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52 Commits

Author SHA1 Message Date
lizzie 99e6466f00 Trigger Build 2026-08-22 06:57:58 +00:00
lizzie 2cba99b6f5 Trigger Build 2026-08-20 23:13:22 +00:00
lizzie 4e31d84b93 no 2026-08-20 10:05:07 +00:00
lizzie ea99df11e6 me when evil android 2026-08-20 05:08:37 +00:00
lizzie a49d885e40 fixups 2026-08-19 03:17:06 +00:00
lizzie 058d43d39e fix windows wsa E_DESTADDRREQ 2026-08-19 02:42:59 +00:00
lizzie ee70a288a8 fucking shit 2026-08-18 19:36:21 +00:00
lizzie 2a0f945b48 windows prot=0 2026-08-18 17:54:10 +00:00
lizzie ce0b278fd8 fix pings? 2026-08-18 17:54:10 +00:00
lizzie 3ff405a151 fix winbloat 2026-08-18 17:54:09 +00:00
lizzie 1f2d7888b0 fractional time -W 2026-08-18 17:54:09 +00:00
lizzie e3c526d80b ffs windows 2026-08-18 17:54:09 +00:00
lizzie 4e4d61f9c3 evil noperm 2026-08-18 17:54:09 +00:00
lizzie 8fbf92d6b3 fuck errrno2 2026-08-18 17:54:09 +00:00
lizzie a0212ad661 acurater errno 2026-08-18 17:54:09 +00:00
lizzie 2c19c4658a ALL THE ERROR CODES 2026-08-18 17:54:08 +00:00
lizzie 5a35f45140 fixup errno 2026-08-18 17:53:55 +00:00
lizzie 2838141f21 min of 1sec 2026-08-18 17:53:55 +00:00
lizzie 757cfdc7fd account for timeout 2026-08-18 17:53:55 +00:00
lizzie 3cdb6d560b fix tcp on ssbu mod 2026-08-18 17:53:55 +00:00
lizzie 94a65a9186 fallback only if it failed 2026-08-18 17:53:55 +00:00
lizzie 82b79fe2e2 implode windows 2026-08-18 17:53:55 +00:00
lizzie 2c8c10ab9e better 2026-08-18 17:53:55 +00:00
lizzie 2b97d13c85 evil ping 2026-08-18 17:53:55 +00:00
lizzie 8ceecf6259 don't murder me for this change 2026-08-18 17:53:55 +00:00
lizzie cee3a37ecb need the extra threads... 2026-08-18 17:53:54 +00:00
lizzie df587e1a95 more gymnastics to give fake results? 2026-08-18 17:53:36 +00:00
lizzie df1fcbd6b1 first fake icmp impl 2026-08-18 17:53:36 +00:00
lizzie af2ee98c1b fix ldn sockets being regarded as normal socks 2026-08-18 17:53:30 +00:00
lizzie cfbea3a2d7 fx2 2026-08-18 17:53:30 +00:00
lizzie c61947e66a fix??? 2026-08-18 17:53:30 +00:00
lizzie cf65654d1e fix sockets 2026-08-18 17:53:29 +00:00
lizzie f736637e1f struct pollfd 2026-08-18 17:53:11 +00:00
lizzie ac389fb2a5 fixup tests 2026-08-18 17:53:11 +00:00
lizzie 697cb7920d fix windows screaming 2026-08-18 17:53:11 +00:00
lizzie d258152e2a musl scared of defines ooo 2026-08-18 17:53:11 +00:00
lizzie b77d23c232 airplane mode takes priority 2026-08-18 17:53:11 +00:00
lizzie ba61c82838 uh 2026-08-18 17:53:11 +00:00
lizzie 43cc03e72f add tcp options 2026-08-18 17:53:11 +00:00
lizzie 46858f48c7 nuke extra threads, extra error support; use span instead of vector for poll fds 2026-08-18 17:53:10 +00:00
lizzie f52d3f57f6 we love when cURL has bugs? 2026-08-18 17:52:57 +00:00
lizzie 1bacb8e318 add extra polling types 2026-08-18 17:52:57 +00:00
lizzie a00b7b65fa various fixes to sockopt 2026-08-18 17:52:57 +00:00
lizzie c50b160955 allow configure socket level 2026-08-18 17:52:57 +00:00
lizzie 0d767e7194 coalesce the various sockopt 2026-08-18 17:52:57 +00:00
lizzie 5335810245 honour the provided MSG flags 2026-08-18 17:52:57 +00:00
lizzie 088c5d136e extra fixups 2026-08-18 17:52:56 +00:00
lizzie 63a0e68225 fixup stuffs for windows 2026-08-18 17:52:13 +00:00
lizzie 8e35edca62 fix messages native flags 2026-08-18 17:52:13 +00:00
lizzie 0b751c01de properly handle writebuffer and dont write OOB 2026-08-18 17:52:13 +00:00
lizzie 8bdf2f3e9b fixes for non BSD 2026-08-18 17:52:13 +00:00
lizzie ecc6926988 [net] refactor to remove uneeded abstraction layer
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-08-18 17:52:12 +00:00
126 changed files with 3180 additions and 5110 deletions
@@ -624,7 +624,6 @@ abstract class SettingsItem(
IntSetting.FSR_SHARPENING_SLIDER, IntSetting.FSR_SHARPENING_SLIDER,
titleId = R.string.fsr_sharpness, titleId = R.string.fsr_sharpness,
descriptionId = R.string.fsr_sharpness_description, descriptionId = R.string.fsr_sharpness_description,
max = 200,
units = "%" units = "%"
) )
) )
@@ -99,12 +99,7 @@ class SettingsFragmentPresenter(
add(BooleanSetting.RENDERER_FRAME_GEN.key) add(BooleanSetting.RENDERER_FRAME_GEN.key)
add(IntSetting.RENDERER_FRAME_GEN_TARGET_RATE.key) add(IntSetting.RENDERER_FRAME_GEN_TARGET_RATE.key)
if (IntSetting.RENDERER_FRAME_GEN_TARGET_RATE.getInt( add(IntSetting.RENDERER_FRAME_GEN_MULTIPLIER.key)
getNeedsGlobalForKey(IntSetting.RENDERER_FRAME_GEN_TARGET_RATE.key)
) == 0
) {
add(IntSetting.RENDERER_FRAME_GEN_MULTIPLIER.key)
}
add(IntSetting.RENDERER_FRAME_GEN_QUEUE_TARGET.key) add(IntSetting.RENDERER_FRAME_GEN_QUEUE_TARGET.key)
add(BooleanSetting.RENDERER_FRAME_GEN_FLOW_SCALE_AUTO.key) add(BooleanSetting.RENDERER_FRAME_GEN_FLOW_SCALE_AUTO.key)
if (!BooleanSetting.RENDERER_FRAME_GEN_FLOW_SCALE_AUTO.getBoolean( if (!BooleanSetting.RENDERER_FRAME_GEN_FLOW_SCALE_AUTO.getBoolean(
@@ -312,6 +307,8 @@ class SettingsFragmentPresenter(
// TODO(crueter): sub-submenus? // TODO(crueter): sub-submenus?
private fun addGraphicsSettings(sl: ArrayList<SettingsItem>) { private fun addGraphicsSettings(sl: ArrayList<SettingsItem>) {
sl.apply { sl.apply {
// add(IntSetting.RENDERER_NVDEC_EMULATION.key)
add(IntSetting.RENDERER_RESOLUTION.key) add(IntSetting.RENDERER_RESOLUTION.key)
add(IntSetting.RENDERER_VSYNC.key) add(IntSetting.RENDERER_VSYNC.key)
add(IntSetting.RENDERER_SCALING_FILTER.key) add(IntSetting.RENDERER_SCALING_FILTER.key)
@@ -328,7 +325,6 @@ class SettingsFragmentPresenter(
add(IntSetting.MAX_ANISOTROPY.key) add(IntSetting.MAX_ANISOTROPY.key)
add(IntSetting.RENDERER_VRAM_USAGE_MODE.key) add(IntSetting.RENDERER_VRAM_USAGE_MODE.key)
add(IntSetting.RENDERER_ASTC_DECODE_METHOD.key) add(IntSetting.RENDERER_ASTC_DECODE_METHOD.key)
add(IntSetting.RENDERER_NVDEC_EMULATION.key)
add(BooleanSetting.SYNC_MEMORY_OPERATIONS.key) add(BooleanSetting.SYNC_MEMORY_OPERATIONS.key)
add(BooleanSetting.RENDERER_USE_DISK_SHADER_CACHE.key) add(BooleanSetting.RENDERER_USE_DISK_SHADER_CACHE.key)
@@ -1182,7 +1182,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
container, container,
IntSetting.FSR_SHARPENING_SLIDER, IntSetting.FSR_SHARPENING_SLIDER,
minValue = 0, minValue = 0,
maxValue = 200, maxValue = 100,
units = "%" units = "%"
) )
} }
@@ -18,7 +18,6 @@ import androidx.activity.result.contract.ActivityResultContracts
import androidx.appcompat.app.AppCompatActivity import androidx.appcompat.app.AppCompatActivity
import androidx.core.view.ViewCompat import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat import androidx.core.view.WindowInsetsCompat
import androidx.core.view.doOnPreDraw
import androidx.core.view.updatePadding import androidx.core.view.updatePadding
import androidx.core.widget.doOnTextChanged import androidx.core.widget.doOnTextChanged
import androidx.fragment.app.Fragment import androidx.fragment.app.Fragment
@@ -60,10 +59,6 @@ class GamesFragment : Fragment() {
private var lastViewType: Int = GameAdapter.VIEW_TYPE_GRID private var lastViewType: Int = GameAdapter.VIEW_TYPE_GRID
private var fallbackBottomInset: Int = 0 private var fallbackBottomInset: Int = 0
private var pendingPostReloadListSettle = false
private var pendingPostReloadListSettleGeneration = 0
private var gameListSubmitGeneration = 0
private var committedGameListSubmitGeneration = 0
companion object { companion object {
private const val SEARCH_TEXT = "SearchText" private const val SEARCH_TEXT = "SearchText"
@@ -173,9 +168,10 @@ class GamesFragment : Fragment() {
gamesViewModel.shouldScrollAfterReload.collect(viewLifecycleOwner) { shouldScroll -> gamesViewModel.shouldScrollAfterReload.collect(viewLifecycleOwner) { shouldScroll ->
if (shouldScroll) { if (shouldScroll) {
pendingPostReloadListSettle = true binding.gridGames.post {
pendingPostReloadListSettleGeneration = gameListSubmitGeneration (binding.gridGames as? CarouselRecyclerView)?.pendingScrollAfterReload = true
schedulePostReloadListSettle() gameAdapter.notifyDataSetChanged()
}
gamesViewModel.setShouldScrollAfterReload(false) gamesViewModel.setShouldScrollAfterReload(false)
} }
} }
@@ -277,42 +273,11 @@ class GamesFragment : Fragment() {
lastSearchText = currentSearchText lastSearchText = currentSearchText
lastFilter = currentFilter lastFilter = currentFilter
} else { } else {
submitGameList(games) ((binding.gridGames as? RecyclerView)?.adapter as? GameAdapter)?.submitList(games)
gamesViewModel.setFilteredGames(games) gamesViewModel.setFilteredGames(games)
} }
} }
private fun submitGameList(games: List<Game>) {
val adapter = (binding.gridGames as? RecyclerView)?.adapter as? GameAdapter
if (adapter == null) {
schedulePostReloadListSettle()
return
}
val submitGeneration = ++gameListSubmitGeneration
adapter.submitList(games) {
if (committedGameListSubmitGeneration < submitGeneration) {
committedGameListSubmitGeneration = submitGeneration
}
schedulePostReloadListSettle()
}
}
private fun schedulePostReloadListSettle() {
if (!pendingPostReloadListSettle || _binding == null) return
binding.gridGames.doOnPreDraw {
if (!pendingPostReloadListSettle || _binding == null) return@doOnPreDraw
if (committedGameListSubmitGeneration < pendingPostReloadListSettleGeneration) {
schedulePostReloadListSettle()
return@doOnPreDraw
}
pendingPostReloadListSettle = false
(binding.gridGames as? CarouselRecyclerView)?.refreshView()
}
}
private fun setupTopView() { private fun setupTopView() {
binding.searchText.doOnTextChanged() { text: CharSequence?, _: Int, _: Int, _: Int -> binding.searchText.doOnTextChanged() { text: CharSequence?, _: Int, _: Int, _: Int ->
if (text.toString().isNotEmpty()) { if (text.toString().isNotEmpty()) {
@@ -449,7 +414,9 @@ class GamesFragment : Fragment() {
val searchTerm = binding.searchText.text.toString().lowercase(Locale.getDefault()) val searchTerm = binding.searchText.text.toString().lowercase(Locale.getDefault())
if (searchTerm.isEmpty()) { if (searchTerm.isEmpty()) {
submitGameList(filteredList) ((binding.gridGames as? RecyclerView)?.adapter as? GameAdapter)?.submitList(
filteredList
)
gamesViewModel.setFilteredGames(filteredList) gamesViewModel.setFilteredGames(filteredList)
return return
} }
@@ -465,7 +432,7 @@ class GamesFragment : Fragment() {
} }
}.sortedByDescending { it.score }.map { it.item } }.sortedByDescending { it.score }.map { it.item }
submitGameList(sortedList) ((binding.gridGames as? RecyclerView)?.adapter as? GameAdapter)?.submitList(sortedList)
gamesViewModel.setFilteredGames(sortedList) gamesViewModel.setFilteredGames(sortedList)
} }
@@ -31,7 +31,6 @@ object GameHelper {
fun getGames(): List<Game> { fun getGames(): List<Game> {
val games = mutableListOf<Game>() val games = mutableListOf<Game>()
val gamesByProgramId = mutableMapOf<String, Game>()
val context = YuzuApplication.appContext val context = YuzuApplication.appContext
preferences = PreferenceManager.getDefaultSharedPreferences(context) preferences = PreferenceManager.getDefaultSharedPreferences(context)
@@ -64,7 +63,6 @@ object GameHelper {
addGamesRecursive( addGamesRecursive(
games, games,
gamesByProgramId,
FileUtil.listFiles(gameDirUri), FileUtil.listFiles(gameDirUri),
scanDepth, scanDepth,
mountedContainerUris mountedContainerUris
@@ -138,7 +136,6 @@ object GameHelper {
private fun addGamesRecursive( private fun addGamesRecursive(
games: MutableList<Game>, games: MutableList<Game>,
gamesByProgramId: MutableMap<String, Game>,
files: Array<MinimalDocumentFile>, files: Array<MinimalDocumentFile>,
depth: Int, depth: Int,
mountedContainerUris: MutableSet<String> mountedContainerUris: MutableSet<String>
@@ -151,7 +148,6 @@ object GameHelper {
if (it.isDirectory) { if (it.isDirectory) {
addGamesRecursive( addGamesRecursive(
games, games,
gamesByProgramId,
FileUtil.listFiles(it.uri), FileUtil.listFiles(it.uri),
depth - 1, depth - 1,
mountedContainerUris mountedContainerUris
@@ -160,9 +156,8 @@ object GameHelper {
val extension = FileUtil.getExtension(it.uri).lowercase() val extension = FileUtil.getExtension(it.uri).lowercase()
val filePath = it.uri.toString() val filePath = it.uri.toString()
val mountedContainer = externalContentExtensions.contains(extension) && if (externalContentExtensions.contains(extension) &&
mountedContainerUris.add(filePath) mountedContainerUris.add(filePath)) {
if (mountedContainer) {
NativeLibrary.addGameFolderFileToFilesystemProvider(filePath) NativeLibrary.addGameFolderFileToFilesystemProvider(filePath)
} }
@@ -170,20 +165,6 @@ object GameHelper {
val game = getGame(it.uri, true, false) val game = getGame(it.uri, true, false)
if (game != null) { if (game != null) {
games.add(game) games.add(game)
if (game.programId != "0") {
gamesByProgramId[game.programId] = game
}
} else if (mountedContainer) {
GameMetadata.getProgramId(filePath).toLongOrNull()?.let { programId ->
gamesByProgramId[(programId and 0x800L.inv()).toString()]
}?.let { existingGame ->
NativeLibrary.getPatchesForFile(existingGame.path, existingGame.programId)
existingGame.version = GameMetadata.getVersion(
existingGame.path,
true
)
GameIconUtils.refreshGameIcon(existingGame)
}
} }
} }
} }
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project // SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -27,15 +24,6 @@ import coil.request.Options
import org.yuzu.yuzu_emu.R import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.model.Game import org.yuzu.yuzu_emu.model.Game
import java.util.Collections
import java.util.WeakHashMap
private val gameIconHashes = Collections.synchronizedMap(mutableMapOf<String, Int>())
private val gameIconTargets = Collections.synchronizedMap(WeakHashMap<ImageView, GameIconTarget>())
private fun Game.iconCacheKey(): String = "$path|$version"
private data class GameIconTarget(val game: Game, var iconHash: Int? = null)
class GameIconFetcher( class GameIconFetcher(
private val game: Game, private val game: Game,
@@ -43,15 +31,14 @@ class GameIconFetcher(
) : Fetcher { ) : Fetcher {
override suspend fun fetch(): FetchResult { override suspend fun fetch(): FetchResult {
return DrawableResult( return DrawableResult(
drawable = decodeGameIcon(game)!!.toDrawable(options.context.resources), drawable = decodeGameIcon(game.path)!!.toDrawable(options.context.resources),
isSampled = false, isSampled = false,
dataSource = DataSource.DISK dataSource = DataSource.DISK
) )
} }
private fun decodeGameIcon(game: Game): Bitmap? { private fun decodeGameIcon(uri: String): Bitmap? {
val data = GameMetadata.getIcon(game.path) val data = GameMetadata.getIcon(uri)
gameIconHashes[game.iconCacheKey()] = data.contentHashCode()
return BitmapFactory.decodeByteArray( return BitmapFactory.decodeByteArray(
data, data,
0, 0,
@@ -67,7 +54,7 @@ class GameIconFetcher(
} }
class GameIconKeyer : Keyer<Game> { class GameIconKeyer : Keyer<Game> {
override fun key(data: Game, options: Options): String = data.iconCacheKey() override fun key(data: Game, options: Options): String = data.path
} }
object GameIconUtils { object GameIconUtils {
@@ -84,58 +71,14 @@ object GameIconUtils {
.build() .build()
fun loadGameIcon(game: Game, imageView: ImageView) { fun loadGameIcon(game: Game, imageView: ImageView) {
gameIconTargets[imageView] = GameIconTarget(game)
val request = ImageRequest.Builder(YuzuApplication.appContext) val request = ImageRequest.Builder(YuzuApplication.appContext)
.data(game) .data(game)
.target(imageView) .target(imageView)
.error(R.drawable.default_icon) .error(R.drawable.default_icon)
.listener(
onSuccess = { _, _ ->
val target = gameIconTargets[imageView]
if (target?.game?.iconCacheKey() == game.iconCacheKey()) {
gameIconHashes[game.iconCacheKey()]?.let {
target.iconHash = it
}
}
},
onError = { _, _ ->
gameIconTargets[imageView]?.iconHash = null
}
)
.build() .build()
imageLoader.enqueue(request) imageLoader.enqueue(request)
} }
fun refreshGameIcon(game: Game) {
val targets = synchronized(gameIconTargets) {
gameIconTargets
.filterValues { it.game.path == game.path && it.game.programId == game.programId }
.keys
.toList()
}
if (targets.isEmpty()) {
return
}
val iconHash = GameMetadata.getIcon(game.path).contentHashCode()
val targetsToRefresh = targets.filter { gameIconTargets[it]?.iconHash != iconHash }
if (targetsToRefresh.isEmpty()) {
return
}
imageLoader.memoryCache?.remove(MemoryCache.Key(game.iconCacheKey()))
targetsToRefresh.forEach { imageView ->
imageView.post {
val target = gameIconTargets[imageView] ?: return@post
if (target.game.path == game.path && target.game.programId == game.programId) {
if (target.iconHash != iconHash) {
loadGameIcon(game, imageView)
}
}
}
}
}
suspend fun getGameIcon(lifecycleOwner: LifecycleOwner, game: Game): Bitmap { suspend fun getGameIcon(lifecycleOwner: LifecycleOwner, game: Game): Bitmap {
val request = ImageRequest.Builder(YuzuApplication.appContext) val request = ImageRequest.Builder(YuzuApplication.appContext)
.data(game) .data(game)
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.ui package org.yuzu.yuzu_emu.ui
@@ -11,8 +11,6 @@ import androidx.recyclerview.widget.LinearLayoutManager
import androidx.recyclerview.widget.PagerSnapHelper import androidx.recyclerview.widget.PagerSnapHelper
import androidx.recyclerview.widget.RecyclerView import androidx.recyclerview.widget.RecyclerView
import kotlin.math.abs import kotlin.math.abs
import kotlin.math.cos
import kotlin.math.sin
import org.yuzu.yuzu_emu.R import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.adapters.GameAdapter import org.yuzu.yuzu_emu.adapters.GameAdapter
import androidx.core.view.doOnNextLayout import androidx.core.view.doOnNextLayout
@@ -36,7 +34,6 @@ class CarouselRecyclerView @JvmOverloads constructor(
private var overlapDecoration: OverlappingDecoration? = null private var overlapDecoration: OverlappingDecoration? = null
private var pagerSnapHelper: PagerSnapHelper? = null private var pagerSnapHelper: PagerSnapHelper? = null
private var scalingScrollListener: OnScrollListener? = null private var scalingScrollListener: OnScrollListener? = null
private var savedItemAnimator: RecyclerView.ItemAnimator? = null
companion object { companion object {
private const val CAROUSEL_CARD_SIZE_FACTOR = "CarouselCardSizeMultiplier" private const val CAROUSEL_CARD_SIZE_FACTOR = "CarouselCardSizeMultiplier"
@@ -45,13 +42,8 @@ class CarouselRecyclerView @JvmOverloads constructor(
private const val CAROUSEL_OVERLAP_FACTOR = "CarouselOverlapFactor" private const val CAROUSEL_OVERLAP_FACTOR = "CarouselOverlapFactor"
private const val CAROUSEL_MAX_FLING_COUNT = "CarouselMaxFlingCount" private const val CAROUSEL_MAX_FLING_COUNT = "CarouselMaxFlingCount"
private const val CAROUSEL_FLING_MULTIPLIER = "CarouselFlingMultiplier" private const val CAROUSEL_FLING_MULTIPLIER = "CarouselFlingMultiplier"
private const val CAROUSEL_ARC_ANGLE_STEP_DEGREES = 15.0 private const val CAROUSEL_CARDS_SCALING_SHAPE = "CarouselCardsScalingShape"
private const val CAROUSEL_ARC_MAX_ANGLE_DEGREES = 165.0 private const val CAROUSEL_CARDS_ALPHA_SHAPE = "CarouselCardsAlphaShape"
private const val CAROUSEL_ARC_DEPTH_MAX_ANGLE_DEGREES = 85.0
private const val CAROUSEL_ARC_DEPTH_STRETCH = 5.0f
private const val CAROUSEL_ARC_X_DEPTH_FACTOR = 0.55f
private const val CAROUSEL_ARC_FADE_OUT_START_DEGREES = 60.0
private const val CAROUSEL_ARC_FADE_OUT_END_DEGREES = 95.0
const val CAROUSEL_LAST_SCROLL_POSITION = "CarouselLastScrollPosition" const val CAROUSEL_LAST_SCROLL_POSITION = "CarouselLastScrollPosition"
const val CAROUSEL_VIEW_TYPE_PORTRAIT = "GamesViewTypePortrait" const val CAROUSEL_VIEW_TYPE_PORTRAIT = "GamesViewTypePortrait"
const val CAROUSEL_VIEW_TYPE_LANDSCAPE = "GamesViewTypeLandscape" const val CAROUSEL_VIEW_TYPE_LANDSCAPE = "GamesViewTypeLandscape"
@@ -168,52 +160,46 @@ class CarouselRecyclerView @JvmOverloads constructor(
} }
} }
fun shapingFunction(x: Float, option: Int = 0): Float {
return when (option) {
0 -> 1f // Off
1 -> 1f - x // linear descending
2 -> (1f - x) * (1f - x) // Ease out
3 -> if (x < 0.05f) 1f else (1f - x) * 0.8f
4 -> kotlin.math.cos(x * Math.PI).toFloat() // Cosine
5 -> kotlin.math.cos((1.5f * x).coerceIn(0f, 1f) * Math.PI).toFloat() // Cosine 1.5x trimmed
else -> 1f // Default to Off
}
}
fun updateChildScaleAndAlphaForPosition(child: View) { fun updateChildScaleAndAlphaForPosition(child: View) {
val cardSize = (adapter as? GameAdapter ?: return).cardSize val cardSize = (adapter as? GameAdapter ?: return).cardSize
val position = getChildViewHolder(child).bindingAdapterPosition val position = getChildViewHolder(child).bindingAdapterPosition
if (position == RecyclerView.NO_POSITION || cardSize <= 0) { if (position == RecyclerView.NO_POSITION || cardSize <= 0) {
return // No valid position or card size return // No valid position or card size
} }
val layoutParams = child.layoutParams child.layoutParams.width = cardSize
if (layoutParams.width != cardSize || layoutParams.height != cardSize) { child.layoutParams.height = cardSize
child.layoutParams = layoutParams.apply {
width = cardSize
height = cardSize
}
}
val signedDistance = getChildDistanceToCenter(child)
val itemStep = (cardSize - overlapPx).toFloat().coerceAtLeast(1f)
val angleStep = Math.toRadians(CAROUSEL_ARC_ANGLE_STEP_DEGREES).toFloat()
val maxAngle = Math.toRadians(CAROUSEL_ARC_MAX_ANGLE_DEGREES).toFloat()
val depthMaxAngle = Math.toRadians(CAROUSEL_ARC_DEPTH_MAX_ANGLE_DEGREES).toFloat()
val fadeOutStartAngle = Math.toRadians(CAROUSEL_ARC_FADE_OUT_START_DEGREES).toFloat()
val fadeOutEndAngle = Math.toRadians(CAROUSEL_ARC_FADE_OUT_END_DEGREES).toFloat()
val angle = (signedDistance / itemStep * angleStep).coerceIn(-maxAngle, maxAngle)
val arcRadius = itemStep / angleStep
val arcX = sin(angle) * arcRadius
val absoluteAngle = abs(angle)
val rawDepthInput = ((1f - cos(absoluteAngle)) / (1f - cos(depthMaxAngle)))
.coerceIn(0f, 1f)
val easedDepthTail = Math.pow(
(1f - rawDepthInput).toDouble(),
CAROUSEL_ARC_DEPTH_STRETCH.toDouble()
).toFloat()
val depthInput = (1f - easedDepthTail).coerceIn(0f, 1f)
val projectedArcX = arcX * (1f - rawDepthInput * CAROUSEL_ARC_X_DEPTH_FACTOR)
child.animate().cancel()
child.translationX = projectedArcX - signedDistance
val center = getRecyclerViewCenter()
val distance = abs(getChildDistanceToCenter(child))
val internalBorderScale = resources.getFraction(R.fraction.carousel_bordercards_scale, 1, 1) val internalBorderScale = resources.getFraction(R.fraction.carousel_bordercards_scale, 1, 1)
val borderScale = preferences.getFloat(CAROUSEL_BORDERCARDS_SCALE, internalBorderScale).coerceIn( val borderScale = preferences.getFloat(CAROUSEL_BORDERCARDS_SCALE, internalBorderScale).coerceIn(
0f, 0f,
1f 1f
) )
val shapedScaling = 1f - depthInput val shapeInput = (distance / center).coerceIn(0f, 1f)
val internalShapeSetting = resources.getInteger(R.integer.carousel_cards_scaling_shape)
val scalingShapeSetting = preferences.getInt(
CAROUSEL_CARDS_SCALING_SHAPE,
internalShapeSetting
)
val shapedScaling = shapingFunction(shapeInput, scalingShapeSetting)
val scale = (borderScale + (1f - borderScale) * shapedScaling).coerceIn(0f, 1f) val scale = (borderScale + (1f - borderScale) * shapedScaling).coerceIn(0f, 1f)
val maxDistance = width / 2f
val alphaInput = (distance / maxDistance).coerceIn(0f, 1f)
val internalBordersAlpha = resources.getFraction( val internalBordersAlpha = resources.getFraction(
R.fraction.carousel_bordercards_alpha, R.fraction.carousel_bordercards_alpha,
1, 1,
@@ -223,12 +209,15 @@ class CarouselRecyclerView @JvmOverloads constructor(
0f, 0f,
1f 1f
) )
val shapedAlpha = cos(depthInput * Math.PI).toFloat() val internalAlphaShapeSetting = resources.getInteger(R.integer.carousel_cards_alpha_shape)
val baseAlpha = (borderAlpha + (1f - borderAlpha) * shapedAlpha).coerceIn(0f, 1f) val alphaShapeSetting = preferences.getInt(
val rearPresence = (1f - (absoluteAngle - fadeOutStartAngle) / CAROUSEL_CARDS_ALPHA_SHAPE,
(fadeOutEndAngle - fadeOutStartAngle)).coerceIn(0f, 1f) internalAlphaShapeSetting
val alpha = (baseAlpha * rearPresence).coerceIn(0f, 1f) )
val shapedAlpha = shapingFunction(alphaInput, alphaShapeSetting)
val alpha = (borderAlpha + (1f - borderAlpha) * shapedAlpha).coerceIn(0f, 1f)
child.animate().cancel()
child.alpha = alpha child.alpha = alpha
child.scaleX = scale child.scaleX = scale
child.scaleY = scale child.scaleY = scale
@@ -284,9 +273,7 @@ class CarouselRecyclerView @JvmOverloads constructor(
0f, 0f,
1f 1f
) )
val scaledHeight = height * userFactor return (userFactor * (height - bottomInset)).toInt()
val availableHeight = height - bottomInset
return minOf(scaledHeight.toInt(), availableHeight.toInt())
} }
fun setupCarousel(enabled: Boolean) { fun setupCarousel(enabled: Boolean) {
@@ -295,13 +282,6 @@ class CarouselRecyclerView @JvmOverloads constructor(
if (gameAdapter.cardSize == 0) return if (gameAdapter.cardSize == 0) return
if (bottomInset < 0) return if (bottomInset < 0) return
itemAnimator?.let {
if (savedItemAnimator == null) {
savedItemAnimator = it
}
itemAnimator = null
}
useCustomDrawingOrder = true useCustomDrawingOrder = true
val cardSize = gameAdapter.cardSize val cardSize = gameAdapter.cardSize
@@ -356,12 +336,6 @@ class CarouselRecyclerView @JvmOverloads constructor(
// Detach PagerSnapHelper // Detach PagerSnapHelper
pagerSnapHelper?.attachToRecyclerView(null) pagerSnapHelper?.attachToRecyclerView(null)
pagerSnapHelper = null pagerSnapHelper = null
savedItemAnimator?.let {
if (itemAnimator == null) {
itemAnimator = it
}
savedItemAnimator = null
}
useCustomDrawingOrder = false useCustomDrawingOrder = false
// Reset padding and fling // Reset padding and fling
setPadding(0, 0, 0, 0) setPadding(0, 0, 0, 0)
@@ -370,7 +344,6 @@ class CarouselRecyclerView @JvmOverloads constructor(
// Reset scaling // Reset scaling
for (i in 0 until childCount) { for (i in 0 until childCount) {
val child = getChildAt(i) val child = getChildAt(i)
child?.translationX = 0f
child?.scaleX = 1f child?.scaleX = 1f
child?.scaleY = 1f child?.scaleY = 1f
child?.alpha = 1f child?.alpha = 1f
@@ -1,8 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_pressed="true" android:color="?attr/colorControlHighlight" />
<item android:state_focused="true" android:color="@android:color/transparent" />
<item android:state_selected="true" android:color="@android:color/transparent" />
<item android:state_hovered="true" android:color="@android:color/transparent" />
<item android:color="@android:color/transparent" />
</selector>
@@ -10,7 +10,6 @@
android:clipChildren="true" android:clipChildren="true"
android:layout_margin="0dp" android:layout_margin="0dp"
app:cardBackgroundColor="@color/eden_card_background" app:cardBackgroundColor="@color/eden_card_background"
app:rippleColor="@color/game_card_ripple"
app:strokeWidth="1dp" app:strokeWidth="1dp"
app:strokeColor="@color/eden_border"> app:strokeColor="@color/eden_border">
@@ -11,7 +11,6 @@
app:cardCornerRadius="16dp" app:cardCornerRadius="16dp"
app:cardPreventCornerOverlap="true" app:cardPreventCornerOverlap="true"
android:clipChildren="true" android:clipChildren="true"
app:rippleColor="@color/game_card_ripple"
android:layout_margin="4dp"> android:layout_margin="4dp">
<androidx.constraintlayout.widget.ConstraintLayout <androidx.constraintlayout.widget.ConstraintLayout
@@ -22,7 +22,6 @@
android:focusable="true" android:focusable="true"
android:transitionName="card_game" android:transitionName="card_game"
app:cardCornerRadius="16dp" app:cardCornerRadius="16dp"
app:rippleColor="@color/game_card_ripple"
android:foreground="@color/eden_border_gradient_start"> android:foreground="@color/eden_border_gradient_start">
<androidx.constraintlayout.widget.ConstraintLayout <androidx.constraintlayout.widget.ConstraintLayout
@@ -22,7 +22,6 @@
android:focusable="true" android:focusable="true"
android:transitionName="card_game_compact" android:transitionName="card_game_compact"
app:cardCornerRadius="16dp" app:cardCornerRadius="16dp"
app:rippleColor="@color/game_card_ripple"
android:foreground="@color/eden_border_gradient_start"> android:foreground="@color/eden_border_gradient_start">
<androidx.constraintlayout.widget.ConstraintLayout <androidx.constraintlayout.widget.ConstraintLayout
@@ -12,7 +12,6 @@
app:cardCornerRadius="16dp" app:cardCornerRadius="16dp"
app:cardElevation="0dp" app:cardElevation="0dp"
app:cardBackgroundColor="@android:color/transparent" app:cardBackgroundColor="@android:color/transparent"
app:rippleColor="@color/game_card_ripple"
app:strokeWidth="0dp"> app:strokeWidth="0dp">
<androidx.constraintlayout.widget.ConstraintLayout <androidx.constraintlayout.widget.ConstraintLayout
@@ -1107,6 +1107,7 @@
<string name="theme_mode_light">فاتح</string> <string name="theme_mode_light">فاتح</string>
<string name="theme_mode_dark">داكن</string> <string name="theme_mode_dark">داكن</string>
<string name="multiplier_none">لا شيء</string>
<!-- Black backgrounds theme --> <!-- Black backgrounds theme -->
<string name="use_black_backgrounds">خلفيات سوداء</string> <string name="use_black_backgrounds">خلفيات سوداء</string>
@@ -991,6 +991,7 @@ Wirklich fortfahren?</string>
<string name="theme_mode_light">Hell</string> <string name="theme_mode_light">Hell</string>
<string name="theme_mode_dark">Dunkel</string> <string name="theme_mode_dark">Dunkel</string>
<string name="multiplier_none">Keine</string>
<!-- Black backgrounds theme --> <!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Schwarze Hintergründe</string> <string name="use_black_backgrounds">Schwarze Hintergründe</string>
@@ -1092,6 +1092,7 @@
<string name="theme_mode_light">Claro</string> <string name="theme_mode_light">Claro</string>
<string name="theme_mode_dark">Oscuro</string> <string name="theme_mode_dark">Oscuro</string>
<string name="multiplier_none">Nada</string>
<!-- Black backgrounds theme --> <!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Fondos oscuros</string> <string name="use_black_backgrounds">Fondos oscuros</string>
@@ -808,6 +808,9 @@
<string name="multiplier_x4">x4</string> <string name="multiplier_x4">x4</string>
<string name="multiplier_x8">x8</string> <string name="multiplier_x8">x8</string>
<string name="multiplier_x16">x16</string> <string name="multiplier_x16">x16</string>
<string name="multiplier_x32">x32</string>
<string name="multiplier_x64">x64</string>
<string name="multiplier_none">None</string>
<!-- Black backgrounds theme --> <!-- Black backgrounds theme -->
<string name="use_black_backgrounds">پس‌زمینه مشکی</string> <string name="use_black_backgrounds">پس‌زمینه مشکی</string>
@@ -1004,6 +1004,7 @@
<string name="theme_mode_light">Lumineux</string> <string name="theme_mode_light">Lumineux</string>
<string name="theme_mode_dark">Sombre</string> <string name="theme_mode_dark">Sombre</string>
<string name="multiplier_none">Aucun</string>
<!-- Black backgrounds theme --> <!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Arrière-plan noir</string> <string name="use_black_backgrounds">Arrière-plan noir</string>
@@ -935,6 +935,7 @@
<string name="theme_mode_light">Jasny</string> <string name="theme_mode_light">Jasny</string>
<string name="theme_mode_dark">Ciemny</string> <string name="theme_mode_dark">Ciemny</string>
<string name="multiplier_none">Brak</string>
<!-- Black backgrounds theme --> <!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Czarne tła</string> <string name="use_black_backgrounds">Czarne tła</string>
@@ -891,6 +891,7 @@
<string name="theme_mode_light">Claro</string> <string name="theme_mode_light">Claro</string>
<string name="theme_mode_dark">Escuro</string> <string name="theme_mode_dark">Escuro</string>
<string name="multiplier_none">Nenhum</string>
<!-- Black backgrounds theme --> <!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Planos de fundo pretos</string> <string name="use_black_backgrounds">Planos de fundo pretos</string>
@@ -1071,6 +1071,7 @@
<string name="theme_mode_light">Светлая</string> <string name="theme_mode_light">Светлая</string>
<string name="theme_mode_dark">Темная</string> <string name="theme_mode_dark">Темная</string>
<string name="multiplier_none">Отключено</string>
<!-- Black backgrounds theme --> <!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Чёрный фон</string> <string name="use_black_backgrounds">Чёрный фон</string>
@@ -1053,6 +1053,7 @@
<string name="theme_mode_light">Світла</string> <string name="theme_mode_light">Світла</string>
<string name="theme_mode_dark">Темна</string> <string name="theme_mode_dark">Темна</string>
<string name="multiplier_none">Жодного</string>
<!-- Black backgrounds theme --> <!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Чорний фон</string> <string name="use_black_backgrounds">Чорний фон</string>
@@ -1081,6 +1081,7 @@
<string name="theme_mode_light">浅色</string> <string name="theme_mode_light">浅色</string>
<string name="theme_mode_dark">深色</string> <string name="theme_mode_dark">深色</string>
<string name="multiplier_none"></string>
<!-- Black backgrounds theme --> <!-- Black backgrounds theme -->
<string name="use_black_backgrounds">使用黑色背景</string> <string name="use_black_backgrounds">使用黑色背景</string>
@@ -1006,6 +1006,7 @@
<string name="theme_mode_light">淺色</string> <string name="theme_mode_light">淺色</string>
<string name="theme_mode_dark">深色</string> <string name="theme_mode_dark">深色</string>
<string name="multiplier_none"></string>
<!-- Black backgrounds theme --> <!-- Black backgrounds theme -->
<string name="use_black_backgrounds">黑色背景</string> <string name="use_black_backgrounds">黑色背景</string>
+23 -12
View File
@@ -111,38 +111,43 @@
<item>1</item> <item>1</item>
</integer-array> </integer-array>
<!-- VRAM USAGE MODE CHOICES -->
<string-array name="vramUsageMethodNames"> <string-array name="vramUsageMethodNames">
<item>@string/vram_usage_conservative</item> <item>@string/vram_usage_conservative</item>
<item>@string/vram_usage_aggressive</item> <item>@string/vram_usage_aggressive</item>
</string-array> </string-array>
<!-- VRAM USAGE MODE VALUES -->
<integer-array name="vramUsageMethodValues"> <integer-array name="vramUsageMethodValues">
<item>0</item> <item>0</item> <!-- Conservative -->
<item>1</item> <item>1</item> <!-- Aggressive -->
</integer-array> </integer-array>
<!-- ASTC Decoding Method Choices -->
<string-array name="astcDecodingMethodNames"> <string-array name="astcDecodingMethodNames">
<item>@string/accelerate_astc_cpu</item> <item>@string/accelerate_astc_cpu</item>
<item>@string/accelerate_astc_gpu</item> <item>@string/accelerate_astc_gpu</item>
<item>@string/accelerate_astc_async</item> <item>@string/accelerate_astc_async</item>
</string-array> </string-array>
<!-- ASTC Decoding Method Values -->
<integer-array name="astcDecodingMethodValues"> <integer-array name="astcDecodingMethodValues">
<item>0</item> <item>0</item> <!-- CPU -->
<item>1</item> <item>1</item> <!-- GPU -->
<item>2</item> <item>2</item> <!-- CPU Asynchronously -->
</integer-array> </integer-array>
<!-- NVDEC Emulation Choices -->
<string-array name="rendererNvdecNames"> <string-array name="rendererNvdecNames">
<item>@string/nvdec_emulation_none</item> <item>@string/nvdec_emulation_none</item> <!-- Off -->
<item>@string/nvdec_emulation_cpu</item> <item>@string/nvdec_emulation_cpu</item> <!-- Cpu -->
<item>@string/nvdec_emulation_gpu</item> <item>@string/nvdec_emulation_gpu</item> <!-- Gpu -->
</string-array> </string-array>
<!-- NVDEC Emulation Values -->
<integer-array name="rendererNvdecValues"> <integer-array name="rendererNvdecValues">
<item>0</item> <item>3</item> <!-- Off value -->
<item>1</item> <item>1</item> <!-- CPU value -->
<item>2</item> <item>2</item> <!-- GPU value -->
</integer-array> </integer-array>
<string-array name="rendererResolutionNames"> <string-array name="rendererResolutionNames">
@@ -508,6 +513,9 @@
<item>@string/multiplier_x4</item> <item>@string/multiplier_x4</item>
<item>@string/multiplier_x8</item> <item>@string/multiplier_x8</item>
<item>@string/multiplier_x16</item> <item>@string/multiplier_x16</item>
<item>@string/multiplier_x32</item>
<item>@string/multiplier_x64</item>
<item>@string/multiplier_none</item>
</string-array> </string-array>
<integer-array name="anisoValues"> <integer-array name="anisoValues">
<item>0</item> <item>0</item>
@@ -516,6 +524,9 @@
<item>3</item> <item>3</item>
<item>4</item> <item>4</item>
<item>5</item> <item>5</item>
<item>6</item>
<item>7</item>
<item>8</item>
</integer-array> </integer-array>
<string-array name="verticalAlignmentEntries"> <string-array name="verticalAlignmentEntries">
@@ -5,6 +5,8 @@
<integer name="game_columns_grid">2</integer> <integer name="game_columns_grid">2</integer>
<integer name="carousel_max_fling_count">4</integer> <integer name="carousel_max_fling_count">4</integer>
<integer name="carousel_focus_search_repeat_threshold_ms">100</integer> <integer name="carousel_focus_search_repeat_threshold_ms">100</integer>
<integer name="carousel_cards_scaling_shape">1</integer>
<integer name="carousel_cards_alpha_shape">4</integer>
<!-- Default SWITCH landscape layout --> <!-- Default SWITCH landscape layout -->
<integer name="BUTTON_A_X">760</integer> <integer name="BUTTON_A_X">760</integer>
@@ -111,7 +111,7 @@
<!-- NVDEC Emulation --> <!-- NVDEC Emulation -->
<string name="nvdec_emulation">NVDEC Emulation</string> <string name="nvdec_emulation">NVDEC Emulation</string>
<string name="nvdec_emulation_description">Change to CPU if a crash occurs on cinematics.</string> <string name="nvdec_emulation_description">Select how video decoding (NVDEC) is handled during cutscenes and intros.</string>
<string name="nvdec_emulation_cpu" translatable="false">CPU</string> <string name="nvdec_emulation_cpu" translatable="false">CPU</string>
<string name="nvdec_emulation_gpu" translatable="false">GPU</string> <string name="nvdec_emulation_gpu" translatable="false">GPU</string>
<string name="nvdec_emulation_none">None</string> <string name="nvdec_emulation_none">None</string>
@@ -1246,6 +1246,9 @@
<string name="multiplier_x4" translatable="false">x4</string> <string name="multiplier_x4" translatable="false">x4</string>
<string name="multiplier_x8" translatable="false">x8</string> <string name="multiplier_x8" translatable="false">x8</string>
<string name="multiplier_x16" translatable="false">x16</string> <string name="multiplier_x16" translatable="false">x16</string>
<string name="multiplier_x32" translatable="false">x32</string>
<string name="multiplier_x64" translatable="false">x64</string>
<string name="multiplier_none">None</string>
<!-- Black backgrounds theme --> <!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Black backgrounds</string> <string name="use_black_backgrounds">Black backgrounds</string>
-1
View File
@@ -108,7 +108,6 @@ add_library(
settings_input.h settings_input.h
settings_setting.h settings_setting.h
slot_vector.h slot_vector.h
socket_types.h
spin_lock.h spin_lock.h
stb.cpp stb.cpp
stb.h stb.h
+2 -2
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project // SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
@@ -11,7 +11,7 @@
#include <string> #include <string>
#include <vector> #include <vector>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/socket_types.h" #include "core/internal_network/socket_types.h"
#include "web_service/web_result.h" #include "web_service/web_result.h"
namespace AnnounceMultiplayerRoom { namespace AnnounceMultiplayerRoom {
+45 -56
View File
@@ -39,19 +39,6 @@
namespace Common::Log { namespace Common::Log {
/// @brief A log entry. Log entries are store in a structured format to permit more varied output
/// formatting on different frontends, as well as facilitating filtering and aggregation.
struct Entry {
char const* message = nullptr;
size_t message_len = 0;
std::chrono::microseconds timestamp;
Class log_class{};
Level log_level{};
const char* filename = nullptr;
const char* function = nullptr;
uint32_t line_num = 0;
};
namespace { namespace {
/// @brief Returns the name of the passed log class as a C-string. Subclasses are separated by periods /// @brief Returns the name of the passed log class as a C-string. Subclasses are separated by periods
@@ -83,6 +70,8 @@ const char* GetLevelName(Level log_level) {
} }
} }
}
// Some IDEs prefer <file>:<line> instead, so let's just do that :) // Some IDEs prefer <file>:<line> instead, so let's just do that :)
std::string FormatLogMessage(const Entry& entry) noexcept { std::string FormatLogMessage(const Entry& entry) noexcept {
if (!entry.filename) return ""; if (!entry.filename) return "";
@@ -90,9 +79,10 @@ std::string FormatLogMessage(const Entry& entry) noexcept {
auto const time_fractional = uint32_t(entry.timestamp.count() % 1000000); auto const time_fractional = uint32_t(entry.timestamp.count() % 1000000);
auto const class_name = GetLogClassName(entry.log_class); auto const class_name = GetLogClassName(entry.log_class);
auto const level_name = GetLevelName(entry.log_level); auto const level_name = GetLevelName(entry.log_level);
return fmt::format("[{:4d}.{:06d}] {} <{}> {}:{}:{}: {}\n", time_seconds, time_fractional, class_name, level_name, entry.filename, entry.line_num, entry.function, entry.message); return fmt::format("[{:4d}.{:06d}] {} <{}> {}:{}:{}: {}", time_seconds, time_fractional, class_name, level_name, entry.filename, entry.line_num, entry.function, entry.message);
} }
namespace {
template <typename It> template <typename It>
Level GetLevelByName(const It begin, const It end) { Level GetLevelByName(const It begin, const It end) {
for (u32 i = 0; i < u32(Level::Count); ++i) { for (u32 i = 0; i < u32(Level::Count); ++i) {
@@ -137,6 +127,25 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
instance.SetClassLevel(log_class, level); instance.SetClassLevel(log_class, level);
return true; return true;
} }
} // Anonymous namespace
void Filter::ParseFilterString(std::string_view filter_view) {
auto clause_begin = filter_view.cbegin();
while (clause_begin != filter_view.cend()) {
auto clause_end = std::find(clause_begin, filter_view.cend(), ' ');
// If clause isn't empty
if (clause_end != clause_begin) {
ParseFilterRule(*this, clause_begin, clause_end);
}
if (clause_end != filter_view.cend()) {
// Skip over the whitespace
++clause_end;
}
clause_begin = clause_end;
}
}
namespace {
/// @brief Trims up to and including the last of ../, ..\, src/, src\ in a string /// @brief Trims up to and including the last of ../, ..\, src/, src\ in a string
/// do not be fooled this isn't generating new strings on .rodata :) /// do not be fooled this isn't generating new strings on .rodata :)
@@ -199,7 +208,7 @@ struct ColorConsoleBackend final : public Backend {
}()); }());
SetConsoleTextAttribute(console_handle, color); SetConsoleTextAttribute(console_handle, color);
auto const df = GetDirectFormatArgs(entry); auto const df = GetDirectFormatArgs(entry);
std::fprintf(stdout, CCB_PRINTF_FMT "\n", df.time_seconds, df.time_fractional, df.class_name, df.level_name, entry.filename, entry.line_num, entry.function, entry.message); std::fprintf(stdout, CCB_PRINTF_FMT "\n", df.time_seconds, df.time_fractional, df.class_name, df.level_name, entry.filename, entry.line_num, entry.function, entry.message.c_str());
} }
} }
void Flush() noexcept override {} void Flush() noexcept override {}
@@ -211,24 +220,22 @@ struct ColorConsoleBackend final : public Backend {
~ColorConsoleBackend() noexcept override {} ~ColorConsoleBackend() noexcept override {}
void Write(const Entry& entry) noexcept override { void Write(const Entry& entry) noexcept override {
if (enabled) { if (enabled) {
#define ESC "\x1b"
auto const color_str = [&entry]() -> const char* { auto const color_str = [&entry]() -> const char* {
switch (entry.log_level) { switch (entry.log_level) {
case Level::Debug: return "[0;36m"; // Cyan #define CCB_MAKE_COLOR_FMT(X) ESC X CCB_PRINTF_FMT ESC "[0m\n"
case Level::Info: return "[0;37m"; // Bright gray case Level::Debug: return CCB_MAKE_COLOR_FMT("[0;36m"); // Cyan
case Level::Warning: return "[1;33m"; // Bright yellow case Level::Info: return CCB_MAKE_COLOR_FMT("[0;37m"); // Bright gray
case Level::Error: return "[1;31m"; // Bright red case Level::Warning: return CCB_MAKE_COLOR_FMT("[1;33m"); // Bright yellow
case Level::Critical: return "[1;35m"; // Bright magenta case Level::Error: return CCB_MAKE_COLOR_FMT("[1;31m"); // Bright red
default: return "[1;30m"; // Grey case Level::Critical: return CCB_MAKE_COLOR_FMT("[1;35m"); // Bright magenta
default: return CCB_MAKE_COLOR_FMT("[1;30m"); // Grey
#undef CCB_MAKE_COLOR_FMT
} }
}(); }();
auto const df = GetDirectFormatArgs(entry); auto const df = GetDirectFormatArgs(entry);
// more restrictive, because take for example this simple prelude: std::fprintf(stdout, color_str, df.time_seconds, df.time_fractional, df.class_name, df.level_name, entry.filename, entry.line_num, entry.function, entry.message.c_str());
// [ 50.872256] Config <Info> common/settings.cpp:142:LogSettings: #undef ESC
char buffer[256];
auto result = fmt::format_to_n(buffer, sizeof(buffer) - 1, "\x1b{}[{:4d}.{:06d}] {} <{}> {}:{}:{}: ", color_str, df.time_seconds, df.time_fractional, df.class_name, df.level_name, entry.filename, entry.line_num, entry.function, entry.message);
std::fwrite(buffer, 1, (std::min)(sizeof(buffer) - 1, result.size), stdout);
std::fwrite(entry.message, 1, entry.message_len, stdout);
std::fwrite("\x1b[0m\n", 1, sizeof("\x1b[0m\n"), stdout);
} }
} }
void Flush() noexcept override {} void Flush() noexcept override {}
@@ -239,7 +246,7 @@ struct ColorConsoleBackend final : public Backend {
#ifndef __OPENORBIS__ #ifndef __OPENORBIS__
/// @brief Backend that writes to a file passed into the constructor /// @brief Backend that writes to a file passed into the constructor
struct FileBackend final : public Backend { struct FileBackend final : public Backend {
explicit FileBackend(const std::filesystem::path filename) noexcept { explicit FileBackend(const std::filesystem::path& filename) noexcept {
auto old_filename = filename; auto old_filename = filename;
old_filename += ".old.txt"; old_filename += ".old.txt";
// Existence checks are done within the functions themselves. // Existence checks are done within the functions themselves.
@@ -254,7 +261,7 @@ struct FileBackend final : public Backend {
if (!enabled) if (!enabled)
return; return;
auto message = FormatLogMessage(entry); auto message = FormatLogMessage(entry).append(1, '\n');
#ifndef __ANDROID__ #ifndef __ANDROID__
if (Settings::values.censor_username.GetValue()) { if (Settings::values.censor_username.GetValue()) {
// This must be a static otherwise it would get checked on EVERY // This must be a static otherwise it would get checked on EVERY
@@ -262,7 +269,8 @@ struct FileBackend final : public Backend {
static std::string username = []() -> std::string { static std::string username = []() -> std::string {
// in order of precedence // in order of precedence
// LOGNAME usually works on UNIX, USERNAME on Windows // LOGNAME usually works on UNIX, USERNAME on Windows
// Some UNIX systems suck and don't use LOGNAME so we also need USER :( // Some UNIX systems suck and don't use LOGNAME so we also
// need USER :(
for (auto const var : { "LOGNAME", "USERNAME", "USER", }) for (auto const var : { "LOGNAME", "USERNAME", "USER", })
if (auto const s = ::getenv(var); s != nullptr) if (auto const s = ::getenv(var); s != nullptr)
return std::string{s}; return std::string{s};
@@ -272,7 +280,7 @@ struct FileBackend final : public Backend {
boost::replace_all(message, username, "user"); boost::replace_all(message, username, "user");
} }
#endif #endif
bytes_written += file->WriteSpan(std::span<const char>{message.begin(), message.end()}); bytes_written += file->WriteString(message);
// Option to log each line rather than 4k buffers // Option to log each line rather than 4k buffers
if (Settings::values.log_flush_line.GetValue()) if (Settings::values.log_flush_line.GetValue())
@@ -300,13 +308,14 @@ private:
bool enabled = true; bool enabled = true;
}; };
#endif #endif
#ifdef _WIN32 #ifdef _WIN32
/// @brief Backend that writes to Visual Studio's output window /// @brief Backend that writes to Visual Studio's output window
struct DebuggerBackend final : public Backend { struct DebuggerBackend final : public Backend {
explicit DebuggerBackend() noexcept = default; explicit DebuggerBackend() noexcept = default;
~DebuggerBackend() noexcept override = default; ~DebuggerBackend() noexcept override = default;
void Write(const Entry& entry) noexcept override { void Write(const Entry& entry) noexcept override {
::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry)).c_str()); ::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
} }
void Flush() noexcept override {} void Flush() noexcept override {}
}; };
@@ -329,7 +338,7 @@ struct LogcatBackend : public Backend {
} }
}(); }();
auto const df = GetDirectFormatArgs(entry); auto const df = GetDirectFormatArgs(entry);
__android_log_print(android_log_priority, "YuzuNative", CCB_PRINTF_FMT, df.time_seconds, df.time_fractional, df.class_name, df.level_name, entry.filename, entry.line_num, entry.function, entry.message); __android_log_print(android_log_priority, "YuzuNative", CCB_PRINTF_FMT, df.time_seconds, df.time_fractional, df.class_name, df.level_name, entry.filename, entry.line_num, entry.function, entry.message.c_str());
} }
void Flush() noexcept override {} void Flush() noexcept override {}
}; };
@@ -368,23 +377,7 @@ struct Impl {
#endif #endif
std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()}; std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
}; };
} // Anonymous namespace } // namespace
void Filter::ParseFilterString(std::string_view filter_view) {
auto clause_begin = filter_view.cbegin();
while (clause_begin < filter_view.cend()) {
auto clause_end = std::find(clause_begin, filter_view.cend(), ' ');
// If clause isn't empty
if (clause_end != clause_begin) {
ParseFilterRule(*this, clause_begin, clause_end);
}
if (clause_end != filter_view.cend()) {
// Skip over the whitespace
++clause_end;
}
clause_begin = clause_end;
}
}
// Constructor shall NOT depend upon Settings() or whatever // Constructor shall NOT depend upon Settings() or whatever
// it's ran at global static ctor() time... so BE CAREFUL MFER! // it's ran at global static ctor() time... so BE CAREFUL MFER!
@@ -426,13 +419,9 @@ void SetColorConsoleBackendEnabled(bool enabled) {
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename, unsigned int line_num, const char* function, fmt::string_view format, const fmt::format_args& args) { void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename, unsigned int line_num, const char* function, fmt::string_view format, const fmt::format_args& args) {
if (logging_instance && logging_instance->filter.CheckMessage(log_class, log_level)) { if (logging_instance && logging_instance->filter.CheckMessage(log_class, log_level)) {
auto const flush = ::Settings::values.log_flush_line.GetValue(); auto const flush = ::Settings::values.log_flush_line.GetValue();
char buffer[BUFSIZ];
auto result = fmt::vformat_to_n(buffer, sizeof(buffer) - 1, format, args);
buffer[(std::min)(result.size, sizeof(buffer) - 1)] = '\0';
logging_instance->ForEachBackend([=](Backend& backend) { logging_instance->ForEachBackend([=](Backend& backend) {
backend.Write(Entry{ backend.Write(Entry{
.message = buffer, .message = fmt::vformat(format, args),
.message_len = (std::min)(result.size, sizeof(buffer) - 1),
.timestamp = std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::steady_clock::now() - logging_instance->time_origin), .timestamp = std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::steady_clock::now() - logging_instance->time_origin),
.log_class = log_class, .log_class = log_class,
.log_level = log_level, .log_level = log_level,
+21
View File
@@ -140,4 +140,25 @@ void Stop();
void SetGlobalFilter(const Filter& filter); void SetGlobalFilter(const Filter& filter);
void SetColorConsoleBackendEnabled(bool enabled); void SetColorConsoleBackendEnabled(bool enabled);
/// @brief A log entry. Log entries are store in a structured format to permit more varied output
/// formatting on different frontends, as well as facilitating filtering and aggregation.
struct Entry {
std::string message;
std::chrono::microseconds timestamp;
Class log_class{};
Level log_level{};
const char* filename = nullptr;
const char* function = nullptr;
unsigned int line_num = 0;
};
/// Formats a log entry into the provided text buffer.
std::string FormatLogMessage(const Entry& entry) noexcept;
/// Prints the same message as `PrintMessage`, but colored according to the severity level.
void PrintColoredMessage(const Entry& entry) noexcept;
/// Formats and prints a log entry to the android logcat.
void PrintMessageToLogcat(const Entry& entry) noexcept;
} // namespace Common::Log } // namespace Common::Log
+1 -1
View File
@@ -241,7 +241,7 @@ std::optional<std::string> MakeRequest(const std::string& url, const std::string
response.status); response.status);
return {}; return {};
} }
if (!response.has_header("content-type")) { if (!response.headers.contains("content-type")) {
LOG_ERROR(Common, "GET to {}{} returned no content", url, path); LOG_ERROR(Common, "GET to {}{} returned no content", url, path);
return {}; return {};
} }
+4 -2
View File
@@ -132,9 +132,11 @@ void LogSettings() {
} }
} }
} }
LOG_INFO(Config, "Eden Configuration:");
std::string settings_str{};
for (auto const& e : settings_list) for (auto const& e : settings_list)
LOG_INFO(Config, "{}", e); settings_str += e;
LOG_INFO(Config, "Eden Configuration:\n{}", settings_str);
#define LOG_PATH(NAME) \ #define LOG_PATH(NAME) \
LOG_INFO(Config, #NAME ": {}", Common::FS::PathToUTF8String(Common::FS::GetEdenPath(Common::FS::EdenPath::NAME))) LOG_INFO(Config, #NAME ": {}", Common::FS::PathToUTF8String(Common::FS::GetEdenPath(Common::FS::EdenPath::NAME)))
LOG_PATH(CacheDir); LOG_PATH(CacheDir);
+1 -1
View File
@@ -128,7 +128,7 @@ ENUM(TimeZone, Auto, Default, Cet, Cst6Cdt, Cuba, Eet, Egypt, Eire, Est, Est5Edt
GmtPlusZero, GmtMinusZero, GmtZero, Greenwich, Hongkong, Hst, Iceland, Iran, Israel, Jamaica, GmtPlusZero, GmtMinusZero, GmtZero, Greenwich, Hongkong, Hst, Iceland, Iran, Israel, Jamaica,
Japan, Kwajalein, Libya, Met, Mst, Mst7Mdt, Navajo, Nz, NzChat, Poland, Portugal, Prc, Pst8Pdt, Japan, Kwajalein, Libya, Met, Mst, Mst7Mdt, Navajo, Nz, NzChat, Poland, Portugal, Prc, Pst8Pdt,
Roc, Rok, Singapore, Turkey, Uct, Universal, Utc, WSu, Wet, Zulu); Roc, Rok, Singapore, Turkey, Uct, Universal, Utc, WSu, Wet, Zulu);
ENUM(AnisotropyMode, Automatic, Default, X2, X4, X8, X16); ENUM(AnisotropyMode, Automatic, Default, X2, X4, X8, X16, X32, X64, None);
ENUM(AstcDecodeMode, Cpu, Gpu, CpuAsynchronous); ENUM(AstcDecodeMode, Cpu, Gpu, CpuAsynchronous);
ENUM(AstcRecompression, Uncompressed, Bc1, Bc3); ENUM(AstcRecompression, Uncompressed, Bc1, Bc3);
ENUM(FramePacingMode, Target_Auto, Target_30, Target_60, Target_90, Target_120); ENUM(FramePacingMode, Target_Auto, Target_30, Target_60, Target_90, Target_120);
-178
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@@ -1,178 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <optional>
#include <string>
#include "common/common_types.h"
namespace Network {
/// Address families
enum class Domain : u8 {
Unspecified, ///< Represents 0, used in getaddrinfo hints
INET, ///< Address family for IPv4
};
/// Socket types
enum class Type {
Unspecified, ///< Represents 0, used in getaddrinfo hints
STREAM,
DGRAM,
RAW,
SEQPACKET,
};
/// Protocol values for sockets
enum class Protocol : u8 {
Unspecified, ///< Represents 0, usable in various places
IP,
ICMP,
TCP,
UDP,
IPV6,
RAW,
IGMP,
GGP,
IPV4,
ST,
EGP,
PIGP,
RCCMON,
NVPII,
PUP,
ARGUS,
EMCON,
XNET,
CHAOS,
MUX,
MEAS,
HMP,
PRM,
IDP,
TRUNK1,
TRUNK2,
LEAF1,
LEAF2,
RDP,
IRTP,
TP,
BLT,
NSP,
INP,
DCCP,
//TODO: 3PC,
IDPR,
XTP,
DDP,
CMTP,
TPXX,
IL,
SDRP,
ROUTING,
FRAGMENT,
IDRP,
RSVP,
GRE,
MHRP,
BHA,
ESP,
AH,
INLSP,
SWIPE,
NHRP,
MOBILE,
TLSP,
SKIP,
ICMPV6,
NONE,
DSTOPTS,
AHIP,
CFTP,
HELLO,
SATEXPAK,
KRYPTOLAN,
RVD,
IPPC,
ADFS,
SATMON,
VISA,
IPCV,
CPNX,
CPHB,
WSN,
PVP,
BRSATMON,
ND,
WBMON,
WBEXPAK,
EON,
VMTP,
SVMTP,
VINES,
TTP,
IGP,
DGP,
TCF,
IGRP,
OSPFIGP,
SRPC,
LARP,
MTP,
AX25,
IPEIP,
MICP,
SCCSP,
ETHERIP,
ENCAP,
APES,
GMTP,
IPCOMP,
SCTP,
MH,
UDPLITE,
HIP,
SHIM6,
PIM,
CARP,
PGM,
MPLS,
PFSYNC
};
/// Shutdown mode
enum class ShutdownHow {
RD,
WR,
RDWR,
};
/// Array of IPv4 address
using IPv4Address = std::array<u8, 4>;
/// Cross-platform sockaddr structure
struct SockAddrIn {
Domain family;
IPv4Address ip;
u16 portno;
};
constexpr u32 FLAG_MSG_PEEK = 0x2;
constexpr u32 FLAG_MSG_DONTWAIT = 0x80;
constexpr u32 FLAG_O_NONBLOCK = 0x800;
/// Cross-platform addrinfo structure
struct AddrInfo {
Domain family;
Type socket_type;
Protocol protocol;
SockAddrIn addr;
std::optional<std::string> canon_name;
};
} // namespace Network
+7
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@@ -1129,6 +1129,7 @@ add_library(core STATIC
internal_network/network_interface.h internal_network/network_interface.h
internal_network/socket_proxy.cpp internal_network/socket_proxy.cpp
internal_network/socket_proxy.h internal_network/socket_proxy.h
internal_network/socket_types.h
internal_network/sockets.h internal_network/sockets.h
internal_network/wifi_scanner.h internal_network/wifi_scanner.h
launch_timestamp_cache.cpp launch_timestamp_cache.cpp
@@ -1167,6 +1168,12 @@ add_library(core STATIC
tools/renderdoc.cpp tools/renderdoc.cpp
tools/renderdoc.h) tools/renderdoc.h)
if (UNIX AND NOT APPLE)
target_sources(core PRIVATE
internal_network/socket_icmp.cpp
internal_network/socket_icmp.h)
endif()
if (ENABLE_WIFI_SCAN) if (ENABLE_WIFI_SCAN)
target_sources(core PRIVATE internal_network/wifi_scanner.cpp) target_sources(core PRIVATE internal_network/wifi_scanner.cpp)
if (LINUX) if (LINUX)
@@ -286,7 +286,6 @@ void ArmDynarmic32::MakeJit(Common::PageTable* page_table) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA; config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue; config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN; config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
break; break;
// Paranoia mode for debugging optimizations // Paranoia mode for debugging optimizations
case Settings::CpuAccuracy::Paranoid: case Settings::CpuAccuracy::Paranoid:
@@ -338,7 +338,6 @@ void ArmDynarmic64::MakeJit(Common::PageTable* page_table, std::size_t address_s
config.unsafe_optimizations = true; config.unsafe_optimizations = true;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA; config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
config.fastmem_address_space_bits = 64; config.fastmem_address_space_bits = 64;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
break; break;
// Paranoia mode for debugging optimizations // Paranoia mode for debugging optimizations
case Settings::CpuAccuracy::Paranoid: case Settings::CpuAccuracy::Paranoid:
+1 -1
View File
@@ -18,7 +18,7 @@
#include <ankerl/unordered_dense.h> #include <ankerl/unordered_dense.h>
#include "common/logging.h" #include "common/logging.h"
#include "common/socket_types.h" #include "core/internal_network/socket_types.h"
#include "core/hle/result.h" #include "core/hle/result.h"
#include "core/hle/service/ldn/ldn_results.h" #include "core/hle/service/ldn/ldn_results.h"
#include "core/hle/service/ldn/ldn_types.h" #include "core/hle/service/ldn/ldn_types.h"
+13 -118
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@@ -5,136 +5,33 @@
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include <chrono> #include <chrono>
#include <mutex> #include <ctime>
#include <string>
#include <vector>
#include "core/core.h" #include "core/core.h"
#include "core/hle/kernel/k_event.h" #include "core/hle/kernel/k_event.h"
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/cmif_types.h"
#include "core/hle/service/ipc_helpers.h" #include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/kernel_helpers.h" #include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/nim/nim.h" #include "core/hle/service/nim/nim.h"
#include "core/hle/service/os/event.h"
#include "core/hle/service/server_manager.h" #include "core/hle/service/server_manager.h"
#include "core/hle/service/service.h" #include "core/hle/service/service.h"
namespace Service::NIM { namespace Service::NIM {
class IShopServiceAsync final : public ServiceFramework<IShopServiceAsync> { class IShopServiceAsync final : public ServiceFramework<IShopServiceAsync> {
public: public:
explicit IShopServiceAsync(Core::System& system_) explicit IShopServiceAsync(Core::System& system_)
: ServiceFramework{system_, "IShopServiceAsync"}, : ServiceFramework{system_, "IShopServiceAsync"} {
service_context{system_, "IShopServiceAsync"} {
// clang-format off // clang-format off
static const FunctionInfo functions[] = { static const FunctionInfo functions[] = {
{0, D<&IShopServiceAsync::Cancel>, "Cancel"}, {0, nullptr, "Cancel"},
{1, D<&IShopServiceAsync::GetSize>, "GetSize"}, {1, nullptr, "GetSize"},
{2, D<&IShopServiceAsync::Read>, "Read"}, {2, nullptr, "Read"},
{3, D<&IShopServiceAsync::GetErrorCode>, "GetErrorCode"}, {3, nullptr, "GetErrorCode"},
{4, D<&IShopServiceAsync::Request>, "Request"}, {4, nullptr, "Request"},
{5, D<&IShopServiceAsync::Prepare>, "Prepare"}, {5, nullptr, "Prepare"},
}; };
// clang-format on // clang-format on
RegisterHandlers(functions); RegisterHandlers(functions);
completion_event = service_context.CreateEvent("IShopServiceAsync:Completion");
}
~IShopServiceAsync() override {
CancelImpl();
service_context.CloseEvent(completion_event);
}
Kernel::KReadableEvent* GetEvent() const {
return &completion_event->GetReadableEvent();
}
private:
KernelHelpers::ServiceContext service_context;
Kernel::KEvent* completion_event;
std::jthread worker;
std::atomic<u32> error_code{0};
std::mutex data_mutex;
std::vector<u8> download_data;
void CancelImpl() {
worker.request_stop();
if (worker.joinable()) {
worker.join();
}
}
Result Cancel() {
LOG_DEBUG(Service_NIM, "called");
CancelImpl();
R_SUCCEED();
}
Result GetSize(Out<u64> out_size) {
LOG_DEBUG(Service_NIM, "called");
std::scoped_lock lock{data_mutex};
*out_size = download_data.size();
R_SUCCEED();
}
Result Read(Out<u64> out_size, u64 offset, OutBuffer<BufferAttr_HipcAutoSelect> out_buffer) {
std::scoped_lock lock{data_mutex};
u64 actual_read = 0;
if (offset < download_data.size()) {
actual_read = std::min<u64>(out_buffer.size(), download_data.size() - offset);
std::memcpy(out_buffer.data(), download_data.data() + offset, actual_read);
}
*out_size = actual_read;
R_SUCCEED();
}
Result GetErrorCode(Out<u32> out_error_code) {
LOG_DEBUG(Service_NIM, "called");
*out_error_code = error_code.load();
R_SUCCEED();
}
Result Request() {
LOG_DEBUG(Service_NIM, "(STUBBED) called");
CancelImpl();
error_code.store(0);
completion_event->Clear(system.Kernel());
{
std::scoped_lock lock{data_mutex};
download_data.clear();
}
worker = std::jthread([this](const std::stop_token& stop_token) {
if (stop_token.stop_requested()) {
error_code.store(1);
} else {
std::scoped_lock lock{data_mutex};
// Dummy JSON response, else it fails...
const std::string dummy_response = "{}";
download_data.assign(dummy_response.begin(), dummy_response.end());
error_code.store(0);
}
completion_event->Signal(system.Kernel());
});
R_SUCCEED();
}
Result Prepare(InArray<char, BufferAttr_HipcMapAlias> in_path, InArray<char, BufferAttr_HipcMapAlias> in_post) {
LOG_DEBUG(Service_NIM, "called");
if (!in_path.empty()) {
std::string url(in_path.data(), in_path.size());
LOG_INFO(Service_NIM, "Preparing request for URL: {}", url);
}
R_SUCCEED();
} }
}; };
@@ -152,13 +49,11 @@ public:
} }
private: private:
void CreateAsyncInterface(HLERequestContext& ctx) {LOG_DEBUG(Service_NIM, "called"); void CreateAsyncInterface(HLERequestContext& ctx) {
auto async_interface = std::make_shared<IShopServiceAsync>(system); LOG_WARNING(Service_NIM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
IPC::ResponseBuilder rb{ctx, 2, 1, 1};
rb.Push(ResultSuccess); rb.Push(ResultSuccess);
rb.PushCopyObjects(ctx, async_interface->GetEvent()); rb.PushIpcInterface<IShopServiceAsync>(ctx, system);
rb.PushIpcInterface<IShopServiceAsync>(ctx, std::move(async_interface));
} }
}; };
+1 -6
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@@ -105,12 +105,7 @@ void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system); auto server_manager = std::make_unique<ServerManager>(system);
auto module = std::make_shared<Module>(system); auto module = std::make_shared<Module>(system);
server_manager->RegisterNamedService("nvdrv", std::make_shared<NVDRV>(system, module, "nvdrv")); server_manager->RegisterNamedService("nvdrv", std::make_shared<NVDRV>(system, module, "nvdrv"));
server_manager->RegisterNamedService("nvdrv:a", std::make_shared<NVDRV>(system, module, "nvdrv:a"));
const auto NvdrvInterfaceFactoryForApplets = [&, module] {
return std::make_shared<NVDRV>(system, module, "nvdrv:a");
};
server_manager->RegisterNamedService("nvdrv:a", NvdrvInterfaceFactoryForApplets);
server_manager->RegisterNamedService("nvdrv:s", std::make_shared<NVDRV>(system, module, "nvdrv:s")); server_manager->RegisterNamedService("nvdrv:s", std::make_shared<NVDRV>(system, module, "nvdrv:s"));
server_manager->RegisterNamedService("nvdrv:t", std::make_shared<NVDRV>(system, module, "nvdrv:t")); server_manager->RegisterNamedService("nvdrv:t", std::make_shared<NVDRV>(system, module, "nvdrv:t"));
server_manager->RegisterNamedService("nvmemp", std::make_shared<NVMEMP>(system)); server_manager->RegisterNamedService("nvmemp", std::make_shared<NVMEMP>(system));
+1 -6
View File
@@ -588,12 +588,7 @@ void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system); auto server_manager = std::make_unique<ServerManager>(system);
auto ro = std::make_shared<RoContext>(); auto ro = std::make_shared<RoContext>();
server_manager->RegisterNamedService("ldr:ro", std::make_shared<RoInterface>(system, "ldr:ro", ro, NrrKind::User));
const auto RoInterfaceFactoryForUser = [&, ro] {
return std::make_shared<RoInterface>(system, "ldr:ro", ro, NrrKind::User);
};
server_manager->RegisterNamedService("ldr:ro", std::move(RoInterfaceFactoryForUser));
server_manager->RegisterNamedService("ro:1", std::make_shared<RoInterface>(system, "ro:1", ro, NrrKind::JitPlugin)); server_manager->RegisterNamedService("ro:1", std::make_shared<RoInterface>(system, "ro:1", ro, NrrKind::JitPlugin));
server_manager->RegisterNamedService("ro:dmnt", std::make_shared<IDebugMonitorInterface>(system)); server_manager->RegisterNamedService("ro:dmnt", std::make_shared<IDebugMonitorInterface>(system));
ServerManager::RunServer(std::move(server_manager)); ServerManager::RunServer(std::move(server_manager));
+7 -8
View File
@@ -129,6 +129,13 @@ ServerManager::~ServerManager() {
} }
} }
void ServerManager::StartAdditionalHostThreads(const char* name, size_t num_threads) {
for (size_t i = 0; i < num_threads; i++) {
auto thread_name = fmt::format("{}:{}", name, i + 1);
m_threads.emplace_back(m_system.Kernel().RunOnHostCoreThread(std::move(thread_name), [&] { this->LoopProcessImpl(); }));
}
}
void ServerManager::RunServer(std::unique_ptr<ServerManager>&& server_manager) { void ServerManager::RunServer(std::unique_ptr<ServerManager>&& server_manager) {
server_manager->m_system.RunServer(std::move(server_manager)); server_manager->m_system.RunServer(std::move(server_manager));
} }
@@ -245,14 +252,6 @@ Result ServerManager::ManageDeferral(Kernel::KEvent** out_event) {
R_SUCCEED(); R_SUCCEED();
} }
void ServerManager::StartAdditionalHostThreads(const char* name, size_t num_threads) {
for (size_t i = 0; i < num_threads; i++) {
auto thread_name = fmt::format("{}:{}", name, i + 1);
m_threads.emplace_back(m_system.Kernel().RunOnHostCoreThread(
std::move(thread_name), [&] { this->LoopProcessImpl(); }));
}
}
Result ServerManager::LoopProcess() { Result ServerManager::LoopProcess() {
SCOPE_EXIT { SCOPE_EXIT {
m_stopped.Set(); m_stopped.Set();
+4 -1
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -48,8 +51,8 @@ public:
Result ManageDeferral(Kernel::KEvent** out_event); Result ManageDeferral(Kernel::KEvent** out_event);
Result LoopProcess(); Result LoopProcess();
void StartAdditionalHostThreads(const char* name, size_t num_threads);
void StartAdditionalHostThreads(const char* name, size_t num_threads);
static void RunServer(std::unique_ptr<ServerManager>&& server); static void RunServer(std::unique_ptr<ServerManager>&& server);
private: private:
+242 -279
View File
@@ -12,7 +12,7 @@
#include <fmt/ranges.h> #include <fmt/ranges.h>
#include "common/logging.h" #include "common/logging.h"
#include "common/socket_types.h" #include "core/internal_network/socket_types.h"
#include "core/core.h" #include "core/core.h"
#include "core/hle/kernel/k_thread.h" #include "core/hle/kernel/k_thread.h"
#include "core/hle/service/ipc_helpers.h" #include "core/hle/service/ipc_helpers.h"
@@ -20,6 +20,9 @@
#include "core/hle/service/sockets/sockets_translate.h" #include "core/hle/service/sockets/sockets_translate.h"
#include "core/internal_network/network.h" #include "core/internal_network/network.h"
#include "core/internal_network/socket_proxy.h" #include "core/internal_network/socket_proxy.h"
#if defined(__unix__) && !defined(__APPLE__)
#include "core/internal_network/socket_icmp.h"
#endif
#include "core/internal_network/sockets.h" #include "core/internal_network/sockets.h"
#include "network/network.h" #include "network/network.h"
#include <common/settings.h> #include <common/settings.h>
@@ -28,15 +31,18 @@ namespace Service::Sockets {
namespace { namespace {
bool IsConnectionBased(Type type) { [[nodiscard]] bool IsConnectionBased(Network::Type type) noexcept {
switch (type) { switch (type) {
case Type::STREAM: case Network::Type::STREAM:
case Network::Type::SEQPACKET:
return true; return true;
case Type::DGRAM: case Network::Type::RAW:
case Network::Type::DGRAM:
case Network::Type::RDM:
case Network::Type::Unspecified:
return false; return false;
default: default:
UNIMPLEMENTED_MSG("Unimplemented type={}", type); UNREACHABLE();
return false;
} }
} }
@@ -92,7 +98,7 @@ void BSD::ConnectWork::Execute(BSD* bsd) {
void BSD::ConnectWork::Response(HLERequestContext& ctx) { void BSD::ConnectWork::Response(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4}; IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess); rb.Push(ResultSuccess);
rb.Push<s32>(bsd_errno == Errno::SUCCESS ? 0 : -1); rb.Push<s32>(bsd_errno == Network::Errno::E_SUCCESS ? 0 : -1);
rb.PushEnum(bsd_errno); rb.PushEnum(bsd_errno);
} }
@@ -170,10 +176,9 @@ void BSD::Socket(HLERequestContext& ctx) {
const u32 domain = rp.Pop<u32>(); const u32 domain = rp.Pop<u32>();
const u32 type = rp.Pop<u32>(); const u32 type = rp.Pop<u32>();
const u32 protocol = rp.Pop<u32>(); const u32 protocol = rp.Pop<u32>();
LOG_DEBUG(Service, "called. domain={} type={} protocol={}", domain, type, protocol); LOG_DEBUG(Service, "called. domain={} type={} protocol={}", domain, type, protocol);
const auto [fd, bsd_errno] = SocketImpl(Domain(domain), Type(type), Protocol(protocol)); const auto [fd, bsd_errno] = SocketImpl(Network::Domain(domain), Network::Type(type), Network::Protocol(protocol));
IPC::ResponseBuilder rb{ctx, 4}; IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess); rb.Push(ResultSuccess);
@@ -189,8 +194,8 @@ void BSD::SocketExempt(HLERequestContext& ctx) {
LOG_DEBUG(Service, "called. domain={} type={} protocol={}", domain, type, protocol); LOG_DEBUG(Service, "called. domain={} type={} protocol={}", domain, type, protocol);
auto [fd, bsd_errno] = SocketImpl(Domain(domain), Type(type), Protocol(protocol)); auto [fd, bsd_errno] = SocketImpl(Network::Domain(domain), Network::Type(type), Network::Protocol(protocol));
if (bsd_errno == Errno::SUCCESS) { if (bsd_errno == Network::Errno::E_SUCCESS) {
bsd_errno = ShutdownImpl(fd, 0); bsd_errno = ShutdownImpl(fd, 0);
} }
@@ -264,13 +269,13 @@ void BSD::GetPeerName(HLERequestContext& ctx) {
LOG_DEBUG(Service, "called. fd={}", fd); LOG_DEBUG(Service, "called. fd={}", fd);
std::vector<u8> write_buffer(ctx.GetWriteBufferSize()); std::vector<u8> write_buffer(ctx.GetWriteBufferSize());
const Errno bsd_errno = GetPeerNameImpl(fd, write_buffer); const Network::Errno bsd_errno = GetPeerNameImpl(fd, write_buffer);
ctx.WriteBuffer(write_buffer); ctx.WriteBuffer(write_buffer);
IPC::ResponseBuilder rb{ctx, 5}; IPC::ResponseBuilder rb{ctx, 5};
rb.Push(ResultSuccess); rb.Push(ResultSuccess);
rb.Push<s32>(bsd_errno != Errno::SUCCESS ? -1 : 0); rb.Push<s32>(bsd_errno != Network::Errno::E_SUCCESS ? -1 : 0);
rb.PushEnum(bsd_errno); rb.PushEnum(bsd_errno);
rb.Push<u32>(static_cast<u32>(write_buffer.size())); rb.Push<u32>(static_cast<u32>(write_buffer.size()));
} }
@@ -282,13 +287,13 @@ void BSD::GetSockName(HLERequestContext& ctx) {
LOG_DEBUG(Service, "called. fd={}", fd); LOG_DEBUG(Service, "called. fd={}", fd);
std::vector<u8> write_buffer(ctx.GetWriteBufferSize()); std::vector<u8> write_buffer(ctx.GetWriteBufferSize());
const Errno bsd_errno = GetSockNameImpl(fd, write_buffer); const Network::Errno bsd_errno = GetSockNameImpl(fd, write_buffer);
ctx.WriteBuffer(write_buffer); ctx.WriteBuffer(write_buffer);
IPC::ResponseBuilder rb{ctx, 5}; IPC::ResponseBuilder rb{ctx, 5};
rb.Push(ResultSuccess); rb.Push(ResultSuccess);
rb.Push<s32>(bsd_errno != Errno::SUCCESS ? -1 : 0); rb.Push<s32>(bsd_errno != Network::Errno::E_SUCCESS ? -1 : 0);
rb.PushEnum(bsd_errno); rb.PushEnum(bsd_errno);
rb.Push<u32>(static_cast<u32>(write_buffer.size())); rb.Push<u32>(static_cast<u32>(write_buffer.size()));
} }
@@ -296,21 +301,19 @@ void BSD::GetSockName(HLERequestContext& ctx) {
void BSD::GetSockOpt(HLERequestContext& ctx) { void BSD::GetSockOpt(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx}; IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>(); const s32 fd = rp.Pop<s32>();
const u32 level = rp.Pop<u32>(); const auto level = Network::SocketLevel(rp.Pop<u32>());
const auto optname = static_cast<OptName>(rp.Pop<u32>()); const auto optname = Network::OptName(rp.Pop<u32>());
std::vector<u8> optval(ctx.GetWriteBufferSize()); std::vector<u8> optval(ctx.GetWriteBufferSize());
LOG_DEBUG(Service, "called. fd={} level={} optname={:#x} len={:#x}", fd, level, optname, LOG_DEBUG(Service, "called. fd={} level={} optname={:#x} len={:#x}", fd, level, optname, optval.size());
optval.size()); const Network::Errno err = GetSockOptImpl(fd, level, optname, optval);
const Errno err = GetSockOptImpl(fd, level, optname, optval);
ctx.WriteBuffer(optval); ctx.WriteBuffer(optval);
IPC::ResponseBuilder rb{ctx, 5}; IPC::ResponseBuilder rb{ctx, 5};
rb.Push(ResultSuccess); rb.Push(ResultSuccess);
rb.Push<s32>(err == Errno::SUCCESS ? 0 : -1); rb.Push<s32>(err == Network::Errno::E_SUCCESS ? 0 : -1);
rb.PushEnum(err); rb.PushEnum(err);
rb.Push<u32>(static_cast<u32>(optval.size())); rb.Push<u32>(static_cast<u32>(optval.size()));
} }
@@ -333,7 +336,7 @@ void BSD::Fcntl(HLERequestContext& ctx) {
LOG_DEBUG(Service, "called. fd={} cmd={} arg={}", fd, cmd, arg); LOG_DEBUG(Service, "called. fd={} cmd={} arg={}", fd, cmd, arg);
const auto [ret, bsd_errno] = FcntlImpl(fd, static_cast<FcntlCmd>(cmd), arg); const auto [ret, bsd_errno] = FcntlImpl(fd, Network::FcntlCmd(cmd), arg);
IPC::ResponseBuilder rb{ctx, 4}; IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess); rb.Push(ResultSuccess);
@@ -345,13 +348,11 @@ void BSD::SetSockOpt(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx}; IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>(); const s32 fd = rp.Pop<s32>();
const u32 level = rp.Pop<u32>(); const Network::SocketLevel level = Network::SocketLevel(rp.Pop<u32>());
const OptName optname = static_cast<OptName>(rp.Pop<u32>()); const Network::OptName optname = Network::OptName(rp.Pop<u32>());
const auto optval = ctx.ReadBuffer(); const auto optval = ctx.ReadBuffer();
LOG_DEBUG(Service, "called. fd={} level={} optname={:#x} optlen={}", fd, level, LOG_DEBUG(Service, "called. fd={} level={} optname={:#x} optlen={}", fd, level, u32(optname), optval.size());
static_cast<u32>(optname), optval.size());
BuildErrnoResponse(ctx, SetSockOptImpl(fd, level, optname, optval)); BuildErrnoResponse(ctx, SetSockOptImpl(fd, level, optname, optval));
} }
@@ -473,7 +474,7 @@ void BSD::DuplicateSocket(HLERequestContext& ctx) {
struct OutputParameters { struct OutputParameters {
s32 ret; s32 ret;
Errno bsd_errno; Network::Errno bsd_errno;
}; };
static_assert(sizeof(OutputParameters) == 0x8); static_assert(sizeof(OutputParameters) == 0x8);
@@ -485,7 +486,7 @@ void BSD::DuplicateSocket(HLERequestContext& ctx) {
if (is_user) { if (is_user) {
rb.PushRaw(OutputParameters{ rb.PushRaw(OutputParameters{
.ret = 0, .ret = 0,
.bsd_errno = Errno::INVAL, .bsd_errno = Network::Errno::E_INVAL,
}); });
return; return;
} }
@@ -494,10 +495,10 @@ void BSD::DuplicateSocket(HLERequestContext& ctx) {
if (auto* res = std::get_if<s32>(&res_v)) { if (auto* res = std::get_if<s32>(&res_v)) {
rb.PushRaw(OutputParameters{ rb.PushRaw(OutputParameters{
.ret = *res, .ret = *res,
.bsd_errno = Errno::SUCCESS, .bsd_errno = Network::Errno::E_SUCCESS,
}); });
} else { } else {
auto* err = std::get_if<Errno>(&res_v); auto* err = std::get_if<Network::Errno>(&res_v);
rb.PushRaw(OutputParameters{ rb.PushRaw(OutputParameters{
.ret = 0, .ret = 0,
.bsd_errno = *err, .bsd_errno = *err,
@@ -512,7 +513,7 @@ void BSD::EventFd(HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called. initval={}, flags={}", initval, flags); LOG_WARNING(Service, "(STUBBED) called. initval={}, flags={}", initval, flags);
BuildErrnoResponse(ctx, Errno::SUCCESS); BuildErrnoResponse(ctx, Network::Errno::E_SUCCESS);
} }
template <typename Work> template <typename Work>
@@ -521,132 +522,143 @@ void BSD::ExecuteWork(HLERequestContext& ctx, Work work) {
work.Response(ctx); work.Response(ctx);
} }
std::pair<s32, Errno> BSD::SocketImpl(Domain domain, Type type, Protocol protocol) { std::pair<s32, Network::Errno> BSD::SocketImpl(Network::Domain domain, Network::Type type, Network::Protocol protocol) {
// user bsd:u has restrictions on SOCK_SEQPACKET and SOCK_RAW // user bsd:u has restrictions on SOCK_SEQPACKET and SOCK_RAW
if (is_user && (type == Type::SEQPACKET || type == Type::RAW)) { LOG_DEBUG(Network, "domain={},type={},protocol={}", u32(domain), u32(type), u32(protocol));
if (type == Type::RAW && domain == Domain::INET && protocol == Protocol::ICMP) { if (is_user && (type == Network::Type::SEQPACKET || type == Network::Type::RAW)) {
if (type == Network::Type::RAW && domain == Network::Domain::INET && protocol == Network::Protocol::ICMP) {
// fine, can use on bsd:s and bsd:u // fine, can use on bsd:s and bsd:u
} else { } else {
return {-1, Errno::INVAL}; return {-1, Network::Errno::E_INVAL};
} }
} }
[[maybe_unused]] const bool unk_flag = (static_cast<u32>(type) & 0x20000000) != 0; [[maybe_unused]] const bool unk_flag = (u32(type) & 0x20000000) != 0;
UNIMPLEMENTED_IF_MSG(unk_flag, "Unknown flag in type"); UNIMPLEMENTED_IF_MSG(unk_flag, "Unknown flag in type");
type = static_cast<Type>(static_cast<u32>(type) & ~0x20000000); type = Network::Type(u32(type) & ~0x20000000);
const s32 fd = FindFreeFileDescriptorHandle(); const s32 fd = FindFreeFileDescriptorHandle();
if (fd < 0) { if (fd < 0) {
LOG_ERROR(Service, "No more file descriptors available"); LOG_ERROR(Service, "No more file descriptors available");
return {-1, Errno::MFILE}; return {-1, Network::Errno::E_MFILE};
}
if (Settings::values.airplane_mode.GetValue() && IsConnectionBased(type)) {
LOG_ERROR(Service, "Airplane mode is enabled, cannot create socket");
file_descriptors[fd].reset();
return {-1, Network::Errno::E_NOTCONN};
} }
file_descriptors[fd] = FileDescriptor{}; file_descriptors[fd] = FileDescriptor{};
FileDescriptor& descriptor = *file_descriptors[fd]; FileDescriptor& descriptor = *file_descriptors[fd];
// ENONMEM might be thrown here // ENONMEM might be thrown here
LOG_INFO(Service, "New socket fd={},domain={},type={},prot={}", fd, domain, type, protocol);
LOG_INFO(Service, "New socket fd={}", fd); // While room is important -- we need to remember ICMP takes priority over **everything else**
// TODO: rework this so proxy sockets can be done transparently? -- like what if i need
// to browse the internet while playing LDN or something stupid like that?
auto room_member = Network::GetRoomMember().lock(); auto room_member = Network::GetRoomMember().lock();
if (room_member && room_member->IsConnected()) { if ((protocol != Network::Protocol::ICMP && protocol != Network::Protocol::ICMPV6)
&& (room_member && room_member->IsConnected())) {
descriptor.socket = std::make_shared<Network::ProxySocket>(); descriptor.socket = std::make_shared<Network::ProxySocket>();
descriptor.socket->fd = fd;
} else { } else {
descriptor.socket = std::make_shared<Network::Socket>(); descriptor.socket = std::make_shared<Network::Socket>();
} }
auto const bsd_errno = descriptor.socket->Initialize(domain, type, protocol);
descriptor.socket->Initialize(Translate(domain), Translate(type), Translate(protocol)); #if defined(__unix__) && !defined(__APPLE__)
descriptor.is_connection_based = IsConnectionBased(type); // ...only unix has this issue it seems, ICMP works otherwise fine on win
if ((protocol == Network::Protocol::ICMP || protocol == Network::Protocol::ICMPV6)
if (Settings::values.airplane_mode.GetValue() && descriptor.is_connection_based) { && bsd_errno != Network::Errno::E_SUCCESS) {
LOG_ERROR(Service, "Airplane mode is enabled, cannot create socket"); LOG_WARNING(Network, "Using ICMP emulated socket");
return {-1, Errno::NOTCONN}; descriptor.socket = std::make_shared<Network::IcmpSocket>();
descriptor.socket->fd = fd;
} }
#endif
return {fd, Errno::SUCCESS}; descriptor.is_connection_based = IsConnectionBased(type);
#ifdef _WIN32
if (descriptor.is_connection_based && descriptor.socket->fd == INVALID_SOCKET) {
#else
if (descriptor.is_connection_based && descriptor.socket->fd == Network::Socket::INVALID_SOCKET) {
#endif
file_descriptors[fd].reset();
return {-1, bsd_errno};
}
return {fd, Network::Errno::E_SUCCESS};
} }
std::pair<s32, Errno> BSD::PollImpl(std::vector<u8>& write_buffer, std::span<const u8> read_buffer, std::pair<s32, Network::Errno> BSD::PollImpl(std::vector<u8>& write_buffer, std::span<const u8> read_buffer, s32 nfds, s32 timeout) {
s32 nfds, s32 timeout) { LOG_DEBUG(Network, "nfds={},timeout={}", nfds, timeout);
if (nfds <= 0) { if (nfds <= 0) {
// When no entries are provided, -1 is returned with errno zero // When no entries are provided, -1 is returned with errno zero
return {-1, Errno::SUCCESS}; return {-1, Network::Errno::E_SUCCESS};
} }
if (read_buffer.size() < nfds * sizeof(PollFD)) { if (read_buffer.size() < nfds * sizeof(Network::PollFD)) {
return {-1, Errno::INVAL}; return {-1, Network::Errno::E_INVAL};
} }
if (write_buffer.size() < nfds * sizeof(PollFD)) { if (write_buffer.size() < nfds * sizeof(Network::PollFD)) {
return {-1, Errno::INVAL}; return {-1, Network::Errno::E_INVAL};
} }
std::vector<PollFD> fds(nfds); std::span<const Network::PollFD> in_fds(reinterpret_cast<const Network::PollFD*>(read_buffer.data()), nfds);
std::memcpy(fds.data(), read_buffer.data(), nfds * sizeof(PollFD)); std::span<Network::PollFD> out_fds(reinterpret_cast<Network::PollFD*>(write_buffer.data()), nfds);
std::copy(in_fds.begin(), in_fds.end(), out_fds.begin());
if (timeout >= 0) { if (timeout >= 0) {
const s64 seconds = timeout / 1000; const s64 seconds = timeout / 1000;
const u64 nanoseconds = 1'000'000 * (static_cast<u64>(timeout) % 1000); const u64 nanoseconds = 1'000'000 * (u64(timeout) % 1000);
if (seconds < 0) { if (seconds < 0) {
return {-1, Errno::INVAL}; return {-1, Network::Errno::E_INVAL};
} }
if (nanoseconds > 999'999'999) { if (nanoseconds > 999'999'999) {
return {-1, Errno::INVAL}; return {-1, Network::Errno::E_INVAL};
} }
} else if (timeout != -1) { } else if (timeout != -1) {
return {-1, Errno::INVAL}; return {-1, Network::Errno::E_INVAL};
} }
for (PollFD& pollfd : fds) { for (size_t i = 0; i < in_fds.size(); ++i) {
ASSERT(False(pollfd.revents)); ASSERT(out_fds[i].fd == in_fds[i].fd && False(in_fds[i].revents));
if (!IsFileDescriptorValid(in_fds[i].fd)) {
if (pollfd.fd > static_cast<s32>(MAX_FD) || pollfd.fd < 0) { out_fds[i].revents = {};
LOG_ERROR(Service, "File descriptor handle={} is invalid", pollfd.fd); if (!file_descriptors[in_fds[i].fd])
pollfd.revents = PollEvents{}; out_fds[i].revents = Network::PollEvents::NVAL;
return {0, Errno::SUCCESS}; return {0, Network::Errno::E_SUCCESS};
}
const std::optional<FileDescriptor>& descriptor = file_descriptors[pollfd.fd];
if (!descriptor) {
LOG_TRACE(Service, "File descriptor handle={} is not allocated", pollfd.fd);
pollfd.revents = PollEvents::Nval;
return {0, Errno::SUCCESS};
} }
} }
std::vector<Network::PollFD> host_pollfds(fds.size()); std::vector<Network::HostPollFD> host_pollfds(in_fds.size());
std::transform(fds.begin(), fds.end(), host_pollfds.begin(), [](PollFD pollfd) { std::transform(in_fds.begin(), in_fds.end(), host_pollfds.begin(), [](auto const e) {
Network::PollFD result; Network::HostPollFD result{};
result.socket = file_descriptors[pollfd.fd]->socket.get(); result.socket = file_descriptors[e.fd]->socket.get();
result.events = Translate(pollfd.events); result.events = e.events;
result.revents = Network::PollEvents{}; result.revents = {};
return result; return result;
}); });
auto const res = Network::Poll(host_pollfds, timeout);
const auto result = Network::Poll(host_pollfds, timeout); for (size_t i = 0; i < in_fds.size(); ++i)
out_fds[i].revents = host_pollfds[i].revents;
const size_t num = host_pollfds.size(); return res;
for (size_t i = 0; i < num; ++i) {
fds[i].revents = Translate(host_pollfds[i].revents);
}
std::memcpy(write_buffer.data(), fds.data(), nfds * sizeof(PollFD));
return Translate(result);
} }
std::pair<s32, Errno> BSD::AcceptImpl(s32 fd, std::vector<u8>& write_buffer) { std::pair<s32, Network::Errno> BSD::AcceptImpl(s32 fd, std::vector<u8>& write_buffer) {
LOG_DEBUG(Network, "fd={}", fd);
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF}; return {-1, Network::Errno::E_BADF};
} }
const s32 new_fd = FindFreeFileDescriptorHandle(); const s32 new_fd = FindFreeFileDescriptorHandle();
if (new_fd < 0) { if (new_fd < 0) {
LOG_ERROR(Service, "No more file descriptors available"); LOG_ERROR(Service, "No more file descriptors available");
return {-1, Errno::MFILE}; return {-1, Network::Errno::E_MFILE};
} }
FileDescriptor& descriptor = *file_descriptors[fd]; FileDescriptor& descriptor = *file_descriptors[fd];
auto [result, bsd_errno] = descriptor.socket->Accept(); auto [result, bsd_errno] = descriptor.socket->Accept();
if (bsd_errno != Network::Errno::SUCCESS) { if (bsd_errno != Network::Errno::E_SUCCESS) {
return {-1, Translate(bsd_errno)}; return {-1, bsd_errno};
} }
file_descriptors[new_fd] = FileDescriptor{}; file_descriptors[new_fd] = FileDescriptor{};
@@ -654,267 +666,218 @@ std::pair<s32, Errno> BSD::AcceptImpl(s32 fd, std::vector<u8>& write_buffer) {
new_descriptor.socket = std::move(result.socket); new_descriptor.socket = std::move(result.socket);
new_descriptor.is_connection_based = descriptor.is_connection_based; new_descriptor.is_connection_based = descriptor.is_connection_based;
const SockAddrIn guest_addr_in = Translate(result.sockaddr_in); PutValue(write_buffer, result.sockaddr_in);
PutValue(write_buffer, guest_addr_in); return {new_fd, Network::Errno::E_SUCCESS};
return {new_fd, Errno::SUCCESS};
} }
Errno BSD::BindImpl(s32 fd, std::span<const u8> addr) { Network::Errno BSD::BindImpl(s32 fd, std::span<const u8> addr) {
LOG_DEBUG(Network, "fd={}", fd);
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return Errno::BADF; return Network::Errno::E_BADF;
} }
ASSERT(addr.size() >= 16); ASSERT(addr.size() >= 16);
if (!file_descriptors[fd]->socket) { if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket"); LOG_WARNING(Service, "Uninitialized socket");
return Errno::BADF; return Network::Errno::E_BADF;
} }
auto addr_in = GetValue<SockAddrIn>(addr); auto addr_in = GetValue<Network::SockAddrIn>(addr);
return file_descriptors[fd]->socket->Bind(addr_in);
return Translate(file_descriptors[fd]->socket->Bind(Translate(addr_in)));
} }
Errno BSD::ConnectImpl(s32 fd, std::span<const u8> addr) { Network::Errno BSD::ConnectImpl(s32 fd, std::span<const u8> addr) {
LOG_DEBUG(Network, "fd={}", fd);
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return Errno::BADF; return Network::Errno::E_BADF;
} }
ASSERT(addr.size() >= 16); ASSERT(addr.size() >= 16);
if (!file_descriptors[fd]->socket) { if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket"); LOG_WARNING(Service, "Uninitialized socket");
return Errno::BADF; return Network::Errno::E_BADF;
} }
auto addr_in = GetValue<SockAddrIn>(addr); auto addr_in = GetValue<Network::SockAddrIn>(addr);
const Network::Errno result = file_descriptors[fd]->socket->Connect(addr_in);
const Errno result = Translate(file_descriptors[fd]->socket->Connect(Translate(addr_in))); if (result == Network::Errno::E_ISCONN) {
if (result == Errno::ISCONN) {
LOG_DEBUG(Service, "returned ISCONN - socket already connected"); LOG_DEBUG(Service, "returned ISCONN - socket already connected");
return Errno::SUCCESS; return Network::Errno::E_SUCCESS;
} }
return result; return result;
} }
Errno BSD::GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer) { Network::Errno BSD::GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer) {
LOG_DEBUG(Network, "fd={}", fd);
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return Errno::BADF; return Network::Errno::E_BADF;
} }
if (!file_descriptors[fd]->socket) { if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket"); LOG_WARNING(Service, "Uninitialized socket");
return Errno::BADF; return Network::Errno::E_BADF;
} }
const auto [addr_in, bsd_errno] = file_descriptors[fd]->socket->GetPeerName(); const auto [addr_in, bsd_errno] = file_descriptors[fd]->socket->GetPeerName();
if (bsd_errno != Network::Errno::SUCCESS) { if (bsd_errno != Network::Errno::E_SUCCESS) {
return Translate(bsd_errno); return bsd_errno;
} }
const SockAddrIn guest_addrin = Translate(addr_in); ASSERT(write_buffer.size() >= addr_in.len);
write_buffer.resize(addr_in.len);
ASSERT(write_buffer.size() >= sizeof(guest_addrin)); PutValue(write_buffer, addr_in);
write_buffer.resize(sizeof(guest_addrin)); return bsd_errno;
PutValue(write_buffer, guest_addrin);
return Translate(bsd_errno);
} }
Errno BSD::GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer) { Network::Errno BSD::GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer) {
LOG_DEBUG(Network, "fd={}", fd);
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return Errno::BADF; return Network::Errno::E_BADF;
} }
if (!file_descriptors[fd]->socket) { if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket"); LOG_WARNING(Service, "Uninitialized socket");
return Errno::BADF; return Network::Errno::E_BADF;
} }
const auto [addr_in, bsd_errno] = file_descriptors[fd]->socket->GetSockName(); const auto [addr_in, bsd_errno] = file_descriptors[fd]->socket->GetSockName();
if (bsd_errno != Network::Errno::SUCCESS) { if (bsd_errno != Network::Errno::E_SUCCESS) {
return Translate(bsd_errno); return bsd_errno;
} }
const SockAddrIn guest_addrin = Translate(addr_in); ASSERT(write_buffer.size() >= addr_in.len);
write_buffer.resize(addr_in.len);
ASSERT(write_buffer.size() >= sizeof(guest_addrin)); PutValue(write_buffer, addr_in);
write_buffer.resize(sizeof(guest_addrin)); return bsd_errno;
PutValue(write_buffer, guest_addrin);
return Translate(bsd_errno);
} }
Errno BSD::ListenImpl(s32 fd, s32 backlog) { Network::Errno BSD::ListenImpl(s32 fd, s32 backlog) {
LOG_DEBUG(Network, "fd={},backlog={}", fd, backlog);
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return Errno::BADF; return Network::Errno::E_BADF;
} }
if (!file_descriptors[fd]->socket) { if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket"); LOG_WARNING(Service, "Uninitialized socket");
return Errno::BADF; return Network::Errno::E_BADF;
} }
return Translate(file_descriptors[fd]->socket->Listen(backlog)); return file_descriptors[fd]->socket->Listen(backlog);
} }
std::pair<s32, Errno> BSD::FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg) { std::pair<s32, Network::Errno> BSD::FcntlImpl(s32 fd, Network::FcntlCmd cmd, s32 arg) {
LOG_DEBUG(Network, "fd={},cmd={},arg={}", fd, u32(cmd), arg);
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF}; return {-1, Network::Errno::E_BADF};
} }
if (!file_descriptors[fd]->socket) { if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket"); LOG_WARNING(Service, "Uninitialized socket");
return {-1, Errno::BADF}; return {-1, Network::Errno::E_BADF};
} }
FileDescriptor& descriptor = *file_descriptors[fd]; FileDescriptor& descriptor = *file_descriptors[fd];
switch (cmd) { switch (cmd) {
case FcntlCmd::GETFL: case Network::FcntlCmd::GETFL:
ASSERT(arg == 0); ASSERT(arg == 0);
return {descriptor.flags, Errno::SUCCESS}; return {descriptor.flags, Network::Errno::E_SUCCESS};
case FcntlCmd::SETFL: { case Network::FcntlCmd::SETFL: {
const bool enable = (arg & Network::FLAG_O_NONBLOCK) != 0; const bool enable = (arg & u32(Network::FcntlFlags::NONBLOCK_NX)) != 0;
const Errno bsd_errno = Translate(descriptor.socket->SetNonBlock(enable)); const Network::Errno bsd_errno = descriptor.socket->SetNonBlock(enable);
if (bsd_errno != Errno::SUCCESS) { if (bsd_errno != Network::Errno::E_SUCCESS) {
return {-1, bsd_errno}; return {-1, bsd_errno};
} }
descriptor.flags = arg; descriptor.flags = arg;
return {0, Errno::SUCCESS}; return {0, Network::Errno::E_SUCCESS};
} }
default: default:
UNIMPLEMENTED_MSG("Unimplemented cmd={}", cmd); UNIMPLEMENTED_MSG("Unimplemented cmd={}", cmd);
return {-1, Errno::SUCCESS}; return {-1, Network::Errno::E_SUCCESS};
} }
} }
Errno BSD::GetSockOptImpl(s32 fd, u32 level, OptName optname, std::vector<u8>& optval) { Network::Errno BSD::GetSockOptImpl(s32 fd, Network::SocketLevel level, Network::OptName optname, std::vector<u8>& optval) {
LOG_DEBUG(Network, "fd={},level={},optname={}", fd, u32(level), u32(optname));
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return Errno::BADF; return Network::Errno::E_BADF;
} }
if (!file_descriptors[fd]->socket) { if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket"); LOG_WARNING(Service, "Uninitialized socket");
return Errno::BADF; return Network::Errno::E_BADF;
} }
if (level != static_cast<u32>(SocketLevel::SOCKET)) { if (level != Network::SocketLevel::SOCKET) {
UNIMPLEMENTED_MSG("Unknown getsockopt level"); LOG_WARNING(Service, "(stubbed) level fd={}, level={}, optname={}", fd, level, optname);
return Errno::SUCCESS;
} }
Network::SocketBase* const socket = file_descriptors[fd]->socket.get(); Network::SocketBase* const socket = file_descriptors[fd]->socket.get();
switch (optname) { switch (optname) {
case OptName::ERROR_: { case Network::OptName::ERROR_: {
auto [pending_err, getsockopt_err] = socket->GetPendingError(); auto [pending_err, getsockopt_err] = socket->GetPendingError();
if (getsockopt_err == Network::Errno::SUCCESS) { if (getsockopt_err == Network::Errno::E_SUCCESS) {
Errno translated_pending_err = Translate(pending_err);
ASSERT_OR_EXECUTE_MSG( ASSERT_OR_EXECUTE_MSG(
optval.size() == sizeof(Errno), { return Errno::INVAL; }, optval.size() == sizeof(Network::Errno), { return Network::Errno::E_INVAL; },
"Incorrect getsockopt option size"); "Incorrect getsockopt option size");
optval.resize(sizeof(Errno)); optval.resize(sizeof(Network::Errno));
PutValue(optval, translated_pending_err); PutValue(optval, pending_err);
} }
return Translate(getsockopt_err); return getsockopt_err;
} }
default: default:
UNIMPLEMENTED_MSG("Unimplemented optname={}", optname); UNIMPLEMENTED_MSG("Unimplemented optname={}", optname);
return Errno::SUCCESS; return Network::Errno::E_SUCCESS;
} }
} }
Errno BSD::SetSockOptImpl(s32 fd, u32 level, OptName optname, std::span<const u8> optval) { Network::Errno BSD::SetSockOptImpl(s32 fd, Network::SocketLevel level, Network::OptName optname, std::span<const u8> optval) {
LOG_DEBUG(Service, "fd={},level={},optname={}", fd, level, optname);
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return Errno::BADF; return Network::Errno::E_BADF;
} }
if (!file_descriptors[fd]->socket) { if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket"); LOG_WARNING(Service, "Uninitialized socket");
return Errno::BADF; return Network::Errno::E_BADF;
}
if (level != static_cast<u32>(SocketLevel::SOCKET)) {
LOG_WARNING(Service, "(STUBBED) setsockopt with level={}, optname={}", level, optname);
return Errno::SUCCESS;
} }
Network::SocketBase* const socket = file_descriptors[fd]->socket.get(); Network::SocketBase* const socket = file_descriptors[fd]->socket.get();
return socket->SetSockOpt(level, optname, optval);
if (optname == OptName::LINGER) {
ASSERT(optval.size() == sizeof(Linger));
auto linger = GetValue<Linger>(optval);
ASSERT(linger.onoff == 0 || linger.onoff == 1);
return Translate(socket->SetLinger(linger.onoff != 0, linger.linger));
}
ASSERT(optval.size() == sizeof(u32));
auto value = GetValue<u32>(optval);
switch (optname) {
case OptName::REUSEADDR:
ASSERT(value == 0 || value == 1);
return Translate(socket->SetReuseAddr(value != 0));
case OptName::KEEPALIVE:
ASSERT(value == 0 || value == 1);
return Translate(socket->SetKeepAlive(value != 0));
case OptName::BROADCAST:
ASSERT(value == 0 || value == 1);
return Translate(socket->SetBroadcast(value != 0));
case OptName::SNDBUF:
return Translate(socket->SetSndBuf(value));
case OptName::RCVBUF:
return Translate(socket->SetRcvBuf(value));
case OptName::SNDTIMEO:
return Translate(socket->SetSndTimeo(value));
case OptName::RCVTIMEO:
return Translate(socket->SetRcvTimeo(value));
case OptName::NOSIGPIPE:
LOG_WARNING(Service, "(STUBBED) setting NOSIGPIPE to {}", value);
return Errno::SUCCESS;
default:
UNIMPLEMENTED_MSG("Unimplemented optname={}", optname);
return Errno::SUCCESS;
}
} }
Errno BSD::ShutdownImpl(s32 fd, s32 how) { Network::Errno BSD::ShutdownImpl(s32 fd, s32 how) {
LOG_DEBUG(Network, "fd={},how={}", fd, how);
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return Errno::BADF; return Network::Errno::E_BADF;
} }
if (!file_descriptors[fd]->socket) { if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket"); LOG_WARNING(Service, "Uninitialized socket");
return Errno::BADF; return Network::Errno::E_BADF;
} }
const Network::ShutdownHow host_how = Translate(static_cast<ShutdownHow>(how)); return file_descriptors[fd]->socket->Shutdown(Network::ShutdownHow(how));
return Translate(file_descriptors[fd]->socket->Shutdown(host_how));
} }
std::pair<s32, Errno> BSD::RecvImpl(s32 fd, u32 flags, std::vector<u8>& message) { std::pair<s32, Network::Errno> BSD::RecvImpl(s32 fd, u32 flags, std::vector<u8>& message) {
LOG_DEBUG(Network, "fd={},flags={}", fd, flags);
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF}; return {-1, Network::Errno::E_BADF};
} }
FileDescriptor& descriptor = *file_descriptors[fd]; FileDescriptor& descriptor = *file_descriptors[fd];
// Apply flags // Apply flags
using Network::FLAG_MSG_DONTWAIT; if ((flags & u32(Network::MsgOpt::DONTWAIT)) != 0) {
using Network::FLAG_O_NONBLOCK; flags &= ~u32(Network::MsgOpt::DONTWAIT);
if ((flags & FLAG_MSG_DONTWAIT) != 0) { if ((descriptor.flags & u32(Network::FcntlFlags::NONBLOCK_NX)) == 0) {
flags &= ~FLAG_MSG_DONTWAIT;
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
descriptor.socket->SetNonBlock(true); descriptor.socket->SetNonBlock(true);
} }
} }
const auto [ret, bsd_errno] = Translate(descriptor.socket->Recv(flags, message)); const auto [ret, bsd_errno] = descriptor.socket->Recv(flags, message);
// Restore original state // Restore original state
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) { if ((descriptor.flags & u32(Network::FcntlFlags::NONBLOCK_NX)) == 0)
descriptor.socket->SetNonBlock(false); descriptor.socket->SetNonBlock(false);
}
return {ret, bsd_errno}; return {ret, bsd_errno};
} }
std::pair<s32, Errno> BSD::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message, std::pair<s32, Network::Errno> BSD::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message, std::vector<u8>& addr) {
std::vector<u8>& addr) { LOG_DEBUG(Network, "fd={},flags={}", fd, flags);
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF}; return {-1, Network::Errno::E_BADF};
} }
FileDescriptor& descriptor = *file_descriptors[fd]; FileDescriptor& descriptor = *file_descriptors[fd];
@@ -929,19 +892,17 @@ std::pair<s32, Errno> BSD::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& mess
} }
// Apply flags // Apply flags
using Network::FLAG_MSG_DONTWAIT; if ((flags & u32(Network::MsgOpt::DONTWAIT)) != 0) {
using Network::FLAG_O_NONBLOCK; flags &= ~u32(Network::MsgOpt::DONTWAIT);
if ((flags & FLAG_MSG_DONTWAIT) != 0) { if ((descriptor.flags & u32(Network::FcntlFlags::NONBLOCK_NX)) == 0) {
flags &= ~FLAG_MSG_DONTWAIT;
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
descriptor.socket->SetNonBlock(true); descriptor.socket->SetNonBlock(true);
} }
} }
const auto [ret, bsd_errno] = Translate(descriptor.socket->RecvFrom(flags, message, p_addr_in)); const auto [ret, bsd_errno] = descriptor.socket->RecvFrom(flags, message, p_addr_in);
// Restore original state // Restore original state
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) { if ((descriptor.flags & u32(Network::FcntlFlags::NONBLOCK_NX)) == 0) {
descriptor.socket->SetNonBlock(false); descriptor.socket->SetNonBlock(false);
} }
@@ -950,58 +911,59 @@ std::pair<s32, Errno> BSD::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& mess
addr.clear(); addr.clear();
} else { } else {
ASSERT(addr.size() >= 16); ASSERT(addr.size() >= 16);
const SockAddrIn result = Translate(addr_in); PutValue(addr, addr_in);
PutValue(addr, result);
} }
} }
return {ret, bsd_errno}; return {ret, bsd_errno};
} }
std::pair<s32, Errno> BSD::SendImpl(s32 fd, u32 flags, std::span<const u8> message) { std::pair<s32, Network::Errno> BSD::SendImpl(s32 fd, u32 flags, std::span<const u8> message) {
LOG_DEBUG(Network, "fd={},flags={}", fd, flags);
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF}; return {-1, Network::Errno::E_BADF};
} }
if (!file_descriptors[fd]->socket) { if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket"); LOG_WARNING(Service, "Uninitialized socket");
return {-1, Errno::BADF}; return {-1, Network::Errno::E_BADF};
} }
return Translate(file_descriptors[fd]->socket->Send(message, flags)); return file_descriptors[fd]->socket->Send(message, flags);
} }
std::pair<s32, Errno> BSD::SendToImpl(s32 fd, u32 flags, std::span<const u8> message, std::pair<s32, Network::Errno> BSD::SendToImpl(s32 fd, u32 flags, std::span<const u8> message, std::span<const u8> addr) {
std::span<const u8> addr) { LOG_DEBUG(Network, "fd={},flags={}", fd, flags);
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF}; return {-1, Network::Errno::E_BADF};
} }
if (!file_descriptors[fd]->socket) { if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket"); LOG_WARNING(Service, "Uninitialized socket");
return {-1, Errno::BADF}; return {-1, Network::Errno::E_BADF};
} }
Network::SockAddrIn addr_in; Network::SockAddrIn addr_in{};
Network::SockAddrIn* p_addr_in = nullptr; Network::SockAddrIn* p_addr_in = nullptr;
if (!addr.empty()) { if (!addr.empty()) {
ASSERT(addr.size() >= 16); ASSERT(addr.size() >= 16);
auto guest_addr_in = GetValue<SockAddrIn>(addr); auto guest_addr_in = GetValue<Network::SockAddrIn>(addr);
addr_in = Translate(guest_addr_in); addr_in = guest_addr_in;
p_addr_in = &addr_in; p_addr_in = &addr_in;
} }
return Translate(file_descriptors[fd]->socket->SendTo(flags, message, p_addr_in)); return file_descriptors[fd]->socket->SendTo(flags, message, p_addr_in);
} }
Errno BSD::CloseImpl(s32 fd) { Network::Errno BSD::CloseImpl(s32 fd) {
LOG_DEBUG(Network, "fd={}", fd);
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return Errno::BADF; return Network::Errno::E_BADF;
} }
if (!file_descriptors[fd]->socket) { if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket"); LOG_WARNING(Service, "Uninitialized socket");
return Errno::BADF; return Network::Errno::E_BADF;
} }
const Errno bsd_errno = Translate(file_descriptors[fd]->socket->Close()); auto const bsd_errno = file_descriptors[fd]->socket->Close();
if (bsd_errno != Errno::SUCCESS) { if (bsd_errno != Network::Errno::E_SUCCESS) {
return bsd_errno; return bsd_errno;
} }
@@ -1011,15 +973,16 @@ Errno BSD::CloseImpl(s32 fd) {
return bsd_errno; return bsd_errno;
} }
std::variant<s32, Errno> BSD::DuplicateSocketImpl(s32 fd) { std::variant<s32, Network::Errno> BSD::DuplicateSocketImpl(s32 fd) {
LOG_DEBUG(Network, "fd={}", fd);
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return Errno::BADF; return Network::Errno::E_BADF;
} }
const s32 new_fd = FindFreeFileDescriptorHandle(); const s32 new_fd = FindFreeFileDescriptorHandle();
if (new_fd < 0) { if (!IsFileDescriptorValid(new_fd)) {
LOG_ERROR(Service, "No more file descriptors available"); LOG_ERROR(Service, "No more file descriptors available");
return Errno::MFILE; return Network::Errno::E_MFILE;
} }
file_descriptors[new_fd] = FileDescriptor{ file_descriptors[new_fd] = FileDescriptor{
@@ -1031,6 +994,7 @@ std::variant<s32, Errno> BSD::DuplicateSocketImpl(s32 fd) {
} }
std::optional<std::shared_ptr<Network::SocketBase>> BSD::GetSocket(s32 fd) { std::optional<std::shared_ptr<Network::SocketBase>> BSD::GetSocket(s32 fd) {
LOG_DEBUG(Network, "fd={}", fd);
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return std::nullopt; return std::nullopt;
} }
@@ -1042,41 +1006,40 @@ std::optional<std::shared_ptr<Network::SocketBase>> BSD::GetSocket(s32 fd) {
} }
s32 BSD::FindFreeFileDescriptorHandle() noexcept { s32 BSD::FindFreeFileDescriptorHandle() noexcept {
for (s32 fd = 0; fd < static_cast<s32>(file_descriptors.size()); ++fd) { // first three file descriptors are reserved for:
if (!file_descriptors[fd]) { // STDOUT_FILENO, STDIN_FILENO and STDERR_FILENO
for (s32 fd = 0; fd < s32(file_descriptors.size()); ++fd)
if (!file_descriptors[fd])
return fd; return fd;
}
}
return -1; return -1;
} }
bool BSD::IsFileDescriptorValid(s32 fd) const noexcept { bool BSD::IsFileDescriptorValid(s32 fd) const noexcept {
if (fd > static_cast<s32>(MAX_FD) || fd < 0) { if (fd < 0 || fd >= s32(file_descriptors.size())) {
LOG_ERROR(Service, "Invalid file descriptor handle={}", fd); LOG_ERROR(Service, "Invalid handle={}", fd);
return false; return false;
} }
if (!file_descriptors[fd]) { if (!file_descriptors[fd]) {
LOG_ERROR(Service, "File descriptor handle={} is not allocated", fd); LOG_ERROR(Service, "handle={} is not allocated", fd);
return false; return false;
} }
return true; return true;
} }
void BSD::BuildErrnoResponse(HLERequestContext& ctx, Errno bsd_errno) const noexcept { void BSD::BuildErrnoResponse(HLERequestContext& ctx, Network::Errno bsd_errno) const noexcept {
IPC::ResponseBuilder rb{ctx, 4}; IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess); rb.Push(ResultSuccess);
rb.Push<s32>(bsd_errno == Errno::SUCCESS ? 0 : -1); rb.Push<s32>(bsd_errno == Network::Errno::E_SUCCESS ? 0 : -1);
rb.PushEnum(bsd_errno); rb.PushEnum(bsd_errno);
} }
void BSD::OnProxyPacketReceived(const Network::ProxyPacket& packet) { void BSD::OnProxyPacketReceived(const Network::ProxyPacket& packet) {
for (auto& optional_descriptor : file_descriptors) { for (auto& optional_descriptor : file_descriptors) {
if (!optional_descriptor.has_value()) { if (optional_descriptor.has_value()) {
continue; FileDescriptor& descriptor = *optional_descriptor;
descriptor.socket.get()->HandleProxyPacket(packet);
} }
FileDescriptor& descriptor = *optional_descriptor;
descriptor.socket.get()->HandleProxyPacket(packet);
} }
} }
+27 -27
View File
@@ -11,7 +11,7 @@
#include <variant> #include <variant>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/socket_types.h" #include "core/internal_network/socket_types.h"
#include "core/hle/service/service.h" #include "core/hle/service/service.h"
#include "core/hle/service/sockets/sockets.h" #include "core/hle/service/sockets/sockets.h"
#include "network/network.h" #include "network/network.h"
@@ -35,8 +35,8 @@ public:
// These methods are called from SSL; the first two are also called from // These methods are called from SSL; the first two are also called from
// this class for the corresponding IPC methods. // this class for the corresponding IPC methods.
// On the real device, the SSL service makes IPC calls to this service. // On the real device, the SSL service makes IPC calls to this service.
std::variant<s32, Errno> DuplicateSocketImpl(s32 fd); std::variant<s32, Network::Errno> DuplicateSocketImpl(s32 fd);
Errno CloseImpl(s32 fd); Network::Errno CloseImpl(s32 fd);
std::optional<std::shared_ptr<Network::SocketBase>> GetSocket(s32 fd); std::optional<std::shared_ptr<Network::SocketBase>> GetSocket(s32 fd);
private: private:
@@ -58,7 +58,7 @@ private:
std::span<const u8> read_buffer; std::span<const u8> read_buffer;
std::vector<u8> write_buffer; std::vector<u8> write_buffer;
s32 ret{}; s32 ret{};
Errno bsd_errno{}; Network::Errno bsd_errno{};
}; };
struct AcceptWork { struct AcceptWork {
@@ -68,7 +68,7 @@ private:
s32 fd; s32 fd;
std::vector<u8> write_buffer; std::vector<u8> write_buffer;
s32 ret{}; s32 ret{};
Errno bsd_errno{}; Network::Errno bsd_errno{};
}; };
struct ConnectWork { struct ConnectWork {
@@ -77,7 +77,7 @@ private:
s32 fd; s32 fd;
std::span<const u8> addr; std::span<const u8> addr;
Errno bsd_errno{}; Network::Errno bsd_errno{};
}; };
struct RecvWork { struct RecvWork {
@@ -88,7 +88,7 @@ private:
u32 flags; u32 flags;
std::vector<u8> message; std::vector<u8> message;
s32 ret{}; s32 ret{};
Errno bsd_errno{}; Network::Errno bsd_errno{};
}; };
struct RecvFromWork { struct RecvFromWork {
@@ -100,7 +100,7 @@ private:
std::vector<u8> message; std::vector<u8> message;
std::vector<u8> addr; std::vector<u8> addr;
s32 ret{}; s32 ret{};
Errno bsd_errno{}; Network::Errno bsd_errno{};
}; };
struct SendWork { struct SendWork {
@@ -111,7 +111,7 @@ private:
u32 flags; u32 flags;
std::span<const u8> message; std::span<const u8> message;
s32 ret{}; s32 ret{};
Errno bsd_errno{}; Network::Errno bsd_errno{};
}; };
struct SendToWork { struct SendToWork {
@@ -123,7 +123,7 @@ private:
std::span<const u8> message; std::span<const u8> message;
std::span<const u8> addr; std::span<const u8> addr;
s32 ret{}; s32 ret{};
Errno bsd_errno{}; Network::Errno bsd_errno{};
}; };
void RegisterClient(HLERequestContext& ctx); void RegisterClient(HLERequestContext& ctx);
@@ -155,29 +155,29 @@ private:
template <typename Work> template <typename Work>
void ExecuteWork(HLERequestContext& ctx, Work work); void ExecuteWork(HLERequestContext& ctx, Work work);
std::pair<s32, Errno> SocketImpl(Domain domain, Type type, Protocol protocol); std::pair<s32, Network::Errno> SocketImpl(Network::Domain domain, Network::Type type, Network::Protocol protocol);
std::pair<s32, Errno> PollImpl(std::vector<u8>& write_buffer, std::span<const u8> read_buffer, s32 nfds, s32 timeout); std::pair<s32, Network::Errno> PollImpl(std::vector<u8>& write_buffer, std::span<const u8> read_buffer, s32 nfds, s32 timeout);
std::pair<s32, Errno> AcceptImpl(s32 fd, std::vector<u8>& write_buffer); std::pair<s32, Network::Errno> AcceptImpl(s32 fd, std::vector<u8>& write_buffer);
Errno BindImpl(s32 fd, std::span<const u8> addr); Network::Errno BindImpl(s32 fd, std::span<const u8> addr);
Errno ConnectImpl(s32 fd, std::span<const u8> addr); Network::Errno ConnectImpl(s32 fd, std::span<const u8> addr);
Errno GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer); Network::Errno GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer);
Errno GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer); Network::Errno GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer);
Errno ListenImpl(s32 fd, s32 backlog); Network::Errno ListenImpl(s32 fd, s32 backlog);
std::pair<s32, Errno> FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg); std::pair<s32, Network::Errno> FcntlImpl(s32 fd, Network::FcntlCmd cmd, s32 arg);
Errno GetSockOptImpl(s32 fd, u32 level, OptName optname, std::vector<u8>& optval); Network::Errno GetSockOptImpl(s32 fd, Network::SocketLevel level, Network::OptName optname, std::vector<u8>& optval);
Errno SetSockOptImpl(s32 fd, u32 level, OptName optname, std::span<const u8> optval); Network::Errno SetSockOptImpl(s32 fd, Network::SocketLevel level, Network::OptName optname, std::span<const u8> optval);
Errno ShutdownImpl(s32 fd, s32 how); Network::Errno ShutdownImpl(s32 fd, s32 how);
std::pair<s32, Errno> RecvImpl(s32 fd, u32 flags, std::vector<u8>& message); std::pair<s32, Network::Errno> RecvImpl(s32 fd, u32 flags, std::vector<u8>& message);
std::pair<s32, Errno> RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message, std::pair<s32, Network::Errno> RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message,
std::vector<u8>& addr); std::vector<u8>& addr);
std::pair<s32, Errno> SendImpl(s32 fd, u32 flags, std::span<const u8> message); std::pair<s32, Network::Errno> SendImpl(s32 fd, u32 flags, std::span<const u8> message);
std::pair<s32, Errno> SendToImpl(s32 fd, u32 flags, std::span<const u8> message, std::pair<s32, Network::Errno> SendToImpl(s32 fd, u32 flags, std::span<const u8> message,
std::span<const u8> addr); std::span<const u8> addr);
s32 FindFreeFileDescriptorHandle() noexcept; s32 FindFreeFileDescriptorHandle() noexcept;
bool IsFileDescriptorValid(s32 fd) const noexcept; bool IsFileDescriptorValid(s32 fd) const noexcept;
void BuildErrnoResponse(HLERequestContext& ctx, Errno bsd_errno) const noexcept; void BuildErrnoResponse(HLERequestContext& ctx, Network::Errno bsd_errno) const noexcept;
static inline std::array<std::optional<FileDescriptor>, MAX_FD> file_descriptors{}; static inline std::array<std::optional<FileDescriptor>, MAX_FD> file_descriptors{};
+40 -44
View File
@@ -102,39 +102,39 @@ static bool IsBlockedHost(const std::string& host) {
[&host](const std::string& domain) { return host.find(domain) != std::string::npos; }); [&host](const std::string& domain) { return host.find(domain) != std::string::npos; });
} }
static NetDbError GetAddrInfoErrorToNetDbError(GetAddrInfoError result) { static NetDbError GetAddrInfoErrorToNetDbError(Network::GetAddrInfoError result) {
// These combinations have been verified on console (but are not // These combinations have been verified on console (but are not
// exhaustive). // exhaustive).
switch (result) { switch (result) {
case GetAddrInfoError::SUCCESS: case Network::GetAddrInfoError::SUCCESS:
return NetDbError::Success; return NetDbError::Success;
case GetAddrInfoError::AGAIN: case Network::GetAddrInfoError::AGAIN:
return NetDbError::TryAgain; return NetDbError::TryAgain;
case GetAddrInfoError::NODATA: case Network::GetAddrInfoError::NODATA:
return NetDbError::HostNotFound; return NetDbError::HostNotFound;
case GetAddrInfoError::SERVICE: case Network::GetAddrInfoError::SERVICE:
return NetDbError::Success; return NetDbError::Success;
default: default:
return NetDbError::HostNotFound; return NetDbError::HostNotFound;
} }
} }
static Errno GetAddrInfoErrorToErrno(GetAddrInfoError result) { static Network::Errno GetAddrInfoErrorToErrno(Network::GetAddrInfoError result) {
// These combinations have been verified on console (but are not // These combinations have been verified on console (but are not
// exhaustive). // exhaustive).
switch (result) { switch (result) {
case GetAddrInfoError::SUCCESS: case Network::GetAddrInfoError::SUCCESS:
// Note: Sometimes a successful lookup sets errno to EADDRNOTAVAIL for // Note: Sometimes a successful lookup sets errno to EADDRNOTAVAIL for
// some reason, but that doesn't seem useful to implement. // some reason, but that doesn't seem useful to implement.
return Errno::SUCCESS; return Network::Errno::E_SUCCESS;
case GetAddrInfoError::AGAIN: case Network::GetAddrInfoError::AGAIN:
return Errno::SUCCESS; return Network::Errno::E_SUCCESS;
case GetAddrInfoError::NODATA: case Network::GetAddrInfoError::NODATA:
return Errno::SUCCESS; return Network::Errno::E_SUCCESS;
case GetAddrInfoError::SERVICE: case Network::GetAddrInfoError::SERVICE:
return Errno::INVAL; return Network::Errno::E_INVAL;
default: default:
return Errno::SUCCESS; return Network::Errno::E_SUCCESS;
} }
} }
@@ -155,9 +155,7 @@ static void AppendNulTerminated(std::vector<u8>& vec, std::string_view str) {
// host's gethostbyname, because it simplifies portability: e.g., getaddrinfo // host's gethostbyname, because it simplifies portability: e.g., getaddrinfo
// behaves the same on Unix and Windows, unlike gethostbyname where Windows // behaves the same on Unix and Windows, unlike gethostbyname where Windows
// doesn't implement h_errno. // doesn't implement h_errno.
static std::vector<u8> SerializeAddrInfoAsHostEnt(const std::vector<Network::AddrInfo>& vec, static std::vector<u8> SerializeAddrInfoAsHostEnt(std::span<const Network::AddrInfo> vec, std::string_view host) {
std::string_view host) {
std::vector<u8> data; std::vector<u8> data;
// h_name: use the input hostname (append nul-terminated) // h_name: use the input hostname (append nul-terminated)
AppendNulTerminated(data, host); AppendNulTerminated(data, host);
@@ -165,12 +163,12 @@ static std::vector<u8> SerializeAddrInfoAsHostEnt(const std::vector<Network::Add
Append<u32_be>(data, 0); // count of h_aliases Append<u32_be>(data, 0); // count of h_aliases
// (If the count were nonzero, the aliases would be appended as nul-terminated here.) // (If the count were nonzero, the aliases would be appended as nul-terminated here.)
Append<u16_be>(data, static_cast<u16>(Domain::INET)); // h_addrtype Append<u16_be>(data, u16(Network::Domain::INET)); // h_addrtype
Append<u16_be>(data, sizeof(Network::IPv4Address)); // h_length Append<u16_be>(data, sizeof(Network::IPv4Address)); // h_length
// h_addr_list: // h_addr_list:
size_t count = vec.size(); size_t count = vec.size();
ASSERT(count <= UINT32_MAX); ASSERT(count <= UINT32_MAX);
Append<u32_be>(data, static_cast<uint32_t>(count)); Append<u32_be>(data, u32(count));
for (const Network::AddrInfo& addrinfo : vec) { for (const Network::AddrInfo& addrinfo : vec) {
// On the Switch, this is passed through htonl despite already being // On the Switch, this is passed through htonl despite already being
// big-endian, so it ends up as little-endian. // big-endian, so it ends up as little-endian.
@@ -182,7 +180,7 @@ static std::vector<u8> SerializeAddrInfoAsHostEnt(const std::vector<Network::Add
return data; return data;
} }
static std::pair<u32, GetAddrInfoError> GetHostByNameRequestImpl(HLERequestContext& ctx) { static std::pair<u32, Network::GetAddrInfoError> GetHostByNameRequestImpl(HLERequestContext& ctx) {
struct InputParameters { struct InputParameters {
u8 use_nsd_resolve; u8 use_nsd_resolve;
u32 cancel_handle; u32 cancel_handle;
@@ -205,7 +203,7 @@ static std::pair<u32, GetAddrInfoError> GetHostByNameRequestImpl(HLERequestConte
// Prevent resolution of Nintendo servers // Prevent resolution of Nintendo servers
if (IsBlockedHost(host)) { if (IsBlockedHost(host)) {
LOG_WARNING(Network, "Resolution of hostname {} requested, returning EAI_AGAIN", host); LOG_WARNING(Network, "Resolution of hostname {} requested, returning EAI_AGAIN", host);
return {0, GetAddrInfoError::AGAIN}; return {0, Network::GetAddrInfoError::AGAIN};
} }
auto res_v = Network::GetAddressInfo(host, /*service*/ std::nullopt); auto res_v = Network::GetAddressInfo(host, /*service*/ std::nullopt);
@@ -213,10 +211,10 @@ static std::pair<u32, GetAddrInfoError> GetHostByNameRequestImpl(HLERequestConte
const std::vector<u8> data = SerializeAddrInfoAsHostEnt(*res, host); const std::vector<u8> data = SerializeAddrInfoAsHostEnt(*res, host);
const u32 data_size = u32(data.size()); const u32 data_size = u32(data.size());
ctx.WriteBuffer(data, 0); ctx.WriteBuffer(data, 0);
return {data_size, GetAddrInfoError::SUCCESS}; return {data_size, Network::GetAddrInfoError::SUCCESS};
} }
auto* err = std::get_if<Network::GetAddrInfoError>(&res_v); auto* err = std::get_if<Network::GetAddrInfoError>(&res_v);
return {0, Translate(*err)}; return {0, *err};
} }
void SFDNSRES::GetHostByNameRequest(HLERequestContext& ctx) { void SFDNSRES::GetHostByNameRequest(HLERequestContext& ctx) {
@@ -224,7 +222,7 @@ void SFDNSRES::GetHostByNameRequest(HLERequestContext& ctx) {
struct OutputParameters { struct OutputParameters {
NetDbError netdb_error; NetDbError netdb_error;
Errno bsd_errno; Network::Errno bsd_errno;
u32 data_size; u32 data_size;
}; };
static_assert(sizeof(OutputParameters) == 0xc); static_assert(sizeof(OutputParameters) == 0xc);
@@ -244,7 +242,7 @@ void SFDNSRES::GetHostByNameRequestWithOptions(HLERequestContext& ctx) {
struct OutputParameters { struct OutputParameters {
u32 data_size; u32 data_size;
NetDbError netdb_error; NetDbError netdb_error;
Errno bsd_errno; Network::Errno bsd_errno;
}; };
static_assert(sizeof(OutputParameters) == 0xc); static_assert(sizeof(OutputParameters) == 0xc);
@@ -257,24 +255,23 @@ void SFDNSRES::GetHostByNameRequestWithOptions(HLERequestContext& ctx) {
}); });
} }
static std::vector<u8> SerializeAddrInfo(const std::vector<Network::AddrInfo>& vec, static std::vector<u8> SerializeAddrInfo(std::span<const Network::AddrInfo> vec, std::string_view host) {
std::string_view host) {
// Adapted from // Adapted from
// https://github.com/switchbrew/libnx/blob/c5a9a909a91657a9818a3b7e18c9b91ff0cbb6e3/nx/source/runtime/resolver.c#L190 // https://github.com/switchbrew/libnx/blob/c5a9a909a91657a9818a3b7e18c9b91ff0cbb6e3/nx/source/runtime/resolver.c#L190
std::vector<u8> data; std::vector<u8> data;
for (const Network::AddrInfo& addrinfo : vec) { for (const Network::AddrInfo& addrinfo : vec) {
// serialized addrinfo: // serialized addrinfo:
Append<u32_be>(data, 0xBEEFCAFE); // magic Append<u32_be>(data, 0xBEEFCAFE); // magic
Append<u32_be>(data, 0); // ai_flags Append<u32_be>(data, 0); // ai_flags
Append<u32_be>(data, static_cast<u32>(Translate(addrinfo.family))); // ai_family Append<u32_be>(data, u32(addrinfo.family)); // ai_family
Append<u32_be>(data, static_cast<u32>(Translate(addrinfo.socket_type))); // ai_socktype Append<u32_be>(data, u32(addrinfo.socket_type)); // ai_socktype
Append<u32_be>(data, static_cast<u32>(Translate(addrinfo.protocol))); // ai_protocol Append<u32_be>(data, u32(addrinfo.protocol)); // ai_protocol
Append<u32_be>(data, 16); // ai_addrlen Append<u32_be>(data, 16); // ai_addrlen
// ^ *not* sizeof(SerializedSockAddrIn), not that it matters since they're the same size // ^ *not* sizeof(SerializedSockAddrIn), not that it matters since they're the same size
// ai_addr: // ai_addr:
Append<u16_be>(data, static_cast<u16>(Translate(addrinfo.addr.family))); // sin_family Append<u16_be>(data, u16(addrinfo.addr.family)); // sin_family
// On the Switch, the following fields are passed through htonl despite // On the Switch, the following fields are passed through htonl despite
// already being big-endian, so they end up as little-endian. // already being big-endian, so they end up as little-endian.
Append<u16_le>(data, addrinfo.addr.portno); // sin_port Append<u16_le>(data, addrinfo.addr.portno); // sin_port
@@ -296,7 +293,7 @@ static std::vector<u8> SerializeAddrInfo(const std::vector<Network::AddrInfo>& v
return data; return data;
} }
static std::pair<u32, GetAddrInfoError> GetAddrInfoRequestImpl(HLERequestContext& ctx) { static std::pair<u32, Network::GetAddrInfoError> GetAddrInfoRequestImpl(HLERequestContext& ctx) {
struct InputParameters { struct InputParameters {
u8 use_nsd_resolve; u8 use_nsd_resolve;
u32 cancel_handle; u32 cancel_handle;
@@ -321,7 +318,7 @@ static std::pair<u32, GetAddrInfoError> GetAddrInfoRequestImpl(HLERequestContext
// Prevent resolution of Nintendo servers // Prevent resolution of Nintendo servers
if (IsBlockedHost(host)) { if (IsBlockedHost(host)) {
LOG_WARNING(Network, "Resolution of hostname {} requested, returning EAI_AGAIN", host); LOG_WARNING(Network, "Resolution of hostname {} requested, returning EAI_AGAIN", host);
return {0, GetAddrInfoError::AGAIN}; return {0, Network::GetAddrInfoError::AGAIN};
} }
std::optional<std::string> service = std::nullopt; std::optional<std::string> service = std::nullopt;
@@ -331,24 +328,23 @@ static std::pair<u32, GetAddrInfoError> GetAddrInfoRequestImpl(HLERequestContext
} }
// Serialized hints are also passed in a buffer, but are ignored for now. // Serialized hints are also passed in a buffer, but are ignored for now.
auto res_v = Network::GetAddressInfo(host, service); auto res_v = Network::GetAddressInfo(host, service);
if (auto* res = std::get_if<std::vector<Network::AddrInfo>>(&res_v)) { if (auto* res = std::get_if<std::vector<Network::AddrInfo>>(&res_v)) {
const std::vector<u8> data = SerializeAddrInfo(*res, host); const std::vector<u8> data = SerializeAddrInfo(*res, host);
const u32 data_size = u32(data.size()); const u32 data_size = u32(data.size());
ctx.WriteBuffer(data, 0); ctx.WriteBuffer(data, 0);
return {data_size, GetAddrInfoError::SUCCESS}; return {data_size, Network::GetAddrInfoError::SUCCESS};
} }
auto* err = std::get_if<Network::GetAddrInfoError>(&res_v); auto* err = std::get_if<Network::GetAddrInfoError>(&res_v);
return {0, Translate(*err)}; return {0, *err};
} }
void SFDNSRES::GetAddrInfoRequest(HLERequestContext& ctx) { void SFDNSRES::GetAddrInfoRequest(HLERequestContext& ctx) {
auto [data_size, emu_gai_err] = GetAddrInfoRequestImpl(ctx); auto [data_size, emu_gai_err] = GetAddrInfoRequestImpl(ctx);
struct OutputParameters { struct OutputParameters {
Errno bsd_errno; Network::Errno bsd_errno;
GetAddrInfoError gai_error; Network::GetAddrInfoError gai_error;
u32 data_size; u32 data_size;
}; };
static_assert(sizeof(OutputParameters) == 0xc); static_assert(sizeof(OutputParameters) == 0xc);
@@ -364,7 +360,7 @@ void SFDNSRES::GetAddrInfoRequest(HLERequestContext& ctx) {
void SFDNSRES::GetGaiStringErrorRequest(HLERequestContext& ctx) { void SFDNSRES::GetGaiStringErrorRequest(HLERequestContext& ctx) {
struct InputParameters { struct InputParameters {
GetAddrInfoError gai_errno; Network::GetAddrInfoError gai_errno;
}; };
IPC::RequestParser rp{ctx}; IPC::RequestParser rp{ctx};
auto input = rp.PopRaw<InputParameters>(); auto input = rp.PopRaw<InputParameters>();
@@ -382,9 +378,9 @@ void SFDNSRES::GetAddrInfoRequestWithOptions(HLERequestContext& ctx) {
struct OutputParameters { struct OutputParameters {
u32 data_size; u32 data_size;
GetAddrInfoError gai_error; Network::GetAddrInfoError gai_error;
NetDbError netdb_error; NetDbError netdb_error;
Errno bsd_errno; Network::Errno bsd_errno;
}; };
static_assert(sizeof(OutputParameters) == 0x10); static_assert(sizeof(OutputParameters) == 0x10);
+1 -236
View File
@@ -8,6 +8,7 @@
#include "common/common_funcs.h" #include "common/common_funcs.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "core/internal_network/socket_types.h"
namespace Core { namespace Core {
class System; class System;
@@ -15,242 +16,6 @@ class System;
namespace Service::Sockets { namespace Service::Sockets {
enum class Errno : u32 {
SUCCESS = 0,
BADF = 9,
AGAIN = 11,
INVAL = 22,
MFILE = 24,
PIPE = 32,
MSGSIZE = 90,
CONNABORTED = 103,
CONNRESET = 104,
NOTCONN = 107,
TIMEDOUT = 110,
CONNREFUSED = 111,
INPROGRESS = 115,
ISCONN = 106,
};
enum class GetAddrInfoError : s32 {
SUCCESS = 0,
ADDRFAMILY = 1,
AGAIN = 2,
BADFLAGS = 3,
FAIL = 4,
FAMILY = 5,
MEMORY = 6,
NODATA = 7,
NONAME = 8,
SERVICE = 9,
SOCKTYPE = 10,
SYSTEM = 11,
BADHINTS = 12,
PROTOCOL = 13,
OVERFLOW_ = 14, // avoid name collision with Windows macro
OTHER = 15,
};
enum class Domain : u32 {
Unspecified = 0,
INET = 2,
};
enum class Type : u32 {
Unspecified = 0,
STREAM = 1,
DGRAM = 2,
RAW = 3,
SEQPACKET = 5,
};
enum class Protocol : u32 {
IP = 0,
ICMP = 1,
TCP = 6,
UDP = 17,
//
IPV6 = 41,
RAW = 255,
//
HOPOPTS = 0,
IGMP = 2,
GGP = 3,
IPV4 = 4,
ST = 7,
EGP = 8,
PIGP = 9,
RCCMON = 10,
NVPII = 11,
PUP = 12,
ARGUS = 13,
EMCON = 14,
XNET = 15,
CHAOS = 16,
MUX = 18,
MEAS = 19,
HMP = 20,
PRM = 21,
IDP = 22,
TRUNK1 = 23,
TRUNK2 = 24,
LEAF1 = 25,
LEAF2 = 26,
RDP = 27,
IRTP = 28,
TP = 29,
BLT = 30,
NSP = 31,
INP = 32,
DCCP = 33,
//3PC = 34,
IDPR = 35,
XTP = 36,
DDP = 37,
CMTP = 38,
TPXX = 39,
IL = 40,
SDRP = 42,
ROUTING = 43,
FRAGMENT = 44,
IDRP = 45,
RSVP = 46,
GRE = 47,
MHRP = 48,
BHA = 49,
ESP = 50,
AH = 51,
INLSP = 52,
SWIPE = 53,
NHRP = 54,
MOBILE = 55,
TLSP = 56,
SKIP = 57,
ICMPV6 = 58,
NONE = 59,
DSTOPTS = 60,
AHIP = 61,
CFTP = 62,
HELLO = 63,
SATEXPAK = 64,
KRYPTOLAN = 65,
RVD = 66,
IPPC = 67,
ADFS = 68,
SATMON = 69,
VISA = 70,
IPCV = 71,
CPNX = 72,
CPHB = 73,
WSN = 74,
PVP = 75,
BRSATMON = 76,
ND = 77,
WBMON = 78,
WBEXPAK = 79,
EON = 80,
VMTP = 81,
SVMTP = 82,
VINES = 83,
TTP = 84,
IGP = 85,
DGP = 86,
TCF = 87,
IGRP = 88,
OSPFIGP = 89,
SRPC = 90,
LARP = 91,
MTP = 92,
AX25 = 93,
IPEIP = 94,
MICP = 95,
SCCSP = 96,
ETHERIP = 97,
ENCAP = 98,
APES = 99,
GMTP = 100,
IPCOMP = 108,
SCTP = 132,
MH = 135,
UDPLITE = 136,
HIP = 139,
SHIM6 = 140,
PIM = 103,
CARP = 112,
PGM = 113,
MPLS = 137,
PFSYNC = 240,
};
enum class SocketLevel : u32 {
IP = 0,
TCP = 6,
SOCKET = 0xffff, // i.e. SOL_SOCKET
};
enum class OptName : u32 {
REUSEADDR = 0x4,
KEEPALIVE = 0x8,
BROADCAST = 0x20,
LINGER = 0x80,
SNDBUF = 0x1001,
RCVBUF = 0x1002,
SNDTIMEO = 0x1005,
RCVTIMEO = 0x1006,
ERROR_ = 0x1007, // avoid name collision with Windows macro
NOSIGPIPE = 0x800, // at least according to libnx
ACCEPTFILTER = 0x1000,
BINTIME = 0x2000,
NO_OFFLOAD = 0x4000,
NO_DDP = 0x8000,
};
enum class ShutdownHow : s32 {
RD = 0,
WR = 1,
RDWR = 2,
};
enum class FcntlCmd : s32 {
GETFL = 3,
SETFL = 4,
};
struct SockAddrIn {
u8 len;
u8 family;
u16 portno;
std::array<u8, 4> ip;
std::array<u8, 248> zeroes;
};
static_assert(sizeof(SockAddrIn) == 0x100);
enum class PollEvents : u16 {
// Using Pascal case because IN is a macro on Windows.
In = 1 << 0,
Pri = 1 << 1,
Out = 1 << 2,
Err = 1 << 3,
Hup = 1 << 4,
Nval = 1 << 5,
RdNorm = 1 << 6,
RdBand = 1 << 7,
WrBand = 1 << 8,
};
DECLARE_ENUM_FLAG_OPERATORS(PollEvents);
struct PollFD {
s32 fd;
PollEvents events;
PollEvents revents;
};
struct Linger {
u32 onoff;
u32 linger;
};
void LoopProcess(Core::System& system); void LoopProcess(Core::System& system);
} // namespace Service::Sockets } // namespace Service::Sockets
@@ -15,388 +15,42 @@
namespace Service::Sockets { namespace Service::Sockets {
Errno Translate(Network::Errno value) { const char* Translate(Network::GetAddrInfoError error) {
switch (value) {
case Network::Errno::SUCCESS:
return Errno::SUCCESS;
case Network::Errno::BADF:
return Errno::BADF;
case Network::Errno::AGAIN:
return Errno::AGAIN;
case Network::Errno::INVAL:
return Errno::INVAL;
case Network::Errno::MFILE:
return Errno::MFILE;
case Network::Errno::PIPE:
return Errno::PIPE;
case Network::Errno::CONNREFUSED:
return Errno::CONNREFUSED;
case Network::Errno::NOTCONN:
return Errno::NOTCONN;
case Network::Errno::TIMEDOUT:
return Errno::TIMEDOUT;
case Network::Errno::CONNABORTED:
return Errno::CONNABORTED;
case Network::Errno::CONNRESET:
return Errno::CONNRESET;
case Network::Errno::INPROGRESS:
return Errno::INPROGRESS;
case Network::Errno::ISCONN:
return Errno::ISCONN;
default:
UNIMPLEMENTED_MSG("Unimplemented errno={}", value);
return Errno::SUCCESS;
}
}
std::pair<s32, Errno> Translate(std::pair<s32, Network::Errno> value) {
return {value.first, Translate(value.second)};
}
GetAddrInfoError Translate(Network::GetAddrInfoError error) {
switch (error) {
case Network::GetAddrInfoError::SUCCESS:
return GetAddrInfoError::SUCCESS;
case Network::GetAddrInfoError::ADDRFAMILY:
return GetAddrInfoError::ADDRFAMILY;
case Network::GetAddrInfoError::AGAIN:
return GetAddrInfoError::AGAIN;
case Network::GetAddrInfoError::BADFLAGS:
return GetAddrInfoError::BADFLAGS;
case Network::GetAddrInfoError::FAIL:
return GetAddrInfoError::FAIL;
case Network::GetAddrInfoError::FAMILY:
return GetAddrInfoError::FAMILY;
case Network::GetAddrInfoError::MEMORY:
return GetAddrInfoError::MEMORY;
case Network::GetAddrInfoError::NODATA:
return GetAddrInfoError::NODATA;
case Network::GetAddrInfoError::NONAME:
return GetAddrInfoError::NONAME;
case Network::GetAddrInfoError::SERVICE:
return GetAddrInfoError::SERVICE;
case Network::GetAddrInfoError::SOCKTYPE:
return GetAddrInfoError::SOCKTYPE;
case Network::GetAddrInfoError::SYSTEM:
return GetAddrInfoError::SYSTEM;
case Network::GetAddrInfoError::BADHINTS:
return GetAddrInfoError::BADHINTS;
case Network::GetAddrInfoError::PROTOCOL:
return GetAddrInfoError::PROTOCOL;
case Network::GetAddrInfoError::OVERFLOW_:
return GetAddrInfoError::OVERFLOW_;
case Network::GetAddrInfoError::OTHER:
return GetAddrInfoError::OTHER;
default:
UNIMPLEMENTED_MSG("Unimplemented GetAddrInfoError={}", error);
return GetAddrInfoError::OTHER;
}
}
const char* Translate(GetAddrInfoError error) {
// https://android.googlesource.com/platform/bionic/+/085543106/libc/dns/net/getaddrinfo.c#254 // https://android.googlesource.com/platform/bionic/+/085543106/libc/dns/net/getaddrinfo.c#254
switch (error) { switch (error) {
case GetAddrInfoError::SUCCESS: case Network::GetAddrInfoError::SUCCESS:
return "Success"; return "Success";
case GetAddrInfoError::ADDRFAMILY: case Network::GetAddrInfoError::ADDRFAMILY:
return "Address family for hostname not supported"; return "Address family for hostname not supported";
case GetAddrInfoError::AGAIN: case Network::GetAddrInfoError::AGAIN:
return "Temporary failure in name resolution"; return "Temporary failure in name resolution";
case GetAddrInfoError::BADFLAGS: case Network::GetAddrInfoError::BADFLAGS:
return "Invalid value for ai_flags"; return "Invalid value for ai_flags";
case GetAddrInfoError::FAIL: case Network::GetAddrInfoError::FAIL:
return "Non-recoverable failure in name resolution"; return "Non-recoverable failure in name resolution";
case GetAddrInfoError::FAMILY: case Network::GetAddrInfoError::FAMILY:
return "ai_family not supported"; return "ai_family not supported";
case GetAddrInfoError::MEMORY: case Network::GetAddrInfoError::MEMORY:
return "Memory allocation failure"; return "Memory allocation failure";
case GetAddrInfoError::NODATA: case Network::GetAddrInfoError::NODATA:
return "No address associated with hostname"; return "No address associated with hostname";
case GetAddrInfoError::NONAME: case Network::GetAddrInfoError::NONAME:
return "hostname nor servname provided, or not known"; return "hostname nor servname provided, or not known";
case GetAddrInfoError::SERVICE: case Network::GetAddrInfoError::SERVICE:
return "servname not supported for ai_socktype"; return "servname not supported for ai_socktype";
case GetAddrInfoError::SOCKTYPE: case Network::GetAddrInfoError::SOCKTYPE:
return "ai_socktype not supported"; return "ai_socktype not supported";
case GetAddrInfoError::SYSTEM: case Network::GetAddrInfoError::SYSTEM:
return "System error returned in errno"; return "System error returned in errno";
case GetAddrInfoError::BADHINTS: case Network::GetAddrInfoError::BADHINTS:
return "Invalid value for hints"; return "Invalid value for hints";
case GetAddrInfoError::PROTOCOL: case Network::GetAddrInfoError::PROTOCOL:
return "Resolved protocol is unknown"; return "Resolved protocol is unknown";
case GetAddrInfoError::OVERFLOW_: case Network::GetAddrInfoError::OVERFLOW_:
return "Argument buffer overflow"; return "Argument buffer overflow";
default: default:
return "Unknown error"; return "Unknown error";
} }
} }
Network::Domain Translate(Domain domain) {
switch (domain) {
case Domain::Unspecified:
return Network::Domain::Unspecified;
case Domain::INET:
return Network::Domain::INET;
default:
UNIMPLEMENTED_MSG("Unimplemented domain={}", domain);
return {};
}
}
Domain Translate(Network::Domain domain) {
switch (domain) {
case Network::Domain::Unspecified:
return Domain::Unspecified;
case Network::Domain::INET:
return Domain::INET;
default:
UNIMPLEMENTED_MSG("Unimplemented domain={}", domain);
return {};
}
}
Network::Type Translate(Type type) {
switch (type) {
case Type::Unspecified:
return Network::Type::Unspecified;
case Type::STREAM:
return Network::Type::STREAM;
case Type::DGRAM:
return Network::Type::DGRAM;
case Type::RAW:
return Network::Type::RAW;
case Type::SEQPACKET:
return Network::Type::SEQPACKET;
default:
UNIMPLEMENTED_MSG("Unimplemented type={}", type);
return Network::Type{};
}
}
Type Translate(Network::Type type) {
switch (type) {
case Network::Type::Unspecified: return Type::Unspecified;
case Network::Type::STREAM: return Type::STREAM;
case Network::Type::DGRAM: return Type::DGRAM;
case Network::Type::RAW: return Type::RAW;
case Network::Type::SEQPACKET: return Type::SEQPACKET;
default:
UNIMPLEMENTED_MSG("Unimplemented type={}", type);
return Type{};
}
}
#define NETWORK_PROTOCOL_TRANSLATE_LIST \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ICMP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TCP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(UDP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IPV6) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(RAW) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IGMP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(GGP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IPV4) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ST) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(EGP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(PIGP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(RCCMON) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(NVPII) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(PUP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ARGUS) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(EMCON) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(XNET) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(CHAOS) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MUX) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MEAS) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(HMP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(PRM) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IDP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TRUNK1) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TRUNK2) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(LEAF1) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(LEAF2) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(RDP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IRTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(BLT) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(NSP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(INP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(DCCP) \
/*NETWORK_PROTOCOL_TRANSLATE_ELEM(3PC)*/ \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IDPR) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(XTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(DDP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(CMTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TPXX) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IL) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SDRP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ROUTING) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(FRAGMENT) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IDRP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(RSVP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(GRE) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MHRP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(BHA) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ESP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(AH) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(INLSP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SWIPE) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(NHRP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MOBILE) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TLSP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SKIP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ICMPV6) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(NONE) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(DSTOPTS) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(AHIP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(CFTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(HELLO) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SATEXPAK) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(KRYPTOLAN) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(RVD) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IPPC) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ADFS) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SATMON) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(VISA) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IPCV) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(CPNX) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(CPHB) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(WSN) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(PVP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(BRSATMON) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ND) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(WBMON) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(WBEXPAK) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(EON) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(VMTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SVMTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(VINES) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IGP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(DGP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TCF) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IGRP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(OSPFIGP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SRPC) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(LARP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(AX25) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IPEIP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MICP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SCCSP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ETHERIP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ENCAP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(APES) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(GMTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IPCOMP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SCTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MH) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(UDPLITE) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(HIP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SHIM6) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(PIM) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(CARP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(PGM) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MPLS) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(PFSYNC)
[[nodiscard]] Network::Protocol Translate(Protocol protocol) {
switch (protocol) {
#define NETWORK_PROTOCOL_TRANSLATE_ELEM(name) case Protocol::name: return Network::Protocol::name;
NETWORK_PROTOCOL_TRANSLATE_LIST
#undef NETWORK_PROTOCOL_TRANSLATE_ELEM
default:
UNIMPLEMENTED_MSG("Unimplemented protocol={}", protocol);
return {};
}
}
[[nodiscard]] Protocol Translate(Network::Protocol protocol) {
switch (protocol) {
#define NETWORK_PROTOCOL_TRANSLATE_ELEM(name) case Network::Protocol::name: return Protocol::name;
NETWORK_PROTOCOL_TRANSLATE_LIST
#undef NETWORK_PROTOCOL_TRANSLATE_ELEM
default:
UNIMPLEMENTED_MSG("Unimplemented protocol={}", protocol);
return {};
}
}
#undef NETWORK_PROTOCOL_TRANSLATE_LIST
Network::PollEvents Translate(PollEvents flags) {
Network::PollEvents result{};
const auto translate = [&result, &flags](PollEvents from, Network::PollEvents to) {
if (True(flags & from)) {
flags &= ~from;
result |= to;
}
};
translate(PollEvents::In, Network::PollEvents::In);
translate(PollEvents::Pri, Network::PollEvents::Pri);
translate(PollEvents::Out, Network::PollEvents::Out);
translate(PollEvents::Err, Network::PollEvents::Err);
translate(PollEvents::Hup, Network::PollEvents::Hup);
translate(PollEvents::Nval, Network::PollEvents::Nval);
translate(PollEvents::RdNorm, Network::PollEvents::RdNorm);
translate(PollEvents::RdBand, Network::PollEvents::RdBand);
translate(PollEvents::WrBand, Network::PollEvents::WrBand);
UNIMPLEMENTED_IF_MSG((u16)flags != 0, "Unimplemented flags={}", (u16)flags);
return result;
}
PollEvents Translate(Network::PollEvents flags) {
PollEvents result{};
const auto translate = [&result, &flags](Network::PollEvents from, PollEvents to) {
if (True(flags & from)) {
flags &= ~from;
result |= to;
}
};
translate(Network::PollEvents::In, PollEvents::In);
translate(Network::PollEvents::Pri, PollEvents::Pri);
translate(Network::PollEvents::Out, PollEvents::Out);
translate(Network::PollEvents::Err, PollEvents::Err);
translate(Network::PollEvents::Hup, PollEvents::Hup);
translate(Network::PollEvents::Nval, PollEvents::Nval);
translate(Network::PollEvents::RdNorm, PollEvents::RdNorm);
translate(Network::PollEvents::RdBand, PollEvents::RdBand);
translate(Network::PollEvents::WrBand, PollEvents::WrBand);
UNIMPLEMENTED_IF_MSG((u16)flags != 0, "Unimplemented flags={}", (u16)flags);
return result;
}
Network::SockAddrIn Translate(SockAddrIn value) {
// All lengths are valid, from [0 upto 256]
return {
.family = Translate(Domain(value.family)),
.ip = value.ip,
.portno = static_cast<u16>(value.portno >> 8 | value.portno << 8),
};
}
SockAddrIn Translate(Network::SockAddrIn value) {
return {
.len = 16,
.family = static_cast<u8>(Translate(value.family)),
.portno = static_cast<u16>(value.portno >> 8 | value.portno << 8),
.ip = value.ip,
.zeroes = {},
};
}
Network::ShutdownHow Translate(ShutdownHow how) {
switch (how) {
case ShutdownHow::RD:
return Network::ShutdownHow::RD;
case ShutdownHow::WR:
return Network::ShutdownHow::WR;
case ShutdownHow::RDWR:
return Network::ShutdownHow::RDWR;
default:
UNIMPLEMENTED_MSG("Unimplemented how={}", how);
return {};
}
}
} // namespace Service::Sockets } // namespace Service::Sockets
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -11,49 +14,7 @@
namespace Service::Sockets { namespace Service::Sockets {
/// Translate abstract errno to guest errno
Errno Translate(Network::Errno value);
/// Translate abstract return value errno pair to guest return value errno pair
std::pair<s32, Errno> Translate(std::pair<s32, Network::Errno> value);
/// Translate abstract getaddrinfo error to guest getaddrinfo error
GetAddrInfoError Translate(Network::GetAddrInfoError value);
/// Translate guest error to string /// Translate guest error to string
const char* Translate(GetAddrInfoError value); const char* Translate(Network::GetAddrInfoError value);
/// Translate guest domain to abstract domain
Network::Domain Translate(Domain domain);
/// Translate abstract domain to guest domain
Domain Translate(Network::Domain domain);
/// Translate guest type to abstract type
Network::Type Translate(Type type);
/// Translate abstract type to guest type
Type Translate(Network::Type type);
/// Translate guest protocol to abstract protocol
Network::Protocol Translate(Protocol protocol);
/// Translate abstract protocol to guest protocol
Protocol Translate(Network::Protocol protocol);
/// Translate guest poll event flags to abstract poll event flags
Network::PollEvents Translate(PollEvents flags);
/// Translate abstract poll event flags to guest poll event flags
PollEvents Translate(Network::PollEvents flags);
/// Translate guest socket address structure to abstract socket address structure
Network::SockAddrIn Translate(SockAddrIn value);
/// Translate abstract socket address structure to guest socket address structure
SockAddrIn Translate(Network::SockAddrIn value);
/// Translate guest shutdown mode to abstract shutdown mode
Network::ShutdownHow Translate(ShutdownHow how);
} // namespace Service::Sockets } // namespace Service::Sockets
+2 -2
View File
@@ -132,7 +132,7 @@ public:
auto bsd = system.ServiceManager().GetService<Service::Sockets::BSD>("bsd:u"); auto bsd = system.ServiceManager().GetService<Service::Sockets::BSD>("bsd:u");
if (bsd) { if (bsd) {
auto err = bsd->CloseImpl(fd); auto err = bsd->CloseImpl(fd);
if (err != Service::Sockets::Errno::SUCCESS) { if (err != Network::Errno::E_SUCCESS) {
LOG_ERROR(Service_SSL, "Failed to close duplicated socket: {}", err); LOG_ERROR(Service_SSL, "Failed to close duplicated socket: {}", err);
} }
} }
@@ -203,7 +203,7 @@ private:
const bool non_block = mode == IoMode::NonBlocking; const bool non_block = mode == IoMode::NonBlocking;
const Network::Errno error = socket->SetNonBlock(non_block); const Network::Errno error = socket->SetNonBlock(non_block);
if (error != Network::Errno::SUCCESS) { if (error != Network::Errno::E_SUCCESS) {
LOG_ERROR(Service_SSL, "Failed to set native socket non-block flag to {}", non_block); LOG_ERROR(Service_SSL, "Failed to set native socket non-block flag to {}", non_block);
} }
return ResultSuccess; return ResultSuccess;
@@ -290,10 +290,10 @@ public:
BIO_clear_retry_flags(bio); BIO_clear_retry_flags(bio);
auto [actual, err] = self->socket->Send({reinterpret_cast<const u8*>(buf), len}, 0); auto [actual, err] = self->socket->Send({reinterpret_cast<const u8*>(buf), len}, 0);
switch (err) { switch (err) {
case Network::Errno::SUCCESS: case Network::Errno::E_SUCCESS:
*actual_p = actual; *actual_p = actual;
return 1; return 1;
case Network::Errno::AGAIN: case Network::Errno::E_AGAIN:
BIO_set_flags(bio, BIO_FLAGS_WRITE | BIO_FLAGS_SHOULD_RETRY); BIO_set_flags(bio, BIO_FLAGS_WRITE | BIO_FLAGS_SHOULD_RETRY);
return 0; return 0;
default: default:
@@ -309,13 +309,13 @@ public:
BIO_clear_retry_flags(bio); BIO_clear_retry_flags(bio);
auto [actual, err] = self->socket->Recv(0, {reinterpret_cast<u8*>(buf), len}); auto [actual, err] = self->socket->Recv(0, {reinterpret_cast<u8*>(buf), len});
switch (err) { switch (err) {
case Network::Errno::SUCCESS: case Network::Errno::E_SUCCESS:
*actual_p = actual; *actual_p = actual;
if (actual == 0) { if (actual == 0) {
self->got_read_eof = true; self->got_read_eof = true;
} }
return actual ? 1 : 0; return actual ? 1 : 0;
case Network::Errno::AGAIN: case Network::Errno::E_AGAIN:
BIO_set_flags(bio, BIO_FLAGS_READ | BIO_FLAGS_SHOULD_RETRY); BIO_set_flags(bio, BIO_FLAGS_READ | BIO_FLAGS_SHOULD_RETRY);
return 0; return 0;
default: default:
@@ -146,11 +146,11 @@ public:
const auto read_span = std::span(ciphertext_read_buf).subspan(offset, fill_size); const auto read_span = std::span(ciphertext_read_buf).subspan(offset, fill_size);
const auto [actual, err] = socket->Recv(0, read_span); const auto [actual, err] = socket->Recv(0, read_span);
switch (err) { switch (err) {
case Network::Errno::SUCCESS: case Network::Errno::E_SUCCESS:
ASSERT(static_cast<size_t>(actual) <= fill_size); ASSERT(static_cast<size_t>(actual) <= fill_size);
ciphertext_read_buf.resize(offset + actual); ciphertext_read_buf.resize(offset + actual);
return ResultSuccess; return ResultSuccess;
case Network::Errno::AGAIN: case Network::Errno::E_AGAIN:
ciphertext_read_buf.resize(offset); ciphertext_read_buf.resize(offset);
return ResultWouldBlock; return ResultWouldBlock;
default: default:
@@ -165,12 +165,12 @@ public:
while (!ciphertext_write_buf.empty()) { while (!ciphertext_write_buf.empty()) {
const auto [actual, err] = socket->Send(ciphertext_write_buf, 0); const auto [actual, err] = socket->Send(ciphertext_write_buf, 0);
switch (err) { switch (err) {
case Network::Errno::SUCCESS: case Network::Errno::E_SUCCESS:
ASSERT(static_cast<size_t>(actual) <= ciphertext_write_buf.size()); ASSERT(static_cast<size_t>(actual) <= ciphertext_write_buf.size());
ciphertext_write_buf.erase(ciphertext_write_buf.begin(), ciphertext_write_buf.erase(ciphertext_write_buf.begin(),
ciphertext_write_buf.begin() + actual); ciphertext_write_buf.begin() + actual);
break; break;
case Network::Errno::AGAIN: case Network::Errno::E_AGAIN:
return ResultWouldBlock; return ResultWouldBlock;
default: default:
LOG_ERROR(Service_SSL, "Socket send returned Network::Errno {}", err); LOG_ERROR(Service_SSL, "Socket send returned Network::Errno {}", err);
@@ -195,7 +195,7 @@ public:
LOG_CRITICAL(Service_SSL, "op={}, offset={} actual={}/{} err={}", is_read, offset, LOG_CRITICAL(Service_SSL, "op={}, offset={} actual={}/{} err={}", is_read, offset,
actual, cur.size(), static_cast<s32>(err)); actual, cur.size(), static_cast<s32>(err));
switch (err) { switch (err) {
case Network::Errno::SUCCESS: case Network::Errno::E_SUCCESS:
offset += actual; offset += actual;
if (actual == 0) { if (actual == 0) {
ASSERT(is_read); ASSERT(is_read);
@@ -203,7 +203,7 @@ public:
return errSecEndOfData; return errSecEndOfData;
} }
break; break;
case Network::Errno::AGAIN: case Network::Errno::E_AGAIN:
*dataLength = offset; *dataLength = offset;
return errSSLWouldBlock; return errSSLWouldBlock;
default: default:
+3 -2
View File
@@ -1,10 +1,11 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
#pragma once #pragma once
#include <atomic> #include <atomic>
#include <common/socket_types.h>
#include <mutex> #include <mutex>
#include "core/internal_network/socket_types.h"
namespace Network { namespace Network {
File diff suppressed because it is too large Load Diff
+9 -63
View File
@@ -13,7 +13,7 @@
#include "common/common_funcs.h" #include "common/common_funcs.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/socket_types.h" #include "core/internal_network/socket_types.h"
#ifdef _WIN32 #ifdef _WIN32
#include <winsock2.h> #include <winsock2.h>
@@ -31,68 +31,10 @@ namespace Network {
class SocketBase; class SocketBase;
class Socket; class Socket;
/// Error code for network functions struct HostPollFD {
enum class Errno { SocketBase* socket = nullptr;
SUCCESS, Network::PollEvents events = {};
BADF, Network::PollEvents revents = {};
INVAL,
MFILE,
PIPE,
NOTCONN,
AGAIN,
CONNREFUSED,
CONNRESET,
CONNABORTED,
HOSTUNREACH,
NETDOWN,
NETUNREACH,
TIMEDOUT,
MSGSIZE,
INPROGRESS,
ISCONN,
OTHER,
};
enum class GetAddrInfoError {
SUCCESS,
ADDRFAMILY,
AGAIN,
BADFLAGS,
FAIL,
FAMILY,
MEMORY,
NODATA,
NONAME,
SERVICE,
SOCKTYPE,
SYSTEM,
BADHINTS,
PROTOCOL,
OVERFLOW_,
OTHER,
};
/// Cross-platform poll fd structure
enum class PollEvents : u16 {
// Using Pascal case because IN is a macro on Windows.
In = 1 << 0,
Pri = 1 << 1,
Out = 1 << 2,
Err = 1 << 3,
Hup = 1 << 4,
Nval = 1 << 5,
RdNorm = 1 << 6,
RdBand = 1 << 7,
WrBand = 1 << 8,
};
DECLARE_ENUM_FLAG_OPERATORS(PollEvents);
struct PollFD {
SocketBase* socket;
PollEvents events;
PollEvents revents;
}; };
class NetworkInstance { class NetworkInstance {
@@ -101,6 +43,10 @@ public:
~NetworkInstance(); ~NetworkInstance();
}; };
sockaddr_in TranslateFromSockAddrIn(Network::SockAddrIn input);
Network::SockAddrIn TranslateToSockAddrIn(sockaddr_in input);
s32 TranslateMsgOptToNative(s32 flags);
void CancelPendingSocketOperations(); void CancelPendingSocketOperations();
void RestartSocketOperations(); void RestartSocketOperations();
@@ -46,7 +46,7 @@ namespace Network {
#ifdef _WIN32 #ifdef _WIN32
std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() { std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
ULONG buf_size = 0; ULONG buf_size = 0;
if (GetAdaptersAddresses( if (GetAdaptersAddresses(
@@ -66,7 +66,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
return {}; return {};
} }
std::vector<Network::NetworkInterface> result; std::vector<NetworkInterface> result;
for (auto* a = addrs; a; a = a->Next) { for (auto* a = addrs; a; a = a->Next) {
@@ -89,7 +89,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
gw = reinterpret_cast<sockaddr_in*>(a->FirstGatewayAddress->Address.lpSockaddr) gw = reinterpret_cast<sockaddr_in*>(a->FirstGatewayAddress->Address.lpSockaddr)
->sin_addr; ->sin_addr;
result.emplace_back(Network::NetworkInterface{ result.emplace_back(NetworkInterface{
.name = Common::UTF16ToUTF8(std::wstring{a->FriendlyName}), .name = Common::UTF16ToUTF8(std::wstring{a->FriendlyName}),
.ip_address = ip, .ip_address = ip,
.subnet_mask = mask, .subnet_mask = mask,
@@ -103,7 +103,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
#else #else
std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() { std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
#if defined(__ANDROID__) || defined(__linux__) #if defined(__ANDROID__) || defined(__linux__)
struct ifaddrs* ifaddr = nullptr; struct ifaddrs* ifaddr = nullptr;
if (getifaddrs(&ifaddr) != 0) { if (getifaddrs(&ifaddr) != 0) {
@@ -135,7 +135,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
LOG_WARNING(Network, "\"/proc/net/route\" not found - using gateway 0"); LOG_WARNING(Network, "\"/proc/net/route\" not found - using gateway 0");
} }
#endif #endif
std::vector<Network::NetworkInterface> ifaces; std::vector<NetworkInterface> ifaces;
for (auto ifa = ifaddr; ifa != nullptr; ifa = ifa->ifa_next) { for (auto ifa = ifaddr; ifa != nullptr; ifa = ifa->ifa_next) {
if (ifa->ifa_addr == nullptr || ifa->ifa_netmask == nullptr /* Have a netmask and address */ if (ifa->ifa_addr == nullptr || ifa->ifa_netmask == nullptr /* Have a netmask and address */
|| ifa->ifa_addr->sa_family != AF_INET /* Must be of kind AF_INET */ || ifa->ifa_addr->sa_family != AF_INET /* Must be of kind AF_INET */
@@ -149,7 +149,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
}); });
in_addr gw; // Solaris defines s_addr as a macro, can't use special C++ shenanigans here in_addr gw; // Solaris defines s_addr as a macro, can't use special C++ shenanigans here
gw.s_addr = it != routes.end() ? it->gateway : 0; gw.s_addr = it != routes.end() ? it->gateway : 0;
ifaces.emplace_back(Network::NetworkInterface{ ifaces.emplace_back(NetworkInterface{
.name = ifa->ifa_name, .name = ifa->ifa_name,
.ip_address = std::bit_cast<struct sockaddr_in>(*ifa->ifa_addr).sin_addr, .ip_address = std::bit_cast<struct sockaddr_in>(*ifa->ifa_addr).sin_addr,
.subnet_mask = std::bit_cast<struct sockaddr_in>(*ifa->ifa_netmask).sin_addr, .subnet_mask = std::bit_cast<struct sockaddr_in>(*ifa->ifa_netmask).sin_addr,
@@ -159,7 +159,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
freeifaddrs(ifaddr); freeifaddrs(ifaddr);
return ifaces; return ifaces;
#elif defined(__FreeBSD__) #elif defined(__FreeBSD__)
std::vector<Network::NetworkInterface> ifaces; std::vector<NetworkInterface> ifaces;
int fd = ::socket(PF_ROUTE, SOCK_RAW, AF_UNSPEC); int fd = ::socket(PF_ROUTE, SOCK_RAW, AF_UNSPEC);
if (fd < 0) { if (fd < 0) {
LOG_ERROR(Network, "socket: {}", std::strerror(errno)); LOG_ERROR(Network, "socket: {}", std::strerror(errno));
@@ -191,7 +191,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
size_t msglen = rtm->rtm_msglen - sizeof(*ifm); size_t msglen = rtm->rtm_msglen - sizeof(*ifm);
char const* p = (char const*)(ifm + 1); char const* p = (char const*)(ifm + 1);
Network::NetworkInterface iface{}; NetworkInterface iface{};
for (size_t i = 0; i < RTAX_MAX; i++) for (size_t i = 0; i < RTAX_MAX; i++)
if ((ifm->ifm_addrs & (1 << i)) != 0) { if ((ifm->ifm_addrs & (1 << i)) != 0) {
struct sockaddr const* sa = reinterpret_cast<struct sockaddr const*>(p); struct sockaddr const* sa = reinterpret_cast<struct sockaddr const*>(p);
@@ -220,7 +220,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
#endif // _WIN32 #endif // _WIN32
std::optional<Network::NetworkInterface> GetSelectedNetworkInterface() { std::optional<NetworkInterface> GetSelectedNetworkInterface() {
auto const& sel_if = Settings::values.network_interface.GetValue(); auto const& sel_if = Settings::values.network_interface.GetValue();
if (auto const ifaces = Network::GetAvailableNetworkInterfaces(); ifaces.size() > 0) { if (auto const ifaces = Network::GetAvailableNetworkInterfaces(); ifaces.size() > 0) {
if (sel_if.empty()) if (sel_if.empty())
+277
View File
@@ -0,0 +1,277 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <algorithm>
#include <cerrno>
#include <chrono>
#include <mutex>
#include <thread>
#ifdef __unix__
#include <spawn.h>
#include <sys/wait.h>
#include <unistd.h>
#endif
#include "common/assert.h"
#include "common/logging.h"
#include "core/internal_network/socket_icmp.h"
extern "C" {
extern char **environ;
}
namespace Network {
namespace {
u16 ComputeChecksum(std::span<const u8> data) {
u32 sum = 0;
for (size_t i = 0; i < data.size(); i += 2) {
u32 value = (u32(data[i + 0]) << 8ull) | u32(data[i + 1]); //big endian
sum += value;
}
if (data.size() % 2 != 0){
sum += u16(data[data.size() - 1]) << 8;
}
while ((sum >> 16) != 0)
sum = (sum & 0xffff) + (sum >> 16);
return (~sum) & 0xffff;
}
}
IcmpSocket::~IcmpSocket() {
if (fd == INVALID_SOCKET) {
return;
}
fd = INVALID_SOCKET;
}
Errno IcmpSocket::SetSockOpt(Network::SocketLevel level, Network::OptName optname, std::span<const u8> optval) {
LOG_WARNING(Network, "(stubbed) level={},optname={},optval={}", level, optname, optval.size());
if (optname == Network::OptName::RCVTIMEO) {
if (optval.size() < sizeof(Network::Timeval))
return Errno::E_INVAL;
std::memcpy(&rcv_timeo, optval.data(), sizeof(rcv_timeo));
}
return Errno::E_SUCCESS;
}
Errno IcmpSocket::Initialize(Domain domain, Type type, Protocol socket_protocol) {
return Errno::E_SUCCESS;
}
std::pair<IcmpSocket::AcceptResult, Errno> IcmpSocket::Accept() {
LOG_WARNING(Network, "(stubbed) called");
return {AcceptResult{}, Errno::E_SUCCESS};
}
Errno IcmpSocket::Connect(Network::SockAddrIn addr_in) {
LOG_WARNING(Network, "(stubbed) called");
connected_addr = addr_in;
return Errno::E_SUCCESS;
}
std::pair<Network::SockAddrIn, Errno> IcmpSocket::GetPeerName() {
LOG_WARNING(Network, "(stubbed) called");
return {Network::SockAddrIn{}, Errno::E_SUCCESS};
}
std::pair<Network::SockAddrIn, Errno> IcmpSocket::GetSockName() {
LOG_WARNING(Network, "(stubbed) called");
return {Network::SockAddrIn{}, Errno::E_SUCCESS};
}
Errno IcmpSocket::Bind(Network::SockAddrIn addr) {
LOG_WARNING(Network, "(stubbed) called");
return Errno::E_SUCCESS;
}
Errno IcmpSocket::Listen(s32 backlog) {
LOG_WARNING(Network, "(stubbed) called");
return Errno::E_SUCCESS;
}
Errno IcmpSocket::Shutdown(ShutdownHow how) {
LOG_WARNING(Network, "(stubbed) called");
return Errno::E_SUCCESS;
}
std::pair<s32, Errno> IcmpSocket::Recv(int flags, std::span<u8> message) {
LOG_DEBUG(Network, "(stubbed) called");
return connected_addr.has_value()
? RecvFrom(flags, message, nullptr)
: std::make_pair(s32(0), Errno::E_NOTCONN);
}
std::pair<s32, Errno> IcmpSocket::RecvFrom(int flags, std::span<u8> message, Network::SockAddrIn* addr) {
LOG_DEBUG(Network, "(stubbed) called");
ASSERT(flags == 0);
ASSERT(message.size() < std::size_t((std::numeric_limits<int>::max)()));
#if !defined(__OPENORBIS__) && (defined(__FreeBSD__) || defined(__linux__))
const auto rcv_timeout_ms = (s64(rcv_timeo.tv_sec) * 1000) + (s64(rcv_timeo.tv_usec) / 1000);
const auto timestamp = std::chrono::steady_clock::now();
while (true) {
{
std::lock_guard guard(pings_mutex);
// find ping process that is finished running
for (auto it = pings.begin(); it != pings.end();) {
pid_t result = waitpid(it->ping_pid, &it->ping_status, WNOHANG);
// ping process is still running, go to next
if (result != it->ping_pid) {
++it;
continue;
}
// ping process is finished, remove and handle it
it = pings.erase(it);
if (it->ping_status == 0) {
if (addr) {
addr->family = it->family;
addr->ip = it->ip;
addr->portno = it->portno;
addr->len = 16;
addr->zeroes = {};
}
std::array<u8, 8> data{
0,
0,
0, //checksum
0,
it->seq_ident[0],
it->seq_ident[1],
it->seq_ident[2],
it->seq_ident[3]
};
auto const csum = ComputeChecksum(std::span<const u8>{data.begin(), data.end()});
data[2] = u8(csum >> 8); //hi
data[3] = u8(csum); //lo
auto const n = std::min(data.size(), message.size());
std::copy(data.begin(), data.begin() + n, message.begin());
return {s32(n), Errno::E_SUCCESS};
}
}
}
if (!blocking)
return {-1, Errno::E_AGAIN};
const auto time_diff = std::chrono::steady_clock::now() - timestamp;
const auto time_diff_ms = std::chrono::duration_cast<std::chrono::milliseconds>(time_diff).count();
if (time_diff_ms > rcv_timeout_ms)
return {-1, Errno::E_TIMEDOUT};
std::this_thread::yield();
}
#endif
return {-1, Errno::E_INVAL};
}
std::pair<s32, Errno> IcmpSocket::Send(std::span<const u8> message, int flags) {
LOG_DEBUG(Network, "(stubbed) called");
if (connected_addr.has_value())
return SendTo(flags, message, std::addressof(connected_addr.value()));
return {s32(0), Errno::E_NOTCONN};
}
std::pair<s32, Errno> IcmpSocket::SendTo(u32 flags, std::span<const u8> message, const Network::SockAddrIn* addr) {
LOG_DEBUG(Network, "(stubbed) called");
ASSERT(message.size() < size_t((std::numeric_limits<int>::max)()));
// 0 -> 8 (IPv4), 128 (IPv6)
// 1 -> 0
// 2..4 -> checksum
// 4..6 -> ident
// 6..8 -> seq
// PLEASE DON'T KILL ME, I SWEAR THIS IS LEGITIMATELY THE BEST WAY TO DO IT
// IF YOU OPEN socket() GOOGLE WILL STRAIGHT UP IP BAN YOU AFTER 2 HOURS
#if !(defined(__OPENORBIS__) || defined(__ANDROID__)) && (defined(__FreeBSD__) || defined(__linux__))
const auto rcv_timeout_ms = (s64(rcv_timeo.tv_sec) * 1000) + (s64(rcv_timeo.tv_usec) / 1000);
if (!addr)
return {-1, Errno::E_DESTADDRREQ};
if (message.size() >= 8) {
std::string ip_str = fmt::format(
"{}.{}.{}.{}",
addr->ip[0],
addr->ip[1],
addr->ip[2],
addr->ip[3]
);
#ifdef __FreeBSD__
// ping -W option is a nonfractional int (milliseconds)
std::string timeout_str = fmt::format("{}", rcv_timeout_ms);
std::vector<char*> argv = {
const_cast<char*>("ping"),
const_cast<char*>("-c"),
const_cast<char*>("1"),
const_cast<char*>("-W"),
timeout_str.data(),
ip_str.data(),
nullptr
};
#elif defined(__linux__)
// ping -W option is a fractional float (seconds)
auto const rcv_timeout_s = f64(rcv_timeout_ms) / 1000.0;
std::string timeout_str = fmt::format("{}", rcv_timeout_s);
std::vector<char*> argv = {
const_cast<char*>("ping"),
const_cast<char*>("-c"),
const_cast<char*>("1"),
const_cast<char*>("-W"),
timeout_str.data(),
ip_str.data(),
nullptr
};
#endif
pid_t ping_pid;
// we should pass in attributes to stop stdout spam, but im too lazy to figure that out
if (posix_spawnp(&ping_pid, "ping", nullptr, nullptr, argv.data(), environ) != 0) {
LOG_ERROR(Network, "Unable to start ping process for emulated ICMP socket");
return {-1, Errno::E_INVAL};
}
std::lock_guard guard(pings_mutex);
if (pings.size() >= pings.max_size())
pings.erase(pings.begin());
pings.push_back(PingProcessData{
.ip = addr->ip,
.portno = addr->portno,
.ping_pid = ping_pid,
.ping_status = 0,
.seq_ident = {
message[4],
message[5],
message[6],
message[7]
},
.family = addr->family,
});
return {s32(message.size()), Errno::E_SUCCESS};
}
#endif
return {-1, Errno::E_INVAL};
}
Errno IcmpSocket::Close() {
LOG_DEBUG(Network, "called");
fd = INVALID_SOCKET;
return Errno::E_SUCCESS;
}
std::pair<Errno, Errno> IcmpSocket::GetPendingError() {
LOG_DEBUG(Network, "called");
return {Errno::E_SUCCESS, Errno::E_SUCCESS};
}
bool IcmpSocket::IsOpened() const {
return fd != INVALID_SOCKET;
}
void IcmpSocket::HandleProxyPacket(const ProxyPacket& packet) {
LOG_WARNING(Network, "(stubbed) called");
}
Errno IcmpSocket::SetNonBlock(bool enable) {
blocking = !enable;
return Errno::E_SUCCESS;
}
} // namespace Network
+56
View File
@@ -0,0 +1,56 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <array>
#include <span>
#include <utility>
#include <sys/types.h>
#include <mutex>
#include <boost/container/static_vector.hpp>
#include "core/internal_network/socket_types.h"
#include "core/internal_network/sockets.h"
namespace Network {
struct PingProcessData {
IPv4Address ip;
u16 portno;
pid_t ping_pid;
pid_t ping_status;
std::array<u8, 4> seq_ident;
u8 family;
};
class IcmpSocket : public Network::SocketBase {
public:
explicit IcmpSocket() noexcept = default;
~IcmpSocket() override;
Errno Initialize(Domain domain, Type type, Protocol socket_protocol) override;
Errno Close() override;
std::pair<AcceptResult, Errno> Accept() override;
Errno Connect(Network::SockAddrIn addr_in) override;
std::pair<Network::SockAddrIn, Errno> GetPeerName() override;
std::pair<Network::SockAddrIn, Errno> GetSockName() override;
Errno Bind(Network::SockAddrIn addr) override;
Errno Listen(s32 backlog) override;
Errno Shutdown(ShutdownHow how) override;
std::pair<s32, Errno> Recv(int flags, std::span<u8> message) override;
std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, Network::SockAddrIn* addr) override;
std::pair<s32, Errno> Send(std::span<const u8> message, int flags) override;
std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message, const Network::SockAddrIn* addr) override;
Errno SetSockOpt(Network::SocketLevel level, Network::OptName option, std::span<const u8> value) override;
std::pair<Errno, Errno> GetPendingError() override;
bool IsOpened() const override;
void HandleProxyPacket(const ProxyPacket& packet) override;
Errno SetNonBlock(bool enable) override;
boost::container::static_vector<PingProcessData, 128> pings;
std::optional<SockAddrIn> connected_addr;
std::mutex pings_mutex;
Network::Timeval rcv_timeo;
bool blocking = true;
};
} // namespace Network
+70 -108
View File
@@ -47,71 +47,82 @@ void ProxySocket::HandleProxyPacket(const ProxyPacket& packet) {
received_packets.push(decompressed); received_packets.push(decompressed);
} }
template <typename T> Errno ProxySocket::SetNonBlock(bool enable) {
Errno ProxySocket::SetSockOpt(SOCKET fd_, int option, T value) { blocking = !enable;
LOG_DEBUG(Network, "(STUBBED) called"); return Errno::E_SUCCESS;
return Errno::SUCCESS; }
Errno ProxySocket::SetSockOpt(Network::SocketLevel level, Network::OptName optname, std::span<const u8> optval) {
LOG_DEBUG(Network, "level={},optname={},optval={}", level, optname, optval.size());
// numeric values?
if (optval.size() >= sizeof(u32)) {
u32 value;
std::memcpy(&value, optval.data(), sizeof(value));
if (optname == Network::OptName::BROADCAST)
broadcast = bool(value);
if (optname == Network::OptName::SNDTIMEO)
send_timeout = value;
if (optname == Network::OptName::RCVTIMEO)
receive_timeout = value;
}
return Errno::E_SUCCESS;
} }
Errno ProxySocket::Initialize(Domain domain, Type type, Protocol socket_protocol) { Errno ProxySocket::Initialize(Domain domain, Type type, Protocol socket_protocol) {
protocol = socket_protocol; protocol = socket_protocol;
SetSockOpt(fd, SO_TYPE, type); return Errno::E_SUCCESS;
return Errno::SUCCESS;
} }
std::pair<ProxySocket::AcceptResult, Errno> ProxySocket::Accept() { std::pair<ProxySocket::AcceptResult, Errno> ProxySocket::Accept() {
LOG_WARNING(Network, "(STUBBED) called"); LOG_WARNING(Network, "(stubbed) called");
return {AcceptResult{}, Errno::SUCCESS}; return {AcceptResult{}, Errno::E_SUCCESS};
} }
Errno ProxySocket::Connect(SockAddrIn addr_in) { Errno ProxySocket::Connect(Network::SockAddrIn addr_in) {
LOG_WARNING(Network, "(STUBBED) called"); LOG_WARNING(Network, "(stubbed) called");
return Errno::SUCCESS; return Errno::E_SUCCESS;
} }
std::pair<SockAddrIn, Errno> ProxySocket::GetPeerName() { std::pair<Network::SockAddrIn, Errno> ProxySocket::GetPeerName() {
LOG_WARNING(Network, "(STUBBED) called"); LOG_WARNING(Network, "(stubbed) called");
return {SockAddrIn{}, Errno::SUCCESS}; return {Network::SockAddrIn{}, Errno::E_SUCCESS};
} }
std::pair<SockAddrIn, Errno> ProxySocket::GetSockName() { std::pair<Network::SockAddrIn, Errno> ProxySocket::GetSockName() {
LOG_WARNING(Network, "(STUBBED) called"); LOG_WARNING(Network, "(stubbed) called");
return {SockAddrIn{}, Errno::SUCCESS}; return {Network::SockAddrIn{}, Errno::E_SUCCESS};
} }
Errno ProxySocket::Bind(SockAddrIn addr) { Errno ProxySocket::Bind(Network::SockAddrIn addr) {
if (is_bound) { if (is_bound) {
LOG_WARNING(Network, "Rebinding Socket is unimplemented!"); LOG_WARNING(Network, "Rebinding Socket is unimplemented!");
return Errno::SUCCESS; return Errno::E_SUCCESS;
} }
local_endpoint = addr; local_endpoint = addr;
is_bound = true; is_bound = true;
return Errno::E_SUCCESS;
return Errno::SUCCESS;
} }
Errno ProxySocket::Listen(s32 backlog) { Errno ProxySocket::Listen(s32 backlog) {
LOG_WARNING(Network, "(STUBBED) called"); LOG_WARNING(Network, "(stubbed) called");
return Errno::SUCCESS; return Errno::E_SUCCESS;
} }
Errno ProxySocket::Shutdown(ShutdownHow how) { Errno ProxySocket::Shutdown(ShutdownHow how) {
LOG_WARNING(Network, "(STUBBED) called"); LOG_WARNING(Network, "(stubbed) called");
return Errno::SUCCESS; return Errno::E_SUCCESS;
} }
std::pair<s32, Errno> ProxySocket::Recv(int flags, std::span<u8> message) { std::pair<s32, Errno> ProxySocket::Recv(int flags, std::span<u8> message) {
LOG_WARNING(Network, "(STUBBED) called"); LOG_WARNING(Network, "(stubbed) called");
ASSERT(flags == 0); ASSERT(flags == 0);
ASSERT(message.size() < static_cast<size_t>((std::numeric_limits<int>::max)())); ASSERT(message.size() < std::size_t((std::numeric_limits<int>::max)()));
return {s32(0), Errno::E_SUCCESS};
return {static_cast<s32>(0), Errno::SUCCESS};
} }
std::pair<s32, Errno> ProxySocket::RecvFrom(int flags, std::span<u8> message, SockAddrIn* addr) { std::pair<s32, Errno> ProxySocket::RecvFrom(int flags, std::span<u8> message, Network::SockAddrIn* addr) {
ASSERT(flags == 0); ASSERT(flags == 0);
ASSERT(message.size() < static_cast<size_t>((std::numeric_limits<int>::max)())); ASSERT(message.size() < std::size_t((std::numeric_limits<int>::max)()));
// TODO (flTobi): Verify the timeout behavior and break when connection is lost // TODO (flTobi): Verify the timeout behavior and break when connection is lost
const auto timestamp = std::chrono::steady_clock::now(); const auto timestamp = std::chrono::steady_clock::now();
@@ -128,88 +139,85 @@ std::pair<s32, Errno> ProxySocket::RecvFrom(int flags, std::span<u8> message, So
} }
if (!blocking) { if (!blocking) {
return {-1, Errno::AGAIN}; return {-1, Errno::E_AGAIN};
} }
std::this_thread::yield(); std::this_thread::yield();
const auto time_diff = std::chrono::steady_clock::now() - timestamp; const auto time_diff = std::chrono::steady_clock::now() - timestamp;
const auto time_diff_ms = const auto time_diff_ms = std::chrono::duration_cast<std::chrono::milliseconds>(time_diff).count();
std::chrono::duration_cast<std::chrono::milliseconds>(time_diff).count();
if (time_diff_ms > timeout) { if (time_diff_ms > timeout) {
return {-1, Errno::TIMEDOUT}; return {-1, Errno::E_TIMEDOUT};
} }
} }
} }
std::pair<s32, Errno> ProxySocket::ReceivePacket(int flags, std::span<u8> message, SockAddrIn* addr, std::pair<s32, Errno> ProxySocket::ReceivePacket(int flags, std::span<u8> message, Network::SockAddrIn* addr, std::size_t max_length) {
std::size_t max_length) { LOG_DEBUG(Network, "called");
ProxyPacket& packet = received_packets.front(); ProxyPacket& packet = received_packets.front();
if (addr) { if (addr) {
addr->family = Domain::INET; addr->len = 16;
addr->family = u8(Network::Domain::INET);
addr->ip = packet.local_endpoint.ip; // The senders ip address addr->ip = packet.local_endpoint.ip; // The senders ip address
addr->portno = packet.local_endpoint.portno; // The senders port number addr->portno = packet.local_endpoint.portno; // The senders port number
addr->zeroes = {};
} }
bool peek = (flags & FLAG_MSG_PEEK) != 0; bool peek = (flags & u32(Network::MsgOpt::PEEK)) != 0;
std::size_t read_bytes; std::size_t read_bytes;
if (packet.data.size() > max_length) { if (packet.data.size() > max_length) {
read_bytes = max_length; read_bytes = max_length;
memcpy(message.data(), packet.data.data(), max_length); std::memcpy(message.data(), packet.data.data(), max_length);
if (protocol == Protocol::UDP) { if (protocol == Protocol::UDP) {
if (!peek) { if (!peek) {
received_packets.pop(); received_packets.pop();
} }
return {-1, Errno::MSGSIZE}; return {-1, Errno::E_MSGSIZE};
} else if (protocol == Protocol::TCP) { } else if (protocol == Protocol::TCP) {
std::vector<u8> numArray(packet.data.size() - max_length); std::vector<u8> numArray(packet.data.size() - max_length);
std::copy(packet.data.begin() + max_length, packet.data.end(), std::copy(packet.data.begin() + max_length, packet.data.end(), std::back_inserter(numArray));
std::back_inserter(numArray));
packet.data = numArray; packet.data = numArray;
} }
} else { } else {
read_bytes = packet.data.size(); read_bytes = packet.data.size();
memcpy(message.data(), packet.data.data(), read_bytes); std::memcpy(message.data(), packet.data.data(), read_bytes);
if (!peek) { if (!peek) {
received_packets.pop(); received_packets.pop();
} }
} }
return {static_cast<u32>(read_bytes), Errno::SUCCESS}; return {u32(read_bytes), Errno::E_SUCCESS};
} }
std::pair<s32, Errno> ProxySocket::Send(std::span<const u8> message, int flags) { std::pair<s32, Errno> ProxySocket::Send(std::span<const u8> message, int flags) {
LOG_WARNING(Network, "(STUBBED) called"); LOG_WARNING(Network, "(stubbed) called");
ASSERT(message.size() < static_cast<size_t>((std::numeric_limits<int>::max)())); ASSERT(message.size() < size_t((std::numeric_limits<int>::max)()));
ASSERT(flags == 0); ASSERT(flags == 0);
return {s32(0), Errno::E_SUCCESS};
return {static_cast<s32>(0), Errno::SUCCESS};
} }
void ProxySocket::SendPacket(ProxyPacket& packet) { void ProxySocket::SendPacket(ProxyPacket& packet) {
if (auto room_member = Network::GetRoomMember().lock()) { if (auto room_member = Network::GetRoomMember().lock()) {
if (room_member->IsConnected()) { if (room_member->IsConnected()) {
packet.data = Common::Compression::CompressDataZSTDDefault(packet.data.data(), packet.data = Common::Compression::CompressDataZSTDDefault(packet.data.data(), packet.data.size());
packet.data.size());
room_member->SendProxyPacket(packet); room_member->SendProxyPacket(packet);
} }
} }
} }
std::pair<s32, Errno> ProxySocket::SendTo(u32 flags, std::span<const u8> message, std::pair<s32, Errno> ProxySocket::SendTo(u32 flags, std::span<const u8> message, const Network::SockAddrIn* addr) {
const SockAddrIn* addr) { LOG_DEBUG(Network, "called");
ASSERT(flags == 0); ASSERT(flags == 0);
if (!is_bound) { if (!is_bound) {
LOG_ERROR(Network, "ProxySocket is not bound!"); LOG_ERROR(Network, "ProxySocket is not bound!");
return {static_cast<s32>(message.size()), Errno::SUCCESS}; return {s32(message.size()), Errno::E_SUCCESS};
} }
if (auto room_member = Network::GetRoomMember().lock()) { if (auto room_member = Network::GetRoomMember().lock()) {
if (!room_member->IsConnected()) { if (!room_member->IsConnected()) {
return {static_cast<s32>(message.size()), Errno::SUCCESS}; return {s32(message.size()), Errno::E_SUCCESS};
} }
} }
@@ -234,66 +242,20 @@ std::pair<s32, Errno> ProxySocket::SendTo(u32 flags, std::span<const u8> message
SendPacket(packet); SendPacket(packet);
return {static_cast<s32>(message.size()), Errno::SUCCESS}; return {s32(message.size()), Errno::E_SUCCESS};
} }
Errno ProxySocket::Close() { Errno ProxySocket::Close() {
LOG_DEBUG(Network, "called");
fd = INVALID_SOCKET; fd = INVALID_SOCKET;
closed = true; closed = true;
return Errno::SUCCESS; return Errno::E_SUCCESS;
}
Errno ProxySocket::SetLinger(bool enable, u32 linger) {
struct Linger {
u16 linger_enable;
u16 linger_time;
} values;
values.linger_enable = enable ? 1 : 0;
values.linger_time = static_cast<u16>(linger);
return SetSockOpt(fd, SO_LINGER, values);
}
Errno ProxySocket::SetReuseAddr(bool enable) {
return SetSockOpt<u32>(fd, SO_REUSEADDR, enable ? 1 : 0);
}
Errno ProxySocket::SetBroadcast(bool enable) {
broadcast = enable;
return SetSockOpt<u32>(fd, SO_BROADCAST, enable ? 1 : 0);
}
Errno ProxySocket::SetSndBuf(u32 value) {
return SetSockOpt(fd, SO_SNDBUF, value);
}
Errno ProxySocket::SetKeepAlive(bool enable) {
return Errno::SUCCESS;
}
Errno ProxySocket::SetRcvBuf(u32 value) {
return SetSockOpt(fd, SO_RCVBUF, value);
}
Errno ProxySocket::SetSndTimeo(u32 value) {
send_timeout = value;
return SetSockOpt(fd, SO_SNDTIMEO, static_cast<int>(value));
}
Errno ProxySocket::SetRcvTimeo(u32 value) {
receive_timeout = value;
return SetSockOpt(fd, SO_RCVTIMEO, static_cast<int>(value));
}
Errno ProxySocket::SetNonBlock(bool enable) {
blocking = !enable;
return Errno::SUCCESS;
} }
std::pair<Errno, Errno> ProxySocket::GetPendingError() { std::pair<Errno, Errno> ProxySocket::GetPendingError() {
LOG_DEBUG(Network, "(STUBBED) called"); LOG_DEBUG(Network, "called");
return {Errno::SUCCESS, Errno::SUCCESS}; return {Errno::E_SUCCESS, Errno::E_SUCCESS};
} }
bool ProxySocket::IsOpened() const { bool ProxySocket::IsOpened() const {
+10 -27
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -29,13 +29,13 @@ public:
std::pair<AcceptResult, Errno> Accept() override; std::pair<AcceptResult, Errno> Accept() override;
Errno Connect(SockAddrIn addr_in) override; Errno Connect(Network::SockAddrIn addr_in) override;
std::pair<SockAddrIn, Errno> GetPeerName() override; std::pair<Network::SockAddrIn, Errno> GetPeerName() override;
std::pair<SockAddrIn, Errno> GetSockName() override; std::pair<Network::SockAddrIn, Errno> GetSockName() override;
Errno Bind(SockAddrIn addr) override; Errno Bind(Network::SockAddrIn addr) override;
Errno Listen(s32 backlog) override; Errno Listen(s32 backlog) override;
@@ -43,9 +43,9 @@ public:
std::pair<s32, Errno> Recv(int flags, std::span<u8> message) override; std::pair<s32, Errno> Recv(int flags, std::span<u8> message) override;
std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, SockAddrIn* addr) override; std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, Network::SockAddrIn* addr) override;
std::pair<s32, Errno> ReceivePacket(int flags, std::span<u8> message, SockAddrIn* addr, std::pair<s32, Errno> ReceivePacket(int flags, std::span<u8> message, Network::SockAddrIn* addr,
std::size_t max_length); std::size_t max_length);
std::pair<s32, Errno> Send(std::span<const u8> message, int flags) override; std::pair<s32, Errno> Send(std::span<const u8> message, int flags) override;
@@ -53,28 +53,11 @@ public:
void SendPacket(ProxyPacket& packet); void SendPacket(ProxyPacket& packet);
std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message, std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message,
const SockAddrIn* addr) override; const Network::SockAddrIn* addr) override;
Errno SetLinger(bool enable, u32 linger) override;
Errno SetReuseAddr(bool enable) override;
Errno SetBroadcast(bool enable) override;
Errno SetKeepAlive(bool enable) override;
Errno SetSndBuf(u32 value) override;
Errno SetRcvBuf(u32 value) override;
Errno SetSndTimeo(u32 value) override;
Errno SetRcvTimeo(u32 value) override;
Errno SetNonBlock(bool enable) override; Errno SetNonBlock(bool enable) override;
template <typename T> Errno SetSockOpt(Network::SocketLevel level, Network::OptName option, std::span<const u8> value) override;
Errno SetSockOpt(SOCKET fd, int option, T value);
std::pair<Errno, Errno> GetPendingError() override; std::pair<Errno, Errno> GetPendingError() override;
@@ -86,7 +69,7 @@ private:
u32 send_timeout = 0; u32 send_timeout = 0;
u32 receive_timeout = 0; u32 receive_timeout = 0;
bool is_bound = false; bool is_bound = false;
SockAddrIn local_endpoint{}; Network::SockAddrIn local_endpoint{};
bool blocking = true; bool blocking = true;
std::queue<ProxyPacket> received_packets; std::queue<ProxyPacket> received_packets;
Protocol protocol; Protocol protocol;
+470
View File
@@ -0,0 +1,470 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <optional>
#include <string>
#include "common/common_types.h"
#include "common/common_funcs.h"
// Most of these structures are direct mappings of guest's
// expectations for these values, in other words, they're the
// values that HOS is expected to use AND handle.
namespace Network {
enum class Errno : u32 {
E_SUCCESS = 0,
E_PERM = 1,
E_NOENT = 2,
E_SRCH = 3,
E_INTR = 4,
E_IO = 5,
E_NXIO = 6,
E_2BIG = 7,
E_NOEXEC = 8,
E_BADF = 9,
E_CHILD = 10,
E_AGAIN = 11,
E_NOMEM = 12,
E_ACCES = 13,
E_FAULT = 14,
E_NOTBLK = 15,
E_BUSY = 16,
E_EXIST = 17,
E_XDEV = 18,
E_NODEV = 19,
E_NOTDIR = 20,
E_ISDIR = 21,
E_INVAL = 22,
E_NFILE = 23,
E_MFILE = 24,
E_NOTTY = 25,
E_TXTBSY = 26,
E_FBIG = 27,
E_NOSPC = 28,
E_SPIPE = 29,
E_ROFS = 30,
E_MLINK = 31,
E_PIPE = 32,
E_DOM = 33,
E_RANGE = 34,
E_DEADLK = 35,
E_NAMETOOLONG = 36,
E_NOLCK = 37,
E_NOSYS = 38,
E_NOTEMPTY = 39,
E_LOOP = 40,
E_NOMSG = 42,
E_IDRM = 43,
E_CHRNG = 44,
E_L2NSYNC = 45,
E_L3HLT = 46,
E_L3RST = 47,
E_LNRNG = 48,
E_UNATCH = 49,
E_NOCSI = 50,
E_L2HLT = 51,
E_BADE = 52,
E_BADR = 53,
E_XFULL = 54,
E_NOANO = 55,
E_BADRQC = 56,
E_BADSSL = 57,
E_BFONT = 59,
E_NOSTR = 60,
E_NODATA = 61,
E_TIME = 62,
E_NOSR = 63,
E_NONET = 64,
E_NOPKG = 65,
E_REMOTE = 66,
E_NOLINK = 67,
E_ADV = 68,
E_SRMNT = 69,
E_COMM = 70,
E_PROTO = 71,
E_MULTIHOP = 72,
E_DOTDOT = 73,
E_BADMSG = 74,
E_OVERFLOW = 75,
E_NOTUNUQ = 76,
E_BADFD = 77,
E_REMCHG = 78,
E_LIBACC = 79,
E_LIBBAD = 80,
E_LIBSCN = 81,
E_LIBMAX = 82,
E_LIBEXEC = 83,
E_ILSEQ = 84,
E_RESTART = 85,
E_STRPIPE = 86,
E_USERS = 87,
E_NOTSOCK = 88,
E_DESTADDRREQ = 89,
E_MSGSIZE = 90,
E_PROTOTYPE = 91,
E_NOPROTOOPT = 92,
E_PROTONOSUPPORT = 93,
E_SOCKTNOSUPPORT = 94,
E_OPNOTSUPP = 95,
E_PFNOSUPPORT = 96,
E_AFNOSUPPORT = 97,
E_ADDRINUSE = 98,
E_ADDRNOTAVAIL = 99,
E_NETDOWN = 100,
E_NETUNREACH = 101,
E_NETRESET = 102,
E_CONNABORTED = 103,
E_CONNRESET = 104,
E_NOBUFS = 105,
E_ISCONN = 106,
E_NOTCONN = 107,
E_SHUTDOWN = 108,
E_TOOMANYREFS = 109,
E_TIMEDOUT = 110,
E_CONNREFUSED = 111,
E_HOSTDOWN = 112,
E_HOSTUNREACH = 113,
E_ALREADY = 114,
E_INPROGRESS = 115,
E_STALE = 116,
E_UCLEAN = 117,
E_NOTNAM = 118,
E_NAVAIL = 119,
E_ISNAM = 120,
E_REMOTEIO = 121,
E_DQUOT = 122,
E_NOMEDIUM = 123,
E_MEDIUMTYPE = 124,
E_CANCELED = 125,
E_NOKEY = 126,
E_KEYEXPIRED = 127,
E_KEYREVOKED = 128,
E_KEYREJECTED = 129,
E_OWNERDEAD = 130,
E_NOTRECOVERABLE = 131,
E_RFKILL = 132,
E_HWPOISON = 133,
E_PROCLIM = 156,
};
enum class GetAddrInfoError : s32 {
SUCCESS = 0,
ADDRFAMILY = 1,
AGAIN = 2,
BADFLAGS = 3,
FAIL = 4,
FAMILY = 5,
MEMORY = 6,
NODATA = 7,
NONAME = 8,
SERVICE = 9,
SOCKTYPE = 10,
SYSTEM = 11,
BADHINTS = 12,
PROTOCOL = 13,
OVERFLOW_ = 14, // avoid name collision with Windows macro
OTHER = 15,
};
enum class Domain : u32 {
Unspecified = 0,
UNIX = 1,
INET = 2,
IMPLINK = 3,
PUP = 4,
CHAOS = 5,
NETBIOS = 6,
ISO = 7,
ECMA = 8,
DATAKIT = 9,
CCITT = 10,
SNA = 11,
DECnet = 12,
DLI = 13,
LAT = 14,
HYLINK = 15,
APPLETALK = 16,
ROUTE = 17,
LINK = 18,
COIP = 20,
CNT = 21,
IPX = 23,
SIP = 24,
ISDN = 26,
INET6 = 28,
NATM = 29,
ATM = 30,
NETGRAPH = 32,
SLOW = 33,
SCLUSTER = 34,
ARP = 35,
BLUETOOTH = 36,
IEEE80211 = 37,
NETLINK = 38,
INET_SDP = 40,
INET6_SDP = 42,
};
enum class Type : u32 {
Unspecified = 0,
STREAM = 1,
DGRAM = 2,
RAW = 3,
RDM = 4,
SEQPACKET = 5,
};
enum class Protocol : u32 {
IP = 0,
ICMP = 1,
TCP = 6,
UDP = 17,
//
IPV6 = 41,
RAW = 255,
//
HOPOPTS = 0,
IGMP = 2,
GGP = 3,
IPV4 = 4,
ST = 7,
EGP = 8,
PIGP = 9,
RCCMON = 10,
NVPII = 11,
PUP = 12,
ARGUS = 13,
EMCON = 14,
XNET = 15,
CHAOS = 16,
MUX = 18,
MEAS = 19,
HMP = 20,
PRM = 21,
IDP = 22,
TRUNK1 = 23,
TRUNK2 = 24,
LEAF1 = 25,
LEAF2 = 26,
RDP = 27,
IRTP = 28,
TP = 29,
BLT = 30,
NSP = 31,
INP = 32,
DCCP = 33,
//3PC = 34,
IDPR = 35,
XTP = 36,
DDP = 37,
CMTP = 38,
TPXX = 39,
IL = 40,
SDRP = 42,
ROUTING = 43,
FRAGMENT = 44,
IDRP = 45,
RSVP = 46,
GRE = 47,
MHRP = 48,
BHA = 49,
ESP = 50,
AH = 51,
INLSP = 52,
SWIPE = 53,
NHRP = 54,
MOBILE = 55,
TLSP = 56,
SKIP = 57,
ICMPV6 = 58,
NONE = 59,
DSTOPTS = 60,
AHIP = 61,
CFTP = 62,
HELLO = 63,
SATEXPAK = 64,
KRYPTOLAN = 65,
RVD = 66,
IPPC = 67,
ADFS = 68,
SATMON = 69,
VISA = 70,
IPCV = 71,
CPNX = 72,
CPHB = 73,
WSN = 74,
PVP = 75,
BRSATMON = 76,
ND = 77,
WBMON = 78,
WBEXPAK = 79,
EON = 80,
VMTP = 81,
SVMTP = 82,
VINES = 83,
TTP = 84,
IGP = 85,
DGP = 86,
TCF = 87,
IGRP = 88,
OSPFIGP = 89,
SRPC = 90,
LARP = 91,
MTP = 92,
AX25 = 93,
IPEIP = 94,
MICP = 95,
SCCSP = 96,
ETHERIP = 97,
ENCAP = 98,
APES = 99,
GMTP = 100,
IPCOMP = 108,
SCTP = 132,
MH = 135,
UDPLITE = 136,
HIP = 139,
SHIM6 = 140,
PIM = 103,
CARP = 112,
PGM = 113,
MPLS = 137,
PFSYNC = 240,
};
enum class SocketLevel : u32 {
IP = 0,
ICMP = 1,
TCP = 6,
UDP = 17,
CONFIG = 0xfffe,
SOCKET = 0xffff, // i.e. SOL_SOCKET
};
enum class MsgOpt : u32 {
OOB = 0x00001,
PEEK = 0x00002,
DONTROUTE = 0x00004,
EOR_ = 0x00008,
TRUNC = 0x00010,
CTRUNC = 0x00020,
WAITALL = 0x00040,
DONTWAIT = 0x00080,
EOF_ = 0x00100,
NOSIGNAL = 0x20000,
};
enum class OptName : u32 {
DEBUG = 0x0001,
ACCEPTCONN = 0x0002,
REUSEADDR = 0x0004,
KEEPALIVE = 0x0008,
DONTROUTE = 0x0010,
BROADCAST = 0x0020,
USELOOPBACK = 0x0040,
LINGER = 0x0080,
OOBINLINE = 0x0100,
REUSEPORT = 0x0200,
TIMESTAMP = 0x0400,
NOSIGPIPE = 0x0800, // at least according to libnx
ACCEPTFILER = 0x1000,
SNDBUF = 0x1001,
RCVBUF = 0x1002,
SNDTIMEO = 0x1005,
RCVTIMEO = 0x1006,
ERROR_ = 0x1007, // avoid name collision with Windows macro
ACCEPTFILTER = 0x1000,
BINTIME = 0x2000,
NO_OFFLOAD = 0x4000,
NO_DDP = 0x8000,
};
enum class TcpOptName : u32 {
NODELAY = 0x0001,
MAXSEG = 0x0002,
NOPUSH = 0x0004,
NOOPT = 0x0008,
MS5SIG = 0x0010,
INFO = 0x0020
};
enum class ShutdownHow : s32 {
RD = 0,
WR = 1,
RDWR = 2,
};
enum class FcntlCmd : s32 {
GETFL = 3,
SETFL = 4,
};
enum class FcntlFlags : u32 {
NONBLOCK = 0x004,
NONBLOCK_NX = 0x800,
// Provided for convenience
NONBLOCK_ANY = u32(NONBLOCK) | u32(NONBLOCK_NX),
};
/// Array of IPv4 address
using IPv4Address = std::array<u8, 4>;
struct SockAddrIn {
u8 len;
u8 family;
u16 portno;
IPv4Address ip;
std::array<u8, 248> zeroes;
};
static_assert(sizeof(SockAddrIn) == 0x100);
enum class PollEvents : u16 {
// Using Pascal case because IN is a macro on Windows.
IN_ = 0x0001,
PRI_ = 0x0002,
OUT_ = 0x0004,
ERR_ = 0x0008,
HUP_ = 0x0010,
NVAL = 0x0020,
RDNORM = 0x0040,
RDBAND = 0x0080,
WRBAND = 0x0100,
IGNEOF = 0x2000,
};
DECLARE_ENUM_FLAG_OPERATORS(PollEvents);
struct PollFD {
s32 fd;
Network::PollEvents events;
Network::PollEvents revents;
};
static_assert(sizeof(PollFD) == 8);
struct Linger {
s32 onoff;
s32 linger;
};
static_assert(sizeof(Linger) == 8);
struct Timeval {
u64 tv_sec;
u64 tv_usec;
};
static_assert(sizeof(Timeval) == 16);
/// @brief Cross-platform addrinfo structure (not guest)
struct AddrInfo {
Domain family;
Type socket_type;
Protocol protocol;
SockAddrIn addr;
std::optional<std::string> canon_name;
};
} // namespace Network
+19 -54
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
@@ -30,7 +30,7 @@ public:
struct AcceptResult { struct AcceptResult {
std::unique_ptr<SocketBase> socket; std::unique_ptr<SocketBase> socket;
SockAddrIn sockaddr_in; Network::SockAddrIn sockaddr_in;
}; };
SocketBase() = default; SocketBase() = default;
@@ -46,13 +46,13 @@ public:
virtual std::pair<AcceptResult, Errno> Accept() = 0; virtual std::pair<AcceptResult, Errno> Accept() = 0;
virtual Errno Connect(SockAddrIn addr_in) = 0; virtual Errno Connect(Network::SockAddrIn addr_in) = 0;
virtual std::pair<SockAddrIn, Errno> GetPeerName() = 0; virtual std::pair<Network::SockAddrIn, Errno> GetPeerName() = 0;
virtual std::pair<SockAddrIn, Errno> GetSockName() = 0; virtual std::pair<Network::SockAddrIn, Errno> GetSockName() = 0;
virtual Errno Bind(SockAddrIn addr) = 0; virtual Errno Bind(Network::SockAddrIn addr) = 0;
virtual Errno Listen(s32 backlog) = 0; virtual Errno Listen(s32 backlog) = 0;
@@ -60,31 +60,16 @@ public:
virtual std::pair<s32, Errno> Recv(int flags, std::span<u8> message) = 0; virtual std::pair<s32, Errno> Recv(int flags, std::span<u8> message) = 0;
virtual std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, SockAddrIn* addr) = 0; virtual std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, Network::SockAddrIn* addr) = 0;
virtual std::pair<s32, Errno> Send(std::span<const u8> message, int flags) = 0; virtual std::pair<s32, Errno> Send(std::span<const u8> message, int flags) = 0;
virtual std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message, virtual std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message, const Network::SockAddrIn* addr) = 0;
const SockAddrIn* addr) = 0;
virtual Errno SetLinger(bool enable, u32 linger) = 0;
virtual Errno SetReuseAddr(bool enable) = 0;
virtual Errno SetKeepAlive(bool enable) = 0;
virtual Errno SetBroadcast(bool enable) = 0;
virtual Errno SetSndBuf(u32 value) = 0;
virtual Errno SetRcvBuf(u32 value) = 0;
virtual Errno SetSndTimeo(u32 value) = 0;
virtual Errno SetRcvTimeo(u32 value) = 0;
virtual Errno SetNonBlock(bool enable) = 0; virtual Errno SetNonBlock(bool enable) = 0;
virtual Errno SetSockOpt(Network::SocketLevel level, Network::OptName option, std::span<const u8> value) = 0;
virtual std::pair<Errno, Errno> GetPendingError() = 0; virtual std::pair<Errno, Errno> GetPendingError() = 0;
virtual bool IsOpened() const = 0; virtual bool IsOpened() const = 0;
@@ -95,7 +80,6 @@ public:
return fd; return fd;
} }
protected:
SOCKET fd = INVALID_SOCKET; SOCKET fd = INVALID_SOCKET;
}; };
@@ -114,13 +98,13 @@ public:
std::pair<AcceptResult, Errno> Accept() override; std::pair<AcceptResult, Errno> Accept() override;
Errno Connect(SockAddrIn addr_in) override; Errno Connect(Network::SockAddrIn addr_in) override;
std::pair<SockAddrIn, Errno> GetPeerName() override; std::pair<Network::SockAddrIn, Errno> GetPeerName() override;
std::pair<SockAddrIn, Errno> GetSockName() override; std::pair<Network::SockAddrIn, Errno> GetSockName() override;
Errno Bind(SockAddrIn addr) override; Errno Bind(Network::SockAddrIn addr) override;
Errno Listen(s32 backlog) override; Errno Listen(s32 backlog) override;
@@ -128,38 +112,19 @@ public:
std::pair<s32, Errno> Recv(int flags, std::span<u8> message) override; std::pair<s32, Errno> Recv(int flags, std::span<u8> message) override;
std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, SockAddrIn* addr) override; std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, Network::SockAddrIn* addr) override;
std::pair<s32, Errno> Send(std::span<const u8> message, int flags) override; std::pair<s32, Errno> Send(std::span<const u8> message, int flags) override;
std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message, std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message, const Network::SockAddrIn* addr) override;
const SockAddrIn* addr) override;
Errno SetLinger(bool enable, u32 linger) override;
Errno SetReuseAddr(bool enable) override;
Errno SetKeepAlive(bool enable) override;
Errno SetBroadcast(bool enable) override;
Errno SetSndBuf(u32 value) override;
Errno SetRcvBuf(u32 value) override;
Errno SetSndTimeo(u32 value) override;
Errno SetRcvTimeo(u32 value) override;
Errno SetNonBlock(bool enable) override; Errno SetNonBlock(bool enable) override;
template <typename T> Errno SetSockOpt(Network::SocketLevel level, Network::OptName option, std::span<const u8> value) override;
Errno SetSockOpt(SOCKET fd, int option, T value);
std::pair<Errno, Errno> GetPendingError() override; std::pair<Errno, Errno> GetPendingError() override;
template <typename T> Errno GetSockOpt(Network::SocketLevel level, Network::OptName optname, std::span<u8> value);
std::pair<T, Errno> GetSockOpt(SOCKET fd, int option);
bool IsOpened() const override; bool IsOpened() const override;
@@ -169,6 +134,6 @@ private:
bool is_non_blocking = false; bool is_non_blocking = false;
}; };
std::pair<s32, Errno> Poll(std::vector<PollFD>& poll_fds, s32 timeout); std::pair<s32, Errno> Poll(std::span<Network::HostPollFD> poll_fds, s32 timeout);
} // namespace Network } // namespace Network
+5 -5
View File
@@ -114,13 +114,13 @@ std::vector<Network::ScanData> ScanWifiNetworks(std::chrono::milliseconds deadli
char ifname[IFNAMSIZ] = {0}; char ifname[IFNAMSIZ] = {0};
char *args[1] = {ifname}; char *args[1] = {ifname};
iw_enum_devices(sock, [](int f_skfd, char* f_ifname, char* f_args[], int) -> int { iw_enum_devices(sock, [](int skfd, char* ifname, char* args[], int count) -> int {
iwrange range; iwrange range;
int res = iw_get_range_info(f_skfd, f_ifname, &range); int res = iw_get_range_info(skfd, ifname, &range);
LOG_INFO(Network, "ifname {} returned {} on iw_get_range_info", f_ifname, res); LOG_INFO(Network, "ifname {} returned {} on iw_get_range_info", ifname, res);
if (res >= 0) { if (res >= 0) {
strncpy(f_args[0], f_ifname, IFNAMSIZ - 1); strncpy(args[0], ifname, IFNAMSIZ - 1);
f_args[0][IFNAMSIZ - 1] = 0; args[0][IFNAMSIZ - 1] = 0;
return 1; return 1;
} }
return 0; return 0;
+2 -2
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project // SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
@@ -12,7 +12,7 @@
#include <vector> #include <vector>
#include "common/announce_multiplayer_room.h" #include "common/announce_multiplayer_room.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/socket_types.h" #include "core/internal_network/socket_types.h"
#include "network/verify_user.h" #include "network/verify_user.h"
namespace Network { namespace Network {
+8 -4
View File
@@ -10,7 +10,7 @@
#include <thread> #include <thread>
#include "common/assert.h" #include "common/assert.h"
#include "common/polyfill_thread.h" #include "common/polyfill_thread.h"
#include "common/socket_types.h" #include "core/internal_network/socket_types.h"
#include "enet/enet.h" #include "enet/enet.h"
#include "network/packet.h" #include "network/packet.h"
#include "network/room_member.h" #include "network/room_member.h"
@@ -358,19 +358,23 @@ void RoomMember::RoomMemberImpl::HandleProxyPackets(const ENetEvent* event) {
// Parse the ProxyPacket from the packet // Parse the ProxyPacket from the packet
u8 local_family; u8 local_family;
packet.Read(local_family); packet.Read(local_family);
proxy_packet.local_endpoint.family = static_cast<Domain>(local_family); proxy_packet.local_endpoint.len = 16;
proxy_packet.local_endpoint.family = u8(Network::Domain(local_family));
packet.Read(proxy_packet.local_endpoint.ip); packet.Read(proxy_packet.local_endpoint.ip);
packet.Read(proxy_packet.local_endpoint.portno); packet.Read(proxy_packet.local_endpoint.portno);
proxy_packet.local_endpoint.zeroes = {};
u8 remote_family; u8 remote_family;
packet.Read(remote_family); packet.Read(remote_family);
proxy_packet.remote_endpoint.family = static_cast<Domain>(remote_family); proxy_packet.remote_endpoint.len = 16;
proxy_packet.remote_endpoint.family = u8(Network::Domain(remote_family));
packet.Read(proxy_packet.remote_endpoint.ip); packet.Read(proxy_packet.remote_endpoint.ip);
packet.Read(proxy_packet.remote_endpoint.portno); packet.Read(proxy_packet.remote_endpoint.portno);
proxy_packet.local_endpoint.zeroes = {};
u8 protocol_type; u8 protocol_type;
packet.Read(protocol_type); packet.Read(protocol_type);
proxy_packet.protocol = static_cast<Protocol>(protocol_type); proxy_packet.protocol = Network::Protocol(protocol_type);
packet.Read(proxy_packet.broadcast); packet.Read(proxy_packet.broadcast);
packet.Read(proxy_packet.data); packet.Read(proxy_packet.data);
+4 -4
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project // SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
@@ -12,7 +12,7 @@
#include <vector> #include <vector>
#include "common/announce_multiplayer_room.h" #include "common/announce_multiplayer_room.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/socket_types.h" #include "core/internal_network/socket_types.h"
#include "network/room.h" #include "network/room.h"
namespace Network { namespace Network {
@@ -39,8 +39,8 @@ struct LDNPacket {
/// Information about the received proxy packets. /// Information about the received proxy packets.
struct ProxyPacket { struct ProxyPacket {
SockAddrIn local_endpoint; Network::SockAddrIn local_endpoint;
SockAddrIn remote_endpoint; Network::SockAddrIn remote_endpoint;
Protocol protocol; Protocol protocol;
bool broadcast; bool broadcast;
std::vector<u8> data; std::vector<u8> data;
@@ -522,6 +522,9 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QObject* parent) {
PAIR(AnisotropyMode, X4, tr("4x")), PAIR(AnisotropyMode, X4, tr("4x")),
PAIR(AnisotropyMode, X8, tr("8x")), PAIR(AnisotropyMode, X8, tr("8x")),
PAIR(AnisotropyMode, X16, tr("16x")), PAIR(AnisotropyMode, X16, tr("16x")),
PAIR(AnisotropyMode, X32, tr("32x")),
PAIR(AnisotropyMode, X64, tr("64x")),
PAIR(AnisotropyMode, None, tr("None")),
}}); }});
translations->insert( translations->insert(
{Settings::EnumMetadata<Settings::Language>::Index(), {Settings::EnumMetadata<Settings::Language>::Index(),
@@ -335,7 +335,7 @@ void SetupDenormControl(const Profile& profile, const IR::Program& program, Emit
if (info.uses_fp32_denorms_flush && info.uses_fp32_denorms_preserve) { if (info.uses_fp32_denorms_flush && info.uses_fp32_denorms_preserve) {
LOG_DEBUG(Shader_SPIRV, "Fp32 denorm flush and preserve on the same shader"); LOG_DEBUG(Shader_SPIRV, "Fp32 denorm flush and preserve on the same shader");
} else if (info.uses_fp32_denorms_flush) { } else if (info.uses_fp32_denorms_flush) {
if (profile.support_fp32_denorm_flush && !profile.has_broken_fp32_denorm_flush) { if (profile.support_fp32_denorm_flush) {
ctx.AddCapability(spv::Capability::DenormFlushToZero); ctx.AddCapability(spv::Capability::DenormFlushToZero);
ctx.AddExecutionMode(main_func, spv::ExecutionMode::DenormFlushToZero, 32U); ctx.AddExecutionMode(main_func, spv::ExecutionMode::DenormFlushToZero, 32U);
} else { } else {
-2
View File
@@ -86,8 +86,6 @@ struct Profile {
bool has_broken_signed_operations{}; bool has_broken_signed_operations{};
/// Float controls break when fp16 is enabled /// Float controls break when fp16 is enabled
bool has_broken_fp16_float_controls{}; bool has_broken_fp16_float_controls{};
/// Declaring fp32 denorm flush to zero miscompiles on some drivers
bool has_broken_fp32_denorm_flush{};
/// Dynamic vec4 indexing is broken on some OpenGL drivers /// Dynamic vec4 indexing is broken on some OpenGL drivers
bool has_gl_component_indexing_bug{}; bool has_gl_component_indexing_bug{};
/// The precise type qualifier is broken in the fragment stage of some drivers /// The precise type qualifier is broken in the fragment stage of some drivers
+10 -5
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -12,16 +15,18 @@ TEST_CASE("Network::Errors", "[core]") {
Network::Socket socks[2]; Network::Socket socks[2];
for (Network::Socket& sock : socks) { for (Network::Socket& sock : socks) {
REQUIRE(sock.Initialize(Network::Domain::INET, Network::Type::STREAM, REQUIRE(sock.Initialize(Network::Domain::INET, Network::Type::STREAM,
Network::Protocol::TCP) == Network::Errno::SUCCESS); Network::Protocol::TCP) == Network::Errno::E_SUCCESS);
} }
Network::SockAddrIn addr{ Network::SockAddrIn addr{
Network::Domain::INET, 16,
{127, 0, 0, 1}, u8(Network::Domain::INET),
1, // hopefully nobody running this test has something listening on port 1 1, // hopefully nobody running this test has something listening on port 1
{127, 0, 0, 1},
{},
}; };
REQUIRE(socks[0].Connect(addr) == Network::Errno::CONNREFUSED); REQUIRE(socks[0].Connect(addr) == Network::Errno::E_CONNREFUSED);
std::vector<u8> message{1, 2, 3, 4}; std::vector<u8> message{1, 2, 3, 4};
REQUIRE(socks[1].Recv(0, message).second == Network::Errno::NOTCONN); REQUIRE(socks[1].Recv(0, message).second == Network::Errno::E_NOTCONN);
} }
+20
View File
@@ -20,6 +20,8 @@ namespace VideoCommon {
enum class BufferFlagBits { enum class BufferFlagBits {
Picked = 1 << 0, Picked = 1 << 0,
CachedWrites = 1 << 1,
PreemtiveDownload = 1 << 2,
}; };
DECLARE_ENUM_FLAG_OPERATORS(BufferFlagBits) DECLARE_ENUM_FLAG_OPERATORS(BufferFlagBits)
@@ -56,6 +58,15 @@ public:
flags |= BufferFlagBits::Picked; flags |= BufferFlagBits::Picked;
} }
void MarkPreemtiveDownload() noexcept {
flags |= BufferFlagBits::PreemtiveDownload;
}
/// Unmark buffer as picked
void Unpick() noexcept {
flags &= ~BufferFlagBits::Picked;
}
/// Increases the likeliness of this being a stream buffer /// Increases the likeliness of this being a stream buffer
void IncreaseStreamScore(int score) noexcept { void IncreaseStreamScore(int score) noexcept {
stream_score += score; stream_score += score;
@@ -76,6 +87,15 @@ public:
return True(flags & BufferFlagBits::Picked); return True(flags & BufferFlagBits::Picked);
} }
/// Returns true when the buffer has pending cached writes
[[nodiscard]] bool HasCachedWrites() const noexcept {
return True(flags & BufferFlagBits::CachedWrites);
}
bool IsPreemtiveDownload() const noexcept {
return True(flags & BufferFlagBits::PreemtiveDownload);
}
/// Returns the base CPU address of the buffer /// Returns the base CPU address of the buffer
[[nodiscard]] VAddr CpuAddr() const noexcept { [[nodiscard]] VAddr CpuAddr() const noexcept {
return cpu_addr; return cpu_addr;
+46 -161
View File
@@ -7,7 +7,6 @@
#pragma once #pragma once
#include <algorithm> #include <algorithm>
#include <limits>
#include <memory> #include <memory>
#include <numeric> #include <numeric>
@@ -122,6 +121,25 @@ void BufferCache<P>::WriteMemory(DAddr device_addr, u64 size) {
memory_tracker.MarkRegionAsCpuModified(device_addr, size); memory_tracker.MarkRegionAsCpuModified(device_addr, size);
} }
template <class P>
void BufferCache<P>::CachedWriteMemory(DAddr device_addr, u64 size) {
const bool is_dirty = IsRegionRegistered(device_addr, size);
if (!is_dirty) {
return;
}
DAddr aligned_start = Common::AlignDown(device_addr, DEVICE_PAGESIZE);
DAddr aligned_end = Common::AlignUp(device_addr + size, DEVICE_PAGESIZE);
if (!IsRegionGpuModified(aligned_start, aligned_end - aligned_start)) {
WriteMemory(device_addr, size);
return;
}
tmp_buffer.resize_destructive(size);
device_memory.ReadBlockUnsafe(device_addr, tmp_buffer.data(), size);
InlineMemoryImplementation(device_addr, size, tmp_buffer);
}
template <class P> template <class P>
bool BufferCache<P>::OnCPUWrite(DAddr device_addr, u64 size) { bool BufferCache<P>::OnCPUWrite(DAddr device_addr, u64 size) {
const bool is_dirty = IsRegionRegistered(device_addr, size); const bool is_dirty = IsRegionRegistered(device_addr, size);
@@ -404,7 +422,7 @@ void BufferCache<P>::UnbindGraphicsStorageBuffers(size_t stage) {
} }
template <class P> template <class P>
void BufferCache<P>::BindGraphicsStorageBuffer(size_t stage, size_t ssbo_index, u32 cbuf_index, bool BufferCache<P>::BindGraphicsStorageBuffer(size_t stage, size_t ssbo_index, u32 cbuf_index,
u32 cbuf_offset, bool is_written) { u32 cbuf_offset, bool is_written) {
const bool already_enabled = const bool already_enabled =
((channel_state->enabled_storage_buffers[stage] >> ssbo_index) & 1U) != 0; ((channel_state->enabled_storage_buffers[stage] >> ssbo_index) & 1U) != 0;
@@ -415,7 +433,7 @@ void BufferCache<P>::BindGraphicsStorageBuffer(size_t stage, size_t ssbo_index,
LOG_WARNING(HW_GPU, LOG_WARNING(HW_GPU,
"Skipping graphics storage buffer {} due to driver limit {}", "Skipping graphics storage buffer {} due to driver limit {}",
ssbo_index, max_bindings); ssbo_index, max_bindings);
return; return false;
} }
} }
} }
@@ -431,6 +449,7 @@ void BufferCache<P>::BindGraphicsStorageBuffer(size_t stage, size_t ssbo_index,
const GPUVAddr ssbo_addr = cbufs.const_buffers[cbuf_index].address + cbuf_offset; const GPUVAddr ssbo_addr = cbufs.const_buffers[cbuf_index].address + cbuf_offset;
channel_state->storage_buffers[stage][ssbo_index] = channel_state->storage_buffers[stage][ssbo_index] =
StorageBufferBinding(ssbo_addr, cbuf_index, is_written); StorageBufferBinding(ssbo_addr, cbuf_index, is_written);
return (channel_state->storage_buffers[stage][ssbo_index].buffer_id != NULL_BUFFER_ID);
} }
template <class P> template <class P>
@@ -743,6 +762,16 @@ void BufferCache<P>::BindHostIndexBuffer() {
} }
} }
template <class P>
void BufferCache<P>::BindHostVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size,
u32 stride) {
if constexpr (IS_OPENGL) {
runtime.BindVertexBuffer(index, buffer, offset, size, stride);
} else {
runtime.BindVertexBuffer(index, buffer.Handle(), offset, size, stride);
}
}
template <class P> template <class P>
Binding& BufferCache<P>::VertexBufferSlot(u32 index) { Binding& BufferCache<P>::VertexBufferSlot(u32 index) {
ASSERT(index < NUM_VERTEX_BUFFERS); ASSERT(index < NUM_VERTEX_BUFFERS);
@@ -1168,7 +1197,7 @@ void BufferCache<P>::DoUpdateGraphicsBuffers(bool is_indexed) {
if (is_indexed) { if (is_indexed) {
UpdateIndexBuffer(); UpdateIndexBuffer();
} }
UpdateVertexBuffers(is_indexed); UpdateVertexBuffers();
UpdateTransformFeedbackBuffers(); UpdateTransformFeedbackBuffers();
for (size_t stage = 0; stage < NUM_STAGES; ++stage) { for (size_t stage = 0; stage < NUM_STAGES; ++stage) {
UpdateUniformBuffers(stage); UpdateUniformBuffers(stage);
@@ -1222,14 +1251,9 @@ void BufferCache<P>::UpdateIndexBuffer() {
const GPUVAddr gpu_addr_begin = index_buffer_ref.StartAddress(); const GPUVAddr gpu_addr_begin = index_buffer_ref.StartAddress();
const GPUVAddr gpu_addr_end = index_buffer_ref.EndAddress(); const GPUVAddr gpu_addr_end = index_buffer_ref.EndAddress();
const std::optional<DAddr> device_addr = gpu_memory->GpuToCpuAddress(gpu_addr_begin); const std::optional<DAddr> device_addr = gpu_memory->GpuToCpuAddress(gpu_addr_begin);
u64 address_size = 0; const u32 address_size = static_cast<u32>(gpu_addr_end - gpu_addr_begin);
if (gpu_addr_end > gpu_addr_begin) { const u32 draw_size = (index_buffer_ref.count + index_buffer_ref.first) * u32(index_buffer_ref.FormatSizeInBytes());
address_size = (std::min)(gpu_addr_end - gpu_addr_begin, const u32 size = (std::min)(address_size, draw_size);
u64{(std::numeric_limits<u32>::max)()});
}
const u64 draw_size = (u64{index_buffer_ref.count} + u64{index_buffer_ref.first}) *
u64{index_buffer_ref.FormatSizeInBytes()};
const u32 size = static_cast<u32>((std::min)(address_size, draw_size));
if (size == 0 || !device_addr) { if (size == 0 || !device_addr) {
channel_state->index_buffer = NULL_BINDING; channel_state->index_buffer = NULL_BINDING;
return; return;
@@ -1242,142 +1266,20 @@ void BufferCache<P>::UpdateIndexBuffer() {
} }
template <class P> template <class P>
u64 BufferCache<P>::DrawMaxIndex() { void BufferCache<P>::UpdateVertexBuffers() {
if (max_index_scanned) {
return cached_max_index;
}
max_index_scanned = true;
cached_max_index = 0;
const auto& index_buffer_ref = maxwell3d->draw_manager.draw_state.index_buffer;
const u32 count = index_buffer_ref.count;
if (count == 0) {
return 0;
}
index_scan_buffer.resize_destructive(count);
gpu_memory->ReadBlockUnsafe(index_buffer_ref.IndexStart(), index_scan_buffer.data(),
size_t{count} * sizeof(u32));
u32 restart_index = (std::numeric_limits<u32>::max)();
if (maxwell3d->regs.primitive_restart.enabled != 0) {
restart_index = maxwell3d->regs.primitive_restart.index;
}
u32 max_index = 0;
for (u32 i = 0; i < count; ++i) {
const u32 value = index_scan_buffer[i];
if (value == restart_index) {
continue;
}
max_index = (std::max)(max_index, value);
}
cached_max_index = max_index;
return cached_max_index;
}
template <class P>
u64 BufferCache<P>::StreamAttributeExtent(u32 index) {
using VertexAttribute = typename Maxwell::VertexAttribute;
if (stream_extents_valid) {
return stream_extents[index];
}
stream_extents_valid = true;
stream_extents.fill(0);
for (size_t i = 0; i < Maxwell::NumVertexAttributes; ++i) {
const auto& attribute = maxwell3d->regs.vertex_attrib_format[i];
if (attribute.constant != 0 || attribute.size == VertexAttribute::Size::Invalid) {
continue;
}
const u32 buffer = attribute.buffer.Value();
if (buffer >= NUM_VERTEX_BUFFERS) {
continue;
}
const u64 end = static_cast<u64>(attribute.offset.Value()) +
static_cast<u64>(attribute.SizeInBytes());
stream_extents[buffer] = (std::max)(stream_extents[buffer], end);
}
return stream_extents[index];
}
template <class P>
u64 BufferCache<P>::DrawVertexBound(u32 index, bool is_indexed) {
const auto& array = maxwell3d->regs.vertex_streams[index];
if (array.enable == 0) {
return 0;
}
const u64 extent = StreamAttributeExtent(index);
if (extent == 0) {
return 0;
}
const u64 stride = static_cast<u64>(array.stride);
if (stride == 0) {
return extent;
}
const auto& draw_state = maxwell3d->draw_manager.draw_state;
u64 elements = 0;
if (maxwell3d->regs.vertex_stream_instances.IsInstancingEnabled(index)) {
if (draw_instance_count == 0) {
return 0;
}
const u64 base_instance = static_cast<u64>(draw_state.base_instance);
elements = base_instance + 1;
if (array.frequency != 0) {
elements = (base_instance + static_cast<u64>(draw_instance_count) - 1) /
static_cast<u64>(array.frequency) +
1;
}
} else if (!is_indexed) {
elements = static_cast<u64>(draw_state.vertex_buffer.first) +
static_cast<u64>(draw_state.vertex_buffer.count);
} else {
const auto format = draw_state.index_buffer.format;
u64 max_index = 0xFF;
if (format == Maxwell::IndexFormat::UnsignedShort) {
max_index = 0xFFFF;
} else if (format != Maxwell::IndexFormat::UnsignedByte) {
const auto& limit = maxwell3d->regs.vertex_stream_limits[index];
const GPUVAddr gpu_addr_begin = array.Address();
const GPUVAddr gpu_addr_end = limit.Address() + 1;
if (gpu_addr_end <= gpu_addr_begin) {
return 0;
}
const bool walks = gpu_addr_end - gpu_addr_begin >= IMPLAUSIBLE_VERTEX_SIZE ||
!gpu_memory->IsWithinGPUAddressRange(gpu_addr_end);
if (!walks) {
return 0;
}
max_index = DrawMaxIndex();
}
elements = static_cast<u64>(draw_state.base_index) + max_index + 1;
}
if (elements == 0) {
return extent;
}
return (elements - 1) * stride + extent;
}
template <class P>
void BufferCache<P>::UpdateVertexBuffers(bool is_indexed) {
auto& flags = maxwell3d->dirty.flags; auto& flags = maxwell3d->dirty.flags;
max_index_scanned = false;
stream_extents_valid = false;
for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
const u64 bound = DrawVertexBound(index, is_indexed);
if (bound <= last_draw_bounds[index]) {
continue;
}
flags[Dirty::VertexBuffer0 + index] = true;
flags[Dirty::VertexBuffers] = true;
}
if (!maxwell3d->dirty.flags[Dirty::VertexBuffers]) { if (!maxwell3d->dirty.flags[Dirty::VertexBuffers]) {
return; return;
} }
flags[Dirty::VertexBuffers] = false; flags[Dirty::VertexBuffers] = false;
for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) { for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
UpdateVertexBuffer(index, is_indexed); UpdateVertexBuffer(index);
} }
} }
template <class P> template <class P>
void BufferCache<P>::UpdateVertexBuffer(u32 index, bool is_indexed) { void BufferCache<P>::UpdateVertexBuffer(u32 index) {
if (!maxwell3d->dirty.flags[Dirty::VertexBuffer0 + index]) { if (!maxwell3d->dirty.flags[Dirty::VertexBuffer0 + index]) {
return; return;
} }
@@ -1386,31 +1288,15 @@ void BufferCache<P>::UpdateVertexBuffer(u32 index, bool is_indexed) {
const GPUVAddr gpu_addr_begin = array.Address(); const GPUVAddr gpu_addr_begin = array.Address();
const GPUVAddr gpu_addr_end = limit.Address() + 1; const GPUVAddr gpu_addr_end = limit.Address() + 1;
const std::optional<DAddr> device_addr = gpu_memory->GpuToCpuAddress(gpu_addr_begin); const std::optional<DAddr> device_addr = gpu_memory->GpuToCpuAddress(gpu_addr_begin);
if (array.enable == 0 || !device_addr || gpu_addr_end <= gpu_addr_begin) { const u32 address_size = static_cast<u32>(gpu_addr_end - gpu_addr_begin);
u32 size = address_size; // TODO: Analyze stride and number of vertices
if (array.enable == 0 || size == 0 || !device_addr) {
channel_state->vertex_buffers[index] = NULL_BINDING; channel_state->vertex_buffers[index] = NULL_BINDING;
UpdateVertexBufferSlot(index, NULL_BINDING); UpdateVertexBufferSlot(index, NULL_BINDING);
return; return;
} }
// TODO: Analyze stride and number of vertices if (!gpu_memory->IsWithinGPUAddressRange(gpu_addr_end) || size >= 64_MiB) {
constexpr u64 implausible_size = IMPLAUSIBLE_VERTEX_SIZE; size = static_cast<u32>(gpu_memory->MaxContinuousRange(gpu_addr_begin, size));
u64 address_size = gpu_addr_end - gpu_addr_begin;
if (address_size > u64{(std::numeric_limits<u32>::max)()}) {
address_size = implausible_size;
}
const u64 draw_bound = DrawVertexBound(index, is_indexed);
last_draw_bounds[index] = (std::numeric_limits<u64>::max)();
if (draw_bound != 0) {
last_draw_bounds[index] = draw_bound;
address_size = (std::min)(address_size, draw_bound);
}
if (!gpu_memory->IsWithinGPUAddressRange(gpu_addr_end) || address_size >= implausible_size) {
address_size = gpu_memory->MaxContinuousRange(gpu_addr_begin, address_size);
}
const u32 size = static_cast<u32>(address_size);
if (size == 0) {
channel_state->vertex_buffers[index] = NULL_BINDING;
UpdateVertexBufferSlot(index, NULL_BINDING);
return;
} }
const BufferId buffer_id = FindBuffer(*device_addr, size); const BufferId buffer_id = FindBuffer(*device_addr, size);
const Binding binding{ const Binding binding{
@@ -1692,10 +1578,9 @@ template <class P>
BufferId BufferCache<P>::CreateBuffer(DAddr device_addr, u32 wanted_size) { BufferId BufferCache<P>::CreateBuffer(DAddr device_addr, u32 wanted_size) {
DAddr device_addr_end = Common::AlignUp(device_addr + wanted_size, CACHING_PAGESIZE); DAddr device_addr_end = Common::AlignUp(device_addr + wanted_size, CACHING_PAGESIZE);
device_addr = Common::AlignDown(device_addr, CACHING_PAGESIZE); device_addr = Common::AlignDown(device_addr, CACHING_PAGESIZE);
constexpr u64 max_buffer_size = u64{(std::numeric_limits<u32>::max)()}; wanted_size = static_cast<u32>(device_addr_end - device_addr);
wanted_size = static_cast<u32>((std::min)(device_addr_end - device_addr, max_buffer_size));
const OverlapResult overlap = ResolveOverlaps(device_addr, wanted_size); const OverlapResult overlap = ResolveOverlaps(device_addr, wanted_size);
const u32 size = static_cast<u32>((std::min)(overlap.end - overlap.begin, max_buffer_size)); const u32 size = static_cast<u32>(overlap.end - overlap.begin);
const BufferId new_buffer_id = slot_buffers.insert(runtime, overlap.begin, size); const BufferId new_buffer_id = slot_buffers.insert(runtime, overlap.begin, size);
auto& new_buffer = slot_buffers[new_buffer_id]; auto& new_buffer = slot_buffers[new_buffer_id];
const size_t size_bytes = new_buffer.SizeBytes(); const size_t size_bytes = new_buffer.SizeBytes();
@@ -51,7 +51,6 @@ constexpr u32 NUM_VERTEX_BUFFERS = 16;
#else #else
constexpr u32 NUM_VERTEX_BUFFERS = 32; constexpr u32 NUM_VERTEX_BUFFERS = 32;
#endif #endif
constexpr u64 IMPLAUSIBLE_VERTEX_SIZE = 64_MiB;
constexpr u32 NUM_TRANSFORM_FEEDBACK_BUFFERS = 4; constexpr u32 NUM_TRANSFORM_FEEDBACK_BUFFERS = 4;
constexpr u32 NUM_GRAPHICS_UNIFORM_BUFFERS = 18; constexpr u32 NUM_GRAPHICS_UNIFORM_BUFFERS = 18;
constexpr u32 NUM_COMPUTE_UNIFORM_BUFFERS = 8; constexpr u32 NUM_COMPUTE_UNIFORM_BUFFERS = 8;
@@ -218,6 +217,8 @@ public:
void WriteMemory(DAddr device_addr, u64 size); void WriteMemory(DAddr device_addr, u64 size);
void CachedWriteMemory(DAddr device_addr, u64 size);
bool OnCPUWrite(DAddr device_addr, u64 size); bool OnCPUWrite(DAddr device_addr, u64 size);
void DownloadMemory(DAddr device_addr, u64 size); void DownloadMemory(DAddr device_addr, u64 size);
@@ -247,7 +248,7 @@ public:
void UnbindGraphicsStorageBuffers(size_t stage); void UnbindGraphicsStorageBuffers(size_t stage);
void BindGraphicsStorageBuffer(size_t stage, size_t ssbo_index, u32 cbuf_index, u32 cbuf_offset, bool BindGraphicsStorageBuffer(size_t stage, size_t ssbo_index, u32 cbuf_index, u32 cbuf_offset,
bool is_written); bool is_written);
void UnbindGraphicsTextureBuffers(size_t stage); void UnbindGraphicsTextureBuffers(size_t stage);
@@ -308,10 +309,6 @@ public:
current_draw_indirect = current_draw_indirect_; current_draw_indirect = current_draw_indirect_;
} }
void SetDrawInstanceCount(u32 draw_instance_count_) {
draw_instance_count = draw_instance_count_;
}
[[nodiscard]] std::pair<Buffer*, u32> GetDrawIndirectCount(); [[nodiscard]] std::pair<Buffer*, u32> GetDrawIndirectCount();
[[nodiscard]] std::pair<Buffer*, u32> GetDrawIndirectBuffer(); [[nodiscard]] std::pair<Buffer*, u32> GetDrawIndirectBuffer();
@@ -379,6 +376,8 @@ private:
void BindHostTransformFeedbackBuffers(); void BindHostTransformFeedbackBuffers();
void BindHostVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size, u32 stride);
void BindHostComputeUniformBuffers(); void BindHostComputeUniformBuffers();
void BindHostComputeStorageBuffers(); void BindHostComputeStorageBuffers();
@@ -391,15 +390,9 @@ private:
void UpdateIndexBuffer(); void UpdateIndexBuffer();
void UpdateVertexBuffers(bool is_indexed); void UpdateVertexBuffers();
void UpdateVertexBuffer(u32 index, bool is_indexed); void UpdateVertexBuffer(u32 index);
[[nodiscard]] u64 DrawVertexBound(u32 index, bool is_indexed);
[[nodiscard]] u64 DrawMaxIndex();
[[nodiscard]] u64 StreamAttributeExtent(u32 index);
void UpdateDrawIndirect(); void UpdateDrawIndirect();
@@ -491,14 +484,6 @@ private:
const Tegra::Engines::Maxwell3D::DrawManager::IndirectParams* current_draw_indirect{}; const Tegra::Engines::Maxwell3D::DrawManager::IndirectParams* current_draw_indirect{};
u32 draw_instance_count = 0;
std::array<u64, NUM_VERTEX_BUFFERS> last_draw_bounds{};
Common::ScratchBuffer<u32> index_scan_buffer;
u64 cached_max_index = 0;
bool max_index_scanned = false;
std::array<u64, NUM_VERTEX_BUFFERS> stream_extents{};
bool stream_extents_valid = false;
u32 last_index_count = 0; u32 last_index_count = 0;
u32 enabled_vertex_buffers_mask = 0; u32 enabled_vertex_buffers_mask = 0;
@@ -18,7 +18,6 @@ set(SHADER_FILES
${CMAKE_CURRENT_SOURCE_DIR}/blit_color_float.frag ${CMAKE_CURRENT_SOURCE_DIR}/blit_color_float.frag
${CMAKE_CURRENT_SOURCE_DIR}/block_linear_unswizzle_2d.comp ${CMAKE_CURRENT_SOURCE_DIR}/block_linear_unswizzle_2d.comp
${CMAKE_CURRENT_SOURCE_DIR}/blit_color_msaa.frag ${CMAKE_CURRENT_SOURCE_DIR}/blit_color_msaa.frag
${CMAKE_CURRENT_SOURCE_DIR}/blit_depth.frag
${CMAKE_CURRENT_SOURCE_DIR}/blit_depth_msaa.frag ${CMAKE_CURRENT_SOURCE_DIR}/blit_depth_msaa.frag
${CMAKE_CURRENT_SOURCE_DIR}/blit_depth_stencil_msaa.frag ${CMAKE_CURRENT_SOURCE_DIR}/blit_depth_stencil_msaa.frag
${CMAKE_CURRENT_SOURCE_DIR}/block_linear_unswizzle_3d.comp ${CMAKE_CURRENT_SOURCE_DIR}/block_linear_unswizzle_3d.comp
@@ -31,12 +30,8 @@ set(SHADER_FILES
${CMAKE_CURRENT_SOURCE_DIR}/convert_float_to_depth.frag ${CMAKE_CURRENT_SOURCE_DIR}/convert_float_to_depth.frag
${CMAKE_CURRENT_SOURCE_DIR}/convert_msaa_to_non_msaa.comp ${CMAKE_CURRENT_SOURCE_DIR}/convert_msaa_to_non_msaa.comp
${CMAKE_CURRENT_SOURCE_DIR}/convert_msaa_to_non_msaa.frag ${CMAKE_CURRENT_SOURCE_DIR}/convert_msaa_to_non_msaa.frag
${CMAKE_CURRENT_SOURCE_DIR}/convert_msaa_to_non_msaa_depth.frag
${CMAKE_CURRENT_SOURCE_DIR}/convert_msaa_to_non_msaa_depth_stencil.frag
${CMAKE_CURRENT_SOURCE_DIR}/convert_non_msaa_to_msaa.comp ${CMAKE_CURRENT_SOURCE_DIR}/convert_non_msaa_to_msaa.comp
${CMAKE_CURRENT_SOURCE_DIR}/convert_non_msaa_to_msaa.frag ${CMAKE_CURRENT_SOURCE_DIR}/convert_non_msaa_to_msaa.frag
${CMAKE_CURRENT_SOURCE_DIR}/convert_non_msaa_to_msaa_depth.frag
${CMAKE_CURRENT_SOURCE_DIR}/convert_non_msaa_to_msaa_depth_stencil.frag
${CMAKE_CURRENT_SOURCE_DIR}/convert_s8d24_to_abgr8.frag ${CMAKE_CURRENT_SOURCE_DIR}/convert_s8d24_to_abgr8.frag
${CMAKE_CURRENT_SOURCE_DIR}/full_screen_triangle.vert ${CMAKE_CURRENT_SOURCE_DIR}/full_screen_triangle.vert
${CMAKE_CURRENT_SOURCE_DIR}/fxaa.frag ${CMAKE_CURRENT_SOURCE_DIR}/fxaa.frag
@@ -168,78 +163,6 @@ foreach(SOURCE_FILE IN ITEMS ${SHADER_FILES})
endif() endif()
endforeach() endforeach()
# Integer variants of the MSAA conversion shaders. They only differ from the float
# source in the sampler and output types, so they are generated from it via defines.
set(SHADER_TYPE_VARIANTS
"convert_msaa_to_non_msaa.frag|sint|isampler2DMS|ivec4"
"convert_msaa_to_non_msaa.frag|uint|usampler2DMS|uvec4"
"convert_non_msaa_to_msaa.frag|sint|isampler2D|ivec4"
"convert_non_msaa_to_msaa.frag|uint|usampler2D|uvec4"
)
foreach(VARIANT IN ITEMS ${SHADER_TYPE_VARIANTS})
string(REPLACE "|" ";" VARIANT_PARTS ${VARIANT})
list(GET VARIANT_PARTS 0 VARIANT_FILENAME)
list(GET VARIANT_PARTS 1 VARIANT_SUFFIX)
list(GET VARIANT_PARTS 2 VARIANT_SAMPLER)
list(GET VARIANT_PARTS 3 VARIANT_TEXEL)
set(VARIANT_SOURCE ${CMAKE_CURRENT_SOURCE_DIR}/${VARIANT_FILENAME})
get_filename_component(VARIANT_STEM ${VARIANT_FILENAME} NAME_WE)
get_filename_component(VARIANT_EXT ${VARIANT_FILENAME} EXT)
string(REPLACE "." "" VARIANT_EXT ${VARIANT_EXT})
set(VARIANT_NAME ${VARIANT_STEM}_${VARIANT_SUFFIX}_${VARIANT_EXT})
string(TOUPPER ${VARIANT_NAME}_SPV VARIANT_VARIABLE_NAME)
set(VARIANT_HEADER_FILE ${SHADER_DIR}/${VARIANT_NAME}_spv.h)
add_custom_command(
OUTPUT
${VARIANT_HEADER_FILE}
COMMAND
${GLSLANGVALIDATOR} -V ${QUIET_FLAG} -I"${FIDELITYFX_INCLUDE_DIR}" ${GLSL_FLAGS}
-DSAMPLER_TYPE=${VARIANT_SAMPLER} -DTEXEL_TYPE=${VARIANT_TEXEL}
--variable-name ${VARIANT_VARIABLE_NAME} -o ${VARIANT_HEADER_FILE} ${VARIANT_SOURCE}
--target-env ${SPIR_V_VERSION}
MAIN_DEPENDENCY
${VARIANT_SOURCE}
)
set(SHADER_HEADERS ${SHADER_HEADERS} ${VARIANT_HEADER_FILE})
endforeach()
set(SHADER_DEFINE_VARIANTS
"block_linear_unswizzle_2d.comp|nonarrow|HAS_EXTENDED_TYPES=0"
"pitch_unswizzle.comp|nonarrow|HAS_EXTENDED_TYPES=0"
"block_linear_unswizzle_3d.comp|nonarrow|HAS_EXTENDED_TYPES=0"
)
foreach(VARIANT IN ITEMS ${SHADER_DEFINE_VARIANTS})
string(REPLACE "|" ";" VARIANT_PARTS ${VARIANT})
list(GET VARIANT_PARTS 0 VARIANT_FILENAME)
list(GET VARIANT_PARTS 1 VARIANT_SUFFIX)
list(GET VARIANT_PARTS 2 VARIANT_DEFINE)
set(VARIANT_SOURCE ${CMAKE_CURRENT_SOURCE_DIR}/${VARIANT_FILENAME})
get_filename_component(VARIANT_STEM ${VARIANT_FILENAME} NAME_WE)
get_filename_component(VARIANT_EXT ${VARIANT_FILENAME} EXT)
string(REPLACE "." "" VARIANT_EXT ${VARIANT_EXT})
set(VARIANT_NAME ${VARIANT_STEM}_${VARIANT_SUFFIX}_${VARIANT_EXT})
string(TOUPPER ${VARIANT_NAME}_SPV VARIANT_VARIABLE_NAME)
set(VARIANT_HEADER_FILE ${SHADER_DIR}/${VARIANT_NAME}_spv.h)
add_custom_command(
OUTPUT
${VARIANT_HEADER_FILE}
COMMAND
${GLSLANGVALIDATOR} -V ${QUIET_FLAG} -I"${FIDELITYFX_INCLUDE_DIR}" ${GLSL_FLAGS}
-D${VARIANT_DEFINE}
--variable-name ${VARIANT_VARIABLE_NAME} -o ${VARIANT_HEADER_FILE} ${VARIANT_SOURCE}
--target-env ${SPIR_V_VERSION}
MAIN_DEPENDENCY
${VARIANT_SOURCE}
)
set(SHADER_HEADERS ${SHADER_HEADERS} ${VARIANT_HEADER_FILE})
endforeach()
foreach(FILEPATH IN ITEMS ${FIDELITYFX_FILES}) foreach(FILEPATH IN ITEMS ${FIDELITYFX_FILES})
get_filename_component(FILENAME ${FILEPATH} NAME) get_filename_component(FILENAME ${FILEPATH} NAME)
string(REPLACE "." "_" HEADER_NAME ${FILENAME}) string(REPLACE "." "_" HEADER_NAME ${FILENAME})
@@ -1,12 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#version 450 core
layout(binding = 0) uniform sampler2D depth_tex;
layout(location = 0) in vec2 texcoord;
void main() {
gl_FragDepth = textureLod(depth_tex, texcoord, 0).r;
}
@@ -8,5 +8,5 @@ layout(binding = 0) uniform sampler2DMS depth_tex;
layout(location = 0) in vec2 texcoord; layout(location = 0) in vec2 texcoord;
void main() { void main() {
gl_FragDepth = texelFetch(depth_tex, ivec2(texcoord), gl_SampleID).r; gl_FragDepth = texelFetch(depth_tex, ivec2(texcoord), 0).r;
} }
@@ -10,6 +10,6 @@ layout(binding = 1) uniform usampler2DMS stencil_tex;
layout(location = 0) in vec2 texcoord; layout(location = 0) in vec2 texcoord;
void main() { void main() {
gl_FragDepth = texelFetch(depth_tex, ivec2(texcoord), gl_SampleID).r; gl_FragDepth = texelFetch(depth_tex, ivec2(texcoord), 0).r;
gl_FragStencilRefARB = int(texelFetch(stencil_tex, ivec2(texcoord), gl_SampleID).r); gl_FragStencilRefARB = int(texelFetch(stencil_tex, ivec2(texcoord), 0).r);
} }
@@ -5,13 +5,9 @@
#ifdef VULKAN #ifdef VULKAN
#ifndef HAS_EXTENDED_TYPES
#define HAS_EXTENDED_TYPES 1
#endif
#if HAS_EXTENDED_TYPES
#extension GL_EXT_shader_16bit_storage : require #extension GL_EXT_shader_16bit_storage : require
#extension GL_EXT_shader_8bit_storage : require #extension GL_EXT_shader_8bit_storage : require
#endif #define HAS_EXTENDED_TYPES 1
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants { #define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
#define END_PUSH_CONSTANTS }; #define END_PUSH_CONSTANTS };
#define UNIFORM(n) #define UNIFORM(n)
@@ -5,13 +5,9 @@
#ifdef VULKAN #ifdef VULKAN
#ifndef HAS_EXTENDED_TYPES
#define HAS_EXTENDED_TYPES 1
#endif
#if HAS_EXTENDED_TYPES
#extension GL_EXT_shader_16bit_storage : require #extension GL_EXT_shader_16bit_storage : require
#extension GL_EXT_shader_8bit_storage : require #extension GL_EXT_shader_8bit_storage : require
#endif #define HAS_EXTENDED_TYPES 1
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants { #define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
#define END_PUSH_CONSTANTS }; #define END_PUSH_CONSTANTS };
#define UNIFORM(n) #define UNIFORM(n)
@@ -3,14 +3,7 @@
#version 450 core #version 450 core
#ifndef SAMPLER_TYPE layout(binding = 0) uniform sampler2DMS msaa_in;
#define SAMPLER_TYPE sampler2DMS
#endif
#ifndef TEXEL_TYPE
#define TEXEL_TYPE vec4
#endif
layout(binding = 0) uniform SAMPLER_TYPE msaa_in;
layout(push_constant) uniform PushConstants { layout(push_constant) uniform PushConstants {
ivec2 dst_offset; ivec2 dst_offset;
@@ -18,7 +11,7 @@ layout(push_constant) uniform PushConstants {
ivec2 scale; ivec2 scale;
}; };
layout(location = 0) out TEXEL_TYPE frag_color; layout(location = 0) out vec4 frag_color;
void main() { void main() {
const ivec2 coord = ivec2(gl_FragCoord.xy) - dst_offset + src_offset; const ivec2 coord = ivec2(gl_FragCoord.xy) - dst_offset + src_offset;
@@ -1,20 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#version 450 core
layout(binding = 0) uniform sampler2DMS msaa_in;
layout(push_constant) uniform PushConstants {
ivec2 dst_offset;
ivec2 src_offset;
ivec2 scale;
};
void main() {
const ivec2 coord = ivec2(gl_FragCoord.xy) - dst_offset + src_offset;
const ivec2 msaa_coord = coord / scale;
const ivec2 sample_offset = coord % scale;
const int sample_id = sample_offset.x + scale.x * sample_offset.y;
gl_FragDepth = texelFetch(msaa_in, msaa_coord, sample_id).r;
}
@@ -1,23 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#version 450 core
#extension GL_ARB_shader_stencil_export : require
layout(binding = 0) uniform sampler2DMS depth_tex;
layout(binding = 1) uniform usampler2DMS stencil_tex;
layout(push_constant) uniform PushConstants {
ivec2 dst_offset;
ivec2 src_offset;
ivec2 scale;
};
void main() {
const ivec2 coord = ivec2(gl_FragCoord.xy) - dst_offset + src_offset;
const ivec2 msaa_coord = coord / scale;
const ivec2 sample_offset = coord % scale;
const int sample_id = sample_offset.x + scale.x * sample_offset.y;
gl_FragDepth = texelFetch(depth_tex, msaa_coord, sample_id).r;
gl_FragStencilRefARB = int(texelFetch(stencil_tex, msaa_coord, sample_id).r);
}
@@ -3,14 +3,7 @@
#version 450 core #version 450 core
#ifndef SAMPLER_TYPE layout(binding = 0) uniform sampler2D img_in;
#define SAMPLER_TYPE sampler2D
#endif
#ifndef TEXEL_TYPE
#define TEXEL_TYPE vec4
#endif
layout(binding = 0) uniform SAMPLER_TYPE img_in;
layout(push_constant) uniform PushConstants { layout(push_constant) uniform PushConstants {
ivec2 dst_offset; ivec2 dst_offset;
@@ -18,7 +11,7 @@ layout(push_constant) uniform PushConstants {
ivec2 scale; ivec2 scale;
}; };
layout(location = 0) out TEXEL_TYPE frag_color; layout(location = 0) out vec4 frag_color;
void main() { void main() {
const ivec2 msaa_coord = ivec2(gl_FragCoord.xy) - dst_offset; const ivec2 msaa_coord = ivec2(gl_FragCoord.xy) - dst_offset;
@@ -1,19 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#version 450 core
layout(binding = 0) uniform sampler2D img_in;
layout(push_constant) uniform PushConstants {
ivec2 dst_offset;
ivec2 src_offset;
ivec2 scale;
};
void main() {
const ivec2 msaa_coord = ivec2(gl_FragCoord.xy) - dst_offset;
const ivec2 sample_offset = ivec2(gl_SampleID % scale.x, gl_SampleID / scale.x);
const ivec2 coord = msaa_coord * scale + sample_offset + src_offset;
gl_FragDepth = texelFetch(img_in, coord, 0).r;
}
@@ -1,22 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#version 450 core
#extension GL_ARB_shader_stencil_export : require
layout(binding = 0) uniform sampler2D depth_tex;
layout(binding = 1) uniform usampler2D stencil_tex;
layout(push_constant) uniform PushConstants {
ivec2 dst_offset;
ivec2 src_offset;
ivec2 scale;
};
void main() {
const ivec2 msaa_coord = ivec2(gl_FragCoord.xy) - dst_offset;
const ivec2 sample_offset = ivec2(gl_SampleID % scale.x, gl_SampleID / scale.x);
const ivec2 coord = msaa_coord * scale + sample_offset + src_offset;
gl_FragDepth = texelFetch(depth_tex, coord, 0).r;
gl_FragStencilRefARB = int(texelFetch(stencil_tex, coord, 0).r);
}
@@ -5,13 +5,9 @@
#ifdef VULKAN #ifdef VULKAN
#ifndef HAS_EXTENDED_TYPES
#define HAS_EXTENDED_TYPES 1
#endif
#if HAS_EXTENDED_TYPES
#extension GL_EXT_shader_16bit_storage : require #extension GL_EXT_shader_16bit_storage : require
#extension GL_EXT_shader_8bit_storage : require #extension GL_EXT_shader_8bit_storage : require
#endif #define HAS_EXTENDED_TYPES 1
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants { #define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
#define END_PUSH_CONSTANTS }; #define END_PUSH_CONSTANTS };
#define UNIFORM(n) #define UNIFORM(n)
@@ -7,7 +7,6 @@ layout(push_constant) uniform constants {
vec2 scale; vec2 scale;
vec2 size; vec2 size;
vec2 resize_factor; vec2 resize_factor;
vec2 crop_offset;
float edge_sharpness; float edge_sharpness;
}; };
layout(location = 0) out highp vec2 texcoord; layout(location = 0) out highp vec2 texcoord;
@@ -16,5 +15,5 @@ void main() {
float x = float((gl_VertexIndex & 1) << 2); float x = float((gl_VertexIndex & 1) << 2);
float y = float((gl_VertexIndex & 2) << 1); float y = float((gl_VertexIndex & 2) << 1);
gl_Position = vec4(x - 1.0f, y - 1.0f, 0.0, 1.0f) * vec4(sign(resize_factor), 1.f, 1.f); gl_Position = vec4(x - 1.0f, y - 1.0f, 0.0, 1.0f) * vec4(sign(resize_factor), 1.f, 1.f);
texcoord = crop_offset + vec2(x, y) * abs(resize_factor) * 0.5; texcoord = vec2(x, y) * abs(resize_factor) * 0.5;
} }
@@ -14,7 +14,6 @@ layout(push_constant) uniform constants {
vec2 scale; vec2 scale;
vec2 size; vec2 size;
vec2 resize_factor; vec2 resize_factor;
vec2 crop_offset;
float edge_sharpness; float edge_sharpness;
}; };
layout(set = 0, binding = 0) uniform sampler2D sampler0; layout(set = 0, binding = 0) uniform sampler2D sampler0;
@@ -13,7 +13,6 @@
layout( push_constant ) uniform constants { layout( push_constant ) uniform constants {
vec4 ViewportInfo[1]; vec4 ViewportInfo[1];
vec2 ResizeFactor; vec2 ResizeFactor;
vec2 CropOffset;
float EdgeSharpness; float EdgeSharpness;
}; };
layout(set = 0, binding = 0) uniform sampler2D ps0; layout(set = 0, binding = 0) uniform sampler2D ps0;
@@ -226,6 +226,22 @@ void BufferCacheRuntime::BindIndexBuffer(Buffer& buffer, u32 offset, u32 size) {
} }
} }
void BufferCacheRuntime::BindVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size,
u32 stride) {
if (index >= max_attributes) {
return;
}
if (has_unified_vertex_buffers) {
buffer.MakeResident(GL_READ_ONLY);
glBindVertexBuffer(index, 0, 0, static_cast<GLsizei>(stride));
glBufferAddressRangeNV(GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV, index,
buffer.HostGpuAddr() + offset, static_cast<GLsizeiptr>(size));
} else {
glBindVertexBuffer(index, buffer.Handle(), static_cast<GLintptr>(offset),
static_cast<GLsizei>(stride));
}
}
void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bindings) { void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bindings) {
// TODO: Should HostBindings provide the correct runtime types to avoid these transforms? // TODO: Should HostBindings provide the correct runtime types to avoid these transforms?
std::array<GLuint, 32> buffer_handles; std::array<GLuint, 32> buffer_handles;
@@ -99,6 +99,8 @@ public:
void BindIndexBuffer(Buffer& buffer, u32 offset, u32 size); void BindIndexBuffer(Buffer& buffer, u32 offset, u32 size);
void BindVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size, u32 stride);
void BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bindings); void BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bindings);
void BindUniformBuffer(size_t stage, u32 binding_index, Buffer& buffer, u32 offset, u32 size); void BindUniformBuffer(size_t stage, u32 binding_index, Buffer& buffer, u32 offset, u32 size);
@@ -259,7 +259,6 @@ void RasterizerOpenGL::PrepareDraw(bool is_indexed, Func&& draw_func) {
} }
void RasterizerOpenGL::Draw(bool is_indexed, u32 instance_count) { void RasterizerOpenGL::Draw(bool is_indexed, u32 instance_count) {
buffer_cache.SetDrawInstanceCount(instance_count);
PrepareDraw(is_indexed, [this, is_indexed, instance_count](GLenum primitive_mode) { PrepareDraw(is_indexed, [this, is_indexed, instance_count](GLenum primitive_mode) {
const auto& draw_state = maxwell3d->draw_manager.draw_state; const auto& draw_state = maxwell3d->draw_manager.draw_state;
const GLuint base_instance = GLuint(draw_state.base_instance); const GLuint base_instance = GLuint(draw_state.base_instance);
@@ -305,7 +304,6 @@ void RasterizerOpenGL::Draw(bool is_indexed, u32 instance_count) {
void RasterizerOpenGL::DrawIndirect() { void RasterizerOpenGL::DrawIndirect() {
const auto& params = maxwell3d->draw_manager.indirect_state; const auto& params = maxwell3d->draw_manager.indirect_state;
buffer_cache.SetDrawIndirect(&params); buffer_cache.SetDrawIndirect(&params);
buffer_cache.SetDrawInstanceCount(0);
PrepareDraw(params.is_indexed, [this, &params](GLenum primitive_mode) { PrepareDraw(params.is_indexed, [this, &params](GLenum primitive_mode) {
if (params.is_byte_count) { if (params.is_byte_count) {
const GPUVAddr tfb_object_base_addr = params.indirect_start_address - 4U; const GPUVAddr tfb_object_base_addr = params.indirect_start_address - 4U;
@@ -231,7 +231,6 @@ ShaderCache::ShaderCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
.has_broken_unsigned_image_offsets = true, .has_broken_unsigned_image_offsets = true,
.has_broken_signed_operations = true, .has_broken_signed_operations = true,
.has_broken_fp16_float_controls = false, .has_broken_fp16_float_controls = false,
.has_broken_fp32_denorm_flush = false,
.has_gl_component_indexing_bug = device.HasComponentIndexingBug(), .has_gl_component_indexing_bug = device.HasComponentIndexingBug(),
.has_gl_precise_bug = device.HasPreciseBug(), .has_gl_precise_bug = device.HasPreciseBug(),
.has_gl_cbuf_ftou_bug = device.HasCbufFtouBug(), .has_gl_cbuf_ftou_bug = device.HasCbufFtouBug(),
@@ -75,8 +75,6 @@ public:
void Finish(); void Finish();
void FlushDeferredClear() {}
StagingBufferMap UploadStagingBuffer(size_t size, bool deferred = false); StagingBufferMap UploadStagingBuffer(size_t size, bool deferred = false);
StagingBufferMap DownloadStagingBuffer(size_t size, bool deferred = false); StagingBufferMap DownloadStagingBuffer(size_t size, bool deferred = false);
@@ -372,7 +370,6 @@ struct TextureCacheParams {
static constexpr bool HAS_EMULATED_COPIES = true; static constexpr bool HAS_EMULATED_COPIES = true;
static constexpr bool HAS_DEVICE_MEMORY_INFO = true; static constexpr bool HAS_DEVICE_MEMORY_INFO = true;
static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = true; static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = true;
static constexpr bool HAS_MSAA_DOWNLOADS = false;
using Runtime = OpenGL::TextureCacheRuntime; using Runtime = OpenGL::TextureCacheRuntime;
using Image = OpenGL::Image; using Image = OpenGL::Image;
+235 -553
View File
@@ -12,7 +12,6 @@
#include "common/settings.h" #include "common/settings.h"
#include "video_core/host_shaders/blit_color_float_frag_spv.h" #include "video_core/host_shaders/blit_color_float_frag_spv.h"
#include "video_core/host_shaders/blit_color_msaa_frag_spv.h" #include "video_core/host_shaders/blit_color_msaa_frag_spv.h"
#include "video_core/host_shaders/blit_depth_frag_spv.h"
#include "video_core/host_shaders/blit_depth_msaa_frag_spv.h" #include "video_core/host_shaders/blit_depth_msaa_frag_spv.h"
#include "video_core/host_shaders/blit_depth_stencil_msaa_frag_spv.h" #include "video_core/host_shaders/blit_depth_stencil_msaa_frag_spv.h"
#include "video_core/host_shaders/convert_abgr8_to_d24s8_frag_spv.h" #include "video_core/host_shaders/convert_abgr8_to_d24s8_frag_spv.h"
@@ -22,15 +21,7 @@
#include "video_core/host_shaders/convert_depth_to_float_frag_spv.h" #include "video_core/host_shaders/convert_depth_to_float_frag_spv.h"
#include "video_core/host_shaders/convert_float_to_depth_frag_spv.h" #include "video_core/host_shaders/convert_float_to_depth_frag_spv.h"
#include "video_core/host_shaders/convert_msaa_to_non_msaa_frag_spv.h" #include "video_core/host_shaders/convert_msaa_to_non_msaa_frag_spv.h"
#include "video_core/host_shaders/convert_msaa_to_non_msaa_depth_frag_spv.h"
#include "video_core/host_shaders/convert_msaa_to_non_msaa_depth_stencil_frag_spv.h"
#include "video_core/host_shaders/convert_msaa_to_non_msaa_sint_frag_spv.h"
#include "video_core/host_shaders/convert_msaa_to_non_msaa_uint_frag_spv.h"
#include "video_core/host_shaders/convert_non_msaa_to_msaa_frag_spv.h" #include "video_core/host_shaders/convert_non_msaa_to_msaa_frag_spv.h"
#include "video_core/host_shaders/convert_non_msaa_to_msaa_sint_frag_spv.h"
#include "video_core/host_shaders/convert_non_msaa_to_msaa_uint_frag_spv.h"
#include "video_core/host_shaders/convert_non_msaa_to_msaa_depth_frag_spv.h"
#include "video_core/host_shaders/convert_non_msaa_to_msaa_depth_stencil_frag_spv.h"
#include "video_core/host_shaders/convert_s8d24_to_abgr8_frag_spv.h" #include "video_core/host_shaders/convert_s8d24_to_abgr8_frag_spv.h"
#include "video_core/host_shaders/full_screen_triangle_vert_spv.h" #include "video_core/host_shaders/full_screen_triangle_vert_spv.h"
#include "video_core/host_shaders/vulkan_blit_depth_stencil_frag_spv.h" #include "video_core/host_shaders/vulkan_blit_depth_stencil_frag_spv.h"
@@ -527,19 +518,8 @@ void RecordShaderReadBarrier(Scheduler& scheduler, const ImageView& image_view)
} }
} }
[[nodiscard]] MSAACopyFormatClass FormatClass(VideoCore::Surface::PixelFormat format) {
if (!VideoCore::Surface::IsPixelFormatInteger(format)) {
return MSAACopyFormatClass::Float;
}
if (VideoCore::Surface::IsPixelFormatSignedInteger(format)) {
return MSAACopyFormatClass::SignedInteger;
}
return MSAACopyFormatClass::UnsignedInteger;
}
[[nodiscard]] vk::ImageView MakeMSAACopyView(const vk::Device& device, VkImage image, [[nodiscard]] vk::ImageView MakeMSAACopyView(const vk::Device& device, VkImage image,
VkFormat format, u32 base_level, u32 base_layer, VkFormat format, u32 base_level) {
VkImageAspectFlags aspect_mask) {
return device.CreateImageView(VkImageViewCreateInfo{ return device.CreateImageView(VkImageViewCreateInfo{
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.pNext = nullptr, .pNext = nullptr,
@@ -554,10 +534,10 @@ void RecordShaderReadBarrier(Scheduler& scheduler, const ImageView& image_view)
.a = VK_COMPONENT_SWIZZLE_IDENTITY, .a = VK_COMPONENT_SWIZZLE_IDENTITY,
}, },
.subresourceRange{ .subresourceRange{
.aspectMask = aspect_mask, .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
.baseMipLevel = base_level, .baseMipLevel = base_level,
.levelCount = 1, .levelCount = 1,
.baseArrayLayer = base_layer, .baseArrayLayer = 0,
.layerCount = 1, .layerCount = 1,
}, },
}); });
@@ -606,17 +586,12 @@ BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_,
msaa_copy_pipeline_layout(device.GetLogical().CreatePipelineLayout(PipelineLayoutCreateInfo( msaa_copy_pipeline_layout(device.GetLogical().CreatePipelineLayout(PipelineLayoutCreateInfo(
one_texture_set_layout.address(), one_texture_set_layout.address(),
PUSH_CONSTANT_RANGE<VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(MSAACopyPushConstants)>))), PUSH_CONSTANT_RANGE<VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(MSAACopyPushConstants)>))),
msaa_copy_depth_stencil_pipeline_layout(
device.GetLogical().CreatePipelineLayout(PipelineLayoutCreateInfo(
two_textures_set_layout.address(),
PUSH_CONSTANT_RANGE<VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(MSAACopyPushConstants)>))),
full_screen_vert(BuildShader(device, FULL_SCREEN_TRIANGLE_VERT_SPV)), full_screen_vert(BuildShader(device, FULL_SCREEN_TRIANGLE_VERT_SPV)),
blit_color_to_color_frag(BuildShader(device, BLIT_COLOR_FLOAT_FRAG_SPV)), blit_color_to_color_frag(BuildShader(device, BLIT_COLOR_FLOAT_FRAG_SPV)),
blit_color_msaa_frag(BuildShader(device, BLIT_COLOR_MSAA_FRAG_SPV)), blit_color_msaa_frag(BuildShader(device, BLIT_COLOR_MSAA_FRAG_SPV)),
blit_depth_stencil_frag(device.IsExtShaderStencilExportSupported() blit_depth_stencil_frag(device.IsExtShaderStencilExportSupported()
? BuildShader(device, VULKAN_BLIT_DEPTH_STENCIL_FRAG_SPV) ? BuildShader(device, VULKAN_BLIT_DEPTH_STENCIL_FRAG_SPV)
: vk::ShaderModule{}), : vk::ShaderModule{}),
blit_depth_frag(BuildShader(device, BLIT_DEPTH_FRAG_SPV)),
blit_depth_msaa_frag(BuildShader(device, BLIT_DEPTH_MSAA_FRAG_SPV)), blit_depth_msaa_frag(BuildShader(device, BLIT_DEPTH_MSAA_FRAG_SPV)),
blit_depth_stencil_msaa_frag(device.IsExtShaderStencilExportSupported() blit_depth_stencil_msaa_frag(device.IsExtShaderStencilExportSupported()
? BuildShader(device, BLIT_DEPTH_STENCIL_MSAA_FRAG_SPV) ? BuildShader(device, BLIT_DEPTH_STENCIL_MSAA_FRAG_SPV)
@@ -634,25 +609,7 @@ BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_,
convert_d24s8_to_abgr8_frag(BuildShader(device, CONVERT_D24S8_TO_ABGR8_FRAG_SPV)), convert_d24s8_to_abgr8_frag(BuildShader(device, CONVERT_D24S8_TO_ABGR8_FRAG_SPV)),
convert_s8d24_to_abgr8_frag(BuildShader(device, CONVERT_S8D24_TO_ABGR8_FRAG_SPV)), convert_s8d24_to_abgr8_frag(BuildShader(device, CONVERT_S8D24_TO_ABGR8_FRAG_SPV)),
convert_msaa_to_non_msaa_frag(BuildShader(device, CONVERT_MSAA_TO_NON_MSAA_FRAG_SPV)), convert_msaa_to_non_msaa_frag(BuildShader(device, CONVERT_MSAA_TO_NON_MSAA_FRAG_SPV)),
convert_msaa_to_non_msaa_sint_frag(
BuildShader(device, CONVERT_MSAA_TO_NON_MSAA_SINT_FRAG_SPV)),
convert_msaa_to_non_msaa_uint_frag(
BuildShader(device, CONVERT_MSAA_TO_NON_MSAA_UINT_FRAG_SPV)),
convert_msaa_to_non_msaa_depth_frag(
BuildShader(device, CONVERT_MSAA_TO_NON_MSAA_DEPTH_FRAG_SPV)),
convert_msaa_to_non_msaa_depth_stencil_frag(
BuildShader(device, CONVERT_MSAA_TO_NON_MSAA_DEPTH_STENCIL_FRAG_SPV)),
convert_non_msaa_to_msaa_frag(BuildShader(device, CONVERT_NON_MSAA_TO_MSAA_FRAG_SPV)), convert_non_msaa_to_msaa_frag(BuildShader(device, CONVERT_NON_MSAA_TO_MSAA_FRAG_SPV)),
convert_non_msaa_to_msaa_sint_frag(
BuildShader(device, CONVERT_NON_MSAA_TO_MSAA_SINT_FRAG_SPV)),
convert_non_msaa_to_msaa_uint_frag(
BuildShader(device, CONVERT_NON_MSAA_TO_MSAA_UINT_FRAG_SPV)),
convert_non_msaa_to_msaa_depth_frag(
BuildShader(device, CONVERT_NON_MSAA_TO_MSAA_DEPTH_FRAG_SPV)),
convert_non_msaa_to_msaa_depth_stencil_frag(
device.IsExtShaderStencilExportSupported()
? BuildShader(device, CONVERT_NON_MSAA_TO_MSAA_DEPTH_STENCIL_FRAG_SPV)
: vk::ShaderModule{}),
linear_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_LINEAR>)), linear_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_LINEAR>)),
nearest_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_NEAREST>)) {} nearest_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_NEAREST>)) {}
@@ -667,13 +624,24 @@ void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, const ImageV
.renderpass = dst_framebuffer->RenderPass(), .renderpass = dst_framebuffer->RenderPass(),
.operation = operation, .operation = operation,
}; };
VkSampler sampler = *nearest_sampler; const VkPipelineLayout layout = *one_texture_pipeline_layout;
if (is_linear) { const VkSampler sampler = is_linear ? *linear_sampler : *nearest_sampler;
sampler = *linear_sampler; const VkPipeline pipeline = FindOrEmplaceColorPipeline(key);
} const VkImageView src_view = src_image_view.Handle(Shader::TextureType::Color2D);
BlitImpl(dst_framebuffer, src_image_view, dst_region, src_region,
FindOrEmplaceColorPipeline(key), sampler, RecordShaderReadBarrier(scheduler, src_image_view);
src_image_view.Handle(Shader::TextureType::Color2D), VK_NULL_HANDLE, false); scheduler.RequestRenderpass(dst_framebuffer);
scheduler.Record([this, dst_region, src_region, pipeline, layout, sampler,
src_view](vk::CommandBuffer cmdbuf) {
const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit();
UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_view);
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
nullptr);
BindBlitState(cmdbuf, layout, dst_region, src_region);
cmdbuf.Draw(3, 1, 0, 0);
});
scheduler.InvalidateState();
} }
void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, VkImageView src_image_view, void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, VkImageView src_image_view,
@@ -702,29 +670,24 @@ void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, VkImageView
}); });
} }
void BlitImageHelper::BlitImpl(const Framebuffer* dst_framebuffer, void BlitImageHelper::BlitColorMSAA(const Framebuffer* dst_framebuffer,
const ImageView& src_image_view, const Region2D& dst_region, const ImageView& src_image_view, const Region2D& dst_region,
const Region2D& src_region, VkPipeline pipeline, VkSampler sampler, const Region2D& src_region) {
VkImageView src_view, VkImageView src_stencil_view, const BlitMSAAPipelineKey key{
bool blit_stencil) { .renderpass = dst_framebuffer->RenderPass(),
VkPipelineLayout layout = *one_texture_pipeline_layout; .samples = dst_framebuffer->Samples(),
if (blit_stencil) { };
layout = *two_textures_pipeline_layout; const VkPipelineLayout layout = *one_texture_pipeline_layout;
} const VkSampler sampler = *nearest_sampler;
const VkPipeline pipeline = FindOrEmplaceBlitColorMSAAPipeline(key);
const VkImageView src_view = src_image_view.Handle(Shader::TextureType::Color2D);
RecordShaderReadBarrier(scheduler, src_image_view); RecordShaderReadBarrier(scheduler, src_image_view);
scheduler.RequestRenderpass(dst_framebuffer); scheduler.RequestRenderpass(dst_framebuffer);
scheduler.Record([this, dst_region, src_region, pipeline, layout, sampler, src_view, scheduler.Record([this, dst_region, src_region, pipeline, layout, sampler,
src_stencil_view, blit_stencil](vk::CommandBuffer cmdbuf) { src_view](vk::CommandBuffer cmdbuf) {
VkDescriptorSet descriptor_set = VK_NULL_HANDLE; const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit();
if (blit_stencil) { UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_view);
descriptor_set = two_textures_descriptor_allocator.Commit();
UpdateTwoTexturesDescriptorSet(device, descriptor_set, sampler, src_view,
src_stencil_view);
} else {
descriptor_set = one_texture_descriptor_allocator.Commit();
UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_view);
}
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline); cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set, cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
nullptr); nullptr);
@@ -734,56 +697,41 @@ void BlitImageHelper::BlitImpl(const Framebuffer* dst_framebuffer,
scheduler.InvalidateState(); scheduler.InvalidateState();
} }
void BlitImageHelper::BlitColorMSAA(const Framebuffer* dst_framebuffer,
const ImageView& src_image_view, const Region2D& dst_region,
const Region2D& src_region) {
const BlitMSAAPipelineKey key{
.renderpass = dst_framebuffer->RenderPass(),
.samples = dst_framebuffer->Samples(),
};
BlitImpl(dst_framebuffer, src_image_view, dst_region, src_region,
FindOrEmplaceBlitColorMSAAPipeline(key), *nearest_sampler,
src_image_view.Handle(Shader::TextureType::Color2D), VK_NULL_HANDLE, false);
}
void BlitImageHelper::BlitDepthStencilMSAA(const Framebuffer* dst_framebuffer,
ImageView& src_image_view, const Region2D& dst_region,
const Region2D& src_region) {
const bool blit_stencil =
dst_framebuffer->HasAspectStencilBit() && device.IsExtShaderStencilExportSupported();
const BlitMSAAPipelineKey key{
.renderpass = dst_framebuffer->RenderPass(),
.samples = dst_framebuffer->Samples(),
};
VkImageView src_stencil_view = VK_NULL_HANDLE;
if (blit_stencil) {
src_stencil_view = src_image_view.StencilView();
}
BlitImpl(dst_framebuffer, src_image_view, dst_region, src_region,
FindOrEmplaceBlitDepthStencilMSAAPipeline(key, blit_stencil), *nearest_sampler,
src_image_view.DepthView(), src_stencil_view, blit_stencil);
}
void BlitImageHelper::BlitDepth(const Framebuffer* dst_framebuffer, ImageView& src_image_view,
const Region2D& dst_region, const Region2D& src_region) {
BlitImpl(dst_framebuffer, src_image_view, dst_region, src_region,
FindOrEmplaceBlitDepthPipeline(dst_framebuffer->RenderPass()), *nearest_sampler,
src_image_view.DepthView(), VK_NULL_HANDLE, false);
}
void BlitImageHelper::ResolveDepthStencil(const Framebuffer* dst_framebuffer, void BlitImageHelper::ResolveDepthStencil(const Framebuffer* dst_framebuffer,
ImageView& src_image_view, const Region2D& dst_region, ImageView& src_image_view, const Region2D& dst_region,
const Region2D& src_region) { const Region2D& src_region) {
const bool resolve_stencil = const bool resolve_stencil =
dst_framebuffer->HasAspectStencilBit() && device.IsExtShaderStencilExportSupported(); dst_framebuffer->HasAspectStencilBit() && device.IsExtShaderStencilExportSupported();
VkImageView src_stencil_view = VK_NULL_HANDLE; const VkPipeline pipeline =
if (resolve_stencil) { FindOrEmplaceResolveDepthStencilPipeline(dst_framebuffer->RenderPass(), resolve_stencil);
src_stencil_view = src_image_view.StencilView(); const VkPipelineLayout layout =
} resolve_stencil ? *two_textures_pipeline_layout : *one_texture_pipeline_layout;
BlitImpl(dst_framebuffer, src_image_view, dst_region, src_region, const VkSampler sampler = *nearest_sampler;
FindOrEmplaceResolveDepthStencilPipeline(dst_framebuffer->RenderPass(), const VkImageView src_depth_view = src_image_view.DepthView();
resolve_stencil), const VkImageView src_stencil_view =
*nearest_sampler, src_image_view.DepthView(), src_stencil_view, resolve_stencil); resolve_stencil ? src_image_view.StencilView() : VK_NULL_HANDLE;
RecordShaderReadBarrier(scheduler, src_image_view);
scheduler.RequestRenderpass(dst_framebuffer);
scheduler.Record([this, dst_region, src_region, pipeline, layout, sampler, src_depth_view,
src_stencil_view, resolve_stencil](vk::CommandBuffer cmdbuf) {
if (resolve_stencil) {
const VkDescriptorSet descriptor_set = two_textures_descriptor_allocator.Commit();
UpdateTwoTexturesDescriptorSet(device, descriptor_set, sampler, src_depth_view,
src_stencil_view);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
nullptr);
} else {
const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit();
UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_depth_view);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
nullptr);
}
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
BindBlitState(cmdbuf, layout, dst_region, src_region);
cmdbuf.Draw(3, 1, 0, 0);
});
scheduler.InvalidateState();
} }
void BlitImageHelper::BlitDepthStencil(const Framebuffer* dst_framebuffer, void BlitImageHelper::BlitDepthStencil(const Framebuffer* dst_framebuffer,
@@ -791,23 +739,35 @@ void BlitImageHelper::BlitDepthStencil(const Framebuffer* dst_framebuffer,
const Region2D& dst_region, const Region2D& src_region, const Region2D& dst_region, const Region2D& src_region,
Tegra::Engines::Fermi2D::Filter filter, Tegra::Engines::Fermi2D::Filter filter,
Tegra::Engines::Fermi2D::Operation operation) { Tegra::Engines::Fermi2D::Operation operation) {
if (!device.IsExtShaderStencilExportSupported()) {
return;
}
ASSERT(filter == Tegra::Engines::Fermi2D::Filter::Point); ASSERT(filter == Tegra::Engines::Fermi2D::Filter::Point);
ASSERT(operation == Tegra::Engines::Fermi2D::Operation::SrcCopy); ASSERT(operation == Tegra::Engines::Fermi2D::Operation::SrcCopy);
const bool blit_stencil = device.IsExtShaderStencilExportSupported();
const BlitImagePipelineKey key{ const BlitImagePipelineKey key{
.renderpass = dst_framebuffer->RenderPass(), .renderpass = dst_framebuffer->RenderPass(),
.operation = operation, .operation = operation,
}; };
VkPipeline pipeline{}; const VkPipelineLayout layout = *two_textures_pipeline_layout;
VkImageView src_stencil_view = VK_NULL_HANDLE; const VkSampler sampler = *nearest_sampler;
if (blit_stencil) { const VkPipeline pipeline = FindOrEmplaceDepthStencilPipeline(key);
pipeline = FindOrEmplaceDepthStencilPipeline(key); const VkImageView src_depth_view = src_image_view.DepthView();
src_stencil_view = src_image_view.StencilView(); const VkImageView src_stencil_view = src_image_view.StencilView();
} else {
pipeline = FindOrEmplaceBlitDepthPipeline(key.renderpass); RecordShaderReadBarrier(scheduler, src_image_view);
} scheduler.RequestRenderpass(dst_framebuffer);
BlitImpl(dst_framebuffer, src_image_view, dst_region, src_region, pipeline, *nearest_sampler, scheduler.Record([dst_region, src_region, pipeline, layout, sampler, src_depth_view,
src_image_view.DepthView(), src_stencil_view, blit_stencil); src_stencil_view, this](vk::CommandBuffer cmdbuf) {
const VkDescriptorSet descriptor_set = two_textures_descriptor_allocator.Commit();
UpdateTwoTexturesDescriptorSet(device, descriptor_set, sampler, src_depth_view,
src_stencil_view);
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
nullptr);
BindBlitState(cmdbuf, layout, dst_region, src_region);
cmdbuf.Draw(3, 1, 0, 0);
});
scheduler.InvalidateState();
} }
void BlitImageHelper::ConvertD32ToR32(const Framebuffer* dst_framebuffer, void BlitImageHelper::ConvertD32ToR32(const Framebuffer* dst_framebuffer,
@@ -922,183 +882,19 @@ void BlitImageHelper::ClearDepthStencil(const Framebuffer* dst_framebuffer, bool
scheduler.InvalidateState(); scheduler.InvalidateState();
} }
void BlitImageHelper::CopyMSAAImpl(VkRenderPass renderpass, VkPipeline pipeline,
VkPipelineLayout layout, VkImage dst_image,
VkFormat dst_vk_format, VkImage src_image,
VkFormat src_vk_format, s32 scale_x, s32 scale_y,
std::span<const VideoCommon::ImageCopy> copies,
const MSAACopyAspectInfo& aspect_info, bool copy_stencil) {
while (!msaa_copy_resources.empty() && scheduler.IsFree(msaa_copy_resources.front().tick)) {
msaa_copy_resources.pop_front();
}
const VkSampler sampler = *nearest_sampler;
for (const VideoCommon::ImageCopy& copy : copies) {
const s32 num_layers = (std::min)(copy.src_subresource.num_layers,
copy.dst_subresource.num_layers);
for (s32 layer = 0; layer < num_layers; ++layer) {
const u32 src_level = static_cast<u32>(copy.src_subresource.base_level);
const u32 src_layer = static_cast<u32>(copy.src_subresource.base_layer + layer);
vk::ImageView src_view =
MakeMSAACopyView(device.GetLogical(), src_image, src_vk_format, src_level,
src_layer, aspect_info.src_view_aspect);
vk::ImageView src_stencil_view;
if (copy_stencil) {
src_stencil_view =
MakeMSAACopyView(device.GetLogical(), src_image, src_vk_format, src_level,
src_layer, VK_IMAGE_ASPECT_STENCIL_BIT);
}
vk::ImageView dst_view =
MakeMSAACopyView(device.GetLogical(), dst_image, dst_vk_format,
static_cast<u32>(copy.dst_subresource.base_level),
static_cast<u32>(copy.dst_subresource.base_layer + layer),
aspect_info.attachment_aspect);
const VkOffset2D dst_offset{copy.dst_offset.x, copy.dst_offset.y};
const VkExtent2D dst_extent{copy.extent.width, copy.extent.height};
const VkRect2D render_area{
.offset = dst_offset,
.extent = dst_extent,
};
vk::Framebuffer framebuffer = device.GetLogical().CreateFramebuffer(VkFramebufferCreateInfo{
.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.renderPass = renderpass,
.attachmentCount = 1,
.pAttachments = dst_view.address(),
.width = static_cast<u32>(dst_offset.x) + dst_extent.width,
.height = static_cast<u32>(dst_offset.y) + dst_extent.height,
.layers = 1,
});
const MSAACopyPushConstants push_constants{
.dst_offset = {dst_offset.x, dst_offset.y},
.src_offset = {copy.src_offset.x, copy.src_offset.y},
.scale = {scale_x, scale_y},
};
VkImageView src_stencil_handle = VK_NULL_HANDLE;
if (copy_stencil) {
src_stencil_handle = *src_stencil_view;
}
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([this, pipeline, layout, sampler, renderpass,
framebuffer_handle = *framebuffer, src_view_handle = *src_view,
src_stencil_handle, src = src_image, dst = dst_image, render_area,
aspect_info, push_constants](vk::CommandBuffer cmdbuf) {
const VkImageSubresourceRange barrier_range{
.aspectMask = aspect_info.barrier_aspect,
.baseMipLevel = 0,
.levelCount = VK_REMAINING_MIP_LEVELS,
.baseArrayLayer = 0,
.layerCount = VK_REMAINING_ARRAY_LAYERS,
};
const std::array pre_barriers{
VkImageMemoryBarrier{
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = aspect_info.pre_src_access,
.dstAccessMask = aspect_info.pre_src_dst_access,
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.image = src,
.subresourceRange = barrier_range,
},
VkImageMemoryBarrier{
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = aspect_info.pre_src_access,
.dstAccessMask = aspect_info.pre_dst_dst_access,
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.image = dst,
.subresourceRange = barrier_range,
},
};
cmdbuf.PipelineBarrier(aspect_info.pre_src_stages, aspect_info.pre_dst_stages, 0,
nullptr, nullptr, pre_barriers);
const VkRenderPassBeginInfo renderpass_bi{
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
.pNext = nullptr,
.renderPass = renderpass,
.framebuffer = framebuffer_handle,
.renderArea = render_area,
.clearValueCount = 0,
.pClearValues = nullptr,
};
cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
VkDescriptorSet descriptor_set = VK_NULL_HANDLE;
if (src_stencil_handle != VK_NULL_HANDLE) {
descriptor_set = two_textures_descriptor_allocator.Commit();
UpdateTwoTexturesDescriptorSet(device, descriptor_set, sampler, src_view_handle,
src_stencil_handle);
} else {
descriptor_set = one_texture_descriptor_allocator.Commit();
UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_view_handle);
}
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
nullptr);
const VkViewport viewport{
.x = static_cast<float>(render_area.offset.x),
.y = static_cast<float>(render_area.offset.y),
.width = static_cast<float>(render_area.extent.width),
.height = static_cast<float>(render_area.extent.height),
.minDepth = 0.0f,
.maxDepth = 1.0f,
};
cmdbuf.SetViewport(0, viewport);
cmdbuf.SetScissor(0, render_area);
cmdbuf.PushConstants(layout, VK_SHADER_STAGE_FRAGMENT_BIT, push_constants);
cmdbuf.Draw(3, 1, 0, 0);
cmdbuf.EndRenderPass();
const VkImageMemoryBarrier post_barrier{
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = aspect_info.post_src_access,
.dstAccessMask = aspect_info.post_dst_access,
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.image = dst,
.subresourceRange = barrier_range,
};
cmdbuf.PipelineBarrier(aspect_info.post_src_stages, aspect_info.post_dst_stages, 0,
post_barrier);
});
msaa_copy_resources.push_back(MSAACopyResources{
.tick = scheduler.CurrentTick(),
.src_view = std::move(src_view),
.dst_view = std::move(dst_view),
.framebuffer = std::move(framebuffer),
});
if (copy_stencil) {
msaa_copy_resources.push_back(MSAACopyResources{
.tick = scheduler.CurrentTick(),
.src_view = std::move(src_stencil_view),
.dst_view = vk::ImageView{},
.framebuffer = vk::Framebuffer{},
});
}
}
}
scheduler.InvalidateState();
}
void BlitImageHelper::CopyMSAA(RenderPassCache& render_pass_cache, VkImage dst_image, void BlitImageHelper::CopyMSAA(RenderPassCache& render_pass_cache, VkImage dst_image,
VideoCore::Surface::PixelFormat dst_format, VkImage src_image, VideoCore::Surface::PixelFormat dst_format, VkImage src_image,
VideoCore::Surface::PixelFormat src_format, u32 num_samples, VideoCore::Surface::PixelFormat src_format, u32 num_samples,
std::span<const VideoCommon::ImageCopy> copies, std::span<const VideoCommon::ImageCopy> copies,
bool msaa_to_non_msaa) { bool msaa_to_non_msaa) {
while (!msaa_copy_resources.empty() && scheduler.IsFree(msaa_copy_resources.front().tick)) {
msaa_copy_resources.pop_front();
}
const auto [samples_x, samples_y] = VideoCommon::SamplesLog2(static_cast<int>(num_samples)); const auto [samples_x, samples_y] = VideoCommon::SamplesLog2(static_cast<int>(num_samples));
const s32 scale_x = 1 << samples_x; const s32 scale_x = 1 << samples_x;
const s32 scale_y = 1 << samples_y; const s32 scale_y = 1 << samples_y;
VkSampleCountFlagBits samples = SampleCountFlag(num_samples); const VkSampleCountFlagBits samples =
if (msaa_to_non_msaa) { msaa_to_non_msaa ? VK_SAMPLE_COUNT_1_BIT : SampleCountFlag(num_samples);
samples = VK_SAMPLE_COUNT_1_BIT;
}
RenderPassKey renderpass_key{}; RenderPassKey renderpass_key{};
renderpass_key.color_formats.fill(VideoCore::Surface::PixelFormat::Invalid); renderpass_key.color_formats.fill(VideoCore::Surface::PixelFormat::Invalid);
renderpass_key.color_formats[0] = dst_format; renderpass_key.color_formats[0] = dst_format;
@@ -1109,35 +905,149 @@ void BlitImageHelper::CopyMSAA(RenderPassCache& render_pass_cache, VkImage dst_i
.renderpass = renderpass, .renderpass = renderpass,
.samples = samples, .samples = samples,
.msaa_to_non_msaa = msaa_to_non_msaa, .msaa_to_non_msaa = msaa_to_non_msaa,
.format_class = FormatClass(dst_format),
};
const MSAACopyAspectInfo aspect_info{
.src_view_aspect = VK_IMAGE_ASPECT_COLOR_BIT,
.attachment_aspect = VK_IMAGE_ASPECT_COLOR_BIT,
.barrier_aspect = VK_IMAGE_ASPECT_COLOR_BIT,
.pre_src_access = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_SHADER_WRITE_BIT |
VK_ACCESS_TRANSFER_WRITE_BIT,
.pre_src_dst_access = VK_ACCESS_SHADER_READ_BIT,
.pre_dst_dst_access =
VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
.pre_src_stages = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT,
.pre_dst_stages =
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
.post_src_access = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
.post_dst_access = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT,
.post_src_stages = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
.post_dst_stages = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT,
}; };
const VkPipeline pipeline = FindOrEmplaceMSAACopyPipeline(key);
const VkPipelineLayout layout = *msaa_copy_pipeline_layout;
const VkSampler sampler = *nearest_sampler;
const VkFormat src_vk_format = const VkFormat src_vk_format =
MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, true, src_format).format; MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, true, src_format).format;
const VkFormat dst_vk_format = const VkFormat dst_vk_format =
MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, true, dst_format).format; MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, true, dst_format).format;
CopyMSAAImpl(renderpass, FindOrEmplaceMSAACopyPipeline(key), *msaa_copy_pipeline_layout, for (const VideoCommon::ImageCopy& copy : copies) {
dst_image, dst_vk_format, src_image, src_vk_format, scale_x, scale_y, copies, ASSERT(copy.src_subresource.base_layer == 0);
aspect_info, false); ASSERT(copy.src_subresource.num_layers == 1);
ASSERT(copy.dst_subresource.base_layer == 0);
ASSERT(copy.dst_subresource.num_layers == 1);
vk::ImageView src_view =
MakeMSAACopyView(device.GetLogical(), src_image, src_vk_format,
static_cast<u32>(copy.src_subresource.base_level));
vk::ImageView dst_view =
MakeMSAACopyView(device.GetLogical(), dst_image, dst_vk_format,
static_cast<u32>(copy.dst_subresource.base_level));
const VkOffset2D dst_offset{copy.dst_offset.x, copy.dst_offset.y};
const VkExtent2D dst_extent{copy.extent.width, copy.extent.height};
const VkRect2D render_area{
.offset = dst_offset,
.extent = dst_extent,
};
vk::Framebuffer framebuffer = device.GetLogical().CreateFramebuffer(VkFramebufferCreateInfo{
.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.renderPass = renderpass,
.attachmentCount = 1,
.pAttachments = dst_view.address(),
.width = static_cast<u32>(dst_offset.x) + dst_extent.width,
.height = static_cast<u32>(dst_offset.y) + dst_extent.height,
.layers = 1,
});
const MSAACopyPushConstants push_constants{
.dst_offset = {dst_offset.x, dst_offset.y},
.src_offset = {copy.src_offset.x, copy.src_offset.y},
.scale = {scale_x, scale_y},
};
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([this, pipeline, layout, sampler, renderpass,
framebuffer_handle = *framebuffer, src_view_handle = *src_view,
src = src_image, dst = dst_image, render_area,
push_constants](vk::CommandBuffer cmdbuf) {
constexpr VkImageSubresourceRange color_range{
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
.baseMipLevel = 0,
.levelCount = VK_REMAINING_MIP_LEVELS,
.baseArrayLayer = 0,
.layerCount = VK_REMAINING_ARRAY_LAYERS,
};
const std::array pre_barriers{
VkImageMemoryBarrier{
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.image = src,
.subresourceRange = color_range,
},
VkImageMemoryBarrier{
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.image = dst,
.subresourceRange = color_range,
},
};
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
0, nullptr, nullptr, pre_barriers);
const VkRenderPassBeginInfo renderpass_bi{
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
.pNext = nullptr,
.renderPass = renderpass,
.framebuffer = framebuffer_handle,
.renderArea = render_area,
.clearValueCount = 0,
.pClearValues = nullptr,
};
cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit();
UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_view_handle);
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
nullptr);
const VkViewport viewport{
.x = static_cast<float>(render_area.offset.x),
.y = static_cast<float>(render_area.offset.y),
.width = static_cast<float>(render_area.extent.width),
.height = static_cast<float>(render_area.extent.height),
.minDepth = 0.0f,
.maxDepth = 1.0f,
};
cmdbuf.SetViewport(0, viewport);
cmdbuf.SetScissor(0, render_area);
cmdbuf.PushConstants(layout, VK_SHADER_STAGE_FRAGMENT_BIT, push_constants);
cmdbuf.Draw(3, 1, 0, 0);
cmdbuf.EndRenderPass();
const VkImageMemoryBarrier post_barrier{
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT,
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.image = dst,
.subresourceRange = color_range,
};
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
VK_PIPELINE_STAGE_TRANSFER_BIT,
0, post_barrier);
});
msaa_copy_resources.push_back(MSAACopyResources{
.tick = scheduler.CurrentTick(),
.src_view = std::move(src_view),
.dst_view = std::move(dst_view),
.framebuffer = std::move(framebuffer),
});
}
scheduler.InvalidateState();
} }
void BlitImageHelper::Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer, void BlitImageHelper::Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
@@ -1469,87 +1379,6 @@ VkPipeline BlitImageHelper::FindOrEmplaceBlitColorMSAAPipeline(const BlitMSAAPip
return *blit_msaa_color_pipelines.back(); return *blit_msaa_color_pipelines.back();
} }
VkPipeline BlitImageHelper::FindOrEmplaceBlitDepthStencilMSAAPipeline(
const BlitMSAAPipelineKey& key, bool blit_stencil) {
auto& keys = blit_stencil ? blit_msaa_depth_stencil_keys : blit_msaa_depth_keys;
auto& pipelines = blit_stencil ? blit_msaa_depth_stencil_pipelines : blit_msaa_depth_pipelines;
const auto it = std::ranges::find(keys, key);
if (it != keys.end()) {
return *pipelines[std::distance(keys.begin(), it)];
}
keys.push_back(key);
const std::array stages =
MakeStages(*full_screen_vert,
blit_stencil ? *blit_depth_stencil_msaa_frag : *blit_depth_msaa_frag);
const VkPipelineMultisampleStateCreateInfo multisample_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.rasterizationSamples = key.samples,
.sampleShadingEnable = VK_TRUE,
.minSampleShading = 1.0f,
.pSampleMask = nullptr,
.alphaToCoverageEnable = VK_FALSE,
.alphaToOneEnable = VK_FALSE,
};
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.stageCount = static_cast<u32>(stages.size()),
.pStages = stages.data(),
.pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
.pInputAssemblyState = &input_assembly_ci,
.pTessellationState = nullptr,
.pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
.pMultisampleState = &multisample_ci,
.pDepthStencilState = blit_stencil ? &PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO
: &PIPELINE_DEPTH_ONLY_STATE_CREATE_INFO,
.pColorBlendState = &PIPELINE_COLOR_BLEND_STATE_EMPTY_CREATE_INFO,
.pDynamicState = &PIPELINE_DYNAMIC_STATE_CREATE_INFO,
.layout = blit_stencil ? *two_textures_pipeline_layout : *one_texture_pipeline_layout,
.renderPass = key.renderpass,
.subpass = 0,
.basePipelineHandle = VK_NULL_HANDLE,
.basePipelineIndex = 0,
}));
return *pipelines.back();
}
VkPipeline BlitImageHelper::FindOrEmplaceBlitDepthPipeline(VkRenderPass renderpass) {
const auto it = std::ranges::find(blit_depth_keys, renderpass);
if (it != blit_depth_keys.end()) {
return *blit_depth_pipelines[std::distance(blit_depth_keys.begin(), it)];
}
blit_depth_keys.push_back(renderpass);
const std::array stages = MakeStages(*full_screen_vert, *blit_depth_frag);
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
blit_depth_pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.stageCount = static_cast<u32>(stages.size()),
.pStages = stages.data(),
.pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
.pInputAssemblyState = &input_assembly_ci,
.pTessellationState = nullptr,
.pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
.pMultisampleState = &PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
.pDepthStencilState = &PIPELINE_DEPTH_ONLY_STATE_CREATE_INFO,
.pColorBlendState = &PIPELINE_COLOR_BLEND_STATE_EMPTY_CREATE_INFO,
.pDynamicState = &PIPELINE_DYNAMIC_STATE_CREATE_INFO,
.layout = *one_texture_pipeline_layout,
.renderPass = renderpass,
.subpass = 0,
.basePipelineHandle = VK_NULL_HANDLE,
.basePipelineIndex = 0,
}));
return *blit_depth_pipelines.back();
}
VkPipeline BlitImageHelper::FindOrEmplaceResolveDepthStencilPipeline(VkRenderPass renderpass, VkPipeline BlitImageHelper::FindOrEmplaceResolveDepthStencilPipeline(VkRenderPass renderpass,
bool resolve_stencil) { bool resolve_stencil) {
auto& keys = resolve_stencil ? resolve_depth_stencil_keys : resolve_depth_keys; auto& keys = resolve_stencil ? resolve_depth_stencil_keys : resolve_depth_keys;
@@ -1588,83 +1417,15 @@ VkPipeline BlitImageHelper::FindOrEmplaceResolveDepthStencilPipeline(VkRenderPas
return *pipelines.back(); return *pipelines.back();
} }
void BlitImageHelper::CopyMSAADepth(RenderPassCache& render_pass_cache, VkImage dst_image,
VideoCore::Surface::PixelFormat dst_format, VkImage src_image,
VideoCore::Surface::PixelFormat src_format, u32 num_samples,
std::span<const VideoCommon::ImageCopy> copies,
bool copy_stencil, bool msaa_to_non_msaa) {
const auto [samples_x, samples_y] = VideoCommon::SamplesLog2(static_cast<int>(num_samples));
const s32 scale_x = 1 << samples_x;
const s32 scale_y = 1 << samples_y;
VkSampleCountFlagBits samples = SampleCountFlag(num_samples);
if (msaa_to_non_msaa) {
samples = VK_SAMPLE_COUNT_1_BIT;
}
RenderPassKey renderpass_key{};
renderpass_key.color_formats.fill(VideoCore::Surface::PixelFormat::Invalid);
renderpass_key.depth_format = dst_format;
renderpass_key.samples = samples;
const VkRenderPass renderpass = render_pass_cache.Get(renderpass_key);
const MSAACopyPipelineKey key{
.renderpass = renderpass,
.samples = samples,
.msaa_to_non_msaa = msaa_to_non_msaa,
.format_class = MSAACopyFormatClass::Float,
};
VkImageAspectFlags attachment_aspect = VK_IMAGE_ASPECT_DEPTH_BIT;
if (VideoCore::Surface::GetFormatType(dst_format) ==
VideoCore::Surface::SurfaceType::DepthStencil) {
attachment_aspect |= VK_IMAGE_ASPECT_STENCIL_BIT;
}
VkPipelineLayout layout = *msaa_copy_pipeline_layout;
if (copy_stencil) {
layout = *msaa_copy_depth_stencil_pipeline_layout;
}
const MSAACopyAspectInfo aspect_info{
.src_view_aspect = VK_IMAGE_ASPECT_DEPTH_BIT,
.attachment_aspect = attachment_aspect,
.barrier_aspect = attachment_aspect,
.pre_src_access =
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
.pre_src_dst_access = VK_ACCESS_SHADER_READ_BIT,
.pre_dst_dst_access = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
.pre_src_stages = VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT |
VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
VK_PIPELINE_STAGE_TRANSFER_BIT,
.pre_dst_stages =
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT,
.post_src_access = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
.post_dst_access = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT |
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT,
.post_src_stages = VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT,
.post_dst_stages = vk::PIPELINE_STAGE_GRAPHICS_COMPUTE_TRANSFER,
};
const VkFormat src_vk_format =
MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, true, src_format).format;
const VkFormat dst_vk_format =
MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, true, dst_format).format;
CopyMSAAImpl(renderpass, FindOrEmplaceMSAACopyDepthPipeline(key, copy_stencil), layout,
dst_image, dst_vk_format, src_image, src_vk_format, scale_x, scale_y, copies,
aspect_info, copy_stencil);
}
VkPipeline BlitImageHelper::FindOrEmplaceMSAACopyPipeline(const MSAACopyPipelineKey& key) { VkPipeline BlitImageHelper::FindOrEmplaceMSAACopyPipeline(const MSAACopyPipelineKey& key) {
const auto it = std::ranges::find(msaa_copy_keys, key); const auto it = std::ranges::find(msaa_copy_keys, key);
if (it != msaa_copy_keys.end()) { if (it != msaa_copy_keys.end()) {
return *msaa_copy_pipelines[std::distance(msaa_copy_keys.begin(), it)]; return *msaa_copy_pipelines[std::distance(msaa_copy_keys.begin(), it)];
} }
msaa_copy_keys.push_back(key); msaa_copy_keys.push_back(key);
VkShaderModule frag_module = key.msaa_to_non_msaa ? *convert_msaa_to_non_msaa_frag const std::array stages = MakeStages(*clear_color_vert, key.msaa_to_non_msaa
: *convert_non_msaa_to_msaa_frag; ? *convert_msaa_to_non_msaa_frag
if (key.format_class == MSAACopyFormatClass::SignedInteger) { : *convert_non_msaa_to_msaa_frag);
frag_module = key.msaa_to_non_msaa ? *convert_msaa_to_non_msaa_sint_frag
: *convert_non_msaa_to_msaa_sint_frag;
} else if (key.format_class == MSAACopyFormatClass::UnsignedInteger) {
frag_module = key.msaa_to_non_msaa ? *convert_msaa_to_non_msaa_uint_frag
: *convert_non_msaa_to_msaa_uint_frag;
}
const std::array stages = MakeStages(*clear_color_vert, frag_module);
const VkPipelineMultisampleStateCreateInfo multisample_ci{ const VkPipelineMultisampleStateCreateInfo multisample_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
.pNext = nullptr, .pNext = nullptr,
@@ -1701,85 +1462,6 @@ VkPipeline BlitImageHelper::FindOrEmplaceMSAACopyPipeline(const MSAACopyPipeline
return *msaa_copy_pipelines.back(); return *msaa_copy_pipelines.back();
} }
VkPipeline BlitImageHelper::FindOrEmplaceMSAACopyDepthPipeline(const MSAACopyPipelineKey& key,
bool copy_stencil) {
auto& keys = copy_stencil ? msaa_copy_depth_stencil_keys : msaa_copy_depth_keys;
auto& pipelines = copy_stencil ? msaa_copy_depth_stencil_pipelines : msaa_copy_depth_pipelines;
const auto it = std::ranges::find(keys, key);
if (it != keys.end()) {
return *pipelines[std::distance(keys.begin(), it)];
}
keys.push_back(key);
VkShaderModule frag_module;
if (key.msaa_to_non_msaa) {
frag_module = copy_stencil ? *convert_msaa_to_non_msaa_depth_stencil_frag
: *convert_msaa_to_non_msaa_depth_frag;
} else {
frag_module = copy_stencil ? *convert_non_msaa_to_msaa_depth_stencil_frag
: *convert_non_msaa_to_msaa_depth_frag;
}
const std::array stages = MakeStages(*clear_color_vert, frag_module);
const VkPipelineMultisampleStateCreateInfo multisample_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.rasterizationSamples = key.samples,
.sampleShadingEnable = key.msaa_to_non_msaa ? VK_FALSE : VK_TRUE,
.minSampleShading = key.msaa_to_non_msaa ? 0.0f : 1.0f,
.pSampleMask = nullptr,
.alphaToCoverageEnable = VK_FALSE,
.alphaToOneEnable = VK_FALSE,
};
static constexpr VkStencilOpState REPLACE_STENCIL_OP{
.failOp = VK_STENCIL_OP_REPLACE,
.passOp = VK_STENCIL_OP_REPLACE,
.depthFailOp = VK_STENCIL_OP_REPLACE,
.compareOp = VK_COMPARE_OP_ALWAYS,
.compareMask = 0xFF,
.writeMask = 0xFF,
.reference = 0,
};
const VkPipelineDepthStencilStateCreateInfo depth_stencil_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.depthTestEnable = VK_TRUE,
.depthWriteEnable = VK_TRUE,
.depthCompareOp = VK_COMPARE_OP_ALWAYS,
.depthBoundsTestEnable = VK_FALSE,
.stencilTestEnable = copy_stencil ? VK_TRUE : VK_FALSE,
.front = copy_stencil ? REPLACE_STENCIL_OP : VkStencilOpState{},
.back = copy_stencil ? REPLACE_STENCIL_OP : VkStencilOpState{},
.minDepthBounds = 0.0f,
.maxDepthBounds = 0.0f,
};
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci =
GetPipelineInputAssemblyStateCreateInfo(device);
pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.stageCount = static_cast<u32>(stages.size()),
.pStages = stages.data(),
.pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
.pInputAssemblyState = &input_assembly_ci,
.pTessellationState = nullptr,
.pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
.pMultisampleState = &multisample_ci,
.pDepthStencilState = &depth_stencil_ci,
.pColorBlendState = &PIPELINE_COLOR_BLEND_STATE_EMPTY_CREATE_INFO,
.pDynamicState = &PIPELINE_DYNAMIC_STATE_CREATE_INFO,
.layout = copy_stencil ? *msaa_copy_depth_stencil_pipeline_layout
: *msaa_copy_pipeline_layout,
.renderPass = key.renderpass,
.subpass = 0,
.basePipelineHandle = VK_NULL_HANDLE,
.basePipelineIndex = 0,
}));
return *pipelines.back();
}
void BlitImageHelper::ConvertDepthToColorPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass) { void BlitImageHelper::ConvertDepthToColorPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass) {
ConvertPipeline(pipeline, renderpass, false); ConvertPipeline(pipeline, renderpass, false);
} }
@@ -45,19 +45,12 @@ struct BlitDepthStencilPipelineKey {
u32 stencil_ref; u32 stencil_ref;
}; };
enum class MSAACopyFormatClass : u32 {
Float,
SignedInteger,
UnsignedInteger,
};
struct MSAACopyPipelineKey { struct MSAACopyPipelineKey {
constexpr auto operator<=>(const MSAACopyPipelineKey&) const noexcept = default; constexpr auto operator<=>(const MSAACopyPipelineKey&) const noexcept = default;
VkRenderPass renderpass; VkRenderPass renderpass;
VkSampleCountFlagBits samples; VkSampleCountFlagBits samples;
bool msaa_to_non_msaa; bool msaa_to_non_msaa;
MSAACopyFormatClass format_class;
}; };
struct BlitMSAAPipelineKey { struct BlitMSAAPipelineKey {
@@ -85,12 +78,6 @@ public:
void BlitColorMSAA(const Framebuffer* dst_framebuffer, const ImageView& src_image_view, void BlitColorMSAA(const Framebuffer* dst_framebuffer, const ImageView& src_image_view,
const Region2D& dst_region, const Region2D& src_region); const Region2D& dst_region, const Region2D& src_region);
void BlitDepthStencilMSAA(const Framebuffer* dst_framebuffer, ImageView& src_image_view,
const Region2D& dst_region, const Region2D& src_region);
void BlitDepth(const Framebuffer* dst_framebuffer, ImageView& src_image_view,
const Region2D& dst_region, const Region2D& src_region);
void ResolveDepthStencil(const Framebuffer* dst_framebuffer, ImageView& src_image_view, void ResolveDepthStencil(const Framebuffer* dst_framebuffer, ImageView& src_image_view,
const Region2D& dst_region, const Region2D& src_region); const Region2D& dst_region, const Region2D& src_region);
@@ -129,39 +116,7 @@ public:
VideoCore::Surface::PixelFormat src_format, u32 num_samples, VideoCore::Surface::PixelFormat src_format, u32 num_samples,
std::span<const VideoCommon::ImageCopy> copies, bool msaa_to_non_msaa); std::span<const VideoCommon::ImageCopy> copies, bool msaa_to_non_msaa);
void CopyMSAADepth(RenderPassCache& render_pass_cache, VkImage dst_image,
VideoCore::Surface::PixelFormat dst_format, VkImage src_image,
VideoCore::Surface::PixelFormat src_format, u32 num_samples,
std::span<const VideoCommon::ImageCopy> copies, bool copy_stencil,
bool msaa_to_non_msaa);
private: private:
struct MSAACopyAspectInfo {
VkImageAspectFlags src_view_aspect;
VkImageAspectFlags attachment_aspect;
VkImageAspectFlags barrier_aspect;
VkAccessFlags pre_src_access;
VkAccessFlags pre_src_dst_access;
VkAccessFlags pre_dst_dst_access;
VkPipelineStageFlags pre_src_stages;
VkPipelineStageFlags pre_dst_stages;
VkAccessFlags post_src_access;
VkAccessFlags post_dst_access;
VkPipelineStageFlags post_src_stages;
VkPipelineStageFlags post_dst_stages;
};
void BlitImpl(const Framebuffer* dst_framebuffer, const ImageView& src_image_view,
const Region2D& dst_region, const Region2D& src_region, VkPipeline pipeline,
VkSampler sampler, VkImageView src_view, VkImageView src_stencil_view,
bool blit_stencil);
void CopyMSAAImpl(VkRenderPass renderpass, VkPipeline pipeline, VkPipelineLayout layout,
VkImage dst_image, VkFormat dst_vk_format, VkImage src_image,
VkFormat src_vk_format, s32 scale_x, s32 scale_y,
std::span<const VideoCommon::ImageCopy> copies,
const MSAACopyAspectInfo& aspect_info, bool copy_stencil);
void Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer, void Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
const ImageView& src_image_view); const ImageView& src_image_view);
@@ -176,13 +131,7 @@ private:
[[nodiscard]] VkPipeline FindOrEmplaceClearStencilPipeline( [[nodiscard]] VkPipeline FindOrEmplaceClearStencilPipeline(
const BlitDepthStencilPipelineKey& key); const BlitDepthStencilPipelineKey& key);
[[nodiscard]] VkPipeline FindOrEmplaceMSAACopyPipeline(const MSAACopyPipelineKey& key); [[nodiscard]] VkPipeline FindOrEmplaceMSAACopyPipeline(const MSAACopyPipelineKey& key);
[[nodiscard]] VkPipeline FindOrEmplaceMSAACopyDepthPipeline(const MSAACopyPipelineKey& key,
bool copy_stencil);
[[nodiscard]] VkPipeline FindOrEmplaceBlitColorMSAAPipeline(const BlitMSAAPipelineKey& key); [[nodiscard]] VkPipeline FindOrEmplaceBlitColorMSAAPipeline(const BlitMSAAPipelineKey& key);
[[nodiscard]] VkPipeline FindOrEmplaceBlitDepthStencilMSAAPipeline(
const BlitMSAAPipelineKey& key, bool blit_stencil);
[[nodiscard]] VkPipeline FindOrEmplaceBlitDepthPipeline(VkRenderPass renderpass);
[[nodiscard]] VkPipeline FindOrEmplaceResolveDepthStencilPipeline(VkRenderPass renderpass, [[nodiscard]] VkPipeline FindOrEmplaceResolveDepthStencilPipeline(VkRenderPass renderpass,
bool resolve_stencil); bool resolve_stencil);
@@ -213,12 +162,10 @@ private:
vk::PipelineLayout two_textures_pipeline_layout; vk::PipelineLayout two_textures_pipeline_layout;
vk::PipelineLayout clear_color_pipeline_layout; vk::PipelineLayout clear_color_pipeline_layout;
vk::PipelineLayout msaa_copy_pipeline_layout; vk::PipelineLayout msaa_copy_pipeline_layout;
vk::PipelineLayout msaa_copy_depth_stencil_pipeline_layout;
vk::ShaderModule full_screen_vert; vk::ShaderModule full_screen_vert;
vk::ShaderModule blit_color_to_color_frag; vk::ShaderModule blit_color_to_color_frag;
vk::ShaderModule blit_color_msaa_frag; vk::ShaderModule blit_color_msaa_frag;
vk::ShaderModule blit_depth_stencil_frag; vk::ShaderModule blit_depth_stencil_frag;
vk::ShaderModule blit_depth_frag;
vk::ShaderModule blit_depth_msaa_frag; vk::ShaderModule blit_depth_msaa_frag;
vk::ShaderModule blit_depth_stencil_msaa_frag; vk::ShaderModule blit_depth_stencil_msaa_frag;
vk::ShaderModule clear_color_vert; vk::ShaderModule clear_color_vert;
@@ -232,15 +179,7 @@ private:
vk::ShaderModule convert_d24s8_to_abgr8_frag; vk::ShaderModule convert_d24s8_to_abgr8_frag;
vk::ShaderModule convert_s8d24_to_abgr8_frag; vk::ShaderModule convert_s8d24_to_abgr8_frag;
vk::ShaderModule convert_msaa_to_non_msaa_frag; vk::ShaderModule convert_msaa_to_non_msaa_frag;
vk::ShaderModule convert_msaa_to_non_msaa_sint_frag;
vk::ShaderModule convert_msaa_to_non_msaa_uint_frag;
vk::ShaderModule convert_msaa_to_non_msaa_depth_frag;
vk::ShaderModule convert_msaa_to_non_msaa_depth_stencil_frag;
vk::ShaderModule convert_non_msaa_to_msaa_frag; vk::ShaderModule convert_non_msaa_to_msaa_frag;
vk::ShaderModule convert_non_msaa_to_msaa_sint_frag;
vk::ShaderModule convert_non_msaa_to_msaa_uint_frag;
vk::ShaderModule convert_non_msaa_to_msaa_depth_frag;
vk::ShaderModule convert_non_msaa_to_msaa_depth_stencil_frag;
vk::Sampler linear_sampler; vk::Sampler linear_sampler;
vk::Sampler nearest_sampler; vk::Sampler nearest_sampler;
@@ -254,18 +193,8 @@ private:
std::vector<vk::Pipeline> clear_stencil_pipelines; std::vector<vk::Pipeline> clear_stencil_pipelines;
std::vector<MSAACopyPipelineKey> msaa_copy_keys; std::vector<MSAACopyPipelineKey> msaa_copy_keys;
std::vector<vk::Pipeline> msaa_copy_pipelines; std::vector<vk::Pipeline> msaa_copy_pipelines;
std::vector<MSAACopyPipelineKey> msaa_copy_depth_keys;
std::vector<vk::Pipeline> msaa_copy_depth_pipelines;
std::vector<MSAACopyPipelineKey> msaa_copy_depth_stencil_keys;
std::vector<vk::Pipeline> msaa_copy_depth_stencil_pipelines;
std::vector<BlitMSAAPipelineKey> blit_msaa_color_keys; std::vector<BlitMSAAPipelineKey> blit_msaa_color_keys;
std::vector<vk::Pipeline> blit_msaa_color_pipelines; std::vector<vk::Pipeline> blit_msaa_color_pipelines;
std::vector<VkRenderPass> blit_depth_keys;
std::vector<vk::Pipeline> blit_depth_pipelines;
std::vector<BlitMSAAPipelineKey> blit_msaa_depth_keys;
std::vector<vk::Pipeline> blit_msaa_depth_pipelines;
std::vector<BlitMSAAPipelineKey> blit_msaa_depth_stencil_keys;
std::vector<vk::Pipeline> blit_msaa_depth_stencil_pipelines;
std::vector<VkRenderPass> resolve_depth_keys; std::vector<VkRenderPass> resolve_depth_keys;
std::vector<vk::Pipeline> resolve_depth_pipelines; std::vector<vk::Pipeline> resolve_depth_pipelines;
std::vector<VkRenderPass> resolve_depth_stencil_keys; std::vector<VkRenderPass> resolve_depth_stencil_keys;
@@ -370,9 +370,20 @@ inline void PushImageDescriptors(TextureCache& texture_cache,
const VkImageView null_image_view{texture_cache.GetImageView(VideoCommon::NULL_IMAGE_VIEW_ID).Handle(desc.type)}; const VkImageView null_image_view{texture_cache.GetImageView(VideoCommon::NULL_IMAGE_VIEW_ID).Handle(desc.type)};
if (null_image_view != VK_NULL_HANDLE) vk_image_view = null_image_view; if (null_image_view != VK_NULL_HANDLE) vk_image_view = null_image_view;
} }
Sampler& sampler{texture_cache.GetSampler(sampler_id)}; const Sampler& sampler{texture_cache.GetSampler(sampler_id)};
guest_descriptor_queue.AddSampledImage(vk_image_view, const bool use_fallback_sampler{sampler.HasAddedAnisotropy() &&
sampler.HandleFor(image_view, desc.is_depth)); !image_view.SupportsAnisotropy()};
VkSampler vk_sampler{use_fallback_sampler ? sampler.HandleWithDefaultAnisotropy()
: sampler.Handle()};
if (sampler.HasLinearFiltering() &&
VideoCore::Surface::IsPixelFormatInteger(image_view.format)) {
vk_sampler = sampler.HandleWithNearestFilter();
}
if (desc.is_depth && sampler.HasDepthComparison() &&
!image_view.SupportsDepthComparison()) {
vk_sampler = sampler.HandleWithoutDepthComparison();
}
guest_descriptor_queue.AddSampledImage(vk_image_view, vk_sampler);
const bool element_rescaled{texture_cache.IsRescaling(image_view)}; const bool element_rescaled{texture_cache.IsRescaling(image_view)};
is_rescaled |= element_rescaled; is_rescaled |= element_rescaled;
} }
+14 -18
View File
@@ -1,8 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
#include <algorithm>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/div_ceil.h" #include "common/div_ceil.h"
#include "common/settings.h" #include "common/settings.h"
@@ -19,7 +17,7 @@
namespace Vulkan { namespace Vulkan {
using PushConstants = std::array<u32, 4 + 2 + 2 + 1>; using PushConstants = std::array<u32, 4 + 2 + 1>;
SGSR::SGSR(const Device& device, MemoryAllocator& memory_allocator, size_t image_count, VkExtent2D extent, bool edge_dir) SGSR::SGSR(const Device& device, MemoryAllocator& memory_allocator, size_t image_count, VkExtent2D extent, bool edge_dir)
: m_memory_allocator{memory_allocator} : m_memory_allocator{memory_allocator}
@@ -102,28 +100,26 @@ VkImageView SGSR::Draw(const Device& device, Scheduler& scheduler, size_t image_
const f32 input_image_width = f32(input_image_extent.width); const f32 input_image_width = f32(input_image_extent.width);
const f32 input_image_height = f32(input_image_extent.height); const f32 input_image_height = f32(input_image_extent.height);
const f32 crop_width = (crop_rect.right - crop_rect.left) * input_image_width; const f32 viewport_width = (crop_rect.right - crop_rect.left) * input_image_width;
const f32 crop_height = (crop_rect.bottom - crop_rect.top) * input_image_height; const f32 viewport_height = (crop_rect.bottom - crop_rect.top) * input_image_height;
static constexpr f32 EDGE_SHARPNESS_MAX = 2.0f; // expected [0, 2]
const f32 edge_sharpness = const f32 sharpening = f32(Settings::values.fsr_sharpening_slider.GetValue()) / 100.0f;
EDGE_SHARPNESS_MAX - f32(Settings::values.fsr_sharpening_slider.GetValue()) / 200.0f;
// p = (tex * viewport) / input = [0,n] (normalized texcoords)
// p * input = [0,1024], [0,768]
// layout( push_constant ) uniform constants { // layout( push_constant ) uniform constants {
// highp vec4 ViewportInfo[1]; // highp vec4 ViewportInfo[1];
// highp vec2 ResizeFactor; // highp vec2 ResizeFactor;
// highp vec2 CropOffset;
// highp float EdgeSharpness; // highp float EdgeSharpness;
// }; // };
PushConstants viewport_con{}; PushConstants viewport_con{};
viewport_con[0] = std::bit_cast<u32>(1.f / input_image_width); viewport_con[0] = std::bit_cast<u32>(std::abs(1.f / viewport_width));
viewport_con[1] = std::bit_cast<u32>(1.f / input_image_height); viewport_con[1] = std::bit_cast<u32>(std::abs(1.f / viewport_height));
viewport_con[2] = std::bit_cast<u32>(input_image_width); viewport_con[2] = std::bit_cast<u32>(std::abs(viewport_width));
viewport_con[3] = std::bit_cast<u32>(input_image_height); viewport_con[3] = std::bit_cast<u32>(std::abs(viewport_height));
viewport_con[4] = std::bit_cast<u32>(crop_width / input_image_width); viewport_con[4] = std::bit_cast<u32>(viewport_width / input_image_width);
viewport_con[5] = std::bit_cast<u32>(crop_height / input_image_height); viewport_con[5] = std::bit_cast<u32>(viewport_height / input_image_height);
viewport_con[6] = std::bit_cast<u32>((std::min)(crop_rect.left, crop_rect.right)); viewport_con[6] = std::bit_cast<u32>(sharpening);
viewport_con[7] = std::bit_cast<u32>((std::min)(crop_rect.top, crop_rect.bottom));
viewport_con[8] = std::bit_cast<u32>(edge_sharpness);
UploadImages(device, scheduler); UploadImages(device, scheduler);
UpdateDescriptorSets(device, source_image_view, image_index); UpdateDescriptorSets(device, source_image_view, image_index);

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