Compare commits

...

2 Commits

Author SHA1 Message Date
Maufeat ddd735922e headers 2026-08-04 08:39:30 +02:00
Maufeat 25e6db0b36 a lot 2026-08-04 08:39:30 +02:00
76 changed files with 1147 additions and 329 deletions
+45 -4
View File
@@ -325,6 +325,9 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string
m_system.GetCpuManager().OnGpuReady();
m_system.RegisterExitCallback([&] { HaltEmulation(); });
m_system.RegisterApplicationChangedCallback(
[&](u64 changed_program_id) { RequestDiskShaderCacheReload(changed_program_id); });
// Register an ExecuteProgram callback such that Core can execute a sub-program
m_system.RegisterExecuteProgramCallback([&](std::size_t program_index_) {
m_next_program_index = program_index_;
@@ -404,20 +407,58 @@ void EmulationSession::RunEmulation() {
}
while (true) {
std::optional<u64> reload_title;
{
[[maybe_unused]] std::unique_lock lock(m_mutex);
if (m_cv.wait_for(lock, std::chrono::milliseconds(800),
[&]() { return !m_is_running; })) {
// Emulation halted.
break;
if (m_cv.wait_for(lock, std::chrono::milliseconds(800), [&]() {
return !m_is_running || m_pending_shader_cache_title.has_value();
})) {
if (!m_is_running) {
break;
}
reload_title = std::exchange(m_pending_shader_cache_title, std::nullopt);
}
}
if (reload_title.has_value())
ReloadDiskShaderCache(*reload_title);
}
// Reset current applet ID.
m_applet_id = static_cast<int>(Service::AM::AppletId::Application);
}
void EmulationSession::RequestDiskShaderCacheReload(u64 program_id) {
{
std::scoped_lock lock(m_mutex);
m_pending_shader_cache_title = program_id;
}
m_cv.notify_one();
}
void EmulationSession::ReloadDiskShaderCache(u64 program_id) {
if (!Settings::values.use_disk_shader_cache.GetValue())
return;
LOG_INFO(Frontend, "Reloading disk shader cache for {:016X}", program_id);
const bool was_paused = m_is_paused;
m_system.Pause();
m_system.GPU().WaitForIdle();
m_system.GPU().ObtainContext();
LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
m_system.Renderer().ReadRasterizer()->LoadDiskResources(program_id, std::stop_token{},
LoadDiskCacheProgress);
LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
m_system.GPU().ReleaseContext();
if (!was_paused)
m_system.Run();
}
Common::Android::SoftwareKeyboard::AndroidKeyboard* EmulationSession::SoftwareKeyboard() {
return m_software_keyboard;
}
+5
View File
@@ -4,6 +4,8 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <optional>
#include <android/native_window_jni.h>
#include "common/android/applets/software_keyboard.h"
#include "core/core.h"
@@ -44,6 +46,7 @@ public:
void HaltEmulation();
void RunEmulation();
void ShutdownEmulation();
void RequestDiskShaderCacheReload(u64 program_id);
const Core::PerfStatsResults& PerfStats();
int ShadersBuilding();
@@ -65,6 +68,7 @@ private:
static void LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, int max);
static void OnEmulationStopped(Core::SystemResultStatus result);
static void ChangeProgram(std::size_t program_index);
void ReloadDiskShaderCache(u64 program_id);
private:
// Window management
@@ -83,6 +87,7 @@ private:
Common::Android::SoftwareKeyboard::AndroidKeyboard* m_software_keyboard{};
std::unique_ptr<FileSys::ManualContentProvider> m_manual_provider;
int m_applet_id{1};
std::optional<u64> m_pending_shader_cache_title;
// GPU driver parameters
std::shared_ptr<Common::DynamicLibrary> m_vulkan_library;
+33 -2
View File
@@ -329,7 +329,7 @@ struct System::Impl {
LaunchTimestampCache::SaveLaunchTimestamp(params.program_id);
// Make the process created be the application
kernel.MakeApplicationProcess(process->GetHandle());
kernel.SetApplicationProcess(process->GetHandle());
// Set up the rest of the system.
SystemResultStatus init_result{SetupForApplicationProcess(system, emu_window)};
@@ -465,6 +465,7 @@ struct System::Impl {
Core::SpeedLimiter speed_limiter;
ExecuteProgramCallback execute_program_callback;
ExitCallback exit_callback;
ApplicationChangedCallback application_changed_callback;
std::optional<Service::Services> services;
std::optional<Core::Debugger> debugger;
@@ -725,7 +726,25 @@ const Core::SpeedLimiter& System::SpeedLimiter() const {
}
u64 System::GetApplicationProcessProgramID() const {
return impl->kernel.ApplicationProcess()->GetProgramId();
const auto* const process = impl->kernel.ApplicationProcess();
return process != nullptr ? process->GetProgramId() : 0;
}
u64 System::GetProgramIdForProcessId(u64 process_id) const {
auto process = impl->kernel.GetProcessByProcessId(process_id);
return process.IsNull() ? 0 : process->GetProgramId();
}
u64 System::ResolveCallerProgramId(u64 process_id) const {
if (const auto program_id = this->GetProgramIdForProcessId(process_id); program_id != 0) {
return program_id;
}
const auto fallback = this->GetApplicationProcessProgramID();
LOG_WARNING(Core,
"Could not resolve caller process_id={}, falling back to application {:016X}",
process_id, fallback);
return fallback;
}
Loader::ResultStatus System::GetGameName(std::string& out) const {
@@ -959,6 +978,18 @@ void System::Exit() {
}
}
void System::RegisterApplicationChangedCallback(ApplicationChangedCallback&& callback) {
impl->application_changed_callback = std::move(callback);
}
void System::NotifyApplicationChanged(u64 program_id) {
//LOG_DEBUG(Core, "Running application changed to {:016X}", program_id);
if (impl->application_changed_callback) {
impl->application_changed_callback(program_id);
}
}
void System::ApplySettings() {
impl->RefreshTime(*this);
+8
View File
@@ -322,6 +322,10 @@ public:
[[nodiscard]] u64 GetApplicationProcessProgramID() const;
[[nodiscard]] u64 GetProgramIdForProcessId(u64 process_id) const;
[[nodiscard]] u64 ResolveCallerProgramId(u64 process_id) const;
/// Gets the name of the current game
[[nodiscard]] Loader::ResultStatus GetGameName(std::string& out) const;
@@ -435,6 +439,10 @@ public:
/// Instructs the frontend to exit the application.
void Exit();
using ApplicationChangedCallback = std::function<void(u64 program_id)>;
void RegisterApplicationChangedCallback(ApplicationChangedCallback&& callback);
void NotifyApplicationChanged(u64 program_id);
/// Applies any changes to settings to this core instance.
void ApplySettings();
+21 -4
View File
@@ -349,9 +349,18 @@ struct KernelCore::Impl {
object_name_global_data.emplace(kernel);
}
void MakeApplicationProcess(KernelCore& kernel, KProcess* process) {
void SetApplicationProcess(KernelCore& kernel, KProcess* process) {
if (application_process == process)
return;
KProcess* const previous = application_process;
application_process = process;
application_process->Open(kernel);
if (application_process != nullptr)
application_process->Open(kernel);
if (previous != nullptr)
previous->Close(kernel);
}
/// Sets the host thread ID for the caller.
@@ -879,8 +888,8 @@ void KernelCore::RemoveProcess(KProcess* process) {
}
}
void KernelCore::MakeApplicationProcess(KProcess* process) {
impl->MakeApplicationProcess(*this, process);
void KernelCore::SetApplicationProcess(KProcess* process) {
impl->SetApplicationProcess(*this, process);
}
KProcess* KernelCore::ApplicationProcess() {
@@ -891,6 +900,14 @@ const KProcess* KernelCore::ApplicationProcess() const {
return impl->application_process;
}
KScopedAutoObject<KProcess> KernelCore::GetProcessByProcessId(u64 process_id) {
std::scoped_lock lk{impl->process_list_lock};
for (auto* const process : impl->process_list)
if (process != nullptr && process->GetProcessId() == process_id)
return {*this, process};
return {*this, nullptr};
}
std::list<KScopedAutoObject<KProcess>> KernelCore::GetProcessList() {
std::list<KScopedAutoObject<KProcess>> processes;
std::scoped_lock lk{impl->process_list_lock};
+5 -2
View File
@@ -124,8 +124,8 @@ public:
void AppendNewProcess(KProcess* process);
void RemoveProcess(KProcess* process);
/// Makes the given process the new application process.
void MakeApplicationProcess(KProcess* process);
/// Makes the given process the current application process.
void SetApplicationProcess(KProcess* process);
/// Retrieves a pointer to the application process.
KProcess* ApplicationProcess();
@@ -133,6 +133,9 @@ public:
/// Retrieves a const pointer to the application process.
const KProcess* ApplicationProcess() const;
/// Retrieves the process with the given process ID, or a null object.
KScopedAutoObject<KProcess> GetProcessByProcessId(u64 process_id);
/// Retrieves the list of processes.
std::list<KScopedAutoObject<KProcess>> GetProcessList();
+4
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -10,6 +13,7 @@ namespace Service::AM {
constexpr Result ResultNoDataInChannel{ErrorModule::AM, 2};
constexpr Result ResultNoMessages{ErrorModule::AM, 3};
constexpr Result ResultLibraryAppletTerminated{ErrorModule::AM, 22};
constexpr Result ResultApplicationRecordNotFound{ErrorModule::AM, 37};
constexpr Result ResultInvalidOffset{ErrorModule::AM, 503};
constexpr Result ResultInvalidStorageType{ErrorModule::AM, 511};
constexpr Result ResultFatalSectionCountImbalance{ErrorModule::AM, 512};
+9 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -201,6 +201,14 @@ enum class ProgramSpecifyKind : u32 {
RestartProgram = 2,
};
// Maufeat: Use enums for zindex instead of using random zindex numbers
enum AppletZIndex : s32 {
Background = 0,
Foreground = 1,
ForegroundVisible = 2,
Overlay = 3,
};
struct CommonArguments {
CommonArgumentVersion arguments_version;
CommonArgumentSize size;
+9 -9
View File
@@ -56,22 +56,22 @@ void Applet::UpdateSuspensionStateLocked(bool force_message) {
}
}
void Applet::SetInteractibleLocked(bool interactible) {
if (is_interactible == interactible) {
void Applet::SetInteractibleLocked(bool pad_interactible, bool touch_interactible) {
if (is_pad_interactible == pad_interactible && is_touch_interactible == touch_interactible) {
return;
}
is_interactible = interactible;
is_pad_interactible = pad_interactible;
is_touch_interactible = touch_interactible;
const bool exit_requested = lifecycle_manager.GetExitRequested();
const bool input_enabled = interactible && !exit_requested;
const bool pad_enabled = pad_interactible && !exit_requested;
const bool touch_enabled = touch_interactible && !exit_requested;
if (applet_id == AppletId::OverlayDisplay || applet_id == AppletId::Application) {
LOG_DEBUG(Service_AM, "called, applet={} interactible={} exit_requested={} input_enabled={} overlay_in_foreground={}",
static_cast<u32>(applet_id), interactible, exit_requested, input_enabled, overlay_in_foreground);
}
LOG_DEBUG(Service_AM, "applet={} pad={} touch={} exit_requested={}",
static_cast<u32>(applet_id), pad_enabled, touch_enabled, exit_requested);
hid_registration.EnableAppletToGetInput(input_enabled);
hid_registration.EnableAppletToGetInput(pad_enabled, touch_enabled);
}
void Applet::OnProcessTerminatedLocked() {
+5 -3
View File
@@ -125,9 +125,11 @@ struct Applet {
bool album_image_taken_notification_enabled{};
bool record_volume_muted{};
bool is_activity_runnable{};
bool is_interactible{true};
bool is_pad_interactible{true};
bool is_touch_interactible{true};
bool window_visible{true};
bool overlay_in_foreground{false};
bool overlay_watching_short_home_button{false};
bool overlay_handling_touch_input{false};
// Events
Event overlay_event;
@@ -148,7 +150,7 @@ struct Applet {
// Process state management
void UpdateSuspensionStateLocked(bool force_message);
void SetInteractibleLocked(bool interactible);
void SetInteractibleLocked(bool pad_interactible, bool touch_interactible);
void OnProcessTerminatedLocked();
};
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -6,6 +6,7 @@
#include "core/core.h"
#include "core/hle/service/am/display_layer_manager.h"
#include "core/hle/service/nvnflinger/hwc_layer.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/vi/application_display_service.h"
#include "core/hle/service/vi/container.h"
@@ -33,6 +34,7 @@ void DisplayLayerManager::Initialize(Core::System& system, Kernel::KProcess* pro
m_system_shared_buffer_id = 0;
m_system_shared_layer_id = 0;
m_applet_id = applet_id;
m_library_applet_mode = mode;
m_buffer_sharing_enabled = false;
m_blending_enabled = mode == LibraryAppletMode::PartialForeground ||
mode == LibraryAppletMode::PartialForegroundIndirectDisplay;
@@ -72,14 +74,16 @@ Result DisplayLayerManager::CreateManagedDisplayLayer(u64* out_layer_id) {
out_layer_id, 0, display_id, Service::AppletResourceUserId{m_process->GetProcessId()}));
m_manager_display_service->SetLayerVisibility(m_visible, *out_layer_id);
(void)m_display_service->GetContainer()->SetLayerStackMask(*out_layer_id,
this->GetLayerStackMask());
if (m_applet_id != AppletId::Application) {
(void)m_manager_display_service->SetLayerBlending(m_blending_enabled, *out_layer_id);
if (m_applet_id == AppletId::OverlayDisplay) {
(void)m_manager_display_service->SetLayerZIndex(-1, *out_layer_id);
(void)m_manager_display_service->SetLayerZIndex(Overlay, *out_layer_id);
(void)m_display_service->GetContainer()->SetLayerIsOverlay(*out_layer_id, true);
} else {
(void)m_manager_display_service->SetLayerZIndex(1, *out_layer_id);
(void)m_manager_display_service->SetLayerZIndex(Foreground, *out_layer_id);
}
}
@@ -122,10 +126,12 @@ Result DisplayLayerManager::IsSystemBufferSharingEnabled() {
// Ensure the overlay layer is visible
m_manager_display_service->SetLayerVisibility(m_visible, m_system_shared_layer_id);
(void)m_display_service->GetContainer()->SetLayerStackMask(m_system_shared_layer_id,
this->GetLayerStackMask());
m_manager_display_service->SetLayerBlending(m_blending_enabled, m_system_shared_layer_id);
s32 initial_z = 1;
s32 initial_z = Foreground;
if (m_applet_id == AppletId::OverlayDisplay) {
initial_z = -1;
initial_z = Overlay;
(void)m_display_service->GetContainer()->SetLayerIsOverlay(m_system_shared_layer_id, true);
}
m_manager_display_service->SetLayerZIndex(initial_z, m_system_shared_layer_id);
@@ -142,6 +148,36 @@ Result DisplayLayerManager::GetSystemSharedLayerHandle(u64* out_system_shared_bu
R_SUCCEED();
}
u32 DisplayLayerManager::GetLayerStackMask() const {
using Nvnflinger::LayerStackBit;
using Nvnflinger::LayerStackId;
constexpr u32 Displayed = LayerStackBit(LayerStackId::Default);
constexpr u32 Screenshot = LayerStackBit(LayerStackId::Screenshot);
constexpr u32 Recording = LayerStackBit(LayerStackId::Recording);
constexpr u32 LastFrame = LayerStackBit(LayerStackId::LastFrame);
constexpr u32 Debug = LayerStackBit(LayerStackId::ApplicationForDebug);
switch (m_applet_id) {
case AppletId::Application:
return Displayed | Screenshot | Recording | LastFrame | Debug;
case AppletId::OverlayDisplay:
return Displayed;
case AppletId::QLaunch:
return Displayed;
default:
break;
}
switch (m_library_applet_mode) {
case LibraryAppletMode::AllForeground:
case LibraryAppletMode::AllForegroundInitiallyHidden:
return Displayed | Screenshot | LastFrame;
default:
return Displayed | Screenshot;
}
}
void DisplayLayerManager::SetWindowVisibility(bool visible) {
if (m_visible == visible) {
return;
@@ -185,10 +221,17 @@ void DisplayLayerManager::SetOverlayZIndex(s32 z_index) {
}
Result DisplayLayerManager::WriteAppletCaptureBuffer(bool* out_was_written,
s32* out_fbshare_layer_index) {
s32* out_fbshare_layer_index,
VI::CaptureKind kind) {
R_UNLESS(m_buffer_sharing_enabled, VI::ResultPermissionDenied);
R_RETURN(m_display_service->GetContainer()->GetSharedBufferManager()->WriteAppletCaptureBuffer(
out_was_written, out_fbshare_layer_index));
out_was_written, out_fbshare_layer_index, kind));
}
Result DisplayLayerManager::ClearAppletCaptureBuffer(s32 fbshare_layer_index, u32 color) {
R_UNLESS(m_buffer_sharing_enabled, VI::ResultPermissionDenied);
R_RETURN(m_display_service->GetContainer()->GetSharedBufferManager()->ClearAppletCaptureBuffer(
fbshare_layer_index, color));
}
} // namespace Service::AM
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -23,6 +23,7 @@ class KProcess;
namespace Service::VI {
class IApplicationDisplayService;
class IManagerDisplayService;
enum class CaptureKind : u32;
} // namespace Service::VI
namespace Service::AM {
@@ -48,9 +49,13 @@ public:
void SetOverlayZIndex(s32 z_index);
Result WriteAppletCaptureBuffer(bool* out_was_written, s32* out_fbshare_layer_index);
Result WriteAppletCaptureBuffer(bool* out_was_written, s32* out_fbshare_layer_index,
VI::CaptureKind kind);
Result ClearAppletCaptureBuffer(s32 fbshare_layer_index, u32 color);
private:
u32 GetLayerStackMask() const;
Kernel::KProcess* m_process{};
std::shared_ptr<VI::IApplicationDisplayService> m_display_service{};
std::shared_ptr<VI::IManagerDisplayService> m_manager_display_service{};
@@ -59,6 +64,7 @@ private:
u64 m_system_shared_buffer_id{};
u64 m_system_shared_layer_id{};
AppletId m_applet_id{};
LibraryAppletMode m_library_applet_mode{};
bool m_buffer_sharing_enabled{};
bool m_blending_enabled{};
bool m_visible{true};
+11 -6
View File
@@ -36,12 +36,17 @@ HidRegistration::~HidRegistration() {
}
}
void HidRegistration::EnableAppletToGetInput(bool enable) {
if (m_process.IsInitialized()) {
m_hid_server->GetResourceManager()->SetAruidValidForVibration(m_process.GetProcessId(),
enable);
m_hid_server->GetResourceManager()->EnableInput(m_process.GetProcessId(), enable);
}
void HidRegistration::EnableAppletToGetInput(bool enable_pad, bool enable_touch) {
if (!m_process.IsInitialized())
return;
const auto resource_manager = m_hid_server->GetResourceManager();
const u64 aruid = m_process.GetProcessId();
resource_manager->EnablePadInput(aruid, enable_pad);
resource_manager->EnableTouchScreen(aruid, enable_touch);
resource_manager->SetAruidValidForVibration(aruid, enable_pad);
}
} // namespace Service::AM
+1 -1
View File
@@ -28,7 +28,7 @@ public:
~HidRegistration();
void RegisterCurrentProcess();
void EnableAppletToGetInput(bool enable);
void EnableAppletToGetInput(bool enable_pad, bool enable_touch);
private:
Process& m_process;
@@ -4,6 +4,8 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/file_sys/common_funcs.h"
#include "core/hle/service/am/applet.h"
#include "core/hle/service/am/service/applet_common_functions.h"
#include "core/hle/service/cmif_serialization.h"
@@ -78,7 +80,7 @@ Result IAppletCommonFunctions::SetCpuBoostRequestPriority(s32 priority) {
Result IAppletCommonFunctions::GetCurrentApplicationId(Out<u64> out_application_id) {
LOG_WARNING(Service_AM, "(STUBBED) called");
*out_application_id = system.GetApplicationProcessProgramID() & ~0xFFFULL;
*out_application_id = FileSys::GetBaseTitleID(system.GetApplicationProcessProgramID());
R_SUCCEED();
}
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -8,6 +8,7 @@
#include "core/hle/service/am/applet.h"
#include "core/hle/service/am/service/display_controller.h"
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/vi/shared_buffer_manager.h"
namespace Service::AM {
@@ -71,16 +72,16 @@ Result IDisplayController::TakeScreenShotOfOwnLayer(bool unknown0, s32 fbshare_l
}
Result IDisplayController::ClearCaptureBuffer(bool unknown0, s32 fbshare_layer_index, u32 color) {
LOG_WARNING(Service_AM, "(STUBBED) called, unknown0={} fbshare_layer_index={} color={:#x}",
unknown0, fbshare_layer_index, color);
R_SUCCEED();
LOG_DEBUG(Service_AM, "called, unknown0={} fbshare_layer_index={} color={:#x}", unknown0,
fbshare_layer_index, color);
R_RETURN(applet->display_layer_manager.ClearAppletCaptureBuffer(fbshare_layer_index, color));
}
Result IDisplayController::AcquireLastForegroundCaptureSharedBuffer(
Out<bool> out_was_written, Out<s32> out_fbshare_layer_index) {
LOG_WARNING(Service_AM, "(STUBBED) called");
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(out_was_written,
out_fbshare_layer_index));
LOG_DEBUG(Service_AM, "called");
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(
out_was_written, out_fbshare_layer_index, VI::CaptureKind::LastForeground));
}
Result IDisplayController::ReleaseLastForegroundCaptureSharedBuffer() {
@@ -90,9 +91,9 @@ Result IDisplayController::ReleaseLastForegroundCaptureSharedBuffer() {
Result IDisplayController::AcquireCallerAppletCaptureSharedBuffer(
Out<bool> out_was_written, Out<s32> out_fbshare_layer_index) {
LOG_WARNING(Service_AM, "(STUBBED) called");
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(out_was_written,
out_fbshare_layer_index));
LOG_DEBUG(Service_AM, "called");
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(
out_was_written, out_fbshare_layer_index, VI::CaptureKind::CallerApplet));
}
Result IDisplayController::ReleaseCallerAppletCaptureSharedBuffer() {
@@ -102,9 +103,9 @@ Result IDisplayController::ReleaseCallerAppletCaptureSharedBuffer() {
Result IDisplayController::AcquireLastApplicationCaptureSharedBuffer(
Out<bool> out_was_written, Out<s32> out_fbshare_layer_index) {
LOG_WARNING(Service_AM, "(STUBBED) called");
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(out_was_written,
out_fbshare_layer_index));
LOG_DEBUG(Service_AM, "called");
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(
out_was_written, out_fbshare_layer_index, VI::CaptureKind::LastApplication));
}
Result IDisplayController::ReleaseLastApplicationCaptureSharedBuffer() {
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "core/hle/service/am/applet.h"
@@ -22,7 +22,7 @@ namespace Service::AM {
{10, nullptr, "StartShutdownSequenceForOverlay"},
{11, nullptr, "StartRebootSequenceForOverlay"},
{20, D<&IOverlayFunctions::SetHandlingHomeButtonShortPressedEnabled>, "SetHandlingHomeButtonShortPressedEnabled"},
{21, nullptr, "SetHandlingTouchScreenInputEnabled"},
{21, D<&IOverlayFunctions::SetHandlingTouchScreenInputEnabled>, "SetHandlingTouchScreenInputEnabled"},
{30, nullptr, "SetHealthWarningShowingState"},
{31, D<&IOverlayFunctions::IsHealthWarningRequired>, "IsHealthWarningRequired"},
{40, nullptr, "GetApplicationNintendoLogo"},
@@ -43,10 +43,12 @@ namespace Service::AM {
Result IOverlayFunctions::BeginToWatchShortHomeButtonMessage() {
LOG_DEBUG(Service_AM, "called");
m_applet->overlay_in_foreground = true;
m_applet->home_button_short_pressed_blocked = false;
{
std::scoped_lock lk{m_applet->lock};
m_applet->overlay_watching_short_home_button = true;
}
if (auto *window_system = system.GetAppletManager().GetWindowSystem()) {
if (auto* window_system = system.GetAppletManager().GetWindowSystem()) {
window_system->RequestUpdate();
}
@@ -56,16 +58,26 @@ namespace Service::AM {
Result IOverlayFunctions::EndToWatchShortHomeButtonMessage() {
LOG_DEBUG(Service_AM, "called");
m_applet->overlay_in_foreground = false;
m_applet->home_button_short_pressed_blocked = false;
{
std::scoped_lock lk{m_applet->lock};
m_applet->overlay_watching_short_home_button = false;
}
if (auto *window_system = system.GetAppletManager().GetWindowSystem()) {
if (auto* window_system = system.GetAppletManager().GetWindowSystem()) {
window_system->RequestUpdate();
}
R_SUCCEED();
}
Result IOverlayFunctions::SetHandlingTouchScreenInputEnabled(bool enabled) {
LOG_DEBUG(Service_AM, "called, enabled={}", enabled);
std::scoped_lock lk{m_applet->lock};
m_applet->overlay_handling_touch_input = enabled;
R_SUCCEED();
}
Result IOverlayFunctions::GetApplicationIdForLogo(Out<u64> out_application_id) {
LOG_DEBUG(Service_AM, "called");
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
@@ -20,6 +20,7 @@ namespace Service::AM {
Result SetAutoSleepTimeAndDimmingTimeEnabled(bool enabled);
Result IsHealthWarningRequired(Out<bool> is_required);
Result SetHandlingHomeButtonShortPressedEnabled(bool enabled);
Result SetHandlingTouchScreenInputEnabled(bool enabled);
Result Unknown70();
private:
+136 -80
View File
@@ -4,7 +4,11 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <utility>
#include "common/settings.h"
#include "core/core.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/am/am_results.h"
#include "core/hle/service/am/applet.h"
#include "core/hle/service/am/applet_manager.h"
@@ -32,46 +36,82 @@ void WindowSystem::RequestUpdate() {
}
void WindowSystem::Update() {
std::scoped_lock lk{m_lock};
{
std::scoped_lock lk{m_lock};
LOG_DEBUG(Service_AM, "called, home_menu={} application={} overlay={}",
m_home_menu != nullptr, m_application != nullptr, m_overlay_display != nullptr);
LOG_DEBUG(Service_AM, "called, home_menu={} application={} overlay={}",
m_home_menu != nullptr, m_application != nullptr, m_overlay_display != nullptr);
// Loop through all applets and remove terminated applets.
this->PruneTerminatedAppletsLocked();
// Loop through all applets and remove terminated applets.
this->PruneTerminatedAppletsLocked();
// If the home menu is being locked into the foreground, handle that.
if (this->LockHomeMenuIntoForegroundLocked()) {
return;
// If the home menu is being locked into the foreground, handle that.
if (!this->LockHomeMenuIntoForegroundLocked()) {
const bool overlay_takes_input = this->DoesOverlayTakeInputLocked();
this->UpdateAppletStateLocked(m_overlay_display, true, overlay_takes_input);
this->UpdateAppletStateLocked(m_home_menu, m_foreground_requested_applet == m_home_menu, overlay_takes_input);
this->UpdateAppletStateLocked(m_application, m_foreground_requested_applet == m_application, overlay_takes_input);
}
}
bool overlay_blocks_input = false;
if (m_overlay_display) {
std::scoped_lock lk_overlay{m_overlay_display->lock};
overlay_blocks_input = m_overlay_display->overlay_in_foreground;
}
// Recursively update each applet root.
this->UpdateAppletStateLocked(m_home_menu, m_foreground_requested_applet == m_home_menu, overlay_blocks_input);
this->UpdateAppletStateLocked(m_application, m_foreground_requested_applet == m_application, overlay_blocks_input);
this->UpdateAppletStateLocked(m_overlay_display, true, false); // overlay is always updated, never blocked
this->NotifyApplicationChangedIfNeeded();
}
void WindowSystem::TrackApplet(std::shared_ptr<Applet> applet, bool is_application) {
std::scoped_lock lk{m_lock};
{
std::scoped_lock lk{m_lock};
if (applet->applet_id == AppletId::QLaunch) {
ASSERT(m_home_menu == nullptr);
m_home_menu = applet.get();
} else if (applet->applet_id == AppletId::OverlayDisplay) {
m_overlay_display = applet.get();
} else if (is_application) {
ASSERT(m_application == nullptr);
m_application = applet.get();
if (applet->applet_id == AppletId::QLaunch) {
ASSERT(m_home_menu == nullptr);
m_home_menu = applet.get();
} else if (applet->applet_id == AppletId::OverlayDisplay) {
m_overlay_display = applet.get();
} else if (is_application) {
ASSERT(m_application == nullptr);
m_application = applet.get();
}
this->UpdateCurrentApplicationLocked();
m_event_observer->TrackAppletProcess(*applet);
m_applets.emplace(applet->aruid.pid, std::move(applet));
}
m_event_observer->TrackAppletProcess(*applet);
m_applets.emplace(applet->aruid.pid, std::move(applet));
this->NotifyApplicationChangedIfNeeded();
}
void WindowSystem::UpdateCurrentApplicationLocked() {
const Applet* const candidate = m_application != nullptr ? m_application : m_home_menu;
if (candidate == nullptr) {
return;
}
auto* const process = candidate->process->GetHandle();
if (process == nullptr || process == m_system.Kernel().ApplicationProcess()) {
return;
}
LOG_INFO(Service_AM, "Current application is now {:016X}", candidate->program_id);
m_system.Kernel().SetApplicationProcess(process);
Settings::SetCurrentProgramID(candidate->program_id);
m_pending_application_notification = candidate->program_id;
}
void WindowSystem::NotifyApplicationChangedIfNeeded() {
std::optional<u64> program_id;
{
std::scoped_lock lk{m_lock};
program_id = std::exchange(m_pending_application_notification, std::nullopt);
}
if (!program_id.has_value()) {
return;
}
m_system.NotifyApplicationChanged(*program_id);
}
std::shared_ptr<Applet> WindowSystem::GetByAppletResourceUserId(u64 aruid) {
@@ -169,18 +209,40 @@ void WindowSystem::OnExitRequested() {
}
void WindowSystem::SendButtonAppletMessageLocked(AppletMessage message) {
if (m_home_menu) {
std::scoped_lock lk_home{m_home_menu->lock};
m_home_menu->lifecycle_manager.PushUnorderedMessage(m_system.Kernel(), message);
}
if (m_overlay_display) {
std::scoped_lock lk_overlay{m_overlay_display->lock};
m_overlay_display->lifecycle_manager.PushUnorderedMessage(m_system.Kernel(), message);
}
if (m_application) {
std::scoped_lock lk_application{m_application->lock};
m_application->lifecycle_manager.PushUnorderedMessage(m_system.Kernel(), message);
}
const auto is_blocked = [message](const Applet& applet) {
if (message == AppletMessage::DetectShortPressingHomeButton &&
applet.applet_id == AppletId::OverlayDisplay &&
!applet.overlay_watching_short_home_button) {
return true;
}
switch (message) {
case AppletMessage::DetectShortPressingHomeButton:
return applet.home_button_short_pressed_blocked;
case AppletMessage::DetectLongPressingHomeButton:
return applet.home_button_long_pressed_blocked;
default:
return false;
}
};
const auto send_to = [&](Applet* applet) {
if (!applet) {
return;
}
std::scoped_lock lk{applet->lock};
if (is_blocked(*applet)) {
LOG_DEBUG(Service_AM, "Applet {} is blocking message {}",
static_cast<u32>(applet->applet_id), static_cast<u32>(message));
return;
}
applet->lifecycle_manager.PushUnorderedMessage(m_system.Kernel(), message);
};
send_to(m_home_menu);
send_to(m_overlay_display);
send_to(m_application);
if (m_event_observer) {
m_event_observer->RequestUpdate();
}
@@ -192,19 +254,9 @@ void WindowSystem::OnSystemButtonPress(SystemButtonType type) {
case SystemButtonType::HomeButtonShortPressing:
SendButtonAppletMessageLocked(AppletMessage::DetectShortPressingHomeButton);
break;
case SystemButtonType::HomeButtonLongPressing: {
// Toggle overlay foreground visibility on long home press
if (m_overlay_display) {
std::scoped_lock lk_overlay{m_overlay_display->lock};
m_overlay_display->overlay_in_foreground = !m_overlay_display->overlay_in_foreground;
LOG_INFO(Service_AM, "Overlay long-press toggle: overlay_in_foreground={} window_visible={}", m_overlay_display->overlay_in_foreground, m_overlay_display->window_visible);
}
case SystemButtonType::HomeButtonLongPressing:
SendButtonAppletMessageLocked(AppletMessage::DetectLongPressingHomeButton);
// Force a state update after toggling overlay
if (m_event_observer) {
m_event_observer->RequestUpdate();
}
break; }
break;
case SystemButtonType::CaptureButtonShortPressing:
SendButtonAppletMessageLocked(AppletMessage::DetectShortPressingCaptureButton);
break;
@@ -317,6 +369,8 @@ void WindowSystem::PruneTerminatedAppletsLocked() {
m_overlay_display = nullptr;
}
this->UpdateCurrentApplicationLocked();
// Finalize applet.
applet->OnProcessTerminatedLocked();
@@ -389,7 +443,20 @@ void WindowSystem::TerminateChildAppletsLocked(Applet* applet) {
applet->lock.lock();
}
void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground, bool overlay_blocking) {
bool WindowSystem::IsOverlayOpenLocked(const Applet& overlay) const {
return overlay.window_visible && overlay.overlay_watching_short_home_button;
}
bool WindowSystem::DoesOverlayTakeInputLocked() const {
if (m_overlay_display == nullptr) {
return false;
}
std::scoped_lock lk{m_overlay_display->lock};
return this->IsOverlayOpenLocked(*m_overlay_display);
}
void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground, bool overlay_takes_input) {
// With no applet, we don't have anything to do.
if (!applet) {
return;
@@ -420,24 +487,18 @@ void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground, b
return false;
}();
const bool is_overlay = applet->applet_id == AppletId::OverlayDisplay;
// Update visibility state.
// Overlay applets should always be visible when window_visible is true, regardless of foreground state
const bool should_be_visible = (applet->applet_id == AppletId::OverlayDisplay)
? applet->window_visible
: (is_foreground && applet->window_visible);
const bool should_be_visible =
is_overlay ? applet->window_visible : (is_foreground && applet->window_visible);
applet->display_layer_manager.SetWindowVisibility(should_be_visible);
const bool needs_hid_input =
is_overlay ? this->IsOverlayOpenLocked(*applet)
: (is_foreground && applet->window_visible && !overlay_takes_input);
const bool should_be_interactible = (applet->applet_id == AppletId::OverlayDisplay)
? applet->overlay_in_foreground
: (is_foreground && applet->window_visible && !overlay_blocking);
if (applet->applet_id == AppletId::OverlayDisplay || applet->applet_id == AppletId::Application) {
LOG_DEBUG(Service_AM, "UpdateAppletStateLocked: applet={} overlay_in_foreground={} is_foreground={} window_visible={} overlay_blocking={} should_be_interactible={}",
static_cast<u32>(applet->applet_id), applet->overlay_in_foreground, is_foreground, applet->window_visible, overlay_blocking, should_be_interactible);
}
applet->SetInteractibleLocked(should_be_interactible);
applet->SetInteractibleLocked(needs_hid_input, needs_hid_input);
// Update focus state and suspension.
const bool is_obscured = has_obscuring_child_applets || !applet->window_visible;
@@ -453,23 +514,18 @@ void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground, b
applet->UpdateSuspensionStateLocked(true);
}
// Z-index logic like in reference C# implementation (tuned for overlay extremes)
s32 z_index = 0;
const bool now_foreground = inherited_foreground;
if (applet->applet_id == AppletId::OverlayDisplay) {
z_index = applet->overlay_in_foreground ? 100000 : -1;
} else if (now_foreground && !is_obscured) {
z_index = 2;
} else if (now_foreground) {
z_index = 1;
} else {
z_index = 0;
// Layer ordering. Composition sorts back-to-front. Now with enums for calrity.
s32 z_index = Background;
if (is_overlay) {
z_index = Overlay;
} else if (inherited_foreground) {
z_index = is_obscured ? Foreground : ForegroundVisible;
}
applet->display_layer_manager.SetOverlayZIndex(z_index);
// Recurse into child applets.
for (const auto& child_applet : applet->child_applets) {
this->UpdateAppletStateLocked(child_applet.get(), is_foreground, overlay_blocking);
this->UpdateAppletStateLocked(child_applet.get(), is_foreground, overlay_takes_input);
}
}
+8 -1
View File
@@ -9,6 +9,7 @@
#include <map>
#include <memory>
#include <mutex>
#include <optional>
#include "common/common_types.h"
#include "core/hle/service/am/am_types.h"
@@ -60,11 +61,16 @@ public:
void OnPowerButtonPressed(ButtonPressDuration type) {}
private:
void UpdateCurrentApplicationLocked();
void NotifyApplicationChangedIfNeeded();
void PruneTerminatedAppletsLocked();
bool RestartAppletProcessLocked(Applet* applet);
bool LockHomeMenuIntoForegroundLocked();
void TerminateChildAppletsLocked(Applet* applet);
void UpdateAppletStateLocked(Applet* applet, bool is_foreground, bool overlay_blocking = false);
bool IsOverlayOpenLocked(const Applet& overlay) const;
bool DoesOverlayTakeInputLocked() const;
void UpdateAppletStateLocked(Applet* applet, bool is_foreground, bool overlay_takes_input);
void SendButtonAppletMessageLocked(AppletMessage message);
private:
@@ -88,6 +94,7 @@ private:
// Applet map by aruid.
std::map<u64, std::shared_ptr<Applet>> m_applets{};
std::optional<u64> m_pending_application_notification{};
};
} // namespace Service::AM
@@ -23,6 +23,7 @@
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/server_manager.h"
#include "core/hle/service/am/am_results.h"
#include "core/loader/loader.h"
namespace Service::AOC {
@@ -31,6 +32,10 @@ static bool CheckAOCTitleIDMatchesBase(u64 title_id, u64 base) {
return FileSys::GetBaseTitleID(title_id) == base;
}
static u64 GetCallerBaseTitleID(Core::System& system, const ClientProcessId& process_id) {
return FileSys::GetBaseTitleID(system.ResolveCallerProgramId(*process_id));
}
static std::vector<u64> AccumulateAOCTitleIDs(Core::System& system) {
std::vector<u64> add_on_content;
const auto& rcu = system.GetContentProvider();
@@ -91,7 +96,7 @@ IAddOnContentManager::~IAddOnContentManager() {
Result IAddOnContentManager::CountAddOnContent(Out<u32> out_count, ClientProcessId process_id) {
LOG_DEBUG(Service_AOC, "called. process_id={}", process_id.pid);
const auto current = system.GetApplicationProcessProgramID();
const auto current = GetCallerBaseTitleID(system, process_id);
const auto& disabled = Settings::values.disabled_addons[current];
if (std::find(disabled.begin(), disabled.end(), "DLC") != disabled.end()) {
@@ -112,7 +117,7 @@ Result IAddOnContentManager::ListAddOnContent(Out<u32> out_count,
LOG_DEBUG(Service_AOC, "called with offset={}, count={}, process_id={}", offset, count,
process_id.pid);
const auto current = FileSys::GetBaseTitleID(system.GetApplicationProcessProgramID());
const auto current = GetCallerBaseTitleID(system, process_id);
std::vector<u32> out;
const auto& disabled = Settings::values.disabled_addons[current];
@@ -126,8 +131,7 @@ Result IAddOnContentManager::ListAddOnContent(Out<u32> out_count,
}
}
// TODO(DarkLordZach): Find the correct error code.
R_UNLESS(out.size() >= offset, ResultUnknown);
R_UNLESS(out.size() >= offset, AM::ResultApplicationRecordNotFound);
*out_count = static_cast<u32>(std::min<size_t>(out.size() - offset, count));
std::rotate(out.begin(), out.begin() + offset, out.end());
@@ -141,7 +145,7 @@ Result IAddOnContentManager::GetAddOnContentBaseId(Out<u64> out_title_id,
ClientProcessId process_id) {
LOG_DEBUG(Service_AOC, "called. process_id={}", process_id.pid);
const auto title_id = system.GetApplicationProcessProgramID();
const auto title_id = system.ResolveCallerProgramId(*process_id);
const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
system.GetContentProvider()};
+5 -7
View File
@@ -24,8 +24,8 @@ static u64 GetCurrentBuildID(const Core::System::CurrentBuildProcessID& id) {
return out;
}
IBcatService::IBcatService(Core::System& system_, BcatBackend& backend_)
: ServiceFramework{system_, "IBcatService"}, backend{backend_},
IBcatService::IBcatService(Core::System& system_, BcatBackend& backend_, u64 program_id_)
: ServiceFramework{system_, "IBcatService"}, backend{backend_}, program_id{program_id_},
progress{{
ProgressServiceBackend{system_, "Normal"},
ProgressServiceBackend{system_, "Directory"},
@@ -70,8 +70,7 @@ Result IBcatService::RequestSyncDeliveryCache(
LOG_DEBUG(Service_BCAT, "called");
auto& progress_backend{GetProgressBackend(SyncType::Normal)};
backend.Synchronize(system.Kernel(), {system.GetApplicationProcessProgramID(),
GetCurrentBuildID(system.GetApplicationProcessBuildID())},
backend.Synchronize(system.Kernel(), {program_id, GetCurrentBuildID(system.GetApplicationProcessBuildID())},
GetProgressBackend(SyncType::Normal));
*out_interface = std::make_shared<IDeliveryCacheProgressService>(
@@ -86,9 +85,8 @@ Result IBcatService::RequestSyncDeliveryCacheWithDirectoryName(
LOG_DEBUG(Service_BCAT, "called, name={}", name);
auto& progress_backend{GetProgressBackend(SyncType::Directory)};
backend.SynchronizeDirectory(system.Kernel(), {system.GetApplicationProcessProgramID(),
GetCurrentBuildID(system.GetApplicationProcessBuildID())},
name, progress_backend);
backend.SynchronizeDirectory(system.Kernel(), {program_id, GetCurrentBuildID(system.GetApplicationProcessBuildID())},
name, progress_backend);
*out_interface = std::make_shared<IDeliveryCacheProgressService>(
system, progress_backend.GetEvent(), progress_backend.GetImpl());
+5 -1
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@@ -19,7 +22,7 @@ class IDeliveryCacheProgressService;
class IBcatService final : public ServiceFramework<IBcatService> {
public:
explicit IBcatService(Core::System& system_, BcatBackend& backend_);
explicit IBcatService(Core::System& system_, BcatBackend& backend_, u64 program_id_);
~IBcatService() override;
private:
@@ -39,6 +42,7 @@ private:
const ProgressServiceBackend& GetProgressBackend(SyncType type) const;
BcatBackend& backend;
u64 program_id;
std::array<ProgressServiceBackend, static_cast<size_t>(SyncType::Count)> progress;
};
@@ -1,6 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/service/bcat/bcat_service.h"
#include "core/hle/service/bcat/delivery_cache_storage_service.h"
#include "core/hle/service/bcat/service_creator.h"
@@ -37,7 +41,8 @@ IServiceCreator::~IServiceCreator() = default;
Result IServiceCreator::CreateBcatService(ClientProcessId process_id,
OutInterface<IBcatService> out_interface) {
LOG_INFO(Service_BCAT, "called, process_id={}", process_id.pid);
*out_interface = std::make_shared<IBcatService>(system, *backend);
*out_interface =
std::make_shared<IBcatService>(system, *backend, system.ResolveCallerProgramId(*process_id));
R_SUCCEED();
}
@@ -45,7 +50,7 @@ Result IServiceCreator::CreateDeliveryCacheStorageService(
ClientProcessId process_id, OutInterface<IDeliveryCacheStorageService> out_interface) {
LOG_INFO(Service_BCAT, "called, process_id={}", process_id.pid);
const auto title_id = system.GetApplicationProcessProgramID();
const auto title_id = system.ResolveCallerProgramId(*process_id);
*out_interface =
std::make_shared<IDeliveryCacheStorageService>(system, fsc.GetBCATDirectory(title_id));
R_SUCCEED();
+1 -1
View File
@@ -248,7 +248,7 @@ Result AlbumManager::SaveScreenShot(ApplicationAlbumEntry& out_entry,
AlbumReportOption report_option,
const ApplicationData& app_data, std::span<const u8> image_data,
u64 aruid) {
const u64 title_id = system.GetApplicationProcessProgramID();
const u64 title_id = system.ResolveCallerProgramId(aruid);
auto static_service =
system.ServiceManager().GetService<Service::Glue::Time::StaticService>("time:u", true);
+2 -1
View File
@@ -95,7 +95,8 @@ void IScreenShotApplicationService::CaptureAndSaveScreenshot(AlbumReportOption r
manager->FlipVerticallyOnWrite(invert_y);
manager->SaveScreenShot(entry, attribute, report_option, image_data, {});
},
layout);
layout,
Nvnflinger::LayerStackId::Screenshot);
}
} // namespace Service::Capture
+1 -1
View File
@@ -1164,7 +1164,7 @@ Result IHidServer::InitializeSevenSixAxisSensor(ClientAppletResourceUserId aruid
GetResourceManager()->GetConsoleSixAxis()->Activate();
GetResourceManager()->GetSevenSixAxis()->Activate();
GetResourceManager()->GetSevenSixAxis()->SetTransferMemoryAddress(t_mem_1->GetSourceAddress());
GetResourceManager()->GetSevenSixAxis()->SetTransferMemoryAddress(t_mem_1->GetSourceAddress(), t_mem_1->GetOwner());
R_SUCCEED();
}
+1 -1
View File
@@ -312,7 +312,7 @@ Result Hidbus::EnableJoyPollingReceiveMode(u32 t_mem_size, JoyPollingMode pollin
auto& device = devices[device_index.value()].device;
device->SetPollingMode(polling_mode);
device->SetTransferMemoryAddress(t_mem->GetSourceAddress());
device->SetTransferMemoryAddress(t_mem->GetSourceAddress(), t_mem->GetOwner());
R_SUCCEED();
}
+6 -2
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -147,7 +150,7 @@ Result IRS::RunImageTransferProcessor(
MakeProcessorWithCoreContext<ImageTransferProcessor>(camera_handle, device);
auto& image_transfer_processor = GetProcessor<ImageTransferProcessor>(camera_handle);
image_transfer_processor.SetConfig(processor_config);
image_transfer_processor.SetTransferMemoryAddress(t_mem->GetSourceAddress());
image_transfer_processor.SetTransferMemoryAddress(t_mem->GetSourceAddress(), t_mem->GetOwner());
npad_device->SetPollingMode(Core::HID::EmulatedDeviceIndex::RightIndex,
Common::Input::PollingMode::IR);
@@ -295,7 +298,8 @@ Result IRS::RunImageTransferExProcessor(
MakeProcessorWithCoreContext<ImageTransferProcessor>(camera_handle, device);
auto& image_transfer_processor = GetProcessor<ImageTransferProcessor>(camera_handle);
image_transfer_processor.SetConfig(processor_config);
image_transfer_processor.SetTransferMemoryAddress(t_mem->GetSourceAddress());
image_transfer_processor.SetTransferMemoryAddress(t_mem->GetSourceAddress(),
t_mem->GetOwner());
npad_device->SetPollingMode(Core::HID::EmulatedDeviceIndex::RightIndex,
Common::Input::PollingMode::IR);
+1 -1
View File
@@ -35,7 +35,7 @@ public:
, process{kernel, process_}
, user_rx{std::move(user_rx_)}
, user_ro{std::move(user_ro_)}
, context{system_.ApplicationMemory()}
, context{process_->GetMemory()}
{
// clang-format off
@@ -18,6 +18,7 @@
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/vfs/vfs.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_transfer_memory.h"
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/ns/language.h"
@@ -336,8 +337,8 @@ void IReadOnlyApplicationControlDataInterface::ListApplicationTitle(HLERequestCo
constexpr s32 data_offset = 0;
if (t_mem != nullptr && app_count > 0) {
auto& memory = system.ApplicationMemory();
if (t_mem != nullptr && t_mem->GetOwner() != nullptr && app_count > 0) {
auto& memory = t_mem->GetOwner()->GetMemory();
const auto t_mem_address = t_mem->GetSourceAddress();
for (size_t i = 0; i < app_count; ++i) {
@@ -76,6 +76,7 @@ void nvdisp_disp0::Composite(std::span<const Nvnflinger::HwcLayer> sorted_layers
.transform_flags = layer.transform,
.crop_rect = layer.crop_rect,
.blending = ConvertBlending(layer.blending),
.layer_stack_mask = layer.layer_stack_mask,
});
for (size_t i = 0; i < layer.acquire_fence.num_fences; i++) {
@@ -69,7 +69,7 @@ NvResult nvhost_gpu::Ioctl1(DeviceFD fd, Ioctl command, std::span<const u8> inpu
case 0x3:
return WrapFixed(this, &nvhost_gpu::ChannelSetTimeout, input, output);
case 0x8:
return WrapFixedVariable(this, &nvhost_gpu::SubmitGPFIFOBase1, input, output, false);
return WrapFixedVariable(this, &nvhost_gpu::SubmitGPFIFOBase1, input, output, fd, false);
case 0x9:
return WrapFixed(this, &nvhost_gpu::AllocateObjectContext, input, output);
case 0xb:
@@ -83,7 +83,7 @@ NvResult nvhost_gpu::Ioctl1(DeviceFD fd, Ioctl command, std::span<const u8> inpu
case 0x1a:
return WrapFixed(this, &nvhost_gpu::AllocGPFIFOEx2, input, output, fd);
case 0x1b:
return WrapFixedVariable(this, &nvhost_gpu::SubmitGPFIFOBase1, input, output, true);
return WrapFixedVariable(this, &nvhost_gpu::SubmitGPFIFOBase1, input, output, fd, true);
case 0x1d:
return WrapFixed(this, &nvhost_gpu::ChannelSetTimeslice, input, output);
default:
@@ -387,8 +387,19 @@ NvResult nvhost_gpu::SubmitGPFIFOImpl(IoctlSubmitGpfifo& params, Tegra::CommandL
return NvResult::Success;
}
Core::Memory::Memory& nvhost_gpu::GetSessionMemory(DeviceFD fd) {
if (const auto it = sessions.find(fd); it != sessions.end())
if (auto* const session = core.GetSession(it->second);
session != nullptr && session->process != nullptr)
return session->process->GetMemory();
LOG_ERROR(Service_NVDRV, "No session for fd={}, falling back to application memory", fd);
return system.ApplicationMemory();
}
NvResult nvhost_gpu::SubmitGPFIFOBase1(IoctlSubmitGpfifo& params,
std::span<Tegra::CommandListHeader> commands, bool kickoff) {
std::span<Tegra::CommandListHeader> commands, DeviceFD fd,
bool kickoff) {
if (params.num_entries > commands.size()) {
UNIMPLEMENTED();
return NvResult::InvalidSize;
@@ -396,7 +407,7 @@ NvResult nvhost_gpu::SubmitGPFIFOBase1(IoctlSubmitGpfifo& params,
Tegra::CommandList entries(params.num_entries);
if (kickoff) {
system.ApplicationMemory().ReadBlock(params.address, entries.command_lists.data(),
this->GetSessionMemory(fd).ReadBlock(params.address, entries.command_lists.data(),
params.num_entries * sizeof(Tegra::CommandListHeader));
} else {
std::memcpy(entries.command_lists.data(), commands.data(),
@@ -16,6 +16,10 @@
#include "core/hle/service/nvdrv/nvdata.h"
#include "video_core/dma_pusher.h"
namespace Core::Memory {
class Memory;
}
namespace Tegra {
namespace Control {
struct ChannelState;
@@ -196,8 +200,11 @@ private:
NvResult SubmitGPFIFOImpl(IoctlSubmitGpfifo& params, Tegra::CommandList&& entries);
Core::Memory::Memory& GetSessionMemory(DeviceFD fd);
NvResult SubmitGPFIFOBase1(IoctlSubmitGpfifo& params,
std::span<Tegra::CommandListHeader> commands, bool kickoff = false);
std::span<Tegra::CommandListHeader> commands, DeviceFD fd,
bool kickoff = false);
NvResult SubmitGPFIFOBase2(IoctlSubmitGpfifo& params,
std::span<const Tegra::CommandListHeader> commands);
+4 -2
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -15,7 +15,8 @@ struct Layer {
explicit Layer(std::shared_ptr<android::BufferItemConsumer> buffer_item_consumer_,
s32 consumer_id_)
: buffer_item_consumer(std::move(buffer_item_consumer_)), consumer_id(consumer_id_),
blending(LayerBlending::None), visible(true), z_index(0), is_overlay(false) {}
blending(LayerBlending::None), visible(true), z_index(0), is_overlay(false),
layer_stack_mask(DefaultLayerStackMask) {}
~Layer() {
buffer_item_consumer->Abandon();
}
@@ -26,6 +27,7 @@ struct Layer {
bool visible;
s32 z_index;
bool is_overlay;
u32 layer_stack_mask;
};
struct LayerStack {
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -125,6 +125,7 @@ u32 HardwareComposer::ComposeLocked(f32* out_speed_scale, Display& display,
.transform = static_cast<android::BufferTransformFlags>(item.transform),
.crop_rect = item.crop,
.acquire_fence = item.fence,
.layer_stack_mask = layer->layer_stack_mask,
});
}
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@@ -23,6 +26,25 @@ enum class LayerBlending : u32 {
Coverage = 0x405,
};
enum class LayerStackId : u32 {
Default = 0,
Lcd = 1,
Screenshot = 2,
Recording = 3,
LastFrame = 4,
Arbitrary = 5,
ApplicationForDebug = 6,
Null = 10,
};
constexpr u32 LayerStackBit(LayerStackId id) {
return 1U << static_cast<u32>(id);
}
constexpr u32 DefaultLayerStackMask =
LayerStackBit(LayerStackId::Default) | LayerStackBit(LayerStackId::Screenshot) |
LayerStackBit(LayerStackId::Recording) | LayerStackBit(LayerStackId::LastFrame);
struct HwcLayer {
u32 buffer_handle;
u32 offset;
@@ -35,6 +57,7 @@ struct HwcLayer {
android::BufferTransformFlags transform;
Common::Rectangle<int> crop_rect;
android::Fence acquire_fence;
u32 layer_stack_mask;
};
} // namespace Service::Nvnflinger
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -104,6 +104,14 @@ void SurfaceFlinger::SetLayerBlending(s32 consumer_binder_id, LayerBlending blen
}
}
void SurfaceFlinger::SetLayerStackMask(s32 consumer_binder_id, u32 layer_stack_mask) {
if (const auto layer = this->FindLayer(consumer_binder_id); layer != nullptr) {
layer->layer_stack_mask = layer_stack_mask;
LOG_DEBUG(Service_VI, "Layer {} stack mask set to {:#x}", consumer_binder_id,
layer_stack_mask);
}
}
void SurfaceFlinger::SetLayerIsOverlay(s32 consumer_binder_id, bool is_overlay) {
if (const auto layer = this->FindLayer(consumer_binder_id); layer != nullptr) {
layer->is_overlay = is_overlay;
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -48,6 +48,7 @@ public:
void SetLayerVisibility(s32 consumer_binder_id, bool visible);
void SetLayerBlending(s32 consumer_binder_id, LayerBlending blending);
void SetLayerIsOverlay(s32 consumer_binder_id, bool is_overlay);
void SetLayerStackMask(s32 consumer_binder_id, u32 layer_stack_mask);
std::shared_ptr<Layer> FindLayer(s32 consumer_binder_id);
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -13,8 +13,10 @@
namespace Service::PCTL {
IParentalControlService::IParentalControlService(Core::System& system_, Capability capability_)
IParentalControlService::IParentalControlService(Core::System& system_, Capability capability_,
u64 program_id_)
: ServiceFramework{system_, "IParentalControlService"}, capability{capability_},
program_id{program_id_},
service_context{system_, "IParentalControlService"}, synchronization_event{service_context},
unlinked_event{service_context}, request_suspension_event{service_context} {
// clang-format off
@@ -202,7 +204,6 @@ Result IParentalControlService::Initialize() {
// TODO(ogniK): Recovery flag initialization for pctl:r
const auto program_id = system.GetApplicationProcessProgramID();
if (program_id != 0) {
const FileSys::PatchManager pm{program_id, system.GetFileSystemController(),
system.GetContentProvider()};
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator
@@ -16,7 +16,8 @@ namespace Service::PCTL {
class IParentalControlService final : public ServiceFramework<IParentalControlService> {
public:
explicit IParentalControlService(Core::System& system_, Capability capability_);
explicit IParentalControlService(Core::System& system_, Capability capability_,
u64 program_id_);
~IParentalControlService() override;
private:
@@ -84,6 +85,7 @@ private:
RestrictionSettings restriction_settings{};
std::array<char, 8> pin_code{};
Capability capability{};
u64 program_id{};
// TODO: this is RAW as fuck
PlayTimerSettings raw_play_timer_settings{};
@@ -1,6 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/pctl/parental_control_service.h"
#include "core/hle/service/pctl/parental_control_service_factory.h"
@@ -23,17 +27,17 @@ IParentalControlServiceFactory::~IParentalControlServiceFactory() = default;
Result IParentalControlServiceFactory::CreateService(
Out<SharedPointer<IParentalControlService>> out_service, ClientProcessId process_id) {
LOG_DEBUG(Service_PCTL, "called");
// TODO(ogniK): Get application id from process
*out_service = std::make_shared<IParentalControlService>(system, capability);
LOG_DEBUG(Service_PCTL, "called, process_id={}", process_id.pid);
*out_service = std::make_shared<IParentalControlService>(
system, capability, system.ResolveCallerProgramId(*process_id));
R_SUCCEED();
}
Result IParentalControlServiceFactory::CreateServiceWithoutInitialize(
Out<SharedPointer<IParentalControlService>> out_service, ClientProcessId process_id) {
LOG_DEBUG(Service_PCTL, "called");
// TODO(ogniK): Get application id from process
*out_service = std::make_shared<IParentalControlService>(system, capability);
LOG_DEBUG(Service_PCTL, "called, process_id={}", process_id.pid);
*out_service = std::make_shared<IParentalControlService>(
system, capability, system.ResolveCallerProgramId(*process_id));
R_SUCCEED();
}
+2 -5
View File
@@ -132,8 +132,7 @@ private:
LOG_WARNING(Service_PM, "(Partial Implementation) called, pid={:016X}", pid);
auto list = kernel.GetProcessList();
auto process = SearchProcessList(system.Kernel(), list, [pid](auto& p) { return p->GetProcessId() == pid; });
auto process = kernel.GetProcessByProcessId(pid);
if (process.IsNull()) {
IPC::ResponseBuilder rb{ctx, 2};
@@ -186,9 +185,7 @@ private:
LOG_DEBUG(Service_PM, "called, process_id={:016X}", process_id);
auto list = kernel.GetProcessList();
auto process = SearchProcessList(system.Kernel(),
list, [process_id](auto& p) { return p->GetProcessId() == process_id; });
auto process = kernel.GetProcessByProcessId(process_id);
if (process.IsNull()) {
IPC::ResponseBuilder rb{ctx, 2};
+2 -2
View File
@@ -76,7 +76,7 @@ private:
Type, process_id, data1.size(), data2.size());
const auto& reporter{system.GetReporter()};
reporter.SavePlayReport(Type, system.GetApplicationProcessProgramID(), {data1, data2},
reporter.SavePlayReport(Type, system.ResolveCallerProgramId(process_id), {data1, data2},
process_id);
IPC::ResponseBuilder rb{ctx, 2};
@@ -98,7 +98,7 @@ private:
Type, user_id[1], user_id[0], process_id, data1.size(), data2.size());
const auto& reporter{system.GetReporter()};
reporter.SavePlayReport(Type, system.GetApplicationProcessProgramID(), {data1, data2},
reporter.SavePlayReport(Type, system.ResolveCallerProgramId(process_id), {data1, data2},
process_id, user_id);
IPC::ResponseBuilder rb{ctx, 2};
+11 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -166,6 +166,16 @@ Result Container::GetLayerZIndex(u64 layer_id, s32* out_z_index) {
R_RETURN(VI::ResultNotFound);
}
Result Container::SetLayerStackMask(u64 layer_id, u32 layer_stack_mask) {
std::scoped_lock lk{m_lock};
auto* const layer = m_layers.GetLayerById(layer_id);
R_UNLESS(layer != nullptr, VI::ResultNotFound);
m_surface_flinger->SetLayerStackMask(layer->GetConsumerBinderId(), layer_stack_mask);
R_SUCCEED();
}
Result Container::SetLayerIsOverlay(u64 layer_id, bool is_overlay) {
std::scoped_lock lk{m_lock};
+2 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -68,6 +68,7 @@ public:
Result SetLayerZIndex(u64 layer_id, s32 z_index);
Result GetLayerZIndex(u64 layer_id, s32* out_z_index);
Result SetLayerIsOverlay(u64 layer_id, bool is_overlay);
Result SetLayerStackMask(u64 layer_id, u32 layer_stack_mask);
void LinkVsyncEvent(u64 display_id, Event* event);
void UnlinkVsyncEvent(u64 display_id, Event* event);
+235 -82
View File
@@ -4,9 +4,15 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <array>
#include <random>
#include "common/assert.h"
#include "common/logging.h"
#include "common/scratch_buffer.h"
#include "core/core.h"
#include "core/hle/kernel/k_page_group.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_system_resource.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
@@ -47,7 +53,7 @@ Result AllocateSharedBufferMemory(std::unique_ptr<Kernel::KPageGroup>* out_page_
u32* end = system.DeviceMemory().GetPointer<u32>(block.GetAddress() + block.GetSize());
for (; start < end; start++) {
*start = 0xFF0000FF;
*start = 0x00000000;
}
}
@@ -168,7 +174,14 @@ constexpr u32 SharedBufferBlockLinearWidth = 1280;
constexpr u32 SharedBufferBlockLinearHeight = 768;
constexpr u32 SharedBufferBlockLinearStride =
SharedBufferBlockLinearWidth * SharedBufferBlockLinearBpp;
constexpr u32 SharedBufferNumSlots = 7;
constexpr u32 SharedBufferNumCaptureSlots = 3;
constexpr u32 SharedBufferSlotsPerSession = 2;
constexpr u32 SharedBufferMaxSessions = 2;
constexpr u32 SharedBufferNumSlots =
SharedBufferNumCaptureSlots + SharedBufferSlotsPerSession * SharedBufferMaxSessions;
static_assert(SharedBufferNumSlots <= 16, "Shared buffer pool exceeds the maximum texture count");
constexpr u32 SharedBufferWidth = 1280;
constexpr u32 SharedBufferHeight = 720;
@@ -192,7 +205,52 @@ constexpr SharedMemoryPoolLayout SharedBufferPoolLayout = [] {
return layout;
}();
void MakeGraphicBuffer(android::BufferQueueProducer& producer, u32 slot, u32 handle) {
constexpr u32 GetCaptureSlot(CaptureKind kind) {
return static_cast<u32>(kind);
}
static_assert(static_cast<u32>(CaptureKind::CallerApplet) + 1 == SharedBufferNumCaptureSlots,
"Capture slot count does not match CaptureKind");
constexpr u32 GetPresentationSlot(u32 slot_base, u32 index) {
return SharedBufferNumCaptureSlots + slot_base + index;
}
constexpr u32 ColorOpaqueBlackRgba32 = 0xFF000000;
template <typename F>
void ForEachPoolChunk(Core::System& system, Kernel::KPageGroup& page_group, u64 offset, u64 size,
F&& writer) {
Common::ScratchBuffer<u32> scratch;
const u64 range_end = offset + size;
u64 pool_pos = 0;
for (auto& block : page_group) {
const u64 block_begin = pool_pos;
const u64 block_end = block_begin + block.GetSize();
pool_pos = block_end;
if (block_end <= offset) {
continue;
}
if (block_begin >= range_end) {
break;
}
const u64 chunk_begin = (std::max)(block_begin, offset);
const u64 chunk_end = (std::min)(block_end, range_end);
const u64 chunk_size = chunk_end - chunk_begin;
u8* const dst =
system.DeviceMemory().GetPointer<u8>(block.GetAddress()) + (chunk_begin - block_begin);
writer(dst, chunk_begin - offset, chunk_size);
system.GPU().Host1x().MemoryManager().ApplyOpOnPointer(
dst, scratch, [&](DAddr addr) { system.GPU().InvalidateRegion(addr, chunk_size); });
}
}
void MakeGraphicBuffer(android::BufferQueueProducer& producer, u32 producer_slot, u32 pool_slot, u32 handle) {
auto buffer = std::make_shared<android::NvGraphicBuffer>();
buffer->width = SharedBufferWidth;
buffer->height = SharedBufferHeight;
@@ -200,8 +258,8 @@ void MakeGraphicBuffer(android::BufferQueueProducer& producer, u32 slot, u32 han
buffer->format = SharedBufferBlockLinearFormat;
buffer->external_format = SharedBufferBlockLinearFormat;
buffer->buffer_id = handle;
buffer->offset = slot * SharedBufferSlotSize;
ASSERT(producer.SetPreallocatedBuffer(slot, buffer) == android::Status::NoError);
buffer->offset = pool_slot * SharedBufferSlotSize;
ASSERT(producer.SetPreallocatedBuffer(producer_slot, buffer) == android::Status::NoError);
}
} // namespace
@@ -215,59 +273,91 @@ SharedBufferManager::~SharedBufferManager() = default;
Result SharedBufferManager::CreateSession(Kernel::KProcess* owner_process, u64* out_buffer_id,
u64* out_layer_handle, u64 display_id,
bool enable_blending) {
std::scoped_lock lk{m_guard};
{
std::scoped_lock lk{m_guard};
// Ensure we haven't already created.
const u64 aruid = owner_process->GetProcessId();
R_UNLESS(!m_sessions.contains(aruid), VI::ResultPermissionDenied);
// Ensure we haven't already created.
const u64 aruid = owner_process->GetProcessId();
R_UNLESS(!m_sessions.contains(aruid), VI::ResultPermissionDenied);
// Allocate memory for the shared buffer if needed.
if (!m_buffer_page_group) {
R_TRY(AllocateSharedBufferMemory(std::addressof(m_buffer_page_group), m_system,
SharedBufferSize));
// Allocate memory for the shared buffer if needed.
if (!m_buffer_page_group) {
R_TRY(AllocateSharedBufferMemory(std::addressof(m_buffer_page_group), m_system,
SharedBufferSize));
// Record buffer id.
m_buffer_id = m_next_buffer_id++;
// Record buffer id.
m_buffer_id = m_next_buffer_id++;
// Record display id.
m_display_id = display_id;
// Record display id.
m_display_id = display_id;
for (u32 slot = 0; slot < SharedBufferNumCaptureSlots; slot++) {
ForEachPoolChunk(m_system, *m_buffer_page_group, u64{slot} * SharedBufferSlotSize,
SharedBufferSlotSize, [](u8* dst, u64, u64 length) {
std::fill_n(reinterpret_cast<u32*>(dst), length / sizeof(u32),
ColorOpaqueBlackRgba32);
});
}
}
// Claim a presentation slot range.
u32 slot_base = 0;
std::array<bool, SharedBufferMaxSessions> in_use{};
for (const auto& [existing_aruid, existing] : m_sessions) {
const u32 index = existing.presentation_slot_base / SharedBufferSlotsPerSession;
if (index < in_use.size())
in_use[index] = true;
}
u32 index = 0;
while (index < in_use.size() && in_use[index])
index++;
if (index >= in_use.size()) {
LOG_ERROR(Service_VI, "Out of shared buffer presentation slots ({} sessions)", SharedBufferMaxSessions);
R_THROW(VI::ResultOperationFailed);
}
slot_base = index * SharedBufferSlotsPerSession;
// Map into process.
Common::ProcessAddress map_address{};
R_TRY(MapSharedBufferIntoProcessAddressSpace(std::addressof(map_address), m_buffer_page_group,
owner_process, m_system));
// Create new session.
auto [it, was_emplaced] = m_sessions.emplace(aruid, SharedBufferSession{});
auto& session = it->second;
session.presentation_slot_base = slot_base;
auto& container = m_nvdrv->GetContainer();
session.session_id = container.OpenSession(owner_process);
session.nvmap_fd = m_nvdrv->Open("/dev/nvmap", session.session_id);
// Create an nvmap handle for the buffer and assign the memory to it.
R_TRY(AllocateHandleForBuffer(std::addressof(session.buffer_nvmap_handle), *m_nvdrv,
session.nvmap_fd, map_address, SharedBufferSize));
// Create and open a layer for the display.
s32 producer_binder_id;
R_TRY(m_container.CreateStrayLayer(std::addressof(producer_binder_id),
std::addressof(session.layer_id), display_id));
// Configure blending and z-index
R_ASSERT(m_container.SetLayerBlending(session.layer_id, enable_blending));
// Get the producer and set preallocated buffers.
std::shared_ptr<android::BufferQueueProducer> producer;
R_TRY(m_container.GetLayerProducerHandle(std::addressof(producer), session.layer_id));
for (u32 i = 0; i < SharedBufferSlotsPerSession; i++)
MakeGraphicBuffer(*producer, i, GetPresentationSlot(session.presentation_slot_base, i), session.buffer_nvmap_handle);
// Assign outputs.
*out_buffer_id = m_buffer_id;
*out_layer_handle = session.layer_id;
}
// Map into process.
Common::ProcessAddress map_address{};
R_TRY(MapSharedBufferIntoProcessAddressSpace(std::addressof(map_address), m_buffer_page_group,
owner_process, m_system));
// Create new session.
auto [it, was_emplaced] = m_sessions.emplace(aruid, SharedBufferSession{});
auto& session = it->second;
auto& container = m_nvdrv->GetContainer();
session.session_id = container.OpenSession(owner_process);
session.nvmap_fd = m_nvdrv->Open("/dev/nvmap", session.session_id);
// Create an nvmap handle for the buffer and assign the memory to it.
R_TRY(AllocateHandleForBuffer(std::addressof(session.buffer_nvmap_handle), *m_nvdrv,
session.nvmap_fd, map_address, SharedBufferSize));
// Create and open a layer for the display.
s32 producer_binder_id;
R_TRY(m_container.CreateStrayLayer(std::addressof(producer_binder_id),
std::addressof(session.layer_id), display_id));
// Configure blending and z-index
R_ASSERT(m_container.SetLayerBlending(session.layer_id, enable_blending));
// Get the producer and set preallocated buffers.
std::shared_ptr<android::BufferQueueProducer> producer;
R_TRY(m_container.GetLayerProducerHandle(std::addressof(producer), session.layer_id));
MakeGraphicBuffer(*producer, 0, session.buffer_nvmap_handle);
MakeGraphicBuffer(*producer, 1, session.buffer_nvmap_handle);
// Assign outputs.
*out_buffer_id = m_buffer_id;
*out_layer_handle = session.layer_id;
// We succeeded.
R_SUCCEED();
}
@@ -336,14 +426,51 @@ Result SharedBufferManager::AcquireSharedFrameBuffer(android::Fence* out_fence,
SharedBufferBlockLinearFormat, 0) == android::Status::NoError,
VI::ResultOperationFailed);
// Assign remaining outputs.
*out_target_slot = slot;
out_slot_indexes = {0, 1, -1, -1};
out_slot_indexes.fill(-1);
{
std::scoped_lock lk{m_guard};
const auto* const session = this->FindSessionByLayerIdLocked(layer_id);
if (session == nullptr) {
producer->CancelBuffer(slot, *out_fence);
// LOG_DEBUG(Service_VI, "No Session found");
R_THROW(VI::ResultNotFound);
}
for (u32 i = 0; i < SharedBufferSlotsPerSession; i++)
out_slot_indexes[i] =
static_cast<s32>(GetPresentationSlot(session->presentation_slot_base, i));
*out_target_slot = static_cast<s64>(
GetPresentationSlot(session->presentation_slot_base, static_cast<u32>(slot)));
}
// We succeeded.
R_SUCCEED();
}
Result SharedBufferManager::GetProducerSlotLocked(s32* out_producer_slot, u64 layer_id,
s64 pool_slot) const {
const auto* const session = this->FindSessionByLayerIdLocked(layer_id);
R_UNLESS(session != nullptr, VI::ResultNotFound);
const s64 base = GetPresentationSlot(session->presentation_slot_base, 0);
const s64 producer_slot = pool_slot - base;
R_UNLESS(producer_slot >= 0 && producer_slot < SharedBufferSlotsPerSession,
VI::ResultOperationFailed);
*out_producer_slot = static_cast<s32>(producer_slot);
R_SUCCEED();
}
const SharedBufferSession* SharedBufferManager::FindSessionByLayerIdLocked(u64 layer_id) const {
for (const auto& [aruid, session] : m_sessions)
if (session.layer_id == layer_id)
return std::addressof(session);
return nullptr;
}
Result SharedBufferManager::PresentSharedFrameBuffer(android::Fence fence,
Common::Rectangle<s32> crop_region,
u32 transform, s32 swap_interval, u64 layer_id,
@@ -352,14 +479,20 @@ Result SharedBufferManager::PresentSharedFrameBuffer(android::Fence fence,
std::shared_ptr<android::BufferQueueProducer> producer;
R_TRY(m_container.GetLayerProducerHandle(std::addressof(producer), layer_id));
s32 producer_slot;
{
std::scoped_lock lk{m_guard};
R_TRY(this->GetProducerSlotLocked(std::addressof(producer_slot), layer_id, slot));
}
// Request to queue the buffer.
std::shared_ptr<android::GraphicBuffer> buffer;
R_UNLESS(producer->RequestBuffer(static_cast<s32>(slot), std::addressof(buffer)) ==
R_UNLESS(producer->RequestBuffer(producer_slot, std::addressof(buffer)) ==
android::Status::NoError,
VI::ResultOperationFailed);
ON_RESULT_FAILURE {
producer->CancelBuffer(static_cast<s32>(slot), fence);
producer->CancelBuffer(producer_slot, fence);
};
// Queue the buffer to the producer.
@@ -369,12 +502,10 @@ Result SharedBufferManager::PresentSharedFrameBuffer(android::Fence fence,
input.fence = fence;
input.transform = static_cast<android::NativeWindowTransform>(transform);
input.swap_interval = swap_interval;
R_UNLESS(producer->QueueBuffer(static_cast<s32>(slot), input, std::addressof(output)) ==
R_UNLESS(producer->QueueBuffer(producer_slot, input, std::addressof(output)) ==
android::Status::NoError,
VI::ResultOperationFailed);
(void)m_container.SetLayerZIndex(layer_id, 100000);
// We succeeded.
R_SUCCEED();
}
@@ -384,8 +515,14 @@ Result SharedBufferManager::CancelSharedFrameBuffer(u64 layer_id, s64 slot) {
std::shared_ptr<android::BufferQueueProducer> producer;
R_TRY(m_container.GetLayerProducerHandle(std::addressof(producer), layer_id));
s32 producer_slot;
{
std::scoped_lock lk{m_guard};
R_TRY(this->GetProducerSlotLocked(std::addressof(producer_slot), layer_id, slot));
}
// Cancel.
producer->CancelBuffer(static_cast<s32>(slot), android::Fence::NoFence());
producer->CancelBuffer(producer_slot, android::Fence::NoFence());
// We succeeded.
R_SUCCEED();
@@ -404,31 +541,47 @@ Result SharedBufferManager::GetSharedFrameBufferAcquirableEvent(Kernel::KReadabl
R_SUCCEED();
}
Result SharedBufferManager::WriteAppletCaptureBuffer(bool* out_was_written, s32* out_layer_index) {
std::vector<u8> capture_buffer(m_system.GPU().GetAppletCaptureBuffer());
Common::ScratchBuffer<u32> scratch;
Result SharedBufferManager::WriteAppletCaptureBuffer(bool* out_was_written, s32* out_layer_index, CaptureKind kind) {
std::scoped_lock lk{m_guard};
R_UNLESS(m_buffer_page_group != nullptr, VI::ResultNotFound);
// TODO: this could be optimized
s64 e = -1280 * 768 * 4;
for (auto& block : *m_buffer_page_group) {
u8* start = m_system.DeviceMemory().GetPointer<u8>(block.GetAddress());
u8* end = m_system.DeviceMemory().GetPointer<u8>(block.GetAddress() + block.GetSize());
const std::vector<u8> capture = m_system.GPU().GetAppletCaptureBuffer();
const u32 slot = GetCaptureSlot(kind);
for (; start < end; start++) {
*start = 0;
if (e >= 0 && e < static_cast<s64>(capture_buffer.size())) {
*start = capture_buffer[e];
}
e++;
}
m_system.GPU().Host1x().MemoryManager().ApplyOpOnPointer(start, scratch, [&](DAddr addr) {
m_system.GPU().InvalidateRegion(addr, end - start);
});
if (capture.size() < SharedBufferSlotSize) {
//LOG_WARNING(Service_VI, "Capture buffer is {} bytes, expected at least {}; not writing",
// capture.size(), SharedBufferSlotSize);
*out_was_written = false;
*out_layer_index = static_cast<s32>(slot);
R_SUCCEED();
}
ForEachPoolChunk(m_system, *m_buffer_page_group, u64{slot} * SharedBufferSlotSize,
SharedBufferSlotSize,
[&](u8* dst, u64 src_offset, u64 length) {
std::memcpy(dst, capture.data() + src_offset, length);
});
*out_was_written = true;
*out_layer_index = 1;
*out_layer_index = static_cast<s32>(slot);
R_SUCCEED();
}
Result SharedBufferManager::ClearAppletCaptureBuffer(s32 layer_index, u32 color) {
std::scoped_lock lk{m_guard};
R_UNLESS(m_buffer_page_group != nullptr, VI::ResultNotFound);
if (layer_index < 0 || layer_index >= static_cast<s32>(SharedBufferNumCaptureSlots)) {
LOG_WARNING(Service_VI, "Couldnt clear non-capture slot {}", layer_index);
R_SUCCEED();
}
ForEachPoolChunk(m_system, *m_buffer_page_group, u64{static_cast<u32>(layer_index)} * SharedBufferSlotSize,
SharedBufferSlotSize, [&](u8* dst, u64 src_offset, u64 length) {
ASSERT(src_offset % sizeof(u32) == 0 && length % sizeof(u32) == 0);
std::fill_n(reinterpret_cast<u32*>(dst), length / sizeof(u32), color);
});
R_SUCCEED();
}
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -48,6 +48,12 @@ static_assert(sizeof(SharedMemoryPoolLayout) == 0x188, "SharedMemoryPoolLayout h
struct SharedBufferSession;
enum class CaptureKind : u32 {
LastApplication,
LastForeground,
CallerApplet,
};
class SharedBufferManager final {
public:
explicit SharedBufferManager(Core::System& system, Container& container,
@@ -68,9 +74,15 @@ public:
Result CancelSharedFrameBuffer(u64 layer_id, s64 slot);
Result GetSharedFrameBufferAcquirableEvent(Kernel::KReadableEvent** out_event, u64 layer_id);
Result WriteAppletCaptureBuffer(bool* out_was_written, s32* out_layer_index);
Result WriteAppletCaptureBuffer(bool* out_was_written, s32* out_layer_index, CaptureKind kind);
Result ClearAppletCaptureBuffer(s32 layer_index, u32 color);
private:
const SharedBufferSession* FindSessionByLayerIdLocked(u64 layer_id) const;
/// Converts a pool slot index, which is what the guest works in, back to the buffer queues slot index
Result GetProducerSlotLocked(s32* out_producer_slot, u64 layer_id, s64 pool_slot) const;
u64 m_next_buffer_id = 1;
u64 m_display_id = 0;
u64 m_buffer_id = 0;
@@ -89,6 +101,7 @@ struct SharedBufferSession {
Nvidia::NvCore::SessionId session_id = {};
u64 layer_id = {};
u32 buffer_nvmap_handle = 0;
u32 presentation_slot_base = 0;
};
} // namespace Service::VI
+4 -1
View File
@@ -209,7 +209,10 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::KProcess& process, Core::
// Apply cheats if they exist and the program has a valid title ID
if (pm) {
system.SetApplicationProcessBuildID(nso_header.build_id);
// TODO(Maufeat): Check if there is a better way to check
if (name == "main")
system.SetApplicationProcessBuildID(nso_header.build_id);
const auto cheats = pm->CreateCheatList(nso_header.build_id);
if (!cheats.empty()) {
system.RegisterCheatList(cheats, nso_header.build_id, load_base, image_size);
+28 -9
View File
@@ -51,24 +51,41 @@ StandardVmCallbacks::StandardVmCallbacks(System& system_, const CheatProcessMeta
StandardVmCallbacks::~StandardVmCallbacks() = default;
Kernel::KProcess* StandardVmCallbacks::GetProcess() const {
if (cached_process != nullptr && cached_process_id == metadata.process_id) {
return cached_process;
}
auto process = system.Kernel().GetProcessByProcessId(metadata.process_id);
cached_process = process.IsNull() ? nullptr : process.GetPointerUnsafe();
cached_process_id = metadata.process_id;
return cached_process;
}
void StandardVmCallbacks::MemoryReadUnsafe(VAddr address, void* data, u64 size) {
auto* const process = this->GetProcess();
// Return zero on invalid address
if (!IsAddressInRange(address) || !system.ApplicationMemory().IsValidVirtualAddress(address)) {
if (process == nullptr || !IsAddressInRange(address) ||
!process->GetMemory().IsValidVirtualAddress(address)) {
std::memset(data, 0, size);
return;
}
system.ApplicationMemory().ReadBlock(address, data, size);
process->GetMemory().ReadBlock(address, data, size);
}
void StandardVmCallbacks::MemoryWriteUnsafe(VAddr address, const void* data, u64 size) {
auto* const process = this->GetProcess();
// Skip invalid memory write address
if (!IsAddressInRange(address) || !system.ApplicationMemory().IsValidVirtualAddress(address)) {
if (process == nullptr || !IsAddressInRange(address) ||
!process->GetMemory().IsValidVirtualAddress(address)) {
return;
}
if (system.ApplicationMemory().WriteBlock(address, data, size)) {
Core::InvalidateInstructionCacheRange(system.ApplicationProcess(), address, size);
if (process->GetMemory().WriteBlock(address, data, size)) {
Core::InvalidateInstructionCacheRange(process, address, size);
}
}
@@ -91,14 +108,16 @@ u64 StandardVmCallbacks::HidKeysDown() {
}
void StandardVmCallbacks::PauseProcess() {
if (!system.ApplicationProcess()->IsSuspended()) {
system.ApplicationProcess()->SetActivity(system.Kernel(), Kernel::Svc::ProcessActivity::Paused);
auto* const process = this->GetProcess();
if (process != nullptr && !process->IsSuspended()) {
process->SetActivity(system.Kernel(), Kernel::Svc::ProcessActivity::Paused);
}
}
void StandardVmCallbacks::ResumeProcess() {
if (system.ApplicationProcess()->IsSuspended()) {
system.ApplicationProcess()->SetActivity(system.Kernel(), Kernel::Svc::ProcessActivity::Runnable);
auto* const process = this->GetProcess();
if (process != nullptr && process->IsSuspended()) {
process->SetActivity(system.Kernel(), Kernel::Svc::ProcessActivity::Runnable);
}
}
+11
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -15,6 +18,10 @@ namespace Core {
class System;
}
namespace Kernel {
class KProcess;
}
namespace Core::Timing {
class CoreTiming;
struct EventType;
@@ -38,8 +45,12 @@ public:
private:
bool IsAddressInRange(VAddr address) const;
Kernel::KProcess* GetProcess() const;
const CheatProcessMetadata& metadata;
Core::System& system;
mutable Kernel::KProcess* cached_process{};
mutable u64 cached_process_id{};
};
// Intermediary class that parses a text file or other disk format for storing cheats into a
+1 -1
View File
@@ -239,7 +239,7 @@ void Reporter::SaveUnimplementedFunctionReport(Service::HLERequestContext& ctx,
const auto title_id = system.GetApplicationProcessProgramID();
auto out = GetFullDataAuto(timestamp, title_id, system);
auto function_out = GetHLERequestContextData(ctx, system.ApplicationMemory());
auto function_out = GetHLERequestContextData(ctx, ctx.GetMemory());
function_out["command_id"] = command_id;
function_out["function_name"] = name;
function_out["service_name"] = service_name;
+5 -1
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -62,8 +65,9 @@ void HidbusBase::DisablePollingMode() {
polling_mode_enabled = false;
}
void HidbusBase::SetTransferMemoryAddress(Common::ProcessAddress t_mem) {
void HidbusBase::SetTransferMemoryAddress(Common::ProcessAddress t_mem, Kernel::KProcess* owner) {
transfer_memory = t_mem;
transfer_memory_owner = owner;
}
Kernel::KReadableEvent& HidbusBase::GetSendCommandAsycEvent() const {
+6 -1
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -14,6 +17,7 @@ class System;
namespace Kernel {
class KEvent;
class KProcess;
class KReadableEvent;
} // namespace Kernel
@@ -138,7 +142,7 @@ public:
void DisablePollingMode();
// Called on EnableJoyPollingReceiveMode
void SetTransferMemoryAddress(Common::ProcessAddress t_mem);
void SetTransferMemoryAddress(Common::ProcessAddress t_mem, Kernel::KProcess* owner);
Kernel::KReadableEvent& GetSendCommandAsycEvent() const;
@@ -175,6 +179,7 @@ protected:
ButtonOnlyPollingDataAccessor button_only_data{};
Common::ProcessAddress transfer_memory{};
Kernel::KProcess* transfer_memory_owner{};
Core::System& system;
Kernel::KEvent* send_command_async_event;
+5 -2
View File
@@ -6,6 +6,7 @@
#include "core/core.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_readable_event.h"
#include "core/memory.h"
#include "hid_core/frontend/emulated_controller.h"
@@ -67,8 +68,10 @@ void RingController::OnUpdate() {
curr_entry.polling_data.out_size = sizeof(ringcon_value);
std::memcpy(curr_entry.polling_data.data.data(), &ringcon_value, sizeof(ringcon_value));
system.ApplicationMemory().WriteBlock(transfer_memory, &enable_sixaxis_data,
sizeof(enable_sixaxis_data));
if (transfer_memory_owner != nullptr) {
transfer_memory_owner->GetMemory().WriteBlock(transfer_memory, &enable_sixaxis_data,
sizeof(enable_sixaxis_data));
}
break;
}
default:
@@ -1,10 +1,11 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "core/core.h"
#include "core/hle/kernel/k_process.h"
#include "core/memory.h"
#include "hid_core/frontend/emulated_controller.h"
#include "hid_core/hid_core.h"
@@ -48,10 +49,12 @@ void ImageTransferProcessor::OnControllerUpdate(Core::HID::ControllerTriggerType
if (type != Core::HID::ControllerTriggerType::IrSensor) {
return;
}
if (transfer_memory == 0) {
if (transfer_memory == 0 || transfer_memory_owner == nullptr) {
return;
}
auto& memory = transfer_memory_owner->GetMemory();
const auto& camera_data = npad_device->GetCamera();
// This indicates how much ambient light is present
@@ -61,16 +64,14 @@ void ImageTransferProcessor::OnControllerUpdate(Core::HID::ControllerTriggerType
if (camera_data.format != current_config.origin_format) {
LOG_WARNING(Service_IRS, "Wrong Input format {} expected {}", camera_data.format,
current_config.origin_format);
system.ApplicationMemory().ZeroBlock(transfer_memory,
GetDataSize(current_config.trimming_format));
memory.ZeroBlock(transfer_memory, GetDataSize(current_config.trimming_format));
return;
}
if (current_config.origin_format > current_config.trimming_format) {
LOG_WARNING(Service_IRS, "Origin format {} is smaller than trimming format {}",
current_config.origin_format, current_config.trimming_format);
system.ApplicationMemory().ZeroBlock(transfer_memory,
GetDataSize(current_config.trimming_format));
memory.ZeroBlock(transfer_memory, GetDataSize(current_config.trimming_format));
return;
}
@@ -87,8 +88,7 @@ void ImageTransferProcessor::OnControllerUpdate(Core::HID::ControllerTriggerType
"Trimming area ({}, {}, {}, {}) is outside of origin area ({}, {})",
current_config.trimming_start_x, current_config.trimming_start_y,
trimming_width, trimming_height, origin_width, origin_height);
system.ApplicationMemory().ZeroBlock(transfer_memory,
GetDataSize(current_config.trimming_format));
memory.ZeroBlock(transfer_memory, GetDataSize(current_config.trimming_format));
return;
}
@@ -102,8 +102,8 @@ void ImageTransferProcessor::OnControllerUpdate(Core::HID::ControllerTriggerType
}
}
system.ApplicationMemory().WriteBlock(transfer_memory, window_data.data(),
GetDataSize(current_config.trimming_format));
memory.WriteBlock(transfer_memory, window_data.data(),
GetDataSize(current_config.trimming_format));
if (!IsProcessorActive()) {
StartProcessor();
@@ -143,14 +143,19 @@ void ImageTransferProcessor::SetConfig(
npad_device->SetCameraFormat(current_config.origin_format);
}
void ImageTransferProcessor::SetTransferMemoryAddress(Common::ProcessAddress t_mem) {
void ImageTransferProcessor::SetTransferMemoryAddress(Common::ProcessAddress t_mem,
Kernel::KProcess* owner) {
transfer_memory = t_mem;
transfer_memory_owner = owner;
}
Core::IrSensor::ImageTransferProcessorState ImageTransferProcessor::GetState(
std::span<u8> data) const {
if (transfer_memory_owner == nullptr)
return processor_state;
const auto size = (std::min)(GetDataSize(current_config.trimming_format), data.size());
system.ApplicationMemory().ReadBlock(transfer_memory, data.data(), size);
transfer_memory_owner->GetMemory().ReadBlock(transfer_memory, data.data(), size);
return processor_state;
}
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@@ -9,6 +12,10 @@
#include "hid_core/irsensor/irs_types.h"
#include "hid_core/irsensor/processor_base.h"
namespace Kernel {
class KProcess;
}
namespace Core {
class System;
}
@@ -39,7 +46,7 @@ public:
void SetConfig(Core::IrSensor::PackedImageTransferProcessorExConfig config);
// Transfer memory where the image data will be stored
void SetTransferMemoryAddress(Common::ProcessAddress t_mem);
void SetTransferMemoryAddress(Common::ProcessAddress t_mem, Kernel::KProcess* owner);
Core::IrSensor::ImageTransferProcessorState GetState(std::span<u8> data) const;
@@ -75,5 +82,6 @@ private:
Core::System& system;
Common::ProcessAddress transfer_memory{};
Kernel::KProcess* transfer_memory_owner{};
};
} // namespace Service::IRS
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@@ -6,6 +9,7 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "core/frontend/emu_window.h"
#include "core/hle/kernel/k_process.h"
#include "core/memory.h"
#include "hid_core/frontend/emulated_console.h"
#include "hid_core/frontend/emulated_devices.h"
@@ -24,7 +28,7 @@ void SevenSixAxis::OnInit() {}
void SevenSixAxis::OnRelease() {}
void SevenSixAxis::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
if (!IsControllerActivated() || transfer_memory == 0) {
if (!IsControllerActivated() || transfer_memory == 0 || transfer_memory_owner == nullptr) {
seven_sixaxis_lifo.buffer_count = 0;
seven_sixaxis_lifo.buffer_tail = 0;
return;
@@ -51,12 +55,13 @@ void SevenSixAxis::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
};
seven_sixaxis_lifo.WriteNextEntry(next_seven_sixaxis_state);
system.ApplicationMemory().WriteBlock(transfer_memory, &seven_sixaxis_lifo,
sizeof(seven_sixaxis_lifo));
transfer_memory_owner->GetMemory().WriteBlock(transfer_memory, &seven_sixaxis_lifo,
sizeof(seven_sixaxis_lifo));
}
void SevenSixAxis::SetTransferMemoryAddress(Common::ProcessAddress t_mem) {
void SevenSixAxis::SetTransferMemoryAddress(Common::ProcessAddress t_mem, Kernel::KProcess* owner) {
transfer_memory = t_mem;
transfer_memory_owner = owner;
}
void SevenSixAxis::ResetTimestamp() {
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@@ -9,6 +12,10 @@
#include "hid_core/resources/controller_base.h"
#include "hid_core/resources/ring_lifo.h"
namespace Kernel {
class KProcess;
}
namespace Core {
class System;
} // namespace Core
@@ -33,7 +40,7 @@ public:
void OnUpdate(const Core::Timing::CoreTiming& core_timing) override;
// Called on InitializeSevenSixAxisSensor
void SetTransferMemoryAddress(Common::ProcessAddress t_mem);
void SetTransferMemoryAddress(Common::ProcessAddress t_mem, Kernel::KProcess* owner);
// Called on ResetSevenSixAxisSensorTimestamp
void ResetTimestamp();
@@ -58,6 +65,7 @@ private:
SevenSixAxisState next_seven_sixaxis_state{};
Common::ProcessAddress transfer_memory{};
Kernel::KProcess* transfer_memory_owner{};
Core::HID::EmulatedConsole* console = nullptr;
Core::System& system;
@@ -548,8 +548,18 @@ void TouchResource::OnTouchUpdate(s64 timestamp) {
}
auto& touch_shared = applet_data->shared_memory_format->touch_screen;
StorePreviousTouchState(previous_touch_state, data.finger_map, current_touch_state, bool(applet_data->flag.enable_touchscreen));
touch_shared.touch_screen_lifo.WriteNextEntry(current_touch_state);
if (applet_data->flag.enable_touchscreen) {
StorePreviousTouchState(previous_touch_state, data.finger_map, current_touch_state, true);
touch_shared.touch_screen_lifo.WriteNextEntry(current_touch_state);
} else {
TouchScreenState denied{};
denied.sampling_number = current_touch_state.sampling_number;
denied.entry_count = 0;
data.finger_map.finger_count = 0;
data.finger_map.finger_ids = {};
touch_shared.touch_screen_lifo.WriteNextEntry(denied);
}
}
}
}
+38 -1
View File
@@ -51,7 +51,18 @@ void EmuThread::run() {
QtCommon::system->Run();
m_stopped.Reset();
m_should_run_cv.wait(lk, stop_token, [&] { return !m_should_run; });
m_should_run_cv.wait(lk, stop_token, [&] {
return !m_should_run || m_pending_shader_cache_title.has_value();
});
if (m_should_run && m_pending_shader_cache_title.has_value()) {
const u64 program_id = *m_pending_shader_cache_title;
m_pending_shader_cache_title.reset();
lk.unlock();
this->ReloadDiskShaderCache(program_id);
lk.lock();
}
} else {
QtCommon::system->Pause();
m_stopped.Set();
@@ -67,6 +78,32 @@ void EmuThread::run() {
QtCommon::system->ShutdownMainProcess();
}
void EmuThread::ReloadDiskShaderCache(u64 program_id) {
if (!Settings::values.use_disk_shader_cache.GetValue()) {
return;
}
LOG_INFO(Frontend, "Reloading disk shader cache for {:016X}", program_id);
auto& system = *QtCommon::system;
auto& gpu = system.GPU();
system.Pause();
gpu.WaitForIdle();
gpu.ObtainContext();
emit ShaderCacheReloadStarted();
emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
system.Renderer().ReadRasterizer()->LoadDiskResources(program_id, m_stop_source.get_token(),
[this](VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total) {
emit LoadProgress(stage, value, total);
});
emit LoadProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
emit ShaderCacheReloadFinished();
gpu.ReleaseContext();
}
// Unlock while emitting signals so that the main thread can
// continue pumping events.
+17
View File
@@ -3,7 +3,10 @@
#pragma once
#include <optional>
#include <QThread>
#include "common/common_types.h"
#include "common/logging.h"
#include "common/thread.h"
@@ -63,9 +66,19 @@ public:
m_stop_source.request_stop();
}
/**
* Requests that the disk shader cache be reloaded for a different title.
*/
void RequestDiskShaderCacheReload(u64 program_id) {
std::unique_lock run_lk{m_should_run_mutex};
m_pending_shader_cache_title = program_id;
m_should_run_cv.notify_one();
}
private:
void EmulationPaused(std::unique_lock<std::mutex>& lk);
void EmulationResumed(std::unique_lock<std::mutex>& lk);
void ReloadDiskShaderCache(u64 program_id);
private:
std::stop_source m_stop_source;
@@ -73,6 +86,7 @@ private:
std::condition_variable_any m_should_run_cv;
Common::Event m_stopped;
bool m_should_run{true};
std::optional<u64> m_pending_shader_cache_title;
signals:
/**
@@ -94,4 +108,7 @@ signals:
void DebugModeLeft();
void LoadProgress(VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total);
void ShaderCacheReloadStarted();
void ShaderCacheReloadFinished();
};
+24
View File
@@ -1,11 +1,35 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include "common/assert.h"
#include "video_core/framebuffer_config.h"
namespace Tegra {
std::span<const FramebufferConfig> FilterLayerStack(
std::span<const FramebufferConfig> layers, Service::Nvnflinger::LayerStackId stack,
std::vector<FramebufferConfig>& scratch) {
const u32 bit = Service::Nvnflinger::LayerStackBit(stack);
if (std::ranges::all_of(layers,
[bit](const auto& layer) { return (layer.layer_stack_mask & bit) != 0; }))
return layers;
scratch.clear();
for (const auto& layer : layers) {
if ((layer.layer_stack_mask & bit) != 0) {
scratch.push_back(layer);
}
}
return scratch;
}
Common::Rectangle<f32> NormalizeCrop(const FramebufferConfig& framebuffer, u32 texture_width,
u32 texture_height) {
f32 left, top, right, bottom;
+15
View File
@@ -1,11 +1,18 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <span>
#include <vector>
#include "common/common_types.h"
#include "common/math_util.h"
#include "core/hle/service/nvnflinger/buffer_transform_flags.h"
#include "core/hle/service/nvnflinger/hwc_layer.h"
#include "core/hle/service/nvnflinger/pixel_format.h"
#include "core/hle/service/nvnflinger/ui/fence.h"
@@ -30,9 +37,17 @@ struct FramebufferConfig {
Service::android::BufferTransformFlags transform_flags{};
Common::Rectangle<int> crop_rect{};
BlendMode blending{};
u32 layer_stack_mask{Service::Nvnflinger::DefaultLayerStackMask};
};
Common::Rectangle<f32> NormalizeCrop(const FramebufferConfig& framebuffer, u32 texture_width,
u32 texture_height);
/**
* Returns the subset of layers belonging to a stack.
*/
std::span<const FramebufferConfig> FilterLayerStack(std::span<const FramebufferConfig> layers,
Service::Nvnflinger::LayerStackId stack,
std::vector<FramebufferConfig>& scratch);
} // namespace Tegra
+10
View File
@@ -130,6 +130,12 @@ struct GPU::Impl {
sync_request_cv.wait(lck, [this, fence] { return CurrentSyncRequestFence() >= fence; });
}
void WaitForIdle() {
const u64 fence = RequestSyncOperation([] {});
gpu_thread.TickGPU(is_async);
WaitForSyncOperation(fence);
}
/// Tick pending requests within the GPU.
void TickWork() {
std::unique_lock lck{sync_request_mutex};
@@ -456,6 +462,10 @@ void GPU::NotifyShutdown() {
impl->NotifyShutdown();
}
void GPU::WaitForIdle() {
impl->WaitForIdle();
}
void GPU::ObtainContext() {
impl->ObtainContext();
}
+3 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
@@ -168,6 +168,8 @@ public:
void WaitForSyncOperation(u64 fence);
void WaitForIdle();
/// Tick pending requests within the GPU.
void TickWork();
+3 -1
View File
@@ -36,7 +36,8 @@ bool RendererBase::IsScreenshotPending() const {
}
void RendererBase::RequestScreenshot(void* data, std::function<void(bool)> callback,
const Layout::FramebufferLayout& layout) {
const Layout::FramebufferLayout& layout,
Service::Nvnflinger::LayerStackId layer_stack) {
if (renderer_settings.screenshot_requested) {
LOG_ERROR(Render, "A screenshot is already requested or in progress, ignoring the request");
return;
@@ -48,6 +49,7 @@ void RendererBase::RequestScreenshot(void* data, std::function<void(bool)> callb
renderer_settings.screenshot_bits = data;
renderer_settings.screenshot_complete_callback = async_callback;
renderer_settings.screenshot_framebuffer_layout = layout;
renderer_settings.screenshot_layer_stack = layer_stack;
renderer_settings.screenshot_requested = true;
}
+8 -2
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -26,6 +29,7 @@ struct RendererSettings {
void* screenshot_bits{};
std::function<void(bool)> screenshot_complete_callback;
Layout::FramebufferLayout screenshot_framebuffer_layout;
Service::Nvnflinger::LayerStackId screenshot_layer_stack{Service::Nvnflinger::LayerStackId::Default};
};
class RendererBase {
@@ -88,9 +92,11 @@ public:
/// Returns true if a screenshot is being processed
bool IsScreenshotPending() const;
/// Request a screenshot of the next frame
/// Request a screenshot of the next frame.
void RequestScreenshot(void* data, std::function<void(bool)> callback,
const Layout::FramebufferLayout& layout);
const Layout::FramebufferLayout& layout,
Service::Nvnflinger::LayerStackId layer_stack =
Service::Nvnflinger::LayerStackId::Default);
protected:
Core::Frontend::EmuWindow& render_window; ///< Reference to the render window handle.
@@ -199,7 +199,10 @@ void RendererOpenGL::RenderScreenshot(std::span<const Tegra::FramebufferConfig>
return;
}
RenderToBuffer(framebuffers, renderer_settings.screenshot_framebuffer_layout,
const auto screenshot_layers = Tegra::FilterLayerStack(
framebuffers, renderer_settings.screenshot_layer_stack, screenshot_layer_scratch);
RenderToBuffer(screenshot_layers, renderer_settings.screenshot_framebuffer_layout,
renderer_settings.screenshot_bits);
renderer_settings.screenshot_complete_callback(true);
@@ -208,6 +211,12 @@ void RendererOpenGL::RenderScreenshot(std::span<const Tegra::FramebufferConfig>
void RendererOpenGL::RenderAppletCaptureLayer(
std::span<const Tegra::FramebufferConfig> framebuffers) {
const auto capture_layers = Tegra::FilterLayerStack(
framebuffers, Service::Nvnflinger::LayerStackId::LastFrame, applet_capture_layers);
if (capture_layers.empty())
return;
GLint old_read_fb;
GLint old_draw_fb;
glGetIntegerv(GL_READ_FRAMEBUFFER_BINDING, &old_read_fb);
@@ -217,7 +226,7 @@ void RendererOpenGL::RenderAppletCaptureLayer(
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER,
capture_renderbuffer.handle);
blit_applet->DrawScreen(framebuffers, VideoCore::Capture::Layout, true);
blit_applet->DrawScreen(capture_layers, VideoCore::Capture::Layout, true);
glBindFramebuffer(GL_READ_FRAMEBUFFER, old_read_fb);
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, old_draw_fb);
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
@@ -61,6 +61,9 @@ private:
void RenderScreenshot(std::span<const Tegra::FramebufferConfig> framebuffers);
void RenderAppletCaptureLayer(std::span<const Tegra::FramebufferConfig> framebuffers);
std::vector<Tegra::FramebufferConfig> applet_capture_layers;
std::vector<Tegra::FramebufferConfig> screenshot_layer_scratch;
Core::Frontend::EmuWindow& emu_window;
Tegra::MaxwellDeviceMemoryManager& device_memory;
Tegra::GPU& gpu;
@@ -252,8 +252,11 @@ void RendererVulkan::RenderScreenshot(std::span<const Tegra::FramebufferConfig>
return;
}
const auto screenshot_layers = Tegra::FilterLayerStack(
framebuffers, renderer_settings.screenshot_layer_stack, screenshot_layer_scratch);
const auto& layout{renderer_settings.screenshot_framebuffer_layout};
const auto dst_buffer = RenderToBuffer(framebuffers, layout, VK_FORMAT_B8G8R8A8_UNORM,
const auto dst_buffer = RenderToBuffer(screenshot_layers, layout, VK_FORMAT_B8G8R8A8_UNORM,
layout.width * layout.height * 4);
std::memcpy(renderer_settings.screenshot_bits, dst_buffer.Mapped().data(),
@@ -292,6 +295,12 @@ std::vector<u8> RendererVulkan::GetAppletCaptureBuffer() {
void RendererVulkan::RenderAppletCaptureLayer(
std::span<const Tegra::FramebufferConfig> framebuffers) {
const auto capture_layers = Tegra::FilterLayerStack(
framebuffers, Service::Nvnflinger::LayerStackId::LastFrame, applet_capture_layers);
if (capture_layers.empty())
return;
if (!applet_frame.image) {
applet_frame.image = CreateWrappedImage(memory_allocator, CaptureImageSize, CaptureFormat);
applet_frame.image_view = CreateWrappedImageView(device, applet_frame.image, CaptureFormat);
@@ -300,7 +309,7 @@ void RendererVulkan::RenderAppletCaptureLayer(
}
scheduler.RequestOutsideRenderPassOperationContext();
blit_applet.DrawToFrame(device, rasterizer, &applet_frame, framebuffers, VideoCore::Capture::Layout, 1,
blit_applet.DrawToFrame(device, rasterizer, &applet_frame, capture_layers, VideoCore::Capture::Layout, 1,
CaptureFormat);
}
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
@@ -72,6 +72,9 @@ private:
void RenderScreenshot(std::span<const Tegra::FramebufferConfig> framebuffers);
void RenderAppletCaptureLayer(std::span<const Tegra::FramebufferConfig> framebuffers);
std::vector<Tegra::FramebufferConfig> applet_capture_layers;
std::vector<Tegra::FramebufferConfig> screenshot_layer_scratch;
Tegra::MaxwellDeviceMemoryManager& device_memory;
Tegra::GPU& gpu;
@@ -586,6 +586,14 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
if (title_id == 0) {
return;
}
if (!pipeline_cache_filename.empty()) {
serialization_thread.WaitForRequests();
if (use_vulkan_pipeline_cache && !vulkan_pipeline_cache_filename.empty()) {
SerializeVulkanPipelineCache(vulkan_pipeline_cache_filename, vulkan_pipeline_cache,
CACHE_VERSION);
}
}
const auto shader_dir{Common::FS::GetEdenPath(Common::FS::EdenPath::ShaderDir)};
const auto base_dir{shader_dir / fmt::format("{:016x}", title_id)};
if (!Common::FS::CreateDir(shader_dir) || !Common::FS::CreateDir(base_dir)) {
+60
View File
@@ -1966,12 +1966,37 @@ void MainWindow::BootGame(const QString& filename, Service::AM::FrontendAppletPa
render_window->Exit();
});
QtCommon::system->RegisterApplicationChangedCallback([this](u64 changed_program_id) {
if (QtCommon::emu_thread)
QtCommon::emu_thread->RequestDiskShaderCacheReload(changed_program_id);
QMetaObject::invokeMethod(
this, [this, changed_program_id] { this->OnApplicationChanged(changed_program_id); },
Qt::QueuedConnection);
});
connect(render_window, &GRenderWindow::Closed, this, &MainWindow::OnStopGame);
connect(render_window, &GRenderWindow::MouseActivity, this, &MainWindow::OnMouseActivity);
connect(QtCommon::emu_thread.get(), &EmuThread::LoadProgress, loading_screen,
&LoadingScreen::OnLoadProgress, Qt::QueuedConnection);
connect(
QtCommon::emu_thread.get(), &EmuThread::ShaderCacheReloadStarted, this,
[this] {
loading_screen->Prepare(QtCommon::system->GetAppLoader());
loading_screen->show();
render_window->hide();
},
Qt::QueuedConnection);
connect(
QtCommon::emu_thread.get(), &EmuThread::ShaderCacheReloadFinished, this,
[this] {
loading_screen->OnLoadComplete();
},
Qt::QueuedConnection);
// Update the GUI
UpdateStatusButtons();
if (ui->action_Single_Window_Mode->isChecked()) {
@@ -3994,6 +4019,41 @@ void MainWindow::OnEmulatorUpdateAvailable() {
}
#endif
void MainWindow::OnApplicationChanged(u64 program_id) {
if (!emulation_running || program_id == 0)
return;
std::string title_name;
std::string title_version;
const FileSys::PatchManager pm(program_id, QtCommon::system->GetFileSystemController(),
QtCommon::system->GetContentProvider());
if (const auto metadata = pm.GetControlMetadata(); metadata.first != nullptr) {
title_version = metadata.first->GetVersionString();
title_name = metadata.first->GetApplicationName();
}
if (title_name.empty()) {
title_name = fmt::format("{:016X}", program_id);
}
if (const auto* process = QtCommon::system->Kernel().ApplicationProcess(); process != nullptr) {
const auto instruction_set_suffix = process->Is64Bit() ? tr("(64-bit)") : tr("(32-bit)");
title_name =
tr("%1 %2", "%1 is the title name. %2 indicates if the title is 64-bit or 32-bit")
.arg(QString::fromStdString(title_name), instruction_set_suffix)
.toStdString();
}
LOG_INFO(Frontend, "Now running: {:016X} | {} | {}", program_id, title_name, title_version);
UpdateWindowTitle(title_name, title_version,
QtCommon::system->GPU().Renderer().GetDeviceVendor());
// Switch to record playtime for the running program
if (play_time_manager)
play_time_manager->SetProgramId(program_id);
}
void MainWindow::UpdateWindowTitle(std::string_view title_name, std::string_view title_version,
std::string_view gpu_vendor) {
static const std::string build_id = std::string{Common::g_build_id};
+1
View File
@@ -438,6 +438,7 @@ private:
ContentManager::InstallResult InstallNCA(const QString& filename);
void UpdateWindowTitle(std::string_view title_name = {}, std::string_view title_version = {},
std::string_view gpu_vendor = {});
void OnApplicationChanged(u64 program_id);
void UpdateDockedButton();
void UpdateAPIText();
void UpdateFilterText();
+27
View File
@@ -6,6 +6,7 @@
#include <iostream>
#include <memory>
#include <mutex>
#include <regex>
#include <string>
@@ -28,6 +29,8 @@
#include "input_common/main.h"
#include "network/network.h"
#include "sdl_config.h"
#include "video_core/gpu.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
#include "yuzu_cmd/emu_window/emu_window_sdl3.h"
#ifdef HAS_OPENGL
@@ -462,6 +465,30 @@ int main(int argc, char** argv) {
// Just exit right away.
exit(0);
});
// QLaunch launched applications (should) now reload shader cache.
static std::mutex shader_cache_reload_mutex;
system.RegisterApplicationChangedCallback([&system](u64 changed_program_id) {
if (!Settings::values.use_disk_shader_cache.GetValue()) {
return;
}
std::scoped_lock lk{shader_cache_reload_mutex};
LOG_INFO(Frontend, "Reloading disk shader cache for {:016X}", changed_program_id);
system.Pause();
system.GPU().WaitForIdle();
system.GPU().ObtainContext();
system.Renderer().ReadRasterizer()->LoadDiskResources(
changed_program_id, std::stop_token{},
[](VideoCore::LoadCallbackStage, size_t, size_t) {});
system.GPU().ReleaseContext();
system.Run();
});
void(system.Run());
if (system.DebuggerEnabled()) {
system.InitializeDebugger();