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@@ -1,44 +1,32 @@
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# User Handbook - Command Line
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There are two main applications, an SDL-based app (`eden-cli`) and a Qt based app (`eden`); both accept the same command line arguments.
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There are two main applications, an SDL-based app (`eden-cli`) and a Qt based app (`eden`); both accept command line arguments.
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## eden
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- `./eden <path>`: Running with a single argument and nothing else, will make the emulator look for the given file and load it, this behavior is similar to `eden-cli`; allows dragging and dropping games into the application.
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- `--debug/-d`: Enter debug mode, allow gdb stub at port `1234`
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||||
- `--config/-c`: Specify alternate configuration file.
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||||
- `--fullscreen/-f`: Use fullscreen.
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||||
- `--help/-h`: Display help.
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- `--game/-g <path>`: Alternate way to specify what to load, overrides. However let it be noted that arguments that use `-` will be treated as options/ignored, if your game, for some reason, starts with `-`, in order to safely handle it you may need to specify it as an argument.
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- `--multiplayer/-m`: Specify multiplayer options.
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- `--program/-p`: Specify the program arguments to pass (optional).
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- `--user/-u <number>`: Specify the user index.
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- `--version/-v`: Display version and quit.
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- `--input-profile/-i <name>`: Specifies input profile name to use (for player #0 only).
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- `--null-render/-n`: Forces the usage of the "Null" render backend irrespective of settings.
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- `--filter/-x`: Sets the debug log filter irrespective of settings.
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- `--singlecore/-s`: Forces single-core regardless of settings.
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Only the Qt frontend supports the following arguments:
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- `-g <path>`: Alternate way to specify what to load, overrides. However let it be noted that arguments that use `-` will be treated as options/ignored, if your game, for some reason, starts with `-`, in order to safely handle it you may need to specify it as an argument.
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- `-f`: Use fullscreen.
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- `-u <number>`: Select the index of the user to load as.
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- `-input-profile <name>`: Specifies input profile name to use (for player #0 only).
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- `-qlaunch`: Launch QLaunch.
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- `-hlaunch`: Launch homebrew launcher `nx-hbloader`.
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- Requires a copy of Atmosphere to be extracted onto `sdmc`.
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- This is a shorthand for `<eden folder>/sdmc/atmosphere/hbl.nsp`.
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- `-setup`: Launch setup applet.
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`eden` (provided with `--room`), and `eden-room` supports the following options as well:
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## eden-cli
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- `-n/--room-name`: The name of the room.
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- `-d/--room-description`: The room description.
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- `-s/--bind-address`: The bind address for the room.
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- `-p/--port`: The port used for the room.
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- `-m/--max-members`: The maximum number of players for this room.
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- `-w/--password`: The password for the room.
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- `-g/--preferred-game`: The preferred game for this room.
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- `-i/--preferred-game-id`: The preferred game-id for this room.
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- `-u/--username`: The username used for announce.
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||||
- `-t/--token`: The token used for announce.
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||||
- `-a/--web-api-url`: yuzu Web API url.
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- `-b/--ban-list-file`: The file for storing the room ban list.
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||||
- `-l/--log-file`: The file for storing the room log.
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||||
- `-h/--help`: Display this help and exit.
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||||
- `-v/--version`: Output version information and exit.
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||||
- `--debug/-d`: Enter debug mode, allow gdb stub at port `1234`
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||||
- `--config/-c`: Specify alternate configuration file.
|
||||
- `--fullscreen/-f`: Set fullscreen.
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||||
- `--help/-h`: Display help.
|
||||
- `--game/-g`: Specify the game to run.
|
||||
- `--multiplayer/-m`: Specify multiplayer options.
|
||||
- `--program/-p`: Specify the program arguments to pass (optional).
|
||||
- `--user/-u`: Specify the user index.
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||||
- `--version/-v`: Display version and quit.
|
||||
- `--input-profile/-i`: Specifies input profile name to use (for player #0 only).
|
||||
- `--null-render/-n`: Forces the usage of the "Null" render backend irrespective of settings.
|
||||
- `--filter/-x`: Sets the debug log filter irrespective of settings.
|
||||
- `--singlecore/-s`: Forces single-core regardless of settings.
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@@ -788,7 +788,7 @@ int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env, jobject
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jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_doesUpdateMatchProgram(JNIEnv* env, jobject jobj,
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jstring jprogramId,
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jstring jupdatePath) {
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const u64 program_id = FileSys::GetBaseTitleID(EmulationSession::GetProgramId(env, jprogramId));
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u64 program_id = EmulationSession::GetProgramId(env, jprogramId);
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std::string updatePath = Common::Android::GetJString(env, jupdatePath);
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std::shared_ptr<FileSys::NSP> nsp = std::make_shared<FileSys::NSP>(
|
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EmulationSession::GetInstance().System().GetFilesystem()->OpenFile(
|
||||
@@ -796,7 +796,7 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_doesUpdateMatchProgram(JNIEnv* en
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||||
for (const auto& item : nsp->GetNCAs()) {
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for (const auto& nca_details : item.second) {
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if (nca_details.second->GetName().ends_with(".cnmt.nca")) {
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||||
const auto update_id = FileSys::GetBaseTitleID(nca_details.second->GetTitleId());
|
||||
auto update_id = nca_details.second->GetTitleId() & ~0xFFFULL;
|
||||
if (update_id == program_id) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -289,7 +289,6 @@
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||||
<string name="gpu_driver_fetcher">Obtenedor de controladores de la GPU</string>
|
||||
<string name="gpu_driver_manager">Gestor de controladores de la GPU</string>
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||||
<string name="install_gpu_driver_description">Instale los controladores alternativos para obtener un posible mejor rendimiento o precisión</string>
|
||||
<string name="post_processing_add">Añadir efecto</string>
|
||||
<string name="post_processing_open_list">Abrir lista</string>
|
||||
<string name="post_processing_close_list">Cerrar lista</string>
|
||||
<string name="post_processing_reset">Restablecer a predeterminado</string>
|
||||
|
||||
@@ -318,13 +318,6 @@
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||||
<string name="frame_gen_target_rate">Целевая частота кадров</string>
|
||||
<string name="frame_gen_target_rate_description">Выберите значение под ваш дисплей. Множитель подстроится сам, чтобы его держать, и откатит изменения, если игра начнёт тормозить.</string>
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||||
<string name="frame_gen_target_rate_off">Использовать фиксированный множитель</string>
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||||
<string name="frame_gen_on">Вкл.</string>
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||||
<string name="frame_gen_off">Выкл.</string>
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||||
<string name="frame_gen_fixed">Фикс.</string>
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||||
<string name="frame_gen_flow_auto">Авто</string>
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||||
<string name="frame_gen_quick_description">Включите или выключите генерацию кадров и выберите множитель кадров.</string>
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||||
<string name="frame_gen_target_rate_quick_description">Генерация кадров с заданной частотой кадров. Множитель регулируется автоматически.</string>
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||||
<string name="frame_gen_flow_scale_quick_description">Разрешение, используемое для оценки движения между кадрами. Меньшие значения экономят время ГПУ.</string>
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<string name="frame_gen_queue_target">Целевой размер очереди кадров</string>
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||||
<string name="frame_gen_queue_target_description">Сколько готовых кадров может ожидать перед выводом на экран. Более длинные очереди сглаживают скачки ГПУ ценой задержки ввода.</string>
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||||
<string name="frame_gen_queue_target_0">Минимальная задержка (Без буферизации)</string>
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||||
@@ -335,14 +328,12 @@
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<string name="frame_gen_flow_scale">Разрешение оценки движения</string>
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||||
<string name="frame_gen_flow_scale_description">Разрешение прохода оптического потока в долях от выходного разрешения. Его понижение — самый дешёвый способ вернуть производительность.</string>
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<string name="frame_gen_unsupported">Генерация кадров недоступна</string>
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<string name="frame_gen_unsupported_description">В этом ГПУ драйвере отсутствует поддержка модели памяти Vulkan или половинной точности (float16), которая требуется шейдерам Lossless Scaling.</string>
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||||
<string name="lossless_scaling_setup_description">Опционально. Укажите свой Lossless.dll для включения генерации кадров позже.</string>
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<string name="lossless_scaling_install">Установить Lossless.dll</string>
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||||
<string name="lossless_scaling_install_description">Для генерации кадров требуется ваша собственная легальная копия Lossless.dll из Lossless Scaling</string>
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||||
<string name="lossless_scaling_replace_description">Выбрать другой файл Lossless.dll</string>
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||||
<string name="frame_generation_support">Генерация кадров</string>
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||||
<string name="frame_generation_supported">Поддерживается</string>
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||||
<string name="frame_generation_unsupported">Не поддерживается (нет модели памяти Vulkan или float16)</string>
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||||
<string name="lossless_scaling_description">Предоставьте свою копию Lossless.dll для включения генерации кадров</string>
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||||
<string name="lossless_scaling_installed">Установлена</string>
|
||||
<string name="lossless_scaling_not_installed">Не установлена</string>
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||||
|
||||
@@ -1,7 +1,6 @@
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||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
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||||
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||||
<string name="app_disclaimer">本软件可以运行用于 Nintendo Switch 游戏机的游戏。不包含任何游戏或密钥。<br /><br />在您开始之前, 请定位您设备存储上的 <![CDATA[<b> prod.keys </b>]]> 文件。<br /><br /><![CDATA[<a href=\"https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/QuickStart.md\">了解更多</a>]]></string>
|
||||
<string name="notice_notification_channel_name">错误与注意事项</string>
|
||||
<string name="notice_notification_channel_description">当发生错误时显示通知。</string>
|
||||
<string name="notification_permission_not_granted">未授予通知权限!</string>
|
||||
@@ -291,25 +290,6 @@
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||||
<string name="gpu_driver_fetcher">GPU驱动获取器</string>
|
||||
<string name="gpu_driver_manager">GPU 驱动管理器</string>
|
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<string name="install_gpu_driver_description">安装替代的驱动程序以获得更好的性能和精度</string>
|
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<string name="post_processing">后处理效果</string>
|
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<string name="post_processing_description">在渲染完成后应用 ReShade FX 效果</string>
|
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<string name="post_processing_per_game_description">配置此游戏的效果链</string>
|
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<string name="post_processing_add">添加效果</string>
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<string name="post_processing_remove">移除</string>
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<string name="post_processing_open_list">打开列表</string>
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<string name="post_processing_close_list">关闭列表</string>
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<string name="post_processing_remove_all">移除效果</string>
|
||||
<string name="post_processing_preset_locked">预设已激活。在开始游戏前可以在后处理效果中编辑它。</string>
|
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<string name="post_processing_preset_modified">数值已从原始预设被更改。</string>
|
||||
<string name="post_processing_presets">预设</string>
|
||||
<string name="post_processing_preset_new">新建预设</string>
|
||||
<string name="post_processing_preset_new_description">把您加载的效果及当前数值保存为一个预设,以便今后选用。</string>
|
||||
<string name="post_processing_preset_name_invalid">请给预设起一个不含等号的名称。</string>
|
||||
<string name="post_processing_preset_none">无预设</string>
|
||||
<string name="post_processing_preset_delete">删除预设</string>
|
||||
<string name="post_processing_preset_reset">重置预设值</string>
|
||||
<string name="post_processing_reset">重置为默认值</string>
|
||||
<string name="post_processing_empty">找不到效果。请在此文件中放置 .fx 文件:</string>
|
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<string name="frame_gen">帧生成</string>
|
||||
<string name="frame_gen_per_game_description">配置针对此游戏的帧生成设定</string>
|
||||
<string name="frame_gen_description">设定要在使用无损缩放渲染的帧之间应用的插帧。启用后强制采用FIFO呈现模式 。</string>
|
||||
@@ -324,13 +304,6 @@
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<string name="frame_gen_target_rate_60">60 FPS</string>
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<string name="frame_gen_target_rate_90">90 FPS</string>
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<string name="frame_gen_target_rate_120">120 FPS</string>
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<string name="frame_gen_on">开</string>
|
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<string name="frame_gen_off">关</string>
|
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<string name="frame_gen_fixed">固定</string>
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<string name="frame_gen_flow_auto">自动</string>
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<string name="frame_gen_quick_description">打开或关闭帧生成并选择帧生成倍数。</string>
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<string name="frame_gen_target_rate_quick_description">生成帧到目标帧率。倍率会自动调整。</string>
|
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<string name="frame_gen_flow_scale_quick_description">用来估算帧间运动的分辨率。较低的值可以节省 GPU 时间。</string>
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<string name="frame_gen_queue_target">帧队列目标</string>
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<string name="frame_gen_queue_target_description">在显示之前有多少已完成渲染的帧正在等待。较大的队列可以缓解 GPU 突发的压力,但会增加输入延迟。</string>
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<string name="frame_gen_queue_target_0">最低延迟 (无缓冲)</string>
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@@ -341,14 +314,12 @@
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<string name="frame_gen_flow_scale">运动预估分辨率</string>
|
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<string name="frame_gen_flow_scale_description">光流通道的分辨率,以输出的比例表示。降低它是提升性能最经济的做法。</string>
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<string name="frame_gen_unsupported">帧生成不可用</string>
|
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<string name="frame_gen_unsupported_description">这个 GPU 驱动缺少 Lossless Scaling 着色器所需的 Vulkan 内存模型或半精度 (float16) 支持。</string>
|
||||
<string name="lossless_scaling_setup_description">作为可选项。请提供您自己的 Lossless.dll 以便在之后可以启用帧生成。</string>
|
||||
<string name="lossless_scaling_install">安装 Lossless.dll</string>
|
||||
<string name="lossless_scaling_install_description">帧生成需要您自己从 Lossless Scaling 获得合法的 Lossless.dll 副本</string>
|
||||
<string name="lossless_scaling_replace_description">选择其它 Lossless.dll 副本</string>
|
||||
<string name="frame_generation_support">帧生成</string>
|
||||
<string name="frame_generation_supported">支持</string>
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<string name="frame_generation_unsupported">不支持 (无 Vulkan 内存模型或 float16)</string>
|
||||
<string name="lossless_scaling">无损缩放</string>
|
||||
<string name="lossless_scaling_description">提供您自己的 Lossless.dll 文件以启用帧生成</string>
|
||||
<string name="lossless_scaling_installed">已安装</string>
|
||||
@@ -640,11 +611,6 @@
|
||||
<string name="log">日志记录</string>
|
||||
<string name="flush_by_line">按行刷新调试日志</string>
|
||||
<string name="flush_by_line_description">在每行写入时刷新调试日志,使在崩溃或冻结时调试更容易。</string>
|
||||
<string name="extended_logging">开启扩展日志</string>
|
||||
<string name="extended_logging_description">将最大日志文件大小从 100 MiB 提升至 1GiB。</string>
|
||||
<string name="log_filter">日志筛选器</string>
|
||||
<string name="log_filter_description">控制 Eden 的日志类别。例如: *:Info Service.LM:Debug</string>
|
||||
|
||||
<!-- GPU Logging strings -->
|
||||
<string name="gpu_logging_header">GPU 日志</string>
|
||||
<string name="gpu_log_level">日志等级</string>
|
||||
@@ -928,8 +894,6 @@
|
||||
<string name="loader_error_file_not_found">ROM 文件不存在</string>
|
||||
|
||||
<string name="loader_requires_firmware">游戏需要固件</string>
|
||||
<string name="loader_requires_firmware_description"><![CDATA[这个游戏可能需要固件才能正常运行,但您还没有安装任何固件。请在启动前安装固件,或者按 “确定” 继续启动。]]></string>
|
||||
|
||||
<!-- Intent Launch strings -->
|
||||
<string name="searching_for_game">正在搜索游戏...</string>
|
||||
<string name="game_not_found_for_title_id">未找到标题ID的游戏: %1$s</string>
|
||||
|
||||
@@ -229,7 +229,7 @@
|
||||
<string name="add_directory_success">遊戲目錄新增成功</string>
|
||||
<string name="enable_update_checks">檢查更新</string>
|
||||
<string name="enable_update_checks_description">在Eden啟動時檢查有無新版本並選擇是否要下載與安裝更新</string>
|
||||
<string name="update_available">發現新版本</string>
|
||||
<string name="update_available">偵測到新版本</string>
|
||||
<string name="update_available_description">有更新可供安裝:%1$s\n\n您要進行更新嗎?</string>
|
||||
<string name="downloading_update">下載更新中</string>
|
||||
<string name="update_download_failed">更新下載失敗</string>
|
||||
@@ -1020,40 +1020,9 @@
|
||||
<string name="memory_6gb">6GB (不穩定)</string>
|
||||
<string name="memory_8gb">8GB (不穩定)</string>
|
||||
|
||||
<!-- CPU clock levels -->
|
||||
<string name="clock_normal">正常</string>
|
||||
<string name="clock_boost">加速</string>
|
||||
<string name="clock_fast">超頻</string>
|
||||
|
||||
<!-- GPU clock levels -->
|
||||
<string name="fast_gpu_normal">正常</string>
|
||||
<string name="fast_gpu_medium">加速</string>
|
||||
<string name="fast_gpu_high">超頻</string>
|
||||
|
||||
<!-- GPU swizzle texture size -->
|
||||
<string name="gpu_texturesizeswizzle_verysmall">極小 (16MB)</string>
|
||||
<string name="gpu_texturesizeswizzle_small">小(32MB)</string>
|
||||
<string name="gpu_texturesizeswizzle_normal">正常(128MB)</string>
|
||||
<string name="gpu_texturesizeswizzle_large">大(256MB)</string>
|
||||
<string name="gpu_texturesizeswizzle_verylarge">極大(512MB)</string>
|
||||
|
||||
<!-- GPU swizzle streams -->
|
||||
<string name="gpu_swizzle_verylow">極小(4MB)</string>
|
||||
<string name="gpu_swizzle_low">小(8MB)</string>
|
||||
<string name="gpu_swizzle_normal">正常(16MB)</string>
|
||||
<string name="gpu_swizzle_medium">中(32MB)</string>
|
||||
<string name="gpu_swizzle_high">大(64MB)</string>
|
||||
|
||||
<!-- GPU swizzle chunks -->
|
||||
<string name="gpu_swizzlechunk_verylow">極小(32)</string>
|
||||
<string name="gpu_swizzlechunk_low">小(64)</string>
|
||||
<string name="gpu_swizzlechunk_normal">正常(128)</string>
|
||||
<string name="gpu_swizzlechunk_medium">中(256)</string>
|
||||
<string name="gpu_swizzlechunk_high">大(512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">攝氏</string>
|
||||
<string name="temperature_fahrenheit">華氏</string>
|
||||
<string name="temperature_celsius">攝氏度</string>
|
||||
<string name="temperature_fahrenheit">華氏度</string>
|
||||
|
||||
<!-- Memory Sizes -->
|
||||
<string name="memory_byte_shorthand">B</string>
|
||||
@@ -1066,8 +1035,6 @@
|
||||
|
||||
<string name="renderer_none">無</string>
|
||||
|
||||
<!-- Renderer Accuracy -->
|
||||
<string name="renderer_accuracy_low">效能</string>
|
||||
<string name="renderer_accuracy_high">準確</string>
|
||||
|
||||
<!-- DMA Accuracy -->
|
||||
|
||||
@@ -244,8 +244,7 @@ WallClock::WallClock(bool invariant_, u64 rdtsc_frequency_) noexcept
|
||||
, ns_rdtsc_factor{invariant_ ? GetFixedPoint64Factor(NsRatio::den, rdtsc_frequency_) : 0}
|
||||
, us_rdtsc_factor{invariant_ ? GetFixedPoint64Factor(UsRatio::den, rdtsc_frequency_) : 0}
|
||||
, ms_rdtsc_factor{invariant_ ? GetFixedPoint64Factor(MsRatio::den, rdtsc_frequency_) : 0}
|
||||
, rdtsc_ns_integer{invariant_ ? rdtsc_frequency_ / NsRatio::den : 1}
|
||||
, rdtsc_ns_factor{invariant_ ? GetFixedPoint64Factor(rdtsc_frequency_ % NsRatio::den, NsRatio::den) : 0}
|
||||
, rdtsc_ns_factor{invariant_ ? GetFixedPoint64Factor(rdtsc_frequency_, NsRatio::den) : 1}
|
||||
, cntpct_rdtsc_factor{invariant_ ? GetFixedPoint64Factor(CNTFRQ, rdtsc_frequency_) : 0}
|
||||
, gputick_rdtsc_factor{invariant_ ? GetFixedPoint64Factor(GPUTickFreq, rdtsc_frequency_) : 0}
|
||||
, invariant{invariant_}
|
||||
@@ -292,7 +291,7 @@ bool WallClock::IsNative() const {
|
||||
}
|
||||
|
||||
u64 WallClock::NsToTicks(std::chrono::nanoseconds ns) const {
|
||||
return ns.count() * rdtsc_ns_integer + MultiplyHigh(ns.count(), rdtsc_ns_factor);
|
||||
return invariant ? MultiplyHigh(ns.count(), rdtsc_ns_factor) : ns.count();
|
||||
}
|
||||
#elif defined(HAS_NCE)
|
||||
namespace {
|
||||
@@ -417,7 +416,7 @@ u64 WallClock::NsToTicks(std::chrono::nanoseconds ns) const {
|
||||
const WallClock g_wall_clock = [] {
|
||||
#if defined(ARCHITECTURE_x86_64)
|
||||
auto const& caps = Common::g_cpu_caps;
|
||||
return WallClock(caps.invariant_tsc && caps.tsc_frequency > std::nano::den, caps.tsc_frequency);
|
||||
return WallClock(caps.invariant_tsc && caps.tsc_frequency >= std::nano::den, caps.tsc_frequency);
|
||||
#elif defined(HAS_NCE)
|
||||
return WallClock(false, 1);
|
||||
#else
|
||||
|
||||
@@ -96,7 +96,6 @@ public:
|
||||
u64 ns_rdtsc_factor;
|
||||
u64 us_rdtsc_factor;
|
||||
u64 ms_rdtsc_factor;
|
||||
u64 rdtsc_ns_integer;
|
||||
u64 rdtsc_ns_factor;
|
||||
u64 cntpct_rdtsc_factor;
|
||||
u64 gputick_rdtsc_factor;
|
||||
|
||||
+20
-18
@@ -17,33 +17,35 @@
|
||||
|
||||
namespace Common {
|
||||
|
||||
// glibc, mlibc, musl, and newlib all define their own variants of strerror_r
|
||||
// We don't need to use the preprocessor, we can just select depending on return type
|
||||
template<typename T> std::string HandleStrerrorR(T r, char *err_str);
|
||||
template<> std::string HandleStrerrorR(char* r, char *) { return std::string{r}; }
|
||||
template<> std::string HandleStrerrorR(const char* r, char *) { return std::string{r}; }
|
||||
template<> std::string HandleStrerrorR(int r, char *err_str) {
|
||||
return std::string{r != 0
|
||||
? "(strerror_r failed to format error)"
|
||||
: err_str};
|
||||
}
|
||||
|
||||
std::string NativeErrorToString(int e) {
|
||||
#ifdef _WIN32
|
||||
LPSTR err_str;
|
||||
|
||||
DWORD res = FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ALLOCATE_BUFFER |
|
||||
FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
nullptr, e, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
LPSTR(&err_str), 1, nullptr);
|
||||
if (res) {
|
||||
std::string ret(err_str);
|
||||
LocalFree(err_str);
|
||||
return ret;
|
||||
reinterpret_cast<LPSTR>(&err_str), 1, nullptr);
|
||||
if (!res) {
|
||||
return "(FormatMessageA failed to format error)";
|
||||
}
|
||||
return "(FormatMessageA failed to format error)";
|
||||
std::string ret(err_str);
|
||||
LocalFree(err_str);
|
||||
return ret;
|
||||
#else
|
||||
char err_str[255];
|
||||
return HandleStrerrorR(strerror_r(e, err_str, sizeof(err_str)), err_str);
|
||||
#if defined(__ANDROID__) || \
|
||||
(defined(__GLIBC__) && (_GNU_SOURCE || (_POSIX_C_SOURCE < 200112L && _XOPEN_SOURCE < 600)))
|
||||
// Thread safe (GNU-specific)
|
||||
const char* str = strerror_r(e, err_str, sizeof(err_str));
|
||||
return std::string(str);
|
||||
#else
|
||||
// Thread safe (XSI-compliant)
|
||||
int second_err = strerror_r(e, err_str, sizeof(err_str));
|
||||
if (second_err != 0) {
|
||||
return "(strerror_r failed to format error)";
|
||||
}
|
||||
return std::string(err_str);
|
||||
#endif // GLIBC etc.
|
||||
#endif // _WIN32
|
||||
}
|
||||
|
||||
|
||||
@@ -96,21 +96,6 @@ bool CommitVectorPage(uintptr_t addr, bool write) noexcept {
|
||||
#ifndef MAP_NOCORE
|
||||
#define MAP_NOCORE 0
|
||||
#endif
|
||||
#ifndef MADV_FREE
|
||||
#define MADV_FREE MADV_DONTNEED
|
||||
#endif
|
||||
|
||||
void DecommitVectorPage(uintptr_t base) noexcept {
|
||||
#if defined(_WIN32)
|
||||
VirtualFree(reinterpret_cast<LPVOID>(base), HostPageSize, MEM_DECOMMIT);
|
||||
#elif defined(__linux__)
|
||||
// Linux's MADV_DONTNEED zeros out pages for us
|
||||
madvise(reinterpret_cast<void*>(base), HostPageSize, MADV_DONTNEED);
|
||||
#else
|
||||
madvise(reinterpret_cast<void*>(base), HostPageSize, MADV_FREE);
|
||||
std::memset(reinterpret_cast<void*>(base), 0, HostPageSize);
|
||||
#endif
|
||||
}
|
||||
|
||||
void* AllocateMemoryPages(std::size_t size) noexcept {
|
||||
if (auto page = HostPageSize; size % page != 0) {
|
||||
|
||||
@@ -35,7 +35,6 @@ const u64 HostPageMask = ~(HostPageSize - 1);
|
||||
|
||||
void* AllocateMemoryPages(std::size_t size) noexcept;
|
||||
void FreeMemoryPages(void* base, std::size_t size) noexcept;
|
||||
void DecommitVectorPage(uintptr_t base) noexcept;
|
||||
|
||||
/// A large page-aligned buffer that has optimized memory usage for zero-writes.
|
||||
template <typename T>
|
||||
@@ -115,7 +114,7 @@ public:
|
||||
const u64 end_page = AlignUp(base, HostPageSize);
|
||||
const u64 first_size = (std::min)(end_page, end) - base;
|
||||
|
||||
if (IsCommittedPage(start)) {
|
||||
if (IsCommittedPage(start / sizeof(T))) {
|
||||
std::memset(reinterpret_cast<void*>(base), 0, first_size);
|
||||
}
|
||||
|
||||
@@ -125,16 +124,11 @@ public:
|
||||
base = end_page;
|
||||
|
||||
for (u64 page = base; page < end; page += HostPageSize) {
|
||||
auto index = (page - reinterpret_cast<u64>(base_ptr)) / sizeof(T);
|
||||
if (!IsCommittedPage(index)) {
|
||||
if (!IsCommittedPage((page - reinterpret_cast<u64>(base_ptr)) / sizeof(T))) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (end - page >= HostPageSize) {
|
||||
DecommitPage(index);
|
||||
} else {
|
||||
std::memset(reinterpret_cast<void*>(page), 0, end - page);
|
||||
}
|
||||
std::memset(reinterpret_cast<void*>(page), 0, (std::min)( HostPageSize, end - page));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -189,14 +183,6 @@ private:
|
||||
committed_pages[page_index >> 6].fetch_or(1ULL << (page_index & 63), std::memory_order_release);
|
||||
}
|
||||
|
||||
constexpr void DecommitPage(std::size_t index) noexcept {
|
||||
auto page_index = (index * sizeof(T)) >> HostPageBits;
|
||||
auto page = reinterpret_cast<uintptr_t>(base_ptr + index) & HostPageMask;
|
||||
|
||||
committed_pages[page_index >> 6].fetch_and(~(1ULL << (page_index & 63)), std::memory_order_release);
|
||||
DecommitVectorPage(page);
|
||||
}
|
||||
|
||||
std::size_t alloc_size{};
|
||||
T* base_ptr{};
|
||||
|
||||
|
||||
@@ -23,8 +23,6 @@ add_library(core STATIC
|
||||
core_timing.h
|
||||
cpu_manager.cpp
|
||||
cpu_manager.h
|
||||
launch_params.cpp
|
||||
launch_params.h
|
||||
crypto/aes_util.cpp
|
||||
crypto/aes_util.h
|
||||
crypto/ctr_encryption_layer.cpp
|
||||
@@ -1205,9 +1203,6 @@ endif()
|
||||
|
||||
target_include_directories(core PRIVATE ${OPUS_INCLUDE_DIRS})
|
||||
target_link_libraries(core PUBLIC common PRIVATE audio_core hid_core network video_core nx_tzdb tz)
|
||||
if (MSVC)
|
||||
target_link_libraries(core PRIVATE getopt)
|
||||
endif()
|
||||
|
||||
if (BOOST_NO_HEADERS)
|
||||
target_link_libraries(core PUBLIC Boost::container Boost::heap Boost::asio Boost::process Boost::crc)
|
||||
|
||||
@@ -22,15 +22,21 @@ DynarmicCallbacks32::DynarmicCallbacks32(ArmDynarmic32& parent, Kernel::KProcess
|
||||
, m_check_memory_access{m_debugger_enabled || !Settings::values.cpuopt_ignore_memory_aborts.GetValue()}
|
||||
{}
|
||||
|
||||
u64 DynarmicCallbacks32::MemoryRead(u32 vaddr, size_t size) {
|
||||
CheckMemoryAccess(vaddr, size, Kernel::DebugWatchpointType::Read);
|
||||
switch (size) {
|
||||
case sizeof(u64): return m_memory.Read64(vaddr);
|
||||
case sizeof(u32): return m_memory.Read32(vaddr);
|
||||
case sizeof(u16): return m_memory.Read16(vaddr);
|
||||
case sizeof(u8): return m_memory.Read8(vaddr);
|
||||
default: UNREACHABLE();
|
||||
}
|
||||
u8 DynarmicCallbacks32::MemoryRead8(u32 vaddr) {
|
||||
CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Read);
|
||||
return m_memory.Read8(vaddr);
|
||||
}
|
||||
u16 DynarmicCallbacks32::MemoryRead16(u32 vaddr) {
|
||||
CheckMemoryAccess(vaddr, 2, Kernel::DebugWatchpointType::Read);
|
||||
return m_memory.Read16(vaddr);
|
||||
}
|
||||
u32 DynarmicCallbacks32::MemoryRead32(u32 vaddr) {
|
||||
CheckMemoryAccess(vaddr, 4, Kernel::DebugWatchpointType::Read);
|
||||
return m_memory.Read32(vaddr);
|
||||
}
|
||||
u64 DynarmicCallbacks32::MemoryRead64(u32 vaddr) {
|
||||
CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Read);
|
||||
return m_memory.Read64(vaddr);
|
||||
}
|
||||
|
||||
std::optional<u32> DynarmicCallbacks32::MemoryReadCode(u32 vaddr) {
|
||||
@@ -44,17 +50,27 @@ std::optional<u32> DynarmicCallbacks32::MemoryReadCode(u32 vaddr) {
|
||||
return cached_code_page.inst[(vaddr & Core::Memory::YUZU_PAGEMASK) / sizeof(u32)];
|
||||
}
|
||||
|
||||
void DynarmicCallbacks32::MemoryWrite(Dynarmic::A32::VAddr vaddr, u64 value, size_t size) {
|
||||
if (CheckMemoryAccess(vaddr, size, Kernel::DebugWatchpointType::Write)) {
|
||||
switch (size) {
|
||||
case sizeof(u64): return m_memory.Write64(vaddr, value);
|
||||
case sizeof(u32): return m_memory.Write32(vaddr, u32(value));
|
||||
case sizeof(u16): return m_memory.Write16(vaddr, u16(value));
|
||||
case sizeof(u8): return m_memory.Write8(vaddr, u8(value));
|
||||
default: UNREACHABLE();
|
||||
}
|
||||
void DynarmicCallbacks32::MemoryWrite8(u32 vaddr, u8 value) {
|
||||
if (CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Write)) {
|
||||
m_memory.Write8(vaddr, value);
|
||||
}
|
||||
}
|
||||
void DynarmicCallbacks32::MemoryWrite16(u32 vaddr, u16 value) {
|
||||
if (CheckMemoryAccess(vaddr, 2, Kernel::DebugWatchpointType::Write)) {
|
||||
m_memory.Write16(vaddr, value);
|
||||
}
|
||||
}
|
||||
void DynarmicCallbacks32::MemoryWrite32(u32 vaddr, u32 value) {
|
||||
if (CheckMemoryAccess(vaddr, 4, Kernel::DebugWatchpointType::Write)) {
|
||||
m_memory.Write32(vaddr, value);
|
||||
}
|
||||
}
|
||||
void DynarmicCallbacks32::MemoryWrite64(u32 vaddr, u64 value) {
|
||||
if (CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Write)) {
|
||||
m_memory.Write64(vaddr, value);
|
||||
}
|
||||
}
|
||||
|
||||
bool DynarmicCallbacks32::MemoryWriteExclusive8(u32 vaddr, u8 value, u8 expected) {
|
||||
return CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Write) &&
|
||||
m_memory.WriteExclusive8(vaddr, value, expected);
|
||||
|
||||
@@ -30,12 +30,18 @@ class System;
|
||||
class DynarmicCallbacks32 : public Dynarmic::A32::UserCallbacks {
|
||||
public:
|
||||
explicit DynarmicCallbacks32(ArmDynarmic32& parent, Kernel::KProcess* process);
|
||||
u64 MemoryRead(u32 vaddr, size_t size) override;
|
||||
u8 MemoryRead8(u32 vaddr) override;
|
||||
u16 MemoryRead16(u32 vaddr) override;
|
||||
u32 MemoryRead32(u32 vaddr) override;
|
||||
u64 MemoryRead64(u32 vaddr) override;
|
||||
std::optional<u32> MemoryReadCode(u32 vaddr) override;
|
||||
void InstructionSynchronizationBarrierRaised() override {
|
||||
last_code_addr = u64(-1); //reset back, force refetch
|
||||
}
|
||||
void MemoryWrite(Dynarmic::A32::VAddr vaddr, u64 value, size_t size) override;
|
||||
void MemoryWrite8(u32 vaddr, u8 value) override;
|
||||
void MemoryWrite16(u32 vaddr, u16 value) override;
|
||||
void MemoryWrite32(u32 vaddr, u32 value) override;
|
||||
void MemoryWrite64(u32 vaddr, u64 value) override;
|
||||
bool MemoryWriteExclusive8(u32 vaddr, u8 value, u8 expected) override;
|
||||
bool MemoryWriteExclusive16(u32 vaddr, u16 value, u16 expected) override;
|
||||
bool MemoryWriteExclusive32(u32 vaddr, u32 value, u32 expected) override;
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#include "core/arm/dynarmic/dynarmic_exclusive_monitor.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
#include "dynarmic/interface/A64/config.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
@@ -22,15 +21,21 @@ DynarmicCallbacks64::DynarmicCallbacks64(ArmDynarmic64& parent, Kernel::KProcess
|
||||
, m_check_memory_access{m_debugger_enabled || !Settings::values.cpuopt_ignore_memory_aborts.GetValue()}
|
||||
{}
|
||||
|
||||
u64 DynarmicCallbacks64::MemoryRead(u64 vaddr, size_t size) {
|
||||
CheckMemoryAccess(vaddr, size, Kernel::DebugWatchpointType::Read);
|
||||
switch (size) {
|
||||
case sizeof(u64): return m_memory.Read64(vaddr);
|
||||
case sizeof(u32): return m_memory.Read32(vaddr);
|
||||
case sizeof(u16): return m_memory.Read16(vaddr);
|
||||
case sizeof(u8): return m_memory.Read8(vaddr);
|
||||
default: UNREACHABLE();
|
||||
}
|
||||
u8 DynarmicCallbacks64::MemoryRead8(u64 vaddr) {
|
||||
CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Read);
|
||||
return m_memory.Read8(vaddr);
|
||||
}
|
||||
u16 DynarmicCallbacks64::MemoryRead16(u64 vaddr) {
|
||||
CheckMemoryAccess(vaddr, 2, Kernel::DebugWatchpointType::Read);
|
||||
return m_memory.Read16(vaddr);
|
||||
}
|
||||
u32 DynarmicCallbacks64::MemoryRead32(u64 vaddr) {
|
||||
CheckMemoryAccess(vaddr, 4, Kernel::DebugWatchpointType::Read);
|
||||
return m_memory.Read32(vaddr);
|
||||
}
|
||||
u64 DynarmicCallbacks64::MemoryRead64(u64 vaddr) {
|
||||
CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Read);
|
||||
return m_memory.Read64(vaddr);
|
||||
}
|
||||
Dynarmic::A64::Vector DynarmicCallbacks64::MemoryRead128(u64 vaddr) {
|
||||
CheckMemoryAccess(vaddr, 16, Kernel::DebugWatchpointType::Read);
|
||||
@@ -48,15 +53,24 @@ std::optional<u32> DynarmicCallbacks64::MemoryReadCode(u64 vaddr) {
|
||||
return cached_code_page.inst[(vaddr & Core::Memory::YUZU_PAGEMASK) / sizeof(u32)];
|
||||
}
|
||||
|
||||
void DynarmicCallbacks64::MemoryWrite(Dynarmic::A64::VAddr vaddr, u64 value, std::size_t size) {
|
||||
if (CheckMemoryAccess(vaddr, size, Kernel::DebugWatchpointType::Write)) {
|
||||
switch (size) {
|
||||
case sizeof(u64): return m_memory.Write64(vaddr, u64(value));
|
||||
case sizeof(u32): return m_memory.Write32(vaddr, u32(value));
|
||||
case sizeof(u16): return m_memory.Write16(vaddr, u16(value));
|
||||
case sizeof(u8): return m_memory.Write8(vaddr, u8(value));
|
||||
default: UNREACHABLE();
|
||||
}
|
||||
void DynarmicCallbacks64::MemoryWrite8(u64 vaddr, u8 value) {
|
||||
if (CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Write)) {
|
||||
m_memory.Write8(vaddr, value);
|
||||
}
|
||||
}
|
||||
void DynarmicCallbacks64::MemoryWrite16(u64 vaddr, u16 value) {
|
||||
if (CheckMemoryAccess(vaddr, 2, Kernel::DebugWatchpointType::Write)) {
|
||||
m_memory.Write16(vaddr, value);
|
||||
}
|
||||
}
|
||||
void DynarmicCallbacks64::MemoryWrite32(u64 vaddr, u32 value) {
|
||||
if (CheckMemoryAccess(vaddr, 4, Kernel::DebugWatchpointType::Write)) {
|
||||
m_memory.Write32(vaddr, value);
|
||||
}
|
||||
}
|
||||
void DynarmicCallbacks64::MemoryWrite64(u64 vaddr, u64 value) {
|
||||
if (CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Write)) {
|
||||
m_memory.Write64(vaddr, value);
|
||||
}
|
||||
}
|
||||
void DynarmicCallbacks64::MemoryWrite128(u64 vaddr, Dynarmic::A64::Vector value) {
|
||||
|
||||
@@ -16,7 +16,6 @@
|
||||
#include "common/hash.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/arm/dynarmic/dynarmic_exclusive_monitor.h"
|
||||
#include "dynarmic/interface/A64/config.h"
|
||||
|
||||
namespace Core::Memory {
|
||||
class Memory;
|
||||
@@ -37,13 +36,19 @@ class DynarmicCallbacks64 : public Dynarmic::A64::UserCallbacks {
|
||||
public:
|
||||
explicit DynarmicCallbacks64(ArmDynarmic64& parent, Kernel::KProcess* process);
|
||||
|
||||
u64 MemoryRead(u64 vaddr, size_t size) override;
|
||||
u8 MemoryRead8(u64 vaddr) override;
|
||||
u16 MemoryRead16(u64 vaddr) override;
|
||||
u32 MemoryRead32(u64 vaddr) override;
|
||||
u64 MemoryRead64(u64 vaddr) override;
|
||||
Dynarmic::A64::Vector MemoryRead128(u64 vaddr) override;
|
||||
std::optional<u32> MemoryReadCode(u64 vaddr) override;
|
||||
void InstructionSynchronizationBarrierRaised() override {
|
||||
last_code_addr = u64(-1); //reset back, force refetch
|
||||
}
|
||||
void MemoryWrite(Dynarmic::A64::VAddr vaddr, u64 value, std::size_t size) override;
|
||||
void MemoryWrite8(u64 vaddr, u8 value) override;
|
||||
void MemoryWrite16(u64 vaddr, u16 value) override;
|
||||
void MemoryWrite32(u64 vaddr, u32 value) override;
|
||||
void MemoryWrite64(u64 vaddr, u64 value) override;
|
||||
void MemoryWrite128(u64 vaddr, Dynarmic::A64::Vector value) override;
|
||||
bool MemoryWriteExclusive8(u64 vaddr, std::uint8_t value, std::uint8_t expected) override;
|
||||
bool MemoryWriteExclusive16(u64 vaddr, std::uint16_t value, std::uint16_t expected) override;
|
||||
|
||||
@@ -35,20 +35,17 @@ static IPSFileType IdentifyMagic(std::span<const u8> magic) {
|
||||
}
|
||||
|
||||
static bool IsEOF(IPSFileType type, std::span<const u8> magic) {
|
||||
return (type == IPSFileType::IPS && magic.size() >= 3 && std::memcmp(magic.data(), "EOF", 3) == 0)
|
||||
|| (type == IPSFileType::IPS32 && magic.size() >= 4 && std::memcmp(magic.data(), "EEOF", 4) == 0);
|
||||
return (type == IPSFileType::IPS && magic.size() > 3 && std::memcmp(magic.data(), "EOF", 3) == 0)
|
||||
|| (type == IPSFileType::IPS32 && magic.size() > 4 && std::memcmp(magic.data(), "EEOF", 4) == 0);
|
||||
}
|
||||
|
||||
VirtualFile PatchIPS(const VirtualFile& in, const VirtualFile& ips) {
|
||||
if (in == nullptr || ips == nullptr)
|
||||
return nullptr;
|
||||
|
||||
const auto type = IdentifyMagic(ips->ReadBytes(0x5));
|
||||
if (type == IPSFileType::Error)
|
||||
return nullptr;
|
||||
|
||||
auto in_data = in->ReadAllBytes();
|
||||
if (in_data.size() == 0)
|
||||
auto const type = IdentifyMagic(in_data);
|
||||
if (type == IPSFileType::Error)
|
||||
return nullptr;
|
||||
|
||||
std::vector<u8> temp(type == IPSFileType::IPS ? 3 : 4);
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include <cstddef>
|
||||
#include <cstring>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging.h"
|
||||
#include "common/settings.h"
|
||||
@@ -157,15 +156,12 @@ std::string GetUpdateVersionStringFromSlot(const ContentProvider* provider, u64
|
||||
NACP nacp{nacp_file};
|
||||
return nacp.GetVersionString();
|
||||
}
|
||||
YUZU_NO_INLINE std::optional<u64> GetParentApplicationId(const ContentProvider* provider, u64 title_id) {
|
||||
return provider == nullptr ? std::nullopt : provider->GetParentApplicationId(title_id);
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
PatchManager::PatchManager(u64 title_id_,
|
||||
const Service::FileSystem::FileSystemController& fs_controller_,
|
||||
const ContentProvider& content_provider_)
|
||||
: title_id{title_id_}, parent_title_id{GetParentApplicationId(std::addressof(content_provider_), title_id_)}, fs_controller{fs_controller_}, content_provider{content_provider_} {}
|
||||
: title_id{title_id_}, fs_controller{fs_controller_}, content_provider{content_provider_} {}
|
||||
|
||||
PatchManager::~PatchManager() = default;
|
||||
|
||||
@@ -173,35 +169,13 @@ u64 PatchManager::GetTitleID() const {
|
||||
return title_id;
|
||||
}
|
||||
|
||||
VirtualDir PatchManager::GetModificationLoadRoot(bool sdmc) const {
|
||||
const auto get_root = [&](u64 id) {
|
||||
return sdmc ? fs_controller.GetSDMCModificationLoadRoot(id) : fs_controller.GetModificationLoadRoot(id);
|
||||
};
|
||||
auto root = get_root(title_id);
|
||||
if (!parent_title_id) {
|
||||
return root;
|
||||
}
|
||||
std::vector<VirtualDir> roots{std::move(root), get_root(*parent_title_id)};
|
||||
std::erase(roots, nullptr);
|
||||
return LayeredVfsDirectory::MakeLayeredDirectory(std::move(roots));
|
||||
}
|
||||
|
||||
std::vector<std::string> PatchManager::GetDisabledAddons() const {
|
||||
auto disabled = Settings::values.disabled_addons[title_id];
|
||||
if (parent_title_id) {
|
||||
const auto& shared = Settings::values.disabled_addons[*parent_title_id];
|
||||
disabled.insert(disabled.end(), shared.begin(), shared.end());
|
||||
}
|
||||
return disabled;
|
||||
}
|
||||
|
||||
VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
||||
LOG_INFO(Loader, "Patching ExeFS for title_id={:016X}", title_id);
|
||||
|
||||
if (exefs == nullptr)
|
||||
return exefs;
|
||||
|
||||
const auto disabled = GetDisabledAddons();
|
||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
||||
|
||||
bool update_disabled = true;
|
||||
std::optional<u32> enabled_version;
|
||||
@@ -329,8 +303,8 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
||||
}
|
||||
|
||||
// LayeredExeFS
|
||||
const auto load_dir = GetModificationLoadRoot();
|
||||
const auto sdmc_load_dir = GetModificationLoadRoot(true);
|
||||
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
|
||||
const auto sdmc_load_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
|
||||
|
||||
std::vector<VirtualDir> patch_dirs = {sdmc_load_dir};
|
||||
if (load_dir != nullptr) {
|
||||
@@ -372,7 +346,7 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
||||
}
|
||||
|
||||
std::vector<VirtualFile> PatchManager::CollectPatches(const std::vector<VirtualDir>& patch_dirs, const std::string& build_id) const {
|
||||
const auto disabled = GetDisabledAddons();
|
||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
||||
const auto nso_build_id = fmt::format("{:0<64}", build_id);
|
||||
|
||||
std::vector<VirtualFile> out;
|
||||
@@ -431,7 +405,7 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::st
|
||||
|
||||
LOG_INFO(Loader, "Patching NSO for name={}, build_id={}", name, build_id);
|
||||
|
||||
const auto load_dir = GetModificationLoadRoot();
|
||||
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
|
||||
if (load_dir == nullptr) {
|
||||
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
|
||||
return nso;
|
||||
@@ -474,7 +448,7 @@ bool PatchManager::HasNSOPatch(const BuildID& build_id_, std::string_view name)
|
||||
|
||||
LOG_INFO(Loader, "Querying NSO patch existence for build_id={}, name={}", build_id, name);
|
||||
|
||||
const auto load_dir = GetModificationLoadRoot();
|
||||
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
|
||||
if (load_dir == nullptr) {
|
||||
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
|
||||
return false;
|
||||
@@ -488,13 +462,13 @@ bool PatchManager::HasNSOPatch(const BuildID& build_id_, std::string_view name)
|
||||
}
|
||||
|
||||
std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(const BuildID& build_id_) const {
|
||||
const auto load_dir = GetModificationLoadRoot();
|
||||
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
|
||||
if (load_dir == nullptr) {
|
||||
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
|
||||
return {};
|
||||
}
|
||||
|
||||
const auto disabled = GetDisabledAddons();
|
||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
||||
auto patch_dirs = load_dir->GetSubdirectories();
|
||||
std::sort(patch_dirs.begin(), patch_dirs.end(), [](auto const& l, auto const& r) { return l->GetName() < r->GetName(); });
|
||||
|
||||
@@ -528,16 +502,17 @@ std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(const BuildI
|
||||
return out;
|
||||
}
|
||||
|
||||
void PatchManager::ApplyLayeredFS(VirtualFile& romfs, ContentRecordType type) const {
|
||||
const auto load_dir = GetModificationLoadRoot();
|
||||
const auto sdmc_load_dir = GetModificationLoadRoot(true);
|
||||
static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType type,
|
||||
const Service::FileSystem::FileSystemController& fs_controller) {
|
||||
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
|
||||
const auto sdmc_load_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
|
||||
if ((type != ContentRecordType::Program && type != ContentRecordType::Data &&
|
||||
type != ContentRecordType::HtmlDocument) ||
|
||||
(load_dir == nullptr && sdmc_load_dir == nullptr)) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto disabled = GetDisabledAddons();
|
||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
||||
std::vector<VirtualDir> patch_dirs = load_dir->GetSubdirectories();
|
||||
if (std::find(disabled.cbegin(), disabled.cend(), "SDMC") == disabled.cend()) {
|
||||
patch_dirs.push_back(sdmc_load_dir);
|
||||
@@ -616,7 +591,7 @@ VirtualFile PatchManager::PatchRomFS(const NCA* base_nca, VirtualFile base_romfs
|
||||
|
||||
// Game Updates
|
||||
const auto update_tid = GetUpdateTitleID(title_id);
|
||||
const auto disabled = GetDisabledAddons();
|
||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
||||
|
||||
bool update_disabled = true;
|
||||
std::optional<u32> enabled_version;
|
||||
@@ -723,7 +698,7 @@ VirtualFile PatchManager::PatchRomFS(const NCA* base_nca, VirtualFile base_romfs
|
||||
|
||||
// LayeredFS
|
||||
if (apply_layeredfs) {
|
||||
ApplyLayeredFS(romfs, type);
|
||||
ApplyLayeredFS(romfs, title_id, type, fs_controller);
|
||||
}
|
||||
|
||||
return romfs;
|
||||
@@ -1097,22 +1072,15 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
|
||||
std::optional<u32> PatchManager::GetGameVersion() const {
|
||||
const auto update_tid = GetUpdateTitleID(title_id);
|
||||
if (content_provider.HasEntry(update_tid, ContentRecordType::Program)) {
|
||||
const auto version = content_provider.GetEntryVersion(update_tid);
|
||||
return version || !parent_title_id ? version : content_provider.GetEntryVersion(GetUpdateTitleID(*parent_title_id));
|
||||
return content_provider.GetEntryVersion(update_tid);
|
||||
}
|
||||
|
||||
const auto version = content_provider.GetEntryVersion(title_id);
|
||||
return version || !parent_title_id ? version : content_provider.GetEntryVersion(*parent_title_id);
|
||||
return content_provider.GetEntryVersion(title_id);
|
||||
}
|
||||
|
||||
PatchManager::Metadata PatchManager::GetControlMetadata() const {
|
||||
const auto base_control_nca = content_provider.GetEntry(title_id, ContentRecordType::Control);
|
||||
if (base_control_nca == nullptr) {
|
||||
if (parent_title_id) {
|
||||
const auto control_id = content_provider.HasEntry(*parent_title_id, ContentRecordType::Control) ? *parent_title_id : GetUpdateTitleID(*parent_title_id);
|
||||
const PatchManager parent{control_id, fs_controller, content_provider};
|
||||
return parent.GetControlMetadata();
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
|
||||
@@ -109,14 +109,10 @@ public:
|
||||
[[nodiscard]] static PatchManager::Metadata GetMetadataFromBaseOrUpdate(Core::System& system, u64 application_id) noexcept;
|
||||
|
||||
private:
|
||||
[[nodiscard]] VirtualDir GetModificationLoadRoot(bool sdmc = false) const;
|
||||
[[nodiscard]] std::vector<std::string> GetDisabledAddons() const;
|
||||
void ApplyLayeredFS(VirtualFile& romfs, ContentRecordType type) const;
|
||||
[[nodiscard]] std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs,
|
||||
const std::string& build_id) const;
|
||||
|
||||
u64 title_id;
|
||||
std::optional<u64> parent_title_id;
|
||||
const Service::FileSystem::FileSystemController& fs_controller;
|
||||
const ContentProvider& content_provider;
|
||||
};
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <limits>
|
||||
#include <random>
|
||||
#include <regex>
|
||||
#include <openssl/evp.h>
|
||||
@@ -349,22 +348,6 @@ std::vector<ContentProviderEntry> ContentProvider::ListEntries() const {
|
||||
return ListEntriesFilter(std::nullopt, std::nullopt, std::nullopt);
|
||||
}
|
||||
|
||||
std::optional<u64> ContentProvider::GetParentApplicationId(u64 program_id) const {
|
||||
const auto application_id = GetBaseTitleID(program_id);
|
||||
const auto program_index = program_id - application_id;
|
||||
if (program_index == 0 || program_index > std::numeric_limits<u8>::max()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
if (!ListEntriesFilter(TitleType::Application, ContentRecordType::Meta, program_id).empty()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
if ((!ListEntriesFilter(TitleType::Application, ContentRecordType::Meta, application_id).empty() && HasEntry(program_id, ContentRecordType::Program))
|
||||
|| (!ListEntriesFilter(TitleType::Update, ContentRecordType::Meta, GetUpdateTitleID(application_id)).empty() && HasEntry(GetUpdateTitleID(program_id), ContentRecordType::Program))) {
|
||||
return application_id;
|
||||
}
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
PlaceholderCache::PlaceholderCache(VirtualDir dir_) : dir(std::move(dir_)) {}
|
||||
|
||||
bool PlaceholderCache::Create(const NcaID& id, u64 size) const {
|
||||
|
||||
@@ -100,8 +100,6 @@ public:
|
||||
std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
|
||||
std::optional<u64> title_id = {}) const = 0;
|
||||
|
||||
[[nodiscard]] std::optional<u64> GetParentApplicationId(u64 program_id) const;
|
||||
|
||||
protected:
|
||||
// A single instance of KeyManager to be used by GetEntry()
|
||||
Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance();
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
|
||||
@@ -29,7 +29,6 @@
|
||||
#include "core/hle/service/am/frontend/applet_web_browser.h"
|
||||
#include "core/hle/service/am/frontend/applets.h"
|
||||
#include "core/hle/service/am/service/storage.h"
|
||||
#include "core/hle/service/am/window_system.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
|
||||
namespace Service::AM::Frontend {
|
||||
@@ -73,16 +72,10 @@ void FrontendApplet::PushInteractiveOutData(std::shared_ptr<IStorage> storage) {
|
||||
|
||||
void FrontendApplet::Exit() {
|
||||
auto applet_ = applet.lock();
|
||||
{
|
||||
std::scoped_lock lk{applet_->lock};
|
||||
applet_->is_completed = true;
|
||||
applet_->state_changed_event.Signal(system.Kernel());
|
||||
}
|
||||
if (auto caller_applet = applet_->caller_applet.lock()) {
|
||||
std::scoped_lock lk{caller_applet->lock};
|
||||
std::erase(caller_applet->child_applets, applet_);
|
||||
}
|
||||
if (auto* window_system = system.GetAppletManager().GetWindowSystem()) window_system->RequestUpdate();
|
||||
|
||||
std::scoped_lock lk{applet_->lock};
|
||||
applet_->is_completed = true;
|
||||
applet_->state_changed_event.Signal(system.Kernel());
|
||||
}
|
||||
|
||||
FrontendAppletSet::FrontendAppletSet() = default;
|
||||
|
||||
@@ -92,13 +92,6 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
void RequestFocusStateChangedNotification(Kernel::KernelCore& kernel) {
|
||||
if (m_focus_state_changed_notification_enabled) {
|
||||
m_has_focus_state_changed = true;
|
||||
this->SignalSystemEventIfNeeded(kernel);
|
||||
}
|
||||
}
|
||||
|
||||
void OnOperationAndPerformanceModeChanged(Kernel::KernelCore& kernel);
|
||||
|
||||
public:
|
||||
|
||||
@@ -164,15 +164,15 @@ Result ILibraryAppletAccessor::PushInData(SharedPointer<IStorage> storage) {
|
||||
Result ILibraryAppletAccessor::PopOutData(Out<SharedPointer<IStorage>> out_storage) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
R_TRY(m_broker->GetOutData().Pop(system.Kernel(), out_storage.Get()));
|
||||
if (auto caller_applet = m_applet->caller_applet.lock(); caller_applet) {
|
||||
std::scoped_lock lk{caller_applet->lock};
|
||||
const bool focus_state_changed = caller_applet->lifecycle_manager.UpdateRequestedFocusState();
|
||||
const bool is_front_app = m_applet->frontend && caller_applet->lifecycle_manager.IsApplication();
|
||||
if (focus_state_changed) caller_applet->lifecycle_manager.SignalSystemEventIfNeeded(system.Kernel());
|
||||
else if (is_front_app) caller_applet->lifecycle_manager.RequestFocusStateChangedNotification(system.Kernel());
|
||||
caller_applet->lifecycle_manager.GetSystemEvent().Signal(system.Kernel());
|
||||
caller_applet->lifecycle_manager.RequestResumeNotification();
|
||||
caller_applet->lifecycle_manager.GetSystemEvent().Clear(system.Kernel());
|
||||
caller_applet->lifecycle_manager.UpdateRequestedFocusState();
|
||||
}
|
||||
|
||||
R_TRY(m_broker->GetOutData().Pop(system.Kernel(), out_storage.Get()));
|
||||
|
||||
if (m_applet->applet_id == AppletId::ProfileSelect && *out_storage) {
|
||||
auto impl = (*out_storage)->GetImpl();
|
||||
|
||||
|
||||
@@ -122,10 +122,7 @@ std::shared_ptr<ILibraryAppletAccessor> CreateGuestApplet(Core::System& system,
|
||||
auto broker = std::make_shared<AppletDataBroker>(system);
|
||||
applet->caller_applet = caller_applet;
|
||||
applet->caller_applet_broker = broker;
|
||||
{
|
||||
std::scoped_lock lk{caller_applet->lock};
|
||||
caller_applet->child_applets.push_back(applet);
|
||||
}
|
||||
caller_applet->child_applets.push_back(applet);
|
||||
window_system.TrackApplet(applet, false);
|
||||
return std::make_shared<ILibraryAppletAccessor>(system, broker, applet);
|
||||
}
|
||||
@@ -151,10 +148,10 @@ std::shared_ptr<ILibraryAppletAccessor> CreateFrontendApplet(Core::System& syste
|
||||
applet->caller_applet = caller_applet;
|
||||
applet->caller_applet_broker = storage;
|
||||
applet->frontend = system.GetFrontendAppletHolder().GetApplet(applet, applet_id, mode);
|
||||
{
|
||||
std::scoped_lock lk{caller_applet->lock};
|
||||
caller_applet->child_applets.push_back(applet);
|
||||
}
|
||||
caller_applet->child_applets.push_back(applet);
|
||||
|
||||
window_system.TrackApplet(applet, false);
|
||||
|
||||
return std::make_shared<ILibraryAppletAccessor>(system, storage, applet);
|
||||
}
|
||||
|
||||
|
||||
@@ -517,7 +517,7 @@ void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground, b
|
||||
// Layer ordering. Composition sorts back-to-front. Now with enums for calrity.
|
||||
s32 z_index = Background;
|
||||
if (is_overlay) {
|
||||
z_index = this->IsOverlayOpenLocked(*applet) ? Overlay : Background;
|
||||
z_index = Overlay;
|
||||
} else if (inherited_foreground) {
|
||||
z_index = is_obscured ? Foreground : ForegroundVisible;
|
||||
}
|
||||
|
||||
@@ -191,7 +191,7 @@ void LoopProcess(Core::System& system) {
|
||||
server_manager->RegisterNamedService("audout:d", std::make_shared<IAudioOutManagerForDebugger>(system), 30);
|
||||
server_manager->RegisterNamedService("audin:d", std::make_shared<IAudioInManagerForDebugger>(system), 30);
|
||||
server_manager->RegisterNamedService("audrec:d", std::make_shared<IFinalOutputRecorderManagerForDebugger>(system), 30);
|
||||
server_manager->RegisterNamedService("audren:d", std::make_shared<IAudioRendererManagerForDebugger>(system), 30);
|
||||
server_manager->RegisterNamedService("audren:d", std::make_shared<IAudioInManager>(system), 30);
|
||||
|
||||
server_manager->RegisterNamedService("audin:u", std::make_shared<IAudioInManager>(system), 30);
|
||||
server_manager->RegisterNamedService("audin:a", std::make_shared<IAudioInManagerForApplet>(system), 30);
|
||||
|
||||
@@ -121,7 +121,7 @@ IHidSystemServer::IHidSystemServer(Core::System& system_, std::shared_ptr<Resour
|
||||
{547, nullptr, "GetAllowedBluetoothLinksCount"},
|
||||
{548, &IHidSystemServer::GetRegisteredDevices, "GetRegisteredDevices"},
|
||||
{549, nullptr, "GetConnectableRegisteredDevices"},
|
||||
{551, &IHidSystemServer::GetRegisteredDevices, "GetRegisteredDevicesForControllerSupport"}, //20.0.0+ //mocked via 548 for Diablo 3 (at least)
|
||||
{551, nullptr, "GetRegisteredDevicesForControllerSupport"}, //20.0.0+
|
||||
{700, nullptr, "ActivateUniquePad"},
|
||||
{702, &IHidSystemServer::AcquireUniquePadConnectionEventHandle, "AcquireUniquePadConnectionEventHandle"},
|
||||
{703, &IHidSystemServer::GetUniquePadIds, "GetUniquePadIds"},
|
||||
@@ -758,7 +758,7 @@ void IHidSystemServer::AcquireDeviceRegisteredEventForControllerSupport(HLEReque
|
||||
}
|
||||
|
||||
void IHidSystemServer::GetRegisteredDevices(HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called, command={}", ctx.GetCommand()); //548 or 551
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
|
||||
struct RegisterData {
|
||||
std::array<u8, 0x68> data;
|
||||
|
||||
@@ -71,14 +71,17 @@ public:
|
||||
void InstructionSynchronizationBarrierRaised() override {
|
||||
last_code_addr = u64(-1); //reset back, force refetch
|
||||
}
|
||||
u64 MemoryRead(u64 vaddr, size_t size) override {
|
||||
switch (size) {
|
||||
case sizeof(u64): return ReadMemory<u64>(vaddr);
|
||||
case sizeof(u32): return ReadMemory<u32>(vaddr);
|
||||
case sizeof(u16): return ReadMemory<u16>(vaddr);
|
||||
case sizeof(u8): return ReadMemory<u8>(vaddr);
|
||||
default: UNREACHABLE();
|
||||
}
|
||||
u8 MemoryRead8(u64 vaddr) override {
|
||||
return ReadMemory<u8>(vaddr);
|
||||
}
|
||||
u16 MemoryRead16(u64 vaddr) override {
|
||||
return ReadMemory<u16>(vaddr);
|
||||
}
|
||||
u32 MemoryRead32(u64 vaddr) override {
|
||||
return ReadMemory<u32>(vaddr);
|
||||
}
|
||||
u64 MemoryRead64(u64 vaddr) override {
|
||||
return ReadMemory<u64>(vaddr);
|
||||
}
|
||||
u128 MemoryRead128(u64 vaddr) override {
|
||||
return ReadMemory<u128>(vaddr);
|
||||
@@ -86,19 +89,22 @@ public:
|
||||
std::string MemoryReadCString(u64 vaddr) {
|
||||
std::string result{};
|
||||
u8 next;
|
||||
while ((next = u8(MemoryRead(vaddr++, sizeof(u8)))) != 0)
|
||||
while ((next = MemoryRead8(vaddr++)) != 0)
|
||||
result += char(next);
|
||||
return result;
|
||||
}
|
||||
|
||||
void MemoryWrite(u64 vaddr, u64 value, size_t size) override {
|
||||
switch (size) {
|
||||
case sizeof(u64): WriteMemory<u64>(vaddr, u64(value)); break;
|
||||
case sizeof(u32): WriteMemory<u32>(vaddr, u32(value)); break;
|
||||
case sizeof(u16): WriteMemory<u16>(vaddr, u16(value)); break;
|
||||
case sizeof(u8): WriteMemory<u8>(vaddr, u8(value)); break;
|
||||
default: UNREACHABLE();
|
||||
}
|
||||
void MemoryWrite8(u64 vaddr, u8 value) override {
|
||||
WriteMemory<u8>(vaddr, value);
|
||||
}
|
||||
void MemoryWrite16(u64 vaddr, u16 value) override {
|
||||
WriteMemory<u16>(vaddr, value);
|
||||
}
|
||||
void MemoryWrite32(u64 vaddr, u32 value) override {
|
||||
WriteMemory<u32>(vaddr, value);
|
||||
}
|
||||
void MemoryWrite64(u64 vaddr, u64 value) override {
|
||||
WriteMemory<u64>(vaddr, value);
|
||||
}
|
||||
void MemoryWrite128(u64 vaddr, u128 value) override {
|
||||
WriteMemory<u128>(vaddr, value);
|
||||
@@ -187,14 +193,14 @@ public:
|
||||
// The loaded NRO file has ELF relocations that must be processed before it can run.
|
||||
// Normally this would be processed by RTLD, but in HLE context, we don't have
|
||||
// the linker available, so we have to do it ourselves.
|
||||
const VAddr mod_offset{callbacks->MemoryRead(4, sizeof(u32))};
|
||||
if (callbacks->MemoryRead(mod_offset, sizeof(u32)) != Common::MakeMagic('M', 'O', 'D', '0'))
|
||||
const VAddr mod_offset{callbacks->MemoryRead32(4)};
|
||||
if (callbacks->MemoryRead32(mod_offset) != Common::MakeMagic('M', 'O', 'D', '0'))
|
||||
return false;
|
||||
|
||||
// For more info about dynamic entries, see the ELF ABI specification:
|
||||
// https://refspecs.linuxbase.org/elf/gabi4+/ch5.dynamic.html
|
||||
// https://refspecs.linuxbase.org/elf/gabi4+/ch4.reloc.html
|
||||
VAddr dynamic_offset{mod_offset + callbacks->MemoryRead(mod_offset + 4, sizeof(u32))};
|
||||
VAddr dynamic_offset{mod_offset + callbacks->MemoryRead32(mod_offset + 4)};
|
||||
VAddr rela_dyn = 0, relr_dyn = 0;
|
||||
size_t num_rela = 0, num_relr = 0;
|
||||
while (true) {
|
||||
@@ -216,8 +222,8 @@ public:
|
||||
for (size_t i = 0; i < num_rela; i++) {
|
||||
const auto rela{callbacks->ReadMemory<Elf64_Rela>(rela_dyn + i * sizeof(Elf64_Rela))};
|
||||
if (Elf64RelType(rela.r_info) == ElfAArch64Relative) {
|
||||
const VAddr contents{callbacks->MemoryRead(rela.r_offset, sizeof(u64))};
|
||||
callbacks->MemoryWrite(rela.r_offset, contents + rela.r_addend, sizeof(u64));
|
||||
const VAddr contents{callbacks->MemoryRead64(rela.r_offset)};
|
||||
callbacks->MemoryWrite64(rela.r_offset, contents + rela.r_addend);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -225,7 +231,7 @@ public:
|
||||
for (size_t i = 0; i < num_relr; i++) {
|
||||
const auto relr = callbacks->ReadMemory<Elf64_Relr>(relr_dyn + i * sizeof(Elf64_Relr));
|
||||
const auto incr = [&](VAddr where) {
|
||||
callbacks->MemoryWrite(where, callbacks->MemoryRead(where, sizeof(u64)) + relocbase, sizeof(u64));
|
||||
callbacks->MemoryWrite64(where, callbacks->MemoryRead64(where) + relocbase);
|
||||
};
|
||||
if ((relr & 1) == 0) {
|
||||
// where pointer
|
||||
@@ -288,7 +294,7 @@ public:
|
||||
if (argument_stack.size() > 8) {
|
||||
const VAddr new_sp = Common::AlignDown(top_of_stack - (argument_stack.size() - 8) * sizeof(u64), STACK_ALIGN);
|
||||
for (size_t i = 8; i < argument_stack.size(); i++)
|
||||
callbacks->MemoryWrite(new_sp + (i - 8) * sizeof(u64), argument_stack[i], sizeof(u64));
|
||||
callbacks->MemoryWrite64(new_sp + (i - 8) * sizeof(u64), argument_stack[i]);
|
||||
jit->SetSP(new_sp);
|
||||
}
|
||||
// Reset the call state for the next invocation
|
||||
@@ -379,17 +385,17 @@ void DynarmicCallbacks64::CallSVC(u32 swi) {
|
||||
|
||||
if (dest < src) {
|
||||
for (size_t i = 0; i < n; i++)
|
||||
MemoryWrite(dest + i, u8(MemoryRead(src + i, sizeof(u8))), sizeof(u8));
|
||||
MemoryWrite8(dest + i, MemoryRead8(src + i));
|
||||
} else {
|
||||
for (size_t i = n; i > 0; i--)
|
||||
MemoryWrite(dest + i - 1, u8(MemoryRead(src + i - 1, sizeof(u8))), sizeof(u8));
|
||||
MemoryWrite8(dest + i - 1, MemoryRead8(src + i - 1));
|
||||
}
|
||||
} else if (pc == parent.helpers[size_t(HelperFn::Memset)]) {
|
||||
const VAddr dest{parent.jit->GetRegister(0)};
|
||||
const u64 c{parent.jit->GetRegister(1)};
|
||||
const size_t n{parent.jit->GetRegister(2)};
|
||||
for (size_t i = 0; i < n; i++)
|
||||
MemoryWrite(dest + i, u8(c), sizeof(u8));
|
||||
MemoryWrite8(dest + i, u8(c));
|
||||
} else if (pc == parent.helpers[size_t(HelperFn::Resolve)]) {
|
||||
// X0 contains a char* for a symbol to resolve
|
||||
const auto name{MemoryReadCString(parent.jit->GetRegister(0))};
|
||||
@@ -416,7 +422,7 @@ void DynarmicCallbacks64::CallSVC(u32 swi) {
|
||||
}
|
||||
|
||||
void DynarmicCallbacks64::ExceptionRaised(u64 pc, Dynarmic::A64::Exception exception) {
|
||||
auto const inst = MemoryRead(pc, sizeof(u32));
|
||||
auto const inst = MemoryRead32(pc);
|
||||
LOG_CRITICAL(Service_JIT, "{} PC @ {:08x}, data = {:08x}", exception, pc, inst);
|
||||
parent.jit->HaltExecution();
|
||||
}
|
||||
|
||||
@@ -1,205 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include <regex>
|
||||
#include <cctype>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging.h"
|
||||
#include "common/settings.h"
|
||||
#include "common/string_util.h"
|
||||
#include "common/scm_rev.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "core/launch_params.h"
|
||||
|
||||
#undef _UNICODE
|
||||
#include <getopt.h>
|
||||
#ifndef _MSC_VER
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
namespace Core {
|
||||
LaunchParams ParseLaunchParams(Core::System& system, int argc, char *argv[], wchar_t *argv_w[]) noexcept {
|
||||
LaunchParams p{};
|
||||
|
||||
int option_index = 0;
|
||||
static struct option long_options[] = {
|
||||
// clang-format off
|
||||
{"debug", no_argument, 0, 'd'},
|
||||
{"config", required_argument, 0, 'c'},
|
||||
{"fullscreen", no_argument, 0, 'f'},
|
||||
{"help", no_argument, 0, 'h'},
|
||||
{"game", required_argument, 0, 'g'},
|
||||
{"multiplayer", required_argument, 0, 'm'},
|
||||
{"program", optional_argument, 0, 'p'},
|
||||
{"user", required_argument, 0, 'u'},
|
||||
{"version", no_argument, 0, 'v'},
|
||||
{"input-profile", no_argument, 0, 'i'},
|
||||
{"null-render", no_argument, 0, 'n'},
|
||||
{"singlecore", no_argument, 0, 's'},
|
||||
{"filter", no_argument, 0, 'x'},
|
||||
{0, 0, 0, 0},
|
||||
// clang-format on
|
||||
};
|
||||
|
||||
while (optind < argc) {
|
||||
if (int arg = getopt_long(argc, argv, "dc:fhg:m:p:u:vinsx", long_options, &option_index); arg != -1) {
|
||||
switch (char(arg)) {
|
||||
case 'd':
|
||||
p.override_gdb_port = uint16_t(atoi(optarg));
|
||||
break;
|
||||
case 'c':
|
||||
p.config_path = optarg;
|
||||
break;
|
||||
case 'f':
|
||||
p.fullscreen = true;
|
||||
LOG_INFO(Frontend, "Starting in fullscreen mode...");
|
||||
break;
|
||||
case 'h':
|
||||
p.print_help = true;
|
||||
break;
|
||||
case 'g':
|
||||
p.filepath = std::string(optarg);
|
||||
break;
|
||||
case 'i': {
|
||||
p.input_profile = std::string(optarg);
|
||||
break;
|
||||
}
|
||||
case 'm': {
|
||||
p.use_multiplayer = true;
|
||||
const std::string str_arg(optarg);
|
||||
// regex to check if the format is nickname:password@ip:port
|
||||
// with optional :password
|
||||
const std::regex re("^([^:]+)(?::(.+))?@([^:]+)(?::([0-9]+))?$");
|
||||
if (std::regex_match(str_arg, re)) {
|
||||
std::smatch match;
|
||||
std::regex_search(str_arg, match, re);
|
||||
ASSERT(match.size() == 5);
|
||||
p.nickname = match[1];
|
||||
p.password = match[2];
|
||||
p.address = match[3];
|
||||
if (!match[4].str().empty()) {
|
||||
p.port = u16(std::strtoul(match[4].str().c_str(), nullptr, 0));
|
||||
}
|
||||
std::regex nickname_re("^[a-zA-Z0-9._\\- ]+$");
|
||||
ASSERT(std::regex_match(p.nickname, nickname_re) && "Nickname is not valid. Must be 4 to 20 alphanumeric characters");
|
||||
ASSERT(!p.address.empty() && "Address is empty");
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 'p':
|
||||
p.program_args = argv[optind];
|
||||
++optind;
|
||||
break;
|
||||
case 'u': {
|
||||
// Launch game with a specific user
|
||||
bool argument_ok = isdigit(optarg[0]);
|
||||
p.selected_user = atoi(optarg);
|
||||
if (!argument_ok) {
|
||||
// try to look it up by username, only finds the first username that matches.
|
||||
auto const user_idx = system.GetProfileManager().GetUserIndex(optarg);
|
||||
if (user_idx != std::nullopt) {
|
||||
p.selected_user = user_idx.value();
|
||||
} else {
|
||||
LOG_ERROR(Frontend, "Invalid user argument '{}'", optarg);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (system.GetProfileManager().UserExistsIndex(*p.selected_user)) {
|
||||
Settings::values.current_user = s32(*p.selected_user);
|
||||
} else {
|
||||
LOG_ERROR(Frontend, "Selected user {} doesn't exist", *p.selected_user);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 'v':
|
||||
p.print_version = true;
|
||||
break;
|
||||
case 'n':
|
||||
p.force_null_render = true;
|
||||
break;
|
||||
case 's':
|
||||
p.force_single_core = true;
|
||||
break;
|
||||
case 'x':
|
||||
p.log_filter = argv[optind];
|
||||
++optind;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
// only kept due to shortcuts made by Qt frontend which use "-qlaunch"
|
||||
if (strcmp(argv[optind], "-hlaunch") == 0) {
|
||||
p.launch_hlaunch = true;
|
||||
} else if (strcmp(argv[optind], "-qlaunch") == 0) {
|
||||
p.launch_qlaunch = true;
|
||||
} else if (strcmp(argv[optind], "-setup") == 0) {
|
||||
p.launch_setup = true;
|
||||
} else {
|
||||
// qt feeds utf8 data, sdl frontend feeds raw utf16 data
|
||||
#ifdef _WIN32
|
||||
p.filepath = argv_w != nullptr
|
||||
? Common::UTF16ToUTF8(argv_w[optind])
|
||||
: argv[optind];
|
||||
#else
|
||||
p.filepath = argv[optind];
|
||||
#endif
|
||||
}
|
||||
optind++;
|
||||
}
|
||||
}
|
||||
p.argv0 = argv[0];
|
||||
return p;
|
||||
}
|
||||
|
||||
void ApplyLaunchParams(LaunchParams const& lp) noexcept {
|
||||
// apply the log_filter setting
|
||||
// the logger was initialized before and doesn't pick up the filter on its own
|
||||
Common::Log::Filter filter{};
|
||||
filter.ParseFilterString(lp.log_filter.value_or(Settings::values.log_filter.GetValue()));
|
||||
Common::Log::SetGlobalFilter(filter);
|
||||
|
||||
if (!lp.program_args.empty()) {
|
||||
Settings::values.program_args = lp.program_args;
|
||||
}
|
||||
if (!lp.input_profile.empty()) {
|
||||
auto& players = Settings::values.players.GetValue();
|
||||
players[0].profile_name = lp.input_profile;
|
||||
}
|
||||
if (lp.selected_user.has_value()) {
|
||||
Settings::values.current_user = std::clamp(*lp.selected_user, 0, 7);
|
||||
}
|
||||
if (lp.override_gdb_port.has_value()) {
|
||||
Settings::values.use_gdbstub = true;
|
||||
Settings::values.gdbstub_port = *lp.override_gdb_port;
|
||||
}
|
||||
if (lp.force_single_core) {
|
||||
Settings::values.use_multi_core = false;
|
||||
}
|
||||
if (lp.force_null_render) {
|
||||
Settings::values.renderer_backend = Settings::RendererBackend::Null;
|
||||
}
|
||||
|
||||
if (lp.print_version) {
|
||||
LOG_INFO(Frontend, "Eden {} {}", Common::g_scm_branch, Common::g_scm_desc);
|
||||
}
|
||||
if (lp.print_help) {
|
||||
LOG_INFO(Frontend,
|
||||
"Usage: {}"
|
||||
" [options] <filename>\n"
|
||||
"-c, --config Load the specified configuration file\n"
|
||||
"-f, --fullscreen Start in fullscreen mode\n"
|
||||
"-g, --game File path of the game to load\n"
|
||||
"-h, --help Display this help and exit\n"
|
||||
"-m, --multiplayer=nick:password@address:port"
|
||||
" Nickname, password, address and port for multiplayer\n"
|
||||
"-p, --program Pass following string as arguments to executable\n"
|
||||
"-u, --user Select a specific user profile from 0 to 7\n"
|
||||
"-d, --debug Run the GDB stub on a port from 1 to 65535\n"
|
||||
"-v, --version Output version information and exit\n",
|
||||
lp.argv0
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,43 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <optional>
|
||||
#include "common/common_types.h"
|
||||
#include "network/room.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
class System;
|
||||
struct LaunchParams {
|
||||
std::string argv0{};
|
||||
std::string filepath{};
|
||||
std::string nickname{};
|
||||
std::string password{};
|
||||
std::string address{};
|
||||
std::string input_profile{};
|
||||
std::string program_args{};
|
||||
std::optional<std::string> config_path{};
|
||||
std::optional<int> selected_user{};
|
||||
std::optional<u16> override_gdb_port{};
|
||||
std::optional<std::string> log_filter{};
|
||||
u16 port = Network::DefaultRoomPort;
|
||||
bool use_multiplayer = false;
|
||||
bool fullscreen = false;
|
||||
bool force_null_render = false;
|
||||
bool force_single_core = false;
|
||||
// print
|
||||
bool print_version = false;
|
||||
bool print_help = false;
|
||||
// qt
|
||||
bool launch_hlaunch = false;
|
||||
bool launch_qlaunch = false;
|
||||
bool launch_setup = false;
|
||||
};
|
||||
|
||||
LaunchParams ParseLaunchParams(Core::System& system, int argc, char *argv[], wchar_t *argv_w[]) noexcept;
|
||||
void ApplyLaunchParams(LaunchParams const& lp) noexcept;
|
||||
|
||||
}
|
||||
@@ -33,10 +33,18 @@ u64 MemoryReadWidth(Core::Memory::Memory& memory, u32 width, VAddr addr) {
|
||||
|
||||
void MemoryWriteWidth(Core::Memory::Memory& memory, u32 width, VAddr addr, u64 value) {
|
||||
switch (width) {
|
||||
case sizeof(u64): return memory.Write64(addr, value);
|
||||
case sizeof(u32): return memory.Write32(addr, u32(value));
|
||||
case sizeof(u16): return memory.Write16(addr, u16(value));
|
||||
case sizeof(u8): return memory.Write8(addr, u8(value));
|
||||
case 1:
|
||||
memory.Write8(addr, static_cast<u8>(value));
|
||||
break;
|
||||
case 2:
|
||||
memory.Write16(addr, static_cast<u16>(value));
|
||||
break;
|
||||
case 4:
|
||||
memory.Write32(addr, static_cast<u32>(value));
|
||||
break;
|
||||
case 8:
|
||||
memory.Write64(addr, value);
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
@@ -23,66 +23,30 @@
|
||||
|
||||
namespace Dynarmic::Backend::Arm64 {
|
||||
|
||||
template<auto mfp, typename T>
|
||||
static void* EmitCallReadTrampoline(oaknut::CodeGenerator& code, T* this_, size_t bitsize) {
|
||||
using namespace oaknut::util;
|
||||
const auto info = Devirtualize<mfp>(this_);
|
||||
oaknut::Label l_addr, l_this;
|
||||
void* target = code.xptr<void*>();
|
||||
// params = { this, vaddr, bitsize }
|
||||
code.LDR(X0, l_this);
|
||||
// X1 = vaddr
|
||||
code.MOV(X2, bitsize);
|
||||
code.LDR(Xscratch0, l_addr);
|
||||
code.BR(Xscratch0);
|
||||
code.align(8);
|
||||
code.l(l_this);
|
||||
code.dx(info.this_ptr);
|
||||
code.l(l_addr);
|
||||
code.dx(info.fn_ptr);
|
||||
return target;
|
||||
}
|
||||
|
||||
template<auto mfp, typename T>
|
||||
static void* EmitCallWriteTrampoline(oaknut::CodeGenerator& code, T* this_, size_t bitsize) {
|
||||
using namespace oaknut::util;
|
||||
const auto info = Devirtualize<mfp>(this_);
|
||||
oaknut::Label l_addr, l_this;
|
||||
void* target = code.xptr<void*>();
|
||||
// params = { this, vaddr, value, bitsize }
|
||||
code.LDR(X0, l_this);
|
||||
// X1 = vaddr
|
||||
// X2 = value
|
||||
code.MOV(X3, bitsize);
|
||||
code.LDR(Xscratch0, l_addr);
|
||||
code.BR(Xscratch0);
|
||||
code.align(8);
|
||||
code.l(l_this);
|
||||
code.dx(info.this_ptr);
|
||||
code.l(l_addr);
|
||||
code.dx(info.fn_ptr);
|
||||
return target;
|
||||
}
|
||||
|
||||
template<auto mfp, typename T>
|
||||
static void* EmitCallTrampoline(oaknut::CodeGenerator& code, T* this_) {
|
||||
using namespace oaknut::util;
|
||||
|
||||
const auto info = Devirtualize<mfp>(this_);
|
||||
|
||||
oaknut::Label l_addr, l_this;
|
||||
|
||||
void* target = code.xptr<void*>();
|
||||
code.LDR(X0, l_this);
|
||||
code.LDR(Xscratch0, l_addr);
|
||||
code.BR(Xscratch0);
|
||||
|
||||
code.align(8);
|
||||
code.l(l_this);
|
||||
code.dx(info.this_ptr);
|
||||
code.l(l_addr);
|
||||
code.dx(info.fn_ptr);
|
||||
|
||||
return target;
|
||||
}
|
||||
|
||||
template<auto mfp, typename T>
|
||||
static void* EmitWrappedReadCallTrampoline(oaknut::CodeGenerator& code, T* this_, size_t bitsize) {
|
||||
static void* EmitWrappedReadCallTrampoline(oaknut::CodeGenerator& code, T* this_) {
|
||||
using namespace oaknut::util;
|
||||
|
||||
const auto info = Devirtualize<mfp>(this_);
|
||||
@@ -95,7 +59,6 @@ static void* EmitWrappedReadCallTrampoline(oaknut::CodeGenerator& code, T* this_
|
||||
ABI_PushRegisters(code, save_regs, 0);
|
||||
code.LDR(X0, l_this);
|
||||
code.MOV(X1, Xscratch0);
|
||||
code.MOV(X2, bitsize);
|
||||
code.LDR(Xscratch0, l_addr);
|
||||
code.BLR(Xscratch0);
|
||||
code.MOV(Xscratch0, X0);
|
||||
@@ -119,7 +82,7 @@ static void* EmitExclusiveReadCallTrampoline(oaknut::CodeGenerator& code, const
|
||||
|
||||
auto fn = [](const A32::UserConfig& conf, A32::VAddr vaddr) -> T {
|
||||
return conf.global_monitor->ReadAndMark<T>(conf.processor_id, vaddr, [&]() -> T {
|
||||
return (conf.callbacks->*callback)(vaddr, sizeof(T));
|
||||
return (conf.callbacks->*callback)(vaddr);
|
||||
});
|
||||
};
|
||||
|
||||
@@ -138,7 +101,7 @@ static void* EmitExclusiveReadCallTrampoline(oaknut::CodeGenerator& code, const
|
||||
}
|
||||
|
||||
template<auto mfp, typename T>
|
||||
static void* EmitWrappedWriteCallTrampoline(oaknut::CodeGenerator& code, T* this_, size_t bitsize) {
|
||||
static void* EmitWrappedWriteCallTrampoline(oaknut::CodeGenerator& code, T* this_) {
|
||||
using namespace oaknut::util;
|
||||
|
||||
const auto info = Devirtualize<mfp>(this_);
|
||||
@@ -152,7 +115,6 @@ static void* EmitWrappedWriteCallTrampoline(oaknut::CodeGenerator& code, T* this
|
||||
code.LDR(X0, l_this);
|
||||
code.MOV(X1, Xscratch0);
|
||||
code.MOV(X2, Xscratch1);
|
||||
code.MOV(X3, bitsize);
|
||||
code.LDR(Xscratch0, l_addr);
|
||||
code.BLR(Xscratch0);
|
||||
ABI_PopRegisters(code, save_regs, 0);
|
||||
@@ -174,9 +136,12 @@ static void* EmitExclusiveWriteCallTrampoline(oaknut::CodeGenerator& code, const
|
||||
oaknut::Label l_addr, l_this;
|
||||
|
||||
auto fn = [](const A32::UserConfig& conf, A32::VAddr vaddr, T value) -> u32 {
|
||||
return conf.global_monitor->DoExclusiveOperation<T>(conf.processor_id, vaddr, [&](T expected) -> bool {
|
||||
return (conf.callbacks->*callback)(vaddr, value, expected);
|
||||
}) ? 0 : 1;
|
||||
return conf.global_monitor->DoExclusiveOperation<T>(conf.processor_id, vaddr,
|
||||
[&](T expected) -> bool {
|
||||
return (conf.callbacks->*callback)(vaddr, value, expected);
|
||||
})
|
||||
? 0
|
||||
: 1;
|
||||
};
|
||||
|
||||
void* target = code.xptr<void*>();
|
||||
@@ -214,27 +179,26 @@ void A32AddressSpace::EmitPrelude() {
|
||||
|
||||
UnprotectCodeMemory();
|
||||
|
||||
|
||||
prelude_info.read_memory_8 = EmitCallReadTrampoline<&A32::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u8));
|
||||
prelude_info.read_memory_16 = EmitCallReadTrampoline<&A32::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u16));
|
||||
prelude_info.read_memory_32 = EmitCallReadTrampoline<&A32::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u32));
|
||||
prelude_info.read_memory_64 = EmitCallReadTrampoline<&A32::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u64));
|
||||
prelude_info.wrapped_read_memory_8 = EmitWrappedReadCallTrampoline<&A32::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u8));
|
||||
prelude_info.wrapped_read_memory_16 = EmitWrappedReadCallTrampoline<&A32::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u16));
|
||||
prelude_info.wrapped_read_memory_32 = EmitWrappedReadCallTrampoline<&A32::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u32));
|
||||
prelude_info.wrapped_read_memory_64 = EmitWrappedReadCallTrampoline<&A32::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u64));
|
||||
prelude_info.exclusive_read_memory_8 = EmitExclusiveReadCallTrampoline<&A32::UserCallbacks::MemoryRead, u8>(code, conf);
|
||||
prelude_info.exclusive_read_memory_16 = EmitExclusiveReadCallTrampoline<&A32::UserCallbacks::MemoryRead, u16>(code, conf);
|
||||
prelude_info.exclusive_read_memory_32 = EmitExclusiveReadCallTrampoline<&A32::UserCallbacks::MemoryRead, u32>(code, conf);
|
||||
prelude_info.exclusive_read_memory_64 = EmitExclusiveReadCallTrampoline<&A32::UserCallbacks::MemoryRead, u64>(code, conf);
|
||||
prelude_info.write_memory_8 = EmitCallWriteTrampoline<&A32::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u8));
|
||||
prelude_info.write_memory_16 = EmitCallWriteTrampoline<&A32::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u16));
|
||||
prelude_info.write_memory_32 = EmitCallWriteTrampoline<&A32::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u32));
|
||||
prelude_info.write_memory_64 = EmitCallWriteTrampoline<&A32::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u64));
|
||||
prelude_info.wrapped_write_memory_8 = EmitWrappedWriteCallTrampoline<&A32::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u8));
|
||||
prelude_info.wrapped_write_memory_16 = EmitWrappedWriteCallTrampoline<&A32::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u16));
|
||||
prelude_info.wrapped_write_memory_32 = EmitWrappedWriteCallTrampoline<&A32::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u32));
|
||||
prelude_info.wrapped_write_memory_64 = EmitWrappedWriteCallTrampoline<&A32::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u64));
|
||||
prelude_info.read_memory_8 = EmitCallTrampoline<&A32::UserCallbacks::MemoryRead8>(code, conf.callbacks);
|
||||
prelude_info.read_memory_16 = EmitCallTrampoline<&A32::UserCallbacks::MemoryRead16>(code, conf.callbacks);
|
||||
prelude_info.read_memory_32 = EmitCallTrampoline<&A32::UserCallbacks::MemoryRead32>(code, conf.callbacks);
|
||||
prelude_info.read_memory_64 = EmitCallTrampoline<&A32::UserCallbacks::MemoryRead64>(code, conf.callbacks);
|
||||
prelude_info.wrapped_read_memory_8 = EmitWrappedReadCallTrampoline<&A32::UserCallbacks::MemoryRead8>(code, conf.callbacks);
|
||||
prelude_info.wrapped_read_memory_16 = EmitWrappedReadCallTrampoline<&A32::UserCallbacks::MemoryRead16>(code, conf.callbacks);
|
||||
prelude_info.wrapped_read_memory_32 = EmitWrappedReadCallTrampoline<&A32::UserCallbacks::MemoryRead32>(code, conf.callbacks);
|
||||
prelude_info.wrapped_read_memory_64 = EmitWrappedReadCallTrampoline<&A32::UserCallbacks::MemoryRead64>(code, conf.callbacks);
|
||||
prelude_info.exclusive_read_memory_8 = EmitExclusiveReadCallTrampoline<&A32::UserCallbacks::MemoryRead8, u8>(code, conf);
|
||||
prelude_info.exclusive_read_memory_16 = EmitExclusiveReadCallTrampoline<&A32::UserCallbacks::MemoryRead16, u16>(code, conf);
|
||||
prelude_info.exclusive_read_memory_32 = EmitExclusiveReadCallTrampoline<&A32::UserCallbacks::MemoryRead32, u32>(code, conf);
|
||||
prelude_info.exclusive_read_memory_64 = EmitExclusiveReadCallTrampoline<&A32::UserCallbacks::MemoryRead64, u64>(code, conf);
|
||||
prelude_info.write_memory_8 = EmitCallTrampoline<&A32::UserCallbacks::MemoryWrite8>(code, conf.callbacks);
|
||||
prelude_info.write_memory_16 = EmitCallTrampoline<&A32::UserCallbacks::MemoryWrite16>(code, conf.callbacks);
|
||||
prelude_info.write_memory_32 = EmitCallTrampoline<&A32::UserCallbacks::MemoryWrite32>(code, conf.callbacks);
|
||||
prelude_info.write_memory_64 = EmitCallTrampoline<&A32::UserCallbacks::MemoryWrite64>(code, conf.callbacks);
|
||||
prelude_info.wrapped_write_memory_8 = EmitWrappedWriteCallTrampoline<&A32::UserCallbacks::MemoryWrite8>(code, conf.callbacks);
|
||||
prelude_info.wrapped_write_memory_16 = EmitWrappedWriteCallTrampoline<&A32::UserCallbacks::MemoryWrite16>(code, conf.callbacks);
|
||||
prelude_info.wrapped_write_memory_32 = EmitWrappedWriteCallTrampoline<&A32::UserCallbacks::MemoryWrite32>(code, conf.callbacks);
|
||||
prelude_info.wrapped_write_memory_64 = EmitWrappedWriteCallTrampoline<&A32::UserCallbacks::MemoryWrite64>(code, conf.callbacks);
|
||||
prelude_info.exclusive_write_memory_8 = EmitExclusiveWriteCallTrampoline<&A32::UserCallbacks::MemoryWriteExclusive8, u8>(code, conf);
|
||||
prelude_info.exclusive_write_memory_16 = EmitExclusiveWriteCallTrampoline<&A32::UserCallbacks::MemoryWriteExclusive16, u16>(code, conf);
|
||||
prelude_info.exclusive_write_memory_32 = EmitExclusiveWriteCallTrampoline<&A32::UserCallbacks::MemoryWriteExclusive32, u32>(code, conf);
|
||||
|
||||
@@ -22,66 +22,30 @@
|
||||
|
||||
namespace Dynarmic::Backend::Arm64 {
|
||||
|
||||
template<auto mfp, typename T>
|
||||
static void* EmitCallReadTrampoline(oaknut::CodeGenerator& code, T* this_, size_t bitsize) {
|
||||
using namespace oaknut::util;
|
||||
const auto info = Devirtualize<mfp>(this_);
|
||||
oaknut::Label l_addr, l_this;
|
||||
void* target = code.xptr<void*>();
|
||||
// params = { this, vaddr, bitsize }
|
||||
code.LDR(X0, l_this);
|
||||
// X1 = vaddr
|
||||
code.MOV(X2, bitsize);
|
||||
code.LDR(Xscratch0, l_addr);
|
||||
code.BR(Xscratch0);
|
||||
code.align(8);
|
||||
code.l(l_this);
|
||||
code.dx(info.this_ptr);
|
||||
code.l(l_addr);
|
||||
code.dx(info.fn_ptr);
|
||||
return target;
|
||||
}
|
||||
|
||||
template<auto mfp, typename T>
|
||||
static void* EmitCallWriteTrampoline(oaknut::CodeGenerator& code, T* this_, size_t bitsize) {
|
||||
using namespace oaknut::util;
|
||||
const auto info = Devirtualize<mfp>(this_);
|
||||
oaknut::Label l_addr, l_this;
|
||||
void* target = code.xptr<void*>();
|
||||
// params = { this, vaddr, value, bitsize }
|
||||
code.LDR(X0, l_this);
|
||||
// X1 = vaddr
|
||||
// X2 = value
|
||||
code.MOV(X3, bitsize);
|
||||
code.LDR(Xscratch0, l_addr);
|
||||
code.BR(Xscratch0);
|
||||
code.align(8);
|
||||
code.l(l_this);
|
||||
code.dx(info.this_ptr);
|
||||
code.l(l_addr);
|
||||
code.dx(info.fn_ptr);
|
||||
return target;
|
||||
}
|
||||
|
||||
template<auto mfp, typename T>
|
||||
static void* EmitCallTrampoline(oaknut::CodeGenerator& code, T* this_) {
|
||||
using namespace oaknut::util;
|
||||
|
||||
const auto info = Devirtualize<mfp>(this_);
|
||||
|
||||
oaknut::Label l_addr, l_this;
|
||||
|
||||
void* target = code.xptr<void*>();
|
||||
code.LDR(X0, l_this);
|
||||
code.LDR(Xscratch0, l_addr);
|
||||
code.BR(Xscratch0);
|
||||
|
||||
code.align(8);
|
||||
code.l(l_this);
|
||||
code.dx(info.this_ptr);
|
||||
code.l(l_addr);
|
||||
code.dx(info.fn_ptr);
|
||||
|
||||
return target;
|
||||
}
|
||||
|
||||
template<auto mfp, typename T>
|
||||
static void* EmitWrappedReadCallTrampoline(oaknut::CodeGenerator& code, T* this_, size_t bitsize) {
|
||||
static void* EmitWrappedReadCallTrampoline(oaknut::CodeGenerator& code, T* this_) {
|
||||
using namespace oaknut::util;
|
||||
|
||||
const auto info = Devirtualize<mfp>(this_);
|
||||
@@ -94,7 +58,6 @@ static void* EmitWrappedReadCallTrampoline(oaknut::CodeGenerator& code, T* this_
|
||||
ABI_PushRegisters(code, save_regs, 0);
|
||||
code.LDR(X0, l_this);
|
||||
code.MOV(X1, Xscratch0);
|
||||
code.MOV(X2, bitsize);
|
||||
code.LDR(Xscratch0, l_addr);
|
||||
code.BLR(Xscratch0);
|
||||
code.MOV(Xscratch0, X0);
|
||||
@@ -118,7 +81,7 @@ static void* EmitExclusiveReadCallTrampoline(oaknut::CodeGenerator& code, const
|
||||
|
||||
auto fn = [](const A64::UserConfig& conf, A64::VAddr vaddr) -> T {
|
||||
return conf.global_monitor->ReadAndMark<T>(conf.processor_id, vaddr, [&]() -> T {
|
||||
return (conf.callbacks->*callback)(vaddr, sizeof(T));
|
||||
return (conf.callbacks->*callback)(vaddr);
|
||||
});
|
||||
};
|
||||
|
||||
@@ -137,7 +100,7 @@ static void* EmitExclusiveReadCallTrampoline(oaknut::CodeGenerator& code, const
|
||||
}
|
||||
|
||||
template<auto mfp, typename T>
|
||||
static void* EmitWrappedWriteCallTrampoline(oaknut::CodeGenerator& code, T* this_, size_t bitsize) {
|
||||
static void* EmitWrappedWriteCallTrampoline(oaknut::CodeGenerator& code, T* this_) {
|
||||
using namespace oaknut::util;
|
||||
|
||||
const auto info = Devirtualize<mfp>(this_);
|
||||
@@ -151,7 +114,6 @@ static void* EmitWrappedWriteCallTrampoline(oaknut::CodeGenerator& code, T* this
|
||||
code.LDR(X0, l_this);
|
||||
code.MOV(X1, Xscratch0);
|
||||
code.MOV(X2, Xscratch1);
|
||||
code.MOV(X3, bitsize);
|
||||
code.LDR(Xscratch0, l_addr);
|
||||
code.BLR(Xscratch0);
|
||||
ABI_PopRegisters(code, save_regs, 0);
|
||||
@@ -171,10 +133,14 @@ static void* EmitExclusiveWriteCallTrampoline(oaknut::CodeGenerator& code, const
|
||||
using namespace oaknut::util;
|
||||
|
||||
oaknut::Label l_addr, l_this;
|
||||
|
||||
auto fn = [](const A64::UserConfig& conf, A64::VAddr vaddr, T value) -> u32 {
|
||||
return conf.global_monitor->DoExclusiveOperation<T>(conf.processor_id, vaddr, [&](T expected) -> bool {
|
||||
return (conf.callbacks->*callback)(vaddr, value, expected);
|
||||
}) ? 0 : 1;
|
||||
return conf.global_monitor->DoExclusiveOperation<T>(conf.processor_id, vaddr,
|
||||
[&](T expected) -> bool {
|
||||
return (conf.callbacks->*callback)(vaddr, value, expected);
|
||||
})
|
||||
? 0
|
||||
: 1;
|
||||
};
|
||||
|
||||
void* target = code.xptr<void*>();
|
||||
@@ -380,30 +346,30 @@ void A64AddressSpace::EmitPrelude() {
|
||||
|
||||
UnprotectCodeMemory();
|
||||
|
||||
prelude_info.read_memory_8 = EmitCallReadTrampoline<&A64::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u8));
|
||||
prelude_info.read_memory_16 = EmitCallReadTrampoline<&A64::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u16));
|
||||
prelude_info.read_memory_32 = EmitCallReadTrampoline<&A64::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u32));
|
||||
prelude_info.read_memory_64 = EmitCallReadTrampoline<&A64::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u64));
|
||||
prelude_info.read_memory_8 = EmitCallTrampoline<&A64::UserCallbacks::MemoryRead8>(code, conf.callbacks);
|
||||
prelude_info.read_memory_16 = EmitCallTrampoline<&A64::UserCallbacks::MemoryRead16>(code, conf.callbacks);
|
||||
prelude_info.read_memory_32 = EmitCallTrampoline<&A64::UserCallbacks::MemoryRead32>(code, conf.callbacks);
|
||||
prelude_info.read_memory_64 = EmitCallTrampoline<&A64::UserCallbacks::MemoryRead64>(code, conf.callbacks);
|
||||
prelude_info.read_memory_128 = EmitRead128CallTrampoline(code, conf.callbacks);
|
||||
prelude_info.wrapped_read_memory_8 = EmitWrappedReadCallTrampoline<&A64::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u8));
|
||||
prelude_info.wrapped_read_memory_16 = EmitWrappedReadCallTrampoline<&A64::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u16));
|
||||
prelude_info.wrapped_read_memory_32 = EmitWrappedReadCallTrampoline<&A64::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u32));
|
||||
prelude_info.wrapped_read_memory_64 = EmitWrappedReadCallTrampoline<&A64::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u64));
|
||||
prelude_info.wrapped_read_memory_8 = EmitWrappedReadCallTrampoline<&A64::UserCallbacks::MemoryRead8>(code, conf.callbacks);
|
||||
prelude_info.wrapped_read_memory_16 = EmitWrappedReadCallTrampoline<&A64::UserCallbacks::MemoryRead16>(code, conf.callbacks);
|
||||
prelude_info.wrapped_read_memory_32 = EmitWrappedReadCallTrampoline<&A64::UserCallbacks::MemoryRead32>(code, conf.callbacks);
|
||||
prelude_info.wrapped_read_memory_64 = EmitWrappedReadCallTrampoline<&A64::UserCallbacks::MemoryRead64>(code, conf.callbacks);
|
||||
prelude_info.wrapped_read_memory_128 = EmitWrappedRead128CallTrampoline(code, conf.callbacks);
|
||||
prelude_info.exclusive_read_memory_8 = EmitExclusiveReadCallTrampoline<&A64::UserCallbacks::MemoryRead, u8>(code, conf);
|
||||
prelude_info.exclusive_read_memory_16 = EmitExclusiveReadCallTrampoline<&A64::UserCallbacks::MemoryRead, u16>(code, conf);
|
||||
prelude_info.exclusive_read_memory_32 = EmitExclusiveReadCallTrampoline<&A64::UserCallbacks::MemoryRead, u32>(code, conf);
|
||||
prelude_info.exclusive_read_memory_64 = EmitExclusiveReadCallTrampoline<&A64::UserCallbacks::MemoryRead, u64>(code, conf);
|
||||
prelude_info.exclusive_read_memory_8 = EmitExclusiveReadCallTrampoline<&A64::UserCallbacks::MemoryRead8, u8>(code, conf);
|
||||
prelude_info.exclusive_read_memory_16 = EmitExclusiveReadCallTrampoline<&A64::UserCallbacks::MemoryRead16, u16>(code, conf);
|
||||
prelude_info.exclusive_read_memory_32 = EmitExclusiveReadCallTrampoline<&A64::UserCallbacks::MemoryRead32, u32>(code, conf);
|
||||
prelude_info.exclusive_read_memory_64 = EmitExclusiveReadCallTrampoline<&A64::UserCallbacks::MemoryRead64, u64>(code, conf);
|
||||
prelude_info.exclusive_read_memory_128 = EmitExclusiveRead128CallTrampoline(code, conf);
|
||||
prelude_info.write_memory_8 = EmitCallWriteTrampoline<&A64::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u8));
|
||||
prelude_info.write_memory_16 = EmitCallWriteTrampoline<&A64::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u16));
|
||||
prelude_info.write_memory_32 = EmitCallWriteTrampoline<&A64::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u32));
|
||||
prelude_info.write_memory_64 = EmitCallWriteTrampoline<&A64::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u64));
|
||||
prelude_info.write_memory_8 = EmitCallTrampoline<&A64::UserCallbacks::MemoryWrite8>(code, conf.callbacks);
|
||||
prelude_info.write_memory_16 = EmitCallTrampoline<&A64::UserCallbacks::MemoryWrite16>(code, conf.callbacks);
|
||||
prelude_info.write_memory_32 = EmitCallTrampoline<&A64::UserCallbacks::MemoryWrite32>(code, conf.callbacks);
|
||||
prelude_info.write_memory_64 = EmitCallTrampoline<&A64::UserCallbacks::MemoryWrite64>(code, conf.callbacks);
|
||||
prelude_info.write_memory_128 = EmitWrite128CallTrampoline(code, conf.callbacks);
|
||||
prelude_info.wrapped_write_memory_8 = EmitWrappedWriteCallTrampoline<&A64::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u8));
|
||||
prelude_info.wrapped_write_memory_16 = EmitWrappedWriteCallTrampoline<&A64::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u16));
|
||||
prelude_info.wrapped_write_memory_32 = EmitWrappedWriteCallTrampoline<&A64::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u32));
|
||||
prelude_info.wrapped_write_memory_64 = EmitWrappedWriteCallTrampoline<&A64::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u64));
|
||||
prelude_info.wrapped_write_memory_8 = EmitWrappedWriteCallTrampoline<&A64::UserCallbacks::MemoryWrite8>(code, conf.callbacks);
|
||||
prelude_info.wrapped_write_memory_16 = EmitWrappedWriteCallTrampoline<&A64::UserCallbacks::MemoryWrite16>(code, conf.callbacks);
|
||||
prelude_info.wrapped_write_memory_32 = EmitWrappedWriteCallTrampoline<&A64::UserCallbacks::MemoryWrite32>(code, conf.callbacks);
|
||||
prelude_info.wrapped_write_memory_64 = EmitWrappedWriteCallTrampoline<&A64::UserCallbacks::MemoryWrite64>(code, conf.callbacks);
|
||||
prelude_info.wrapped_write_memory_128 = EmitWrappedWrite128CallTrampoline(code, conf.callbacks);
|
||||
prelude_info.exclusive_write_memory_8 = EmitExclusiveWriteCallTrampoline<&A64::UserCallbacks::MemoryWriteExclusive8, u8>(code, conf);
|
||||
prelude_info.exclusive_write_memory_16 = EmitExclusiveWriteCallTrampoline<&A64::UserCallbacks::MemoryWriteExclusive16, u16>(code, conf);
|
||||
|
||||
@@ -145,7 +145,6 @@ void AddressSpace::Link(EmittedBlockInfo& block_info) {
|
||||
case LinkTarget::ReturnFromRunCode:
|
||||
c.B(prelude_info.return_from_run_code);
|
||||
break;
|
||||
// { this, vaddr, size }
|
||||
case LinkTarget::ReadMemory8:
|
||||
c.BL(prelude_info.read_memory_8);
|
||||
break;
|
||||
@@ -161,7 +160,6 @@ void AddressSpace::Link(EmittedBlockInfo& block_info) {
|
||||
case LinkTarget::ReadMemory128:
|
||||
c.BL(prelude_info.read_memory_128);
|
||||
break;
|
||||
// { this, vaddr, size }
|
||||
case LinkTarget::WrappedReadMemory8:
|
||||
c.BL(prelude_info.wrapped_read_memory_8);
|
||||
break;
|
||||
@@ -177,7 +175,6 @@ void AddressSpace::Link(EmittedBlockInfo& block_info) {
|
||||
case LinkTarget::WrappedReadMemory128:
|
||||
c.BL(prelude_info.wrapped_read_memory_128);
|
||||
break;
|
||||
//
|
||||
case LinkTarget::ExclusiveReadMemory8:
|
||||
c.BL(prelude_info.exclusive_read_memory_8);
|
||||
break;
|
||||
@@ -193,7 +190,6 @@ void AddressSpace::Link(EmittedBlockInfo& block_info) {
|
||||
case LinkTarget::ExclusiveReadMemory128:
|
||||
c.BL(prelude_info.exclusive_read_memory_128);
|
||||
break;
|
||||
// { this, vaddr, value, size }
|
||||
case LinkTarget::WriteMemory8:
|
||||
c.BL(prelude_info.write_memory_8);
|
||||
break;
|
||||
@@ -209,7 +205,6 @@ void AddressSpace::Link(EmittedBlockInfo& block_info) {
|
||||
case LinkTarget::WriteMemory128:
|
||||
c.BL(prelude_info.write_memory_128);
|
||||
break;
|
||||
//
|
||||
case LinkTarget::WrappedWriteMemory8:
|
||||
c.BL(prelude_info.wrapped_write_memory_8);
|
||||
break;
|
||||
@@ -225,7 +220,6 @@ void AddressSpace::Link(EmittedBlockInfo& block_info) {
|
||||
case LinkTarget::WrappedWriteMemory128:
|
||||
c.BL(prelude_info.wrapped_write_memory_128);
|
||||
break;
|
||||
//
|
||||
case LinkTarget::ExclusiveWriteMemory8:
|
||||
c.BL(prelude_info.exclusive_write_memory_8);
|
||||
break;
|
||||
|
||||
@@ -406,10 +406,8 @@ int RegAlloc::RealizeReadWriteImpl(const IR::Value& read_value, const IR::Inst*
|
||||
} else if constexpr (kind == HostLoc::Kind::Fpr) {
|
||||
LoadCopyInto(read_value, oaknut::QReg{write_loc});
|
||||
return write_loc;
|
||||
} else if constexpr (kind == HostLoc::Kind::Flags) {
|
||||
ASSERT(false && "Incorrect function for ReadWrite of flags");
|
||||
} else {
|
||||
UNREACHABLE();
|
||||
UNREACHABLE(); // kind == HostLoc::Kind::Flags
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -31,16 +31,16 @@ using namespace Xbyak::util;
|
||||
void A32EmitX64::GenFastmemFallbacks() {
|
||||
const std::initializer_list<int> idxes{0, 1, 2, 3, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14};
|
||||
const std::array<std::pair<size_t, ArgCallback>, 4> read_callbacks{{
|
||||
{8, Devirtualize<&A32::UserCallbacks::MemoryRead>(conf.callbacks)},
|
||||
{16, Devirtualize<&A32::UserCallbacks::MemoryRead>(conf.callbacks)},
|
||||
{32, Devirtualize<&A32::UserCallbacks::MemoryRead>(conf.callbacks)},
|
||||
{64, Devirtualize<&A32::UserCallbacks::MemoryRead>(conf.callbacks)},
|
||||
{8, Devirtualize<&A32::UserCallbacks::MemoryRead8>(conf.callbacks)},
|
||||
{16, Devirtualize<&A32::UserCallbacks::MemoryRead16>(conf.callbacks)},
|
||||
{32, Devirtualize<&A32::UserCallbacks::MemoryRead32>(conf.callbacks)},
|
||||
{64, Devirtualize<&A32::UserCallbacks::MemoryRead64>(conf.callbacks)},
|
||||
}};
|
||||
const std::array<std::pair<size_t, ArgCallback>, 4> write_callbacks{{
|
||||
{8, Devirtualize<&A32::UserCallbacks::MemoryWrite>(conf.callbacks)},
|
||||
{16, Devirtualize<&A32::UserCallbacks::MemoryWrite>(conf.callbacks)},
|
||||
{32, Devirtualize<&A32::UserCallbacks::MemoryWrite>(conf.callbacks)},
|
||||
{64, Devirtualize<&A32::UserCallbacks::MemoryWrite>(conf.callbacks)},
|
||||
{8, Devirtualize<&A32::UserCallbacks::MemoryWrite8>(conf.callbacks)},
|
||||
{16, Devirtualize<&A32::UserCallbacks::MemoryWrite16>(conf.callbacks)},
|
||||
{32, Devirtualize<&A32::UserCallbacks::MemoryWrite32>(conf.callbacks)},
|
||||
{64, Devirtualize<&A32::UserCallbacks::MemoryWrite64>(conf.callbacks)},
|
||||
}};
|
||||
const std::array<std::pair<size_t, ArgCallback>, 4> exclusive_write_callbacks{{
|
||||
{8, Devirtualize<&A32::UserCallbacks::MemoryWriteExclusive8>(conf.callbacks)},
|
||||
@@ -56,12 +56,12 @@ void A32EmitX64::GenFastmemFallbacks() {
|
||||
code.align();
|
||||
read_fallbacks[std::make_tuple(ordered, bitsize, vaddr_idx, value_idx)] = code.getCurr<void (*)()>();
|
||||
ABI_PushCallerSaveRegistersAndAdjustStackExcept(code, HostLocRegIdx(value_idx));
|
||||
// params = { this, vaddr, size }
|
||||
if (vaddr_idx != code.ABI_PARAM2.getIdx()) {
|
||||
code.mov(code.ABI_PARAM2, Xbyak::Reg64{vaddr_idx});
|
||||
}
|
||||
code.mov(code.ABI_PARAM3, bitsize / CHAR_BIT);
|
||||
if (ordered) code.mfence();
|
||||
if (ordered) {
|
||||
code.mfence();
|
||||
}
|
||||
callback.EmitCall(code);
|
||||
if (value_idx != code.ABI_RETURN.getIdx()) {
|
||||
code.mov(Xbyak::Reg64{value_idx}, code.ABI_RETURN);
|
||||
@@ -76,7 +76,6 @@ void A32EmitX64::GenFastmemFallbacks() {
|
||||
code.align();
|
||||
write_fallbacks[std::make_tuple(ordered, bitsize, vaddr_idx, value_idx)] = code.getCurr<void (*)()>();
|
||||
ABI_PushCallerSaveRegistersAndAdjustStack(code);
|
||||
// params = { this, vaddr, value, size }
|
||||
if (vaddr_idx == code.ABI_PARAM3.getIdx() && value_idx == code.ABI_PARAM2.getIdx()) {
|
||||
code.xchg(code.ABI_PARAM2, code.ABI_PARAM3);
|
||||
} else if (vaddr_idx == code.ABI_PARAM3.getIdx()) {
|
||||
@@ -93,9 +92,10 @@ void A32EmitX64::GenFastmemFallbacks() {
|
||||
}
|
||||
}
|
||||
code.ZeroExtendFrom(bitsize, code.ABI_PARAM3);
|
||||
code.mov(code.ABI_PARAM4, bitsize / CHAR_BIT);
|
||||
callback.EmitCall(code);
|
||||
if (ordered) code.mfence();
|
||||
if (ordered) {
|
||||
code.mfence();
|
||||
}
|
||||
ABI_PopCallerSaveRegistersAndAdjustStack(code);
|
||||
code.ret();
|
||||
PerfMapRegister(write_fallbacks[std::make_tuple(ordered, bitsize, vaddr_idx, value_idx)], code.getCurr(), fmt::format("a32_write_fallback_{}", bitsize));
|
||||
@@ -138,35 +138,35 @@ void A32EmitX64::GenFastmemFallbacks() {
|
||||
#undef Axx
|
||||
|
||||
void A32EmitX64::EmitA32ReadMemory8(A32EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitMemoryRead<8, &A32::UserCallbacks::MemoryRead>(ctx, inst);
|
||||
EmitMemoryRead<8, &A32::UserCallbacks::MemoryRead8>(ctx, inst);
|
||||
}
|
||||
|
||||
void A32EmitX64::EmitA32ReadMemory16(A32EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitMemoryRead<16, &A32::UserCallbacks::MemoryRead>(ctx, inst);
|
||||
EmitMemoryRead<16, &A32::UserCallbacks::MemoryRead16>(ctx, inst);
|
||||
}
|
||||
|
||||
void A32EmitX64::EmitA32ReadMemory32(A32EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitMemoryRead<32, &A32::UserCallbacks::MemoryRead>(ctx, inst);
|
||||
EmitMemoryRead<32, &A32::UserCallbacks::MemoryRead32>(ctx, inst);
|
||||
}
|
||||
|
||||
void A32EmitX64::EmitA32ReadMemory64(A32EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitMemoryRead<64, &A32::UserCallbacks::MemoryRead>(ctx, inst);
|
||||
EmitMemoryRead<64, &A32::UserCallbacks::MemoryRead64>(ctx, inst);
|
||||
}
|
||||
|
||||
void A32EmitX64::EmitA32WriteMemory8(A32EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitMemoryWrite<8, &A32::UserCallbacks::MemoryWrite>(ctx, inst);
|
||||
EmitMemoryWrite<8, &A32::UserCallbacks::MemoryWrite8>(ctx, inst);
|
||||
}
|
||||
|
||||
void A32EmitX64::EmitA32WriteMemory16(A32EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitMemoryWrite<16, &A32::UserCallbacks::MemoryWrite>(ctx, inst);
|
||||
EmitMemoryWrite<16, &A32::UserCallbacks::MemoryWrite16>(ctx, inst);
|
||||
}
|
||||
|
||||
void A32EmitX64::EmitA32WriteMemory32(A32EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitMemoryWrite<32, &A32::UserCallbacks::MemoryWrite>(ctx, inst);
|
||||
EmitMemoryWrite<32, &A32::UserCallbacks::MemoryWrite32>(ctx, inst);
|
||||
}
|
||||
|
||||
void A32EmitX64::EmitA32WriteMemory64(A32EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitMemoryWrite<64, &A32::UserCallbacks::MemoryWrite>(ctx, inst);
|
||||
EmitMemoryWrite<64, &A32::UserCallbacks::MemoryWrite64>(ctx, inst);
|
||||
}
|
||||
|
||||
void A32EmitX64::EmitA32ClearExclusive(A32EmitContext&, IR::Inst*) {
|
||||
@@ -175,33 +175,33 @@ void A32EmitX64::EmitA32ClearExclusive(A32EmitContext&, IR::Inst*) {
|
||||
|
||||
void A32EmitX64::EmitA32ExclusiveReadMemory8(A32EmitContext& ctx, IR::Inst* inst) {
|
||||
if (conf.fastmem_exclusive_access) {
|
||||
EmitExclusiveReadMemoryInline<8, &A32::UserCallbacks::MemoryRead>(ctx, inst);
|
||||
EmitExclusiveReadMemoryInline<8, &A32::UserCallbacks::MemoryRead8>(ctx, inst);
|
||||
} else {
|
||||
EmitExclusiveReadMemory<8, &A32::UserCallbacks::MemoryRead>(ctx, inst);
|
||||
EmitExclusiveReadMemory<8, &A32::UserCallbacks::MemoryRead8>(ctx, inst);
|
||||
}
|
||||
}
|
||||
|
||||
void A32EmitX64::EmitA32ExclusiveReadMemory16(A32EmitContext& ctx, IR::Inst* inst) {
|
||||
if (conf.fastmem_exclusive_access) {
|
||||
EmitExclusiveReadMemoryInline<16, &A32::UserCallbacks::MemoryRead>(ctx, inst);
|
||||
EmitExclusiveReadMemoryInline<16, &A32::UserCallbacks::MemoryRead16>(ctx, inst);
|
||||
} else {
|
||||
EmitExclusiveReadMemory<16, &A32::UserCallbacks::MemoryRead>(ctx, inst);
|
||||
EmitExclusiveReadMemory<16, &A32::UserCallbacks::MemoryRead16>(ctx, inst);
|
||||
}
|
||||
}
|
||||
|
||||
void A32EmitX64::EmitA32ExclusiveReadMemory32(A32EmitContext& ctx, IR::Inst* inst) {
|
||||
if (conf.fastmem_exclusive_access) {
|
||||
EmitExclusiveReadMemoryInline<32, &A32::UserCallbacks::MemoryRead>(ctx, inst);
|
||||
EmitExclusiveReadMemoryInline<32, &A32::UserCallbacks::MemoryRead32>(ctx, inst);
|
||||
} else {
|
||||
EmitExclusiveReadMemory<32, &A32::UserCallbacks::MemoryRead>(ctx, inst);
|
||||
EmitExclusiveReadMemory<32, &A32::UserCallbacks::MemoryRead32>(ctx, inst);
|
||||
}
|
||||
}
|
||||
|
||||
void A32EmitX64::EmitA32ExclusiveReadMemory64(A32EmitContext& ctx, IR::Inst* inst) {
|
||||
if (conf.fastmem_exclusive_access) {
|
||||
EmitExclusiveReadMemoryInline<64, &A32::UserCallbacks::MemoryRead>(ctx, inst);
|
||||
EmitExclusiveReadMemoryInline<64, &A32::UserCallbacks::MemoryRead64>(ctx, inst);
|
||||
} else {
|
||||
EmitExclusiveReadMemory<64, &A32::UserCallbacks::MemoryRead>(ctx, inst);
|
||||
EmitExclusiveReadMemory<64, &A32::UserCallbacks::MemoryRead64>(ctx, inst);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -115,16 +115,16 @@ void A64EmitX64::GenMemory128Accessors() {
|
||||
void A64EmitX64::GenFastmemFallbacks() {
|
||||
const std::initializer_list<int> idxes{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15};
|
||||
const std::array<std::pair<size_t, ArgCallback>, 4> read_callbacks{{
|
||||
{8, Devirtualize<&A64::UserCallbacks::MemoryRead>(conf.callbacks)},
|
||||
{16, Devirtualize<&A64::UserCallbacks::MemoryRead>(conf.callbacks)},
|
||||
{32, Devirtualize<&A64::UserCallbacks::MemoryRead>(conf.callbacks)},
|
||||
{64, Devirtualize<&A64::UserCallbacks::MemoryRead>(conf.callbacks)},
|
||||
{8, Devirtualize<&A64::UserCallbacks::MemoryRead8>(conf.callbacks)},
|
||||
{16, Devirtualize<&A64::UserCallbacks::MemoryRead16>(conf.callbacks)},
|
||||
{32, Devirtualize<&A64::UserCallbacks::MemoryRead32>(conf.callbacks)},
|
||||
{64, Devirtualize<&A64::UserCallbacks::MemoryRead64>(conf.callbacks)},
|
||||
}};
|
||||
const std::array<std::pair<size_t, ArgCallback>, 4> write_callbacks{{
|
||||
{8, Devirtualize<&A64::UserCallbacks::MemoryWrite>(conf.callbacks)},
|
||||
{16, Devirtualize<&A64::UserCallbacks::MemoryWrite>(conf.callbacks)},
|
||||
{32, Devirtualize<&A64::UserCallbacks::MemoryWrite>(conf.callbacks)},
|
||||
{64, Devirtualize<&A64::UserCallbacks::MemoryWrite>(conf.callbacks)},
|
||||
{8, Devirtualize<&A64::UserCallbacks::MemoryWrite8>(conf.callbacks)},
|
||||
{16, Devirtualize<&A64::UserCallbacks::MemoryWrite16>(conf.callbacks)},
|
||||
{32, Devirtualize<&A64::UserCallbacks::MemoryWrite32>(conf.callbacks)},
|
||||
{64, Devirtualize<&A64::UserCallbacks::MemoryWrite64>(conf.callbacks)},
|
||||
}};
|
||||
const std::array<std::pair<size_t, ArgCallback>, 4> exclusive_write_callbacks{{
|
||||
{8, Devirtualize<&A64::UserCallbacks::MemoryWriteExclusive8>(conf.callbacks)},
|
||||
@@ -204,12 +204,12 @@ void A64EmitX64::GenFastmemFallbacks() {
|
||||
code.align();
|
||||
read_fallbacks[std::make_tuple(ordered, bitsize, vaddr_idx, value_idx)] = code.getCurr<void (*)()>();
|
||||
ABI_PushCallerSaveRegistersAndAdjustStackExcept(code, HostLocRegIdx(value_idx));
|
||||
// params = { this, vaddr, size }
|
||||
if (vaddr_idx != code.ABI_PARAM2.getIdx()) {
|
||||
code.mov(code.ABI_PARAM2, Xbyak::Reg64{vaddr_idx});
|
||||
}
|
||||
code.mov(code.ABI_PARAM3, bitsize / CHAR_BIT);
|
||||
if (ordered) code.mfence();
|
||||
if (ordered) {
|
||||
code.mfence();
|
||||
}
|
||||
callback.EmitCall(code);
|
||||
if (value_idx != code.ABI_RETURN.getIdx()) {
|
||||
code.mov(Xbyak::Reg64{value_idx}, code.ABI_RETURN);
|
||||
@@ -224,7 +224,6 @@ void A64EmitX64::GenFastmemFallbacks() {
|
||||
code.align();
|
||||
write_fallbacks[std::make_tuple(ordered, bitsize, vaddr_idx, value_idx)] = code.getCurr<void (*)()>();
|
||||
ABI_PushCallerSaveRegistersAndAdjustStack(code);
|
||||
// params = { this, vaddr, value, size }
|
||||
if (vaddr_idx == code.ABI_PARAM3.getIdx() && value_idx == code.ABI_PARAM2.getIdx()) {
|
||||
code.xchg(code.ABI_PARAM2, code.ABI_PARAM3);
|
||||
} else if (vaddr_idx == code.ABI_PARAM3.getIdx()) {
|
||||
@@ -241,9 +240,10 @@ void A64EmitX64::GenFastmemFallbacks() {
|
||||
}
|
||||
}
|
||||
code.ZeroExtendFrom(bitsize, code.ABI_PARAM3);
|
||||
code.mov(code.ABI_PARAM4, bitsize / CHAR_BIT);
|
||||
callback.EmitCall(code);
|
||||
if (ordered) code.mfence();
|
||||
if (ordered) {
|
||||
code.mfence();
|
||||
}
|
||||
ABI_PopCallerSaveRegistersAndAdjustStack(code);
|
||||
code.ret();
|
||||
PerfMapRegister(write_fallbacks[std::make_tuple(ordered, bitsize, vaddr_idx, value_idx)], code.getCurr(), fmt::format("a64_write_fallback_{}", bitsize));
|
||||
@@ -286,19 +286,19 @@ void A64EmitX64::GenFastmemFallbacks() {
|
||||
#undef Axx
|
||||
|
||||
void A64EmitX64::EmitA64ReadMemory8(A64EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitMemoryRead<8, &A64::UserCallbacks::MemoryRead>(ctx, inst);
|
||||
EmitMemoryRead<8, &A64::UserCallbacks::MemoryRead8>(ctx, inst);
|
||||
}
|
||||
|
||||
void A64EmitX64::EmitA64ReadMemory16(A64EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitMemoryRead<16, &A64::UserCallbacks::MemoryRead>(ctx, inst);
|
||||
EmitMemoryRead<16, &A64::UserCallbacks::MemoryRead16>(ctx, inst);
|
||||
}
|
||||
|
||||
void A64EmitX64::EmitA64ReadMemory32(A64EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitMemoryRead<32, &A64::UserCallbacks::MemoryRead>(ctx, inst);
|
||||
EmitMemoryRead<32, &A64::UserCallbacks::MemoryRead32>(ctx, inst);
|
||||
}
|
||||
|
||||
void A64EmitX64::EmitA64ReadMemory64(A64EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitMemoryRead<64, &A64::UserCallbacks::MemoryRead>(ctx, inst);
|
||||
EmitMemoryRead<64, &A64::UserCallbacks::MemoryRead64>(ctx, inst);
|
||||
}
|
||||
|
||||
void A64EmitX64::EmitA64ReadMemory128(A64EmitContext& ctx, IR::Inst* inst) {
|
||||
@@ -306,23 +306,23 @@ void A64EmitX64::EmitA64ReadMemory128(A64EmitContext& ctx, IR::Inst* inst) {
|
||||
}
|
||||
|
||||
void A64EmitX64::EmitA64WriteMemory8(A64EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitMemoryWrite<8, &A64::UserCallbacks::MemoryWrite>(ctx, inst);
|
||||
EmitMemoryWrite<8, &A64::UserCallbacks::MemoryWrite8>(ctx, inst);
|
||||
}
|
||||
|
||||
void A64EmitX64::EmitA64WriteMemory16(A64EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitMemoryWrite<16, &A64::UserCallbacks::MemoryWrite>(ctx, inst);
|
||||
EmitMemoryWrite<16, &A64::UserCallbacks::MemoryWrite16>(ctx, inst);
|
||||
}
|
||||
|
||||
void A64EmitX64::EmitA64WriteMemory32(A64EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitMemoryWrite<32, &A64::UserCallbacks::MemoryWrite>(ctx, inst);
|
||||
EmitMemoryWrite<32, &A64::UserCallbacks::MemoryWrite32>(ctx, inst);
|
||||
}
|
||||
|
||||
void A64EmitX64::EmitA64WriteMemory64(A64EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitMemoryWrite<64, &A64::UserCallbacks::MemoryWrite>(ctx, inst);
|
||||
EmitMemoryWrite<64, &A64::UserCallbacks::MemoryWrite64>(ctx, inst);
|
||||
}
|
||||
|
||||
void A64EmitX64::EmitA64WriteMemory128(A64EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitMemoryWrite<128, &A64::UserCallbacks::MemoryWrite>(ctx, inst);
|
||||
EmitMemoryWrite<128, &A64::UserCallbacks::MemoryWrite64>(ctx, inst);
|
||||
}
|
||||
|
||||
void A64EmitX64::EmitA64ClearExclusive(A64EmitContext&, IR::Inst*) {
|
||||
@@ -331,33 +331,33 @@ void A64EmitX64::EmitA64ClearExclusive(A64EmitContext&, IR::Inst*) {
|
||||
|
||||
void A64EmitX64::EmitA64ExclusiveReadMemory8(A64EmitContext& ctx, IR::Inst* inst) {
|
||||
if (conf.fastmem_exclusive_access) {
|
||||
EmitExclusiveReadMemoryInline<8, &A64::UserCallbacks::MemoryRead>(ctx, inst);
|
||||
EmitExclusiveReadMemoryInline<8, &A64::UserCallbacks::MemoryRead8>(ctx, inst);
|
||||
} else {
|
||||
EmitExclusiveReadMemory<8, &A64::UserCallbacks::MemoryRead>(ctx, inst);
|
||||
EmitExclusiveReadMemory<8, &A64::UserCallbacks::MemoryRead8>(ctx, inst);
|
||||
}
|
||||
}
|
||||
|
||||
void A64EmitX64::EmitA64ExclusiveReadMemory16(A64EmitContext& ctx, IR::Inst* inst) {
|
||||
if (conf.fastmem_exclusive_access) {
|
||||
EmitExclusiveReadMemoryInline<16, &A64::UserCallbacks::MemoryRead>(ctx, inst);
|
||||
EmitExclusiveReadMemoryInline<16, &A64::UserCallbacks::MemoryRead16>(ctx, inst);
|
||||
} else {
|
||||
EmitExclusiveReadMemory<16, &A64::UserCallbacks::MemoryRead>(ctx, inst);
|
||||
EmitExclusiveReadMemory<16, &A64::UserCallbacks::MemoryRead16>(ctx, inst);
|
||||
}
|
||||
}
|
||||
|
||||
void A64EmitX64::EmitA64ExclusiveReadMemory32(A64EmitContext& ctx, IR::Inst* inst) {
|
||||
if (conf.fastmem_exclusive_access) {
|
||||
EmitExclusiveReadMemoryInline<32, &A64::UserCallbacks::MemoryRead>(ctx, inst);
|
||||
EmitExclusiveReadMemoryInline<32, &A64::UserCallbacks::MemoryRead32>(ctx, inst);
|
||||
} else {
|
||||
EmitExclusiveReadMemory<32, &A64::UserCallbacks::MemoryRead>(ctx, inst);
|
||||
EmitExclusiveReadMemory<32, &A64::UserCallbacks::MemoryRead32>(ctx, inst);
|
||||
}
|
||||
}
|
||||
|
||||
void A64EmitX64::EmitA64ExclusiveReadMemory64(A64EmitContext& ctx, IR::Inst* inst) {
|
||||
if (conf.fastmem_exclusive_access) {
|
||||
EmitExclusiveReadMemoryInline<64, &A64::UserCallbacks::MemoryRead>(ctx, inst);
|
||||
EmitExclusiveReadMemoryInline<64, &A64::UserCallbacks::MemoryRead64>(ctx, inst);
|
||||
} else {
|
||||
EmitExclusiveReadMemory<64, &A64::UserCallbacks::MemoryRead>(ctx, inst);
|
||||
EmitExclusiveReadMemory<64, &A64::UserCallbacks::MemoryRead64>(ctx, inst);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
/* This file is part of the dynarmic project.
|
||||
* Copyright (c) 2022 MerryMage
|
||||
* SPDX-License-Identifier: 0BSD
|
||||
@@ -59,13 +56,16 @@ void AxxEmitX64::EmitMemoryRead(AxxEmitContext& ctx, IR::Inst* inst) {
|
||||
// Neither fastmem nor page table: Use callbacks
|
||||
if constexpr (bitsize == 128) {
|
||||
ctx.reg_alloc.HostCall(code, nullptr, {}, args[1]);
|
||||
if (ordered) code.mfence();
|
||||
if (ordered) {
|
||||
code.mfence();
|
||||
}
|
||||
code.CallFunction(memory_read_128);
|
||||
ctx.reg_alloc.DefineValue(code, inst, xmm1);
|
||||
} else {
|
||||
ctx.reg_alloc.HostCall(code, inst, {}, args[1]);
|
||||
code.mov(code.ABI_PARAM3.cvt32(), bitsize / CHAR_BIT);
|
||||
if (ordered) code.mfence();
|
||||
if (ordered) {
|
||||
code.mfence();
|
||||
}
|
||||
Devirtualize<callback>(conf.callbacks).EmitCall(code);
|
||||
code.ZeroExtendFrom(bitsize, code.ABI_RETURN);
|
||||
}
|
||||
@@ -148,12 +148,12 @@ void AxxEmitX64::EmitMemoryWrite(AxxEmitContext& ctx, IR::Inst* inst) {
|
||||
ctx.reg_alloc.HostCall(code, nullptr);
|
||||
code.CallFunction(memory_write_128);
|
||||
} else {
|
||||
// { this, vaddr, value, size }
|
||||
ctx.reg_alloc.HostCall(code, nullptr, {}, args[1], args[2]);
|
||||
code.mov(code.ABI_PARAM4.cvt32(), bitsize / CHAR_BIT);
|
||||
Devirtualize<callback>(conf.callbacks).EmitCall(code);
|
||||
}
|
||||
if (ordered) code.mfence();
|
||||
if (ordered) {
|
||||
code.mfence();
|
||||
}
|
||||
EmitCheckMemoryAbort(ctx, inst);
|
||||
return;
|
||||
}
|
||||
@@ -230,11 +230,12 @@ void AxxEmitX64::EmitExclusiveReadMemory(AxxEmitContext& ctx, IR::Inst* inst) {
|
||||
if (ordered) {
|
||||
code.mfence();
|
||||
}
|
||||
code.CallLambda([](AxxUserConfig& conf, Axx::VAddr vaddr) -> T {
|
||||
return conf.global_monitor->ReadAndMark<T>(conf.processor_id, vaddr, [&]() -> T {
|
||||
return (conf.callbacks->*callback)(vaddr, bitsize / CHAR_BIT);
|
||||
code.CallLambda(
|
||||
[](AxxUserConfig& conf, Axx::VAddr vaddr) -> T {
|
||||
return conf.global_monitor->ReadAndMark<T>(conf.processor_id, vaddr, [&]() -> T {
|
||||
return (conf.callbacks->*callback)(vaddr);
|
||||
});
|
||||
});
|
||||
});
|
||||
code.ZeroExtendFrom(bitsize, code.ABI_RETURN);
|
||||
} else {
|
||||
const Xbyak::Xmm result = ctx.reg_alloc.ScratchXmm(code);
|
||||
@@ -249,11 +250,12 @@ void AxxEmitX64::EmitExclusiveReadMemory(AxxEmitContext& ctx, IR::Inst* inst) {
|
||||
if (ordered) {
|
||||
code.mfence();
|
||||
}
|
||||
code.CallLambda([](AxxUserConfig& conf, Axx::VAddr vaddr, Vector& ret) {
|
||||
ret = conf.global_monitor->ReadAndMark<Vector>(conf.processor_id, vaddr, [&]() -> Vector {
|
||||
return (conf.callbacks->*callback)(vaddr);
|
||||
code.CallLambda(
|
||||
[](AxxUserConfig& conf, Axx::VAddr vaddr, Vector& ret) {
|
||||
ret = conf.global_monitor->ReadAndMark<Vector>(conf.processor_id, vaddr, [&]() -> Vector {
|
||||
return (conf.callbacks->*callback)(vaddr);
|
||||
});
|
||||
});
|
||||
});
|
||||
code.movups(result, xword[rsp + ABI_SHADOW_SPACE]);
|
||||
ctx.reg_alloc.ReleaseStackSpace(code, 16 + ABI_SHADOW_SPACE);
|
||||
|
||||
|
||||
@@ -66,9 +66,7 @@ struct UserCallbacks : public TranslateCallbacks {
|
||||
|
||||
// All reads through this callback are 4-byte aligned.
|
||||
// Memory must be interpreted as little endian.
|
||||
std::optional<std::uint32_t> MemoryReadCode(VAddr vaddr) override {
|
||||
return std::uint32_t(MemoryRead(vaddr, sizeof(std::uint32_t)));
|
||||
}
|
||||
std::optional<std::uint32_t> MemoryReadCode(VAddr vaddr) override { return MemoryRead32(vaddr); }
|
||||
|
||||
// This function is called before the instruction at pc is read.
|
||||
// IR code can be emitted by the callee prior to instruction handling.
|
||||
@@ -82,10 +80,16 @@ struct UserCallbacks : public TranslateCallbacks {
|
||||
|
||||
// Reads through these callbacks may not be aligned.
|
||||
// Memory must be interpreted as if ENDIANSTATE == 0, endianness will be corrected by the JIT.
|
||||
virtual std::uint64_t MemoryRead(VAddr vaddr, std::size_t size) = 0;
|
||||
virtual std::uint8_t MemoryRead8(VAddr vaddr) = 0;
|
||||
virtual std::uint16_t MemoryRead16(VAddr vaddr) = 0;
|
||||
virtual std::uint32_t MemoryRead32(VAddr vaddr) = 0;
|
||||
virtual std::uint64_t MemoryRead64(VAddr vaddr) = 0;
|
||||
|
||||
// Writes through these callbacks may not be aligned.
|
||||
virtual void MemoryWrite(VAddr vaddr, std::uint64_t value, std::size_t size) = 0;
|
||||
virtual void MemoryWrite8(VAddr vaddr, std::uint8_t value) = 0;
|
||||
virtual void MemoryWrite16(VAddr vaddr, std::uint16_t value) = 0;
|
||||
virtual void MemoryWrite32(VAddr vaddr, std::uint32_t value) = 0;
|
||||
virtual void MemoryWrite64(VAddr vaddr, std::uint64_t value) = 0;
|
||||
|
||||
// Writes through these callbacks may not be aligned.
|
||||
virtual bool MemoryWriteExclusive8(VAddr /*vaddr*/, std::uint8_t /*value*/, std::uint8_t /*expected*/) { return false; }
|
||||
|
||||
@@ -89,16 +89,20 @@ struct UserCallbacks {
|
||||
|
||||
// All reads through this callback are 4-byte aligned.
|
||||
// Memory must be interpreted as little endian.
|
||||
virtual std::optional<std::uint32_t> MemoryReadCode(VAddr vaddr) {
|
||||
return std::uint32_t(MemoryRead(vaddr, sizeof(std::uint32_t)));
|
||||
}
|
||||
virtual std::optional<std::uint32_t> MemoryReadCode(VAddr vaddr) { return MemoryRead32(vaddr); }
|
||||
|
||||
// Reads through these callbacks may not be aligned.
|
||||
virtual std::uint64_t MemoryRead(VAddr vaddr, std::size_t size) = 0;
|
||||
virtual std::uint8_t MemoryRead8(VAddr vaddr) = 0;
|
||||
virtual std::uint16_t MemoryRead16(VAddr vaddr) = 0;
|
||||
virtual std::uint32_t MemoryRead32(VAddr vaddr) = 0;
|
||||
virtual std::uint64_t MemoryRead64(VAddr vaddr) = 0;
|
||||
virtual Vector MemoryRead128(VAddr vaddr) = 0;
|
||||
|
||||
// Writes through these callbacks may not be aligned.
|
||||
virtual void MemoryWrite(VAddr vaddr, std::uint64_t value, std::size_t size) = 0;
|
||||
virtual void MemoryWrite8(VAddr vaddr, std::uint8_t value) = 0;
|
||||
virtual void MemoryWrite16(VAddr vaddr, std::uint16_t value) = 0;
|
||||
virtual void MemoryWrite32(VAddr vaddr, std::uint32_t value) = 0;
|
||||
virtual void MemoryWrite64(VAddr vaddr, std::uint64_t value) = 0;
|
||||
virtual void MemoryWrite128(VAddr vaddr, Vector value) = 0;
|
||||
|
||||
// Writes through these callbacks may not be aligned.
|
||||
|
||||
@@ -72,40 +72,6 @@ void Block::Reset(LocationDescriptor location_) noexcept {
|
||||
ASSERT(instructions.size() == 0);
|
||||
}
|
||||
|
||||
static std::string TerminalToString(const Term::Terminal& terminal_variant) noexcept {
|
||||
// struct : boost::static_visitor<std::string> {
|
||||
// std::string operator()(const std::monostate&) const {
|
||||
// return "<invalid>";
|
||||
// }
|
||||
// std::string operator()(const Term::ReturnToDispatch&) const {
|
||||
// return "ReturnToDispatch{}";
|
||||
// }
|
||||
// std::string operator()(const Term::LinkBlock& terminal) const {
|
||||
// return fmt::format("LinkBlock{{{}}}", terminal.next);
|
||||
// }
|
||||
// std::string operator()(const Term::LinkBlockFast& terminal) const {
|
||||
// return fmt::format("LinkBlockFast{{{}}}", terminal.next);
|
||||
// }
|
||||
// std::string operator()(const Term::PopRSBHint&) const {
|
||||
// return "PopRSBHint{}";
|
||||
// }
|
||||
// std::string operator()(const Term::FastDispatchHint&) const {
|
||||
// return "FastDispatchHint{}";
|
||||
// }
|
||||
// std::string operator()(const Term::If& terminal) const {
|
||||
// return fmt::format("If{{{}, {}, {}}}", A64::CondToString(terminal.if_), TerminalToString(terminal.then_), TerminalToString(terminal.else_));
|
||||
// }
|
||||
// std::string operator()(const Term::CheckBit& terminal) const {
|
||||
// return fmt::format("CheckBit{{{}, {}}}", TerminalToString(terminal.then_), TerminalToString(terminal.else_));
|
||||
// }
|
||||
// std::string operator()(const Term::CheckHalt& terminal) const {
|
||||
// return fmt::format("CheckHalt{{{}}}", TerminalToString(terminal.else_));
|
||||
// }
|
||||
// } visitor;
|
||||
// return boost::apply_visitor(visitor, terminal_variant);
|
||||
return "";
|
||||
}
|
||||
|
||||
std::string DumpBlock(const IR::Block& block) noexcept {
|
||||
std::string ret = fmt::format("Block: location={}-{}\n", block.Location(), block.EndLocation())
|
||||
+ fmt::format("cycles={}", block.CycleCount())
|
||||
@@ -174,8 +140,9 @@ std::string DumpBlock(const IR::Block& block) noexcept {
|
||||
|
||||
ret += fmt::format(" (uses: {})", inst.UseCount()) + '\n';
|
||||
}
|
||||
ret += "terminal = " + TerminalToString(block.GetTerminal()) + '\n';
|
||||
return ret;
|
||||
return ret + "terminal = " + [](const Term::Terminal&) -> std::string {
|
||||
return "";
|
||||
}(block.GetTerminal()) + '\n';
|
||||
}
|
||||
|
||||
} // namespace Dynarmic::IR
|
||||
|
||||
@@ -40,7 +40,7 @@ static void ConstantMemoryReads(IR::Block& block, A32::UserCallbacks* cb) {
|
||||
if (inst.AreAllArgsImmediates()) {
|
||||
const u32 vaddr = inst.GetArg(1).GetU32();
|
||||
if (cb->IsReadOnlyMemory(vaddr)) {
|
||||
const u8 value_from_memory = u8(cb->MemoryRead(vaddr, sizeof(u8)));
|
||||
const u8 value_from_memory = cb->MemoryRead8(vaddr);
|
||||
inst.ReplaceUsesWith(IR::Value{value_from_memory});
|
||||
}
|
||||
}
|
||||
@@ -51,7 +51,7 @@ static void ConstantMemoryReads(IR::Block& block, A32::UserCallbacks* cb) {
|
||||
if (inst.AreAllArgsImmediates()) {
|
||||
const u32 vaddr = inst.GetArg(1).GetU32();
|
||||
if (cb->IsReadOnlyMemory(vaddr)) {
|
||||
const u16 value_from_memory = u16(cb->MemoryRead(vaddr, sizeof(u16)));
|
||||
const u16 value_from_memory = cb->MemoryRead16(vaddr);
|
||||
inst.ReplaceUsesWith(IR::Value{value_from_memory});
|
||||
}
|
||||
}
|
||||
@@ -62,7 +62,7 @@ static void ConstantMemoryReads(IR::Block& block, A32::UserCallbacks* cb) {
|
||||
if (inst.AreAllArgsImmediates()) {
|
||||
const u32 vaddr = inst.GetArg(1).GetU32();
|
||||
if (cb->IsReadOnlyMemory(vaddr)) {
|
||||
const u32 value_from_memory = u32(cb->MemoryRead(vaddr, sizeof(u32)));
|
||||
const u32 value_from_memory = cb->MemoryRead32(vaddr);
|
||||
inst.ReplaceUsesWith(IR::Value{value_from_memory});
|
||||
}
|
||||
}
|
||||
@@ -73,7 +73,7 @@ static void ConstantMemoryReads(IR::Block& block, A32::UserCallbacks* cb) {
|
||||
if (inst.AreAllArgsImmediates()) {
|
||||
const u32 vaddr = inst.GetArg(1).GetU32();
|
||||
if (cb->IsReadOnlyMemory(vaddr)) {
|
||||
const u64 value_from_memory = u64(cb->MemoryRead(vaddr, sizeof(u64)));
|
||||
const u64 value_from_memory = cb->MemoryRead64(vaddr);
|
||||
inst.ReplaceUsesWith(IR::Value{value_from_memory});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -503,7 +503,7 @@ TEST_CASE("Fuzz Thumb32 instructions set", "[JitX64][Thumb][Thumb32]") {
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("Verify fix for off by one error in MemoryRead<32> worked", "[Thumb][Thumb16]") {
|
||||
TEST_CASE("Verify fix for off by one error in MemoryRead32 worked", "[Thumb][Thumb16]") {
|
||||
ThumbTestEnv test_env;
|
||||
|
||||
// Prepare test subjects
|
||||
|
||||
@@ -553,9 +553,9 @@ TEST_CASE("arm: Memory access (fastmem)", "[arm][A32]") {
|
||||
memset(backing_memory, 0, memory_size);
|
||||
memcpy(backing_memory + 0x100, "Lorem ipsum dolor sit amet, consectetur adipiscing elit.", 57);
|
||||
|
||||
env.MemoryWrite(0, 0xE5904000, sizeof(u32)); // LDR R4, [R0]
|
||||
env.MemoryWrite(4, 0xE5814000, sizeof(u32)); // STR R4, [R1]
|
||||
env.MemoryWrite(8, 0xEAFFFFFE, sizeof(u32)); // B .
|
||||
env.MemoryWrite32(0, 0xE5904000); // LDR R4, [R0]
|
||||
env.MemoryWrite32(4, 0xE5814000); // STR R4, [R1]
|
||||
env.MemoryWrite32(8, 0xEAFFFFFE); // B .
|
||||
jit.Regs()[0] = 0x100;
|
||||
jit.Regs()[1] = 0x1F0;
|
||||
jit.Regs()[15] = 0; // PC = 0
|
||||
|
||||
@@ -16,7 +16,6 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "dynarmic/frontend/A32/translate/translate_callbacks.h"
|
||||
#include "dynarmic/interface/A32/a32.h"
|
||||
|
||||
template<typename InstructionType_, u32 infinite_loop_u32>
|
||||
@@ -60,51 +59,42 @@ public:
|
||||
return infinite_loop_u32; // B .
|
||||
}
|
||||
|
||||
u64 MemoryRead(u32 vaddr, size_t size) override {
|
||||
switch (size) {
|
||||
case sizeof(u64):
|
||||
return MemoryRead(vaddr, sizeof(u32))
|
||||
| MemoryRead(vaddr + sizeof(u32), sizeof(u32)) << 32;
|
||||
case sizeof(u32):
|
||||
return MemoryRead(vaddr, sizeof(u16))
|
||||
| MemoryRead(vaddr + sizeof(u16), sizeof(u16)) << 16;
|
||||
case sizeof(u16):
|
||||
return MemoryRead(vaddr, sizeof(u8))
|
||||
| MemoryRead(vaddr + sizeof(u8), sizeof(u8)) << 8;
|
||||
case sizeof(u8): {
|
||||
if (IsInCodeMem(vaddr))
|
||||
return reinterpret_cast<u8*>(code_mem.data())[vaddr];
|
||||
if (auto iter = modified_memory.find(vaddr); iter != modified_memory.end())
|
||||
return iter->second;
|
||||
return u8(vaddr);
|
||||
std::uint8_t MemoryRead8(u32 vaddr) override {
|
||||
if (IsInCodeMem(vaddr)) {
|
||||
return reinterpret_cast<u8*>(code_mem.data())[vaddr];
|
||||
}
|
||||
default:
|
||||
std::abort();
|
||||
if (auto iter = modified_memory.find(vaddr); iter != modified_memory.end()) {
|
||||
return iter->second;
|
||||
}
|
||||
return static_cast<u8>(vaddr);
|
||||
}
|
||||
std::uint16_t MemoryRead16(u32 vaddr) override {
|
||||
return u16(MemoryRead8(vaddr)) | u16(MemoryRead8(vaddr + 1)) << 8;
|
||||
}
|
||||
std::uint32_t MemoryRead32(u32 vaddr) override {
|
||||
return u32(MemoryRead16(vaddr)) | u32(MemoryRead16(vaddr + 2)) << 16;
|
||||
}
|
||||
std::uint64_t MemoryRead64(u32 vaddr) override {
|
||||
return u64(MemoryRead32(vaddr)) | u64(MemoryRead32(vaddr + 4)) << 32;
|
||||
}
|
||||
|
||||
void MemoryWrite(Dynarmic::A32::VAddr vaddr, u64 value, size_t size) override {
|
||||
switch (size) {
|
||||
case sizeof(u64):
|
||||
MemoryWrite(vaddr, u32(value), sizeof(u32));
|
||||
MemoryWrite(vaddr + 4, u32(value >> 32), sizeof(u32));
|
||||
break;
|
||||
case sizeof(u32):
|
||||
MemoryWrite(vaddr, u16(value), sizeof(u16));
|
||||
MemoryWrite(vaddr + 2, u16(value >> 16), sizeof(u16));
|
||||
break;
|
||||
case sizeof(u16):
|
||||
MemoryWrite(vaddr, u8(value), sizeof(u8));
|
||||
MemoryWrite(vaddr + 1, u8(value >> 8), sizeof(u8));
|
||||
break;
|
||||
case sizeof(u8):
|
||||
if (vaddr < code_mem.size() * sizeof(u32))
|
||||
code_mem_modified_by_guest = true;
|
||||
modified_memory[vaddr] = value;
|
||||
break;
|
||||
default:
|
||||
std::abort();
|
||||
void MemoryWrite8(u32 vaddr, std::uint8_t value) override {
|
||||
if (vaddr < code_mem.size() * sizeof(u32)) {
|
||||
code_mem_modified_by_guest = true;
|
||||
}
|
||||
modified_memory[vaddr] = value;
|
||||
}
|
||||
void MemoryWrite16(u32 vaddr, std::uint16_t value) override {
|
||||
MemoryWrite8(vaddr, static_cast<u8>(value));
|
||||
MemoryWrite8(vaddr + 1, static_cast<u8>(value >> 8));
|
||||
}
|
||||
void MemoryWrite32(u32 vaddr, std::uint32_t value) override {
|
||||
MemoryWrite16(vaddr, static_cast<u16>(value));
|
||||
MemoryWrite16(vaddr + 2, static_cast<u16>(value >> 16));
|
||||
}
|
||||
void MemoryWrite64(u32 vaddr, std::uint64_t value) override {
|
||||
MemoryWrite32(vaddr, static_cast<u32>(value));
|
||||
MemoryWrite32(vaddr + 4, static_cast<u32>(value >> 32));
|
||||
}
|
||||
|
||||
void CallSVC(std::uint32_t swi) override {
|
||||
@@ -153,41 +143,46 @@ public:
|
||||
return read<std::uint32_t>(vaddr);
|
||||
}
|
||||
|
||||
u64 MemoryRead(u32 vaddr, size_t size) override {
|
||||
switch (size) {
|
||||
case sizeof(u64): return read<u64>(vaddr);
|
||||
case sizeof(u32): return read<u32>(vaddr);
|
||||
case sizeof(u16): return read<u16>(vaddr);
|
||||
case sizeof(u8): return read<u8>(vaddr);
|
||||
default:
|
||||
std::abort();
|
||||
}
|
||||
std::uint8_t MemoryRead8(std::uint32_t vaddr) override {
|
||||
return read<std::uint8_t>(vaddr);
|
||||
}
|
||||
std::uint16_t MemoryRead16(std::uint32_t vaddr) override {
|
||||
return read<std::uint16_t>(vaddr);
|
||||
}
|
||||
std::uint32_t MemoryRead32(std::uint32_t vaddr) override {
|
||||
return read<std::uint32_t>(vaddr);
|
||||
}
|
||||
std::uint64_t MemoryRead64(std::uint32_t vaddr) override {
|
||||
return read<std::uint64_t>(vaddr);
|
||||
}
|
||||
|
||||
void MemoryWrite(Dynarmic::A32::VAddr vaddr, std::uint64_t value, size_t size) override {
|
||||
switch (size) {
|
||||
case sizeof(u64): return write<u64>(vaddr, u64(value));
|
||||
case sizeof(u32): return write<u32>(vaddr, u32(value));
|
||||
case sizeof(u16): return write<u16>(vaddr, u16(value));
|
||||
case sizeof(u8): return write<u8>(vaddr, u8(value));
|
||||
default: std::abort();
|
||||
}
|
||||
void MemoryWrite8(std::uint32_t vaddr, std::uint8_t value) override {
|
||||
write(vaddr, value);
|
||||
}
|
||||
void MemoryWrite16(std::uint32_t vaddr, std::uint16_t value) override {
|
||||
write(vaddr, value);
|
||||
}
|
||||
void MemoryWrite32(std::uint32_t vaddr, std::uint32_t value) override {
|
||||
write(vaddr, value);
|
||||
}
|
||||
void MemoryWrite64(std::uint32_t vaddr, std::uint64_t value) override {
|
||||
write(vaddr, value);
|
||||
}
|
||||
|
||||
bool MemoryWriteExclusive8(Dynarmic::A32::VAddr vaddr, std::uint8_t value, [[maybe_unused]] std::uint8_t expected) override {
|
||||
MemoryWrite(vaddr, value, sizeof(u8));
|
||||
bool MemoryWriteExclusive8(std::uint32_t vaddr, std::uint8_t value, [[maybe_unused]] std::uint8_t expected) override {
|
||||
MemoryWrite8(vaddr, value);
|
||||
return true;
|
||||
}
|
||||
bool MemoryWriteExclusive16(Dynarmic::A32::VAddr vaddr, std::uint16_t value, [[maybe_unused]] std::uint16_t expected) override {
|
||||
MemoryWrite(vaddr, value, sizeof(u16));
|
||||
bool MemoryWriteExclusive16(std::uint32_t vaddr, std::uint16_t value, [[maybe_unused]] std::uint16_t expected) override {
|
||||
MemoryWrite16(vaddr, value);
|
||||
return true;
|
||||
}
|
||||
bool MemoryWriteExclusive32(Dynarmic::A32::VAddr vaddr, std::uint32_t value, [[maybe_unused]] std::uint32_t expected) override {
|
||||
MemoryWrite(vaddr, value, sizeof(u32));
|
||||
bool MemoryWriteExclusive32(std::uint32_t vaddr, std::uint32_t value, [[maybe_unused]] std::uint32_t expected) override {
|
||||
MemoryWrite32(vaddr, value);
|
||||
return true;
|
||||
}
|
||||
bool MemoryWriteExclusive64(Dynarmic::A32::VAddr vaddr, std::uint64_t value, [[maybe_unused]] std::uint64_t expected) override {
|
||||
MemoryWrite(vaddr, value, sizeof(u64));
|
||||
bool MemoryWriteExclusive64(std::uint32_t vaddr, std::uint64_t value, [[maybe_unused]] std::uint64_t expected) override {
|
||||
MemoryWrite64(vaddr, value);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -25,55 +25,48 @@ public:
|
||||
u64 ticks_left = 0;
|
||||
::Common::unordered_map<u64, u8> memory{};
|
||||
|
||||
u64 MemoryRead(u64 vaddr, size_t size) override {
|
||||
switch (size) {
|
||||
case sizeof(u64):
|
||||
return MemoryRead(vaddr, sizeof(u32))
|
||||
| MemoryRead(vaddr + sizeof(u32), sizeof(u32)) << 32;
|
||||
case sizeof(u32):
|
||||
return MemoryRead(vaddr, sizeof(u16))
|
||||
| MemoryRead(vaddr + sizeof(u16), sizeof(u16)) << 16;
|
||||
case sizeof(u16):
|
||||
return MemoryRead(vaddr, sizeof(u8))
|
||||
| MemoryRead(vaddr + sizeof(u8), sizeof(u8)) << 8;
|
||||
case sizeof(u8):
|
||||
return memory[vaddr];
|
||||
default:
|
||||
std::abort();
|
||||
}
|
||||
u8 MemoryRead8(u64 vaddr) override {
|
||||
return memory[vaddr];
|
||||
}
|
||||
|
||||
u16 MemoryRead16(u64 vaddr) override {
|
||||
return u16(MemoryRead8(vaddr)) | u16(MemoryRead8(vaddr + 1)) << 8;
|
||||
}
|
||||
|
||||
u32 MemoryRead32(u64 vaddr) override {
|
||||
return u32(MemoryRead16(vaddr)) | u32(MemoryRead16(vaddr + 2)) << 16;
|
||||
}
|
||||
|
||||
u64 MemoryRead64(u64 vaddr) override {
|
||||
return u64(MemoryRead32(vaddr)) | u64(MemoryRead32(vaddr + 4)) << 32;
|
||||
}
|
||||
|
||||
std::array<u64, 2> MemoryRead128(u64 vaddr) override {
|
||||
return {
|
||||
MemoryRead(vaddr, sizeof(u64)),
|
||||
MemoryRead(vaddr + sizeof(u64), sizeof(u64))
|
||||
};
|
||||
return {MemoryRead64(vaddr), MemoryRead64(vaddr + 8)};
|
||||
}
|
||||
|
||||
void MemoryWrite(Dynarmic::A64::VAddr vaddr, u64 value, size_t size) override {
|
||||
switch (size) {
|
||||
case sizeof(u64):
|
||||
MemoryWrite(vaddr, u32(value), sizeof(u32));
|
||||
MemoryWrite(vaddr + 4, u32(value >> 32), sizeof(u32));
|
||||
break;
|
||||
case sizeof(u32):
|
||||
MemoryWrite(vaddr, u16(value), sizeof(u16));
|
||||
MemoryWrite(vaddr + 2, u16(value >> 16), sizeof(u16));
|
||||
break;
|
||||
case sizeof(u16):
|
||||
MemoryWrite(vaddr, u8(value), sizeof(u8));
|
||||
MemoryWrite(vaddr + 1, u8(value >> 8), sizeof(u8));
|
||||
break;
|
||||
case sizeof(u8):
|
||||
memory[vaddr] = value;
|
||||
break;
|
||||
default:
|
||||
std::abort();
|
||||
}
|
||||
void MemoryWrite8(u64 vaddr, u8 value) override {
|
||||
memory[vaddr] = value;
|
||||
}
|
||||
|
||||
void MemoryWrite16(u64 vaddr, u16 value) override {
|
||||
MemoryWrite8(vaddr, u8(value));
|
||||
MemoryWrite8(vaddr + 1, u8(value >> 8));
|
||||
}
|
||||
|
||||
void MemoryWrite32(u64 vaddr, u32 value) override {
|
||||
MemoryWrite16(vaddr, u16(value));
|
||||
MemoryWrite16(vaddr + 2, u16(value >> 16));
|
||||
}
|
||||
|
||||
void MemoryWrite64(u64 vaddr, u64 value) override {
|
||||
MemoryWrite32(vaddr, u32(value));
|
||||
MemoryWrite32(vaddr + 4, u32(value >> 32));
|
||||
}
|
||||
|
||||
void MemoryWrite128(u64 vaddr, std::array<u64, 2> value) override {
|
||||
MemoryWrite(vaddr, value[0], sizeof(u64));
|
||||
MemoryWrite(vaddr + 8, value[1], sizeof(u64));
|
||||
MemoryWrite64(vaddr, value[0]);
|
||||
MemoryWrite64(vaddr + 8, value[1]);
|
||||
}
|
||||
|
||||
void CallSVC(u32) override {
|
||||
@@ -142,9 +135,9 @@ TEST_CASE("A64: fibonacci", "[a64]") {
|
||||
code.RET();
|
||||
|
||||
for (size_t i = 0; i < 1024; i++) {
|
||||
env.MemoryWrite(i * 4, instructions[i], sizeof(u32));
|
||||
env.MemoryWrite32(i * 4, instructions[i]);
|
||||
}
|
||||
env.MemoryWrite(8888, 0xd4200000, sizeof(u32));
|
||||
env.MemoryWrite32(8888, 0xd4200000);
|
||||
cpu.SetRegister(30, 8888);
|
||||
|
||||
cpu.SetRegister(0, 10);
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "dynarmic/interface/A64/a64.h"
|
||||
#include "dynarmic/interface/A64/config.h"
|
||||
|
||||
using Vector = Dynarmic::A64::Vector;
|
||||
|
||||
@@ -35,79 +34,64 @@ public:
|
||||
return code_mem[index];
|
||||
}
|
||||
|
||||
u64 MemoryRead(u64 vaddr, size_t size) override {
|
||||
switch (size) {
|
||||
case sizeof(u64):
|
||||
return MemoryRead(vaddr, sizeof(u32))
|
||||
| MemoryRead(vaddr + sizeof(u32), sizeof(u32)) << 32;
|
||||
case sizeof(u32):
|
||||
return MemoryRead(vaddr, sizeof(u16))
|
||||
| MemoryRead(vaddr + sizeof(u16), sizeof(u16)) << 16;
|
||||
case sizeof(u16):
|
||||
return MemoryRead(vaddr, sizeof(u8))
|
||||
| MemoryRead(vaddr + sizeof(u8), sizeof(u8)) << 8;
|
||||
case sizeof(u8): {
|
||||
if (IsInCodeMem(vaddr))
|
||||
return reinterpret_cast<u8*>(code_mem.data())[vaddr - code_mem_start_address];
|
||||
if (auto const it = modified_memory.find(vaddr); it != modified_memory.end())
|
||||
return it->second;
|
||||
return u8(vaddr);
|
||||
}
|
||||
default:
|
||||
std::abort();
|
||||
std::uint8_t MemoryRead8(u64 vaddr) override {
|
||||
if (IsInCodeMem(vaddr)) {
|
||||
return reinterpret_cast<u8*>(code_mem.data())[vaddr - code_mem_start_address];
|
||||
}
|
||||
if (auto const it = modified_memory.find(vaddr); it != modified_memory.end())
|
||||
return it->second;
|
||||
return u8(vaddr);
|
||||
}
|
||||
std::uint16_t MemoryRead16(u64 vaddr) override {
|
||||
return u16(MemoryRead8(vaddr)) | u16(MemoryRead8(vaddr + 1)) << 8;
|
||||
}
|
||||
std::uint32_t MemoryRead32(u64 vaddr) override {
|
||||
return u32(MemoryRead16(vaddr)) | u32(MemoryRead16(vaddr + 2)) << 16;
|
||||
}
|
||||
std::uint64_t MemoryRead64(u64 vaddr) override {
|
||||
return u64(MemoryRead32(vaddr)) | u64(MemoryRead32(vaddr + 4)) << 32;
|
||||
}
|
||||
|
||||
Vector MemoryRead128(u64 vaddr) override {
|
||||
return {
|
||||
MemoryRead(vaddr, sizeof(u64)),
|
||||
MemoryRead(vaddr + 8, sizeof(u64))
|
||||
};
|
||||
return {MemoryRead64(vaddr), MemoryRead64(vaddr + 8)};
|
||||
}
|
||||
|
||||
void MemoryWrite(Dynarmic::A64::VAddr vaddr, u64 value, size_t size) override {
|
||||
switch (size) {
|
||||
case sizeof(u64):
|
||||
MemoryWrite(vaddr, u32(value), sizeof(u32));
|
||||
MemoryWrite(vaddr + 4, u32(value >> 32), sizeof(u32));
|
||||
break;
|
||||
case sizeof(u32):
|
||||
MemoryWrite(vaddr, u16(value), sizeof(u16));
|
||||
MemoryWrite(vaddr + 2, u16(value >> 16), sizeof(u16));
|
||||
break;
|
||||
case sizeof(u16):
|
||||
MemoryWrite(vaddr, u8(value), sizeof(u8));
|
||||
MemoryWrite(vaddr + 1, u8(value >> 8), sizeof(u8));
|
||||
break;
|
||||
case sizeof(u8):
|
||||
if (IsInCodeMem(vaddr)) {
|
||||
code_mem_modified_by_guest = true;
|
||||
}
|
||||
modified_memory[vaddr] = value;
|
||||
break;
|
||||
default:
|
||||
std::abort();
|
||||
void MemoryWrite8(u64 vaddr, std::uint8_t value) override {
|
||||
if (IsInCodeMem(vaddr)) {
|
||||
code_mem_modified_by_guest = true;
|
||||
}
|
||||
modified_memory[vaddr] = value;
|
||||
}
|
||||
void MemoryWrite16(u64 vaddr, std::uint16_t value) override {
|
||||
MemoryWrite8(vaddr, u8(value));
|
||||
MemoryWrite8(vaddr + 1, u8(value >> 8));
|
||||
}
|
||||
void MemoryWrite32(u64 vaddr, std::uint32_t value) override {
|
||||
MemoryWrite16(vaddr, u16(value));
|
||||
MemoryWrite16(vaddr + 2, u16(value >> 16));
|
||||
}
|
||||
void MemoryWrite64(u64 vaddr, std::uint64_t value) override {
|
||||
MemoryWrite32(vaddr, u32(value));
|
||||
MemoryWrite32(vaddr + 4, u32(value >> 32));
|
||||
}
|
||||
void MemoryWrite128(u64 vaddr, Vector value) override {
|
||||
MemoryWrite(vaddr, value[0], sizeof(u64));
|
||||
MemoryWrite(vaddr + 8, value[1], sizeof(u64));
|
||||
MemoryWrite64(vaddr, value[0]);
|
||||
MemoryWrite64(vaddr + 8, value[1]);
|
||||
}
|
||||
|
||||
bool MemoryWriteExclusive8(u64 vaddr, std::uint8_t value, [[maybe_unused]] std::uint8_t expected) override {
|
||||
MemoryWrite(vaddr, value, sizeof(u8));
|
||||
MemoryWrite8(vaddr, value);
|
||||
return true;
|
||||
}
|
||||
bool MemoryWriteExclusive16(u64 vaddr, std::uint16_t value, [[maybe_unused]] std::uint16_t expected) override {
|
||||
MemoryWrite(vaddr, value, sizeof(u16));
|
||||
MemoryWrite16(vaddr, value);
|
||||
return true;
|
||||
}
|
||||
bool MemoryWriteExclusive32(u64 vaddr, std::uint32_t value, [[maybe_unused]] std::uint32_t expected) override {
|
||||
MemoryWrite(vaddr, value, sizeof(u32));
|
||||
MemoryWrite32(vaddr, value);
|
||||
return true;
|
||||
}
|
||||
bool MemoryWriteExclusive64(u64 vaddr, std::uint64_t value, [[maybe_unused]] std::uint64_t expected) override {
|
||||
MemoryWrite(vaddr, value, sizeof(u64));
|
||||
MemoryWrite64(vaddr, value);
|
||||
return true;
|
||||
}
|
||||
bool MemoryWriteExclusive128(u64 vaddr, Vector value, [[maybe_unused]] Vector expected) override {
|
||||
@@ -161,46 +145,52 @@ public:
|
||||
return read<std::uint32_t>(vaddr);
|
||||
}
|
||||
|
||||
u64 MemoryRead(u64 vaddr, size_t size) override {
|
||||
switch (size) {
|
||||
case sizeof(u64): return read<u64>(vaddr);
|
||||
case sizeof(u32): return read<u32>(vaddr);
|
||||
case sizeof(u16): return read<u16>(vaddr);
|
||||
case sizeof(u8): return read<u8>(vaddr);
|
||||
default: std::abort();
|
||||
}
|
||||
std::uint8_t MemoryRead8(u64 vaddr) override {
|
||||
return read<std::uint8_t>(vaddr);
|
||||
}
|
||||
std::uint16_t MemoryRead16(u64 vaddr) override {
|
||||
return read<std::uint16_t>(vaddr);
|
||||
}
|
||||
std::uint32_t MemoryRead32(u64 vaddr) override {
|
||||
return read<std::uint32_t>(vaddr);
|
||||
}
|
||||
std::uint64_t MemoryRead64(u64 vaddr) override {
|
||||
return read<std::uint64_t>(vaddr);
|
||||
}
|
||||
Vector MemoryRead128(u64 vaddr) override {
|
||||
return read<Vector>(vaddr);
|
||||
}
|
||||
|
||||
void MemoryWrite(u64 vaddr, std::uint64_t value, size_t size) override {
|
||||
switch (size) {
|
||||
case sizeof(u64): return write<u64>(vaddr, u64(value));
|
||||
case sizeof(u32): return write<u32>(vaddr, u32(value));
|
||||
case sizeof(u16): return write<u16>(vaddr, u16(value));
|
||||
case sizeof(u8): return write<u8>(vaddr, u8(value));
|
||||
default: std::abort();
|
||||
}
|
||||
void MemoryWrite8(u64 vaddr, std::uint8_t value) override {
|
||||
write(vaddr, value);
|
||||
}
|
||||
void MemoryWrite16(u64 vaddr, std::uint16_t value) override {
|
||||
write(vaddr, value);
|
||||
}
|
||||
void MemoryWrite32(u64 vaddr, std::uint32_t value) override {
|
||||
write(vaddr, value);
|
||||
}
|
||||
void MemoryWrite64(u64 vaddr, std::uint64_t value) override {
|
||||
write(vaddr, value);
|
||||
}
|
||||
void MemoryWrite128(u64 vaddr, Vector value) override {
|
||||
write(vaddr, value);
|
||||
}
|
||||
|
||||
bool MemoryWriteExclusive8(u64 vaddr, std::uint8_t value, [[maybe_unused]] std::uint8_t expected) override {
|
||||
MemoryWrite(vaddr, value, sizeof(u8));
|
||||
MemoryWrite8(vaddr, value);
|
||||
return true;
|
||||
}
|
||||
bool MemoryWriteExclusive16(u64 vaddr, std::uint16_t value, [[maybe_unused]] std::uint16_t expected) override {
|
||||
MemoryWrite(vaddr, value, sizeof(u16));
|
||||
MemoryWrite16(vaddr, value);
|
||||
return true;
|
||||
}
|
||||
bool MemoryWriteExclusive32(u64 vaddr, std::uint32_t value, [[maybe_unused]] std::uint32_t expected) override {
|
||||
MemoryWrite(vaddr, value, sizeof(u32));
|
||||
MemoryWrite32(vaddr, value);
|
||||
return true;
|
||||
}
|
||||
bool MemoryWriteExclusive64(u64 vaddr, std::uint64_t value, [[maybe_unused]] std::uint64_t expected) override {
|
||||
MemoryWrite(vaddr, value, sizeof(u64));
|
||||
MemoryWrite64(vaddr, value);
|
||||
return true;
|
||||
}
|
||||
bool MemoryWriteExclusive128(u64 vaddr, Vector value, [[maybe_unused]] Vector expected) override {
|
||||
|
||||
@@ -18,7 +18,6 @@
|
||||
#include <fmt/format.h>
|
||||
#include <fmt/ostream.h>
|
||||
#include <fmt/ranges.h>
|
||||
#include "dynarmic/frontend/A32/translate/translate_callbacks.h"
|
||||
#include "dynarmic/mcl/bit.hpp"
|
||||
#include "common/common_types.h"
|
||||
|
||||
@@ -119,47 +118,36 @@ public:
|
||||
u64 ticks_left = 0;
|
||||
std::map<u32, u8> memory;
|
||||
|
||||
u64 MemoryRead(Dynarmic::A32::VAddr vaddr, size_t size) override {
|
||||
switch (size) {
|
||||
case sizeof(u64):
|
||||
return MemoryRead(vaddr, sizeof(u32))
|
||||
| MemoryRead(vaddr + sizeof(u32), sizeof(u32)) << 32;
|
||||
case sizeof(u32):
|
||||
return MemoryRead(vaddr, sizeof(u16))
|
||||
| MemoryRead(vaddr + sizeof(u16), sizeof(u16)) << 16;
|
||||
case sizeof(u16):
|
||||
return MemoryRead(vaddr, sizeof(u8))
|
||||
| MemoryRead(vaddr + sizeof(u8), sizeof(u8)) << 8;
|
||||
case sizeof(u8): {
|
||||
if (auto const it = memory.find(vaddr); it != memory.end())
|
||||
return it->second;
|
||||
return 0;
|
||||
}
|
||||
default:
|
||||
std::abort();
|
||||
std::uint8_t MemoryRead8(u32 vaddr) override {
|
||||
if (auto iter = memory.find(vaddr); iter != memory.end()) {
|
||||
return iter->second;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
std::uint16_t MemoryRead16(u32 vaddr) override {
|
||||
return u16(MemoryRead8(vaddr)) | u16(MemoryRead8(vaddr + 1)) << 8;
|
||||
}
|
||||
std::uint32_t MemoryRead32(u32 vaddr) override {
|
||||
return u32(MemoryRead16(vaddr)) | u32(MemoryRead16(vaddr + 2)) << 16;
|
||||
}
|
||||
std::uint64_t MemoryRead64(u32 vaddr) override {
|
||||
return u64(MemoryRead32(vaddr)) | u64(MemoryRead32(vaddr + 4)) << 32;
|
||||
}
|
||||
|
||||
void MemoryWrite(Dynarmic::A32::VAddr vaddr, u64 value, size_t size) override {
|
||||
switch (size) {
|
||||
case sizeof(u64):
|
||||
MemoryWrite(vaddr, u32(value), sizeof(u32));
|
||||
MemoryWrite(vaddr + 4, u32(value >> 32), sizeof(u32));
|
||||
break;
|
||||
case sizeof(u32):
|
||||
MemoryWrite(vaddr, u16(value), sizeof(u16));
|
||||
MemoryWrite(vaddr + 2, u16(value >> 16), sizeof(u16));
|
||||
break;
|
||||
case sizeof(u16):
|
||||
MemoryWrite(vaddr, u8(value), sizeof(u8));
|
||||
MemoryWrite(vaddr + 1, u8(value >> 8), sizeof(u8));
|
||||
break;
|
||||
case sizeof(u8):
|
||||
memory[vaddr] = value;
|
||||
break;
|
||||
default:
|
||||
std::abort();
|
||||
}
|
||||
void MemoryWrite8(u32 vaddr, std::uint8_t value) override {
|
||||
memory[vaddr] = value;
|
||||
}
|
||||
void MemoryWrite16(u32 vaddr, std::uint16_t value) override {
|
||||
MemoryWrite8(vaddr, static_cast<u8>(value));
|
||||
MemoryWrite8(vaddr + 1, static_cast<u8>(value >> 8));
|
||||
}
|
||||
void MemoryWrite32(u32 vaddr, std::uint32_t value) override {
|
||||
MemoryWrite16(vaddr, static_cast<u16>(value));
|
||||
MemoryWrite16(vaddr + 2, static_cast<u16>(value >> 16));
|
||||
}
|
||||
void MemoryWrite64(u32 vaddr, std::uint64_t value) override {
|
||||
MemoryWrite32(vaddr, static_cast<u32>(value));
|
||||
MemoryWrite32(vaddr + 4, static_cast<u32>(value >> 32));
|
||||
}
|
||||
|
||||
void CallSVC(std::uint32_t swi) override {
|
||||
@@ -243,7 +231,7 @@ void ExecuteA32Instruction(u32 instruction) {
|
||||
if (const auto address = get_value()) {
|
||||
fmt::print("value: ");
|
||||
if (const auto value = get_value()) {
|
||||
env.MemoryWrite(*address, *value, sizeof(u32));
|
||||
env.MemoryWrite32(*address, *value);
|
||||
fmt::print("> mem[{:#08x}] = {:#08x}\n", *address, *value);
|
||||
}
|
||||
}
|
||||
@@ -259,8 +247,8 @@ void ExecuteA32Instruction(u32 instruction) {
|
||||
cpu.SetFpscr(fpscr);
|
||||
|
||||
const u32 initial_pc = regs[15];
|
||||
env.MemoryWrite(initial_pc + 0, instruction, sizeof(u32));
|
||||
env.MemoryWrite(initial_pc + 4, 0xEAFFFFFE, sizeof(u32)); // B +0
|
||||
env.MemoryWrite32(initial_pc + 0, instruction);
|
||||
env.MemoryWrite32(initial_pc + 4, 0xEAFFFFFE); // B +0
|
||||
|
||||
cpu.Run();
|
||||
fmt::print("{}", fmt::join(cpu.Disassemble(), "\n"));
|
||||
|
||||
@@ -290,7 +290,7 @@ bool A32Unicorn<TestEnvironment>::UnmappedMemoryHook(uc_engine* uc, uc_mem_type
|
||||
auto page = std::make_unique<Page>();
|
||||
page->address = base_address;
|
||||
for (size_t i = 0; i < page->data.size(); ++i)
|
||||
page->data[i] = u8(this_->testenv.MemoryRead(u32(base_address + i), sizeof(u8)));
|
||||
page->data[i] = this_->testenv.MemoryRead8(static_cast<u32>(base_address + i));
|
||||
|
||||
uc_err err = uc_mem_map_ptr(uc, base_address, page->data.size(), permissions, page->data.data());
|
||||
if (err == UC_ERR_MAP)
|
||||
@@ -321,7 +321,24 @@ bool A32Unicorn<TestEnvironment>::UnmappedMemoryHook(uc_engine* uc, uc_mem_type
|
||||
template<class TestEnvironment>
|
||||
bool A32Unicorn<TestEnvironment>::MemoryWriteHook(uc_engine* /*uc*/, uc_mem_type /*type*/, u32 start_address, int size, u64 value, void* user_data) {
|
||||
auto* this_ = static_cast<A32Unicorn*>(user_data);
|
||||
this_->testenv.MemoryWrite(start_address, value, size);
|
||||
|
||||
switch (size) {
|
||||
case 1:
|
||||
this_->testenv.MemoryWrite8(start_address, static_cast<u8>(value));
|
||||
break;
|
||||
case 2:
|
||||
this_->testenv.MemoryWrite16(start_address, static_cast<u16>(value));
|
||||
break;
|
||||
case 4:
|
||||
this_->testenv.MemoryWrite32(start_address, static_cast<u32>(value));
|
||||
break;
|
||||
case 8:
|
||||
this_->testenv.MemoryWrite64(start_address, value);
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -197,7 +197,7 @@ bool A64Unicorn::UnmappedMemoryHook(uc_engine* uc, uc_mem_type /*type*/, u64 sta
|
||||
auto page = std::make_unique<Page>();
|
||||
page->address = base_address;
|
||||
for (size_t i = 0; i < page->data.size(); ++i)
|
||||
page->data[i] = u8(this_->testenv.MemoryRead(base_address + i, sizeof(u8)));
|
||||
page->data[i] = this_->testenv.MemoryRead8(base_address + i);
|
||||
|
||||
uc_err err = uc_mem_map_ptr(uc, base_address, page->data.size(), permissions, page->data.data());
|
||||
if (err == UC_ERR_MAP)
|
||||
@@ -227,6 +227,23 @@ bool A64Unicorn::UnmappedMemoryHook(uc_engine* uc, uc_mem_type /*type*/, u64 sta
|
||||
|
||||
bool A64Unicorn::MemoryWriteHook(uc_engine* /*uc*/, uc_mem_type /*type*/, u64 start_address, int size, u64 value, void* user_data) {
|
||||
auto* this_ = static_cast<A64Unicorn*>(user_data);
|
||||
this_->testenv.MemoryWrite(start_address, value, size);
|
||||
|
||||
switch (size) {
|
||||
case 1:
|
||||
this_->testenv.MemoryWrite8(start_address, static_cast<u8>(value));
|
||||
break;
|
||||
case 2:
|
||||
this_->testenv.MemoryWrite16(start_address, static_cast<u16>(value));
|
||||
break;
|
||||
case 4:
|
||||
this_->testenv.MemoryWrite32(start_address, static_cast<u32>(value));
|
||||
break;
|
||||
case 8:
|
||||
this_->testenv.MemoryWrite64(start_address, value);
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -398,21 +398,21 @@ void NPad::InitNewlyAddedController(Kernel::KernelCore& kernel, u64 aruid, Core:
|
||||
void NPad::WriteEmptyEntry(NpadInternalState* npad) {
|
||||
NPadGenericState dummy_pad_state{};
|
||||
NpadGcTriggerState dummy_gc_state{};
|
||||
dummy_pad_state.sampling_number = npad->fullkey_lifo.ReadCurrentEntry().state.sampling_number + 1;
|
||||
dummy_pad_state.sampling_number = npad->fullkey_lifo.ReadCurrentEntry().sampling_number + 1;
|
||||
npad->fullkey_lifo.WriteNextEntry(dummy_pad_state);
|
||||
dummy_pad_state.sampling_number = npad->handheld_lifo.ReadCurrentEntry().state.sampling_number + 1;
|
||||
dummy_pad_state.sampling_number = npad->handheld_lifo.ReadCurrentEntry().sampling_number + 1;
|
||||
npad->handheld_lifo.WriteNextEntry(dummy_pad_state);
|
||||
dummy_pad_state.sampling_number = npad->joy_dual_lifo.ReadCurrentEntry().state.sampling_number + 1;
|
||||
dummy_pad_state.sampling_number = npad->joy_dual_lifo.ReadCurrentEntry().sampling_number + 1;
|
||||
npad->joy_dual_lifo.WriteNextEntry(dummy_pad_state);
|
||||
dummy_pad_state.sampling_number = npad->joy_left_lifo.ReadCurrentEntry().state.sampling_number + 1;
|
||||
dummy_pad_state.sampling_number = npad->joy_left_lifo.ReadCurrentEntry().sampling_number + 1;
|
||||
npad->joy_left_lifo.WriteNextEntry(dummy_pad_state);
|
||||
dummy_pad_state.sampling_number = npad->joy_right_lifo.ReadCurrentEntry().state.sampling_number + 1;
|
||||
dummy_pad_state.sampling_number = npad->joy_right_lifo.ReadCurrentEntry().sampling_number + 1;
|
||||
npad->joy_right_lifo.WriteNextEntry(dummy_pad_state);
|
||||
dummy_pad_state.sampling_number = npad->palma_lifo.ReadCurrentEntry().state.sampling_number + 1;
|
||||
dummy_pad_state.sampling_number = npad->palma_lifo.ReadCurrentEntry().sampling_number + 1;
|
||||
npad->palma_lifo.WriteNextEntry(dummy_pad_state);
|
||||
dummy_pad_state.sampling_number = npad->system_ext_lifo.ReadCurrentEntry().state.sampling_number + 1;
|
||||
dummy_pad_state.sampling_number = npad->system_ext_lifo.ReadCurrentEntry().sampling_number + 1;
|
||||
npad->system_ext_lifo.WriteNextEntry(dummy_pad_state);
|
||||
dummy_gc_state.sampling_number = npad->gc_trigger_lifo.ReadCurrentEntry().state.sampling_number + 1;
|
||||
dummy_gc_state.sampling_number = npad->gc_trigger_lifo.ReadCurrentEntry().sampling_number + 1;
|
||||
npad->gc_trigger_lifo.WriteNextEntry(dummy_gc_state);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -31,6 +28,11 @@ struct FuncTraits<ReturnType_ (*)(Args...)> {
|
||||
using ArgType = std::tuple_element_t<I, std::tuple<Args...>>;
|
||||
};
|
||||
|
||||
template <auto func, typename... Args>
|
||||
void SetDefinition(EmitContext& ctx, IR::Inst* inst, Args... args) {
|
||||
inst->SetDefinition<Id>(func(ctx, std::forward<Args>(args)...));
|
||||
}
|
||||
|
||||
template <typename ArgType>
|
||||
auto Arg(EmitContext& ctx, const IR::Value& arg) {
|
||||
if constexpr (std::is_same_v<ArgType, std::string_view>) {
|
||||
@@ -51,10 +53,21 @@ auto Arg(EmitContext& ctx, const IR::Value& arg) {
|
||||
template <auto func, bool is_first_arg_inst, size_t... I>
|
||||
void Invoke(EmitContext& ctx, IR::Inst* inst, std::index_sequence<I...>) {
|
||||
using Traits = FuncTraits<decltype(func)>;
|
||||
if constexpr (is_first_arg_inst) {
|
||||
func(ctx, *inst, Arg<typename Traits::template ArgType<I + 2>>(ctx, inst->Arg(I))...);
|
||||
if constexpr (std::is_same_v<typename Traits::ReturnType, Id>) {
|
||||
if constexpr (is_first_arg_inst) {
|
||||
SetDefinition<func>(
|
||||
ctx, inst, *inst,
|
||||
Arg<typename Traits::template ArgType<I + 2>>(ctx, inst->Arg(I))...);
|
||||
} else {
|
||||
SetDefinition<func>(
|
||||
ctx, inst, Arg<typename Traits::template ArgType<I + 1>>(ctx, inst->Arg(I))...);
|
||||
}
|
||||
} else {
|
||||
func(ctx, Arg<typename Traits::template ArgType<I + 1>>(ctx, inst->Arg(I))...);
|
||||
if constexpr (is_first_arg_inst) {
|
||||
func(ctx, *inst, Arg<typename Traits::template ArgType<I + 2>>(ctx, inst->Arg(I))...);
|
||||
} else {
|
||||
func(ctx, Arg<typename Traits::template ArgType<I + 1>>(ctx, inst->Arg(I))...);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -94,14 +94,11 @@ void Layer::ConfigureDraw(const Device& device, PresentPushConstants* out_push_c
|
||||
const u32 scaled_width = texture_info ? texture_info->scaled_width : texture_width;
|
||||
const u32 scaled_height = texture_info ? texture_info->scaled_height : texture_height;
|
||||
const bool use_accelerated = texture_info.has_value();
|
||||
const bool is_applet =
|
||||
(framebuffer.layer_stack_mask & Service::Nvnflinger::LayerStackBit(
|
||||
Service::Nvnflinger::LayerStackId::Recording)) == 0;
|
||||
|
||||
RefreshResources(device, framebuffer);
|
||||
SetAntiAliasPass(device);
|
||||
#ifdef HAS_RESHADE
|
||||
SetPostProcessPass(device, is_applet);
|
||||
SetPostProcessPass(device);
|
||||
#endif
|
||||
|
||||
// Finish any pending renderpass
|
||||
@@ -141,11 +138,8 @@ void Layer::ConfigureDraw(const Device& device, PresentPushConstants* out_push_c
|
||||
source_image_view = fsr->Draw(device, scheduler, image_index, source_image, source_image_view, render_extent, crop_rect);
|
||||
crop_rect = {0, 0, 1, 1};
|
||||
} else if (auto* sgsr = std::get_if<SGSR>(&sr_filter)) {
|
||||
if (!is_applet) {
|
||||
source_image_view = sgsr->Draw(device, scheduler, image_index, source_image,
|
||||
source_image_view, render_extent, crop_rect);
|
||||
crop_rect = {0, 0, 1, 1};
|
||||
}
|
||||
source_image_view = sgsr->Draw(device, scheduler, image_index, source_image, source_image_view, render_extent, crop_rect);
|
||||
crop_rect = {0, 0, 1, 1};
|
||||
}
|
||||
|
||||
SetMatrixData(device, *out_push_constants, layout);
|
||||
@@ -234,11 +228,7 @@ void Layer::SetAntiAliasPass(const Device& device) {
|
||||
}
|
||||
|
||||
#ifdef HAS_RESHADE
|
||||
void Layer::SetPostProcessPass(const Device& device, bool is_applet) {
|
||||
if (is_applet) {
|
||||
post_process.reset();
|
||||
return;
|
||||
}
|
||||
void Layer::SetPostProcessPass(const Device& device) {
|
||||
const VkExtent2D render_area{
|
||||
.width = Settings::values.resolution_info.ScaleUp(raw_width),
|
||||
.height = Settings::values.resolution_info.ScaleUp(raw_height),
|
||||
|
||||
@@ -70,7 +70,7 @@ private:
|
||||
void RefreshResources(const Device& device, const Tegra::FramebufferConfig& framebuffer);
|
||||
void SetAntiAliasPass(const Device& device);
|
||||
#ifdef HAS_RESHADE
|
||||
void SetPostProcessPass(const Device& device, bool is_applet);
|
||||
void SetPostProcessPass(const Device& device);
|
||||
#endif
|
||||
void ReleaseRawImages();
|
||||
|
||||
|
||||
@@ -209,8 +209,6 @@ add_executable(yuzu
|
||||
util/overlay_dialog.ui
|
||||
util/sequence_dialog/sequence_dialog.cpp
|
||||
util/sequence_dialog/sequence_dialog.h
|
||||
util/url_request_interceptor.cpp
|
||||
util/url_request_interceptor.h
|
||||
util/util.cpp
|
||||
util/util.h
|
||||
|
||||
@@ -241,6 +239,12 @@ add_executable(yuzu
|
||||
|
||||
set_target_properties(yuzu PROPERTIES OUTPUT_NAME "eden")
|
||||
|
||||
if (YUZU_USE_QT_WEB_ENGINE)
|
||||
target_sources(yuzu PRIVATE
|
||||
util/url_request_interceptor.cpp
|
||||
util/url_request_interceptor.h)
|
||||
endif()
|
||||
|
||||
if (YUZU_CRASH_DUMPS)
|
||||
target_sources(yuzu PRIVATE
|
||||
breakpad.cpp
|
||||
|
||||
@@ -232,7 +232,6 @@
|
||||
<property name="title">
|
||||
<string>&Help</string>
|
||||
</property>
|
||||
<addaction name="action_Report_Compatibility"/>
|
||||
<addaction name="action_Open_Mods_Page"/>
|
||||
<addaction name="action_Open_UserHandbook"/>
|
||||
<addaction name="separator"/>
|
||||
|
||||
+68
-18
@@ -3,7 +3,6 @@
|
||||
|
||||
// Static Qt on macOS doesn't use Vulkan
|
||||
// Other platforms do, and thus have conflicting VulkanMemoryAllocator symbols
|
||||
#include "core/launch_params.h"
|
||||
#if defined(QT_STATICPLUGIN) && !defined(__APPLE__)
|
||||
#undef VMA_IMPLEMENTATION
|
||||
#endif
|
||||
@@ -516,28 +515,79 @@ MainWindow::MainWindow(bool has_broken_vulkan)
|
||||
// to prevent the UI from blowing up.
|
||||
UpdateUITheme();
|
||||
|
||||
if (QStringList args = QApplication::arguments(); args.size() >= 2) {
|
||||
QList<QByteArray> qba{};
|
||||
for (auto const& e : args)
|
||||
qba.push_back(e.toUtf8());
|
||||
std::vector<char*> args_cstr{};
|
||||
for (auto& e : qba)
|
||||
args_cstr.push_back(e.data());
|
||||
QStringList args = QApplication::arguments();
|
||||
|
||||
auto const lp = Core::ParseLaunchParams(*QtCommon::system, args_cstr.size(), args_cstr.data(), nullptr);
|
||||
if (args.size() < 2) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Override fullscreen setting if gamepath or argument is provided
|
||||
if (!lp.filepath.empty() || lp.fullscreen) {
|
||||
ui->action_Fullscreen->setChecked(lp.fullscreen);
|
||||
QString game_path;
|
||||
bool should_launch_qlaunch = false;
|
||||
bool should_launch_hlaunch = false;
|
||||
bool should_launch_setup = false;
|
||||
bool has_gamepath = false;
|
||||
bool is_fullscreen = false;
|
||||
|
||||
// Preserves drag/drop functionality
|
||||
for (int i = 1; i < args.size(); ++i) {
|
||||
if (args[i] == QStringLiteral("-f")) {
|
||||
// Launch game in fullscreen mode
|
||||
is_fullscreen = true;
|
||||
} else if (args[i] == QStringLiteral("-u") && i < args.size() - 1) {
|
||||
// Launch game with a specific user
|
||||
int user_arg_idx = ++i;
|
||||
bool argument_ok;
|
||||
std::size_t selected_user = args[user_arg_idx].toUInt(&argument_ok);
|
||||
if (!argument_ok) {
|
||||
// try to look it up by username, only finds the first username that matches.
|
||||
std::string const user_arg_str = args[user_arg_idx].toStdString();
|
||||
auto const user_idx =
|
||||
QtCommon::system->GetProfileManager().GetUserIndex(user_arg_str);
|
||||
if (user_idx != std::nullopt) {
|
||||
selected_user = user_idx.value();
|
||||
} else {
|
||||
LOG_ERROR(Frontend, "Invalid user argument '{}'", user_arg_str);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
if (QtCommon::system->GetProfileManager().UserExistsIndex(selected_user)) {
|
||||
Settings::values.current_user = s32(selected_user);
|
||||
user_flag_cmd_line = true;
|
||||
} else {
|
||||
LOG_ERROR(Frontend, "Selected user {} doesn't exist", selected_user);
|
||||
}
|
||||
} else if (args[i] == QStringLiteral("-g") && i < args.size() - 1) {
|
||||
// Launch game at path
|
||||
game_path = args[++i];
|
||||
has_gamepath = true;
|
||||
} else if (args[i] == QStringLiteral("-input-profile") && i < args.size() - 1) {
|
||||
auto& players = Settings::values.players.GetValue();
|
||||
players[0].profile_name = args[++i].toStdString();
|
||||
} else if (args[i] == QStringLiteral("-qlaunch")) {
|
||||
should_launch_qlaunch = true;
|
||||
} else if (args[i] == QStringLiteral("-hlaunch")) {
|
||||
should_launch_hlaunch = true;
|
||||
} else if (args[i] == QStringLiteral("-setup")) {
|
||||
should_launch_setup = true;
|
||||
} else {
|
||||
game_path = args[i];
|
||||
has_gamepath = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!lp.filepath.empty()) {
|
||||
BootGame(QString::fromStdString(lp.filepath), ApplicationAppletParameters());
|
||||
} else if (lp.launch_setup) {
|
||||
LaunchFirmwareApplet(u64(Service::AM::AppletProgramId::Starter), std::nullopt);
|
||||
} else if (lp.launch_qlaunch) {
|
||||
// Override fullscreen setting if gamepath or argument is provided
|
||||
if (has_gamepath || is_fullscreen) {
|
||||
ui->action_Fullscreen->setChecked(is_fullscreen);
|
||||
}
|
||||
|
||||
if (should_launch_setup) {
|
||||
LaunchFirmwareApplet(u64(Service::AM::AppletProgramId::Starter), std::nullopt);
|
||||
} else {
|
||||
if (!game_path.isEmpty()) {
|
||||
BootGame(game_path, ApplicationAppletParameters());
|
||||
} else if (should_launch_qlaunch) {
|
||||
LaunchFirmwareApplet(u64(Service::AM::AppletProgramId::QLaunch), std::nullopt);
|
||||
} else if (lp.launch_hlaunch) {
|
||||
} else if (should_launch_hlaunch) {
|
||||
std::filesystem::path const sd_dir =
|
||||
Common::FS::GetEdenPathString(Common::FS::EdenPath::SDMCDir);
|
||||
auto const hbl_path = (sd_dir / "atmosphere" / "hbl.nsp").string();
|
||||
|
||||
@@ -42,6 +42,9 @@ target_link_libraries(yuzu-cmd PRIVATE common core input_common frontend_common
|
||||
if (ENABLE_OPENGL)
|
||||
target_link_libraries(yuzu-cmd PRIVATE glad)
|
||||
endif()
|
||||
if (MSVC)
|
||||
target_link_libraries(yuzu-cmd PRIVATE getopt)
|
||||
endif()
|
||||
target_link_libraries(yuzu-cmd PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
|
||||
|
||||
create_resource("../../dist/eden.bmp" "yuzu_cmd/yuzu_icon.h" "yuzu_icon")
|
||||
|
||||
+190
-16
@@ -10,7 +10,6 @@
|
||||
#include <regex>
|
||||
#include <string>
|
||||
#include "common/settings_enums.h"
|
||||
#include "core/launch_params.h"
|
||||
#ifdef __EMSCRIPTEN__
|
||||
#include <emscripten.h>
|
||||
#endif
|
||||
@@ -53,6 +52,12 @@
|
||||
#include "common/windows/timer_resolution.h"
|
||||
#endif
|
||||
|
||||
#undef _UNICODE
|
||||
#include <getopt.h>
|
||||
#ifndef _MSC_VER
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
extern "C" {
|
||||
// tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable
|
||||
@@ -62,6 +67,25 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
static void PrintHelp(const char* argv0) {
|
||||
std::cout << "Usage: " << argv0
|
||||
<< " [options] <filename>\n"
|
||||
"-c, --config Load the specified configuration file\n"
|
||||
"-f, --fullscreen Start in fullscreen mode\n"
|
||||
"-g, --game File path of the game to load\n"
|
||||
"-h, --help Display this help and exit\n"
|
||||
"-m, --multiplayer=nick:password@address:port"
|
||||
" Nickname, password, address and port for multiplayer\n"
|
||||
"-p, --program Pass following string as arguments to executable\n"
|
||||
"-u, --user Select a specific user profile from 0 to 7\n"
|
||||
"-d, --debug Run the GDB stub on a port from 1 to 65535\n"
|
||||
"-v, --version Output version information and exit\n";
|
||||
}
|
||||
|
||||
static void PrintVersion() {
|
||||
std::cout << "Eden " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl;
|
||||
}
|
||||
|
||||
static void OnStateChanged(const Network::RoomMember::State& state) {
|
||||
switch (state) {
|
||||
case Network::RoomMember::State::Idle:
|
||||
@@ -184,18 +208,168 @@ extern "C" SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) {
|
||||
LOG_CRITICAL(Frontend, "Failed to get command line arguments");
|
||||
return SDL_APP_FAILURE;
|
||||
}
|
||||
#else
|
||||
wchar_t **argv_w = nullptr;
|
||||
#endif
|
||||
Core::LaunchParams lp = Core::ParseLaunchParams(state->system, argc, argv, argv_w);
|
||||
std::string filepath;
|
||||
std::optional<std::string> config_path{};
|
||||
std::string program_args;
|
||||
std::optional<int> selected_user{};
|
||||
std::optional<u16> override_gdb_port{};
|
||||
bool use_multiplayer = false;
|
||||
bool fullscreen = false;
|
||||
bool force_null_render = false;
|
||||
bool force_single_core = false;
|
||||
std::string nickname{};
|
||||
std::string password{};
|
||||
std::string address{};
|
||||
std::string input_profile{};
|
||||
std::optional<std::string> log_filter{};
|
||||
u16 port = Network::DefaultRoomPort;
|
||||
|
||||
static struct option long_options[] = {
|
||||
// clang-format off
|
||||
{"debug", no_argument, 0, 'd'},
|
||||
{"config", required_argument, 0, 'c'},
|
||||
{"fullscreen", no_argument, 0, 'f'},
|
||||
{"help", no_argument, 0, 'h'},
|
||||
{"game", required_argument, 0, 'g'},
|
||||
{"multiplayer", required_argument, 0, 'm'},
|
||||
{"program", optional_argument, 0, 'p'},
|
||||
{"user", required_argument, 0, 'u'},
|
||||
{"version", no_argument, 0, 'v'},
|
||||
{"input-profile", no_argument, 0, 'i'},
|
||||
{"null-render", no_argument, 0, 'n'},
|
||||
{"singlecore", no_argument, 0, 's'},
|
||||
{"filter", no_argument, 0, 'x'},
|
||||
{0, 0, 0, 0},
|
||||
// clang-format on
|
||||
};
|
||||
|
||||
while (optind < argc) {
|
||||
int arg = getopt_long(argc, argv, "g:fhvcip::c:u:d:", long_options, &option_index);
|
||||
if (arg != -1) {
|
||||
switch (char(arg)) {
|
||||
case 'd':
|
||||
override_gdb_port = uint16_t(atoi(optarg));
|
||||
break;
|
||||
case 'c':
|
||||
config_path = optarg;
|
||||
break;
|
||||
case 'f':
|
||||
fullscreen = true;
|
||||
LOG_INFO(Frontend, "Starting in fullscreen mode...");
|
||||
break;
|
||||
case 'h':
|
||||
PrintHelp(argv[0]);
|
||||
return SDL_APP_FAILURE;
|
||||
case 'g':
|
||||
filepath = std::string(optarg);
|
||||
break;
|
||||
case 'i': {
|
||||
input_profile = std::string(optarg);
|
||||
break;
|
||||
}
|
||||
case 'm': {
|
||||
use_multiplayer = true;
|
||||
const std::string str_arg(optarg);
|
||||
// regex to check if the format is nickname:password@ip:port
|
||||
// with optional :password
|
||||
const std::regex re("^([^:]+)(?::(.+))?@([^:]+)(?::([0-9]+))?$");
|
||||
if (!std::regex_match(str_arg, re)) {
|
||||
std::cout << "Wrong format for option --multiplayer\n";
|
||||
PrintHelp(argv[0]);
|
||||
return SDL_APP_FAILURE;
|
||||
}
|
||||
|
||||
std::smatch match;
|
||||
std::regex_search(str_arg, match, re);
|
||||
ASSERT(match.size() == 5);
|
||||
nickname = match[1];
|
||||
password = match[2];
|
||||
address = match[3];
|
||||
if (!match[4].str().empty()) {
|
||||
port = u16(std::strtoul(match[4].str().c_str(), nullptr, 0));
|
||||
}
|
||||
std::regex nickname_re("^[a-zA-Z0-9._\\- ]+$");
|
||||
if (!std::regex_match(nickname, nickname_re)) {
|
||||
LOG_ERROR(Frontend, "Nickname is not valid. Must be 4 to 20 alphanumeric characters");
|
||||
return SDL_APP_FAILURE;
|
||||
}
|
||||
if (address.empty()) {
|
||||
LOG_ERROR(Frontend, "Address to room must not be empty");
|
||||
return SDL_APP_FAILURE;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 'p':
|
||||
program_args = argv[optind];
|
||||
++optind;
|
||||
break;
|
||||
case 'u':
|
||||
selected_user = atoi(optarg);
|
||||
break;
|
||||
case 'v':
|
||||
PrintVersion();
|
||||
return SDL_APP_FAILURE;
|
||||
case 'n':
|
||||
force_null_render = true;
|
||||
break;
|
||||
case 's':
|
||||
force_single_core = true;
|
||||
break;
|
||||
case 'x':
|
||||
log_filter = argv[optind];
|
||||
++optind;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
#ifdef _WIN32
|
||||
filepath = Common::UTF16ToUTF8(argv_w[optind]);
|
||||
#else
|
||||
filepath = argv[optind];
|
||||
#endif
|
||||
optind++;
|
||||
}
|
||||
}
|
||||
|
||||
SdlConfig config{config_path};
|
||||
|
||||
// apply the log_filter setting
|
||||
// the logger was initialized before and doesn't pick up the filter on its own
|
||||
Common::Log::Filter filter;
|
||||
filter.ParseFilterString(log_filter.value_or(Settings::values.log_filter.GetValue()));
|
||||
Common::Log::SetGlobalFilter(filter);
|
||||
|
||||
if (!program_args.empty()) {
|
||||
Settings::values.program_args = program_args;
|
||||
}
|
||||
|
||||
if (!input_profile.empty()) {
|
||||
auto& players = Settings::values.players.GetValue();
|
||||
players[0].profile_name = input_profile;
|
||||
}
|
||||
|
||||
if (selected_user.has_value()) {
|
||||
Settings::values.current_user = std::clamp(*selected_user, 0, 7);
|
||||
}
|
||||
|
||||
if (override_gdb_port.has_value()) {
|
||||
Settings::values.use_gdbstub = true;
|
||||
Settings::values.gdbstub_port = *override_gdb_port;
|
||||
}
|
||||
|
||||
if (force_single_core) {
|
||||
Settings::values.use_multi_core = false;
|
||||
}
|
||||
|
||||
if (force_null_render) {
|
||||
Settings::values.renderer_backend = Settings::RendererBackend::Null;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
LocalFree(argv_w);
|
||||
#endif
|
||||
SdlConfig config{lp.config_path};
|
||||
|
||||
Core::ApplyLaunchParams(lp);
|
||||
|
||||
if (lp.filepath.empty()) {
|
||||
if (filepath.empty()) {
|
||||
LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
|
||||
return SDL_APP_FAILURE;
|
||||
}
|
||||
@@ -212,14 +386,14 @@ extern "C" SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) {
|
||||
case Settings::RendererBackend::OpenGL_GLSL:
|
||||
case Settings::RendererBackend::OpenGL_GLASM:
|
||||
case Settings::RendererBackend::OpenGL_SPIRV:
|
||||
state->emu_window = std::make_unique<EmuWindow_SDL3_GL>(&input_subsystem, state->system, lp.fullscreen);
|
||||
state->emu_window = std::make_unique<EmuWindow_SDL3_GL>(&input_subsystem, state->system, fullscreen);
|
||||
break;
|
||||
#endif
|
||||
case Settings::RendererBackend::Vulkan:
|
||||
state->emu_window = std::make_unique<EmuWindow_SDL3_VK>(&input_subsystem, state->system, lp.fullscreen);
|
||||
state->emu_window = std::make_unique<EmuWindow_SDL3_VK>(&input_subsystem, state->system, fullscreen);
|
||||
break;
|
||||
case Settings::RendererBackend::Null:
|
||||
state->emu_window = std::make_unique<EmuWindow_SDL3_Null>(&input_subsystem, state->system, lp.fullscreen);
|
||||
state->emu_window = std::make_unique<EmuWindow_SDL3_Null>(&input_subsystem, state->system, fullscreen);
|
||||
break;
|
||||
default:
|
||||
LOG_CRITICAL(Frontend, "Invalid renderer backend");
|
||||
@@ -239,12 +413,12 @@ extern "C" SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) {
|
||||
Service::AM::FrontendAppletParameters load_parameters{
|
||||
.applet_id = Service::AM::AppletId::Application,
|
||||
};
|
||||
const Core::SystemResultStatus load_result = state->system.Load(*state->emu_window, lp.filepath, load_parameters);
|
||||
const Core::SystemResultStatus load_result = state->system.Load(*state->emu_window, filepath, load_parameters);
|
||||
switch (load_result) {
|
||||
case Core::SystemResultStatus::Success:
|
||||
break; // Expected case
|
||||
case Core::SystemResultStatus::ErrorGetLoader:
|
||||
LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", lp.filepath);
|
||||
LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filepath);
|
||||
return SDL_APP_FAILURE;
|
||||
case Core::SystemResultStatus::ErrorLoader:
|
||||
LOG_CRITICAL(Frontend, "Failed to load ROM!");
|
||||
@@ -266,14 +440,14 @@ extern "C" SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) {
|
||||
return SDL_APP_FAILURE;
|
||||
}
|
||||
|
||||
if (lp.use_multiplayer) {
|
||||
if (use_multiplayer) {
|
||||
if (auto member = Network::GetRoomMember().lock()) {
|
||||
member->BindOnChatMessageReceived(OnMessageReceived);
|
||||
member->BindOnStatusMessageReceived(OnStatusMessageReceived);
|
||||
member->BindOnStateChanged(OnStateChanged);
|
||||
member->BindOnError(OnNetworkError);
|
||||
LOG_DEBUG(Network, "Start connection to {}:{} with nickname {}", lp.address, lp.port, lp.nickname);
|
||||
member->Join(lp.nickname, lp.address.c_str(), lp.port, 0, Network::NoPreferredIP, lp.password);
|
||||
LOG_DEBUG(Network, "Start connection to {}:{} with nickname {}", address, port, nickname);
|
||||
member->Join(nickname, address.c_str(), port, 0, Network::NoPreferredIP, password);
|
||||
} else {
|
||||
LOG_ERROR(Network, "Could not access RoomMember");
|
||||
return SDL_APP_FAILURE;
|
||||
|
||||
Reference in New Issue
Block a user