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28 Commits

Author SHA1 Message Date
lizzie 86b31fcad9 more gymnastics to give fake results? 2026-08-15 01:25:58 +00:00
lizzie ecc28bd9c3 first fake icmp impl 2026-08-15 01:06:19 +00:00
lizzie a4e1c4b20e fix missing type 2026-08-14 23:07:21 +00:00
lizzie 71aedd5f74 fix ldn sockets being regarded as normal socks 2026-08-14 16:42:44 +00:00
lizzie 943b42209e fx2 2026-08-14 16:42:44 +00:00
lizzie e786bc8a51 fix??? 2026-08-14 16:42:44 +00:00
lizzie 8513d3da7c fix sockets 2026-08-14 16:42:44 +00:00
lizzie 0330b90f1a struct pollfd 2026-08-14 16:42:44 +00:00
lizzie f2dfdf6970 fixup tests 2026-08-14 16:42:44 +00:00
lizzie d73bc5ba9e fix windows screaming 2026-08-14 16:42:44 +00:00
lizzie 7fd81bb9f4 musl scared of defines ooo 2026-08-14 16:42:44 +00:00
lizzie 3f24787575 airplane mode takes priority 2026-08-14 16:42:44 +00:00
lizzie a8911d61ce uh 2026-08-14 16:42:44 +00:00
lizzie 2373027b79 add tcp options 2026-08-14 16:42:44 +00:00
lizzie e7d8c3da71 nuke extra threads, extra error support; use span instead of vector for poll fds 2026-08-14 16:42:44 +00:00
lizzie 36fcd1e350 we love when cURL has bugs? 2026-08-14 16:42:44 +00:00
lizzie 38bcfe6781 add extra polling types 2026-08-14 16:42:44 +00:00
lizzie edefb4367f various fixes to sockopt 2026-08-14 16:42:44 +00:00
lizzie 4a0ca0d022 allow configure socket level 2026-08-14 16:42:44 +00:00
lizzie 7bd6f4cd77 coalesce the various sockopt 2026-08-14 16:42:44 +00:00
lizzie 6ce07fb0da honour the provided MSG flags 2026-08-14 16:42:44 +00:00
lizzie 7266d683aa extra fixups 2026-08-14 16:42:44 +00:00
lizzie 2576cbc6d7 fixup stuffs for windows 2026-08-14 16:42:44 +00:00
lizzie 1e315dc34b fix messages native flags 2026-08-14 16:42:44 +00:00
lizzie 118e2f441d properly handle writebuffer and dont write OOB 2026-08-14 16:42:44 +00:00
lizzie 4e012d9d56 fixes for non BSD 2026-08-14 16:42:44 +00:00
lizzie 018039eb3b [net] refactor to remove uneeded abstraction layer
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-08-14 16:42:44 +00:00
lizzie e7a931d06b [eden-cli] rework loop to use new SDL3 event dispatch system (#4108)
modernized into the new SDL3 API for event dispatching.

also stopped using the periodic comparison and just added a SDL timer like it wants us to do
is it better than before? well it's certainly more portable now. docs say this improves battery usage on busywaits for event polling.

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4108
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-08-12 18:10:24 +02:00
32 changed files with 1681 additions and 1935 deletions
-1
View File
@@ -108,7 +108,6 @@ add_library(
settings_input.h
settings_setting.h
slot_vector.h
socket_types.h
spin_lock.h
stb.cpp
stb.h
+2 -2
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
@@ -11,7 +11,7 @@
#include <string>
#include <vector>
#include "common/common_types.h"
#include "common/socket_types.h"
#include "core/internal_network/socket_types.h"
#include "web_service/web_result.h"
namespace AnnounceMultiplayerRoom {
-178
View File
@@ -1,178 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <optional>
#include <string>
#include "common/common_types.h"
namespace Network {
/// Address families
enum class Domain : u8 {
Unspecified, ///< Represents 0, used in getaddrinfo hints
INET, ///< Address family for IPv4
};
/// Socket types
enum class Type {
Unspecified, ///< Represents 0, used in getaddrinfo hints
STREAM,
DGRAM,
RAW,
SEQPACKET,
};
/// Protocol values for sockets
enum class Protocol : u8 {
Unspecified, ///< Represents 0, usable in various places
IP,
ICMP,
TCP,
UDP,
IPV6,
RAW,
IGMP,
GGP,
IPV4,
ST,
EGP,
PIGP,
RCCMON,
NVPII,
PUP,
ARGUS,
EMCON,
XNET,
CHAOS,
MUX,
MEAS,
HMP,
PRM,
IDP,
TRUNK1,
TRUNK2,
LEAF1,
LEAF2,
RDP,
IRTP,
TP,
BLT,
NSP,
INP,
DCCP,
//TODO: 3PC,
IDPR,
XTP,
DDP,
CMTP,
TPXX,
IL,
SDRP,
ROUTING,
FRAGMENT,
IDRP,
RSVP,
GRE,
MHRP,
BHA,
ESP,
AH,
INLSP,
SWIPE,
NHRP,
MOBILE,
TLSP,
SKIP,
ICMPV6,
NONE,
DSTOPTS,
AHIP,
CFTP,
HELLO,
SATEXPAK,
KRYPTOLAN,
RVD,
IPPC,
ADFS,
SATMON,
VISA,
IPCV,
CPNX,
CPHB,
WSN,
PVP,
BRSATMON,
ND,
WBMON,
WBEXPAK,
EON,
VMTP,
SVMTP,
VINES,
TTP,
IGP,
DGP,
TCF,
IGRP,
OSPFIGP,
SRPC,
LARP,
MTP,
AX25,
IPEIP,
MICP,
SCCSP,
ETHERIP,
ENCAP,
APES,
GMTP,
IPCOMP,
SCTP,
MH,
UDPLITE,
HIP,
SHIM6,
PIM,
CARP,
PGM,
MPLS,
PFSYNC
};
/// Shutdown mode
enum class ShutdownHow {
RD,
WR,
RDWR,
};
/// Array of IPv4 address
using IPv4Address = std::array<u8, 4>;
/// Cross-platform sockaddr structure
struct SockAddrIn {
Domain family;
IPv4Address ip;
u16 portno;
};
constexpr u32 FLAG_MSG_PEEK = 0x2;
constexpr u32 FLAG_MSG_DONTWAIT = 0x80;
constexpr u32 FLAG_O_NONBLOCK = 0x800;
/// Cross-platform addrinfo structure
struct AddrInfo {
Domain family;
Type socket_type;
Protocol protocol;
SockAddrIn addr;
std::optional<std::string> canon_name;
};
} // namespace Network
+3
View File
@@ -1133,6 +1133,9 @@ add_library(core STATIC
internal_network/network_interface.h
internal_network/socket_proxy.cpp
internal_network/socket_proxy.h
internal_network/socket_icmp.cpp
internal_network/socket_icmp.h
internal_network/socket_types.h
internal_network/sockets.h
internal_network/wifi_scanner.h
launch_timestamp_cache.cpp
+1 -1
View File
@@ -18,7 +18,7 @@
#include <ankerl/unordered_dense.h>
#include "common/logging.h"
#include "common/socket_types.h"
#include "core/internal_network/socket_types.h"
#include "core/hle/result.h"
#include "core/hle/service/ldn/ldn_results.h"
#include "core/hle/service/ldn/ldn_types.h"
-8
View File
@@ -245,14 +245,6 @@ Result ServerManager::ManageDeferral(Kernel::KEvent** out_event) {
R_SUCCEED();
}
void ServerManager::StartAdditionalHostThreads(const char* name, size_t num_threads) {
for (size_t i = 0; i < num_threads; i++) {
auto thread_name = fmt::format("{}:{}", name, i + 1);
m_threads.emplace_back(m_system.Kernel().RunOnHostCoreThread(
std::move(thread_name), [&] { this->LoopProcessImpl(); }));
}
}
Result ServerManager::LoopProcess() {
SCOPE_EXIT {
m_stopped.Set();
+3 -1
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -48,7 +51,6 @@ public:
Result ManageDeferral(Kernel::KEvent** out_event);
Result LoopProcess();
void StartAdditionalHostThreads(const char* name, size_t num_threads);
static void RunServer(std::unique_ptr<ServerManager>&& server);
+215 -272
View File
@@ -12,7 +12,7 @@
#include <fmt/ranges.h>
#include "common/logging.h"
#include "common/socket_types.h"
#include "core/internal_network/socket_types.h"
#include "core/core.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/service/ipc_helpers.h"
@@ -20,6 +20,7 @@
#include "core/hle/service/sockets/sockets_translate.h"
#include "core/internal_network/network.h"
#include "core/internal_network/socket_proxy.h"
#include "core/internal_network/socket_icmp.h"
#include "core/internal_network/sockets.h"
#include "network/network.h"
#include <common/settings.h>
@@ -28,11 +29,11 @@ namespace Service::Sockets {
namespace {
bool IsConnectionBased(Type type) {
bool IsConnectionBased(Network::Type type) {
switch (type) {
case Type::STREAM:
case Network::Type::STREAM:
return true;
case Type::DGRAM:
case Network::Type::DGRAM:
return false;
default:
UNIMPLEMENTED_MSG("Unimplemented type={}", type);
@@ -92,7 +93,7 @@ void BSD::ConnectWork::Execute(BSD* bsd) {
void BSD::ConnectWork::Response(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.Push<s32>(bsd_errno == Errno::SUCCESS ? 0 : -1);
rb.Push<s32>(bsd_errno == Network::Errno::SUCCESS ? 0 : -1);
rb.PushEnum(bsd_errno);
}
@@ -170,12 +171,8 @@ void BSD::Socket(HLERequestContext& ctx) {
const u32 domain = rp.Pop<u32>();
const u32 type = rp.Pop<u32>();
const u32 protocol = rp.Pop<u32>();
LOG_DEBUG(Service, "called. domain={} type={} protocol={}", domain, type, protocol);
const auto [fd, bsd_errno] = SocketImpl(static_cast<Domain>(domain), static_cast<Type>(type),
static_cast<Protocol>(protocol));
const auto [fd, bsd_errno] = SocketImpl(Network::Domain(domain), Network::Type(type), Network::Protocol(protocol));
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.Push<s32>(fd);
@@ -246,13 +243,13 @@ void BSD::GetPeerName(HLERequestContext& ctx) {
LOG_DEBUG(Service, "called. fd={}", fd);
std::vector<u8> write_buffer(ctx.GetWriteBufferSize());
const Errno bsd_errno = GetPeerNameImpl(fd, write_buffer);
const Network::Errno bsd_errno = GetPeerNameImpl(fd, write_buffer);
ctx.WriteBuffer(write_buffer);
IPC::ResponseBuilder rb{ctx, 5};
rb.Push(ResultSuccess);
rb.Push<s32>(bsd_errno != Errno::SUCCESS ? -1 : 0);
rb.Push<s32>(bsd_errno != Network::Errno::SUCCESS ? -1 : 0);
rb.PushEnum(bsd_errno);
rb.Push<u32>(static_cast<u32>(write_buffer.size()));
}
@@ -264,13 +261,13 @@ void BSD::GetSockName(HLERequestContext& ctx) {
LOG_DEBUG(Service, "called. fd={}", fd);
std::vector<u8> write_buffer(ctx.GetWriteBufferSize());
const Errno bsd_errno = GetSockNameImpl(fd, write_buffer);
const Network::Errno bsd_errno = GetSockNameImpl(fd, write_buffer);
ctx.WriteBuffer(write_buffer);
IPC::ResponseBuilder rb{ctx, 5};
rb.Push(ResultSuccess);
rb.Push<s32>(bsd_errno != Errno::SUCCESS ? -1 : 0);
rb.Push<s32>(bsd_errno != Network::Errno::SUCCESS ? -1 : 0);
rb.PushEnum(bsd_errno);
rb.Push<u32>(static_cast<u32>(write_buffer.size()));
}
@@ -278,21 +275,19 @@ void BSD::GetSockName(HLERequestContext& ctx) {
void BSD::GetSockOpt(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
const u32 level = rp.Pop<u32>();
const auto optname = static_cast<OptName>(rp.Pop<u32>());
const auto level = Network::SocketLevel(rp.Pop<u32>());
const auto optname = Network::OptName(rp.Pop<u32>());
std::vector<u8> optval(ctx.GetWriteBufferSize());
LOG_DEBUG(Service, "called. fd={} level={} optname={:#x} len={:#x}", fd, level, optname,
optval.size());
const Errno err = GetSockOptImpl(fd, level, optname, optval);
LOG_DEBUG(Service, "called. fd={} level={} optname={:#x} len={:#x}", fd, level, optname, optval.size());
const Network::Errno err = GetSockOptImpl(fd, level, optname, optval);
ctx.WriteBuffer(optval);
IPC::ResponseBuilder rb{ctx, 5};
rb.Push(ResultSuccess);
rb.Push<s32>(err == Errno::SUCCESS ? 0 : -1);
rb.Push<s32>(err == Network::Errno::SUCCESS ? 0 : -1);
rb.PushEnum(err);
rb.Push<u32>(static_cast<u32>(optval.size()));
}
@@ -315,7 +310,7 @@ void BSD::Fcntl(HLERequestContext& ctx) {
LOG_DEBUG(Service, "called. fd={} cmd={} arg={}", fd, cmd, arg);
const auto [ret, bsd_errno] = FcntlImpl(fd, static_cast<FcntlCmd>(cmd), arg);
const auto [ret, bsd_errno] = FcntlImpl(fd, Network::FcntlCmd(cmd), arg);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
@@ -327,13 +322,11 @@ void BSD::SetSockOpt(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
const u32 level = rp.Pop<u32>();
const OptName optname = static_cast<OptName>(rp.Pop<u32>());
const Network::SocketLevel level = Network::SocketLevel(rp.Pop<u32>());
const Network::OptName optname = Network::OptName(rp.Pop<u32>());
const auto optval = ctx.ReadBuffer();
LOG_DEBUG(Service, "called. fd={} level={} optname={:#x} optlen={}", fd, level,
static_cast<u32>(optname), optval.size());
LOG_DEBUG(Service, "called. fd={} level={} optname={:#x} optlen={}", fd, level, u32(optname), optval.size());
BuildErrnoResponse(ctx, SetSockOptImpl(fd, level, optname, optval));
}
@@ -454,7 +447,7 @@ void BSD::DuplicateSocket(HLERequestContext& ctx) {
struct OutputParameters {
s32 ret;
Errno bsd_errno;
Network::Errno bsd_errno;
};
static_assert(sizeof(OutputParameters) == 0x8);
@@ -468,10 +461,10 @@ void BSD::DuplicateSocket(HLERequestContext& ctx) {
if (auto* res = std::get_if<s32>(&res_v)) {
rb.PushRaw(OutputParameters{
.ret = *res,
.bsd_errno = Errno::SUCCESS,
.bsd_errno = Network::Errno::SUCCESS,
});
} else {
auto* err = std::get_if<Errno>(&res_v);
auto* err = std::get_if<Network::Errno>(&res_v);
rb.PushRaw(OutputParameters{
.ret = 0,
.bsd_errno = *err,
@@ -486,7 +479,7 @@ void BSD::EventFd(HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called. initval={}, flags={}", initval, flags);
BuildErrnoResponse(ctx, Errno::SUCCESS);
BuildErrnoResponse(ctx, Network::Errno::SUCCESS);
}
template <typename Work>
@@ -495,130 +488,129 @@ void BSD::ExecuteWork(HLERequestContext& ctx, Work work) {
work.Response(ctx);
}
std::pair<s32, Errno> BSD::SocketImpl(Domain domain, Type type, Protocol protocol) {
if (type == Type::SEQPACKET) {
std::pair<s32, Network::Errno> BSD::SocketImpl(Network::Domain domain, Network::Type type, Network::Protocol protocol) {
LOG_DEBUG(Network, "domain={},type={},protocol={}", u32(domain), u32(type), u32(protocol));
if (type == Network::Type::SEQPACKET) {
UNIMPLEMENTED_MSG("SOCK_SEQPACKET errno management");
} else if (type == Type::RAW && (domain != Domain::INET || protocol != Protocol::ICMP)) {
} else if (type == Network::Type::RAW && (domain != Network::Domain::INET || protocol != Network::Protocol::ICMP)) {
UNIMPLEMENTED_MSG("SOCK_RAW errno management");
}
[[maybe_unused]] const bool unk_flag = (static_cast<u32>(type) & 0x20000000) != 0;
[[maybe_unused]] const bool unk_flag = (u32(type) & 0x20000000) != 0;
UNIMPLEMENTED_IF_MSG(unk_flag, "Unknown flag in type");
type = static_cast<Type>(static_cast<u32>(type) & ~0x20000000);
type = Network::Type(u32(type) & ~0x20000000);
const s32 fd = FindFreeFileDescriptorHandle();
if (fd < 0) {
LOG_ERROR(Service, "No more file descriptors available");
return {-1, Errno::MFILE};
return {-1, Network::Errno::MFILE};
}
if (Settings::values.airplane_mode.GetValue() && IsConnectionBased(type)) {
LOG_ERROR(Service, "Airplane mode is enabled, cannot create socket");
file_descriptors[fd].reset();
return {-1, Network::Errno::NOTCONN};
}
file_descriptors[fd] = FileDescriptor{};
FileDescriptor& descriptor = *file_descriptors[fd];
// ENONMEM might be thrown here
LOG_INFO(Service, "New socket fd={}", fd);
// ENONMEM might be thrown here
LOG_INFO(Service, "New socket fd={},domain={},type={},prot={}", fd, domain, type, protocol);
auto room_member = Network::GetRoomMember().lock();
if (room_member && room_member->IsConnected()) {
descriptor.socket = std::make_shared<Network::ProxySocket>();
} else if ((type == Network::Type::RAW || type == Network::Type::DGRAM)
&& (domain == Network::Domain::INET && protocol == Network::Protocol::ICMP)
&& (domain == Network::Domain::INET6 && protocol == Network::Protocol::ICMPV6)) {
descriptor.socket = std::make_shared<Network::IcmpSocket>();
} else {
descriptor.socket = std::make_shared<Network::Socket>();
}
descriptor.socket->Initialize(Translate(domain), Translate(type), Translate(protocol));
auto const bsd_errno = descriptor.socket->Initialize(domain, type, protocol);
descriptor.is_connection_based = IsConnectionBased(type);
if (Settings::values.airplane_mode.GetValue() && descriptor.is_connection_based) {
LOG_ERROR(Service, "Airplane mode is enabled, cannot create socket");
return {-1, Errno::NOTCONN};
#ifdef _WIN32
if (descriptor.is_connection_based && descriptor.socket->fd == INVALID_SOCKET) {
#else
if (descriptor.is_connection_based && descriptor.socket->fd == Network::Socket::INVALID_SOCKET) {
#endif
file_descriptors[fd].reset();
return {-1, bsd_errno};
}
return {fd, Errno::SUCCESS};
return {fd, Network::Errno::SUCCESS};
}
std::pair<s32, Errno> BSD::PollImpl(std::vector<u8>& write_buffer, std::span<const u8> read_buffer,
s32 nfds, s32 timeout) {
std::pair<s32, Network::Errno> BSD::PollImpl(std::vector<u8>& write_buffer, std::span<const u8> read_buffer, s32 nfds, s32 timeout) {
LOG_DEBUG(Network, "nfds={},timeout={}", nfds, timeout);
if (nfds <= 0) {
// When no entries are provided, -1 is returned with errno zero
return {-1, Errno::SUCCESS};
return {-1, Network::Errno::SUCCESS};
}
if (read_buffer.size() < nfds * sizeof(PollFD)) {
return {-1, Errno::INVAL};
if (read_buffer.size() < nfds * sizeof(Network::PollFD)) {
return {-1, Network::Errno::INVAL};
}
if (write_buffer.size() < nfds * sizeof(PollFD)) {
return {-1, Errno::INVAL};
if (write_buffer.size() < nfds * sizeof(Network::PollFD)) {
return {-1, Network::Errno::INVAL};
}
std::vector<PollFD> fds(nfds);
std::memcpy(fds.data(), read_buffer.data(), nfds * sizeof(PollFD));
std::span<const Network::PollFD> in_fds(reinterpret_cast<const Network::PollFD*>(read_buffer.data()), nfds);
std::span<Network::PollFD> out_fds(reinterpret_cast<Network::PollFD*>(write_buffer.data()), nfds);
std::copy(in_fds.begin(), in_fds.end(), out_fds.begin());
if (timeout >= 0) {
const s64 seconds = timeout / 1000;
const u64 nanoseconds = 1'000'000 * (static_cast<u64>(timeout) % 1000);
const u64 nanoseconds = 1'000'000 * (u64(timeout) % 1000);
if (seconds < 0) {
return {-1, Errno::INVAL};
return {-1, Network::Errno::INVAL};
}
if (nanoseconds > 999'999'999) {
return {-1, Errno::INVAL};
return {-1, Network::Errno::INVAL};
}
} else if (timeout != -1) {
return {-1, Errno::INVAL};
return {-1, Network::Errno::INVAL};
}
for (PollFD& pollfd : fds) {
ASSERT(False(pollfd.revents));
if (pollfd.fd > static_cast<s32>(MAX_FD) || pollfd.fd < 0) {
LOG_ERROR(Service, "File descriptor handle={} is invalid", pollfd.fd);
pollfd.revents = PollEvents{};
return {0, Errno::SUCCESS};
}
const std::optional<FileDescriptor>& descriptor = file_descriptors[pollfd.fd];
if (!descriptor) {
LOG_TRACE(Service, "File descriptor handle={} is not allocated", pollfd.fd);
pollfd.revents = PollEvents::Nval;
return {0, Errno::SUCCESS};
for (size_t i = 0; i < in_fds.size(); ++i) {
ASSERT(out_fds[i].fd == in_fds[i].fd && False(in_fds[i].revents));
if (!IsFileDescriptorValid(in_fds[i].fd)) {
out_fds[i].revents = {};
if (!file_descriptors[in_fds[i].fd])
out_fds[i].revents = Network::PollEvents::NVAL;
return {0, Network::Errno::SUCCESS};
}
}
std::vector<Network::PollFD> host_pollfds(fds.size());
std::transform(fds.begin(), fds.end(), host_pollfds.begin(), [](PollFD pollfd) {
Network::PollFD result;
result.socket = file_descriptors[pollfd.fd]->socket.get();
result.events = Translate(pollfd.events);
result.revents = Network::PollEvents{};
std::vector<Network::HostPollFD> host_pollfds(in_fds.size());
std::transform(in_fds.begin(), in_fds.end(), host_pollfds.begin(), [](auto const e) {
Network::HostPollFD result{};
result.socket = file_descriptors[e.fd]->socket.get();
result.events = e.events;
result.revents = {};
return result;
});
const auto result = Network::Poll(host_pollfds, timeout);
const size_t num = host_pollfds.size();
for (size_t i = 0; i < num; ++i) {
fds[i].revents = Translate(host_pollfds[i].revents);
}
std::memcpy(write_buffer.data(), fds.data(), nfds * sizeof(PollFD));
return Translate(result);
auto const res = Network::Poll(host_pollfds, timeout);
for (size_t i = 0; i < in_fds.size(); ++i)
out_fds[i].revents = host_pollfds[i].revents;
return res;
}
std::pair<s32, Errno> BSD::AcceptImpl(s32 fd, std::vector<u8>& write_buffer) {
std::pair<s32, Network::Errno> BSD::AcceptImpl(s32 fd, std::vector<u8>& write_buffer) {
LOG_DEBUG(Network, "fd={}", fd);
if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF};
return {-1, Network::Errno::BADF};
}
const s32 new_fd = FindFreeFileDescriptorHandle();
if (new_fd < 0) {
LOG_ERROR(Service, "No more file descriptors available");
return {-1, Errno::MFILE};
return {-1, Network::Errno::MFILE};
}
FileDescriptor& descriptor = *file_descriptors[fd];
auto [result, bsd_errno] = descriptor.socket->Accept();
if (bsd_errno != Network::Errno::SUCCESS) {
return {-1, Translate(bsd_errno)};
return {-1, bsd_errno};
}
file_descriptors[new_fd] = FileDescriptor{};
@@ -626,267 +618,218 @@ std::pair<s32, Errno> BSD::AcceptImpl(s32 fd, std::vector<u8>& write_buffer) {
new_descriptor.socket = std::move(result.socket);
new_descriptor.is_connection_based = descriptor.is_connection_based;
const SockAddrIn guest_addr_in = Translate(result.sockaddr_in);
PutValue(write_buffer, guest_addr_in);
return {new_fd, Errno::SUCCESS};
PutValue(write_buffer, result.sockaddr_in);
return {new_fd, Network::Errno::SUCCESS};
}
Errno BSD::BindImpl(s32 fd, std::span<const u8> addr) {
Network::Errno BSD::BindImpl(s32 fd, std::span<const u8> addr) {
LOG_DEBUG(Network, "fd={}", fd);
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
return Network::Errno::BADF;
}
ASSERT(addr.size() >= 16);
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return Errno::BADF;
return Network::Errno::BADF;
}
auto addr_in = GetValue<SockAddrIn>(addr);
return Translate(file_descriptors[fd]->socket->Bind(Translate(addr_in)));
auto addr_in = GetValue<Network::SockAddrIn>(addr);
return file_descriptors[fd]->socket->Bind(addr_in);
}
Errno BSD::ConnectImpl(s32 fd, std::span<const u8> addr) {
Network::Errno BSD::ConnectImpl(s32 fd, std::span<const u8> addr) {
LOG_DEBUG(Network, "fd={}", fd);
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
return Network::Errno::BADF;
}
ASSERT(addr.size() >= 16);
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return Errno::BADF;
return Network::Errno::BADF;
}
auto addr_in = GetValue<SockAddrIn>(addr);
const Errno result = Translate(file_descriptors[fd]->socket->Connect(Translate(addr_in)));
if (result == Errno::ISCONN) {
auto addr_in = GetValue<Network::SockAddrIn>(addr);
const Network::Errno result = file_descriptors[fd]->socket->Connect(addr_in);
if (result == Network::Errno::ISCONN) {
LOG_DEBUG(Service, "returned ISCONN - socket already connected");
return Errno::SUCCESS;
return Network::Errno::SUCCESS;
}
return result;
}
Errno BSD::GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer) {
Network::Errno BSD::GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer) {
LOG_DEBUG(Network, "fd={}", fd);
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
return Network::Errno::BADF;
}
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return Errno::BADF;
return Network::Errno::BADF;
}
const auto [addr_in, bsd_errno] = file_descriptors[fd]->socket->GetPeerName();
if (bsd_errno != Network::Errno::SUCCESS) {
return Translate(bsd_errno);
return bsd_errno;
}
const SockAddrIn guest_addrin = Translate(addr_in);
ASSERT(write_buffer.size() >= sizeof(guest_addrin));
write_buffer.resize(sizeof(guest_addrin));
PutValue(write_buffer, guest_addrin);
return Translate(bsd_errno);
ASSERT(write_buffer.size() >= addr_in.len);
write_buffer.resize(addr_in.len);
PutValue(write_buffer, addr_in);
return bsd_errno;
}
Errno BSD::GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer) {
Network::Errno BSD::GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer) {
LOG_DEBUG(Network, "fd={}", fd);
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
return Network::Errno::BADF;
}
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return Errno::BADF;
return Network::Errno::BADF;
}
const auto [addr_in, bsd_errno] = file_descriptors[fd]->socket->GetSockName();
if (bsd_errno != Network::Errno::SUCCESS) {
return Translate(bsd_errno);
return bsd_errno;
}
const SockAddrIn guest_addrin = Translate(addr_in);
ASSERT(write_buffer.size() >= sizeof(guest_addrin));
write_buffer.resize(sizeof(guest_addrin));
PutValue(write_buffer, guest_addrin);
return Translate(bsd_errno);
ASSERT(write_buffer.size() >= addr_in.len);
write_buffer.resize(addr_in.len);
PutValue(write_buffer, addr_in);
return bsd_errno;
}
Errno BSD::ListenImpl(s32 fd, s32 backlog) {
Network::Errno BSD::ListenImpl(s32 fd, s32 backlog) {
LOG_DEBUG(Network, "fd={},backlog={}", fd, backlog);
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
return Network::Errno::BADF;
}
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return Errno::BADF;
return Network::Errno::BADF;
}
return Translate(file_descriptors[fd]->socket->Listen(backlog));
return file_descriptors[fd]->socket->Listen(backlog);
}
std::pair<s32, Errno> BSD::FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg) {
std::pair<s32, Network::Errno> BSD::FcntlImpl(s32 fd, Network::FcntlCmd cmd, s32 arg) {
LOG_DEBUG(Network, "fd={},cmd={},arg={}", fd, u32(cmd), arg);
if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF};
return {-1, Network::Errno::BADF};
}
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return {-1, Errno::BADF};
return {-1, Network::Errno::BADF};
}
FileDescriptor& descriptor = *file_descriptors[fd];
switch (cmd) {
case FcntlCmd::GETFL:
case Network::FcntlCmd::GETFL:
ASSERT(arg == 0);
return {descriptor.flags, Errno::SUCCESS};
case FcntlCmd::SETFL: {
const bool enable = (arg & Network::FLAG_O_NONBLOCK) != 0;
const Errno bsd_errno = Translate(descriptor.socket->SetNonBlock(enable));
if (bsd_errno != Errno::SUCCESS) {
return {descriptor.flags, Network::Errno::SUCCESS};
case Network::FcntlCmd::SETFL: {
const bool enable = (arg & u32(Network::FcntlFlags::NONBLOCK_NX)) != 0;
const Network::Errno bsd_errno = descriptor.socket->SetNonBlock(enable);
if (bsd_errno != Network::Errno::SUCCESS) {
return {-1, bsd_errno};
}
descriptor.flags = arg;
return {0, Errno::SUCCESS};
return {0, Network::Errno::SUCCESS};
}
default:
UNIMPLEMENTED_MSG("Unimplemented cmd={}", cmd);
return {-1, Errno::SUCCESS};
return {-1, Network::Errno::SUCCESS};
}
}
Errno BSD::GetSockOptImpl(s32 fd, u32 level, OptName optname, std::vector<u8>& optval) {
Network::Errno BSD::GetSockOptImpl(s32 fd, Network::SocketLevel level, Network::OptName optname, std::vector<u8>& optval) {
LOG_DEBUG(Network, "fd={},level={},optname={}", fd, u32(level), u32(optname));
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
return Network::Errno::BADF;
}
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return Errno::BADF;
return Network::Errno::BADF;
}
if (level != static_cast<u32>(SocketLevel::SOCKET)) {
UNIMPLEMENTED_MSG("Unknown getsockopt level");
return Errno::SUCCESS;
if (level != Network::SocketLevel::SOCKET) {
LOG_WARNING(Service, "(stubbed) level fd={}, level={}, optname={}", fd, level, optname);
}
Network::SocketBase* const socket = file_descriptors[fd]->socket.get();
switch (optname) {
case OptName::ERROR_: {
case Network::OptName::ERROR_: {
auto [pending_err, getsockopt_err] = socket->GetPendingError();
if (getsockopt_err == Network::Errno::SUCCESS) {
Errno translated_pending_err = Translate(pending_err);
ASSERT_OR_EXECUTE_MSG(
optval.size() == sizeof(Errno), { return Errno::INVAL; },
optval.size() == sizeof(Network::Errno), { return Network::Errno::INVAL; },
"Incorrect getsockopt option size");
optval.resize(sizeof(Errno));
PutValue(optval, translated_pending_err);
optval.resize(sizeof(Network::Errno));
PutValue(optval, pending_err);
}
return Translate(getsockopt_err);
return getsockopt_err;
}
default:
UNIMPLEMENTED_MSG("Unimplemented optname={}", optname);
return Errno::SUCCESS;
return Network::Errno::SUCCESS;
}
}
Errno BSD::SetSockOptImpl(s32 fd, u32 level, OptName optname, std::span<const u8> optval) {
Network::Errno BSD::SetSockOptImpl(s32 fd, Network::SocketLevel level, Network::OptName optname, std::span<const u8> optval) {
LOG_DEBUG(Service, "fd={},level={},optname={}", fd, level, optname);
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
return Network::Errno::BADF;
}
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return Errno::BADF;
}
if (level != static_cast<u32>(SocketLevel::SOCKET)) {
LOG_WARNING(Service, "(STUBBED) setsockopt with level={}, optname={}", level, optname);
return Errno::SUCCESS;
return Network::Errno::BADF;
}
Network::SocketBase* const socket = file_descriptors[fd]->socket.get();
if (optname == OptName::LINGER) {
ASSERT(optval.size() == sizeof(Linger));
auto linger = GetValue<Linger>(optval);
ASSERT(linger.onoff == 0 || linger.onoff == 1);
return Translate(socket->SetLinger(linger.onoff != 0, linger.linger));
}
ASSERT(optval.size() == sizeof(u32));
auto value = GetValue<u32>(optval);
switch (optname) {
case OptName::REUSEADDR:
ASSERT(value == 0 || value == 1);
return Translate(socket->SetReuseAddr(value != 0));
case OptName::KEEPALIVE:
ASSERT(value == 0 || value == 1);
return Translate(socket->SetKeepAlive(value != 0));
case OptName::BROADCAST:
ASSERT(value == 0 || value == 1);
return Translate(socket->SetBroadcast(value != 0));
case OptName::SNDBUF:
return Translate(socket->SetSndBuf(value));
case OptName::RCVBUF:
return Translate(socket->SetRcvBuf(value));
case OptName::SNDTIMEO:
return Translate(socket->SetSndTimeo(value));
case OptName::RCVTIMEO:
return Translate(socket->SetRcvTimeo(value));
case OptName::NOSIGPIPE:
LOG_WARNING(Service, "(STUBBED) setting NOSIGPIPE to {}", value);
return Errno::SUCCESS;
default:
UNIMPLEMENTED_MSG("Unimplemented optname={}", optname);
return Errno::SUCCESS;
}
return socket->SetSockOpt(level, optname, optval);
}
Errno BSD::ShutdownImpl(s32 fd, s32 how) {
Network::Errno BSD::ShutdownImpl(s32 fd, s32 how) {
LOG_DEBUG(Network, "fd={},how={}", fd, how);
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
return Network::Errno::BADF;
}
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return Errno::BADF;
return Network::Errno::BADF;
}
const Network::ShutdownHow host_how = Translate(static_cast<ShutdownHow>(how));
return Translate(file_descriptors[fd]->socket->Shutdown(host_how));
return file_descriptors[fd]->socket->Shutdown(Network::ShutdownHow(how));
}
std::pair<s32, Errno> BSD::RecvImpl(s32 fd, u32 flags, std::vector<u8>& message) {
std::pair<s32, Network::Errno> BSD::RecvImpl(s32 fd, u32 flags, std::vector<u8>& message) {
LOG_DEBUG(Network, "fd={},flags={}", fd, flags);
if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF};
return {-1, Network::Errno::BADF};
}
FileDescriptor& descriptor = *file_descriptors[fd];
// Apply flags
using Network::FLAG_MSG_DONTWAIT;
using Network::FLAG_O_NONBLOCK;
if ((flags & FLAG_MSG_DONTWAIT) != 0) {
flags &= ~FLAG_MSG_DONTWAIT;
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
if ((flags & u32(Network::MsgOpt::DONTWAIT)) != 0) {
flags &= ~u32(Network::MsgOpt::DONTWAIT);
if ((descriptor.flags & u32(Network::FcntlFlags::NONBLOCK_NX)) == 0) {
descriptor.socket->SetNonBlock(true);
}
}
const auto [ret, bsd_errno] = Translate(descriptor.socket->Recv(flags, message));
const auto [ret, bsd_errno] = descriptor.socket->Recv(flags, message);
// Restore original state
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
if ((descriptor.flags & u32(Network::FcntlFlags::NONBLOCK_NX)) == 0)
descriptor.socket->SetNonBlock(false);
}
return {ret, bsd_errno};
}
std::pair<s32, Errno> BSD::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message,
std::vector<u8>& addr) {
std::pair<s32, Network::Errno> BSD::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message, std::vector<u8>& addr) {
LOG_DEBUG(Network, "fd={},flags={}", fd, flags);
if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF};
return {-1, Network::Errno::BADF};
}
FileDescriptor& descriptor = *file_descriptors[fd];
@@ -901,19 +844,17 @@ std::pair<s32, Errno> BSD::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& mess
}
// Apply flags
using Network::FLAG_MSG_DONTWAIT;
using Network::FLAG_O_NONBLOCK;
if ((flags & FLAG_MSG_DONTWAIT) != 0) {
flags &= ~FLAG_MSG_DONTWAIT;
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
if ((flags & u32(Network::MsgOpt::DONTWAIT)) != 0) {
flags &= ~u32(Network::MsgOpt::DONTWAIT);
if ((descriptor.flags & u32(Network::FcntlFlags::NONBLOCK_NX)) == 0) {
descriptor.socket->SetNonBlock(true);
}
}
const auto [ret, bsd_errno] = Translate(descriptor.socket->RecvFrom(flags, message, p_addr_in));
const auto [ret, bsd_errno] = descriptor.socket->RecvFrom(flags, message, p_addr_in);
// Restore original state
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
if ((descriptor.flags & u32(Network::FcntlFlags::NONBLOCK_NX)) == 0) {
descriptor.socket->SetNonBlock(false);
}
@@ -922,58 +863,59 @@ std::pair<s32, Errno> BSD::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& mess
addr.clear();
} else {
ASSERT(addr.size() >= 16);
const SockAddrIn result = Translate(addr_in);
PutValue(addr, result);
PutValue(addr, addr_in);
}
}
return {ret, bsd_errno};
}
std::pair<s32, Errno> BSD::SendImpl(s32 fd, u32 flags, std::span<const u8> message) {
std::pair<s32, Network::Errno> BSD::SendImpl(s32 fd, u32 flags, std::span<const u8> message) {
LOG_DEBUG(Network, "fd={},flags={}", fd, flags);
if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF};
return {-1, Network::Errno::BADF};
}
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return {-1, Errno::BADF};
return {-1, Network::Errno::BADF};
}
return Translate(file_descriptors[fd]->socket->Send(message, flags));
return file_descriptors[fd]->socket->Send(message, flags);
}
std::pair<s32, Errno> BSD::SendToImpl(s32 fd, u32 flags, std::span<const u8> message,
std::span<const u8> addr) {
std::pair<s32, Network::Errno> BSD::SendToImpl(s32 fd, u32 flags, std::span<const u8> message, std::span<const u8> addr) {
LOG_DEBUG(Network, "fd={},flags={}", fd, flags);
if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF};
return {-1, Network::Errno::BADF};
}
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return {-1, Errno::BADF};
return {-1, Network::Errno::BADF};
}
Network::SockAddrIn addr_in;
Network::SockAddrIn addr_in{};
Network::SockAddrIn* p_addr_in = nullptr;
if (!addr.empty()) {
ASSERT(addr.size() >= 16);
auto guest_addr_in = GetValue<SockAddrIn>(addr);
addr_in = Translate(guest_addr_in);
auto guest_addr_in = GetValue<Network::SockAddrIn>(addr);
addr_in = guest_addr_in;
p_addr_in = &addr_in;
}
return Translate(file_descriptors[fd]->socket->SendTo(flags, message, p_addr_in));
return file_descriptors[fd]->socket->SendTo(flags, message, p_addr_in);
}
Errno BSD::CloseImpl(s32 fd) {
Network::Errno BSD::CloseImpl(s32 fd) {
LOG_DEBUG(Network, "fd={}", fd);
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
return Network::Errno::BADF;
}
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return Errno::BADF;
return Network::Errno::BADF;
}
const Errno bsd_errno = Translate(file_descriptors[fd]->socket->Close());
if (bsd_errno != Errno::SUCCESS) {
auto const bsd_errno = file_descriptors[fd]->socket->Close();
if (bsd_errno != Network::Errno::SUCCESS) {
return bsd_errno;
}
@@ -983,15 +925,16 @@ Errno BSD::CloseImpl(s32 fd) {
return bsd_errno;
}
std::variant<s32, Errno> BSD::DuplicateSocketImpl(s32 fd) {
std::variant<s32, Network::Errno> BSD::DuplicateSocketImpl(s32 fd) {
LOG_DEBUG(Network, "fd={}", fd);
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
return Network::Errno::BADF;
}
const s32 new_fd = FindFreeFileDescriptorHandle();
if (new_fd < 0) {
if (!IsFileDescriptorValid(new_fd)) {
LOG_ERROR(Service, "No more file descriptors available");
return Errno::MFILE;
return Network::Errno::MFILE;
}
file_descriptors[new_fd] = FileDescriptor{
@@ -1003,6 +946,7 @@ std::variant<s32, Errno> BSD::DuplicateSocketImpl(s32 fd) {
}
std::optional<std::shared_ptr<Network::SocketBase>> BSD::GetSocket(s32 fd) {
LOG_DEBUG(Network, "fd={}", fd);
if (!IsFileDescriptorValid(fd)) {
return std::nullopt;
}
@@ -1014,41 +958,40 @@ std::optional<std::shared_ptr<Network::SocketBase>> BSD::GetSocket(s32 fd) {
}
s32 BSD::FindFreeFileDescriptorHandle() noexcept {
for (s32 fd = 0; fd < static_cast<s32>(file_descriptors.size()); ++fd) {
if (!file_descriptors[fd]) {
// first three file descriptors are reserved for:
// STDOUT_FILENO, STDIN_FILENO and STDERR_FILENO
for (s32 fd = 0; fd < s32(file_descriptors.size()); ++fd)
if (!file_descriptors[fd])
return fd;
}
}
return -1;
}
bool BSD::IsFileDescriptorValid(s32 fd) const noexcept {
if (fd > static_cast<s32>(MAX_FD) || fd < 0) {
LOG_ERROR(Service, "Invalid file descriptor handle={}", fd);
if (fd < 0 || fd >= s32(file_descriptors.size())) {
LOG_ERROR(Service, "Invalid handle={}", fd);
return false;
}
if (!file_descriptors[fd]) {
LOG_ERROR(Service, "File descriptor handle={} is not allocated", fd);
LOG_ERROR(Service, "handle={} is not allocated", fd);
return false;
}
return true;
}
void BSD::BuildErrnoResponse(HLERequestContext& ctx, Errno bsd_errno) const noexcept {
void BSD::BuildErrnoResponse(HLERequestContext& ctx, Network::Errno bsd_errno) const noexcept {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.Push<s32>(bsd_errno == Errno::SUCCESS ? 0 : -1);
rb.Push<s32>(bsd_errno == Network::Errno::SUCCESS ? 0 : -1);
rb.PushEnum(bsd_errno);
}
void BSD::OnProxyPacketReceived(const Network::ProxyPacket& packet) {
for (auto& optional_descriptor : file_descriptors) {
if (!optional_descriptor.has_value()) {
continue;
if (optional_descriptor.has_value()) {
FileDescriptor& descriptor = *optional_descriptor;
descriptor.socket.get()->HandleProxyPacket(packet);
}
FileDescriptor& descriptor = *optional_descriptor;
descriptor.socket.get()->HandleProxyPacket(packet);
}
}
+27 -27
View File
@@ -11,7 +11,7 @@
#include <variant>
#include "common/common_types.h"
#include "common/socket_types.h"
#include "core/internal_network/socket_types.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sockets/sockets.h"
#include "network/network.h"
@@ -35,8 +35,8 @@ public:
// These methods are called from SSL; the first two are also called from
// this class for the corresponding IPC methods.
// On the real device, the SSL service makes IPC calls to this service.
std::variant<s32, Errno> DuplicateSocketImpl(s32 fd);
Errno CloseImpl(s32 fd);
std::variant<s32, Network::Errno> DuplicateSocketImpl(s32 fd);
Network::Errno CloseImpl(s32 fd);
std::optional<std::shared_ptr<Network::SocketBase>> GetSocket(s32 fd);
private:
@@ -58,7 +58,7 @@ private:
std::span<const u8> read_buffer;
std::vector<u8> write_buffer;
s32 ret{};
Errno bsd_errno{};
Network::Errno bsd_errno{};
};
struct AcceptWork {
@@ -68,7 +68,7 @@ private:
s32 fd;
std::vector<u8> write_buffer;
s32 ret{};
Errno bsd_errno{};
Network::Errno bsd_errno{};
};
struct ConnectWork {
@@ -77,7 +77,7 @@ private:
s32 fd;
std::span<const u8> addr;
Errno bsd_errno{};
Network::Errno bsd_errno{};
};
struct RecvWork {
@@ -88,7 +88,7 @@ private:
u32 flags;
std::vector<u8> message;
s32 ret{};
Errno bsd_errno{};
Network::Errno bsd_errno{};
};
struct RecvFromWork {
@@ -100,7 +100,7 @@ private:
std::vector<u8> message;
std::vector<u8> addr;
s32 ret{};
Errno bsd_errno{};
Network::Errno bsd_errno{};
};
struct SendWork {
@@ -111,7 +111,7 @@ private:
u32 flags;
std::span<const u8> message;
s32 ret{};
Errno bsd_errno{};
Network::Errno bsd_errno{};
};
struct SendToWork {
@@ -123,7 +123,7 @@ private:
std::span<const u8> message;
std::span<const u8> addr;
s32 ret{};
Errno bsd_errno{};
Network::Errno bsd_errno{};
};
void RegisterClient(HLERequestContext& ctx);
@@ -154,30 +154,30 @@ private:
template <typename Work>
void ExecuteWork(HLERequestContext& ctx, Work work);
std::pair<s32, Errno> SocketImpl(Domain domain, Type type, Protocol protocol);
std::pair<s32, Errno> PollImpl(std::vector<u8>& write_buffer, std::span<const u8> read_buffer,
std::pair<s32, Network::Errno> SocketImpl(Network::Domain domain, Network::Type type, Network::Protocol protocol);
std::pair<s32, Network::Errno> PollImpl(std::vector<u8>& write_buffer, std::span<const u8> read_buffer,
s32 nfds, s32 timeout);
std::pair<s32, Errno> AcceptImpl(s32 fd, std::vector<u8>& write_buffer);
Errno BindImpl(s32 fd, std::span<const u8> addr);
Errno ConnectImpl(s32 fd, std::span<const u8> addr);
Errno GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer);
Errno GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer);
Errno ListenImpl(s32 fd, s32 backlog);
std::pair<s32, Errno> FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg);
Errno GetSockOptImpl(s32 fd, u32 level, OptName optname, std::vector<u8>& optval);
Errno SetSockOptImpl(s32 fd, u32 level, OptName optname, std::span<const u8> optval);
Errno ShutdownImpl(s32 fd, s32 how);
std::pair<s32, Errno> RecvImpl(s32 fd, u32 flags, std::vector<u8>& message);
std::pair<s32, Errno> RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message,
std::pair<s32, Network::Errno> AcceptImpl(s32 fd, std::vector<u8>& write_buffer);
Network::Errno BindImpl(s32 fd, std::span<const u8> addr);
Network::Errno ConnectImpl(s32 fd, std::span<const u8> addr);
Network::Errno GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer);
Network::Errno GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer);
Network::Errno ListenImpl(s32 fd, s32 backlog);
std::pair<s32, Network::Errno> FcntlImpl(s32 fd, Network::FcntlCmd cmd, s32 arg);
Network::Errno GetSockOptImpl(s32 fd, Network::SocketLevel level, Network::OptName optname, std::vector<u8>& optval);
Network::Errno SetSockOptImpl(s32 fd, Network::SocketLevel level, Network::OptName optname, std::span<const u8> optval);
Network::Errno ShutdownImpl(s32 fd, s32 how);
std::pair<s32, Network::Errno> RecvImpl(s32 fd, u32 flags, std::vector<u8>& message);
std::pair<s32, Network::Errno> RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message,
std::vector<u8>& addr);
std::pair<s32, Errno> SendImpl(s32 fd, u32 flags, std::span<const u8> message);
std::pair<s32, Errno> SendToImpl(s32 fd, u32 flags, std::span<const u8> message,
std::pair<s32, Network::Errno> SendImpl(s32 fd, u32 flags, std::span<const u8> message);
std::pair<s32, Network::Errno> SendToImpl(s32 fd, u32 flags, std::span<const u8> message,
std::span<const u8> addr);
s32 FindFreeFileDescriptorHandle() noexcept;
bool IsFileDescriptorValid(s32 fd) const noexcept;
void BuildErrnoResponse(HLERequestContext& ctx, Errno bsd_errno) const noexcept;
void BuildErrnoResponse(HLERequestContext& ctx, Network::Errno bsd_errno) const noexcept;
static inline std::array<std::optional<FileDescriptor>, MAX_FD> file_descriptors{};
+40 -44
View File
@@ -102,39 +102,39 @@ static bool IsBlockedHost(const std::string& host) {
[&host](const std::string& domain) { return host.find(domain) != std::string::npos; });
}
static NetDbError GetAddrInfoErrorToNetDbError(GetAddrInfoError result) {
static NetDbError GetAddrInfoErrorToNetDbError(Network::GetAddrInfoError result) {
// These combinations have been verified on console (but are not
// exhaustive).
switch (result) {
case GetAddrInfoError::SUCCESS:
case Network::GetAddrInfoError::SUCCESS:
return NetDbError::Success;
case GetAddrInfoError::AGAIN:
case Network::GetAddrInfoError::AGAIN:
return NetDbError::TryAgain;
case GetAddrInfoError::NODATA:
case Network::GetAddrInfoError::NODATA:
return NetDbError::HostNotFound;
case GetAddrInfoError::SERVICE:
case Network::GetAddrInfoError::SERVICE:
return NetDbError::Success;
default:
return NetDbError::HostNotFound;
}
}
static Errno GetAddrInfoErrorToErrno(GetAddrInfoError result) {
static Network::Errno GetAddrInfoErrorToErrno(Network::GetAddrInfoError result) {
// These combinations have been verified on console (but are not
// exhaustive).
switch (result) {
case GetAddrInfoError::SUCCESS:
case Network::GetAddrInfoError::SUCCESS:
// Note: Sometimes a successful lookup sets errno to EADDRNOTAVAIL for
// some reason, but that doesn't seem useful to implement.
return Errno::SUCCESS;
case GetAddrInfoError::AGAIN:
return Errno::SUCCESS;
case GetAddrInfoError::NODATA:
return Errno::SUCCESS;
case GetAddrInfoError::SERVICE:
return Errno::INVAL;
return Network::Errno::SUCCESS;
case Network::GetAddrInfoError::AGAIN:
return Network::Errno::SUCCESS;
case Network::GetAddrInfoError::NODATA:
return Network::Errno::SUCCESS;
case Network::GetAddrInfoError::SERVICE:
return Network::Errno::INVAL;
default:
return Errno::SUCCESS;
return Network::Errno::SUCCESS;
}
}
@@ -155,9 +155,7 @@ static void AppendNulTerminated(std::vector<u8>& vec, std::string_view str) {
// host's gethostbyname, because it simplifies portability: e.g., getaddrinfo
// behaves the same on Unix and Windows, unlike gethostbyname where Windows
// doesn't implement h_errno.
static std::vector<u8> SerializeAddrInfoAsHostEnt(const std::vector<Network::AddrInfo>& vec,
std::string_view host) {
static std::vector<u8> SerializeAddrInfoAsHostEnt(std::span<const Network::AddrInfo> vec, std::string_view host) {
std::vector<u8> data;
// h_name: use the input hostname (append nul-terminated)
AppendNulTerminated(data, host);
@@ -165,12 +163,12 @@ static std::vector<u8> SerializeAddrInfoAsHostEnt(const std::vector<Network::Add
Append<u32_be>(data, 0); // count of h_aliases
// (If the count were nonzero, the aliases would be appended as nul-terminated here.)
Append<u16_be>(data, static_cast<u16>(Domain::INET)); // h_addrtype
Append<u16_be>(data, u16(Network::Domain::INET)); // h_addrtype
Append<u16_be>(data, sizeof(Network::IPv4Address)); // h_length
// h_addr_list:
size_t count = vec.size();
ASSERT(count <= UINT32_MAX);
Append<u32_be>(data, static_cast<uint32_t>(count));
Append<u32_be>(data, u32(count));
for (const Network::AddrInfo& addrinfo : vec) {
// On the Switch, this is passed through htonl despite already being
// big-endian, so it ends up as little-endian.
@@ -182,7 +180,7 @@ static std::vector<u8> SerializeAddrInfoAsHostEnt(const std::vector<Network::Add
return data;
}
static std::pair<u32, GetAddrInfoError> GetHostByNameRequestImpl(HLERequestContext& ctx) {
static std::pair<u32, Network::GetAddrInfoError> GetHostByNameRequestImpl(HLERequestContext& ctx) {
struct InputParameters {
u8 use_nsd_resolve;
u32 cancel_handle;
@@ -205,7 +203,7 @@ static std::pair<u32, GetAddrInfoError> GetHostByNameRequestImpl(HLERequestConte
// Prevent resolution of Nintendo servers
if (IsBlockedHost(host)) {
LOG_WARNING(Network, "Resolution of hostname {} requested, returning EAI_AGAIN", host);
return {0, GetAddrInfoError::AGAIN};
return {0, Network::GetAddrInfoError::AGAIN};
}
auto res_v = Network::GetAddressInfo(host, /*service*/ std::nullopt);
@@ -213,10 +211,10 @@ static std::pair<u32, GetAddrInfoError> GetHostByNameRequestImpl(HLERequestConte
const std::vector<u8> data = SerializeAddrInfoAsHostEnt(*res, host);
const u32 data_size = u32(data.size());
ctx.WriteBuffer(data, 0);
return {data_size, GetAddrInfoError::SUCCESS};
return {data_size, Network::GetAddrInfoError::SUCCESS};
}
auto* err = std::get_if<Network::GetAddrInfoError>(&res_v);
return {0, Translate(*err)};
return {0, *err};
}
void SFDNSRES::GetHostByNameRequest(HLERequestContext& ctx) {
@@ -224,7 +222,7 @@ void SFDNSRES::GetHostByNameRequest(HLERequestContext& ctx) {
struct OutputParameters {
NetDbError netdb_error;
Errno bsd_errno;
Network::Errno bsd_errno;
u32 data_size;
};
static_assert(sizeof(OutputParameters) == 0xc);
@@ -244,7 +242,7 @@ void SFDNSRES::GetHostByNameRequestWithOptions(HLERequestContext& ctx) {
struct OutputParameters {
u32 data_size;
NetDbError netdb_error;
Errno bsd_errno;
Network::Errno bsd_errno;
};
static_assert(sizeof(OutputParameters) == 0xc);
@@ -257,24 +255,23 @@ void SFDNSRES::GetHostByNameRequestWithOptions(HLERequestContext& ctx) {
});
}
static std::vector<u8> SerializeAddrInfo(const std::vector<Network::AddrInfo>& vec,
std::string_view host) {
static std::vector<u8> SerializeAddrInfo(std::span<const Network::AddrInfo> vec, std::string_view host) {
// Adapted from
// https://github.com/switchbrew/libnx/blob/c5a9a909a91657a9818a3b7e18c9b91ff0cbb6e3/nx/source/runtime/resolver.c#L190
std::vector<u8> data;
for (const Network::AddrInfo& addrinfo : vec) {
// serialized addrinfo:
Append<u32_be>(data, 0xBEEFCAFE); // magic
Append<u32_be>(data, 0); // ai_flags
Append<u32_be>(data, static_cast<u32>(Translate(addrinfo.family))); // ai_family
Append<u32_be>(data, static_cast<u32>(Translate(addrinfo.socket_type))); // ai_socktype
Append<u32_be>(data, static_cast<u32>(Translate(addrinfo.protocol))); // ai_protocol
Append<u32_be>(data, 0xBEEFCAFE); // magic
Append<u32_be>(data, 0); // ai_flags
Append<u32_be>(data, u32(addrinfo.family)); // ai_family
Append<u32_be>(data, u32(addrinfo.socket_type)); // ai_socktype
Append<u32_be>(data, u32(addrinfo.protocol)); // ai_protocol
Append<u32_be>(data, 16); // ai_addrlen
// ^ *not* sizeof(SerializedSockAddrIn), not that it matters since they're the same size
// ai_addr:
Append<u16_be>(data, static_cast<u16>(Translate(addrinfo.addr.family))); // sin_family
Append<u16_be>(data, u16(addrinfo.addr.family)); // sin_family
// On the Switch, the following fields are passed through htonl despite
// already being big-endian, so they end up as little-endian.
Append<u16_le>(data, addrinfo.addr.portno); // sin_port
@@ -296,7 +293,7 @@ static std::vector<u8> SerializeAddrInfo(const std::vector<Network::AddrInfo>& v
return data;
}
static std::pair<u32, GetAddrInfoError> GetAddrInfoRequestImpl(HLERequestContext& ctx) {
static std::pair<u32, Network::GetAddrInfoError> GetAddrInfoRequestImpl(HLERequestContext& ctx) {
struct InputParameters {
u8 use_nsd_resolve;
u32 cancel_handle;
@@ -321,7 +318,7 @@ static std::pair<u32, GetAddrInfoError> GetAddrInfoRequestImpl(HLERequestContext
// Prevent resolution of Nintendo servers
if (IsBlockedHost(host)) {
LOG_WARNING(Network, "Resolution of hostname {} requested, returning EAI_AGAIN", host);
return {0, GetAddrInfoError::AGAIN};
return {0, Network::GetAddrInfoError::AGAIN};
}
std::optional<std::string> service = std::nullopt;
@@ -331,24 +328,23 @@ static std::pair<u32, GetAddrInfoError> GetAddrInfoRequestImpl(HLERequestContext
}
// Serialized hints are also passed in a buffer, but are ignored for now.
auto res_v = Network::GetAddressInfo(host, service);
if (auto* res = std::get_if<std::vector<Network::AddrInfo>>(&res_v)) {
const std::vector<u8> data = SerializeAddrInfo(*res, host);
const u32 data_size = u32(data.size());
ctx.WriteBuffer(data, 0);
return {data_size, GetAddrInfoError::SUCCESS};
return {data_size, Network::GetAddrInfoError::SUCCESS};
}
auto* err = std::get_if<Network::GetAddrInfoError>(&res_v);
return {0, Translate(*err)};
return {0, *err};
}
void SFDNSRES::GetAddrInfoRequest(HLERequestContext& ctx) {
auto [data_size, emu_gai_err] = GetAddrInfoRequestImpl(ctx);
struct OutputParameters {
Errno bsd_errno;
GetAddrInfoError gai_error;
Network::Errno bsd_errno;
Network::GetAddrInfoError gai_error;
u32 data_size;
};
static_assert(sizeof(OutputParameters) == 0xc);
@@ -364,7 +360,7 @@ void SFDNSRES::GetAddrInfoRequest(HLERequestContext& ctx) {
void SFDNSRES::GetGaiStringErrorRequest(HLERequestContext& ctx) {
struct InputParameters {
GetAddrInfoError gai_errno;
Network::GetAddrInfoError gai_errno;
};
IPC::RequestParser rp{ctx};
auto input = rp.PopRaw<InputParameters>();
@@ -382,9 +378,9 @@ void SFDNSRES::GetAddrInfoRequestWithOptions(HLERequestContext& ctx) {
struct OutputParameters {
u32 data_size;
GetAddrInfoError gai_error;
Network::GetAddrInfoError gai_error;
NetDbError netdb_error;
Errno bsd_errno;
Network::Errno bsd_errno;
};
static_assert(sizeof(OutputParameters) == 0x10);
+3 -1
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -18,7 +21,6 @@ void LoopProcess(Core::System& system) {
server_manager->RegisterNamedService("nsd:a", std::make_shared<NSD>(system, "nsd:a"));
server_manager->RegisterNamedService("nsd:u", std::make_shared<NSD>(system, "nsd:u"));
server_manager->RegisterNamedService("sfdnsres", std::make_shared<SFDNSRES>(system));
server_manager->StartAdditionalHostThreads("bsdsocket", 2);
ServerManager::RunServer(std::move(server_manager));
}
+1 -236
View File
@@ -8,6 +8,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/internal_network/socket_types.h"
namespace Core {
class System;
@@ -15,242 +16,6 @@ class System;
namespace Service::Sockets {
enum class Errno : u32 {
SUCCESS = 0,
BADF = 9,
AGAIN = 11,
INVAL = 22,
MFILE = 24,
PIPE = 32,
MSGSIZE = 90,
CONNABORTED = 103,
CONNRESET = 104,
NOTCONN = 107,
TIMEDOUT = 110,
CONNREFUSED = 111,
INPROGRESS = 115,
ISCONN = 106,
};
enum class GetAddrInfoError : s32 {
SUCCESS = 0,
ADDRFAMILY = 1,
AGAIN = 2,
BADFLAGS = 3,
FAIL = 4,
FAMILY = 5,
MEMORY = 6,
NODATA = 7,
NONAME = 8,
SERVICE = 9,
SOCKTYPE = 10,
SYSTEM = 11,
BADHINTS = 12,
PROTOCOL = 13,
OVERFLOW_ = 14, // avoid name collision with Windows macro
OTHER = 15,
};
enum class Domain : u32 {
Unspecified = 0,
INET = 2,
};
enum class Type : u32 {
Unspecified = 0,
STREAM = 1,
DGRAM = 2,
RAW = 3,
SEQPACKET = 5,
};
enum class Protocol : u32 {
IP = 0,
ICMP = 1,
TCP = 6,
UDP = 17,
//
IPV6 = 41,
RAW = 255,
//
HOPOPTS = 0,
IGMP = 2,
GGP = 3,
IPV4 = 4,
ST = 7,
EGP = 8,
PIGP = 9,
RCCMON = 10,
NVPII = 11,
PUP = 12,
ARGUS = 13,
EMCON = 14,
XNET = 15,
CHAOS = 16,
MUX = 18,
MEAS = 19,
HMP = 20,
PRM = 21,
IDP = 22,
TRUNK1 = 23,
TRUNK2 = 24,
LEAF1 = 25,
LEAF2 = 26,
RDP = 27,
IRTP = 28,
TP = 29,
BLT = 30,
NSP = 31,
INP = 32,
DCCP = 33,
//3PC = 34,
IDPR = 35,
XTP = 36,
DDP = 37,
CMTP = 38,
TPXX = 39,
IL = 40,
SDRP = 42,
ROUTING = 43,
FRAGMENT = 44,
IDRP = 45,
RSVP = 46,
GRE = 47,
MHRP = 48,
BHA = 49,
ESP = 50,
AH = 51,
INLSP = 52,
SWIPE = 53,
NHRP = 54,
MOBILE = 55,
TLSP = 56,
SKIP = 57,
ICMPV6 = 58,
NONE = 59,
DSTOPTS = 60,
AHIP = 61,
CFTP = 62,
HELLO = 63,
SATEXPAK = 64,
KRYPTOLAN = 65,
RVD = 66,
IPPC = 67,
ADFS = 68,
SATMON = 69,
VISA = 70,
IPCV = 71,
CPNX = 72,
CPHB = 73,
WSN = 74,
PVP = 75,
BRSATMON = 76,
ND = 77,
WBMON = 78,
WBEXPAK = 79,
EON = 80,
VMTP = 81,
SVMTP = 82,
VINES = 83,
TTP = 84,
IGP = 85,
DGP = 86,
TCF = 87,
IGRP = 88,
OSPFIGP = 89,
SRPC = 90,
LARP = 91,
MTP = 92,
AX25 = 93,
IPEIP = 94,
MICP = 95,
SCCSP = 96,
ETHERIP = 97,
ENCAP = 98,
APES = 99,
GMTP = 100,
IPCOMP = 108,
SCTP = 132,
MH = 135,
UDPLITE = 136,
HIP = 139,
SHIM6 = 140,
PIM = 103,
CARP = 112,
PGM = 113,
MPLS = 137,
PFSYNC = 240,
};
enum class SocketLevel : u32 {
IP = 0,
TCP = 6,
SOCKET = 0xffff, // i.e. SOL_SOCKET
};
enum class OptName : u32 {
REUSEADDR = 0x4,
KEEPALIVE = 0x8,
BROADCAST = 0x20,
LINGER = 0x80,
SNDBUF = 0x1001,
RCVBUF = 0x1002,
SNDTIMEO = 0x1005,
RCVTIMEO = 0x1006,
ERROR_ = 0x1007, // avoid name collision with Windows macro
NOSIGPIPE = 0x800, // at least according to libnx
ACCEPTFILTER = 0x1000,
BINTIME = 0x2000,
NO_OFFLOAD = 0x4000,
NO_DDP = 0x8000,
};
enum class ShutdownHow : s32 {
RD = 0,
WR = 1,
RDWR = 2,
};
enum class FcntlCmd : s32 {
GETFL = 3,
SETFL = 4,
};
struct SockAddrIn {
u8 len;
u8 family;
u16 portno;
std::array<u8, 4> ip;
std::array<u8, 248> zeroes;
};
static_assert(sizeof(SockAddrIn) == 0x100);
enum class PollEvents : u16 {
// Using Pascal case because IN is a macro on Windows.
In = 1 << 0,
Pri = 1 << 1,
Out = 1 << 2,
Err = 1 << 3,
Hup = 1 << 4,
Nval = 1 << 5,
RdNorm = 1 << 6,
RdBand = 1 << 7,
WrBand = 1 << 8,
};
DECLARE_ENUM_FLAG_OPERATORS(PollEvents);
struct PollFD {
s32 fd;
PollEvents events;
PollEvents revents;
};
struct Linger {
u32 onoff;
u32 linger;
};
void LoopProcess(Core::System& system);
} // namespace Service::Sockets
@@ -15,388 +15,42 @@
namespace Service::Sockets {
Errno Translate(Network::Errno value) {
switch (value) {
case Network::Errno::SUCCESS:
return Errno::SUCCESS;
case Network::Errno::BADF:
return Errno::BADF;
case Network::Errno::AGAIN:
return Errno::AGAIN;
case Network::Errno::INVAL:
return Errno::INVAL;
case Network::Errno::MFILE:
return Errno::MFILE;
case Network::Errno::PIPE:
return Errno::PIPE;
case Network::Errno::CONNREFUSED:
return Errno::CONNREFUSED;
case Network::Errno::NOTCONN:
return Errno::NOTCONN;
case Network::Errno::TIMEDOUT:
return Errno::TIMEDOUT;
case Network::Errno::CONNABORTED:
return Errno::CONNABORTED;
case Network::Errno::CONNRESET:
return Errno::CONNRESET;
case Network::Errno::INPROGRESS:
return Errno::INPROGRESS;
case Network::Errno::ISCONN:
return Errno::ISCONN;
default:
UNIMPLEMENTED_MSG("Unimplemented errno={}", value);
return Errno::SUCCESS;
}
}
std::pair<s32, Errno> Translate(std::pair<s32, Network::Errno> value) {
return {value.first, Translate(value.second)};
}
GetAddrInfoError Translate(Network::GetAddrInfoError error) {
switch (error) {
case Network::GetAddrInfoError::SUCCESS:
return GetAddrInfoError::SUCCESS;
case Network::GetAddrInfoError::ADDRFAMILY:
return GetAddrInfoError::ADDRFAMILY;
case Network::GetAddrInfoError::AGAIN:
return GetAddrInfoError::AGAIN;
case Network::GetAddrInfoError::BADFLAGS:
return GetAddrInfoError::BADFLAGS;
case Network::GetAddrInfoError::FAIL:
return GetAddrInfoError::FAIL;
case Network::GetAddrInfoError::FAMILY:
return GetAddrInfoError::FAMILY;
case Network::GetAddrInfoError::MEMORY:
return GetAddrInfoError::MEMORY;
case Network::GetAddrInfoError::NODATA:
return GetAddrInfoError::NODATA;
case Network::GetAddrInfoError::NONAME:
return GetAddrInfoError::NONAME;
case Network::GetAddrInfoError::SERVICE:
return GetAddrInfoError::SERVICE;
case Network::GetAddrInfoError::SOCKTYPE:
return GetAddrInfoError::SOCKTYPE;
case Network::GetAddrInfoError::SYSTEM:
return GetAddrInfoError::SYSTEM;
case Network::GetAddrInfoError::BADHINTS:
return GetAddrInfoError::BADHINTS;
case Network::GetAddrInfoError::PROTOCOL:
return GetAddrInfoError::PROTOCOL;
case Network::GetAddrInfoError::OVERFLOW_:
return GetAddrInfoError::OVERFLOW_;
case Network::GetAddrInfoError::OTHER:
return GetAddrInfoError::OTHER;
default:
UNIMPLEMENTED_MSG("Unimplemented GetAddrInfoError={}", error);
return GetAddrInfoError::OTHER;
}
}
const char* Translate(GetAddrInfoError error) {
const char* Translate(Network::GetAddrInfoError error) {
// https://android.googlesource.com/platform/bionic/+/085543106/libc/dns/net/getaddrinfo.c#254
switch (error) {
case GetAddrInfoError::SUCCESS:
case Network::GetAddrInfoError::SUCCESS:
return "Success";
case GetAddrInfoError::ADDRFAMILY:
case Network::GetAddrInfoError::ADDRFAMILY:
return "Address family for hostname not supported";
case GetAddrInfoError::AGAIN:
case Network::GetAddrInfoError::AGAIN:
return "Temporary failure in name resolution";
case GetAddrInfoError::BADFLAGS:
case Network::GetAddrInfoError::BADFLAGS:
return "Invalid value for ai_flags";
case GetAddrInfoError::FAIL:
case Network::GetAddrInfoError::FAIL:
return "Non-recoverable failure in name resolution";
case GetAddrInfoError::FAMILY:
case Network::GetAddrInfoError::FAMILY:
return "ai_family not supported";
case GetAddrInfoError::MEMORY:
case Network::GetAddrInfoError::MEMORY:
return "Memory allocation failure";
case GetAddrInfoError::NODATA:
case Network::GetAddrInfoError::NODATA:
return "No address associated with hostname";
case GetAddrInfoError::NONAME:
case Network::GetAddrInfoError::NONAME:
return "hostname nor servname provided, or not known";
case GetAddrInfoError::SERVICE:
case Network::GetAddrInfoError::SERVICE:
return "servname not supported for ai_socktype";
case GetAddrInfoError::SOCKTYPE:
case Network::GetAddrInfoError::SOCKTYPE:
return "ai_socktype not supported";
case GetAddrInfoError::SYSTEM:
case Network::GetAddrInfoError::SYSTEM:
return "System error returned in errno";
case GetAddrInfoError::BADHINTS:
case Network::GetAddrInfoError::BADHINTS:
return "Invalid value for hints";
case GetAddrInfoError::PROTOCOL:
case Network::GetAddrInfoError::PROTOCOL:
return "Resolved protocol is unknown";
case GetAddrInfoError::OVERFLOW_:
case Network::GetAddrInfoError::OVERFLOW_:
return "Argument buffer overflow";
default:
return "Unknown error";
}
}
Network::Domain Translate(Domain domain) {
switch (domain) {
case Domain::Unspecified:
return Network::Domain::Unspecified;
case Domain::INET:
return Network::Domain::INET;
default:
UNIMPLEMENTED_MSG("Unimplemented domain={}", domain);
return {};
}
}
Domain Translate(Network::Domain domain) {
switch (domain) {
case Network::Domain::Unspecified:
return Domain::Unspecified;
case Network::Domain::INET:
return Domain::INET;
default:
UNIMPLEMENTED_MSG("Unimplemented domain={}", domain);
return {};
}
}
Network::Type Translate(Type type) {
switch (type) {
case Type::Unspecified:
return Network::Type::Unspecified;
case Type::STREAM:
return Network::Type::STREAM;
case Type::DGRAM:
return Network::Type::DGRAM;
case Type::RAW:
return Network::Type::RAW;
case Type::SEQPACKET:
return Network::Type::SEQPACKET;
default:
UNIMPLEMENTED_MSG("Unimplemented type={}", type);
return Network::Type{};
}
}
Type Translate(Network::Type type) {
switch (type) {
case Network::Type::Unspecified: return Type::Unspecified;
case Network::Type::STREAM: return Type::STREAM;
case Network::Type::DGRAM: return Type::DGRAM;
case Network::Type::RAW: return Type::RAW;
case Network::Type::SEQPACKET: return Type::SEQPACKET;
default:
UNIMPLEMENTED_MSG("Unimplemented type={}", type);
return Type{};
}
}
#define NETWORK_PROTOCOL_TRANSLATE_LIST \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ICMP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TCP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(UDP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IPV6) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(RAW) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IGMP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(GGP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IPV4) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ST) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(EGP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(PIGP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(RCCMON) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(NVPII) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(PUP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ARGUS) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(EMCON) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(XNET) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(CHAOS) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MUX) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MEAS) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(HMP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(PRM) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IDP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TRUNK1) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TRUNK2) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(LEAF1) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(LEAF2) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(RDP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IRTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(BLT) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(NSP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(INP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(DCCP) \
/*NETWORK_PROTOCOL_TRANSLATE_ELEM(3PC)*/ \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IDPR) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(XTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(DDP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(CMTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TPXX) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IL) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SDRP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ROUTING) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(FRAGMENT) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IDRP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(RSVP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(GRE) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MHRP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(BHA) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ESP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(AH) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(INLSP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SWIPE) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(NHRP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MOBILE) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TLSP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SKIP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ICMPV6) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(NONE) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(DSTOPTS) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(AHIP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(CFTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(HELLO) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SATEXPAK) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(KRYPTOLAN) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(RVD) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IPPC) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ADFS) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SATMON) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(VISA) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IPCV) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(CPNX) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(CPHB) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(WSN) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(PVP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(BRSATMON) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ND) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(WBMON) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(WBEXPAK) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(EON) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(VMTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SVMTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(VINES) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IGP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(DGP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TCF) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IGRP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(OSPFIGP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SRPC) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(LARP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(AX25) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IPEIP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MICP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SCCSP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ETHERIP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ENCAP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(APES) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(GMTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IPCOMP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SCTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MH) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(UDPLITE) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(HIP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SHIM6) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(PIM) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(CARP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(PGM) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MPLS) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(PFSYNC)
[[nodiscard]] Network::Protocol Translate(Protocol protocol) {
switch (protocol) {
#define NETWORK_PROTOCOL_TRANSLATE_ELEM(name) case Protocol::name: return Network::Protocol::name;
NETWORK_PROTOCOL_TRANSLATE_LIST
#undef NETWORK_PROTOCOL_TRANSLATE_ELEM
default:
UNIMPLEMENTED_MSG("Unimplemented protocol={}", protocol);
return {};
}
}
[[nodiscard]] Protocol Translate(Network::Protocol protocol) {
switch (protocol) {
#define NETWORK_PROTOCOL_TRANSLATE_ELEM(name) case Network::Protocol::name: return Protocol::name;
NETWORK_PROTOCOL_TRANSLATE_LIST
#undef NETWORK_PROTOCOL_TRANSLATE_ELEM
default:
UNIMPLEMENTED_MSG("Unimplemented protocol={}", protocol);
return {};
}
}
#undef NETWORK_PROTOCOL_TRANSLATE_LIST
Network::PollEvents Translate(PollEvents flags) {
Network::PollEvents result{};
const auto translate = [&result, &flags](PollEvents from, Network::PollEvents to) {
if (True(flags & from)) {
flags &= ~from;
result |= to;
}
};
translate(PollEvents::In, Network::PollEvents::In);
translate(PollEvents::Pri, Network::PollEvents::Pri);
translate(PollEvents::Out, Network::PollEvents::Out);
translate(PollEvents::Err, Network::PollEvents::Err);
translate(PollEvents::Hup, Network::PollEvents::Hup);
translate(PollEvents::Nval, Network::PollEvents::Nval);
translate(PollEvents::RdNorm, Network::PollEvents::RdNorm);
translate(PollEvents::RdBand, Network::PollEvents::RdBand);
translate(PollEvents::WrBand, Network::PollEvents::WrBand);
UNIMPLEMENTED_IF_MSG((u16)flags != 0, "Unimplemented flags={}", (u16)flags);
return result;
}
PollEvents Translate(Network::PollEvents flags) {
PollEvents result{};
const auto translate = [&result, &flags](Network::PollEvents from, PollEvents to) {
if (True(flags & from)) {
flags &= ~from;
result |= to;
}
};
translate(Network::PollEvents::In, PollEvents::In);
translate(Network::PollEvents::Pri, PollEvents::Pri);
translate(Network::PollEvents::Out, PollEvents::Out);
translate(Network::PollEvents::Err, PollEvents::Err);
translate(Network::PollEvents::Hup, PollEvents::Hup);
translate(Network::PollEvents::Nval, PollEvents::Nval);
translate(Network::PollEvents::RdNorm, PollEvents::RdNorm);
translate(Network::PollEvents::RdBand, PollEvents::RdBand);
translate(Network::PollEvents::WrBand, PollEvents::WrBand);
UNIMPLEMENTED_IF_MSG((u16)flags != 0, "Unimplemented flags={}", (u16)flags);
return result;
}
Network::SockAddrIn Translate(SockAddrIn value) {
// All lengths are valid, from [0 upto 256]
return {
.family = Translate(Domain(value.family)),
.ip = value.ip,
.portno = static_cast<u16>(value.portno >> 8 | value.portno << 8),
};
}
SockAddrIn Translate(Network::SockAddrIn value) {
return {
.len = 16,
.family = static_cast<u8>(Translate(value.family)),
.portno = static_cast<u16>(value.portno >> 8 | value.portno << 8),
.ip = value.ip,
.zeroes = {},
};
}
Network::ShutdownHow Translate(ShutdownHow how) {
switch (how) {
case ShutdownHow::RD:
return Network::ShutdownHow::RD;
case ShutdownHow::WR:
return Network::ShutdownHow::WR;
case ShutdownHow::RDWR:
return Network::ShutdownHow::RDWR;
default:
UNIMPLEMENTED_MSG("Unimplemented how={}", how);
return {};
}
}
} // namespace Service::Sockets
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -11,49 +14,7 @@
namespace Service::Sockets {
/// Translate abstract errno to guest errno
Errno Translate(Network::Errno value);
/// Translate abstract return value errno pair to guest return value errno pair
std::pair<s32, Errno> Translate(std::pair<s32, Network::Errno> value);
/// Translate abstract getaddrinfo error to guest getaddrinfo error
GetAddrInfoError Translate(Network::GetAddrInfoError value);
/// Translate guest error to string
const char* Translate(GetAddrInfoError value);
/// Translate guest domain to abstract domain
Network::Domain Translate(Domain domain);
/// Translate abstract domain to guest domain
Domain Translate(Network::Domain domain);
/// Translate guest type to abstract type
Network::Type Translate(Type type);
/// Translate abstract type to guest type
Type Translate(Network::Type type);
/// Translate guest protocol to abstract protocol
Network::Protocol Translate(Protocol protocol);
/// Translate abstract protocol to guest protocol
Protocol Translate(Network::Protocol protocol);
/// Translate guest poll event flags to abstract poll event flags
Network::PollEvents Translate(PollEvents flags);
/// Translate abstract poll event flags to guest poll event flags
PollEvents Translate(Network::PollEvents flags);
/// Translate guest socket address structure to abstract socket address structure
Network::SockAddrIn Translate(SockAddrIn value);
/// Translate abstract socket address structure to guest socket address structure
SockAddrIn Translate(Network::SockAddrIn value);
/// Translate guest shutdown mode to abstract shutdown mode
Network::ShutdownHow Translate(ShutdownHow how);
const char* Translate(Network::GetAddrInfoError value);
} // namespace Service::Sockets
+1 -1
View File
@@ -132,7 +132,7 @@ public:
auto bsd = system.ServiceManager().GetService<Service::Sockets::BSD>("bsd:u");
if (bsd) {
auto err = bsd->CloseImpl(fd);
if (err != Service::Sockets::Errno::SUCCESS) {
if (err != Network::Errno::SUCCESS) {
LOG_ERROR(Service_SSL, "Failed to close duplicated socket: {}", err);
}
}
+3 -2
View File
@@ -1,10 +1,11 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <atomic>
#include <common/socket_types.h>
#include <mutex>
#include "core/internal_network/socket_types.h"
namespace Network {
File diff suppressed because it is too large Load Diff
+9 -63
View File
@@ -13,7 +13,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/socket_types.h"
#include "core/internal_network/socket_types.h"
#ifdef _WIN32
#include <winsock2.h>
@@ -31,68 +31,10 @@ namespace Network {
class SocketBase;
class Socket;
/// Error code for network functions
enum class Errno {
SUCCESS,
BADF,
INVAL,
MFILE,
PIPE,
NOTCONN,
AGAIN,
CONNREFUSED,
CONNRESET,
CONNABORTED,
HOSTUNREACH,
NETDOWN,
NETUNREACH,
TIMEDOUT,
MSGSIZE,
INPROGRESS,
ISCONN,
OTHER,
};
enum class GetAddrInfoError {
SUCCESS,
ADDRFAMILY,
AGAIN,
BADFLAGS,
FAIL,
FAMILY,
MEMORY,
NODATA,
NONAME,
SERVICE,
SOCKTYPE,
SYSTEM,
BADHINTS,
PROTOCOL,
OVERFLOW_,
OTHER,
};
/// Cross-platform poll fd structure
enum class PollEvents : u16 {
// Using Pascal case because IN is a macro on Windows.
In = 1 << 0,
Pri = 1 << 1,
Out = 1 << 2,
Err = 1 << 3,
Hup = 1 << 4,
Nval = 1 << 5,
RdNorm = 1 << 6,
RdBand = 1 << 7,
WrBand = 1 << 8,
};
DECLARE_ENUM_FLAG_OPERATORS(PollEvents);
struct PollFD {
SocketBase* socket;
PollEvents events;
PollEvents revents;
struct HostPollFD {
SocketBase* socket = nullptr;
Network::PollEvents events = {};
Network::PollEvents revents = {};
};
class NetworkInstance {
@@ -101,6 +43,10 @@ public:
~NetworkInstance();
};
sockaddr_in TranslateFromSockAddrIn(Network::SockAddrIn input);
Network::SockAddrIn TranslateToSockAddrIn(sockaddr_in input);
s32 TranslateMsgOptToNative(s32 flags);
void CancelPendingSocketOperations();
void RestartSocketOperations();
@@ -46,7 +46,7 @@ namespace Network {
#ifdef _WIN32
std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
ULONG buf_size = 0;
if (GetAdaptersAddresses(
@@ -66,7 +66,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
return {};
}
std::vector<Network::NetworkInterface> result;
std::vector<NetworkInterface> result;
for (auto* a = addrs; a; a = a->Next) {
@@ -89,7 +89,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
gw = reinterpret_cast<sockaddr_in*>(a->FirstGatewayAddress->Address.lpSockaddr)
->sin_addr;
result.emplace_back(Network::NetworkInterface{
result.emplace_back(NetworkInterface{
.name = Common::UTF16ToUTF8(std::wstring{a->FriendlyName}),
.ip_address = ip,
.subnet_mask = mask,
@@ -103,7 +103,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
#else
std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
#if defined(__ANDROID__) || defined(__linux__)
struct ifaddrs* ifaddr = nullptr;
if (getifaddrs(&ifaddr) != 0) {
@@ -135,7 +135,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
LOG_WARNING(Network, "\"/proc/net/route\" not found - using gateway 0");
}
#endif
std::vector<Network::NetworkInterface> ifaces;
std::vector<NetworkInterface> ifaces;
for (auto ifa = ifaddr; ifa != nullptr; ifa = ifa->ifa_next) {
if (ifa->ifa_addr == nullptr || ifa->ifa_netmask == nullptr /* Have a netmask and address */
|| ifa->ifa_addr->sa_family != AF_INET /* Must be of kind AF_INET */
@@ -149,7 +149,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
});
in_addr gw; // Solaris defines s_addr as a macro, can't use special C++ shenanigans here
gw.s_addr = it != routes.end() ? it->gateway : 0;
ifaces.emplace_back(Network::NetworkInterface{
ifaces.emplace_back(NetworkInterface{
.name = ifa->ifa_name,
.ip_address = std::bit_cast<struct sockaddr_in>(*ifa->ifa_addr).sin_addr,
.subnet_mask = std::bit_cast<struct sockaddr_in>(*ifa->ifa_netmask).sin_addr,
@@ -159,7 +159,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
freeifaddrs(ifaddr);
return ifaces;
#elif defined(__FreeBSD__)
std::vector<Network::NetworkInterface> ifaces;
std::vector<NetworkInterface> ifaces;
int fd = ::socket(PF_ROUTE, SOCK_RAW, AF_UNSPEC);
if (fd < 0) {
LOG_ERROR(Network, "socket: {}", std::strerror(errno));
@@ -191,7 +191,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
size_t msglen = rtm->rtm_msglen - sizeof(*ifm);
char const* p = (char const*)(ifm + 1);
Network::NetworkInterface iface{};
NetworkInterface iface{};
for (size_t i = 0; i < RTAX_MAX; i++)
if ((ifm->ifm_addrs & (1 << i)) != 0) {
struct sockaddr const* sa = reinterpret_cast<struct sockaddr const*>(p);
@@ -220,7 +220,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
#endif // _WIN32
std::optional<Network::NetworkInterface> GetSelectedNetworkInterface() {
std::optional<NetworkInterface> GetSelectedNetworkInterface() {
auto const& sel_if = Settings::values.network_interface.GetValue();
if (auto const ifaces = Network::GetAvailableNetworkInterfaces(); ifaces.size() > 0) {
if (sel_if.empty())
+152
View File
@@ -0,0 +1,152 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "common/assert.h"
#include "common/logging.h"
#include "core/internal_network/socket_icmp.h"
#ifdef __unix__
#include <sys/socket.h>
#endif
namespace Network {
namespace {
u16 ComputeChecksum(std::span<const u8> data) {
u32 sum = 0;
for (size_t i = 0; i < data.size(); i += 2) {
u32 value = (u32(data[i + 0]) << 8ull) | u32(data[i + 1]); //big endian
sum += value;
}
if (data.size() % 2 != 0){
sum += u16(data[data.size() - 1]) << 8;
}
while ((sum >> 16) != 0)
sum = (sum & 0xffff) + (sum >> 16);
return (~sum) & 0xffff;
}
}
IcmpSocket::IcmpSocket() noexcept {}
IcmpSocket::~IcmpSocket() {
if (fd == INVALID_SOCKET) {
return;
}
fd = INVALID_SOCKET;
}
Errno IcmpSocket::SetSockOpt(Network::SocketLevel level, Network::OptName optname, std::span<const u8> optval) {
LOG_WARNING(Network, "(stubbed) level={},optname={},optval={}", level, optname, optval.size());
return Errno::SUCCESS;
}
Errno IcmpSocket::Initialize(Domain domain, Type type, Protocol socket_protocol) {
return Errno::SUCCESS;
}
std::pair<IcmpSocket::AcceptResult, Errno> IcmpSocket::Accept() {
LOG_WARNING(Network, "(stubbed) called");
return {AcceptResult{}, Errno::SUCCESS};
}
Errno IcmpSocket::Connect(Network::SockAddrIn addr_in) {
LOG_WARNING(Network, "(stubbed) called");
return Errno::SUCCESS;
}
std::pair<Network::SockAddrIn, Errno> IcmpSocket::GetPeerName() {
LOG_WARNING(Network, "(stubbed) called");
return {Network::SockAddrIn{}, Errno::SUCCESS};
}
std::pair<Network::SockAddrIn, Errno> IcmpSocket::GetSockName() {
LOG_WARNING(Network, "(stubbed) called");
return {Network::SockAddrIn{}, Errno::SUCCESS};
}
Errno IcmpSocket::Bind(Network::SockAddrIn addr) {
LOG_WARNING(Network, "(stubbed) called");
return Errno::SUCCESS;
}
Errno IcmpSocket::Listen(s32 backlog) {
LOG_WARNING(Network, "(stubbed) called");
return Errno::SUCCESS;
}
Errno IcmpSocket::Shutdown(ShutdownHow how) {
LOG_WARNING(Network, "(stubbed) called");
return Errno::SUCCESS;
}
std::pair<s32, Errno> IcmpSocket::Recv(int flags, std::span<u8> message) {
LOG_DEBUG(Network, "(stubbed) called");
return {s32(0), Errno::NOTCONN};
}
std::pair<s32, Errno> IcmpSocket::RecvFrom(int flags, std::span<u8> message, Network::SockAddrIn* addr) {
LOG_DEBUG(Network, "(stubbed) called");
ASSERT(flags == 0);
ASSERT(message.size() < std::size_t((std::numeric_limits<int>::max)()));
std::vector<u8> data;
data.push_back(8);
data.push_back(0);
data.push_back(0); //checksum (placeholder 0)
data.push_back(0);
data.push_back(message[4]); //ident
data.push_back(message[5]);
data.push_back(message[6]); //seq
data.push_back(message[7]);
auto const csum = ComputeChecksum(std::span<const u8>{data.begin(), data.end()});
data[2] = u8(csum >> 8); //hi
data[3] = u8(csum); //lo
auto const n = (std::max)(data.size(), message.size());
std::copy(data.begin(), data.begin() + n, message.begin());
return {n, Errno::SUCCESS};
}
std::pair<s32, Errno> IcmpSocket::Send(std::span<const u8> message, int flags) {
LOG_DEBUG(Network, "(stubbed) called");
return {s32(0), Errno::NOTCONN};
}
std::pair<s32, Errno> IcmpSocket::SendTo(u32 flags, std::span<const u8> message, const Network::SockAddrIn* addr) {
LOG_DEBUG(Network, "(stubbed) called");
ASSERT(message.size() < size_t((std::numeric_limits<int>::max)()));
// 0 -> 8 (IPv4), 128 (IPv6)
// 1 -> 0
// 2..4 -> checksum
// 4..6 -> ident
// 6..8 -> seq
if (!message.empty())
return {s32(message.size()), Errno::SUCCESS};
return {s32(0), Errno::NETDOWN};
}
Errno IcmpSocket::Close() {
LOG_DEBUG(Network, "called");
fd = INVALID_SOCKET;
return Errno::SUCCESS;
}
std::pair<Errno, Errno> IcmpSocket::GetPendingError() {
LOG_DEBUG(Network, "called");
return {Errno::SUCCESS, Errno::SUCCESS};
}
bool IcmpSocket::IsOpened() const {
return fd != INVALID_SOCKET;
}
void IcmpSocket::HandleProxyPacket(const ProxyPacket& packet) {
LOG_WARNING(Network, "(stubbed) called");
}
Errno IcmpSocket::SetNonBlock(bool enable) {
LOG_WARNING(Network, "(stubbed) called");
return Errno::SUCCESS;
}
} // namespace Network
+35
View File
@@ -0,0 +1,35 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <span>
#include "core/internal_network/sockets.h"
namespace Network {
class IcmpSocket : public Network::SocketBase {
public:
explicit IcmpSocket() noexcept;
~IcmpSocket() override;
Errno Initialize(Domain domain, Type type, Protocol socket_protocol) override;
Errno Close() override;
std::pair<AcceptResult, Errno> Accept() override;
Errno Connect(Network::SockAddrIn addr_in) override;
std::pair<Network::SockAddrIn, Errno> GetPeerName() override;
std::pair<Network::SockAddrIn, Errno> GetSockName() override;
Errno Bind(Network::SockAddrIn addr) override;
Errno Listen(s32 backlog) override;
Errno Shutdown(ShutdownHow how) override;
std::pair<s32, Errno> Recv(int flags, std::span<u8> message) override;
std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, Network::SockAddrIn* addr) override;
std::pair<s32, Errno> Send(std::span<const u8> message, int flags) override;
std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message, const Network::SockAddrIn* addr) override;
Errno SetSockOpt(Network::SocketLevel level, Network::OptName option, std::span<const u8> value) override;
std::pair<Errno, Errno> GetPendingError() override;
bool IsOpened() const override;
void HandleProxyPacket(const ProxyPacket& packet) override;
Errno SetNonBlock(bool enable) override;
};
} // namespace Network
+57 -95
View File
@@ -47,71 +47,82 @@ void ProxySocket::HandleProxyPacket(const ProxyPacket& packet) {
received_packets.push(decompressed);
}
template <typename T>
Errno ProxySocket::SetSockOpt(SOCKET fd_, int option, T value) {
LOG_DEBUG(Network, "(STUBBED) called");
Errno ProxySocket::SetNonBlock(bool enable) {
blocking = !enable;
return Errno::SUCCESS;
}
Errno ProxySocket::SetSockOpt(Network::SocketLevel level, Network::OptName optname, std::span<const u8> optval) {
LOG_DEBUG(Network, "level={},optname={},optval={}", level, optname, optval.size());
// numeric values?
if (optval.size() >= sizeof(u32)) {
u32 value;
std::memcpy(&value, optval.data(), sizeof(value));
if (optname == Network::OptName::BROADCAST)
broadcast = bool(value);
if (optname == Network::OptName::SNDTIMEO)
send_timeout = value;
if (optname == Network::OptName::RCVTIMEO)
receive_timeout = value;
}
return Errno::SUCCESS;
}
Errno ProxySocket::Initialize(Domain domain, Type type, Protocol socket_protocol) {
protocol = socket_protocol;
SetSockOpt(fd, SO_TYPE, type);
return Errno::SUCCESS;
}
std::pair<ProxySocket::AcceptResult, Errno> ProxySocket::Accept() {
LOG_WARNING(Network, "(STUBBED) called");
LOG_WARNING(Network, "(stubbed) called");
return {AcceptResult{}, Errno::SUCCESS};
}
Errno ProxySocket::Connect(SockAddrIn addr_in) {
LOG_WARNING(Network, "(STUBBED) called");
Errno ProxySocket::Connect(Network::SockAddrIn addr_in) {
LOG_WARNING(Network, "(stubbed) called");
return Errno::SUCCESS;
}
std::pair<SockAddrIn, Errno> ProxySocket::GetPeerName() {
LOG_WARNING(Network, "(STUBBED) called");
return {SockAddrIn{}, Errno::SUCCESS};
std::pair<Network::SockAddrIn, Errno> ProxySocket::GetPeerName() {
LOG_WARNING(Network, "(stubbed) called");
return {Network::SockAddrIn{}, Errno::SUCCESS};
}
std::pair<SockAddrIn, Errno> ProxySocket::GetSockName() {
LOG_WARNING(Network, "(STUBBED) called");
return {SockAddrIn{}, Errno::SUCCESS};
std::pair<Network::SockAddrIn, Errno> ProxySocket::GetSockName() {
LOG_WARNING(Network, "(stubbed) called");
return {Network::SockAddrIn{}, Errno::SUCCESS};
}
Errno ProxySocket::Bind(SockAddrIn addr) {
Errno ProxySocket::Bind(Network::SockAddrIn addr) {
if (is_bound) {
LOG_WARNING(Network, "Rebinding Socket is unimplemented!");
return Errno::SUCCESS;
}
local_endpoint = addr;
is_bound = true;
return Errno::SUCCESS;
}
Errno ProxySocket::Listen(s32 backlog) {
LOG_WARNING(Network, "(STUBBED) called");
LOG_WARNING(Network, "(stubbed) called");
return Errno::SUCCESS;
}
Errno ProxySocket::Shutdown(ShutdownHow how) {
LOG_WARNING(Network, "(STUBBED) called");
LOG_WARNING(Network, "(stubbed) called");
return Errno::SUCCESS;
}
std::pair<s32, Errno> ProxySocket::Recv(int flags, std::span<u8> message) {
LOG_WARNING(Network, "(STUBBED) called");
LOG_WARNING(Network, "(stubbed) called");
ASSERT(flags == 0);
ASSERT(message.size() < static_cast<size_t>((std::numeric_limits<int>::max)()));
return {static_cast<s32>(0), Errno::SUCCESS};
ASSERT(message.size() < std::size_t((std::numeric_limits<int>::max)()));
return {s32(0), Errno::SUCCESS};
}
std::pair<s32, Errno> ProxySocket::RecvFrom(int flags, std::span<u8> message, SockAddrIn* addr) {
std::pair<s32, Errno> ProxySocket::RecvFrom(int flags, std::span<u8> message, Network::SockAddrIn* addr) {
ASSERT(flags == 0);
ASSERT(message.size() < static_cast<size_t>((std::numeric_limits<int>::max)()));
ASSERT(message.size() < std::size_t((std::numeric_limits<int>::max)()));
// TODO (flTobi): Verify the timeout behavior and break when connection is lost
const auto timestamp = std::chrono::steady_clock::now();
@@ -134,29 +145,29 @@ std::pair<s32, Errno> ProxySocket::RecvFrom(int flags, std::span<u8> message, So
std::this_thread::yield();
const auto time_diff = std::chrono::steady_clock::now() - timestamp;
const auto time_diff_ms =
std::chrono::duration_cast<std::chrono::milliseconds>(time_diff).count();
const auto time_diff_ms = std::chrono::duration_cast<std::chrono::milliseconds>(time_diff).count();
if (time_diff_ms > timeout) {
return {-1, Errno::TIMEDOUT};
}
}
}
std::pair<s32, Errno> ProxySocket::ReceivePacket(int flags, std::span<u8> message, SockAddrIn* addr,
std::size_t max_length) {
std::pair<s32, Errno> ProxySocket::ReceivePacket(int flags, std::span<u8> message, Network::SockAddrIn* addr, std::size_t max_length) {
LOG_DEBUG(Network, "called");
ProxyPacket& packet = received_packets.front();
if (addr) {
addr->family = Domain::INET;
addr->len = 16;
addr->family = u8(Network::Domain::INET);
addr->ip = packet.local_endpoint.ip; // The senders ip address
addr->portno = packet.local_endpoint.portno; // The senders port number
addr->zeroes = {};
}
bool peek = (flags & FLAG_MSG_PEEK) != 0;
bool peek = (flags & u32(Network::MsgOpt::PEEK)) != 0;
std::size_t read_bytes;
if (packet.data.size() > max_length) {
read_bytes = max_length;
memcpy(message.data(), packet.data.data(), max_length);
std::memcpy(message.data(), packet.data.data(), max_length);
if (protocol == Protocol::UDP) {
if (!peek) {
@@ -165,51 +176,48 @@ std::pair<s32, Errno> ProxySocket::ReceivePacket(int flags, std::span<u8> messag
return {-1, Errno::MSGSIZE};
} else if (protocol == Protocol::TCP) {
std::vector<u8> numArray(packet.data.size() - max_length);
std::copy(packet.data.begin() + max_length, packet.data.end(),
std::back_inserter(numArray));
std::copy(packet.data.begin() + max_length, packet.data.end(), std::back_inserter(numArray));
packet.data = numArray;
}
} else {
read_bytes = packet.data.size();
memcpy(message.data(), packet.data.data(), read_bytes);
std::memcpy(message.data(), packet.data.data(), read_bytes);
if (!peek) {
received_packets.pop();
}
}
return {static_cast<u32>(read_bytes), Errno::SUCCESS};
return {u32(read_bytes), Errno::SUCCESS};
}
std::pair<s32, Errno> ProxySocket::Send(std::span<const u8> message, int flags) {
LOG_WARNING(Network, "(STUBBED) called");
ASSERT(message.size() < static_cast<size_t>((std::numeric_limits<int>::max)()));
LOG_WARNING(Network, "(stubbed) called");
ASSERT(message.size() < size_t((std::numeric_limits<int>::max)()));
ASSERT(flags == 0);
return {static_cast<s32>(0), Errno::SUCCESS};
return {s32(0), Errno::SUCCESS};
}
void ProxySocket::SendPacket(ProxyPacket& packet) {
if (auto room_member = Network::GetRoomMember().lock()) {
if (room_member->IsConnected()) {
packet.data = Common::Compression::CompressDataZSTDDefault(packet.data.data(),
packet.data.size());
packet.data = Common::Compression::CompressDataZSTDDefault(packet.data.data(), packet.data.size());
room_member->SendProxyPacket(packet);
}
}
}
std::pair<s32, Errno> ProxySocket::SendTo(u32 flags, std::span<const u8> message,
const SockAddrIn* addr) {
std::pair<s32, Errno> ProxySocket::SendTo(u32 flags, std::span<const u8> message, const Network::SockAddrIn* addr) {
LOG_DEBUG(Network, "called");
ASSERT(flags == 0);
if (!is_bound) {
LOG_ERROR(Network, "ProxySocket is not bound!");
return {static_cast<s32>(message.size()), Errno::SUCCESS};
return {s32(message.size()), Errno::SUCCESS};
}
if (auto room_member = Network::GetRoomMember().lock()) {
if (!room_member->IsConnected()) {
return {static_cast<s32>(message.size()), Errno::SUCCESS};
return {s32(message.size()), Errno::SUCCESS};
}
}
@@ -234,65 +242,19 @@ std::pair<s32, Errno> ProxySocket::SendTo(u32 flags, std::span<const u8> message
SendPacket(packet);
return {static_cast<s32>(message.size()), Errno::SUCCESS};
return {s32(message.size()), Errno::SUCCESS};
}
Errno ProxySocket::Close() {
LOG_DEBUG(Network, "called");
fd = INVALID_SOCKET;
closed = true;
return Errno::SUCCESS;
}
Errno ProxySocket::SetLinger(bool enable, u32 linger) {
struct Linger {
u16 linger_enable;
u16 linger_time;
} values;
values.linger_enable = enable ? 1 : 0;
values.linger_time = static_cast<u16>(linger);
return SetSockOpt(fd, SO_LINGER, values);
}
Errno ProxySocket::SetReuseAddr(bool enable) {
return SetSockOpt<u32>(fd, SO_REUSEADDR, enable ? 1 : 0);
}
Errno ProxySocket::SetBroadcast(bool enable) {
broadcast = enable;
return SetSockOpt<u32>(fd, SO_BROADCAST, enable ? 1 : 0);
}
Errno ProxySocket::SetSndBuf(u32 value) {
return SetSockOpt(fd, SO_SNDBUF, value);
}
Errno ProxySocket::SetKeepAlive(bool enable) {
return Errno::SUCCESS;
}
Errno ProxySocket::SetRcvBuf(u32 value) {
return SetSockOpt(fd, SO_RCVBUF, value);
}
Errno ProxySocket::SetSndTimeo(u32 value) {
send_timeout = value;
return SetSockOpt(fd, SO_SNDTIMEO, static_cast<int>(value));
}
Errno ProxySocket::SetRcvTimeo(u32 value) {
receive_timeout = value;
return SetSockOpt(fd, SO_RCVTIMEO, static_cast<int>(value));
}
Errno ProxySocket::SetNonBlock(bool enable) {
blocking = !enable;
return Errno::SUCCESS;
}
std::pair<Errno, Errno> ProxySocket::GetPendingError() {
LOG_DEBUG(Network, "(STUBBED) called");
LOG_DEBUG(Network, "called");
return {Errno::SUCCESS, Errno::SUCCESS};
}
+10 -27
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -29,13 +29,13 @@ public:
std::pair<AcceptResult, Errno> Accept() override;
Errno Connect(SockAddrIn addr_in) override;
Errno Connect(Network::SockAddrIn addr_in) override;
std::pair<SockAddrIn, Errno> GetPeerName() override;
std::pair<Network::SockAddrIn, Errno> GetPeerName() override;
std::pair<SockAddrIn, Errno> GetSockName() override;
std::pair<Network::SockAddrIn, Errno> GetSockName() override;
Errno Bind(SockAddrIn addr) override;
Errno Bind(Network::SockAddrIn addr) override;
Errno Listen(s32 backlog) override;
@@ -43,9 +43,9 @@ public:
std::pair<s32, Errno> Recv(int flags, std::span<u8> message) override;
std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, SockAddrIn* addr) override;
std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, Network::SockAddrIn* addr) override;
std::pair<s32, Errno> ReceivePacket(int flags, std::span<u8> message, SockAddrIn* addr,
std::pair<s32, Errno> ReceivePacket(int flags, std::span<u8> message, Network::SockAddrIn* addr,
std::size_t max_length);
std::pair<s32, Errno> Send(std::span<const u8> message, int flags) override;
@@ -53,28 +53,11 @@ public:
void SendPacket(ProxyPacket& packet);
std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message,
const SockAddrIn* addr) override;
Errno SetLinger(bool enable, u32 linger) override;
Errno SetReuseAddr(bool enable) override;
Errno SetBroadcast(bool enable) override;
Errno SetKeepAlive(bool enable) override;
Errno SetSndBuf(u32 value) override;
Errno SetRcvBuf(u32 value) override;
Errno SetSndTimeo(u32 value) override;
Errno SetRcvTimeo(u32 value) override;
const Network::SockAddrIn* addr) override;
Errno SetNonBlock(bool enable) override;
template <typename T>
Errno SetSockOpt(SOCKET fd, int option, T value);
Errno SetSockOpt(Network::SocketLevel level, Network::OptName option, std::span<const u8> value) override;
std::pair<Errno, Errno> GetPendingError() override;
@@ -86,7 +69,7 @@ private:
u32 send_timeout = 0;
u32 receive_timeout = 0;
bool is_bound = false;
SockAddrIn local_endpoint{};
Network::SockAddrIn local_endpoint{};
bool blocking = true;
std::queue<ProxyPacket> received_packets;
Protocol protocol;
+360
View File
@@ -0,0 +1,360 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <optional>
#include <string>
#include "common/common_types.h"
#include "common/common_funcs.h"
// Most of these structures are direct mappings of guest's
// expectations for these values, in other words, they're the
// values that HOS is expected to use AND handle.
namespace Network {
enum class Errno : u32 {
SUCCESS = 0,
BADF = 9,
AGAIN = 11,
INVAL = 22,
MFILE = 24,
PIPE = 32,
NOTSOCK = 88,
MSGSIZE = 90,
PROTOTYPE = 91,
NOPROTOOPT = 92,
PROTONOSUPPORT = 93,
SOCKTNOSUPPORT = 94,
NOTSUP = 95,
ADDRINUSE = 98,
ADDRNOTAVAIL = 99,
NETDOWN = 100,
NETUNREACH = 101,
CONNABORTED = 103,
CONNRESET = 104,
ISCONN = 106,
NOTCONN = 107,
TIMEDOUT = 110,
CONNREFUSED = 111,
HOSTUNREACH = 113,
ALREADY = 114,
INPROGRESS = 115,
STALE = 116,
/* made up error? */
OTHER = 196,
};
enum class GetAddrInfoError : s32 {
SUCCESS = 0,
ADDRFAMILY = 1,
AGAIN = 2,
BADFLAGS = 3,
FAIL = 4,
FAMILY = 5,
MEMORY = 6,
NODATA = 7,
NONAME = 8,
SERVICE = 9,
SOCKTYPE = 10,
SYSTEM = 11,
BADHINTS = 12,
PROTOCOL = 13,
OVERFLOW_ = 14, // avoid name collision with Windows macro
OTHER = 15,
};
enum class Domain : u32 {
Unspecified = 0,
UNIX = 1,
INET = 2,
IMPLINK = 3,
PUP = 4,
CHAOS = 5,
NETBIOS = 6,
ISO = 7,
ECMA = 8,
DATAKIT = 9,
CCITT = 10,
SNA = 11,
DECnet = 12,
DLI = 13,
LAT = 14,
HYLINK = 15,
APPLETALK = 16,
ROUTE = 17,
LINK = 18,
COIP = 20,
CNT = 21,
IPX = 23,
SIP = 24,
ISDN = 26,
INET6 = 28,
NATM = 29,
ATM = 30,
NETGRAPH = 32,
SLOW = 33,
SCLUSTER = 34,
ARP = 35,
BLUETOOTH = 36,
IEEE80211 = 37,
NETLINK = 38,
INET_SDP = 40,
INET6_SDP = 42,
};
enum class Type : u32 {
Unspecified = 0,
STREAM = 1,
DGRAM = 2,
RAW = 3,
RDM = 4,
SEQPACKET = 5,
};
enum class Protocol : u32 {
IP = 0,
ICMP = 1,
TCP = 6,
UDP = 17,
//
IPV6 = 41,
RAW = 255,
//
HOPOPTS = 0,
IGMP = 2,
GGP = 3,
IPV4 = 4,
ST = 7,
EGP = 8,
PIGP = 9,
RCCMON = 10,
NVPII = 11,
PUP = 12,
ARGUS = 13,
EMCON = 14,
XNET = 15,
CHAOS = 16,
MUX = 18,
MEAS = 19,
HMP = 20,
PRM = 21,
IDP = 22,
TRUNK1 = 23,
TRUNK2 = 24,
LEAF1 = 25,
LEAF2 = 26,
RDP = 27,
IRTP = 28,
TP = 29,
BLT = 30,
NSP = 31,
INP = 32,
DCCP = 33,
//3PC = 34,
IDPR = 35,
XTP = 36,
DDP = 37,
CMTP = 38,
TPXX = 39,
IL = 40,
SDRP = 42,
ROUTING = 43,
FRAGMENT = 44,
IDRP = 45,
RSVP = 46,
GRE = 47,
MHRP = 48,
BHA = 49,
ESP = 50,
AH = 51,
INLSP = 52,
SWIPE = 53,
NHRP = 54,
MOBILE = 55,
TLSP = 56,
SKIP = 57,
ICMPV6 = 58,
NONE = 59,
DSTOPTS = 60,
AHIP = 61,
CFTP = 62,
HELLO = 63,
SATEXPAK = 64,
KRYPTOLAN = 65,
RVD = 66,
IPPC = 67,
ADFS = 68,
SATMON = 69,
VISA = 70,
IPCV = 71,
CPNX = 72,
CPHB = 73,
WSN = 74,
PVP = 75,
BRSATMON = 76,
ND = 77,
WBMON = 78,
WBEXPAK = 79,
EON = 80,
VMTP = 81,
SVMTP = 82,
VINES = 83,
TTP = 84,
IGP = 85,
DGP = 86,
TCF = 87,
IGRP = 88,
OSPFIGP = 89,
SRPC = 90,
LARP = 91,
MTP = 92,
AX25 = 93,
IPEIP = 94,
MICP = 95,
SCCSP = 96,
ETHERIP = 97,
ENCAP = 98,
APES = 99,
GMTP = 100,
IPCOMP = 108,
SCTP = 132,
MH = 135,
UDPLITE = 136,
HIP = 139,
SHIM6 = 140,
PIM = 103,
CARP = 112,
PGM = 113,
MPLS = 137,
PFSYNC = 240,
};
enum class SocketLevel : u32 {
IP = 0,
ICMP = 1,
TCP = 6,
UDP = 17,
CONFIG = 0xfffe,
SOCKET = 0xffff, // i.e. SOL_SOCKET
};
enum class MsgOpt : u32 {
OOB = 0x00001,
PEEK = 0x00002,
DONTROUTE = 0x00004,
EOR_ = 0x00008,
TRUNC = 0x00010,
CTRUNC = 0x00020,
WAITALL = 0x00040,
DONTWAIT = 0x00080,
EOF_ = 0x00100,
NOSIGNAL = 0x20000,
};
enum class OptName : u32 {
DEBUG = 0x0001,
ACCEPTCONN = 0x0002,
REUSEADDR = 0x0004,
KEEPALIVE = 0x0008,
DONTROUTE = 0x0010,
BROADCAST = 0x0020,
USELOOPBACK = 0x0040,
LINGER = 0x0080,
OOBINLINE = 0x0100,
REUSEPORT = 0x0200,
TIMESTAMP = 0x0400,
NOSIGPIPE = 0x0800, // at least according to libnx
ACCEPTFILER = 0x1000,
SNDBUF = 0x1001,
RCVBUF = 0x1002,
SNDTIMEO = 0x1005,
RCVTIMEO = 0x1006,
ERROR_ = 0x1007, // avoid name collision with Windows macro
ACCEPTFILTER = 0x1000,
BINTIME = 0x2000,
NO_OFFLOAD = 0x4000,
NO_DDP = 0x8000,
};
enum class TcpOptName : u32 {
NODELAY = 0x0001,
MAXSEG = 0x0002,
NOPUSH = 0x0004,
NOOPT = 0x0008,
MS5SIG = 0x0010,
INFO = 0x0020
};
enum class ShutdownHow : s32 {
RD = 0,
WR = 1,
RDWR = 2,
};
enum class FcntlCmd : s32 {
GETFL = 3,
SETFL = 4,
};
enum class FcntlFlags : u32 {
NONBLOCK = 0x004,
NONBLOCK_NX = 0x800,
// Provided for convenience
NONBLOCK_ANY = u32(NONBLOCK) | u32(NONBLOCK_NX),
};
/// Array of IPv4 address
using IPv4Address = std::array<u8, 4>;
struct SockAddrIn {
u8 len;
u8 family;
u16 portno;
IPv4Address ip;
std::array<u8, 248> zeroes;
};
static_assert(sizeof(SockAddrIn) == 0x100);
enum class PollEvents : u16 {
// Using Pascal case because IN is a macro on Windows.
IN_ = 0x0001,
PRI_ = 0x0002,
OUT_ = 0x0004,
ERR_ = 0x0008,
HUP_ = 0x0010,
NVAL = 0x0020,
RDNORM = 0x0040,
RDBAND = 0x0080,
WRBAND = 0x0100,
IGNEOF = 0x2000,
};
DECLARE_ENUM_FLAG_OPERATORS(PollEvents);
struct PollFD {
s32 fd;
Network::PollEvents events;
Network::PollEvents revents;
};
static_assert(sizeof(PollFD) == 8);
struct Linger {
s32 onoff;
s32 linger;
};
static_assert(sizeof(Linger) == 8);
/// @brief Cross-platform addrinfo structure (not guest)
struct AddrInfo {
Domain family;
Type socket_type;
Protocol protocol;
SockAddrIn addr;
std::optional<std::string> canon_name;
};
} // namespace Network
+19 -54
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
@@ -30,7 +30,7 @@ public:
struct AcceptResult {
std::unique_ptr<SocketBase> socket;
SockAddrIn sockaddr_in;
Network::SockAddrIn sockaddr_in;
};
SocketBase() = default;
@@ -46,13 +46,13 @@ public:
virtual std::pair<AcceptResult, Errno> Accept() = 0;
virtual Errno Connect(SockAddrIn addr_in) = 0;
virtual Errno Connect(Network::SockAddrIn addr_in) = 0;
virtual std::pair<SockAddrIn, Errno> GetPeerName() = 0;
virtual std::pair<Network::SockAddrIn, Errno> GetPeerName() = 0;
virtual std::pair<SockAddrIn, Errno> GetSockName() = 0;
virtual std::pair<Network::SockAddrIn, Errno> GetSockName() = 0;
virtual Errno Bind(SockAddrIn addr) = 0;
virtual Errno Bind(Network::SockAddrIn addr) = 0;
virtual Errno Listen(s32 backlog) = 0;
@@ -60,31 +60,16 @@ public:
virtual std::pair<s32, Errno> Recv(int flags, std::span<u8> message) = 0;
virtual std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, SockAddrIn* addr) = 0;
virtual std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, Network::SockAddrIn* addr) = 0;
virtual std::pair<s32, Errno> Send(std::span<const u8> message, int flags) = 0;
virtual std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message,
const SockAddrIn* addr) = 0;
virtual Errno SetLinger(bool enable, u32 linger) = 0;
virtual Errno SetReuseAddr(bool enable) = 0;
virtual Errno SetKeepAlive(bool enable) = 0;
virtual Errno SetBroadcast(bool enable) = 0;
virtual Errno SetSndBuf(u32 value) = 0;
virtual Errno SetRcvBuf(u32 value) = 0;
virtual Errno SetSndTimeo(u32 value) = 0;
virtual Errno SetRcvTimeo(u32 value) = 0;
virtual std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message, const Network::SockAddrIn* addr) = 0;
virtual Errno SetNonBlock(bool enable) = 0;
virtual Errno SetSockOpt(Network::SocketLevel level, Network::OptName option, std::span<const u8> value) = 0;
virtual std::pair<Errno, Errno> GetPendingError() = 0;
virtual bool IsOpened() const = 0;
@@ -95,7 +80,6 @@ public:
return fd;
}
protected:
SOCKET fd = INVALID_SOCKET;
};
@@ -114,13 +98,13 @@ public:
std::pair<AcceptResult, Errno> Accept() override;
Errno Connect(SockAddrIn addr_in) override;
Errno Connect(Network::SockAddrIn addr_in) override;
std::pair<SockAddrIn, Errno> GetPeerName() override;
std::pair<Network::SockAddrIn, Errno> GetPeerName() override;
std::pair<SockAddrIn, Errno> GetSockName() override;
std::pair<Network::SockAddrIn, Errno> GetSockName() override;
Errno Bind(SockAddrIn addr) override;
Errno Bind(Network::SockAddrIn addr) override;
Errno Listen(s32 backlog) override;
@@ -128,38 +112,19 @@ public:
std::pair<s32, Errno> Recv(int flags, std::span<u8> message) override;
std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, SockAddrIn* addr) override;
std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, Network::SockAddrIn* addr) override;
std::pair<s32, Errno> Send(std::span<const u8> message, int flags) override;
std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message,
const SockAddrIn* addr) override;
Errno SetLinger(bool enable, u32 linger) override;
Errno SetReuseAddr(bool enable) override;
Errno SetKeepAlive(bool enable) override;
Errno SetBroadcast(bool enable) override;
Errno SetSndBuf(u32 value) override;
Errno SetRcvBuf(u32 value) override;
Errno SetSndTimeo(u32 value) override;
Errno SetRcvTimeo(u32 value) override;
std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message, const Network::SockAddrIn* addr) override;
Errno SetNonBlock(bool enable) override;
template <typename T>
Errno SetSockOpt(SOCKET fd, int option, T value);
Errno SetSockOpt(Network::SocketLevel level, Network::OptName option, std::span<const u8> value) override;
std::pair<Errno, Errno> GetPendingError() override;
template <typename T>
std::pair<T, Errno> GetSockOpt(SOCKET fd, int option);
Errno GetSockOpt(Network::SocketLevel level, Network::OptName optname, std::span<u8> value);
bool IsOpened() const override;
@@ -169,6 +134,6 @@ private:
bool is_non_blocking = false;
};
std::pair<s32, Errno> Poll(std::vector<PollFD>& poll_fds, s32 timeout);
std::pair<s32, Errno> Poll(std::span<Network::HostPollFD> poll_fds, s32 timeout);
} // namespace Network
+2 -2
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
@@ -12,7 +12,7 @@
#include <vector>
#include "common/announce_multiplayer_room.h"
#include "common/common_types.h"
#include "common/socket_types.h"
#include "core/internal_network/socket_types.h"
#include "network/verify_user.h"
namespace Network {
+8 -4
View File
@@ -10,7 +10,7 @@
#include <thread>
#include "common/assert.h"
#include "common/polyfill_thread.h"
#include "common/socket_types.h"
#include "core/internal_network/socket_types.h"
#include "enet/enet.h"
#include "network/packet.h"
#include "network/room_member.h"
@@ -358,19 +358,23 @@ void RoomMember::RoomMemberImpl::HandleProxyPackets(const ENetEvent* event) {
// Parse the ProxyPacket from the packet
u8 local_family;
packet.Read(local_family);
proxy_packet.local_endpoint.family = static_cast<Domain>(local_family);
proxy_packet.local_endpoint.len = 16;
proxy_packet.local_endpoint.family = u8(Network::Domain(local_family));
packet.Read(proxy_packet.local_endpoint.ip);
packet.Read(proxy_packet.local_endpoint.portno);
proxy_packet.local_endpoint.zeroes = {};
u8 remote_family;
packet.Read(remote_family);
proxy_packet.remote_endpoint.family = static_cast<Domain>(remote_family);
proxy_packet.remote_endpoint.len = 16;
proxy_packet.remote_endpoint.family = u8(Network::Domain(remote_family));
packet.Read(proxy_packet.remote_endpoint.ip);
packet.Read(proxy_packet.remote_endpoint.portno);
proxy_packet.local_endpoint.zeroes = {};
u8 protocol_type;
packet.Read(protocol_type);
proxy_packet.protocol = static_cast<Protocol>(protocol_type);
proxy_packet.protocol = Network::Protocol(protocol_type);
packet.Read(proxy_packet.broadcast);
packet.Read(proxy_packet.data);
+4 -4
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
@@ -12,7 +12,7 @@
#include <vector>
#include "common/announce_multiplayer_room.h"
#include "common/common_types.h"
#include "common/socket_types.h"
#include "core/internal_network/socket_types.h"
#include "network/room.h"
namespace Network {
@@ -39,8 +39,8 @@ struct LDNPacket {
/// Information about the received proxy packets.
struct ProxyPacket {
SockAddrIn local_endpoint;
SockAddrIn remote_endpoint;
Network::SockAddrIn local_endpoint;
Network::SockAddrIn remote_endpoint;
Protocol protocol;
bool broadcast;
std::vector<u8> data;
+7 -2
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -16,9 +19,11 @@ TEST_CASE("Network::Errors", "[core]") {
}
Network::SockAddrIn addr{
Network::Domain::INET,
{127, 0, 0, 1},
16,
u8(Network::Domain::INET),
1, // hopefully nobody running this test has something listening on port 1
{127, 0, 0, 1},
{},
};
REQUIRE(socks[0].Connect(addr) == Network::Errno::CONNREFUSED);
+36 -56
View File
@@ -5,6 +5,10 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <SDL3/SDL.h>
#include <SDL3/SDL_timer.h>
#ifdef __EMSCRIPTEN__
#include <emscripten.h>
#endif
#include "common/logging.h"
#include "common/scm_rev.h"
@@ -26,9 +30,17 @@ EmuWindow_SDL3::EmuWindow_SDL3(InputCommon::InputSubsystem* input_subsystem_, Co
LOG_CRITICAL(Frontend, "Failed to initialize SDL3: {}, Exiting...", SDL_GetError());
exit(1);
}
titlebar_timer = SDL_AddTimer(2000, [](void *userdata, SDL_TimerID, Uint32) -> Uint32 {
auto* this_ = (EmuWindow_SDL3*)userdata;
auto const results = this_->system.GetAndResetPerfStats();
auto const title = fmt::format("{} | {}-{} | FPS: {:.0f} ({:.0f}%)", Common::g_build_fullname, Common::g_scm_branch, Common::g_scm_desc, results.average_game_fps, results.emulation_speed * 100.0f);
SDL_SetWindowTitle(this_->render_window, title.c_str());
return 2000;
}, this);
}
EmuWindow_SDL3::~EmuWindow_SDL3() {
SDL_RemoveTimer(titlebar_timer);
system.HIDCore().UnloadInputDevices();
input_subsystem->Shutdown();
SDL_Quit();
@@ -132,8 +144,7 @@ void EmuWindow_SDL3::Fullscreen() {
switch (Settings::values.fullscreen_mode.GetValue()) {
case Settings::FullscreenMode::Exclusive:
// Set window size to render size before entering fullscreen in exclusive mode.
if (const SDL_DisplayMode* display_mode_ptr =
SDL_GetDesktopDisplayMode(SDL_GetDisplayForWindow(render_window))) {
if (const SDL_DisplayMode* display_mode_ptr = SDL_GetDesktopDisplayMode(SDL_GetDisplayForWindow(render_window))) {
display_mode = *display_mode_ptr;
SDL_SetWindowSize(render_window, display_mode.w, display_mode.h);
SDL_SetWindowFullscreenMode(render_window, &display_mode);
@@ -165,92 +176,60 @@ void EmuWindow_SDL3::Fullscreen() {
}
}
void EmuWindow_SDL3::WaitEvent() {
// Called on main thread
SDL_Event event;
if (!SDL_WaitEvent(&event)) {
const char* error = SDL_GetError();
if (!error || strcmp(error, "") == 0) {
// https://github.com/libsdl-org/SDL/issues/5780
// Sometimes SDL will return without actually having hit an error condition;
// just ignore it in this case.
return;
}
LOG_CRITICAL(Frontend, "SDL_WaitEvent failed: {}", error);
exit(1);
}
void EmuWindow_SDL3::OnEvent(SDL_Event& event) {
// Notice how we skip the "update title" aspect on most events
// this is because some WMs do NOT like changing titles while resizing
// so let's just... not do that, thanks :)
// Afterall we don't really expect the user to pay attention to the titlebar
// while they're moving a lot of shit around...
switch (event.type) {
case SDL_EVENT_WINDOW_RESIZED:
case SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED:
case SDL_EVENT_WINDOW_MAXIMIZED:
case SDL_EVENT_WINDOW_RESTORED:
OnResize();
break;
return OnResize();
case SDL_EVENT_WINDOW_MINIMIZED:
is_shown = false;
OnResize();
break;
return OnResize();
case SDL_EVENT_WINDOW_EXPOSED:
is_shown = true;
OnResize();
break;
return OnResize();
case SDL_EVENT_WINDOW_CLOSE_REQUESTED:
is_open = false;
break;
return;
case SDL_EVENT_KEY_DOWN:
case SDL_EVENT_KEY_UP:
OnKeyEvent(static_cast<int>(event.key.scancode), event.key.down ? 1 : 0);
break;
return OnKeyEvent(int(event.key.scancode), event.key.down ? 1 : 0);
case SDL_EVENT_MOUSE_MOTION:
// ignore if it came from touch
if (event.button.which != SDL_TOUCH_MOUSEID)
OnMouseMotion(event.motion.x, event.motion.y);
break;
return;
case SDL_EVENT_MOUSE_BUTTON_DOWN:
case SDL_EVENT_MOUSE_BUTTON_UP:
// ignore if it came from touch
if (event.button.which != SDL_TOUCH_MOUSEID) {
OnMouseButton(event.button.button, event.button.down ? 1 : 0,
static_cast<s32>(event.button.x), static_cast<s32>(event.button.y));
}
break;
if (event.button.which != SDL_TOUCH_MOUSEID)
OnMouseButton(event.button.button, event.button.down ? 1 : 0, s32(event.button.x), s32(event.button.y));
return;
case SDL_EVENT_FINGER_DOWN:
OnFingerDown(event.tfinger.x, event.tfinger.y,
static_cast<std::size_t>(event.tfinger.touchID));
break;
return OnFingerDown(event.tfinger.x, event.tfinger.y, std::size_t(event.tfinger.touchID));
case SDL_EVENT_FINGER_MOTION:
OnFingerMotion(event.tfinger.x, event.tfinger.y,
static_cast<std::size_t>(event.tfinger.touchID));
break;
return OnFingerMotion(event.tfinger.x, event.tfinger.y, std::size_t(event.tfinger.touchID));
case SDL_EVENT_FINGER_UP:
OnFingerUp();
break;
return OnFingerUp();
case SDL_EVENT_QUIT:
is_open = false;
break;
return;
default:
break;
}
const u32 current_time = SDL_GetTicks();
if (current_time > last_time + 2000) {
const auto results = system.GetAndResetPerfStats();
const auto title = fmt::format("{} | {}-{} | FPS: {:.0f} ({:.0f}%)",
Common::g_build_fullname,
Common::g_scm_branch,
Common::g_scm_desc,
results.average_game_fps,
results.emulation_speed * 100.0);
SDL_SetWindowTitle(render_window, title.c_str());
last_time = current_time;
}
}
// Credits to Samantas5855 and others for this function.
void EmuWindow_SDL3::SetWindowIcon() {
#if defined(__EMSCRIPTEN__) || defined(__wasi__)
// Icons do not work yet
#else
SDL_IOStream* const yuzu_icon_stream = SDL_IOFromConstMem((void*)yuzu_icon, yuzu_icon_size);
if (yuzu_icon_stream == nullptr) {
LOG_WARNING(Frontend, "Failed to create Eden icon stream.");
@@ -264,6 +243,7 @@ void EmuWindow_SDL3::SetWindowIcon() {
// The icon is attached to the window pointer
SDL_SetWindowIcon(render_window, window_icon);
SDL_DestroySurface(window_icon);
#endif
}
void EmuWindow_SDL3::OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) {
+7 -6
View File
@@ -9,11 +9,12 @@
#include <tuple>
#include <utility>
#include <SDL3/SDL.h>
#include <SDL3/SDL_timer.h>
#include "core/frontend/emu_window.h"
#include "core/frontend/graphics_context.h"
struct SDL_Window;
namespace Core {
class System;
}
@@ -35,7 +36,7 @@ public:
bool IsShown() const override;
/// Wait for the next event on the main thread.
void WaitEvent();
void OnEvent(SDL_Event& event);
// Sets the window icon from yuzu.bmp
void SetWindowIcon();
@@ -80,6 +81,9 @@ protected:
/// Called when a configuration change affects the minimal size of the window
void OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) override;
/// Periodic changer of titlebar (independent of event loop)
SDL_TimerID titlebar_timer;
/// Is the window still open?
bool is_open = true;
@@ -89,9 +93,6 @@ protected:
/// Internal SDL3 render window
SDL_Window* render_window{};
/// Keeps track of how often to update the title bar during gameplay
u32 last_time = 0;
/// Input subsystem to use with this window.
InputCommon::InputSubsystem* input_subsystem;
+81 -71
View File
@@ -8,6 +8,12 @@
#include <memory>
#include <regex>
#include <string>
#include "common/settings_enums.h"
#ifdef __EMSCRIPTEN__
#include <emscripten.h>
#endif
#define SDL_MAIN_USE_CALLBACKS 1
#include <SDL3/SDL_main.h>
#include <fmt/ostream.h>
@@ -39,9 +45,7 @@
#ifdef _WIN32
// windows.h needs to be included before shellapi.h
#include <windows.h>
#include <shellapi.h>
#include "common/windows/timer_resolution.h"
#endif
@@ -174,8 +178,14 @@ static void OnStatusMessageReceived(const Network::StatusMessageEntry& msg) {
std::cout << std::endl << "* " << message << std::endl << std::endl;
}
/// Application entry point
int main(int argc, char** argv) {
struct SdlState {
Core::System system{};
std::unique_ptr<EmuWindow_SDL3> emu_window;
};
extern "C" SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) {
SdlState* state = new SdlState();
#ifdef _WIN32
if (AttachConsole(ATTACH_PARENT_PROCESS)) {
freopen("CONOUT$", "wb", stdout);
@@ -193,7 +203,7 @@ int main(int argc, char** argv) {
auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w);
if (argv_w == nullptr) {
LOG_CRITICAL(Frontend, "Failed to get command line arguments");
return -1;
return SDL_APP_FAILURE;
}
#endif
std::string filepath;
@@ -247,7 +257,7 @@ int main(int argc, char** argv) {
break;
case 'h':
PrintHelp(argv[0]);
return 0;
return SDL_APP_FAILURE;
case 'g':
filepath = std::string(optarg);
break;
@@ -264,7 +274,7 @@ int main(int argc, char** argv) {
if (!std::regex_match(str_arg, re)) {
std::cout << "Wrong format for option --multiplayer\n";
PrintHelp(argv[0]);
return -1;
return SDL_APP_FAILURE;
}
std::smatch match;
@@ -279,11 +289,11 @@ int main(int argc, char** argv) {
std::regex nickname_re("^[a-zA-Z0-9._\\- ]+$");
if (!std::regex_match(nickname, nickname_re)) {
LOG_ERROR(Frontend, "Nickname is not valid. Must be 4 to 20 alphanumeric characters");
return -1;
return SDL_APP_FAILURE;
}
if (address.empty()) {
LOG_ERROR(Frontend, "Address to room must not be empty");
return -1;
return SDL_APP_FAILURE;
}
break;
}
@@ -296,7 +306,7 @@ int main(int argc, char** argv) {
break;
case 'v':
PrintVersion();
return -1;
return SDL_APP_FAILURE;
case 'n':
force_null_render = true;
break;
@@ -358,79 +368,73 @@ int main(int argc, char** argv) {
if (filepath.empty()) {
LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
return -1;
return SDL_APP_FAILURE;
}
Core::System system{};
system.Initialize();
state->system.Initialize();
InputCommon::InputSubsystem input_subsystem{};
// Apply the command line arguments
system.ApplySettings();
state->system.ApplySettings();
std::unique_ptr<EmuWindow_SDL3> emu_window;
switch (Settings::values.renderer_backend.GetValue()) {
#ifdef HAS_OPENGL
case Settings::RendererBackend::OpenGL_GLSL:
case Settings::RendererBackend::OpenGL_GLASM:
case Settings::RendererBackend::OpenGL_SPIRV:
emu_window = std::make_unique<EmuWindow_SDL3_GL>(&input_subsystem, system, fullscreen);
state->emu_window = std::make_unique<EmuWindow_SDL3_GL>(&input_subsystem, state->system, fullscreen);
break;
#endif
case Settings::RendererBackend::Vulkan:
emu_window = std::make_unique<EmuWindow_SDL3_VK>(&input_subsystem, system, fullscreen);
state->emu_window = std::make_unique<EmuWindow_SDL3_VK>(&input_subsystem, state->system, fullscreen);
break;
case Settings::RendererBackend::Null:
emu_window = std::make_unique<EmuWindow_SDL3_Null>(&input_subsystem, system, fullscreen);
state->emu_window = std::make_unique<EmuWindow_SDL3_Null>(&input_subsystem, state->system, fullscreen);
break;
default:
LOG_CRITICAL(Frontend, "Invalid renderer backend");
return -1;
return SDL_APP_FAILURE;
}
#ifdef _WIN32
Common::Windows::SetCurrentTimerResolutionToMaximum();
system.CoreTiming().SetTimerResolutionNs(Common::Windows::GetCurrentTimerResolution());
state->system.CoreTiming().SetTimerResolutionNs(Common::Windows::GetCurrentTimerResolution());
#endif
system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
system.GetFileSystemController().CreateFactories(*system.GetFilesystem());
system.GetUserChannel().clear();
state->system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
state->system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
state->system.GetFileSystemController().CreateFactories(*state->system.GetFilesystem());
state->system.GetUserChannel().clear();
Service::AM::FrontendAppletParameters load_parameters{
.applet_id = Service::AM::AppletId::Application,
};
const Core::SystemResultStatus load_result{system.Load(*emu_window, filepath, load_parameters)};
const Core::SystemResultStatus load_result = state->system.Load(*state->emu_window, filepath, load_parameters);
switch (load_result) {
case Core::SystemResultStatus::ErrorGetLoader:
LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filepath);
return -1;
case Core::SystemResultStatus::ErrorLoader:
LOG_CRITICAL(Frontend, "Failed to load ROM!");
return -1;
case Core::SystemResultStatus::ErrorNotInitialized:
LOG_CRITICAL(Frontend, "CPUCore not initialized");
return -1;
case Core::SystemResultStatus::ErrorVideoCore:
LOG_CRITICAL(Frontend, "Failed to initialize VideoCore!");
return -1;
case Core::SystemResultStatus::Success:
break; // Expected case
case Core::SystemResultStatus::ErrorGetLoader:
LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filepath);
return SDL_APP_FAILURE;
case Core::SystemResultStatus::ErrorLoader:
LOG_CRITICAL(Frontend, "Failed to load ROM!");
return SDL_APP_FAILURE;
case Core::SystemResultStatus::ErrorNotInitialized:
LOG_CRITICAL(Frontend, "CPUCore not initialized");
return SDL_APP_FAILURE;
case Core::SystemResultStatus::ErrorVideoCore:
LOG_CRITICAL(Frontend, "Failed to initialize VideoCore!");
return SDL_APP_FAILURE;
default:
if (static_cast<u32>(load_result) >
static_cast<u32>(Core::SystemResultStatus::ErrorLoader)) {
const u16 loader_id = static_cast<u16>(Core::SystemResultStatus::ErrorLoader);
const u16 error_id = static_cast<u16>(load_result) - loader_id;
LOG_CRITICAL(Frontend,
"While attempting to load the ROM requested, an error occurred. Please "
"refer to the Eden wiki for more information or the Eden discord for "
"additional help.\n\nError Code: {:04X}-{:04X}\nError Description: {}",
loader_id, error_id, static_cast<Loader::ResultStatus>(error_id));
}
break;
const u16 loader_id = u16(Core::SystemResultStatus::ErrorLoader);
const u16 error_id = u16(load_result) - loader_id;
LOG_CRITICAL(Frontend,
"While attempting to load the ROM requested, an error occurred. Please "
"refer to the Eden wiki for more information or the Eden discord for "
"additional help.\n\nError Code: {:04X}-{:04X}\nError Description: {}",
loader_id, error_id, Loader::ResultStatus(error_id));
return SDL_APP_FAILURE;
}
if (use_multiplayer) {
@@ -439,40 +443,46 @@ int main(int argc, char** argv) {
member->BindOnStatusMessageReceived(OnStatusMessageReceived);
member->BindOnStateChanged(OnStateChanged);
member->BindOnError(OnNetworkError);
LOG_DEBUG(Network, "Start connection to {}:{} with nickname {}", address, port,
nickname);
LOG_DEBUG(Network, "Start connection to {}:{} with nickname {}", address, port, nickname);
member->Join(nickname, address.c_str(), port, 0, Network::NoPreferredIP, password);
} else {
LOG_ERROR(Network, "Could not access RoomMember");
return 0;
return SDL_APP_FAILURE;
}
}
// Core is loaded, start the GPU (makes the GPU contexts current to this thread)
system.GPU().Start();
system.GetCpuManager().OnGpuReady();
state->system.GPU().Start();
state->system.GetCpuManager().OnGpuReady();
if (Settings::values.use_disk_shader_cache.GetValue()) {
system.Renderer().ReadRasterizer()->LoadDiskResources(
system.GetApplicationProcessProgramID(), std::stop_token{},
state->system.Renderer().ReadRasterizer()->LoadDiskResources(
state->system.GetApplicationProcessProgramID(), std::stop_token{},
[](VideoCore::LoadCallbackStage, size_t value, size_t total) {});
}
system.RegisterExitCallback([&] {
// Just exit right away.
exit(0);
});
void(system.Run());
if (system.DebuggerEnabled()) {
system.InitializeDebugger();
}
while (emu_window->IsOpen()) {
emu_window->WaitEvent();
}
system.DetachDebugger();
void(system.Pause());
system.ShutdownMainProcess();
return 0;
// don't do anything, SDL3 already exists for us :D
state->system.RegisterExitCallback([] {});
void(state->system.Run());
if (state->system.DebuggerEnabled())
state->system.InitializeDebugger();
return SDL_APP_SUCCESS;
}
extern "C" SDL_AppResult SDL_AppIterate(void *appstate) {
SdlState *state = (SdlState *)appstate;
return state->emu_window->IsOpen() ? SDL_APP_CONTINUE : SDL_APP_SUCCESS;
}
extern "C" SDL_AppResult SDL_AppEvent(void *appstate, SDL_Event *event) {
SdlState *state = (SdlState *)appstate;
state->emu_window->OnEvent(*event);
return SDL_APP_SUCCESS;
}
extern "C" void SDL_AppQuit(void *appstate, SDL_AppResult result) {
SdlState *state = (SdlState *)appstate;
state->system.DetachDebugger();
void(state->system.Pause());
state->system.ShutdownMainProcess();
delete state;
}
#define VMA_IMPLEMENTATION