lizzie
|
58dee53305
|
[fmt] use {#:x} instead of 0x{:#x} (#4170)
continuation of #309 but applying to even more files than before :)
also makes them lowercase because `0xfafafa` is better as `0XFAFAFA`
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4170
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
|
2026-07-25 21:47:07 +02:00 |
|
Maufeat
|
28a78d76fe
|
[audio] add splitter_size (#3477)
Thanks to: https://git.ryujinx.app/ryubing/ryujinx/-/merge_requests/257
Credits to Coxxs and his friend.
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3477
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
|
2026-02-11 01:13:09 +01:00 |
|
unknown
|
a3ef2cc183
|
[audio_core/hid] Audio REV12+15 support + HID fixes (#2719)
This fixes newer updates / games.
Implements partial audio rev15, rev13, rev12 and HID issues on SDK20+ games.
Credits to LotP (Ryubing) and Zephyron (Citron) for their research and implementation.
Co-authored-by: Zephyron <zephyron@citron-emu.org>
Co-authored-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2719
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: unknown <sahyno1996@gmail.com>
Co-committed-by: unknown <sahyno1996@gmail.com>
|
2025-10-12 17:03:14 +02:00 |
|
MaranBr
|
1a5b3fb239
|
[audio_core] Fix audio reverb effect (#2646)
This fixes the audio reverb effect that was causing loud noise in some games and on some platforms.
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2646
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
|
2025-10-02 01:30:05 +02:00 |
|
MaranBr
|
9a098441de
|
[audio_core] Fix audio issue in The Legend of Zelda - Echoes of Wisdom (#2594)
This fixes the audio issue in The Legend of Zelda - Echoes of Wisdom on Windows.
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2594
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
|
2025-10-01 05:33:37 +02:00 |
|
lizzie
|
191e4c75a1
|
[meta] fix license headers (#2547)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2547
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
|
2025-09-21 21:58:59 +02:00 |
|
lizzie
|
9d2681ecc9
|
[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.
Compiling on clang is *dramatically* faster so this should be useful for CI.
Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: crueter <crueter@crueter.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
|
2025-09-09 20:47:49 +02:00 |
|
Liam
|
58d8db6ac7
|
audio: format
|
2024-02-20 22:51:39 -05:00 |
|
Liam
|
99b848b523
|
audio: rewrite IAudioRendererManager
|
2024-02-20 22:15:37 -05:00 |
|
Kelebek1
|
de326e42bb
|
Rework ADSP into a wrapper for apps
|
2023-09-04 17:12:16 +01:00 |
|
Liam
|
5be8a74b0c
|
general: fix spelling mistakes
|
2023-03-12 11:33:01 -04:00 |
|
Liam
|
ea36f70e02
|
hle: rename legacy errors to Results
|
2023-03-06 20:58:42 -05:00 |
|
Morph
|
3dd414f844
|
general: Resolve -Wclass-memaccess
|
2022-10-22 15:02:04 -04:00 |
|
Lioncash
|
5629e0e145
|
behavior_info: Mark CopyErrorInfo as const
This doesn't modify member state.
We can also mark the parameter of AppendError as const as well, since it
isn't modified.
|
2022-09-16 09:55:17 -04:00 |
|
Kelebek1
|
c3e3874d8d
|
Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads.
|
2022-09-02 04:43:04 +01:00 |
|
Kelebek1
|
be1f5f1d9f
|
Project Andio
|
2022-07-22 01:11:32 +01:00 |
|