Compare commits

..

18 Commits

Author SHA1 Message Date
Maufeat b9ae721dfe return ResultSessionClosed when a session is closed 2026-08-29 17:21:13 +02:00
xbzk c0a85d0e53 [service, nvhost] added machinery to allow microsleep between nvdec read requests to avoid guest panic in some games (#4316)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------
This one deserves a long story, but imma try to resume:

During investigating Absolum 1.2 black screen of death upon loading intro video, i've discovered guest was aborting for failing to allocate room for the video.

By logging everything prior to crash and decoding guest side instructions managed to confirm its media allocator was reading data faster than it was updating free available bucket list.

Since the IStorage::Read was happening 247 times before the crash, i've decided to add a very small sleep there, and boom, not only Absolum but some other titles got the same issue fixed.

But i was unsatisfied with the sleep and kept tracking guest instructions upstream in order to find a sync point for the read worker and the memory allocation update. But unfortunately the media allocator helpers live in guest, accessing memory directly via MMU, so any sync signaling would need to come from some dynarmic hack.

It's been 6 days now, so i've decided to polish the sleep: Moved it upstream to where i could have access for proper predicate, and added machinery to service and nvhost to support that. Now the sleep is restricted only for nvdec istorage reads. Any other reads will flow normally.

TL;DR: currently our code is so blazing async that guest is capable to request reads before its very self refresh it have freed room to do so. The sleep accepted as broadly stable was 600 us (MICROseconds), and it affects ONLY nvdec chunk reading.
Reports confirm that now videos are smoother now.

Code was polished at my knowledge limits.
Mostly machinery to track when a request comes from a process with nvdec active, and is istorage read.
I can provide more details if it comes to be needed.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4316
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Samuel <lizzie@eden-emu.dev>
2026-08-29 14:22:09 +02:00
Maufeat 54cd5fb8eb [core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay (#4238)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

- Dynamic shader cache reloading capability for qlaunch
- Multi-process improvements (thanks to @frank1734), instead of just using the main application we now respect caller process (also did it for HID devices while I was at it)
- Layer stack masks & shared buffer screenshot for video core, added different masks (screenshot, recording, etc.) this was discovered as an issue due to how in qlaunch the transition was not right between applications. May not be perfect but also fixes screenshots while using qlaunch
- Reworked overlay display management (input and visibility) - instead of random numbers as I've previously did, I decided to add an AppletZIndex enum for better readability. Also split capability of input by touch and gamepad.
- etc.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4238
Reviewed-by: Samuel <lizzie@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-08-29 01:04:02 +02:00
lizzie 119291dc77 [qt_common/discord] fix boxart not being used (#4275)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

issue was first reported here
https://github.com/eden-emulator/Issue-Reports/issues/607

tl;dr wrong boolean, now boxarts should work

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4275
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-08-28 03:46:36 +02:00
lizzie f7dbff2157 [core/hle/services/am] Fix MK8D crash (#4313)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

This fixes a random mk8d crash when connecting via LDN

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4313
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-08-28 03:44:45 +02:00
lizzie b859d7fdf4 [dynarmic/backend/exception_handler] normalize EH for arches, use LOG_ERROR instead of fmt::print (#4283)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

this should simplify a bit of code logic
akin to NetBSD's UC_CONTEXT_PC...
additionally use LOG_ERROR so the
"unhandled ..."
is logged unto a file
before sigsegv'ing

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4283
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-08-28 02:30:18 +02:00
lizzie f635827fa6 [common/stb] remove unused I/O funcs from non-LTO builds, use common/stb.h on ns service (#4282)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

- remove I/O functions that are unused from LTO builds
- use common/stb.h on ns
simple change really, not much to explain here

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4282
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-08-28 02:29:52 +02:00
lizzie 243453c172 [dynarmic, loong64] fix build error due to new term handlers (#4286)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

trivial fix

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4286
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-08-28 02:24:39 +02:00
lizzie 39158b67a7 [audio/sdl3] fix mismatches OS mixer settings for sdl3/cubeb audio backends (#4298)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

basically makes it so SDL3 and cubeb audio backends now share the same
identifier string so OS mixers (ok a bit of a misnormer, its like pulseaudio
pipewire and such, but yknow what i mean) -- dont conflate due to the
fact that "Eden" != "yuzu Latency Getter".
fix taken from pcsx2 https://github.com/PCSX2/pcsx2/pull/12312

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4298
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-08-28 01:50:55 +02:00
CamilleLaVey 50cb8fd1c9 [vulkan] Implementation for VK_EXT_shader_quad_control (#4168)
An experimental approach to introduce an smarter way to use and access QUAD's capabilities on shaders, suggested by @gidoly some months ago, finally came into something usable; current implementation checks GLASM, GLSL and Vulkan on their own way, stablishes proper emitters and receivers for Quads inside our recompiler, which are the introductions for future changes; checks for support and actual feature bit, OpCodes and mask were added within this PR. Meanwhile the expected behavior was to reduce graphical issues (on games with Quad shaders reliant), we encountered a very slight performance increase depending on what game and shader are actually compiled.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4168
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Samuel <lizzie@eden-emu.dev>
2026-08-28 01:21:22 +02:00
lizzie faaf1bac64 [common/logging] Fix logging overflow on logging settings (#4308)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Apparently on FBSD we have plenty of stack space -- but not on Linux.
Just fixes a stack overflow thing.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4308
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-08-26 20:38:52 +02:00
CamilleLaVey 0295dc5fff [vulkan] Removal of QCOM sampler limiters + CustomBorderColor and ColorBorderSwizzle adjustments (#4301)
This PR removes the artificial limit added for QCOM drivers based on a sampler budget limit (based on #3280 work), removes the ban on CustomBorderColor/BorderColorSwizzle for also QCOM driver, reduce the amount of combination required to created a sampler with custom border color/ color border swizzle; adds cases on R16 formats not able to swizzle on BGR565 formats; degrades samplers and color combinations when there's no color border swizzle available; fixes the srgb (LUT) values from legacy and now all the color variations are cached in the same key, instead of having 7 different handlers for them. In resume, rather than performance (due to the reduced amount of process on duplicated/ synced code on pipeline/texture cache), it's a graphica accuracy work that will improve image quality at the cost of almost 0 performance hit, rather than certain hitch if the color combination wasn't cached before. This applies to all platform.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4301
Reviewed-by: Samuel <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-08-25 20:03:18 +02:00
CamilleLaVey 60a474b8df [vulkan, qcom] Fix shader float controls on QCOM driver (#4297)
Finishes my torture to find the culprit behind the broken behavior with float controls, even if device does support flush denorm on fp32 it doesn't really support it and provokes bad rounding modes by not flushing correctly denorms; this also returns the other working rounding modes on QCOM drivers.

_Special Thanks_

1.- Smoly The Big (@Gidoly)

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4297
Reviewed-by: Samuel <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-08-24 17:57:12 +02:00
lizzie d9336ce6ce [common, settings] Fixes misaligned Aniso levels (#4295)
PR/Commit Owner: CamilleLaVey

Just quick fixes to ANISO bugged level selector, removes x32 and x64 from choices, also fixes the none value to actully use default.

Co-authored-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4295
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-08-24 00:06:11 +02:00
PavelBARABANOV 4eb8dd1458 partial revert a41a98028a (#4292)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------
This commit fix launch Assassin's creed 3

changes nvdrv:a - break launch with fw 20+
changes ldr:ro - break skip loading menu with all fw

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4292
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
2026-08-24 00:01:21 +02:00
PavelBARABANOV 4a3cc9a3c2 [android] Fix Nvdec None (#4288)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------
Nvdec None is working now; I removed the unnecessary comments — the variable names make everything clear enough.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4288
Reviewed-by: Samuel <lizzie@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-08-23 23:58:50 +02:00
Samuel 86ba79b1ba [vulkan, sgsr] Adjustments to SGSR implementation (#4293)
PR/ Commit Owner: CamiileLaVey

This change has specified fixes on the SGSR initial implementation, it brought a wider sharpening level limits and better image quality.

Co-authored-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4293
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-08-23 23:36:24 +02:00
lizzie b610b03d29 [common/logging] eliminate uneeded std::string{} allocations per each logging (#4273)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

the idea is simple, `std::string{}` adds pressure to the memory allocator
so whats the best next thing we can do? well of course use our stack
its plenty, but we shouldn't be greedy either, BUFSIZ should be a fair amount of
space for any would-be messages anyways

the main idea behind this PR is to remove std::string{} allocations
done with libfmt, that way we have 0-allocs per logging entry
this should 100% remove pressure uneeded from the memory allocator
we should only allocate things that are important, we can use our
trusty fast stack for any string manip we need to do
not await/global lock or do evil things with the memory allocator

obviously stack is thread local already sooo... this is even better
than having to deal with malloc()/free() in any capacity whatsoever

and no clang can't heap ellide this (how would you even?)

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4273
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-08-23 22:37:17 +02:00
142 changed files with 2177 additions and 867 deletions
@@ -624,6 +624,7 @@ abstract class SettingsItem(
IntSetting.FSR_SHARPENING_SLIDER,
titleId = R.string.fsr_sharpness,
descriptionId = R.string.fsr_sharpness_description,
max = 200,
units = "%"
)
)
@@ -1182,7 +1182,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
container,
IntSetting.FSR_SHARPENING_SLIDER,
minValue = 0,
maxValue = 100,
maxValue = 200,
units = "%"
)
}
+59 -4
View File
@@ -76,6 +76,7 @@ extern "C" {
#include "core/frontend/applets/software_keyboard.h"
#include "core/frontend/applets/web_browser.h"
#include "common/android/applets/web_browser.h"
#include "core/file_sys/common_funcs.h"
#include "core/hle/service/am/applet_manager.h"
#include "core/hle/service/am/frontend/applets.h"
#include "core/hle/service/filesystem/filesystem.h"
@@ -311,11 +312,23 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string
ConfigureFilesystemProvider(filepath);
// Load the ROM.
const u64 previous_program_id =
program_index != 0 && m_next_program_id.load() >
static_cast<u64>(Service::AM::AppletProgramId::MaxProgramId)
? m_next_program_id.load()
: 0;
Service::AM::FrontendAppletParameters params{
.program_id = previous_program_id,
.applet_id = static_cast<Service::AM::AppletId>(m_applet_id),
.launch_type = frontend_initiated ? Service::AM::LaunchType::FrontendInitiated
: Service::AM::LaunchType::ApplicationInitiated,
.program_index = static_cast<s32>(program_index),
.previous_program_index =
previous_program_id != 0
? static_cast<s32>(previous_program_id -
FileSys::GetBaseTitleID(previous_program_id))
: -1,
};
m_load_result = m_system.Load(EmulationSession::GetInstance().Window(), filepath, params);
@@ -328,8 +341,12 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string
m_system.GetCpuManager().OnGpuReady();
m_system.RegisterExitCallback([&] { HaltEmulation(); });
m_system.RegisterApplicationChangedCallback(
[&](u64 changed_program_id) { RequestDiskShaderCacheReload(changed_program_id); });
// Register an ExecuteProgram callback such that Core can execute a sub-program
m_system.RegisterExecuteProgramCallback([&](std::size_t program_index_) {
m_next_program_id = m_system.GetApplicationProcessProgramID();
m_next_program_index = program_index_;
EmulationSession::GetInstance().HaltEmulation();
});
@@ -407,20 +424,58 @@ void EmulationSession::RunEmulation() {
}
while (true) {
std::optional<u64> reload_title;
{
[[maybe_unused]] std::unique_lock lock(m_mutex);
if (m_cv.wait_for(lock, std::chrono::milliseconds(800),
[&]() { return !m_is_running; })) {
// Emulation halted.
break;
if (m_cv.wait_for(lock, std::chrono::milliseconds(800), [&]() {
return !m_is_running || m_pending_shader_cache_title.has_value();
})) {
if (!m_is_running) {
break;
}
reload_title = std::exchange(m_pending_shader_cache_title, std::nullopt);
}
}
if (reload_title.has_value())
ReloadDiskShaderCache(*reload_title);
}
// Reset current applet ID.
m_applet_id = static_cast<int>(Service::AM::AppletId::Application);
}
void EmulationSession::RequestDiskShaderCacheReload(u64 program_id) {
{
std::scoped_lock lock(m_mutex);
m_pending_shader_cache_title = program_id;
}
m_cv.notify_one();
}
void EmulationSession::ReloadDiskShaderCache(u64 program_id) {
if (!Settings::values.use_disk_shader_cache.GetValue())
return;
LOG_INFO(Frontend, "Reloading disk shader cache for {:016X}", program_id);
const bool was_paused = m_is_paused;
m_system.Pause();
m_system.GPU().WaitForIdle();
m_system.GPU().ObtainContext();
LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
m_system.Renderer().ReadRasterizer()->LoadDiskResources(program_id, std::stop_token{},
LoadDiskCacheProgress);
LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
m_system.GPU().ReleaseContext();
if (!was_paused)
m_system.Run();
}
Common::Android::SoftwareKeyboard::AndroidKeyboard* EmulationSession::SoftwareKeyboard() {
return m_software_keyboard;
}
+6
View File
@@ -4,6 +4,8 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <optional>
#include <android/native_window_jni.h>
#include "common/android/applets/software_keyboard.h"
#include "core/core.h"
@@ -44,6 +46,7 @@ public:
void HaltEmulation();
void RunEmulation();
void ShutdownEmulation();
void RequestDiskShaderCacheReload(u64 program_id);
const Core::PerfStatsResults& PerfStats();
int ShadersBuilding();
@@ -65,6 +68,7 @@ private:
static void LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, int max);
static void OnEmulationStopped(Core::SystemResultStatus result);
static void ChangeProgram(std::size_t program_index);
void ReloadDiskShaderCache(u64 program_id);
private:
// Window management
@@ -83,6 +87,7 @@ private:
Common::Android::SoftwareKeyboard::AndroidKeyboard* m_software_keyboard{};
std::unique_ptr<FileSys::ManualContentProvider> m_manual_provider;
int m_applet_id{1};
std::optional<u64> m_pending_shader_cache_title;
// GPU driver parameters
std::shared_ptr<Common::DynamicLibrary> m_vulkan_library;
@@ -93,4 +98,5 @@ private:
// Program index for next boot
std::atomic<s32> m_next_program_index = -1;
std::atomic<u64> m_next_program_id = 0;
};
+12 -17
View File
@@ -111,43 +111,38 @@
<item>1</item>
</integer-array>
<!-- VRAM USAGE MODE CHOICES -->
<string-array name="vramUsageMethodNames">
<item>@string/vram_usage_conservative</item>
<item>@string/vram_usage_aggressive</item>
</string-array>
<!-- VRAM USAGE MODE VALUES -->
<integer-array name="vramUsageMethodValues">
<item>0</item> <!-- Conservative -->
<item>1</item> <!-- Aggressive -->
<item>0</item>
<item>1</item>
</integer-array>
<!-- ASTC Decoding Method Choices -->
<string-array name="astcDecodingMethodNames">
<item>@string/accelerate_astc_cpu</item>
<item>@string/accelerate_astc_gpu</item>
<item>@string/accelerate_astc_async</item>
</string-array>
<!-- ASTC Decoding Method Values -->
<integer-array name="astcDecodingMethodValues">
<item>0</item> <!-- CPU -->
<item>1</item> <!-- GPU -->
<item>2</item> <!-- CPU Asynchronously -->
<item>0</item>
<item>1</item>
<item>2</item>
</integer-array>
<!-- NVDEC Emulation Choices -->
<string-array name="rendererNvdecNames">
<item>@string/nvdec_emulation_none</item> <!-- Off -->
<item>@string/nvdec_emulation_cpu</item> <!-- Cpu -->
<item>@string/nvdec_emulation_gpu</item> <!-- Gpu -->
<item>@string/nvdec_emulation_none</item>
<item>@string/nvdec_emulation_cpu</item>
<item>@string/nvdec_emulation_gpu</item>
</string-array>
<!-- NVDEC Emulation Values -->
<integer-array name="rendererNvdecValues">
<item>3</item> <!-- Off value -->
<item>1</item> <!-- CPU value -->
<item>2</item> <!-- GPU value -->
<item>0</item>
<item>1</item>
<item>2</item>
</integer-array>
<string-array name="rendererResolutionNames">
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -7,13 +10,12 @@
namespace AudioCore::ADSP::OpusDecoder {
namespace {
bool IsValidChannelCount(u32 channel_count) {
return channel_count == 1 || channel_count == 2;
}
constexpr u32 OpusStreamCountMax = 255;
bool IsValidStreamCounts(u32 total_stream_count, u32 stereo_stream_count) {
return total_stream_count > 0 && static_cast<s32>(stereo_stream_count) >= 0 &&
stereo_stream_count <= total_stream_count && IsValidChannelCount(total_stream_count);
return total_stream_count > 0 && total_stream_count <= OpusStreamCountMax &&
static_cast<s32>(stereo_stream_count) >= 0 &&
stereo_stream_count <= total_stream_count;
}
} // namespace
+4 -1
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -105,7 +108,7 @@ Result HardwareOpus::InitializeMultiStreamDecodeObject(u32 sample_rate, u32 chan
shared_memory.host_send_data[4] = total_stream_count;
shared_memory.host_send_data[5] = stereo_stream_count;
ASSERT(channel_count <= MaxChannels);
ASSERT(channel_count <= shared_memory.channel_mapping.size());
std::memcpy(shared_memory.channel_mapping.data(), mappings, channel_count * sizeof(u8));
opus_decoder.Send(ADSP::Direction::DSP,
+28 -27
View File
@@ -19,6 +19,23 @@
namespace AudioCore::Sink {
namespace {
[[nodiscard]] bool InitializeAudio() {
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
// See https://github.com/PCSX2/pcsx2/pull/12312
// "SDL and cubeb backends previously resulted in different names for the output which
// caused them be identified as different applications by the OS."
//
// Keep in sync with cubeb_sink.cpp name.
SDL_SetHint("SDL_AUDIO_DEVICE_APP_NAME", "yuzu Latency Getter");
if (!SDL_InitSubSystem(SDL_INIT_AUDIO)) {
LOG_CRITICAL(Audio_Sink, "SDL_InitSubSystem audio failed: {}", SDL_GetError());
return false;
}
}
return true;
}
SDL_AudioDeviceID FindAudioDeviceByName(const std::string& device_name, bool capture) {
int device_count = 0;
SDL_AudioDeviceID* devices = capture ? SDL_GetAudioRecordingDevices(&device_count)
@@ -204,20 +221,14 @@ private:
};
SDLSink::SDLSink(std::string_view target_device_name) {
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
if (!SDL_InitSubSystem(SDL_INIT_AUDIO)) {
LOG_CRITICAL(Audio_Sink, "SDL_InitSubSystem audio failed: {}", SDL_GetError());
return;
if (InitializeAudio()) {
if (target_device_name != auto_device_name && !target_device_name.empty()) {
output_device = target_device_name;
} else {
output_device.clear();
}
device_channels = 2;
}
if (target_device_name != auto_device_name && !target_device_name.empty()) {
output_device = target_device_name;
} else {
output_device.clear();
}
device_channels = 2;
}
SDLSink::~SDLSink() = default;
@@ -265,15 +276,10 @@ void SDLSink::SetSystemVolume(f32 volume) {
}
std::vector<std::string> ListSDLSinkDevices(bool capture) {
if (!InitializeAudio())
return {}; //no devices
std::vector<std::string> device_list;
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
if (!SDL_InitSubSystem(SDL_INIT_AUDIO)) {
LOG_CRITICAL(Audio_Sink, "SDL_InitSubSystem audio failed: {}", SDL_GetError());
return {};
}
}
int device_count = 0;
SDL_AudioDeviceID* devices =
capture ? SDL_GetAudioRecordingDevices(&device_count)
@@ -304,13 +310,8 @@ bool IsSDLSuitable() {
return false;
#else
// Check SDL can init
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
LOG_ERROR(Audio_Sink, "SDL failed to init, it is not suitable. Error: {}",
SDL_GetError());
return false;
}
}
if (!InitializeAudio()!
return false;
// We can set any latency frequency we want with SDL, so no need to check that.
+56 -45
View File
@@ -39,6 +39,19 @@
namespace Common::Log {
/// @brief A log entry. Log entries are store in a structured format to permit more varied output
/// formatting on different frontends, as well as facilitating filtering and aggregation.
struct Entry {
char const* message = nullptr;
size_t message_len = 0;
std::chrono::microseconds timestamp;
Class log_class{};
Level log_level{};
const char* filename = nullptr;
const char* function = nullptr;
uint32_t line_num = 0;
};
namespace {
/// @brief Returns the name of the passed log class as a C-string. Subclasses are separated by periods
@@ -70,8 +83,6 @@ const char* GetLevelName(Level log_level) {
}
}
}
// Some IDEs prefer <file>:<line> instead, so let's just do that :)
std::string FormatLogMessage(const Entry& entry) noexcept {
if (!entry.filename) return "";
@@ -79,10 +90,9 @@ std::string FormatLogMessage(const Entry& entry) noexcept {
auto const time_fractional = uint32_t(entry.timestamp.count() % 1000000);
auto const class_name = GetLogClassName(entry.log_class);
auto const level_name = GetLevelName(entry.log_level);
return fmt::format("[{:4d}.{:06d}] {} <{}> {}:{}:{}: {}", time_seconds, time_fractional, class_name, level_name, entry.filename, entry.line_num, entry.function, entry.message);
return fmt::format("[{:4d}.{:06d}] {} <{}> {}:{}:{}: {}\n", time_seconds, time_fractional, class_name, level_name, entry.filename, entry.line_num, entry.function, entry.message);
}
namespace {
template <typename It>
Level GetLevelByName(const It begin, const It end) {
for (u32 i = 0; i < u32(Level::Count); ++i) {
@@ -127,25 +137,6 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
instance.SetClassLevel(log_class, level);
return true;
}
} // Anonymous namespace
void Filter::ParseFilterString(std::string_view filter_view) {
auto clause_begin = filter_view.cbegin();
while (clause_begin != filter_view.cend()) {
auto clause_end = std::find(clause_begin, filter_view.cend(), ' ');
// If clause isn't empty
if (clause_end != clause_begin) {
ParseFilterRule(*this, clause_begin, clause_end);
}
if (clause_end != filter_view.cend()) {
// Skip over the whitespace
++clause_end;
}
clause_begin = clause_end;
}
}
namespace {
/// @brief Trims up to and including the last of ../, ..\, src/, src\ in a string
/// do not be fooled this isn't generating new strings on .rodata :)
@@ -208,7 +199,7 @@ struct ColorConsoleBackend final : public Backend {
}());
SetConsoleTextAttribute(console_handle, color);
auto const df = GetDirectFormatArgs(entry);
std::fprintf(stdout, CCB_PRINTF_FMT "\n", df.time_seconds, df.time_fractional, df.class_name, df.level_name, entry.filename, entry.line_num, entry.function, entry.message.c_str());
std::fprintf(stdout, CCB_PRINTF_FMT "\n", df.time_seconds, df.time_fractional, df.class_name, df.level_name, entry.filename, entry.line_num, entry.function, entry.message);
}
}
void Flush() noexcept override {}
@@ -220,22 +211,24 @@ struct ColorConsoleBackend final : public Backend {
~ColorConsoleBackend() noexcept override {}
void Write(const Entry& entry) noexcept override {
if (enabled) {
#define ESC "\x1b"
auto const color_str = [&entry]() -> const char* {
switch (entry.log_level) {
#define CCB_MAKE_COLOR_FMT(X) ESC X CCB_PRINTF_FMT ESC "[0m\n"
case Level::Debug: return CCB_MAKE_COLOR_FMT("[0;36m"); // Cyan
case Level::Info: return CCB_MAKE_COLOR_FMT("[0;37m"); // Bright gray
case Level::Warning: return CCB_MAKE_COLOR_FMT("[1;33m"); // Bright yellow
case Level::Error: return CCB_MAKE_COLOR_FMT("[1;31m"); // Bright red
case Level::Critical: return CCB_MAKE_COLOR_FMT("[1;35m"); // Bright magenta
default: return CCB_MAKE_COLOR_FMT("[1;30m"); // Grey
#undef CCB_MAKE_COLOR_FMT
case Level::Debug: return "[0;36m"; // Cyan
case Level::Info: return "[0;37m"; // Bright gray
case Level::Warning: return "[1;33m"; // Bright yellow
case Level::Error: return "[1;31m"; // Bright red
case Level::Critical: return "[1;35m"; // Bright magenta
default: return "[1;30m"; // Grey
}
}();
auto const df = GetDirectFormatArgs(entry);
std::fprintf(stdout, color_str, df.time_seconds, df.time_fractional, df.class_name, df.level_name, entry.filename, entry.line_num, entry.function, entry.message.c_str());
#undef ESC
// more restrictive, because take for example this simple prelude:
// [ 50.872256] Config <Info> common/settings.cpp:142:LogSettings:
char buffer[256];
auto result = fmt::format_to_n(buffer, sizeof(buffer) - 1, "\x1b{}[{:4d}.{:06d}] {} <{}> {}:{}:{}: ", color_str, df.time_seconds, df.time_fractional, df.class_name, df.level_name, entry.filename, entry.line_num, entry.function, entry.message);
std::fwrite(buffer, 1, (std::min)(sizeof(buffer) - 1, result.size), stdout);
std::fwrite(entry.message, 1, entry.message_len, stdout);
std::fwrite("\x1b[0m\n", 1, sizeof("\x1b[0m\n"), stdout);
}
}
void Flush() noexcept override {}
@@ -246,7 +239,7 @@ struct ColorConsoleBackend final : public Backend {
#ifndef __OPENORBIS__
/// @brief Backend that writes to a file passed into the constructor
struct FileBackend final : public Backend {
explicit FileBackend(const std::filesystem::path& filename) noexcept {
explicit FileBackend(const std::filesystem::path filename) noexcept {
auto old_filename = filename;
old_filename += ".old.txt";
// Existence checks are done within the functions themselves.
@@ -261,7 +254,7 @@ struct FileBackend final : public Backend {
if (!enabled)
return;
auto message = FormatLogMessage(entry).append(1, '\n');
auto message = FormatLogMessage(entry);
#ifndef __ANDROID__
if (Settings::values.censor_username.GetValue()) {
// This must be a static otherwise it would get checked on EVERY
@@ -269,8 +262,7 @@ struct FileBackend final : public Backend {
static std::string username = []() -> std::string {
// in order of precedence
// LOGNAME usually works on UNIX, USERNAME on Windows
// Some UNIX systems suck and don't use LOGNAME so we also
// need USER :(
// Some UNIX systems suck and don't use LOGNAME so we also need USER :(
for (auto const var : { "LOGNAME", "USERNAME", "USER", })
if (auto const s = ::getenv(var); s != nullptr)
return std::string{s};
@@ -280,7 +272,7 @@ struct FileBackend final : public Backend {
boost::replace_all(message, username, "user");
}
#endif
bytes_written += file->WriteString(message);
bytes_written += file->WriteSpan(std::span<const char>{message.begin(), message.end()});
// Option to log each line rather than 4k buffers
if (Settings::values.log_flush_line.GetValue())
@@ -308,14 +300,13 @@ private:
bool enabled = true;
};
#endif
#ifdef _WIN32
/// @brief Backend that writes to Visual Studio's output window
struct DebuggerBackend final : public Backend {
explicit DebuggerBackend() noexcept = default;
~DebuggerBackend() noexcept override = default;
void Write(const Entry& entry) noexcept override {
::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry)).c_str());
}
void Flush() noexcept override {}
};
@@ -338,7 +329,7 @@ struct LogcatBackend : public Backend {
}
}();
auto const df = GetDirectFormatArgs(entry);
__android_log_print(android_log_priority, "YuzuNative", CCB_PRINTF_FMT, df.time_seconds, df.time_fractional, df.class_name, df.level_name, entry.filename, entry.line_num, entry.function, entry.message.c_str());
__android_log_print(android_log_priority, "YuzuNative", CCB_PRINTF_FMT, df.time_seconds, df.time_fractional, df.class_name, df.level_name, entry.filename, entry.line_num, entry.function, entry.message);
}
void Flush() noexcept override {}
};
@@ -377,7 +368,23 @@ struct Impl {
#endif
std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
};
} // namespace
} // Anonymous namespace
void Filter::ParseFilterString(std::string_view filter_view) {
auto clause_begin = filter_view.cbegin();
while (clause_begin < filter_view.cend()) {
auto clause_end = std::find(clause_begin, filter_view.cend(), ' ');
// If clause isn't empty
if (clause_end != clause_begin) {
ParseFilterRule(*this, clause_begin, clause_end);
}
if (clause_end != filter_view.cend()) {
// Skip over the whitespace
++clause_end;
}
clause_begin = clause_end;
}
}
// Constructor shall NOT depend upon Settings() or whatever
// it's ran at global static ctor() time... so BE CAREFUL MFER!
@@ -419,9 +426,13 @@ void SetColorConsoleBackendEnabled(bool enabled) {
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename, unsigned int line_num, const char* function, fmt::string_view format, const fmt::format_args& args) {
if (logging_instance && logging_instance->filter.CheckMessage(log_class, log_level)) {
auto const flush = ::Settings::values.log_flush_line.GetValue();
char buffer[BUFSIZ];
auto result = fmt::vformat_to_n(buffer, sizeof(buffer) - 1, format, args);
buffer[(std::min)(result.size, sizeof(buffer) - 1)] = '\0';
logging_instance->ForEachBackend([=](Backend& backend) {
backend.Write(Entry{
.message = fmt::vformat(format, args),
.message = buffer,
.message_len = (std::min)(result.size, sizeof(buffer) - 1),
.timestamp = std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::steady_clock::now() - logging_instance->time_origin),
.log_class = log_class,
.log_level = log_level,
-21
View File
@@ -140,25 +140,4 @@ void Stop();
void SetGlobalFilter(const Filter& filter);
void SetColorConsoleBackendEnabled(bool enabled);
/// @brief A log entry. Log entries are store in a structured format to permit more varied output
/// formatting on different frontends, as well as facilitating filtering and aggregation.
struct Entry {
std::string message;
std::chrono::microseconds timestamp;
Class log_class{};
Level log_level{};
const char* filename = nullptr;
const char* function = nullptr;
unsigned int line_num = 0;
};
/// Formats a log entry into the provided text buffer.
std::string FormatLogMessage(const Entry& entry) noexcept;
/// Prints the same message as `PrintMessage`, but colored according to the severity level.
void PrintColoredMessage(const Entry& entry) noexcept;
/// Formats and prints a log entry to the android logcat.
void PrintMessageToLogcat(const Entry& entry) noexcept;
} // namespace Common::Log
+2 -4
View File
@@ -132,11 +132,9 @@ void LogSettings() {
}
}
}
std::string settings_str{};
LOG_INFO(Config, "Eden Configuration:");
for (auto const& e : settings_list)
settings_str += e;
LOG_INFO(Config, "Eden Configuration:\n{}", settings_str);
LOG_INFO(Config, "{}", e);
#define LOG_PATH(NAME) \
LOG_INFO(Config, #NAME ": {}", Common::FS::PathToUTF8String(Common::FS::GetEdenPath(Common::FS::EdenPath::NAME)))
LOG_PATH(CacheDir);
-2
View File
@@ -7,6 +7,4 @@
#define STB_IMAGE_IMPLEMENTATION 1
#define STB_IMAGE_RESIZE_IMPLEMENTATION 1
#define STB_IMAGE_WRITE_IMPLEMENTATION 1
#define STBI_ONLY_JPEG 1
#include "common/stb.h"
+1
View File
@@ -7,6 +7,7 @@
#pragma once
#define STBI_ONLY_JPEG 1
#define STBI_WRITE_NO_STDIO 1
#include <stb_image.h>
#include <stb_image_resize.h>
#include <stb_image_write.h>
+77 -8
View File
@@ -4,6 +4,7 @@
#include <array>
#include <atomic>
#include <memory>
#include <unordered_map>
#include <utility>
#include "game_settings.h"
@@ -248,12 +249,30 @@ struct System::Impl {
}
}
void SetNVDECActive(bool is_nvdec_active) {
nvdec_active = is_nvdec_active;
void NotifyNVDECChannelOpen(u64 process_id) {
std::scoped_lock lock{nvdec_active_mutex};
++nvdec_active_channels[process_id];
}
void NotifyNVDECChannelClose(u64 process_id) {
std::scoped_lock lock{nvdec_active_mutex};
const auto it = nvdec_active_channels.find(process_id);
if (it == nvdec_active_channels.end()) {
return;
}
if (--it->second == 0) {
nvdec_active_channels.erase(it);
}
}
bool GetNVDECActive() {
return nvdec_active;
std::scoped_lock lock{nvdec_active_mutex};
return !nvdec_active_channels.empty();
}
bool IsNVDECActiveForProcess(u64 process_id) {
std::scoped_lock lock{nvdec_active_mutex};
return nvdec_active_channels.contains(process_id);
}
void InitializeDebugger(System& system, u16 port) {
@@ -295,6 +314,10 @@ struct System::Impl {
SystemResultStatus Load(System& system, Frontend::EmuWindow& emu_window, const std::string& filepath, Service::AM::FrontendAppletParameters& params) {
InitializeKernel(system);
if (params.applet_type == Service::AM::AppletType::Application) {
current_application_filepath = filepath;
}
const auto file = GetGameFileFromPath(virtual_filesystem, filepath);
// Create the application process
@@ -330,7 +353,7 @@ struct System::Impl {
LaunchTimestampCache::SaveLaunchTimestamp(params.program_id);
// Make the process created be the application
kernel.MakeApplicationProcess(process->GetHandle());
kernel.SetApplicationProcess(process->GetHandle());
// Set up the rest of the system.
SystemResultStatus init_result{SetupForApplicationProcess(system, emu_window)};
@@ -467,6 +490,7 @@ struct System::Impl {
Core::SpeedLimiter speed_limiter;
ExecuteProgramCallback execute_program_callback;
ExitCallback exit_callback;
ApplicationChangedCallback application_changed_callback;
std::optional<Service::Services> services;
std::optional<Core::Debugger> debugger;
@@ -488,6 +512,8 @@ struct System::Impl {
std::array<u64, Core::Hardware::NUM_CPU_CORES> dynarmic_ticks{};
std::array<u8, 0x20> build_id{};
std::string current_application_filepath;
/// Service manager
std::shared_ptr<Service::SM::ServiceManager> service_manager;
/// ContentProviderUnion instance
@@ -498,6 +524,8 @@ struct System::Impl {
mutable std::mutex suspend_guard;
std::mutex general_channel_mutex;
std::mutex nvdec_active_mutex;
std::unordered_map<u64, u32> nvdec_active_channels;
std::atomic_bool is_paused{};
std::atomic_bool is_shutting_down{};
std::atomic_bool is_powered_on{};
@@ -505,7 +533,6 @@ struct System::Impl {
bool extended_memory_layout : 1 = false;
bool exit_locked : 1 = false;
bool exit_requested : 1 = false;
bool nvdec_active : 1 = false;
void EnsureGeneralChannelInitialized(System& system) {
if (!general_channel_event) {
@@ -569,14 +596,22 @@ void System::UnstallApplication() {
impl->UnstallApplication();
}
void System::SetNVDECActive(bool is_nvdec_active) {
impl->SetNVDECActive(is_nvdec_active);
void System::NotifyNVDECChannelOpen(u64 process_id) {
impl->NotifyNVDECChannelOpen(process_id);
}
void System::NotifyNVDECChannelClose(u64 process_id) {
impl->NotifyNVDECChannelClose(process_id);
}
bool System::GetNVDECActive() {
return impl->GetNVDECActive();
}
bool System::IsNVDECActiveForProcess(u64 process_id) {
return impl->IsNVDECActiveForProcess(process_id);
}
void System::InitializeDebugger() {
impl->InitializeDebugger(*this, Settings::values.gdbstub_port.GetValue());
}
@@ -727,7 +762,25 @@ const Core::SpeedLimiter& System::SpeedLimiter() const {
}
u64 System::GetApplicationProcessProgramID() const {
return impl->kernel.ApplicationProcess()->GetProgramId();
const auto* const process = impl->kernel.ApplicationProcess();
return process != nullptr ? process->GetProgramId() : 0;
}
u64 System::GetProgramIdForProcessId(u64 process_id) const {
auto process = impl->kernel.GetProcessByProcessId(process_id);
return process.IsNull() ? 0 : process->GetProgramId();
}
u64 System::ResolveCallerProgramId(u64 process_id) const {
if (const auto program_id = this->GetProgramIdForProcessId(process_id); program_id != 0) {
return program_id;
}
const auto fallback = this->GetApplicationProcessProgramID();
LOG_WARNING(Core,
"Could not resolve caller process_id={}, falling back to application {:016X}",
process_id, fallback);
return fallback;
}
Loader::ResultStatus System::GetGameName(std::string& out) const {
@@ -910,6 +963,10 @@ void System::ExecuteProgram(std::size_t program_index) {
}
}
const std::string& System::GetCurrentApplicationFilePath() const {
return impl->current_application_filepath;
}
/// @brief Gets a reference to the user channel stack.
/// It is used to transfer data between programs.
std::vector<std::vector<u8>>& System::GetUserChannel() {
@@ -961,6 +1018,18 @@ void System::Exit() {
}
}
void System::RegisterApplicationChangedCallback(ApplicationChangedCallback&& callback) {
impl->application_changed_callback = std::move(callback);
}
void System::NotifyApplicationChanged(u64 program_id) {
//LOG_DEBUG(Core, "Running application changed to {:016X}", program_id);
if (impl->application_changed_callback) {
impl->application_changed_callback(program_id);
}
}
void System::ApplySettings() {
impl->RefreshTime(*this);
+12 -1
View File
@@ -191,8 +191,10 @@ public:
std::unique_lock<std::mutex> StallApplication();
void UnstallApplication();
void SetNVDECActive(bool is_nvdec_active);
void NotifyNVDECChannelOpen(u64 process_id);
void NotifyNVDECChannelClose(u64 process_id);
[[nodiscard]] bool GetNVDECActive();
[[nodiscard]] bool IsNVDECActiveForProcess(u64 process_id);
/**
* Initialize the debugger.
@@ -322,6 +324,10 @@ public:
[[nodiscard]] u64 GetApplicationProcessProgramID() const;
[[nodiscard]] u64 GetProgramIdForProcessId(u64 process_id) const;
[[nodiscard]] u64 ResolveCallerProgramId(u64 process_id) const;
/// Gets the name of the current game
[[nodiscard]] Loader::ResultStatus GetGameName(std::string& out) const;
@@ -422,6 +428,7 @@ public:
void PushGeneralChannelData(std::vector<u8>&& data);
bool TryPopGeneralChannel(std::vector<u8>& out_data);
[[nodiscard]] Service::Event& GetGeneralChannelEvent();
[[nodiscard]] const std::string& GetCurrentApplicationFilePath() const;
/// Type used for the frontend to designate a callback for System to exit the application.
using ExitCallback = std::function<void()>;
@@ -435,6 +442,10 @@ public:
/// Instructs the frontend to exit the application.
void Exit();
using ApplicationChangedCallback = std::function<void(u64 program_id)>;
void RegisterApplicationChangedCallback(ApplicationChangedCallback&& callback);
void NotifyApplicationChanged(u64 program_id);
/// Applies any changes to settings to this core instance.
void ApplySettings();
+2 -2
View File
@@ -29,7 +29,7 @@ static u8 MasterKeyIdForKeyGeneration(u8 key_generation) {
return std::max<u8>(key_generation, 1) - 1;
}
NCA::NCA(VirtualFile file_, const NCA* base_nca)
NCA::NCA(VirtualFile file_, const NCA* base_nca, bool allow_missing_base)
: file(std::move(file_)), keys{Core::Crypto::KeyManager::Instance()} {
if (file == nullptr) {
status = Loader::ResultStatus::ErrorNullFile;
@@ -110,7 +110,7 @@ NCA::NCA(VirtualFile file_, const NCA* base_nca)
}
}
if (is_update && base_nca == nullptr) {
if (is_update && base_nca == nullptr && !allow_missing_base) {
status = Loader::ResultStatus::ErrorMissingBKTRBaseRomFS;
} else {
status = Loader::ResultStatus::Success;
+4 -1
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -63,7 +66,7 @@ inline bool IsDirectoryLogoPartition(const VirtualDir& pfs) {
// After construction, use GetStatus to determine if the file is valid and ready to be used.
class NCA : public ReadOnlyVfsDirectory {
public:
explicit NCA(VirtualFile file, const NCA* base_nca = nullptr);
explicit NCA(VirtualFile file, const NCA* base_nca = nullptr, bool allow_missing_base = false);
~NCA() override;
Loader::ResultStatus GetStatus() const;
@@ -4,6 +4,7 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging.h"
#include "core/file_sys/errors.h"
#include "core/file_sys/fssystem/fssystem_indirect_storage.h"
@@ -99,6 +100,18 @@ Result IndirectStorage::GetEntryList(Entry* out_entries, s32* out_entry_count, s
R_SUCCEED();
}
void IndirectStorage::ReportMissingOriginal(s64 offset, s64 size) {
if (m_reported_missing_original) {
return;
}
m_reported_missing_original = true;
LOG_ERROR(Common_Filesystem,
"Patch storage requests {:#x} bytes at {:#x} from a base storage that is not "
"present; this data will read as garbage",
size, offset);
}
size_t IndirectStorage::Read(u8* buffer, size_t size, size_t offset) const {
// Validate pre-conditions.
ASSERT(this->IsInitialized());
@@ -85,6 +85,9 @@ public:
void SetStorage(s32 idx, VirtualFile storage) {
ASSERT(0 <= idx && idx < StorageCount);
m_data_storage[idx] = storage;
if (idx == 0) {
m_original_missing = storage == nullptr || storage->GetSize() == 0;
}
}
template <typename T>
@@ -130,6 +133,9 @@ protected:
template <bool ContinuousCheck, bool RangeCheck, typename F>
Result OperatePerEntry(s64 offset, s64 size, F func);
// Launching another game makes the original storage inaccessable.
// This is a helper for multi-nca games.
void ReportMissingOriginal(s64 offset, s64 size);
private:
struct ContinuousReadingEntry {
@@ -154,6 +160,8 @@ private:
private:
mutable BucketTree m_table;
std::array<VirtualFile, StorageCount> m_data_storage;
bool m_original_missing{false};
bool m_reported_missing_original{false};
};
template <bool ContinuousCheck, bool RangeCheck, typename F>
@@ -272,6 +280,10 @@ Result IndirectStorage::OperatePerEntry(s64 offset, s64 size, F func) {
if (needs_operate) {
const auto cur_entry_phys_offset = cur_entry.GetPhysicalOffset();
if (cur_entry.storage_index == 0 && m_original_missing) {
this->ReportMissingOriginal(cur_offset, cur_size);
}
if constexpr (RangeCheck) {
// Get the current data storage's size.
s64 cur_data_storage_size = m_data_storage[cur_entry.storage_index]->GetSize();
+2 -2
View File
@@ -48,11 +48,11 @@ struct ContentRecord {
std::array<u8, 0x10> nca_id;
std::array<u8, 0x6> size;
ContentRecordType type;
INSERT_PADDING_BYTES(1);
u8 id_offset;
};
static_assert(sizeof(ContentRecord) == 0x38, "ContentRecord has incorrect size.");
constexpr ContentRecord EMPTY_META_CONTENT_RECORD{{}, {}, {}, ContentRecordType::Meta, {}};
constexpr ContentRecord EMPTY_META_CONTENT_RECORD{{}, {}, {}, ContentRecordType::Meta, 0};
struct MetaRecord {
u64_le title_id;
+30 -5
View File
@@ -567,20 +567,45 @@ VirtualFile RegisteredCache::GetFileAtID(NcaID id) const {
}
static std::optional<NcaID> CheckMapForContentRecord(const ankerl::unordered_dense::map<u64, CNMT>& map, u64 title_id, ContentRecordType type) {
const auto cmnt_iter = map.find(title_id);
auto cmnt_iter = map.find(title_id);
u8 id_offset = 0;
if (cmnt_iter == map.cend()) {
return std::nullopt;
const auto program_index = title_id & AOC_TITLE_ID_MASK;
if (program_index == 0) {
return std::nullopt;
}
cmnt_iter = map.find(title_id & ~AOC_TITLE_ID_MASK);
if (cmnt_iter == map.cend()) {
return std::nullopt;
}
id_offset = static_cast<u8>(program_index);
}
const auto& cnmt = cmnt_iter->second;
const auto& content_records = cnmt.GetContentRecords();
const auto iter = std::find_if(content_records.cbegin(), content_records.cend(),
[type](const ContentRecord& rec) { return rec.type == type; });
if (iter == content_records.cend()) {
[type, id_offset](const ContentRecord& rec) {
return rec.type == type && rec.id_offset == id_offset;
});
if (iter != content_records.cend()) {
return std::make_optional(iter->nca_id);
}
if (id_offset != 0) {
return std::nullopt;
}
return std::make_optional(iter->nca_id);
const auto fallback_iter =
std::find_if(content_records.cbegin(), content_records.cend(),
[type](const ContentRecord& rec) { return rec.type == type; });
if (fallback_iter == content_records.cend()) {
return std::nullopt;
}
return std::make_optional(fallback_iter->nca_id);
}
std::optional<NcaID> RegisteredCache::GetNcaIDFromMetadata(u64 title_id,
+8 -6
View File
@@ -12,6 +12,7 @@
#include "common/hex_util.h"
#include "common/logging.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/common_funcs.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/partition_filesystem.h"
@@ -65,10 +66,12 @@ u64 NSP::GetProgramTitleID() const {
}
auto program_id = expected_program_id;
if (program_id == 0) {
if (!program_status.empty()) {
program_id = program_status.begin()->first;
}
if (program_id == 0 && !program_status.empty()) {
program_id = std::min_element(program_status.cbegin(), program_status.cend(),
[](const auto& lhs, const auto& rhs) {
return lhs.first < rhs.first;
})
->first;
}
program_id = program_id + program_index;
@@ -273,8 +276,7 @@ void NSP::ReadNCAs(const std::vector<VirtualFile>& files) {
// If the last 3 hexadecimal digits of the NCA's TitleID is between 0x1 and
// 0x7FF, this is a multi-program update NCA. Otherwise, this is a regular
// update NCA.
if ((next_nca->GetTitleId() & 0x7FF) != 0 &&
(next_nca->GetTitleId() & 0x800) == 0) {
if ((next_nca->GetTitleId() & AOC_TITLE_ID_MASK) != 0) {
ncas[next_nca->GetTitleId()][{cnmt.GetType(), rec.type}] =
std::move(next_nca);
} else {
+2 -2
View File
@@ -1216,7 +1216,7 @@ Result KServerSession::ReceiveRequest(KernelCore& kernel, uintptr_t server_messa
}
Result KServerSession::SendReply(KernelCore& kernel, uintptr_t server_message, uintptr_t server_buffer_size,
KPhysicalAddress server_message_paddr, bool is_hle) {
KPhysicalAddress server_message_paddr, bool is_hle, bool session_closed) {
// Lock the session.
KScopedLightLock lk{m_lock};
@@ -1248,7 +1248,7 @@ Result KServerSession::SendReply(KernelCore& kernel, uintptr_t server_message, u
KEvent* event = request->GetEvent();
// Check whether we're closed.
const bool closed = (client_thread == nullptr || m_parent->IsClientClosed());
const bool closed = (client_thread == nullptr || m_parent->IsClientClosed() || session_closed);
Result result = ResultSuccess;
if (!closed) {
+3 -3
View File
@@ -54,14 +54,14 @@ public:
Result OnRequest(KernelCore& kernel, KSessionRequest* request);
Result SendReply(KernelCore& kernel, uintptr_t server_message, uintptr_t server_buffer_size,
KPhysicalAddress server_message_paddr, bool is_hle = false);
KPhysicalAddress server_message_paddr, bool is_hle = false, bool session_closed = false);
Result ReceiveRequest(KernelCore& kernel, uintptr_t server_message, uintptr_t server_buffer_size,
KPhysicalAddress server_message_paddr,
std::shared_ptr<Service::HLERequestContext>* out_context = nullptr,
std::weak_ptr<Service::SessionRequestManager> manager = {});
Result SendReplyHLE(KernelCore& kernel) {
R_RETURN(this->SendReply(kernel, 0, 0, 0, true));
Result SendReplyHLE(KernelCore& kernel, bool session_closed = false) {
R_RETURN(this->SendReply(kernel, 0, 0, 0, true, session_closed));
}
Result ReceiveRequestHLE(KernelCore& kernel, std::shared_ptr<Service::HLERequestContext>* out_context,
+21 -4
View File
@@ -349,9 +349,18 @@ struct KernelCore::Impl {
object_name_global_data.emplace(kernel);
}
void MakeApplicationProcess(KernelCore& kernel, KProcess* process) {
void SetApplicationProcess(KernelCore& kernel, KProcess* process) {
if (application_process == process)
return;
KProcess* const previous = application_process;
application_process = process;
application_process->Open(kernel);
if (application_process != nullptr)
application_process->Open(kernel);
if (previous != nullptr)
previous->Close(kernel);
}
/// Sets the host thread ID for the caller.
@@ -879,8 +888,8 @@ void KernelCore::RemoveProcess(KProcess* process) {
}
}
void KernelCore::MakeApplicationProcess(KProcess* process) {
impl->MakeApplicationProcess(*this, process);
void KernelCore::SetApplicationProcess(KProcess* process) {
impl->SetApplicationProcess(*this, process);
}
KProcess* KernelCore::ApplicationProcess() {
@@ -891,6 +900,14 @@ const KProcess* KernelCore::ApplicationProcess() const {
return impl->application_process;
}
KScopedAutoObject<KProcess> KernelCore::GetProcessByProcessId(u64 process_id) {
std::scoped_lock lk{impl->process_list_lock};
for (auto* const process : impl->process_list)
if (process != nullptr && process->GetProcessId() == process_id)
return {*this, process};
return {*this, nullptr};
}
std::list<KScopedAutoObject<KProcess>> KernelCore::GetProcessList() {
std::list<KScopedAutoObject<KProcess>> processes;
std::scoped_lock lk{impl->process_list_lock};
+5 -2
View File
@@ -124,8 +124,8 @@ public:
void AppendNewProcess(KProcess* process);
void RemoveProcess(KProcess* process);
/// Makes the given process the new application process.
void MakeApplicationProcess(KProcess* process);
/// Makes the given process the current application process.
void SetApplicationProcess(KProcess* process);
/// Retrieves a pointer to the application process.
KProcess* ApplicationProcess();
@@ -133,6 +133,9 @@ public:
/// Retrieves a const pointer to the application process.
const KProcess* ApplicationProcess() const;
/// Retrieves the process with the given process ID, or a null object.
KScopedAutoObject<KProcess> GetProcessByProcessId(u64 process_id);
/// Retrieves the list of processes.
std::list<KScopedAutoObject<KProcess>> GetProcessList();
+4
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -10,6 +13,7 @@ namespace Service::AM {
constexpr Result ResultNoDataInChannel{ErrorModule::AM, 2};
constexpr Result ResultNoMessages{ErrorModule::AM, 3};
constexpr Result ResultLibraryAppletTerminated{ErrorModule::AM, 22};
constexpr Result ResultApplicationRecordNotFound{ErrorModule::AM, 37};
constexpr Result ResultInvalidOffset{ErrorModule::AM, 503};
constexpr Result ResultInvalidStorageType{ErrorModule::AM, 511};
constexpr Result ResultFatalSectionCountImbalance{ErrorModule::AM, 512};
+9 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -201,6 +201,14 @@ enum class ProgramSpecifyKind : u32 {
RestartProgram = 2,
};
// Maufeat: Use enums for zindex instead of using random zindex numbers
enum AppletZIndex : s32 {
Background = 0,
Foreground = 1,
ForegroundVisible = 2,
Overlay = 3,
};
struct CommonArguments {
CommonArgumentVersion arguments_version;
CommonArgumentSize size;
+9 -9
View File
@@ -56,22 +56,22 @@ void Applet::UpdateSuspensionStateLocked(bool force_message) {
}
}
void Applet::SetInteractibleLocked(bool interactible) {
if (is_interactible == interactible) {
void Applet::SetInteractibleLocked(bool pad_interactible, bool touch_interactible) {
if (is_pad_interactible == pad_interactible && is_touch_interactible == touch_interactible) {
return;
}
is_interactible = interactible;
is_pad_interactible = pad_interactible;
is_touch_interactible = touch_interactible;
const bool exit_requested = lifecycle_manager.GetExitRequested();
const bool input_enabled = interactible && !exit_requested;
const bool pad_enabled = pad_interactible && !exit_requested;
const bool touch_enabled = touch_interactible && !exit_requested;
if (applet_id == AppletId::OverlayDisplay || applet_id == AppletId::Application) {
LOG_DEBUG(Service_AM, "called, applet={} interactible={} exit_requested={} input_enabled={} overlay_in_foreground={}",
static_cast<u32>(applet_id), interactible, exit_requested, input_enabled, overlay_in_foreground);
}
LOG_DEBUG(Service_AM, "applet={} pad={} touch={} exit_requested={}",
static_cast<u32>(applet_id), pad_enabled, touch_enabled, exit_requested);
hid_registration.EnableAppletToGetInput(input_enabled);
hid_registration.EnableAppletToGetInput(pad_enabled, touch_enabled);
}
void Applet::OnProcessTerminatedLocked() {
+5 -3
View File
@@ -125,9 +125,11 @@ struct Applet {
bool album_image_taken_notification_enabled{};
bool record_volume_muted{};
bool is_activity_runnable{};
bool is_interactible{true};
bool is_pad_interactible{true};
bool is_touch_interactible{true};
bool window_visible{true};
bool overlay_in_foreground{false};
bool overlay_watching_short_home_button{false};
bool overlay_handling_touch_input{false};
// Events
Event overlay_event;
@@ -148,7 +150,7 @@ struct Applet {
// Process state management
void UpdateSuspensionStateLocked(bool force_message);
void SetInteractibleLocked(bool interactible);
void SetInteractibleLocked(bool pad_interactible, bool touch_interactible);
void OnProcessTerminatedLocked();
};
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -6,6 +6,7 @@
#include "core/core.h"
#include "core/hle/service/am/display_layer_manager.h"
#include "core/hle/service/nvnflinger/hwc_layer.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/vi/application_display_service.h"
#include "core/hle/service/vi/container.h"
@@ -33,6 +34,7 @@ void DisplayLayerManager::Initialize(Core::System& system, Kernel::KProcess* pro
m_system_shared_buffer_id = 0;
m_system_shared_layer_id = 0;
m_applet_id = applet_id;
m_library_applet_mode = mode;
m_buffer_sharing_enabled = false;
m_blending_enabled = mode == LibraryAppletMode::PartialForeground ||
mode == LibraryAppletMode::PartialForegroundIndirectDisplay;
@@ -72,14 +74,16 @@ Result DisplayLayerManager::CreateManagedDisplayLayer(u64* out_layer_id) {
out_layer_id, 0, display_id, Service::AppletResourceUserId{m_process->GetProcessId()}));
m_manager_display_service->SetLayerVisibility(m_visible, *out_layer_id);
(void)m_display_service->GetContainer()->SetLayerStackMask(*out_layer_id,
this->GetLayerStackMask());
if (m_applet_id != AppletId::Application) {
(void)m_manager_display_service->SetLayerBlending(m_blending_enabled, *out_layer_id);
if (m_applet_id == AppletId::OverlayDisplay) {
(void)m_manager_display_service->SetLayerZIndex(-1, *out_layer_id);
(void)m_manager_display_service->SetLayerZIndex(Overlay, *out_layer_id);
(void)m_display_service->GetContainer()->SetLayerIsOverlay(*out_layer_id, true);
} else {
(void)m_manager_display_service->SetLayerZIndex(1, *out_layer_id);
(void)m_manager_display_service->SetLayerZIndex(Foreground, *out_layer_id);
}
}
@@ -122,10 +126,12 @@ Result DisplayLayerManager::IsSystemBufferSharingEnabled() {
// Ensure the overlay layer is visible
m_manager_display_service->SetLayerVisibility(m_visible, m_system_shared_layer_id);
(void)m_display_service->GetContainer()->SetLayerStackMask(m_system_shared_layer_id,
this->GetLayerStackMask());
m_manager_display_service->SetLayerBlending(m_blending_enabled, m_system_shared_layer_id);
s32 initial_z = 1;
s32 initial_z = Foreground;
if (m_applet_id == AppletId::OverlayDisplay) {
initial_z = -1;
initial_z = Overlay;
(void)m_display_service->GetContainer()->SetLayerIsOverlay(m_system_shared_layer_id, true);
}
m_manager_display_service->SetLayerZIndex(initial_z, m_system_shared_layer_id);
@@ -142,6 +148,36 @@ Result DisplayLayerManager::GetSystemSharedLayerHandle(u64* out_system_shared_bu
R_SUCCEED();
}
u32 DisplayLayerManager::GetLayerStackMask() const {
using Nvnflinger::LayerStackBit;
using Nvnflinger::LayerStackId;
constexpr u32 Displayed = LayerStackBit(LayerStackId::Default);
constexpr u32 Screenshot = LayerStackBit(LayerStackId::Screenshot);
constexpr u32 Recording = LayerStackBit(LayerStackId::Recording);
constexpr u32 LastFrame = LayerStackBit(LayerStackId::LastFrame);
constexpr u32 Debug = LayerStackBit(LayerStackId::ApplicationForDebug);
switch (m_applet_id) {
case AppletId::Application:
return Displayed | Screenshot | Recording | LastFrame | Debug;
case AppletId::OverlayDisplay:
return Displayed;
case AppletId::QLaunch:
return Displayed;
default:
break;
}
switch (m_library_applet_mode) {
case LibraryAppletMode::AllForeground:
case LibraryAppletMode::AllForegroundInitiallyHidden:
return Displayed | Screenshot | LastFrame;
default:
return Displayed | Screenshot;
}
}
void DisplayLayerManager::SetWindowVisibility(bool visible) {
if (m_visible == visible) {
return;
@@ -185,10 +221,17 @@ void DisplayLayerManager::SetOverlayZIndex(s32 z_index) {
}
Result DisplayLayerManager::WriteAppletCaptureBuffer(bool* out_was_written,
s32* out_fbshare_layer_index) {
s32* out_fbshare_layer_index,
VI::CaptureKind kind) {
R_UNLESS(m_buffer_sharing_enabled, VI::ResultPermissionDenied);
R_RETURN(m_display_service->GetContainer()->GetSharedBufferManager()->WriteAppletCaptureBuffer(
out_was_written, out_fbshare_layer_index));
out_was_written, out_fbshare_layer_index, kind));
}
Result DisplayLayerManager::ClearAppletCaptureBuffer(s32 fbshare_layer_index, u32 color) {
R_UNLESS(m_buffer_sharing_enabled, VI::ResultPermissionDenied);
R_RETURN(m_display_service->GetContainer()->GetSharedBufferManager()->ClearAppletCaptureBuffer(
fbshare_layer_index, color));
}
} // namespace Service::AM
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -23,6 +23,7 @@ class KProcess;
namespace Service::VI {
class IApplicationDisplayService;
class IManagerDisplayService;
enum class CaptureKind : u32;
} // namespace Service::VI
namespace Service::AM {
@@ -48,9 +49,13 @@ public:
void SetOverlayZIndex(s32 z_index);
Result WriteAppletCaptureBuffer(bool* out_was_written, s32* out_fbshare_layer_index);
Result WriteAppletCaptureBuffer(bool* out_was_written, s32* out_fbshare_layer_index,
VI::CaptureKind kind);
Result ClearAppletCaptureBuffer(s32 fbshare_layer_index, u32 color);
private:
u32 GetLayerStackMask() const;
Kernel::KProcess* m_process{};
std::shared_ptr<VI::IApplicationDisplayService> m_display_service{};
std::shared_ptr<VI::IManagerDisplayService> m_manager_display_service{};
@@ -59,6 +64,7 @@ private:
u64 m_system_shared_buffer_id{};
u64 m_system_shared_layer_id{};
AppletId m_applet_id{};
LibraryAppletMode m_library_applet_mode{};
bool m_buffer_sharing_enabled{};
bool m_blending_enabled{};
bool m_visible{true};
+11 -6
View File
@@ -36,12 +36,17 @@ HidRegistration::~HidRegistration() {
}
}
void HidRegistration::EnableAppletToGetInput(bool enable) {
if (m_process.IsInitialized()) {
m_hid_server->GetResourceManager()->SetAruidValidForVibration(m_process.GetProcessId(),
enable);
m_hid_server->GetResourceManager()->EnableInput(m_process.GetProcessId(), enable);
}
void HidRegistration::EnableAppletToGetInput(bool enable_pad, bool enable_touch) {
if (!m_process.IsInitialized())
return;
const auto resource_manager = m_hid_server->GetResourceManager();
const u64 aruid = m_process.GetProcessId();
resource_manager->EnablePadInput(aruid, enable_pad);
resource_manager->EnableTouchScreen(aruid, enable_touch);
resource_manager->SetAruidValidForVibration(aruid, enable_pad);
}
} // namespace Service::AM
+1 -1
View File
@@ -28,7 +28,7 @@ public:
~HidRegistration();
void RegisterCurrentProcess();
void EnableAppletToGetInput(bool enable);
void EnableAppletToGetInput(bool enable_pad, bool enable_touch);
private:
Process& m_process;
@@ -4,6 +4,8 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/file_sys/common_funcs.h"
#include "core/hle/service/am/applet.h"
#include "core/hle/service/am/service/applet_common_functions.h"
#include "core/hle/service/cmif_serialization.h"
@@ -78,7 +80,7 @@ Result IAppletCommonFunctions::SetCpuBoostRequestPriority(s32 priority) {
Result IAppletCommonFunctions::GetCurrentApplicationId(Out<u64> out_application_id) {
LOG_WARNING(Service_AM, "(STUBBED) called");
*out_application_id = system.GetApplicationProcessProgramID() & ~0xFFFULL;
*out_application_id = FileSys::GetBaseTitleID(system.GetApplicationProcessProgramID());
R_SUCCEED();
}
@@ -6,8 +6,10 @@
#include <openssl/evp.h>
#include "common/hex_util.h"
#include "common/settings.h"
#include "common/uuid.h"
#include "core/file_sys/common_funcs.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
@@ -28,6 +30,27 @@
namespace Service::AM {
namespace {
FileSys::PatchManager::Metadata GetApplicationMetadata(Core::System& system, u64 program_id) {
auto metadata = FileSys::PatchManager::GetMetadataFromBaseOrUpdate(system, program_id);
if (metadata.first != nullptr) {
return metadata;
}
const auto application_id = FileSys::GetBaseTitleID(program_id);
if (application_id == program_id) {
return metadata;
}
LOG_DEBUG(Service_AM,
"no metadata for program_id={:016X}, falling back to application_id={:016X}",
program_id, application_id);
return FileSys::PatchManager::GetMetadataFromBaseOrUpdate(system, application_id);
}
} // Anonymous namespace
IApplicationFunctions::IApplicationFunctions(Core::System& system_, std::shared_ptr<Applet> applet)
: ServiceFramework{system_, "IApplicationFunctions"}, m_applet{std::move(applet)} {
// clang-format off
@@ -156,7 +179,7 @@ Result IApplicationFunctions::GetDesiredLanguage(Out<u64> out_language_code) {
// Default to 0 (all languages supported)
u32 supported_languages = 0;
const auto res = FileSys::PatchManager::GetMetadataFromBaseOrUpdate(system, m_applet->program_id);
const auto res = GetApplicationMetadata(system, m_applet->program_id);
if (res.first != nullptr) {
supported_languages = res.first->GetSupportedLanguages();
}
@@ -194,7 +217,7 @@ Result IApplicationFunctions::SetTerminateResult(Result terminate_result) {
Result IApplicationFunctions::GetDisplayVersion(Out<DisplayVersion> out_display_version) {
LOG_DEBUG(Service_AM, "called");
const auto res = FileSys::PatchManager::GetMetadataFromBaseOrUpdate(system, m_applet->program_id);
const auto res = GetApplicationMetadata(system, m_applet->program_id);
if (res.first != nullptr) {
const auto& version = res.first->GetVersionString();
std::memcpy(out_display_version->string.data(), version.data(),
@@ -324,6 +347,7 @@ Result IApplicationFunctions::NotifyRunning(Out<bool> out_became_running) {
Result IApplicationFunctions::GetPseudoDeviceId(Out<Common::UUID> out_pseudo_device_id) {
LOG_WARNING(Service_AM, "(stubbed)");
R_UNLESS(out_pseudo_device_id, ResultUnknown);
// This should be hashed with the device specific hash
// for now this will do
@@ -430,15 +454,21 @@ Result IApplicationFunctions::ExecuteProgram(ProgramSpecifyKind kind, u64 value)
// https://switchbrew.org/wiki/Applet_Manager_services#CreateApplicationAndRequestToStart
Result IApplicationFunctions::CreateApplicationAndRequestToStart(u64 application_id) {
LOG_INFO(Service_AM, "called, application_id={:016X}", application_id);
LOG_INFO(Service_AM, "called, application_id={:016X} current_program_id={:016X}", application_id, m_applet->program_id);
// If application_id is 0, relaunch the current application
const u64 target_application_id =
(application_id == 0) ? m_applet->program_id : application_id;
if (application_id == 0 ||
FileSys::GetBaseTitleID(application_id) == FileSys::GetBaseTitleID(m_applet->program_id)) {
const auto program_index = application_id == 0
? 0
: application_id - FileSys::GetBaseTitleID(application_id);
system.GetUserChannel() = m_applet->user_channel_launch_parameter;
system.ExecuteProgram(target_application_id);
R_SUCCEED();
system.GetUserChannel() = m_applet->user_channel_launch_parameter;
system.ExecuteProgram(program_index);
R_SUCCEED();
}
LOG_ERROR(Service_AM, "Launching a different application ({:016X}) is not implemented!", application_id);
R_THROW(ResultUnknown);
}
Result IApplicationFunctions::ClearUserChannel() {
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -8,6 +8,7 @@
#include "core/hle/service/am/applet.h"
#include "core/hle/service/am/service/display_controller.h"
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/vi/shared_buffer_manager.h"
namespace Service::AM {
@@ -71,16 +72,16 @@ Result IDisplayController::TakeScreenShotOfOwnLayer(bool unknown0, s32 fbshare_l
}
Result IDisplayController::ClearCaptureBuffer(bool unknown0, s32 fbshare_layer_index, u32 color) {
LOG_WARNING(Service_AM, "(STUBBED) called, unknown0={} fbshare_layer_index={} color={:#x}",
unknown0, fbshare_layer_index, color);
R_SUCCEED();
LOG_DEBUG(Service_AM, "called, unknown0={} fbshare_layer_index={} color={:#x}", unknown0,
fbshare_layer_index, color);
R_RETURN(applet->display_layer_manager.ClearAppletCaptureBuffer(fbshare_layer_index, color));
}
Result IDisplayController::AcquireLastForegroundCaptureSharedBuffer(
Out<bool> out_was_written, Out<s32> out_fbshare_layer_index) {
LOG_WARNING(Service_AM, "(STUBBED) called");
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(out_was_written,
out_fbshare_layer_index));
LOG_DEBUG(Service_AM, "called");
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(
out_was_written, out_fbshare_layer_index, VI::CaptureKind::LastForeground));
}
Result IDisplayController::ReleaseLastForegroundCaptureSharedBuffer() {
@@ -90,9 +91,9 @@ Result IDisplayController::ReleaseLastForegroundCaptureSharedBuffer() {
Result IDisplayController::AcquireCallerAppletCaptureSharedBuffer(
Out<bool> out_was_written, Out<s32> out_fbshare_layer_index) {
LOG_WARNING(Service_AM, "(STUBBED) called");
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(out_was_written,
out_fbshare_layer_index));
LOG_DEBUG(Service_AM, "called");
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(
out_was_written, out_fbshare_layer_index, VI::CaptureKind::CallerApplet));
}
Result IDisplayController::ReleaseCallerAppletCaptureSharedBuffer() {
@@ -102,9 +103,9 @@ Result IDisplayController::ReleaseCallerAppletCaptureSharedBuffer() {
Result IDisplayController::AcquireLastApplicationCaptureSharedBuffer(
Out<bool> out_was_written, Out<s32> out_fbshare_layer_index) {
LOG_WARNING(Service_AM, "(STUBBED) called");
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(out_was_written,
out_fbshare_layer_index));
LOG_DEBUG(Service_AM, "called");
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(
out_was_written, out_fbshare_layer_index, VI::CaptureKind::LastApplication));
}
Result IDisplayController::ReleaseLastApplicationCaptureSharedBuffer() {
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "core/hle/service/am/applet.h"
@@ -22,7 +22,7 @@ namespace Service::AM {
{10, nullptr, "StartShutdownSequenceForOverlay"},
{11, nullptr, "StartRebootSequenceForOverlay"},
{20, D<&IOverlayFunctions::SetHandlingHomeButtonShortPressedEnabled>, "SetHandlingHomeButtonShortPressedEnabled"},
{21, nullptr, "SetHandlingTouchScreenInputEnabled"},
{21, D<&IOverlayFunctions::SetHandlingTouchScreenInputEnabled>, "SetHandlingTouchScreenInputEnabled"},
{30, nullptr, "SetHealthWarningShowingState"},
{31, D<&IOverlayFunctions::IsHealthWarningRequired>, "IsHealthWarningRequired"},
{40, nullptr, "GetApplicationNintendoLogo"},
@@ -43,10 +43,12 @@ namespace Service::AM {
Result IOverlayFunctions::BeginToWatchShortHomeButtonMessage() {
LOG_DEBUG(Service_AM, "called");
m_applet->overlay_in_foreground = true;
m_applet->home_button_short_pressed_blocked = false;
{
std::scoped_lock lk{m_applet->lock};
m_applet->overlay_watching_short_home_button = true;
}
if (auto *window_system = system.GetAppletManager().GetWindowSystem()) {
if (auto* window_system = system.GetAppletManager().GetWindowSystem()) {
window_system->RequestUpdate();
}
@@ -56,16 +58,26 @@ namespace Service::AM {
Result IOverlayFunctions::EndToWatchShortHomeButtonMessage() {
LOG_DEBUG(Service_AM, "called");
m_applet->overlay_in_foreground = false;
m_applet->home_button_short_pressed_blocked = false;
{
std::scoped_lock lk{m_applet->lock};
m_applet->overlay_watching_short_home_button = false;
}
if (auto *window_system = system.GetAppletManager().GetWindowSystem()) {
if (auto* window_system = system.GetAppletManager().GetWindowSystem()) {
window_system->RequestUpdate();
}
R_SUCCEED();
}
Result IOverlayFunctions::SetHandlingTouchScreenInputEnabled(bool enabled) {
LOG_DEBUG(Service_AM, "called, enabled={}", enabled);
std::scoped_lock lk{m_applet->lock};
m_applet->overlay_handling_touch_input = enabled;
R_SUCCEED();
}
Result IOverlayFunctions::GetApplicationIdForLogo(Out<u64> out_application_id) {
LOG_DEBUG(Service_AM, "called");
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
@@ -20,6 +20,7 @@ namespace Service::AM {
Result SetAutoSleepTimeAndDimmingTimeEnabled(bool enabled);
Result IsHealthWarningRequired(Out<bool> is_required);
Result SetHandlingHomeButtonShortPressedEnabled(bool enabled);
Result SetHandlingTouchScreenInputEnabled(bool enabled);
Result Unknown70();
private:
+136 -80
View File
@@ -4,7 +4,11 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <utility>
#include "common/settings.h"
#include "core/core.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/am/am_results.h"
#include "core/hle/service/am/applet.h"
#include "core/hle/service/am/applet_manager.h"
@@ -32,46 +36,82 @@ void WindowSystem::RequestUpdate() {
}
void WindowSystem::Update() {
std::scoped_lock lk{m_lock};
{
std::scoped_lock lk{m_lock};
LOG_DEBUG(Service_AM, "called, home_menu={} application={} overlay={}",
m_home_menu != nullptr, m_application != nullptr, m_overlay_display != nullptr);
LOG_DEBUG(Service_AM, "called, home_menu={} application={} overlay={}",
m_home_menu != nullptr, m_application != nullptr, m_overlay_display != nullptr);
// Loop through all applets and remove terminated applets.
this->PruneTerminatedAppletsLocked();
// Loop through all applets and remove terminated applets.
this->PruneTerminatedAppletsLocked();
// If the home menu is being locked into the foreground, handle that.
if (this->LockHomeMenuIntoForegroundLocked()) {
return;
// If the home menu is being locked into the foreground, handle that.
if (!this->LockHomeMenuIntoForegroundLocked()) {
const bool overlay_takes_input = this->DoesOverlayTakeInputLocked();
this->UpdateAppletStateLocked(m_overlay_display, true, overlay_takes_input);
this->UpdateAppletStateLocked(m_home_menu, m_foreground_requested_applet == m_home_menu, overlay_takes_input);
this->UpdateAppletStateLocked(m_application, m_foreground_requested_applet == m_application, overlay_takes_input);
}
}
bool overlay_blocks_input = false;
if (m_overlay_display) {
std::scoped_lock lk_overlay{m_overlay_display->lock};
overlay_blocks_input = m_overlay_display->overlay_in_foreground;
}
// Recursively update each applet root.
this->UpdateAppletStateLocked(m_home_menu, m_foreground_requested_applet == m_home_menu, overlay_blocks_input);
this->UpdateAppletStateLocked(m_application, m_foreground_requested_applet == m_application, overlay_blocks_input);
this->UpdateAppletStateLocked(m_overlay_display, true, false); // overlay is always updated, never blocked
this->NotifyApplicationChangedIfNeeded();
}
void WindowSystem::TrackApplet(std::shared_ptr<Applet> applet, bool is_application) {
std::scoped_lock lk{m_lock};
{
std::scoped_lock lk{m_lock};
if (applet->applet_id == AppletId::QLaunch) {
ASSERT(m_home_menu == nullptr);
m_home_menu = applet.get();
} else if (applet->applet_id == AppletId::OverlayDisplay) {
m_overlay_display = applet.get();
} else if (is_application) {
ASSERT(m_application == nullptr);
m_application = applet.get();
if (applet->applet_id == AppletId::QLaunch) {
ASSERT(m_home_menu == nullptr);
m_home_menu = applet.get();
} else if (applet->applet_id == AppletId::OverlayDisplay) {
m_overlay_display = applet.get();
} else if (is_application) {
ASSERT(m_application == nullptr);
m_application = applet.get();
}
this->UpdateCurrentApplicationLocked();
m_event_observer->TrackAppletProcess(*applet);
m_applets.emplace(applet->aruid.pid, std::move(applet));
}
m_event_observer->TrackAppletProcess(*applet);
m_applets.emplace(applet->aruid.pid, std::move(applet));
this->NotifyApplicationChangedIfNeeded();
}
void WindowSystem::UpdateCurrentApplicationLocked() {
const Applet* const candidate = m_application != nullptr ? m_application : m_home_menu;
if (candidate == nullptr) {
return;
}
auto* const process = candidate->process->GetHandle();
if (process == nullptr || process == m_system.Kernel().ApplicationProcess()) {
return;
}
LOG_INFO(Service_AM, "Current application is now {:016X}", candidate->program_id);
m_system.Kernel().SetApplicationProcess(process);
Settings::SetCurrentProgramID(candidate->program_id);
m_pending_application_notification = candidate->program_id;
}
void WindowSystem::NotifyApplicationChangedIfNeeded() {
std::optional<u64> program_id;
{
std::scoped_lock lk{m_lock};
program_id = std::exchange(m_pending_application_notification, std::nullopt);
}
if (!program_id.has_value()) {
return;
}
m_system.NotifyApplicationChanged(*program_id);
}
std::shared_ptr<Applet> WindowSystem::GetByAppletResourceUserId(u64 aruid) {
@@ -169,18 +209,40 @@ void WindowSystem::OnExitRequested() {
}
void WindowSystem::SendButtonAppletMessageLocked(AppletMessage message) {
if (m_home_menu) {
std::scoped_lock lk_home{m_home_menu->lock};
m_home_menu->lifecycle_manager.PushUnorderedMessage(m_system.Kernel(), message);
}
if (m_overlay_display) {
std::scoped_lock lk_overlay{m_overlay_display->lock};
m_overlay_display->lifecycle_manager.PushUnorderedMessage(m_system.Kernel(), message);
}
if (m_application) {
std::scoped_lock lk_application{m_application->lock};
m_application->lifecycle_manager.PushUnorderedMessage(m_system.Kernel(), message);
}
const auto is_blocked = [message](const Applet& applet) {
if (message == AppletMessage::DetectShortPressingHomeButton &&
applet.applet_id == AppletId::OverlayDisplay &&
!applet.overlay_watching_short_home_button) {
return true;
}
switch (message) {
case AppletMessage::DetectShortPressingHomeButton:
return applet.home_button_short_pressed_blocked;
case AppletMessage::DetectLongPressingHomeButton:
return applet.home_button_long_pressed_blocked;
default:
return false;
}
};
const auto send_to = [&](Applet* applet) {
if (!applet) {
return;
}
std::scoped_lock lk{applet->lock};
if (is_blocked(*applet)) {
LOG_DEBUG(Service_AM, "Applet {} is blocking message {}",
static_cast<u32>(applet->applet_id), static_cast<u32>(message));
return;
}
applet->lifecycle_manager.PushUnorderedMessage(m_system.Kernel(), message);
};
send_to(m_home_menu);
send_to(m_overlay_display);
send_to(m_application);
if (m_event_observer) {
m_event_observer->RequestUpdate();
}
@@ -192,19 +254,9 @@ void WindowSystem::OnSystemButtonPress(SystemButtonType type) {
case SystemButtonType::HomeButtonShortPressing:
SendButtonAppletMessageLocked(AppletMessage::DetectShortPressingHomeButton);
break;
case SystemButtonType::HomeButtonLongPressing: {
// Toggle overlay foreground visibility on long home press
if (m_overlay_display) {
std::scoped_lock lk_overlay{m_overlay_display->lock};
m_overlay_display->overlay_in_foreground = !m_overlay_display->overlay_in_foreground;
LOG_INFO(Service_AM, "Overlay long-press toggle: overlay_in_foreground={} window_visible={}", m_overlay_display->overlay_in_foreground, m_overlay_display->window_visible);
}
case SystemButtonType::HomeButtonLongPressing:
SendButtonAppletMessageLocked(AppletMessage::DetectLongPressingHomeButton);
// Force a state update after toggling overlay
if (m_event_observer) {
m_event_observer->RequestUpdate();
}
break; }
break;
case SystemButtonType::CaptureButtonShortPressing:
SendButtonAppletMessageLocked(AppletMessage::DetectShortPressingCaptureButton);
break;
@@ -317,6 +369,8 @@ void WindowSystem::PruneTerminatedAppletsLocked() {
m_overlay_display = nullptr;
}
this->UpdateCurrentApplicationLocked();
// Finalize applet.
applet->OnProcessTerminatedLocked();
@@ -389,7 +443,20 @@ void WindowSystem::TerminateChildAppletsLocked(Applet* applet) {
applet->lock.lock();
}
void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground, bool overlay_blocking) {
bool WindowSystem::IsOverlayOpenLocked(const Applet& overlay) const {
return overlay.window_visible && overlay.overlay_watching_short_home_button;
}
bool WindowSystem::DoesOverlayTakeInputLocked() const {
if (m_overlay_display == nullptr) {
return false;
}
std::scoped_lock lk{m_overlay_display->lock};
return this->IsOverlayOpenLocked(*m_overlay_display);
}
void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground, bool overlay_takes_input) {
// With no applet, we don't have anything to do.
if (!applet) {
return;
@@ -420,24 +487,18 @@ void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground, b
return false;
}();
const bool is_overlay = applet->applet_id == AppletId::OverlayDisplay;
// Update visibility state.
// Overlay applets should always be visible when window_visible is true, regardless of foreground state
const bool should_be_visible = (applet->applet_id == AppletId::OverlayDisplay)
? applet->window_visible
: (is_foreground && applet->window_visible);
const bool should_be_visible =
is_overlay ? applet->window_visible : (is_foreground && applet->window_visible);
applet->display_layer_manager.SetWindowVisibility(should_be_visible);
const bool needs_hid_input =
is_overlay ? this->IsOverlayOpenLocked(*applet)
: (is_foreground && applet->window_visible && !overlay_takes_input);
const bool should_be_interactible = (applet->applet_id == AppletId::OverlayDisplay)
? applet->overlay_in_foreground
: (is_foreground && applet->window_visible && !overlay_blocking);
if (applet->applet_id == AppletId::OverlayDisplay || applet->applet_id == AppletId::Application) {
LOG_DEBUG(Service_AM, "UpdateAppletStateLocked: applet={} overlay_in_foreground={} is_foreground={} window_visible={} overlay_blocking={} should_be_interactible={}",
static_cast<u32>(applet->applet_id), applet->overlay_in_foreground, is_foreground, applet->window_visible, overlay_blocking, should_be_interactible);
}
applet->SetInteractibleLocked(should_be_interactible);
applet->SetInteractibleLocked(needs_hid_input, needs_hid_input);
// Update focus state and suspension.
const bool is_obscured = has_obscuring_child_applets || !applet->window_visible;
@@ -453,23 +514,18 @@ void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground, b
applet->UpdateSuspensionStateLocked(true);
}
// Z-index logic like in reference C# implementation (tuned for overlay extremes)
s32 z_index = 0;
const bool now_foreground = inherited_foreground;
if (applet->applet_id == AppletId::OverlayDisplay) {
z_index = applet->overlay_in_foreground ? 100000 : -1;
} else if (now_foreground && !is_obscured) {
z_index = 2;
} else if (now_foreground) {
z_index = 1;
} else {
z_index = 0;
// Layer ordering. Composition sorts back-to-front. Now with enums for calrity.
s32 z_index = Background;
if (is_overlay) {
z_index = Overlay;
} else if (inherited_foreground) {
z_index = is_obscured ? Foreground : ForegroundVisible;
}
applet->display_layer_manager.SetOverlayZIndex(z_index);
// Recurse into child applets.
for (const auto& child_applet : applet->child_applets) {
this->UpdateAppletStateLocked(child_applet.get(), is_foreground, overlay_blocking);
this->UpdateAppletStateLocked(child_applet.get(), is_foreground, overlay_takes_input);
}
}
+8 -1
View File
@@ -9,6 +9,7 @@
#include <map>
#include <memory>
#include <mutex>
#include <optional>
#include "common/common_types.h"
#include "core/hle/service/am/am_types.h"
@@ -60,11 +61,16 @@ public:
void OnPowerButtonPressed(ButtonPressDuration type) {}
private:
void UpdateCurrentApplicationLocked();
void NotifyApplicationChangedIfNeeded();
void PruneTerminatedAppletsLocked();
bool RestartAppletProcessLocked(Applet* applet);
bool LockHomeMenuIntoForegroundLocked();
void TerminateChildAppletsLocked(Applet* applet);
void UpdateAppletStateLocked(Applet* applet, bool is_foreground, bool overlay_blocking = false);
bool IsOverlayOpenLocked(const Applet& overlay) const;
bool DoesOverlayTakeInputLocked() const;
void UpdateAppletStateLocked(Applet* applet, bool is_foreground, bool overlay_takes_input);
void SendButtonAppletMessageLocked(AppletMessage message);
private:
@@ -88,6 +94,7 @@ private:
// Applet map by aruid.
std::map<u64, std::shared_ptr<Applet>> m_applets{};
std::optional<u64> m_pending_application_notification{};
};
} // namespace Service::AM
@@ -23,6 +23,7 @@
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/server_manager.h"
#include "core/hle/service/am/am_results.h"
#include "core/loader/loader.h"
namespace Service::AOC {
@@ -31,6 +32,10 @@ static bool CheckAOCTitleIDMatchesBase(u64 title_id, u64 base) {
return FileSys::GetBaseTitleID(title_id) == base;
}
static u64 GetCallerBaseTitleID(Core::System& system, const ClientProcessId& process_id) {
return FileSys::GetBaseTitleID(system.ResolveCallerProgramId(*process_id));
}
static std::vector<u64> AccumulateAOCTitleIDs(Core::System& system) {
std::vector<u64> add_on_content;
const auto& rcu = system.GetContentProvider();
@@ -91,7 +96,7 @@ IAddOnContentManager::~IAddOnContentManager() {
Result IAddOnContentManager::CountAddOnContent(Out<u32> out_count, ClientProcessId process_id) {
LOG_DEBUG(Service_AOC, "called. process_id={}", process_id.pid);
const auto current = system.GetApplicationProcessProgramID();
const auto current = GetCallerBaseTitleID(system, process_id);
const auto& disabled = Settings::values.disabled_addons[current];
if (std::find(disabled.begin(), disabled.end(), "DLC") != disabled.end()) {
@@ -112,7 +117,7 @@ Result IAddOnContentManager::ListAddOnContent(Out<u32> out_count,
LOG_DEBUG(Service_AOC, "called with offset={}, count={}, process_id={}", offset, count,
process_id.pid);
const auto current = FileSys::GetBaseTitleID(system.GetApplicationProcessProgramID());
const auto current = GetCallerBaseTitleID(system, process_id);
std::vector<u32> out;
const auto& disabled = Settings::values.disabled_addons[current];
@@ -126,8 +131,7 @@ Result IAddOnContentManager::ListAddOnContent(Out<u32> out_count,
}
}
// TODO(DarkLordZach): Find the correct error code.
R_UNLESS(out.size() >= offset, ResultUnknown);
R_UNLESS(out.size() >= offset, AM::ResultApplicationRecordNotFound);
*out_count = static_cast<u32>(std::min<size_t>(out.size() - offset, count));
std::rotate(out.begin(), out.begin() + offset, out.end());
@@ -141,7 +145,7 @@ Result IAddOnContentManager::GetAddOnContentBaseId(Out<u64> out_title_id,
ClientProcessId process_id) {
LOG_DEBUG(Service_AOC, "called. process_id={}", process_id.pid);
const auto title_id = system.GetApplicationProcessProgramID();
const auto title_id = system.ResolveCallerProgramId(*process_id);
const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
system.GetContentProvider()};
+5 -7
View File
@@ -24,8 +24,8 @@ static u64 GetCurrentBuildID(const Core::System::CurrentBuildProcessID& id) {
return out;
}
IBcatService::IBcatService(Core::System& system_, BcatBackend& backend_)
: ServiceFramework{system_, "IBcatService"}, backend{backend_},
IBcatService::IBcatService(Core::System& system_, BcatBackend& backend_, u64 program_id_)
: ServiceFramework{system_, "IBcatService"}, backend{backend_}, program_id{program_id_},
progress{{
ProgressServiceBackend{system_, "Normal"},
ProgressServiceBackend{system_, "Directory"},
@@ -70,8 +70,7 @@ Result IBcatService::RequestSyncDeliveryCache(
LOG_DEBUG(Service_BCAT, "called");
auto& progress_backend{GetProgressBackend(SyncType::Normal)};
backend.Synchronize(system.Kernel(), {system.GetApplicationProcessProgramID(),
GetCurrentBuildID(system.GetApplicationProcessBuildID())},
backend.Synchronize(system.Kernel(), {program_id, GetCurrentBuildID(system.GetApplicationProcessBuildID())},
GetProgressBackend(SyncType::Normal));
*out_interface = std::make_shared<IDeliveryCacheProgressService>(
@@ -86,9 +85,8 @@ Result IBcatService::RequestSyncDeliveryCacheWithDirectoryName(
LOG_DEBUG(Service_BCAT, "called, name={}", name);
auto& progress_backend{GetProgressBackend(SyncType::Directory)};
backend.SynchronizeDirectory(system.Kernel(), {system.GetApplicationProcessProgramID(),
GetCurrentBuildID(system.GetApplicationProcessBuildID())},
name, progress_backend);
backend.SynchronizeDirectory(system.Kernel(), {program_id, GetCurrentBuildID(system.GetApplicationProcessBuildID())},
name, progress_backend);
*out_interface = std::make_shared<IDeliveryCacheProgressService>(
system, progress_backend.GetEvent(), progress_backend.GetImpl());
+5 -1
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@@ -19,7 +22,7 @@ class IDeliveryCacheProgressService;
class IBcatService final : public ServiceFramework<IBcatService> {
public:
explicit IBcatService(Core::System& system_, BcatBackend& backend_);
explicit IBcatService(Core::System& system_, BcatBackend& backend_, u64 program_id_);
~IBcatService() override;
private:
@@ -39,6 +42,7 @@ private:
const ProgressServiceBackend& GetProgressBackend(SyncType type) const;
BcatBackend& backend;
u64 program_id;
std::array<ProgressServiceBackend, static_cast<size_t>(SyncType::Count)> progress;
};
@@ -1,6 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/service/bcat/bcat_service.h"
#include "core/hle/service/bcat/delivery_cache_storage_service.h"
#include "core/hle/service/bcat/service_creator.h"
@@ -37,7 +41,8 @@ IServiceCreator::~IServiceCreator() = default;
Result IServiceCreator::CreateBcatService(ClientProcessId process_id,
OutInterface<IBcatService> out_interface) {
LOG_INFO(Service_BCAT, "called, process_id={}", process_id.pid);
*out_interface = std::make_shared<IBcatService>(system, *backend);
*out_interface =
std::make_shared<IBcatService>(system, *backend, system.ResolveCallerProgramId(*process_id));
R_SUCCEED();
}
@@ -45,7 +50,7 @@ Result IServiceCreator::CreateDeliveryCacheStorageService(
ClientProcessId process_id, OutInterface<IDeliveryCacheStorageService> out_interface) {
LOG_INFO(Service_BCAT, "called, process_id={}", process_id.pid);
const auto title_id = system.GetApplicationProcessProgramID();
const auto title_id = system.ResolveCallerProgramId(*process_id);
*out_interface =
std::make_shared<IDeliveryCacheStorageService>(system, fsc.GetBCATDirectory(title_id));
R_SUCCEED();
+7 -2
View File
@@ -243,10 +243,15 @@ Result AlbumManager::SaveScreenShot(ApplicationAlbumEntry& out_entry,
return SaveScreenShot(out_entry, attribute, report_option, {}, image_data, aruid);
}
Result AlbumManager::SaveScreenShot(ApplicationAlbumEntry& out_entry, const ScreenShotAttribute& attribute, AlbumReportOption report_option, const ApplicationData& app_data, std::span<const u8> image_data, u64 aruid) {
Result AlbumManager::SaveScreenShot(ApplicationAlbumEntry& out_entry,
const ScreenShotAttribute& attribute,
AlbumReportOption report_option,
const ApplicationData& app_data, std::span<const u8> image_data,
u64 aruid) {
R_UNLESS(!image_data.empty(), ResultUnknown); //TODO: ???
const u64 title_id = system.GetApplicationProcessProgramID();
const u64 title_id = system.ResolveCallerProgramId(aruid);
auto static_service =
system.ServiceManager().GetService<Service::Glue::Time::StaticService>("time:u", true);
+2 -1
View File
@@ -95,7 +95,8 @@ void IScreenShotApplicationService::CaptureAndSaveScreenshot(AlbumReportOption r
manager->FlipVerticallyOnWrite(invert_y);
manager->SaveScreenShot(entry, attribute, report_option, image_data, {});
},
layout);
layout,
Nvnflinger::LayerStackId::Screenshot);
}
} // namespace Service::Capture
+1 -1
View File
@@ -1164,7 +1164,7 @@ Result IHidServer::InitializeSevenSixAxisSensor(ClientAppletResourceUserId aruid
GetResourceManager()->GetConsoleSixAxis()->Activate();
GetResourceManager()->GetSevenSixAxis()->Activate();
GetResourceManager()->GetSevenSixAxis()->SetTransferMemoryAddress(t_mem_1->GetSourceAddress());
GetResourceManager()->GetSevenSixAxis()->SetTransferMemoryAddress(t_mem_1->GetSourceAddress(), t_mem_1->GetOwner());
R_SUCCEED();
}
+1 -1
View File
@@ -312,7 +312,7 @@ Result Hidbus::EnableJoyPollingReceiveMode(u32 t_mem_size, JoyPollingMode pollin
auto& device = devices[device_index.value()].device;
device->SetPollingMode(polling_mode);
device->SetTransferMemoryAddress(t_mem->GetSourceAddress());
device->SetTransferMemoryAddress(t_mem->GetSourceAddress(), t_mem->GetOwner());
R_SUCCEED();
}
+6 -2
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -147,7 +150,7 @@ Result IRS::RunImageTransferProcessor(
MakeProcessorWithCoreContext<ImageTransferProcessor>(camera_handle, device);
auto& image_transfer_processor = GetProcessor<ImageTransferProcessor>(camera_handle);
image_transfer_processor.SetConfig(processor_config);
image_transfer_processor.SetTransferMemoryAddress(t_mem->GetSourceAddress());
image_transfer_processor.SetTransferMemoryAddress(t_mem->GetSourceAddress(), t_mem->GetOwner());
npad_device->SetPollingMode(Core::HID::EmulatedDeviceIndex::RightIndex,
Common::Input::PollingMode::IR);
@@ -295,7 +298,8 @@ Result IRS::RunImageTransferExProcessor(
MakeProcessorWithCoreContext<ImageTransferProcessor>(camera_handle, device);
auto& image_transfer_processor = GetProcessor<ImageTransferProcessor>(camera_handle);
image_transfer_processor.SetConfig(processor_config);
image_transfer_processor.SetTransferMemoryAddress(t_mem->GetSourceAddress());
image_transfer_processor.SetTransferMemoryAddress(t_mem->GetSourceAddress(),
t_mem->GetOwner());
npad_device->SetPollingMode(Core::HID::EmulatedDeviceIndex::RightIndex,
Common::Input::PollingMode::IR);
+1 -1
View File
@@ -35,7 +35,7 @@ public:
, process{kernel, process_}
, user_rx{std::move(user_rx_)}
, user_ro{std::move(user_ro_)}
, context{system_.ApplicationMemory()}
, context{process_->GetMemory()}
{
// clang-format off
@@ -9,15 +9,12 @@
#include <optional>
#include <string>
#define STBI_ONLY_JPEG 1
#include <stb_image.h>
#include <stb_image_resize.h>
#include <stb_image_write.h>
#include "common/stb.h"
#include "common/settings.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/vfs/vfs.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_transfer_memory.h"
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/ns/language.h"
@@ -336,8 +333,8 @@ void IReadOnlyApplicationControlDataInterface::ListApplicationTitle(HLERequestCo
constexpr s32 data_offset = 0;
if (t_mem != nullptr && app_count > 0) {
auto& memory = system.ApplicationMemory();
if (t_mem != nullptr && t_mem->GetOwner() != nullptr && app_count > 0) {
auto& memory = t_mem->GetOwner()->GetMemory();
const auto t_mem_address = t_mem->GetSourceAddress();
for (size_t i = 0; i < app_count; ++i) {
@@ -77,6 +77,7 @@ void nvdisp_disp0::Composite(std::span<const Nvnflinger::HwcLayer> sorted_layers
.transform_flags = layer.transform,
.crop_rect = layer.crop_rect,
.blending = ConvertBlending(layer.blending),
.layer_stack_mask = layer.layer_stack_mask,
});
for (size_t i = 0; i < layer.acquire_fence.num_fences; i++) {
@@ -69,7 +69,7 @@ NvResult nvhost_gpu::Ioctl1(DeviceFD fd, Ioctl command, std::span<const u8> inpu
case 0x3:
return WrapFixed(this, &nvhost_gpu::ChannelSetTimeout, input, output);
case 0x8:
return WrapFixedVariable(this, &nvhost_gpu::SubmitGPFIFOBase1, input, output, false);
return WrapFixedVariable(this, &nvhost_gpu::SubmitGPFIFOBase1, input, output, fd, false);
case 0x9:
return WrapFixed(this, &nvhost_gpu::AllocateObjectContext, input, output);
case 0xb:
@@ -83,7 +83,7 @@ NvResult nvhost_gpu::Ioctl1(DeviceFD fd, Ioctl command, std::span<const u8> inpu
case 0x1a:
return WrapFixed(this, &nvhost_gpu::AllocGPFIFOEx2, input, output, fd);
case 0x1b:
return WrapFixedVariable(this, &nvhost_gpu::SubmitGPFIFOBase1, input, output, true);
return WrapFixedVariable(this, &nvhost_gpu::SubmitGPFIFOBase1, input, output, fd, true);
case 0x1d:
return WrapFixed(this, &nvhost_gpu::ChannelSetTimeslice, input, output);
default:
@@ -387,8 +387,19 @@ NvResult nvhost_gpu::SubmitGPFIFOImpl(IoctlSubmitGpfifo& params, Tegra::CommandL
return NvResult::Success;
}
Core::Memory::Memory& nvhost_gpu::GetSessionMemory(DeviceFD fd) {
if (const auto it = sessions.find(fd); it != sessions.end())
if (auto* const session = core.GetSession(it->second);
session != nullptr && session->process != nullptr)
return session->process->GetMemory();
LOG_ERROR(Service_NVDRV, "No session for fd={}, falling back to application memory", fd);
return system.ApplicationMemory();
}
NvResult nvhost_gpu::SubmitGPFIFOBase1(IoctlSubmitGpfifo& params,
std::span<Tegra::CommandListHeader> commands, bool kickoff) {
std::span<Tegra::CommandListHeader> commands, DeviceFD fd,
bool kickoff) {
if (params.num_entries > commands.size()) {
UNIMPLEMENTED();
return NvResult::InvalidSize;
@@ -396,7 +407,7 @@ NvResult nvhost_gpu::SubmitGPFIFOBase1(IoctlSubmitGpfifo& params,
Tegra::CommandList entries(params.num_entries);
if (kickoff) {
system.ApplicationMemory().ReadBlock(params.address, entries.command_lists.data(),
this->GetSessionMemory(fd).ReadBlock(params.address, entries.command_lists.data(),
params.num_entries * sizeof(Tegra::CommandListHeader));
} else {
std::memcpy(entries.command_lists.data(), commands.data(),
@@ -16,6 +16,10 @@
#include "core/hle/service/nvdrv/nvdata.h"
#include "video_core/dma_pusher.h"
namespace Core::Memory {
class Memory;
}
namespace Tegra {
namespace Control {
struct ChannelState;
@@ -196,8 +200,11 @@ private:
NvResult SubmitGPFIFOImpl(IoctlSubmitGpfifo& params, Tegra::CommandList&& entries);
Core::Memory::Memory& GetSessionMemory(DeviceFD fd);
NvResult SubmitGPFIFOBase1(IoctlSubmitGpfifo& params,
std::span<Tegra::CommandListHeader> commands, bool kickoff = false);
std::span<Tegra::CommandListHeader> commands, DeviceFD fd,
bool kickoff = false);
NvResult SubmitGPFIFOBase2(IoctlSubmitGpfifo& params,
std::span<const Tegra::CommandListHeader> commands);
@@ -8,6 +8,7 @@
#include "common/assert.h"
#include "common/logging.h"
#include "core/core.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/service/nvdrv/core/container.h"
#include "core/hle/service/nvdrv/devices/ioctl_serialization.h"
#include "core/hle/service/nvdrv/devices/nvhost_nvdec.h"
@@ -71,17 +72,23 @@ NvResult nvhost_nvdec::Ioctl3(DeviceFD fd, Ioctl command, std::span<const u8> in
void nvhost_nvdec::OnOpen(NvCore::SessionId session_id, DeviceFD fd) {
LOG_INFO(Service_NVDRV, "NVDEC video stream started");
system.SetNVDECActive(true);
sessions[fd] = session_id;
if (const auto* session = core.GetSession(session_id);
session != nullptr && session->process != nullptr) {
system.NotifyNVDECChannelOpen(session->process->GetId());
}
host1x.StartDevice(fd, Tegra::Host1x::ChannelType::NvDec, channel_syncpoint);
}
void nvhost_nvdec::OnClose(DeviceFD fd) {
LOG_INFO(Service_NVDRV, "NVDEC video stream ended");
host1x.StopDevice(fd, Tegra::Host1x::ChannelType::NvDec);
system.SetNVDECActive(false);
auto it = sessions.find(fd);
if (it != sessions.end()) {
if (const auto* session = core.GetSession(it->second);
session != nullptr && session->process != nullptr) {
system.NotifyNVDECChannelClose(session->process->GetId());
}
sessions.erase(it);
}
}
+6 -1
View File
@@ -105,7 +105,12 @@ void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);
auto module = std::make_shared<Module>(system);
server_manager->RegisterNamedService("nvdrv", std::make_shared<NVDRV>(system, module, "nvdrv"));
server_manager->RegisterNamedService("nvdrv:a", std::make_shared<NVDRV>(system, module, "nvdrv:a"));
const auto NvdrvInterfaceFactoryForApplets = [&, module] {
return std::make_shared<NVDRV>(system, module, "nvdrv:a");
};
server_manager->RegisterNamedService("nvdrv:a", NvdrvInterfaceFactoryForApplets);
server_manager->RegisterNamedService("nvdrv:s", std::make_shared<NVDRV>(system, module, "nvdrv:s"));
server_manager->RegisterNamedService("nvdrv:t", std::make_shared<NVDRV>(system, module, "nvdrv:t"));
server_manager->RegisterNamedService("nvmemp", std::make_shared<NVMEMP>(system));
+4 -2
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -15,7 +15,8 @@ struct Layer {
explicit Layer(std::shared_ptr<android::BufferItemConsumer> buffer_item_consumer_,
s32 consumer_id_)
: buffer_item_consumer(std::move(buffer_item_consumer_)), consumer_id(consumer_id_),
blending(LayerBlending::None), visible(true), z_index(0), is_overlay(false) {}
blending(LayerBlending::None), visible(true), z_index(0), is_overlay(false),
layer_stack_mask(DefaultLayerStackMask) {}
~Layer() {
buffer_item_consumer->Abandon();
}
@@ -26,6 +27,7 @@ struct Layer {
bool visible;
s32 z_index;
bool is_overlay;
u32 layer_stack_mask;
};
struct LayerStack {
@@ -115,6 +115,7 @@ u32 HardwareComposer::ComposeLocked(f32* out_speed_scale, Display& display,
.transform = static_cast<android::BufferTransformFlags>(item.transform),
.crop_rect = item.crop,
.acquire_fence = item.fence,
.layer_stack_mask = layer->layer_stack_mask,
});
}
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@@ -23,6 +26,25 @@ enum class LayerBlending : u32 {
Coverage = 0x405,
};
enum class LayerStackId : u32 {
Default = 0,
Lcd = 1,
Screenshot = 2,
Recording = 3,
LastFrame = 4,
Arbitrary = 5,
ApplicationForDebug = 6,
Null = 10,
};
constexpr u32 LayerStackBit(LayerStackId id) {
return 1U << static_cast<u32>(id);
}
constexpr u32 DefaultLayerStackMask =
LayerStackBit(LayerStackId::Default) | LayerStackBit(LayerStackId::Screenshot) |
LayerStackBit(LayerStackId::Recording) | LayerStackBit(LayerStackId::LastFrame);
struct HwcLayer {
u32 buffer_handle;
u32 offset;
@@ -35,6 +57,7 @@ struct HwcLayer {
android::BufferTransformFlags transform;
Common::Rectangle<int> crop_rect;
android::Fence acquire_fence;
u32 layer_stack_mask;
};
} // namespace Service::Nvnflinger
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -104,6 +104,14 @@ void SurfaceFlinger::SetLayerBlending(s32 consumer_binder_id, LayerBlending blen
}
}
void SurfaceFlinger::SetLayerStackMask(s32 consumer_binder_id, u32 layer_stack_mask) {
if (const auto layer = this->FindLayer(consumer_binder_id); layer != nullptr) {
layer->layer_stack_mask = layer_stack_mask;
LOG_DEBUG(Service_VI, "Layer {} stack mask set to {:#x}", consumer_binder_id,
layer_stack_mask);
}
}
void SurfaceFlinger::SetLayerIsOverlay(s32 consumer_binder_id, bool is_overlay) {
if (const auto layer = this->FindLayer(consumer_binder_id); layer != nullptr) {
layer->is_overlay = is_overlay;
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -48,6 +48,7 @@ public:
void SetLayerVisibility(s32 consumer_binder_id, bool visible);
void SetLayerBlending(s32 consumer_binder_id, LayerBlending blending);
void SetLayerIsOverlay(s32 consumer_binder_id, bool is_overlay);
void SetLayerStackMask(s32 consumer_binder_id, u32 layer_stack_mask);
std::shared_ptr<Layer> FindLayer(s32 consumer_binder_id);
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -13,8 +13,10 @@
namespace Service::PCTL {
IParentalControlService::IParentalControlService(Core::System& system_, Capability capability_)
IParentalControlService::IParentalControlService(Core::System& system_, Capability capability_,
u64 program_id_)
: ServiceFramework{system_, "IParentalControlService"}, capability{capability_},
program_id{program_id_},
service_context{system_, "IParentalControlService"}, synchronization_event{service_context},
unlinked_event{service_context}, request_suspension_event{service_context} {
// clang-format off
@@ -202,7 +204,6 @@ Result IParentalControlService::Initialize() {
// TODO(ogniK): Recovery flag initialization for pctl:r
const auto program_id = system.GetApplicationProcessProgramID();
if (program_id != 0) {
const FileSys::PatchManager pm{program_id, system.GetFileSystemController(),
system.GetContentProvider()};
@@ -16,7 +16,8 @@ namespace Service::PCTL {
class IParentalControlService final : public ServiceFramework<IParentalControlService> {
public:
explicit IParentalControlService(Core::System& system_, Capability capability_);
explicit IParentalControlService(Core::System& system_, Capability capability_,
u64 program_id_);
~IParentalControlService() override;
private:
@@ -84,6 +85,7 @@ private:
RestrictionSettings restriction_settings{};
std::array<char, 8> pin_code{};
Capability capability{};
u64 program_id{};
// TODO: this is raw
PlayTimerSettings raw_play_timer_settings{};
@@ -1,6 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/pctl/parental_control_service.h"
#include "core/hle/service/pctl/parental_control_service_factory.h"
@@ -23,17 +27,17 @@ IParentalControlServiceFactory::~IParentalControlServiceFactory() = default;
Result IParentalControlServiceFactory::CreateService(
Out<SharedPointer<IParentalControlService>> out_service, ClientProcessId process_id) {
LOG_DEBUG(Service_PCTL, "called");
// TODO(ogniK): Get application id from process
*out_service = std::make_shared<IParentalControlService>(system, capability);
LOG_DEBUG(Service_PCTL, "called, process_id={}", process_id.pid);
*out_service = std::make_shared<IParentalControlService>(
system, capability, system.ResolveCallerProgramId(*process_id));
R_SUCCEED();
}
Result IParentalControlServiceFactory::CreateServiceWithoutInitialize(
Out<SharedPointer<IParentalControlService>> out_service, ClientProcessId process_id) {
LOG_DEBUG(Service_PCTL, "called");
// TODO(ogniK): Get application id from process
*out_service = std::make_shared<IParentalControlService>(system, capability);
LOG_DEBUG(Service_PCTL, "called, process_id={}", process_id.pid);
*out_service = std::make_shared<IParentalControlService>(
system, capability, system.ResolveCallerProgramId(*process_id));
R_SUCCEED();
}
+2 -5
View File
@@ -132,8 +132,7 @@ private:
LOG_WARNING(Service_PM, "(Partial Implementation) called, pid={:016X}", pid);
auto list = kernel.GetProcessList();
auto process = SearchProcessList(system.Kernel(), list, [pid](auto& p) { return p->GetProcessId() == pid; });
auto process = kernel.GetProcessByProcessId(pid);
if (process.IsNull()) {
IPC::ResponseBuilder rb{ctx, 2};
@@ -186,9 +185,7 @@ private:
LOG_DEBUG(Service_PM, "called, process_id={:016X}", process_id);
auto list = kernel.GetProcessList();
auto process = SearchProcessList(system.Kernel(),
list, [process_id](auto& p) { return p->GetProcessId() == process_id; });
auto process = kernel.GetProcessByProcessId(process_id);
if (process.IsNull()) {
IPC::ResponseBuilder rb{ctx, 2};
+2 -2
View File
@@ -76,7 +76,7 @@ private:
Type, process_id, data1.size(), data2.size());
const auto& reporter{system.GetReporter()};
reporter.SavePlayReport(Type, system.GetApplicationProcessProgramID(), {data1, data2},
reporter.SavePlayReport(Type, system.ResolveCallerProgramId(process_id), {data1, data2},
process_id);
IPC::ResponseBuilder rb{ctx, 2};
@@ -98,7 +98,7 @@ private:
Type, user_id[1], user_id[0], process_id, data1.size(), data2.size());
const auto& reporter{system.GetReporter()};
reporter.SavePlayReport(Type, system.GetApplicationProcessProgramID(), {data1, data2},
reporter.SavePlayReport(Type, system.ResolveCallerProgramId(process_id), {data1, data2},
process_id, user_id);
IPC::ResponseBuilder rb{ctx, 2};
+6 -1
View File
@@ -588,7 +588,12 @@ void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);
auto ro = std::make_shared<RoContext>();
server_manager->RegisterNamedService("ldr:ro", std::make_shared<RoInterface>(system, "ldr:ro", ro, NrrKind::User));
const auto RoInterfaceFactoryForUser = [&, ro] {
return std::make_shared<RoInterface>(system, "ldr:ro", ro, NrrKind::User);
};
server_manager->RegisterNamedService("ldr:ro", std::move(RoInterfaceFactoryForUser));
server_manager->RegisterNamedService("ro:1", std::make_shared<RoInterface>(system, "ro:1", ro, NrrKind::JitPlugin));
server_manager->RegisterNamedService("ro:dmnt", std::make_shared<IDebugMonitorInterface>(system));
ServerManager::RunServer(std::move(server_manager));
+1 -1
View File
@@ -393,7 +393,7 @@ Result ServerManager::CompleteSyncRequest(Session* session) {
}
// Send the reply.
res = server_session->SendReplyHLE(m_system.Kernel());
res = server_session->SendReplyHLE(m_system.Kernel(), service_res == IPC::ResultSessionClosed);
// If the session has been closed, we're done.
if (res == Kernel::ResultSessionClosed || service_res == IPC::ResultSessionClosed) {
+15 -1
View File
@@ -4,12 +4,16 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <chrono>
#include <fmt/ranges.h>
#include <string_view>
#include <thread>
#include "common/assert.h"
#include "common/logging.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/hle/ipc.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/service.h"
@@ -33,6 +37,7 @@ ServiceFrameworkBase::ServiceFrameworkBase(Core::System& system_, const char* se
: SessionRequestHandler(system_.Kernel(), service_name_)
, system{system_}
, service_name{service_name_}
, is_i_storage{std::string_view{service_name_} == "IStorage"}
, handler_invoker{handler_invoker_}
, max_sessions{max_sessions_}
{}
@@ -77,13 +82,22 @@ void ServiceFrameworkBase::ReportUnimplementedFunction(HLERequestContext& ctx,
}
void ServiceFrameworkBase::InvokeRequest(HLERequestContext& ctx) {
auto it = handlers.find(ctx.GetCommand());
const auto command = ctx.GetCommand();
auto it = handlers.find(command);
const bool is_cmd_read = command == 0;
FunctionInfoBase const* info = it == handlers.end() ? nullptr : &it->second;
if (info == nullptr || info->handler_callback == nullptr)
return ReportUnimplementedFunction(ctx, info);
LOG_TRACE(Service, "{}", MakeFunctionString(info->name, GetServiceName(), ctx.CommandBuffer()));
handler_invoker(this, info->handler_callback, ctx);
if (is_i_storage && is_cmd_read) {
const auto* const process = ctx.GetThread().GetOwnerProcess();
if (process != nullptr && system.IsNVDECActiveForProcess(process->GetId())) {
std::this_thread::sleep_for(std::chrono::microseconds{600});
}
}
}
void ServiceFrameworkBase::InvokeRequestTipc(HLERequestContext& ctx) {
+2
View File
@@ -107,6 +107,8 @@ protected:
Core::System& system;
/// Identifier string used to connect to the service.
const char* service_name;
/// Whether this is the IStorage service.
const bool is_i_storage;
/// Function used to safely up-cast pointers to the derived class before invoking a handler.
InvokerFn* handler_invoker;
/// Maximum number of concurrent sessions that this service can handle.
+11 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -166,6 +166,16 @@ Result Container::GetLayerZIndex(u64 layer_id, s32* out_z_index) {
R_RETURN(VI::ResultNotFound);
}
Result Container::SetLayerStackMask(u64 layer_id, u32 layer_stack_mask) {
std::scoped_lock lk{m_lock};
auto* const layer = m_layers.GetLayerById(layer_id);
R_UNLESS(layer != nullptr, VI::ResultNotFound);
m_surface_flinger->SetLayerStackMask(layer->GetConsumerBinderId(), layer_stack_mask);
R_SUCCEED();
}
Result Container::SetLayerIsOverlay(u64 layer_id, bool is_overlay) {
std::scoped_lock lk{m_lock};
+2 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -68,6 +68,7 @@ public:
Result SetLayerZIndex(u64 layer_id, s32 z_index);
Result GetLayerZIndex(u64 layer_id, s32* out_z_index);
Result SetLayerIsOverlay(u64 layer_id, bool is_overlay);
Result SetLayerStackMask(u64 layer_id, u32 layer_stack_mask);
void LinkVsyncEvent(u64 display_id, Event* event);
void UnlinkVsyncEvent(u64 display_id, Event* event);
+235 -82
View File
@@ -4,9 +4,15 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <array>
#include <random>
#include "common/assert.h"
#include "common/logging.h"
#include "common/scratch_buffer.h"
#include "core/core.h"
#include "core/hle/kernel/k_page_group.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_system_resource.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
@@ -47,7 +53,7 @@ Result AllocateSharedBufferMemory(std::unique_ptr<Kernel::KPageGroup>* out_page_
u32* end = system.DeviceMemory().GetPointer<u32>(block.GetAddress() + block.GetSize());
for (; start < end; start++) {
*start = 0xFF0000FF;
*start = 0x00000000;
}
}
@@ -168,7 +174,14 @@ constexpr u32 SharedBufferBlockLinearWidth = 1280;
constexpr u32 SharedBufferBlockLinearHeight = 768;
constexpr u32 SharedBufferBlockLinearStride =
SharedBufferBlockLinearWidth * SharedBufferBlockLinearBpp;
constexpr u32 SharedBufferNumSlots = 7;
constexpr u32 SharedBufferNumCaptureSlots = 3;
constexpr u32 SharedBufferSlotsPerSession = 2;
constexpr u32 SharedBufferMaxSessions = 2;
constexpr u32 SharedBufferNumSlots =
SharedBufferNumCaptureSlots + SharedBufferSlotsPerSession * SharedBufferMaxSessions;
static_assert(SharedBufferNumSlots <= 16, "Shared buffer pool exceeds the maximum texture count");
constexpr u32 SharedBufferWidth = 1280;
constexpr u32 SharedBufferHeight = 720;
@@ -192,7 +205,52 @@ constexpr SharedMemoryPoolLayout SharedBufferPoolLayout = [] {
return layout;
}();
void MakeGraphicBuffer(android::BufferQueueProducer& producer, u32 slot, u32 handle) {
constexpr u32 GetCaptureSlot(CaptureKind kind) {
return static_cast<u32>(kind);
}
static_assert(static_cast<u32>(CaptureKind::CallerApplet) + 1 == SharedBufferNumCaptureSlots,
"Capture slot count does not match CaptureKind");
constexpr u32 GetPresentationSlot(u32 slot_base, u32 index) {
return SharedBufferNumCaptureSlots + slot_base + index;
}
constexpr u32 ColorOpaqueBlackRgba32 = 0xFF000000;
template <typename F>
void ForEachPoolChunk(Core::System& system, Kernel::KPageGroup& page_group, u64 offset, u64 size,
F&& writer) {
Common::ScratchBuffer<u32> scratch;
const u64 range_end = offset + size;
u64 pool_pos = 0;
for (auto& block : page_group) {
const u64 block_begin = pool_pos;
const u64 block_end = block_begin + block.GetSize();
pool_pos = block_end;
if (block_end <= offset) {
continue;
}
if (block_begin >= range_end) {
break;
}
const u64 chunk_begin = (std::max)(block_begin, offset);
const u64 chunk_end = (std::min)(block_end, range_end);
const u64 chunk_size = chunk_end - chunk_begin;
u8* const dst =
system.DeviceMemory().GetPointer<u8>(block.GetAddress()) + (chunk_begin - block_begin);
writer(dst, chunk_begin - offset, chunk_size);
system.GPU().Host1x().MemoryManager().ApplyOpOnPointer(
dst, scratch, [&](DAddr addr) { system.GPU().InvalidateRegion(addr, chunk_size); });
}
}
void MakeGraphicBuffer(android::BufferQueueProducer& producer, u32 producer_slot, u32 pool_slot, u32 handle) {
auto buffer = std::make_shared<android::NvGraphicBuffer>();
buffer->width = SharedBufferWidth;
buffer->height = SharedBufferHeight;
@@ -200,8 +258,8 @@ void MakeGraphicBuffer(android::BufferQueueProducer& producer, u32 slot, u32 han
buffer->format = SharedBufferBlockLinearFormat;
buffer->external_format = SharedBufferBlockLinearFormat;
buffer->buffer_id = handle;
buffer->offset = slot * SharedBufferSlotSize;
ASSERT(producer.SetPreallocatedBuffer(slot, buffer) == android::Status::NoError);
buffer->offset = pool_slot * SharedBufferSlotSize;
ASSERT(producer.SetPreallocatedBuffer(producer_slot, buffer) == android::Status::NoError);
}
} // namespace
@@ -215,59 +273,91 @@ SharedBufferManager::~SharedBufferManager() = default;
Result SharedBufferManager::CreateSession(Kernel::KProcess* owner_process, u64* out_buffer_id,
u64* out_layer_handle, u64 display_id,
bool enable_blending) {
std::scoped_lock lk{m_guard};
{
std::scoped_lock lk{m_guard};
// Ensure we haven't already created.
const u64 aruid = owner_process->GetProcessId();
R_UNLESS(!m_sessions.contains(aruid), VI::ResultPermissionDenied);
// Ensure we haven't already created.
const u64 aruid = owner_process->GetProcessId();
R_UNLESS(!m_sessions.contains(aruid), VI::ResultPermissionDenied);
// Allocate memory for the shared buffer if needed.
if (!m_buffer_page_group) {
R_TRY(AllocateSharedBufferMemory(std::addressof(m_buffer_page_group), m_system,
SharedBufferSize));
// Allocate memory for the shared buffer if needed.
if (!m_buffer_page_group) {
R_TRY(AllocateSharedBufferMemory(std::addressof(m_buffer_page_group), m_system,
SharedBufferSize));
// Record buffer id.
m_buffer_id = m_next_buffer_id++;
// Record buffer id.
m_buffer_id = m_next_buffer_id++;
// Record display id.
m_display_id = display_id;
// Record display id.
m_display_id = display_id;
for (u32 slot = 0; slot < SharedBufferNumCaptureSlots; slot++) {
ForEachPoolChunk(m_system, *m_buffer_page_group, u64{slot} * SharedBufferSlotSize,
SharedBufferSlotSize, [](u8* dst, u64, u64 length) {
std::fill_n(reinterpret_cast<u32*>(dst), length / sizeof(u32),
ColorOpaqueBlackRgba32);
});
}
}
// Claim a presentation slot range.
u32 slot_base = 0;
std::array<bool, SharedBufferMaxSessions> in_use{};
for (const auto& [existing_aruid, existing] : m_sessions) {
const u32 index = existing.presentation_slot_base / SharedBufferSlotsPerSession;
if (index < in_use.size())
in_use[index] = true;
}
u32 index = 0;
while (index < in_use.size() && in_use[index])
index++;
if (index >= in_use.size()) {
LOG_ERROR(Service_VI, "Out of shared buffer presentation slots ({} sessions)", SharedBufferMaxSessions);
R_THROW(VI::ResultOperationFailed);
}
slot_base = index * SharedBufferSlotsPerSession;
// Map into process.
Common::ProcessAddress map_address{};
R_TRY(MapSharedBufferIntoProcessAddressSpace(std::addressof(map_address), m_buffer_page_group,
owner_process, m_system));
// Create new session.
auto [it, was_emplaced] = m_sessions.emplace(aruid, SharedBufferSession{});
auto& session = it->second;
session.presentation_slot_base = slot_base;
auto& container = m_nvdrv->GetContainer();
session.session_id = container.OpenSession(owner_process);
session.nvmap_fd = m_nvdrv->Open("/dev/nvmap", session.session_id);
// Create an nvmap handle for the buffer and assign the memory to it.
R_TRY(AllocateHandleForBuffer(std::addressof(session.buffer_nvmap_handle), *m_nvdrv,
session.nvmap_fd, map_address, SharedBufferSize));
// Create and open a layer for the display.
s32 producer_binder_id;
R_TRY(m_container.CreateStrayLayer(std::addressof(producer_binder_id),
std::addressof(session.layer_id), display_id));
// Configure blending and z-index
R_ASSERT(m_container.SetLayerBlending(session.layer_id, enable_blending));
// Get the producer and set preallocated buffers.
std::shared_ptr<android::BufferQueueProducer> producer;
R_TRY(m_container.GetLayerProducerHandle(std::addressof(producer), session.layer_id));
for (u32 i = 0; i < SharedBufferSlotsPerSession; i++)
MakeGraphicBuffer(*producer, i, GetPresentationSlot(session.presentation_slot_base, i), session.buffer_nvmap_handle);
// Assign outputs.
*out_buffer_id = m_buffer_id;
*out_layer_handle = session.layer_id;
}
// Map into process.
Common::ProcessAddress map_address{};
R_TRY(MapSharedBufferIntoProcessAddressSpace(std::addressof(map_address), m_buffer_page_group,
owner_process, m_system));
// Create new session.
auto [it, was_emplaced] = m_sessions.emplace(aruid, SharedBufferSession{});
auto& session = it->second;
auto& container = m_nvdrv->GetContainer();
session.session_id = container.OpenSession(owner_process);
session.nvmap_fd = m_nvdrv->Open("/dev/nvmap", session.session_id);
// Create an nvmap handle for the buffer and assign the memory to it.
R_TRY(AllocateHandleForBuffer(std::addressof(session.buffer_nvmap_handle), *m_nvdrv,
session.nvmap_fd, map_address, SharedBufferSize));
// Create and open a layer for the display.
s32 producer_binder_id;
R_TRY(m_container.CreateStrayLayer(std::addressof(producer_binder_id),
std::addressof(session.layer_id), display_id));
// Configure blending and z-index
R_ASSERT(m_container.SetLayerBlending(session.layer_id, enable_blending));
// Get the producer and set preallocated buffers.
std::shared_ptr<android::BufferQueueProducer> producer;
R_TRY(m_container.GetLayerProducerHandle(std::addressof(producer), session.layer_id));
MakeGraphicBuffer(*producer, 0, session.buffer_nvmap_handle);
MakeGraphicBuffer(*producer, 1, session.buffer_nvmap_handle);
// Assign outputs.
*out_buffer_id = m_buffer_id;
*out_layer_handle = session.layer_id;
// We succeeded.
R_SUCCEED();
}
@@ -336,14 +426,51 @@ Result SharedBufferManager::AcquireSharedFrameBuffer(android::Fence* out_fence,
SharedBufferBlockLinearFormat, 0) == android::Status::NoError,
VI::ResultOperationFailed);
// Assign remaining outputs.
*out_target_slot = slot;
out_slot_indexes = {0, 1, -1, -1};
out_slot_indexes.fill(-1);
{
std::scoped_lock lk{m_guard};
const auto* const session = this->FindSessionByLayerIdLocked(layer_id);
if (session == nullptr) {
producer->CancelBuffer(slot, *out_fence);
// LOG_DEBUG(Service_VI, "No Session found");
R_THROW(VI::ResultNotFound);
}
for (u32 i = 0; i < SharedBufferSlotsPerSession; i++)
out_slot_indexes[i] =
static_cast<s32>(GetPresentationSlot(session->presentation_slot_base, i));
*out_target_slot = static_cast<s64>(
GetPresentationSlot(session->presentation_slot_base, static_cast<u32>(slot)));
}
// We succeeded.
R_SUCCEED();
}
Result SharedBufferManager::GetProducerSlotLocked(s32* out_producer_slot, u64 layer_id,
s64 pool_slot) const {
const auto* const session = this->FindSessionByLayerIdLocked(layer_id);
R_UNLESS(session != nullptr, VI::ResultNotFound);
const s64 base = GetPresentationSlot(session->presentation_slot_base, 0);
const s64 producer_slot = pool_slot - base;
R_UNLESS(producer_slot >= 0 && producer_slot < SharedBufferSlotsPerSession,
VI::ResultOperationFailed);
*out_producer_slot = static_cast<s32>(producer_slot);
R_SUCCEED();
}
const SharedBufferSession* SharedBufferManager::FindSessionByLayerIdLocked(u64 layer_id) const {
for (const auto& [aruid, session] : m_sessions)
if (session.layer_id == layer_id)
return std::addressof(session);
return nullptr;
}
Result SharedBufferManager::PresentSharedFrameBuffer(android::Fence fence,
Common::Rectangle<s32> crop_region,
u32 transform, s32 swap_interval, u64 layer_id,
@@ -352,14 +479,20 @@ Result SharedBufferManager::PresentSharedFrameBuffer(android::Fence fence,
std::shared_ptr<android::BufferQueueProducer> producer;
R_TRY(m_container.GetLayerProducerHandle(std::addressof(producer), layer_id));
s32 producer_slot;
{
std::scoped_lock lk{m_guard};
R_TRY(this->GetProducerSlotLocked(std::addressof(producer_slot), layer_id, slot));
}
// Request to queue the buffer.
std::shared_ptr<android::GraphicBuffer> buffer;
R_UNLESS(producer->RequestBuffer(static_cast<s32>(slot), std::addressof(buffer)) ==
R_UNLESS(producer->RequestBuffer(producer_slot, std::addressof(buffer)) ==
android::Status::NoError,
VI::ResultOperationFailed);
ON_RESULT_FAILURE {
producer->CancelBuffer(static_cast<s32>(slot), fence);
producer->CancelBuffer(producer_slot, fence);
};
// Queue the buffer to the producer.
@@ -369,12 +502,10 @@ Result SharedBufferManager::PresentSharedFrameBuffer(android::Fence fence,
input.fence = fence;
input.transform = static_cast<android::NativeWindowTransform>(transform);
input.swap_interval = swap_interval;
R_UNLESS(producer->QueueBuffer(static_cast<s32>(slot), input, std::addressof(output)) ==
R_UNLESS(producer->QueueBuffer(producer_slot, input, std::addressof(output)) ==
android::Status::NoError,
VI::ResultOperationFailed);
(void)m_container.SetLayerZIndex(layer_id, 100000);
// We succeeded.
R_SUCCEED();
}
@@ -384,8 +515,14 @@ Result SharedBufferManager::CancelSharedFrameBuffer(u64 layer_id, s64 slot) {
std::shared_ptr<android::BufferQueueProducer> producer;
R_TRY(m_container.GetLayerProducerHandle(std::addressof(producer), layer_id));
s32 producer_slot;
{
std::scoped_lock lk{m_guard};
R_TRY(this->GetProducerSlotLocked(std::addressof(producer_slot), layer_id, slot));
}
// Cancel.
producer->CancelBuffer(static_cast<s32>(slot), android::Fence::NoFence());
producer->CancelBuffer(producer_slot, android::Fence::NoFence());
// We succeeded.
R_SUCCEED();
@@ -404,31 +541,47 @@ Result SharedBufferManager::GetSharedFrameBufferAcquirableEvent(Kernel::KReadabl
R_SUCCEED();
}
Result SharedBufferManager::WriteAppletCaptureBuffer(bool* out_was_written, s32* out_layer_index) {
std::vector<u8> capture_buffer(m_system.GPU().GetAppletCaptureBuffer());
Common::ScratchBuffer<u32> scratch;
Result SharedBufferManager::WriteAppletCaptureBuffer(bool* out_was_written, s32* out_layer_index, CaptureKind kind) {
std::scoped_lock lk{m_guard};
R_UNLESS(m_buffer_page_group != nullptr, VI::ResultNotFound);
// TODO: this could be optimized
s64 e = -1280 * 768 * 4;
for (auto& block : *m_buffer_page_group) {
u8* start = m_system.DeviceMemory().GetPointer<u8>(block.GetAddress());
u8* end = m_system.DeviceMemory().GetPointer<u8>(block.GetAddress() + block.GetSize());
const std::vector<u8> capture = m_system.GPU().GetAppletCaptureBuffer();
const u32 slot = GetCaptureSlot(kind);
for (; start < end; start++) {
*start = 0;
if (e >= 0 && e < static_cast<s64>(capture_buffer.size())) {
*start = capture_buffer[e];
}
e++;
}
m_system.GPU().Host1x().MemoryManager().ApplyOpOnPointer(start, scratch, [&](DAddr addr) {
m_system.GPU().InvalidateRegion(addr, end - start);
});
if (capture.size() < SharedBufferSlotSize) {
//LOG_WARNING(Service_VI, "Capture buffer is {} bytes, expected at least {}; not writing",
// capture.size(), SharedBufferSlotSize);
*out_was_written = false;
*out_layer_index = static_cast<s32>(slot);
R_SUCCEED();
}
ForEachPoolChunk(m_system, *m_buffer_page_group, u64{slot} * SharedBufferSlotSize,
SharedBufferSlotSize,
[&](u8* dst, u64 src_offset, u64 length) {
std::memcpy(dst, capture.data() + src_offset, length);
});
*out_was_written = true;
*out_layer_index = 1;
*out_layer_index = static_cast<s32>(slot);
R_SUCCEED();
}
Result SharedBufferManager::ClearAppletCaptureBuffer(s32 layer_index, u32 color) {
std::scoped_lock lk{m_guard};
R_UNLESS(m_buffer_page_group != nullptr, VI::ResultNotFound);
if (layer_index < 0 || layer_index >= static_cast<s32>(SharedBufferNumCaptureSlots)) {
LOG_WARNING(Service_VI, "Couldnt clear non-capture slot {}", layer_index);
R_SUCCEED();
}
ForEachPoolChunk(m_system, *m_buffer_page_group, u64{static_cast<u32>(layer_index)} * SharedBufferSlotSize,
SharedBufferSlotSize, [&](u8* dst, u64 src_offset, u64 length) {
ASSERT(src_offset % sizeof(u32) == 0 && length % sizeof(u32) == 0);
std::fill_n(reinterpret_cast<u32*>(dst), length / sizeof(u32), color);
});
R_SUCCEED();
}
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -48,6 +48,12 @@ static_assert(sizeof(SharedMemoryPoolLayout) == 0x188, "SharedMemoryPoolLayout h
struct SharedBufferSession;
enum class CaptureKind : u32 {
LastApplication,
LastForeground,
CallerApplet,
};
class SharedBufferManager final {
public:
explicit SharedBufferManager(Core::System& system, Container& container,
@@ -68,9 +74,15 @@ public:
Result CancelSharedFrameBuffer(u64 layer_id, s64 slot);
Result GetSharedFrameBufferAcquirableEvent(Kernel::KReadableEvent** out_event, u64 layer_id);
Result WriteAppletCaptureBuffer(bool* out_was_written, s32* out_layer_index);
Result WriteAppletCaptureBuffer(bool* out_was_written, s32* out_layer_index, CaptureKind kind);
Result ClearAppletCaptureBuffer(s32 layer_index, u32 color);
private:
const SharedBufferSession* FindSessionByLayerIdLocked(u64 layer_id) const;
/// Converts a pool slot index, which is what the guest works in, back to the buffer queues slot index
Result GetProducerSlotLocked(s32* out_producer_slot, u64 layer_id, s64 pool_slot) const;
u64 m_next_buffer_id = 1;
u64 m_display_id = 0;
u64 m_buffer_id = 0;
@@ -89,6 +101,7 @@ struct SharedBufferSession {
Nvidia::NvCore::SessionId session_id = {};
u64 layer_id = {};
u32 buffer_nvmap_handle = 0;
u32 presentation_slot_base = 0;
};
} // namespace Service::VI
+39
View File
@@ -17,6 +17,8 @@
#include "core/core.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/common_funcs.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/submission_package.h"
#include "core/hle/kernel/k_process.h"
#include "core/loader/deconstructed_rom_directory.h"
@@ -41,6 +43,38 @@ std::optional<FileType> IdentifyFileLoader(FileSys::VirtualFile file) {
return std::nullopt;
}
struct IndexedProgram {
FileSys::VirtualFile file;
u64 program_id;
bool update_only;
};
std::optional<IndexedProgram> ResolveIndexedProgram(Core::System& system, u64 program_id,
std::size_t program_index) {
if (program_index == 0 || program_id == 0) {
return std::nullopt;
}
const auto target_id = FileSys::GetBaseTitleIDWithProgramIndex(program_id, program_index);
const auto& provider = system.GetContentProvider();
if (auto base = provider.GetEntryRaw(target_id, FileSys::ContentRecordType::Program)) {
LOG_INFO(Loader, "Program index {} resolved to {:016X}", program_index, target_id);
return IndexedProgram{std::move(base), target_id, false};
}
const auto update_id = FileSys::GetUpdateTitleID(target_id);
if (auto update = provider.GetEntryRaw(update_id, FileSys::ContentRecordType::Program)) {
LOG_INFO(Loader, "Program index {} has no base program, loading it from update {:016X}",
program_index, update_id);
return IndexedProgram{std::move(update), target_id, true};
}
LOG_WARNING(Loader, "No program NCA for {:016X} (index {}), falling back to the container",
target_id, program_index);
return std::nullopt;
}
std::shared_ptr<FileSys::NSP> OpenContainerAsNsp(FileSys::VirtualFile file, FileType type,
u64 program_id = 0,
std::size_t program_index = 0) {
@@ -321,6 +355,11 @@ std::unique_ptr<AppLoader> GetLoader(Core::System& system, FileSys::VirtualFile
return nullptr;
}
if (const auto indexed = ResolveIndexedProgram(system, program_id, program_index)) {
return std::make_unique<AppLoader_NCA>(
indexed->file, indexed->update_only ? indexed->program_id : 0);
}
FileType type = IdentifyFile(file);
const FileType filename_type = GuessFromFilename(file->GetName());
+41 -5
View File
@@ -12,7 +12,9 @@
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/romfs_factory.h"
#include "core/hle/kernel/k_process.h"
@@ -33,8 +35,14 @@ static u32 CalculatePointerBufferSize(size_t heap_size) {
}
}
AppLoader_NCA::AppLoader_NCA(FileSys::VirtualFile file_)
: AppLoader(std::move(file_)), nca(std::make_unique<FileSys::NCA>(file)) {}
AppLoader_NCA::AppLoader_NCA(FileSys::VirtualFile file_, u64 update_only_program_id_)
: AppLoader(std::move(file_)),
nca(std::make_unique<FileSys::NCA>(file, nullptr, update_only_program_id_ != 0)),
update_only_program_id(update_only_program_id_) {}
u64 AppLoader_NCA::GetProgramId() const {
return update_only_program_id != 0 ? update_only_program_id : nca->GetTitleId();
}
AppLoader_NCA::~AppLoader_NCA() = default;
@@ -110,11 +118,21 @@ AppLoader_NCA::LoadResult AppLoader_NCA::Load(Kernel::KProcess& process, Core::S
}
LOG_INFO(Loader, "Set pointer buffer size to {:#x} bytes for ProgramID {:#018x} (Heap size: {:#x})",
process.GetPointerBufferSize(), nca->GetTitleId(), heap_size);
process.GetPointerBufferSize(), GetProgramId(), heap_size);
auto metadata =
FileSys::PatchManager::GetMetadataFromBaseOrUpdate(system, this->GetProgramId());
if (metadata.first != nullptr) {
nacp = std::move(metadata.first);
LOG_INFO(Loader, "Control data for {:016X}: name=\"{}\" supported_languages={:08X}",
this->GetProgramId(), nacp->GetApplicationName(), nacp->GetSupportedLanguages());
} else {
LOG_WARNING(Loader, "No control data found for program {:016X}", this->GetProgramId());
}
// Register the process in the file system controller
system.GetFileSystemController().RegisterProcess(
process.GetProcessId(), nca->GetTitleId(),
process.GetProcessId(), GetProgramId(),
std::make_shared<FileSys::RomFSFactory>(*this, system.GetContentProvider(),
system.GetFileSystemController()));
@@ -222,7 +240,25 @@ ResultStatus AppLoader_NCA::ReadProgramId(u64& out_program_id) {
return ResultStatus::ErrorNotInitialized;
}
out_program_id = nca->GetTitleId();
out_program_id = GetProgramId();
return ResultStatus::Success;
}
ResultStatus AppLoader_NCA::ReadControlData(FileSys::NACP& out_control) {
if (nacp == nullptr) {
return ResultStatus::ErrorNoControl;
}
out_control = *nacp;
return ResultStatus::Success;
}
ResultStatus AppLoader_NCA::ReadTitle(std::string& out_title) {
if (nacp == nullptr) {
return ResultStatus::ErrorNoControl;
}
out_title = nacp->GetApplicationName();
return ResultStatus::Success;
}
+11 -1
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -11,6 +14,7 @@ class System;
}
namespace FileSys {
class NACP;
class NCA;
}
@@ -21,7 +25,7 @@ class AppLoader_DeconstructedRomDirectory;
/// Loads an NCA file
class AppLoader_NCA final : public AppLoader {
public:
explicit AppLoader_NCA(FileSys::VirtualFile file_);
explicit AppLoader_NCA(FileSys::VirtualFile file_, u64 update_only_program_id = 0);
~AppLoader_NCA() override;
/**
@@ -43,14 +47,20 @@ public:
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
ResultStatus ReadProgramId(u64& out_program_id) override;
ResultStatus ReadControlData(FileSys::NACP& out_control) override;
ResultStatus ReadTitle(std::string& out_title) override;
ResultStatus ReadBanner(std::vector<u8>& buffer) override;
ResultStatus ReadLogo(std::vector<u8>& buffer) override;
ResultStatus ReadNSOModules(Modules& modules) override;
u64 GetProgramId() const;
private:
std::unique_ptr<FileSys::NCA> nca;
u64 update_only_program_id{};
std::unique_ptr<FileSys::NACP> nacp;
std::unique_ptr<AppLoader_DeconstructedRomDirectory> directory_loader;
};
+4 -1
View File
@@ -209,7 +209,10 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::KProcess& process, Core::
// Apply cheats if they exist and the program has a valid title ID
if (pm) {
system.SetApplicationProcessBuildID(nso_header.build_id);
// TODO(Maufeat): Check if there is a better way to check
if (name == "main")
system.SetApplicationProcessBuildID(nso_header.build_id);
const auto cheats = pm->CreateCheatList(nso_header.build_id);
if (!cheats.empty()) {
system.RegisterCheatList(cheats, nso_header.build_id, load_base, image_size);
+3 -2
View File
@@ -8,6 +8,7 @@
#include "common/common_types.h"
#include "core/core.h"
#include "core/file_sys/common_funcs.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/nca_metadata.h"
@@ -37,13 +38,13 @@ AppLoader_NSP::AppLoader_NSP(FileSys::VirtualFile file_,
secondary_loader = std::make_unique<AppLoader_DeconstructedRomDirectory>(nsp->GetExeFS(), false);
} else {
const auto control_nca =
nsp->GetNCA(nsp->GetProgramTitleID(), FileSys::ContentRecordType::Control);
nsp->GetNCA(FileSys::GetBaseTitleID(nsp->GetProgramTitleID()), FileSys::ContentRecordType::Control);
if (control_nca == nullptr || control_nca->GetStatus() != ResultStatus::Success) {
return;
}
std::tie(nacp_file, icon_file) = [this, &content_provider, &control_nca, &fsc] {
const FileSys::PatchManager pm{nsp->GetProgramTitleID(), fsc, content_provider};
const FileSys::PatchManager pm{FileSys::GetBaseTitleID(nsp->GetProgramTitleID()), fsc, content_provider};
return pm.ParseControlNCA(*control_nca);
}();
+28 -9
View File
@@ -51,24 +51,41 @@ StandardVmCallbacks::StandardVmCallbacks(System& system_, const CheatProcessMeta
StandardVmCallbacks::~StandardVmCallbacks() = default;
Kernel::KProcess* StandardVmCallbacks::GetProcess() const {
if (cached_process != nullptr && cached_process_id == metadata.process_id) {
return cached_process;
}
auto process = system.Kernel().GetProcessByProcessId(metadata.process_id);
cached_process = process.IsNull() ? nullptr : process.GetPointerUnsafe();
cached_process_id = metadata.process_id;
return cached_process;
}
void StandardVmCallbacks::MemoryReadUnsafe(VAddr address, void* data, u64 size) {
auto* const process = this->GetProcess();
// Return zero on invalid address
if (!IsAddressInRange(address) || !system.ApplicationMemory().IsValidVirtualAddress(address)) {
if (process == nullptr || !IsAddressInRange(address) ||
!process->GetMemory().IsValidVirtualAddress(address)) {
std::memset(data, 0, size);
return;
}
system.ApplicationMemory().ReadBlock(address, data, size);
process->GetMemory().ReadBlock(address, data, size);
}
void StandardVmCallbacks::MemoryWriteUnsafe(VAddr address, const void* data, u64 size) {
auto* const process = this->GetProcess();
// Skip invalid memory write address
if (!IsAddressInRange(address) || !system.ApplicationMemory().IsValidVirtualAddress(address)) {
if (process == nullptr || !IsAddressInRange(address) ||
!process->GetMemory().IsValidVirtualAddress(address)) {
return;
}
if (system.ApplicationMemory().WriteBlock(address, data, size)) {
Core::InvalidateInstructionCacheRange(system.ApplicationProcess(), address, size);
if (process->GetMemory().WriteBlock(address, data, size)) {
Core::InvalidateInstructionCacheRange(process, address, size);
}
}
@@ -91,14 +108,16 @@ u64 StandardVmCallbacks::HidKeysDown() {
}
void StandardVmCallbacks::PauseProcess() {
if (!system.ApplicationProcess()->IsSuspended()) {
system.ApplicationProcess()->SetActivity(system.Kernel(), Kernel::Svc::ProcessActivity::Paused);
auto* const process = this->GetProcess();
if (process != nullptr && !process->IsSuspended()) {
process->SetActivity(system.Kernel(), Kernel::Svc::ProcessActivity::Paused);
}
}
void StandardVmCallbacks::ResumeProcess() {
if (system.ApplicationProcess()->IsSuspended()) {
system.ApplicationProcess()->SetActivity(system.Kernel(), Kernel::Svc::ProcessActivity::Runnable);
auto* const process = this->GetProcess();
if (process != nullptr && process->IsSuspended()) {
process->SetActivity(system.Kernel(), Kernel::Svc::ProcessActivity::Runnable);
}
}
+11
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -15,6 +18,10 @@ namespace Core {
class System;
}
namespace Kernel {
class KProcess;
}
namespace Core::Timing {
class CoreTiming;
struct EventType;
@@ -38,8 +45,12 @@ public:
private:
bool IsAddressInRange(VAddr address) const;
Kernel::KProcess* GetProcess() const;
const CheatProcessMetadata& metadata;
Core::System& system;
mutable Kernel::KProcess* cached_process{};
mutable u64 cached_process_id{};
};
// Intermediary class that parses a text file or other disk format for storing cheats into a
+1 -1
View File
@@ -239,7 +239,7 @@ void Reporter::SaveUnimplementedFunctionReport(Service::HLERequestContext& ctx,
const auto title_id = system.GetApplicationProcessProgramID();
auto out = GetFullDataAuto(timestamp, title_id, system);
auto function_out = GetHLERequestContextData(ctx, system.ApplicationMemory());
auto function_out = GetHLERequestContextData(ctx, ctx.GetMemory());
function_out["command_id"] = command_id;
function_out["function_name"] = name;
function_out["service_name"] = service_name;
@@ -22,6 +22,7 @@
#include <sys/mman.h>
#include "common/assert.h"
#include "common/logging.h"
#include "common/common_types.h"
#include "dynarmic/backend/exception_handler.h"
#include "dynarmic/common/context.h"
@@ -53,23 +54,21 @@ class SigHandler {
return e.first <= offset && e.first + e.second.size > offset;
});
}
static void SigAction(int sig, siginfo_t* info, void* raw_context);
bool supports_fast_mem = true;
void* signal_stack_memory = nullptr;
ankerl::unordered_dense::map<u64, CodeBlockInfo> code_block_infos;
std::shared_mutex code_block_infos_mutex;
struct sigaction old_sa_segv;
struct sigaction old_sa_bus;
std::size_t signal_stack_size;
std::unique_ptr<uint8_t[]> signal_stack_memory;
bool supports_fast_mem = true;
public:
SigHandler() noexcept {
signal_stack_size = std::max<size_t>(SIGSTKSZ, 2 * 1024 * 1024);
signal_stack_memory = mmap(nullptr, signal_stack_size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
auto const stack_size = std::max<size_t>(SIGSTKSZ, 2 * 1024 * 1024);
signal_stack_memory = std::make_unique<uint8_t[]>(stack_size);
stack_t signal_stack{};
signal_stack.ss_sp = signal_stack_memory;
signal_stack.ss_size = signal_stack_size;
signal_stack.ss_sp = signal_stack_memory.get();
signal_stack.ss_size = stack_size;
signal_stack.ss_flags = 0;
if (sigaltstack(&signal_stack, nullptr) != 0) {
fmt::print(stderr, "dynarmic: POSIX SigHandler: init failure at sigaltstack\n");
@@ -87,7 +86,7 @@ public:
supports_fast_mem = false;
return;
}
#ifdef __APPLE__
#if defined(__APPLE__)
if (sigaction(SIGBUS, &sa, &old_sa_bus) != 0) {
fmt::print(stderr, "dynarmic: POSIX SigHandler: could not set SIGBUS handler\n");
supports_fast_mem = false;
@@ -96,10 +95,6 @@ public:
#endif
}
~SigHandler() noexcept {
munmap(signal_stack_memory, signal_stack_size);
}
void AddCodeBlock(u64 offset, CodeBlockInfo cbi) noexcept {
std::unique_lock guard(code_block_infos_mutex);
code_block_infos.insert_or_assign(offset, cbi);
@@ -109,14 +104,17 @@ public:
code_block_infos.erase(offset);
}
bool SupportsFastmem() const noexcept { return supports_fast_mem; }
[[nodiscard]] inline bool SupportsFastmem() const noexcept {
return supports_fast_mem;
}
static void RegisterHandler();
static void SigAction(int sig, siginfo_t* info, void* raw_context);
};
std::mutex handler_lock;
std::optional<SigHandler> sig_handler;
void RegisterHandler() {
std::lock_guard<std::mutex> guard(handler_lock);
void SigHandler::RegisterHandler() {
if (!sig_handler) {
sig_handler.emplace();
}
@@ -125,51 +123,27 @@ void RegisterHandler() {
void SigHandler::SigAction(int sig, siginfo_t* info, void* raw_context) {
DEBUG_ASSERT(sig == SIGSEGV || sig == SIGBUS);
CTX_DECLARE(raw_context);
#if defined(ARCHITECTURE_x86_64)
{
std::shared_lock guard(sig_handler->code_block_infos_mutex);
if (auto const iter = sig_handler->FindCodeBlockInfo(CTX_PC); iter != sig_handler->code_block_infos.end()) {
FakeCall fc = iter->second.cb(CTX_PC);
#if defined(ARCHITECTURE_x86_64)
CTX_SP -= sizeof(u64);
*std::bit_cast<u64*>(CTX_SP) = fc.ret_rip;
CTX_PC = fc.call_rip;
return;
}
}
fmt::print(stderr, "Unhandled {} at rip {:#018x}\n", sig == SIGSEGV ? "SIGSEGV" : "SIGBUS", CTX_PC);
#elif defined(ARCHITECTURE_arm64)
{
std::shared_lock guard(sig_handler->code_block_infos_mutex);
if (const auto iter = sig_handler->FindCodeBlockInfo(CTX_PC); iter != sig_handler->code_block_infos.end()) {
FakeCall fc = iter->second.cb(CTX_PC);
CTX_PC = fc.call_pc;
return;
}
}
fmt::print(stderr, "Unhandled {} at pc {:#018x}\n", sig == SIGSEGV ? "SIGSEGV" : "SIGBUS", CTX_PC);
#elif defined(ARCHITECTURE_riscv64)
{
std::shared_lock guard(sig_handler->code_block_infos_mutex);
if (const auto iter = sig_handler->FindCodeBlockInfo(CTX_SEPC); iter != sig_handler->code_block_infos.end()) {
FakeCall fc = iter->second.cb(CTX_SEPC);
CTX_SEPC = fc.call_sepc;
return;
}
}
fmt::print(stderr, "Unhandled {} at pc {:#018x}\n", sig == SIGSEGV ? "SIGSEGV" : "SIGBUS", CTX_SEPC);
CTX_PC = fc.call_sepc;
#elif defined(ARCHITECTURE_loongarch64)
{
std::shared_lock guard(sig_handler->code_block_infos_mutex);
if (const auto iter = sig_handler->FindCodeBlockInfo(CTX_PC); iter != sig_handler->code_block_infos.end()) {
FakeCall fc = iter->second.cb(CTX_PC);
CTX_PC = fc.call_pc;
#else
ASSERT(false);
#endif
return;
}
}
fmt::print(stderr, "Unhandled {} at pc {:#018x}\n", sig == SIGSEGV ? "SIGSEGV" : "SIGBUS", CTX_PC);
#else
# error "Invalid architecture"
#endif
LOG_ERROR(Core, "Unhandled {} at {:#018x}\n", sig == SIGSEGV ? "SIGSEGV" : "SIGBUS", CTX_PC);
struct sigaction* retry_sa = sig == SIGSEGV ? &sig_handler->old_sa_segv : &sig_handler->old_sa_bus;
if (retry_sa->sa_flags & SA_SIGINFO) {
@@ -190,9 +164,10 @@ void SigHandler::SigAction(int sig, siginfo_t* info, void* raw_context) {
struct ExceptionHandler::Impl final {
Impl(u64 offset_, u64 size_)
: offset(offset_)
, size(size_) {
RegisterHandler();
: offset(offset_)
, size(size_)
{
SigHandler::RegisterHandler();
}
void SetCallback(std::function<FakeCall(u64)> cb) {
@@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <variant>
#include "dynarmic/backend/loongarch64/emit_loongarch64.h"
#include "dynarmic/backend/loongarch64/a32_jitstate.h"
@@ -95,7 +96,8 @@ EmittedBlockInfo EmitLoongArch64(lagoon_assembler_t& as, IR::Block block, const
// TODO: Emit Terminal
const auto term = block.GetTerminal();
const IR::Term::LinkBlock* link_block_term = boost::get<IR::Term::LinkBlock>(&term);
const IR::Term::LeafTerminal* leaft_term = std::get_if<IR::Term::LeafTerminal>(&term);
const IR::Term::LinkBlock* link_block_term = std::get_if<IR::Term::LinkBlock>(leaft_term);
ASSERT(link_block_term);
la_load_immediate64(&as, Xscratch0, link_block_term->next.Value());
la_st_w(&as, Xscratch0, Xstate, static_cast<int32_t>(offsetof(A32JitState, regs) + sizeof(u32) * 15));
+3 -3
View File
@@ -136,14 +136,14 @@
# endif
#elif defined(ARCHITECTURE_riscv64)
# if defined(__FreeBSD__)
# define CTX_SEPC (mctx.mc_gpregs.gp_sepc)
# define CTX_PC (mctx.mc_gpregs.gp_sepc)
# define CTX_SP (mctx.mc_gpregs.gp_sp)
# elif defined(__linux__)
# define CTX_SEPC (mctx.__gregs[REG_PC])
# define CTX_PC (mctx.__gregs[REG_PC])
# define CTX_SP (mctx.__gregs[REG_SP])
# elif defined(__OpenBSD__)
// https://github.com/openbsd/src/blob/master/sys/arch/riscv64/include/signal.h
# define CTX_SEPC (ucontext->sc_sepc)
# define CTX_PC (ucontext->sc_sepc)
# define CTX_SP (ucontext->sc_sp)
# else
# error "unknown platform"
+5 -1
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -62,8 +65,9 @@ void HidbusBase::DisablePollingMode() {
polling_mode_enabled = false;
}
void HidbusBase::SetTransferMemoryAddress(Common::ProcessAddress t_mem) {
void HidbusBase::SetTransferMemoryAddress(Common::ProcessAddress t_mem, Kernel::KProcess* owner) {
transfer_memory = t_mem;
transfer_memory_owner = owner;
}
Kernel::KReadableEvent& HidbusBase::GetSendCommandAsycEvent() const {
+6 -1
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -14,6 +17,7 @@ class System;
namespace Kernel {
class KEvent;
class KProcess;
class KReadableEvent;
} // namespace Kernel
@@ -138,7 +142,7 @@ public:
void DisablePollingMode();
// Called on EnableJoyPollingReceiveMode
void SetTransferMemoryAddress(Common::ProcessAddress t_mem);
void SetTransferMemoryAddress(Common::ProcessAddress t_mem, Kernel::KProcess* owner);
Kernel::KReadableEvent& GetSendCommandAsycEvent() const;
@@ -175,6 +179,7 @@ protected:
ButtonOnlyPollingDataAccessor button_only_data{};
Common::ProcessAddress transfer_memory{};
Kernel::KProcess* transfer_memory_owner{};
Core::System& system;
Kernel::KEvent* send_command_async_event;
+5 -2
View File
@@ -6,6 +6,7 @@
#include "core/core.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_readable_event.h"
#include "core/memory.h"
#include "hid_core/frontend/emulated_controller.h"
@@ -67,8 +68,10 @@ void RingController::OnUpdate() {
curr_entry.polling_data.out_size = sizeof(ringcon_value);
std::memcpy(curr_entry.polling_data.data.data(), &ringcon_value, sizeof(ringcon_value));
system.ApplicationMemory().WriteBlock(transfer_memory, &enable_sixaxis_data,
sizeof(enable_sixaxis_data));
if (transfer_memory_owner != nullptr) {
transfer_memory_owner->GetMemory().WriteBlock(transfer_memory, &enable_sixaxis_data,
sizeof(enable_sixaxis_data));
}
break;
}
default:
@@ -1,10 +1,11 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "core/core.h"
#include "core/hle/kernel/k_process.h"
#include "core/memory.h"
#include "hid_core/frontend/emulated_controller.h"
#include "hid_core/hid_core.h"
@@ -48,10 +49,12 @@ void ImageTransferProcessor::OnControllerUpdate(Core::HID::ControllerTriggerType
if (type != Core::HID::ControllerTriggerType::IrSensor) {
return;
}
if (transfer_memory == 0) {
if (transfer_memory == 0 || transfer_memory_owner == nullptr) {
return;
}
auto& memory = transfer_memory_owner->GetMemory();
const auto& camera_data = npad_device->GetCamera();
// This indicates how much ambient light is present
@@ -61,16 +64,14 @@ void ImageTransferProcessor::OnControllerUpdate(Core::HID::ControllerTriggerType
if (camera_data.format != current_config.origin_format) {
LOG_WARNING(Service_IRS, "Wrong Input format {} expected {}", camera_data.format,
current_config.origin_format);
system.ApplicationMemory().ZeroBlock(transfer_memory,
GetDataSize(current_config.trimming_format));
memory.ZeroBlock(transfer_memory, GetDataSize(current_config.trimming_format));
return;
}
if (current_config.origin_format > current_config.trimming_format) {
LOG_WARNING(Service_IRS, "Origin format {} is smaller than trimming format {}",
current_config.origin_format, current_config.trimming_format);
system.ApplicationMemory().ZeroBlock(transfer_memory,
GetDataSize(current_config.trimming_format));
memory.ZeroBlock(transfer_memory, GetDataSize(current_config.trimming_format));
return;
}
@@ -87,8 +88,7 @@ void ImageTransferProcessor::OnControllerUpdate(Core::HID::ControllerTriggerType
"Trimming area ({}, {}, {}, {}) is outside of origin area ({}, {})",
current_config.trimming_start_x, current_config.trimming_start_y,
trimming_width, trimming_height, origin_width, origin_height);
system.ApplicationMemory().ZeroBlock(transfer_memory,
GetDataSize(current_config.trimming_format));
memory.ZeroBlock(transfer_memory, GetDataSize(current_config.trimming_format));
return;
}
@@ -102,8 +102,8 @@ void ImageTransferProcessor::OnControllerUpdate(Core::HID::ControllerTriggerType
}
}
system.ApplicationMemory().WriteBlock(transfer_memory, window_data.data(),
GetDataSize(current_config.trimming_format));
memory.WriteBlock(transfer_memory, window_data.data(),
GetDataSize(current_config.trimming_format));
if (!IsProcessorActive()) {
StartProcessor();
@@ -143,14 +143,19 @@ void ImageTransferProcessor::SetConfig(
npad_device->SetCameraFormat(current_config.origin_format);
}
void ImageTransferProcessor::SetTransferMemoryAddress(Common::ProcessAddress t_mem) {
void ImageTransferProcessor::SetTransferMemoryAddress(Common::ProcessAddress t_mem,
Kernel::KProcess* owner) {
transfer_memory = t_mem;
transfer_memory_owner = owner;
}
Core::IrSensor::ImageTransferProcessorState ImageTransferProcessor::GetState(
std::span<u8> data) const {
if (transfer_memory_owner == nullptr)
return processor_state;
const auto size = (std::min)(GetDataSize(current_config.trimming_format), data.size());
system.ApplicationMemory().ReadBlock(transfer_memory, data.data(), size);
transfer_memory_owner->GetMemory().ReadBlock(transfer_memory, data.data(), size);
return processor_state;
}
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@@ -9,6 +12,10 @@
#include "hid_core/irsensor/irs_types.h"
#include "hid_core/irsensor/processor_base.h"
namespace Kernel {
class KProcess;
}
namespace Core {
class System;
}
@@ -39,7 +46,7 @@ public:
void SetConfig(Core::IrSensor::PackedImageTransferProcessorExConfig config);
// Transfer memory where the image data will be stored
void SetTransferMemoryAddress(Common::ProcessAddress t_mem);
void SetTransferMemoryAddress(Common::ProcessAddress t_mem, Kernel::KProcess* owner);
Core::IrSensor::ImageTransferProcessorState GetState(std::span<u8> data) const;
@@ -75,5 +82,6 @@ private:
Core::System& system;
Common::ProcessAddress transfer_memory{};
Kernel::KProcess* transfer_memory_owner{};
};
} // namespace Service::IRS
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@@ -6,6 +9,7 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "core/frontend/emu_window.h"
#include "core/hle/kernel/k_process.h"
#include "core/memory.h"
#include "hid_core/frontend/emulated_console.h"
#include "hid_core/frontend/emulated_devices.h"
@@ -24,7 +28,7 @@ void SevenSixAxis::OnInit() {}
void SevenSixAxis::OnRelease() {}
void SevenSixAxis::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
if (!IsControllerActivated() || transfer_memory == 0) {
if (!IsControllerActivated() || transfer_memory == 0 || transfer_memory_owner == nullptr) {
seven_sixaxis_lifo.buffer_count = 0;
seven_sixaxis_lifo.buffer_tail = 0;
return;
@@ -51,12 +55,13 @@ void SevenSixAxis::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
};
seven_sixaxis_lifo.WriteNextEntry(next_seven_sixaxis_state);
system.ApplicationMemory().WriteBlock(transfer_memory, &seven_sixaxis_lifo,
sizeof(seven_sixaxis_lifo));
transfer_memory_owner->GetMemory().WriteBlock(transfer_memory, &seven_sixaxis_lifo,
sizeof(seven_sixaxis_lifo));
}
void SevenSixAxis::SetTransferMemoryAddress(Common::ProcessAddress t_mem) {
void SevenSixAxis::SetTransferMemoryAddress(Common::ProcessAddress t_mem, Kernel::KProcess* owner) {
transfer_memory = t_mem;
transfer_memory_owner = owner;
}
void SevenSixAxis::ResetTimestamp() {
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@@ -9,6 +12,10 @@
#include "hid_core/resources/controller_base.h"
#include "hid_core/resources/ring_lifo.h"
namespace Kernel {
class KProcess;
}
namespace Core {
class System;
} // namespace Core
@@ -33,7 +40,7 @@ public:
void OnUpdate(const Core::Timing::CoreTiming& core_timing) override;
// Called on InitializeSevenSixAxisSensor
void SetTransferMemoryAddress(Common::ProcessAddress t_mem);
void SetTransferMemoryAddress(Common::ProcessAddress t_mem, Kernel::KProcess* owner);
// Called on ResetSevenSixAxisSensorTimestamp
void ResetTimestamp();
@@ -58,6 +65,7 @@ private:
SevenSixAxisState next_seven_sixaxis_state{};
Common::ProcessAddress transfer_memory{};
Kernel::KProcess* transfer_memory_owner{};
Core::HID::EmulatedConsole* console = nullptr;
Core::System& system;
@@ -548,8 +548,18 @@ void TouchResource::OnTouchUpdate(s64 timestamp) {
}
auto& touch_shared = applet_data->shared_memory_format->touch_screen;
StorePreviousTouchState(previous_touch_state, data.finger_map, current_touch_state, bool(applet_data->flag.enable_touchscreen));
touch_shared.touch_screen_lifo.WriteNextEntry(current_touch_state);
if (applet_data->flag.enable_touchscreen) {
StorePreviousTouchState(previous_touch_state, data.finger_map, current_touch_state, true);
touch_shared.touch_screen_lifo.WriteNextEntry(current_touch_state);
} else {
TouchScreenState denied{};
denied.sampling_number = current_touch_state.sampling_number;
denied.entry_count = 0;
data.finger_map.finger_count = 0;
data.finger_map.finger_ids = {};
touch_shared.touch_screen_lifo.WriteNextEntry(denied);
}
}
}
}
+4 -4
View File
@@ -74,8 +74,8 @@ static constexpr char DEFAULT_DISCORD_IMAGE[] =
"https://git.eden-emu.dev/eden-emu/eden/raw/branch/master/dist/qt_themes/default/icons/256x256/"
"eden.png";
void DiscordImpl::UpdateGameStatus(bool use_default) {
const std::string url = use_default ? std::string{DEFAULT_DISCORD_IMAGE} : game_url;
void DiscordImpl::UpdateGameStatus(std::string_view game_url, bool has_boxart) {
const std::string url = std::string{has_boxart ? game_url : DEFAULT_DISCORD_IMAGE};
s64 start_time = std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch())
.count();
@@ -98,7 +98,7 @@ void DiscordImpl::Update() {
// Used to format Icon URL for yuzu website game compatibility page
std::string icon_name = GetGameString(game_title);
game_url = fmt::format(
auto const game_url = fmt::format(
"https://raw.githubusercontent.com/eden-emulator/boxart/refs/heads/master/img/{}.png",
icon_name);
@@ -117,7 +117,7 @@ void DiscordImpl::Update() {
};
auto res = client.send(request);
UpdateGameStatus(res && res->status == 200);
UpdateGameStatus(game_url, res && res->status == 200);
return;
}
+2 -4
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2018 Citra Emulator Project
@@ -26,11 +26,9 @@ public:
private:
std::string GetGameString(const std::string& title);
void UpdateGameStatus(bool use_default);
void UpdateGameStatus(std::string_view game_url, bool use_default);
std::string game_url{};
std::string game_title{};
Core::System& system;
};
+38 -1
View File
@@ -51,7 +51,18 @@ void EmuThread::run() {
QtCommon::system->Run();
m_stopped.Reset();
m_should_run_cv.wait(lk, stop_token, [&] { return !m_should_run; });
m_should_run_cv.wait(lk, stop_token, [&] {
return !m_should_run || m_pending_shader_cache_title.has_value();
});
if (m_should_run && m_pending_shader_cache_title.has_value()) {
const u64 program_id = *m_pending_shader_cache_title;
m_pending_shader_cache_title.reset();
lk.unlock();
this->ReloadDiskShaderCache(program_id);
lk.lock();
}
} else {
QtCommon::system->Pause();
m_stopped.Set();
@@ -67,6 +78,32 @@ void EmuThread::run() {
QtCommon::system->ShutdownMainProcess();
}
void EmuThread::ReloadDiskShaderCache(u64 program_id) {
if (!Settings::values.use_disk_shader_cache.GetValue()) {
return;
}
LOG_INFO(Frontend, "Reloading disk shader cache for {:016X}", program_id);
auto& system = *QtCommon::system;
auto& gpu = system.GPU();
system.Pause();
gpu.WaitForIdle();
gpu.ObtainContext();
emit ShaderCacheReloadStarted();
emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
system.Renderer().ReadRasterizer()->LoadDiskResources(program_id, m_stop_source.get_token(),
[this](VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total) {
emit LoadProgress(stage, value, total);
});
emit LoadProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
emit ShaderCacheReloadFinished();
gpu.ReleaseContext();
}
// Unlock while emitting signals so that the main thread can
// continue pumping events.
+17
View File
@@ -3,7 +3,10 @@
#pragma once
#include <optional>
#include <QThread>
#include "common/common_types.h"
#include "common/logging.h"
#include "common/thread.h"
@@ -63,9 +66,19 @@ public:
m_stop_source.request_stop();
}
/**
* Requests that the disk shader cache be reloaded for a different title.
*/
void RequestDiskShaderCacheReload(u64 program_id) {
std::unique_lock run_lk{m_should_run_mutex};
m_pending_shader_cache_title = program_id;
m_should_run_cv.notify_one();
}
private:
void EmulationPaused(std::unique_lock<std::mutex>& lk);
void EmulationResumed(std::unique_lock<std::mutex>& lk);
void ReloadDiskShaderCache(u64 program_id);
private:
std::stop_source m_stop_source;
@@ -73,6 +86,7 @@ private:
std::condition_variable_any m_should_run_cv;
Common::Event m_stopped;
bool m_should_run{true};
std::optional<u64> m_pending_shader_cache_title;
signals:
/**
@@ -94,4 +108,7 @@ signals:
void DebugModeLeft();
void LoadProgress(VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total);
void ShaderCacheReloadStarted();
void ShaderCacheReloadFinished();
};
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
@@ -665,6 +665,8 @@ void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU3
const IR::Value& clamp, const IR::Value& segmentation_mask);
void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU32 index,
const IR::Value& clamp, const IR::Value& segmentation_mask);
void EmitQuadBroadcast(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU32 lane);
void EmitQuadSwap(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU32 direction);
void EmitFSwizzleAdd(EmitContext& ctx, IR::Inst& inst, ScalarF32 op_a, ScalarF32 op_b,
ScalarU32 swizzle);
void EmitDPdxFine(EmitContext& ctx, IR::Inst& inst, ScalarF32 op_a);
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -97,6 +100,24 @@ void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, Sca
Shuffle(ctx, inst, value, index, clamp, segmentation_mask, "XOR");
}
void EmitQuadBroadcast(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU32 lane) {
const Register ret{ctx.reg_alloc.Define(inst)};
ctx.Add("AND.U RC.x,{}.threadid,~3;"
"AND.U RC.y,{},3;"
"OR.U RC.x,RC.x,RC.y;"
"SHFIDX.U {},{},RC.x,0x1C03;"
"MOV.U {}.x,{}.y;",
ctx.stage_name, lane, ret, value, ret, ret);
}
void EmitQuadSwap(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU32 direction) {
const Register ret{ctx.reg_alloc.Define(inst)};
ctx.Add("ADD.U RC.x,{},1;"
"SHFXOR.U {},{},RC.x,0x1C03;"
"MOV.U {}.x,{}.y;",
direction, ret, value, ret, ret);
}
void EmitFSwizzleAdd(EmitContext& ctx, IR::Inst& inst, ScalarF32 op_a, ScalarF32 op_b,
ScalarU32 swizzle) {
const auto ret{ctx.reg_alloc.Define(inst)};

Some files were not shown because too many files have changed in this diff Show More