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Author SHA1 Message Date
CamilleLaVey 7bb8850b7d Fix build 2026-08-24 18:37:26 -04:00
CamilleLaVey 7547f8f662 [vulkan] Removal of QCOM sampler limiters + CustomBorderColor and ColorBorderSwizzle adjustments 2026-08-24 18:01:19 -04:00
CamilleLaVey 60a474b8df [vulkan, qcom] Fix shader float controls on QCOM driver (#4297)
Finishes my torture to find the culprit behind the broken behavior with float controls, even if device does support flush denorm on fp32 it doesn't really support it and provokes bad rounding modes by not flushing correctly denorms; this also returns the other working rounding modes on QCOM drivers.

_Special Thanks_

1.- Smoly The Big (@Gidoly)

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4297
Reviewed-by: Samuel <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-08-24 17:57:12 +02:00
13 changed files with 396 additions and 282 deletions
@@ -335,7 +335,7 @@ void SetupDenormControl(const Profile& profile, const IR::Program& program, Emit
if (info.uses_fp32_denorms_flush && info.uses_fp32_denorms_preserve) {
LOG_DEBUG(Shader_SPIRV, "Fp32 denorm flush and preserve on the same shader");
} else if (info.uses_fp32_denorms_flush) {
if (profile.support_fp32_denorm_flush) {
if (profile.support_fp32_denorm_flush && !profile.has_broken_fp32_denorm_flush) {
ctx.AddCapability(spv::Capability::DenormFlushToZero);
ctx.AddExecutionMode(main_func, spv::ExecutionMode::DenormFlushToZero, 32U);
} else {
+2
View File
@@ -86,6 +86,8 @@ struct Profile {
bool has_broken_signed_operations{};
/// Float controls break when fp16 is enabled
bool has_broken_fp16_float_controls{};
/// Declaring fp32 denorm flush to zero miscompiles on some drivers
bool has_broken_fp32_denorm_flush{};
/// Dynamic vec4 indexing is broken on some OpenGL drivers
bool has_gl_component_indexing_bug{};
/// The precise type qualifier is broken in the fragment stage of some drivers
@@ -231,6 +231,7 @@ ShaderCache::ShaderCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
.has_broken_unsigned_image_offsets = true,
.has_broken_signed_operations = true,
.has_broken_fp16_float_controls = false,
.has_broken_fp32_denorm_flush = false,
.has_gl_component_indexing_bug = device.HasComponentIndexingBug(),
.has_gl_precise_bug = device.HasPreciseBug(),
.has_gl_cbuf_ftou_bug = device.HasCbufFtouBug(),
@@ -370,20 +370,9 @@ inline void PushImageDescriptors(TextureCache& texture_cache,
const VkImageView null_image_view{texture_cache.GetImageView(VideoCommon::NULL_IMAGE_VIEW_ID).Handle(desc.type)};
if (null_image_view != VK_NULL_HANDLE) vk_image_view = null_image_view;
}
const Sampler& sampler{texture_cache.GetSampler(sampler_id)};
const bool use_fallback_sampler{sampler.HasAddedAnisotropy() &&
!image_view.SupportsAnisotropy()};
VkSampler vk_sampler{use_fallback_sampler ? sampler.HandleWithDefaultAnisotropy()
: sampler.Handle()};
if (sampler.HasLinearFiltering() &&
VideoCore::Surface::IsPixelFormatInteger(image_view.format)) {
vk_sampler = sampler.HandleWithNearestFilter();
}
if (desc.is_depth && sampler.HasDepthComparison() &&
!image_view.SupportsDepthComparison()) {
vk_sampler = sampler.HandleWithoutDepthComparison();
}
guest_descriptor_queue.AddSampledImage(vk_image_view, vk_sampler);
Sampler& sampler{texture_cache.GetSampler(sampler_id)};
guest_descriptor_queue.AddSampledImage(vk_image_view,
sampler.HandleFor(image_view, desc.is_depth));
const bool element_rescaled{texture_cache.IsRescaling(image_view)};
is_rescaled |= element_rescaled;
}
@@ -372,7 +372,7 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
subgroup_stage_bit(VK_SHADER_STAGE_COMPUTE_BIT, Shader::Stage::Compute)};
profile = Shader::Profile{
.supported_spirv = device.SupportedSpirvVersion(),
.unified_descriptor_binding = false,
.unified_descriptor_binding = true,
.support_descriptor_aliasing = device.IsDescriptorAliasingSupported(),
.support_int8 = device.IsInt8Supported(),
.support_uniform_and_storage_buffer_8bit =
@@ -383,18 +383,18 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
device.IsUniformAndStorageBuffer16BitAccessSupported(),
.support_storage_buffer_16bit = device.IsStorageBuffer16BitAccessSupported(),
.support_int64 = device.IsShaderInt64Supported(),
.support_vertex_instance_id = true,
.support_vertex_instance_id = false,
.support_float_controls = device.IsKhrShaderFloatControlsSupported(),
.support_separate_denorm_behavior =
float_control.denormBehaviorIndependence == VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL,
.support_separate_rounding_mode =
float_control.roundingModeIndependence == VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL,
.support_fp16_denorm_preserve = false,
.support_fp16_denorm_preserve = float_control.shaderDenormPreserveFloat16 != VK_FALSE,
.support_fp32_denorm_preserve = float_control.shaderDenormPreserveFloat32 != VK_FALSE,
.support_fp16_denorm_flush = false,
.support_fp16_denorm_flush = float_control.shaderDenormFlushToZeroFloat16 != VK_FALSE,
.support_fp32_denorm_flush = float_control.shaderDenormFlushToZeroFloat32 != VK_FALSE,
.support_fp16_signed_zero_nan_preserve =
false,
float_control.shaderSignedZeroInfNanPreserveFloat16 != VK_FALSE,
.support_fp32_signed_zero_nan_preserve =
float_control.shaderSignedZeroInfNanPreserveFloat32 != VK_FALSE,
.support_fp64_signed_zero_nan_preserve =
@@ -431,20 +431,21 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
.warp_size_potentially_larger_than_guest = device.IsWarpSizePotentiallyBiggerThanGuest(),
.lower_left_origin_mode = true,
.need_declared_frag_colors = true,
.lower_left_origin_mode = false,
.need_declared_frag_colors = false,
.need_gather_subpixel_offset = driver_id == VK_DRIVER_ID_AMD_PROPRIETARY ||
driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE ||
driver_id == VK_DRIVER_ID_MESA_RADV ||
driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS ||
driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA,
.has_broken_spirv_clamp = true,
.has_broken_spirv_clamp = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS,
.has_broken_spirv_position_input = driver_id == false,
.has_broken_unsigned_image_offsets = true,
.has_broken_signed_operations = true,
.has_broken_fp16_float_controls = false,
.ignore_nan_fp_comparisons = true,
.has_broken_unsigned_image_offsets = false,
.has_broken_signed_operations = false,
.has_broken_fp16_float_controls = driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY,
.has_broken_fp32_denorm_flush = driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY,
.ignore_nan_fp_comparisons = false,
.has_broken_spirv_subgroup_mask_vector_extract_dynamic = false,
.has_broken_robust =
device.IsNvidia() && device.GetNvidiaArch() <= NvidiaArchitecture::Arch_Pascal,
@@ -464,13 +465,13 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
.max_descriptor_set_sampled_images = device.GetMaxDescriptorSetSampledImages(),
.max_descriptor_set_storage_images = device.GetMaxDescriptorSetStorageImages(),
.max_descriptor_set_input_attachements = device.GetMaxDescriptorSetInputAttachments(),
.support_float64 = true,
.support_float16 = false,
.support_float64 = device.IsFloat64Supported(),
.support_float16 = device.IsFloat16Supported(),
.support_int64 = device.IsShaderInt64Supported(),
.needs_demote_reorder = driver_id == VK_DRIVER_ID_AMD_PROPRIETARY ||
driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE ||
driver_id == VK_DRIVER_ID_SAMSUNG_PROPRIETARY,
.support_snorm_render_buffer = false,
.support_snorm_render_buffer = true,
.support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(),
.support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(),
.support_conditional_barrier = device.SupportsConditionalBarriers(),
@@ -51,6 +51,7 @@ using VideoCore::Surface::BytesPerBlock;
using VideoCore::Surface::HasAlpha;
using VideoCore::Surface::IsPixelFormatASTC;
using VideoCore::Surface::IsPixelFormatInteger;
using VideoCore::Surface::IsPixelFormatSRGB;
using VideoCore::Surface::SurfaceType;
namespace {
@@ -59,6 +60,17 @@ constexpr bool ENABLE_MSAA_RESOLVE_CONSUME = true;
constexpr bool ENABLE_MSAA_COLOR_DISCARD = true;
constexpr bool ENABLE_MSAA_DEPTH_STENCIL_DISCARD = true;
[[nodiscard]] constexpr bool NeedsExplicitBorderColorFormat(VkFormat format) {
switch (format) {
case VK_FORMAT_B4G4R4A4_UNORM_PACK16:
case VK_FORMAT_B5G6R5_UNORM_PACK16:
case VK_FORMAT_B5G5R5A1_UNORM_PACK16:
return true;
default:
return false;
}
}
constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
if (color == std::array<float, 4>{0, 0, 0, 0}) {
return VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK;
@@ -1802,10 +1814,6 @@ bool TextureCacheRuntime::CanReportMemoryUsage() const {
return device.CanReportMemoryUsage();
}
std::optional<size_t> TextureCacheRuntime::GetSamplerHeapBudget() const {
return device.GetSamplerHeapBudget();
}
void TextureCacheRuntime::FlushDeferredClear() {
scheduler.FlushDeferredClear();
}
@@ -2517,9 +2525,23 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
supports_depth_comparison =
(properties3.optimalTilingFeatures &
VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_DEPTH_COMPARISON_BIT) != 0;
supports_minmax_filter = (properties3.optimalTilingFeatures &
VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_MINMAX_BIT) != 0;
} else {
supports_depth_comparison = true;
supports_minmax_filter =
(device->GetPhysical().GetFormatProperties(format_info.format).optimalTilingFeatures &
VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT) != 0;
}
requires_border_color_format = NeedsExplicitBorderColorFormat(format_info.format);
swizzle_mapping = VkComponentMapping{
.r = ComponentSwizzle(swizzle[0]),
.g = ComponentSwizzle(swizzle[1]),
.b = ComponentSwizzle(swizzle[2]),
.a = ComponentSwizzle(swizzle[3]),
};
has_identity_swizzle = swizzle[0] == SwizzleSource::R && swizzle[1] == SwizzleSource::G &&
swizzle[2] == SwizzleSource::B && swizzle[3] == SwizzleSource::A;
const VkImageUsageFlags requested_view_usage = ImageUsageFlags(format_info, format);
const VkImageUsageFlags image_usage = image.UsageFlags();
const VkImageUsageFlags clamped_view_usage = requested_view_usage & image_usage;
@@ -2544,12 +2566,7 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
.image = image.Handle(),
.viewType = VkImageViewType{},
.format = format_info.format,
.components{
.r = ComponentSwizzle(swizzle[0]),
.g = ComponentSwizzle(swizzle[1]),
.b = ComponentSwizzle(swizzle[2]),
.a = ComponentSwizzle(swizzle[3]),
},
.components = swizzle_mapping,
.subresourceRange = MakeSubresourceRange(aspect_mask, info.range),
};
const auto create = [&](TextureType tex_type, std::optional<u32> num_layers) {
@@ -2718,92 +2735,223 @@ vk::ImageView ImageView::MakeView(VkFormat vk_format, VkImageAspectFlags aspect_
});
}
CustomBorderColorBudget::~CustomBorderColorBudget() {
Release();
}
CustomBorderColorBudget::CustomBorderColorBudget(CustomBorderColorBudget&& rhs) noexcept
: device_ptr{std::exchange(rhs.device_ptr, nullptr)}, held{std::exchange(rhs.held, 0)} {}
CustomBorderColorBudget& CustomBorderColorBudget::operator=(
CustomBorderColorBudget&& rhs) noexcept {
if (this != &rhs) {
Release();
device_ptr = std::exchange(rhs.device_ptr, nullptr);
held = std::exchange(rhs.held, 0);
}
return *this;
}
bool CustomBorderColorBudget::TryAcquire(const Device& device, size_t count) {
if (!device.TryReserveCustomBorderColorSamplers(count)) {
return false;
}
device_ptr = &device;
held += count;
return true;
}
void CustomBorderColorBudget::Release() noexcept {
if (device_ptr != nullptr) {
device_ptr->ReleaseCustomBorderColorSamplers(held);
}
device_ptr = nullptr;
held = 0;
}
Sampler::Sampler(TextureCacheRuntime& runtime, const Tegra::Texture::TSCEntry& tsc) {
const auto& device = runtime.device;
const bool has_custom_border_extension = runtime.device.IsExtCustomBorderColorSupported();
const bool has_format_undefined =
has_custom_border_extension && runtime.device.IsCustomBorderColorWithoutFormatSupported();
const bool has_custom_border_colors =
has_format_undefined && runtime.device.IsCustomBorderColorsSupported();
const auto color = tsc.BorderColor();
device_ptr = &device;
border_color = tsc.BorderColor();
srgb_border_color = tsc.SrgbBorderColor();
const f32 max_anisotropy = std::clamp(tsc.MaxAnisotropy(), 1.0f, 16.0f);
default_anisotropy = static_cast<f32>(1U << tsc.max_anisotropy);
const VkFilter mag_filter{MaxwellToVK::Sampler::Filter(tsc.mag_filter)};
const VkFilter min_filter{MaxwellToVK::Sampler::Filter(tsc.min_filter)};
const VkSamplerMipmapMode mipmap_mode{MaxwellToVK::Sampler::MipmapMode(tsc.mipmap_filter)};
const VkSamplerAddressMode wrap_u{
MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_u, tsc.mag_filter)};
const VkSamplerAddressMode wrap_v{
MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_v, tsc.mag_filter)};
const VkSamplerAddressMode wrap_p{
MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_p, tsc.mag_filter)};
const bool samples_border = wrap_u == VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER ||
wrap_v == VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER ||
wrap_p == VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER;
reduction_mode = MaxwellToVK::SamplerReduction(tsc.reduction_filter);
has_added_anisotropy = max_anisotropy > default_anisotropy;
has_linear_filtering = mag_filter == VK_FILTER_LINEAR || min_filter == VK_FILTER_LINEAR ||
mipmap_mode == VK_SAMPLER_MIPMAP_MODE_LINEAR;
has_depth_comparison = tsc.depth_compare_enabled != 0;
has_minmax_reduction = reduction_mode != VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT;
has_srgb_border_color = tsc.srgb_conversion != 0 && srgb_border_color != border_color;
if (has_minmax_reduction && !device.IsExtSamplerFilterMinmaxSupported()) {
LOG_WARNING(Render_Vulkan, "VK_EXT_sampler_filter_minmax is required");
has_minmax_reduction = false;
}
has_custom_border_colors = samples_border && device.IsCustomBorderColorUsable();
needs_swizzle_mapping = has_custom_border_colors && device.NeedsBorderColorSwizzleMapping();
if (has_custom_border_colors && GPU::Logging::IsActive()) {
GPU::Logging::GPULogger::GetInstance().LogExtensionUsage(
"VK_EXT_custom_border_color", "Sampler::Sampler");
}
if (device.IsExtBorderColorSwizzleSupported() && GPU::Logging::IsActive()) {
GPU::Logging::GPULogger::GetInstance().LogExtensionUsage(
"VK_EXT_border_color_swizzle", "Sampler::Sampler");
}
f32 min_lod = 0.0f;
f32 max_lod = 0.25f;
if (tsc.mipmap_filter != TextureMipmapFilter::None) {
min_lod = tsc.MinLod();
max_lod = tsc.MaxLod();
}
base_ci = VkSamplerCreateInfo{
.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.magFilter = mag_filter,
.minFilter = min_filter,
.mipmapMode = mipmap_mode,
.addressModeU = wrap_u,
.addressModeV = wrap_v,
.addressModeW = wrap_p,
.mipLodBias = tsc.LodBias(),
.anisotropyEnable = static_cast<VkBool32>(max_anisotropy > 1.0f),
.maxAnisotropy = max_anisotropy,
.compareEnable = static_cast<VkBool32>(tsc.depth_compare_enabled),
.compareOp = MaxwellToVK::Sampler::DepthCompareFunction(tsc.depth_compare_func),
.minLod = min_lod,
.maxLod = max_lod,
.borderColor = VK_BORDER_COLOR_FLOAT_CUSTOM_EXT,
.unnormalizedCoordinates = VK_FALSE,
};
variants.reserve(1);
Emplace(VariantKey{});
}
Sampler::VariantKey Sampler::MakeKey(const ImageView& image_view, bool is_depth) const noexcept {
VariantKey key{};
key.reduce_anisotropy = has_added_anisotropy && !image_view.SupportsAnisotropy();
key.force_nearest = has_linear_filtering && IsPixelFormatInteger(image_view.format);
key.drop_depth_comparison =
is_depth && has_depth_comparison && !image_view.SupportsDepthComparison();
key.drop_reduction = has_minmax_reduction && !image_view.SupportsMinmaxFilter();
key.drop_custom_border = has_custom_border_colors && image_view.RequiresBorderColorFormat();
key.srgb_border = has_srgb_border_color && IsPixelFormatSRGB(image_view.format);
if (needs_swizzle_mapping && !key.drop_custom_border && !image_view.HasIdentitySwizzle()) {
const VkComponentMapping& mapping = image_view.Swizzle();
key.swizzle = {mapping.r, mapping.g, mapping.b, mapping.a};
}
return key;
}
VkSampler Sampler::Find(const VariantKey& key) const noexcept {
const auto it = std::ranges::find(variants, key, &Variant::key);
if (it == variants.end()) {
return VK_NULL_HANDLE;
}
return *it->sampler;
}
VkSampler Sampler::Emplace(VariantKey key) {
bool custom_border = has_custom_border_colors && !key.drop_custom_border;
if (custom_border && !custom_border_color_budget.TryAcquire(*device_ptr, 1)) {
static bool warned_budget = false;
if (!warned_budget) {
warned_budget = true;
}
custom_border = false;
key.drop_custom_border = true;
key.swizzle = {};
if (const VkSampler existing = Find(key); existing != VK_NULL_HANDLE) {
return existing;
}
}
std::array<float, 4> color = border_color;
if (key.srgb_border) {
color = srgb_border_color;
}
const VkSamplerCustomBorderColorCreateInfoEXT border_ci{
.sType = VK_STRUCTURE_TYPE_SAMPLER_CUSTOM_BORDER_COLOR_CREATE_INFO_EXT,
.pNext = nullptr,
.customBorderColor = std::bit_cast<VkClearColorValue>(color),
.format = VK_FORMAT_UNDEFINED,
};
const void* pnext = nullptr;
if (has_custom_border_colors) {
pnext = &border_ci;
if (GPU::Logging::IsActive()) {
GPU::Logging::GPULogger::GetInstance().LogExtensionUsage(
"VK_EXT_custom_border_color", "Sampler::Sampler");
const VkSamplerBorderColorComponentMappingCreateInfoEXT mapping_ci{
.sType = VK_STRUCTURE_TYPE_SAMPLER_BORDER_COLOR_COMPONENT_MAPPING_CREATE_INFO_EXT,
.pNext = &border_ci,
.components{key.swizzle[0], key.swizzle[1], key.swizzle[2], key.swizzle[3]},
.srgb = VK_FALSE,
};
const void* chain = nullptr;
if (custom_border) {
chain = &border_ci;
if (key.HasSwizzle()) {
chain = &mapping_ci;
}
}
if (device.IsExtBorderColorSwizzleSupported() && GPU::Logging::IsActive()) {
GPU::Logging::GPULogger::GetInstance().LogExtensionUsage(
"VK_EXT_border_color_swizzle", "Sampler::Sampler");
}
const VkSamplerReductionModeCreateInfoEXT reduction_ci{
.sType = VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO_EXT,
.pNext = pnext,
.reductionMode = MaxwellToVK::SamplerReduction(tsc.reduction_filter),
.pNext = chain,
.reductionMode = reduction_mode,
};
if (runtime.device.IsExtSamplerFilterMinmaxSupported()) {
pnext = &reduction_ci;
} else if (reduction_ci.reductionMode != VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT) {
LOG_WARNING(Render_Vulkan, "VK_EXT_sampler_filter_minmax is required");
if (has_minmax_reduction && !key.drop_reduction) {
chain = &reduction_ci;
}
// Some games have samplers with garbage. Sanitize them here.
const f32 max_anisotropy = std::clamp(tsc.MaxAnisotropy(), 1.0f, 16.0f);
const VkFilter mag_filter{MaxwellToVK::Sampler::Filter(tsc.mag_filter)};
const VkFilter min_filter{MaxwellToVK::Sampler::Filter(tsc.min_filter)};
const VkSamplerMipmapMode mipmap_mode{MaxwellToVK::Sampler::MipmapMode(tsc.mipmap_filter)};
const bool has_linear_filtering{mag_filter == VK_FILTER_LINEAR ||
min_filter == VK_FILTER_LINEAR ||
mipmap_mode == VK_SAMPLER_MIPMAP_MODE_LINEAR};
const auto create_sampler = [&](const f32 anisotropy, bool force_nearest,
bool disable_compare = false) {
return device.GetLogical().CreateSampler(VkSamplerCreateInfo{
.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
.pNext = pnext,
.flags = 0,
.magFilter = force_nearest ? VK_FILTER_NEAREST : mag_filter,
.minFilter = force_nearest ? VK_FILTER_NEAREST : min_filter,
.mipmapMode = force_nearest ? VK_SAMPLER_MIPMAP_MODE_NEAREST : mipmap_mode,
.addressModeU = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_u, tsc.mag_filter),
.addressModeV = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_v, tsc.mag_filter),
.addressModeW = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_p, tsc.mag_filter),
.mipLodBias = tsc.LodBias(),
.anisotropyEnable =
static_cast<VkBool32>(!force_nearest && anisotropy > 1.0f ? VK_TRUE : VK_FALSE),
.maxAnisotropy = force_nearest ? 1.0f : anisotropy,
.compareEnable = disable_compare ? VK_FALSE
: static_cast<VkBool32>(tsc.depth_compare_enabled),
.compareOp = MaxwellToVK::Sampler::DepthCompareFunction(tsc.depth_compare_func),
.minLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.0f : tsc.MinLod(),
.maxLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.25f : tsc.MaxLod(),
.borderColor = has_custom_border_colors ? VK_BORDER_COLOR_FLOAT_CUSTOM_EXT
: ConvertBorderColor(color),
.unnormalizedCoordinates = VK_FALSE,
});
};
sampler = create_sampler(max_anisotropy, false);
const f32 max_anisotropy_default = static_cast<f32>(1U << tsc.max_anisotropy);
if (max_anisotropy > max_anisotropy_default) {
sampler_default_anisotropy = create_sampler(max_anisotropy_default, false);
VkSamplerCreateInfo create_info = base_ci;
create_info.pNext = chain;
if (key.force_nearest) {
create_info.magFilter = VK_FILTER_NEAREST;
create_info.minFilter = VK_FILTER_NEAREST;
create_info.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
create_info.anisotropyEnable = VK_FALSE;
create_info.maxAnisotropy = 1.0f;
} else if (key.reduce_anisotropy) {
create_info.anisotropyEnable = static_cast<VkBool32>(default_anisotropy > 1.0f);
create_info.maxAnisotropy = default_anisotropy;
}
if (has_linear_filtering) {
sampler_nearest = create_sampler(1.0f, true);
if (key.drop_depth_comparison) {
create_info.compareEnable = VK_FALSE;
}
if (tsc.depth_compare_enabled) {
sampler_noncompare = create_sampler(max_anisotropy, false, true);
if (!custom_border) {
create_info.borderColor = ConvertBorderColor(color);
}
variants.push_back(Variant{
.key = key,
.sampler = device_ptr->GetLogical().CreateSampler(create_info),
});
return *variants.back().sampler;
}
VkSampler Sampler::HandleFor(const ImageView& image_view, bool is_depth) {
VariantKey key = MakeKey(image_view, is_depth);
if (variants.size() >= MAX_VARIANTS) {
key.srgb_border = false;
key.swizzle = {};
}
if (const VkSampler existing = Find(key); existing != VK_NULL_HANDLE) {
return existing;
}
return Emplace(key);
}
Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM_RT> color_buffers,
@@ -68,8 +68,6 @@ public:
bool CanReportMemoryUsage() const;
std::optional<size_t> GetSamplerHeapBudget() const;
bool CanDownloadMsaa(const VideoCommon::ImageInfo& info) const;
[[nodiscard]] VkImage AcquireMsaaScratchImage(const VkImageCreateInfo& image_ci);
@@ -446,6 +444,22 @@ public:
return supports_depth_comparison;
}
[[nodiscard]] bool RequiresBorderColorFormat() const noexcept {
return requires_border_color_format;
}
[[nodiscard]] bool SupportsMinmaxFilter() const noexcept {
return supports_minmax_filter;
}
[[nodiscard]] const VkComponentMapping& Swizzle() const noexcept {
return swizzle_mapping;
}
[[nodiscard]] bool HasIdentitySwizzle() const noexcept {
return has_identity_swizzle;
}
[[nodiscard]] GPUVAddr GpuAddr() const noexcept {
return gpu_addr;
}
@@ -478,48 +492,91 @@ private:
VkSampleCountFlagBits samples = VK_SAMPLE_COUNT_1_BIT;
u32 buffer_size = 0;
VkComponentMapping swizzle_mapping{};
bool supports_depth_comparison = false;
bool requires_border_color_format = false;
bool supports_minmax_filter = false;
bool has_identity_swizzle = true;
};
class ImageAlloc : public VideoCommon::ImageAllocBase {};
class CustomBorderColorBudget {
public:
CustomBorderColorBudget() = default;
~CustomBorderColorBudget();
CustomBorderColorBudget(const CustomBorderColorBudget&) = delete;
CustomBorderColorBudget& operator=(const CustomBorderColorBudget&) = delete;
CustomBorderColorBudget(CustomBorderColorBudget&& rhs) noexcept;
CustomBorderColorBudget& operator=(CustomBorderColorBudget&& rhs) noexcept;
bool TryAcquire(const Device& device, size_t count);
private:
void Release() noexcept;
const Device* device_ptr = nullptr;
size_t held = 0;
};
class Sampler {
public:
explicit Sampler(TextureCacheRuntime&, const Tegra::Texture::TSCEntry&);
[[nodiscard]] VkSampler Handle() const noexcept {
return *sampler;
return *variants.front().sampler;
}
[[nodiscard]] VkSampler HandleWithDefaultAnisotropy() const noexcept {
return *sampler_default_anisotropy;
}
[[nodiscard]] bool HasAddedAnisotropy() const noexcept {
return static_cast<bool>(sampler_default_anisotropy);
}
[[nodiscard]] VkSampler HandleWithNearestFilter() const noexcept {
return *sampler_nearest;
}
[[nodiscard]] bool HasLinearFiltering() const noexcept {
return static_cast<bool>(sampler_nearest);
}
[[nodiscard]] VkSampler HandleWithoutDepthComparison() const noexcept {
return *sampler_noncompare;
}
[[nodiscard]] bool HasDepthComparison() const noexcept {
return static_cast<bool>(sampler_noncompare);
}
[[nodiscard]] VkSampler HandleFor(const ImageView& image_view, bool is_depth);
private:
vk::Sampler sampler;
vk::Sampler sampler_default_anisotropy;
vk::Sampler sampler_nearest;
vk::Sampler sampler_noncompare;
struct VariantKey {
bool reduce_anisotropy;
bool force_nearest;
bool drop_depth_comparison;
bool drop_reduction;
bool drop_custom_border;
bool srgb_border;
std::array<VkComponentSwizzle, 4> swizzle;
bool operator==(const VariantKey&) const noexcept = default;
[[nodiscard]] bool HasSwizzle() const noexcept {
return swizzle != std::array<VkComponentSwizzle, 4>{};
}
};
struct Variant {
VariantKey key;
vk::Sampler sampler;
};
static constexpr size_t MAX_VARIANTS = 32;
[[nodiscard]] VariantKey MakeKey(const ImageView& image_view, bool is_depth) const noexcept;
[[nodiscard]] VkSampler Find(const VariantKey& key) const noexcept;
VkSampler Emplace(VariantKey key);
CustomBorderColorBudget custom_border_color_budget;
std::vector<Variant> variants;
const Device* device_ptr{nullptr};
VkSamplerCreateInfo base_ci{};
VkSamplerReductionModeEXT reduction_mode{VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT};
std::array<float, 4> border_color{};
std::array<float, 4> srgb_border_color{};
f32 default_anisotropy{1.0f};
bool has_added_anisotropy{};
bool has_linear_filtering{};
bool has_depth_comparison{};
bool has_minmax_reduction{};
bool has_custom_border_colors{};
bool has_srgb_border_color{};
bool needs_swizzle_mapping{};
};
struct TextureCacheParams {
@@ -1896,67 +1896,10 @@ SamplerId TextureCache<P>::FindSampler(const TSCEntry& config, bool compute) {
const auto [pair, is_new] = channel_state->samplers.try_emplace(config);
if (is_new) {
pair->second = slot_samplers.insert(runtime, config);
EnforceSamplerBudget();
}
return pair->second;
}
template <class P>
std::optional<size_t> TextureCache<P>::QuerySamplerBudget() const {
if constexpr (requires { runtime.GetSamplerHeapBudget(); }) {
return runtime.GetSamplerHeapBudget();
} else {
return std::nullopt;
}
}
template <class P>
void TextureCache<P>::EnforceSamplerBudget() {
if (auto const budget = QuerySamplerBudget(); budget) {
if (slot_samplers.size() < *budget) {
return;
}
if (!channel_state) {
return;
}
if (last_sampler_gc_frame == frame_tick) {
return;
}
last_sampler_gc_frame = frame_tick;
TrimInactiveSamplers(*budget);
}
}
template <class P>
void TextureCache<P>::TrimInactiveSamplers(size_t budget) {
if (channel_state->samplers.size() > 0) {
constexpr size_t SAMPLER_GC_SLACK = 1024;
ankerl::unordered_dense::set<SamplerId> active_sampler_ids;
for (auto const& e : channel_state->sampler_ids)
active_sampler_ids.insert(e.second);
// Elements in the map must be necesarily valid
size_t removed = 0;
for (auto it = channel_state->samplers.begin(); it != channel_state->samplers.end();) {
const SamplerId sampler_id = it->second;
if (!sampler_id || sampler_id == CORRUPT_ID) {
it = channel_state->samplers.erase(it);
} else if (std::ranges::find(active_sampler_ids, sampler_id) != active_sampler_ids.end()) {
++it;
} else {
slot_samplers.erase(sampler_id);
it = channel_state->samplers.erase(it);
++removed;
if (slot_samplers.size() + SAMPLER_GC_SLACK <= budget) {
break;
}
}
}
if (removed != 0) {
LOG_WARNING(HW_GPU, "Sampler cache exceeded {} entries on this driver; reclaimed {} inactive samplers", budget, removed);
}
}
}
template <class P>
ImageViewId TextureCache<P>::FindColorBuffer(size_t index) {
const auto& regs = maxwell3d->regs;
@@ -420,9 +420,6 @@ private:
void QueueAsyncDecode(Image& image, ImageId image_id);
void TickAsyncDecode();
void EnforceSamplerBudget();
void TrimInactiveSamplers(size_t budget);
std::optional<size_t> QuerySamplerBudget() const;
void QueueAsyncUnswizzle(Image& image, ImageId image_id);
void TickAsyncUnswizzle();
@@ -509,7 +506,6 @@ private:
u64 modification_tick = 0;
u64 frame_tick = 0;
u64 last_sampler_gc_frame = (std::numeric_limits<u64>::max)();
Common::ThreadWorker texture_decode_worker{1, "TextureDecoder", {},
Common::ThreadPlacement::Efficiency};
+13 -40
View File
@@ -5,6 +5,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include <cmath>
#include "common/cityhash.h"
#include "common/settings.h"
@@ -17,53 +18,25 @@ namespace Tegra::Texture {
namespace {
[[maybe_unused]] constexpr std::array<float, 256> SRGB_CONVERSION_LUT = {
0.000000f, 0.000000f, 0.000000f, 0.000012f, 0.000021f, 0.000033f, 0.000046f, 0.000062f,
0.000081f, 0.000102f, 0.000125f, 0.000151f, 0.000181f, 0.000214f, 0.000251f, 0.000293f,
0.000338f, 0.000388f, 0.000443f, 0.000503f, 0.000568f, 0.000639f, 0.000715f, 0.000798f,
0.000887f, 0.000983f, 0.001085f, 0.001195f, 0.001312f, 0.001437f, 0.001569f, 0.001710f,
0.001860f, 0.002019f, 0.002186f, 0.002364f, 0.002551f, 0.002748f, 0.002955f, 0.003174f,
0.003403f, 0.003643f, 0.003896f, 0.004160f, 0.004436f, 0.004725f, 0.005028f, 0.005343f,
0.005672f, 0.006015f, 0.006372f, 0.006744f, 0.007130f, 0.007533f, 0.007950f, 0.008384f,
0.008834f, 0.009301f, 0.009785f, 0.010286f, 0.010805f, 0.011342f, 0.011898f, 0.012472f,
0.013066f, 0.013680f, 0.014313f, 0.014967f, 0.015641f, 0.016337f, 0.017054f, 0.017793f,
0.018554f, 0.019337f, 0.020144f, 0.020974f, 0.021828f, 0.022706f, 0.023609f, 0.024536f,
0.025489f, 0.026468f, 0.027473f, 0.028504f, 0.029563f, 0.030649f, 0.031762f, 0.032904f,
0.034074f, 0.035274f, 0.036503f, 0.037762f, 0.039050f, 0.040370f, 0.041721f, 0.043103f,
0.044518f, 0.045964f, 0.047444f, 0.048956f, 0.050503f, 0.052083f, 0.053699f, 0.055349f,
0.057034f, 0.058755f, 0.060513f, 0.062307f, 0.064139f, 0.066008f, 0.067915f, 0.069861f,
0.071845f, 0.073869f, 0.075933f, 0.078037f, 0.080182f, 0.082369f, 0.084597f, 0.086867f,
0.089180f, 0.091535f, 0.093935f, 0.096378f, 0.098866f, 0.101398f, 0.103977f, 0.106601f,
0.109271f, 0.111988f, 0.114753f, 0.117565f, 0.120426f, 0.123335f, 0.126293f, 0.129301f,
0.132360f, 0.135469f, 0.138629f, 0.141841f, 0.145105f, 0.148421f, 0.151791f, 0.155214f,
0.158691f, 0.162224f, 0.165810f, 0.169453f, 0.173152f, 0.176907f, 0.180720f, 0.184589f,
0.188517f, 0.192504f, 0.196549f, 0.200655f, 0.204820f, 0.209046f, 0.213334f, 0.217682f,
0.222093f, 0.226567f, 0.231104f, 0.235704f, 0.240369f, 0.245099f, 0.249894f, 0.254754f,
0.259681f, 0.264674f, 0.269736f, 0.274864f, 0.280062f, 0.285328f, 0.290664f, 0.296070f,
0.301546f, 0.307094f, 0.312713f, 0.318404f, 0.324168f, 0.330006f, 0.335916f, 0.341902f,
0.347962f, 0.354097f, 0.360309f, 0.366597f, 0.372961f, 0.379403f, 0.385924f, 0.392524f,
0.399202f, 0.405960f, 0.412798f, 0.419718f, 0.426719f, 0.433802f, 0.440967f, 0.448216f,
0.455548f, 0.462965f, 0.470465f, 0.478052f, 0.485725f, 0.493484f, 0.501329f, 0.509263f,
0.517285f, 0.525396f, 0.533595f, 0.541885f, 0.550265f, 0.558736f, 0.567299f, 0.575954f,
0.584702f, 0.593542f, 0.602477f, 0.611507f, 0.620632f, 0.629852f, 0.639168f, 0.648581f,
0.658092f, 0.667700f, 0.677408f, 0.687214f, 0.697120f, 0.707127f, 0.717234f, 0.727443f,
0.737753f, 0.748167f, 0.758685f, 0.769305f, 0.780031f, 0.790861f, 0.801798f, 0.812839f,
0.823989f, 0.835246f, 0.846611f, 0.858085f, 0.869668f, 0.881360f, 0.893164f, 0.905078f,
0.917104f, 0.929242f, 0.941493f, 0.953859f, 0.966338f, 1.000000f, 1.000000f, 1.000000f,
};
float SrgbToLinear(u32 value) {
const float encoded = static_cast<float>(value) / 255.0f;
if (encoded <= 0.04045f) {
return encoded / 12.92f;
}
return std::pow((encoded + 0.055f) / 1.055f, 2.4f);
}
} // Anonymous namespace
std::array<float, 4> TSCEntry::BorderColor() const noexcept {
// TODO: Handle SRGB correctly. Using this breaks shadows in some games (Xenoblade).
// if (!srgb_conversion) {
// return border_color;
//}
// return {SRGB_CONVERSION_LUT[srgb_border_color_r], SRGB_CONVERSION_LUT[srgb_border_color_g],
// SRGB_CONVERSION_LUT[srgb_border_color_b], border_color[3]};
return border_color;
}
std::array<float, 4> TSCEntry::SrgbBorderColor() const noexcept {
return {SrgbToLinear(srgb_border_color_r), SrgbToLinear(srgb_border_color_g),
SrgbToLinear(srgb_border_color_b), border_color[3]};
}
float TSCEntry::MaxAnisotropy() const noexcept {
const bool is_suitable_mipmap_filter = mipmap_filter != TextureMipmapFilter::None;
const bool has_regular_lods = min_lod_clamp == 0 && max_lod_clamp >= 256;
+5
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -378,6 +381,8 @@ struct TSCEntry {
std::array<float, 4> BorderColor() const noexcept;
std::array<float, 4> SrgbBorderColor() const noexcept;
float MaxAnisotropy() const noexcept;
float MinLod() const {
+25 -30
View File
@@ -508,17 +508,9 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
LOG_WARNING(Render_Vulkan, "Qualcomm drivers require scaled vertex format emulation.");
has_broken_descriptor_aliasing = true;
LOG_WARNING(Render_Vulkan, "Qualcomm drivers have broken descriptor aliasing.");
LOG_WARNING(Render_Vulkan, "Qualcomm drivers have broken custom border color.");
RemoveExtensionFeature(extensions.custom_border_color, features.custom_border_color,
VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
LOG_WARNING(Render_Vulkan, "Qualcomm drivers have broken border color swizzle.");
RemoveExtensionFeature(extensions.border_color_swizzle, features.border_color_swizzle,
VK_EXT_BORDER_COLOR_SWIZZLE_EXTENSION_NAME);
LOG_WARNING(Render_Vulkan, "Qualcomm drivers have broken color write enable.");
RemoveExtensionFeature(extensions.color_write_enable, features.color_write_enable,
VK_EXT_COLOR_WRITE_ENABLE_EXTENSION_NAME);
LOG_WARNING(Render_Vulkan, "Qualcomm drivers have broken shader float controls.");
RemoveExtension(extensions.shader_float_controls, VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME);
LOG_WARNING(Render_Vulkan, "Qualcomm drivers have broken shader atomic int64.");
RemoveExtensionFeature(extensions.shader_atomic_int64, features.shader_atomic_int64,
VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME);
@@ -619,21 +611,6 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
}
}
if (is_qualcomm) {
const size_t sampler_limit = properties.properties.limits.maxSamplerAllocationCount;
if (sampler_limit > 0) {
constexpr size_t MIN_SAMPLER_BUDGET = 1024U;
const size_t reserved = sampler_limit / 4U;
const size_t derived_budget =
(std::max)(MIN_SAMPLER_BUDGET, sampler_limit - reserved);
sampler_heap_budget = derived_budget;
LOG_WARNING(Render_Vulkan,
"Qualcomm driver reports max {} samplers; reserving {} (25%) and "
"allowing Eden to use {} (75%) to avoid heap exhaustion",
sampler_limit, reserved, sampler_heap_budget);
}
}
if (extensions.sampler_filter_minmax && is_amd) {
// Disable ext_sampler_filter_minmax on AMD GCN4 and lower as it is broken.
if (!features.shader_float16_int8.shaderFloat16) {
@@ -1146,6 +1123,11 @@ bool Device::GetSuitability(bool requires_swapchain) {
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_5_PROPERTIES_KHR;
SetNext(next, properties.maintenance5);
}
if (extensions.custom_border_color) {
properties.custom_border_color.sType =
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_PROPERTIES_EXT;
SetNext(next, properties.custom_border_color);
}
// Perform the property fetch.
physical.GetProperties2(properties2);
@@ -1242,9 +1224,7 @@ void Device::RemoveUnsuitableExtensions() {
// VK_EXT_border_color_swizzle
if (extensions.border_color_swizzle) {
extensions.border_color_swizzle =
extensions.custom_border_color &&
features.border_color_swizzle.borderColorSwizzle &&
features.border_color_swizzle.borderColorSwizzleFromImage;
extensions.custom_border_color && features.border_color_swizzle.borderColorSwizzle;
}
RemoveExtensionFeatureIfUnsuitable(extensions.border_color_swizzle,
features.border_color_swizzle,
@@ -1490,11 +1470,26 @@ void Device::SetupFamilies(VkSurfaceKHR surface) {
}
}
std::optional<size_t> Device::GetSamplerHeapBudget() const {
if (sampler_heap_budget == 0) {
return std::nullopt;
bool Device::TryReserveCustomBorderColorSamplers(size_t count) const {
const size_t limit = properties.custom_border_color.maxCustomBorderColorSamplers;
if (limit == 0) {
return true;
}
return sampler_heap_budget;
size_t used = custom_border_color_samplers_used.load(std::memory_order_relaxed);
while (used + count <= limit) {
if (custom_border_color_samplers_used.compare_exchange_weak(
used, used + count, std::memory_order_relaxed, std::memory_order_relaxed)) {
return true;
}
}
return false;
}
void Device::ReleaseCustomBorderColorSamplers(size_t count) const {
if (count == 0) {
return;
}
custom_border_color_samplers_used.fetch_sub(count, std::memory_order_relaxed);
}
u64 Device::GetDeviceMemoryUsage() const {
+18 -14
View File
@@ -6,6 +6,7 @@
#pragma once
#include <atomic>
#include <optional>
#include <set>
#include <span>
@@ -699,20 +700,18 @@ FN_MAX_LIMIT_LIST
return features.transform_feedback.geometryStreams;
}
/// Returns true if the device supports VK_EXT_custom_border_color.
bool IsExtCustomBorderColorSupported() const {
return extensions.custom_border_color;
/// Returns true if custom border colors can be created without a format.
bool IsCustomBorderColorUsable() const {
return extensions.custom_border_color &&
features.custom_border_color.customBorderColors &&
features.custom_border_color.customBorderColorWithoutFormat;
}
/// Returns true if customBorderColors feature is available.
bool IsCustomBorderColorsSupported() const {
return features.custom_border_color.customBorderColors;
}
/// Takes budget for samplers carrying a custom border color, false when exhausted.
bool TryReserveCustomBorderColorSamplers(size_t count) const;
/// Returns true if customBorderColorWithoutFormat feature is available.
bool IsCustomBorderColorWithoutFormatSupported() const {
return features.custom_border_color.customBorderColorWithoutFormat;
}
/// Gives back budget taken by TryReserveCustomBorderColorSamplers.
void ReleaseCustomBorderColorSamplers(size_t count) const;
/// Returns true if the device supports VK_EXT_color_write_enable.
bool IsExtColorWriteEnableSupported() const {
@@ -724,6 +723,12 @@ FN_MAX_LIMIT_LIST
return extensions.border_color_swizzle;
}
/// Returns true if samplers must be carried with border color swizzle mapping.
bool NeedsBorderColorSwizzleMapping() const {
return extensions.border_color_swizzle &&
!features.border_color_swizzle.borderColorSwizzleFromImage;
}
/// Returns true if borderColorSwizzleFromImage is available.
bool IsBorderColorSwizzleFromImageSupported() const {
return features.border_color_swizzle.borderColorSwizzleFromImage;
@@ -919,8 +924,6 @@ FN_MAX_LIMIT_LIST
return has_broken_parallel_compiling;
}
std::optional<size_t> GetSamplerHeapBudget() const;
/// Returns the vendor name reported from Vulkan.
std::string_view GetVendorName() const {
return properties.driver.driverName;
@@ -1173,6 +1176,7 @@ private:
VkPhysicalDeviceTransformFeedbackPropertiesEXT transform_feedback{};
VkPhysicalDeviceMaintenance5PropertiesKHR maintenance5{};
VkPhysicalDeviceDepthStencilResolveProperties depth_stencil_resolve{};
VkPhysicalDeviceCustomBorderColorPropertiesEXT custom_border_color{};
VkPhysicalDeviceProperties properties{};
};
@@ -1211,7 +1215,7 @@ private:
bool dynamic_state3_alpha_to_coverage{};
bool dynamic_state3_alpha_to_one{};
bool supports_conditional_barriers{}; ///< Allows barriers in conditional control flow.
size_t sampler_heap_budget{}; ///< Sampler budget for buggy drivers (0 = unlimited).
mutable std::atomic<size_t> custom_border_color_samplers_used{};
u64 device_access_memory{}; ///< Total size of device local memory in bytes.
u32 sets_per_pool{}; ///< Sets per Description Pool
NvidiaArchitecture nvidia_arch{NvidiaArchitecture::Arch_AmpereOrNewer};