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Author SHA1 Message Date
PavelBARABANOV c0e19febd4 n64 2025-09-19 21:36:50 +03:00
PavelBARABANOV c4ba002f64 LoadIdTokenCache stub 2025-09-19 21:18:03 +03:00
crueter 6510818fca [docs] fixup codeowners (#2529)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2529
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
2025-09-19 18:20:51 +02:00
Caio Oliveira a487cea683 [core] Fix buiding with fmt 10 (#2524)
Signed-off-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2524
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-committed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-09-19 17:02:53 +02:00
lizzie a3c0d59dc9 [android] update translations for dynarmic to say it's jit, remove "(slow)" from paranoid (#2527)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2527
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-09-19 16:57:34 +02:00
SDK-Chan cf634d4d6f [gpu/nvdrv] Rewrite ZBC functions (#2501)
This rewrite attempts to implement a fully correct ZBC (Zero Bandwith Clear) mechanism.
The zbc_mutex attempts to mitigate contention by assuring that only threads which hold the mutex can modify the table.
Notify drivers about the index size, I believe some drivers even need the notification.
Only add new entries if a entry was not previously available.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2501
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: SDK-Chan <sdkchan@eden-emu.dev>
Co-committed-by: SDK-Chan <sdkchan@eden-emu.dev>
2025-09-18 14:46:53 +02:00
crueter b1ce3c8dc1 [docs] CODEOWNERS (#491)
cc: @CamilleLaVey @Lizzie

initial guess for everyone, may need more specificity etc.

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/491
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
2025-09-18 02:38:15 +02:00
crueter e1ffeec212 [docs] refactor: full rewrite, generalization + dedup (#488)
"docs but awesome"

Combines most of the stuff that was repeated thrice over verbatim into a
single common Build Instructions page, with additional caveats marked
elsewhere. Prettifies some stuff too because why not.

cc: @Lizzie @DraVee @MaranBr @SDK-Chan

Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/488
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2025-09-18 02:37:02 +02:00
wildcard 249e006667 [VMA] Use Host cached and Host coherent for Download operations (#482)
Increase read speeds by using appropriate usage flags

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/482
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: wildcard <wildcard@eden-emu.dev>
Co-committed-by: wildcard <wildcard@eden-emu.dev>
2025-09-17 21:40:09 +02:00
MaranBr 8ac495acee [fs] Remove remaining files from NCA bypass and fix some asserts (#2502)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2502
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-09-17 17:45:52 +02:00
lizzie cda6958111 [host_memory] decrease latency of mapping on linux (#232)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/232
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-09-17 02:31:44 +02:00
wildcard dac2efc4c8 [Shader Recompiler] Caching optimization for Texture_Pass (#481)
Add Caching per texture_pass and optimize sorting to single pass.
Use Logical shift instead of arithmetic shift.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/481
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: wildcard <wildcard@eden-emu.dev>
Co-committed-by: wildcard <wildcard@eden-emu.dev>
2025-09-17 02:27:03 +02:00
lizzie 3b3278f44b [jit, exception] use shared mutex to reduce thread contention of cached code blocks in fastmem trap handler (#320)
ankerl::unordered_dense::map will provide better lookup times, theoretically.
fastmem trap handler usually had mutex contention for non-linkable series of blocks (block linking failures); so just use shared_mutex

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/320
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-09-16 20:54:00 +02:00
SDK-Chan 3ca0bde0e9 [core/nvnflinger] Rewrite GetBufferHistory (#528)
This rewrite should improve performance with the buffer history by changing the complexity level to O(1).
Replace std::vector with std::array to ensure that elements are allocated on the stack rather than on the free store.
Avoid expensive resizing at runtime.
Adjust buffer states at the right locations.
Tightly pack the BufferHistoryInfo struct to ensure that it only occupies 28 bytes.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/528
Co-authored-by: SDK-Chan <sdkchan@eden-emu.dev>
Co-committed-by: SDK-Chan <sdkchan@eden-emu.dev>
2025-09-16 19:41:52 +02:00
crueter 6699361b7e [cmake] fix freebsd and openbsd, remove CPMUtil Eden copyright (#496)
CPMUtil is technically a completely separate project created and maintained solely by me, so it should actually be copyrighted to me

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/496
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2025-09-16 18:44:19 +02:00
MaranBr 19036c59b5 [video_core] Simplify DMA options (#525)
This simplifies DMA options in a clearer and more objective way.

Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/525
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-09-16 18:42:48 +02:00
MaranBr 80dfc3d76f [fs] Remove remaining files from NCA bypass (#495)
Fix Android build after PR 94.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/495
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-09-15 17:47:19 +02:00
crueter f4386423e8 [qt] refactor: qt_common lib (#94)
This is part of a series of PRs made in preparation for the QML rewrite. this PR specifically moves a bunch of utility functions from main.cpp into qt_common, with the biggest benefit being that QML can reuse the exact same code through ctx passthrough.

Also, QtCommon::Frontend is an abstraction layer over several previously Widgets-specific stuff like QMessageBox that gets used everywhere. The idea is that once QML is implemented, these functions can have a Quick version implemented for systems that don't work well with Widgets (sun) or for those on Plasma 6+ (reduces memory usage w/o Widgets linkage) although Quick from C++ is actually anal, but whatever.

Other than that this should also just kinda reduce the size of main.cpp which is a 6000-line behemoth rn, and clangd straight up gives up with it for me (likely caused by the massive amount of headers, which this DOES reduce).

In the future, I probably want to create a common strings lookup table that both Qt and QML can reference--though I'm not sure how much linguist likes that--which should give us a way to keep language consistent (use frozen-map).

TODO: Docs for Qt stuff

Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/94
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
2025-09-15 17:21:18 +02:00
Nixyn 4c5d03f5de [android / GameUI] Add grid compact layout and fix ugly borders on grid layout (#401)
Tis PR adds a new layout for the Game Adapter with shorter cards and fixes the ugly borders in Game Adapter's Grid layout.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/401
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: Nixyn <contact@innix.space>
Co-committed-by: Nixyn <contact@innix.space>
2025-09-15 06:26:06 +02:00
crueter d207df959a [cmake, core] refactor: update mbedtls and make YUZU_USE_CPM better (#485)
update mbedtls functors to support mbedtls3 signatures

moved some vulkan stuff from externals to root, yuzu_use_cpm manages
them now

needs testing:
- all key/derivation related things
- nca verification
- game loading/updates/stuff

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/485
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2025-09-15 04:22:15 +02:00
Caio Oliveira 28d26b0d76 [ci, docs] Refactor building with Windows (#400)
* this a initial PR to improve documentation of building under windows

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/400
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-committed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-09-12 16:07:35 +02:00
MaranBr ad6045d9a4 [vk] Fix regression on PR 321 (#394)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/394
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-09-12 16:02:25 +02:00
MaranBr 3fbfd64722 [fs] Fix integrity check validation for new updates (#395)
This fixes the integrity check validation for new updates.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/395
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-09-12 16:02:12 +02:00
Marcin Serwin 13ecc1e481 [cmake] fix issues when using CPMUTIL_FORCE_SYSTEM (#399)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/399
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: Marcin Serwin <marcin@serwin.dev>
Co-committed-by: Marcin Serwin <marcin@serwin.dev>
2025-09-10 18:36:42 +02:00
Caio Oliveira 2502352180 [core, desktop] "fixes" from building on mxe/x86_64-w64-mingw32 (#396)
* well, i couldn't build the executable, but in anyway those build
  errors can come back later to bite our backs
* include missing include
* safeguard _MSC_VER only headers

* saw some of those changes on another PR but I cant find it at moment

Signed-off-by: Caio Oliveira <caiooliveirafarias0@gmail.com>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/396
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-committed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-09-10 02:22:07 +02:00
lizzie 9d2681ecc9 [cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.

Compiling on clang is *dramatically* faster so this should be useful for CI.

Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: crueter <crueter@crueter.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-09-09 20:47:49 +02:00
crueter 428f136a75 [cmake] CPMUtil: formatting, git_host, new repos, more system deps, libusb (#392)
I promise I'm a UI developer

- mbedtls can now be used as a system package
- zycore can now be used as a system package
- cleaned up dynarmic externals
- fixed libusb incorrectly showing as bundled
- add version/tag formatting to JSON
- add custom GIT_HOST option for packages
- moved some of my repos to my new git
- slightly better version identification
- combined VUL/VH since they are codependent (using my combo vendor)
- fix cpmfile inclusion
- remove libusb submodule

This PR succeeds #383 since it includes it

Co-authored-by: SDK Chan <sdkchan@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/392
Co-authored-by: crueter <crueter@crueter.xyz>
Co-committed-by: crueter <crueter@crueter.xyz>
2025-09-08 19:21:38 +02:00
crueter ecc99ce9ab [dynarmic] spinlock: (re-)allow RWE on execute-supported targets (#393)
regr. #273

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/393
2025-09-08 02:37:55 +02:00
lizzie 2f82b63e6a [user] prioritize 'user' directory if it exists (without needing a portable build) + docs (#338)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/338
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-09-08 00:57:08 +02:00
lizzie 43c41e4db5 [compat] openbsd port fixes (#273)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/273
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-09-08 00:54:48 +02:00
lizzie 10dd003d0f [dynarmic, cmake] allow LTO build for dynarmic (#252)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/252
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-09-08 00:49:46 +02:00
Gamer64 37e0b80766 [hle] Added missing error codes and increased audio renderer revision (#390)
Co-authored-by: Jarrod Norwell <official.antique@gmail.com>

Fixes Animal Well

Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/390
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Gamer64 <gamer64@eden-emu.dev>
Co-committed-by: Gamer64 <gamer64@eden-emu.dev>
2025-09-07 19:20:45 +02:00
Maufeat 718891d11f [fs] temporarely disable nca verification (#298)
This adds a passthrough to basically disable nca verification for newer NCAs, this fixes (tested) Pokemon 4.0.0 update and other newer SDK games and updates (as reported on the discord)

This is implemented as toggle that is default enabled, this needs proper implementation in the future.

Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/298
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2025-09-05 00:04:37 +02:00
crueter bbcd8aded6 Revert "[heap_tracker] Use ankerl map instead of rb tree (#249)" (#382)
This reverts commit c9a3baab5d.

this commit caused issues in ender magnolia or something, need to make
sure I didn't mess up the revert

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/382
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@outlook.com>
2025-09-04 16:04:42 +02:00
crueter 2bc792e211 [cmake] fix yuzu_cmd, bundled overrides (#381)
Fixes yuzu_cmd not linking to vma (just link to vma for now, but should
be linked to video_core maybe?)

also fixes the weird precedence of bundled packages esp w.r.t json where
an effectively garbage value was passed into the BUNDLED_PACKAGE
argument (was forced to on)

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/381
2025-09-03 04:36:21 +02:00
xbzk e7560183fa [android] minor ui tweaks + translations (#326)
CHANGES:
fix drawer pause/unpause sync (upon leaving/returning to app)
add quick toggle controller overlay to drawer (for players with multiple gear style)
added translation for emulation_hide_overlay
changed Show overlay to Show controller in all langs
added missing translations for values-de

WHAT TO TEST:
sync of pause/resume when you leave eden (screenshot, home, alt tab, etc).
show controller toggle: if it works it works.

Co-authored-by: Allison Cunha <allisonbzk@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/326
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: xbzk <xbzk@eden-emu.dev>
Co-committed-by: xbzk <xbzk@eden-emu.dev>
2025-09-03 03:55:19 +02:00
lizzie 84fadd1506 [cmake] fix unordered-dense deps (#380)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/380
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-09-02 03:25:27 +02:00
Bix be7a3e1e86 [Hotfix] Update recommended driver from T21 to T22 (#379)
Help crueters workload.
Signed-off-by: Bix <bix@bixed.xyz>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/379
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Bix <bix@bixed.xyz>
Co-committed-by: Bix <bix@bixed.xyz>
2025-09-01 22:25:26 +02:00
lizzie 6aa8be1da8 [cmake] fix gh dependencies (#377)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/377
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-09-01 21:14:54 +02:00
innix e28b0d2590 [android]: Force app to use the displays max set refresh rate (#373)
Since Android 15, google automatically forces "games" to be 60 hrz. This ensures the display's max refresh rate is actually used. Tested on a Google Pixel 7 Pro with Android 16

Co-authored-by: innix <dev@innix.space>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/373
Co-committed-by: innix <dev@innix.space>
2025-09-01 14:18:30 +02:00
innix 6fcfe7f4f3 [macOS, compat] Allow games to boot in MacOS (#372)
This fixes the crashes on game launch caused by MacOS not being present in host_manager.cpp and enables primitiveRestart for MoltenVK to suppress a bunch of errors given in the log about  MoltenVK requiring primitiveRestart. Fixes an crash when switching kingdoms in Mario Odyssey as well

EDS is forced to 0, otherwise games do not show graphics

Note: For now only dynarmicc is working, performance will be slow
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/372
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@outlook.com>
Co-authored-by: innix <dev@innix.space>
Co-committed-by: innix <dev@innix.space>
2025-09-01 09:23:03 +02:00
wildcard e60fd4b68b [VMA] Phase 3:- Hand all allocation & binding to VMA (#362)
This patch completely removes the Custom Sub allocator with VMA and delegates everything to the VMA.
Overall, the patch integrates VMA and simplifies memory management.
Once these changes pass the testing, it will be used as a base for further improvement.
Note to testers, test for stability and performance.

Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/362
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@outlook.com>
Co-authored-by: wildcard <wildcard@eden-emu.dev>
Co-committed-by: wildcard <wildcard@eden-emu.dev>
2025-09-01 00:20:03 +02:00
Caio Oliveira 10c76568b8 [common, fs] include missing header introduced on #330 (#370)
Signed-off-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/370
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-committed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-08-31 08:40:46 +02:00
SDK-Chan 8dba6a2cb4 [gpu/NVDRV] Finalize, improve AllocObjCtx (#333)
Improves object allocation per channel, only allowing max amount of 6 objects contexts per channel.
Previously objects were stored in a heap allocated vector which is sub-optimal for performance reasons.
The new implementation instead uses a stack based array with a O(1) approach.
This should boost performance in games which heavily rely on object context creation.

Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/333
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: SDK-Chan <sdkchan@eden-emu.dev>
Co-committed-by: SDK-Chan <sdkchan@eden-emu.dev>
2025-08-31 07:32:54 +02:00
Guo Yunhe 4b5a8e0621 [cmake] changed app id from org.eden_emu.eden to dev.eden_emu.eden (#237)
it is better to match app id with website domain

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/237
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Guo Yunhe <i@guoyunhe.me>
Co-committed-by: Guo Yunhe <i@guoyunhe.me>
2025-08-31 04:56:23 +02:00
Producdevity 39e27bc954 [android] fix intent-auto-driver-install (#369)
Resolving drivers based on the artifact name was too buggy and inconsistent, this PR improves it. Well, I like to think it does

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/369
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: Producdevity <y.gherbi.dev@gmail.com>
Co-committed-by: Producdevity <y.gherbi.dev@gmail.com>
2025-08-31 03:33:54 +02:00
crueter 21c77bdcac [cmake] fix ffmpeg libdrm on macos (#367)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/367
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
2025-08-31 03:10:34 +02:00
crueter 1c3ca17cfb [dynarmic] fix annoying gcc/clang error (#365)
caused qt creator to crash somehow geg

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/365
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@outlook.com>
2025-08-31 00:12:06 +02:00
lizzie 7ca197d900 [qt, compat] fix freedesktop stuffs on Solaris/OpenBSD (#360)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/360
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-30 23:08:04 +02:00
crueter 3b4c1beb0c [desktop] only warn on firmware for qlaunch/games (#363)
- only warns about too new/missing for home menu
- only warns about missing for games that need it (mk8dx)

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/363
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@outlook.com>
2025-08-30 20:32:28 +02:00
lizzie 76de9d6c8c [cmake, compat] fix solaris boost build once and for all (#364)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/364
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-30 20:32:21 +02:00
JPikachu ab015bc730 [VK] Fix asserts with incorrect memory allocations (#357)
This fixes many assertions with incorrect memory allocations. Regression introduced in PR 334.

Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/357
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: JPikachu <jpikachu@eden-emu.dev>
Co-committed-by: JPikachu <jpikachu@eden-emu.dev>
2025-08-30 19:35:53 +02:00
lizzie f005f6a3ab [compat] fix freebsd mmap virtual base (#354)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/354
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-30 17:03:56 +02:00
lizzie 47b703067e [settings] fix unreachable code warning in fastmem bool (#347)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/347
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-30 15:17:30 +02:00
crueter 03b4f57364 [cmake] fix nx_tzdb msvc link error (tmp) (#356)
This is an incredibly stupid and nonsensical bug that I have no way of possibly explaining. This is a temporary workaround until I can reproduce it and figure it out.

Otherwise MSVC linker crashes during final link phase. thanks microsoft

Signed-off-by: crueter <crueter@crueter.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/356
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: crueter <crueter@crueter.xyz>
Co-committed-by: crueter <crueter@crueter.xyz>
2025-08-30 06:27:30 +02:00
MaranBr 57fbdd516e [host_memory] Fix a bunch of memory errors on Windows (#303)
This fixes a bunch of memory errors that could happen on Windows. Possibly regression introduced on PR 187.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/303
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-08-29 14:20:22 +02:00
Caio Oliveira f07309afd2 [ffmpeg] proper drm inclusion (#328)
* this fixes build on ubuntu 25.04

Signed-off-by: Caio Oliveira <caiooliveirafarias0@gmail.com>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/328
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-committed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-08-29 01:49:20 +02:00
crueter cf689a7a49 [cmake] properly invalidate tzdb cache; require matching version (#346)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/346
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2025-08-29 01:35:01 +02:00
crueter 702a2beb7c [cmake] refactor: cpmfile, deps prefetch, force system and more (#322)
CPM Dependencies are now managed in a singular json file, where each can be properly prefetched at-will via `tools/cpm-fetch.sh <packages...>`, or all at once via `tools/cpm-fetch-all.sh`.

Adds docs for CPMUtil as well.

Also adds `<package>_FORCE_{BUNDLED,SYSTEM}` overrides

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/322
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2025-08-29 00:18:02 +02:00
MaranBr d709771d67 [core] Unsafe toggles cannot be changed at runtime (#344)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/344
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-08-29 00:07:21 +02:00
MaranBr 428249cb01 [debug] Rename remaining names in accordance with PR 341 (#343)
This renames the remaining names in accordance with PR 341.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/343
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-08-28 16:46:24 +02:00
wildcard 8ed05425dd [Vulkan][TextureCache] Always use identity-swizzled views for storage images (#321)
Validation flagged writes to a VK_DESCRIPTOR_TYPE_STORAGE_IMAGE descriptor because the bound VkImageView had a non-identity component mapping  and hence the vuid-00336 error, this fixes the said error.

------

This commit helps to fix some graphical issues on games like Trident's Tale, where game didn't render anything than just plain terrain, helps to stabilize Nier Automata graphical issues, meanwhile the most annoying glitches are gone, there's still remain other issues.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/321
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: wildcard <nubieluv@gmail.com>
Co-committed-by: wildcard <nubieluv@gmail.com>
2025-08-28 05:21:05 +02:00
lizzie 26b5286250 [veil] fix flush log option not being available (#341)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/341
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-28 05:14:24 +02:00
lizzie 529f78b95f [audio] fix ringbuffer datarace (#205)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/205
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-28 01:55:27 +02:00
crueter 434bd42a5e [desktop] fix controls dialog text clipping (#336)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/336
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2025-08-28 01:34:41 +02:00
lizzie 8407510f76 [video_core] fix nixOS flake build patch (#339)
See https://github.com/NixOS/nixpkgs/pull/406630/files

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/339
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-28 01:32:37 +02:00
MaranBr 7f482d0730 [core] Add option to control Host MMU Emulation (#324)
This adds an option to enable or disable Host MMU Emulation [Android/PC], brings better config per-game handling with Disable Buffer Reorder, disables Flush Debug Lines by Log, option which was enabled by default on Android/PC taxing performance and translates to all supported languages the recent changes.

Leaves room for NCE improvements in the foreseable future.

Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/324
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-08-27 23:02:46 +02:00
lizzie 9d53933a95 [fmt] use {:#X} for format instead of 0x{:X} (#309)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/309
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-27 22:39:11 +02:00
lizzie 7950c5cca0 [common/host_memory] use assert instead of throw on Impl() ctor; abort on error (#316)
Rationale: Throwing when running out of memory just creates sad paths for no reason (and at that point, just abort immediately). We are using MAP_NORESERVE, if there isn't enough memory a crash will follow anyways.

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/316
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-27 22:26:08 +02:00
lizzie 09e77fa146 [common, fs] Use std::string_view instead of std::string&; inline functions that are used rarely (#330)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/330
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-27 22:21:04 +02:00
wildcard dae0d7bec6 [VK] Very conservative and spec-compliant alignment (#335)
spec-compliant alignment: Implement spec-compliant alignment for non-coherent memory and buffer-image granularity
revert oom handling

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/335
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: wildcard <wildcard@eden-emu.dev>
Co-committed-by: wildcard <wildcard@eden-emu.dev>
2025-08-27 22:20:02 +02:00
JPikachu 37375220e8 [VK] Refine VRAM allocation strategy for improved stability and performance (#334)
These adjustments enhance memory management,
While increasing shader performance across all GPU types, including iGPUs.
This commit fixes a bug in Super Mario Odyssey where loading into a new area or pausing the game
Would cause the whole game to slow down (Most noticeable on RDNA 2 GPUs like the Steam Deck)

Thank you to all of our testers for helping eliminate this bug,
And thank you to Camille for the instructions/commit and to Zephyron for addressing this in Citron.

Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/334
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: JPikachu <jpikachu@eden-emu.dev>
Co-committed-by: JPikachu <jpikachu@eden-emu.dev>
2025-08-27 22:19:17 +02:00
CamilleLaVey 9fae048a5a revert [jit] Increase x86_64 default code size to full 2GiB hugepage (#318) (#337)
revert [jit] Increase x86_64 default code size to full 2GiB hugepage (#318)

Abuses the existence of transparent huge pages on Unix. 4*2 = 8GiB virtual memory used total by JIT. May reduce native host TLB trees.

--------------

WIP: Wasn't meant to be merged, it's going to be refined to be added later when more data/ testing have been made about this approach.
Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/318
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/337
Co-authored-by: CamilleLaVey <camillelavey99@gmail.com>
Co-committed-by: CamilleLaVey <camillelavey99@gmail.com>
2025-08-27 21:28:23 +02:00
Shinmegumi eb80a30c42 revert 22847ec78a (#331)
revert [jit] Disable fastmem (by default) on FreeBSD, Solaris and OpenBSD due to subpar timings of SIGSEGV (#319)
According to MaranBR, this should have never been merged and should have been closed instead as they iterated on it in 324.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/319
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/331
Co-authored-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-committed-by: Shinmegumi <shinmegumi@eden-emu.dev>
2025-08-27 15:12:16 +02:00
lizzie 22847ec78a [jit] Disable fastmem (by default) on FreeBSD, Solaris and OpenBSD due to subpar timings of SIGSEGV (#319)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/319
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-27 12:12:32 +02:00
lizzie 3cb8e6111a [jit] Increase x86_64 default code size to full 2GiB hugepage (#318)
Abuses the existence of transparent huge pages on Unix. 4*2 = 8GiB virtual memory used total by JIT. May reduce native host TLB trees.

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/318
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-27 12:10:53 +02:00
crueter 21cd44ec04 [dynarmic] jit fix branch v2 (#203)
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/203
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
2025-08-27 06:49:50 +02:00
lizzie c9a3baab5d [heap_tracker] Use ankerl map instead of rb tree (#249)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/249
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-27 05:00:38 +02:00
wildcard 380cfcaeed [VK] Hybrid memory allocation with robust alignment (#325)
Combines robust OOM handling with progressive size reduction and spec-compliant alignment:

This hybrid approach maximizes allocation success rates through multiple recovery tries.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/325
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>

Credits to Wildcard
Co-authored-by: wildcard <wildcard@eden-emu.dev>
Co-committed-by: wildcard <wildcard@eden-emu.dev>
2025-08-27 04:45:50 +02:00
MaranBr 44d658bbc5 [core] Fix Diablo 3 (#314)
This fixes Diablo 3. Regression introduced on PR 311.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/314
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-08-25 21:04:44 +02:00
MaranBr a1c5b5c911 [core] Fix a specific condition where the controller applet would still freeze in MK8D (#311)
This fixes a specific condition where the controller applet would still freeze on the MK8D under certain circumstances.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/311
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-08-25 18:23:38 +02:00
lizzie 302509d84d [compat] fix clang std::terminate error (#307)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/307
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-25 14:43:50 +02:00
MaranBr 4ea9664ff4 [video_core] Fix EDS defaults by platform (#305)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/305
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-08-24 02:05:38 +02:00
wildcard e59065b542 [VK] change bind point from Graphics to Compute since its a compute pipeline (#293)
Title is sufficient

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/293
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: wildcard <wildcard@eden-emu.dev>
Co-committed-by: wildcard <wildcard@eden-emu.dev>
2025-08-24 01:16:06 +02:00
Shinmegumi eb72a358e3 [vk] Fix dynamic vertex input state handling (#295)
only applies vertex input state if the pipeline was created with it

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/295
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-committed-by: Shinmegumi <shinmegumi@eden-emu.dev>
2025-08-23 20:34:05 +02:00
wildcard 4eb6d10d62 [Vk] Improve Stencil Handling and Fix Read-After-Write Hazard (#235)
1. Improves stencil handling:
   - Adds surface type detection to distinguish between color, depth, stencil, and depth-stencil formats
   - Only enables stencil load/store operations for surfaces that actually contain stencil data
   - Avoids unnecessary stencil operations for non-stencil formats (DONT_CARE)

2. Fixes read-after-write (RAW) synchronization hazards:
   - Adds a subpass self-dependency (subpass 0 → subpass 0)
   - Synchronizes color/depth writes with subsequent shader reads
   - Uses VK_DEPENDENCY_BY_REGION_BIT for efficient synchronization
   - Covers all possible relevant stages,
     • src: Color output + Early/Late fragment tests
     • dst: Fragment shader
     • Access: Write → Read transitions
here is what hazard looks like [1147.550616] Render.Vulkan <Critical> video_core/vulkan_common/vulkan_debug_callback.cpp:DebugUtilCallback:55: Validation Error: [ SYNC-HAZARD-READ-AFTER-WRITE ] Object 0: handle = 0x7409630000000192, type = VK_OBJECT_TYPE_IMAGE_VIEW; | MessageID = 0xe4d96472 | vkCmdDrawIndexed: Hazard READ_AFTER_WRITE for VkImageView 0x7409630000000192[], in VkCommandBuffer 0xb400007cb003ea70[], and VkPipeline 0x44d3470000000213[], VkDescriptorSet 0x0[], type: VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, imageLayout: VK_IMAGE_LAYOUT_GENERAL, binding #2, index 0. Access info (usage: SYNC_FRAGMENT_SHADER_SHADER_SAMPLED_READ, prior_usage: SYNC_IMAGE_LAYOUT_TRANSITION, write_barriers: SYNC_FRAGMENT_SHADER_COLOR_ATTACHMENT_READ|SYNC_FRAGMENT_SHADER_DEPTH_STENCIL_ATTACHMENT_READ|SYNC_FRAGMENT_SHADER_INPUT_ATTACHMENT_READ|SYNC_EARLY_FRAGMENT_TESTS_DEPTH_STENCIL_ATTACHMENT_READ|SYNC_EARLY_FRAGMENT_TESTS_DEPTH_STENCIL_ATTACHMENT_WRITE|SYNC_LATE_FRAGMENT_TESTS_DEPTH_STENCIL_ATTACHMENT_READ|SYNC_LATE_FRAGMENT_TESTS_DEPTH_STENCIL_ATTACHMENT_WRITE|SYNC_COLOR_ATTACHMENT_OUTPUT_COLOR_ATTACHMENT_READ|SYNC_COLOR_ATTACHMENT_OUTPUT_COLOR_ATTACHMENT_WRITE|SYNC_SUBPASS_SHADER_HUAWEI_INPUT_ATTACHMENT_READ, command: vkCmdPipelineBarrier, seq_no: 45, reset_no: 129).

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/235
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: wildcard <nubieluv@gmail.com>
Co-committed-by: wildcard <nubieluv@gmail.com>
2025-08-23 20:04:48 +02:00
wildcard 949f72222b [VK] spec-clean MasterSemaphore submits (#285)
fixes this error [  18.505526] Render.Vulkan <Info> video_core/vulkan_common/vulkan_debug_callback.cpp:DebugUtilCallback:59: Validation Information: [ UNASSIGNED-BestPractices-SemaphoreCount ] | MessageID = 0x6cfe18a5 | pSubmits[0].pWaitSemaphores is set, but pSubmits[0].waitSemaphoreCount is 0.
This patch is only corrective in nature and is trivial and should not fix or break anything just one of the best practices in vulkan. It nulls pWaitSemaphores / pWaitDstStageMask / pSignalSemaphores when the corresponding counts are zero.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/285
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: wildcard <wildcard@eden-emu.dev>
Co-committed-by: wildcard <wildcard@eden-emu.dev>
2025-08-23 20:00:58 +02:00
PavelBARABANOV c228f9b746 updated the translation (#288)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/288
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Co-committed-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
2025-08-23 19:53:16 +02:00
crueter 94bcd64153 [cmake] refactor: SDL2 CI and CPMUtil::AddCIPackage (#284)
Replaces bundled SDL2 with my SDL2 CI, and updates external SDL2

Additionally, reduces all that boilerplate with a common AddCIPackage in
CPMUtil.cmake, currently used by OpenSSL and SDL2. To be used with ffmpeg in the future

Signed-off-by: crueter <crueter@crueter.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/284
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
2025-08-23 19:42:49 +02:00
MaranBr 5b864d406d [video_core] Add option to control the DMA precision level at runtime (#304)
This adds an option to control the DMA precision level at runtime.

Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/304
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-08-23 19:42:10 +02:00
MaranBr a51953e4f9 [video_core] Add hability to change Sync Memory Operations at runtime (#300)
This adds the hability to change Sync Memory Operations at runtime.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/300
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-08-22 16:23:34 +02:00
PavelBARABANOV 35ec256c74 [translation] EDS Description (#297)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/297
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Co-committed-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
2025-08-21 23:57:32 +02:00
SDK-Chan e75ceb676b [core] Finalize AliasRegionExtraSize (#291)
The previous implementation was based on assumptions for the baseline.
The new implementation is based on calculations, and should be more robust for DRAM values beyond 8GB as well.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/291
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: SDK-Chan <sdkchan@eden-emu.dev>
Co-committed-by: SDK-Chan <sdkchan@eden-emu.dev>
2025-08-21 21:08:43 +02:00
MaranBr de5c761aa7 [video_core] Update Vulkan Extended Dynamic State settings (#292)
This updates the Vulkan Extended Dynamic State settings and descriptions to improve and make it more clear how it works.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/292
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-08-21 19:27:39 +02:00
Producdevity 0e7203df34 feat(android): add automatic GPU driver download for intent launches (#279)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/279
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Producdevity <y.gherbi.dev@gmail.com>
Co-committed-by: Producdevity <y.gherbi.dev@gmail.com>
2025-08-20 19:48:07 +02:00
SDK-Chan 7ce051cfb3 [core] Unstub AliasRegionExtraSize (#260)
This implementation is basically usable for up to 8GB of DRAM which you can set in the emulator.
It should ensure that the alias or map region for the virtual address space is bigger when requested.
8GB DRAM is the size of Nintendos DRAM sticks in the developers kit.
Going above 8GB DRAM while emulating a game is not recommended.
That is why this implementation.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/260
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: SDK-Chan <sdkchan@eden-emu.dev>
Co-committed-by: SDK-Chan <sdkchan@eden-emu.dev>
2025-08-20 17:16:13 +02:00
MaranBr 7bfa2404a6 [video_core] Improve DMA logic and add an option to sync memory operations (#276)
This improves DMA logic and add an option to sync memory operations.

Thanks to Higgs for the new DMA logic.

Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/276
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-08-20 00:21:25 +02:00
lizzie bf7f3e25fc [compat] fix solaris build and update instructions for CPM on solaris (#270)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/270
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-20 00:21:16 +02:00
crueter 5180031313 [ci, cmake] openssl updates, fix drpc and ci scripts (#283)
- Add bundled OpenSSL libs for Solaris, FreeBSD, Linux
- Fix CPMUtil default on msvc
- Update CI scripts (thanks dravee)
- PLATFORM_<OS> helpers for non-ANDROID UNIX

Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/283
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: crueter <crueter@crueter.xyz>
Co-committed-by: crueter <crueter@crueter.xyz>
2025-08-19 21:29:36 +02:00
MaranBr 1307f3510d [externals] Fix usage of USE_CCACHE for Sirit (#282)
This Fixes usage of USE_CCACHE for Sirit.

Credit: DraVee

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/282
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-08-19 17:39:28 +02:00
wildcard 12f5a96f01 [Textures] Normalize 1D TICs that use layers to 1DArray; (#274)
Some TIC entries are tagged Texture1D but actually use array layers so previously it was marked as simple 1D and hence the assert, this fixes the said issue(Depth > 1 or baseLayer != 0).
Games fixed- God Eater 3

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/274
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: wildcard <wildcard@eden-emu.dev>
Co-committed-by: wildcard <wildcard@eden-emu.dev>
2025-08-19 02:28:17 +02:00
PavelBARABANOV 77b3f159af updated the translation (#275)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/275
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Co-committed-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
2025-08-18 20:58:40 +02:00
MaranBr c97d0c8b53 [desktop] Fix VRAM Usage Mode description (#277)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/277
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-08-18 20:10:34 +02:00
Bix 4cc4d315f0 [Frontend] add X links to About and Help (#272)
Based off the recent addition of revolt links.
Authored-by: Bix bix@bixed.xyz
Signed-off-by: Bix bix@bixed.xyz

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/272
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Bix <bix@bixed.xyz>
Co-committed-by: Bix <bix@bixed.xyz>
2025-08-16 17:32:18 +02:00
crueter d96da5104b [cmake] final CPM fixes (#267)
- remove vcpkg references in docs
- move externals around
- fix non-cpm stuff
- remove redundant simpleini call/dir

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/267
Reviewed-by: Maufeat <sahyno1996@gmail.com>
2025-08-16 03:19:02 +02:00
crueter 1f5f9d34d1 [desktop] update sample shading fraction tooltip (#266)
more clear on what the slider doessssssssss

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/266
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
2025-08-16 00:42:54 +02:00
lizzie d61f0774be [common] Use U8 for colour of RB-tree instead of integer to save space (#228)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/228
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-15 23:21:15 +02:00
lizzie 9c6fad7561 [arm] allow duplicate addresses on backtrace (#251)
As a reminder, never remove duplicate entries from a back-trace, ever.
Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/251
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-15 23:20:08 +02:00
crueter 09a8fab2a2 [spirv] improved spir-v shader opt (#239)
increases speed ~tenfold for Spir-V output optimization when using it on load.

Co-authored-by: wildcard <nubieluv@gmail.com>
Signed-off-by: crueter <crueter@eden-emu.dev>

Co-authored-by: wildcard <nubieluv@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/239
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
2025-08-15 21:40:41 +02:00
SDK Chan 72fb15cacc [shader_recompiler] ISBERD minor cleanups (#211)
Clean up some ISBERD related implementations.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/211
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: SDK Chan <sdkchan@eden-emu.dev>
Co-committed-by: SDK Chan <sdkchan@eden-emu.dev>
2025-08-15 20:11:08 +02:00
MaranBr b906abf9fc [kernel] Ensure all kernel objects exist before destroying them and avoid infinite loop between Open() and Close() functions (#261)
This ensures that all kernel objects exist before destroying them and prevents an infinite loop between the Open() and Close() functions.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/261
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-08-15 14:01:11 +02:00
lizzie e807e32b1a [compat] fix solaris Qt build (#194)
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/194
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-15 04:12:45 +02:00
crueter c39e3bece6 [cmake] do not allow system xbyak
Signed-off-by: crueter <crueter@eden-emu.dev>
2025-08-14 22:02:59 -04:00
wildcard 394ee0dc82 [Vk] FixSampleShading (#218)
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/218
Co-authored-by: wildcard <nubieluv@gmail.com>
Co-committed-by: wildcard <nubieluv@gmail.com>
2025-08-15 01:17:38 +02:00
crueter 9ea4e89607 [cmake] don't REQUIRE externals deps in root, add boost_headers (#265)
boost_headers is actually required for some distros apparently (notably
Arch, thanks username227 for spotting it), forces the bundled package
for it as well

AUR cpp-httplib also does not work with this for some reason, so in
order to support `CMAKE_DISABLE_FIND_PACKAGE_httplib` (required for
Arch if `cpp-httplib` is installed there), removes REQUIRED from the
external propagation calls (wasn't needed anyway idk why I added it)

I really wish we had more Arch developers tbh

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/265
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
2025-08-15 00:35:28 +02:00
crueter 3e55dc6352 [cmake] refactor: CPM over vcpkg (#250)
Completely replaces vcpkg with CPM for all "system" dependencies. Primarily needed for Android and Windows. Also uses my OpenSSL CI for those two platforms.

In theory, improves configure and build time by a LOT and makes things much easier to manage

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/250
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
2025-08-14 20:30:30 +02:00
SDK-Chan c36cc0d3ee [core/nvdrv] Fix Random Unmap Memory Clearing (#176)
Now memory should only be unmapped after it was mapped.
Could eventually fix some graphical errors, and improve performance.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/176
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: SDK-Chan <sdkchan@eden-emu.dev>
Co-committed-by: SDK-Chan <sdkchan@eden-emu.dev>
2025-08-14 14:30:09 +02:00
wildcard 444b9f361e [VK] PR 180 extension (#257)
fyi there is nothing called VK_IMAGE_LAYOUT_READ_ONLY_OPTIMAL

Co-authored-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/257
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: wildcard <nubieluv@gmail.com>
Co-committed-by: wildcard <nubieluv@gmail.com>
2025-08-14 01:39:18 +02:00
crueter bd944b71d5 [cmake] fix vcpkg and zy* install (#247)
vcpkg wouldn't clone before, but now it actually does and seems to work in my testing

also doesn't install zycore and zydis (thanks aur testers)

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/247
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
2025-08-14 00:00:35 +02:00
wildcard 1465757ded [VK] Only enable executable properties when debugging is enabled, extension of pr 243 (#256)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/256
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: wildcard <nubieluv@gmail.com>
Co-committed-by: wildcard <nubieluv@gmail.com>
2025-08-13 19:49:45 +02:00
crueter fc88638693 [vk] only enable statistics bit if graphics debugging is enabled (#243)
seems to improve perf, this bit is basically useless outside of debugging

credit: wildcard
Signed-off-by: crueter <crueter@eden-emu.dev>

Co-authored-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/243
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
2025-08-13 19:25:52 +02:00
lizzie 2b62a41942 [vk] fix line_topologies check (#248)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/248
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-13 19:25:05 +02:00
Shinmegumi c8d6f23129 [vk] Bring Vulkan closer to Spec (#180)
The changes noted below bring Vulkan closer to 1.3 spec and get rid of validation errors and enable us to properly use one or two more functions.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/180
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-committed-by: Shinmegumi <shinmegumi@eden-emu.dev>
2025-08-13 18:02:05 +02:00
weakboson 383fb23348 Revert image view usage flags regression introduced in 492d3856e8. (#241)
Maxwell format `VK_FORMAT_A8B8G8R8_SRGB_PACK32` does not support storage. However a `A8B8G8R8_UNORM` view is created for a image with that format which supports storage. The previous patch ignored image view format usage making it impossible for the pipeline to render to the texture.
This commit reverts the image usage override. However, there is still a mismatch between image format usage and image view format usage.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/241
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: weakboson <weakboson@quantum-field.net>
Co-committed-by: weakboson <weakboson@quantum-field.net>
2025-08-13 15:35:57 +02:00
Maufeat 89d40c6302 [vk, texture_cache] MSAA ensure no more crash (#245)
> The shared_ptr<Image> capture ensures the temporary image outlives all queued GPU work (both the upload/download step and the MSAA compute copy). Without this, drivers read freed memory
> The temp image always has STORAGE & TRANSFER usage, matching what the compute MSAA path actually binds.
> Since this only a temp fix ontop of the previous commit, we only use the MSAA path for color; depth/stencil still use the original safe route.
> Should still be reworked though, as seen in the other MSAA commis that are open.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/245
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2025-08-13 01:42:56 +02:00
MaranBr 234e41193e [desktop] Fix Default theme on Windows 10 (#246)
This fixes the default theme on Windows 10. Regression introduced in commit: [3f02d77](https://git.eden-emu.dev/eden-emu/eden/commit/3f02d7713f1bfb36245486019bc014ecc49a1b19)

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/246
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-08-12 20:01:55 +02:00
crueter 1551387739 [cmake, frontend] feat: CPMUtil + dependency viewer (#238)
- creates a CPMUtil.cmake module that makes my job 10x easier and removes boilerplate
- also lets us generate dependency names/versions at compiletime, thus letting the frontend display each dependency's versions.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/238
2025-08-11 22:27:29 +02:00
Maufeat 3f02d7713f [qt] Fix title bar for windows being forced to light theme (#236)
Fixed the title bar being forced to light theme and properly handle it the qt6.5 way
See: https://stackoverflow.com/a/78854851

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/236
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2025-08-10 22:14:12 +02:00
Guo Yunhe bdf5674d7e [cmake] use CPM.cmake without download (#234)
openSUSE build environment doesn't have internet access. So all downloads must be skipped.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/234
Co-authored-by: Guo Yunhe <i@guoyunhe.me>
Co-committed-by: Guo Yunhe <i@guoyunhe.me>
2025-08-09 18:47:25 +02:00
crueter 6b8408ef50 [android] fix light theming (#230)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/230
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
2025-08-09 01:09:01 +02:00
crueter a3cf780a3a [dynarmic] fix pch gen (#231)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/231
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
2025-08-09 01:08:55 +02:00
crueter 0705ba0b47 [frontend] add revolt links to about (#227)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/227
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
2025-08-08 01:56:42 +02:00
crueter 982b171f30 [desktop] fix random qt annoyances (#226)
Removes that silly QLayout message and improves consistency thereof for
other QLayouts

Still work to be done but this is all that's needed rn

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/226
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
2025-08-08 01:25:00 +02:00
crueter ae89b5e1b9 [android] fix regressions from redesign + room (#197)
- Don't set room address during creation
- Fixed per-game config not properly unloading
- Fixed invisible thumb on switch setting
- Fixed north app bar not coloring

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/197
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
2025-08-07 22:29:47 +02:00
crueter d499693c29 [cmake] don't explicitly set archflags by default (#220)
Closes #216

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/220
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
2025-08-07 22:09:02 +02:00
crueter 1f5b4cce6e [externals] revert oaknut to Merry's last version (#223)
thanks wunkolo, very cool

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/223
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
2025-08-07 22:08:05 +02:00
lizzie 6b7cac003a [deps] use --enable-pic for ffmpeg (#214)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/214
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-07 22:05:51 +02:00
lizzie 99426f064c [docs] freebsd does not have pkg-config since FBSD12 (#222)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/222
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-07 22:05:36 +02:00
lizzie 37618e1043 [dist] fix icons (#221)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/221
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-07 22:05:21 +02:00
crueter 6b33b5a734 revolt (#213)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/213
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
2025-08-07 05:44:51 +02:00
crueter dc444c7af9 [docs] update Linux build guide to include private for debian (#191)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/191
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
2025-08-06 07:48:41 +02:00
crueter a4f845b98d [meta] readme updates (#206)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/206
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
2025-08-06 07:48:28 +02:00
crueter f1e74f6855 [meta] remove MicroProfile (#185)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/185
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
2025-08-06 07:48:11 +02:00
crueter dbbe5b3328 [android] Early Release Fences, v2 (#190)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/190
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
2025-08-05 23:16:57 +02:00
MaranBr 0102f548d0 [host1x] Update FFmpeg to 7.1.1 and add support for NVidia CUDA on Linux (#207)
This updates FFmpeg to 7.1.1 and add support for NVidia CUDA on Linux, following the same version as Android and Windows to maintain a standard across platforms.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/207
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-08-05 23:16:15 +02:00
crueter 9634342100 [cmake] fix regressions intr. CPM and packaging (#201)
- don't install dynarmic, mcl, unordered_dense files
- fix bundled qt w/ quazip
- don't install libyuzu-room.a
- don't link to VUH

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/201
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
2025-08-04 21:57:01 +02:00
crueter 41f0fa97ca [dynarmic] revert bad changes (#202)
This reverts commit 56acd4041a.

pr needs rebase and fix, audio broke

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/202
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Signed-off-by: crueter <crueter@eden-emu.dev>
2025-08-04 15:21:54 -04:00
lizzie 76d0659ffe [docs] IDE setup for vscode, better wording in guideline (#200)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/200
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-04 18:48:32 +02:00
lizzie 5ee06b2d75 [dist] update icons + script to update icons (#198)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/198
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-04 18:42:05 +02:00
wildcard 41ffa5a342 [core, nce] module_id cache key handling (#195)
Uses Module_id plus offset for cache key, Module_id is unique to each module. Also passes the module_id everytime new patcher is created in case the module is too big.

Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/195
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: wildcard <nubieluv@gmail.com>
Co-committed-by: wildcard <nubieluv@gmail.com>
2025-08-04 18:41:28 +02:00
weakboson 33275c28d3 [texture_cache] Enforce conservative 3D texture aliasing. Consistently merge/lookup images. (#196)
Previously, the merging strategy is permissive but the lookup strategy is strict. Together they create a infinite merge loop because lookup always fails and merges are always executed.
The last attempt to fix this issue made the lookup strategy more permissive which created unexpected aliased textures.
This commit implements an alternative: make the merging strategy strict.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/196
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: weakboson <weakboson@quantum-field.net>
Co-committed-by: weakboson <weakboson@quantum-field.net>
2025-08-04 18:39:17 +02:00
crueter 51b170b470 [cmake] refactor: Use CPM over submodules (#143)
Transfers the majority of submodules and large externals to CPM, using source archives rather than full Git clones. Not only does this save massive amounts of clone and configure time, but dependencies are grabbed on-demand rather than being required by default. Additionally, CPM will (generally) automatically search for system dependencies, though certain dependencies have options to control this.

Testing shows gains ranging from 5x to 10x in terms of overall clone/configure time.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/143
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2025-08-04 04:50:14 +02:00
lizzie 04e5e64538 [memory] remove "fast" memcpy and memset (not fast at all), remove slow parallel impl and just use serial (#188)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/188
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-03 17:07:39 +02:00
Producdevity f72783e017 [android]: (feat) emuready launch intent + redesign (#162)
feat: emuready intent support and slight redesign
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/162
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Producdevity <y.gherbi.dev@gmail.com>
Co-committed-by: Producdevity <y.gherbi.dev@gmail.com>
2025-08-03 17:03:53 +02:00
lizzie 3b72c29303 [compat] fix solaris shm_open syscall causing crashes with SHM_ANON, implement portable posix shm_open_anon (#187)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/187
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-02 22:21:50 -04:00
crueter 9966da9ff3 [cmake] check if submodule dir is empty (#182)
previously, it would check for Git submodules... which fails for source packs...

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/182
2025-08-03 04:10:34 +02:00
crueter e7becc15b4 [android] remove early release fences option (#186)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/186
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2025-08-03 03:17:12 +02:00
Gamer64 1f34d836b4 Add cmake option to enable microprofile (#179)
Backported from https://github.com/azahar-emu/azahar/commit/dd9c743041308112c8dc349c5c237c04b2c4c75f.

Co-authored-by: PabloMK7 <hackyglitch2@gmail.com>

Co-authored-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/179
Co-authored-by: Gamer64 <gamer64@eden-emu.dev>
Co-committed-by: Gamer64 <gamer64@eden-emu.dev>
2025-08-02 17:22:38 +02:00
Pavel Barabanov b32a667d6f [android] "Disable Buffer Reorder" option translations 2025-08-02 16:58:37 +03:00
CamilleLaVey 15d371c51a revert 45e7c0d62d
Revert fix inversion of toggle for early fences (#175)

This should fix performance regressions in games that didn't need this and fix it to work with the games it is intended to be used for.

// Commit reverted there's some issues with the logic of "release early fences", it's going to be solved in a later commit.

Made based on recommendations by Discord Contributor.

Signed-off-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/175
Co-authored-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-committed-by: Shinmegumi <shinmegumi@eden-emu.dev>
2025-08-02 02:50:17 +02:00
Gamer64 8cfcf1e8bf [vector_math]: Use NEON intrinsics in Vec4 dot operation (#177)
PabloMK7: Changes the Vec4 dot operation to use NEON intrinsics on ARM devices.
This function is used every time a triangle is added to the rendered, so it can be considered hot code. The other vector operations are not used as much, so there is no gain to provide NEON operations for them.

The improvements from this change are most likely minimal.

Co-authored-by: PabloMK7 <hackyglitch2@gmail.com>
Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/177
Co-authored-by: Gamer64 <gamer64@eden-emu.dev>
Co-committed-by: Gamer64 <gamer64@eden-emu.dev>
2025-08-02 01:48:04 +02:00
lizzie 56acd4041a [dynarmic] XMM spill, SSE/AVX emit, sub/add, configurable JIT state pointer, remove unnecessary stuff (#128)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/128

https://www.agner.org/optimize/
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-02 00:48:10 +02:00
Shinmegumi 45e7c0d62d Fix inversion of toggle for early fences (#175)
This should fix performance regressions in games that didn't need this and fix it to work with the games it is intended to be used for.

Made based on recommendations by Discord Contributor.

Signed-off-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/175
Co-authored-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-committed-by: Shinmegumi <shinmegumi@eden-emu.dev>
2025-08-02 00:10:29 +02:00
Gamer64 c47eb9760b Android: Expose "Disable Buffer Reorder" option 2025-08-01 18:11:47 +02:00
weakboson 6fd10fd85e [vk] Remove improper check for image depth in texture cache. (#164)
When looking for existing images, ImageBase::TryFindBase checks the depth of the existing image to be greater than the layer of the base + depth of the candidate.
However the depth of images are not updated when cache were merged causing the lookup to fail.
This commit disables this faulty check to fix a critical memory leak that crashes the emulator in some games.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/164
Co-authored-by: weakboson <weakboson@quantum-field.net>
Co-committed-by: weakboson <weakboson@quantum-field.net>
2025-07-31 17:47:29 +02:00
notenergydrinks c1d9cbca64 [cheats] Check for comments in patch line loop (#156)
My test case is this file, after line 27 is not marked as patch because it's after `@` tag but rest is patch lines including comments. <https://github.com/RAMDRAGONS/BlitzPatches/blob/2ac3ff239f261a99398007402e4308e41bd8ad9e/1.0.0.pchtxt#L31>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/156
Co-authored-by: notenergydrinks <notenergydrinks@eden-emu.dev>
Co-committed-by: notenergydrinks <notenergydrinks@eden-emu.dev>
2025-07-31 16:55:14 +02:00
Bix b089e7d4e6 [android] Update Ukrainian translation (#168)
Authored-by: Rondo <Rondo@eden-emu.dev>
Signed-off-by: Bix <bix@bixed.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/168
Co-authored-by: Bix <bix@bixed.xyz>
Co-committed-by: Bix <bix@bixed.xyz>
2025-07-31 16:54:04 +02:00
Maufeat bd2061f44b [vk] remove config check return (#151)
This is for testing some bugs, the return acually shouldn't happen and misses the rest of ConfigureImpl

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/151
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2025-07-31 16:47:21 +02:00
SDK Chan 3f12ae1e6e [shader_recompiler/Maxwell] Unstub ISBERD completely (#160)
Unstub previous ISBERD stubs.
Should improve internal shader handling in certain aspects.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/160
Co-authored-by: SDK Chan <sdkchan@eden-emu.dev>
Co-committed-by: SDK Chan <sdkchan@eden-emu.dev>
2025-07-31 16:42:00 +02:00
Maufeat c609389ec1 [nifm] Readd room check to fix LAN on MK8D (#166)
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/166
Co-authored-by: Maufeat <maufeat@eden-emu.dev>
Co-committed-by: Maufeat <maufeat@eden-emu.dev>
2025-07-31 00:03:18 +02:00
Pavel Barabanov f6b6a856a4 [android] Early release fences option fix and translations (#167)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/167
Co-authored-by: Pavel Barabanov <pavelbarabanov94@gmail.com>
Co-committed-by: Pavel Barabanov <pavelbarabanov94@gmail.com>
2025-07-30 23:51:20 +02:00
MaranBr 7249bc0d22 [host1x] Remove unused code (#161)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/161
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-07-30 21:08:43 +02:00
crueter 06f8823882 [desktop] windows: explicitly set Vista style (#153)
Signed-off-by: crueter <crueter@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/153
2025-07-30 21:00:54 +02:00
lizzie 9e0e31132a [icc] fix intel c++ compiler errors (#146)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/146
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-30 20:59:28 +02:00
Maufeat ff44444bda [nvnflinger] add include log header to fix freebsd compile (#159)
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/159
Co-authored-by: Maufeat <maufeat@eden-emu.dev>
Co-committed-by: Maufeat <maufeat@eden-emu.dev>
2025-07-30 12:47:23 +02:00
crueter 3f4eeb7a65 [docs] Implement guidelines for PR/License Headers
need to add more stuff, cc @Shinmegumi

Signed-off-by: crueter <crueter@eden-emu.dev>
2025-07-30 03:40:45 -04:00
Maufeat e4953d5866 [vk, nvnflinger] Fix RDNA3 gloom + purple lines & reapply adjustrefcount unstubb (#152)
title. **NEVER** touch application_info in vk again, except if you want to break RDNA3 rendering

Co-authored-by: Maufeat <sahyno1996@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/152
Co-authored-by: Maufeat <maufeat@eden-emu.dev>
Co-committed-by: Maufeat <maufeat@eden-emu.dev>
2025-07-30 07:24:25 +02:00
crueter 43f450499c [cmake] ffmpeg: use CPM and source archive (#155)
Cherry-picked from refactor/cpm. Dramatically reduces download time

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/155
2025-07-30 07:06:50 +02:00
crueter dee960ccd9 [cmake] sdl: use source archive & add sha512sum (#154)
Dramatically speeds up download time over cloning

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/154
2025-07-30 06:43:01 +02:00
SDK-Chan 18942b7ee0 [vk] Revert Engine Name and Update some Params (#145)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/145
2025-07-28 09:53:55 +02:00
SDK-Chan f75a8c44c7 Update src/video_core/vulkan_common/vulkan_wrapper.cpp 2025-07-28 09:51:52 +02:00
SDK Chan 07cab5ba07 [vk] Revert Engine Name and Update some Params 2025-07-28 08:45:23 +00:00
Maufeat 896bfcdaaa [vk] revert pApplicationName (#144)
Reverts Vulkan pApplicationName to fix rdna3 lines appearing (tested on totk gloom)

Co-authored-by: Maufeat <sahyno1996@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/144
Co-authored-by: Maufeat <maufeat@eden-emu.dev>
Co-committed-by: Maufeat <maufeat@eden-emu.dev>
2025-07-28 01:10:16 +02:00
crueter 9ccb792d29 [externals] fix cpp-httplib on Gentoo
Signed-off-by: crueter <crueter@eden-emu.dev>
2025-07-27 18:31:58 -04:00
Maufeat bbeb7dd56b [ssl] add and unstub alpn option + functions (#142)
Should fix Jackbox 7,8,9,10 unable to connect to server errors. (See discord issues)

Co-authored-by: Maufeat <sahyno1996@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/142
Co-authored-by: Maufeat <maufeat@eden-emu.dev>
Co-committed-by: Maufeat <maufeat@eden-emu.dev>
2025-07-27 22:06:22 +02:00
JPikachu eeb68768d6 [vk] Exclude size equal alpha different copies from incompatible copy (#138)
Should fix bugs in Splatoon 2 and TotK

Co-authored-by: Maufeat <sahyno1996@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/138
Co-authored-by: JPikachu <jpikachu@eden-emu.dev>
Co-committed-by: JPikachu <jpikachu@eden-emu.dev>
2025-07-27 19:56:22 +02:00
crueter 0b29fb7c8a [audio_core] Revert EA3835 audio sink changes (#136)
Fixes diablo/totk audio stutters

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/136
2025-07-27 19:46:54 +02:00
crueter b2914247c3 [cmake] Build presets and System profiles (#135)
- Build Preset (Linux only): enables arch optimizations, e.g. generic,
  v3, zen2/4, armv8, armv9
- System Profiles: currently only steamdeck, uses an older sdl commit to
  fix virtual gamepad bug

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/135
2025-07-27 06:36:33 +02:00
MaranBr b5bbe6d865 [externals] Update some submodules (#119)
This updates some submodules to keep the project in sync with the latest, stable fixes.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/119
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-07-27 02:41:08 +02:00
Maufeat 77a8f7b6a7 [vk, hle] fix storage buffer cache, unstubbed TryPopFriendInvitation (#129)
This fixes Jamboree + unstubes friend invitation channel which spammed a lot while testing jamboree.

Culprit was: #2

Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/129
Co-authored-by: Maufeat <maufeat@eden-emu.dev>
Co-committed-by: Maufeat <maufeat@eden-emu.dev>
2025-07-27 02:37:29 +02:00
crueter 3bcd5f95fe [git] fix dup xbyak (#140)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/140
2025-07-27 02:36:18 +02:00
crueter 12d8cf79ea Revert "[nvnflinger] unstub AdjustRefcount (#120)"
This reverts commit 410e782291.
2025-07-26 20:20:03 -04:00
crueter fac153509a [externals] Revert xbyak to v7.22 (#137)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/137
2025-07-26 23:06:14 +02:00
Shinmegumi b1f3b568fb [vk] Fix query cache leak on missed sync (#131)
Provided by community member, elementary-particle. Submitted as PR by MaranBR.

Fixed issues:

1. The queue cache forgot to put the host query into unregister queue if they weren't synced. This will block all the banks from freeing causing a major leak.

2. SamplesQueryCounter is not aligned with renderpass begin/end. This creates invalid queries.

3. Conditional rendering is not turned on/off at the correct location making them invalid.

Co-authored-by: Maufeat <sahyno1996@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/131
Co-authored-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-committed-by: Shinmegumi <shinmegumi@eden-emu.dev>
2025-07-26 18:12:54 +02:00
lizzie c7c2ed7b46 [vk] copy incompatible alpha patch 1.5(2) (#123)
Avoid copy size incompatible textures and reinterpret it instead. Uses existing logic to properly re-interpret to a compatible texture.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/123
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-26 05:58:04 +02:00
Gamer64 ac675c5296 [core]: Custom CPU Ticks rewrite (#118)
For now this is for testing purposes

Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/118
Co-authored-by: Gamer64 <gamer64@eden-emu.dev>
Co-committed-by: Gamer64 <gamer64@eden-emu.dev>
2025-07-26 04:11:40 +02:00
crueter 8dd0e84343 [android, ci] disable workflows, update ERF desc, default flush_lines to on (#132)
title says it all

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/132
2025-07-26 03:59:33 +02:00
Maufeat 410e782291 [nvnflinger] unstub AdjustRefcount (#120)
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/120
Co-authored-by: Maufeat <maufeat@eden-emu.dev>
Co-committed-by: Maufeat <maufeat@eden-emu.dev>
2025-07-25 19:58:35 +02:00
lizzie 5de03f47df [renderdoc] update (#100)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/100
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-25 09:52:12 +02:00
lizzie 35e45fbad3 [deps] update dynarmic deps (#110)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/110
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-25 08:37:38 +02:00
lizzie bdfcb6c950 [shader_recompiler/ Maxwell] ISBERD initial implementation
Adds the initial support for Internal Stage Buffer Entry Read - ISBERD, a mechanism used to read internal stage buffer entries with accurate per-stage synchronization. This enables more precise tracking of GPU buffer accesses, improving compatibility with games relying on fine-grained intermediate rendering stages (especially UE4 titles and post-processing heavy engines).

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/124
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-25 04:38:50 +02:00
crueter 7617f743f9 [android] fix erroneous placement of early release fences
Signed-off-by: crueter <crueter@eden-emu.dev>
2025-07-24 21:31:39 -04:00
crueter 57f11fbf1e [desktop] fix links n such
Signed-off-by: crueter <crueter@eden-emu.dev>
2025-07-24 21:31:39 -04:00
lizzie 111f2c3be5 [dynarmic] remove mcl/assert.h and mcl/stdint.h (depends on #81) (#89)
Co-authored-by: crueter <crueter@crueter.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/89
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-25 02:22:38 +02:00
lizzie 1e90df7c3b [dynarmic] better LRU prioritize empty regs 2025-07-24 22:45:45 +02:00
lizzie 0a67c5a324 [dynarmic] fix tests 2025-07-24 22:45:45 +02:00
lizzie ca2d2381dc [dynarmic] new LRU allocation scheme 2025-07-24 22:45:45 +02:00
crueter 758d10b998 [desktop] move About Eden below Discord
Signed-off-by: crueter <crueter@eden-emu.dev>
2025-07-24 13:59:53 -04:00
SDK-Chan 87f171e884 [cmake, core] Unbreak FreeBSD Building Process (#117)
During building eden on FreeBSD, it always assumed that FreeBSD due to being part of the unix family, has gamemode support, too.
Since it doesn't the building process failed.
This commit aims to fix that by separating out Unix and Linux for CMake to ensure there are no conflicts.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/117
Co-authored-by: SDK-Chan <sdkchan@eden-emu.dev>
Co-committed-by: SDK-Chan <sdkchan@eden-emu.dev>
2025-07-24 18:52:21 +02:00
Lizzie b9c21a5c50 [docs] document how to bisect and how to use gdb for debugging jit aarch64 (#112)
Adds documents that can be made available in the future on the website about using debugging tools and how to properly bisect Git commits.
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/112
Co-authored-by: Lizzie <lizzie@eden-emu.dev>
Co-committed-by: Lizzie <lizzie@eden-emu.dev>
2025-07-24 18:42:14 +02:00
crueter d78289a742 [android] Early release fences option (#95)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/95
2025-07-24 17:00:00 +02:00
SDK-Chan 03ab350bc6 [nvdrv] Add AllocGPFIFOEX1 + modify GPFIFOEXs (#115)
I noticed that AllocGPFIFOEX was missing from eden.
It is the same as GPFIFOEX2, but is called separately, even on the real console.
I updated the struct to match closely the one seen on switchbrew, and changed the STUBS, because according to sources they seem to be complete.
My guess is that the STUBS were remained due to the unknowns back then.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/115
Co-authored-by: SDK-Chan <sdkchan@eden-emu.dev>
Co-committed-by: SDK-Chan <sdkchan@eden-emu.dev>
2025-07-24 16:57:53 +02:00
SDK-Chan 46ddbea71c [nvdrv] Unstub Allocate Object Context (#104)
Adds proper checking to allocate object context, and saves each context separately, based on old stubs from Yuzu's, implemented now to resolve services and better handling of future issues.

Co-authored-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/104
Co-authored-by: SDK-Chan <sdkchan@eden-emu.dev>
Co-committed-by: SDK-Chan <sdkchan@eden-emu.dev>
2025-07-24 16:34:18 +02:00
Shinmegumi 67dfa81dc7 [host1x] Fix typo (#116)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/116
2025-07-24 15:55:26 +02:00
MaranBr 4fc711587f Fix headers 2025-07-24 09:53:02 -04:00
MaranBr 4ced8d23ac Fix typo 2025-07-24 09:47:56 -04:00
Bix df8f32b7ad Set app name to "Eden Optimised" for Optimised build. (#101)
This commit updates the 'genshinSpoof' build flavour to display "Eden Optimised" as the app name by setting 'resValue("string", "app_name_suffixed", "Eden Optimised")'. This helps differentiate the optimised spoofed build from other versions.

Authored-by: Bix <bix@bixed.xyz>
Signed-off-by: Bix <bix@bixed.xyz>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/101
Co-authored-by: Bix <bix@bixed.xyz>
Co-committed-by: Bix <bix@bixed.xyz>
2025-07-24 14:02:02 +02:00
Shinmegumi b2b993b665 [build, cmake] fix android (#106)
Approved by Shinmegumi. Confirmed build issue fixed with this commit.
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/106
2025-07-23 19:08:26 +02:00
lizzie bb689637cb [build, cmake] fix android 2025-07-23 19:08:26 +02:00
lizzie ca06dad650 [docs] add solaris to build inst on readme (#105)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/105
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-23 18:40:59 +02:00
lizzie 016ebf3cd8 [cmake, build] fix android and aarch64 (#103)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/103
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-23 17:49:51 +02:00
lizzie e1763a726e [build, cmake] port to solaris (#96)
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/96
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-23 10:00:29 +02:00
lizzie 23c77a0d4f [cmake] patches from debian upstream (#99)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/99
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-23 09:54:26 +02:00
lizzie fb459c75d9 [wifi] conditionally enable (#90)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/90
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-23 09:54:00 +02:00
lizzie 275d64e653 [docs] add into docs/ and make links local (#93)
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/93
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-23 09:53:45 +02:00
lizzie 7962c81738 [spirv] new castings for int8/int16/etc (#86)
This commit introduces extended support for low-precision integer casting (int8, int16) in the SPIR-V shader generation pipeline, improving compatibility and performance across both Android and PC platforms.

Co-authored-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/86
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-23 01:02:10 +02:00
Aleksandr Popovich a974c5a29c [vk] Enable line stipple and depth bound reg transfer (#59)
It should improve line stipple accuracy and the depth stencilling as part of the ExtendedDynamicState improvements.

Co-authored-by: crueter <crueter@eden-emu.dev>
Signed-off-by: Aleksandr Popovich <popovich@eden-emu.dev>
Co-authored-by: crueter <crueter@crueter.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/59
Co-authored-by: Aleksandr Popovich <popovich@eden-emu.dev>
Co-committed-by: Aleksandr Popovich <popovich@eden-emu.dev>
2025-07-22 21:34:38 +02:00
lizzie b66adfe04c [vulkan] add native cubic filtering (#88)
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/88

This implements the use of VK_FILTER_CUBIC_EXT as a replacement for the software-based bicubic window adapting filter, used primarily for texture sampling in upscaled or downscaled surfaces such as UI, transparency effects, and screen-space elements in Unreal Engine 4 titles.

The Vulkan cubic filter is now conditionally enabled if the following are satisfied:

The device supports VK_EXT_filter_cubic

The format used supports VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_EXT

This change improves visual quality while reducing GPU workload by offloading cubic filtering to the driver instead of running custom sampling code in shaders. On supported hardware (e.g. desktop GPUs or high-end Adreno/AMD devices), it results in smoother transitions, improved transparency sampling, and better fidelity with lower shader complexity.

Fallback to the original software bicubic logic remains in place for devices lacking the extension or format capability.

Tested on several UE4 titles and confirmed to preserve or enhance visual output, especially in alpha-blended and UI-heavy scenes.
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-22 20:49:00 +02:00
crueter 8d86b615d5 [discord] Update RPC ID
Signed-off-by: crueter <crueter@eden-emu.dev>
2025-07-22 14:42:33 -04:00
MaranBr 7db5eb8f08 [host1x] Fix hardware detection and improve compatibility (#85)
This fixes green screen on unsupported devices trying to use GPU decoding and improve compatibility with default builds of FFmpeg on all platforms.

Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/85
Co-authored-by: MaranBr <maranbr@eden-emu.dev>
Co-committed-by: MaranBr <maranbr@eden-emu.dev>
2025-07-22 07:31:36 +02:00
CamilleLaVey be9a415157 Revert [Android] 0 FPS Error fix for certain titles.
revert [android] Fix 0fps errors on DKCR, Subnautica, and Ori 2 (#79)

Co-authored-by: Pavel Barabanov <pavelbarabanov94@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/79


Option reverted due problems caused with another games and make some advances worst when testing, if necessary it's going to be refined to be converted into a toggle.
2025-07-21 13:44:26 +02:00
Maufeat be97bf3c1b [nvnflinger] add GetBufferHistory from sudachi (#82)
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/82

This commit adds a working implementation of the `GetBufferHistory` transaction in `BufferQueueProducer`, removing the previous stub.

Adapted by Jarrod Norwell for Sudachi, this implementation references the behavior in Ryujinx; commit rescued by Maufeat and another Eden teammate from Sudachi's reference, fixed and adapted for Eden usage.

It helps improve compatibility with Unreal Engine 4 titles and others that depend on proper surface history tracking for rendering pipelines, especially with regard to lighting, bloom, and alpha transitions.

Functionality has been tested for stability and does not introduce regressions, though further validation is recommended.
Co-authored-by: Maufeat <maufeat@eden-emu.dev>
Co-committed-by: Maufeat <maufeat@eden-emu.dev>
2025-07-21 07:16:26 +02:00
lizzie 12a690e15f [nvdrv] ZBC table implement stubs (#83)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/83

This commit introduces an implementation for `ZBCSetTable` in `nvhost_ctrl_gpu`, which is invoked by games and system services to configure default clear values for depth, stencil, and color attachments on the GPU, allowing better instructions on how the ZCull Block Compression expects to work within the emulated GPU.

This is an important step for compatibility with titles or system modules that expect ZBC configuration support.
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-21 04:35:43 +02:00
crueter e8e0d7fa20 [vk] tmp: workaround for RAII crash on exit
Prevent double-free

Signed-off-by: crueter <crueter@eden-emu.dev>
2025-07-20 22:11:02 -04:00
Pavel Barabanov ce56a4b83c updating translations 2025-07-20 19:17:04 +03:00
crueter 9dfe3cece0 [desktop, core] yuzu -> Eden, eden -> Eden
Signed-off-by: crueter <crueter@eden-emu.dev>
2025-07-19 00:12:21 -04:00
crueter d125994270 [android] Fix 0fps errors on DKCR, Subnautica, and Ori 2 (#79)
Co-authored-by: Pavel Barabanov <pavelbarabanov94@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/79
2025-07-19 04:43:11 +02:00
crueter d42d379733 [desktop] Capitalize app name
Signed-off-by: crueter <crueter@eden-emu.dev>
2025-07-18 17:49:04 -04:00
MaranBr 7cb8a1acd3 [host1x] Fix GPU decoding for VP8 video codec (#72)
This fixes GPU decoding for the VP8 video codec on supported devices.

Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/72
Co-authored-by: MaranBr <maranbr@eden-emu.dev>
Co-committed-by: MaranBr <maranbr@eden-emu.dev>
2025-07-18 22:55:05 +02:00
crueter 1a35aef644 [android] Better error handling for username collision/validity (#76)
also removed the generate button from sw keyboard

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/76
2025-07-18 20:02:13 +02:00
crueter 2aab37b516 [cmake] QuaZip: The Finale (#74)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/74
2025-07-17 21:00:00 +02:00
crueter 108daeeb39 [cmake] Fix QuaZip once and for all (#71)
(and core5compat)

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/71
2025-07-16 23:17:34 +02:00
crueter a538126eb7 [cmake, desktop] Fix <6.9 build error and quazip fetching (#67)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/67
2025-07-15 22:24:40 +02:00
crueter d7574b2878 [android] Update app icon background
thx antabaka

Signed-off-by: crueter <crueter@eden-emu.dev>
2025-07-14 20:51:20 -04:00
MaranBr e9ca3f4c06 [host1x] Fix FFmpeg crash on Linux (#37)
This fixes the FFmpeg crash on Linux / Steam Deck.

Credit to Maufeat for AVERROR_EOF check.

Co-authored-by: MaranBr <maranbr@outlook.com>
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/37
Co-authored-by: MaranBr <maranbr@eden-emu.dev>
Co-committed-by: MaranBr <maranbr@eden-emu.dev>
2025-07-14 22:30:54 +02:00
SDK-Chan a8564a09b7 [host1x] FreeBSD: Fix random crashes due to CUDA/VAAPI check sideeffects (#64)
FreeBSD doesn't support NVDEC, CUDA, and partially supports VAAPI (mostly for firefox).
Implementing VAAPI for other use cases would be a little bit complicated so, I chose to switch it off for FreeBSD.
This PR ensures that FFmpeg will always default to software decoding on FreeBSD, but should remain the same functionalities for other OS's.
The results are slight CPU increases while decoding in software mode, but still neglectable and they don't really harm performance.

Co-authored-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/64
Co-authored-by: SDK-Chan <sdkchan@eden-emu.dev>
Co-committed-by: SDK-Chan <sdkchan@eden-emu.dev>
2025-07-14 22:30:07 +02:00
crueter 2e092010e6 [cmake] Disable bzip2 requirement for quazip (#63)
caused windows builds to fail

Signed-off-by: crueter <crueter@crueter.xyz>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/63
Co-authored-by: crueter <crueter@crueter.xyz>
Co-committed-by: crueter <crueter@crueter.xyz>
2025-07-14 06:10:25 +02:00
crueter be59b4f15f [cmake] Patch QuaZip for windows fix (#60)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/60
2025-07-14 04:48:39 +02:00
Aleksandr Popovich 2be7df287a [android] Fix crash caused by unreferenced driver (#58)
Previously, if the user selected a per-game driver and that driver was
deleted from the global menu, it would cause a crash, it was because of
a mismatch between FileNotFoundException and NoSuchFileException. To
avoid the inconsistency I just made the check for if a file exists or
not to be separate.

Signed-off-by: Aleksandr Popovich <popovich@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/58
Co-authored-by: Aleksandr Popovich <popovich@eden-emu.dev>
Co-committed-by: Aleksandr Popovich <popovich@eden-emu.dev>
2025-07-14 02:18:33 +02:00
Aleksandr Popovich 492903cc7a [cmake] force quazip to use qt 6
Signed-off-by: Aleksandr Popovich <popovich@eden-emu.dev>
2025-07-13 20:00:38 -04:00
crueter f99488fe3e [desktop] feat: install firmware from ZIP (#52)
Closes #12

Adds a menu option to install firmware from a packed ZIP.

This PR additionally lays the groundwork to add data import/export via ZIP. In the future, a qt_common subproject should be added to handle common Qt tasks such as this.

Furthermore, to decrease dependency complexity, this also introduces CPM, a wrapper around FetchContent. In theory, this should also lay the groundwork for #8 as well.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/52
2025-07-14 01:29:57 +02:00
lizzie 7b23cd0df4 [dynarmic] fix userconfig casting warn (#55)
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/55
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-14 00:54:00 +02:00
Ghost fe4f5a3860 [dynarmic] lea over mov and other stuff (#24)
Co-authored-by: Esther1024 <danishreyjavik@outlook.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/24
Co-authored-by: Ghost <>
Co-committed-by: Ghost <>
2025-07-13 23:03:26 +02:00
SDK Chan a0a208db57 [cmake] Fix misplaced comment (#54)
A member of the community notified me that I misplaced a comment so, I corrected it.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/54
Co-authored-by: SDK Chan <sdkchan@eden-emu.dev>
Co-committed-by: SDK Chan <sdkchan@eden-emu.dev>
2025-07-13 20:58:04 +02:00
Ghost c47f6615d3 [vk, opengl] Prevent GPU draw call if CBUF binding fails (cbuf0 error handling) (#2)
Add defensive checks to cancel draw calls early if any graphics storage buffer (CBUF) fails to bind properly.

- Modified BindGraphicsStorageBuffer to return false on invalid buffer ID.,
- ConfigureImpl (both OpenGL and Vulkan) now propagates binding failure.,
- Pipeline::Configure returns false if CBUF binding fails.,
- PrepareDraw cancels rendering if pipeline configuration fails.,

This avoids undefined GPU behavior, draw corruption, or crashes caused by uninitialized or invalid constant buffer (CBUF0) access, particularly in games with faulty or missing shader bindings.
Eden Collaborator: <edencollaborator@eden-emu.org>
Authored-by: CamilleLaVey <camillelavey@eden-emu.org>
Signed-off-by: Bix <bix@bixed.xyz>

Co-authored-by: Bix <114880614+Bixbr@users.noreply.github.com>
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2
Co-authored-by: Ghost <>
Co-committed-by: Ghost <>
2025-07-13 19:27:39 +02:00
crueter 1cd51d6545 [android] Fix key install and revert to old icon_bg
`312b3d4743ad734ac3234385f1edaa94d5b69440`

Signed-off-by: crueter <crueter@eden-emu.dev>
2025-07-13 01:17:32 -04:00
lizzie 5091759a47 [vk, opengl] defer checks to topmost call (avoid unnecessary call) (#40)
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/40
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-13 03:40:48 +02:00
crueter 03351a4f8b [frontend] refactor: extract common firmware & key functions (#38)
Extracts some firmware version/verification functions into
`frontend_common` to reduce duplicate code, especially for the new QML
frontend.

Additionally adds a check for games that are known to require firmware
(e.g. MK8DX) and warns the user if they don't have firmware installed
and attempt to run the game.

Firmware installation is to be in a separate PR.

Signed-off-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Aleksandr Popovich <popovich@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/38
2025-07-13 03:39:19 +02:00
crueter 55a7797378 [desktop] add options to open root, NAND, SDMC, load, and log dirs (#53)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/53
2025-07-13 03:39:01 +02:00
lizzie d5c58342e0 [yuzu_cmd] gdbstub option (#43)
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/43
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-13 03:25:43 +02:00
crueter ae02310bdf optional multimedia/webengine
Signed-off-by: crueter <crueter@eden-emu.dev>
2025-07-12 18:05:37 -04:00
CamilleLaVey cd394fc40f revert [android] Snapdragon 865 patches (#23)
revert [android] Snapdragon 865 patches (#23)

Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: https://git.bixed.xyz/Bix/eden/pulls/23

Reverted due to heavy performance hits on Android with higher specifications, will be adjusted to be included in a specific build for older A6XX devices, as 855, 860, 865, 870, meanwhile it does fix critical issues with certain games crashing due to memory and VRAM usage, hits performance on SoC that can do it without this special flags.
2025-07-12 20:10:40 +02:00
CamilleLaVey 3df06da02c revert Align and bias memory stronger
revert [ir] Align and bias memory stronger

Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/229
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>

Reverted as showed up issues with buffers on games that weren't expected, it's going to be refined and implemented again with better params.
2025-07-11 19:57:21 +02:00
SDK-Chan 7f48f4efb6 Add native FreeBSD building functionality (#35)
This commit enables native building on FreeBSD through Cmake + ninja.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/35
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: SDK-Chan <sdkchan@eden-emu.dev>
Co-committed-by: SDK-Chan <sdkchan@eden-emu.dev>
2025-07-11 10:05:17 +02:00
crueter e5074c90ad [android] Fix charging indicator and dynamic state setting (#36)
Co-authored-by: Pavel Barabanov <pavelbarabanov94@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/36
2025-07-11 10:05:01 +02:00
Pavel Barabanov 2f421923a6 Update for the Ukrainian translation. Thanks, Rondo. 2025-07-10 18:55:18 +03:00
Pavel Barabanov 5402773631 Merge branch 'updated-the-translation' 2025-07-10 17:35:48 +03:00
crueter 64f40c8b88 [android] fix strings and defaults
Signed-off-by: crueter <crueter@eden-emu.dev>
2025-07-09 17:02:53 -04:00
crueter 591a446bd1 Update links
Signed-off-by: crueter <crueter@eden-emu.dev>
2025-07-09 16:51:15 -04:00
crueter 312b3d4743 [android] update icon background (#31)
credit: AntaBaka

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.bixed.xyz/Bix/eden/pulls/31
2025-07-09 17:19:26 +00:00
Pavel Barabanov 5bf1199feb translate 2025-07-09 19:11:46 +03:00
Aleksandr Popovich 97587d5dc9 remove extra string and fix serbian
Signed-off-by: Aleksandr Popovich <popovich@eden-emu.dev>
2025-07-09 14:09:48 +00:00
Pavel Barabanov ba9e0cd2b9 qt 2025-07-09 14:09:48 +00:00
Pavel Barabanov 02baf03ad4 updated the translation 2025-07-09 14:09:48 +00:00
Gamer64 3e44389bfc [Rasterizer]: Implement "Skip CPU Inner Invalidation" hack 2025-07-09 04:23:22 +02:00
Esther1024 693404bf37 fix LLVM not using current top level src dir (#30)
Reviewed-on: https://git.bixed.xyz/Bix/eden/pulls/30
Co-authored-by: Esther1024 <lizzie@bixed.xyz>
Co-committed-by: Esther1024 <lizzie@bixed.xyz>
2025-07-09 01:31:18 +00:00
crueter 347d54bc26 [android] add power consumption and battery status overlay (#22)
- adds the option to show power draw in amperes
- shows if the battery is charging

Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>

Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: https://git.bixed.xyz/Bix/eden/pulls/22
2025-07-08 21:12:02 +00:00
Esther1024 9d60900ecf .gitignore cache things (#25)
annoying

Reviewed-on: https://git.bixed.xyz/Bix/eden/pulls/25
Co-authored-by: Esther1024 <lizzie@bixed.xyz>
Co-committed-by: Esther1024 <lizzie@bixed.xyz>
2025-07-08 21:00:45 +00:00
crueter 789dacedca fix
Signed-off-by: crueter <swurl@swurl.xyz>
2025-07-06 16:07:23 -04:00
crueter 35f6afb031 Test push
Signed-off-by: crueter <swurl@swurl.xyz>
2025-07-06 15:49:04 -04:00
crueter 38561cd7e3 update discord link
Signed-off-by: crueter <swurl@swurl.xyz>
2025-07-06 15:46:49 -04:00
crueter 05f536694a [android] Fix 1.5x and warn at resolutions >= 2x (#21)
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: https://git.bixed.xyz/Bix/eden/pulls/21
2025-07-06 18:20:30 +00:00
crueter 444109c251 [android] Snapdragon 865 patches (#23)
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: https://git.bixed.xyz/Bix/eden/pulls/23
2025-07-06 18:20:21 +00:00
Bix 0ce2ec3b36 [cmake] Update URL to new repo 2025-07-05 23:59:23 +01:00
Bix d8bfc691d1 [Android] Add proper Bluetooth permissions check to avoid crashes
Authored-by: edendev <edendev@eden-emu.org>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/261
Co-authored-by: Bix <bix@bixed.xyz>
Co-committed-by: Bix <bix@bixed.xyz>
2025-07-04 21:47:42 +00:00
Aleksandr Popovich 39a46d755f [android] Update carousel view (#254)
- Cherry picked the patches from xbzk PR.

Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/254
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-07-04 21:37:15 +00:00
Aleksandr Popovich b60d0aabf0 [android] improve driver fetcher (#251)
- Fix the app compat crash
- Fix kimchi sorting
- Improve performance in ui thread

Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/251
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-07-04 20:29:23 +00:00
Aleksandr Popovich aeb2aec13b [android] fix firmware overlay multiple updates (#252)
Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/252
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-07-04 20:24:03 +00:00
Aleksandr Popovich cb3521272f [ir] Align and bias memory stronger
Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/229
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-07-04 03:14:05 +00:00
Bix 64fe103afd [Android] Updated app name from "eden" to "Eden". (#256)
Signed-off-by: Bix <bix@bixed.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/256
2025-07-03 20:13:31 +00:00
PavelBARABANOV 5d4c6e085d [vk, frontend] RAII Toggle (#247)
Co-authored-by: Pavel Barabanov <pavelbarabanov94@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/247
2025-07-03 16:35:02 +00:00
Gamer64 a002730d68 [VK] Rework SPIRV Shader Optimization (#238)
The actual SPIRV Shader Optimization option doesn't seem to do anything as long as it isn't vinculed, so let's rework it to make it work

Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com>
Co-authored-by: echosys <echosys@noreply.localhost>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/238
2025-07-03 01:13:33 +00:00
MaranBr c4a26be180 [host1x] Simplify the FFmpeg code a bit more (#243)
This simplifies the FFmpeg code a bit more and removes unused variables left in the code.

Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/243
2025-07-02 00:42:55 +00:00
crueter 94c66f98bf [frontend, web] refactor: web service frontend rewrite (#221)
- Automatic verification based on regex
- Token generation button
- Removed unneeded links
- public lobby creation [android]

Signed-off-by: crueter <swurl@swurl.xyz>
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-authored-by: Aleksandr Popovich <alekpopo@proton.me>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/221
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-07-01 01:44:12 +00:00
MaranBr 2fe728766e Fix FFmpeg GPU decoding (#242)
This fixes the FFmpeg GPU decoding on some platforms.

Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/242
2025-06-30 14:37:00 +00:00
CamilleLaVey fa600b88b1 revert 91a662431c (#240)
revert [Texture_cache] Better memory handling for devices with lower memory allocations (#233)

Means games like Minecraft Dungeons, Sea of Stars, Luigi Mansion 2, Astroneer, Alan Wake, etc are now playable.
It also cleans up the recent abi.cpp and bindless texture commits a bit.
Everything is in #ifdef ANDROID - The biggest change is CACHING_PAGEBITS = 12.
Without that the way the buffercache grows and joins buffers can cause Android to run out of memory (as you end up with just one big buffer that needs to be copied every time it grows)
Also patches up ffmpeg issues.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/233
Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Co-committed-by: JPikachu <jpikachu.eden@gmail.com>

Had showed some regressions on devices with higher specifications, will be refined to return as a toggle in a later commit.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/240
2025-06-30 12:57:21 +00:00
crueter 09194cc5c3 remove pdb files
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-29 20:28:01 -04:00
crueter b8150060c7 apply extra DLLs
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-29 20:25:21 -04:00
crueter 996400953e fix windeploy
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-29 18:48:45 -04:00
crueter 2bb54b422f No more PRs
I hate every single one of you

Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-29 15:58:34 -04:00
JPikachu 5ddc889d8d [vk] Enable trivial stencil for games like EOW (#234)
Fixes rift clipping in LoZ: EOW + possible fixes for other games.
NOTE: Flickering may occur, this is for testing purposes.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/234
Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Co-committed-by: JPikachu <jpikachu.eden@gmail.com>
2025-06-29 17:16:47 +00:00
JPikachu 11b152ab58 [spirv] Avoid NaN when a conversion to f16 is emitted (#215)
Fixes black squares in Fire Emblem: Three Houses.
And fixes vertex explosions in The Legend of Zelda: Breath of the Wild shrine areas.
These were caused by NaN values from overflowed conversions to float16.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/215
Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Co-committed-by: JPikachu <jpikachu.eden@gmail.com>
2025-06-29 17:15:46 +00:00
JPikachu 91a662431c [Texture_cache] Better memory handling for devices with lower memory allocations (#233)
Means games like Minecraft Dungeons, Sea of Stars, Luigi Mansion 2, Astroneer, Alan Wake, etc are now playable.
It also cleans up the recent abi.cpp and bindless texture commits a bit.
Everything is in #ifdef ANDROID - The biggest change is CACHING_PAGEBITS = 12.
Without that the way the buffercache grows and joins buffers can cause Android to run out of memory (as you end up with just one big buffer that needs to be copied every time it grows)
Also patches up ffmpeg issues.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/233
Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Co-committed-by: JPikachu <jpikachu.eden@gmail.com>
2025-06-29 17:14:23 +00:00
xbzk b5b1d20e1e fix: refresh icon color & infinite when in portrait (#231)
quick fix for refresh features in portrait, casting them as SwipeRefreshLayout, since MidScreenSwipeRefreshLayout only exists in landscape.

Co-authored-by: Allison Cunha <allisonbzk@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/231
Co-authored-by: xbzk <xbzk@noreply.localhost>
Co-committed-by: xbzk <xbzk@noreply.localhost>
2025-06-29 17:10:29 +00:00
Gamer64 cac4345db9 [vk] Sample Shading Option .
This seems to improve some games graphics and it may be helpful for MSAA, at the cost of reducing a bit the performance.

Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com>
Co-authored-by: crueter <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/235
Co-authored-by: Gamer64 <gamer64@noreply.localhost>
Co-committed-by: Gamer64 <gamer64@noreply.localhost>
2025-06-29 17:07:14 +00:00
crueter 43a22546cf Update .ci/windows/build.sh
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-29 06:04:44 +00:00
crueter 1bdbe2071f [ci] fix windows :/ (again) (#237)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/237
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-29 05:07:22 +00:00
crueter e0501bfd74 [ci] fix windows :/ (#236)
Signed-off-by: crueter <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/236
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-29 04:18:03 +00:00
crueter fa423c68e8 [ci/windows] fix CMake prefix path
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-28 23:47:02 -04:00
crueter cc9c3dd5a3 [ci] fix windows environment variables
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-28 23:13:20 -04:00
crueter a1087ddec8 Updated CI for GH Actions Builds
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-28 22:22:45 -04:00
Maufeat 726e1e756d [nifm, bsd] add airplane mode functionality to a new nifm call and fix local files (#225)
There is a cmd `IsAnyInternetRequestAccepted` which is called by games like DOOM to check if internet access is available. Adds the newly added airplane mode there.
Also, moved down the airplane mode check on bsd to also check if it's a local file request, if it is, let it connect. (SMO guide web applet for example)
+ adds a check in IRequest if airplane mode is active, which then results in an not succeeding requests.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/225
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2025-06-28 16:04:13 +00:00
Maufeat c88d0b3967 [video_core] ffmpeg 7.1.1 fix (#224)
Simplified and add AVERROR_EOF check, seems to do the trick.
Fixed Blasphemous 2 and Burnout Paradise crash and more

Co-authored-by: MaranBr <maranbr@outlook.com>
Co-authored-by: MaranBr <maranbr@fake.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/224
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2025-06-28 13:34:32 +00:00
crueter dceb3c2206 fix license headers
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-27 19:26:11 -04:00
crueter f121df0aa3 [frontend] Firmware setup & requirement (#222)
Currently Android only, will need to be added to desktop.

Android incorrectly records firmware as 19.0.1 if on a higher version...

TODO:
- [x] desktop
- [x] fix android

Signed-off-by: crueter <swurl@swurl.xyz>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/222
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-27 23:23:25 +00:00
Gamer64 20bf141faa [gitignore]: add AppDir & uruntime to the list 2025-06-27 19:43:09 +02:00
Gamer64 059d89441e [core, frontend] Add Custom CPU Ticks option (#217)
Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com>
Co-authored-by: crueter <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/217
2025-06-27 13:45:54 +00:00
crueter e7ddc647f3 [desktop] Fix migration options (#220)
Signed-off-by: crueter <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/220
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-27 06:03:19 +00:00
crueter 3f03ff46b4 Fix macOS & BSD
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-26 17:39:35 -04:00
xbzk 03794d4773 feature/landscape-carousel (#196)
second try. all known visual resizing bugs fixed.

Co-authored-by: Allison Cunha <allisonbzk@gmail.com>
Co-authored-by: crueter <swurl@swurl.xyz>
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/196
Co-authored-by: xbzk <xbzk@noreply.localhost>
Co-committed-by: xbzk <xbzk@noreply.localhost>
2025-06-26 20:52:54 +00:00
crueter 37f890ec16 linux distro maintainers should be flogged
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-26 16:51:59 -04:00
Maufeat 2e6a289a0b Add Airplane Mode + Host Network Interface Details (#204)
Adds Airplane Mode function to settings, host states, etc.
Windows implemented only for now.

Closes #203

Co-authored-by: crueter <swurl@swurl.xyz>
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/204
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2025-06-26 18:55:34 +00:00
JPikachu b2e602325c profile_manager: Implement firmware avatar selector (#205)
Adds an option to set a user's profile image from the avatars in the firmware. Background color can be changed with a color picker. Also modifies profile image saving to account for this, and as a result images are now saved as JPEG with 100% quality. Any PNG, JPEG, or BMP can now also be used in the image file picker instead of just JPEG.

Using ryujinx's implementation and other parts of the yuzu codebase for reference.

Credit: Torzu, lui

Reviewed-on: http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu/pulls/56
Co-authored-by: lui <lui@vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion>
Co-committed-by: lui <lui@vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion>

Co-authored-by: lui <lui@vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/205
Co-authored-by: JPikachu <jpikachu@noreply.localhost>
Co-committed-by: JPikachu <jpikachu@noreply.localhost>
2025-06-26 18:39:28 +00:00
crueter 77b226a162 [qt-ts, ci] Update translations (#213)
Still need to add the CI job but translations are updated

Signed-off-by: crueter <swurl@swurl.xyz>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/213
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-26 18:38:36 +00:00
Pavel Barabanov 846ec85f24 [hid] stub for ActivateDebugMouse 2025-06-24 07:13:07 +03:00
Maufeat 59e69d91f4 MacOS fix compilation errors and correct app icon and title (#202)
- Adds ICONV_LIBRARY to CMakeList to fix ffmpeg compilation error
- Replaces the app icon from yuzu.icns to eden.icns
- Changes app title and name from yuzu to eden
- Updates MoltenVK to 1.3.0

Note: The wiki also needs an update, after merge to master I'll edit the wiki. The wiki says to installs Qt5 but eden uses Qt6.
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/202
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2025-06-21 21:01:05 +00:00
Bix 02603abbdc Enables building of APK with Optimised package name. en-gb. (#206)
Build with: ./gradlew assembleGenshinSpoofRelease
Using com.miHoYo.Yuanshen to enable device dependent features such as AI frame generation.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/206
Co-authored-by: Bix <xq9zp7f2@proton.me>
Co-committed-by: Bix <xq9zp7f2@proton.me>
2025-06-21 19:35:18 +00:00
MrPurple666 2f01c69710 LRU Cache Refactor with Thread-Safety (#199)
The cache is now thread-safe using std::shared_mutex, allowing concurrent reads without blocking and some other minor things to better maintenance

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/199
Co-authored-by: MrPurple666 <mrpurple666@noreply.localhost>
Co-committed-by: MrPurple666 <mrpurple666@noreply.localhost>
2025-06-21 19:32:32 +00:00
JPikachu 2946cdbd2d renderer: add area sampling scaling method (#201)
Adds Area Sampling to the list of scaling options. Works well to achieve a high-quality, smooth super-sampling effect. Dolphin has had this for a while and so has Ryujinx, so lui decided to port it.

Adapted from these two PRs:
https://github.com/Ryujinx/Ryujinx/pull/7304
https://github.com/dolphin-emu/dolphin/pull/11999

Credit: Torzu, lui

Reviewed-on: http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu/pulls/57
Co-authored-by: lui <lui@vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion>
Co-committed-by: lui <lui@vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion>

Co-authored-by: lui <lui@vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion>
Co-authored-by: crueter <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/201
Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Co-committed-by: JPikachu <jpikachu.eden@gmail.com>
2025-06-21 13:35:04 +00:00
Maufeat 8c33b0bb5d Add Device Power State (Windows, Linux, Mac and Android) (#197)
Uses native power state methods to display battery percentage and charging state correctly. Mainly for qlaunch.
Tested on Windows, Linux. Mac and Android

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/197
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2025-06-18 08:34:54 +00:00
crueter 6bf5ae700a Fix macOS build (#198)
Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/198
2025-06-18 08:00:09 +00:00
crueter 704d4e4428 [android, desktop] Firebomb pre-alpha banner (#195)
Signed-off-by: crueter <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/195
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-17 01:59:05 +00:00
Aleksandr Popovich 6aeba9de66 [vk] Add some dynamic handling in the pipeline (#142)
Co-authored-by: crueter <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/142
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-06-16 22:36:30 +00:00
crueter eae819f0d6 Migrate BuildConfig
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-16 14:39:12 -04:00
crueter a4123200c0 fix packaging (#192)
Signed-off-by: crueter <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/192
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-16 03:27:06 +00:00
crueter 5591ce30c9 Revert "[gradle] fix warnings & update deps (#189)"
This reverts commit af923c92eb.
2025-06-15 21:46:24 -04:00
crueter af923c92eb [gradle] fix warnings & update deps (#189)
Signed-off-by: crueter <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/189
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-15 22:30:12 +00:00
crueter cf00554d23 windows JIT fix (#191)
Signed-off-by: crueter <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/191
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-15 19:25:40 +00:00
Pavel Barabanov cee222f0e6 fixing crashes when installing updates 2025-06-15 15:29:52 +03:00
crueter b2d16cb3dd [ci] Fix license-header workflow
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-15 05:02:32 -04:00
crueter ef2d0a9076 [ci] tmp: debug license-header
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-15 04:58:00 -04:00
xbzk f3e00b633e multiplayer lobby search dialog send button clipping fix (#188)
fix for send button.

Co-authored-by: Allison Cunha <allisonbzk@gmail.com>
Co-authored-by: crueter <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/188
Reviewed-by: crueter <crueter@noreply.localhost>
Co-authored-by: xbzk <xbzk@noreply.localhost>
Co-committed-by: xbzk <xbzk@noreply.localhost>
2025-06-15 08:53:41 +00:00
MaranBr cc7f2808ed Update FFmpeg to 7.1.1, libvpx to 1.13.1 and libx264 to c24e06c on Android (#187)
This updates FFmpeg to 7.1.1, libvpx to 1.13.1 and libx264 to c24e06c on Android.

Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/187
Reviewed-by: crueter <crueter@noreply.localhost>
Co-authored-by: MaranBr <maranbr@noreply.localhost>
Co-committed-by: MaranBr <maranbr@noreply.localhost>
2025-06-14 17:42:22 +00:00
xbzk 6b46aca0b7 top margin fixed for non zero cutout screens (#185)
intended to fix top margin for screens with non zero cutout insets

Co-authored-by: Allison Cunha <allisonbzk@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/185
Co-authored-by: xbzk <xbzk@noreply.localhost>
Co-committed-by: xbzk <xbzk@noreply.localhost>
2025-06-12 20:41:13 +00:00
crueter 1037bff8ac fix ci and NEEDS_D24
also fix ukrainian translation

Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-11 21:41:20 -04:00
crueter b54e7a8e5e [android] Improved Netplay (#175)
- Runtime validation rather than toasts
- Refactored some minor details
- Improved language clarity
- add TODOs

Signed-off-by: crueter <swurl@swurl.xyz>
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>

Co-authored-by: Pavel Barabanov <pavelbarabanov94@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/175
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-11 22:59:48 +00:00
crueter c4ca8d2367 Properly migrate internal NAND, Load, etc. directories (#167)
Signed-off-by: crueter <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/167
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-11 22:57:13 +00:00
crueter 8ff1b9d282 Use proper rdns nonsense (#179)
Signed-off-by: crueter <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/179
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-11 15:05:03 +00:00
crueter c6a87a661a fix integrity store crash on new updates (#177)
credit: Zeuslota

Signed-off-by: crueter <swurl@swurl.xyz>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/177
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-10 21:03:57 +00:00
crueter 5b361338c1 Update driver recs for T21 and 710 (#171)
Signed-off-by: crueter <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/171
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-10 03:16:39 +00:00
crueter 96afab0299 Initial 20.x control.nacp patch (#170)
Signed-off-by: crueter <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/170
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-10 03:15:58 +00:00
crueter 2665c5cc24 Device/SoC Info Overlay (#166)
Signed-off-by: crueter <swurl@swurl.xyz>
Co-authored-by: Pavel Barabanov <pavelbarabanov94@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/166
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-10 03:07:00 +00:00
crueter 9bbf2c3df2 fix boost translation
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-09 04:20:09 -04:00
crueter e6fc5f07d9 disable LRU by default
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-09 03:43:07 -04:00
crueter d37d47c0ab update tv banner (#172)
Thanks AntaBaka

Signed-off-by: crueter <swurl@swurl.xyz>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/172
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-09 07:41:38 +00:00
crueter 9755eb32b3 Fix Fast CPU time on Android 2025-06-09 05:34:16 +00:00
crueter a9f9b207c2 Fix License headers & CI (#168)
Signed-off-by: crueter <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/168
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-09 01:40:21 +00:00
xbzk 5c1fc12d88 fix topbar accumulative insets margin (#163)
This is incremental to pr #154 (and a replacement for pr #161)
It fixes top (portrait) and sides (landscape) margins accumulating upon enter/exit search bar.

Co-authored-by: Allison Cunha <allisonbzk@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/163
Co-authored-by: xbzk <xbzk@noreply.localhost>
Co-committed-by: xbzk <xbzk@noreply.localhost>
2025-06-08 20:27:00 +00:00
swurl 321bb5a17f update default settings, warn about memory layout
Signed-off-by: swurl <swurl@swurl.xyz>
2025-06-05 15:14:56 -04:00
MrPurple666 4758e126b8 Initial MSAA fix (Download and Upload) (#145)
This change works as publicly demonstrated, it doesn't work completely because I'm unable to improve it at the moment, tropic seems like he was scratching his ass instead of doing it at the time.
IT SHOULD IMPROVE CIV7 AND DIABLO 2

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/145
Co-authored-by: MrPurple666 <antoniosacramento666usa@gmail.com>
Co-committed-by: MrPurple666 <antoniosacramento666usa@gmail.com>
2025-06-05 19:06:55 +00:00
xbzk 1240cd43d7 patch: mock return for textures not found by Track method (#150)
as discussed in #dev-chat, the goal is to feed untracked bindless textures requests with last valid bindless textures for now, so that most games keep running despite possible visual artifacts. as Track evolves, this mock shall be dropped eventually.

Co-authored-by: Allison Cunha <allisonbzk@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/150
Co-authored-by: xbzk <xbzk@noreply.localhost>
Co-committed-by: xbzk <xbzk@noreply.localhost>
2025-06-05 19:00:24 +00:00
Aleksandr Popovich 76fa525592 Added the public lobby to android. (#125)
This is adapted from kleidis old PR to Azahar. Changes from it:
- Fixed inconsistent button styling in the dialog for connection
- Allowed to hide both empty and full rooms.
- Proper serving of preferred games
- Enables web service for android by default
- Better implementation of multiplayer.cpp that works with oop

Also fixes the room network class and turns it into a static namespace
in network

Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>

Co-authored-by: swurl <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/125
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-06-05 18:59:47 +00:00
swurl 7e13da47af Fix build ID and update checker (#148)
Signed-off-by: swurl <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/148
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-06-05 18:58:54 +00:00
xbzk d2364ae1f7 Built-in landscape searchbar & status bar fixes (#154)
android layout:

landscape: moves the searchbar to top bar's free space, increasing room for gamelist;

minor fixes:
landscape: avoid settings button getting beneath android navbar;
portrait: avoid top bar's getting beneath android status bar.

Co-authored-by: Allison Cunha <allisonbzk@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/154
Co-authored-by: xbzk <xbzk@noreply.localhost>
Co-committed-by: xbzk <xbzk@noreply.localhost>
2025-06-05 18:58:43 +00:00
MaranBr 4cc39b98d6 Update FFmpeg to 7.1.1 on Windows (#156)
This commit updates FFmpeg to version 7.1.1 on Windows.

Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/156
Co-authored-by: MaranBr <maranbr@noreply.localhost>
Co-committed-by: MaranBr <maranbr@noreply.localhost>
2025-06-05 18:56:56 +00:00
Aleksandr Popovich 972576d2c5 Driver Fetcher (#130)
Lets the user download & install drivers from various repositories.

Co-authored-by: swurl <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/130
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-06-05 18:56:14 +00:00
swurl 810df8d01c force 2 day retention on artifact uploads (#157)
Signed-off-by: swurl <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/157
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-06-05 18:55:50 +00:00
MaranBr 6397bb0809 Fix video decoding on newer versions of FFmpeg (#155)
Fixes video decoding issues and enables compatibility with newer versions of FFmpeg.

Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/155
2025-06-04 19:06:48 +00:00
Pavel Barabanov 2d0f15ccac update the translation 2025-06-04 18:02:10 +03:00
MaranBr a793433da4 Update SDL to 2.32.8 on Windows (#153)
Update SDL to 2.32.8 on Windows.

Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/153
2025-06-03 18:36:20 +00:00
MaranBr 7eb5710f35 Fix Mario Kart 8 Deluxe control applet freeze (#149)
Not limited to MK8D, this commit may fix games that commonly crash on the controller applet and possibly others as well.

This new approach prevents other games from breaking with this fix.

Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/149
2025-06-03 13:35:07 +00:00
swurl 78fc80376b Use proper fmt min version (#147)
Signed-off-by: swurl <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/147
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-06-02 05:02:50 +00:00
swurl af8396808e use java 17 for compat
Signed-off-by: swurl <swurl@swurl.xyz>
2025-06-02 01:02:25 -04:00
swurl fb3988a78a switch ffmpeg to gh
Signed-off-by: swurl <swurl@swurl.xyz>
2025-05-31 15:18:27 -04:00
swurl 2a8ff1a59c use faster submodule urls (github etc) (#143)
Signed-off-by: swurl <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/143
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-05-31 19:09:48 +00:00
Pavel Barabanov eed703bc81 Fixes crashes in Diablo 3, in AC3, and allows you not to break the launch of guns of fury 2025-05-31 18:48:25 +03:00
swurl 6c655321e6 Move dead submodules in-tree
Signed-off-by: swurl <swurl@swurl.xyz>
2025-05-31 02:33:02 -04:00
swurl c0cceff365 fix for new ci
Signed-off-by: swurl <swurl@swurl.xyz>
2025-05-30 23:51:09 -04:00
swurl aaeaa884eb yall got any of them pixels (#140)
Adds 0.25x resolution option and fixes the configure hotkeys

Signed-off-by: swurl <swurl@swurl.xyz>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/140
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-05-31 02:16:36 +00:00
swurl 568ac9f7de fix fmv greenscreens when CPU video decoding is enabled (#131)
This just reverts FFmpeg to 6.0.2 (known working version) but we should
probably take a look at what breaking changes occurred since then.

Signed-off-by: swurl <swurl@swurl.xyz>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/131
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-05-29 21:55:19 +00:00
MaranBr 621d1c3d8a Enable FFmpeg GPU decoding for NVIDIA and AMD graphic cards (#139)
This enables the DXVA2, D3D11VA, D3D11VA2 and NVENC decoders for GPU decoding of H264 and VP9 formats on Windows.

Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/139
2025-05-29 21:20:13 +00:00
swurl 7f16f12202 Add game list refresh button (#126)
nice race condition

Signed-off-by: swurl <swurl@swurl.xyz>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/126
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-05-29 08:20:11 +00:00
swurl b78089e978 Fast CPU Time & Improved Fast GPU Time (#109)
needs android setting

Signed-off-by: swurl <swurl@swurl.xyz>

Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/109
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-05-29 08:19:51 +00:00
swurl ed47533be8 fix Eden's Veil warning dialog (#138)
Signed-off-by: swurl <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/138
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-05-29 08:19:35 +00:00
swurl 54bfb6e905 fix appimage shortcuts (#137)
Properly recognizes AppImage launches and deduplicates some code b/t
home menu and game list shortcuts

Signed-off-by: swurl <swurl@swurl.xyz>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/137
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-05-29 06:35:00 +00:00
MaranBr e9e17b8fc2 Code cleanup (#136)
Remove the workaround for MK8D as we no longer need it.

Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/136
2025-05-28 11:50:15 +00:00
Bix e2f4c16d27 MERGE: Improve Gamehub support (#128)
Added support for many different game hub apps.
Sorry about pushing meant to push on my branch.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/128
Co-authored-by: Bix <xq9zp7f2@proton.me>
Co-committed-by: Bix <xq9zp7f2@proton.me>
2025-05-28 04:46:43 +00:00
swurl 4235492079 Update checker (#132)
(with some extra spice)

Maybe this should be a target for Android as well.

Signed-off-by: swurl <swurl@swurl.xyz>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/132
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-05-28 02:23:51 +00:00
MaranBr 71df7b1451 mk8d-fix (#129)
Removes the workaround and properly fixes the controller applet stuck on Mario Kart 8 Deluxe and possibly other games as well

Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/129
2025-05-27 11:58:01 +00:00
MaranBr 7df3692bcd Fixes the softlock after the controller applet exits in Mario Kart 8 Deluxe (#127)
This is a simple workaround created by Exverge for Suyu and ported to Eden by me. I believe it is safe to integrate into the project for now, until we can figure out a better way to handle this.

Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/127
2025-05-25 18:56:29 +00:00
Bix 334ba28225 revert 0329234c25
revert due to build failure
2025-05-25 13:50:08 +00:00
Bix 0329234c25 Added support for all major Game hubs.
Added full support for Samsung Game hub and initial support for Xiaomi, Asus and Oneplus, as well as a general rewrite.

Signed-off-by: Bix <xq9zp7f2@proton.me>
2025-05-25 13:30:49 +00:00
Esther1024 15fb1f78b3 fix include for boost 1.8.3+ (#121)
Co-authored-by: swurl <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/121
Co-authored-by: Esther1024 <danishreyjavik@outlook.com>
Co-committed-by: Esther1024 <danishreyjavik@outlook.com>
2025-05-22 20:38:57 +00:00
swurl bad2232874 update dynarmic (#120)
Needs to wait for more changes

Signed-off-by: swurl <swurl@swurl.xyz>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/120
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-05-22 04:36:34 +00:00
swurl c79b7f82c8 added settings to android (#118)
Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>
Signed-off-by: swurl <swurl@swurl.xyz>
Reviewed-on: #118
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-05-21 18:02:34 -04:00
swurl b1b6e0064f re-enable citron migration (#119)
Signed-off-by: swurl <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/119
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-05-21 04:09:46 +00:00
swurl 28e05a5108 remove leftovers from early access (#122)
Signed-off-by: swurl <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/122
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-05-21 04:08:24 +00:00
Esther1024 ce6b506b02 microprofiler memleak fix (#123)
some 50mb being leaked; may as well

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/123
Co-authored-by: Esther1024 <danishreyjavik@outlook.com>
Co-committed-by: Esther1024 <danishreyjavik@outlook.com>
2025-05-21 04:08:07 +00:00
MaranBr ebd3605313 Quick fix and code cleanup 2025-05-20 16:01:12 -04:00
MaranBr 1b2bccf51f Improves Externals, CI, CMake and Qt handling 2025-05-20 15:57:19 -04:00
Aleksandr Popovich 1f8b8e0fa1 remove solo executables (#106)
also, fixes CI not targeting the right flag settings.

this pr needs to add the room exe removal from lime3ds.

Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/106
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-05-19 21:30:10 +00:00
Aleksandr Popovich bc55ed496f add option to censor the username in logs (#111)
Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>
Co-authored-by: Esther1024 <danishreyjavik@outlook.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/111
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-05-19 21:29:22 +00:00
Aleksandr Popovich 244c07c999 Added option for software keyboard applet on android (#113)
Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/113
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-05-19 21:28:51 +00:00
Aleksandr Popovich ed4b011cad fix more vulkan issues and remove vertex input (#117)
Co-authored-by: swurl <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/117
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-05-19 21:28:16 +00:00
swurl 3cad73dad6 Revert "THIS NEEDS TO BE CHECKED BEFORE MERGE: RAII fix, initial MSAA, some fixes for memory misallocation (#116)"
This reverts commit ce5d5d2aff.
2025-05-19 15:22:08 -04:00
swurl 89c06a7383 fix vk extension removal
Signed-off-by: swurl <swurl@swurl.xyz>
2025-05-19 15:21:43 -04:00
Esther1024 ea7b9519c7 fix uninit values in applet and mouse (#114)
read before written; initialize so valgrind stops complaining

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/114
Co-authored-by: Esther1024 <danishreyjavik@outlook.com>
Co-committed-by: Esther1024 <danishreyjavik@outlook.com>
2025-05-19 19:11:06 +00:00
swurl a776f5bc3b update dynarmic (#110)
Signed-off-by: swurl <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/110
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-05-18 17:49:11 +00:00
Aleksandr Popovich cda9f32b16 added qlaunch shortcut and command line option. (#112)
Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/112
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-05-18 17:47:54 +00:00
MrPurple666 ce5d5d2aff THIS NEEDS TO BE CHECKED BEFORE MERGE: RAII fix, initial MSAA, some fixes for memory misallocation (#116)
• MSAA Fixes: Fixes upload/download for MSAA textures using temporary non-MSAA images. Ensures compatibility with color formats and adds fallbacks for depth/stencil.
• Memory fix misallocation: Adds checks for null/zero-length operations in memory management and improves cleanup to avoid crashes (Related to crash issues due to misallocation, RP5 and 865)
• Vulkan Initialization (RAII): this almost rewrites the way vulkan initializes to avoid crashes, using a correct order now (thanks @crueter  for the initial fix)

•Please check before merging:
- Test MSAA workflows (especially color/depth transitions and low memory cases).
- Verify memory operations (e.g., unmapping zero-length regions).
- Check Vulkan object lifetimes and platform-specific behavior.
- Check others plataforms beyond android

Why is everything in one PR? Otherwise, this is all a big fix, by checking the points above we can create a branch for each one and check them by themselves. I'm not standing still while I'm away, I'm just out of time for now.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/116
Co-authored-by: MrPurple666 <mrpurple666@noreply.localhost>
Co-committed-by: MrPurple666 <mrpurple666@noreply.localhost>
2025-05-18 17:45:32 +00:00
Aleksandr Popovich 049cc54f4c fixes vulkan issues and android settings (#105)
- removes provoking vertex, vertex input, dynamic state if not supported
- moves dynamic state to be a 0-3 slider and vertex input its own checkbox
- the rich presence was disabled on linux.
- there were duplicate settings in "edens veil"?
- weird behavior of the vertex input checkbox on per game setting
- adds xenoblade 2 to the d24 conversion control function
- adds the flush logs by line setting to android.
- adds the memory layout setting to android
- Adds the option to show building shaders on the android overlay.

Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>
Co-authored-by: swurl <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/105
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-05-17 20:22:25 +00:00
Bix 9d7075254d Added Samsung Gaming hub support (#107)
Added Samsung Gaming hub to the APP manifest.

Signed-off-by: Bix <xq9zp7f2@proton.me>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/107
2025-05-14 17:35:38 +00:00
MaranBr 8254a0e0de Update Qt to 6.8.3 and fixes dark mode being forced automatically even when light theme is set in app settings 2025-05-13 14:44:29 -04:00
MaranBr daab352512 Update FFmpeg to 7.0.3 2025-05-13 09:22:42 -04:00
MaranBr e14a42b6ba Update SDL to 2.32.6 2025-05-13 09:20:59 -04:00
MaranBr 343c620250 Update CMake files to download dependencies / binaries from self-hosted git repository 2025-05-13 09:15:45 -04:00
Pavel Barabanov dbd745138e returned several services 2025-05-12 03:56:25 +03:00
1393 changed files with 225339 additions and 61728 deletions
+7 -5
View File
@@ -5,10 +5,10 @@
export NDK_CCACHE=$(which ccache)
# keystore & pass are stored locally
export ANDROID_KEYSTORE_FILE=~/android.keystore
export ANDROID_KEYSTORE_PASS=`cat ~/android.pass`
export ANDROID_KEY_ALIAS=`cat ~/android.alias`
if [ ! -z "${ANDROID_KEYSTORE_B64}" ]; then
export ANDROID_KEYSTORE_FILE="${GITHUB_WORKSPACE}/ks.jks"
base64 --decode <<< "${ANDROID_KEYSTORE_B64}" > "${ANDROID_KEYSTORE_FILE}"
fi
cd src/android
chmod +x ./gradlew
@@ -16,4 +16,6 @@ chmod +x ./gradlew
./gradlew assembleRelease
./gradlew bundleRelease
ccache -s -v
if [ ! -z "${ANDROID_KEYSTORE_B64}" ]; then
rm "${ANDROID_KEYSTORE_FILE}"
fi
+1 -1
View File
@@ -2,7 +2,7 @@
# frozen_string_literal: true
license_header = <<~EOF
// SPDX-FileCopyrightText: Copyright yuzu/Citra Emulator Project / Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
EOF
+146
View File
@@ -0,0 +1,146 @@
#!/bin/sh -e
HEADER="$(cat "$PWD/.ci/license/header.txt")"
HEADER_HASH="$(cat "$PWD/.ci/license/header-hash.txt")"
echo "Getting branch changes"
# BRANCH=`git rev-parse --abbrev-ref HEAD`
# COMMITS=`git log ${BRANCH} --not master --pretty=format:"%h"`
# RANGE="${COMMITS[${#COMMITS[@]}-1]}^..${COMMITS[0]}"
# FILES=`git diff-tree --no-commit-id --name-only ${RANGE} -r`
BASE=`git merge-base master HEAD`
FILES=`git diff --name-only $BASE`
#FILES=$(git diff --name-only master)
echo "Done"
check_header() {
CONTENT="`head -n3 < $1`"
case "$CONTENT" in
"$HEADER"*) ;;
*) BAD_FILES="$BAD_FILES $1" ;;
esac
}
check_cmake_header() {
CONTENT="`head -n3 < $1`"
case "$CONTENT" in
"$HEADER_HASH"*) ;;
*)
BAD_CMAKE="$BAD_CMAKE $1" ;;
esac
}
for file in $FILES; do
[ -f "$file" ] || continue
if [ `basename -- "$file"` = "CMakeLists.txt" ]; then
check_cmake_header "$file"
continue
fi
EXTENSION="${file##*.}"
case "$EXTENSION" in
kts|kt|cpp|h)
check_header "$file"
;;
cmake)
check_cmake_header "$file"
;;
esac
done
if [ "$BAD_FILES" = "" ] && [ "$BAD_CMAKE" = "" ]; then
echo
echo "All good."
exit
fi
if [ "$BAD_FILES" != "" ]; then
echo "The following source files have incorrect license headers:"
echo
for file in $BAD_FILES; do echo $file; done
cat << EOF
The following license header should be added to the start of all offending SOURCE files:
=== BEGIN ===
$HEADER
=== END ===
EOF
fi
if [ "$BAD_CMAKE" != "" ]; then
echo "The following CMake files have incorrect license headers:"
echo
for file in $BAD_CMAKE; do echo $file; done
cat << EOF
The following license header should be added to the start of all offending CMake files:
=== BEGIN ===
$HEADER_HASH
=== END ===
EOF
fi
cat << EOF
If some of the code in this PR is not being contributed by the original author,
the files which have been exclusively changed by that code can be ignored.
If this happens, this PR requirement can be bypassed once all other files are addressed.
EOF
if [ "$FIX" = "true" ]; then
echo
echo "FIX set to true. Fixing headers."
echo
for file in $BAD_FILES; do
cat $file > $file.bak
cat .ci/license/header.txt > $file
echo >> $file
cat $file.bak >> $file
rm $file.bak
git add $file
done
for file in $BAD_CMAKE; do
cat $file > $file.bak
cat .ci/license/header-hash.txt > $file
echo >> $file
cat $file.bak >> $file
rm $file.bak
git add $file
done
echo "License headers fixed."
if [ "$COMMIT" = "true" ]; then
echo
echo "COMMIT set to true. Committing changes."
echo
git commit -m "Fix license headers"
echo "Changes committed. You may now push."
fi
else
exit 1
fi
+2
View File
@@ -0,0 +1,2 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
+2
View File
@@ -0,0 +1,2 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
+82 -49
View File
@@ -1,83 +1,116 @@
#!/bin/bash -ex
#!/bin/bash -e
# SPDX-FileCopyrightText: 2025 eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
export ARCH="$(uname -m)"
case "$1" in
amd64 | "")
echo "Making amd64-v3 optimized build of Eden"
ARCH="amd64_v3"
ARCH_FLAGS="-march=x86-64-v3"
export EXTRA_CMAKE_FLAGS=(-DYUZU_BUILD_PRESET=v3)
;;
steamdeck | zen2)
echo "Making Steam Deck (Zen 2) optimized build of Eden"
ARCH="steamdeck"
ARCH_FLAGS="-march=znver2 -mtune=znver2"
export EXTRA_CMAKE_FLAGS=(-DYUZU_BUILD_PRESET=zen2 -DYUZU_SYSTEM_PROFILE=steamdeck)
;;
rog-ally | allyx | zen4)
echo "Making ROG Ally X (Zen 4) optimized build of Eden"
ARCH="rog-ally-x"
ARCH_FLAGS="-march=znver4 -mtune=znver4"
export EXTRA_CMAKE_FLAGS=(-DYUZU_BUILD_PRESET=zen2 -DYUZU_SYSTEM_PROFILE=steamdeck)
;;
legacy)
echo "Making amd64 generic build of Eden"
ARCH=amd64
ARCH_FLAGS="-march=x86-64 -mtune=generic"
export EXTRA_CMAKE_FLAGS=(-DYUZU_BUILD_PRESET=generic)
;;
aarch64)
echo "Making armv8-a build of Eden"
ARCH=aarch64
ARCH_FLAGS="-march=armv8-a -mtune=generic -w"
export EXTRA_CMAKE_FLAGS=(-DYUZU_BUILD_PRESET=generic)
;;
armv9)
echo "Making armv9-a build of Eden"
ARCH=armv9
ARCH_FLAGS="-march=armv9-a -mtune=generic -w"
export EXTRA_CMAKE_FLAGS=(-DYUZU_BUILD_PRESET=armv9)
;;
native)
echo "Making native build of Eden"
ARCH="$(uname -m)"
ARCH_FLAGS="-march=native -mtune=native"
export EXTRA_CMAKE_FLAGS=(-DYUZU_BUILD_PRESET=native)
;;
*)
echo "Invalid target $1 specified, must be one of native, amd64, steamdeck, zen2, allyx, rog-ally, zen4, legacy, aarch64, armv9"
exit 1
;;
esac
if [ "$ARCH" = 'x86_64' ]; then
if [ "$1" = 'v3' ]; then
echo "Making x86-64-v3 optimized build of eden"
ARCH="${ARCH}_v3"
ARCH_FLAGS="-march=x86-64-v3 -O3"
else
echo "Making x86-64 generic build of eden"
ARCH_FLAGS="-march=x86-64 -mtune=generic -O3"
fi
else
echo "Making aarch64 build of eden"
ARCH_FLAGS="-march=armv8-a -mtune=generic -O3"
fi
export ARCH_FLAGS="$ARCH_FLAGS -O3"
NPROC="$2"
if [ -z "$NPROC" ]; then
NPROC="$(nproc)"
fi
if [ "$1" != "" ]; then shift; fi
if [ "$TARGET" = "appimage" ]; then
# Compile the AppImage we distribute with Clang.
export EXTRA_CMAKE_FLAGS=(-DCMAKE_CXX_COMPILER=clang++ -DCMAKE_C_COMPILER=clang -DCMAKE_LINKER=/etc/bin/ld.lld)
# Bundle required QT wayland libraries
export EXTRA_QT_PLUGINS="waylandcompositor"
export EXTRA_PLATFORM_PLUGINS="libqwayland-egl.so;libqwayland-generic.so"
export EXTRA_CMAKE_FLAGS=("${EXTRA_CMAKE_FLAGS[@]}" -DCMAKE_INSTALL_PREFIX=/usr -DYUZU_ROOM=ON -DYUZU_ROOM_STANDALONE=OFF -DYUZU_CMD=OFF)
else
# For the linux-fresh verification target, verify compilation without PCH as well.
export EXTRA_CMAKE_FLAGS=(-DCITRA_USE_PRECOMPILED_HEADERS=OFF)
export EXTRA_CMAKE_FLAGS=("${EXTRA_CMAKE_FLAGS[@]}" -DYUZU_USE_PRECOMPILED_HEADERS=OFF)
fi
if [ "$GITHUB_REF_TYPE" == "tag" ]; then
export EXTRA_CMAKE_FLAGS=($EXTRA_CMAKE_FLAGS -DENABLE_QT_UPDATE_CHECKER=ON)
if [ "$DEVEL" != "true" ]; then
export EXTRA_CMAKE_FLAGS=("${EXTRA_CMAKE_FLAGS[@]}" -DENABLE_QT_UPDATE_CHECKER=ON)
fi
if [ "$USE_WEBENGINE" = "true" ]; then
WEBENGINE=ON
else
WEBENGINE=OFF
fi
if [ "$USE_MULTIMEDIA" = "false" ]; then
MULTIMEDIA=OFF
else
MULTIMEDIA=ON
fi
if [ -z "$BUILD_TYPE" ]; then
export BUILD_TYPE="Release"
fi
export EXTRA_CMAKE_FLAGS=("${EXTRA_CMAKE_FLAGS[@]}" $@)
mkdir -p build && cd build
cmake .. -G Ninja \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_BUILD_TYPE="$BUILD_TYPE" \
-DENABLE_QT_TRANSLATION=ON \
-DUSE_DISCORD_PRESENCE=ON \
-DUSE_CCACHE=ON \
-DCMAKE_CXX_FLAGS="$ARCH_FLAGS" \
-DCMAKE_C_FLAGS="$ARCH_FLAGS" \
-DYUZU_USE_BUNDLED_VCPKG=OFF \
-DYUZU_USE_BUNDLED_QT=OFF \
-DUSE_SYSTEM_QT=ON \
-DYUZU_USE_BUNDLED_FFMPEG=OFF \
-DYUZU_USE_BUNDLED_SDL2=OFF \
-DYUZU_USE_EXTERNAL_SDL2=ON \
-DYUZU_TESTS=OFF \
-DYUZU_USE_LLVM_DEMANGLE=OFF \
-DYUZU_USE_QT_MULTIMEDIA=OFF \
-DYUZU_USE_QT_WEB_ENGINE=OFF \
-DENABLE_QT_TRANSLATION=ON \
-DUSE_DISCORD_PRESENCE=OFF \
-DYUZU_USE_FASTER_LD=OFF \
-DYUZU_USE_QT_MULTIMEDIA=$MULTIMEDIA \
-DYUZU_USE_QT_WEB_ENGINE=$WEBENGINE \
-DYUZU_USE_FASTER_LD=ON \
-DYUZU_ENABLE_LTO=ON \
-DCMAKE_LINKER=/usr/bin/mold \
"${EXTRA_CMAKE_FLAGS[@]}"
-DDYNARMIC_ENABLE_LTO=ON \
"${EXTRA_CMAKE_FLAGS[@]}"
ninja -j${NPROC}
if [ -d "bin/Release" ]; then
strip -s bin/Release/*
strip -s bin/Release/*
else
strip -s bin/*
strip -s bin/*
fi
if [ "$TARGET" = "appimage" ]; then
ccache -s
else
ccache -s -v
fi
#ctest -VV -C Release
+189 -198
View File
@@ -1,219 +1,150 @@
AppRun
org.eden_emu.eden.desktop
bin/eden
eden.desktop
dev.eden_emu.eden.desktop
shared/bin/eden
shared/lib/lib.path
shared/lib/ld-linux-x86-64.so.2
shared/lib/libQt6Widgets.so.6.9.0
shared/lib/libQt6Network.so.6.9.0
shared/lib/libusb-1.0.so.0.5.0
shared/lib/libenet.so.7.0.6
shared/lib/libbrotlicommon.so.1.1.0
shared/lib/libbrotlienc.so.1.1.0
shared/lib/libbrotlidec.so.1.1.0
shared/lib/libz.so.1.3.1
shared/lib/libQt6Widgets.so.6.4.2
shared/lib/libQt6DBus.so.6.4.2
shared/lib/libudev.so.1.7.5
shared/lib/libbrotlienc.so.1.0.9
shared/lib/libbrotlidec.so.1.0.9
shared/lib/libssl.so.3
shared/lib/libcrypto.so.3
shared/lib/libavcodec.so.61.19.100
shared/lib/libavdevice.so.61.3.100
shared/lib/libavfilter.so.10.4.100
shared/lib/libavformat.so.61.7.100
shared/lib/libavutil.so.59.39.100
shared/lib/libswresample.so.5.3.100
shared/lib/libswscale.so.8.3.100
shared/lib/libva.so.2.2200.0
shared/lib/libboost_context.so.1.87.0
shared/lib/liblz4.so.1.10.0
shared/lib/libzstd.so.1.5.7
shared/lib/libSDL2-2.0.so.0.3200.54
shared/lib/libfmt.so.11.1.4
shared/lib/libopus.so.0.10.1
shared/lib/libQt6Gui.so.6.9.0
shared/lib/libQt6DBus.so.6.9.0
shared/lib/libGLX.so.0.0.0
shared/lib/libOpenGL.so.0.0.0
shared/lib/libQt6Core.so.6.9.0
shared/lib/libstdc++.so.6.0.33
shared/lib/libavcodec.so.59.37.100
shared/lib/libavutil.so.57.28.100
shared/lib/libQt6Gui.so.6.4.2
shared/lib/libQt6Core.so.6.4.2
shared/lib/libstdc++.so.6.0.30
shared/lib/libm.so.6
shared/lib/libgcc_s.so.1
shared/lib/libc.so.6
shared/lib/libgssapi_krb5.so.2.2
shared/lib/libproxy.so.0.5.9
shared/lib/libudev.so.1.7.10
shared/lib/libvpx.so.9.1.0
shared/lib/libwebpmux.so.3.1.1
shared/lib/liblzma.so.5.8.1
shared/lib/libdav1d.so.7.0.0
shared/lib/libopencore-amrwb.so.0.0.5
shared/lib/librsvg-2.so.2.60.0
shared/lib/libcairo.so.2.11804.4
shared/lib/libgobject-2.0.so.0.8400.1
shared/lib/libglib-2.0.so.0.8400.1
shared/lib/libsnappy.so.1.2.2
shared/lib/libaom.so.3.12.0
shared/lib/libgsm.so.1.0.22
shared/lib/libjxl.so.0.11.1
shared/lib/libjxl_threads.so.0.11.1
shared/lib/libdbus-1.so.3.32.4
shared/lib/libbrotlicommon.so.1.0.9
shared/lib/libswresample.so.4.7.100
shared/lib/libvpx.so.7.1.0
shared/lib/libwebpmux.so.3.0.10
shared/lib/libwebp.so.7.1.5
shared/lib/liblzma.so.5.4.1
shared/lib/libdav1d.so.6.6.0
shared/lib/librsvg-2.so.2.48.0
shared/lib/libgobject-2.0.so.0.7400.6
shared/lib/libglib-2.0.so.0.7400.6
shared/lib/libcairo.so.2.11600.0
shared/lib/libzvbi.so.0.13.2
shared/lib/libz.so.1.2.13
shared/lib/libsnappy.so.1.1.9
shared/lib/libaom.so.3.6.0
shared/lib/libcodec2.so.1.0
shared/lib/libgsm.so.1.0.19
shared/lib/libjxl.so.0.7.0
shared/lib/libjxl_threads.so.0.7.0
shared/lib/libmp3lame.so.0.0.0
shared/lib/libopencore-amrnb.so.0.0.5
shared/lib/libopenjp2.so.2.5.3
shared/lib/libopenjp2.so.2.5.0
shared/lib/libopus.so.0.8.0
shared/lib/librav1e.so.0.5.1
shared/lib/libshine.so.3.0.1
shared/lib/libspeex.so.1.5.2
shared/lib/libSvtAv1Enc.so.1.4.1
shared/lib/libtheoraenc.so.1.1.2
shared/lib/libtheoradec.so.1.1.4
shared/lib/libtwolame.so.0.0.0
shared/lib/libvorbis.so.0.4.9
shared/lib/libvorbisenc.so.2.0.12
shared/lib/libwebp.so.7.1.10
shared/lib/libx264.so.164
shared/lib/libx265.so.199
shared/lib/libxvidcore.so.4.3
shared/lib/libvpl.so.2.14
shared/lib/libraw1394.so.11.1.0
shared/lib/libavc1394.so.0.3.0
shared/lib/librom1394.so.0.3.0
shared/lib/libiec61883.so.0.1.1
shared/lib/libjack.so.0.1.0
shared/lib/libdrm.so.2.124.0
shared/lib/libxcb.so.1.1.0
shared/lib/libxcb-shm.so.0.0.0
shared/lib/libxcb-shape.so.0.0.0
shared/lib/libxcb-xfixes.so.0.0.0
shared/lib/libasound.so.2.0.0
shared/lib/libGL.so.1.7.0
shared/lib/libpulse.so.0.24.3
shared/lib/libv4l2.so.0.0.0
shared/lib/libXv.so.1.0.0
shared/lib/libX11.so.6.4.0
shared/lib/libXext.so.6.4.0
shared/lib/libpostproc.so.58.3.100
shared/lib/libbs2b.so.0.0.0
shared/lib/librubberband.so.3.0.0
shared/lib/libharfbuzz.so.0.61101.0
shared/lib/libfribidi.so.0.4.0
shared/lib/libplacebo.so.349
shared/lib/libvmaf.so.3.0.0
shared/lib/libass.so.9.3.1
shared/lib/libvidstab.so.1.2
shared/lib/libzmq.so.5.2.5
shared/lib/libzimg.so.2.0.0
shared/lib/libglslang.so.15.2.0
shared/lib/libOpenCL.so.1.0.0
shared/lib/libfontconfig.so.1.15.0
shared/lib/libfreetype.so.6.20.2
shared/lib/libdvdnav.so.4.3.0
shared/lib/libdvdread.so.8.0.0
shared/lib/libxml2.so.2.13.5
shared/lib/libbz2.so.1.0.8
shared/lib/libmodplug.so.1.0.0
shared/lib/libopenmpt.so.0.4.4
shared/lib/libbluray.so.2.4.3
shared/lib/libgmp.so.10.5.0
shared/lib/libgnutls.so.30.40.3
shared/lib/libsrt.so.1.5.4
shared/lib/libssh.so.4.10.1
shared/lib/libva-drm.so.2.2200.0
shared/lib/libva-x11.so.2.2200.0
shared/lib/libva.so.2.1700.0
shared/lib/libmfx.so.1.35
shared/lib/libva-drm.so.2.1700.0
shared/lib/libva-x11.so.2.1700.0
shared/lib/libvdpau.so.1.0.0
shared/lib/libsoxr.so.0.1.2
shared/lib/libX11.so.6.4.0
shared/lib/libdrm.so.2.4.0
shared/lib/libOpenCL.so.1.0.0
shared/lib/libEGL.so.1.1.0
shared/lib/libxkbcommon.so.0.8.1
shared/lib/libpng16.so.16.47.0
shared/lib/libmd4c.so.0.5.2
shared/lib/libdbus-1.so.3.38.3
shared/lib/libGLdispatch.so.0.0.0
shared/lib/libdouble-conversion.so.3.3.0
shared/lib/libfontconfig.so.1.12.0
shared/lib/libxkbcommon.so.0.0.0
shared/lib/libGLX.so.0.0.0
shared/lib/libOpenGL.so.0.0.0
shared/lib/libpng16.so.16.39.0
shared/lib/libharfbuzz.so.0.60000.0
shared/lib/libmd4c.so.0.4.8
shared/lib/libfreetype.so.6.18.3
shared/lib/libicui18n.so.72.1
shared/lib/libicuuc.so.72.1
shared/lib/libdouble-conversion.so.3.1
shared/lib/libb2.so.1.0.4
shared/lib/libpcre2-16.so.0.14.0
shared/lib/libkrb5.so.3.3
shared/lib/libk5crypto.so.3.1
shared/lib/libcom_err.so.2.1
shared/lib/libkrb5support.so.0.1
shared/lib/libkeyutils.so.1.10
shared/lib/libresolv.so.2
shared/lib/libproxy/libpxbackend-1.0.so
shared/lib/libcap.so.2.75
shared/lib/libgio-2.0.so.0.8400.1
shared/lib/libgdk_pixbuf-2.0.so.0.4200.12
shared/lib/libpangocairo-1.0.so.0.5600.3
shared/lib/libpango-1.0.so.0.5600.3
shared/lib/libXrender.so.1.3.0
shared/lib/libpcre2-16.so.0.11.2
shared/lib/libzstd.so.1.5.4
shared/lib/libsystemd.so.0.35.0
shared/lib/libsoxr.so.0.1.2
shared/lib/libcairo-gobject.so.2.11600.0
shared/lib/libgdk_pixbuf-2.0.so.0.4200.10
shared/lib/libgio-2.0.so.0.7400.6
shared/lib/libxml2.so.2.9.14
shared/lib/libpangocairo-1.0.so.0.5000.12
shared/lib/libpango-1.0.so.0.5000.12
shared/lib/libffi.so.8.1.2
shared/lib/libpcre2-8.so.0.11.2
shared/lib/libpixman-1.so.0.42.2
shared/lib/libxcb-shm.so.0.0.0
shared/lib/libxcb.so.1.1.0
shared/lib/libxcb-render.so.0.0.0
shared/lib/libpixman-1.so.0.44.2
shared/lib/libffi.so.8.1.4
shared/lib/libpcre2-8.so.0.14.0
shared/lib/libjxl_cms.so.0.11.1
shared/lib/libhwy.so.1.2.0
shared/lib/libXrender.so.1.3.0
shared/lib/libXext.so.6.4.0
shared/lib/libhwy.so.1.0.3
shared/lib/liblcms2.so.2.0.14
shared/lib/libogg.so.0.8.5
shared/lib/libsharpyuv.so.0.1.1
shared/lib/libdb-5.3.so
shared/lib/libXau.so.6.0.0
shared/lib/libXdmcp.so.6.0.0
shared/lib/pulseaudio/libpulsecommon-17.0.so
shared/lib/libv4lconvert.so.0.0.0
shared/lib/libfftw3.so.3.6.10
shared/lib/libsamplerate.so.0.2.2
shared/lib/libgraphite2.so.3.2.1
shared/lib/libunwind.so.8.1.0
shared/lib/libshaderc_shared.so.1
shared/lib/libglslang-default-resource-limits.so.15.2.0
shared/lib/libvulkan.so.1.4.309
shared/lib/liblcms2.so.2.0.17
shared/lib/libdovi.so.3.3.1
shared/lib/libunibreak.so.6.0.1
shared/lib/libgomp.so.1.0.0
shared/lib/libsodium.so.26.2.0
shared/lib/libpgm-5.3.so.0.0.128
shared/lib/libSPIRV-Tools-opt.so
shared/lib/libSPIRV-Tools.so
shared/lib/libexpat.so.1.10.2
shared/lib/libmpg123.so.0.48.3
shared/lib/libvorbisfile.so.3.3.8
shared/lib/libleancrypto.so.1
shared/lib/libp11-kit.so.0.4.1
shared/lib/libidn2.so.0.4.0
shared/lib/libunistring.so.5.2.0
shared/lib/libtasn1.so.6.6.4
shared/lib/libhogweed.so.6.10
shared/lib/libnettle.so.8.10
shared/lib/libnuma.so.1.0.0
shared/lib/libpthread.so.0
shared/lib/libXfixes.so.3.1.0
shared/lib/libX11-xcb.so.1.0.0
shared/lib/libxcb-dri3.so.0.1.0
shared/lib/libsystemd.so.0.40.0
shared/lib/libcurl.so.4.8.0
shared/lib/libduktape.so.207.20700
shared/lib/libgmodule-2.0.so.0.8400.1
shared/lib/libGLdispatch.so.0.0.0
shared/lib/libexpat.so.1.8.10
shared/lib/libgraphite2.so.3.2.1
shared/lib/libicudata.so.72.1
shared/lib/libgomp.so.1.0.0
shared/lib/libcap.so.2.66
shared/lib/libgcrypt.so.20.4.1
shared/lib/liblz4.so.1.9.4
shared/lib/libgmodule-2.0.so.0.7400.6
shared/lib/libjpeg.so.62.3.0
shared/lib/libmount.so.1.1.0
shared/lib/libjpeg.so.8.3.2
shared/lib/libtiff.so.6.1.0
shared/lib/libpangoft2-1.0.so.0.5600.3
shared/lib/libselinux.so.1
shared/lib/libpangoft2-1.0.so.0.5000.12
shared/lib/libfribidi.so.0.4.0
shared/lib/libthai.so.0.3.1
shared/lib/libsndfile.so.1.0.37
shared/lib/libasyncns.so.0.3.1
shared/lib/libnghttp3.so.9.2.6
shared/lib/libnghttp2.so.14.28.4
shared/lib/libssh2.so.1.0.1
shared/lib/libpsl.so.5.3.5
shared/lib/libXau.so.6.0.0
shared/lib/libXdmcp.so.6.0.0
shared/lib/libgpg-error.so.0.33.1
shared/lib/libblkid.so.1.1.0
shared/lib/libjbig.so.2.1
shared/lib/libdatrie.so.1.4.0
shared/lib/libFLAC.so.14.0.0
shared/lib/libSDL3.so.0.2.10
shared/lib/libbsd.so.0.11.7
shared/lib/libmd.so.0.0.5
shared/lib/libvulkan.so.1.3.239
share/vulkan/icd.d/intel_hasvk_icd.x86_64.json
shared/lib/libvulkan_intel_hasvk.so
shared/lib/libwayland-client.so.0.21.0
shared/lib/libxcb-present.so.0.0.0
shared/lib/libxcb-xfixes.so.0.0.0
shared/lib/libxcb-sync.so.1.0.0
shared/lib/libxcb-randr.so.0.1.0
shared/lib/libxshmfence.so.1.0.0
shared/lib/libxcb-keysyms.so.1.0.0
shared/lib/libwayland-client.so.0.23.1
share/vulkan/icd.d/intel_icd.x86_64.json
shared/lib/libvulkan_intel.so
share/vulkan/icd.d/nouveau_icd.x86_64.json
shared/lib/libvulkan_nouveau.so
share/vulkan/icd.d/lvp_icd.x86_64.json
shared/lib/libvulkan_lvp.so
shared/lib/libLLVM-15.so.1
shared/lib/libedit.so.2.0.70
shared/lib/libz3.so.4
shared/lib/libtinfo.so.6.4
share/vulkan/icd.d/radeon_icd.x86_64.json
shared/lib/libvulkan_radeon.so
shared/lib/libLLVM.so.19.1
shared/lib/libelf-0.192.so
shared/lib/libdrm_amdgpu.so.1.124.0
shared/lib/libedit.so.0.0.75
shared/lib/libncursesw.so.6.5
shared/lib/libdrm_amdgpu.so.1.0.0
shared/lib/libelf-0.188.so
shared/lib/libVkLayer_MESA_device_select.so
bin/qt.conf
shared/lib/qt6/plugins/platforms/libqeglfs.so
shared/lib/qt6/plugins/platforms/libqlinuxfb.so
@@ -225,29 +156,57 @@ shared/lib/qt6/plugins/platforms/libqvnc.so
shared/lib/qt6/plugins/platforms/libqwayland-egl.so
shared/lib/qt6/plugins/platforms/libqwayland-generic.so
shared/lib/qt6/plugins/platforms/libqxcb.so
shared/lib/libQt6XcbQpa.so.6.9.0
shared/lib/libxcb-cursor.so.0.0.0
shared/lib/libxcb-icccm.so.4.0.0
shared/lib/libxcb-image.so.0.0.0
shared/lib/libxcb-render-util.so.0.0.0
shared/lib/libxcb-xkb.so.1.0.0
shared/lib/libSM.so.6.0.1
shared/lib/libICE.so.6.3.0
shared/lib/libxcb-xinput.so.0.1.0
shared/lib/libxkbcommon-x11.so.0.8.1
shared/lib/libxcb-util.so.1.0.0
shared/lib/libuuid.so.1.3.0
shared/lib/libQt6WaylandClient.so.6.4.2
shared/lib/libwayland-cursor.so.0.21.0
shared/lib/qt6/plugins/platformthemes/libqgtk3.so
shared/lib/qt6/plugins/platformthemes/libqt6ct.so
shared/lib/qt6/plugins/platformthemes/libqxdgdesktopportal.so
shared/lib/libqt6ct-common.so.0.10
etc/fonts/fonts.conf
shared/lib/libgtk-3.so.0.2406.32
shared/lib/libgdk-3.so.0.2406.32
shared/lib/libatk-1.0.so.0.24609.1
shared/lib/libepoxy.so.0.0.0
shared/lib/libXi.so.6.1.0
shared/lib/libwayland-cursor.so.0.23.1
shared/lib/libwayland-egl.so.1.23.1
shared/lib/libatk-bridge-2.0.so.0.0.0
shared/lib/libwayland-egl.so.1.21.0
shared/lib/libXcursor.so.1.0.2
shared/lib/libXdamage.so.1.1.0
shared/lib/libXcomposite.so.1.0.0
shared/lib/libXrandr.so.2.2.0
shared/lib/qt6/plugins/styles/libqt6ct-style.so
shared/lib/libXinerama.so.1.0.0
shared/lib/libdl.so.2
shared/lib/libatspi.so.0.0.1
share/glib-2.0/schemas/gschemas.compiled
shared/lib/gio/modules/giomodule.cache
shared/lib/gio/modules/libdconfsettings.so
shared/lib/gio/modules/libgvfsdbus.so
shared/lib/gvfs/libgvfscommon.so
share/X11/xkb/rules/evdev
share/X11/xkb/keycodes/evdev
share/X11/xkb/keycodes/aliases
share/X11/xkb/types/complete
share/X11/xkb/types/basic
share/X11/xkb/types/mousekeys
share/X11/xkb/types/pc
share/X11/xkb/types/iso9995
share/X11/xkb/types/level5
share/X11/xkb/types/extra
share/X11/xkb/types/numpad
share/X11/xkb/compat/complete
share/X11/xkb/compat/basic
share/X11/xkb/compat/ledcaps
share/X11/xkb/compat/lednum
share/X11/xkb/compat/iso9995
share/X11/xkb/compat/mousekeys
share/X11/xkb/compat/accessx
share/X11/xkb/compat/misc
share/X11/xkb/compat/ledscroll
share/X11/xkb/compat/xfree86
share/X11/xkb/compat/level5
share/X11/xkb/compat/caps
share/X11/xkb/symbols/pc
share/X11/xkb/symbols/srvr_ctrl
share/X11/xkb/symbols/keypad
share/X11/xkb/symbols/altwin
share/X11/xkb/symbols/us
share/X11/xkb/symbols/inet
shared/lib/qt6/plugins/platforminputcontexts/libcomposeplatforminputcontextplugin.so
shared/lib/qt6/plugins/platforminputcontexts/libibusplatforminputcontextplugin.so
shared/lib/qt6/plugins/iconengines/libqsvgicon.so
@@ -255,5 +214,37 @@ shared/lib/qt6/plugins/imageformats/libqgif.so
shared/lib/qt6/plugins/imageformats/libqico.so
shared/lib/qt6/plugins/imageformats/libqjpeg.so
shared/lib/qt6/plugins/imageformats/libqsvg.so
shared/lib/libQt6Svg.so.6.9.0
shared/lib/libQt6Svg.so.6.4.2
etc/fonts/fonts.conf
shared/lib/qt6/plugins/wayland-shell-integration/libfullscreen-shell-v1.so
shared/lib/qt6/plugins/wayland-shell-integration/libivi-shell.so
shared/lib/qt6/plugins/wayland-shell-integration/libqt-shell.so
shared/lib/qt6/plugins/wayland-shell-integration/libwl-shell-plugin.so
shared/lib/qt6/plugins/wayland-shell-integration/libxdg-shell.so
shared/lib/qt6/plugins/wayland-graphics-integration-client/libdmabuf-server.so
shared/lib/qt6/plugins/wayland-graphics-integration-client/libdrm-egl-server.so
shared/lib/qt6/plugins/wayland-graphics-integration-client/libqt-plugin-wayland-egl.so
shared/lib/qt6/plugins/wayland-graphics-integration-client/libshm-emulation-server.so
shared/lib/qt6/plugins/wayland-graphics-integration-client/libvulkan-server.so
shared/lib/libQt6WaylandEglClientHwIntegration.so.6.4.2
shared/lib/libQt6OpenGL.so.6.4.2
share/glvnd/egl_vendor.d/50_mesa.json
shared/lib/libEGL_mesa.so.0.0.0
shared/lib/libgbm.so.1.0.0
shared/lib/libglapi.so.0.0.0
shared/lib/libxcb-dri2.so.0.0.0
shared/lib/libwayland-server.so.0.21.0
shared/lib/dri/swrast_dri.so
shared/lib/libsensors.so.5.0.0
shared/lib/libdrm_radeon.so.1.0.1
shared/lib/libdrm_nouveau.so.2.0.0
shared/lib/libdrm_intel.so.1.0.0
shared/lib/libpciaccess.so.0.11.1
shared/lib/qt6/plugins/wayland-decoration-client/libbradient.so
shared/lib/gtk-3.0/modules/libcanberra-gtk3-module.so
shared/lib/libcanberra-gtk3.so.0.1.9
shared/lib/libcanberra.so.0.2.5
shared/lib/libvorbisfile.so.3.3.8
shared/lib/libtdb.so.1.4.8
shared/lib/libltdl.so.7.3.2
shared/lib/libXss.so.1.0.0
+69 -40
View File
@@ -1,67 +1,97 @@
#!/bin/sh
#!/bin/sh -e
# SPDX-FileCopyrightText: 2025 eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# This script assumes you're in the source directory
set -ex
export APPIMAGE_EXTRACT_AND_RUN=1
export BASE_ARCH="$(uname -m)"
export ARCH="$BASE_ARCH"
LIB4BN="https://raw.githubusercontent.com/VHSgunzo/sharun/refs/heads/main/lib4bin"
URUNTIME="https://github.com/VHSgunzo/uruntime/releases/latest/download/uruntime-appimage-dwarfs-$ARCH"
SHARUN="https://github.com/VHSgunzo/sharun/releases/latest/download/sharun-${BASE_ARCH}-aio"
URUNTIME="https://github.com/VHSgunzo/uruntime/releases/latest/download/uruntime-appimage-dwarfs-${BASE_ARCH}"
if [ "$ARCH" = 'x86_64' ]; then
if [ "$1" = 'v3' ]; then
ARCH="${ARCH}_v3"
fi
case "$1" in
amd64|"")
echo "Packaging amd64-v3 optimized build of Eden"
ARCH="amd64_v3"
;;
steamdeck|zen2)
echo "Packaging Steam Deck (Zen 2) optimized build of Eden"
ARCH="steamdeck"
;;
rog-ally|allyx|zen4)
echo "Packaging ROG Ally X (Zen 4) optimized build of Eden"
ARCH="rog-ally-x"
;;
legacy)
echo "Packaging amd64 generic build of Eden"
ARCH=amd64
;;
aarch64)
echo "Packaging armv8-a build of Eden"
ARCH=aarch64
;;
armv9)
echo "Packaging armv9-a build of Eden"
ARCH=armv9
;;
native)
echo "Packaging native build of Eden"
ARCH="$BASE_ARCH"
;;
esac
export BUILDDIR="$2"
if [ "$BUILDDIR" = '' ]
then
BUILDDIR=build
fi
EDEN_TAG=$(git describe --tags --abbrev=0)
echo "Making stable \"$EDEN_TAG\" build"
git checkout "$EDEN_TAG"
echo "Making \"$EDEN_TAG\" build"
# git checkout "$EDEN_TAG"
VERSION="$(echo "$EDEN_TAG")"
# NOW MAKE APPIMAGE
mkdir -p ./AppDir
cd ./AppDir
cat > eden.desktop << EOL
[Desktop Entry]
Type=Application
Name=Eden
Icon=eden
StartupWMClass=eden
Exec=eden
Categories=Game;Emulator;
EOL
cp ../dist/dev.eden_emu.eden.desktop .
cp ../dist/dev.eden_emu.eden.svg .
cp ../dist/eden.svg ./eden.svg
ln -sf ./dev.eden_emu.eden.svg ./.DirIcon
ln -sf ./eden.svg ./.DirIcon
UPINFO='gh-releases-zsync|eden-emulator|Releases|latest|*.AppImage.zsync'
if [ "$DEVEL" = 'true' ]; then
sed -i 's|Name=Eden|Name=Eden Nightly|' ./eden.desktop
UPINFO="$(echo "$UPINFO" | sed 's|latest|nightly|')"
sed -i 's|Name=Eden|Name=Eden Nightly|' ./dev.eden_emu.eden.desktop
UPINFO="$(echo "$UPINFO" | sed 's|Releases|nightly|')"
fi
LIBDIR="/usr/lib"
# some distros are weird and use a subdir
if [ ! -f "/usr/lib/libGL.so" ]
# Workaround for Gentoo
if [ ! -d "$LIBDIR/qt6" ]
then
LIBDIR="/usr/lib64"
fi
# Workaround for Debian
if [ ! -d "$LIBDIR/qt6" ]
then
LIBDIR="/usr/lib/${BASE_ARCH}-linux-gnu"
fi
# Bundle all libs
wget --retry-connrefused --tries=30 "$LIB4BN" -O ./lib4bin
chmod +x ./lib4bin
xvfb-run -a -- ./lib4bin -p -v -e -s -k \
../build/bin/eden* \
wget --retry-connrefused --tries=30 "$SHARUN" -O ./sharun-aio
chmod +x ./sharun-aio
xvfb-run -a ./sharun-aio l -p -v -e -s -k \
../$BUILDDIR/bin/eden* \
$LIBDIR/lib*GL*.so* \
$LIBDIR/libSDL2*.so* \
$LIBDIR/dri/* \
$LIBDIR/vdpau/* \
$LIBDIR/libvulkan* \
@@ -83,14 +113,18 @@ xvfb-run -a -- ./lib4bin -p -v -e -s -k \
$LIBDIR/spa-0.2/*/* \
$LIBDIR/alsa-lib/*
rm -f ./sharun-aio
# Prepare sharun
if [ "$ARCH" = 'aarch64' ]; then
# allow the host vulkan to be used for aarch64 given the sed situation
# allow the host vulkan to be used for aarch64 given the sad situation
echo 'SHARUN_ALLOW_SYS_VKICD=1' > ./.env
fi
wget https://github.com/VHSgunzo/sharun/releases/download/v0.6.3/sharun-x86_64 -O sharun
chmod a+x sharun
# Workaround for Gentoo
if [ -d "shared/libproxy" ]; then
cp shared/libproxy/* lib/
fi
ln -f ./sharun ./AppRun
./sharun -g
@@ -116,9 +150,4 @@ echo "Generating AppImage..."
echo "Generating zsync file..."
zsyncmake *.AppImage -u *.AppImage
echo "All Done!"
# Cleanup
rm -rf AppDir
rm uruntime
echo "All Done!"
+11
View File
@@ -0,0 +1,11 @@
#!/bin/sh
for i in dist/languages/*.ts; do
SRC=en_US
TARGET=`head -n1 $i | awk -F 'language="' '{split($2, a, "\""); print a[1]}'`
# requires fd
SOURCES=`fd . src/yuzu -tf -e ui -e cpp -e h -e plist`
lupdate -source-language $SRC -target-language $TARGET $SOURCES -ts /data/code/eden/$i
done
+21
View File
@@ -0,0 +1,21 @@
#!/bin/sh -e
# SPDX-FileCopyrightText: 2025 eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
which png2icns || [ which yay && yay libicns ] || exit
which magick || exit
export EDEN_SVG_ICO="dist/dev.eden_emu.eden.svg"
svgo --multipass $EDEN_SVG_ICO
magick -density 256x256 -background transparent $EDEN_SVG_ICO \
-define icon:auto-resize -colors 256 dist/eden.ico || exit
convert -density 256x256 -resize 256x256 -background transparent $EDEN_SVG_ICO \
dist/yuzu.bmp || exit
export TMP_PNG="dist/eden-tmp.png"
magick -size 1024x1024 -background transparent $EDEN_SVG_ICO $TMP_PNG || exit
png2icns dist/eden.icns $TMP_PNG || exit
cp dist/eden.icns dist/yuzu.icns
rm $TMP_PNG
-27
View File
@@ -1,27 +0,0 @@
echo off
set chain=%1
if not defined DevEnvDir (
"C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Auxiliary\Build\vcvarsall.bat" %chain%
)
mkdir build
cmake -S . -B build\%chain% ^
-DCMAKE_BUILD_TYPE=Release ^
-DYUZU_USE_BUNDLED_QT=ON ^
-DENABLE_QT_TRANSLATION=ON ^
-DUSE_DISCORD_PRESENCE=ON ^
-DYUZU_USE_BUNDLED_VCPKG=ON ^
-DYUZU_USE_BUNDLED_SDL2=ON ^
-G "Ninja" ^
-DYUZU_TESTS=OFF ^
-DCMAKE_C_COMPILER_LAUNCHER=ccache ^
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache ^
-DCMAKE_TOOLCHAIN_FILE="%CD%\CMakeModules\MSVCCache.cmake" ^
-DUSE_CCACHE=ON
cmake --build build\%chain%
ccache -s -v
-31
View File
@@ -1,31 +0,0 @@
echo off
set chain=%1
set qt_ver=%2
if not defined DevEnvDir (
CALL "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Auxiliary\Build\vcvarsall.bat" %chain%
)
CALL mkdir build
CALL cmake -S . -B build\%chain% ^
-DCMAKE_BUILD_TYPE=Release ^
-DYUZU_USE_BUNDLED_QT=ON ^
-DENABLE_QT_TRANSLATION=ON ^
-DUSE_DISCORD_PRESENCE=ON ^
-DYUZU_USE_BUNDLED_VCPKG=ON ^
-DYUZU_USE_BUNDLED_SDL2=ON ^
-G "Ninja" ^
-DYUZU_TESTS=OFF ^
-DUSE_BUNDLED_QT=OFF ^
-DUSE_SYSTEM_QT=ON ^
-DCMAKE_PREFIX_PATH=C:\Qt\%qt_ver%\msvc2022_64 ^
-DCMAKE_C_COMPILER_LAUNCHER=ccache ^
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache ^
-DCMAKE_TOOLCHAIN_FILE="%CD%\CMakeModules\MSVCCache.cmake" ^
-DUSE_CCACHE=ON
CALL cmake --build build\%chain%
CALL ccache -s -v
+52
View File
@@ -0,0 +1,52 @@
#!/bin/bash -ex
# SPDX-FileCopyrightText: 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
if [ "$COMPILER" == "clang" ]
then
EXTRA_CMAKE_FLAGS+=(
-DCMAKE_CXX_COMPILER=clang-cl
-DCMAKE_C_COMPILER=clang-cl
-DCMAKE_CXX_FLAGS="-O3"
-DCMAKE_C_FLAGS="-O3"
)
BUILD_TYPE="RelWithDebInfo"
fi
[ -z "$WINDEPLOYQT" ] && { echo "WINDEPLOYQT environment variable required."; exit 1; }
echo $EXTRA_CMAKE_FLAGS
mkdir -p build && cd build
cmake .. -G Ninja \
-DCMAKE_BUILD_TYPE="${BUILD_TYPE:-Release}" \
-DENABLE_QT_TRANSLATION=ON \
-DUSE_DISCORD_PRESENCE=ON \
-DYUZU_USE_BUNDLED_SDL2=ON \
-DBUILD_TESTING=OFF \
-DYUZU_TESTS=OFF \
-DDYNARMIC_TESTS=OFF \
-DYUZU_CMD=OFF \
-DYUZU_ROOM_STANDALONE=OFF \
-DYUZU_USE_QT_MULTIMEDIA=${USE_MULTIMEDIA:-false} \
-DYUZU_USE_QT_WEB_ENGINE=${USE_WEBENGINE:-false} \
-DYUZU_ENABLE_LTO=ON \
-DCMAKE_EXE_LINKER_FLAGS=" /LTCG" \
-DDYNARMIC_ENABLE_LTO=ON \
-DYUZU_USE_BUNDLED_QT=${BUNDLE_QT:-false} \
-DUSE_CCACHE=${CCACHE:-false} \
-DENABLE_QT_UPDATE_CHECKER=${DEVEL:-true} \
"${EXTRA_CMAKE_FLAGS[@]}" \
"$@"
ninja
set +e
rm -f bin/*.pdb
set -e
$WINDEPLOYQT --release --no-compiler-runtime --no-opengl-sw --no-system-dxc-compiler --no-system-d3d-compiler --dir pkg bin/eden.exe
cp bin/* pkg
-19
View File
@@ -1,19 +0,0 @@
echo off
call C:\tools\cygwin\cygwinsetup.exe -q -P autoconf,automake,libtool,make,pkg-config
REM Create wrapper batch files for Cygwin tools in a directory that will be in PATH
REM uncomment this for first-run only
REM call mkdir C:\cygwin-wrappers
REM Create autoconf.bat wrapper
call echo @echo off > C:\cygwin-wrappers\autoconf.bat
call echo C:\tools\cygwin\bin\bash.exe -l -c "autoconf %%*" >> C:\cygwin-wrappers\autoconf.bat
REM Add other wrappers if needed for other Cygwin tools
call echo @echo off > C:\cygwin-wrappers\automake.bat
call echo C:\tools\cygwin\bin\bash.exe -l -c "automake %%*" >> C:\cygwin-wrappers\automake.bat
REM Add the wrappers directory to PATH
call echo C:\cygwin-wrappers>>"%GITHUB_PATH%"
call echo C:\tools\cygwin\bin>>"%GITHUB_PATH%"
+42
View File
@@ -0,0 +1,42 @@
# SPDX-FileCopyrightText: 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
$ErrorActionPreference = "Stop"
# Check if running as administrator
if (-not ([bool](net session 2>$null))) {
Write-Host "This script must be run with administrator privileges!"
Exit 1
}
$VSVer = "17"
$ExeFile = "vs_BuildTools.exe"
$Uri = "https://aka.ms/vs/$VSVer/release/$ExeFile"
$Destination = "./$ExeFile"
Write-Host "Downloading Visual Studio Build Tools from $Uri"
$WebClient = New-Object System.Net.WebClient
$WebClient.DownloadFile($Uri, $Destination)
Write-Host "Finished downloading $ExeFile"
$VSROOT = "C:/VSBuildTools/$VSVer"
$Arguments = @(
"--installPath `"$VSROOT`"", # set custom installation path
"--quiet", # suppress UI
"--wait", # wait for installation to complete
"--norestart", # prevent automatic restart
"--add Microsoft.VisualStudio.Workload.VCTools", # add C++ build tools workload
"--add Microsoft.VisualStudio.Component.VC.Tools.x86.x64", # add core x86/x64 C++ tools
"--add Microsoft.VisualStudio.Component.Windows10SDK.19041" # add specific Windows SDK
)
Write-Host "Installing Visual Studio Build Tools"
$InstallProcess = Start-Process -FilePath $Destination -NoNewWindow -PassThru -Wait -ArgumentList $Arguments
$ExitCode = $InstallProcess.ExitCode
if ($ExitCode -ne 0) {
Write-Host "Error installing Visual Studio Build Tools (Error: $ExitCode)"
Exit $ExitCode
}
Write-Host "Finished installing Visual Studio Build Tools"
+9 -3
View File
@@ -3,8 +3,14 @@
$ErrorActionPreference = "Stop"
$VulkanSDKVer = "1.3.250.1"
$ExeFile = "VulkanSDK-$VulkanSDKVer-Installer.exe"
# Check if running as administrator
if (-not ([bool](net session 2>$null))) {
Write-Host "This script must be run with administrator privileges!"
Exit 1
}
$VulkanSDKVer = "1.4.321.1"
$ExeFile = "vulkansdk-windows-X64-$VulkanSDKVer.exe"
$Uri = "https://sdk.lunarg.com/sdk/download/$VulkanSDKVer/windows/$ExeFile"
$Destination = "./$ExeFile"
@@ -30,4 +36,4 @@ echo "Finished installing Vulkan SDK $VulkanSDKVer"
if ("$env:GITHUB_ACTIONS" -eq "true") {
echo "VULKAN_SDK=$VULKAN_SDK" | Out-File -FilePath $env:GITHUB_ENV -Encoding utf8 -Append
echo "$VULKAN_SDK/Bin" | Out-File -FilePath $env:GITHUB_PATH -Encoding utf8 -Append
}
}
-42
View File
@@ -1,42 +0,0 @@
# SPDX-FileCopyrightText: 2025 eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
$target=$args[0]
$debug=$args[1]
$GITDATE = $(git show -s --date=short --format='%ad') -replace "-", ""
$GITREV = $(git show -s --format='%h')
$RELEASE_DIST = "eden-windows-msvc"
$ARTIFACTS_DIR = "artifacts"
New-Item -ItemType Directory -Path $ARTIFACTS_DIR -Force
New-Item -ItemType Directory -Path $RELEASE_DIST -Force
if ($debug -eq "yes") {
mkdir -p pdb
$BUILD_PDB = "eden-windows-msvc-$GITDATE-$GITREV-debugsymbols.zip"
Get-ChildItem "build/$target/bin/" -Recurse -Filter "*.pdb" | Copy-Item -destination .\pdb -ErrorAction SilentlyContinue
if (Test-Path -Path ".\pdb\*.pdb") {
7z a -tzip $BUILD_PDB .\pdb\*.pdb
Move-Item $BUILD_PDB $ARTIFACTS_DIR/ -ErrorAction SilentlyContinue
}
} else {
Remove-Item -Force "$RELEASE_DIST\*.pdb"
}
Copy-Item "build/$target/bin/Release/*" -Destination "$RELEASE_DIST" -Recurse -ErrorAction SilentlyContinue
if (-not $?) {
# Try without Release subfolder if that doesn't exist
Copy-Item "build/$target/bin/*" -Destination "$RELEASE_DIST" -Recurse -ErrorAction SilentlyContinue
}
$BUILD_ZIP = "eden-windows-msvc-$GITDATE-$GITREV.zip"
7z a -tzip $BUILD_ZIP $RELEASE_DIST\*
Move-Item $BUILD_ZIP $ARTIFACTS_DIR/ -Force #-ErrorAction SilentlyContinue
Copy-Item "LICENSE*" -Destination "$RELEASE_DIST" -ErrorAction SilentlyContinue
Copy-Item "README*" -Destination "$RELEASE_DIST" -ErrorAction SilentlyContinue
+18
View File
@@ -0,0 +1,18 @@
GITDATE=$(git show -s --date=short --format='%ad' | tr -d "-")
GITREV=$(git show -s --format='%h')
ZIP_NAME="Eden-Windows-${ARCH}-${GITDATE}-${GITREV}.zip"
ARTIFACTS_DIR="artifacts"
PKG_DIR="build/pkg"
mkdir -p "$ARTIFACTS_DIR"
TMP_DIR=$(mktemp -d)
cp -r "$PKG_DIR"/* "$TMP_DIR"/
cp LICENSE* README* "$TMP_DIR"/
7z a -tzip "$ARTIFACTS_DIR/$ZIP_NAME" "$TMP_DIR"/*
rm -rf "$TMP_DIR"
+25 -17
View File
@@ -2,26 +2,27 @@
# some stuff needs cleaned up etc
name: eden-build
on:
push:
branches: [ "master" ]
pull_request:
branches: [ master ]
#on:
# push:
# branches: [ "master" ]
# TODO: combine build.yml into trigger_release.yml
jobs:
source:
if: ${{ !github.head_ref }}
runs-on: linux
runs-on: source
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
- name: Pack
run: ./.ci/source.sh
- name: Upload
uses: forgejo/upload-artifact@v4
with:
retention-days: 2
name: source.zip
path: artifacts/
@@ -66,17 +67,21 @@ jobs:
run: ./.ci/windows/cygwin.bat
- name: Configure & Build
id: cmake
shell: cmd
run: ./.ci/windows/build-bqt.bat amd64 yes
shell: bash
run: |
./.ci/windows/qt-envvars.sh
DEVEL=true WINDEPLOYQT="/c/Qt/6.9.0/msvc2022_64/bin/windeployqt6.exe" .ci/windows/build.sh -DCMAKE_PREFIX_PATH=C:/Qt/6.9.0/msvc2022_64/lib/cmake/Qt6
- name: Package artifacts
shell: powershell
run: ./.ci/windows/package.ps1 amd64 yes
shell: bash
run: |
./.ci/windows/qt-envvars.sh
./.ci/windows/package.sh
- name: Upload Windows artifacts
uses: forgejo/upload-artifact@v4
with:
retention-days: 2
name: ${{ matrix.target }}.zip
path: artifacts/*
@@ -96,14 +101,15 @@ jobs:
fetch-tags: true
- name: Build
run: ./.ci/linux/build.sh v3 8
run: TARGET=appimage DEVEL=true ./.ci/linux/build.sh
- name: Package AppImage
run: ./.ci/linux/package.sh v3 &> /dev/null
run: DEVEL=true ./.ci/linux/package.sh &> /dev/null
- name: Upload Linux artifacts
uses: forgejo/upload-artifact@v4
with:
retention-days: 3
name: linux.zip
path: ./*.AppImage
@@ -111,9 +117,6 @@ jobs:
runs-on: android
env:
CCACHE_DIR: /home/runner/.cache/ccache
CCACHE_COMPILERCHECK: content
CCACHE_SLOPPINESS: time_macros
OS: android
TARGET: universal
@@ -132,7 +135,11 @@ jobs:
echo $GIT_TAG_NAME
- name: Build
run: ANDROID_HOME=/opt/android-sdk ./.ci/android/build.sh
run: ANDROID_HOME=/home/runner/sdk ./.ci/android/build.sh
env:
ANDROID_KEYSTORE_B64: ${{ secrets.ANDROID_KEYSTORE_B64 }}
ANDROID_KEY_ALIAS: ${{ secrets.ANDROID_KEY_ALIAS }}
ANDROID_KEYSTORE_PASS: ${{ secrets.ANDROID_KEYSTORE_PASS }}
- name: Package Android artifacts
run: ./.ci/android/package.sh
@@ -140,5 +147,6 @@ jobs:
- name: Upload Android artifacts
uses: forgejo/upload-artifact@v4
with:
retention-days: 2
name: android.zip
path: artifacts/*
+5 -5
View File
@@ -1,22 +1,22 @@
name: eden-license
on:
pull_request_target:
pull_request:
branches: [ master ]
jobs:
license-header:
runs-on: linux
runs-on: source
steps:
- uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Fetch master branch
- name: Fetch
run: git fetch origin master:master
- name: Make script executable
run: chmod +x ./.ci/license-header.rb
run: chmod +x ./.ci/license-header.sh
- name: Check license headers
run: ./.ci/license-header.rb
run: ./.ci/license-header.sh
+20 -11
View File
@@ -1,15 +1,15 @@
name: Build Application and Make Release
on:
push:
tags: [ "*" ]
#on:
# push:
# tags: [ "*" ]
permissions:
contents: write
jobs:
source:
runs-on: linux
runs-on: source
steps:
- uses: actions/checkout@v4
with:
@@ -19,6 +19,7 @@ jobs:
- name: Upload
uses: forgejo/upload-artifact@v4
with:
retention-days: 2
name: source.zip
path: artifacts/
@@ -63,17 +64,19 @@ jobs:
run: ./.ci/windows/cygwin.bat
- name: Configure & Build
id: cmake
shell: cmd
run: ./.ci/windows/build-bqt.bat amd64 no
shell: bash
run: DEVEL=false ./.ci/windows/build.sh
- name: Package artifacts
shell: powershell
run: ./.ci/windows/package.ps1 amd64 no
shell: bash
run: |
export PATH="${PATH}:/c/Qt/6.9.0/msvc2022_64/bin"
./.ci/windows/package.sh
- name: Upload Windows artifacts
uses: forgejo/upload-artifact@v4
with:
retention-days: 2
name: ${{ matrix.target }}.zip
path: artifacts/*
@@ -93,7 +96,7 @@ jobs:
fetch-tags: true
- name: Build
run: ./.ci/linux/build.sh v3 8
run: TARGET=appimage RELEASE=1 ./.ci/linux/build.sh v3 8
- name: Package AppImage
run: ./.ci/linux/package.sh v3 &> /dev/null
@@ -101,6 +104,7 @@ jobs:
- name: Upload Linux artifacts
uses: forgejo/upload-artifact@v4
with:
retention-days: 2
name: linux.zip
path: ./*.AppImage*
@@ -129,7 +133,11 @@ jobs:
echo $GIT_TAG_NAME
- name: Build
run: ANDROID_HOME=/opt/android-sdk ./.ci/android/build.sh
run: ANDROID_HOME=/home/runner/sdk ./.ci/android/build.sh
env:
ANDROID_KEYSTORE_B64: ${{ secrets.ANDROID_KEYSTORE_B64 }}
ANDROID_KEY_ALIAS: ${{ secrets.ANDROID_KEY_ALIAS }}
ANDROID_KEYSTORE_PASS: ${{ secrets.ANDROID_KEYSTORE_PASS }}
- name: Package Android artifacts
run: ./.ci/android/package.sh
@@ -137,6 +145,7 @@ jobs:
- name: Upload Android artifacts
uses: forgejo/upload-artifact@v4
with:
retention-days: 2
name: android.zip
path: artifacts/*
+18 -1
View File
@@ -1,9 +1,14 @@
# SPDX-FileCopyrightText: 2013 Citra Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
# SPDX-FileCopyrightText: Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# Build directory
[Bb]uild*/
/[Bb]uild*/
doc-build/
AppDir/
uruntime
# Generated source files
src/common/scm_rev.cpp
@@ -14,14 +19,21 @@ dist/english_plurals/generated_en.ts
.idea/
.vs/
.vscode/
.cache/
profile.json.gz
CMakeLists.txt.user*
# kdevelop
.kdev4/
*.kdev4
# *nix related
# Common convention for backup or temporary files
*~
# Visual Studio CMake settings
CMakeSettings.json
.cache/
# OSX global filetypes
# Created by Finder or Spotlight in directories for various OS functionality (indexing, etc)
@@ -36,3 +48,8 @@ CMakeSettings.json
# Windows global filetypes
Thumbs.db
# Artifacts
eden-windows-msvc
artifacts
*.AppImage*
/install*
-75
View File
@@ -1,75 +0,0 @@
# SPDX-FileCopyrightText: 2014 Citra Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
[submodule "enet"]
path = externals/enet
url = https://git.eden-emu.dev/eden-emu/enet.git
[submodule "cubeb"]
path = externals/cubeb
url = https://git.eden-emu.dev/eden-emu/cubeb.git
[submodule "dynarmic"]
path = externals/dynarmic
url = https://git.eden-emu.dev/eden-emu/dynarmic.git
[submodule "libusb"]
path = externals/libusb/libusb
url = https://git.eden-emu.dev/eden-emu/libusb.git
[submodule "discord-rpc"]
path = externals/discord-rpc
url = https://git.eden-emu.dev/eden-emu/discord-rpc.git
[submodule "Vulkan-Headers"]
path = externals/Vulkan-Headers
url = https://git.eden-emu.dev/eden-emu/Vulkan-Headers.git
[submodule "sirit"]
path = externals/sirit
url = https://git.eden-emu.dev/eden-emu/sirit.git
[submodule "mbedtls"]
path = externals/mbedtls
url = https://git.eden-emu.dev/eden-emu/mbedtls.git
[submodule "xbyak"]
path = externals/xbyak
url = https://git.eden-emu.dev/eden-emu/xbyak.git
[submodule "opus"]
path = externals/opus
url = https://git.eden-emu.dev/eden-emu/opus.git
[submodule "SDL"]
path = externals/SDL
url = https://git.eden-emu.dev/eden-emu/SDL.git
[submodule "cpp-httplib"]
path = externals/cpp-httplib
url = https://git.eden-emu.dev/eden-emu/cpp-httplib.git
[submodule "ffmpeg"]
path = externals/ffmpeg/ffmpeg
url = https://git.eden-emu.dev/eden-emu/FFmpeg.git
[submodule "vcpkg"]
path = externals/vcpkg
url = https://git.eden-emu.dev/eden-emu/vcpkg.git
[submodule "cpp-jwt"]
path = externals/cpp-jwt
url = https://git.eden-emu.dev/eden-emu/cpp-jwt.git
[submodule "libadrenotools"]
path = externals/libadrenotools
url = https://git.eden-emu.dev/eden-emu/libadrenotools.git
[submodule "tzdb_to_nx"]
path = externals/nx_tzdb/tzdb_to_nx
url = https://git.eden-emu.dev/eden-emu/tzdb_to_nx.git
[submodule "VulkanMemoryAllocator"]
path = externals/VulkanMemoryAllocator
url = https://git.eden-emu.dev/eden-emu/VulkanMemoryAllocator.git
[submodule "breakpad"]
path = externals/breakpad
url = https://git.eden-emu.dev/eden-emu/breakpad.git
[submodule "simpleini"]
path = externals/simpleini
url = https://git.eden-emu.dev/eden-emu/simpleini.git
[submodule "oaknut"]
path = externals/oaknut
url = https://git.eden-emu.dev/eden-emu/oaknut.git
[submodule "Vulkan-Utility-Libraries"]
path = externals/Vulkan-Utility-Libraries
url = https://git.eden-emu.dev/eden-emu/Vulkan-Utility-Libraries.git
[submodule "oboe"]
path = externals/oboe
url = https://git.eden-emu.dev/eden-emu/oboe.git
[submodule "externals/boost-headers"]
path = externals/boost-headers
url = https://git.eden-emu.dev/eden-emu/headers.git
+13
View File
@@ -0,0 +1,13 @@
diff --git a/libs/cobalt/include/boost/cobalt/concepts.hpp b/libs/cobalt/include/boost/cobalt/concepts.hpp
index d49f2ec..a9bdb80 100644
--- a/libs/cobalt/include/boost/cobalt/concepts.hpp
+++ b/libs/cobalt/include/boost/cobalt/concepts.hpp
@@ -62,7 +62,7 @@ struct enable_awaitables
template <typename T>
concept with_get_executor = requires (T& t)
{
- {t.get_executor()} -> asio::execution::executor;
+ t.get_executor();
};
+11
View File
@@ -0,0 +1,11 @@
--- a/libs/context/CMakeLists.txt 2025-09-08 00:42:31.303651800 -0400
+++ b/libs/context/CMakeLists.txt 2025-09-08 00:42:40.592184300 -0400
@@ -146,7 +146,7 @@
set(ASM_LANGUAGE ASM)
endif()
elseif(BOOST_CONTEXT_ASSEMBLER STREQUAL armasm)
- set(ASM_LANGUAGE ASM_ARMASM)
+ set(ASM_LANGUAGE ASM_MARMASM)
else()
set(ASM_LANGUAGE ASM_MASM)
endif()
+14
View File
@@ -0,0 +1,14 @@
diff --git a/libs/context/CMakeLists.txt b/libs/context/CMakeLists.txt
index 8210f65..0e59dd7 100644
--- a/libs/context/CMakeLists.txt
+++ b/libs/context/CMakeLists.txt
@@ -186,7 +186,8 @@ if(BOOST_CONTEXT_IMPLEMENTATION STREQUAL "fcontext")
set_property(SOURCE ${ASM_SOURCES} APPEND PROPERTY COMPILE_OPTIONS "/safeseh")
endif()
- else() # masm
+ # armasm doesn't support most of these options
+ elseif(NOT BOOST_CONTEXT_ASSEMBLER STREQUAL armasm) # masm
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
set_property(SOURCE ${ASM_SOURCES} APPEND PROPERTY COMPILE_OPTIONS "-x" "assembler-with-cpp")
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
@@ -0,0 +1,20 @@
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 16c6092..9e75548 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -8,7 +8,14 @@ project(adrenotools LANGUAGES CXX C)
set(GEN_INSTALL_TARGET OFF CACHE BOOL "")
-add_subdirectory(lib/linkernsbypass)
+include(CPM)
+set(CPM_USE_LOCAL_PACKAGES OFF)
+
+CPMAddPackage(
+ NAME linkernsbypass
+ URL "https://github.com/bylaws/liblinkernsbypass/archive/aa3975893d.zip"
+ URL_HASH SHA512=43d3d146facb7ec99d066a9b8990369ab7b9eec0d5f9a67131b0a0744fde0af27d884ca1f2a272cd113718a23356530ed97703c8c0659c4c25948d50c106119e
+)
set(LIB_SOURCES src/bcenabler.cpp
src/driver.cpp
+10
View File
@@ -0,0 +1,10 @@
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 1811c42..bac9098 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -1,4 +1,4 @@
-cmake_minimum_required(VERSION 2.6)
+cmake_minimum_required(VERSION 3.5)
if(TEST_CPP)
project("mbed TLS" C CXX)
else()
-4
View File
@@ -128,10 +128,6 @@ Copyright: 2020-2021 Its-Rei <kupfel@gmail.com>
2020-2021 yuzu Emulator Project
License: GPL-2.0-or-later
Files: vcpkg.json
Copyright: 2022 yuzu Emulator Project
License: GPL-3.0-or-later
Files: .github/ISSUE_TEMPLATE/*
Copyright: 2022 yuzu Emulator Project
License: GPL-2.0-or-later
+636 -352
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File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+610
View File
@@ -0,0 +1,610 @@
# SPDX-FileCopyrightText: Copyright 2025 crueter
# SPDX-License-Identifier: GPL-3.0-or-later
if (MSVC OR ANDROID)
set(BUNDLED_DEFAULT ON)
else()
set(BUNDLED_DEFAULT OFF)
endif()
option(CPMUTIL_FORCE_BUNDLED
"Force bundled packages for all CPM depdendencies" ${BUNDLED_DEFAULT})
option(CPMUTIL_FORCE_SYSTEM
"Force system packages for all CPM dependencies (NOT RECOMMENDED)" OFF)
cmake_minimum_required(VERSION 3.22)
include(CPM)
# cpmfile parsing
set(CPMUTIL_JSON_FILE "${CMAKE_CURRENT_SOURCE_DIR}/cpmfile.json")
if (EXISTS ${CPMUTIL_JSON_FILE})
file(READ ${CPMUTIL_JSON_FILE} CPMFILE_CONTENT)
else()
message(WARNING "[CPMUtil] cpmfile ${CPMUTIL_JSON_FILE} does not exist, AddJsonPackage will be a no-op")
endif()
# Utility stuff
function(cpm_utils_message level name message)
message(${level} "[CPMUtil] ${name}: ${message}")
endfunction()
function(array_to_list array length out)
math(EXPR range "${length} - 1")
foreach(IDX RANGE ${range})
string(JSON _element GET "${array}" "${IDX}")
list(APPEND NEW_LIST ${_element})
endforeach()
set("${out}" "${NEW_LIST}" PARENT_SCOPE)
endfunction()
function(get_json_element object out member default)
string(JSON out_type ERROR_VARIABLE err TYPE "${object}" ${member})
if (err)
set("${out}" "${default}" PARENT_SCOPE)
return()
endif()
string(JSON outvar GET "${object}" ${member})
if (out_type STREQUAL "ARRAY")
string(JSON _len LENGTH "${object}" ${member})
# array_to_list("${outvar}" ${_len} outvar)
set("${out}_LENGTH" "${_len}" PARENT_SCOPE)
endif()
set("${out}" "${outvar}" PARENT_SCOPE)
endfunction()
# The preferred usage
function(AddJsonPackage)
set(oneValueArgs
NAME
# these are overrides that can be generated at runtime, so can be defined separately from the json
DOWNLOAD_ONLY
BUNDLED_PACKAGE
)
set(multiValueArgs OPTIONS)
cmake_parse_arguments(JSON "" "${oneValueArgs}" "${multiValueArgs}"
"${ARGN}")
list(LENGTH ARGN argnLength)
# single name argument
if(argnLength EQUAL 1)
set(JSON_NAME "${ARGV0}")
endif()
if (NOT DEFINED CPMFILE_CONTENT)
cpm_utils_message(WARNING ${name} "No cpmfile, AddJsonPackage is a no-op")
return()
endif()
if (NOT DEFINED JSON_NAME)
cpm_utils_message(FATAL_ERROR "json package" "No name specified")
endif()
string(JSON object ERROR_VARIABLE err GET "${CPMFILE_CONTENT}" "${JSON_NAME}")
if (err)
cpm_utils_message(FATAL_ERROR ${JSON_NAME} "Not found in cpmfile")
endif()
get_json_element("${object}" package package ${JSON_NAME})
get_json_element("${object}" repo repo "")
get_json_element("${object}" ci ci OFF)
get_json_element("${object}" version version "")
if (ci)
get_json_element("${object}" name name "${JSON_NAME}")
get_json_element("${object}" extension extension "tar.zst")
get_json_element("${object}" min_version min_version "")
get_json_element("${object}" cmake_filename cmake_filename "")
get_json_element("${object}" raw_disabled disabled_platforms "")
if (raw_disabled)
array_to_list("${raw_disabled}" ${raw_disabled_LENGTH} disabled_platforms)
else()
set(disabled_platforms "")
endif()
AddCIPackage(
VERSION ${version}
NAME ${name}
REPO ${repo}
PACKAGE ${package}
EXTENSION ${extension}
MIN_VERSION ${min_version}
DISABLED_PLATFORMS ${disabled_platforms}
CMAKE_FILENAME ${cmake_filename}
)
return()
endif()
get_json_element("${object}" hash hash "")
get_json_element("${object}" sha sha "")
get_json_element("${object}" url url "")
get_json_element("${object}" key key "")
get_json_element("${object}" tag tag "")
get_json_element("${object}" artifact artifact "")
get_json_element("${object}" git_version git_version "")
get_json_element("${object}" git_host git_host "")
get_json_element("${object}" source_subdir source_subdir "")
get_json_element("${object}" bundled bundled "unset")
get_json_element("${object}" find_args find_args "")
get_json_element("${object}" raw_patches patches "")
# okay here comes the fun part: REPLACEMENTS!
# first: tag gets %VERSION% replaced if applicable, with either git_version (preferred) or version
# second: artifact gets %VERSION% and %TAG% replaced accordingly (same rules for VERSION)
if (git_version)
set(version_replace ${git_version})
else()
set(version_replace ${version})
endif()
# TODO(crueter): fmt module for cmake
if (tag)
string(REPLACE "%VERSION%" "${version_replace}" tag ${tag})
endif()
if (artifact)
string(REPLACE "%VERSION%" "${version_replace}" artifact ${artifact})
string(REPLACE "%TAG%" "${tag}" artifact ${artifact})
endif()
# format patchdir
if (raw_patches)
math(EXPR range "${raw_patches_LENGTH} - 1")
foreach(IDX RANGE ${range})
string(JSON _patch GET "${raw_patches}" "${IDX}")
set(full_patch "${CMAKE_SOURCE_DIR}/.patch/${JSON_NAME}/${_patch}")
if (NOT EXISTS ${full_patch})
cpm_utils_message(FATAL_ERROR ${JSON_NAME} "specifies patch ${full_patch} which does not exist")
endif()
list(APPEND patches "${full_patch}")
endforeach()
endif()
# end format patchdir
# options
get_json_element("${object}" raw_options options "")
if (raw_options)
array_to_list("${raw_options}" ${raw_options_LENGTH} options)
endif()
set(options ${options} ${JSON_OPTIONS})
# end options
# system/bundled
if (bundled STREQUAL "unset" AND DEFINED JSON_BUNDLED_PACKAGE)
set(bundled ${JSON_BUNDLED_PACKAGE})
endif()
AddPackage(
NAME "${package}"
VERSION "${version}"
URL "${url}"
HASH "${hash}"
SHA "${sha}"
REPO "${repo}"
KEY "${key}"
PATCHES "${patches}"
OPTIONS "${options}"
FIND_PACKAGE_ARGUMENTS "${find_args}"
BUNDLED_PACKAGE "${bundled}"
SOURCE_SUBDIR "${source_subdir}"
GIT_VERSION ${git_version}
GIT_HOST ${git_host}
ARTIFACT ${artifact}
TAG ${tag}
)
# pass stuff to parent scope
set(${package}_ADDED "${${package}_ADDED}"
PARENT_SCOPE)
set(${package}_SOURCE_DIR "${${package}_SOURCE_DIR}"
PARENT_SCOPE)
set(${package}_BINARY_DIR "${${package}_BINARY_DIR}"
PARENT_SCOPE)
endfunction()
function(AddPackage)
cpm_set_policies()
# TODO(crueter): git clone?
#[[
URL configurations, descending order of precedence:
- URL [+ GIT_URL] -> bare URL fetch
- REPO + TAG + ARTIFACT -> github release artifact
- REPO + TAG -> github release archive
- REPO + SHA -> github commit archive
- REPO + BRANCH -> github branch
Hash configurations, descending order of precedence:
- HASH -> bare sha512sum
- HASH_SUFFIX -> hash grabbed from the URL + this suffix
- HASH_URL -> hash grabbed from a URL
* technically this is unsafe since a hacker can attack that url
NOTE: hash algo defaults to sha512
#]]
set(oneValueArgs
NAME
VERSION
GIT_VERSION
GIT_HOST
REPO
TAG
ARTIFACT
SHA
BRANCH
HASH
HASH_SUFFIX
HASH_URL
HASH_ALGO
URL
GIT_URL
KEY
BUNDLED_PACKAGE
FIND_PACKAGE_ARGUMENTS
)
set(multiValueArgs OPTIONS PATCHES)
cmake_parse_arguments(PKG_ARGS "" "${oneValueArgs}" "${multiValueArgs}"
"${ARGN}")
if (NOT DEFINED PKG_ARGS_NAME)
cpm_utils_message(FATAL_ERROR "package" "No package name defined")
endif()
option(${PKG_ARGS_NAME}_FORCE_SYSTEM "Force the system package for ${PKG_ARGS_NAME}")
option(${PKG_ARGS_NAME}_FORCE_BUNDLED "Force the bundled package for ${PKG_ARGS_NAME}")
if (NOT DEFINED PKG_ARGS_GIT_HOST)
set(git_host github.com)
else()
set(git_host ${PKG_ARGS_GIT_HOST})
endif()
if (DEFINED PKG_ARGS_URL)
set(pkg_url ${PKG_ARGS_URL})
if (DEFINED PKG_ARGS_REPO)
set(pkg_git_url https://${git_host}/${PKG_ARGS_REPO})
else()
if (DEFINED PKG_ARGS_GIT_URL)
set(pkg_git_url ${PKG_ARGS_GIT_URL})
else()
set(pkg_git_url ${pkg_url})
endif()
endif()
elseif (DEFINED PKG_ARGS_REPO)
set(pkg_git_url https://${git_host}/${PKG_ARGS_REPO})
if (DEFINED PKG_ARGS_TAG)
set(pkg_key ${PKG_ARGS_TAG})
if(DEFINED PKG_ARGS_ARTIFACT)
set(pkg_url
${pkg_git_url}/releases/download/${PKG_ARGS_TAG}/${PKG_ARGS_ARTIFACT})
else()
set(pkg_url
${pkg_git_url}/archive/refs/tags/${PKG_ARGS_TAG}.tar.gz)
endif()
elseif (DEFINED PKG_ARGS_SHA)
set(pkg_url "${pkg_git_url}/archive/${PKG_ARGS_SHA}.zip")
else()
if (DEFINED PKG_ARGS_BRANCH)
set(PKG_BRANCH ${PKG_ARGS_BRANCH})
else()
cpm_utils_message(WARNING ${PKG_ARGS_NAME}
"REPO defined but no TAG, SHA, BRANCH, or URL specified, defaulting to master")
set(PKG_BRANCH master)
endif()
set(pkg_url ${pkg_git_url}/archive/refs/heads/${PKG_BRANCH}.zip)
endif()
else()
cpm_utils_message(FATAL_ERROR ${PKG_ARGS_NAME} "No URL or repository defined")
endif()
cpm_utils_message(STATUS ${PKG_ARGS_NAME} "Download URL is ${pkg_url}")
if (NOT DEFINED PKG_ARGS_KEY)
if (DEFINED PKG_ARGS_SHA)
string(SUBSTRING ${PKG_ARGS_SHA} 0 4 pkg_key)
cpm_utils_message(DEBUG ${PKG_ARGS_NAME}
"No custom key defined, using ${pkg_key} from sha")
elseif(DEFINED PKG_ARGS_GIT_VERSION)
set(pkg_key ${PKG_ARGS_GIT_VERSION})
cpm_utils_message(DEBUG ${PKG_ARGS_NAME}
"No custom key defined, using ${pkg_key}")
elseif (DEFINED PKG_ARGS_TAG)
set(pkg_key ${PKG_ARGS_TAG})
cpm_utils_message(DEBUG ${PKG_ARGS_NAME}
"No custom key defined, using ${pkg_key}")
elseif (DEFINED PKG_ARGS_VERSION)
set(pkg_key ${PKG_ARGS_VERSION})
cpm_utils_message(DEBUG ${PKG_ARGS_NAME}
"No custom key defined, using ${pkg_key}")
else()
cpm_utils_message(WARNING ${PKG_ARGS_NAME}
"Could not determine cache key, using CPM defaults")
endif()
else()
set(pkg_key ${PKG_ARGS_KEY})
endif()
if (DEFINED PKG_ARGS_HASH_ALGO)
set(hash_algo ${PKG_ARGS_HASH_ALGO})
else()
set(hash_algo SHA512)
endif()
if (DEFINED PKG_ARGS_HASH)
set(pkg_hash "${hash_algo}=${PKG_ARGS_HASH}")
elseif (DEFINED PKG_ARGS_HASH_SUFFIX)
# funny sanity check
string(TOLOWER ${hash_algo} hash_algo_lower)
string(TOLOWER ${PKG_ARGS_HASH_SUFFIX} suffix_lower)
if (NOT ${suffix_lower} MATCHES ${hash_algo_lower})
cpm_utils_message(WARNING
"Hash algorithm and hash suffix do not match, errors may occur")
endif()
set(hash_url ${pkg_url}.${PKG_ARGS_HASH_SUFFIX})
elseif (DEFINED PKG_ARGS_HASH_URL)
set(hash_url ${PKG_ARGS_HASH_URL})
else()
cpm_utils_message(WARNING ${PKG_ARGS_NAME}
"No hash or hash URL found")
endif()
if (DEFINED hash_url)
set(outfile ${CMAKE_CURRENT_BINARY_DIR}/${PKG_ARGS_NAME}.hash)
# TODO(crueter): This is kind of a bad solution
# because "technically" the hash is invalidated each week
# but it works for now kjsdnfkjdnfjksdn
string(TOLOWER ${PKG_ARGS_NAME} lowername)
if (NOT EXISTS ${outfile} AND NOT EXISTS ${CPM_SOURCE_CACHE}/${lowername}/${pkg_key})
file(DOWNLOAD ${hash_url} ${outfile})
endif()
if (EXISTS ${outfile})
file(READ ${outfile} pkg_hash_tmp)
endif()
if (DEFINED ${pkg_hash_tmp})
set(pkg_hash "${hash_algo}=${pkg_hash_tmp}")
endif()
endif()
macro(set_precedence local force)
set(CPM_USE_LOCAL_PACKAGES ${local})
set(CPM_LOCAL_PACKAGES_ONLY ${force})
endmacro()
#[[
Precedence:
- package_FORCE_SYSTEM
- package_FORCE_BUNDLED
- CPMUTIL_FORCE_SYSTEM
- CPMUTIL_FORCE_BUNDLED
- BUNDLED_PACKAGE
- default to allow local
]]#
if (${PKG_ARGS_NAME}_FORCE_SYSTEM)
set_precedence(ON ON)
elseif (${PKG_ARGS_NAME}_FORCE_BUNDLED)
set_precedence(OFF OFF)
elseif (CPMUTIL_FORCE_SYSTEM)
set_precedence(ON ON)
elseif(CPMUTIL_FORCE_BUNDLED)
set_precedence(OFF OFF)
elseif (DEFINED PKG_ARGS_BUNDLED_PACKAGE AND NOT PKG_ARGS_BUNDLED_PACKAGE STREQUAL "unset")
if (PKG_ARGS_BUNDLED_PACKAGE)
set(local OFF)
else()
set(local ON)
endif()
set_precedence(${local} OFF)
else()
set_precedence(ON OFF)
endif()
CPMAddPackage(
NAME ${PKG_ARGS_NAME}
VERSION ${PKG_ARGS_VERSION}
URL ${pkg_url}
URL_HASH ${pkg_hash}
CUSTOM_CACHE_KEY ${pkg_key}
DOWNLOAD_ONLY ${PKG_ARGS_DOWNLOAD_ONLY}
FIND_PACKAGE_ARGUMENTS ${PKG_ARGS_FIND_PACKAGE_ARGUMENTS}
OPTIONS ${PKG_ARGS_OPTIONS}
PATCHES ${PKG_ARGS_PATCHES}
EXCLUDE_FROM_ALL ON
${PKG_ARGS_UNPARSED_ARGUMENTS}
)
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_NAMES ${PKG_ARGS_NAME})
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_URLS ${pkg_git_url})
if (${PKG_ARGS_NAME}_ADDED)
if (DEFINED PKG_ARGS_SHA)
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS
${PKG_ARGS_SHA})
elseif (DEFINED PKG_ARGS_GIT_VERSION)
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS
${PKG_ARGS_GIT_VERSION})
elseif (DEFINED PKG_ARGS_TAG)
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS
${PKG_ARGS_TAG})
elseif(DEFINED PKG_ARGS_VERSION)
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS
${PKG_ARGS_VERSION})
else()
cpm_utils_message(WARNING ${PKG_ARGS_NAME}
"Package has no specified sha, tag, or version")
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS "unknown")
endif()
else()
if (DEFINED CPM_PACKAGE_${PKG_ARGS_NAME}_VERSION AND NOT
"${CPM_PACKAGE_${PKG_ARGS_NAME}_VERSION}" STREQUAL "")
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS
"${CPM_PACKAGE_${PKG_ARGS_NAME}_VERSION} (system)")
else()
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS
"unknown (system)")
endif()
endif()
# pass stuff to parent scope
set(${PKG_ARGS_NAME}_ADDED "${${PKG_ARGS_NAME}_ADDED}"
PARENT_SCOPE)
set(${PKG_ARGS_NAME}_SOURCE_DIR "${${PKG_ARGS_NAME}_SOURCE_DIR}"
PARENT_SCOPE)
set(${PKG_ARGS_NAME}_BINARY_DIR "${${PKG_ARGS_NAME}_BINARY_DIR}"
PARENT_SCOPE)
endfunction()
function(add_ci_package key)
set(ARTIFACT ${ARTIFACT_NAME}-${key}-${ARTIFACT_VERSION}.${ARTIFACT_EXT})
AddPackage(
NAME ${ARTIFACT_PACKAGE}
REPO ${ARTIFACT_REPO}
TAG v${ARTIFACT_VERSION}
VERSION ${ARTIFACT_VERSION}
ARTIFACT ${ARTIFACT}
KEY ${key}
HASH_SUFFIX sha512sum
BUNDLED_PACKAGE ON
)
set(ARTIFACT_DIR ${${ARTIFACT_PACKAGE}_SOURCE_DIR} PARENT_SCOPE)
endfunction()
# TODO(crueter): we could do an AddMultiArchPackage, multiplatformpackage?
# name is the artifact name, package is for find_package override
function(AddCIPackage)
set(oneValueArgs
VERSION
NAME
REPO
PACKAGE
EXTENSION
MIN_VERSION
DISABLED_PLATFORMS
CMAKE_FILENAME
)
cmake_parse_arguments(PKG_ARGS "" "${oneValueArgs}" "" ${ARGN})
if(NOT DEFINED PKG_ARGS_VERSION)
message(FATAL_ERROR "[CPMUtil] VERSION is required")
endif()
if(NOT DEFINED PKG_ARGS_NAME)
message(FATAL_ERROR "[CPMUtil] NAME is required")
endif()
if(NOT DEFINED PKG_ARGS_REPO)
message(FATAL_ERROR "[CPMUtil] REPO is required")
endif()
if(NOT DEFINED PKG_ARGS_PACKAGE)
message(FATAL_ERROR "[CPMUtil] PACKAGE is required")
endif()
if (NOT DEFINED PKG_ARGS_CMAKE_FILENAME)
set(ARTIFACT_CMAKE ${PKG_ARGS_NAME})
else()
set(ARTIFACT_CMAKE ${PKG_ARGS_CMAKE_FILENAME})
endif()
if(NOT DEFINED PKG_ARGS_EXTENSION)
set(ARTIFACT_EXT "tar.zst")
else()
set(ARTIFACT_EXT ${PKG_ARGS_EXTENSION})
endif()
if (DEFINED PKG_ARGS_MIN_VERSION)
set(ARTIFACT_MIN_VERSION ${PKG_ARGS_MIN_VERSION})
endif()
if (DEFINED PKG_ARGS_DISABLED_PLATFORMS)
set(DISABLED_PLATFORMS ${PKG_ARGS_DISABLED_PLATFORMS})
endif()
# this is mildly annoying
set(ARTIFACT_VERSION ${PKG_ARGS_VERSION})
set(ARTIFACT_NAME ${PKG_ARGS_NAME})
set(ARTIFACT_REPO ${PKG_ARGS_REPO})
set(ARTIFACT_PACKAGE ${PKG_ARGS_PACKAGE})
if ((MSVC AND ARCHITECTURE_x86_64) AND NOT "windows-amd64" IN_LIST DISABLED_PLATFORMS)
add_ci_package(windows-amd64)
endif()
if ((MSVC AND ARCHITECTURE_arm64) AND NOT "windows-arm64" IN_LIST DISABLED_PLATFORMS)
add_ci_package(windows-arm64)
endif()
if (ANDROID AND NOT "android" IN_LIST DISABLED_PLATFORMS)
add_ci_package(android)
endif()
if(PLATFORM_SUN AND NOT "solaris" IN_LIST DISABLED_PLATFORMS)
add_ci_package(solaris)
endif()
if(PLATFORM_FREEBSD AND NOT "freebsd" IN_LIST DISABLED_PLATFORMS)
add_ci_package(freebsd)
endif()
if((PLATFORM_LINUX AND ARCHITECTURE_x86_64) AND NOT "linux" IN_LIST DISABLED_PLATFORMS)
add_ci_package(linux)
endif()
if((PLATFORM_LINUX AND ARCHITECTURE_arm64) AND NOT "linux-aarch64" IN_LIST DISABLED_PLATFORMS)
add_ci_package(linux-aarch64)
endif()
if (DEFINED ARTIFACT_DIR)
include(${ARTIFACT_DIR}/${ARTIFACT_CMAKE}.cmake)
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_NAMES ${ARTIFACT_NAME})
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_URLS "https://github.com/${ARTIFACT_REPO}") # TODO(crueter) other hosts?
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS ${ARTIFACT_VERSION})
set(${ARTIFACT_PACKAGE}_ADDED TRUE PARENT_SCOPE)
else()
find_package(${ARTIFACT_PACKAGE} ${ARTIFACT_MIN_VERSION} REQUIRED)
endif()
endfunction()
+15 -9
View File
@@ -16,7 +16,7 @@ function(copy_yuzu_Qt6_deps target_dir)
set(PLATFORMS ${DLL_DEST}plugins/platforms/)
set(STYLES ${DLL_DEST}plugins/styles/)
set(IMAGEFORMATS ${DLL_DEST}plugins/imageformats/)
set(RESOURCES ${DLL_DEST}resources/)
if (MSVC)
windows_copy_files(${target_dir} ${Qt6_DLL_DIR} ${DLL_DEST}
Qt6Core$<$<CONFIG:Debug>:d>.*
@@ -31,20 +31,31 @@ function(copy_yuzu_Qt6_deps target_dir)
endif()
if (YUZU_USE_QT_WEB_ENGINE)
windows_copy_files(${target_dir} ${Qt6_DLL_DIR} ${DLL_DEST}
Qt6OpenGL$<$<CONFIG:Debug>:d>.*
Qt6Positioning$<$<CONFIG:Debug>:d>.*
Qt6PrintSupport$<$<CONFIG:Debug>:d>.*
Qt6Qml$<$<CONFIG:Debug>:d>.*
Qt6QmlMeta$<$<CONFIG:Debug>:d>.*
Qt6QmlModels$<$<CONFIG:Debug>:d>.*
Qt6QmlWorkerScript$<$<CONFIG:Debug>:d>.*
Qt6Quick$<$<CONFIG:Debug>:d>.*
Qt6QuickWidgets$<$<CONFIG:Debug>:d>.*
Qt6WebChannel$<$<CONFIG:Debug>:d>.*
Qt6WebEngineCore$<$<CONFIG:Debug>:d>.*
Qt6WebEngineWidgets$<$<CONFIG:Debug>:d>.*
QtWebEngineProcess$<$<CONFIG:Debug>:d>.*
QtWebEngineProcess$<$<CONFIG:Debug>:d>.*
)
windows_copy_files(${target_dir} ${Qt6_RESOURCES_DIR} ${DLL_DEST}
windows_copy_files(${target_dir} ${Qt6_RESOURCES_DIR} ${RESOURCES}
icudtl.dat
qtwebengine_devtools_resources.pak
qtwebengine_resources.pak
qtwebengine_resources_100p.pak
qtwebengine_resources_200p.pak
v8_context_snapshot.bin
)
endif()
windows_copy_files(yuzu ${Qt6_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt6_STYLES_DIR} ${STYLES} qwindowsvistastyle$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt6_STYLES_DIR} ${STYLES} qmodernwindowsstyle$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt6_IMAGEFORMATS_DIR} ${IMAGEFORMATS}
qjpeg$<$<CONFIG:Debug>:d>.*
qgif$<$<CONFIG:Debug>:d>.*
@@ -52,9 +63,4 @@ function(copy_yuzu_Qt6_deps target_dir)
else()
# Update for non-MSVC platforms if needed
endif()
# Create an empty qt.conf file
add_custom_command(TARGET yuzu POST_BUILD
COMMAND ${CMAKE_COMMAND} -E touch ${DLL_DEST}qt.conf
)
endfunction(copy_yuzu_Qt6_deps)
+74 -39
View File
@@ -1,4 +1,4 @@
# SPDX-FileCopyrightText: Copyright yuzu/Citra Emulator Project / Eden Emulator Project
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# This function downloads a binary library package from our external repo.
@@ -6,36 +6,58 @@
# remote_path: path to the file to download, relative to the remote repository root
# prefix_var: name of a variable which will be set with the path to the extracted contents
set(CURRENT_MODULE_DIR ${CMAKE_CURRENT_LIST_DIR})
function(download_bundled_external remote_path lib_name prefix_var)
function(download_bundled_external remote_path lib_name cpm_key prefix_var version)
set(package_base_url "https://github.com/eden-emulator/")
set(package_repo "no_platform")
set(package_extension "no_platform")
set(package_base_url "https://github.com/eden-emulator/")
set(package_repo "no_platform")
set(package_extension "no_platform")
if (WIN32)
set(package_repo "ext-windows-bin/raw/master/")
set(package_extension ".7z")
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
set(package_repo "ext-linux-bin/raw/main/")
set(package_extension ".tar.xz")
elseif (ANDROID)
set(package_repo "ext-android-bin/raw/main/")
set(package_extension ".tar.xz")
else()
message(FATAL_ERROR "No package available for this platform")
endif()
set(package_url "${package_base_url}${package_repo}")
# TODO(crueter): Need to convert ffmpeg to a CI.
if (WIN32 OR FORCE_WIN_ARCHIVES)
if (ARCHITECTURE_arm64)
set(CACHE_KEY "windows")
set(package_repo "ext-windows-arm64-bin/raw/master/")
set(package_extension ".zip")
elseif(ARCHITECTURE_x86_64)
set(CACHE_KEY "windows")
set(package_repo "ext-windows-bin/raw/master/")
set(package_extension ".7z")
endif()
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
set(CACHE_KEY "linux")
set(package_repo "ext-linux-bin/raw/master/")
set(package_extension ".tar.xz")
elseif (ANDROID)
set(CACHE_KEY "android")
set(package_repo "ext-android-bin/raw/master/")
set(package_extension ".tar.xz")
else()
message(FATAL_ERROR "No package available for this platform")
endif()
set(package_url "${package_base_url}${package_repo}")
set(full_url ${package_url}${remote_path}${lib_name}${package_extension})
set(prefix "${CMAKE_BINARY_DIR}/externals/${lib_name}")
if (NOT EXISTS "${prefix}")
message(STATUS "Downloading binaries for ${lib_name}...")
file(DOWNLOAD
${package_url}${remote_path}${lib_name}${package_extension}
"${CMAKE_BINARY_DIR}/externals/${lib_name}${package_extension}" SHOW_PROGRESS)
execute_process(COMMAND ${CMAKE_COMMAND} -E tar xf "${CMAKE_BINARY_DIR}/externals/${lib_name}${package_extension}"
WORKING_DIRECTORY "${CMAKE_BINARY_DIR}/externals")
endif()
message(STATUS "Using bundled binaries at ${prefix}")
set(${prefix_var} "${prefix}" PARENT_SCOPE)
# TODO(crueter): DELETE THIS ENTIRELY, GLORY BE TO THE CI!
AddPackage(
NAME ${cpm_key}
VERSION ${version}
URL ${full_url}
DOWNLOAD_ONLY YES
KEY ${CACHE_KEY}
BUNDLED_PACKAGE ON
# TODO(crueter): hash
)
set(${prefix_var} "${${cpm_key}_SOURCE_DIR}" PARENT_SCOPE)
message(STATUS "Using bundled binaries at ${${cpm_key}_SOURCE_DIR}")
endfunction()
function(download_win_archives)
set(FORCE_WIN_ARCHIVES ON)
set(FFmpeg_EXT_NAME "ffmpeg-7.1.1")
download_bundled_external("ffmpeg/" ${FFmpeg_EXT_NAME} "ffmpeg-bundled" "" 7.1.1)
set(FORCE_WIN_ARCHIVES OFF)
endfunction()
function(download_moltenvk_external platform version)
@@ -68,22 +90,22 @@ function(determine_qt_parameters target host_out type_out arch_out arch_path_out
set(arch_path "mingw_64")
elseif (MSVC)
if ("arm64" IN_LIST ARCHITECTURE)
set(arch_path "msvc2019_arm64")
set(arch_path "msvc2022_arm64")
elseif ("x86_64" IN_LIST ARCHITECTURE)
set(arch_path "msvc2019_64")
set(arch_path "msvc2022_64")
else()
message(FATAL_ERROR "Unsupported bundled Qt architecture. Enable USE_SYSTEM_QT and provide your own.")
message(FATAL_ERROR "Unsupported bundled Qt architecture. Disable YUZU_USE_BUNDLED_QT and provide your own.")
endif()
set(arch "win64_${arch_path}")
if (CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL "AMD64")
set(host_arch_path "msvc2019_64")
set(host_arch_path "msvc2022_64")
elseif (CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL "ARM64")
set(host_arch_path "msvc2019_64")
set(host_arch_path "msvc2022_arm64")
endif()
set(host_arch "win64_${host_arch_path}")
else()
message(FATAL_ERROR "Unsupported bundled Qt toolchain. Enable USE_SYSTEM_QT and provide your own.")
message(FATAL_ERROR "Unsupported bundled Qt toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
endif()
endif()
elseif (APPLE)
@@ -94,7 +116,7 @@ function(determine_qt_parameters target host_out type_out arch_out arch_path_out
else()
set(host "linux")
set(type "desktop")
set(arch "gcc_64")
set(arch "linux_gcc_64")
set(arch_path "linux")
endif()
@@ -133,13 +155,26 @@ function(download_qt_configuration prefix_out target host type arch arch_path ba
set(install_args ${install_args} install-tool --outputdir ${base_path} ${host} desktop ${target})
else()
set(prefix "${base_path}/${target}/${arch_path}")
set(install_args ${install_args} install-qt --outputdir ${base_path} ${host} ${type} ${target} ${arch}
-m qtmultimedia --archives qttranslations qttools qtsvg qtbase)
set(install_args ${install_args} install-qt --outputdir ${base_path} ${host} ${type} ${target} ${arch} -m qt_base)
if (YUZU_USE_QT_MULTIMEDIA)
set(install_args ${install_args} qtmultimedia)
endif()
if (YUZU_USE_QT_WEB_ENGINE)
set(install_args ${install_args} qtpositioning qtwebchannel qtwebengine)
endif()
if (NOT ${YUZU_QT_MIRROR} STREQUAL "")
message(STATUS "Using Qt mirror ${YUZU_QT_MIRROR}")
set(install_args ${install_args} -b ${YUZU_QT_MIRROR})
endif()
endif()
message(STATUS "Install Args ${install_args}")
if (NOT EXISTS "${prefix}")
message(STATUS "Downloading Qt binaries for ${target}:${host}:${type}:${arch}:${arch_path}")
set(AQT_PREBUILD_BASE_URL "https://github.com/miurahr/aqtinstall/releases/download/v3.1.18")
set(AQT_PREBUILD_BASE_URL "https://github.com/miurahr/aqtinstall/releases/download/v3.3.0")
if (WIN32)
set(aqt_path "${base_path}/aqt.exe")
if (NOT EXISTS "${aqt_path}")
+1 -1
View File
@@ -19,7 +19,7 @@ if (LLVM_FOUND AND LLVM_Demangle_FOUND AND NOT TARGET LLVM::Demangle)
target_include_directories(LLVM::Demangle INTERFACE ${LLVM_INCLUDE_DIRS})
# prefer shared LLVM: https://github.com/llvm/llvm-project/issues/34593
# but use ugly hack because llvm_config doesn't support interface library
add_library(_dummy_lib SHARED EXCLUDE_FROM_ALL src/yuzu/main.cpp)
add_library(_dummy_lib SHARED EXCLUDE_FROM_ALL ${CMAKE_SOURCE_DIR}/src/yuzu/main.cpp)
llvm_config(_dummy_lib USE_SHARED demangle)
get_target_property(LLVM_LIBRARIES _dummy_lib LINK_LIBRARIES)
target_link_libraries(LLVM::Demangle INTERFACE ${LLVM_LIBRARIES})
+19
View File
@@ -0,0 +1,19 @@
# SPDX-FileCopyrightText: 2022 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
include(FindPackageHandleStandardArgs)
find_package(PkgConfig QUIET)
pkg_search_module(SPIRV-Tools QUIET IMPORTED_TARGET SPIRV-Tools)
find_package_handle_standard_args(SPIRV-Tools
REQUIRED_VARS SPIRV-Tools_LINK_LIBRARIES
VERSION_VAR SPIRV-Tools_VERSION
)
if (SPIRV-Tools_FOUND AND NOT TARGET SPIRV-Tools::SPIRV-Tools)
if (TARGET SPIRV-Tools)
add_library(SPIRV-Tools::SPIRV-Tools ALIAS SPIRV-Tools)
else()
add_library(SPIRV-Tools::SPIRV-Tools ALIAS PkgConfig::SPIRV-Tools)
endif()
endif()
+29
View File
@@ -0,0 +1,29 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
find_package(PkgConfig QUIET)
pkg_search_module(IW QUIET IMPORTED_TARGET iw)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Libiw
REQUIRED_VARS IW_LIBRARIES IW_INCLUDE_DIRS
VERSION_VAR IW_VERSION
FAIL_MESSAGE "libiw (Wireless Tools library) not found. Please install libiw-dev (Debian/Ubuntu), wireless-tools-devel (Fedora), wireless_tools (Arch), or net-wireless/iw (Gentoo)."
)
if (Libiw_FOUND AND TARGET PkgConfig::IW AND NOT TARGET iw::iw)
add_library(iw::iw ALIAS PkgConfig::IW)
endif()
if(Libiw_FOUND)
mark_as_advanced(
IW_INCLUDE_DIRS
IW_LIBRARIES
IW_LIBRARY_DIRS
IW_LINK_LIBRARIES # Often set by pkg-config
IW_LDFLAGS
IW_CFLAGS
IW_CFLAGS_OTHER
IW_VERSION
)
endif()
+11
View File
@@ -0,0 +1,11 @@
# SPDX-FileCopyrightText: 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
include(FindPackageHandleStandardArgs)
find_package(PkgConfig QUIET)
pkg_search_module(sirit QUIET IMPORTED_TARGET sirit)
find_package_handle_standard_args(sirit
REQUIRED_VARS sirit_LINK_LIBRARIES
VERSION_VAR sirit_VERSION
)
+6 -11
View File
@@ -3,17 +3,12 @@
include(FindPackageHandleStandardArgs)
find_package(zstd QUIET CONFIG)
if (zstd_CONSIDERED_CONFIGS)
find_package_handle_standard_args(zstd CONFIG_MODE)
else()
find_package(PkgConfig QUIET)
pkg_search_module(ZSTD QUIET IMPORTED_TARGET libzstd)
find_package_handle_standard_args(zstd
REQUIRED_VARS ZSTD_LINK_LIBRARIES
VERSION_VAR ZSTD_VERSION
)
endif()
find_package(PkgConfig QUIET)
pkg_search_module(ZSTD QUIET IMPORTED_TARGET libzstd)
find_package_handle_standard_args(zstd
REQUIRED_VARS ZSTD_LINK_LIBRARIES
VERSION_VAR ZSTD_VERSION
)
if (zstd_FOUND AND NOT TARGET zstd::zstd)
if (TARGET zstd::libzstd_shared)
+21
View File
@@ -0,0 +1,21 @@
# SPDX-FileCopyrightText: 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
get_property(NAMES GLOBAL PROPERTY CPM_PACKAGE_NAMES)
get_property(SHAS GLOBAL PROPERTY CPM_PACKAGE_SHAS)
get_property(URLS GLOBAL PROPERTY CPM_PACKAGE_URLS)
list(LENGTH NAMES DEPS_LENGTH)
list(JOIN NAMES "\",\n\t\"" DEP_NAME_DIRTY)
set(DEP_NAMES "\t\"${DEP_NAME_DIRTY}\"")
list(JOIN SHAS "\",\n\t\"" DEP_SHAS_DIRTY)
set(DEP_SHAS "\t\"${DEP_SHAS_DIRTY}\"")
list(JOIN URLS "\",\n\t\"" DEP_URLS_DIRTY)
set(DEP_URLS "\t\"${DEP_URLS_DIRTY}\"")
configure_file(dep_hashes.h.in dep_hashes.h @ONLY)
target_sources(common PUBLIC ${CMAKE_CURRENT_BINARY_DIR}/dep_hashes.h)
target_include_directories(common PUBLIC ${CMAKE_CURRENT_BINARY_DIR})
+15 -31
View File
@@ -20,37 +20,21 @@ if (NOT GIT_BRANCH)
endif()
get_timestamp(BUILD_DATE)
# Generate cpp with Git revision from template
# Also if this is a CI build, add the build name (ie: Nightly, Canary) to the scm_rev file as well
set(REPO_NAME "")
set(BUILD_VERSION "0")
set(BUILD_ID ${DISPLAY_VERSION})
if (BUILD_REPOSITORY)
# regex capture the string nightly or canary into CMAKE_MATCH_1
string(REGEX MATCH "yuzu-emu/yuzu-?(.*)" OUTVAR ${BUILD_REPOSITORY})
if ("${CMAKE_MATCH_COUNT}" GREATER 0)
# capitalize the first letter of each word in the repo name.
string(REPLACE "-" ";" REPO_NAME_LIST ${CMAKE_MATCH_1})
foreach(WORD ${REPO_NAME_LIST})
string(SUBSTRING ${WORD} 0 1 FIRST_LETTER)
string(SUBSTRING ${WORD} 1 -1 REMAINDER)
string(TOUPPER ${FIRST_LETTER} FIRST_LETTER)
set(REPO_NAME "${REPO_NAME}${FIRST_LETTER}${REMAINDER}")
endforeach()
if (BUILD_TAG)
string(REGEX MATCH "${CMAKE_MATCH_1}-([0-9]+)" OUTVAR ${BUILD_TAG})
if (${CMAKE_MATCH_COUNT} GREATER 0)
set(BUILD_VERSION ${CMAKE_MATCH_1})
endif()
if (BUILD_VERSION)
# This leaves a trailing space on the last word, but we actually want that
# because of how it's styled in the title bar.
set(BUILD_FULLNAME "${REPO_NAME} ${BUILD_VERSION} ")
else()
set(BUILD_FULLNAME "")
endif()
endif()
endif()
git_get_exact_tag(GIT_TAG --tags)
if (GIT_TAG MATCHES "NOTFOUND")
set(BUILD_VERSION "${GIT_DESC}")
set(IS_DEV_BUILD true)
else()
set(BUILD_VERSION ${GIT_TAG})
set(IS_DEV_BUILD false)
endif()
# Generate cpp with Git revision from template
# Also if this is a CI build, add the build name (ie: Nightly, Canary) to the scm_rev file as well
set(REPO_NAME "Eden")
set(BUILD_ID ${GIT_BRANCH})
set(BUILD_FULLNAME "${REPO_NAME} ${BUILD_VERSION} ")
set(CXX_COMPILER "${CMAKE_CXX_COMPILER_ID} ${CMAKE_CXX_COMPILER_VERSION}")
configure_file(scm_rev.cpp.in scm_rev.cpp @ONLY)
+21 -12
View File
@@ -12,16 +12,25 @@ set(__windows_copy_files YES)
# Any number of files to copy from SOURCE_DIR to DEST_DIR can be specified after DEST_DIR.
# This copying happens post-build.
function(windows_copy_files TARGET SOURCE_DIR DEST_DIR)
# windows commandline expects the / to be \ so switch them
string(REPLACE "/" "\\\\" SOURCE_DIR ${SOURCE_DIR})
string(REPLACE "/" "\\\\" DEST_DIR ${DEST_DIR})
if (CMAKE_HOST_SYSTEM_NAME STREQUAL "Windows")
function(windows_copy_files TARGET SOURCE_DIR DEST_DIR)
# windows commandline expects the / to be \ so switch them
string(REPLACE "/" "\\\\" SOURCE_DIR ${SOURCE_DIR})
string(REPLACE "/" "\\\\" DEST_DIR ${DEST_DIR})
# /NJH /NJS /NDL /NFL /NC /NS /NP - Silence any output
# cmake adds an extra check for command success which doesn't work too well with robocopy
# so trick it into thinking the command was successful with the || cmd /c "exit /b 0"
add_custom_command(TARGET ${TARGET} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E make_directory ${DEST_DIR}
COMMAND robocopy ${SOURCE_DIR} ${DEST_DIR} ${ARGN} /NJH /NJS /NDL /NFL /NC /NS /NP || cmd /c "exit /b 0"
)
endfunction()
# /NJH /NJS /NDL /NFL /NC /NS /NP - Silence any output
# cmake adds an extra check for command success which doesn't work too well with robocopy
# so trick it into thinking the command was successful with the || cmd /c "exit /b 0"
add_custom_command(TARGET ${TARGET} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E make_directory ${DEST_DIR}
COMMAND robocopy ${SOURCE_DIR} ${DEST_DIR} ${ARGN} /NJH /NJS /NDL /NFL /NC /NS /NP || cmd /c "exit /b 0"
)
endfunction()
else()
function(windows_copy_files TARGET SOURCE_DIR DEST_DIR)
add_custom_command(TARGET ${TARGET} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E make_directory ${DEST_DIR}
COMMAND cp -ra ${SOURCE_DIR}/. ${DEST_DIR}
)
endfunction()
endif()
+18 -17
View File
@@ -1,30 +1,34 @@
<!--
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
# SPDX-FileCopyrightText: 2025 EDEN Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
-->
<!-- lang: en-GB -->
<h1 align="center">
<br>
<a href="https://git.eden-emu.dev/eden-emu/eden"><img src="https://git.eden-emu.dev/eden-emu/eden/raw/branch/master/dist/qt_themes/default/icons/256x256/eden_named.png" alt="Eden" width="200"></a>
<a href="https://git.eden-emu.dev/eden-emu/eden"><img src="./dist/qt_themes/default/icons/256x256/eden_named.png" alt="Eden" width="200"></a>
<br>
<b>Eden</b>
<br>
</h1>
<h4 align="center"><b>Eden</b> is the world's most popular open-source Nintendo Switch emulator, forked from the Yuzu emulator — started by former Citron developer Camille LaVey and the Eden team.
<br>
<h4 align="center"><b>Eden</b> is an open-source Nintendo Switch emulator, forked from the Yuzu emulator — started by former Citron developer Camille LaVey and the Eden team.
It is written in C++ with portability in mind, and we actively maintain builds for Windows, Linux and Android.
</h4>
<p align="center">
</a>
<a href="https://discord.gg/kXAmGCXBGD">
<img src="https://img.shields.io/discord/1317386222229917696?color=5865F2&label=Eden&logo=discord&logoColor=white"
<img src="https://img.shields.io/discord/1367654015269339267?color=5865F2&label=Eden&logo=discord&logoColor=white"
alt="Discord">
</a>
<a href="https://rvlt.gg/qKgFEAbH">
<img src="https://img.shields.io/revolt/invite/qKgFEAbH?color=d61f3a&label=Revolt"
alt="Revolt">
</a>
</p>
<p align="center">
@@ -42,29 +46,26 @@ The emulator is capable of running most commercial games at full speed, provided
A list of supported games will be available in future. Please be patient.
Check out our [website](https://eden-emulator.github.io) for the latest news on exciting features, monthly progress reports, and more!
Check out our [website](https://eden-emu.dev) for the latest news on exciting features, monthly progress reports, and more!
## Development
Most of the development happens on our Git server. It is also where [our central repository](https://git.eden-emu.dev/eden-emu/eden) is hosted. For development discussions, please join us on [Discord](https://discord.gg/ynGGJAN4Rx).
Most of the development happens on our Git server. It is also where [our central repository](https://git.eden-emu.dev/eden-emu/eden) is hosted. For development discussions, please join us on [Discord](https://discord.gg/kXAmGCXBGD) or [Revolt](https://rvlt.gg/qKgFEAbH).
You can also follow us on [X (Twitter)](https://x.com/edenemuofficial) for updates and announcements.
If you would like to contribute, we are open to new developers and pull requests. Please ensure that your work is of a high standard and properly documented.
You can also contact any of the developers on Discord to learn more about the current state of the emulator.
If you would like to contribute, we are open to new developers and pull requests. Please ensure that your work is of a high standard and properly documented. You can also contact any of the developers on Discord or Revolt to learn more about the current state of the emulator.
## Building
* **Windows**: [Windows Building Guide](https://git.eden-emu.dev/eden-emu/eden/wiki/Building-for-Windows.-)
* **Linux**: [Linux Building Guide](https://git.eden-emu.dev/eden-emu/eden/wiki/Building-for-Linux.-)
* **Android**: [Android Building Guide](https://git.eden-emu.dev/eden-emu/eden/wiki/Building-for-Android.-)
See the [General Build Guide](docs/Build.md)
## Download
You will be able to download the latest releases from [here](https://git.eden-emu.dev/eden-emu/eden/releases), or with MEGA and Archive links provided on Discord.
You can download the latest releases from [here](https://github.com/eden-emulator/Releases/releases).
## Support
If you enjoy the project and would like to support us financially, please check out our developers' donation pages!
- [crueter/Camille](https://liberapay.com/crueter)
If you enjoy the project and would like to support us financially, please check out our developers' [donation pages](https://eden-emu.dev/donations)!
Any donations received will go towards things such as:
* Switch consoles to explore and reverse-engineer the hardware
@@ -73,7 +74,7 @@ Any donations received will go towards things such as:
* Additional hardware (e.g. GPUs as needed to improve rendering support, other peripherals to add support for, etc.)
* CI Infrastructure
If you would prefer to support us in a different way, please join our [Discord](https://discord.gg/ynGGJAN4Rx), once public, and talk to Camille or any of our other developers.
If you would prefer to support us in a different way, please join our [Discord](https://discord.gg/edenemu) and talk to Camille or any of our other developers.
## License
+193
View File
@@ -0,0 +1,193 @@
{
"openssl": {
"ci": true,
"package": "OpenSSL",
"name": "openssl",
"repo": "crueter-ci/OpenSSL",
"version": "3.5.2",
"min_version": "1.1.1"
},
"boost": {
"package": "Boost",
"repo": "boostorg/boost",
"tag": "boost-%VERSION%",
"artifact": "%TAG%-cmake.tar.xz",
"hash": "4fb7f6fde92762305aad8754d7643cd918dd1f3f67e104e9ab385b18c73178d72a17321354eb203b790b6702f2cf6d725a5d6e2dfbc63b1e35f9eb59fb42ece9",
"git_version": "1.89.0",
"version": "1.57",
"patches": [
"0001-clang-cl.patch",
"0002-use-marmasm.patch",
"0003-armasm-options.patch"
]
},
"fmt": {
"repo": "fmtlib/fmt",
"sha": "40626af88b",
"hash": "d59f06c24339f223de4ec2afeba1c67b5835a0f350a1ffa86242a72fc3e616a6b8b21798355428d4200c75287308b66634619ffa0b52ba5bd74cc01772ea1a8a",
"version": "8",
"options": [
"FMT_INSTALL OFF"
]
},
"lz4": {
"name": "lz4",
"repo": "lz4/lz4",
"sha": "ebb370ca83",
"hash": "43600e87b35256005c0f2498fa56a77de6783937ba4cfce38c099f27c03188d097863e8a50c5779ca0a7c63c29c4f7ed0ae526ec798c1fd2e3736861b62e0a37",
"source_subdir": "build/cmake"
},
"nlohmann": {
"package": "nlohmann_json",
"repo": "nlohmann/json",
"sha": "55f93686c0",
"hash": "b739749b066800e21154506ea150d2c5cbce8a45344177f46f884547a1399d26753166fd0df8135269ce28cf223552b1b65cd625b88c844d54753f2434900486",
"version": "3.8"
},
"zlib": {
"package": "ZLIB",
"repo": "madler/zlib",
"sha": "51b7f2abda",
"hash": "16eaf1f3752489d12fd9ce30f7b5f7cbd5cb8ff53d617005a9847ae72d937f65e01e68be747f62d7ac19fd0c9aeba9956e60f16d6b465c5fdc2f3d08b4db2e6c",
"version": "1.2",
"options": [
"ZLIB_BUILD_SHARED OFF",
"ZLIB_INSTALL OFF"
]
},
"zstd": {
"repo": "facebook/zstd",
"sha": "f8745da6ff",
"hash": "3037007f990040fe32573b46f9bef8762fd5dbeeb07ffffcbfeba51ec98167edae39bb9c87f9299efcd61c4e467c5e84f7c19f0df7799bc1fc04864a278792ee",
"version": "1.5",
"source_subdir": "build/cmake",
"find_args": "MODULE",
"options": [
"ZSTD_BUILD_SHARED OFF"
]
},
"catch2": {
"package": "Catch2",
"repo": "catchorg/Catch2",
"sha": "644821ce28",
"hash": "f8795f98acf2c02c0db8e734cc866d5caebab4b4a306e93598b97cb3c0c728dafe8283dce27ffe8d42460e5ae7302f3f32e7e274a7f991b73511ac88eef21b1f",
"version": "3.0.1"
},
"enet": {
"repo": "lsalzman/enet",
"sha": "2662c0de09",
"hash": "3de1beb4fa3d6b1e03eda8dd1e7580694f854af3ed3975dcdabfdcdf76b97f322b9734d35ea7f185855bb490d957842b938b26da4dd2dfded509390f8d2794dd",
"version": "1.3",
"find_args": "MODULE"
},
"opus": {
"package": "Opus",
"repo": "crueter/opus",
"sha": "ab19c44fad",
"hash": "79d0d015b19e74ce6076197fc32b86fe91d724a0b5a79e86adfc4bdcb946ece384e252adbbf742b74d03040913b70bb0e9556eafa59ef20e42d2f3f4d6f2859a",
"version": "1.3",
"find_args": "MODULE",
"options": [
"OPUS_PRESUME_NEON ON"
]
},
"vulkan-utility-headers": {
"package": "VulkanUtilityLibraries",
"repo": "scripts/VulkanUtilityHeaders",
"tag": "1.4.326",
"artifact": "VulkanUtilityHeaders.tar.zst",
"git_host": "git.crueter.xyz",
"hash": "5924629755cb1605c4aa4eee20ef7957a9dd8d61e4df548be656d98054f2730c4109693c1bd35811f401f4705d2ccff9fc849be32b0d8480bc3f73541a5e0964"
},
"spirv-tools": {
"package": "SPIRV-Tools",
"repo": "KhronosGroup/SPIRV-Tools",
"sha": "40eb301f32",
"hash": "58d0fb1047d69373cf24c73e6f78c73a72a6cca3b4df1d9f083b9dcc0962745ef154abf3dbe9b3623b835be20c6ec769431cf11733349f45e7568b3525f707aa",
"find_args": "MODULE",
"options": [
"SPIRV_SKIP_EXECUTABLES ON"
]
},
"spirv-headers": {
"package": "SPIRV-Headers",
"repo": "KhronosGroup/SPIRV-Headers",
"sha": "4e209d3d7e",
"hash": "f48bbe18341ed55ea0fe280dbbbc0a44bf222278de6e716e143ca1e95ca320b06d4d23d6583fbf8d03e1428f3dac8fa00e5b82ddcd6b425e6236d85af09550a4",
"options": [
"SPIRV_WERROR OFF"
]
},
"mbedtls": {
"package": "MbedTLS",
"repo": "Mbed-TLS/mbedtls",
"tag": "mbedtls-%VERSION%",
"hash": "6671fb8fcaa832e5b115dfdce8f78baa6a4aea71f5c89a640583634cdee27aefe3bf4be075744da91f7c3ae5ea4e0c765c8fc3937b5cfd9ea73d87ef496524da",
"version": "3",
"git_version": "3.6.4",
"artifact": "%TAG%.tar.bz2"
},
"cubeb": {
"repo": "mozilla/cubeb",
"sha": "fa02160712",
"hash": "82d808356752e4064de48c8fecbe7856715ade1e76b53937116bf07129fc1cc5b3de5e4b408de3cd000187ba8dc32ca4109661cb7e0355a52e54bd81b9be1c61",
"find_args": "CONFIG",
"options": [
"USE_SANITIZERS OFF",
"BUILD_TESTS OFF",
"BUILD_TOOLS OFF",
"BUNDLE_SPEEX ON"
]
},
"boost_headers": {
"repo": "boostorg/headers",
"sha": "95930ca8f5",
"hash": "d1dece16f3b209109de02123c537bfe1adf07a62b16c166367e7e5d62e0f7c323bf804c89b3192dd6871bc58a9d879d25a1cc3f7b9da0e497cf266f165816e2a",
"bundled": true
},
"discord-rpc": {
"repo": "eden-emulator/discord-rpc",
"sha": "1cf7772bb6",
"hash": "e9b35e6f2c075823257bcd59f06fe7bb2ccce1976f44818d2e28810435ef79c712a3c4f20f40da41f691342a4058cf86b078eb7f9d9e4dae83c0547c21ec4f97"
},
"simpleini": {
"package": "SimpleIni",
"repo": "brofield/simpleini",
"sha": "09c21bda1d",
"hash": "99779ca9b6e040d36558cadf484f9ffdab5b47bcc8fc72e4d33639d1d60c0ceb4410d335ba445d72a4324e455167fd6769d99b459943aa135bec085dff2d4b7c",
"find_args": "MODULE"
},
"sdl2_generic": {
"package": "SDL2",
"repo": "libsdl-org/SDL",
"sha": "54772f345a",
"hash": "2a68a0e01c390043aa9d9df63d8a20a52076c88bb460ac4e0f33194ca7d9bc8fadbbcc04e7506872ac4b6354a73fbc267c036f82200da59465789b87c7d9e3a4",
"key": "generic",
"bundled": true
},
"sdl2_steamdeck": {
"package": "SDL2",
"repo": "libsdl-org/SDL",
"sha": "cc016b0046",
"hash": "34d5ef58da6a4f9efa6689c82f67badcbd741f5a4f562a9c2c30828fa839830fb07681c5dc6a7851520e261c8405a416ac0a2c2513b51984fb3b4fa4dcb3e20b",
"key": "steamdeck",
"bundled": true
},
"sdl2": {
"ci": true,
"package": "SDL2",
"name": "SDL2",
"repo": "crueter-ci/SDL2",
"version": "2.32.8",
"min_version": "2.26.4",
"cmake_filename": "sdl2"
},
"llvm-mingw": {
"repo": "misc/llvm-mingw",
"git_host": "git.crueter.xyz",
"tag": "20250828",
"version": "20250828",
"artifact": "clang-rt-builtins.tar.zst",
"hash": "d902392caf94e84f223766e2cc51ca5fab6cae36ab8dc6ef9ef6a683ab1c483bfcfe291ef0bd38ab16a4ecc4078344fa8af72da2f225ab4c378dee23f6186181"
}
}
@@ -1,13 +1,16 @@
# SPDX-FileCopyrightText: 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
[Desktop Entry]
Version=1.0
Type=Application
Name=eden
Name=Eden
GenericName=Switch Emulator
Comment=Nintendo Switch video game console emulator
Icon=org.yuzu_emu.eden
Icon=dev.eden_emu.eden
TryExec=eden
Exec=eden %f
Categories=Game;Emulator;Qt;
+1
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+9 -4
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@@ -1,5 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<!--
SPDX-FileCopyrightText: 2025 Eden Emulator Project
SPDX-License-Identifier: GPL-3.0-or-later
-->
<!--
SPDX-FileCopyrightText: 2018 yuzu Emulator Project
SPDX-License-Identifier: GPL-2.0-or-later
@@ -9,7 +14,7 @@ SPDX-License-Identifier: GPL-2.0-or-later
<mime-type type="application/x-nx-nro">
<comment>Nintendo Switch homebrew executable</comment>
<acronym>NRO</acronym>
<icon name="org.yuzu_emu.yuzu"/>
<icon name="org.eden_emu.eden"/>
<glob pattern="*.nro"/>
<magic><match value="NRO" type="string" offset="16"/></magic>
</mime-type>
@@ -17,7 +22,7 @@ SPDX-License-Identifier: GPL-2.0-or-later
<mime-type type="application/x-nx-nso">
<comment>Nintendo Switch homebrew executable</comment>
<acronym>NSO</acronym>
<icon name="org.yuzu_emu.yuzu"/>
<icon name="org.eden_emu.eden"/>
<glob pattern="*.nso"/>
<magic><match value="NSO" type="string" offset="0"/></magic>
</mime-type>
@@ -25,7 +30,7 @@ SPDX-License-Identifier: GPL-2.0-or-later
<mime-type type="application/x-nx-nsp">
<comment>Nintendo Switch Package</comment>
<acronym>NSP</acronym>
<icon name="org.yuzu_emu.yuzu"/>
<icon name="org.eden_emu.eden"/>
<glob pattern="*.nsp"/>
<magic><match value="PFS" type="string" offset="0"/></magic>
</mime-type>
@@ -33,7 +38,7 @@ SPDX-License-Identifier: GPL-2.0-or-later
<mime-type type="application/x-nx-xci">
<comment>Nintendo Switch Card Image</comment>
<acronym>XCI</acronym>
<icon name="org.yuzu_emu.yuzu"/>
<icon name="org.eden_emu.eden"/>
<glob pattern="*.xci"/>
</mime-type>
</mime-info>
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@@ -38,6 +38,18 @@ QPushButton#RendererStatusBarButton:!checked {
color: #0066ff;
}
QPushButton#RefreshButton {
color: #656565;
border: 1px solid transparent;
background-color: transparent;
padding: 0px 3px 0px 3px;
text-align: center;
}
QPushButton#RefreshButton:hover {
border: 1px solid #76797C;
}
QPushButton#GPUStatusBarButton {
color: #656565;
border: 1px solid transparent;
@@ -83,6 +95,60 @@ QPushButton#button_reset_defaults {
padding: 4px 8px;
}
/* QGroupBox --------------------------------------------------------------
https://doc.qt.io/qt-5/stylesheet-examples.html#customizing-qgroupbox
--------------------------------------------------------------------------- */
QGroupBox {
border: 1px solid #32414B;
border-radius: 4px;
margin-top: 20px;
padding: 2px;
}
QGroupBox::title {
subcontrol-origin: margin;
subcontrol-position: top left;
padding-left: 3px;
padding-right: 5px;
padding-top: 2px;
}
QGroupBox::indicator {
margin-left: 2px;
height: 16px;
width: 16px;
}
QGroupBox::indicator:unchecked {
border: none;
image: url(":/qss_icons/rc/checkbox_unchecked.png");
}
QGroupBox::indicator:unchecked:hover, QGroupBox::indicator:unchecked:focus, QGroupBox::indicator:unchecked:pressed {
border: none;
image: url(":/qss_icons/rc/checkbox_unchecked_focus.png");
}
QGroupBox::indicator:unchecked:disabled {
image: url(":/qss_icons/rc/checkbox_unchecked_disabled.png");
}
QGroupBox::indicator:checked {
border: none;
image: url(":/qss_icons/rc/checkbox_checked.png");
}
QGroupBox::indicator:checked:hover, QGroupBox::indicator:checked:focus, QGroupBox::indicator:checked:pressed {
border: none;
image: url(":/qss_icons/rc/checkbox_checked_focus.png");
}
QGroupBox::indicator:checked:disabled {
image: url(":/qss_icons/rc/checkbox_checked_disabled.png");
}
QWidget#bottomPerGameInput,
QWidget#topControllerApplet,
QWidget#bottomControllerApplet,
+38
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@@ -42,6 +42,18 @@ QPushButton#RendererStatusBarButton:!checked {
color: #00ccdd;
}
QPushButton#RefreshButton {
color: #656565;
border: 1px solid transparent;
background-color: transparent;
padding: 0px 3px 0px 3px;
text-align: center;
}
QPushButton#RefreshButton:hover {
border: 1px solid #76797C;
}
QPushButton#GPUStatusBarButton {
color: #656565;
border: 1px solid transparent;
@@ -685,3 +697,29 @@ QDialog#QtSoftwareKeyboardDialog QPushButton#button_space:disabled,
QDialog#QtSoftwareKeyboardDialog QPushButton#button_space_shift:disabled {
image: url(:/overlay/osk_button_Y_disabled.png);
}
/* QGroupBox --------------------------------------------------------------
https://doc.qt.io/qt-5/stylesheet-examples.html#customizing-qgroupbox
--------------------------------------------------------------------------- */
QGroupBox {
border: 1px solid #32414B;
border-radius: 4px;
margin-top: 22px;
padding: 2px;
}
QGroupBox::title {
subcontrol-origin: margin;
subcontrol-position: top left;
padding-left: 10px;
padding-right: 10px;
padding-top: 2px;
}
QGroupBox::indicator {
margin-left: 2px;
height: 16px;
width: 16px;
}
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@@ -307,7 +307,7 @@ QAbstractItemView QLineEdit {
QGroupBox {
border: 1px solid #54575B;
border-radius: 2px;
margin-top: 12px;
margin-top: 20px;
padding-top: 2px;
}
@@ -1283,6 +1283,19 @@ QPushButton#RendererStatusBarButton:!checked {
color: #00ccdd;
}
QPushButton#RefreshButton {
min-width: 0px;
color: #656565;
border: 1px solid transparent;
background-color: transparent;
padding: 0px 3px 0px 3px;
text-align: center;
}
QPushButton#RefreshButton:hover {
border: 1px solid #76797C;
}
QPushButton#GPUStatusBarButton {
min-width: 0px;
color: #656565;
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@@ -235,10 +235,9 @@ https://doc.qt.io/qt-5/stylesheet-examples.html#customizing-qgroupbox
--------------------------------------------------------------------------- */
QGroupBox {
font-weight: bold;
border: 1px solid #32414B;
border-radius: 4px;
margin-top: 12px;
margin-top: 20px;
padding: 2px;
}
@@ -2186,6 +2185,19 @@ QPushButton#RendererStatusBarButton:!checked {
color: #00ccdd;
}
QPushButton#RefreshButton {
min-width: 0px;
color: #656565;
border: 1px solid transparent;
background-color: transparent;
padding: 0px 3px 0px 3px;
text-align: center;
}
QPushButton#RefreshButton:hover {
border: 1px solid #76797C;
}
QPushButton#GPUStatusBarButton {
min-width: 0px;
color: #656565;
BIN
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@@ -0,0 +1,160 @@
# Building Eden
> [!WARNING]
> This guide is intended for developers ONLY. If you are not a developer or packager, you are unlikely to receive support.
This is a full-fledged guide to build Eden on all supported platforms.
## Dependencies
First, you must [install some dependencies](Deps.md).
## Clone
Next, you will want to clone Eden via the terminal:
```sh
git clone https://git.eden-emu.dev/eden-emu/eden.git
cd eden
```
Or use Qt Creator (Create Project -> Import Project -> Git Clone).
## Android
Android has a completely different build process than other platforms. See its [dedicated page](build/Android.md).
## Initial Configuration
If the configure phase fails, see the `Troubleshooting` section below. Usually, as long as you followed the dependencies guide, the defaults *should* successfully configure and build.
### Qt Creator
This is the recommended GUI method for Linux, macOS, and Windows.
<details>
<summary>Click to Open</summary>
> [!WARNING]
> On MSYS2, to use Qt Creator you are recommended to *also* install Qt from the online installer, ensuring to select the "MinGW" version.
Open the CMakeLists.txt file in your cloned directory via File -> Open File or Project (Ctrl+O), if you didn't clone Eden via the project import tool.
Select your desired "kit" (usually, the default is okay). RelWithDebInfo or Release is recommended:
![Qt Creator kits](img/creator-1.png)
Hit "Configure Project", then wait for CMake to finish configuring (may take a while on Windows).
</details>
### Command Line
This is recommended for *BSD, Solaris, Linux, and MSYS2. MSVC is possible, but not recommended.
<details>
<summary>Click to Open</summary>
Note that CMake must be in your PATH, and you must be in the cloned Eden directory. On Windows, you must also set up a Visual C++ development environment. This can be done by running `C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Auxiliary\Build\vcvars64.bat` in the same terminal.
Recommended generators:
- MSYS2: `MSYS Makefiles`
- MSVC: Install **[ninja](https://ninja-build.org/)** and use `Ninja`, OR use `Visual Studio 17 2022`
- macOS: `Ninja` (preferred) or `Xcode`
- Others: `Ninja` (preferred) or `UNIX Makefiles`
BUILD_TYPE should usually be `Release` or `RelWithDebInfo` (debug symbols--compiled executable will be large). If you are using a debugger and annoyed with stuff getting optimized out, try `Debug`.
Also see the [Options](Options.md) page for additional CMake options.
```sh
cmake -S . -B build -G "GENERATOR" -DCMAKE_BUILD_TYPE=<BUILD_TYPE> -DYUZU_TESTS=OFF
```
If you are on Windows and prefer to use Clang:
```sh
cmake -S . -B build -G "GENERATOR" -DCMAKE_C_COMPILER=clang-cl -DCMAKE_CXX_COMPILER=clang-cl
```
</details>
### [CLion](https://www.jetbrains.com/clion/)
<details>
<summary>Click to Open</summary>
* Clone the Repository:
<img src="https://user-images.githubusercontent.com/42481638/216899046-0d41d7d6-8e4d-4ed2-9587-b57088af5214.png" width="500">
<img src="https://user-images.githubusercontent.com/42481638/216899061-b2ea274a-e88c-40ae-bf0b-4450b46e9fea.png" width="500">
<img src="https://user-images.githubusercontent.com/42481638/216899076-0e5988c4-d431-4284-a5ff-9ecff973db76.png" width="500">
---
### Building & Setup
* Once Cloned, You will be taken to a prompt like the image below:
<img src="https://user-images.githubusercontent.com/42481638/216899092-3fe4cec6-a540-44e3-9e1e-3de9c2fffc2f.png" width="500">
* Set the settings to the image below:
* Change `Build type: Release`
* Change `Name: Release`
* Change `Toolchain Visual Studio`
* Change `Generator: Let CMake decide`
* Change `Build directory: build`
<img src="https://user-images.githubusercontent.com/42481638/216899164-6cee8482-3d59-428f-b1bc-e6dc793c9b20.png" width="500">
* Click OK; now Clion will build a directory and index your code to allow for IntelliSense. Please be patient.
* Once this process has been completed (No loading bar bottom right), you can now build eden
* In the top right, click on the drop-down menu, select all configurations, then select eden
<img src="https://user-images.githubusercontent.com/42481638/216899226-975048e9-bc6d-4ec1-bc2d-bd8a1e15ed04.png" height="500" >
* Now run by clicking the play button or pressing Shift+F10, and eden will auto-launch once built.
<img src="https://user-images.githubusercontent.com/42481638/216899275-d514ec6a-e563-470e-81e2-3e04f0429b68.png" width="500">
</details>
## Troubleshooting
If your initial configure failed:
- *Carefully* re-read the [dependencies guide](Deps.md)
- Clear the CPM cache (`.cache/cpm`) and CMake cache (`<build directory>/CMakeCache.txt`)
- Evaluate the error and find any related settings
- See the [CPM docs](CPM.md) to see if you may need to forcefully bundle any packages
Otherwise, feel free to ask for help in Revolt or Discord.
## Caveats
Many platforms have quirks, bugs, and other fun stuff that may cause issues when building OR running. See the [Caveats page](Caveats.md) before continuing.
## Building & Running
### Qt Creator
Simply hit Ctrl+B, or the "hammer" icon in the bottom left. To run, hit the "play" icon, or Ctrl+R.
### Command Line
If you are not on Windows and are using the `UNIX Makefiles` generator, you must also add `-j$(nproc)` to this command.
```
cmake --build build
```
Your compiled executable will be in:
- `build/bin/eden.exe` for Windows,
- `build/bin/eden.app/Contents/MacOS/eden` for macOS,
- and `build/bin/eden` for others.
## Scripts
Some platforms have convenience scripts provided for building.
- **[Linux](scripts/Linux.md)**
- **[Windows](scripts/Windows.md)**
macOS scripts will come soon.
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# ui stuff
/src/android @AleksandrPopovich @nyxynx @Producdevity
/src/yuzu @crueter
/src/eden @crueter
/src/frontend_common @crueter
/src/qt_common @crueter
# docs, meta
/docs @Lizzie @crueter
/.ci @crueter
# cmake
*.cmake @crueter
*CMakeLists.txt @crueter
*.in @crueter
# individual stuff
src/web_service @AleksandrPopovich
src/dynarmic @Lizzie
src/core @Lizzie @Maufeat @PavelBARABANOV @MrPurple666 @JPikachu
src/core/hle @Maufeat @PavelBARABANOV @SDK-Chan
src/core/arm @Lizzie @MrPurple666
src/*_room @AleksandrPopovich
src/video_core @CamilleLaVey @MaranBr @Wildcard @weakboson
# Global owners/triage
* @CamilleLaVey @Maufeat @crueter @MrPurple666 @MaranBr @Lizzie
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# CPM
CPM (CMake Package Manager) is the preferred method of managing dependencies within Eden.
Global Options:
- `YUZU_USE_CPM` is set by default on MSVC and Android. Other platforms should use this if certain "required" system dependencies (e.g. OpenSSL) are broken or missing
* If this is `OFF`, required system dependencies will be searched via `find_package`, although certain externals use CPM regardless.
- `CPMUTIL_FORCE_SYSTEM` (default `OFF`): Require all CPM dependencies to use system packages. NOT RECOMMENDED!
* Many packages, e.g. mcl, sirit, xbyak, discord-rpc, are not generally available as a system package.
* You may optionally override these (see CPMUtil section)
- `CPMUTIL_FORCE_BUNDLED` (default `ON` on MSVC and Android, `OFF` elsewhere): Require all CPM dependencies to use bundled packages.
## CPMUtil
CPMUtil is a wrapper around CPM that aims to reduce boilerplate and add useful utility functions to make dependency management a piece of cake.
### AddPackage
`AddPackage` is the core of the CPMUtil wrapper, and is generally the lowest level you will need to go when dealing with dependencies.
**Identification/Fetching**
- `NAME` (required): The package name (must be the same as the `find_package` name if applicable)
- `VERSION`: The minimum version of this package that can be used on the system
- `GIT_VERSION`: The "version" found within git
- `URL`: The URL to fetch.
- `REPO`: The GitHub repo to use (`owner/repo`).
* Only GitHub is supported for now, though other platforms will see support at some point
- `TAG`: The tag to fetch, if applicable.
- `ARTIFACT`: The name of the artifact, if applicable.
- `SHA`: Commit sha to fetch, if applicable.
- `BRANCH`: Branch to fetch, if applicable.
The following configurations are supported, in descending order of precedence:
- `URL`: Bare URL download, useful for custom artifacts
* If this is set, `GIT_URL` or `REPO` should be set to allow the dependency viewer to link to the project's Git repository.
* If this is NOT set, `REPO` must be defined.
- `REPO + TAG + ARTIFACT`: GitHub release artifact
* The final download URL will be `https://github.com/${REPO}/releases/download/${TAG}/${ARTIFACT}`
* Useful for prebuilt libraries and prefetched archives
- `REPO + TAG`: GitHub tag archive
* The final download URL will be `https://github.com/${REPO}/archive/refs/tags/${TAG}.tar.gz`
* Useful for pinning to a specific tag, better for build identification
- `REPO + SHA`: GitHub commit archive
* The final download URL will be `https://github.com/${REPO}/archive/${SHA}.zip`
* Useful for pinning to a specific commit
- `REPO + BRANCH`: GitHub branch archive
* The final download URL will be `https://github.com/${REPO}/archive/refs/heads/${BRANCH}.zip`
* Generally not recommended unless the branch is frozen
- `REPO`: GitHub master archive
* The final download URL will be `https://github.com/${REPO}/archive/refs/heads/master.zip`
* Generally not recommended unless the project is dead
**Hashing**
Hashing is used for verifying downloads. It's highly recommended to use these.
- `HASH_ALGO` (default `SHA512`): Hash algorithm to use
Hashing strategies, descending order of precedence:
- `HASH`: Bare hash verification, useful for static downloads e.g. commit archives
- `HASH_SUFFIX`: Download the hash as `${DOWNLOAD_URL}.${HASH_SUFFIX}`
* The downloaded hash *must* match the hash algorithm and contain nothing but the hash; no filenames or extra content.
- `HASH_URL`: Download the hash from a separate URL
**Additional Options**
- `KEY`: Custom cache key to use (stored as `.cache/cpm/${packagename_lower}/${key}`)
* Default is based on, in descending order of precedence:
- First 4 characters of the sha
- `GIT_VERSION`
- Tag
- `VERSION`
- Otherwise, CPM defaults will be used. This is not recommended as it doesn't produce reproducible caches
- `DOWNLOAD_ONLY`: Whether or not to configure the downloaded package via CMake
* Useful to turn `OFF` if the project doesn't use CMake
- `SOURCE_SUBDIR`: Subdirectory of the project containing a CMakeLists.txt file
- `FIND_PACKAGE_ARGUMENTS`: Arguments to pass to the `find_package` call
- `BUNDLED_PACKAGE`: Set to `ON` to force the usage of a bundled package
- `OPTIONS`: Options to pass to the configuration of the package
- `PATCHES`: Patches to apply to the package, stored in `.patch/${packagename_lower}/0001-patch-name.patch` and so on
- Other arguments can be passed to CPM as well
**Extra Variables**
For each added package, users may additionally force usage of the system/bundled package.
- `${package}_FORCE_SYSTEM`: Require the package to be installed on the system
- `${package}_FORCE_BUNDLED`: Force the package to be fetched and use the bundled version
**Bundled/System Switching**
Descending order of precedence:
- If `${package}_FORCE_SYSTEM` is true, requires the package to be on the system
- If `${package}_FORCE_BUNDLED` is true, forcefully uses the bundled package
- If `CPMUTIL_FORCE_SYSTEM` is true, requires the package to be on the system
- If `CPMUTIL_FORCE_BUNDLED` is true, forcefully uses the bundled package
- If the `BUNDLED_PACKAGE` argument is true, forcefully uses the bundled package
- Otherwise, CPM will search for the package first, and if not found, will use the bundled package
**Identification**
All dependencies must be identifiable in some way for usage in the dependency viewer. Lists are provided in descending order of precedence.
URLs:
- `GIT_URL`
- `REPO` as a GitHub repository
- `URL`
Versions (bundled):
- `SHA`
- `GIT_VERSION`
- `VERSION`
- `TAG`
- "unknown"
If the package is a system package, AddPackage will attempt to determine the package version and append ` (system)` to the identifier. Otherwise, it will be marked as `unknown (system)`
### AddCIPackage
Adds a package that follows crueter's CI repository spec.
- `VERSION` (required): The version to get (the tag will be `v${VERSION}`)
- `NAME` (required): Name used within the artifacts
- `REPO` (required): CI repository, e.g. `crueter-ci/OpenSSL`
- `PACKAGE` (required): `find_package` package name
- `EXTENSION`: Artifact extension (default `tar.zst`)
- `MIN_VERSION`: Minimum version for `find_package`. Only used if platform does not support this package as a bundled artifact
- `DISABLED_PLATFORMS`: List of platforms that lack artifacts for this package. One of:
* `windows-amd64`
* `windows-arm64`
* `android`
* `solaris`
* `freebsd`
* `linux`
* `linux-aarch64`
- `CMAKE_FILENAME`: Custom CMake filename, relative to the package root (default `${PACKAGE_ROOT}/${NAME}.cmake`)
### AddJsonPackage
This is the recommended method of usage for CPMUtil. In each directory that utilizes `CPMUtil`, there must be a `cpmfile.json` that defines dependencies in a similar manner to the individual calls.
The cpmfile is an object of objects, with each sub-object being named according to the package's identifier, e.g. `openssl`, which can then be fetched with `AddJsonPackage(<identifier>)`. Options are designed to map closely to the argument names, and are always strings unless otherwise specified.
- `package` -> `NAME` (`PACKAGE` for CI), defaults to the object key
- `repo` -> `REPO`
- `version` -> `VERSION`
- `ci` (bool)
If `ci` is `false`:
- `hash` -> `HASH`
- `sha` -> `SHA`
- `tag` -> `TAG`
- `artifact` -> `ARTIFACT`
- `git_version` -> `GIT_VERSION`
- `source_subdir` -> `SOURCE_SUBDIR`
- `bundled` -> `BUNDLED_PACKAGE`
- `find_args` -> `FIND_PACKAGE_ARGUMENTS`
- `patches` -> `PATCHES` (array)
- `options` -> `OPTIONS` (array)
Other arguments aren't currently supported. If you wish to add them, see the `AddJsonPackage` function in `CMakeModules/CPMUtil.cmake`.
If `ci` is `true`:
- `name` -> `NAME`, defaults to the object key
- `extension` -> `EXTENSION`, defaults to `tar.zst`
- `min_version` -> `MIN_VERSION`
- `cmake_filename` -> `CMAKE_FILENAME`
- `extension` -> `EXTENSION`
### Examples
In order: OpenSSL CI, Boost (tag + artifact), Opus (options + find_args), discord-rpc (sha + options + patches)
```json
{
"openssl": {
"ci": true,
"package": "OpenSSL",
"name": "openssl",
"repo": "crueter-ci/OpenSSL",
"version": "3.5.2",
"min_version": "1.1.1"
},
"boost": {
"package": "Boost",
"repo": "boostorg/boost",
"tag": "boost-1.88.0",
"artifact": "boost-1.88.0-cmake.7z",
"hash": "e5b049e5b61964480ca816395f63f95621e66cb9bcf616a8b10e441e0e69f129e22443acb11e77bc1e8170f8e4171b9b7719891efc43699782bfcd4b3a365f01",
"git_version": "1.88.0",
"version": "1.57"
},
"opus": {
"package": "Opus",
"repo": "xiph/opus",
"sha": "5ded705cf4",
"hash": "0dc89e58ddda1f3bc6a7037963994770c5806c10e66f5cc55c59286fc76d0544fe4eca7626772b888fd719f434bc8a92f792bdb350c807968b2ac14cfc04b203",
"version": "1.3",
"find_args": "MODULE",
"options": [
"OPUS_BUILD_TESTING OFF",
"OPUS_BUILD_PROGRAMS OFF",
"OPUS_INSTALL_PKG_CONFIG_MODULE OFF",
"OPUS_INSTALL_CMAKE_CONFIG_MODULE OFF"
]
},
"discord-rpc": {
"repo": "discord/discord-rpc",
"sha": "963aa9f3e5",
"hash": "386e1344e9a666d730f2d335ee3aef1fd05b1039febefd51aa751b705009cc764411397f3ca08dffd46205c72f75b235c870c737b2091a4ed0c3b061f5919bde",
"options": [
"BUILD_EXAMPLES OFF"
],
"patches": [
"0001-cmake-version.patch",
"0002-no-clang-format.patch",
"0003-fix-cpp17.patch"
]
},
}
```
### Inclusion
To include CPMUtil:
```cmake
include(CPMUtil)
```
## Prefetching
- To prefetch a CPM dependency (requires cpmfile):
* `tools/cpm-fetch.sh <packages>`
- To prefetch all CPM dependencies:
* `tools/cpm-fetch-all.sh`
Currently, `cpm-fetch.sh` defines the following directories for cpmfiles (max depth of 2, so subdirs are caught as well):
`externals src/qt_common src/dynarmic .`
Whenever you add a new cpmfile, update the script accordingly
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# Caveats
## Arch Linux
- httplib AUR package is broken. Set `httplib_FORCE_BUNDLED=ON` if you have it installed.
- Eden is also available as an [AUR package](https://aur.archlinux.org/packages/eden-git). If you are unable to build, either use that or compare your process to the PKGBUILD.
## Gentoo Linux
Do not use the system sirit or xbyak packages.
## macOS
macOS is largely untested. Expect crashes, significant Vulkan issues, and other fun stuff.
## Solaris
Qt Widgets appears to be broken. For now, add `-DENABLE_QT=OFF` to your configure command. In the meantime, a Qt Quick frontend is in the works--check back later!
This is needed for some dependencies that call cc directly (tz):
```sh
echo '#!/bin/sh' >cc
echo 'gcc $@' >>cc
chmod +x cc
export PATH="$PATH:$PWD"
```
Default MESA is a bit outdated, the following environment variables should be set for a smoother experience:
```sh
export MESA_GL_VERSION_OVERRIDE=4.6
export MESA_GLSL_VERSION_OVERRIDE=460
export MESA_EXTENSION_MAX_YEAR=2025
export MESA_DEBUG=1
export MESA_VK_VERSION_OVERRIDE=1.3
# Only if nvidia/intel drm drivers cause crashes, will severely hinder performance
export LIBGL_ALWAYS_SOFTWARE=1
```
- Modify the generated ffmpeg.make (in build dir) if using multiple threads (base system `make` doesn't use `-j4`, so change for `gmake`).
- If using OpenIndiana, due to a bug in SDL2's CMake configuration, audio driver defaults to SunOS `<sys/audioio.h>`, which does not exist on OpenIndiana. Using external or bundled SDL2 may solve this.
- System OpenSSL generally does not work. Instead, use `-DYUZU_USE_BUNDLED_OPENSSL=ON` to use a bundled static OpenSSL, or build a system dependency from source.
## OpenBSD
After configuration, you may need to modify `externals/ffmpeg/CMakeFiles/ffmpeg-build/build.make` to use `-j$(nproc)` instead of just `-j`.
## FreeBSD
Eden is not currently available as a port on FreeBSD, though it is in the works. For now, the recommended method of usage is to compile it yourself.
The available OpenSSL port (3.0.17) is out-of-date, and using a bundled static library instead is recommended; to do so, add `-DYUZU_USE_BUNDLED_OPENSSL=ON` to your CMake configure command.
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# Dependencies
To build Eden, you MUST have a C++ compiler.
* On Linux, this is usually [GCC](https://gcc.gnu.org/) 11+ or [Clang](https://clang.llvm.org/) v14+
- GCC 12 also requires Clang 14+
* On Windows, this is either:
- **[MSVC](https://visualstudio.microsoft.com/downloads/)**,
* *A convenience script to install the **minimal** version (Visual Build Tools) is provided in `.ci/windows/install-msvc.ps1`*
- clang-cl - can be downloaded from the MSVC installer,
- or **[MSYS2](https://www.msys2.org)**
* On macOS, this is Apple Clang
- This can be installed with `xcode-select --install`
The following additional tools are also required:
* **[CMake](https://www.cmake.org/)** 3.22+ - already included with the Android SDK
* **[Git](https://git-scm.com/)** for version control
- **[Windows installer](https://gitforwindows.org)**
* On Windows, you must install the **[Vulkan SDK](https://vulkan.lunarg.com/sdk/home#windows)** as well
- *A convenience script to install the latest SDK is provided in `.ci/windows/install-vulkan-sdk.ps1`*
If you are on desktop and plan to use the Qt frontend, you *must* install Qt 6, and optionally Qt Creator (the recommended IDE for building)
* On Linux, *BSD and macOS, this can be done by the package manager
- If you wish to use Qt Creator, append `qtcreator` or `qt-creator` to the commands seen below.
* MSVC/clang-cl users on Windows must install through the [official installer](https://www.qt.io/download-qt-installer-oss)
* Linux and macOS users may choose to use the installer as well.
* MSYS2 can also install Qt 6 via the package manager
If you are on Windows and NOT building with MSYS2, you may go [back home](Build.md) and continue.
## Externals
The following are handled by Eden's externals:
* [FFmpeg](https://ffmpeg.org/) (should use `-DYUZU_USE_EXTERNAL_FFMPEG=ON`)
* [SDL2](https://www.libsdl.org/download-2.0.php) 2.0.18+ (should use `-DYUZU_USE_EXTERNAL_SDL2=ON` OR `-DYUZU_USE_BUNDLED_SDL2=ON` to reduce compile time)
All other dependencies will be downloaded and built by [CPM](https://github.com/cpm-cmake/CPM.cmake/) if `YUZU_USE_CPM` is on, but will always use system dependencies if available (UNIX-like only):
* [Boost](https://www.boost.org/users/download/) 1.57.0+
* [Catch2](https://github.com/catchorg/Catch2) 3.0.1 if `YUZU_TESTS` or `DYNARMIC_TESTS` are on
* [fmt](https://fmt.dev/) 8.0.1+
* [lz4](http://www.lz4.org)
* [nlohmann\_json](https://github.com/nlohmann/json) 3.8+
* [OpenSSL](https://www.openssl.org/source/) 1.1.1+
* [ZLIB](https://www.zlib.net/) 1.2+
* [zstd](https://facebook.github.io/zstd/) 1.5+
* [enet](http://enet.bespin.org/) 1.3+
* [Opus](https://opus-codec.org/) 1.3+
* [MbedTLS](https://github.com/Mbed-TLS/mbedtls) 3+
Vulkan 1.3.274+ is also needed:
* [VulkanUtilityLibraries](https://github.com/KhronosGroup/Vulkan-Utility-Libraries)
* [VulkanHeaders](https://github.com/KhronosGroup/Vulkan-Headers)
* [SPIRV-Tools](https://github.com/KhronosGroup/SPIRV-Tools)
* [SPIRV-Headers](https://github.com/KhronosGroup/SPIRV-Headers)
Certain other dependencies will be fetched by CPM regardless. System packages *can* be used for these libraries, but many are either not packaged by most distributions OR have issues when used by the system:
* [SimpleIni](https://github.com/brofield/simpleini)
* [DiscordRPC](https://github.com/eden-emulator/discord-rpc)
* [cubeb](https://github.com/mozilla/cubeb)
* [libusb](https://github.com/libusb/libusb)
* [VulkanMemoryAllocator](https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator)
* [sirit](https://github.com/eden-emulator/sirit)
* [httplib](https://github.com/yhirose/cpp-httplib) - if `ENABLE_QT_UPDATE_CHECKER` or `ENABLE_WEB_SERVICE` are on
* [cpp-jwt](https://github.com/arun11299/cpp-jwt) 1.4+ - if `ENABLE_WEB_SERVICE` is on
* [unordered-dense](https://github.com/martinus/unordered_dense)
* [mcl](https://github.com/azahar-emu/mcl) - subject to removal
On amd64:
* [xbyak](https://github.com/herumi/xbyak) - 7.22 or earlier is recommended
* [zycore](https://github.com/zyantific/zycore-c)
* [zydis](https://github.com/zyantific/zydis) 4+
* Note: zydis and zycore-c MUST match. Using one as a system dependency and the other as a bundled dependency WILL break things
On aarch64 OR if `DYNARMIC_TESTS` is on:
* [oaknut](https://github.com/merryhime/oaknut) 2.0.1+
On riscv64:
* [biscuit](https://github.com/lioncash/biscuit) 0.9.1+
## Commands
These are commands to install all necessary dependencies on various Linux and BSD distributions, as well as macOS. Always review what you're running before you hit Enter!
Click on the arrows to expand.
<details>
<summary>Arch Linux</summary>
```sh
sudo pacman -Syu --needed base-devel boost catch2 cmake enet ffmpeg fmt git glslang libzip lz4 mbedtls ninja nlohmann-json openssl opus qt6-base qt6-multimedia sdl2 zlib zstd zip unzip zydis zycore vulkan-headers vulkan-utility-libraries libusb spirv-tools spirv-headers
```
* Building with QT Web Engine requires `qt6-webengine` as well.
* Proper Wayland support requires `qt6-wayland`
* GCC 11 or later is required.
</details>
<details>
<summary>Ubuntu, Debian, Mint Linux</summary>
```sh
sudo apt-get install autoconf cmake g++ gcc git glslang-tools libasound2 libboost-context-dev libglu1-mesa-dev libhidapi-dev libpulse-dev libtool libudev-dev libxcb-icccm4 libxcb-image0 libxcb-keysyms1 libxcb-render-util0 libxcb-xinerama0 libxcb-xkb1 libxext-dev libxkbcommon-x11-0 mesa-common-dev nasm ninja-build qt6-base-private-dev libmbedtls-dev catch2 libfmt-dev liblz4-dev nlohmann-json3-dev libzstd-dev libssl-dev libavfilter-dev libavcodec-dev libswscale-dev pkg-config zlib1g-dev libva-dev libvdpau-dev qt6-tools-dev libzydis-dev zydis-tools libzycore-dev
```
* Ubuntu 22.04, Linux Mint 20, or Debian 12 or later is required.
* To enable QT Web Engine, add `-DYUZU_USE_QT_WEB_ENGINE=ON` when running CMake.
</details>
<details>
<summary>Fedora Linux</summary>
```sh
sudo dnf install autoconf ccache cmake fmt-devel gcc{,-c++} glslang hidapi-devel json-devel libtool libusb1-devel libzstd-devel lz4-devel nasm ninja-build openssl-devel pulseaudio-libs-devel qt6-linguist qt6-qtbase{-private,}-devel qt6-qtwebengine-devel qt6-qtmultimedia-devel speexdsp-devel wayland-devel zlib-devel ffmpeg-devel libXext-devel
```
* Force system libraries via CMake arguments:
* SDL2: `-DYUZU_USE_BUNDLED_SDL2=OFF -DYUZU_USE_EXTERNAL_SDL2=OFF`
* FFmpeg: `-DYUZU_USE_EXTERNAL_FFMPEG=OFF`
* [RPM Fusion](https://rpmfusion.org/) is required for `ffmpeg-devel`
* Fedora 32 or later is required.
* Fedora 36+ users with GCC 12 need Clang and should configure CMake with:
</details>
<details>
<summary>macOS</summary>
Install dependencies from **[Homebrew](https://brew.sh/)**
```sh
brew install autoconf automake boost ffmpeg fmt glslang hidapi libtool libusb lz4 ninja nlohmann-json openssl pkg-config qt@6 sdl2 speexdsp zlib zstd cmake Catch2 molten-vk vulkan-loader spirv-tools
```
If you are compiling on Intel Mac, or are using a Rosetta Homebrew installation, you must replace all references of `/opt/homebrew` with `/usr/local`.
To run with MoltenVK, install additional dependencies:
```sh
brew install molten-vk vulkan-loader
```
</details>
<details>
<summary>FreeBSD</summary>
```
devel/cmake
devel/sdl20
devel/boost-libs
devel/catch2
devel/libfmt
devel/nlohmann-json
devel/ninja
devel/nasm
devel/autoconf
devel/pkgconf
devel/qt6-base
net/enet
multimedia/ffnvcodec-headers
multimedia/ffmpeg
audio/opus
archivers/liblz4
lang/gcc12
graphics/glslang
graphics/vulkan-utility-libraries
```
If using FreeBSD 12 or prior, use `devel/pkg-config` instead.
</details>
<details>
<summary>OpenBSD</summary>
```sh
pkg_add -u
pkg_add cmake nasm git boost unzip--iconv autoconf-2.72p0 bash ffmpeg glslang gmake llvm-19.1.7p3 qt6 jq fmt nlohmann-json enet boost vulkan-utility-libraries vulkan-headers spirv-headers spirv-tools catch2 sdl2 libusb1.1.0.27
```
</details>
<details>
<summary>Solaris / OpenIndiana</summary>
Always consult [the OpenIndiana package list](https://pkg.openindiana.org/hipster/en/index.shtml) to cross-verify availability.
Run the usual update + install of essential toolings: `sudo pkg update && sudo pkg install git cmake`.
- **gcc**: `sudo pkg install developer/gcc-14`.
- **clang**: Version 20 is broken, use `sudo pkg install developer/clang-19`.
Then install the libraries: `sudo pkg install qt6 boost glslang libzip library/lz4 nlohmann-json openssl opus sdl2 zlib compress/zstd unzip pkg-config nasm autoconf mesa library/libdrm header-drm developer/fmt`.
</details>
<details>
<summary>MSYS2</summary>
* Open the `MSYS2 MinGW 64-bit` shell (`mingw64.exe`)
* Download and install all dependencies using:
* `pacman -Syu git make mingw-w64-x86_64-SDL2 mingw-w64-x86_64-cmake mingw-w64-x86_64-python-pip mingw-w64-x86_64-qt6 mingw-w64-x86_64-toolchain autoconf libtool automake-wrapper`
* Add MinGW binaries to the PATH:
* `echo 'PATH=/mingw64/bin:$PATH' >> ~/.bashrc`
* Add VulkanSDK to the PATH:
* `echo 'PATH=$(readlink -e /c/VulkanSDK/*/Bin/):$PATH' >> ~/.bashrc`
</details>
## All Done
You may now return to the **[root build guide](Build.md)**.
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# Guidelines
## License Headers
All commits must have proper license header accreditation.
You can easily add all necessary license headers by running:
```sh
git fetch origin master:master
FIX=true COMMIT=true .ci/license-header.sh
git push
```
Alternatively, you may omit `COMMIT=true` and do an amend commit:
```sh
git fetch origin master:master
FIX=true .ci/license-header.sh
git commit --amend -a --no-edit
```
If the work is licensed/vendored from other people or projects, you may omit the license headers. Additionally, if you wish to retain authorship over a piece of code, you may attribute it to yourself; however, the code may be changed at any given point and brought under the attribution of Eden.
## Pull Requests
Pull requests are only to be merged by core developers when properly tested and discussions conclude on Discord or other communication channels. Labels are recommended but not required. However, all PRs MUST be namespaced and optionally typed:
```
[cmake] refactor: CPM over submodules
[desktop] feat: implement firmware install from ZIP
[hle] stub fw20 functions
[core] test: raise maximum CPU cores to 6
[cmake, core] Unbreak FreeBSD Building Process
```
- The level of namespacing is generally left to the committer's choice.
- However, we never recommend going more than two levels *except* in `hle`, in which case you may go as many as four levels depending on the specificity of your changes.
- Ocassionally, up to two additional namespaces may be provided for more clarity.
* Changes that affect the entire project (sans CMake changes) should be namespaced as `meta`.
- Maintainers are permitted to change namespaces at will.
- Commits within PRs are not required to be namespaced, but it is highly recommended.
# IDE setup
## VSCode
Copy this to `.vscode/settings.json`, get CMake tools and it should be ready to build:
```json
{
"editor.tabSize": 4,
"files.watcherExclude": {
"**/target": true
},
"files.associations": {
"*.inc": "cpp"
},
"git.enableCommitSigning": true,
"git.alwaysSignOff": true
}
```
You may additionally need the `Qt Extension Pack` extension if building Qt.
# Build speedup
If you have an HDD, use ramdisk (build in RAM):
```sh
sudo mkdir /tmp/ramdisk
sudo chmod 777 /tmp/ramdisk
# about 8GB needed
sudo mount -t tmpfs -o size=8G myramdisk /tmp/ramdisk
cmake -B /tmp/ramdisk
cmake --build /tmp/ramdisk -- -j32
sudo umount /tmp/ramdisk
```
## Debugging (host code)
Ignoring SIGSEGV when debugging in host:
- **gdb**: `handle all nostop pass`.
- **lldb**: `pro hand -p true -s false -n false SIGSEGV`.
## Debugging (guest code)
### gdb
Run `./build/bin/eden-cli -c <path to your config file (see logs where you run eden normally to see where it is)> -d -g <path to game>`
Then hook up an aarch64-gdb (use `yay aarch64-gdb` or `sudo pkg in arch64-gdb` to install)
Then type `target remote localhost:1234` and type `c` (for continue) - and then if it crashes just do a `bt` (backtrace) and `layout asm`.
### gdb cheatsheet
- `mo <cmd>`: Monitor commands, `get info`, `get fastmem` and `get mappings` are available. Type `mo help` for more info.
- `detach`: Detach from remote (i.e restarting the emulator).
- `c`: Continue
- `p <expr>`: Print variable, `p/x <expr>` for hexadecimal.
- `r`: Run
- `bt`: Print backtrace
- `info threads`: Print all active threads
- `thread <number>`: Switch to the given thread (see `info threads`)
- `layout asm`: Display in assembly mode (TUI)
- `si`: Step assembly instruction
- `s` or `step`: Step over LINE OF CODE (not assembly)
- `display <expr>`: Display variable each step.
- `n`: Next (skips over call frame of a function)
- `frame <number>`: Switches to the given frame (from `bt`)
- `br <expr>`: Set breakpoint at `<expr>`.
- `delete`: Deletes all breakpoints.
- `catch throw`: Breakpoint at throw. Can also use `br __cxa_throw`
- `br _mesa_error`: Break on mesa errors (set environment variable `MESA_DEBUG=1` beforehand), see [MESA_DEBUG](https://mesa-docs.readthedocs.io/en/latest/debugging.html).
Expressions can be `variable_names` or `1234` (numbers) or `*var` (dereference of a pointer) or `*(1 + var)` (computed expression).
For more information type `info gdb` and read [the man page](https://man7.org/linux/man-pages/man1/gdb.1.html).
# Bisecting older commits
Since going into the past can be tricky (especially due to the dependencies from the project being lost thru time). This should "restore" the URLs for the respective submodules.
```sh
#!/bin/sh -e
cat > .gitmodules <<EOF
[submodule "enet"]
path = externals/enet
url = https://github.com/lsalzman/enet.git
[submodule "cubeb"]
path = externals/cubeb
url = https://github.com/mozilla/cubeb.git
[submodule "dynarmic"]
path = externals/dynarmic
url = https://github.com/lioncash/dynarmic.git
[submodule "libusb"]
path = externals/libusb/libusb
url = https://github.com/libusb/libusb.git
[submodule "discord-rpc"]
path = externals/discord-rpc
url = https://github.com/yuzu-emu-mirror/discord-rpc.git
[submodule "Vulkan-Headers"]
path = externals/Vulkan-Headers
url = https://github.com/KhronosGroup/Vulkan-Headers.git
[submodule "sirit"]
path = externals/sirit
url = https://github.com/yuzu-emu-mirror/sirit.git
[submodule "mbedtls"]
path = externals/mbedtls
url = https://github.com/yuzu-emu-mirror/mbedtls.git
[submodule "xbyak"]
path = externals/xbyak
url = https://github.com/herumi/xbyak.git
[submodule "opus"]
path = externals/opus
url = https://github.com/xiph/opus.git
[submodule "SDL"]
path = externals/SDL
url = https://github.com/libsdl-org/SDL.git
[submodule "cpp-httplib"]
path = externals/cpp-httplib
url = https://github.com/yhirose/cpp-httplib.git
[submodule "ffmpeg"]
path = externals/ffmpeg/ffmpeg
url = https://github.com/FFmpeg/FFmpeg.git
[submodule "vcpkg"]
path = externals/vcpkg
url = https://github.com/microsoft/vcpkg.git
[submodule "cpp-jwt"]
path = externals/cpp-jwt
url = https://github.com/arun11299/cpp-jwt.git
[submodule "libadrenotools"]
path = externals/libadrenotools
url = https://github.com/bylaws/libadrenotools.git
[submodule "tzdb_to_nx"]
path = externals/nx_tzdb/tzdb_to_nx
url = https://github.com/lat9nq/tzdb_to_nx.git
[submodule "VulkanMemoryAllocator"]
path = externals/VulkanMemoryAllocator
url = https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
[submodule "breakpad"]
path = externals/breakpad
url = https://github.com/yuzu-emu-mirror/breakpad.git
[submodule "simpleini"]
path = externals/simpleini
url = https://github.com/brofield/simpleini.git
[submodule "oaknut"]
path = externals/oaknut
url = https://github.com/merryhime/oaknut.git
[submodule "Vulkan-Utility-Libraries"]
path = externals/Vulkan-Utility-Libraries
url = https://github.com/KhronosGroup/Vulkan-Utility-Libraries.git
[submodule "oboe"]
path = externals/oboe
url = https://github.com/google/oboe.git
[submodule "externals/boost-headers"]
path = externals/boost-headers
url = https://github.com/boostorg/headers.git
EOF
git submodule sync
update_or_checkout () {
if [ $0 = 'externals/sirit' ] \
|| [ $0 = 'externals/dynarmic' ] \
|| [ $0 = 'externals/breakpad' ] \
|| [ $0 = 'externals/discord-rpc' ] \
|| [ $0 = 'externals/mbedtls' ]; then
[ -f $0/CMakeLists.txt ] || git submodule update --force --remote --init -- $0
echo $0 ':remote' && git submodule update --remote $0
exit
elif [ $0 = 'externals/nx_tzdb/tzdb_to_nx' ]; then
[ -f $0/CMakeLists.txt ] || git submodule update --force --remote --init -- $0
echo $0 ':remote' && git submodule update --remote $0
else
echo $0 ':update' && git submodule update --init $0 && exit
echo $0 ':remote' && git submodule update --remote $0 && exit
echo $0 ':failure'
fi
}
export -f update_or_checkout
grep path .gitmodules | sed 's/.*= //' | xargs -n 1 -I {} bash -c 'update_or_checkout "$@"' {}
# Fix for LLVM builds
sed -i 's/src\/yuzu\/main.cpp/${CMAKE_SOURCE_DIR}\/src\/yuzu\/main.cpp/g' CMakeModules/FindLLVM.cmake
# Only after cloning and everything - fixes issues with Zydis
cat > externals/dynarmic/src/dynarmic/common/x64_disassemble.cpp <<EOF
#include <cstddef>
#include <vector>
#include <string>
namespace Dynarmic::Common {
void DumpDisassembledX64(const void* ptr, size_t size) {}
std::vector<std::string> DisassembleX64(const void* ptr, size_t size) { return {}; }
}
EOF
```
If having issues with older artifacts, then run `rm -r externals/dynarmic/build externals/dynarmic/externals externals/nx_tzdb/tzdb_to_nx/externals externals/sirit/externals`.
Configuring CMake with `-DSIRIT_USE_SYSTEM_SPIRV_HEADERS=1 -DCMAKE_CXX_FLAGS="-Wno-error" -DCMAKE_C_FLAGS="-Wno-error -Wno-array-parameter -Wno-stringop-overflow"` is also recommended.
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# CMake Options
To change these options, add `-DOPTION_NAME=NEWVALUE` to the command line.
- On Qt Creator, go to Project -> Current Configuration
Notes:
- Defaults are marked per-platform.
- "Non-UNIX" just means Windows/MSVC and Android (yes, macOS is UNIX
- Android generally doesn't need to change anything; if you do, go to `src/android/app/build.gradle.kts`
- To set a boolean variable to on, use `ON` for the value; to turn it off, use `OFF`
- If a variable is mentioned as being e.g. "ON" for a specific platform(s), that means it is defaulted to OFF on others
- TYPE is always boolean unless otherwise specified
- Format:
* `OPTION_NAME` (TYPE DEFAULT) DESCRIPTION
## Options
- `YUZU_USE_CPM` (ON for non-UNIX) Use CPM to fetch system dependencies (fmt, boost, etc) if needed. Externals will still be fetched. See the [CPM](CPM.md) and [Deps](Deps.md) docs for more info.
- `ENABLE_WEB_SERVICE` (ON) Enable multiplayer service
- `ENABLE_WIFI_SCAN` (OFF) Enable WiFi scanning (requires iw on Linux) - experimental
- `YUZU_USE_BUNDLED_FFMPEG` (ON for non-UNIX) Download (Windows, Android) or build (UNIX) bundled FFmpeg
- `ENABLE_CUBEB` (ON) Enables the cubeb audio backend
- `YUZU_TESTS` (ON) Compile tests - requires Catch2
- `YUZU_USE_PRECOMPILED_HEADERS` (ON for non-UNIX) Use precompiled headers
- `YUZU_DOWNLOAD_ANDROID_VVL` (ON) Download validation layer binary for Android
- `YUZU_ENABLE_LTO` (OFF) Enable link-time optimization
* Not recommended on Windows
* UNIX may be better off appending `-flto=thin` to compiler args
- `YUZU_DOWNLOAD_TIME_ZONE_DATA` (ON) Always download time zone binaries
* Currently, build fails without this
- `YUZU_USE_FASTER_LD` (ON) Check if a faster linker is available
* Only available on UNIX
- `USE_SYSTEM_MOLTENVK` (OFF, macOS only) Use the system MoltenVK lib (instead of the bundled one)
- `YUZU_TZDB_PATH` (string) Path to a pre-downloaded timezone database (useful for nixOS)
- `ENABLE_OPENSSL` (ON for Linux and *BSD) Enable OpenSSL backend for the ssl service
* Always enabled if the web service is enabled
- `YUZU_USE_BUNDLED_OPENSSL` (ON for MSVC) Download bundled OpenSSL build
* Always on for Android
* Unavailable on OpenBSD
The following options are desktop only:
- `ENABLE_SDL2` (ON) Enable the SDL2 desktop, audio, and input frontend (HIGHLY RECOMMENDED!)
* Unavailable on Android
- `YUZU_USE_EXTERNAL_SDL2` (ON for non-UNIX) Compiles SDL2 from source
- `YUZU_USE_BUNDLED_SDL2` (ON for MSVC) Download a prebuilt SDL2
* Unavailable on OpenBSD
* Only enabled if YUZU_USE_CPM and ENABLE_SDL2 are both ON
- `ENABLE_LIBUSB` (ON) Enable the use of the libusb input frontend (HIGHLY RECOMMENDED)
- `ENABLE_OPENGL` (ON) Enable the OpenGL graphics frontend
* Unavailable on Windows/ARM64 and Android
- `ENABLE_QT` (ON) Enable the Qt frontend (recommended)
- `ENABLE_QT_TRANSLATION` (OFF) Enable translations for the Qt frontend
- `ENABLE_QT_UPDATE_CHECKER` (OFF) Enable update checker for the Qt frontend
- `YUZU_USE_BUNDLED_QT` (ON for MSVC) Download bundled Qt binaries
* Note that using **system Qt** requires you to include the Qt CMake directory in `CMAKE_PREFIX_PATH`, e.g:
* `-DCMAKE_PREFIX_PATH=C:/Qt/6.9.0/msvc2022_64/lib/cmake/Qt6`
- `YUZU_QT_MIRROR` (string) What mirror to use for downloading the bundled Qt libraries
- `YUZU_USE_QT_MULTIMEDIA` (OFF) Use QtMultimedia for camera support
- `YUZU_USE_QT_WEB_ENGINE` (OFF) Use QtWebEngine for web applet implementation (requires the huge QtWebEngine dependency; not recommended)
- `USE_DISCORD_PRESENCE` (OFF) Enables Discord Rich Presence (Qt frontend only)
- `YUZU_ROOM` (ON) Enable dedicated room functionality
- `YUZU_ROOM_STANDALONE` (ON) Enable standalone room executable (eden-room)
* Requires `YUZU_ROOM`
- `YUZU_CMD` (ON) Compile the SDL2 frontend (eden-cli) - requires SDL2
- `YUZU_CRASH_DUMPS` Compile crash dump (Minidump) support"
* Currently only available on Windows and Linux
See `src/dynarmic/CMakeLists.txt` for additional options--usually, these don't need changed
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# Eden Build Documentation
This contains documentation created by developers. This contains build instructions, guidelines, instructions/layouts for [cool stuff we made](CPM.md), and more.
- **[General Build Instructions](Build.md)**
- **[Development Guidelines](Development.md)**
- **[Dependencies](Deps.md)**
- **[CPM - CMake Package Manager](CPM.md)**
- **[Platform-Specific Caveats](Caveats.md)**
- **[User Directory Handling](User.md)**
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# User configuration
## Configuration directories
Eden will store configuration in the following directories:
- **Windows**: `%AppData%\Roaming`.
- **Android**: Data is stored internally.
- **Linux, macOS, FreeBSD, Solaris, OpenBSD**: `$XDG_DATA_HOME`, `$XDG_CACHE_HOME`, `$XDG_CONFIG_HOME`.
If a `user` directory is present in the current working directory, that will override all global configuration directories and the emulator will use that instead.
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# Note: These build instructions are a work-in-progress.
## Dependencies
* [Android Studio](https://developer.android.com/studio)
* [NDK 27+ and CMake 3.22.1](https://developer.android.com/studio/projects/install-ndk#default-version)
* [Git](https://git-scm.com/download)
### WINDOWS ONLY - Additional Dependencies
* **[Visual Studio 2022 Community](https://visualstudio.microsoft.com/downloads/)** - **Make sure to select "Desktop development with C++" support in the installer. Make sure to update to the latest version if already installed.**
* **[Vulkan SDK](https://vulkan.lunarg.com/sdk/home#windows)** - **Make sure to select Latest SDK.**
- A convenience script to install the latest SDK is provided in `.ci\windows\install-vulkan-sdk.ps1`.
## Cloning Eden with Git
```
git clone --recursive https://git.eden-emu.dev/eden-emu/eden.git
```
Eden by default will be cloned into -
* `C:\Users\<user-name>\eden` on Windows
* `~/eden` on Linux and macOS
## Building
1. Start Android Studio, on the startup dialog select `Open`.
2. Navigate to the `eden/src/android` directory and click on `OK`.
3. In `Build > Select Build Variant`, select `release` or `relWithDebInfo` as the "Active build variant".
4. Build the project with `Build > Make Project` or run it on an Android device with `Run > Run 'app'`.
## Building with Terminal
1. Download the SDK and NDK from Android Studio.
2. Navigate to SDK and NDK paths.
3. Then set ANDROID_SDK_ROOT and ANDROID_NDK_ROOT in terminal via
`export ANDROID_SDK_ROOT=path/to/sdk`
`export ANDROID_NDK_ROOT=path/to/ndk`.
4. Navigate to `eden/src/android`.
5. Then Build with `./gradlew assembleRelWithDebInfo`.
6. To build the optimised build use `./gradlew assembleGenshinSpoofRelWithDebInfo`.
### Script
A convenience script for building is provided in `.ci/android/build.sh`. The built APK can be put into an `artifacts` directory via `.ci/android/package.sh`. On Windows, these must be done in the Git Bash or MinGW terminal.
### Additional Resources
https://developer.android.com/studio/intro
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# Linux Build Scripts
* Provided script: `.ci/linux/build.sh`
* Must specify arch target, e.g.: `.ci/linux/build.sh amd64`
* Valid targets:
* `native`: Optimize to your native host architecture
* `legacy`: x86\_64 generic, only needed for CPUs older than 2013 or so
* `amd64`: x86\_64-v3, for CPUs newer than 2013 or so
* `steamdeck` / `zen2`: For Steam Deck or Zen >= 2 AMD CPUs (untested on Intel)
* `rog-ally` / `allyx` / `zen4`: For ROG Ally X or Zen >= 4 AMD CPUs (untested on Intel)
* `aarch64`: For armv8-a CPUs, older than mid-2021 or so
* `armv9`: For armv9-a CPUs, newer than mid-2021 or so
* Extra CMake flags go after the arch target.
### Environment Variables
* `NPROC`: Number of compilation threads (default: all cores)
* `TARGET`: Set `appimage` to disable standalone `eden-cli` and `eden-room`
* `BUILD_TYPE`: Build type (default: `Release`)
Boolean flags (set `true` to enable, `false` to disable):
* `DEVEL` (default `FALSE`): Disable Qt update checker
* `USE_WEBENGINE` (default `FALSE`): Enable Qt WebEngine
* `USE_MULTIMEDIA` (default `FALSE`): Enable Qt Multimedia
* AppImage packaging script: `.ci/linux/package.sh`
* Accepts same arch targets as build script
* Use `DEVEL=true` to rename app to `Eden Nightly`
* This should generally not be used unless in a tailor-made packaging environment (e.g. Actions/CI)
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# Windows Build Scripts
* A convenience script for building is provided in `.ci/windows/build.sh`.
* You must run this with Bash, e.g. Git Bash or the MinGW TTY.
* To use this script, you must have `windeployqt` installed (usually bundled with Qt) and set the `WINDEPLOYQT` environment variable to its canonical Bash location:
* `WINDEPLOYQT="/c/Qt/6.9.1/msvc2022_64/bin/windeployqt6.exe" .ci/windows/build.sh`.
* You can use `aqtinstall`, more info on <https://github.com/miurahr/aqtinstall> and <https://ddalcino.github.io/aqt-list-server/>
* Extra CMake flags should be placed in the arguments of the script.
#### Additional environment variables can be used to control building:
* `BUILD_TYPE` (default `Release`): Sets the build type to use.
* The following environment variables are boolean flags. Set to `true` to enable or `false` to disable:
* `DEVEL` (default FALSE): Disable Qt update checker
* `USE_WEBENGINE` (default FALSE): Enable Qt WebEngine
* `USE_MULTIMEDIA` (default FALSE): Enable Qt Multimedia
* `BUNDLE_QT` (default FALSE): Use bundled Qt
* Note that using **system Qt** requires you to include the Qt CMake directory in `CMAKE_PREFIX_PATH`
* `.ci/windows/build.sh -DCMAKE_PREFIX_PATH=C:/Qt/6.9.0/msvc2022_64/lib/cmake/Qt6`
* After building, a zip can be packaged via `.ci/windows/package.sh`. You must have 7-zip installed and in your PATH.
* The resulting zip will be placed into `artifacts` in the source directory.
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# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2016 Citra Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
# TODO(crueter): A lot of this should be moved to the root.
# otherwise we have to do weird shenanigans with library linking and stuff
include(CPMUtil)
# Explicitly declare this option here to propagate to the oaknut CPM call
option(DYNARMIC_TESTS "Build tests" ${BUILD_TESTING})
# Dynarmic has cmake_minimum_required(3.12) and we may want to override
# some of its variables, which is only possible in 3.13+
set(CMAKE_POLICY_DEFAULT_CMP0077 NEW)
# Disable tests in all externals supporting the standard option name
# Disable tests/tools in all externals supporting the standard option name
set(BUILD_TESTING OFF)
# Build only static externals
@@ -14,21 +28,22 @@ set(BUILD_SHARED_LIBS OFF)
# Skip install rules for all externals
set_directory_properties(PROPERTIES EXCLUDE_FROM_ALL ON)
if (FORCE_DOWNLOAD_WIN_BUNDLES)
download_win_archives()
endif()
# Xbyak (also used by Dynarmic, so needs to be added first)
if ((ARCHITECTURE_x86 OR ARCHITECTURE_x86_64) AND NOT TARGET xbyak::xbyak)
add_subdirectory(xbyak)
if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64)
if (PLATFORM_SUN OR PLATFORM_OPENBSD)
AddJsonPackage(xbyak_sun)
else()
AddJsonPackage(xbyak)
endif()
endif()
# Oaknut (also used by Dynarmic, so needs to be added first)
if (ARCHITECTURE_arm64 AND NOT TARGET merry::oaknut)
add_subdirectory(oaknut)
endif()
# Dynarmic
if ((ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64) AND NOT TARGET dynarmic::dynarmic)
set(DYNARMIC_IGNORE_ASSERTS ON)
add_subdirectory(dynarmic)
add_library(dynarmic::dynarmic ALIAS dynarmic)
if (ARCHITECTURE_arm64 OR DYNARMIC_TESTS)
AddJsonPackage(oaknut)
endif()
# getopt
@@ -39,107 +54,50 @@ endif()
# Glad
add_subdirectory(glad)
# mbedtls
add_subdirectory(mbedtls)
target_include_directories(mbedtls PUBLIC ./mbedtls/include)
if (NOT MSVC)
target_compile_options(mbedcrypto PRIVATE
-Wno-unused-but-set-variable
-Wno-string-concatenation)
endif()
# MicroProfile
add_library(microprofile INTERFACE)
target_include_directories(microprofile INTERFACE ./microprofile)
# GCC bugs
if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL "12" AND CMAKE_CXX_COMPILER_ID STREQUAL "GNU" AND MINGW)
target_compile_options(microprofile INTERFACE "-Wno-array-bounds")
endif()
# libusb
if (ENABLE_LIBUSB AND NOT TARGET libusb::usb)
if (ENABLE_LIBUSB)
add_subdirectory(libusb)
endif()
# SDL2
if (YUZU_USE_EXTERNAL_SDL2)
if (NOT WIN32)
# Yuzu itself needs: Atomic Audio Events Joystick Haptic Sensor Threads Timers
# Since 2.0.18 Atomic+Threads required for HIDAPI/libusb (see https://github.com/libsdl-org/SDL/issues/5095)
# Yuzu-cmd also needs: Video (depends on Loadso/Dlopen)
# CPUinfo also required for SDL Audio, at least until 2.28.0 (see https://github.com/libsdl-org/SDL/issues/7809)
set(SDL_UNUSED_SUBSYSTEMS
File Filesystem
Locale Power Render)
foreach(_SUB ${SDL_UNUSED_SUBSYSTEMS})
string(TOUPPER ${_SUB} _OPT)
set(SDL_${_OPT} OFF)
endforeach()
# VMA
AddJsonPackage(vulkan-memory-allocator)
set(HIDAPI ON)
if (VulkanMemoryAllocator_ADDED)
if (CXX_CLANG)
target_compile_options(VulkanMemoryAllocator INTERFACE
-Wno-unused-variable
)
elseif(MSVC)
target_compile_options(VulkanMemoryAllocator INTERFACE
/wd4189
)
endif()
if (APPLE)
set(SDL_FILE ON)
endif()
add_subdirectory(SDL)
endif()
# ENet
if (NOT TARGET enet::enet)
add_subdirectory(enet)
target_include_directories(enet INTERFACE ./enet/include)
add_library(enet::enet ALIAS enet)
endif()
# Cubeb
if (ENABLE_CUBEB AND NOT TARGET cubeb::cubeb)
set(BUILD_TESTS OFF)
set(BUILD_TOOLS OFF)
add_subdirectory(cubeb)
add_library(cubeb::cubeb ALIAS cubeb)
if (NOT MSVC)
if (TARGET speex)
target_compile_options(speex PRIVATE -Wno-sign-compare)
endif()
target_compile_options(cubeb PRIVATE -Wno-implicit-const-int-float-conversion)
endif()
endif()
# DiscordRPC
if (USE_DISCORD_PRESENCE AND NOT TARGET DiscordRPC::discord-rpc)
set(BUILD_EXAMPLES OFF)
add_subdirectory(discord-rpc)
target_include_directories(discord-rpc INTERFACE ./discord-rpc/include)
add_library(DiscordRPC::discord-rpc ALIAS discord-rpc)
endif()
# Sirit
add_subdirectory(sirit)
AddJsonPackage(sirit)
if(MSVC AND USE_CCACHE AND sirit_ADDED)
get_target_property(_opts sirit COMPILE_OPTIONS)
list(FILTER _opts EXCLUDE REGEX "/Zi")
list(APPEND _opts "/Z7")
set_target_properties(sirit PROPERTIES COMPILE_OPTIONS "${_opts}")
elseif(MSVC AND CXX_CLANG)
target_compile_options(sirit PRIVATE -Wno-error=unused-command-line-argument)
endif()
# httplib
if (ENABLE_WEB_SERVICE AND NOT TARGET httplib::httplib)
set(HTTPLIB_REQUIRE_OPENSSL ON)
add_subdirectory(cpp-httplib)
if (ENABLE_WEB_SERVICE OR ENABLE_QT_UPDATE_CHECKER)
AddJsonPackage(httplib)
endif()
# cpp-jwt
if (ENABLE_WEB_SERVICE AND NOT TARGET cpp-jwt::cpp-jwt)
set(CPP_JWT_BUILD_EXAMPLES OFF)
set(CPP_JWT_BUILD_TESTS OFF)
set(CPP_JWT_USE_VENDORED_NLOHMANN_JSON OFF)
add_subdirectory(cpp-jwt)
if (ENABLE_WEB_SERVICE)
AddJsonPackage(cpp-jwt)
endif()
# Opus
if (NOT TARGET Opus::opus)
set(OPUS_BUILD_TESTING OFF)
set(OPUS_BUILD_PROGRAMS OFF)
set(OPUS_INSTALL_PKG_CONFIG_MODULE OFF)
set(OPUS_INSTALL_CMAKE_CONFIG_MODULE OFF)
add_subdirectory(opus)
endif()
# unordered_dense
AddJsonPackage(unordered-dense)
# FFMpeg
if (YUZU_USE_BUNDLED_FFMPEG)
@@ -150,27 +108,9 @@ if (YUZU_USE_BUNDLED_FFMPEG)
set(FFmpeg_INCLUDE_DIR "${FFmpeg_INCLUDE_DIR}" PARENT_SCOPE)
endif()
# Vulkan-Headers
if (YUZU_USE_EXTERNAL_VULKAN_HEADERS)
add_subdirectory(Vulkan-Headers)
endif()
# Vulkan-Utility-Libraries
if (YUZU_USE_EXTERNAL_VULKAN_UTILITY_LIBRARIES)
add_subdirectory(Vulkan-Utility-Libraries)
endif()
# Boost headers
add_subdirectory(boost-headers)
# TZDB (Time Zone Database)
add_subdirectory(nx_tzdb)
# VMA
if (NOT TARGET GPUOpen::VulkanMemoryAllocator)
add_subdirectory(VulkanMemoryAllocator)
endif()
if (NOT TARGET LLVM::Demangle)
add_library(demangle demangle/ItaniumDemangle.cpp)
target_include_directories(demangle PUBLIC ./demangle)
@@ -199,10 +139,8 @@ if (NOT TARGET RenderDoc::API)
add_library(RenderDoc::API ALIAS renderdoc)
endif()
if (ANDROID)
if (ARCHITECTURE_arm64)
add_subdirectory(libadrenotools)
endif()
if (ANDROID AND ARCHITECTURE_arm64)
AddJsonPackage(libadrenotools)
endif()
if (UNIX AND NOT APPLE AND NOT TARGET gamemode::headers)
@@ -212,6 +150,8 @@ if (UNIX AND NOT APPLE AND NOT TARGET gamemode::headers)
endif()
# Breakpad
# TODO(crueter): Breakpad needs additional fetches
# https://github.com/google/breakpad/blob/main/DEPS
# https://github.com/microsoft/vcpkg/blob/master/ports/breakpad/CMakeLists.txt
if (YUZU_CRASH_DUMPS AND NOT TARGET libbreakpad_client)
set(BREAKPAD_WIN32_DEFINES
@@ -223,10 +163,19 @@ if (YUZU_CRASH_DUMPS AND NOT TARGET libbreakpad_client)
_CRT_NONSTDC_NO_DEPRECATE
)
# TODO
AddPackage(
NAME breakpad
URL "google/breakpad"
SHA f80f288803
HASH 4a87ee88cea99bd633d52a5b00135a649f1475e3b65db325a6df9c804ab82b054ad7e62419b35f6e22cc5dfbbb569214041d7ad5d10fab10106e700bb5050e1d
DOWNLOAD_ONLY YES
)
# libbreakpad
add_library(libbreakpad STATIC)
file(GLOB_RECURSE LIBBREAKPAD_SOURCES breakpad/src/processor/*.cc)
file(GLOB_RECURSE LIBDISASM_SOURCES breakpad/src/third_party/libdisasm/*.c)
file(GLOB_RECURSE LIBBREAKPAD_SOURCES ${breakpad_SOURCE_DIR}/src/processor/*.cc)
file(GLOB_RECURSE LIBDISASM_SOURCES ${breakpad_SOURCE_DIR}/src/third_party/libdisasm/*.c)
list(FILTER LIBBREAKPAD_SOURCES EXCLUDE REGEX "_unittest|_selftest|synth_minidump|/tests|/testdata|/solaris|microdump_stackwalk|minidump_dump|minidump_stackwalk")
if (WIN32)
list(FILTER LIBBREAKPAD_SOURCES EXCLUDE REGEX "/linux|/mac|/android")
@@ -240,31 +189,31 @@ if (YUZU_CRASH_DUMPS AND NOT TARGET libbreakpad_client)
target_sources(libbreakpad PRIVATE ${LIBBREAKPAD_SOURCES} ${LIBDISASM_SOURCES})
target_include_directories(libbreakpad
PUBLIC
${CMAKE_CURRENT_SOURCE_DIR}/breakpad/src
${CMAKE_CURRENT_SOURCE_DIR}/breakpad/src/third_party/libdisasm
${breakpad_SOURCE_DIR}/src
${breakpad_SOURCE_DIR}/src/third_party/libdisasm
)
# libbreakpad_client
add_library(libbreakpad_client STATIC)
file(GLOB LIBBREAKPAD_COMMON_SOURCES breakpad/src/common/*.cc breakpad/src/common/*.c breakpad/src/client/*.cc)
file(GLOB LIBBREAKPAD_COMMON_SOURCES ${breakpad_SOURCE_DIR}/src/common/*.cc ${breakpad_SOURCE_DIR}/src/common/*.c ${breakpad_SOURCE_DIR}/src/client/*.cc)
if (WIN32)
file(GLOB_RECURSE LIBBREAKPAD_CLIENT_SOURCES breakpad/src/client/windows/*.cc breakpad/src/common/windows/*.cc)
file(GLOB_RECURSE LIBBREAKPAD_CLIENT_SOURCES ${breakpad_SOURCE_DIR}/src/client/windows/*.cc ${breakpad_SOURCE_DIR}/src/common/windows/*.cc)
list(FILTER LIBBREAKPAD_COMMON_SOURCES EXCLUDE REGEX "language.cc|path_helper.cc|stabs_to_module.cc|stabs_reader.cc|minidump_file_writer.cc")
target_include_directories(libbreakpad_client PRIVATE "${CMAKE_GENERATOR_INSTANCE}/DIA SDK/include")
target_compile_definitions(libbreakpad_client PRIVATE ${BREAKPAD_WIN32_DEFINES})
elseif (APPLE)
target_compile_definitions(libbreakpad_client PRIVATE HAVE_MACH_O_NLIST_H)
file(GLOB_RECURSE LIBBREAKPAD_CLIENT_SOURCES breakpad/src/client/mac/*.cc breakpad/src/common/mac/*.cc)
list(APPEND LIBBREAKPAD_CLIENT_SOURCES breakpad/src/common/mac/MachIPC.mm)
file(GLOB_RECURSE LIBBREAKPAD_CLIENT_SOURCES ${breakpad_SOURCE_DIR}/src/client/mac/*.cc ${breakpad_SOURCE_DIR}/src/common/mac/*.cc)
list(APPEND LIBBREAKPAD_CLIENT_SOURCES ${breakpad_SOURCE_DIR}/src/common/mac/MachIPC.mm)
else()
target_compile_definitions(libbreakpad_client PUBLIC -DHAVE_A_OUT_H)
file(GLOB_RECURSE LIBBREAKPAD_CLIENT_SOURCES breakpad/src/client/linux/*.cc breakpad/src/common/linux/*.cc)
target_compile_definitions(libbreakpad_client PUBLIC HAVE_A_OUT_H)
file(GLOB_RECURSE LIBBREAKPAD_CLIENT_SOURCES ${breakpad_SOURCE_DIR}/src/client/linux/*.cc ${breakpad_SOURCE_DIR}/src/common/linux/*.cc)
endif()
list(APPEND LIBBREAKPAD_CLIENT_SOURCES ${LIBBREAKPAD_COMMON_SOURCES})
list(FILTER LIBBREAKPAD_CLIENT_SOURCES EXCLUDE REGEX "/sender|/tests|/unittests|/testcases|_unittest|_test")
target_sources(libbreakpad_client PRIVATE ${LIBBREAKPAD_CLIENT_SOURCES})
target_include_directories(libbreakpad_client PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/breakpad/src)
target_include_directories(libbreakpad_client PRIVATE ${breakpad_SOURCE_DIR}/src)
if (WIN32)
target_link_libraries(libbreakpad_client PRIVATE wininet.lib)
@@ -283,44 +232,40 @@ if (YUZU_CRASH_DUMPS AND NOT TARGET libbreakpad_client)
if (LINUX)
find_package(ZLIB REQUIRED)
add_executable(minidump_stackwalk breakpad/src/processor/minidump_stackwalk.cc)
add_executable(minidump_stackwalk ${breakpad_SOURCE_DIR}/src/processor/minidump_stackwalk.cc)
target_link_libraries(minidump_stackwalk PRIVATE libbreakpad libbreakpad_client)
add_executable(dump_syms
breakpad/src/common/dwarf_cfi_to_module.cc
breakpad/src/common/dwarf_cu_to_module.cc
breakpad/src/common/dwarf_line_to_module.cc
breakpad/src/common/dwarf_range_list_handler.cc
breakpad/src/common/language.cc
breakpad/src/common/module.cc
breakpad/src/common/path_helper.cc
breakpad/src/common/stabs_reader.cc
breakpad/src/common/stabs_to_module.cc
breakpad/src/common/dwarf/bytereader.cc
breakpad/src/common/dwarf/dwarf2diehandler.cc
breakpad/src/common/dwarf/dwarf2reader.cc
breakpad/src/common/dwarf/elf_reader.cc
breakpad/src/common/linux/crc32.cc
breakpad/src/common/linux/dump_symbols.cc
breakpad/src/common/linux/elf_symbols_to_module.cc
breakpad/src/common/linux/elfutils.cc
breakpad/src/common/linux/file_id.cc
breakpad/src/common/linux/linux_libc_support.cc
breakpad/src/common/linux/memory_mapped_file.cc
breakpad/src/common/linux/safe_readlink.cc
breakpad/src/tools/linux/dump_syms/dump_syms.cc)
target_link_libraries(dump_syms PRIVATE libbreakpad_client ZLIB::ZLIB)
${breakpad_SOURCE_DIR}/src/common/dwarf_cfi_to_module.cc
${breakpad_SOURCE_DIR}/src/common/dwarf_cu_to_module.cc
${breakpad_SOURCE_DIR}/src/common/dwarf_line_to_module.cc
${breakpad_SOURCE_DIR}/src/common/dwarf_range_list_handler.cc
${breakpad_SOURCE_DIR}/src/common/language.cc
${breakpad_SOURCE_DIR}/src/common/module.cc
${breakpad_SOURCE_DIR}/src/common/path_helper.cc
${breakpad_SOURCE_DIR}/src/common/stabs_reader.cc
${breakpad_SOURCE_DIR}/src/common/stabs_to_module.cc
${breakpad_SOURCE_DIR}/src/common/dwarf/bytereader.cc
${breakpad_SOURCE_DIR}/src/common/dwarf/dwarf2diehandler.cc
${breakpad_SOURCE_DIR}/src/common/dwarf/dwarf2reader.cc
${breakpad_SOURCE_DIR}/src/common/dwarf/elf_reader.cc
${breakpad_SOURCE_DIR}/src/common/linux/crc32.cc
${breakpad_SOURCE_DIR}/src/common/linux/dump_symbols.cc
${breakpad_SOURCE_DIR}/src/common/linux/elf_symbols_to_module.cc
${breakpad_SOURCE_DIR}/src/common/linux/elfutils.cc
${breakpad_SOURCE_DIR}/src/common/linux/file_id.cc
${breakpad_SOURCE_DIR}/src/common/linux/linux_libc_support.cc
${breakpad_SOURCE_DIR}/src/common/linux/memory_mapped_file.cc
${breakpad_SOURCE_DIR}/src/common/linux/safe_readlink.cc
${breakpad_SOURCE_DIR}/src/tools/linux/dump_syms/dump_syms.cc)
target_link_libraries(dump_syms PRIVATE libbreakpad_client)
endif()
endif()
# SimpleIni
if (NOT TARGET SimpleIni::SimpleIni)
add_subdirectory(simpleini)
endif()
# oboe
if (ANDROID)
add_subdirectory(oboe)
AddJsonPackage(oboe)
add_library(oboe::oboe ALIAS oboe)
endif()
-1
Submodule externals/SDL deleted from 2e4c12cd2c

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