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3 Commits

Author SHA1 Message Date
xbzk aa0878b636 [core, *] support bundled application program IDs 2026-08-29 12:39:26 -03:00
xbzk c0a85d0e53 [service, nvhost] added machinery to allow microsleep between nvdec read requests to avoid guest panic in some games (#4316)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------
This one deserves a long story, but imma try to resume:

During investigating Absolum 1.2 black screen of death upon loading intro video, i've discovered guest was aborting for failing to allocate room for the video.

By logging everything prior to crash and decoding guest side instructions managed to confirm its media allocator was reading data faster than it was updating free available bucket list.

Since the IStorage::Read was happening 247 times before the crash, i've decided to add a very small sleep there, and boom, not only Absolum but some other titles got the same issue fixed.

But i was unsatisfied with the sleep and kept tracking guest instructions upstream in order to find a sync point for the read worker and the memory allocation update. But unfortunately the media allocator helpers live in guest, accessing memory directly via MMU, so any sync signaling would need to come from some dynarmic hack.

It's been 6 days now, so i've decided to polish the sleep: Moved it upstream to where i could have access for proper predicate, and added machinery to service and nvhost to support that. Now the sleep is restricted only for nvdec istorage reads. Any other reads will flow normally.

TL;DR: currently our code is so blazing async that guest is capable to request reads before its very self refresh it have freed room to do so. The sleep accepted as broadly stable was 600 us (MICROseconds), and it affects ONLY nvdec chunk reading.
Reports confirm that now videos are smoother now.

Code was polished at my knowledge limits.
Mostly machinery to track when a request comes from a process with nvdec active, and is istorage read.
I can provide more details if it comes to be needed.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4316
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Samuel <lizzie@eden-emu.dev>
2026-08-29 14:22:09 +02:00
Maufeat 54cd5fb8eb [core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay (#4238)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

- Dynamic shader cache reloading capability for qlaunch
- Multi-process improvements (thanks to @frank1734), instead of just using the main application we now respect caller process (also did it for HID devices while I was at it)
- Layer stack masks & shared buffer screenshot for video core, added different masks (screenshot, recording, etc.) this was discovered as an issue due to how in qlaunch the transition was not right between applications. May not be perfect but also fixes screenshots while using qlaunch
- Reworked overlay display management (input and visibility) - instead of random numbers as I've previously did, I decided to add an AppletZIndex enum for better readability. Also split capability of input by touch and gamepad.
- etc.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4238
Reviewed-by: Samuel <lizzie@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-08-29 01:04:02 +02:00
185 changed files with 1946 additions and 3356 deletions
-66
View File
@@ -1,66 +0,0 @@
#!/usr/local/bin/bash -ex
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
[ -z ${OO_PS4_TOOLCHAIN+x} ] && exit
# cmake
[ -f "ps4-toolchain.cmake" ] || cat << EOF >"ps4-toolchain.cmake"
set(CMAKE_SYSROOT "$OO_PS4_TOOLCHAIN")
set(CMAKE_STAGING_PREFIX "$OO_PS4_TOOLCHAIN")
set(CMAKE_SYSTEM_NAME "OpenOrbis")
set(CMAKE_C_FLAGS "-D__OPENORBIS__ -D_LIBCPP_HAS_MUSL_LIBC=1 -D_GNU_SOURCE=1 --target=x86_64-pc-freebsd12-elf -mtune=btver2 -march=btver2 -fPIC -funwind-tables -femulated-tls")
set(CMAKE_CXX_FLAGS "-D__OPENORBIS__ -D_LIBCPP_HAS_MUSL_LIBC=1 -D_GNU_SOURCE=1 --target=x86_64-pc-freebsd12-elf -mtune=btver2 -march=btver2 -fPIC -funwind-tables -femulated-tls")
set(CMAKE_EXE_LINKER_FLAGS "-m elf_x86_64 -pie -T $OO_PS4_TOOLCHAIN/link.x --eh-frame-hdr -L$OO_PS4_TOOLCHAIN/lib")
set(CMAKE_C_LINK_FLAGS "-m elf_x86_64 -pie -T $OO_PS4_TOOLCHAIN/link.x --eh-frame-hdr -L$OO_PS4_TOOLCHAIN/lib")
set(CMAKE_CXX_LINK_FLAGS "-m elf_x86_64 -pie -T $OO_PS4_TOOLCHAIN/link.x --eh-frame-hdr -L$OO_PS4_TOOLCHAIN/lib")
set(CMAKE_C_COMPILER clang)
set(CMAKE_CXX_COMPILER clang++)
set(CMAKE_LINKER ld.lld)
set(CMAKE_C_LINK_EXECUTABLE "<CMAKE_LINKER> <CMAKE_C_LINK_FLAGS> <OBJECTS> -o <TARGET> -lc -lkernel -lSceUserService -lSceSysmodule -lSceNet -lSceLibcInternal $OO_PS4_TOOLCHAIN/lib/crt1.o <LINK_LIBRARIES>")
set(CMAKE_CXX_LINK_EXECUTABLE "<CMAKE_LINKER> <CMAKE_CXX_LINK_FLAGS> <OBJECTS> -o <TARGET> -lc -lkernel -lc++ -lSceUserService -lSceSysmodule -lSceNet -lSceLibcInternal $OO_PS4_TOOLCHAIN/lib/crt1.o <LINK_LIBRARIES>")
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
# TODO: Why does cmake not set this?
set(CMAKE_SIZEOF_VOID_P 8)
EOF
[ -z ${NPROC+x} ] && NPROC=$(nproc || 1)
# Normally a platform has a package manager
# PS4 does not, atleast not in the normal sense
export EXTRA_CMAKE_FLAGS=("${EXTRA_CMAKE_FLAGS[@]}" $@)
[ -f "build/Makefile" ] || cmake -S . -B build -G "Unix Makefiles" \
-DCMAKE_TOOLCHAIN_FILE="ps4-toolchain.cmake" \
-DENABLE_QT_TRANSLATION=OFF \
-DENABLE_CUBEB=OFF \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_CXX_FLAGS="$ARCH_FLAGS" \
-DCMAKE_C_FLAGS="$ARCH_FLAGS" \
-DENABLE_SDL2=ON \
-DENABLE_LIBUSB=OFF \
-DENABLE_UPDATE_CHECKER=OFF \
-DENABLE_QT=OFF \
-DENABLE_OPENGL=ON \
-DENABLE_WEB_SERVICE=OFF \
-DUSE_DISCORD_PRESENCE=OFF \
-DCPMUTIL_FORCE_BUNDLED=ON \
-DYUZU_USE_EXTERNAL_FFMPEG=ON \
-DYUZU_USE_CPM=ON \
-DDYNARMIC_ENABLE_NO_EXECUTE_SUPPORT=OFF \
-DDYNARMIC_TESTS=ON \
-DYUZU_TESTS=ON \
-DYUZU_USE_EXTERNAL_SDL2=ON \
"${EXTRA_CMAKE_FLAGS[@]}" || exit
cmake --build build -t yuzu-cmd_pkg -- -j$NPROC
#cmake --build build -t dynarmic_tests_pkg -- -j$NPROC
#cmake --build build -t testps4_pkg -- -j$NPROC
-3
View File
@@ -63,6 +63,3 @@ artifacts
/install*
vulkansdk*.exe
*.tar.zst
# PS4 toolchain stuff
ps4-toolchain.cmake
-17
View File
@@ -1,17 +0,0 @@
diff --git a/libs/asio/include/boost/asio/detail/impl/socket_ops.ipp b/libs/asio/include/boost/asio/detail/impl/socket_ops.ipp
index 0129511c..10fc9b04 100644
--- a/libs/asio/include/boost/asio/detail/impl/socket_ops.ipp
+++ b/libs/asio/include/boost/asio/detail/impl/socket_ops.ipp
@@ -15,6 +15,12 @@
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
+// hacky fix for ps4
+#if defined(__OPENORBIS__)
+# define FIONBIO 0
+# define FIONREAD 1
+#endif
+
#include <boost/asio/detail/config.hpp>
#include <cctype>
-13
View File
@@ -1,13 +0,0 @@
diff --git a/unix.c b/unix.c
index 6669216..86a2faa 100644
--- a/unix.c
+++ b/unix.c
@@ -53,7 +53,7 @@
#include <poll.h>
#endif
-#if !defined(HAS_SOCKLEN_T) && !defined(__socklen_t_defined)
+#if !defined(__OPENORBIS__) && !defined(HAS_SOCKLEN_T) && !defined(__socklen_t_defined)
typedef int socklen_t;
#endif
-15
View File
@@ -1,15 +0,0 @@
diff --git a/libavutil/cpu.c b/libavutil/cpu.c
index 03e2720..874258f 100644
--- a/libavutil/cpu.c
+++ b/libavutil/cpu.c
@@ -43,8 +43,10 @@
#include <sys/param.h>
#endif
#include <sys/types.h>
+#ifndef __OPENORBIS__
#include <sys/sysctl.h>
#endif
+#endif
#if HAVE_UNISTD_H
#include <unistd.h>
#endif
@@ -1,40 +0,0 @@
diff --git a/cmake/ConfigureOpenSSL.cmake b/cmake/ConfigureOpenSSL.cmake
index 3012e05..2ae23ff 100644
--- a/cmake/ConfigureOpenSSL.cmake
+++ b/cmake/ConfigureOpenSSL.cmake
@@ -108,7 +108,8 @@ function(configure_openssl)
)
if(NOT "${CONFIGURE_OPTIONS_OLD}" STREQUAL "")
- if(CONFIGURE_OPTIONS STREQUAL CONFIGURE_OPTIONS_OLD)
+ # TODO(lizzie): Emscripten has issues with rebuilding due to the wrapper it uses
+ if(CMAKE_SYSTEM_NAME MATCHES "Emscripten" OR CONFIGURE_OPTIONS STREQUAL CONFIGURE_OPTIONS_OLD)
message(STATUS "Found previous configure results. Don't perform configuration")
return()
endif()
@@ -134,10 +135,24 @@ function(configure_openssl)
set(VERBOSE_OPTION OUTPUT_QUIET)
endif()
+ if (CMAKE_SYSTEM_NAME MATCHES "Emscripten")
+ set(EMSCRIPTEN_CMAKE_WRAPPER "emcmake")
+ find_program(EMCC emcc REQUIRED)
+ set(EMSCRIPTEN_LINKER ${EMCC})
+ list(APPEND CONFIGURE_COMMAND wasm64)
+ else()
+ set(EMSCRIPTEN_CMAKE_WRAPPER "")
+ set(EMSCRIPTEN_LINKER ${CMAKE_LINKER})
+ endif ()
+
execute_process(
- COMMAND ${CMAKE_COMMAND} -E env
+ COMMAND ${EMSCRIPTEN_CMAKE_WRAPPER} ${CMAKE_COMMAND} -E env
"CFLAGS=${CMAKE_C_FLAGS}"
"CXXFLAGS=${CMAKE_CXX_FLAGS}"
+ "LDFLAGS=${CMAKE_CXX_LINK_FLAGS}"
+ "CC=${CMAKE_C_COMPILER}"
+ "CXX=${CMAKE_CXX_COMPILER}"
+ "LD=${EMSCRIPTEN_LINKER}"
${CONFIGURE_COMMAND}
WORKING_DIRECTORY ${CONFIGURE_BUILD_DIR}
${VERBOSE_OPTION}
@@ -1,33 +0,0 @@
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 1ca57e1..593fd62 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -148,6 +148,16 @@ if(NOT BUILD_SHARED_LIBS)
list(APPEND OPENSSL_CONFIGURE_OPTIONS no-shared)
endif()
+list(APPEND OPENSSL_CONFIGURE_OPTIONS
+ no-threads no-thread-pool no-shared no-afalgeng no-async no-capieng no-cmp no-cms no-comp no-ct
+ no-docs no-dgram no-dso no-dynamic-engine no-engine no-filenames no-gost
+ no-http no-legacy no-module no-nextprotoneg no-ocsp no-padlockeng no-quic
+ no-srp no-srtp no-ssl-trace no-static-engine no-tests no-thread-pool no-ts
+ no-ui-console no-uplink no-ssl3-method no-tls1-method no-tls1_1-method
+ no-dtls1-method no-dtls1_2-method no-argon2 no-bf no-blake2 no-cast
+ no-dsa no-idea no-md4 no-mdc2 no-ocb no-rc2 no-rc4 no-rmd160 no-scrypt
+ no-siphash no-siv no-sm2 no-sm3 no-sm4 no-whirlpool no-apps)
+
list(SORT OPENSSL_CONFIGURE_OPTIONS)
list(REMOVE_DUPLICATES OPENSSL_CONFIGURE_OPTIONS)
list(PREPEND OPENSSL_CONFIGURE_OPTIONS ${OPENSSL_TARGET_PLATFORM})
diff --git a/cmake/ConfigureOpenSSL.cmake b/cmake/ConfigureOpenSSL.cmake
index 2ae23ff..22a4a27 100644
--- a/cmake/ConfigureOpenSSL.cmake
+++ b/cmake/ConfigureOpenSSL.cmake
@@ -154,6 +154,7 @@ function(configure_openssl)
"CXX=${CMAKE_CXX_COMPILER}"
"LD=${EMSCRIPTEN_LINKER}"
${CONFIGURE_COMMAND}
+ "--prefix=${CMAKE_SYSROOT}"
WORKING_DIRECTORY ${CONFIGURE_BUILD_DIR}
${VERBOSE_OPTION}
COMMAND_ERROR_IS_FATAL ANY
@@ -1,13 +0,0 @@
diff --git a/crypto/o_str.c b/crypto/o_str.c
index 8aadff5..ba427c9 100644
--- a/crypto/o_str.c
+++ b/crypto/o_str.c
@@ -385,7 +385,7 @@ int openssl_strerror_r(int errnum, char *buf, size_t buflen)
* It can return a pointer to some (immutable) static string in which case
* buf is left unused.
*/
- err = strerror_r(errnum, buf, buflen);
+ err = (char *)strerror_r(errnum, buf, buflen);
if (err == NULL || buflen == 0)
return 0;
/*
-196
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@@ -1,196 +0,0 @@
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 8872895..b0eeca8 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -1770,7 +1770,6 @@ elseif(EMSCRIPTEN)
CheckPTHREAD()
CheckLibUnwind()
-
elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
set(SDL_DISABLE_DLOPEN_NOTES TRUE)
@@ -3647,10 +3646,30 @@ if(NOT HAVE_CAMERA)
)
endif()
+# Always on?
+if (OPENORBIS)
+ sdl_sources(
+ "${SDL3_SOURCE_DIR}/src/thread/pthread/SDL_systhread.c"
+ "${SDL3_SOURCE_DIR}/src/thread/pthread/SDL_sysmutex.c" # Can be faked, if necessary
+ "${SDL3_SOURCE_DIR}/src/thread/pthread/SDL_syscond.c" # Can be faked, if necessary
+ "${SDL3_SOURCE_DIR}/src/thread/pthread/SDL_sysrwlock.c" # Can be faked, if necessary
+ "${SDL3_SOURCE_DIR}/src/thread/pthread/SDL_systls.c"
+ "${SDL3_SOURCE_DIR}/src/thread/generic/SDL_syssem.c"
+ )
+ sdl_glob_sources("${SDL3_SOURCE_DIR}/src/time/unix/*.c")
+ sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/unix/*.c")
+ set(HAVE_SDL_THREADS TRUE)
+ set(HAVE_SDL_TIMERS TRUE)
+ set(HAVE_SDL_TIME TRUE)
+ set(SDL_TIME_UNIX 1)
+ set(SDL_TIMER_UNIX 1)
+ set(SDL_THREAD_PTHREAD 1)
+endif ()
+
# We always need to have threads and timers around
if(NOT HAVE_SDL_THREADS)
# The Emscripten and N-Gage platform has been carefully vetted to work without threads
- if(EMSCRIPTEN OR NGAGE)
+ if(EMSCRIPTEN OR NGAGE OR OPENORBIS)
set(SDL_THREADS_DISABLED 1)
sdl_glob_sources(
"${SDL3_SOURCE_DIR}/src/thread/generic/*.c"
diff --git a/build-scripts/rename_macros.py b/build-scripts/rename_macros.py
index 978120c..b6063dd 100755
--- a/build-scripts/rename_macros.py
+++ b/build-scripts/rename_macros.py
@@ -124,6 +124,7 @@ RENAMED_MACROS = {
"__RISCOS__": "SDL_PLATFORM_RISCOS",
"__SOLARIS__": "SDL_PLATFORM_SOLARIS",
"__PSP__": "SDL_PLATFORM_PSP",
+ "__PS4__": "SDL_PLATFORM_PS4",
"__PS2__": "SDL_PLATFORM_PS2",
"__VITA__": "SDL_PLATFORM_VITA",
"__3DS__": "SDL_PLATFORM_3DS",
diff --git a/include/SDL3/SDL_platform_defines.h b/include/SDL3/SDL_platform_defines.h
index 7963149..6c0dd5d 100644
--- a/include/SDL3/SDL_platform_defines.h
+++ b/include/SDL3/SDL_platform_defines.h
@@ -442,6 +442,16 @@
#define SDL_PLATFORM_PSP 1
#endif
+#if defined(__PS4__) || defined(__OPENORBIS__)
+
+/**
+ * A preprocessor macro that is only defined if compiling for Sony PSP.
+ *
+ * \since This macro is available since SDL 3.2.0.
+ */
+#define SDL_PLATFORM_PS4 1
+#endif
+
#if defined(__PS2__) || defined(PS2)
/**
diff --git a/src/SDL.c b/src/SDL.c
index b1a1a56..0a3fec6 100644
--- a/src/SDL.c
+++ b/src/SDL.c
@@ -714,7 +714,7 @@ void SDL_Quit(void)
SDL_DBus_Quit();
#endif
-#if defined(SDL_PLATFORM_UNIX) && !defined(SDL_PLATFORM_ANDROID) && !defined(SDL_PLATFORM_EMSCRIPTEN) && !defined(SDL_PLATFORM_PRIVATE)
+#if defined(SDL_PLATFORM_UNIX) && !defined(SDL_PLATFORM_ANDROID) && !defined(SDL_PLATFORM_EMSCRIPTEN) && !defined(SDL_PLATFORM_PRIVATE) && !defined(SDL_PLATFORM_PS4)
SDL_Gtk_Quit();
#endif
@@ -813,6 +813,8 @@ const char *SDL_GetPlatform(void)
return "tvOS";
#elif defined(SDL_PLATFORM_PS2)
return "PlayStation 2";
+#elif defined(SDL_PLATFORM_PS4)
+ return "PlayStation 4";
#elif defined(SDL_PLATFORM_PSP)
return "PlayStation Portable";
#elif defined(SDL_PLATFORM_VITA)
diff --git a/src/audio/SDL_audio.c b/src/audio/SDL_audio.c
index c1e4241..65b1e6d 100644
--- a/src/audio/SDL_audio.c
+++ b/src/audio/SDL_audio.c
@@ -80,6 +80,9 @@ static const AudioBootStrap *const bootstrap[] = {
#ifdef SDL_AUDIO_DRIVER_NGAGE
&NGAGEAUDIO_bootstrap,
#endif
+#ifdef SDL_AUDIO_DRIVER_PS4
+ &PS4AUDIO_bootstrap,
+#endif
#ifdef SDL_AUDIO_DRIVER_EMSCRIPTEN
&EMSCRIPTENAUDIO_bootstrap,
#endif
diff --git a/src/joystick/SDL_joystick.c b/src/joystick/SDL_joystick.c
index 60c9743..2d12c3a 100644
--- a/src/joystick/SDL_joystick.c
+++ b/src/joystick/SDL_joystick.c
@@ -106,6 +106,9 @@ static SDL_JoystickDriver *SDL_joystick_drivers[] = {
#ifdef SDL_JOYSTICK_N3DS
&SDL_N3DS_JoystickDriver,
#endif
+#ifdef SDL_JOYSTICK_PS4
+ &SDL_PS4_JoystickDriver,
+#endif
#if defined(SDL_JOYSTICK_DUMMY) || defined(SDL_JOYSTICK_DISABLED)
&SDL_DUMMY_JoystickDriver
#endif
diff --git a/src/joystick/SDL_sysjoystick.h b/src/joystick/SDL_sysjoystick.h
index 47ce42c..42ab9de 100644
--- a/src/joystick/SDL_sysjoystick.h
+++ b/src/joystick/SDL_sysjoystick.h
@@ -253,6 +253,7 @@ extern SDL_JoystickDriver SDL_HAIKU_JoystickDriver;
extern SDL_JoystickDriver SDL_HIDAPI_JoystickDriver;
extern SDL_JoystickDriver SDL_RAWINPUT_JoystickDriver;
extern SDL_JoystickDriver SDL_IOS_JoystickDriver;
+extern SDL_JoystickDriver SDL_PS4_JoystickDriver;
extern SDL_JoystickDriver SDL_LINUX_JoystickDriver;
extern SDL_JoystickDriver SDL_VIRTUAL_JoystickDriver;
extern SDL_JoystickDriver SDL_WGI_JoystickDriver;
diff --git a/src/render/SDL_sysrender.h b/src/render/SDL_sysrender.h
index a1bb44a..51843c4 100644
--- a/src/render/SDL_sysrender.h
+++ b/src/render/SDL_sysrender.h
@@ -381,6 +381,7 @@ extern SDL_RenderDriver NGAGE_RenderDriver;
extern SDL_RenderDriver VULKAN_RenderDriver;
extern SDL_RenderDriver PS2_RenderDriver;
extern SDL_RenderDriver PSP_RenderDriver;
+extern SDL_RenderDriver PS4_RenderDriver;
extern SDL_RenderDriver SW_RenderDriver;
extern SDL_RenderDriver VITA_GXM_RenderDriver;
extern SDL_RenderDriver GPU_RenderDriver;
diff --git a/src/stdlib/SDL_string.c b/src/stdlib/SDL_string.c
index 4a870f6..69ca1db 100644
--- a/src/stdlib/SDL_string.c
+++ b/src/stdlib/SDL_string.c
@@ -32,7 +32,9 @@
#include "SDL_casefolding.h"
-#if defined(__SIZEOF_WCHAR_T__)
+#if defined(SDL_PLATFORM_PS4)
+#define SDL_SIZEOF_WCHAR_T 2
+#elif defined(__SIZEOF_WCHAR_T__)
#define SDL_SIZEOF_WCHAR_T __SIZEOF_WCHAR_T__
#elif defined(SDL_PLATFORM_NGAGE)
#define SDL_SIZEOF_WCHAR_T 2
@@ -43,7 +45,6 @@
#endif
SDL_COMPILE_TIME_ASSERT(sizeof_wchar_t, sizeof(wchar_t) == SDL_SIZEOF_WCHAR_T);
-
char *SDL_UCS4ToUTF8(Uint32 codepoint, char *dst)
{
if (!dst) {
diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c
index f650f27..e23424f 100644
--- a/src/video/SDL_video.c
+++ b/src/video/SDL_video.c
@@ -131,6 +131,9 @@ static VideoBootStrap *bootstrap[] = {
#ifdef SDL_VIDEO_DRIVER_NGAGE
&NGAGE_bootstrap,
#endif
+#ifdef SDL_VIDEO_DRIVER_PS4
+ &PS4_bootstrap,
+#endif
#ifdef SDL_VIDEO_DRIVER_KMSDRM
&KMSDRM_bootstrap,
#endif
@@ -314,6 +317,7 @@ static bool SDL_CreateWindowTexture(SDL_VideoDevice *_this, SDL_Window *window,
SDL_GetWindowSizeInPixels(window, &w, &h);
if (!data) {
+
SDL_Renderer *renderer = NULL;
const char *render_driver = NULL;
File diff suppressed because it is too large Load Diff
-25
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@@ -1,25 +0,0 @@
diff --git a/source/opt/loop_dependence.cpp b/source/opt/loop_dependence.cpp
index e41c044..a51b53b 100644
--- a/source/opt/loop_dependence.cpp
+++ b/source/opt/loop_dependence.cpp
@@ -12,6 +12,12 @@
// See the License for the specific language governing permissions and
// limitations under the License.
+// PS4: issue?
+#ifdef __PS4__
+#pragma clang diagnostic ignored "-Wabsolute-value"
+#pragma clang diagnostic ignored "-Wshorten-64-to-32"
+#endif
+
#include "source/opt/loop_dependence.h"
#include <functional>
@@ -19,6 +25,7 @@
#include <string>
#include <utility>
#include <vector>
+#include <cstdlib>
#include "source/opt/instruction.h"
#include "source/opt/scalar_analysis_nodes.h"
-1
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@@ -22,7 +22,6 @@ include(UseCcache)
include(CMakeDependentOption)
include(CTest)
include(CPMUtil)
include(OpenOrbis)
if (NOT DEFINED ARCHITECTURE)
message(FATAL_ERROR "Architecture didn't make it out of scope, did you delete DetectArchitecture.cmake?")
+1 -4
View File
@@ -18,13 +18,10 @@ if (DEFINED GIT_RELEASE)
set(BUILD_VERSION "${GIT_TAG}")
set(GIT_REFSPEC "${GIT_RELEASE}")
set(IS_DEV_BUILD false)
elseif(DEFINED GIT_COMMIT)
else()
string(SUBSTRING ${GIT_COMMIT} 0 10 BUILD_VERSION)
set(BUILD_VERSION "${BUILD_VERSION}-${GIT_REFSPEC}")
set(IS_DEV_BUILD true)
else()
set(BUILD_VERSION "NoGitInfo")
set(IS_DEV_BUILD true)
endif()
if (NIGHTLY_BUILD)
-46
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@@ -1,46 +0,0 @@
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
function(create_ps4_eboot project target content_id)
set(sce_sys_dir sce_sys)
set(sce_sys_param ${sce_sys_dir}/param.sfo)
add_custom_command(
OUTPUT "${target}.pkg"
COMMAND ${CMAKE_SYSROOT}/bin/create-fself -in=bin/${target} -out=${target}.oelf --eboot ${target}_eboot.bin
VERBATIM
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
DEPENDS ${project}
)
add_custom_target(${project}_pkg ALL DEPENDS "${target}.pkg")
endfunction()
function(create_ps4_pkg project target content_id)
set(sce_sys_dir sce_sys)
set(sce_sys_param ${sce_sys_dir}/param.sfo)
add_custom_command(
OUTPUT "${target}.pkg"
COMMAND ${CMAKE_SYSROOT}/bin/create-fself -in=bin/${target} -out=${target}.oelf --eboot ${target}_eboot.bin
COMMAND mkdir -p ${sce_sys_dir}
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_new ${sce_sys_param}
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} APP_TYPE --type Integer --maxsize 4 --value 1
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} APP_VER --type Utf8 --maxsize 8 --value 1.03
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} ATTRIBUTE --type Integer --maxsize 4 --value 0
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} CATEGORY --type Utf8 --maxsize 4 --value gd
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} CONTENT_ID --type Utf8 --maxsize 48 --value ${content_id}
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} DOWNLOAD_DATA_SIZE --type Integer --maxsize 4 --value 0
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} SYSTEM_VER --type Integer --maxsize 4 --value 0
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} TITLE --type Utf8 --maxsize 128 --value ${target}
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} TITLE_ID --type Utf8 --maxsize 12 --value BREW00090
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} VERSION --type Utf8 --maxsize 8 --value 1.03
COMMAND ${CMAKE_SYSROOT}/bin/create-gp4 -out ${target}.gp4 --content-id=${content_id} --files "${target}_eboot.bin ${sce_sys_param} sce_module/libc.prx sce_module/libSceFios2.prx"
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core pkg_build ${target}.gp4 .
VERBATIM
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
DEPENDS ${project}
)
add_custom_target(${project}_pkg ALL DEPENDS "${target}.pkg")
endfunction()
if (NOT DEFINED ENV{OO_PS4_TOOLCHAIN})
set(ENV{OO_PS4_TOOLCHAIN} ${CMAKE_SYSROOT})
endif ()
+6 -20
View File
@@ -12,8 +12,7 @@
"min_version": "1.57",
"package": "Boost",
"patches": [
"0001-clang-cl.patch",
"0004-openorbis.patch"
"0001-clang-cl.patch"
],
"repo": "boostorg/boost",
"version": "boost-1.90.0"
@@ -71,18 +70,12 @@
"hash": "a0d2fa8c957704dd49e00a726284ac5ca034b50b00d2b20a94fa1bbfbb80841467834bfdc84aa0ed0d6aab894608fd6c86c3b94eee46343f0e6d9c22e391dbf9",
"min_version": "1.3",
"repo": "lsalzman/enet",
"version": "v1.3.18",
"patches": [
"0001-openorbis.patch"
]
"version": "v1.3.18"
},
"ffmpeg": {
"hash": "ed177621176b3961bdcaa339187d3a7688c1c8b060b79c4bb0257cbc67ad7021ae5d5adca5303b45625abbbe3d9aafdd87ce777b8690ac295290d744c875489a",
"repo": "FFmpeg/FFmpeg",
"version": "c7b5f1537d",
"patches": [
"0001-sysctl-openorbis.patch"
]
"version": "c7b5f1537d"
},
"ffmpeg-ci": {
"ci": true,
@@ -197,8 +190,7 @@
"min_version": "3.0.0",
"package": "OpenSSL",
"patches": [
"0001-add-bundled-cert.patch",
"0002-fix-gnu-openorbis.patch"
"0001-add-bundled-cert.patch"
],
"repo": "openssl/openssl",
"version": "openssl-3.6.2"
@@ -221,9 +213,7 @@
"0001-cpmutil-compat.patch",
"0002-use-ccache.patch",
"0003-use-cmake-compiler-flags.patch",
"0004-use-shell-wrapper.patch",
"0005-wasm-support.patch",
"0006-openorbis-prefix.patch"
"0004-use-shell-wrapper.patch"
],
"repo": "jimmy-park/openssl-cmake",
"version": "3.6.2"
@@ -261,11 +251,7 @@
"min_version": "3.2.10",
"package": "SDL3",
"repo": "libsdl-org/SDL",
"version": "release-3.4.8",
"patches": [
"0001-ps4.patch",
"0002-ps4-drivers.patch"
]
"version": "release-3.4.8"
},
"sdl3-ci": {
"ci": true,
-215
View File
@@ -1,215 +0,0 @@
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Before

Width:  |  Height:  |  Size: 16 KiB

-12
View File
@@ -12,7 +12,6 @@
- [NetBSD](#netbsd)
- [MSYS2](#msys2)
- [RedoxOS](#redoxos)
- [PlayStation 4](#playstation-4)
- [Windows](#windows)
- [Windows 7, Windows 8 and Windows 8.1](#windows-7-windows-8-and-windows-81)
- [Windows Vista and below](#windows-vista-and-below)
@@ -246,17 +245,6 @@ The package install may randomly hang at times, in which case it has to be resta
When CMake invokes certain file syscalls - it may sometimes cause crashes or corruptions on the (kernel?) address space - so reboot the system if there is a "hang" in CMake.
## PlayStation 4
```sh
export OO_PS4_TOOLCHAIN="$HOME/OpenOrbis/PS4Toolchain/prefix"
export DOTNET_SYSTEM_GLOBALIZATION_INVARIANT=1
```
```sh
cp $OO_PS4_TOOLCHAIN/include/endian.h $OO_PS4_TOOLCHAIN/include/sys/endian.h
```
## Windows
### Windows 7, Windows 8 and Windows 8.1
-1
View File
@@ -35,7 +35,6 @@ Eden will store configuration files in the following directories:
- **Android**: Data is stored internally.
- **Linux, macOS, FreeBSD, Solaris, OpenBSD**: `$XDG_DATA_HOME`, `$XDG_CACHE_HOME`, `$XDG_CONFIG_HOME`.
- **HaikuOS**: `/boot/home/config/settings/eden`
- **PlayStation 4**: `/data/eden`
If a `user` directory is present in the current working directory, that will override all global configuration directories and the emulator will use that instead.
-5
View File
@@ -260,11 +260,6 @@ target_include_directories(tz PUBLIC ./tz)
add_library(bc_decoder bc_decoder/bc_decoder.cpp)
target_include_directories(bc_decoder PUBLIC ./bc_decoder)
if (OPENORBIS)
add_library(ps4sup ps4sup/emutls.c ps4sup/stub.cpp)
target_include_directories(ps4sup PUBLIC ./ps4sup)
endif()
if (NOT TARGET RenderDoc::API)
add_library(renderdoc INTERFACE)
target_include_directories(renderdoc SYSTEM INTERFACE ./renderdoc)
-184
View File
@@ -1,184 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* ===---------- emutls.c - Implements __emutls_get_address ---------------===
*
* The LLVM Compiler Infrastructure
*
* This file is dual licensed under the MIT and the University of Illinois Open
* Source Licenses. See LICENSE.TXT for details.
*
* ===----------------------------------------------------------------------===
*/
#include <pthread.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
//#include "int_util.h"
/* Default is not to use posix_memalign, so systems like Android
* can use thread local data without heavier POSIX memory allocators.
*/
#ifndef EMUTLS_USE_POSIX_MEMALIGN
#define EMUTLS_USE_POSIX_MEMALIGN 0
#endif
/* For every TLS variable xyz,
* there is one __emutls_control variable named __emutls_v.xyz.
* If xyz has non-zero initial value, __emutls_v.xyz's "value"
* will point to __emutls_t.xyz, which has the initial value.
*/
typedef struct __emutls_control {
size_t size; /* size of the object in bytes */
size_t align; /* alignment of the object in bytes */
union {
uintptr_t index; /* data[index-1] is the object address */
void* address; /* object address, when in single thread env */
} object;
void* value; /* null or non-zero initial value for the object */
} __emutls_control;
static inline void* emutls_memalign_alloc(size_t align, size_t size) {
void *base;
#if EMUTLS_USE_POSIX_MEMALIGN
if (posix_memalign(&base, align, size) != 0)
abort();
#else
#define EXTRA_ALIGN_PTR_BYTES (align - 1 + sizeof(void*))
char* object;
if ((object = malloc(EXTRA_ALIGN_PTR_BYTES + size)) == NULL)
abort();
base = (void*)(((uintptr_t)(object + EXTRA_ALIGN_PTR_BYTES))
& ~(uintptr_t)(align - 1));
((void**)base)[-1] = object;
#endif
return base;
}
static inline void emutls_memalign_free(void* base) {
#if EMUTLS_USE_POSIX_MEMALIGN
free(base);
#else
/* The mallocated address is in ((void**)base)[-1] */
free(((void**)base)[-1]);
#endif
}
/* Emulated TLS objects are always allocated at run-time. */
static inline void* emutls_allocate_object(__emutls_control* control) {
/* Use standard C types, check with gcc's emutls.o. */
//typedef unsigned int gcc_word __attribute__((mode(word)));
//typedef unsigned int gcc_pointer __attribute__((mode(pointer)));
//COMPILE_TIME_ASSERT(sizeof(size_t) == sizeof(gcc_word));
//COMPILE_TIME_ASSERT(sizeof(uintptr_t) == sizeof(gcc_pointer));
//COMPILE_TIME_ASSERT(sizeof(uintptr_t) == sizeof(void*));
size_t size = control->size;
size_t align = control->align;
if (align < sizeof(void*))
align = sizeof(void*);
/* Make sure that align is power of 2. */
if ((align & (align - 1)) != 0)
abort();
void* base = emutls_memalign_alloc(align, size);
if (control->value)
memcpy(base, control->value, size);
else
memset(base, 0, size);
return base;
}
static pthread_mutex_t emutls_mutex = PTHREAD_MUTEX_INITIALIZER;
static size_t emutls_num_object = 0; /* number of allocated TLS objects */
typedef struct emutls_address_array {
uintptr_t size; /* number of elements in the 'data' array */
void* data[];
} emutls_address_array;
static pthread_key_t emutls_pthread_key;
static void emutls_key_destructor(void* ptr) {
emutls_address_array* array = (emutls_address_array*)ptr;
uintptr_t i;
for (i = 0; i < array->size; ++i) {
if (array->data[i])
emutls_memalign_free(array->data[i]);
}
free(ptr);
}
static void emutls_init(void) {
if (pthread_key_create(&emutls_pthread_key, emutls_key_destructor) != 0)
abort();
}
/* Returns control->object.index; set index if not allocated yet. */
static inline uintptr_t emutls_get_index(__emutls_control* control) {
uintptr_t index = __atomic_load_n(&control->object.index, __ATOMIC_ACQUIRE);
if (!index) {
static pthread_once_t once = PTHREAD_ONCE_INIT;
pthread_once(&once, emutls_init);
pthread_mutex_lock(&emutls_mutex);
index = control->object.index;
if (!index) {
index = ++emutls_num_object;
__atomic_store_n(&control->object.index, index, __ATOMIC_RELEASE);
}
pthread_mutex_unlock(&emutls_mutex);
}
return index;
}
/* Updates newly allocated thread local emutls_address_array. */
static inline void emutls_check_array_set_size(emutls_address_array* array,
uintptr_t size) {
if (array == NULL)
abort();
array->size = size;
pthread_setspecific(emutls_pthread_key, (void*)array);
}
/* Returns the new 'data' array size, number of elements,
* which must be no smaller than the given index.
*/
static inline uintptr_t emutls_new_data_array_size(uintptr_t index) {
/* Need to allocate emutls_address_array with one extra slot
* to store the data array size.
* Round up the emutls_address_array size to multiple of 16.
*/
return ((index + 1 + 15) & ~((uintptr_t)15)) - 1;
}
/* Returns the thread local emutls_address_array.
* Extends its size if necessary to hold address at index.
*/
static inline emutls_address_array* emutls_get_address_array(uintptr_t index) {
emutls_address_array* array = pthread_getspecific(emutls_pthread_key);
if (array == NULL) {
uintptr_t new_size = emutls_new_data_array_size(index);
array = calloc(new_size + 1, sizeof(void*));
emutls_check_array_set_size(array, new_size);
} else if (index > array->size) {
uintptr_t orig_size = array->size;
uintptr_t new_size = emutls_new_data_array_size(index);
array = realloc(array, (new_size + 1) * sizeof(void*));
if (array)
memset(array->data + orig_size, 0,
(new_size - orig_size) * sizeof(void*));
emutls_check_array_set_size(array, new_size);
}
return array;
}
void* __emutls_get_address(__emutls_control* control) {
uintptr_t index = emutls_get_index(control);
emutls_address_array* array = emutls_get_address_array(index);
if (array->data[index - 1] == NULL)
array->data[index - 1] = emutls_allocate_object(control);
return array->data[index - 1];
}
-38
View File
@@ -1,38 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <stdio.h>
#define STUB_WEAK(name) \
extern "C" void name() { \
printf("called " #name); \
asm volatile("ud2"); \
}
extern "C" int __pthread_cxa_finalize();
extern "C" void __cxa_thread_atexit_impl() {
//printf("__cxa_thread_atexit_impl called!\n");
//__pthread_cxa_finalize();
}
STUB_WEAK(__assert)
STUB_WEAK(ZSTD_trace_compress_begin)
STUB_WEAK(ZSTD_trace_compress_end)
STUB_WEAK(ZSTD_trace_decompress_begin)
STUB_WEAK(ZSTD_trace_decompress_end)
extern "C" thread_local struct {
char pad[512];
} _ThreadRuneLocale = {};
extern "C" struct {
char pad[512];
} __h_errno = {};
FILE* __stderrp = stdout;
FILE* __stdinp = stdin;
#undef STUB_WEAK
// THIS MAKES STD::COUT AND SUCH WORK :)
#include <iostream>
std::ios_base::Init init;
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -24,6 +27,6 @@ object SettingsFile {
fun loadCustomConfig(game: Game) {
val fileName = FileUtil.getFilename(Uri.parse(game.path))
NativeConfig.initializePerGameConfig(game.programId, fileName)
NativeConfig.initializePerGameConfig(game.applicationId, fileName)
}
}
@@ -189,7 +189,7 @@ class AddonsFragment : Fragment() {
fragmentManager = parentFragmentManager,
addonViewModel = addonViewModel,
documents = documents,
programId = args.game.programId
programId = args.game.applicationId
)
}
@@ -347,7 +347,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
try {
if (GpuDriverHelper.isAdrenoGpu()) {
val programIdHex = game!!.programIdHex
val programIdHex = game!!.applicationIdHex
if (NativeFreedrenoConfig.loadPerGameConfigWithGlobalFallback(programIdHex)) {
Log.info("[EmulationFragment] Loaded per-game Freedreno config for $programIdHex")
} else {
@@ -59,7 +59,7 @@ class FreedrenoSettingsFragment : Fragment() {
NativeFreedrenoConfig.initializeFreedrenoConfig()
if (isPerGameConfig) {
NativeFreedrenoConfig.loadPerGameConfig(game!!.programIdHex)
NativeFreedrenoConfig.loadPerGameConfig(game!!.applicationIdHex)
} else {
NativeFreedrenoConfig.reloadFreedrenoConfig()
}
@@ -157,7 +157,7 @@ class FreedrenoSettingsFragment : Fragment() {
binding.buttonSave.setOnClickListener {
if (isPerGameConfig) {
NativeFreedrenoConfig.savePerGameConfig(game!!.programIdHex)
NativeFreedrenoConfig.savePerGameConfig(game!!.applicationIdHex)
showSnackbar(getString(R.string.freedreno_per_game_saved))
} else {
NativeFreedrenoConfig.saveFreedrenoConfig()
@@ -455,7 +455,7 @@ class GamePropertiesFragment : Fragment() {
val shaderCacheDir = File(
DirectoryInitialization.userDirectory +
"/cache/shader/" + args.game.settingsName.lowercase()
"/cache/shader/" + args.game.shaderCacheName.lowercase()
)
if (shaderCacheDir.exists()) {
add(
@@ -600,7 +600,7 @@ class GamePropertiesFragment : Fragment() {
val files = cacheSaveDir.listFiles()
var savesFolderFile: File? = null
if (files != null) {
val savesFolderName = args.game.programIdHex
val savesFolderName = args.game.applicationIdHex
for (file in files) {
if (file.isDirectory && file.name == savesFolderName) {
savesFolderFile = file
@@ -232,7 +232,7 @@ class InstallableFragment : Fragment() {
fragmentManager = parentFragmentManager,
addonViewModel = addonViewModel,
documents = documents,
programId = addonViewModel.game?.programId
programId = addonViewModel.game?.applicationId
)
}
@@ -142,10 +142,11 @@ class AddonViewModel : ViewModel() {
}
fun onDeleteAddon(patch: Patch) {
val currentGame = game ?: return
when (PatchType.from(patch.type)) {
PatchType.Update -> NativeLibrary.removeUpdate(patch.programId)
PatchType.DLC -> NativeLibrary.removeDLC(patch.programId)
PatchType.Mod -> NativeLibrary.removeMod(patch.programId, patch.name)
PatchType.Update -> NativeLibrary.removeUpdate(currentGame.programId)
PatchType.DLC -> NativeLibrary.removeDLC(currentGame.applicationId)
PatchType.Mod -> NativeLibrary.removeMod(currentGame.programId, patch.name)
}
refreshAddons(force = true)
}
@@ -165,7 +166,7 @@ class AddonViewModel : ViewModel() {
}
NativeConfig.setDisabledAddons(
currentGame.programId,
currentGame.applicationId,
currentList.mapNotNull {
if (it.enabled) {
null
@@ -199,6 +200,6 @@ class AddonViewModel : ViewModel() {
}
private fun gameKey(game: Game): String {
return "${game.programId}|${game.path}"
return "${game.applicationId}|${game.path}"
}
}
@@ -150,7 +150,7 @@ class DriverViewModel : ViewModel() {
?: return@withContext
val shaderDir = File(
externalFilesDir.absolutePath +
"/shader/" + game.settingsName.lowercase()
"/shader/" + game.shaderCacheName.lowercase()
)
if (shaderDir.exists()) {
shaderDir.deleteRecursively()
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
@@ -35,19 +35,26 @@ class Game(
val keyAddedToLibraryTime get() = "${path}_AddedToLibraryTime"
val keyLastPlayedTime get() = "${path}_LastPlayed"
private val programIdLong: Long
get() = programId.toLongOrNull() ?: 0L
private val applicationIdLong: Long
get() = programIdLong and -8192L
val applicationId: String
get() = applicationIdLong.toString()
val settingsName: String
get() {
val programIdLong = programId.toLong()
return if (programIdLong == 0L) {
return if (applicationIdLong == 0L) {
FileUtil.getFilename(Uri.parse(path))
} else {
"0" + programIdLong.toString(16).uppercase()
"0" + applicationIdLong.toString(16).uppercase()
}
}
val programIdHex: String
get() {
val programIdLong = programId.toLong()
return if (programIdLong == 0L) {
"0"
} else {
@@ -55,16 +62,32 @@ class Game(
}
}
val shaderCacheName: String
get() = if (programIdLong == 0L) {
FileUtil.getFilename(Uri.parse(path))
} else {
"0" + programIdLong.toString(16).uppercase()
}
val applicationIdHex: String
get() {
return if (applicationIdLong == 0L) {
"0"
} else {
"0" + applicationIdLong.toString(16).uppercase()
}
}
val saveZipName: String
get() = "$title ${YuzuApplication.appContext.getString(R.string.save_data).lowercase()} - ${
LocalDateTime.now().format(DateTimeFormatter.ofPattern("yyyy-MM-dd HH:mm"))
}.zip"
val saveDir: String
get() = NativeConfig.getSaveDir() + NativeLibrary.getSavePath(programId)
get() = NativeConfig.getSaveDir() + NativeLibrary.getSavePath(applicationId)
val addonDir: String
get() = DirectoryInitialization.userDirectory + "/load/" + programIdHex + "/"
get() = DirectoryInitialization.userDirectory + "/load/" + applicationIdHex + "/"
val launchIntent: Intent
get() = Intent(YuzuApplication.appContext, EmulationActivity::class.java).apply {
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
@@ -65,7 +65,7 @@ object CustomSettingsHandler {
// Initialize per-game config
try {
val fileName = FileUtil.getFilename(Uri.parse(game.path))
NativeConfig.initializePerGameConfig(game.programId, fileName)
NativeConfig.initializePerGameConfig(game.applicationId, fileName)
Log.info("[CustomSettingsHandler] Successfully applied custom settings")
return game
} catch (e: Exception) {
@@ -333,20 +333,20 @@ object CustomSettingsHandler {
*/
fun findGameByTitleId(titleId: String, context: Context): Game? {
Log.info("[CustomSettingsHandler] Searching for game with title ID: $titleId")
// Convert hex title ID to decimal for comparison with programId
val programIdDecimal = try {
titleId.toLong(16).toString()
// Convert the program ID to the application ID used by per-game settings.
val applicationIdLong = try {
titleId.toLong(16) and -8192L
} catch (e: NumberFormatException) {
Log.error("[CustomSettingsHandler] Invalid title ID format: $titleId")
return null
}
val applicationIdDecimal = applicationIdLong.toString()
// Expected hex format with "0" prefix
val expectedHex = "0${titleId.uppercase()}"
val expectedHex = "0${applicationIdLong.toString(16).uppercase()}"
// First check cached games for fast lookup
GameHelper.cachedGameList.find { game ->
game.programId == programIdDecimal ||
game.programIdHex.equals(expectedHex, ignoreCase = true)
game.applicationId == applicationIdDecimal || game.applicationIdHex.equals(expectedHex, ignoreCase = true)
}?.let { foundGame ->
Log.info("[CustomSettingsHandler] Found game in cache: ${foundGame.title}")
return foundGame
@@ -355,8 +355,7 @@ object CustomSettingsHandler {
Log.info("[CustomSettingsHandler] Game not in cache, scanning full library...")
val allGames = GameHelper.getGames()
val foundGame = allGames.find { game ->
game.programId == programIdDecimal ||
game.programIdHex.equals(expectedHex, ignoreCase = true)
game.applicationId == applicationIdDecimal || game.applicationIdHex.equals(expectedHex, ignoreCase = true)
}
if (foundGame != null) {
Log.info("[CustomSettingsHandler] Found game: ${foundGame.title} at ${foundGame.path}")
@@ -170,12 +170,12 @@ object GameHelper {
val game = getGame(it.uri, true, false)
if (game != null) {
games.add(game)
if (game.programId != "0") {
gamesByProgramId[game.programId] = game
if (game.applicationId != "0") {
gamesByProgramId[game.applicationId] = game
}
} else if (mountedContainer) {
GameMetadata.getProgramId(filePath).toLongOrNull()?.let { programId ->
gamesByProgramId[(programId and 0x800L.inv()).toString()]
gamesByProgramId[(programId and -8192L).toString()]
}?.let { existingGame ->
NativeLibrary.getPatchesForFile(existingGame.path, existingGame.programId)
existingGame.version = GameMetadata.getVersion(
+67 -11
View File
@@ -76,6 +76,7 @@ extern "C" {
#include "core/frontend/applets/software_keyboard.h"
#include "core/frontend/applets/web_browser.h"
#include "common/android/applets/web_browser.h"
#include "core/file_sys/common_funcs.h"
#include "core/hle/service/am/applet_manager.h"
#include "core/hle/service/am/frontend/applets.h"
#include "core/hle/service/filesystem/filesystem.h"
@@ -311,11 +312,23 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string
ConfigureFilesystemProvider(filepath);
// Load the ROM.
const u64 previous_program_id =
program_index != 0 && m_next_program_id.load() >
static_cast<u64>(Service::AM::AppletProgramId::MaxProgramId)
? m_next_program_id.load()
: 0;
Service::AM::FrontendAppletParameters params{
.program_id = previous_program_id,
.applet_id = static_cast<Service::AM::AppletId>(m_applet_id),
.launch_type = frontend_initiated ? Service::AM::LaunchType::FrontendInitiated
: Service::AM::LaunchType::ApplicationInitiated,
.program_index = static_cast<s32>(program_index),
.previous_program_index =
previous_program_id != 0
? static_cast<s32>(previous_program_id -
FileSys::GetBaseTitleID(previous_program_id))
: -1,
};
m_load_result = m_system.Load(EmulationSession::GetInstance().Window(), filepath, params);
@@ -328,8 +341,12 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string
m_system.GetCpuManager().OnGpuReady();
m_system.RegisterExitCallback([&] { HaltEmulation(); });
m_system.RegisterApplicationChangedCallback(
[&](u64 changed_program_id) { RequestDiskShaderCacheReload(changed_program_id); });
// Register an ExecuteProgram callback such that Core can execute a sub-program
m_system.RegisterExecuteProgramCallback([&](std::size_t program_index_) {
m_next_program_id = m_system.GetApplicationProcessProgramID();
m_next_program_index = program_index_;
EmulationSession::GetInstance().HaltEmulation();
});
@@ -407,20 +424,58 @@ void EmulationSession::RunEmulation() {
}
while (true) {
std::optional<u64> reload_title;
{
[[maybe_unused]] std::unique_lock lock(m_mutex);
if (m_cv.wait_for(lock, std::chrono::milliseconds(800),
[&]() { return !m_is_running; })) {
// Emulation halted.
break;
if (m_cv.wait_for(lock, std::chrono::milliseconds(800), [&]() {
return !m_is_running || m_pending_shader_cache_title.has_value();
})) {
if (!m_is_running) {
break;
}
reload_title = std::exchange(m_pending_shader_cache_title, std::nullopt);
}
}
if (reload_title.has_value())
ReloadDiskShaderCache(*reload_title);
}
// Reset current applet ID.
m_applet_id = static_cast<int>(Service::AM::AppletId::Application);
}
void EmulationSession::RequestDiskShaderCacheReload(u64 program_id) {
{
std::scoped_lock lock(m_mutex);
m_pending_shader_cache_title = program_id;
}
m_cv.notify_one();
}
void EmulationSession::ReloadDiskShaderCache(u64 program_id) {
if (!Settings::values.use_disk_shader_cache.GetValue())
return;
LOG_INFO(Frontend, "Reloading disk shader cache for {:016X}", program_id);
const bool was_paused = m_is_paused;
m_system.Pause();
m_system.GPU().WaitForIdle();
m_system.GPU().ObtainContext();
LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
m_system.Renderer().ReadRasterizer()->LoadDiskResources(program_id, std::stop_token{},
LoadDiskCacheProgress);
LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
m_system.GPU().ReleaseContext();
if (!was_paused)
m_system.Run();
}
Common::Android::SoftwareKeyboard::AndroidKeyboard* EmulationSession::SoftwareKeyboard() {
return m_software_keyboard;
}
@@ -733,7 +788,7 @@ int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env, jobject
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_doesUpdateMatchProgram(JNIEnv* env, jobject jobj,
jstring jprogramId,
jstring jupdatePath) {
u64 program_id = EmulationSession::GetProgramId(env, jprogramId);
const u64 program_id = FileSys::GetBaseTitleID(EmulationSession::GetProgramId(env, jprogramId));
std::string updatePath = Common::Android::GetJString(env, jupdatePath);
std::shared_ptr<FileSys::NSP> nsp = std::make_shared<FileSys::NSP>(
EmulationSession::GetInstance().System().GetFilesystem()->OpenFile(
@@ -741,7 +796,7 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_doesUpdateMatchProgram(JNIEnv* en
for (const auto& item : nsp->GetNCAs()) {
for (const auto& nca_details : item.second) {
if (nca_details.second->GetName().ends_with(".cnmt.nca")) {
auto update_id = nca_details.second->GetTitleId() & ~0xFFFULL;
const auto update_id = FileSys::GetBaseTitleID(nca_details.second->GetTitleId());
if (update_id == program_id) {
return true;
}
@@ -1436,7 +1491,7 @@ jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_firmwareVersion(JNIEnv* env, jclas
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_gameRequiresFirmware(JNIEnv* env, jclass clazz, jstring jprogramId) {
auto program_id = EmulationSession::GetProgramId(env, jprogramId);
const auto program_id = FileSys::GetBaseTitleID(EmulationSession::GetProgramId(env, jprogramId));
return FirmwareManager::GameRequiresFirmware(program_id);
}
@@ -1520,20 +1575,21 @@ jobjectArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getPatchesForFile(JNIEnv* env
void Java_org_yuzu_yuzu_1emu_NativeLibrary_removeUpdate(JNIEnv* env, jobject jobj,
jstring jprogramId) {
auto program_id = EmulationSession::GetProgramId(env, jprogramId);
const auto program_id = EmulationSession::GetProgramId(env, jprogramId);
ContentManager::RemoveUpdate(EmulationSession::GetInstance().System().GetFileSystemController(),
program_id);
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_removeDLC(JNIEnv* env, jobject jobj,
jstring jprogramId) {
auto program_id = EmulationSession::GetProgramId(env, jprogramId);
const auto program_id = FileSys::GetBaseTitleID(
EmulationSession::GetProgramId(env, jprogramId));
ContentManager::RemoveAllDLC(EmulationSession::GetInstance().System(), program_id);
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_removeMod(JNIEnv* env, jobject jobj, jstring jprogramId,
jstring jname) {
auto program_id = EmulationSession::GetProgramId(env, jprogramId);
const auto program_id = EmulationSession::GetProgramId(env, jprogramId);
ContentManager::RemoveMod(EmulationSession::GetInstance().System().GetFileSystemController(),
program_id, Common::Android::GetJString(env, jname));
}
@@ -1580,7 +1636,7 @@ jint Java_org_yuzu_yuzu_1emu_NativeLibrary_verifyGameContents(JNIEnv* env, jobje
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getSavePath(JNIEnv* env, jobject jobj,
jstring jprogramId) {
auto program_id = EmulationSession::GetProgramId(env, jprogramId);
const auto program_id = FileSys::GetBaseTitleID(EmulationSession::GetProgramId(env, jprogramId));
if (program_id == 0) {
return Common::Android::ToJString(env, "");
}
+6
View File
@@ -4,6 +4,8 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <optional>
#include <android/native_window_jni.h>
#include "common/android/applets/software_keyboard.h"
#include "core/core.h"
@@ -44,6 +46,7 @@ public:
void HaltEmulation();
void RunEmulation();
void ShutdownEmulation();
void RequestDiskShaderCacheReload(u64 program_id);
const Core::PerfStatsResults& PerfStats();
int ShadersBuilding();
@@ -65,6 +68,7 @@ private:
static void LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, int max);
static void OnEmulationStopped(Core::SystemResultStatus result);
static void ChangeProgram(std::size_t program_index);
void ReloadDiskShaderCache(u64 program_id);
private:
// Window management
@@ -83,6 +87,7 @@ private:
Common::Android::SoftwareKeyboard::AndroidKeyboard* m_software_keyboard{};
std::unique_ptr<FileSys::ManualContentProvider> m_manual_provider;
int m_applet_id{1};
std::optional<u64> m_pending_shader_cache_title;
// GPU driver parameters
std::shared_ptr<Common::DynamicLibrary> m_vulkan_library;
@@ -93,4 +98,5 @@ private:
// Program index for next boot
std::atomic<s32> m_next_program_index = -1;
std::atomic<u64> m_next_program_id = 0;
};
@@ -12,6 +12,7 @@
#include "common/fs/path_util.h"
#include "common/logging.h"
#include "common/settings.h"
#include "core/file_sys/common_funcs.h"
#include "frontend_common/config.h"
#include "frontend_common/settings_generator.h"
#include "native.h"
@@ -56,7 +57,7 @@ void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_saveGlobalConfig(JNIEnv* env, jo
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_initializePerGameConfig(JNIEnv* env, jobject obj,
jstring jprogramId,
jstring jfileName) {
auto program_id = EmulationSession::GetProgramId(env, jprogramId);
const auto program_id = FileSys::GetBaseTitleID(EmulationSession::GetProgramId(env, jprogramId));
auto file_name = Common::Android::GetJString(env, jfileName);
const auto config_file_name = program_id == 0 ? file_name : fmt::format("{:016X}", program_id);
per_game_config =
@@ -322,7 +323,7 @@ void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_addGameDir(JNIEnv* env, jobject
jobjectArray Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getDisabledAddons(JNIEnv* env, jobject obj,
jstring jprogramId) {
auto program_id = EmulationSession::GetProgramId(env, jprogramId);
const auto program_id = FileSys::GetBaseTitleID(EmulationSession::GetProgramId(env, jprogramId));
auto& disabledAddons = Settings::values.disabled_addons[program_id];
jobjectArray jdisabledAddonsArray =
env->NewObjectArray(disabledAddons.size(), Common::Android::GetStringClass(),
@@ -337,7 +338,7 @@ jobjectArray Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getDisabledAddons(JNIEnv
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setDisabledAddons(JNIEnv* env, jobject obj,
jstring jprogramId,
jobjectArray jdisabledAddons) {
auto program_id = EmulationSession::GetProgramId(env, jprogramId);
const auto program_id = FileSys::GetBaseTitleID(EmulationSession::GetProgramId(env, jprogramId));
Settings::values.disabled_addons[program_id].clear();
std::vector<std::string> disabled_addons;
const int size = env->GetArrayLength(jdisabledAddons);
-6
View File
@@ -254,10 +254,4 @@ else()
target_compile_definitions(audio_core PRIVATE HAVE_SDL3)
endif()
if(OPENORBIS)
target_sources(audio_core PRIVATE
sink/ps4_sink.cpp
sink/ps4_sink.h)
endif()
create_target_directory_groups(audio_core)
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -7,13 +10,12 @@
namespace AudioCore::ADSP::OpusDecoder {
namespace {
bool IsValidChannelCount(u32 channel_count) {
return channel_count == 1 || channel_count == 2;
}
constexpr u32 OpusStreamCountMax = 255;
bool IsValidStreamCounts(u32 total_stream_count, u32 stereo_stream_count) {
return total_stream_count > 0 && static_cast<s32>(stereo_stream_count) >= 0 &&
stereo_stream_count <= total_stream_count && IsValidChannelCount(total_stream_count);
return total_stream_count > 0 && total_stream_count <= OpusStreamCountMax &&
static_cast<s32>(stereo_stream_count) >= 0 &&
stereo_stream_count <= total_stream_count;
}
} // namespace
+4 -1
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -105,7 +108,7 @@ Result HardwareOpus::InitializeMultiStreamDecodeObject(u32 sample_rate, u32 chan
shared_memory.host_send_data[4] = total_stream_count;
shared_memory.host_send_data[5] = stereo_stream_count;
ASSERT(channel_count <= MaxChannels);
ASSERT(channel_count <= shared_memory.channel_mapping.size());
std::memcpy(shared_memory.channel_mapping.data(), mappings, channel_count * sizeof(u8));
opus_decoder.Send(ADSP::Direction::DSP,
-160
View File
@@ -1,160 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <span>
#include <stop_token>
#include <vector>
#include <orbis/AudioOut.h>
#include "audio_core/common/common.h"
#include "audio_core/sink/ps4_sink.h"
#include "audio_core/sink/sink_stream.h"
#include "common/alignment.h"
#include "common/logging.h"
#include "common/scope_exit.h"
#include "core/core.h"
namespace AudioCore::Sink {
/// @brief PS4 sink stream, responsible for sinking samples to hardware.
struct PS4SinkStream final : public SinkStream {
/// @brief Create a new sink stream.
/// @param device_channels_ - Number of channels supported by the hardware.
/// @param system_channels_ - Number of channels the audio systems expect.
/// @param output_device - Name of the output device to use for this stream.
/// @param input_device - Name of the input device to use for this stream.
/// @param type_ - Type of this stream.
/// @param system_ - Core system.
/// @param event - Event used only for audio renderer, signalled on buffer consume.
PS4SinkStream(u32 device_channels_, u32 system_channels_, const std::string& output_device, const std::string& input_device, StreamType type_, Core::System& system_)
: SinkStream{system_, type_}
{
system_channels = system_channels_;
device_channels = device_channels_;
constexpr size_t PREFERRED_SAMPLE_COUNT = 1024;
auto const param = (device_channels > 1 ? ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_STEREO : ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_MONO);
audio_dev = sceAudioOutOpen(ORBIS_USER_SERVICE_USER_ID_SYSTEM, ORBIS_AUDIO_OUT_PORT_TYPE_MAIN, 0, PREFERRED_SAMPLE_COUNT, TargetSampleRate, param);
if (audio_dev > 0) {
audio_thread = std::jthread([=, this](std::stop_token stop_token) {
std::array<s16, PREFERRED_SAMPLE_COUNT * MaxChannels> buffer;
while (!stop_token.stop_requested()) {
if (this->type == StreamType::In) {
this->ProcessAudioIn(buffer, PREFERRED_SAMPLE_COUNT);
(void)buffer; // TODO: microphone support
} else {
int err = 0;
std::fill(buffer.begin(), buffer.end(), 0);
this->ProcessAudioOutAndRender(buffer, PREFERRED_SAMPLE_COUNT);
sceAudioOutOutput(audio_dev, nullptr);
if ((err = sceAudioOutOutput(audio_dev, buffer.data())) < 0)
LOG_ERROR(Service_Audio, "{}", err);
}
// Wait for pause, we don't really have a native pause
// so this is the best i can do
while (paused && !stop_token.stop_requested())
asm volatile ("pause"); //dont shootup cpu usage to 100%
}
sceAudioOutClose(audio_dev);
});
} else {
LOG_ERROR(Service_Audio, "Failed to create audio device! {:#x}", uint32_t(audio_dev));
}
}
~PS4SinkStream() override {
LOG_DEBUG(Service_Audio, "Destroying PS4 stream {}", name);
if (audio_thread.joinable()) {
audio_thread.request_stop();
audio_thread.join();
}
}
void Finalize() override {
if (audio_dev > 0) {
}
}
void Start(bool resume = false) override {
if (audio_dev > 0 && paused) {
paused = false;
}
}
void Stop() override {
if (audio_dev > 0 && !paused) {
SignalPause();
}
}
std::jthread audio_thread;
int32_t audio_dev{};
};
PS4Sink::PS4Sink(std::string_view target_device_name) {
int32_t rc = sceAudioOutInit();
if (rc == 0 || unsigned(rc) == ORBIS_AUDIO_OUT_ERROR_ALREADY_INIT) {
if (target_device_name != auto_device_name && !target_device_name.empty()) {
output_device = target_device_name;
} else {
output_device.clear();
}
device_channels = 2;
} else {
LOG_ERROR(Service_Audio, "Unable to open audio out! {:#x}", uint32_t(rc));
}
}
PS4Sink::~PS4Sink() = default;
/// @brief Create a new sink stream.
/// @param system - Core system.
/// @param system_channels - Number of channels the audio system expects. May differ from the device's channel count.
/// @param name - Name of this stream.
/// @param type - Type of this stream, render/in/out.
/// @return A pointer to the created SinkStream
SinkStream* PS4Sink::AcquireSinkStream(Core::System& system, u32 system_channels_, const std::string&, StreamType type) {
system_channels = system_channels_;
SinkStreamPtr& stream = sink_streams.emplace_back(std::make_unique<PS4SinkStream>(device_channels, system_channels, output_device, input_device, type, system));
return stream.get();
}
void PS4Sink::CloseStream(SinkStream* stream) {
for (size_t i = 0; i < sink_streams.size(); i++) {
if (sink_streams[i].get() == stream) {
sink_streams[i].reset();
sink_streams.erase(sink_streams.begin() + i);
break;
}
}
}
void PS4Sink::CloseStreams() {
sink_streams.clear();
}
f32 PS4Sink::GetDeviceVolume() const {
return sink_streams.size() > 0 ? sink_streams[0]->GetDeviceVolume() : 1.f;
}
void PS4Sink::SetDeviceVolume(f32 volume) {
for (auto& stream : sink_streams)
stream->SetDeviceVolume(volume);
}
void PS4Sink::SetSystemVolume(f32 volume) {
for (auto& stream : sink_streams)
stream->SetSystemVolume(volume);
}
std::vector<std::string> ListPS4SinkDevices(bool capture) {
return {{"Default"}};
}
u32 GetPS4Latency() {
return TargetSampleCount;
}
} // namespace AudioCore::Sink
-43
View File
@@ -1,43 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string>
#include <vector>
#include "audio_core/sink/sink.h"
namespace Core {
class System;
}
namespace AudioCore::Sink {
class SinkStream;
/// @brief PS4 backend sink, holds multiple output streams and is responsible for sinking samples to
/// hardware. Used by Audio Render, Audio In and Audio Out.
struct PS4Sink final : public Sink {
explicit PS4Sink(std::string_view device_id);
~PS4Sink() override;
SinkStream* AcquireSinkStream(Core::System& system, u32 system_channels, const std::string& name, StreamType type) override;
void CloseStream(SinkStream* stream) override;
void CloseStreams() override;
f32 GetDeviceVolume() const override;
void SetDeviceVolume(f32 volume) override;
void SetSystemVolume(f32 volume) override;
/// Name of the output device used by streams
std::string output_device;
/// Name of the input device used by streams
std::string input_device;
/// Vector of streams managed by this sink
std::vector<SinkStreamPtr> sink_streams;
};
std::vector<std::string> ListPS4SinkDevices(bool capture);
u32 GetPS4Latency();
} // namespace AudioCore::Sink
+1 -16
View File
@@ -19,9 +19,6 @@
#ifdef HAVE_SDL3
#include "audio_core/sink/sdl3_sink.h"
#endif
#ifdef __OPENORBIS__
#include "audio_core/sink/ps4_sink.h"
#endif
#include "audio_core/sink/null_sink.h"
#include "common/logging.h"
#include "common/settings_enums.h"
@@ -54,16 +51,6 @@ struct SinkDetails {
// sink_details is ordered in terms of desirability, with the best choice at the top.
constexpr SinkDetails sink_details[] = {
#ifdef __OPENORBIS__
SinkDetails{
Settings::AudioEngine::Ps4,
[](std::string_view device_id) -> std::unique_ptr<Sink> {
return std::make_unique<PS4Sink>(device_id);
},
&ListPS4SinkDevices,
&GetPS4Latency,
},
#endif
#ifdef HAVE_OBOE
SinkDetails{
Settings::AudioEngine::Oboe,
@@ -128,9 +115,7 @@ const SinkDetails& GetOutputSinkDetails(Settings::AudioEngine sink_id) {
// BEGIN REINTRODUCED FROM 3833 - REPLACED CODE BLOCK ABOVE - DIABLO 3 FIX
// Auto-select a backend. Prefer CubeB, but it may report a large minimum latency which
// causes audio issues, in that case go with SDL.
#if defined(__OPENORBIS__)
iter = find_backend(Settings::AudioEngine::Ps4);
#elif defined(HAVE_CUBEB) && defined(HAVE_SDL3)
#if defined(HAVE_CUBEB) && defined(HAVE_SDL3)
iter = find_backend(Settings::AudioEngine::Cubeb);
if (iter->latency() > TargetSampleCount * 3) {
iter = find_backend(Settings::AudioEngine::Sdl3);
-1
View File
@@ -229,7 +229,6 @@ if(CXX_CLANG)
$<$<VERSION_LESS:$<CXX_COMPILER_VERSION>,15>:CANNOT_EXPLICITLY_INSTANTIATE>)
endif()
# Has to be BEFORE httplib
if (BOOST_NO_HEADERS)
target_link_libraries(common PUBLIC Boost::algorithm Boost::heap Boost::icl Boost::pool)
else()
+10 -12
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@@ -20,9 +20,6 @@
#else
#include <unistd.h>
#endif
#ifdef __OPENORBIS__
#include <sys/stat.h>
#endif
#ifdef _MSC_VER
#define fileno _fileno
@@ -405,27 +402,28 @@ u64 IOFile::GetSize() const {
file_size = Android::GetSize(file_path);
} else {
std::error_code ec;
file_size = fs::file_size(file_path, ec);
if (ec) {
LOG_ERROR(Common_Filesystem, "Failed to retrieve the file size of path={}, ec_message={}", PathToUTF8String(file_path), ec.message());
LOG_ERROR(Common_Filesystem,
"Failed to retrieve the file size of path={}, ec_message={}",
PathToUTF8String(file_path), ec.message());
return 0;
}
}
#elif defined(__OPENORBIS__)
// TODO: implementation of fs::file_size() is buggy on PS4, why?
// probably toolchain issue... ugh
OrbisKernelStat st{};
stat(file_path.c_str(), reinterpret_cast<struct stat *>(std::addressof(st)));
auto const file_size = st.st_size;
LOG_DEBUG(Common_Filesystem, "size for {} = {}", file_path.c_str(), file_size);
#else
std::error_code ec;
const auto file_size = fs::file_size(file_path, ec);
if (ec) {
LOG_ERROR(Common_Filesystem, "Failed to retrieve the file size of path={}, ec_message={}", PathToUTF8String(file_path), ec.message());
LOG_ERROR(Common_Filesystem, "Failed to retrieve the file size of path={}, ec_message={}",
PathToUTF8String(file_path), ec.message());
return 0;
}
#endif
return file_size;
}
-3
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@@ -174,14 +174,11 @@ bool CreateDir(const fs::path& path) {
return false;
}
// TODO: Maybe this is what causes death?
#ifndef __OPENORBIS__
if (!Exists(path.parent_path())) {
LOG_ERROR(Common_Filesystem, "Parent directory of path={} does not exist",
PathToUTF8String(path));
return false;
}
#endif
if (IsDir(path)) {
LOG_DEBUG(Common_Filesystem, "Filesystem object at path={} exists and is a directory",
+12 -11
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@@ -130,10 +130,6 @@ public:
ASSERT(!eden_path.empty());
eden_path_cache = eden_path / CACHE_DIR;
eden_path_config = eden_path / CONFIG_DIR;
#elif defined(__OPENORBIS__)
eden_path = "/data/eden";
eden_path_cache = eden_path / CACHE_DIR;
eden_path_config = eden_path / CONFIG_DIR;
#else
eden_path = GetCurrentDir() / PORTABLE_DIR;
if (!Exists(eden_path) || !IsDir(eden_path)) {
@@ -176,11 +172,12 @@ public:
GenerateEdenPath(EdenPath::ShaderDir, eden_path_cache / SHADER_DIR);
#ifdef _WIN32
GenerateLegacyPath(EmuPath::RyujinxDir, GetAppDataRoamingDirectory() / RYUJINX_DIR);
#elif !defined(__OPENORBIS__)
#else
// In Ryujinx's infinite wisdom, it places EVERYTHING in the config directory on UNIX
// This is incredibly stupid and violates a million XDG standards, but whatever
GenerateLegacyPath(EmuPath::RyujinxDir, GetDataDirectory("XDG_CONFIG_HOME") / RYUJINX_DIR);
#endif
}
private:
@@ -342,33 +339,36 @@ fs::path GetAppDataRoamingDirectory() {
return fs_appdata_roaming_path;
}
#elif defined(__OPENORBIS__)
// Not required/defined
#else
fs::path GetHomeDirectory() {
const char* home_env_var = getenv("HOME");
if (home_env_var) {
return fs::path{home_env_var};
}
LOG_INFO(Common_Filesystem,
"$HOME is not defined in the environment variables, "
"attempting to query passwd to get the home path of the current user");
"$HOME is not defined in the environment variables, "
"attempting to query passwd to get the home path of the current user");
const auto* pw = getpwuid(getuid());
if (!pw) {
LOG_ERROR(Common_Filesystem, "Failed to get the home path of the current user");
return {};
}
return fs::path{pw->pw_dir};
}
fs::path GetDataDirectory(const std::string& env_name) {
const char* data_env_var = getenv(env_name.c_str());
if (data_env_var) {
return fs::path{data_env_var};
}
if (env_name == "XDG_DATA_HOME") {
return GetHomeDirectory() / ".local/share";
} else if (env_name == "XDG_CACHE_HOME") {
@@ -376,6 +376,7 @@ fs::path GetDataDirectory(const std::string& env_name) {
} else if (env_name == "XDG_CONFIG_HOME") {
return GetHomeDirectory() / ".config";
}
return {};
}
+10 -10
View File
@@ -38,15 +38,15 @@
// FreeBSD
#ifndef MAP_NORESERVE
# define MAP_NORESERVE 0
#define MAP_NORESERVE 0
#endif
// Solaris 11 and illumos
#ifndef MAP_ALIGNED_SUPER
# define MAP_ALIGNED_SUPER 0
#define MAP_ALIGNED_SUPER 0
#endif
// macOS
#ifndef MAP_ANONYMOUS
# define MAP_ANONYMOUS MAP_ANON
#define MAP_ANONYMOUS MAP_ANON
#endif
#endif // ^^^ POSIX ^^^
@@ -441,15 +441,13 @@ static void* ChooseVirtualBase(size_t virtual_size) {
#else
static void* ChooseVirtualBase(size_t size) {
static void* ChooseVirtualBase(size_t virtual_size) {
#if defined(__FreeBSD__) || defined(__DragonFly__) || defined(__OpenBSD__) || defined(__sun__) || defined(__HAIKU__) || defined(__managarm__) || defined(__AIX__)
void* virtual_base = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE | MAP_ALIGNED_SUPER, -1, 0);
void* virtual_base = mmap(nullptr, virtual_size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE | MAP_ALIGNED_SUPER, -1, 0);
if (virtual_base != MAP_FAILED)
return virtual_base;
return mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
#else
return mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
#endif
return mmap(nullptr, virtual_size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
}
#endif
@@ -731,8 +729,9 @@ void HostMemory::Map(size_t virtual_offset, size_t host_offset, size_t length, M
ASSERT(length % PageAlignment == 0);
ASSERT(virtual_offset + length <= virtual_size);
ASSERT(host_offset + length <= backing_size);
if (length == 0 || !virtual_base || !impl)
if (length == 0 || !virtual_base || !impl) {
return;
}
impl->Map(virtual_offset + virtual_base_offset, host_offset, length, perms);
#endif
}
@@ -742,8 +741,9 @@ void HostMemory::Unmap(size_t virtual_offset, size_t length, bool separate_heap)
ASSERT(virtual_offset % PageAlignment == 0);
ASSERT(length % PageAlignment == 0);
ASSERT(virtual_offset + length <= virtual_size);
if (length == 0 || !virtual_base || !impl)
if (length == 0 || !virtual_base || !impl) {
return;
}
impl->Unmap(virtual_offset + virtual_base_offset, length);
#endif
}
+3 -2
View File
@@ -74,13 +74,14 @@ public:
}
private:
size_t backing_size{};
size_t virtual_size{};
#if !(defined(__OPENORBIS__) || defined(__managarm__))
// Low level handler for the platform dependent memory routines
class Impl;
std::unique_ptr<Impl> impl;
#endif
size_t backing_size{};
size_t virtual_size{};
u8* backing_base{};
u8* virtual_base{};
size_t virtual_base_offset{};
-6
View File
@@ -3,14 +3,8 @@
#pragma once
// TODO: httplib port can't use OpenSSL because of package misconfigs on OO toolchain
// right now the solution is to tell httplib that OpenSSL doesn't exist, but that's bad
// and the issue is a bit more of how OpenSSL lacks some essential functionality
// which is a bit annoying to reconfigure atm.
#ifndef __OPENORBIS__
#define CPPHTTPLIB_DISABLE_MACOSX_AUTOMATIC_ROOT_CERTIFICATES 1
#define CPPHTTPLIB_OPENSSL_SUPPORT 1
#endif
#ifdef __GNUC__
#pragma GCC diagnostic push
+8 -1
View File
@@ -236,6 +236,7 @@ struct ColorConsoleBackend final : public Backend {
#endif
};
#ifndef __OPENORBIS__
/// @brief Backend that writes to a file passed into the constructor
struct FileBackend final : public Backend {
explicit FileBackend(const std::filesystem::path filename) noexcept {
@@ -298,7 +299,7 @@ private:
std::size_t bytes_written = 0;
bool enabled = true;
};
#endif
#ifdef _WIN32
/// @brief Backend that writes to Visual Studio's output window
struct DebuggerBackend final : public Backend {
@@ -342,8 +343,10 @@ struct Impl {
template<typename F>
void ForEachBackend(F&& lambda) noexcept {
lambda(static_cast<Backend&>(color_console_backend));
#ifndef __OPENORBIS__
if (file_backend)
lambda(static_cast<Backend&>(*file_backend));
#endif
#ifdef _WIN32
lambda(static_cast<Backend&>(debugger_backend));
#endif
@@ -354,7 +357,9 @@ struct Impl {
Filter filter;
ColorConsoleBackend color_console_backend{};
#ifndef __OPENORBIS__
std::optional<FileBackend> file_backend;
#endif
#ifdef _WIN32
DebuggerBackend debugger_backend{};
#endif
@@ -391,10 +396,12 @@ void Initialize() {
} else {
logging_instance.emplace();
logging_instance->filter.ParseFilterString(Settings::values.log_filter.GetValue());
#ifndef __OPENORBIS__
using namespace Common::FS;
const auto& log_dir = GetEdenPath(EdenPath::LogDir);
void(CreateDir(log_dir));
logging_instance->file_backend.emplace(log_dir / LOG_FILE);
#endif
}
}
+1 -4
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -11,7 +8,7 @@
// clang-format on
#else
#include <sys/types.h>
#if defined(__APPLE__) || (defined(__FreeBSD__) && !defined(__OPENORBIS__))
#if defined(__APPLE__) || defined(__FreeBSD__)
#include <sys/sysctl.h>
#elif defined(__linux__)
#include <sys/sysinfo.h>
+1 -1
View File
@@ -213,7 +213,7 @@ std::optional<std::string> MakeRequest(const std::string& url, const std::string
client->set_read_timeout(timeout_seconds);
client->set_write_timeout(timeout_seconds);
#if defined(YUZU_BUNDLED_OPENSSL) && !defined(__OPENORBIS__)
#ifdef YUZU_BUNDLED_OPENSSL
client->load_ca_cert_store(kCert, sizeof(kCert));
#endif
+6 -3
View File
@@ -27,7 +27,7 @@
#include "common/settings.h"
#include "common/time_zone.h"
#ifdef __unix__
#if defined(__linux__ ) && defined(ARCHITECTURE_arm64)
#include <unistd.h>
#endif
@@ -187,9 +187,12 @@ bool IsFastmemEnabled() {
return bool(values.cpuopt_fastmem);
else if (values.cpu_accuracy.GetValue() == CpuAccuracy::Unsafe)
return bool(values.cpuopt_unsafe_host_mmu);
#if defined(__unix__)
// TODO: Support this since only 4kb systems support host MMU right now
#if defined(__linux__) && defined(ARCHITECTURE_arm64)
// Only 4kb systems support host MMU right now
// TODO: Support this
return getpagesize() == 4096;
#elif !defined(__APPLE__) && !defined(__ANDROID__) && !defined(_WIN32) && !defined(__linux__) && !defined(__FreeBSD__)
return false;
#else
return true;
#endif
+2 -9
View File
@@ -196,14 +196,7 @@ struct Values {
linkage, false, "dump_audio_commands", Category::Audio, Specialization::Default, false};
// Core
SwitchableSetting<bool> use_multi_core{linkage,
#ifdef __OPENORBIS__
// Re-enable once proper TLS support is added
false,
#else
true,
#endif
"use_multi_core", Category::Core};
SwitchableSetting<bool> use_multi_core{linkage, true, "use_multi_core", Category::Core};
SwitchableSetting<MemoryLayout, true> memory_layout_mode{linkage,
MemoryLayout::Memory_4Gb,
"memory_layout_mode",
@@ -337,7 +330,7 @@ struct Values {
// Renderer
SwitchableSetting<RendererBackend, true> renderer_backend{linkage,
#if defined(__sun__) || defined(__managarm__) || defined(__OPENORBIS__)
#if defined(__sun__) || defined(__managarm__)
RendererBackend::OpenGL_GLSL,
#else
RendererBackend::Vulkan,
+1 -2
View File
@@ -92,7 +92,7 @@ struct EnumMetadata {
// AudioEngine must be specified discretely due to having existing but slightly different
// canonicalizations
// TODO (lat9nq): Remove explicit definition of AudioEngine/sink_id
enum class AudioEngine : u32 { Auto, Cubeb, Sdl3, Null, Oboe, Ps4, };
enum class AudioEngine : u32 { Auto, Cubeb, Sdl3, Null, Oboe, };
template<>
inline std::vector<std::pair<std::string_view, AudioEngine>> EnumMetadata<AudioEngine>::Canonicalizations() {
return {
@@ -100,7 +100,6 @@ inline std::vector<std::pair<std::string_view, AudioEngine>> EnumMetadata<AudioE
{"cubeb", AudioEngine::Cubeb},
{"sdl3", AudioEngine::Sdl3},
{"null", AudioEngine::Null}, {"oboe", AudioEngine::Oboe},
{"ps4", AudioEngine::Ps4},
};
}
/// @brief This is just a sufficiently large number that is more than the number of other enums declared here
+9 -172
View File
@@ -10,135 +10,11 @@
#include <sys/mman.h>
#endif
#ifdef __OPENORBIS__
#include <ranges>
#include <csignal>
#include <fcntl.h>
#include <boost/container/static_vector.hpp>
#include <orbis/SystemService.h>
#include <orbis/libkernel.h>
typedef void (*SceKernelExceptionHandler)(int32_t, void*);
extern "C" int32_t sceKernelInstallExceptionHandler(int32_t signum, SceKernelExceptionHandler handler);
#endif
#include "common/assert.h"
#include "common/virtual_buffer.h"
#include "common/logging.h"
// PlayStation 4
// Flag needs to be undef-ed on non PS4 since it has different semantics
// on some platforms.
#ifdef __OPENORBIS__
# ifndef MAP_SYSTEM
# define MAP_SYSTEM 0x2000
# endif
# ifndef MAP_VOID
# define MAP_VOID 0x100
# endif
// sigaction(2) has a motherfucking bug on musl where the thing isnt even properly prefixed
# undef sa_sigaction
# define sa_sigaction __sa_handler.__sa_sigaction
#endif
namespace Common {
#ifdef __OPENORBIS__
namespace Orbis {
constexpr size_t ORBIS_PAGE_SIZE = 16384;
struct Ucontext {
struct Sigset {
u64 bits[2];
} uc_sigmask;
int field1_0x10[12];
struct Mcontext {
u64 mc_onstack;
u64 mc_rdi;
u64 mc_rsi;
u64 mc_rdx;
u64 mc_rcx;
u64 mc_r8;
u64 mc_r9;
u64 mc_rax;
u64 mc_rbx;
u64 mc_rbp;
u64 mc_r10;
u64 mc_r11;
u64 mc_r12;
u64 mc_r13;
u64 mc_r14;
u64 mc_r15;
int mc_trapno;
u16 mc_fs;
u16 mc_gs;
u64 mc_addr;
int mc_flags;
u16 mc_es;
u16 mc_ds;
u64 mc_err;
u64 mc_rip;
u64 mc_cs;
u64 mc_rflags;
u64 mc_rsp;
u64 mc_ss;
u64 mc_len;
u64 mc_fpformat;
u64 mc_ownedfp;
u64 mc_lbrfrom;
u64 mc_lbrto;
u64 mc_aux1;
u64 mc_aux2;
u64 mc_fpstate[104];
u64 mc_fsbase;
u64 mc_gsbase;
u64 mc_spare[6];
} uc_mcontext;
struct Ucontext* uc_link;
struct ExStack {
void* ss_sp;
std::size_t ss_size;
int ss_flags;
int _align;
} uc_stack;
int uc_flags;
int __spare[4];
int field7_0x4f4[3];
};
}
static boost::container::static_vector<std::pair<void*, size_t>, 16> swap_regions;
static std::mutex evil_swap_mutex;
extern "C" int sceKernelRemoveExceptionHandler(s32 sig_num);
static void SwapHandler(int sig, void* raw_context) {
std::unique_lock lk{evil_swap_mutex};
auto& mctx = ((Orbis::Ucontext*)raw_context)->uc_mcontext;
if (auto const it = std::ranges::find_if(swap_regions, [addr = mctx.mc_addr](auto const& e) {
return uintptr_t(addr) >= uintptr_t(e.first) && uintptr_t(addr) < uintptr_t(e.first) + e.second;
}); it != swap_regions.end()) {
size_t const page_size = Orbis::ORBIS_PAGE_SIZE * 128; //128K
size_t const page_mask = ~(page_size - 1);
// should replace the existing mapping... ugh
void* aligned_addr = reinterpret_cast<void*>(uintptr_t(mctx.mc_addr) & page_mask);
void* res = mmap(aligned_addr, page_size, PROT_READ | PROT_WRITE, MAP_FIXED | MAP_ANON | MAP_PRIVATE, -1, 0);
if (res == MAP_FAILED) {
LOG_ERROR(HW_Memory, "{:#x},{} @ {}:{:#x}", mctx.mc_addr, aligned_addr, it->first, it->second);
sceKernelRemoveExceptionHandler(SIGSEGV); // to not catch the next signal
} else {
LOG_DEBUG(HW_Memory, "{:#x},{} @ {}:{:#x}", mctx.mc_addr, aligned_addr, it->first, it->second);
}
} else {
LOG_ERROR(HW_Memory, "fault in addr {:#x} at {:#x}", mctx.mc_addr, mctx.mc_rip); // print caller address
sceKernelRemoveExceptionHandler(SIGSEGV); // to not catch the next signal
}
}
void InitSwap() noexcept {
sceKernelInstallExceptionHandler(SIGSEGV, &SwapHandler);
}
#else
void InitSwap() noexcept {}
#endif
void* AllocateMemoryPages(std::size_t size) noexcept {
#ifdef _WIN32
void* base = VirtualAlloc(nullptr, size, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
@@ -146,61 +22,22 @@ void* AllocateMemoryPages(std::size_t size) noexcept {
// Probably failing to reserve is less likely than failing to commit
base = VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_READWRITE);
}
#elif defined(__OPENORBIS__)
bool use_void_mem = true;
void* addr = nullptr;
if (size < 4294967296ull) {
size_t align = Orbis::ORBIS_PAGE_SIZE;
off_t offset;
int32_t res;
size = (size + align - 1) / align * align;
if ((res = sceKernelAllocateDirectMemory(0, ORBIS_KERNEL_MAIN_DMEM_SIZE, size, align, ORBIS_KERNEL_WB_ONION, &offset)) == 0) {
if ((res = sceKernelMapDirectMemory(&addr, size, ORBIS_KERNEL_PROT_CPU_READ | ORBIS_KERNEL_PROT_CPU_WRITE, 0, offset, size)) == 0) {
if ((res = sceKernelMprotect(addr, size, VM_PROT_ALL)) == 0 && addr != nullptr) {
LOG_WARNING(HW_Memory, "Using DMem for {} bytes area @ {}", size, addr);
use_void_mem = false; //Memory properly mapped
} else {
sceKernelReleaseDirectMemory(offset, size);
LOG_ERROR(HW_Memory, "{} = sceKernelMprotect({}, {})", res, offset, size);
}
} else {
sceKernelReleaseDirectMemory(offset, size);
LOG_ERROR(HW_Memory, "{} = sceKernelMapDirectMemory({}, {})", res, offset, size);
}
} else {
LOG_ERROR(HW_Memory, "{} = sceKernelAllocateDirectMemory({}, {}, {})", res, size, align, offset);
}
}
if (use_void_mem) {
addr = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_VOID | MAP_PRIVATE, -1, 0);
LOG_WARNING(HW_Memory, "Using VoidMem for {} bytes area @ {}", size, addr);
ASSERT(addr != MAP_FAILED);
swap_regions.emplace_back(addr, size);
}
#else
void* addr = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_ANON | MAP_PRIVATE, -1, 0);
ASSERT(addr != MAP_FAILED);
void* base = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_ANON | MAP_PRIVATE, -1, 0);
if (base == MAP_FAILED)
base = nullptr;
#endif
return addr;
ASSERT(base);
return base;
}
void FreeMemoryPages(void* addr, [[maybe_unused]] std::size_t size) noexcept {
if (!addr)
void FreeMemoryPages(void* base, [[maybe_unused]] std::size_t size) noexcept {
if (!base)
return;
#ifdef _WIN32
VirtualFree(addr, 0, MEM_RELEASE);
#elif defined(__OPENORBIS__)
if (auto const it = std::ranges::find_if(swap_regions, [=](auto const& e) {
return uintptr_t(addr) >= uintptr_t(e.first) && uintptr_t(addr) < uintptr_t(e.first) + e.second;
}); it != swap_regions.end()) {
int rc = munmap(addr, size);
ASSERT(rc == 0);
} else {
sceKernelCheckedReleaseDirectMemory(off_t(addr), size_t(size));
}
ASSERT(VirtualFree(base, 0, MEM_RELEASE));
#else
int rc = munmap(addr, size);
ASSERT(rc == 0);
ASSERT(munmap(base, size) == 0);
#endif
}
-1
View File
@@ -12,7 +12,6 @@ namespace Common {
void* AllocateMemoryPages(std::size_t size) noexcept;
void FreeMemoryPages(void* base, std::size_t size) noexcept;
void InitSwap() noexcept;
template <typename T>
class VirtualBuffer final {
+1 -3
View File
@@ -199,9 +199,7 @@ void ArmDynarmic32::MakeJit(Common::PageTable* page_table) {
config.enable_cycle_counting = !m_uses_wall_clock;
// Code cache size
#if defined(__OPENORBIS__)
config.code_cache_size = std::uint32_t(8_MiB);
#elif defined(ARCHITECTURE_arm64) || defined(__sun__) || defined(__NetBSD__) || defined(__DragonFly__) || defined(__OpenBSD__)
#if defined(ARCHITECTURE_arm64) || defined(__sun__) || defined(__NetBSD__) || defined(__DragonFly__) || defined(__OpenBSD__)
config.code_cache_size = std::uint32_t(128_MiB);
#else
config.code_cache_size = std::uint32_t(512_MiB);
+1 -3
View File
@@ -252,9 +252,7 @@ void ArmDynarmic64::MakeJit(Common::PageTable* page_table, std::size_t address_s
config.enable_cycle_counting = !m_uses_wall_clock;
// Code cache size
#if defined(__OPENORBIS__)
config.code_cache_size = std::uint32_t(8_MiB);
#elif defined(ARCHITECTURE_arm64) || defined(__sun__) || defined(__NetBSD__) || defined(__DragonFly__) || defined(__OpenBSD__)
#if defined(ARCHITECTURE_arm64) || defined(__sun__) || defined(__NetBSD__) || defined(__DragonFly__) || defined(__OpenBSD__)
config.code_cache_size = std::uint32_t(128_MiB);
#else
config.code_cache_size = std::uint32_t(512_MiB);
+79 -9
View File
@@ -4,6 +4,7 @@
#include <array>
#include <atomic>
#include <memory>
#include <unordered_map>
#include <utility>
#include "game_settings.h"
@@ -16,6 +17,7 @@
#include "common/string_util.h"
#include "core/arm/exclusive_monitor.h"
#include "core/core.h"
#include "core/file_sys/common_funcs.h"
#include "launch_timestamp_cache.h"
#include "core/core_timing.h"
@@ -248,12 +250,30 @@ struct System::Impl {
}
}
void SetNVDECActive(bool is_nvdec_active) {
nvdec_active = is_nvdec_active;
void NotifyNVDECChannelOpen(u64 process_id) {
std::scoped_lock lock{nvdec_active_mutex};
++nvdec_active_channels[process_id];
}
void NotifyNVDECChannelClose(u64 process_id) {
std::scoped_lock lock{nvdec_active_mutex};
const auto it = nvdec_active_channels.find(process_id);
if (it == nvdec_active_channels.end()) {
return;
}
if (--it->second == 0) {
nvdec_active_channels.erase(it);
}
}
bool GetNVDECActive() {
return nvdec_active;
std::scoped_lock lock{nvdec_active_mutex};
return !nvdec_active_channels.empty();
}
bool IsNVDECActiveForProcess(u64 process_id) {
std::scoped_lock lock{nvdec_active_mutex};
return nvdec_active_channels.contains(process_id);
}
void InitializeDebugger(System& system, u16 port) {
@@ -295,6 +315,10 @@ struct System::Impl {
SystemResultStatus Load(System& system, Frontend::EmuWindow& emu_window, const std::string& filepath, Service::AM::FrontendAppletParameters& params) {
InitializeKernel(system);
if (params.applet_type == Service::AM::AppletType::Application) {
current_application_filepath = filepath;
}
const auto file = GetGameFileFromPath(virtual_filesystem, filepath);
// Create the application process
@@ -330,7 +354,7 @@ struct System::Impl {
LaunchTimestampCache::SaveLaunchTimestamp(params.program_id);
// Make the process created be the application
kernel.MakeApplicationProcess(process->GetHandle());
kernel.SetApplicationProcess(process->GetHandle());
// Set up the rest of the system.
SystemResultStatus init_result{SetupForApplicationProcess(system, emu_window)};
@@ -373,7 +397,7 @@ struct System::Impl {
LOG_ERROR(Core, "Failed to find program id for ROM");
}
GameSettings::LoadOverrides(program_id, gpu_core->Renderer());
GameSettings::LoadOverrides(FileSys::GetBaseTitleID(program_id), gpu_core->Renderer());
if (auto room_member = Network::GetRoomMember().lock()) {
Network::GameInfo game_info;
game_info.name = name;
@@ -467,6 +491,7 @@ struct System::Impl {
Core::SpeedLimiter speed_limiter;
ExecuteProgramCallback execute_program_callback;
ExitCallback exit_callback;
ApplicationChangedCallback application_changed_callback;
std::optional<Service::Services> services;
std::optional<Core::Debugger> debugger;
@@ -488,6 +513,8 @@ struct System::Impl {
std::array<u64, Core::Hardware::NUM_CPU_CORES> dynarmic_ticks{};
std::array<u8, 0x20> build_id{};
std::string current_application_filepath;
/// Service manager
std::shared_ptr<Service::SM::ServiceManager> service_manager;
/// ContentProviderUnion instance
@@ -498,6 +525,8 @@ struct System::Impl {
mutable std::mutex suspend_guard;
std::mutex general_channel_mutex;
std::mutex nvdec_active_mutex;
std::unordered_map<u64, u32> nvdec_active_channels;
std::atomic_bool is_paused{};
std::atomic_bool is_shutting_down{};
std::atomic_bool is_powered_on{};
@@ -505,7 +534,6 @@ struct System::Impl {
bool extended_memory_layout : 1 = false;
bool exit_locked : 1 = false;
bool exit_requested : 1 = false;
bool nvdec_active : 1 = false;
void EnsureGeneralChannelInitialized(System& system) {
if (!general_channel_event) {
@@ -569,14 +597,22 @@ void System::UnstallApplication() {
impl->UnstallApplication();
}
void System::SetNVDECActive(bool is_nvdec_active) {
impl->SetNVDECActive(is_nvdec_active);
void System::NotifyNVDECChannelOpen(u64 process_id) {
impl->NotifyNVDECChannelOpen(process_id);
}
void System::NotifyNVDECChannelClose(u64 process_id) {
impl->NotifyNVDECChannelClose(process_id);
}
bool System::GetNVDECActive() {
return impl->GetNVDECActive();
}
bool System::IsNVDECActiveForProcess(u64 process_id) {
return impl->IsNVDECActiveForProcess(process_id);
}
void System::InitializeDebugger() {
impl->InitializeDebugger(*this, Settings::values.gdbstub_port.GetValue());
}
@@ -727,7 +763,25 @@ const Core::SpeedLimiter& System::SpeedLimiter() const {
}
u64 System::GetApplicationProcessProgramID() const {
return impl->kernel.ApplicationProcess()->GetProgramId();
const auto* const process = impl->kernel.ApplicationProcess();
return process != nullptr ? process->GetProgramId() : 0;
}
u64 System::GetProgramIdForProcessId(u64 process_id) const {
auto process = impl->kernel.GetProcessByProcessId(process_id);
return process.IsNull() ? 0 : process->GetProgramId();
}
u64 System::ResolveCallerProgramId(u64 process_id) const {
if (const auto program_id = this->GetProgramIdForProcessId(process_id); program_id != 0) {
return program_id;
}
const auto fallback = this->GetApplicationProcessProgramID();
LOG_WARNING(Core,
"Could not resolve caller process_id={}, falling back to application {:016X}",
process_id, fallback);
return fallback;
}
Loader::ResultStatus System::GetGameName(std::string& out) const {
@@ -910,6 +964,10 @@ void System::ExecuteProgram(std::size_t program_index) {
}
}
const std::string& System::GetCurrentApplicationFilePath() const {
return impl->current_application_filepath;
}
/// @brief Gets a reference to the user channel stack.
/// It is used to transfer data between programs.
std::vector<std::vector<u8>>& System::GetUserChannel() {
@@ -961,6 +1019,18 @@ void System::Exit() {
}
}
void System::RegisterApplicationChangedCallback(ApplicationChangedCallback&& callback) {
impl->application_changed_callback = std::move(callback);
}
void System::NotifyApplicationChanged(u64 program_id) {
//LOG_DEBUG(Core, "Running application changed to {:016X}", program_id);
if (impl->application_changed_callback) {
impl->application_changed_callback(program_id);
}
}
void System::ApplySettings() {
impl->RefreshTime(*this);
+12 -1
View File
@@ -191,8 +191,10 @@ public:
std::unique_lock<std::mutex> StallApplication();
void UnstallApplication();
void SetNVDECActive(bool is_nvdec_active);
void NotifyNVDECChannelOpen(u64 process_id);
void NotifyNVDECChannelClose(u64 process_id);
[[nodiscard]] bool GetNVDECActive();
[[nodiscard]] bool IsNVDECActiveForProcess(u64 process_id);
/**
* Initialize the debugger.
@@ -322,6 +324,10 @@ public:
[[nodiscard]] u64 GetApplicationProcessProgramID() const;
[[nodiscard]] u64 GetProgramIdForProcessId(u64 process_id) const;
[[nodiscard]] u64 ResolveCallerProgramId(u64 process_id) const;
/// Gets the name of the current game
[[nodiscard]] Loader::ResultStatus GetGameName(std::string& out) const;
@@ -422,6 +428,7 @@ public:
void PushGeneralChannelData(std::vector<u8>&& data);
bool TryPopGeneralChannel(std::vector<u8>& out_data);
[[nodiscard]] Service::Event& GetGeneralChannelEvent();
[[nodiscard]] const std::string& GetCurrentApplicationFilePath() const;
/// Type used for the frontend to designate a callback for System to exit the application.
using ExitCallback = std::function<void()>;
@@ -435,6 +442,10 @@ public:
/// Instructs the frontend to exit the application.
void Exit();
using ApplicationChangedCallback = std::function<void(u64 program_id)>;
void RegisterApplicationChangedCallback(ApplicationChangedCallback&& callback);
void NotifyApplicationChanged(u64 program_id);
/// Applies any changes to settings to this core instance.
void ApplySettings();
+2 -2
View File
@@ -29,7 +29,7 @@ static u8 MasterKeyIdForKeyGeneration(u8 key_generation) {
return std::max<u8>(key_generation, 1) - 1;
}
NCA::NCA(VirtualFile file_, const NCA* base_nca)
NCA::NCA(VirtualFile file_, const NCA* base_nca, bool allow_missing_base)
: file(std::move(file_)), keys{Core::Crypto::KeyManager::Instance()} {
if (file == nullptr) {
status = Loader::ResultStatus::ErrorNullFile;
@@ -110,7 +110,7 @@ NCA::NCA(VirtualFile file_, const NCA* base_nca)
}
}
if (is_update && base_nca == nullptr) {
if (is_update && base_nca == nullptr && !allow_missing_base) {
status = Loader::ResultStatus::ErrorMissingBKTRBaseRomFS;
} else {
status = Loader::ResultStatus::Success;
+4 -1
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -63,7 +66,7 @@ inline bool IsDirectoryLogoPartition(const VirtualDir& pfs) {
// After construction, use GetStatus to determine if the file is valid and ready to be used.
class NCA : public ReadOnlyVfsDirectory {
public:
explicit NCA(VirtualFile file, const NCA* base_nca = nullptr);
explicit NCA(VirtualFile file, const NCA* base_nca = nullptr, bool allow_missing_base = false);
~NCA() override;
Loader::ResultStatus GetStatus() const;
@@ -4,6 +4,7 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging.h"
#include "core/file_sys/errors.h"
#include "core/file_sys/fssystem/fssystem_indirect_storage.h"
@@ -99,6 +100,18 @@ Result IndirectStorage::GetEntryList(Entry* out_entries, s32* out_entry_count, s
R_SUCCEED();
}
void IndirectStorage::ReportMissingOriginal(s64 offset, s64 size) {
if (m_reported_missing_original) {
return;
}
m_reported_missing_original = true;
LOG_ERROR(Common_Filesystem,
"Patch storage requests {:#x} bytes at {:#x} from a base storage that is not "
"present; this data will read as garbage",
size, offset);
}
size_t IndirectStorage::Read(u8* buffer, size_t size, size_t offset) const {
// Validate pre-conditions.
ASSERT(this->IsInitialized());
@@ -85,6 +85,9 @@ public:
void SetStorage(s32 idx, VirtualFile storage) {
ASSERT(0 <= idx && idx < StorageCount);
m_data_storage[idx] = storage;
if (idx == 0) {
m_original_missing = storage == nullptr || storage->GetSize() == 0;
}
}
template <typename T>
@@ -130,6 +133,9 @@ protected:
template <bool ContinuousCheck, bool RangeCheck, typename F>
Result OperatePerEntry(s64 offset, s64 size, F func);
// Launching another game makes the original storage inaccessable.
// This is a helper for multi-nca games.
void ReportMissingOriginal(s64 offset, s64 size);
private:
struct ContinuousReadingEntry {
@@ -154,6 +160,8 @@ private:
private:
mutable BucketTree m_table;
std::array<VirtualFile, StorageCount> m_data_storage;
bool m_original_missing{false};
bool m_reported_missing_original{false};
};
template <bool ContinuousCheck, bool RangeCheck, typename F>
@@ -272,6 +280,10 @@ Result IndirectStorage::OperatePerEntry(s64 offset, s64 size, F func) {
if (needs_operate) {
const auto cur_entry_phys_offset = cur_entry.GetPhysicalOffset();
if (cur_entry.storage_index == 0 && m_original_missing) {
this->ReportMissingOriginal(cur_offset, cur_size);
}
if constexpr (RangeCheck) {
// Get the current data storage's size.
s64 cur_data_storage_size = m_data_storage[cur_entry.storage_index]->GetSize();
+2 -2
View File
@@ -48,11 +48,11 @@ struct ContentRecord {
std::array<u8, 0x10> nca_id;
std::array<u8, 0x6> size;
ContentRecordType type;
INSERT_PADDING_BYTES(1);
u8 id_offset;
};
static_assert(sizeof(ContentRecord) == 0x38, "ContentRecord has incorrect size.");
constexpr ContentRecord EMPTY_META_CONTENT_RECORD{{}, {}, {}, ContentRecordType::Meta, {}};
constexpr ContentRecord EMPTY_META_CONTENT_RECORD{{}, {}, {}, ContentRecordType::Meta, 0};
struct MetaRecord {
u64_le title_id;
+132 -62
View File
@@ -161,7 +161,7 @@ std::string GetUpdateVersionStringFromSlot(const ContentProvider* provider, u64
PatchManager::PatchManager(u64 title_id_,
const Service::FileSystem::FileSystemController& fs_controller_,
const ContentProvider& content_provider_)
: title_id{title_id_}, fs_controller{fs_controller_}, content_provider{content_provider_} {}
: title_id{title_id_}, application_id{GetBaseTitleID(title_id_)}, fs_controller{fs_controller_}, content_provider{content_provider_} {}
PatchManager::~PatchManager() = default;
@@ -169,13 +169,41 @@ u64 PatchManager::GetTitleID() const {
return title_id;
}
u64 PatchManager::GetUpdateTitleIDForContent() const {
const auto program_update_id = GetUpdateTitleID(title_id);
if (program_update_id == GetUpdateTitleID(application_id) || content_provider.HasEntry(program_update_id, ContentRecordType::Program)) {
return program_update_id;
}
return GetUpdateTitleID(application_id);
}
std::vector<VirtualDir> PatchManager::GetModificationLoadRoots() const {
std::vector<VirtualDir> roots;
roots.push_back(fs_controller.GetModificationLoadRoot(title_id));
if (application_id != title_id) {
roots.push_back(fs_controller.GetModificationLoadRoot(application_id));
}
std::erase(roots, nullptr);
return roots;
}
std::vector<VirtualDir> PatchManager::GetSDMCModificationLoadRoots() const {
std::vector<VirtualDir> roots;
roots.push_back(fs_controller.GetSDMCModificationLoadRoot(title_id));
if (application_id != title_id) {
roots.push_back(fs_controller.GetSDMCModificationLoadRoot(application_id));
}
std::erase(roots, nullptr);
return roots;
}
VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
LOG_INFO(Loader, "Patching ExeFS for title_id={:016X}", title_id);
if (exefs == nullptr)
return exefs;
const auto& disabled = Settings::values.disabled_addons[title_id];
const auto& disabled = Settings::values.disabled_addons[application_id];
bool update_disabled = true;
std::optional<u32> enabled_version;
@@ -183,7 +211,7 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
bool checked_manual = false;
const auto* content_union = static_cast<const ContentProviderUnion*>(&content_provider);
const auto update_tid = GetUpdateTitleID(title_id);
const auto update_tid = GetUpdateTitleIDForContent();
if (content_union) {
// First, check ExternalContentProvider
@@ -303,17 +331,21 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
}
// LayeredExeFS
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
const auto sdmc_load_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
const auto load_dirs = GetModificationLoadRoots();
const auto sdmc_load_dirs = GetSDMCModificationLoadRoots();
std::vector<VirtualDir> patch_dirs = {sdmc_load_dir};
if (load_dir != nullptr) {
std::vector<VirtualDir> patch_dirs;
for (const auto& sdmc_load_dir : sdmc_load_dirs) {
patch_dirs.push_back(sdmc_load_dir);
}
for (const auto& load_dir : load_dirs) {
const auto load_patch_dirs = load_dir->GetSubdirectories();
patch_dirs.insert(patch_dirs.end(), load_patch_dirs.begin(), load_patch_dirs.end());
}
std::sort(patch_dirs.begin(), patch_dirs.end(),
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
std::stable_sort(patch_dirs.begin(), patch_dirs.end(), [](const VirtualDir& l, const VirtualDir& r) {
return l->GetName() < r->GetName();
});
std::vector<VirtualDir> layers;
layers.reserve(patch_dirs.size() + 1);
@@ -347,7 +379,7 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
std::vector<VirtualFile> PatchManager::CollectPatches(const std::vector<VirtualDir>& patch_dirs,
const std::string& build_id) const {
const auto& disabled = Settings::values.disabled_addons[title_id];
const auto& disabled = Settings::values.disabled_addons[application_id];
const auto nso_build_id = fmt::format("{:0<64}", build_id);
std::vector<VirtualFile> out;
@@ -412,15 +444,20 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::st
LOG_INFO(Loader, "Patching NSO for name={}, build_id={}", name, build_id);
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
if (load_dir == nullptr) {
const auto load_dirs = GetModificationLoadRoots();
if (load_dirs.empty()) {
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
return nso;
}
auto patch_dirs = load_dir->GetSubdirectories();
std::sort(patch_dirs.begin(), patch_dirs.end(),
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
std::vector<VirtualDir> patch_dirs;
for (const auto& load_dir : load_dirs) {
const auto load_patch_dirs = load_dir->GetSubdirectories();
patch_dirs.insert(patch_dirs.end(), load_patch_dirs.begin(), load_patch_dirs.end());
}
std::stable_sort(patch_dirs.begin(), patch_dirs.end(), [](const VirtualDir& l, const VirtualDir& r) {
return l->GetName() < r->GetName();
});
const auto patches = CollectPatches(patch_dirs, build_id);
auto out = nso;
@@ -455,29 +492,39 @@ bool PatchManager::HasNSOPatch(const BuildID& build_id_, std::string_view name)
LOG_INFO(Loader, "Querying NSO patch existence for build_id={}, name={}", build_id, name);
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
if (load_dir == nullptr) {
const auto load_dirs = GetModificationLoadRoots();
if (load_dirs.empty()) {
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
return false;
}
auto patch_dirs = load_dir->GetSubdirectories();
std::sort(patch_dirs.begin(), patch_dirs.end(),
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
std::vector<VirtualDir> patch_dirs;
for (const auto& load_dir : load_dirs) {
const auto load_patch_dirs = load_dir->GetSubdirectories();
patch_dirs.insert(patch_dirs.end(), load_patch_dirs.begin(), load_patch_dirs.end());
}
std::stable_sort(patch_dirs.begin(), patch_dirs.end(), [](const VirtualDir& l, const VirtualDir& r) {
return l->GetName() < r->GetName();
});
return !CollectPatches(patch_dirs, build_id).empty();
}
std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(const BuildID& build_id_) const {
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
if (load_dir == nullptr) {
const auto load_dirs = GetModificationLoadRoots();
if (load_dirs.empty()) {
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
return {};
}
const auto& disabled = Settings::values.disabled_addons[title_id];
auto patch_dirs = load_dir->GetSubdirectories();
std::sort(patch_dirs.begin(), patch_dirs.end(), [](auto const& l, auto const& r) { return l->GetName() < r->GetName(); });
const auto& disabled = Settings::values.disabled_addons[application_id];
std::vector<VirtualDir> patch_dirs;
for (const auto& load_dir : load_dirs) {
const auto load_patch_dirs = load_dir->GetSubdirectories();
patch_dirs.insert(patch_dirs.end(), load_patch_dirs.begin(), load_patch_dirs.end());
}
std::stable_sort(patch_dirs.begin(), patch_dirs.end(),
[](auto const& l, auto const& r) { return l->GetName() < r->GetName(); });
// <mod dir> / <folder> / cheats / <build id>.txt
std::vector<Core::Memory::CheatEntry> out;
@@ -493,39 +540,52 @@ std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(const BuildI
}
// Uncareless user-friendly loading of patches (must start with 'cheat_')
// <mod dir> / <cheat file>.txt
for (auto const& f : load_dir->GetFiles()) {
auto const name = f->GetName();
if (name.starts_with("cheat_") && std::find(disabled.cbegin(), disabled.cend(), name) == disabled.cend()) {
std::vector<u8> data(f->GetSize());
if (f->Read(data.data(), data.size()) == data.size()) {
const Core::Memory::TextCheatParser parser;
auto const res = parser.Parse(std::string_view(reinterpret_cast<const char*>(data.data()), data.size()));
std::copy(res.begin(), res.end(), std::back_inserter(out));
} else {
LOG_INFO(Common_Filesystem, "Failed to read cheats file for title_id={:016X}", title_id);
for (const auto& load_dir : load_dirs) {
for (auto const& f : load_dir->GetFiles()) {
auto const name = f->GetName();
if (name.starts_with("cheat_") && std::find(disabled.cbegin(), disabled.cend(), name) == disabled.cend()) {
std::vector<u8> data(f->GetSize());
if (f->Read(data.data(), data.size()) == data.size()) {
const Core::Memory::TextCheatParser parser;
auto const res = parser.Parse(std::string_view(reinterpret_cast<const char*>(data.data()), data.size()));
std::copy(res.begin(), res.end(), std::back_inserter(out));
} else {
LOG_INFO(Common_Filesystem, "Failed to read cheats file for title_id={:016X}", title_id);
}
}
}
}
return out;
}
static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType type,
static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, u64 application_id, ContentRecordType type,
const Service::FileSystem::FileSystemController& fs_controller) {
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
const auto sdmc_load_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
std::vector<VirtualDir> load_dirs{fs_controller.GetModificationLoadRoot(title_id)};
std::vector<VirtualDir> sdmc_load_dirs{fs_controller.GetSDMCModificationLoadRoot(title_id)};
if (application_id != title_id) {
load_dirs.push_back(fs_controller.GetModificationLoadRoot(application_id));
sdmc_load_dirs.push_back(fs_controller.GetSDMCModificationLoadRoot(application_id));
}
std::erase(load_dirs, nullptr);
std::erase(sdmc_load_dirs, nullptr);
if ((type != ContentRecordType::Program && type != ContentRecordType::Data &&
type != ContentRecordType::HtmlDocument) ||
(load_dir == nullptr && sdmc_load_dir == nullptr)) {
(load_dirs.empty() && sdmc_load_dirs.empty())) {
return;
}
const auto& disabled = Settings::values.disabled_addons[title_id];
std::vector<VirtualDir> patch_dirs = load_dir->GetSubdirectories();
if (std::find(disabled.cbegin(), disabled.cend(), "SDMC") == disabled.cend()) {
patch_dirs.push_back(sdmc_load_dir);
const auto& disabled = Settings::values.disabled_addons[application_id];
std::vector<VirtualDir> patch_dirs;
for (const auto& load_dir : load_dirs) {
const auto load_patch_dirs = load_dir->GetSubdirectories();
patch_dirs.insert(patch_dirs.end(), load_patch_dirs.begin(), load_patch_dirs.end());
}
std::sort(patch_dirs.begin(), patch_dirs.end(),
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
if (std::find(disabled.cbegin(), disabled.cend(), "SDMC") == disabled.cend()) {
patch_dirs.insert(patch_dirs.end(), sdmc_load_dirs.begin(), sdmc_load_dirs.end());
}
std::stable_sort(patch_dirs.begin(), patch_dirs.end(), [](const VirtualDir& l, const VirtualDir& r) {
return l->GetName() < r->GetName();
});
std::vector<VirtualDir> layers;
std::vector<VirtualDir> layers_ext;
@@ -597,8 +657,8 @@ VirtualFile PatchManager::PatchRomFS(const NCA* base_nca, VirtualFile base_romfs
auto romfs = base_romfs;
// Game Updates
const auto update_tid = GetUpdateTitleID(title_id);
const auto& disabled = Settings::values.disabled_addons[title_id];
const auto update_tid = GetUpdateTitleIDForContent();
const auto& disabled = Settings::values.disabled_addons[application_id];
bool update_disabled = true;
std::optional<u32> enabled_version;
@@ -705,7 +765,7 @@ VirtualFile PatchManager::PatchRomFS(const NCA* base_nca, VirtualFile base_romfs
// LayeredFS
if (apply_layeredfs) {
ApplyLayeredFS(romfs, title_id, type, fs_controller);
ApplyLayeredFS(romfs, title_id, application_id, type, fs_controller);
}
return romfs;
@@ -717,10 +777,10 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
}
std::vector<Patch> out;
const auto& disabled = Settings::values.disabled_addons[title_id];
const auto& disabled = Settings::values.disabled_addons[application_id];
// Game Updates
const auto update_tid = GetUpdateTitleID(title_id);
const auto update_tid = GetUpdateTitleIDForContent();
std::vector<Patch> external_update_patches;
@@ -869,7 +929,7 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
.version = "",
.type = PatchType::Update,
.program_id = title_id,
.title_id = title_id,
.title_id = update_tid,
.source = PatchSource::Unknown,
.numeric_version = 0};
@@ -895,8 +955,7 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
}
// General Mods (LayeredFS and IPS)
const auto mod_dir = fs_controller.GetModificationLoadRoot(title_id);
if (mod_dir != nullptr) {
for (const auto& mod_dir : GetModificationLoadRoots()) {
for (auto const& f : mod_dir->GetFiles())
if (auto const name = f->GetName(); name.starts_with("cheat_")) {
auto const mod_disabled = std::find(disabled.begin(), disabled.end(), name) != disabled.end();
@@ -963,8 +1022,7 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
}
// SDMC mod directory (RomFS LayeredFS)
const auto sdmc_mod_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
if (sdmc_mod_dir != nullptr) {
for (const auto& sdmc_mod_dir : GetSDMCModificationLoadRoots()) {
std::string types;
if (IsDirValidAndNonEmpty(FindSubdirectoryCaseless(sdmc_mod_dir, "exefs")))
AppendCommaIfNotEmpty(types, "LayeredExeFS");
@@ -999,10 +1057,10 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
dlc_match.reserve(dlc_entries_with_origin.size());
for (const auto& [slot, entry] : dlc_entries_with_origin) {
const auto base_tid = GetBaseTitleID(entry.title_id);
const bool matches_base = base_tid == title_id;
const bool matches_base = base_tid == application_id;
if (!matches_base) {
LOG_DEBUG(Loader, "DLC {:016X} base {:016X} doesn't match title {:016X}",
entry.title_id, base_tid, title_id);
entry.title_id, base_tid, application_id);
continue;
}
@@ -1077,16 +1135,22 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
}
std::optional<u32> PatchManager::GetGameVersion() const {
const auto update_tid = GetUpdateTitleID(title_id);
const auto update_tid = GetUpdateTitleIDForContent();
if (content_provider.HasEntry(update_tid, ContentRecordType::Program)) {
return content_provider.GetEntryVersion(update_tid);
}
return content_provider.GetEntryVersion(title_id);
if (const auto version = content_provider.GetEntryVersion(title_id); version.has_value()) {
return version;
}
return content_provider.GetEntryVersion(application_id);
}
PatchManager::Metadata PatchManager::GetControlMetadata() const {
const auto base_control_nca = content_provider.GetEntry(title_id, ContentRecordType::Control);
auto base_control_nca = content_provider.GetEntry(title_id, ContentRecordType::Control);
if (base_control_nca == nullptr && application_id != title_id) {
base_control_nca = content_provider.GetEntry(application_id, ContentRecordType::Control);
}
if (base_control_nca == nullptr) {
return {};
}
@@ -1162,8 +1226,14 @@ PatchManager::Metadata PatchManager::ParseControlNCA(const NCA& nca) const {
auto metadata = pm.GetControlMetadata();
if (metadata.first != nullptr)
return metadata;
const FileSys::PatchManager pm_update{FileSys::GetUpdateTitleID(application_id), system.GetFileSystemController(), system.GetContentProvider()};
return pm_update.GetControlMetadata();
const auto update_id = FileSys::GetUpdateTitleID(application_id);
const auto application_update_id = FileSys::GetUpdateTitleID(GetBaseTitleID(application_id));
const FileSys::PatchManager pm_update{update_id, system.GetFileSystemController(), system.GetContentProvider()};
metadata = pm_update.GetControlMetadata();
if (metadata.first != nullptr || update_id == application_update_id)
return metadata;
const FileSys::PatchManager pm_application_update{application_update_id, system.GetFileSystemController(), system.GetContentProvider()};
return pm_application_update.GetControlMetadata();
}
} // namespace FileSys
+5
View File
@@ -10,6 +10,7 @@
#include <memory>
#include <optional>
#include <string>
#include <vector>
#include "common/common_types.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/vfs/vfs_types.h"
@@ -109,10 +110,14 @@ public:
[[nodiscard]] static PatchManager::Metadata GetMetadataFromBaseOrUpdate(Core::System& system, u64 application_id) noexcept;
private:
[[nodiscard]] u64 GetUpdateTitleIDForContent() const;
[[nodiscard]] std::vector<VirtualDir> GetModificationLoadRoots() const;
[[nodiscard]] std::vector<VirtualDir> GetSDMCModificationLoadRoots() const;
[[nodiscard]] std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs,
const std::string& build_id) const;
u64 title_id;
u64 application_id;
const Service::FileSystem::FileSystemController& fs_controller;
const ContentProvider& content_provider;
};
+30 -5
View File
@@ -567,20 +567,45 @@ VirtualFile RegisteredCache::GetFileAtID(NcaID id) const {
}
static std::optional<NcaID> CheckMapForContentRecord(const ankerl::unordered_dense::map<u64, CNMT>& map, u64 title_id, ContentRecordType type) {
const auto cmnt_iter = map.find(title_id);
auto cmnt_iter = map.find(title_id);
u8 id_offset = 0;
if (cmnt_iter == map.cend()) {
return std::nullopt;
const auto program_index = title_id & AOC_TITLE_ID_MASK;
if (program_index == 0) {
return std::nullopt;
}
cmnt_iter = map.find(title_id & ~AOC_TITLE_ID_MASK);
if (cmnt_iter == map.cend()) {
return std::nullopt;
}
id_offset = static_cast<u8>(program_index);
}
const auto& cnmt = cmnt_iter->second;
const auto& content_records = cnmt.GetContentRecords();
const auto iter = std::find_if(content_records.cbegin(), content_records.cend(),
[type](const ContentRecord& rec) { return rec.type == type; });
if (iter == content_records.cend()) {
[type, id_offset](const ContentRecord& rec) {
return rec.type == type && rec.id_offset == id_offset;
});
if (iter != content_records.cend()) {
return std::make_optional(iter->nca_id);
}
if (id_offset != 0) {
return std::nullopt;
}
return std::make_optional(iter->nca_id);
const auto fallback_iter =
std::find_if(content_records.cbegin(), content_records.cend(),
[type](const ContentRecord& rec) { return rec.type == type; });
if (fallback_iter == content_records.cend()) {
return std::nullopt;
}
return std::make_optional(fallback_iter->nca_id);
}
std::optional<NcaID> RegisteredCache::GetNcaIDFromMetadata(u64 title_id,
+8 -6
View File
@@ -12,6 +12,7 @@
#include "common/hex_util.h"
#include "common/logging.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/common_funcs.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/partition_filesystem.h"
@@ -65,10 +66,12 @@ u64 NSP::GetProgramTitleID() const {
}
auto program_id = expected_program_id;
if (program_id == 0) {
if (!program_status.empty()) {
program_id = program_status.begin()->first;
}
if (program_id == 0 && !program_status.empty()) {
program_id = std::min_element(program_status.cbegin(), program_status.cend(),
[](const auto& lhs, const auto& rhs) {
return lhs.first < rhs.first;
})
->first;
}
program_id = program_id + program_index;
@@ -273,8 +276,7 @@ void NSP::ReadNCAs(const std::vector<VirtualFile>& files) {
// If the last 3 hexadecimal digits of the NCA's TitleID is between 0x1 and
// 0x7FF, this is a multi-program update NCA. Otherwise, this is a regular
// update NCA.
if ((next_nca->GetTitleId() & 0x7FF) != 0 &&
(next_nca->GetTitleId() & 0x800) == 0) {
if ((next_nca->GetTitleId() & AOC_TITLE_ID_MASK) != 0) {
ncas[next_nca->GetTitleId()][{cnmt.GetType(), rec.type}] =
std::move(next_nca);
} else {
+8 -17
View File
@@ -461,19 +461,8 @@ std::vector<VirtualFile> RealVfsDirectory::GetFiles() const {
FileTimeStampRaw RealVfsDirectory::GetFileTimeStamp(std::string_view path_) const {
const auto full_path = FS::SanitizePath(path + '/' + std::string(path_));
#ifdef __OPENORBIS__
// DO NOT USE NORMAL STAT, it's bugged on OO toolchain
OrbisKernelStat st{};
const auto stat_result = stat(full_path.c_str(), reinterpret_cast<struct stat *>(std::addressof(st)));
if (stat_result != 0)
return {};
return {
.created{u64(st.st_ctime)},
.accessed{u64(st.st_atime)},
.modified{u64(st.st_mtime)},
};
#else
const auto fs_path = std::filesystem::path{FS::ToU8String(full_path)};
#ifdef _WIN32
struct _stat64 file_status;
const auto stat_result = _wstat64(fs_path.c_str(), &file_status);
@@ -481,14 +470,16 @@ FileTimeStampRaw RealVfsDirectory::GetFileTimeStamp(std::string_view path_) cons
struct stat file_status;
const auto stat_result = stat(fs_path.c_str(), &file_status);
#endif
if (stat_result != 0)
if (stat_result != 0) {
return {};
}
return {
.created{u64(file_status.st_ctime)},
.accessed{u64(file_status.st_atime)},
.modified{u64(file_status.st_mtime)},
.created{static_cast<u64>(file_status.st_ctime)},
.accessed{static_cast<u64>(file_status.st_atime)},
.modified{static_cast<u64>(file_status.st_mtime)},
};
#endif
}
std::vector<VirtualDir> RealVfsDirectory::GetSubdirectories() const {
+21 -4
View File
@@ -349,9 +349,18 @@ struct KernelCore::Impl {
object_name_global_data.emplace(kernel);
}
void MakeApplicationProcess(KernelCore& kernel, KProcess* process) {
void SetApplicationProcess(KernelCore& kernel, KProcess* process) {
if (application_process == process)
return;
KProcess* const previous = application_process;
application_process = process;
application_process->Open(kernel);
if (application_process != nullptr)
application_process->Open(kernel);
if (previous != nullptr)
previous->Close(kernel);
}
/// Sets the host thread ID for the caller.
@@ -879,8 +888,8 @@ void KernelCore::RemoveProcess(KProcess* process) {
}
}
void KernelCore::MakeApplicationProcess(KProcess* process) {
impl->MakeApplicationProcess(*this, process);
void KernelCore::SetApplicationProcess(KProcess* process) {
impl->SetApplicationProcess(*this, process);
}
KProcess* KernelCore::ApplicationProcess() {
@@ -891,6 +900,14 @@ const KProcess* KernelCore::ApplicationProcess() const {
return impl->application_process;
}
KScopedAutoObject<KProcess> KernelCore::GetProcessByProcessId(u64 process_id) {
std::scoped_lock lk{impl->process_list_lock};
for (auto* const process : impl->process_list)
if (process != nullptr && process->GetProcessId() == process_id)
return {*this, process};
return {*this, nullptr};
}
std::list<KScopedAutoObject<KProcess>> KernelCore::GetProcessList() {
std::list<KScopedAutoObject<KProcess>> processes;
std::scoped_lock lk{impl->process_list_lock};
+5 -2
View File
@@ -124,8 +124,8 @@ public:
void AppendNewProcess(KProcess* process);
void RemoveProcess(KProcess* process);
/// Makes the given process the new application process.
void MakeApplicationProcess(KProcess* process);
/// Makes the given process the current application process.
void SetApplicationProcess(KProcess* process);
/// Retrieves a pointer to the application process.
KProcess* ApplicationProcess();
@@ -133,6 +133,9 @@ public:
/// Retrieves a const pointer to the application process.
const KProcess* ApplicationProcess() const;
/// Retrieves the process with the given process ID, or a null object.
KScopedAutoObject<KProcess> GetProcessByProcessId(u64 process_id);
/// Retrieves the list of processes.
std::list<KScopedAutoObject<KProcess>> GetProcessList();
+4
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -10,6 +13,7 @@ namespace Service::AM {
constexpr Result ResultNoDataInChannel{ErrorModule::AM, 2};
constexpr Result ResultNoMessages{ErrorModule::AM, 3};
constexpr Result ResultLibraryAppletTerminated{ErrorModule::AM, 22};
constexpr Result ResultApplicationRecordNotFound{ErrorModule::AM, 37};
constexpr Result ResultInvalidOffset{ErrorModule::AM, 503};
constexpr Result ResultInvalidStorageType{ErrorModule::AM, 511};
constexpr Result ResultFatalSectionCountImbalance{ErrorModule::AM, 512};
+9 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -201,6 +201,14 @@ enum class ProgramSpecifyKind : u32 {
RestartProgram = 2,
};
// Maufeat: Use enums for zindex instead of using random zindex numbers
enum AppletZIndex : s32 {
Background = 0,
Foreground = 1,
ForegroundVisible = 2,
Overlay = 3,
};
struct CommonArguments {
CommonArgumentVersion arguments_version;
CommonArgumentSize size;
+9 -9
View File
@@ -56,22 +56,22 @@ void Applet::UpdateSuspensionStateLocked(bool force_message) {
}
}
void Applet::SetInteractibleLocked(bool interactible) {
if (is_interactible == interactible) {
void Applet::SetInteractibleLocked(bool pad_interactible, bool touch_interactible) {
if (is_pad_interactible == pad_interactible && is_touch_interactible == touch_interactible) {
return;
}
is_interactible = interactible;
is_pad_interactible = pad_interactible;
is_touch_interactible = touch_interactible;
const bool exit_requested = lifecycle_manager.GetExitRequested();
const bool input_enabled = interactible && !exit_requested;
const bool pad_enabled = pad_interactible && !exit_requested;
const bool touch_enabled = touch_interactible && !exit_requested;
if (applet_id == AppletId::OverlayDisplay || applet_id == AppletId::Application) {
LOG_DEBUG(Service_AM, "called, applet={} interactible={} exit_requested={} input_enabled={} overlay_in_foreground={}",
static_cast<u32>(applet_id), interactible, exit_requested, input_enabled, overlay_in_foreground);
}
LOG_DEBUG(Service_AM, "applet={} pad={} touch={} exit_requested={}",
static_cast<u32>(applet_id), pad_enabled, touch_enabled, exit_requested);
hid_registration.EnableAppletToGetInput(input_enabled);
hid_registration.EnableAppletToGetInput(pad_enabled, touch_enabled);
}
void Applet::OnProcessTerminatedLocked() {
+5 -3
View File
@@ -125,9 +125,11 @@ struct Applet {
bool album_image_taken_notification_enabled{};
bool record_volume_muted{};
bool is_activity_runnable{};
bool is_interactible{true};
bool is_pad_interactible{true};
bool is_touch_interactible{true};
bool window_visible{true};
bool overlay_in_foreground{false};
bool overlay_watching_short_home_button{false};
bool overlay_handling_touch_input{false};
// Events
Event overlay_event;
@@ -148,7 +150,7 @@ struct Applet {
// Process state management
void UpdateSuspensionStateLocked(bool force_message);
void SetInteractibleLocked(bool interactible);
void SetInteractibleLocked(bool pad_interactible, bool touch_interactible);
void OnProcessTerminatedLocked();
};
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -6,6 +6,7 @@
#include "core/core.h"
#include "core/hle/service/am/display_layer_manager.h"
#include "core/hle/service/nvnflinger/hwc_layer.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/vi/application_display_service.h"
#include "core/hle/service/vi/container.h"
@@ -33,6 +34,7 @@ void DisplayLayerManager::Initialize(Core::System& system, Kernel::KProcess* pro
m_system_shared_buffer_id = 0;
m_system_shared_layer_id = 0;
m_applet_id = applet_id;
m_library_applet_mode = mode;
m_buffer_sharing_enabled = false;
m_blending_enabled = mode == LibraryAppletMode::PartialForeground ||
mode == LibraryAppletMode::PartialForegroundIndirectDisplay;
@@ -72,14 +74,16 @@ Result DisplayLayerManager::CreateManagedDisplayLayer(u64* out_layer_id) {
out_layer_id, 0, display_id, Service::AppletResourceUserId{m_process->GetProcessId()}));
m_manager_display_service->SetLayerVisibility(m_visible, *out_layer_id);
(void)m_display_service->GetContainer()->SetLayerStackMask(*out_layer_id,
this->GetLayerStackMask());
if (m_applet_id != AppletId::Application) {
(void)m_manager_display_service->SetLayerBlending(m_blending_enabled, *out_layer_id);
if (m_applet_id == AppletId::OverlayDisplay) {
(void)m_manager_display_service->SetLayerZIndex(-1, *out_layer_id);
(void)m_manager_display_service->SetLayerZIndex(Overlay, *out_layer_id);
(void)m_display_service->GetContainer()->SetLayerIsOverlay(*out_layer_id, true);
} else {
(void)m_manager_display_service->SetLayerZIndex(1, *out_layer_id);
(void)m_manager_display_service->SetLayerZIndex(Foreground, *out_layer_id);
}
}
@@ -122,10 +126,12 @@ Result DisplayLayerManager::IsSystemBufferSharingEnabled() {
// Ensure the overlay layer is visible
m_manager_display_service->SetLayerVisibility(m_visible, m_system_shared_layer_id);
(void)m_display_service->GetContainer()->SetLayerStackMask(m_system_shared_layer_id,
this->GetLayerStackMask());
m_manager_display_service->SetLayerBlending(m_blending_enabled, m_system_shared_layer_id);
s32 initial_z = 1;
s32 initial_z = Foreground;
if (m_applet_id == AppletId::OverlayDisplay) {
initial_z = -1;
initial_z = Overlay;
(void)m_display_service->GetContainer()->SetLayerIsOverlay(m_system_shared_layer_id, true);
}
m_manager_display_service->SetLayerZIndex(initial_z, m_system_shared_layer_id);
@@ -142,6 +148,36 @@ Result DisplayLayerManager::GetSystemSharedLayerHandle(u64* out_system_shared_bu
R_SUCCEED();
}
u32 DisplayLayerManager::GetLayerStackMask() const {
using Nvnflinger::LayerStackBit;
using Nvnflinger::LayerStackId;
constexpr u32 Displayed = LayerStackBit(LayerStackId::Default);
constexpr u32 Screenshot = LayerStackBit(LayerStackId::Screenshot);
constexpr u32 Recording = LayerStackBit(LayerStackId::Recording);
constexpr u32 LastFrame = LayerStackBit(LayerStackId::LastFrame);
constexpr u32 Debug = LayerStackBit(LayerStackId::ApplicationForDebug);
switch (m_applet_id) {
case AppletId::Application:
return Displayed | Screenshot | Recording | LastFrame | Debug;
case AppletId::OverlayDisplay:
return Displayed;
case AppletId::QLaunch:
return Displayed;
default:
break;
}
switch (m_library_applet_mode) {
case LibraryAppletMode::AllForeground:
case LibraryAppletMode::AllForegroundInitiallyHidden:
return Displayed | Screenshot | LastFrame;
default:
return Displayed | Screenshot;
}
}
void DisplayLayerManager::SetWindowVisibility(bool visible) {
if (m_visible == visible) {
return;
@@ -185,10 +221,17 @@ void DisplayLayerManager::SetOverlayZIndex(s32 z_index) {
}
Result DisplayLayerManager::WriteAppletCaptureBuffer(bool* out_was_written,
s32* out_fbshare_layer_index) {
s32* out_fbshare_layer_index,
VI::CaptureKind kind) {
R_UNLESS(m_buffer_sharing_enabled, VI::ResultPermissionDenied);
R_RETURN(m_display_service->GetContainer()->GetSharedBufferManager()->WriteAppletCaptureBuffer(
out_was_written, out_fbshare_layer_index));
out_was_written, out_fbshare_layer_index, kind));
}
Result DisplayLayerManager::ClearAppletCaptureBuffer(s32 fbshare_layer_index, u32 color) {
R_UNLESS(m_buffer_sharing_enabled, VI::ResultPermissionDenied);
R_RETURN(m_display_service->GetContainer()->GetSharedBufferManager()->ClearAppletCaptureBuffer(
fbshare_layer_index, color));
}
} // namespace Service::AM
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -23,6 +23,7 @@ class KProcess;
namespace Service::VI {
class IApplicationDisplayService;
class IManagerDisplayService;
enum class CaptureKind : u32;
} // namespace Service::VI
namespace Service::AM {
@@ -48,9 +49,13 @@ public:
void SetOverlayZIndex(s32 z_index);
Result WriteAppletCaptureBuffer(bool* out_was_written, s32* out_fbshare_layer_index);
Result WriteAppletCaptureBuffer(bool* out_was_written, s32* out_fbshare_layer_index,
VI::CaptureKind kind);
Result ClearAppletCaptureBuffer(s32 fbshare_layer_index, u32 color);
private:
u32 GetLayerStackMask() const;
Kernel::KProcess* m_process{};
std::shared_ptr<VI::IApplicationDisplayService> m_display_service{};
std::shared_ptr<VI::IManagerDisplayService> m_manager_display_service{};
@@ -59,6 +64,7 @@ private:
u64 m_system_shared_buffer_id{};
u64 m_system_shared_layer_id{};
AppletId m_applet_id{};
LibraryAppletMode m_library_applet_mode{};
bool m_buffer_sharing_enabled{};
bool m_blending_enabled{};
bool m_visible{true};
+11 -6
View File
@@ -36,12 +36,17 @@ HidRegistration::~HidRegistration() {
}
}
void HidRegistration::EnableAppletToGetInput(bool enable) {
if (m_process.IsInitialized()) {
m_hid_server->GetResourceManager()->SetAruidValidForVibration(m_process.GetProcessId(),
enable);
m_hid_server->GetResourceManager()->EnableInput(m_process.GetProcessId(), enable);
}
void HidRegistration::EnableAppletToGetInput(bool enable_pad, bool enable_touch) {
if (!m_process.IsInitialized())
return;
const auto resource_manager = m_hid_server->GetResourceManager();
const u64 aruid = m_process.GetProcessId();
resource_manager->EnablePadInput(aruid, enable_pad);
resource_manager->EnableTouchScreen(aruid, enable_touch);
resource_manager->SetAruidValidForVibration(aruid, enable_pad);
}
} // namespace Service::AM
+1 -1
View File
@@ -28,7 +28,7 @@ public:
~HidRegistration();
void RegisterCurrentProcess();
void EnableAppletToGetInput(bool enable);
void EnableAppletToGetInput(bool enable_pad, bool enable_touch);
private:
Process& m_process;
+11 -2
View File
@@ -6,6 +6,7 @@
#include <optional>
#include "core/core.h"
#include "core/file_sys/common_funcs.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/patch_manager.h"
@@ -104,8 +105,16 @@ std::unique_ptr<Process> CreateApplicationProcess(std::vector<u8>& out_control,
// TODO(DarkLordZach): When FSController/Game Card Support is added, if
// current_process_game_card use correct StorageId
launch.base_game_storage_id = GetStorageIdForFrontendSlot(storage.GetSlotForEntry(launch.title_id, FileSys::ContentRecordType::Program));
launch.update_storage_id = GetStorageIdForFrontendSlot(storage.GetSlotForEntry(FileSys::GetUpdateTitleID(launch.title_id), FileSys::ContentRecordType::Program));
auto base_slot = storage.GetSlotForEntry(launch.title_id, FileSys::ContentRecordType::Program);
if (!base_slot) {
base_slot = storage.GetSlotForEntry(FileSys::GetBaseTitleID(launch.title_id), FileSys::ContentRecordType::Program);
}
launch.base_game_storage_id = GetStorageIdForFrontendSlot(base_slot);
auto update_slot = storage.GetSlotForEntry(FileSys::GetUpdateTitleID(launch.title_id), FileSys::ContentRecordType::Program);
if (!update_slot) {
update_slot = storage.GetSlotForEntry(FileSys::GetUpdateTitleID(FileSys::GetBaseTitleID(launch.title_id)), FileSys::ContentRecordType::Program);
}
launch.update_storage_id = GetStorageIdForFrontendSlot(update_slot);
system.GetARPManager().Register(launch.title_id, launch, out_control);
return process;
@@ -4,6 +4,8 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/file_sys/common_funcs.h"
#include "core/hle/service/am/applet.h"
#include "core/hle/service/am/service/applet_common_functions.h"
#include "core/hle/service/cmif_serialization.h"
@@ -78,7 +80,7 @@ Result IAppletCommonFunctions::SetCpuBoostRequestPriority(s32 priority) {
Result IAppletCommonFunctions::GetCurrentApplicationId(Out<u64> out_application_id) {
LOG_WARNING(Service_AM, "(STUBBED) called");
*out_application_id = system.GetApplicationProcessProgramID() & ~0xFFFULL;
*out_application_id = FileSys::GetBaseTitleID(system.GetApplicationProcessProgramID());
R_SUCCEED();
}
@@ -6,8 +6,10 @@
#include <openssl/evp.h>
#include "common/hex_util.h"
#include "common/settings.h"
#include "common/uuid.h"
#include "core/file_sys/common_funcs.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
@@ -28,6 +30,27 @@
namespace Service::AM {
namespace {
FileSys::PatchManager::Metadata GetApplicationMetadata(Core::System& system, u64 program_id) {
auto metadata = FileSys::PatchManager::GetMetadataFromBaseOrUpdate(system, program_id);
if (metadata.first != nullptr) {
return metadata;
}
const auto application_id = FileSys::GetBaseTitleID(program_id);
if (application_id == program_id) {
return metadata;
}
LOG_DEBUG(Service_AM,
"no metadata for program_id={:016X}, falling back to application_id={:016X}",
program_id, application_id);
return FileSys::PatchManager::GetMetadataFromBaseOrUpdate(system, application_id);
}
} // Anonymous namespace
IApplicationFunctions::IApplicationFunctions(Core::System& system_, std::shared_ptr<Applet> applet)
: ServiceFramework{system_, "IApplicationFunctions"}, m_applet{std::move(applet)} {
// clang-format off
@@ -135,7 +158,7 @@ Result IApplicationFunctions::EnsureSaveData(Out<u64> out_size, Common::UUID use
LOG_INFO(Service_AM, "called, uid={}", user_id.FormattedString());
FileSys::SaveDataAttribute attribute{};
attribute.program_id = m_applet->program_id;
attribute.program_id = FileSys::GetBaseTitleID(m_applet->program_id);
attribute.user_id = user_id.AsU128();
attribute.type = FileSys::SaveDataType::Account;
@@ -156,7 +179,7 @@ Result IApplicationFunctions::GetDesiredLanguage(Out<u64> out_language_code) {
// Default to 0 (all languages supported)
u32 supported_languages = 0;
const auto res = FileSys::PatchManager::GetMetadataFromBaseOrUpdate(system, m_applet->program_id);
const auto res = GetApplicationMetadata(system, m_applet->program_id);
if (res.first != nullptr) {
supported_languages = res.first->GetSupportedLanguages();
}
@@ -194,7 +217,7 @@ Result IApplicationFunctions::SetTerminateResult(Result terminate_result) {
Result IApplicationFunctions::GetDisplayVersion(Out<DisplayVersion> out_display_version) {
LOG_DEBUG(Service_AM, "called");
const auto res = FileSys::PatchManager::GetMetadataFromBaseOrUpdate(system, m_applet->program_id);
const auto res = GetApplicationMetadata(system, m_applet->program_id);
if (res.first != nullptr) {
const auto& version = res.first->GetVersionString();
std::memcpy(out_display_version->string.data(), version.data(),
@@ -215,7 +238,7 @@ Result IApplicationFunctions::ExtendSaveData(Out<u64> out_required_size, FileSys
static_cast<u8>(type), user_id.FormattedString(), normal_size, journal_size);
system.GetFileSystemController().OpenSaveDataController()->WriteSaveDataSize(
type, m_applet->program_id, user_id.AsU128(), {normal_size, journal_size});
type, FileSys::GetBaseTitleID(m_applet->program_id), user_id.AsU128(), {normal_size, journal_size});
// The following value is used to indicate the amount of space remaining on failure
// due to running out of space. Since we always succeed, this should be 0.
@@ -229,7 +252,7 @@ Result IApplicationFunctions::GetSaveDataSize(Out<u64> out_normal_size, Out<u64>
LOG_DEBUG(Service_AM, "called with type={} user_id={}", type, user_id.FormattedString());
const auto size = system.GetFileSystemController().OpenSaveDataController()->ReadSaveDataSize(
type, m_applet->program_id, user_id.AsU128());
type, FileSys::GetBaseTitleID(m_applet->program_id), user_id.AsU128());
*out_normal_size = size.normal;
*out_journal_size = size.journal;
@@ -431,15 +454,21 @@ Result IApplicationFunctions::ExecuteProgram(ProgramSpecifyKind kind, u64 value)
// https://switchbrew.org/wiki/Applet_Manager_services#CreateApplicationAndRequestToStart
Result IApplicationFunctions::CreateApplicationAndRequestToStart(u64 application_id) {
LOG_INFO(Service_AM, "called, application_id={:016X}", application_id);
LOG_INFO(Service_AM, "called, application_id={:016X} current_program_id={:016X}", application_id, m_applet->program_id);
// If application_id is 0, relaunch the current application
const u64 target_application_id =
(application_id == 0) ? m_applet->program_id : application_id;
if (application_id == 0 ||
FileSys::GetBaseTitleID(application_id) == FileSys::GetBaseTitleID(m_applet->program_id)) {
const auto program_index = application_id == 0
? 0
: application_id - FileSys::GetBaseTitleID(application_id);
system.GetUserChannel() = m_applet->user_channel_launch_parameter;
system.ExecuteProgram(target_application_id);
R_SUCCEED();
system.GetUserChannel() = m_applet->user_channel_launch_parameter;
system.ExecuteProgram(program_index);
R_SUCCEED();
}
LOG_ERROR(Service_AM, "Launching a different application ({:016X}) is not implemented!", application_id);
R_THROW(ResultUnknown);
}
Result IApplicationFunctions::ClearUserChannel() {
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -8,6 +8,7 @@
#include "core/hle/service/am/applet.h"
#include "core/hle/service/am/service/display_controller.h"
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/vi/shared_buffer_manager.h"
namespace Service::AM {
@@ -71,16 +72,16 @@ Result IDisplayController::TakeScreenShotOfOwnLayer(bool unknown0, s32 fbshare_l
}
Result IDisplayController::ClearCaptureBuffer(bool unknown0, s32 fbshare_layer_index, u32 color) {
LOG_WARNING(Service_AM, "(STUBBED) called, unknown0={} fbshare_layer_index={} color={:#x}",
unknown0, fbshare_layer_index, color);
R_SUCCEED();
LOG_DEBUG(Service_AM, "called, unknown0={} fbshare_layer_index={} color={:#x}", unknown0,
fbshare_layer_index, color);
R_RETURN(applet->display_layer_manager.ClearAppletCaptureBuffer(fbshare_layer_index, color));
}
Result IDisplayController::AcquireLastForegroundCaptureSharedBuffer(
Out<bool> out_was_written, Out<s32> out_fbshare_layer_index) {
LOG_WARNING(Service_AM, "(STUBBED) called");
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(out_was_written,
out_fbshare_layer_index));
LOG_DEBUG(Service_AM, "called");
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(
out_was_written, out_fbshare_layer_index, VI::CaptureKind::LastForeground));
}
Result IDisplayController::ReleaseLastForegroundCaptureSharedBuffer() {
@@ -90,9 +91,9 @@ Result IDisplayController::ReleaseLastForegroundCaptureSharedBuffer() {
Result IDisplayController::AcquireCallerAppletCaptureSharedBuffer(
Out<bool> out_was_written, Out<s32> out_fbshare_layer_index) {
LOG_WARNING(Service_AM, "(STUBBED) called");
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(out_was_written,
out_fbshare_layer_index));
LOG_DEBUG(Service_AM, "called");
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(
out_was_written, out_fbshare_layer_index, VI::CaptureKind::CallerApplet));
}
Result IDisplayController::ReleaseCallerAppletCaptureSharedBuffer() {
@@ -102,9 +103,9 @@ Result IDisplayController::ReleaseCallerAppletCaptureSharedBuffer() {
Result IDisplayController::AcquireLastApplicationCaptureSharedBuffer(
Out<bool> out_was_written, Out<s32> out_fbshare_layer_index) {
LOG_WARNING(Service_AM, "(STUBBED) called");
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(out_was_written,
out_fbshare_layer_index));
LOG_DEBUG(Service_AM, "called");
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(
out_was_written, out_fbshare_layer_index, VI::CaptureKind::LastApplication));
}
Result IDisplayController::ReleaseLastApplicationCaptureSharedBuffer() {
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "core/hle/service/am/applet.h"
@@ -22,7 +22,7 @@ namespace Service::AM {
{10, nullptr, "StartShutdownSequenceForOverlay"},
{11, nullptr, "StartRebootSequenceForOverlay"},
{20, D<&IOverlayFunctions::SetHandlingHomeButtonShortPressedEnabled>, "SetHandlingHomeButtonShortPressedEnabled"},
{21, nullptr, "SetHandlingTouchScreenInputEnabled"},
{21, D<&IOverlayFunctions::SetHandlingTouchScreenInputEnabled>, "SetHandlingTouchScreenInputEnabled"},
{30, nullptr, "SetHealthWarningShowingState"},
{31, D<&IOverlayFunctions::IsHealthWarningRequired>, "IsHealthWarningRequired"},
{40, nullptr, "GetApplicationNintendoLogo"},
@@ -43,10 +43,12 @@ namespace Service::AM {
Result IOverlayFunctions::BeginToWatchShortHomeButtonMessage() {
LOG_DEBUG(Service_AM, "called");
m_applet->overlay_in_foreground = true;
m_applet->home_button_short_pressed_blocked = false;
{
std::scoped_lock lk{m_applet->lock};
m_applet->overlay_watching_short_home_button = true;
}
if (auto *window_system = system.GetAppletManager().GetWindowSystem()) {
if (auto* window_system = system.GetAppletManager().GetWindowSystem()) {
window_system->RequestUpdate();
}
@@ -56,16 +58,26 @@ namespace Service::AM {
Result IOverlayFunctions::EndToWatchShortHomeButtonMessage() {
LOG_DEBUG(Service_AM, "called");
m_applet->overlay_in_foreground = false;
m_applet->home_button_short_pressed_blocked = false;
{
std::scoped_lock lk{m_applet->lock};
m_applet->overlay_watching_short_home_button = false;
}
if (auto *window_system = system.GetAppletManager().GetWindowSystem()) {
if (auto* window_system = system.GetAppletManager().GetWindowSystem()) {
window_system->RequestUpdate();
}
R_SUCCEED();
}
Result IOverlayFunctions::SetHandlingTouchScreenInputEnabled(bool enabled) {
LOG_DEBUG(Service_AM, "called, enabled={}", enabled);
std::scoped_lock lk{m_applet->lock};
m_applet->overlay_handling_touch_input = enabled;
R_SUCCEED();
}
Result IOverlayFunctions::GetApplicationIdForLogo(Out<u64> out_application_id) {
LOG_DEBUG(Service_AM, "called");
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
@@ -20,6 +20,7 @@ namespace Service::AM {
Result SetAutoSleepTimeAndDimmingTimeEnabled(bool enabled);
Result IsHealthWarningRequired(Out<bool> is_required);
Result SetHandlingHomeButtonShortPressedEnabled(bool enabled);
Result SetHandlingTouchScreenInputEnabled(bool enabled);
Result Unknown70();
private:
+136 -80
View File
@@ -4,7 +4,11 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <utility>
#include "common/settings.h"
#include "core/core.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/am/am_results.h"
#include "core/hle/service/am/applet.h"
#include "core/hle/service/am/applet_manager.h"
@@ -32,46 +36,82 @@ void WindowSystem::RequestUpdate() {
}
void WindowSystem::Update() {
std::scoped_lock lk{m_lock};
{
std::scoped_lock lk{m_lock};
LOG_DEBUG(Service_AM, "called, home_menu={} application={} overlay={}",
m_home_menu != nullptr, m_application != nullptr, m_overlay_display != nullptr);
LOG_DEBUG(Service_AM, "called, home_menu={} application={} overlay={}",
m_home_menu != nullptr, m_application != nullptr, m_overlay_display != nullptr);
// Loop through all applets and remove terminated applets.
this->PruneTerminatedAppletsLocked();
// Loop through all applets and remove terminated applets.
this->PruneTerminatedAppletsLocked();
// If the home menu is being locked into the foreground, handle that.
if (this->LockHomeMenuIntoForegroundLocked()) {
return;
// If the home menu is being locked into the foreground, handle that.
if (!this->LockHomeMenuIntoForegroundLocked()) {
const bool overlay_takes_input = this->DoesOverlayTakeInputLocked();
this->UpdateAppletStateLocked(m_overlay_display, true, overlay_takes_input);
this->UpdateAppletStateLocked(m_home_menu, m_foreground_requested_applet == m_home_menu, overlay_takes_input);
this->UpdateAppletStateLocked(m_application, m_foreground_requested_applet == m_application, overlay_takes_input);
}
}
bool overlay_blocks_input = false;
if (m_overlay_display) {
std::scoped_lock lk_overlay{m_overlay_display->lock};
overlay_blocks_input = m_overlay_display->overlay_in_foreground;
}
// Recursively update each applet root.
this->UpdateAppletStateLocked(m_home_menu, m_foreground_requested_applet == m_home_menu, overlay_blocks_input);
this->UpdateAppletStateLocked(m_application, m_foreground_requested_applet == m_application, overlay_blocks_input);
this->UpdateAppletStateLocked(m_overlay_display, true, false); // overlay is always updated, never blocked
this->NotifyApplicationChangedIfNeeded();
}
void WindowSystem::TrackApplet(std::shared_ptr<Applet> applet, bool is_application) {
std::scoped_lock lk{m_lock};
{
std::scoped_lock lk{m_lock};
if (applet->applet_id == AppletId::QLaunch) {
ASSERT(m_home_menu == nullptr);
m_home_menu = applet.get();
} else if (applet->applet_id == AppletId::OverlayDisplay) {
m_overlay_display = applet.get();
} else if (is_application) {
ASSERT(m_application == nullptr);
m_application = applet.get();
if (applet->applet_id == AppletId::QLaunch) {
ASSERT(m_home_menu == nullptr);
m_home_menu = applet.get();
} else if (applet->applet_id == AppletId::OverlayDisplay) {
m_overlay_display = applet.get();
} else if (is_application) {
ASSERT(m_application == nullptr);
m_application = applet.get();
}
this->UpdateCurrentApplicationLocked();
m_event_observer->TrackAppletProcess(*applet);
m_applets.emplace(applet->aruid.pid, std::move(applet));
}
m_event_observer->TrackAppletProcess(*applet);
m_applets.emplace(applet->aruid.pid, std::move(applet));
this->NotifyApplicationChangedIfNeeded();
}
void WindowSystem::UpdateCurrentApplicationLocked() {
const Applet* const candidate = m_application != nullptr ? m_application : m_home_menu;
if (candidate == nullptr) {
return;
}
auto* const process = candidate->process->GetHandle();
if (process == nullptr || process == m_system.Kernel().ApplicationProcess()) {
return;
}
LOG_INFO(Service_AM, "Current application is now {:016X}", candidate->program_id);
m_system.Kernel().SetApplicationProcess(process);
Settings::SetCurrentProgramID(candidate->program_id);
m_pending_application_notification = candidate->program_id;
}
void WindowSystem::NotifyApplicationChangedIfNeeded() {
std::optional<u64> program_id;
{
std::scoped_lock lk{m_lock};
program_id = std::exchange(m_pending_application_notification, std::nullopt);
}
if (!program_id.has_value()) {
return;
}
m_system.NotifyApplicationChanged(*program_id);
}
std::shared_ptr<Applet> WindowSystem::GetByAppletResourceUserId(u64 aruid) {
@@ -169,18 +209,40 @@ void WindowSystem::OnExitRequested() {
}
void WindowSystem::SendButtonAppletMessageLocked(AppletMessage message) {
if (m_home_menu) {
std::scoped_lock lk_home{m_home_menu->lock};
m_home_menu->lifecycle_manager.PushUnorderedMessage(m_system.Kernel(), message);
}
if (m_overlay_display) {
std::scoped_lock lk_overlay{m_overlay_display->lock};
m_overlay_display->lifecycle_manager.PushUnorderedMessage(m_system.Kernel(), message);
}
if (m_application) {
std::scoped_lock lk_application{m_application->lock};
m_application->lifecycle_manager.PushUnorderedMessage(m_system.Kernel(), message);
}
const auto is_blocked = [message](const Applet& applet) {
if (message == AppletMessage::DetectShortPressingHomeButton &&
applet.applet_id == AppletId::OverlayDisplay &&
!applet.overlay_watching_short_home_button) {
return true;
}
switch (message) {
case AppletMessage::DetectShortPressingHomeButton:
return applet.home_button_short_pressed_blocked;
case AppletMessage::DetectLongPressingHomeButton:
return applet.home_button_long_pressed_blocked;
default:
return false;
}
};
const auto send_to = [&](Applet* applet) {
if (!applet) {
return;
}
std::scoped_lock lk{applet->lock};
if (is_blocked(*applet)) {
LOG_DEBUG(Service_AM, "Applet {} is blocking message {}",
static_cast<u32>(applet->applet_id), static_cast<u32>(message));
return;
}
applet->lifecycle_manager.PushUnorderedMessage(m_system.Kernel(), message);
};
send_to(m_home_menu);
send_to(m_overlay_display);
send_to(m_application);
if (m_event_observer) {
m_event_observer->RequestUpdate();
}
@@ -192,19 +254,9 @@ void WindowSystem::OnSystemButtonPress(SystemButtonType type) {
case SystemButtonType::HomeButtonShortPressing:
SendButtonAppletMessageLocked(AppletMessage::DetectShortPressingHomeButton);
break;
case SystemButtonType::HomeButtonLongPressing: {
// Toggle overlay foreground visibility on long home press
if (m_overlay_display) {
std::scoped_lock lk_overlay{m_overlay_display->lock};
m_overlay_display->overlay_in_foreground = !m_overlay_display->overlay_in_foreground;
LOG_INFO(Service_AM, "Overlay long-press toggle: overlay_in_foreground={} window_visible={}", m_overlay_display->overlay_in_foreground, m_overlay_display->window_visible);
}
case SystemButtonType::HomeButtonLongPressing:
SendButtonAppletMessageLocked(AppletMessage::DetectLongPressingHomeButton);
// Force a state update after toggling overlay
if (m_event_observer) {
m_event_observer->RequestUpdate();
}
break; }
break;
case SystemButtonType::CaptureButtonShortPressing:
SendButtonAppletMessageLocked(AppletMessage::DetectShortPressingCaptureButton);
break;
@@ -317,6 +369,8 @@ void WindowSystem::PruneTerminatedAppletsLocked() {
m_overlay_display = nullptr;
}
this->UpdateCurrentApplicationLocked();
// Finalize applet.
applet->OnProcessTerminatedLocked();
@@ -389,7 +443,20 @@ void WindowSystem::TerminateChildAppletsLocked(Applet* applet) {
applet->lock.lock();
}
void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground, bool overlay_blocking) {
bool WindowSystem::IsOverlayOpenLocked(const Applet& overlay) const {
return overlay.window_visible && overlay.overlay_watching_short_home_button;
}
bool WindowSystem::DoesOverlayTakeInputLocked() const {
if (m_overlay_display == nullptr) {
return false;
}
std::scoped_lock lk{m_overlay_display->lock};
return this->IsOverlayOpenLocked(*m_overlay_display);
}
void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground, bool overlay_takes_input) {
// With no applet, we don't have anything to do.
if (!applet) {
return;
@@ -420,24 +487,18 @@ void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground, b
return false;
}();
const bool is_overlay = applet->applet_id == AppletId::OverlayDisplay;
// Update visibility state.
// Overlay applets should always be visible when window_visible is true, regardless of foreground state
const bool should_be_visible = (applet->applet_id == AppletId::OverlayDisplay)
? applet->window_visible
: (is_foreground && applet->window_visible);
const bool should_be_visible =
is_overlay ? applet->window_visible : (is_foreground && applet->window_visible);
applet->display_layer_manager.SetWindowVisibility(should_be_visible);
const bool needs_hid_input =
is_overlay ? this->IsOverlayOpenLocked(*applet)
: (is_foreground && applet->window_visible && !overlay_takes_input);
const bool should_be_interactible = (applet->applet_id == AppletId::OverlayDisplay)
? applet->overlay_in_foreground
: (is_foreground && applet->window_visible && !overlay_blocking);
if (applet->applet_id == AppletId::OverlayDisplay || applet->applet_id == AppletId::Application) {
LOG_DEBUG(Service_AM, "UpdateAppletStateLocked: applet={} overlay_in_foreground={} is_foreground={} window_visible={} overlay_blocking={} should_be_interactible={}",
static_cast<u32>(applet->applet_id), applet->overlay_in_foreground, is_foreground, applet->window_visible, overlay_blocking, should_be_interactible);
}
applet->SetInteractibleLocked(should_be_interactible);
applet->SetInteractibleLocked(needs_hid_input, needs_hid_input);
// Update focus state and suspension.
const bool is_obscured = has_obscuring_child_applets || !applet->window_visible;
@@ -453,23 +514,18 @@ void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground, b
applet->UpdateSuspensionStateLocked(true);
}
// Z-index logic like in reference C# implementation (tuned for overlay extremes)
s32 z_index = 0;
const bool now_foreground = inherited_foreground;
if (applet->applet_id == AppletId::OverlayDisplay) {
z_index = applet->overlay_in_foreground ? 100000 : -1;
} else if (now_foreground && !is_obscured) {
z_index = 2;
} else if (now_foreground) {
z_index = 1;
} else {
z_index = 0;
// Layer ordering. Composition sorts back-to-front. Now with enums for calrity.
s32 z_index = Background;
if (is_overlay) {
z_index = Overlay;
} else if (inherited_foreground) {
z_index = is_obscured ? Foreground : ForegroundVisible;
}
applet->display_layer_manager.SetOverlayZIndex(z_index);
// Recurse into child applets.
for (const auto& child_applet : applet->child_applets) {
this->UpdateAppletStateLocked(child_applet.get(), is_foreground, overlay_blocking);
this->UpdateAppletStateLocked(child_applet.get(), is_foreground, overlay_takes_input);
}
}
+8 -1
View File
@@ -9,6 +9,7 @@
#include <map>
#include <memory>
#include <mutex>
#include <optional>
#include "common/common_types.h"
#include "core/hle/service/am/am_types.h"
@@ -60,11 +61,16 @@ public:
void OnPowerButtonPressed(ButtonPressDuration type) {}
private:
void UpdateCurrentApplicationLocked();
void NotifyApplicationChangedIfNeeded();
void PruneTerminatedAppletsLocked();
bool RestartAppletProcessLocked(Applet* applet);
bool LockHomeMenuIntoForegroundLocked();
void TerminateChildAppletsLocked(Applet* applet);
void UpdateAppletStateLocked(Applet* applet, bool is_foreground, bool overlay_blocking = false);
bool IsOverlayOpenLocked(const Applet& overlay) const;
bool DoesOverlayTakeInputLocked() const;
void UpdateAppletStateLocked(Applet* applet, bool is_foreground, bool overlay_takes_input);
void SendButtonAppletMessageLocked(AppletMessage message);
private:
@@ -88,6 +94,7 @@ private:
// Applet map by aruid.
std::map<u64, std::shared_ptr<Applet>> m_applets{};
std::optional<u64> m_pending_application_notification{};
};
} // namespace Service::AM
@@ -23,6 +23,7 @@
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/server_manager.h"
#include "core/hle/service/am/am_results.h"
#include "core/loader/loader.h"
namespace Service::AOC {
@@ -31,6 +32,10 @@ static bool CheckAOCTitleIDMatchesBase(u64 title_id, u64 base) {
return FileSys::GetBaseTitleID(title_id) == base;
}
static u64 GetCallerBaseTitleID(Core::System& system, const ClientProcessId& process_id) {
return FileSys::GetBaseTitleID(system.ResolveCallerProgramId(*process_id));
}
static std::vector<u64> AccumulateAOCTitleIDs(Core::System& system) {
std::vector<u64> add_on_content;
const auto& rcu = system.GetContentProvider();
@@ -91,7 +96,7 @@ IAddOnContentManager::~IAddOnContentManager() {
Result IAddOnContentManager::CountAddOnContent(Out<u32> out_count, ClientProcessId process_id) {
LOG_DEBUG(Service_AOC, "called. process_id={}", process_id.pid);
const auto current = system.GetApplicationProcessProgramID();
const auto current = GetCallerBaseTitleID(system, process_id);
const auto& disabled = Settings::values.disabled_addons[current];
if (std::find(disabled.begin(), disabled.end(), "DLC") != disabled.end()) {
@@ -112,7 +117,7 @@ Result IAddOnContentManager::ListAddOnContent(Out<u32> out_count,
LOG_DEBUG(Service_AOC, "called with offset={}, count={}, process_id={}", offset, count,
process_id.pid);
const auto current = FileSys::GetBaseTitleID(system.GetApplicationProcessProgramID());
const auto current = GetCallerBaseTitleID(system, process_id);
std::vector<u32> out;
const auto& disabled = Settings::values.disabled_addons[current];
@@ -126,8 +131,7 @@ Result IAddOnContentManager::ListAddOnContent(Out<u32> out_count,
}
}
// TODO(DarkLordZach): Find the correct error code.
R_UNLESS(out.size() >= offset, ResultUnknown);
R_UNLESS(out.size() >= offset, AM::ResultApplicationRecordNotFound);
*out_count = static_cast<u32>(std::min<size_t>(out.size() - offset, count));
std::rotate(out.begin(), out.begin() + offset, out.end());
@@ -141,7 +145,7 @@ Result IAddOnContentManager::GetAddOnContentBaseId(Out<u64> out_title_id,
ClientProcessId process_id) {
LOG_DEBUG(Service_AOC, "called. process_id={}", process_id.pid);
const auto title_id = system.GetApplicationProcessProgramID();
const auto title_id = system.ResolveCallerProgramId(*process_id);
const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
system.GetContentProvider()};
+5 -7
View File
@@ -24,8 +24,8 @@ static u64 GetCurrentBuildID(const Core::System::CurrentBuildProcessID& id) {
return out;
}
IBcatService::IBcatService(Core::System& system_, BcatBackend& backend_)
: ServiceFramework{system_, "IBcatService"}, backend{backend_},
IBcatService::IBcatService(Core::System& system_, BcatBackend& backend_, u64 program_id_)
: ServiceFramework{system_, "IBcatService"}, backend{backend_}, program_id{program_id_},
progress{{
ProgressServiceBackend{system_, "Normal"},
ProgressServiceBackend{system_, "Directory"},
@@ -70,8 +70,7 @@ Result IBcatService::RequestSyncDeliveryCache(
LOG_DEBUG(Service_BCAT, "called");
auto& progress_backend{GetProgressBackend(SyncType::Normal)};
backend.Synchronize(system.Kernel(), {system.GetApplicationProcessProgramID(),
GetCurrentBuildID(system.GetApplicationProcessBuildID())},
backend.Synchronize(system.Kernel(), {program_id, GetCurrentBuildID(system.GetApplicationProcessBuildID())},
GetProgressBackend(SyncType::Normal));
*out_interface = std::make_shared<IDeliveryCacheProgressService>(
@@ -86,9 +85,8 @@ Result IBcatService::RequestSyncDeliveryCacheWithDirectoryName(
LOG_DEBUG(Service_BCAT, "called, name={}", name);
auto& progress_backend{GetProgressBackend(SyncType::Directory)};
backend.SynchronizeDirectory(system.Kernel(), {system.GetApplicationProcessProgramID(),
GetCurrentBuildID(system.GetApplicationProcessBuildID())},
name, progress_backend);
backend.SynchronizeDirectory(system.Kernel(), {program_id, GetCurrentBuildID(system.GetApplicationProcessBuildID())},
name, progress_backend);
*out_interface = std::make_shared<IDeliveryCacheProgressService>(
system, progress_backend.GetEvent(), progress_backend.GetImpl());
+5 -1
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@@ -19,7 +22,7 @@ class IDeliveryCacheProgressService;
class IBcatService final : public ServiceFramework<IBcatService> {
public:
explicit IBcatService(Core::System& system_, BcatBackend& backend_);
explicit IBcatService(Core::System& system_, BcatBackend& backend_, u64 program_id_);
~IBcatService() override;
private:
@@ -39,6 +42,7 @@ private:
const ProgressServiceBackend& GetProgressBackend(SyncType type) const;
BcatBackend& backend;
u64 program_id;
std::array<ProgressServiceBackend, static_cast<size_t>(SyncType::Count)> progress;
};
@@ -88,7 +88,7 @@ std::vector<u8> DownloadImage(const std::string& url_path, const std::filesystem
cli.set_connection_timeout(std::chrono::seconds(2));
cli.set_read_timeout(std::chrono::seconds(2));
#if defined(YUZU_BUNDLED_OPENSSL) && !defined(__OPENORBIS__)
#ifdef YUZU_BUNDLED_OPENSSL
cli.load_ca_cert_store(kCert, sizeof(kCert));
#endif
@@ -1,6 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/service/bcat/bcat_service.h"
#include "core/hle/service/bcat/delivery_cache_storage_service.h"
#include "core/hle/service/bcat/service_creator.h"
@@ -37,7 +41,8 @@ IServiceCreator::~IServiceCreator() = default;
Result IServiceCreator::CreateBcatService(ClientProcessId process_id,
OutInterface<IBcatService> out_interface) {
LOG_INFO(Service_BCAT, "called, process_id={}", process_id.pid);
*out_interface = std::make_shared<IBcatService>(system, *backend);
*out_interface =
std::make_shared<IBcatService>(system, *backend, system.ResolveCallerProgramId(*process_id));
R_SUCCEED();
}
@@ -45,7 +50,7 @@ Result IServiceCreator::CreateDeliveryCacheStorageService(
ClientProcessId process_id, OutInterface<IDeliveryCacheStorageService> out_interface) {
LOG_INFO(Service_BCAT, "called, process_id={}", process_id.pid);
const auto title_id = system.GetApplicationProcessProgramID();
const auto title_id = system.ResolveCallerProgramId(*process_id);
*out_interface =
std::make_shared<IDeliveryCacheStorageService>(system, fsc.GetBCATDirectory(title_id));
R_SUCCEED();
+7 -2
View File
@@ -243,10 +243,15 @@ Result AlbumManager::SaveScreenShot(ApplicationAlbumEntry& out_entry,
return SaveScreenShot(out_entry, attribute, report_option, {}, image_data, aruid);
}
Result AlbumManager::SaveScreenShot(ApplicationAlbumEntry& out_entry, const ScreenShotAttribute& attribute, AlbumReportOption report_option, const ApplicationData& app_data, std::span<const u8> image_data, u64 aruid) {
Result AlbumManager::SaveScreenShot(ApplicationAlbumEntry& out_entry,
const ScreenShotAttribute& attribute,
AlbumReportOption report_option,
const ApplicationData& app_data, std::span<const u8> image_data,
u64 aruid) {
R_UNLESS(!image_data.empty(), ResultUnknown); //TODO: ???
const u64 title_id = system.GetApplicationProcessProgramID();
const u64 title_id = system.ResolveCallerProgramId(aruid);
auto static_service =
system.ServiceManager().GetService<Service::Glue::Time::StaticService>("time:u", true);
+2 -1
View File
@@ -95,7 +95,8 @@ void IScreenShotApplicationService::CaptureAndSaveScreenshot(AlbumReportOption r
manager->FlipVerticallyOnWrite(invert_y);
manager->SaveScreenShot(entry, attribute, report_option, image_data, {});
},
layout);
layout,
Nvnflinger::LayerStackId::Screenshot);
}
} // namespace Service::Capture
@@ -14,6 +14,7 @@
#include "core/core.h"
#include "core/file_sys/bis_factory.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/common_funcs.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/errors.h"
#include "core/file_sys/patch_manager.h"
@@ -339,7 +340,7 @@ Result FileSystemController::RegisterProcess(
registrations.emplace(process_id, Registration{
.program_id = program_id,
.romfs_factory = std::move(romfs_factory),
.save_data_factory = CreateSaveDataFactory(program_id),
.save_data_factory = CreateSaveDataFactory(FileSys::GetBaseTitleID(program_id)),
});
LOG_DEBUG(Service_FS, "Registered for process {}", process_id);
@@ -18,6 +18,7 @@
#include "common/settings.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/file_sys/common_funcs.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/errors.h"
#include "core/file_sys/fs_directory.h"
@@ -313,7 +314,7 @@ Result FSP_SRV::OpenSaveDataFileSystemBySystemSaveDataId(OutInterface<IFileSyste
FileSys::ResultInvalidArgument);
if (attribute.program_id == 0) {
attribute.program_id = program_id;
attribute.program_id = FileSys::GetBaseTitleID(program_id);
}
FileSys::VirtualDir dir{};
+1 -1
View File
@@ -1164,7 +1164,7 @@ Result IHidServer::InitializeSevenSixAxisSensor(ClientAppletResourceUserId aruid
GetResourceManager()->GetConsoleSixAxis()->Activate();
GetResourceManager()->GetSevenSixAxis()->Activate();
GetResourceManager()->GetSevenSixAxis()->SetTransferMemoryAddress(t_mem_1->GetSourceAddress());
GetResourceManager()->GetSevenSixAxis()->SetTransferMemoryAddress(t_mem_1->GetSourceAddress(), t_mem_1->GetOwner());
R_SUCCEED();
}
+1 -1
View File
@@ -312,7 +312,7 @@ Result Hidbus::EnableJoyPollingReceiveMode(u32 t_mem_size, JoyPollingMode pollin
auto& device = devices[device_index.value()].device;
device->SetPollingMode(polling_mode);
device->SetTransferMemoryAddress(t_mem->GetSourceAddress());
device->SetTransferMemoryAddress(t_mem->GetSourceAddress(), t_mem->GetOwner());
R_SUCCEED();
}
+6 -2
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -147,7 +150,7 @@ Result IRS::RunImageTransferProcessor(
MakeProcessorWithCoreContext<ImageTransferProcessor>(camera_handle, device);
auto& image_transfer_processor = GetProcessor<ImageTransferProcessor>(camera_handle);
image_transfer_processor.SetConfig(processor_config);
image_transfer_processor.SetTransferMemoryAddress(t_mem->GetSourceAddress());
image_transfer_processor.SetTransferMemoryAddress(t_mem->GetSourceAddress(), t_mem->GetOwner());
npad_device->SetPollingMode(Core::HID::EmulatedDeviceIndex::RightIndex,
Common::Input::PollingMode::IR);
@@ -295,7 +298,8 @@ Result IRS::RunImageTransferExProcessor(
MakeProcessorWithCoreContext<ImageTransferProcessor>(camera_handle, device);
auto& image_transfer_processor = GetProcessor<ImageTransferProcessor>(camera_handle);
image_transfer_processor.SetConfig(processor_config);
image_transfer_processor.SetTransferMemoryAddress(t_mem->GetSourceAddress());
image_transfer_processor.SetTransferMemoryAddress(t_mem->GetSourceAddress(),
t_mem->GetOwner());
npad_device->SetPollingMode(Core::HID::EmulatedDeviceIndex::RightIndex,
Common::Input::PollingMode::IR);

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