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23 Commits

Author SHA1 Message Date
CamilleLaVey f4e48b5d8c [TEST] Sync and copy buffer hazards 2026-08-09 10:53:24 -04:00
CamilleLaVey 3d891a8743 [TEST] Mark GPU written range within uploads 2026-08-09 09:17:50 -04:00
CamilleLaVey f9560a2594 [TEST] Extend binding 2026-08-09 02:07:43 -04:00
CamilleLaVey 0dee4b7711 Meow 2026-08-09 01:18:58 -04:00
CamilleLaVey 119c41f614 [TEST] Add XFB binding 2026-08-09 01:12:03 -04:00
CamilleLaVey 67ce32c2d1 [TEST] Extend binding on compute uniform buffers 2026-08-09 00:57:15 -04:00
CamilleLaVey 3f1ec49f65 [TEST] Add uniform storage, texel buffer alignments and descriptor buffer to write space 2026-08-08 23:24:56 -04:00
CamilleLaVey a8f7ddc958 IT'S TIME FOR MEOWS SMOOOLIOOOOOOOOOOOOOOOOOOOOO 2026-08-08 22:30:32 -04:00
CamilleLaVey fe939bb14d [TEST] Setting up writeable regions 2026-08-08 22:18:38 -04:00
CamilleLaVey e46dd1bd5f [TEST] Split downloads 2026-08-08 19:03:46 -04:00
CamilleLaVey e26153b3d3 [TEST] Adjustment on gpu modified ranges 2026-08-08 18:42:20 -04:00
CamilleLaVey 487ff4ed4d [TEST] Adjust introduction on shader write/read 2026-08-08 18:16:17 -04:00
CamilleLaVey ee5c838463 [TEST] Trasnfer flags + binding descriptors 2026-08-08 17:06:40 -04:00
CamilleLaVey a9ef147c29 This is really annoying 2026-08-08 01:31:57 -04:00
CamilleLaVey 822a4d44b9 [TEST] Another increase to 512 2026-08-08 01:03:33 -04:00
CamilleLaVey c81547b295 [TEST] Adjustments on AHB 2026-08-08 01:00:21 -04:00
CamilleLaVey 5bba57ad7f [TEST] Smoly inmolation 2026-08-07 23:59:06 -04:00
CamilleLaVey 3e12fb1ff4 [TEST] Unified uploads path 2026-08-07 22:46:16 -04:00
CamilleLaVey fd75a6d1e4 [TEST] Another increased on windows size 2026-08-07 22:46:16 -04:00
CamilleLaVey 9c596696ae Increased windows size 2026-08-07 22:46:16 -04:00
CamilleLaVey 7067a5f298 [TEST] Increased window limiter on AHB 2026-08-07 22:46:16 -04:00
CamilleLaVey ba11ea2eb9 [TEST] Adjustment AHB to tiled-gpu-v2 state 2026-08-07 22:46:16 -04:00
CamilleLaVey 2a15ff7b69 [memory, vulkan] Initial implementation for Unified Memory 2026-08-07 22:46:16 -04:00
105 changed files with 2753 additions and 1169 deletions
-92
View File
@@ -1,92 +0,0 @@
#!/bin/sh -ex
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
NUM_JOBS=$(nproc 2>/dev/null || getconf _NPROCESSORS_ONLN 2>/dev/null || echo 2)
: "${CCACHE:=false}"
RETURN=0
usage() {
cat <<EOF
Usage: $0 [-b|--build-type BUILD_TYPE] [-o|--outdir OUTPUT_DIRECTORY]
Build script for Emscripten (using wasm64).
Options:
--build-type Set the CMake build type (Release|RelWithDebInfo|MinSizeRel|Debug)
Default: Release
--outdir Set the output directory
Default: build
EOF
exit "$RETURN"
}
die() {
echo "-- ! $*" >&2
RETURN=1 usage
}
type() {
[ -z "$1" ] && die "You must specify a valid type."
TYPE="$1"
}
outdir() {
[ -z "$1" ] && die "You must specify a valid output directory."
OUTDIR="$1"
}
while true; do
case "$1" in
-r|--release) DEVEL=false ;;
-b|--build-type) type "$2"; shift ;;
-o|--outdir) outdir "$2"; shift ;;
-h|--help) usage ;;
*) break ;;
esac
shift
done
: "${TYPE:=Release}"
: "${DEVEL:=true}"
: "${OUTDIR:=build}"
# -sMEMORY64 must be specified twice, see below
# The CMake toolchain file will match against MEMORY64 but will fail to match if:
# - it's either -sMEMORY64
# - or it's either -sMEMORY64=1
# The line in question:
# if (CMAKE_C_FLAGS MATCHES "MEMORY64")
# However why need to specify -sMEMORY64=1 then? Oh that's because if you didn't set
# the =1, it would assume you meant =0, which equates to not specifying it at all
# This seems to be fixed in later versions but occurs atleast on 4.0.3-git and below.
emcmake cmake -B "$OUTDIR" -G "Unix Makefiles" \
-DCMAKE_BUILD_TYPE=${TYPE} \
-DENABLE_OPENGL=OFF \
-DENABLE_LTO=OFF \
-DENABLE_QT=OFF \
-DENABLE_UNITY_BUILD=OFF \
-DENABLE_QT_TRANSLATION=OFF \
-DENABLE_CUBEB=OFF \
-DENABLE_LIBUSB=OFF \
-DENABLE_UPDATE_CHECKER=OFF \
-DENABLE_WEB_SERVICE=OFF \
-DUSE_DISCORD_PRESENCE=OFF \
-DENABLE_WIFI_SCAN=OFF \
-DUSE_FASTER_LINKER=ON \
-DYUZU_STATIC_BUILD=ON \
-DYUZU_USE_BUNDLED_OPENSSL=OFF \
-DYUZU_USE_EXTERNAL_FFMPEG=ON \
-Dzstd_FORCE_BUNDLED=ON \
-DOpenSSL_FORCE_BUNDLED=ON \
-DEMSCRIPTEN_SYSTEM_PROCESSOR=wasm \
-DCMAKE_C_FLAGS="-s MEMORY64 -m64 -pipe -sMEMORY64=1" \
-DCMAKE_CXX_FLAGS="-s MEMORY64 -m64 -pipe -sMEMORY64=1" \
-DCMAKE_EXE_LINKER_FLAGS="-sMEMORY64=1 -m64 -Wl,-mwasm64 -sASYNCIFY=1" \
-DCMAKE_C_LINK_FLAGS="-sMEMORY64=1 -m64 -Wl,-mwasm64 -sASYNCIFY=1" \
-DCMAKE_CXX_LINK_FLAGS="-sMEMORY64=1 -m64 -Wl,-mwasm64 -sASYNCIFY=1"
cmake --build "$OUTDIR" -- -j$NUM_JOBS
+2 -2
View File
@@ -1,9 +1,9 @@
name: tx-pull
on:
# monday at 4pm
# tuesday, saturday at 2pm
schedule:
- cron: '0 16 * * 1'
- cron: '0 14 * * 2,6'
workflow_dispatch:
jobs:
+2 -2
View File
@@ -3,7 +3,7 @@ description: File a bug report
body:
- type: markdown
attributes:
value: Tech support does not belong here. You should only file an issue here if you think you have experienced an actual bug with Eden.
value: Tech support does not belong here. You should only file an issue here if you think you have experienced an actual bug with yuzu.
- type: checkboxes
attributes:
label: Is there an existing issue for this?
@@ -43,7 +43,7 @@ body:
id: log
attributes:
label: Log File
description: A log file will help our developers to better diagnose and fix the issue. Instructions can be found [here](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/HowToAccessLogs.md).
description: A log file will help our developers to better diagnose and fix the issue. Instructions can be found [here](https://yuzu-emu.org/help/reference/log-files).
validations:
required: true
- type: textarea
+2 -2
View File
@@ -4,7 +4,7 @@ labels: "request"
body:
- type: markdown
attributes:
value: Tech support does not belong here. You should only file an issue here if you are requesting a feature you believe would make Eden better.
value: Tech support does not belong here. You should only file an issue here if you are requesting a feature you believe would make yuzu better.
- type: checkboxes
attributes:
label: Is there an existing issue for this?
@@ -23,6 +23,6 @@ body:
id: why-feature
attributes:
label: Why would this feature be useful?
description: A brief description of why this feature would make Eden better.
description: A brief description of why this feature would make yuzu better.
validations:
required: true
@@ -1,40 +0,0 @@
diff --git a/cmake/ConfigureOpenSSL.cmake b/cmake/ConfigureOpenSSL.cmake
index 3012e05..2ae23ff 100644
--- a/cmake/ConfigureOpenSSL.cmake
+++ b/cmake/ConfigureOpenSSL.cmake
@@ -108,7 +108,8 @@ function(configure_openssl)
)
if(NOT "${CONFIGURE_OPTIONS_OLD}" STREQUAL "")
- if(CONFIGURE_OPTIONS STREQUAL CONFIGURE_OPTIONS_OLD)
+ # TODO(lizzie): Emscripten has issues with rebuilding due to the wrapper it uses
+ if(CMAKE_SYSTEM_NAME MATCHES "Emscripten" OR CONFIGURE_OPTIONS STREQUAL CONFIGURE_OPTIONS_OLD)
message(STATUS "Found previous configure results. Don't perform configuration")
return()
endif()
@@ -134,10 +135,24 @@ function(configure_openssl)
set(VERBOSE_OPTION OUTPUT_QUIET)
endif()
+ if (CMAKE_SYSTEM_NAME MATCHES "Emscripten")
+ set(EMSCRIPTEN_CMAKE_WRAPPER "emcmake")
+ find_program(EMCC emcc REQUIRED)
+ set(EMSCRIPTEN_LINKER ${EMCC})
+ list(APPEND CONFIGURE_COMMAND wasm64)
+ else()
+ set(EMSCRIPTEN_CMAKE_WRAPPER "")
+ set(EMSCRIPTEN_LINKER ${CMAKE_LINKER})
+ endif ()
+
execute_process(
- COMMAND ${CMAKE_COMMAND} -E env
+ COMMAND ${EMSCRIPTEN_CMAKE_WRAPPER} ${CMAKE_COMMAND} -E env
"CFLAGS=${CMAKE_C_FLAGS}"
"CXXFLAGS=${CMAKE_CXX_FLAGS}"
+ "LDFLAGS=${CMAKE_CXX_LINK_FLAGS}"
+ "CC=${CMAKE_C_COMPILER}"
+ "CXX=${CMAKE_CXX_COMPILER}"
+ "LD=${EMSCRIPTEN_LINKER}"
${CONFIGURE_COMMAND}
WORKING_DIRECTORY ${CONFIGURE_BUILD_DIR}
${VERBOSE_OPTION}
-112
View File
@@ -1,112 +0,0 @@
diff --git a/Configurations/10-main.conf b/Configurations/10-main.conf
index e62721e..243feb4 100644
--- a/Configurations/10-main.conf
+++ b/Configurations/10-main.conf
@@ -1970,6 +1970,26 @@ my %targets = (
multilib => "64",
},
+ "wasm32" => {
+ inherit_from => [ "BASE_unix" ],
+ CC => "emcc",
+ CXX => "emc++",
+ cflags => combine("--target=wasm32-unknown-emscripten", threads("-pthread")),
+ cxxflags => combine("--target=wasm32-unknown-emscripten", threads("-pthread")),
+ lib_cppflags => add("-DL_ENDIAN"),
+ bn_ops => "THIRTY_TWO_BIT",
+ },
+ "wasm64" => {
+ inherit_from => [ "BASE_unix" ],
+ CC => "emcc",
+ CXX => "emc++",
+ cflags => combine("--target=wasm64-unknown-emscripten", threads("-pthread")),
+ cxxflags => combine("--target=wasm64-unknown-emscripten", threads("-pthread")),
+ lib_cppflags => add("-DL_ENDIAN"),
+ bn_ops => "SIXTY_FOUR_BIT_LONG",
+ },
+
+
#### uClinux
"uClinux-dist" => {
inherit_from => [ "BASE_unix" ],
diff --git a/crypto/rand/rand_lib.c b/crypto/rand/rand_lib.c
index d9e8f02..7faf347 100644
--- a/crypto/rand/rand_lib.c
+++ b/crypto/rand/rand_lib.c
@@ -379,17 +379,27 @@ void RAND_add(const void *buf, int num, double randomness)
#if !defined(OPENSSL_NO_DEPRECATED_1_1_0)
int RAND_pseudo_bytes(unsigned char *buf, int num)
{
+#if defined(__wasi__)
+ arc4random_buf(buf, num);
+ return 1;
+#elif defined(__EMSCRIPTEN__)
+ return 1;
+#else
const RAND_METHOD *meth = RAND_get_rand_method();
if (meth != NULL && meth->pseudorand != NULL)
return meth->pseudorand(buf, num);
ERR_raise(ERR_LIB_RAND, RAND_R_FUNC_NOT_IMPLEMENTED);
return -1;
+#endif
}
#endif
int RAND_status(void)
{
+#if defined(__EMSCRIPTEN__) || defined(__wasi__)
+ return 1;
+#else
EVP_RAND_CTX *rand;
#ifndef OPENSSL_NO_DEPRECATED_3_0
const RAND_METHOD *meth = RAND_get_rand_method();
@@ -401,6 +411,7 @@ int RAND_status(void)
if ((rand = RAND_get0_primary(NULL)) == NULL)
return 0;
return EVP_RAND_get_state(rand) == EVP_RAND_STATE_READY;
+#endif
}
#else /* !FIPS_MODULE */
@@ -420,6 +431,12 @@ const RAND_METHOD *RAND_get_rand_method(void)
int RAND_priv_bytes_ex(OSSL_LIB_CTX *ctx, unsigned char *buf, size_t num,
unsigned int strength)
{
+#if defined(__wasi__)
+ arc4random_buf(buf, num);
+ return 1;
+#elif defined(__EMSCRIPTEN__)
+ return 1;
+#else
RAND_GLOBAL *dgbl;
EVP_RAND_CTX *rand;
#if !defined(OPENSSL_NO_DEPRECATED_3_0) && !defined(FIPS_MODULE)
@@ -451,6 +468,7 @@ int RAND_priv_bytes_ex(OSSL_LIB_CTX *ctx, unsigned char *buf, size_t num,
return EVP_RAND_generate(rand, buf, num, strength, 0, NULL, 0);
return 0;
+#endif
}
int RAND_priv_bytes(unsigned char *buf, int num)
diff --git a/ssl/ssl_cert.c b/ssl/ssl_cert.c
index 3d21801..e026f8f 100644
--- a/ssl/ssl_cert.c
+++ b/ssl/ssl_cert.c
@@ -941,6 +941,7 @@ done:
return ret;
}
+#ifndef OPENSSL_NO_POSIX_IO
int SSL_add_dir_cert_subjects_to_stack(STACK_OF(X509_NAME) *stack,
const char *dir)
{
@@ -1016,6 +1017,7 @@ err:
return ret;
}
+#endif
static int add_uris_recursive(STACK_OF(X509_NAME) *stack,
const char *uri, int depth)
+20 -50
View File
@@ -28,23 +28,23 @@ if (NOT DEFINED ARCHITECTURE)
endif()
# Needed for FFmpeg w/ VAAPI and DRM
if (OPENBSD)
if (PLATFORM_OPENBSD)
# OpenBSD 7.8 broke libcxx when upgrading, so we must define the PSTL backend manually
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -I${CMAKE_SYSROOT}/usr/X11R6/include -D_LIBCPP_PSTL_BACKEND_SERIAL=1")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -I${CMAKE_SYSROOT}/usr/X11R6/include -D_LIBCPP_PSTL_BACKEND_SERIAL=1")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -L${CMAKE_SYSROOT}/usr/X11R6/lib")
elseif (NETBSD)
elseif (PLATFORM_NETBSD)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -I${CMAKE_SYSROOT}/usr/X11R7/include -I${CMAKE_SYSROOT}/usr/pkg/include/c++/v1")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -I${CMAKE_SYSROOT}/usr/X11R7/include -I${CMAKE_SYSROOT}/usr/pkg/include/c++/v1")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -L${CMAKE_SYSROOT}/usr/X11R7/lib")
endif()
# NetBSD: Fun for the whole family!
if (NETBSD)
if (PLATFORM_NETBSD)
set(ENV{PKG_CONFIG_PATH} "${PKG_CONFIG_PATH}:${CMAKE_SYSROOT}/usr/pkg/lib/ffmpeg7/pkgconfig")
endif()
cmake_dependent_option(YUZU_STATIC_ROOM "Build a static room executable only (CI only)" OFF "LINUX" OFF)
cmake_dependent_option(YUZU_STATIC_ROOM "Build a static room executable only (CI only)" OFF "PLATFORM_LINUX" OFF)
if (YUZU_STATIC_ROOM)
set(YUZU_ROOM ON)
set(YUZU_ROOM_STANDALONE ON)
@@ -79,7 +79,6 @@ set(YUZU_QT_MIRROR "" CACHE STRING "What mirror to use for downloading the bundl
cmake_dependent_option(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" "${MSVC}" "ENABLE_QT" OFF)
option(ENABLE_DEBUG_TOOLS "Enable debugging tools (maxwell disassembler, SPIRV translator, etc)" OFF)
option(ENABLE_WERROR "Enable -Werror diagnostics" ON)
# non-linux bundled qt are static
if (YUZU_USE_BUNDLED_QT AND (APPLE OR NOT UNIX))
@@ -158,19 +157,6 @@ if (CXX_CLANG_CL)
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-reserved-identifier>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-deprecated-declarations>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-cast-function-type-mismatch>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c99-extensions>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c++17-compat>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c++11-compat-reserved-user-defined-literal>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c++11-compat-deprecated-writable-strings>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c++11-compat-pedantic>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c++11-compat>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c++0x-compat>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c++98-c++11-compat-binary-literal>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c++98-compat-pedantic>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c++98-compat>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c99-compat>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c98-compat>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c99-extensions>
$<$<COMPILE_LANGUAGE:C,CXX>:/EHsc>)
# REQUIRED CPU features IN Windows-amd64
if (ARCHITECTURE_x86_64)
@@ -224,7 +210,7 @@ endif()
# ffmpeg
option(YUZU_USE_BUNDLED_FFMPEG "Download bundled FFmpeg" ${EXT_DEFAULT})
cmake_dependent_option(YUZU_USE_EXTERNAL_FFMPEG "Build FFmpeg from external source" "${SOLARIS}" "NOT WIN32 AND NOT ANDROID" OFF)
cmake_dependent_option(YUZU_USE_EXTERNAL_FFMPEG "Build FFmpeg from external source" "${PLATFORM_SUN}" "NOT WIN32 AND NOT ANDROID" OFF)
# sirit
set(BUNDLED_SIRIT_DEFAULT OFF)
@@ -235,7 +221,7 @@ endif()
option(YUZU_USE_BUNDLED_SIRIT "Download bundled sirit" ${BUNDLED_SIRIT_DEFAULT})
# FreeBSD 15+ has libusb, versions below should disable it
cmake_dependent_option(ENABLE_LIBUSB "Enable the use of LibUSB" ON "WIN32 OR LINUX OR FREEBSD OR APPLE" OFF)
cmake_dependent_option(ENABLE_LIBUSB "Enable the use of LibUSB" ON "WIN32 OR PLATFORM_LINUX OR PLATFORM_FREEBSD OR APPLE" OFF)
cmake_dependent_option(ENABLE_OPENGL "Enable OpenGL" ON "NOT (WIN32 AND ARCHITECTURE_arm64) AND NOT APPLE" OFF)
mark_as_advanced(FORCE ENABLE_OPENGL)
@@ -249,7 +235,7 @@ option(YUZU_TESTS "Compile tests" "${BUILD_TESTING}")
# Install udev rules on Linux (mainly for gyros)
# Only acts on joysticks and nothing else.
cmake_dependent_option(YUZU_INSTALL_UDEV_RULES "Install udev rules for gyro access" OFF "LINUX" OFF)
cmake_dependent_option(YUZU_INSTALL_UDEV_RULES "Install udev rules for gyro access" OFF "PLATFORM_LINUX" OFF)
option(YUZU_DOWNLOAD_ANDROID_VVL "Download validation layer binary for android" ON)
@@ -262,7 +248,7 @@ cmake_dependent_option(YUZU_ROOM_STANDALONE "Enable standalone room executable"
cmake_dependent_option(YUZU_CMD "Compile the eden-cli executable" ON "NOT ANDROID" OFF)
cmake_dependent_option(YUZU_CRASH_DUMPS "Compile crash dump (Minidump) support" OFF "WIN32 OR LINUX" OFF)
cmake_dependent_option(YUZU_CRASH_DUMPS "Compile crash dump (Minidump) support" OFF "WIN32 OR PLATFORM_LINUX" OFF)
option(YUZU_DOWNLOAD_TIME_ZONE_DATA "Always download time zone binaries" ON)
set(YUZU_TZDB_PATH "" CACHE STRING "Path to a pre-downloaded timezone database")
@@ -272,7 +258,7 @@ cmake_dependent_option(YUZU_USE_BUNDLED_MOLTENVK "Download bundled MoltenVK lib"
option(YUZU_DISABLE_LLVM "Disable LLVM (useful for CI)" OFF)
set(DEFAULT_YUZU_USE_BUNDLED_OPENSSL OFF)
if (EXT_DEFAULT OR SOLARIS OR OPENBSD)
if (EXT_DEFAULT OR PLATFORM_SUN OR PLATFORM_OPENBSD)
set(DEFAULT_YUZU_USE_BUNDLED_OPENSSL ON)
endif()
@@ -295,7 +281,7 @@ if(EXISTS ${PROJECT_SOURCE_DIR}/hooks/pre-commit AND NOT EXISTS ${PROJECT_SOURCE
endif()
endif()
if (ARCHITECTURE_arm64 AND (ANDROID OR LINUX))
if (ARCHITECTURE_arm64 AND (ANDROID OR PLATFORM_LINUX))
set(HAS_NCE 1)
add_compile_definitions(HAS_NCE=1)
endif()
@@ -304,7 +290,7 @@ if (YUZU_ROOM)
add_compile_definitions(YUZU_ROOM)
endif()
if (UNIX AND NOT (LINUX OR WIN32))
if (UNIX AND NOT (PLATFORM_LINUX OR WIN32))
if(CXX_APPLE OR CXX_CLANG)
# libc++ has stop_token and jthread as experimental
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fexperimental-library")
@@ -375,15 +361,6 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
# Prefer the -pthread flag on Linux.
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
# It is absolutely promordial to enable on Emscripten
# Not only this allows to use std::thread and std::jthread without exceptions
# but it also fixes several issues related to MT operations.
# ...and CMake doesn't include it by default even when we specify
# that we prefer the pthread flag; why is that? I don't know.
if (PLATFORM_EMSCRIPTEN)
add_compile_options($<$<COMPILE_LANGUAGE:C,CXX>:-pthread>)
add_link_options($<$<COMPILE_LANGUAGE:C,CXX>:-pthread>)
endif()
find_package(RenderDoc MODULE)
@@ -412,12 +389,7 @@ set(BUILD_TESTING OFF)
set(ENABLE_TESTING OFF)
# boost
if (PLATFORM_EMSCRIPTEN)
set(BOOST_INCLUDE_LIBRARIES algorithm icl pool container heap headers filesystem crc variant)
set(BOOST_CONTAINER_HEADER_ONLY ON)
else()
set(BOOST_INCLUDE_LIBRARIES algorithm icl pool container heap asio headers process filesystem crc variant)
endif()
set(BOOST_INCLUDE_LIBRARIES algorithm icl pool container heap asio headers process filesystem crc variant)
AddJsonPackage(boost)
@@ -432,18 +404,16 @@ if (Boost_ADDED)
if (NOT MSVC OR CXX_CLANG)
# boost sucks
if (SOLARIS)
if (PLATFORM_SUN)
add_compile_options($<$<COMPILE_LANGUAGE:C,CXX>:-pthreads>)
endif()
target_compile_options(boost_heap INTERFACE $<$<COMPILE_LANGUAGE:C,CXX>:-Wno-shadow>)
target_compile_options(boost_icl INTERFACE $<$<COMPILE_LANGUAGE:C,CXX>:-Wno-shadow>)
# May not exist (i.e emscripten)
if (TARGET boost_asio)
target_compile_options(boost_asio INTERFACE
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-conversion>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-implicit-fallthrough>)
endif()
target_compile_options(boost_asio INTERFACE
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-conversion>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-implicit-fallthrough>
)
endif()
endif()
@@ -538,9 +508,9 @@ elseif (WIN32)
# PSAPI is the Process Status API
set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version crypt32 rpcrt4 gdi32 wldap32 mswsock)
endif()
elseif (MANAGARM)
elseif (PLATFORM_MANAGARM)
set(PLATFORM_LIBRARIES iconv intl)
elseif (HAIKUOS)
elseif (PLATFORM_HAIKU)
# Haiku is so special :)
set(PLATFORM_LIBRARIES bsd /boot/system/lib/libnetwork.so)
elseif (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$")
@@ -634,7 +604,7 @@ if (ENABLE_QT)
# Best practice is to ask for all components at once, so they are from the same version
set(YUZU_QT_COMPONENTS Core Widgets Charts Concurrent Gui)
if (LINUX OR FREEBSD)
if (PLATFORM_LINUX OR PLATFORM_FREEBSD)
list(APPEND YUZU_QT_COMPONENTS DBus)
# yes Qt, we get it
set(QT_NO_PRIVATE_MODULE_WARNING ON)
+1 -1
View File
@@ -13,7 +13,7 @@ find_package_handle_standard_args(Opus
VERSION_VAR OPUS_VERSION
)
if (MSYS2)
if (PLATFORM_MSYS)
FixMsysPath(PkgConfig::OPUS)
endif()
+1 -1
View File
@@ -14,7 +14,7 @@ find_package_handle_standard_args(enet
VERSION_VAR ENET_VERSION
)
if (MSYS2)
if (PLATFORM_MSYS)
FixMsysPath(PkgConfig::ENET)
endif()
+1 -1
View File
@@ -14,7 +14,7 @@ find_package_handle_standard_args(libusb
VERSION_VAR LIBUSB_VERSION
)
if (MSYS2)
if (PLATFORM_MSYS)
FixMsysPath(PkgConfig::LIBUSB)
endif()
+1 -1
View File
@@ -13,7 +13,7 @@ else()
find_package(PkgConfig QUIET)
pkg_search_module(LZ4 QUIET IMPORTED_TARGET liblz4)
if (MSYS2)
if (PLATFORM_MSYS)
FixMsysPath(PkgConfig::LZ4)
endif()
+1 -5
View File
@@ -22,13 +22,9 @@ Eden is free, open-source, copyleft software, licensed under the terms of the [G
- No LLM or AI usage, *period*, for patches, pull requests, issues, comments, debugging, brainstorming, etc.
- For details on why, see the [detailed AI policy](docs/policies/AI.md).
- Usage of any form of profanity or otherwise unsavory language is generally discouraged.
- This is primarily because it rarely helps to actually understand what's going on.
- Remember that your comments should be focused and actually address what's happening. With very few exceptions, expletives are actively detrimental at best.
- New code must follow the same general style as the surrounding codebase. Exceptions may be granted in certain cases.
- Maintainers reserve the right to change your patches and pull requests at will. We will try to avoid this.
- You should generally respect all decisions made by the [code owners](docs/CODEOWNERS) in your particular subsystem.
- However, if you feel they are overstepping or are incorrect, don't be afraid to stand your ground! Maintainers are not always correct.
- You should respect all decisions made by the [code owners](docs/CODEOWNERS) in your particular subsystem. If you feel they are overstepping or are incorrect, don't be afraid to stand your ground!
- While we do *not* adhere to the terms of a formal code of conduct, you will generally be expected to respect other developers, contributors, and community members.
- You **must** have basic knowledge of [Git](https://git-scm.com/learn). Knowing how to manage your branches and follow proper fork policies is a necessity.
+3 -5
View File
@@ -108,7 +108,7 @@
"find_args": "MODULE GLOBAL",
"hash": "159ed94965018f2a371d45a3bfc1961e5fb1549e501ded70a6b4532d7fe99d0579c18b5195aff6e35f96f399b426cea2650ec9fb75ef80d4c9edeccb51f2e6c9",
"options": [
"HTTPLIB_REQUIRE_OPENSSL OFF",
"HTTPLIB_REQUIRE_OPENSSL ON",
"HTTPLIB_DISABLE_MACOSX_AUTOMATIC_ROOT_CERTIFICATES ON"
],
"patches": [
@@ -190,8 +190,7 @@
"min_version": "3.0.0",
"package": "OpenSSL",
"patches": [
"0001-add-bundled-cert.patch",
"0002-wasm-support.patch"
"0001-add-bundled-cert.patch"
],
"repo": "openssl/openssl",
"version": "openssl-3.6.2"
@@ -214,8 +213,7 @@
"0001-cpmutil-compat.patch",
"0002-use-ccache.patch",
"0003-use-cmake-compiler-flags.patch",
"0004-use-shell-wrapper.patch",
"0005-wasm-support.patch"
"0004-use-shell-wrapper.patch"
],
"repo": "jimmy-park/openssl-cmake",
"version": "3.6.2"
-17
View File
@@ -12,7 +12,6 @@
- [NetBSD](#netbsd)
- [MSYS2](#msys2)
- [RedoxOS](#redoxos)
- [WebAssembly](#webassembly)
- [Windows](#windows)
- [Windows 7, Windows 8 and Windows 8.1](#windows-7-windows-8-and-windows-81)
- [Windows Vista and below](#windows-vista-and-below)
@@ -246,22 +245,6 @@ The package install may randomly hang at times, in which case it has to be resta
When CMake invokes certain file syscalls - it may sometimes cause crashes or corruptions on the (kernel?) address space - so reboot the system if there is a "hang" in CMake.
## WebAssembly
**It doesn't run on a browser yet.**
WebAssembly or "WASM" for short is a *mainly 32-bit* virtual "architecture" which we only bootstrap on 64-bit only. This means not only the program runs 2x slower than it would due to using JS BigInt, it also means we need to go out of our way to enable proper 64-bit support via `-sMEMORY64=1`, however once again, some Emscripten quirks force us to specify `-s MEMORY64` and `-sMEMORY64=1` at the same time: see the [CI build script](../.ci/wasm/build.sh).
The WebAssembly target is very heavy on resources and requires at least 4 times the normal amount of resources that a native build would. Additionally, the only supported environment is Firefox at the moment, node.js and `wasmtime are not supported (PRs welcome!)
If running under Firefox and you hit "out of memory" on dev console, close the entire tab, then open it back again, see [this issue](https://github.com/emscripten-core/emscripten/issues/8126).
To run the binary (after building) you should be fine with `node ./eden-cli.js`. For obvious reasons no Qt frontend is available on WASM, support for Vulkan is done charily via [llvmpipe2wasm](https://github.com/Devsh-Graphics-Programming/llvmpipe2wasm).
If you run into the error "acorn.js can't be found" check [this associated issue](https://github.com/emscripten-core/emscripten/issues/13368), the fix in short is `npm --global install acorn`. On FreeBSD you could run `npm` under root, or you could do the sane thing and do `sudo chown -R $USER /usr/local/lib/node_modules/ /usr/local/bin/` (remember to restore permissions afterwards!) unless you wish to run `npm` under root which is generally a bad idea.
2026-06-09: As of writing, no Dynarmic-based JIT is possible on this target, full interpreted emulation is the only reasonable option. While there is some efforts on making a JIT like [here](https://github.com/wingo/wasm-jit) or [here](https://wingolog.org/archives/2022/08/18/just-in-time-code-generation-within-webassembly), the result is so latency expensive we're better off using an interpreter instead.
## Windows
### Windows 7, Windows 8 and Windows 8.1
-8
View File
@@ -359,14 +359,6 @@ pkgman install git cmake patch libfmt_devel nlohmann_json lz4_devel opus_devel b
[Caveats](./Caveats.md#haikuos).
</details>
<details>
<summary>WebAssembly</summary>
Emscripten: The default installation should provide enough.
[Caveats](./Caveats.md#wasm).
</details>
<details>
<summary>RedoxOS</summary>
-2
View File
@@ -46,8 +46,6 @@ These options control dependencies.
- `YUZU_INSTALL_UDEV_RULES` (OFF) Install udev rules to enable hidraw access
- Needed for gyroscopes
- Only available on Linux
- `ENABLE_DEBUG_TOOLS` (OFF) Enables debugging and development tools, see [tools](../tools/README.md).
- `ENABLE_WERROR` (ON) Enables warnings as errors (-Werror).
### Flavors
+1 -1
View File
@@ -34,7 +34,7 @@ Everyone has their own way of viewing good/bad C++ practices, my general outline
- The reason is because the project has `-fno-rtti` disabled by default, due to the costs of dynamic polymorphism.
- Always copy-on-value for objects with `sizeof(void *) >= sizeof(T) * 2`, i.e objects sized as 2 pointers or less, for bigger objects you can use ref/pointer as usual.
- Try using move semantics instead of references, whenever possible.
- Function parameters are cheap. Don't be afraid to use as many as needed (API usability permitting).
- Remember function parameters are extremelly cheap as fuck, don't be afraid to place upto 8 parameters on a given function.
- Don't save a reference in structures of a parent object, i.e:
```c++
+1 -1
View File
@@ -164,7 +164,7 @@ if (NOT ANDROID)
AddJsonPackage(sdl3)
else()
message(STATUS "Using bundled SDL3")
if (FREEBSD)
if (PLATFORM_FREEBSD)
set(BUILD_SHARED_LIBS ON)
endif()
AddJsonPackage(sdl3-ci)
+5 -9
View File
@@ -94,10 +94,6 @@ function(detect_architecture_symbols)
endfunction()
# arches here are put in a sane default order of importance
# EXCEPT FOR WASM, which must be probed for FIRST, because some genius
# decided to also allow the host architecture to be defined when building
# for the emscripten target, absolutely lovely detail.
#
# notably, amd64, arm64, and riscv (in order) are BY FAR the most common
# mips is pretty popular in embedded
# ppc64 is pretty popular in supercomputing
@@ -105,11 +101,6 @@ endfunction()
# ia64 exists
# the rest exist, but are probably less popular than ia64
detect_architecture_symbols(
ARCH wasm
SYMBOLS
"__EMSCRIPTEN__")
detect_architecture_symbols(
ARCH arm64
SYMBOLS
@@ -212,6 +203,11 @@ detect_architecture_symbols(
"__loongarch__"
"__loongarch64")
detect_architecture_symbols(
ARCH wasm
SYMBOLS
"__EMSCRIPTEN__")
# "generic" target
# If you have reached this point, you're on some as-of-yet unsupported architecture.
# See the docs up above for known unsupported architectures
+76 -44
View File
@@ -1,49 +1,45 @@
# SPDX-FileCopyrightText: Copyright 2026 crueter
# SPDX-FileCopyrightText: Copyright 2025 crueter
# SPDX-License-Identifier: LGPL-3.0-or-later
## DetectPlatform ##
# This is a small helper that sets platform variables for various
# This is a small helper that sets PLATFORM_<platform> variables for various
# operating systems and distributions. Note that Apple, Windows, Android, etc.
# are not covered, as CMake already does that for us.
# It also sets CXX_<compiler> for the C++ compiler.
# Furthermore, some platforms have really silly requirements/quirks, so this
# also does a few of those.
# This module contains contributions from the Eden Emulator Project,
# notably from crueter and Lizzie.
if (${CMAKE_SYSTEM_NAME} STREQUAL "SunOS")
set(SOLARIS ON)
set(PLATFORM_SUN ON)
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "OpenOrbis")
set(OPENORBIS ON)
set(PLATFORM_PS4 ON)
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "managarm")
set(MANAGARM ON)
set(PLATFORM_MANAGARM ON)
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "FreeBSD")
set(PLATFORM_FREEBSD ON)
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "OpenBSD")
set(PLATFORM_OPENBSD ON)
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "NetBSD")
set(PLATFORM_NETBSD ON)
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "DragonFly")
set(PLATFORM_DRAGONFLYBSD ON)
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Haiku")
set(HAIKUOS ON)
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Emscripten")
set(EMSCRIPTEN ON)
message(WARNING "${CMAKE_LIBRARY_ARCHITECTURE} support is highly experimental!!!")
endif()
# BSD
if (DEFINED BSD)
if ("${BSD}" STREQUAL "DragonFlyBSD")
set(DRAGONFLYBSD ON)
elseif ("${BSD}" STREQUAL "FreeBSD")
set(FREEBSD ON)
elseif ("${BSD}" STREQUAL "OpenBSD")
set(OPENBSD ON)
elseif ("${BSD}" STREQUAL "NetBSD")
set(NETBSD ON)
endif()
set(PLATFORM_HAIKU ON)
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
set(PLATFORM_LINUX ON)
endif()
# dumb heuristic to detect msys2
if (CMAKE_COMMAND MATCHES "msys64")
set(MSYS2 ON)
set(PLATFORM_MSYS ON)
endif()
# compiler checks
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
set(CXX_CLANG ON)
if (MSVC)
@@ -51,6 +47,8 @@ if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
endif()
elseif (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
set(CXX_GCC ON)
elseif (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
set(CXX_CL ON)
elseif (CMAKE_CXX_COMPILER_ID STREQUAL "IntelLLVM")
set(CXX_ICC ON)
elseif (CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang")
@@ -63,13 +61,37 @@ if(MINGW AND CXX_CLANG)
set(CMAKE_SYSTEM_VERSION 10.0.0)
endif()
# NB: this does not account for SPARC
if (PLATFORM_SUN)
# Terrific OpenIndiana pkg shenanigans
list(APPEND CMAKE_PREFIX_PATH
"${CMAKE_SYSROOT}/usr/lib/qt/6.6/lib/amd64/cmake")
list(APPEND CMAKE_MODULE_PATH
"${CMAKE_SYSROOT}/usr/lib/qt/6.6/lib/amd64/cmake")
# Amazing - absolutely incredible
list(APPEND CMAKE_PREFIX_PATH "${CMAKE_SYSROOT}/usr/lib/amd64/cmake")
list(APPEND CMAKE_MODULE_PATH "${CMAKE_SYSROOT}/usr/lib/amd64/cmake")
# For some mighty reason, doing a normal release build sometimes
# may not trigger the proper -O3 switch to materialize
if (CMAKE_BUILD_TYPE MATCHES "Release")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -O3")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O3")
endif()
if (CMAKE_BUILD_TYPE MATCHES "RelWithDebInfo")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -O2")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O2")
endif()
endif()
# MSYS2 utilities
# Sometimes, PkgConfig modules will incorrectly reference / when CMake
# wants you to reference it as C:/msys64/. This function corrects that.
# Example in a Find module:
#[[
if (MSYS2)
if (PLATFORM_MSYS)
FixMsysPath(PkgConfig::OPUS)
endif()
]]
@@ -94,31 +116,41 @@ function(FixMsysPath target)
INTERFACE_INCLUDE_DIRECTORIES ${include_dir})
endfunction()
# Saves linking time
# MSYSTEM handling + program_path
if (PLATFORM_MSYS)
# really, really dumb heuristic to detect what environment we are in
macro(system var)
if (CMAKE_COMMAND MATCHES ${var})
set(MSYSTEM ${var})
endif()
endmacro()
system(mingw64)
system(clang64)
system(clangarm64)
system(ucrt64)
if (NOT DEFINED MSYSTEM)
set(MSYSTEM msys2)
endif()
# We generally want to prioritize environment-specific binaries if possible
# some, like autoconf, are not present on environments besides msys2 though
set(CMAKE_PROGRAM_PATH C:/msys64/${MSYSTEM}/bin C:/msys64/usr/bin)
set(ENV{PKG_CONFIG_PATH} C:/msys64/${MSYSTEM}/lib/pkgconfig)
endif()
# This saves a truly ridiculous amount of time during linking
# In my tests, without this, Eden takes 2 mins, with this, it takes 3-5 seconds
# or on GitHub Actions, 10 minutes -> 3 seconds
if (MINGW)
set(MINGW_FLAGS "-Wl,--strip-all -Wl,--gc-sections")
set(CMAKE_EXE_LINKER_FLAGS_RELEASE
"${CMAKE_EXE_LINKER_FLAGS_RELEASE} ${MINGW_FLAGS}")
endif()
if (PLATFORM_EMSCRIPTEN)
set(EMSCRIPTEN_C_FLAGS "-s MEMORY64 -m64 -pipe -sMEMORY64=1")
set(EMSCRIPTEN_LINK_FLAGS "-sMEMORY64=1 -m64 -Wl,-mwasm64 -sASYNCIFY=1")
# This prevents FFmpeg and other libraries from assuming it's the host's CPU
# Additionally some Emscripten installs may not be very good... generally
set(EMSCRIPTEN_SYSTEM_PROCESSOR wasm)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EMSCRIPTEN_C_FLAGS}")
set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS} ${EMSCRIPTEN_C_FLAGS}")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${EMSCRIPTEN_LINK_FLAGS}")
set(CMAKE_C_LINK_FLAGS "${CMAKE_C_LINK_FLAGS} ${EMSCRIPTEN_LINK_FLAGS}")
set(CMAKE_CXX_LINK_FLAGS "${CMAKE_CXX_LINK_FLAGS} ${EMSCRIPTEN_LINK_FLAGS}")
unset(EMSCRIPTEN_C_FLAGS)
unset(EMSCRIPTEN_LINK_FLAGS)
endif()
# awesome
if (PLATFORM_FREEBSD OR PLATFORM_DRAGONFLYBSD)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -L${CMAKE_SYSROOT}/usr/local/lib")
set(CMAKE_EXE_LINKER_FLAGS
"${CMAKE_EXE_LINKER_FLAGS} -L${CMAKE_SYSROOT}/usr/local/lib")
endif()
+23 -60
View File
@@ -37,39 +37,26 @@ if (NOT YUZU_USE_BUNDLED_FFMPEG)
elseif (NOT (CMAKE_HOST_SYSTEM_PROCESSOR MATCHES CMAKE_SYSTEM_PROCESSOR
AND CMAKE_HOST_SYSTEM_NAME MATCHES CMAKE_SYSTEM_NAME))
string(TOLOWER "${CMAKE_SYSTEM_NAME}" FFmpeg_SYSTEM_NAME)
# All of these platforms are supported by ffmpeg as native build OSes
# anything else (like Redox or Managarm or PS4) is NOT natively supported
# hence, assume the "unix like" is just "none" for the sake of OUR sanity.
# If YOUR OS/platform has actual native support:
# 1. fucking congrats
# 2. feel free to add it on the condition below
if (NOT (PLATFORM_NETBSD OR PLATFORM_SUN OR PLATFORM_FREEBSD
OR PLATFORM_OPENBSD OR PLATFORM_DRAGONFLYBSD OR PLATFORM_HAIKU
OR PLATFORM_LINUX OR PLATFORM_MSYS OR WIN32 OR ANDROID OR APPLE))
if (FFmpeg_SYSTEM_NAME STREQUAL "openorbis" OR FFmpeg_SYSTEM_NAME STREQUAL "managarm")
set(FFmpeg_SYSTEM_NAME "none")
endif()
# TODO: Can we really do better? Auto-detection? Something clever?
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS
--enable-cross-compile
--arch="${CMAKE_SYSTEM_PROCESSOR}"
--target-os="${FFmpeg_SYSTEM_NAME}")
if (PLATFORM_EMSCRIPTEN)
# funniest trolling from emscripten, such a classic!
# maybe I should PR so they use CMAKE_SYSROOT... y'know?
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS --sysroot="${EMSCRIPTEN_SYSROOT}")
else()
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS --sysroot="${CMAKE_SYSROOT}")
endif()
--target-os="${FFmpeg_SYSTEM_NAME}"
--sysroot="${CMAKE_SYSROOT}"
)
if (DEFINED FFmpeg_CROSS_PREFIX)
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS --cross-prefix="${FFmpeg_CROSS_PREFIX}")
else()
message(WARNING "Please set FFmpeg_CROSS_PREFIX to your cross toolchain prefix, for example: ${CMAKE_STAGING_PREFIX}/bin/${CMAKE_SYSTEM_PROCESSOR}-${CMAKE_SYSTEM_NAME}")
message(WARNING "Please set FFmpeg_CROSS_PREFIX to your cross toolchain prefix, for example: \${CMAKE_STAGING_PREFIX}/bin/${CMAKE_SYSTEM_PROCESSOR}-${CMAKE_SYSTEM_NAME}-")
endif()
set(FFmpeg_IS_CROSS_COMPILING TRUE)
endif()
endif()
if (OPENORBIS OR MANAGARM OR EMSCRIPTEN)
if (PLATFORM_PS4 OR PLATFORM_MANAGARM)
# Doesn't support VA-API, don't go thru the embarrassment of trying to enable it
list(APPEND FFmpeg_HWACCEL_FLAGS --disable-vaapi)
elseif (ANDROID)
@@ -88,7 +75,7 @@ elseif (UNIX AND NOT DEFINED FFmpeg_IS_CROSS_COMPILING AND NOT ANDROID)
if(X11_FOUND)
if (NOT APPLE)
# In Solaris needs explicit linking for ffmpeg which links to /lib/amd64/libX11.so
if(SOLARIS)
if(PLATFORM_SUN)
list(APPEND FFmpeg_HWACCEL_LIBRARIES
X11
"${CMAKE_SYSROOT}/usr/lib/xorg/amd64/libdrm.so")
@@ -171,35 +158,26 @@ elseif (UNIX AND NOT DEFINED FFmpeg_IS_CROSS_COMPILING AND NOT ANDROID)
endif()
endif()
if (OPENORBIS)
if (PLATFORM_PS4)
list(APPEND FFmpeg_CROSS_COMPILE_LIBS
-lkernel
-lSceUserService
-lSceSysmodule
-lSceNet
-lSceLibcInternal)
-lSceLibcInternal
)
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS
--disable-pthreads
--extra-cflags=${CMAKE_SYSROOT}/usr/include
--extra-cxxflags=${CMAKE_SYSROOT}/usr/include
--extra-libs="${FFmpeg_CROSS_COMPILE_LIBS}"
)
elseif (MANAGARM)
elseif (PLATFORM_MANAGARM)
# Required for proper stuff
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS
--disable-pthreads
--extra-libs="${FFmpeg_CROSS_COMPILE_LIBS}")
endif()
# Usually used by Emscripten
if (DEFINED CMAKE_AR)
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS --ar=${CMAKE_AR})
endif()
if (DEFINED CMAKE_NM)
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS --nm=${CMAKE_NM})
endif()
if (DEFINED CMAKE_RANLIB)
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS --ranlib=${CMAKE_RANLIB})
--extra-libs="${FFmpeg_CROSS_COMPILE_LIBS}"
)
endif()
if (YUZU_USE_BUNDLED_FFMPEG)
@@ -229,7 +207,6 @@ else()
# Build FFmpeg from externals
message(STATUS "Using FFmpeg from externals")
set(FFmpeg_LD ${CMAKE_LINKER})
if (CMAKE_SYSTEM_PROCESSOR MATCHES "(x86_64|amd64)")
# FFmpeg has source that requires one of nasm or yasm to assemble it.
# REQUIRED throws an error if not found here during configuration rather than during compilation.
@@ -238,12 +215,6 @@ else()
message(FATAL_ERROR "One of either `nasm` or `yasm` not found but is required.")
endif()
endif()
if (CMAKE_SYSTEM_NAME STREQUAL "Emscripten")
# TODO: this is 100% redundant but we need it because CMAKE_LINKER can resolve to ld.lld
# which is NOT compatible
find_program(EMCC NAMES emcc REQUIRED)
set(FFmpeg_LD ${EMCC})
endif()
find_program(AUTOCONF autoconf)
if ("${AUTOCONF}" STREQUAL "AUTOCONF-NOTFOUND")
@@ -277,13 +248,7 @@ else()
CACHE PATH "Paths to FFmpeg libraries" FORCE)
endforeach()
# Some SDKs (especially wasm) require us, actually, WANT us to use their "emconfigure"
# otherwise they will cry a billion tears
if (PLATFORM_EMSCRIPTEN)
find_program(FFmpeg_CONFIGURE_WRAPPER emconfigure REQUIRED)
else()
find_program(FFmpeg_CONFIGURE_WRAPPER bash REQUIRED)
endif()
find_program(BASH_PROGRAM bash REQUIRED)
# `configure` parameters builds only exactly what yuzu needs from FFmpeg
# `--disable-vdpau` is needed to avoid linking issues
@@ -293,7 +258,7 @@ else()
OUTPUT
${FFmpeg_MAKEFILE}
COMMAND
${FFmpeg_CONFIGURE_WRAPPER} ${FFmpeg_PREFIX}/configure
${BASH_PROGRAM} ${FFmpeg_PREFIX}/configure
--disable-avdevice
--disable-avformat
--disable-doc
@@ -302,10 +267,6 @@ else()
--disable-ffprobe
--disable-network
--disable-swresample
--disable-autodetect
--disable-runtime-cpudetect
--disable-debug
--disable-programs
--enable-decoder=h264
--enable-decoder=vp8
--enable-decoder=vp9
@@ -313,7 +274,7 @@ else()
--enable-pic
--cc=${FFmpeg_CC}
--cxx=${FFmpeg_CXX}
--ld=${FFmpeg_LD}
--ld=${CMAKE_LINKER}
--extra-cflags=${CMAKE_C_FLAGS}
--extra-cxxflags=${CMAKE_CXX_FLAGS}
--extra-ldflags=${CMAKE_C_LINK_FLAGS}
@@ -329,16 +290,18 @@ else()
# Workaround for Ubuntu 18.04's older version of make not being able to call make as a child
# with context of the jobserver. Also helps ninja users.
cmake_host_system_information(RESULT SYSTEM_THREADS QUERY NUMBER_OF_LOGICAL_CORES)
execute_process(
COMMAND
nproc
OUTPUT_VARIABLE
SYSTEM_THREADS)
set(FFmpeg_BUILD_LIBRARIES ${FFmpeg_LIBRARIES})
# BSD make or Solaris make don't support ffmpeg make-j8
if (LINUX OR ANDROID OR APPLE OR WIN32 OR FREEBSD)
if (PLATFORM_LINUX OR ANDROID OR APPLE OR WIN32 OR PLATFORM_FREEBSD)
set(FFmpeg_MAKE_ARGS -j${SYSTEM_THREADS})
else()
# No GNU make implies that this system may be highly non-GNU
find_program(MAKE make required)
set(FFmpeg_MAKE_ARGS "")
endif()
@@ -346,7 +309,7 @@ else()
OUTPUT
${FFmpeg_BUILD_LIBRARIES}
COMMAND
${MAKE} ${FFmpeg_MAKE_ARGS}
gmake ${FFmpeg_MAKE_ARGS}
WORKING_DIRECTORY
${FFmpeg_BUILD_DIR}
)
+1 -1
View File
@@ -11,7 +11,7 @@ if (NOT libusb_ADDED)
endif()
# TODO: *BSD fails to compile--may need different configs/symbols
if (MINGW OR LINUX OR APPLE)
if (MINGW OR PLATFORM_LINUX OR APPLE)
set(LIBUSB_FOUND ON CACHE BOOL "libusb is present" FORCE)
set(LIBUSB_VERSION "1.0.24" CACHE STRING "libusb version string" FORCE)
+2 -2
View File
@@ -1177,7 +1177,7 @@ static void *stbi__load_main(stbi__context *s, int *x, int *y, int *comp, int re
#endif
#ifndef STBI_NO_TGA
// test tga last because it's a bad test!
// test tga last because it's a crappy test!
if (stbi__tga_test(s))
return stbi__tga_load(s,x,y,comp,req_comp, ri);
#endif
@@ -7662,7 +7662,7 @@ static int stbi__info_main(stbi__context *s, int *x, int *y, int *comp)
if (stbi__hdr_info(s, x, y, comp)) return 1;
#endif
// test tga last because it's a bad test!
// test tga last because it's a crappy test!
#ifndef STBI_NO_TGA
if (stbi__tga_info(s, x, y, comp))
return 1;
-2
View File
@@ -14,9 +14,7 @@
namespace Tz {
namespace {
#ifndef EINVAL
#define EINVAL 22
#endif
static Rule gmtmem{};
static Rule* const gmtptr = &gmtmem;
+11 -26
View File
@@ -155,34 +155,23 @@ else()
$<$<COMPILE_LANGUAGE:CXX>:-fno-rtti>)
endif()
if (ENABLE_WERROR)
add_compile_options(
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=all>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=extra>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=missing-declarations>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=shadow>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=unused>)
else()
add_compile_options(
$<$<COMPILE_LANGUAGE:C,CXX>:-Wall>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wextra>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wmissing-declarations>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wshadow>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wunused>
# Some compilers could particularly misbehave :)
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-error-all>)
endif()
add_compile_options(
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=all>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=extra>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=missing-declarations>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=shadow>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=unused>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-attributes>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-invalid-offsetof>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-unused-parameter>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-missing-field-initializers>)
if (CXX_CLANG OR CXX_ICC OR CXX_APPLE) # Clang, AppleClang, or Intel C++
if (NOT MSVC)
add_compile_options(
$<$<COMPILE_LANGUAGE:C,CXX>:-Wshadow-uncaptured-local>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wimplicit-fallthrough>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wtype-limits>)
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=shadow-uncaptured-local>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=implicit-fallthrough>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=type-limits>)
endif()
add_compile_options(
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-braced-scalar-init>
@@ -190,13 +179,9 @@ else()
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-nullability-completeness>)
endif()
if (ARCHITECTURE_wasm)
# we are evil but fmt is even more evil
add_compile_options(
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-shorten-64-to-32>)
elseif (ARCHITECTURE_x86_64)
if (ARCHITECTURE_x86_64)
add_compile_options($<$<COMPILE_LANGUAGE:C,CXX>:-mcx16>)
if (LINUX OR FREEBSD)
if (PLATFORM_LINUX OR PLATFORM_FREEBSD)
add_compile_options($<$<COMPILE_LANGUAGE:C,CXX>:-mtls-dialect=gnu2>)
endif()
endif()
@@ -27,6 +27,7 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
RENDERER_ASYNCHRONOUS_GPU_EMULATION("use_asynchronous_gpu_emulation"),
RENDERER_ASYNC_PRESENTATION("async_presentation"),
RENDERER_ASYNCHRONOUS_SHADERS("use_asynchronous_shaders"),
RENDERER_UNIFIED_MEMORY("use_unified_memory"),
RENDERER_REACTIVE_FLUSHING("use_reactive_flushing"),
ENABLE_BUFFER_HISTORY("enable_buffer_history"),
USE_OPTIMIZED_VERTEX_BUFFERS("use_optimized_vertex_buffers"),
@@ -685,6 +685,13 @@ abstract class SettingsItem(
descriptionId = R.string.renderer_asynchronous_shaders_description
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_UNIFIED_MEMORY,
titleId = R.string.renderer_unified_memory,
descriptionId = R.string.renderer_unified_memory_description
)
)
put(
SingleChoiceSetting(
IntSetting.FAST_GPU_TIME,
@@ -304,6 +304,7 @@ class SettingsFragmentPresenter(
add(BooleanSetting.EMULATE_BGR565.key)
add(BooleanSetting.RESCALE_HACK.key)
add(BooleanSetting.RENDERER_ASYNCHRONOUS_SHADERS.key)
add(BooleanSetting.RENDERER_UNIFIED_MEMORY.key)
add(IntSetting.ANDROID_PIPELINE_WORKERS.key)
add(BooleanSetting.RENDERER_ASYNCHRONOUS_GPU_EMULATION.key)
add(BooleanSetting.RENDERER_ASYNC_PRESENTATION.key)
@@ -524,6 +524,8 @@
<string name="rescale_hack_description">Enables a legacy handling for the rescale configuration pass for games by using a quick rescale path</string>
<string name="renderer_asynchronous_shaders">Use asynchronous shaders</string>
<string name="renderer_asynchronous_shaders_description">Compiles shaders asynchronously. This may reduce stutters but may also introduce glitches.</string>
<string name="renderer_unified_memory">Unified memory access</string>
<string name="renderer_unified_memory_description">Allows GPU write buffer readbacks directly into guest memory, skipping the CPU staging copy.</string>
<string name="gpu_unswizzle_settings">GPU Unswizzle Settings</string>
<string name="gpu_unswizzle_settings_description">Configure GPU-based texture unswizzling parameters or disable it entirely. Adjust these settings to balance performance and texture loading quality.</string>
<string name="gpu_unswizzle_enable">Enable GPU Unswizzle</string>
+1 -1
View File
@@ -222,7 +222,7 @@ if (MSVC)
)
else()
target_compile_options(audio_core PRIVATE
$<$<COMPILE_LANGUAGE:C,CXX>:-Wconversion>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=conversion>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-sign-conversion>)
endif()
+2 -6
View File
@@ -220,7 +220,7 @@ endif()
if(CXX_CLANG)
target_compile_options(common PRIVATE
$<$<COMPILE_LANGUAGE:C,CXX>:-fsized-deallocation>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wunreachable-code-aggressive>)
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=unreachable-code-aggressive>)
target_compile_definitions(
common
PRIVATE
@@ -235,11 +235,7 @@ else()
target_link_libraries(common PUBLIC Boost::headers)
endif()
target_link_libraries(common PRIVATE OpenSSL::SSL)
target_link_libraries(common PUBLIC Boost::filesystem httplib::httplib nlohmann_json::nlohmann_json)
if (NOT PLATFORM_EMSCRIPTEN)
# Emscripten is: "bring your own implementation", boost doesn't add upstream support sadly
target_link_libraries(common PRIVATE Boost::context)
endif()
target_link_libraries(common PUBLIC Boost::filesystem Boost::context httplib::httplib nlohmann_json::nlohmann_json)
if (lz4_ADDED)
target_include_directories(common PRIVATE ${lz4_SOURCE_DIR}/lib)
+11 -84
View File
@@ -11,12 +11,7 @@
#include "common/fiber.h"
#include "common/virtual_buffer.h"
#ifdef __EMSCRIPTEN__
#include <emscripten.h>
#include <emscripten/fiber.h>
#else
#include <boost/context/detail/fcontext.hpp>
#endif
namespace Common {
@@ -27,103 +22,36 @@ constexpr size_t DEFAULT_STACK_SIZE = 512 * 4096;
#endif
constexpr u32 CANARY_VALUE = 0xDEADBEEF;
#ifdef __EMSCRIPTEN__
struct Fiber::FiberImpl {
FiberImpl() {}
u32 canary_1 = CANARY_VALUE;
std::array<u8, DEFAULT_STACK_SIZE> stack{};
std::array<u8, DEFAULT_STACK_SIZE> astack{};
u32 canary_2 = CANARY_VALUE;
emscripten_fiber_t* context{nullptr};
std::mutex guard;
std::function<void()> entry_point;
std::shared_ptr<Fiber> previous_fiber;
bool is_thread_fiber = false;
bool released = false;
};
Fiber::Fiber(std::function<void()>&& entry_point_func) : impl{std::make_unique<FiberImpl>()} {
impl->entry_point = std::move(entry_point_func);
emscripten_fiber_init(impl->context, [](void *user_data) -> void {
auto* fiber = static_cast<Fiber*>(user_data);
ASSERT(fiber && fiber->impl && fiber->impl->previous_fiber && fiber->impl->previous_fiber->impl);
ASSERT(fiber->impl->canary_1 == CANARY_VALUE);
ASSERT(fiber->impl->canary_2 == CANARY_VALUE);
fiber->impl->previous_fiber->impl->context = fiber->impl->context;
fiber->impl->previous_fiber->impl->guard.unlock();
fiber->impl->previous_fiber.reset();
fiber->impl->entry_point();
UNREACHABLE();
}, impl.get(), impl->stack.data(), impl->stack.size(), impl->astack.data(), impl->astack.size());
}
Fiber::Fiber() : impl{std::make_unique<FiberImpl>()} {}
Fiber::~Fiber() {
if (!impl->released) {
// Make sure the Fiber is not being used
const bool locked = impl->guard.try_lock();
ASSERT(locked && "Destroying a fiber that's still running");
if (locked) {
impl->guard.unlock();
}
}
}
void Fiber::Exit() {
ASSERT(impl->is_thread_fiber && "Exiting non main thread fiber");
if (impl->is_thread_fiber) {
impl->guard.unlock();
impl->released = true;
}
}
void Fiber::YieldTo(std::weak_ptr<Fiber> weak_from, Fiber& to) {
to.impl->guard.lock();
to.impl->previous_fiber = weak_from.lock();
emscripten_fiber_swap(to.impl->context, to.impl->previous_fiber->impl->context);
// "from" might no longer be valid if the thread was killed
if (auto from = weak_from.lock()) {
if (from->impl->previous_fiber == nullptr) {
ASSERT(false && "previous_fiber is nullptr!");
} else {
from->impl->previous_fiber->impl->guard.unlock();
from->impl->previous_fiber.reset();
}
}
}
std::shared_ptr<Fiber> Fiber::ThreadToFiber() {
std::shared_ptr<Fiber> fiber = std::shared_ptr<Fiber>{new Fiber()};
fiber->impl->guard.lock();
fiber->impl->is_thread_fiber = true;
return fiber;
}
#else
struct Fiber::FiberImpl {
FiberImpl() {}
u32 canary_1 = CANARY_VALUE;
std::array<u8, DEFAULT_STACK_SIZE> stack{};
std::array<u8, DEFAULT_STACK_SIZE> rewind_stack{};
u32 canary_2 = CANARY_VALUE;
boost::context::detail::fcontext_t context{};
boost::context::detail::fcontext_t rewind_context{};
std::mutex guard;
std::function<void()> entry_point;
std::function<void()> rewind_point;
std::shared_ptr<Fiber> previous_fiber;
u8* stack_limit = nullptr;
u8* rewind_stack_limit = nullptr;
bool is_thread_fiber = false;
bool released = false;
};
void Fiber::SetRewindPoint(std::function<void()>&& rewind_func) {
impl->rewind_point = std::move(rewind_func);
}
Fiber::Fiber(std::function<void()>&& entry_point_func) : impl{std::make_unique<FiberImpl>()} {
impl->entry_point = std::move(entry_point_func);
impl->stack_limit = impl->stack.data();
impl->rewind_stack_limit = impl->rewind_stack.data();
u8* stack_base = impl->stack_limit + DEFAULT_STACK_SIZE;
impl->context = boost::context::detail::make_fcontext(stack_base, impl->stack.size(), [](boost::context::detail::transfer_t transfer) -> void {
auto* fiber = static_cast<Fiber*>(transfer.data);
@@ -144,7 +72,7 @@ Fiber::~Fiber() {
if (!impl->released) {
// Make sure the Fiber is not being used
const bool locked = impl->guard.try_lock();
ASSERT(locked && "Destroying a fiber that's still running");
ASSERT_MSG(locked, "Destroying a fiber that's still running");
if (locked) {
impl->guard.unlock();
}
@@ -152,7 +80,7 @@ Fiber::~Fiber() {
}
void Fiber::Exit() {
ASSERT(impl->is_thread_fiber && "Exiting non main thread fiber");
ASSERT_MSG(impl->is_thread_fiber, "Exiting non main thread fiber");
if (impl->is_thread_fiber) {
impl->guard.unlock();
impl->released = true;
@@ -182,6 +110,5 @@ std::shared_ptr<Fiber> Fiber::ThreadToFiber() {
fiber->impl->is_thread_fiber = true;
return fiber;
}
#endif
} // namespace Common
+2 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
@@ -45,6 +45,7 @@ public:
/// Fiber 'from' must be the currently running fiber.
static void YieldTo(std::weak_ptr<Fiber> weak_from, Fiber& to);
[[nodiscard]] static std::shared_ptr<Fiber> ThreadToFiber();
void SetRewindPoint(std::function<void()>&& rewind_func);
/// Only call from main thread's fiber
void Exit();
private:
-5
View File
@@ -136,11 +136,6 @@ public:
eden_path = GetDataDirectory("XDG_DATA_HOME") / EDEN_DIR;
eden_path_cache = GetDataDirectory("XDG_CACHE_HOME") / EDEN_DIR;
eden_path_config = GetDataDirectory("XDG_CONFIG_HOME") / EDEN_DIR;
#if defined(__EMSCRIPTEN__) || defined(__wasi__) || defined(__managarm__)
// folders MAY not exist in this distrobution/OS
CreateParentDir(GetDataDirectory("XDG_CONFIG_HOME"));
CreateParentDir(GetDataDirectory("XDG_CACHE_HOME"));
#endif
} else {
eden_path_cache = eden_path / CACHE_DIR;
eden_path_config = eden_path / CONFIG_DIR;
+21 -8
View File
@@ -31,7 +31,9 @@ s64 GetMaxPermissibleResidentMapCount() {
} // namespace
HeapTracker::HeapTracker(Common::HostMemory& buffer)
: m_buffer(buffer), m_max_resident_map_count(GetMaxPermissibleResidentMapCount()) {}
: m_buffer(buffer),
m_has_hardware_buffer_backing(!buffer.BackingHardwareBuffers().empty()),
m_max_resident_map_count(GetMaxPermissibleResidentMapCount()) {}
HeapTracker::~HeapTracker() = default;
void HeapTracker::Map(size_t virtual_offset, size_t host_offset, size_t length,
@@ -85,7 +87,8 @@ void HeapTracker::Unmap(size_t virtual_offset, size_t size, bool is_separate_hea
// If resident, erase from resident map.
if (item->is_resident) {
ASSERT(--m_resident_map_count >= 0);
m_resident_map_count -= this->HostMapCount(item->paddr, item->size);
ASSERT(m_resident_map_count >= 0);
m_resident_mappings.erase(m_resident_mappings.iterator_to(*item));
}
@@ -191,7 +194,7 @@ bool HeapTracker::DeferredMapSeparateHeap(size_t virtual_offset) {
// This map is now resident.
it->is_resident = true;
m_resident_map_count++;
m_resident_map_count += this->HostMapCount(it->paddr, it->size);
m_resident_mappings.insert(*it);
}
@@ -213,17 +216,17 @@ void HeapTracker::RebuildSeparateHeapAddressSpace() {
// Despite being worse in theory, this has proven to be better in practice than more
// regularly dumping a smaller amount, because it significantly reduces average case
// lock contention.
std::size_t const desired_count = (std::min)(m_resident_map_count, m_max_resident_map_count) / 2;
std::size_t const evict_count = m_resident_map_count - desired_count;
s64 const desired_count = (std::min)(m_resident_map_count, m_max_resident_map_count) / 2;
auto it = m_resident_mappings.begin();
for (size_t i = 0; i < evict_count && it != m_resident_mappings.end(); i++) {
while (m_resident_map_count > desired_count && it != m_resident_mappings.end()) {
// Unmark and unmap.
it->is_resident = false;
m_buffer.Unmap(it->vaddr, it->size, false);
// Advance.
ASSERT(--m_resident_map_count >= 0);
m_resident_map_count -= this->HostMapCount(it->paddr, it->size);
ASSERT(m_resident_map_count >= 0);
it = m_resident_mappings.erase(it);
}
}
@@ -245,6 +248,7 @@ void HeapTracker::SplitHeapMapLocked(VAddr offset) {
// Cache the original values.
auto* const left = std::addressof(*it);
const size_t orig_size = left->size;
const s64 orig_host_map_count = this->HostMapCount(left->paddr, orig_size);
// Adjust the left map.
const size_t left_size = offset - left->vaddr;
@@ -266,11 +270,20 @@ void HeapTracker::SplitHeapMapLocked(VAddr offset) {
// If resident, also insert into resident map.
if (right->is_resident) {
m_resident_map_count++;
m_resident_map_count += this->HostMapCount(left->paddr, left->size) +
this->HostMapCount(right->paddr, right->size) -
orig_host_map_count;
m_resident_mappings.insert(*right);
}
}
s64 HeapTracker::HostMapCount(PAddr paddr, size_t size) const {
if (!m_has_hardware_buffer_backing) {
return size != 0 ? 1 : 0;
}
return static_cast<s64>(m_buffer.BackingMapCount(paddr, size));
}
HeapTracker::AddrTree::iterator HeapTracker::GetNearestHeapMapLocked(VAddr offset) {
const SeparateHeapMap key{
.vaddr = offset,
+6
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -82,10 +85,13 @@ private:
AddrTree::iterator GetNearestHeapMapLocked(VAddr offset);
s64 HostMapCount(PAddr paddr, size_t size) const;
void RebuildSeparateHeapAddressSpace();
private:
Common::HostMemory& m_buffer;
const bool m_has_hardware_buffer_backing;
const s64 m_max_resident_map_count;
std::shared_mutex m_rebuild_lock{};
+374 -12
View File
@@ -51,14 +51,45 @@
#endif // ^^^ POSIX ^^^
#include <atomic>
#include <mutex>
#include <random>
#include <vector>
#include "common/alignment.h"
#include "common/assert.h"
#include "common/free_region_manager.h"
#include "common/host_memory.h"
#include "common/logging.h"
#include "common/memory_detect.h"
#include "common/settings.h"
#ifdef __ANDROID__
#include <dlfcn.h>
#include <android/hardware_buffer.h>
namespace {
struct NativeHandle {
int version;
int numFds;
int numInts;
int data[1];
};
using PFN_AHardwareBuffer_getNativeHandle = const NativeHandle* (*)(const AHardwareBuffer*);
PFN_AHardwareBuffer_getNativeHandle ResolveGetNativeHandle() {
void* const lib = dlopen("libnativewindow.so", RTLD_NOW);
if (lib == nullptr) {
return nullptr;
}
return reinterpret_cast<PFN_AHardwareBuffer_getNativeHandle>(
dlsym(lib, "AHardwareBuffer_getNativeHandle"));
}
} // namespace
#endif
#if defined(__ANDROID__) && __ANDROID_API__ < 30
#include <sys/syscall.h>
@@ -75,6 +106,12 @@ namespace Common {
[[maybe_unused]] constexpr size_t PageAlignment = 0x1000;
[[maybe_unused]] constexpr size_t HugePageSize = 0x200000;
static std::atomic<u64> committed_backing_size{};
u64 GetCommittedBackingSize() noexcept {
return committed_backing_size.load(std::memory_order_relaxed);
}
#ifdef _WIN32
// Manually imported for MinGW compatibility
@@ -123,7 +160,7 @@ static void GetFuncAddress(Common::DynamicLibrary& dll, const char* name, T& pfn
class HostMemory::Impl {
public:
explicit Impl(size_t backing_size_, size_t virtual_size_)
explicit Impl(size_t backing_size_, size_t virtual_size_, size_t)
: backing_size{backing_size_}
, virtual_size{virtual_size_}
, process{GetCurrentProcess()}
@@ -229,6 +266,10 @@ public:
UNREACHABLE();
}
bool IsBackingShared() const noexcept {
return true;
}
const size_t backing_size; ///< Size of the backing memory in bytes
const size_t virtual_size; ///< Size of the virtual address placeholder in bytes
@@ -394,7 +435,7 @@ private:
ankerl::unordered_dense::map<size_t, size_t> placeholder_host_pointers; ///< Placeholder backing offset
};
#elif defined(__OPENORBIS__) || defined(__managarm__) || defined(__wasi__) || defined(__EMSCRIPTEN__)
#elif defined(__OPENORBIS__) || defined(__managarm__)
// None of the luxuries of POSIX, all of the suffering
// For managarm: see https://github.com/managarm/managarm/issues/1370
#else // ^^^ Windows ^^^ vvv POSIX vvv
@@ -501,9 +542,10 @@ static int shm_open_anon(int flags, mode_t mode) {
class HostMemory::Impl {
public:
explicit Impl(size_t backing_size_, size_t virtual_size_)
explicit Impl(size_t backing_size_, size_t virtual_size_, size_t preferred_offset_)
: backing_size{backing_size_}
, virtual_size{virtual_size_}
, preferred_offset{preferred_offset_}
{}
bool Init() {
@@ -543,10 +585,15 @@ public:
LOG_WARNING(Common_Memory, "Using private mappings instead of shared ones");
backing_base = static_cast<u8*>(mmap(nullptr, backing_size, PROT_READ | PROT_WRITE, MAP_ANONYMOUS | MAP_PRIVATE, -1, 0));
if (fd > 0) {
fd = -1;
close(fd);
}
fd = -1;
} else {
#ifdef __ANDROID__
if (InitAhbBacking()) {
return InitVirtual();
}
#endif
backing_base = static_cast<u8*>(mmap(nullptr, backing_size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0));
}
if (backing_base == MAP_FAILED) {
@@ -554,7 +601,10 @@ public:
return false;
}
// Virtual memory initialization
return InitVirtual();
}
bool InitVirtual() {
virtual_base = virtual_map_base = static_cast<u8*>(ChooseVirtualBase(virtual_size));
if (virtual_base == MAP_FAILED) {
LOG_CRITICAL(HW_Memory, "mmap failed: {}", strerror(errno));
@@ -567,6 +617,242 @@ public:
return true;
}
#ifdef __ANDROID__
static AHardwareBuffer_Desc MakeBlobDesc(size_t len) {
return AHardwareBuffer_Desc{
.width = static_cast<u32>(len),
.height = 1,
.layers = 1,
.format = AHARDWAREBUFFER_FORMAT_BLOB,
.usage = AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN |
AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN |
AHARDWAREBUFFER_USAGE_GPU_DATA_BUFFER,
.stride = 0,
.rfu0 = 0,
.rfu1 = 0,
};
}
static bool ProbeAhbBacking(PFN_AHardwareBuffer_getNativeHandle get_native_handle) {
const AHardwareBuffer_Desc desc = MakeBlobDesc(PageAlignment * 2);
AHardwareBuffer* buffer{};
if (AHardwareBuffer_allocate(&desc, &buffer) != 0 || buffer == nullptr) {
return false;
}
const NativeHandle* const handle = get_native_handle(buffer);
if (handle == nullptr || handle->numFds < 1) {
AHardwareBuffer_release(buffer);
return false;
}
const int probe_fd = handle->data[0];
bool ok = true;
const auto try_map = [&](int prot, off_t offset, const char* what) {
if (!ok) {
return;
}
void* const ptr = mmap(nullptr, PageAlignment, prot, MAP_SHARED, probe_fd, offset);
if (ptr == MAP_FAILED) {
ok = false;
return;
}
munmap(ptr, PageAlignment);
};
try_map(PROT_READ | PROT_WRITE, 0, "shared mappings");
try_map(PROT_READ | PROT_WRITE, static_cast<off_t>(PageAlignment), "mappings at an offset");
#ifdef ARCHITECTURE_arm64
try_map(PROT_READ | PROT_EXEC, 0, "executable mappings");
#endif
AHardwareBuffer_release(buffer);
return ok;
}
size_t ComputeAhbBudget(size_t window_size) const {
const u64 total_physical = Common::GetMemInfo().TotalPhysicalMemory;
constexpr u64 BaselineFootprint = 6ULL << 30;
if (total_physical <= BaselineFootprint) {
return 0;
}
const u64 max_map_count = Common::GetMaxMapCount();
constexpr u64 ReservedMaps = 24576;
if (max_map_count == 0 || max_map_count <= ReservedMaps) {
return 0;
}
u64 budget = (total_physical - BaselineFootprint) / 2;
constexpr u64 MapSlotsPerWindow = 4096;
const u64 affordable_windows = (max_map_count - ReservedMaps) / MapSlotsPerWindow;
budget = (std::min)(budget, affordable_windows * window_size);
const u64 available = Common::GetAvailablePhysicalMemory();
if (available != 0) {
budget = (std::min)(budget, available / 2);
}
budget = (std::min)(budget, static_cast<u64>(backing_size));
budget = Common::AlignDown(budget, window_size);
constexpr u64 MinimumBudget = 256ULL << 20;
if (budget < MinimumBudget) {
return 0;
}
return static_cast<size_t>(budget);
}
bool InitAhbBacking() {
if (!Settings::values.use_unified_memory.GetValue()) {
return false;
}
static const PFN_AHardwareBuffer_getNativeHandle get_native_handle =
ResolveGetNativeHandle();
if (get_native_handle == nullptr) {
return false;
}
constexpr size_t window_size = 256ULL << 20;
const size_t budget = ComputeAhbBudget(window_size);
if (budget == 0) {
return false;
}
if (!ProbeAhbBacking(get_native_handle)) {
return false;
}
const size_t aligned_backing = Common::AlignDown(backing_size, window_size);
const size_t max_windows = (std::min)(budget, aligned_backing) / window_size;
std::vector<AHardwareBuffer*> buffers;
std::vector<int> buffer_fds;
const auto cleanup = [&] {
for (AHardwareBuffer* buffer : buffers) {
AHardwareBuffer_release(buffer);
}
buffers.clear();
buffer_fds.clear();
};
for (size_t i = 0; i < max_windows; ++i) {
const AHardwareBuffer_Desc desc = MakeBlobDesc(window_size);
AHardwareBuffer* buffer{};
if (AHardwareBuffer_allocate(&desc, &buffer) != 0 || buffer == nullptr) {
break;
}
const NativeHandle* const handle = get_native_handle(buffer);
if (handle == nullptr || handle->numFds < 1) {
AHardwareBuffer_release(buffer);
break;
}
const int buffer_fd = handle->data[0];
const off_t buffer_len = lseek(buffer_fd, 0, SEEK_END);
if (buffer_len < static_cast<off_t>(window_size)) {
AHardwareBuffer_release(buffer);
break;
}
buffers.push_back(buffer);
buffer_fds.push_back(buffer_fd);
}
const size_t num_windows = buffers.size();
if (num_windows == 0) {
return false;
}
const size_t region_size = num_windows * window_size;
const size_t region_base = Common::AlignDown(
(std::min)(preferred_offset, aligned_backing - region_size), window_size);
u8* const base = static_cast<u8*>(mmap(nullptr, backing_size, PROT_NONE,
MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0));
if (base == MAP_FAILED) {
cleanup();
return false;
}
const auto map_over_reservation = [&](size_t offset, size_t len, int map_fd,
off_t map_offset) {
if (len == 0) {
return true;
}
if (mmap(base + offset, len, PROT_READ | PROT_WRITE, MAP_SHARED | MAP_FIXED, map_fd,
map_offset) == MAP_FAILED) {
munmap(base, backing_size);
cleanup();
return false;
}
return true;
};
if (!map_over_reservation(0, region_base, fd, 0)) {
return false;
}
for (size_t i = 0; i < num_windows; ++i) {
if (!map_over_reservation(region_base + i * window_size, window_size, buffer_fds[i],
0)) {
return false;
}
}
const size_t tail_offset = region_base + region_size;
if (!map_over_reservation(tail_offset, backing_size - tail_offset, fd,
static_cast<off_t>(tail_offset))) {
return false;
}
backing_base = base;
ahb_windows = std::move(buffers);
ahb_fds = std::move(buffer_fds);
ahb_window_size = window_size;
ahb_base = region_base;
ahb_bytes = region_size;
committed_backing_size.store(region_size, std::memory_order_relaxed);
return true;
}
void MapBackingRange(size_t virtual_offset, size_t host_offset, size_t length, int prot_flags) {
while (length > 0) {
int map_fd = fd;
off_t map_offset = static_cast<off_t>(host_offset);
size_t chunk = length;
if (host_offset < ahb_base) {
chunk = (std::min)(chunk, ahb_base - host_offset);
} else if (host_offset < ahb_base + ahb_bytes) {
const size_t relative = host_offset - ahb_base;
const size_t window = relative / ahb_window_size;
const size_t local = relative % ahb_window_size;
map_fd = ahb_fds[window];
map_offset = static_cast<off_t>(local);
chunk = (std::min)(chunk, ahb_window_size - local);
}
void* const ret = mmap(virtual_base + virtual_offset, chunk, prot_flags,
MAP_SHARED | MAP_FIXED, map_fd, map_offset);
ASSERT_MSG(ret != MAP_FAILED, "mmap: {}", strerror(errno));
virtual_offset += chunk;
host_offset += chunk;
length -= chunk;
}
}
size_t BackingMapCount(size_t host_offset, size_t length) const noexcept {
if (length == 0) {
return 0;
}
if (ahb_bytes == 0) {
return 1;
}
size_t count = 0;
while (length > 0) {
size_t chunk = length;
if (host_offset < ahb_base) {
chunk = (std::min)(chunk, ahb_base - host_offset);
} else if (host_offset < ahb_base + ahb_bytes) {
const size_t local = (host_offset - ahb_base) % ahb_window_size;
chunk = (std::min)(chunk, ahb_window_size - local);
}
host_offset += chunk;
length -= chunk;
++count;
}
return count;
}
std::span<AHardwareBuffer* const> AhbWindows() const noexcept {
return ahb_windows;
}
size_t AhbWindowSize() const noexcept {
return ahb_bytes != 0 ? ahb_window_size : 0;
}
size_t AhbBase() const noexcept {
return ahb_base;
}
#endif
~Impl() {
Release();
}
@@ -587,6 +873,12 @@ public:
#ifdef ARCHITECTURE_arm64
if (True(perms & MemoryPermission::Execute))
prot_flags |= PROT_EXEC;
#endif
#ifdef __ANDROID__
if (ahb_bytes != 0) {
MapBackingRange(virtual_offset, host_offset, length, prot_flags);
return;
}
#endif
int flags = (fd >= 0 ? MAP_SHARED : MAP_PRIVATE) | MAP_FIXED;
void* ret = mmap(virtual_base + virtual_offset, length, prot_flags, flags, fd, host_offset);
@@ -632,8 +924,18 @@ public:
virtual_base = nullptr;
}
bool IsBackingShared() const noexcept {
#ifdef __ANDROID__
if (ahb_bytes != 0) {
return true;
}
#endif
return fd >= 0;
}
const size_t backing_size; ///< Size of the backing memory in bytes
const size_t virtual_size; ///< Size of the virtual address placeholder in bytes
const size_t preferred_offset;
u8* backing_base{reinterpret_cast<u8*>(MAP_FAILED)};
u8* virtual_base{reinterpret_cast<u8*>(MAP_FAILED)};
@@ -656,6 +958,18 @@ private:
int ret = close(fd);
ASSERT_MSG(ret == 0, "close failed: {}", strerror(errno));
}
#ifdef __ANDROID__
for (AHardwareBuffer* buffer : ahb_windows) {
AHardwareBuffer_release(buffer);
}
ahb_windows.clear();
ahb_fds.clear();
if (ahb_bytes != 0) {
committed_backing_size.store(0, std::memory_order_relaxed);
ahb_bytes = 0;
}
#endif
}
void AdjustMap(size_t* virtual_offset, size_t* length) {
@@ -681,15 +995,23 @@ private:
int fd{-1}; // memfd file descriptor, -1 is the error value of memfd_create
FreeRegionManager free_manager{};
#ifdef __ANDROID__
std::vector<AHardwareBuffer*> ahb_windows;
std::vector<int> ahb_fds;
size_t ahb_window_size{};
size_t ahb_base{};
size_t ahb_bytes{};
#endif
};
#endif // ^^^ POSIX ^^^
HostMemory::HostMemory(size_t backing_size_, size_t virtual_size_)
HostMemory::HostMemory(size_t backing_size_, size_t virtual_size_, size_t preferred_offset_)
: backing_size(backing_size_)
, virtual_size(virtual_size_)
{
#if defined(__OPENORBIS__) || defined(__managarm__) || defined(__wasi__) || defined(__EMSCRIPTEN__)
#if defined(__OPENORBIS__) || defined(__managarm__)
LOG_WARNING(HW_Memory, "Platform doesn't support fastmem");
fallback_buffer.emplace(backing_size);
backing_base = fallback_buffer->data();
@@ -697,7 +1019,7 @@ HostMemory::HostMemory(size_t backing_size_, size_t virtual_size_)
#else
// Try to allocate a fastmem arena.
// The implementation will fail with std::bad_alloc on errors.
impl = std::make_unique<HostMemory::Impl>(AlignUp(backing_size, PageAlignment), AlignUp(virtual_size, PageAlignment) + HugePageSize);
impl = std::make_unique<HostMemory::Impl>(AlignUp(backing_size, PageAlignment), AlignUp(virtual_size, PageAlignment) + HugePageSize, preferred_offset_);
if (impl->Init()) {
backing_base = impl->backing_base;
virtual_base = impl->virtual_base;
@@ -723,7 +1045,7 @@ HostMemory::HostMemory(HostMemory&&) noexcept = default;
HostMemory& HostMemory::operator=(HostMemory&&) noexcept = default;
void HostMemory::Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perms, bool separate_heap) {
#if !(defined(__OPENORBIS__) || defined(__managarm__) || defined(__wasi__) || defined(__EMSCRIPTEN__))
#if !(defined(__OPENORBIS__) || defined(__managarm__))
ASSERT(virtual_offset % PageAlignment == 0);
ASSERT(host_offset % PageAlignment == 0);
ASSERT(length % PageAlignment == 0);
@@ -737,7 +1059,7 @@ void HostMemory::Map(size_t virtual_offset, size_t host_offset, size_t length, M
}
void HostMemory::Unmap(size_t virtual_offset, size_t length, bool separate_heap) {
#if !(defined(__OPENORBIS__) || defined(__managarm__) || defined(__wasi__) || defined(__EMSCRIPTEN__))
#if !(defined(__OPENORBIS__) || defined(__managarm__))
ASSERT(virtual_offset % PageAlignment == 0);
ASSERT(length % PageAlignment == 0);
ASSERT(virtual_offset + length <= virtual_size);
@@ -749,7 +1071,7 @@ void HostMemory::Unmap(size_t virtual_offset, size_t length, bool separate_heap)
}
void HostMemory::Protect(size_t virtual_offset, size_t length, MemoryPermission perm) {
#if !(defined(__OPENORBIS__) || defined(__managarm__) || defined(__wasi__) || defined(__EMSCRIPTEN__))
#if !(defined(__OPENORBIS__) || defined(__managarm__))
ASSERT(virtual_offset % PageAlignment == 0);
ASSERT(length % PageAlignment == 0);
ASSERT(virtual_offset + length <= virtual_size);
@@ -767,8 +1089,48 @@ void HostMemory::ClearBackingRegion(size_t physical_offset, size_t length, u32 f
std::memset(backing_base + physical_offset, fill_value, length);
}
std::span<AHardwareBuffer* const> HostMemory::BackingHardwareBuffers() const noexcept {
#ifdef __ANDROID__
return impl ? impl->AhbWindows() : std::span<AHardwareBuffer* const>{};
#else
return {};
#endif
}
size_t HostMemory::BackingMapCount(size_t host_offset, size_t length) const noexcept {
#ifdef __ANDROID__
return impl ? impl->BackingMapCount(host_offset, length) : (length != 0 ? 1 : 0);
#else
return length != 0 ? 1 : 0;
#endif
}
size_t HostMemory::BackingHardwareBufferWindowSize() const noexcept {
#ifdef __ANDROID__
return impl ? impl->AhbWindowSize() : 0;
#else
return 0;
#endif
}
bool HostMemory::IsBackingShared() const noexcept {
#if defined(__OPENORBIS__) || defined(__managarm__)
return false;
#else
return impl && impl->IsBackingShared();
#endif
}
size_t HostMemory::BackingHardwareBufferBase() const noexcept {
#ifdef __ANDROID__
return impl ? impl->AhbBase() : 0;
#else
return 0;
#endif
}
void HostMemory::EnableDirectMappedAddress() {
#if !(defined(__OPENORBIS__) || defined(__managarm__) || defined(__wasi__) || defined(__EMSCRIPTEN__))
#if !(defined(__OPENORBIS__) || defined(__managarm__))
if (impl) {
impl->EnableDirectMappedAddress();
virtual_size += reinterpret_cast<uintptr_t>(virtual_base);
+21 -2
View File
@@ -8,12 +8,17 @@
#include <memory>
#include <optional>
#include <span>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/virtual_buffer.h"
struct AHardwareBuffer;
namespace Common {
[[nodiscard]] u64 GetCommittedBackingSize() noexcept;
enum class MemoryPermission : u32 {
Read = 1 << 0,
Write = 1 << 1,
@@ -28,7 +33,7 @@ DECLARE_ENUM_FLAG_OPERATORS(MemoryPermission)
*/
class HostMemory {
public:
explicit HostMemory(size_t backing_size_, size_t virtual_size_);
explicit HostMemory(size_t backing_size_, size_t virtual_size_, size_t preferred_offset_ = 0);
~HostMemory();
/**
@@ -62,6 +67,20 @@ public:
return backing_base;
}
[[nodiscard]] size_t BackingSize() const noexcept {
return backing_size;
}
[[nodiscard]] size_t BackingMapCount(size_t host_offset, size_t length) const noexcept;
[[nodiscard]] std::span<AHardwareBuffer* const> BackingHardwareBuffers() const noexcept;
[[nodiscard]] size_t BackingHardwareBufferWindowSize() const noexcept;
[[nodiscard]] size_t BackingHardwareBufferBase() const noexcept;
[[nodiscard]] bool IsBackingShared() const noexcept;
[[nodiscard]] u8* VirtualBasePointer() noexcept {
return virtual_base;
}
@@ -77,7 +96,7 @@ private:
size_t backing_size{};
size_t virtual_size{};
#if !(defined(__OPENORBIS__) || defined(__managarm__) || defined(__wasi__) || defined(__EMSCRIPTEN__))
#if !(defined(__OPENORBIS__) || defined(__managarm__))
// Low level handler for the platform dependent memory routines
class Impl;
std::unique_ptr<Impl> impl;
+58
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -17,6 +20,10 @@
#endif
#endif
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include "common/memory_detect.h"
namespace Common {
@@ -69,4 +76,55 @@ const MemoryInfo& GetMemInfo() {
return mem_info;
}
u64 GetAvailablePhysicalMemory() {
#ifdef _WIN32
MEMORYSTATUSEX memorystatus;
memorystatus.dwLength = sizeof(memorystatus);
if (GlobalMemoryStatusEx(&memorystatus)) {
return memorystatus.ullAvailPhys;
}
return 0;
#elif defined(__linux__)
if (std::FILE* const file = std::fopen("/proc/meminfo", "re")) {
char line[256];
u64 available = 0;
while (std::fgets(line, sizeof(line), file) != nullptr) {
if (std::strncmp(line, "MemAvailable:", 13) == 0) {
available = std::strtoull(line + 13, nullptr, 10) * 1024ULL;
break;
}
}
std::fclose(file);
if (available != 0) {
return available;
}
}
struct sysinfo info;
if (sysinfo(&info) == 0) {
const u64 unit = info.mem_unit != 0 ? info.mem_unit : 1ULL;
return (static_cast<u64>(info.freeram) + static_cast<u64>(info.bufferram)) * unit;
}
return 0;
#else
return 0;
#endif
}
u64 GetMaxMapCount() {
#ifdef __linux__
if (std::FILE* const file = std::fopen("/proc/sys/vm/max_map_count", "re")) {
char line[32];
u64 count = 0;
if (std::fgets(line, sizeof(line), file) != nullptr) {
count = std::strtoull(line, nullptr, 10);
}
std::fclose(file);
return count;
}
return 0;
#else
return 0;
#endif
}
} // namespace Common
+7
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -18,4 +21,8 @@ struct MemoryInfo {
*/
[[nodiscard]] const MemoryInfo& GetMemInfo();
[[nodiscard]] u64 GetAvailablePhysicalMemory();
[[nodiscard]] u64 GetMaxMapCount();
} // namespace Common
+4 -9
View File
@@ -587,6 +587,9 @@ struct Values {
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
Category::RendererHacks};
SwitchableSetting<bool> use_unified_memory{linkage, false, "use_unified_memory",
Category::RendererHacks};
SwitchableSetting<GpuUnswizzleSize> gpu_unswizzle_texture_size{linkage,
GpuUnswizzleSize::Large,
"gpu_unswizzle_texture_size",
@@ -702,15 +705,7 @@ struct Values {
// Controls
InputSetting<std::array<PlayerInput, 10>> players;
Setting<bool> disable_wgi_xinput{
linkage, false, "disable_wgi_xinput", Category::Controls, Specialization::Default,
// Only read/write disable_wgi_xinput on Windows platforms
#ifdef _WIN32
true
#else
false
#endif
};
Setting<bool> enable_raw_input{
linkage, false, "enable_raw_input", Category::Controls, Specialization::Default,
// Only read/write enable_raw_input on Windows platforms
-4
View File
@@ -490,8 +490,6 @@ void SetCurrentThreadPriority(ThreadPriority new_priority) {
LOG_DEBUG(Common, "Could not set thread nice value to {}: {}", nice_value,
GetLastErrorMsg());
}
#elif defined(__EMSCRIPTEN__)
// TODO: set priority?
#else
const s32 max_prio = sched_get_priority_max(SCHED_OTHER);
const s32 min_prio = sched_get_priority_min(SCHED_OTHER);
@@ -536,8 +534,6 @@ void SetCurrentThreadName(const char* name) {
// See for reference
// https://gitlab.freedesktop.org/mesa/mesa/-/blame/main/src/util/u_thread.c?ref_type=heads#L75
(void)name;
#elif defined(__EMSCRIPTEN__)
// TODO: set thread name?
#else
pthread_setname_np(pthread_self(), name);
#endif
+7 -14
View File
@@ -38,6 +38,10 @@ add_library(core STATIC
debugger/debugger.cpp
debugger/debugger.h
debugger/debugger_interface.h
debugger/gdbstub.cpp
debugger/gdbstub.h
debugger/gdbstub_arch.cpp
debugger/gdbstub_arch.h
device_memory.cpp
device_memory.h
device_memory_manager.h
@@ -1166,18 +1170,10 @@ add_library(core STATIC
tools/freezer.h
tools/renderdoc.cpp
tools/renderdoc.h)
if (NOT PLATFORM_EMSCRIPTEN)
# incompatible with wasm's async model
target_sources(core PRIVATE
debugger/gdbstub.cpp
debugger/gdbstub.h
debugger/gdbstub_arch.cpp
debugger/gdbstub_arch.h)
endif()
if (ENABLE_WIFI_SCAN)
target_sources(core PRIVATE internal_network/wifi_scanner.cpp)
if (LINUX)
if (PLATFORM_LINUX)
target_link_libraries(core PRIVATE iw)
endif()
else()
@@ -1203,7 +1199,7 @@ if (MSVC)
)
else()
target_compile_options(core PRIVATE
$<$<COMPILE_LANGUAGE:C,CXX>:-Wconversion>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=conversion>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-sign-conversion>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-cast-function-type>
$<$<CXX_COMPILER_ID:Clang>:-fsized-deallocation>)
@@ -1217,10 +1213,7 @@ target_include_directories(core PRIVATE ${OPUS_INCLUDE_DIRS})
target_link_libraries(core PUBLIC common PRIVATE audio_core hid_core network video_core nx_tzdb tz)
if (BOOST_NO_HEADERS)
target_link_libraries(core PUBLIC Boost::container Boost::heap Boost::crc)
if (NOT PLATFORM_EMSCRIPTEN)
target_link_libraries(core PUBLIC Boost::asio Boost::process)
endif()
target_link_libraries(core PUBLIC Boost::container Boost::heap Boost::asio Boost::process Boost::crc)
else()
target_link_libraries(core PUBLIC Boost::headers)
endif()
+2 -4
View File
@@ -6,20 +6,19 @@
#pragma once
#ifndef __EMSCRIPTEN__
#include <dynarmic/interface/halt_reason.h>
#endif
#include "core/arm/arm_interface.h"
namespace Core {
#ifndef __EMSCRIPTEN__
constexpr Dynarmic::HaltReason StepThread = Dynarmic::HaltReason::Step;
constexpr Dynarmic::HaltReason DataAbort = Dynarmic::HaltReason::MemoryAbort;
constexpr Dynarmic::HaltReason BreakLoop = Dynarmic::HaltReason::UserDefined2;
constexpr Dynarmic::HaltReason SupervisorCall = Dynarmic::HaltReason::UserDefined3;
constexpr Dynarmic::HaltReason InstructionBreakpoint = Dynarmic::HaltReason::UserDefined4;
constexpr Dynarmic::HaltReason PrefetchAbort = Dynarmic::HaltReason::UserDefined6;
constexpr HaltReason TranslateHaltReason(Dynarmic::HaltReason hr) {
static_assert(u64(HaltReason::StepThread) == u64(StepThread));
static_assert(u64(HaltReason::DataAbort) == u64(DataAbort));
@@ -29,6 +28,5 @@ constexpr HaltReason TranslateHaltReason(Dynarmic::HaltReason hr) {
static_assert(u64(HaltReason::PrefetchAbort) == u64(PrefetchAbort));
return HaltReason(hr);
}
#endif
} // namespace Core
+5 -1
View File
@@ -119,6 +119,7 @@ struct System::Impl {
is_multicore = Settings::values.use_multi_core.GetValue();
extended_memory_layout = Settings::values.memory_layout_mode.GetValue() != Settings::MemoryLayout::Memory_4Gb;
unified_memory = Settings::values.use_unified_memory.GetValue();
core_timing.SetMulticore(is_multicore);
core_timing.Initialize([&system]() { system.RegisterHostThread(); });
@@ -146,7 +147,8 @@ struct System::Impl {
!device_memory.has_value() ||
is_multicore != Settings::values.use_multi_core.GetValue() ||
extended_memory_layout != (Settings::values.memory_layout_mode.GetValue() !=
Settings::MemoryLayout::Memory_4Gb);
Settings::MemoryLayout::Memory_4Gb) ||
unified_memory != Settings::values.use_unified_memory.GetValue();
if (!must_reinitialize) {
return;
@@ -157,6 +159,7 @@ struct System::Impl {
is_multicore = Settings::values.use_multi_core.GetValue();
extended_memory_layout =
Settings::values.memory_layout_mode.GetValue() != Settings::MemoryLayout::Memory_4Gb;
unified_memory = Settings::values.use_unified_memory.GetValue();
Initialize(system);
}
@@ -503,6 +506,7 @@ struct System::Impl {
std::atomic_bool is_powered_on{};
bool is_multicore : 1 = false;
bool extended_memory_layout : 1 = false;
bool unified_memory : 1 = false;
bool exit_locked : 1 = false;
bool exit_requested : 1 = false;
bool nvdec_active : 1 = false;
+2 -27
View File
@@ -6,54 +6,30 @@
#include <mutex>
#include <utility>
#if defined(__EMSCRIPTEN__) || defined(__wasi__)
// TODO: gdb stub compat with emscripten?
#else
#include <boost/asio.hpp>
#include <boost/version.hpp>
#if BOOST_VERSION > 108400 && (!defined(_WINDOWS) && !defined(__ANDROID__)) || defined(YUZU_BOOST_v1)
#define USE_BOOST_v1
#endif
#ifdef USE_BOOST_v1
#include <boost/process/v1/async_pipe.hpp>
#else
#include <boost/process/async_pipe.hpp>
#endif
#endif
#include "common/logging.h"
#include "common/polyfill_thread.h"
#include "common/thread.h"
#include "core/core.h"
#include "core/debugger/debugger.h"
#if defined(__EMSCRIPTEN__) || defined(__wasi__)
// TODO: gdbstub with emscripten?
#else
#include "core/debugger/debugger_interface.h"
#include "core/debugger/gdbstub.h"
#endif
#include "core/hle/kernel/global_scheduler_context.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_scheduler.h"
#if defined(__EMSCRIPTEN__) || defined(__wasi__)
namespace Core {
// Dummy
class DebuggerImpl {
char pad;
};
Debugger::Debugger(Core::System& system, u16 port) {}
Debugger::~Debugger() = default;
bool Debugger::NotifyThreadStopped(Kernel::KThread* thread) {
return false;
}
bool Debugger::NotifyThreadWatchpoint(Kernel::KThread* thread, const Kernel::DebugWatchpoint& watch) {
return false;
}
void Debugger::NotifyShutdown() {}
} // namespace Core
#else
template <typename Readable, typename Buffer, typename Callback>
static void AsyncReceiveInto(Readable& r, Buffer& buffer, Callback&& c) {
static_assert(std::is_trivial_v<Buffer>);
@@ -424,4 +400,3 @@ void Debugger::NotifyShutdown() {
}
} // namespace Core
#endif
+13 -1
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -12,9 +15,18 @@ constexpr size_t VirtualReserveSize = 1ULL << 38;
constexpr size_t VirtualReserveSize = 1ULL << 39;
#endif
namespace {
size_t ApplicationPoolOffset() {
using Init = Kernel::Board::Nintendo::Nx::KSystemControl::Init;
const size_t dram_size = Init::GetIntendedMemorySize();
const size_t application_pool_size = Init::GetApplicationPoolSize();
return dram_size > application_pool_size ? dram_size - application_pool_size : 0;
}
}
DeviceMemory::DeviceMemory()
: buffer{Kernel::Board::Nintendo::Nx::KSystemControl::Init::GetIntendedMemorySize(),
VirtualReserveSize} {}
VirtualReserveSize, ApplicationPoolOffset()} {}
DeviceMemory::~DeviceMemory() = default;
+35
View File
@@ -20,6 +20,8 @@
#include "common/scratch_buffer.h"
#include "common/virtual_buffer.h"
struct AHardwareBuffer;
namespace Core {
constexpr size_t DEVICE_PAGEBITS = 12ULL;
@@ -95,6 +97,34 @@ public:
ApplyOpOnPAddr(address, buffer, operation);
}
u8* GetPhysicalBase() noexcept {
return reinterpret_cast<u8*>(physical_base);
}
const u8* GetPhysicalBase() const noexcept {
return reinterpret_cast<const u8*>(physical_base);
}
size_t GetPhysicalSize() const noexcept {
return physical_size;
}
std::span<AHardwareBuffer* const> GetBackingHardwareBuffers() const noexcept {
return ahb_windows;
}
size_t GetBackingHardwareBufferWindowSize() const noexcept {
return ahb_window_size;
}
size_t GetBackingHardwareBufferBase() const noexcept {
return ahb_base;
}
bool IsBackingShared() const noexcept {
return backing_is_shared;
}
PAddr GetPhysicalRawAddressFromDAddr(DAddr address) const {
PAddr subbits = PAddr(address & page_mask);
auto paddr = tracked_entries[(address >> page_bits)].compressed_physical_ptr;
@@ -171,6 +201,11 @@ private:
std::unique_ptr<DeviceMemoryManagerAllocator<Traits>> impl;
const uintptr_t physical_base;
const size_t physical_size;
const std::span<AHardwareBuffer* const> ahb_windows;
const size_t ahb_window_size;
const size_t ahb_base;
const bool backing_is_shared;
DeviceInterface* device_inter;
struct TrackedEntry {
+5
View File
@@ -171,6 +171,11 @@ struct DeviceMemoryManagerAllocator {
template <typename Traits>
DeviceMemoryManager<Traits>::DeviceMemoryManager(const DeviceMemory& device_memory_)
: physical_base{uintptr_t(device_memory_.buffer.BackingBasePointer())}
, physical_size{device_memory_.buffer.BackingSize()}
, ahb_windows{device_memory_.buffer.BackingHardwareBuffers()}
, ahb_window_size{device_memory_.buffer.BackingHardwareBufferWindowSize()}
, ahb_base{device_memory_.buffer.BackingHardwareBufferBase()}
, backing_is_shared{device_memory_.buffer.IsBackingShared()}
, device_inter{nullptr}
, compressed_device_addr(1ULL << ((Settings::values.memory_layout_mode.GetValue() == Settings::MemoryLayout::Memory_4Gb ? physical_min_bits : physical_max_bits) - Memory::YUZU_PAGEBITS))
, tracked_entries(device_as_size >> Memory::YUZU_PAGEBITS)
+3 -10
View File
@@ -7,14 +7,8 @@
#include <random>
#include "common/scope_exit.h"
#include "common/settings.h"
#include "core/arm/exclusive_monitor.h"
#ifndef __EMSCRIPTEN__
#include "core/arm/dynarmic/arm_dynarmic.h"
#include "core/arm/dynarmic/dynarmic_exclusive_monitor.h"
#include "core/arm/dynarmic/arm_dynarmic_32.h"
#include "core/arm/dynarmic/arm_dynarmic_64.h"
#endif
#include "core/core.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_scoped_resource_reservation.h"
@@ -24,6 +18,8 @@
#include "core/hle/kernel/k_thread_queue.h"
#include "core/hle/kernel/k_worker_task_manager.h"
#include "core/arm/dynarmic/arm_dynarmic_32.h"
#include "core/arm/dynarmic/arm_dynarmic_64.h"
#ifdef HAS_NCE
#include "core/arm/nce/arm_nce.h"
#endif
@@ -1304,11 +1300,9 @@ void KProcess::LoadModule(KernelCore& kernel, CodeSet code_set, KProcessAddress
}
void KProcess::InitializeInterfaces(KernelCore& kernel) {
#ifdef __EMSCRIPTEN__
ASSERT(false && "unimplemented");
#else
m_exclusive_monitor =
Core::MakeExclusiveMonitor(this->GetMemory(), Core::Hardware::NUM_CPU_CORES);
#ifdef HAS_NCE
if (this->IsApplication() && Settings::IsNceEnabled()) {
for (size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++)
@@ -1328,7 +1322,6 @@ void KProcess::InitializeInterfaces(KernelCore& kernel) {
static_cast<Core::DynarmicExclusiveMonitor&>(*m_exclusive_monitor), i);
}
}
#endif
}
bool KProcess::InsertWatchpoint(KernelCore& kernel, KProcessAddress addr, u64 size, DebugWatchpointType type) {
@@ -28,7 +28,7 @@ Result CloseHandle(Core::System& system, Handle handle) {
/// Clears the signaled state of an event or process.
Result ResetSignal(Core::System& system, Handle handle) {
LOG_TRACE(Kernel_SVC, "called handle {:#08x}", handle);
LOG_DEBUG(Kernel_SVC, "called handle {:#08x}", handle);
// Get the current handle table.
const auto& handle_table = GetCurrentProcess(system.Kernel()).GetHandleTable();
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator
@@ -84,7 +84,7 @@ private:
RestrictionSettings restriction_settings{};
std::array<char, 8> pin_code{};
Capability capability{};
// TODO: this is raw
// TODO: this is RAW as fuck
PlayTimerSettings raw_play_timer_settings{};
KernelHelpers::ServiceContext service_context;
+3 -13
View File
@@ -86,22 +86,15 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system
// BEGONE cold clones of lambdas, for I have merged you all into a SINGLE lambda instead of
// spamming lambdas like it's some kind of lambda calculus class
std::vector<std::pair<std::string_view, void (*)(Core::System&)>> rt_services{
for (auto const& e : std::vector<std::pair<std::string_view, void (*)(Core::System&)>>{
{"audio", &Audio::LoopProcess},
{"FS", &FileSystem::LoopProcess},
{"ldn", &LDN::LoopProcess},
{"nvservices", &Nvidia::LoopProcess},
{"bsdsocket", &Sockets::LoopProcess},
};
#if defined(__EMSCRIPTEN__) || defined(__wasi__) || defined(__OPENORBIS__)
for (auto const& e : rt_services)
kernel.RunOnGuestCoreProcess(std::string(e.first), [&system, f = e.second] { f(system); });
kernel.RunOnGuestCoreProcess("vi", [&, token] { VI::LoopProcess(system, token); });
#else
for (auto const& e : rt_services)
})
kernel.RunOnHostCoreProcess(std::string(e.first), [&system, f = e.second] { f(system); }).detach();
kernel.RunOnHostCoreProcess("vi", [&, token] { VI::LoopProcess(system, token); }).detach();
#endif
kernel.RunOnHostCoreProcess("vi", [&, token] { VI::LoopProcess(system, token); }).detach();
// Avoid cold clones of lambdas -- succintly
for (auto const& e : std::vector<std::pair<std::string_view, void (*)(Core::System&)>>{
{"sm", &SM::LoopProcess},
@@ -125,10 +118,7 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system
{"glue", &Glue::LoopProcess},
{"grc", &GRC::LoopProcess},
{"hid", &HID::LoopProcess},
// Must match with src/core/CMakeLists.txt for target_source of jit.cpp
#if defined(ARCHITECTURE_x86_64) || defined(ARCHITECTURE_arm64) || defined(ARCHITECTURE_riscv64) || defined(ARCHITECTURE_loongarch64)
{"jit", &JIT::LoopProcess},
#endif
{"lbl", &LBL::LoopProcess},
{"Loader", &LDR::LoopProcess},
{"LogManager.Prod", &LM::LoopProcess},
@@ -1020,7 +1020,7 @@ Result ISystemSettingsServer::GetBatteryLot(Out<BatteryLot> out_battery_lot) {
c.lot_number[1] = 'H';
c.lot_number[2] = 'A';
c.lot_number[3] = 'C';
// TODO: what do the letters mean?
// TODO: I have no fucking idea what the letters mean
c.lot_number[4] = 'H';
c.lot_number[5] = 'Z';
c.lot_number[6] = 'Z';
+1 -2
View File
@@ -531,8 +531,7 @@ int TranslateTypeToNative(Type type) {
NETWORK_PROTOCOL_TRANSLATE_ELEM(MPLS) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(PFSYNC)
#elif defined(__linux__)
// Other platforms may not support some niche protocols.
// This is usually not an issue
// Other platforms get fucked
#define NETWORK_PROTOCOL_TRANSLATE_LIST \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IP) \
/*NETWORK_PROTOCOL_TRANSLATE_ELEM(HOPOPTS)*/ \
+1 -1
View File
@@ -25,7 +25,7 @@ endif()
# Dynarmic project options
option(DYNARMIC_ENABLE_CPU_FEATURE_DETECTION "Turning this off causes dynarmic to assume the host CPU doesn't support anything later than SSE3" ON)
if (OPENBSD OR DRAGONFLY OR NETBSD)
if (PLATFORM_OPENBSD OR PLATFORM_DRAGONFLY OR PLATFORM_NETBSD)
set(REQUIRE_WX ON)
else()
set(REQUIRE_WX OFF)
+1 -1
View File
@@ -363,7 +363,7 @@ elseif (APPLE)
backend/exception_handler_macos_mig.c
)
endif()
elseif (UNIX AND NOT HAIKUOS)
elseif (UNIX AND NOT PLATFORM_HAIKU)
# Haiku lacks <ucontext.h>
if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
target_link_libraries(dynarmic PRIVATE rt)
@@ -234,7 +234,7 @@ private:
BlockOfCode block_of_code;
A32EmitX64 emitter;
Optimization::PolyfillOptions polyfill_options;
// Keep it here in order to not mess with initializer lists
// Keep it here, you don't wanna mess with the fuckery that's initializer lists
const A32::UserConfig conf;
Jit* jit_interface;
@@ -2160,6 +2160,8 @@ void EmitFPVectorToFixed(BlockOfCode& code, EmitContext& ctx, IR::Inst* inst) {
ROUNDING_MODE_CASE(CASE, 0x3e) \
ROUNDING_MODE_CASE(CASE, 0x3f)
// FUCK YOU MSVC, FUCKING DEPTH CANT EVEN HANDLE 8+16+32+64 DEPTH OF A ELSE STATMENT YOU FUCKING STUPID
// BURN MSVC BURN IT STUPID COMPILER CAN'T EVEN COMPILE THE MOST BASIC C++
ROUNDING_MODE_SWITCH(ToNearest_TieEven)
ROUNDING_MODE_SWITCH(TowardsPlusInfinity)
ROUNDING_MODE_SWITCH(TowardsMinusInfinity)
+1 -1
View File
@@ -787,7 +787,7 @@ static void FoldCountLeadingZeros(IR::Inst& inst, bool is_32_bit) {
/// Folds division operations based on the following:
///
/// 1. x / 0 -> 0 (NOTE: This is an ARM-specific behavior defined in the architecture reference manual)
/// 2a. 0x8000_0000 / 0xFFFF_FFFF -> 0x8000_0000 (NOTE: More ARM errata)
/// 2a. 0x8000_0000 / 0xFFFF_FFFF -> 0x8000_0000 (NOTE: More ARM bullshit)
/// 2b. 0x8000_0000_0000_0000 / 0xFFFF_FFFF_FFFF_FFFF -> 0x8000_0000_0000_0000
/// 3. imm_x / imm_y -> result
/// 4. x / 1 -> x
+1 -1
View File
@@ -151,7 +151,7 @@ if (MSVC)
)
else()
target_compile_options(hid_core PRIVATE
$<$<COMPILE_LANGUAGE:C,CXX>:-Wconversion>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=conversion>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-sign-conversion>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-cast-function-type>
$<$<CXX_COMPILER_ID:Clang>:-fsized-deallocation>)
@@ -28,10 +28,7 @@ enum class NpadMcuState : u32 {
struct NpadMcuHolder {
NpadMcuState state;
INSERT_PADDING_BYTES(0x4);
union {
IAbstractedPad* abstracted_pad;
u64 abstracted_pad_raw;
};
IAbstractedPad* abstracted_pad;
};
static_assert(sizeof(NpadMcuHolder) == 0x10, "NpadMcuHolder is an invalid size");
@@ -33,15 +33,9 @@ public:
bool is_created{};
bool is_mapped{};
INSERT_PADDING_BYTES(0x5);
union {
Kernel::KSharedMemory* shared_memory = nullptr;
u64 shared_memory_raw;
};
Kernel::KSharedMemory* shared_memory;
INSERT_PADDING_BYTES(0x38);
union {
SharedMemoryFormat* address = nullptr;
u64 address_raw;
};
SharedMemoryFormat* address = nullptr;
};
// Correct size is 0x50 bytes
static_assert(sizeof(SharedMemoryHolder) == 0x50, "SharedMemoryHolder is an invalid size");
+5 -7
View File
@@ -15,6 +15,8 @@ add_library(input_common STATIC
drivers/tas_input.h
drivers/touch_screen.cpp
drivers/touch_screen.h
drivers/udp_client.cpp
drivers/udp_client.h
drivers/virtual_amiibo.cpp
drivers/virtual_amiibo.h
drivers/virtual_gamepad.cpp
@@ -32,12 +34,8 @@ add_library(input_common STATIC
input_poller.cpp
input_poller.h
main.cpp
main.h)
if (NOT PLATFORM_EMSCRIPTEN)
target_sources(input_common PRIVATE
drivers/udp_client.cpp
drivers/udp_client.h)
endif()
main.h
)
if (MSVC)
target_compile_options(input_common PRIVATE
@@ -46,7 +44,7 @@ if (MSVC)
/we4800 # Implicit conversion from 'type' to bool. Possible information loss
)
else()
target_compile_options(input_common PRIVATE $<$<COMPILE_LANGUAGE:C,CXX>:-Wconversion>)
target_compile_options(input_common PRIVATE $<$<COMPILE_LANGUAGE:C,CXX>:-Werror=conversion>)
endif()
if (ANDROID)
+2 -5
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@@ -160,8 +157,8 @@ Common::ParamPackage Android::BuildButtonParamPackageForButton(PadIdentifier ide
bool Android::MatchVID(Common::UUID device, const std::vector<std::string>& vids) const {
for (size_t i = 0; i < vids.size(); ++i) {
auto dev_str = device.RawString();
if (dev_str.find(vids[i]) != std::string::npos) {
auto fucker = device.RawString();
if (fucker.find(vids[i]) != std::string::npos) {
return true;
}
}
-7
View File
@@ -648,13 +648,6 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en
// Disable raw input. When enabled this setting causes SDL to die when a web applet opens
SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, Settings::values.enable_raw_input ? "1" : "0");
#ifdef _WIN32
if (Settings::values.disable_wgi_xinput) {
SDL_SetHintWithPriority(SDL_HINT_JOYSTICK_RAWINPUT_CORRELATE_XINPUT, "0", SDL_HINT_OVERRIDE);
SDL_SetHintWithPriority(SDL_HINT_JOYSTICK_WGI, "0", SDL_HINT_OVERRIDE);
}
#endif
// SDL3 defaults Steam Controller Bluetooth HIDAPI support to off, which can disable gyro.
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_STEAM, "1");
SDL_SetHint(SDL_HINT_GAMECONTROLLER_SENSOR_FUSION, "1");
+1 -21
View File
@@ -12,6 +12,7 @@
#include "input_common/drivers/mouse.h"
#include "input_common/drivers/tas_input.h"
#include "input_common/drivers/touch_screen.h"
#include "input_common/drivers/udp_client.h"
#include "input_common/drivers/virtual_amiibo.h"
#include "input_common/drivers/virtual_gamepad.h"
#include "input_common/helpers/stick_from_buttons.h"
@@ -20,9 +21,6 @@
#include "input_common/input_mapping.h"
#include "input_common/input_poller.h"
#include "input_common/main.h"
#ifndef __EMSCRIPTEN__
#include "input_common/drivers/udp_client.h"
#endif
#ifdef ENABLE_LIBUSB
#include "input_common/drivers/gc_adapter.h"
@@ -84,9 +82,7 @@ struct InputSubsystem::Impl {
#ifdef ENABLE_LIBUSB
RegisterEngine("gcpad", gcadapter);
#endif
#ifndef __EMSCRIPTEN__
RegisterEngine("cemuhookudp", udp_client);
#endif
RegisterEngine("tas", tas_input);
RegisterEngine("camera", camera);
#ifdef __ANDROID__
@@ -120,9 +116,7 @@ struct InputSubsystem::Impl {
#ifdef ENABLE_LIBUSB
UnregisterEngine(gcadapter);
#endif
#ifndef __EMSCRIPTEN__
UnregisterEngine(udp_client);
#endif
UnregisterEngine(tas_input);
UnregisterEngine(camera);
#ifdef __ANDROID__
@@ -158,10 +152,8 @@ struct InputSubsystem::Impl {
auto gcadapter_devices = gcadapter->GetInputDevices();
devices.insert(devices.end(), gcadapter_devices.begin(), gcadapter_devices.end());
#endif
#ifndef __EMSCRIPTEN__
auto udp_devices = udp_client->GetInputDevices();
devices.insert(devices.end(), udp_devices.begin(), udp_devices.end());
#endif
#ifdef HAVE_SDL3
auto joycon_devices = joycon->GetInputDevices();
devices.insert(devices.end(), joycon_devices.begin(), joycon_devices.end());
@@ -194,11 +186,9 @@ struct InputSubsystem::Impl {
return gcadapter;
}
#endif
#ifndef __EMSCRIPTEN__
if (engine == udp_client->GetEngineName()) {
return udp_client;
}
#endif
#ifdef HAVE_SDL3
if (engine == sdl->GetEngineName()) {
return sdl;
@@ -281,11 +271,9 @@ struct InputSubsystem::Impl {
return true;
}
#endif
#ifndef __EMSCRIPTEN__
if (engine == udp_client->GetEngineName()) {
return true;
}
#endif
if (engine == tas_input->GetEngineName()) {
return true;
}
@@ -312,9 +300,7 @@ struct InputSubsystem::Impl {
#ifdef ENABLE_LIBUSB
gcadapter->BeginConfiguration();
#endif
#ifndef __EMSCRIPTEN__
udp_client->BeginConfiguration();
#endif
#ifdef HAVE_SDL3
sdl->BeginConfiguration();
joycon->BeginConfiguration();
@@ -330,9 +316,7 @@ struct InputSubsystem::Impl {
#ifdef ENABLE_LIBUSB
gcadapter->EndConfiguration();
#endif
#ifndef __EMSCRIPTEN__
udp_client->EndConfiguration();
#endif
#ifdef HAVE_SDL3
sdl->EndConfiguration();
joycon->EndConfiguration();
@@ -357,9 +341,7 @@ struct InputSubsystem::Impl {
std::shared_ptr<Mouse> mouse;
std::shared_ptr<TouchScreen> touch_screen;
std::shared_ptr<TasInput::Tas> tas_input;
#ifndef __EMSCRIPTEN__
std::shared_ptr<CemuhookUDP::UDPClient> udp_client;
#endif
std::shared_ptr<Camera> camera;
std::shared_ptr<VirtualAmiibo> virtual_amiibo;
std::shared_ptr<VirtualGamepad> virtual_gamepad;
@@ -488,9 +470,7 @@ bool InputSubsystem::IsStickInverted(const Common::ParamPackage& params) const {
}
void InputSubsystem::ReloadInputDevices() {
#ifndef __EMSCRIPTEN__
impl->udp_client.get()->ReloadSockets();
#endif
}
void InputSubsystem::BeginMapping(Polling::InputType type) {
+2 -2
View File
@@ -1,4 +1,4 @@
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2022 yuzu Emulator Project
@@ -28,6 +28,6 @@ if (ENABLE_WEB_SERVICE)
endif()
# Solaris uses /lib/amd64/libsocket.so and /lib/amd64/libnsl.so
if (SOLARIS)
if (PLATFORM_SUN)
target_link_libraries(network PRIVATE socket nsl)
endif()
@@ -227,6 +227,8 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent) {
tr("Preserves GPU-modified data by reading it back before uploading.\nSome games require this to render certain effects properly."));
INSERT(Settings, use_asynchronous_shaders, tr("Enable asynchronous shader compilation"),
tr("May reduce shader stutter."));
INSERT(Settings, use_unified_memory, tr("Enable unified memory access"),
tr("Lets the GPU write buffer readbacks directly into guest memory."));
INSERT(Settings, gpu_clock, tr("GPU Clocks"),
tr("Makes the game believe GPU work finishes faster than it does, so it stops lowering "
"resolution and render distance to fit the Switch's clocks."));
+3 -2
View File
@@ -253,11 +253,12 @@ if (MSVC)
)
else()
target_compile_options(shader_recompiler PRIVATE
$<$<COMPILE_LANGUAGE:C,CXX>:-Wconversion>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=conversion>
# Bracket depth determines maximum size of a fold expression in Clang since 9c9974c3ccb6.
# And this in turns limits the size of a std::array.
$<$<CXX_COMPILER_ID:Clang>:-fbracket-depth=1024>
$<$<CXX_COMPILER_ID:AppleClang>:-fbracket-depth=1024>)
$<$<CXX_COMPILER_ID:AppleClang>:-fbracket-depth=1024>
)
endif()
create_target_directory_groups(shader_recompiler)
+1 -1
View File
@@ -31,7 +31,7 @@ struct CbufWordKey {
struct CbufWordKeyHash {
constexpr size_t operator()(const CbufWordKey& k) const noexcept {
return size_t((u64(k.index) << 32) ^ u64(k.offset));
return (size_t(k.index) << 32) ^ k.offset;
}
};
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -160,14 +157,16 @@ IR::Value Sample(TranslatorVisitor& v, u64 insn) {
unsigned Swizzle(u64 insn) {
const Encoding texs{insn};
u8 const encoding = u8(texs.swizzle);
const size_t encoding{texs.swizzle};
if (texs.dest_reg_b == IR::Reg::RZ) {
if (encoding >= RG_LUT.size())
if (encoding >= RG_LUT.size()) {
throw NotImplementedException("Illegal RG encoding {}", encoding);
}
return RG_LUT[encoding];
} else {
if (encoding >= RGBA_LUT.size())
if (encoding >= RGBA_LUT.size()) {
throw NotImplementedException("Illegal RGBA encoding {}", encoding);
}
return RGBA_LUT[encoding];
}
}
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -145,14 +142,16 @@ IR::Value Sample(TranslatorVisitor& v, u64 insn) {
unsigned Swizzle(u64 insn) {
const Encoding tlds{insn};
u8 const encoding = u8(tlds.swizzle);
const size_t encoding{tlds.swizzle};
if (tlds.dest_reg_b == IR::Reg::RZ) {
if (encoding >= RG_LUT.size())
if (encoding >= RG_LUT.size()) {
throw NotImplementedException("Illegal RG encoding {}", encoding);
}
return RG_LUT[encoding];
} else {
if (encoding >= RGBA_LUT.size())
if (encoding >= RGBA_LUT.size()) {
throw NotImplementedException("Illegal RGBA encoding {}", encoding);
}
return RGBA_LUT[encoding];
}
}
+1 -1
View File
@@ -373,7 +373,7 @@ else()
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-shadow>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-unused-local-typedef>)
else()
target_compile_options(video_core PRIVATE $<$<COMPILE_LANGUAGE:C,CXX>:-Wconversion>)
target_compile_options(video_core PRIVATE $<$<COMPILE_LANGUAGE:C,CXX>:-Werror=conversion>)
endif()
target_compile_options(video_core PRIVATE $<$<COMPILE_LANGUAGE:C,CXX>:-Wno-sign-conversion>)
File diff suppressed because it is too large Load Diff
@@ -10,9 +10,11 @@
#include <array>
#include <bit>
#include <functional>
#include <limits>
#include <memory>
#include <mutex>
#include <numeric>
#include <optional>
#include <span>
#include <vector>
@@ -180,6 +182,11 @@ class BufferCache : public VideoCommon::ChannelSetupCaches<BufferCacheChannelInf
static constexpr bool USE_MEMORY_MAPS = P::USE_MEMORY_MAPS;
static constexpr bool SEPARATE_IMAGE_BUFFERS_BINDINGS = P::SEPARATE_IMAGE_BUFFER_BINDINGS;
static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = P::USE_MEMORY_MAPS_FOR_UPLOADS;
static constexpr bool USE_UNIFIED_MEMORY = P::USE_UNIFIED_MEMORY;
static constexpr bool USE_UNIFIED_UPLOADS = P::USE_UNIFIED_UPLOADS;
static constexpr bool USE_UNIFIED_DIRECT_BINDING = P::USE_UNIFIED_DIRECT_BINDING;
static constexpr u64 UNIFIED_VERTEX_BINDING_ALIGNMENT = 4;
static constexpr u64 UNIFIED_TRANSFORM_FEEDBACK_BINDING_ALIGNMENT = 4;
#ifdef YUZU_LEGACY
static constexpr s64 TARGET_THRESHOLD = 3_GiB;
@@ -266,6 +273,22 @@ public:
void BindComputeTextureBuffer(size_t tbo_index, GPUVAddr gpu_addr, u32 size, PixelFormat format,
bool is_written, bool is_image);
struct WindowBufferRef {
u64 window_index;
u32 offset;
};
static constexpr u64 UNIFIED_INDIRECT_BINDING_ALIGNMENT = 4;
static constexpr u64 UNIFIED_COPY_BINDING_ALIGNMENT = 1;
[[nodiscard]] std::optional<WindowBufferRef> TryObtainWindowBuffer(
DAddr device_addr, u32 size, u64 alignment, ObtainBufferOperation post_op);
[[nodiscard]] std::optional<WindowBufferRef> TryObtainWindowBufferGpu(
GPUVAddr gpu_addr, u32 size, u64 alignment, ObtainBufferOperation post_op);
void MarkGpuWrittenRange(DAddr device_addr, u32 size);
[[nodiscard]] std::pair<Buffer*, u32> ObtainBuffer(GPUVAddr gpu_addr, u32 size,
ObtainBufferSynchronize sync_info,
ObtainBufferOperation post_op);
@@ -313,6 +336,15 @@ public:
[[nodiscard]] std::pair<Buffer*, u32> GetDrawIndirectBuffer();
[[nodiscard]] const std::optional<WindowBufferRef>& GetDrawIndirectWindow() const noexcept {
return draw_indirect_window;
}
[[nodiscard]] const std::optional<WindowBufferRef>& GetDrawIndirectCountWindow()
const noexcept {
return draw_indirect_count_window;
}
template <typename Func>
void BufferOperations(Func&& func) {
do {
@@ -414,6 +446,14 @@ private:
void MarkWrittenBuffer(BufferId buffer_id, DAddr device_addr, u32 size);
void MarkWrittenBufferInPlace(DAddr device_addr, u32 size);
void ForgetGpuModifiedRange(DAddr device_addr, u64 size);
[[nodiscard]] bool IntersectsInPlaceWrites(DAddr device_addr, u64 size);
void WaitForInPlaceWrites();
[[nodiscard]] BufferId FindBuffer(DAddr device_addr, u32 size);
void WaitForGpuFenceIfNeeded(Buffer& buffer);
@@ -443,6 +483,20 @@ private:
void MappedUploadMemory(Buffer& buffer, u64 total_size_bytes, std::span<BufferCopy> copies);
bool TryUnifiedDownloadMemory(Buffer& buffer, std::span<BufferCopy> copies);
bool TryUnifiedUploadMemory(Buffer& buffer, std::span<BufferCopy> copies);
using UnifiedWindowGroups =
boost::container::small_vector<boost::container::small_vector<BufferCopy, 16>, 4>;
bool ResolveUnifiedWindows(DAddr device_addr, u64 buffer_offset, u64 size,
boost::container::small_vector<u64, 4>& window_ids,
UnifiedWindowGroups& groups);
bool ResolveUnifiedDirectBinding(DAddr device_addr, u64 size, u64 alignment,
u64& window_index, u64& window_offset);
void DownloadBufferMemory(Buffer& buffer_id);
void DownloadBufferMemory(Buffer& buffer_id, DAddr device_addr, u64 size);
@@ -484,6 +538,9 @@ private:
const Tegra::Engines::Maxwell3D::DrawManager::IndirectParams* current_draw_indirect{};
std::optional<WindowBufferRef> draw_indirect_window;
std::optional<WindowBufferRef> draw_indirect_count_window;
u32 last_index_count = 0;
u32 enabled_vertex_buffers_mask = 0;
@@ -495,12 +552,19 @@ private:
MemoryTracker memory_tracker;
Common::RangeSet<DAddr> uncommitted_gpu_modified_ranges;
Common::RangeSet<DAddr> gpu_modified_ranges;
Common::RangeSet<DAddr> in_place_gpu_written_ranges;
u64 in_place_write_tick = 0;
std::deque<Common::RangeSet<DAddr>> committed_gpu_modified_ranges;
// Async Buffers
struct AsyncDownloadBatch {
boost::container::small_vector<BufferCopy, 4> staging_copies;
boost::container::small_vector<BufferCopy, 4> unified_copies;
};
Common::OverlapRangeSet<DAddr> async_downloads;
std::deque<std::optional<Async_Buffer>> async_buffers;
std::deque<boost::container::small_vector<BufferCopy, 4>> pending_downloads;
std::deque<AsyncDownloadBatch> pending_downloads;
std::optional<Async_Buffer> current_buffer;
std::deque<Async_Buffer> async_buffers_death_ring;
+1 -1
View File
@@ -2257,7 +2257,7 @@ public:
/// Returns whether the vertex array specified by index is supposed to be
/// accessed per instance or not.
bool IsInstancingEnabled(std::size_t index) const {
return bool(is_instanced[index]);
return bool(is_instanced[index]); //FUCK YOU MSVC
}
};
+1
View File
@@ -40,6 +40,7 @@ public:
}
struct Regs {
// No fucking idea
INSERT_PADDING_BYTES_NOINIT(0x48);
} regs{};
private:
+1 -1
View File
@@ -963,7 +963,7 @@ void Vic::WriteABGR(const OutputSurfaceConfig& output_surface_config, VideoPixel
auto pixel1213 = _mm_load_si128((__m128i*)&inp[src + x + 12]);
auto pixel1415 = _mm_load_si128((__m128i*)&inp[src + x + 14]);
// Right-shift the channels by 16 to un-do the left shift on read and bring the range
// Right-shift the channels by 16 to un-do the left shit on read and bring the range
// back to 8-bit.
pixel01 = _mm_srli_epi16(pixel01, 2);
pixel23 = _mm_srli_epi16(pixel23, 2);
+1 -1
View File
@@ -88,7 +88,7 @@ set(SHADER_FILES
${CMAKE_CURRENT_SOURCE_DIR}/sgsr1_shader_mobile_edge_direction.frag
)
if (HAIKUOS)
if (PLATFORM_HAIKU)
# glslangValidator WILL crash, glslang will not
set(GLSLANGVALIDATOR "glslang")
else()
+1 -1
View File
@@ -441,7 +441,7 @@ void MacroInterpreterImpl::Reset() {
pc = 0;
delayed_pc = {};
method_address.raw = 0;
// Vector must hold its last indices otherwise chaos will ensue
// Vector must hold its last indices otherwise wonky shit will happen
// The next parameter index starts at 1, because $r1 already has the value of the first
// parameter.
next_parameter_index = 1;
@@ -261,6 +261,9 @@ struct BufferCacheParams {
// TODO: Investigate why OpenGL seems to perform worse with persistently mapped buffer uploads
static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = false;
static constexpr bool USE_UNIFIED_MEMORY = false;
static constexpr bool USE_UNIFIED_UPLOADS = false;
static constexpr bool USE_UNIFIED_DIRECT_BINDING = false;
};
using BufferCache = VideoCommon::BufferCache<BufferCacheParams>;
+1 -1
View File
@@ -59,7 +59,7 @@ std::vector<std::string> GetExtensions() {
std::vector<std::string> extensions;
for (GLint index = 0; index < num_extensions; ++index) {
auto const* p = reinterpret_cast<const char*>(glGetStringi(GL_EXTENSIONS, GLuint(index)));
if (p != nullptr)
if (p != nullptr) // Fuck you? - sincerely, buggy mesa drivers
extensions.push_back(std::string{p});
}
return extensions;
@@ -32,6 +32,14 @@ VkBufferCopy MakeBufferCopy(const VideoCommon::BufferCopy& copy) {
};
}
VkBufferCopy MakeUnifiedUploadCopy(const VideoCommon::BufferCopy& copy) {
return VkBufferCopy{
.srcOffset = copy.dst_offset,
.dstOffset = copy.src_offset,
.size = copy.size,
};
}
VkIndexType IndexTypeFromNumElements(const Device& device, u32 num_elements) {
if (num_elements <= 0xff && device.IsExtIndexTypeUint8Supported()) {
return VK_INDEX_TYPE_UINT8_EXT;
@@ -365,6 +373,143 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_, MemoryAllocator& m
scheduler_, staging_pool_);
}
void BufferCacheRuntime::TryEnableUnifiedMemory(void* base, size_t size,
std::span<AHardwareBuffer* const> hardware_buffers,
size_t hardware_buffer_window,
size_t hardware_buffer_base) {
unified_memory = std::make_unique<HostMemoryImport>(
device, base, size, hardware_buffers, hardware_buffer_window, hardware_buffer_base);
if (!unified_memory->IsValid()) {
unified_memory.reset();
return;
}
AcquireUnifiedWindowsFromForeign();
}
void BufferCacheRuntime::AcquireUnifiedWindowsFromForeign() {
if (!unified_memory->NeedsForeignOwnershipTransfer()) {
return;
}
boost::container::small_vector<VkBuffer, 16> window_buffers;
const size_t window_count = unified_memory->GetWindowCount();
for (size_t i = 0; i < window_count; ++i) {
const VkBuffer buffer = unified_memory->GetWindowBuffer(i);
if (buffer != VK_NULL_HANDLE) {
window_buffers.push_back(buffer);
}
}
if (window_buffers.empty()) {
return;
}
const u32 queue_family = device.GetGraphicsFamily();
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([window_buffers = std::move(window_buffers),
queue_family](vk::CommandBuffer cmdbuf) {
for (const VkBuffer buffer : window_buffers) {
const VkBufferMemoryBarrier acquire{
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = 0,
.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_FOREIGN_EXT,
.dstQueueFamilyIndex = queue_family,
.buffer = buffer,
.offset = 0,
.size = VK_WHOLE_SIZE,
};
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, acquire);
}
});
}
void BufferCacheRuntime::CopyToUnifiedMemory(
size_t window_index, VkBuffer src_buffer,
std::span<const VideoCommon::BufferCopy> copies) {
if (!unified_memory || src_buffer == VK_NULL_HANDLE || copies.empty() ||
window_index >= unified_memory->GetWindowCount()) {
return;
}
const VkBuffer dst_buffer = unified_memory->GetWindowBuffer(window_index);
if (dst_buffer == VK_NULL_HANDLE) {
return;
}
boost::container::small_vector<VkBufferCopy, 8> vk_copies(copies.size());
std::ranges::transform(copies, vk_copies.begin(), MakeBufferCopy);
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([src_buffer, dst_buffer, vk_copies](vk::CommandBuffer cmdbuf) {
cmdbuf.CopyBuffer(src_buffer, dst_buffer, VideoCommon::FixSmallVectorADL(vk_copies));
});
}
void BufferCacheRuntime::CopyFromUnifiedMemory(
size_t window_index, VkBuffer dst_buffer,
std::span<const VideoCommon::BufferCopy> copies) {
if (!unified_memory || dst_buffer == VK_NULL_HANDLE || copies.empty() ||
window_index >= unified_memory->GetWindowCount()) {
return;
}
const VkBuffer src_buffer = unified_memory->GetWindowBuffer(window_index);
if (src_buffer == VK_NULL_HANDLE) {
return;
}
boost::container::small_vector<VkBufferCopy, 8> vk_copies(copies.size());
std::ranges::transform(copies, vk_copies.begin(), MakeUnifiedUploadCopy);
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([src_buffer, dst_buffer, vk_copies](vk::CommandBuffer cmdbuf) {
cmdbuf.CopyBuffer(src_buffer, dst_buffer, VideoCommon::FixSmallVectorADL(vk_copies));
});
}
void BufferCacheRuntime::UnifiedMemoryUploadBarrier() {
static constexpr VkMemoryBarrier HOST_WRITE_BARRIER{
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT,
.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
};
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([](vk::CommandBuffer cmdbuf) {
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0,
HOST_WRITE_BARRIER);
});
}
void BufferCacheRuntime::UnifiedMemoryHostBarrier() {
static constexpr VkMemoryBarrier HOST_BARRIER{
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_HOST_READ_BIT,
};
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([](vk::CommandBuffer cmdbuf) {
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_HOST_BIT, 0,
HOST_BARRIER);
});
}
void BufferCacheRuntime::UnifiedMemoryWriteBarrier() {
VkAccessFlags src_access = VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_TRANSFER_WRITE_BIT;
VkPipelineStageFlags src_stages = vk::PIPELINE_STAGE_GRAPHICS_COMPUTE_TRANSFER;
if (device.IsExtTransformFeedbackSupported()) {
src_access |= VK_ACCESS_TRANSFORM_FEEDBACK_WRITE_BIT_EXT;
src_stages |= VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT;
}
const VkMemoryBarrier write_barrier{
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = src_access,
.dstAccessMask = VK_ACCESS_HOST_READ_BIT,
};
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([write_barrier, src_stages](vk::CommandBuffer cmdbuf) {
cmdbuf.PipelineBarrier(src_stages, VK_PIPELINE_STAGE_HOST_BIT, 0, write_barrier);
});
}
StagingBufferRef BufferCacheRuntime::UploadStagingBuffer(size_t size) {
return staging_pool.Request(size, MemoryUsage::Upload);
}
@@ -536,6 +681,64 @@ void BufferCacheRuntime::ClearBuffer(VkBuffer dest_buffer, u32 offset, size_t si
});
}
VkBufferView BufferCacheRuntime::UnifiedWindowTexelView(size_t window_index, u32 offset, u32 size,
VideoCore::Surface::PixelFormat format) {
const auto it{std::ranges::find_if(unified_window_views, [&](const UnifiedWindowView& view) {
return view.window_index == window_index && view.offset == offset && view.size == size &&
view.format == format;
})};
if (it != unified_window_views.end()) {
return *it->handle;
}
if (unified_window_views.size() >= MAX_UNIFIED_WINDOW_VIEWS) {
return VK_NULL_HANDLE;
}
const VkBuffer window_buffer = UnifiedWindowBuffer(window_index);
if (window_buffer == VK_NULL_HANDLE) {
return VK_NULL_HANDLE;
}
unified_window_views.push_back({
.window_index = window_index,
.offset = offset,
.size = size,
.format = format,
.handle = device.GetLogical().CreateBufferView({
.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.buffer = window_buffer,
.format = TexelBufferFormat(format),
.offset = offset,
.range = size,
}),
});
return *unified_window_views.back().handle;
}
bool BufferCacheRuntime::BindTextureBufferFromWindow(size_t window_index, u32 offset, u32 size,
VideoCore::Surface::PixelFormat format) {
if (guest_descriptor_queue.UsesDescriptorBuffer()) {
guest_descriptor_queue.AddTexelBuffer(VK_NULL_HANDLE, UnifiedWindowAddress(window_index),
offset, size, TexelBufferFormat(format));
return true;
}
const VkBufferView view = UnifiedWindowTexelView(window_index, offset, size, format);
if (view == VK_NULL_HANDLE) {
return false;
}
guest_descriptor_queue.AddTexelBuffer(view);
return true;
}
bool BufferCacheRuntime::CanBindIndexBufferDirectly(PrimitiveTopology topology,
IndexFormat index_format) const {
if (topology == PrimitiveTopology::Quads || topology == PrimitiveTopology::QuadStrip) {
return false;
}
return MaxwellToVK::IndexFormat(index_format) != VK_INDEX_TYPE_UINT8_EXT ||
device.IsExtIndexTypeUint8Supported();
}
void BufferCacheRuntime::BindIndexBuffer(PrimitiveTopology topology, IndexFormat index_format,
u32 base_vertex, u32 num_indices, VkBuffer buffer,
u32 offset, [[maybe_unused]] u32 size) {
@@ -7,6 +7,9 @@
#pragma once
#include <limits>
#include <memory>
#include <span>
#include <vector>
#include "video_core/buffer_cache/buffer_cache_base.h"
#include "video_core/buffer_cache/memory_tracker_base.h"
@@ -97,6 +100,122 @@ public:
void TickFrame(Common::SlotVector<Buffer>& slot_buffers) noexcept;
void TryEnableUnifiedMemory(void* base, size_t size,
std::span<AHardwareBuffer* const> hardware_buffers,
size_t hardware_buffer_window, size_t hardware_buffer_base);
[[nodiscard]] bool HasUnifiedMemory() const noexcept {
return unified_memory != nullptr && unified_memory->IsValid();
}
[[nodiscard]] u64 UnifiedMemorySize() const noexcept {
return unified_memory ? unified_memory->GetSize() : 0;
}
[[nodiscard]] u64 UnifiedMemoryBase() const noexcept {
return unified_memory ? unified_memory->GetBaseOffset() : 0;
}
[[nodiscard]] u64 UnifiedMemoryWindowSize() const noexcept {
return unified_memory ? unified_memory->GetWindowSize() : 0;
}
[[nodiscard]] bool SupportsUnifiedDirectBinding() const noexcept {
return unified_memory != nullptr && unified_memory->SupportsDirectDescriptors();
}
[[nodiscard]] bool SupportsUnifiedUploads() const noexcept {
return unified_memory != nullptr && unified_memory->IsHardwareBufferBacked();
}
[[nodiscard]] VkBuffer UnifiedWindowBuffer(size_t window_index) const noexcept {
if (!unified_memory || window_index >= unified_memory->GetWindowCount()) {
return VK_NULL_HANDLE;
}
return unified_memory->GetWindowBuffer(window_index);
}
[[nodiscard]] bool CanBindIndexBufferDirectly(PrimitiveTopology topology,
IndexFormat index_format) const;
[[nodiscard]] VkDeviceAddress UnifiedWindowAddress(size_t window_index) const noexcept {
if (!unified_memory || !unified_memory->SupportsDirectAddresses() ||
window_index >= unified_memory->GetWindowCount()) {
return 0;
}
return unified_memory->GetWindowAddress(window_index);
}
[[nodiscard]] bool SupportsUnifiedDescriptorBinding() const noexcept {
if (!SupportsUnifiedDirectBinding()) {
return false;
}
return !guest_descriptor_queue.UsesDescriptorBuffer() ||
unified_memory->SupportsDirectAddresses();
}
[[nodiscard]] u64 UnifiedStorageBufferAlignment() const noexcept {
return device.GetStorageBufferAlignment();
}
[[nodiscard]] u64 UnifiedMaxStorageBufferRange() const noexcept {
return device.GetMaxStorageBufferRange();
}
[[nodiscard]] u64 UnifiedUniformBufferAlignment() const noexcept {
return device.GetUniformBufferAlignment();
}
[[nodiscard]] u64 UnifiedMaxUniformBufferRange() const noexcept {
return device.GetMaxUniformBufferRange();
}
[[nodiscard]] u64 UnifiedTexelBufferAlignment() const noexcept {
return device.GetTexelBufferAlignment();
}
[[nodiscard]] bool SupportsUnifiedTransformFeedbackBinding() const noexcept {
return SupportsUnifiedDirectBinding() && device.IsExtTransformFeedbackSupported();
}
[[nodiscard]] u64 UnifiedMaxTransformFeedbackBufferSize() const noexcept {
return device.GetMaxTransformFeedbackBufferSize();
}
void BindTransformFeedbackBufferFromWindow(u32 index, size_t window_index, u32 offset,
u32 size) {
BindTransformFeedbackBuffer(index, UnifiedWindowBuffer(window_index), offset, size);
}
void BindNullTransformFeedbackBuffer(u32 index) {
BindTransformFeedbackBuffer(index, VK_NULL_HANDLE, 0, 0);
}
[[nodiscard]] VkBuffer ResolveWindowHandle(const Buffer& buffer, bool from_window,
size_t window_index) const noexcept {
return from_window ? UnifiedWindowBuffer(window_index) : buffer.Handle();
}
void BindBufferFromWindow(size_t window_index, u32 offset, u32 size) {
guest_descriptor_queue.AddBuffer(UnifiedWindowBuffer(window_index),
UnifiedWindowAddress(window_index), offset, size);
}
bool BindTextureBufferFromWindow(size_t window_index, u32 offset, u32 size,
VideoCore::Surface::PixelFormat format);
void CopyToUnifiedMemory(size_t window_index, VkBuffer src_buffer,
std::span<const VideoCommon::BufferCopy> copies);
void CopyFromUnifiedMemory(size_t window_index, VkBuffer dst_buffer,
std::span<const VideoCommon::BufferCopy> copies);
void UnifiedMemoryHostBarrier();
void UnifiedMemoryUploadBarrier();
void UnifiedMemoryWriteBarrier();
u64 CurrentTick();
u64 KnownGpuTick();
@@ -191,6 +310,21 @@ private:
VkFormat TexelBufferFormat(VideoCore::Surface::PixelFormat format) const;
void AcquireUnifiedWindowsFromForeign();
static constexpr size_t MAX_UNIFIED_WINDOW_VIEWS = 256;
struct UnifiedWindowView {
size_t window_index;
u32 offset;
u32 size;
VideoCore::Surface::PixelFormat format;
vk::BufferView handle;
};
[[nodiscard]] VkBufferView UnifiedWindowTexelView(size_t window_index, u32 offset, u32 size,
VideoCore::Surface::PixelFormat format);
void ReserveNullBuffer();
vk::Buffer CreateNullBuffer();
@@ -204,6 +338,8 @@ private:
std::shared_ptr<QuadStripIndexBuffer> quad_strip_index_buffer;
vk::Buffer null_buffer;
std::unique_ptr<HostMemoryImport> unified_memory;
std::vector<UnifiedWindowView> unified_window_views;
std::unique_ptr<Uint8Pass> uint8_pass;
QuadIndexedPass quad_index_pass;
@@ -226,6 +362,9 @@ struct BufferCacheParams {
static constexpr bool USE_MEMORY_MAPS = true;
static constexpr bool SEPARATE_IMAGE_BUFFER_BINDINGS = false;
static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = true;
static constexpr bool USE_UNIFIED_MEMORY = true;
static constexpr bool USE_UNIFIED_UPLOADS = true;
static constexpr bool USE_UNIFIED_DIRECT_BINDING = true;
};
using BufferCache = VideoCommon::BufferCache<BufferCacheParams>;
@@ -1412,10 +1412,16 @@ void QueryCacheRuntime::HostConditionalRenderingCompareValueImpl(VideoCommon::Lo
std::scoped_lock lk(impl->buffer_cache.mutex);
static constexpr auto sync_info = VideoCommon::ObtainBufferSynchronize::FullSynchronize;
const auto post_op = VideoCommon::ObtainBufferOperation::DoNothing;
const auto [buffer, offset] =
impl->buffer_cache.ObtainCPUBuffer(object.address, 8, sync_info, post_op);
impl->hcr_buffer = buffer->Handle();
impl->hcr_offset = offset;
if (const auto window = impl->buffer_cache.TryObtainWindowBuffer(
object.address, 8, Vulkan::BufferCache::UNIFIED_INDIRECT_BINDING_ALIGNMENT, post_op)) {
impl->hcr_buffer = impl->buffer_cache.runtime.UnifiedWindowBuffer(window->window_index);
impl->hcr_offset = window->offset;
} else {
const auto [buffer, offset] =
impl->buffer_cache.ObtainCPUBuffer(object.address, 8, sync_info, post_op);
impl->hcr_buffer = buffer->Handle();
impl->hcr_offset = offset;
}
}
if (impl->hcr_is_set) {
if (impl->hcr_setup.buffer == impl->hcr_buffer &&
@@ -1446,10 +1452,17 @@ void QueryCacheRuntime::HostConditionalRenderingCompareBCImpl(DAddr address, boo
std::scoped_lock lk(impl->buffer_cache.mutex);
const auto sync_info = VideoCommon::ObtainBufferSynchronize::FullSynchronize;
const auto post_op = VideoCommon::ObtainBufferOperation::DoNothing;
const auto [buffer, offset] =
impl->buffer_cache.ObtainCPUBuffer(address, resolve_size, sync_info, post_op);
to_resolve = buffer->Handle();
to_resolve_offset = static_cast<u32>(offset);
if (const auto window = impl->buffer_cache.TryObtainWindowBuffer(
address, resolve_size,
impl->buffer_cache.runtime.UnifiedStorageBufferAlignment(), post_op)) {
to_resolve = impl->buffer_cache.runtime.UnifiedWindowBuffer(window->window_index);
to_resolve_offset = window->offset;
} else {
const auto [buffer, offset] =
impl->buffer_cache.ObtainCPUBuffer(address, resolve_size, sync_info, post_op);
to_resolve = buffer->Handle();
to_resolve_offset = static_cast<u32>(offset);
}
}
bool was_running = impl->is_hcr_running;
if (was_running) {
@@ -1650,6 +1663,10 @@ void QueryCacheRuntime::SyncValues(std::span<SyncValuesType> values, VkBuffer ba
pair.first, static_cast<u32>(pair.second - pair.first), sync_info, post_op);
impl->buffers_to_upload_to.emplace_back(buffer->Handle(), offset);
}
for (const auto& sync_val : values) {
impl->buffer_cache.MarkGpuWrittenRange(sync_val.address,
static_cast<u32>(sync_val.size));
}
});
VkBuffer src_buffer;
@@ -225,6 +225,13 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache, device, scheduler),
wfi_event(device.GetLogical().CreateEvent()) {
scheduler.SetQueryCache(query_cache);
if (Settings::values.use_unified_memory.GetValue() && device_memory.IsBackingShared()) {
buffer_cache_runtime.TryEnableUnifiedMemory(
device_memory.GetPhysicalBase(), device_memory.GetPhysicalSize(),
device_memory.GetBackingHardwareBuffers(),
device_memory.GetBackingHardwareBufferWindowSize(),
device_memory.GetBackingHardwareBufferBase());
}
}
RasterizerVulkan::~RasterizerVulkan() {
@@ -296,11 +303,18 @@ void RasterizerVulkan::DrawIndirect() {
const auto& params = maxwell3d->draw_manager.indirect_state;
buffer_cache.SetDrawIndirect(&params);
PrepareDraw(params.is_indexed, [this, &params] {
const auto indirect_buffer = buffer_cache.GetDrawIndirectBuffer();
const auto& buffer = indirect_buffer.first;
const auto& offset = indirect_buffer.second;
VkBuffer buffer_handle;
u32 offset;
if (const auto& window = buffer_cache.GetDrawIndirectWindow()) {
buffer_handle = buffer_cache.runtime.UnifiedWindowBuffer(window->window_index);
offset = window->offset;
} else {
const auto indirect_buffer = buffer_cache.GetDrawIndirectBuffer();
buffer_handle = indirect_buffer.first->Handle();
offset = indirect_buffer.second;
}
if (params.is_byte_count) {
scheduler.Record([buffer_obj = buffer->Handle(), offset,
scheduler.Record([buffer_obj = buffer_handle, offset,
stride = params.stride](vk::CommandBuffer cmdbuf) {
cmdbuf.DrawIndirectByteCountEXT(1, 0, buffer_obj, offset, 0,
static_cast<u32>(stride));
@@ -308,11 +322,19 @@ void RasterizerVulkan::DrawIndirect() {
return;
}
if (params.include_count) {
const auto count = buffer_cache.GetDrawIndirectCount();
const auto& draw_buffer = count.first;
const auto& offset_base = count.second;
scheduler.Record([draw_buffer_obj = draw_buffer->Handle(),
buffer_obj = buffer->Handle(), offset_base, offset,
VkBuffer draw_buffer_handle;
u32 offset_base;
if (const auto& count_window = buffer_cache.GetDrawIndirectCountWindow()) {
draw_buffer_handle =
buffer_cache.runtime.UnifiedWindowBuffer(count_window->window_index);
offset_base = count_window->offset;
} else {
const auto count = buffer_cache.GetDrawIndirectCount();
draw_buffer_handle = count.first->Handle();
offset_base = count.second;
}
scheduler.Record([draw_buffer_obj = draw_buffer_handle,
buffer_obj = buffer_handle, offset_base, offset,
params](vk::CommandBuffer cmdbuf) {
if (params.is_indexed) {
cmdbuf.DrawIndexedIndirectCount(
@@ -326,7 +348,7 @@ void RasterizerVulkan::DrawIndirect() {
});
return;
}
scheduler.Record([buffer_obj = buffer->Handle(), offset, params](vk::CommandBuffer cmdbuf) {
scheduler.Record([buffer_obj = buffer_handle, offset, params](vk::CommandBuffer cmdbuf) {
if (params.is_indexed) {
cmdbuf.DrawIndexedIndirect(buffer_obj, offset,
static_cast<u32>(params.max_draw_counts),
@@ -598,11 +620,21 @@ void RasterizerVulkan::DispatchCompute() {
// DispatchIndirect
static constexpr auto sync_info = VideoCommon::ObtainBufferSynchronize::FullSynchronize;
const auto post_op = VideoCommon::ObtainBufferOperation::DiscardWrite;
const auto [buffer, offset] =
buffer_cache.ObtainBuffer(*indirect_address, 12, sync_info, post_op);
VkBuffer indirect_handle;
u32 indirect_base;
if (const auto window = buffer_cache.TryObtainWindowBufferGpu(
*indirect_address, 12, BufferCache::UNIFIED_INDIRECT_BINDING_ALIGNMENT, post_op)) {
indirect_handle = buffer_cache.runtime.UnifiedWindowBuffer(window->window_index);
indirect_base = window->offset;
} else {
const auto [buffer, offset] =
buffer_cache.ObtainBuffer(*indirect_address, 12, sync_info, post_op);
indirect_handle = buffer->Handle();
indirect_base = offset;
}
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([pipeline, indirect_buffer = buffer->Handle(),
indirect_offset = offset](vk::CommandBuffer cmdbuf) {
scheduler.Record([pipeline, indirect_buffer = indirect_handle,
indirect_offset = indirect_base](vk::CommandBuffer cmdbuf) {
if (!pipeline->IsBound()) {
return;
}
@@ -1023,8 +1055,19 @@ bool AccelerateDMA::DmaBufferImageCopy(const Tegra::DMA::ImageCopy& copy_info,
static constexpr auto sync_info = VideoCommon::ObtainBufferSynchronize::FullSynchronize;
const auto post_op = IS_IMAGE_UPLOAD ? VideoCommon::ObtainBufferOperation::DoNothing
: VideoCommon::ObtainBufferOperation::MarkAsWritten;
const auto [buffer, offset] =
buffer_cache.ObtainBuffer(buffer_operand.address, buffer_size, sync_info, post_op);
VkBuffer buffer_handle;
u32 offset;
if (const auto window = buffer_cache.TryObtainWindowBufferGpu(
buffer_operand.address, buffer_size,
BufferCache::UNIFIED_INDIRECT_BINDING_ALIGNMENT, post_op)) {
buffer_handle = buffer_cache.runtime.UnifiedWindowBuffer(window->window_index);
offset = window->offset;
} else {
const auto [buffer, buffer_offset] =
buffer_cache.ObtainBuffer(buffer_operand.address, buffer_size, sync_info, post_op);
buffer_handle = buffer->Handle();
offset = buffer_offset;
}
const auto [image, copy] = texture_cache.DmaBufferImageCopy(
copy_info, buffer_operand, image_operand, image_id, IS_IMAGE_UPLOAD);
@@ -1032,12 +1075,12 @@ bool AccelerateDMA::DmaBufferImageCopy(const Tegra::DMA::ImageCopy& copy_info,
if constexpr (IS_IMAGE_UPLOAD) {
texture_cache.PrepareImage(image_id, true, false);
image->UploadMemory(buffer->Handle(), offset, copy_span);
image->UploadMemory(buffer_handle, offset, copy_span);
} else {
if (offset % BytesPerBlock(image->info.format)) {
return false;
}
texture_cache.DownloadImageIntoBuffer(image, buffer->Handle(), offset, copy_span,
texture_cache.DownloadImageIntoBuffer(image, buffer_handle, offset, copy_span,
buffer_operand.address, buffer_size);
}
return true;
@@ -16,6 +16,7 @@
#include <fmt/format.h>
#include "common/assert.h"
#include "common/host_memory.h"
#include "common/literals.h"
#include <ranges>
#include "common/settings.h"
@@ -974,6 +975,7 @@ bool Device::GetSuitability(bool requires_swapchain) {
FOR_EACH_VK_FEATURE_EXT(FEATURE_EXTENSION);
FOR_EACH_VK_EXTENSION(EXTENSION);
FOR_EACH_VK_PLATFORM_EXTENSION(EXTENSION);
if (supported_extensions.contains(VK_KHR_ROBUSTNESS_2_EXTENSION_NAME)) {
loaded_extensions.erase(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME);
@@ -986,6 +988,13 @@ bool Device::GetSuitability(bool requires_swapchain) {
extensions.robustness_2 = false;
}
#ifdef __ANDROID__
if (extensions.external_memory_ahb && !extensions.queue_family_foreign) {
loaded_extensions.erase(VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME);
extensions.external_memory_ahb = false;
}
#endif
#undef FEATURE_EXTENSION
#undef EXTENSION
@@ -1142,6 +1151,21 @@ bool Device::GetSuitability(bool requires_swapchain) {
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_5_PROPERTIES_KHR;
SetNext(next, properties.maintenance5);
}
if (extensions.external_memory_host) {
properties.external_memory_host.sType =
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_HOST_PROPERTIES_EXT;
SetNext(next, properties.external_memory_host);
}
if (extensions.maintenance3 || instance_version >= VK_API_VERSION_1_1) {
properties.maintenance3.sType =
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES;
SetNext(next, properties.maintenance3);
}
if (extensions.maintenance4 || features.maintenance4.maintenance4) {
properties.maintenance4.sType =
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_PROPERTIES;
SetNext(next, properties.maintenance4);
}
// Perform the property fetch.
physical.GetProperties2(properties2);
@@ -1516,12 +1540,27 @@ void Device::CollectPhysicalMemoryInfo() {
device_access_memory = 0;
u64 device_initial_usage = 0;
u64 local_memory = 0;
const auto heap_has_usable_type = [&mem_properties](size_t heap) {
for (u32 index = 0; index < mem_properties.memoryTypeCount; ++index) {
if (mem_properties.memoryTypes[index].heapIndex != heap) {
continue;
}
if ((mem_properties.memoryTypes[index].propertyFlags &
VK_MEMORY_PROPERTY_PROTECTED_BIT) == 0) {
return true;
}
}
return false;
};
for (size_t element = 0; element < num_properties; ++element) {
const bool is_heap_local =
(mem_properties.memoryHeaps[element].flags & VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) != 0;
if (!is_integrated && !is_heap_local) {
continue;
}
if (!heap_has_usable_type(element)) {
continue;
}
valid_heap_memory.push_back(element);
if (is_heap_local) {
local_memory += mem_properties.memoryHeaps[element].size;
@@ -1533,6 +1572,13 @@ void Device::CollectPhysicalMemoryInfo() {
}
device_access_memory += mem_properties.memoryHeaps[element].size;
}
const u64 committed_backing = Common::GetCommittedBackingSize();
if (committed_backing != 0) {
LOG_INFO(Render_Vulkan, "Discounting {} MiB of guest memory committed by the host",
committed_backing >> 20);
local_memory -= std::min(local_memory, committed_backing);
device_access_memory -= std::min(device_access_memory, committed_backing);
}
if (is_integrated) {
const s64 available_memory = static_cast<s64>(device_access_memory - device_initial_usage);
const u64 memory_size = Settings::values.vram_usage_mode.GetValue() == Settings::VramUsageMode::Aggressive ? 6_GiB : 4_GiB;
@@ -83,6 +83,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
EXTENSION(EXT, CONDITIONAL_RENDERING, conditional_rendering) \
EXTENSION(EXT, CONSERVATIVE_RASTERIZATION, conservative_rasterization) \
EXTENSION(EXT, DEPTH_RANGE_UNRESTRICTED, depth_range_unrestricted) \
EXTENSION(EXT, EXTERNAL_MEMORY_HOST, external_memory_host) \
EXTENSION(EXT, MEMORY_BUDGET, memory_budget) \
EXTENSION(EXT, ROBUSTNESS_2, robustness_2) \
EXTENSION(EXT, SAMPLER_FILTER_MINMAX, sampler_filter_minmax) \
@@ -112,6 +113,14 @@ VK_DEFINE_HANDLE(VmaAllocator)
EXTENSION(IMG, FILTER_CUBIC, filter_cubic_img) \
EXTENSION(QCOM, FILTER_CUBIC_WEIGHTS, filter_cubic_weights)
#ifdef __ANDROID__
#define FOR_EACH_VK_PLATFORM_EXTENSION(EXTENSION) \
EXTENSION(EXT, QUEUE_FAMILY_FOREIGN, queue_family_foreign) \
EXTENSION(ANDROID, EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER, external_memory_ahb)
#else
#define FOR_EACH_VK_PLATFORM_EXTENSION(EXTENSION)
#endif
// Define extensions which must be supported.
#define FOR_EACH_VK_MANDATORY_EXTENSION(EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME) \
@@ -338,6 +347,22 @@ public:
return properties.properties.limits.maxStorageBufferRange;
}
/// Returns the maximum range for uniform buffers.
VkDeviceSize GetMaxUniformBufferRange() const {
return properties.properties.limits.maxUniformBufferRange;
}
/// Returns transform feedback buffer alignment requirement.
VkDeviceSize GetMaxTransformFeedbackBufferSize() const {
return properties.transform_feedback.maxTransformFeedbackBufferSize;
}
// Returns texel buffer alignment requirement.
VkDeviceSize GetTexelBufferAlignment() const {
return properties.properties.limits.minTexelBufferOffsetAlignment;
}
/// Returns the maximum number of workgroups that can be dispatched in a single dimension.
std::array<u32, 3> GetMaxComputeWorkGroupCount() const {
const auto& count = properties.properties.limits.maxComputeWorkGroupCount;
return {count[0], count[1], count[2]};
@@ -838,6 +863,30 @@ FN_MAX_LIMIT_LIST
return extensions.conditional_rendering;
}
bool IsExtExternalMemoryHostSupported() const {
return extensions.external_memory_host;
}
bool IsExtExternalMemoryAhbSupported() const {
#ifdef __ANDROID__
return extensions.external_memory_ahb && extensions.queue_family_foreign;
#else
return false;
#endif
}
u64 GetMinImportedHostPointerAlignment() const {
return properties.external_memory_host.minImportedHostPointerAlignment;
}
u64 GetMaxBufferSize() const {
return properties.maintenance4.maxBufferSize;
}
u64 GetMaxMemoryAllocationSize() const {
return properties.maintenance3.maxMemoryAllocationSize;
}
bool IsExtAstcDecodeModeSupported() const {
return extensions.astc_decode_mode;
}
@@ -1110,6 +1159,7 @@ private:
FOR_EACH_VK_FEATURE_1_4(FEATURE);
FOR_EACH_VK_FEATURE_EXT(FEATURE);
FOR_EACH_VK_EXTENSION(EXTENSION);
FOR_EACH_VK_PLATFORM_EXTENSION(EXTENSION);
#undef EXTENSION
#undef FEATURE
@@ -1141,7 +1191,10 @@ private:
VkPhysicalDeviceDescriptorBufferPropertiesEXT descriptor_buffer{};
VkPhysicalDeviceSubgroupSizeControlProperties subgroup_size_control{};
VkPhysicalDeviceTransformFeedbackPropertiesEXT transform_feedback{};
VkPhysicalDeviceMaintenance3Properties maintenance3{};
VkPhysicalDeviceMaintenance4Properties maintenance4{};
VkPhysicalDeviceMaintenance5PropertiesKHR maintenance5{};
VkPhysicalDeviceExternalMemoryHostPropertiesEXT external_memory_host{};
VkPhysicalDeviceProperties properties{};
};
@@ -25,9 +25,58 @@
#include "video_core/gpu_logging/gpu_logging.h"
#include "common/settings.h"
#ifdef __ANDROID__
#include <android/hardware_buffer.h>
#endif
namespace Vulkan {
namespace {
[[nodiscard]] std::optional<u32> FindImportMemoryType(
const VkPhysicalDeviceMemoryProperties &props, u32 type_mask) {
const auto find = [&](VkMemoryPropertyFlags wanted) -> std::optional<u32> {
for (u32 i = 0; i < props.memoryTypeCount; ++i) {
if (((type_mask >> i) & 1u) != 0 &&
(props.memoryTypes[i].propertyFlags & wanted) == wanted) {
return i;
}
}
return std::nullopt;
};
auto type_index = find(VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
VK_MEMORY_PROPERTY_HOST_CACHED_BIT);
if (!type_index) {
type_index = find(VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
}
return type_index;
}
constexpr VkBufferUsageFlags ImportedTransferUsage =
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
[[nodiscard]] VkBufferUsageFlags ImportedDescriptorUsage(const Device &device) {
VkBufferUsageFlags flags =
ImportedTransferUsage | VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT |
VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT |
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT |
VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT;
if (device.IsExtTransformFeedbackSupported()) {
flags |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT;
}
if (device.IsExtConditionalRendering()) {
flags |= VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT;
}
return flags;
}
[[nodiscard]] VkBufferUsageFlags ImportedDescriptorAddressUsage(const Device &device) {
return ImportedDescriptorUsage(device) |
VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT;
}
// Helpers translating MemoryUsage to flags/usage
[[maybe_unused]] VkMemoryPropertyFlags MemoryUsagePropertyFlags(MemoryUsage usage) {
@@ -200,6 +249,336 @@ namespace Vulkan {
size = 0;
}
HostMemoryImport::HostMemoryImport(const Device &device_, void *base, size_t size,
std::span<AHardwareBuffer *const> hardware_buffers,
size_t hardware_buffer_window, size_t hardware_buffer_base)
: device{device_} {
if (ImportHardwareBuffers(hardware_buffers, hardware_buffer_window, hardware_buffer_base,
size)) {
return;
}
if (device.IsTiler()) {
return;
}
if (!hardware_buffers.empty()) {
return;
}
if (ImportHostPointer(base, size)) {
return;
}
LOG_INFO(Render_Vulkan, "Unified memory disabled, no host memory import path");
}
bool HostMemoryImport::TryCreateWindowBuffer(const void *external_info, VkDeviceSize length,
u32 external_type_bits, VkDeviceSize capacity,
VkBufferUsageFlags usage, VkBuffer *out_buffer,
u32 *out_type_mask) const {
const VkBufferCreateInfo buffer_ci{
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = external_info,
.flags = 0,
.size = length,
.usage = usage,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
};
const auto &logical = device.GetLogical();
VkBuffer new_buffer{};
if (logical.CreateBufferRaw(buffer_ci, &new_buffer) != VK_SUCCESS) {
return false;
}
const VkMemoryRequirements requirements = logical.GetBufferMemoryRequirements(new_buffer);
const u32 type_mask = requirements.memoryTypeBits & external_type_bits;
if (type_mask == 0 || requirements.size > capacity) {
logical.DestroyBufferRaw(new_buffer);
return false;
}
*out_buffer = new_buffer;
*out_type_mask = type_mask;
return true;
}
bool HostMemoryImport::CreateDescriptorCapableWindowBuffer(
const void *external_info, VkDeviceSize length, u32 external_type_bits,
VkDeviceSize capacity, VkBuffer *out_buffer, u32 *out_type_mask,
bool *out_descriptor_capable, bool *out_address_capable, bool allow_address) const {
if (allow_address && device.IsBufferDeviceAddressSupported() &&
TryCreateWindowBuffer(external_info, length, external_type_bits, capacity,
ImportedDescriptorAddressUsage(device), out_buffer,
out_type_mask)) {
*out_descriptor_capable = true;
*out_address_capable = true;
return true;
}
*out_address_capable = false;
if (TryCreateWindowBuffer(external_info, length, external_type_bits, capacity,
ImportedDescriptorUsage(device), out_buffer, out_type_mask)) {
*out_descriptor_capable = true;
return true;
}
*out_descriptor_capable = false;
return TryCreateWindowBuffer(external_info, length, external_type_bits, capacity,
ImportedTransferUsage, out_buffer, out_type_mask);
}
bool HostMemoryImport::ImportHostPointer(void *base, size_t size) {
if (!device.IsExtExternalMemoryHostSupported()) {
return false;
}
const u64 alignment = device.GetMinImportedHostPointerAlignment();
if (alignment == 0 || !Common::IsAligned(reinterpret_cast<uintptr_t>(base), alignment) ||
!Common::IsAligned(size, alignment)) {
return false;
}
using namespace Common::Literals;
constexpr VkDeviceSize DesktopWindowSize = 4_GiB;
VkDeviceSize candidate_window = DesktopWindowSize;
const u64 max_buffer_size = device.GetMaxBufferSize();
if (max_buffer_size != 0 && max_buffer_size < candidate_window) {
candidate_window = max_buffer_size;
}
const u64 max_allocation_size = device.GetMaxMemoryAllocationSize();
if (max_allocation_size != 0 && max_allocation_size < candidate_window) {
candidate_window = max_allocation_size;
}
candidate_window = Common::AlignDown(candidate_window, alignment);
if (candidate_window == 0) {
return false;
}
window_size = candidate_window;
const auto &logical = device.GetLogical();
const auto memory_props = device.GetPhysical().GetMemoryProperties().memoryProperties;
for (size_t offset = 0; offset < size; offset += window_size) {
u8 *const window_base = static_cast<u8 *>(base) + offset;
const VkDeviceSize window_len =
(std::min)(static_cast<VkDeviceSize>(size - offset), window_size);
VkMemoryHostPointerPropertiesEXT host_props{
.sType = VK_STRUCTURE_TYPE_MEMORY_HOST_POINTER_PROPERTIES_EXT,
.pNext = nullptr,
.memoryTypeBits = 0,
};
if (logical.GetMemoryHostPointerPropertiesEXT(
VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT, window_base,
&host_props) != VK_SUCCESS ||
host_props.memoryTypeBits == 0) {
break;
}
const VkExternalMemoryBufferCreateInfo external_info{
.sType = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO,
.pNext = nullptr,
.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT,
};
const VkBufferCreateInfo buffer_ci{
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = &external_info,
.flags = 0,
.size = window_len,
.usage = ImportedTransferUsage,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
};
VkBuffer new_buffer{};
if (logical.CreateBufferRaw(buffer_ci, &new_buffer) != VK_SUCCESS) {
break;
}
const VkMemoryRequirements requirements =
logical.GetBufferMemoryRequirements(new_buffer);
const u32 type_mask = requirements.memoryTypeBits & host_props.memoryTypeBits;
if (type_mask == 0 || requirements.size > window_len) {
logical.DestroyBufferRaw(new_buffer);
break;
}
const auto type_index = FindImportMemoryType(memory_props, type_mask);
if (!type_index) {
logical.DestroyBufferRaw(new_buffer);
break;
}
const u32 heap_index = memory_props.memoryTypes[*type_index].heapIndex;
const VkDeviceSize heap_size = memory_props.memoryHeaps[heap_index].size;
if (imported_size + window_len > heap_size / 2) {
logical.DestroyBufferRaw(new_buffer);
break;
}
const VkImportMemoryHostPointerInfoEXT import_info{
.sType = VK_STRUCTURE_TYPE_IMPORT_MEMORY_HOST_POINTER_INFO_EXT,
.pNext = nullptr,
.handleType = VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT,
.pHostPointer = window_base,
};
const VkMemoryAllocateInfo alloc_info{
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
.pNext = &import_info,
.allocationSize = window_len,
.memoryTypeIndex = *type_index,
};
vk::DeviceMemory memory = logical.TryAllocateMemory(alloc_info);
if (!memory) {
logical.DestroyBufferRaw(new_buffer);
break;
}
if (logical.BindBufferMemory(new_buffer, *memory, 0) != VK_SUCCESS) {
logical.DestroyBufferRaw(new_buffer);
break;
}
windows.push_back(Window{
.memory = std::move(memory),
.buffer = new_buffer,
});
imported_size += static_cast<size_t>(window_len);
}
if (windows.empty()) {
return false;
}
return true;
}
bool HostMemoryImport::ImportHardwareBuffers(
[[maybe_unused]] std::span<AHardwareBuffer *const> hardware_buffers,
[[maybe_unused]] size_t hardware_buffer_window,
[[maybe_unused]] size_t hardware_buffer_base, [[maybe_unused]] size_t size) {
#ifdef __ANDROID__
if (hardware_buffers.empty() || hardware_buffer_window == 0 ||
!device.IsExtExternalMemoryAhbSupported()) {
return false;
}
const u64 max_allocation_size = device.GetMaxMemoryAllocationSize();
if (max_allocation_size != 0 && hardware_buffer_window > max_allocation_size) {
return false;
}
if (hardware_buffer_base >= size) {
return false;
}
const auto &logical = device.GetLogical();
const auto memory_props = device.GetPhysical().GetMemoryProperties().memoryProperties;
window_size = hardware_buffer_window;
base_offset = hardware_buffer_base;
bool every_window_descriptor_capable = true;
bool every_window_address_capable = true;
for (size_t i = 0; i < hardware_buffers.size(); ++i) {
const size_t offset = hardware_buffer_base + i * hardware_buffer_window;
if (offset >= size) {
break;
}
const VkDeviceSize window_len = (std::min)(
static_cast<VkDeviceSize>(size - offset),
static_cast<VkDeviceSize>(hardware_buffer_window));
VkAndroidHardwareBufferPropertiesANDROID ahb_props{
.sType = VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_PROPERTIES_ANDROID,
.pNext = nullptr,
.allocationSize = 0,
.memoryTypeBits = 0,
};
if (logical.GetAndroidHardwareBufferPropertiesANDROID(hardware_buffers[i],
&ahb_props) != VK_SUCCESS ||
ahb_props.memoryTypeBits == 0 || ahb_props.allocationSize < window_len) {
break;
}
const VkExternalMemoryBufferCreateInfo external_info{
.sType = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO,
.pNext = nullptr,
.handleTypes =
VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID,
};
Window window{};
bool descriptor_capable = false;
bool address_capable = false;
const auto build_window = [&](bool allow_address) {
VkBuffer new_buffer{};
u32 type_mask = 0;
if (!CreateDescriptorCapableWindowBuffer(&external_info, window_len,
ahb_props.memoryTypeBits,
ahb_props.allocationSize, &new_buffer,
&type_mask, &descriptor_capable,
&address_capable, allow_address)) {
return false;
}
const auto type_index = FindImportMemoryType(memory_props, type_mask);
if (!type_index) {
logical.DestroyBufferRaw(new_buffer);
return false;
}
const VkImportAndroidHardwareBufferInfoANDROID import_info{
.sType = VK_STRUCTURE_TYPE_IMPORT_ANDROID_HARDWARE_BUFFER_INFO_ANDROID,
.pNext = nullptr,
.buffer = hardware_buffers[i],
};
const VkMemoryDedicatedAllocateInfo dedicated_info{
.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO,
.pNext = &import_info,
.image = VK_NULL_HANDLE,
.buffer = new_buffer,
};
const VkMemoryAllocateFlagsInfo flags_info{
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO,
.pNext = &dedicated_info,
.flags = VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT,
.deviceMask = 0,
};
const VkMemoryAllocateInfo alloc_info{
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
.pNext = address_capable ? static_cast<const void *>(&flags_info)
: static_cast<const void *>(&dedicated_info),
.allocationSize = ahb_props.allocationSize,
.memoryTypeIndex = *type_index,
};
vk::DeviceMemory memory = logical.TryAllocateMemory(alloc_info);
if (!memory) {
logical.DestroyBufferRaw(new_buffer);
return false;
}
if (logical.BindBufferMemory(new_buffer, *memory, 0) != VK_SUCCESS) {
logical.DestroyBufferRaw(new_buffer);
return false;
}
VkDeviceAddress address = 0;
if (address_capable) {
address = logical.GetBufferDeviceAddress(new_buffer);
if (address == 0) {
address_capable = false;
}
}
window = Window{
.memory = std::move(memory),
.buffer = new_buffer,
.address = address,
};
return true;
};
if (!build_window(true) && !build_window(false)) {
break;
}
windows.push_back(std::move(window));
every_window_descriptor_capable &= descriptor_capable;
every_window_address_capable &= address_capable;
imported_size += static_cast<size_t>(window_len);
}
direct_descriptors = !windows.empty() && every_window_descriptor_capable;
direct_addresses = direct_descriptors && every_window_address_capable;
if (windows.empty()) {
window_size = 0;
base_offset = 0;
return false;
}
foreign_ownership = true;
hardware_buffer_backed = true;
return true;
#else
return false;
#endif
}
HostMemoryImport::~HostMemoryImport() {
for (Window &window : windows) {
if (window.buffer != VK_NULL_HANDLE) {
device.GetLogical().DestroyBufferRaw(window.buffer);
}
}
}
MemoryAllocator::MemoryAllocator(const Device &device_)
: device{device_}, allocator{device.GetAllocator()},
properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
@@ -15,6 +15,8 @@
#include "video_core/vulkan_common/vulkan_wrapper.h"
#include "video_core/vulkan_common/vma.h"
struct AHardwareBuffer;
namespace Vulkan {
class Device;
@@ -84,6 +86,98 @@ namespace Vulkan {
void *mapped_ptr{}; ///< Optional persistent mapped pointer
};
class HostMemoryImport {
public:
explicit HostMemoryImport(const Device &device_, void *base, size_t size,
std::span<AHardwareBuffer *const> hardware_buffers,
size_t hardware_buffer_window, size_t hardware_buffer_base);
~HostMemoryImport();
HostMemoryImport(const HostMemoryImport &) = delete;
HostMemoryImport &operator=(const HostMemoryImport &) = delete;
[[nodiscard]] bool IsValid() const noexcept {
return !windows.empty();
}
[[nodiscard]] size_t GetSize() const noexcept {
return imported_size;
}
[[nodiscard]] size_t GetBaseOffset() const noexcept {
return base_offset;
}
[[nodiscard]] bool NeedsForeignOwnershipTransfer() const noexcept {
return foreign_ownership;
}
[[nodiscard]] VkDeviceSize GetWindowSize() const noexcept {
return window_size;
}
[[nodiscard]] VkBuffer GetWindowBuffer(size_t index) const noexcept {
return windows[index].buffer;
}
[[nodiscard]] size_t GetWindowCount() const noexcept {
return windows.size();
}
[[nodiscard]] bool SupportsDirectDescriptors() const noexcept {
return direct_descriptors;
}
[[nodiscard]] bool SupportsDirectAddresses() const noexcept {
return direct_addresses;
}
[[nodiscard]] bool IsHardwareBufferBacked() const noexcept {
return hardware_buffer_backed;
}
[[nodiscard]] VkDeviceAddress GetWindowAddress(size_t index) const noexcept {
return windows[index].address;
}
private:
struct Window {
vk::DeviceMemory memory;
VkBuffer buffer{};
VkDeviceAddress address{};
};
bool ImportHostPointer(void *base, size_t size);
bool ImportHardwareBuffers(std::span<AHardwareBuffer *const> hardware_buffers,
size_t hardware_buffer_window, size_t hardware_buffer_base,
size_t size);
bool TryCreateWindowBuffer(const void *external_info, VkDeviceSize length,
u32 external_type_bits, VkDeviceSize capacity,
VkBufferUsageFlags usage, VkBuffer *out_buffer,
u32 *out_type_mask) const;
bool CreateDescriptorCapableWindowBuffer(const void *external_info, VkDeviceSize length,
u32 external_type_bits, VkDeviceSize capacity,
VkBuffer *out_buffer, u32 *out_type_mask,
bool *out_descriptor_capable,
bool *out_address_capable,
bool allow_address) const;
const Device &device;
std::vector<Window> windows;
VkDeviceSize window_size{};
size_t imported_size{};
size_t base_offset{};
bool foreign_ownership{};
bool direct_descriptors{};
bool direct_addresses{};
bool hardware_buffer_backed{};
};
/// Memory allocator container.
/// Allocates and releases memory allocations on demand.
class MemoryAllocator {
@@ -216,12 +216,16 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkGetBufferMemoryRequirements2);
X(vkGetDeviceQueue);
X(vkGetEventStatus);
X(vkGetMemoryHostPointerPropertiesEXT);
X(vkGetFenceStatus);
X(vkGetImageMemoryRequirements);
X(vkGetPipelineCacheData);
X(vkGetMemoryFdKHR);
#ifdef _WIN32
X(vkGetMemoryWin32HandleKHR);
#endif
#ifdef __ANDROID__
X(vkGetAndroidHardwareBufferPropertiesANDROID);
#endif
X(vkGetQueryPoolResults);
X(vkGetPipelineExecutablePropertiesKHR);
@@ -332,12 +332,16 @@ struct DeviceDispatch : InstanceDispatch {
PFN_vkGetBufferMemoryRequirements2 vkGetBufferMemoryRequirements2{};
PFN_vkGetDeviceQueue vkGetDeviceQueue{};
PFN_vkGetEventStatus vkGetEventStatus{};
PFN_vkGetMemoryHostPointerPropertiesEXT vkGetMemoryHostPointerPropertiesEXT{};
PFN_vkGetFenceStatus vkGetFenceStatus{};
PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements{};
PFN_vkGetPipelineCacheData vkGetPipelineCacheData{};
PFN_vkGetMemoryFdKHR vkGetMemoryFdKHR{};
#ifdef _WIN32
PFN_vkGetMemoryWin32HandleKHR vkGetMemoryWin32HandleKHR{};
#endif
#ifdef __ANDROID__
PFN_vkGetAndroidHardwareBufferPropertiesANDROID vkGetAndroidHardwareBufferPropertiesANDROID{};
#endif
PFN_vkGetPipelineExecutablePropertiesKHR vkGetPipelineExecutablePropertiesKHR{};
PFN_vkGetPipelineExecutableStatisticsKHR vkGetPipelineExecutableStatisticsKHR{};
@@ -1082,6 +1086,34 @@ public:
VkMemoryRequirements GetBufferMemoryRequirements(VkBuffer buffer,
void* pnext = nullptr) const noexcept;
VkResult GetMemoryHostPointerPropertiesEXT(
VkExternalMemoryHandleTypeFlagBits handle_type, const void* host_pointer,
VkMemoryHostPointerPropertiesEXT* out_properties) const noexcept {
return dld->vkGetMemoryHostPointerPropertiesEXT(handle, handle_type, host_pointer,
out_properties);
}
#ifdef __ANDROID__
VkResult GetAndroidHardwareBufferPropertiesANDROID(
const struct AHardwareBuffer* buffer,
VkAndroidHardwareBufferPropertiesANDROID* out_properties) const noexcept {
return dld->vkGetAndroidHardwareBufferPropertiesANDROID(handle, buffer, out_properties);
}
#endif
VkResult CreateBufferRaw(const VkBufferCreateInfo& ci, VkBuffer* out_buffer) const noexcept {
return dld->vkCreateBuffer(handle, &ci, nullptr, out_buffer);
}
void DestroyBufferRaw(VkBuffer buffer) const noexcept {
dld->vkDestroyBuffer(handle, buffer, nullptr);
}
VkResult BindBufferMemory(VkBuffer buffer, VkDeviceMemory memory,
VkDeviceSize offset) const noexcept {
return dld->vkBindBufferMemory(handle, buffer, memory, offset);
}
VkMemoryRequirements GetImageMemoryRequirements(VkImage image) const noexcept;
std::vector<VkPipelineExecutablePropertiesKHR> GetPipelineExecutablePropertiesKHR(
+1 -1
View File
@@ -8,7 +8,7 @@ set(CMAKE_INCLUDE_CURRENT_DIR ON)
# Set the RPATH for Qt Libraries
# This must be done before the `yuzu` target is created
if (YUZU_USE_BUNDLED_QT AND LINUX)
if (YUZU_USE_BUNDLED_QT AND PLATFORM_LINUX)
set(CMAKE_BUILD_RPATH "${CMAKE_BINARY_DIR}/bin/lib/")
endif()
@@ -99,7 +99,6 @@ ConfigureInputAdvanced::ConfigureInputAdvanced(Core::HID::HIDCore& hid_core_, QW
#ifndef _WIN32
ui->enable_raw_input->setVisible(false);
ui->disable_wgi_xinput->setVisible(false);
#endif
LoadConfiguration();
@@ -140,7 +139,6 @@ void ConfigureInputAdvanced::ApplyConfiguration() {
Settings::values.emulate_analog_keyboard = ui->emulate_analog_keyboard->isChecked();
Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked();
Settings::values.enable_raw_input = ui->enable_raw_input->isChecked();
Settings::values.disable_wgi_xinput = ui->disable_wgi_xinput->isChecked();
Settings::values.enable_udp_controller = ui->enable_udp_controller->isChecked();
Settings::values.controller_navigation = ui->controller_navigation->isChecked();
Settings::values.enable_ring_controller = ui->enable_ring_controller->isChecked();
@@ -176,7 +174,6 @@ void ConfigureInputAdvanced::LoadConfiguration() {
ui->emulate_analog_keyboard->setChecked(Settings::values.emulate_analog_keyboard.GetValue());
ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled);
ui->enable_raw_input->setChecked(Settings::values.enable_raw_input.GetValue());
ui->disable_wgi_xinput->setChecked(Settings::values.disable_wgi_xinput.GetValue());
ui->enable_udp_controller->setChecked(Settings::values.enable_udp_controller.GetValue());
ui->controller_navigation->setChecked(Settings::values.controller_navigation.GetValue());
ui->enable_ring_controller->setChecked(Settings::values.enable_ring_controller.GetValue());
@@ -2757,22 +2757,6 @@
</property>
</widget>
</item>
<item row="9" column="0">
<widget class="QCheckBox" name="disable_wgi_xinput">
<property name="toolTip">
<string>Aimed to disable SDL GUIDE button hack: synthetic GUIDE(HOME) event when SELECT(MINUS) + START(PLUS) pressed. May impact Win related trigger/rumble/etc stuff</string>
</property>
<property name="minimumSize">
<size>
<width>0</width>
<height>23</height>
</size>
</property>
<property name="text">
<string>Disable SDL WGI/XInput (Requires restart)</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
-16
View File
@@ -16,12 +16,6 @@
#include <sys/resource.h>
#endif
#if defined(__APPLE__)
#include <climits>
#include <cstdlib>
#include <cstring>
#endif
#include "main_window.h"
#ifdef _WIN32
@@ -132,16 +126,6 @@ int main(int argc, char* argv[]) {
#endif // _WIN32
#if defined(__APPLE__)
// Convert the relative path to an absolute path before the chdir
char resolved[PATH_MAX];
for (int i = 1; i < argc; ++i) {
if (strcmp(argv[i], "-u") == 0 || strcmp(argv[i], "-input-profile") == 0) {
++i;
} else if (argv[i][0] != '-' && argv[i][0] != '/' && realpath(argv[i], resolved)) {
argv[i] = strdup(resolved);
}
}
// If you start a bundle (binary) on OSX without the Terminal, the working directory is "/".
// But since we require the working directory to be the executable path for the location of
// the user folder in the Qt Frontend, we need to cd into that working directory
+1 -2
View File
@@ -1,8 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// Static Qt on macOS doesn't use Vulkan
// Other platforms do, and thus have conflicting VulkanMemoryAllocator symbols
// Qt on macOS doesn't define VMA shit
#if defined(QT_STATICPLUGIN) && !defined(__APPLE__)
#undef VMA_IMPLEMENTATION
#endif
+1 -1
View File
@@ -38,7 +38,7 @@ void MigrationWorker::process() {
try {
fs::remove_all(eden_dir);
} catch (fs::filesystem_error& _) {
// directory may not exist at this point, that's fine
// ignore because linux does stupid crap sometimes
}
switch (strategy) {
-12
View File
@@ -75,15 +75,3 @@ if (NOT MSVC)
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-unused-parameter>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-missing-field-initializers>)
endif()
if (PLATFORM_EMSCRIPTEN)
# 10GB is required at max... yikes!
target_link_options(yuzu-cmd PRIVATE
-sALLOW_MEMORY_GROWTH=1
-sINITIAL_MEMORY=33554432
-sMAXIMUM_MEMORY=10737418240
-sGLOBAL_BASE=16777216
-sEXPORTED_RUNTIME_METHODS=['FS']
-sPTHREAD_POOL_SIZE_STRICT=0
-sPTHREAD_POOL_SIZE=navigator.hardwareConcurrency)
endif()

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