lizzie
8e9513cb5f
[service/ro] Fix too many plugin.nro not being loaded for SSBU ( #3982 )
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Good fix or absolute trash?
For me it seems like an OK balance, better would be fully dynamic; but I believe 256 is a reasonable limit?
Signed-off-by: lizzie <lizzie@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3982
Reviewed-by: MaranBr <maranbr@eden-emu.dev >
Reviewed-by: Maufeat <sahyno1996@gmail.com >
2026-06-15 21:59:53 +02:00
lizzie
06a08de68a
[core/loader] prevent program_image reallocations in NSO+KIP loading methods ( #3639 )
...
also changes some methods to std::span<> as well, but mainly std::vector<> in the NSO/KIP loading stuff is not needed to be memcpy'ed and memmove'd around
this should save a marginal amount of loading time (RDR1)
Signed-off-by: lizzie <lizzie@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3639
Reviewed-by: DraVee <dravee@eden-emu.dev >
Reviewed-by: Maufeat <sahyno1996@gmail.com >
Co-authored-by: lizzie <lizzie@eden-emu.dev >
Co-committed-by: lizzie <lizzie@eden-emu.dev >
2026-02-28 01:06:33 +01:00
lizzie
0a687b82d4
[crypto] Atomize all traces of MbedTLS, and require OpenSSL 3+ ( #3606 )
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Closes #3137
Closes #3465
- Replace all mbedtls usage with OpenSSL
- require OpenSSL
- Up OpenSSL version to 3, cuz that's what we actually need...
CAVEATS:
- httplib also now required
- other ssl backends for svc are unused, maybe remove later
* To be fair, our CI never used them anyways. And we never tested those
TESTERS PLEASE TEST:
- All games and applets boot
- Boot, load, exit, etc. times
Co-authored-by: crueter <crueter@eden-emu.dev >
Signed-off-by: lizzie <lizzie@eden-emu.dev >
Co-authored-by: crueter <crueter@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3606
Reviewed-by: crueter <crueter@eden-emu.dev >
Reviewed-by: MaranBr <maranbr@eden-emu.dev >
Reviewed-by: DraVee <dravee@eden-emu.dev >
Co-authored-by: lizzie <lizzie@eden-emu.dev >
Co-committed-by: lizzie <lizzie@eden-emu.dev >
2026-02-23 02:50:13 +01:00
lizzie
191e4c75a1
[meta] fix license headers ( #2547 )
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Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2547
Reviewed-by: MaranBr <maranbr@eden-emu.dev >
Co-authored-by: lizzie <lizzie@eden-emu.dev >
Co-committed-by: lizzie <lizzie@eden-emu.dev >
2025-09-21 21:58:59 +02:00
crueter
d207df959a
[cmake, core] refactor: update mbedtls and make YUZU_USE_CPM better ( #485 )
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update mbedtls functors to support mbedtls3 signatures
moved some vulkan stuff from externals to root, yuzu_use_cpm manages
them now
needs testing:
- all key/derivation related things
- nca verification
- game loading/updates/stuff
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/485
Reviewed-by: MaranBr <maranbr@eden-emu.dev >
2025-09-15 04:22:15 +02:00
Liam
f191c058e6
service: use const references for input raw data
2024-02-01 12:57:54 -05:00
Liam
c436de82a7
cmif_types: improve ergonomics of types
2024-01-25 22:18:37 -05:00
Liam
f5bfeef951
service: add template serializer for method calls
2024-01-25 14:35:51 -05:00
Liam
6bd1dfa8cc
service: fetch objects from the client handle table
2023-12-24 19:20:43 -05:00
Liam
88c44ff95d
ro: add separate ro service
2023-12-09 15:50:34 -05:00