mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-10-03 13:13:40 +00:00
Compare commits
18 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| f6cab5068b | |||
| b5512f0708 | |||
| 26ce96297c | |||
| b3cc8723c1 | |||
| 417ed904f0 | |||
| 838cc926f6 | |||
| 860acb4faf | |||
| a0bb6324c0 | |||
| 3a823de605 | |||
| 0257a8d491 | |||
| 6c76908ddb | |||
| e6ad51e3d5 | |||
| f11b69d6b7 | |||
| 27cadb24f3 | |||
| a7ef19e028 | |||
| 2c1eff2e60 | |||
| abb616c357 | |||
| c95cb8f8ec |
@@ -35,17 +35,17 @@ set(GIT_DESC ${BUILD_VERSION})
|
||||
# Generate cpp with Git revision from template
|
||||
# Also if this is a CI build, add the build name (ie: Nightly, Canary) to the scm_rev file as well
|
||||
|
||||
# Auto-updater metadata! Must somewhat mirror GitHub API endpoint
|
||||
# Auto-updater metadata! Must somewhat mirror GitHub/Forgejo API endpoint
|
||||
|
||||
set(BUILD_AUTO_UPDATE_API_PATH "/latest/release.json")
|
||||
if (NIGHTLY_BUILD)
|
||||
set(BUILD_AUTO_UPDATE_WEBSITE "https://git.eden-emu.dev")
|
||||
set(BUILD_AUTO_UPDATE_API "git.eden-emu.dev")
|
||||
set(BUILD_AUTO_UPDATE_API_PATH "/api/v1/repos/")
|
||||
set(BUILD_AUTO_UPDATE_API "nightly.eden-emu.dev")
|
||||
set(BUILD_AUTO_UPDATE_REPO "eden-ci/nightly")
|
||||
set(REPO_NAME "Eden Nightly")
|
||||
else()
|
||||
set(BUILD_AUTO_UPDATE_WEBSITE "https://git.eden-emu.dev")
|
||||
set(BUILD_AUTO_UPDATE_API "git.eden-emu.dev")
|
||||
set(BUILD_AUTO_UPDATE_API_PATH "/api/v1/repos/")
|
||||
set(BUILD_AUTO_UPDATE_API "stable.eden-emu.dev")
|
||||
set(BUILD_AUTO_UPDATE_REPO "eden-emu/eden")
|
||||
set(REPO_NAME "Eden")
|
||||
endif()
|
||||
|
||||
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@@ -15,6 +15,7 @@ import android.content.BroadcastReceiver
|
||||
import android.content.Context
|
||||
import android.content.Intent
|
||||
import android.content.IntentFilter
|
||||
import android.content.pm.PackageManager
|
||||
import android.content.res.Configuration
|
||||
import android.graphics.Rect
|
||||
import android.graphics.drawable.Icon
|
||||
@@ -100,6 +101,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
|
||||
private var romSwapGeneration = 0
|
||||
private var hasEmulationSession = processHasEmulationSession
|
||||
private val romSwapStopTimeoutRunnable = Runnable { onRomSwapStopTimeout() }
|
||||
private val pictureInPictureFailureActions: MutableSet<String> = mutableSetOf()
|
||||
|
||||
private fun onRomSwapStopTimeout() {
|
||||
if (!isWaitingForRomSwapStop) {
|
||||
@@ -266,14 +268,20 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
|
||||
}
|
||||
|
||||
override fun onUserLeaveHint() {
|
||||
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.S) {
|
||||
if (BooleanSetting.PICTURE_IN_PICTURE.getBoolean() && !isInPictureInPictureMode) {
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S ||
|
||||
!isPictureInPictureSupported() ||
|
||||
!BooleanSetting.PICTURE_IN_PICTURE.getBoolean() ||
|
||||
isInPictureInPictureMode
|
||||
) {
|
||||
return
|
||||
}
|
||||
|
||||
val pictureInPictureParamsBuilder = PictureInPictureParams.Builder()
|
||||
.getPictureInPictureActionsBuilder().getPictureInPictureAspectBuilder()
|
||||
runPictureInPictureAction("enter picture-in-picture mode") {
|
||||
enterPictureInPictureMode(pictureInPictureParamsBuilder.build())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override fun onNewIntent(intent: Intent) {
|
||||
super.onNewIntent(intent)
|
||||
@@ -651,7 +659,29 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
|
||||
return this.apply { setActions(pictureInPictureActions) }
|
||||
}
|
||||
|
||||
private fun isPictureInPictureSupported() =
|
||||
Build.VERSION.SDK_INT >= Build.VERSION_CODES.O &&
|
||||
packageManager.hasSystemFeature(PackageManager.FEATURE_PICTURE_IN_PICTURE)
|
||||
|
||||
private fun runPictureInPictureAction(actionName: String, action: () -> Unit) {
|
||||
try {
|
||||
action()
|
||||
} catch (e: IllegalStateException) {
|
||||
if (pictureInPictureFailureActions.add(actionName)) {
|
||||
Log.warning("[PiP] Failed to $actionName: ${e.message}")
|
||||
}
|
||||
} catch (e: UnsupportedOperationException) {
|
||||
if (pictureInPictureFailureActions.add(actionName)) {
|
||||
Log.warning("[PiP] Failed to $actionName: ${e.message}")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fun buildPictureInPictureParams() {
|
||||
if (!isPictureInPictureSupported()) {
|
||||
return
|
||||
}
|
||||
|
||||
val pictureInPictureParamsBuilder = PictureInPictureParams.Builder()
|
||||
.getPictureInPictureActionsBuilder().getPictureInPictureAspectBuilder()
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
|
||||
@@ -661,8 +691,10 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
|
||||
BooleanSetting.PICTURE_IN_PICTURE.getBoolean() && isEmulationActive
|
||||
)
|
||||
}
|
||||
runPictureInPictureAction("set picture-in-picture params") {
|
||||
setPictureInPictureParams(pictureInPictureParamsBuilder.build())
|
||||
}
|
||||
}
|
||||
|
||||
fun displayMultiplayerDialog() {
|
||||
val dialog = NetPlayDialog(this)
|
||||
|
||||
@@ -1,3 +1,7 @@
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -33,8 +37,10 @@ object SoftwareKeyboard {
|
||||
val emulationActivity = NativeLibrary.sEmulationActivity.get()
|
||||
|
||||
val overlayView = emulationActivity!!.findViewById<View>(R.id.surface_input_overlay)
|
||||
overlayView.requestFocus()
|
||||
val im =
|
||||
overlayView.context.getSystemService(Context.INPUT_METHOD_SERVICE) as InputMethodManager
|
||||
im.restartInput(overlayView)
|
||||
im.showSoftInput(overlayView, InputMethodManager.SHOW_FORCED)
|
||||
|
||||
// There isn't a good way to know that the IMM is dismissed, so poll every 500ms to submit inline keyboard result.
|
||||
|
||||
+1
@@ -17,6 +17,7 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
|
||||
USE_CUSTOM_CPU_TICKS("use_custom_cpu_ticks"),
|
||||
SKIP_CPU_INNER_INVALIDATION("skip_cpu_inner_invalidation"),
|
||||
FIX_BLOOM_EFFECTS("fix_bloom_effects"),
|
||||
EMULATE_BGR565("emulate_bgr565"),
|
||||
CPUOPT_UNSAFE_HOST_MMU("cpuopt_unsafe_host_mmu"),
|
||||
USE_DOCKED_MODE("use_docked_mode"),
|
||||
USE_AUTO_STUB("use_auto_stub"),
|
||||
|
||||
+7
@@ -756,6 +756,13 @@ abstract class SettingsItem(
|
||||
descriptionId = R.string.fix_bloom_effects_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SwitchSetting(
|
||||
BooleanSetting.EMULATE_BGR565,
|
||||
titleId = R.string.emulate_bgr565,
|
||||
descriptionId = R.string.emulate_bgr565_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SwitchSetting(
|
||||
BooleanSetting.CPUOPT_UNSAFE_HOST_MMU,
|
||||
|
||||
+3
-2
@@ -284,8 +284,6 @@ class SettingsFragmentPresenter(
|
||||
add(BooleanSetting.SYNC_MEMORY_OPERATIONS.key)
|
||||
add(BooleanSetting.RENDERER_USE_DISK_SHADER_CACHE.key)
|
||||
add(BooleanSetting.RENDERER_FORCE_MAX_CLOCK.key)
|
||||
add(BooleanSetting.RENDERER_ASYNCHRONOUS_GPU_EMULATION.key)
|
||||
add(BooleanSetting.RENDERER_ASYNC_PRESENTATION.key)
|
||||
add(BooleanSetting.RENDERER_REACTIVE_FLUSHING.key)
|
||||
add(BooleanSetting.ENABLE_BUFFER_HISTORY.key)
|
||||
add(BooleanSetting.USE_OPTIMIZED_VERTEX_BUFFERS.key)
|
||||
@@ -295,7 +293,10 @@ class SettingsFragmentPresenter(
|
||||
add(IntSetting.FAST_GPU_TIME.key)
|
||||
add(BooleanSetting.SKIP_CPU_INNER_INVALIDATION.key)
|
||||
add(BooleanSetting.FIX_BLOOM_EFFECTS.key)
|
||||
add(BooleanSetting.EMULATE_BGR565.key)
|
||||
add(BooleanSetting.RENDERER_ASYNCHRONOUS_SHADERS.key)
|
||||
add(BooleanSetting.RENDERER_ASYNCHRONOUS_GPU_EMULATION.key)
|
||||
add(BooleanSetting.RENDERER_ASYNC_PRESENTATION.key)
|
||||
add(SettingsItem.GPU_UNSWIZZLE_COMBINED)
|
||||
|
||||
add(HeaderSetting(R.string.extensions))
|
||||
|
||||
@@ -291,13 +291,23 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
// Game launched via intent (check for existing custom config)
|
||||
intentGame != null -> {
|
||||
game?.let { gameInstance ->
|
||||
runCatching { GameHelper.restoreContentForGame(gameInstance) }
|
||||
.onFailure {
|
||||
Log.warning(
|
||||
"[EmulationFragment] Failed to restore content for intent launch: ${it.message}"
|
||||
)
|
||||
}
|
||||
|
||||
val customConfigFile = SettingsFile.getCustomSettingsFile(gameInstance)
|
||||
if (customConfigFile.exists()) {
|
||||
shouldUseCustom = true
|
||||
Log.info(
|
||||
"[EmulationFragment] Found existing custom settings for ${gameInstance.title}, loading them"
|
||||
)
|
||||
SettingsFile.loadCustomConfig(gameInstance)
|
||||
NativeConfig.unloadPerGameConfig()
|
||||
} else {
|
||||
shouldUseCustom = false
|
||||
Log.info(
|
||||
"[EmulationFragment] No custom settings found for ${gameInstance.title}, using global settings"
|
||||
)
|
||||
@@ -871,7 +881,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
if (drawerView == binding.quickSettingsSheet) {
|
||||
isQuickSettingsMenuOpen = true
|
||||
if (shouldUseCustom) {
|
||||
SettingsFile.loadCustomConfig(args.game!!)
|
||||
SettingsFile.loadCustomConfig(game!!)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2499,7 +2509,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
|
||||
fun toggleOverlay(enable: Boolean) {
|
||||
if (!isAdded || _binding == null) return
|
||||
if (enable && hasPhysicalControllerConnected && !args.overlayGamelessEditMode) return
|
||||
if (enable == !BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean()) {
|
||||
// Reset controller input flag so controller can hide overlay again
|
||||
if (!enable) {
|
||||
@@ -2537,7 +2546,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
if (binding.surfaceInputOverlay.isGamelessMode()) return
|
||||
|
||||
if (hasConnectedControllers) {
|
||||
if (BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean()) {
|
||||
if (BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean() &&
|
||||
BooleanSetting.HIDE_OVERLAY_ON_CONTROLLER_INPUT.getBoolean()) {
|
||||
overlayHiddenByPhysicalController = true
|
||||
toggleOverlay(false)
|
||||
}
|
||||
|
||||
@@ -17,16 +17,23 @@ import android.graphics.drawable.VectorDrawable
|
||||
import android.os.Build
|
||||
import android.os.Handler
|
||||
import android.os.Looper
|
||||
import android.text.Editable
|
||||
import android.text.InputType
|
||||
import android.util.AttributeSet
|
||||
import android.view.HapticFeedbackConstants
|
||||
import android.view.KeyEvent
|
||||
import android.view.MotionEvent
|
||||
import android.view.View
|
||||
import android.view.View.OnTouchListener
|
||||
import android.view.WindowInsets
|
||||
import android.view.inputmethod.BaseInputConnection
|
||||
import android.view.inputmethod.EditorInfo
|
||||
import android.view.inputmethod.InputConnection
|
||||
import androidx.core.content.ContextCompat
|
||||
import androidx.window.layout.WindowMetricsCalculator
|
||||
import kotlin.math.max
|
||||
import kotlin.math.min
|
||||
import org.yuzu.yuzu_emu.NativeLibrary
|
||||
import org.yuzu.yuzu_emu.features.input.NativeInput
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.features.input.model.NativeAnalog
|
||||
@@ -49,6 +56,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
||||
private val overlayButtons: MutableSet<InputOverlayDrawableButton> = HashSet()
|
||||
private val overlayDpads: MutableSet<InputOverlayDrawableDpad> = HashSet()
|
||||
private val overlayJoysticks: MutableSet<InputOverlayDrawableJoystick> = HashSet()
|
||||
private val imeEditable = Editable.Factory.getInstance().newEditable("")
|
||||
|
||||
private var inEditMode = false
|
||||
private var gamelessMode = false
|
||||
@@ -75,6 +83,63 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
||||
// External listener for EmulationFragment joypad overlay auto-hide
|
||||
var touchEventListener: ((MotionEvent) -> Unit)? = null
|
||||
|
||||
override fun onCheckIsTextEditor(): Boolean = true
|
||||
|
||||
override fun onCreateInputConnection(outAttrs: EditorInfo): InputConnection {
|
||||
imeEditable.clear()
|
||||
outAttrs.inputType =
|
||||
InputType.TYPE_CLASS_TEXT or
|
||||
InputType.TYPE_TEXT_FLAG_NO_SUGGESTIONS or
|
||||
InputType.TYPE_TEXT_VARIATION_VISIBLE_PASSWORD
|
||||
outAttrs.imeOptions = EditorInfo.IME_FLAG_NO_EXTRACT_UI or EditorInfo.IME_ACTION_DONE
|
||||
outAttrs.initialSelStart = 0
|
||||
outAttrs.initialSelEnd = 0
|
||||
|
||||
return object : BaseInputConnection(this, true) {
|
||||
override fun getEditable(): Editable = imeEditable
|
||||
|
||||
override fun commitText(text: CharSequence?, newCursorPosition: Int): Boolean {
|
||||
if (!text.isNullOrEmpty()) {
|
||||
forwardCommittedText(text)
|
||||
}
|
||||
return super.commitText(text, newCursorPosition)
|
||||
}
|
||||
|
||||
override fun deleteSurroundingText(beforeLength: Int, afterLength: Int): Boolean {
|
||||
repeat(beforeLength.coerceAtLeast(0)) {
|
||||
NativeLibrary.submitInlineKeyboardInput(KeyEvent.KEYCODE_DEL)
|
||||
}
|
||||
return super.deleteSurroundingText(beforeLength, afterLength)
|
||||
}
|
||||
|
||||
override fun sendKeyEvent(event: KeyEvent): Boolean {
|
||||
if (event.action != KeyEvent.ACTION_DOWN) {
|
||||
return true
|
||||
}
|
||||
|
||||
when (event.keyCode) {
|
||||
KeyEvent.KEYCODE_BACK,
|
||||
KeyEvent.KEYCODE_DEL,
|
||||
KeyEvent.KEYCODE_ENTER -> {
|
||||
NativeLibrary.submitInlineKeyboardInput(event.keyCode)
|
||||
}
|
||||
else -> {
|
||||
val textChar = event.unicodeChar
|
||||
if (textChar != 0) {
|
||||
NativeLibrary.submitInlineKeyboardText(textChar.toChar().toString())
|
||||
}
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
override fun performEditorAction(actionCode: Int): Boolean {
|
||||
NativeLibrary.submitInlineKeyboardInput(KeyEvent.KEYCODE_ENTER)
|
||||
return true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override fun onLayout(changed: Boolean, left: Int, top: Int, right: Int, bottom: Int) {
|
||||
super.onLayout(changed, left, top, right, bottom)
|
||||
|
||||
@@ -119,6 +184,25 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
||||
}
|
||||
}
|
||||
|
||||
private fun forwardCommittedText(text: CharSequence) {
|
||||
val builder = StringBuilder()
|
||||
text.forEach { character ->
|
||||
when (character) {
|
||||
'\n' -> {
|
||||
if (builder.isNotEmpty()) {
|
||||
NativeLibrary.submitInlineKeyboardText(builder.toString())
|
||||
builder.clear()
|
||||
}
|
||||
NativeLibrary.submitInlineKeyboardInput(KeyEvent.KEYCODE_ENTER)
|
||||
}
|
||||
else -> builder.append(character)
|
||||
}
|
||||
}
|
||||
if (builder.isNotEmpty()) {
|
||||
NativeLibrary.submitInlineKeyboardText(builder.toString())
|
||||
}
|
||||
}
|
||||
|
||||
private fun drawGrid(canvas: Canvas) {
|
||||
val gridSize = IntSetting.OVERLAY_GRID_SIZE.getInt()
|
||||
val width = canvas.width
|
||||
|
||||
@@ -95,7 +95,7 @@ namespace AndroidSettings {
|
||||
Settings::Setting<u32> input_overlay_auto_hide{linkage, 5, "input_overlay_auto_hide",
|
||||
Settings::Category::Overlay,
|
||||
Settings::Specialization::Default, true, true, &enable_input_overlay_auto_hide};
|
||||
Settings::Setting<bool> hide_overlay_on_controller_input{linkage, false,
|
||||
Settings::Setting<bool> hide_overlay_on_controller_input{linkage, true,
|
||||
"hide_overlay_on_controller_input",
|
||||
Settings::Category::Overlay,
|
||||
Settings::Specialization::Default, true,
|
||||
|
||||
@@ -1726,9 +1726,8 @@ JNIEXPORT jstring JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_getUpdateUrl(
|
||||
jobject obj,
|
||||
jstring version) {
|
||||
const char* version_str = env->GetStringUTFChars(version, nullptr);
|
||||
const std::string url = fmt::format("{}/{}/releases/tag/{}",
|
||||
std::string{Common::g_build_auto_update_website},
|
||||
std::string{Common::g_build_auto_update_repo},
|
||||
const std::string url = fmt::format("{}/{}",
|
||||
std::string{Common::g_build_auto_update_api},
|
||||
version_str);
|
||||
env->ReleaseStringUTFChars(version, version_str);
|
||||
return env->NewStringUTF(url.c_str());
|
||||
@@ -1760,11 +1759,10 @@ JNIEXPORT jstring JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_getUpdateApkUrl(
|
||||
}
|
||||
|
||||
const std::string apk_filename = fmt::format("Eden-Android-{}-{}.apk", artifact_str, variant);
|
||||
const std::string url = fmt::format("{}/{}/releases/download/{}/{}",
|
||||
std::string{Common::g_build_auto_update_website},
|
||||
std::string{Common::g_build_auto_update_repo},
|
||||
version_str,
|
||||
apk_filename);
|
||||
|
||||
const std::string url = fmt::format("{}/{}/{}",
|
||||
std::string{Common::g_build_auto_update_api},
|
||||
version_str, apk_filename);
|
||||
|
||||
env->ReleaseStringUTFChars(tag, version_str);
|
||||
env->ReleaseStringUTFChars(artifact, artifact_str);
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
<string name="hide_overlay_on_controller_input">إخفاء الطبقة عند إدخال ذراع التحكم</string>
|
||||
<string name="hide_overlay_on_controller_input_description">إخفاء تلقائي لطبقة عناصر التحكم باللمس عند استخدام ذراع تحكم فعلية. تظهر الطبقة مرة أخرى عند فصل ذراع التحكم.</string>
|
||||
<string name="invert_confirm_back_controller_buttons">عكس أزرار التأكيد/الرجوع في وحدة التحكم</string>
|
||||
<string name="invert_confirm_back_controller_buttons_description">قم بتبديل طريقة عمل زري التأكيد والرجوع في نظام Android لتتوافق مع أنماط Switch و Xbox أثناء استخدام واجهة المستخدم الخاصة بالتطبيق.</string>
|
||||
<string name="invert_confirm_back_controller_buttons_description">تبديل طريقة التعامل مع زري «تأكيد» و«رجوع» في نظام Android لتتوافق مع أنماط أجهزة Switch وXbox أثناء استخدام واجهة المستخدم الخاصة بالتطبيق.</string>
|
||||
|
||||
<string name="input_overlay_options">طبقة الإدخال</string>
|
||||
<string name="input_overlay_options_description">ضبط ذراع التحكم على الشاشة</string>
|
||||
@@ -268,7 +268,7 @@
|
||||
<string name="product">المنتج</string>
|
||||
<string name="android_version">إصدار Android</string>
|
||||
<string name="android_security_patch">تصحيح الأمان</string>
|
||||
<string name="build_id">معرف البناء</string>
|
||||
<string name="build_id">معرف الإصدار</string>
|
||||
<string name="general_information">معلومات عامة</string>
|
||||
<string name="hardware">الأجهزة</string>
|
||||
<string name="supported_abis">واجهات برمجة التطبيقات المدعومة</string>
|
||||
@@ -287,7 +287,7 @@
|
||||
<string name="install_amiibo_keys">تثبيت مفاتيح أميبو</string>
|
||||
<string name="install_amiibo_keys_description">مطلوب لاستخدام أميبو في اللعبة</string>
|
||||
<string name="gpu_driver_fetcher">أداة جلب برامج تشغيل وحدة المعالجة الرسومية</string>
|
||||
<string name="gpu_driver_manager">مدير برامج تشغيل وحدة معالجة الرسومات</string>
|
||||
<string name="gpu_driver_manager">إدارة برامج تشغيل وحدة معالجة الرسومات</string>
|
||||
<string name="install_gpu_driver_description">تثبيت برامج تشغيل بديلة لأداء أو دقة أفضل</string>
|
||||
<string name="advanced_settings">الإعدادات المتقدمة</string>
|
||||
<string name="settings_description">ضبط إعدادات المحاكي</string>
|
||||
@@ -403,7 +403,7 @@
|
||||
<string name="contributors">المساهمين</string>
|
||||
<string name="contributors_description">الأشخاص الذين جعلوا تطبيق Eden لنظام Android ممكنًا</string>
|
||||
<string name="licenses_description">المشاريع التي تجعل Eden لأجهزة Android ممكنة</string>
|
||||
<string name="build">البناء</string>
|
||||
<string name="build">الإصدار</string>
|
||||
<string name="user_data">بيانات المستخدم</string>
|
||||
<string name="user_data_description">استيراد/تصدير جميع بيانات التطبيق.\nعند استيراد بيانات المستخدم، سيتم حذف جميع بيانات المستخدم الموجودة!\nقد يُسبب استيراد البيانات من Citron بعض المشاكل. يُنصح باستيراد جميع البيانات المطلوبة يدويًا.</string>
|
||||
<string name="exporting_user_data">جارٍ تصدير بيانات المستخدم...</string>
|
||||
@@ -486,6 +486,10 @@
|
||||
<string name="use_disk_shader_cache_description">يقلل من التأتأة عن طريق تخزين وتحميل التظليلات التي تم إنشاؤها محليًا.</string>
|
||||
<string name="renderer_force_max_clock">إجبار السرعة القصوى (لأجهزة Adreno فقط)</string>
|
||||
<string name="renderer_force_max_clock_description">يجبر وحدة معالجة الرسومات على العمل بأقصى سرعة ممكنة (سيظل يتم تطبيق القيود الحرارية).</string>
|
||||
<string name="renderer_asynchronous_gpu_emulation">محاكاة غير متزامنة لوحدة معالجة الرسومات</string>
|
||||
<string name="renderer_asynchronous_gpu_emulation_description">يُشغّل هذا الخيار محاكاة وحدة معالجة الرسومات بشكل غير متزامن لتقليل توقف وحدة المعالجة المركزية وتحسين الإنتاجية. عطّل هذا الخيار فقط في حال واجهت مشاكل متعلقة بالتوقيت.</string>
|
||||
<string name="renderer_async_presentation">عرض غير متزامن</string>
|
||||
<string name="renderer_async_presentation_description">يحسّن الأداء بشكل طفيف عن طريق نقل عملية العرض إلى خيط معالجة منفصل لوحدة المعالجة المركزية.</string>
|
||||
<string name="renderer_reactive_flushing">استخدم التنظيف التفاعلي</string>
|
||||
<string name="renderer_reactive_flushing_description">يحسن دقة العرض في بعض الألعاب على حساب الأداء.</string>
|
||||
<string name="enable_buffer_history">تمكين سجل التخزين المؤقت</string>
|
||||
@@ -627,10 +631,10 @@
|
||||
<string name="gamecube_controller">ذراع تحكم GameCube</string>
|
||||
<string name="invert_axis">عكس المحور</string>
|
||||
<string name="invert_button">عكس الزر</string>
|
||||
<string name="toggle_button">زر التبديل</string>
|
||||
<string name="toggle_button">زر تشغيل/إيقاف</string>
|
||||
<string name="turbo_button">زر التوربو</string>
|
||||
<string name="set_threshold">تعيين الحد الفاصل</string>
|
||||
<string name="toggle_axis">تبديل المحور</string>
|
||||
<string name="toggle_axis">تشغيل/إيقاف المحور</string>
|
||||
<string name="connected">متصل</string>
|
||||
<string name="use_system_vibrator">استخدم هزاز النظام</string>
|
||||
<string name="input_overlay">طبقة الإدخال</string>
|
||||
@@ -656,7 +660,7 @@
|
||||
|
||||
<!-- Miscellaneous -->
|
||||
<string name="slider_default">افتراضي</string>
|
||||
<string name="default_string">الافتراضي</string>
|
||||
<string name="default_string">افتراضي</string>
|
||||
<string name="loading">جارٍ التحميل…</string>
|
||||
<string name="shutting_down">جارٍ إيقاف التشغيل...</string>
|
||||
<string name="reset_setting_confirmation">هل تريد إعادة تعيين هذا الإعداد إلى قيمته الافتراضية؟</string>
|
||||
@@ -682,8 +686,8 @@
|
||||
<string name="import_success">تم الاستيراد بنجاح</string>
|
||||
<string name="export_success">تم التصدير بنجاح</string>
|
||||
<string name="start">بدء</string>
|
||||
<string name="global">المتغيرات العامة</string>
|
||||
<string name="custom">مخصص</string>
|
||||
<string name="global">الإعدادات العامة</string>
|
||||
<string name="custom">الإعدادات المخصصة للعبة</string>
|
||||
<string name="import_complete">اكتمل الاستيراد</string>
|
||||
<string name="use_global_setting">استخدام الإعداد العام</string>
|
||||
<string name="operation_completed_successfully">اكتملت العملية بنجاح</string>
|
||||
@@ -762,7 +766,7 @@
|
||||
<string name="info_description">معرف العنوان، المطور، الإصدار</string>
|
||||
<string name="per_game_settings">الإعدادات الخاصة للعبة</string>
|
||||
<string name="per_game_settings_description">تعديل الإعدادات الخاصة بهذه اللعبة</string>
|
||||
<string name="launch_options">تشغيل الإعدادات</string>
|
||||
<string name="launch_options">إعدادات التشغيل</string>
|
||||
<string name="path">المسار</string>
|
||||
<string name="program_id">معرف العنوان</string>
|
||||
<string name="developer">المطور</string>
|
||||
@@ -874,13 +878,13 @@
|
||||
<!-- Emulation Menu -->
|
||||
<string name="emulation_exit">خروج من المحاكاة</string>
|
||||
<string name="emulation_done">إنهاء</string>
|
||||
<string name="emulation_toggle_controls">تبديل أزرار التحكم</string>
|
||||
<string name="emulation_toggle_controls">تشغيل/إيقاف أزرار التحكم</string>
|
||||
<string name="emulation_rel_stick_center">مركز العصا النسبي</string>
|
||||
<string name="emulation_dpad_slide">انزلاق الأسهم</string>
|
||||
<string name="emulation_haptics">الاهتزازات الديناميكية</string>
|
||||
<string name="emulation_show_overlay">عرض ذراع التحكم</string>
|
||||
<string name="emulation_hide_overlay">إخفاء ذراع التحكم</string>
|
||||
<string name="emulation_toggle_all">تبديل الكل</string>
|
||||
<string name="emulation_toggle_all">تشغيل/إيقاف الكل</string>
|
||||
<string name="emulation_control_adjust">ضبط الطبقة</string>
|
||||
<string name="emulation_control_scale">الحجم</string>
|
||||
<string name="emulation_control_opacity">الشفافية</string>
|
||||
@@ -1122,7 +1126,7 @@
|
||||
<string name="enable_overlay_description">تمكين التطبيق الصغير المدمج في Horizon. اضغط مع الاستمرار على زر الشاشة الرئيسية لمدة 1 ثانية لإظهاره.</string>
|
||||
|
||||
<!-- Profile Management -->
|
||||
<string name="profile_manager">مدير الملف الشخصي</string>
|
||||
<string name="profile_manager">إدارة ملف التعريف</string>
|
||||
<string name="profile_manager_description">إدارة ملفات تعريف المستخدمين</string>
|
||||
<string name="profile_add_user">إضافة مستخدم</string>
|
||||
<string name="profile_new_user">مستخدم جديد</string>
|
||||
|
||||
@@ -272,7 +272,7 @@
|
||||
<string name="general_information">Información general</string>
|
||||
<string name="hardware">Hardware</string>
|
||||
<string name="supported_abis">ABIs soportadas</string>
|
||||
<string name="cpu_info">Información de la CPU</string>
|
||||
<string name="cpu_info">Información del procesador</string>
|
||||
<string name="gpu_information">Información de la GPU</string>
|
||||
<string name="vulkan_driver_version">Versión del controlador de Vulkan</string>
|
||||
<string name="error_getting_emulator_info">Error al obtener la información del emulador</string>
|
||||
@@ -351,7 +351,7 @@
|
||||
<item quantity="other">%d archivos de guardado importados con éxito.</item>
|
||||
</plurals>
|
||||
<string name="no_save_data_found">No se encontraron datos de guardado</string>
|
||||
<string name="verify_installed_content">Verificar contenido instalado</string>
|
||||
<string name="verify_installed_content">Verificar los contenidos instalados</string>
|
||||
<string name="verify_installed_content_description">Comprueba todo el contenido instalado por si hubiese alguno corrupto</string>
|
||||
|
||||
<string name="keys_missing">Faltan las claves de encriptación</string>
|
||||
@@ -416,8 +416,8 @@
|
||||
<string name="turbo_speed_limit_description">Cuando el modo turbo esté activado, la emulación se ejecutará a esta velocidad.</string>
|
||||
<string name="slow_speed_limit">Velocidad lenta</string>
|
||||
<string name="slow_speed_limit_description">Cuando el modo lento esté activado, la emulación se ejecutará a esta velocidad.</string>
|
||||
<string name="cpu_backend">Motor de la CPU</string>
|
||||
<string name="cpu_accuracy">Precisión de la CPU</string>
|
||||
<string name="cpu_backend">Motor del procesador</string>
|
||||
<string name="cpu_accuracy">Precisión del procesador</string>
|
||||
<string name="value_with_units">%1$s%2$s</string>
|
||||
|
||||
<!-- System settings strings -->
|
||||
@@ -433,7 +433,7 @@
|
||||
<string name="set_custom_rtc">Configurar RTC personalizado</string>
|
||||
|
||||
<!-- CPU -->
|
||||
<string name="fast_cpu_time">Overclock de la CPU</string>
|
||||
<string name="fast_cpu_time">Overclock del procesador</string>
|
||||
<string name="fast_cpu_time_description">Fuerza a la CPU emulada a ejecutarser a una velocidad de reloj más alta, lo cual reduce ciertos limitadores de fotogramas por segundo. Usa Boost (1700 MHz) para ejecutar a la velocidad de reloj nativa más alta de la Switch, o Fast (2000 MHz) para ejecutar a una velocidad doble de reloj.</string>
|
||||
<string name="custom_cpu_ticks">Ticks de CPU personalizados</string>
|
||||
<string name="custom_cpu_ticks_description">Establezca un valor personalizado de los ciclos de la CPU. Los valores más altos pueden aumentar el rendimiento, pero también pueden hacer que el juego se congele. Se recomienda un rango de 77–21000.</string>
|
||||
@@ -480,6 +480,10 @@
|
||||
<string name="use_disk_shader_cache_description">Reduce los tirones almacenando y cargando los sombreadores generados.</string>
|
||||
<string name="renderer_force_max_clock">Forzar velocidad al máximo (solo Adreno)</string>
|
||||
<string name="renderer_force_max_clock_description">Fuerza a la GPU a ejecutarse a la velocidad máxima de reloj posible (se seguirán aplicando restricciones térmicas).</string>
|
||||
<string name="renderer_asynchronous_gpu_emulation">Emulación de GPU asíncrona</string>
|
||||
<string name="renderer_asynchronous_gpu_emulation_description">Ejecuta la emulación de la GPU de forma asíncrona para reducir los bloqueos de la CPU y mejorar el rendimiento. Desactiva esta opción solo si experimentas problemas de sincronización.</string>
|
||||
<string name="renderer_async_presentation">Presentación asíncrona</string>
|
||||
<string name="renderer_async_presentation_description">Mejora ligeramente el rendimiento al mover la presentación a un hilo independiente de la CPU.</string>
|
||||
<string name="renderer_reactive_flushing">Usar limpieza reactiva</string>
|
||||
<string name="renderer_reactive_flushing_description">Mejora la precisión de renderizado en algunos juegos, pero reduce el rendimiento.</string>
|
||||
<string name="enable_buffer_history">Activar el historial del búfer</string>
|
||||
@@ -532,7 +536,7 @@
|
||||
<string name="warning_resolution">Escalar la resolución a 2x o más puede causar problemas y ralentizar significativamente su dispositivo.</string>
|
||||
|
||||
<!-- Debug settings strings -->
|
||||
<string name="cpu">CPU</string>
|
||||
<string name="cpu">Procesador</string>
|
||||
<string name="use_auto_stub">Usar Auto Stub</string>
|
||||
<string name="use_auto_stub_description">Rellena automáticamente servicios y funciones ausentes. Puede mejorar la compatibilidad pero puede causar cierres inesperados.</string>
|
||||
|
||||
|
||||
@@ -482,6 +482,10 @@
|
||||
<string name="use_disk_shader_cache_description">Уменьшение зависаний за счет хранения и загрузки сгенерированных шейдеров.</string>
|
||||
<string name="renderer_force_max_clock">Принудительная максимальная тактовая частота (только для Adreno)</string>
|
||||
<string name="renderer_force_max_clock_description">Заставляет ГПУ работать на максимально возможных тактовых частотах (тепловые ограничения все равно будут применяться).</string>
|
||||
<string name="renderer_asynchronous_gpu_emulation">Асинхронная эмуляция ГПУ</string>
|
||||
<string name="renderer_asynchronous_gpu_emulation_description">Выполняет эмуляцию ГПУ асинхронно для снижения задержек ЦП и увеличения производительности. Отключайте только при возникновении проблем с таймингами.</string>
|
||||
<string name="renderer_async_presentation">Асинхронная презентация</string>
|
||||
<string name="renderer_async_presentation_description">Немного улучшает производительность, перемещая презентацию в отдельный поток ЦП.</string>
|
||||
<string name="renderer_reactive_flushing">Реактивная очистка</string>
|
||||
<string name="renderer_reactive_flushing_description">Повышение точности рендеринга в некоторых играх за счет снижения производительности.</string>
|
||||
<string name="enable_buffer_history">Включить историю буфера</string>
|
||||
@@ -1080,6 +1084,7 @@
|
||||
<string name="app_language_system">Следовать системе</string>
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Цвет темы</string>
|
||||
<string name="eden_theme">Eden</string>
|
||||
<string name="violet">Фиолетовый </string>
|
||||
<string name="blue">Синий</string>
|
||||
<string name="cyan">Циановый</string>
|
||||
|
||||
@@ -482,6 +482,10 @@
|
||||
<string name="use_disk_shader_cache_description">Зменшує затримки шляхом збереження шейдерів.</string>
|
||||
<string name="renderer_force_max_clock">Максимальна тактова частота (тільки Adreno)</string>
|
||||
<string name="renderer_force_max_clock_description">Змушує GPU працювати на максимальній тактовій частоті.</string>
|
||||
<string name="renderer_asynchronous_gpu_emulation">Асинхронна емуляція ГП</string>
|
||||
<string name="renderer_asynchronous_gpu_emulation_description">Емуляція ГП виконується асинхронно для зменшення затримок ЦП й покращення пропускної здатності. Вимкніть лише у випадку виникнення проблем із таймінгами.</string>
|
||||
<string name="renderer_async_presentation">Асинхронне подання</string>
|
||||
<string name="renderer_async_presentation_description">Трохи покращує продуктивність завдяки переміщенню подання на окремий потік ЦП.</string>
|
||||
<string name="renderer_reactive_flushing">Реактивне очищення</string>
|
||||
<string name="renderer_reactive_flushing_description">Покращує точність рендерингу в деяких іграх.</string>
|
||||
<string name="enable_buffer_history">Увімкнути історію буфера</string>
|
||||
|
||||
@@ -55,7 +55,7 @@
|
||||
<string name="stats_overlay_options_description">配置性能统计叠加层中显示的信息</string>
|
||||
<string name="show_fps">显示帧率</string>
|
||||
<string name="show_fps_description">显示当前帧率</string>
|
||||
<string name="show_frametime">显示帧时间</string>
|
||||
<string name="show_frametime">显示 Frametime</string>
|
||||
<string name="show_app_ram_usage">显示应用内存使用情况</string>
|
||||
<string name="show_app_ram_usage_description">显示模拟器内存用量</string>
|
||||
<string name="show_system_ram_usage">显示系统内存使用情况</string>
|
||||
@@ -476,21 +476,25 @@
|
||||
<string name="use_disk_shader_cache_description">将生成的着色器缓存于磁盘中并进行读取,以减少卡顿。</string>
|
||||
<string name="renderer_force_max_clock">强制最大时钟 (仅限 Adreno)</string>
|
||||
<string name="renderer_force_max_clock_description">强制 GPU 以最大时钟运行 (仍被温控限制)。</string>
|
||||
<string name="renderer_asynchronous_gpu_emulation">GPU 异步模拟</string>
|
||||
<string name="renderer_asynchronous_gpu_emulation_description">异步运行 GPU 模拟,以减少 CPU 停顿并提高吞吐量。仅当遇到与时序相关的问题时才应禁用此功能。</string>
|
||||
<string name="renderer_async_presentation">异步呈现</string>
|
||||
<string name="renderer_async_presentation_description">通过将呈现操作移至单独的 CPU 线程来略微提升性能。</string>
|
||||
<string name="renderer_reactive_flushing">启用反应性刷新</string>
|
||||
<string name="renderer_reactive_flushing_description">牺牲性能,提高某些游戏的渲染精度。</string>
|
||||
<string name="renderer_reactive_flushing_description">通过牺牲性能来提高某些游戏的渲染精度。</string>
|
||||
<string name="enable_buffer_history">启用缓冲区历史</string>
|
||||
<string name="enable_buffer_history_description">允许访问之前的缓冲状态。\n这个选项可能会提升某些游戏的渲染质量和性能一致性。</string>
|
||||
<string name="enable_buffer_history_description">启用对先前缓冲区状态的访问。此选项可在某些游戏中提升渲染质量并保持性能的一致性。</string>
|
||||
<string name="use_optimized_vertex_buffers">优化顶点缓冲区</string>
|
||||
<string name="use_optimized_vertex_buffers_description">实现优化顶点缓冲区绑定以提升性能。需要 Mesa 26.0+ Turnip 驱动。老驱动会崩溃。</string>
|
||||
<string name="use_optimized_vertex_buffers_description">启用经过优化的顶点缓冲区绑定以提升性能。需要 Mesa 26.0 及以上版本的 Turnip 驱动程序。在旧版驱动程序上会导致程序崩溃。</string>
|
||||
|
||||
<string name="hacks">Hacks</string>
|
||||
|
||||
<string name="fast_gpu_time">GPU 超频频率</string>
|
||||
<string name="fast_gpu_time_description">强制大多数游戏以其最高原生分辨率运行。使用 256 以获得最大性能,使用 512 以获得最大图形保真度。</string>
|
||||
<string name="fast_gpu_time_description">强制大多数游戏以其最高原生分辨率运行。设置为 256 可获得最佳性能,设置为 512 可获得最佳画面保真度。</string>
|
||||
<string name="skip_cpu_inner_invalidation">跳过CPU内部无效化</string>
|
||||
<string name="skip_cpu_inner_invalidation_description">在内存更新期间跳过某些CPU端缓存无效化,减少CPU使用率并提高其性能。可能会导致某些游戏出现故障或崩溃。</string>
|
||||
<string name="fix_bloom_effects">修复泛光效果</string>
|
||||
<string name="fix_bloom_effects_description">减少《塞尔达传说:智慧的再现》(LA/EOW) 在 Adreno 700 系列 GPU 上的模糊感,并移除《横冲直撞》(Burnout) 中的模糊特效。警告:可能会导致其他游戏出现画面花屏或异常。</string>
|
||||
<string name="fix_bloom_effects">修复 Bloom 效果</string>
|
||||
<string name="fix_bloom_effects_description">减少《塞尔达传说:智慧的再现》(Adreno 700)中的 bloom 模糊,并移除《Burnout》中的 bloom 效果。警告:可能会导致在其他游戏中出现画面显示问题。</string>
|
||||
<string name="renderer_asynchronous_shaders">使用异步着色器</string>
|
||||
<string name="renderer_asynchronous_shaders_description">异步编译着色器。这可能会减少卡顿,但也可能会导致图形错误。</string>
|
||||
<string name="gpu_unswizzle_settings">GPU 还原设置</string>
|
||||
|
||||
@@ -501,7 +501,7 @@
|
||||
<string name="enable_buffer_history">Enable buffer history</string>
|
||||
<string name="enable_buffer_history_description">Enables access to previous buffer states. This option may improve rendering quality and performance consistency in some games.</string>
|
||||
<string name="use_optimized_vertex_buffers">Optimized Vertex Buffers</string>
|
||||
<string name="use_optimized_vertex_buffers_description">Enables optimized vertex buffer binding for improved performance. Requires Mesa 26.0+ Turnip drivers. Will crash on older drivers.</string>
|
||||
<string name="use_optimized_vertex_buffers_description">Enables optimized vertex buffer binding for improved performance. Requires Mesa 26.0+ Turnip drivers/ QCOM drivers. Will crash on older Turnip drivers.</string>
|
||||
|
||||
<string name="hacks">Hacks</string>
|
||||
|
||||
@@ -510,7 +510,9 @@
|
||||
<string name="skip_cpu_inner_invalidation">Skip CPU Inner Invalidation</string>
|
||||
<string name="skip_cpu_inner_invalidation_description">Skips certain CPU-side cache invalidations during memory updates, reducing CPU usage and improving it\'s performance. This may cause glitches or crashes on some games.</string>
|
||||
<string name="fix_bloom_effects">Fix Bloom Effects</string>
|
||||
<string name="fix_bloom_effects_description">Reduces bloom blur in LA/EOW (Adreno 700), removes bloom in Burnout. Warning: may cause graphical artifacts in other games.</string>
|
||||
<string name="fix_bloom_effects_description">Reduces bloom blur in LA/EOW (Adreno A6XX - A7XX/ Turnip), removes bloom in Burnout. Warning: may cause graphical artifacts in other games.</string>
|
||||
<string name="emulate_bgr565">Emulate BGR565</string>
|
||||
<string name="emulate_bgr565_description">Fixes problems with inverted colors in games or strange artifacts or strange shadows.</string>
|
||||
<string name="renderer_asynchronous_shaders">Use asynchronous shaders</string>
|
||||
<string name="renderer_asynchronous_shaders_description">Compiles shaders asynchronously. This may reduce stutters but may also introduce glitches.</string>
|
||||
<string name="gpu_unswizzle_settings">GPU Unswizzle Settings</string>
|
||||
|
||||
@@ -243,6 +243,9 @@ void AndroidKeyboard::SubmitInlineKeyboardInput(int key_code) {
|
||||
static_cast<s32>(m_current_text.size()));
|
||||
break;
|
||||
case KEYCODE_DEL:
|
||||
if (m_current_text.empty()) {
|
||||
return;
|
||||
}
|
||||
m_current_text.pop_back();
|
||||
submit_inline_callback(Service::AM::Frontend::SwkbdReplyType::ChangedString, m_current_text,
|
||||
static_cast<int>(m_current_text.size()));
|
||||
|
||||
@@ -555,6 +555,9 @@ struct Values {
|
||||
SwitchableSetting<bool> fix_bloom_effects{linkage, false, "fix_bloom_effects",
|
||||
Category::RendererHacks};
|
||||
|
||||
SwitchableSetting<bool> emulate_bgr565{linkage, false, "emulate_bgr565",
|
||||
Category::RendererHacks};
|
||||
|
||||
SwitchableSetting<bool> rescale_hack{linkage, false, "rescale_hack",
|
||||
Category::RendererHacks};
|
||||
|
||||
@@ -584,7 +587,7 @@ struct Values {
|
||||
|
||||
SwitchableSetting<ExtendedDynamicState> dyna_state{linkage,
|
||||
#if defined(ANDROID)
|
||||
ExtendedDynamicState::EDS1,
|
||||
ExtendedDynamicState::Disabled,
|
||||
#elif defined(__APPLE__)
|
||||
ExtendedDynamicState::Disabled,
|
||||
#else
|
||||
@@ -636,8 +639,8 @@ struct Values {
|
||||
Category::System};
|
||||
SwitchableSetting<Region, true> region_index{linkage, Region::Usa, "region_index", Category::System};
|
||||
SwitchableSetting<TimeZone, true> time_zone_index{linkage, TimeZone::Auto, "time_zone_index", Category::System};
|
||||
Setting<u32> serial_battery{linkage, 0, "serial_battery", Category::System};
|
||||
Setting<u32> serial_unit{linkage, 0, "serial_unit", Category::System};
|
||||
Setting<u32> serial_battery{linkage, 0, "serial_battery", Category::Debugging};
|
||||
Setting<u32> serial_unit{linkage, 0, "serial_unit", Category::Debugging};
|
||||
// Measured in seconds since epoch
|
||||
SwitchableSetting<bool> custom_rtc_enabled{linkage, false, "custom_rtc_enabled", Category::System, Specialization::Paired, true, true};
|
||||
SwitchableSetting<s64> custom_rtc{
|
||||
@@ -807,7 +810,7 @@ struct Values {
|
||||
0,
|
||||
65535,
|
||||
"debug_knobs",
|
||||
Category::Core,
|
||||
Category::Debugging,
|
||||
Specialization::Countable,
|
||||
true,
|
||||
true};
|
||||
|
||||
@@ -289,7 +289,6 @@ void ArmDynarmic32::MakeJit(Common::PageTable* page_table) {
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
|
||||
break;
|
||||
// Paranoia mode for debugging optimizations
|
||||
case Settings::CpuAccuracy::Paranoid:
|
||||
|
||||
@@ -340,7 +340,6 @@ void ArmDynarmic64::MakeJit(Common::PageTable* page_table, std::size_t address_s
|
||||
config.unsafe_optimizations = true;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
|
||||
config.fastmem_address_space_bits = 64;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
|
||||
break;
|
||||
// Paranoia mode for debugging optimizations
|
||||
case Settings::CpuAccuracy::Paranoid:
|
||||
|
||||
@@ -6,6 +6,8 @@
|
||||
|
||||
#include <condition_variable>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <stop_token>
|
||||
#include <thread>
|
||||
|
||||
#include "core/core.h"
|
||||
@@ -18,59 +20,53 @@ namespace Kernel::Svc {
|
||||
constexpr auto MAX_MSG_TIME = std::chrono::milliseconds(250);
|
||||
const auto MAX_MSG_SIZE = 0x1000;
|
||||
|
||||
static std::string msg_buffer;
|
||||
static std::mutex msg_mutex;
|
||||
static std::condition_variable msg_cv;
|
||||
static std::chrono::steady_clock::time_point last_msg_time;
|
||||
static bool worker_running = true;
|
||||
static std::unique_ptr<std::thread> flush_thread;
|
||||
static std::once_flag start_flag;
|
||||
|
||||
static void FlushDbgLoop() {
|
||||
while (true) {
|
||||
std::unique_lock lock(msg_mutex);
|
||||
|
||||
msg_cv.wait(lock, [] { return !msg_buffer.empty() || !worker_running; });
|
||||
if (!worker_running && msg_buffer.empty()) break;
|
||||
|
||||
auto timeout = last_msg_time + MAX_MSG_TIME;
|
||||
bool woke_early = msg_cv.wait_until(lock, timeout, [] {
|
||||
return msg_buffer.size() >= MAX_MSG_SIZE || !worker_running;
|
||||
});
|
||||
|
||||
if (!woke_early || msg_buffer.size() >= MAX_MSG_SIZE || !worker_running) {
|
||||
if (!msg_buffer.empty()) {
|
||||
// Remove trailing newline as LOG_INFO adds that anyways
|
||||
if (msg_buffer.back() == '\n')
|
||||
msg_buffer.pop_back();
|
||||
|
||||
LOG_INFO(Debug_Emulated, "\n{}", msg_buffer);
|
||||
msg_buffer.clear();
|
||||
}
|
||||
if (!worker_running) break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Used to output a message on a debug hardware unit - does nothing on a retail unit
|
||||
Result OutputDebugString(Core::System& system, u64 address, u64 len) {
|
||||
static struct DebugFlusher {
|
||||
std::string msg_buffer;
|
||||
std::mutex msg_mutex;
|
||||
std::condition_variable msg_cv;
|
||||
std::chrono::steady_clock::time_point last_msg_time;
|
||||
std::optional<std::jthread> thread;
|
||||
} flusher_data;
|
||||
R_SUCCEED_IF(len == 0);
|
||||
|
||||
// Only start the thread the very first time this function is called
|
||||
std::call_once(start_flag, [] {
|
||||
flush_thread = std::make_unique<std::thread>(FlushDbgLoop);
|
||||
if (!flusher_data.thread) {
|
||||
flusher_data.thread.emplace([](std::stop_token stop_token) {
|
||||
while (!stop_token.stop_requested()) {
|
||||
std::unique_lock lock(flusher_data.msg_mutex);
|
||||
flusher_data.msg_cv.wait(lock, [&stop_token] {
|
||||
return !flusher_data.msg_buffer.empty() || stop_token.stop_requested();
|
||||
});
|
||||
if (stop_token.stop_requested() && flusher_data.msg_buffer.empty())
|
||||
break;
|
||||
auto timeout = flusher_data.last_msg_time + MAX_MSG_TIME;
|
||||
bool woke_early = flusher_data.msg_cv.wait_until(lock, timeout, [&stop_token] {
|
||||
return flusher_data.msg_buffer.size() >= MAX_MSG_SIZE || stop_token.stop_requested();
|
||||
});
|
||||
if (!woke_early || flusher_data.msg_buffer.size() >= MAX_MSG_SIZE || stop_token.stop_requested()) {
|
||||
if (!flusher_data.msg_buffer.empty()) {
|
||||
// Remove trailing newline as LOG_INFO adds that anyways
|
||||
if (flusher_data.msg_buffer.back() == '\n')
|
||||
flusher_data.msg_buffer.pop_back();
|
||||
|
||||
{
|
||||
std::lock_guard lock(msg_mutex);
|
||||
const auto old_size = msg_buffer.size();
|
||||
msg_buffer.resize(old_size + len);
|
||||
GetCurrentMemory(system.Kernel()).ReadBlock(address, msg_buffer.data() + old_size, len);
|
||||
|
||||
last_msg_time = std::chrono::steady_clock::now();
|
||||
LOG_INFO(Debug_Emulated, "\n{}", flusher_data.msg_buffer);
|
||||
flusher_data.msg_buffer.clear();
|
||||
}
|
||||
|
||||
msg_cv.notify_one();
|
||||
if (stop_token.stop_requested()) break;
|
||||
}
|
||||
}
|
||||
flusher_data.msg_cv.notify_all();
|
||||
});
|
||||
}
|
||||
{
|
||||
std::lock_guard lock(flusher_data.msg_mutex);
|
||||
const auto old_size = flusher_data.msg_buffer.size();
|
||||
flusher_data.msg_buffer.resize(old_size + len);
|
||||
GetCurrentMemory(system.Kernel()).ReadBlock(address, flusher_data.msg_buffer.data() + old_size, len);
|
||||
flusher_data.last_msg_time = std::chrono::steady_clock::now();
|
||||
}
|
||||
flusher_data.msg_cv.notify_one();
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
@@ -82,16 +78,4 @@ Result OutputDebugString64From32(Core::System& system, uint32_t debug_str, uint3
|
||||
R_RETURN(OutputDebugString(system, debug_str, len));
|
||||
}
|
||||
|
||||
struct BufferAutoFlush {
|
||||
~BufferAutoFlush() {
|
||||
{
|
||||
std::lock_guard lock(msg_mutex);
|
||||
worker_running = false;
|
||||
}
|
||||
msg_cv.notify_all();
|
||||
if (flush_thread && flush_thread->joinable()) flush_thread->join();
|
||||
}
|
||||
};
|
||||
static BufferAutoFlush auto_flusher;
|
||||
|
||||
} // namespace Kernel::Svc
|
||||
|
||||
@@ -89,7 +89,7 @@ void NvMap::UnmapHandle(Handle& handle_description) {
|
||||
|
||||
// Free and unmap the handle from Host1x GMMU
|
||||
if (handle_description.pin_virt_address) {
|
||||
host1x.GMMU().Unmap(static_cast<GPUVAddr>(handle_description.pin_virt_address),
|
||||
host1x.gmmu_manager.Unmap(static_cast<GPUVAddr>(handle_description.pin_virt_address),
|
||||
handle_description.aligned_size);
|
||||
host1x.Allocator().Free(handle_description.pin_virt_address,
|
||||
static_cast<u32>(handle_description.aligned_size));
|
||||
@@ -169,12 +169,8 @@ DAddr NvMap::PinHandle(NvMap::Handle::Id handle, bool low_area_pin) {
|
||||
std::scoped_lock lock(handle_description->mutex);
|
||||
const auto map_low_area = [&] {
|
||||
if (handle_description->pin_virt_address == 0) {
|
||||
auto& gmmu_allocator = host1x.Allocator();
|
||||
auto& gmmu = host1x.GMMU();
|
||||
u32 address =
|
||||
gmmu_allocator.Allocate(static_cast<u32>(handle_description->aligned_size));
|
||||
gmmu.Map(static_cast<GPUVAddr>(address), handle_description->d_address,
|
||||
handle_description->aligned_size);
|
||||
u32 address = host1x.Allocator().Allocate(u32(handle_description->aligned_size));
|
||||
host1x.gmmu_manager.Map(GPUVAddr(address), handle_description->d_address, handle_description->aligned_size);
|
||||
handle_description->pin_virt_address = address;
|
||||
}
|
||||
};
|
||||
|
||||
@@ -23,16 +23,14 @@ static const auto default_cg_mode = nullptr; //Allow RWE
|
||||
namespace Dynarmic {
|
||||
|
||||
void EmitSpinLockLock(Xbyak::CodeGenerator& code, Xbyak::Reg64 ptr, Xbyak::Reg32 tmp, bool waitpkg) {
|
||||
// TODO: this is because we lack regalloc - so better to be safe :(
|
||||
if (waitpkg) {
|
||||
code.push(Xbyak::util::eax);
|
||||
code.push(Xbyak::util::ebx);
|
||||
code.push(Xbyak::util::edx);
|
||||
}
|
||||
Xbyak::Label start, loop;
|
||||
code.jmp(start, code.T_NEAR);
|
||||
code.L(loop);
|
||||
if (waitpkg) {
|
||||
// TODO: this is because we lack regalloc - so better to be safe :(
|
||||
code.push(Xbyak::util::rax);
|
||||
code.push(Xbyak::util::rbx);
|
||||
code.push(Xbyak::util::rdx);
|
||||
// TODO: This clobbers EAX and EDX did we tell the regalloc?
|
||||
// ARM ptr for address-monitoring
|
||||
code.umonitor(ptr);
|
||||
@@ -49,6 +47,9 @@ void EmitSpinLockLock(Xbyak::CodeGenerator& code, Xbyak::Reg64 ptr, Xbyak::Reg32
|
||||
code.umwait(Xbyak::util::ebx);
|
||||
// CF == 1 if we hit the OS-timeout in IA32_UMWAIT_CONTROL without a write
|
||||
// CF == 0 if we exited the wait for any other reason
|
||||
code.pop(Xbyak::util::rdx);
|
||||
code.pop(Xbyak::util::rbx);
|
||||
code.pop(Xbyak::util::rax);
|
||||
} else {
|
||||
code.pause();
|
||||
}
|
||||
@@ -57,11 +58,6 @@ void EmitSpinLockLock(Xbyak::CodeGenerator& code, Xbyak::Reg64 ptr, Xbyak::Reg32
|
||||
/*code.lock();*/ code.xchg(code.dword[ptr], tmp);
|
||||
code.test(tmp, tmp);
|
||||
code.jnz(loop, code.T_NEAR);
|
||||
if (waitpkg) {
|
||||
code.pop(Xbyak::util::edx);
|
||||
code.pop(Xbyak::util::ebx);
|
||||
code.pop(Xbyak::util::eax);
|
||||
}
|
||||
}
|
||||
|
||||
void EmitSpinLockUnlock(Xbyak::CodeGenerator& code, Xbyak::Reg64 ptr, Xbyak::Reg32 tmp) {
|
||||
|
||||
@@ -80,44 +80,15 @@ std::optional<std::string> UpdateChecker::GetResponse(std::string url, std::stri
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<UpdateChecker::Update> UpdateChecker::GetLatestRelease(bool include_prereleases) {
|
||||
std::optional<UpdateChecker::Update> UpdateChecker::GetLatestRelease() {
|
||||
#ifdef YUZU_BUNDLED_OPENSSL
|
||||
const auto update_check_url = fmt::format("https://{}", Common::g_build_auto_update_api);
|
||||
#else
|
||||
const auto update_check_url = std::string{Common::g_build_auto_update_api};
|
||||
#endif
|
||||
|
||||
auto update_check_path = fmt::format("{}{}", std::string{Common::g_build_auto_update_api_path},
|
||||
std::string{Common::g_build_auto_update_repo});
|
||||
auto update_check_path = std::string{Common::g_build_auto_update_api_path};
|
||||
try {
|
||||
if (include_prereleases) { // This can return either a prerelease or a stable release,
|
||||
// whichever is more recent.
|
||||
const auto update_check_tags_path = update_check_path + "/tags";
|
||||
const auto update_check_releases_path = update_check_path + "/releases";
|
||||
|
||||
const auto tags_response = UpdateChecker::GetResponse(update_check_url, update_check_tags_path);
|
||||
const auto releases_response = UpdateChecker::GetResponse(update_check_url, update_check_releases_path);
|
||||
|
||||
if (!tags_response || !releases_response)
|
||||
return {};
|
||||
|
||||
const std::string latest_tag
|
||||
= nlohmann::json::parse(tags_response.value()).at(0).at("name");
|
||||
const std::string latest_name =
|
||||
nlohmann::json::parse(releases_response.value()).at(0).at("name");
|
||||
|
||||
const bool latest_tag_has_release = releases_response.value().find(
|
||||
fmt::format("\"{}\"", latest_tag))
|
||||
!= std::string::npos;
|
||||
|
||||
// If there is a newer tag, but that tag has no associated release, don't prompt the
|
||||
// user to update.
|
||||
if (!latest_tag_has_release)
|
||||
return {};
|
||||
|
||||
return Update{latest_tag, latest_name};
|
||||
} else { // This is a stable release, only check for other stable releases.
|
||||
update_check_path += "/releases/latest";
|
||||
const auto response = UpdateChecker::GetResponse(update_check_url, update_check_path);
|
||||
|
||||
if (!response)
|
||||
@@ -127,8 +98,6 @@ std::optional<UpdateChecker::Update> UpdateChecker::GetLatestRelease(bool includ
|
||||
const std::string latest_name = nlohmann::json::parse(response.value()).at("name");
|
||||
|
||||
return Update{latest_tag, latest_name};
|
||||
}
|
||||
|
||||
} catch (nlohmann::detail::out_of_range&) {
|
||||
LOG_ERROR(Frontend,
|
||||
"Parsing JSON response from {}{} failed during update check: "
|
||||
@@ -147,12 +116,8 @@ std::optional<UpdateChecker::Update> UpdateChecker::GetLatestRelease(bool includ
|
||||
}
|
||||
|
||||
std::optional<UpdateChecker::Update> UpdateChecker::GetUpdate() {
|
||||
const bool is_prerelease = ((strstr(Common::g_build_version, "pre-alpha") != NULL) ||
|
||||
(strstr(Common::g_build_version, "alpha") != NULL) ||
|
||||
(strstr(Common::g_build_version, "beta") != NULL) ||
|
||||
(strstr(Common::g_build_version, "rc") != NULL));
|
||||
const std::optional<UpdateChecker::Update> latest_release_tag =
|
||||
UpdateChecker::GetLatestRelease(is_prerelease);
|
||||
UpdateChecker::GetLatestRelease();
|
||||
|
||||
if (!latest_release_tag)
|
||||
goto empty;
|
||||
|
||||
@@ -18,6 +18,6 @@ typedef struct {
|
||||
} Update;
|
||||
|
||||
std::optional<std::string> GetResponse(std::string url, std::string path);
|
||||
std::optional<Update> GetLatestRelease(bool include_prereleases);
|
||||
std::optional<Update> GetLatestRelease();
|
||||
std::optional<Update> GetUpdate();
|
||||
} // namespace UpdateChecker
|
||||
|
||||
@@ -169,6 +169,8 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent) {
|
||||
tr("Runs an additional optimization pass over generated SPIRV shaders.\n"
|
||||
"Will increase time required for shader compilation.\nMay slightly improve "
|
||||
"performance.\nThis feature is experimental."));
|
||||
INSERT(Settings, use_asynchronous_gpu_emulation, tr("Use asynchronous GPU emulation"),
|
||||
tr("Uses an extra CPU thread for rendering.\nThis option should always remain enabled."));
|
||||
INSERT(Settings, nvdec_emulation, tr("NVDEC emulation:"),
|
||||
tr("Specifies how videos should be decoded.\nIt can either use the CPU or the GPU for "
|
||||
"decoding, or perform no decoding at all (black screen on videos).\n"
|
||||
@@ -315,9 +317,6 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent) {
|
||||
"their resolution, details and supported controllers and depending on this setting.\n"
|
||||
"Setting to Handheld can help improve performance for low end systems."));
|
||||
INSERT(Settings, current_user, QString(), QString());
|
||||
INSERT(Settings, serial_unit, tr("Unit Serial"), QString());
|
||||
INSERT(Settings, serial_battery, tr("Battery Serial"), QString());
|
||||
INSERT(Settings, debug_knobs, tr("Debug knobs"), QString());
|
||||
|
||||
// Controls
|
||||
|
||||
|
||||
@@ -178,6 +178,9 @@ void DefineGenericOutput(EmitContext& ctx, size_t index, std::optional<u32> invo
|
||||
ctx.Decorate(id, spv::Decoration::XfbBuffer, xfb_varying->buffer);
|
||||
ctx.Decorate(id, spv::Decoration::XfbStride, xfb_varying->stride);
|
||||
ctx.Decorate(id, spv::Decoration::Offset, xfb_varying->offset);
|
||||
if (ctx.stage == Stage::Geometry && xfb_varying->stream != 0) {
|
||||
ctx.Decorate(id, spv::Decoration::Stream, xfb_varying->stream);
|
||||
}
|
||||
}
|
||||
if (num_components < 4 || element > 0) {
|
||||
const std::string_view subswizzle{swizzle.substr(element, num_components)};
|
||||
|
||||
@@ -76,6 +76,7 @@ enum class TessSpacing {
|
||||
|
||||
struct TransformFeedbackVarying {
|
||||
u32 buffer{};
|
||||
u32 stream{};
|
||||
u32 stride{};
|
||||
u32 offset{};
|
||||
u32 components{};
|
||||
|
||||
@@ -8,7 +8,7 @@ add_subdirectory(host_shaders)
|
||||
add_subdirectory(gpu_logging)
|
||||
|
||||
if(LIBVA_FOUND)
|
||||
set_source_files_properties(host1x/ffmpeg/ffmpeg.cpp
|
||||
set_source_files_properties(host1x/ffmpeg.cpp
|
||||
PROPERTIES COMPILE_DEFINITIONS LIBVA_FOUND=1)
|
||||
list(APPEND FFmpeg_LIBRARIES ${LIBVA_LIBRARIES})
|
||||
endif()
|
||||
@@ -72,9 +72,9 @@ add_library(video_core STATIC
|
||||
host1x/codecs/vp8.h
|
||||
host1x/codecs/vp9.cpp
|
||||
host1x/codecs/vp9.h
|
||||
host1x/codecs/vp9_types.h
|
||||
host1x/ffmpeg/ffmpeg.cpp
|
||||
host1x/ffmpeg/ffmpeg.h
|
||||
host1x/codec_types.h
|
||||
host1x/ffmpeg.cpp
|
||||
host1x/ffmpeg.h
|
||||
host1x/control.cpp
|
||||
host1x/control.h
|
||||
host1x/gpu_device_memory_manager.cpp
|
||||
|
||||
@@ -1067,26 +1067,29 @@ void BufferCache<P>::BindHostTransformFeedbackBuffers() {
|
||||
HostBindings<typename P::Buffer> host_bindings;
|
||||
for (u32 index = 0; index < NUM_TRANSFORM_FEEDBACK_BUFFERS; ++index) {
|
||||
const Binding& binding = channel_state->transform_feedback_buffers[index];
|
||||
if (maxwell3d->regs.transform_feedback.controls[index].varying_count == 0 &&
|
||||
maxwell3d->regs.transform_feedback.controls[index].stride == 0) {
|
||||
break;
|
||||
}
|
||||
const auto& control = maxwell3d->regs.transform_feedback.controls[index];
|
||||
const bool has_layout = control.varying_count != 0 || control.stride != 0;
|
||||
|
||||
Buffer* host_buffer = &slot_buffers[NULL_BUFFER_ID];
|
||||
u32 offset = 0;
|
||||
u32 size = 0;
|
||||
|
||||
if (has_layout && binding.buffer_id != NULL_BUFFER_ID && binding.size != 0) {
|
||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||
TouchBuffer(buffer, binding.buffer_id);
|
||||
const u32 size = binding.size;
|
||||
size = binding.size;
|
||||
SynchronizeBuffer(buffer, binding.device_addr, size);
|
||||
|
||||
MarkWrittenBuffer(binding.buffer_id, binding.device_addr, size);
|
||||
|
||||
const u32 offset = buffer.Offset(binding.device_addr);
|
||||
offset = buffer.Offset(binding.device_addr);
|
||||
buffer.MarkUsage(offset, size);
|
||||
host_bindings.buffers.push_back(&buffer);
|
||||
host_buffer = &buffer;
|
||||
}
|
||||
|
||||
host_bindings.buffers.push_back(host_buffer);
|
||||
host_bindings.offsets.push_back(offset);
|
||||
host_bindings.sizes.push_back(size);
|
||||
}
|
||||
if (host_bindings.buffers.size() > 0) {
|
||||
runtime.BindTransformFeedbackBuffers(host_bindings);
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Ryujinx Team and Contributors
|
||||
@@ -20,9 +20,10 @@
|
||||
namespace Tegra {
|
||||
|
||||
CDmaPusher::CDmaPusher(Host1x::Host1x& host1x_, s32 id)
|
||||
: host1x{host1x_}, memory_manager{host1x.GMMU()},
|
||||
host_processor{std::make_unique<Host1x::Control>(host1x_)}, current_class{
|
||||
static_cast<ChClassId>(id)} {
|
||||
: host_processor{std::make_unique<Host1x::Control>(host1x_)}
|
||||
, host1x{host1x_}
|
||||
, current_class{ChClassId(id)}
|
||||
{
|
||||
thread = std::jthread([this](std::stop_token stop_token) { ProcessEntries(stop_token); });
|
||||
}
|
||||
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -117,9 +120,6 @@ protected:
|
||||
|
||||
virtual void ProcessMethod(u32 method, u32 arg) = 0;
|
||||
|
||||
Host1x::Host1x& host1x;
|
||||
Tegra::MemoryManager& memory_manager;
|
||||
|
||||
private:
|
||||
/// Process the command entry
|
||||
void ProcessEntries(std::stop_token stop_token);
|
||||
@@ -127,14 +127,14 @@ private:
|
||||
/// Invoke command class devices to execute the command based on the current state
|
||||
void ExecuteCommand(u32 state_offset, u32 data);
|
||||
|
||||
std::unique_ptr<Host1x::Control> host_processor;
|
||||
|
||||
std::mutex command_mutex;
|
||||
std::condition_variable_any command_cv;
|
||||
std::deque<ChCommandHeaderList> command_lists;
|
||||
std::jthread thread;
|
||||
|
||||
protected:
|
||||
ThiRegisters thi_regs{};
|
||||
std::deque<ChCommandHeaderList> command_lists;
|
||||
std::condition_variable_any command_cv;
|
||||
std::jthread thread;
|
||||
std::unique_ptr<Host1x::Control> host_processor;
|
||||
std::mutex command_mutex;
|
||||
Host1x::Host1x& host1x;
|
||||
ChClassId current_class;
|
||||
};
|
||||
|
||||
|
||||
@@ -89,7 +89,7 @@ struct GPU::Impl {
|
||||
renderer = std::move(renderer_);
|
||||
rasterizer = renderer->ReadRasterizer();
|
||||
host1x.MemoryManager().BindInterface(rasterizer);
|
||||
host1x.GMMU().BindRasterizer(rasterizer);
|
||||
host1x.gmmu_manager.BindRasterizer(rasterizer);
|
||||
}
|
||||
|
||||
/// Flush all current written commands into the host GPU for execution.
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
@@ -92,7 +92,16 @@ void ThreadManager::InvalidateRegion(DAddr addr, u64 size) {
|
||||
}
|
||||
|
||||
void ThreadManager::FlushAndInvalidateRegion(DAddr addr, u64 size) {
|
||||
// Skip flush on asynch mode, as FlushAndInvalidateRegion is not used for anything too important
|
||||
if (Settings::IsGPULevelHigh()) {
|
||||
if (!is_async) {
|
||||
PushCommand(FlushRegionCommand(addr, size));
|
||||
} else {
|
||||
auto& gpu = system.GPU();
|
||||
const u64 fence = gpu.RequestFlush(addr, size);
|
||||
TickGPU();
|
||||
gpu.WaitForSyncOperation(fence);
|
||||
}
|
||||
}
|
||||
rasterizer->OnCacheInvalidation(addr, size);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -6,12 +9,192 @@
|
||||
#include <array>
|
||||
#include <vector>
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Decoders {
|
||||
|
||||
struct Offset {
|
||||
constexpr u32 Address() const noexcept {
|
||||
return offset << 8;
|
||||
}
|
||||
|
||||
private:
|
||||
u32 offset;
|
||||
};
|
||||
static_assert(std::is_trivial_v<Offset>, "Offset must be trivial");
|
||||
static_assert(sizeof(Offset) == 0x4, "Offset has the wrong size!");
|
||||
|
||||
struct H264ParameterSet {
|
||||
s32 log2_max_pic_order_cnt_lsb_minus4; ///< 0x00
|
||||
s32 delta_pic_order_always_zero_flag; ///< 0x04
|
||||
s32 frame_mbs_only_flag; ///< 0x08
|
||||
u32 pic_width_in_mbs; ///< 0x0C
|
||||
u32 frame_height_in_mbs; ///< 0x10
|
||||
union { ///< 0x14
|
||||
BitField<0, 2, u32> tile_format;
|
||||
BitField<2, 3, u32> gob_height;
|
||||
BitField<5, 27, u32> reserved_surface_format;
|
||||
};
|
||||
u32 entropy_coding_mode_flag; ///< 0x18
|
||||
s32 pic_order_present_flag; ///< 0x1C
|
||||
s32 num_refidx_l0_default_active; ///< 0x20
|
||||
s32 num_refidx_l1_default_active; ///< 0x24
|
||||
s32 deblocking_filter_control_present_flag; ///< 0x28
|
||||
s32 redundant_pic_cnt_present_flag; ///< 0x2C
|
||||
u32 transform_8x8_mode_flag; ///< 0x30
|
||||
u32 pitch_luma; ///< 0x34
|
||||
u32 pitch_chroma; ///< 0x38
|
||||
Offset luma_top_offset; ///< 0x3C
|
||||
Offset luma_bot_offset; ///< 0x40
|
||||
Offset luma_frame_offset; ///< 0x44
|
||||
Offset chroma_top_offset; ///< 0x48
|
||||
Offset chroma_bot_offset; ///< 0x4C
|
||||
Offset chroma_frame_offset; ///< 0x50
|
||||
u32 hist_buffer_size; ///< 0x54
|
||||
union { ///< 0x58
|
||||
union {
|
||||
BitField<0, 1, u64> mbaff_frame;
|
||||
BitField<1, 1, u64> direct_8x8_inference;
|
||||
BitField<2, 1, u64> weighted_pred;
|
||||
BitField<3, 1, u64> constrained_intra_pred;
|
||||
BitField<4, 1, u64> ref_pic;
|
||||
BitField<5, 1, u64> field_pic;
|
||||
BitField<6, 1, u64> bottom_field;
|
||||
BitField<7, 1, u64> second_field;
|
||||
} flags;
|
||||
BitField<8, 4, u64> log2_max_frame_num_minus4;
|
||||
BitField<12, 2, u64> chroma_format_idc;
|
||||
BitField<14, 2, u64> pic_order_cnt_type;
|
||||
BitField<16, 6, s64> pic_init_qp_minus26;
|
||||
BitField<22, 5, s64> chroma_qp_index_offset;
|
||||
BitField<27, 5, s64> second_chroma_qp_index_offset;
|
||||
BitField<32, 2, u64> weighted_bipred_idc;
|
||||
BitField<34, 7, u64> curr_pic_idx;
|
||||
BitField<41, 5, u64> curr_col_idx;
|
||||
BitField<46, 16, u64> frame_number;
|
||||
BitField<62, 1, u64> frame_surfaces;
|
||||
BitField<63, 1, u64> output_memory_layout;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(H264ParameterSet) == 0x60, "H264ParameterSet is an invalid size");
|
||||
|
||||
#define ASSERT_POSITION(field_name, position) \
|
||||
static_assert(offsetof(H264ParameterSet, field_name) == position, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_POSITION(log2_max_pic_order_cnt_lsb_minus4, 0x00);
|
||||
ASSERT_POSITION(delta_pic_order_always_zero_flag, 0x04);
|
||||
ASSERT_POSITION(frame_mbs_only_flag, 0x08);
|
||||
ASSERT_POSITION(pic_width_in_mbs, 0x0C);
|
||||
ASSERT_POSITION(frame_height_in_mbs, 0x10);
|
||||
ASSERT_POSITION(tile_format, 0x14);
|
||||
ASSERT_POSITION(entropy_coding_mode_flag, 0x18);
|
||||
ASSERT_POSITION(pic_order_present_flag, 0x1C);
|
||||
ASSERT_POSITION(num_refidx_l0_default_active, 0x20);
|
||||
ASSERT_POSITION(num_refidx_l1_default_active, 0x24);
|
||||
ASSERT_POSITION(deblocking_filter_control_present_flag, 0x28);
|
||||
ASSERT_POSITION(redundant_pic_cnt_present_flag, 0x2C);
|
||||
ASSERT_POSITION(transform_8x8_mode_flag, 0x30);
|
||||
ASSERT_POSITION(pitch_luma, 0x34);
|
||||
ASSERT_POSITION(pitch_chroma, 0x38);
|
||||
ASSERT_POSITION(luma_top_offset, 0x3C);
|
||||
ASSERT_POSITION(luma_bot_offset, 0x40);
|
||||
ASSERT_POSITION(luma_frame_offset, 0x44);
|
||||
ASSERT_POSITION(chroma_top_offset, 0x48);
|
||||
ASSERT_POSITION(chroma_bot_offset, 0x4C);
|
||||
ASSERT_POSITION(chroma_frame_offset, 0x50);
|
||||
ASSERT_POSITION(hist_buffer_size, 0x54);
|
||||
ASSERT_POSITION(flags, 0x58);
|
||||
#undef ASSERT_POSITION
|
||||
|
||||
struct DpbEntry {
|
||||
union {
|
||||
BitField<0, 7, u32> index;
|
||||
BitField<7, 5, u32> col_idx;
|
||||
BitField<12, 2, u32> state;
|
||||
BitField<14, 1, u32> is_long_term;
|
||||
BitField<15, 1, u32> non_existing;
|
||||
BitField<16, 1, u32> is_field;
|
||||
BitField<17, 4, u32> top_field_marking;
|
||||
BitField<21, 4, u32> bottom_field_marking;
|
||||
BitField<25, 1, u32> output_memory_layout;
|
||||
BitField<26, 6, u32> reserved;
|
||||
} flags;
|
||||
std::array<u32, 2> field_order_cnt;
|
||||
u32 frame_idx;
|
||||
};
|
||||
static_assert(sizeof(DpbEntry) == 0x10, "DpbEntry has the wrong size!");
|
||||
|
||||
struct DisplayParam {
|
||||
union {
|
||||
BitField<0, 1, u32> enable_tf_output;
|
||||
BitField<1, 1, u32> vc1_map_y_flag;
|
||||
BitField<2, 3, u32> map_y_value;
|
||||
BitField<5, 1, u32> vc1_map_uv_flag;
|
||||
BitField<6, 3, u32> map_uv_value;
|
||||
BitField<9, 8, u32> out_stride;
|
||||
BitField<17, 3, u32> tiling_format;
|
||||
BitField<20, 1, u32> output_structure; // 0=frame, 1=field
|
||||
BitField<21, 11, u32> reserved0;
|
||||
};
|
||||
std::array<s32, 2> output_top;
|
||||
std::array<s32, 2> output_bottom;
|
||||
union {
|
||||
BitField<0, 1, u32> enable_histogram;
|
||||
BitField<1, 12, u32> histogram_start_x;
|
||||
BitField<13, 12, u32> histogram_start_y;
|
||||
BitField<25, 7, u32> reserved1;
|
||||
};
|
||||
union {
|
||||
BitField<0, 12, u32> histogram_end_x;
|
||||
BitField<12, 12, u32> histogram_end_y;
|
||||
BitField<24, 8, u32> reserved2;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(DisplayParam) == 0x1C, "DisplayParam has the wrong size!");
|
||||
|
||||
struct H264DecoderContext {
|
||||
INSERT_PADDING_WORDS_NOINIT(13); ///< 0x0000
|
||||
std::array<u8, 16> eos; ///< 0x0034
|
||||
u8 explicit_eos_present_flag; ///< 0x0044
|
||||
u8 hint_dump_en; ///< 0x0045
|
||||
INSERT_PADDING_BYTES_NOINIT(2); ///< 0x0046
|
||||
u32 stream_len; ///< 0x0048
|
||||
u32 slice_count; ///< 0x004C
|
||||
u32 mbhist_buffer_size; ///< 0x0050
|
||||
u32 gptimer_timeout_value; ///< 0x0054
|
||||
H264ParameterSet h264_parameter_set; ///< 0x0058
|
||||
std::array<s32, 2> curr_field_order_cnt; ///< 0x00B8
|
||||
std::array<DpbEntry, 16> dpb; ///< 0x00C0
|
||||
std::array<u8, 0x60> weight_scale_4x4; ///< 0x01C0
|
||||
std::array<u8, 0x80> weight_scale_8x8; ///< 0x0220
|
||||
std::array<u8, 2> num_inter_view_refs_lX; ///< 0x02A0
|
||||
std::array<u8, 14> reserved2; ///< 0x02A2
|
||||
std::array<std::array<s8, 16>, 2> inter_view_refidx_lX; ///< 0x02B0
|
||||
union { ///< 0x02D0
|
||||
BitField<0, 1, u32> lossless_ipred8x8_filter_enable;
|
||||
BitField<1, 1, u32> qpprime_y_zero_transform_bypass_flag;
|
||||
BitField<2, 30, u32> reserved3;
|
||||
};
|
||||
DisplayParam display_param; ///< 0x02D4
|
||||
std::array<u32, 3> reserved4; ///< 0x02F0
|
||||
};
|
||||
static_assert(sizeof(H264DecoderContext) == 0x2FC, "H264DecoderContext is an invalid size");
|
||||
|
||||
#define ASSERT_POSITION(field_name, position) \
|
||||
static_assert(offsetof(H264DecoderContext, field_name) == position, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_POSITION(stream_len, 0x48);
|
||||
ASSERT_POSITION(h264_parameter_set, 0x58);
|
||||
ASSERT_POSITION(dpb, 0xC0);
|
||||
ASSERT_POSITION(weight_scale_4x4, 0x1C0);
|
||||
#undef ASSERT_POSITION
|
||||
|
||||
enum class Vp9SurfaceIndex : u32 {
|
||||
Last = 0,
|
||||
Golden = 1,
|
||||
@@ -287,10 +470,7 @@ struct RefPoolElement {
|
||||
bool refresh{};
|
||||
};
|
||||
|
||||
#define ASSERT_POSITION(field_name, position) \
|
||||
static_assert(offsetof(Vp9EntropyProbs, field_name) == position, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
#define ASSERT_POSITION(field_name, position) static_assert(offsetof(Vp9EntropyProbs, field_name) == position)
|
||||
ASSERT_POSITION(partition_prob, 0x0024);
|
||||
ASSERT_POSITION(switchable_interp_prob, 0x0724);
|
||||
ASSERT_POSITION(sign, 0x0772);
|
||||
@@ -298,10 +478,7 @@ ASSERT_POSITION(class_0_fr, 0x079E);
|
||||
ASSERT_POSITION(high_precision, 0x07B2);
|
||||
#undef ASSERT_POSITION
|
||||
|
||||
#define ASSERT_POSITION(field_name, position) \
|
||||
static_assert(offsetof(PictureInfo, field_name) == position, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
#define ASSERT_POSITION(field_name, position) static_assert(offsetof(PictureInfo, field_name) == position)
|
||||
ASSERT_POSITION(bitstream_size, 0x30);
|
||||
ASSERT_POSITION(last_frame_size, 0x48);
|
||||
ASSERT_POSITION(first_level, 0x70);
|
||||
@@ -309,9 +486,7 @@ ASSERT_POSITION(segmentation, 0x80);
|
||||
ASSERT_POSITION(loop_filter, 0xE4);
|
||||
#undef ASSERT_POSITION
|
||||
|
||||
#define ASSERT_POSITION(field_name, position) \
|
||||
static_assert(offsetof(EntropyProbs, field_name) == position, \
|
||||
"Field " #field_name " has invalid position")
|
||||
#define ASSERT_POSITION(field_name, position) static_assert(offsetof(EntropyProbs, field_name) == position)
|
||||
|
||||
ASSERT_POSITION(inter_mode_prob, 0x400);
|
||||
ASSERT_POSITION(tx_8x8_prob, 0x470);
|
||||
@@ -321,5 +496,47 @@ ASSERT_POSITION(class_0_fr, 0x560);
|
||||
ASSERT_POSITION(coef_probs, 0x5A0);
|
||||
#undef ASSERT_POSITION
|
||||
|
||||
struct VP8PictureInfo {
|
||||
INSERT_PADDING_WORDS_NOINIT(14);
|
||||
u16 frame_width; // actual frame width
|
||||
u16 frame_height; // actual frame height
|
||||
u8 key_frame;
|
||||
u8 version;
|
||||
union {
|
||||
u8 raw;
|
||||
BitField<0, 2, u8> tile_format;
|
||||
BitField<2, 3, u8> gob_height;
|
||||
BitField<5, 3, u8> reserved_surface_format;
|
||||
};
|
||||
u8 error_conceal_on; // 1: error conceal on; 0: off
|
||||
u32 first_part_size; // the size of first partition(frame header and mb header partition)
|
||||
u32 hist_buffer_size; // in units of 256
|
||||
u32 vld_buffer_size; // in units of 1
|
||||
// Current frame buffers
|
||||
std::array<u32, 2> frame_stride; // [y_c]
|
||||
u32 luma_top_offset; // offset of luma top field in units of 256
|
||||
u32 luma_bot_offset; // offset of luma bottom field in units of 256
|
||||
u32 luma_frame_offset; // offset of luma frame in units of 256
|
||||
u32 chroma_top_offset; // offset of chroma top field in units of 256
|
||||
u32 chroma_bot_offset; // offset of chroma bottom field in units of 256
|
||||
u32 chroma_frame_offset; // offset of chroma frame in units of 256
|
||||
|
||||
INSERT_PADDING_BYTES_NOINIT(0x1c); // NvdecDisplayParams
|
||||
|
||||
// Decode picture buffer related
|
||||
s8 current_output_memory_layout;
|
||||
// output NV12/NV24 setting. index 0: golden; 1: altref; 2: last
|
||||
std::array<s8, 3> output_memory_layout;
|
||||
|
||||
u8 segmentation_feature_data_update;
|
||||
INSERT_PADDING_BYTES_NOINIT(3);
|
||||
|
||||
// ucode return result
|
||||
u32 result_value;
|
||||
std::array<u32, 8> partition_offset;
|
||||
INSERT_PADDING_WORDS_NOINIT(3);
|
||||
};
|
||||
static_assert(sizeof(VP8PictureInfo) == 0xc0, "PictureInfo is an invalid size");
|
||||
|
||||
}; // namespace Decoders
|
||||
}; // namespace Tegra
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -13,9 +16,12 @@
|
||||
namespace Tegra {
|
||||
|
||||
Codec::Codec(Host1x::Host1x& host1x_, const Host1x::NvdecCommon::NvdecRegisters& regs)
|
||||
: host1x(host1x_), state{regs}, h264_decoder(std::make_unique<Decoder::H264>(host1x)),
|
||||
vp8_decoder(std::make_unique<Decoder::VP8>(host1x)),
|
||||
vp9_decoder(std::make_unique<Decoder::VP9>(host1x)) {}
|
||||
: host1x(host1x_)
|
||||
, state{regs}
|
||||
, h264_decoder(host1x_)
|
||||
, vp8_decoder(host1x_)
|
||||
, vp9_decoder(host1x_)
|
||||
{}
|
||||
|
||||
Codec::~Codec() = default;
|
||||
|
||||
@@ -32,13 +38,11 @@ void Codec::SetTargetCodec(Host1x::NvdecCommon::VideoCodec codec) {
|
||||
|
||||
void Codec::Decode() {
|
||||
const bool is_first_frame = !initialized;
|
||||
if (is_first_frame) {
|
||||
if (is_first_frame)
|
||||
Initialize();
|
||||
}
|
||||
|
||||
if (!initialized) {
|
||||
if (!initialized)
|
||||
return;
|
||||
}
|
||||
|
||||
// Assemble bitstream.
|
||||
bool vp9_hidden_frame = false;
|
||||
@@ -46,13 +50,13 @@ void Codec::Decode() {
|
||||
const auto packet_data = [&]() {
|
||||
switch (current_codec) {
|
||||
case Tegra::Host1x::NvdecCommon::VideoCodec::H264:
|
||||
return h264_decoder->ComposeFrame(state, &configuration_size, is_first_frame);
|
||||
return h264_decoder.ComposeFrame(state, &configuration_size, is_first_frame);
|
||||
case Tegra::Host1x::NvdecCommon::VideoCodec::VP8:
|
||||
return vp8_decoder->ComposeFrame(state);
|
||||
return vp8_decoder.ComposeFrame(state);
|
||||
case Tegra::Host1x::NvdecCommon::VideoCodec::VP9:
|
||||
vp9_decoder->ComposeFrame(state);
|
||||
vp9_hidden_frame = vp9_decoder->WasFrameHidden();
|
||||
return vp9_decoder->GetFrameBytes();
|
||||
vp9_decoder.ComposeFrame(state);
|
||||
vp9_hidden_frame = vp9_decoder.WasFrameHidden();
|
||||
return vp9_decoder.GetFrameBytes();
|
||||
default:
|
||||
ASSERT(false);
|
||||
return std::span<const u8>{};
|
||||
@@ -81,19 +85,13 @@ void Codec::Decode() {
|
||||
std::unique_ptr<FFmpeg::Frame> Codec::GetCurrentFrame() {
|
||||
// Sometimes VIC will request more frames than have been decoded.
|
||||
// in this case, return a blank frame and don't overwrite previous data.
|
||||
if (frames.empty()) {
|
||||
if (frames.empty())
|
||||
return {};
|
||||
}
|
||||
|
||||
auto frame = std::move(frames.front());
|
||||
frames.pop();
|
||||
return frame;
|
||||
}
|
||||
|
||||
Host1x::NvdecCommon::VideoCodec Codec::GetCurrentCodec() const {
|
||||
return current_codec;
|
||||
}
|
||||
|
||||
std::string_view Codec::GetCurrentCodecName() const {
|
||||
switch (current_codec) {
|
||||
case Host1x::NvdecCommon::VideoCodec::None:
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -8,17 +11,14 @@
|
||||
#include <string_view>
|
||||
#include <queue>
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/host1x/ffmpeg/ffmpeg.h"
|
||||
#include "video_core/host1x/codecs/h264.h"
|
||||
#include "video_core/host1x/codecs/vp8.h"
|
||||
#include "video_core/host1x/codecs/vp9.h"
|
||||
#include "video_core/host1x/ffmpeg.h"
|
||||
#include "video_core/host1x/nvdec_common.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Decoder {
|
||||
class H264;
|
||||
class VP8;
|
||||
class VP9;
|
||||
} // namespace Decoder
|
||||
|
||||
namespace Host1x {
|
||||
class Host1x;
|
||||
} // namespace Host1x
|
||||
@@ -40,9 +40,6 @@ public:
|
||||
/// Returns next decoded frame
|
||||
[[nodiscard]] std::unique_ptr<FFmpeg::Frame> GetCurrentFrame();
|
||||
|
||||
/// Returns the value of current_codec
|
||||
[[nodiscard]] Host1x::NvdecCommon::VideoCodec GetCurrentCodec() const;
|
||||
|
||||
/// Return name of the current codec
|
||||
[[nodiscard]] std::string_view GetCurrentCodecName() const;
|
||||
|
||||
@@ -53,10 +50,9 @@ private:
|
||||
|
||||
Host1x::Host1x& host1x;
|
||||
const Host1x::NvdecCommon::NvdecRegisters& state;
|
||||
std::unique_ptr<Decoder::H264> h264_decoder;
|
||||
std::unique_ptr<Decoder::VP8> vp8_decoder;
|
||||
std::unique_ptr<Decoder::VP9> vp9_decoder;
|
||||
|
||||
Decoders::H264 h264_decoder;
|
||||
Decoders::VP8 vp8_decoder;
|
||||
Decoders::VP9 vp9_decoder;
|
||||
std::queue<std::unique_ptr<FFmpeg::Frame>> frames{};
|
||||
};
|
||||
|
||||
|
||||
Executable → Regular
+12
-11
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
@@ -12,10 +12,11 @@
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
Decoder::Decoder(Host1x::Host1x& host1x_, s32 id_, const Host1x::NvdecCommon::NvdecRegisters& regs_,
|
||||
Host1x::FrameQueue& frame_queue_)
|
||||
: host1x(host1x_), memory_manager{host1x.GMMU()}, regs{regs_}, id{id_}, frame_queue{
|
||||
frame_queue_} {}
|
||||
Decoder::Decoder(Host1x::Host1x& host1x_, s32 id_, const Host1x::NvdecCommon::NvdecRegisters& regs_)
|
||||
: host1x(host1x_)
|
||||
, regs{regs_}
|
||||
, id{id_}
|
||||
{}
|
||||
|
||||
Decoder::~Decoder() = default;
|
||||
|
||||
@@ -53,11 +54,11 @@ void Decoder::Decode() {
|
||||
}
|
||||
|
||||
if (UsingDecodeOrder()) {
|
||||
frame_queue.PushDecodeOrder(id, luma_top, std::move(frame));
|
||||
frame_queue.PushDecodeOrder(id, luma_bottom, std::move(frame_copy));
|
||||
host1x.frame_queue.PushDecodeOrder(id, luma_top, std::move(frame));
|
||||
host1x.frame_queue.PushDecodeOrder(id, luma_bottom, std::move(frame_copy));
|
||||
} else {
|
||||
frame_queue.PushPresentOrder(id, luma_top, std::move(frame));
|
||||
frame_queue.PushPresentOrder(id, luma_bottom, std::move(frame_copy));
|
||||
host1x.frame_queue.PushPresentOrder(id, luma_top, std::move(frame));
|
||||
host1x.frame_queue.PushPresentOrder(id, luma_bottom, std::move(frame_copy));
|
||||
}
|
||||
} else {
|
||||
auto [luma_offset, chroma_offset] = GetProgressiveOffsets();
|
||||
@@ -68,9 +69,9 @@ void Decoder::Decode() {
|
||||
}
|
||||
|
||||
if (UsingDecodeOrder()) {
|
||||
frame_queue.PushDecodeOrder(id, luma_offset, std::move(frame));
|
||||
host1x.frame_queue.PushDecodeOrder(id, luma_offset, std::move(frame));
|
||||
} else {
|
||||
frame_queue.PushPresentOrder(id, luma_offset, std::move(frame));
|
||||
host1x.frame_queue.PushPresentOrder(id, luma_offset, std::move(frame));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
#include <queue>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/host1x/ffmpeg/ffmpeg.h"
|
||||
#include "video_core/host1x/ffmpeg.h"
|
||||
#include "video_core/host1x/nvdec_common.h"
|
||||
|
||||
namespace Tegra {
|
||||
@@ -35,33 +35,23 @@ public:
|
||||
return decode_api.UsingDecodeOrder();
|
||||
}
|
||||
|
||||
/// Returns the value of current_codec
|
||||
[[nodiscard]] Host1x::NvdecCommon::VideoCodec GetCurrentCodec() const {
|
||||
return codec;
|
||||
}
|
||||
|
||||
/// Return name of the current codec
|
||||
[[nodiscard]] virtual std::string_view GetCurrentCodecName() const = 0;
|
||||
|
||||
protected:
|
||||
explicit Decoder(Host1x::Host1x& host1x, s32 id,
|
||||
const Host1x::NvdecCommon::NvdecRegisters& regs,
|
||||
Host1x::FrameQueue& frame_queue);
|
||||
explicit Decoder(Host1x::Host1x& host1x, s32 id, const Host1x::NvdecCommon::NvdecRegisters& regs);
|
||||
|
||||
virtual std::span<const u8> ComposeFrame() = 0;
|
||||
virtual std::tuple<u64, u64> GetProgressiveOffsets() = 0;
|
||||
virtual std::tuple<u64, u64, u64, u64> GetInterlacedOffsets() = 0;
|
||||
virtual bool IsInterlaced() = 0;
|
||||
|
||||
FFmpeg::DecodeApi decode_api;
|
||||
Host1x::Host1x& host1x;
|
||||
Tegra::MemoryManager& memory_manager;
|
||||
const Host1x::NvdecCommon::NvdecRegisters& regs;
|
||||
s32 id;
|
||||
Host1x::FrameQueue& frame_queue;
|
||||
Host1x::NvdecCommon::VideoCodec codec;
|
||||
FFmpeg::DecodeApi decode_api;
|
||||
bool initialized{};
|
||||
bool vp9_hidden_frame{};
|
||||
bool initialized : 1 = false;
|
||||
bool vp9_hidden_frame : 1 = false;
|
||||
};
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
@@ -14,25 +14,11 @@
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Tegra::Decoders {
|
||||
namespace {
|
||||
// ZigZag LUTs from libavcodec.
|
||||
constexpr std::array<u8, 64> zig_zag_direct{
|
||||
0, 1, 8, 16, 9, 2, 3, 10, 17, 24, 32, 25, 18, 11, 4, 5, 12, 19, 26, 33, 40, 48,
|
||||
41, 34, 27, 20, 13, 6, 7, 14, 21, 28, 35, 42, 49, 56, 57, 50, 43, 36, 29, 22, 15, 23,
|
||||
30, 37, 44, 51, 58, 59, 52, 45, 38, 31, 39, 46, 53, 60, 61, 54, 47, 55, 62, 63,
|
||||
};
|
||||
|
||||
constexpr std::array<u8, 16> zig_zag_scan{
|
||||
0 + 0 * 4, 1 + 0 * 4, 0 + 1 * 4, 0 + 2 * 4, 1 + 1 * 4, 2 + 0 * 4, 3 + 0 * 4, 2 + 1 * 4,
|
||||
1 + 2 * 4, 0 + 3 * 4, 1 + 3 * 4, 2 + 2 * 4, 3 + 1 * 4, 3 + 2 * 4, 2 + 3 * 4, 3 + 3 * 4,
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
H264::H264(Host1x::Host1x& host1x_, const Host1x::NvdecCommon::NvdecRegisters& regs_, s32 id_,
|
||||
Host1x::FrameQueue& frame_queue_)
|
||||
: Decoder{host1x_, id_, regs_, frame_queue_} {
|
||||
codec = Host1x::NvdecCommon::VideoCodec::H264;
|
||||
initialized = decode_api.Initialize(codec);
|
||||
H264::H264(Host1x::Host1x& host1x_, const Host1x::NvdecCommon::NvdecRegisters& regs_, s32 id_)
|
||||
: Decoder{host1x_, id_, regs_}
|
||||
{
|
||||
initialized = decode_api.Initialize(Host1x::NvdecCommon::VideoCodec::H264);
|
||||
}
|
||||
|
||||
H264::~H264() = default;
|
||||
@@ -65,14 +51,11 @@ bool H264::IsInterlaced() {
|
||||
}
|
||||
|
||||
std::span<const u8> H264::ComposeFrame() {
|
||||
memory_manager.ReadBlock(regs.picture_info_offset.Address(), ¤t_context,
|
||||
sizeof(H264DecoderContext));
|
||||
|
||||
host1x.memory_manager.ReadBlock(regs.picture_info_offset.Address(), ¤t_context, sizeof(H264DecoderContext));
|
||||
const s64 frame_number = current_context.h264_parameter_set.frame_number.Value();
|
||||
if (!is_first_frame && frame_number != 0) {
|
||||
frame_scratch.resize_destructive(current_context.stream_len);
|
||||
memory_manager.ReadBlock(regs.frame_bitstream_offset.Address(), frame_scratch.data(),
|
||||
frame_scratch.size());
|
||||
host1x.memory_manager.ReadBlock(regs.frame_bitstream_offset.Address(), frame_scratch.data(), frame_scratch.size());
|
||||
return frame_scratch;
|
||||
}
|
||||
|
||||
@@ -174,15 +157,13 @@ std::span<const u8> H264::ComposeFrame() {
|
||||
|
||||
for (s32 index = 0; index < 6; index++) {
|
||||
writer.WriteBit(true);
|
||||
std::span<const u8> matrix{current_context.weight_scale_4x4};
|
||||
writer.WriteScalingList(scan_scratch, matrix, index * 16, 16);
|
||||
writer.WriteScalingList(current_context.weight_scale_4x4, index * 16, 16);
|
||||
}
|
||||
|
||||
if (current_context.h264_parameter_set.transform_8x8_mode_flag) {
|
||||
for (s32 index = 0; index < 2; index++) {
|
||||
writer.WriteBit(true);
|
||||
std::span<const u8> matrix{current_context.weight_scale_8x8};
|
||||
writer.WriteScalingList(scan_scratch, matrix, index * 64, 64);
|
||||
writer.WriteScalingList(current_context.weight_scale_8x8, index * 64, 64);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -196,11 +177,7 @@ std::span<const u8> H264::ComposeFrame() {
|
||||
const auto& encoded_header = writer.GetByteArray();
|
||||
frame_scratch.resize(encoded_header.size() + current_context.stream_len);
|
||||
std::memcpy(frame_scratch.data(), encoded_header.data(), encoded_header.size());
|
||||
|
||||
memory_manager.ReadBlock(regs.frame_bitstream_offset.Address(),
|
||||
frame_scratch.data() + encoded_header.size(),
|
||||
current_context.stream_len);
|
||||
|
||||
host1x.memory_manager.ReadBlock(regs.frame_bitstream_offset.Address(), frame_scratch.data() + encoded_header.size(), current_context.stream_len);
|
||||
return frame_scratch;
|
||||
}
|
||||
|
||||
@@ -229,24 +206,38 @@ void H264BitWriter::WriteBit(bool state) {
|
||||
WriteBits(state ? 1 : 0, 1);
|
||||
}
|
||||
|
||||
void H264BitWriter::WriteScalingList(Common::ScratchBuffer<u8>& scan, std::span<const u8> list,
|
||||
s32 start, s32 count) {
|
||||
scan.resize_destructive(count);
|
||||
void H264BitWriter::WriteScalingList(std::span<const u8> list, s32 start, s32 count) {
|
||||
if (count == 16) {
|
||||
std::memcpy(scan.data(), zig_zag_scan.data(), scan.size());
|
||||
} else {
|
||||
std::memcpy(scan.data(), zig_zag_direct.data(), scan.size());
|
||||
}
|
||||
u8 last_scale = 8;
|
||||
|
||||
for (s32 index = 0; index < count; index++) {
|
||||
// libavcodec has a zig zag LUT, but we dont need it, just use a magic
|
||||
// constant which is a packing of 4 bits for each component of the table
|
||||
const u8 value = list[start + ((0xfeb7adc963258410 >> (index * 4)) & 0xf)];
|
||||
const s32 delta_scale = s32(value - last_scale);
|
||||
WriteSe(delta_scale);
|
||||
last_scale = value;
|
||||
}
|
||||
} else {
|
||||
// ZigZag LUTs from libavcodec: this is the famous zigzag pattern found in the ffmpeg logo itself!
|
||||
static constexpr std::array<u8, 64> scan{
|
||||
0, 1, 8, 16, 9, 2, 3, 10,
|
||||
17, 24, 32, 25, 18, 11, 4,
|
||||
5, 12, 19, 26, 33, 40, 48,
|
||||
41, 34, 27, 20, 13, 6, 7,
|
||||
14, 21, 28, 35, 42, 49, 56,
|
||||
57, 50, 43, 36, 29, 22, 15,
|
||||
23, 30, 37, 44, 51, 58, 59,
|
||||
52, 45, 38, 31, 39, 46, 53,
|
||||
60, 61, 54, 47, 55, 62, 63,
|
||||
};
|
||||
u8 last_scale = 8;
|
||||
for (s32 index = 0; index < count; index++) {
|
||||
const u8 value = list[start + scan[index]];
|
||||
const s32 delta_scale = static_cast<s32>(value - last_scale);
|
||||
|
||||
const s32 delta_scale = s32(value - last_scale);
|
||||
WriteSe(delta_scale);
|
||||
|
||||
last_scale = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<u8>& H264BitWriter::GetByteArray() {
|
||||
@@ -286,19 +277,15 @@ void H264BitWriter::WriteBits(s32 value, s32 bit_count) {
|
||||
|
||||
void H264BitWriter::WriteExpGolombCodedInt(s32 value) {
|
||||
const s32 sign = value <= 0 ? 0 : 1;
|
||||
if (value < 0) {
|
||||
value = -value;
|
||||
}
|
||||
value = (value << 1) - sign;
|
||||
WriteExpGolombCodedUInt(value);
|
||||
if (!sign) value = -value;
|
||||
WriteExpGolombCodedUInt((value << 1) - sign);
|
||||
}
|
||||
|
||||
void H264BitWriter::WriteExpGolombCodedUInt(u32 value) {
|
||||
const s32 size = 32 - std::countl_zero(value + 1);
|
||||
WriteBits(1, size);
|
||||
|
||||
value -= (1U << (size - 1)) - 1;
|
||||
WriteBits(static_cast<s32>(value), size - 1);
|
||||
WriteBits(s32(value), size - 1);
|
||||
}
|
||||
|
||||
s32 H264BitWriter::GetFreeBufferBits() {
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -6,11 +9,10 @@
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/scratch_buffer.h"
|
||||
#include "video_core/host1x/codecs/decoder.h"
|
||||
#include "video_core/host1x/codec_types.h"
|
||||
#include "video_core/host1x/nvdec_common.h"
|
||||
|
||||
namespace Tegra {
|
||||
@@ -40,8 +42,7 @@ public:
|
||||
|
||||
/// Based on section 7.3.2.1.1.1 and Table 7-4 in the H.264 specification
|
||||
/// Writes the scaling matrices of the sream
|
||||
void WriteScalingList(Common::ScratchBuffer<u8>& scan, std::span<const u8> list, s32 start,
|
||||
s32 count);
|
||||
void WriteScalingList(std::span<const u8> list, s32 start, s32 count);
|
||||
|
||||
/// Return the bitstream as a vector.
|
||||
[[nodiscard]] std::vector<u8>& GetByteArray();
|
||||
@@ -61,188 +62,9 @@ private:
|
||||
std::vector<u8> byte_array;
|
||||
};
|
||||
|
||||
struct Offset {
|
||||
constexpr u32 Address() const noexcept {
|
||||
return offset << 8;
|
||||
}
|
||||
|
||||
private:
|
||||
u32 offset;
|
||||
};
|
||||
static_assert(std::is_trivial_v<Offset>, "Offset must be trivial");
|
||||
static_assert(sizeof(Offset) == 0x4, "Offset has the wrong size!");
|
||||
|
||||
struct H264ParameterSet {
|
||||
s32 log2_max_pic_order_cnt_lsb_minus4; ///< 0x00
|
||||
s32 delta_pic_order_always_zero_flag; ///< 0x04
|
||||
s32 frame_mbs_only_flag; ///< 0x08
|
||||
u32 pic_width_in_mbs; ///< 0x0C
|
||||
u32 frame_height_in_mbs; ///< 0x10
|
||||
union { ///< 0x14
|
||||
BitField<0, 2, u32> tile_format;
|
||||
BitField<2, 3, u32> gob_height;
|
||||
BitField<5, 27, u32> reserved_surface_format;
|
||||
};
|
||||
u32 entropy_coding_mode_flag; ///< 0x18
|
||||
s32 pic_order_present_flag; ///< 0x1C
|
||||
s32 num_refidx_l0_default_active; ///< 0x20
|
||||
s32 num_refidx_l1_default_active; ///< 0x24
|
||||
s32 deblocking_filter_control_present_flag; ///< 0x28
|
||||
s32 redundant_pic_cnt_present_flag; ///< 0x2C
|
||||
u32 transform_8x8_mode_flag; ///< 0x30
|
||||
u32 pitch_luma; ///< 0x34
|
||||
u32 pitch_chroma; ///< 0x38
|
||||
Offset luma_top_offset; ///< 0x3C
|
||||
Offset luma_bot_offset; ///< 0x40
|
||||
Offset luma_frame_offset; ///< 0x44
|
||||
Offset chroma_top_offset; ///< 0x48
|
||||
Offset chroma_bot_offset; ///< 0x4C
|
||||
Offset chroma_frame_offset; ///< 0x50
|
||||
u32 hist_buffer_size; ///< 0x54
|
||||
union { ///< 0x58
|
||||
union {
|
||||
BitField<0, 1, u64> mbaff_frame;
|
||||
BitField<1, 1, u64> direct_8x8_inference;
|
||||
BitField<2, 1, u64> weighted_pred;
|
||||
BitField<3, 1, u64> constrained_intra_pred;
|
||||
BitField<4, 1, u64> ref_pic;
|
||||
BitField<5, 1, u64> field_pic;
|
||||
BitField<6, 1, u64> bottom_field;
|
||||
BitField<7, 1, u64> second_field;
|
||||
} flags;
|
||||
BitField<8, 4, u64> log2_max_frame_num_minus4;
|
||||
BitField<12, 2, u64> chroma_format_idc;
|
||||
BitField<14, 2, u64> pic_order_cnt_type;
|
||||
BitField<16, 6, s64> pic_init_qp_minus26;
|
||||
BitField<22, 5, s64> chroma_qp_index_offset;
|
||||
BitField<27, 5, s64> second_chroma_qp_index_offset;
|
||||
BitField<32, 2, u64> weighted_bipred_idc;
|
||||
BitField<34, 7, u64> curr_pic_idx;
|
||||
BitField<41, 5, u64> curr_col_idx;
|
||||
BitField<46, 16, u64> frame_number;
|
||||
BitField<62, 1, u64> frame_surfaces;
|
||||
BitField<63, 1, u64> output_memory_layout;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(H264ParameterSet) == 0x60, "H264ParameterSet is an invalid size");
|
||||
|
||||
#define ASSERT_POSITION(field_name, position) \
|
||||
static_assert(offsetof(H264ParameterSet, field_name) == position, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_POSITION(log2_max_pic_order_cnt_lsb_minus4, 0x00);
|
||||
ASSERT_POSITION(delta_pic_order_always_zero_flag, 0x04);
|
||||
ASSERT_POSITION(frame_mbs_only_flag, 0x08);
|
||||
ASSERT_POSITION(pic_width_in_mbs, 0x0C);
|
||||
ASSERT_POSITION(frame_height_in_mbs, 0x10);
|
||||
ASSERT_POSITION(tile_format, 0x14);
|
||||
ASSERT_POSITION(entropy_coding_mode_flag, 0x18);
|
||||
ASSERT_POSITION(pic_order_present_flag, 0x1C);
|
||||
ASSERT_POSITION(num_refidx_l0_default_active, 0x20);
|
||||
ASSERT_POSITION(num_refidx_l1_default_active, 0x24);
|
||||
ASSERT_POSITION(deblocking_filter_control_present_flag, 0x28);
|
||||
ASSERT_POSITION(redundant_pic_cnt_present_flag, 0x2C);
|
||||
ASSERT_POSITION(transform_8x8_mode_flag, 0x30);
|
||||
ASSERT_POSITION(pitch_luma, 0x34);
|
||||
ASSERT_POSITION(pitch_chroma, 0x38);
|
||||
ASSERT_POSITION(luma_top_offset, 0x3C);
|
||||
ASSERT_POSITION(luma_bot_offset, 0x40);
|
||||
ASSERT_POSITION(luma_frame_offset, 0x44);
|
||||
ASSERT_POSITION(chroma_top_offset, 0x48);
|
||||
ASSERT_POSITION(chroma_bot_offset, 0x4C);
|
||||
ASSERT_POSITION(chroma_frame_offset, 0x50);
|
||||
ASSERT_POSITION(hist_buffer_size, 0x54);
|
||||
ASSERT_POSITION(flags, 0x58);
|
||||
#undef ASSERT_POSITION
|
||||
|
||||
struct DpbEntry {
|
||||
union {
|
||||
BitField<0, 7, u32> index;
|
||||
BitField<7, 5, u32> col_idx;
|
||||
BitField<12, 2, u32> state;
|
||||
BitField<14, 1, u32> is_long_term;
|
||||
BitField<15, 1, u32> non_existing;
|
||||
BitField<16, 1, u32> is_field;
|
||||
BitField<17, 4, u32> top_field_marking;
|
||||
BitField<21, 4, u32> bottom_field_marking;
|
||||
BitField<25, 1, u32> output_memory_layout;
|
||||
BitField<26, 6, u32> reserved;
|
||||
} flags;
|
||||
std::array<u32, 2> field_order_cnt;
|
||||
u32 frame_idx;
|
||||
};
|
||||
static_assert(sizeof(DpbEntry) == 0x10, "DpbEntry has the wrong size!");
|
||||
|
||||
struct DisplayParam {
|
||||
union {
|
||||
BitField<0, 1, u32> enable_tf_output;
|
||||
BitField<1, 1, u32> vc1_map_y_flag;
|
||||
BitField<2, 3, u32> map_y_value;
|
||||
BitField<5, 1, u32> vc1_map_uv_flag;
|
||||
BitField<6, 3, u32> map_uv_value;
|
||||
BitField<9, 8, u32> out_stride;
|
||||
BitField<17, 3, u32> tiling_format;
|
||||
BitField<20, 1, u32> output_structure; // 0=frame, 1=field
|
||||
BitField<21, 11, u32> reserved0;
|
||||
};
|
||||
std::array<s32, 2> output_top;
|
||||
std::array<s32, 2> output_bottom;
|
||||
union {
|
||||
BitField<0, 1, u32> enable_histogram;
|
||||
BitField<1, 12, u32> histogram_start_x;
|
||||
BitField<13, 12, u32> histogram_start_y;
|
||||
BitField<25, 7, u32> reserved1;
|
||||
};
|
||||
union {
|
||||
BitField<0, 12, u32> histogram_end_x;
|
||||
BitField<12, 12, u32> histogram_end_y;
|
||||
BitField<24, 8, u32> reserved2;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(DisplayParam) == 0x1C, "DisplayParam has the wrong size!");
|
||||
|
||||
struct H264DecoderContext {
|
||||
INSERT_PADDING_WORDS_NOINIT(13); ///< 0x0000
|
||||
std::array<u8, 16> eos; ///< 0x0034
|
||||
u8 explicit_eos_present_flag; ///< 0x0044
|
||||
u8 hint_dump_en; ///< 0x0045
|
||||
INSERT_PADDING_BYTES_NOINIT(2); ///< 0x0046
|
||||
u32 stream_len; ///< 0x0048
|
||||
u32 slice_count; ///< 0x004C
|
||||
u32 mbhist_buffer_size; ///< 0x0050
|
||||
u32 gptimer_timeout_value; ///< 0x0054
|
||||
H264ParameterSet h264_parameter_set; ///< 0x0058
|
||||
std::array<s32, 2> curr_field_order_cnt; ///< 0x00B8
|
||||
std::array<DpbEntry, 16> dpb; ///< 0x00C0
|
||||
std::array<u8, 0x60> weight_scale_4x4; ///< 0x01C0
|
||||
std::array<u8, 0x80> weight_scale_8x8; ///< 0x0220
|
||||
std::array<u8, 2> num_inter_view_refs_lX; ///< 0x02A0
|
||||
std::array<u8, 14> reserved2; ///< 0x02A2
|
||||
std::array<std::array<s8, 16>, 2> inter_view_refidx_lX; ///< 0x02B0
|
||||
union { ///< 0x02D0
|
||||
BitField<0, 1, u32> lossless_ipred8x8_filter_enable;
|
||||
BitField<1, 1, u32> qpprime_y_zero_transform_bypass_flag;
|
||||
BitField<2, 30, u32> reserved3;
|
||||
};
|
||||
DisplayParam display_param; ///< 0x02D4
|
||||
std::array<u32, 3> reserved4; ///< 0x02F0
|
||||
};
|
||||
static_assert(sizeof(H264DecoderContext) == 0x2FC, "H264DecoderContext is an invalid size");
|
||||
|
||||
#define ASSERT_POSITION(field_name, position) \
|
||||
static_assert(offsetof(H264DecoderContext, field_name) == position, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_POSITION(stream_len, 0x48);
|
||||
ASSERT_POSITION(h264_parameter_set, 0x58);
|
||||
ASSERT_POSITION(dpb, 0xC0);
|
||||
ASSERT_POSITION(weight_scale_4x4, 0x1C0);
|
||||
#undef ASSERT_POSITION
|
||||
|
||||
class H264 final : public Decoder {
|
||||
public:
|
||||
explicit H264(Host1x::Host1x& host1x, const Host1x::NvdecCommon::NvdecRegisters& regs, s32 id,
|
||||
Host1x::FrameQueue& frame_queue);
|
||||
explicit H264(Host1x::Host1x& host1x, const Host1x::NvdecCommon::NvdecRegisters& regs, s32 id);
|
||||
~H264() override;
|
||||
|
||||
H264(const H264&) = delete;
|
||||
@@ -263,10 +85,10 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
bool is_first_frame{true};
|
||||
Common::ScratchBuffer<u8> frame_scratch;
|
||||
Common::ScratchBuffer<u8> scan_scratch;
|
||||
H264DecoderContext current_context{};
|
||||
std::array<u8, 64> scan_scratch;
|
||||
Common::ScratchBuffer<u8> frame_scratch;
|
||||
bool is_first_frame{true};
|
||||
};
|
||||
|
||||
} // namespace Decoders
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -8,11 +11,10 @@
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Tegra::Decoders {
|
||||
VP8::VP8(Host1x::Host1x& host1x_, const Host1x::NvdecCommon::NvdecRegisters& regs_, s32 id_,
|
||||
Host1x::FrameQueue& frame_queue_)
|
||||
: Decoder{host1x_, id_, regs_, frame_queue_} {
|
||||
codec = Host1x::NvdecCommon::VideoCodec::VP8;
|
||||
initialized = decode_api.Initialize(codec);
|
||||
VP8::VP8(Host1x::Host1x& host1x_, const Host1x::NvdecCommon::NvdecRegisters& regs_, s32 id_)
|
||||
: Decoder{host1x_, id_, regs_}
|
||||
{
|
||||
initialized = decode_api.Initialize(Host1x::NvdecCommon::VideoCodec::VP8);
|
||||
}
|
||||
|
||||
VP8::~VP8() = default;
|
||||
@@ -25,35 +27,30 @@ std::tuple<u64, u64> VP8::GetProgressiveOffsets() {
|
||||
|
||||
std::tuple<u64, u64, u64, u64> VP8::GetInterlacedOffsets() {
|
||||
auto luma_top{regs.surface_luma_offsets[static_cast<u32>(Vp8SurfaceIndex::Current)].Address()};
|
||||
auto luma_bottom{
|
||||
regs.surface_luma_offsets[static_cast<u32>(Vp8SurfaceIndex::Current)].Address()};
|
||||
auto chroma_top{
|
||||
regs.surface_chroma_offsets[static_cast<u32>(Vp8SurfaceIndex::Current)].Address()};
|
||||
auto chroma_bottom{
|
||||
regs.surface_chroma_offsets[static_cast<u32>(Vp8SurfaceIndex::Current)].Address()};
|
||||
auto luma_bottom = regs.surface_luma_offsets[u32(Vp8SurfaceIndex::Current)].Address();
|
||||
auto chroma_top = regs.surface_chroma_offsets[u32(Vp8SurfaceIndex::Current)].Address();
|
||||
auto chroma_bottom = regs.surface_chroma_offsets[u32(Vp8SurfaceIndex::Current)].Address();
|
||||
return {luma_top, luma_bottom, chroma_top, chroma_bottom};
|
||||
}
|
||||
|
||||
std::span<const u8> VP8::ComposeFrame() {
|
||||
memory_manager.ReadBlock(regs.picture_info_offset.Address(), ¤t_context,
|
||||
sizeof(VP8PictureInfo));
|
||||
host1x.gmmu_manager.ReadBlock(regs.picture_info_offset.Address(), ¤t_context, sizeof(VP8PictureInfo));
|
||||
|
||||
const bool is_key_frame = current_context.key_frame == 1u;
|
||||
const auto bitstream_size = static_cast<size_t>(current_context.vld_buffer_size);
|
||||
const auto bitstream_size = size_t(current_context.vld_buffer_size);
|
||||
const size_t header_size = is_key_frame ? 10u : 3u;
|
||||
frame_scratch.resize(header_size + bitstream_size);
|
||||
|
||||
// Based on page 30 of the VP8 specification.
|
||||
// https://datatracker.ietf.org/doc/rfc6386/
|
||||
frame_scratch[0] = is_key_frame ? 0u : 1u; // 1-bit frame type (0: keyframe, 1: interframes).
|
||||
frame_scratch[0] |=
|
||||
static_cast<u8>((current_context.version & 7u) << 1u); // 3-bit version number
|
||||
frame_scratch[0] |= static_cast<u8>(1u << 4u); // 1-bit show_frame flag
|
||||
frame_scratch[0] |= u8((current_context.version & 7u) << 1u); // 3-bit version number
|
||||
frame_scratch[0] |= u8(1u << 4u); // 1-bit show_frame flag
|
||||
|
||||
// The next 19-bits are the first partition size
|
||||
frame_scratch[0] |= static_cast<u8>((current_context.first_part_size & 7u) << 5u);
|
||||
frame_scratch[1] = static_cast<u8>((current_context.first_part_size & 0x7f8u) >> 3u);
|
||||
frame_scratch[2] = static_cast<u8>((current_context.first_part_size & 0x7f800u) >> 11u);
|
||||
frame_scratch[0] |= u8((current_context.first_part_size & 7u) << 5u);
|
||||
frame_scratch[1] = u8((current_context.first_part_size & 0x7f8u) >> 3u);
|
||||
frame_scratch[2] = u8((current_context.first_part_size & 0x7f800u) >> 11u);
|
||||
|
||||
if (is_key_frame) {
|
||||
frame_scratch[3] = 0x9du;
|
||||
@@ -61,15 +58,15 @@ std::span<const u8> VP8::ComposeFrame() {
|
||||
frame_scratch[5] = 0x2au;
|
||||
// TODO(ameerj): Horizontal/Vertical Scale
|
||||
// 16 bits: (2 bits Horizontal Scale << 14) | Width (14 bits)
|
||||
frame_scratch[6] = static_cast<u8>(current_context.frame_width & 0xff);
|
||||
frame_scratch[7] = static_cast<u8>(((current_context.frame_width >> 8) & 0x3f));
|
||||
frame_scratch[6] = u8(current_context.frame_width & 0xff);
|
||||
frame_scratch[7] = u8(((current_context.frame_width >> 8) & 0x3f));
|
||||
// 16 bits:(2 bits Vertical Scale << 14) | Height (14 bits)
|
||||
frame_scratch[8] = static_cast<u8>(current_context.frame_height & 0xff);
|
||||
frame_scratch[9] = static_cast<u8>(((current_context.frame_height >> 8) & 0x3f));
|
||||
frame_scratch[8] = u8(current_context.frame_height & 0xff);
|
||||
frame_scratch[9] = u8(((current_context.frame_height >> 8) & 0x3f));
|
||||
}
|
||||
const u64 bitstream_offset = regs.frame_bitstream_offset.Address();
|
||||
memory_manager.ReadBlock(bitstream_offset, frame_scratch.data() + header_size, bitstream_size);
|
||||
|
||||
const u64 bitstream_offset = regs.frame_bitstream_offset.Address();
|
||||
host1x.gmmu_manager.ReadBlock(bitstream_offset, frame_scratch.data() + header_size, bitstream_size);
|
||||
return frame_scratch;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -11,6 +14,7 @@
|
||||
#include "common/scratch_buffer.h"
|
||||
#include "video_core/host1x/codecs/decoder.h"
|
||||
#include "video_core/host1x/nvdec_common.h"
|
||||
#include "video_core/host1x/codec_types.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
@@ -28,8 +32,7 @@ enum class Vp8SurfaceIndex : u32 {
|
||||
|
||||
class VP8 final : public Decoder {
|
||||
public:
|
||||
explicit VP8(Host1x::Host1x& host1x, const Host1x::NvdecCommon::NvdecRegisters& regs, s32 id,
|
||||
Host1x::FrameQueue& frame_queue);
|
||||
explicit VP8(Host1x::Host1x& host1x, const Host1x::NvdecCommon::NvdecRegisters& regs, s32 id);
|
||||
~VP8() override;
|
||||
|
||||
VP8(const VP8&) = delete;
|
||||
@@ -52,51 +55,8 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
Common::ScratchBuffer<u8> frame_scratch;
|
||||
|
||||
struct VP8PictureInfo {
|
||||
INSERT_PADDING_WORDS_NOINIT(14);
|
||||
u16 frame_width; // actual frame width
|
||||
u16 frame_height; // actual frame height
|
||||
u8 key_frame;
|
||||
u8 version;
|
||||
union {
|
||||
u8 raw;
|
||||
BitField<0, 2, u8> tile_format;
|
||||
BitField<2, 3, u8> gob_height;
|
||||
BitField<5, 3, u8> reserved_surface_format;
|
||||
};
|
||||
u8 error_conceal_on; // 1: error conceal on; 0: off
|
||||
u32 first_part_size; // the size of first partition(frame header and mb header partition)
|
||||
u32 hist_buffer_size; // in units of 256
|
||||
u32 vld_buffer_size; // in units of 1
|
||||
// Current frame buffers
|
||||
std::array<u32, 2> frame_stride; // [y_c]
|
||||
u32 luma_top_offset; // offset of luma top field in units of 256
|
||||
u32 luma_bot_offset; // offset of luma bottom field in units of 256
|
||||
u32 luma_frame_offset; // offset of luma frame in units of 256
|
||||
u32 chroma_top_offset; // offset of chroma top field in units of 256
|
||||
u32 chroma_bot_offset; // offset of chroma bottom field in units of 256
|
||||
u32 chroma_frame_offset; // offset of chroma frame in units of 256
|
||||
|
||||
INSERT_PADDING_BYTES_NOINIT(0x1c); // NvdecDisplayParams
|
||||
|
||||
// Decode picture buffer related
|
||||
s8 current_output_memory_layout;
|
||||
// output NV12/NV24 setting. index 0: golden; 1: altref; 2: last
|
||||
std::array<s8, 3> output_memory_layout;
|
||||
|
||||
u8 segmentation_feature_data_update;
|
||||
INSERT_PADDING_BYTES_NOINIT(3);
|
||||
|
||||
// ucode return result
|
||||
u32 result_value;
|
||||
std::array<u32, 8> partition_offset;
|
||||
INSERT_PADDING_WORDS_NOINIT(3);
|
||||
};
|
||||
static_assert(sizeof(VP8PictureInfo) == 0xc0, "PictureInfo is an invalid size");
|
||||
|
||||
VP8PictureInfo current_context{};
|
||||
Common::ScratchBuffer<u8> frame_scratch;
|
||||
};
|
||||
|
||||
} // namespace Decoders
|
||||
|
||||
@@ -1,10 +1,11 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm> // for std::copy
|
||||
#include <bit>
|
||||
#include <numeric>
|
||||
|
||||
#include "common/alignment.h"
|
||||
@@ -15,11 +16,11 @@
|
||||
|
||||
namespace Tegra::Decoders {
|
||||
namespace {
|
||||
constexpr u32 diff_update_probability = 252;
|
||||
constexpr u32 frame_sync_code = 0x498342;
|
||||
static constexpr u32 diff_update_probability = 252;
|
||||
static constexpr u32 frame_sync_code = 0x498342;
|
||||
|
||||
// Default compressed header probabilities once frame context resets
|
||||
constexpr Vp9EntropyProbs default_probs{
|
||||
static constexpr Vp9EntropyProbs default_probs{
|
||||
.y_mode_prob{
|
||||
65, 32, 18, 144, 162, 194, 41, 51, 98, 132, 68, 18, 165, 217, 196, 45, 40, 78,
|
||||
173, 80, 19, 176, 240, 193, 64, 35, 46, 221, 135, 38, 194, 248, 121, 96, 85, 29,
|
||||
@@ -158,34 +159,6 @@ constexpr Vp9EntropyProbs default_probs{
|
||||
.high_precision{128, 128},
|
||||
};
|
||||
|
||||
constexpr std::array<u8, 256> norm_lut{
|
||||
0, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
};
|
||||
|
||||
constexpr std::array<u8, 254> map_lut{
|
||||
20, 21, 22, 23, 24, 25, 0, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37,
|
||||
1, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 2, 50, 51, 52, 53, 54,
|
||||
55, 56, 57, 58, 59, 60, 61, 3, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72,
|
||||
73, 4, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 5, 86, 87, 88, 89,
|
||||
90, 91, 92, 93, 94, 95, 96, 97, 6, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107,
|
||||
108, 109, 7, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 8, 122, 123, 124,
|
||||
125, 126, 127, 128, 129, 130, 131, 132, 133, 9, 134, 135, 136, 137, 138, 139, 140, 141, 142,
|
||||
143, 144, 145, 10, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 11, 158, 159,
|
||||
160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 12, 170, 171, 172, 173, 174, 175, 176, 177,
|
||||
178, 179, 180, 181, 13, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 14, 194,
|
||||
195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 15, 206, 207, 208, 209, 210, 211, 212,
|
||||
213, 214, 215, 216, 217, 16, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 17,
|
||||
230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 18, 242, 243, 244, 245, 246, 247,
|
||||
248, 249, 250, 251, 252, 253, 19,
|
||||
};
|
||||
|
||||
// 6.2.14 Tile size calculation
|
||||
|
||||
[[nodiscard]] s32 CalcMinLog2TileCols(s32 frame_width) {
|
||||
@@ -227,25 +200,17 @@ constexpr std::array<u8, 254> map_lut{
|
||||
[[nodiscard]] s32 RemapProbability(s32 new_prob, s32 old_prob) {
|
||||
new_prob--;
|
||||
old_prob--;
|
||||
|
||||
std::size_t index{};
|
||||
|
||||
if (old_prob * 2 <= 0xff) {
|
||||
index = static_cast<std::size_t>((std::max)(0, RecenterNonNeg(new_prob, old_prob) - 1));
|
||||
} else {
|
||||
index = static_cast<std::size_t>(
|
||||
(std::max)(0, RecenterNonNeg(0xff - 1 - new_prob, 0xff - 1 - old_prob) - 1));
|
||||
}
|
||||
|
||||
return static_cast<s32>(map_lut[index]);
|
||||
u8 i = old_prob * 2 <= 0xff
|
||||
? u8((std::max)(0, RecenterNonNeg(new_prob, old_prob) - 1))
|
||||
: u8((std::max)(0, RecenterNonNeg(0xff - 1 - new_prob, 0xff - 1 - old_prob) - 1));
|
||||
return s32((i + 7) % 13 == 0 ? (i + 7) / 13 - 1 : i + 20 - (i + 7) / 13);
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
VP9::VP9(Host1x::Host1x& host1x_, const Host1x::NvdecCommon::NvdecRegisters& regs_, s32 id_,
|
||||
Host1x::FrameQueue& frame_queue_)
|
||||
: Decoder{host1x_, id_, regs_, frame_queue_} {
|
||||
codec = Host1x::NvdecCommon::VideoCodec::VP9;
|
||||
initialized = decode_api.Initialize(codec);
|
||||
VP9::VP9(Host1x::Host1x& host1x_, const Host1x::NvdecCommon::NvdecRegisters& regs_, s32 id_)
|
||||
: Decoder{host1x_, id_, regs_}
|
||||
{
|
||||
initialized = decode_api.Initialize(Host1x::NvdecCommon::VideoCodec::VP9);
|
||||
}
|
||||
|
||||
VP9::~VP9() = default;
|
||||
@@ -377,8 +342,7 @@ void VP9::WriteSegmentation(VpxBitStreamWriter& writer) {
|
||||
|
||||
if (update_map) {
|
||||
EntropyProbs entropy_probs{};
|
||||
memory_manager.ReadBlock(regs.vp9_prob_tab_buffer_offset.Address(), &entropy_probs,
|
||||
sizeof(entropy_probs));
|
||||
host1x.gmmu_manager.ReadBlock(regs.vp9_prob_tab_buffer_offset.Address(), &entropy_probs, sizeof(entropy_probs));
|
||||
|
||||
auto WriteProb = [&](u8 prob) {
|
||||
bool coded = prob != 255;
|
||||
@@ -442,8 +406,7 @@ void VP9::WriteSegmentation(VpxBitStreamWriter& writer) {
|
||||
}
|
||||
|
||||
Vp9PictureInfo VP9::GetVp9PictureInfo() {
|
||||
memory_manager.ReadBlock(regs.picture_info_offset.Address(), ¤t_picture_info,
|
||||
sizeof(PictureInfo));
|
||||
host1x.gmmu_manager.ReadBlock(regs.picture_info_offset.Address(), ¤t_picture_info, sizeof(PictureInfo));
|
||||
Vp9PictureInfo vp9_info = current_picture_info.Convert();
|
||||
|
||||
InsertEntropy(regs.vp9_prob_tab_buffer_offset.Address(), vp9_info.entropy);
|
||||
@@ -459,7 +422,7 @@ Vp9PictureInfo VP9::GetVp9PictureInfo() {
|
||||
|
||||
void VP9::InsertEntropy(u64 offset, Vp9EntropyProbs& dst) {
|
||||
EntropyProbs entropy;
|
||||
memory_manager.ReadBlock(offset, &entropy, sizeof(EntropyProbs));
|
||||
host1x.gmmu_manager.ReadBlock(offset, &entropy, sizeof(EntropyProbs));
|
||||
entropy.Convert(dst);
|
||||
}
|
||||
|
||||
@@ -469,9 +432,7 @@ Vp9FrameContainer VP9::GetCurrentFrame() {
|
||||
// gpu.SyncGuestHost(); epic, why?
|
||||
current_frame.info = GetVp9PictureInfo();
|
||||
current_frame.bit_stream.resize(current_frame.info.bitstream_size);
|
||||
memory_manager.ReadBlock(regs.frame_bitstream_offset.Address(),
|
||||
current_frame.bit_stream.data(),
|
||||
current_frame.info.bitstream_size);
|
||||
host1x.gmmu_manager.ReadBlock(regs.frame_bitstream_offset.Address(), current_frame.bit_stream.data(), current_frame.info.bitstream_size);
|
||||
}
|
||||
if (!next_frame.bit_stream.empty()) {
|
||||
Vp9FrameContainer temp{
|
||||
@@ -893,13 +854,9 @@ std::span<const u8> VP9::ComposeFrame() {
|
||||
// Write headers and frame to buffer
|
||||
frame_scratch.resize(uncompressed_header.size() + compressed_header.size() + bitstream.size());
|
||||
std::copy(uncompressed_header.begin(), uncompressed_header.end(), frame_scratch.begin());
|
||||
std::copy(compressed_header.begin(), compressed_header.end(),
|
||||
frame_scratch.begin() + uncompressed_header.size());
|
||||
std::copy(bitstream.begin(), bitstream.end(),
|
||||
frame_scratch.begin() + uncompressed_header.size() + compressed_header.size());
|
||||
|
||||
std::copy(compressed_header.begin(), compressed_header.end(), frame_scratch.begin() + uncompressed_header.size());
|
||||
std::copy(bitstream.begin(), bitstream.end(), frame_scratch.begin() + uncompressed_header.size() + compressed_header.size());
|
||||
vp9_hidden_frame = WasFrameHidden();
|
||||
|
||||
return GetFrameBytes();
|
||||
}
|
||||
|
||||
@@ -929,7 +886,7 @@ void VpxRangeEncoder::Write(bool bit, s32 probability) {
|
||||
local_range = range - split;
|
||||
}
|
||||
|
||||
s32 shift = static_cast<s32>(norm_lut[local_range]);
|
||||
s32 shift = s32(local_range == 0 ? 0 : (std::countl_zero<uint32_t>(local_range) - 24));
|
||||
local_range <<= shift;
|
||||
count += shift;
|
||||
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -11,7 +14,7 @@
|
||||
#include "common/scratch_buffer.h"
|
||||
#include "common/stream.h"
|
||||
#include "video_core/host1x/codecs/decoder.h"
|
||||
#include "video_core/host1x/codecs/vp9_types.h"
|
||||
#include "video_core/host1x/codec_types.h"
|
||||
#include "video_core/host1x/nvdec_common.h"
|
||||
|
||||
namespace Tegra {
|
||||
@@ -113,8 +116,7 @@ private:
|
||||
|
||||
class VP9 final : public Decoder {
|
||||
public:
|
||||
explicit VP9(Host1x::Host1x& host1x, const Host1x::NvdecCommon::NvdecRegisters& regs, s32 id,
|
||||
Host1x::FrameQueue& frame_queue);
|
||||
explicit VP9(Host1x::Host1x& host1x, const Host1x::NvdecCommon::NvdecRegisters& regs, s32 id);
|
||||
~VP9() override;
|
||||
|
||||
VP9(const VP9&) = delete;
|
||||
@@ -193,11 +195,10 @@ private:
|
||||
[[nodiscard]] std::vector<u8> ComposeCompressedHeader();
|
||||
[[nodiscard]] VpxBitStreamWriter ComposeUncompressedHeader();
|
||||
|
||||
Common::ScratchBuffer<u8> frame_scratch;
|
||||
|
||||
std::array<s8, 4> loop_filter_ref_deltas{};
|
||||
std::array<s8, 2> loop_filter_mode_deltas{};
|
||||
|
||||
Common::ScratchBuffer<u8> frame_scratch;
|
||||
Vp9FrameContainer next_frame{};
|
||||
std::array<Vp9EntropyProbs, 4> frame_ctxs{};
|
||||
bool swap_ref_indices{};
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/host1x/ffmpeg/ffmpeg.h"
|
||||
#include "video_core/host1x/ffmpeg.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
extern "C" {
|
||||
@@ -34,7 +34,9 @@ constexpr std::array PreferredGpuDecoders = {
|
||||
AV_HWDEVICE_TYPE_DXVA2,
|
||||
AV_HWDEVICE_TYPE_D3D12VA,
|
||||
#elif defined(__FreeBSD__)
|
||||
AV_HWDEVICE_TYPE_VAAPI,
|
||||
AV_HWDEVICE_TYPE_VDPAU,
|
||||
AV_HWDEVICE_TYPE_DRM,
|
||||
#elif defined(__APPLE__)
|
||||
AV_HWDEVICE_TYPE_VIDEOTOOLBOX,
|
||||
#elif defined(ANDROID)
|
||||
@@ -116,7 +118,6 @@ Decoder::Decoder(Tegra::Host1x::NvdecCommon::VideoCodec codec) {
|
||||
return AV_CODEC_ID_NONE;
|
||||
}
|
||||
}();
|
||||
|
||||
m_codec = avcodec_find_decoder(av_codec);
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
@@ -12,9 +12,12 @@
|
||||
namespace Tegra::Host1x {
|
||||
|
||||
Host1x::Host1x(Core::System& system_)
|
||||
: system{system_}, syncpoint_manager{},
|
||||
memory_manager(system.DeviceMemory()), gmmu_manager{system, memory_manager, 32, 0, 12},
|
||||
allocator{std::make_unique<Common::FlatAllocator<u32, 0, 32>>(1 << 12)} {}
|
||||
: system{system_}
|
||||
, syncpoint_manager{}
|
||||
, memory_manager(system.DeviceMemory())
|
||||
, gmmu_manager{system, memory_manager, 32, 0, 12}
|
||||
, allocator{1 << 12}
|
||||
{}
|
||||
|
||||
Host1x::~Host1x() = default;
|
||||
|
||||
@@ -24,13 +27,13 @@ void Host1x::StartDevice(s32 fd, ChannelType type, u32 syncpt) {
|
||||
#ifdef YUZU_LEGACY
|
||||
std::call_once(nvdec_first_init, []() {std::this_thread::sleep_for(std::chrono::milliseconds{500});}); // HACK: For Astroneer
|
||||
#endif
|
||||
devices[fd] = std::make_unique<Tegra::Host1x::Nvdec>(*this, fd, syncpt, frame_queue);
|
||||
devices[fd] = std::make_unique<Tegra::Host1x::Nvdec>(*this, fd, syncpt);
|
||||
break;
|
||||
case ChannelType::VIC:
|
||||
#ifdef YUZU_LEGACY
|
||||
std::call_once(vic_first_init, []() {std::this_thread::sleep_for(std::chrono::milliseconds{500});}); // HACK: For Astroneer
|
||||
#endif
|
||||
devices[fd] = std::make_unique<Tegra::Host1x::Vic>(*this, fd, syncpt, frame_queue);
|
||||
devices[fd] = std::make_unique<Tegra::Host1x::Vic>(*this, fd, syncpt);
|
||||
break;
|
||||
default:
|
||||
LOG_ERROR(HW_GPU, "Unimplemented host1x device {}", static_cast<u32>(type));
|
||||
|
||||
@@ -184,20 +184,12 @@ public:
|
||||
return memory_manager;
|
||||
}
|
||||
|
||||
Tegra::MemoryManager& GMMU() {
|
||||
return gmmu_manager;
|
||||
}
|
||||
|
||||
const Tegra::MemoryManager& GMMU() const {
|
||||
return gmmu_manager;
|
||||
}
|
||||
|
||||
Common::FlatAllocator<u32, 0, 32>& Allocator() {
|
||||
return *allocator;
|
||||
return allocator;
|
||||
}
|
||||
|
||||
const Common::FlatAllocator<u32, 0, 32>& Allocator() const {
|
||||
return *allocator;
|
||||
return allocator;
|
||||
}
|
||||
|
||||
void StartDevice(s32 fd, ChannelType type, u32 syncpt);
|
||||
@@ -211,12 +203,11 @@ public:
|
||||
it->second->PushEntries(std::move(entries));
|
||||
}
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
SyncpointManager syncpoint_manager;
|
||||
Tegra::MaxwellDeviceMemoryManager memory_manager;
|
||||
Tegra::MemoryManager gmmu_manager;
|
||||
std::unique_ptr<Common::FlatAllocator<u32, 0, 32>> allocator;
|
||||
Common::FlatAllocator<u32, 0, 32> allocator;
|
||||
FrameQueue frame_queue;
|
||||
ankerl::unordered_dense::map<s32, std::unique_ptr<CDmaPusher>> devices;
|
||||
#ifdef YUZU_LEGACY
|
||||
|
||||
@@ -1,9 +1,10 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <variant>
|
||||
#include "common/assert.h"
|
||||
|
||||
#include "common/polyfill_thread.h"
|
||||
@@ -19,10 +20,13 @@ namespace Tegra::Host1x {
|
||||
#define NVDEC_REG_INDEX(field_name) \
|
||||
(offsetof(NvdecCommon::NvdecRegisters, field_name) / sizeof(u64))
|
||||
|
||||
Nvdec::Nvdec(Host1x& host1x_, s32 id_, u32 syncpt, FrameQueue& frame_queue_)
|
||||
: CDmaPusher{host1x_, id_}, id{id_}, syncpoint{syncpt}, frame_queue{frame_queue_} {
|
||||
Nvdec::Nvdec(Host1x& host1x_, s32 id_, u32 syncpt)
|
||||
: CDmaPusher{host1x_, id_}
|
||||
, id{id_}
|
||||
, syncpoint{syncpt}
|
||||
{
|
||||
LOG_INFO(HW_GPU, "Created nvdec {}", id);
|
||||
frame_queue.Open(id);
|
||||
host1x.frame_queue.Open(id);
|
||||
}
|
||||
|
||||
Nvdec::~Nvdec() {
|
||||
@@ -43,24 +47,22 @@ void Nvdec::ProcessMethod(u32 method, u32 argument) {
|
||||
}
|
||||
|
||||
void Nvdec::CreateDecoder(NvdecCommon::VideoCodec codec) {
|
||||
if (decoder.get()) {
|
||||
return;
|
||||
}
|
||||
if (std::holds_alternative<std::monostate>(decoder)) {
|
||||
switch (codec) {
|
||||
case NvdecCommon::VideoCodec::H264:
|
||||
decoder = std::make_unique<Decoders::H264>(host1x, regs, id, frame_queue);
|
||||
decoder.emplace<Decoders::H264>(host1x, regs, id);
|
||||
break;
|
||||
case NvdecCommon::VideoCodec::VP8:
|
||||
decoder = std::make_unique<Decoders::VP8>(host1x, regs, id, frame_queue);
|
||||
decoder.emplace<Decoders::VP8>(host1x, regs, id);
|
||||
break;
|
||||
case NvdecCommon::VideoCodec::VP9:
|
||||
decoder = std::make_unique<Decoders::VP9>(host1x, regs, id, frame_queue);
|
||||
decoder.emplace<Decoders::VP9>(host1x, regs, id);
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Codec {}", decoder->GetCurrentCodecName());
|
||||
break;
|
||||
}
|
||||
LOG_INFO(HW_GPU, "Created decoder {} for id {}", decoder->GetCurrentCodecName(), id);
|
||||
LOG_INFO(HW_GPU, "Created decoder {} for id {}", codec, id);
|
||||
}
|
||||
}
|
||||
|
||||
void Nvdec::Execute() {
|
||||
@@ -70,15 +72,14 @@ void Nvdec::Execute() {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(8));
|
||||
return;
|
||||
}
|
||||
switch (decoder->GetCurrentCodec()) {
|
||||
case NvdecCommon::VideoCodec::H264:
|
||||
case NvdecCommon::VideoCodec::VP8:
|
||||
case NvdecCommon::VideoCodec::VP9:
|
||||
decoder->Decode();
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Codec {}", decoder->GetCurrentCodecName());
|
||||
break;
|
||||
if (auto* h264 = std::get_if<Decoders::H264>(&decoder)) {
|
||||
h264->Decode();
|
||||
} else if (auto* vp8 = std::get_if<Decoders::VP8>(&decoder)) {
|
||||
vp8->Decode();
|
||||
} else if (auto* vp9 = std::get_if<Decoders::VP9>(&decoder)) {
|
||||
vp9->Decode();
|
||||
} else {
|
||||
LOG_ERROR(HW_GPU, "Unrecognized codec executed?");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
@@ -8,10 +8,14 @@
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include <variant>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/cdma_pusher.h"
|
||||
#include "video_core/host1x/codecs/decoder.h"
|
||||
#include "video_core/host1x/codecs/h264.h"
|
||||
#include "video_core/host1x/codecs/vp8.h"
|
||||
#include "video_core/host1x/codecs/vp9.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
@@ -21,7 +25,7 @@ class FrameQueue;
|
||||
|
||||
class Nvdec final : public CDmaPusher {
|
||||
public:
|
||||
explicit Nvdec(Host1x& host1x, s32 id, u32 syncpt, FrameQueue& frame_queue_);
|
||||
explicit Nvdec(Host1x& host1x, s32 id, u32 syncpt);
|
||||
~Nvdec();
|
||||
|
||||
/// Writes the method into the state, Invoke Execute() if encountered
|
||||
@@ -38,12 +42,15 @@ private:
|
||||
/// Invoke codec to decode a frame
|
||||
void Execute();
|
||||
|
||||
NvdecCommon::NvdecRegisters regs{};
|
||||
std::variant<
|
||||
Decoders::H264,
|
||||
Decoders::VP8,
|
||||
Decoders::VP9,
|
||||
std::monostate
|
||||
> decoder = std::monostate{};
|
||||
s32 id;
|
||||
u32 syncpoint;
|
||||
FrameQueue& frame_queue;
|
||||
|
||||
NvdecCommon::NvdecRegisters regs{};
|
||||
std::unique_ptr<Decoder> decoder;
|
||||
};
|
||||
|
||||
} // namespace Host1x
|
||||
|
||||
@@ -85,18 +85,17 @@ void SwizzleSurface(std::span<u8> output, u32 out_stride, std::span<const u8> in
|
||||
|
||||
} // namespace
|
||||
|
||||
Vic::Vic(Host1x& host1x_, s32 id_, u32 syncpt, FrameQueue& frame_queue_) noexcept :
|
||||
CDmaPusher{host1x_, id_}
|
||||
Vic::Vic(Host1x& host1x_, s32 id_, u32 syncpt) noexcept
|
||||
: CDmaPusher{host1x_, id_}
|
||||
, id{id_}
|
||||
, syncpoint{syncpt}
|
||||
, frame_queue{frame_queue_}
|
||||
{
|
||||
LOG_INFO(HW_GPU, "Created vic {}", id);
|
||||
}
|
||||
|
||||
Vic::~Vic() noexcept {
|
||||
LOG_INFO(HW_GPU, "Destroying vic {}", id);
|
||||
frame_queue.Close(id);
|
||||
host1x.frame_queue.Close(id);
|
||||
}
|
||||
|
||||
void Vic::ProcessMethod(u32 method, u32 arg) noexcept {
|
||||
@@ -113,7 +112,7 @@ void Vic::ProcessMethod(u32 method, u32 arg) noexcept {
|
||||
|
||||
void Vic::Execute() noexcept {
|
||||
ConfigStruct config{};
|
||||
memory_manager.ReadBlock(regs.config_struct_offset.Address(), &config, sizeof(ConfigStruct));
|
||||
host1x.gmmu_manager.ReadBlock(regs.config_struct_offset.Address(), &config, sizeof(ConfigStruct));
|
||||
|
||||
auto output_width = config.output_surface_config.out_surface_width + 1;
|
||||
auto output_height = config.output_surface_config.out_surface_height + 1;
|
||||
@@ -124,8 +123,8 @@ void Vic::Execute() noexcept {
|
||||
if (auto& slot_config = config.slot_structs[i]; slot_config.config.slot_enable) {
|
||||
auto const luma_offset = regs.surfaces[i][SurfaceIndex::Current].luma.Address();
|
||||
if (nvdec_id == -1)
|
||||
nvdec_id = frame_queue.VicFindNvdecFdFromOffset(luma_offset);
|
||||
if (auto frame = frame_queue.GetFrame(nvdec_id, luma_offset); frame.get()) {
|
||||
nvdec_id = host1x.frame_queue.VicFindNvdecFdFromOffset(luma_offset);
|
||||
if (auto frame = host1x.frame_queue.GetFrame(nvdec_id, luma_offset); frame.get()) {
|
||||
switch (frame->GetPixelFormat()) {
|
||||
case AV_PIX_FMT_YUV420P:
|
||||
ReadY8__V8U8_N420(slot_config, regs.surfaces[i], std::move(frame), true);
|
||||
@@ -881,8 +880,8 @@ void Vic::WriteY8__V8U8_N420(const OutputSurfaceConfig& output_surface_config) n
|
||||
chroma_scratch.resize_destructive(out_chroma_size);
|
||||
Decode(luma_scratch.data(), chroma_scratch.data());
|
||||
|
||||
Tegra::Memory::GpuGuestMemoryScoped<u8, Core::Memory::GuestMemoryFlags::SafeWrite> out_luma(memory_manager, regs.output_surface.luma.Address(), out_luma_swizzle_size, &swizzle_scratch);
|
||||
Tegra::Memory::GpuGuestMemoryScoped<u8, Core::Memory::GuestMemoryFlags::SafeWrite> out_chroma(memory_manager, regs.output_surface.chroma_u.Address(), out_chroma_swizzle_size, &swizzle_scratch);
|
||||
Tegra::Memory::GpuGuestMemoryScoped<u8, Core::Memory::GuestMemoryFlags::SafeWrite> out_luma(host1x.gmmu_manager, regs.output_surface.luma.Address(), out_luma_swizzle_size, &swizzle_scratch);
|
||||
Tegra::Memory::GpuGuestMemoryScoped<u8, Core::Memory::GuestMemoryFlags::SafeWrite> out_chroma(host1x.gmmu_manager, regs.output_surface.chroma_u.Address(), out_chroma_swizzle_size, &swizzle_scratch);
|
||||
if (block_height == 1) {
|
||||
SwizzleSurface(out_luma, out_luma_stride, luma_scratch, out_luma_stride, out_luma_height);
|
||||
SwizzleSurface(out_chroma, out_chroma_stride, chroma_scratch, out_chroma_stride, out_chroma_height);
|
||||
@@ -910,8 +909,8 @@ void Vic::WriteY8__V8U8_N420(const OutputSurfaceConfig& output_surface_config) n
|
||||
luma_scratch.resize_destructive(out_luma_size);
|
||||
chroma_scratch.resize_destructive(out_chroma_size);
|
||||
Decode(luma_scratch.data(), chroma_scratch.data());
|
||||
memory_manager.WriteBlock(regs.output_surface.luma.Address(), luma_scratch.data(), out_luma_size);
|
||||
memory_manager.WriteBlock(regs.output_surface.chroma_u.Address(), chroma_scratch.data(), out_chroma_size);
|
||||
host1x.gmmu_manager.WriteBlock(regs.output_surface.luma.Address(), luma_scratch.data(), out_luma_size);
|
||||
host1x.gmmu_manager.WriteBlock(regs.output_surface.chroma_u.Address(), chroma_scratch.data(), out_chroma_size);
|
||||
} break;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
@@ -1046,7 +1045,7 @@ void Vic::WriteABGR(const OutputSurfaceConfig& output_surface_config, VideoPixel
|
||||
luma_scratch.resize_destructive(out_luma_size);
|
||||
Decode(luma_scratch.data(), output_surface.data());
|
||||
|
||||
Tegra::Memory::GpuGuestMemoryScoped<u8, Core::Memory::GuestMemoryFlags::SafeWrite> out_luma(memory_manager, regs.output_surface.luma.Address(), out_swizzle_size, &swizzle_scratch);
|
||||
Tegra::Memory::GpuGuestMemoryScoped<u8, Core::Memory::GuestMemoryFlags::SafeWrite> out_luma(host1x.gmmu_manager, regs.output_surface.luma.Address(), out_swizzle_size, &swizzle_scratch);
|
||||
if (block_height == 1) {
|
||||
SwizzleSurface(out_luma, out_luma_stride, luma_scratch, out_luma_stride, out_luma_height);
|
||||
} else {
|
||||
@@ -1061,7 +1060,7 @@ void Vic::WriteABGR(const OutputSurfaceConfig& output_surface_config, VideoPixel
|
||||
surface_stride * surface_height * BytesPerPixel, out_luma_width, out_luma_height,
|
||||
out_luma_stride, out_luma_size);
|
||||
luma_scratch.resize_destructive(out_luma_size);
|
||||
Tegra::Memory::GpuGuestMemoryScoped<u8, Core::Memory::GuestMemoryFlags::SafeWrite> out_luma(memory_manager, regs.output_surface.luma.Address(), out_luma_size, &luma_scratch);
|
||||
Tegra::Memory::GpuGuestMemoryScoped<u8, Core::Memory::GuestMemoryFlags::SafeWrite> out_luma(host1x.gmmu_manager, regs.output_surface.luma.Address(), out_luma_size, &luma_scratch);
|
||||
Decode(out_luma.data(), output_surface.data());
|
||||
} break;
|
||||
default:
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
@@ -15,6 +15,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/scratch_buffer.h"
|
||||
#include "video_core/cdma_pusher.h"
|
||||
#include "video_core/host1x/host1x.h"
|
||||
|
||||
namespace Tegra::Host1x {
|
||||
class Host1x;
|
||||
@@ -605,7 +606,7 @@ public:
|
||||
SetOutputSurfaceChromaUnusedOffset = offsetof(VicRegisters, output_surface.chroma_v)
|
||||
};
|
||||
|
||||
explicit Vic(Host1x& host1x, s32 id, u32 syncpt, FrameQueue& frame_queue) noexcept;
|
||||
explicit Vic(Host1x& host1x, s32 id, u32 syncpt) noexcept;
|
||||
~Vic() noexcept;
|
||||
|
||||
/// Write to the device state.
|
||||
@@ -620,18 +621,17 @@ private:
|
||||
void WriteY8__V8U8_N420(const OutputSurfaceConfig& output_surface_config) noexcept;
|
||||
void WriteABGR(const OutputSurfaceConfig& output_surface_config, VideoPixelFormat format) noexcept;
|
||||
|
||||
s32 id;
|
||||
s32 nvdec_id{-1};
|
||||
u32 syncpoint;
|
||||
|
||||
VicRegisters regs{};
|
||||
FrameQueue& frame_queue;
|
||||
|
||||
Common::ScratchBuffer<u8> swizzle_scratch;
|
||||
Common::ScratchBuffer<Pixel> output_surface;
|
||||
Common::ScratchBuffer<Pixel> slot_surface;
|
||||
Common::ScratchBuffer<u8> luma_scratch;
|
||||
Common::ScratchBuffer<u8> chroma_scratch;
|
||||
|
||||
s32 id;
|
||||
s32 nvdec_id{-1};
|
||||
u32 syncpoint;
|
||||
};
|
||||
|
||||
} // namespace Tegra::Host1x
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
@@ -5,16 +8,22 @@
|
||||
|
||||
layout(local_size_x = 1) in;
|
||||
|
||||
layout(std430, binding = 0) buffer Query {
|
||||
uvec2 initial;
|
||||
uvec2 unknown;
|
||||
uvec2 current;
|
||||
layout(std430, binding = 0) readonly buffer Query {
|
||||
uint data[];
|
||||
};
|
||||
|
||||
layout(std430, binding = 1) buffer Result {
|
||||
layout(std430, binding = 1) writeonly buffer Result {
|
||||
uint result;
|
||||
};
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
uint compare_to_zero;
|
||||
};
|
||||
|
||||
void main() {
|
||||
result = all(equal(initial, current)) ? 1 : 0;
|
||||
if (compare_to_zero != 0u) {
|
||||
result = (data[0] != 0u && data[1] != 0u) ? 1u : 0u;
|
||||
} else {
|
||||
result = (data[0] == data[4] && data[1] == data[5]) ? 1u : 0u;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -285,11 +285,11 @@ void HLE_MultiDrawIndexedIndirectCount::Fallback(Engines::Maxwell3D& maxwell3d,
|
||||
}
|
||||
void HLE_DrawIndirectByteCount::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
|
||||
const bool force = maxwell3d.Rasterizer().HasDrawTransformFeedback();
|
||||
auto topology = Maxwell3D::Regs::PrimitiveTopology(parameters[0] & 0xFFFFU);
|
||||
if (!force && (!maxwell3d.AnyParametersDirty() || !IsTopologySafe(topology))) {
|
||||
if (!force) {
|
||||
Fallback(maxwell3d, parameters);
|
||||
return;
|
||||
}
|
||||
auto topology = Maxwell3D::Regs::PrimitiveTopology(parameters[0] & 0xFFFFU);
|
||||
auto& params = maxwell3d.draw_manager->GetIndirectParams();
|
||||
params.is_byte_count = true;
|
||||
params.is_indexed = false;
|
||||
|
||||
@@ -412,6 +412,7 @@ bool QueryCacheBase<Traits>::AccelerateHostConditionalRendering() {
|
||||
.found_query = nullptr,
|
||||
};
|
||||
}
|
||||
it_current = it_current_2;
|
||||
}
|
||||
auto* query = impl->ObtainQuery(it_current->second);
|
||||
qc_dirty |= True(query->flags & QueryFlagBits::IsHostManaged) &&
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
@@ -75,7 +78,7 @@ public:
|
||||
}
|
||||
|
||||
u64 GetDependentMask() const {
|
||||
return dependence_mask;
|
||||
return dependent_mask;
|
||||
}
|
||||
|
||||
u64 GetAmendValue() const {
|
||||
|
||||
@@ -629,6 +629,9 @@ void RasterizerOpenGL::ReleaseFences(bool force) {
|
||||
|
||||
void RasterizerOpenGL::FlushAndInvalidateRegion(DAddr addr, u64 size,
|
||||
VideoCommon::CacheType which) {
|
||||
if (Settings::IsGPULevelHigh()) {
|
||||
FlushRegion(addr, size, which);
|
||||
}
|
||||
InvalidateRegion(addr, size, which);
|
||||
}
|
||||
|
||||
|
||||
@@ -190,9 +190,7 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFe
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!extended_dynamic_state_3_enables) {
|
||||
dynamic_state.Refresh3(regs);
|
||||
}
|
||||
dynamic_state.Refresh3(regs, features);
|
||||
if (xfb_enabled) {
|
||||
RefreshXfbState(xfb_state, regs);
|
||||
}
|
||||
@@ -295,16 +293,22 @@ void FixedPipelineState::DynamicState::Refresh2(const Maxwell& regs,
|
||||
depth_bias_enable.Assign(enabled_lut[POLYGON_OFFSET_ENABLE_LUT[topology_index]] != 0 ? 1 : 0);
|
||||
}
|
||||
|
||||
void FixedPipelineState::DynamicState::Refresh3(const Maxwell& regs) {
|
||||
void FixedPipelineState::DynamicState::Refresh3(const Maxwell& regs,
|
||||
const DynamicFeatures& features) {
|
||||
if (!features.has_dynamic_state3_logic_op_enable) {
|
||||
logic_op_enable.Assign(regs.logic_op.enable != 0 ? 1 : 0);
|
||||
}
|
||||
if (!features.has_dynamic_state3_depth_clamp_enable) {
|
||||
depth_clamp_disabled.Assign(regs.viewport_clip_control.geometry_clip ==
|
||||
Maxwell::ViewportClipControl::GeometryClip::Passthrough ||
|
||||
regs.viewport_clip_control.geometry_clip ==
|
||||
Maxwell::ViewportClipControl::GeometryClip::FrustumXYZ ||
|
||||
regs.viewport_clip_control.geometry_clip ==
|
||||
Maxwell::ViewportClipControl::GeometryClip::FrustumZ);
|
||||
|
||||
}
|
||||
if (!features.has_dynamic_state3_line_stipple_enable) {
|
||||
line_stipple_enable.Assign(regs.line_stipple_enable);
|
||||
}
|
||||
}
|
||||
|
||||
size_t FixedPipelineState::Hash() const noexcept {
|
||||
|
||||
@@ -27,6 +27,9 @@ struct DynamicFeatures {
|
||||
bool has_extended_dynamic_state_2_patch_control_points;
|
||||
bool has_extended_dynamic_state_3_blend;
|
||||
bool has_extended_dynamic_state_3_enables;
|
||||
bool has_dynamic_state3_depth_clamp_enable;
|
||||
bool has_dynamic_state3_logic_op_enable;
|
||||
bool has_dynamic_state3_line_stipple_enable;
|
||||
bool has_dynamic_vertex_input;
|
||||
bool has_provoking_vertex;
|
||||
bool has_provoking_vertex_first_mode;
|
||||
@@ -175,7 +178,7 @@ struct FixedPipelineState {
|
||||
void Refresh(const Maxwell& regs);
|
||||
void Refresh2(const Maxwell& regs, Maxwell::PrimitiveTopology topology,
|
||||
bool base_features_supported);
|
||||
void Refresh3(const Maxwell& regs);
|
||||
void Refresh3(const Maxwell& regs, const DynamicFeatures& features);
|
||||
|
||||
Maxwell::ComparisonOp DepthTestFunc() const noexcept {
|
||||
return UnpackComparisonOp(depth_test_func);
|
||||
@@ -265,8 +268,7 @@ struct FixedPipelineState {
|
||||
return sizeof(*this);
|
||||
}
|
||||
if (dynamic_vertex_input && extended_dynamic_state_3_blend) {
|
||||
// Exclude dynamic state and attributes
|
||||
return offsetof(FixedPipelineState, dynamic_state);
|
||||
return offsetof(FixedPipelineState, attachments);
|
||||
}
|
||||
if (dynamic_vertex_input) {
|
||||
// Exclude dynamic state
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
@@ -171,7 +172,11 @@ try
|
||||
|
||||
RendererVulkan::~RendererVulkan() {
|
||||
scheduler.RegisterOnSubmit([] {});
|
||||
scheduler.Finish();
|
||||
{
|
||||
std::scoped_lock lock{scheduler.submit_mutex};
|
||||
void(device.GetLogical().WaitIdle());
|
||||
}
|
||||
}
|
||||
|
||||
void RendererVulkan::Composite(std::span<const Tegra::FramebufferConfig> framebuffers) {
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <vulkan/vulkan_core.h>
|
||||
#include <mutex>
|
||||
#include "video_core/framebuffer_config.h"
|
||||
#include "video_core/present.h"
|
||||
#include "video_core/renderer_vulkan/present/filters.h"
|
||||
@@ -31,7 +32,10 @@ BlitScreen::~BlitScreen() = default;
|
||||
void BlitScreen::WaitIdle() {
|
||||
present_manager.WaitPresent();
|
||||
scheduler.Finish();
|
||||
{
|
||||
std::scoped_lock lock{scheduler.submit_mutex};
|
||||
device.GetLogical().WaitIdle();
|
||||
}
|
||||
}
|
||||
|
||||
void BlitScreen::SetWindowAdaptPass() {
|
||||
|
||||
@@ -637,12 +637,10 @@ void BufferCacheRuntime::BindTransformFeedbackBuffers(VideoCommon::HostBindings<
|
||||
for (u32 i = 0; i < bindings.buffers.size(); ++i) {
|
||||
auto handle = bindings.buffers[i]->Handle();
|
||||
if (handle == VK_NULL_HANDLE) {
|
||||
bindings.offsets[i] = 0;
|
||||
bindings.sizes[i] = VK_WHOLE_SIZE;
|
||||
if (!device.HasNullDescriptor()) {
|
||||
ReserveNullBuffer();
|
||||
handle = *null_buffer;
|
||||
}
|
||||
bindings.offsets[i] = 0;
|
||||
bindings.sizes[i] = 0;
|
||||
}
|
||||
buffer_handles[i] = handle;
|
||||
}
|
||||
|
||||
@@ -228,6 +228,10 @@ struct QueriesPrefixScanPushConstants {
|
||||
u32 accumulation_limit;
|
||||
u32 buffer_offset;
|
||||
};
|
||||
|
||||
struct ConditionalRenderingResolvePushConstants {
|
||||
u32 compare_to_zero;
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
ComputePass::ComputePass(const Device& device_, DescriptorPool& descriptor_pool,
|
||||
@@ -413,7 +417,8 @@ ConditionalRenderingResolvePass::ConditionalRenderingResolvePass(
|
||||
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||
: ComputePass(device_, descriptor_pool_, INPUT_OUTPUT_DESCRIPTOR_SET_BINDINGS,
|
||||
INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLATE, INPUT_OUTPUT_BANK_INFO, nullptr,
|
||||
INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLATE, INPUT_OUTPUT_BANK_INFO,
|
||||
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(ConditionalRenderingResolvePushConstants)>,
|
||||
RESOLVE_CONDITIONAL_RENDER_COMP_SPV),
|
||||
scheduler{scheduler_}, compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
|
||||
|
||||
@@ -430,7 +435,7 @@ void ConditionalRenderingResolvePass::Resolve(VkBuffer dst_buffer, VkBuffer src_
|
||||
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([this, descriptor_data](vk::CommandBuffer cmdbuf) {
|
||||
scheduler.Record([this, descriptor_data, compare_to_zero](vk::CommandBuffer cmdbuf) {
|
||||
static constexpr VkMemoryBarrier read_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
@@ -443,6 +448,9 @@ void ConditionalRenderingResolvePass::Resolve(VkBuffer dst_buffer, VkBuffer src_
|
||||
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_CONDITIONAL_RENDERING_READ_BIT_EXT,
|
||||
};
|
||||
const ConditionalRenderingResolvePushConstants uniforms{
|
||||
.compare_to_zero = compare_to_zero ? 1U : 0U,
|
||||
};
|
||||
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||
|
||||
@@ -450,9 +458,11 @@ void ConditionalRenderingResolvePass::Resolve(VkBuffer dst_buffer, VkBuffer src_
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, read_barrier);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||
cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, uniforms);
|
||||
cmdbuf.Dispatch(1, 1, 1);
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, write_barrier);
|
||||
VK_PIPELINE_STAGE_CONDITIONAL_RENDERING_BIT_EXT, 0,
|
||||
write_barrier);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -520,7 +530,7 @@ void QueriesPrefixScanPass::Run(VkBuffer accumulation_buffer, VkBuffer dst_buffe
|
||||
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, read_barrier);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||
|
||||
@@ -467,6 +467,10 @@ bool GraphicsPipeline::ConfigureImpl(bool is_indexed) {
|
||||
bind_stage_info(4);
|
||||
}
|
||||
|
||||
if (regs.transform_feedback_enabled != 0) {
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
}
|
||||
|
||||
buffer_cache.UpdateGraphicsBuffers(is_indexed);
|
||||
buffer_cache.BindHostGeometryBuffers(is_indexed);
|
||||
|
||||
|
||||
@@ -485,6 +485,12 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
|
||||
device.IsExtExtendedDynamicState3BlendingSupported();
|
||||
dynamic_features.has_extended_dynamic_state_3_enables =
|
||||
device.IsExtExtendedDynamicState3EnablesSupported();
|
||||
dynamic_features.has_dynamic_state3_depth_clamp_enable =
|
||||
device.SupportsDynamicState3DepthClampEnable();
|
||||
dynamic_features.has_dynamic_state3_logic_op_enable =
|
||||
device.SupportsDynamicState3LogicOpEnable();
|
||||
dynamic_features.has_dynamic_state3_line_stipple_enable =
|
||||
device.SupportsDynamicState3LineStippleEnable();
|
||||
|
||||
// VIDS: Independent toggle (not affected by dyna_state levels)
|
||||
dynamic_features.has_dynamic_vertex_input =
|
||||
|
||||
@@ -189,7 +189,7 @@ void PresentManager::RecreateFrame(Frame* frame, u32 width, u32 height, VkFormat
|
||||
frame->image = memory_allocator.CreateImage({
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT,
|
||||
.flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT | VK_IMAGE_CREATE_EXTENDED_USAGE_BIT,
|
||||
.imageType = VK_IMAGE_TYPE_2D,
|
||||
.format = swapchain.GetImageFormat(),
|
||||
.extent =
|
||||
|
||||
@@ -159,6 +159,7 @@ public:
|
||||
scheduler.Record([query_pool = current_query_pool,
|
||||
query_index = current_bank_slot](vk::CommandBuffer cmdbuf) {
|
||||
const bool use_precise = Settings::IsGPULevelHigh();
|
||||
cmdbuf.ResetQueryPool(query_pool, static_cast<u32>(query_index), 1);
|
||||
cmdbuf.BeginQuery(query_pool, static_cast<u32>(query_index),
|
||||
use_precise ? VK_QUERY_CONTROL_PRECISE_BIT : 0);
|
||||
});
|
||||
@@ -220,8 +221,7 @@ public:
|
||||
}
|
||||
PauseCounter();
|
||||
const auto driver_id = device.GetDriverID();
|
||||
if (driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY ||
|
||||
driver_id == VK_DRIVER_ID_ARM_PROPRIETARY || driver_id == VK_DRIVER_ID_MESA_TURNIP) {
|
||||
if (driver_id == VK_DRIVER_ID_ARM_PROPRIETARY || driver_id == VK_DRIVER_ID_MESA_TURNIP) {
|
||||
pending_sync.clear();
|
||||
sync_values_stash.clear();
|
||||
return;
|
||||
@@ -666,13 +666,18 @@ public:
|
||||
offsets.fill(0);
|
||||
last_queries.fill(0);
|
||||
last_queries_stride.fill(1);
|
||||
stream_to_slot.fill(INVALID_SLOT);
|
||||
VkBufferUsageFlags counter_buffer_usage =
|
||||
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
|
||||
if (device.IsExtTransformFeedbackSupported()) {
|
||||
counter_buffer_usage |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_COUNTER_BUFFER_BIT_EXT;
|
||||
}
|
||||
const VkBufferCreateInfo buffer_ci = {
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.size = TFBQueryBank::QUERY_SIZE * NUM_STREAMS,
|
||||
.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
|
||||
VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_COUNTER_BUFFER_BIT_EXT,
|
||||
.usage = counter_buffer_usage,
|
||||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
@@ -692,6 +697,9 @@ public:
|
||||
~TFBCounterStreamer() = default;
|
||||
|
||||
void StartCounter() override {
|
||||
if (!device.IsExtTransformFeedbackSupported()) {
|
||||
return;
|
||||
}
|
||||
FlushBeginTFB();
|
||||
has_started = true;
|
||||
}
|
||||
@@ -706,8 +714,10 @@ public:
|
||||
|
||||
void CloseCounter() override {
|
||||
if (has_flushed_end_pending) {
|
||||
if (scheduler.IsRenderPassActive()) {
|
||||
FlushEndTFB();
|
||||
}
|
||||
}
|
||||
runtime.View3DRegs([this](Maxwell3D& maxwell3d) {
|
||||
if (maxwell3d.regs.transform_feedback_enabled == 0) {
|
||||
streams_mask = 0;
|
||||
@@ -756,18 +766,33 @@ public:
|
||||
if (has_timestamp) {
|
||||
new_query->flags |= VideoCommon::QueryFlagBits::HasTimestamp;
|
||||
}
|
||||
if (!device.IsExtTransformFeedbackSupported()) {
|
||||
new_query->flags |= VideoCommon::QueryFlagBits::IsFinalValueSynced;
|
||||
return index;
|
||||
}
|
||||
if (!subreport_) {
|
||||
new_query->flags |= VideoCommon::QueryFlagBits::IsFinalValueSynced;
|
||||
return index;
|
||||
}
|
||||
const size_t subreport = static_cast<size_t>(*subreport_);
|
||||
if (subreport >= NUM_STREAMS) {
|
||||
new_query->flags |= VideoCommon::QueryFlagBits::IsFinalValueSynced;
|
||||
return index;
|
||||
}
|
||||
last_queries[subreport] = address;
|
||||
if ((streams_mask & (1ULL << subreport)) == 0) {
|
||||
new_query->flags |= VideoCommon::QueryFlagBits::IsFinalValueSynced;
|
||||
return index;
|
||||
}
|
||||
const size_t slot = stream_to_slot[subreport];
|
||||
if (slot >= NUM_STREAMS) {
|
||||
new_query->flags |= VideoCommon::QueryFlagBits::IsFinalValueSynced;
|
||||
return index;
|
||||
}
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
CloseCounter();
|
||||
auto [bank_slot, data_slot] = ProduceCounterBuffer(subreport);
|
||||
auto [bank_slot, data_slot] = ProduceCounterBuffer(slot);
|
||||
new_query->start_bank_id = static_cast<u32>(bank_slot);
|
||||
new_query->size_banks = 1;
|
||||
new_query->start_slot = static_cast<u32>(data_slot);
|
||||
@@ -778,6 +803,9 @@ public:
|
||||
}
|
||||
|
||||
std::optional<std::pair<DAddr, size_t>> GetLastQueryStream(size_t stream) {
|
||||
if (stream >= NUM_STREAMS) {
|
||||
return std::nullopt;
|
||||
}
|
||||
if (last_queries[stream] != 0) {
|
||||
std::pair<DAddr, size_t> result(last_queries[stream], last_queries_stride[stream]);
|
||||
return result;
|
||||
@@ -789,6 +817,10 @@ public:
|
||||
return out_topology;
|
||||
}
|
||||
|
||||
u32 GetPatchVertices() const {
|
||||
return patch_vertices;
|
||||
}
|
||||
|
||||
bool HasUnsyncedQueries() const override {
|
||||
return !pending_flush_queries.empty();
|
||||
}
|
||||
@@ -855,6 +887,9 @@ public:
|
||||
|
||||
private:
|
||||
void FlushBeginTFB() {
|
||||
if (!device.IsExtTransformFeedbackSupported()) [[unlikely]] {
|
||||
return;
|
||||
}
|
||||
if (has_flushed_end_pending) [[unlikely]] {
|
||||
return;
|
||||
}
|
||||
@@ -868,12 +903,24 @@ private:
|
||||
});
|
||||
return;
|
||||
}
|
||||
static constexpr VkMemoryBarrier COUNTER_RESUME_BARRIER{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_WRITE_BIT_EXT,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_READ_BIT_EXT,
|
||||
};
|
||||
scheduler.Record([this, total = static_cast<u32>(buffers_count)](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT,
|
||||
VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT, 0,
|
||||
COUNTER_RESUME_BARRIER);
|
||||
cmdbuf.BeginTransformFeedbackEXT(0, total, counter_buffers.data(), offsets.data());
|
||||
});
|
||||
}
|
||||
|
||||
void FlushEndTFB() {
|
||||
if (!device.IsExtTransformFeedbackSupported()) [[unlikely]] {
|
||||
return;
|
||||
}
|
||||
if (!has_flushed_end_pending) [[unlikely]] {
|
||||
UNREACHABLE();
|
||||
return;
|
||||
@@ -899,28 +946,48 @@ private:
|
||||
void UpdateBuffers() {
|
||||
last_queries.fill(0);
|
||||
last_queries_stride.fill(1);
|
||||
stream_to_slot.fill(INVALID_SLOT);
|
||||
streams_mask = 0; // reset previously recorded streams
|
||||
runtime.View3DRegs([this](Maxwell3D& maxwell3d) {
|
||||
buffers_count = 0;
|
||||
out_topology = maxwell3d.draw_manager->GetDrawState().topology;
|
||||
patch_vertices = std::max(maxwell3d.regs.patch_vertices, 1U);
|
||||
if (out_topology == Maxwell3D::Regs::PrimitiveTopology::Patches) {
|
||||
switch (maxwell3d.regs.tessellation.params.output_primitives.Value()) {
|
||||
case Maxwell3D::Regs::Tessellation::OutputPrimitives::Points:
|
||||
out_topology = Maxwell3D::Regs::PrimitiveTopology::Points;
|
||||
break;
|
||||
case Maxwell3D::Regs::Tessellation::OutputPrimitives::Lines:
|
||||
out_topology = Maxwell3D::Regs::PrimitiveTopology::LineStrip;
|
||||
break;
|
||||
case Maxwell3D::Regs::Tessellation::OutputPrimitives::Triangles_CW:
|
||||
case Maxwell3D::Regs::Tessellation::OutputPrimitives::Triangles_CCW:
|
||||
out_topology = Maxwell3D::Regs::PrimitiveTopology::TriangleStrip;
|
||||
break;
|
||||
}
|
||||
}
|
||||
for (size_t i = 0; i < Maxwell3D::Regs::NumTransformFeedbackBuffers; i++) {
|
||||
const auto& tf = maxwell3d.regs.transform_feedback;
|
||||
if (tf.buffers[i].enable == 0) {
|
||||
continue;
|
||||
}
|
||||
buffers_count = std::max<size_t>(buffers_count, i + 1);
|
||||
const size_t stream = tf.controls[i].stream;
|
||||
if (stream >= last_queries_stride.size()) {
|
||||
LOG_WARNING(Render_Vulkan, "TransformFeedback stream {} out of range", stream);
|
||||
continue;
|
||||
}
|
||||
if ((streams_mask & (1ULL << stream)) != 0) {
|
||||
continue;
|
||||
}
|
||||
last_queries_stride[stream] = tf.controls[i].stride;
|
||||
stream_to_slot[stream] = i;
|
||||
streams_mask |= 1ULL << stream;
|
||||
buffers_count = std::max<size_t>(buffers_count, stream + 1);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
std::pair<size_t, size_t> ProduceCounterBuffer(size_t stream) {
|
||||
std::pair<size_t, size_t> ProduceCounterBuffer(size_t slot_index) {
|
||||
if (current_bank == nullptr || current_bank->IsClosed()) {
|
||||
current_bank_id =
|
||||
bank_pool.ReserveBank([this](std::deque<TFBQueryBank>& queue, size_t index) {
|
||||
@@ -946,7 +1013,8 @@ private:
|
||||
};
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([dst_buffer = current_bank->GetBuffer(),
|
||||
src_buffer = counter_buffers[stream], src_offset = offsets[stream],
|
||||
src_buffer = counter_buffers[slot_index],
|
||||
src_offset = offsets[slot_index],
|
||||
slot](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT, 0, READ_BARRIER);
|
||||
@@ -965,6 +1033,7 @@ private:
|
||||
friend class PrimitivesSucceededStreamer;
|
||||
|
||||
static constexpr size_t NUM_STREAMS = 4;
|
||||
static constexpr size_t INVALID_SLOT = NUM_STREAMS;
|
||||
|
||||
QueryCacheRuntime& runtime;
|
||||
const Device& device;
|
||||
@@ -994,7 +1063,9 @@ private:
|
||||
std::array<VkDeviceSize, NUM_STREAMS> offsets{};
|
||||
std::array<DAddr, NUM_STREAMS> last_queries;
|
||||
std::array<size_t, NUM_STREAMS> last_queries_stride;
|
||||
std::array<size_t, NUM_STREAMS> stream_to_slot;
|
||||
Maxwell3D::Regs::PrimitiveTopology out_topology;
|
||||
u32 patch_vertices{1};
|
||||
u64 streams_mask;
|
||||
};
|
||||
|
||||
@@ -1015,6 +1086,7 @@ public:
|
||||
u64 stride{};
|
||||
DAddr dependant_address{};
|
||||
Maxwell3D::Regs::PrimitiveTopology topology{Maxwell3D::Regs::PrimitiveTopology::Points};
|
||||
u32 patch_vertices{1};
|
||||
size_t dependant_index{};
|
||||
bool dependant_manage{};
|
||||
};
|
||||
@@ -1031,6 +1103,10 @@ public:
|
||||
|
||||
~PrimitivesSucceededStreamer() = default;
|
||||
|
||||
void ResetCounter() override {
|
||||
tfb_streamer.ResetCounter();
|
||||
}
|
||||
|
||||
size_t WriteCounter(DAddr address, bool has_timestamp, u32 value,
|
||||
std::optional<u32> subreport_) override {
|
||||
auto index = BuildQuery();
|
||||
@@ -1048,6 +1124,7 @@ public:
|
||||
auto dependant_address_opt = tfb_streamer.GetLastQueryStream(subreport);
|
||||
bool must_manage_dependance = false;
|
||||
new_query->topology = tfb_streamer.GetOutputTopology();
|
||||
new_query->patch_vertices = tfb_streamer.GetPatchVertices();
|
||||
if (dependant_address_opt) {
|
||||
auto [dep_address, stride] = *dependant_address_opt;
|
||||
new_query->dependant_address = dep_address;
|
||||
@@ -1068,6 +1145,7 @@ public:
|
||||
}
|
||||
new_query->stride = 1;
|
||||
runtime.View3DRegs([new_query, subreport](Maxwell3D& maxwell3d) {
|
||||
new_query->patch_vertices = std::max(maxwell3d.regs.patch_vertices, 1U);
|
||||
for (size_t i = 0; i < Maxwell3D::Regs::NumTransformFeedbackBuffers; i++) {
|
||||
const auto& tf = maxwell3d.regs.transform_feedback;
|
||||
if (tf.buffers[i].enable == 0) {
|
||||
@@ -1131,27 +1209,39 @@ public:
|
||||
}
|
||||
}
|
||||
query->value = [&]() -> u64 {
|
||||
const auto saturating_subtract = [](u64 value, u64 amount) {
|
||||
return value > amount ? value - amount : 0;
|
||||
};
|
||||
switch (query->topology) {
|
||||
case Maxwell3D::Regs::PrimitiveTopology::Points:
|
||||
return num_vertices;
|
||||
case Maxwell3D::Regs::PrimitiveTopology::Lines:
|
||||
return num_vertices / 2;
|
||||
case Maxwell3D::Regs::PrimitiveTopology::LineLoop:
|
||||
return (num_vertices / 2) + 1;
|
||||
return num_vertices > 1 ? num_vertices : 0;
|
||||
case Maxwell3D::Regs::PrimitiveTopology::LineStrip:
|
||||
return num_vertices - 1;
|
||||
case Maxwell3D::Regs::PrimitiveTopology::Patches:
|
||||
return saturating_subtract(num_vertices, 1);
|
||||
case Maxwell3D::Regs::PrimitiveTopology::LinesAdjacency:
|
||||
return num_vertices / 4;
|
||||
case Maxwell3D::Regs::PrimitiveTopology::LineStripAdjacency:
|
||||
return saturating_subtract(num_vertices, 3);
|
||||
case Maxwell3D::Regs::PrimitiveTopology::Triangles:
|
||||
case Maxwell3D::Regs::PrimitiveTopology::TrianglesAdjacency:
|
||||
return num_vertices / 3;
|
||||
case Maxwell3D::Regs::PrimitiveTopology::TrianglesAdjacency:
|
||||
return num_vertices / 6;
|
||||
case Maxwell3D::Regs::PrimitiveTopology::TriangleFan:
|
||||
case Maxwell3D::Regs::PrimitiveTopology::TriangleStrip:
|
||||
return saturating_subtract(num_vertices, 2);
|
||||
case Maxwell3D::Regs::PrimitiveTopology::TriangleStripAdjacency:
|
||||
return num_vertices - 2;
|
||||
return num_vertices > 4 ? (num_vertices - 4) / 2 : 0;
|
||||
case Maxwell3D::Regs::PrimitiveTopology::Quads:
|
||||
return num_vertices / 4;
|
||||
case Maxwell3D::Regs::PrimitiveTopology::QuadStrip:
|
||||
return num_vertices > 2 ? (num_vertices - 2) / 2 : 0;
|
||||
case Maxwell3D::Regs::PrimitiveTopology::Polygon:
|
||||
return 1U;
|
||||
return num_vertices >= 3 ? 1U : 0U;
|
||||
case Maxwell3D::Regs::PrimitiveTopology::Patches:
|
||||
return num_vertices / std::max<u64>(query->patch_vertices, 1U);
|
||||
default:
|
||||
return num_vertices;
|
||||
}
|
||||
@@ -1202,16 +1292,24 @@ struct QueryCacheRuntimeImpl {
|
||||
hcr_setup.pNext = nullptr;
|
||||
hcr_setup.flags = 0;
|
||||
|
||||
const bool has_conditional_rendering = device.IsExtConditionalRendering();
|
||||
if (has_conditional_rendering) {
|
||||
conditional_resolve_pass = std::make_unique<ConditionalRenderingResolvePass>(
|
||||
device, scheduler, descriptor_pool, compute_pass_descriptor_queue);
|
||||
}
|
||||
|
||||
VkBufferUsageFlags hcr_buffer_usage =
|
||||
VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
|
||||
if (has_conditional_rendering) {
|
||||
hcr_buffer_usage |= VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT;
|
||||
}
|
||||
|
||||
const VkBufferCreateInfo buffer_ci = {
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.size = sizeof(u32),
|
||||
.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
|
||||
VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT,
|
||||
.usage = hcr_buffer_usage,
|
||||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
@@ -1338,15 +1436,17 @@ void QueryCacheRuntime::HostConditionalRenderingCompareValueImpl(VideoCommon::Lo
|
||||
}
|
||||
}
|
||||
|
||||
void QueryCacheRuntime::HostConditionalRenderingCompareBCImpl(DAddr address, bool is_equal) {
|
||||
void QueryCacheRuntime::HostConditionalRenderingCompareBCImpl(DAddr address, bool is_equal,
|
||||
bool compare_to_zero) {
|
||||
VkBuffer to_resolve;
|
||||
u32 to_resolve_offset;
|
||||
const u32 resolve_size = compare_to_zero ? 8 : 24;
|
||||
{
|
||||
std::scoped_lock lk(impl->buffer_cache.mutex);
|
||||
static constexpr auto sync_info = VideoCommon::ObtainBufferSynchronize::NoSynchronize;
|
||||
const auto sync_info = VideoCommon::ObtainBufferSynchronize::FullSynchronize;
|
||||
const auto post_op = VideoCommon::ObtainBufferOperation::DoNothing;
|
||||
const auto [buffer, offset] =
|
||||
impl->buffer_cache.ObtainCPUBuffer(address, 24, sync_info, post_op);
|
||||
impl->buffer_cache.ObtainCPUBuffer(address, resolve_size, sync_info, post_op);
|
||||
to_resolve = buffer->Handle();
|
||||
to_resolve_offset = static_cast<u32>(offset);
|
||||
}
|
||||
@@ -1355,7 +1455,7 @@ void QueryCacheRuntime::HostConditionalRenderingCompareBCImpl(DAddr address, boo
|
||||
PauseHostConditionalRendering();
|
||||
}
|
||||
impl->conditional_resolve_pass->Resolve(*impl->hcr_resolve_buffer, to_resolve,
|
||||
to_resolve_offset, false);
|
||||
to_resolve_offset, compare_to_zero);
|
||||
impl->hcr_setup.buffer = *impl->hcr_resolve_buffer;
|
||||
impl->hcr_setup.offset = 0;
|
||||
impl->hcr_setup.flags = is_equal ? 0 : VK_CONDITIONAL_RENDERING_INVERTED_BIT_EXT;
|
||||
@@ -1371,7 +1471,7 @@ bool QueryCacheRuntime::HostConditionalRenderingCompareValue(VideoCommon::Lookup
|
||||
if (!impl->device.IsExtConditionalRendering()) {
|
||||
return false;
|
||||
}
|
||||
HostConditionalRenderingCompareValueImpl(object_1, false);
|
||||
HostConditionalRenderingCompareBCImpl(object_1.address, true, true);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1420,7 +1520,8 @@ bool QueryCacheRuntime::HostConditionalRenderingCompareValues(VideoCommon::Looku
|
||||
auto driver_id = impl->device.GetDriverID();
|
||||
const bool is_gpu_high = Settings::IsGPULevelHigh();
|
||||
|
||||
if ((!is_gpu_high && driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS) || driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY || driver_id == VK_DRIVER_ID_ARM_PROPRIETARY || driver_id == VK_DRIVER_ID_MESA_TURNIP) {
|
||||
if ((!is_gpu_high && driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS) || driver_id == VK_DRIVER_ID_ARM_PROPRIETARY || driver_id == VK_DRIVER_ID_MESA_TURNIP) {
|
||||
EndHostConditionalRendering();
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1437,10 +1538,12 @@ bool QueryCacheRuntime::HostConditionalRenderingCompareValues(VideoCommon::Looku
|
||||
}
|
||||
|
||||
if (!is_gpu_high) {
|
||||
EndHostConditionalRendering();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!is_in_bc[0] && !is_in_bc[1]) {
|
||||
EndHostConditionalRendering();
|
||||
return true;
|
||||
}
|
||||
HostConditionalRenderingCompareBCImpl(object_1.address, equal_check);
|
||||
|
||||
@@ -63,7 +63,8 @@ public:
|
||||
|
||||
private:
|
||||
void HostConditionalRenderingCompareValueImpl(VideoCommon::LookupData object, bool is_equal);
|
||||
void HostConditionalRenderingCompareBCImpl(DAddr address, bool is_equal);
|
||||
void HostConditionalRenderingCompareBCImpl(DAddr address, bool is_equal,
|
||||
bool compare_to_zero = false);
|
||||
friend struct QueryCacheRuntimeImpl;
|
||||
std::unique_ptr<QueryCacheRuntimeImpl> impl;
|
||||
};
|
||||
|
||||
@@ -173,6 +173,28 @@ DrawParams MakeDrawParams(const MaxwellDrawState& draw_state, u32 num_instances,
|
||||
}
|
||||
return params;
|
||||
}
|
||||
|
||||
bool SupportsPrimitiveRestart(VkPrimitiveTopology topology) {
|
||||
switch (topology) {
|
||||
case VK_PRIMITIVE_TOPOLOGY_POINT_LIST:
|
||||
case VK_PRIMITIVE_TOPOLOGY_LINE_LIST:
|
||||
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST:
|
||||
case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
|
||||
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY:
|
||||
case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST:
|
||||
return false;
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
bool IsPrimitiveRestartSupported(const Device& device, VkPrimitiveTopology topology) {
|
||||
return ((topology != VK_PRIMITIVE_TOPOLOGY_PATCH_LIST &&
|
||||
device.IsTopologyListPrimitiveRestartSupported()) ||
|
||||
SupportsPrimitiveRestart(topology) ||
|
||||
(topology == VK_PRIMITIVE_TOPOLOGY_PATCH_LIST &&
|
||||
device.IsPatchListPrimitiveRestartSupported()));
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
|
||||
@@ -225,6 +247,7 @@ void RasterizerVulkan::PrepareDraw(bool is_indexed, Func&& draw_func) {
|
||||
|
||||
UpdateDynamicStates();
|
||||
|
||||
query_cache.NotifySegment(true);
|
||||
HandleTransformFeedback();
|
||||
query_cache.CounterEnable(VideoCommon::QueryType::ZPassPixelCount64,
|
||||
maxwell3d->regs.zpass_pixel_count_enable);
|
||||
@@ -336,6 +359,7 @@ void RasterizerVulkan::DrawTexture() {
|
||||
|
||||
UpdateDynamicStates();
|
||||
|
||||
query_cache.NotifySegment(true);
|
||||
query_cache.CounterEnable(VideoCommon::QueryType::ZPassPixelCount64,
|
||||
maxwell3d->regs.zpass_pixel_count_enable);
|
||||
const auto& draw_texture_state = maxwell3d->draw_manager->GetDrawTextureState();
|
||||
@@ -575,11 +599,17 @@ void RasterizerVulkan::DispatchCompute() {
|
||||
}
|
||||
|
||||
void RasterizerVulkan::ResetCounter(VideoCommon::QueryType type) {
|
||||
if (type != VideoCommon::QueryType::ZPassPixelCount64) {
|
||||
switch (type) {
|
||||
case VideoCommon::QueryType::ZPassPixelCount64:
|
||||
case VideoCommon::QueryType::StreamingByteCount:
|
||||
case VideoCommon::QueryType::StreamingPrimitivesSucceeded:
|
||||
case VideoCommon::QueryType::VtgPrimitivesOut:
|
||||
query_cache.CounterReset(type);
|
||||
return;
|
||||
default:
|
||||
LOG_DEBUG(Render_Vulkan, "Unimplemented counter reset={}", type);
|
||||
return;
|
||||
}
|
||||
query_cache.CounterReset(type);
|
||||
}
|
||||
|
||||
void RasterizerVulkan::Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
|
||||
@@ -766,6 +796,9 @@ void RasterizerVulkan::ReleaseFences(bool force) {
|
||||
|
||||
void RasterizerVulkan::FlushAndInvalidateRegion(DAddr addr, u64 size,
|
||||
VideoCommon::CacheType which) {
|
||||
if (Settings::IsGPULevelHigh()) {
|
||||
FlushRegion(addr, size, which);
|
||||
}
|
||||
InvalidateRegion(addr, size, which);
|
||||
}
|
||||
|
||||
@@ -830,6 +863,10 @@ bool RasterizerVulkan::AccelerateConditionalRendering() {
|
||||
return query_cache.AccelerateHostConditionalRendering();
|
||||
}
|
||||
|
||||
bool RasterizerVulkan::HasDrawTransformFeedback() {
|
||||
return device.IsTransformFeedbackDrawSupported();
|
||||
}
|
||||
|
||||
bool RasterizerVulkan::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src,
|
||||
const Tegra::Engines::Fermi2D::Surface& dst,
|
||||
const Tegra::Engines::Fermi2D::Config& copy_config) {
|
||||
@@ -976,6 +1013,12 @@ bool AccelerateDMA::BufferToImage(const Tegra::DMA::ImageCopy& copy_info,
|
||||
|
||||
void RasterizerVulkan::UpdateDynamicStates() {
|
||||
auto& regs = maxwell3d->regs;
|
||||
auto& flags = maxwell3d->dirty.flags;
|
||||
const auto topology = maxwell3d->draw_manager->GetDrawState().topology;
|
||||
if (state_tracker.ChangePrimitiveTopology(topology)) {
|
||||
flags[Dirty::DepthBiasEnable] = true;
|
||||
flags[Dirty::PrimitiveRestartEnable] = true;
|
||||
}
|
||||
|
||||
// Core Dynamic States (Vulkan 1.0) - Always active regardless of dyna_state setting
|
||||
UpdateViewportsState(regs);
|
||||
@@ -1084,6 +1127,9 @@ void RasterizerVulkan::UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& reg
|
||||
if (!state_tracker.TouchViewports()) {
|
||||
return;
|
||||
}
|
||||
|
||||
maxwell3d->dirty.flags[Dirty::Scissors] = true;
|
||||
|
||||
if (!regs.viewport_scale_offset_enabled) {
|
||||
float x = static_cast<float>(regs.surface_clip.x);
|
||||
float y = static_cast<float>(regs.surface_clip.y);
|
||||
@@ -1101,8 +1147,12 @@ void RasterizerVulkan::UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& reg
|
||||
.minDepth = 0.0f,
|
||||
.maxDepth = 1.0f,
|
||||
};
|
||||
scheduler.Record([viewport](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.SetViewport(0, viewport);
|
||||
scheduler.Record([this, viewport](vk::CommandBuffer cmdbuf) {
|
||||
const u32 num_viewports = std::min<u32>(device.GetMaxViewports(), Maxwell::NumViewports);
|
||||
std::array<VkViewport, Maxwell::NumViewports> viewport_list{};
|
||||
viewport_list.fill(viewport);
|
||||
const vk::Span<VkViewport> viewports(viewport_list.data(), num_viewports);
|
||||
cmdbuf.SetViewport(0, viewports);
|
||||
});
|
||||
return;
|
||||
}
|
||||
@@ -1142,8 +1192,12 @@ void RasterizerVulkan::UpdateScissorsState(Tegra::Engines::Maxwell3D::Regs& regs
|
||||
scissor.offset.y = static_cast<int32_t>(y);
|
||||
scissor.extent.width = width;
|
||||
scissor.extent.height = height;
|
||||
scheduler.Record([scissor](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.SetScissor(0, scissor);
|
||||
scheduler.Record([this, scissor](vk::CommandBuffer cmdbuf) {
|
||||
const u32 num_scissors = std::min<u32>(device.GetMaxViewports(), Maxwell::NumViewports);
|
||||
std::array<VkRect2D, Maxwell::NumViewports> scissor_list{};
|
||||
scissor_list.fill(scissor);
|
||||
const vk::Span<VkRect2D> scissors(scissor_list.data(), num_scissors);
|
||||
cmdbuf.SetScissor(0, scissors);
|
||||
});
|
||||
return;
|
||||
}
|
||||
@@ -1388,7 +1442,17 @@ void RasterizerVulkan::UpdatePrimitiveRestartEnable(Tegra::Engines::Maxwell3D::R
|
||||
if (!state_tracker.TouchPrimitiveRestartEnable()) {
|
||||
return;
|
||||
}
|
||||
scheduler.Record([enable = regs.primitive_restart.enabled](vk::CommandBuffer cmdbuf) {
|
||||
|
||||
bool enable = regs.primitive_restart.enabled != 0;
|
||||
if (device.IsMoltenVK()) {
|
||||
enable = true;
|
||||
} else if (enable) {
|
||||
const auto topology =
|
||||
MaxwellToVK::PrimitiveTopology(device, maxwell3d->draw_manager->GetDrawState().topology);
|
||||
enable = IsPrimitiveRestartSupported(device, topology);
|
||||
}
|
||||
|
||||
scheduler.Record([enable](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.SetPrimitiveRestartEnableEXT(enable);
|
||||
});
|
||||
}
|
||||
@@ -1727,7 +1791,9 @@ void RasterizerVulkan::UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs&
|
||||
|
||||
void RasterizerVulkan::UpdateVertexInput(Tegra::Engines::Maxwell3D::Regs& regs) {
|
||||
auto& dirty{maxwell3d->dirty.flags};
|
||||
if (!dirty[Dirty::VertexInput]) {
|
||||
const bool vertex_input_dirty = dirty[Dirty::VertexInput];
|
||||
const bool vertex_buffers_dirty = dirty[VideoCommon::Dirty::VertexBuffers];
|
||||
if (!vertex_input_dirty && !vertex_buffers_dirty) {
|
||||
return;
|
||||
}
|
||||
dirty[Dirty::VertexInput] = false;
|
||||
@@ -1735,38 +1801,31 @@ void RasterizerVulkan::UpdateVertexInput(Tegra::Engines::Maxwell3D::Regs& regs)
|
||||
boost::container::static_vector<VkVertexInputBindingDescription2EXT, 32> bindings;
|
||||
boost::container::static_vector<VkVertexInputAttributeDescription2EXT, 32> attributes;
|
||||
|
||||
// There seems to be a bug on Nvidia's driver where updating only higher attributes ends up
|
||||
// generating dirty state. Track the highest dirty attribute and update all attributes until
|
||||
// that one.
|
||||
size_t highest_dirty_attr{};
|
||||
for (size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) {
|
||||
if (dirty[Dirty::VertexAttribute0 + index]) {
|
||||
highest_dirty_attr = index;
|
||||
}
|
||||
}
|
||||
for (size_t index = 0; index < highest_dirty_attr; ++index) {
|
||||
const u32 max_attributes =
|
||||
static_cast<u32>(std::min<size_t>(Maxwell::NumVertexAttributes,
|
||||
device.GetMaxVertexInputAttributes()));
|
||||
const u32 max_bindings =
|
||||
static_cast<u32>(std::min<size_t>(Maxwell::NumVertexArrays,
|
||||
device.GetMaxVertexInputBindings()));
|
||||
|
||||
|
||||
for (u32 index = 0; index < max_attributes; ++index) {
|
||||
const Maxwell::VertexAttribute attribute{regs.vertex_attrib_format[index]};
|
||||
const u32 binding{attribute.buffer};
|
||||
dirty[Dirty::VertexAttribute0 + index] = false;
|
||||
dirty[Dirty::VertexBinding0 + static_cast<size_t>(binding)] = true;
|
||||
if (!attribute.constant) {
|
||||
if (attribute.constant || binding >= max_bindings) {
|
||||
continue;
|
||||
}
|
||||
attributes.push_back({
|
||||
.sType = VK_STRUCTURE_TYPE_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION_2_EXT,
|
||||
.pNext = nullptr,
|
||||
.location = static_cast<u32>(index),
|
||||
.location = index,
|
||||
.binding = binding,
|
||||
.format = MaxwellToVK::VertexFormat(device, attribute.type, attribute.size),
|
||||
.offset = attribute.offset,
|
||||
});
|
||||
}
|
||||
}
|
||||
for (size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) {
|
||||
if (!dirty[Dirty::VertexBinding0 + index]) {
|
||||
continue;
|
||||
}
|
||||
dirty[Dirty::VertexBinding0 + index] = false;
|
||||
|
||||
const u32 binding{static_cast<u32>(index)};
|
||||
for (u32 binding = 0; binding < max_bindings; ++binding) {
|
||||
const auto& input_binding{regs.vertex_streams[binding]};
|
||||
const bool is_instanced{regs.vertex_stream_instances.IsInstancingEnabled(binding)};
|
||||
bindings.push_back({
|
||||
@@ -1778,6 +1837,14 @@ void RasterizerVulkan::UpdateVertexInput(Tegra::Engines::Maxwell3D::Regs& regs)
|
||||
.divisor = is_instanced ? input_binding.frequency : 1,
|
||||
});
|
||||
}
|
||||
|
||||
for (size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) {
|
||||
dirty[Dirty::VertexAttribute0 + index] = false;
|
||||
}
|
||||
for (size_t index = 0; index < Maxwell::NumVertexArrays; ++index) {
|
||||
dirty[Dirty::VertexBinding0 + index] = false;
|
||||
}
|
||||
|
||||
scheduler.Record([bindings, attributes](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.SetVertexInputEXT(bindings, attributes);
|
||||
});
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
@@ -122,6 +122,7 @@ public:
|
||||
void FlushCommands() override;
|
||||
void TickFrame() override;
|
||||
bool AccelerateConditionalRendering() override;
|
||||
bool HasDrawTransformFeedback() override;
|
||||
bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src,
|
||||
const Tegra::Engines::Fermi2D::Surface& dst,
|
||||
const Tegra::Engines::Fermi2D::Config& copy_config) override;
|
||||
|
||||
@@ -324,6 +324,8 @@ void Scheduler::EndRenderPass()
|
||||
return;
|
||||
}
|
||||
|
||||
query_cache->CounterClose(VideoCommon::QueryType::StreamingByteCount);
|
||||
|
||||
// Log render pass end
|
||||
if (Settings::values.gpu_logging_enabled.GetValue() &&
|
||||
Settings::values.gpu_log_vulkan_calls.GetValue()) {
|
||||
|
||||
@@ -63,6 +63,11 @@ public:
|
||||
/// of a renderpass.
|
||||
void RequestOutsideRenderPassOperationContext();
|
||||
|
||||
/// Returns true when a render pass is currently active in the scheduler state.
|
||||
bool IsRenderPassActive() const {
|
||||
return state.renderpass != VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
/// Update the pipeline to the current execution context.
|
||||
bool UpdateGraphicsPipeline(GraphicsPipeline* pipeline);
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user