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https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-08-28 09:41:36 +00:00
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1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 7b8fc7e804 |
@@ -369,7 +369,7 @@ void TranslateResolutionInfo(ResolutionSetup setup, ResolutionScalingInfo& info)
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}
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info.up_factor = static_cast<f32>(info.up_scale) / (1U << info.down_shift);
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info.down_factor = static_cast<f32>(1U << info.down_shift) / info.up_scale;
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info.active = true;
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info.active = info.up_scale != 1 || info.down_shift != 0;
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}
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void UpdateRescalingInfo() {
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@@ -227,12 +227,13 @@ Result VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_path_,
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std::string src_path(Common::FS::SanitizePath(src_path_));
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std::string dest_path(Common::FS::SanitizePath(dest_path_));
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auto src = GetDirectoryRelativeWrapped(backing, src_path);
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if (src == nullptr)
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return FileSys::ResultPathNotFound;
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if (Common::FS::GetParentPath(src_path) == Common::FS::GetParentPath(dest_path)) {
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// Use more-optimized vfs implementation rename.
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if (src == nullptr)
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return FileSys::ResultPathNotFound;
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if (!src->Rename(Common::FS::GetFilename(dest_path))) {
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// TODO(DarkLordZach): Find a better error code for this
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std::string full_src_path = backing->GetFullPath() + "/" + src_path;
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std::string full_dest_path = backing->GetFullPath() + "/" + dest_path;
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if (!Common::FS::RenameDir(full_src_path, full_dest_path)) {
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return ResultUnknown;
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}
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return ResultSuccess;
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@@ -24,7 +24,7 @@ IFileSystem::IFileSystem(Core::System& system_, FileSys::VirtualDir dir_, SizeGe
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{3, D<&IFileSystem::DeleteDirectory>, "DeleteDirectory"},
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{4, D<&IFileSystem::DeleteDirectoryRecursively>, "DeleteDirectoryRecursively"},
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{5, D<&IFileSystem::RenameFile>, "RenameFile"},
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{6, nullptr, "RenameDirectory"},
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{6, D<&IFileSystem::RenameDirectory>, "RenameDirectory"},
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{7, D<&IFileSystem::GetEntryType>, "GetEntryType"},
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{8, D<&IFileSystem::OpenFile>, "OpenFile"},
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{9, D<&IFileSystem::OpenDirectory>, "OpenDirectory"},
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@@ -88,6 +88,14 @@ Result IFileSystem::RenameFile(
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R_RETURN(backend->RenameFile(FileSys::Path(old_path->str), FileSys::Path(new_path->str)));
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}
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Result IFileSystem::RenameDirectory(
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const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> old_path,
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const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> new_path) {
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LOG_DEBUG(Service_FS, "called. directory '{}' to directory '{}'", old_path->str, new_path->str);
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R_RETURN(backend->RenameDirectory(FileSys::Path(old_path->str), FileSys::Path(new_path->str)));
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}
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Result IFileSystem::OpenFile(OutInterface<IFile> out_interface,
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const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> path,
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u32 mode) {
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@@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@@ -36,6 +39,8 @@ public:
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const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> path);
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Result RenameFile(const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> old_path,
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const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> new_path);
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Result RenameDirectory(const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> old_path,
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const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> new_path);
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Result OpenFile(OutInterface<IFile> out_interface,
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const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> path, u32 mode);
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Result OpenDirectory(OutInterface<IDirectory> out_interface,
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@@ -206,40 +206,6 @@ foreach(VARIANT IN ITEMS ${SHADER_TYPE_VARIANTS})
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set(SHADER_HEADERS ${SHADER_HEADERS} ${VARIANT_HEADER_FILE})
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endforeach()
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set(SHADER_DEFINE_VARIANTS
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"block_linear_unswizzle_2d.comp|nonarrow|HAS_EXTENDED_TYPES=0"
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"pitch_unswizzle.comp|nonarrow|HAS_EXTENDED_TYPES=0"
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"block_linear_unswizzle_3d.comp|nonarrow|HAS_EXTENDED_TYPES=0"
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)
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foreach(VARIANT IN ITEMS ${SHADER_DEFINE_VARIANTS})
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string(REPLACE "|" ";" VARIANT_PARTS ${VARIANT})
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list(GET VARIANT_PARTS 0 VARIANT_FILENAME)
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list(GET VARIANT_PARTS 1 VARIANT_SUFFIX)
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list(GET VARIANT_PARTS 2 VARIANT_DEFINE)
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set(VARIANT_SOURCE ${CMAKE_CURRENT_SOURCE_DIR}/${VARIANT_FILENAME})
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get_filename_component(VARIANT_STEM ${VARIANT_FILENAME} NAME_WE)
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get_filename_component(VARIANT_EXT ${VARIANT_FILENAME} EXT)
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string(REPLACE "." "" VARIANT_EXT ${VARIANT_EXT})
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set(VARIANT_NAME ${VARIANT_STEM}_${VARIANT_SUFFIX}_${VARIANT_EXT})
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string(TOUPPER ${VARIANT_NAME}_SPV VARIANT_VARIABLE_NAME)
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set(VARIANT_HEADER_FILE ${SHADER_DIR}/${VARIANT_NAME}_spv.h)
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add_custom_command(
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OUTPUT
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${VARIANT_HEADER_FILE}
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COMMAND
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${GLSLANGVALIDATOR} -V ${QUIET_FLAG} -I"${FIDELITYFX_INCLUDE_DIR}" ${GLSL_FLAGS}
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-D${VARIANT_DEFINE}
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--variable-name ${VARIANT_VARIABLE_NAME} -o ${VARIANT_HEADER_FILE} ${VARIANT_SOURCE}
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--target-env ${SPIR_V_VERSION}
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MAIN_DEPENDENCY
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${VARIANT_SOURCE}
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)
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set(SHADER_HEADERS ${SHADER_HEADERS} ${VARIANT_HEADER_FILE})
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endforeach()
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foreach(FILEPATH IN ITEMS ${FIDELITYFX_FILES})
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get_filename_component(FILENAME ${FILEPATH} NAME)
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string(REPLACE "." "_" HEADER_NAME ${FILENAME})
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@@ -5,13 +5,9 @@
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#ifdef VULKAN
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#ifndef HAS_EXTENDED_TYPES
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#define HAS_EXTENDED_TYPES 1
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#endif
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#if HAS_EXTENDED_TYPES
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#extension GL_EXT_shader_16bit_storage : require
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#extension GL_EXT_shader_8bit_storage : require
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#endif
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#define HAS_EXTENDED_TYPES 1
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#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
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#define END_PUSH_CONSTANTS };
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#define UNIFORM(n)
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@@ -5,13 +5,9 @@
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#ifdef VULKAN
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#ifndef HAS_EXTENDED_TYPES
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#define HAS_EXTENDED_TYPES 1
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#endif
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#if HAS_EXTENDED_TYPES
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#extension GL_EXT_shader_16bit_storage : require
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#extension GL_EXT_shader_8bit_storage : require
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#endif
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#define HAS_EXTENDED_TYPES 1
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#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
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#define END_PUSH_CONSTANTS };
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#define UNIFORM(n)
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@@ -5,13 +5,9 @@
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#ifdef VULKAN
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#ifndef HAS_EXTENDED_TYPES
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#define HAS_EXTENDED_TYPES 1
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#endif
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#if HAS_EXTENDED_TYPES
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#extension GL_EXT_shader_16bit_storage : require
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#extension GL_EXT_shader_8bit_storage : require
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#endif
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#define HAS_EXTENDED_TYPES 1
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#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
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#define END_PUSH_CONSTANTS };
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#define UNIFORM(n)
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@@ -22,13 +22,7 @@
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#include "video_core/host_shaders/resolve_conditional_render_comp_spv.h"
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#include "video_core/host_shaders/vulkan_quad_indexed_comp_spv.h"
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#include "video_core/host_shaders/vulkan_uint8_comp_spv.h"
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#include "video_core/host_shaders/block_linear_unswizzle_2d_comp_spv.h"
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#include "video_core/host_shaders/block_linear_unswizzle_2d_nonarrow_comp_spv.h"
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#include "video_core/host_shaders/block_linear_unswizzle_3d_bcn_comp_spv.h"
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#include "video_core/host_shaders/block_linear_unswizzle_3d_comp_spv.h"
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#include "video_core/host_shaders/block_linear_unswizzle_3d_nonarrow_comp_spv.h"
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#include "video_core/host_shaders/pitch_unswizzle_comp_spv.h"
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#include "video_core/host_shaders/pitch_unswizzle_nonarrow_comp_spv.h"
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#include "video_core/renderer_vulkan/vk_compute_pass.h"
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#include "video_core/surface.h"
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#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
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@@ -878,291 +872,4 @@ void BlockLinearUnswizzle3DPass::UnswizzleChunk(
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});
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}
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namespace {
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constexpr u32 UNSWIZZLE_BINDING_INPUT_BUFFER = 0;
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constexpr u32 UNSWIZZLE_BINDING_OUTPUT_IMAGE = 1;
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constexpr size_t UNSWIZZLE_NUM_BINDINGS = 2;
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constexpr std::array<VkDescriptorSetLayoutBinding, UNSWIZZLE_NUM_BINDINGS>
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UNSWIZZLE_DESCRIPTOR_SET_BINDINGS{{
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{
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.binding = UNSWIZZLE_BINDING_INPUT_BUFFER,
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.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
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.descriptorCount = 1,
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.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
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.pImmutableSamplers = nullptr,
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},
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{
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.binding = UNSWIZZLE_BINDING_OUTPUT_IMAGE,
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.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
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.descriptorCount = 1,
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.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
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.pImmutableSamplers = nullptr,
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},
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}};
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constexpr std::array<VkDescriptorUpdateTemplateEntry, UNSWIZZLE_NUM_BINDINGS>
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UNSWIZZLE_DESCRIPTOR_UPDATE_TEMPLATE{{
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{
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.dstBinding = UNSWIZZLE_BINDING_INPUT_BUFFER,
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.dstArrayElement = 0,
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.descriptorCount = 1,
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.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
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.offset = UNSWIZZLE_BINDING_INPUT_BUFFER * sizeof(DescriptorUpdateEntry),
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.stride = sizeof(DescriptorUpdateEntry),
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},
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{
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.dstBinding = UNSWIZZLE_BINDING_OUTPUT_IMAGE,
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.dstArrayElement = 0,
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.descriptorCount = 1,
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.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
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.offset = UNSWIZZLE_BINDING_OUTPUT_IMAGE * sizeof(DescriptorUpdateEntry),
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.stride = sizeof(DescriptorUpdateEntry),
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},
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}};
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constexpr DescriptorBankInfo UNSWIZZLE_BANK_INFO{
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.uniform_buffers = 0,
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.storage_buffers = 1,
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.texture_buffers = 0,
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.image_buffers = 0,
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.textures = 0,
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.images = 1,
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.score = 2,
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};
|
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[[nodiscard]] std::span<const u32> UnswizzleSpv(const Device& device,
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std::span<const u32> extended,
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std::span<const u32> narrow) {
|
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if (device.IsStorageBuffer8BitAccessSupported() &&
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device.IsStorageBuffer16BitAccessSupported()) {
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return extended;
|
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}
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return narrow;
|
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}
|
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|
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struct PitchUnswizzlePushConstants {
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alignas(8) std::array<u32, 2> origin;
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alignas(8) std::array<s32, 2> destination;
|
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u32 bytes_per_block;
|
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u32 pitch;
|
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};
|
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|
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void RecordUnswizzleEntryBarrier(Scheduler& scheduler, VkPipeline vk_pipeline, VkImage vk_image,
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VkImageAspectFlags aspect_mask, bool is_initialized) {
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scheduler.Record([vk_pipeline, vk_image, aspect_mask,
|
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is_initialized](vk::CommandBuffer cmdbuf) {
|
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VkAccessFlags src_access = VK_ACCESS_NONE;
|
||||
VkImageLayout old_layout = VK_IMAGE_LAYOUT_UNDEFINED;
|
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if (is_initialized) {
|
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src_access = VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_TRANSFER_WRITE_BIT |
|
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VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
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old_layout = VK_IMAGE_LAYOUT_GENERAL;
|
||||
}
|
||||
const VkImageMemoryBarrier image_barrier{
|
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
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.pNext = nullptr,
|
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.srcAccessMask = src_access,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.oldLayout = old_layout,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = vk_image,
|
||||
.subresourceRange{
|
||||
.aspectMask = aspect_mask,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
};
|
||||
VkPipelineStageFlags src_stage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
||||
if (is_initialized) {
|
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src_stage = vk::PIPELINE_STAGE_GRAPHICS_COMPUTE_TRANSFER;
|
||||
}
|
||||
cmdbuf.PipelineBarrier(src_stage, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, image_barrier);
|
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cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, vk_pipeline);
|
||||
});
|
||||
}
|
||||
|
||||
void RecordUnswizzleExitBarrier(Scheduler& scheduler, VkImage vk_image,
|
||||
VkImageAspectFlags aspect_mask) {
|
||||
scheduler.Record([vk_image, aspect_mask](vk::CommandBuffer cmdbuf) {
|
||||
const VkImageMemoryBarrier image_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT |
|
||||
VK_ACCESS_COLOR_ATTACHMENT_READ_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = vk_image,
|
||||
.subresourceRange{
|
||||
.aspectMask = aspect_mask,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||
vk::PIPELINE_STAGE_GRAPHICS_COMPUTE_TRANSFER, 0, image_barrier);
|
||||
});
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
BlockLinearUnswizzle2DPass::BlockLinearUnswizzle2DPass(
|
||||
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||
: ComputePass(device_, scheduler_, descriptor_pool_, UNSWIZZLE_DESCRIPTOR_SET_BINDINGS,
|
||||
UNSWIZZLE_DESCRIPTOR_UPDATE_TEMPLATE, UNSWIZZLE_BANK_INFO,
|
||||
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(
|
||||
VideoCommon::Accelerated::BlockLinearSwizzle2DParams)>,
|
||||
UnswizzleSpv(device_, BLOCK_LINEAR_UNSWIZZLE_2D_COMP_SPV,
|
||||
BLOCK_LINEAR_UNSWIZZLE_2D_NONARROW_COMP_SPV)),
|
||||
scheduler{scheduler_}, compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
|
||||
|
||||
BlockLinearUnswizzle2DPass::~BlockLinearUnswizzle2DPass() = default;
|
||||
|
||||
void BlockLinearUnswizzle2DPass::Unswizzle(
|
||||
Image& image, const StagingBufferRef& map,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
||||
using namespace VideoCommon::Accelerated;
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
const VkPipeline vk_pipeline = *pipeline;
|
||||
const VkImageAspectFlags aspect_mask = image.AspectMask();
|
||||
const VkImage vk_image = image.Handle();
|
||||
const bool is_initialized = image.ExchangeInitialization();
|
||||
RecordUnswizzleEntryBarrier(scheduler, vk_pipeline, vk_image, aspect_mask, is_initialized);
|
||||
|
||||
const u32 num_layers = static_cast<u32>(image.info.resources.layers);
|
||||
for (const VideoCommon::SwizzleParameters& swizzle : swizzles) {
|
||||
const size_t input_offset = swizzle.buffer_offset + map.offset;
|
||||
const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 32U);
|
||||
const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 32U);
|
||||
|
||||
compute_pass_descriptor_queue.Acquire(scheduler, 2);
|
||||
compute_pass_descriptor_queue.AddBuffer(map.buffer, input_offset,
|
||||
image.guest_size_bytes - swizzle.buffer_offset);
|
||||
compute_pass_descriptor_queue.AddImage(image.StorageImageView(swizzle.level));
|
||||
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
|
||||
|
||||
const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info);
|
||||
scheduler.Record([this, num_dispatches_x, num_dispatches_y, num_layers, params,
|
||||
descriptor_data](vk::CommandBuffer cmdbuf) {
|
||||
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||
cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, params);
|
||||
cmdbuf.Dispatch(num_dispatches_x, num_dispatches_y, num_layers);
|
||||
});
|
||||
}
|
||||
RecordUnswizzleExitBarrier(scheduler, vk_image, aspect_mask);
|
||||
}
|
||||
|
||||
BlockLinearUnswizzleImage3DPass::BlockLinearUnswizzleImage3DPass(
|
||||
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||
: ComputePass(device_, scheduler_, descriptor_pool_, UNSWIZZLE_DESCRIPTOR_SET_BINDINGS,
|
||||
UNSWIZZLE_DESCRIPTOR_UPDATE_TEMPLATE, UNSWIZZLE_BANK_INFO,
|
||||
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(BlockLinearSwizzle3DParams)>,
|
||||
UnswizzleSpv(device_, BLOCK_LINEAR_UNSWIZZLE_3D_COMP_SPV,
|
||||
BLOCK_LINEAR_UNSWIZZLE_3D_NONARROW_COMP_SPV)),
|
||||
scheduler{scheduler_}, compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
|
||||
|
||||
BlockLinearUnswizzleImage3DPass::~BlockLinearUnswizzleImage3DPass() = default;
|
||||
|
||||
void BlockLinearUnswizzleImage3DPass::Unswizzle(
|
||||
Image& image, const StagingBufferRef& map,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
||||
using namespace VideoCommon::Accelerated;
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
const VkPipeline vk_pipeline = *pipeline;
|
||||
const VkImageAspectFlags aspect_mask = image.AspectMask();
|
||||
const VkImage vk_image = image.Handle();
|
||||
const bool is_initialized = image.ExchangeInitialization();
|
||||
RecordUnswizzleEntryBarrier(scheduler, vk_pipeline, vk_image, aspect_mask, is_initialized);
|
||||
|
||||
for (const VideoCommon::SwizzleParameters& swizzle : swizzles) {
|
||||
const size_t input_offset = swizzle.buffer_offset + map.offset;
|
||||
const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 16U);
|
||||
const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 8U);
|
||||
const u32 num_dispatches_z = Common::DivCeil(swizzle.num_tiles.depth, 8U);
|
||||
|
||||
compute_pass_descriptor_queue.Acquire(scheduler, 2);
|
||||
compute_pass_descriptor_queue.AddBuffer(map.buffer, input_offset,
|
||||
image.guest_size_bytes - swizzle.buffer_offset);
|
||||
compute_pass_descriptor_queue.AddImage(image.StorageImageView(swizzle.level));
|
||||
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
|
||||
|
||||
const auto params = MakeBlockLinearSwizzle3DParams(swizzle, image.info);
|
||||
scheduler.Record([this, num_dispatches_x, num_dispatches_y, num_dispatches_z, params,
|
||||
descriptor_data](vk::CommandBuffer cmdbuf) {
|
||||
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||
cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, params);
|
||||
cmdbuf.Dispatch(num_dispatches_x, num_dispatches_y, num_dispatches_z);
|
||||
});
|
||||
}
|
||||
RecordUnswizzleExitBarrier(scheduler, vk_image, aspect_mask);
|
||||
}
|
||||
|
||||
PitchUnswizzlePass::PitchUnswizzlePass(
|
||||
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||
: ComputePass(device_, scheduler_, descriptor_pool_, UNSWIZZLE_DESCRIPTOR_SET_BINDINGS,
|
||||
UNSWIZZLE_DESCRIPTOR_UPDATE_TEMPLATE, UNSWIZZLE_BANK_INFO,
|
||||
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(PitchUnswizzlePushConstants)>,
|
||||
UnswizzleSpv(device_, PITCH_UNSWIZZLE_COMP_SPV,
|
||||
PITCH_UNSWIZZLE_NONARROW_COMP_SPV)),
|
||||
scheduler{scheduler_}, compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
|
||||
|
||||
PitchUnswizzlePass::~PitchUnswizzlePass() = default;
|
||||
|
||||
void PitchUnswizzlePass::Unswizzle(Image& image, const StagingBufferRef& map,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
const VkPipeline vk_pipeline = *pipeline;
|
||||
const VkImageAspectFlags aspect_mask = image.AspectMask();
|
||||
const VkImage vk_image = image.Handle();
|
||||
const bool is_initialized = image.ExchangeInitialization();
|
||||
RecordUnswizzleEntryBarrier(scheduler, vk_pipeline, vk_image, aspect_mask, is_initialized);
|
||||
|
||||
const u32 bytes_per_block = VideoCore::Surface::BytesPerBlock(image.info.format);
|
||||
const u32 pitch = image.info.pitch;
|
||||
for (const VideoCommon::SwizzleParameters& swizzle : swizzles) {
|
||||
const size_t input_offset = swizzle.buffer_offset + map.offset;
|
||||
const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 32U);
|
||||
const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 32U);
|
||||
|
||||
compute_pass_descriptor_queue.Acquire(scheduler, 2);
|
||||
compute_pass_descriptor_queue.AddBuffer(map.buffer, input_offset,
|
||||
image.guest_size_bytes - swizzle.buffer_offset);
|
||||
compute_pass_descriptor_queue.AddImage(image.StorageImageView(swizzle.level));
|
||||
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
|
||||
|
||||
const PitchUnswizzlePushConstants params{
|
||||
.origin{0, 0},
|
||||
.destination{0, 0},
|
||||
.bytes_per_block = bytes_per_block,
|
||||
.pitch = pitch,
|
||||
};
|
||||
scheduler.Record([this, num_dispatches_x, num_dispatches_y, params,
|
||||
descriptor_data](vk::CommandBuffer cmdbuf) {
|
||||
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||
cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, params);
|
||||
cmdbuf.Dispatch(num_dispatches_x, num_dispatches_y, 1);
|
||||
});
|
||||
}
|
||||
RecordUnswizzleExitBarrier(scheduler, vk_image, aspect_mask);
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -164,49 +164,4 @@ private:
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||
};
|
||||
|
||||
class BlockLinearUnswizzle2DPass final : public ComputePass {
|
||||
public:
|
||||
explicit BlockLinearUnswizzle2DPass(
|
||||
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
|
||||
~BlockLinearUnswizzle2DPass();
|
||||
|
||||
void Unswizzle(Image& image, const StagingBufferRef& map,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles);
|
||||
|
||||
private:
|
||||
Scheduler& scheduler;
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||
};
|
||||
|
||||
class BlockLinearUnswizzleImage3DPass final : public ComputePass {
|
||||
public:
|
||||
explicit BlockLinearUnswizzleImage3DPass(
|
||||
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
|
||||
~BlockLinearUnswizzleImage3DPass();
|
||||
|
||||
void Unswizzle(Image& image, const StagingBufferRef& map,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles);
|
||||
|
||||
private:
|
||||
Scheduler& scheduler;
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||
};
|
||||
|
||||
class PitchUnswizzlePass final : public ComputePass {
|
||||
public:
|
||||
explicit PitchUnswizzlePass(const Device& device_, Scheduler& scheduler_,
|
||||
DescriptorPool& descriptor_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
|
||||
~PitchUnswizzlePass();
|
||||
|
||||
void Unswizzle(Image& image, const StagingBufferRef& map,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles);
|
||||
|
||||
private:
|
||||
Scheduler& scheduler;
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -449,9 +449,7 @@ void Scheduler::EndRenderPass()
|
||||
| VK_ACCESS_COLOR_ATTACHMENT_READ_BIT
|
||||
| VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT
|
||||
| VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT
|
||||
| VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT
|
||||
| VK_ACCESS_TRANSFER_READ_BIT
|
||||
| VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
| VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
@@ -462,7 +460,7 @@ void Scheduler::EndRenderPass()
|
||||
}
|
||||
cmdbuf.EndRenderPass();
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
|
||||
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, vk::PIPELINE_STAGE_GRAPHICS_COMPUTE_TRANSFER,
|
||||
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, vk::PIPELINE_STAGE_GRAPHICS_COMPUTE,
|
||||
0, nullptr, nullptr, vk::Span(barriers.data(), num_images));
|
||||
if (has_transform_feedback) {
|
||||
static constexpr VkMemoryBarrier XFB_OUTPUT_BARRIER{
|
||||
|
||||
@@ -160,55 +160,6 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
|
||||
info.size.depth == 1;
|
||||
}
|
||||
|
||||
[[nodiscard]] PixelFormat UnswizzleViewFormat(u32 bytes_per_block) {
|
||||
switch (bytes_per_block) {
|
||||
case 1:
|
||||
return PixelFormat::R8_UINT;
|
||||
case 2:
|
||||
return PixelFormat::R16_UINT;
|
||||
case 4:
|
||||
return PixelFormat::R32_UINT;
|
||||
case 8:
|
||||
return PixelFormat::R32G32_UINT;
|
||||
case 16:
|
||||
return PixelFormat::R32G32B32A32_UINT;
|
||||
default:
|
||||
return PixelFormat::Invalid;
|
||||
}
|
||||
}
|
||||
|
||||
constexpr u32 UNSWIZZLE_WORKGROUP_INVOCATIONS = 32 * 32;
|
||||
|
||||
[[nodiscard]] bool SupportsAcceleratedUnswizzleDevice(const Device& device) {
|
||||
return device.IsKhrImageFormatListSupported() &&
|
||||
device.GetMaxComputeWorkGroupInvocations() >= UNSWIZZLE_WORKGROUP_INVOCATIONS;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool SupportsAcceleratedUnswizzle(const Device& device, const ImageInfo& info) {
|
||||
if (!SupportsAcceleratedUnswizzleDevice(device)) {
|
||||
return false;
|
||||
}
|
||||
if (info.num_samples > 1) {
|
||||
return false;
|
||||
}
|
||||
if (info.type != ImageType::e2D && info.type != ImageType::e3D &&
|
||||
info.type != ImageType::Linear) {
|
||||
return false;
|
||||
}
|
||||
const PixelFormat view_format =
|
||||
UnswizzleViewFormat(VideoCore::Surface::BytesPerBlock(info.format));
|
||||
if (view_format == PixelFormat::Invalid) {
|
||||
return false;
|
||||
}
|
||||
if (!VideoCore::Surface::IsViewCompatible(info.format, view_format, false, true)) {
|
||||
return false;
|
||||
}
|
||||
const auto host_format =
|
||||
MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, false, view_format);
|
||||
return device.IsFormatSupported(host_format.format, VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT,
|
||||
FormatType::Optimal);
|
||||
}
|
||||
|
||||
[[nodiscard]] VkImageCreateInfo MakeImageCreateInfo(const Device& device, const ImageInfo& info,
|
||||
std::optional<VkFormat> format_override = {}) {
|
||||
auto format_info =
|
||||
@@ -297,18 +248,8 @@ constexpr u32 UNSWIZZLE_WORKGROUP_INVOCATIONS = 32 * 32;
|
||||
return allocator.CreateImage(image_ci);
|
||||
}
|
||||
|
||||
[[nodiscard]] VkImageViewType StorageViewType(ImageType type) {
|
||||
if (type == ImageType::e3D) {
|
||||
return VK_IMAGE_VIEW_TYPE_3D;
|
||||
}
|
||||
if (type == ImageType::Linear) {
|
||||
return VK_IMAGE_VIEW_TYPE_2D;
|
||||
}
|
||||
return VK_IMAGE_VIEW_TYPE_2D_ARRAY;
|
||||
}
|
||||
|
||||
[[nodiscard]] vk::ImageView MakeStorageView(const vk::Device& device, u32 level, VkImage image,
|
||||
VkFormat format, VkImageViewType view_type) {
|
||||
VkFormat format) {
|
||||
static constexpr VkImageViewUsageCreateInfo storage_image_view_usage_create_info{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
@@ -319,7 +260,7 @@ constexpr u32 UNSWIZZLE_WORKGROUP_INVOCATIONS = 32 * 32;
|
||||
.pNext = &storage_image_view_usage_create_info,
|
||||
.flags = 0,
|
||||
.image = image,
|
||||
.viewType = view_type,
|
||||
.viewType = VK_IMAGE_VIEW_TYPE_2D_ARRAY,
|
||||
.format = format,
|
||||
.components{
|
||||
.r = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||
@@ -717,11 +658,18 @@ void CopyBufferToImage(vk::CommandBuffer cmdbuf, VkBuffer src_buffer, VkImage im
|
||||
.subresourceRange = subresource_range,
|
||||
};
|
||||
|
||||
cmdbuf.PipelineBarrier(vk::PIPELINE_STAGE_GRAPHICS_COMPUTE, VK_PIPELINE_STAGE_TRANSFER_BIT, 0,
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
|
||||
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0,
|
||||
read_barrier);
|
||||
cmdbuf.CopyBufferToImage(src_buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, copies);
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, vk::PIPELINE_STAGE_GRAPHICS_COMPUTE, 0,
|
||||
nullptr, nullptr, write_barrier);
|
||||
// TODO: Move this to another API
|
||||
cmdbuf.PipelineBarrier(
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
|
||||
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
|
||||
0, nullptr, nullptr, write_barrier);
|
||||
}
|
||||
|
||||
[[nodiscard]] VkImageBlit MakeImageBlit(const Region2D& dst_region, const Region2D& src_region,
|
||||
@@ -1020,14 +968,6 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, Scheduler& sched
|
||||
bl3d_unswizzle_pass.emplace(device, scheduler, descriptor_pool,
|
||||
staging_buffer_pool, compute_pass_descriptor_queue);
|
||||
}
|
||||
if (SupportsAcceleratedUnswizzleDevice(device)) {
|
||||
bl_unswizzle_2d_pass.emplace(device, scheduler, descriptor_pool,
|
||||
compute_pass_descriptor_queue);
|
||||
bl_unswizzle_image_3d_pass.emplace(device, scheduler, descriptor_pool,
|
||||
compute_pass_descriptor_queue);
|
||||
pitch_unswizzle_pass.emplace(device, scheduler, descriptor_pool,
|
||||
compute_pass_descriptor_queue);
|
||||
}
|
||||
}
|
||||
|
||||
void TextureCacheRuntime::Finish() {
|
||||
@@ -1962,12 +1902,16 @@ Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu
|
||||
if (runtime->device.HasDebuggingToolAttached()) {
|
||||
original_image.SetObjectNameEXT(VideoCommon::Name(*this).c_str());
|
||||
}
|
||||
if (False(flags & VideoCommon::ImageFlagBits::Converted) &&
|
||||
SupportsAcceleratedUnswizzle(runtime->device, info)) {
|
||||
flags |= VideoCommon::ImageFlagBits::AcceleratedUpload;
|
||||
}
|
||||
current_image = &Image::original_image;
|
||||
storage_image_views.resize(info.resources.levels);
|
||||
if (WillUseAcceleratedAstcDecode(runtime->device, info)) {
|
||||
const auto& device = runtime->device.GetLogical();
|
||||
const VkFormat storage_format = VK_FORMAT_A8B8G8R8_UNORM_PACK32;
|
||||
for (s32 level = 0; level < info.resources.levels; ++level) {
|
||||
storage_image_views[level] =
|
||||
MakeStorageView(device, level, *original_image, storage_format);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Image::Image(const VideoCommon::NullImageParams& params) : VideoCommon::ImageBase{params} {}
|
||||
@@ -2377,39 +2321,16 @@ void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferIm
|
||||
DownloadMemory(buffers, offsets, copies);
|
||||
}
|
||||
|
||||
std::vector<vk::ImageView>& Image::StorageViewsFor(vk::Image Image::*image) {
|
||||
if (image == &Image::scaled_image) {
|
||||
if (scaled_storage_image_views.empty()) {
|
||||
scaled_storage_image_views.resize(info.resources.levels);
|
||||
}
|
||||
return scaled_storage_image_views;
|
||||
}
|
||||
return storage_image_views;
|
||||
}
|
||||
|
||||
VkImageView Image::StorageImageView(s32 level) noexcept {
|
||||
const bool astc_decode = WillUseAcceleratedAstcDecode(runtime->device, info);
|
||||
const bool unswizzle_upload =
|
||||
!astc_decode && True(flags & ImageFlagBits::AcceleratedUpload);
|
||||
vk::Image Image::*target = current_image;
|
||||
if (astc_decode || unswizzle_upload) {
|
||||
target = &Image::original_image;
|
||||
}
|
||||
auto& view = StorageViewsFor(target)[level];
|
||||
auto& view = storage_image_views[level];
|
||||
if (!view) {
|
||||
auto format_info =
|
||||
MaxwellToVK::SurfaceFormat(runtime->device, FormatType::Optimal, true, info.format);
|
||||
if (astc_decode) {
|
||||
if (WillUseAcceleratedAstcDecode(runtime->device, info)) {
|
||||
format_info.format = VK_FORMAT_A8B8G8R8_UNORM_PACK32;
|
||||
}
|
||||
if (unswizzle_upload) {
|
||||
const PixelFormat view_format =
|
||||
UnswizzleViewFormat(VideoCore::Surface::BytesPerBlock(info.format));
|
||||
format_info = MaxwellToVK::SurfaceFormat(runtime->device, FormatType::Optimal, false,
|
||||
view_format);
|
||||
}
|
||||
view = MakeStorageView(runtime->device.GetLogical(), level, *(this->*target),
|
||||
format_info.format, StorageViewType(info.type));
|
||||
view = MakeStorageView(runtime->device.GetLogical(), level, *(this->*current_image),
|
||||
format_info.format);
|
||||
}
|
||||
return *view;
|
||||
}
|
||||
@@ -2440,7 +2361,6 @@ bool Image::ScaleUp(bool ignore) {
|
||||
runtime->ViewFormats(info.format));
|
||||
ignore = false;
|
||||
}
|
||||
ignore = true;
|
||||
current_image = &Image::scaled_image;
|
||||
if (ignore) {
|
||||
return true;
|
||||
@@ -2469,7 +2389,6 @@ bool Image::ScaleDown(bool ignore) {
|
||||
}
|
||||
ASSERT(info.type != ImageType::Linear);
|
||||
flags &= ~ImageFlagBits::Rescaled;
|
||||
ignore = true;
|
||||
current_image = &Image::original_image;
|
||||
if (ignore) {
|
||||
return true;
|
||||
@@ -3222,19 +3141,6 @@ void TextureCacheRuntime::AccelerateImageUpload(
|
||||
return astc_decoder_pass->Assemble(image, map, swizzles);
|
||||
}
|
||||
|
||||
if (bl_unswizzle_2d_pass && image.info.type == ImageType::e2D) {
|
||||
return bl_unswizzle_2d_pass->Unswizzle(image, map, swizzles);
|
||||
}
|
||||
|
||||
if (bl_unswizzle_image_3d_pass && image.info.type == ImageType::e3D &&
|
||||
!IsPixelFormatBCn(image.info.format)) {
|
||||
return bl_unswizzle_image_3d_pass->Unswizzle(image, map, swizzles);
|
||||
}
|
||||
|
||||
if (pitch_unswizzle_pass && image.info.type == ImageType::Linear) {
|
||||
return pitch_unswizzle_pass->Unswizzle(image, map, swizzles);
|
||||
}
|
||||
|
||||
if (!Settings::values.gpu_unswizzle_enabled.GetValue() || !bl3d_unswizzle_pass) {
|
||||
if (IsPixelFormatBCn(image.info.format) && image.info.type == ImageType::e3D) {
|
||||
ASSERT(false && "GPU unswizzle is disabled for BCn 3D texture");
|
||||
|
||||
@@ -159,9 +159,6 @@ public:
|
||||
std::optional<ASTCDecoderPass> astc_decoder_pass;
|
||||
|
||||
std::optional<BlockLinearUnswizzle3DPass> bl3d_unswizzle_pass;
|
||||
std::optional<BlockLinearUnswizzle2DPass> bl_unswizzle_2d_pass;
|
||||
std::optional<BlockLinearUnswizzleImage3DPass> bl_unswizzle_image_3d_pass;
|
||||
std::optional<PitchUnswizzlePass> pitch_unswizzle_pass;
|
||||
const Settings::ResolutionScalingInfo& resolution;
|
||||
std::array<std::vector<VkFormat>, VideoCore::Surface::MaxPixelFormat> view_formats;
|
||||
|
||||
@@ -373,8 +370,6 @@ private:
|
||||
|
||||
bool NeedsScaleHelper() const;
|
||||
|
||||
std::vector<vk::ImageView>& StorageViewsFor(vk::Image Image::*image);
|
||||
|
||||
Scheduler* scheduler{};
|
||||
TextureCacheRuntime* runtime{};
|
||||
|
||||
@@ -392,7 +387,6 @@ private:
|
||||
vk::Image Image::*current_image{};
|
||||
|
||||
std::vector<vk::ImageView> storage_image_views;
|
||||
std::vector<vk::ImageView> scaled_storage_image_views;
|
||||
VkImageAspectFlags aspect_mask = 0;
|
||||
bool initialized = false;
|
||||
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -26,8 +23,8 @@ struct BlockLinearSwizzle2DParams {
|
||||
};
|
||||
|
||||
struct BlockLinearSwizzle3DParams {
|
||||
alignas(16) std::array<u32, 3> origin;
|
||||
alignas(16) std::array<s32, 3> destination;
|
||||
std::array<u32, 3> origin;
|
||||
std::array<s32, 3> destination;
|
||||
u32 bytes_per_block_log2;
|
||||
u32 slice_size;
|
||||
u32 block_size;
|
||||
|
||||
@@ -279,11 +279,11 @@ void TextureCache<P>::CheckFeedbackLoop(std::span<const ImageViewInOut> views) {
|
||||
|
||||
const ImageId view_image_id = slot_image_views[view.id].image_id;
|
||||
{
|
||||
bool is_feedback = false;
|
||||
bool is_continue = false;
|
||||
for (size_t i = 0; i < 8; ++i)
|
||||
is_feedback |= (rt_active_mask & (1u << i)) && view_image_id == rt_image_id[i];
|
||||
if (is_feedback)
|
||||
return true;
|
||||
is_continue |= (rt_active_mask & (1u << i)) && view_image_id == rt_image_id[i];
|
||||
if (is_continue)
|
||||
continue;
|
||||
}
|
||||
if (depth_active && view_image_id == rt_depth_image_id) {
|
||||
return true;
|
||||
|
||||
@@ -354,7 +354,6 @@ public:
|
||||
|
||||
#define FN_MAX_LIMIT_LIST \
|
||||
FN_MAX_LIMIT_ELEM(ComputeSharedMemorySize) \
|
||||
FN_MAX_LIMIT_ELEM(ComputeWorkGroupInvocations) \
|
||||
FN_MAX_LIMIT_ELEM(PerStageDescriptorSampledImages) \
|
||||
FN_MAX_LIMIT_ELEM(PerStageResources) \
|
||||
FN_MAX_LIMIT_ELEM(DescriptorSetSamplers) \
|
||||
|
||||
Reference in New Issue
Block a user