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1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 6cb83a9c32 |
@@ -335,7 +335,7 @@ void SetupDenormControl(const Profile& profile, const IR::Program& program, Emit
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if (info.uses_fp32_denorms_flush && info.uses_fp32_denorms_preserve) {
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LOG_DEBUG(Shader_SPIRV, "Fp32 denorm flush and preserve on the same shader");
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} else if (info.uses_fp32_denorms_flush) {
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if (profile.support_fp32_denorm_flush) {
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if (profile.support_fp32_denorm_flush && !profile.has_broken_fp32_denorm_flush) {
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ctx.AddCapability(spv::Capability::DenormFlushToZero);
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ctx.AddExecutionMode(main_func, spv::ExecutionMode::DenormFlushToZero, 32U);
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} else {
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@@ -86,6 +86,8 @@ struct Profile {
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bool has_broken_signed_operations{};
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/// Float controls break when fp16 is enabled
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bool has_broken_fp16_float_controls{};
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/// Declaring fp32 denorm flush to zero miscompiles on some drivers
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bool has_broken_fp32_denorm_flush{};
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/// Dynamic vec4 indexing is broken on some OpenGL drivers
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bool has_gl_component_indexing_bug{};
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/// The precise type qualifier is broken in the fragment stage of some drivers
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@@ -231,6 +231,7 @@ ShaderCache::ShaderCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
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.has_broken_unsigned_image_offsets = true,
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.has_broken_signed_operations = true,
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.has_broken_fp16_float_controls = false,
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.has_broken_fp32_denorm_flush = false,
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.has_gl_component_indexing_bug = device.HasComponentIndexingBug(),
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.has_gl_precise_bug = device.HasPreciseBug(),
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.has_gl_cbuf_ftou_bug = device.HasCbufFtouBug(),
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@@ -444,6 +444,7 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
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.has_broken_unsigned_image_offsets = false,
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.has_broken_signed_operations = false,
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.has_broken_fp16_float_controls = driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY,
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.has_broken_fp32_denorm_flush = driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY,
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.ignore_nan_fp_comparisons = false,
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.has_broken_spirv_subgroup_mask_vector_extract_dynamic = false,
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.has_broken_robust =
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@@ -464,8 +465,8 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
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.max_descriptor_set_sampled_images = device.GetMaxDescriptorSetSampledImages(),
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.max_descriptor_set_storage_images = device.GetMaxDescriptorSetStorageImages(),
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.max_descriptor_set_input_attachements = device.GetMaxDescriptorSetInputAttachments(),
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.support_float64 = true,
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.support_float16 = false,
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.support_float64 = device.IsFloat64Supported(),
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.support_float16 = device.IsFloat16Supported(),
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.support_int64 = device.IsShaderInt64Supported(),
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.needs_demote_reorder = driver_id == VK_DRIVER_ID_AMD_PROPRIETARY ||
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driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE ||
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@@ -517,8 +517,6 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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LOG_WARNING(Render_Vulkan, "Qualcomm drivers have broken color write enable.");
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RemoveExtensionFeature(extensions.color_write_enable, features.color_write_enable,
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VK_EXT_COLOR_WRITE_ENABLE_EXTENSION_NAME);
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LOG_WARNING(Render_Vulkan, "Qualcomm drivers have broken shader float controls.");
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RemoveExtension(extensions.shader_float_controls, VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME);
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LOG_WARNING(Render_Vulkan, "Qualcomm drivers have broken shader atomic int64.");
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RemoveExtensionFeature(extensions.shader_atomic_int64, features.shader_atomic_int64,
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VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME);
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