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5 Commits

Author SHA1 Message Date
lizzie f76174bd2a pcv + better oob for hle 2026-08-15 09:25:52 +00:00
lizzie 26c761736b ga 2026-08-15 08:53:05 +00:00
lizzie 66a45785ab bsd:s and bsd:u enforce socket() distinctions 2026-08-15 08:43:06 +00:00
lizzie 1c54b78734 [hle/service] fix NPad crashes, add missing homebrew services
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-08-15 08:17:38 +00:00
lizzie e7a931d06b [eden-cli] rework loop to use new SDL3 event dispatch system (#4108)
modernized into the new SDL3 API for event dispatching.

also stopped using the periodic comparison and just added a SDL timer like it wants us to do
is it better than before? well it's certainly more portable now. docs say this improves battery usage on busywaits for event polling.

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4108
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-08-12 18:10:24 +02:00
35 changed files with 955 additions and 567 deletions
+2 -10
View File
@@ -388,14 +388,6 @@ add_library(core STATIC
hle/result.h
hle/service/acc/acc.cpp
hle/service/acc/acc.h
hle/service/acc/acc_aa.cpp
hle/service/acc/acc_aa.h
hle/service/acc/acc_su.cpp
hle/service/acc/acc_su.h
hle/service/acc/acc_u0.cpp
hle/service/acc/acc_u0.h
hle/service/acc/acc_u1.cpp
hle/service/acc/acc_u1.h
hle/service/acc/async_context.cpp
hle/service/acc/async_context.h
hle/service/acc/errors.h
@@ -768,8 +760,8 @@ add_library(core STATIC
hle/service/mii/types/ver3_store_data.h
hle/service/mm/mm_u.cpp
hle/service/mm/mm_u.h
hle/service/mnpp/mnpp_app.cpp
hle/service/mnpp/mnpp_app.h
hle/service/mnpp/mnpp.cpp
hle/service/mnpp/mnpp.h
hle/service/ncm/ncm.cpp
hle/service/ncm/ncm.h
hle/service/nfc/common/amiibo_crypto.cpp
+405 -12
View File
@@ -21,10 +21,6 @@
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/hle/service/acc/acc.h"
#include "core/hle/service/acc/acc_aa.h"
#include "core/hle/service/acc/acc_su.h"
#include "core/hle/service/acc/acc_u0.h"
#include "core/hle/service/acc/acc_u1.h"
#include "core/hle/service/acc/async_context.h"
#include "core/hle/service/acc/errors.h"
#include "core/hle/service/acc/profile_manager.h"
@@ -1244,19 +1240,416 @@ Module::Interface::Interface(std::shared_ptr<Module> module_,
Module::Interface::~Interface() = default;
class ACC_AA final : public Module::Interface {
public:
explicit ACC_AA(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager> profile_manager_, Core::System& system_)
: Interface(std::move(module_), std::move(profile_manager_), system_, "acc:aa") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "EnsureCacheAsync"},
{1, nullptr, "LoadCache"},
{2, nullptr, "GetDeviceAccountId"},
{50, nullptr, "RegisterNotificationTokenAsync"}, // 1.0.0 - 6.2.0
{51, nullptr, "UnregisterNotificationTokenAsync"}, // 1.0.0 - 6.2.0
};
// clang-format on
RegisterHandlers(functions);
}
~ACC_AA() override = default;
};
class ACC_SU final : public Module::Interface {
public:
explicit ACC_SU(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager> profile_manager_, Core::System& system_)
: Interface(std::move(module_), std::move(profile_manager_), system_, "acc:su") {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ACC_SU::GetUserCount, "GetUserCount"},
{1, &ACC_SU::GetUserExistence, "GetUserExistence"},
{2, &ACC_SU::ListAllUsers, "ListAllUsers"},
{3, &ACC_SU::ListOpenUsers, "ListOpenUsers"},
{4, &ACC_SU::GetLastOpenedUser, "GetLastOpenedUser"},
{5, &ACC_SU::GetProfile, "GetProfile"},
{6, nullptr, "GetProfileDigest"},
{50, &ACC_SU::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
{51, &ACC_SU::TrySelectUserWithoutInteractionDeprecated, "TrySelectUserWithoutInteractionDeprecated"},
{52, &ACC_SU::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"}, // 19.0.0+
{60, &ACC_SU::ListOpenContextStoredUsers, "ListOpenContextStoredUsers"},
{99, nullptr, "DebugActivateOpenContextRetention"},
{100, nullptr, "GetUserRegistrationNotifier"},
{101, nullptr, "GetUserStateChangeNotifier"},
{102, &ACC_SU::GetBaasAccountManagerForSystemService, "GetBaasAccountManagerForSystemService"},
{103, nullptr, "GetBaasUserAvailabilityChangeNotifier"},
{104, nullptr, "GetProfileUpdateNotifier"},
{105, nullptr, "CheckNetworkServiceAvailabilityAsync"},
{106, nullptr, "GetProfileSyncNotifier"},
{110, &ACC_SU::StoreSaveDataThumbnailSystem, "StoreSaveDataThumbnail"},
{111, nullptr, "ClearSaveDataThumbnail"},
{112, nullptr, "LoadSaveDataThumbnail"},
{113, nullptr, "GetSaveDataThumbnailExistence"},
{120, nullptr, "ListOpenUsersInApplication"},
{130, nullptr, "ActivateOpenContextRetention"},
{140, &ACC_SU::ListQualifiedUsers, "ListQualifiedUsers"},
{150, nullptr, "AuthenticateApplicationAsync"},
{151, nullptr, "EnsureSignedDeviceIdentifierCacheForNintendoAccountAsync"},
{152, nullptr, "LoadSignedDeviceIdentifierCacheForNintendoAccount"},
{190, nullptr, "GetUserLastOpenedApplication"},
{191, nullptr, "ActivateOpenContextHolder"},
{200, &ACC_SU::BeginUserRegistration, "BeginUserRegistration"},
{201, &ACC_SU::CompleteUserRegistration, "CompleteUserRegistration"},
{202, nullptr, "CancelUserRegistration"},
{203, &ACC_SU::DeleteUser, "DeleteUser"},
{204, &ACC_SU::SetUserPosition, "SetUserPosition"},
{205, &ACC_SU::GetProfileEditor, "GetProfileEditor"},
{206, nullptr, "CompleteUserRegistrationForcibly"},
{210, nullptr, "CreateFloatingRegistrationRequest"},
{211, nullptr, "CreateProcedureToRegisterUserWithNintendoAccount"},
{212, nullptr, "ResumeProcedureToRegisterUserWithNintendoAccount"},
{230, nullptr, "AuthenticateServiceAsync"},
{250, &ACC_SU::GetBaasAccountAdministrator, "GetBaasAccountAdministrator"},
{290, nullptr, "ProxyProcedureForGuestLoginWithNintendoAccount"},
{291, nullptr, "ProxyProcedureForFloatingRegistrationWithNintendoAccount"},
{299, nullptr, "SuspendBackgroundDaemon"},
{400, nullptr, "SetPinCode"}, // 18.0.0+
{401, &ACC_SU::GetPinCodeLength, "GetPinCodeLength"}, // 18.0.0+
{402, nullptr, "GetPinCode"}, // 18.0.0+
{403, nullptr, "GetPinCodeParity"},
{404, nullptr, "VerifyPinCode"},
{405, nullptr, "IsPinCodeVerificationForbidden"},
{410, nullptr, "GetPinCodeErrorCount"}, // 18.0.0+
{411, nullptr, "ResetPinCodeErrorCount"}, // 18.0.0+
{412, nullptr, "IncrementPinCodeErrorCount"}, // 18.0.0+
{900, nullptr, "SetUserUnqualifiedForDebug"},
{901, nullptr, "UnsetUserUnqualifiedForDebug"},
{902, nullptr, "ListUsersUnqualifiedForDebug"},
{910, nullptr, "RefreshFirmwareSettingsForDebug"},
{997, nullptr, "DebugInvalidateTokenCacheForUser"},
{998, nullptr, "DebugSetUserStateClose"},
{999, nullptr, "DebugSetUserStateOpen"},
};
// clang-format on
RegisterHandlers(functions);
}
~ACC_SU() override = default;
};
class ACC_U0 final : public Module::Interface {
public:
ACC_U0(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager> profile_manager_, Core::System& system_)
: Interface(std::move(module_), std::move(profile_manager_), system_, "acc:u0") {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ACC_U0::GetUserCount, "GetUserCount"},
{1, &ACC_U0::GetUserExistence, "GetUserExistence"},
{2, &ACC_U0::ListAllUsers, "ListAllUsers"},
{3, &ACC_U0::ListOpenUsers, "ListOpenUsers"},
{4, &ACC_U0::GetLastOpenedUser, "GetLastOpenedUser"},
{5, &ACC_U0::GetProfile, "GetProfile"},
{6, nullptr, "GetProfileDigest"}, // 3.0.0+
{50, &ACC_U0::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
{51, &ACC_U0::TrySelectUserWithoutInteractionDeprecated, "TrySelectUserWithoutInteractionDeprecated"},
{52, &ACC_U0::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"},
{60, &ACC_U0::ListOpenContextStoredUsers, "ListOpenContextStoredUsers"}, // 5.0.0 - 5.1.0
{99, nullptr, "DebugActivateOpenContextRetention"}, // 6.0.0+
{100, &ACC_U0::InitializeApplicationInfo, "InitializeApplicationInfo"},
{101, &ACC_U0::GetBaasAccountManagerForApplication, "GetBaasAccountManagerForApplication"},
{102, nullptr, "AuthenticateApplicationAsync"},
{103, nullptr, "CheckNetworkServiceAvailabilityAsync"}, // 4.0.0+
{110, &ACC_U0::StoreSaveDataThumbnailApplication, "StoreSaveDataThumbnail"},
{111, nullptr, "ClearSaveDataThumbnail"},
{120, nullptr, "CreateGuestLoginRequest"},
{130, nullptr, "LoadOpenContext"}, // 5.0.0+
{131, &ACC_U0::ListOpenContextStoredUsers, "ListOpenContextStoredUsers"}, // 6.0.0+
{140, &ACC_U0::InitializeApplicationInfoRestricted, "InitializeApplicationInfoRestricted"}, // 6.0.0+
{141, &ACC_U0::ListQualifiedUsers, "ListQualifiedUsers"}, // 6.0.0+
{150, &ACC_U0::IsUserAccountSwitchLocked, "IsUserAccountSwitchLocked"}, // 6.0.0+
{160, &ACC_U0::InitializeApplicationInfoV2, "InitializeApplicationInfoV2"},
};
// clang-format on
RegisterHandlers(functions);
}
~ACC_U0() override = default;
};
class ACC_U1 final : public Module::Interface {
public:
ACC_U1(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager> profile_manager_, Core::System& system_)
: Interface(std::move(module_), std::move(profile_manager_), system_, "acc:u1") {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ACC_U1::GetUserCount, "GetUserCount"},
{1, &ACC_U1::GetUserExistence, "GetUserExistence"},
{2, &ACC_U1::ListAllUsers, "ListAllUsers"},
{3, &ACC_U1::ListOpenUsers, "ListOpenUsers"},
{4, &ACC_U1::GetLastOpenedUser, "GetLastOpenedUser"},
{5, &ACC_U1::GetProfile, "GetProfile"},
{6, nullptr, "GetProfileDigest"},
{50, &ACC_U1::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
{51, &ACC_U1::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"},
{60, &ACC_U1::ListOpenContextStoredUsers, "ListOpenContextStoredUsers"},
{99, nullptr, "DebugActivateOpenContextRetention"},
{100, nullptr, "GetUserRegistrationNotifier"},
{101, nullptr, "GetUserStateChangeNotifier"},
{102, &ACC_U1::GetBaasAccountManagerForSystemService, "GetBaasAccountManagerForSystemService"},
{103, nullptr, "GetBaasUserAvailabilityChangeNotifier"},
{104, nullptr, "GetProfileUpdateNotifier"},
{105, nullptr, "CheckNetworkServiceAvailabilityAsync"},
{106, nullptr, "GetProfileSyncNotifier"},
{110, &ACC_U1::StoreSaveDataThumbnailApplication, "StoreSaveDataThumbnail"},
{111, nullptr, "ClearSaveDataThumbnail"},
{112, nullptr, "LoadSaveDataThumbnail"},
{113, nullptr, "GetSaveDataThumbnailExistence"},
{120, nullptr, "ListOpenUsersInApplication"},
{130, nullptr, "ActivateOpenContextRetention"},
{140, &ACC_U1::ListQualifiedUsers, "ListQualifiedUsers"},
{150, nullptr, "AuthenticateApplicationAsync"},
{151, nullptr, "EnsureSignedDeviceIdentifierCacheForNintendoAccountAsync"},
{152, nullptr, "LoadSignedDeviceIdentifierCacheForNintendoAccount"},
{190, nullptr, "GetUserLastOpenedApplication"},
{191, nullptr, "ActivateOpenContextHolder"},
{401, &ACC_U1::GetPinCodeLength, "GetPinCodeLength"}, // 18.0.0+
{402, nullptr, "GetPinCode"}, // 18.0.0+
{997, nullptr, "DebugInvalidateTokenCacheForUser"},
{998, nullptr, "DebugSetUserStateClose"},
{999, nullptr, "DebugSetUserStateOpen"},
};
// clang-format on
RegisterHandlers(functions);
}
~ACC_U1() override = default;
};
class DAUTH_0 final : public ServiceFramework<DAUTH_0> {
public:
explicit DAUTH_0(Core::System& system_) : ServiceFramework{system_, "dauth:0"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "EnsureAuthenticationTokenCacheAsync"},
{1, nullptr, "LoadAuthenticationTokenCache"},
{2, nullptr, "InvalidateAuthenticationTokenCache"},
{3, nullptr, "IsDeviceAuthenticationTokenCacheAvailable"},
{10, nullptr, "EnsureEdgeTokenCacheAsync"},
{11, nullptr, "LoadEdgeTokenCache"},
{12, nullptr, "InvalidateEdgeTokenCache"},
{13, nullptr, "IsEdgeTokenCacheAvailable"},
{20, nullptr, "EnsureApplicationAuthenticationCacheAsync"},
{21, nullptr, "LoadApplicationAuthenticationTokenCache"},
{22, nullptr, "LoadApplicationNetworkServiceClientConfigCache"},
{23, nullptr, "IsApplicationAuthenticationCacheAvailable"},
{24, nullptr, "InvalidateApplicationAuthenticationCache"},
{30, nullptr, "EnsureGameCardAuthenticationCacheAsync"},
{31, nullptr, "LoadGameCardAuthenticationTokenCache"},
{32, nullptr, "IsGameCardAuthenticationCacheAvailable"},
{33, nullptr, "InvalidateGameCardAuthenticationCache"},
{1000, nullptr, "GetInactiveElicenseUsedEvent"},
{9000, nullptr, "ImportVirtualClientCertificate"},
{9010, nullptr, "DeleteVirtualClientCertificate"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class ACC_E final : public Module::Interface {
public:
explicit ACC_E(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager> profile_manager_, Core::System& system_)
: Interface(std::move(module_), std::move(profile_manager_), system_, "acc:e") {
// clang-format off
static const FunctionInfo functions[] = {
{ 0, nullptr, "GetUserCount"},
{ 1, nullptr, "GetUserExistence"},
{ 2, nullptr, "ListAllUsers"},
{ 3, nullptr, "ListOpenUsers"},
{ 4, nullptr, "GetLastOpenedUser"},
{ 5, nullptr, "GetProfile"},
{ 6, nullptr, "GetProfileDigest"},
{ 50, nullptr, "IsUserRegistrationRequestPermitted"},
{ 51, nullptr, "TrySelectUserWithoutInteractionDeprecated"},
{ 52, nullptr, "TrySelectUserWithoutInteraction"},
{ 99, nullptr, "DebugActivateOpenContextRetention"},
{ 100, nullptr, "GetUserRegistrationNotifier"},
{ 101, nullptr, "GetUserStateChangeNotifier"},
{ 102, nullptr, "GetBaasAccountManagerForSystemService"},
{ 103, nullptr, "GetBaasUserAvailabilityChangeNotifier"},
{ 104, nullptr, "GetProfileUpdateNotifier"},
{ 105, nullptr, "CheckNetworkServiceAvailabilityAsync"},
{ 106, nullptr, "GetProfileSyncNotifier"},
{ 110, nullptr, "StoreSaveDataThumbnail"},
{ 111, nullptr, "ClearSaveDataThumbnail"},
{ 112, nullptr, "LoadSaveDataThumbnail"},
{ 113, nullptr, "GetSaveDataThumbnailExistence"},
{ 120, nullptr, "ListOpenUsersInApplication"},
{ 130, nullptr, "ActivateOpenContextRetention"},
{ 140, nullptr, "ListQualifiedUsers"},
{ 151, nullptr, "EnsureSignedDeviceIdentifierCacheForNintendoAccountAsync"},
{ 152, nullptr, "LoadSignedDeviceIdentifierCacheForNintendoAccount"},
{ 170, nullptr, "GetNasOp2MembershipStateChangeNotifier"},
{ 191, nullptr, "UpdateNotificationReceiverInfo"},
{ 200, nullptr, "BeginUserRegistration"},
{ 201, nullptr, "CompleteUserRegistration"},
{ 202, nullptr, "CancelUserRegistration"},
{ 203, nullptr, "DeleteUser"},
{ 204, nullptr, "SetUserPosition"},
{ 205, nullptr, "GetProfileEditor"},
{ 206, nullptr, "CompleteUserRegistrationForcibly"},
{ 210, nullptr, "CreateFloatingRegistrationRequest"},
{ 211, nullptr, "CreateProcedureToRegisterUserWithNintendoAccount"},
{ 212, nullptr, "ResumeProcedureToRegisterUserWithNintendoAccount"},
{ 213, nullptr, "CreateProcedureToCreateUserWithNintendoAccount"},
{ 214, nullptr, "ResumeProcedureToCreateUserWithNintendoAccount"},
{ 215, nullptr, "ResumeProcedureToCreateUserWithNintendoAccountAfterApplyResponse"},
{ 230, nullptr, "AuthenticateServiceAsync"},
{ 250, nullptr, "GetBaasAccountAdministrator"},
{ 251, nullptr, "SynchronizeNetworkServiceAccountsSnapshotAsync"},
{ 290, nullptr, "ProxyProcedureForGuestLoginWithNintendoAccount"},
{ 291, nullptr, "ProxyProcedureForFloatingRegistrationWithNintendoAccount"},
{ 292, nullptr, "ProxyProcedureForDeviceMigrationAuthenticatingOperatingUser"},
{ 293, nullptr, "ProxyProcedureForDeviceMigrationDownload"},
{ 299, nullptr, "SuspendBackgroundDaemon"},
{ 350, nullptr, "CreateDeviceMigrationUserExportRequest"},
{ 351, nullptr, "UploadNasCredential"},
{ 352, nullptr, "CreateDeviceMigrationUserImportRequest"},
{ 353, nullptr, "DeleteUserMigrationSaveData"},
{ 400, nullptr, "SetPinCode"},
{ 401, nullptr, "GetPinCodeLength"},
{ 402, nullptr, "GetPinCode"},
{ 403, nullptr, "GetPinCodeParity"},
{ 404, nullptr, "VerifyPinCode"},
{ 405, nullptr, "IsPinCodeVerificationForbidden"},
{ 410, nullptr, "GetPinCodeErrorCount"},
{ 411, nullptr, "ResetPinCodeErrorCount"},
{ 412, nullptr, "IncrementPinCodeErrorCount"},
{ 413, nullptr, "SetPinCodeErrorCount"},
{ 420, nullptr, "SetStartPenaltyTime"},
{ 421, nullptr, "GetStartPenaltyTime"},
{ 900, nullptr, "SetUserUnqualifiedForDebug"},
{ 901, nullptr, "UnsetUserUnqualifiedForDebug"},
{ 902, nullptr, "ListUsersUnqualifiedForDebug"},
{ 910, nullptr, "RefreshFirmwareSettingsForDebug"},
{ 997, nullptr, "DebugInvalidateTokenCacheForUser"},
{ 998, nullptr, "DebugSetUserStateClose"},
{ 999, nullptr, "DebugSetUserStateOpen"},
{ 1000, nullptr, "CreateIAccountEntityServiceForApplication"},
{ 1100, nullptr, "CreateIUserStateManager"},
{ 10050, nullptr, "IsUserRegistrationRequestPermittedForAccountPolicy"},
{ 10105, nullptr, "CheckNetworkServiceAvailabilityAsyncForAccountPolicy"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class ACC_E_U1 final : public Module::Interface {
public:
explicit ACC_E_U1(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager> profile_manager_, Core::System& system_)
: Interface(std::move(module_), std::move(profile_manager_), system_, "acc:e:u1") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetUserCount"},
{1, nullptr, "GetUserExistence"},
{2, nullptr, "ListAllUsers"},
{3, nullptr, "ListOpenUsers"},
{4, nullptr, "GetLastOpenedUser"},
{5, nullptr, "GetProfile"},
{6, nullptr, "GetProfileDigest"},
{50, nullptr, "IsUserRegistrationRequestPermitted"},
{51, nullptr, "TrySelectUserWithoutInteractionDeprecated"},
{99, nullptr, "DebugActivateOpenContextRetention"},
{100, nullptr, "GetUserRegistrationNotifier"},
{101, nullptr, "GetUserStateChangeNotifier"},
{102, nullptr, "GetBaasAccountManagerForSystemService"},
{103, nullptr, "GetBaasUserAvailabilityChangeNotifier"},
{104, nullptr, "GetProfileUpdateNotifier"},
{105, nullptr, "CheckNetworkServiceAvailabilityAsync"},
{106, nullptr, "GetProfileSyncNotifier"},
{110, nullptr, "StoreSaveDataThumbnail"},
{111, nullptr, "ClearSaveDataThumbnail"},
{112, nullptr, "LoadSaveDataThumbnail"},
{113, nullptr, "GetSaveDataThumbnailExistence"},
{120, nullptr, "ListOpenUsersInApplication"},
{130, nullptr, "ActivateOpenContextRetention"},
{140, nullptr, "ListQualifiedUsers"},
{151, nullptr, "EnsureSignedDeviceIdentifierCacheForNintendoAccountAsync"},
{152, nullptr, "LoadSignedDeviceIdentifierCacheForNintendoAccount"},
{170, nullptr, "GetNasOp2MembershipStateChangeNotifier"},
{191, nullptr, "UpdateNotificationReceiverInfo"},
{997, nullptr, "DebugInvalidateTokenCacheForUser"},
{998, nullptr, "DebugSetUserStateClose"},
{999, nullptr, "DebugSetUserStateOpen"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class ACC_E_U2 final : public Module::Interface {
public:
explicit ACC_E_U2(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager> profile_manager_, Core::System& system_)
: Interface(std::move(module_), std::move(profile_manager_), system_, "acc:e:u2") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetUserCount"},
{1, nullptr, "GetUserExistence"},
{2, nullptr, "ListAllUsers"},
{3, nullptr, "ListOpenUsers"},
{4, nullptr, "GetLastOpenedUser"},
{5, nullptr, "GetProfile"},
{6, nullptr, "GetProfileDigest"},
{50, nullptr, "#IsUserRegistrationRequestPermitted"},
{51, nullptr, "TrySelectUserWithoutInteractionDeprecated"},
{52, nullptr, "TrySelectUserWithoutInteraction"},
{99, nullptr, "DebugActivateOpenContextRetention"},
{100, nullptr, "GetUserRegistrationNotifier"},
{101, nullptr, "GetUserStateChangeNotifier"},
{102, nullptr, "GetBaasAccountManagerForSystemService"},
{103, nullptr, "GetBaasUserAvailabilityChangeNotifier"},
{104, nullptr, "GetProfileUpdateNotifier"},
{105, nullptr, "CheckNetworkServiceAvailabilityAsync"},
{106, nullptr, "GetProfileSyncNotifier"},
{110, nullptr, "StoreSaveDataThumbnail"},
{111, nullptr, "ClearSaveDataThumbnail"},
{112, nullptr, "LoadSaveDataThumbnail"},
{113, nullptr, "GetSaveDataThumbnailExistence"},
{120, nullptr, "ListOpenUsersInApplication"},
{130, nullptr, "ActivateOpenContextRetention"},
{140, nullptr, "ListQualifiedUsers"},
{151, nullptr, "EnsureSignedDeviceIdentifierCacheForNintendoAccountAsync"},
{152, nullptr, "LoadSignedDeviceIdentifierCacheForNintendoAccount"},
{170, nullptr, "GetNasOp2MembershipStateChangeNotifier"},
{191, nullptr, "UpdateNotificationReceiverInfo"},
{205, nullptr, "GetProfileEditor"},
{401, nullptr, "GetPinCodeLength"},
{402, nullptr, "GetPinCode"},
{403, nullptr, "GetPinCodeParity"},
{404, nullptr, "VerifyPinCode"},
{405, nullptr, "IsPinCodeVerificationForbidden"},
{997, nullptr, "DebugInvalidateTokenCacheForUser"},
{998, nullptr, "DebugSetUserStateClose"},
{999, nullptr, "DebugSetUserStateOpen"},
};
// clang-format on
RegisterHandlers(functions);
}
};
void LoopProcess(Core::System& system) {
auto module = std::make_shared<Module>();
auto profile_manager = std::make_shared<ProfileManager>();
auto server_manager = std::make_unique<ServerManager>(system);
server_manager->RegisterNamedService("acc:aa",
std::make_shared<ACC_AA>(module, profile_manager, system));
server_manager->RegisterNamedService("acc:su",
std::make_shared<ACC_SU>(module, profile_manager, system));
server_manager->RegisterNamedService("acc:u0",
std::make_shared<ACC_U0>(module, profile_manager, system));
server_manager->RegisterNamedService("acc:u1",
std::make_shared<ACC_U1>(module, profile_manager, system));
server_manager->RegisterNamedService("acc:aa", std::make_shared<ACC_AA>(module, profile_manager, system));
server_manager->RegisterNamedService("acc:su", std::make_shared<ACC_SU>(module, profile_manager, system));
server_manager->RegisterNamedService("acc:u0", std::make_shared<ACC_U0>(module, profile_manager, system));
server_manager->RegisterNamedService("acc:u1", std::make_shared<ACC_U1>(module, profile_manager, system));
server_manager->RegisterNamedService("acc:e", std::make_shared<ACC_E>(module, profile_manager, system));
server_manager->RegisterNamedService("acc:e:u1", std::make_shared<ACC_E_U1>(module, profile_manager, system));
server_manager->RegisterNamedService("acc:e:u2", std::make_shared<ACC_E_U2>(module, profile_manager, system));
server_manager->RegisterNamedService("dauth:0", std::make_shared<DAUTH_0>(system));
ServerManager::RunServer(std::move(server_manager));
}
-25
View File
@@ -1,25 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/acc/acc_aa.h"
namespace Service::Account {
ACC_AA::ACC_AA(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager> profile_manager_,
Core::System& system_)
: Interface(std::move(module_), std::move(profile_manager_), system_, "acc:aa") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "EnsureCacheAsync"},
{1, nullptr, "LoadCache"},
{2, nullptr, "GetDeviceAccountId"},
{50, nullptr, "RegisterNotificationTokenAsync"}, // 1.0.0 - 6.2.0
{51, nullptr, "UnregisterNotificationTokenAsync"}, // 1.0.0 - 6.2.0
};
// clang-format on
RegisterHandlers(functions);
}
ACC_AA::~ACC_AA() = default;
} // namespace Service::Account
-17
View File
@@ -1,17 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/acc/acc.h"
namespace Service::Account {
class ACC_AA final : public Module::Interface {
public:
explicit ACC_AA(std::shared_ptr<Module> module_,
std::shared_ptr<ProfileManager> profile_manager_, Core::System& system_);
~ACC_AA() override;
};
} // namespace Service::Account
-83
View File
@@ -1,83 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/acc/acc_su.h"
namespace Service::Account {
ACC_SU::ACC_SU(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager> profile_manager_,
Core::System& system_)
: Interface(std::move(module_), std::move(profile_manager_), system_, "acc:su") {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ACC_SU::GetUserCount, "GetUserCount"},
{1, &ACC_SU::GetUserExistence, "GetUserExistence"},
{2, &ACC_SU::ListAllUsers, "ListAllUsers"},
{3, &ACC_SU::ListOpenUsers, "ListOpenUsers"},
{4, &ACC_SU::GetLastOpenedUser, "GetLastOpenedUser"},
{5, &ACC_SU::GetProfile, "GetProfile"},
{6, nullptr, "GetProfileDigest"},
{50, &ACC_SU::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
{51, &ACC_SU::TrySelectUserWithoutInteractionDeprecated, "TrySelectUserWithoutInteractionDeprecated"},
{52, &ACC_SU::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"}, // 19.0.0+
{60, &ACC_SU::ListOpenContextStoredUsers, "ListOpenContextStoredUsers"},
{99, nullptr, "DebugActivateOpenContextRetention"},
{100, nullptr, "GetUserRegistrationNotifier"},
{101, nullptr, "GetUserStateChangeNotifier"},
{102, &ACC_SU::GetBaasAccountManagerForSystemService, "GetBaasAccountManagerForSystemService"},
{103, nullptr, "GetBaasUserAvailabilityChangeNotifier"},
{104, nullptr, "GetProfileUpdateNotifier"},
{105, nullptr, "CheckNetworkServiceAvailabilityAsync"},
{106, nullptr, "GetProfileSyncNotifier"},
{110, &ACC_SU::StoreSaveDataThumbnailSystem, "StoreSaveDataThumbnail"},
{111, nullptr, "ClearSaveDataThumbnail"},
{112, nullptr, "LoadSaveDataThumbnail"},
{113, nullptr, "GetSaveDataThumbnailExistence"},
{120, nullptr, "ListOpenUsersInApplication"},
{130, nullptr, "ActivateOpenContextRetention"},
{140, &ACC_SU::ListQualifiedUsers, "ListQualifiedUsers"},
{150, nullptr, "AuthenticateApplicationAsync"},
{151, nullptr, "EnsureSignedDeviceIdentifierCacheForNintendoAccountAsync"},
{152, nullptr, "LoadSignedDeviceIdentifierCacheForNintendoAccount"},
{190, nullptr, "GetUserLastOpenedApplication"},
{191, nullptr, "ActivateOpenContextHolder"},
{200, &ACC_SU::BeginUserRegistration, "BeginUserRegistration"},
{201, &ACC_SU::CompleteUserRegistration, "CompleteUserRegistration"},
{202, nullptr, "CancelUserRegistration"},
{203, &ACC_SU::DeleteUser, "DeleteUser"},
{204, &ACC_SU::SetUserPosition, "SetUserPosition"},
{205, &ACC_SU::GetProfileEditor, "GetProfileEditor"},
{206, nullptr, "CompleteUserRegistrationForcibly"},
{210, nullptr, "CreateFloatingRegistrationRequest"},
{211, nullptr, "CreateProcedureToRegisterUserWithNintendoAccount"},
{212, nullptr, "ResumeProcedureToRegisterUserWithNintendoAccount"},
{230, nullptr, "AuthenticateServiceAsync"},
{250, &ACC_SU::GetBaasAccountAdministrator, "GetBaasAccountAdministrator"},
{290, nullptr, "ProxyProcedureForGuestLoginWithNintendoAccount"},
{291, nullptr, "ProxyProcedureForFloatingRegistrationWithNintendoAccount"},
{299, nullptr, "SuspendBackgroundDaemon"},
{400, nullptr, "SetPinCode"}, // 18.0.0+
{401, &ACC_SU::GetPinCodeLength, "GetPinCodeLength"}, // 18.0.0+
{402, nullptr, "GetPinCode"}, // 18.0.0+
{410, nullptr, "GetPinCodeErrorCount"}, // 18.0.0+
{411, nullptr, "ResetPinCodeErrorCount"}, // 18.0.0+
{412, nullptr, "IncrementPinCodeErrorCount"}, // 18.0.0+
{900, nullptr, "SetUserUnqualifiedForDebug"},
{901, nullptr, "UnsetUserUnqualifiedForDebug"},
{902, nullptr, "ListUsersUnqualifiedForDebug"},
{910, nullptr, "RefreshFirmwareSettingsForDebug"},
{997, nullptr, "DebugInvalidateTokenCacheForUser"},
{998, nullptr, "DebugSetUserStateClose"},
{999, nullptr, "DebugSetUserStateOpen"},
};
// clang-format on
RegisterHandlers(functions);
}
ACC_SU::~ACC_SU() = default;
} // namespace Service::Account
-17
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@@ -1,17 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/acc/acc.h"
namespace Service::Account {
class ACC_SU final : public Module::Interface {
public:
explicit ACC_SU(std::shared_ptr<Module> module_,
std::shared_ptr<ProfileManager> profile_manager_, Core::System& system_);
~ACC_SU() override;
};
} // namespace Service::Account
-49
View File
@@ -1,49 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/acc/acc_u0.h"
namespace Service::Account {
ACC_U0::ACC_U0(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager> profile_manager_,
Core::System& system_)
: Interface(std::move(module_), std::move(profile_manager_), system_, "acc:u0") {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ACC_U0::GetUserCount, "GetUserCount"},
{1, &ACC_U0::GetUserExistence, "GetUserExistence"},
{2, &ACC_U0::ListAllUsers, "ListAllUsers"},
{3, &ACC_U0::ListOpenUsers, "ListOpenUsers"},
{4, &ACC_U0::GetLastOpenedUser, "GetLastOpenedUser"},
{5, &ACC_U0::GetProfile, "GetProfile"},
{6, nullptr, "GetProfileDigest"}, // 3.0.0+
{50, &ACC_U0::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
{51, &ACC_U0::TrySelectUserWithoutInteractionDeprecated, "TrySelectUserWithoutInteractionDeprecated"},
{52, &ACC_U0::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"},
{60, &ACC_U0::ListOpenContextStoredUsers, "ListOpenContextStoredUsers"}, // 5.0.0 - 5.1.0
{99, nullptr, "DebugActivateOpenContextRetention"}, // 6.0.0+
{100, &ACC_U0::InitializeApplicationInfo, "InitializeApplicationInfo"},
{101, &ACC_U0::GetBaasAccountManagerForApplication, "GetBaasAccountManagerForApplication"},
{102, nullptr, "AuthenticateApplicationAsync"},
{103, nullptr, "CheckNetworkServiceAvailabilityAsync"}, // 4.0.0+
{110, &ACC_U0::StoreSaveDataThumbnailApplication, "StoreSaveDataThumbnail"},
{111, nullptr, "ClearSaveDataThumbnail"},
{120, nullptr, "CreateGuestLoginRequest"},
{130, nullptr, "LoadOpenContext"}, // 5.0.0+
{131, &ACC_U0::ListOpenContextStoredUsers, "ListOpenContextStoredUsers"}, // 6.0.0+
{140, &ACC_U0::InitializeApplicationInfoRestricted, "InitializeApplicationInfoRestricted"}, // 6.0.0+
{141, &ACC_U0::ListQualifiedUsers, "ListQualifiedUsers"}, // 6.0.0+
{150, &ACC_U0::IsUserAccountSwitchLocked, "IsUserAccountSwitchLocked"}, // 6.0.0+
{160, &ACC_U0::InitializeApplicationInfoV2, "InitializeApplicationInfoV2"},
};
// clang-format on
RegisterHandlers(functions);
}
ACC_U0::~ACC_U0() = default;
} // namespace Service::Account
-17
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@@ -1,17 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/acc/acc.h"
namespace Service::Account {
class ACC_U0 final : public Module::Interface {
public:
explicit ACC_U0(std::shared_ptr<Module> module_,
std::shared_ptr<ProfileManager> profile_manager_, Core::System& system_);
~ACC_U0() override;
};
} // namespace Service::Account
-59
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@@ -1,59 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/acc/acc_u1.h"
namespace Service::Account {
ACC_U1::ACC_U1(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager> profile_manager_,
Core::System& system_)
: Interface(std::move(module_), std::move(profile_manager_), system_, "acc:u1") {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ACC_U1::GetUserCount, "GetUserCount"},
{1, &ACC_U1::GetUserExistence, "GetUserExistence"},
{2, &ACC_U1::ListAllUsers, "ListAllUsers"},
{3, &ACC_U1::ListOpenUsers, "ListOpenUsers"},
{4, &ACC_U1::GetLastOpenedUser, "GetLastOpenedUser"},
{5, &ACC_U1::GetProfile, "GetProfile"},
{6, nullptr, "GetProfileDigest"},
{50, &ACC_U1::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
{51, &ACC_U1::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"},
{60, &ACC_U1::ListOpenContextStoredUsers, "ListOpenContextStoredUsers"},
{99, nullptr, "DebugActivateOpenContextRetention"},
{100, nullptr, "GetUserRegistrationNotifier"},
{101, nullptr, "GetUserStateChangeNotifier"},
{102, &ACC_U1::GetBaasAccountManagerForSystemService, "GetBaasAccountManagerForSystemService"},
{103, nullptr, "GetBaasUserAvailabilityChangeNotifier"},
{104, nullptr, "GetProfileUpdateNotifier"},
{105, nullptr, "CheckNetworkServiceAvailabilityAsync"},
{106, nullptr, "GetProfileSyncNotifier"},
{110, &ACC_U1::StoreSaveDataThumbnailApplication, "StoreSaveDataThumbnail"},
{111, nullptr, "ClearSaveDataThumbnail"},
{112, nullptr, "LoadSaveDataThumbnail"},
{113, nullptr, "GetSaveDataThumbnailExistence"},
{120, nullptr, "ListOpenUsersInApplication"},
{130, nullptr, "ActivateOpenContextRetention"},
{140, &ACC_U1::ListQualifiedUsers, "ListQualifiedUsers"},
{150, nullptr, "AuthenticateApplicationAsync"},
{151, nullptr, "EnsureSignedDeviceIdentifierCacheForNintendoAccountAsync"},
{152, nullptr, "LoadSignedDeviceIdentifierCacheForNintendoAccount"},
{190, nullptr, "GetUserLastOpenedApplication"},
{191, nullptr, "ActivateOpenContextHolder"},
{401, &ACC_U1::GetPinCodeLength, "GetPinCodeLength"}, // 18.0.0+
{402, nullptr, "GetPinCode"}, // 18.0.0+
{997, nullptr, "DebugInvalidateTokenCacheForUser"},
{998, nullptr, "DebugSetUserStateClose"},
{999, nullptr, "DebugSetUserStateOpen"},
};
// clang-format on
RegisterHandlers(functions);
}
ACC_U1::~ACC_U1() = default;
} // namespace Service::Account
-17
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@@ -1,17 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/acc/acc.h"
namespace Service::Account {
class ACC_U1 final : public Module::Interface {
public:
explicit ACC_U1(std::shared_ptr<Module> module_,
std::shared_ptr<ProfileManager> profile_manager_, Core::System& system_);
~ACC_U1() override;
};
} // namespace Service::Account
+50
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -54,11 +57,58 @@ public:
}
};
class BPC_C final : public ServiceFramework<BPC_C> {
public:
explicit BPC_C(Core::System& system_) : ServiceFramework{system_, "bpc:c"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "ShutdownSystem"},
{1, nullptr, "RebootSystem"},
{2, nullptr, "GetWakeupReason"},
{3, nullptr, "GetShutdownReason"},
{4, nullptr, "GetAcOk"},
{5, nullptr, "GetPowerEvent"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class BPC_B final : public ServiceFramework<BPC_B> {
public:
explicit BPC_B(Core::System& system_) : ServiceFramework{system_, "bpc:b"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetSleepButtonState"},
{1, nullptr, "GetPowerButtonEvent"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class BPC_W final : public ServiceFramework<BPC_W> {
public:
explicit BPC_W(Core::System& system_) : ServiceFramework{system_, "bpc:w"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CreateWakeupTimer"},
{1, nullptr, "CancelWakeupTimer"},
{2, nullptr, "EnableWakeupTimerOnDevice"},
};
// clang-format on
RegisterHandlers(functions);
}
};
void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);
server_manager->RegisterNamedService("bpc", std::make_shared<BPC>(system));
server_manager->RegisterNamedService("bpc:r", std::make_shared<BPC_R>(system));
server_manager->RegisterNamedService("bpc:c", std::make_shared<BPC_C>(system));
server_manager->RegisterNamedService("bpc:b", std::make_shared<BPC_B>(system));
server_manager->RegisterNamedService("bpc:w", std::make_shared<BPC_W>(system));
ServerManager::RunServer(std::move(server_manager));
}
+6 -14
View File
@@ -18,20 +18,12 @@ void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);
auto album_manager = std::make_shared<AlbumManager>(system);
server_manager->RegisterNamedService(
"caps:a", std::make_shared<IAlbumAccessorService>(system, album_manager));
server_manager->RegisterNamedService(
"caps:c", std::make_shared<IAlbumControlService>(system, album_manager));
server_manager->RegisterNamedService(
"caps:u", std::make_shared<IAlbumApplicationService>(system, album_manager));
server_manager->RegisterNamedService(
"caps:ss", std::make_shared<IScreenShotService>(system, album_manager));
server_manager->RegisterNamedService("caps:sc",
std::make_shared<IScreenShotControlService>(system));
server_manager->RegisterNamedService(
"caps:su", std::make_shared<IScreenShotApplicationService>(system, album_manager));
server_manager->RegisterNamedService("caps:a", std::make_shared<IAlbumAccessorService>(system, album_manager));
server_manager->RegisterNamedService("caps:c", std::make_shared<IAlbumControlService>(system, album_manager));
server_manager->RegisterNamedService("caps:u", std::make_shared<IAlbumApplicationService>(system, album_manager));
server_manager->RegisterNamedService("caps:ss", std::make_shared<IScreenShotService>(system, album_manager));
server_manager->RegisterNamedService("caps:sc", std::make_shared<IScreenShotControlService>(system));
server_manager->RegisterNamedService("caps:su", std::make_shared<IScreenShotApplicationService>(system, album_manager));
ServerManager::RunServer(std::move(server_manager));
}
@@ -263,6 +263,9 @@ Result AlbumManager::SaveScreenShot(ApplicationAlbumEntry& out_entry,
return result;
}
// TODO: ???
R_UNLESS(!image_data.empty(), ResultUnknown);
const auto date = ConvertToAlbumDateTime(posix_time);
return SaveImage(out_entry, image_data, title_id, date);
+24
View File
@@ -43,6 +43,30 @@ private:
}
};
ECTX_W::ECTX_W(Core::System& system_) : ServiceFramework{system_, "ectx:w"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CreateContextRegistrar"},
{1, nullptr, "CommitContext"},
{2, nullptr, "RemoveContext"},
};
// clang-format on
RegisterHandlers(functions);
}
ECTX_W::~ECTX_W() = default;
ECTX_R::ECTX_R(Core::System& system_) : ServiceFramework{system_, "ectx:r"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetContextInfo"},
{1, nullptr, "PullContext"},
{2, nullptr, "ListContextDescriptorWithResultForDebug"},
};
// clang-format on
RegisterHandlers(functions);
}
ECTX_R::~ECTX_R() = default;
ECTX_AW::ECTX_AW(Core::System& system_) : ServiceFramework{system_, "ectx:aw"} {
// clang-format off
static const FunctionInfo functions[] = {
+12
View File
@@ -11,6 +11,18 @@ class System;
namespace Service::Glue {
class ECTX_W final : public ServiceFramework<ECTX_W> {
public:
explicit ECTX_W(Core::System& system_);
~ECTX_W() override;
};
class ECTX_R final : public ServiceFramework<ECTX_R> {
public:
explicit ECTX_R(Core::System& system_);
~ECTX_R() override;
};
class ECTX_AW final : public ServiceFramework<ECTX_AW> {
public:
explicit ECTX_AW(Core::System& system_);
+9 -22
View File
@@ -19,40 +19,27 @@ void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);
// ARP
server_manager->RegisterNamedService("arp:r",
std::make_shared<ARP_R>(system, system.GetARPManager()));
server_manager->RegisterNamedService("arp:w",
std::make_shared<ARP_W>(system, system.GetARPManager()));
server_manager->RegisterNamedService("arp:r", std::make_shared<ARP_R>(system, system.GetARPManager()));
server_manager->RegisterNamedService("arp:w", std::make_shared<ARP_W>(system, system.GetARPManager()));
// BackGround Task Controller
server_manager->RegisterNamedService("bgtc:t", std::make_shared<BGTC_T>(system));
server_manager->RegisterNamedService("bgtc:sc", std::make_shared<BGTC_SC>(system));
// Error Context
server_manager->RegisterNamedService("ectx:w", std::make_shared<ECTX_W>(system));
server_manager->RegisterNamedService("ectx:r", std::make_shared<ECTX_R>(system));
server_manager->RegisterNamedService("ectx:aw", std::make_shared<ECTX_AW>(system));
// Notification Services
server_manager->RegisterNamedService(
"notif:a", std::make_shared<INotificationServicesForApplication>(system));
server_manager->RegisterNamedService("notif:s",
std::make_shared<INotificationServices>(system));
server_manager->RegisterNamedService("notif:a", std::make_shared<INotificationServicesForApplication>(system));
server_manager->RegisterNamedService("notif:s", std::make_shared<INotificationServices>(system));
// Time
auto time = std::make_shared<Time::TimeManager>(system);
server_manager->RegisterNamedService(
"time:u",
std::make_shared<Time::StaticService>(
system, Service::PSC::Time::StaticServiceSetupInfo{0, 0, 0, 0, 0, 0}, time, "time:u"));
server_manager->RegisterNamedService(
"time:a",
std::make_shared<Time::StaticService>(
system, Service::PSC::Time::StaticServiceSetupInfo{1, 1, 0, 1, 0, 0}, time, "time:a"));
server_manager->RegisterNamedService(
"time:r",
std::make_shared<Time::StaticService>(
system, Service::PSC::Time::StaticServiceSetupInfo{0, 0, 0, 0, 1, 0}, time, "time:r"));
server_manager->RegisterNamedService("time:u", std::make_shared<Time::StaticService>(system, Service::PSC::Time::StaticServiceSetupInfo{0, 0, 0, 0, 0, 0}, time, "time:u"));
server_manager->RegisterNamedService("time:a", std::make_shared<Time::StaticService>(system, Service::PSC::Time::StaticServiceSetupInfo{1, 1, 0, 1, 0, 0}, time, "time:a"));
server_manager->RegisterNamedService("time:r", std::make_shared<Time::StaticService>(system, Service::PSC::Time::StaticServiceSetupInfo{0, 0, 0, 0, 1, 0}, time, "time:r"));
ServerManager::RunServer(std::move(server_manager));
}
+63 -10
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -16,27 +19,77 @@
namespace Service::HID {
class IHidTemporaryServer final : public ServiceFramework<IHidTemporaryServer> {
public:
explicit IHidTemporaryServer(Core::System& system_)
: ServiceFramework{system_, "hid:tmp"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetConsoleSixAxisSensorCalibrationValues"},
};
// clang-format on
RegisterHandlers(functions);
}
~IHidTemporaryServer() override = default;
};
class AHID_CD final : public ServiceFramework<AHID_CD> {
public:
explicit AHID_CD(Core::System& system_)
: ServiceFramework{system_, "ahid:cd"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "AcquireDevice"},
{1, nullptr, "ReleaseDevice"},
{2, nullptr, "GetCtrlSession"},
{3, nullptr, "GetReadSession"},
{4, nullptr, "GetWriteSession"},
};
// clang-format on
RegisterHandlers(functions);
}
~AHID_CD() override = default;
};
class AHID_HDR final : public ServiceFramework<AHID_HDR> {
public:
explicit AHID_HDR(Core::System& system_)
: ServiceFramework{system_, "ahid:hdr"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetDeviceEntries"},
{1, nullptr, "GetDeviceList"},
{2, nullptr, "GetDeviceParameters"},
{3, nullptr, "AttachDevice"},
{4, nullptr, "DetachDevice"},
{5, nullptr, "SetDeviceFilter"},
};
// clang-format on
RegisterHandlers(functions);
}
~AHID_HDR() override = default;
};
void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);
std::shared_ptr<HidFirmwareSettings> firmware_settings =
std::make_shared<HidFirmwareSettings>(system);
std::shared_ptr<ResourceManager> resource_manager =
std::make_shared<ResourceManager>(system, firmware_settings);
auto firmware_settings = std::make_shared<HidFirmwareSettings>(system);
auto resource_manager = std::make_shared<ResourceManager>(system, firmware_settings);
resource_manager->Initialize();
server_manager->RegisterNamedService(
"hid", std::make_shared<IHidServer>(system, resource_manager, firmware_settings));
server_manager->RegisterNamedService(
"hid:dbg", std::make_shared<IHidDebugServer>(system, resource_manager, firmware_settings));
server_manager->RegisterNamedService(
"hid:sys", std::make_shared<IHidSystemServer>(system, resource_manager, firmware_settings));
server_manager->RegisterNamedService("hid", std::make_shared<IHidServer>(system, resource_manager, firmware_settings));
server_manager->RegisterNamedService("hid:dbg", std::make_shared<IHidDebugServer>(system, resource_manager, firmware_settings));
server_manager->RegisterNamedService("hid:sys", std::make_shared<IHidSystemServer>(system, resource_manager, firmware_settings));
server_manager->RegisterNamedService("hid:tmp", std::make_shared<IHidTemporaryServer>(system));
server_manager->RegisterNamedService("hidbus", std::make_shared<Hidbus>(system));
server_manager->RegisterNamedService("irs", std::make_shared<IRS::IRS>(system));
server_manager->RegisterNamedService("irs:sys", std::make_shared<IRS::IRS_SYS>(system));
server_manager->RegisterNamedService("ahid:cd", std::make_shared<AHID_CD>(system));
server_manager->RegisterNamedService("ahid:hdr", std::make_shared<AHID_HDR>(system));
server_manager->RegisterNamedService("xcd:sys", std::make_shared<XCD_SYS>(system));
system.RunServer(std::move(server_manager));
+22 -2
View File
@@ -38,10 +38,30 @@ IHidSystemServer::IHidSystemServer(Core::System& system_, std::shared_ptr<Resour
{213, nullptr, "ActivateNfc"},
{214, nullptr, "GetXcdHandleForNpadWithNfc"},
{215, nullptr, "IsNfcActivated"},
{230, nullptr, "AcquireIrSensorEventHandle"},
{216, nullptr, "GetAbstractedPadIdForNpadWithNfc"},
{217, nullptr, "SetNfcEvent"},
{218, nullptr, "GetNfcInfo"},
{219, nullptr, "StartNfcDiscovery"},
{220, nullptr, "StopNfcDiscovery"},
{221, nullptr, "StartNtagRead"},
{222, nullptr, "StartNtagWrite"},
{223, nullptr, "SendNfcRawData"},
{224, nullptr, "RegisterMifareKey"},
{225, nullptr, "ClearMifareKey"},
{226, nullptr, "StartMifareRead"},
{227, nullptr, "StartMifareWrite"},
{230, nullptr, "AcquireIrSensorEventHndle" },
{231, nullptr, "ActivateIrSensor"},
{232, nullptr, "GetIrSensorState"},
{233, nullptr, "GetXcdHandleForNpadWithIrSensor"},
{233, nullptr, "GetXcdHandleForNpadWihIrSensor" },
{234, nullptr, "GetNpadJoyHoldType"},
{241, nullptr, "GetDataFormat"},
{242, nullptr, "SetDataFormat"},
{243, nullptr, "GetMcuState"},
{244, nullptr, "SetMcuState"},
{245, nullptr, "GetMcuVersionForNfc"},
{246, nullptr, "CheckNfcDevicePower"},
{247, nullptr, "SetMcuStateImmediate"},
{301, nullptr, "ActivateNpadSystem"},
{303, &IHidSystemServer::ApplyNpadSystemCommonPolicy, "ApplyNpadSystemCommonPolicy"},
{304, &IHidSystemServer::EnableAssigningSingleOnSlSrPress, "EnableAssigningSingleOnSlSrPress"},
+4 -4
View File
@@ -330,12 +330,12 @@ public:
/// Helper function to test whether the output buffer at buffer_index can be written
[[nodiscard]] bool CanWriteBuffer(std::size_t buffer_index = 0) const;
[[nodiscard]] Handle GetCopyHandle(std::size_t index) const {
return incoming_copy_handles.at(index);
[[nodiscard]] Handle GetCopyHandle(std::size_t index) const noexcept {
return index >= incoming_copy_handles.size() ? 0 : incoming_copy_handles[index];
}
[[nodiscard]] Handle GetMoveHandle(std::size_t index) const {
return incoming_move_handles.at(index);
[[nodiscard]] Handle GetMoveHandle(std::size_t index) const noexcept {
return index >= incoming_move_handles.size() ? 0 : incoming_move_handles[index];
}
void AddMoveObject(Kernel::KAutoObject* object) {
+86
View File
@@ -0,0 +1,86 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/mnpp/mnpp.h"
#include "core/hle/service/server_manager.h"
#include "core/hle/service/service.h"
namespace Service::MNPP {
class MNPP_APP final : public ServiceFramework<MNPP_APP> {
public:
explicit MNPP_APP(Core::System& system_) : ServiceFramework{system_, "mnpp:app"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &MNPP_APP::Cmd0, "Cmd0"},
{1, &MNPP_APP::Cmd1, "Cmd1"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void Cmd0(HLERequestContext& ctx) {
LOG_WARNING(Service_MNPP, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void Cmd1(HLERequestContext& ctx) {
LOG_WARNING(Service_MNPP, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
};
class MNPP_SYS final : public ServiceFramework<MNPP_SYS> {
public:
explicit MNPP_SYS(Core::System& system_) : ServiceFramework{system_, "mnpp:sys"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Cmd0"},
{10, nullptr, "Cmd10"},
{100, nullptr, "Cmd100"},
{200, nullptr, "Cmd200"},
{300, nullptr, "Cmd300"},
{400, nullptr, "Cmd400"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class MNPP_WEB final : public ServiceFramework<MNPP_WEB> {
public:
explicit MNPP_WEB(Core::System& system_) : ServiceFramework{system_, "mnpp:web"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Cmd0"},
{1, nullptr, "Cmd1"},
{10, nullptr, "Cmd10"},
{20, nullptr, "Cmd20"},
{100, nullptr, "Cmd100"},
};
// clang-format on
RegisterHandlers(functions);
}
};
void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);
server_manager->RegisterNamedService("mnpp:app", std::make_shared<MNPP_APP>(system));
server_manager->RegisterNamedService("mnpp:sys", std::make_shared<MNPP_SYS>(system));
server_manager->RegisterNamedService("mnpp:web", std::make_shared<MNPP_WEB>(system));
ServerManager::RunServer(std::move(server_manager));
}
} // namespace Service::MNPP
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
-51
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@@ -1,51 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/mnpp/mnpp_app.h"
#include "core/hle/service/server_manager.h"
#include "core/hle/service/service.h"
namespace Service::MNPP {
class MNPP_APP final : public ServiceFramework<MNPP_APP> {
public:
explicit MNPP_APP(Core::System& system_) : ServiceFramework{system_, "mnpp:app"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &MNPP_APP::Unknown0, "unknown0"},
{1, &MNPP_APP::Unknown1, "unknown1"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void Unknown0(HLERequestContext& ctx) {
LOG_WARNING(Service_MNPP, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void Unknown1(HLERequestContext& ctx) {
LOG_WARNING(Service_MNPP, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
};
void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);
server_manager->RegisterNamedService("mnpp:app", std::make_shared<MNPP_APP>(system));
ServerManager::RunServer(std::move(server_manager));
}
} // namespace Service::MNPP
+26
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@@ -55,6 +55,30 @@ public:
}
};
class PCV_ARB final : public ServiceFramework<PCV_ARB> {
public:
explicit PCV_ARB(Core::System& system_) : ServiceFramework{system_, "pcv:arb"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "ReleaseControl"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class PCV_IMM final : public ServiceFramework<PCV_IMM> {
public:
explicit PCV_IMM(Core::System& system_) : ServiceFramework{system_, "pcv:imm"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "SetClockRate"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IClkrstSession final : public ServiceFramework<IClkrstSession> {
public:
explicit IClkrstSession(Core::System& system_, DeviceCode device_code_)
@@ -148,6 +172,8 @@ void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);
server_manager->RegisterNamedService("pcv", std::make_shared<PCV>(system));
server_manager->RegisterNamedService("pcv:arb", std::make_shared<PCV_ARB>(system));
server_manager->RegisterNamedService("pcv:imm", std::make_shared<PCV_IMM>(system));
server_manager->RegisterNamedService("clkrst", std::make_shared<CLKRST>(system, "clkrst"));
server_manager->RegisterNamedService("clkrst:i", std::make_shared<CLKRST>(system, "clkrst:i"));
server_manager->RegisterNamedService("clkrst:a", std::make_shared<CLKRST_A>(system));
+1 -1
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@@ -37,7 +37,7 @@
#include "core/hle/service/mig/mig.h"
#include "core/hle/service/mii/mii.h"
#include "core/hle/service/mm/mm_u.h"
#include "core/hle/service/mnpp/mnpp_app.h"
#include "core/hle/service/mnpp/mnpp.h"
#include "core/hle/service/ncm/ncm.h"
#include "core/hle/service/nfc/nfc.h"
#include "core/hle/service/nfp/nfp.h"
+53 -11
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@@ -173,8 +173,26 @@ void BSD::Socket(HLERequestContext& ctx) {
LOG_DEBUG(Service, "called. domain={} type={} protocol={}", domain, type, protocol);
const auto [fd, bsd_errno] = SocketImpl(static_cast<Domain>(domain), static_cast<Type>(type),
static_cast<Protocol>(protocol));
const auto [fd, bsd_errno] = SocketImpl(Domain(domain), Type(type), Protocol(protocol));
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.Push<s32>(fd);
rb.PushEnum(bsd_errno);
}
void BSD::SocketExempt(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u32 domain = rp.Pop<u32>();
const u32 type = rp.Pop<u32>();
const u32 protocol = rp.Pop<u32>();
LOG_DEBUG(Service, "called. domain={} type={} protocol={}", domain, type, protocol);
auto [fd, bsd_errno] = SocketImpl(Domain(domain), Type(type), Protocol(protocol));
if (bsd_errno == Errno::SUCCESS) {
bsd_errno = ShutdownImpl(fd, 0);
}
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
@@ -445,6 +463,7 @@ void BSD::Close(HLERequestContext& ctx) {
BuildErrnoResponse(ctx, CloseImpl(fd));
}
/// @brief Only bsd:s is able to dup()
void BSD::DuplicateSocket(HLERequestContext& ctx) {
struct InputParameters {
s32 fd;
@@ -463,6 +482,13 @@ void BSD::DuplicateSocket(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
if (is_user) {
rb.PushRaw(OutputParameters{
.ret = 0,
.bsd_errno = Errno::INVAL,
});
return;
}
auto const res_v = DuplicateSocketImpl(input.fd);
if (auto* res = std::get_if<s32>(&res_v)) {
@@ -496,11 +522,13 @@ void BSD::ExecuteWork(HLERequestContext& ctx, Work work) {
}
std::pair<s32, Errno> BSD::SocketImpl(Domain domain, Type type, Protocol protocol) {
if (type == Type::SEQPACKET) {
UNIMPLEMENTED_MSG("SOCK_SEQPACKET errno management");
} else if (type == Type::RAW && (domain != Domain::INET || protocol != Protocol::ICMP)) {
UNIMPLEMENTED_MSG("SOCK_RAW errno management");
// user bsd:u has restrictions on SOCK_SEQPACKET and SOCK_RAW
if (is_user && (type == Type::SEQPACKET || type == Type::RAW)) {
if (type == Type::RAW && domain == Domain::INET && protocol == Protocol::ICMP) {
// fine, can use on bsd:s and bsd:u
} else {
return {-1, Errno::INVAL};
}
}
[[maybe_unused]] const bool unk_flag = (static_cast<u32>(type) & 0x20000000) != 0;
@@ -1052,14 +1080,15 @@ void BSD::OnProxyPacketReceived(const Network::ProxyPacket& packet) {
}
}
BSD::BSD(Core::System& system_, const char* name)
: ServiceFramework{system_, name} {
BSD::BSD(Core::System& system_, const char* name, bool is_user_)
: ServiceFramework{system_, name}
, is_user{is_user_} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &BSD::RegisterClient, "RegisterClient"},
{1, &BSD::StartMonitoring, "StartMonitoring"},
{2, &BSD::Socket, "Socket"},
{3, nullptr, "SocketExempt"},
{3, &BSD::SocketExempt, "SocketExempt"},
{4, nullptr, "Open"},
{5, &BSD::Select, "Select"},
{6, &BSD::Poll, "Poll"},
@@ -1125,7 +1154,8 @@ std::unique_lock<std::mutex> BSD::LockService() noexcept {
return {};
}
BSDCFG::BSDCFG(Core::System& system_) : ServiceFramework{system_, "bsdcfg"} {
BSDCFG::BSDCFG(Core::System& system_, const char *name)
: ServiceFramework{system_, name} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "SetIfUp"},
@@ -1152,4 +1182,16 @@ BSDCFG::BSDCFG(Core::System& system_) : ServiceFramework{system_, "bsdcfg"} {
BSDCFG::~BSDCFG() = default;
BSD_NU::BSD_NU(Core::System& system_)
: ServiceFramework{system_, "bsd:nu"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CreateUserService"},
};
// clang-format on
RegisterHandlers(functions);
}
BSD_NU::~BSD_NU() = default;
} // namespace Service::Sockets
+11 -4
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@@ -29,7 +29,7 @@ namespace Service::Sockets {
class BSD final : public ServiceFramework<BSD> {
public:
explicit BSD(Core::System& system_, const char* name);
explicit BSD(Core::System& system_, const char* name, bool is_user);
~BSD() override;
// These methods are called from SSL; the first two are also called from
@@ -129,6 +129,7 @@ private:
void RegisterClient(HLERequestContext& ctx);
void StartMonitoring(HLERequestContext& ctx);
void Socket(HLERequestContext& ctx);
void SocketExempt(HLERequestContext& ctx);
void Select(HLERequestContext& ctx);
void Poll(HLERequestContext& ctx);
void Accept(HLERequestContext& ctx);
@@ -155,8 +156,7 @@ private:
void ExecuteWork(HLERequestContext& ctx, Work work);
std::pair<s32, Errno> SocketImpl(Domain domain, Type type, Protocol protocol);
std::pair<s32, Errno> PollImpl(std::vector<u8>& write_buffer, std::span<const u8> read_buffer,
s32 nfds, s32 timeout);
std::pair<s32, Errno> PollImpl(std::vector<u8>& write_buffer, std::span<const u8> read_buffer, s32 nfds, s32 timeout);
std::pair<s32, Errno> AcceptImpl(s32 fd, std::vector<u8>& write_buffer);
Errno BindImpl(s32 fd, std::span<const u8> addr);
Errno ConnectImpl(s32 fd, std::span<const u8> addr);
@@ -189,12 +189,19 @@ private:
protected:
std::unique_lock<std::mutex> LockService() noexcept override;
bool is_user = false;
};
class BSDCFG final : public ServiceFramework<BSDCFG> {
public:
explicit BSDCFG(Core::System& system_);
explicit BSDCFG(Core::System& system_, const char *name);
~BSDCFG() override;
};
class BSD_NU final : public ServiceFramework<BSD_NU> {
public:
explicit BSD_NU(Core::System& system_);
~BSD_NU() override;
};
} // namespace Service::Sockets
+17
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@@ -406,4 +406,21 @@ void SFDNSRES::ResolverSetOptionRequest(HLERequestContext& ctx) {
rb.Push(ResultSuccess);
rb.Push<s32>(0); // bsd errno
}
DNS_PRIV::DNS_PRIV(Core::System& system_)
: ServiceFramework{system_, "dns:priv"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Cmd0"},
{1, nullptr, "Cmd1"},
{2, nullptr, "Cmd2"},
};
// clang-format on
RegisterHandlers(functions);
}
DNS_PRIV::~DNS_PRIV() = default;
} // namespace Service::Sockets
+9
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@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -25,4 +28,10 @@ private:
void ResolverSetOptionRequest(HLERequestContext& ctx);
};
class DNS_PRIV final : public ServiceFramework<DNS_PRIV> {
public:
explicit DNS_PRIV(Core::System& system_);
~DNS_PRIV() override;
};
} // namespace Service::Sockets
+10 -3
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@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -12,12 +15,16 @@ namespace Service::Sockets {
void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);
server_manager->RegisterNamedService("bsd:s", std::make_shared<BSD>(system, "bsd:s"));
server_manager->RegisterNamedService("bsd:u", std::make_shared<BSD>(system, "bsd:u"));
server_manager->RegisterNamedService("bsdcfg", std::make_shared<BSDCFG>(system));
server_manager->RegisterNamedService("bsd:s", std::make_shared<BSD>(system, "bsd:s", false));
server_manager->RegisterNamedService("bsd:u", std::make_shared<BSD>(system, "bsd:u", true));
server_manager->RegisterNamedService("bsd:a", std::make_shared<BSD>(system, "bsd:a", true));
server_manager->RegisterNamedService("bsd:nu", std::make_shared<BSD_NU>(system));
server_manager->RegisterNamedService("bsdcfg", std::make_shared<BSDCFG>(system, "bsdcfg"));
server_manager->RegisterNamedService("ifcfg", std::make_shared<BSDCFG>(system, "ifcfg"));
server_manager->RegisterNamedService("nsd:a", std::make_shared<NSD>(system, "nsd:a"));
server_manager->RegisterNamedService("nsd:u", std::make_shared<NSD>(system, "nsd:u"));
server_manager->RegisterNamedService("sfdnsres", std::make_shared<SFDNSRES>(system));
server_manager->RegisterNamedService("dns:priv", std::make_shared<DNS_PRIV>(system));
server_manager->StartAdditionalHostThreads("bsdsocket", 2);
ServerManager::RunServer(std::move(server_manager));
}
@@ -53,12 +53,11 @@ Result NpadAbstractBatteryHandler::DecrementRefCounter() {
Result NpadAbstractBatteryHandler::UpdateBatteryState(u64 aruid) {
const auto npad_index = NpadIdTypeToIndex(properties_handler->GetNpadId());
AruidData* aruid_data = applet_resource_holder->applet_resource->GetAruidData(aruid);
if (aruid_data == nullptr) {
if (aruid_data == nullptr || aruid_data->shared_memory_format == nullptr) {
return ResultSuccess;
}
auto& npad_internal_state =
aruid_data->shared_memory_format->npad.npad_entry[npad_index].internal_state;
auto& npad_internal_state = aruid_data->shared_memory_format->npad.npad_entry[npad_index].internal_state;
auto& system_properties = npad_internal_state.system_properties;
system_properties.is_charging_joy_dual.Assign(dual_battery.is_charging);
+10 -3
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@@ -80,7 +80,11 @@ Result NPad::Activate(u64 aruid) {
std::scoped_lock shared_lock{*applet_resource_holder.shared_mutex};
auto* data = applet_resource_holder.applet_resource->GetAruidData(aruid);
const auto aruid_index = applet_resource_holder.applet_resource->GetIndexFromAruid(aruid);
auto aruid_index = applet_resource_holder.applet_resource->GetIndexFromAruid(aruid);
if (aruid_index >= AruidIndexMax) {
LOG_ERROR(Service_HID, "Invalid aruid:{:016X}", aruid);
aruid_index = 0;
}
if (data == nullptr || !data->flag.is_assigned) {
return ResultSuccess;
@@ -1099,13 +1103,16 @@ Result NPad::RegisterAppletResourceUserId(u64 aruid) {
void NPad::UnregisterAppletResourceUserId(u64 aruid) {
// TODO: Remove this once abstract pad is emulated properly
const auto aruid_index = npad_resource.GetIndexFromAruid(aruid);
auto aruid_index = npad_resource.GetIndexFromAruid(aruid);
if (aruid_index >= AruidIndexMax) {
LOG_ERROR(Service_HID, "Invalid aruid:{:016X}", aruid);
aruid_index = 0;
}
for (auto& controller : controller_data[aruid_index]) {
controller.is_active = false;
controller.is_connected = false;
controller.shared_memory = nullptr;
}
npad_resource.UnregisterAppletResourceUserId(aruid);
}
@@ -71,6 +71,9 @@ Result NPadResource::RegisterAppletResourceUserId(u64 aruid) {
void NPadResource::UnregisterAppletResourceUserId(u64 aruid) {
const u64 aruid_index = GetIndexFromAruid(aruid);
if (aruid_index >= AruidIndexMax) {
return;
}
FreeAppletResourceId(aruid);
if (aruid_index < AruidIndexMax) {
+36 -56
View File
@@ -5,6 +5,10 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <SDL3/SDL.h>
#include <SDL3/SDL_timer.h>
#ifdef __EMSCRIPTEN__
#include <emscripten.h>
#endif
#include "common/logging.h"
#include "common/scm_rev.h"
@@ -26,9 +30,17 @@ EmuWindow_SDL3::EmuWindow_SDL3(InputCommon::InputSubsystem* input_subsystem_, Co
LOG_CRITICAL(Frontend, "Failed to initialize SDL3: {}, Exiting...", SDL_GetError());
exit(1);
}
titlebar_timer = SDL_AddTimer(2000, [](void *userdata, SDL_TimerID, Uint32) -> Uint32 {
auto* this_ = (EmuWindow_SDL3*)userdata;
auto const results = this_->system.GetAndResetPerfStats();
auto const title = fmt::format("{} | {}-{} | FPS: {:.0f} ({:.0f}%)", Common::g_build_fullname, Common::g_scm_branch, Common::g_scm_desc, results.average_game_fps, results.emulation_speed * 100.0f);
SDL_SetWindowTitle(this_->render_window, title.c_str());
return 2000;
}, this);
}
EmuWindow_SDL3::~EmuWindow_SDL3() {
SDL_RemoveTimer(titlebar_timer);
system.HIDCore().UnloadInputDevices();
input_subsystem->Shutdown();
SDL_Quit();
@@ -132,8 +144,7 @@ void EmuWindow_SDL3::Fullscreen() {
switch (Settings::values.fullscreen_mode.GetValue()) {
case Settings::FullscreenMode::Exclusive:
// Set window size to render size before entering fullscreen in exclusive mode.
if (const SDL_DisplayMode* display_mode_ptr =
SDL_GetDesktopDisplayMode(SDL_GetDisplayForWindow(render_window))) {
if (const SDL_DisplayMode* display_mode_ptr = SDL_GetDesktopDisplayMode(SDL_GetDisplayForWindow(render_window))) {
display_mode = *display_mode_ptr;
SDL_SetWindowSize(render_window, display_mode.w, display_mode.h);
SDL_SetWindowFullscreenMode(render_window, &display_mode);
@@ -165,92 +176,60 @@ void EmuWindow_SDL3::Fullscreen() {
}
}
void EmuWindow_SDL3::WaitEvent() {
// Called on main thread
SDL_Event event;
if (!SDL_WaitEvent(&event)) {
const char* error = SDL_GetError();
if (!error || strcmp(error, "") == 0) {
// https://github.com/libsdl-org/SDL/issues/5780
// Sometimes SDL will return without actually having hit an error condition;
// just ignore it in this case.
return;
}
LOG_CRITICAL(Frontend, "SDL_WaitEvent failed: {}", error);
exit(1);
}
void EmuWindow_SDL3::OnEvent(SDL_Event& event) {
// Notice how we skip the "update title" aspect on most events
// this is because some WMs do NOT like changing titles while resizing
// so let's just... not do that, thanks :)
// Afterall we don't really expect the user to pay attention to the titlebar
// while they're moving a lot of shit around...
switch (event.type) {
case SDL_EVENT_WINDOW_RESIZED:
case SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED:
case SDL_EVENT_WINDOW_MAXIMIZED:
case SDL_EVENT_WINDOW_RESTORED:
OnResize();
break;
return OnResize();
case SDL_EVENT_WINDOW_MINIMIZED:
is_shown = false;
OnResize();
break;
return OnResize();
case SDL_EVENT_WINDOW_EXPOSED:
is_shown = true;
OnResize();
break;
return OnResize();
case SDL_EVENT_WINDOW_CLOSE_REQUESTED:
is_open = false;
break;
return;
case SDL_EVENT_KEY_DOWN:
case SDL_EVENT_KEY_UP:
OnKeyEvent(static_cast<int>(event.key.scancode), event.key.down ? 1 : 0);
break;
return OnKeyEvent(int(event.key.scancode), event.key.down ? 1 : 0);
case SDL_EVENT_MOUSE_MOTION:
// ignore if it came from touch
if (event.button.which != SDL_TOUCH_MOUSEID)
OnMouseMotion(event.motion.x, event.motion.y);
break;
return;
case SDL_EVENT_MOUSE_BUTTON_DOWN:
case SDL_EVENT_MOUSE_BUTTON_UP:
// ignore if it came from touch
if (event.button.which != SDL_TOUCH_MOUSEID) {
OnMouseButton(event.button.button, event.button.down ? 1 : 0,
static_cast<s32>(event.button.x), static_cast<s32>(event.button.y));
}
break;
if (event.button.which != SDL_TOUCH_MOUSEID)
OnMouseButton(event.button.button, event.button.down ? 1 : 0, s32(event.button.x), s32(event.button.y));
return;
case SDL_EVENT_FINGER_DOWN:
OnFingerDown(event.tfinger.x, event.tfinger.y,
static_cast<std::size_t>(event.tfinger.touchID));
break;
return OnFingerDown(event.tfinger.x, event.tfinger.y, std::size_t(event.tfinger.touchID));
case SDL_EVENT_FINGER_MOTION:
OnFingerMotion(event.tfinger.x, event.tfinger.y,
static_cast<std::size_t>(event.tfinger.touchID));
break;
return OnFingerMotion(event.tfinger.x, event.tfinger.y, std::size_t(event.tfinger.touchID));
case SDL_EVENT_FINGER_UP:
OnFingerUp();
break;
return OnFingerUp();
case SDL_EVENT_QUIT:
is_open = false;
break;
return;
default:
break;
}
const u32 current_time = SDL_GetTicks();
if (current_time > last_time + 2000) {
const auto results = system.GetAndResetPerfStats();
const auto title = fmt::format("{} | {}-{} | FPS: {:.0f} ({:.0f}%)",
Common::g_build_fullname,
Common::g_scm_branch,
Common::g_scm_desc,
results.average_game_fps,
results.emulation_speed * 100.0);
SDL_SetWindowTitle(render_window, title.c_str());
last_time = current_time;
}
}
// Credits to Samantas5855 and others for this function.
void EmuWindow_SDL3::SetWindowIcon() {
#if defined(__EMSCRIPTEN__) || defined(__wasi__)
// Icons do not work yet
#else
SDL_IOStream* const yuzu_icon_stream = SDL_IOFromConstMem((void*)yuzu_icon, yuzu_icon_size);
if (yuzu_icon_stream == nullptr) {
LOG_WARNING(Frontend, "Failed to create Eden icon stream.");
@@ -264,6 +243,7 @@ void EmuWindow_SDL3::SetWindowIcon() {
// The icon is attached to the window pointer
SDL_SetWindowIcon(render_window, window_icon);
SDL_DestroySurface(window_icon);
#endif
}
void EmuWindow_SDL3::OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) {
+7 -6
View File
@@ -9,11 +9,12 @@
#include <tuple>
#include <utility>
#include <SDL3/SDL.h>
#include <SDL3/SDL_timer.h>
#include "core/frontend/emu_window.h"
#include "core/frontend/graphics_context.h"
struct SDL_Window;
namespace Core {
class System;
}
@@ -35,7 +36,7 @@ public:
bool IsShown() const override;
/// Wait for the next event on the main thread.
void WaitEvent();
void OnEvent(SDL_Event& event);
// Sets the window icon from yuzu.bmp
void SetWindowIcon();
@@ -80,6 +81,9 @@ protected:
/// Called when a configuration change affects the minimal size of the window
void OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) override;
/// Periodic changer of titlebar (independent of event loop)
SDL_TimerID titlebar_timer;
/// Is the window still open?
bool is_open = true;
@@ -89,9 +93,6 @@ protected:
/// Internal SDL3 render window
SDL_Window* render_window{};
/// Keeps track of how often to update the title bar during gameplay
u32 last_time = 0;
/// Input subsystem to use with this window.
InputCommon::InputSubsystem* input_subsystem;
+81 -71
View File
@@ -8,6 +8,12 @@
#include <memory>
#include <regex>
#include <string>
#include "common/settings_enums.h"
#ifdef __EMSCRIPTEN__
#include <emscripten.h>
#endif
#define SDL_MAIN_USE_CALLBACKS 1
#include <SDL3/SDL_main.h>
#include <fmt/ostream.h>
@@ -39,9 +45,7 @@
#ifdef _WIN32
// windows.h needs to be included before shellapi.h
#include <windows.h>
#include <shellapi.h>
#include "common/windows/timer_resolution.h"
#endif
@@ -174,8 +178,14 @@ static void OnStatusMessageReceived(const Network::StatusMessageEntry& msg) {
std::cout << std::endl << "* " << message << std::endl << std::endl;
}
/// Application entry point
int main(int argc, char** argv) {
struct SdlState {
Core::System system{};
std::unique_ptr<EmuWindow_SDL3> emu_window;
};
extern "C" SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) {
SdlState* state = new SdlState();
#ifdef _WIN32
if (AttachConsole(ATTACH_PARENT_PROCESS)) {
freopen("CONOUT$", "wb", stdout);
@@ -193,7 +203,7 @@ int main(int argc, char** argv) {
auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w);
if (argv_w == nullptr) {
LOG_CRITICAL(Frontend, "Failed to get command line arguments");
return -1;
return SDL_APP_FAILURE;
}
#endif
std::string filepath;
@@ -247,7 +257,7 @@ int main(int argc, char** argv) {
break;
case 'h':
PrintHelp(argv[0]);
return 0;
return SDL_APP_FAILURE;
case 'g':
filepath = std::string(optarg);
break;
@@ -264,7 +274,7 @@ int main(int argc, char** argv) {
if (!std::regex_match(str_arg, re)) {
std::cout << "Wrong format for option --multiplayer\n";
PrintHelp(argv[0]);
return -1;
return SDL_APP_FAILURE;
}
std::smatch match;
@@ -279,11 +289,11 @@ int main(int argc, char** argv) {
std::regex nickname_re("^[a-zA-Z0-9._\\- ]+$");
if (!std::regex_match(nickname, nickname_re)) {
LOG_ERROR(Frontend, "Nickname is not valid. Must be 4 to 20 alphanumeric characters");
return -1;
return SDL_APP_FAILURE;
}
if (address.empty()) {
LOG_ERROR(Frontend, "Address to room must not be empty");
return -1;
return SDL_APP_FAILURE;
}
break;
}
@@ -296,7 +306,7 @@ int main(int argc, char** argv) {
break;
case 'v':
PrintVersion();
return -1;
return SDL_APP_FAILURE;
case 'n':
force_null_render = true;
break;
@@ -358,79 +368,73 @@ int main(int argc, char** argv) {
if (filepath.empty()) {
LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
return -1;
return SDL_APP_FAILURE;
}
Core::System system{};
system.Initialize();
state->system.Initialize();
InputCommon::InputSubsystem input_subsystem{};
// Apply the command line arguments
system.ApplySettings();
state->system.ApplySettings();
std::unique_ptr<EmuWindow_SDL3> emu_window;
switch (Settings::values.renderer_backend.GetValue()) {
#ifdef HAS_OPENGL
case Settings::RendererBackend::OpenGL_GLSL:
case Settings::RendererBackend::OpenGL_GLASM:
case Settings::RendererBackend::OpenGL_SPIRV:
emu_window = std::make_unique<EmuWindow_SDL3_GL>(&input_subsystem, system, fullscreen);
state->emu_window = std::make_unique<EmuWindow_SDL3_GL>(&input_subsystem, state->system, fullscreen);
break;
#endif
case Settings::RendererBackend::Vulkan:
emu_window = std::make_unique<EmuWindow_SDL3_VK>(&input_subsystem, system, fullscreen);
state->emu_window = std::make_unique<EmuWindow_SDL3_VK>(&input_subsystem, state->system, fullscreen);
break;
case Settings::RendererBackend::Null:
emu_window = std::make_unique<EmuWindow_SDL3_Null>(&input_subsystem, system, fullscreen);
state->emu_window = std::make_unique<EmuWindow_SDL3_Null>(&input_subsystem, state->system, fullscreen);
break;
default:
LOG_CRITICAL(Frontend, "Invalid renderer backend");
return -1;
return SDL_APP_FAILURE;
}
#ifdef _WIN32
Common::Windows::SetCurrentTimerResolutionToMaximum();
system.CoreTiming().SetTimerResolutionNs(Common::Windows::GetCurrentTimerResolution());
state->system.CoreTiming().SetTimerResolutionNs(Common::Windows::GetCurrentTimerResolution());
#endif
system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
system.GetFileSystemController().CreateFactories(*system.GetFilesystem());
system.GetUserChannel().clear();
state->system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
state->system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
state->system.GetFileSystemController().CreateFactories(*state->system.GetFilesystem());
state->system.GetUserChannel().clear();
Service::AM::FrontendAppletParameters load_parameters{
.applet_id = Service::AM::AppletId::Application,
};
const Core::SystemResultStatus load_result{system.Load(*emu_window, filepath, load_parameters)};
const Core::SystemResultStatus load_result = state->system.Load(*state->emu_window, filepath, load_parameters);
switch (load_result) {
case Core::SystemResultStatus::ErrorGetLoader:
LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filepath);
return -1;
case Core::SystemResultStatus::ErrorLoader:
LOG_CRITICAL(Frontend, "Failed to load ROM!");
return -1;
case Core::SystemResultStatus::ErrorNotInitialized:
LOG_CRITICAL(Frontend, "CPUCore not initialized");
return -1;
case Core::SystemResultStatus::ErrorVideoCore:
LOG_CRITICAL(Frontend, "Failed to initialize VideoCore!");
return -1;
case Core::SystemResultStatus::Success:
break; // Expected case
case Core::SystemResultStatus::ErrorGetLoader:
LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filepath);
return SDL_APP_FAILURE;
case Core::SystemResultStatus::ErrorLoader:
LOG_CRITICAL(Frontend, "Failed to load ROM!");
return SDL_APP_FAILURE;
case Core::SystemResultStatus::ErrorNotInitialized:
LOG_CRITICAL(Frontend, "CPUCore not initialized");
return SDL_APP_FAILURE;
case Core::SystemResultStatus::ErrorVideoCore:
LOG_CRITICAL(Frontend, "Failed to initialize VideoCore!");
return SDL_APP_FAILURE;
default:
if (static_cast<u32>(load_result) >
static_cast<u32>(Core::SystemResultStatus::ErrorLoader)) {
const u16 loader_id = static_cast<u16>(Core::SystemResultStatus::ErrorLoader);
const u16 error_id = static_cast<u16>(load_result) - loader_id;
LOG_CRITICAL(Frontend,
"While attempting to load the ROM requested, an error occurred. Please "
"refer to the Eden wiki for more information or the Eden discord for "
"additional help.\n\nError Code: {:04X}-{:04X}\nError Description: {}",
loader_id, error_id, static_cast<Loader::ResultStatus>(error_id));
}
break;
const u16 loader_id = u16(Core::SystemResultStatus::ErrorLoader);
const u16 error_id = u16(load_result) - loader_id;
LOG_CRITICAL(Frontend,
"While attempting to load the ROM requested, an error occurred. Please "
"refer to the Eden wiki for more information or the Eden discord for "
"additional help.\n\nError Code: {:04X}-{:04X}\nError Description: {}",
loader_id, error_id, Loader::ResultStatus(error_id));
return SDL_APP_FAILURE;
}
if (use_multiplayer) {
@@ -439,40 +443,46 @@ int main(int argc, char** argv) {
member->BindOnStatusMessageReceived(OnStatusMessageReceived);
member->BindOnStateChanged(OnStateChanged);
member->BindOnError(OnNetworkError);
LOG_DEBUG(Network, "Start connection to {}:{} with nickname {}", address, port,
nickname);
LOG_DEBUG(Network, "Start connection to {}:{} with nickname {}", address, port, nickname);
member->Join(nickname, address.c_str(), port, 0, Network::NoPreferredIP, password);
} else {
LOG_ERROR(Network, "Could not access RoomMember");
return 0;
return SDL_APP_FAILURE;
}
}
// Core is loaded, start the GPU (makes the GPU contexts current to this thread)
system.GPU().Start();
system.GetCpuManager().OnGpuReady();
state->system.GPU().Start();
state->system.GetCpuManager().OnGpuReady();
if (Settings::values.use_disk_shader_cache.GetValue()) {
system.Renderer().ReadRasterizer()->LoadDiskResources(
system.GetApplicationProcessProgramID(), std::stop_token{},
state->system.Renderer().ReadRasterizer()->LoadDiskResources(
state->system.GetApplicationProcessProgramID(), std::stop_token{},
[](VideoCore::LoadCallbackStage, size_t value, size_t total) {});
}
system.RegisterExitCallback([&] {
// Just exit right away.
exit(0);
});
void(system.Run());
if (system.DebuggerEnabled()) {
system.InitializeDebugger();
}
while (emu_window->IsOpen()) {
emu_window->WaitEvent();
}
system.DetachDebugger();
void(system.Pause());
system.ShutdownMainProcess();
return 0;
// don't do anything, SDL3 already exists for us :D
state->system.RegisterExitCallback([] {});
void(state->system.Run());
if (state->system.DebuggerEnabled())
state->system.InitializeDebugger();
return SDL_APP_SUCCESS;
}
extern "C" SDL_AppResult SDL_AppIterate(void *appstate) {
SdlState *state = (SdlState *)appstate;
return state->emu_window->IsOpen() ? SDL_APP_CONTINUE : SDL_APP_SUCCESS;
}
extern "C" SDL_AppResult SDL_AppEvent(void *appstate, SDL_Event *event) {
SdlState *state = (SdlState *)appstate;
state->emu_window->OnEvent(*event);
return SDL_APP_SUCCESS;
}
extern "C" void SDL_AppQuit(void *appstate, SDL_AppResult result) {
SdlState *state = (SdlState *)appstate;
state->system.DetachDebugger();
void(state->system.Pause());
state->system.ShutdownMainProcess();
delete state;
}
#define VMA_IMPLEMENTATION