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8 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 85aa1f8761 | |||
| a37b5f7a40 | |||
| b4b2d364ea | |||
| 2850b13deb | |||
| 75b33f8945 | |||
| 258073846d | |||
| e79197cd15 | |||
| b4561d33e4 |
Vendored
+329
-544
File diff suppressed because it is too large
Load Diff
Vendored
+12
-32
@@ -1,43 +1,23 @@
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// SPDX-License-Identifier: MPL-2.0
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// Copyright © 2022 Skyline Team and Contributors (https://github.com/skyline-emu/)
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// Copyright 2022 Skyline Team and Contributors (https://github.com/skyline-emu/)
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#pragma once
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#include <cstdint>
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namespace bcn {
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/**
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* @brief Decodes a BC1 encoded image to R8G8B8A8
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*/
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void DecodeBc1(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height);
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/**
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* @brief Decodes a BC2 encoded image to R8G8B8A8
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*/
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void DecodeBc2(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height);
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/**
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* @brief Decodes a BC3 encoded image to R8G8B8A8
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*/
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void DecodeBc3(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height);
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/**
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* @brief Decodes a BC4 encoded image to R8
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*/
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/// @brief Decodes a BC1 encoded image to R8G8B8A8
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void DecodeBc1(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height, bool isSigned);
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/// @brief Decodes a BC2 encoded image to R8G8B8A8
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void DecodeBc2(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height, bool isSigned);
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//// @brief Decodes a BC3 encoded image to R8G8B8A8
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void DecodeBc3(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height, bool isSigned);
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/// @brief Decodes a BC4 encoded image to R8
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void DecodeBc4(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height, bool isSigned);
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/**
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* @brief Decodes a BC5 encoded image to R8G8
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*/
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//// @brief Decodes a BC5 encoded image to R8G8
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void DecodeBc5(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height, bool isSigned);
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/**
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* @brief Decodes a BC6 encoded image to R16G16B16A16
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*/
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//// @brief Decodes a BC6 encoded image to R16G16B16A16
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void DecodeBc6(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height, bool isSigned);
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/**
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* @brief Decodes a BC7 encoded image to R8G8B8A8
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*/
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void DecodeBc7(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height);
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/// @brief Decodes a BC7 encoded image to R8G8B8A8
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void DecodeBc7(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height, bool isSigned);
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}
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@@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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@@ -9,6 +9,7 @@
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#include <span>
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#include <bc_decoder.h>
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "video_core/texture_cache/decode_bc.h"
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@@ -22,11 +23,8 @@ using VideoCore::Surface::PixelFormat;
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constexpr bool IsSigned(PixelFormat pixel_format) {
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switch (pixel_format) {
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case PixelFormat::BC4_SNORM:
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case PixelFormat::BC4_UNORM:
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case PixelFormat::BC5_SNORM:
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case PixelFormat::BC5_UNORM:
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case PixelFormat::BC6H_SFLOAT:
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case PixelFormat::BC6H_UFLOAT:
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return true;
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default:
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return false;
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@@ -62,9 +60,28 @@ u32 ConvertedBytesPerBlock(VideoCore::Surface::PixelFormat pixel_format) {
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}
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}
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template <auto decompress, PixelFormat pixel_format>
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void DecompressBlocks(std::span<const u8> input, std::span<u8> output, BufferImageCopy& copy,
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bool is_signed = false) {
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void DecompressBCn(std::span<const u8> input, std::span<u8> output, BufferImageCopy& copy, VideoCore::Surface::PixelFormat pixel_format) {
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auto const f = [pixel_format]{
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switch (pixel_format) {
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case PixelFormat::BC1_RGBA_UNORM:
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case PixelFormat::BC1_RGBA_SRGB: return &bcn::DecodeBc1;
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case PixelFormat::BC2_UNORM:
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case PixelFormat::BC2_SRGB: return &bcn::DecodeBc2;
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case PixelFormat::BC3_UNORM:
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case PixelFormat::BC3_SRGB: return &bcn::DecodeBc3;
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case PixelFormat::BC4_SNORM:
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case PixelFormat::BC4_UNORM: return &bcn::DecodeBc4;
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case PixelFormat::BC5_SNORM:
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case PixelFormat::BC5_UNORM: return &bcn::DecodeBc5;
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case PixelFormat::BC6H_SFLOAT:
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case PixelFormat::BC6H_UFLOAT: return &bcn::DecodeBc6;
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case PixelFormat::BC7_SRGB:
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case PixelFormat::BC7_UNORM: return &bcn::DecodeBc7;
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default:
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UNREACHABLE_MSG("Unimplemented BCn decompression {}", pixel_format);
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return &bcn::DecodeBc1;
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}
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}();
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const u32 out_bpp = ConvertedBytesPerBlock(pixel_format);
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const u32 block_size = BlockSize(pixel_format);
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const u32 width = copy.image_extent.width;
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@@ -82,11 +99,7 @@ void DecompressBlocks(std::span<const u8> input, std::span<u8> output, BufferIma
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for (u32 x = 0; x < width; x += block_width) {
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const u8* src = input.data() + src_offset;
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u8* const dst = output.data() + dst_offset;
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if constexpr (IsSigned(pixel_format)) {
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decompress(src, dst, x, y, width, height, is_signed);
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} else {
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decompress(src, dst, x, y, width, height);
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}
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f(src, dst, x, y, width, height, IsSigned(pixel_format));
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src_offset += block_size;
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dst_offset += block_width * out_bpp;
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}
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@@ -96,43 +109,4 @@ void DecompressBlocks(std::span<const u8> input, std::span<u8> output, BufferIma
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}
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}
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void DecompressBCn(std::span<const u8> input, std::span<u8> output, BufferImageCopy& copy,
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VideoCore::Surface::PixelFormat pixel_format) {
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switch (pixel_format) {
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case PixelFormat::BC1_RGBA_UNORM:
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case PixelFormat::BC1_RGBA_SRGB:
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DecompressBlocks<bcn::DecodeBc1, PixelFormat::BC1_RGBA_UNORM>(input, output, copy);
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break;
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case PixelFormat::BC2_UNORM:
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case PixelFormat::BC2_SRGB:
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DecompressBlocks<bcn::DecodeBc2, PixelFormat::BC2_UNORM>(input, output, copy);
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break;
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case PixelFormat::BC3_UNORM:
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case PixelFormat::BC3_SRGB:
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DecompressBlocks<bcn::DecodeBc3, PixelFormat::BC3_UNORM>(input, output, copy);
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break;
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case PixelFormat::BC4_SNORM:
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case PixelFormat::BC4_UNORM:
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DecompressBlocks<bcn::DecodeBc4, PixelFormat::BC4_UNORM>(
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input, output, copy, pixel_format == PixelFormat::BC4_SNORM);
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break;
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case PixelFormat::BC5_SNORM:
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case PixelFormat::BC5_UNORM:
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DecompressBlocks<bcn::DecodeBc5, PixelFormat::BC5_UNORM>(
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input, output, copy, pixel_format == PixelFormat::BC5_SNORM);
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break;
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case PixelFormat::BC6H_SFLOAT:
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case PixelFormat::BC6H_UFLOAT:
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DecompressBlocks<bcn::DecodeBc6, PixelFormat::BC6H_UFLOAT>(
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input, output, copy, pixel_format == PixelFormat::BC6H_SFLOAT);
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break;
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case PixelFormat::BC7_SRGB:
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case PixelFormat::BC7_UNORM:
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DecompressBlocks<bcn::DecodeBc7, PixelFormat::BC7_UNORM>(input, output, copy);
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break;
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default:
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LOG_WARNING(HW_GPU, "Unimplemented BCn decompression {}", pixel_format);
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}
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}
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} // namespace VideoCommon
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@@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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@@ -922,8 +922,7 @@ boost::container::small_vector<BufferImageCopy, 16> UnswizzleImage(Tegra::Memory
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return copies;
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}
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void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8> output,
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std::span<BufferImageCopy> copies) {
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void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8> output, std::span<BufferImageCopy> copies) {
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u32 output_offset = 0;
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Common::ScratchBuffer<u8> decode_scratch;
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@@ -955,10 +954,10 @@ void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8
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} else if (astc) {
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// BC1 uses 0.5 bytes per texel
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// BC3 uses 1 byte per texel
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const auto compress = recompression_setting == Settings::AstcRecompression::Bc1
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? Tegra::Texture::BCN::CompressBC1
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: Tegra::Texture::BCN::CompressBC3;
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const auto bpp_div = recompression_setting == Settings::AstcRecompression::Bc1 ? 2 : 1;
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auto const compress = recompression_setting == Settings::AstcRecompression::Bc1
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? Tegra::Texture::BCN::CompressBC1
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: Tegra::Texture::BCN::CompressBC3;
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const auto bpp_div = compress == Tegra::Texture::BCN::CompressBC1 ? 2 : 1;
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const u32 plane_dim = copy.image_extent.width * copy.image_extent.height;
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const u32 level_size = plane_dim * copy.image_extent.depth *
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@@ -975,18 +974,12 @@ void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8
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copy.image_subresource.num_layers * copy.image_extent.depth,
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output.subspan(output_offset));
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const u32 aligned_plane_dim = Common::AlignUp(copy.image_extent.width, 4) *
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Common::AlignUp(copy.image_extent.height, 4);
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copy.buffer_size =
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(aligned_plane_dim * copy.image_extent.depth * copy.image_subresource.num_layers) /
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bpp_div;
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output_offset += static_cast<u32>(copy.buffer_size);
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const u32 aligned_plane_dim = Common::AlignUp(copy.image_extent.width, 4) * Common::AlignUp(copy.image_extent.height, 4);
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copy.buffer_size = (aligned_plane_dim * copy.image_extent.depth * copy.image_subresource.num_layers) / bpp_div;
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output_offset += u32(copy.buffer_size);
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} else {
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DecompressBCn(input_offset, output.subspan(output_offset), copy, info.format);
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output_offset += copy.image_extent.width * copy.image_extent.height *
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copy.image_subresource.num_layers *
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ConvertedBytesPerBlock(info.format);
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output_offset += copy.image_extent.width * copy.image_extent.height * copy.image_subresource.num_layers * ConvertedBytesPerBlock(info.format);
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}
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copy.buffer_row_length = mip_size.width;
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