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5 Commits

Author SHA1 Message Date
lizzie 84b1a6ebf0 ONE last parentehsis 2026-03-26 03:43:45 +00:00
lizzie 152c9f7a7b wtf 2026-03-26 03:42:38 +00:00
lizzie f8c02e20f6 ok fix parenthesis? 2026-03-26 03:41:28 +00:00
lizzie 6ea6198ba7 license 2026-03-26 03:41:28 +00:00
lizzie 7b50ca91d9 [cmake] fixes for XCode when having languages other than C/C++
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-03-26 03:41:28 +00:00
220 changed files with 3985 additions and 6913 deletions
-22
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@@ -1,22 +0,0 @@
#!/bin/sh -e
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: Copyright 2026 crueter
# SPDX-License-Identifier: GPL-3.0-or-later
_svg=dev.eden_emu.eden.svg
_icon=dist/eden.icon
_composed="$_icon/Assets/$_svg"
_svg="dist/$_svg"
rm "$_composed"
cp "$_svg" "$_composed"
xcrun actool "$_icon" \
--compile dist \
--platform macosx \
--minimum-deployment-target 11.0 \
--app-icon eden \
--output-partial-info-plist /dev/null
@@ -3,7 +3,8 @@ name: tx-pull
on: on:
# monday, wednesday, saturday at 2pm # monday, wednesday, saturday at 2pm
schedule: schedule:
cron: '0 14 * * 1,3,6' cron:
- '0 14 * * 1,3,6'
workflow_dispatch: workflow_dispatch:
jobs: jobs:
@@ -58,3 +59,4 @@ jobs:
-H 'Authorization: Bearer ${{ secrets.CI_FJ_TOKEN }}' \ -H 'Authorization: Bearer ${{ secrets.CI_FJ_TOKEN }}' \
-H 'Content-Type: application/json' \ -H 'Content-Type: application/json' \
-d "@data.json" --fail -d "@data.json" --fail
+55
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@@ -0,0 +1,55 @@
diff --git a/include/mcl/assert.hpp b/include/mcl/assert.hpp
index f77dbe7..9ec0b9c 100644
--- a/include/mcl/assert.hpp
+++ b/include/mcl/assert.hpp
@@ -23,8 +23,11 @@ template<typename... Ts>
} // namespace mcl::detail
+#ifndef UNREACHABLE
#define UNREACHABLE() ASSERT_FALSE("Unreachable code!")
+#endif
+#ifndef ASSERT
#define ASSERT(expr) \
[&] { \
if (std::is_constant_evaluated()) { \
@@ -37,7 +40,9 @@ template<typename... Ts>
} \
} \
}()
+#endif
+#ifndef ASSERT_MSG
#define ASSERT_MSG(expr, ...) \
[&] { \
if (std::is_constant_evaluated()) { \
@@ -50,13 +55,24 @@ template<typename... Ts>
} \
} \
}()
+#endif
+#ifndef ASSERT_FALSE
#define ASSERT_FALSE(...) ::mcl::detail::assert_terminate("false", __VA_ARGS__)
+#endif
#if defined(NDEBUG) || defined(MCL_IGNORE_ASSERTS)
-# define DEBUG_ASSERT(expr) ASSUME(expr)
-# define DEBUG_ASSERT_MSG(expr, ...) ASSUME(expr)
+# ifndef DEBUG_ASSERT
+# define DEBUG_ASSERT(expr) ASSUME(expr)
+# endif
+# ifndef DEBUG_ASSERT_MSG
+# define DEBUG_ASSERT_MSG(expr, ...) ASSUME(expr)
+# endif
#else
-# define DEBUG_ASSERT(expr) ASSERT(expr)
-# define DEBUG_ASSERT_MSG(expr, ...) ASSERT_MSG(expr, __VA_ARGS__)
+# ifndef DEBUG_ASSERT
+# define DEBUG_ASSERT(expr) ASSERT(expr)
+# endif
+# ifndef DEBUG_ASSERT_MSG
+# define DEBUG_ASSERT_MSG(expr, ...) ASSERT_MSG(expr, __VA_ARGS__)
+# endif
#endif
+8 -11
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@@ -158,8 +158,7 @@ if (CXX_CLANG_CL)
if (ARCHITECTURE_x86_64) if (ARCHITECTURE_x86_64)
add_compile_options( add_compile_options(
$<$<COMPILE_LANGUAGE:C,CXX>:-msse4.1> $<$<COMPILE_LANGUAGE:C,CXX>:-msse4.1>
$<$<COMPILE_LANGUAGE:C,CXX>:-mcx16> $<$<COMPILE_LANGUAGE:C,CXX>:-mcx16>)
)
endif() endif()
endif() endif()
@@ -402,8 +401,7 @@ if (Boost_ADDED)
target_compile_options(boost_icl INTERFACE $<$<COMPILE_LANGUAGE:C,CXX>:-Wno-shadow>) target_compile_options(boost_icl INTERFACE $<$<COMPILE_LANGUAGE:C,CXX>:-Wno-shadow>)
target_compile_options(boost_asio INTERFACE target_compile_options(boost_asio INTERFACE
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-conversion> $<$<COMPILE_LANGUAGE:C,CXX>:-Wno-conversion>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-implicit-fallthrough> $<$<COMPILE_LANGUAGE:C,CXX>:-Wno-implicit-fallthrough>)
)
endif() endif()
endif() endif()
@@ -441,9 +439,7 @@ if (NOT YUZU_STATIC_ROOM)
if (Opus_ADDED) if (Opus_ADDED)
if (MSVC AND CXX_CLANG) if (MSVC AND CXX_CLANG)
target_compile_options(opus PRIVATE target_compile_options(opus PRIVATE $<$<COMPILE_LANGUAGE:C,CXX>:-Wno-implicit-function-declaration>)
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-implicit-function-declaration>
)
endif() endif()
endif() endif()
@@ -486,10 +482,10 @@ endfunction()
# ============================================= # =============================================
if (APPLE) if (APPLE)
foreach(fw Carbon Metal Cocoa IOKit CoreVideo CoreMedia) # Umbrella framework for everything GUI-related
find_library(${fw}_LIBRARY ${fw} REQUIRED) find_library(COCOA_LIBRARY Cocoa REQUIRED)
list(APPEND PLATFORM_LIBRARIES ${${fw}_LIBRARY}) find_library(IOKIT_LIBRARY IOKit REQUIRED)
endforeach() set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
elseif (WIN32) elseif (WIN32)
# Target Windows 10 # Target Windows 10
add_compile_definitions(_WIN32_WINNT=0x0A00 WINVER=0x0A00) add_compile_definitions(_WIN32_WINNT=0x0A00 WINVER=0x0A00)
@@ -526,6 +522,7 @@ if (NOT YUZU_STATIC_ROOM)
find_package(SPIRV-Tools) find_package(SPIRV-Tools)
find_package(sirit) find_package(sirit)
find_package(gamemode) find_package(gamemode)
find_package(mcl)
find_package(frozen) find_package(frozen)
if (ARCHITECTURE_riscv64) if (ARCHITECTURE_riscv64)
+4 -4
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@@ -37,10 +37,10 @@ set(GIT_DESC ${BUILD_VERSION})
# Auto-updater metadata! Must somewhat mirror GitHub API endpoint # Auto-updater metadata! Must somewhat mirror GitHub API endpoint
if (NIGHTLY_BUILD) if (NIGHTLY_BUILD)
set(BUILD_AUTO_UPDATE_WEBSITE "https://git.eden-emu.dev") set(BUILD_AUTO_UPDATE_WEBSITE "https://github.com")
set(BUILD_AUTO_UPDATE_API "git.eden-emu.dev") set(BUILD_AUTO_UPDATE_API "api.github.com")
set(BUILD_AUTO_UPDATE_API_PATH "/api/v1/repos/") set(BUILD_AUTO_UPDATE_API_PATH "/repos/")
set(BUILD_AUTO_UPDATE_REPO "eden-ci/nightly") set(BUILD_AUTO_UPDATE_REPO "Eden-CI/Nightly")
set(REPO_NAME "Eden Nightly") set(REPO_NAME "Eden Nightly")
else() else()
set(BUILD_AUTO_UPDATE_WEBSITE "https://git.eden-emu.dev") set(BUILD_AUTO_UPDATE_WEBSITE "https://git.eden-emu.dev")
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},
"groups" : [
{
"layers" : [
{
"fill" : "none",
"image-name" : "dev.eden_emu.eden.svg",
"name" : "dev.eden_emu.eden",
"position" : {
"scale" : 1.8,
"translation-in-points" : [
0,
0
]
}
}
],
"shadow" : {
"kind" : "neutral",
"opacity" : 0.5
},
"translucency" : {
"enabled" : true,
"value" : 0.5
}
}
],
"supported-platforms" : {
"circles" : [
"watchOS"
],
"squares" : "shared"
}
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+1
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@@ -76,6 +76,7 @@ Certain other dependencies will be fetched by CPM regardless. System packages *c
* This package is known to be broken on the AUR. * This package is known to be broken on the AUR.
* [cpp-jwt](https://github.com/arun11299/cpp-jwt) 1.4+ - if `ENABLE_WEB_SERVICE` is on * [cpp-jwt](https://github.com/arun11299/cpp-jwt) 1.4+ - if `ENABLE_WEB_SERVICE` is on
* [unordered-dense](https://github.com/martinus/unordered_dense) * [unordered-dense](https://github.com/martinus/unordered_dense)
* [mcl](https://github.com/azahar-emu/mcl) - subject to removal
On amd64: On amd64:
+3
View File
@@ -76,6 +76,9 @@ if (ARCHITECTURE_riscv64)
AddJsonPackage(biscuit) AddJsonPackage(biscuit)
endif() endif()
# mcl
AddJsonPackage(mcl)
# Vulkan stuff # Vulkan stuff
AddDependentPackages(vulkan-headers vulkan-utility-libraries) AddDependentPackages(vulkan-headers vulkan-utility-libraries)
+12 -1
View File
@@ -30,7 +30,6 @@
"tag": "v%VERSION%", "tag": "v%VERSION%",
"hash": "5efa8140aadffe105dcf39935b732476e95755f6c7473ada3d0b64df2bc02c557633ae3948a25b45e1cf67e89a3ff6329fb30362e4ac033b9a1d1e453aa2eded", "hash": "5efa8140aadffe105dcf39935b732476e95755f6c7473ada3d0b64df2bc02c557633ae3948a25b45e1cf67e89a3ff6329fb30362e4ac033b9a1d1e453aa2eded",
"git_version": "0.37.0", "git_version": "0.37.0",
"version": "0.18.7",
"find_args": "MODULE GLOBAL", "find_args": "MODULE GLOBAL",
"patches": [ "patches": [
"0001-mingw.patch", "0001-mingw.patch",
@@ -209,6 +208,18 @@
"version": "0.9.1", "version": "0.9.1",
"git_version": "0.19.0" "git_version": "0.19.0"
}, },
"mcl": {
"version": "0.1.12",
"repo": "azahar-emu/mcl",
"sha": "7b08d83418",
"hash": "9c6ba624cb22ef622f78046a82abb99bf5026284ba17dfacaf46ac842cbd3b0f515f5ba45a1598c7671318a78a2e648db72ce8d10e7537f34e39800bdcb57694",
"options": [
"MCL_INSTALL OFF"
],
"patches": [
"0001-assert-macro.patch"
]
},
"libusb": { "libusb": {
"repo": "libusb/libusb", "repo": "libusb/libusb",
"tag": "v%VERSION%", "tag": "v%VERSION%",
@@ -25,11 +25,6 @@ import android.hardware.SensorEventListener
import android.hardware.SensorManager import android.hardware.SensorManager
import android.os.Build import android.os.Build
import android.os.Bundle import android.os.Bundle
import android.os.Handler
import android.os.Looper
import androidx.navigation.NavOptions
import org.yuzu.yuzu_emu.fragments.EmulationFragment
import org.yuzu.yuzu_emu.utils.CustomSettingsHandler
import android.util.Rational import android.util.Rational
import android.view.InputDevice import android.view.InputDevice
import android.view.KeyEvent import android.view.KeyEvent
@@ -92,28 +87,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
private val emulationViewModel: EmulationViewModel by viewModels() private val emulationViewModel: EmulationViewModel by viewModels()
private var foregroundService: Intent? = null private var foregroundService: Intent? = null
private val mainHandler = Handler(Looper.getMainLooper())
private var pendingRomSwapIntent: Intent? = null
private var isWaitingForRomSwapStop = false
private var romSwapNativeStopped = false
private var romSwapThreadStopped = false
private var romSwapGeneration = 0
private var hasEmulationSession = processHasEmulationSession
private val romSwapStopTimeoutRunnable = Runnable { onRomSwapStopTimeout() }
private fun onRomSwapStopTimeout() {
if (!isWaitingForRomSwapStop) {
return
}
Log.warning("[EmulationActivity] ROM swap stop timed out; retrying native stop and continuing to wait")
NativeLibrary.stopEmulation()
scheduleRomSwapStopTimeout()
}
private fun scheduleRomSwapStopTimeout() {
mainHandler.removeCallbacks(romSwapStopTimeoutRunnable)
mainHandler.postDelayed(romSwapStopTimeoutRunnable, ROM_SWAP_STOP_TIMEOUT_MS)
}
override fun attachBaseContext(base: Context) { override fun attachBaseContext(base: Context) {
super.attachBaseContext(YuzuApplication.applyLanguage(base)) super.attachBaseContext(YuzuApplication.applyLanguage(base))
@@ -155,29 +128,9 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
binding = ActivityEmulationBinding.inflate(layoutInflater) binding = ActivityEmulationBinding.inflate(layoutInflater)
setContentView(binding.root) setContentView(binding.root)
val launchIntent = Intent(intent)
val shouldDeferLaunchForSwap = hasEmulationSession && isSwapIntent(launchIntent)
if (shouldDeferLaunchForSwap) {
Log.info("[EmulationActivity] onCreate detected existing session; deferring new game setup for swap")
emulationViewModel.setIsEmulationStopping(true)
emulationViewModel.setEmulationStopped(false)
}
val navHostFragment = val navHostFragment =
supportFragmentManager.findFragmentById(R.id.fragment_container) as NavHostFragment supportFragmentManager.findFragmentById(R.id.fragment_container) as NavHostFragment
val initialArgs = if (shouldDeferLaunchForSwap) { navHostFragment.navController.setGraph(R.navigation.emulation_navigation, intent.extras)
Bundle(intent.extras ?: Bundle()).apply {
processSessionGame?.let { putParcelable("game", it) }
}
} else {
intent.extras
}
navHostFragment.navController.setGraph(R.navigation.emulation_navigation, initialArgs)
if (shouldDeferLaunchForSwap) {
mainHandler.post {
handleSwapIntent(launchIntent)
}
}
isActivityRecreated = savedInstanceState != null isActivityRecreated = savedInstanceState != null
@@ -257,7 +210,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
} }
override fun onDestroy() { override fun onDestroy() {
mainHandler.removeCallbacks(romSwapStopTimeoutRunnable)
super.onDestroy() super.onDestroy()
inputManager.unregisterInputDeviceListener(this) inputManager.unregisterInputDeviceListener(this)
stopForegroundService(this) stopForegroundService(this)
@@ -276,121 +228,15 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
override fun onNewIntent(intent: Intent) { override fun onNewIntent(intent: Intent) {
super.onNewIntent(intent) super.onNewIntent(intent)
handleSwapIntent(intent) setIntent(intent)
nfcReader.onNewIntent(intent)
InputHandler.updateControllerData()
}
private fun isSwapIntent(intent: Intent): Boolean { // Reset navigation graph with new intent data to recreate EmulationFragment
return when {
intent.getBooleanExtra(EXTRA_OVERLAY_GAMELESS_EDIT_MODE, false) -> false
intent.action == CustomSettingsHandler.CUSTOM_CONFIG_ACTION -> true
intent.data != null -> true
else -> {
val extras = intent.extras
extras != null &&
BundleCompat.getParcelable(extras, EXTRA_SELECTED_GAME, Game::class.java) != null
}
}
}
private fun handleSwapIntent(intent: Intent) {
if (!isSwapIntent(intent)) {
return
}
pendingRomSwapIntent = Intent(intent)
if (!isWaitingForRomSwapStop) {
Log.info("[EmulationActivity] Begin ROM swap: data=${intent.data}")
isWaitingForRomSwapStop = true
romSwapNativeStopped = false
romSwapThreadStopped = false
romSwapGeneration += 1
val thisSwapGeneration = romSwapGeneration
emulationViewModel.setIsEmulationStopping(true)
emulationViewModel.setEmulationStopped(false)
val navHostFragment =
supportFragmentManager.findFragmentById(R.id.fragment_container) as? NavHostFragment
val childFragmentManager = navHostFragment?.childFragmentManager
val stoppingFragmentForSwap =
(childFragmentManager?.primaryNavigationFragment as? EmulationFragment) ?:
childFragmentManager
?.fragments
?.asReversed()
?.firstOrNull {
it is EmulationFragment &&
it.isAdded &&
it.view != null &&
!it.isRemoving
} as? EmulationFragment
val hasSessionForSwap = hasEmulationSession || stoppingFragmentForSwap != null
if (!hasSessionForSwap) {
romSwapNativeStopped = true
romSwapThreadStopped = true
} else {
if (stoppingFragmentForSwap != null) {
stoppingFragmentForSwap.stopForRomSwap()
stoppingFragmentForSwap.notifyWhenEmulationThreadStops {
if (!isWaitingForRomSwapStop || romSwapGeneration != thisSwapGeneration) {
return@notifyWhenEmulationThreadStops
}
romSwapThreadStopped = true
Log.info("[EmulationActivity] ROM swap thread stop acknowledged")
launchPendingRomSwap(force = false)
}
} else {
Log.warning("[EmulationActivity] ROM swap stop target fragment not found; requesting native stop")
romSwapThreadStopped = true
NativeLibrary.stopEmulation()
}
scheduleRomSwapStopTimeout()
}
}
launchPendingRomSwap(force = false)
}
private fun launchPendingRomSwap(force: Boolean) {
if (!isWaitingForRomSwapStop) {
return
}
if (!force && (!romSwapNativeStopped || !romSwapThreadStopped)) {
return
}
val swapIntent = pendingRomSwapIntent ?: return
Log.info("[EmulationActivity] Launching pending ROM swap: data=${swapIntent.data}")
pendingRomSwapIntent = null
isWaitingForRomSwapStop = false
romSwapNativeStopped = false
romSwapThreadStopped = false
mainHandler.removeCallbacks(romSwapStopTimeoutRunnable)
applyGameLaunchIntent(swapIntent)
}
private fun applyGameLaunchIntent(intent: Intent) {
hasEmulationSession = true
processHasEmulationSession = true
emulationViewModel.setIsEmulationStopping(false)
emulationViewModel.setEmulationStopped(false)
setIntent(Intent(intent))
val navHostFragment = val navHostFragment =
supportFragmentManager.findFragmentById(R.id.fragment_container) as NavHostFragment supportFragmentManager.findFragmentById(R.id.fragment_container) as NavHostFragment
val navController = navHostFragment.navController navHostFragment.navController.setGraph(R.navigation.emulation_navigation, intent.extras)
val startArgs = intent.extras?.let { Bundle(it) } ?: Bundle()
val navOptions = NavOptions.Builder()
.setPopUpTo(R.id.emulationFragment, true)
.build()
runCatching { nfcReader.onNewIntent(intent)
navController.navigate(R.id.emulationFragment, startArgs, navOptions) InputHandler.updateControllerData()
}.onFailure {
Log.warning("[EmulationActivity] ROM swap navigate fallback to setGraph: ${it.message}")
navController.setGraph(R.navigation.emulation_navigation, startArgs)
}
} }
override fun dispatchKeyEvent(event: KeyEvent): Boolean { override fun dispatchKeyEvent(event: KeyEvent): Boolean {
@@ -762,48 +608,19 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
} }
fun onEmulationStarted() { fun onEmulationStarted() {
if (Looper.myLooper() != Looper.getMainLooper()) {
mainHandler.post { onEmulationStarted() }
return
}
hasEmulationSession = true
processHasEmulationSession = true
emulationViewModel.setEmulationStarted(true) emulationViewModel.setEmulationStarted(true)
emulationViewModel.setIsEmulationStopping(false)
emulationViewModel.setEmulationStopped(false)
NativeLibrary.playTimeManagerStart() NativeLibrary.playTimeManagerStart()
} }
fun onEmulationStopped(status: Int) { fun onEmulationStopped(status: Int) {
if (Looper.myLooper() != Looper.getMainLooper()) { if (status == 0 && emulationViewModel.programChanged.value == -1) {
mainHandler.post { onEmulationStopped(status) }
return
}
hasEmulationSession = false
processHasEmulationSession = false
if (isWaitingForRomSwapStop) {
romSwapNativeStopped = true
Log.info("[EmulationActivity] ROM swap native stop acknowledged")
launchPendingRomSwap(force = false)
} else if (status == 0 && emulationViewModel.programChanged.value == -1) {
processSessionGame = null
finish() finish()
} else if (!isWaitingForRomSwapStop) {
processSessionGame = null
} }
emulationViewModel.setEmulationStopped(true) emulationViewModel.setEmulationStopped(true)
} }
fun updateSessionGame(game: Game?) {
processSessionGame = game
}
fun onProgramChanged(programIndex: Int) { fun onProgramChanged(programIndex: Int) {
if (Looper.myLooper() != Looper.getMainLooper()) {
mainHandler.post { onProgramChanged(programIndex) }
return
}
emulationViewModel.setProgramChanged(programIndex) emulationViewModel.setProgramChanged(programIndex)
} }
@@ -827,11 +644,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
companion object { companion object {
const val EXTRA_SELECTED_GAME = "SelectedGame" const val EXTRA_SELECTED_GAME = "SelectedGame"
const val EXTRA_OVERLAY_GAMELESS_EDIT_MODE = "overlayGamelessEditMode" const val EXTRA_OVERLAY_GAMELESS_EDIT_MODE = "overlayGamelessEditMode"
private const val ROM_SWAP_STOP_TIMEOUT_MS = 5000L
@Volatile
private var processHasEmulationSession = false
@Volatile
private var processSessionGame: Game? = null
fun stopForegroundService(activity: Activity) { fun stopForegroundService(activity: Activity) {
val startIntent = Intent(activity, ForegroundService::class.java) val startIntent = Intent(activity, ForegroundService::class.java)
@@ -50,7 +50,6 @@ import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels import androidx.fragment.app.activityViewModels
import androidx.lifecycle.lifecycleScope import androidx.lifecycle.lifecycleScope
import androidx.navigation.findNavController import androidx.navigation.findNavController
import androidx.navigation.fragment.NavHostFragment
import androidx.navigation.fragment.navArgs import androidx.navigation.fragment.navArgs
import androidx.window.layout.FoldingFeature import androidx.window.layout.FoldingFeature
import androidx.window.layout.WindowInfoTracker import androidx.window.layout.WindowInfoTracker
@@ -136,8 +135,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private var intentGame: Game? = null private var intentGame: Game? = null
private var isCustomSettingsIntent = false private var isCustomSettingsIntent = false
private var isStoppingForRomSwap = false
private var deferGameSetupUntilStopCompletes = false
private var perfStatsRunnable: Runnable? = null private var perfStatsRunnable: Runnable? = null
private var socRunnable: Runnable? = null private var socRunnable: Runnable? = null
@@ -241,14 +238,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
} }
} }
if (emulationViewModel.isEmulationStopping.value) {
deferGameSetupUntilStopCompletes = true
if (game == null) {
game = args.game ?: intentGame
}
return
}
finishGameSetup() finishGameSetup()
} }
@@ -271,7 +260,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
} }
game = gameToUse game = gameToUse
emulationActivity?.updateSessionGame(gameToUse)
} catch (e: Exception) { } catch (e: Exception) {
Log.error("[EmulationFragment] Error during game setup: ${e.message}") Log.error("[EmulationFragment] Error during game setup: ${e.message}")
Toast.makeText( Toast.makeText(
@@ -346,8 +334,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
} }
emulationState = EmulationState(game!!.path) { emulationState = EmulationState(game!!.path) {
return@EmulationState driverViewModel.isInteractionAllowed.value && return@EmulationState driverViewModel.isInteractionAllowed.value
!isStoppingForRomSwap
} }
} }
@@ -903,12 +890,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
} }
) )
game?.let { GameIconUtils.loadGameIcon(game!!, binding.loadingImage)
GameIconUtils.loadGameIcon(it, binding.loadingImage) binding.loadingTitle.text = game!!.title
binding.loadingTitle.text = it.title
} ?: run {
binding.loadingTitle.text = ""
}
binding.loadingTitle.isSelected = true binding.loadingTitle.isSelected = true
binding.loadingText.isSelected = true binding.loadingText.isSelected = true
@@ -976,12 +959,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
ViewUtils.showView(binding.loadingIndicator) ViewUtils.showView(binding.loadingIndicator)
ViewUtils.hideView(binding.inputContainer) ViewUtils.hideView(binding.inputContainer)
ViewUtils.hideView(binding.showStatsOverlayText) ViewUtils.hideView(binding.showStatsOverlayText)
} else if (deferGameSetupUntilStopCompletes) {
if (!isAdded) {
return@collect
}
deferGameSetupUntilStopCompletes = false
finishGameSetup()
} }
} }
emulationViewModel.drawerOpen.collect(viewLifecycleOwner) { emulationViewModel.drawerOpen.collect(viewLifecycleOwner) {
@@ -1018,24 +995,26 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
} }
driverViewModel.isInteractionAllowed.collect(viewLifecycleOwner) { driverViewModel.isInteractionAllowed.collect(viewLifecycleOwner) {
if (it && if (it && !NativeLibrary.isRunning() && !NativeLibrary.isPaused()) {
!isStoppingForRomSwap && startEmulation()
!NativeLibrary.isRunning() &&
!NativeLibrary.isPaused()
) {
if (!DirectoryInitialization.areDirectoriesReady) {
DirectoryInitialization.start()
}
updateScreenLayout()
emulationState.run(emulationActivity!!.isActivityRecreated)
} }
} }
driverViewModel.onLaunchGame() driverViewModel.onLaunchGame()
} }
private fun startEmulation(programIndex: Int = 0) {
if (!NativeLibrary.isRunning() && !NativeLibrary.isPaused()) {
if (!DirectoryInitialization.areDirectoriesReady) {
DirectoryInitialization.start()
}
updateScreenLayout()
emulationState.run(emulationActivity!!.isActivityRecreated, programIndex)
}
}
override fun onConfigurationChanged(newConfig: Configuration) { override fun onConfigurationChanged(newConfig: Configuration) {
super.onConfigurationChanged(newConfig) super.onConfigurationChanged(newConfig)
val b = _binding ?: return val b = _binding ?: return
@@ -1396,9 +1375,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
super.onDestroyView() super.onDestroyView()
amiiboLoadJob?.cancel() amiiboLoadJob?.cancel()
amiiboLoadJob = null amiiboLoadJob = null
perfStatsRunnable?.let { perfStatsUpdateHandler.removeCallbacks(it) }
socRunnable?.let { socUpdateHandler.removeCallbacks(it) }
handler.removeCallbacksAndMessages(null)
clearPausedFrame() clearPausedFrame()
_binding?.surfaceInputOverlay?.touchEventListener = null _binding?.surfaceInputOverlay?.touchEventListener = null
_binding = null _binding = null
@@ -1406,9 +1382,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
} }
override fun onDetach() { override fun onDetach() {
if (!hasNewerEmulationFragment()) { NativeLibrary.clearEmulationActivity()
NativeLibrary.clearEmulationActivity()
}
super.onDetach() super.onDetach()
} }
@@ -1866,74 +1840,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
} }
override fun surfaceDestroyed(holder: SurfaceHolder) { override fun surfaceDestroyed(holder: SurfaceHolder) {
if (this::emulationState.isInitialized && !hasNewerEmulationFragment()) { emulationState.clearSurface()
emulationState.clearSurface()
}
emulationStarted = false emulationStarted = false
} }
private fun hasNewerEmulationFragment(): Boolean {
val activity = emulationActivity ?: return false
return try {
val navHostFragment =
activity.supportFragmentManager.findFragmentById(R.id.fragment_container) as? NavHostFragment
?: return false
val currentFragment = navHostFragment.childFragmentManager.fragments
.filterIsInstance<EmulationFragment>()
.firstOrNull()
currentFragment != null && currentFragment !== this
} catch (_: Exception) {
false
}
}
// xbzk: called from EmulationActivity when a new game is loaded while this fragment is still active,
// to wait for the emulation thread to stop before allowing the ROM swap to proceed
fun notifyWhenEmulationThreadStops(onStopped: () -> Unit) {
if (!this::emulationState.isInitialized) {
onStopped()
return
}
val emuThread = runCatching { emulationState.emulationThread }.getOrNull()
if (emuThread == null || !emuThread.isAlive) {
onStopped()
return
}
Thread({
runCatching { emuThread.join() }
Handler(Looper.getMainLooper()).post {
onStopped()
}
}, "RomSwapWait").start()
}
// xbzk: called from EmulationActivity when a new game is loaded while this
// fragment is still active, to stop the current emulation before swapping the ROM
fun stopForRomSwap() {
if (isStoppingForRomSwap) {
return
}
isStoppingForRomSwap = true
clearPausedFrame()
emulationViewModel.setIsEmulationStopping(true)
_binding?.let {
binding.loadingText.setText(R.string.shutting_down)
ViewUtils.showView(binding.loadingIndicator)
ViewUtils.hideView(binding.inputContainer)
ViewUtils.hideView(binding.showStatsOverlayText)
}
if (this::emulationState.isInitialized) {
emulationState.stop()
if (NativeLibrary.isRunning() || NativeLibrary.isPaused()) {
Log.warning("[EmulationFragment] ROM swap stop fallback: forcing native stop request.")
NativeLibrary.stopEmulation()
}
} else {
NativeLibrary.stopEmulation()
}
NativeConfig.reloadGlobalConfig()
}
private fun showOverlayOptions() { private fun showOverlayOptions() {
val anchor = binding.inGameMenu.findViewById<View>(R.id.menu_overlay_controls) val anchor = binding.inGameMenu.findViewById<View>(R.id.menu_overlay_controls)
val popup = PopupMenu(requireContext(), anchor) val popup = PopupMenu(requireContext(), anchor)
@@ -2224,7 +2134,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
state = State.STOPPED state = State.STOPPED
} else { } else {
Log.warning("[EmulationFragment] Stop called while already stopped.") Log.warning("[EmulationFragment] Stop called while already stopped.")
NativeLibrary.stopEmulation()
} }
} }
@@ -36,7 +36,6 @@ import org.yuzu.yuzu_emu.databinding.FragmentGamePropertiesBinding
import org.yuzu.yuzu_emu.features.DocumentProvider import org.yuzu.yuzu_emu.features.DocumentProvider
import org.yuzu.yuzu_emu.features.settings.model.Settings import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.ui.SettingsSubscreen import org.yuzu.yuzu_emu.features.settings.ui.SettingsSubscreen
import org.yuzu.yuzu_emu.model.AddonViewModel
import org.yuzu.yuzu_emu.model.DriverViewModel import org.yuzu.yuzu_emu.model.DriverViewModel
import org.yuzu.yuzu_emu.model.GameProperty import org.yuzu.yuzu_emu.model.GameProperty
import org.yuzu.yuzu_emu.model.GamesViewModel import org.yuzu.yuzu_emu.model.GamesViewModel
@@ -47,7 +46,6 @@ import org.yuzu.yuzu_emu.model.SubmenuProperty
import org.yuzu.yuzu_emu.model.TaskState import org.yuzu.yuzu_emu.model.TaskState
import org.yuzu.yuzu_emu.utils.DirectoryInitialization import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.FileUtil import org.yuzu.yuzu_emu.utils.FileUtil
import org.yuzu.yuzu_emu.utils.GameHelper
import org.yuzu.yuzu_emu.utils.GameIconUtils import org.yuzu.yuzu_emu.utils.GameIconUtils
import org.yuzu.yuzu_emu.utils.GpuDriverHelper import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import org.yuzu.yuzu_emu.utils.MemoryUtil import org.yuzu.yuzu_emu.utils.MemoryUtil
@@ -63,7 +61,6 @@ class GamePropertiesFragment : Fragment() {
private val homeViewModel: HomeViewModel by activityViewModels() private val homeViewModel: HomeViewModel by activityViewModels()
private val gamesViewModel: GamesViewModel by activityViewModels() private val gamesViewModel: GamesViewModel by activityViewModels()
private val addonViewModel: AddonViewModel by activityViewModels()
private val driverViewModel: DriverViewModel by activityViewModels() private val driverViewModel: DriverViewModel by activityViewModels()
private val args by navArgs<GamePropertiesFragmentArgs>() private val args by navArgs<GamePropertiesFragmentArgs>()
@@ -121,20 +118,6 @@ class GamePropertiesFragment : Fragment() {
.show(childFragmentManager, LaunchGameDialogFragment.TAG) .show(childFragmentManager, LaunchGameDialogFragment.TAG)
} }
if (GameHelper.cachedGameList.isEmpty()) {
binding.buttonStart.isEnabled = false
viewLifecycleOwner.lifecycleScope.launch {
withContext(Dispatchers.IO) {
GameHelper.restoreContentForGame(args.game)
}
if (_binding == null) {
return@launch
}
addonViewModel.onAddonsViewStarted(args.game)
binding.buttonStart.isEnabled = true
}
}
reloadList() reloadList()
homeViewModel.openImportSaves.collect( homeViewModel.openImportSaves.collect(
@@ -150,11 +133,8 @@ class GamePropertiesFragment : Fragment() {
} }
override fun onDestroy() { override fun onDestroy() {
val isChangingConfigurations = activity?.isChangingConfigurations == true
super.onDestroy() super.onDestroy()
if (!isChangingConfigurations) { gamesViewModel.reloadGames(true)
gamesViewModel.reloadGames(true)
}
} }
private fun getPlayTime() { private fun getPlayTime() {
@@ -100,45 +100,42 @@ class GamesViewModel : ViewModel() {
viewModelScope.launch { viewModelScope.launch {
withContext(Dispatchers.IO) { withContext(Dispatchers.IO) {
try { if (firstStartup) {
if (firstStartup) { // Retrieve list of cached games
// Retrieve list of cached games val storedGames =
val storedGames = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext) .getStringSet(GameHelper.KEY_GAMES, emptySet())
.getStringSet(GameHelper.KEY_GAMES, emptySet()) if (storedGames!!.isNotEmpty()) {
if (storedGames!!.isNotEmpty()) { val deserializedGames = mutableSetOf<Game>()
val deserializedGames = mutableSetOf<Game>() storedGames.forEach {
storedGames.forEach { val game: Game
val game: Game try {
try { game = Json.decodeFromString(it)
game = Json.decodeFromString(it) } catch (e: Exception) {
} catch (e: Exception) { // We don't care about any errors related to parsing the game cache
// We don't care about any errors related to parsing the game cache return@forEach
return@forEach }
}
val gameExists =
val gameExists = DocumentFile.fromSingleUri(
DocumentFile.fromSingleUri( YuzuApplication.appContext,
YuzuApplication.appContext, Uri.parse(game.path)
Uri.parse(game.path) )?.exists()
)?.exists() if (gameExists == true) {
if (gameExists == true) { deserializedGames.add(game)
deserializedGames.add(game)
}
} }
setGames(deserializedGames.toList())
} }
setGames(deserializedGames.toList())
} }
}
setGames(GameHelper.getGames()) setGames(GameHelper.getGames())
_shouldScrollAfterReload.value = true reloading.set(false)
_isReloading.value = false
_shouldScrollAfterReload.value = true
if (directoriesChanged) { if (directoriesChanged) {
setShouldSwapData(true) setShouldSwapData(true)
}
} finally {
reloading.set(false)
_isReloading.value = false
} }
} }
} }
@@ -23,8 +23,8 @@ object DirectoryInitialization {
fun start() { fun start() {
if (!areDirectoriesReady) { if (!areDirectoriesReady) {
initializeInternalStorage() initializeInternalStorage()
NativeConfig.initializeGlobalConfig()
NativeLibrary.initializeSystem(false) NativeLibrary.initializeSystem(false)
NativeConfig.initializeGlobalConfig()
NativeLibrary.reloadProfiles() NativeLibrary.reloadProfiles()
migrateSettings() migrateSettings()
areDirectoriesReady = true areDirectoriesReady = true
@@ -8,11 +8,9 @@ package org.yuzu.yuzu_emu.utils
import android.content.SharedPreferences import android.content.SharedPreferences
import android.net.Uri import android.net.Uri
import android.provider.DocumentsContract
import androidx.preference.PreferenceManager import androidx.preference.PreferenceManager
import kotlinx.serialization.encodeToString import kotlinx.serialization.encodeToString
import kotlinx.serialization.json.Json import kotlinx.serialization.json.Json
import java.io.File
import org.yuzu.yuzu_emu.NativeLibrary import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.YuzuApplication import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.model.Game import org.yuzu.yuzu_emu.model.Game
@@ -51,8 +49,29 @@ object GameHelper {
// Remove previous filesystem provider information so we can get up to date version info // Remove previous filesystem provider information so we can get up to date version info
NativeLibrary.clearFilesystemProvider() NativeLibrary.clearFilesystemProvider()
// Scan External Content directories and register all NSP/XCI files
val externalContentDirs = NativeConfig.getExternalContentDirs()
val uniqueExternalContentDirs = linkedSetOf<String>()
externalContentDirs.forEach { externalDir ->
if (externalDir.isNotEmpty()) {
uniqueExternalContentDirs.add(externalDir)
}
}
val mountedContainerUris = mutableSetOf<String>() val mountedContainerUris = mutableSetOf<String>()
mountExternalContentDirectories(mountedContainerUris) for (externalDir in uniqueExternalContentDirs) {
if (externalDir.isNotEmpty()) {
val externalDirUri = externalDir.toUri()
if (FileUtil.isTreeUriValid(externalDirUri)) {
scanContentContainersRecursive(FileUtil.listFiles(externalDirUri), 3) {
val containerUri = it.uri.toString()
if (mountedContainerUris.add(containerUri)) {
NativeLibrary.addFileToFilesystemProvider(containerUri)
}
}
}
}
}
val badDirs = mutableListOf<Int>() val badDirs = mutableListOf<Int>()
gameDirs.forEachIndexed { index: Int, gameDir: GameDir -> gameDirs.forEachIndexed { index: Int, gameDir: GameDir ->
@@ -96,15 +115,6 @@ object GameHelper {
return games.toList() return games.toList()
} }
fun restoreContentForGame(game: Game) {
NativeLibrary.reloadKeys()
val mountedContainerUris = mutableSetOf<String>()
mountExternalContentDirectories(mountedContainerUris)
mountGameFolderContent(Uri.parse(game.path), mountedContainerUris)
NativeLibrary.addFileToFilesystemProvider(game.path)
}
// File extensions considered as external content, buuut should // File extensions considered as external content, buuut should
// be done better imo. // be done better imo.
private val externalContentExtensions = setOf("nsp", "xci") private val externalContentExtensions = setOf("nsp", "xci")
@@ -171,71 +181,6 @@ object GameHelper {
} }
} }
private fun mountExternalContentDirectories(mountedContainerUris: MutableSet<String>) {
val uniqueExternalContentDirs = linkedSetOf<String>()
NativeConfig.getExternalContentDirs().forEach { externalDir ->
if (externalDir.isNotEmpty()) {
uniqueExternalContentDirs.add(externalDir)
}
}
for (externalDir in uniqueExternalContentDirs) {
val externalDirUri = externalDir.toUri()
if (FileUtil.isTreeUriValid(externalDirUri)) {
scanContentContainersRecursive(FileUtil.listFiles(externalDirUri), 3) {
val containerUri = it.uri.toString()
if (mountedContainerUris.add(containerUri)) {
NativeLibrary.addFileToFilesystemProvider(containerUri)
}
}
}
}
}
private fun mountGameFolderContent(gameUri: Uri, mountedContainerUris: MutableSet<String>) {
if (gameUri.scheme == "content") {
val parentUri = getParentDocumentUri(gameUri) ?: return
scanContentContainersRecursive(FileUtil.listFiles(parentUri), 1) {
val containerUri = it.uri.toString()
if (mountedContainerUris.add(containerUri)) {
NativeLibrary.addGameFolderFileToFilesystemProvider(containerUri)
}
}
return
}
val gameFile = File(gameUri.path ?: gameUri.toString())
val parentDir = gameFile.parentFile ?: return
parentDir.listFiles()?.forEach { sibling ->
if (!sibling.isFile) {
return@forEach
}
val extension = sibling.extension.lowercase()
if (externalContentExtensions.contains(extension)) {
val containerUri = Uri.fromFile(sibling).toString()
if (mountedContainerUris.add(containerUri)) {
NativeLibrary.addGameFolderFileToFilesystemProvider(containerUri)
}
}
}
}
private fun getParentDocumentUri(uri: Uri): Uri? {
return try {
val documentId = DocumentsContract.getDocumentId(uri)
val separatorIndex = documentId.lastIndexOf('/')
if (separatorIndex == -1) {
null
} else {
val parentDocumentId = documentId.substring(0, separatorIndex)
DocumentsContract.buildDocumentUriUsingTree(uri, parentDocumentId)
}
} catch (_: Exception) {
null
}
}
fun getGame( fun getGame(
uri: Uri, uri: Uri,
addedToLibrary: Boolean, addedToLibrary: Boolean,
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@@ -473,6 +473,8 @@
<string name="renderer_accuracy_description">يتحكم في وضع محاكاة وحدة معالجة الرسومات. تعمل معظم الألعاب بشكل جيد مع وضعي سريع أو متوازن، لكن الوضع الدقيق لا يزال مطلوبًا لبعض الألعاب. تميل الجسيمات إلى العرض بشكل صحيح فقط عند استخدام الوضع الدقيق.</string> <string name="renderer_accuracy_description">يتحكم في وضع محاكاة وحدة معالجة الرسومات. تعمل معظم الألعاب بشكل جيد مع وضعي سريع أو متوازن، لكن الوضع الدقيق لا يزال مطلوبًا لبعض الألعاب. تميل الجسيمات إلى العرض بشكل صحيح فقط عند استخدام الوضع الدقيق.</string>
<string name="dma_accuracy">دقة DMA</string> <string name="dma_accuracy">دقة DMA</string>
<string name="dma_accuracy_description">يتحكم في دقة DMA. يمكن أن تؤدي الدقة الآمنة إلى حل المشكلات في بعض الألعاب، ولكنها قد تؤثر أيضًا على الأداء في بعض الحالات. إذا لم تكن متأكدًا، فاترك هذا الخيار على الإعداد الافتراضي.</string> <string name="dma_accuracy_description">يتحكم في دقة DMA. يمكن أن تؤدي الدقة الآمنة إلى حل المشكلات في بعض الألعاب، ولكنها قد تؤثر أيضًا على الأداء في بعض الحالات. إذا لم تكن متأكدًا، فاترك هذا الخيار على الإعداد الافتراضي.</string>
<string name="frame_pacing_mode">وضع توقيت الإطارات</string>
<string name="frame_pacing_mode_description">يتحكم في كيفية إدارة المحاكي لسرعة الإطارات لتقليل التقطع وجعل معدل الإطارات أكثر سلاسة واتساقًا.</string>
<string name="anisotropic_filtering">تصفية متباينة الخواص</string> <string name="anisotropic_filtering">تصفية متباينة الخواص</string>
<string name="anisotropic_filtering_description">يحسن جودة الأنسجة عند عرضها بزوايا مائلة</string> <string name="anisotropic_filtering_description">يحسن جودة الأنسجة عند عرضها بزوايا مائلة</string>
<string name="vram_usage_mode">وضع استخدام ذاكرة VRAM</string> <string name="vram_usage_mode">وضع استخدام ذاكرة VRAM</string>
@@ -997,6 +999,13 @@
<string name="dma_accuracy_unsafe">غير آمن</string> <string name="dma_accuracy_unsafe">غير آمن</string>
<string name="dma_accuracy_safe">آمن</string> <string name="dma_accuracy_safe">آمن</string>
<!-- Frame Pacing Mode -->
<string name="frame_pacing_mode_target_Auto">تلقائي</string>
<string name="frame_pacing_mode_target_30">30 إطارًا في الثانية</string>
<string name="frame_pacing_mode_target_60">60 إطارًا في الثانية</string>
<string name="frame_pacing_mode_target_90">90 إطارًا في الثانية</string>
<string name="frame_pacing_mode_target_120">120 إطارًا في الثانية</string>
<!-- ASTC Recompression Method Choices --> <!-- ASTC Recompression Method Choices -->
<string name="astc_recompression_uncompressed">غير مضغوط</string> <string name="astc_recompression_uncompressed">غير مضغوط</string>
<!-- ASTC Recompression Method Choices --> <!-- ASTC Recompression Method Choices -->
@@ -452,6 +452,8 @@
<string name="renderer_accuracy_description">Určuje režim emulovaného GPU. Většina her běží bez problémů v rychlém, nebo vyváženém režimu, ale některé stále vyžadují přesný režim. Částicové efekty se většinou zobrazují korektně pouze v přesném režimu. </string> <string name="renderer_accuracy_description">Určuje režim emulovaného GPU. Většina her běží bez problémů v rychlém, nebo vyváženém režimu, ale některé stále vyžadují přesný režim. Částicové efekty se většinou zobrazují korektně pouze v přesném režimu. </string>
<string name="dma_accuracy">Přesnost DMA</string> <string name="dma_accuracy">Přesnost DMA</string>
<string name="dma_accuracy_description">Ovládá přesnost DMA. Bezpečná přesnost může vyřešit problémy v některých hrách, ale v některých případech může také ovlivnit výkon. Pokud si nejste jisti, použijte výchozí nastavení.</string> <string name="dma_accuracy_description">Ovládá přesnost DMA. Bezpečná přesnost může vyřešit problémy v některých hrách, ale v některých případech může také ovlivnit výkon. Pokud si nejste jisti, použijte výchozí nastavení.</string>
<string name="frame_pacing_mode">Režim Framepacingu</string>
<string name="frame_pacing_mode_description">Řídí způsob jakým emulátor spravuje časování snímku aby snížil trhání a zlepšení plynulost a stabilitu snímkové frekvence.</string>
<string name="anisotropic_filtering">Anizotropní filtrování</string> <string name="anisotropic_filtering">Anizotropní filtrování</string>
<string name="anisotropic_filtering_description">Zlepšuje kvalitu textur při pohledu pod úhlem</string> <string name="anisotropic_filtering_description">Zlepšuje kvalitu textur při pohledu pod úhlem</string>
<string name="vram_usage_mode">Režim využití VRAM</string> <string name="vram_usage_mode">Režim využití VRAM</string>
@@ -467,6 +467,8 @@
<string name="renderer_accuracy_description">Controla el modo de la emulación de la GPU. La mayoría de los juegos se renderizan correctamente en los modos Rápido o Equilibrado, pero algunos requieren Preciso. Las partículas tienden a renderizarse correctamente solo con el modo Preciso.</string> <string name="renderer_accuracy_description">Controla el modo de la emulación de la GPU. La mayoría de los juegos se renderizan correctamente en los modos Rápido o Equilibrado, pero algunos requieren Preciso. Las partículas tienden a renderizarse correctamente solo con el modo Preciso.</string>
<string name="dma_accuracy">Precisión de DMA</string> <string name="dma_accuracy">Precisión de DMA</string>
<string name="dma_accuracy_description">Controla la precisión de DMA. La precisión segura puede solucionar problemas en algunos juegos, pero también puede afectar al rendimiento en algunos casos. Si no está seguro, déjelo en Predeterminado.</string> <string name="dma_accuracy_description">Controla la precisión de DMA. La precisión segura puede solucionar problemas en algunos juegos, pero también puede afectar al rendimiento en algunos casos. Si no está seguro, déjelo en Predeterminado.</string>
<string name="frame_pacing_mode">Modo de ritmo de fotogramas</string>
<string name="frame_pacing_mode_description">Controla cómo el emulador gestiona el ritmo de los fotogramas para reducir los tirones y hacer que la velocidad de los fotogramas sea más suave y consistente.</string>
<string name="anisotropic_filtering">Filtrado anisotrópico</string> <string name="anisotropic_filtering">Filtrado anisotrópico</string>
<string name="anisotropic_filtering_description">Mejora la calidad de las texturas al ser observadas desde ángulos oblicuos</string> <string name="anisotropic_filtering_description">Mejora la calidad de las texturas al ser observadas desde ángulos oblicuos</string>
<string name="vram_usage_mode">Modo de uso de VRAM</string> <string name="vram_usage_mode">Modo de uso de VRAM</string>
@@ -991,6 +993,13 @@
<string name="dma_accuracy_unsafe">Inseguro</string> <string name="dma_accuracy_unsafe">Inseguro</string>
<string name="dma_accuracy_safe">Seguro</string> <string name="dma_accuracy_safe">Seguro</string>
<!-- Frame Pacing Mode -->
<string name="frame_pacing_mode_target_Auto">Automático</string>
<string name="frame_pacing_mode_target_30">30 FPS</string>
<string name="frame_pacing_mode_target_60">60 FPS</string>
<string name="frame_pacing_mode_target_90">90 FPS</string>
<string name="frame_pacing_mode_target_120">120 FPS</string>
<!-- ASTC Recompression Method Choices --> <!-- ASTC Recompression Method Choices -->
<string name="astc_recompression_uncompressed">Sin compresión</string> <string name="astc_recompression_uncompressed">Sin compresión</string>
<!-- ASTC Recompression Method Choices --> <!-- ASTC Recompression Method Choices -->
@@ -468,6 +468,8 @@
<string name="renderer_accuracy_description">Управляет режимом эмуляции графического процессора. Большинство игр нормально отображаются в режимах «Быстрый» или «Сбалансированный», но для некоторых требуется режим «Точный». Частицы обычно корректно отображаются только в режиме «Точный».</string> <string name="renderer_accuracy_description">Управляет режимом эмуляции графического процессора. Большинство игр нормально отображаются в режимах «Быстрый» или «Сбалансированный», но для некоторых требуется режим «Точный». Частицы обычно корректно отображаются только в режиме «Точный».</string>
<string name="dma_accuracy">Точность DMA</string> <string name="dma_accuracy">Точность DMA</string>
<string name="dma_accuracy_description">Управляет точностью DMA. Безопасная точность может исправить проблемы в некоторых играх, но в некоторых случаях также может повлиять на производительность. Если не уверены, оставьте значение По умолчанию.</string> <string name="dma_accuracy_description">Управляет точностью DMA. Безопасная точность может исправить проблемы в некоторых играх, но в некоторых случаях также может повлиять на производительность. Если не уверены, оставьте значение По умолчанию.</string>
<string name="frame_pacing_mode">Режим синхронизации кадров</string>
<string name="frame_pacing_mode_description">Управляет синхронизацией кадров в эмуляторе для уменьшения рывков и обеспечения более плавной и стабильной частоты кадров.</string>
<string name="anisotropic_filtering">Анизотропная фильтрация</string> <string name="anisotropic_filtering">Анизотропная фильтрация</string>
<string name="anisotropic_filtering_description">Улучшает качество текстур под углом</string> <string name="anisotropic_filtering_description">Улучшает качество текстур под углом</string>
<string name="vram_usage_mode">Режим VRAM</string> <string name="vram_usage_mode">Режим VRAM</string>
@@ -992,6 +994,13 @@
<string name="dma_accuracy_unsafe">Небезопасно</string> <string name="dma_accuracy_unsafe">Небезопасно</string>
<string name="dma_accuracy_safe">Безопасный</string> <string name="dma_accuracy_safe">Безопасный</string>
<!-- Frame Pacing Mode -->
<string name="frame_pacing_mode_target_Auto">Авто</string>
<string name="frame_pacing_mode_target_30">30 FPS</string>
<string name="frame_pacing_mode_target_60">60 FPS</string>
<string name="frame_pacing_mode_target_90">90 FPS</string>
<string name="frame_pacing_mode_target_120">120 FPS</string>
<!-- ASTC Recompression Method Choices --> <!-- ASTC Recompression Method Choices -->
<string name="astc_recompression_uncompressed">Без сжатия</string> <string name="astc_recompression_uncompressed">Без сжатия</string>
<!-- ASTC Recompression Method Choices --> <!-- ASTC Recompression Method Choices -->
@@ -469,6 +469,8 @@
<string name="renderer_accuracy_description">Керує режимом емуляції ГП. Більшість ігор добре візуалізуються з режимами «Швидко» або «Збалансовано», але деякі ігри можуть потребувати режиму «Точно». Частинки зазвичай правильно візуалізуються лише з режимом «Точно».</string> <string name="renderer_accuracy_description">Керує режимом емуляції ГП. Більшість ігор добре візуалізуються з режимами «Швидко» або «Збалансовано», але деякі ігри можуть потребувати режиму «Точно». Частинки зазвичай правильно візуалізуються лише з режимом «Точно».</string>
<string name="dma_accuracy">Точність DMA</string> <string name="dma_accuracy">Точність DMA</string>
<string name="dma_accuracy_description">Керує точністю DMA. Безпечна точність може виправити проблеми в деяких іграх, але в деяких випадках також може вплинути на продуктивність. Якщо не впевнені, залиште це значення за замовчуванням.</string> <string name="dma_accuracy_description">Керує точністю DMA. Безпечна точність може виправити проблеми в деяких іграх, але в деяких випадках також може вплинути на продуктивність. Якщо не впевнені, залиште це значення за замовчуванням.</string>
<string name="frame_pacing_mode">Режим виведення кадрів</string>
<string name="frame_pacing_mode_description">Керує тим, як емулятор виконує виведення кадрів, щоб зменшити затримки й забезпечити плавнішу й стабільнішу частоту кадрів.</string>
<string name="anisotropic_filtering">Анізотропне фільтрування</string> <string name="anisotropic_filtering">Анізотропне фільтрування</string>
<string name="anisotropic_filtering_description">Покращує якість текстур під кутом.</string> <string name="anisotropic_filtering_description">Покращує якість текстур під кутом.</string>
<string name="vram_usage_mode">Режим використання VRAM</string> <string name="vram_usage_mode">Режим використання VRAM</string>
@@ -993,6 +995,13 @@
<string name="dma_accuracy_unsafe">Небезпечно</string> <string name="dma_accuracy_unsafe">Небезпечно</string>
<string name="dma_accuracy_safe">Безпечно</string> <string name="dma_accuracy_safe">Безпечно</string>
<!-- Frame Pacing Mode -->
<string name="frame_pacing_mode_target_Auto">Автоматично</string>
<string name="frame_pacing_mode_target_30">30 к/с</string>
<string name="frame_pacing_mode_target_60">60 к/с</string>
<string name="frame_pacing_mode_target_90">90 к/с</string>
<string name="frame_pacing_mode_target_120">120 к/с</string>
<!-- ASTC Recompression Method Choices --> <!-- ASTC Recompression Method Choices -->
<string name="astc_recompression_uncompressed">Без стиснення</string> <string name="astc_recompression_uncompressed">Без стиснення</string>
<!-- ASTC Recompression Method Choices --> <!-- ASTC Recompression Method Choices -->
@@ -462,6 +462,8 @@
<string name="renderer_accuracy_description">控制 GPU 模拟的精确度。大部分游戏在性能或平衡模式下可以正常渲染,但部分游戏需要设置为精确。粒子效果通常只有在精确模式下才能正确显示。</string> <string name="renderer_accuracy_description">控制 GPU 模拟的精确度。大部分游戏在性能或平衡模式下可以正常渲染,但部分游戏需要设置为精确。粒子效果通常只有在精确模式下才能正确显示。</string>
<string name="dma_accuracy">DMA 精度</string> <string name="dma_accuracy">DMA 精度</string>
<string name="dma_accuracy_description">控制 DMA 精度。安全精度可以修复某些游戏中的问题,但在某些情况下也可能影响性能。如果不确定,请保留为“默认”。</string> <string name="dma_accuracy_description">控制 DMA 精度。安全精度可以修复某些游戏中的问题,但在某些情况下也可能影响性能。如果不确定,请保留为“默认”。</string>
<string name="frame_pacing_mode">帧同步模式</string>
<string name="frame_pacing_mode_description">控制模拟器如何管理帧同步,以减少卡顿,使帧率表现更加平稳顺滑。</string>
<string name="anisotropic_filtering">各向异性过滤</string> <string name="anisotropic_filtering">各向异性过滤</string>
<string name="anisotropic_filtering_description">提高斜角的纹理质量</string> <string name="anisotropic_filtering_description">提高斜角的纹理质量</string>
<string name="vram_usage_mode">显存使用模式</string> <string name="vram_usage_mode">显存使用模式</string>
@@ -986,6 +988,13 @@
<string name="dma_accuracy_unsafe">不安全</string> <string name="dma_accuracy_unsafe">不安全</string>
<string name="dma_accuracy_safe">安全</string> <string name="dma_accuracy_safe">安全</string>
<!-- Frame Pacing Mode -->
<string name="frame_pacing_mode_target_Auto">自动</string>
<string name="frame_pacing_mode_target_30">30 FPS</string>
<string name="frame_pacing_mode_target_60">60 FPS</string>
<string name="frame_pacing_mode_target_90">90 FPS</string>
<string name="frame_pacing_mode_target_120">120 FPS</string>
<!-- ASTC Recompression Method Choices --> <!-- ASTC Recompression Method Choices -->
<string name="astc_recompression_uncompressed">不压缩</string> <string name="astc_recompression_uncompressed">不压缩</string>
<!-- ASTC Recompression Method Choices --> <!-- ASTC Recompression Method Choices -->
@@ -533,6 +533,20 @@
<item>2</item> <item>2</item>
</integer-array> </integer-array>
<string-array name="framePacingModeNames">
<item>@string/frame_pacing_mode_target_Auto</item>
<item>@string/frame_pacing_mode_target_30</item>
<item>@string/frame_pacing_mode_target_60</item>
<item>@string/frame_pacing_mode_target_90</item>
<item>@string/frame_pacing_mode_target_120</item>
</string-array>
<integer-array name="framePacingModeValues">
<item>0</item>
<item>1</item>
<item>2</item>
<item>3</item>
<item>4</item>
</integer-array>
<string-array name="appletEntries"> <string-array name="appletEntries">
<item>@string/applet_hle</item> <item>@string/applet_hle</item>
@@ -1 +1 @@
<?xml version='1.0' encoding='utf-8'?><resources><color name='ic_launcher_background'>#43fcfcff</color></resources> <?xml version='1.0' encoding='utf-8'?><resources><color name='ic_launcher_background'>#1F143C</color></resources>
@@ -479,6 +479,8 @@
<string name="renderer_accuracy_description">Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode.</string> <string name="renderer_accuracy_description">Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode.</string>
<string name="dma_accuracy">DMA Accuracy</string> <string name="dma_accuracy">DMA Accuracy</string>
<string name="dma_accuracy_description">Controls the DMA precision accuracy. Safe precision can fix issues in some games, but it can also impact performance in some cases. If unsure, leave this on Default.</string> <string name="dma_accuracy_description">Controls the DMA precision accuracy. Safe precision can fix issues in some games, but it can also impact performance in some cases. If unsure, leave this on Default.</string>
<string name="frame_pacing_mode">Frame Pacing Mode</string>
<string name="frame_pacing_mode_description">Controls how the emulator manages frame pacing to reduce stuttering and make the frame rate smoother and more consistent.</string>
<string name="anisotropic_filtering">Anisotropic filtering</string> <string name="anisotropic_filtering">Anisotropic filtering</string>
<string name="anisotropic_filtering_description">Improves the quality of textures when viewed at oblique angles</string> <string name="anisotropic_filtering_description">Improves the quality of textures when viewed at oblique angles</string>
<string name="vram_usage_mode">VRAM Usage Mode</string> <string name="vram_usage_mode">VRAM Usage Mode</string>
@@ -1036,6 +1038,13 @@
<string name="dma_accuracy_unsafe">Unsafe</string> <string name="dma_accuracy_unsafe">Unsafe</string>
<string name="dma_accuracy_safe">Safe</string> <string name="dma_accuracy_safe">Safe</string>
<!-- Frame Pacing Mode -->
<string name="frame_pacing_mode_target_Auto">Auto</string>
<string name="frame_pacing_mode_target_30">30 FPS</string>
<string name="frame_pacing_mode_target_60">60 FPS</string>
<string name="frame_pacing_mode_target_90">90 FPS</string>
<string name="frame_pacing_mode_target_120">120 FPS</string>
<!-- ASTC Decoding Method Choices --> <!-- ASTC Decoding Method Choices -->
<string name="accelerate_astc_cpu" translatable="false">CPU</string> <string name="accelerate_astc_cpu" translatable="false">CPU</string>
<string name="accelerate_astc_gpu" translatable="false">GPU</string> <string name="accelerate_astc_gpu" translatable="false">GPU</string>
-2
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@@ -134,8 +134,6 @@ add_library(
typed_address.h typed_address.h
uint128.h uint128.h
unique_function.h unique_function.h
random.cpp
random.h
uuid.cpp uuid.cpp
uuid.h uuid.h
vector_math.h vector_math.h
+7 -7
View File
@@ -30,8 +30,6 @@
#include <sys/random.h> #include <sys/random.h>
#include <mach/vm_map.h> #include <mach/vm_map.h>
#include <mach/mach.h> #include <mach/mach.h>
#elif defined(__FreeBSD__)
#include <sys/shm.h>
#endif #endif
// FreeBSD // FreeBSD
@@ -505,7 +503,8 @@ public:
fd = shm_open_anon(O_RDWR | O_CREAT | O_EXCL | O_NOFOLLOW, 0600); fd = shm_open_anon(O_RDWR | O_CREAT | O_EXCL | O_NOFOLLOW, 0600);
#elif defined(__OpenBSD__) #elif defined(__OpenBSD__)
fd = shm_open_anon(O_RDWR | O_CREAT | O_EXCL | O_NOFOLLOW, 0600); fd = shm_open_anon(O_RDWR | O_CREAT | O_EXCL | O_NOFOLLOW, 0600);
#elif defined(__FreeBSD__) #elif defined(__FreeBSD__) && __FreeBSD__ < 13
// XXX Drop after FreeBSD 12.* reaches EOL on 2024-06-30
fd = shm_open(SHM_ANON, O_RDWR, 0600); fd = shm_open(SHM_ANON, O_RDWR, 0600);
#elif defined(__APPLE__) #elif defined(__APPLE__)
// macOS doesn't have memfd_create, use anonymous temporary file // macOS doesn't have memfd_create, use anonymous temporary file
@@ -572,9 +571,9 @@ public:
if (True(perms & MemoryPermission::Execute)) if (True(perms & MemoryPermission::Execute))
prot_flags |= PROT_EXEC; prot_flags |= PROT_EXEC;
#endif #endif
int flags = (fd >= 0 ? MAP_SHARED : MAP_PRIVATE) | MAP_FIXED; int flags = (fd > 0 ? MAP_SHARED : MAP_PRIVATE) | MAP_FIXED;
void* ret = mmap(virtual_base + virtual_offset, length, prot_flags, flags, fd, host_offset); void* ret = mmap(virtual_base + virtual_offset, length, prot_flags, flags, fd, host_offset);
ASSERT_MSG(ret != MAP_FAILED, "mmap: {} {}", strerror(errno), fd); ASSERT_MSG(ret != MAP_FAILED, "mmap: {}", strerror(errno));
} }
void Unmap(size_t virtual_offset, size_t length) { void Unmap(size_t virtual_offset, size_t length) {
@@ -588,8 +587,9 @@ public:
auto [merged_pointer, merged_size] = auto [merged_pointer, merged_size] =
free_manager.FreeBlock(virtual_base + virtual_offset, length); free_manager.FreeBlock(virtual_base + virtual_offset, length);
void* ret = mmap(merged_pointer, merged_size, PROT_NONE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_FIXED, -1, 0); void* ret = mmap(merged_pointer, merged_size, PROT_NONE,
ASSERT_MSG(ret != MAP_FAILED, "mmap: {}", strerror(errno)); MAP_PRIVATE | MAP_ANONYMOUS | MAP_FIXED, -1, 0);
ASSERT_MSG(ret != MAP_FAILED, "mmap failed: {}", strerror(errno));
} }
void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute) { void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute) {
-22
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@@ -1,22 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <optional>
#include <random>
#include "common/random.h"
namespace Common::Random {
[[nodiscard]] static std::random_device& GetGlobalRandomDevice() noexcept {
static std::random_device g_random_device{};
return g_random_device;
}
[[nodiscard]] u32 Random32(u32 seed) noexcept {
return GetGlobalRandomDevice()();
}
[[nodiscard]] u64 Random64(u64 seed) noexcept {
return GetGlobalRandomDevice()();
}
[[nodiscard]] std::mt19937 GetMT19937() noexcept {
return std::mt19937(GetGlobalRandomDevice()());
}
}
-13
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@@ -1,13 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <random>
#include "common/common_types.h"
namespace Common::Random {
[[nodiscard]] u32 Random32(u32 seed) noexcept;
[[nodiscard]] u64 Random64(u64 seed) noexcept;
[[nodiscard]] std::mt19937 GetMT19937() noexcept;
}
+1 -1
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@@ -186,7 +186,7 @@ bool IsFastmemEnabled() {
// Only 4kb systems support host MMU right now // Only 4kb systems support host MMU right now
// TODO: Support this // TODO: Support this
return getpagesize() == 4096; return getpagesize() == 4096;
#elif !defined(__APPLE__) && !defined(__ANDROID__) && !defined(_WIN32) && !defined(__linux__) && !defined(__FreeBSD__) #elif !defined(__APPLE__) && !defined(__ANDROID__) && !defined(_WIN32) && !defined(__linux__)
return false; return false;
#else #else
return true; return true;
+7 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
@@ -218,6 +218,12 @@ public:
return t0; return t0;
} }
u64 GenerateRandomU64() {
const u32 lo = this->GenerateRandomU32();
const u32 hi = this->GenerateRandomU32();
return (u64{hi} << 32) | u64{lo};
}
float GenerateRandomF32() { float GenerateRandomF32() {
// Floats have 24 bits of mantissa. // Floats have 24 bits of mantissa.
constexpr u32 MantissaBits = 24; constexpr u32 MantissaBits = 24;
+6 -5
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@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -13,7 +10,6 @@
#include "common/assert.h" #include "common/assert.h"
#include "common/tiny_mt.h" #include "common/tiny_mt.h"
#include "common/uuid.h" #include "common/uuid.h"
#include "common/random.h"
namespace Common { namespace Common {
@@ -179,16 +175,21 @@ u128 UUID::AsU128() const {
} }
UUID UUID::MakeRandom() { UUID UUID::MakeRandom() {
return MakeRandomWithSeed(Common::Random::Random32(0)); std::random_device device;
return MakeRandomWithSeed(device());
} }
UUID UUID::MakeRandomWithSeed(u32 seed) { UUID UUID::MakeRandomWithSeed(u32 seed) {
// Create and initialize our RNG. // Create and initialize our RNG.
TinyMT rng; TinyMT rng;
rng.Initialize(seed); rng.Initialize(seed);
UUID uuid; UUID uuid;
// Populate the UUID with random bytes. // Populate the UUID with random bytes.
rng.GenerateRandomBytes(uuid.uuid.data(), sizeof(UUID)); rng.GenerateRandomBytes(uuid.uuid.data(), sizeof(UUID));
return uuid; return uuid;
} }
+5 -5
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@@ -186,7 +186,7 @@ void ArmDynarmic32::MakeJit(Common::PageTable* page_table) {
config.only_detect_misalignment_via_page_table_on_page_boundary = true; config.only_detect_misalignment_via_page_table_on_page_boundary = true;
config.fastmem_pointer = page_table->fastmem_arena ? config.fastmem_pointer = page_table->fastmem_arena ?
std::optional<uintptr_t>{uintptr_t(page_table->fastmem_arena)} : std::optional<uintptr_t>{reinterpret_cast<uintptr_t>(page_table->fastmem_arena)} :
std::nullopt; std::nullopt;
config.fastmem_exclusive_access = config.fastmem_pointer != std::nullopt; config.fastmem_exclusive_access = config.fastmem_pointer != std::nullopt;
@@ -286,6 +286,10 @@ void ArmDynarmic32::MakeJit(Common::PageTable* page_table) {
// Curated optimizations // Curated optimizations
case Settings::CpuAccuracy::Auto: case Settings::CpuAccuracy::Auto:
config.unsafe_optimizations = true; config.unsafe_optimizations = true;
#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__sun__) || defined(__HAIKU__) || defined(__DragonFly__) || defined(__NetBSD__)
config.fastmem_pointer = std::nullopt;
config.fastmem_exclusive_access = false;
#endif
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA; config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue; config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN; config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
@@ -300,10 +304,6 @@ void ArmDynarmic32::MakeJit(Common::PageTable* page_table) {
default: default:
break; break;
} }
if (!Settings::IsFastmemEnabled()) {
config.fastmem_pointer = std::nullopt;
config.fastmem_exclusive_access = false;
}
m_jit.emplace(config); m_jit.emplace(config);
} }
+4 -4
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@@ -338,6 +338,10 @@ void ArmDynarmic64::MakeJit(Common::PageTable* page_table, std::size_t address_s
// Safe optimisations // Safe optimisations
case Settings::CpuAccuracy::Auto: case Settings::CpuAccuracy::Auto:
config.unsafe_optimizations = true; config.unsafe_optimizations = true;
#if !defined(__APPLE__) && !defined(__linux__) && !defined(__ANDROID__) && !defined(_WIN32)
config.fastmem_pointer = std::nullopt;
config.fastmem_exclusive_access = false;
#endif
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA; config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
config.fastmem_address_space_bits = 64; config.fastmem_address_space_bits = 64;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor; config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
@@ -351,10 +355,6 @@ void ArmDynarmic64::MakeJit(Common::PageTable* page_table, std::size_t address_s
default: default:
break; break;
} }
if (!Settings::IsFastmemEnabled()) {
config.fastmem_pointer = std::nullopt;
config.fastmem_exclusive_access = false;
}
m_jit.emplace(config); m_jit.emplace(config);
} }
+1 -5
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@@ -773,11 +773,7 @@ std::optional<u64> MatchAndExecuteOneInstruction(Core::Memory::Memory& memory, m
bool was_executed = false; bool was_executed = false;
auto decoder = Dynarmic::A64::Decode<VisitorBase>(instruction); auto decoder = Dynarmic::A64::Decode<VisitorBase>(instruction);
if (decoder) { was_executed = decoder.get().call(visitor, instruction);
was_executed = decoder->get().call(visitor, instruction);
} else {
was_executed = false;
}
return was_executed ? std::optional<u64>(pc + 4) : std::nullopt; return was_executed ? std::optional<u64>(pc + 4) : std::nullopt;
} }
+5 -2
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@@ -12,7 +12,6 @@
#include "common/fs/path_util.h" #include "common/fs/path_util.h"
#include "common/hex_util.h" #include "common/hex_util.h"
#include "common/logging.h" #include "common/logging.h"
#include "common/random.h"
#include "common/string_util.h" #include "common/string_util.h"
#include "core/crypto/key_manager.h" #include "core/crypto/key_manager.h"
#include "core/file_sys/card_image.h" #include "core/file_sys/card_image.h"
@@ -491,13 +490,17 @@ std::vector<NcaID> PlaceholderCache::List() const {
} }
NcaID PlaceholderCache::Generate() { NcaID PlaceholderCache::Generate() {
auto gen = Common::Random::GetMT19937(); std::random_device device;
std::mt19937 gen(device());
std::uniform_int_distribution<u64> distribution(1, (std::numeric_limits<u64>::max)()); std::uniform_int_distribution<u64> distribution(1, (std::numeric_limits<u64>::max)());
NcaID out{}; NcaID out{};
const auto v1 = distribution(gen); const auto v1 = distribution(gen);
const auto v2 = distribution(gen); const auto v2 = distribution(gen);
std::memcpy(out.data(), &v1, sizeof(u64)); std::memcpy(out.data(), &v1, sizeof(u64));
std::memcpy(out.data() + sizeof(u64), &v2, sizeof(u64)); std::memcpy(out.data() + sizeof(u64), &v2, sizeof(u64));
return out; return out;
} }
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
@@ -7,7 +7,6 @@
#include <random> #include <random>
#include "common/literals.h" #include "common/literals.h"
#include "common/random.h"
#include "common/settings.h" #include "common/settings.h"
#include "core/hle/kernel/board/nintendo/nx/k_system_control.h" #include "core/hle/kernel/board/nintendo/nx/k_system_control.h"
@@ -202,8 +201,15 @@ u64 GenerateUniformRange(u64 min, u64 max, F f) {
} // Anonymous namespace } // Anonymous namespace
u64 KSystemControl::GenerateRandomU64() {
std::random_device device;
std::mt19937 gen(device());
std::uniform_int_distribution<u64> distribution(1, (std::numeric_limits<u64>::max)());
return distribution(gen);
}
u64 KSystemControl::GenerateRandomRange(u64 min, u64 max) { u64 KSystemControl::GenerateRandomRange(u64 min, u64 max) {
return GenerateUniformRange(min, max, Common::Random::GetMT19937()); return GenerateUniformRange(min, max, GenerateRandomU64);
} }
size_t KSystemControl::CalculateRequiredSecureMemorySize(size_t size, u32 pool) { size_t KSystemControl::CalculateRequiredSecureMemorySize(size_t size, u32 pool) {
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -36,6 +33,7 @@ public:
// Randomness. // Randomness.
static u64 GenerateRandomRange(u64 min, u64 max); static u64 GenerateRandomRange(u64 min, u64 max);
static u64 GenerateRandomU64();
// Secure Memory. // Secure Memory.
static size_t CalculateRequiredSecureMemorySize(size_t size, u32 pool); static size_t CalculateRequiredSecureMemorySize(size_t size, u32 pool);
+2 -3
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
@@ -14,7 +14,6 @@
#include "common/bit_util.h" #include "common/bit_util.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/tiny_mt.h" #include "common/tiny_mt.h"
#include "common/random.h"
#include "core/hle/kernel/k_system_control.h" #include "core/hle/kernel/k_system_control.h"
namespace Kernel { namespace Kernel {
@@ -24,7 +23,7 @@ public:
class RandomBitGenerator { class RandomBitGenerator {
public: public:
RandomBitGenerator() { RandomBitGenerator() {
m_rng.Initialize(u32(Common::Random::Random64(0))); m_rng.Initialize(static_cast<u32>(KSystemControl::GenerateRandomU64()));
} }
u64 SelectRandomBit(u64 bitmap) { u64 SelectRandomBit(u64 bitmap) {
+5 -4
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@@ -20,7 +20,6 @@
#include "common/fiber.h" #include "common/fiber.h"
#include "common/logging.h" #include "common/logging.h"
#include "common/settings.h" #include "common/settings.h"
#include "common/random.h"
#include "core/core.h" #include "core/core.h"
#include "core/cpu_manager.h" #include "core/cpu_manager.h"
#include "core/hardware_properties.h" #include "core/hardware_properties.h"
@@ -46,7 +45,8 @@ namespace {
constexpr inline s32 TerminatingThreadPriority = Kernel::Svc::SystemThreadPriorityHighest - 1; constexpr inline s32 TerminatingThreadPriority = Kernel::Svc::SystemThreadPriorityHighest - 1;
static void ResetThreadContext32(Kernel::Svc::ThreadContext& ctx, u64 stack_top, u64 entry_point, u64 arg) { static void ResetThreadContext32(Kernel::Svc::ThreadContext& ctx, u64 stack_top, u64 entry_point,
u64 arg) {
ctx = {}; ctx = {};
ctx.r[0] = arg; ctx.r[0] = arg;
ctx.r[15] = entry_point; ctx.r[15] = entry_point;
@@ -55,10 +55,11 @@ static void ResetThreadContext32(Kernel::Svc::ThreadContext& ctx, u64 stack_top,
ctx.fpsr = 0; ctx.fpsr = 0;
} }
static void ResetThreadContext64(Kernel::Svc::ThreadContext& ctx, u64 stack_top, u64 entry_point, u64 arg) { static void ResetThreadContext64(Kernel::Svc::ThreadContext& ctx, u64 stack_top, u64 entry_point,
u64 arg) {
ctx = {}; ctx = {};
ctx.r[0] = arg; ctx.r[0] = arg;
ctx.r[18] = Common::Random::Random64(0) | 1; ctx.r[18] = Kernel::KSystemControl::GenerateRandomU64() | 1;
ctx.pc = entry_point; ctx.pc = entry_point;
ctx.sp = stack_top; ctx.sp = stack_top;
ctx.fpcr = 0; ctx.fpcr = 0;
+11 -11
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@@ -438,20 +438,20 @@ void WriteOutArgument(bool is_domain, CallArguments& args, u8* raw_data, HLERequ
template <bool Domain, typename T, typename... A> template <bool Domain, typename T, typename... A>
void CmifReplyWrapImpl(HLERequestContext& ctx, T& t, Result (T::*f)(A...)) { void CmifReplyWrapImpl(HLERequestContext& ctx, T& t, Result (T::*f)(A...)) {
const auto mgr = ctx.GetManager().get();
// Verify domain state. // Verify domain state.
if constexpr (!Domain) { if constexpr (!Domain) {
const bool is_domain = mgr ? mgr->IsDomain() : false; const auto _mgr = ctx.GetManager();
ASSERT_MSG(!is_domain, const bool _is_domain = _mgr ? _mgr->IsDomain() : false;
"Non-domain reply used on domain session\n" ASSERT_MSG(!_is_domain,
"Service={} (TIPC={} CmdType={} Cmd=0x{:08X}\n" "Non-domain reply used on domain session\n"
"HasDomainHeader={} DomainHandlers={}\nDesc={}", "Service={} (TIPC={} CmdType={} Cmd=0x{:08X}\n"
t.GetServiceName(), ctx.IsTipc(), "HasDomainHeader={} DomainHandlers={}\nDesc={}",
u32(ctx.GetCommandType()), u32(ctx.GetCommand()), t.GetServiceName(), ctx.IsTipc(),
ctx.HasDomainMessageHeader(), mgr ? u32(mgr->DomainHandlerCount()) : 0u, static_cast<u32>(ctx.GetCommandType()), static_cast<u32>(ctx.GetCommand()),
ctx.Description()); ctx.HasDomainMessageHeader(), _mgr ? static_cast<u32>(_mgr->DomainHandlerCount()) : 0u,
ctx.Description());
} }
const bool is_domain = Domain ? mgr->IsDomain() : false; const bool is_domain = Domain ? ctx.GetManager()->IsDomain() : false;
static_assert(ConstIfReference<A...>(), "Arguments taken by reference must be const"); static_assert(ConstIfReference<A...>(), "Arguments taken by reference must be const");
using MethodArguments = std::tuple<std::remove_cvref_t<A>...>; using MethodArguments = std::tuple<std::remove_cvref_t<A>...>;
+11 -11
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2016 Citra Emulator Project // SPDX-FileCopyrightText: 2016 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -81,29 +78,32 @@ public:
memset(cmdbuf, 0, sizeof(u32) * IPC::COMMAND_BUFFER_LENGTH); memset(cmdbuf, 0, sizeof(u32) * IPC::COMMAND_BUFFER_LENGTH);
IPC::CommandHeader header{}; IPC::CommandHeader header{};
auto const mgr = ctx.GetManager().get();
// The entire size of the raw data section in u32 units, including the 16 bytes of mandatory // The entire size of the raw data section in u32 units, including the 16 bytes of mandatory
// padding. // padding.
u32 raw_data_size = ctx.write_size = ctx.IsTipc() ? normal_params_size - 1 : normal_params_size; u32 raw_data_size = ctx.write_size =
ctx.IsTipc() ? normal_params_size - 1 : normal_params_size;
u32 num_handles_to_move{}; u32 num_handles_to_move{};
u32 num_domain_objects{}; u32 num_domain_objects{};
const bool always_move_handles = (u32(flags) & u32(Flags::AlwaysMoveHandles)) != 0; const bool always_move_handles{
if (!mgr->IsDomain() || always_move_handles) { (static_cast<u32>(flags) & static_cast<u32>(Flags::AlwaysMoveHandles)) != 0};
if (!ctx.GetManager()->IsDomain() || always_move_handles) {
num_handles_to_move = num_objects_to_move; num_handles_to_move = num_objects_to_move;
} else { } else {
num_domain_objects = num_objects_to_move; num_domain_objects = num_objects_to_move;
} }
if (mgr->IsDomain()) { if (ctx.GetManager()->IsDomain()) {
raw_data_size += u32(sizeof(DomainMessageHeader) / sizeof(u32) + num_domain_objects); raw_data_size +=
static_cast<u32>(sizeof(DomainMessageHeader) / sizeof(u32) + num_domain_objects);
ctx.write_size += num_domain_objects; ctx.write_size += num_domain_objects;
} }
if (ctx.IsTipc()) { if (ctx.IsTipc()) {
header.type.Assign(ctx.GetCommandType()); header.type.Assign(ctx.GetCommandType());
} else { } else {
raw_data_size += u32(sizeof(IPC::DataPayloadHeader) / sizeof(u32) + 4 + normal_params_size); raw_data_size += static_cast<u32>(sizeof(IPC::DataPayloadHeader) / sizeof(u32) + 4 +
normal_params_size);
} }
header.data_size.Assign(raw_data_size); header.data_size.Assign(raw_data_size);
@@ -126,7 +126,7 @@ public:
if (!ctx.IsTipc()) { if (!ctx.IsTipc()) {
AlignWithPadding(); AlignWithPadding();
if (mgr->IsDomain() && ctx.HasDomainMessageHeader()) { if (ctx.GetManager()->IsDomain() && ctx.HasDomainMessageHeader()) {
IPC::DomainMessageHeader domain_header{}; IPC::DomainMessageHeader domain_header{};
domain_header.num_objects = num_domain_objects; domain_header.num_objects = num_domain_objects;
PushRaw(domain_header); PushRaw(domain_header);
+5 -7
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -10,7 +7,6 @@
#include <span> #include <span>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/random.h"
#include "common/swap.h" #include "common/swap.h"
#include "common/uuid.h" #include "common/uuid.h"
#include "core/hle/service/mii/mii_types.h" #include "core/hle/service/mii/mii_types.h"
@@ -69,9 +65,11 @@ public:
template <typename T> template <typename T>
static T GetRandomValue(T min, T max) { static T GetRandomValue(T min, T max) {
std::uniform_int_distribution<u64> distribution{u64(min), u64(max)}; std::random_device device;
auto gen = Common::Random::GetMT19937(); std::mt19937 gen(device());
return T(distribution(gen)); std::uniform_int_distribution<u64> distribution(static_cast<u64>(min),
static_cast<u64>(max));
return static_cast<T>(distribution(gen));
} }
template <typename T> template <typename T>
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -373,8 +373,6 @@ Result SharedBufferManager::PresentSharedFrameBuffer(android::Fence fence,
android::Status::NoError, android::Status::NoError,
VI::ResultOperationFailed); VI::ResultOperationFailed);
(void)m_container.SetLayerZIndex(layer_id, 100000);
// We succeeded. // We succeeded.
R_SUCCEED(); R_SUCCEED();
} }
@@ -6,7 +6,6 @@
#include <cstring> #include <cstring>
#include "common/logging.h" #include "common/logging.h"
#include "common/random.h"
#include "common/settings.h" #include "common/settings.h"
#include "core/core.h" #include "core/core.h"
#include "core/file_sys/content_archive.h" #include "core/file_sys/content_archive.h"
@@ -230,7 +229,7 @@ AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirect
// TODO: this is bad form of ASLR, it sucks // TODO: this is bad form of ASLR, it sucks
size_t aslr_offset = ((::Settings::values.rng_seed_enabled.GetValue() size_t aslr_offset = ((::Settings::values.rng_seed_enabled.GetValue()
? ::Settings::values.rng_seed.GetValue() ? ::Settings::values.rng_seed.GetValue()
: Common::Random::Random64(0)) * 0x734287f27) & 0xfff000; : std::rand()) * 0x734287f27) & 0xfff000;
// Setup the process code layout // Setup the process code layout
if (process.LoadFromMetadata(metadata, code_size, fastmem_base, aslr_offset, is_hbl).IsError()) { if (process.LoadFromMetadata(metadata, code_size, fastmem_base, aslr_offset, is_hbl).IsError()) {
+1 -2
View File
@@ -6,7 +6,6 @@
#include <cstring> #include <cstring>
#include "common/settings.h" #include "common/settings.h"
#include "common/random.h"
#include "core/file_sys/kernel_executable.h" #include "core/file_sys/kernel_executable.h"
#include "core/file_sys/program_metadata.h" #include "core/file_sys/program_metadata.h"
#include "core/hle/kernel/code_set.h" #include "core/hle/kernel/code_set.h"
@@ -91,7 +90,7 @@ AppLoader::LoadResult AppLoader_KIP::Load(Kernel::KProcess& process,
// TODO: this is bad form of ASLR, it sucks // TODO: this is bad form of ASLR, it sucks
size_t aslr_offset = ((::Settings::values.rng_seed_enabled.GetValue() size_t aslr_offset = ((::Settings::values.rng_seed_enabled.GetValue()
? ::Settings::values.rng_seed.GetValue() ? ::Settings::values.rng_seed.GetValue()
: Common::Random::Random64(0)) * 0x734287f27) & 0xfff000; : std::rand()) * 0x734287f27) & 0xfff000;
// Setup the process code layout // Setup the process code layout
if (process.LoadFromMetadata(FileSys::ProgramMetadata::GetDefault(), codeset.memory.size(), 0, aslr_offset, false).IsError()) { if (process.LoadFromMetadata(FileSys::ProgramMetadata::GetDefault(), codeset.memory.size(), 0, aslr_offset, false).IsError()) {
+1 -2
View File
@@ -11,7 +11,6 @@
#include "common/common_types.h" #include "common/common_types.h"
#include "common/logging.h" #include "common/logging.h"
#include "common/settings.h" #include "common/settings.h"
#include "common/random.h"
#include "common/swap.h" #include "common/swap.h"
#include "core/core.h" #include "core/core.h"
#include "core/file_sys/control_metadata.h" #include "core/file_sys/control_metadata.h"
@@ -244,7 +243,7 @@ static bool LoadNroImpl(Core::System& system, Kernel::KProcess& process,
// TODO: this is bad form of ASLR, it sucks // TODO: this is bad form of ASLR, it sucks
size_t aslr_offset = ((::Settings::values.rng_seed_enabled.GetValue() size_t aslr_offset = ((::Settings::values.rng_seed_enabled.GetValue()
? ::Settings::values.rng_seed.GetValue() ? ::Settings::values.rng_seed.GetValue()
: Common::Random::Random64(0)) * 0x734287f27) & 0xfff000; : std::rand()) * 0x734287f27) & 0xfff000;
// Setup the process code layout // Setup the process code layout
if (process if (process
+12 -2
View File
@@ -45,7 +45,11 @@ static inline bool AddressSpaceContains(const Common::PageTable& table, const Co
// from outside classes. This also allows modification to the internals of the memory // from outside classes. This also allows modification to the internals of the memory
// subsystem without needing to rebuild all files that make use of the memory interface. // subsystem without needing to rebuild all files that make use of the memory interface.
struct Memory::Impl { struct Memory::Impl {
explicit Impl(Core::System& system_) : system{system_} {} explicit Impl(Core::System& system_) : system{system_} {
// Initialize thread count based on available cores for parallel memory operations
const unsigned int hw_concurrency = std::thread::hardware_concurrency();
thread_count = (std::max)(2u, (std::min)(hw_concurrency, 8u)); // Limit to 8 threads max
}
void SetCurrentPageTable(Kernel::KProcess& process) { void SetCurrentPageTable(Kernel::KProcess& process) {
current_page_table = &process.GetPageTable().GetImpl(); current_page_table = &process.GetPageTable().GetImpl();
@@ -852,7 +856,13 @@ struct Memory::Impl {
Tegra::MaxwellDeviceMemoryManager* gpu_device_memory{}; Tegra::MaxwellDeviceMemoryManager* gpu_device_memory{};
Common::PageTable* current_page_table = nullptr; Common::PageTable* current_page_table = nullptr;
std::array<VideoCore::RasterizerDownloadArea, Core::Hardware::NUM_CPU_CORES> rasterizer_read_areas{}; // Number of threads to use for parallel memory operations
unsigned int thread_count = 2;
// Minimum size in bytes for which parallel processing is beneficial
//size_t PARALLEL_THRESHOLD = (L3 CACHE * NUM PHYSICAL CORES); // 64 KB
std::array<VideoCore::RasterizerDownloadArea, Core::Hardware::NUM_CPU_CORES>
rasterizer_read_areas{};
std::array<GPUDirtyState, Core::Hardware::NUM_CPU_CORES> rasterizer_write_areas{}; std::array<GPUDirtyState, Core::Hardware::NUM_CPU_CORES> rasterizer_write_areas{};
std::array<Common::ScratchBuffer<u32>, Core::Hardware::NUM_CPU_CORES> scratch_buffers{}; std::array<Common::ScratchBuffer<u32>, Core::Hardware::NUM_CPU_CORES> scratch_buffers{};
std::span<Core::GPUDirtyMemoryManager> gpu_dirty_managers; std::span<Core::GPUDirtyMemoryManager> gpu_dirty_managers;
+5 -7
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@@ -78,9 +78,7 @@ if (MSVC)
/Zc:throwingNew # Assumes new (without std::nothrow) never returns null. /Zc:throwingNew # Assumes new (without std::nothrow) never returns null.
/volatile:iso # Use strict standard-abiding volatile semantics /volatile:iso # Use strict standard-abiding volatile semantics
/bigobj # Increase number of sections in .obj files /bigobj # Increase number of sections in .obj files
/DNOMINMAX /DNOMINMAX)
/GR-
)
if (CXX_CLANG) if (CXX_CLANG)
list(APPEND DYNARMIC_CXX_FLAGS list(APPEND DYNARMIC_CXX_FLAGS
@@ -93,10 +91,8 @@ else()
-Wextra -Wextra
-Wcast-qual -Wcast-qual
-pedantic -pedantic
-Wno-missing-braces -Wno-missing-braces)
-fno-rtti
#-fno-exceptions
)
if (CXX_GCC) if (CXX_GCC)
# GCC produces bogus -Warray-bounds warnings from xbyak headers for code paths that are not # GCC produces bogus -Warray-bounds warnings from xbyak headers for code paths that are not
# actually reachable. Specifically, it happens in cases where some code casts an Operand& # actually reachable. Specifically, it happens in cases where some code casts an Operand&
@@ -106,6 +102,7 @@ else()
list(APPEND DYNARMIC_CXX_FLAGS -Wno-array-bounds) list(APPEND DYNARMIC_CXX_FLAGS -Wno-array-bounds)
list(APPEND DYNARMIC_CXX_FLAGS -Wstack-usage=4096) list(APPEND DYNARMIC_CXX_FLAGS -Wstack-usage=4096)
endif() endif()
if (CXX_CLANG) if (CXX_CLANG)
# Bracket depth determines maximum size of a fold expression in Clang since 9c9974c3ccb6. # Bracket depth determines maximum size of a fold expression in Clang since 9c9974c3ccb6.
# And this in turns limits the size of a std::array. # And this in turns limits the size of a std::array.
@@ -120,6 +117,7 @@ if (NOT Boost_FOUND)
endif() endif()
find_package(fmt 8 CONFIG) find_package(fmt 8 CONFIG)
find_package(mcl 0.1.12 REQUIRED)
find_package(unordered_dense REQUIRED) find_package(unordered_dense REQUIRED)
if ("arm64" IN_LIST ARCHITECTURE OR DYNARMIC_TESTS) if ("arm64" IN_LIST ARCHITECTURE OR DYNARMIC_TESTS)
@@ -1,6 +1,3 @@
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
string(TOUPPER "${arch}" arch) string(TOUPPER "${arch}" arch)
file(READ "${input_file}" f_contents) file(READ "${input_file}" f_contents)
file(WRITE "${output_file}" "#if defined(ARCHITECTURE_${arch})\n${f_contents}\n#endif\n") file(WRITE "${output_file}" "#include <mcl/macro/architecture.hpp>\n#if defined(MCL_ARCHITECTURE_${arch})\n${f_contents}\n#endif\n")
+1 -7
View File
@@ -3,12 +3,6 @@
include(TargetArchitectureSpecificSources) include(TargetArchitectureSpecificSources)
add_library(dynarmic STATIC add_library(dynarmic STATIC
mcl/bit.hpp
mcl/function_info.hpp
mcl/integer_of_size.hpp
mcl/intrusive_list.hpp
mcl/is_instance_of_template.hpp
backend/block_range_information.cpp backend/block_range_information.cpp
backend/block_range_information.h backend/block_range_information.h
backend/exception_handler.h backend/exception_handler.h
@@ -359,7 +353,7 @@ set_target_properties(dynarmic PROPERTIES
target_compile_options(dynarmic PRIVATE ${DYNARMIC_CXX_FLAGS}) target_compile_options(dynarmic PRIVATE ${DYNARMIC_CXX_FLAGS})
target_link_libraries(dynarmic PRIVATE unordered_dense::unordered_dense) target_link_libraries(dynarmic PRIVATE unordered_dense::unordered_dense)
target_link_libraries(dynarmic PUBLIC fmt::fmt) target_link_libraries(dynarmic PUBLIC fmt::fmt merry::mcl)
if (BOOST_NO_HEADERS) if (BOOST_NO_HEADERS)
target_link_libraries(dynarmic PRIVATE Boost::variant Boost::icl Boost::pool) target_link_libraries(dynarmic PRIVATE Boost::variant Boost::icl Boost::pool)
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project. /* This file is part of the dynarmic project.
@@ -11,6 +11,7 @@
#include <boost/icl/interval_set.hpp> #include <boost/icl/interval_set.hpp>
#include "dynarmic/common/assert.h" #include "dynarmic/common/assert.h"
#include <mcl/scope_exit.hpp>
#include "dynarmic/common/common_types.h" #include "dynarmic/common/common_types.h"
#include "dynarmic/backend/arm64/a32_address_space.h" #include "dynarmic/backend/arm64/a32_address_space.h"
@@ -35,9 +36,14 @@ struct Jit::Impl final {
PerformRequestedCacheInvalidation(static_cast<HaltReason>(Atomic::Load(&halt_reason))); PerformRequestedCacheInvalidation(static_cast<HaltReason>(Atomic::Load(&halt_reason)));
jit_interface->is_executing = true; jit_interface->is_executing = true;
SCOPE_EXIT {
jit_interface->is_executing = false;
};
HaltReason hr = core.Run(current_address_space, current_state, &halt_reason); HaltReason hr = core.Run(current_address_space, current_state, &halt_reason);
PerformRequestedCacheInvalidation(hr); PerformRequestedCacheInvalidation(hr);
jit_interface->is_executing = false;
return hr; return hr;
} }
@@ -46,9 +52,14 @@ struct Jit::Impl final {
PerformRequestedCacheInvalidation(static_cast<HaltReason>(Atomic::Load(&halt_reason))); PerformRequestedCacheInvalidation(static_cast<HaltReason>(Atomic::Load(&halt_reason)));
jit_interface->is_executing = true; jit_interface->is_executing = true;
SCOPE_EXIT {
jit_interface->is_executing = false;
};
HaltReason hr = core.Step(current_address_space, current_state, &halt_reason); HaltReason hr = core.Step(current_address_space, current_state, &halt_reason);
PerformRequestedCacheInvalidation(hr); PerformRequestedCacheInvalidation(hr);
jit_interface->is_executing = false;
return hr; return hr;
} }
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project. /* This file is part of the dynarmic project.
@@ -8,7 +8,7 @@
#include "dynarmic/backend/arm64/a32_jitstate.h" #include "dynarmic/backend/arm64/a32_jitstate.h"
#include "dynarmic/mcl/bit.hpp" #include <mcl/bit/bit_field.hpp>
#include "dynarmic/common/common_types.h" #include "dynarmic/common/common_types.h"
namespace Dynarmic::Backend::Arm64 { namespace Dynarmic::Backend::Arm64 {
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project. /* This file is part of the dynarmic project.
@@ -11,6 +11,7 @@
#include <boost/icl/interval_set.hpp> #include <boost/icl/interval_set.hpp>
#include "dynarmic/common/assert.h" #include "dynarmic/common/assert.h"
#include <mcl/scope_exit.hpp>
#include "dynarmic/common/common_types.h" #include "dynarmic/common/common_types.h"
#include "dynarmic/backend/arm64/a64_address_space.h" #include "dynarmic/backend/arm64/a64_address_space.h"
@@ -33,20 +34,32 @@ struct Jit::Impl final {
HaltReason Run() { HaltReason Run() {
ASSERT(!is_executing); ASSERT(!is_executing);
PerformRequestedCacheInvalidation(static_cast<HaltReason>(Atomic::Load(&halt_reason))); PerformRequestedCacheInvalidation(static_cast<HaltReason>(Atomic::Load(&halt_reason)));
is_executing = true; is_executing = true;
SCOPE_EXIT {
is_executing = false;
};
HaltReason hr = core.Run(current_address_space, current_state, &halt_reason); HaltReason hr = core.Run(current_address_space, current_state, &halt_reason);
PerformRequestedCacheInvalidation(hr); PerformRequestedCacheInvalidation(hr);
is_executing = false;
return hr; return hr;
} }
HaltReason Step() { HaltReason Step() {
ASSERT(!is_executing); ASSERT(!is_executing);
PerformRequestedCacheInvalidation(static_cast<HaltReason>(Atomic::Load(&halt_reason))); PerformRequestedCacheInvalidation(static_cast<HaltReason>(Atomic::Load(&halt_reason)));
is_executing = true; is_executing = true;
SCOPE_EXIT {
is_executing = false;
};
HaltReason hr = core.Step(current_address_space, current_state, &halt_reason); HaltReason hr = core.Step(current_address_space, current_state, &halt_reason);
PerformRequestedCacheInvalidation(hr); PerformRequestedCacheInvalidation(hr);
is_executing = false;
return hr; return hr;
} }
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project. /* This file is part of the dynarmic project.
@@ -10,7 +10,7 @@
#include <vector> #include <vector>
#include "dynarmic/mcl/bit.hpp" #include <mcl/bit/bit_field.hpp>
#include "dynarmic/common/common_types.h" #include "dynarmic/common/common_types.h"
#include <oaknut/oaknut.hpp> #include <oaknut/oaknut.hpp>
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project. /* This file is part of the dynarmic project.
@@ -12,6 +12,7 @@
#include <stdexcept> #include <stdexcept>
#include <type_traits> #include <type_traits>
#include <mcl/mp/metavalue/lift_value.hpp>
#include "dynarmic/common/common_types.h" #include "dynarmic/common/common_types.h"
#include "dynarmic/common/assert.h" #include "dynarmic/common/assert.h"
#include <oaknut/oaknut.hpp> #include <oaknut/oaknut.hpp>
@@ -36,7 +37,7 @@ constexpr auto Rscratch0() {
} else if constexpr (bitsize == 64) { } else if constexpr (bitsize == 64) {
return Xscratch0; return Xscratch0;
} else { } else {
return Xscratch0; //UNREACHABLE(); static_assert(Common::always_false_v<mcl::mp::lift_value<bitsize>>);
} }
} }
@@ -47,7 +48,7 @@ constexpr auto Rscratch1() {
} else if constexpr (bitsize == 64) { } else if constexpr (bitsize == 64) {
return Xscratch1; return Xscratch1;
} else { } else {
return Xscratch1; //UNREACHABLE(); static_assert(Common::always_false_v<mcl::mp::lift_value<bitsize>>);
} }
} }
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project. /* This file is part of the dynarmic project.
@@ -10,7 +10,7 @@
#include <bit> #include <bit>
#include "dynarmic/common/common_types.h" #include "dynarmic/common/common_types.h"
#include "dynarmic/mcl/function_info.hpp" #include <mcl/type_traits/function_info.hpp>
namespace Dynarmic::Backend::Arm64 { namespace Dynarmic::Backend::Arm64 {
@@ -6,7 +6,7 @@
* SPDX-License-Identifier: 0BSD * SPDX-License-Identifier: 0BSD
*/ */
#include "dynarmic/mcl/bit.hpp" #include <mcl/bit/bit_field.hpp>
#include <oaknut/oaknut.hpp> #include <oaknut/oaknut.hpp>
#include "dynarmic/backend/arm64/a32_jitstate.h" #include "dynarmic/backend/arm64/a32_jitstate.h"
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project. /* This file is part of the dynarmic project.
@@ -642,7 +642,7 @@ void EmitIR<IR::Opcode::ArithmeticShiftRight64>(oaknut::CodeGenerator& code, Emi
} }
template<> template<>
void EmitIR<IR::Opcode::BitRotateRight32>(oaknut::CodeGenerator& code, EmitContext& ctx, IR::Inst* inst) { void EmitIR<IR::Opcode::RotateRight32>(oaknut::CodeGenerator& code, EmitContext& ctx, IR::Inst* inst) {
const auto carry_inst = inst->GetAssociatedPseudoOperation(IR::Opcode::GetCarryFromOp); const auto carry_inst = inst->GetAssociatedPseudoOperation(IR::Opcode::GetCarryFromOp);
auto args = ctx.reg_alloc.GetArgumentInfo(inst); auto args = ctx.reg_alloc.GetArgumentInfo(inst);
@@ -708,7 +708,7 @@ void EmitIR<IR::Opcode::BitRotateRight32>(oaknut::CodeGenerator& code, EmitConte
} }
template<> template<>
void EmitIR<IR::Opcode::BitRotateRight64>(oaknut::CodeGenerator& code, EmitContext& ctx, IR::Inst* inst) { void EmitIR<IR::Opcode::RotateRight64>(oaknut::CodeGenerator& code, EmitContext& ctx, IR::Inst* inst) {
auto args = ctx.reg_alloc.GetArgumentInfo(inst); auto args = ctx.reg_alloc.GetArgumentInfo(inst);
auto& operand_arg = args[0]; auto& operand_arg = args[0];
auto& shift_arg = args[1]; auto& shift_arg = args[1];
@@ -209,9 +209,9 @@ void CallbackOnlyEmitExclusiveWriteMemory(oaknut::CodeGenerator& code, EmitConte
ctx.reg_alloc.DefineAsRegister(inst, X0); ctx.reg_alloc.DefineAsRegister(inst, X0);
} }
constexpr size_t page_table_const_bits = 12; constexpr size_t page_bits = 12;
constexpr size_t page_table_const_size = 1 << page_table_const_bits; constexpr size_t page_size = 1 << page_bits;
constexpr size_t page_table_const_mask = (1 << page_table_const_bits) - 1; constexpr size_t page_mask = (1 << page_bits) - 1;
// This function may use Xscratch0 as a scratch register // This function may use Xscratch0 as a scratch register
// Trashes NZCV // Trashes NZCV
@@ -242,28 +242,28 @@ void EmitDetectMisalignedVAddr(oaknut::CodeGenerator& code, EmitContext& ctx, oa
code.TST(Xaddr, align_mask); code.TST(Xaddr, align_mask);
code.B(NE, *fallback); code.B(NE, *fallback);
} else { } else {
// If (addr & page_table_const_mask) > page_table_const_size - byte_size, use fallback. // If (addr & page_mask) > page_size - byte_size, use fallback.
code.AND(Xscratch0, Xaddr, page_table_const_mask); code.AND(Xscratch0, Xaddr, page_mask);
code.CMP(Xscratch0, page_table_const_size - bitsize / 8); code.CMP(Xscratch0, page_size - bitsize / 8);
code.B(HI, *fallback); code.B(HI, *fallback);
} }
} }
// Outputs Xscratch0 = page_table[addr >> page_table_const_bits] // Outputs Xscratch0 = page_table[addr >> page_bits]
// May use Xscratch1 as scratch register // May use Xscratch1 as scratch register
// Address to read/write = [ret0 + ret1], ret0 is always Xscratch0 and ret1 is either Xaddr or Xscratch1 // Address to read/write = [ret0 + ret1], ret0 is always Xscratch0 and ret1 is either Xaddr or Xscratch1
// Trashes NZCV // Trashes NZCV
template<size_t bitsize> template<size_t bitsize>
std::pair<oaknut::XReg, oaknut::XReg> InlinePageTableEmitVAddrLookup(oaknut::CodeGenerator& code, EmitContext& ctx, oaknut::XReg Xaddr, const SharedLabel& fallback) { std::pair<oaknut::XReg, oaknut::XReg> InlinePageTableEmitVAddrLookup(oaknut::CodeGenerator& code, EmitContext& ctx, oaknut::XReg Xaddr, const SharedLabel& fallback) {
const size_t valid_page_index_bits = ctx.conf.page_table_address_space_bits - page_table_const_bits; const size_t valid_page_index_bits = ctx.conf.page_table_address_space_bits - page_bits;
const size_t unused_top_bits = 64 - ctx.conf.page_table_address_space_bits; const size_t unused_top_bits = 64 - ctx.conf.page_table_address_space_bits;
EmitDetectMisalignedVAddr<bitsize>(code, ctx, Xaddr, fallback); EmitDetectMisalignedVAddr<bitsize>(code, ctx, Xaddr, fallback);
if (ctx.conf.silently_mirror_page_table || unused_top_bits == 0) { if (ctx.conf.silently_mirror_page_table || unused_top_bits == 0) {
code.UBFX(Xscratch0, Xaddr, page_table_const_bits, valid_page_index_bits); code.UBFX(Xscratch0, Xaddr, page_bits, valid_page_index_bits);
} else { } else {
code.LSR(Xscratch0, Xaddr, page_table_const_bits); code.LSR(Xscratch0, Xaddr, page_bits);
code.TST(Xscratch0, u64(~u64(0)) << valid_page_index_bits); code.TST(Xscratch0, u64(~u64(0)) << valid_page_index_bits);
code.B(NE, *fallback); code.B(NE, *fallback);
} }
@@ -283,7 +283,7 @@ std::pair<oaknut::XReg, oaknut::XReg> InlinePageTableEmitVAddrLookup(oaknut::Cod
if (ctx.conf.absolute_offset_page_table) { if (ctx.conf.absolute_offset_page_table) {
return std::make_pair(Xscratch0, Xaddr); return std::make_pair(Xscratch0, Xaddr);
} }
code.AND(Xscratch1, Xaddr, page_table_const_mask); code.AND(Xscratch1, Xaddr, page_mask);
return std::make_pair(Xscratch0, Xscratch1); return std::make_pair(Xscratch0, Xscratch1);
} }
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project. /* This file is part of the dynarmic project.
@@ -6,6 +6,7 @@
* SPDX-License-Identifier: 0BSD * SPDX-License-Identifier: 0BSD
*/ */
#include <mcl/mp/metavalue/lift_value.hpp>
#include <oaknut/oaknut.hpp> #include <oaknut/oaknut.hpp>
#include "dynarmic/backend/arm64/a32_jitstate.h" #include "dynarmic/backend/arm64/a32_jitstate.h"
@@ -45,7 +46,7 @@ static void EmitTwoOpArranged(oaknut::CodeGenerator& code, EmitContext& ctx, IR:
} else if constexpr (size == 64) { } else if constexpr (size == 64) {
emit(Qresult->D2(), Qoperand->D2()); emit(Qresult->D2(), Qoperand->D2());
} else { } else {
UNREACHABLE(); static_assert(Common::always_false_v<mcl::mp::lift_value<size>>);
} }
}); });
} }
@@ -68,7 +69,7 @@ static void EmitTwoOpArrangedWiden(oaknut::CodeGenerator& code, EmitContext& ctx
} else if constexpr (size == 32) { } else if constexpr (size == 32) {
emit(Qresult->D2(), Qoperand->toD().S2()); emit(Qresult->D2(), Qoperand->toD().S2());
} else { } else {
UNREACHABLE(); static_assert(Common::always_false_v<mcl::mp::lift_value<size>>);
} }
}); });
} }
@@ -83,7 +84,7 @@ static void EmitTwoOpArrangedNarrow(oaknut::CodeGenerator& code, EmitContext& ct
} else if constexpr (size == 64) { } else if constexpr (size == 64) {
emit(Qresult->toD().S2(), Qoperand->D2()); emit(Qresult->toD().S2(), Qoperand->D2());
} else { } else {
UNREACHABLE(); static_assert(Common::always_false_v<mcl::mp::lift_value<size>>);
} }
}); });
} }
@@ -106,7 +107,7 @@ static void EmitTwoOpArrangedPairWiden(oaknut::CodeGenerator& code, EmitContext&
} else if constexpr (size == 32) { } else if constexpr (size == 32) {
emit(Qresult->D2(), Qoperand->S4()); emit(Qresult->D2(), Qoperand->S4());
} else { } else {
UNREACHABLE(); static_assert(Common::always_false_v<mcl::mp::lift_value<size>>);
} }
}); });
} }
@@ -121,7 +122,7 @@ static void EmitTwoOpArrangedLower(oaknut::CodeGenerator& code, EmitContext& ctx
} else if constexpr (size == 32) { } else if constexpr (size == 32) {
emit(Qresult->toD().S2(), Qoperand->toD().S2()); emit(Qresult->toD().S2(), Qoperand->toD().S2());
} else { } else {
UNREACHABLE(); static_assert(Common::always_false_v<mcl::mp::lift_value<size>>);
} }
}); });
} }
@@ -149,7 +150,7 @@ static void EmitThreeOpArranged(oaknut::CodeGenerator& code, EmitContext& ctx, I
} else if constexpr (size == 64) { } else if constexpr (size == 64) {
emit(Qresult->D2(), Qa->D2(), Qb->D2()); emit(Qresult->D2(), Qa->D2(), Qb->D2());
} else { } else {
UNREACHABLE(); static_assert(Common::always_false_v<mcl::mp::lift_value<size>>);
} }
}); });
} }
@@ -174,7 +175,7 @@ static void EmitThreeOpArrangedWiden(oaknut::CodeGenerator& code, EmitContext& c
} else if constexpr (size == 64) { } else if constexpr (size == 64) {
emit(Qresult->Q1(), Qa->toD().D1(), Qb->toD().D1()); emit(Qresult->Q1(), Qa->toD().D1(), Qb->toD().D1());
} else { } else {
UNREACHABLE(); static_assert(Common::always_false_v<mcl::mp::lift_value<size>>);
} }
}); });
} }
@@ -197,7 +198,7 @@ static void EmitThreeOpArrangedLower(oaknut::CodeGenerator& code, EmitContext& c
} else if constexpr (size == 32) { } else if constexpr (size == 32) {
emit(Qresult->toD().S2(), Qa->toD().S2(), Qb->toD().S2()); emit(Qresult->toD().S2(), Qa->toD().S2(), Qb->toD().S2());
} else { } else {
UNREACHABLE(); static_assert(Common::always_false_v<mcl::mp::lift_value<size>>);
} }
}); });
} }
@@ -219,7 +220,7 @@ static void EmitSaturatedAccumulate(oaknut::CodeGenerator&, EmitContext& ctx, IR
} else if constexpr (size == 64) { } else if constexpr (size == 64) {
emit(Qaccumulator->D2(), Qoperand->D2()); emit(Qaccumulator->D2(), Qoperand->D2());
} else { } else {
UNREACHABLE(); static_assert(Common::always_false_v<mcl::mp::lift_value<size>>);
} }
} }
@@ -240,7 +241,7 @@ static void EmitImmShift(oaknut::CodeGenerator&, EmitContext& ctx, IR::Inst* ins
} else if constexpr (size == 64) { } else if constexpr (size == 64) {
emit(Qresult->D2(), Qoperand->D2(), shift_amount); emit(Qresult->D2(), Qoperand->D2(), shift_amount);
} else { } else {
UNREACHABLE(); static_assert(Common::always_false_v<mcl::mp::lift_value<size>>);
} }
} }
@@ -268,7 +269,7 @@ static void EmitReduce(oaknut::CodeGenerator&, EmitContext& ctx, IR::Inst* inst,
} else if constexpr (size == 64) { } else if constexpr (size == 64) {
emit(Vresult, Qoperand->D2()); emit(Vresult, Qoperand->D2());
} else { } else {
UNREACHABLE(); static_assert(Common::always_false_v<mcl::mp::lift_value<size>>);
} }
} }
@@ -7,8 +7,14 @@
*/ */
#include <bit> #include <bit>
#include "dynarmic/mcl/function_info.hpp" #include <mcl/mp/metavalue/lift_value.hpp>
#include "dynarmic/mcl/integer_of_size.hpp" #include <mcl/mp/typelist/cartesian_product.hpp>
#include <mcl/mp/typelist/get.hpp>
#include <mcl/mp/typelist/lift_sequence.hpp>
#include <mcl/mp/typelist/list.hpp>
#include <mcl/mp/typelist/lower_to_tuple.hpp>
#include <mcl/type_traits/function_info.hpp>
#include <mcl/type_traits/integer_of_size.hpp>
#include <oaknut/oaknut.hpp> #include <oaknut/oaknut.hpp>
#include "dynarmic/backend/arm64/a32_jitstate.h" #include "dynarmic/backend/arm64/a32_jitstate.h"
@@ -32,6 +38,8 @@
namespace Dynarmic::Backend::Arm64 { namespace Dynarmic::Backend::Arm64 {
using namespace oaknut::util; using namespace oaknut::util;
namespace mp = mcl::mp;
using A64FullVectorWidth = std::integral_constant<size_t, 128>; using A64FullVectorWidth = std::integral_constant<size_t, 128>;
// Array alias that always sizes itself according to the given type T // Array alias that always sizes itself according to the given type T
@@ -75,7 +83,7 @@ static void EmitTwoOpArranged(oaknut::CodeGenerator& code, EmitContext& ctx, IR:
} else if constexpr (size == 64) { } else if constexpr (size == 64) {
emit(Qresult->D2(), Qa->D2()); emit(Qresult->D2(), Qa->D2());
} else { } else {
UNREACHABLE(); static_assert(Common::always_false_v<mcl::mp::lift_value<size>>);
} }
}); });
} }
@@ -103,7 +111,7 @@ static void EmitThreeOpArranged(oaknut::CodeGenerator& code, EmitContext& ctx, I
} else if constexpr (size == 64) { } else if constexpr (size == 64) {
emit(Qresult->D2(), Qa->D2(), Qb->D2()); emit(Qresult->D2(), Qa->D2(), Qb->D2());
} else { } else {
UNREACHABLE(); static_assert(Common::always_false_v<mcl::mp::lift_value<size>>);
} }
}); });
} }
@@ -126,7 +134,7 @@ static void EmitFMA(oaknut::CodeGenerator& code, EmitContext& ctx, IR::Inst* ins
} else if constexpr (size == 64) { } else if constexpr (size == 64) {
emit(Qresult->D2(), Qm->D2(), Qn->D2()); emit(Qresult->D2(), Qm->D2(), Qn->D2());
} else { } else {
UNREACHABLE(); static_assert(Common::always_false_v<mcl::mp::lift_value<size>>);
} }
}); });
} }
@@ -148,7 +156,7 @@ static void EmitFromFixed(oaknut::CodeGenerator& code, EmitContext& ctx, IR::Ins
} else if constexpr (size == 64) { } else if constexpr (size == 64) {
emit(Qto->D2(), Qfrom->D2(), fbits); emit(Qto->D2(), Qfrom->D2(), fbits);
} else { } else {
UNREACHABLE(); static_assert(Common::always_false_v<mcl::mp::lift_value<size>>);
} }
}); });
} }
@@ -170,7 +178,7 @@ void EmitToFixed(oaknut::CodeGenerator& code, EmitContext& ctx, IR::Inst* inst)
} else if constexpr (fsize == 64) { } else if constexpr (fsize == 64) {
return Qto->D2(); return Qto->D2();
} else { } else {
UNREACHABLE(); static_assert(Common::always_false_v<mcl::mp::lift_value<fsize>>);
} }
}(); }();
auto Vfrom = [&] { auto Vfrom = [&] {
@@ -179,7 +187,7 @@ void EmitToFixed(oaknut::CodeGenerator& code, EmitContext& ctx, IR::Inst* inst)
} else if constexpr (fsize == 64) { } else if constexpr (fsize == 64) {
return Qfrom->D2(); return Qfrom->D2();
} else { } else {
UNREACHABLE(); static_assert(Common::always_false_v<mcl::mp::lift_value<fsize>>);
} }
}(); }();
@@ -1,11 +1,9 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project. /* This file is part of the dynarmic project.
* Copyright (c) 2022 MerryMage * Copyright (c) 2022 MerryMage
* SPDX-License-Identifier: 0BSD * SPDX-License-Identifier: 0BSD
*/ */
#include <mcl/mp/metavalue/lift_value.hpp>
#include <oaknut/oaknut.hpp> #include <oaknut/oaknut.hpp>
#include "dynarmic/backend/arm64/a32_jitstate.h" #include "dynarmic/backend/arm64/a32_jitstate.h"
@@ -41,7 +39,7 @@ static void Emit(oaknut::CodeGenerator&, EmitContext& ctx, IR::Inst* inst, EmitF
} else if constexpr (size == 64) { } else if constexpr (size == 64) {
emit(Qresult->D2(), Qa->D2(), Qb->D2()); emit(Qresult->D2(), Qa->D2(), Qb->D2());
} else { } else {
UNREACHABLE(); static_assert(Common::always_false_v<mcl::mp::lift_value<size>>);
} }
} }
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project. /* This file is part of the dynarmic project.
@@ -10,10 +10,11 @@
#include <cstddef> #include <cstddef>
#include <tuple> #include <tuple>
#include <mcl/hash/xmrx.hpp>
#include "dynarmic/common/common_types.h"
#include <ankerl/unordered_dense.h> #include <ankerl/unordered_dense.h>
#include "dynarmic/mcl/bit.hpp"
#include "dynarmic/common/common_types.h"
#include "dynarmic/backend/exception_handler.h" #include "dynarmic/backend/exception_handler.h"
#include "dynarmic/ir/location_descriptor.h" #include "dynarmic/ir/location_descriptor.h"
@@ -21,16 +22,9 @@ namespace Dynarmic::Backend::Arm64 {
using DoNotFastmemMarker = std::tuple<IR::LocationDescriptor, unsigned>; using DoNotFastmemMarker = std::tuple<IR::LocationDescriptor, unsigned>;
constexpr size_t xmrx(size_t x) noexcept {
x ^= x >> 32;
x *= 0xff51afd7ed558ccd;
x ^= mcl::bit::rotate_right(x, 47) ^ mcl::bit::rotate_right(x, 23);
return x;
}
struct DoNotFastmemMarkerHash { struct DoNotFastmemMarkerHash {
[[nodiscard]] size_t operator()(const DoNotFastmemMarker& value) const noexcept { size_t operator()(const DoNotFastmemMarker& value) const {
return xmrx(std::get<0>(value).Value() ^ u64(std::get<1>(value))); return mcl::hash::xmrx(std::get<0>(value).Value() ^ static_cast<u64>(std::get<1>(value)));
} }
}; };
@@ -13,8 +13,9 @@
#include <iterator> #include <iterator>
#include "dynarmic/common/assert.h" #include "dynarmic/common/assert.h"
#include "dynarmic/mcl/bit.hpp" #include <mcl/bit/bit_field.hpp>
#include <bit> #include <bit>
#include <mcl/mp/metavalue/lift_value.hpp>
#include "dynarmic/common/common_types.h" #include "dynarmic/common/common_types.h"
#include "dynarmic/backend/arm64/abi.h" #include "dynarmic/backend/arm64/abi.h"
@@ -298,7 +299,7 @@ int RegAlloc::GenerateImmediate(const IR::Value& value) {
return 0; return 0;
} else { } else {
UNREACHABLE(); static_assert(Common::always_false_v<mcl::mp::lift_value<kind>>);
} }
} }
@@ -316,8 +317,8 @@ int RegAlloc::RealizeReadImpl(const IR::Value& value) {
return current_location->index; return current_location->index;
} }
ASSERT(!bool(ValueInfo(*current_location).realized)); ASSERT(!ValueInfo(*current_location).realized);
ASSERT(bool(ValueInfo(*current_location).locked)); ASSERT(ValueInfo(*current_location).locked);
if constexpr (required_kind == HostLoc::Kind::Gpr) { if constexpr (required_kind == HostLoc::Kind::Gpr) {
const int new_location_index = AllocateRegister(gprs, gpr_order); const int new_location_index = AllocateRegister(gprs, gpr_order);
@@ -365,7 +366,7 @@ int RegAlloc::RealizeReadImpl(const IR::Value& value) {
} else if constexpr (required_kind == HostLoc::Kind::Flags) { } else if constexpr (required_kind == HostLoc::Kind::Flags) {
UNREACHABLE(); //A simple read from flags is likely a logic error UNREACHABLE(); //A simple read from flags is likely a logic error
} else { } else {
UNREACHABLE(); static_assert(Common::always_false_v<mcl::mp::lift_value<required_kind>>);
} }
} }
@@ -389,7 +390,7 @@ int RegAlloc::RealizeWriteImpl(const IR::Inst* value) {
flags.SetupLocation(value); flags.SetupLocation(value);
return 0; return 0;
} else { } else {
UNREACHABLE(); static_assert(Common::always_false_v<mcl::mp::lift_value<kind>>);
} }
} }
@@ -409,7 +410,7 @@ int RegAlloc::RealizeReadWriteImpl(const IR::Value& read_value, const IR::Inst*
} else if constexpr (kind == HostLoc::Kind::Flags) { } else if constexpr (kind == HostLoc::Kind::Flags) {
ASSERT(false && "Incorrect function for ReadWrite of flags"); ASSERT(false && "Incorrect function for ReadWrite of flags");
} else { } else {
UNREACHABLE(); static_assert(Common::always_false_v<mcl::mp::lift_value<kind>>);
} }
} }
@@ -16,7 +16,7 @@
#include "dynarmic/common/assert.h" #include "dynarmic/common/assert.h"
#include "dynarmic/common/common_types.h" #include "dynarmic/common/common_types.h"
#include "dynarmic/mcl/is_instance_of_template.hpp" #include <mcl/type_traits/is_instance_of_template.hpp>
#include <oaknut/oaknut.hpp> #include <oaknut/oaknut.hpp>
#include <ankerl/unordered_dense.h> #include <ankerl/unordered_dense.h>
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project. /* This file is part of the dynarmic project.
@@ -12,6 +12,7 @@
#include <memory> #include <memory>
#include <optional> #include <optional>
#include <mcl/macro/architecture.hpp>
#include "dynarmic/common/common_types.h" #include "dynarmic/common/common_types.h"
#if defined(ARCHITECTURE_x86_64) #if defined(ARCHITECTURE_x86_64)
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project. /* This file is part of the dynarmic project.
@@ -16,10 +16,11 @@
#include <optional> #include <optional>
#include <thread> #include <thread>
#include <vector> #include <vector>
#include <bit>
#include <fmt/format.h> #include <fmt/format.h>
#include "dynarmic/common/assert.h" #include "dynarmic/common/assert.h"
#include <bit>
#include <mcl/macro/architecture.hpp>
#include "dynarmic/common/common_types.h" #include "dynarmic/common/common_types.h"
#include "dynarmic/backend/exception_handler.h" #include "dynarmic/backend/exception_handler.h"
@@ -3,6 +3,8 @@
* SPDX-License-Identifier: 0BSD * SPDX-License-Identifier: 0BSD
*/ */
#include <mcl/macro/architecture.hpp>
#if defined(ARCHITECTURE_x86_64) #if defined(ARCHITECTURE_x86_64)
# include "dynarmic/backend/x64/mig/mach_exc_server.c" # include "dynarmic/backend/x64/mig/mach_exc_server.c"
#elif defined(ARCHITECTURE_arm64) #elif defined(ARCHITECTURE_arm64)
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project. /* This file is part of the dynarmic project.
@@ -6,6 +6,8 @@
* SPDX-License-Identifier: 0BSD * SPDX-License-Identifier: 0BSD
*/ */
#include <mcl/macro/architecture.hpp>
#if defined(ARCHITECTURE_x86_64) #if defined(ARCHITECTURE_x86_64)
# include "dynarmic/backend/x64/exception_handler_windows.cpp" # include "dynarmic/backend/x64/exception_handler_windows.cpp"
#elif defined(ARCHITECTURE_arm64) #elif defined(ARCHITECTURE_arm64)
@@ -99,7 +99,7 @@ void A32AddressSpace::SetCursorPtr(CodePtr ptr) {
} }
size_t A32AddressSpace::GetRemainingSize() { size_t A32AddressSpace::GetRemainingSize() {
return conf.code_cache_size - (GetCursorPtr<std::intptr_t>() - GetMemPtr<std::intptr_t>()); return conf.code_cache_size - (GetCursorPtr<sptr>() - GetMemPtr<sptr>());
} }
EmittedBlockInfo A32AddressSpace::Emit(IR::Block block) { EmittedBlockInfo A32AddressSpace::Emit(IR::Block block) {
@@ -41,25 +41,25 @@ private:
template<typename T> template<typename T>
T GetMemPtr() { T GetMemPtr() {
static_assert(std::is_pointer_v<T> || std::is_same_v<T, std::uintptr_t> || std::is_same_v<T, std::intptr_t>); static_assert(std::is_pointer_v<T> || std::is_same_v<T, uptr> || std::is_same_v<T, sptr>);
return reinterpret_cast<T>(as.GetBufferPointer(0)); return reinterpret_cast<T>(as.GetBufferPointer(0));
} }
template<typename T> template<typename T>
T GetMemPtr() const { T GetMemPtr() const {
static_assert(std::is_pointer_v<T> || std::is_same_v<T, std::uintptr_t> || std::is_same_v<T, std::intptr_t>); static_assert(std::is_pointer_v<T> || std::is_same_v<T, uptr> || std::is_same_v<T, sptr>);
return reinterpret_cast<const T>(as.GetBufferPointer(0)); return reinterpret_cast<const T>(as.GetBufferPointer(0));
} }
template<typename T> template<typename T>
T GetCursorPtr() { T GetCursorPtr() {
static_assert(std::is_pointer_v<T> || std::is_same_v<T, std::uintptr_t> || std::is_same_v<T, std::intptr_t>); static_assert(std::is_pointer_v<T> || std::is_same_v<T, uptr> || std::is_same_v<T, sptr>);
return reinterpret_cast<T>(as.GetCursorPointer()); return reinterpret_cast<T>(as.GetCursorPointer());
} }
template<typename T> template<typename T>
T GetCursorPtr() const { T GetCursorPtr() const {
static_assert(std::is_pointer_v<T> || std::is_same_v<T, std::uintptr_t> || std::is_same_v<T, std::intptr_t>); static_assert(std::is_pointer_v<T> || std::is_same_v<T, uptr> || std::is_same_v<T, sptr>);
return reinterpret_cast<const T>(as.GetCursorPointer()); return reinterpret_cast<const T>(as.GetCursorPointer());
} }
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project. /* This file is part of the dynarmic project.
@@ -11,6 +11,7 @@
#include <boost/icl/interval_set.hpp> #include <boost/icl/interval_set.hpp>
#include "dynarmic/common/assert.h" #include "dynarmic/common/assert.h"
#include <mcl/scope_exit.hpp>
#include "dynarmic/common/common_types.h" #include "dynarmic/common/common_types.h"
#include "dynarmic/backend/riscv64/a32_address_space.h" #include "dynarmic/backend/riscv64/a32_address_space.h"
@@ -33,18 +34,28 @@ struct Jit::Impl final {
HaltReason Run() { HaltReason Run() {
ASSERT(!jit_interface->is_executing); ASSERT(!jit_interface->is_executing);
jit_interface->is_executing = true; jit_interface->is_executing = true;
SCOPE_EXIT {
jit_interface->is_executing = false;
};
HaltReason hr = core.Run(current_address_space, current_state, &halt_reason); HaltReason hr = core.Run(current_address_space, current_state, &halt_reason);
RequestCacheInvalidation(); RequestCacheInvalidation();
jit_interface->is_executing = false;
return hr; return hr;
} }
HaltReason Step() { HaltReason Step() {
ASSERT(!jit_interface->is_executing); ASSERT(!jit_interface->is_executing);
jit_interface->is_executing = true; jit_interface->is_executing = true;
SCOPE_EXIT {
jit_interface->is_executing = false;
};
UNIMPLEMENTED(); UNIMPLEMENTED();
RequestCacheInvalidation(); RequestCacheInvalidation();
jit_interface->is_executing = false;
return HaltReason{}; return HaltReason{};
} }
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project. /* This file is part of the dynarmic project.
@@ -8,7 +8,7 @@
#include "dynarmic/backend/riscv64/a32_jitstate.h" #include "dynarmic/backend/riscv64/a32_jitstate.h"
#include "dynarmic/mcl/bit.hpp" #include <mcl/bit/bit_field.hpp>
#include "dynarmic/common/common_types.h" #include "dynarmic/common/common_types.h"
namespace Dynarmic::Backend::RV64 { namespace Dynarmic::Backend::RV64 {
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project. /* This file is part of the dynarmic project.
@@ -30,7 +30,7 @@ public:
template<typename T> template<typename T>
T ptr() const noexcept { T ptr() const noexcept {
static_assert(std::is_pointer_v<T> || std::is_same_v<T, std::uintptr_t> || std::is_same_v<T, std::intptr_t>); static_assert(std::is_pointer_v<T> || std::is_same_v<T, uptr> || std::is_same_v<T, sptr>);
return reinterpret_cast<T>(mem); return reinterpret_cast<T>(mem);
} }
@@ -12,7 +12,7 @@
#include <biscuit/assembler.hpp> #include <biscuit/assembler.hpp>
#include <fmt/ostream.h> #include <fmt/ostream.h>
#include "dynarmic/mcl/bit.hpp" #include <mcl/bit/bit_field.hpp>
#include "dynarmic/backend/riscv64/a32_jitstate.h" #include "dynarmic/backend/riscv64/a32_jitstate.h"
#include "dynarmic/backend/riscv64/abi.h" #include "dynarmic/backend/riscv64/abi.h"
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project. /* This file is part of the dynarmic project.
* Copyright (c) 2024 MerryMage * Copyright (c) 2024 MerryMage
* SPDX-License-Identifier: 0BSD * SPDX-License-Identifier: 0BSD
@@ -167,12 +164,12 @@ void EmitIR<IR::Opcode::ArithmeticShiftRight64>(biscuit::Assembler&, EmitContext
} }
template<> template<>
void EmitIR<IR::Opcode::BitRotateRight32>(biscuit::Assembler&, EmitContext&, IR::Inst*) { void EmitIR<IR::Opcode::RotateRight32>(biscuit::Assembler&, EmitContext&, IR::Inst*) {
UNIMPLEMENTED(); UNIMPLEMENTED();
} }
template<> template<>
void EmitIR<IR::Opcode::BitRotateRight64>(biscuit::Assembler&, EmitContext&, IR::Inst*) { void EmitIR<IR::Opcode::RotateRight64>(biscuit::Assembler&, EmitContext&, IR::Inst*) {
UNIMPLEMENTED(); UNIMPLEMENTED();
} }

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