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https://git.eden-emu.dev/eden-emu/eden.git
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21 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| c025e69700 | |||
| 02fef4418d | |||
| 064ab33c08 | |||
| 68e1048194 | |||
| 024f7d4918 | |||
| 96fc3378a4 | |||
| 4088d44789 | |||
| 8be2e5dfd8 | |||
| a042cedc6b | |||
| c65694e3ec | |||
| b94ec40989 | |||
| 357e2e7109 | |||
| 930989ab82 | |||
| 8cbe8d1ce9 | |||
| ff596b6e8a | |||
| 8d2d61bd8c | |||
| d0b135afb5 | |||
| 159841a6fc | |||
| 2ea449f71a | |||
| 602756e990 | |||
| 34f9c0fdec |
@@ -20,8 +20,6 @@ namespace VideoCommon {
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|||||||
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enum class BufferFlagBits {
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enum class BufferFlagBits {
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Picked = 1 << 0,
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Picked = 1 << 0,
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CachedWrites = 1 << 1,
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PreemtiveDownload = 1 << 2,
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};
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};
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DECLARE_ENUM_FLAG_OPERATORS(BufferFlagBits)
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DECLARE_ENUM_FLAG_OPERATORS(BufferFlagBits)
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@@ -58,15 +56,6 @@ public:
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flags |= BufferFlagBits::Picked;
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flags |= BufferFlagBits::Picked;
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}
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}
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void MarkPreemtiveDownload() noexcept {
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flags |= BufferFlagBits::PreemtiveDownload;
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}
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/// Unmark buffer as picked
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void Unpick() noexcept {
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flags &= ~BufferFlagBits::Picked;
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}
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/// Increases the likeliness of this being a stream buffer
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/// Increases the likeliness of this being a stream buffer
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void IncreaseStreamScore(int score) noexcept {
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void IncreaseStreamScore(int score) noexcept {
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stream_score += score;
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stream_score += score;
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@@ -87,15 +76,6 @@ public:
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return True(flags & BufferFlagBits::Picked);
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return True(flags & BufferFlagBits::Picked);
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}
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}
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/// Returns true when the buffer has pending cached writes
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[[nodiscard]] bool HasCachedWrites() const noexcept {
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return True(flags & BufferFlagBits::CachedWrites);
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}
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bool IsPreemtiveDownload() const noexcept {
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return True(flags & BufferFlagBits::PreemtiveDownload);
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}
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/// Returns the base CPU address of the buffer
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/// Returns the base CPU address of the buffer
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[[nodiscard]] VAddr CpuAddr() const noexcept {
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[[nodiscard]] VAddr CpuAddr() const noexcept {
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return cpu_addr;
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return cpu_addr;
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@@ -7,6 +7,7 @@
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#pragma once
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#pragma once
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#include <algorithm>
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#include <algorithm>
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#include <limits>
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#include <memory>
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#include <memory>
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#include <numeric>
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#include <numeric>
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@@ -121,25 +122,6 @@ void BufferCache<P>::WriteMemory(DAddr device_addr, u64 size) {
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memory_tracker.MarkRegionAsCpuModified(device_addr, size);
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memory_tracker.MarkRegionAsCpuModified(device_addr, size);
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}
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}
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template <class P>
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void BufferCache<P>::CachedWriteMemory(DAddr device_addr, u64 size) {
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const bool is_dirty = IsRegionRegistered(device_addr, size);
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if (!is_dirty) {
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return;
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}
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DAddr aligned_start = Common::AlignDown(device_addr, DEVICE_PAGESIZE);
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DAddr aligned_end = Common::AlignUp(device_addr + size, DEVICE_PAGESIZE);
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if (!IsRegionGpuModified(aligned_start, aligned_end - aligned_start)) {
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WriteMemory(device_addr, size);
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return;
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}
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tmp_buffer.resize_destructive(size);
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device_memory.ReadBlockUnsafe(device_addr, tmp_buffer.data(), size);
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InlineMemoryImplementation(device_addr, size, tmp_buffer);
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}
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template <class P>
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template <class P>
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bool BufferCache<P>::OnCPUWrite(DAddr device_addr, u64 size) {
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bool BufferCache<P>::OnCPUWrite(DAddr device_addr, u64 size) {
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const bool is_dirty = IsRegionRegistered(device_addr, size);
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const bool is_dirty = IsRegionRegistered(device_addr, size);
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@@ -422,7 +404,7 @@ void BufferCache<P>::UnbindGraphicsStorageBuffers(size_t stage) {
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}
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}
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template <class P>
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template <class P>
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bool BufferCache<P>::BindGraphicsStorageBuffer(size_t stage, size_t ssbo_index, u32 cbuf_index,
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void BufferCache<P>::BindGraphicsStorageBuffer(size_t stage, size_t ssbo_index, u32 cbuf_index,
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u32 cbuf_offset, bool is_written) {
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u32 cbuf_offset, bool is_written) {
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const bool already_enabled =
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const bool already_enabled =
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((channel_state->enabled_storage_buffers[stage] >> ssbo_index) & 1U) != 0;
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((channel_state->enabled_storage_buffers[stage] >> ssbo_index) & 1U) != 0;
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@@ -433,7 +415,7 @@ bool BufferCache<P>::BindGraphicsStorageBuffer(size_t stage, size_t ssbo_index,
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LOG_WARNING(HW_GPU,
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LOG_WARNING(HW_GPU,
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"Skipping graphics storage buffer {} due to driver limit {}",
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"Skipping graphics storage buffer {} due to driver limit {}",
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ssbo_index, max_bindings);
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ssbo_index, max_bindings);
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return false;
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return;
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}
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}
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}
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}
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}
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}
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@@ -449,7 +431,6 @@ bool BufferCache<P>::BindGraphicsStorageBuffer(size_t stage, size_t ssbo_index,
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const GPUVAddr ssbo_addr = cbufs.const_buffers[cbuf_index].address + cbuf_offset;
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const GPUVAddr ssbo_addr = cbufs.const_buffers[cbuf_index].address + cbuf_offset;
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channel_state->storage_buffers[stage][ssbo_index] =
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channel_state->storage_buffers[stage][ssbo_index] =
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StorageBufferBinding(ssbo_addr, cbuf_index, is_written);
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StorageBufferBinding(ssbo_addr, cbuf_index, is_written);
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return (channel_state->storage_buffers[stage][ssbo_index].buffer_id != NULL_BUFFER_ID);
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}
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}
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template <class P>
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template <class P>
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@@ -762,16 +743,6 @@ void BufferCache<P>::BindHostIndexBuffer() {
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}
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}
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}
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}
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template <class P>
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void BufferCache<P>::BindHostVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size,
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u32 stride) {
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if constexpr (IS_OPENGL) {
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runtime.BindVertexBuffer(index, buffer, offset, size, stride);
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} else {
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runtime.BindVertexBuffer(index, buffer.Handle(), offset, size, stride);
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}
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}
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template <class P>
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template <class P>
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Binding& BufferCache<P>::VertexBufferSlot(u32 index) {
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Binding& BufferCache<P>::VertexBufferSlot(u32 index) {
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ASSERT(index < NUM_VERTEX_BUFFERS);
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ASSERT(index < NUM_VERTEX_BUFFERS);
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@@ -1197,7 +1168,7 @@ void BufferCache<P>::DoUpdateGraphicsBuffers(bool is_indexed) {
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if (is_indexed) {
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if (is_indexed) {
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UpdateIndexBuffer();
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UpdateIndexBuffer();
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}
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}
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UpdateVertexBuffers();
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UpdateVertexBuffers(is_indexed);
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UpdateTransformFeedbackBuffers();
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UpdateTransformFeedbackBuffers();
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for (size_t stage = 0; stage < NUM_STAGES; ++stage) {
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for (size_t stage = 0; stage < NUM_STAGES; ++stage) {
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UpdateUniformBuffers(stage);
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UpdateUniformBuffers(stage);
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@@ -1251,9 +1222,14 @@ void BufferCache<P>::UpdateIndexBuffer() {
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const GPUVAddr gpu_addr_begin = index_buffer_ref.StartAddress();
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const GPUVAddr gpu_addr_begin = index_buffer_ref.StartAddress();
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const GPUVAddr gpu_addr_end = index_buffer_ref.EndAddress();
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const GPUVAddr gpu_addr_end = index_buffer_ref.EndAddress();
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const std::optional<DAddr> device_addr = gpu_memory->GpuToCpuAddress(gpu_addr_begin);
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const std::optional<DAddr> device_addr = gpu_memory->GpuToCpuAddress(gpu_addr_begin);
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const u32 address_size = static_cast<u32>(gpu_addr_end - gpu_addr_begin);
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u64 address_size = 0;
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const u32 draw_size = (index_buffer_ref.count + index_buffer_ref.first) * u32(index_buffer_ref.FormatSizeInBytes());
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if (gpu_addr_end > gpu_addr_begin) {
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const u32 size = (std::min)(address_size, draw_size);
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address_size = (std::min)(gpu_addr_end - gpu_addr_begin,
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u64{(std::numeric_limits<u32>::max)()});
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}
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const u64 draw_size = (u64{index_buffer_ref.count} + u64{index_buffer_ref.first}) *
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u64{index_buffer_ref.FormatSizeInBytes()};
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const u32 size = static_cast<u32>((std::min)(address_size, draw_size));
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if (size == 0 || !device_addr) {
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if (size == 0 || !device_addr) {
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channel_state->index_buffer = NULL_BINDING;
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channel_state->index_buffer = NULL_BINDING;
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return;
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return;
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@@ -1266,20 +1242,69 @@ void BufferCache<P>::UpdateIndexBuffer() {
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}
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}
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template <class P>
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template <class P>
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void BufferCache<P>::UpdateVertexBuffers() {
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u64 BufferCache<P>::DrawVertexBound(u32 index, bool is_indexed) const {
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const auto& array = maxwell3d->regs.vertex_streams[index];
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const u64 stride = static_cast<u64>(array.stride);
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if (array.enable == 0 || stride == 0) {
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return 0;
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}
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const auto& draw_state = maxwell3d->draw_manager.draw_state;
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if (maxwell3d->regs.vertex_stream_instances.IsInstancingEnabled(index)) {
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if (draw_instance_count == 0) {
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return 0;
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}
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const u64 base_instance = static_cast<u64>(draw_state.base_instance);
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u64 elements = base_instance + 1;
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if (array.frequency != 0) {
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elements = (base_instance + static_cast<u64>(draw_instance_count) - 1) /
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static_cast<u64>(array.frequency) +
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1;
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|
}
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return (elements + 1) * stride;
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}
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if (!is_indexed) {
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const u64 elements = static_cast<u64>(draw_state.vertex_buffer.first) +
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static_cast<u64>(draw_state.vertex_buffer.count);
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return (elements + 1) * stride;
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}
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|
u64 max_index = 0;
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switch (draw_state.index_buffer.format) {
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case Maxwell::IndexFormat::UnsignedByte:
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max_index = 0xFF;
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break;
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case Maxwell::IndexFormat::UnsignedShort:
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max_index = 0xFFFF;
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|
break;
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|
default:
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return 0;
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|
}
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const u64 elements = static_cast<u64>(draw_state.base_index) + max_index + 1;
|
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|
return (elements + 1) * stride;
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}
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|
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|
template <class P>
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void BufferCache<P>::UpdateVertexBuffers(bool is_indexed) {
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auto& flags = maxwell3d->dirty.flags;
|
auto& flags = maxwell3d->dirty.flags;
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for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
|
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|
const u64 bound = DrawVertexBound(index, is_indexed);
|
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|
if (bound <= last_draw_bounds[index]) {
|
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|
continue;
|
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|
}
|
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|
flags[Dirty::VertexBuffer0 + index] = true;
|
||||||
|
flags[Dirty::VertexBuffers] = true;
|
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|
}
|
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if (!maxwell3d->dirty.flags[Dirty::VertexBuffers]) {
|
if (!maxwell3d->dirty.flags[Dirty::VertexBuffers]) {
|
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return;
|
return;
|
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}
|
}
|
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flags[Dirty::VertexBuffers] = false;
|
flags[Dirty::VertexBuffers] = false;
|
||||||
|
|
||||||
for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
|
for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
|
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UpdateVertexBuffer(index);
|
UpdateVertexBuffer(index, is_indexed);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
void BufferCache<P>::UpdateVertexBuffer(u32 index) {
|
void BufferCache<P>::UpdateVertexBuffer(u32 index, bool is_indexed) {
|
||||||
if (!maxwell3d->dirty.flags[Dirty::VertexBuffer0 + index]) {
|
if (!maxwell3d->dirty.flags[Dirty::VertexBuffer0 + index]) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
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@@ -1288,15 +1313,31 @@ void BufferCache<P>::UpdateVertexBuffer(u32 index) {
|
|||||||
const GPUVAddr gpu_addr_begin = array.Address();
|
const GPUVAddr gpu_addr_begin = array.Address();
|
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const GPUVAddr gpu_addr_end = limit.Address() + 1;
|
const GPUVAddr gpu_addr_end = limit.Address() + 1;
|
||||||
const std::optional<DAddr> device_addr = gpu_memory->GpuToCpuAddress(gpu_addr_begin);
|
const std::optional<DAddr> device_addr = gpu_memory->GpuToCpuAddress(gpu_addr_begin);
|
||||||
const u32 address_size = static_cast<u32>(gpu_addr_end - gpu_addr_begin);
|
if (array.enable == 0 || !device_addr || gpu_addr_end <= gpu_addr_begin) {
|
||||||
u32 size = address_size; // TODO: Analyze stride and number of vertices
|
|
||||||
if (array.enable == 0 || size == 0 || !device_addr) {
|
|
||||||
channel_state->vertex_buffers[index] = NULL_BINDING;
|
channel_state->vertex_buffers[index] = NULL_BINDING;
|
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UpdateVertexBufferSlot(index, NULL_BINDING);
|
UpdateVertexBufferSlot(index, NULL_BINDING);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (!gpu_memory->IsWithinGPUAddressRange(gpu_addr_end) || size >= 64_MiB) {
|
// TODO: Analyze stride and number of vertices
|
||||||
size = static_cast<u32>(gpu_memory->MaxContinuousRange(gpu_addr_begin, size));
|
constexpr u64 implausible_size = 64_MiB;
|
||||||
|
u64 address_size = gpu_addr_end - gpu_addr_begin;
|
||||||
|
if (address_size > u64{(std::numeric_limits<u32>::max)()}) {
|
||||||
|
address_size = implausible_size;
|
||||||
|
}
|
||||||
|
const u64 draw_bound = DrawVertexBound(index, is_indexed);
|
||||||
|
last_draw_bounds[index] = (std::numeric_limits<u64>::max)();
|
||||||
|
if (draw_bound != 0) {
|
||||||
|
last_draw_bounds[index] = draw_bound;
|
||||||
|
address_size = (std::min)(address_size, draw_bound);
|
||||||
|
}
|
||||||
|
if (!gpu_memory->IsWithinGPUAddressRange(gpu_addr_end) || address_size >= implausible_size) {
|
||||||
|
address_size = gpu_memory->MaxContinuousRange(gpu_addr_begin, address_size);
|
||||||
|
}
|
||||||
|
const u32 size = static_cast<u32>(address_size);
|
||||||
|
if (size == 0) {
|
||||||
|
channel_state->vertex_buffers[index] = NULL_BINDING;
|
||||||
|
UpdateVertexBufferSlot(index, NULL_BINDING);
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
const BufferId buffer_id = FindBuffer(*device_addr, size);
|
const BufferId buffer_id = FindBuffer(*device_addr, size);
|
||||||
const Binding binding{
|
const Binding binding{
|
||||||
@@ -1578,9 +1619,10 @@ template <class P>
|
|||||||
BufferId BufferCache<P>::CreateBuffer(DAddr device_addr, u32 wanted_size) {
|
BufferId BufferCache<P>::CreateBuffer(DAddr device_addr, u32 wanted_size) {
|
||||||
DAddr device_addr_end = Common::AlignUp(device_addr + wanted_size, CACHING_PAGESIZE);
|
DAddr device_addr_end = Common::AlignUp(device_addr + wanted_size, CACHING_PAGESIZE);
|
||||||
device_addr = Common::AlignDown(device_addr, CACHING_PAGESIZE);
|
device_addr = Common::AlignDown(device_addr, CACHING_PAGESIZE);
|
||||||
wanted_size = static_cast<u32>(device_addr_end - device_addr);
|
constexpr u64 max_buffer_size = u64{(std::numeric_limits<u32>::max)()};
|
||||||
|
wanted_size = static_cast<u32>((std::min)(device_addr_end - device_addr, max_buffer_size));
|
||||||
const OverlapResult overlap = ResolveOverlaps(device_addr, wanted_size);
|
const OverlapResult overlap = ResolveOverlaps(device_addr, wanted_size);
|
||||||
const u32 size = static_cast<u32>(overlap.end - overlap.begin);
|
const u32 size = static_cast<u32>((std::min)(overlap.end - overlap.begin, max_buffer_size));
|
||||||
const BufferId new_buffer_id = slot_buffers.insert(runtime, overlap.begin, size);
|
const BufferId new_buffer_id = slot_buffers.insert(runtime, overlap.begin, size);
|
||||||
auto& new_buffer = slot_buffers[new_buffer_id];
|
auto& new_buffer = slot_buffers[new_buffer_id];
|
||||||
const size_t size_bytes = new_buffer.SizeBytes();
|
const size_t size_bytes = new_buffer.SizeBytes();
|
||||||
|
|||||||
@@ -217,8 +217,6 @@ public:
|
|||||||
|
|
||||||
void WriteMemory(DAddr device_addr, u64 size);
|
void WriteMemory(DAddr device_addr, u64 size);
|
||||||
|
|
||||||
void CachedWriteMemory(DAddr device_addr, u64 size);
|
|
||||||
|
|
||||||
bool OnCPUWrite(DAddr device_addr, u64 size);
|
bool OnCPUWrite(DAddr device_addr, u64 size);
|
||||||
|
|
||||||
void DownloadMemory(DAddr device_addr, u64 size);
|
void DownloadMemory(DAddr device_addr, u64 size);
|
||||||
@@ -248,7 +246,7 @@ public:
|
|||||||
|
|
||||||
void UnbindGraphicsStorageBuffers(size_t stage);
|
void UnbindGraphicsStorageBuffers(size_t stage);
|
||||||
|
|
||||||
bool BindGraphicsStorageBuffer(size_t stage, size_t ssbo_index, u32 cbuf_index, u32 cbuf_offset,
|
void BindGraphicsStorageBuffer(size_t stage, size_t ssbo_index, u32 cbuf_index, u32 cbuf_offset,
|
||||||
bool is_written);
|
bool is_written);
|
||||||
|
|
||||||
void UnbindGraphicsTextureBuffers(size_t stage);
|
void UnbindGraphicsTextureBuffers(size_t stage);
|
||||||
@@ -309,6 +307,10 @@ public:
|
|||||||
current_draw_indirect = current_draw_indirect_;
|
current_draw_indirect = current_draw_indirect_;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void SetDrawInstanceCount(u32 draw_instance_count_) {
|
||||||
|
draw_instance_count = draw_instance_count_;
|
||||||
|
}
|
||||||
|
|
||||||
[[nodiscard]] std::pair<Buffer*, u32> GetDrawIndirectCount();
|
[[nodiscard]] std::pair<Buffer*, u32> GetDrawIndirectCount();
|
||||||
|
|
||||||
[[nodiscard]] std::pair<Buffer*, u32> GetDrawIndirectBuffer();
|
[[nodiscard]] std::pair<Buffer*, u32> GetDrawIndirectBuffer();
|
||||||
@@ -376,8 +378,6 @@ private:
|
|||||||
|
|
||||||
void BindHostTransformFeedbackBuffers();
|
void BindHostTransformFeedbackBuffers();
|
||||||
|
|
||||||
void BindHostVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size, u32 stride);
|
|
||||||
|
|
||||||
void BindHostComputeUniformBuffers();
|
void BindHostComputeUniformBuffers();
|
||||||
|
|
||||||
void BindHostComputeStorageBuffers();
|
void BindHostComputeStorageBuffers();
|
||||||
@@ -390,9 +390,11 @@ private:
|
|||||||
|
|
||||||
void UpdateIndexBuffer();
|
void UpdateIndexBuffer();
|
||||||
|
|
||||||
void UpdateVertexBuffers();
|
void UpdateVertexBuffers(bool is_indexed);
|
||||||
|
|
||||||
void UpdateVertexBuffer(u32 index);
|
void UpdateVertexBuffer(u32 index, bool is_indexed);
|
||||||
|
|
||||||
|
[[nodiscard]] u64 DrawVertexBound(u32 index, bool is_indexed) const;
|
||||||
|
|
||||||
void UpdateDrawIndirect();
|
void UpdateDrawIndirect();
|
||||||
|
|
||||||
@@ -484,6 +486,9 @@ private:
|
|||||||
|
|
||||||
const Tegra::Engines::Maxwell3D::DrawManager::IndirectParams* current_draw_indirect{};
|
const Tegra::Engines::Maxwell3D::DrawManager::IndirectParams* current_draw_indirect{};
|
||||||
|
|
||||||
|
u32 draw_instance_count = 0;
|
||||||
|
std::array<u64, NUM_VERTEX_BUFFERS> last_draw_bounds{};
|
||||||
|
|
||||||
u32 last_index_count = 0;
|
u32 last_index_count = 0;
|
||||||
|
|
||||||
u32 enabled_vertex_buffers_mask = 0;
|
u32 enabled_vertex_buffers_mask = 0;
|
||||||
|
|||||||
@@ -206,6 +206,40 @@ foreach(VARIANT IN ITEMS ${SHADER_TYPE_VARIANTS})
|
|||||||
set(SHADER_HEADERS ${SHADER_HEADERS} ${VARIANT_HEADER_FILE})
|
set(SHADER_HEADERS ${SHADER_HEADERS} ${VARIANT_HEADER_FILE})
|
||||||
endforeach()
|
endforeach()
|
||||||
|
|
||||||
|
set(SHADER_DEFINE_VARIANTS
|
||||||
|
"block_linear_unswizzle_2d.comp|nonarrow|HAS_EXTENDED_TYPES=0"
|
||||||
|
"pitch_unswizzle.comp|nonarrow|HAS_EXTENDED_TYPES=0"
|
||||||
|
"block_linear_unswizzle_3d.comp|nonarrow|HAS_EXTENDED_TYPES=0"
|
||||||
|
)
|
||||||
|
|
||||||
|
foreach(VARIANT IN ITEMS ${SHADER_DEFINE_VARIANTS})
|
||||||
|
string(REPLACE "|" ";" VARIANT_PARTS ${VARIANT})
|
||||||
|
list(GET VARIANT_PARTS 0 VARIANT_FILENAME)
|
||||||
|
list(GET VARIANT_PARTS 1 VARIANT_SUFFIX)
|
||||||
|
list(GET VARIANT_PARTS 2 VARIANT_DEFINE)
|
||||||
|
|
||||||
|
set(VARIANT_SOURCE ${CMAKE_CURRENT_SOURCE_DIR}/${VARIANT_FILENAME})
|
||||||
|
get_filename_component(VARIANT_STEM ${VARIANT_FILENAME} NAME_WE)
|
||||||
|
get_filename_component(VARIANT_EXT ${VARIANT_FILENAME} EXT)
|
||||||
|
string(REPLACE "." "" VARIANT_EXT ${VARIANT_EXT})
|
||||||
|
set(VARIANT_NAME ${VARIANT_STEM}_${VARIANT_SUFFIX}_${VARIANT_EXT})
|
||||||
|
|
||||||
|
string(TOUPPER ${VARIANT_NAME}_SPV VARIANT_VARIABLE_NAME)
|
||||||
|
set(VARIANT_HEADER_FILE ${SHADER_DIR}/${VARIANT_NAME}_spv.h)
|
||||||
|
add_custom_command(
|
||||||
|
OUTPUT
|
||||||
|
${VARIANT_HEADER_FILE}
|
||||||
|
COMMAND
|
||||||
|
${GLSLANGVALIDATOR} -V ${QUIET_FLAG} -I"${FIDELITYFX_INCLUDE_DIR}" ${GLSL_FLAGS}
|
||||||
|
-D${VARIANT_DEFINE}
|
||||||
|
--variable-name ${VARIANT_VARIABLE_NAME} -o ${VARIANT_HEADER_FILE} ${VARIANT_SOURCE}
|
||||||
|
--target-env ${SPIR_V_VERSION}
|
||||||
|
MAIN_DEPENDENCY
|
||||||
|
${VARIANT_SOURCE}
|
||||||
|
)
|
||||||
|
set(SHADER_HEADERS ${SHADER_HEADERS} ${VARIANT_HEADER_FILE})
|
||||||
|
endforeach()
|
||||||
|
|
||||||
foreach(FILEPATH IN ITEMS ${FIDELITYFX_FILES})
|
foreach(FILEPATH IN ITEMS ${FIDELITYFX_FILES})
|
||||||
get_filename_component(FILENAME ${FILEPATH} NAME)
|
get_filename_component(FILENAME ${FILEPATH} NAME)
|
||||||
string(REPLACE "." "_" HEADER_NAME ${FILENAME})
|
string(REPLACE "." "_" HEADER_NAME ${FILENAME})
|
||||||
|
|||||||
@@ -5,9 +5,13 @@
|
|||||||
|
|
||||||
#ifdef VULKAN
|
#ifdef VULKAN
|
||||||
|
|
||||||
|
#ifndef HAS_EXTENDED_TYPES
|
||||||
|
#define HAS_EXTENDED_TYPES 1
|
||||||
|
#endif
|
||||||
|
#if HAS_EXTENDED_TYPES
|
||||||
#extension GL_EXT_shader_16bit_storage : require
|
#extension GL_EXT_shader_16bit_storage : require
|
||||||
#extension GL_EXT_shader_8bit_storage : require
|
#extension GL_EXT_shader_8bit_storage : require
|
||||||
#define HAS_EXTENDED_TYPES 1
|
#endif
|
||||||
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
|
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
|
||||||
#define END_PUSH_CONSTANTS };
|
#define END_PUSH_CONSTANTS };
|
||||||
#define UNIFORM(n)
|
#define UNIFORM(n)
|
||||||
|
|||||||
@@ -5,9 +5,13 @@
|
|||||||
|
|
||||||
#ifdef VULKAN
|
#ifdef VULKAN
|
||||||
|
|
||||||
|
#ifndef HAS_EXTENDED_TYPES
|
||||||
|
#define HAS_EXTENDED_TYPES 1
|
||||||
|
#endif
|
||||||
|
#if HAS_EXTENDED_TYPES
|
||||||
#extension GL_EXT_shader_16bit_storage : require
|
#extension GL_EXT_shader_16bit_storage : require
|
||||||
#extension GL_EXT_shader_8bit_storage : require
|
#extension GL_EXT_shader_8bit_storage : require
|
||||||
#define HAS_EXTENDED_TYPES 1
|
#endif
|
||||||
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
|
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
|
||||||
#define END_PUSH_CONSTANTS };
|
#define END_PUSH_CONSTANTS };
|
||||||
#define UNIFORM(n)
|
#define UNIFORM(n)
|
||||||
|
|||||||
@@ -5,9 +5,13 @@
|
|||||||
|
|
||||||
#ifdef VULKAN
|
#ifdef VULKAN
|
||||||
|
|
||||||
|
#ifndef HAS_EXTENDED_TYPES
|
||||||
|
#define HAS_EXTENDED_TYPES 1
|
||||||
|
#endif
|
||||||
|
#if HAS_EXTENDED_TYPES
|
||||||
#extension GL_EXT_shader_16bit_storage : require
|
#extension GL_EXT_shader_16bit_storage : require
|
||||||
#extension GL_EXT_shader_8bit_storage : require
|
#extension GL_EXT_shader_8bit_storage : require
|
||||||
#define HAS_EXTENDED_TYPES 1
|
#endif
|
||||||
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
|
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
|
||||||
#define END_PUSH_CONSTANTS };
|
#define END_PUSH_CONSTANTS };
|
||||||
#define UNIFORM(n)
|
#define UNIFORM(n)
|
||||||
|
|||||||
@@ -226,22 +226,6 @@ void BufferCacheRuntime::BindIndexBuffer(Buffer& buffer, u32 offset, u32 size) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void BufferCacheRuntime::BindVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size,
|
|
||||||
u32 stride) {
|
|
||||||
if (index >= max_attributes) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (has_unified_vertex_buffers) {
|
|
||||||
buffer.MakeResident(GL_READ_ONLY);
|
|
||||||
glBindVertexBuffer(index, 0, 0, static_cast<GLsizei>(stride));
|
|
||||||
glBufferAddressRangeNV(GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV, index,
|
|
||||||
buffer.HostGpuAddr() + offset, static_cast<GLsizeiptr>(size));
|
|
||||||
} else {
|
|
||||||
glBindVertexBuffer(index, buffer.Handle(), static_cast<GLintptr>(offset),
|
|
||||||
static_cast<GLsizei>(stride));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bindings) {
|
void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bindings) {
|
||||||
// TODO: Should HostBindings provide the correct runtime types to avoid these transforms?
|
// TODO: Should HostBindings provide the correct runtime types to avoid these transforms?
|
||||||
std::array<GLuint, 32> buffer_handles;
|
std::array<GLuint, 32> buffer_handles;
|
||||||
|
|||||||
@@ -99,8 +99,6 @@ public:
|
|||||||
|
|
||||||
void BindIndexBuffer(Buffer& buffer, u32 offset, u32 size);
|
void BindIndexBuffer(Buffer& buffer, u32 offset, u32 size);
|
||||||
|
|
||||||
void BindVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size, u32 stride);
|
|
||||||
|
|
||||||
void BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bindings);
|
void BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bindings);
|
||||||
|
|
||||||
void BindUniformBuffer(size_t stage, u32 binding_index, Buffer& buffer, u32 offset, u32 size);
|
void BindUniformBuffer(size_t stage, u32 binding_index, Buffer& buffer, u32 offset, u32 size);
|
||||||
|
|||||||
@@ -259,6 +259,7 @@ void RasterizerOpenGL::PrepareDraw(bool is_indexed, Func&& draw_func) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerOpenGL::Draw(bool is_indexed, u32 instance_count) {
|
void RasterizerOpenGL::Draw(bool is_indexed, u32 instance_count) {
|
||||||
|
buffer_cache.SetDrawInstanceCount(instance_count);
|
||||||
PrepareDraw(is_indexed, [this, is_indexed, instance_count](GLenum primitive_mode) {
|
PrepareDraw(is_indexed, [this, is_indexed, instance_count](GLenum primitive_mode) {
|
||||||
const auto& draw_state = maxwell3d->draw_manager.draw_state;
|
const auto& draw_state = maxwell3d->draw_manager.draw_state;
|
||||||
const GLuint base_instance = GLuint(draw_state.base_instance);
|
const GLuint base_instance = GLuint(draw_state.base_instance);
|
||||||
@@ -304,6 +305,7 @@ void RasterizerOpenGL::Draw(bool is_indexed, u32 instance_count) {
|
|||||||
void RasterizerOpenGL::DrawIndirect() {
|
void RasterizerOpenGL::DrawIndirect() {
|
||||||
const auto& params = maxwell3d->draw_manager.indirect_state;
|
const auto& params = maxwell3d->draw_manager.indirect_state;
|
||||||
buffer_cache.SetDrawIndirect(¶ms);
|
buffer_cache.SetDrawIndirect(¶ms);
|
||||||
|
buffer_cache.SetDrawInstanceCount(0);
|
||||||
PrepareDraw(params.is_indexed, [this, ¶ms](GLenum primitive_mode) {
|
PrepareDraw(params.is_indexed, [this, ¶ms](GLenum primitive_mode) {
|
||||||
if (params.is_byte_count) {
|
if (params.is_byte_count) {
|
||||||
const GPUVAddr tfb_object_base_addr = params.indirect_start_address - 4U;
|
const GPUVAddr tfb_object_base_addr = params.indirect_start_address - 4U;
|
||||||
|
|||||||
@@ -585,29 +585,6 @@ void BufferCacheRuntime::BindQuadIndexBuffer(PrimitiveTopology topology, u32 fir
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void BufferCacheRuntime::BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size, u32 stride) {
|
|
||||||
if (index >= device.GetMaxVertexInputBindings()) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (device.IsExtExtendedDynamicStateSupported()) {
|
|
||||||
scheduler.Record([index, buffer, offset, size, stride](vk::CommandBuffer cmdbuf) {
|
|
||||||
const VkDeviceSize vk_offset = buffer != VK_NULL_HANDLE ? offset : 0;
|
|
||||||
const VkDeviceSize vk_size = buffer != VK_NULL_HANDLE ? size : VK_WHOLE_SIZE;
|
|
||||||
const VkDeviceSize vk_stride = stride;
|
|
||||||
cmdbuf.BindVertexBuffers2EXT(index, 1, &buffer, &vk_offset, &vk_size, &vk_stride);
|
|
||||||
});
|
|
||||||
} else {
|
|
||||||
if (!device.HasNullDescriptor() && buffer == VK_NULL_HANDLE) {
|
|
||||||
ReserveNullBuffer();
|
|
||||||
buffer = *null_buffer;
|
|
||||||
offset = 0;
|
|
||||||
}
|
|
||||||
scheduler.Record([index, buffer, offset](vk::CommandBuffer cmdbuf) {
|
|
||||||
cmdbuf.BindVertexBuffer(index, buffer, offset);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bindings) {
|
void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bindings) {
|
||||||
boost::container::static_vector<VkBuffer, VideoCommon::NUM_VERTEX_BUFFERS> buffer_handles(bindings.buffers.size());
|
boost::container::static_vector<VkBuffer, VideoCommon::NUM_VERTEX_BUFFERS> buffer_handles(bindings.buffers.size());
|
||||||
for (u32 i = 0; i < bindings.buffers.size(); ++i) {
|
for (u32 i = 0; i < bindings.buffers.size(); ++i) {
|
||||||
|
|||||||
@@ -138,8 +138,6 @@ public:
|
|||||||
|
|
||||||
void BindQuadIndexBuffer(PrimitiveTopology topology, u32 first, u32 count);
|
void BindQuadIndexBuffer(PrimitiveTopology topology, u32 first, u32 count);
|
||||||
|
|
||||||
void BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size, u32 stride);
|
|
||||||
|
|
||||||
void BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bindings);
|
void BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bindings);
|
||||||
|
|
||||||
void BindTransformFeedbackBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size);
|
void BindTransformFeedbackBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size);
|
||||||
|
|||||||
@@ -22,7 +22,13 @@
|
|||||||
#include "video_core/host_shaders/resolve_conditional_render_comp_spv.h"
|
#include "video_core/host_shaders/resolve_conditional_render_comp_spv.h"
|
||||||
#include "video_core/host_shaders/vulkan_quad_indexed_comp_spv.h"
|
#include "video_core/host_shaders/vulkan_quad_indexed_comp_spv.h"
|
||||||
#include "video_core/host_shaders/vulkan_uint8_comp_spv.h"
|
#include "video_core/host_shaders/vulkan_uint8_comp_spv.h"
|
||||||
|
#include "video_core/host_shaders/block_linear_unswizzle_2d_comp_spv.h"
|
||||||
|
#include "video_core/host_shaders/block_linear_unswizzle_2d_nonarrow_comp_spv.h"
|
||||||
#include "video_core/host_shaders/block_linear_unswizzle_3d_bcn_comp_spv.h"
|
#include "video_core/host_shaders/block_linear_unswizzle_3d_bcn_comp_spv.h"
|
||||||
|
#include "video_core/host_shaders/block_linear_unswizzle_3d_comp_spv.h"
|
||||||
|
#include "video_core/host_shaders/block_linear_unswizzle_3d_nonarrow_comp_spv.h"
|
||||||
|
#include "video_core/host_shaders/pitch_unswizzle_comp_spv.h"
|
||||||
|
#include "video_core/host_shaders/pitch_unswizzle_nonarrow_comp_spv.h"
|
||||||
#include "video_core/renderer_vulkan/vk_compute_pass.h"
|
#include "video_core/renderer_vulkan/vk_compute_pass.h"
|
||||||
#include "video_core/surface.h"
|
#include "video_core/surface.h"
|
||||||
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
|
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
|
||||||
@@ -872,4 +878,291 @@ void BlockLinearUnswizzle3DPass::UnswizzleChunk(
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
namespace {
|
||||||
|
|
||||||
|
constexpr u32 UNSWIZZLE_BINDING_INPUT_BUFFER = 0;
|
||||||
|
constexpr u32 UNSWIZZLE_BINDING_OUTPUT_IMAGE = 1;
|
||||||
|
constexpr size_t UNSWIZZLE_NUM_BINDINGS = 2;
|
||||||
|
|
||||||
|
constexpr std::array<VkDescriptorSetLayoutBinding, UNSWIZZLE_NUM_BINDINGS>
|
||||||
|
UNSWIZZLE_DESCRIPTOR_SET_BINDINGS{{
|
||||||
|
{
|
||||||
|
.binding = UNSWIZZLE_BINDING_INPUT_BUFFER,
|
||||||
|
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||||
|
.descriptorCount = 1,
|
||||||
|
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||||
|
.pImmutableSamplers = nullptr,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
.binding = UNSWIZZLE_BINDING_OUTPUT_IMAGE,
|
||||||
|
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
|
||||||
|
.descriptorCount = 1,
|
||||||
|
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||||
|
.pImmutableSamplers = nullptr,
|
||||||
|
},
|
||||||
|
}};
|
||||||
|
|
||||||
|
constexpr std::array<VkDescriptorUpdateTemplateEntry, UNSWIZZLE_NUM_BINDINGS>
|
||||||
|
UNSWIZZLE_DESCRIPTOR_UPDATE_TEMPLATE{{
|
||||||
|
{
|
||||||
|
.dstBinding = UNSWIZZLE_BINDING_INPUT_BUFFER,
|
||||||
|
.dstArrayElement = 0,
|
||||||
|
.descriptorCount = 1,
|
||||||
|
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||||
|
.offset = UNSWIZZLE_BINDING_INPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
||||||
|
.stride = sizeof(DescriptorUpdateEntry),
|
||||||
|
},
|
||||||
|
{
|
||||||
|
.dstBinding = UNSWIZZLE_BINDING_OUTPUT_IMAGE,
|
||||||
|
.dstArrayElement = 0,
|
||||||
|
.descriptorCount = 1,
|
||||||
|
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
|
||||||
|
.offset = UNSWIZZLE_BINDING_OUTPUT_IMAGE * sizeof(DescriptorUpdateEntry),
|
||||||
|
.stride = sizeof(DescriptorUpdateEntry),
|
||||||
|
},
|
||||||
|
}};
|
||||||
|
|
||||||
|
constexpr DescriptorBankInfo UNSWIZZLE_BANK_INFO{
|
||||||
|
.uniform_buffers = 0,
|
||||||
|
.storage_buffers = 1,
|
||||||
|
.texture_buffers = 0,
|
||||||
|
.image_buffers = 0,
|
||||||
|
.textures = 0,
|
||||||
|
.images = 1,
|
||||||
|
.score = 2,
|
||||||
|
};
|
||||||
|
|
||||||
|
[[nodiscard]] std::span<const u32> UnswizzleSpv(const Device& device,
|
||||||
|
std::span<const u32> extended,
|
||||||
|
std::span<const u32> narrow) {
|
||||||
|
if (device.IsStorageBuffer8BitAccessSupported() &&
|
||||||
|
device.IsStorageBuffer16BitAccessSupported()) {
|
||||||
|
return extended;
|
||||||
|
}
|
||||||
|
return narrow;
|
||||||
|
}
|
||||||
|
|
||||||
|
struct PitchUnswizzlePushConstants {
|
||||||
|
alignas(8) std::array<u32, 2> origin;
|
||||||
|
alignas(8) std::array<s32, 2> destination;
|
||||||
|
u32 bytes_per_block;
|
||||||
|
u32 pitch;
|
||||||
|
};
|
||||||
|
|
||||||
|
void RecordUnswizzleEntryBarrier(Scheduler& scheduler, VkPipeline vk_pipeline, VkImage vk_image,
|
||||||
|
VkImageAspectFlags aspect_mask, bool is_initialized) {
|
||||||
|
scheduler.Record([vk_pipeline, vk_image, aspect_mask,
|
||||||
|
is_initialized](vk::CommandBuffer cmdbuf) {
|
||||||
|
VkAccessFlags src_access = VK_ACCESS_NONE;
|
||||||
|
VkImageLayout old_layout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||||
|
if (is_initialized) {
|
||||||
|
src_access = VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_TRANSFER_WRITE_BIT |
|
||||||
|
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
||||||
|
old_layout = VK_IMAGE_LAYOUT_GENERAL;
|
||||||
|
}
|
||||||
|
const VkImageMemoryBarrier image_barrier{
|
||||||
|
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||||
|
.pNext = nullptr,
|
||||||
|
.srcAccessMask = src_access,
|
||||||
|
.dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||||
|
.oldLayout = old_layout,
|
||||||
|
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||||
|
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||||
|
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||||
|
.image = vk_image,
|
||||||
|
.subresourceRange{
|
||||||
|
.aspectMask = aspect_mask,
|
||||||
|
.baseMipLevel = 0,
|
||||||
|
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||||
|
.baseArrayLayer = 0,
|
||||||
|
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||||
|
},
|
||||||
|
};
|
||||||
|
VkPipelineStageFlags src_stage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
||||||
|
if (is_initialized) {
|
||||||
|
src_stage = vk::PIPELINE_STAGE_GRAPHICS_COMPUTE_TRANSFER;
|
||||||
|
}
|
||||||
|
cmdbuf.PipelineBarrier(src_stage, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, image_barrier);
|
||||||
|
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, vk_pipeline);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
void RecordUnswizzleExitBarrier(Scheduler& scheduler, VkImage vk_image,
|
||||||
|
VkImageAspectFlags aspect_mask) {
|
||||||
|
scheduler.Record([vk_image, aspect_mask](vk::CommandBuffer cmdbuf) {
|
||||||
|
const VkImageMemoryBarrier image_barrier{
|
||||||
|
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||||
|
.pNext = nullptr,
|
||||||
|
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||||
|
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT |
|
||||||
|
VK_ACCESS_COLOR_ATTACHMENT_READ_BIT,
|
||||||
|
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||||
|
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||||
|
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||||
|
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||||
|
.image = vk_image,
|
||||||
|
.subresourceRange{
|
||||||
|
.aspectMask = aspect_mask,
|
||||||
|
.baseMipLevel = 0,
|
||||||
|
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||||
|
.baseArrayLayer = 0,
|
||||||
|
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||||
|
},
|
||||||
|
};
|
||||||
|
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||||
|
vk::PIPELINE_STAGE_GRAPHICS_COMPUTE_TRANSFER, 0, image_barrier);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
} // Anonymous namespace
|
||||||
|
|
||||||
|
BlockLinearUnswizzle2DPass::BlockLinearUnswizzle2DPass(
|
||||||
|
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||||
|
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||||
|
: ComputePass(device_, scheduler_, descriptor_pool_, UNSWIZZLE_DESCRIPTOR_SET_BINDINGS,
|
||||||
|
UNSWIZZLE_DESCRIPTOR_UPDATE_TEMPLATE, UNSWIZZLE_BANK_INFO,
|
||||||
|
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(
|
||||||
|
VideoCommon::Accelerated::BlockLinearSwizzle2DParams)>,
|
||||||
|
UnswizzleSpv(device_, BLOCK_LINEAR_UNSWIZZLE_2D_COMP_SPV,
|
||||||
|
BLOCK_LINEAR_UNSWIZZLE_2D_NONARROW_COMP_SPV)),
|
||||||
|
scheduler{scheduler_}, compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
|
||||||
|
|
||||||
|
BlockLinearUnswizzle2DPass::~BlockLinearUnswizzle2DPass() = default;
|
||||||
|
|
||||||
|
void BlockLinearUnswizzle2DPass::Unswizzle(
|
||||||
|
Image& image, const StagingBufferRef& map,
|
||||||
|
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
||||||
|
using namespace VideoCommon::Accelerated;
|
||||||
|
scheduler.RequestOutsideRenderPassOperationContext();
|
||||||
|
const VkPipeline vk_pipeline = *pipeline;
|
||||||
|
const VkImageAspectFlags aspect_mask = image.AspectMask();
|
||||||
|
const VkImage vk_image = image.Handle();
|
||||||
|
const bool is_initialized = image.ExchangeInitialization();
|
||||||
|
RecordUnswizzleEntryBarrier(scheduler, vk_pipeline, vk_image, aspect_mask, is_initialized);
|
||||||
|
|
||||||
|
const u32 num_layers = static_cast<u32>(image.info.resources.layers);
|
||||||
|
for (const VideoCommon::SwizzleParameters& swizzle : swizzles) {
|
||||||
|
const size_t input_offset = swizzle.buffer_offset + map.offset;
|
||||||
|
const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 32U);
|
||||||
|
const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 32U);
|
||||||
|
|
||||||
|
compute_pass_descriptor_queue.Acquire(scheduler, 2);
|
||||||
|
compute_pass_descriptor_queue.AddBuffer(map.buffer, input_offset,
|
||||||
|
image.guest_size_bytes - swizzle.buffer_offset);
|
||||||
|
compute_pass_descriptor_queue.AddImage(image.StorageImageView(swizzle.level));
|
||||||
|
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
|
||||||
|
|
||||||
|
const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info);
|
||||||
|
scheduler.Record([this, num_dispatches_x, num_dispatches_y, num_layers, params,
|
||||||
|
descriptor_data](vk::CommandBuffer cmdbuf) {
|
||||||
|
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||||
|
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||||
|
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||||
|
cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, params);
|
||||||
|
cmdbuf.Dispatch(num_dispatches_x, num_dispatches_y, num_layers);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
RecordUnswizzleExitBarrier(scheduler, vk_image, aspect_mask);
|
||||||
|
}
|
||||||
|
|
||||||
|
BlockLinearUnswizzleImage3DPass::BlockLinearUnswizzleImage3DPass(
|
||||||
|
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||||
|
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||||
|
: ComputePass(device_, scheduler_, descriptor_pool_, UNSWIZZLE_DESCRIPTOR_SET_BINDINGS,
|
||||||
|
UNSWIZZLE_DESCRIPTOR_UPDATE_TEMPLATE, UNSWIZZLE_BANK_INFO,
|
||||||
|
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(BlockLinearSwizzle3DParams)>,
|
||||||
|
UnswizzleSpv(device_, BLOCK_LINEAR_UNSWIZZLE_3D_COMP_SPV,
|
||||||
|
BLOCK_LINEAR_UNSWIZZLE_3D_NONARROW_COMP_SPV)),
|
||||||
|
scheduler{scheduler_}, compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
|
||||||
|
|
||||||
|
BlockLinearUnswizzleImage3DPass::~BlockLinearUnswizzleImage3DPass() = default;
|
||||||
|
|
||||||
|
void BlockLinearUnswizzleImage3DPass::Unswizzle(
|
||||||
|
Image& image, const StagingBufferRef& map,
|
||||||
|
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
||||||
|
using namespace VideoCommon::Accelerated;
|
||||||
|
scheduler.RequestOutsideRenderPassOperationContext();
|
||||||
|
const VkPipeline vk_pipeline = *pipeline;
|
||||||
|
const VkImageAspectFlags aspect_mask = image.AspectMask();
|
||||||
|
const VkImage vk_image = image.Handle();
|
||||||
|
const bool is_initialized = image.ExchangeInitialization();
|
||||||
|
RecordUnswizzleEntryBarrier(scheduler, vk_pipeline, vk_image, aspect_mask, is_initialized);
|
||||||
|
|
||||||
|
for (const VideoCommon::SwizzleParameters& swizzle : swizzles) {
|
||||||
|
const size_t input_offset = swizzle.buffer_offset + map.offset;
|
||||||
|
const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 16U);
|
||||||
|
const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 8U);
|
||||||
|
const u32 num_dispatches_z = Common::DivCeil(swizzle.num_tiles.depth, 8U);
|
||||||
|
|
||||||
|
compute_pass_descriptor_queue.Acquire(scheduler, 2);
|
||||||
|
compute_pass_descriptor_queue.AddBuffer(map.buffer, input_offset,
|
||||||
|
image.guest_size_bytes - swizzle.buffer_offset);
|
||||||
|
compute_pass_descriptor_queue.AddImage(image.StorageImageView(swizzle.level));
|
||||||
|
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
|
||||||
|
|
||||||
|
const auto params = MakeBlockLinearSwizzle3DParams(swizzle, image.info);
|
||||||
|
scheduler.Record([this, num_dispatches_x, num_dispatches_y, num_dispatches_z, params,
|
||||||
|
descriptor_data](vk::CommandBuffer cmdbuf) {
|
||||||
|
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||||
|
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||||
|
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||||
|
cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, params);
|
||||||
|
cmdbuf.Dispatch(num_dispatches_x, num_dispatches_y, num_dispatches_z);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
RecordUnswizzleExitBarrier(scheduler, vk_image, aspect_mask);
|
||||||
|
}
|
||||||
|
|
||||||
|
PitchUnswizzlePass::PitchUnswizzlePass(
|
||||||
|
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||||
|
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||||
|
: ComputePass(device_, scheduler_, descriptor_pool_, UNSWIZZLE_DESCRIPTOR_SET_BINDINGS,
|
||||||
|
UNSWIZZLE_DESCRIPTOR_UPDATE_TEMPLATE, UNSWIZZLE_BANK_INFO,
|
||||||
|
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(PitchUnswizzlePushConstants)>,
|
||||||
|
UnswizzleSpv(device_, PITCH_UNSWIZZLE_COMP_SPV,
|
||||||
|
PITCH_UNSWIZZLE_NONARROW_COMP_SPV)),
|
||||||
|
scheduler{scheduler_}, compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
|
||||||
|
|
||||||
|
PitchUnswizzlePass::~PitchUnswizzlePass() = default;
|
||||||
|
|
||||||
|
void PitchUnswizzlePass::Unswizzle(Image& image, const StagingBufferRef& map,
|
||||||
|
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
||||||
|
scheduler.RequestOutsideRenderPassOperationContext();
|
||||||
|
const VkPipeline vk_pipeline = *pipeline;
|
||||||
|
const VkImageAspectFlags aspect_mask = image.AspectMask();
|
||||||
|
const VkImage vk_image = image.Handle();
|
||||||
|
const bool is_initialized = image.ExchangeInitialization();
|
||||||
|
RecordUnswizzleEntryBarrier(scheduler, vk_pipeline, vk_image, aspect_mask, is_initialized);
|
||||||
|
|
||||||
|
const u32 bytes_per_block = VideoCore::Surface::BytesPerBlock(image.info.format);
|
||||||
|
const u32 pitch = image.info.pitch;
|
||||||
|
for (const VideoCommon::SwizzleParameters& swizzle : swizzles) {
|
||||||
|
const size_t input_offset = swizzle.buffer_offset + map.offset;
|
||||||
|
const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 32U);
|
||||||
|
const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 32U);
|
||||||
|
|
||||||
|
compute_pass_descriptor_queue.Acquire(scheduler, 2);
|
||||||
|
compute_pass_descriptor_queue.AddBuffer(map.buffer, input_offset,
|
||||||
|
image.guest_size_bytes - swizzle.buffer_offset);
|
||||||
|
compute_pass_descriptor_queue.AddImage(image.StorageImageView(swizzle.level));
|
||||||
|
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
|
||||||
|
|
||||||
|
const PitchUnswizzlePushConstants params{
|
||||||
|
.origin{0, 0},
|
||||||
|
.destination{0, 0},
|
||||||
|
.bytes_per_block = bytes_per_block,
|
||||||
|
.pitch = pitch,
|
||||||
|
};
|
||||||
|
scheduler.Record([this, num_dispatches_x, num_dispatches_y, params,
|
||||||
|
descriptor_data](vk::CommandBuffer cmdbuf) {
|
||||||
|
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||||
|
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||||
|
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||||
|
cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, params);
|
||||||
|
cmdbuf.Dispatch(num_dispatches_x, num_dispatches_y, 1);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
RecordUnswizzleExitBarrier(scheduler, vk_image, aspect_mask);
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace Vulkan
|
} // namespace Vulkan
|
||||||
|
|||||||
@@ -164,4 +164,49 @@ private:
|
|||||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
class BlockLinearUnswizzle2DPass final : public ComputePass {
|
||||||
|
public:
|
||||||
|
explicit BlockLinearUnswizzle2DPass(
|
||||||
|
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||||
|
ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
|
||||||
|
~BlockLinearUnswizzle2DPass();
|
||||||
|
|
||||||
|
void Unswizzle(Image& image, const StagingBufferRef& map,
|
||||||
|
std::span<const VideoCommon::SwizzleParameters> swizzles);
|
||||||
|
|
||||||
|
private:
|
||||||
|
Scheduler& scheduler;
|
||||||
|
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||||
|
};
|
||||||
|
|
||||||
|
class BlockLinearUnswizzleImage3DPass final : public ComputePass {
|
||||||
|
public:
|
||||||
|
explicit BlockLinearUnswizzleImage3DPass(
|
||||||
|
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||||
|
ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
|
||||||
|
~BlockLinearUnswizzleImage3DPass();
|
||||||
|
|
||||||
|
void Unswizzle(Image& image, const StagingBufferRef& map,
|
||||||
|
std::span<const VideoCommon::SwizzleParameters> swizzles);
|
||||||
|
|
||||||
|
private:
|
||||||
|
Scheduler& scheduler;
|
||||||
|
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||||
|
};
|
||||||
|
|
||||||
|
class PitchUnswizzlePass final : public ComputePass {
|
||||||
|
public:
|
||||||
|
explicit PitchUnswizzlePass(const Device& device_, Scheduler& scheduler_,
|
||||||
|
DescriptorPool& descriptor_pool_,
|
||||||
|
ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
|
||||||
|
~PitchUnswizzlePass();
|
||||||
|
|
||||||
|
void Unswizzle(Image& image, const StagingBufferRef& map,
|
||||||
|
std::span<const VideoCommon::SwizzleParameters> swizzles);
|
||||||
|
|
||||||
|
private:
|
||||||
|
Scheduler& scheduler;
|
||||||
|
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||||
|
};
|
||||||
|
|
||||||
} // namespace Vulkan
|
} // namespace Vulkan
|
||||||
|
|||||||
@@ -694,9 +694,11 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
|
|||||||
const size_t num_vertex_arrays = (std::min)(
|
const size_t num_vertex_arrays = (std::min)(
|
||||||
Maxwell::NumVertexArrays, static_cast<size_t>(device.GetMaxVertexInputBindings()));
|
Maxwell::NumVertexArrays, static_cast<size_t>(device.GetMaxVertexInputBindings()));
|
||||||
for (size_t index = 0; index < num_vertex_arrays; ++index) {
|
for (size_t index = 0; index < num_vertex_arrays; ++index) {
|
||||||
const bool instanced = key.state.binding_divisors[index] != 0;
|
const bool instanced = ((key.state.enabled_divisors >> index) & 1) != 0;
|
||||||
const auto rate =
|
auto rate = VK_VERTEX_INPUT_RATE_VERTEX;
|
||||||
instanced ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX;
|
if (instanced) {
|
||||||
|
rate = VK_VERTEX_INPUT_RATE_INSTANCE;
|
||||||
|
}
|
||||||
vertex_bindings.push_back({
|
vertex_bindings.push_back({
|
||||||
.binding = static_cast<u32>(index),
|
.binding = static_cast<u32>(index),
|
||||||
.stride = key.state.vertex_strides[index],
|
.stride = key.state.vertex_strides[index],
|
||||||
@@ -705,7 +707,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
|
|||||||
if (instanced) {
|
if (instanced) {
|
||||||
vertex_binding_divisors.push_back({
|
vertex_binding_divisors.push_back({
|
||||||
.binding = static_cast<u32>(index),
|
.binding = static_cast<u32>(index),
|
||||||
.divisor = key.state.binding_divisors[index],
|
.divisor = device.GetVertexAttribDivisor(key.state.binding_divisors[index]),
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -260,6 +260,7 @@ void RasterizerVulkan::PrepareDraw(bool is_indexed, Func&& draw_func) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) {
|
void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) {
|
||||||
|
buffer_cache.SetDrawInstanceCount(instance_count);
|
||||||
PrepareDraw(is_indexed, [this, is_indexed, instance_count] {
|
PrepareDraw(is_indexed, [this, is_indexed, instance_count] {
|
||||||
const auto& draw_state = maxwell3d->draw_manager.draw_state;
|
const auto& draw_state = maxwell3d->draw_manager.draw_state;
|
||||||
const u32 num_instances{instance_count};
|
const u32 num_instances{instance_count};
|
||||||
@@ -295,6 +296,7 @@ void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) {
|
|||||||
void RasterizerVulkan::DrawIndirect() {
|
void RasterizerVulkan::DrawIndirect() {
|
||||||
const auto& params = maxwell3d->draw_manager.indirect_state;
|
const auto& params = maxwell3d->draw_manager.indirect_state;
|
||||||
buffer_cache.SetDrawIndirect(¶ms);
|
buffer_cache.SetDrawIndirect(¶ms);
|
||||||
|
buffer_cache.SetDrawInstanceCount(0);
|
||||||
PrepareDraw(params.is_indexed, [this, ¶ms] {
|
PrepareDraw(params.is_indexed, [this, ¶ms] {
|
||||||
const auto indirect_buffer = buffer_cache.GetDrawIndirectBuffer();
|
const auto indirect_buffer = buffer_cache.GetDrawIndirectBuffer();
|
||||||
const auto& buffer = indirect_buffer.first;
|
const auto& buffer = indirect_buffer.first;
|
||||||
@@ -1917,13 +1919,19 @@ void RasterizerVulkan::UpdateVertexInput(Tegra::Engines::Maxwell3D::Regs& regs)
|
|||||||
for (u32 binding = 0; binding < max_bindings; ++binding) {
|
for (u32 binding = 0; binding < max_bindings; ++binding) {
|
||||||
const auto& input_binding{regs.vertex_streams[binding]};
|
const auto& input_binding{regs.vertex_streams[binding]};
|
||||||
const bool is_instanced{regs.vertex_stream_instances.IsInstancingEnabled(binding)};
|
const bool is_instanced{regs.vertex_stream_instances.IsInstancingEnabled(binding)};
|
||||||
|
auto input_rate = VK_VERTEX_INPUT_RATE_VERTEX;
|
||||||
|
u32 divisor = 1;
|
||||||
|
if (is_instanced) {
|
||||||
|
input_rate = VK_VERTEX_INPUT_RATE_INSTANCE;
|
||||||
|
divisor = device.GetVertexAttribDivisor(input_binding.frequency);
|
||||||
|
}
|
||||||
bindings.push_back({
|
bindings.push_back({
|
||||||
.sType = VK_STRUCTURE_TYPE_VERTEX_INPUT_BINDING_DESCRIPTION_2_EXT,
|
.sType = VK_STRUCTURE_TYPE_VERTEX_INPUT_BINDING_DESCRIPTION_2_EXT,
|
||||||
.pNext = nullptr,
|
.pNext = nullptr,
|
||||||
.binding = binding,
|
.binding = binding,
|
||||||
.stride = input_binding.stride,
|
.stride = input_binding.stride,
|
||||||
.inputRate = is_instanced ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX,
|
.inputRate = input_rate,
|
||||||
.divisor = is_instanced ? input_binding.frequency : 1,
|
.divisor = divisor,
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -449,7 +449,9 @@ void Scheduler::EndRenderPass()
|
|||||||
| VK_ACCESS_COLOR_ATTACHMENT_READ_BIT
|
| VK_ACCESS_COLOR_ATTACHMENT_READ_BIT
|
||||||
| VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT
|
| VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT
|
||||||
| VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT
|
| VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT
|
||||||
| VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
|
| VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT
|
||||||
|
| VK_ACCESS_TRANSFER_READ_BIT
|
||||||
|
| VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||||
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||||
@@ -460,7 +462,7 @@ void Scheduler::EndRenderPass()
|
|||||||
}
|
}
|
||||||
cmdbuf.EndRenderPass();
|
cmdbuf.EndRenderPass();
|
||||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
|
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
|
||||||
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, vk::PIPELINE_STAGE_GRAPHICS_COMPUTE,
|
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, vk::PIPELINE_STAGE_GRAPHICS_COMPUTE_TRANSFER,
|
||||||
0, nullptr, nullptr, vk::Span(barriers.data(), num_images));
|
0, nullptr, nullptr, vk::Span(barriers.data(), num_images));
|
||||||
if (has_transform_feedback) {
|
if (has_transform_feedback) {
|
||||||
static constexpr VkMemoryBarrier XFB_OUTPUT_BARRIER{
|
static constexpr VkMemoryBarrier XFB_OUTPUT_BARRIER{
|
||||||
|
|||||||
@@ -160,6 +160,55 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
|
|||||||
info.size.depth == 1;
|
info.size.depth == 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] PixelFormat UnswizzleViewFormat(u32 bytes_per_block) {
|
||||||
|
switch (bytes_per_block) {
|
||||||
|
case 1:
|
||||||
|
return PixelFormat::R8_UINT;
|
||||||
|
case 2:
|
||||||
|
return PixelFormat::R16_UINT;
|
||||||
|
case 4:
|
||||||
|
return PixelFormat::R32_UINT;
|
||||||
|
case 8:
|
||||||
|
return PixelFormat::R32G32_UINT;
|
||||||
|
case 16:
|
||||||
|
return PixelFormat::R32G32B32A32_UINT;
|
||||||
|
default:
|
||||||
|
return PixelFormat::Invalid;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
constexpr u32 UNSWIZZLE_WORKGROUP_INVOCATIONS = 32 * 32;
|
||||||
|
|
||||||
|
[[nodiscard]] bool SupportsAcceleratedUnswizzleDevice(const Device& device) {
|
||||||
|
return device.IsKhrImageFormatListSupported() &&
|
||||||
|
device.GetMaxComputeWorkGroupInvocations() >= UNSWIZZLE_WORKGROUP_INVOCATIONS;
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] bool SupportsAcceleratedUnswizzle(const Device& device, const ImageInfo& info) {
|
||||||
|
if (!SupportsAcceleratedUnswizzleDevice(device)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (info.num_samples > 1) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (info.type != ImageType::e2D && info.type != ImageType::e3D &&
|
||||||
|
info.type != ImageType::Linear) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
const PixelFormat view_format =
|
||||||
|
UnswizzleViewFormat(VideoCore::Surface::BytesPerBlock(info.format));
|
||||||
|
if (view_format == PixelFormat::Invalid) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (!VideoCore::Surface::IsViewCompatible(info.format, view_format, false, true)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
const auto host_format =
|
||||||
|
MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, false, view_format);
|
||||||
|
return device.IsFormatSupported(host_format.format, VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT,
|
||||||
|
FormatType::Optimal);
|
||||||
|
}
|
||||||
|
|
||||||
[[nodiscard]] VkImageCreateInfo MakeImageCreateInfo(const Device& device, const ImageInfo& info,
|
[[nodiscard]] VkImageCreateInfo MakeImageCreateInfo(const Device& device, const ImageInfo& info,
|
||||||
std::optional<VkFormat> format_override = {}) {
|
std::optional<VkFormat> format_override = {}) {
|
||||||
auto format_info =
|
auto format_info =
|
||||||
@@ -248,8 +297,18 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
|
|||||||
return allocator.CreateImage(image_ci);
|
return allocator.CreateImage(image_ci);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] VkImageViewType StorageViewType(ImageType type) {
|
||||||
|
if (type == ImageType::e3D) {
|
||||||
|
return VK_IMAGE_VIEW_TYPE_3D;
|
||||||
|
}
|
||||||
|
if (type == ImageType::Linear) {
|
||||||
|
return VK_IMAGE_VIEW_TYPE_2D;
|
||||||
|
}
|
||||||
|
return VK_IMAGE_VIEW_TYPE_2D_ARRAY;
|
||||||
|
}
|
||||||
|
|
||||||
[[nodiscard]] vk::ImageView MakeStorageView(const vk::Device& device, u32 level, VkImage image,
|
[[nodiscard]] vk::ImageView MakeStorageView(const vk::Device& device, u32 level, VkImage image,
|
||||||
VkFormat format) {
|
VkFormat format, VkImageViewType view_type) {
|
||||||
static constexpr VkImageViewUsageCreateInfo storage_image_view_usage_create_info{
|
static constexpr VkImageViewUsageCreateInfo storage_image_view_usage_create_info{
|
||||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO,
|
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO,
|
||||||
.pNext = nullptr,
|
.pNext = nullptr,
|
||||||
@@ -260,7 +319,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
|
|||||||
.pNext = &storage_image_view_usage_create_info,
|
.pNext = &storage_image_view_usage_create_info,
|
||||||
.flags = 0,
|
.flags = 0,
|
||||||
.image = image,
|
.image = image,
|
||||||
.viewType = VK_IMAGE_VIEW_TYPE_2D_ARRAY,
|
.viewType = view_type,
|
||||||
.format = format,
|
.format = format,
|
||||||
.components{
|
.components{
|
||||||
.r = VK_COMPONENT_SWIZZLE_IDENTITY,
|
.r = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||||
@@ -658,18 +717,11 @@ void CopyBufferToImage(vk::CommandBuffer cmdbuf, VkBuffer src_buffer, VkImage im
|
|||||||
.subresourceRange = subresource_range,
|
.subresourceRange = subresource_range,
|
||||||
};
|
};
|
||||||
|
|
||||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
|
cmdbuf.PipelineBarrier(vk::PIPELINE_STAGE_GRAPHICS_COMPUTE, VK_PIPELINE_STAGE_TRANSFER_BIT, 0,
|
||||||
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
|
|
||||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0,
|
|
||||||
read_barrier);
|
read_barrier);
|
||||||
cmdbuf.CopyBufferToImage(src_buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, copies);
|
cmdbuf.CopyBufferToImage(src_buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, copies);
|
||||||
// TODO: Move this to another API
|
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, vk::PIPELINE_STAGE_GRAPHICS_COMPUTE, 0,
|
||||||
cmdbuf.PipelineBarrier(
|
nullptr, nullptr, write_barrier);
|
||||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
|
||||||
VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
|
|
||||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
|
|
||||||
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
|
|
||||||
0, nullptr, nullptr, write_barrier);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] VkImageBlit MakeImageBlit(const Region2D& dst_region, const Region2D& src_region,
|
[[nodiscard]] VkImageBlit MakeImageBlit(const Region2D& dst_region, const Region2D& src_region,
|
||||||
@@ -968,6 +1020,14 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, Scheduler& sched
|
|||||||
bl3d_unswizzle_pass.emplace(device, scheduler, descriptor_pool,
|
bl3d_unswizzle_pass.emplace(device, scheduler, descriptor_pool,
|
||||||
staging_buffer_pool, compute_pass_descriptor_queue);
|
staging_buffer_pool, compute_pass_descriptor_queue);
|
||||||
}
|
}
|
||||||
|
if (SupportsAcceleratedUnswizzleDevice(device)) {
|
||||||
|
bl_unswizzle_2d_pass.emplace(device, scheduler, descriptor_pool,
|
||||||
|
compute_pass_descriptor_queue);
|
||||||
|
bl_unswizzle_image_3d_pass.emplace(device, scheduler, descriptor_pool,
|
||||||
|
compute_pass_descriptor_queue);
|
||||||
|
pitch_unswizzle_pass.emplace(device, scheduler, descriptor_pool,
|
||||||
|
compute_pass_descriptor_queue);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void TextureCacheRuntime::Finish() {
|
void TextureCacheRuntime::Finish() {
|
||||||
@@ -1902,16 +1962,12 @@ Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu
|
|||||||
if (runtime->device.HasDebuggingToolAttached()) {
|
if (runtime->device.HasDebuggingToolAttached()) {
|
||||||
original_image.SetObjectNameEXT(VideoCommon::Name(*this).c_str());
|
original_image.SetObjectNameEXT(VideoCommon::Name(*this).c_str());
|
||||||
}
|
}
|
||||||
|
if (False(flags & VideoCommon::ImageFlagBits::Converted) &&
|
||||||
|
SupportsAcceleratedUnswizzle(runtime->device, info)) {
|
||||||
|
flags |= VideoCommon::ImageFlagBits::AcceleratedUpload;
|
||||||
|
}
|
||||||
current_image = &Image::original_image;
|
current_image = &Image::original_image;
|
||||||
storage_image_views.resize(info.resources.levels);
|
storage_image_views.resize(info.resources.levels);
|
||||||
if (WillUseAcceleratedAstcDecode(runtime->device, info)) {
|
|
||||||
const auto& device = runtime->device.GetLogical();
|
|
||||||
const VkFormat storage_format = VK_FORMAT_A8B8G8R8_UNORM_PACK32;
|
|
||||||
for (s32 level = 0; level < info.resources.levels; ++level) {
|
|
||||||
storage_image_views[level] =
|
|
||||||
MakeStorageView(device, level, *original_image, storage_format);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Image::Image(const VideoCommon::NullImageParams& params) : VideoCommon::ImageBase{params} {}
|
Image::Image(const VideoCommon::NullImageParams& params) : VideoCommon::ImageBase{params} {}
|
||||||
@@ -2035,7 +2091,7 @@ void Image::UploadMemory(VkBuffer buffer, VkDeviceSize offset,
|
|||||||
temp_vk_image, info.format, info.num_samples,
|
temp_vk_image, info.format, info.num_samples,
|
||||||
{image_copies.data(), image_copies.size()}, false);
|
{image_copies.data(), image_copies.size()}, false);
|
||||||
}
|
}
|
||||||
initialized = true;
|
InitializationFor(current_image) = true;
|
||||||
runtime->ReleaseMsaaScratchImage(temp_vk_image);
|
runtime->ReleaseMsaaScratchImage(temp_vk_image);
|
||||||
|
|
||||||
if (is_rescaled) {
|
if (is_rescaled) {
|
||||||
@@ -2056,7 +2112,7 @@ void Image::UploadMemory(VkBuffer buffer, VkDeviceSize offset,
|
|||||||
const VkBuffer src_buffer = buffer;
|
const VkBuffer src_buffer = buffer;
|
||||||
const VkImage vk_image = *original_image;
|
const VkImage vk_image = *original_image;
|
||||||
const VkImageAspectFlags vk_aspect_mask = aspect_mask;
|
const VkImageAspectFlags vk_aspect_mask = aspect_mask;
|
||||||
const bool was_initialized = std::exchange(initialized, true);
|
const bool was_initialized = std::exchange(InitializationFor(&Image::original_image), true);
|
||||||
|
|
||||||
scheduler->Record([src_buffer, vk_image, vk_aspect_mask, was_initialized,
|
scheduler->Record([src_buffer, vk_image, vk_aspect_mask, was_initialized,
|
||||||
vk_copies](vk::CommandBuffer cmdbuf) {
|
vk_copies](vk::CommandBuffer cmdbuf) {
|
||||||
@@ -2321,16 +2377,46 @@ void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferIm
|
|||||||
DownloadMemory(buffers, offsets, copies);
|
DownloadMemory(buffers, offsets, copies);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::vector<vk::ImageView>& Image::StorageViewsFor(vk::Image Image::*image) {
|
||||||
|
if (image == &Image::scaled_image) {
|
||||||
|
if (scaled_storage_image_views.empty()) {
|
||||||
|
scaled_storage_image_views.resize(info.resources.levels);
|
||||||
|
}
|
||||||
|
return scaled_storage_image_views;
|
||||||
|
}
|
||||||
|
return storage_image_views;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool& Image::InitializationFor(vk::Image Image::*image) noexcept {
|
||||||
|
if (image == &Image::scaled_image) {
|
||||||
|
return scaled_initialized;
|
||||||
|
}
|
||||||
|
return original_initialized;
|
||||||
|
}
|
||||||
|
|
||||||
VkImageView Image::StorageImageView(s32 level) noexcept {
|
VkImageView Image::StorageImageView(s32 level) noexcept {
|
||||||
auto& view = storage_image_views[level];
|
const bool astc_decode = WillUseAcceleratedAstcDecode(runtime->device, info);
|
||||||
|
const bool unswizzle_upload =
|
||||||
|
!astc_decode && True(flags & ImageFlagBits::AcceleratedUpload);
|
||||||
|
vk::Image Image::*target = current_image;
|
||||||
|
if (astc_decode || unswizzle_upload) {
|
||||||
|
target = &Image::original_image;
|
||||||
|
}
|
||||||
|
auto& view = StorageViewsFor(target)[level];
|
||||||
if (!view) {
|
if (!view) {
|
||||||
auto format_info =
|
auto format_info =
|
||||||
MaxwellToVK::SurfaceFormat(runtime->device, FormatType::Optimal, true, info.format);
|
MaxwellToVK::SurfaceFormat(runtime->device, FormatType::Optimal, true, info.format);
|
||||||
if (WillUseAcceleratedAstcDecode(runtime->device, info)) {
|
if (astc_decode) {
|
||||||
format_info.format = VK_FORMAT_A8B8G8R8_UNORM_PACK32;
|
format_info.format = VK_FORMAT_A8B8G8R8_UNORM_PACK32;
|
||||||
}
|
}
|
||||||
view = MakeStorageView(runtime->device.GetLogical(), level, *(this->*current_image),
|
if (unswizzle_upload) {
|
||||||
format_info.format);
|
const PixelFormat view_format =
|
||||||
|
UnswizzleViewFormat(VideoCore::Surface::BytesPerBlock(info.format));
|
||||||
|
format_info = MaxwellToVK::SurfaceFormat(runtime->device, FormatType::Optimal, false,
|
||||||
|
view_format);
|
||||||
|
}
|
||||||
|
view = MakeStorageView(runtime->device.GetLogical(), level, *(this->*target),
|
||||||
|
format_info.format, StorageViewType(info.type));
|
||||||
}
|
}
|
||||||
return *view;
|
return *view;
|
||||||
}
|
}
|
||||||
@@ -2370,6 +2456,7 @@ bool Image::ScaleUp(bool ignore) {
|
|||||||
}
|
}
|
||||||
if (NeedsScaleHelper()) {
|
if (NeedsScaleHelper()) {
|
||||||
if (!BlitScaleHelper(true)) {
|
if (!BlitScaleHelper(true)) {
|
||||||
|
flags &= ~ImageFlagBits::Rescaled;
|
||||||
current_image = &Image::original_image;
|
current_image = &Image::original_image;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -2559,6 +2646,10 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
|
|||||||
if (device->IsExtAstcDecodeModeSupported() && IsLdrAstcFormat(format_info.format)) {
|
if (device->IsExtAstcDecodeModeSupported() && IsLdrAstcFormat(format_info.format)) {
|
||||||
view_next = &astc_decode_mode;
|
view_next = &astc_decode_mode;
|
||||||
}
|
}
|
||||||
|
auto subresource_range = MakeSubresourceRange(aspect_mask, info.range);
|
||||||
|
if (True(flags & VideoCommon::ImageViewFlagBits::Slice)) {
|
||||||
|
subresource_range.levelCount = 1;
|
||||||
|
}
|
||||||
const VkImageViewCreateInfo create_info{
|
const VkImageViewCreateInfo create_info{
|
||||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
||||||
.pNext = view_next,
|
.pNext = view_next,
|
||||||
@@ -2567,7 +2658,7 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
|
|||||||
.viewType = VkImageViewType{},
|
.viewType = VkImageViewType{},
|
||||||
.format = format_info.format,
|
.format = format_info.format,
|
||||||
.components = swizzle_mapping,
|
.components = swizzle_mapping,
|
||||||
.subresourceRange = MakeSubresourceRange(aspect_mask, info.range),
|
.subresourceRange = subresource_range,
|
||||||
};
|
};
|
||||||
const auto create = [&](TextureType tex_type, std::optional<u32> num_layers) {
|
const auto create = [&](TextureType tex_type, std::optional<u32> num_layers) {
|
||||||
VkImageViewCreateInfo ci{create_info};
|
VkImageViewCreateInfo ci{create_info};
|
||||||
@@ -3141,6 +3232,19 @@ void TextureCacheRuntime::AccelerateImageUpload(
|
|||||||
return astc_decoder_pass->Assemble(image, map, swizzles);
|
return astc_decoder_pass->Assemble(image, map, swizzles);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (bl_unswizzle_2d_pass && image.info.type == ImageType::e2D) {
|
||||||
|
return bl_unswizzle_2d_pass->Unswizzle(image, map, swizzles);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (bl_unswizzle_image_3d_pass && image.info.type == ImageType::e3D &&
|
||||||
|
!IsPixelFormatBCn(image.info.format)) {
|
||||||
|
return bl_unswizzle_image_3d_pass->Unswizzle(image, map, swizzles);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (pitch_unswizzle_pass && image.info.type == ImageType::Linear) {
|
||||||
|
return pitch_unswizzle_pass->Unswizzle(image, map, swizzles);
|
||||||
|
}
|
||||||
|
|
||||||
if (!Settings::values.gpu_unswizzle_enabled.GetValue() || !bl3d_unswizzle_pass) {
|
if (!Settings::values.gpu_unswizzle_enabled.GetValue() || !bl3d_unswizzle_pass) {
|
||||||
if (IsPixelFormatBCn(image.info.format) && image.info.type == ImageType::e3D) {
|
if (IsPixelFormatBCn(image.info.format) && image.info.type == ImageType::e3D) {
|
||||||
ASSERT(false && "GPU unswizzle is disabled for BCn 3D texture");
|
ASSERT(false && "GPU unswizzle is disabled for BCn 3D texture");
|
||||||
|
|||||||
@@ -159,6 +159,9 @@ public:
|
|||||||
std::optional<ASTCDecoderPass> astc_decoder_pass;
|
std::optional<ASTCDecoderPass> astc_decoder_pass;
|
||||||
|
|
||||||
std::optional<BlockLinearUnswizzle3DPass> bl3d_unswizzle_pass;
|
std::optional<BlockLinearUnswizzle3DPass> bl3d_unswizzle_pass;
|
||||||
|
std::optional<BlockLinearUnswizzle2DPass> bl_unswizzle_2d_pass;
|
||||||
|
std::optional<BlockLinearUnswizzleImage3DPass> bl_unswizzle_image_3d_pass;
|
||||||
|
std::optional<PitchUnswizzlePass> pitch_unswizzle_pass;
|
||||||
const Settings::ResolutionScalingInfo& resolution;
|
const Settings::ResolutionScalingInfo& resolution;
|
||||||
std::array<std::vector<VkFormat>, VideoCore::Surface::MaxPixelFormat> view_formats;
|
std::array<std::vector<VkFormat>, VideoCore::Surface::MaxPixelFormat> view_formats;
|
||||||
|
|
||||||
@@ -350,7 +353,7 @@ public:
|
|||||||
|
|
||||||
/// Returns true when the image is already initialized and mark it as initialized
|
/// Returns true when the image is already initialized and mark it as initialized
|
||||||
[[nodiscard]] bool ExchangeInitialization() noexcept {
|
[[nodiscard]] bool ExchangeInitialization() noexcept {
|
||||||
return std::exchange(initialized, true);
|
return std::exchange(InitializationFor(current_image), true);
|
||||||
}
|
}
|
||||||
|
|
||||||
VkImageView StorageImageView(s32 level) noexcept;
|
VkImageView StorageImageView(s32 level) noexcept;
|
||||||
@@ -370,6 +373,10 @@ private:
|
|||||||
|
|
||||||
bool NeedsScaleHelper() const;
|
bool NeedsScaleHelper() const;
|
||||||
|
|
||||||
|
std::vector<vk::ImageView>& StorageViewsFor(vk::Image Image::*image);
|
||||||
|
|
||||||
|
bool& InitializationFor(vk::Image Image::*image) noexcept;
|
||||||
|
|
||||||
Scheduler* scheduler{};
|
Scheduler* scheduler{};
|
||||||
TextureCacheRuntime* runtime{};
|
TextureCacheRuntime* runtime{};
|
||||||
|
|
||||||
@@ -387,8 +394,10 @@ private:
|
|||||||
vk::Image Image::*current_image{};
|
vk::Image Image::*current_image{};
|
||||||
|
|
||||||
std::vector<vk::ImageView> storage_image_views;
|
std::vector<vk::ImageView> storage_image_views;
|
||||||
|
std::vector<vk::ImageView> scaled_storage_image_views;
|
||||||
VkImageAspectFlags aspect_mask = 0;
|
VkImageAspectFlags aspect_mask = 0;
|
||||||
bool initialized = false;
|
bool original_initialized = false;
|
||||||
|
bool scaled_initialized = false;
|
||||||
|
|
||||||
std::optional<Framebuffer> scale_framebuffer;
|
std::optional<Framebuffer> scale_framebuffer;
|
||||||
std::optional<Framebuffer> normal_framebuffer;
|
std::optional<Framebuffer> normal_framebuffer;
|
||||||
|
|||||||
@@ -1,3 +1,6 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -23,8 +26,8 @@ struct BlockLinearSwizzle2DParams {
|
|||||||
};
|
};
|
||||||
|
|
||||||
struct BlockLinearSwizzle3DParams {
|
struct BlockLinearSwizzle3DParams {
|
||||||
std::array<u32, 3> origin;
|
alignas(16) std::array<u32, 3> origin;
|
||||||
std::array<s32, 3> destination;
|
alignas(16) std::array<s32, 3> destination;
|
||||||
u32 bytes_per_block_log2;
|
u32 bytes_per_block_log2;
|
||||||
u32 slice_size;
|
u32 slice_size;
|
||||||
u32 block_size;
|
u32 block_size;
|
||||||
|
|||||||
@@ -20,6 +20,7 @@
|
|||||||
#include "video_core/engines/kepler_compute.h"
|
#include "video_core/engines/kepler_compute.h"
|
||||||
#include "video_core/guest_memory.h"
|
#include "video_core/guest_memory.h"
|
||||||
#include "video_core/host1x/gpu_device_memory_manager.h"
|
#include "video_core/host1x/gpu_device_memory_manager.h"
|
||||||
|
#include "video_core/texture_cache/accelerated_swizzle.h"
|
||||||
#include "video_core/texture_cache/image_view_base.h"
|
#include "video_core/texture_cache/image_view_base.h"
|
||||||
#include "video_core/texture_cache/samples_helper.h"
|
#include "video_core/texture_cache/samples_helper.h"
|
||||||
#include "video_core/texture_cache/texture_cache_base.h"
|
#include "video_core/texture_cache/texture_cache_base.h"
|
||||||
@@ -279,11 +280,11 @@ void TextureCache<P>::CheckFeedbackLoop(std::span<const ImageViewInOut> views) {
|
|||||||
|
|
||||||
const ImageId view_image_id = slot_image_views[view.id].image_id;
|
const ImageId view_image_id = slot_image_views[view.id].image_id;
|
||||||
{
|
{
|
||||||
bool is_continue = false;
|
bool is_feedback = false;
|
||||||
for (size_t i = 0; i < 8; ++i)
|
for (size_t i = 0; i < 8; ++i)
|
||||||
is_continue |= (rt_active_mask & (1u << i)) && view_image_id == rt_image_id[i];
|
is_feedback |= (rt_active_mask & (1u << i)) && view_image_id == rt_image_id[i];
|
||||||
if (is_continue)
|
if (is_feedback)
|
||||||
continue;
|
return true;
|
||||||
}
|
}
|
||||||
if (depth_active && view_image_id == rt_depth_image_id) {
|
if (depth_active && view_image_id == rt_depth_image_id) {
|
||||||
return true;
|
return true;
|
||||||
@@ -626,14 +627,25 @@ void TextureCache<P>::DownloadMemory(DAddr cpu_addr, size_t size) {
|
|||||||
std::ranges::sort(images, [this](ImageId lhs, ImageId rhs) {
|
std::ranges::sort(images, [this](ImageId lhs, ImageId rhs) {
|
||||||
return slot_images[lhs].modification_tick < slot_images[rhs].modification_tick;
|
return slot_images[lhs].modification_tick < slot_images[rhs].modification_tick;
|
||||||
});
|
});
|
||||||
|
size_t total_size_bytes = 0;
|
||||||
|
for (const ImageId image_id : images) {
|
||||||
|
total_size_bytes += slot_images[image_id].unswizzled_size_bytes;
|
||||||
|
}
|
||||||
|
auto download_map = runtime.DownloadStagingBuffer(total_size_bytes);
|
||||||
for (const ImageId image_id : images) {
|
for (const ImageId image_id : images) {
|
||||||
Image& image = slot_images[image_id];
|
Image& image = slot_images[image_id];
|
||||||
auto map = runtime.DownloadStagingBuffer(image.unswizzled_size_bytes);
|
|
||||||
const auto copies = FixSmallVectorADL(FullDownloadCopies(image.info));
|
const auto copies = FixSmallVectorADL(FullDownloadCopies(image.info));
|
||||||
image.DownloadMemory(map, copies);
|
image.DownloadMemory(download_map, copies);
|
||||||
runtime.Finish();
|
download_map.offset += image.unswizzled_size_bytes;
|
||||||
SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, map.mapped_span,
|
}
|
||||||
|
runtime.Finish();
|
||||||
|
std::span<u8> download_span = download_map.mapped_span;
|
||||||
|
for (const ImageId image_id : images) {
|
||||||
|
const ImageBase& image = slot_images[image_id];
|
||||||
|
const auto copies = FixSmallVectorADL(FullDownloadCopies(image.info));
|
||||||
|
SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, download_span,
|
||||||
swizzle_data_buffer);
|
swizzle_data_buffer);
|
||||||
|
download_span = download_span.subspan(image.unswizzled_size_bytes);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1122,6 +1134,12 @@ void TextureCache<P>::RefreshContents(Image& image, ImageId image_id) {
|
|||||||
|
|
||||||
TrackImage(image, image_id);
|
TrackImage(image, image_id);
|
||||||
|
|
||||||
|
if (image.info.rescaleable &&
|
||||||
|
IsRegionGpuModified(image.cpu_addr, image.guest_size_bytes)) {
|
||||||
|
runtime.TransitionImageLayout(image);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (image.info.num_samples > 1 && !runtime.CanUploadMSAA()) {
|
if (image.info.num_samples > 1 && !runtime.CanUploadMSAA()) {
|
||||||
LOG_WARNING(HW_GPU, "MSAA image uploads are not implemented");
|
LOG_WARNING(HW_GPU, "MSAA image uploads are not implemented");
|
||||||
runtime.TransitionImageLayout(image);
|
runtime.TransitionImageLayout(image);
|
||||||
@@ -1157,8 +1175,7 @@ void TextureCache<P>::UploadImageContents(Image& image, StagingBuffer& staging)
|
|||||||
const GPUVAddr gpu_addr = image.gpu_addr;
|
const GPUVAddr gpu_addr = image.gpu_addr;
|
||||||
|
|
||||||
if (True(image.flags & ImageFlagBits::AcceleratedUpload)) {
|
if (True(image.flags & ImageFlagBits::AcceleratedUpload)) {
|
||||||
gpu_memory->ReadBlock(gpu_addr, mapped_span.data(), mapped_span.size_bytes(),
|
gpu_memory->ReadBlockUnsafe(gpu_addr, mapped_span.data(), image.guest_size_bytes);
|
||||||
VideoCommon::CacheType::NoTextureCache);
|
|
||||||
const auto uploads = FullUploadSwizzles(image.info);
|
const auto uploads = FullUploadSwizzles(image.info);
|
||||||
runtime.AccelerateImageUpload(image, staging, FixSmallVectorADL(uploads), 0, 0);
|
runtime.AccelerateImageUpload(image, staging, FixSmallVectorADL(uploads), 0, 0);
|
||||||
return;
|
return;
|
||||||
@@ -1265,6 +1282,9 @@ ImageId TextureCache<P>::FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
|
|||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
bool TextureCache<P>::ImageCanRescale(ImageBase& image) {
|
bool TextureCache<P>::ImageCanRescale(ImageBase& image) {
|
||||||
|
if (!Settings::values.resolution_info.active) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
if (!image.info.rescaleable) {
|
if (!image.info.rescaleable) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -1352,12 +1372,12 @@ void TextureCache<P>::QueueAsyncDecode(Image& image, ImageId image_id) {
|
|||||||
decode->image_id = image_id;
|
decode->image_id = image_id;
|
||||||
async_decodes.push_back(std::move(decode));
|
async_decodes.push_back(std::move(decode));
|
||||||
|
|
||||||
std::vector<u8> local_unswizzle_data_buffer(image.unswizzled_size_bytes, 0);
|
Common::ScratchBuffer<u8> local_unswizzle_data_buffer(image.unswizzled_size_bytes);
|
||||||
Tegra::Memory::GpuGuestMemory<u8, Tegra::Memory::GuestMemoryFlags::UnsafeRead> swizzle_data(*gpu_memory, image.gpu_addr, image.guest_size_bytes, &swizzle_data_buffer);
|
Tegra::Memory::GpuGuestMemory<u8, Tegra::Memory::GuestMemoryFlags::UnsafeRead> swizzle_data(*gpu_memory, image.gpu_addr, image.guest_size_bytes, &swizzle_data_buffer);
|
||||||
auto copies = UnswizzleImage(*gpu_memory, image.gpu_addr, image.info, swizzle_data, local_unswizzle_data_buffer);
|
auto copies = UnswizzleImage(*gpu_memory, image.gpu_addr, image.info, swizzle_data, local_unswizzle_data_buffer);
|
||||||
const size_t out_size = MapSizeBytes(image);
|
const size_t out_size = MapSizeBytes(image);
|
||||||
|
|
||||||
auto func = [out_size, copies, info = image.info,
|
auto func = [out_size, copies = std::move(copies), info = image.info,
|
||||||
input = std::move(local_unswizzle_data_buffer),
|
input = std::move(local_unswizzle_data_buffer),
|
||||||
async_decode = decode_ptr]() mutable {
|
async_decode = decode_ptr]() mutable {
|
||||||
async_decode->decoded_data.resize_destructive(out_size);
|
async_decode->decoded_data.resize_destructive(out_size);
|
||||||
@@ -1426,18 +1446,16 @@ void TextureCache<P>::TickAsyncUnswizzle() {
|
|||||||
Image& image = slot_images[task.image_id];
|
Image& image = slot_images[task.image_id];
|
||||||
|
|
||||||
if (!task.initialized) {
|
if (!task.initialized) {
|
||||||
task.total_size = MapSizeBytes(image);
|
task.total_size = image.guest_size_bytes;
|
||||||
task.staging_buffer = runtime.UploadStagingBuffer(task.total_size, true);
|
task.staging_buffer = runtime.UploadStagingBuffer(task.total_size, true);
|
||||||
|
|
||||||
const auto& info = image.info;
|
const auto layout = FullUploadSwizzles(task.info);
|
||||||
const u32 bytes_per_block = BytesPerBlock(info.format);
|
const auto params =
|
||||||
const u32 width_blocks = Common::DivCeil(info.size.width, 4u);
|
VideoCommon::Accelerated::MakeBlockLinearSwizzle3DParams(layout.front(), task.info);
|
||||||
const u32 height_blocks = Common::DivCeil(info.size.height, 4u);
|
task.bytes_per_slice = params.slice_size;
|
||||||
|
task.chunked = task.info.block.depth == 0;
|
||||||
const u32 stride = width_blocks * bytes_per_block;
|
|
||||||
const u32 aligned_height = height_blocks;
|
|
||||||
task.bytes_per_slice = static_cast<size_t>(stride) * aligned_height;
|
|
||||||
task.last_submitted_offset = 0;
|
task.last_submitted_offset = 0;
|
||||||
|
task.slices_submitted = 0;
|
||||||
task.initialized = true;
|
task.initialized = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1452,31 +1470,39 @@ void TextureCache<P>::TickAsyncUnswizzle() {
|
|||||||
if (copy_amount == 0) copy_amount = task.bytes_per_slice;
|
if (copy_amount == 0) copy_amount = task.bytes_per_slice;
|
||||||
}
|
}
|
||||||
|
|
||||||
gpu_memory->ReadBlock(image.gpu_addr + task.current_offset,
|
gpu_memory->ReadBlockUnsafe(image.gpu_addr + task.current_offset,
|
||||||
task.staging_buffer.mapped_span.data() + task.current_offset,
|
task.staging_buffer.mapped_span.data() + task.current_offset,
|
||||||
copy_amount);
|
copy_amount);
|
||||||
task.current_offset += copy_amount;
|
task.current_offset += copy_amount;
|
||||||
}
|
}
|
||||||
|
|
||||||
const bool is_final_batch = task.current_offset >= task.total_size;
|
const bool is_final_batch = task.current_offset >= task.total_size;
|
||||||
const size_t bytes_ready = task.current_offset - task.last_submitted_offset;
|
|
||||||
const u32 complete_slices = static_cast<u32>(bytes_ready / task.bytes_per_slice);
|
|
||||||
|
|
||||||
if (complete_slices >= swizzle_slices_per_batch || (is_final_batch && complete_slices > 0)) {
|
if (task.chunked) {
|
||||||
const u32 z_start = static_cast<u32>(task.last_submitted_offset / task.bytes_per_slice);
|
const size_t bytes_ready = task.current_offset - task.last_submitted_offset;
|
||||||
const u32 slices_to_process = (std::min)(complete_slices, swizzle_slices_per_batch);
|
const u32 complete_slices = static_cast<u32>(bytes_ready / task.bytes_per_slice);
|
||||||
const u32 z_count = (std::min)(slices_to_process, image.info.size.depth - z_start);
|
|
||||||
|
|
||||||
if (z_count > 0) {
|
if (complete_slices >= swizzle_slices_per_batch || (is_final_batch && complete_slices > 0)) {
|
||||||
const auto uploads = FullUploadSwizzles(task.info);
|
const u32 z_start = task.slices_submitted;
|
||||||
runtime.AccelerateImageUpload(image, task.staging_buffer, FixSmallVectorADL(uploads), z_start, z_count);
|
const u32 slices_to_process = (std::min)(complete_slices, swizzle_slices_per_batch);
|
||||||
task.last_submitted_offset += (static_cast<size_t>(z_count) * task.bytes_per_slice);
|
const u32 z_count = (std::min)(slices_to_process, image.info.size.depth - z_start);
|
||||||
|
|
||||||
|
if (z_count > 0) {
|
||||||
|
const auto uploads = FullUploadSwizzles(task.info);
|
||||||
|
runtime.AccelerateImageUpload(image, task.staging_buffer,
|
||||||
|
FixSmallVectorADL(uploads), z_start, z_count);
|
||||||
|
task.last_submitted_offset += static_cast<size_t>(z_count) * task.bytes_per_slice;
|
||||||
|
task.slices_submitted += z_count;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
} else if (is_final_batch && task.slices_submitted == 0) {
|
||||||
|
const auto uploads = FullUploadSwizzles(task.info);
|
||||||
|
runtime.AccelerateImageUpload(image, task.staging_buffer, FixSmallVectorADL(uploads), 0,
|
||||||
|
image.info.size.depth);
|
||||||
|
task.slices_submitted = image.info.size.depth;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check if complete
|
const bool all_slices_submitted = task.slices_submitted >= image.info.size.depth;
|
||||||
const u32 slices_submitted = static_cast<u32>(task.last_submitted_offset / task.bytes_per_slice);
|
|
||||||
const bool all_slices_submitted = slices_submitted >= image.info.size.depth;
|
|
||||||
|
|
||||||
if (is_final_batch && all_slices_submitted) {
|
if (is_final_batch && all_slices_submitted) {
|
||||||
runtime.FreeDeferredStagingBuffer(task.staging_buffer);
|
runtime.FreeDeferredStagingBuffer(task.staging_buffer);
|
||||||
|
|||||||
@@ -138,6 +138,8 @@ class TextureCache : public VideoCommon::ChannelSetupCaches<TextureCacheChannelI
|
|||||||
AsyncBuffer staging_buffer;
|
AsyncBuffer staging_buffer;
|
||||||
size_t last_submitted_offset = 0;
|
size_t last_submitted_offset = 0;
|
||||||
size_t bytes_per_slice;
|
size_t bytes_per_slice;
|
||||||
|
u32 slices_submitted = 0;
|
||||||
|
bool chunked = false;
|
||||||
bool initialized = false;
|
bool initialized = false;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -1118,6 +1118,11 @@ bool Device::GetSuitability(bool requires_swapchain) {
|
|||||||
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT;
|
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT;
|
||||||
SetNext(next, properties.transform_feedback);
|
SetNext(next, properties.transform_feedback);
|
||||||
}
|
}
|
||||||
|
if (extensions.vertex_attribute_divisor) {
|
||||||
|
properties.vertex_attribute_divisor.sType =
|
||||||
|
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES_EXT;
|
||||||
|
SetNext(next, properties.vertex_attribute_divisor);
|
||||||
|
}
|
||||||
if (extensions.maintenance5) {
|
if (extensions.maintenance5) {
|
||||||
properties.maintenance5.sType =
|
properties.maintenance5.sType =
|
||||||
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_5_PROPERTIES_KHR;
|
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_5_PROPERTIES_KHR;
|
||||||
|
|||||||
@@ -70,6 +70,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
|||||||
FEATURE(EXT, ProvokingVertex, PROVOKING_VERTEX, provoking_vertex) \
|
FEATURE(EXT, ProvokingVertex, PROVOKING_VERTEX, provoking_vertex) \
|
||||||
FEATURE(EXT, Robustness2, ROBUSTNESS_2, robustness2) \
|
FEATURE(EXT, Robustness2, ROBUSTNESS_2, robustness2) \
|
||||||
FEATURE(EXT, TransformFeedback, TRANSFORM_FEEDBACK, transform_feedback) \
|
FEATURE(EXT, TransformFeedback, TRANSFORM_FEEDBACK, transform_feedback) \
|
||||||
|
FEATURE(EXT, VertexAttributeDivisor, VERTEX_ATTRIBUTE_DIVISOR, vertex_attribute_divisor) \
|
||||||
FEATURE(EXT, VertexInputDynamicState, VERTEX_INPUT_DYNAMIC_STATE, vertex_input_dynamic_state) \
|
FEATURE(EXT, VertexInputDynamicState, VERTEX_INPUT_DYNAMIC_STATE, vertex_input_dynamic_state) \
|
||||||
FEATURE(KHR, Maintenance5, MAINTENANCE_5, maintenance5) \
|
FEATURE(KHR, Maintenance5, MAINTENANCE_5, maintenance5) \
|
||||||
FEATURE(KHR, Maintenance6, MAINTENANCE_6, maintenance6) \
|
FEATURE(KHR, Maintenance6, MAINTENANCE_6, maintenance6) \
|
||||||
@@ -91,7 +92,6 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
|||||||
EXTENSION(EXT, SHADER_STENCIL_EXPORT, shader_stencil_export) \
|
EXTENSION(EXT, SHADER_STENCIL_EXPORT, shader_stencil_export) \
|
||||||
EXTENSION(EXT, SHADER_VIEWPORT_INDEX_LAYER, shader_viewport_index_layer) \
|
EXTENSION(EXT, SHADER_VIEWPORT_INDEX_LAYER, shader_viewport_index_layer) \
|
||||||
EXTENSION(EXT, TOOLING_INFO, tooling_info) \
|
EXTENSION(EXT, TOOLING_INFO, tooling_info) \
|
||||||
EXTENSION(EXT, VERTEX_ATTRIBUTE_DIVISOR, vertex_attribute_divisor) \
|
|
||||||
EXTENSION(KHR, CREATE_RENDERPASS_2, create_renderpass2) \
|
EXTENSION(KHR, CREATE_RENDERPASS_2, create_renderpass2) \
|
||||||
EXTENSION(KHR, DEPTH_STENCIL_RESOLVE, depth_stencil_resolve) \
|
EXTENSION(KHR, DEPTH_STENCIL_RESOLVE, depth_stencil_resolve) \
|
||||||
EXTENSION(KHR, DRAW_INDIRECT_COUNT, draw_indirect_count) \
|
EXTENSION(KHR, DRAW_INDIRECT_COUNT, draw_indirect_count) \
|
||||||
@@ -354,6 +354,7 @@ public:
|
|||||||
|
|
||||||
#define FN_MAX_LIMIT_LIST \
|
#define FN_MAX_LIMIT_LIST \
|
||||||
FN_MAX_LIMIT_ELEM(ComputeSharedMemorySize) \
|
FN_MAX_LIMIT_ELEM(ComputeSharedMemorySize) \
|
||||||
|
FN_MAX_LIMIT_ELEM(ComputeWorkGroupInvocations) \
|
||||||
FN_MAX_LIMIT_ELEM(PerStageDescriptorSampledImages) \
|
FN_MAX_LIMIT_ELEM(PerStageDescriptorSampledImages) \
|
||||||
FN_MAX_LIMIT_ELEM(PerStageResources) \
|
FN_MAX_LIMIT_ELEM(PerStageResources) \
|
||||||
FN_MAX_LIMIT_ELEM(DescriptorSetSamplers) \
|
FN_MAX_LIMIT_ELEM(DescriptorSetSamplers) \
|
||||||
@@ -679,6 +680,32 @@ FN_MAX_LIMIT_LIST
|
|||||||
return features.host_query_reset.hostQueryReset != VK_FALSE;
|
return features.host_query_reset.hostQueryReset != VK_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
u32 GetMaxVertexAttribDivisor() const {
|
||||||
|
const u32 reported = properties.vertex_attribute_divisor.maxVertexAttribDivisor;
|
||||||
|
if (reported == 0) {
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
return reported;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool IsVertexAttributeInstanceRateZeroDivisorSupported() const {
|
||||||
|
return features.vertex_attribute_divisor.vertexAttributeInstanceRateZeroDivisor == VK_TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
u32 GetVertexAttribDivisor(u32 frequency) const {
|
||||||
|
const u32 max_divisor = GetMaxVertexAttribDivisor();
|
||||||
|
if (frequency == 0) {
|
||||||
|
if (IsVertexAttributeInstanceRateZeroDivisorSupported()) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
return max_divisor;
|
||||||
|
}
|
||||||
|
if (frequency > max_divisor) {
|
||||||
|
return max_divisor;
|
||||||
|
}
|
||||||
|
return frequency;
|
||||||
|
}
|
||||||
|
|
||||||
/// Returns true if the device supports VK_EXT_transform_feedback.
|
/// Returns true if the device supports VK_EXT_transform_feedback.
|
||||||
bool IsExtTransformFeedbackSupported() const {
|
bool IsExtTransformFeedbackSupported() const {
|
||||||
return extensions.transform_feedback;
|
return extensions.transform_feedback;
|
||||||
@@ -1174,6 +1201,7 @@ private:
|
|||||||
VkPhysicalDeviceDescriptorBufferPropertiesEXT descriptor_buffer{};
|
VkPhysicalDeviceDescriptorBufferPropertiesEXT descriptor_buffer{};
|
||||||
VkPhysicalDeviceSubgroupSizeControlProperties subgroup_size_control{};
|
VkPhysicalDeviceSubgroupSizeControlProperties subgroup_size_control{};
|
||||||
VkPhysicalDeviceTransformFeedbackPropertiesEXT transform_feedback{};
|
VkPhysicalDeviceTransformFeedbackPropertiesEXT transform_feedback{};
|
||||||
|
VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT vertex_attribute_divisor{};
|
||||||
VkPhysicalDeviceMaintenance5PropertiesKHR maintenance5{};
|
VkPhysicalDeviceMaintenance5PropertiesKHR maintenance5{};
|
||||||
VkPhysicalDeviceDepthStencilResolveProperties depth_stencil_resolve{};
|
VkPhysicalDeviceDepthStencilResolveProperties depth_stencil_resolve{};
|
||||||
VkPhysicalDeviceCustomBorderColorPropertiesEXT custom_border_color{};
|
VkPhysicalDeviceCustomBorderColorPropertiesEXT custom_border_color{};
|
||||||
|
|||||||
Reference in New Issue
Block a user