Commit Graph

10 Commits

Author SHA1 Message Date
Subv fd950afe3a NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call. 2018-01-16 19:03:49 -05:00
MerryMage 41bfd994f6 clang-format 2018-01-16 18:05:21 +00:00
bunnei 182548ec86 yuzu: Update license text to be consistent across project. 2018-01-13 16:22:39 -05:00
bunnei 7e02ba1ae3 core: Include <algorithm> where used. 2018-01-11 22:36:56 -05:00
bunnei 5a7a2eba0d nv: Fix more broken asserts. 2018-01-11 22:31:12 -05:00
bunnei d673462aa5 nvdisp_disp0: Fix broken assert. 2018-01-11 22:29:29 -05:00
bunnei cfb9f39472 nvdisp_disp0: Call SwapBuffers to render framebuffer. 2018-01-10 23:29:03 -05:00
Subv 81bcb331f8 NV: Move the nv device nodes to their own directory and namespace. 2018-01-10 23:28:40 -05:00
Subv 2d5bf5a379 NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service.
NVFlinger will call into the nvdisp_disp0 device to perform screen flips, bypassing the ioctl interface.

We now have the address of the framebuffer to draw, we just need to actually put it on the screen.
2018-01-10 23:28:29 -05:00
Subv 54650737a3 NV: Implemented the nvdrv:a service and the /dev/nvmap device. 2018-01-10 23:28:05 -05:00