liamwhite
f6c13b4dad
Merge pull request #12154 from liamwhite/more-drivers
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vulkan_device: add names for more driverID enumeration values
2023-11-29 12:33:34 -05:00
Ameer J
a9e011c9c2
Merge branch 'master' into ssbo-align
2023-11-26 21:08:53 -05:00
Fernando S
896ae72dbf
Merge pull request #11535 from GPUCode/upload_cmdbuf
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renderer_vulkan: Introduce separate cmd buffer for uploads
2023-11-26 18:33:05 +01:00
Liam
a0ed6c0653
vulkan_device: add names for more driverID enumeration values
2023-11-24 12:00:41 -05:00
Ameer J
a3ba9c64d7
gl_graphics_pipeline: GLASM: Fix transform feedback attribs buffer mode
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GL_SEPARATE_ATTRIBS only applies when multiple buffers are being used, else GL_INTERLEAVED_ATTRIBS handles the cases for a single buffer with potentially more than one attribute
2023-11-18 00:44:05 -05:00
GPUCode
4b853ff5cf
renderer_vulkan: Introduce separate cmd buffer for uploads
2023-11-12 20:27:39 +01:00
Fernando Sahmkow
ce3c3c0038
Memory: Fix invalidation handling from the CPU/Services
2023-11-12 14:10:40 +01:00
Ameer J
b49639e786
shader_recompiler: Align SSBO offsets in GlobalMemory functions
2023-10-31 20:14:18 -04:00
Ameer J
e538b932de
shader_recompiler: Align SSBO offsets to meet host requirements
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Co-Authored-By: Billy Laws <blaws05@gmail.com >
2023-10-31 20:10:54 -04:00
liamwhite
38f60c74eb
Merge pull request #11751 from Kelebek1/transition_msaa_image
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Transition MSAA images to general layout without uploading data
2023-10-12 11:17:20 -04:00
Kelebek1
5fa3d987ad
Transition MSAA images to general layout without uploading data
2023-10-11 23:27:23 +01:00
Kelebek1
31c39fffc2
Do not set rescaled flag when rescaling is disabled
2023-10-11 10:29:19 +01:00
Kelebek1
5063305487
Implement X8_D24 format
2023-10-06 00:58:30 +01:00
Fernando Sahmkow
93cd3d8efd
Query Cache: address issues
2023-09-23 23:05:30 +02:00
Fernando Sahmkow
5ea12207f3
Query Cachge: Fully rework Vulkan's query cache
2023-09-23 23:05:29 +02:00
Fernando Sahmkow
94dd857cda
VideoCore: Implement DispatchIndirect
2023-08-27 04:26:22 +02:00
liamwhite
62fbba8575
Merge pull request #11149 from ameerj/astc-perf-prod
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host_shaders: ASTC compute shader optimizations
2023-08-21 16:08:51 -04:00
liamwhite
1f584c14e7
Merge pull request #11278 from Kelebek1/dma_sync
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Mark accelerated DMA destination buffers and images as GPU-modified
2023-08-18 09:12:27 -04:00
liamwhite
71bb69c1f4
Merge pull request #11282 from ameerj/glasm-xfb
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gl_graphics_pipeline: GLASM: Fix transform feedback with multiple buffers
2023-08-14 09:19:20 -04:00
liamwhite
ade4a97659
Merge pull request #11283 from ameerj/glasm-pipeline-detection
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gl_graphics_pipeline: Fix GLASM storage buffer detection
2023-08-14 09:19:10 -04:00
Ameer J
c6aafc55ab
gl_graphics_pipeline: Fix GLASM storage buffer detection
2023-08-13 17:06:45 -04:00
Ameer J
4e1813a2c3
gl_graphics_pipeline: GLASM: Fix transform feedback with multiple buffers
2023-08-13 16:50:01 -04:00
Kelebek1
5de54129b3
Mark accelerted DMA destination buffers and images as GPU-modified
2023-08-13 02:22:39 +01:00
liamwhite
c918db9514
Merge pull request #11216 from lat9nq/no-mesa-astc
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gl_device: Detect Mesa to disable their ASTC
2023-08-07 11:34:22 -04:00
Ameer J
903280955a
Revert "HACK: Avoid swizzling and reuploading ASTC image every frame"
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This reverts commit 476ac42b61 .
2023-08-06 14:55:05 -04:00
Ameer J
476ac42b61
HACK: Avoid swizzling and reuploading ASTC image every frame
2023-08-06 14:54:58 -04:00
Ameer J
6678ade989
gl
2023-08-06 14:54:57 -04:00
lat9nq
f34bc9cc98
gl_device: Filter more specifically for slow ASTC
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Adds a check to find if the renderer is Intel DG (i.e. DG2).
gl_device: Detect Mesa to disable their ASTC
In our testing, our own ASTC decoder has shown itself to perform faster
than the included one from the driver. Disable theirs when Mesa is
detected.
Mesa detection depends on the vendor string. Some drivers never appear
outside of *nix contexts, so only check those in the *nix context.
gl_device: Internalize Intel DG detection
2023-08-05 15:19:16 -04:00
Kelebek1
770130b6c2
Fix shader dumps with nvdisasm
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skip fragment shaders when rasterizer is disabled
initialize env_ptrs
2023-08-03 15:30:27 +01:00
lat9nq
ed14cd8748
settings,opengl,yuzu-qt: Fix AA, Filter maximums
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The new enum macros don't support setting values directly.
For LastAA and LastFilter, this means we need a simpler approach to loop
around the toggle in the frontend...
2023-07-21 10:56:55 -04:00
lat9nq
78f92086ca
settings,general: Rename non-confirming enums
2023-07-21 10:56:54 -04:00
lat9nq
fc30b04714
settings,video_core: Consolidate ASTC decoding options
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Just puts them all neatly into one place.
2023-07-21 10:56:07 -04:00
lat9nq
30e4e8c2f4
general: Silence -Wshadow{,-uncaptured-local} warnings
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These occur in the latest commits in LLVM Clang.
2023-07-18 19:31:35 -04:00
Fernando Sahmkow
4f68a8f45a
Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
2023-06-28 21:32:45 +02:00
ameerj
5ae4d9983b
OpenGL: Limit lmem warmup to NVIDIA
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🐸
2023-06-25 19:06:51 -04:00
ameerj
28cecc6cd8
shaders: Track local memory usage
2023-06-25 18:59:33 -04:00
ameerj
b2349d75f4
OpenGL: Add Local Memory warmup shader
2023-06-25 18:43:23 -04:00
Kelebek1
c7430e51e3
Remove memory allocations in some hot paths
2023-06-22 08:05:10 +01:00
Fernando S
06f47d34c8
Merge pull request #10744 from Wollnashorn/af-for-all
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video_core: Improved anisotropic filtering heuristics
2023-06-18 00:02:05 +02:00
Wollnashorn
815f54385a
video_core: Use sampler IDs instead pointers in the pipeline config
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The previous approach of storing pointers returned by `GetGraphicsSampler`/`GetComputeSampler` caused UB, as these functions can cause reallocation of the sampler slot vector and therefore invalidate the pointers
2023-06-16 13:45:14 +02:00
Wollnashorn
eff77dae59
video_core: Fallback to default anisotropy instead to 1x anisotropy
2023-06-15 23:16:26 +02:00
Wollnashorn
1f7c69934d
video_core: Fixed compilation errors because of name shadowing
2023-06-15 18:46:40 +02:00
Wollnashorn
1844cad9d4
video_core: Add per-image anisotropy heuristics (format & mip count)
2023-06-15 18:19:32 +02:00
Liam
c913c891e0
video_core: preallocate fewer IR blocks
2023-06-14 21:37:57 -04:00
Morph
9da90de908
buffer_cache_base: Specify buffer type in HostBindings
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Avoid reinterpret-casting from void pointer since the type is already known at compile time.
2023-06-13 00:59:42 -04:00
Matías Locatti
28e1429daf
Merge pull request #10699 from liamwhite/conditional-barrier
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shader_recompiler: remove barriers in conditional control flow when device lacks support
2023-06-12 16:50:59 -03:00
bunnei
d40c8428a0
Merge pull request #10693 from liamwhite/f64-to-f32
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shader_recompiler: translate f64 to f32 when unsupported on host
2023-06-12 12:46:54 -07:00
Liam
947a4f6141
shader_recompiler: translate f64 to f32 when unsupported on host
2023-06-10 12:38:49 -04:00
Liam
b646ac2908
shader_recompiler: remove barriers in conditional control flow when device lacks support
2023-06-10 12:30:39 -04:00
Kelebek1
ac23abacac
Combine vertex/transform feedback buffer binding into a single call
2023-06-08 12:13:27 +01:00