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...

17 Commits

Author SHA1 Message Date
PavelBARABANOV 7d9fcb0533 add other functions 2026-05-06 17:58:56 +03:00
PavelBARABANOV a88d8e3ebb [hle] GetFriendListForViewerV2 stub 2026-05-06 06:44:19 +03:00
PavelBARABANOV 86eae5cc41 [core] Fix qlaunch crash on second launch (#3930)
partial revert [08232ce642](https://git.eden-emu.dev/eden-emu/eden/commit/08232ce64275eaf388eba7005f4dae28fc18a0b7)

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3930
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-05-06 04:20:55 +02:00
crueter 8b9a841d99 [desktop] Fix QtCommon missing header in bootmanager.cpp (#3931)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3931
2026-05-06 03:27:51 +02:00
lizzie ca1fcaca3b [opengl] remove GLAD symbols from builds w/o OpenGL (#3922)
removes unused symbols from non-OpenGL builds, notably mac

I REMEMBER MAKING THIS PR A WHILE AGO but I have no record of it here, so hell lets redo it

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3922
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-05-06 03:23:27 +02:00
Eden CI 8f4e8c6d6a [dist, android] Update translations from Transifex for May 05 (#3929)
Automatic translation update for May 05

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3929
2026-05-05 21:48:58 +02:00
lizzie 4f4c298a39 [hle, service] fix errors related to race conditions triggering under SMG1 and SMG2 (#3927)
- service manager may add a service while someone else is finding it, so properly lock
- nvhost doesn't properly account for the fact that iterators GET FUCKING INVALIDATED
- use proper exit routine for mapping locked that failed (try/catch hell)

the last two were introduced by #3858, but the first one has been present since ???

either way, remember that ankerl map has invalidated iterators upon erase/insert, so i accounted for that and SMG1 (and probably smg2) boot fine now

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3927
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-05-05 07:31:08 +02:00
maufeat fee603f0b9 [kernel, hle] Initial 22.0.0 kernel changes and cmd stubs (#3761)
- KProcess::Run() and CreateThread() SVC now write the current thread handle to TLS+0x110
- KPageTableBase::LockForMapDeviceAddressSpace now checks for a new KPageTableBase boolean, m_allowed_exec_device_mapping
- Stub `am` + `acc` + `settings` cmd module that needs to work for qlaunch

Thanks to: @alula and @yellows8
Source for changes: https://github.com/Atmosphere-NX/Atmosphere/pull/2744, https://switchbrew.org/, https://yls8.mtheall.com/

Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3761
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-05-05 01:29:46 +02:00
MaranBr fc5fa7f1b2 [video_core] Reapply "Simplify TextureCache GC and remove redundant code" (#3723)
This enhances the garbage collection in TextureCache to make it more responsive and reliable during long gameplay sessions.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3723
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-05-04 21:28:43 +02:00
crueter 17c341ff6c [video_core] index rescaling metadata by descriptor (#3899) (#3924)
#3898 fix was good but exposed a rescaling metadata mismatch that can cause scaled texture descriptors to read the wrong state so this patch tries to keep them aligned with shader lookup

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3899
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>

Co-authored-by: ryana <ryanamayque@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3924
2026-05-04 20:27:53 +02:00
PavelBARABANOV 2deee80f29 [android] move GENSHIN_SPOOF flag to genshinSpoof flavor (#3923)
The standard build was downloading the optimized APK and vice versa due to GENSHIN_SPOOF being incorrectly defined in the mainline flavor. This should resolve the issue.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3923
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-05-04 19:54:26 +02:00
ryana 27e5cb0f12 [spirv] mark sampled image descriptor indices non-uniform (#3900)
fixes incorrect texture selection on vk when shaders use per-pixel descriptor indices, in line with #3898 so dynamic descs are no longer treated as uniform

also fixes TD;LTD spotty grass issue on SD not addressed by above pr

you can test out all the fixes here: https://git.eden-emu.dev/may/eden/src/branch/may/integrate-texture-descriptor-fixes

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3900
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-05-04 18:16:11 +02:00
ryana a76c76d122 [shader_recompiler] handle dynamic texture descriptor strides (#3898)
this fixes dynamic texture descriptors that are not laid out as simple 8-byte entries

tested on steam deck/amd

notes
- DynamicDescriptorSizeShift called twice because i moved it away from the struct but doing it this way keeps the patch just in this single file than adding a new derived field in the shared struct (i also think its just a cheap recomputation anyways)
- removed cbuf scanning because i figured out how to do a bounds check statically

credits:
- Mythrax <mythrax@mytrax-rs.org> (identified the 1024 descriptor cap fix in #3897)

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3898
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-05-04 18:15:55 +02:00
rayman30 44fa2805d6 [macos, dynarmic] Implement VectorMin/Max{S,U}64 emitters (Apple Silicon fix) (#3421)
[macos] dynarmic: Implement VectorMin/Max{S,U}64 emitters (Apple Silicon fix)

Implements the missing A64 backend emitters for VectorMinS64, VectorMinU64, VectorMaxS64, and VectorMaxU64.

These IR opcodes are generated by the optimizer but lack direct hardware instruction support for 64-bit elements in the base NEON set (e.g., UMIN.2D does not exist). They are implemented using a compare (CMGT/CMHI) followed by a bitwise select (BSL). This correctly selects between the two source registers, whereas using BIT would incorrectly zero out elements.

This implementation is guarded by #ifdef __APPLE__ to ensure no impact on other platforms.

Unit tests could not be added to a64.cpp because UMIN.2D is not a valid A64 instruction, causing the assembler (Oaknut) to reject it. The fix was verified by running Team Sonic Racing, which previously crashed on this synthetic opcode.

Fixes crash in Team Sonic Racing on macOS.

Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3421
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-05-03 04:29:49 +02:00
Eden CI 7d0e79335e [dist, android] Update translations from Transifex for May 02 (#3918)
Automatic translation update for May 02

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3918
2026-05-02 19:31:02 +02:00
lizzie d17ecb01af [file_sys] fix compilation on GCC 16 (#3917)
Signed-off-by: lizzie lizzie@eden-emu.dev
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3917
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-05-02 01:12:24 +02:00
crueter b537e83bed [android] Fix update checker crash on release mode (#3909)
R8 minifies the UpdateResult's data class to remove the `Set...`
methods, as it's technically not used in Kotlin/Java land.

Just force the minifier to keep it

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3909
2026-04-30 20:32:19 +02:00
85 changed files with 8007 additions and 5484 deletions
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+6 -7
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@@ -88,7 +88,6 @@ android {
"-DBUILD_TESTING=OFF",
"-DYUZU_TESTS=OFF",
"-DDYNARMIC_TESTS=OFF",
"-DENABLE_UPDATE_CHECKER=ON",
*extraCMakeArgs.toTypedArray()
)
)
@@ -193,12 +192,6 @@ android {
manifestPlaceholders += mapOf("appNameBase" to "Eden")
resValue("string", "app_name_suffixed", "Eden")
externalNativeBuild {
cmake {
arguments.add("-DGENSHIN_SPOOF=ON")
}
}
ndk {
abiFilters += listOf("arm64-v8a")
}
@@ -210,6 +203,12 @@ android {
resValue("string", "app_name_suffixed", "Eden Optimized")
applicationId = "com.miHoYo.Yuanshen"
externalNativeBuild {
cmake {
arguments.add("-DGENSHIN_SPOOF=ON")
}
}
ndk {
abiFilters += listOf("arm64-v8a")
}
@@ -33,6 +33,7 @@ import org.yuzu.yuzu_emu.applets.web.WebBrowser
* with the native side of the Yuzu code.
*/
object NativeLibrary {
@Keep
data class UpdateResult(
var tag: String = "",
var title: String = "",
@@ -1159,5 +1159,6 @@
<string name="license_fidelityfx_fsr_description">تحسين الجودة بدرجة عالية من AMD</string>
<string name="external_content">محتوى خارجي</string>
<string name="add_folders">إضافة مجلد</string>
<string name="percent">%1$d%%</string>
</resources>
@@ -1153,5 +1153,6 @@
<string name="license_fidelityfx_fsr_description">Upscaling de alta calidad de AMD</string>
<string name="external_content">Contenido externo</string>
<string name="add_folders">Añadir carpeta</string>
<string name="percent">%1$d%%</string>
</resources>
@@ -413,7 +413,9 @@
<string name="frame_limit_slider">Limiter le pourcentage de vitesse</string>
<string name="frame_limit_slider_description">Spécifier le pourcentage pour limiter la vitesse d\'émulation. 100% correspond à la vitesse normale. Des valeurs plus élevées ou plus basses augmenteront ou diminueront la limite de vitesse.</string>
<string name="turbo_speed_limit">Vitesse turbo</string>
<string name="turbo_speed_limit_description">Lorsque le mode Turbo est activé, l\'émulation s\'exécute à cette vitesse.</string>
<string name="slow_speed_limit">Vitesse lente</string>
<string name="slow_speed_limit_description">Lorsque le mode Lent est activé, l\'émulation s\'exécute à cette vitesse.</string>
<string name="cpu_backend">Backend du CPU</string>
<string name="cpu_accuracy">Précision du CPU</string>
<string name="value_with_units">%1$s%2$s</string>
@@ -489,6 +489,8 @@
<string name="enable_buffer_history">Включить историю буфера</string>
<string name="enable_buffer_history_description">Позволяет обращаться к предыдущим состояниям буфера. Эта опция может повысить качество рендеринга и стабильность производительности в некоторых играх.</string>
<string name="use_optimized_vertex_buffers">Оптимизированные вершинные буферы</string>
<string name="use_optimized_vertex_buffers_description">Включает оптимизированную привязку вершинного буфера для повышения производительности. Требует Mesa Turnip 26.0+ / QCOM драйверы. Приводит к вылету на старых версиях Turnip.</string>
<string name="hacks">Хаки</string>
<string name="fast_gpu_time">Быстрое время ГПУ</string>
@@ -496,6 +498,9 @@
<string name="skip_cpu_inner_invalidation">Пропустить внутреннюю инвалидацию ЦП</string>
<string name="skip_cpu_inner_invalidation_description">Пропускает некоторые инвалидации кэша на стороне ЦП при обновлениях памяти, уменьшая нагрузку на процессор и повышая производительность. Может вызывать сбои в некоторых играх.</string>
<string name="fix_bloom_effects">Исправить эффекты размытия</string>
<string name="fix_bloom_effects_description">Частично убирает размытие в LA/EOW (Adreno A6XX - A7XX/ Turnip), полностью отключает его в Burnout. Внимание: может вызывать графические артефакты в других играх.</string>
<string name="emulate_bgr565">Эмулировать BGR565</string>
<string name="emulate_bgr565_description">Исправляет проблемы с инвертированными цветами в играх, а также со странными артефактами или некорректными тенями.</string>
<string name="renderer_asynchronous_shaders">Использовать асинхронные шейдеры</string>
<string name="renderer_asynchronous_shaders_description">Компилирует шейдеры асинхронно. Это может уменьшить подтормаживания, но также может вызвать графические артефакты.</string>
<string name="gpu_unswizzle_settings">Настройки распаковки текстур (Unswizzle)</string>
@@ -1150,5 +1155,4 @@
<string name="license_fidelityfx_fsr_description">Высококачественное масштабирование от AMD</string>
<string name="external_content">Дополнительный контент</string>
<string name="add_folders">Добавить папку</string>
</resources>
</resources>
@@ -1155,5 +1155,6 @@
<string name="license_fidelityfx_fsr_description">Високоякісне масштабування від AMD</string>
<string name="external_content">Зовнішній вміст</string>
<string name="add_folders">Додати теку</string>
<string name="percent">%1$d%%</string>
</resources>
@@ -483,6 +483,8 @@
<string name="enable_buffer_history">启用缓冲区历史</string>
<string name="enable_buffer_history_description">启用对先前缓冲区状态的访问。此选项可在某些游戏中提升渲染质量并保持性能的一致性。</string>
<string name="use_optimized_vertex_buffers">优化顶点缓冲区</string>
<string name="use_optimized_vertex_buffers_description">启用经过优化的顶点缓冲区绑定以提升性能。需要 Mesa 26.0 及以上版本的 Turnip 或 QCOM 驱动程序。若使用较旧版本的 Turnip 驱动则会导致崩溃。</string>
<string name="hacks">Hacks</string>
<string name="fast_gpu_time">GPU 超频频率</string>
@@ -490,6 +492,9 @@
<string name="skip_cpu_inner_invalidation">跳过CPU内部无效化</string>
<string name="skip_cpu_inner_invalidation_description">在内存更新期间跳过某些CPU端缓存无效化,减少CPU使用率并提高其性能。可能会导致某些游戏出现故障或崩溃。</string>
<string name="fix_bloom_effects">修复 Bloom 效果</string>
<string name="fix_bloom_effects_description">减少《塞尔达传说:智慧的再现》(Adreno A6XX - A7XX/ Turnip)中的 bloom 模糊,并移除《Burnout》中的 bloom 效果。警告:可能会导致在其他游戏中出现图形异常。</string>
<string name="emulate_bgr565">模拟 BGR565</string>
<string name="emulate_bgr565_description">修复了游戏中的颜色反转以及出现的异常画面瑕疵或奇怪阴影问题</string>
<string name="renderer_asynchronous_shaders">使用异步着色器</string>
<string name="renderer_asynchronous_shaders_description">异步编译着色器。这可能会减少卡顿,但也可能会导致图形错误。</string>
<string name="gpu_unswizzle_settings">GPU 还原设置</string>
@@ -1144,5 +1149,6 @@
<string name="license_fidelityfx_fsr_description">AMD 的高品质画面增强技术</string>
<string name="external_content">外部内容</string>
<string name="add_folders">添加文件夹</string>
<string name="percent">%1$d%%</string>
</resources>
-1
View File
@@ -415,7 +415,6 @@ struct System::Impl {
cpu_manager.Shutdown();
debugger.reset();
kernel.Shutdown();
device_memory.reset();
stop_event = {};
Network::RestartSocketOperations();
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -109,7 +109,7 @@ Result AesCtrCounterExtendedStorage::GetEntryList(Entry* out_entries, s32* out_e
R_UNLESS(out_entries != nullptr || entry_count == 0, ResultNullptrArgument);
// Check that our range is valid.
BucketTree::Offsets table_offsets;
BucketTree::Offsets table_offsets{};
R_TRY(m_table.GetOffsets(std::addressof(table_offsets)));
R_UNLESS(table_offsets.IsInclude(offset, size), ResultOutOfRange);
@@ -167,7 +167,7 @@ size_t AesCtrCounterExtendedStorage::Read(u8* buffer, size_t size, size_t offset
ASSERT(Common::IsAligned(offset, BlockSize));
ASSERT(Common::IsAligned(size, BlockSize));
BucketTree::Offsets table_offsets;
BucketTree::Offsets table_offsets{};
ASSERT(R_SUCCEEDED(m_table.GetOffsets(std::addressof(table_offsets))));
ASSERT(table_offsets.IsInclude(offset, size));
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -89,7 +92,7 @@ public:
virtual size_t Read(u8* buffer, size_t size, size_t offset) const override;
virtual size_t GetSize() const override {
BucketTree::Offsets offsets;
BucketTree::Offsets offsets{};
ASSERT(R_SUCCEEDED(m_table.GetOffsets(std::addressof(offsets))));
return offsets.end_offset;
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -270,7 +270,7 @@ Result BucketTree::Find(Visitor* visitor, s64 virtual_address) {
R_UNLESS(virtual_address >= 0, ResultInvalidOffset);
R_UNLESS(!this->IsEmpty(), ResultOutOfRange);
BucketTree::Offsets offsets;
BucketTree::Offsets offsets{};
R_TRY(this->GetOffsets(std::addressof(offsets)));
R_TRY(visitor->Initialize(this, offsets));
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -125,7 +125,7 @@ private:
}
// Get the table offsets.
BucketTree::Offsets table_offsets;
BucketTree::Offsets table_offsets{};
R_TRY(m_table.GetOffsets(std::addressof(table_offsets)));
// Validate arguments.
@@ -177,7 +177,7 @@ private:
ASSERT(out != nullptr);
// Get our table offsets.
BucketTree::Offsets offsets;
BucketTree::Offsets offsets{};
R_TRY(m_table.GetOffsets(std::addressof(offsets)));
// Set the output.
@@ -195,7 +195,7 @@ private:
R_SUCCEED_IF(size == 0);
// Get the table offsets.
BucketTree::Offsets table_offsets;
BucketTree::Offsets table_offsets{};
R_TRY(m_table.GetOffsets(std::addressof(table_offsets)));
// Validate arguments.
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -52,7 +55,7 @@ Result IndirectStorage::GetEntryList(Entry* out_entries, s32* out_entry_count, s
R_UNLESS(out_entries != nullptr || entry_count == 0, ResultNullptrArgument);
// Check that our range is valid.
BucketTree::Offsets table_offsets;
BucketTree::Offsets table_offsets{};
R_TRY(m_table.GetOffsets(std::addressof(table_offsets)));
R_UNLESS(table_offsets.IsInclude(offset, size), ResultOutOfRange);
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -164,7 +167,7 @@ Result IndirectStorage::OperatePerEntry(s64 offset, s64 size, F func) {
R_SUCCEED_IF(size == 0);
// Get the table offsets.
BucketTree::Offsets table_offsets;
BucketTree::Offsets table_offsets{};
R_TRY(m_table.GetOffsets(std::addressof(table_offsets)));
// Validate arguments.
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -18,7 +21,7 @@ size_t SparseStorage::Read(u8* buffer, size_t size, size_t offset) const {
SparseStorage* self = const_cast<SparseStorage*>(this);
if (self->GetEntryTable().IsEmpty()) {
BucketTree::Offsets table_offsets;
BucketTree::Offsets table_offsets{};
ASSERT(R_SUCCEEDED(self->GetEntryTable().GetOffsets(std::addressof(table_offsets))));
ASSERT(table_offsets.IsInclude(offset, size));
@@ -268,6 +268,7 @@ Result KPageTableBase::InitializeForProcess(Svc::CreateProcessFlag as_type, bool
// Set other basic fields.
m_enable_aslr = enable_aslr;
m_enable_device_address_space_merge = enable_das_merge;
m_allowed_exec_device_mapping = false;
m_address_space_start = start;
m_address_space_end = end;
m_is_kernel = false;
+5
View File
@@ -223,6 +223,7 @@ private:
bool m_is_kernel{};
bool m_enable_aslr{};
bool m_enable_device_address_space_merge{};
bool m_allowed_exec_device_mapping{};
KMemoryBlockSlabManager* m_memory_block_slab_manager{};
KBlockInfoManager* m_block_info_manager{};
KResourceLimit* m_resource_limit{};
@@ -255,6 +256,10 @@ public:
return m_enable_aslr;
}
void AllowDeviceMappingOfExecPages() {
m_allowed_exec_device_mapping = true;
}
bool Contains(KProcessAddress addr) const {
return m_address_space_start <= addr && addr <= m_address_space_end - 1;
}
+13
View File
@@ -341,6 +341,11 @@ Result KProcess::Initialize(const Svc::CreateProcessParameter& params, const KPa
// Initialize capabilities.
R_TRY(m_capabilities.InitializeForKip(caps, std::addressof(m_page_table)));
// Enable mapping device pages as executable on legacy processes.
if (m_capabilities.GetIntendedKernelMajorVersion() < 26) {
m_page_table.AllowDeviceMappingOfExecPages();
}
// Initialize the process id.
m_process_id = m_kernel.CreateNewUserProcessID();
ASSERT(InitialProcessIdMin <= m_process_id);
@@ -437,6 +442,11 @@ Result KProcess::Initialize(const Svc::CreateProcessParameter& params,
// Initialize capabilities.
R_TRY(m_capabilities.InitializeForUser(user_caps, std::addressof(m_page_table)));
// Enable mapping device pages as executable on legacy processes.
if (m_capabilities.GetIntendedKernelMajorVersion() < 26) {
m_page_table.AllowDeviceMappingOfExecPages();
}
// Initialize the process id.
m_process_id = m_kernel.CreateNewUserProcessID();
ASSERT(ProcessIdMin <= m_process_id);
@@ -989,6 +999,9 @@ Result KProcess::Run(s32 priority, size_t stack_size) {
main_thread->GetContext().r[0] = 0;
main_thread->GetContext().r[1] = thread_handle;
// Pass the thread handle to the thread local region.
this->GetMemory().Write32(GetInteger(main_thread->GetTlsAddress()) + 0x110, thread_handle);
// Update our state.
this->ChangeState((state == State::Created) ? State::Running : State::RunningAttached);
ON_RESULT_FAILURE_2 {
@@ -33,6 +33,10 @@ public:
m_page_table.Finalize();
}
void AllowDeviceMappingOfExecPages() {
m_page_table.AllowDeviceMappingOfExecPages();
}
[[nodiscard]] Core::Memory::Memory& GetMemory() noexcept { return m_page_table.GetMemory(); }
[[nodiscard]] Core::Memory::Memory const& GetMemory() const noexcept { return m_page_table.GetMemory(); }
[[nodiscard]] Common::PageTable& GetImpl() noexcept { return m_page_table.GetImpl(); }
+20 -18
View File
@@ -76,11 +76,13 @@ namespace Kernel {
std::atomic_uint16_t interrupt_flag;
std::atomic_uint8_t cache_maintenance_flag;
std::atomic_int64_t thread_cpu_time;
std::atomic_uint32_t current_thread_handle;
};
static_assert(offsetof(ThreadLocalRegion, disable_count) == 0x100);
static_assert(offsetof(ThreadLocalRegion, interrupt_flag) == 0x102);
static_assert(offsetof(ThreadLocalRegion, cache_maintenance_flag) == 0x104);
static_assert(offsetof(ThreadLocalRegion, thread_cpu_time) == 0x108);
static_assert(offsetof(ThreadLocalRegion, current_thread_handle) == 0x110);
class ThreadQueueImplForKThreadSleep final : public KThreadQueueWithoutEndWait {
public:
@@ -128,24 +130,24 @@ namespace Kernel {
// Next, assert things based on the type.
switch (type) {
case ThreadType::Main:
ASSERT(arg == 0);
[[fallthrough]];
case ThreadType::User:
ASSERT(((owner == nullptr) ||
(owner->GetCoreMask() | (1ULL << virt_core)) == owner->GetCoreMask()));
ASSERT(((owner == nullptr) || (prio > Svc::LowestThreadPriority) ||
(owner->GetPriorityMask() | (1ULL << prio)) == owner->GetPriorityMask()));
break;
case ThreadType::HighPriority:
case ThreadType::Dummy:
break;
case ThreadType::Kernel:
UNIMPLEMENTED();
break;
default:
ASSERT_MSG(false, "KThread::Initialize: Unknown ThreadType {}", static_cast<u32>(type));
break;
case ThreadType::Main:
ASSERT(arg == 0);
[[fallthrough]];
case ThreadType::User:
ASSERT(((owner == nullptr) ||
(owner->GetCoreMask() | (1ULL << virt_core)) == owner->GetCoreMask()));
ASSERT(((owner == nullptr) || (prio > Svc::LowestThreadPriority) ||
(owner->GetPriorityMask() | (1ULL << prio)) == owner->GetPriorityMask()));
break;
case ThreadType::HighPriority:
case ThreadType::Dummy:
break;
case ThreadType::Kernel:
UNIMPLEMENTED();
break;
default:
ASSERT_MSG(false, "KThread::Initialize: Unknown ThreadType {}", static_cast<u32>(type));
break;
}
m_thread_type = type;
+7 -2
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -75,7 +75,12 @@ Result CreateThread(Core::System& system, Handle* out_handle, u64 entry_point, u
KThread::Register(kernel, thread);
// Add the thread to the handle table.
R_RETURN(process.GetHandleTable().Add(out_handle, thread));
R_TRY(process.GetHandleTable().Add(out_handle, thread));
// Pass the thread handle to the thread local region.
process.GetMemory().Write32(GetInteger(thread->GetTlsAddress()) + 0x110, *out_handle);
R_SUCCEED();
}
/// Starts the thread for the provided handle
+3 -3
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -53,8 +53,8 @@ constexpr inline u32 RequiredKernelVersion =
// This is the highest SVC version supported, to be updated on new kernel releases.
// NOTE: Official kernel versions have SVC major = SDK major + 4, SVC minor = SDK minor.
constexpr inline u32 SupportedKernelMajorVersion = ConvertToSvcMajorVersion(20);
constexpr inline u32 SupportedKernelMinorVersion = ConvertToSvcMinorVersion(5);
constexpr inline u32 SupportedKernelMajorVersion = ConvertToSvcMajorVersion(22);
constexpr inline u32 SupportedKernelMinorVersion = ConvertToSvcMinorVersion(2);
constexpr inline u32 SupportedKernelVersion =
EncodeKernelVersion(SupportedKernelMajorVersion, SupportedKernelMinorVersion);
+8
View File
@@ -1155,6 +1155,14 @@ void Module::Interface::StoreSaveDataThumbnailSystem(HLERequestContext& ctx) {
StoreSaveDataThumbnail(ctx, uuid, tid);
}
void Module::Interface::GetPinCodeLength(HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push<u32>(0);
}
void Module::Interface::StoreSaveDataThumbnail(HLERequestContext& ctx, const Common::UUID& uuid,
const u64 tid) {
IPC::ResponseBuilder rb{ctx, 2};
+2 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
@@ -48,6 +48,7 @@ public:
void StoreSaveDataThumbnailApplication(HLERequestContext& ctx);
void GetBaasAccountManagerForSystemService(HLERequestContext& ctx);
void StoreSaveDataThumbnailSystem(HLERequestContext& ctx);
void GetPinCodeLength(HLERequestContext& ctx);
private:
Result InitializeApplicationInfoBase();
+2 -2
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
@@ -60,7 +60,7 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager>
{291, nullptr, "ProxyProcedureForFloatingRegistrationWithNintendoAccount"},
{299, nullptr, "SuspendBackgroundDaemon"},
{400, nullptr, "SetPinCode"}, // 18.0.0+
{401, nullptr, "GetPinCodeLength"}, // 18.0.0+
{401, &ACC_SU::GetPinCodeLength, "GetPinCodeLength"}, // 18.0.0+
{402, nullptr, "GetPinCode"}, // 18.0.0+
{410, nullptr, "GetPinCodeErrorCount"}, // 18.0.0+
{411, nullptr, "ResetPinCodeErrorCount"}, // 18.0.0+
+4 -1
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -40,7 +43,7 @@ ACC_U1::ACC_U1(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager>
{152, nullptr, "LoadSignedDeviceIdentifierCacheForNintendoAccount"},
{190, nullptr, "GetUserLastOpenedApplication"},
{191, nullptr, "ActivateOpenContextHolder"},
{401, nullptr, "GetPinCodeLength"}, // 18.0.0+
{401, &ACC_U1::GetPinCodeLength, "GetPinCodeLength"}, // 18.0.0+
{402, nullptr, "GetPinCode"}, // 18.0.0+
{997, nullptr, "DebugInvalidateTokenCacheForUser"},
{998, nullptr, "DebugSetUserStateClose"},
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -92,7 +92,7 @@ Result IApplicationCreator::CreateSystemApplication(
std::unique_ptr<Loader::AppLoader> loader;
auto process =
CreateProcess(system, application_id, 1, 21);
CreateProcess(system, application_id, 1, 22);
R_UNLESS(process != nullptr, ResultUnknown);
const auto applet = std::make_shared<Applet>(system, std::move(process), true);
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -75,7 +75,8 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system_, std::shared_ptr<Ap
{502, nullptr, "IsSleepEnabled"},
{503, nullptr, "IsDisablingSleepSuppressed"},
{600, nullptr, "Unknown600"}, //20.0.0+
{610, nullptr, "Unknown610"}, //21.0.0+
{610, D<&ICommonStateGetter::Unknown610>, "Unknown610"}, //21.0.0+
{611, D<&ICommonStateGetter::Unknown611>, "Unknown611"}, //22.0.0+
{900, D<&ICommonStateGetter::SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled>, "SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled"}, //11.0.0+
{910, nullptr, "GetLaunchRequiredTick"}, //17.0.0+
{1000, nullptr, "BeginVrMode3d"}, //19.0.0+
@@ -362,4 +363,14 @@ Result ICommonStateGetter::SetHandlingHomeButtonShortPressedEnabled(bool enabled
R_SUCCEED();
}
Result ICommonStateGetter::Unknown610() {
LOG_WARNING(Service_AM, "(STUBBED) called");
R_SUCCEED();
}
Result ICommonStateGetter::Unknown611() {
LOG_WARNING(Service_AM, "(STUBBED) called");
R_SUCCEED();
}
} // namespace Service::AM
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -63,6 +63,8 @@ private:
Result SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled();
Result PushToGeneralChannel(SharedPointer<IStorage> storage); // cmd 20
Result SetHandlingHomeButtonShortPressedEnabled(bool enabled);
Result Unknown610();
Result Unknown611();
void SetCpuBoostMode(HLERequestContext& ctx);
@@ -78,6 +78,7 @@ ILibraryAppletAccessor::ILibraryAppletAccessor(Core::System& system_,
{120, nullptr, "GetLibraryAppletInfo"},
{150, nullptr, "RequestForAppletToGetForeground"},
{160, D<&ILibraryAppletAccessor::GetIndirectLayerConsumerHandle>, "GetIndirectLayerConsumerHandle"}, //2.0.0+
{170, D<&ILibraryAppletAccessor::Unknown170>, "Unknown170"}, //22.0.0+
};
// clang-format on
@@ -217,6 +218,12 @@ Result ILibraryAppletAccessor::GetIndirectLayerConsumerHandle(Out<u64> out_handl
R_SUCCEED();
}
Result ILibraryAppletAccessor::Unknown170(OutCopyHandle<Kernel::KReadableEvent> out_event) {
LOG_WARNING(Service_AM, "(STUBBED) called");
*out_event = m_applet->unknown_event.GetHandle();
R_SUCCEED();
}
void ILibraryAppletAccessor::FrontendExecute() {
if (m_applet->frontend) {
m_applet->frontend->Initialize();
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -37,6 +37,7 @@ private:
Result GetPopOutDataEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
Result GetPopInteractiveOutDataEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
Result GetIndirectLayerConsumerHandle(Out<u64> out_handle);
Result Unknown170(OutCopyHandle<Kernel::KReadableEvent> out_event);
void FrontendExecute();
void FrontendExecuteInteractive();
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -118,9 +118,10 @@ std::shared_ptr<ILibraryAppletAccessor> CreateGuestApplet(Core::System& system,
Firmware1900 = 19,
Firmware2000 = 20,
Firmware2100 = 21,
Firmware2200 = 22,
};
auto process = CreateProcess(system, program_id, Firmware1400, Firmware2100);
auto process = CreateProcess(system, program_id, Firmware1400, Firmware2200);
if (!process) {
// Couldn't initialize the guest process
return {};
+40 -19
View File
@@ -53,38 +53,53 @@ public:
{20102, nullptr, "GetFriendDetailedInfo"},
{20103, nullptr, "SyncFriendList"},
{20104, &IFriendService::RequestSyncFriendList, "RequestSyncFriendList"},
{20105, &IFriendService::GetFriendListForViewer, "GetFriendListForViewer"},
{20110, nullptr, "LoadFriendSetting"},
{20105, &IFriendService::GetFriendListForViewer, "GetFriendListForViewerV1"},
{20106, nullptr, "UpdateFriendInfoForViewerV1"},
{20107, nullptr, "GetFriendDetailedInfoV2"}, // 20.0.0+
{20108, &IFriendService::GetFriendListForViewer, "GetFriendListForViewerV2"}, // 22.0.0+
{20109, nullptr, "UpdateFriendInfoForViewerV2"}, // 22.0.0+
{20110, nullptr, "LoadFriendSettingV1"},
{20111, nullptr, "LoadFriendSettingV2"}, // 22.0.0+
{20200, &IFriendService::GetReceivedFriendRequestCount, "GetReceivedFriendRequestCount"},
{20201, nullptr, "GetFriendRequestList"},
{20201, nullptr, "GetFriendRequestListV1"},
{20202, nullptr, "GetFriendRequestListV2"}, // 20.0.0+
{20203, nullptr, "GetFriendRequestReceivedNotificationCount"}, // 22.0.0+
{20300, nullptr, "GetFriendCandidateList"},
{20301, nullptr, "GetNintendoNetworkIdInfo"},
{20302, nullptr, "GetSnsAccountLinkage"},
{20303, nullptr, "GetSnsAccountProfile"},
{20304, nullptr, "GetSnsAccountFriendList"},
{20400, nullptr, "GetBlockedUserList"},
{20302, nullptr, "GetSnsAccountLinkage"}, // 5.0.0-19.0.1
{20303, nullptr, "GetSnsAccountProfile"}, // 5.0.0-19.0.1
{20304, nullptr, "GetSnsAccountFriendList"}, // 5.0.0-19.0.1
{20400, nullptr, "GetBlockedUserListV1"},
{20401, nullptr, "SyncBlockedUserList"},
{20500, nullptr, "GetProfileExtraList"},
{20402, nullptr, "GetBlockedUserListV2"}, // 20.0.0+
{20500, nullptr, "GetProfileExtraListV1"},
{20501, nullptr, "GetRelationship"},
{20502, nullptr, "GetProfileExtraListV2"}, // 19.0.0+
{20600, &IFriendService::GetUserPresenceView, "GetUserPresenceViewV1"},
{20601, &IFriendService::GetUserPresenceView, "GetUserPresenceViewV2"},
{20700, nullptr, "GetPlayHistoryList"},
{20601, &IFriendService::GetUserPresenceView, "GetUserPresenceViewV2"}, // 19.0.0+
{20700, nullptr, "GetPlayHistoryListV1"},
{20701, &IFriendService::GetPlayHistoryStatistics, "GetPlayHistoryStatistics"},
{20702, nullptr, "GetPlayHistoryListV2"}, // 19.0.0+
{20800, &IFriendService::LoadUserSetting, "LoadUserSettingV1"},
{20801, nullptr, "SyncUserSetting"},
{20802, &IFriendService::LoadUserSetting, "LoadUserSettingV2"},
{20802, &IFriendService::LoadUserSetting, "LoadUserSettingV2"}, // 19.0.0+
{20900, &IFriendService::RequestListSummaryOverlayNotification, "RequestListSummaryOverlayNotification"},
{21000, nullptr, "GetExternalApplicationCatalog"},
{22000, nullptr, "GetReceivedFriendInvitationList"},
{22001, nullptr, "GetReceivedFriendInvitationDetailedInfo"},
{22000, nullptr, "GetReceivedFriendInvitationListV1"},
{22001, nullptr, "GetReceivedFriendInvitationDetailedInfoV1"},
{22002, nullptr, "GetReceivedFriendInvitationListV2"}, // 19.0.0+
{22003, nullptr, "GetReceivedFriendInvitationDetailedInfoV2"}, // 19.0.0+
{22010, &IFriendService::GetReceivedFriendInvitationCountCache, "GetReceivedFriendInvitationCountCache"},
{30100, nullptr, "DropFriendNewlyFlags"},
{30101, nullptr, "DeleteFriend"},
{30110, nullptr, "DropFriendNewlyFlag"},
{30120, nullptr, "ChangeFriendFavoriteFlag"},
{30121, nullptr, "ChangeFriendOnlineNotificationFlag"},
{30130, nullptr, "SetFriendNote"}, // 22.0.0+
{30131, nullptr, "RequestUploadPendingNote"}, // 22.0.0+
{30190, nullptr, "RequestSyncLocalUpdates"}, // 22.0.0+
{30200, nullptr, "SendFriendRequest"},
{30201, nullptr, "SendFriendRequestWithApplicationInfo"},
{30201, nullptr, "SendFriendRequestWithApplicationInfoV1"},
{30202, nullptr, "CancelFriendRequest"},
{30203, nullptr, "AcceptFriendRequest"},
{30204, nullptr, "RejectFriendRequest"},
@@ -97,21 +112,27 @@ public:
{30215, nullptr, "SendFriendRequestWithExternalApplicationCatalogId"},
{30216, nullptr, "ResendFacedFriendRequest"},
{30217, nullptr, "SendFriendRequestWithNintendoNetworkIdInfo"},
{30300, nullptr, "GetSnsAccountLinkPageUrl"},
{30301, nullptr, "UnlinkSnsAccount"},
{30218, nullptr, "SendFriendRequestWithApplicationInfoV2"}, // 20.0.0+
{30300, nullptr, "GetSnsAccountLinkPageUrl"}, // 5.0.0-19.0.1
{30301, nullptr, "UnlinkSnsAccount"}, // 5.0.0-19.0.1
{30400, nullptr, "BlockUser"},
{30401, nullptr, "BlockUserWithApplicationInfo"},
{30401, nullptr, "BlockUserWithApplicationInfoV1"},
{30402, nullptr, "UnblockUser"},
{30500, nullptr, "GetProfileExtraFromFriendCode"},
{30403, nullptr, "BlockUserWithApplicationInfoV2"}, // 20.0.0+
{30500, nullptr, "GetProfileExtraFromFriendCodeV1"},
{30501, nullptr, "GetProfileExtraFromFriendCodeV2"}, // 19.0.0+
{30700, nullptr, "DeletePlayHistory"},
{30701, nullptr, "AddPlayHistoryWithApplication"}, // 19.0.0+
{30810, nullptr, "ChangePresencePermission"},
{30811, nullptr, "ChangeFriendRequestReception"},
{30812, nullptr, "ChangePlayLogPermission"},
{30820, nullptr, "IssueFriendCode"},
{30830, nullptr, "ClearPlayLog"},
{30900, nullptr, "SendFriendInvitation"},
{30900, nullptr, "SendFriendInvitationV1"},
{30901, nullptr, "SendFriendInvitationV2"}, // 19.0.0+
{30910, nullptr, "ReadFriendInvitation"},
{30911, nullptr, "ReadAllFriendInvitations"},
{31000, nullptr, "OpenUser"}, // 19.0.0+
{40100, nullptr, "DeleteFriendListCache"},
{40400, nullptr, "DeleteBlockedUserListCache"},
{49900, nullptr, "DeleteNetworkServiceAccountCache"},
@@ -199,25 +199,28 @@ NvResult nvhost_as_gpu::AllocateSpace(IoctlAllocSpace& params) {
return NvResult::Success;
}
void nvhost_as_gpu::FreeMappingLocked(u64 offset) {
auto const it = mapping_map.find(offset);
auto const mapping = it->second;
if (!mapping.fixed) {
auto& allocator{mapping.big_page ? *vm.big_page_allocator : *vm.small_page_allocator};
u32 page_size_bits{mapping.big_page ? vm.big_page_size_bits : VM::PAGE_SIZE_BITS};
u32 page_size{mapping.big_page ? vm.big_page_size : VM::YUZU_PAGESIZE};
u64 aligned_size{Common::AlignUp(mapping.size, page_size)};
allocator.Free(u32(mapping.offset >> page_size_bits), u32(aligned_size >> page_size_bits));
bool nvhost_as_gpu::FreeMappingLocked(u64 offset) noexcept {
if (auto const it = mapping_map.find(offset); it != mapping_map.end()) {
auto const mapping = it->second;
if (!mapping.fixed) {
auto& allocator{mapping.big_page ? *vm.big_page_allocator : *vm.small_page_allocator};
u32 page_size_bits{mapping.big_page ? vm.big_page_size_bits : VM::PAGE_SIZE_BITS};
u32 page_size{mapping.big_page ? vm.big_page_size : VM::YUZU_PAGESIZE};
u64 aligned_size{Common::AlignUp(mapping.size, page_size)};
allocator.Free(u32(mapping.offset >> page_size_bits), u32(aligned_size >> page_size_bits));
}
nvmap.UnpinHandle(mapping.handle);
// Sparse mappings shouldn't be fully unmapped, just returned to their sparse state
// Only FreeSpace can unmap them fully
if (mapping.sparse_alloc) {
gmmu->MapSparse(offset, mapping.size, mapping.big_page);
} else {
gmmu->Unmap(offset, mapping.size);
}
mapping_map.erase(offset);
return true;
}
nvmap.UnpinHandle(mapping.handle);
// Sparse mappings shouldn't be fully unmapped, just returned to their sparse state
// Only FreeSpace can unmap them fully
if (mapping.sparse_alloc) {
gmmu->MapSparse(offset, mapping.size, mapping.big_page);
} else {
gmmu->Unmap(offset, mapping.size);
}
mapping_map.erase(it);
return false;
}
NvResult nvhost_as_gpu::FreeSpace(IoctlFreeSpace& params) {
@@ -232,7 +235,8 @@ NvResult nvhost_as_gpu::FreeSpace(IoctlFreeSpace& params) {
return NvResult::BadValue;
for (const auto mapping_offset : allocation.mappings)
FreeMappingLocked(mapping_offset);
if (!FreeMappingLocked(mapping_offset))
return NvResult::BadValue;
// Unset sparse flag if required
if (allocation.sparse)
@@ -402,8 +406,8 @@ NvResult nvhost_as_gpu::UnmapBuffer(IoctlUnmapBuffer& params) {
}
nvmap.UnpinHandle(mapping.handle);
mapping_map.erase(it);
map_buffer_offsets.erase(offset_it);
mapping_map.erase(params.offset);
map_buffer_offsets.erase(params.offset);
}
return NvResult::Success;
}
@@ -157,7 +157,7 @@ private:
NvResult GetVARegions1(IoctlGetVaRegions& params);
NvResult GetVARegions3(IoctlGetVaRegions& params, std::span<VaRegion> regions);
void FreeMappingLocked(u64 offset);
[[nodiscard]] bool FreeMappingLocked(u64 offset) noexcept;
Module& module;
@@ -409,6 +409,13 @@ struct AccountNotificationSettings {
static_assert(sizeof(AccountNotificationSettings) == 0x18,
"AccountNotificationSettings is an invalid size");
/// This is nn::settings::system::AccountUserSettings (stubbed)
struct AccountUserSettings {
std::array<u8, 0x40> data;
};
static_assert(sizeof(AccountUserSettings) == 0x40,
"AccountUserSettings is an invalid size");
/// This is nn::settings::factory::BatteryLot
struct BatteryLot {
std::array<char, 0x18> lot_number;
@@ -340,9 +340,9 @@ ISystemSettingsServer::ISystemSettingsServer(Core::System& system_)
{306, nullptr, "GetPinCodeReregistrationGuideAccounts"}, //20.0.0+
{307, nullptr, "SetPinCodeReregistrationGuideAccounts"}, //20.0.0+
{315, C<&ISystemSettingsServer::GetHttpAuthConfigs>, "GetHttpAuthConfigs"}, //21.0.0+
{319, nullptr, "GetAccountUserSettings"}, //21.0.0+
{319, C<&ISystemSettingsServer::GetAccountUserSettings>, "GetAccountUserSettings"}, //21.0.0+
{320, nullptr, "SetAccountUserSettings"}, //21.0.0+
{321, nullptr, "GetDefaultAccountUserSettings"}, //21.0.0+
{321, C<&ISystemSettingsServer::GetDefaultAccountUserSettings>, "GetDefaultAccountUserSettings"}, //21.0.0+
};
// clang-format on
@@ -1428,6 +1428,23 @@ Result ISystemSettingsServer::GetHttpAuthConfigs(Out<s32> out_count, OutBuffer<B
R_SUCCEED();
}
Result ISystemSettingsServer::GetAccountUserSettings(
Out<u32> out_count,
OutLargeData<AccountUserSettings, BufferAttr_HipcMapAlias> out_settings) {
LOG_WARNING(Service_SET, "(STUBBED) called");
*out_count = 0;
*out_settings = {};
R_SUCCEED();
}
Result ISystemSettingsServer::GetDefaultAccountUserSettings(Out<AccountUserSettings> out_settings) {
LOG_WARNING(Service_SET, "(STUBBED) called");
*out_settings = {};
R_SUCCEED();
}
void ISystemSettingsServer::SetupSettings() {
auto system_dir = Common::FS::GetEdenPath(Common::FS::EdenPath::NANDDir) / "system/save/8000000000000050";
if (!LoadSettingsFile(system_dir, []() { return DefaultSystemSettings(); })) {
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
@@ -161,6 +161,10 @@ public:
Result GetPanelCrcMode(Out<s32> out_panel_crc_mode);
Result SetPanelCrcMode(s32 panel_crc_mode);
Result GetHttpAuthConfigs(Out<s32> out_count, OutBuffer<BufferAttr_HipcMapAlias> out_configs);
Result GetAccountUserSettings(
Out<u32> out_count,
OutLargeData<AccountUserSettings, BufferAttr_HipcMapAlias> out_settings);
Result GetDefaultAccountUserSettings(Out<AccountUserSettings> out_settings);
private:
bool LoadSettingsFile(std::filesystem::path& path, auto&& default_func);
+11 -9
View File
@@ -67,22 +67,24 @@ public:
Result GetServicePort(Kernel::KClientPort** out_client_port, const std::string& name);
template <std::derived_from<SessionRequestHandler> T>
std::shared_ptr<T> GetService(const std::string& service_name, bool block = false) const {
auto service = registered_services.find(service_name);
if (service == registered_services.end() && !block) {
LOG_DEBUG(Service, "Can't find service: {}", service_name);
std::shared_ptr<T> GetService(const std::string& name, bool block = false) const {
std::unique_lock l{lock};
auto it = registered_services.find(name);
if (it == registered_services.end() && !block) {
LOG_DEBUG(Service, "Can't find service: {}", name);
return nullptr;
} else if (block) {
using namespace std::literals::chrono_literals;
while (service == registered_services.end()) {
while (it == registered_services.end()) {
l.unlock();
Kernel::Svc::SleepThread(
kernel.System(),
std::chrono::duration_cast<std::chrono::nanoseconds>(100ms).count());
service = registered_services.find(service_name);
l.lock();
it = registered_services.find(name);
}
}
return std::static_pointer_cast<T>(service->second());
return std::static_pointer_cast<T>(it->second());
}
void InvokeControlRequest(HLERequestContext& context);
@@ -96,7 +98,7 @@ private:
std::unique_ptr<Controller> controller_interface;
/// Map of registered services, retrieved using GetServicePort.
std::mutex lock;
mutable std::mutex lock;
ankerl::unordered_dense::map<std::string, SessionRequestHandlerFactory> registered_services;
ankerl::unordered_dense::map<std::string, Kernel::KClientPort*> service_ports;
@@ -866,10 +866,10 @@ void EmitIR<IR::Opcode::VectorMaxS32>(oaknut::CodeGenerator& code, EmitContext&
template<>
void EmitIR<IR::Opcode::VectorMaxS64>(oaknut::CodeGenerator& code, EmitContext& ctx, IR::Inst* inst) {
(void)code;
(void)ctx;
(void)inst;
UNREACHABLE();
EmitThreeOp(code, ctx, inst, [&](auto& Qresult, auto& Qa, auto& Qb) {
code.CMGT(Qresult->D2(), Qa->D2(), Qb->D2());
code.BSL(Qresult->B16(), Qa->B16(), Qb->B16());
});
}
template<>
@@ -889,10 +889,10 @@ void EmitIR<IR::Opcode::VectorMaxU32>(oaknut::CodeGenerator& code, EmitContext&
template<>
void EmitIR<IR::Opcode::VectorMaxU64>(oaknut::CodeGenerator& code, EmitContext& ctx, IR::Inst* inst) {
(void)code;
(void)ctx;
(void)inst;
UNREACHABLE();
EmitThreeOp(code, ctx, inst, [&](auto& Qresult, auto& Qa, auto& Qb) {
code.CMHI(Qresult->D2(), Qa->D2(), Qb->D2());
code.BSL(Qresult->B16(), Qa->B16(), Qb->B16());
});
}
template<>
@@ -912,10 +912,10 @@ void EmitIR<IR::Opcode::VectorMinS32>(oaknut::CodeGenerator& code, EmitContext&
template<>
void EmitIR<IR::Opcode::VectorMinS64>(oaknut::CodeGenerator& code, EmitContext& ctx, IR::Inst* inst) {
(void)code;
(void)ctx;
(void)inst;
UNREACHABLE();
EmitThreeOp(code, ctx, inst, [&](auto& Qresult, auto& Qa, auto& Qb) {
code.CMGT(Qresult->D2(), Qb->D2(), Qa->D2());
code.BSL(Qresult->B16(), Qa->B16(), Qb->B16());
});
}
template<>
@@ -935,10 +935,10 @@ void EmitIR<IR::Opcode::VectorMinU32>(oaknut::CodeGenerator& code, EmitContext&
template<>
void EmitIR<IR::Opcode::VectorMinU64>(oaknut::CodeGenerator& code, EmitContext& ctx, IR::Inst* inst) {
(void)code;
(void)ctx;
(void)inst;
UNREACHABLE();
EmitThreeOp(code, ctx, inst, [&](auto& Qresult, auto& Qa, auto& Qb) {
code.CMHI(Qresult->D2(), Qb->D2(), Qa->D2());
code.BSL(Qresult->B16(), Qa->B16(), Qb->B16());
});
}
template<>
File diff suppressed because one or more lines are too long
@@ -14,6 +14,38 @@
namespace Shader::Backend::SPIRV {
namespace {
class DescriptorIndex {
public:
explicit DescriptorIndex(EmitContext& ctx, const IR::Value& index)
: id{index.IsImmediate() ? ctx.Const(index.U32()) : ctx.Def(index)},
is_non_uniform{ctx.profile.support_sampled_image_array_nonuniform_indexing &&
!index.IsImmediate()} {
if (!is_non_uniform) {
return;
}
if (ctx.profile.supported_spirv < 0x00010400) {
ctx.AddExtension("SPV_EXT_descriptor_indexing");
}
ctx.AddCapability(spv::Capability::ShaderNonUniform);
ctx.AddCapability(spv::Capability::SampledImageArrayNonUniformIndexing);
Decorate(ctx, id);
}
Id Value() const {
return id;
}
void Decorate(EmitContext& ctx, Id object) const {
if (is_non_uniform) {
ctx.Decorate(object, spv::Decoration::NonUniform);
}
}
private:
Id id;
bool is_non_uniform;
};
class ImageOperands {
public:
[[maybe_unused]] static constexpr bool ImageSampleOffsetAllowed = false;
@@ -189,8 +221,12 @@ private:
Id Texture(EmitContext& ctx, IR::TextureInstInfo info, [[maybe_unused]] const IR::Value& index) {
const TextureDefinition& def{ctx.textures.at(info.descriptor_index)};
if (def.count > 1) {
const Id pointer{ctx.OpAccessChain(def.pointer_type, def.id, ctx.Def(index))};
return ctx.OpLoad(def.sampled_type, pointer);
const DescriptorIndex idx{ctx, index};
const Id pointer{ctx.OpAccessChain(def.pointer_type, def.id, idx.Value())};
idx.Decorate(ctx, pointer);
const Id object{ctx.OpLoad(def.sampled_type, pointer)};
idx.Decorate(ctx, object);
return object;
} else {
return ctx.OpLoad(def.sampled_type, def.id);
}
@@ -208,9 +244,14 @@ Id TextureImage(EmitContext& ctx, IR::TextureInstInfo info, const IR::Value& ind
} else {
const TextureDefinition& def{ctx.textures.at(info.descriptor_index)};
if (def.count > 1) {
const Id idx{index.IsImmediate() ? ctx.Const(index.U32()) : ctx.Def(index)};
const Id ptr{ctx.OpAccessChain(def.pointer_type, def.id, idx)};
return ctx.OpImage(def.image_type, ctx.OpLoad(def.sampled_type, ptr));
const DescriptorIndex idx{ctx, index};
const Id ptr{ctx.OpAccessChain(def.pointer_type, def.id, idx.Value())};
idx.Decorate(ctx, ptr);
const Id object{ctx.OpLoad(def.sampled_type, ptr)};
idx.Decorate(ctx, object);
const Id image{ctx.OpImage(def.image_type, object)};
idx.Decorate(ctx, image);
return image;
}
return ctx.OpImage(def.image_type, ctx.OpLoad(def.sampled_type, def.id));
}
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -17,6 +20,9 @@ struct HostTranslateInfo {
bool support_snorm_render_buffer{}; ///< True when the device supports SNORM render buffers
bool support_viewport_index_layer{}; ///< True when the device supports gl_Layer in VS
u32 min_ssbo_alignment{}; ///< Minimum alignment supported by the device for SSBOs
u32 max_per_stage_descriptor_sampled_images{1024}; ///< maximum sampled descriptors per stage
u32 max_per_stage_resources{4096}; ///< maximum resources per stage
u32 max_descriptor_set_sampled_images{1024}; ///< maximum sampled descriptors per set
bool support_geometry_shader_passthrough{}; ///< True when the device supports geometry
///< passthrough shaders
bool support_conditional_barrier{}; ///< True when the device supports barriers in conditional
+117 -12
View File
@@ -32,6 +32,71 @@ using TextureInstVector = boost::container::small_vector<TextureInst, 24>;
constexpr u32 DESCRIPTOR_SIZE = 8;
constexpr u32 DESCRIPTOR_SIZE_SHIFT = static_cast<u32>(std::countr_zero(DESCRIPTOR_SIZE));
constexpr u32 DYNAMIC_DESCRIPTOR_CBUF_BYTES = 16 * 1024;
constexpr u32 MAX_DYNAMIC_DESCRIPTOR_COUNT = 1024;
u32 DynamicDescriptorSizeShift(const IR::U32& dynamic_offset) {
const IR::Inst* const inst{dynamic_offset.InstRecursive()};
if (!inst || inst->GetOpcode() != IR::Opcode::ShiftLeftLogical32) {
return DESCRIPTOR_SIZE_SHIFT;
}
const IR::Value shift{inst->Arg(1)};
if (!shift.IsImmediate()) {
return DESCRIPTOR_SIZE_SHIFT;
}
const u32 size_shift{shift.U32()};
return size_shift >= DESCRIPTOR_SIZE_SHIFT && size_shift < 31 ? size_shift
: DESCRIPTOR_SIZE_SHIFT;
}
u32 DynamicDescriptorCount(u32 base_offset, u32 size_shift) {
if (size_shift >= 31 || base_offset >= DYNAMIC_DESCRIPTOR_CBUF_BYTES) {
return 1;
}
const u32 stride{1U << size_shift};
const u32 available{DYNAMIC_DESCRIPTOR_CBUF_BYTES - base_offset};
if (available < DESCRIPTOR_SIZE) {
return 1;
}
const u32 available_count{1U + (available - DESCRIPTOR_SIZE) / stride};
return std::min(MAX_DYNAMIC_DESCRIPTOR_COUNT, available_count);
}
u32 SaturatingSub(u32 lhs, u32 rhs) {
return lhs > rhs ? lhs - rhs : 0;
}
template <typename Descriptors>
u32 StaticDescriptorCount(const Descriptors& descriptors) {
u32 count{};
for (const auto& desc : descriptors) {
if (desc.count <= 1) {
count += desc.count;
}
}
return count;
}
u32 DynamicSampledTextureCap(const Info& info, const HostTranslateInfo& host_info,
u32 dynamic_arrays) {
if (dynamic_arrays == 0) {
return MAX_DYNAMIC_DESCRIPTOR_COUNT;
}
const u32 sampled_static_count{StaticDescriptorCount(info.texture_buffer_descriptors) +
StaticDescriptorCount(info.texture_descriptors)};
const u32 resource_static_count{
NumDescriptors(info.constant_buffer_descriptors) +
NumDescriptors(info.storage_buffers_descriptors) + sampled_static_count +
NumDescriptors(info.image_buffer_descriptors) + NumDescriptors(info.image_descriptors)};
const u32 sampled_limit{std::min(host_info.max_per_stage_descriptor_sampled_images,
host_info.max_descriptor_set_sampled_images)};
const u32 sampled_budget{SaturatingSub(sampled_limit, sampled_static_count)};
const u32 resource_budget{SaturatingSub(host_info.max_per_stage_resources,
resource_static_count)};
const u32 sampled_cap{sampled_budget / dynamic_arrays};
const u32 resource_cap{resource_budget / dynamic_arrays};
return std::max(1U, std::min({MAX_DYNAMIC_DESCRIPTOR_COUNT, sampled_cap, resource_cap}));
}
IR::Opcode IndexedInstruction(const IR::Inst& inst) {
switch (inst.GetOpcode()) {
@@ -109,6 +174,39 @@ IR::Opcode IndexedInstruction(const IR::Inst& inst) {
}
}
bool IsStorageImageOpcode(IR::Opcode opcode) {
switch (opcode) {
case IR::Opcode::ImageRead:
case IR::Opcode::ImageAtomicIAdd32:
case IR::Opcode::ImageAtomicSMin32:
case IR::Opcode::ImageAtomicUMin32:
case IR::Opcode::ImageAtomicSMax32:
case IR::Opcode::ImageAtomicUMax32:
case IR::Opcode::ImageAtomicInc32:
case IR::Opcode::ImageAtomicDec32:
case IR::Opcode::ImageAtomicAnd32:
case IR::Opcode::ImageAtomicOr32:
case IR::Opcode::ImageAtomicXor32:
case IR::Opcode::ImageAtomicExchange32:
case IR::Opcode::ImageWrite:
return true;
default:
return false;
}
}
u32 DynamicSampledTextureArrayCount(const TextureInstVector& to_replace) {
u32 count{};
for (const TextureInst& inst : to_replace) {
const auto flags{inst.inst->Flags<IR::TextureInstInfo>()};
if (inst.cbuf.count > 1 && !IsStorageImageOpcode(IndexedInstruction(*inst.inst)) &&
flags.type != TextureType::Buffer) {
++count;
}
}
return count;
}
bool IsBindless(const IR::Inst& inst) {
switch (inst.GetOpcode()) {
case IR::Opcode::BindlessImageSampleImplicitLod:
@@ -354,6 +452,7 @@ std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environme
} else {
return std::nullopt;
}
const u32 size_shift{DynamicDescriptorSizeShift(dynamic_offset)};
return ConstBufferAddr{
.index = index.U32(),
.offset = base_offset,
@@ -362,7 +461,7 @@ std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environme
.secondary_offset = 0,
.secondary_shift_left = 0,
.dynamic_offset = dynamic_offset,
.count = 8,
.count = DynamicDescriptorCount(base_offset, size_shift),
.has_secondary = false,
};
}
@@ -589,6 +688,8 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo
program.info.texture_descriptors,
program.info.image_descriptors,
};
const u32 sampled_dynamic_cap{
DynamicSampledTextureCap(program.info, host_info, DynamicSampledTextureArrayCount(to_replace))};
for (TextureInst& texture_inst : to_replace) {
// TODO: Handle arrays
IR::Inst* const inst{texture_inst.inst};
@@ -632,6 +733,9 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo
break;
}
u32 index;
const u32 size_shift{cbuf.count > 1 ? DynamicDescriptorSizeShift(cbuf.dynamic_offset)
: DESCRIPTOR_SIZE_SHIFT};
u32 count{cbuf.count};
switch (inst->GetOpcode()) {
case IR::Opcode::ImageRead:
case IR::Opcode::ImageAtomicIAdd32:
@@ -660,8 +764,8 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo
.is_integer = is_integer,
.cbuf_index = cbuf.index,
.cbuf_offset = cbuf.offset,
.count = cbuf.count,
.size_shift = DESCRIPTOR_SIZE_SHIFT,
.count = count,
.size_shift = size_shift,
});
} else {
index = descriptors.Add(ImageDescriptor{
@@ -672,8 +776,8 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo
.is_integer = is_integer,
.cbuf_index = cbuf.index,
.cbuf_offset = cbuf.offset,
.count = cbuf.count,
.size_shift = DESCRIPTOR_SIZE_SHIFT,
.count = count,
.size_shift = size_shift,
});
}
break;
@@ -688,10 +792,11 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo
.secondary_cbuf_index = cbuf.secondary_index,
.secondary_cbuf_offset = cbuf.secondary_offset,
.secondary_shift_left = cbuf.secondary_shift_left,
.count = cbuf.count,
.size_shift = DESCRIPTOR_SIZE_SHIFT,
.count = count,
.size_shift = size_shift,
});
} else {
count = std::min(count, sampled_dynamic_cap);
index = descriptors.Add(TextureDescriptor{
.type = flags.type,
.is_depth = flags.is_depth != 0,
@@ -703,8 +808,8 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo
.secondary_cbuf_index = cbuf.secondary_index,
.secondary_cbuf_offset = cbuf.secondary_offset,
.secondary_shift_left = cbuf.secondary_shift_left,
.count = cbuf.count,
.size_shift = DESCRIPTOR_SIZE_SHIFT,
.count = count,
.size_shift = size_shift,
});
}
break;
@@ -712,12 +817,12 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo
flags.descriptor_index.Assign(index);
inst->SetFlags(flags);
if (cbuf.count > 1) {
if (count > 1) {
const auto insert_point{IR::Block::InstructionList::s_iterator_to(*inst)};
IR::IREmitter ir{*texture_inst.block, insert_point};
const IR::U32 shift{ir.Imm32(DESCRIPTOR_SIZE_SHIFT)};
const IR::U32 shift{ir.Imm32(size_shift)};
inst->SetArg(0, ir.UMin(ir.ShiftRightLogical(cbuf.dynamic_offset, shift),
ir.Imm32(DESCRIPTOR_SIZE - 1)));
ir.Imm32(count - 1)));
} else {
inst->SetArg(0, IR::Value{});
}
+4
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -45,6 +48,7 @@ struct Profile {
bool support_scaled_attributes{};
bool support_multi_viewport{};
bool support_geometry_streams{};
bool support_sampled_image_array_nonuniform_indexing{};
bool warp_size_potentially_larger_than_guest{};
+4 -1
View File
@@ -323,7 +323,10 @@ if (ENABLE_OPENGL)
endif()
target_link_libraries(video_core PUBLIC common core)
target_link_libraries(video_core PUBLIC glad shader_recompiler stb bc_decoder gpu_logging)
target_link_libraries(video_core PUBLIC shader_recompiler stb bc_decoder gpu_logging)
if (ENABLE_OPENGL)
target_link_libraries(video_core PUBLIC glad)
endif()
if (YUZU_USE_EXTERNAL_FFMPEG)
add_dependencies(video_core ffmpeg-build)
@@ -189,6 +189,7 @@ inline void PushImageDescriptors(TextureCache& texture_cache,
views += num_texture_buffers;
views += num_image_buffers;
for (const auto& desc : info.texture_descriptors) {
bool is_rescaled{};
for (u32 index = 0; index < desc.count; ++index) {
const VideoCommon::ImageViewId image_view_id{(views++)->id};
const VideoCommon::SamplerId sampler_id{*(samplers++)};
@@ -200,10 +201,13 @@ inline void PushImageDescriptors(TextureCache& texture_cache,
const VkSampler vk_sampler{use_fallback_sampler ? sampler.HandleWithDefaultAnisotropy()
: sampler.Handle()};
guest_descriptor_queue.AddSampledImage(vk_image_view, vk_sampler);
rescaling.PushTexture(texture_cache.IsRescaling(image_view));
const bool element_rescaled{texture_cache.IsRescaling(image_view)};
is_rescaled |= element_rescaled;
}
rescaling.PushTexture(is_rescaled);
}
for (const auto& desc : info.image_descriptors) {
bool is_rescaled{};
for (u32 index = 0; index < desc.count; ++index) {
ImageView& image_view{texture_cache.GetImageView((views++)->id)};
if (desc.is_written) {
@@ -211,8 +215,10 @@ inline void PushImageDescriptors(TextureCache& texture_cache,
}
const VkImageView vk_image_view{image_view.StorageView(desc.type, desc.format)};
guest_descriptor_queue.AddImage(vk_image_view);
rescaling.PushImage(texture_cache.IsRescaling(image_view));
const bool element_rescaled{texture_cache.IsRescaling(image_view)};
is_rescaled |= element_rescaled;
}
rescaling.PushImage(is_rescaled);
}
}
@@ -127,9 +127,8 @@ void ComputePipeline::Configure(Tegra::Engines::KeplerCompute& kepler_compute,
texture_cache.SynchronizeComputeDescriptors();
static constexpr size_t max_elements = 64;
boost::container::static_vector<VideoCommon::ImageViewInOut, max_elements> views;
boost::container::static_vector<VideoCommon::SamplerId, max_elements> samplers;
boost::container::small_vector<VideoCommon::ImageViewInOut, 64> views;
boost::container::small_vector<VideoCommon::SamplerId, 64> samplers;
const auto& qmd{kepler_compute.launch_description};
const auto& cbufs{qmd.const_buffer_config};
@@ -412,6 +412,8 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
.support_scaled_attributes = !device.MustEmulateScaledFormats(),
.support_multi_viewport = device.SupportsMultiViewport(),
.support_geometry_streams = device.AreTransformFeedbackGeometryStreamsSupported(),
.support_sampled_image_array_nonuniform_indexing =
device.IsSampledImageArrayNonUniformIndexingSupported(),
.warp_size_potentially_larger_than_guest = device.IsWarpSizePotentiallyBiggerThanGuest(),
@@ -447,6 +449,9 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
.support_snorm_render_buffer = true,
.support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(),
.min_ssbo_alignment = static_cast<u32>(device.GetStorageBufferAlignment()),
.max_per_stage_descriptor_sampled_images = device.GetMaxPerStageDescriptorSampledImages(),
.max_per_stage_resources = device.GetMaxPerStageResources(),
.max_descriptor_set_sampled_images = device.GetMaxDescriptorSetSampledImages(),
.support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(),
.support_conditional_barrier = device.SupportsConditionalBarriers(),
};
+12 -127
View File
@@ -70,14 +70,10 @@ TextureCache<P>::TextureCache(Runtime& runtime_, Tegra::MaxwellDeviceMemoryManag
(std::max)((std::min)(device_local_memory - min_vacancy_critical, min_spacing_critical),
DEFAULT_CRITICAL_MEMORY));
minimum_memory = static_cast<u64>((device_local_memory - mem_threshold) / 2);
lowmemorydevice = false;
} else {
expected_memory = DEFAULT_EXPECTED_MEMORY + 512_MiB;
critical_memory = DEFAULT_CRITICAL_MEMORY + 1_GiB;
minimum_memory = 0;
lowmemorydevice = true;
}
const bool gpu_unswizzle_enabled = Settings::values.gpu_unswizzle_enabled.GetValue();
@@ -122,102 +118,48 @@ void TextureCache<P>::RunGarbageCollector() {
bool aggressive_mode = false;
u64 ticks_to_destroy = 0;
size_t num_iterations = 0;
const auto Configure = [&](bool allow_aggressive) {
high_priority_mode = total_used_memory >= expected_memory;
aggressive_mode = allow_aggressive && total_used_memory >= critical_memory;
ticks_to_destroy = aggressive_mode ? 10ULL : high_priority_mode ? 25ULL : 50ULL;
num_iterations = aggressive_mode ? 40 : (high_priority_mode ? 20 : 10);
};
const auto Cleanup = [this, &num_iterations, &high_priority_mode,
&aggressive_mode](ImageId image_id) {
const auto Cleanup = [this, &num_iterations, &high_priority_mode, &aggressive_mode](ImageId image_id) {
if (num_iterations == 0) {
return true;
}
--num_iterations;
auto& image = slot_images[image_id];
// Never delete recently allocated sparse textures (within 3 frames)
const bool is_recently_allocated = image.allocation_tick >= frame_tick - 3;
if (is_recently_allocated && image.info.is_sparse) {
return false;
}
if (True(image.flags & ImageFlagBits::IsDecoding)) {
// This image is still being decoded, deleting it will invalidate the slot
// used by the async decoder thread.
return false;
}
// Prioritize large sparse textures for cleanup
const bool is_large_sparse = lowmemorydevice &&
image.info.is_sparse &&
image.guest_size_bytes >= 256_MiB;
if (!aggressive_mode && !is_large_sparse &&
True(image.flags & ImageFlagBits::CostlyLoad)) {
const bool must_download = image.IsSafeDownload() && False(image.flags & ImageFlagBits::BadOverlap);
if ((!aggressive_mode && True(image.flags & ImageFlagBits::CostlyLoad)) || (!high_priority_mode && must_download)) {
return false;
}
const bool must_download =
image.IsSafeDownload() && False(image.flags & ImageFlagBits::BadOverlap);
if (!high_priority_mode && !is_large_sparse && must_download) {
return false;
}
if (must_download && !is_large_sparse) {
--num_iterations;
if (must_download) {
auto map = runtime.DownloadStagingBuffer(image.unswizzled_size_bytes);
const auto copies = FixSmallVectorADL(FullDownloadCopies(image.info));
image.DownloadMemory(map, copies);
runtime.Finish();
SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, map.mapped_span,
swizzle_data_buffer);
SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, map.mapped_span, swizzle_data_buffer);
}
if (True(image.flags & ImageFlagBits::Tracked)) {
UntrackImage(image, image_id);
}
UnregisterImage(image_id);
DeleteImage(image_id, image.scale_tick > frame_tick + 5);
if (total_used_memory < critical_memory) {
if (aggressive_mode) {
// Sink the aggresiveness.
num_iterations >>= 2;
aggressive_mode = false;
return false;
}
if (high_priority_mode && total_used_memory < expected_memory) {
num_iterations >>= 1;
high_priority_mode = false;
}
if (aggressive_mode && total_used_memory < critical_memory) {
num_iterations >>= 2;
aggressive_mode = false;
} else if (high_priority_mode && total_used_memory < expected_memory) {
num_iterations >>= 1;
high_priority_mode = false;
}
return false;
};
// Aggressively clear massive sparse textures
if (total_used_memory >= expected_memory) {
lru_cache.ForEachItemBelow(frame_tick, [&](ImageId image_id) {
auto& image = slot_images[image_id];
// Only target sparse textures that are old enough
if (lowmemorydevice &&
image.info.is_sparse &&
image.guest_size_bytes >= 256_MiB &&
image.allocation_tick < frame_tick - 3) {
LOG_DEBUG(HW_GPU, "GC targeting old sparse texture at 0x{:X} ({} MiB, age: {} frames)",
image.gpu_addr, image.guest_size_bytes / (1024 * 1024),
frame_tick - image.allocation_tick);
return Cleanup(image_id);
}
return false;
});
}
Configure(false);
lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, Cleanup);
// If pressure is still too high, prune aggressively.
if (total_used_memory >= critical_memory) {
Configure(true);
lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, Cleanup);
@@ -1196,9 +1138,6 @@ void TextureCache<P>::RefreshContents(Image& image, ImageId image_id) {
}
image.flags &= ~ImageFlagBits::CpuModified;
if( lowmemorydevice && image.info.format == PixelFormat::BC1_RGBA_UNORM && MapSizeBytes(image) >= 256_MiB ) {
return;
}
TrackImage(image, image_id);
@@ -1619,39 +1558,6 @@ ImageId TextureCache<P>::InsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
}
}
ASSERT_MSG(cpu_addr, "Tried to insert an image to an invalid gpu_addr=0x{:x}", gpu_addr);
// For large sparse textures, aggressively clean up old allocations at same address
if (lowmemorydevice && info.is_sparse && CalculateGuestSizeInBytes(info) >= 256_MiB) {
const auto alloc_it = image_allocs_table.find(gpu_addr);
if (alloc_it != image_allocs_table.end()) {
const ImageAllocId alloc_id = alloc_it->second;
auto& alloc_images = slot_image_allocs[alloc_id].images;
// Collect old images at this address that were created more than 2 frames ago
boost::container::small_vector<ImageId, 4> to_delete;
for (ImageId old_image_id : alloc_images) {
Image& old_image = slot_images[old_image_id];
if (old_image.info.is_sparse &&
old_image.gpu_addr == gpu_addr &&
old_image.allocation_tick < frame_tick - 2) { // Try not to delete fresh textures
to_delete.push_back(old_image_id);
}
}
// Delete old images immediately
for (ImageId old_id : to_delete) {
Image& old_image = slot_images[old_id];
LOG_DEBUG(HW_GPU, "Immediately deleting old sparse texture at 0x{:X} ({} MiB)",
gpu_addr, old_image.guest_size_bytes / (1024 * 1024));
if (True(old_image.flags & ImageFlagBits::Tracked)) {
UntrackImage(old_image, old_id);
}
UnregisterImage(old_id);
DeleteImage(old_id, true);
}
}
}
const ImageId image_id = JoinImages(info, gpu_addr, *cpu_addr);
const Image& image = slot_images[image_id];
// Using "image.gpu_addr" instead of "gpu_addr" is important because it might be different
@@ -1667,27 +1573,6 @@ template <class P>
ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, DAddr cpu_addr) {
ImageInfo new_info = info;
const size_t size_bytes = CalculateGuestSizeInBytes(new_info);
// Proactive cleanup for large sparse texture allocations
if (lowmemorydevice && new_info.is_sparse && size_bytes >= 256_MiB) {
const u64 estimated_alloc_size = size_bytes;
if (total_used_memory + estimated_alloc_size >= critical_memory) {
LOG_DEBUG(HW_GPU, "Large sparse texture allocation ({} MiB) - running aggressive GC. "
"Current memory: {} MiB, Critical: {} MiB",
size_bytes / (1024 * 1024),
total_used_memory / (1024 * 1024),
critical_memory / (1024 * 1024));
RunGarbageCollector();
// If still over threshold after GC, try one more aggressive pass
if (total_used_memory + estimated_alloc_size >= critical_memory) {
LOG_DEBUG(HW_GPU, "Still critically low on memory, running second GC pass");
RunGarbageCollector();
}
}
}
const bool broken_views = runtime.HasBrokenTextureViewFormats();
const bool native_bgr = runtime.HasNativeBgr();
join_overlap_ids.clear();
@@ -478,7 +478,6 @@ private:
u64 minimum_memory;
u64 expected_memory;
u64 critical_memory;
bool lowmemorydevice = false;
size_t gpu_unswizzle_maxsize = 0;
size_t swizzle_chunk_size = 0;
u32 swizzle_slices_per_batch = 0;
@@ -33,6 +33,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
FEATURE(KHR, VariablePointer, VARIABLE_POINTERS, variable_pointer)
#define FOR_EACH_VK_FEATURE_1_2(FEATURE) \
FEATURE(EXT, DescriptorIndexing, DESCRIPTOR_INDEXING, descriptor_indexing) \
FEATURE(EXT, HostQueryReset, HOST_QUERY_RESET, host_query_reset) \
FEATURE(KHR, 8BitStorage, 8BIT_STORAGE, bit8_storage) \
FEATURE(KHR, TimelineSemaphore, TIMELINE_SEMAPHORE, timeline_semaphore)
@@ -335,6 +336,18 @@ public:
return properties.properties.limits.maxDescriptorSetUniformBuffersDynamic;
}
u32 GetMaxPerStageDescriptorSampledImages() const {
return properties.properties.limits.maxPerStageDescriptorSampledImages;
}
u32 GetMaxPerStageResources() const {
return properties.properties.limits.maxPerStageResources;
}
u32 GetMaxDescriptorSetSampledImages() const {
return properties.properties.limits.maxDescriptorSetSampledImages;
}
/// Returns float control properties of the device.
const VkPhysicalDeviceFloatControlsPropertiesKHR& FloatControlProperties() const {
return properties.float_controls;
@@ -355,6 +368,10 @@ public:
return GetDriverID() != VK_DRIVER_ID_QUALCOMM_PROPRIETARY;
}
bool IsSampledImageArrayNonUniformIndexingSupported() const {
return features.descriptor_indexing.shaderSampledImageArrayNonUniformIndexing;
}
/// Returns true if the device supports float64 natively.
bool IsFloat64Supported() const {
return features.features.shaderFloat64;
+4 -1
View File
@@ -411,8 +411,11 @@ endif()
target_link_libraries(yuzu PRIVATE nlohmann_json::nlohmann_json)
target_link_libraries(yuzu PRIVATE common core input_common frontend_common network video_core qt_common)
target_link_libraries(yuzu PRIVATE Boost::headers glad Qt6::Widgets Qt6::Charts Qt6::Concurrent)
target_link_libraries(yuzu PRIVATE Boost::headers Qt6::Widgets Qt6::Charts Qt6::Concurrent)
target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
if (ENABLE_OPENGL)
target_link_libraries(yuzu PRIVATE glad)
endif()
if (UNIX AND NOT APPLE)
target_link_libraries(yuzu PRIVATE Qt6::DBus)
+25 -9
View File
@@ -8,11 +8,17 @@
#include <string>
#include <tuple>
#include <type_traits>
#ifdef HAS_OPENGL
#include <glad/glad.h>
#endif
#include <QtCore/qglobal.h>
#include "common/settings_enums.h"
#include "qt_common/config/uisettings.h"
#include "qt_common/abstract/frontend.h"
#if YUZU_USE_QT_MULTIMEDIA
#include <QCamera>
#include <QImageCapture>
@@ -1039,11 +1045,12 @@ void GRenderWindow::InitializeNull() {
}
bool GRenderWindow::LoadOpenGL() {
#ifdef HAS_OPENGL
auto context = CreateSharedContext();
auto scope = context->Acquire();
if (!gladLoadGL()) {
QMessageBox::warning(
this, tr("Error while initializing OpenGL!"),
QtCommon::Frontend::Warning(
tr("Error while initializing OpenGL!"),
tr("Your GPU may not support OpenGL, or you do not have the latest graphics driver."));
return false;
}
@@ -1052,15 +1059,16 @@ bool GRenderWindow::LoadOpenGL() {
const QString renderer =
QString::fromUtf8(reinterpret_cast<const char*>(glGetString(GL_RENDERER)));
if (!GLAD_GL_VERSION_4_6) {
QMessageBox::warning(this, tr("Error while initializing OpenGL 4.6!"),
tr("Your GPU may not support OpenGL 4.6, or you do not have the "
"latest graphics driver.<br><br>GL Renderer:<br>%1")
.arg(renderer));
QtCommon::Frontend::Warning(
tr("Error while initializing OpenGL 4.6!"),
tr("Your GPU may not support OpenGL 4.6, or you do not have the "
"latest graphics driver.<br><br>GL Renderer:<br>%1")
.arg(renderer));
return false;
}
if (QStringList missing_ext = GetUnsupportedGLExtensions(); !missing_ext.empty()) {
QMessageBox::warning(
this, tr("Error while initializing OpenGL!"),
QtCommon::Frontend::Warning(
tr("Error while initializing OpenGL!"),
tr("Your GPU may not support one or more required OpenGL extensions. Please ensure you "
"have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported "
"extensions:<br>%2")
@@ -1069,10 +1077,17 @@ bool GRenderWindow::LoadOpenGL() {
// Non fatal
}
return true;
#else
QtCommon::Frontend::Warning(
tr("Error while initializing OpenGL!"),
tr("This build doesn't have OpenGL support."));
return false;
#endif
}
QStringList GRenderWindow::GetUnsupportedGLExtensions() const {
QStringList missing_ext;
QStringList missing_ext{};
#ifdef HAS_OPENGL
// Extensions required to support some texture formats.
if (!GLAD_GL_EXT_texture_compression_s3tc)
missing_ext.append(QStringLiteral("EXT_texture_compression_s3tc"));
@@ -1082,6 +1097,7 @@ QStringList GRenderWindow::GetUnsupportedGLExtensions() const {
LOG_ERROR(Frontend, "GPU does not support all required extensions");
for (const QString& ext : missing_ext)
LOG_ERROR(Frontend, "Unsupported GL extension: {}", ext.toStdString());
#endif
return missing_ext;
}
+13 -3
View File
@@ -15,11 +15,18 @@ function(create_resource file output filename)
file(WRITE "${PROJECT_BINARY_DIR}/dist/${output}" "const unsigned char ${filename}[] = {${filedata}};\nconst unsigned ${filename}_size = sizeof(${filename});\n")
endfunction()
if (ENABLE_OPENGL)
list(APPEND OPENGL_SOURCES
emu_window/emu_window_sdl2_gl.cpp
emu_window/emu_window_sdl2_gl.h
)
else()
set(OPENGL_SOURCES "")
endif()
add_executable(yuzu-cmd
emu_window/emu_window_sdl2.cpp
emu_window/emu_window_sdl2.h
emu_window/emu_window_sdl2_gl.cpp
emu_window/emu_window_sdl2_gl.h
emu_window/emu_window_sdl2_null.cpp
emu_window/emu_window_sdl2_null.h
emu_window/emu_window_sdl2_vk.cpp
@@ -28,10 +35,13 @@ add_executable(yuzu-cmd
sdl_config.h
yuzu.cpp
yuzu.rc
${OPENGL_SOURCES}
)
target_link_libraries(yuzu-cmd PRIVATE common core input_common frontend_common video_core)
target_link_libraries(yuzu-cmd PRIVATE glad)
if (ENABLE_OPENGL)
target_link_libraries(yuzu-cmd PRIVATE glad)
endif()
if (MSVC)
target_link_libraries(yuzu-cmd PRIVATE getopt)
endif()
+6 -10
View File
@@ -59,20 +59,16 @@ private:
};
bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() {
std::vector<std::string_view> unsupported_ext;
std::vector<std::string_view> unsupported_ext{};
#ifdef HAS_OPENGL
// Extensions required to support some texture formats.
if (!GLAD_GL_EXT_texture_compression_s3tc) {
if (!GLAD_GL_EXT_texture_compression_s3tc)
unsupported_ext.push_back("EXT_texture_compression_s3tc");
}
if (!GLAD_GL_ARB_texture_compression_rgtc) {
if (!GLAD_GL_ARB_texture_compression_rgtc)
unsupported_ext.push_back("ARB_texture_compression_rgtc");
}
for (const auto& extension : unsupported_ext) {
for (const auto& extension : unsupported_ext)
LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", extension);
}
#endif
return unsupported_ext.empty();
}
+7
View File
@@ -31,7 +31,9 @@
#include "sdl_config.h"
#include "video_core/renderer_base.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
#ifdef HAS_OPENGL
#include "yuzu_cmd/emu_window/emu_window_sdl2_gl.h"
#endif
#include "yuzu_cmd/emu_window/emu_window_sdl2_null.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h"
@@ -349,17 +351,22 @@ int main(int argc, char** argv) {
std::unique_ptr<EmuWindow_SDL2> emu_window;
switch (Settings::values.renderer_backend.GetValue()) {
#ifdef HAS_OPENGL
case Settings::RendererBackend::OpenGL_GLSL:
case Settings::RendererBackend::OpenGL_GLASM:
case Settings::RendererBackend::OpenGL_SPIRV:
emu_window = std::make_unique<EmuWindow_SDL2_GL>(&input_subsystem, system, fullscreen);
break;
#endif
case Settings::RendererBackend::Vulkan:
emu_window = std::make_unique<EmuWindow_SDL2_VK>(&input_subsystem, system, fullscreen);
break;
case Settings::RendererBackend::Null:
emu_window = std::make_unique<EmuWindow_SDL2_Null>(&input_subsystem, system, fullscreen);
break;
default:
LOG_CRITICAL(Frontend, "Invalid renderer backend");
return -1;
}
#ifdef _WIN32