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2 Commits

Author SHA1 Message Date
lizzie eacb5f40a1 2026-09-06 21:41:03
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-06 21:41:03 +00:00
lizzie e1dcee37bf 2026-09-06 21:03:44
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-06 21:03:44 +00:00
3 changed files with 40 additions and 9 deletions
@@ -73,16 +73,20 @@ Result DisplayLayerManager::CreateManagedDisplayLayer(u64* out_layer_id) {
R_TRY(m_manager_display_service->CreateManagedLayer(
out_layer_id, 0, display_id, Service::AppletResourceUserId{m_process->GetProcessId()}));
m_manager_display_service->SetLayerVisibility(m_visible, *out_layer_id);
(void)m_display_service->GetContainer()->SetLayerStackMask(*out_layer_id,
this->GetLayerStackMask());
if (m_applet_id != AppletId::Application) {
(void)m_manager_display_service->SetLayerBlending(m_blending_enabled, *out_layer_id);
if (m_applet_id == AppletId::OverlayDisplay) {
(void)m_manager_display_service->SetLayerZIndex(-1, *out_layer_id);
(void)m_manager_display_service->SetLayerZIndex(Overlay, *out_layer_id);
(void)m_display_service->GetContainer()->SetLayerIsOverlay(*out_layer_id, true);
} else {
(void)m_manager_display_service->SetLayerZIndex(1, *out_layer_id);
(void)m_manager_display_service->SetLayerZIndex(Foreground, *out_layer_id);
}
}
(void)m_display_service->GetContainer()->SetLayerZIndex(*out_layer_id, true);
m_managed_display_layers.emplace(*out_layer_id);
R_SUCCEED();
@@ -122,11 +126,12 @@ Result DisplayLayerManager::IsSystemBufferSharingEnabled() {
// Ensure the overlay layer is visible
m_manager_display_service->SetLayerVisibility(m_visible, m_system_shared_layer_id);
(void)m_display_service->GetContainer()->SetLayerStackMask(m_system_shared_layer_id,
this->GetLayerStackMask());
m_manager_display_service->SetLayerBlending(m_blending_enabled, m_system_shared_layer_id);
s32 initial_z = 1;
(void)m_display_service->GetContainer()->SetLayerZIndex(m_system_shared_layer_id, true);
s32 initial_z = Foreground;
if (m_applet_id == AppletId::OverlayDisplay) {
initial_z = -1;
initial_z = Overlay;
(void)m_display_service->GetContainer()->SetLayerIsOverlay(m_system_shared_layer_id, true);
}
m_manager_display_service->SetLayerZIndex(initial_z, m_system_shared_layer_id);
@@ -300,6 +300,28 @@ Result SharedBufferManager::CreateSession(Kernel::KProcess* owner_process, u64*
}
}
// Claim a presentation slot range.
u32 slot_base = 0;
std::array<bool, SharedBufferMaxSessions> in_use{};
for (const auto& [existing_aruid, existing] : m_sessions) {
const u32 index = existing.presentation_slot_base / SharedBufferSlotsPerSession;
if (index < in_use.size())
in_use[index] = true;
}
u32 index = 0;
while (index < in_use.size() && in_use[index])
index++;
if (index >= in_use.size()) {
LOG_ERROR(Service_VI, "Out of shared buffer presentation slots ({} sessions)", SharedBufferMaxSessions);
R_THROW(VI::ResultOperationFailed);
}
slot_base = index * SharedBufferSlotsPerSession;
// Map into process.
Common::ProcessAddress map_address{};
R_TRY(MapSharedBufferIntoProcessAddressSpace(std::addressof(map_address), m_buffer_page_group,
@@ -308,6 +330,7 @@ Result SharedBufferManager::CreateSession(Kernel::KProcess* owner_process, u64*
// Create new session.
auto [it, was_emplaced] = m_sessions.emplace(aruid, SharedBufferSession{});
auto& session = it->second;
session.presentation_slot_base = slot_base;
auto& container = m_nvdrv->GetContainer();
session.session_id = container.OpenSession(owner_process);
+6 -3
View File
@@ -55,11 +55,11 @@ constexpr u64 GpuClockMultiplier(Settings::GpuClock clock) {
struct GPU::Impl {
explicit Impl(Core::System& system_, bool is_async_, bool use_nvdec_)
: system{system_}
: gpu_thread{system_}
, system{system_}
, use_nvdec{use_nvdec_}
, shader_notify()
, is_async{is_async_}
, gpu_thread{system_}
{}
~Impl() = default;
@@ -301,6 +301,10 @@ struct GPU::Impl {
return out;
}
// Destruction of thread must be done before all (non trivial)
// previous members has been destroyed
VideoCommon::GPUThread::ThreadManager gpu_thread;
Core::System& system;
std::unique_ptr<VideoCore::RendererBase> renderer;
@@ -329,7 +333,6 @@ struct GPU::Impl {
const bool is_async;
VideoCommon::GPUThread::ThreadManager gpu_thread;
std::unique_ptr<Core::Frontend::GraphicsContext> cpu_context;
Tegra::Control::Scheduler scheduler;