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Author SHA1 Message Date
lizzie a599d95d8f 2026-09-08 05:16:42
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-20 04:34:12 +02:00
lizzie fb974f8278 2026-09-08 05:15:31
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-20 04:34:12 +02:00
lizzie 6407e1e5a3 2026-09-08 04:56:28
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-20 04:34:12 +02:00
lizzie ac5ce3e9bb 2026-09-08 04:31:57
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-20 04:34:12 +02:00
lizzie 8bc31c8561 2026-09-06 20:58:56
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-20 04:34:12 +02:00
82 changed files with 14178 additions and 15683 deletions
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@@ -788,7 +788,7 @@ int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env, jobject
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_doesUpdateMatchProgram(JNIEnv* env, jobject jobj,
jstring jprogramId,
jstring jupdatePath) {
const u64 program_id = FileSys::GetBaseTitleID(EmulationSession::GetProgramId(env, jprogramId));
u64 program_id = EmulationSession::GetProgramId(env, jprogramId);
std::string updatePath = Common::Android::GetJString(env, jupdatePath);
std::shared_ptr<FileSys::NSP> nsp = std::make_shared<FileSys::NSP>(
EmulationSession::GetInstance().System().GetFilesystem()->OpenFile(
@@ -796,7 +796,7 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_doesUpdateMatchProgram(JNIEnv* en
for (const auto& item : nsp->GetNCAs()) {
for (const auto& nca_details : item.second) {
if (nca_details.second->GetName().ends_with(".cnmt.nca")) {
const auto update_id = FileSys::GetBaseTitleID(nca_details.second->GetTitleId());
auto update_id = nca_details.second->GetTitleId() & ~0xFFFULL;
if (update_id == program_id) {
return true;
}
@@ -289,7 +289,6 @@
<string name="gpu_driver_fetcher">Obtenedor de controladores de la GPU</string>
<string name="gpu_driver_manager">Gestor de controladores de la GPU</string>
<string name="install_gpu_driver_description">Instale los controladores alternativos para obtener un posible mejor rendimiento o precisión</string>
<string name="post_processing_add">Añadir efecto</string>
<string name="post_processing_open_list">Abrir lista</string>
<string name="post_processing_close_list">Cerrar lista</string>
<string name="post_processing_reset">Restablecer a predeterminado</string>
@@ -318,13 +318,6 @@
<string name="frame_gen_target_rate">Целевая частота кадров</string>
<string name="frame_gen_target_rate_description">Выберите значение под ваш дисплей. Множитель подстроится сам, чтобы его держать, и откатит изменения, если игра начнёт тормозить.</string>
<string name="frame_gen_target_rate_off">Использовать фиксированный множитель</string>
<string name="frame_gen_on">Вкл.</string>
<string name="frame_gen_off">Выкл.</string>
<string name="frame_gen_fixed">Фикс.</string>
<string name="frame_gen_flow_auto">Авто</string>
<string name="frame_gen_quick_description">Включите или выключите генерацию кадров и выберите множитель кадров.</string>
<string name="frame_gen_target_rate_quick_description">Генерация кадров с заданной частотой кадров. Множитель регулируется автоматически.</string>
<string name="frame_gen_flow_scale_quick_description">Разрешение, используемое для оценки движения между кадрами. Меньшие значения экономят время ГПУ.</string>
<string name="frame_gen_queue_target">Целевой размер очереди кадров</string>
<string name="frame_gen_queue_target_description">Сколько готовых кадров может ожидать перед выводом на экран. Более длинные очереди сглаживают скачки ГПУ ценой задержки ввода.</string>
<string name="frame_gen_queue_target_0">Минимальная задержка (Без буферизации)</string>
@@ -335,14 +328,12 @@
<string name="frame_gen_flow_scale">Разрешение оценки движения</string>
<string name="frame_gen_flow_scale_description">Разрешение прохода оптического потока в долях от выходного разрешения. Его понижение — самый дешёвый способ вернуть производительность.</string>
<string name="frame_gen_unsupported">Генерация кадров недоступна</string>
<string name="frame_gen_unsupported_description">В этом ГПУ драйвере отсутствует поддержка модели памяти Vulkan или половинной точности (float16), которая требуется шейдерам Lossless Scaling.</string>
<string name="lossless_scaling_setup_description">Опционально. Укажите свой Lossless.dll для включения генерации кадров позже.</string>
<string name="lossless_scaling_install">Установить Lossless.dll</string>
<string name="lossless_scaling_install_description">Для генерации кадров требуется ваша собственная легальная копия Lossless.dll из Lossless Scaling</string>
<string name="lossless_scaling_replace_description">Выбрать другой файл Lossless.dll</string>
<string name="frame_generation_support">Генерация кадров</string>
<string name="frame_generation_supported">Поддерживается</string>
<string name="frame_generation_unsupported">Не поддерживается (нет модели памяти Vulkan или float16)</string>
<string name="lossless_scaling_description">Предоставьте свою копию Lossless.dll для включения генерации кадров</string>
<string name="lossless_scaling_installed">Установлена</string>
<string name="lossless_scaling_not_installed">Не установлена</string>
@@ -1,7 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
<string name="app_disclaimer">本软件可以运行用于 Nintendo Switch 游戏机的游戏。不包含任何游戏或密钥。<br /><br />在您开始之前, 请定位您设备存储上的 <![CDATA[<b> prod.keys </b>]]> 文件。<br /><br /><![CDATA[<a href=\"https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/QuickStart.md\">了解更多</a>]]></string>
<string name="notice_notification_channel_name">错误与注意事项</string>
<string name="notice_notification_channel_description">当发生错误时显示通知。</string>
<string name="notification_permission_not_granted">未授予通知权限!</string>
@@ -291,25 +290,6 @@
<string name="gpu_driver_fetcher">GPU驱动获取器</string>
<string name="gpu_driver_manager">GPU 驱动管理器</string>
<string name="install_gpu_driver_description">安装替代的驱动程序以获得更好的性能和精度</string>
<string name="post_processing">后处理效果</string>
<string name="post_processing_description">在渲染完成后应用 ReShade FX 效果</string>
<string name="post_processing_per_game_description">配置此游戏的效果链</string>
<string name="post_processing_add">添加效果</string>
<string name="post_processing_remove">移除</string>
<string name="post_processing_open_list">打开列表</string>
<string name="post_processing_close_list">关闭列表</string>
<string name="post_processing_remove_all">移除效果</string>
<string name="post_processing_preset_locked">预设已激活。在开始游戏前可以在后处理效果中编辑它。</string>
<string name="post_processing_preset_modified">数值已从原始预设被更改。</string>
<string name="post_processing_presets">预设</string>
<string name="post_processing_preset_new">新建预设</string>
<string name="post_processing_preset_new_description">把您加载的效果及当前数值保存为一个预设,以便今后选用。</string>
<string name="post_processing_preset_name_invalid">请给预设起一个不含等号的名称。</string>
<string name="post_processing_preset_none">无预设</string>
<string name="post_processing_preset_delete">删除预设</string>
<string name="post_processing_preset_reset">重置预设值</string>
<string name="post_processing_reset">重置为默认值</string>
<string name="post_processing_empty">找不到效果。请在此文件中放置 .fx 文件:</string>
<string name="frame_gen">帧生成</string>
<string name="frame_gen_per_game_description">配置针对此游戏的帧生成设定</string>
<string name="frame_gen_description">设定要在使用无损缩放渲染的帧之间应用的插帧。启用后强制采用FIFO呈现模式 。</string>
@@ -324,13 +304,6 @@
<string name="frame_gen_target_rate_60">60 FPS</string>
<string name="frame_gen_target_rate_90">90 FPS</string>
<string name="frame_gen_target_rate_120">120 FPS</string>
<string name="frame_gen_on">开</string>
<string name="frame_gen_off">关</string>
<string name="frame_gen_fixed">固定</string>
<string name="frame_gen_flow_auto">自动</string>
<string name="frame_gen_quick_description">打开或关闭帧生成并选择帧生成倍数。</string>
<string name="frame_gen_target_rate_quick_description">生成帧到目标帧率。倍率会自动调整。</string>
<string name="frame_gen_flow_scale_quick_description">用来估算帧间运动的分辨率。较低的值可以节省 GPU 时间。</string>
<string name="frame_gen_queue_target">帧队列目标</string>
<string name="frame_gen_queue_target_description">在显示之前有多少已完成渲染的帧正在等待。较大的队列可以缓解 GPU 突发的压力,但会增加输入延迟。</string>
<string name="frame_gen_queue_target_0">最低延迟 (无缓冲)</string>
@@ -341,14 +314,12 @@
<string name="frame_gen_flow_scale">运动预估分辨率</string>
<string name="frame_gen_flow_scale_description">光流通道的分辨率,以输出的比例表示。降低它是提升性能最经济的做法。</string>
<string name="frame_gen_unsupported">帧生成不可用</string>
<string name="frame_gen_unsupported_description">这个 GPU 驱动缺少 Lossless Scaling 着色器所需的 Vulkan 内存模型或半精度 (float16) 支持。</string>
<string name="lossless_scaling_setup_description">作为可选项。请提供您自己的 Lossless.dll 以便在之后可以启用帧生成。</string>
<string name="lossless_scaling_install">安装 Lossless.dll</string>
<string name="lossless_scaling_install_description">帧生成需要您自己从 Lossless Scaling 获得合法的 Lossless.dll 副本</string>
<string name="lossless_scaling_replace_description">选择其它 Lossless.dll 副本</string>
<string name="frame_generation_support">帧生成</string>
<string name="frame_generation_supported">支持</string>
<string name="frame_generation_unsupported">不支持 (无 Vulkan 内存模型或 float16)</string>
<string name="lossless_scaling">无损缩放</string>
<string name="lossless_scaling_description">提供您自己的 Lossless.dll 文件以启用帧生成</string>
<string name="lossless_scaling_installed">已安装</string>
@@ -640,11 +611,6 @@
<string name="log">日志记录</string>
<string name="flush_by_line">按行刷新调试日志</string>
<string name="flush_by_line_description">在每行写入时刷新调试日志,使在崩溃或冻结时调试更容易。</string>
<string name="extended_logging">开启扩展日志</string>
<string name="extended_logging_description">将最大日志文件大小从 100 MiB 提升至 1GiB。</string>
<string name="log_filter">日志筛选器</string>
<string name="log_filter_description">控制 Eden 的日志类别。例如: *:Info Service.LM:Debug</string>
<!-- GPU Logging strings -->
<string name="gpu_logging_header">GPU 日志</string>
<string name="gpu_log_level">日志等级</string>
@@ -928,8 +894,6 @@
<string name="loader_error_file_not_found">ROM 文件不存在</string>
<string name="loader_requires_firmware">游戏需要固件</string>
<string name="loader_requires_firmware_description"><![CDATA[这个游戏可能需要固件才能正常运行,但您还没有安装任何固件。请在启动前安装固件,或者按 “确定” 继续启动。]]></string>
<!-- Intent Launch strings -->
<string name="searching_for_game">正在搜索游戏...</string>
<string name="game_not_found_for_title_id">未找到标题ID的游戏: %1$s</string>
@@ -229,7 +229,7 @@
<string name="add_directory_success">遊戲目錄新增成功</string>
<string name="enable_update_checks">檢查更新</string>
<string name="enable_update_checks_description">在Eden啟動時檢查有無新版本並選擇是否要下載與安裝更新</string>
<string name="update_available">發現新版本</string>
<string name="update_available">偵測到新版本</string>
<string name="update_available_description">有更新可供安裝:%1$s\n\n您要進行更新嗎?</string>
<string name="downloading_update">下載更新中</string>
<string name="update_download_failed">更新下載失敗</string>
@@ -1020,40 +1020,9 @@
<string name="memory_6gb">6GB (不穩定)</string>
<string name="memory_8gb">8GB (不穩定)</string>
<!-- CPU clock levels -->
<string name="clock_normal">正常</string>
<string name="clock_boost">加速</string>
<string name="clock_fast">超頻</string>
<!-- GPU clock levels -->
<string name="fast_gpu_normal">正常</string>
<string name="fast_gpu_medium">加速</string>
<string name="fast_gpu_high">超頻</string>
<!-- GPU swizzle texture size -->
<string name="gpu_texturesizeswizzle_verysmall">極小 (16MB)</string>
<string name="gpu_texturesizeswizzle_small">小(32MB)</string>
<string name="gpu_texturesizeswizzle_normal">正常(128MB)</string>
<string name="gpu_texturesizeswizzle_large">大(256MB)</string>
<string name="gpu_texturesizeswizzle_verylarge">極大(512MB)</string>
<!-- GPU swizzle streams -->
<string name="gpu_swizzle_verylow">極小(4MB)</string>
<string name="gpu_swizzle_low">小(8MB)</string>
<string name="gpu_swizzle_normal">正常(16MB)</string>
<string name="gpu_swizzle_medium">中(32MB)</string>
<string name="gpu_swizzle_high">大(64MB)</string>
<!-- GPU swizzle chunks -->
<string name="gpu_swizzlechunk_verylow">極小(32)</string>
<string name="gpu_swizzlechunk_low">小(64)</string>
<string name="gpu_swizzlechunk_normal">正常(128)</string>
<string name="gpu_swizzlechunk_medium">中(256)</string>
<string name="gpu_swizzlechunk_high">大(512)</string>
<!-- Temperature Units -->
<string name="temperature_celsius">攝氏</string>
<string name="temperature_fahrenheit">華氏</string>
<string name="temperature_celsius">攝氏度</string>
<string name="temperature_fahrenheit">華氏度</string>
<!-- Memory Sizes -->
<string name="memory_byte_shorthand">B</string>
@@ -1066,8 +1035,6 @@
<string name="renderer_none">無</string>
<!-- Renderer Accuracy -->
<string name="renderer_accuracy_low">效能</string>
<string name="renderer_accuracy_high">準確</string>
<!-- DMA Accuracy -->
+1 -6
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -19,11 +19,6 @@ ADSP::ADSP(Core::System& system, Sink::Sink& sink) {
}
}
void ADSP::Shutdown() {
audio_renderer->Stop();
opus_decoder->Shutdown();
}
AudioRenderer::AudioRenderer& ADSP::AudioRenderer() {
return *audio_renderer;
}
+1 -2
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -45,7 +45,6 @@ public:
explicit ADSP(Core::System& system, Sink::Sink& sink);
~ADSP() = default;
void Shutdown();
AudioRenderer::AudioRenderer& AudioRenderer();
OpusDecoder::OpusDecoder& OpusDecoder();
@@ -34,19 +34,26 @@ void AudioRenderer::Start() {
mailbox.Send(Direction::DSP, Message::InitializeOK);
if (mailbox.Receive(Direction::Host) != Message::InitializeOK) {
LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown message response from ADSP!");
LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown "
"message response from ADSP!");
return;
}
running = true;
}
void AudioRenderer::Stop() {
if (main_thread.joinable()) {
main_thread.request_stop();
mailbox.Send(Direction::DSP, Message::Shutdown);
if (mailbox.Receive(Direction::Host, main_thread.get_stop_token()) != Message::Shutdown) {
LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown message response from ADSP!");
}
main_thread.join();
if (!running) {
return;
}
mailbox.Send(Direction::DSP, Message::Shutdown);
if (mailbox.Receive(Direction::Host) != Message::Shutdown) {
LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown "
"message response from ADSP!");
}
main_thread.request_stop();
main_thread.join();
for (auto& stream : streams) {
if (stream) {
stream->Stop();
@@ -54,6 +61,7 @@ void AudioRenderer::Stop() {
stream = nullptr;
}
}
running = false;
}
void AudioRenderer::Signal() {
@@ -61,12 +69,13 @@ void AudioRenderer::Signal() {
Send(Direction::DSP, Message::Render);
}
void AudioRenderer::Wait(std::stop_token stop_token) {
auto msg = mailbox.Receive(Direction::Host, stop_token);
void AudioRenderer::Wait() {
auto msg = Receive(Direction::Host);
if (msg != Message::RenderResponse) {
LOG_ERROR(Service_Audio,
"Did not receive the expected render response from the AudioRenderer! Expected "
"{}, got {}", Message::RenderResponse, msg);
"Did not receive the expected render response from the AudioRenderer! Expected "
"{}, got {}",
Message::RenderResponse, msg);
}
PostDSPClearCommandBuffer();
}
@@ -138,9 +147,7 @@ void AudioRenderer::Main(std::stop_token stop_token) {
constexpr u64 max_process_time{2'304'000ULL};
while (!stop_token.stop_requested()) {
auto msg = mailbox.Receive(Direction::DSP, stop_token);
if (stop_token.stop_requested())
break;
auto msg{mailbox.Receive(Direction::DSP)};
switch (msg) {
case Message::Shutdown:
mailbox.Send(Direction::Host, Message::Shutdown);
@@ -63,15 +63,13 @@ public:
*/
void Start();
void NotifyShutdown();
/**
* Stop the AudioRenderer.
*/
void Stop();
void Signal();
void Wait(std::stop_token stop_token);
void Wait();
void Send(Direction dir, u32 message);
u32 Receive(Direction dir);
@@ -104,6 +102,8 @@ private:
Mailbox mailbox;
/// Main thread
std::jthread main_thread{};
/// The current state
std::atomic<bool> running{};
/// Shared memory of input command buffers, set by host, read by DSP
std::array<CommandBuffer, MaxRendererSessions> command_buffers{};
/// The command lists to process
+23 -33
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@@ -41,16 +41,19 @@ OpusDecoder::OpusDecoder(Core::System& system_) : system{system_} {
}
OpusDecoder::~OpusDecoder() {
if (main_thread.joinable()) {
// Shutdown the thread
Send(Direction::DSP, Message::Shutdown);
main_thread.request_stop();
auto msg = Receive(Direction::Host, main_thread.get_stop_token());
ASSERT_MSG(msg == Message::ShutdownOK, "Expected Opus shutdown code {}, got {}", Message::ShutdownOK, msg);
main_thread.join();
} else {
if (!running) {
init_thread.request_stop();
return;
}
// Shutdown the thread
Send(Direction::DSP, Message::Shutdown);
auto msg = Receive(Direction::Host);
ASSERT_MSG(msg == Message::ShutdownOK, "Expected Opus shutdown code {}, got {}",
Message::ShutdownOK, msg);
main_thread.request_stop();
main_thread.join();
running = false;
}
void OpusDecoder::Send(Direction dir, u32 message) {
@@ -70,6 +73,7 @@ void OpusDecoder::Init(std::stop_token stop_token) {
return;
}
main_thread = std::jthread([this](std::stop_token st) { Main(st); });
running = true;
Send(Direction::Host, Message::StartOK);
}
@@ -78,15 +82,12 @@ void OpusDecoder::Main(std::stop_token stop_token) {
while (!stop_token.stop_requested()) {
auto msg = Receive(Direction::DSP, stop_token);
if (stop_token.stop_requested())
break;
switch (msg) {
case Message::Shutdown:
case Shutdown:
Send(Direction::Host, Message::ShutdownOK);
return;
case Message::GetWorkBufferSize: {
case GetWorkBufferSize: {
auto channel_count = static_cast<s32>(shared_memory->host_send_data[0]);
ASSERT(IsValidChannelCount(channel_count));
@@ -95,7 +96,7 @@ void OpusDecoder::Main(std::stop_token stop_token) {
Send(Direction::Host, Message::GetWorkBufferSizeOK);
} break;
case Message::InitializeDecodeObject: {
case InitializeDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
auto buffer_size = shared_memory->host_send_data[1];
auto sample_rate = static_cast<s32>(shared_memory->host_send_data[2]);
@@ -112,7 +113,7 @@ void OpusDecoder::Main(std::stop_token stop_token) {
Send(Direction::Host, Message::InitializeDecodeObjectOK);
} break;
case Message::ShutdownDecodeObject: {
case ShutdownDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
@@ -122,7 +123,7 @@ void OpusDecoder::Main(std::stop_token stop_token) {
Send(Direction::Host, Message::ShutdownDecodeObjectOK);
} break;
case Message::DecodeInterleaved: {
case DecodeInterleaved: {
auto start_time = system.CoreTiming().GetGlobalTimeUs();
auto buffer = shared_memory->host_send_data[0];
@@ -160,19 +161,19 @@ void OpusDecoder::Main(std::stop_token stop_token) {
Send(Direction::Host, Message::DecodeInterleavedOK);
} break;
case Message::MapMemory: {
case MapMemory: {
[[maybe_unused]] auto buffer = shared_memory->host_send_data[0];
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
Send(Direction::Host, Message::MapMemoryOK);
} break;
case Message::UnmapMemory: {
case UnmapMemory: {
[[maybe_unused]] auto buffer = shared_memory->host_send_data[0];
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
Send(Direction::Host, Message::UnmapMemoryOK);
} break;
case Message::GetWorkBufferSizeForMultiStream: {
case GetWorkBufferSizeForMultiStream: {
auto total_stream_count = static_cast<s32>(shared_memory->host_send_data[0]);
auto stereo_stream_count = static_cast<s32>(shared_memory->host_send_data[1]);
@@ -183,7 +184,7 @@ void OpusDecoder::Main(std::stop_token stop_token) {
Send(Direction::Host, Message::GetWorkBufferSizeForMultiStreamOK);
} break;
case Message::InitializeMultiStreamDecodeObject: {
case InitializeMultiStreamDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
auto buffer_size = shared_memory->host_send_data[1];
auto sample_rate = static_cast<s32>(shared_memory->host_send_data[2]);
@@ -210,7 +211,7 @@ void OpusDecoder::Main(std::stop_token stop_token) {
Send(Direction::Host, Message::InitializeMultiStreamDecodeObjectOK);
} break;
case Message::ShutdownMultiStreamDecodeObject: {
case ShutdownMultiStreamDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
@@ -220,7 +221,7 @@ void OpusDecoder::Main(std::stop_token stop_token) {
Send(Direction::Host, Message::ShutdownMultiStreamDecodeObjectOK);
} break;
case Message::DecodeInterleavedForMultiStream: {
case DecodeInterleavedForMultiStream: {
auto start_time = system.CoreTiming().GetGlobalTimeUs();
auto buffer = shared_memory->host_send_data[0];
@@ -265,15 +266,4 @@ void OpusDecoder::Main(std::stop_token stop_token) {
}
}
void OpusDecoder::Shutdown() {
if (init_thread.joinable()) {
init_thread.request_stop();
init_thread.join(); //must explicitly wait for init to join
}
if (main_thread.joinable()) {
main_thread.request_stop();
Send(Direction::DSP, Message::Shutdown);
}
}
} // namespace AudioCore::ADSP::OpusDecoder
+3 -3
View File
@@ -57,7 +57,7 @@ public:
~OpusDecoder();
bool IsRunning() const noexcept {
return main_thread.joinable();
return running;
}
void Send(Direction dir, u32 message);
@@ -67,8 +67,6 @@ public:
shared_memory = &shared_memory_;
}
void Shutdown();
private:
/**
* Initializing thread, launched at audio_core boot to avoid blocking the main emu boot thread.
@@ -87,6 +85,8 @@ private:
std::jthread init_thread{};
/// Main thread
std::jthread main_thread{};
/// The current state
bool running{};
/// Structure shared with the host, input data set by the host before sending a mailbox message,
/// and the responses are written back by the OpusDecoder.
SharedMemory* shared_memory{};
-1
View File
@@ -33,7 +33,6 @@ void AudioCore::CreateSinks() {
void AudioCore::Shutdown() {
audio_manager->Shutdown();
adsp->Shutdown();
}
AudioManager& AudioCore::GetAudioManager() {
+2 -2
View File
@@ -17,7 +17,7 @@ AudioManager::AudioManager() {
std::unique_lock l{events.GetAudioEventLock()};
events.ClearEvents();
while (!stop_token.stop_requested()) {
const auto timed_out = events.Wait(l, std::chrono::seconds{2});
const auto timed_out{events.Wait(l, std::chrono::seconds(2))};
if (events.CheckAudioEventSet(Event::Type::Max)) {
break;
}
@@ -35,9 +35,9 @@ AudioManager::AudioManager() {
}
void AudioManager::Shutdown() {
events.SetAudioEvent(Event::Type::Max, true);
if (thread.joinable()) {
thread.request_stop();
events.SetAudioEvent(Event::Type::Max, true);
thread.join();
}
}
+3 -1
View File
@@ -39,7 +39,9 @@ class AudioManager {
public:
explicit AudioManager();
/// @brief Shutdown the audio manager.
/**
* Shutdown the audio manager.
*/
void Shutdown();
/**
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -38,7 +35,7 @@ void CircularBufferSinkInfo::Update(BehaviorInfo::ErrorInfo& error_info, OutStat
auto current_params{reinterpret_cast<CircularBufferInParameter*>(parameter.data())};
auto current_state{reinterpret_cast<CircularBufferState*>(state.data())};
if (in_use == bool(buffer_params->in_use) && !buffer_unmapped) {
if (in_use == buffer_params->in_use && !buffer_unmapped) {
error_info.error_code = ResultSuccess;
error_info.address = CpuAddr(0);
out_status.writeOffset = current_state->last_pos2;
+20 -19
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
@@ -31,10 +31,10 @@ public:
};
struct DeviceInParameter {
/* 0x000 */ u8 name[0x100];
/* 0x000 */ char name[0x100];
/* 0x100 */ u32 input_count;
/* 0x104 */ std::array<s8, MaxChannels> inputs;
/* 0x10A */ u8 unk10A[0x1];
/* 0x10A */ char unk10A[0x1];
/* 0x10B */ bool downmix_enabled;
/* 0x10C */ std::array<f32, 4> downmix_coeff;
};
@@ -43,7 +43,7 @@ public:
struct DeviceState {
/* 0x00 */ UpsamplerInfo* upsampler_info;
/* 0x08 */ std::array<Common::FixedPoint<16, 16>, 4> downmix_coeff;
/* 0x18 */ u8 unk18[0x18];
/* 0x18 */ char unk18[0x18];
};
static_assert(sizeof(DeviceState) == 0x30, "DeviceState has the wrong size!");
@@ -55,8 +55,8 @@ public:
/* 0x14 */ u32 previous_pos;
/* 0x18 */ SampleFormat format;
/* 0x1C */ std::array<s8, MaxChannels> inputs;
/* 0x22 */ u8 in_use;
/* 0x23 */ u8 unk23[0x5];
/* 0x22 */ bool in_use;
/* 0x23 */ char unk23[0x5];
};
static_assert(sizeof(CircularBufferInParameter) == 0x28,
"CircularBufferInParameter has the wrong size!");
@@ -65,16 +65,16 @@ public:
/* 0x00 */ u32 last_pos2;
/* 0x04 */ s32 current_pos;
/* 0x08 */ u32 last_pos;
/* 0x0C */ u8 unk0C[0x4];
/* 0x0C */ char unk0C[0x4];
/* 0x10 */ AddressInfo address_info;
};
static_assert(sizeof(CircularBufferState) == 0x30, "CircularBufferState has the wrong size!");
struct InParameter {
/* 0x000 */ Type type;
/* 0x001 */ u8 in_use;
/* 0x001 */ bool in_use;
/* 0x004 */ u32 node_id;
/* 0x008 */ u8 unk08[0x18];
/* 0x008 */ char unk08[0x18];
union {
/* 0x020 */ DeviceInParameter device;
/* 0x020 */ CircularBufferInParameter circular_buffer;
@@ -84,7 +84,7 @@ public:
struct OutStatus {
/* 0x00 */ u32 writeOffset;
/* 0x04 */ u8 unk04[0x1C];
/* 0x04 */ char unk04[0x1C];
}; // size == 0x20
static_assert(sizeof(OutStatus) == 0x20, "SinkInfoBase::OutStatus has the wrong size!");
@@ -162,18 +162,19 @@ public:
u8* GetParameter();
protected:
/// Type of this sink
Type type{Type::Invalid};
/// Is this sink in use?
bool in_use{};
/// Is this sink's buffer unmapped? Circular only
bool buffer_unmapped{};
/// Node id for this sink
u32 node_id{};
/// State buffer for this sink
std::array<u8, (std::max)(sizeof(DeviceState), sizeof(CircularBufferState))> state{};
/// Parameter buffer for this sink
std::array<u8, (std::max)(sizeof(DeviceInParameter), sizeof(CircularBufferInParameter))> parameter{};
/// Type of this sink
Type type{Type::Invalid};
/// Node id for this sink
u32 node_id{};
/// Is this sink in use?
bool in_use : 1 = false;
/// Is this sink's buffer unmapped? Circular only
bool buffer_unmapped : 1 = false;
std::array<u8, (std::max)(sizeof(DeviceInParameter), sizeof(CircularBufferInParameter))>
parameter{};
};
} // namespace AudioCore::Renderer
+14 -14
View File
@@ -100,9 +100,8 @@ u64 System::GetWorkBufferSize(const AudioRendererParameterInternal& params) {
}
System::System(Core::System& core_, Kernel::KEvent* adsp_rendered_event_)
: core{core_}
, adsp_rendered_event{adsp_rendered_event_}
{}
: core{core_}, audio_renderer{core.AudioCore().ADSP().AudioRenderer()},
adsp_rendered_event{adsp_rendered_event_} {}
Result System::Initialize(const AudioRendererParameterInternal& params,
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
@@ -407,7 +406,7 @@ void System::Finalize() {
return;
}
if (IsActive()) {
if (active) {
Stop();
}
@@ -434,12 +433,14 @@ void System::Start() {
std::scoped_lock l{lock};
frames_elapsed = 0;
state = State::Started;
active = true;
}
void System::Stop() {
{
std::scoped_lock l{lock};
state = State::Stopped;
active = false;
}
if (execution_mode == ExecutionMode::Auto) {
@@ -479,7 +480,7 @@ Result System::Update(std::span<const u8> input, std::span<u8> performance, std:
return result;
}
result = info_updater.UpdateEffects(effect_context, IsActive(), memory_pool_workbuffer,
result = info_updater.UpdateEffects(effect_context, active, memory_pool_workbuffer,
memory_pool_count);
if (result.IsError()) {
LOG_ERROR(Service_Audio, "Failed to update Effects!");
@@ -581,16 +582,16 @@ u32 System::GetRenderingDevice() const {
}
bool System::IsActive() const {
return state == State::Started;
return active;
}
void System::SendCommandToDsp() {
std::scoped_lock l{lock};
if (initialized) {
if (IsActive()) {
if (active) {
terminate_event.Reset();
const auto remaining_command_count = core.AudioCore().ADSP().AudioRenderer().GetRemainCommandCount(session_id);
const auto remaining_command_count{audio_renderer.GetRemainCommandCount(session_id)};
u64 command_size{0};
if (remaining_command_count) {
@@ -617,17 +618,16 @@ void System::SendCommandToDsp() {
auto time_limit{
static_cast<u64>((time_limit_percent / 100) * 2'880'000.0 *
(static_cast<f32>(render_time_limit_percent) / 100.0f))};
core.AudioCore().ADSP().AudioRenderer().SetCommandBuffer(session_id,
translated_addr, command_size,
time_limit, applet_resource_user_id,
process_handle, reset_command_buffers);
audio_renderer.SetCommandBuffer(session_id, translated_addr, command_size, time_limit,
applet_resource_user_id, process_handle,
reset_command_buffers);
reset_command_buffers = false;
command_buffer_size = command_size;
if (remaining_command_count == 0) {
adsp_rendered_event->Signal(core.Kernel());
}
} else {
core.AudioCore().ADSP().AudioRenderer().ClearRemainCommandCount(session_id);
audio_renderer.ClearRemainCommandCount(session_id);
terminate_event.Set();
}
}
@@ -738,7 +738,7 @@ u64 System::GenerateCommand(std::span<u8> in_command_buffer,
const auto end_time{core.CoreTiming().GetGlobalTimeNs().count()};
total_ticks_elapsed += end_time - start_time;
num_command_lists_generated++;
render_start_tick = core.AudioCore().ADSP().AudioRenderer().GetRenderingStartTick(session_id);
render_start_tick = audio_renderer.GetRenderingStartTick(session_id);
frames_elapsed++;
return command_buffer.size;
+2
View File
@@ -219,6 +219,8 @@ public:
private:
/// Core system
Core::System& core;
/// Reference to the ADSP's AudioRenderer for communication
::AudioCore::ADSP::AudioRenderer::AudioRenderer& audio_renderer;
/// Is this system initialized?
bool initialized{};
/// Is this system currently active?
+29 -26
View File
@@ -11,70 +11,73 @@
#include "audio_core/renderer/system_manager.h"
#include "common/thread.h"
#include "core/core.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/core_timing.h"
namespace AudioCore::Renderer {
SystemManager::SystemManager(Core::System& core_)
: core{core_}
{
}
: core{core_}, audio_renderer{core.AudioCore().ADSP().AudioRenderer()} {}
SystemManager::~SystemManager() {
Stop();
}
void SystemManager::InitializeUnsafe() {
if (!thread.joinable()) {
core.AudioCore().ADSP().AudioRenderer().Start();
thread = core.Kernel().RunOnHostCoreThread("AudioRenderSystemManager", [this]() {
auto& audio_renderer = core.AudioCore().ADSP().AudioRenderer();
auto const stop_token = thread.get_stop_token();
while (!stop_token.stop_requested()) {
if (!active) {
active = true;
audio_renderer.Start();
thread = std::jthread([this](std::stop_token stop_token) {
Common::SetCurrentThreadName("AudioRenderSystemManager");
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
while (active && !stop_token.stop_requested()) {
{
std::scoped_lock lk{mutex};
std::scoped_lock l{mutex1};
for (auto system : systems)
system->SendCommandToDsp();
}
audio_renderer.Signal();
audio_renderer.Wait(stop_token);
audio_renderer.Wait();
}
});
}
}
void SystemManager::Stop() {
core.AudioCore().ADSP().AudioRenderer().Stop();
if (thread.joinable()) {
if (active) {
active = false;
thread.request_stop();
thread.join();
audio_renderer.Stop();
}
}
bool SystemManager::Add(System& system_) {
std::scoped_lock lk{mutex};
if (systems.size() >= MaxRendererSessions) {
std::scoped_lock l2{mutex2};
if (systems.size() + 1 > MaxRendererSessions) {
LOG_ERROR(Service_Audio, "Maximum AudioRenderer Systems active, cannot add more!");
return false;
}
systems.push_back(&system_);
if (!systems.empty()) {
InitializeUnsafe();
{
std::scoped_lock l{mutex1};
if (systems.empty())
InitializeUnsafe();
}
systems.push_back(&system_);
return true;
}
bool SystemManager::Remove(System& system_) {
std::scoped_lock lk{mutex};
if (systems.remove(&system_) == 0) {
LOG_ERROR(Service_Audio, "Failed to remove a render system, it was not found in the list!");
return false;
std::scoped_lock l2{mutex2};
{
std::scoped_lock l{mutex1};
if (systems.remove(&system_) == 0) {
LOG_ERROR(Service_Audio, "Failed to remove a render system, it was not found in the list!");
return false;
}
}
if (systems.empty()) {
if (systems.empty())
Stop();
}
return true;
}
+8 -2
View File
@@ -75,8 +75,14 @@ private:
std::list<System*> systems{};
/// Main worker thread for generating command lists
std::jthread thread;
/// Mutex for the reading and adding/removing systems
std::mutex mutex{};
/// Mutex for the systems
std::mutex mutex1{};
/// Mutex for adding/removing systems
std::mutex mutex2{};
/// Is the system manager thread active?
std::atomic<bool> active{};
/// Reference to the ADSP's AudioRenderer for communication
::AudioCore::ADSP::AudioRenderer::AudioRenderer& audio_renderer;
};
} // namespace AudioCore::Renderer
+6 -6
View File
@@ -109,6 +109,12 @@ private:
if (read_index == producer.index.load(std::memory_order::acquire)) {
return false;
}
} else if constexpr (Mode == PopMode::Wait) {
// Wait until the queue is not empty.
std::unique_lock lock{consumer.cv_mutex};
consumer.cv.wait(lock, [this, read_index] {
return read_index != producer.index.load(std::memory_order::acquire);
});
} else if constexpr (Mode == PopMode::WaitWithStopToken) {
// Wait until the queue is not empty.
std::unique_lock lock{consumer.cv_mutex};
@@ -118,12 +124,6 @@ private:
if (stop_token.stop_requested()) {
return false;
}
} else if constexpr (Mode == PopMode::Wait) {
// Wait until the queue is not empty.
std::unique_lock lock{consumer.cv_mutex};
consumer.cv.wait(lock, [this, read_index] {
return read_index != producer.index.load(std::memory_order::acquire);
});
} else {
static_assert(Mode < PopMode::Count, "Invalid PopMode.");
}
+23 -45
View File
@@ -110,13 +110,8 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
struct System::Impl {
explicit Impl(System& system)
: kernel{system}
, fs_controller{system}
, hid_core{kernel}
, cpu_manager{system}
, reporter{system}
, profile_manager{}
{}
: kernel{system}, fs_controller{system}, hid_core{kernel}, cpu_manager{system},
reporter{system}, applet_manager{system}, frontend_applets{system}, profile_manager{} {}
u64 program_id;
@@ -129,12 +124,6 @@ struct System::Impl {
core_timing.SetMulticore(is_multicore);
core_timing.Initialize([&system]() { system.RegisterHostThread(); });
applet_manager.emplace(system);
frontend_applets.emplace(system);
apm_controller.emplace(core_timing);
arp_manager.emplace();
profile_manager.emplace();
// Create a default fs if one doesn't already exist.
if (virtual_filesystem == nullptr) {
virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
@@ -144,7 +133,7 @@ struct System::Impl {
}
// Create default implementations of applets if one is not provided.
frontend_applets->SetDefaultAppletsIfMissing();
frontend_applets.SetDefaultAppletsIfMissing();
auto const is_async_gpu = Settings::values.use_asynchronous_gpu_emulation.GetValue();
@@ -387,7 +376,7 @@ struct System::Impl {
// Register with applet manager
// All threads are started, begin main process execution, now that we're in the clear
applet_manager->CreateAndInsertByFrontendAppletParameters(std::move(process), params);
applet_manager.CreateAndInsertByFrontendAppletParameters(std::move(process), params);
if (Settings::values.gamecard_inserted) {
if (Settings::values.gamecard_current_game) {
@@ -439,27 +428,13 @@ struct System::Impl {
core_timing.SyncPause(false);
Network::CancelPendingSocketOperations();
kernel.SuspendEmulation(true);
kernel.ShutdownCores();
// Notify services helpers of shutdown
audio_core->Shutdown();
// Wait for threads/services to join
kernel.CloseServices();
// service shutdown
kernel.ShutdownCores();
services.reset();
service_manager.reset();
frontend_applets.reset();
applet_manager.reset();
apm_controller.reset();
arp_manager.reset();
profile_manager.reset();
fs_controller.Reset();
cheat_engine.reset();
core_timing.ClearPendingEvents();
core_timing.Reset();
app_loader.reset();
audio_core.reset();
gpu_core.reset();
@@ -476,6 +451,9 @@ struct System::Impl {
room_member->SendGameInfo(game_info);
}
// Reset all glue registrations
arp_manager.ResetAll();
LOG_DEBUG(Core, "Shutdown OK");
}
@@ -504,13 +482,13 @@ struct System::Impl {
CpuManager cpu_manager;
Reporter reporter;
/// Applets
std::optional<Service::AM::AppletManager> applet_manager;
std::optional<Service::AM::Frontend::FrontendAppletHolder> frontend_applets;
Service::AM::AppletManager applet_manager;
Service::AM::Frontend::FrontendAppletHolder frontend_applets;
/// APM (Performance) services
std::optional<Service::APM::Controller> apm_controller;
Service::APM::Controller apm_controller{core_timing};
/// Service State
std::optional<Service::Glue::ARPManager> arp_manager;
std::optional<Service::Account::ProfileManager> profile_manager;
Service::Glue::ARPManager arp_manager;
Service::Account::ProfileManager profile_manager;
/// Network instance
Network::NetworkInstance network_instance;
Core::SpeedLimiter speed_limiter;
@@ -837,19 +815,19 @@ void System::RegisterCheatList(const std::vector<Memory::CheatEntry>& list,
}
void System::SetFrontendAppletSet(Service::AM::Frontend::FrontendAppletSet&& set) {
impl->frontend_applets->SetFrontendAppletSet(std::move(set));
impl->frontend_applets.SetFrontendAppletSet(std::move(set));
}
Service::AM::Frontend::FrontendAppletHolder& System::GetFrontendAppletHolder() {
return *impl->frontend_applets;
return impl->frontend_applets;
}
const Service::AM::Frontend::FrontendAppletHolder& System::GetFrontendAppletHolder() const {
return *impl->frontend_applets;
return impl->frontend_applets;
}
Service::AM::AppletManager& System::GetAppletManager() {
return *impl->applet_manager;
return impl->applet_manager;
}
void System::SetContentProvider(std::unique_ptr<FileSys::ContentProviderUnion> provider) {
@@ -890,27 +868,27 @@ const Reporter& System::GetReporter() const {
}
Service::Glue::ARPManager& System::GetARPManager() {
return *impl->arp_manager;
return impl->arp_manager;
}
const Service::Glue::ARPManager& System::GetARPManager() const {
return *impl->arp_manager;
return impl->arp_manager;
}
Service::APM::Controller& System::GetAPMController() {
return *impl->apm_controller;
return impl->apm_controller;
}
const Service::APM::Controller& System::GetAPMController() const {
return *impl->apm_controller;
return impl->apm_controller;
}
Service::Account::ProfileManager& System::GetProfileManager() {
return *impl->profile_manager;
return impl->profile_manager;
}
const Service::Account::ProfileManager& System::GetProfileManager() const {
return *impl->profile_manager;
return impl->profile_manager;
}
void System::SetExitLocked(bool locked) {
+2 -2
View File
@@ -304,10 +304,10 @@ std::optional<s64> CoreTiming::Advance() {
void CoreTiming::Reset() {
paused = true;
pause_event.Set();
event.Set();
if (timer_thread.joinable()) {
timer_thread.request_stop();
pause_event.Set();
event.Set();
timer_thread.join();
}
has_started = false;
+4 -7
View File
@@ -35,20 +35,17 @@ static IPSFileType IdentifyMagic(std::span<const u8> magic) {
}
static bool IsEOF(IPSFileType type, std::span<const u8> magic) {
return (type == IPSFileType::IPS && magic.size() >= 3 && std::memcmp(magic.data(), "EOF", 3) == 0)
|| (type == IPSFileType::IPS32 && magic.size() >= 4 && std::memcmp(magic.data(), "EEOF", 4) == 0);
return (type == IPSFileType::IPS && magic.size() > 3 && std::memcmp(magic.data(), "EOF", 3) == 0)
|| (type == IPSFileType::IPS32 && magic.size() > 4 && std::memcmp(magic.data(), "EEOF", 4) == 0);
}
VirtualFile PatchIPS(const VirtualFile& in, const VirtualFile& ips) {
if (in == nullptr || ips == nullptr)
return nullptr;
const auto type = IdentifyMagic(ips->ReadBytes(0x5));
if (type == IPSFileType::Error)
return nullptr;
auto in_data = in->ReadAllBytes();
if (in_data.size() == 0)
auto const type = IdentifyMagic(in_data);
if (type == IPSFileType::Error)
return nullptr;
std::vector<u8> temp(type == IPSFileType::IPS ? 3 : 4);
+14 -8
View File
@@ -9,6 +9,7 @@
#include "common/logging.h"
#include "common/uuid.h"
#include "core/core.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/vfs/vfs.h"
@@ -61,17 +62,24 @@ SaveDataFactory::SaveDataFactory(Core::System& system_, ProgramId program_id_,
SaveDataFactory::~SaveDataFactory() = default;
std::string SaveDataFactory::GetSaveDataPath(SaveDataSpaceId space, SaveDataType type, u64 title_id, u128 user_id, u64 save_id) const {
if (type == SaveDataType::Account || type == SaveDataType::Device) {
const auto requested_id = title_id != 0 ? title_id : program_id;
const auto parent_id = system.GetContentProvider().GetParentApplicationId(requested_id);
title_id = parent_id.value_or(requested_id);
}
return GetFullPath(program_id, dir, space, type, title_id, user_id, save_id);
}
VirtualDir SaveDataFactory::Create(SaveDataSpaceId space, const SaveDataAttribute& meta) const {
const auto save_directory = GetFullPath(program_id, dir, space, meta.type, meta.program_id,
meta.user_id, meta.system_save_data_id);
const auto save_directory = GetSaveDataPath(space, meta.type, meta.program_id, meta.user_id, meta.system_save_data_id);
return dir->CreateDirectoryRelative(save_directory);
}
VirtualDir SaveDataFactory::Open(SaveDataSpaceId space, const SaveDataAttribute& meta) const {
const auto save_directory = GetFullPath(program_id, dir, space, meta.type, meta.program_id,
meta.user_id, meta.system_save_data_id);
const auto save_directory = GetSaveDataPath(space, meta.type, meta.program_id, meta.user_id, meta.system_save_data_id);
auto out = dir->GetDirectoryRelative(save_directory);
@@ -154,8 +162,7 @@ std::string SaveDataFactory::GetUserGameSaveDataRoot(u128 user_id, bool future)
SaveDataSize SaveDataFactory::ReadSaveDataSize(SaveDataType type, u64 title_id,
u128 user_id) const {
const auto path =
GetFullPath(program_id, dir, SaveDataSpaceId::User, type, title_id, user_id, 0);
const auto path = GetSaveDataPath(SaveDataSpaceId::User, type, title_id, user_id, 0);
const auto relative_dir = GetOrCreateDirectoryRelative(dir, path);
const auto size_file = relative_dir->GetFile(GetSaveDataSizeFileName());
@@ -173,8 +180,7 @@ SaveDataSize SaveDataFactory::ReadSaveDataSize(SaveDataType type, u64 title_id,
void SaveDataFactory::WriteSaveDataSize(SaveDataType type, u64 title_id, u128 user_id,
SaveDataSize new_value) const {
const auto path =
GetFullPath(program_id, dir, SaveDataSpaceId::User, type, title_id, user_id, 0);
const auto path = GetSaveDataPath(SaveDataSpaceId::User, type, title_id, user_id, 0);
const auto relative_dir = GetOrCreateDirectoryRelative(dir, path);
const auto size_file = relative_dir->CreateFile(GetSaveDataSizeFileName());
+1
View File
@@ -50,6 +50,7 @@ public:
void SetAutoCreate(bool state);
private:
std::string GetSaveDataPath(SaveDataSpaceId space, SaveDataType type, u64 title_id, u128 user_id, u64 save_id) const;
Core::System& system;
ProgramId program_id;
VirtualDir dir;
@@ -72,9 +72,11 @@ void GlobalSchedulerContext::UnregisterDummyThreadForWakeup(KThread* thread) noe
void GlobalSchedulerContext::WakeupWaitingDummyThreads(KernelCore& kernel) noexcept {
ASSERT(this->IsLocked());
for (auto* thread : m_woken_dummy_threads)
thread->DummyThreadEndWait(kernel);
m_woken_dummy_threads.clear();
if (m_woken_dummy_threads.size() > 0) {
for (auto* thread : m_woken_dummy_threads)
thread->DummyThreadEndWait(kernel);
m_woken_dummy_threads.clear();
}
}
} // namespace Kernel
+1
View File
@@ -59,6 +59,7 @@ Result TerminateChildren(KernelCore& kernel, KProcess* process, const KThread* t
KThread* cur_child = nullptr;
{
KScopedLightLock proc_lk(process->GetListLock());
auto& thread_list = process->GetThreadList();
for (auto it = thread_list.begin(); it != thread_list.end(); ++it) {
if (KThread* thread = std::addressof(*it); thread != thread_to_not_terminate) {
+10 -4
View File
@@ -1236,13 +1236,18 @@ namespace Kernel {
KScopedSchedulerLock sl{kernel};
// Determine if this is the first termination request.
// Perform an atomic compare-and-swap from false to true.
bool expected = false;
const bool first_request = [&]() -> bool {
// Perform an atomic compare-and-swap from false to true.
bool expected = false;
return m_termination_requested.compare_exchange_strong(expected, true);
}();
// If this is the first request, start termination procedure.
if (m_termination_requested.compare_exchange_strong(expected, true)) {
if (first_request) {
// If the thread is in initialized state, just change state to terminated.
if (this->GetState() == ThreadState::Initialized) {
return m_thread_state = ThreadState::Terminated;
m_thread_state = ThreadState::Terminated;
return ThreadState::Terminated;
}
// Register the terminating dpc.
@@ -1276,6 +1281,7 @@ namespace Kernel {
m_wait_queue->CancelWait(kernel, this, ResultTerminationRequested, true);
}
}
return this->GetState();
}
+5 -34
View File
@@ -4,9 +4,7 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <thread>
#include "common/assert.h"
#include "common/thread.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_worker_task.h"
@@ -28,33 +26,7 @@ void KWorkerTask::DoWorkerTask(KernelCore& kernel) {
}
}
KWorkerTaskManager::KWorkerTaskManager(KernelCore& kernel) {
m_waiting_thread = std::jthread([&kernel, this](std::stop_token stop_token) {
Common::SetCurrentThreadName("KWorkerManager");
while (!stop_token.stop_requested()) {
KWorkerTask* t;
{
std::unique_lock lk{m_task_mutex};
m_task_cv.wait(lk, m_waiting_thread.get_stop_token(), [&]() {
return !m_task_queue.empty();
});
if (stop_token.stop_requested())
break;
t = m_task_queue.back();
m_task_queue.pop_back();
}
t->DoWorkerTask(kernel);
}
});
}
KWorkerTaskManager::~KWorkerTaskManager() {
if (m_waiting_thread.joinable()) {
m_waiting_thread.request_stop();
m_task_cv.notify_one();
m_waiting_thread.join();
}
}
KWorkerTaskManager::KWorkerTaskManager() : m_waiting_thread(1, "KWorkerTaskManager") {}
void KWorkerTaskManager::AddTask(KernelCore& kernel, WorkerType type, KWorkerTask* task) {
ASSERT(type <= WorkerType::Count);
@@ -63,11 +35,10 @@ void KWorkerTaskManager::AddTask(KernelCore& kernel, WorkerType type, KWorkerTas
void KWorkerTaskManager::AddTask(KernelCore& kernel, KWorkerTask* task) {
KScopedSchedulerLock sl(kernel);
{
std::scoped_lock lk{m_task_mutex};
m_task_queue.emplace_back(task);
}
m_task_cv.notify_one();
m_waiting_thread.QueueWork([&kernel, task]() {
// Do the task.
task->DoWorkerTask(kernel);
});
}
} // namespace Kernel
+4 -11
View File
@@ -1,13 +1,8 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <condition_variable>
#include <thread>
#include "common/common_types.h"
#include "common/thread_worker.h"
@@ -23,17 +18,15 @@ public:
Count,
};
KWorkerTaskManager(KernelCore& kernel);
~KWorkerTaskManager();
KWorkerTaskManager();
static void AddTask(KernelCore& kernel, WorkerType type, KWorkerTask* task);
private:
void AddTask(KernelCore& kernel, KWorkerTask* task);
std::jthread m_waiting_thread;
std::mutex m_task_mutex;
std::condition_variable_any m_task_cv;
std::vector<KWorkerTask*> m_task_queue;
private:
Common::ThreadWorker m_waiting_thread;
};
} // namespace Kernel
+12 -17
View File
@@ -80,10 +80,7 @@ struct KernelCore::Impl {
// so it will be statically given a TLS slot anyways.
static inline thread_local ThreadLocalData tls_data = {};
explicit Impl(Core::System& system_, KernelCore& kernel_)
: worker_task_manager{kernel_}
, system{system_}
{
explicit Impl(Core::System& system_, KernelCore& kernel_) : system{system_} {
tls_data.lock = true;
}
@@ -970,16 +967,12 @@ Kernel::KHardwareTimer& KernelCore::HardwareTimer() {
return *impl->hardware_timer;
}
KAutoObjectWithListContainer* KernelCore::ObjectListContainer() {
if (!impl->global_object_list_container)
return nullptr;
return std::addressof(*impl->global_object_list_container);
KAutoObjectWithListContainer& KernelCore::ObjectListContainer() {
return *impl->global_object_list_container;
}
const KAutoObjectWithListContainer* KernelCore::ObjectListContainer() const {
if (!impl->global_object_list_container)
return nullptr;
return std::addressof(*impl->global_object_list_container);
const KAutoObjectWithListContainer& KernelCore::ObjectListContainer() const {
return *impl->global_object_list_container;
}
void KernelCore::PrepareReschedule(std::size_t id) {
@@ -1008,10 +1001,16 @@ void KernelCore::UnregisterInUseObject(KAutoObject* object) {
void KernelCore::RunServer(std::unique_ptr<Service::ServerManager>&& server_manager) {
auto* manager = server_manager.get();
if (!impl->is_shutting_down) {
{
std::scoped_lock lk{impl->server_lock};
if (impl->is_shutting_down) {
return;
}
impl->server_managers.emplace_back(std::move(server_manager));
}
manager->LoopProcess();
}
@@ -1256,10 +1255,6 @@ void KernelCore::SuspendEmulation(bool suspended) {
}
void KernelCore::ShutdownCores() {
// Notify shutdown (pre-emptively)
for (auto& sm : impl->server_managers) {
sm->NotifyShutdown();
}
impl->TerminateAllProcesses();
KScopedSchedulerLock lk{*this};
for (auto* thread : impl->shutdown_threads)
+3 -2
View File
@@ -175,8 +175,9 @@ public:
/// Stops execution of 'id' core, in order to reschedule a new thread.
void PrepareReschedule(std::size_t id);
KAutoObjectWithListContainer* ObjectListContainer();
const KAutoObjectWithListContainer* ObjectListContainer() const;
KAutoObjectWithListContainer& ObjectListContainer();
const KAutoObjectWithListContainer& ObjectListContainer() const;
/// Registers all kernel objects with the global emulation state, this is purely for tracking
/// leaks after emulation has been shutdown.
+3 -4
View File
@@ -151,8 +151,7 @@ public:
const bool is_initialized = this->IsInitialized();
uintptr_t arg = 0;
if (is_initialized) {
if (auto const olc = kernel.ObjectListContainer(); olc)
olc->Unregister(this);
kernel.ObjectListContainer().Unregister(this);
arg = this->GetPostDestroyArgument();
this->Finalize(kernel);
}
@@ -176,7 +175,7 @@ public:
public:
static void InitializeSlabHeap(KernelCore& kernel, void* memory, size_t memory_size) {
kernel.SlabHeap<Derived>().Initialize(memory, memory_size);
kernel.ObjectListContainer()->Initialize();
kernel.ObjectListContainer().Initialize();
}
static Derived* Create(KernelCore& kernel) {
@@ -187,7 +186,7 @@ public:
}
static void Register(KernelCore& kernel, Derived* obj) {
return kernel.ObjectListContainer()->Register(obj);
return kernel.ObjectListContainer().Register(obj);
}
static size_t GetObjectSize(KernelCore& kernel) {
+6 -2
View File
@@ -15,9 +15,13 @@ void LoopProcess(Core::System& system) {
WindowSystem window_system(system);
ButtonPoller button_poller(system, window_system);
EventObserver event_observer(system, window_system);
auto server_manager = std::make_unique<ServerManager>(system);
server_manager->RegisterNamedService("appletAE", std::make_shared<IAllSystemAppletProxiesService>(system, window_system));
server_manager->RegisterNamedService("appletOE", std::make_shared<IApplicationProxyService>(system, window_system));
server_manager->RegisterNamedService(
"appletAE", std::make_shared<IAllSystemAppletProxiesService>(system, window_system));
server_manager->RegisterNamedService(
"appletOE", std::make_shared<IApplicationProxyService>(system, window_system));
ServerManager::RunServer(std::move(server_manager));
}
+8 -9
View File
@@ -26,25 +26,24 @@ EventObserver::EventObserver(Core::System& system, WindowSystem& window_system)
m_window_system.SetEventObserver(this);
m_wakeup_holder.SetUserData(static_cast<uintptr_t>(UserDataTag::WakeupEvent));
m_wakeup_holder.LinkToMultiWait(std::addressof(m_multi_wait));
system.Kernel().RunOnGuestCoreProcess("am:EventObserver", [this]() {
auto const stop_token = m_stop_source.get_token();
m_thread = std::jthread([this](std::stop_token stop_token) {
Common::SetCurrentThreadName("am:EventObserver");
while (!stop_token.stop_requested()) {
auto* signaled_holder = this->WaitSignaled(stop_token);
if (stop_token.stop_requested() || !signaled_holder)
if (!signaled_holder)
break;
this->Process(signaled_holder);
}
m_process_cv.notify_one();
});
}
EventObserver::~EventObserver() {
// Signal thread and wait for processing to finish.
m_stop_source.request_stop();
m_wakeup_event.Signal(m_system.Kernel());
{
std::unique_lock lk{m_process_mutex};
m_process_cv.wait(lk);
if (m_thread.joinable()) {
// Signal thread and wait for processing to finish.
m_thread.request_stop();
m_wakeup_event.Signal(m_system.Kernel());
m_thread.join();
}
// Free remaining owned sessions.
+1 -5
View File
@@ -6,8 +6,6 @@
#pragma once
#include <condition_variable>
#include <stop_token>
#include "common/polyfill_thread.h"
#include "common/thread.h"
#include "core/hle/service/kernel_helpers.h"
@@ -64,9 +62,7 @@ private:
MultiWait m_deferred_wait_list;
// Processing thread.
std::stop_source m_stop_source{};
std::mutex m_process_mutex;
std::condition_variable m_process_cv{};
std::jthread m_thread{};
};
} // namespace Service::AM
+1 -1
View File
@@ -191,7 +191,7 @@ void LoopProcess(Core::System& system) {
server_manager->RegisterNamedService("audout:d", std::make_shared<IAudioOutManagerForDebugger>(system), 30);
server_manager->RegisterNamedService("audin:d", std::make_shared<IAudioInManagerForDebugger>(system), 30);
server_manager->RegisterNamedService("audrec:d", std::make_shared<IFinalOutputRecorderManagerForDebugger>(system), 30);
server_manager->RegisterNamedService("audren:d", std::make_shared<IAudioRendererManagerForDebugger>(system), 30);
server_manager->RegisterNamedService("audren:d", std::make_shared<IAudioInManager>(system), 30);
server_manager->RegisterNamedService("audin:u", std::make_shared<IAudioInManager>(system), 30);
server_manager->RegisterNamedService("audin:a", std::make_shared<IAudioInManagerForApplet>(system), 30);
+5 -4
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -90,9 +90,10 @@ static Service::PSC::Time::LocationName GetTimeZoneString(
}
TimeManager::TimeManager(Core::System& system)
: m_steady_clock_resource{system}, m_time_zone_binary{system}
, m_worker{system, m_steady_clock_resource, m_file_timestamp_worker}
{
: m_steady_clock_resource{system}, m_time_zone_binary{system}, m_worker{
system,
m_steady_clock_resource,
m_file_timestamp_worker} {
m_time_m =
system.ServiceManager().GetService<Service::PSC::Time::ServiceManager>("time:m", true);
+168 -168
View File
@@ -20,17 +20,15 @@
namespace Service::Glue::Time {
TimeWorker::TimeWorker(Core::System& system, StandardSteadyClockResource& steady_clock_resource, FileTimestampWorker& file_timestamp_worker)
: m_system{system}
, m_ctx{m_system, "Glue:TimeWorker"}
, m_event{m_ctx.CreateEvent("Glue:TimeWorker:Event")}
, m_steady_clock_resource{steady_clock_resource}
, m_file_timestamp_worker{file_timestamp_worker}
, m_timer_steady_clock{m_ctx.CreateEvent("Glue:TimeWorker:SteadyClockTimerEvent")}
, m_timer_file_system{m_ctx.CreateEvent("Glue:TimeWorker:FileTimeTimerEvent")}
, m_alarm_worker{m_system, m_steady_clock_resource}
, m_pm_state_change_handler{m_alarm_worker}
{
TimeWorker::TimeWorker(Core::System& system, StandardSteadyClockResource& steady_clock_resource,
FileTimestampWorker& file_timestamp_worker)
: m_system{system}, m_ctx{m_system, "Glue:TimeWorker"}, m_event{m_ctx.CreateEvent(
"Glue:TimeWorker:Event")},
m_steady_clock_resource{steady_clock_resource},
m_file_timestamp_worker{file_timestamp_worker}, m_timer_steady_clock{m_ctx.CreateEvent(
"Glue:TimeWorker:SteadyClockTimerEvent")},
m_timer_file_system{m_ctx.CreateEvent("Glue:TimeWorker:FileTimeTimerEvent")},
m_alarm_worker{m_system, m_steady_clock_resource}, m_pm_state_change_handler{m_alarm_worker} {
m_timer_steady_clock_timing_event = Core::Timing::CreateEvent(
"Time::SteadyClockEvent",
[this](s64 time,
@@ -49,16 +47,14 @@ TimeWorker::TimeWorker(Core::System& system, StandardSteadyClockResource& steady
}
TimeWorker::~TimeWorker() {
// Wait for processing to stop
m_stop_source.request_stop();
m_local_clock_event->Signal(m_system.Kernel());
m_network_clock_event->Signal(m_system.Kernel());
m_ephemeral_clock_event->Signal(m_system.Kernel());
std::this_thread::sleep_for(std::chrono::milliseconds(16));
m_thread.request_stop();
m_event->Signal(m_system.Kernel());
{
std::unique_lock lk{m_process_mutex};
m_process_cv.wait(lk);
}
m_thread.join();
m_ctx.CloseEvent(m_event);
m_system.CoreTiming().UnscheduleEvent(m_timer_steady_clock_timing_event);
@@ -126,162 +122,166 @@ void TimeWorker::Initialize(std::shared_ptr<Service::PSC::Time::StaticService> t
}
void TimeWorker::StartThread() {
m_system.Kernel().RunOnGuestCoreProcess("TimeWorker", [this]() {
auto const stop_token = m_stop_source.get_token();
while (!stop_token.stop_requested()) {
enum class EventType : s32 {
Exit = 0,
PowerStateChange = 1,
SignalAlarms = 2,
UpdateLocalSystemClock = 3,
UpdateNetworkSystemClock = 4,
UpdateEphemeralSystemClock = 5,
UpdateSteadyClock = 6,
UpdateFileTimestamp = 7,
AutoCorrect = 8,
};
s32 index{};
if (m_pm_state_change_handler.m_priority != 0) {
// TODO: gIPmModuleService::GetEvent() 1
index = WaitAny(
m_system.Kernel(),
&m_event->GetReadableEvent(), // 0
&m_alarm_worker.GetEvent() // 1
);
} else {
// TODO: gIPmModuleService::GetEvent() 1
index = WaitAny(
m_system.Kernel(),
&m_event->GetReadableEvent(), // 0
&m_alarm_worker.GetEvent(), // 1
&m_alarm_worker.GetTimerEvent().GetReadableEvent(), // 2
m_local_clock_event, // 3
m_network_clock_event, // 4
m_ephemeral_clock_event, // 5
&m_timer_steady_clock->GetReadableEvent(), // 6
&m_timer_file_system->GetReadableEvent(), // 7
m_standard_user_auto_correct_clock_event // 8
);
}
m_thread = std::jthread(std::bind_front(&TimeWorker::ThreadFunc, this));
}
if (stop_token.stop_requested())
break;
void TimeWorker::ThreadFunc(std::stop_token stop_token) {
Common::SetCurrentThreadName("TimeWorker");
Common::SetCurrentThreadPriority(Common::ThreadPriority::Low);
switch (EventType(index)) {
case EventType::Exit:
return;
while (!stop_token.stop_requested()) {
enum class EventType : s32 {
Exit = 0,
PowerStateChange = 1,
SignalAlarms = 2,
UpdateLocalSystemClock = 3,
UpdateNetworkSystemClock = 4,
UpdateEphemeralSystemClock = 5,
UpdateSteadyClock = 6,
UpdateFileTimestamp = 7,
AutoCorrect = 8,
};
case EventType::PowerStateChange:
m_alarm_worker.GetEvent().Clear(m_system.Kernel());
if (m_pm_state_change_handler.m_priority <= 1) {
m_alarm_worker.OnPowerStateChanged();
}
break;
s32 index{};
case EventType::SignalAlarms:
m_alarm_worker.GetTimerEvent().Clear(m_system.Kernel());
m_time_m->CheckAndSignalAlarms();
break;
case EventType::UpdateLocalSystemClock: {
m_local_clock_event->Clear(m_system.Kernel());
Service::PSC::Time::SystemClockContext context{};
R_ASSERT(m_local_clock->GetSystemClockContext(&context));
m_set_sys->SetUserSystemClockContext(context);
m_file_timestamp_worker.SetFilesystemPosixTime();
break;
}
case EventType::UpdateNetworkSystemClock: {
m_network_clock_event->Clear(m_system.Kernel());
Service::PSC::Time::SystemClockContext context{};
R_ASSERT(m_network_clock->GetSystemClockContext(&context));
m_set_sys->SetNetworkSystemClockContext(context);
s64 time{};
if (m_network_clock->GetCurrentTime(&time) != ResultSuccess) {
break;
}
[[maybe_unused]] auto offset_before{
m_ig_report_network_clock_context_set ? m_report_network_clock_context.offset : 0};
// TODO system report "standard_netclock_operation"
// "clock_time" = time
// "context_offset_before" = offset_before
// "context_offset_after" = context.offset
m_report_network_clock_context = context;
if (!m_ig_report_network_clock_context_set) {
m_ig_report_network_clock_context_set = true;
}
m_file_timestamp_worker.SetFilesystemPosixTime();
break;
}
case EventType::UpdateEphemeralSystemClock: {
m_ephemeral_clock_event->Clear(m_system.Kernel());
Service::PSC::Time::SystemClockContext context{};
auto res = m_ephemeral_clock->GetSystemClockContext(&context);
if (res != ResultSuccess) {
break;
}
s64 time{};
res = m_ephemeral_clock->GetCurrentTime(&time);
if (res != ResultSuccess) {
break;
}
[[maybe_unused]] auto offset_before{m_ig_report_ephemeral_clock_context_set
? m_report_ephemeral_clock_context.offset
: 0};
// TODO system report "ephemeral_netclock_operation"
// "clock_time" = time
// "context_offset_before" = offset_before
// "context_offset_after" = context.offset
m_report_ephemeral_clock_context = context;
if (!m_ig_report_ephemeral_clock_context_set) {
m_ig_report_ephemeral_clock_context_set = true;
}
break;
}
case EventType::UpdateSteadyClock:
m_timer_steady_clock->Clear(m_system.Kernel());
m_steady_clock_resource.UpdateTime();
m_time_m->SetStandardSteadyClockBaseTime(m_steady_clock_resource.GetTime());
break;
case EventType::UpdateFileTimestamp:
m_timer_file_system->Clear(m_system.Kernel());
m_file_timestamp_worker.SetFilesystemPosixTime();
break;
case EventType::AutoCorrect: {
m_standard_user_auto_correct_clock_event->Clear(m_system.Kernel());
bool automatic_correction{};
R_ASSERT(m_time_sm->IsStandardUserSystemClockAutomaticCorrectionEnabled(&automatic_correction));
Service::PSC::Time::SteadyClockTimePoint time_point{};
R_ASSERT(m_time_sm->GetStandardUserSystemClockAutomaticCorrectionUpdatedTime(&time_point));
m_set_sys->SetUserSystemClockAutomaticCorrectionEnabled(automatic_correction);
m_set_sys->SetUserSystemClockAutomaticCorrectionUpdatedTime(time_point);
break;
}
default:
UNREACHABLE();
}
if (m_pm_state_change_handler.m_priority != 0) {
// TODO: gIPmModuleService::GetEvent() 1
index = WaitAny(m_system.Kernel(),
&m_event->GetReadableEvent(), // 0
&m_alarm_worker.GetEvent() // 1
);
} else {
// TODO: gIPmModuleService::GetEvent() 1
index = WaitAny(m_system.Kernel(),
&m_event->GetReadableEvent(), // 0
&m_alarm_worker.GetEvent(), // 1
&m_alarm_worker.GetTimerEvent().GetReadableEvent(), // 2
m_local_clock_event, // 3
m_network_clock_event, // 4
m_ephemeral_clock_event, // 5
&m_timer_steady_clock->GetReadableEvent(), // 6
&m_timer_file_system->GetReadableEvent(), // 7
m_standard_user_auto_correct_clock_event // 8
);
}
m_process_cv.notify_one();
});
switch (static_cast<EventType>(index)) {
case EventType::Exit:
return;
case EventType::PowerStateChange:
m_alarm_worker.GetEvent().Clear(m_system.Kernel());
if (m_pm_state_change_handler.m_priority <= 1) {
m_alarm_worker.OnPowerStateChanged();
}
break;
case EventType::SignalAlarms:
m_alarm_worker.GetTimerEvent().Clear(m_system.Kernel());
m_time_m->CheckAndSignalAlarms();
break;
case EventType::UpdateLocalSystemClock: {
m_local_clock_event->Clear(m_system.Kernel());
Service::PSC::Time::SystemClockContext context{};
R_ASSERT(m_local_clock->GetSystemClockContext(&context));
m_set_sys->SetUserSystemClockContext(context);
m_file_timestamp_worker.SetFilesystemPosixTime();
break;
}
case EventType::UpdateNetworkSystemClock: {
m_network_clock_event->Clear(m_system.Kernel());
Service::PSC::Time::SystemClockContext context{};
R_ASSERT(m_network_clock->GetSystemClockContext(&context));
m_set_sys->SetNetworkSystemClockContext(context);
s64 time{};
if (m_network_clock->GetCurrentTime(&time) != ResultSuccess) {
break;
}
[[maybe_unused]] auto offset_before{
m_ig_report_network_clock_context_set ? m_report_network_clock_context.offset : 0};
// TODO system report "standard_netclock_operation"
// "clock_time" = time
// "context_offset_before" = offset_before
// "context_offset_after" = context.offset
m_report_network_clock_context = context;
if (!m_ig_report_network_clock_context_set) {
m_ig_report_network_clock_context_set = true;
}
m_file_timestamp_worker.SetFilesystemPosixTime();
break;
}
case EventType::UpdateEphemeralSystemClock: {
m_ephemeral_clock_event->Clear(m_system.Kernel());
Service::PSC::Time::SystemClockContext context{};
auto res = m_ephemeral_clock->GetSystemClockContext(&context);
if (res != ResultSuccess) {
break;
}
s64 time{};
res = m_ephemeral_clock->GetCurrentTime(&time);
if (res != ResultSuccess) {
break;
}
[[maybe_unused]] auto offset_before{m_ig_report_ephemeral_clock_context_set
? m_report_ephemeral_clock_context.offset
: 0};
// TODO system report "ephemeral_netclock_operation"
// "clock_time" = time
// "context_offset_before" = offset_before
// "context_offset_after" = context.offset
m_report_ephemeral_clock_context = context;
if (!m_ig_report_ephemeral_clock_context_set) {
m_ig_report_ephemeral_clock_context_set = true;
}
break;
}
case EventType::UpdateSteadyClock:
m_timer_steady_clock->Clear(m_system.Kernel());
m_steady_clock_resource.UpdateTime();
m_time_m->SetStandardSteadyClockBaseTime(m_steady_clock_resource.GetTime());
break;
case EventType::UpdateFileTimestamp:
m_timer_file_system->Clear(m_system.Kernel());
m_file_timestamp_worker.SetFilesystemPosixTime();
break;
case EventType::AutoCorrect: {
m_standard_user_auto_correct_clock_event->Clear(m_system.Kernel());
bool automatic_correction{};
R_ASSERT(m_time_sm->IsStandardUserSystemClockAutomaticCorrectionEnabled(
&automatic_correction));
Service::PSC::Time::SteadyClockTimePoint time_point{};
R_ASSERT(
m_time_sm->GetStandardUserSystemClockAutomaticCorrectionUpdatedTime(&time_point));
m_set_sys->SetUserSystemClockAutomaticCorrectionEnabled(automatic_correction);
m_set_sys->SetUserSystemClockAutomaticCorrectionUpdatedTime(time_point);
break;
}
default:
UNREACHABLE();
}
}
}
} // namespace Service::Glue::Time
+4 -8
View File
@@ -1,12 +1,8 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <condition_variable>
#include "common/common_types.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/service/glue/time/alarm_worker.h"
@@ -37,17 +33,17 @@ public:
void StartThread();
private:
template <typename T>
T GetSettingsItemValue(const std::string& category, const std::string& name);
void ThreadFunc(std::stop_token stop_token);
Core::System& m_system;
KernelHelpers::ServiceContext m_ctx;
std::shared_ptr<Service::Set::ISystemSettingsServer> m_set_sys;
std::mutex m_process_mutex;
std::condition_variable m_process_cv;
std::stop_source m_stop_source;
std::jthread m_thread;
Kernel::KEvent* m_event{};
std::shared_ptr<Service::PSC::Time::ServiceManager> m_time_m;
std::shared_ptr<Service::PSC::Time::StaticService> m_time_sm;
+3 -12
View File
@@ -98,10 +98,8 @@ ServerManager::~ServerManager() {
// Signal stop.
m_stop_source.request_stop();
m_wakeup_event->Signal(m_system.Kernel());
if (m_deferral_event) m_deferral_event->Signal(m_system.Kernel()); //for sm: and ports
// Wait for processing to stop. Schedule
// Wait for processing to stop.
m_stopped.Wait();
m_threads.clear();
@@ -255,14 +253,6 @@ void ServerManager::StartAdditionalHostThreads(const char* name, size_t num_thre
}
}
/// @brief Notifies that the system is shutting down (pre-emptively terminate threads)
void ServerManager::NotifyShutdown() {
m_stop_source.request_stop();
// Wake them up regardless
m_wakeup_event->Signal(m_system.Kernel());
if (m_deferral_event) m_deferral_event->Signal(m_system.Kernel()); //for sm: and ports
}
Result ServerManager::LoopProcess() {
SCOPE_EXIT {
m_stopped.Set();
@@ -295,8 +285,9 @@ MultiWaitHolder* ServerManager::WaitSignaled() {
this->LinkDeferred();
// If we're done, return before we start waiting.
if (m_stop_source.stop_requested())
if (m_stop_source.stop_requested()) {
return nullptr;
}
auto* selected = m_multi_wait.WaitAny(m_system.Kernel());
if (selected == std::addressof(*m_wakeup_holder)) {
-4
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -52,7 +49,6 @@ public:
Result LoopProcess();
void StartAdditionalHostThreads(const char* name, size_t num_threads);
void NotifyShutdown();
static void RunServer(std::unique_ptr<ServerManager>&& server);
+1 -1
View File
@@ -117,6 +117,7 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system
{"friends", &Friend::LoopProcess},
{"settings", &Set::LoopProcess},
{"psc", &PSC::LoopProcess},
{"glue", &Glue::LoopProcess},
{"grc", &GRC::LoopProcess},
{"hid", &HID::LoopProcess},
{"jit", &JIT::LoopProcess},
@@ -152,7 +153,6 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system
{"usb", &USB::LoopProcess},
{"i2c", &I2C::LoopProcess},
{"gpio", &GPIO::LoopProcess},
{"glue", &Glue::LoopProcess},
})
kernel.RunOnGuestCoreProcess(std::string(e.first), [&system, f = e.second] { f(system); });
}
+6 -4
View File
@@ -305,14 +305,16 @@ SM::SM(ServiceManager& service_manager_, Core::System& system_)
SM::~SM() = default;
void LoopProcess(Core::System& system) {
auto& service_manager = system.ServiceManager();
auto server_manager = std::make_unique<ServerManager>(system);
Kernel::KEvent* deferral_event{};
server_manager->ManageDeferral(&deferral_event);
system.ServiceManager().SetDeferralEvent(deferral_event);
service_manager.SetDeferralEvent(deferral_event);
auto sm_service = std::make_shared<SM>(system.ServiceManager(), system);
server_manager->ManageNamedPort("sm:", [sm_service] {
return sm_service;
});
server_manager->ManageNamedPort("sm:", [sm_service] { return sm_service; });
ServerManager::RunServer(std::move(server_manager));
}
+33 -23
View File
@@ -11,7 +11,6 @@
#include "common/thread.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/vi/conductor.h"
#include "core/hle/service/vi/container.h"
#include "core/hle/service/vi/display_list.h"
@@ -30,29 +29,24 @@ Conductor::Conductor(Core::System& system, Container& container, DisplayList& di
});
if (system.IsMulticore()) {
m_event = Core::Timing::CreateEvent("ScreenComposition", [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
m_signal.Set();
return std::chrono::nanoseconds(this->GetNextTicks());
});
m_event = Core::Timing::CreateEvent(
"ScreenComposition",
[this](s64 time,
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
m_signal.Set();
return std::chrono::nanoseconds(this->GetNextTicks());
});
system.CoreTiming().ScheduleLoopingEvent(FrameNs, FrameNs, m_event);
m_thread = system.Kernel().RunOnHostCoreThread("VSyncThread", [this]() {
auto const stop_token = m_thread.get_stop_token();
Common::SetCurrentThreadPriority(Common::ThreadPriority::VeryHigh);
Common::SetCurrentThreadToPerformanceCores();
while (!stop_token.stop_requested()) {
m_signal.Wait();
if (stop_token.stop_requested() || m_system.IsShuttingDown()) {
break;
}
this->ProcessVsync();
}
});
m_thread = std::jthread([this](std::stop_token token) { this->VsyncThread(token); });
} else {
m_event = Core::Timing::CreateEvent("ScreenComposition", [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
this->ProcessVsync();
return std::chrono::nanoseconds(this->GetNextTicks());
});
m_event = Core::Timing::CreateEvent(
"ScreenComposition",
[this](s64 time,
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
this->ProcessVsync();
return std::chrono::nanoseconds(this->GetNextTicks());
});
system.CoreTiming().ScheduleLoopingEvent(FrameNs, FrameNs, m_event);
}
@@ -60,10 +54,10 @@ Conductor::Conductor(Core::System& system, Container& container, DisplayList& di
Conductor::~Conductor() {
m_system.CoreTiming().UnscheduleEvent(m_event);
if (m_thread.joinable()) {
if (m_system.IsMulticore()) {
m_thread.request_stop();
m_signal.Set();
m_thread.join();
}
}
@@ -89,6 +83,22 @@ void Conductor::ProcessVsync() {
}
}
void Conductor::VsyncThread(std::stop_token token) {
Common::SetCurrentThreadName("VSyncThread");
Common::SetCurrentThreadPriority(Common::ThreadPriority::VeryHigh);
Common::SetCurrentThreadToPerformanceCores();
while (!token.stop_requested()) {
m_signal.Wait();
if (m_system.IsShuttingDown()) {
return;
}
this->ProcessVsync();
}
}
s64 Conductor::GetNextTicks() const {
const auto& settings = Settings::values;
auto speed_scale = 1.f;
-14
View File
@@ -1,15 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// gcc14 bug
#ifdef __GNUC__
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
#endif
#include "common/assert.h"
#include "common/scope_exit.h"
#include "core/memory/dmnt_cheat_types.h"
@@ -1275,8 +1266,3 @@ void DmntCheatVm::Execute(const CheatProcessMetadata& metadata) {
}
} // namespace Core::Memory
#ifdef __GNUC__
#pragma GCC diagnostic pop
#endif
+9 -11
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
@@ -254,16 +254,14 @@ struct UnrecognizedInstruction {
struct CheatVmOpcode {
bool begin_conditional_block{};
std::variant<
std::monostate,
StoreStaticOpcode, BeginConditionalOpcode, EndConditionalOpcode, ControlLoopOpcode,
LoadRegisterStaticOpcode, LoadRegisterMemoryOpcode, StoreStaticToAddressOpcode,
PerformArithmeticStaticOpcode, BeginKeypressConditionalOpcode,
PerformArithmeticRegisterOpcode, StoreRegisterToAddressOpcode,
BeginRegisterConditionalOpcode, SaveRestoreRegisterOpcode,
SaveRestoreRegisterMaskOpcode, ReadWriteStaticRegisterOpcode, PauseProcessOpcode,
ResumeProcessOpcode, DebugLogOpcode, UnrecognizedInstruction
> opcode{};
std::variant<StoreStaticOpcode, BeginConditionalOpcode, EndConditionalOpcode, ControlLoopOpcode,
LoadRegisterStaticOpcode, LoadRegisterMemoryOpcode, StoreStaticToAddressOpcode,
PerformArithmeticStaticOpcode, BeginKeypressConditionalOpcode,
PerformArithmeticRegisterOpcode, StoreRegisterToAddressOpcode,
BeginRegisterConditionalOpcode, SaveRestoreRegisterOpcode,
SaveRestoreRegisterMaskOpcode, ReadWriteStaticRegisterOpcode, PauseProcessOpcode,
ResumeProcessOpcode, DebugLogOpcode, UnrecognizedInstruction>
opcode{};
};
class DmntCheatVm {
@@ -170,19 +170,13 @@ template<>
// check for marked bit, use as unmapped if marked
if (ctx.conf.page_table_marked_bit) {
auto const marked_bit = *ctx.conf.page_table_marked_bit;
if (s64(s32(1 << marked_bit)) == s64(1 << marked_bit)) {
code.test(page, s32(1 << marked_bit));
code.jnz(abort, code.T_NEAR);
} else {
code.bt(page, marked_bit);
code.jc(abort, code.T_NEAR);
}
code.bt(page, *ctx.conf.page_table_marked_bit);
code.jc(abort, code.T_NEAR);
}
// mask away attributes
if (ctx.conf.page_table_pointer_mask == 0) {
code.test(page, page);
} else if (s64(s32(ctx.conf.page_table_pointer_mask)) == s64(ctx.conf.page_table_pointer_mask)) {
} else if (std::in_range<s32>(ctx.conf.page_table_pointer_mask)) {
code.and_(page, ctx.conf.page_table_pointer_mask);
} else {
code.mov(tmp, ctx.conf.page_table_pointer_mask);
+2 -11
View File
@@ -39,16 +39,8 @@ Block::iterator Block::PrependNewInst(iterator insertion_point, Opcode opcode, s
// just pool it!!! - reason why there is an inline buffer is because many small blocks are created
// with few instructions due to subpar optimisations on other passes... plus branch-heavy code will
// hugely benefit from the coherency of faster allocations...
IR::Inst* inst;
if (inlined_inst.size() < inlined_inst.max_size()) {
inlined_inst.emplace_back(opcode);
inst = &inlined_inst[inlined_inst.size() - 1];
} else {
if (pooled_inst.empty() || pooled_inst.back().size() == pooled_inst.back().max_size())
pooled_inst.emplace_back();
pooled_inst.back().emplace_back(opcode);
inst = &pooled_inst.back()[pooled_inst.back().size() - 1];
}
inlined_inst.emplace_back(opcode);
auto* inst = &inlined_inst[inlined_inst.size() - 1];
DEBUG_ASSERT(args.size() == inst->NumArgs());
std::for_each(args.begin(), args.end(), [&inst, index = size_t(0)](const auto& arg) mutable {
inst->SetArg(index, arg);
@@ -61,7 +53,6 @@ void Block::Reset(LocationDescriptor location_) noexcept {
mcl::intrusive_list<IR::Inst> tmp = {};
instructions.swap(tmp);
inlined_inst.clear();
pooled_inst.clear();
cond_failed.reset();
location = location_;
end_location = location_;
+2 -4
View File
@@ -142,11 +142,9 @@ public:
}
/// "Hot cache" for small blocks so we don't call global allocator
boost::container::static_vector<Inst, 30> inlined_inst;
boost::container::static_vector<Inst, 65536> inlined_inst = {};
/// List of instructions in this block.
instruction_list_type instructions;
/// "Long/far" memory pool
boost::container::stable_vector<boost::container::static_vector<Inst, 32>> pooled_inst;
/// Block to execute next if `cond` did not pass.
std::optional<LocationDescriptor> cond_failed = {};
/// Description of the starting location of this block
@@ -162,7 +160,7 @@ public:
/// Number of cycles this block takes to execute.
size_t cycle_count = 0;
};
static_assert(sizeof(Block) == 4096);
//static_assert(sizeof(Block) == 4096);
/// Returns a string representation of the contents of block. Intended for debugging.
std::string DumpBlock(const IR::Block& block) noexcept;
@@ -79,10 +79,8 @@ void NpadAbstractButtonHandler::UpdateAllButtonLifo() {
Core::HID::NpadIdType npad_id = properties_handler->GetNpadId();
for (std::size_t i = 0; i < AruidIndexMax; i++) {
auto* data = applet_resource_holder->applet_resource->GetAruidDataByIndex(i);
if (auto const shfmt = data->shared_memory_format; shfmt) {
auto& npad_entry = shfmt->npad.npad_entry[NpadIdTypeToIndex(npad_id)];
UpdateButtonLifo(npad_entry, data->aruid);
}
auto& npad_entry = data->shared_memory_format->npad.npad_entry[NpadIdTypeToIndex(npad_id)];
UpdateButtonLifo(npad_entry, data->aruid);
}
}
@@ -90,19 +88,19 @@ void NpadAbstractButtonHandler::UpdateCoreBatteryState() {
Core::HID::NpadIdType npad_id = properties_handler->GetNpadId();
for (std::size_t i = 0; i < AruidIndexMax; i++) {
auto* data = applet_resource_holder->applet_resource->GetAruidDataByIndex(i);
if (auto const shfmt = data->shared_memory_format; shfmt) {
auto& npad_entry = shfmt->npad.npad_entry[NpadIdTypeToIndex(npad_id)];
UpdateButtonLifo(npad_entry, data->aruid);
}
auto& npad_entry = data->shared_memory_format->npad.npad_entry[NpadIdTypeToIndex(npad_id)];
UpdateButtonLifo(npad_entry, data->aruid);
}
}
void NpadAbstractButtonHandler::UpdateButtonState(u64 aruid) {
Core::HID::NpadIdType npad_id = properties_handler->GetNpadId();
if (auto data = applet_resource_holder->applet_resource->GetAruidData(aruid); data) {
auto& npad_entry = data->shared_memory_format->npad.npad_entry[NpadIdTypeToIndex(npad_id)];
UpdateButtonLifo(npad_entry, aruid);
auto* data = applet_resource_holder->applet_resource->GetAruidData(aruid);
if (data == nullptr) {
return;
}
auto& npad_entry = data->shared_memory_format->npad.npad_entry[NpadIdTypeToIndex(npad_id)];
UpdateButtonLifo(npad_entry, aruid);
}
Result NpadAbstractButtonHandler::SetHomeProtection(bool is_enabled, u64 aruid) {
+2 -5
View File
@@ -66,17 +66,14 @@ void EmuThread::run() {
} else {
QtCommon::system->Pause();
m_stopped.Set();
EmulationPaused(lk);
m_should_run_cv.wait(lk, stop_token, [&] {
return m_should_run;
});
m_should_run_cv.wait(lk, stop_token, [&] { return m_should_run; });
EmulationResumed(lk);
}
}
// Shutdown the main emulated process
// Needs to pause first, we may not have paused before shutting down.
QtCommon::system->Pause();
QtCommon::system->DetachDebugger();
QtCommon::system->ShutdownMainProcess();
}
@@ -496,30 +496,31 @@ void SetupCapabilities(const Profile& profile, const Info& info, EmitContext& ct
}
void PatchPhiNodes(IR::Program& program, EmitContext& ctx) {
// Flatten all leading PHIs from each block into a vector
std::vector<IR::Inst*> phi_instructions;
for (IR::Block* block : program.blocks) {
for (auto it = block->begin(); it != block->end(); ++it) {
if (it->GetOpcode() != IR::Opcode::Phi)
break;
phi_instructions.push_back(&*it);
}
}
// Flatten all leading PHIs from each block into a vector
std::vector<IR::Inst*> phi_instructions;
for (IR::Block* block : program.blocks) {
for (auto it = block->begin(); it != block->end(); ++it) {
if (it->GetOpcode() != IR::Opcode::Phi)
break;
phi_instructions.push_back(&*it);
}
}
if (phi_instructions.empty()) {
return; // nothing to patch
}
if (phi_instructions.empty()) {
return; // nothing to patch
}
// Start "before" first PHI; advance on phi_arg == 0
size_t phi_index = size_t(-1);
ctx.PatchDeferredPhi([&ctx, &phi_index, phi_insts = std::move(phi_instructions)](size_t phi_arg, Id parent) -> std::pair<Id, Id> {
if (phi_arg == 0) {
++phi_index;
// Start "before" first PHI; advance on phi_arg == 0
size_t phi_index = static_cast<size_t>(-1);
ctx.PatchDeferredPhi([&](size_t phi_arg, Id parent) -> std::pair<Id, Id> {
if (phi_arg == 0) {
++phi_index;
}
IR::Inst* phi = phi_instructions[phi_index];
return { ctx.Def(phi->Arg(phi_arg)), parent };
});
}
IR::Inst* phi = phi_insts[phi_index];
return { ctx.Def(phi->Arg(phi_arg)), parent };
});
}
} // Anonymous namespace
std::vector<u32> EmitSPIRV(const Profile& profile, const RuntimeInfo& runtime_info, IR::Program& program, Bindings& bindings) {
-122
View File
@@ -1,122 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <chrono>
#include <iostream>
#include <memory>
#include <mutex>
#include <regex>
#include <string>
#include "common/logging.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/cpu_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/vfs/vfs_real.h"
#include "core/hle/service/am/applet_manager.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
#include "frontend_common/config.h"
#include "input_common/main.h"
#include "video_core/gpu.h"
#include "video_core/renderer_base.h"
#include "yuzu_cmd/emu_window/emu_window_sdl3.h"
#include "yuzu_cmd/emu_window/emu_window_sdl3_null.h"
#include "yuzu_cmd/emu_window/emu_window_sdl3_vk.h"
class EmuWindow_Headless : public Core::Frontend::EmuWindow {
public:
explicit EmuWindow_Headless() = default;
~EmuWindow_Headless() = default;
bool IsShown() const override {
return true;
}
void OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) override {
}
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override {
return std::make_unique<DummyContext>();
}
};
int main(int argc, char *argv[]) {
struct {
Core::System system{};
EmuWindow_Headless emu_window{};
} state = {};
Common::Log::Initialize();
Common::Log::SetColorConsoleBackendEnabled(true);
Common::Log::Start();
if (argc < 2) {
LOG_CRITICAL(Frontend, "Usage: {} [ms-to-run] [file]", argv[0]);
return EXIT_FAILURE;
}
std::chrono::milliseconds time_quanta = std::chrono::milliseconds{atoi(argv[1])};
auto const time_end = std::chrono::steady_clock::now() + time_quanta;
std::string filepath = argv[2];
// apply the log_filter setting
// the logger was initialized before and doesn't pick up the filter on its own
Common::Log::Filter filter;
filter.ParseFilterString("*:Info");
Common::Log::SetGlobalFilter(filter);
if (filepath.empty()) {
LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
return EXIT_FAILURE;
}
state.system.Initialize();
InputCommon::InputSubsystem input_subsystem{};
// Apply the command line arguments
state.system.ApplySettings();
Settings::values.renderer_backend.SetValue(Settings::RendererBackend::Null);
state.system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
state.system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
state.system.GetFileSystemController().CreateFactories(*state.system.GetFilesystem());
state.system.GetUserChannel().clear();
Service::AM::FrontendAppletParameters load_parameters{
.applet_id = Service::AM::AppletId::Application,
};
if (auto const load_result = state.system.Load(state.emu_window, filepath, load_parameters); load_result != Core::SystemResultStatus::Success) {
LOG_CRITICAL(Frontend, "load result = {}", u32(load_result));
// shutdown
void(state.system.Pause());
state.system.DetachDebugger();
state.system.ShutdownMainProcess();
return EXIT_FAILURE;
}
// Core is loaded, start the GPU (makes the GPU contexts current to this thread)
state.system.GPU().Start();
state.system.GetCpuManager().OnGpuReady();
// don't do anything, SDL3 already exists for us :D
state.system.RegisterExitCallback([] {});
void(state.system.Run());
if (state.system.DebuggerEnabled())
state.system.InitializeDebugger();
while (state.system.IsPoweredOn() && !state.system.GetExitRequested()) {
auto const time_now = std::chrono::steady_clock::now();
if (time_now > time_end)
break;
}
// shutdown
void(state.system.Pause());
state.system.DetachDebugger();
state.system.ShutdownMainProcess();
return EXIT_SUCCESS;
}
#define VMA_IMPLEMENTATION
#include "video_core/vulkan_common/vma.h"