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-21
@@ -1,32 +1,44 @@
|
||||
# User Handbook - Command Line
|
||||
|
||||
There are two main applications, an SDL-based app (`eden-cli`) and a Qt based app (`eden`); both accept command line arguments.
|
||||
|
||||
## eden
|
||||
There are two main applications, an SDL-based app (`eden-cli`) and a Qt based app (`eden`); both accept the same command line arguments.
|
||||
|
||||
- `./eden <path>`: Running with a single argument and nothing else, will make the emulator look for the given file and load it, this behavior is similar to `eden-cli`; allows dragging and dropping games into the application.
|
||||
- `-g <path>`: Alternate way to specify what to load, overrides. However let it be noted that arguments that use `-` will be treated as options/ignored, if your game, for some reason, starts with `-`, in order to safely handle it you may need to specify it as an argument.
|
||||
- `-f`: Use fullscreen.
|
||||
- `-u <number>`: Select the index of the user to load as.
|
||||
- `-input-profile <name>`: Specifies input profile name to use (for player #0 only).
|
||||
- `--debug/-d`: Enter debug mode, allow gdb stub at port `1234`
|
||||
- `--config/-c`: Specify alternate configuration file.
|
||||
- `--fullscreen/-f`: Use fullscreen.
|
||||
- `--help/-h`: Display help.
|
||||
- `--game/-g <path>`: Alternate way to specify what to load, overrides. However let it be noted that arguments that use `-` will be treated as options/ignored, if your game, for some reason, starts with `-`, in order to safely handle it you may need to specify it as an argument.
|
||||
- `--multiplayer/-m`: Specify multiplayer options.
|
||||
- `--program/-p`: Specify the program arguments to pass (optional).
|
||||
- `--user/-u <number>`: Specify the user index.
|
||||
- `--version/-v`: Display version and quit.
|
||||
- `--input-profile/-i <name>`: Specifies input profile name to use (for player #0 only).
|
||||
- `--null-render/-n`: Forces the usage of the "Null" render backend irrespective of settings.
|
||||
- `--filter/-x`: Sets the debug log filter irrespective of settings.
|
||||
- `--singlecore/-s`: Forces single-core regardless of settings.
|
||||
|
||||
Only the Qt frontend supports the following arguments:
|
||||
|
||||
- `-qlaunch`: Launch QLaunch.
|
||||
- `-hlaunch`: Launch homebrew launcher `nx-hbloader`.
|
||||
- Requires a copy of Atmosphere to be extracted onto `sdmc`.
|
||||
- This is a shorthand for `<eden folder>/sdmc/atmosphere/hbl.nsp`.
|
||||
- `-setup`: Launch setup applet.
|
||||
|
||||
## eden-cli
|
||||
`eden` (provided with `--room`), and `eden-room` supports the following options as well:
|
||||
|
||||
- `--debug/-d`: Enter debug mode, allow gdb stub at port `1234`
|
||||
- `--config/-c`: Specify alternate configuration file.
|
||||
- `--fullscreen/-f`: Set fullscreen.
|
||||
- `--help/-h`: Display help.
|
||||
- `--game/-g`: Specify the game to run.
|
||||
- `--multiplayer/-m`: Specify multiplayer options.
|
||||
- `--program/-p`: Specify the program arguments to pass (optional).
|
||||
- `--user/-u`: Specify the user index.
|
||||
- `--version/-v`: Display version and quit.
|
||||
- `--input-profile/-i`: Specifies input profile name to use (for player #0 only).
|
||||
- `--null-render/-n`: Forces the usage of the "Null" render backend irrespective of settings.
|
||||
- `--filter/-x`: Sets the debug log filter irrespective of settings.
|
||||
- `--singlecore/-s`: Forces single-core regardless of settings.
|
||||
- `-n/--room-name`: The name of the room.
|
||||
- `-d/--room-description`: The room description.
|
||||
- `-s/--bind-address`: The bind address for the room.
|
||||
- `-p/--port`: The port used for the room.
|
||||
- `-m/--max-members`: The maximum number of players for this room.
|
||||
- `-w/--password`: The password for the room.
|
||||
- `-g/--preferred-game`: The preferred game for this room.
|
||||
- `-i/--preferred-game-id`: The preferred game-id for this room.
|
||||
- `-u/--username`: The username used for announce.
|
||||
- `-t/--token`: The token used for announce.
|
||||
- `-a/--web-api-url`: yuzu Web API url.
|
||||
- `-b/--ban-list-file`: The file for storing the room ban list.
|
||||
- `-l/--log-file`: The file for storing the room log.
|
||||
- `-h/--help`: Display this help and exit.
|
||||
- `-v/--version`: Output version information and exit.
|
||||
|
||||
-1
@@ -30,7 +30,6 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
|
||||
RENDERER_REACTIVE_FLUSHING("use_reactive_flushing"),
|
||||
ENABLE_BUFFER_HISTORY("enable_buffer_history"),
|
||||
USE_OPTIMIZED_VERTEX_BUFFERS("use_optimized_vertex_buffers"),
|
||||
ENABLE_GPU_BUFFER_READBACK("enable_gpu_buffer_readback"),
|
||||
SYNC_MEMORY_OPERATIONS("sync_memory_operations"),
|
||||
BUFFER_REORDER_DISABLE("disable_buffer_reorder"),
|
||||
RENDERER_DEBUG("debug"),
|
||||
|
||||
-7
@@ -908,13 +908,6 @@ abstract class SettingsItem(
|
||||
descriptionId = R.string.enable_buffer_history_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SwitchSetting(
|
||||
BooleanSetting.ENABLE_GPU_BUFFER_READBACK,
|
||||
titleId = R.string.enable_gpu_buffer_readback,
|
||||
descriptionId = R.string.enable_gpu_buffer_readback_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SwitchSetting(
|
||||
BooleanSetting.USE_OPTIMIZED_VERTEX_BUFFERS,
|
||||
|
||||
-1
@@ -549,7 +549,6 @@ class SettingsFragmentPresenter(
|
||||
add(BooleanSetting.RENDERER_FORCE_MAX_CLOCK.key)
|
||||
add(BooleanSetting.RENDERER_REACTIVE_FLUSHING.key)
|
||||
add(BooleanSetting.ENABLE_BUFFER_HISTORY.key)
|
||||
add(BooleanSetting.ENABLE_GPU_BUFFER_READBACK.key)
|
||||
add(BooleanSetting.USE_OPTIMIZED_VERTEX_BUFFERS.key)
|
||||
|
||||
add(HeaderSetting(R.string.hacks))
|
||||
|
||||
@@ -788,7 +788,7 @@ int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env, jobject
|
||||
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_doesUpdateMatchProgram(JNIEnv* env, jobject jobj,
|
||||
jstring jprogramId,
|
||||
jstring jupdatePath) {
|
||||
u64 program_id = EmulationSession::GetProgramId(env, jprogramId);
|
||||
const u64 program_id = FileSys::GetBaseTitleID(EmulationSession::GetProgramId(env, jprogramId));
|
||||
std::string updatePath = Common::Android::GetJString(env, jupdatePath);
|
||||
std::shared_ptr<FileSys::NSP> nsp = std::make_shared<FileSys::NSP>(
|
||||
EmulationSession::GetInstance().System().GetFilesystem()->OpenFile(
|
||||
@@ -796,7 +796,7 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_doesUpdateMatchProgram(JNIEnv* en
|
||||
for (const auto& item : nsp->GetNCAs()) {
|
||||
for (const auto& nca_details : item.second) {
|
||||
if (nca_details.second->GetName().ends_with(".cnmt.nca")) {
|
||||
auto update_id = nca_details.second->GetTitleId() & ~0xFFFULL;
|
||||
const auto update_id = FileSys::GetBaseTitleID(nca_details.second->GetTitleId());
|
||||
if (update_id == program_id) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -580,8 +580,6 @@
|
||||
<string name="renderer_reactive_flushing_description">يحسن دقة العرض في بعض الألعاب على حساب الأداء.</string>
|
||||
<string name="enable_buffer_history">تمكين سجل التخزين المؤقت</string>
|
||||
<string name="enable_buffer_history_description">يُتيح هذا الخيار الوصول إلى حالات التخزين المؤقت السابقة. وقد يُحسّن جودة العرض وثبات الأداء في بعض الألعاب.</string>
|
||||
<string name="enable_gpu_buffer_readback">تفعيل قراءة مخزن وحدة معالجة الرسومات</string>
|
||||
<string name="enable_gpu_buffer_readback_description">يحافظ هذا النظام على بيانات المخزن المؤقت المُعدّلة بواسطة وحدة معالجة الرسومات عن طريق قراءتها مرة أخرى قبل التحميل. تتطلب بعض الألعاب ذلك لعرض بعض التأثيرات بشكل صحيح. قد يُسبب ذلك مشاكل إذا لم يتمكن الجهاز من التعامل مع عبء العمل الإضافي.</string>
|
||||
<string name="use_optimized_vertex_buffers">مخازن الرؤوس المُحسّنة</string>
|
||||
<string name="use_optimized_vertex_buffers_description">يُتيح ربطًا مُحسَّنًا لمخازن الرؤوس لتحسين الأداء. يتطلب برامج تشغيل Mesa 26.0+ Turnip/ برامج تشغيل QCOM. قد يتعطل على برامج تشغيل Turnip القديمة (25.3 وما دون).</string>
|
||||
|
||||
@@ -1099,7 +1097,6 @@
|
||||
<string name="gpu_fence_behavior_immediate">فوري</string>
|
||||
<string name="gpu_fence_behavior_balanced">متوازن</string>
|
||||
<string name="gpu_fence_behavior_accurate">دقيق</string>
|
||||
<string name="gpu_fence_behavior_strict">صارم</string>
|
||||
|
||||
<string name="vram_usage_conservative">محافظ</string>
|
||||
<string name="vram_usage_aggressive">عدواني</string>
|
||||
|
||||
@@ -967,7 +967,6 @@ Wirklich fortfahren?</string>
|
||||
<string name="gpu_fence_behavior_immediate">Direkt</string>
|
||||
<string name="gpu_fence_behavior_balanced">Ausgewogen</string>
|
||||
<string name="gpu_fence_behavior_accurate">Genau</string>
|
||||
<string name="gpu_fence_behavior_strict">Strikt</string>
|
||||
|
||||
<string name="vram_usage_conservative">Konservativ</string>
|
||||
<string name="vram_usage_aggressive">Aggressiv</string>
|
||||
|
||||
@@ -289,6 +289,7 @@
|
||||
<string name="gpu_driver_fetcher">Obtenedor de controladores de la GPU</string>
|
||||
<string name="gpu_driver_manager">Gestor de controladores de la GPU</string>
|
||||
<string name="install_gpu_driver_description">Instale los controladores alternativos para obtener un posible mejor rendimiento o precisión</string>
|
||||
<string name="post_processing_add">Añadir efecto</string>
|
||||
<string name="post_processing_open_list">Abrir lista</string>
|
||||
<string name="post_processing_close_list">Cerrar lista</string>
|
||||
<string name="post_processing_reset">Restablecer a predeterminado</string>
|
||||
@@ -523,8 +524,6 @@
|
||||
<string name="renderer_reactive_flushing_description">Mejora la precisión de renderizado en algunos juegos, pero reduce el rendimiento.</string>
|
||||
<string name="enable_buffer_history">Activar el historial del búfer</string>
|
||||
<string name="enable_buffer_history_description">Permite el acceso al estado del búfer anterior. Esta opción puede mejorar la calidad de renderizado y la consistencia en el rendimiento de algunos juegos.</string>
|
||||
<string name="enable_gpu_buffer_readback">Activar la lectura del buffer de la GPU</string>
|
||||
<string name="enable_gpu_buffer_readback_description">Conserva los datos del búfer modificados por la GPU leyéndolos antes de subirlos.\nAlgunos juegos requieren esto para renderizar correctamente ciertos efectos.\nPuede causar problemas si el hardware no puede soportar la carga de trabajo adicional.</string>
|
||||
<string name="use_optimized_vertex_buffers">Búferes de vértices optimizados</string>
|
||||
<string name="use_optimized_vertex_buffers_description">Permite la optimización del enlace del búfer de vértices para un mejor rendimiento. Requiere controladores Mesa 26.0+ Turnip/ controladores QCOM. Fallará con controladores Turnip más antiguos (versión 25.3 o inferior).</string>
|
||||
|
||||
@@ -1037,7 +1036,6 @@
|
||||
<string name="gpu_fence_behavior_immediate">Inmediato</string>
|
||||
<string name="gpu_fence_behavior_balanced">Equilibrado</string>
|
||||
<string name="gpu_fence_behavior_accurate">Preciso</string>
|
||||
<string name="gpu_fence_behavior_strict">Estricto</string>
|
||||
|
||||
<string name="vram_usage_conservative">Conservador</string>
|
||||
<string name="vram_usage_aggressive">Agresivo</string>
|
||||
|
||||
@@ -318,6 +318,13 @@
|
||||
<string name="frame_gen_target_rate">Целевая частота кадров</string>
|
||||
<string name="frame_gen_target_rate_description">Выберите значение под ваш дисплей. Множитель подстроится сам, чтобы его держать, и откатит изменения, если игра начнёт тормозить.</string>
|
||||
<string name="frame_gen_target_rate_off">Использовать фиксированный множитель</string>
|
||||
<string name="frame_gen_on">Вкл.</string>
|
||||
<string name="frame_gen_off">Выкл.</string>
|
||||
<string name="frame_gen_fixed">Фикс.</string>
|
||||
<string name="frame_gen_flow_auto">Авто</string>
|
||||
<string name="frame_gen_quick_description">Включите или выключите генерацию кадров и выберите множитель кадров.</string>
|
||||
<string name="frame_gen_target_rate_quick_description">Генерация кадров с заданной частотой кадров. Множитель регулируется автоматически.</string>
|
||||
<string name="frame_gen_flow_scale_quick_description">Разрешение, используемое для оценки движения между кадрами. Меньшие значения экономят время ГПУ.</string>
|
||||
<string name="frame_gen_queue_target">Целевой размер очереди кадров</string>
|
||||
<string name="frame_gen_queue_target_description">Сколько готовых кадров может ожидать перед выводом на экран. Более длинные очереди сглаживают скачки ГПУ ценой задержки ввода.</string>
|
||||
<string name="frame_gen_queue_target_0">Минимальная задержка (Без буферизации)</string>
|
||||
@@ -328,12 +335,14 @@
|
||||
<string name="frame_gen_flow_scale">Разрешение оценки движения</string>
|
||||
<string name="frame_gen_flow_scale_description">Разрешение прохода оптического потока в долях от выходного разрешения. Его понижение — самый дешёвый способ вернуть производительность.</string>
|
||||
<string name="frame_gen_unsupported">Генерация кадров недоступна</string>
|
||||
<string name="frame_gen_unsupported_description">В этом ГПУ драйвере отсутствует поддержка модели памяти Vulkan или половинной точности (float16), которая требуется шейдерам Lossless Scaling.</string>
|
||||
<string name="lossless_scaling_setup_description">Опционально. Укажите свой Lossless.dll для включения генерации кадров позже.</string>
|
||||
<string name="lossless_scaling_install">Установить Lossless.dll</string>
|
||||
<string name="lossless_scaling_install_description">Для генерации кадров требуется ваша собственная легальная копия Lossless.dll из Lossless Scaling</string>
|
||||
<string name="lossless_scaling_replace_description">Выбрать другой файл Lossless.dll</string>
|
||||
<string name="frame_generation_support">Генерация кадров</string>
|
||||
<string name="frame_generation_supported">Поддерживается</string>
|
||||
<string name="frame_generation_unsupported">Не поддерживается (нет модели памяти Vulkan или float16)</string>
|
||||
<string name="lossless_scaling_description">Предоставьте свою копию Lossless.dll для включения генерации кадров</string>
|
||||
<string name="lossless_scaling_installed">Установлена</string>
|
||||
<string name="lossless_scaling_not_installed">Не установлена</string>
|
||||
@@ -560,8 +569,6 @@
|
||||
<string name="renderer_reactive_flushing_description">Повышение точности рендеринга в некоторых играх за счет снижения производительности.</string>
|
||||
<string name="enable_buffer_history">Включить историю буфера</string>
|
||||
<string name="enable_buffer_history_description">Позволяет обращаться к предыдущим состояниям буфера. Эта опция может повысить качество рендеринга и стабильность производительности в некоторых играх.</string>
|
||||
<string name="enable_gpu_buffer_readback">Включить обратное чтение буфера ГПУ</string>
|
||||
<string name="enable_gpu_buffer_readback_description">Сохраняет измененные ГПУ данные буфера путем чтения их обратно перед выгрузками. Некоторые игры требуют этого, чтобы рендерить определенные эффекты правильно. Может вызывать проблемы если оборудование не может обработать дополнительную рабочую нагрузку.</string>
|
||||
<string name="use_optimized_vertex_buffers">Оптимизированные вершинные буферы</string>
|
||||
<string name="use_optimized_vertex_buffers_description">Включает оптимизированную привязку вершинного буфера для повышения производительности. Требует Mesa Turnip 26.0+ / QCOM. Приводит к вылету на старых версиях драйверов Turnip (25.3 и ниже).</string>
|
||||
|
||||
@@ -1079,7 +1086,6 @@
|
||||
<string name="gpu_fence_behavior_immediate">Мгновенный</string>
|
||||
<string name="gpu_fence_behavior_balanced">Сбалансированный</string>
|
||||
<string name="gpu_fence_behavior_accurate">Точный</string>
|
||||
<string name="gpu_fence_behavior_strict">Строгий</string>
|
||||
|
||||
<string name="vram_usage_conservative">Консервативный</string>
|
||||
<string name="vram_usage_aggressive">Агрессивный</string>
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
|
||||
|
||||
<string name="app_disclaimer">本软件可以运行用于 Nintendo Switch 游戏机的游戏。不包含任何游戏或密钥。<br /><br />在您开始之前, 请定位您设备存储上的 <![CDATA[<b> prod.keys </b>]]> 文件。<br /><br /><![CDATA[<a href=\"https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/QuickStart.md\">了解更多</a>]]></string>
|
||||
<string name="notice_notification_channel_name">错误与注意事项</string>
|
||||
<string name="notice_notification_channel_description">当发生错误时显示通知。</string>
|
||||
<string name="notification_permission_not_granted">未授予通知权限!</string>
|
||||
@@ -290,6 +291,25 @@
|
||||
<string name="gpu_driver_fetcher">GPU驱动获取器</string>
|
||||
<string name="gpu_driver_manager">GPU 驱动管理器</string>
|
||||
<string name="install_gpu_driver_description">安装替代的驱动程序以获得更好的性能和精度</string>
|
||||
<string name="post_processing">后处理效果</string>
|
||||
<string name="post_processing_description">在渲染完成后应用 ReShade FX 效果</string>
|
||||
<string name="post_processing_per_game_description">配置此游戏的效果链</string>
|
||||
<string name="post_processing_add">添加效果</string>
|
||||
<string name="post_processing_remove">移除</string>
|
||||
<string name="post_processing_open_list">打开列表</string>
|
||||
<string name="post_processing_close_list">关闭列表</string>
|
||||
<string name="post_processing_remove_all">移除效果</string>
|
||||
<string name="post_processing_preset_locked">预设已激活。在开始游戏前可以在后处理效果中编辑它。</string>
|
||||
<string name="post_processing_preset_modified">数值已从原始预设被更改。</string>
|
||||
<string name="post_processing_presets">预设</string>
|
||||
<string name="post_processing_preset_new">新建预设</string>
|
||||
<string name="post_processing_preset_new_description">把您加载的效果及当前数值保存为一个预设,以便今后选用。</string>
|
||||
<string name="post_processing_preset_name_invalid">请给预设起一个不含等号的名称。</string>
|
||||
<string name="post_processing_preset_none">无预设</string>
|
||||
<string name="post_processing_preset_delete">删除预设</string>
|
||||
<string name="post_processing_preset_reset">重置预设值</string>
|
||||
<string name="post_processing_reset">重置为默认值</string>
|
||||
<string name="post_processing_empty">找不到效果。请在此文件中放置 .fx 文件:</string>
|
||||
<string name="frame_gen">帧生成</string>
|
||||
<string name="frame_gen_per_game_description">配置针对此游戏的帧生成设定</string>
|
||||
<string name="frame_gen_description">设定要在使用无损缩放渲染的帧之间应用的插帧。启用后强制采用FIFO呈现模式 。</string>
|
||||
@@ -304,6 +324,13 @@
|
||||
<string name="frame_gen_target_rate_60">60 FPS</string>
|
||||
<string name="frame_gen_target_rate_90">90 FPS</string>
|
||||
<string name="frame_gen_target_rate_120">120 FPS</string>
|
||||
<string name="frame_gen_on">开</string>
|
||||
<string name="frame_gen_off">关</string>
|
||||
<string name="frame_gen_fixed">固定</string>
|
||||
<string name="frame_gen_flow_auto">自动</string>
|
||||
<string name="frame_gen_quick_description">打开或关闭帧生成并选择帧生成倍数。</string>
|
||||
<string name="frame_gen_target_rate_quick_description">生成帧到目标帧率。倍率会自动调整。</string>
|
||||
<string name="frame_gen_flow_scale_quick_description">用来估算帧间运动的分辨率。较低的值可以节省 GPU 时间。</string>
|
||||
<string name="frame_gen_queue_target">帧队列目标</string>
|
||||
<string name="frame_gen_queue_target_description">在显示之前有多少已完成渲染的帧正在等待。较大的队列可以缓解 GPU 突发的压力,但会增加输入延迟。</string>
|
||||
<string name="frame_gen_queue_target_0">最低延迟 (无缓冲)</string>
|
||||
@@ -314,12 +341,14 @@
|
||||
<string name="frame_gen_flow_scale">运动预估分辨率</string>
|
||||
<string name="frame_gen_flow_scale_description">光流通道的分辨率,以输出的比例表示。降低它是提升性能最经济的做法。</string>
|
||||
<string name="frame_gen_unsupported">帧生成不可用</string>
|
||||
<string name="frame_gen_unsupported_description">这个 GPU 驱动缺少 Lossless Scaling 着色器所需的 Vulkan 内存模型或半精度 (float16) 支持。</string>
|
||||
<string name="lossless_scaling_setup_description">作为可选项。请提供您自己的 Lossless.dll 以便在之后可以启用帧生成。</string>
|
||||
<string name="lossless_scaling_install">安装 Lossless.dll</string>
|
||||
<string name="lossless_scaling_install_description">帧生成需要您自己从 Lossless Scaling 获得合法的 Lossless.dll 副本</string>
|
||||
<string name="lossless_scaling_replace_description">选择其它 Lossless.dll 副本</string>
|
||||
<string name="frame_generation_support">帧生成</string>
|
||||
<string name="frame_generation_supported">支持</string>
|
||||
<string name="frame_generation_unsupported">不支持 (无 Vulkan 内存模型或 float16)</string>
|
||||
<string name="lossless_scaling">无损缩放</string>
|
||||
<string name="lossless_scaling_description">提供您自己的 Lossless.dll 文件以启用帧生成</string>
|
||||
<string name="lossless_scaling_installed">已安装</string>
|
||||
@@ -541,8 +570,6 @@
|
||||
<string name="renderer_reactive_flushing_description">通过牺牲性能来提升某些游戏的渲染精度。</string>
|
||||
<string name="enable_buffer_history">启用缓冲区历史</string>
|
||||
<string name="enable_buffer_history_description">启用对先前缓冲区状态的访问。此选项可在某些游戏中提升渲染质量并保持性能的一致性。</string>
|
||||
<string name="enable_gpu_buffer_readback">启用 GPU 缓冲区回读</string>
|
||||
<string name="enable_gpu_buffer_readback_description">在上传前回读经由 GPU 修改过的缓冲区数据,以将其保留。一些游戏会用到这项设定以正确渲染某些效果。如果硬件无法处理额外的工作负载,则可能会导致问题。</string>
|
||||
<string name="use_optimized_vertex_buffers">优化顶点缓冲区</string>
|
||||
<string name="use_optimized_vertex_buffers_description">启用经过优化的顶点缓冲区绑定以提升性能。需要 Mesa 26.0 及以上版本的 Turnip 或 QCOM 驱动程序。若使用较旧版本的 Turnip 驱动 (25.3 及以下版本) 则会导致崩溃。</string>
|
||||
|
||||
@@ -611,6 +638,11 @@
|
||||
<string name="log">日志记录</string>
|
||||
<string name="flush_by_line">按行刷新调试日志</string>
|
||||
<string name="flush_by_line_description">在每行写入时刷新调试日志,使在崩溃或冻结时调试更容易。</string>
|
||||
<string name="extended_logging">开启扩展日志</string>
|
||||
<string name="extended_logging_description">将最大日志文件大小从 100 MiB 提升至 1GiB。</string>
|
||||
<string name="log_filter">日志筛选器</string>
|
||||
<string name="log_filter_description">控制 Eden 的日志类别。例如: *:Info Service.LM:Debug</string>
|
||||
|
||||
<!-- GPU Logging strings -->
|
||||
<string name="gpu_logging_header">GPU 日志</string>
|
||||
<string name="gpu_log_level">日志等级</string>
|
||||
@@ -894,6 +926,8 @@
|
||||
<string name="loader_error_file_not_found">ROM 文件不存在</string>
|
||||
|
||||
<string name="loader_requires_firmware">游戏需要固件</string>
|
||||
<string name="loader_requires_firmware_description"><![CDATA[这个游戏可能需要固件才能正常运行,但您还没有安装任何固件。请在启动前安装固件,或者按 “确定” 继续启动。]]></string>
|
||||
|
||||
<!-- Intent Launch strings -->
|
||||
<string name="searching_for_game">正在搜索游戏...</string>
|
||||
<string name="game_not_found_for_title_id">未找到标题ID的游戏: %1$s</string>
|
||||
@@ -1053,7 +1087,6 @@
|
||||
<string name="gpu_fence_behavior_immediate">即时</string>
|
||||
<string name="gpu_fence_behavior_balanced">均衡</string>
|
||||
<string name="gpu_fence_behavior_accurate">精确</string>
|
||||
<string name="gpu_fence_behavior_strict">严格</string>
|
||||
|
||||
<string name="vram_usage_conservative">保守式</string>
|
||||
<string name="vram_usage_aggressive">主动式</string>
|
||||
|
||||
@@ -229,7 +229,7 @@
|
||||
<string name="add_directory_success">遊戲目錄新增成功</string>
|
||||
<string name="enable_update_checks">檢查更新</string>
|
||||
<string name="enable_update_checks_description">在Eden啟動時檢查有無新版本並選擇是否要下載與安裝更新</string>
|
||||
<string name="update_available">偵測到新版本</string>
|
||||
<string name="update_available">發現新版本</string>
|
||||
<string name="update_available_description">有更新可供安裝:%1$s\n\n您要進行更新嗎?</string>
|
||||
<string name="downloading_update">下載更新中</string>
|
||||
<string name="update_download_failed">更新下載失敗</string>
|
||||
@@ -561,8 +561,6 @@
|
||||
<string name="renderer_reactive_flushing_description">犧牲效能,以改善部分遊戲的轉譯準確度</string>
|
||||
<string name="enable_buffer_history">啟用緩衝區歷史</string>
|
||||
<string name="enable_buffer_history_description">允許存取先前的緩衝區狀態。此選項可能會改善部分遊戲的渲染品質與效能穩定性</string>
|
||||
<string name="enable_gpu_buffer_readback">啟用 GPU 緩衝區讀回</string>
|
||||
<string name="enable_gpu_buffer_readback_description">透過在上傳之前先將 GPU 修改過的緩衝區資料讀回來保存資料,部分遊戲需要啟用此功能才能正常渲染遊戲特效。如果硬體無法負荷可能會導致錯誤</string>
|
||||
<string name="use_optimized_vertex_buffers">最佳化頂點緩衝區</string>
|
||||
<string name="use_optimized_vertex_buffers_description">啟用最佳化的頂點緩衝區綁定。需要安裝 Mesa 26.0+ Turnip drivers/Qualcomm drivers。使用舊版 Turnip drivers 會導致當機 (25.3版和更低的版本)</string>
|
||||
|
||||
@@ -1020,9 +1018,40 @@
|
||||
<string name="memory_6gb">6GB (不穩定)</string>
|
||||
<string name="memory_8gb">8GB (不穩定)</string>
|
||||
|
||||
<!-- CPU clock levels -->
|
||||
<string name="clock_normal">正常</string>
|
||||
<string name="clock_boost">加速</string>
|
||||
<string name="clock_fast">超頻</string>
|
||||
|
||||
<!-- GPU clock levels -->
|
||||
<string name="fast_gpu_normal">正常</string>
|
||||
<string name="fast_gpu_medium">加速</string>
|
||||
<string name="fast_gpu_high">超頻</string>
|
||||
|
||||
<!-- GPU swizzle texture size -->
|
||||
<string name="gpu_texturesizeswizzle_verysmall">極小 (16MB)</string>
|
||||
<string name="gpu_texturesizeswizzle_small">小(32MB)</string>
|
||||
<string name="gpu_texturesizeswizzle_normal">正常(128MB)</string>
|
||||
<string name="gpu_texturesizeswizzle_large">大(256MB)</string>
|
||||
<string name="gpu_texturesizeswizzle_verylarge">極大(512MB)</string>
|
||||
|
||||
<!-- GPU swizzle streams -->
|
||||
<string name="gpu_swizzle_verylow">極小(4MB)</string>
|
||||
<string name="gpu_swizzle_low">小(8MB)</string>
|
||||
<string name="gpu_swizzle_normal">正常(16MB)</string>
|
||||
<string name="gpu_swizzle_medium">中(32MB)</string>
|
||||
<string name="gpu_swizzle_high">大(64MB)</string>
|
||||
|
||||
<!-- GPU swizzle chunks -->
|
||||
<string name="gpu_swizzlechunk_verylow">極小(32)</string>
|
||||
<string name="gpu_swizzlechunk_low">小(64)</string>
|
||||
<string name="gpu_swizzlechunk_normal">正常(128)</string>
|
||||
<string name="gpu_swizzlechunk_medium">中(256)</string>
|
||||
<string name="gpu_swizzlechunk_high">大(512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">攝氏度</string>
|
||||
<string name="temperature_fahrenheit">華氏度</string>
|
||||
<string name="temperature_celsius">攝氏</string>
|
||||
<string name="temperature_fahrenheit">華氏</string>
|
||||
|
||||
<!-- Memory Sizes -->
|
||||
<string name="memory_byte_shorthand">B</string>
|
||||
@@ -1035,6 +1064,8 @@
|
||||
|
||||
<string name="renderer_none">無</string>
|
||||
|
||||
<!-- Renderer Accuracy -->
|
||||
<string name="renderer_accuracy_low">效能</string>
|
||||
<string name="renderer_accuracy_high">準確</string>
|
||||
|
||||
<!-- DMA Accuracy -->
|
||||
|
||||
@@ -558,7 +558,6 @@
|
||||
<item>@string/gpu_fence_behavior_immediate</item>
|
||||
<item>@string/gpu_fence_behavior_balanced</item>
|
||||
<item>@string/gpu_fence_behavior_accurate</item>
|
||||
<item>@string/gpu_fence_behavior_strict</item>
|
||||
</string-array>
|
||||
<integer-array name="gpuFenceBehaviorValues">
|
||||
<item>0</item>
|
||||
|
||||
@@ -586,8 +586,6 @@
|
||||
<string name="renderer_reactive_flushing_description">Improves rendering accuracy in some games at the cost of performance.</string>
|
||||
<string name="enable_buffer_history">Enable buffer history</string>
|
||||
<string name="enable_buffer_history_description">Enables access to previous buffer states. This option may improve rendering quality and performance consistency in some games.</string>
|
||||
<string name="enable_gpu_buffer_readback">Enable GPU Buffer Readback</string>
|
||||
<string name="enable_gpu_buffer_readback_description">Preserves GPU-modified buffer data by reading it back before uploads. Some games require this to render certain effects properly. May cause issues if the hardware cannot handle the additional workload.</string>
|
||||
<string name="use_optimized_vertex_buffers">Optimized Vertex Buffers</string>
|
||||
<string name="use_optimized_vertex_buffers_description">Enables optimized vertex buffer binding for improved performance. Requires Mesa 26.0+ Turnip drivers/ QCOM drivers. Will crash on older Turnip drivers (25.3 and below).</string>
|
||||
|
||||
@@ -1138,7 +1136,6 @@
|
||||
<string name="gpu_fence_behavior_immediate">Immediate</string>
|
||||
<string name="gpu_fence_behavior_balanced">Balanced</string>
|
||||
<string name="gpu_fence_behavior_accurate">Accurate</string>
|
||||
<string name="gpu_fence_behavior_strict">Strict</string>
|
||||
|
||||
<!-- ASTC Decoding Method Choices -->
|
||||
<string name="accelerate_astc_cpu" translatable="false">CPU</string>
|
||||
|
||||
@@ -76,7 +76,6 @@ add_library(
|
||||
logging.h
|
||||
lz4_compression.cpp
|
||||
lz4_compression.h
|
||||
make_unique_for_overwrite.h
|
||||
math_util.h
|
||||
memory_detect.cpp
|
||||
memory_detect.h
|
||||
@@ -107,10 +106,8 @@ add_library(
|
||||
settings_input.h
|
||||
settings_setting.h
|
||||
slot_vector.h
|
||||
socket_types.h
|
||||
sparse_large_vector.cpp
|
||||
sparse_large_vector.h
|
||||
spin_lock.h
|
||||
stb.cpp
|
||||
stb.h
|
||||
steady_clock.cpp
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
|
||||
@@ -11,7 +11,7 @@
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/socket_types.h"
|
||||
#include "core/internal_network/socket_types.h"
|
||||
#include "web_service/web_result.h"
|
||||
|
||||
namespace AnnounceMultiplayerRoom {
|
||||
|
||||
@@ -244,7 +244,8 @@ WallClock::WallClock(bool invariant_, u64 rdtsc_frequency_) noexcept
|
||||
, ns_rdtsc_factor{invariant_ ? GetFixedPoint64Factor(NsRatio::den, rdtsc_frequency_) : 0}
|
||||
, us_rdtsc_factor{invariant_ ? GetFixedPoint64Factor(UsRatio::den, rdtsc_frequency_) : 0}
|
||||
, ms_rdtsc_factor{invariant_ ? GetFixedPoint64Factor(MsRatio::den, rdtsc_frequency_) : 0}
|
||||
, rdtsc_ns_factor{invariant_ ? GetFixedPoint64Factor(rdtsc_frequency_, NsRatio::den) : 1}
|
||||
, rdtsc_ns_integer{invariant_ ? rdtsc_frequency_ / NsRatio::den : 1}
|
||||
, rdtsc_ns_factor{invariant_ ? GetFixedPoint64Factor(rdtsc_frequency_ % NsRatio::den, NsRatio::den) : 0}
|
||||
, cntpct_rdtsc_factor{invariant_ ? GetFixedPoint64Factor(CNTFRQ, rdtsc_frequency_) : 0}
|
||||
, gputick_rdtsc_factor{invariant_ ? GetFixedPoint64Factor(GPUTickFreq, rdtsc_frequency_) : 0}
|
||||
, invariant{invariant_}
|
||||
@@ -291,7 +292,7 @@ bool WallClock::IsNative() const {
|
||||
}
|
||||
|
||||
u64 WallClock::NsToTicks(std::chrono::nanoseconds ns) const {
|
||||
return invariant ? MultiplyHigh(ns.count(), rdtsc_ns_factor) : ns.count();
|
||||
return ns.count() * rdtsc_ns_integer + MultiplyHigh(ns.count(), rdtsc_ns_factor);
|
||||
}
|
||||
#elif defined(HAS_NCE)
|
||||
namespace {
|
||||
@@ -416,7 +417,7 @@ u64 WallClock::NsToTicks(std::chrono::nanoseconds ns) const {
|
||||
const WallClock g_wall_clock = [] {
|
||||
#if defined(ARCHITECTURE_x86_64)
|
||||
auto const& caps = Common::g_cpu_caps;
|
||||
return WallClock(caps.invariant_tsc && caps.tsc_frequency >= std::nano::den, caps.tsc_frequency);
|
||||
return WallClock(caps.invariant_tsc && caps.tsc_frequency > std::nano::den, caps.tsc_frequency);
|
||||
#elif defined(HAS_NCE)
|
||||
return WallClock(false, 1);
|
||||
#else
|
||||
|
||||
@@ -96,6 +96,7 @@ public:
|
||||
u64 ns_rdtsc_factor;
|
||||
u64 us_rdtsc_factor;
|
||||
u64 ms_rdtsc_factor;
|
||||
u64 rdtsc_ns_integer;
|
||||
u64 rdtsc_ns_factor;
|
||||
u64 cntpct_rdtsc_factor;
|
||||
u64 gputick_rdtsc_factor;
|
||||
|
||||
+18
-20
@@ -17,35 +17,33 @@
|
||||
|
||||
namespace Common {
|
||||
|
||||
// glibc, mlibc, musl, and newlib all define their own variants of strerror_r
|
||||
// We don't need to use the preprocessor, we can just select depending on return type
|
||||
template<typename T> std::string HandleStrerrorR(T r, char *err_str);
|
||||
template<> std::string HandleStrerrorR(char* r, char *) { return std::string{r}; }
|
||||
template<> std::string HandleStrerrorR(const char* r, char *) { return std::string{r}; }
|
||||
template<> std::string HandleStrerrorR(int r, char *err_str) {
|
||||
return std::string{r != 0
|
||||
? "(strerror_r failed to format error)"
|
||||
: err_str};
|
||||
}
|
||||
|
||||
std::string NativeErrorToString(int e) {
|
||||
#ifdef _WIN32
|
||||
LPSTR err_str;
|
||||
|
||||
DWORD res = FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ALLOCATE_BUFFER |
|
||||
FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
nullptr, e, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
reinterpret_cast<LPSTR>(&err_str), 1, nullptr);
|
||||
if (!res) {
|
||||
return "(FormatMessageA failed to format error)";
|
||||
LPSTR(&err_str), 1, nullptr);
|
||||
if (res) {
|
||||
std::string ret(err_str);
|
||||
LocalFree(err_str);
|
||||
return ret;
|
||||
}
|
||||
std::string ret(err_str);
|
||||
LocalFree(err_str);
|
||||
return ret;
|
||||
return "(FormatMessageA failed to format error)";
|
||||
#else
|
||||
char err_str[255];
|
||||
#if defined(__ANDROID__) || \
|
||||
(defined(__GLIBC__) && (_GNU_SOURCE || (_POSIX_C_SOURCE < 200112L && _XOPEN_SOURCE < 600)))
|
||||
// Thread safe (GNU-specific)
|
||||
const char* str = strerror_r(e, err_str, sizeof(err_str));
|
||||
return std::string(str);
|
||||
#else
|
||||
// Thread safe (XSI-compliant)
|
||||
int second_err = strerror_r(e, err_str, sizeof(err_str));
|
||||
if (second_err != 0) {
|
||||
return "(strerror_r failed to format error)";
|
||||
}
|
||||
return std::string(err_str);
|
||||
#endif // GLIBC etc.
|
||||
return HandleStrerrorR(strerror_r(e, err_str, sizeof(err_str)), err_str);
|
||||
#endif // _WIN32
|
||||
}
|
||||
|
||||
|
||||
+66
-13
@@ -5,6 +5,7 @@
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <cctype>
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
#include "common/container/unordered_map.h"
|
||||
@@ -480,28 +481,80 @@ std::string SanitizePath(std::string_view path_, DirectorySeparator directory_se
|
||||
[type2](char c1, char c2) { return c1 == type2 && c2 == type2; }),
|
||||
path.end());
|
||||
|
||||
const bool absolute = !path.empty() && path[0] == type2;
|
||||
std::vector<std::string_view> parts;
|
||||
std::string root;
|
||||
std::string_view components{path};
|
||||
bool drive_relative = false;
|
||||
|
||||
for (const auto part : SplitPathComponents(path))
|
||||
{
|
||||
if (part.empty() || part == ".")
|
||||
continue;
|
||||
if (part == ".." && !parts.empty() && parts.back() != "..")
|
||||
parts.pop_back();
|
||||
else if (part != "..") parts.push_back(part);
|
||||
#ifdef _WIN32
|
||||
const bool network = path.size() > 1 && path[0] == type2 && path[1] == type2;
|
||||
const bool drive =
|
||||
path.size() > 1 && std::isalpha(static_cast<unsigned char>(path[0])) && path[1] == ':';
|
||||
|
||||
if (network) {
|
||||
root.assign(2, type2);
|
||||
components.remove_prefix(2);
|
||||
} else if (drive) {
|
||||
root.assign(path.data(), 2);
|
||||
components.remove_prefix(2);
|
||||
if (!components.empty() && components.front() == type2) {
|
||||
root += type2;
|
||||
components.remove_prefix(1);
|
||||
} else {
|
||||
drive_relative = true;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
if (root.empty() && !components.empty() && components.front() == type2) {
|
||||
root += type2;
|
||||
components.remove_prefix(1);
|
||||
}
|
||||
|
||||
std::string resolved = absolute ? std::string(1, type2) : std::string{};
|
||||
for (std::size_t i = 0; i < parts.size(); ++i)
|
||||
{
|
||||
if (i != 0)
|
||||
const auto path_parts = SplitPathComponents(components);
|
||||
std::size_t root_component_count = 0;
|
||||
#ifdef _WIN32
|
||||
if (network) {
|
||||
root_component_count = 2;
|
||||
|
||||
const auto is_unc = [](std::string_view part) {
|
||||
return part.size() == 3 && (part[0] == 'U' || part[0] == 'u') &&
|
||||
(part[1] == 'N' || part[1] == 'n') && (part[2] == 'C' || part[2] == 'c');
|
||||
};
|
||||
if (path_parts.size() >= 2 && path_parts[0] == "?" && is_unc(path_parts[1])) {
|
||||
root_component_count = 4;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
std::vector<std::string_view> parts;
|
||||
for (std::size_t i = 0; i < path_parts.size(); ++i) {
|
||||
const auto part = path_parts[i];
|
||||
if (i < root_component_count) {
|
||||
parts.push_back(part);
|
||||
} else if (part.empty() || part == ".") {
|
||||
continue;
|
||||
} else if (part == "..") {
|
||||
if (parts.size() > root_component_count) {
|
||||
parts.pop_back();
|
||||
}
|
||||
} else {
|
||||
parts.push_back(part);
|
||||
}
|
||||
}
|
||||
|
||||
const std::size_t root_length = root.size();
|
||||
std::string resolved = std::move(root);
|
||||
for (std::size_t i = 0; i < parts.size(); ++i) {
|
||||
if (i != 0 || (!resolved.empty() && resolved.back() != type2 && !drive_relative))
|
||||
resolved += type2;
|
||||
resolved.append(parts[i].data(), parts[i].size());
|
||||
}
|
||||
|
||||
path = std::move(resolved);
|
||||
|
||||
if (!path.empty() && path.size() == root_length) {
|
||||
return path;
|
||||
}
|
||||
return std::string(RemoveTrailingSlash(path));
|
||||
}
|
||||
|
||||
|
||||
@@ -347,8 +347,9 @@ enum class DirectorySeparator {
|
||||
// i.e. "C:\Users\Yuzu\Documents\save.bin" becomes {"C:", "Users", "Yuzu", "Documents", "save.bin" }
|
||||
[[nodiscard]] std::vector<std::string> SplitPathComponentsCopy(std::string_view filename);
|
||||
|
||||
// Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'. Makes '/' into '\\'
|
||||
// depending if directory_separator is BackwardSlash or PlatformDefault and running on windows
|
||||
// Normalizes directory separators, removes duplicate and non-root trailing separators, and resolves
|
||||
// '.' and '..' components without traversing above the path root. Windows drive and UNC roots are
|
||||
// preserved.
|
||||
[[nodiscard]] std::string SanitizePath(
|
||||
std::string_view path,
|
||||
DirectorySeparator directory_separator = DirectorySeparator::ForwardSlash);
|
||||
|
||||
@@ -1,27 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <type_traits>
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <class T>
|
||||
requires(!std::is_array_v<T>)
|
||||
std::unique_ptr<T> make_unique_for_overwrite() {
|
||||
return std::unique_ptr<T>(new T);
|
||||
}
|
||||
|
||||
template <class T>
|
||||
requires std::is_unbounded_array_v<T>
|
||||
std::unique_ptr<T> make_unique_for_overwrite(std::size_t n) {
|
||||
return std::unique_ptr<T>(new std::remove_extent_t<T>[n]);
|
||||
}
|
||||
|
||||
template <class T, class... Args>
|
||||
requires std::is_bounded_array_v<T>
|
||||
void make_unique_for_overwrite(Args&&...) = delete;
|
||||
|
||||
} // namespace Common
|
||||
@@ -96,15 +96,15 @@ struct PageTable {
|
||||
}
|
||||
|
||||
/// Write page info atomically
|
||||
constexpr void Store(bool marked, PageType type, u16 block, uintptr_t pointer) noexcept {
|
||||
inline void Store(bool marked, PageType type, u16 block, uintptr_t pointer) noexcept {
|
||||
data_raw.store(std::bit_cast<u64>(Data{marked, type, block, pointer}));
|
||||
}
|
||||
|
||||
constexpr void MarkRasterizerCached() noexcept {
|
||||
inline void MarkRasterizerCached() noexcept {
|
||||
data_raw.fetch_or(0b111);
|
||||
}
|
||||
|
||||
constexpr void MarkDebug(u64 ptr, u16 block) noexcept {
|
||||
inline void MarkDebug(u64 ptr, u16 block) noexcept {
|
||||
Store(true, PageType::DebugMemory, block, ptr);
|
||||
}
|
||||
|
||||
|
||||
@@ -8,8 +8,7 @@
|
||||
|
||||
#include <iterator>
|
||||
#include <cstring>
|
||||
|
||||
#include "common/make_unique_for_overwrite.h"
|
||||
#include <memory>
|
||||
|
||||
namespace Common {
|
||||
|
||||
@@ -38,8 +37,9 @@ public:
|
||||
ScratchBuffer() = default;
|
||||
|
||||
explicit ScratchBuffer(size_type initial_capacity)
|
||||
: last_requested_size{initial_capacity}, buffer_capacity{initial_capacity},
|
||||
buffer{Common::make_unique_for_overwrite<T[]>(initial_capacity)} {}
|
||||
: last_requested_size{initial_capacity}
|
||||
, buffer_capacity{initial_capacity}
|
||||
, buffer{std::make_unique_for_overwrite<T[]>(initial_capacity)} {}
|
||||
|
||||
~ScratchBuffer() = default;
|
||||
ScratchBuffer(const ScratchBuffer&) = delete;
|
||||
@@ -64,7 +64,7 @@ public:
|
||||
/// The previously held data will remain intact.
|
||||
void resize(size_type size) {
|
||||
if (size > buffer_capacity) {
|
||||
auto new_buffer = Common::make_unique_for_overwrite<T[]>(size);
|
||||
auto new_buffer = std::make_unique_for_overwrite<T[]>(size);
|
||||
std::memcpy(new_buffer.get(), buffer.get(), buffer_capacity * sizeof(T));
|
||||
buffer = std::move(new_buffer);
|
||||
buffer_capacity = size;
|
||||
@@ -77,7 +77,7 @@ public:
|
||||
void resize_destructive(size_type size) {
|
||||
if (size > buffer_capacity) {
|
||||
buffer_capacity = size;
|
||||
buffer = Common::make_unique_for_overwrite<T[]>(buffer_capacity);
|
||||
buffer = std::make_unique_for_overwrite<T[]>(buffer_capacity);
|
||||
}
|
||||
last_requested_size = size;
|
||||
}
|
||||
|
||||
@@ -178,10 +178,6 @@ bool IsGPUFenceBehaviorAccurate() {
|
||||
return values.gpu_fence_behavior.GetValue() == GpuFenceBehavior::Accurate;
|
||||
}
|
||||
|
||||
bool IsGPUFenceBehaviorStrict() {
|
||||
return values.gpu_fence_behavior.GetValue() == GpuFenceBehavior::Strict;
|
||||
}
|
||||
|
||||
bool IsFastmemEnabled() {
|
||||
if (values.cpu_accuracy.GetValue() == Settings::CpuAccuracy::Debugging)
|
||||
return bool(values.cpuopt_fastmem);
|
||||
|
||||
@@ -525,7 +525,7 @@ struct Values {
|
||||
SwitchableSetting<GpuFenceBehavior, true> gpu_fence_behavior{linkage,
|
||||
GpuFenceBehavior::Default,
|
||||
GpuFenceBehavior::Default,
|
||||
GpuFenceBehavior::Strict,
|
||||
GpuFenceBehavior::Accurate,
|
||||
"gpu_fence_behavior",
|
||||
Category::RendererAdvanced,
|
||||
Specialization::Default,
|
||||
@@ -655,13 +655,6 @@ struct Values {
|
||||
|
||||
SwitchableSetting<bool> rescale_hack{linkage, false, "rescale_hack",
|
||||
Category::RendererHacks};
|
||||
SwitchableSetting<bool> enable_gpu_buffer_readback{linkage,
|
||||
false,
|
||||
"enable_gpu_buffer_readback",
|
||||
Category::RendererAdvanced,
|
||||
Specialization::Default,
|
||||
true,
|
||||
true};
|
||||
|
||||
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
|
||||
Category::RendererHacks};
|
||||
@@ -979,7 +972,6 @@ bool IsDMALevelSafe();
|
||||
bool IsGPUFenceBehaviorDefault();
|
||||
bool IsGPUFenceBehaviorBalanced();
|
||||
bool IsGPUFenceBehaviorAccurate();
|
||||
bool IsGPUFenceBehaviorStrict();
|
||||
|
||||
bool IsFastmemEnabled();
|
||||
void SetNceEnabled(bool is_64bit);
|
||||
|
||||
@@ -137,7 +137,7 @@ ENUM(VramUsageMode, Conservative, Aggressive);
|
||||
ENUM(RendererBackend, OpenGL_GLSL, Vulkan, Null, OpenGL_GLASM, OpenGL_SPIRV);
|
||||
ENUM(GpuAccuracy, Low, High);
|
||||
ENUM(DmaAccuracy, Default, Unsafe, Safe);
|
||||
ENUM(GpuFenceBehavior, Default, Immediate, Balanced, Accurate, Strict);
|
||||
ENUM(GpuFenceBehavior, Default, Immediate, Balanced, Accurate);
|
||||
ENUM(CpuBackend, Dynarmic, Nce);
|
||||
ENUM(CpuAccuracy, Auto, Accurate, Unsafe, Paranoid, Debugging);
|
||||
ENUM(CpuClock, Normal, Boost, Overclock)
|
||||
|
||||
@@ -1,178 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <optional>
|
||||
#include <string>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Network {
|
||||
|
||||
/// Address families
|
||||
enum class Domain : u8 {
|
||||
Unspecified, ///< Represents 0, used in getaddrinfo hints
|
||||
INET, ///< Address family for IPv4
|
||||
};
|
||||
|
||||
/// Socket types
|
||||
enum class Type {
|
||||
Unspecified, ///< Represents 0, used in getaddrinfo hints
|
||||
STREAM,
|
||||
DGRAM,
|
||||
RAW,
|
||||
SEQPACKET,
|
||||
};
|
||||
|
||||
/// Protocol values for sockets
|
||||
enum class Protocol : u8 {
|
||||
Unspecified, ///< Represents 0, usable in various places
|
||||
IP,
|
||||
ICMP,
|
||||
TCP,
|
||||
UDP,
|
||||
IPV6,
|
||||
RAW,
|
||||
IGMP,
|
||||
GGP,
|
||||
IPV4,
|
||||
ST,
|
||||
EGP,
|
||||
PIGP,
|
||||
RCCMON,
|
||||
NVPII,
|
||||
PUP,
|
||||
ARGUS,
|
||||
EMCON,
|
||||
XNET,
|
||||
CHAOS,
|
||||
MUX,
|
||||
MEAS,
|
||||
HMP,
|
||||
PRM,
|
||||
IDP,
|
||||
TRUNK1,
|
||||
TRUNK2,
|
||||
LEAF1,
|
||||
LEAF2,
|
||||
RDP,
|
||||
IRTP,
|
||||
TP,
|
||||
BLT,
|
||||
NSP,
|
||||
INP,
|
||||
DCCP,
|
||||
//TODO: 3PC,
|
||||
IDPR,
|
||||
XTP,
|
||||
DDP,
|
||||
CMTP,
|
||||
TPXX,
|
||||
IL,
|
||||
SDRP,
|
||||
ROUTING,
|
||||
FRAGMENT,
|
||||
IDRP,
|
||||
RSVP,
|
||||
GRE,
|
||||
MHRP,
|
||||
BHA,
|
||||
ESP,
|
||||
AH,
|
||||
INLSP,
|
||||
SWIPE,
|
||||
NHRP,
|
||||
MOBILE,
|
||||
TLSP,
|
||||
SKIP,
|
||||
ICMPV6,
|
||||
NONE,
|
||||
DSTOPTS,
|
||||
AHIP,
|
||||
CFTP,
|
||||
HELLO,
|
||||
SATEXPAK,
|
||||
KRYPTOLAN,
|
||||
RVD,
|
||||
IPPC,
|
||||
ADFS,
|
||||
SATMON,
|
||||
VISA,
|
||||
IPCV,
|
||||
CPNX,
|
||||
CPHB,
|
||||
WSN,
|
||||
PVP,
|
||||
BRSATMON,
|
||||
ND,
|
||||
WBMON,
|
||||
WBEXPAK,
|
||||
EON,
|
||||
VMTP,
|
||||
SVMTP,
|
||||
VINES,
|
||||
TTP,
|
||||
IGP,
|
||||
DGP,
|
||||
TCF,
|
||||
IGRP,
|
||||
OSPFIGP,
|
||||
SRPC,
|
||||
LARP,
|
||||
MTP,
|
||||
AX25,
|
||||
IPEIP,
|
||||
MICP,
|
||||
SCCSP,
|
||||
ETHERIP,
|
||||
ENCAP,
|
||||
APES,
|
||||
GMTP,
|
||||
IPCOMP,
|
||||
SCTP,
|
||||
MH,
|
||||
UDPLITE,
|
||||
HIP,
|
||||
SHIM6,
|
||||
PIM,
|
||||
CARP,
|
||||
PGM,
|
||||
MPLS,
|
||||
PFSYNC
|
||||
};
|
||||
|
||||
/// Shutdown mode
|
||||
enum class ShutdownHow {
|
||||
RD,
|
||||
WR,
|
||||
RDWR,
|
||||
};
|
||||
|
||||
/// Array of IPv4 address
|
||||
using IPv4Address = std::array<u8, 4>;
|
||||
|
||||
/// Cross-platform sockaddr structure
|
||||
struct SockAddrIn {
|
||||
Domain family;
|
||||
IPv4Address ip;
|
||||
u16 portno;
|
||||
};
|
||||
|
||||
constexpr u32 FLAG_MSG_PEEK = 0x2;
|
||||
constexpr u32 FLAG_MSG_DONTWAIT = 0x80;
|
||||
constexpr u32 FLAG_O_NONBLOCK = 0x800;
|
||||
|
||||
/// Cross-platform addrinfo structure
|
||||
struct AddrInfo {
|
||||
Domain family;
|
||||
Type socket_type;
|
||||
Protocol protocol;
|
||||
SockAddrIn addr;
|
||||
std::optional<std::string> canon_name;
|
||||
};
|
||||
|
||||
} // namespace Network
|
||||
@@ -6,6 +6,7 @@
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <algorithm>
|
||||
#include <windows.h>
|
||||
#include <mutex>
|
||||
#else
|
||||
@@ -20,32 +21,36 @@ namespace Common {
|
||||
|
||||
#ifdef _WIN32
|
||||
static std::vector<std::pair<u64, u64>> vector_regions {};
|
||||
static std::mutex vector_regions_mutex {};
|
||||
|
||||
// Workaround for handling non-commited memory accessed by Dynarmic; usually result of an error
|
||||
static LONG WINAPI FakePageFaultHandler(PEXCEPTION_POINTERS info) {
|
||||
DWORD code = info->ExceptionRecord->ExceptionCode;
|
||||
u64 exception_addr = reinterpret_cast<u64>(info->ExceptionRecord->ExceptionAddress);
|
||||
u64 exception_addr = reinterpret_cast<u64>(info->ExceptionRecord->ExceptionInformation[1]);
|
||||
|
||||
if (code != EXCEPTION_ACCESS_VIOLATION) {
|
||||
if (code != EXCEPTION_ACCESS_VIOLATION || info->ExceptionRecord->ExceptionInformation[0] == 1) {
|
||||
// Not our problem
|
||||
return EXCEPTION_CONTINUE_SEARCH;
|
||||
}
|
||||
|
||||
u64 addr = 0, addr2 = 0;
|
||||
|
||||
for (auto region: vector_regions) {
|
||||
auto addr_shifted = exception_addr >> HostPageBits;
|
||||
if (region.first <= addr_shifted && addr_shifted <= region.second) {
|
||||
addr = addr_shifted;
|
||||
}
|
||||
{
|
||||
std::lock_guard lock(vector_regions_mutex);
|
||||
for (auto region: vector_regions) {
|
||||
auto addr_shifted = exception_addr >> HostPageBits;
|
||||
if (region.first <= addr_shifted && addr_shifted <= region.second) {
|
||||
addr = addr_shifted;
|
||||
}
|
||||
|
||||
// Page-boundary accesses
|
||||
if (auto addr_ = (exception_addr + 0x40) >> HostPageBits; addr_ != addr_shifted && region.first <= addr_ && addr_ <= region.second) {
|
||||
addr2 = addr_;
|
||||
}
|
||||
// Page-boundary accesses
|
||||
if (auto addr_ = (exception_addr + 0x40) >> HostPageBits; addr_ != addr_shifted && region.first <= addr_ && addr_ <= region.second) {
|
||||
addr2 = addr_;
|
||||
}
|
||||
|
||||
if (addr != 0 || addr2 != 0) {
|
||||
break;
|
||||
if (addr != 0 || addr2 != 0) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -77,8 +82,16 @@ bool CommitVectorPage(uintptr_t addr, bool write) noexcept {
|
||||
auto res = VirtualQuery(reinterpret_cast<void*>(addr), &info, sizeof(info));
|
||||
if (res == 0) {
|
||||
LOG_CRITICAL(HW_Memory, "Failed to query large buffer region at {:#x} with error {}, will try committing anyway", addr, GetLastError());
|
||||
} else if (info.State == MEM_COMMIT) {
|
||||
DWORD old_protect {};
|
||||
auto perm = write ? PAGE_READWRITE : PAGE_READONLY;
|
||||
if (!VirtualProtect(reinterpret_cast<void*>(addr), HostPageSize, perm, &old_protect)) {
|
||||
LOG_ERROR(HW_Memory, "Failed to change permissions of large buffer region at {:#x}, error {}", addr, GetLastError());
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
} else if (info.State != MEM_RESERVE) {
|
||||
LOG_ERROR(HW_Memory, "Tried to commit an unreserved large buffer region at {:#x} that is not mapped or is already committed (state {:#x})", addr, info.State);
|
||||
LOG_ERROR(HW_Memory, "Tried to commit an unreserved large buffer region at {:#x} that is not mapped (state {:#x})", addr, info.State);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -96,6 +109,21 @@ bool CommitVectorPage(uintptr_t addr, bool write) noexcept {
|
||||
#ifndef MAP_NOCORE
|
||||
#define MAP_NOCORE 0
|
||||
#endif
|
||||
#ifndef MADV_FREE
|
||||
#define MADV_FREE MADV_DONTNEED
|
||||
#endif
|
||||
|
||||
void DecommitVectorPage(uintptr_t base) noexcept {
|
||||
#if defined(_WIN32)
|
||||
VirtualFree(reinterpret_cast<LPVOID>(base), HostPageSize, MEM_DECOMMIT);
|
||||
#elif defined(__linux__)
|
||||
// Linux's MADV_DONTNEED zeros out pages for us
|
||||
madvise(reinterpret_cast<void*>(base), HostPageSize, MADV_DONTNEED);
|
||||
#else
|
||||
madvise(reinterpret_cast<void*>(base), HostPageSize, MADV_FREE);
|
||||
std::memset(reinterpret_cast<void*>(base), 0, HostPageSize);
|
||||
#endif
|
||||
}
|
||||
|
||||
void* AllocateMemoryPages(std::size_t size) noexcept {
|
||||
if (auto page = HostPageSize; size % page != 0) {
|
||||
@@ -108,7 +136,8 @@ void* AllocateMemoryPages(std::size_t size) noexcept {
|
||||
void* base = VirtualAlloc(nullptr, size, MEM_RESERVE, PAGE_READWRITE);
|
||||
|
||||
if (base != nullptr) {
|
||||
vector_regions.emplace_back(reinterpret_cast<u64>(base), reinterpret_cast<u64>(base) + size);
|
||||
std::lock_guard lock(vector_regions_mutex);
|
||||
vector_regions.emplace_back(reinterpret_cast<u64>(base) >> HostPageBits, (reinterpret_cast<u64>(base) + size) >> HostPageBits);
|
||||
|
||||
static std::once_flag flag;
|
||||
std::call_once(flag, []() { AddVectoredExceptionHandler(1, FakePageFaultHandler); });
|
||||
@@ -134,6 +163,8 @@ void FreeMemoryPages(void* base, [[maybe_unused]] std::size_t size) noexcept {
|
||||
if (!base)
|
||||
return;
|
||||
#ifdef _WIN32
|
||||
std::lock_guard lock(vector_regions_mutex);
|
||||
std::erase_if(vector_regions, [base](const auto& r) {return r.first == reinterpret_cast<u64>(base); });
|
||||
ASSERT(VirtualFree(base, 0, MEM_RELEASE));
|
||||
#else
|
||||
ASSERT(munmap(base, size) == 0);
|
||||
|
||||
@@ -28,17 +28,19 @@ constexpr u64 HostPageBits = 12;
|
||||
constexpr u64 HostPageMask = ~(HostPageSize - 1);
|
||||
bool CommitVectorPage(uintptr_t addr, bool write) noexcept;
|
||||
#else
|
||||
const u64 HostPageSize = sysconf(_SC_PAGESIZE);
|
||||
const u64 HostPageBits = std::countr_zero(HostPageSize);
|
||||
const u64 HostPageMask = ~(HostPageSize - 1);
|
||||
inline const u64 HostPageSize = sysconf(_SC_PAGESIZE);
|
||||
inline const u64 HostPageBits = std::countr_zero(HostPageSize);
|
||||
inline const u64 HostPageMask = ~(HostPageSize - 1);
|
||||
#endif
|
||||
|
||||
void* AllocateMemoryPages(std::size_t size) noexcept;
|
||||
void FreeMemoryPages(void* base, std::size_t size) noexcept;
|
||||
void DecommitVectorPage(uintptr_t base) noexcept;
|
||||
|
||||
/// A large page-aligned buffer that has optimized memory usage for zero-writes.
|
||||
template <typename T>
|
||||
requires std::is_trivially_copyable_v<T>
|
||||
// MSVC doesn't regard structs with atomics as trivially copyable
|
||||
// requires std::is_trivially_copyable_v<T>
|
||||
class SparseLargeVector final {
|
||||
public:
|
||||
constexpr SparseLargeVector() = default;
|
||||
@@ -79,8 +81,8 @@ public:
|
||||
UNREACHABLE_MSG("Out of bounds RW access on SparseLargeVector @ {}", index);
|
||||
}
|
||||
|
||||
if (!IsCommittedPage(index)) {
|
||||
CommitPage(index);
|
||||
if (!IsCommittedPage(index) && !CommitPage(index)) {
|
||||
UNREACHABLE_MSG("Cannot access SparseLargeVector index {} with RW permission", index);
|
||||
}
|
||||
return base_ptr[index];
|
||||
}
|
||||
@@ -101,9 +103,8 @@ public:
|
||||
LOG_CRITICAL(Common_Memory, "Out of bounds write on SparseLargeVector @ {}", index);
|
||||
return;
|
||||
}
|
||||
if (!IsCommittedPage(index))
|
||||
CommitPage(index);
|
||||
base_ptr[index] = value;
|
||||
if (IsCommittedPage(index) || CommitPage(index))
|
||||
base_ptr[index] = value;
|
||||
}
|
||||
|
||||
void ZeroRegion(std::size_t start, std::size_t end_) noexcept {
|
||||
@@ -113,7 +114,7 @@ public:
|
||||
const u64 end_page = AlignUp(base, HostPageSize);
|
||||
const u64 first_size = (std::min)(end_page, end) - base;
|
||||
|
||||
if (IsCommittedPage(start / sizeof(T))) {
|
||||
if (IsCommittedPage(start)) {
|
||||
std::memset(reinterpret_cast<void*>(base), 0, first_size);
|
||||
}
|
||||
|
||||
@@ -123,11 +124,16 @@ public:
|
||||
base = end_page;
|
||||
|
||||
for (u64 page = base; page < end; page += HostPageSize) {
|
||||
if (!IsCommittedPage((page - reinterpret_cast<u64>(base_ptr)) / sizeof(T))) {
|
||||
auto index = (page - reinterpret_cast<u64>(base_ptr)) / sizeof(T);
|
||||
if (!IsCommittedPage(index)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
std::memset(reinterpret_cast<void*>(page), 0, (std::min)( HostPageSize, end - page));
|
||||
if (end - page >= HostPageSize) {
|
||||
DecommitPage(index);
|
||||
} else {
|
||||
std::memset(reinterpret_cast<void*>(page), 0, end - page);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -170,16 +176,30 @@ private:
|
||||
return (val >> (page & 63)) & 1;
|
||||
}
|
||||
|
||||
constexpr void CommitPage(std::size_t index) noexcept {
|
||||
constexpr bool CommitPage(std::size_t index) noexcept {
|
||||
auto page_index = (index * sizeof(T)) >> HostPageBits;
|
||||
auto page = reinterpret_cast<uintptr_t>(base_ptr + index) & HostPageMask;
|
||||
#if defined(_WIN32)
|
||||
CommitVectorPage(page, true);
|
||||
if (!CommitVectorPage(page, true)) {
|
||||
return false;
|
||||
}
|
||||
#else
|
||||
mprotect(reinterpret_cast<void*>(page), HostPageSize, PROT_READ | PROT_WRITE);
|
||||
if (mprotect(reinterpret_cast<void*>(page), HostPageSize, PROT_READ | PROT_WRITE) != 0) {
|
||||
LOG_ERROR(Common_Memory, "Failed to commit large buffer region at index {}, error {}", index, strerror(errno));
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
committed_pages[page_index >> 6].fetch_or(1ULL << (page_index & 63), std::memory_order_release);
|
||||
return true;
|
||||
}
|
||||
|
||||
constexpr void DecommitPage(std::size_t index) noexcept {
|
||||
auto page_index = (index * sizeof(T)) >> HostPageBits;
|
||||
auto page = reinterpret_cast<uintptr_t>(base_ptr + index) & HostPageMask;
|
||||
|
||||
committed_pages[page_index >> 6].fetch_and(~(1ULL << (page_index & 63)), std::memory_order_release);
|
||||
DecommitVectorPage(page);
|
||||
}
|
||||
|
||||
std::size_t alloc_size{};
|
||||
|
||||
@@ -1,50 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#include <intrin.h>
|
||||
#elif defined(ARCHITECTURE_x86_64)
|
||||
#include <xmmintrin.h>
|
||||
#endif
|
||||
#include <atomic>
|
||||
|
||||
namespace Common {
|
||||
|
||||
/// @brief A lock similar to mutex that forces a thread to spin wait instead calling the
|
||||
/// supervisor. Should be used on short sequences of code.
|
||||
struct SpinLock {
|
||||
SpinLock() noexcept = default;
|
||||
SpinLock(const SpinLock&) noexcept = delete;
|
||||
SpinLock& operator=(const SpinLock&) noexcept = delete;
|
||||
SpinLock(SpinLock&&) noexcept = delete;
|
||||
SpinLock& operator=(SpinLock&&) noexcept = delete;
|
||||
|
||||
inline void lock() noexcept {
|
||||
while (lck.test_and_set(std::memory_order_acquire)) {
|
||||
#if defined(ARCHITECTURE_x86_64)
|
||||
_mm_pause();
|
||||
#elif defined(ARCHITECTURE_arm64) && defined(_MSC_VER)
|
||||
__yield();
|
||||
#elif defined(ARCHITECTURE_arm64)
|
||||
asm("yield");
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
inline void unlock() noexcept {
|
||||
lck.clear(std::memory_order_release);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool try_lock() noexcept {
|
||||
return !lck.test_and_set(std::memory_order_acquire);
|
||||
}
|
||||
|
||||
std::atomic_flag lck = ATOMIC_FLAG_INIT;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
+2
-2
@@ -208,9 +208,9 @@ UUID UUID::MakeRandomRFC4122V4() {
|
||||
return uuid;
|
||||
}
|
||||
|
||||
UUID UUID::MakeRFC4122V5(std::span<u8, 20> sha1) {
|
||||
UUID UUID::MakeRFC4122V5(std::span<u8, 16> sha1) {
|
||||
UUID uuid{};
|
||||
std::memcpy(&uuid.uuid, sha1.data(), sizeof(UUID));
|
||||
std::memcpy(&uuid.uuid, sha1.data(), sha1.size());
|
||||
uuid.uuid[8] = 0x80 | (uuid.uuid[8] & 0x3F);
|
||||
uuid.uuid[6] = 0x50 | (uuid.uuid[6] & 0xF);
|
||||
return uuid;
|
||||
|
||||
+1
-1
@@ -104,7 +104,7 @@ struct UUID {
|
||||
/// @returns A random UUID that is RFC 4122 Version 4 compliant.
|
||||
[[nodiscard]] static UUID MakeRandomRFC4122V4();
|
||||
|
||||
[[nodiscard]] static UUID MakeRFC4122V5(std::span<u8, 20> sha1);
|
||||
[[nodiscard]] static UUID MakeRFC4122V5(std::span<u8, 16> sha1);
|
||||
|
||||
friend constexpr bool operator==(const UUID& lhs, const UUID& rhs) = default;
|
||||
};
|
||||
|
||||
+14
-2
@@ -23,6 +23,8 @@ add_library(core STATIC
|
||||
core_timing.h
|
||||
cpu_manager.cpp
|
||||
cpu_manager.h
|
||||
launch_params.cpp
|
||||
launch_params.h
|
||||
crypto/aes_util.cpp
|
||||
crypto/aes_util.h
|
||||
crypto/ctr_encryption_layer.cpp
|
||||
@@ -796,6 +798,8 @@ add_library(core STATIC
|
||||
hle/service/ns/application_manager_interface.h
|
||||
hle/service/ns/application_version_interface.cpp
|
||||
hle/service/ns/application_version_interface.h
|
||||
hle/service/ns/async_result.cpp
|
||||
hle/service/ns/async_result.h
|
||||
hle/service/ns/content_management_interface.cpp
|
||||
hle/service/ns/content_management_interface.h
|
||||
hle/service/ns/develop_interface.cpp
|
||||
@@ -810,8 +814,6 @@ add_library(core STATIC
|
||||
hle/service/ns/ecommerce_interface.h
|
||||
hle/service/ns/factory_reset_interface.cpp
|
||||
hle/service/ns/factory_reset_interface.h
|
||||
hle/service/ns/i_async_result.cpp
|
||||
hle/service/ns/i_async_result.h
|
||||
hle/service/ns/language.cpp
|
||||
hle/service/ns/language.h
|
||||
hle/service/ns/ns.cpp
|
||||
@@ -1125,6 +1127,7 @@ add_library(core STATIC
|
||||
internal_network/network_interface.h
|
||||
internal_network/socket_proxy.cpp
|
||||
internal_network/socket_proxy.h
|
||||
internal_network/socket_types.h
|
||||
internal_network/sockets.h
|
||||
internal_network/wifi_scanner.h
|
||||
launch_timestamp_cache.cpp
|
||||
@@ -1163,6 +1166,12 @@ add_library(core STATIC
|
||||
tools/renderdoc.cpp
|
||||
tools/renderdoc.h)
|
||||
|
||||
if (UNIX AND NOT APPLE)
|
||||
target_sources(core PRIVATE
|
||||
internal_network/socket_icmp.cpp
|
||||
internal_network/socket_icmp.h)
|
||||
endif()
|
||||
|
||||
if (ENABLE_WIFI_SCAN)
|
||||
target_sources(core PRIVATE internal_network/wifi_scanner.cpp)
|
||||
if (LINUX)
|
||||
@@ -1203,6 +1212,9 @@ endif()
|
||||
|
||||
target_include_directories(core PRIVATE ${OPUS_INCLUDE_DIRS})
|
||||
target_link_libraries(core PUBLIC common PRIVATE audio_core hid_core network video_core nx_tzdb tz)
|
||||
if (MSVC)
|
||||
target_link_libraries(core PRIVATE getopt)
|
||||
endif()
|
||||
|
||||
if (BOOST_NO_HEADERS)
|
||||
target_link_libraries(core PUBLIC Boost::container Boost::heap Boost::asio Boost::process Boost::crc)
|
||||
|
||||
@@ -22,21 +22,15 @@ DynarmicCallbacks32::DynarmicCallbacks32(ArmDynarmic32& parent, Kernel::KProcess
|
||||
, m_check_memory_access{m_debugger_enabled || !Settings::values.cpuopt_ignore_memory_aborts.GetValue()}
|
||||
{}
|
||||
|
||||
u8 DynarmicCallbacks32::MemoryRead8(u32 vaddr) {
|
||||
CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Read);
|
||||
return m_memory.Read8(vaddr);
|
||||
}
|
||||
u16 DynarmicCallbacks32::MemoryRead16(u32 vaddr) {
|
||||
CheckMemoryAccess(vaddr, 2, Kernel::DebugWatchpointType::Read);
|
||||
return m_memory.Read16(vaddr);
|
||||
}
|
||||
u32 DynarmicCallbacks32::MemoryRead32(u32 vaddr) {
|
||||
CheckMemoryAccess(vaddr, 4, Kernel::DebugWatchpointType::Read);
|
||||
return m_memory.Read32(vaddr);
|
||||
}
|
||||
u64 DynarmicCallbacks32::MemoryRead64(u32 vaddr) {
|
||||
CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Read);
|
||||
return m_memory.Read64(vaddr);
|
||||
u64 DynarmicCallbacks32::MemoryRead(u32 vaddr, size_t size) {
|
||||
CheckMemoryAccess(vaddr, size, Kernel::DebugWatchpointType::Read);
|
||||
switch (size) {
|
||||
case sizeof(u64): return m_memory.Read64(vaddr);
|
||||
case sizeof(u32): return m_memory.Read32(vaddr);
|
||||
case sizeof(u16): return m_memory.Read16(vaddr);
|
||||
case sizeof(u8): return m_memory.Read8(vaddr);
|
||||
default: UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<u32> DynarmicCallbacks32::MemoryReadCode(u32 vaddr) {
|
||||
@@ -50,27 +44,17 @@ std::optional<u32> DynarmicCallbacks32::MemoryReadCode(u32 vaddr) {
|
||||
return cached_code_page.inst[(vaddr & Core::Memory::YUZU_PAGEMASK) / sizeof(u32)];
|
||||
}
|
||||
|
||||
void DynarmicCallbacks32::MemoryWrite8(u32 vaddr, u8 value) {
|
||||
if (CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Write)) {
|
||||
m_memory.Write8(vaddr, value);
|
||||
void DynarmicCallbacks32::MemoryWrite(Dynarmic::A32::VAddr vaddr, u64 value, size_t size) {
|
||||
if (CheckMemoryAccess(vaddr, size, Kernel::DebugWatchpointType::Write)) {
|
||||
switch (size) {
|
||||
case sizeof(u64): return m_memory.Write64(vaddr, value);
|
||||
case sizeof(u32): return m_memory.Write32(vaddr, u32(value));
|
||||
case sizeof(u16): return m_memory.Write16(vaddr, u16(value));
|
||||
case sizeof(u8): return m_memory.Write8(vaddr, u8(value));
|
||||
default: UNREACHABLE();
|
||||
}
|
||||
}
|
||||
}
|
||||
void DynarmicCallbacks32::MemoryWrite16(u32 vaddr, u16 value) {
|
||||
if (CheckMemoryAccess(vaddr, 2, Kernel::DebugWatchpointType::Write)) {
|
||||
m_memory.Write16(vaddr, value);
|
||||
}
|
||||
}
|
||||
void DynarmicCallbacks32::MemoryWrite32(u32 vaddr, u32 value) {
|
||||
if (CheckMemoryAccess(vaddr, 4, Kernel::DebugWatchpointType::Write)) {
|
||||
m_memory.Write32(vaddr, value);
|
||||
}
|
||||
}
|
||||
void DynarmicCallbacks32::MemoryWrite64(u32 vaddr, u64 value) {
|
||||
if (CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Write)) {
|
||||
m_memory.Write64(vaddr, value);
|
||||
}
|
||||
}
|
||||
|
||||
bool DynarmicCallbacks32::MemoryWriteExclusive8(u32 vaddr, u8 value, u8 expected) {
|
||||
return CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Write) &&
|
||||
m_memory.WriteExclusive8(vaddr, value, expected);
|
||||
@@ -177,7 +161,7 @@ void ArmDynarmic32::MakeJit(Common::PageTable* page_table) {
|
||||
config.page_table = reinterpret_cast<std::array<std::uint8_t*, NumPageTableEntries>*>(
|
||||
const_cast<Common::PageTable::PageEntryData*>(page_table->entries.data()));
|
||||
config.page_table_pointer_mask = Common::PageTable::ATTRIBUTE_MASK;
|
||||
config.page_table_marked_bit = 0;
|
||||
config.page_table_marked_bit = uint8_t(0);
|
||||
config.absolute_offset_page_table = true;
|
||||
config.detect_misaligned_access_via_page_table = 16 | 32 | 64 | 128;
|
||||
config.only_detect_misalignment_via_page_table_on_page_boundary = true;
|
||||
@@ -193,7 +177,7 @@ void ArmDynarmic32::MakeJit(Common::PageTable* page_table) {
|
||||
Kernel::Board::Nintendo::Nx::KSystemControl::Init::GetIntendedMemorySize()) < (1ULL << 39)) {
|
||||
// Systems like FreeBSD allocate memory really low by default, and since we pack our page table entries,
|
||||
// we have to manually sign extend when our actual pointer is negative.
|
||||
config.page_table_sign_extension = Common::PageTable::SIGN_BIT;
|
||||
config.page_table_sign_extension = std::uint8_t(Common::PageTable::SIGN_BIT);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -30,18 +30,12 @@ class System;
|
||||
class DynarmicCallbacks32 : public Dynarmic::A32::UserCallbacks {
|
||||
public:
|
||||
explicit DynarmicCallbacks32(ArmDynarmic32& parent, Kernel::KProcess* process);
|
||||
u8 MemoryRead8(u32 vaddr) override;
|
||||
u16 MemoryRead16(u32 vaddr) override;
|
||||
u32 MemoryRead32(u32 vaddr) override;
|
||||
u64 MemoryRead64(u32 vaddr) override;
|
||||
u64 MemoryRead(u32 vaddr, size_t size) override;
|
||||
std::optional<u32> MemoryReadCode(u32 vaddr) override;
|
||||
void InstructionSynchronizationBarrierRaised() override {
|
||||
last_code_addr = u64(-1); //reset back, force refetch
|
||||
}
|
||||
void MemoryWrite8(u32 vaddr, u8 value) override;
|
||||
void MemoryWrite16(u32 vaddr, u16 value) override;
|
||||
void MemoryWrite32(u32 vaddr, u32 value) override;
|
||||
void MemoryWrite64(u32 vaddr, u64 value) override;
|
||||
void MemoryWrite(Dynarmic::A32::VAddr vaddr, u64 value, size_t size) override;
|
||||
bool MemoryWriteExclusive8(u32 vaddr, u8 value, u8 expected) override;
|
||||
bool MemoryWriteExclusive16(u32 vaddr, u16 value, u16 expected) override;
|
||||
bool MemoryWriteExclusive32(u32 vaddr, u32 value, u32 expected) override;
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "core/arm/dynarmic/dynarmic_exclusive_monitor.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
#include "dynarmic/interface/A64/config.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
@@ -21,21 +22,15 @@ DynarmicCallbacks64::DynarmicCallbacks64(ArmDynarmic64& parent, Kernel::KProcess
|
||||
, m_check_memory_access{m_debugger_enabled || !Settings::values.cpuopt_ignore_memory_aborts.GetValue()}
|
||||
{}
|
||||
|
||||
u8 DynarmicCallbacks64::MemoryRead8(u64 vaddr) {
|
||||
CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Read);
|
||||
return m_memory.Read8(vaddr);
|
||||
}
|
||||
u16 DynarmicCallbacks64::MemoryRead16(u64 vaddr) {
|
||||
CheckMemoryAccess(vaddr, 2, Kernel::DebugWatchpointType::Read);
|
||||
return m_memory.Read16(vaddr);
|
||||
}
|
||||
u32 DynarmicCallbacks64::MemoryRead32(u64 vaddr) {
|
||||
CheckMemoryAccess(vaddr, 4, Kernel::DebugWatchpointType::Read);
|
||||
return m_memory.Read32(vaddr);
|
||||
}
|
||||
u64 DynarmicCallbacks64::MemoryRead64(u64 vaddr) {
|
||||
CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Read);
|
||||
return m_memory.Read64(vaddr);
|
||||
u64 DynarmicCallbacks64::MemoryRead(u64 vaddr, size_t size) {
|
||||
CheckMemoryAccess(vaddr, size, Kernel::DebugWatchpointType::Read);
|
||||
switch (size) {
|
||||
case sizeof(u64): return m_memory.Read64(vaddr);
|
||||
case sizeof(u32): return m_memory.Read32(vaddr);
|
||||
case sizeof(u16): return m_memory.Read16(vaddr);
|
||||
case sizeof(u8): return m_memory.Read8(vaddr);
|
||||
default: UNREACHABLE();
|
||||
}
|
||||
}
|
||||
Dynarmic::A64::Vector DynarmicCallbacks64::MemoryRead128(u64 vaddr) {
|
||||
CheckMemoryAccess(vaddr, 16, Kernel::DebugWatchpointType::Read);
|
||||
@@ -53,24 +48,15 @@ std::optional<u32> DynarmicCallbacks64::MemoryReadCode(u64 vaddr) {
|
||||
return cached_code_page.inst[(vaddr & Core::Memory::YUZU_PAGEMASK) / sizeof(u32)];
|
||||
}
|
||||
|
||||
void DynarmicCallbacks64::MemoryWrite8(u64 vaddr, u8 value) {
|
||||
if (CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Write)) {
|
||||
m_memory.Write8(vaddr, value);
|
||||
}
|
||||
}
|
||||
void DynarmicCallbacks64::MemoryWrite16(u64 vaddr, u16 value) {
|
||||
if (CheckMemoryAccess(vaddr, 2, Kernel::DebugWatchpointType::Write)) {
|
||||
m_memory.Write16(vaddr, value);
|
||||
}
|
||||
}
|
||||
void DynarmicCallbacks64::MemoryWrite32(u64 vaddr, u32 value) {
|
||||
if (CheckMemoryAccess(vaddr, 4, Kernel::DebugWatchpointType::Write)) {
|
||||
m_memory.Write32(vaddr, value);
|
||||
}
|
||||
}
|
||||
void DynarmicCallbacks64::MemoryWrite64(u64 vaddr, u64 value) {
|
||||
if (CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Write)) {
|
||||
m_memory.Write64(vaddr, value);
|
||||
void DynarmicCallbacks64::MemoryWrite(Dynarmic::A64::VAddr vaddr, u64 value, std::size_t size) {
|
||||
if (CheckMemoryAccess(vaddr, size, Kernel::DebugWatchpointType::Write)) {
|
||||
switch (size) {
|
||||
case sizeof(u64): return m_memory.Write64(vaddr, u64(value));
|
||||
case sizeof(u32): return m_memory.Write32(vaddr, u32(value));
|
||||
case sizeof(u16): return m_memory.Write16(vaddr, u16(value));
|
||||
case sizeof(u8): return m_memory.Write8(vaddr, u8(value));
|
||||
default: UNREACHABLE();
|
||||
}
|
||||
}
|
||||
}
|
||||
void DynarmicCallbacks64::MemoryWrite128(u64 vaddr, Dynarmic::A64::Vector value) {
|
||||
@@ -216,7 +202,7 @@ void ArmDynarmic64::MakeJit(Common::PageTable* page_table, std::size_t address_s
|
||||
const_cast<Common::PageTable::PageEntryData*>(page_table->entries.data()));
|
||||
config.page_table_address_space_bits = std::uint32_t(address_space_bits);
|
||||
config.page_table_pointer_mask = Common::PageTable::ATTRIBUTE_MASK;
|
||||
config.page_table_marked_bit = 0;
|
||||
config.page_table_marked_bit = uint8_t(0);
|
||||
config.silently_mirror_page_table = false;
|
||||
config.absolute_offset_page_table = true;
|
||||
config.detect_misaligned_access_via_page_table = 16 | 32 | 64 | 128;
|
||||
@@ -235,7 +221,7 @@ void ArmDynarmic64::MakeJit(Common::PageTable* page_table, std::size_t address_s
|
||||
Kernel::Board::Nintendo::Nx::KSystemControl::Init::GetIntendedMemorySize()) < (1ULL << 39)) {
|
||||
// Systems like FreeBSD allocate memory really low by default, and since we pack our page table entries,
|
||||
// we have to manually sign extend when our actual pointer is negative.
|
||||
config.page_table_sign_extension = Common::PageTable::SIGN_BIT;
|
||||
config.page_table_sign_extension = std::uint8_t(Common::PageTable::SIGN_BIT);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
#include "common/hash.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/arm/dynarmic/dynarmic_exclusive_monitor.h"
|
||||
#include "dynarmic/interface/A64/config.h"
|
||||
|
||||
namespace Core::Memory {
|
||||
class Memory;
|
||||
@@ -36,19 +37,13 @@ class DynarmicCallbacks64 : public Dynarmic::A64::UserCallbacks {
|
||||
public:
|
||||
explicit DynarmicCallbacks64(ArmDynarmic64& parent, Kernel::KProcess* process);
|
||||
|
||||
u8 MemoryRead8(u64 vaddr) override;
|
||||
u16 MemoryRead16(u64 vaddr) override;
|
||||
u32 MemoryRead32(u64 vaddr) override;
|
||||
u64 MemoryRead64(u64 vaddr) override;
|
||||
u64 MemoryRead(u64 vaddr, size_t size) override;
|
||||
Dynarmic::A64::Vector MemoryRead128(u64 vaddr) override;
|
||||
std::optional<u32> MemoryReadCode(u64 vaddr) override;
|
||||
void InstructionSynchronizationBarrierRaised() override {
|
||||
last_code_addr = u64(-1); //reset back, force refetch
|
||||
}
|
||||
void MemoryWrite8(u64 vaddr, u8 value) override;
|
||||
void MemoryWrite16(u64 vaddr, u16 value) override;
|
||||
void MemoryWrite32(u64 vaddr, u32 value) override;
|
||||
void MemoryWrite64(u64 vaddr, u64 value) override;
|
||||
void MemoryWrite(Dynarmic::A64::VAddr vaddr, u64 value, std::size_t size) override;
|
||||
void MemoryWrite128(u64 vaddr, Dynarmic::A64::Vector value) override;
|
||||
bool MemoryWriteExclusive8(u64 vaddr, std::uint8_t value, std::uint8_t expected) override;
|
||||
bool MemoryWriteExclusive16(u64 vaddr, std::uint16_t value, std::uint16_t expected) override;
|
||||
|
||||
@@ -35,19 +35,22 @@ static IPSFileType IdentifyMagic(std::span<const u8> magic) {
|
||||
}
|
||||
|
||||
static bool IsEOF(IPSFileType type, std::span<const u8> magic) {
|
||||
return (type == IPSFileType::IPS && magic.size() > 3 && std::memcmp(magic.data(), "EOF", 3) == 0)
|
||||
|| (type == IPSFileType::IPS32 && magic.size() > 4 && std::memcmp(magic.data(), "EEOF", 4) == 0);
|
||||
return (type == IPSFileType::IPS && magic.size() >= 3 && std::memcmp(magic.data(), "EOF", 3) == 0)
|
||||
|| (type == IPSFileType::IPS32 && magic.size() >= 4 && std::memcmp(magic.data(), "EEOF", 4) == 0);
|
||||
}
|
||||
|
||||
VirtualFile PatchIPS(const VirtualFile& in, const VirtualFile& ips) {
|
||||
if (in == nullptr || ips == nullptr)
|
||||
return nullptr;
|
||||
|
||||
auto in_data = in->ReadAllBytes();
|
||||
auto const type = IdentifyMagic(in_data);
|
||||
const auto type = IdentifyMagic(ips->ReadBytes(0x5));
|
||||
if (type == IPSFileType::Error)
|
||||
return nullptr;
|
||||
|
||||
auto in_data = in->ReadAllBytes();
|
||||
if (in_data.size() == 0)
|
||||
return nullptr;
|
||||
|
||||
std::vector<u8> temp(type == IPSFileType::IPS ? 3 : 4);
|
||||
u64 offset = 5; // After header
|
||||
while (ips->Read(temp.data(), temp.size(), offset) == temp.size()) {
|
||||
@@ -100,8 +103,7 @@ VirtualFile PatchIPS(const VirtualFile& in, const VirtualFile& ips) {
|
||||
|
||||
|
||||
struct IPSwitchRecord {
|
||||
std::array<uint8_t, 256 - sizeof(size_t)> data;
|
||||
size_t count;
|
||||
std::vector<uint8_t> data;
|
||||
};
|
||||
struct IPSwitchCompiler::IPSwitchPatch {
|
||||
::Common::unordered_map<u32, IPSwitchRecord> records;
|
||||
@@ -122,22 +124,23 @@ static IPSwitchRecord EscapeStringSequences(std::string_view sv) {
|
||||
IPSwitchRecord r{};
|
||||
for (auto it = sv.cbegin(); it < sv.cend(); ) {
|
||||
if (*it == '\\' && it + 1 < sv.cend()) {
|
||||
switch (it[1]) {
|
||||
case 'a': r.data[r.count] = '\a'; break;
|
||||
case 'b': r.data[r.count] = '\b'; break;
|
||||
case 'e': r.data[r.count] = '\e'; break;
|
||||
case 'f': r.data[r.count] = '\f'; break;
|
||||
case 'n': r.data[r.count] = '\n'; break;
|
||||
case 'r': r.data[r.count] = '\r'; break;
|
||||
case 't': r.data[r.count] = '\t'; break;
|
||||
case 'v': r.data[r.count] = '\v'; break;
|
||||
case '?': r.data[r.count] = '\?'; break;
|
||||
default: r.data[r.count] = it[1]; break;
|
||||
}
|
||||
++r.count;
|
||||
r.data.push_back([it]() {
|
||||
switch (it[1]) {
|
||||
case 'a': return '\a';
|
||||
case 'b': return '\b';
|
||||
case 'e': return '\e';
|
||||
case 'f': return '\f';
|
||||
case 'n': return '\n';
|
||||
case 'r': return '\r';
|
||||
case 't': return '\t';
|
||||
case 'v': return '\v';
|
||||
case '?': return '\?';
|
||||
default: return it[1];
|
||||
}
|
||||
}());
|
||||
it += 2;
|
||||
} else {
|
||||
++r.count;
|
||||
r.data.push_back(*it);
|
||||
++it;
|
||||
}
|
||||
}
|
||||
@@ -223,8 +226,8 @@ void IPSwitchCompiler::Parse(std::span<u8 const> bytes) {
|
||||
if (start <= line.cend() && end <= line.cend()) {
|
||||
// Actually IPS wants ordering from {lsb, ..., msb} -- so LE and BE are inverted, fun!
|
||||
auto const hs = Common::HexStringToVector({start, end}, is_little_endian);
|
||||
r.data.resize(hs.size());
|
||||
std::memcpy(r.data.data(), hs.data(), hs.size());
|
||||
r.count = hs.size();
|
||||
LOG_INFO(Loader, "[H] value @ {:#08X}", offset);
|
||||
patches.back().records.insert_or_assign(u32(offset), std::move(r));
|
||||
} else {
|
||||
@@ -293,7 +296,7 @@ VirtualFile IPSwitchCompiler::Apply(const VirtualFile& in) const {
|
||||
if (patch.enabled) {
|
||||
for (const auto& record : patch.records) {
|
||||
if (record.first < in_data.size()) {
|
||||
auto replace_size = record.second.count;
|
||||
auto replace_size = record.second.data.size();
|
||||
if (record.first + replace_size > in_data.size())
|
||||
replace_size = in_data.size() - record.first;
|
||||
std::memcpy(in_data.data() + record.first, record.second.data.data(), replace_size);
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include <cstddef>
|
||||
#include <cstring>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging.h"
|
||||
#include "common/settings.h"
|
||||
@@ -156,12 +157,15 @@ std::string GetUpdateVersionStringFromSlot(const ContentProvider* provider, u64
|
||||
NACP nacp{nacp_file};
|
||||
return nacp.GetVersionString();
|
||||
}
|
||||
YUZU_NO_INLINE std::optional<u64> GetParentApplicationId(const ContentProvider* provider, u64 title_id) {
|
||||
return provider == nullptr ? std::nullopt : provider->GetParentApplicationId(title_id);
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
PatchManager::PatchManager(u64 title_id_,
|
||||
const Service::FileSystem::FileSystemController& fs_controller_,
|
||||
const ContentProvider& content_provider_)
|
||||
: title_id{title_id_}, fs_controller{fs_controller_}, content_provider{content_provider_} {}
|
||||
: title_id{title_id_}, parent_title_id{GetParentApplicationId(std::addressof(content_provider_), title_id_)}, fs_controller{fs_controller_}, content_provider{content_provider_} {}
|
||||
|
||||
PatchManager::~PatchManager() = default;
|
||||
|
||||
@@ -169,13 +173,35 @@ u64 PatchManager::GetTitleID() const {
|
||||
return title_id;
|
||||
}
|
||||
|
||||
VirtualDir PatchManager::GetModificationLoadRoot(bool sdmc) const {
|
||||
const auto get_root = [&](u64 id) {
|
||||
return sdmc ? fs_controller.GetSDMCModificationLoadRoot(id) : fs_controller.GetModificationLoadRoot(id);
|
||||
};
|
||||
auto root = get_root(title_id);
|
||||
if (!parent_title_id) {
|
||||
return root;
|
||||
}
|
||||
std::vector<VirtualDir> roots{std::move(root), get_root(*parent_title_id)};
|
||||
std::erase(roots, nullptr);
|
||||
return LayeredVfsDirectory::MakeLayeredDirectory(std::move(roots));
|
||||
}
|
||||
|
||||
std::vector<std::string> PatchManager::GetDisabledAddons() const {
|
||||
auto disabled = Settings::values.disabled_addons[title_id];
|
||||
if (parent_title_id) {
|
||||
const auto& shared = Settings::values.disabled_addons[*parent_title_id];
|
||||
disabled.insert(disabled.end(), shared.begin(), shared.end());
|
||||
}
|
||||
return disabled;
|
||||
}
|
||||
|
||||
VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
||||
LOG_INFO(Loader, "Patching ExeFS for title_id={:016X}", title_id);
|
||||
|
||||
if (exefs == nullptr)
|
||||
return exefs;
|
||||
|
||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
||||
const auto disabled = GetDisabledAddons();
|
||||
|
||||
bool update_disabled = true;
|
||||
std::optional<u32> enabled_version;
|
||||
@@ -303,8 +329,8 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
||||
}
|
||||
|
||||
// LayeredExeFS
|
||||
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
|
||||
const auto sdmc_load_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
|
||||
const auto load_dir = GetModificationLoadRoot();
|
||||
const auto sdmc_load_dir = GetModificationLoadRoot(true);
|
||||
|
||||
std::vector<VirtualDir> patch_dirs = {sdmc_load_dir};
|
||||
if (load_dir != nullptr) {
|
||||
@@ -346,7 +372,7 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
||||
}
|
||||
|
||||
std::vector<VirtualFile> PatchManager::CollectPatches(const std::vector<VirtualDir>& patch_dirs, const std::string& build_id) const {
|
||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
||||
const auto disabled = GetDisabledAddons();
|
||||
const auto nso_build_id = fmt::format("{:0<64}", build_id);
|
||||
|
||||
std::vector<VirtualFile> out;
|
||||
@@ -405,7 +431,7 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::st
|
||||
|
||||
LOG_INFO(Loader, "Patching NSO for name={}, build_id={}", name, build_id);
|
||||
|
||||
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
|
||||
const auto load_dir = GetModificationLoadRoot();
|
||||
if (load_dir == nullptr) {
|
||||
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
|
||||
return nso;
|
||||
@@ -448,7 +474,7 @@ bool PatchManager::HasNSOPatch(const BuildID& build_id_, std::string_view name)
|
||||
|
||||
LOG_INFO(Loader, "Querying NSO patch existence for build_id={}, name={}", build_id, name);
|
||||
|
||||
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
|
||||
const auto load_dir = GetModificationLoadRoot();
|
||||
if (load_dir == nullptr) {
|
||||
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
|
||||
return false;
|
||||
@@ -462,13 +488,13 @@ bool PatchManager::HasNSOPatch(const BuildID& build_id_, std::string_view name)
|
||||
}
|
||||
|
||||
std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(const BuildID& build_id_) const {
|
||||
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
|
||||
const auto load_dir = GetModificationLoadRoot();
|
||||
if (load_dir == nullptr) {
|
||||
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
|
||||
return {};
|
||||
}
|
||||
|
||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
||||
const auto disabled = GetDisabledAddons();
|
||||
auto patch_dirs = load_dir->GetSubdirectories();
|
||||
std::sort(patch_dirs.begin(), patch_dirs.end(), [](auto const& l, auto const& r) { return l->GetName() < r->GetName(); });
|
||||
|
||||
@@ -502,17 +528,16 @@ std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(const BuildI
|
||||
return out;
|
||||
}
|
||||
|
||||
static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType type,
|
||||
const Service::FileSystem::FileSystemController& fs_controller) {
|
||||
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
|
||||
const auto sdmc_load_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
|
||||
void PatchManager::ApplyLayeredFS(VirtualFile& romfs, ContentRecordType type) const {
|
||||
const auto load_dir = GetModificationLoadRoot();
|
||||
const auto sdmc_load_dir = GetModificationLoadRoot(true);
|
||||
if ((type != ContentRecordType::Program && type != ContentRecordType::Data &&
|
||||
type != ContentRecordType::HtmlDocument) ||
|
||||
(load_dir == nullptr && sdmc_load_dir == nullptr)) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
||||
const auto disabled = GetDisabledAddons();
|
||||
std::vector<VirtualDir> patch_dirs = load_dir->GetSubdirectories();
|
||||
if (std::find(disabled.cbegin(), disabled.cend(), "SDMC") == disabled.cend()) {
|
||||
patch_dirs.push_back(sdmc_load_dir);
|
||||
@@ -591,7 +616,7 @@ VirtualFile PatchManager::PatchRomFS(const NCA* base_nca, VirtualFile base_romfs
|
||||
|
||||
// Game Updates
|
||||
const auto update_tid = GetUpdateTitleID(title_id);
|
||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
||||
const auto disabled = GetDisabledAddons();
|
||||
|
||||
bool update_disabled = true;
|
||||
std::optional<u32> enabled_version;
|
||||
@@ -698,7 +723,7 @@ VirtualFile PatchManager::PatchRomFS(const NCA* base_nca, VirtualFile base_romfs
|
||||
|
||||
// LayeredFS
|
||||
if (apply_layeredfs) {
|
||||
ApplyLayeredFS(romfs, title_id, type, fs_controller);
|
||||
ApplyLayeredFS(romfs, type);
|
||||
}
|
||||
|
||||
return romfs;
|
||||
@@ -1072,15 +1097,22 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
|
||||
std::optional<u32> PatchManager::GetGameVersion() const {
|
||||
const auto update_tid = GetUpdateTitleID(title_id);
|
||||
if (content_provider.HasEntry(update_tid, ContentRecordType::Program)) {
|
||||
return content_provider.GetEntryVersion(update_tid);
|
||||
const auto version = content_provider.GetEntryVersion(update_tid);
|
||||
return version || !parent_title_id ? version : content_provider.GetEntryVersion(GetUpdateTitleID(*parent_title_id));
|
||||
}
|
||||
|
||||
return content_provider.GetEntryVersion(title_id);
|
||||
const auto version = content_provider.GetEntryVersion(title_id);
|
||||
return version || !parent_title_id ? version : content_provider.GetEntryVersion(*parent_title_id);
|
||||
}
|
||||
|
||||
PatchManager::Metadata PatchManager::GetControlMetadata() const {
|
||||
const auto base_control_nca = content_provider.GetEntry(title_id, ContentRecordType::Control);
|
||||
if (base_control_nca == nullptr) {
|
||||
if (parent_title_id) {
|
||||
const auto control_id = content_provider.HasEntry(*parent_title_id, ContentRecordType::Control) ? *parent_title_id : GetUpdateTitleID(*parent_title_id);
|
||||
const PatchManager parent{control_id, fs_controller, content_provider};
|
||||
return parent.GetControlMetadata();
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
|
||||
@@ -109,10 +109,14 @@ public:
|
||||
[[nodiscard]] static PatchManager::Metadata GetMetadataFromBaseOrUpdate(Core::System& system, u64 application_id) noexcept;
|
||||
|
||||
private:
|
||||
[[nodiscard]] VirtualDir GetModificationLoadRoot(bool sdmc = false) const;
|
||||
[[nodiscard]] std::vector<std::string> GetDisabledAddons() const;
|
||||
void ApplyLayeredFS(VirtualFile& romfs, ContentRecordType type) const;
|
||||
[[nodiscard]] std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs,
|
||||
const std::string& build_id) const;
|
||||
|
||||
u64 title_id;
|
||||
std::optional<u64> parent_title_id;
|
||||
const Service::FileSystem::FileSystemController& fs_controller;
|
||||
const ContentProvider& content_provider;
|
||||
};
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <limits>
|
||||
#include <random>
|
||||
#include <regex>
|
||||
#include <openssl/evp.h>
|
||||
@@ -348,6 +349,22 @@ std::vector<ContentProviderEntry> ContentProvider::ListEntries() const {
|
||||
return ListEntriesFilter(std::nullopt, std::nullopt, std::nullopt);
|
||||
}
|
||||
|
||||
std::optional<u64> ContentProvider::GetParentApplicationId(u64 program_id) const {
|
||||
const auto application_id = GetBaseTitleID(program_id);
|
||||
const auto program_index = program_id - application_id;
|
||||
if (program_index == 0 || program_index > std::numeric_limits<u8>::max()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
if (!ListEntriesFilter(TitleType::Application, ContentRecordType::Meta, program_id).empty()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
if ((!ListEntriesFilter(TitleType::Application, ContentRecordType::Meta, application_id).empty() && HasEntry(program_id, ContentRecordType::Program))
|
||||
|| (!ListEntriesFilter(TitleType::Update, ContentRecordType::Meta, GetUpdateTitleID(application_id)).empty() && HasEntry(GetUpdateTitleID(program_id), ContentRecordType::Program))) {
|
||||
return application_id;
|
||||
}
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
PlaceholderCache::PlaceholderCache(VirtualDir dir_) : dir(std::move(dir_)) {}
|
||||
|
||||
bool PlaceholderCache::Create(const NcaID& id, u64 size) const {
|
||||
|
||||
@@ -100,6 +100,8 @@ public:
|
||||
std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
|
||||
std::optional<u64> title_id = {}) const = 0;
|
||||
|
||||
[[nodiscard]] std::optional<u64> GetParentApplicationId(u64 program_id) const;
|
||||
|
||||
protected:
|
||||
// A single instance of KeyManager to be used by GetEntry()
|
||||
Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance();
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
|
||||
@@ -109,8 +109,7 @@ VirtualFile RealVfsFilesystem::OpenFileFromEntry(std::string_view path_, std::op
|
||||
auto reference = std::make_unique<FileReference>();
|
||||
this->InsertReferenceIntoListLocked(*reference);
|
||||
|
||||
auto file = std::shared_ptr<RealVfsFile>(
|
||||
new RealVfsFile(*this, std::move(reference), path, perms, size, std::move(parent_path)));
|
||||
auto file = std::make_shared<RealVfsFile>(*this, std::move(reference), path, perms, size, std::move(parent_path));
|
||||
cache[path] = file;
|
||||
|
||||
return file;
|
||||
@@ -177,7 +176,7 @@ bool RealVfsFilesystem::DeleteFile(std::string_view path_) {
|
||||
|
||||
VirtualDir RealVfsFilesystem::OpenDirectory(std::string_view path_, OpenMode perms) {
|
||||
const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault);
|
||||
return std::shared_ptr<RealVfsDirectory>(new RealVfsDirectory(*this, path, perms));
|
||||
return std::make_shared<RealVfsDirectory>(*this, path, perms);
|
||||
}
|
||||
|
||||
VirtualDir RealVfsFilesystem::CreateDirectory(std::string_view path_, OpenMode perms) {
|
||||
@@ -185,7 +184,7 @@ VirtualDir RealVfsFilesystem::CreateDirectory(std::string_view path_, OpenMode p
|
||||
if (!FS::CreateDirs(path)) {
|
||||
return nullptr;
|
||||
}
|
||||
return std::shared_ptr<RealVfsDirectory>(new RealVfsDirectory(*this, path, perms));
|
||||
return std::make_shared<RealVfsDirectory>(*this, path, perms);
|
||||
}
|
||||
|
||||
VirtualDir RealVfsFilesystem::CopyDirectory(std::string_view old_path_,
|
||||
|
||||
@@ -82,6 +82,9 @@ class RealVfsFile : public VfsFile {
|
||||
friend class RealVfsFilesystem;
|
||||
|
||||
public:
|
||||
RealVfsFile(RealVfsFilesystem& base, std::unique_ptr<FileReference> reference,
|
||||
const std::string& path, OpenMode perms = OpenMode::Read,
|
||||
std::optional<u64> size = {}, std::optional<std::string> parent_path = {});
|
||||
~RealVfsFile() override;
|
||||
|
||||
std::string GetName() const override;
|
||||
@@ -95,9 +98,6 @@ public:
|
||||
bool Rename(std::string_view name) override;
|
||||
|
||||
private:
|
||||
RealVfsFile(RealVfsFilesystem& base, std::unique_ptr<FileReference> reference,
|
||||
const std::string& path, OpenMode perms = OpenMode::Read,
|
||||
std::optional<u64> size = {}, std::optional<std::string> parent_path = {});
|
||||
|
||||
RealVfsFilesystem& base;
|
||||
std::unique_ptr<FileReference> reference;
|
||||
@@ -113,6 +113,8 @@ class RealVfsDirectory : public VfsDirectory {
|
||||
friend class RealVfsFilesystem;
|
||||
|
||||
public:
|
||||
RealVfsDirectory(RealVfsFilesystem& base, const std::string& path,
|
||||
OpenMode perms = OpenMode::Read);
|
||||
~RealVfsDirectory() override;
|
||||
|
||||
VirtualFile GetFileRelative(std::string_view relative_path) const override;
|
||||
@@ -138,9 +140,6 @@ public:
|
||||
std::map<std::string, VfsEntryType, std::less<>> GetEntries() const override;
|
||||
|
||||
private:
|
||||
RealVfsDirectory(RealVfsFilesystem& base, const std::string& path,
|
||||
OpenMode perms = OpenMode::Read);
|
||||
|
||||
template <typename T, typename R>
|
||||
std::vector<std::shared_ptr<R>> IterateEntries() const;
|
||||
|
||||
|
||||
@@ -465,6 +465,10 @@ void KScheduler::ScheduleImplFiber(KernelCore& kernel) {
|
||||
// Check if we need scheduling. If we do, then we can't complete the switch and should
|
||||
// retry.
|
||||
if (m_state.needs_scheduling.load(std::memory_order_seq_cst)) {
|
||||
// Some libc++ lazily init mutex
|
||||
[[maybe_unused]] auto const can_lock = highest_priority_thread->m_context_guard.try_lock();
|
||||
DEBUG_ASSERT(!can_lock);
|
||||
|
||||
// Our switch failed.
|
||||
// We should unlock the thread context, and then retry.
|
||||
highest_priority_thread->m_context_guard.unlock();
|
||||
@@ -496,6 +500,10 @@ void KScheduler::Unload(KernelCore& kernel, KThread* thread) {
|
||||
|
||||
// Check if the thread is terminated by checking the DPC flags.
|
||||
if ((thread->GetStackParameters().dpc_flags & static_cast<u32>(DpcFlag::Terminated)) == 0) {
|
||||
// Some libc++ lazily init mutex
|
||||
[[maybe_unused]] auto const can_lock = thread->m_context_guard.try_lock();
|
||||
DEBUG_ASSERT(!can_lock);
|
||||
|
||||
// The thread isn't terminated, so we want to unlock it.
|
||||
thread->m_context_guard.unlock();
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
@@ -12,7 +12,6 @@
|
||||
#include "common/atomic_ops.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/spin_lock.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
@@ -30,7 +29,7 @@ public:
|
||||
};
|
||||
|
||||
public:
|
||||
constexpr KSlabHeapImpl() = default;
|
||||
KSlabHeapImpl() = default;
|
||||
|
||||
void Initialize() {
|
||||
ASSERT(m_head == nullptr);
|
||||
@@ -68,7 +67,7 @@ public:
|
||||
|
||||
private:
|
||||
std::atomic<Node*> m_head{};
|
||||
Common::SpinLock m_lock;
|
||||
std::mutex m_lock;
|
||||
};
|
||||
|
||||
} // namespace impl
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
|
||||
#include "common/intrusive_red_black_tree.h"
|
||||
#include "common/scratch_buffer.h"
|
||||
#include "common/spin_lock.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/hle/kernel/k_affinity_mask.h"
|
||||
#include "core/hle/kernel/k_light_lock.h"
|
||||
@@ -920,7 +919,7 @@ private:
|
||||
bool m_resource_limit_release_hint{};
|
||||
bool m_is_kernel_address_key{};
|
||||
StackParameters m_stack_parameters{};
|
||||
Common::SpinLock m_context_guard{};
|
||||
std::mutex m_context_guard{};
|
||||
|
||||
// For emulation
|
||||
std::shared_ptr<Common::Fiber> m_host_context{};
|
||||
|
||||
@@ -23,6 +23,12 @@ constexpr std::size_t profile_username_size{32};
|
||||
using ProfileUsername = std::array<u8, profile_username_size>;
|
||||
using UserIDArray = std::array<Common::UUID, MAX_USERS>;
|
||||
|
||||
// This is nn::account::Uid
|
||||
struct Uid {
|
||||
std::array<u8, 0x10> unk0;
|
||||
};
|
||||
static_assert(sizeof(Uid) == 0x10);
|
||||
|
||||
/// Contains extra data related to a user.
|
||||
/// TODO: RE this structure
|
||||
struct UserData {
|
||||
|
||||
@@ -29,6 +29,7 @@
|
||||
#include "core/hle/service/am/frontend/applet_web_browser.h"
|
||||
#include "core/hle/service/am/frontend/applets.h"
|
||||
#include "core/hle/service/am/service/storage.h"
|
||||
#include "core/hle/service/am/window_system.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
|
||||
namespace Service::AM::Frontend {
|
||||
@@ -72,10 +73,16 @@ void FrontendApplet::PushInteractiveOutData(std::shared_ptr<IStorage> storage) {
|
||||
|
||||
void FrontendApplet::Exit() {
|
||||
auto applet_ = applet.lock();
|
||||
|
||||
std::scoped_lock lk{applet_->lock};
|
||||
applet_->is_completed = true;
|
||||
applet_->state_changed_event.Signal(system.Kernel());
|
||||
{
|
||||
std::scoped_lock lk{applet_->lock};
|
||||
applet_->is_completed = true;
|
||||
applet_->state_changed_event.Signal(system.Kernel());
|
||||
}
|
||||
if (auto caller_applet = applet_->caller_applet.lock()) {
|
||||
std::scoped_lock lk{caller_applet->lock};
|
||||
std::erase(caller_applet->child_applets, applet_);
|
||||
}
|
||||
if (auto* window_system = system.GetAppletManager().GetWindowSystem()) window_system->RequestUpdate();
|
||||
}
|
||||
|
||||
FrontendAppletSet::FrontendAppletSet() = default;
|
||||
|
||||
@@ -92,6 +92,13 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
void RequestFocusStateChangedNotification(Kernel::KernelCore& kernel) {
|
||||
if (m_focus_state_changed_notification_enabled) {
|
||||
m_has_focus_state_changed = true;
|
||||
this->SignalSystemEventIfNeeded(kernel);
|
||||
}
|
||||
}
|
||||
|
||||
void OnOperationAndPerformanceModeChanged(Kernel::KernelCore& kernel);
|
||||
|
||||
public:
|
||||
|
||||
@@ -347,21 +347,22 @@ Result IApplicationFunctions::NotifyRunning(Out<bool> out_became_running) {
|
||||
|
||||
Result IApplicationFunctions::GetPseudoDeviceId(Out<Common::UUID> out_pseudo_device_id) {
|
||||
LOG_WARNING(Service_AM, "(stubbed)");
|
||||
R_UNLESS(out_pseudo_device_id, ResultUnknown);
|
||||
R_UNLESS(out_pseudo_device_id != nullptr, ResultUnknown);
|
||||
|
||||
// This should be hashed with the device specific hash
|
||||
// for now this will do
|
||||
const auto res = FileSys::PatchManager::GetMetadataFromBaseOrUpdate(system, m_applet->program_id);
|
||||
u8 hash[EVP_MAX_MD_SIZE];
|
||||
R_UNLESS(res.first != nullptr, ResultUnknown);
|
||||
std::array<u8, EVP_MAX_MD_SIZE> hash;
|
||||
unsigned int hash_len = 0;
|
||||
auto const seed = res.first->raw.seed_for_pseudo_device_id;
|
||||
EVP_MD_CTX *ctx = EVP_MD_CTX_new();
|
||||
auto const algorithm = EVP_sha1();
|
||||
EVP_DigestInit_ex(ctx, algorithm, nullptr);
|
||||
EVP_DigestUpdate(ctx, &seed, sizeof(seed));
|
||||
EVP_DigestFinal_ex(ctx, hash, &hash_len);
|
||||
EVP_DigestFinal_ex(ctx, hash.data(), &hash_len);
|
||||
EVP_MD_CTX_free(ctx);
|
||||
*out_pseudo_device_id = Common::UUID::MakeRFC4122V5(std::span<u8, 20>{hash, std::size(hash)});
|
||||
*out_pseudo_device_id = Common::UUID::MakeRFC4122V5(std::span<u8, 16>{hash.begin(), hash.begin() + 16});
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
|
||||
@@ -164,14 +164,14 @@ Result ILibraryAppletAccessor::PushInData(SharedPointer<IStorage> storage) {
|
||||
Result ILibraryAppletAccessor::PopOutData(Out<SharedPointer<IStorage>> out_storage) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
if (auto caller_applet = m_applet->caller_applet.lock(); caller_applet) {
|
||||
caller_applet->lifecycle_manager.GetSystemEvent().Signal(system.Kernel());
|
||||
caller_applet->lifecycle_manager.RequestResumeNotification();
|
||||
caller_applet->lifecycle_manager.GetSystemEvent().Clear(system.Kernel());
|
||||
caller_applet->lifecycle_manager.UpdateRequestedFocusState();
|
||||
}
|
||||
|
||||
R_TRY(m_broker->GetOutData().Pop(system.Kernel(), out_storage.Get()));
|
||||
if (auto caller_applet = m_applet->caller_applet.lock(); caller_applet) {
|
||||
std::scoped_lock lk{caller_applet->lock};
|
||||
const bool focus_state_changed = caller_applet->lifecycle_manager.UpdateRequestedFocusState();
|
||||
const bool is_front_app = m_applet->frontend && caller_applet->lifecycle_manager.IsApplication();
|
||||
if (focus_state_changed) caller_applet->lifecycle_manager.SignalSystemEventIfNeeded(system.Kernel());
|
||||
else if (is_front_app) caller_applet->lifecycle_manager.RequestFocusStateChangedNotification(system.Kernel());
|
||||
}
|
||||
|
||||
if (m_applet->applet_id == AppletId::ProfileSelect && *out_storage) {
|
||||
auto impl = (*out_storage)->GetImpl();
|
||||
|
||||
@@ -122,7 +122,10 @@ std::shared_ptr<ILibraryAppletAccessor> CreateGuestApplet(Core::System& system,
|
||||
auto broker = std::make_shared<AppletDataBroker>(system);
|
||||
applet->caller_applet = caller_applet;
|
||||
applet->caller_applet_broker = broker;
|
||||
caller_applet->child_applets.push_back(applet);
|
||||
{
|
||||
std::scoped_lock lk{caller_applet->lock};
|
||||
caller_applet->child_applets.push_back(applet);
|
||||
}
|
||||
window_system.TrackApplet(applet, false);
|
||||
return std::make_shared<ILibraryAppletAccessor>(system, broker, applet);
|
||||
}
|
||||
@@ -148,10 +151,10 @@ std::shared_ptr<ILibraryAppletAccessor> CreateFrontendApplet(Core::System& syste
|
||||
applet->caller_applet = caller_applet;
|
||||
applet->caller_applet_broker = storage;
|
||||
applet->frontend = system.GetFrontendAppletHolder().GetApplet(applet, applet_id, mode);
|
||||
caller_applet->child_applets.push_back(applet);
|
||||
|
||||
window_system.TrackApplet(applet, false);
|
||||
|
||||
{
|
||||
std::scoped_lock lk{caller_applet->lock};
|
||||
caller_applet->child_applets.push_back(applet);
|
||||
}
|
||||
return std::make_shared<ILibraryAppletAccessor>(system, storage, applet);
|
||||
}
|
||||
|
||||
|
||||
@@ -517,7 +517,7 @@ void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground, b
|
||||
// Layer ordering. Composition sorts back-to-front. Now with enums for calrity.
|
||||
s32 z_index = Background;
|
||||
if (is_overlay) {
|
||||
z_index = Overlay;
|
||||
z_index = this->IsOverlayOpenLocked(*applet) ? Overlay : Background;
|
||||
} else if (inherited_foreground) {
|
||||
z_index = is_obscured ? Foreground : ForegroundVisible;
|
||||
}
|
||||
|
||||
@@ -191,7 +191,7 @@ void LoopProcess(Core::System& system) {
|
||||
server_manager->RegisterNamedService("audout:d", std::make_shared<IAudioOutManagerForDebugger>(system), 30);
|
||||
server_manager->RegisterNamedService("audin:d", std::make_shared<IAudioInManagerForDebugger>(system), 30);
|
||||
server_manager->RegisterNamedService("audrec:d", std::make_shared<IFinalOutputRecorderManagerForDebugger>(system), 30);
|
||||
server_manager->RegisterNamedService("audren:d", std::make_shared<IAudioInManager>(system), 30);
|
||||
server_manager->RegisterNamedService("audren:d", std::make_shared<IAudioRendererManagerForDebugger>(system), 30);
|
||||
|
||||
server_manager->RegisterNamedService("audin:u", std::make_shared<IAudioInManager>(system), 30);
|
||||
server_manager->RegisterNamedService("audin:a", std::make_shared<IAudioInManagerForApplet>(system), 30);
|
||||
|
||||
@@ -154,6 +154,9 @@ FSP_SRV::FSP_SRV(Core::System& system_)
|
||||
{720, nullptr, "AbandonAccessFailure"},
|
||||
{800, nullptr, "GetAndClearFileSystemProxyErrorInfo"},
|
||||
{810, nullptr, "RegisterProgramIndexMapInfo"},
|
||||
{820, nullptr, "GetContentStorageInfoIndex"},
|
||||
{830, nullptr, "EncryptStreamPlaySaveData"},
|
||||
{831, nullptr, "DecryptStreamPlaySaveData"},
|
||||
{1000, nullptr, "SetBisRootForHost"},
|
||||
{1001, nullptr, "SetSaveDataSize"},
|
||||
{1002, nullptr, "SetSaveDataRootPath"},
|
||||
|
||||
@@ -121,7 +121,7 @@ IHidSystemServer::IHidSystemServer(Core::System& system_, std::shared_ptr<Resour
|
||||
{547, nullptr, "GetAllowedBluetoothLinksCount"},
|
||||
{548, &IHidSystemServer::GetRegisteredDevices, "GetRegisteredDevices"},
|
||||
{549, nullptr, "GetConnectableRegisteredDevices"},
|
||||
{551, nullptr, "GetRegisteredDevicesForControllerSupport"}, //20.0.0+
|
||||
{551, &IHidSystemServer::GetRegisteredDevices, "GetRegisteredDevicesForControllerSupport"}, //20.0.0+ //mocked via 548 for Diablo 3 (at least)
|
||||
{700, nullptr, "ActivateUniquePad"},
|
||||
{702, &IHidSystemServer::AcquireUniquePadConnectionEventHandle, "AcquireUniquePadConnectionEventHandle"},
|
||||
{703, &IHidSystemServer::GetUniquePadIds, "GetUniquePadIds"},
|
||||
@@ -758,7 +758,7 @@ void IHidSystemServer::AcquireDeviceRegisteredEventForControllerSupport(HLEReque
|
||||
}
|
||||
|
||||
void IHidSystemServer::GetRegisteredDevices(HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called, command={}", ctx.GetCommand()); //548 or 551
|
||||
|
||||
struct RegisterData {
|
||||
std::array<u8, 0x68> data;
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
|
||||
namespace IPC {
|
||||
|
||||
constexpr Result ResultNotSupported{ErrorModule::HIPC, 1};
|
||||
constexpr Result ResultSessionClosed{ErrorModule::HIPC, 301};
|
||||
|
||||
struct ResponseBuilder {
|
||||
|
||||
@@ -71,17 +71,14 @@ public:
|
||||
void InstructionSynchronizationBarrierRaised() override {
|
||||
last_code_addr = u64(-1); //reset back, force refetch
|
||||
}
|
||||
u8 MemoryRead8(u64 vaddr) override {
|
||||
return ReadMemory<u8>(vaddr);
|
||||
}
|
||||
u16 MemoryRead16(u64 vaddr) override {
|
||||
return ReadMemory<u16>(vaddr);
|
||||
}
|
||||
u32 MemoryRead32(u64 vaddr) override {
|
||||
return ReadMemory<u32>(vaddr);
|
||||
}
|
||||
u64 MemoryRead64(u64 vaddr) override {
|
||||
return ReadMemory<u64>(vaddr);
|
||||
u64 MemoryRead(u64 vaddr, size_t size) override {
|
||||
switch (size) {
|
||||
case sizeof(u64): return ReadMemory<u64>(vaddr);
|
||||
case sizeof(u32): return ReadMemory<u32>(vaddr);
|
||||
case sizeof(u16): return ReadMemory<u16>(vaddr);
|
||||
case sizeof(u8): return ReadMemory<u8>(vaddr);
|
||||
default: UNREACHABLE();
|
||||
}
|
||||
}
|
||||
u128 MemoryRead128(u64 vaddr) override {
|
||||
return ReadMemory<u128>(vaddr);
|
||||
@@ -89,22 +86,19 @@ public:
|
||||
std::string MemoryReadCString(u64 vaddr) {
|
||||
std::string result{};
|
||||
u8 next;
|
||||
while ((next = MemoryRead8(vaddr++)) != 0)
|
||||
while ((next = u8(MemoryRead(vaddr++, sizeof(u8)))) != 0)
|
||||
result += char(next);
|
||||
return result;
|
||||
}
|
||||
|
||||
void MemoryWrite8(u64 vaddr, u8 value) override {
|
||||
WriteMemory<u8>(vaddr, value);
|
||||
}
|
||||
void MemoryWrite16(u64 vaddr, u16 value) override {
|
||||
WriteMemory<u16>(vaddr, value);
|
||||
}
|
||||
void MemoryWrite32(u64 vaddr, u32 value) override {
|
||||
WriteMemory<u32>(vaddr, value);
|
||||
}
|
||||
void MemoryWrite64(u64 vaddr, u64 value) override {
|
||||
WriteMemory<u64>(vaddr, value);
|
||||
void MemoryWrite(u64 vaddr, u64 value, size_t size) override {
|
||||
switch (size) {
|
||||
case sizeof(u64): WriteMemory<u64>(vaddr, u64(value)); break;
|
||||
case sizeof(u32): WriteMemory<u32>(vaddr, u32(value)); break;
|
||||
case sizeof(u16): WriteMemory<u16>(vaddr, u16(value)); break;
|
||||
case sizeof(u8): WriteMemory<u8>(vaddr, u8(value)); break;
|
||||
default: UNREACHABLE();
|
||||
}
|
||||
}
|
||||
void MemoryWrite128(u64 vaddr, u128 value) override {
|
||||
WriteMemory<u128>(vaddr, value);
|
||||
@@ -193,14 +187,14 @@ public:
|
||||
// The loaded NRO file has ELF relocations that must be processed before it can run.
|
||||
// Normally this would be processed by RTLD, but in HLE context, we don't have
|
||||
// the linker available, so we have to do it ourselves.
|
||||
const VAddr mod_offset{callbacks->MemoryRead32(4)};
|
||||
if (callbacks->MemoryRead32(mod_offset) != Common::MakeMagic('M', 'O', 'D', '0'))
|
||||
const VAddr mod_offset{callbacks->MemoryRead(4, sizeof(u32))};
|
||||
if (callbacks->MemoryRead(mod_offset, sizeof(u32)) != Common::MakeMagic('M', 'O', 'D', '0'))
|
||||
return false;
|
||||
|
||||
// For more info about dynamic entries, see the ELF ABI specification:
|
||||
// https://refspecs.linuxbase.org/elf/gabi4+/ch5.dynamic.html
|
||||
// https://refspecs.linuxbase.org/elf/gabi4+/ch4.reloc.html
|
||||
VAddr dynamic_offset{mod_offset + callbacks->MemoryRead32(mod_offset + 4)};
|
||||
VAddr dynamic_offset{mod_offset + callbacks->MemoryRead(mod_offset + 4, sizeof(u32))};
|
||||
VAddr rela_dyn = 0, relr_dyn = 0;
|
||||
size_t num_rela = 0, num_relr = 0;
|
||||
while (true) {
|
||||
@@ -222,8 +216,8 @@ public:
|
||||
for (size_t i = 0; i < num_rela; i++) {
|
||||
const auto rela{callbacks->ReadMemory<Elf64_Rela>(rela_dyn + i * sizeof(Elf64_Rela))};
|
||||
if (Elf64RelType(rela.r_info) == ElfAArch64Relative) {
|
||||
const VAddr contents{callbacks->MemoryRead64(rela.r_offset)};
|
||||
callbacks->MemoryWrite64(rela.r_offset, contents + rela.r_addend);
|
||||
const VAddr contents{callbacks->MemoryRead(rela.r_offset, sizeof(u64))};
|
||||
callbacks->MemoryWrite(rela.r_offset, contents + rela.r_addend, sizeof(u64));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -231,7 +225,7 @@ public:
|
||||
for (size_t i = 0; i < num_relr; i++) {
|
||||
const auto relr = callbacks->ReadMemory<Elf64_Relr>(relr_dyn + i * sizeof(Elf64_Relr));
|
||||
const auto incr = [&](VAddr where) {
|
||||
callbacks->MemoryWrite64(where, callbacks->MemoryRead64(where) + relocbase);
|
||||
callbacks->MemoryWrite(where, callbacks->MemoryRead(where, sizeof(u64)) + relocbase, sizeof(u64));
|
||||
};
|
||||
if ((relr & 1) == 0) {
|
||||
// where pointer
|
||||
@@ -294,7 +288,7 @@ public:
|
||||
if (argument_stack.size() > 8) {
|
||||
const VAddr new_sp = Common::AlignDown(top_of_stack - (argument_stack.size() - 8) * sizeof(u64), STACK_ALIGN);
|
||||
for (size_t i = 8; i < argument_stack.size(); i++)
|
||||
callbacks->MemoryWrite64(new_sp + (i - 8) * sizeof(u64), argument_stack[i]);
|
||||
callbacks->MemoryWrite(new_sp + (i - 8) * sizeof(u64), argument_stack[i], sizeof(u64));
|
||||
jit->SetSP(new_sp);
|
||||
}
|
||||
// Reset the call state for the next invocation
|
||||
@@ -385,17 +379,17 @@ void DynarmicCallbacks64::CallSVC(u32 swi) {
|
||||
|
||||
if (dest < src) {
|
||||
for (size_t i = 0; i < n; i++)
|
||||
MemoryWrite8(dest + i, MemoryRead8(src + i));
|
||||
MemoryWrite(dest + i, u8(MemoryRead(src + i, sizeof(u8))), sizeof(u8));
|
||||
} else {
|
||||
for (size_t i = n; i > 0; i--)
|
||||
MemoryWrite8(dest + i - 1, MemoryRead8(src + i - 1));
|
||||
MemoryWrite(dest + i - 1, u8(MemoryRead(src + i - 1, sizeof(u8))), sizeof(u8));
|
||||
}
|
||||
} else if (pc == parent.helpers[size_t(HelperFn::Memset)]) {
|
||||
const VAddr dest{parent.jit->GetRegister(0)};
|
||||
const u64 c{parent.jit->GetRegister(1)};
|
||||
const size_t n{parent.jit->GetRegister(2)};
|
||||
for (size_t i = 0; i < n; i++)
|
||||
MemoryWrite8(dest + i, u8(c));
|
||||
MemoryWrite(dest + i, u8(c), sizeof(u8));
|
||||
} else if (pc == parent.helpers[size_t(HelperFn::Resolve)]) {
|
||||
// X0 contains a char* for a symbol to resolve
|
||||
const auto name{MemoryReadCString(parent.jit->GetRegister(0))};
|
||||
@@ -422,7 +416,7 @@ void DynarmicCallbacks64::CallSVC(u32 swi) {
|
||||
}
|
||||
|
||||
void DynarmicCallbacks64::ExceptionRaised(u64 pc, Dynarmic::A64::Exception exception) {
|
||||
auto const inst = MemoryRead32(pc);
|
||||
auto const inst = MemoryRead(pc, sizeof(u32));
|
||||
LOG_CRITICAL(Service_JIT, "{} PC @ {:08x}, data = {:08x}", exception, pc, inst);
|
||||
parent.jit->HaltExecution();
|
||||
}
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
#include "common/container/unordered_map.h"
|
||||
|
||||
#include "common/logging.h"
|
||||
#include "common/socket_types.h"
|
||||
#include "core/internal_network/socket_types.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/ldn/ldn_results.h"
|
||||
#include "core/hle/service/ldn/ldn_types.h"
|
||||
|
||||
@@ -6,10 +6,16 @@
|
||||
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/k_client_session.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "core/hle/service/cmif_types.h"
|
||||
#include "core/hle/service/cmif_serialization.h"
|
||||
#include "core/hle/service/ipc_helpers.h"
|
||||
#include "core/hle/service/ngc/ngc.h"
|
||||
#include "core/hle/service/server_manager.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "frontend_common/firmware_manager.h"
|
||||
|
||||
namespace Service::NGC {
|
||||
|
||||
@@ -166,12 +172,123 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
struct SaveDataHandle {
|
||||
u64 unk0;
|
||||
};
|
||||
static_assert(sizeof(SaveDataHandle) == 0x08);
|
||||
|
||||
class IUserShimScopedObject final : public ServiceFramework<IUserShimScopedObject> {
|
||||
public:
|
||||
explicit IUserShimScopedObject(Core::System& system_) : ServiceFramework(system_, "IUserShimScopedObject") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{450, nullptr, "InitializeForSaveData"},
|
||||
{451, nullptr, "FinalizeForSaveData"},
|
||||
{452, D<&IUserShimScopedObject::OpenSaveData>, "OpenSaveData"},
|
||||
{453, nullptr, "CloseSaveData"},
|
||||
{454, D<&IUserShimScopedObject::ReadSaveSlot>, "ReadSaveSlot"},
|
||||
{455, D<&IUserShimScopedObject::WriteSaveSlot>, "WriteSaveSlot"},
|
||||
{456, nullptr, "FlushSaveSlot"},
|
||||
{457, nullptr, "CommitSaveData"},
|
||||
};
|
||||
// clang-format on
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
Result OpenSaveData(Account::Uid unk0, Out<SaveDataHandle> unk1) {
|
||||
LOG_WARNING(Service_NGC, "stubbed");
|
||||
R_THROW(IPC::ResultNotSupported);
|
||||
}
|
||||
|
||||
Result ReadSaveSlot(s32 offset, SaveDataHandle handle, OutBuffer<BufferAttr_HipcAutoSelect> out_data, Out<u32> out_size) {
|
||||
LOG_WARNING(Service_NGC, "stubbed");
|
||||
R_THROW(IPC::ResultNotSupported);
|
||||
}
|
||||
|
||||
Result WriteSaveSlot(s32 offset, SaveDataHandle handle, InBuffer<BufferAttr_HipcAutoSelect> out_data) {
|
||||
LOG_WARNING(Service_NGC, "stubbed");
|
||||
// to implement
|
||||
R_SUCCEED();
|
||||
}
|
||||
};
|
||||
|
||||
class IUserService final : public ServiceFramework<IUserService> {
|
||||
public:
|
||||
explicit IUserService(Core::System& system_) : ServiceFramework(system_, "stpl:u") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0 , D<&IUserService::Cmd0>, "Cmd0"},
|
||||
};
|
||||
// clang-format on
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
Result Cmd0(u32 unk0, OutInterface<IUserShimScopedObject> out_interface) {
|
||||
LOG_WARNING(Service_NGC, "stubbed");
|
||||
*out_interface = std::make_shared<IUserShimScopedObject>(system);
|
||||
R_SUCCEED();
|
||||
}
|
||||
};
|
||||
|
||||
class ISystemShimScopedObject final : public ServiceFramework<ISystemShimScopedObject> {
|
||||
public:
|
||||
explicit ISystemShimScopedObject(Core::System& system_) : ServiceFramework(system_, "ISystemShimScopedObject") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{106, nullptr, "Cmd106"},
|
||||
{107, nullptr, "Cmd107"},
|
||||
{108, D<&ISystemShimScopedObject::Cmd108>, "Cmd108"},
|
||||
{207, nullptr, "Cmd207"},
|
||||
{208, D<&ISystemShimScopedObject::Cmd208>, "Cmd208"},
|
||||
{209, nullptr, "Cmd209"},
|
||||
{210, nullptr, "Cmd210"},
|
||||
{211, nullptr, "Cmd211"},
|
||||
{212, nullptr, "Cmd212"},
|
||||
};
|
||||
// clang-format on
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
Result Cmd108() {
|
||||
LOG_WARNING(Service_NGC, "stubbed");
|
||||
R_THROW(IPC::ResultNotSupported);
|
||||
}
|
||||
|
||||
Result Cmd208(Out<std::array<u8, 0x20>> unk0) {
|
||||
LOG_WARNING(Service_NGC, "stubbed");
|
||||
R_THROW(IPC::ResultNotSupported);
|
||||
}
|
||||
};
|
||||
|
||||
class ISystemService final : public ServiceFramework<ISystemService> {
|
||||
public:
|
||||
explicit ISystemService(Core::System& system_) : ServiceFramework(system_, "stpl:sys") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0 , D<&ISystemService::Cmd0>, "Cmd0"},
|
||||
};
|
||||
// clang-format on
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
Result Cmd0(OutInterface<ISystemShimScopedObject> out_interface) {
|
||||
LOG_WARNING(Service_NGC, "stubbed");
|
||||
*out_interface = std::make_shared<ISystemShimScopedObject>(system);
|
||||
R_SUCCEED();
|
||||
}
|
||||
};
|
||||
|
||||
void LoopProcess(Core::System& system) {
|
||||
auto server_manager = std::make_unique<ServerManager>(system);
|
||||
|
||||
server_manager->RegisterNamedService("ngct:u", std::make_shared<IService>(system), 4);
|
||||
server_manager->RegisterNamedService("ngct:s", std::make_shared<IServiceWithManagementApi>(system), 4);
|
||||
server_manager->RegisterNamedService("ngc:u", std::make_shared<NgcServiceImpl>(system), 4);
|
||||
|
||||
// +23.0.0
|
||||
if (FirmwareManager::GetFirmwareVersion(system).first.major >= 23) {
|
||||
server_manager->RegisterNamedService("stpl:u", std::make_shared<IUserService>(system), 4);
|
||||
server_manager->RegisterNamedService("stpl:sys", std::make_shared<ISystemService>(system), 4);
|
||||
}
|
||||
|
||||
ServerManager::RunServer(std::move(server_manager));
|
||||
}
|
||||
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/cmif_types.h"
|
||||
#include "core/hle/service/ns/i_async_result.h"
|
||||
#include "core/hle/service/ns/async_result.h"
|
||||
#include "core/hle/service/ns/language.h"
|
||||
#include "core/hle/service/ns/ns_types.h"
|
||||
#include "core/hle/service/os/event.h"
|
||||
|
||||
+2
-2
@@ -2,7 +2,7 @@
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "core/hle/service/cmif_serialization.h"
|
||||
#include "core/hle/service/ns/i_async_result.h"
|
||||
#include "core/hle/service/ns/async_result.h"
|
||||
|
||||
#include <cstring>
|
||||
|
||||
@@ -32,4 +32,4 @@ Result IAsyncResult::Cancel() {
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
} // namespace Service::NS
|
||||
} // namespace Service::NS
|
||||
@@ -311,27 +311,30 @@ void IReadOnlyApplicationControlDataInterface::ListApplicationIcon(HLERequestCon
|
||||
// u64 - app count
|
||||
memory.WriteBlock(t_mem_address + out_length, &app_count, sizeof(u64));
|
||||
out_length += sizeof(u64);
|
||||
ASSERT(out_length <= t_mem->GetSize());
|
||||
// [list of u64] - size of icons
|
||||
for (size_t i = 0; i < app_count; ++i) {
|
||||
const u64 app_id = app_ids_buffer[i];
|
||||
const FileSys::PatchManager pm{app_id, system.GetFileSystemController(), system.GetContentProvider()};
|
||||
const auto control = pm.GetControlMetadata();
|
||||
u64 full_size = control.second->GetSize();
|
||||
memory.WriteBlock(t_mem_address + out_length, &full_size, sizeof(u64));
|
||||
if (const auto control = pm.GetControlMetadata(); control.second) {
|
||||
u64 full_size = control.second->GetSize();
|
||||
memory.WriteBlock(t_mem_address + out_length, &full_size, sizeof(u64));
|
||||
}
|
||||
out_length += sizeof(u64);
|
||||
ASSERT(out_length <= t_mem->GetSize());
|
||||
}
|
||||
// [list of raw icon data]
|
||||
std::vector<u8> full_icon_data;
|
||||
for (size_t i = 0; i < app_count; ++i) {
|
||||
const u64 app_id = app_ids_buffer[i];
|
||||
const FileSys::PatchManager pm{app_id, system.GetFileSystemController(), system.GetContentProvider()};
|
||||
const auto control = pm.GetControlMetadata();
|
||||
auto const full_size = control.second->GetSize();
|
||||
if (full_size > 0) {
|
||||
full_icon_data.resize(full_size);
|
||||
control.second->Read(full_icon_data.data(), full_size, 0);
|
||||
memory.WriteBlock(t_mem_address + out_length, full_icon_data.data(), full_size);
|
||||
out_length += full_size;
|
||||
if (const auto control = pm.GetControlMetadata(); control.second) {
|
||||
if (auto const full_size = control.second->GetSize(); full_size > 0) {
|
||||
std::vector<u8> full_icon_data(full_size);
|
||||
control.second->Read(full_icon_data.data(), full_size, 0);
|
||||
memory.WriteBlock(t_mem_address + out_length, full_icon_data.data(), full_size);
|
||||
out_length += full_size;
|
||||
ASSERT(out_length <= t_mem->GetSize());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -345,6 +348,12 @@ void IReadOnlyApplicationControlDataInterface::ListApplicationIcon(HLERequestCon
|
||||
void IReadOnlyApplicationControlDataInterface::ListApplicationTitle(HLERequestContext& ctx) {
|
||||
const auto app_ids_buffer = ctx.ReadBuffer();
|
||||
const size_t app_count = app_ids_buffer.size() / sizeof(u64);
|
||||
|
||||
std::vector<u64> application_ids(app_count);
|
||||
if (app_count > 0) {
|
||||
std::memcpy(application_ids.data(), app_ids_buffer.data(), app_count * sizeof(u64));
|
||||
}
|
||||
|
||||
auto t_mem_obj = ctx.GetObjectFromHandle<Kernel::KTransferMemory>(ctx.GetCopyHandle(0));
|
||||
auto* t_mem = t_mem_obj.GetPointerUnsafe();
|
||||
constexpr size_t title_entry_size = sizeof(FileSys::LanguageEntry);
|
||||
@@ -354,8 +363,9 @@ void IReadOnlyApplicationControlDataInterface::ListApplicationTitle(HLERequestCo
|
||||
auto& memory = system.ApplicationMemory();
|
||||
const auto t_mem_address = t_mem->GetSourceAddress();
|
||||
for (size_t i = 0; i < app_count; ++i) {
|
||||
const u64 app_id = app_ids_buffer[i];
|
||||
const FileSys::PatchManager pm{app_id, system.GetFileSystemController(), system.GetContentProvider()};
|
||||
const u64 app_id = application_ids[i];
|
||||
const FileSys::PatchManager pm{app_id, system.GetFileSystemController(),
|
||||
system.GetContentProvider()};
|
||||
const auto control = pm.GetControlMetadata();
|
||||
FileSys::LanguageEntry entry{};
|
||||
if (control.first != nullptr) {
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
@@ -24,7 +24,7 @@ IReceiverService::~IReceiverService() = default;
|
||||
|
||||
Result IReceiverService::OpenReceiver(Out<SharedPointer<IReceiver>> out_receiver) {
|
||||
LOG_DEBUG(Service_PSC, "called");
|
||||
*out_receiver = std::shared_ptr<IReceiver>(new IReceiver(system));
|
||||
*out_receiver = std::make_shared<IReceiver>(system);
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
|
||||
@@ -129,6 +129,13 @@ ServerManager::~ServerManager() {
|
||||
}
|
||||
}
|
||||
|
||||
void ServerManager::StartAdditionalHostThreads(const char* name, size_t num_threads) {
|
||||
for (size_t i = 0; i < num_threads; i++) {
|
||||
auto thread_name = fmt::format("{}:{}", name, i + 1);
|
||||
m_threads.emplace_back(m_system.Kernel().RunOnHostCoreThread(std::move(thread_name), [&] { this->LoopProcessImpl(); }));
|
||||
}
|
||||
}
|
||||
|
||||
void ServerManager::RunServer(std::unique_ptr<ServerManager>&& server_manager) {
|
||||
server_manager->m_system.RunServer(std::move(server_manager));
|
||||
}
|
||||
@@ -245,14 +252,6 @@ Result ServerManager::ManageDeferral(Kernel::KEvent** out_event) {
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
void ServerManager::StartAdditionalHostThreads(const char* name, size_t num_threads) {
|
||||
for (size_t i = 0; i < num_threads; i++) {
|
||||
auto thread_name = fmt::format("{}:{}", name, i + 1);
|
||||
m_threads.emplace_back(m_system.Kernel().RunOnHostCoreThread(
|
||||
std::move(thread_name), [&] { this->LoopProcessImpl(); }));
|
||||
}
|
||||
}
|
||||
|
||||
Result ServerManager::LoopProcess() {
|
||||
SCOPE_EXIT {
|
||||
m_stopped.Set();
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -48,8 +51,8 @@ public:
|
||||
Result ManageDeferral(Kernel::KEvent** out_event);
|
||||
|
||||
Result LoopProcess();
|
||||
void StartAdditionalHostThreads(const char* name, size_t num_threads);
|
||||
|
||||
void StartAdditionalHostThreads(const char* name, size_t num_threads);
|
||||
static void RunServer(std::unique_ptr<ServerManager>&& server);
|
||||
|
||||
private:
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
#include <fmt/ranges.h>
|
||||
|
||||
#include "common/logging.h"
|
||||
#include "common/socket_types.h"
|
||||
#include "core/internal_network/socket_types.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
#include "core/hle/service/ipc_helpers.h"
|
||||
@@ -20,6 +20,9 @@
|
||||
#include "core/hle/service/sockets/sockets_translate.h"
|
||||
#include "core/internal_network/network.h"
|
||||
#include "core/internal_network/socket_proxy.h"
|
||||
#if defined(__unix__) && !defined(__APPLE__)
|
||||
#include "core/internal_network/socket_icmp.h"
|
||||
#endif
|
||||
#include "core/internal_network/sockets.h"
|
||||
#include "network/network.h"
|
||||
#include <common/settings.h>
|
||||
@@ -28,15 +31,18 @@ namespace Service::Sockets {
|
||||
|
||||
namespace {
|
||||
|
||||
bool IsConnectionBased(Type type) {
|
||||
[[nodiscard]] bool IsConnectionBased(Network::Type type) noexcept {
|
||||
switch (type) {
|
||||
case Type::STREAM:
|
||||
case Network::Type::STREAM:
|
||||
case Network::Type::SEQPACKET:
|
||||
return true;
|
||||
case Type::DGRAM:
|
||||
case Network::Type::RAW:
|
||||
case Network::Type::DGRAM:
|
||||
case Network::Type::RDM:
|
||||
case Network::Type::Unspecified:
|
||||
return false;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented type={}", type);
|
||||
return false;
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -92,7 +98,7 @@ void BSD_USA::ConnectWork::Execute(BSD_USA* bsd) {
|
||||
void BSD_USA::ConnectWork::Response(HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push<s32>(bsd_errno == Errno::SUCCESS ? 0 : -1);
|
||||
rb.Push<s32>(bsd_errno == Network::Errno::E_SUCCESS ? 0 : -1);
|
||||
rb.PushEnum(bsd_errno);
|
||||
}
|
||||
|
||||
@@ -170,10 +176,9 @@ void BSD_USA::Socket(HLERequestContext& ctx) {
|
||||
const u32 domain = rp.Pop<u32>();
|
||||
const u32 type = rp.Pop<u32>();
|
||||
const u32 protocol = rp.Pop<u32>();
|
||||
|
||||
LOG_DEBUG(Service, "called. domain={} type={} protocol={}", domain, type, protocol);
|
||||
|
||||
const auto [fd, bsd_errno] = SocketImpl(Domain(domain), Type(type), Protocol(protocol));
|
||||
const auto [fd, bsd_errno] = SocketImpl(Network::Domain(domain), Network::Type(type), Network::Protocol(protocol));
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(ResultSuccess);
|
||||
@@ -189,8 +194,8 @@ void BSD_USA::SocketExempt(HLERequestContext& ctx) {
|
||||
|
||||
LOG_DEBUG(Service, "called. domain={} type={} protocol={}", domain, type, protocol);
|
||||
|
||||
auto [fd, bsd_errno] = SocketImpl(Domain(domain), Type(type), Protocol(protocol));
|
||||
if (bsd_errno == Errno::SUCCESS) {
|
||||
auto [fd, bsd_errno] = SocketImpl(Network::Domain(domain), Network::Type(type), Network::Protocol(protocol));
|
||||
if (bsd_errno == Network::Errno::E_SUCCESS) {
|
||||
bsd_errno = ShutdownImpl(fd, 0);
|
||||
}
|
||||
|
||||
@@ -264,13 +269,13 @@ void BSD_USA::GetPeerName(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service, "called. fd={}", fd);
|
||||
|
||||
std::vector<u8> write_buffer(ctx.GetWriteBufferSize());
|
||||
const Errno bsd_errno = GetPeerNameImpl(fd, write_buffer);
|
||||
const Network::Errno bsd_errno = GetPeerNameImpl(fd, write_buffer);
|
||||
|
||||
ctx.WriteBuffer(write_buffer);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 5};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push<s32>(bsd_errno != Errno::SUCCESS ? -1 : 0);
|
||||
rb.Push<s32>(bsd_errno != Network::Errno::E_SUCCESS ? -1 : 0);
|
||||
rb.PushEnum(bsd_errno);
|
||||
rb.Push<u32>(static_cast<u32>(write_buffer.size()));
|
||||
}
|
||||
@@ -282,13 +287,13 @@ void BSD_USA::GetSockName(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service, "called. fd={}", fd);
|
||||
|
||||
std::vector<u8> write_buffer(ctx.GetWriteBufferSize());
|
||||
const Errno bsd_errno = GetSockNameImpl(fd, write_buffer);
|
||||
const Network::Errno bsd_errno = GetSockNameImpl(fd, write_buffer);
|
||||
|
||||
ctx.WriteBuffer(write_buffer);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 5};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push<s32>(bsd_errno != Errno::SUCCESS ? -1 : 0);
|
||||
rb.Push<s32>(bsd_errno != Network::Errno::E_SUCCESS ? -1 : 0);
|
||||
rb.PushEnum(bsd_errno);
|
||||
rb.Push<u32>(static_cast<u32>(write_buffer.size()));
|
||||
}
|
||||
@@ -296,21 +301,19 @@ void BSD_USA::GetSockName(HLERequestContext& ctx) {
|
||||
void BSD_USA::GetSockOpt(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
const u32 level = rp.Pop<u32>();
|
||||
const auto optname = static_cast<OptName>(rp.Pop<u32>());
|
||||
const auto level = Network::SocketLevel(rp.Pop<u32>());
|
||||
const auto optname = Network::OptName(rp.Pop<u32>());
|
||||
|
||||
std::vector<u8> optval(ctx.GetWriteBufferSize());
|
||||
|
||||
LOG_DEBUG(Service, "called. fd={} level={} optname={:#x} len={:#x}", fd, level, optname,
|
||||
optval.size());
|
||||
|
||||
const Errno err = GetSockOptImpl(fd, level, optname, optval);
|
||||
LOG_DEBUG(Service, "called. fd={} level={} optname={:#x} len={:#x}", fd, level, optname, optval.size());
|
||||
const Network::Errno err = GetSockOptImpl(fd, level, optname, optval);
|
||||
|
||||
ctx.WriteBuffer(optval);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 5};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push<s32>(err == Errno::SUCCESS ? 0 : -1);
|
||||
rb.Push<s32>(err == Network::Errno::E_SUCCESS ? 0 : -1);
|
||||
rb.PushEnum(err);
|
||||
rb.Push<u32>(static_cast<u32>(optval.size()));
|
||||
}
|
||||
@@ -333,7 +336,7 @@ void BSD_USA::Fcntl(HLERequestContext& ctx) {
|
||||
|
||||
LOG_DEBUG(Service, "called. fd={} cmd={} arg={}", fd, cmd, arg);
|
||||
|
||||
const auto [ret, bsd_errno] = FcntlImpl(fd, static_cast<FcntlCmd>(cmd), arg);
|
||||
const auto [ret, bsd_errno] = FcntlImpl(fd, Network::FcntlCmd(cmd), arg);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(ResultSuccess);
|
||||
@@ -345,13 +348,11 @@ void BSD_USA::SetSockOpt(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
const u32 level = rp.Pop<u32>();
|
||||
const OptName optname = static_cast<OptName>(rp.Pop<u32>());
|
||||
const Network::SocketLevel level = Network::SocketLevel(rp.Pop<u32>());
|
||||
const Network::OptName optname = Network::OptName(rp.Pop<u32>());
|
||||
const auto optval = ctx.ReadBuffer();
|
||||
|
||||
LOG_DEBUG(Service, "called. fd={} level={} optname={:#x} optlen={}", fd, level,
|
||||
static_cast<u32>(optname), optval.size());
|
||||
|
||||
LOG_DEBUG(Service, "called. fd={} level={} optname={:#x} optlen={}", fd, level, u32(optname), optval.size());
|
||||
BuildErrnoResponse(ctx, SetSockOptImpl(fd, level, optname, optval));
|
||||
}
|
||||
|
||||
@@ -473,7 +474,7 @@ void BSD_USA::DuplicateSocket(HLERequestContext& ctx) {
|
||||
|
||||
struct OutputParameters {
|
||||
s32 ret;
|
||||
Errno bsd_errno;
|
||||
Network::Errno bsd_errno;
|
||||
};
|
||||
static_assert(sizeof(OutputParameters) == 0x8);
|
||||
|
||||
@@ -485,7 +486,7 @@ void BSD_USA::DuplicateSocket(HLERequestContext& ctx) {
|
||||
if (is_user) {
|
||||
rb.PushRaw(OutputParameters{
|
||||
.ret = 0,
|
||||
.bsd_errno = Errno::INVAL,
|
||||
.bsd_errno = Network::Errno::E_INVAL,
|
||||
});
|
||||
return;
|
||||
}
|
||||
@@ -494,10 +495,10 @@ void BSD_USA::DuplicateSocket(HLERequestContext& ctx) {
|
||||
if (auto* res = std::get_if<s32>(&res_v)) {
|
||||
rb.PushRaw(OutputParameters{
|
||||
.ret = *res,
|
||||
.bsd_errno = Errno::SUCCESS,
|
||||
.bsd_errno = Network::Errno::E_SUCCESS,
|
||||
});
|
||||
} else {
|
||||
auto* err = std::get_if<Errno>(&res_v);
|
||||
auto* err = std::get_if<Network::Errno>(&res_v);
|
||||
rb.PushRaw(OutputParameters{
|
||||
.ret = 0,
|
||||
.bsd_errno = *err,
|
||||
@@ -512,7 +513,7 @@ void BSD_USA::EventFd(HLERequestContext& ctx) {
|
||||
|
||||
LOG_WARNING(Service, "(STUBBED) called. initval={}, flags={}", initval, flags);
|
||||
|
||||
BuildErrnoResponse(ctx, Errno::SUCCESS);
|
||||
BuildErrnoResponse(ctx, Network::Errno::E_SUCCESS);
|
||||
}
|
||||
|
||||
template <typename Work>
|
||||
@@ -521,132 +522,143 @@ void BSD_USA::ExecuteWork(HLERequestContext& ctx, Work work) {
|
||||
work.Response(ctx);
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> BSD_USA::SocketImpl(Domain domain, Type type, Protocol protocol) {
|
||||
std::pair<s32, Network::Errno> BSD_USA::SocketImpl(Network::Domain domain, Network::Type type, Network::Protocol protocol) {
|
||||
// user bsd:u has restrictions on SOCK_SEQPACKET and SOCK_RAW
|
||||
if (is_user && (type == Type::SEQPACKET || type == Type::RAW)) {
|
||||
if (type == Type::RAW && domain == Domain::INET && protocol == Protocol::ICMP) {
|
||||
LOG_DEBUG(Network, "domain={},type={},protocol={}", u32(domain), u32(type), u32(protocol));
|
||||
if (is_user && (type == Network::Type::SEQPACKET || type == Network::Type::RAW)) {
|
||||
if (type == Network::Type::RAW && domain == Network::Domain::INET && protocol == Network::Protocol::ICMP) {
|
||||
// fine, can use on bsd:s and bsd:u
|
||||
} else {
|
||||
return {-1, Errno::INVAL};
|
||||
return {-1, Network::Errno::E_INVAL};
|
||||
}
|
||||
}
|
||||
|
||||
[[maybe_unused]] const bool unk_flag = (static_cast<u32>(type) & 0x20000000) != 0;
|
||||
[[maybe_unused]] const bool unk_flag = (u32(type) & 0x20000000) != 0;
|
||||
UNIMPLEMENTED_IF_MSG(unk_flag, "Unknown flag in type");
|
||||
type = static_cast<Type>(static_cast<u32>(type) & ~0x20000000);
|
||||
type = Network::Type(u32(type) & ~0x20000000);
|
||||
|
||||
const s32 fd = FindFreeFileDescriptorHandle();
|
||||
if (fd < 0) {
|
||||
LOG_ERROR(Service, "No more file descriptors available");
|
||||
return {-1, Errno::MFILE};
|
||||
return {-1, Network::Errno::E_MFILE};
|
||||
}
|
||||
|
||||
if (Settings::values.airplane_mode.GetValue() && IsConnectionBased(type)) {
|
||||
LOG_ERROR(Service, "Airplane mode is enabled, cannot create socket");
|
||||
file_descriptors[fd].reset();
|
||||
return {-1, Network::Errno::E_NOTCONN};
|
||||
}
|
||||
|
||||
file_descriptors[fd] = FileDescriptor{};
|
||||
FileDescriptor& descriptor = *file_descriptors[fd];
|
||||
|
||||
// ENONMEM might be thrown here
|
||||
LOG_INFO(Service, "New socket fd={},domain={},type={},prot={}", fd, domain, type, protocol);
|
||||
|
||||
LOG_INFO(Service, "New socket fd={}", fd);
|
||||
|
||||
// While room is important -- we need to remember ICMP takes priority over **everything else**
|
||||
// TODO: rework this so proxy sockets can be done transparently? -- like what if i need
|
||||
// to browse the internet while playing LDN or something stupid like that?
|
||||
auto room_member = Network::GetRoomMember().lock();
|
||||
if (room_member && room_member->IsConnected()) {
|
||||
if ((protocol != Network::Protocol::ICMP && protocol != Network::Protocol::ICMPV6)
|
||||
&& (room_member && room_member->IsConnected())) {
|
||||
descriptor.socket = std::make_shared<Network::ProxySocket>();
|
||||
descriptor.socket->fd = fd;
|
||||
} else {
|
||||
descriptor.socket = std::make_shared<Network::Socket>();
|
||||
}
|
||||
auto const bsd_errno = descriptor.socket->Initialize(domain, type, protocol);
|
||||
|
||||
descriptor.socket->Initialize(Translate(domain), Translate(type), Translate(protocol));
|
||||
descriptor.is_connection_based = IsConnectionBased(type);
|
||||
|
||||
if (Settings::values.airplane_mode.GetValue() && descriptor.is_connection_based) {
|
||||
LOG_ERROR(Service, "Airplane mode is enabled, cannot create socket");
|
||||
return {-1, Errno::NOTCONN};
|
||||
#if defined(__unix__) && !defined(__APPLE__)
|
||||
// ...only unix has this issue it seems, ICMP works otherwise fine on win
|
||||
if ((protocol == Network::Protocol::ICMP || protocol == Network::Protocol::ICMPV6)
|
||||
&& bsd_errno != Network::Errno::E_SUCCESS) {
|
||||
LOG_WARNING(Network, "Using ICMP emulated socket");
|
||||
descriptor.socket = std::make_shared<Network::IcmpSocket>();
|
||||
descriptor.socket->fd = fd;
|
||||
}
|
||||
|
||||
return {fd, Errno::SUCCESS};
|
||||
#endif
|
||||
descriptor.is_connection_based = IsConnectionBased(type);
|
||||
#ifdef _WIN32
|
||||
if (descriptor.is_connection_based && descriptor.socket->fd == INVALID_SOCKET) {
|
||||
#else
|
||||
if (descriptor.is_connection_based && descriptor.socket->fd == Network::Socket::INVALID_SOCKET) {
|
||||
#endif
|
||||
file_descriptors[fd].reset();
|
||||
return {-1, bsd_errno};
|
||||
}
|
||||
return {fd, Network::Errno::E_SUCCESS};
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> BSD_USA::PollImpl(std::vector<u8>& write_buffer, std::span<const u8> read_buffer,
|
||||
s32 nfds, s32 timeout) {
|
||||
std::pair<s32, Network::Errno> BSD_USA::PollImpl(std::vector<u8>& write_buffer, std::span<const u8> read_buffer, s32 nfds, s32 timeout) {
|
||||
LOG_DEBUG(Network, "nfds={},timeout={}", nfds, timeout);
|
||||
if (nfds <= 0) {
|
||||
// When no entries are provided, -1 is returned with errno zero
|
||||
return {-1, Errno::SUCCESS};
|
||||
return {-1, Network::Errno::E_SUCCESS};
|
||||
}
|
||||
if (read_buffer.size() < nfds * sizeof(PollFD)) {
|
||||
return {-1, Errno::INVAL};
|
||||
if (read_buffer.size() < nfds * sizeof(Network::PollFD)) {
|
||||
return {-1, Network::Errno::E_INVAL};
|
||||
}
|
||||
if (write_buffer.size() < nfds * sizeof(PollFD)) {
|
||||
return {-1, Errno::INVAL};
|
||||
if (write_buffer.size() < nfds * sizeof(Network::PollFD)) {
|
||||
return {-1, Network::Errno::E_INVAL};
|
||||
}
|
||||
|
||||
std::vector<PollFD> fds(nfds);
|
||||
std::memcpy(fds.data(), read_buffer.data(), nfds * sizeof(PollFD));
|
||||
std::span<const Network::PollFD> in_fds(reinterpret_cast<const Network::PollFD*>(read_buffer.data()), nfds);
|
||||
std::span<Network::PollFD> out_fds(reinterpret_cast<Network::PollFD*>(write_buffer.data()), nfds);
|
||||
std::copy(in_fds.begin(), in_fds.end(), out_fds.begin());
|
||||
|
||||
if (timeout >= 0) {
|
||||
const s64 seconds = timeout / 1000;
|
||||
const u64 nanoseconds = 1'000'000 * (static_cast<u64>(timeout) % 1000);
|
||||
|
||||
const u64 nanoseconds = 1'000'000 * (u64(timeout) % 1000);
|
||||
if (seconds < 0) {
|
||||
return {-1, Errno::INVAL};
|
||||
return {-1, Network::Errno::E_INVAL};
|
||||
}
|
||||
if (nanoseconds > 999'999'999) {
|
||||
return {-1, Errno::INVAL};
|
||||
return {-1, Network::Errno::E_INVAL};
|
||||
}
|
||||
} else if (timeout != -1) {
|
||||
return {-1, Errno::INVAL};
|
||||
return {-1, Network::Errno::E_INVAL};
|
||||
}
|
||||
|
||||
for (PollFD& pollfd : fds) {
|
||||
ASSERT(False(pollfd.revents));
|
||||
|
||||
if (pollfd.fd > static_cast<s32>(MAX_FD) || pollfd.fd < 0) {
|
||||
LOG_ERROR(Service, "File descriptor handle={} is invalid", pollfd.fd);
|
||||
pollfd.revents = PollEvents{};
|
||||
return {0, Errno::SUCCESS};
|
||||
}
|
||||
|
||||
const std::optional<FileDescriptor>& descriptor = file_descriptors[pollfd.fd];
|
||||
if (!descriptor) {
|
||||
LOG_TRACE(Service, "File descriptor handle={} is not allocated", pollfd.fd);
|
||||
pollfd.revents = PollEvents::Nval;
|
||||
return {0, Errno::SUCCESS};
|
||||
for (size_t i = 0; i < in_fds.size(); ++i) {
|
||||
ASSERT(out_fds[i].fd == in_fds[i].fd && False(in_fds[i].revents));
|
||||
if (!IsFileDescriptorValid(in_fds[i].fd)) {
|
||||
out_fds[i].revents = {};
|
||||
if (!file_descriptors[in_fds[i].fd])
|
||||
out_fds[i].revents = Network::PollEvents::NVAL;
|
||||
return {0, Network::Errno::E_SUCCESS};
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<Network::PollFD> host_pollfds(fds.size());
|
||||
std::transform(fds.begin(), fds.end(), host_pollfds.begin(), [](PollFD pollfd) {
|
||||
Network::PollFD result;
|
||||
result.socket = file_descriptors[pollfd.fd]->socket.get();
|
||||
result.events = Translate(pollfd.events);
|
||||
result.revents = Network::PollEvents{};
|
||||
std::vector<Network::HostPollFD> host_pollfds(in_fds.size());
|
||||
std::transform(in_fds.begin(), in_fds.end(), host_pollfds.begin(), [](auto const e) {
|
||||
Network::HostPollFD result{};
|
||||
result.socket = file_descriptors[e.fd]->socket.get();
|
||||
result.events = e.events;
|
||||
result.revents = {};
|
||||
return result;
|
||||
});
|
||||
|
||||
const auto result = Network::Poll(host_pollfds, timeout);
|
||||
|
||||
const size_t num = host_pollfds.size();
|
||||
for (size_t i = 0; i < num; ++i) {
|
||||
fds[i].revents = Translate(host_pollfds[i].revents);
|
||||
}
|
||||
std::memcpy(write_buffer.data(), fds.data(), nfds * sizeof(PollFD));
|
||||
|
||||
return Translate(result);
|
||||
auto const res = Network::Poll(host_pollfds, timeout);
|
||||
for (size_t i = 0; i < in_fds.size(); ++i)
|
||||
out_fds[i].revents = host_pollfds[i].revents;
|
||||
return res;
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> BSD_USA::AcceptImpl(s32 fd, std::vector<u8>& write_buffer) {
|
||||
std::pair<s32, Network::Errno> BSD_USA::AcceptImpl(s32 fd, std::vector<u8>& write_buffer) {
|
||||
LOG_DEBUG(Network, "fd={}", fd);
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return {-1, Errno::BADF};
|
||||
return {-1, Network::Errno::E_BADF};
|
||||
}
|
||||
|
||||
const s32 new_fd = FindFreeFileDescriptorHandle();
|
||||
if (new_fd < 0) {
|
||||
LOG_ERROR(Service, "No more file descriptors available");
|
||||
return {-1, Errno::MFILE};
|
||||
return {-1, Network::Errno::E_MFILE};
|
||||
}
|
||||
|
||||
FileDescriptor& descriptor = *file_descriptors[fd];
|
||||
auto [result, bsd_errno] = descriptor.socket->Accept();
|
||||
if (bsd_errno != Network::Errno::SUCCESS) {
|
||||
return {-1, Translate(bsd_errno)};
|
||||
if (bsd_errno != Network::Errno::E_SUCCESS) {
|
||||
return {-1, bsd_errno};
|
||||
}
|
||||
|
||||
file_descriptors[new_fd] = FileDescriptor{};
|
||||
@@ -654,268 +666,222 @@ std::pair<s32, Errno> BSD_USA::AcceptImpl(s32 fd, std::vector<u8>& write_buffer)
|
||||
new_descriptor.socket = std::move(result.socket);
|
||||
new_descriptor.is_connection_based = descriptor.is_connection_based;
|
||||
|
||||
const SockAddrIn guest_addr_in = Translate(result.sockaddr_in);
|
||||
PutValue(write_buffer, guest_addr_in);
|
||||
|
||||
return {new_fd, Errno::SUCCESS};
|
||||
PutValue(write_buffer, result.sockaddr_in);
|
||||
return {new_fd, Network::Errno::E_SUCCESS};
|
||||
}
|
||||
|
||||
Errno BSD_USA::BindImpl(s32 fd, std::span<const u8> addr) {
|
||||
Network::Errno BSD_USA::BindImpl(s32 fd, std::span<const u8> addr) {
|
||||
LOG_DEBUG(Network, "fd={}", fd);
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return Errno::BADF;
|
||||
return Network::Errno::E_BADF;
|
||||
}
|
||||
ASSERT(addr.size() >= 16);
|
||||
if (!file_descriptors[fd]->socket) {
|
||||
LOG_WARNING(Service, "Uninitialized socket");
|
||||
return Errno::BADF;
|
||||
return Network::Errno::E_BADF;
|
||||
}
|
||||
|
||||
auto addr_in = GetValue<SockAddrIn>(addr);
|
||||
|
||||
return Translate(file_descriptors[fd]->socket->Bind(Translate(addr_in)));
|
||||
auto addr_in = GetValue<Network::SockAddrIn>(addr);
|
||||
return file_descriptors[fd]->socket->Bind(addr_in);
|
||||
}
|
||||
|
||||
Errno BSD_USA::ConnectImpl(s32 fd, std::span<const u8> addr) {
|
||||
Network::Errno BSD_USA::ConnectImpl(s32 fd, std::span<const u8> addr) {
|
||||
LOG_DEBUG(Network, "fd={}", fd);
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return Errno::BADF;
|
||||
return Network::Errno::E_BADF;
|
||||
}
|
||||
|
||||
ASSERT(addr.size() >= 16);
|
||||
if (!file_descriptors[fd]->socket) {
|
||||
LOG_WARNING(Service, "Uninitialized socket");
|
||||
return Errno::BADF;
|
||||
return Network::Errno::E_BADF;
|
||||
}
|
||||
|
||||
auto addr_in = GetValue<SockAddrIn>(addr);
|
||||
|
||||
const Errno result = Translate(file_descriptors[fd]->socket->Connect(Translate(addr_in)));
|
||||
|
||||
if (result == Errno::ISCONN) {
|
||||
auto addr_in = GetValue<Network::SockAddrIn>(addr);
|
||||
const Network::Errno result = file_descriptors[fd]->socket->Connect(addr_in);
|
||||
if (result == Network::Errno::E_ISCONN) {
|
||||
LOG_DEBUG(Service, "returned ISCONN - socket already connected");
|
||||
return Errno::SUCCESS;
|
||||
return Network::Errno::E_SUCCESS;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
Errno BSD_USA::GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer) {
|
||||
Network::Errno BSD_USA::GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer) {
|
||||
LOG_DEBUG(Network, "fd={}", fd);
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return Errno::BADF;
|
||||
return Network::Errno::E_BADF;
|
||||
}
|
||||
|
||||
if (!file_descriptors[fd]->socket) {
|
||||
LOG_WARNING(Service, "Uninitialized socket");
|
||||
return Errno::BADF;
|
||||
return Network::Errno::E_BADF;
|
||||
}
|
||||
|
||||
const auto [addr_in, bsd_errno] = file_descriptors[fd]->socket->GetPeerName();
|
||||
if (bsd_errno != Network::Errno::SUCCESS) {
|
||||
return Translate(bsd_errno);
|
||||
if (bsd_errno != Network::Errno::E_SUCCESS) {
|
||||
return bsd_errno;
|
||||
}
|
||||
const SockAddrIn guest_addrin = Translate(addr_in);
|
||||
|
||||
ASSERT(write_buffer.size() >= sizeof(guest_addrin));
|
||||
write_buffer.resize(sizeof(guest_addrin));
|
||||
PutValue(write_buffer, guest_addrin);
|
||||
return Translate(bsd_errno);
|
||||
ASSERT(write_buffer.size() >= addr_in.len);
|
||||
write_buffer.resize(addr_in.len);
|
||||
PutValue(write_buffer, addr_in);
|
||||
return bsd_errno;
|
||||
}
|
||||
|
||||
Errno BSD_USA::GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer) {
|
||||
Network::Errno BSD_USA::GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer) {
|
||||
LOG_DEBUG(Network, "fd={}", fd);
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return Errno::BADF;
|
||||
return Network::Errno::E_BADF;
|
||||
}
|
||||
|
||||
if (!file_descriptors[fd]->socket) {
|
||||
LOG_WARNING(Service, "Uninitialized socket");
|
||||
return Errno::BADF;
|
||||
return Network::Errno::E_BADF;
|
||||
}
|
||||
|
||||
const auto [addr_in, bsd_errno] = file_descriptors[fd]->socket->GetSockName();
|
||||
if (bsd_errno != Network::Errno::SUCCESS) {
|
||||
return Translate(bsd_errno);
|
||||
if (bsd_errno != Network::Errno::E_SUCCESS) {
|
||||
return bsd_errno;
|
||||
}
|
||||
const SockAddrIn guest_addrin = Translate(addr_in);
|
||||
|
||||
ASSERT(write_buffer.size() >= sizeof(guest_addrin));
|
||||
write_buffer.resize(sizeof(guest_addrin));
|
||||
PutValue(write_buffer, guest_addrin);
|
||||
return Translate(bsd_errno);
|
||||
ASSERT(write_buffer.size() >= addr_in.len);
|
||||
write_buffer.resize(addr_in.len);
|
||||
PutValue(write_buffer, addr_in);
|
||||
return bsd_errno;
|
||||
}
|
||||
|
||||
Errno BSD_USA::ListenImpl(s32 fd, s32 backlog) {
|
||||
Network::Errno BSD_USA::ListenImpl(s32 fd, s32 backlog) {
|
||||
LOG_DEBUG(Network, "fd={},backlog={}", fd, backlog);
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return Errno::BADF;
|
||||
return Network::Errno::E_BADF;
|
||||
}
|
||||
if (!file_descriptors[fd]->socket) {
|
||||
LOG_WARNING(Service, "Uninitialized socket");
|
||||
return Errno::BADF;
|
||||
return Network::Errno::E_BADF;
|
||||
}
|
||||
return Translate(file_descriptors[fd]->socket->Listen(backlog));
|
||||
return file_descriptors[fd]->socket->Listen(backlog);
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> BSD_USA::FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg) {
|
||||
std::pair<s32, Network::Errno> BSD_USA::FcntlImpl(s32 fd, Network::FcntlCmd cmd, s32 arg) {
|
||||
LOG_DEBUG(Network, "fd={},cmd={},arg={}", fd, u32(cmd), arg);
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return {-1, Errno::BADF};
|
||||
return {-1, Network::Errno::E_BADF};
|
||||
}
|
||||
if (!file_descriptors[fd]->socket) {
|
||||
LOG_WARNING(Service, "Uninitialized socket");
|
||||
return {-1, Errno::BADF};
|
||||
return {-1, Network::Errno::E_BADF};
|
||||
}
|
||||
|
||||
FileDescriptor& descriptor = *file_descriptors[fd];
|
||||
|
||||
switch (cmd) {
|
||||
case FcntlCmd::GETFL:
|
||||
case Network::FcntlCmd::GETFL:
|
||||
ASSERT(arg == 0);
|
||||
return {descriptor.flags, Errno::SUCCESS};
|
||||
case FcntlCmd::SETFL: {
|
||||
const bool enable = (arg & Network::FLAG_O_NONBLOCK) != 0;
|
||||
const Errno bsd_errno = Translate(descriptor.socket->SetNonBlock(enable));
|
||||
if (bsd_errno != Errno::SUCCESS) {
|
||||
return {descriptor.flags, Network::Errno::E_SUCCESS};
|
||||
case Network::FcntlCmd::SETFL: {
|
||||
const bool enable = (arg & u32(Network::FcntlFlags::NONBLOCK_NX)) != 0;
|
||||
const Network::Errno bsd_errno = descriptor.socket->SetNonBlock(enable);
|
||||
if (bsd_errno != Network::Errno::E_SUCCESS) {
|
||||
return {-1, bsd_errno};
|
||||
}
|
||||
descriptor.flags = arg;
|
||||
return {0, Errno::SUCCESS};
|
||||
return {0, Network::Errno::E_SUCCESS};
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented cmd={}", cmd);
|
||||
return {-1, Errno::SUCCESS};
|
||||
return {-1, Network::Errno::E_SUCCESS};
|
||||
}
|
||||
}
|
||||
|
||||
Errno BSD_USA::GetSockOptImpl(s32 fd, u32 level, OptName optname, std::vector<u8>& optval) {
|
||||
Network::Errno BSD_USA::GetSockOptImpl(s32 fd, Network::SocketLevel level, Network::OptName optname, std::vector<u8>& optval) {
|
||||
LOG_DEBUG(Network, "fd={},level={},optname={}", fd, u32(level), u32(optname));
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return Errno::BADF;
|
||||
return Network::Errno::E_BADF;
|
||||
}
|
||||
if (!file_descriptors[fd]->socket) {
|
||||
LOG_WARNING(Service, "Uninitialized socket");
|
||||
return Errno::BADF;
|
||||
return Network::Errno::E_BADF;
|
||||
}
|
||||
|
||||
if (level != static_cast<u32>(SocketLevel::SOCKET)) {
|
||||
UNIMPLEMENTED_MSG("Unknown getsockopt level");
|
||||
return Errno::SUCCESS;
|
||||
if (level != Network::SocketLevel::SOCKET) {
|
||||
LOG_WARNING(Service, "(stubbed) level fd={}, level={}, optname={}", fd, level, optname);
|
||||
}
|
||||
|
||||
Network::SocketBase* const socket = file_descriptors[fd]->socket.get();
|
||||
|
||||
switch (optname) {
|
||||
case OptName::ERROR_: {
|
||||
case Network::OptName::ERROR_: {
|
||||
auto [pending_err, getsockopt_err] = socket->GetPendingError();
|
||||
if (getsockopt_err == Network::Errno::SUCCESS) {
|
||||
Errno translated_pending_err = Translate(pending_err);
|
||||
if (getsockopt_err == Network::Errno::E_SUCCESS) {
|
||||
ASSERT_OR_EXECUTE_MSG(
|
||||
optval.size() == sizeof(Errno), { return Errno::INVAL; },
|
||||
optval.size() == sizeof(Network::Errno), { return Network::Errno::E_INVAL; },
|
||||
"Incorrect getsockopt option size");
|
||||
optval.resize(sizeof(Errno));
|
||||
PutValue(optval, translated_pending_err);
|
||||
optval.resize(sizeof(Network::Errno));
|
||||
PutValue(optval, pending_err);
|
||||
}
|
||||
return Translate(getsockopt_err);
|
||||
return getsockopt_err;
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented optname={}", optname);
|
||||
return Errno::SUCCESS;
|
||||
return Network::Errno::E_SUCCESS;
|
||||
}
|
||||
}
|
||||
|
||||
Errno BSD_USA::SetSockOptImpl(s32 fd, u32 level, OptName optname, std::span<const u8> optval) {
|
||||
Network::Errno BSD_USA::SetSockOptImpl(s32 fd, Network::SocketLevel level, Network::OptName optname, std::span<const u8> optval) {
|
||||
LOG_DEBUG(Service, "fd={},level={},optname={}", fd, level, optname);
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return Errno::BADF;
|
||||
return Network::Errno::E_BADF;
|
||||
}
|
||||
if (!file_descriptors[fd]->socket) {
|
||||
LOG_WARNING(Service, "Uninitialized socket");
|
||||
return Errno::BADF;
|
||||
}
|
||||
|
||||
if (level != static_cast<u32>(SocketLevel::SOCKET)) {
|
||||
LOG_WARNING(Service, "(STUBBED) setsockopt with level={}, optname={}", level, optname);
|
||||
return Errno::SUCCESS;
|
||||
return Network::Errno::E_BADF;
|
||||
}
|
||||
|
||||
Network::SocketBase* const socket = file_descriptors[fd]->socket.get();
|
||||
|
||||
if (optname == OptName::LINGER) {
|
||||
ASSERT(optval.size() == sizeof(Linger));
|
||||
auto linger = GetValue<Linger>(optval);
|
||||
ASSERT(linger.onoff == 0 || linger.onoff == 1);
|
||||
|
||||
return Translate(socket->SetLinger(linger.onoff != 0, linger.linger));
|
||||
}
|
||||
|
||||
ASSERT(optval.size() == sizeof(u32));
|
||||
auto value = GetValue<u32>(optval);
|
||||
|
||||
switch (optname) {
|
||||
case OptName::REUSEADDR:
|
||||
ASSERT(value == 0 || value == 1);
|
||||
return Translate(socket->SetReuseAddr(value != 0));
|
||||
case OptName::KEEPALIVE:
|
||||
ASSERT(value == 0 || value == 1);
|
||||
return Translate(socket->SetKeepAlive(value != 0));
|
||||
case OptName::BROADCAST:
|
||||
ASSERT(value == 0 || value == 1);
|
||||
return Translate(socket->SetBroadcast(value != 0));
|
||||
case OptName::SNDBUF:
|
||||
return Translate(socket->SetSndBuf(value));
|
||||
case OptName::RCVBUF:
|
||||
return Translate(socket->SetRcvBuf(value));
|
||||
case OptName::SNDTIMEO:
|
||||
return Translate(socket->SetSndTimeo(value));
|
||||
case OptName::RCVTIMEO:
|
||||
return Translate(socket->SetRcvTimeo(value));
|
||||
case OptName::NOSIGPIPE:
|
||||
LOG_WARNING(Service, "(STUBBED) setting NOSIGPIPE to {}", value);
|
||||
return Errno::SUCCESS;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented optname={}", optname);
|
||||
return Errno::SUCCESS;
|
||||
}
|
||||
return socket->SetSockOpt(level, optname, optval);
|
||||
}
|
||||
|
||||
Errno BSD_USA::ShutdownImpl(s32 fd, s32 how) {
|
||||
Network::Errno BSD_USA::ShutdownImpl(s32 fd, s32 how) {
|
||||
LOG_DEBUG(Network, "fd={},how={}", fd, how);
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return Errno::BADF;
|
||||
return Network::Errno::E_BADF;
|
||||
}
|
||||
if (!file_descriptors[fd]->socket) {
|
||||
LOG_WARNING(Service, "Uninitialized socket");
|
||||
return Errno::BADF;
|
||||
return Network::Errno::E_BADF;
|
||||
}
|
||||
const Network::ShutdownHow host_how = Translate(static_cast<ShutdownHow>(how));
|
||||
return Translate(file_descriptors[fd]->socket->Shutdown(host_how));
|
||||
return file_descriptors[fd]->socket->Shutdown(Network::ShutdownHow(how));
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> BSD_USA::RecvImpl(s32 fd, u32 flags, std::vector<u8>& message) {
|
||||
std::pair<s32, Network::Errno> BSD_USA::RecvImpl(s32 fd, u32 flags, std::vector<u8>& message) {
|
||||
LOG_DEBUG(Network, "fd={},flags={}", fd, flags);
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return {-1, Errno::BADF};
|
||||
return {-1, Network::Errno::E_BADF};
|
||||
}
|
||||
|
||||
FileDescriptor& descriptor = *file_descriptors[fd];
|
||||
|
||||
// Apply flags
|
||||
using Network::FLAG_MSG_DONTWAIT;
|
||||
using Network::FLAG_O_NONBLOCK;
|
||||
if ((flags & FLAG_MSG_DONTWAIT) != 0) {
|
||||
flags &= ~FLAG_MSG_DONTWAIT;
|
||||
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
|
||||
if ((flags & u32(Network::MsgOpt::DONTWAIT)) != 0) {
|
||||
flags &= ~u32(Network::MsgOpt::DONTWAIT);
|
||||
if ((descriptor.flags & u32(Network::FcntlFlags::NONBLOCK_NX)) == 0) {
|
||||
descriptor.socket->SetNonBlock(true);
|
||||
}
|
||||
}
|
||||
|
||||
const auto [ret, bsd_errno] = Translate(descriptor.socket->Recv(flags, message));
|
||||
|
||||
const auto [ret, bsd_errno] = descriptor.socket->Recv(flags, message);
|
||||
// Restore original state
|
||||
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
|
||||
if ((descriptor.flags & u32(Network::FcntlFlags::NONBLOCK_NX)) == 0)
|
||||
descriptor.socket->SetNonBlock(false);
|
||||
}
|
||||
|
||||
return {ret, bsd_errno};
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> BSD_USA::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message,
|
||||
std::vector<u8>& addr) {
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return {-1, Errno::BADF};
|
||||
}
|
||||
std::pair<s32, Network::Errno> BSD_USA::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message, std::vector<u8>& addr) {
|
||||
LOG_DEBUG(Network, "fd={},flags={}", fd, flags);
|
||||
if (!IsFileDescriptorValid(fd))
|
||||
return {-1, Network::Errno::E_BADF};
|
||||
if (message.size() == 0)
|
||||
return {0, Network::Errno::E_SUCCESS};
|
||||
if (!std::in_range<u32>(message.size()))
|
||||
return {-1, Network::Errno::E_FAULT};
|
||||
|
||||
FileDescriptor& descriptor = *file_descriptors[fd];
|
||||
|
||||
@@ -929,79 +895,75 @@ std::pair<s32, Errno> BSD_USA::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>&
|
||||
}
|
||||
|
||||
// Apply flags
|
||||
using Network::FLAG_MSG_DONTWAIT;
|
||||
using Network::FLAG_O_NONBLOCK;
|
||||
if ((flags & FLAG_MSG_DONTWAIT) != 0) {
|
||||
flags &= ~FLAG_MSG_DONTWAIT;
|
||||
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
|
||||
descriptor.socket->SetNonBlock(true);
|
||||
}
|
||||
}
|
||||
auto const is_nonblock = descriptor.socket->GetNonBlock();
|
||||
auto const f_dontwait = (flags & u32(Network::MsgOpt::DONTWAIT)) != 0;
|
||||
auto const f_waitall = (flags & u32(Network::MsgOpt::WAITALL)) != 0;
|
||||
// DONTWAIT set clears WAITALL, if socket is non-blocking it also clears WAITALL
|
||||
if (f_dontwait || (f_waitall && is_nonblock))
|
||||
flags &= ~u32(Network::MsgOpt::WAITALL);
|
||||
|
||||
const auto [ret, bsd_errno] = Translate(descriptor.socket->RecvFrom(flags, message, p_addr_in));
|
||||
|
||||
// Restore original state
|
||||
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
|
||||
descriptor.socket->SetNonBlock(false);
|
||||
}
|
||||
if (f_dontwait) descriptor.socket->SetNonBlock(true); //set non-block
|
||||
const auto [ret, bsd_errno] = descriptor.socket->RecvFrom(flags, message, p_addr_in);
|
||||
if (f_dontwait) descriptor.socket->SetNonBlock(is_nonblock); //restore
|
||||
|
||||
if (p_addr_in) {
|
||||
if (ret < 0) {
|
||||
addr.clear();
|
||||
} else {
|
||||
ASSERT(addr.size() >= 16);
|
||||
const SockAddrIn result = Translate(addr_in);
|
||||
PutValue(addr, result);
|
||||
PutValue(addr, addr_in);
|
||||
}
|
||||
}
|
||||
|
||||
return {ret, bsd_errno};
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> BSD_USA::SendImpl(s32 fd, u32 flags, std::span<const u8> message) {
|
||||
std::pair<s32, Network::Errno> BSD_USA::SendImpl(s32 fd, u32 flags, std::span<const u8> message) {
|
||||
LOG_DEBUG(Network, "fd={},flags={}", fd, flags);
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return {-1, Errno::BADF};
|
||||
return {-1, Network::Errno::E_BADF};
|
||||
}
|
||||
if (!file_descriptors[fd]->socket) {
|
||||
LOG_WARNING(Service, "Uninitialized socket");
|
||||
return {-1, Errno::BADF};
|
||||
return {-1, Network::Errno::E_BADF};
|
||||
}
|
||||
return Translate(file_descriptors[fd]->socket->Send(message, flags));
|
||||
return file_descriptors[fd]->socket->Send(message, flags);
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> BSD_USA::SendToImpl(s32 fd, u32 flags, std::span<const u8> message,
|
||||
std::span<const u8> addr) {
|
||||
std::pair<s32, Network::Errno> BSD_USA::SendToImpl(s32 fd, u32 flags, std::span<const u8> message, std::span<const u8> addr) {
|
||||
LOG_DEBUG(Network, "fd={},flags={}", fd, flags);
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return {-1, Errno::BADF};
|
||||
return {-1, Network::Errno::E_BADF};
|
||||
}
|
||||
if (!file_descriptors[fd]->socket) {
|
||||
LOG_WARNING(Service, "Uninitialized socket");
|
||||
return {-1, Errno::BADF};
|
||||
return {-1, Network::Errno::E_BADF};
|
||||
}
|
||||
|
||||
Network::SockAddrIn addr_in;
|
||||
Network::SockAddrIn addr_in{};
|
||||
Network::SockAddrIn* p_addr_in = nullptr;
|
||||
if (!addr.empty()) {
|
||||
ASSERT(addr.size() >= 16);
|
||||
auto guest_addr_in = GetValue<SockAddrIn>(addr);
|
||||
addr_in = Translate(guest_addr_in);
|
||||
auto guest_addr_in = GetValue<Network::SockAddrIn>(addr);
|
||||
addr_in = guest_addr_in;
|
||||
p_addr_in = &addr_in;
|
||||
}
|
||||
|
||||
return Translate(file_descriptors[fd]->socket->SendTo(flags, message, p_addr_in));
|
||||
return file_descriptors[fd]->socket->SendTo(flags, message, p_addr_in);
|
||||
}
|
||||
|
||||
Errno BSD_USA::CloseImpl(s32 fd) {
|
||||
Network::Errno BSD_USA::CloseImpl(s32 fd) {
|
||||
LOG_DEBUG(Network, "fd={}", fd);
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return Errno::BADF;
|
||||
return Network::Errno::E_BADF;
|
||||
}
|
||||
if (!file_descriptors[fd]->socket) {
|
||||
LOG_WARNING(Service, "Uninitialized socket");
|
||||
return Errno::BADF;
|
||||
return Network::Errno::E_BADF;
|
||||
}
|
||||
|
||||
const Errno bsd_errno = Translate(file_descriptors[fd]->socket->Close());
|
||||
if (bsd_errno != Errno::SUCCESS) {
|
||||
auto const bsd_errno = file_descriptors[fd]->socket->Close();
|
||||
if (bsd_errno != Network::Errno::E_SUCCESS) {
|
||||
return bsd_errno;
|
||||
}
|
||||
|
||||
@@ -1011,26 +973,27 @@ Errno BSD_USA::CloseImpl(s32 fd) {
|
||||
return bsd_errno;
|
||||
}
|
||||
|
||||
std::variant<s32, Errno> BSD_USA::DuplicateSocketImpl(s32 fd) {
|
||||
std::variant<s32, Network::Errno> BSD_USA::DuplicateSocketImpl(s32 fd) {
|
||||
LOG_DEBUG(Network, "fd={}", fd);
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return Errno::BADF;
|
||||
return Network::Errno::E_BADF;
|
||||
}
|
||||
|
||||
const s32 new_fd = FindFreeFileDescriptorHandle();
|
||||
if (new_fd < 0) {
|
||||
// Don't use IsFileDescriptorValid as new_fd isn't a proper handle yet
|
||||
if (s32 const new_fd = FindFreeFileDescriptorHandle(); new_fd >= 0) {
|
||||
file_descriptors[new_fd] = FileDescriptor{
|
||||
.socket = file_descriptors[fd]->socket,
|
||||
.flags = file_descriptors[fd]->flags,
|
||||
.is_connection_based = file_descriptors[fd]->is_connection_based,
|
||||
};
|
||||
return new_fd;
|
||||
} else {
|
||||
LOG_ERROR(Service, "No more file descriptors available");
|
||||
return Errno::MFILE;
|
||||
return Network::Errno::E_MFILE;
|
||||
}
|
||||
|
||||
file_descriptors[new_fd] = FileDescriptor{
|
||||
.socket = file_descriptors[fd]->socket,
|
||||
.flags = file_descriptors[fd]->flags,
|
||||
.is_connection_based = file_descriptors[fd]->is_connection_based,
|
||||
};
|
||||
return new_fd;
|
||||
}
|
||||
|
||||
std::optional<std::shared_ptr<Network::SocketBase>> BSD_USA::GetSocket(s32 fd) {
|
||||
LOG_DEBUG(Network, "fd={}", fd);
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return std::nullopt;
|
||||
}
|
||||
@@ -1042,41 +1005,40 @@ std::optional<std::shared_ptr<Network::SocketBase>> BSD_USA::GetSocket(s32 fd) {
|
||||
}
|
||||
|
||||
s32 BSD_USA::FindFreeFileDescriptorHandle() noexcept {
|
||||
for (s32 fd = 0; fd < static_cast<s32>(file_descriptors.size()); ++fd) {
|
||||
if (!file_descriptors[fd]) {
|
||||
// first three file descriptors are reserved for:
|
||||
// STDOUT_FILENO, STDIN_FILENO and STDERR_FILENO
|
||||
for (s32 fd = 0; fd < s32(file_descriptors.size()); ++fd)
|
||||
if (!file_descriptors[fd])
|
||||
return fd;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
bool BSD_USA::IsFileDescriptorValid(s32 fd) const noexcept {
|
||||
if (fd > static_cast<s32>(MAX_FD) || fd < 0) {
|
||||
LOG_ERROR(Service, "Invalid file descriptor handle={}", fd);
|
||||
if (fd < 0 || fd >= s32(file_descriptors.size())) {
|
||||
LOG_ERROR(Service, "Invalid handle={}", fd);
|
||||
return false;
|
||||
}
|
||||
if (!file_descriptors[fd]) {
|
||||
LOG_ERROR(Service, "File descriptor handle={} is not allocated", fd);
|
||||
LOG_ERROR(Service, "handle={} is not allocated", fd);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void BSD_USA::BuildErrnoResponse(HLERequestContext& ctx, Errno bsd_errno) const noexcept {
|
||||
void BSD_USA::BuildErrnoResponse(HLERequestContext& ctx, Network::Errno bsd_errno) const noexcept {
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push<s32>(bsd_errno == Errno::SUCCESS ? 0 : -1);
|
||||
rb.Push<s32>(bsd_errno == Network::Errno::E_SUCCESS ? 0 : -1);
|
||||
rb.PushEnum(bsd_errno);
|
||||
}
|
||||
|
||||
void BSD_USA::OnProxyPacketReceived(const Network::ProxyPacket& packet) {
|
||||
for (auto& optional_descriptor : file_descriptors) {
|
||||
if (!optional_descriptor.has_value()) {
|
||||
continue;
|
||||
if (optional_descriptor.has_value()) {
|
||||
FileDescriptor& descriptor = *optional_descriptor;
|
||||
descriptor.socket.get()->HandleProxyPacket(packet);
|
||||
}
|
||||
FileDescriptor& descriptor = *optional_descriptor;
|
||||
descriptor.socket.get()->HandleProxyPacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
#include <variant>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/socket_types.h"
|
||||
#include "core/internal_network/socket_types.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/sockets/sockets.h"
|
||||
#include "network/network.h"
|
||||
@@ -35,8 +35,8 @@ public:
|
||||
// These methods are called from SSL; the first two are also called from
|
||||
// this class for the corresponding IPC methods.
|
||||
// On the real device, the SSL service makes IPC calls to this service.
|
||||
std::variant<s32, Errno> DuplicateSocketImpl(s32 fd);
|
||||
Errno CloseImpl(s32 fd);
|
||||
std::variant<s32, Network::Errno> DuplicateSocketImpl(s32 fd);
|
||||
Network::Errno CloseImpl(s32 fd);
|
||||
std::optional<std::shared_ptr<Network::SocketBase>> GetSocket(s32 fd);
|
||||
|
||||
private:
|
||||
@@ -58,7 +58,7 @@ private:
|
||||
std::span<const u8> read_buffer;
|
||||
std::vector<u8> write_buffer;
|
||||
s32 ret{};
|
||||
Errno bsd_errno{};
|
||||
Network::Errno bsd_errno{};
|
||||
};
|
||||
|
||||
struct AcceptWork {
|
||||
@@ -68,7 +68,7 @@ private:
|
||||
s32 fd;
|
||||
std::vector<u8> write_buffer;
|
||||
s32 ret{};
|
||||
Errno bsd_errno{};
|
||||
Network::Errno bsd_errno{};
|
||||
};
|
||||
|
||||
struct ConnectWork {
|
||||
@@ -77,7 +77,7 @@ private:
|
||||
|
||||
s32 fd;
|
||||
std::span<const u8> addr;
|
||||
Errno bsd_errno{};
|
||||
Network::Errno bsd_errno{};
|
||||
};
|
||||
|
||||
struct RecvWork {
|
||||
@@ -88,7 +88,7 @@ private:
|
||||
u32 flags;
|
||||
std::vector<u8> message;
|
||||
s32 ret{};
|
||||
Errno bsd_errno{};
|
||||
Network::Errno bsd_errno{};
|
||||
};
|
||||
|
||||
struct RecvFromWork {
|
||||
@@ -100,7 +100,7 @@ private:
|
||||
std::vector<u8> message;
|
||||
std::vector<u8> addr;
|
||||
s32 ret{};
|
||||
Errno bsd_errno{};
|
||||
Network::Errno bsd_errno{};
|
||||
};
|
||||
|
||||
struct SendWork {
|
||||
@@ -111,7 +111,7 @@ private:
|
||||
u32 flags;
|
||||
std::span<const u8> message;
|
||||
s32 ret{};
|
||||
Errno bsd_errno{};
|
||||
Network::Errno bsd_errno{};
|
||||
};
|
||||
|
||||
struct SendToWork {
|
||||
@@ -123,7 +123,7 @@ private:
|
||||
std::span<const u8> message;
|
||||
std::span<const u8> addr;
|
||||
s32 ret{};
|
||||
Errno bsd_errno{};
|
||||
Network::Errno bsd_errno{};
|
||||
};
|
||||
|
||||
void RegisterClient(HLERequestContext& ctx);
|
||||
@@ -155,29 +155,29 @@ private:
|
||||
template <typename Work>
|
||||
void ExecuteWork(HLERequestContext& ctx, Work work);
|
||||
|
||||
std::pair<s32, Errno> SocketImpl(Domain domain, Type type, Protocol protocol);
|
||||
std::pair<s32, Errno> PollImpl(std::vector<u8>& write_buffer, std::span<const u8> read_buffer, s32 nfds, s32 timeout);
|
||||
std::pair<s32, Errno> AcceptImpl(s32 fd, std::vector<u8>& write_buffer);
|
||||
Errno BindImpl(s32 fd, std::span<const u8> addr);
|
||||
Errno ConnectImpl(s32 fd, std::span<const u8> addr);
|
||||
Errno GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer);
|
||||
Errno GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer);
|
||||
Errno ListenImpl(s32 fd, s32 backlog);
|
||||
std::pair<s32, Errno> FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg);
|
||||
Errno GetSockOptImpl(s32 fd, u32 level, OptName optname, std::vector<u8>& optval);
|
||||
Errno SetSockOptImpl(s32 fd, u32 level, OptName optname, std::span<const u8> optval);
|
||||
Errno ShutdownImpl(s32 fd, s32 how);
|
||||
std::pair<s32, Errno> RecvImpl(s32 fd, u32 flags, std::vector<u8>& message);
|
||||
std::pair<s32, Errno> RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message,
|
||||
std::pair<s32, Network::Errno> SocketImpl(Network::Domain domain, Network::Type type, Network::Protocol protocol);
|
||||
std::pair<s32, Network::Errno> PollImpl(std::vector<u8>& write_buffer, std::span<const u8> read_buffer, s32 nfds, s32 timeout);
|
||||
std::pair<s32, Network::Errno> AcceptImpl(s32 fd, std::vector<u8>& write_buffer);
|
||||
Network::Errno BindImpl(s32 fd, std::span<const u8> addr);
|
||||
Network::Errno ConnectImpl(s32 fd, std::span<const u8> addr);
|
||||
Network::Errno GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer);
|
||||
Network::Errno GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer);
|
||||
Network::Errno ListenImpl(s32 fd, s32 backlog);
|
||||
std::pair<s32, Network::Errno> FcntlImpl(s32 fd, Network::FcntlCmd cmd, s32 arg);
|
||||
Network::Errno GetSockOptImpl(s32 fd, Network::SocketLevel level, Network::OptName optname, std::vector<u8>& optval);
|
||||
Network::Errno SetSockOptImpl(s32 fd, Network::SocketLevel level, Network::OptName optname, std::span<const u8> optval);
|
||||
Network::Errno ShutdownImpl(s32 fd, s32 how);
|
||||
std::pair<s32, Network::Errno> RecvImpl(s32 fd, u32 flags, std::vector<u8>& message);
|
||||
std::pair<s32, Network::Errno> RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message,
|
||||
std::vector<u8>& addr);
|
||||
std::pair<s32, Errno> SendImpl(s32 fd, u32 flags, std::span<const u8> message);
|
||||
std::pair<s32, Errno> SendToImpl(s32 fd, u32 flags, std::span<const u8> message,
|
||||
std::pair<s32, Network::Errno> SendImpl(s32 fd, u32 flags, std::span<const u8> message);
|
||||
std::pair<s32, Network::Errno> SendToImpl(s32 fd, u32 flags, std::span<const u8> message,
|
||||
std::span<const u8> addr);
|
||||
|
||||
s32 FindFreeFileDescriptorHandle() noexcept;
|
||||
bool IsFileDescriptorValid(s32 fd) const noexcept;
|
||||
|
||||
void BuildErrnoResponse(HLERequestContext& ctx, Errno bsd_errno) const noexcept;
|
||||
void BuildErrnoResponse(HLERequestContext& ctx, Network::Errno bsd_errno) const noexcept;
|
||||
|
||||
static inline std::array<std::optional<FileDescriptor>, MAX_FD> file_descriptors{};
|
||||
|
||||
|
||||
@@ -102,39 +102,39 @@ static bool IsBlockedHost(const std::string& host) {
|
||||
[&host](const std::string& domain) { return host.find(domain) != std::string::npos; });
|
||||
}
|
||||
|
||||
static NetDbError GetAddrInfoErrorToNetDbError(GetAddrInfoError result) {
|
||||
static NetDbError GetAddrInfoErrorToNetDbError(Network::GetAddrInfoError result) {
|
||||
// These combinations have been verified on console (but are not
|
||||
// exhaustive).
|
||||
switch (result) {
|
||||
case GetAddrInfoError::SUCCESS:
|
||||
case Network::GetAddrInfoError::SUCCESS:
|
||||
return NetDbError::Success;
|
||||
case GetAddrInfoError::AGAIN:
|
||||
case Network::GetAddrInfoError::AGAIN:
|
||||
return NetDbError::TryAgain;
|
||||
case GetAddrInfoError::NODATA:
|
||||
case Network::GetAddrInfoError::NODATA:
|
||||
return NetDbError::HostNotFound;
|
||||
case GetAddrInfoError::SERVICE:
|
||||
case Network::GetAddrInfoError::SERVICE:
|
||||
return NetDbError::Success;
|
||||
default:
|
||||
return NetDbError::HostNotFound;
|
||||
}
|
||||
}
|
||||
|
||||
static Errno GetAddrInfoErrorToErrno(GetAddrInfoError result) {
|
||||
static Network::Errno GetAddrInfoErrorToErrno(Network::GetAddrInfoError result) {
|
||||
// These combinations have been verified on console (but are not
|
||||
// exhaustive).
|
||||
switch (result) {
|
||||
case GetAddrInfoError::SUCCESS:
|
||||
case Network::GetAddrInfoError::SUCCESS:
|
||||
// Note: Sometimes a successful lookup sets errno to EADDRNOTAVAIL for
|
||||
// some reason, but that doesn't seem useful to implement.
|
||||
return Errno::SUCCESS;
|
||||
case GetAddrInfoError::AGAIN:
|
||||
return Errno::SUCCESS;
|
||||
case GetAddrInfoError::NODATA:
|
||||
return Errno::SUCCESS;
|
||||
case GetAddrInfoError::SERVICE:
|
||||
return Errno::INVAL;
|
||||
return Network::Errno::E_SUCCESS;
|
||||
case Network::GetAddrInfoError::AGAIN:
|
||||
return Network::Errno::E_SUCCESS;
|
||||
case Network::GetAddrInfoError::NODATA:
|
||||
return Network::Errno::E_SUCCESS;
|
||||
case Network::GetAddrInfoError::SERVICE:
|
||||
return Network::Errno::E_INVAL;
|
||||
default:
|
||||
return Errno::SUCCESS;
|
||||
return Network::Errno::E_SUCCESS;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -155,9 +155,7 @@ static void AppendNulTerminated(std::vector<u8>& vec, std::string_view str) {
|
||||
// host's gethostbyname, because it simplifies portability: e.g., getaddrinfo
|
||||
// behaves the same on Unix and Windows, unlike gethostbyname where Windows
|
||||
// doesn't implement h_errno.
|
||||
static std::vector<u8> SerializeAddrInfoAsHostEnt(const std::vector<Network::AddrInfo>& vec,
|
||||
std::string_view host) {
|
||||
|
||||
static std::vector<u8> SerializeAddrInfoAsHostEnt(std::span<const Network::AddrInfo> vec, std::string_view host) {
|
||||
std::vector<u8> data;
|
||||
// h_name: use the input hostname (append nul-terminated)
|
||||
AppendNulTerminated(data, host);
|
||||
@@ -165,12 +163,12 @@ static std::vector<u8> SerializeAddrInfoAsHostEnt(const std::vector<Network::Add
|
||||
|
||||
Append<u32_be>(data, 0); // count of h_aliases
|
||||
// (If the count were nonzero, the aliases would be appended as nul-terminated here.)
|
||||
Append<u16_be>(data, static_cast<u16>(Domain::INET)); // h_addrtype
|
||||
Append<u16_be>(data, u16(Network::Domain::INET)); // h_addrtype
|
||||
Append<u16_be>(data, sizeof(Network::IPv4Address)); // h_length
|
||||
// h_addr_list:
|
||||
size_t count = vec.size();
|
||||
ASSERT(count <= UINT32_MAX);
|
||||
Append<u32_be>(data, static_cast<uint32_t>(count));
|
||||
Append<u32_be>(data, u32(count));
|
||||
for (const Network::AddrInfo& addrinfo : vec) {
|
||||
// On the Switch, this is passed through htonl despite already being
|
||||
// big-endian, so it ends up as little-endian.
|
||||
@@ -182,7 +180,7 @@ static std::vector<u8> SerializeAddrInfoAsHostEnt(const std::vector<Network::Add
|
||||
return data;
|
||||
}
|
||||
|
||||
static std::pair<u32, GetAddrInfoError> GetHostByNameRequestImpl(HLERequestContext& ctx) {
|
||||
static std::pair<u32, Network::GetAddrInfoError> GetHostByNameRequestImpl(HLERequestContext& ctx) {
|
||||
struct InputParameters {
|
||||
u8 use_nsd_resolve;
|
||||
u32 cancel_handle;
|
||||
@@ -205,7 +203,7 @@ static std::pair<u32, GetAddrInfoError> GetHostByNameRequestImpl(HLERequestConte
|
||||
// Prevent resolution of Nintendo servers
|
||||
if (IsBlockedHost(host)) {
|
||||
LOG_WARNING(Network, "Resolution of hostname {} requested, returning EAI_AGAIN", host);
|
||||
return {0, GetAddrInfoError::AGAIN};
|
||||
return {0, Network::GetAddrInfoError::AGAIN};
|
||||
}
|
||||
|
||||
auto res_v = Network::GetAddressInfo(host, /*service*/ std::nullopt);
|
||||
@@ -213,10 +211,10 @@ static std::pair<u32, GetAddrInfoError> GetHostByNameRequestImpl(HLERequestConte
|
||||
const std::vector<u8> data = SerializeAddrInfoAsHostEnt(*res, host);
|
||||
const u32 data_size = u32(data.size());
|
||||
ctx.WriteBuffer(data, 0);
|
||||
return {data_size, GetAddrInfoError::SUCCESS};
|
||||
return {data_size, Network::GetAddrInfoError::SUCCESS};
|
||||
}
|
||||
auto* err = std::get_if<Network::GetAddrInfoError>(&res_v);
|
||||
return {0, Translate(*err)};
|
||||
return {0, *err};
|
||||
}
|
||||
|
||||
void SFDNSRES::GetHostByNameRequest(HLERequestContext& ctx) {
|
||||
@@ -224,7 +222,7 @@ void SFDNSRES::GetHostByNameRequest(HLERequestContext& ctx) {
|
||||
|
||||
struct OutputParameters {
|
||||
NetDbError netdb_error;
|
||||
Errno bsd_errno;
|
||||
Network::Errno bsd_errno;
|
||||
u32 data_size;
|
||||
};
|
||||
static_assert(sizeof(OutputParameters) == 0xc);
|
||||
@@ -244,7 +242,7 @@ void SFDNSRES::GetHostByNameRequestWithOptions(HLERequestContext& ctx) {
|
||||
struct OutputParameters {
|
||||
u32 data_size;
|
||||
NetDbError netdb_error;
|
||||
Errno bsd_errno;
|
||||
Network::Errno bsd_errno;
|
||||
};
|
||||
static_assert(sizeof(OutputParameters) == 0xc);
|
||||
|
||||
@@ -257,24 +255,23 @@ void SFDNSRES::GetHostByNameRequestWithOptions(HLERequestContext& ctx) {
|
||||
});
|
||||
}
|
||||
|
||||
static std::vector<u8> SerializeAddrInfo(const std::vector<Network::AddrInfo>& vec,
|
||||
std::string_view host) {
|
||||
static std::vector<u8> SerializeAddrInfo(std::span<const Network::AddrInfo> vec, std::string_view host) {
|
||||
// Adapted from
|
||||
// https://github.com/switchbrew/libnx/blob/c5a9a909a91657a9818a3b7e18c9b91ff0cbb6e3/nx/source/runtime/resolver.c#L190
|
||||
std::vector<u8> data;
|
||||
|
||||
for (const Network::AddrInfo& addrinfo : vec) {
|
||||
// serialized addrinfo:
|
||||
Append<u32_be>(data, 0xBEEFCAFE); // magic
|
||||
Append<u32_be>(data, 0); // ai_flags
|
||||
Append<u32_be>(data, static_cast<u32>(Translate(addrinfo.family))); // ai_family
|
||||
Append<u32_be>(data, static_cast<u32>(Translate(addrinfo.socket_type))); // ai_socktype
|
||||
Append<u32_be>(data, static_cast<u32>(Translate(addrinfo.protocol))); // ai_protocol
|
||||
Append<u32_be>(data, 0xBEEFCAFE); // magic
|
||||
Append<u32_be>(data, 0); // ai_flags
|
||||
Append<u32_be>(data, u32(addrinfo.family)); // ai_family
|
||||
Append<u32_be>(data, u32(addrinfo.socket_type)); // ai_socktype
|
||||
Append<u32_be>(data, u32(addrinfo.protocol)); // ai_protocol
|
||||
Append<u32_be>(data, 16); // ai_addrlen
|
||||
// ^ *not* sizeof(SerializedSockAddrIn), not that it matters since they're the same size
|
||||
|
||||
// ai_addr:
|
||||
Append<u16_be>(data, static_cast<u16>(Translate(addrinfo.addr.family))); // sin_family
|
||||
Append<u16_be>(data, u16(addrinfo.addr.family)); // sin_family
|
||||
// On the Switch, the following fields are passed through htonl despite
|
||||
// already being big-endian, so they end up as little-endian.
|
||||
Append<u16_le>(data, addrinfo.addr.portno); // sin_port
|
||||
@@ -296,7 +293,7 @@ static std::vector<u8> SerializeAddrInfo(const std::vector<Network::AddrInfo>& v
|
||||
return data;
|
||||
}
|
||||
|
||||
static std::pair<u32, GetAddrInfoError> GetAddrInfoRequestImpl(HLERequestContext& ctx) {
|
||||
static std::pair<u32, Network::GetAddrInfoError> GetAddrInfoRequestImpl(HLERequestContext& ctx) {
|
||||
struct InputParameters {
|
||||
u8 use_nsd_resolve;
|
||||
u32 cancel_handle;
|
||||
@@ -321,7 +318,7 @@ static std::pair<u32, GetAddrInfoError> GetAddrInfoRequestImpl(HLERequestContext
|
||||
// Prevent resolution of Nintendo servers
|
||||
if (IsBlockedHost(host)) {
|
||||
LOG_WARNING(Network, "Resolution of hostname {} requested, returning EAI_AGAIN", host);
|
||||
return {0, GetAddrInfoError::AGAIN};
|
||||
return {0, Network::GetAddrInfoError::AGAIN};
|
||||
}
|
||||
|
||||
std::optional<std::string> service = std::nullopt;
|
||||
@@ -331,24 +328,23 @@ static std::pair<u32, GetAddrInfoError> GetAddrInfoRequestImpl(HLERequestContext
|
||||
}
|
||||
|
||||
// Serialized hints are also passed in a buffer, but are ignored for now.
|
||||
|
||||
auto res_v = Network::GetAddressInfo(host, service);
|
||||
if (auto* res = std::get_if<std::vector<Network::AddrInfo>>(&res_v)) {
|
||||
const std::vector<u8> data = SerializeAddrInfo(*res, host);
|
||||
const u32 data_size = u32(data.size());
|
||||
ctx.WriteBuffer(data, 0);
|
||||
return {data_size, GetAddrInfoError::SUCCESS};
|
||||
return {data_size, Network::GetAddrInfoError::SUCCESS};
|
||||
}
|
||||
auto* err = std::get_if<Network::GetAddrInfoError>(&res_v);
|
||||
return {0, Translate(*err)};
|
||||
return {0, *err};
|
||||
}
|
||||
|
||||
void SFDNSRES::GetAddrInfoRequest(HLERequestContext& ctx) {
|
||||
auto [data_size, emu_gai_err] = GetAddrInfoRequestImpl(ctx);
|
||||
|
||||
struct OutputParameters {
|
||||
Errno bsd_errno;
|
||||
GetAddrInfoError gai_error;
|
||||
Network::Errno bsd_errno;
|
||||
Network::GetAddrInfoError gai_error;
|
||||
u32 data_size;
|
||||
};
|
||||
static_assert(sizeof(OutputParameters) == 0xc);
|
||||
@@ -364,7 +360,7 @@ void SFDNSRES::GetAddrInfoRequest(HLERequestContext& ctx) {
|
||||
|
||||
void SFDNSRES::GetGaiStringErrorRequest(HLERequestContext& ctx) {
|
||||
struct InputParameters {
|
||||
GetAddrInfoError gai_errno;
|
||||
Network::GetAddrInfoError gai_errno;
|
||||
};
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto input = rp.PopRaw<InputParameters>();
|
||||
@@ -382,9 +378,9 @@ void SFDNSRES::GetAddrInfoRequestWithOptions(HLERequestContext& ctx) {
|
||||
|
||||
struct OutputParameters {
|
||||
u32 data_size;
|
||||
GetAddrInfoError gai_error;
|
||||
Network::GetAddrInfoError gai_error;
|
||||
NetDbError netdb_error;
|
||||
Errno bsd_errno;
|
||||
Network::Errno bsd_errno;
|
||||
};
|
||||
static_assert(sizeof(OutputParameters) == 0x10);
|
||||
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/internal_network/socket_types.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
@@ -15,242 +16,6 @@ class System;
|
||||
|
||||
namespace Service::Sockets {
|
||||
|
||||
enum class Errno : u32 {
|
||||
SUCCESS = 0,
|
||||
BADF = 9,
|
||||
AGAIN = 11,
|
||||
INVAL = 22,
|
||||
MFILE = 24,
|
||||
PIPE = 32,
|
||||
MSGSIZE = 90,
|
||||
CONNABORTED = 103,
|
||||
CONNRESET = 104,
|
||||
NOTCONN = 107,
|
||||
TIMEDOUT = 110,
|
||||
CONNREFUSED = 111,
|
||||
INPROGRESS = 115,
|
||||
ISCONN = 106,
|
||||
};
|
||||
|
||||
enum class GetAddrInfoError : s32 {
|
||||
SUCCESS = 0,
|
||||
ADDRFAMILY = 1,
|
||||
AGAIN = 2,
|
||||
BADFLAGS = 3,
|
||||
FAIL = 4,
|
||||
FAMILY = 5,
|
||||
MEMORY = 6,
|
||||
NODATA = 7,
|
||||
NONAME = 8,
|
||||
SERVICE = 9,
|
||||
SOCKTYPE = 10,
|
||||
SYSTEM = 11,
|
||||
BADHINTS = 12,
|
||||
PROTOCOL = 13,
|
||||
OVERFLOW_ = 14, // avoid name collision with Windows macro
|
||||
OTHER = 15,
|
||||
};
|
||||
|
||||
enum class Domain : u32 {
|
||||
Unspecified = 0,
|
||||
INET = 2,
|
||||
};
|
||||
|
||||
enum class Type : u32 {
|
||||
Unspecified = 0,
|
||||
STREAM = 1,
|
||||
DGRAM = 2,
|
||||
RAW = 3,
|
||||
SEQPACKET = 5,
|
||||
};
|
||||
|
||||
enum class Protocol : u32 {
|
||||
IP = 0,
|
||||
ICMP = 1,
|
||||
TCP = 6,
|
||||
UDP = 17,
|
||||
//
|
||||
IPV6 = 41,
|
||||
RAW = 255,
|
||||
//
|
||||
HOPOPTS = 0,
|
||||
IGMP = 2,
|
||||
GGP = 3,
|
||||
IPV4 = 4,
|
||||
ST = 7,
|
||||
EGP = 8,
|
||||
PIGP = 9,
|
||||
RCCMON = 10,
|
||||
NVPII = 11,
|
||||
PUP = 12,
|
||||
ARGUS = 13,
|
||||
EMCON = 14,
|
||||
XNET = 15,
|
||||
CHAOS = 16,
|
||||
MUX = 18,
|
||||
MEAS = 19,
|
||||
HMP = 20,
|
||||
PRM = 21,
|
||||
IDP = 22,
|
||||
TRUNK1 = 23,
|
||||
TRUNK2 = 24,
|
||||
LEAF1 = 25,
|
||||
LEAF2 = 26,
|
||||
RDP = 27,
|
||||
IRTP = 28,
|
||||
TP = 29,
|
||||
BLT = 30,
|
||||
NSP = 31,
|
||||
INP = 32,
|
||||
DCCP = 33,
|
||||
//3PC = 34,
|
||||
IDPR = 35,
|
||||
XTP = 36,
|
||||
DDP = 37,
|
||||
CMTP = 38,
|
||||
TPXX = 39,
|
||||
IL = 40,
|
||||
SDRP = 42,
|
||||
ROUTING = 43,
|
||||
FRAGMENT = 44,
|
||||
IDRP = 45,
|
||||
RSVP = 46,
|
||||
GRE = 47,
|
||||
MHRP = 48,
|
||||
BHA = 49,
|
||||
ESP = 50,
|
||||
AH = 51,
|
||||
INLSP = 52,
|
||||
SWIPE = 53,
|
||||
NHRP = 54,
|
||||
MOBILE = 55,
|
||||
TLSP = 56,
|
||||
SKIP = 57,
|
||||
ICMPV6 = 58,
|
||||
NONE = 59,
|
||||
DSTOPTS = 60,
|
||||
AHIP = 61,
|
||||
CFTP = 62,
|
||||
HELLO = 63,
|
||||
SATEXPAK = 64,
|
||||
KRYPTOLAN = 65,
|
||||
RVD = 66,
|
||||
IPPC = 67,
|
||||
ADFS = 68,
|
||||
SATMON = 69,
|
||||
VISA = 70,
|
||||
IPCV = 71,
|
||||
CPNX = 72,
|
||||
CPHB = 73,
|
||||
WSN = 74,
|
||||
PVP = 75,
|
||||
BRSATMON = 76,
|
||||
ND = 77,
|
||||
WBMON = 78,
|
||||
WBEXPAK = 79,
|
||||
EON = 80,
|
||||
VMTP = 81,
|
||||
SVMTP = 82,
|
||||
VINES = 83,
|
||||
TTP = 84,
|
||||
IGP = 85,
|
||||
DGP = 86,
|
||||
TCF = 87,
|
||||
IGRP = 88,
|
||||
OSPFIGP = 89,
|
||||
SRPC = 90,
|
||||
LARP = 91,
|
||||
MTP = 92,
|
||||
AX25 = 93,
|
||||
IPEIP = 94,
|
||||
MICP = 95,
|
||||
SCCSP = 96,
|
||||
ETHERIP = 97,
|
||||
ENCAP = 98,
|
||||
APES = 99,
|
||||
GMTP = 100,
|
||||
IPCOMP = 108,
|
||||
SCTP = 132,
|
||||
MH = 135,
|
||||
UDPLITE = 136,
|
||||
HIP = 139,
|
||||
SHIM6 = 140,
|
||||
PIM = 103,
|
||||
CARP = 112,
|
||||
PGM = 113,
|
||||
MPLS = 137,
|
||||
PFSYNC = 240,
|
||||
};
|
||||
|
||||
enum class SocketLevel : u32 {
|
||||
IP = 0,
|
||||
TCP = 6,
|
||||
SOCKET = 0xffff, // i.e. SOL_SOCKET
|
||||
};
|
||||
|
||||
enum class OptName : u32 {
|
||||
REUSEADDR = 0x4,
|
||||
KEEPALIVE = 0x8,
|
||||
BROADCAST = 0x20,
|
||||
LINGER = 0x80,
|
||||
SNDBUF = 0x1001,
|
||||
RCVBUF = 0x1002,
|
||||
SNDTIMEO = 0x1005,
|
||||
RCVTIMEO = 0x1006,
|
||||
ERROR_ = 0x1007, // avoid name collision with Windows macro
|
||||
NOSIGPIPE = 0x800, // at least according to libnx
|
||||
ACCEPTFILTER = 0x1000,
|
||||
BINTIME = 0x2000,
|
||||
NO_OFFLOAD = 0x4000,
|
||||
NO_DDP = 0x8000,
|
||||
};
|
||||
|
||||
enum class ShutdownHow : s32 {
|
||||
RD = 0,
|
||||
WR = 1,
|
||||
RDWR = 2,
|
||||
};
|
||||
|
||||
enum class FcntlCmd : s32 {
|
||||
GETFL = 3,
|
||||
SETFL = 4,
|
||||
};
|
||||
|
||||
struct SockAddrIn {
|
||||
u8 len;
|
||||
u8 family;
|
||||
u16 portno;
|
||||
std::array<u8, 4> ip;
|
||||
std::array<u8, 248> zeroes;
|
||||
};
|
||||
static_assert(sizeof(SockAddrIn) == 0x100);
|
||||
|
||||
enum class PollEvents : u16 {
|
||||
// Using Pascal case because IN is a macro on Windows.
|
||||
In = 1 << 0,
|
||||
Pri = 1 << 1,
|
||||
Out = 1 << 2,
|
||||
Err = 1 << 3,
|
||||
Hup = 1 << 4,
|
||||
Nval = 1 << 5,
|
||||
RdNorm = 1 << 6,
|
||||
RdBand = 1 << 7,
|
||||
WrBand = 1 << 8,
|
||||
};
|
||||
|
||||
DECLARE_ENUM_FLAG_OPERATORS(PollEvents);
|
||||
|
||||
struct PollFD {
|
||||
s32 fd;
|
||||
PollEvents events;
|
||||
PollEvents revents;
|
||||
};
|
||||
|
||||
struct Linger {
|
||||
u32 onoff;
|
||||
u32 linger;
|
||||
};
|
||||
|
||||
void LoopProcess(Core::System& system);
|
||||
|
||||
} // namespace Service::Sockets
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user