CamilleLaVey
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e46c19391d
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Add small_vector to CopyMSAA with reserve image on upload path
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2026-08-22 23:18:10 -04:00 |
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CamilleLaVey
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3d453e6236
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[TEST] Unify another section of the blits on MSAA path
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2026-08-22 23:13:20 -04:00 |
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CamilleLaVey
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9392ccf124
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color write meows
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2026-08-22 21:55:02 -04:00 |
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CamilleLaVey
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16b9b5aa0c
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Revert "[TEST] Save space with Sync2"
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2026-08-22 21:41:04 -04:00 |
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CamilleLaVey
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2df4744b53
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Some meows
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2026-08-22 21:40:47 -04:00 |
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CamilleLaVey
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faf82ccdd7
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[TEST] Unify paths on MSAA part 2
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2026-08-22 20:13:10 -04:00 |
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CamilleLaVey
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8f18e82931
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[TEST] Unify blit helpers of msaa and depth stencil msaa
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2026-08-22 16:03:44 -04:00 |
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CamilleLaVey
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7102ff8ecb
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Disable msaa tiler resolve + removal dead code from branch
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2026-08-22 15:27:03 -04:00 |
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CamilleLaVey
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385b844e2a
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Remove additional feedback loop checks
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2026-08-22 14:58:23 -04:00 |
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CamilleLaVey
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518f571fcf
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[TEST] Save space with Sync2
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2026-08-22 04:42:36 -04:00 |
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CamilleLaVey
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e0d4318042
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Fix build
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2026-08-22 03:51:12 -04:00 |
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CamilleLaVey
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06ac01adb0
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[TEST] MSAA unification paths on MSAA and DepthMSAA
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2026-08-22 03:41:54 -04:00 |
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CamilleLaVey
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a6d49872a1
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[TEST] Adjustments on the pipeline cache + optimized vertex buffer refinement
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2026-08-22 03:34:01 -04:00 |
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CamilleLaVey
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b0b4817162
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[TEST] Adjustments on MSAA
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2026-08-22 02:49:06 -04:00 |
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CamilleLaVey
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9f776cfca7
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[TEST] Adjustments on color write enable
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2026-08-22 01:22:01 -04:00 |
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CamilleLaVey
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5b1613087c
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Changes requested by reviewer meower
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2026-08-22 01:07:34 -04:00 |
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CamilleLaVey
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b22a796f4b
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Remove strings from rescale hack
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2026-08-22 00:51:44 -04:00 |
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CamilleLaVey
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04cfc60756
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Fix licenses
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2026-08-22 00:48:13 -04:00 |
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CamilleLaVey
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6a3ff818e0
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Revert "Extract pitch unswizzle pass from vk-experiments7"
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2026-08-22 00:45:54 -04:00 |
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CamilleLaVey
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22b51d0c61
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Extract pitch unswizzle pass from vk-experiments7
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2026-08-21 23:19:49 -04:00 |
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CamilleLaVey
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78ce48e4ca
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add finish on block linear pass
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2026-08-21 23:00:15 -04:00 |
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CamilleLaVey
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9510516e68
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Fix build
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2026-08-21 22:41:03 -04:00 |
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CamilleLaVey
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33ae95f4ae
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[TEST] Add Exchange initialization on 3D pass for linear unswizzling
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2026-08-21 22:30:07 -04:00 |
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CamilleLaVey
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1cd118eccc
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[TEST] Return FP16 + FP32 SZ nan-preserve on QCOM
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2026-08-21 21:32:19 -04:00 |
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CamilleLaVey
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4bf30b41a6
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ASDÑlasfu mfudgh rq
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2026-08-20 19:49:12 -04:00 |
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CamilleLaVey
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6390edb76d
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Remove FP32 sz nan preserve on QCOM
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2026-08-20 16:33:14 -04:00 |
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CamilleLaVey
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f0ba93d75f
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Here we go again
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2026-08-20 15:36:22 -04:00 |
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CamilleLaVey
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68ff82679f
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GIVE ME SOMETHING
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2026-08-20 02:54:02 -04:00 |
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CamilleLaVey
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543d4dfc8e
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[TEST] Bypass unresolved render
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2026-08-20 01:48:16 -04:00 |
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CamilleLaVey
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e3be392b8a
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[TEST] Wondering around cbuf live route
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2026-08-19 23:58:21 -04:00 |
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CamilleLaVey
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b754fcc49c
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[TEST] Ensure resolve shadow reads on msaa + shader extencil fallback
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2026-08-19 22:40:54 -04:00 |
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CamilleLaVey
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a4c37b5117
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Flush deferred clears tied to scissor entries on framebuffer
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2026-08-19 20:49:54 -04:00 |
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CamilleLaVey
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8206c7abac
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[TEST] Add clipping distances to GS
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2026-08-19 19:05:47 -04:00 |
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CamilleLaVey
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faacc62b10
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[TEST] Prune on passthrough stores
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2026-08-19 17:42:09 -04:00 |
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CamilleLaVey
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b0a01ca629
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[TEST] Add varyings to the legacy fallback when no gemoetry shader passthrough is available
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2026-08-19 15:43:19 -04:00 |
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CamilleLaVey
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945d5c373b
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[TEST] Added another MSAA depth stencil shaders to convert into non msaa + sanitize MSAA UINT/SINT path
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2026-08-19 03:13:47 -04:00 |
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CamilleLaVey
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cb04b133ea
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[TEST] Ported fix from tiled-gpu-v2 for ZBCTable
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2026-08-19 02:54:25 -04:00 |
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CamilleLaVey
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ff3de66bab
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Quick adjustment on deferred clears order
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2026-08-19 02:33:19 -04:00 |
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CamilleLaVey
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3ce788b09c
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Forcing off rescale hack
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2026-08-19 01:55:02 -04:00 |
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CamilleLaVey
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2a1b9278b9
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[TEST] MSAA depth stencil discard again
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2026-08-19 00:41:14 -04:00 |
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CamilleLaVey
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842b5e0b3a
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[TEST] New MSAA shader for UINT/SINT color
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2026-08-18 23:03:37 -04:00 |
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CamilleLaVey
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2f83399798
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[TEST] Removal of IsSafeDownload death path
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2026-08-18 22:35:04 -04:00 |
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CamilleLaVey
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2e52ca5753
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[TEST] Corroborating the dowload/copy on MSAA path
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2026-08-18 21:22:25 -04:00 |
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CamilleLaVey
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69cd5ee0d1
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[TEST] Improve the geometry shader handling
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2026-08-18 20:51:29 -04:00 |
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CamilleLaVey
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1f0605c35d
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[TEST] Remove the whole geometry shader changes
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2026-08-18 20:07:28 -04:00 |
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CamilleLaVey
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b9c28ef6a1
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[TEST] Return the previous geometry shader passthrough handling
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2026-08-18 16:25:31 -04:00 |
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CamilleLaVey
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809a61f600
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[TEST] Quick revert on MSAA clamp
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2026-08-17 22:11:43 -04:00 |
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CamilleLaVey
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c7b24bad1a
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[TEST] Vertex, Samplers limits adjustments based on hardware support + MSAA Sample Counts degradation
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2026-08-17 20:00:06 -04:00 |
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CamilleLaVey
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4244a6418d
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Fix license header + removal of ternary on depth stencil routes for msaa uploads
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2026-08-17 17:57:13 -04:00 |
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CamilleLaVey
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26044e18e1
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Re-apply commit
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2026-08-17 00:57:17 -04:00 |
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