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15 Commits

Author SHA1 Message Date
lizzie e114e9e083 me when sed goes wrong 2026-08-30 08:27:22 +00:00
lizzie 9d5861e830 [*] nuke unordered-dense, use boost::container::unordered_flat_{map,set}
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-08-30 08:15:47 +00:00
lizzie e5b656e372 [common/logging] Fix long logs, remove clutter on Android logcat (#4310)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

logs normally are like this:
```
08-27 02:58:48.188 12511  4743 W YuzuNative: [18534.062505] Shader <Warning> shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp:141:Read: (STUBBED) SR_WSCALEFACTOR_XY
08-27 02:58:48.188 12511  4743 W YuzuNative: [18534.062513] Shader <Warning> shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp:144:Read: (STUBBED) SR_WSCALEFACTOR_Z
08-27 02:58:48.188 12511  4743 W YuzuNative: [18534.062520] Shader <Warning> shader_recompiler/frontend/maxwell/translate/impl/vote.cpp:50:VOTE_vtg: (STUBBED) called
08-27 02:58:48.188 12511  4743 W YuzuNative: [18534.062523] Shader <Warning> shader_recompiler/frontend/ir/ir_emitter.cpp:267:GetFlowTest: (STUBBED) FCSM_TR
```
bunch of redundant info imo

instead they should just be
```
08-27 02:58:48.188 12511  4743 W YuzuNative: Shader shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp:141:Read: (STUBBED) SR_WSCALEFACTOR_XY
08-27 02:58:48.188 12511  4743 W YuzuNative: Shader shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp:144:Read: (STUBBED) SR_WSCALEFACTOR_Z
08-27 02:58:48.188 12511  4743 W YuzuNative: Shader shader_recompiler/frontend/maxwell/translate/impl/vote.cpp:50:VOTE_vtg: (STUBBED) called
08-27 02:58:48.188 12511  4743 W YuzuNative: Shader shader_recompiler/frontend/ir/ir_emitter.cpp:267:GetFlowTest: (STUBBED) FCSM_TR
```

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4310
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-08-30 08:24:00 +02:00
lizzie 297e797a32 [hle/kernel] remove flusher thread from OutputDebugString (#4291)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Unneeded abstraction?
either way it seems this thread is not required
anyone thinking otherwise feel free to lmk
directly contradicts with #4290
and #3744

Remember that messages will be displayed out of order
this can make actual debugging much harder I'm afraid

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4291
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-08-30 08:18:50 +02:00
xbzk 48a95da874 [debug] debug knobs adjustments (#4317)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------
minor changes to debug knobs:

-changed its category to System so it becomes per-game-able (believe me, it's useful)
-fixed kotlin field type to UShort
-changed get to Get for proper standard
-added spacings and more info to docs

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4317
Reviewed-by: Lizzie and Samuel <lizzie@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-08-30 08:17:54 +02:00
rayanmargham 2fd1dc0ff9 [qt] fix closing software dialog color (#4305)
Signed-off-by: rayanmargham <rayanmargham4@gmail.com>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------
This change fixes the closing software dialogue box having really grayish to white text on a white background making it impossible to read. This fixes default-dark giving it this look with the attached screenshot![image](/attachments/ad7dd13c-3808-4a0e-b29b-1a001a1106e0)

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4305
Reviewed-by: Lizzie and Samuel <lizzie@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-08-30 08:16:32 +02:00
Lizzie and Samuel 45b6ecff05 [vulkan, vk_pipeline_cache] PSO Optimizations (#4294)
PR/Commit Owner: CamilleLaVey

This PR prevents the recompilation of shaders when a new session has been started, based on data found on the recompiler, each new session does still recompile already cached shader cache, reducing the reaction and speed of games by at certain level, this prevent the warm-up with post sessions, only needed the initial warm-up and works globally for all games.

Co-authored-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4294
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
2026-08-30 08:15:29 +02:00
lizzie 672bcbae01 [file_sys] robust-er IPSwitch compiler (#3911)
this PR reworks IPS parser to be less stupid
what do i mean by this? well generally give it a bit of
love so it doesn't do a lot of unsound allocations
also simplify the logic greatly (and use memcmp() string idiom
instead of trusting the compiler so blindly...)

no this doesn't mean to uber optimize IPS to handle 999 gb/s
it's more so it doesn't outright crash with edge cases
as the previous codebase was quite spaghetty

also the major overhead is obviously the vector shenanigans
and the I/O -- but thats out of scope

Test that IPSwitch mods still properly work WITH ANY GAME
IF THERE IS ANY REGRESSION IN SOME GAME/MOD THEN
TELL ME

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3911
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-08-30 08:10:51 +02:00
Maufeat 28ab4a1a01 [kernel, service] Return ResultSessionClosed when a session is closed (#4318)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

I tried to run a homebrew game which tried to reply to a closed service. nnSdk expected ResultSessionClosed, we replied with ResultSuccess which mostly works but some have stricter handling and would terminate with abort.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4318
Reviewed-by: Lizzie and Samuel <lizzie@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-08-30 08:00:18 +02:00
lizzie ccf3de02cf [dynarmic] optimise BlockOfCode to use less memory (#4303)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

removes unique_ptr indireciton with argCallback (lmao)
reorders jitState to be more cache friendly and yadda yadda
removes redundant BlockOfCode& ptr on constantPool
reorder blockOfCode to be btter
update dynarmic because it removes 3kb worth of useless data :)

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4303
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-08-30 07:43:21 +02:00
PavelBARABANOV 1f03dee126 [fs] Add RenameDirectory support for same-parent directory renaming (#4312)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------
Fixes save corruption in Warhammer 40k: Mechanicus and other games
that rename directories within the same parent folder.

- Added RenameDirectory handler in IFileSystem (command 6)
- Implemented same-parent directory renaming using RenameDir

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4312
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Samuel <lizzie@eden-emu.dev>
2026-08-30 01:46:02 +02:00
xbzk 3df41c1e7a [android, ui] carousel: display-wise scaling, snapping fix, bottom insets rework (#4307)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------
Another batch of improvements and fixes for Carousel.

- Added display wise scaling factor for compatibility with 16:9 and 4:3 devices;
- Fixed snap to center feature being lost sometimes;
- Reworked entire bottom inset mechanism (made it event driven, and added use of getInsetsIgnoringVisibility) to avoid weird resizing on Recents (alt+tab) transitions.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4307
Reviewed-by: Samuel <lizzie@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-08-29 22:04:18 +02:00
lizzie f4a8f9421a [common/net] fix linking errors due to C++11 ABI typedef mishandle (#4260)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

basically bunch of linking errors due to gcc not liking
to compile HFA/whatever typedef stuffs
this is on non-x86_64 arch, ppc64

compiler where this occurs

```
gcc (Debian 14.2.0-19) 14.2.0
Copyright (C) 2024 Free Software Foundation, Inc.
This is free software; see the source for copying conditions.  There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
```

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4260
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
2026-08-29 20:59:57 +02:00
xbzk c0a85d0e53 [service, nvhost] added machinery to allow microsleep between nvdec read requests to avoid guest panic in some games (#4316)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------
This one deserves a long story, but imma try to resume:

During investigating Absolum 1.2 black screen of death upon loading intro video, i've discovered guest was aborting for failing to allocate room for the video.

By logging everything prior to crash and decoding guest side instructions managed to confirm its media allocator was reading data faster than it was updating free available bucket list.

Since the IStorage::Read was happening 247 times before the crash, i've decided to add a very small sleep there, and boom, not only Absolum but some other titles got the same issue fixed.

But i was unsatisfied with the sleep and kept tracking guest instructions upstream in order to find a sync point for the read worker and the memory allocation update. But unfortunately the media allocator helpers live in guest, accessing memory directly via MMU, so any sync signaling would need to come from some dynarmic hack.

It's been 6 days now, so i've decided to polish the sleep: Moved it upstream to where i could have access for proper predicate, and added machinery to service and nvhost to support that. Now the sleep is restricted only for nvdec istorage reads. Any other reads will flow normally.

TL;DR: currently our code is so blazing async that guest is capable to request reads before its very self refresh it have freed room to do so. The sleep accepted as broadly stable was 600 us (MICROseconds), and it affects ONLY nvdec chunk reading.
Reports confirm that now videos are smoother now.

Code was polished at my knowledge limits.
Mostly machinery to track when a request comes from a process with nvdec active, and is istorage read.
I can provide more details if it comes to be needed.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4316
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Samuel <lizzie@eden-emu.dev>
2026-08-29 14:22:09 +02:00
Maufeat 54cd5fb8eb [core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay (#4238)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

- Dynamic shader cache reloading capability for qlaunch
- Multi-process improvements (thanks to @frank1734), instead of just using the main application we now respect caller process (also did it for HID devices while I was at it)
- Layer stack masks & shared buffer screenshot for video core, added different masks (screenshot, recording, etc.) this was discovered as an issue due to how in qlaunch the transition was not right between applications. May not be perfect but also fixes screenshots while using qlaunch
- Reworked overlay display management (input and visibility) - instead of random numbers as I've previously did, I decided to add an AppletZIndex enum for better readability. Also split capability of input by touch and gamepad.
- etc.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4238
Reviewed-by: Samuel <lizzie@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-08-29 01:04:02 +02:00
293 changed files with 2653 additions and 4118 deletions
-66
View File
@@ -1,66 +0,0 @@
#!/usr/local/bin/bash -ex
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
[ -z ${OO_PS4_TOOLCHAIN+x} ] && exit
# cmake
[ -f "ps4-toolchain.cmake" ] || cat << EOF >"ps4-toolchain.cmake"
set(CMAKE_SYSROOT "$OO_PS4_TOOLCHAIN")
set(CMAKE_STAGING_PREFIX "$OO_PS4_TOOLCHAIN")
set(CMAKE_SYSTEM_NAME "OpenOrbis")
set(CMAKE_C_FLAGS "-D__OPENORBIS__ -D_LIBCPP_HAS_MUSL_LIBC=1 -D_GNU_SOURCE=1 --target=x86_64-pc-freebsd12-elf -mtune=btver2 -march=btver2 -fPIC -funwind-tables -femulated-tls")
set(CMAKE_CXX_FLAGS "-D__OPENORBIS__ -D_LIBCPP_HAS_MUSL_LIBC=1 -D_GNU_SOURCE=1 --target=x86_64-pc-freebsd12-elf -mtune=btver2 -march=btver2 -fPIC -funwind-tables -femulated-tls")
set(CMAKE_EXE_LINKER_FLAGS "-m elf_x86_64 -pie -T $OO_PS4_TOOLCHAIN/link.x --eh-frame-hdr -L$OO_PS4_TOOLCHAIN/lib")
set(CMAKE_C_LINK_FLAGS "-m elf_x86_64 -pie -T $OO_PS4_TOOLCHAIN/link.x --eh-frame-hdr -L$OO_PS4_TOOLCHAIN/lib")
set(CMAKE_CXX_LINK_FLAGS "-m elf_x86_64 -pie -T $OO_PS4_TOOLCHAIN/link.x --eh-frame-hdr -L$OO_PS4_TOOLCHAIN/lib")
set(CMAKE_C_COMPILER clang)
set(CMAKE_CXX_COMPILER clang++)
set(CMAKE_LINKER ld.lld)
set(CMAKE_C_LINK_EXECUTABLE "<CMAKE_LINKER> <CMAKE_C_LINK_FLAGS> <OBJECTS> -o <TARGET> -lc -lkernel -lSceUserService -lSceSysmodule -lSceNet -lSceLibcInternal $OO_PS4_TOOLCHAIN/lib/crt1.o <LINK_LIBRARIES>")
set(CMAKE_CXX_LINK_EXECUTABLE "<CMAKE_LINKER> <CMAKE_CXX_LINK_FLAGS> <OBJECTS> -o <TARGET> -lc -lkernel -lc++ -lSceUserService -lSceSysmodule -lSceNet -lSceLibcInternal $OO_PS4_TOOLCHAIN/lib/crt1.o <LINK_LIBRARIES>")
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
# TODO: Why does cmake not set this?
set(CMAKE_SIZEOF_VOID_P 8)
EOF
[ -z ${NPROC+x} ] && NPROC=$(nproc || 1)
# Normally a platform has a package manager
# PS4 does not, atleast not in the normal sense
export EXTRA_CMAKE_FLAGS=("${EXTRA_CMAKE_FLAGS[@]}" $@)
[ -f "build/Makefile" ] || cmake -S . -B build -G "Unix Makefiles" \
-DCMAKE_TOOLCHAIN_FILE="ps4-toolchain.cmake" \
-DENABLE_QT_TRANSLATION=OFF \
-DENABLE_CUBEB=OFF \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_CXX_FLAGS="$ARCH_FLAGS" \
-DCMAKE_C_FLAGS="$ARCH_FLAGS" \
-DENABLE_SDL2=ON \
-DENABLE_LIBUSB=OFF \
-DENABLE_UPDATE_CHECKER=OFF \
-DENABLE_QT=OFF \
-DENABLE_OPENGL=ON \
-DENABLE_WEB_SERVICE=OFF \
-DUSE_DISCORD_PRESENCE=OFF \
-DCPMUTIL_FORCE_BUNDLED=ON \
-DYUZU_USE_EXTERNAL_FFMPEG=ON \
-DYUZU_USE_CPM=ON \
-DDYNARMIC_ENABLE_NO_EXECUTE_SUPPORT=OFF \
-DDYNARMIC_TESTS=ON \
-DYUZU_TESTS=ON \
-DYUZU_USE_EXTERNAL_SDL2=ON \
"${EXTRA_CMAKE_FLAGS[@]}" || exit
cmake --build build -t yuzu-cmd_pkg -- -j$NPROC
#cmake --build build -t dynarmic_tests_pkg -- -j$NPROC
#cmake --build build -t testps4_pkg -- -j$NPROC
-3
View File
@@ -63,6 +63,3 @@ artifacts
/install*
vulkansdk*.exe
*.tar.zst
# PS4 toolchain stuff
ps4-toolchain.cmake
-17
View File
@@ -1,17 +0,0 @@
diff --git a/libs/asio/include/boost/asio/detail/impl/socket_ops.ipp b/libs/asio/include/boost/asio/detail/impl/socket_ops.ipp
index 0129511c..10fc9b04 100644
--- a/libs/asio/include/boost/asio/detail/impl/socket_ops.ipp
+++ b/libs/asio/include/boost/asio/detail/impl/socket_ops.ipp
@@ -15,6 +15,12 @@
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
+// hacky fix for ps4
+#if defined(__OPENORBIS__)
+# define FIONBIO 0
+# define FIONREAD 1
+#endif
+
#include <boost/asio/detail/config.hpp>
#include <cctype>
-13
View File
@@ -1,13 +0,0 @@
diff --git a/unix.c b/unix.c
index 6669216..86a2faa 100644
--- a/unix.c
+++ b/unix.c
@@ -53,7 +53,7 @@
#include <poll.h>
#endif
-#if !defined(HAS_SOCKLEN_T) && !defined(__socklen_t_defined)
+#if !defined(__OPENORBIS__) && !defined(HAS_SOCKLEN_T) && !defined(__socklen_t_defined)
typedef int socklen_t;
#endif
-15
View File
@@ -1,15 +0,0 @@
diff --git a/libavutil/cpu.c b/libavutil/cpu.c
index 03e2720..874258f 100644
--- a/libavutil/cpu.c
+++ b/libavutil/cpu.c
@@ -43,8 +43,10 @@
#include <sys/param.h>
#endif
#include <sys/types.h>
+#ifndef __OPENORBIS__
#include <sys/sysctl.h>
#endif
+#endif
#if HAVE_UNISTD_H
#include <unistd.h>
#endif
@@ -1,40 +0,0 @@
diff --git a/cmake/ConfigureOpenSSL.cmake b/cmake/ConfigureOpenSSL.cmake
index 3012e05..2ae23ff 100644
--- a/cmake/ConfigureOpenSSL.cmake
+++ b/cmake/ConfigureOpenSSL.cmake
@@ -108,7 +108,8 @@ function(configure_openssl)
)
if(NOT "${CONFIGURE_OPTIONS_OLD}" STREQUAL "")
- if(CONFIGURE_OPTIONS STREQUAL CONFIGURE_OPTIONS_OLD)
+ # TODO(lizzie): Emscripten has issues with rebuilding due to the wrapper it uses
+ if(CMAKE_SYSTEM_NAME MATCHES "Emscripten" OR CONFIGURE_OPTIONS STREQUAL CONFIGURE_OPTIONS_OLD)
message(STATUS "Found previous configure results. Don't perform configuration")
return()
endif()
@@ -134,10 +135,24 @@ function(configure_openssl)
set(VERBOSE_OPTION OUTPUT_QUIET)
endif()
+ if (CMAKE_SYSTEM_NAME MATCHES "Emscripten")
+ set(EMSCRIPTEN_CMAKE_WRAPPER "emcmake")
+ find_program(EMCC emcc REQUIRED)
+ set(EMSCRIPTEN_LINKER ${EMCC})
+ list(APPEND CONFIGURE_COMMAND wasm64)
+ else()
+ set(EMSCRIPTEN_CMAKE_WRAPPER "")
+ set(EMSCRIPTEN_LINKER ${CMAKE_LINKER})
+ endif ()
+
execute_process(
- COMMAND ${CMAKE_COMMAND} -E env
+ COMMAND ${EMSCRIPTEN_CMAKE_WRAPPER} ${CMAKE_COMMAND} -E env
"CFLAGS=${CMAKE_C_FLAGS}"
"CXXFLAGS=${CMAKE_CXX_FLAGS}"
+ "LDFLAGS=${CMAKE_CXX_LINK_FLAGS}"
+ "CC=${CMAKE_C_COMPILER}"
+ "CXX=${CMAKE_CXX_COMPILER}"
+ "LD=${EMSCRIPTEN_LINKER}"
${CONFIGURE_COMMAND}
WORKING_DIRECTORY ${CONFIGURE_BUILD_DIR}
${VERBOSE_OPTION}
@@ -1,33 +0,0 @@
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 1ca57e1..593fd62 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -148,6 +148,16 @@ if(NOT BUILD_SHARED_LIBS)
list(APPEND OPENSSL_CONFIGURE_OPTIONS no-shared)
endif()
+list(APPEND OPENSSL_CONFIGURE_OPTIONS
+ no-threads no-thread-pool no-shared no-afalgeng no-async no-capieng no-cmp no-cms no-comp no-ct
+ no-docs no-dgram no-dso no-dynamic-engine no-engine no-filenames no-gost
+ no-http no-legacy no-module no-nextprotoneg no-ocsp no-padlockeng no-quic
+ no-srp no-srtp no-ssl-trace no-static-engine no-tests no-thread-pool no-ts
+ no-ui-console no-uplink no-ssl3-method no-tls1-method no-tls1_1-method
+ no-dtls1-method no-dtls1_2-method no-argon2 no-bf no-blake2 no-cast
+ no-dsa no-idea no-md4 no-mdc2 no-ocb no-rc2 no-rc4 no-rmd160 no-scrypt
+ no-siphash no-siv no-sm2 no-sm3 no-sm4 no-whirlpool no-apps)
+
list(SORT OPENSSL_CONFIGURE_OPTIONS)
list(REMOVE_DUPLICATES OPENSSL_CONFIGURE_OPTIONS)
list(PREPEND OPENSSL_CONFIGURE_OPTIONS ${OPENSSL_TARGET_PLATFORM})
diff --git a/cmake/ConfigureOpenSSL.cmake b/cmake/ConfigureOpenSSL.cmake
index 2ae23ff..22a4a27 100644
--- a/cmake/ConfigureOpenSSL.cmake
+++ b/cmake/ConfigureOpenSSL.cmake
@@ -154,6 +154,7 @@ function(configure_openssl)
"CXX=${CMAKE_CXX_COMPILER}"
"LD=${EMSCRIPTEN_LINKER}"
${CONFIGURE_COMMAND}
+ "--prefix=${CMAKE_SYSROOT}"
WORKING_DIRECTORY ${CONFIGURE_BUILD_DIR}
${VERBOSE_OPTION}
COMMAND_ERROR_IS_FATAL ANY
@@ -1,13 +0,0 @@
diff --git a/crypto/o_str.c b/crypto/o_str.c
index 8aadff5..ba427c9 100644
--- a/crypto/o_str.c
+++ b/crypto/o_str.c
@@ -385,7 +385,7 @@ int openssl_strerror_r(int errnum, char *buf, size_t buflen)
* It can return a pointer to some (immutable) static string in which case
* buf is left unused.
*/
- err = strerror_r(errnum, buf, buflen);
+ err = (char *)strerror_r(errnum, buf, buflen);
if (err == NULL || buflen == 0)
return 0;
/*
-196
View File
@@ -1,196 +0,0 @@
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 8872895..b0eeca8 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -1770,7 +1770,6 @@ elseif(EMSCRIPTEN)
CheckPTHREAD()
CheckLibUnwind()
-
elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
set(SDL_DISABLE_DLOPEN_NOTES TRUE)
@@ -3647,10 +3646,30 @@ if(NOT HAVE_CAMERA)
)
endif()
+# Always on?
+if (OPENORBIS)
+ sdl_sources(
+ "${SDL3_SOURCE_DIR}/src/thread/pthread/SDL_systhread.c"
+ "${SDL3_SOURCE_DIR}/src/thread/pthread/SDL_sysmutex.c" # Can be faked, if necessary
+ "${SDL3_SOURCE_DIR}/src/thread/pthread/SDL_syscond.c" # Can be faked, if necessary
+ "${SDL3_SOURCE_DIR}/src/thread/pthread/SDL_sysrwlock.c" # Can be faked, if necessary
+ "${SDL3_SOURCE_DIR}/src/thread/pthread/SDL_systls.c"
+ "${SDL3_SOURCE_DIR}/src/thread/generic/SDL_syssem.c"
+ )
+ sdl_glob_sources("${SDL3_SOURCE_DIR}/src/time/unix/*.c")
+ sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/unix/*.c")
+ set(HAVE_SDL_THREADS TRUE)
+ set(HAVE_SDL_TIMERS TRUE)
+ set(HAVE_SDL_TIME TRUE)
+ set(SDL_TIME_UNIX 1)
+ set(SDL_TIMER_UNIX 1)
+ set(SDL_THREAD_PTHREAD 1)
+endif ()
+
# We always need to have threads and timers around
if(NOT HAVE_SDL_THREADS)
# The Emscripten and N-Gage platform has been carefully vetted to work without threads
- if(EMSCRIPTEN OR NGAGE)
+ if(EMSCRIPTEN OR NGAGE OR OPENORBIS)
set(SDL_THREADS_DISABLED 1)
sdl_glob_sources(
"${SDL3_SOURCE_DIR}/src/thread/generic/*.c"
diff --git a/build-scripts/rename_macros.py b/build-scripts/rename_macros.py
index 978120c..b6063dd 100755
--- a/build-scripts/rename_macros.py
+++ b/build-scripts/rename_macros.py
@@ -124,6 +124,7 @@ RENAMED_MACROS = {
"__RISCOS__": "SDL_PLATFORM_RISCOS",
"__SOLARIS__": "SDL_PLATFORM_SOLARIS",
"__PSP__": "SDL_PLATFORM_PSP",
+ "__PS4__": "SDL_PLATFORM_PS4",
"__PS2__": "SDL_PLATFORM_PS2",
"__VITA__": "SDL_PLATFORM_VITA",
"__3DS__": "SDL_PLATFORM_3DS",
diff --git a/include/SDL3/SDL_platform_defines.h b/include/SDL3/SDL_platform_defines.h
index 7963149..6c0dd5d 100644
--- a/include/SDL3/SDL_platform_defines.h
+++ b/include/SDL3/SDL_platform_defines.h
@@ -442,6 +442,16 @@
#define SDL_PLATFORM_PSP 1
#endif
+#if defined(__PS4__) || defined(__OPENORBIS__)
+
+/**
+ * A preprocessor macro that is only defined if compiling for Sony PSP.
+ *
+ * \since This macro is available since SDL 3.2.0.
+ */
+#define SDL_PLATFORM_PS4 1
+#endif
+
#if defined(__PS2__) || defined(PS2)
/**
diff --git a/src/SDL.c b/src/SDL.c
index b1a1a56..0a3fec6 100644
--- a/src/SDL.c
+++ b/src/SDL.c
@@ -714,7 +714,7 @@ void SDL_Quit(void)
SDL_DBus_Quit();
#endif
-#if defined(SDL_PLATFORM_UNIX) && !defined(SDL_PLATFORM_ANDROID) && !defined(SDL_PLATFORM_EMSCRIPTEN) && !defined(SDL_PLATFORM_PRIVATE)
+#if defined(SDL_PLATFORM_UNIX) && !defined(SDL_PLATFORM_ANDROID) && !defined(SDL_PLATFORM_EMSCRIPTEN) && !defined(SDL_PLATFORM_PRIVATE) && !defined(SDL_PLATFORM_PS4)
SDL_Gtk_Quit();
#endif
@@ -813,6 +813,8 @@ const char *SDL_GetPlatform(void)
return "tvOS";
#elif defined(SDL_PLATFORM_PS2)
return "PlayStation 2";
+#elif defined(SDL_PLATFORM_PS4)
+ return "PlayStation 4";
#elif defined(SDL_PLATFORM_PSP)
return "PlayStation Portable";
#elif defined(SDL_PLATFORM_VITA)
diff --git a/src/audio/SDL_audio.c b/src/audio/SDL_audio.c
index c1e4241..65b1e6d 100644
--- a/src/audio/SDL_audio.c
+++ b/src/audio/SDL_audio.c
@@ -80,6 +80,9 @@ static const AudioBootStrap *const bootstrap[] = {
#ifdef SDL_AUDIO_DRIVER_NGAGE
&NGAGEAUDIO_bootstrap,
#endif
+#ifdef SDL_AUDIO_DRIVER_PS4
+ &PS4AUDIO_bootstrap,
+#endif
#ifdef SDL_AUDIO_DRIVER_EMSCRIPTEN
&EMSCRIPTENAUDIO_bootstrap,
#endif
diff --git a/src/joystick/SDL_joystick.c b/src/joystick/SDL_joystick.c
index 60c9743..2d12c3a 100644
--- a/src/joystick/SDL_joystick.c
+++ b/src/joystick/SDL_joystick.c
@@ -106,6 +106,9 @@ static SDL_JoystickDriver *SDL_joystick_drivers[] = {
#ifdef SDL_JOYSTICK_N3DS
&SDL_N3DS_JoystickDriver,
#endif
+#ifdef SDL_JOYSTICK_PS4
+ &SDL_PS4_JoystickDriver,
+#endif
#if defined(SDL_JOYSTICK_DUMMY) || defined(SDL_JOYSTICK_DISABLED)
&SDL_DUMMY_JoystickDriver
#endif
diff --git a/src/joystick/SDL_sysjoystick.h b/src/joystick/SDL_sysjoystick.h
index 47ce42c..42ab9de 100644
--- a/src/joystick/SDL_sysjoystick.h
+++ b/src/joystick/SDL_sysjoystick.h
@@ -253,6 +253,7 @@ extern SDL_JoystickDriver SDL_HAIKU_JoystickDriver;
extern SDL_JoystickDriver SDL_HIDAPI_JoystickDriver;
extern SDL_JoystickDriver SDL_RAWINPUT_JoystickDriver;
extern SDL_JoystickDriver SDL_IOS_JoystickDriver;
+extern SDL_JoystickDriver SDL_PS4_JoystickDriver;
extern SDL_JoystickDriver SDL_LINUX_JoystickDriver;
extern SDL_JoystickDriver SDL_VIRTUAL_JoystickDriver;
extern SDL_JoystickDriver SDL_WGI_JoystickDriver;
diff --git a/src/render/SDL_sysrender.h b/src/render/SDL_sysrender.h
index a1bb44a..51843c4 100644
--- a/src/render/SDL_sysrender.h
+++ b/src/render/SDL_sysrender.h
@@ -381,6 +381,7 @@ extern SDL_RenderDriver NGAGE_RenderDriver;
extern SDL_RenderDriver VULKAN_RenderDriver;
extern SDL_RenderDriver PS2_RenderDriver;
extern SDL_RenderDriver PSP_RenderDriver;
+extern SDL_RenderDriver PS4_RenderDriver;
extern SDL_RenderDriver SW_RenderDriver;
extern SDL_RenderDriver VITA_GXM_RenderDriver;
extern SDL_RenderDriver GPU_RenderDriver;
diff --git a/src/stdlib/SDL_string.c b/src/stdlib/SDL_string.c
index 4a870f6..69ca1db 100644
--- a/src/stdlib/SDL_string.c
+++ b/src/stdlib/SDL_string.c
@@ -32,7 +32,9 @@
#include "SDL_casefolding.h"
-#if defined(__SIZEOF_WCHAR_T__)
+#if defined(SDL_PLATFORM_PS4)
+#define SDL_SIZEOF_WCHAR_T 2
+#elif defined(__SIZEOF_WCHAR_T__)
#define SDL_SIZEOF_WCHAR_T __SIZEOF_WCHAR_T__
#elif defined(SDL_PLATFORM_NGAGE)
#define SDL_SIZEOF_WCHAR_T 2
@@ -43,7 +45,6 @@
#endif
SDL_COMPILE_TIME_ASSERT(sizeof_wchar_t, sizeof(wchar_t) == SDL_SIZEOF_WCHAR_T);
-
char *SDL_UCS4ToUTF8(Uint32 codepoint, char *dst)
{
if (!dst) {
diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c
index f650f27..e23424f 100644
--- a/src/video/SDL_video.c
+++ b/src/video/SDL_video.c
@@ -131,6 +131,9 @@ static VideoBootStrap *bootstrap[] = {
#ifdef SDL_VIDEO_DRIVER_NGAGE
&NGAGE_bootstrap,
#endif
+#ifdef SDL_VIDEO_DRIVER_PS4
+ &PS4_bootstrap,
+#endif
#ifdef SDL_VIDEO_DRIVER_KMSDRM
&KMSDRM_bootstrap,
#endif
@@ -314,6 +317,7 @@ static bool SDL_CreateWindowTexture(SDL_VideoDevice *_this, SDL_Window *window,
SDL_GetWindowSizeInPixels(window, &w, &h);
if (!data) {
+
SDL_Renderer *renderer = NULL;
const char *render_driver = NULL;
File diff suppressed because it is too large Load Diff
-25
View File
@@ -1,25 +0,0 @@
diff --git a/source/opt/loop_dependence.cpp b/source/opt/loop_dependence.cpp
index e41c044..a51b53b 100644
--- a/source/opt/loop_dependence.cpp
+++ b/source/opt/loop_dependence.cpp
@@ -12,6 +12,12 @@
// See the License for the specific language governing permissions and
// limitations under the License.
+// PS4: issue?
+#ifdef __PS4__
+#pragma clang diagnostic ignored "-Wabsolute-value"
+#pragma clang diagnostic ignored "-Wshorten-64-to-32"
+#endif
+
#include "source/opt/loop_dependence.h"
#include <functional>
@@ -19,6 +25,7 @@
#include <string>
#include <utility>
#include <vector>
+#include <cstdlib>
#include "source/opt/instruction.h"
#include "source/opt/scalar_analysis_nodes.h"
@@ -1,26 +0,0 @@
From b3622608433c183ba868a1dc8dd9cf285eb3b916 Mon Sep 17 00:00:00 2001
From: Dario Petrillo <dario.pk1@gmail.com>
Date: Thu, 27 Nov 2025 23:12:38 +0100
Subject: [PATCH] avoid extra memset when clearing an empty table
---
include/ankerl/unordered_dense.h | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/include/ankerl/unordered_dense.h b/include/ankerl/unordered_dense.h
index 0835342..4938212 100644
--- a/include/ankerl/unordered_dense.h
+++ b/include/ankerl/unordered_dense.h
@@ -1490,8 +1490,10 @@ class table : public std::conditional_t<is_map_v<T>, base_table_type_map<T>, bas
// modifiers //////////////////////////////////////////////////////////////
void clear() {
- m_values.clear();
- clear_buckets();
+ if (!empty()) {
+ m_values.clear();
+ clear_buckets();
+ }
}
auto insert(value_type const& value) -> std::pair<iterator, bool> {
-2
View File
@@ -22,7 +22,6 @@ include(UseCcache)
include(CMakeDependentOption)
include(CTest)
include(CPMUtil)
include(OpenOrbis)
if (NOT DEFINED ARCHITECTURE)
message(FATAL_ERROR "Architecture didn't make it out of scope, did you delete DetectArchitecture.cmake?")
@@ -541,7 +540,6 @@ add_subdirectory(externals)
# pass targets from externals
# TODO(crueter): CPMUtil Propagate func?
find_package(enet)
find_package(unordered_dense REQUIRED)
if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64)
find_package(xbyak)
+1 -4
View File
@@ -18,13 +18,10 @@ if (DEFINED GIT_RELEASE)
set(BUILD_VERSION "${GIT_TAG}")
set(GIT_REFSPEC "${GIT_RELEASE}")
set(IS_DEV_BUILD false)
elseif(DEFINED GIT_COMMIT)
else()
string(SUBSTRING ${GIT_COMMIT} 0 10 BUILD_VERSION)
set(BUILD_VERSION "${BUILD_VERSION}-${GIT_REFSPEC}")
set(IS_DEV_BUILD true)
else()
set(BUILD_VERSION "NoGitInfo")
set(IS_DEV_BUILD true)
endif()
if (NIGHTLY_BUILD)
-46
View File
@@ -1,46 +0,0 @@
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
function(create_ps4_eboot project target content_id)
set(sce_sys_dir sce_sys)
set(sce_sys_param ${sce_sys_dir}/param.sfo)
add_custom_command(
OUTPUT "${target}.pkg"
COMMAND ${CMAKE_SYSROOT}/bin/create-fself -in=bin/${target} -out=${target}.oelf --eboot ${target}_eboot.bin
VERBATIM
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
DEPENDS ${project}
)
add_custom_target(${project}_pkg ALL DEPENDS "${target}.pkg")
endfunction()
function(create_ps4_pkg project target content_id)
set(sce_sys_dir sce_sys)
set(sce_sys_param ${sce_sys_dir}/param.sfo)
add_custom_command(
OUTPUT "${target}.pkg"
COMMAND ${CMAKE_SYSROOT}/bin/create-fself -in=bin/${target} -out=${target}.oelf --eboot ${target}_eboot.bin
COMMAND mkdir -p ${sce_sys_dir}
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_new ${sce_sys_param}
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} APP_TYPE --type Integer --maxsize 4 --value 1
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} APP_VER --type Utf8 --maxsize 8 --value 1.03
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} ATTRIBUTE --type Integer --maxsize 4 --value 0
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} CATEGORY --type Utf8 --maxsize 4 --value gd
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} CONTENT_ID --type Utf8 --maxsize 48 --value ${content_id}
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} DOWNLOAD_DATA_SIZE --type Integer --maxsize 4 --value 0
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} SYSTEM_VER --type Integer --maxsize 4 --value 0
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} TITLE --type Utf8 --maxsize 128 --value ${target}
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} TITLE_ID --type Utf8 --maxsize 12 --value BREW00090
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} VERSION --type Utf8 --maxsize 8 --value 1.03
COMMAND ${CMAKE_SYSROOT}/bin/create-gp4 -out ${target}.gp4 --content-id=${content_id} --files "${target}_eboot.bin ${sce_sys_param} sce_module/libc.prx sce_module/libSceFios2.prx"
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core pkg_build ${target}.gp4 .
VERBATIM
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
DEPENDS ${project}
)
add_custom_target(${project}_pkg ALL DEPENDS "${target}.pkg")
endfunction()
if (NOT DEFINED ENV{OO_PS4_TOOLCHAIN})
set(ENV{OO_PS4_TOOLCHAIN} ${CMAKE_SYSROOT})
endif ()
+8 -33
View File
@@ -12,8 +12,7 @@
"min_version": "1.57",
"package": "Boost",
"patches": [
"0001-clang-cl.patch",
"0004-openorbis.patch"
"0001-clang-cl.patch"
],
"repo": "boostorg/boost",
"version": "boost-1.90.0"
@@ -71,18 +70,12 @@
"hash": "a0d2fa8c957704dd49e00a726284ac5ca034b50b00d2b20a94fa1bbfbb80841467834bfdc84aa0ed0d6aab894608fd6c86c3b94eee46343f0e6d9c22e391dbf9",
"min_version": "1.3",
"repo": "lsalzman/enet",
"version": "v1.3.18",
"patches": [
"0001-openorbis.patch"
]
"version": "v1.3.18"
},
"ffmpeg": {
"hash": "ed177621176b3961bdcaa339187d3a7688c1c8b060b79c4bb0257cbc67ad7021ae5d5adca5303b45625abbbe3d9aafdd87ce777b8690ac295290d744c875489a",
"repo": "FFmpeg/FFmpeg",
"version": "c7b5f1537d",
"patches": [
"0001-sysctl-openorbis.patch"
]
"version": "c7b5f1537d"
},
"ffmpeg-ci": {
"ci": true,
@@ -197,8 +190,7 @@
"min_version": "3.0.0",
"package": "OpenSSL",
"patches": [
"0001-add-bundled-cert.patch",
"0002-fix-gnu-openorbis.patch"
"0001-add-bundled-cert.patch"
],
"repo": "openssl/openssl",
"version": "openssl-3.6.2"
@@ -221,9 +213,7 @@
"0001-cpmutil-compat.patch",
"0002-use-ccache.patch",
"0003-use-cmake-compiler-flags.patch",
"0004-use-shell-wrapper.patch",
"0005-wasm-support.patch",
"0006-openorbis-prefix.patch"
"0004-use-shell-wrapper.patch"
],
"repo": "jimmy-park/openssl-cmake",
"version": "3.6.2"
@@ -261,11 +251,7 @@
"min_version": "3.2.10",
"package": "SDL3",
"repo": "libsdl-org/SDL",
"version": "release-3.4.8",
"patches": [
"0001-ps4.patch",
"0002-ps4-drivers.patch"
]
"version": "release-3.4.8"
},
"sdl3-ci": {
"ci": true,
@@ -315,17 +301,6 @@
"repo": "eden-emu/tzdb_to_nx",
"version": "230326"
},
"unordered-dense": {
"bundled": true,
"find_args": "CONFIG",
"hash": "d2106f6640f6bfb81755e4b8bfb64982e46ec4a507cacdb38f940123212ccf35a20b43c70c6f01d7bfb8c246d1a16f7845d8052971949cea9def1475e3fa02c8",
"package": "unordered_dense",
"patches": [
"0001-avoid-memset-when-clearing-an-empty-table.patch"
],
"repo": "martinus/unordered_dense",
"version": "7b55cab841"
},
"vulkan-headers": {
"hash": "d2846ea228415772645eea4b52a9efd33e6a563043dd3de059e798be6391a8f0ca089f455ae420ff22574939ed0f48ed7c6ff3d5a9987d5231dbf3b3f89b484b",
"min_version": "1.4.317",
@@ -354,10 +329,10 @@
"version": "vulkan-sdk-%NUMERIC_VERSION%"
},
"xbyak": {
"hash": "b6475276b2faaeb315734ea8f4f8bd87ededcee768961b39679bee547e7f3e98884d8b7851e176d861dab30a80a76e6ea302f8c111483607dde969b4797ea95a",
"hash": "e0aa0a603dd3ac1a39d82213df1e73c042831aec2d6b2fe382c899651eaae4ed7e8aeb6be9c41ea0097087c9d091961ab18f313cd6a9e10d621715ffd49bfe36",
"package": "xbyak",
"repo": "herumi/xbyak",
"version": "v7.35.2"
"version": "v7.40.1"
},
"zlib": {
"hash": "16fea4df307a68cf0035858abe2fd550250618a97590e202037acd18a666f57afc10f8836cbbd472d54a0e76539d0e558cb26f059d53de52ff90634bbf4f47d4",
-215
View File
@@ -1,215 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
width="512"
height="512"
fill="none"
viewBox="0 0 512 512"
version="1.1"
id="svg7"
sodipodi:docname="ps4.svg"
inkscape:version="1.4.2 (ebf0e940d0, 2025-05-08)"
inkscape:export-filename="base.svg.2026_01_12_14_43_47.0.svg"
inkscape:export-xdpi="96"
inkscape:export-ydpi="96"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns:xlink="http://www.w3.org/1999/xlink"
xmlns="http://www.w3.org/2000/svg"
xmlns:svg="http://www.w3.org/2000/svg">
<defs
id="defs7">
<linearGradient
id="linearGradient5"
inkscape:collect="always">
<stop
style="stop-color:#003e74;stop-opacity:1;"
offset="0"
id="stop4" />
<stop
style="stop-color:#2ea8ff;stop-opacity:1;"
offset="1"
id="stop5" />
</linearGradient>
<linearGradient
id="linearGradient1"
inkscape:collect="always">
<stop
style="stop-color:#3579ff;stop-opacity:1;"
offset="0"
id="stop2" />
<stop
style="stop-color:#0b00ff;stop-opacity:1;"
offset="1"
id="stop3" />
</linearGradient>
<linearGradient
id="swatch37"
inkscape:swatch="solid">
<stop
style="stop-color:#ffffff;stop-opacity:1;"
offset="0"
id="stop37" />
</linearGradient>
<linearGradient
id="swatch28"
inkscape:swatch="solid">
<stop
style="stop-color:#252525;stop-opacity:1;"
offset="0"
id="stop28" />
</linearGradient>
<linearGradient
id="swatch27"
inkscape:swatch="solid">
<stop
style="stop-color:#000000;stop-opacity:1;"
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Before

Width:  |  Height:  |  Size: 16 KiB

+2
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@@ -509,6 +509,8 @@ QWidget#contentRichDialog QLabel#label_title_rich {
}
QWidget#contentDialog QLabel#label_dialog {
background: #2E2E2E;
padding: 20px 65px;
}
-12
View File
@@ -12,7 +12,6 @@
- [NetBSD](#netbsd)
- [MSYS2](#msys2)
- [RedoxOS](#redoxos)
- [PlayStation 4](#playstation-4)
- [Windows](#windows)
- [Windows 7, Windows 8 and Windows 8.1](#windows-7-windows-8-and-windows-81)
- [Windows Vista and below](#windows-vista-and-below)
@@ -246,17 +245,6 @@ The package install may randomly hang at times, in which case it has to be resta
When CMake invokes certain file syscalls - it may sometimes cause crashes or corruptions on the (kernel?) address space - so reboot the system if there is a "hang" in CMake.
## PlayStation 4
```sh
export OO_PS4_TOOLCHAIN="$HOME/OpenOrbis/PS4Toolchain/prefix"
export DOTNET_SYSTEM_GLOBALIZATION_INVARIANT=1
```
```sh
cp $OO_PS4_TOOLCHAIN/include/endian.h $OO_PS4_TOOLCHAIN/include/sys/endian.h
```
## Windows
### Windows 7, Windows 8 and Windows 8.1
+4 -5
View File
@@ -80,7 +80,6 @@ Certain other dependencies will be fetched by CPM regardless. System packages *c
* [httplib](https://github.com/yhirose/cpp-httplib) - if `ENABLE_UPDATE_CHECKER` or `ENABLE_WEB_SERVICE` are on
* This package is known to be broken on the AUR.
* [cpp-jwt](https://github.com/arun11299/cpp-jwt) 1.4+ - if `ENABLE_WEB_SERVICE` is on
* [unordered-dense](https://github.com/martinus/unordered_dense)
On amd64:
@@ -119,7 +118,7 @@ Now, install all deps:
sudo emerge -a \
app-arch/lz4 app-arch/zstd app-arch/unzip \
dev-libs/libfmt dev-libs/libusb dev-libs/mcl dev-libs/sirit \
dev-libs/unordered_dense dev-libs/boost dev-libs/openssl dev-libs/discord-rpc \
dev-libs/boost dev-libs/openssl dev-libs/discord-rpc \
dev-util/spirv-tools dev-util/spirv-headers dev-util/vulkan-headers \
dev-util/vulkan-utility-libraries dev-util/glslang \
media-gfx/renderdoc media-libs/libva media-libs/opus media-video/ffmpeg \
@@ -260,7 +259,7 @@ brew install molten-vk
<details>
<summary>FreeBSD</summary>
As root run: `pkg install devel/cmake sdl3 devel/boost-libs devel/catch2 devel/libfmt devel/nlohmann-json devel/ninja devel/nasm devel/autoconf devel/pkgconf devel/qt6-base devel/qt6-charts devel/simpleini net/enet multimedia/ffnvcodec-headers multimedia/ffmpeg audio/opus archivers/liblz4 lang/gcc12 graphics/glslang graphics/vulkan-utility-libraries graphics/spirv-tools www/cpp-httplib devel/unordered-dense vulkan-headers quazip-qt6`
As root run: `pkg install devel/cmake sdl3 devel/boost-libs devel/catch2 devel/libfmt devel/nlohmann-json devel/ninja devel/nasm devel/autoconf devel/pkgconf devel/qt6-base devel/qt6-charts devel/simpleini net/enet multimedia/ffnvcodec-headers multimedia/ffmpeg audio/opus archivers/liblz4 lang/gcc12 graphics/glslang graphics/vulkan-utility-libraries graphics/spirv-tools www/cpp-httplib vulkan-headers quazip-qt6`
If using FreeBSD 12 or prior, use `devel/pkg-config` instead.
@@ -294,7 +293,7 @@ pkg_add cmake nasm git boost unzip--iconv autoconf-2.72p0 bash ffmpeg glslang gm
<summary>DragonFlyBSD</summary>
```sh
pkg install gcc14 git cmake unzip nasm autoconf bash pkgconf ffmpeg glslang gmake jq nlohmann-json enet spirv-tools sdl3 vulkan-utility-libraries vulkan-headers catch2 libfmt openssl liblz4 boost-libs cpp-httplib qt6-base qt6-charts quazip-qt6 unordered-dense libva-vdpau-driver libva-utils libva-intel-driver
pkg install gcc14 git cmake unzip nasm autoconf bash pkgconf ffmpeg glslang gmake jq nlohmann-json enet spirv-tools sdl3 vulkan-utility-libraries vulkan-headers catch2 libfmt openssl liblz4 boost-libs cpp-httplib qt6-base qt6-charts quazip-qt6 libva-vdpau-driver libva-utils libva-intel-driver
```
[Caveats](./Caveats.md#dragonflybsd).
@@ -328,7 +327,7 @@ sudo pkgin install git cmake autoconf build-essential libusb-1 nasm gcc13
```sh
BASE="git make autoconf libtool automake-wrapper jq patch"
MINGW="qt6-base qt6-charts qt6-tools qt6-translations qt6-svg cmake toolchain clang python-pip openssl vulkan-memory-allocator vulkan-devel glslang boost fmt lz4 nlohmann-json zlib zstd enet opus libusb unordered_dense openssl SDL3"
MINGW="qt6-base qt6-charts qt6-tools qt6-translations qt6-svg cmake toolchain clang python-pip openssl vulkan-memory-allocator vulkan-devel glslang boost fmt lz4 nlohmann-json zlib zstd enet opus libusb openssl SDL3"
# Either x86_64 or clang-aarch64 (Windows on ARM)
packages="$BASE"
for pkg in $MINGW; do
+27 -11
View File
@@ -43,6 +43,7 @@ This guide will walk you through adding a new boolean toggle setting to Eden's c
Firstly add your desired toggle:
Example: `src/common/setting.h`
```cpp
SwitchableSetting<bool> your_setting_name{linkage, false, "your_setting_name", Category::RendererExtensions};
```
@@ -67,6 +68,7 @@ Common Categories:
Add the toggle to the Qt UI, where you wish for it to appear and place it there.
Example: `src/qt_common/config/shared_translation.cpp`
```cpp
INSERT(Settings,
your_setting_name,
@@ -91,6 +93,7 @@ INSERT(Settings,
Add where it should be in the settings.
Example: `src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/BooleanSetting.kt`
```kts
RENDERER_YOUR_SETTING_NAME("your_setting_name"),
```
@@ -106,6 +109,7 @@ RENDERER_YOUR_SETTING_NAME("your_setting_name"),
Add the toggle to the Kotlin (Android) UI
Example: `src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.kt`
```kts
put(
SwitchSetting(
@@ -123,6 +127,7 @@ put(
Add your setting within the right category.
Example: `src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt`
```kts
add(BooleanSetting.RENDERER_YOUR_SETTING_NAME.key)
```
@@ -137,6 +142,7 @@ add(BooleanSetting.RENDERER_YOUR_SETTING_NAME.key)
Add your setting and description in the appropriate place.
Example: `src/android/app/src/main/res/values/strings.xml`
```xml
<string name="your_setting_name">Your Setting Display Name</string>
<string name="your_setting_name_description">Detailed description of what this setting does. Explain any caveats, requirements, or warnings here.</string>
@@ -150,6 +156,7 @@ Now the UI part is done find a place in the code for the toggle,
And use it to your heart's desire!
Example:
```cpp
const bool your_value = Settings::values.your_setting_name.GetValue();
@@ -196,25 +203,31 @@ Common advantages recap:
#### Accessing Debug Knobs (dev side)
Use the `Settings::getDebugKnobAt(u8 i)` function to check if a specific bit is set:
Use the `Settings::GetDebugKnobAt(u8 i)` function to check if a specific bit is set:
```cpp
//cpp side
#include "common/settings.h"
//To use it as a general purpose uint var:
unsigned int debug_knobs = Settings::values.debug_knobs.GetValue();
// Check if bit 0 is set
bool feature_enabled = Settings::getDebugKnobAt(0);
bool feature_enabled = Settings::GetDebugKnobAt(0);
// Check if bit 15 is set
bool another_feature = Settings::getDebugKnobAt(15);
bool another_feature = Settings::GetDebugKnobAt(15);
```
```kts
//kotlin side
import org.yuzu.yuzu_emu.features.settings.model.Settings
//To use it as a general purpose uint var
val debug_knobs: Int = UShortSetting.DEBUG_KNOBS.getInt()
// Check if bit x is set
bool feature_enabled = Settings.getDebugKnobAt(x); //x as integer from 0 to 15
bool feature_enabled = Settings.GetDebugKnobAt(x); //x as integer from 0 to 15
```
The function returns `true` if the specified bit (0-15) is set in the `debug_knobs` value, `false` otherwise.
@@ -247,6 +260,7 @@ There are two main confusions when talking about knobs:
Sometimes when an user reports: knobs 1 and 2 gets better performance, dev may get confuse whether he means the knobs 1 and 2 literally, or the 1st and 2nd knobs (knobs 0 and 1).
Debug knobs are **zero-based**, which means:
* The first knob is the knob(0) (or knob0 henceforth), and the last one is the 15 (knob15, likewise)
* You can talk: "knob0 is enabled/disabled", "In this video i was using only knobs 0 and 2", etc.
@@ -259,6 +273,7 @@ Whenever you're instructing tests or reporting results, be precise about whether
ALWAYS use the word in PLURAL (knobs), without mentioning which one, to refer to the setting, aka multiple knobs at once:
Examples:
- **knobs=0**: no knobs enabled
- **knobs=1**: knob0 enabled, others disabled
- **knobs=2**: knob1 enabled, others disabled
@@ -270,6 +285,7 @@ Examples:
Use the word in SINGULAR (knob), or in plural but referring which ones, when meaning multiple knobs at once:
Examples:
- **knob0**: knob 0 enabled, others disabled
- **knob1**: knob 1 enabled, others disabled
- **knobs 0 and 1**: knobs 0 and 1 enabled, others disabled
@@ -282,12 +298,12 @@ Examples:
```cpp
void SomeFunction() {
if (Settings::getDebugKnobAt(0)) {
if (Settings::GetDebugKnobAt(0)) {
LOG_DEBUG(Common, "Debug feature 0 is enabled");
// Additional debug code here
}
if (Settings::getDebugKnobAt(1)) {
if (Settings::GetDebugKnobAt(1)) {
LOG_DEBUG(Common, "Debug feature 1 is enabled");
// Different debug behavior
}
@@ -299,7 +315,7 @@ void SomeFunction() {
```cpp
bool UseOptimizedPath() {
// Skip optimization if debug bit 2 is set for testing
return !Settings::getDebugKnobAt(2);
return !Settings::GetDebugKnobAt(2);
}
```
@@ -308,13 +324,13 @@ bool UseOptimizedPath() {
```cpp
void ExperimentalFeature() {
static constexpr u8 EXPERIMENTAL_FEATURE_BIT = 3;
if (!Settings::getDebugKnobAt(EXPERIMENTAL_FEATURE_BIT)) {
if (!Settings::GetDebugKnobAt(EXPERIMENTAL_FEATURE_BIT)) {
// Fallback to stable implementation
StableImplementation();
return;
}
// Experimental implementation
ExperimentalImplementation();
}
-25
View File
@@ -308,31 +308,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
```
### unordered_dense
```
MIT License
Copyright (c) 2022 Martin Leitner-Ankerl
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
```
### xbyak
-1
View File
@@ -35,7 +35,6 @@ Eden will store configuration files in the following directories:
- **Android**: Data is stored internally.
- **Linux, macOS, FreeBSD, Solaris, OpenBSD**: `$XDG_DATA_HOME`, `$XDG_CACHE_HOME`, `$XDG_CONFIG_HOME`.
- **HaikuOS**: `/boot/home/config/settings/eden`
- **PlayStation 4**: `/data/eden`
If a `user` directory is present in the current working directory, that will override all global configuration directories and the emulator will use that instead.
-8
View File
@@ -58,9 +58,6 @@ if (WIN32 AND NOT TARGET LLVM::Demangle)
add_library(LLVM::Demangle ALIAS demangle)
endif()
# unordered_dense
AddJsonPackage(unordered-dense)
# httplib
if (IOS)
set(HTTPLIB_USE_BROTLI_IF_AVAILABLE OFF)
@@ -260,11 +257,6 @@ target_include_directories(tz PUBLIC ./tz)
add_library(bc_decoder bc_decoder/bc_decoder.cpp)
target_include_directories(bc_decoder PUBLIC ./bc_decoder)
if (OPENORBIS)
add_library(ps4sup ps4sup/emutls.c ps4sup/stub.cpp)
target_include_directories(ps4sup PUBLIC ./ps4sup)
endif()
if (NOT TARGET RenderDoc::API)
add_library(renderdoc INTERFACE)
target_include_directories(renderdoc SYSTEM INTERFACE ./renderdoc)
-184
View File
@@ -1,184 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* ===---------- emutls.c - Implements __emutls_get_address ---------------===
*
* The LLVM Compiler Infrastructure
*
* This file is dual licensed under the MIT and the University of Illinois Open
* Source Licenses. See LICENSE.TXT for details.
*
* ===----------------------------------------------------------------------===
*/
#include <pthread.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
//#include "int_util.h"
/* Default is not to use posix_memalign, so systems like Android
* can use thread local data without heavier POSIX memory allocators.
*/
#ifndef EMUTLS_USE_POSIX_MEMALIGN
#define EMUTLS_USE_POSIX_MEMALIGN 0
#endif
/* For every TLS variable xyz,
* there is one __emutls_control variable named __emutls_v.xyz.
* If xyz has non-zero initial value, __emutls_v.xyz's "value"
* will point to __emutls_t.xyz, which has the initial value.
*/
typedef struct __emutls_control {
size_t size; /* size of the object in bytes */
size_t align; /* alignment of the object in bytes */
union {
uintptr_t index; /* data[index-1] is the object address */
void* address; /* object address, when in single thread env */
} object;
void* value; /* null or non-zero initial value for the object */
} __emutls_control;
static inline void* emutls_memalign_alloc(size_t align, size_t size) {
void *base;
#if EMUTLS_USE_POSIX_MEMALIGN
if (posix_memalign(&base, align, size) != 0)
abort();
#else
#define EXTRA_ALIGN_PTR_BYTES (align - 1 + sizeof(void*))
char* object;
if ((object = malloc(EXTRA_ALIGN_PTR_BYTES + size)) == NULL)
abort();
base = (void*)(((uintptr_t)(object + EXTRA_ALIGN_PTR_BYTES))
& ~(uintptr_t)(align - 1));
((void**)base)[-1] = object;
#endif
return base;
}
static inline void emutls_memalign_free(void* base) {
#if EMUTLS_USE_POSIX_MEMALIGN
free(base);
#else
/* The mallocated address is in ((void**)base)[-1] */
free(((void**)base)[-1]);
#endif
}
/* Emulated TLS objects are always allocated at run-time. */
static inline void* emutls_allocate_object(__emutls_control* control) {
/* Use standard C types, check with gcc's emutls.o. */
//typedef unsigned int gcc_word __attribute__((mode(word)));
//typedef unsigned int gcc_pointer __attribute__((mode(pointer)));
//COMPILE_TIME_ASSERT(sizeof(size_t) == sizeof(gcc_word));
//COMPILE_TIME_ASSERT(sizeof(uintptr_t) == sizeof(gcc_pointer));
//COMPILE_TIME_ASSERT(sizeof(uintptr_t) == sizeof(void*));
size_t size = control->size;
size_t align = control->align;
if (align < sizeof(void*))
align = sizeof(void*);
/* Make sure that align is power of 2. */
if ((align & (align - 1)) != 0)
abort();
void* base = emutls_memalign_alloc(align, size);
if (control->value)
memcpy(base, control->value, size);
else
memset(base, 0, size);
return base;
}
static pthread_mutex_t emutls_mutex = PTHREAD_MUTEX_INITIALIZER;
static size_t emutls_num_object = 0; /* number of allocated TLS objects */
typedef struct emutls_address_array {
uintptr_t size; /* number of elements in the 'data' array */
void* data[];
} emutls_address_array;
static pthread_key_t emutls_pthread_key;
static void emutls_key_destructor(void* ptr) {
emutls_address_array* array = (emutls_address_array*)ptr;
uintptr_t i;
for (i = 0; i < array->size; ++i) {
if (array->data[i])
emutls_memalign_free(array->data[i]);
}
free(ptr);
}
static void emutls_init(void) {
if (pthread_key_create(&emutls_pthread_key, emutls_key_destructor) != 0)
abort();
}
/* Returns control->object.index; set index if not allocated yet. */
static inline uintptr_t emutls_get_index(__emutls_control* control) {
uintptr_t index = __atomic_load_n(&control->object.index, __ATOMIC_ACQUIRE);
if (!index) {
static pthread_once_t once = PTHREAD_ONCE_INIT;
pthread_once(&once, emutls_init);
pthread_mutex_lock(&emutls_mutex);
index = control->object.index;
if (!index) {
index = ++emutls_num_object;
__atomic_store_n(&control->object.index, index, __ATOMIC_RELEASE);
}
pthread_mutex_unlock(&emutls_mutex);
}
return index;
}
/* Updates newly allocated thread local emutls_address_array. */
static inline void emutls_check_array_set_size(emutls_address_array* array,
uintptr_t size) {
if (array == NULL)
abort();
array->size = size;
pthread_setspecific(emutls_pthread_key, (void*)array);
}
/* Returns the new 'data' array size, number of elements,
* which must be no smaller than the given index.
*/
static inline uintptr_t emutls_new_data_array_size(uintptr_t index) {
/* Need to allocate emutls_address_array with one extra slot
* to store the data array size.
* Round up the emutls_address_array size to multiple of 16.
*/
return ((index + 1 + 15) & ~((uintptr_t)15)) - 1;
}
/* Returns the thread local emutls_address_array.
* Extends its size if necessary to hold address at index.
*/
static inline emutls_address_array* emutls_get_address_array(uintptr_t index) {
emutls_address_array* array = pthread_getspecific(emutls_pthread_key);
if (array == NULL) {
uintptr_t new_size = emutls_new_data_array_size(index);
array = calloc(new_size + 1, sizeof(void*));
emutls_check_array_set_size(array, new_size);
} else if (index > array->size) {
uintptr_t orig_size = array->size;
uintptr_t new_size = emutls_new_data_array_size(index);
array = realloc(array, (new_size + 1) * sizeof(void*));
if (array)
memset(array->data + orig_size, 0,
(new_size - orig_size) * sizeof(void*));
emutls_check_array_set_size(array, new_size);
}
return array;
}
void* __emutls_get_address(__emutls_control* control) {
uintptr_t index = emutls_get_index(control);
emutls_address_array* array = emutls_get_address_array(index);
if (array->data[index - 1] == NULL)
array->data[index - 1] = emutls_allocate_object(control);
return array->data[index - 1];
}
-38
View File
@@ -1,38 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <stdio.h>
#define STUB_WEAK(name) \
extern "C" void name() { \
printf("called " #name); \
asm volatile("ud2"); \
}
extern "C" int __pthread_cxa_finalize();
extern "C" void __cxa_thread_atexit_impl() {
//printf("__cxa_thread_atexit_impl called!\n");
//__pthread_cxa_finalize();
}
STUB_WEAK(__assert)
STUB_WEAK(ZSTD_trace_compress_begin)
STUB_WEAK(ZSTD_trace_compress_end)
STUB_WEAK(ZSTD_trace_decompress_begin)
STUB_WEAK(ZSTD_trace_decompress_end)
extern "C" thread_local struct {
char pad[512];
} _ThreadRuneLocale = {};
extern "C" struct {
char pad[512];
} __h_errno = {};
FILE* __stderrp = stdout;
FILE* __stdinp = stdin;
#undef STUB_WEAK
// THIS MAKES STD::COUT AND SUCH WORK :)
#include <iostream>
std::ios_base::Init init;
@@ -220,7 +220,7 @@ object NativeLibrary {
external fun refreshThreadPolicies()
external fun getDebugKnobAt(index: Int): Boolean
external fun GetDebugKnobAt(index: Int): Boolean
/**
* Set the current speed limit to the configured turbo speed.
@@ -35,8 +35,8 @@ object Settings {
fun getPlayerString(player: Int): String =
YuzuApplication.appContext.getString(R.string.preferences_player, player)
fun getDebugKnobAt(index: Int): Boolean {
return org.yuzu.yuzu_emu.NativeLibrary.getDebugKnobAt(index)
fun GetDebugKnobAt(index: Int): Boolean {
return org.yuzu.yuzu_emu.NativeLibrary.GetDebugKnobAt(index)
}
const val PREF_FIRST_APP_LAUNCH = "FirstApplicationLaunch"
@@ -11,8 +11,7 @@ import org.yuzu.yuzu_emu.utils.NativeConfig
enum class ShortSetting(override val key: String) : AbstractShortSetting {
RENDERER_SPEED_LIMIT("speed_limit"),
RENDERER_TURBO_SPEED_LIMIT("turbo_speed_limit"),
RENDERER_SLOW_SPEED_LIMIT("slow_speed_limit"),
DEBUG_KNOBS("debug_knobs")
RENDERER_SLOW_SPEED_LIMIT("slow_speed_limit")
;
override fun getShort(needsGlobal: Boolean): Short = NativeConfig.getShort(key, needsGlobal)
@@ -29,4 +28,4 @@ enum class ShortSetting(override val key: String) : AbstractShortSetting {
override fun getValueAsString(needsGlobal: Boolean): String = getShort(needsGlobal).toString()
override fun reset() = NativeConfig.setShort(key, defaultValue)
}
}
@@ -0,0 +1,27 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.features.settings.model
import org.yuzu.yuzu_emu.utils.NativeConfig
enum class UShortSetting(override val key: String) : AbstractIntSetting {
DEBUG_KNOBS("debug_knobs")
;
override fun getInt(needsGlobal: Boolean): Int =
NativeConfig.getUnsignedShort(key, needsGlobal)
override fun setInt(value: Int) {
if (NativeConfig.isPerGameConfigLoaded()) {
global = false
}
NativeConfig.setUnsignedShort(key, value)
}
override val defaultValue: Int by lazy { NativeConfig.getDefaultToString(key).toInt() }
override fun getValueAsString(needsGlobal: Boolean): String = getInt(needsGlobal).toString()
override fun reset() = NativeConfig.setUnsignedShort(key, defaultValue)
}
@@ -20,6 +20,7 @@ import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.LongSetting
import org.yuzu.yuzu_emu.features.settings.model.ShortSetting
import org.yuzu.yuzu_emu.features.settings.model.StringSetting
import org.yuzu.yuzu_emu.features.settings.model.UShortSetting
import org.yuzu.yuzu_emu.network.NetDataValidators
import org.yuzu.yuzu_emu.utils.LosslessScalingHelper
import org.yuzu.yuzu_emu.utils.NativeConfig
@@ -1034,7 +1035,7 @@ abstract class SettingsItem(
)
put(
SpinBoxSetting(
ShortSetting.DEBUG_KNOBS,
UShortSetting.DEBUG_KNOBS,
titleId = R.string.debug_knobs,
descriptionId = R.string.debug_knobs_description,
valueHint = R.string.debug_knobs_hint,
@@ -25,6 +25,7 @@ import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.model.Settings.MenuTag
import org.yuzu.yuzu_emu.features.settings.model.ShortSetting
import org.yuzu.yuzu_emu.features.settings.model.StringSetting
import org.yuzu.yuzu_emu.features.settings.model.UShortSetting
import org.yuzu.yuzu_emu.features.settings.model.view.*
import org.yuzu.yuzu_emu.utils.InputHandler
import org.yuzu.yuzu_emu.utils.LosslessScalingHelper
@@ -1326,7 +1327,7 @@ class SettingsFragmentPresenter(
add(HeaderSetting(R.string.general))
add(ShortSetting.DEBUG_KNOBS.key)
add(UShortSetting.DEBUG_KNOBS.key)
add(StringSetting.PROGRAM_ARGS.key)
if (!NativeConfig.isPerGameConfigLoaded()) {
@@ -47,7 +47,6 @@ import info.debatty.java.stringsimilarity.Jaccard
import info.debatty.java.stringsimilarity.JaroWinkler
import java.util.Locale
import androidx.core.content.edit
import androidx.core.view.doOnNextLayout
class GamesFragment : Fragment() {
private var _binding: FragmentGamesBinding? = null
@@ -59,7 +58,6 @@ class GamesFragment : Fragment() {
private var originalHeaderLeftMargin: Int? = null
private var lastViewType: Int = GameAdapter.VIEW_TYPE_GRID
private var fallbackBottomInset: Int = 0
private var pendingPostReloadListSettle = false
private var pendingPostReloadListSettleGeneration = 0
private var gameListSubmitGeneration = 0
@@ -227,12 +225,7 @@ class GamesFragment : Fragment() {
}
else -> throw IllegalArgumentException("Invalid view type: $savedViewType")
}
if (savedViewType == GameAdapter.VIEW_TYPE_CAROUSEL) {
(binding.gridGames as? View)?.let { it -> ViewCompat.requestApplyInsets(it)}
doOnNextLayout { //Carousel: important to avoid overlap issues
(this as? CarouselRecyclerView)?.notifyLaidOut(fallbackBottomInset)
}
} else {
if (savedViewType != GameAdapter.VIEW_TYPE_CAROUSEL) {
(this as? CarouselRecyclerView)?.setupCarousel(false)
}
adapter = gameAdapter
@@ -590,11 +583,6 @@ class GamesFragment : Fragment() {
qlaunchButton.layoutParams = mlpQLaunch
}
val navInsets = windowInsets.getInsets(WindowInsetsCompat.Type.navigationBars())
val gestureInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemGestures())
val bottomInset = maxOf(navInsets.bottom, gestureInsets.bottom, cutoutInsets.bottom)
fallbackBottomInset = bottomInset
(binding.gridGames as? CarouselRecyclerView)?.notifyInsetsReady(bottomInset)
windowInsets
}
}
@@ -80,6 +80,12 @@ object NativeConfig {
@Synchronized
external fun setShort(key: String, value: Short)
@Synchronized
external fun getUnsignedShort(key: String, needsGlobal: Boolean): Int
@Synchronized
external fun setUnsignedShort(key: String, value: Int)
@Synchronized
external fun getInt(key: String, needsGlobal: Boolean): Int
@@ -12,13 +12,16 @@ import androidx.recyclerview.widget.PagerSnapHelper
import androidx.recyclerview.widget.RecyclerView
import kotlin.math.abs
import kotlin.math.cos
import kotlin.math.pow
import kotlin.math.sin
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.adapters.GameAdapter
import androidx.core.view.doOnNextLayout
import androidx.core.view.ViewCompat
import org.yuzu.yuzu_emu.YuzuApplication
import androidx.preference.PreferenceManager
import androidx.core.view.WindowInsetsCompat
import org.yuzu.yuzu_emu.utils.FullscreenHelper
/**
* CarouselRecyclerView encapsulates all carousel content for the games UI.
* It manages overlapping cards, center snapping, custom drawing order,
@@ -32,7 +35,9 @@ class CarouselRecyclerView @JvmOverloads constructor(
private var overlapFactor: Float = 0f
private var overlapPx: Int = 0
private var bottomInset: Int = -1
private var bottomInset: Int = 0
private var latestWindowInsets: WindowInsetsCompat? = null
private var cardGeometryInitialized: Boolean = false
private var overlapDecoration: OverlappingDecoration? = null
private var pagerSnapHelper: PagerSnapHelper? = null
private var scalingScrollListener: OnScrollListener? = null
@@ -91,6 +96,38 @@ class CarouselRecyclerView @JvmOverloads constructor(
init {
setChildrenDrawingOrderEnabled(true)
ViewCompat.setOnApplyWindowInsetsListener(this) { _, insets ->
latestWindowInsets = insets
updateCardGeometry()
applyCarouselPadding()
insets
}
}
override fun onAttachedToWindow() {
super.onAttachedToWindow()
ViewCompat.requestApplyInsets(this)
}
override fun onSizeChanged(w: Int, h: Int, oldw: Int, oldh: Int) {
super.onSizeChanged(w, h, oldw, oldh)
if (w != oldw || h != oldh) {
updateCardGeometry()
applyCarouselPadding()
}
}
override fun onLayout(changed: Boolean, left: Int, top: Int, right: Int, bottom: Int) {
super.onLayout(changed, left, top, right, bottom)
if (isCarouselMode) updateChildScalesAndAlpha()
}
override fun onWindowFocusChanged(hasFocus: Boolean) {
super.onWindowFocusChanged(hasFocus)
if (hasFocus) {
ViewCompat.requestApplyInsets(this)
post { updateCardGeometry() }
}
}
override fun setAdapter(adapter: Adapter<*>?) {
@@ -103,6 +140,8 @@ class CarouselRecyclerView @JvmOverloads constructor(
super.setAdapter(adapter)
(adapter as? GameAdapter)?.registerAdapterDataObserver(carouselAdapterObserver)
updateCardGeometry()
applyCarouselPadding()
}
private fun calculateCenter(width: Int, paddingStart: Int, paddingEnd: Int): Int {
@@ -253,40 +292,71 @@ class CarouselRecyclerView @JvmOverloads constructor(
}
}
fun notifyInsetsReady(newBottomInset: Int) {
if (bottomInset != newBottomInset) {
bottomInset = newBottomInset
}
if (isCarouselMode) {
setupCarousel(true)
private fun resolveBottomInset(windowInsets: WindowInsetsCompat): Int {
val navigationBottom = if (FullscreenHelper.isFullscreenEnabled(context)) {
0
} else {
setupCarousel(false)
windowInsets.getInsetsIgnoringVisibility(WindowInsetsCompat.Type.navigationBars()).bottom
}
val gestureInsets = windowInsets.getInsetsIgnoringVisibility(
WindowInsetsCompat.Type.systemGestures()
)
val cutoutInsets = windowInsets.getInsetsIgnoringVisibility(
WindowInsetsCompat.Type.displayCutout()
)
return maxOf(navigationBottom, gestureInsets.bottom, cutoutInsets.bottom)
}
fun notifyLaidOut(fallBackBottomInset: Int) {
if (bottomInset < 0) bottomInset = fallBackBottomInset
var gameAdapter = adapter as? GameAdapter ?: return
var newCardSize = cardSize(bottomInset)
if (gameAdapter.cardSize != newCardSize) {
gameAdapter.setCardSize(newCardSize)
}
private fun updateCardGeometry() {
if (!isCarouselMode || height <= 0) return
if (isCarouselMode) {
setupCarousel(true)
}
}
val gameAdapter = adapter as? GameAdapter ?: return
val windowInsets = latestWindowInsets ?: ViewCompat.getRootWindowInsets(this) ?: return
fun cardSize(bottomInset: Int): Int {
if (cardGeometryInitialized && !hasWindowFocus()) return
val newBottomInset = resolveBottomInset(windowInsets).coerceIn(0, height)
val internalFactor = resources.getFraction(R.fraction.carousel_card_size_factor, 1, 1)
val userFactor = preferences.getFloat(CAROUSEL_CARD_SIZE_FACTOR, internalFactor).coerceIn(
0f,
1f
)
val scaledHeight = height * userFactor
val availableHeight = height - bottomInset
return minOf(scaledHeight.toInt(), availableHeight.toInt())
val screenWidth = resources.displayMetrics.widthPixels.toFloat()
val screenHeight = resources.displayMetrics.heightPixels.toFloat()
val aspectFactor = ((screenWidth / screenHeight) / (20f / 9f))
.pow(0.75f)
.coerceIn(0.5f, 1f)
val newCardSize = minOf(
(height * userFactor).toInt(),
height - newBottomInset,
(height * aspectFactor).toInt()
)
if (newCardSize <= 0) return
val insetChanged = bottomInset != newBottomInset
val cardSizeChanged = gameAdapter.cardSize != newCardSize
bottomInset = newBottomInset
cardGeometryInitialized = true
if (cardSizeChanged) gameAdapter.setCardSize(newCardSize)
if (insetChanged || cardSizeChanged) setupCarousel(true)
}
private fun applyCarouselPadding() {
if (!isCarouselMode) return
val gameAdapter = adapter as? GameAdapter ?: return
val cardSize = gameAdapter.cardSize
if (cardSize <= 0 || bottomInset < 0) return
val topPadding = ((height - bottomInset - cardSize) / 2).coerceAtLeast(0)
val sidePadding = (width - cardSize) / 2
if (paddingLeft != sidePadding || paddingTop != topPadding ||
paddingRight != sidePadding || paddingBottom != 0
) {
setPadding(sidePadding, topPadding, sidePadding, 0)
}
clipToPadding = false
}
fun setupCarousel(enabled: Boolean) {
@@ -315,9 +385,6 @@ class CarouselRecyclerView @JvmOverloads constructor(
internalFlingMultiplier
).coerceIn(1f, 5f)
// Detach SnapHelper during setup
pagerSnapHelper?.attachToRecyclerView(null)
// Add overlap decoration if not present
if (overlapDecoration == null) {
overlapDecoration = OverlappingDecoration(overlapPx)
@@ -335,12 +402,7 @@ class CarouselRecyclerView @JvmOverloads constructor(
addOnScrollListener(scalingScrollListener!!)
}
if (cardSize > 0) {
val topPadding = ((height - bottomInset - cardSize) / 2).coerceAtLeast(0) // Center vertically
val sidePadding = (width - cardSize) / 2 // Center first/last card
setPadding(sidePadding, topPadding, sidePadding, 0)
clipToPadding = false
}
applyCarouselPadding()
if (pagerSnapHelper == null) {
pagerSnapHelper = CenterPagerSnapHelper()
@@ -362,6 +424,7 @@ class CarouselRecyclerView @JvmOverloads constructor(
}
savedItemAnimator = null
}
cardGeometryInitialized = false
useCustomDrawingOrder = false
// Reset padding and fling
setPadding(0, 0, 0, 0)
@@ -20,7 +20,7 @@ struct RomMetadata {
std::vector<u8> icon;
bool isHomebrew;
};
static ankerl::unordered_dense::map<std::string, RomMetadata> m_rom_metadata_cache;
static boost::unordered::unordered_flat_map<std::string, RomMetadata> m_rom_metadata_cache;
static RomMetadata CacheRomMetadata(const std::string& path) {
auto& instance = EmulationSession::GetInstance();
+61 -6
View File
@@ -76,6 +76,7 @@ extern "C" {
#include "core/frontend/applets/software_keyboard.h"
#include "core/frontend/applets/web_browser.h"
#include "common/android/applets/web_browser.h"
#include "core/file_sys/common_funcs.h"
#include "core/hle/service/am/applet_manager.h"
#include "core/hle/service/am/frontend/applets.h"
#include "core/hle/service/filesystem/filesystem.h"
@@ -311,11 +312,23 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string
ConfigureFilesystemProvider(filepath);
// Load the ROM.
const u64 previous_program_id =
program_index != 0 && m_next_program_id.load() >
static_cast<u64>(Service::AM::AppletProgramId::MaxProgramId)
? m_next_program_id.load()
: 0;
Service::AM::FrontendAppletParameters params{
.program_id = previous_program_id,
.applet_id = static_cast<Service::AM::AppletId>(m_applet_id),
.launch_type = frontend_initiated ? Service::AM::LaunchType::FrontendInitiated
: Service::AM::LaunchType::ApplicationInitiated,
.program_index = static_cast<s32>(program_index),
.previous_program_index =
previous_program_id != 0
? static_cast<s32>(previous_program_id -
FileSys::GetBaseTitleID(previous_program_id))
: -1,
};
m_load_result = m_system.Load(EmulationSession::GetInstance().Window(), filepath, params);
@@ -328,8 +341,12 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string
m_system.GetCpuManager().OnGpuReady();
m_system.RegisterExitCallback([&] { HaltEmulation(); });
m_system.RegisterApplicationChangedCallback(
[&](u64 changed_program_id) { RequestDiskShaderCacheReload(changed_program_id); });
// Register an ExecuteProgram callback such that Core can execute a sub-program
m_system.RegisterExecuteProgramCallback([&](std::size_t program_index_) {
m_next_program_id = m_system.GetApplicationProcessProgramID();
m_next_program_index = program_index_;
EmulationSession::GetInstance().HaltEmulation();
});
@@ -407,20 +424,58 @@ void EmulationSession::RunEmulation() {
}
while (true) {
std::optional<u64> reload_title;
{
[[maybe_unused]] std::unique_lock lock(m_mutex);
if (m_cv.wait_for(lock, std::chrono::milliseconds(800),
[&]() { return !m_is_running; })) {
// Emulation halted.
break;
if (m_cv.wait_for(lock, std::chrono::milliseconds(800), [&]() {
return !m_is_running || m_pending_shader_cache_title.has_value();
})) {
if (!m_is_running) {
break;
}
reload_title = std::exchange(m_pending_shader_cache_title, std::nullopt);
}
}
if (reload_title.has_value())
ReloadDiskShaderCache(*reload_title);
}
// Reset current applet ID.
m_applet_id = static_cast<int>(Service::AM::AppletId::Application);
}
void EmulationSession::RequestDiskShaderCacheReload(u64 program_id) {
{
std::scoped_lock lock(m_mutex);
m_pending_shader_cache_title = program_id;
}
m_cv.notify_one();
}
void EmulationSession::ReloadDiskShaderCache(u64 program_id) {
if (!Settings::values.use_disk_shader_cache.GetValue())
return;
LOG_INFO(Frontend, "Reloading disk shader cache for {:016X}", program_id);
const bool was_paused = m_is_paused;
m_system.Pause();
m_system.GPU().WaitForIdle();
m_system.GPU().ObtainContext();
LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
m_system.Renderer().ReadRasterizer()->LoadDiskResources(program_id, std::stop_token{},
LoadDiskCacheProgress);
LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
m_system.GPU().ReleaseContext();
if (!was_paused)
m_system.Run();
}
Common::Android::SoftwareKeyboard::AndroidKeyboard* EmulationSession::SoftwareKeyboard() {
return m_software_keyboard;
}
@@ -1245,8 +1300,8 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_refreshThreadPolicies(JNIEnv* env, jo
Common::RefreshThreadPolicies();
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_getDebugKnobAt(JNIEnv* env, jobject jobj, jint index) {
return static_cast<jboolean>(Settings::getDebugKnobAt(static_cast<u8>(index)));
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_GetDebugKnobAt(JNIEnv* env, jobject jobj, jint index) {
return static_cast<jboolean>(Settings::GetDebugKnobAt(static_cast<u8>(index)));
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_setTurboSpeedLimit(JNIEnv *env, jobject jobj, jboolean enabled) {
+6
View File
@@ -4,6 +4,8 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <optional>
#include <android/native_window_jni.h>
#include "common/android/applets/software_keyboard.h"
#include "core/core.h"
@@ -44,6 +46,7 @@ public:
void HaltEmulation();
void RunEmulation();
void ShutdownEmulation();
void RequestDiskShaderCacheReload(u64 program_id);
const Core::PerfStatsResults& PerfStats();
int ShadersBuilding();
@@ -65,6 +68,7 @@ private:
static void LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, int max);
static void OnEmulationStopped(Core::SystemResultStatus result);
static void ChangeProgram(std::size_t program_index);
void ReloadDiskShaderCache(u64 program_id);
private:
// Window management
@@ -83,6 +87,7 @@ private:
Common::Android::SoftwareKeyboard::AndroidKeyboard* m_software_keyboard{};
std::unique_ptr<FileSys::ManualContentProvider> m_manual_provider;
int m_applet_id{1};
std::optional<u64> m_pending_shader_cache_title;
// GPU driver parameters
std::shared_ptr<Common::DynamicLibrary> m_vulkan_library;
@@ -93,4 +98,5 @@ private:
// Program index for next boot
std::atomic<s32> m_next_program_index = -1;
std::atomic<u64> m_next_program_id = 0;
};
@@ -130,6 +130,25 @@ void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setShort(JNIEnv* env, jobject ob
setting->SetValue(value);
}
jint Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getUnsignedShort(JNIEnv* env, jobject obj,
jstring jkey,
jboolean needGlobal) {
auto setting = getSetting<u16>(env, jkey);
if (setting == nullptr) {
return -1;
}
return static_cast<jint>(setting->GetValue(static_cast<bool>(needGlobal)));
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setUnsignedShort(JNIEnv* env, jobject obj,
jstring jkey, jint value) {
auto setting = getSetting<u16>(env, jkey);
if (setting == nullptr) {
return;
}
setting->SetValue(static_cast<u16>(value));
}
jint Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getInt(JNIEnv* env, jobject obj, jstring jkey,
jboolean needGlobal) {
auto setting = getSetting<int>(env, jkey);
@@ -21,7 +21,7 @@
#include "input_common/drivers/virtual_gamepad.h"
#include "native.h"
ankerl::unordered_dense::map<std::string, std::unique_ptr<AndroidConfig>> map_profiles;
boost::unordered::unordered_flat_map<std::string, std::unique_ptr<AndroidConfig>> map_profiles;
bool IsHandheldOnly() {
const auto npad_style_set =
-6
View File
@@ -254,10 +254,4 @@ else()
target_compile_definitions(audio_core PRIVATE HAVE_SDL3)
endif()
if(OPENORBIS)
target_sources(audio_core PRIVATE
sink/ps4_sink.cpp
sink/ps4_sink.h)
endif()
create_target_directory_groups(audio_core)
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -7,13 +10,12 @@
namespace AudioCore::ADSP::OpusDecoder {
namespace {
bool IsValidChannelCount(u32 channel_count) {
return channel_count == 1 || channel_count == 2;
}
constexpr u32 OpusStreamCountMax = 255;
bool IsValidStreamCounts(u32 total_stream_count, u32 stereo_stream_count) {
return total_stream_count > 0 && static_cast<s32>(stereo_stream_count) >= 0 &&
stereo_stream_count <= total_stream_count && IsValidChannelCount(total_stream_count);
return total_stream_count > 0 && total_stream_count <= OpusStreamCountMax &&
static_cast<s32>(stereo_stream_count) >= 0 &&
stereo_stream_count <= total_stream_count;
}
} // namespace
+4 -1
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -105,7 +108,7 @@ Result HardwareOpus::InitializeMultiStreamDecodeObject(u32 sample_rate, u32 chan
shared_memory.host_send_data[4] = total_stream_count;
shared_memory.host_send_data[5] = stereo_stream_count;
ASSERT(channel_count <= MaxChannels);
ASSERT(channel_count <= shared_memory.channel_mapping.size());
std::memcpy(shared_memory.channel_mapping.data(), mappings, channel_count * sizeof(u8));
opus_decoder.Send(ADSP::Direction::DSP,
-160
View File
@@ -1,160 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <span>
#include <stop_token>
#include <vector>
#include <orbis/AudioOut.h>
#include "audio_core/common/common.h"
#include "audio_core/sink/ps4_sink.h"
#include "audio_core/sink/sink_stream.h"
#include "common/alignment.h"
#include "common/logging.h"
#include "common/scope_exit.h"
#include "core/core.h"
namespace AudioCore::Sink {
/// @brief PS4 sink stream, responsible for sinking samples to hardware.
struct PS4SinkStream final : public SinkStream {
/// @brief Create a new sink stream.
/// @param device_channels_ - Number of channels supported by the hardware.
/// @param system_channels_ - Number of channels the audio systems expect.
/// @param output_device - Name of the output device to use for this stream.
/// @param input_device - Name of the input device to use for this stream.
/// @param type_ - Type of this stream.
/// @param system_ - Core system.
/// @param event - Event used only for audio renderer, signalled on buffer consume.
PS4SinkStream(u32 device_channels_, u32 system_channels_, const std::string& output_device, const std::string& input_device, StreamType type_, Core::System& system_)
: SinkStream{system_, type_}
{
system_channels = system_channels_;
device_channels = device_channels_;
constexpr size_t PREFERRED_SAMPLE_COUNT = 1024;
auto const param = (device_channels > 1 ? ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_STEREO : ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_MONO);
audio_dev = sceAudioOutOpen(ORBIS_USER_SERVICE_USER_ID_SYSTEM, ORBIS_AUDIO_OUT_PORT_TYPE_MAIN, 0, PREFERRED_SAMPLE_COUNT, TargetSampleRate, param);
if (audio_dev > 0) {
audio_thread = std::jthread([=, this](std::stop_token stop_token) {
std::array<s16, PREFERRED_SAMPLE_COUNT * MaxChannels> buffer;
while (!stop_token.stop_requested()) {
if (this->type == StreamType::In) {
this->ProcessAudioIn(buffer, PREFERRED_SAMPLE_COUNT);
(void)buffer; // TODO: microphone support
} else {
int err = 0;
std::fill(buffer.begin(), buffer.end(), 0);
this->ProcessAudioOutAndRender(buffer, PREFERRED_SAMPLE_COUNT);
sceAudioOutOutput(audio_dev, nullptr);
if ((err = sceAudioOutOutput(audio_dev, buffer.data())) < 0)
LOG_ERROR(Service_Audio, "{}", err);
}
// Wait for pause, we don't really have a native pause
// so this is the best i can do
while (paused && !stop_token.stop_requested())
asm volatile ("pause"); //dont shootup cpu usage to 100%
}
sceAudioOutClose(audio_dev);
});
} else {
LOG_ERROR(Service_Audio, "Failed to create audio device! {:#x}", uint32_t(audio_dev));
}
}
~PS4SinkStream() override {
LOG_DEBUG(Service_Audio, "Destroying PS4 stream {}", name);
if (audio_thread.joinable()) {
audio_thread.request_stop();
audio_thread.join();
}
}
void Finalize() override {
if (audio_dev > 0) {
}
}
void Start(bool resume = false) override {
if (audio_dev > 0 && paused) {
paused = false;
}
}
void Stop() override {
if (audio_dev > 0 && !paused) {
SignalPause();
}
}
std::jthread audio_thread;
int32_t audio_dev{};
};
PS4Sink::PS4Sink(std::string_view target_device_name) {
int32_t rc = sceAudioOutInit();
if (rc == 0 || unsigned(rc) == ORBIS_AUDIO_OUT_ERROR_ALREADY_INIT) {
if (target_device_name != auto_device_name && !target_device_name.empty()) {
output_device = target_device_name;
} else {
output_device.clear();
}
device_channels = 2;
} else {
LOG_ERROR(Service_Audio, "Unable to open audio out! {:#x}", uint32_t(rc));
}
}
PS4Sink::~PS4Sink() = default;
/// @brief Create a new sink stream.
/// @param system - Core system.
/// @param system_channels - Number of channels the audio system expects. May differ from the device's channel count.
/// @param name - Name of this stream.
/// @param type - Type of this stream, render/in/out.
/// @return A pointer to the created SinkStream
SinkStream* PS4Sink::AcquireSinkStream(Core::System& system, u32 system_channels_, const std::string&, StreamType type) {
system_channels = system_channels_;
SinkStreamPtr& stream = sink_streams.emplace_back(std::make_unique<PS4SinkStream>(device_channels, system_channels, output_device, input_device, type, system));
return stream.get();
}
void PS4Sink::CloseStream(SinkStream* stream) {
for (size_t i = 0; i < sink_streams.size(); i++) {
if (sink_streams[i].get() == stream) {
sink_streams[i].reset();
sink_streams.erase(sink_streams.begin() + i);
break;
}
}
}
void PS4Sink::CloseStreams() {
sink_streams.clear();
}
f32 PS4Sink::GetDeviceVolume() const {
return sink_streams.size() > 0 ? sink_streams[0]->GetDeviceVolume() : 1.f;
}
void PS4Sink::SetDeviceVolume(f32 volume) {
for (auto& stream : sink_streams)
stream->SetDeviceVolume(volume);
}
void PS4Sink::SetSystemVolume(f32 volume) {
for (auto& stream : sink_streams)
stream->SetSystemVolume(volume);
}
std::vector<std::string> ListPS4SinkDevices(bool capture) {
return {{"Default"}};
}
u32 GetPS4Latency() {
return TargetSampleCount;
}
} // namespace AudioCore::Sink
-43
View File
@@ -1,43 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string>
#include <vector>
#include "audio_core/sink/sink.h"
namespace Core {
class System;
}
namespace AudioCore::Sink {
class SinkStream;
/// @brief PS4 backend sink, holds multiple output streams and is responsible for sinking samples to
/// hardware. Used by Audio Render, Audio In and Audio Out.
struct PS4Sink final : public Sink {
explicit PS4Sink(std::string_view device_id);
~PS4Sink() override;
SinkStream* AcquireSinkStream(Core::System& system, u32 system_channels, const std::string& name, StreamType type) override;
void CloseStream(SinkStream* stream) override;
void CloseStreams() override;
f32 GetDeviceVolume() const override;
void SetDeviceVolume(f32 volume) override;
void SetSystemVolume(f32 volume) override;
/// Name of the output device used by streams
std::string output_device;
/// Name of the input device used by streams
std::string input_device;
/// Vector of streams managed by this sink
std::vector<SinkStreamPtr> sink_streams;
};
std::vector<std::string> ListPS4SinkDevices(bool capture);
u32 GetPS4Latency();
} // namespace AudioCore::Sink
+1 -16
View File
@@ -19,9 +19,6 @@
#ifdef HAVE_SDL3
#include "audio_core/sink/sdl3_sink.h"
#endif
#ifdef __OPENORBIS__
#include "audio_core/sink/ps4_sink.h"
#endif
#include "audio_core/sink/null_sink.h"
#include "common/logging.h"
#include "common/settings_enums.h"
@@ -54,16 +51,6 @@ struct SinkDetails {
// sink_details is ordered in terms of desirability, with the best choice at the top.
constexpr SinkDetails sink_details[] = {
#ifdef __OPENORBIS__
SinkDetails{
Settings::AudioEngine::Ps4,
[](std::string_view device_id) -> std::unique_ptr<Sink> {
return std::make_unique<PS4Sink>(device_id);
},
&ListPS4SinkDevices,
&GetPS4Latency,
},
#endif
#ifdef HAVE_OBOE
SinkDetails{
Settings::AudioEngine::Oboe,
@@ -128,9 +115,7 @@ const SinkDetails& GetOutputSinkDetails(Settings::AudioEngine sink_id) {
// BEGIN REINTRODUCED FROM 3833 - REPLACED CODE BLOCK ABOVE - DIABLO 3 FIX
// Auto-select a backend. Prefer CubeB, but it may report a large minimum latency which
// causes audio issues, in that case go with SDL.
#if defined(__OPENORBIS__)
iter = find_backend(Settings::AudioEngine::Ps4);
#elif defined(HAVE_CUBEB) && defined(HAVE_SDL3)
#if defined(HAVE_CUBEB) && defined(HAVE_SDL3)
iter = find_backend(Settings::AudioEngine::Cubeb);
if (iter->latency() > TargetSampleCount * 3) {
iter = find_backend(Settings::AudioEngine::Sdl3);
+1 -2
View File
@@ -229,7 +229,6 @@ if(CXX_CLANG)
$<$<VERSION_LESS:$<CXX_COMPILER_VERSION>,15>:CANNOT_EXPLICITLY_INSTANTIATE>)
endif()
# Has to be BEFORE httplib
if (BOOST_NO_HEADERS)
target_link_libraries(common PUBLIC Boost::algorithm Boost::heap Boost::icl Boost::pool)
else()
@@ -242,7 +241,7 @@ if (lz4_ADDED)
target_include_directories(common PRIVATE ${lz4_SOURCE_DIR}/lib)
endif()
target_link_libraries(common PUBLIC fmt::fmt stb::headers Threads::Threads unordered_dense::unordered_dense)
target_link_libraries(common PUBLIC fmt::fmt stb::headers Threads::Threads)
target_link_libraries(common PRIVATE lz4::lz4 zstd::zstd)
# Please refer to src/common/demangle.cpp
+10 -12
View File
@@ -20,9 +20,6 @@
#else
#include <unistd.h>
#endif
#ifdef __OPENORBIS__
#include <sys/stat.h>
#endif
#ifdef _MSC_VER
#define fileno _fileno
@@ -405,27 +402,28 @@ u64 IOFile::GetSize() const {
file_size = Android::GetSize(file_path);
} else {
std::error_code ec;
file_size = fs::file_size(file_path, ec);
if (ec) {
LOG_ERROR(Common_Filesystem, "Failed to retrieve the file size of path={}, ec_message={}", PathToUTF8String(file_path), ec.message());
LOG_ERROR(Common_Filesystem,
"Failed to retrieve the file size of path={}, ec_message={}",
PathToUTF8String(file_path), ec.message());
return 0;
}
}
#elif defined(__OPENORBIS__)
// TODO: implementation of fs::file_size() is buggy on PS4, why?
// probably toolchain issue... ugh
OrbisKernelStat st{};
stat(file_path.c_str(), reinterpret_cast<struct stat *>(std::addressof(st)));
auto const file_size = st.st_size;
LOG_DEBUG(Common_Filesystem, "size for {} = {}", file_path.c_str(), file_size);
#else
std::error_code ec;
const auto file_size = fs::file_size(file_path, ec);
if (ec) {
LOG_ERROR(Common_Filesystem, "Failed to retrieve the file size of path={}, ec_message={}", PathToUTF8String(file_path), ec.message());
LOG_ERROR(Common_Filesystem, "Failed to retrieve the file size of path={}, ec_message={}",
PathToUTF8String(file_path), ec.message());
return 0;
}
#endif
return file_size;
}
-3
View File
@@ -174,14 +174,11 @@ bool CreateDir(const fs::path& path) {
return false;
}
// TODO: Maybe this is what causes death?
#ifndef __OPENORBIS__
if (!Exists(path.parent_path())) {
LOG_ERROR(Common_Filesystem, "Parent directory of path={} does not exist",
PathToUTF8String(path));
return false;
}
#endif
if (IsDir(path)) {
LOG_DEBUG(Common_Filesystem, "Filesystem object at path={} exists and is a directory",
+16 -14
View File
@@ -7,7 +7,8 @@
#include <algorithm>
#include <iostream>
#include <sstream>
#include <ankerl/unordered_dense.h>
#include <boost/unordered/unordered_flat_map.hpp>
#include <boost/unordered/unordered_flat_set.hpp>
#include "common/assert.h"
#include "common/fs/fs.h"
@@ -130,10 +131,6 @@ public:
ASSERT(!eden_path.empty());
eden_path_cache = eden_path / CACHE_DIR;
eden_path_config = eden_path / CONFIG_DIR;
#elif defined(__OPENORBIS__)
eden_path = "/data/eden";
eden_path_cache = eden_path / CACHE_DIR;
eden_path_config = eden_path / CONFIG_DIR;
#else
eden_path = GetCurrentDir() / PORTABLE_DIR;
if (!Exists(eden_path) || !IsDir(eden_path)) {
@@ -176,11 +173,12 @@ public:
GenerateEdenPath(EdenPath::ShaderDir, eden_path_cache / SHADER_DIR);
#ifdef _WIN32
GenerateLegacyPath(EmuPath::RyujinxDir, GetAppDataRoamingDirectory() / RYUJINX_DIR);
#elif !defined(__OPENORBIS__)
#else
// In Ryujinx's infinite wisdom, it places EVERYTHING in the config directory on UNIX
// This is incredibly stupid and violates a million XDG standards, but whatever
GenerateLegacyPath(EmuPath::RyujinxDir, GetDataDirectory("XDG_CONFIG_HOME") / RYUJINX_DIR);
#endif
}
private:
@@ -199,8 +197,8 @@ private:
SetLegacyPathImpl(legacy_path, new_path);
}
ankerl::unordered_dense::map<EdenPath, fs::path> eden_paths;
ankerl::unordered_dense::map<EmuPath, fs::path> legacy_paths;
boost::unordered::unordered_flat_map<EdenPath, fs::path> eden_paths;
boost::unordered::unordered_flat_map<EmuPath, fs::path> legacy_paths;
};
bool ValidatePath(const fs::path& path) {
@@ -342,33 +340,36 @@ fs::path GetAppDataRoamingDirectory() {
return fs_appdata_roaming_path;
}
#elif defined(__OPENORBIS__)
// Not required/defined
#else
fs::path GetHomeDirectory() {
const char* home_env_var = getenv("HOME");
if (home_env_var) {
return fs::path{home_env_var};
}
LOG_INFO(Common_Filesystem,
"$HOME is not defined in the environment variables, "
"attempting to query passwd to get the home path of the current user");
"$HOME is not defined in the environment variables, "
"attempting to query passwd to get the home path of the current user");
const auto* pw = getpwuid(getuid());
if (!pw) {
LOG_ERROR(Common_Filesystem, "Failed to get the home path of the current user");
return {};
}
return fs::path{pw->pw_dir};
}
fs::path GetDataDirectory(const std::string& env_name) {
const char* data_env_var = getenv(env_name.c_str());
if (data_env_var) {
return fs::path{data_env_var};
}
if (env_name == "XDG_DATA_HOME") {
return GetHomeDirectory() / ".local/share";
} else if (env_name == "XDG_CACHE_HOME") {
@@ -376,6 +377,7 @@ fs::path GetDataDirectory(const std::string& env_name) {
} else if (env_name == "XDG_CONFIG_HOME") {
return GetHomeDirectory() / ".config";
}
return {};
}
+13 -12
View File
@@ -7,7 +7,8 @@
#ifdef _WIN32
#include <iterator>
#include <ankerl/unordered_dense.h>
#include <boost/unordered/unordered_flat_map.hpp>
#include <boost/unordered/unordered_flat_set.hpp>
#include <boost/icl/separate_interval_set.hpp>
#include <windows.h>
#include "common/dynamic_library.h"
@@ -38,15 +39,15 @@
// FreeBSD
#ifndef MAP_NORESERVE
# define MAP_NORESERVE 0
#define MAP_NORESERVE 0
#endif
// Solaris 11 and illumos
#ifndef MAP_ALIGNED_SUPER
# define MAP_ALIGNED_SUPER 0
#define MAP_ALIGNED_SUPER 0
#endif
// macOS
#ifndef MAP_ANONYMOUS
# define MAP_ANONYMOUS MAP_ANON
#define MAP_ANONYMOUS MAP_ANON
#endif
#endif // ^^^ POSIX ^^^
@@ -391,7 +392,7 @@ private:
std::mutex placeholder_mutex; ///< Mutex for placeholders
boost::icl::separate_interval_set<size_t> placeholders; ///< Mapped placeholders
ankerl::unordered_dense::map<size_t, size_t> placeholder_host_pointers; ///< Placeholder backing offset
boost::unordered::unordered_flat_map<size_t, size_t> placeholder_host_pointers; ///< Placeholder backing offset
};
#elif defined(__OPENORBIS__) || defined(__managarm__)
@@ -441,15 +442,13 @@ static void* ChooseVirtualBase(size_t virtual_size) {
#else
static void* ChooseVirtualBase(size_t size) {
static void* ChooseVirtualBase(size_t virtual_size) {
#if defined(__FreeBSD__) || defined(__DragonFly__) || defined(__OpenBSD__) || defined(__sun__) || defined(__HAIKU__) || defined(__managarm__) || defined(__AIX__)
void* virtual_base = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE | MAP_ALIGNED_SUPER, -1, 0);
void* virtual_base = mmap(nullptr, virtual_size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE | MAP_ALIGNED_SUPER, -1, 0);
if (virtual_base != MAP_FAILED)
return virtual_base;
return mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
#else
return mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
#endif
return mmap(nullptr, virtual_size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
}
#endif
@@ -731,8 +730,9 @@ void HostMemory::Map(size_t virtual_offset, size_t host_offset, size_t length, M
ASSERT(length % PageAlignment == 0);
ASSERT(virtual_offset + length <= virtual_size);
ASSERT(host_offset + length <= backing_size);
if (length == 0 || !virtual_base || !impl)
if (length == 0 || !virtual_base || !impl) {
return;
}
impl->Map(virtual_offset + virtual_base_offset, host_offset, length, perms);
#endif
}
@@ -742,8 +742,9 @@ void HostMemory::Unmap(size_t virtual_offset, size_t length, bool separate_heap)
ASSERT(virtual_offset % PageAlignment == 0);
ASSERT(length % PageAlignment == 0);
ASSERT(virtual_offset + length <= virtual_size);
if (length == 0 || !virtual_base || !impl)
if (length == 0 || !virtual_base || !impl) {
return;
}
impl->Unmap(virtual_offset + virtual_base_offset, length);
#endif
}
+3 -2
View File
@@ -74,13 +74,14 @@ public:
}
private:
size_t backing_size{};
size_t virtual_size{};
#if !(defined(__OPENORBIS__) || defined(__managarm__))
// Low level handler for the platform dependent memory routines
class Impl;
std::unique_ptr<Impl> impl;
#endif
size_t backing_size{};
size_t virtual_size{};
u8* backing_base{};
u8* virtual_base{};
size_t virtual_base_offset{};
-6
View File
@@ -3,14 +3,8 @@
#pragma once
// TODO: httplib port can't use OpenSSL because of package misconfigs on OO toolchain
// right now the solution is to tell httplib that OpenSSL doesn't exist, but that's bad
// and the issue is a bit more of how OpenSSL lacks some essential functionality
// which is a bit annoying to reconfigure atm.
#ifndef __OPENORBIS__
#define CPPHTTPLIB_DISABLE_MACOSX_AUTOMATIC_ROOT_CERTIFICATES 1
#define CPPHTTPLIB_OPENSSL_SUPPORT 1
#endif
#ifdef __GNUC__
#pragma GCC diagnostic push
+3 -2
View File
@@ -9,7 +9,8 @@
#include <functional>
#include <memory>
#include <string>
#include <ankerl/unordered_dense.h>
#include <boost/unordered/unordered_flat_map.hpp>
#include <boost/unordered/unordered_flat_set.hpp>
#include <utility>
#include <vector>
#include "common/logging.h"
@@ -412,7 +413,7 @@ public:
namespace Impl {
template <typename InputDeviceType>
using FactoryListType = ankerl::unordered_dense::map<std::string, std::shared_ptr<Factory<InputDeviceType>>>;
using FactoryListType = boost::unordered::unordered_flat_map<std::string, std::shared_ptr<Factory<InputDeviceType>>>;
template <typename InputDeviceType>
struct FactoryList {
+35 -16
View File
@@ -236,6 +236,7 @@ struct ColorConsoleBackend final : public Backend {
#endif
};
#ifndef __OPENORBIS__
/// @brief Backend that writes to a file passed into the constructor
struct FileBackend final : public Backend {
explicit FileBackend(const std::filesystem::path filename) noexcept {
@@ -298,7 +299,7 @@ private:
std::size_t bytes_written = 0;
bool enabled = true;
};
#endif
#ifdef _WIN32
/// @brief Backend that writes to Visual Studio's output window
struct DebuggerBackend final : public Backend {
@@ -328,7 +329,7 @@ struct LogcatBackend : public Backend {
}
}();
auto const df = GetDirectFormatArgs(entry);
__android_log_print(android_log_priority, "YuzuNative", CCB_PRINTF_FMT, df.time_seconds, df.time_fractional, df.class_name, df.level_name, entry.filename, entry.line_num, entry.function, entry.message);
__android_log_print(android_log_priority, "YuzuNative", "%s %s:%u:%s: %s", df.class_name, entry.filename, entry.line_num, entry.function, entry.message);
}
void Flush() noexcept override {}
};
@@ -342,8 +343,10 @@ struct Impl {
template<typename F>
void ForEachBackend(F&& lambda) noexcept {
lambda(static_cast<Backend&>(color_console_backend));
#ifndef __OPENORBIS__
if (file_backend)
lambda(static_cast<Backend&>(*file_backend));
#endif
#ifdef _WIN32
lambda(static_cast<Backend&>(debugger_backend));
#endif
@@ -354,7 +357,9 @@ struct Impl {
Filter filter;
ColorConsoleBackend color_console_backend{};
#ifndef __OPENORBIS__
std::optional<FileBackend> file_backend;
#endif
#ifdef _WIN32
DebuggerBackend debugger_backend{};
#endif
@@ -391,10 +396,12 @@ void Initialize() {
} else {
logging_instance.emplace();
logging_instance->filter.ParseFilterString(Settings::values.log_filter.GetValue());
#ifndef __OPENORBIS__
using namespace Common::FS;
const auto& log_dir = GetEdenPath(EdenPath::LogDir);
void(CreateDir(log_dir));
logging_instance->file_backend.emplace(log_dir / LOG_FILE);
#endif
}
}
@@ -421,21 +428,33 @@ void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename, u
auto const flush = ::Settings::values.log_flush_line.GetValue();
char buffer[BUFSIZ];
auto result = fmt::vformat_to_n(buffer, sizeof(buffer) - 1, format, args);
buffer[(std::min)(result.size, sizeof(buffer) - 1)] = '\0';
logging_instance->ForEachBackend([=](Backend& backend) {
backend.Write(Entry{
.message = buffer,
.message_len = (std::min)(result.size, sizeof(buffer) - 1),
.timestamp = std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::steady_clock::now() - logging_instance->time_origin),
.log_class = log_class,
.log_level = log_level,
.filename = TrimSourcePath(filename),
.function = function,
.line_num = line_num,
Entry e{
.message = nullptr,
.message_len = 0,
.timestamp = std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::steady_clock::now() - logging_instance->time_origin),
.log_class = log_class,
.log_level = log_level,
.filename = TrimSourcePath(filename),
.function = function,
.line_num = line_num,
};
if (result.size <= sizeof(buffer) - 1) {
buffer[(std::min)(result.size, sizeof(buffer) - 1)] = '\0';
e.message = buffer;
e.message_len = (std::min)(result.size, sizeof(buffer) - 1);
logging_instance->ForEachBackend([=](Backend& backend) {
backend.Write(e);
if (flush) backend.Flush();
});
if (flush)
backend.Flush();
});
} else {
std::string s = fmt::vformat(format, args);
e.message = s.c_str();
e.message_len = s.size();
logging_instance->ForEachBackend([=](Backend& backend) {
backend.Write(e);
if (flush) backend.Flush();
});
}
}
}
} // namespace Common::Log
+1 -4
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -11,7 +8,7 @@
// clang-format on
#else
#include <sys/types.h>
#if defined(__APPLE__) || (defined(__FreeBSD__) && !defined(__OPENORBIS__))
#if defined(__APPLE__) || defined(__FreeBSD__)
#include <sys/sysctl.h>
#elif defined(__linux__)
#include <sys/sysinfo.h>
+1 -1
View File
@@ -213,7 +213,7 @@ std::optional<std::string> MakeRequest(const std::string& url, const std::string
client->set_read_timeout(timeout_seconds);
client->set_write_timeout(timeout_seconds);
#if defined(YUZU_BUNDLED_OPENSSL) && !defined(__OPENORBIS__)
#ifdef YUZU_BUNDLED_OPENSSL
client->load_ca_cert_store(kCert, sizeof(kCert));
#endif
+4 -4
View File
@@ -11,14 +11,14 @@
namespace Common::Net {
typedef struct {
struct Asset {
std::string name;
std::string url;
std::string path;
std::string filename;
} Asset;
};
typedef struct Release {
struct Release {
std::string title;
std::string body;
std::string tag;
@@ -39,7 +39,7 @@ typedef struct Release {
static std::optional<Release> FromJson(const std::string_view& json, const std::string &host, const std::string& repo);
static std::vector<Release> ListFromJson(const nlohmann::json &json, const std::string &host, const std::string &repo);
static std::vector<Release> ListFromJson(const std::string_view &json, const std::string &host, const std::string &repo);
} Release;
};
// Make a request via httplib, and return the response body if applicable.
std::optional<std::string> MakeRequest(const std::string &url, const std::string &path);
+3 -2
View File
@@ -8,14 +8,15 @@
#include <initializer_list>
#include <string>
#include <ankerl/unordered_dense.h>
#include <boost/unordered/unordered_flat_map.hpp>
#include <boost/unordered/unordered_flat_set.hpp>
namespace Common {
/// A string-based key-value container supporting serializing to and deserializing from a string
class ParamPackage {
public:
using DataType = ankerl::unordered_dense::map<std::string, std::string>;
using DataType = boost::unordered::unordered_flat_map<std::string, std::string>;
ParamPackage() = default;
explicit ParamPackage(const std::string& serialized);
+9 -6
View File
@@ -27,7 +27,7 @@
#include "common/settings.h"
#include "common/time_zone.h"
#ifdef __unix__
#if defined(__linux__ ) && defined(ARCHITECTURE_arm64)
#include <unistd.h>
#endif
@@ -126,9 +126,9 @@ void LogSettings() {
setting->UsingGlobal() ? '-' : 'C', TranslateCategory(category),
setting->GetLabel());
if (is_default)
settings_list.push_back(fmt::format("{}: {}\n", name, setting->Canonicalize()));
settings_list.push_back(fmt::format("{}: {}", name, setting->Canonicalize()));
else
settings_list.push_front(fmt::format("{}: {}\n", name, setting->Canonicalize()));
settings_list.push_front(fmt::format("{}: {}", name, setting->Canonicalize()));
}
}
}
@@ -146,7 +146,7 @@ void LogSettings() {
#undef LOG_PATH
}
bool getDebugKnobAt(u8 i) {
bool GetDebugKnobAt(u8 i) {
return (values.debug_knobs.GetValue() & (1 << (i & 0xF))) != 0;
}
@@ -187,9 +187,12 @@ bool IsFastmemEnabled() {
return bool(values.cpuopt_fastmem);
else if (values.cpu_accuracy.GetValue() == CpuAccuracy::Unsafe)
return bool(values.cpuopt_unsafe_host_mmu);
#if defined(__unix__)
// TODO: Support this since only 4kb systems support host MMU right now
#if defined(__linux__) && defined(ARCHITECTURE_arm64)
// Only 4kb systems support host MMU right now
// TODO: Support this
return getpagesize() == 4096;
#elif !defined(__APPLE__) && !defined(__ANDROID__) && !defined(_WIN32) && !defined(__linux__) && !defined(__FreeBSD__)
return false;
#else
return true;
#endif
+4 -11
View File
@@ -196,14 +196,7 @@ struct Values {
linkage, false, "dump_audio_commands", Category::Audio, Specialization::Default, false};
// Core
SwitchableSetting<bool> use_multi_core{linkage,
#ifdef __OPENORBIS__
// Re-enable once proper TLS support is added
false,
#else
true,
#endif
"use_multi_core", Category::Core};
SwitchableSetting<bool> use_multi_core{linkage, true, "use_multi_core", Category::Core};
SwitchableSetting<MemoryLayout, true> memory_layout_mode{linkage,
MemoryLayout::Memory_4Gb,
"memory_layout_mode",
@@ -337,7 +330,7 @@ struct Values {
// Renderer
SwitchableSetting<RendererBackend, true> renderer_backend{linkage,
#if defined(__sun__) || defined(__managarm__) || defined(__OPENORBIS__)
#if defined(__sun__) || defined(__managarm__)
RendererBackend::OpenGL_GLSL,
#else
RendererBackend::Vulkan,
@@ -911,7 +904,7 @@ struct Values {
0,
65535,
"debug_knobs",
Category::Debugging,
Category::System,
Specialization::Countable,
true,
true};
@@ -954,7 +947,7 @@ constexpr u32 MAX_FRAME_GEN_MULTIPLIER = 4;
[[nodiscard]] size_t FrameGenMaxGenerations();
bool getDebugKnobAt(u8 i);
bool GetDebugKnobAt(u8 i);
void UpdateGPUAccuracy();
bool IsGPULevelHigh();
+1 -2
View File
@@ -92,7 +92,7 @@ struct EnumMetadata {
// AudioEngine must be specified discretely due to having existing but slightly different
// canonicalizations
// TODO (lat9nq): Remove explicit definition of AudioEngine/sink_id
enum class AudioEngine : u32 { Auto, Cubeb, Sdl3, Null, Oboe, Ps4, };
enum class AudioEngine : u32 { Auto, Cubeb, Sdl3, Null, Oboe, };
template<>
inline std::vector<std::pair<std::string_view, AudioEngine>> EnumMetadata<AudioEngine>::Canonicalizations() {
return {
@@ -100,7 +100,6 @@ inline std::vector<std::pair<std::string_view, AudioEngine>> EnumMetadata<AudioE
{"cubeb", AudioEngine::Cubeb},
{"sdl3", AudioEngine::Sdl3},
{"null", AudioEngine::Null}, {"oboe", AudioEngine::Oboe},
{"ps4", AudioEngine::Ps4},
};
}
/// @brief This is just a sufficiently large number that is more than the number of other enums declared here
+9 -172
View File
@@ -10,135 +10,11 @@
#include <sys/mman.h>
#endif
#ifdef __OPENORBIS__
#include <ranges>
#include <csignal>
#include <fcntl.h>
#include <boost/container/static_vector.hpp>
#include <orbis/SystemService.h>
#include <orbis/libkernel.h>
typedef void (*SceKernelExceptionHandler)(int32_t, void*);
extern "C" int32_t sceKernelInstallExceptionHandler(int32_t signum, SceKernelExceptionHandler handler);
#endif
#include "common/assert.h"
#include "common/virtual_buffer.h"
#include "common/logging.h"
// PlayStation 4
// Flag needs to be undef-ed on non PS4 since it has different semantics
// on some platforms.
#ifdef __OPENORBIS__
# ifndef MAP_SYSTEM
# define MAP_SYSTEM 0x2000
# endif
# ifndef MAP_VOID
# define MAP_VOID 0x100
# endif
// sigaction(2) has a motherfucking bug on musl where the thing isnt even properly prefixed
# undef sa_sigaction
# define sa_sigaction __sa_handler.__sa_sigaction
#endif
namespace Common {
#ifdef __OPENORBIS__
namespace Orbis {
constexpr size_t ORBIS_PAGE_SIZE = 16384;
struct Ucontext {
struct Sigset {
u64 bits[2];
} uc_sigmask;
int field1_0x10[12];
struct Mcontext {
u64 mc_onstack;
u64 mc_rdi;
u64 mc_rsi;
u64 mc_rdx;
u64 mc_rcx;
u64 mc_r8;
u64 mc_r9;
u64 mc_rax;
u64 mc_rbx;
u64 mc_rbp;
u64 mc_r10;
u64 mc_r11;
u64 mc_r12;
u64 mc_r13;
u64 mc_r14;
u64 mc_r15;
int mc_trapno;
u16 mc_fs;
u16 mc_gs;
u64 mc_addr;
int mc_flags;
u16 mc_es;
u16 mc_ds;
u64 mc_err;
u64 mc_rip;
u64 mc_cs;
u64 mc_rflags;
u64 mc_rsp;
u64 mc_ss;
u64 mc_len;
u64 mc_fpformat;
u64 mc_ownedfp;
u64 mc_lbrfrom;
u64 mc_lbrto;
u64 mc_aux1;
u64 mc_aux2;
u64 mc_fpstate[104];
u64 mc_fsbase;
u64 mc_gsbase;
u64 mc_spare[6];
} uc_mcontext;
struct Ucontext* uc_link;
struct ExStack {
void* ss_sp;
std::size_t ss_size;
int ss_flags;
int _align;
} uc_stack;
int uc_flags;
int __spare[4];
int field7_0x4f4[3];
};
}
static boost::container::static_vector<std::pair<void*, size_t>, 16> swap_regions;
static std::mutex evil_swap_mutex;
extern "C" int sceKernelRemoveExceptionHandler(s32 sig_num);
static void SwapHandler(int sig, void* raw_context) {
std::unique_lock lk{evil_swap_mutex};
auto& mctx = ((Orbis::Ucontext*)raw_context)->uc_mcontext;
if (auto const it = std::ranges::find_if(swap_regions, [addr = mctx.mc_addr](auto const& e) {
return uintptr_t(addr) >= uintptr_t(e.first) && uintptr_t(addr) < uintptr_t(e.first) + e.second;
}); it != swap_regions.end()) {
size_t const page_size = Orbis::ORBIS_PAGE_SIZE * 128; //128K
size_t const page_mask = ~(page_size - 1);
// should replace the existing mapping... ugh
void* aligned_addr = reinterpret_cast<void*>(uintptr_t(mctx.mc_addr) & page_mask);
void* res = mmap(aligned_addr, page_size, PROT_READ | PROT_WRITE, MAP_FIXED | MAP_ANON | MAP_PRIVATE, -1, 0);
if (res == MAP_FAILED) {
LOG_ERROR(HW_Memory, "{:#x},{} @ {}:{:#x}", mctx.mc_addr, aligned_addr, it->first, it->second);
sceKernelRemoveExceptionHandler(SIGSEGV); // to not catch the next signal
} else {
LOG_DEBUG(HW_Memory, "{:#x},{} @ {}:{:#x}", mctx.mc_addr, aligned_addr, it->first, it->second);
}
} else {
LOG_ERROR(HW_Memory, "fault in addr {:#x} at {:#x}", mctx.mc_addr, mctx.mc_rip); // print caller address
sceKernelRemoveExceptionHandler(SIGSEGV); // to not catch the next signal
}
}
void InitSwap() noexcept {
sceKernelInstallExceptionHandler(SIGSEGV, &SwapHandler);
}
#else
void InitSwap() noexcept {}
#endif
void* AllocateMemoryPages(std::size_t size) noexcept {
#ifdef _WIN32
void* base = VirtualAlloc(nullptr, size, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
@@ -146,61 +22,22 @@ void* AllocateMemoryPages(std::size_t size) noexcept {
// Probably failing to reserve is less likely than failing to commit
base = VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_READWRITE);
}
#elif defined(__OPENORBIS__)
bool use_void_mem = true;
void* addr = nullptr;
if (size < 4294967296ull) {
size_t align = Orbis::ORBIS_PAGE_SIZE;
off_t offset;
int32_t res;
size = (size + align - 1) / align * align;
if ((res = sceKernelAllocateDirectMemory(0, ORBIS_KERNEL_MAIN_DMEM_SIZE, size, align, ORBIS_KERNEL_WB_ONION, &offset)) == 0) {
if ((res = sceKernelMapDirectMemory(&addr, size, ORBIS_KERNEL_PROT_CPU_READ | ORBIS_KERNEL_PROT_CPU_WRITE, 0, offset, size)) == 0) {
if ((res = sceKernelMprotect(addr, size, VM_PROT_ALL)) == 0 && addr != nullptr) {
LOG_WARNING(HW_Memory, "Using DMem for {} bytes area @ {}", size, addr);
use_void_mem = false; //Memory properly mapped
} else {
sceKernelReleaseDirectMemory(offset, size);
LOG_ERROR(HW_Memory, "{} = sceKernelMprotect({}, {})", res, offset, size);
}
} else {
sceKernelReleaseDirectMemory(offset, size);
LOG_ERROR(HW_Memory, "{} = sceKernelMapDirectMemory({}, {})", res, offset, size);
}
} else {
LOG_ERROR(HW_Memory, "{} = sceKernelAllocateDirectMemory({}, {}, {})", res, size, align, offset);
}
}
if (use_void_mem) {
addr = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_VOID | MAP_PRIVATE, -1, 0);
LOG_WARNING(HW_Memory, "Using VoidMem for {} bytes area @ {}", size, addr);
ASSERT(addr != MAP_FAILED);
swap_regions.emplace_back(addr, size);
}
#else
void* addr = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_ANON | MAP_PRIVATE, -1, 0);
ASSERT(addr != MAP_FAILED);
void* base = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_ANON | MAP_PRIVATE, -1, 0);
if (base == MAP_FAILED)
base = nullptr;
#endif
return addr;
ASSERT(base);
return base;
}
void FreeMemoryPages(void* addr, [[maybe_unused]] std::size_t size) noexcept {
if (!addr)
void FreeMemoryPages(void* base, [[maybe_unused]] std::size_t size) noexcept {
if (!base)
return;
#ifdef _WIN32
VirtualFree(addr, 0, MEM_RELEASE);
#elif defined(__OPENORBIS__)
if (auto const it = std::ranges::find_if(swap_regions, [=](auto const& e) {
return uintptr_t(addr) >= uintptr_t(e.first) && uintptr_t(addr) < uintptr_t(e.first) + e.second;
}); it != swap_regions.end()) {
int rc = munmap(addr, size);
ASSERT(rc == 0);
} else {
sceKernelCheckedReleaseDirectMemory(off_t(addr), size_t(size));
}
ASSERT(VirtualFree(base, 0, MEM_RELEASE));
#else
int rc = munmap(addr, size);
ASSERT(rc == 0);
ASSERT(munmap(base, size) == 0);
#endif
}
-1
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@@ -12,7 +12,6 @@ namespace Common {
void* AllocateMemoryPages(std::size_t size) noexcept;
void FreeMemoryPages(void* base, std::size_t size) noexcept;
void InitSwap() noexcept;
template <typename T>
class VirtualBuffer final {
+4 -3
View File
@@ -22,10 +22,11 @@
#endif
// You must ensure this matches with src/common/x64/xbyak.h on root dir
#include <ankerl/unordered_dense.h>
#include <boost/unordered/unordered_flat_map.hpp>
#include <boost/unordered/unordered_flat_set.hpp>
#include <boost/unordered_map.hpp>
#define XBYAK_STD_UNORDERED_SET ankerl::unordered_dense::set
#define XBYAK_STD_UNORDERED_MAP ankerl::unordered_dense::map
#define XBYAK_STD_UNORDERED_SET boost::unordered::unordered_flat_set
#define XBYAK_STD_UNORDERED_MAP boost::unordered::unordered_flat_map
#define XBYAK_STD_UNORDERED_MULTIMAP boost::unordered_multimap
#include <xbyak/xbyak.h>
#include <xbyak/xbyak_util.h>
+1 -3
View File
@@ -199,9 +199,7 @@ void ArmDynarmic32::MakeJit(Common::PageTable* page_table) {
config.enable_cycle_counting = !m_uses_wall_clock;
// Code cache size
#if defined(__OPENORBIS__)
config.code_cache_size = std::uint32_t(8_MiB);
#elif defined(ARCHITECTURE_arm64) || defined(__sun__) || defined(__NetBSD__) || defined(__DragonFly__) || defined(__OpenBSD__)
#if defined(ARCHITECTURE_arm64) || defined(__sun__) || defined(__NetBSD__) || defined(__DragonFly__) || defined(__OpenBSD__)
config.code_cache_size = std::uint32_t(128_MiB);
#else
config.code_cache_size = std::uint32_t(512_MiB);
+1 -3
View File
@@ -252,9 +252,7 @@ void ArmDynarmic64::MakeJit(Common::PageTable* page_table, std::size_t address_s
config.enable_cycle_counting = !m_uses_wall_clock;
// Code cache size
#if defined(__OPENORBIS__)
config.code_cache_size = std::uint32_t(8_MiB);
#elif defined(ARCHITECTURE_arm64) || defined(__sun__) || defined(__NetBSD__) || defined(__DragonFly__) || defined(__OpenBSD__)
#if defined(ARCHITECTURE_arm64) || defined(__sun__) || defined(__NetBSD__) || defined(__DragonFly__) || defined(__OpenBSD__)
config.code_cache_size = std::uint32_t(128_MiB);
#else
config.code_cache_size = std::uint32_t(512_MiB);
+2 -1
View File
@@ -8,7 +8,8 @@
#include <atomic>
#include <memory>
#include <ankerl/unordered_dense.h>
#include <boost/unordered/unordered_flat_map.hpp>
#include <boost/unordered/unordered_flat_set.hpp>
#include <dynarmic/interface/A64/a64.h>
#include <dynarmic/interface/code_page.h>
+2 -2
View File
@@ -4,7 +4,7 @@
#pragma once
#include <span>
#include <ankerl/unordered_dense.h>
#include <boost/container/flat_map.hpp>
#include <vector>
#include <oaknut/code_block.hpp>
#include <oaknut/oaknut.hpp>
@@ -46,7 +46,7 @@ enum class PatchMode : u32 {
using ModuleTextAddress = u64;
using PatchTextAddress = u64;
using EntryTrampolines = ankerl::unordered_dense::map<ModuleTextAddress, PatchTextAddress>;
using EntryTrampolines = boost::container::flat_map<ModuleTextAddress, PatchTextAddress>;
class Patcher {
public:
+77 -8
View File
@@ -4,6 +4,7 @@
#include <array>
#include <atomic>
#include <memory>
#include <unordered_map>
#include <utility>
#include "game_settings.h"
@@ -248,12 +249,30 @@ struct System::Impl {
}
}
void SetNVDECActive(bool is_nvdec_active) {
nvdec_active = is_nvdec_active;
void NotifyNVDECChannelOpen(u64 process_id) {
std::scoped_lock lock{nvdec_active_mutex};
++nvdec_active_channels[process_id];
}
void NotifyNVDECChannelClose(u64 process_id) {
std::scoped_lock lock{nvdec_active_mutex};
const auto it = nvdec_active_channels.find(process_id);
if (it == nvdec_active_channels.end()) {
return;
}
if (--it->second == 0) {
nvdec_active_channels.erase(it);
}
}
bool GetNVDECActive() {
return nvdec_active;
std::scoped_lock lock{nvdec_active_mutex};
return !nvdec_active_channels.empty();
}
bool IsNVDECActiveForProcess(u64 process_id) {
std::scoped_lock lock{nvdec_active_mutex};
return nvdec_active_channels.contains(process_id);
}
void InitializeDebugger(System& system, u16 port) {
@@ -295,6 +314,10 @@ struct System::Impl {
SystemResultStatus Load(System& system, Frontend::EmuWindow& emu_window, const std::string& filepath, Service::AM::FrontendAppletParameters& params) {
InitializeKernel(system);
if (params.applet_type == Service::AM::AppletType::Application) {
current_application_filepath = filepath;
}
const auto file = GetGameFileFromPath(virtual_filesystem, filepath);
// Create the application process
@@ -330,7 +353,7 @@ struct System::Impl {
LaunchTimestampCache::SaveLaunchTimestamp(params.program_id);
// Make the process created be the application
kernel.MakeApplicationProcess(process->GetHandle());
kernel.SetApplicationProcess(process->GetHandle());
// Set up the rest of the system.
SystemResultStatus init_result{SetupForApplicationProcess(system, emu_window)};
@@ -467,6 +490,7 @@ struct System::Impl {
Core::SpeedLimiter speed_limiter;
ExecuteProgramCallback execute_program_callback;
ExitCallback exit_callback;
ApplicationChangedCallback application_changed_callback;
std::optional<Service::Services> services;
std::optional<Core::Debugger> debugger;
@@ -488,6 +512,8 @@ struct System::Impl {
std::array<u64, Core::Hardware::NUM_CPU_CORES> dynarmic_ticks{};
std::array<u8, 0x20> build_id{};
std::string current_application_filepath;
/// Service manager
std::shared_ptr<Service::SM::ServiceManager> service_manager;
/// ContentProviderUnion instance
@@ -498,6 +524,8 @@ struct System::Impl {
mutable std::mutex suspend_guard;
std::mutex general_channel_mutex;
std::mutex nvdec_active_mutex;
std::unordered_map<u64, u32> nvdec_active_channels;
std::atomic_bool is_paused{};
std::atomic_bool is_shutting_down{};
std::atomic_bool is_powered_on{};
@@ -505,7 +533,6 @@ struct System::Impl {
bool extended_memory_layout : 1 = false;
bool exit_locked : 1 = false;
bool exit_requested : 1 = false;
bool nvdec_active : 1 = false;
void EnsureGeneralChannelInitialized(System& system) {
if (!general_channel_event) {
@@ -569,14 +596,22 @@ void System::UnstallApplication() {
impl->UnstallApplication();
}
void System::SetNVDECActive(bool is_nvdec_active) {
impl->SetNVDECActive(is_nvdec_active);
void System::NotifyNVDECChannelOpen(u64 process_id) {
impl->NotifyNVDECChannelOpen(process_id);
}
void System::NotifyNVDECChannelClose(u64 process_id) {
impl->NotifyNVDECChannelClose(process_id);
}
bool System::GetNVDECActive() {
return impl->GetNVDECActive();
}
bool System::IsNVDECActiveForProcess(u64 process_id) {
return impl->IsNVDECActiveForProcess(process_id);
}
void System::InitializeDebugger() {
impl->InitializeDebugger(*this, Settings::values.gdbstub_port.GetValue());
}
@@ -727,7 +762,25 @@ const Core::SpeedLimiter& System::SpeedLimiter() const {
}
u64 System::GetApplicationProcessProgramID() const {
return impl->kernel.ApplicationProcess()->GetProgramId();
const auto* const process = impl->kernel.ApplicationProcess();
return process != nullptr ? process->GetProgramId() : 0;
}
u64 System::GetProgramIdForProcessId(u64 process_id) const {
auto process = impl->kernel.GetProcessByProcessId(process_id);
return process.IsNull() ? 0 : process->GetProgramId();
}
u64 System::ResolveCallerProgramId(u64 process_id) const {
if (const auto program_id = this->GetProgramIdForProcessId(process_id); program_id != 0) {
return program_id;
}
const auto fallback = this->GetApplicationProcessProgramID();
LOG_WARNING(Core,
"Could not resolve caller process_id={}, falling back to application {:016X}",
process_id, fallback);
return fallback;
}
Loader::ResultStatus System::GetGameName(std::string& out) const {
@@ -910,6 +963,10 @@ void System::ExecuteProgram(std::size_t program_index) {
}
}
const std::string& System::GetCurrentApplicationFilePath() const {
return impl->current_application_filepath;
}
/// @brief Gets a reference to the user channel stack.
/// It is used to transfer data between programs.
std::vector<std::vector<u8>>& System::GetUserChannel() {
@@ -961,6 +1018,18 @@ void System::Exit() {
}
}
void System::RegisterApplicationChangedCallback(ApplicationChangedCallback&& callback) {
impl->application_changed_callback = std::move(callback);
}
void System::NotifyApplicationChanged(u64 program_id) {
//LOG_DEBUG(Core, "Running application changed to {:016X}", program_id);
if (impl->application_changed_callback) {
impl->application_changed_callback(program_id);
}
}
void System::ApplySettings() {
impl->RefreshTime(*this);
+12 -1
View File
@@ -191,8 +191,10 @@ public:
std::unique_lock<std::mutex> StallApplication();
void UnstallApplication();
void SetNVDECActive(bool is_nvdec_active);
void NotifyNVDECChannelOpen(u64 process_id);
void NotifyNVDECChannelClose(u64 process_id);
[[nodiscard]] bool GetNVDECActive();
[[nodiscard]] bool IsNVDECActiveForProcess(u64 process_id);
/**
* Initialize the debugger.
@@ -322,6 +324,10 @@ public:
[[nodiscard]] u64 GetApplicationProcessProgramID() const;
[[nodiscard]] u64 GetProgramIdForProcessId(u64 process_id) const;
[[nodiscard]] u64 ResolveCallerProgramId(u64 process_id) const;
/// Gets the name of the current game
[[nodiscard]] Loader::ResultStatus GetGameName(std::string& out) const;
@@ -422,6 +428,7 @@ public:
void PushGeneralChannelData(std::vector<u8>&& data);
bool TryPopGeneralChannel(std::vector<u8>& out_data);
[[nodiscard]] Service::Event& GetGeneralChannelEvent();
[[nodiscard]] const std::string& GetCurrentApplicationFilePath() const;
/// Type used for the frontend to designate a callback for System to exit the application.
using ExitCallback = std::function<void()>;
@@ -435,6 +442,10 @@ public:
/// Instructs the frontend to exit the application.
void Exit();
using ApplicationChangedCallback = std::function<void(u64 program_id)>;
void RegisterApplicationChangedCallback(ApplicationChangedCallback&& callback);
void NotifyApplicationChanged(u64 program_id);
/// Applies any changes to settings to this core instance.
void ApplySettings();
+2 -2
View File
@@ -29,7 +29,7 @@ static u8 MasterKeyIdForKeyGeneration(u8 key_generation) {
return std::max<u8>(key_generation, 1) - 1;
}
NCA::NCA(VirtualFile file_, const NCA* base_nca)
NCA::NCA(VirtualFile file_, const NCA* base_nca, bool allow_missing_base)
: file(std::move(file_)), keys{Core::Crypto::KeyManager::Instance()} {
if (file == nullptr) {
status = Loader::ResultStatus::ErrorNullFile;
@@ -110,7 +110,7 @@ NCA::NCA(VirtualFile file_, const NCA* base_nca)
}
}
if (is_update && base_nca == nullptr) {
if (is_update && base_nca == nullptr && !allow_missing_base) {
status = Loader::ResultStatus::ErrorMissingBKTRBaseRomFS;
} else {
status = Loader::ResultStatus::Success;
+4 -1
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -63,7 +66,7 @@ inline bool IsDirectoryLogoPartition(const VirtualDir& pfs) {
// After construction, use GetStatus to determine if the file is valid and ready to be used.
class NCA : public ReadOnlyVfsDirectory {
public:
explicit NCA(VirtualFile file, const NCA* base_nca = nullptr);
explicit NCA(VirtualFile file, const NCA* base_nca = nullptr, bool allow_missing_base = false);
~NCA() override;
Loader::ResultStatus GetStatus() const;
@@ -4,6 +4,7 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging.h"
#include "core/file_sys/errors.h"
#include "core/file_sys/fssystem/fssystem_indirect_storage.h"
@@ -99,6 +100,18 @@ Result IndirectStorage::GetEntryList(Entry* out_entries, s32* out_entry_count, s
R_SUCCEED();
}
void IndirectStorage::ReportMissingOriginal(s64 offset, s64 size) {
if (m_reported_missing_original) {
return;
}
m_reported_missing_original = true;
LOG_ERROR(Common_Filesystem,
"Patch storage requests {:#x} bytes at {:#x} from a base storage that is not "
"present; this data will read as garbage",
size, offset);
}
size_t IndirectStorage::Read(u8* buffer, size_t size, size_t offset) const {
// Validate pre-conditions.
ASSERT(this->IsInitialized());
@@ -85,6 +85,9 @@ public:
void SetStorage(s32 idx, VirtualFile storage) {
ASSERT(0 <= idx && idx < StorageCount);
m_data_storage[idx] = storage;
if (idx == 0) {
m_original_missing = storage == nullptr || storage->GetSize() == 0;
}
}
template <typename T>
@@ -130,6 +133,9 @@ protected:
template <bool ContinuousCheck, bool RangeCheck, typename F>
Result OperatePerEntry(s64 offset, s64 size, F func);
// Launching another game makes the original storage inaccessable.
// This is a helper for multi-nca games.
void ReportMissingOriginal(s64 offset, s64 size);
private:
struct ContinuousReadingEntry {
@@ -154,6 +160,8 @@ private:
private:
mutable BucketTree m_table;
std::array<VirtualFile, StorageCount> m_data_storage;
bool m_original_missing{false};
bool m_reported_missing_original{false};
};
template <bool ContinuousCheck, bool RangeCheck, typename F>
@@ -272,6 +280,10 @@ Result IndirectStorage::OperatePerEntry(s64 offset, s64 size, F func) {
if (needs_operate) {
const auto cur_entry_phys_offset = cur_entry.GetPhysicalOffset();
if (cur_entry.storage_index == 0 && m_original_missing) {
this->ReportMissingOriginal(cur_offset, cur_size);
}
if constexpr (RangeCheck) {
// Get the current data storage's size.
s64 cur_data_storage_size = m_data_storage[cur_entry.storage_index]->GetSize();
+161 -233
View File
@@ -3,10 +3,13 @@
#include <algorithm>
#include <cstring>
#include <map>
#include <sstream>
#include <string>
#include <utility>
#include <span>
#include <cctype>
#include <boost/unordered/unordered_flat_map.hpp>
#include <boost/unordered/unordered_flat_set.hpp>
#include "common/hex_util.h"
#include "common/logging.h"
@@ -22,61 +25,30 @@ enum class IPSFileType {
Error,
};
constexpr std::array<std::pair<const char*, const char*>, 11> ESCAPE_CHARACTER_MAP{{
{"\\a", "\a"},
{"\\b", "\b"},
{"\\f", "\f"},
{"\\n", "\n"},
{"\\r", "\r"},
{"\\t", "\t"},
{"\\v", "\v"},
{"\\\\", "\\"},
{"\\\'", "\'"},
{"\\\"", "\""},
{"\\\?", "\?"},
}};
static IPSFileType IdentifyMagic(const std::vector<u8>& magic) {
if (magic.size() != 5) {
return IPSFileType::Error;
static IPSFileType IdentifyMagic(std::span<const u8> magic) {
if (magic.size() >= 5) {
if (std::memcmp(magic.data(), "PATCH", 5) == 0)
return IPSFileType::IPS;
if (std::memcmp(magic.data(), "IPS32", 5) == 0)
return IPSFileType::IPS32;
}
static constexpr std::array<u8, 5> patch_magic{{'P', 'A', 'T', 'C', 'H'}};
if (std::equal(magic.begin(), magic.end(), patch_magic.begin())) {
return IPSFileType::IPS;
}
static constexpr std::array<u8, 5> ips32_magic{{'I', 'P', 'S', '3', '2'}};
if (std::equal(magic.begin(), magic.end(), ips32_magic.begin())) {
return IPSFileType::IPS32;
}
return IPSFileType::Error;
}
static bool IsEOF(IPSFileType type, const std::vector<u8>& data) {
static constexpr std::array<u8, 3> eof{{'E', 'O', 'F'}};
if (type == IPSFileType::IPS && std::equal(data.begin(), data.end(), eof.begin())) {
return true;
}
static constexpr std::array<u8, 4> eeof{{'E', 'E', 'O', 'F'}};
return type == IPSFileType::IPS32 && std::equal(data.begin(), data.end(), eeof.begin());
static bool IsEOF(IPSFileType type, std::span<const u8> magic) {
return (type == IPSFileType::IPS && magic.size() > 3 && std::memcmp(magic.data(), "EOF", 3) == 0)
|| (type == IPSFileType::IPS32 && magic.size() > 4 && std::memcmp(magic.data(), "EEOF", 4) == 0);
}
VirtualFile PatchIPS(const VirtualFile& in, const VirtualFile& ips) {
if (in == nullptr || ips == nullptr)
return nullptr;
const auto type = IdentifyMagic(ips->ReadBytes(0x5));
auto in_data = in->ReadAllBytes();
auto const type = IdentifyMagic(in_data);
if (type == IPSFileType::Error)
return nullptr;
auto in_data = in->ReadAllBytes();
if (in_data.size() == 0) {
return nullptr;
}
std::vector<u8> temp(type == IPSFileType::IPS ? 3 : 4);
u64 offset = 5; // After header
while (ips->Read(temp.data(), temp.size(), offset) == temp.size()) {
@@ -85,12 +57,9 @@ VirtualFile PatchIPS(const VirtualFile& in, const VirtualFile& ips) {
break;
}
u32 real_offset{};
if (type == IPSFileType::IPS32)
real_offset = (temp[0] << 24) | (temp[1] << 16) | (temp[2] << 8) | temp[3];
else
real_offset = (temp[0] << 16) | (temp[1] << 8) | temp[2];
u32 real_offset = (type == IPSFileType::IPS32)
? ((temp[0] << 24) | (temp[1] << 16) | (temp[2] << 8) | temp[3])
: ((temp[0] << 16) | (temp[1] << 8) | temp[2]);
if (real_offset > in_data.size()) {
return nullptr;
}
@@ -113,34 +82,35 @@ VirtualFile PatchIPS(const VirtualFile& in, const VirtualFile& ips) {
return nullptr;
if (real_offset + rle_size > in_data.size())
rle_size = static_cast<u16>(in_data.size() - real_offset);
rle_size = u16(in_data.size() - real_offset);
std::memset(in_data.data() + real_offset, *data, rle_size);
} else { // Standard Patch
auto read = data_size;
if (real_offset + read > in_data.size())
read = static_cast<u16>(in_data.size() - real_offset);
read = u16(in_data.size() - real_offset);
if (ips->Read(in_data.data() + real_offset, read, offset) != data_size)
return nullptr;
offset += data_size;
}
}
if (!IsEOF(type, temp)) {
return nullptr;
if (IsEOF(type, temp)) {
return std::make_shared<VectorVfsFile>(std::move(in_data), in->GetName(), in->GetContainingDirectory());
}
return std::make_shared<VectorVfsFile>(std::move(in_data), in->GetName(),
in->GetContainingDirectory());
return nullptr;
}
struct IPSwitchRecord {
std::array<uint8_t, 256 - sizeof(size_t)> data;
size_t count;
};
struct IPSwitchCompiler::IPSwitchPatch {
std::string name;
boost::unordered::unordered_flat_map<u32, IPSwitchRecord> records;
bool enabled;
std::map<u32, std::vector<u8>> records;
};
IPSwitchCompiler::IPSwitchCompiler(VirtualFile patch_text_) : patch_text(std::move(patch_text_)) {
Parse();
Parse(patch_text->ReadAllBytes());
}
IPSwitchCompiler::~IPSwitchCompiler() = default;
@@ -149,201 +119,159 @@ std::array<u8, 32> IPSwitchCompiler::GetBuildID() const {
return nso_build_id;
}
bool IPSwitchCompiler::IsValid() const {
return valid;
}
static bool StartsWith(std::string_view base, std::string_view check) {
return base.size() >= check.size() && base.substr(0, check.size()) == check;
}
static std::string EscapeStringSequences(std::string in) {
for (const auto& seq : ESCAPE_CHARACTER_MAP) {
for (auto index = in.find(seq.first); index != std::string::npos;
index = in.find(seq.first, index)) {
in.replace(index, std::strlen(seq.first), seq.second);
index += std::strlen(seq.second);
static IPSwitchRecord EscapeStringSequences(std::string_view sv) {
IPSwitchRecord r{};
for (auto it = sv.cbegin(); it != sv.cend(); ) {
if (*it == '\\' && it + 1 < sv.cend()) {
switch (it[1]) {
case 'n': r.data[r.count] = '\n'; break;
case 't': r.data[r.count] = '\t'; break;
case 'b': r.data[r.count] = '\b'; break;
case 'r': r.data[r.count] = '\r'; break;
case 'e': r.data[r.count] = '\e'; break;
case 'v': r.data[r.count] = '\v'; break;
case '?': r.data[r.count] = '\?'; break;
default: r.data[r.count] = it[1]; break;
}
++r.count;
it += 2;
} else {
++r.count;
++it;
}
}
return in;
return r;
}
void IPSwitchCompiler::ParseFlag(const std::string& line) {
if (StartsWith(line, "@flag offset_shift ")) {
// Offset Shift Flag
offset_shift = std::strtoll(line.substr(19).c_str(), nullptr, 0);
} else if (StartsWith(line, "@little-endian")) {
// Set values to read as little endian
is_little_endian = true;
} else if (StartsWith(line, "@big-endian")) {
// Set values to read as big endian
is_little_endian = false;
} else if (StartsWith(line, "@flag print_values")) {
// Force printing of applied values
print_values = true;
}
[[nodiscard]] static inline std::array<u8, 32> ReadNSOBuildId(std::string_view const s) {
std::array<u8, 32> r{};
for (std::size_t i = 0; i < s.size(); ++i)
r[i / 2] |= u8(u8(Common::ToHexNibble(s[i])) << u8((i % 2) * 4));
return r;
}
void IPSwitchCompiler::Parse() {
const auto bytes = patch_text->ReadAllBytes();
std::stringstream s;
s.write(reinterpret_cast<const char*>(bytes.data()), bytes.size());
void IPSwitchCompiler::Parse(std::span<u8 const> bytes) {
LOG_INFO(Loader, "IPSwitchCompiler: '{}'", patch_text->GetName());
bool is_little_endian = false;
s64 offset_shift = 0;
//bool print_values = false;
std::vector<std::string> lines;
std::string stream_line;
while (std::getline(s, stream_line)) {
// Remove a trailing \r
if (!stream_line.empty() && stream_line.back() == '\r')
stream_line.pop_back();
lines.push_back(std::move(stream_line));
}
auto const parse_line = [&](std::string_view const line) {
// Keep in mind lines have trimmed spaces (at the end & start)!
LOG_INFO(Loader, "<{}>", line);
if (line.starts_with("@stop")) {
return false; // Force stop
} else if (line.starts_with("@nsobid-")) { // NSO Build ID Specifier
nso_build_id = ReadNSOBuildId(line.substr(8));
} else if (line.starts_with("@enabled")) {
patches.push_back({{}, true}); //enabled patch
} else if (line.starts_with("@disabled")) {
patches.push_back({{}, false}); //disabled patch
} else if (line.starts_with("@flag offset_shift ")) {
offset_shift = std::strtoll(line.data() + 19, nullptr, 0); // Offset Shift Flag
} else if (line.starts_with("@little-endian")) {
is_little_endian = true; // Set values to read as little endian
} else if (line.starts_with("@big-endian")) {
is_little_endian = false; // Set values to read as big endian
} else if (line.starts_with("@flag print_values")) {
//print_values = true; // Force printing of applied values
} else if (line.starts_with("@")) {
LOG_WARNING(Loader, "Unknown flag {}", line);
} else {
size_t offset = size_t(std::strtoul(line.data(), nullptr, 16));
offset += size_t(offset_shift);
if (auto const first_quote = line.find_first_of("\"\'"); first_quote != std::string::npos) {
// string replacement
char quote = line[first_quote];
auto const start = line.cbegin() + first_quote + 1;
auto end = start;
for (; end < line.cend() && *end != quote; )
end += (*end == '\\') ? 2 : 1;
if (start <= line.cend() && end <= line.cend()) {
LOG_INFO(Loader, "[S] value @ {:#08X} ", offset);
patches.back().records.insert_or_assign(u32(offset), EscapeStringSequences({start, end}));
} else {
LOG_WARNING(Loader, "invalid string");
}
} else if (auto const first_space = line.find_last_of(" /\t\r\n"); first_space != std::string::npos) {
IPSwitchRecord r{}; // hex replacement
auto const start = line.cbegin() + first_space + 1;
auto const end = line.cend();
if (start <= line.cend() && end <= line.cend()) {
auto const hs = Common::HexStringToVector({start, end}, is_little_endian);
std::memcpy(r.data.data(), hs.data(), hs.size());
r.count = hs.size();
LOG_INFO(Loader, "[H] value @ {:#08X}", offset);
patches.back().records.insert_or_assign(u32(offset), std::move(r));
} else {
LOG_WARNING(Loader, "invalid line");
}
} else {
LOG_WARNING(Loader, "unhandled line!");
}
}
return true; //continue
};
for (std::size_t i = 0; i < lines.size(); ++i) {
auto line = lines[i];
// Remove midline comments
std::size_t comment_index = std::string::npos;
bool within_string = false;
for (std::size_t k = 0; k < line.size(); ++k) {
if (line[k] == '\"' && (k > 0 && line[k - 1] != '\\')) {
within_string = !within_string;
} else if (line[k] == '\\' && (k < line.size() - 1 && line[k + 1] == '\\')) {
comment_index = k;
for (auto it = bytes.begin(); it < bytes.end(); ) {
auto const start = it;
auto end = start;
for (; end < bytes.end() && *end != '\n' && *end != '\r'; ++end)
;
it = end + 1; //prepare for next line
std::string_view const sline{
reinterpret_cast<const char*>(bytes.data() + std::distance(bytes.begin(), start)),
size_t(std::distance(start, end))
};
if (sline.size() > 0) {
auto p = sline.cbegin();
// skip space off line
for (; p < sline.cend() && std::isspace(*p); ++p)
;
// now make a nominal preprocessed line: remove comments
char quote = '\0';
auto const sline_start = p;
for (; p < sline.cend(); ) {
if ((!quote && p + 1 < sline.cend() && p[0] == '/' && p[1] == '/')
|| (!quote && p[0] == '#')) {
break;
} else if (p[0] == '\"' || p[0] == '\'') {
quote = (p[0] == quote) ? '\0' : p[0];
++p;
} else if (p + 1 < sline.cend() && p[0] == '\\') {
p += 2;
} else {
++p;
}
}
// now we have the preprocessed string ;)
std::string_view pp_str(sline_start, p);
if (pp_str.size() > 0 && !parse_line(pp_str)) {
break;
}
}
if (!StartsWith(line, "//") && comment_index != std::string::npos) {
last_comment = line.substr(comment_index + 2);
line = line.substr(0, comment_index);
}
if (StartsWith(line, "@stop")) {
// Force stop
break;
} else if (StartsWith(line, "@nsobid-")) {
// NSO Build ID Specifier
const auto raw_build_id = fmt::format("{:0<64}", line.substr(8));
nso_build_id = Common::HexStringToArray<0x20>(raw_build_id);
} else if (StartsWith(line, "#")) {
// Mandatory Comment
LOG_INFO(Loader, "[IPSwitchCompiler ('{}')] Forced output comment: {}",
patch_text->GetName(), line.substr(1));
} else if (StartsWith(line, "//")) {
// Normal Comment
last_comment = line.substr(2);
if (last_comment.find_first_not_of(' ') == std::string::npos)
continue;
if (last_comment.find_first_not_of(' ') != 0)
last_comment = last_comment.substr(last_comment.find_first_not_of(' '));
} else if (StartsWith(line, "@enabled") || StartsWith(line, "@disabled")) {
// Start of patch
const auto enabled = StartsWith(line, "@enabled");
if (i == 0)
return;
LOG_INFO(Loader, "[IPSwitchCompiler ('{}')] Parsing patch '{}' ({})",
patch_text->GetName(), last_comment, line.substr(1));
IPSwitchPatch patch{last_comment, enabled, {}};
// Read rest of patch
while (true) {
if (i + 1 >= lines.size()) {
break;
}
const auto& patch_line = lines[++i];
// Patch line may contain comments
if (StartsWith(patch_line, "//") || StartsWith(patch_line, "#")) {
continue;
}
// Start of new patch
if (StartsWith(patch_line, "@enabled") || StartsWith(patch_line, "@disabled")) {
--i;
break;
}
// Check for a flag
if (StartsWith(patch_line, "@")) {
ParseFlag(patch_line);
continue;
}
// 11 - 8 hex digit offset + space + minimum two digit overwrite val
if (patch_line.length() < 11)
break;
auto offset = std::strtoul(patch_line.substr(0, 8).c_str(), nullptr, 16);
offset += static_cast<unsigned long>(offset_shift);
std::vector<u8> replace;
// 9 - first char of replacement val
if (patch_line[9] == '\"') {
// string replacement
auto end_index = patch_line.find('\"', 10);
if (end_index == std::string::npos || end_index < 10)
return;
while (patch_line[end_index - 1] == '\\') {
end_index = patch_line.find('\"', end_index + 1);
if (end_index == std::string::npos || end_index < 10)
return;
}
auto value = patch_line.substr(10, end_index - 10);
value = EscapeStringSequences(value);
replace.reserve(value.size());
std::copy(value.begin(), value.end(), std::back_inserter(replace));
} else {
// hex replacement
const auto value =
patch_line.substr(9, patch_line.find_first_of(" /\r\n", 9) - 9);
replace = Common::HexStringToVector(value, is_little_endian);
}
if (print_values) {
LOG_INFO(Loader,
"[IPSwitchCompiler ('{}')] - Patching value at offset {:#08x} "
"with byte string '{}'",
patch_text->GetName(), offset, Common::HexToString(replace));
}
patch.records.insert_or_assign(static_cast<u32>(offset), std::move(replace));
}
patches.push_back(std::move(patch));
} else if (StartsWith(line, "@")) {
ParseFlag(line);
}
}
valid = true;
}
VirtualFile IPSwitchCompiler::Apply(const VirtualFile& in) const {
if (in == nullptr || !valid)
if (in == nullptr)
return nullptr;
auto in_data = in->ReadAllBytes();
for (const auto& patch : patches) {
if (!patch.enabled)
continue;
for (const auto& record : patch.records) {
if (record.first >= in_data.size())
continue;
auto replace_size = record.second.size();
if (record.first + replace_size > in_data.size())
replace_size = in_data.size() - record.first;
for (std::size_t i = 0; i < replace_size; ++i)
in_data[i + record.first] = record.second[i];
if (patch.enabled) {
for (const auto& record : patch.records) {
if (record.first < in_data.size()) {
auto replace_size = record.second.count;
if (record.first + replace_size > in_data.size())
replace_size = in_data.size() - record.first;
std::memcpy(in_data.data() + record.first, record.second.data.data(), replace_size);
}
}
}
}
return std::make_shared<VectorVfsFile>(std::move(in_data), in->GetName(),
in->GetContainingDirectory());
return std::make_shared<VectorVfsFile>(std::move(in_data), in->GetName(), in->GetContainingDirectory());
}
} // namespace FileSys
+5 -9
View File
@@ -1,11 +1,14 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <memory>
#include <vector>
#include <span>
#include "common/common_types.h"
#include "core/file_sys/vfs/vfs.h"
@@ -20,24 +23,17 @@ public:
~IPSwitchCompiler();
std::array<u8, 0x20> GetBuildID() const;
bool IsValid() const;
VirtualFile Apply(const VirtualFile& in) const;
private:
struct IPSwitchPatch;
void ParseFlag(const std::string& flag);
void Parse();
bool valid = false;
void Parse(std::span<u8 const> bytes);
VirtualFile patch_text;
std::vector<IPSwitchPatch> patches;
std::array<u8, 0x20> nso_build_id{};
bool is_little_endian = false;
s64 offset_shift = 0;
bool print_values = false;
std::string last_comment = "";
};
} // namespace FileSys
+2 -2
View File
@@ -48,11 +48,11 @@ struct ContentRecord {
std::array<u8, 0x10> nca_id;
std::array<u8, 0x6> size;
ContentRecordType type;
INSERT_PADDING_BYTES(1);
u8 id_offset;
};
static_assert(sizeof(ContentRecord) == 0x38, "ContentRecord has incorrect size.");
constexpr ContentRecord EMPTY_META_CONTENT_RECORD{{}, {}, {}, ContentRecordType::Meta, {}};
constexpr ContentRecord EMPTY_META_CONTENT_RECORD{{}, {}, {}, ContentRecordType::Meta, 0};
struct MetaRecord {
u64_le title_id;
+2 -9
View File
@@ -345,8 +345,7 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
return exefs;
}
std::vector<VirtualFile> PatchManager::CollectPatches(const std::vector<VirtualDir>& patch_dirs,
const std::string& build_id) const {
std::vector<VirtualFile> PatchManager::CollectPatches(const std::vector<VirtualDir>& patch_dirs, const std::string& build_id) const {
const auto& disabled = Settings::values.disabled_addons[title_id];
const auto nso_build_id = fmt::format("{:0<64}", build_id);
@@ -361,16 +360,11 @@ std::vector<VirtualFile> PatchManager::CollectPatches(const std::vector<VirtualD
for (const auto& file : exefs_dir->GetFiles()) {
if (file->GetExtension() == "ips") {
auto name = file->GetName();
const auto this_build_id =
fmt::format("{:0<64}", name.substr(0, name.find('.')));
const auto this_build_id = fmt::format("{:0<64}", name.substr(0, name.find('.')));
if (nso_build_id == this_build_id)
out.push_back(file);
} else if (file->GetExtension() == "pchtxt") {
IPSwitchCompiler compiler{file};
if (!compiler.IsValid())
continue;
const auto this_build_id = Common::HexToString(compiler.GetBuildID());
if (nso_build_id == this_build_id)
out.push_back(file);
@@ -378,7 +372,6 @@ std::vector<VirtualFile> PatchManager::CollectPatches(const std::vector<VirtualD
}
}
}
return out;
}
+31 -6
View File
@@ -566,21 +566,46 @@ VirtualFile RegisteredCache::GetFileAtID(NcaID id) const {
return file;
}
static std::optional<NcaID> CheckMapForContentRecord(const ankerl::unordered_dense::map<u64, CNMT>& map, u64 title_id, ContentRecordType type) {
const auto cmnt_iter = map.find(title_id);
static std::optional<NcaID> CheckMapForContentRecord(const boost::unordered::unordered_flat_map<u64, CNMT>& map, u64 title_id, ContentRecordType type) {
auto cmnt_iter = map.find(title_id);
u8 id_offset = 0;
if (cmnt_iter == map.cend()) {
return std::nullopt;
const auto program_index = title_id & AOC_TITLE_ID_MASK;
if (program_index == 0) {
return std::nullopt;
}
cmnt_iter = map.find(title_id & ~AOC_TITLE_ID_MASK);
if (cmnt_iter == map.cend()) {
return std::nullopt;
}
id_offset = static_cast<u8>(program_index);
}
const auto& cnmt = cmnt_iter->second;
const auto& content_records = cnmt.GetContentRecords();
const auto iter = std::find_if(content_records.cbegin(), content_records.cend(),
[type](const ContentRecord& rec) { return rec.type == type; });
if (iter == content_records.cend()) {
[type, id_offset](const ContentRecord& rec) {
return rec.type == type && rec.id_offset == id_offset;
});
if (iter != content_records.cend()) {
return std::make_optional(iter->nca_id);
}
if (id_offset != 0) {
return std::nullopt;
}
return std::make_optional(iter->nca_id);
const auto fallback_iter =
std::find_if(content_records.cbegin(), content_records.cend(),
[type](const ContentRecord& rec) { return rec.type == type; });
if (fallback_iter == content_records.cend()) {
return std::nullopt;
}
return std::make_optional(fallback_iter->nca_id);
}
std::optional<NcaID> RegisteredCache::GetNcaIDFromMetadata(u64 title_id,
+5 -6
View File
@@ -12,7 +12,6 @@
#include <optional>
#include <string>
#include <vector>
#include <ankerl/unordered_dense.h>
#include <boost/container/flat_map.hpp>
#include "common/common_types.h"
#include "core/crypto/key_manager.h"
@@ -209,11 +208,11 @@ private:
ContentProviderParsingFunction parser;
// maps tid -> NcaID of meta
ankerl::unordered_dense::map<u64, NcaID> meta_id;
boost::container::flat_map<u64, NcaID> meta_id;
// maps tid -> meta
ankerl::unordered_dense::map<u64, CNMT> meta;
boost::container::flat_map<u64, CNMT> meta;
// maps tid -> meta for CNMT in yuzu_meta
ankerl::unordered_dense::map<u64, CNMT> yuzu_meta;
boost::container::flat_map<u64, CNMT> yuzu_meta;
};
enum class ContentProviderUnionSlot {
@@ -313,8 +312,8 @@ private:
void ProcessXCI(const VirtualFile& file);
std::vector<VirtualDir> load_dirs;
ankerl::unordered_dense::map<std::tuple<u64, ContentRecordType, TitleType>, VirtualFile> entries;
ankerl::unordered_dense::map<u64, u32> versions;
boost::container::flat_map<std::tuple<u64, ContentRecordType, TitleType>, VirtualFile> entries;
boost::container::flat_map<u64, u32> versions;
std::vector<ExternalUpdateEntry> multi_version_entries;
};
+8 -6
View File
@@ -12,6 +12,7 @@
#include "common/hex_util.h"
#include "common/logging.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/common_funcs.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/partition_filesystem.h"
@@ -65,10 +66,12 @@ u64 NSP::GetProgramTitleID() const {
}
auto program_id = expected_program_id;
if (program_id == 0) {
if (!program_status.empty()) {
program_id = program_status.begin()->first;
}
if (program_id == 0 && !program_status.empty()) {
program_id = std::min_element(program_status.cbegin(), program_status.cend(),
[](const auto& lhs, const auto& rhs) {
return lhs.first < rhs.first;
})
->first;
}
program_id = program_id + program_index;
@@ -273,8 +276,7 @@ void NSP::ReadNCAs(const std::vector<VirtualFile>& files) {
// If the last 3 hexadecimal digits of the NCA's TitleID is between 0x1 and
// 0x7FF, this is a multi-program update NCA. Otherwise, this is a regular
// update NCA.
if ((next_nca->GetTitleId() & 0x7FF) != 0 &&
(next_nca->GetTitleId() & 0x800) == 0) {
if ((next_nca->GetTitleId() & AOC_TITLE_ID_MASK) != 0) {
ncas[next_nca->GetTitleId()][{cnmt.GetType(), rec.type}] =
std::move(next_nca);
} else {
+3 -6
View File
@@ -4,9 +4,7 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <set>
#include <ankerl/unordered_dense.h>
#include <boost/container/flat_set.hpp>
#include <utility>
#include "core/file_sys/vfs/vfs_layered.h"
@@ -63,7 +61,7 @@ std::string LayeredVfsDirectory::GetFullPath() const {
std::vector<VirtualFile> LayeredVfsDirectory::GetFiles() const {
std::vector<VirtualFile> out;
ankerl::unordered_dense::set<std::string> out_names;
boost::container::flat_set<std::string> out_names;
for (const auto& layer : dirs) {
for (auto& file : layer->GetFiles()) {
@@ -79,8 +77,7 @@ std::vector<VirtualFile> LayeredVfsDirectory::GetFiles() const {
std::vector<VirtualDir> LayeredVfsDirectory::GetSubdirectories() const {
std::vector<VirtualDir> out;
ankerl::unordered_dense::set<std::string> out_names;
boost::container::flat_set<std::string> out_names;
for (const auto& layer : dirs) {
for (const auto& sd : layer->GetSubdirectories()) {
out_names.emplace(sd->GetName());
+8 -17
View File
@@ -461,19 +461,8 @@ std::vector<VirtualFile> RealVfsDirectory::GetFiles() const {
FileTimeStampRaw RealVfsDirectory::GetFileTimeStamp(std::string_view path_) const {
const auto full_path = FS::SanitizePath(path + '/' + std::string(path_));
#ifdef __OPENORBIS__
// DO NOT USE NORMAL STAT, it's bugged on OO toolchain
OrbisKernelStat st{};
const auto stat_result = stat(full_path.c_str(), reinterpret_cast<struct stat *>(std::addressof(st)));
if (stat_result != 0)
return {};
return {
.created{u64(st.st_ctime)},
.accessed{u64(st.st_atime)},
.modified{u64(st.st_mtime)},
};
#else
const auto fs_path = std::filesystem::path{FS::ToU8String(full_path)};
#ifdef _WIN32
struct _stat64 file_status;
const auto stat_result = _wstat64(fs_path.c_str(), &file_status);
@@ -481,14 +470,16 @@ FileTimeStampRaw RealVfsDirectory::GetFileTimeStamp(std::string_view path_) cons
struct stat file_status;
const auto stat_result = stat(fs_path.c_str(), &file_status);
#endif
if (stat_result != 0)
if (stat_result != 0) {
return {};
}
return {
.created{u64(file_status.st_ctime)},
.accessed{u64(file_status.st_atime)},
.modified{u64(file_status.st_mtime)},
.created{static_cast<u64>(file_status.st_ctime)},
.accessed{static_cast<u64>(file_status.st_atime)},
.modified{static_cast<u64>(file_status.st_mtime)},
};
#endif
}
std::vector<VirtualDir> RealVfsDirectory::GetSubdirectories() const {
+2 -2
View File
@@ -78,7 +78,7 @@ private:
std::array<DebugWatchpoint, Core::Hardware::NUM_WATCHPOINTS> m_watchpoints{};
std::map<KProcessAddress, u64> m_debug_page_refcounts{};
#ifdef HAS_NCE
ankerl::unordered_dense::map<u64, u64> m_post_handlers{};
boost::unordered::unordered_flat_map<u64, u64> m_post_handlers{};
#endif
std::unique_ptr<Core::ExclusiveMonitor> m_exclusive_monitor;
Core::Memory::Memory m_memory;
@@ -494,7 +494,7 @@ public:
static void Switch(KernelCore& kernel, KProcess* cur_process, KProcess* next_process);
#ifdef HAS_NCE
ankerl::unordered_dense::map<u64, u64>& GetPostHandlers() noexcept {
boost::unordered::unordered_flat_map<u64, u64>& GetPostHandlers() noexcept {
return m_post_handlers;
}
#endif
+2 -2
View File
@@ -1216,7 +1216,7 @@ Result KServerSession::ReceiveRequest(KernelCore& kernel, uintptr_t server_messa
}
Result KServerSession::SendReply(KernelCore& kernel, uintptr_t server_message, uintptr_t server_buffer_size,
KPhysicalAddress server_message_paddr, bool is_hle) {
KPhysicalAddress server_message_paddr, bool is_hle, bool session_closed) {
// Lock the session.
KScopedLightLock lk{m_lock};
@@ -1248,7 +1248,7 @@ Result KServerSession::SendReply(KernelCore& kernel, uintptr_t server_message, u
KEvent* event = request->GetEvent();
// Check whether we're closed.
const bool closed = (client_thread == nullptr || m_parent->IsClientClosed());
const bool closed = (client_thread == nullptr || m_parent->IsClientClosed() || session_closed);
Result result = ResultSuccess;
if (!closed) {
+3 -3
View File
@@ -54,14 +54,14 @@ public:
Result OnRequest(KernelCore& kernel, KSessionRequest* request);
Result SendReply(KernelCore& kernel, uintptr_t server_message, uintptr_t server_buffer_size,
KPhysicalAddress server_message_paddr, bool is_hle = false);
KPhysicalAddress server_message_paddr, bool is_hle = false, bool session_closed = false);
Result ReceiveRequest(KernelCore& kernel, uintptr_t server_message, uintptr_t server_buffer_size,
KPhysicalAddress server_message_paddr,
std::shared_ptr<Service::HLERequestContext>* out_context = nullptr,
std::weak_ptr<Service::SessionRequestManager> manager = {});
Result SendReplyHLE(KernelCore& kernel) {
R_RETURN(this->SendReply(kernel, 0, 0, 0, true));
Result SendReplyHLE(KernelCore& kernel, bool session_closed = false) {
R_RETURN(this->SendReply(kernel, 0, 0, 0, true, session_closed));
}
Result ReceiveRequestHLE(KernelCore& kernel, std::shared_ptr<Service::HLERequestContext>* out_context,
+25 -7
View File
@@ -10,7 +10,8 @@
#include <functional>
#include <memory>
#include <thread>
#include <ankerl/unordered_dense.h>
#include <boost/unordered/unordered_flat_map.hpp>
#include <boost/unordered/unordered_flat_set.hpp>
#include <utility>
#include "common/assert.h"
@@ -349,9 +350,18 @@ struct KernelCore::Impl {
object_name_global_data.emplace(kernel);
}
void MakeApplicationProcess(KernelCore& kernel, KProcess* process) {
void SetApplicationProcess(KernelCore& kernel, KProcess* process) {
if (application_process == process)
return;
KProcess* const previous = application_process;
application_process = process;
application_process->Open(kernel);
if (application_process != nullptr)
application_process->Open(kernel);
if (previous != nullptr)
previous->Close(kernel);
}
/// Sets the host thread ID for the caller.
@@ -783,8 +793,8 @@ struct KernelCore::Impl {
std::optional<KObjectNameGlobalData> object_name_global_data;
ankerl::unordered_dense::set<KAutoObject*> registered_objects;
ankerl::unordered_dense::set<KAutoObject*> registered_in_use_objects;
boost::unordered::unordered_flat_set<KAutoObject*> registered_objects;
boost::unordered::unordered_flat_set<KAutoObject*> registered_in_use_objects;
std::mutex server_lock;
std::vector<std::unique_ptr<Service::ServerManager>> server_managers;
@@ -879,8 +889,8 @@ void KernelCore::RemoveProcess(KProcess* process) {
}
}
void KernelCore::MakeApplicationProcess(KProcess* process) {
impl->MakeApplicationProcess(*this, process);
void KernelCore::SetApplicationProcess(KProcess* process) {
impl->SetApplicationProcess(*this, process);
}
KProcess* KernelCore::ApplicationProcess() {
@@ -891,6 +901,14 @@ const KProcess* KernelCore::ApplicationProcess() const {
return impl->application_process;
}
KScopedAutoObject<KProcess> KernelCore::GetProcessByProcessId(u64 process_id) {
std::scoped_lock lk{impl->process_list_lock};
for (auto* const process : impl->process_list)
if (process != nullptr && process->GetProcessId() == process_id)
return {*this, process};
return {*this, nullptr};
}
std::list<KScopedAutoObject<KProcess>> KernelCore::GetProcessList() {
std::list<KScopedAutoObject<KProcess>> processes;
std::scoped_lock lk{impl->process_list_lock};
+7 -3
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@@ -11,7 +11,8 @@
#include <list>
#include <memory>
#include <string>
#include <ankerl/unordered_dense.h>
#include <boost/unordered/unordered_flat_map.hpp>
#include <boost/unordered/unordered_flat_set.hpp>
#include <vector>
#include "common/polyfill_thread.h"
@@ -124,8 +125,8 @@ public:
void AppendNewProcess(KProcess* process);
void RemoveProcess(KProcess* process);
/// Makes the given process the new application process.
void MakeApplicationProcess(KProcess* process);
/// Makes the given process the current application process.
void SetApplicationProcess(KProcess* process);
/// Retrieves a pointer to the application process.
KProcess* ApplicationProcess();
@@ -133,6 +134,9 @@ public:
/// Retrieves a const pointer to the application process.
const KProcess* ApplicationProcess() const;
/// Retrieves the process with the given process ID, or a null object.
KScopedAutoObject<KProcess> GetProcessByProcessId(u64 process_id);
/// Retrieves the list of processes.
std::list<KScopedAutoObject<KProcess>> GetProcessList();
+3 -47
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@@ -17,56 +17,12 @@
namespace Kernel::Svc {
constexpr auto MAX_MSG_TIME = std::chrono::milliseconds(250);
const auto MAX_MSG_SIZE = 0x1000;
/// Used to output a message on a debug hardware unit - does nothing on a retail unit
Result OutputDebugString(Core::System& system, u64 address, u64 len) {
static struct DebugFlusher {
std::string msg_buffer;
std::mutex msg_mutex;
std::condition_variable msg_cv;
std::chrono::steady_clock::time_point last_msg_time;
std::optional<std::jthread> thread;
} flusher_data;
R_SUCCEED_IF(len == 0);
// Only start the thread the very first time this function is called
if (!flusher_data.thread) {
flusher_data.thread.emplace([](std::stop_token stop_token) {
while (!stop_token.stop_requested()) {
std::unique_lock lock(flusher_data.msg_mutex);
flusher_data.msg_cv.wait(lock, [&stop_token] {
return !flusher_data.msg_buffer.empty() || stop_token.stop_requested();
});
if (stop_token.stop_requested() && flusher_data.msg_buffer.empty())
break;
auto timeout = flusher_data.last_msg_time + MAX_MSG_TIME;
bool woke_early = flusher_data.msg_cv.wait_until(lock, timeout, [&stop_token] {
return flusher_data.msg_buffer.size() >= MAX_MSG_SIZE || stop_token.stop_requested();
});
if (!woke_early || flusher_data.msg_buffer.size() >= MAX_MSG_SIZE || stop_token.stop_requested()) {
if (!flusher_data.msg_buffer.empty()) {
// Remove trailing newline as LOG_INFO adds that anyways
if (flusher_data.msg_buffer.back() == '\n')
flusher_data.msg_buffer.pop_back();
LOG_INFO(Debug_Emulated, "\n{}", flusher_data.msg_buffer);
flusher_data.msg_buffer.clear();
}
if (stop_token.stop_requested()) break;
}
}
flusher_data.msg_cv.notify_all();
});
}
{
std::lock_guard lock(flusher_data.msg_mutex);
const auto old_size = flusher_data.msg_buffer.size();
flusher_data.msg_buffer.resize(old_size + len);
GetCurrentMemory(system.Kernel()).ReadBlock(address, flusher_data.msg_buffer.data() + old_size, len);
flusher_data.last_msg_time = std::chrono::steady_clock::now();
}
flusher_data.msg_cv.notify_one();
std::string msg_buffer(len, 0);
GetCurrentMemory(system.Kernel()).ReadBlock(address, msg_buffer.data(), len);
LOG_INFO(Debug_Emulated, "{}", msg_buffer);
R_SUCCEED();
}
+4
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@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -10,6 +13,7 @@ namespace Service::AM {
constexpr Result ResultNoDataInChannel{ErrorModule::AM, 2};
constexpr Result ResultNoMessages{ErrorModule::AM, 3};
constexpr Result ResultLibraryAppletTerminated{ErrorModule::AM, 22};
constexpr Result ResultApplicationRecordNotFound{ErrorModule::AM, 37};
constexpr Result ResultInvalidOffset{ErrorModule::AM, 503};
constexpr Result ResultInvalidStorageType{ErrorModule::AM, 511};
constexpr Result ResultFatalSectionCountImbalance{ErrorModule::AM, 512};
+9 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -201,6 +201,14 @@ enum class ProgramSpecifyKind : u32 {
RestartProgram = 2,
};
// Maufeat: Use enums for zindex instead of using random zindex numbers
enum AppletZIndex : s32 {
Background = 0,
Foreground = 1,
ForegroundVisible = 2,
Overlay = 3,
};
struct CommonArguments {
CommonArgumentVersion arguments_version;
CommonArgumentSize size;
+9 -9
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@@ -56,22 +56,22 @@ void Applet::UpdateSuspensionStateLocked(bool force_message) {
}
}
void Applet::SetInteractibleLocked(bool interactible) {
if (is_interactible == interactible) {
void Applet::SetInteractibleLocked(bool pad_interactible, bool touch_interactible) {
if (is_pad_interactible == pad_interactible && is_touch_interactible == touch_interactible) {
return;
}
is_interactible = interactible;
is_pad_interactible = pad_interactible;
is_touch_interactible = touch_interactible;
const bool exit_requested = lifecycle_manager.GetExitRequested();
const bool input_enabled = interactible && !exit_requested;
const bool pad_enabled = pad_interactible && !exit_requested;
const bool touch_enabled = touch_interactible && !exit_requested;
if (applet_id == AppletId::OverlayDisplay || applet_id == AppletId::Application) {
LOG_DEBUG(Service_AM, "called, applet={} interactible={} exit_requested={} input_enabled={} overlay_in_foreground={}",
static_cast<u32>(applet_id), interactible, exit_requested, input_enabled, overlay_in_foreground);
}
LOG_DEBUG(Service_AM, "applet={} pad={} touch={} exit_requested={}",
static_cast<u32>(applet_id), pad_enabled, touch_enabled, exit_requested);
hid_registration.EnableAppletToGetInput(input_enabled);
hid_registration.EnableAppletToGetInput(pad_enabled, touch_enabled);
}
void Applet::OnProcessTerminatedLocked() {
+5 -3
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@@ -125,9 +125,11 @@ struct Applet {
bool album_image_taken_notification_enabled{};
bool record_volume_muted{};
bool is_activity_runnable{};
bool is_interactible{true};
bool is_pad_interactible{true};
bool is_touch_interactible{true};
bool window_visible{true};
bool overlay_in_foreground{false};
bool overlay_watching_short_home_button{false};
bool overlay_handling_touch_input{false};
// Events
Event overlay_event;
@@ -148,7 +150,7 @@ struct Applet {
// Process state management
void UpdateSuspensionStateLocked(bool force_message);
void SetInteractibleLocked(bool interactible);
void SetInteractibleLocked(bool pad_interactible, bool touch_interactible);
void OnProcessTerminatedLocked();
};
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -6,6 +6,7 @@
#include "core/core.h"
#include "core/hle/service/am/display_layer_manager.h"
#include "core/hle/service/nvnflinger/hwc_layer.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/vi/application_display_service.h"
#include "core/hle/service/vi/container.h"
@@ -33,6 +34,7 @@ void DisplayLayerManager::Initialize(Core::System& system, Kernel::KProcess* pro
m_system_shared_buffer_id = 0;
m_system_shared_layer_id = 0;
m_applet_id = applet_id;
m_library_applet_mode = mode;
m_buffer_sharing_enabled = false;
m_blending_enabled = mode == LibraryAppletMode::PartialForeground ||
mode == LibraryAppletMode::PartialForegroundIndirectDisplay;
@@ -72,14 +74,16 @@ Result DisplayLayerManager::CreateManagedDisplayLayer(u64* out_layer_id) {
out_layer_id, 0, display_id, Service::AppletResourceUserId{m_process->GetProcessId()}));
m_manager_display_service->SetLayerVisibility(m_visible, *out_layer_id);
(void)m_display_service->GetContainer()->SetLayerStackMask(*out_layer_id,
this->GetLayerStackMask());
if (m_applet_id != AppletId::Application) {
(void)m_manager_display_service->SetLayerBlending(m_blending_enabled, *out_layer_id);
if (m_applet_id == AppletId::OverlayDisplay) {
(void)m_manager_display_service->SetLayerZIndex(-1, *out_layer_id);
(void)m_manager_display_service->SetLayerZIndex(Overlay, *out_layer_id);
(void)m_display_service->GetContainer()->SetLayerIsOverlay(*out_layer_id, true);
} else {
(void)m_manager_display_service->SetLayerZIndex(1, *out_layer_id);
(void)m_manager_display_service->SetLayerZIndex(Foreground, *out_layer_id);
}
}
@@ -122,10 +126,12 @@ Result DisplayLayerManager::IsSystemBufferSharingEnabled() {
// Ensure the overlay layer is visible
m_manager_display_service->SetLayerVisibility(m_visible, m_system_shared_layer_id);
(void)m_display_service->GetContainer()->SetLayerStackMask(m_system_shared_layer_id,
this->GetLayerStackMask());
m_manager_display_service->SetLayerBlending(m_blending_enabled, m_system_shared_layer_id);
s32 initial_z = 1;
s32 initial_z = Foreground;
if (m_applet_id == AppletId::OverlayDisplay) {
initial_z = -1;
initial_z = Overlay;
(void)m_display_service->GetContainer()->SetLayerIsOverlay(m_system_shared_layer_id, true);
}
m_manager_display_service->SetLayerZIndex(initial_z, m_system_shared_layer_id);
@@ -142,6 +148,36 @@ Result DisplayLayerManager::GetSystemSharedLayerHandle(u64* out_system_shared_bu
R_SUCCEED();
}
u32 DisplayLayerManager::GetLayerStackMask() const {
using Nvnflinger::LayerStackBit;
using Nvnflinger::LayerStackId;
constexpr u32 Displayed = LayerStackBit(LayerStackId::Default);
constexpr u32 Screenshot = LayerStackBit(LayerStackId::Screenshot);
constexpr u32 Recording = LayerStackBit(LayerStackId::Recording);
constexpr u32 LastFrame = LayerStackBit(LayerStackId::LastFrame);
constexpr u32 Debug = LayerStackBit(LayerStackId::ApplicationForDebug);
switch (m_applet_id) {
case AppletId::Application:
return Displayed | Screenshot | Recording | LastFrame | Debug;
case AppletId::OverlayDisplay:
return Displayed;
case AppletId::QLaunch:
return Displayed;
default:
break;
}
switch (m_library_applet_mode) {
case LibraryAppletMode::AllForeground:
case LibraryAppletMode::AllForegroundInitiallyHidden:
return Displayed | Screenshot | LastFrame;
default:
return Displayed | Screenshot;
}
}
void DisplayLayerManager::SetWindowVisibility(bool visible) {
if (m_visible == visible) {
return;
@@ -185,10 +221,17 @@ void DisplayLayerManager::SetOverlayZIndex(s32 z_index) {
}
Result DisplayLayerManager::WriteAppletCaptureBuffer(bool* out_was_written,
s32* out_fbshare_layer_index) {
s32* out_fbshare_layer_index,
VI::CaptureKind kind) {
R_UNLESS(m_buffer_sharing_enabled, VI::ResultPermissionDenied);
R_RETURN(m_display_service->GetContainer()->GetSharedBufferManager()->WriteAppletCaptureBuffer(
out_was_written, out_fbshare_layer_index));
out_was_written, out_fbshare_layer_index, kind));
}
Result DisplayLayerManager::ClearAppletCaptureBuffer(s32 fbshare_layer_index, u32 color) {
R_UNLESS(m_buffer_sharing_enabled, VI::ResultPermissionDenied);
R_RETURN(m_display_service->GetContainer()->GetSharedBufferManager()->ClearAppletCaptureBuffer(
fbshare_layer_index, color));
}
} // namespace Service::AM
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -23,6 +23,7 @@ class KProcess;
namespace Service::VI {
class IApplicationDisplayService;
class IManagerDisplayService;
enum class CaptureKind : u32;
} // namespace Service::VI
namespace Service::AM {
@@ -48,9 +49,13 @@ public:
void SetOverlayZIndex(s32 z_index);
Result WriteAppletCaptureBuffer(bool* out_was_written, s32* out_fbshare_layer_index);
Result WriteAppletCaptureBuffer(bool* out_was_written, s32* out_fbshare_layer_index,
VI::CaptureKind kind);
Result ClearAppletCaptureBuffer(s32 fbshare_layer_index, u32 color);
private:
u32 GetLayerStackMask() const;
Kernel::KProcess* m_process{};
std::shared_ptr<VI::IApplicationDisplayService> m_display_service{};
std::shared_ptr<VI::IManagerDisplayService> m_manager_display_service{};
@@ -59,6 +64,7 @@ private:
u64 m_system_shared_buffer_id{};
u64 m_system_shared_layer_id{};
AppletId m_applet_id{};
LibraryAppletMode m_library_applet_mode{};
bool m_buffer_sharing_enabled{};
bool m_blending_enabled{};
bool m_visible{true};
@@ -7,7 +7,8 @@
#pragma once
#include <array>
#include <ankerl/unordered_dense.h>
#include <boost/unordered/unordered_flat_map.hpp>
#include <boost/unordered/unordered_flat_set.hpp>
#include <vector>
#include "common/common_funcs.h"
@@ -176,6 +177,6 @@ struct WebCommonReturnValue {
};
static_assert(sizeof(WebCommonReturnValue) == 0x1010, "WebCommonReturnValue has incorrect size.");
using WebArgInputTLVMap = ankerl::unordered_dense::map<WebArgInputTLVType, std::vector<u8>>;
using WebArgInputTLVMap = boost::unordered::unordered_flat_map<WebArgInputTLVType, std::vector<u8>>;
} // namespace Service::AM::Frontend
+11 -6
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@@ -36,12 +36,17 @@ HidRegistration::~HidRegistration() {
}
}
void HidRegistration::EnableAppletToGetInput(bool enable) {
if (m_process.IsInitialized()) {
m_hid_server->GetResourceManager()->SetAruidValidForVibration(m_process.GetProcessId(),
enable);
m_hid_server->GetResourceManager()->EnableInput(m_process.GetProcessId(), enable);
}
void HidRegistration::EnableAppletToGetInput(bool enable_pad, bool enable_touch) {
if (!m_process.IsInitialized())
return;
const auto resource_manager = m_hid_server->GetResourceManager();
const u64 aruid = m_process.GetProcessId();
resource_manager->EnablePadInput(aruid, enable_pad);
resource_manager->EnableTouchScreen(aruid, enable_touch);
resource_manager->SetAruidValidForVibration(aruid, enable_pad);
}
} // namespace Service::AM
+1 -1
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@@ -28,7 +28,7 @@ public:
~HidRegistration();
void RegisterCurrentProcess();
void EnableAppletToGetInput(bool enable);
void EnableAppletToGetInput(bool enable_pad, bool enable_touch);
private:
Process& m_process;
@@ -4,6 +4,8 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/file_sys/common_funcs.h"
#include "core/hle/service/am/applet.h"
#include "core/hle/service/am/service/applet_common_functions.h"
#include "core/hle/service/cmif_serialization.h"
@@ -78,7 +80,7 @@ Result IAppletCommonFunctions::SetCpuBoostRequestPriority(s32 priority) {
Result IAppletCommonFunctions::GetCurrentApplicationId(Out<u64> out_application_id) {
LOG_WARNING(Service_AM, "(STUBBED) called");
*out_application_id = system.GetApplicationProcessProgramID() & ~0xFFFULL;
*out_application_id = FileSys::GetBaseTitleID(system.GetApplicationProcessProgramID());
R_SUCCEED();
}

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