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25 Commits

Author SHA1 Message Date
lizzie 3b4b6976b6 fix shit 2026-02-14 05:42:18 +00:00
lizzie 7361124602 [nce] update to use CTX_xxx from new portable dynarmic/context.h
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-02-14 05:39:57 +00:00
crueter 19e2dba35a [cmake] CPMUtil: Don't consider system packages if FORCE_BUNDLED is on (#3539)
Thanks, Debian.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3539
2026-02-14 03:33:03 +01:00
crueter 0634b4a278 [externals] Update SDL2 CI (#3538)
https://github.com/eden-emulator/Issue-Reports/issues/327

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3538
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-02-14 03:24:36 +01:00
John ee428deb1e [settings] Set EDS to 2 as default on Windows/FreeBSD (#3532)
<video src="/attachments/9a1b2e43-0acf-4a40-9be5-db93b1164111" title="Regressions" controls></video>

This PR fixes Sonic's broken graphics.

- EDS3 hard coded as _WIN32 default broke graphics and was the issue. Manually adjusting EDS[0-3] per-game/global settings can not fix graphics.
- EDS2 hard coded as _WIN32 default fixes graphical issues. Manually adjusting EDS[0-3] per-game/global settings works as intended.
- EDS0 as _WIN32 default was also tested and works. Old logic behavior before #292 regression.

Co-authored-by: DraVee <dravee@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3532
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: John <john@eden-emu.dev>
Co-committed-by: John <john@eden-emu.dev>
2026-02-13 18:37:42 +01:00
lizzie 07bc77c7e7 [dynarmic] Fix Sonic X shadow regression due to aggresive const prop discarding NZCV side ffects (#3534)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3534
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-13 16:10:09 +01:00
lizzie 72973fe582 [dynarmic] fix NSBU regressions (#3533)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3533
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-13 11:51:34 +01:00
lizzie c263b6af6f [dynarmic] add current code page cache (#3459)
should make JIT translation a bit faster - especially for non-fastmem
test if thumb still werks

previously:
we read 32-bits one by one, and do translation **for each u32 we read**

now:
one big read of 4096 bytes (aligned of course), only 1 VAddr translation

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3459
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-12 02:14:50 +01:00
PavelBARABANOV e46576b4c3 [android] add graphics artifacts warning to bloom fix description (#3471)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3471
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Co-committed-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
2026-02-12 01:56:16 +01:00
lizzie 89bcb73d47 [dynarmic] x86 direct immediate call for host calls within 2G (#3508)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3508
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-12 01:45:22 +01:00
MaranBr 7d81a724ef [shader_recompiler] Fix Shuffle handling for Position attributes (#3406)
This fixes the rescaling path to properly convert to F32, matching native 1x behavior for any resolution.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3406
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2026-02-12 01:34:25 +01:00
lizzie 634686d59b [dynarmic] add back A64 identity pass (#3519)
results in way better codegen (less noise for movs and all dat)
i think it was removed by accident by me, oops

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3519
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-12 01:33:51 +01:00
lizzie d0af14632e [dynarmic] UseScratchGpr for path with immediate additions; lea materialisation with in-range s32 immediate (+immediate carry) (#2958)
Allows regalloc to more aggressively take on registers for immediate codepath; also uses lea for stc/adc (since carry can equate +1 in some cases)

Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2958
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-12 01:33:22 +01:00
lizzie c87986b276 [dynarmic] reuse IR::Block memory instead of creating new block each time (#3501)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3501
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-12 01:32:55 +01:00
lizzie b600b90d53 [dynarmic] Make SetX/GetW pairs optimized by getSet pass (#3518)
this results in removed reloads for any code that uses those heavily :)

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3518
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-12 01:32:26 +01:00
crueter 2b979024cb [frontend] Slow and Turbo modes (#3525)
Closes #3344

Adds slow and turbo modes with configurable speeds that can then be
toggled by the user. Behavior is:
- Standard/slow limit, toggle turbo = turbo
- Turbo limit, toggle turbo = standard
- Standard/turbo limit, toggle slow = slow
- Slow limit, toggle slow = standard

Enabling the turbo/slow mode enables the frame limiter unconditionally.

This has some conflicts with VSync. For example when I set my refresh
rate to 60hz and enable vsync, turbo mode does nothing. Not sure how to
go about fixing this, @MaranBr probably knows better the proper
solution.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3525
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-02-12 01:31:55 +01:00
MaranBr 5f676a6a55 [vulkan] Add support for target FPS frame pacing (#3494)
This allows users to choose how the emulator manages frame pacing to reduce stuttering and provide a smoother and more consistent frame rate.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3494
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2026-02-12 00:23:19 +01:00
xbzk 2ab5b37137 [android, ui] unswizzle combo picker core (#3516)
Combo picker for unswizzle. Attempt to combine settings + Enable toggle added.
WARNING! The toggle won't have effect! It just controls GPU_UNSWIZZLE_ENABLED boolean setting, and will need @PavelBARABANOV unswizzle enable/disable integration.

Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3516
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: xbzk <xbzk@eden-emu.dev>
Co-committed-by: xbzk <xbzk@eden-emu.dev>
2026-02-12 00:11:54 +01:00
lizzie f6547fac8c [dynarmic] Define LSW on the same argument/use scratch gpr (#3520)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3520
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-11 23:13:40 +01:00
lizzie 9c685c1449 [dynarmic] inline SM4 ARM operation (#3474)
most useless function call ever
why even call? just look it up! it's right there!

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3474
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-11 19:41:36 +01:00
crueter aaf1a597ef [externals] Don't force xbyak to be bundled (#3526)
I explicitly asked for it to be removed, and it was added back again.
Why?

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3526
2026-02-11 19:37:20 +01:00
lizzie 850fc372b7 [dynarmic] AVX512CD impl for lzcnt16 (#3499)
dont have AVX512CD to verify the change; but should[tm] work

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3499
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-11 19:36:23 +01:00
lizzie bad9d8043b [dynarmic, externals] update to xbyak v7.33.2 (#3505)
PLEASE test, & provide gdb logs kthx!

mainly because there is a bug with pop/push for r8-r15:
https://github.com/herumi/xbyak/commit/94f6fe6941103a826db63d1e98cc27ba19024668
(may have been linked as to why Engage had SCREECH when doing xmm spills!)

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3505
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-11 19:35:29 +01:00
lizzie 8e8e66f880 [vk] load VK_KHR_GET_SURFACE_CAPABILITIES_2 on drivers (not a hard requirement) for maintainance 1 (#3514)
fixes VVL, but doesnt make it a hard requirement so drivers which cant load it for some reason just, dont

Validation Error: [ VUID-vkCreateInstance-ppEnabledExtensionNames-01388 ] | MessageID = 0xe5e52180
vkCreateInstance(): pCreateInfo->ppEnabledExtensionNames[3] Missing extension required by the instance extension VK_EXT_surface_maintenance1: VK_KHR_get_surface_capabilities2.
The Vulkan spec states: All required extensions for each extension in the VkInstanceCreateInfo::ppEnabledExtensionNames list must also be present in that list (https://docs.vulkan.org/spec/latest/chapters/initialization.html#VUID-vkCreateInstance-ppEnabledExtensionNames-01388)

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3514
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-11 18:54:24 +01:00
lizzie fec5ac2298 [meta] add San Valentine's 2026 icon variation (#3476)
Pinkish theme as well, very fruity, very nice

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3476
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-11 05:04:39 +01:00
93 changed files with 2062 additions and 707 deletions
+5 -1
View File
@@ -84,7 +84,11 @@ function(SystemPackageViable JSON_NAME)
parse_object(${object})
string(REPLACE " " ";" find_args "${find_args}")
find_package(${package} ${version} ${find_args} QUIET NO_POLICY_SCOPE)
if (${package}_FORCE_BUNDLED)
set(${package}_FOUND OFF)
else()
find_package(${package} ${version} ${find_args} QUIET NO_POLICY_SCOPE)
endif()
set(${pkg}_VIABLE ${${package}_FOUND} PARENT_SCOPE)
set(${pkg}_PACKAGE ${package} PARENT_SCOPE)
+196 -215
View File
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@@ -0,0 +1 @@
#e48cc9ff
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+1 -5
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@@ -27,11 +27,7 @@ set_directory_properties(PROPERTIES EXCLUDE_FROM_ALL ON)
# Xbyak
if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64)
if (PLATFORM_SUN OR PLATFORM_OPENBSD OR PLATFORM_NETBSD OR PLATFORM_DRAGONFLY)
AddJsonPackage(xbyak_sun)
else()
AddJsonPackage(xbyak)
endif()
AddJsonPackage(xbyak)
endif()
# enet
+3 -16
View File
@@ -48,23 +48,12 @@
"0001-fix-missing-decl.patch"
]
},
"xbyak_sun": {
"package": "xbyak",
"repo": "herumi/xbyak",
"tag": "v%VERSION%",
"hash": "b40dade90fb0e46a2bd52934f7ce461e37be931b571e58cbe2203bc08ed5b54c7ff1a29026c74c7f9805e4e3f6c9636deca528e6b4a8093ce7eae145218599f1",
"git_version": "7.29",
"bundled": true,
"skip_updates": true
},
"xbyak": {
"package": "xbyak",
"repo": "herumi/xbyak",
"tag": "v%VERSION%",
"hash": "1042090405c426e339506c179d53e91d4d545ce9c9f53d8f797caa092d589f913a9bcb9c8f31c4c60870acb954c556e305fb6732c66bc3c8f1cd924f9172def9",
"git_version": "7.22",
"bundled": true,
"skip_updates": true
"hash": "ac333d7bea1d61865bebebb116201a58db431946aa2f11aa042ef5795c390ff30af4d6c90ed3b3d24443a1d430703b08f14fc13b2fa405c155a241456ed78a47",
"git_version": "7.33.2"
},
"oaknut": {
"repo": "eden-emulator/oaknut",
@@ -161,7 +150,7 @@
"package": "SDL2",
"name": "SDL2",
"repo": "crueter-ci/SDL2",
"version": "2.32.10-a65111bd2d",
"version": "2.32.10-cf5dabd6ea",
"min_version": "2.26.4"
},
"catch2": {
@@ -195,7 +184,6 @@
"repo": "libsdl-org/SDL",
"tag": "release-%VERSION%",
"hash": "d5622d6bb7266f7942a7b8ad43e8a22524893bf0c2ea1af91204838d9b78d32768843f6faa248757427b8404b8c6443776d4afa6b672cd8571a4e0c03a829383",
"key": "generic",
"bundled": true,
"git_version": "2.32.10",
"skip_updates": true
@@ -205,7 +193,6 @@
"repo": "libsdl-org/SDL",
"sha": "cc016b0046",
"hash": "b8d9873446cdb922387471df9968e078714683046674ef0d0edddf8e25da65a539a3bae83d635496b970237f90b07b36a69f8d7855d450de59311d6d6e8c3dbc",
"key": "steamdeck",
"bundled": true,
"skip_updates": "true"
},
@@ -203,6 +203,24 @@ object NativeLibrary {
external fun getDebugKnobAt(index: Int): Boolean
/**
* Set the current speed limit to the configured turbo speed.
*/
external fun setTurboSpeedLimit(enabled: Boolean)
/**
* Set the current speed limit to the configured slow speed.
*/
external fun setSlowSpeedLimit(enabled: Boolean)
/**
* Set the current speed limit to the configured standard speed.
*/
external fun setStandardSpeedLimit(enabled: Boolean)
external fun isTurboMode(): Boolean
external fun isSlowMode(): Boolean
/**
* Returns Vulkan driver version / API version / GPU model
*/
@@ -11,6 +11,7 @@ import android.widget.RadioGroup
import android.widget.TextView
import androidx.drawerlayout.widget.DrawerLayout
import com.google.android.material.color.MaterialColors
import com.google.android.material.materialswitch.MaterialSwitch
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
@@ -135,6 +136,39 @@ class QuickSettings(val emulationFragment: EmulationFragment) {
container.addView(itemView)
}
fun addCustomToggle(
name: Int,
isChecked: Boolean,
isEnabled: Boolean,
container: ViewGroup,
callback: (Boolean) -> Unit
): MaterialSwitch? {
val inflater = LayoutInflater.from(emulationFragment.requireContext())
val itemView = inflater.inflate(R.layout.item_quick_settings_menu, container, false)
val switchContainer = itemView.findViewById<ViewGroup>(R.id.switch_container)
val titleView = itemView.findViewById<TextView>(R.id.switch_title)
val switchView = itemView.findViewById<MaterialSwitch>(R.id.setting_switch)
titleView.text = YuzuApplication.appContext.getString(name)
switchContainer.visibility = View.VISIBLE
switchView.isChecked = isChecked
switchView.setOnCheckedChangeListener { _, checked ->
callback(checked)
saveSettings()
}
switchContainer.setOnClickListener {
switchView.toggle()
}
container.addView(itemView)
return switchView
}
fun addSliderSetting(
name: Int,
container: ViewGroup,
@@ -33,6 +33,7 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
RENDERER_PROVOKING_VERTEX("provoking_vertex"),
RENDERER_DESCRIPTOR_INDEXING("descriptor_indexing"),
RENDERER_SAMPLE_SHADING("sample_shading"),
GPU_UNSWIZZLE_ENABLED("gpu_unswizzle_enabled"),
PICTURE_IN_PICTURE("picture_in_picture"),
USE_CUSTOM_RTC("custom_rtc_enabled"),
BLACK_BACKGROUNDS("black_backgrounds"),
@@ -29,6 +29,7 @@ enum class IntSetting(override val key: String) : AbstractIntSetting {
RENDERER_DYNA_STATE("dyna_state"),
DMA_ACCURACY("dma_accuracy"),
FRAME_PACING_MODE("frame_pacing_mode"),
AUDIO_OUTPUT_ENGINE("output_engine"),
MAX_ANISOTROPY("max_anisotropy"),
THEME("theme"),
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -6,7 +9,10 @@ package org.yuzu.yuzu_emu.features.settings.model
import org.yuzu.yuzu_emu.utils.NativeConfig
enum class ShortSetting(override val key: String) : AbstractShortSetting {
RENDERER_SPEED_LIMIT("speed_limit");
RENDERER_SPEED_LIMIT("speed_limit"),
RENDERER_TURBO_SPEED_LIMIT("turbo_speed_limit"),
RENDERER_SLOW_SPEED_LIMIT("slow_speed_limit"),
;
override fun getShort(needsGlobal: Boolean): Short = NativeConfig.getShort(key, needsGlobal)
@@ -0,0 +1,75 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.features.settings.model.view
import androidx.annotation.ArrayRes
import androidx.annotation.StringRes
import org.yuzu.yuzu_emu.features.settings.model.AbstractSetting
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
class GpuUnswizzleSetting(
@StringRes titleId: Int = 0,
titleString: String = "",
@StringRes descriptionId: Int = 0,
descriptionString: String = "",
@ArrayRes val textureSizeChoicesId: Int,
@ArrayRes val textureSizeValuesId: Int,
@ArrayRes val streamSizeChoicesId: Int,
@ArrayRes val streamSizeValuesId: Int,
@ArrayRes val chunkSizeChoicesId: Int,
@ArrayRes val chunkSizeValuesId: Int
) : SettingsItem(
object : AbstractSetting {
override val key: String = SettingsItem.GPU_UNSWIZZLE_COMBINED
override val defaultValue: Any = false
override val isSaveable = true
override val isRuntimeModifiable = true
override val isSwitchable = true
override fun getValueAsString(needsGlobal: Boolean): String = "combined"
override fun reset() {
BooleanSetting.GPU_UNSWIZZLE_ENABLED.reset()
IntSetting.GPU_UNSWIZZLE_TEXTURE_SIZE.reset()
IntSetting.GPU_UNSWIZZLE_STREAM_SIZE.reset()
IntSetting.GPU_UNSWIZZLE_CHUNK_SIZE.reset()
}
},
titleId,
titleString,
descriptionId,
descriptionString
) {
override val type = SettingsItem.TYPE_GPU_UNSWIZZLE
// Check if GPU unswizzle is enabled via the dedicated boolean setting
fun isEnabled(needsGlobal: Boolean = false): Boolean =
BooleanSetting.GPU_UNSWIZZLE_ENABLED.getBoolean(needsGlobal)
fun setEnabled(value: Boolean) =
BooleanSetting.GPU_UNSWIZZLE_ENABLED.setBoolean(value)
fun enable() = setEnabled(true)
fun disable() = setEnabled(false)
fun getTextureSize(needsGlobal: Boolean = false): Int =
IntSetting.GPU_UNSWIZZLE_TEXTURE_SIZE.getInt(needsGlobal)
fun setTextureSize(value: Int) =
IntSetting.GPU_UNSWIZZLE_TEXTURE_SIZE.setInt(value)
fun getStreamSize(needsGlobal: Boolean = false): Int =
IntSetting.GPU_UNSWIZZLE_STREAM_SIZE.getInt(needsGlobal)
fun setStreamSize(value: Int) =
IntSetting.GPU_UNSWIZZLE_STREAM_SIZE.setInt(value)
fun getChunkSize(needsGlobal: Boolean = false): Int =
IntSetting.GPU_UNSWIZZLE_CHUNK_SIZE.getInt(needsGlobal)
fun setChunkSize(value: Int) =
IntSetting.GPU_UNSWIZZLE_CHUNK_SIZE.setInt(value)
fun reset() = setting.reset()
}
@@ -104,8 +104,10 @@ abstract class SettingsItem(
const val TYPE_SPINBOX = 12
const val TYPE_LAUNCHABLE = 13
const val TYPE_PATH = 14
const val TYPE_GPU_UNSWIZZLE = 15
const val FASTMEM_COMBINED = "fastmem_combined"
const val GPU_UNSWIZZLE_COMBINED = "gpu_unswizzle_combined"
val emptySetting = object : AbstractSetting {
override val key: String = ""
@@ -178,6 +180,26 @@ abstract class SettingsItem(
units = "%"
)
)
put(
SliderSetting(
ShortSetting.RENDERER_TURBO_SPEED_LIMIT,
titleId = R.string.turbo_speed_limit,
descriptionId = R.string.turbo_speed_limit_description,
min = 1,
max = 400,
units = "%"
)
)
put(
SliderSetting(
ShortSetting.RENDERER_SLOW_SPEED_LIMIT,
titleId = R.string.slow_speed_limit,
descriptionId = R.string.slow_speed_limit_description,
min = 1,
max = 400,
units = "%"
)
)
put(
SingleChoiceSetting(
IntSetting.CPU_BACKEND,
@@ -641,6 +663,15 @@ abstract class SettingsItem(
valuesId = R.array.dmaAccuracyValues
)
)
put(
SingleChoiceSetting(
IntSetting.FRAME_PACING_MODE,
titleId = R.string.frame_pacing_mode,
descriptionId = R.string.frame_pacing_mode_description,
choicesId = R.array.framePacingModeNames,
valuesId = R.array.framePacingModeValues
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_ASYNCHRONOUS_SHADERS,
@@ -684,6 +715,18 @@ abstract class SettingsItem(
valuesId = R.array.gpuSwizzleChunkValues
)
)
put(
GpuUnswizzleSetting(
titleId = R.string.gpu_unswizzle_settings,
descriptionId = R.string.gpu_unswizzle_settings_description,
textureSizeChoicesId = R.array.gpuTextureSizeSwizzleEntries,
textureSizeValuesId = R.array.gpuTextureSizeSwizzleValues,
streamSizeChoicesId = R.array.gpuSwizzleEntries,
streamSizeValuesId = R.array.gpuSwizzleValues,
chunkSizeChoicesId = R.array.gpuSwizzleChunkEntries,
chunkSizeValuesId = R.array.gpuSwizzleChunkValues
)
)
put(
SingleChoiceSetting(
IntSetting.FAST_CPU_TIME,
@@ -0,0 +1,206 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui
import android.app.Dialog
import android.content.DialogInterface
import android.os.Bundle
import android.view.LayoutInflater
import android.widget.ArrayAdapter
import androidx.fragment.app.DialogFragment
import androidx.fragment.app.activityViewModels
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.DialogGpuUnswizzleBinding
import org.yuzu.yuzu_emu.features.settings.model.view.GpuUnswizzleSetting
class GpuUnswizzleDialogFragment : DialogFragment() {
private var position = 0
private val settingsViewModel: SettingsViewModel by activityViewModels()
private lateinit var binding: DialogGpuUnswizzleBinding
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
position = requireArguments().getInt(POSITION)
if (settingsViewModel.clickedItem == null) dismiss()
}
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
binding = DialogGpuUnswizzleBinding.inflate(LayoutInflater.from(requireContext()))
val item = settingsViewModel.clickedItem as GpuUnswizzleSetting
// Setup texture size dropdown
val textureSizeEntries = resources.getStringArray(item.textureSizeChoicesId)
val textureSizeValues = resources.getIntArray(item.textureSizeValuesId)
val textureSizeAdapter = ArrayAdapter(
requireContext(),
android.R.layout.simple_dropdown_item_1line,
textureSizeEntries.toMutableList()
)
binding.dropdownTextureSize.setAdapter(textureSizeAdapter)
// Setup stream size dropdown
val streamSizeEntries = resources.getStringArray(item.streamSizeChoicesId)
val streamSizeValues = resources.getIntArray(item.streamSizeValuesId)
val streamSizeAdapter = ArrayAdapter(
requireContext(),
android.R.layout.simple_dropdown_item_1line,
streamSizeEntries.toMutableList()
)
binding.dropdownStreamSize.setAdapter(streamSizeAdapter)
// Setup chunk size dropdown
val chunkSizeEntries = resources.getStringArray(item.chunkSizeChoicesId)
val chunkSizeValues = resources.getIntArray(item.chunkSizeValuesId)
val chunkSizeAdapter = ArrayAdapter(
requireContext(),
android.R.layout.simple_dropdown_item_1line,
chunkSizeEntries.toMutableList()
)
binding.dropdownChunkSize.setAdapter(chunkSizeAdapter)
// Load current values
val isEnabled = item.isEnabled()
binding.switchEnable.isChecked = isEnabled
if (isEnabled) {
val textureSizeIndex = textureSizeValues.indexOf(item.getTextureSize())
if (textureSizeIndex >= 0) {
binding.dropdownTextureSize.setText(textureSizeEntries[textureSizeIndex], false)
}
val streamSizeIndex = streamSizeValues.indexOf(item.getStreamSize())
if (streamSizeIndex >= 0) {
binding.dropdownStreamSize.setText(streamSizeEntries[streamSizeIndex], false)
}
val chunkSizeIndex = chunkSizeValues.indexOf(item.getChunkSize())
if (chunkSizeIndex >= 0) {
binding.dropdownChunkSize.setText(chunkSizeEntries[chunkSizeIndex], false)
}
} else {
// Set default/recommended values when disabling
binding.dropdownTextureSize.setText(textureSizeEntries[3], false)
binding.dropdownStreamSize.setText(streamSizeEntries[3], false)
binding.dropdownChunkSize.setText(chunkSizeEntries[3], false)
}
// Clear adapter filters after setText to fix rotation bug
textureSizeAdapter.filter.filter(null)
streamSizeAdapter.filter.filter(null)
chunkSizeAdapter.filter.filter(null)
// Enable/disable dropdowns based on switch state
updateDropdownsState(isEnabled)
binding.switchEnable.setOnCheckedChangeListener { _, checked ->
updateDropdownsState(checked)
}
val dialog = MaterialAlertDialogBuilder(requireContext())
.setTitle(item.title)
.setView(binding.root)
.create()
// Setup button listeners
binding.btnDefault.setOnClickListener {
// Reset to defaults
item.reset()
// Refresh values with adapters reset
val textureSizeIndex = textureSizeValues.indexOf(item.getTextureSize())
if (textureSizeIndex >= 0) {
binding.dropdownTextureSize.setText(textureSizeEntries[textureSizeIndex], false)
}
val streamSizeIndex = streamSizeValues.indexOf(item.getStreamSize())
if (streamSizeIndex >= 0) {
binding.dropdownStreamSize.setText(streamSizeEntries[streamSizeIndex], false)
}
val chunkSizeIndex = chunkSizeValues.indexOf(item.getChunkSize())
if (chunkSizeIndex >= 0) {
binding.dropdownChunkSize.setText(chunkSizeEntries[chunkSizeIndex], false)
}
// Clear filters
textureSizeAdapter.filter.filter(null)
streamSizeAdapter.filter.filter(null)
chunkSizeAdapter.filter.filter(null)
settingsViewModel.setAdapterItemChanged(position)
settingsViewModel.setShouldReloadSettingsList(true)
}
binding.btnCancel.setOnClickListener {
dialog.dismiss()
}
binding.btnOk.setOnClickListener {
if (binding.switchEnable.isChecked) {
item.enable()
// Save the selected values
val selectedTextureIndex = textureSizeEntries.indexOf(
binding.dropdownTextureSize.text.toString()
)
if (selectedTextureIndex >= 0) {
item.setTextureSize(textureSizeValues[selectedTextureIndex])
}
val selectedStreamIndex = streamSizeEntries.indexOf(
binding.dropdownStreamSize.text.toString()
)
if (selectedStreamIndex >= 0) {
item.setStreamSize(streamSizeValues[selectedStreamIndex])
}
val selectedChunkIndex = chunkSizeEntries.indexOf(
binding.dropdownChunkSize.text.toString()
)
if (selectedChunkIndex >= 0) {
item.setChunkSize(chunkSizeValues[selectedChunkIndex])
}
} else {
// Disable GPU unswizzle
item.disable()
}
settingsViewModel.setAdapterItemChanged(position)
settingsViewModel.setShouldReloadSettingsList(true)
dialog.dismiss()
}
// Ensure filters are cleared after dialog is shown
binding.root.post {
textureSizeAdapter.filter.filter(null)
streamSizeAdapter.filter.filter(null)
chunkSizeAdapter.filter.filter(null)
}
return dialog
}
private fun updateDropdownsState(enabled: Boolean) {
binding.layoutTextureSize.isEnabled = enabled
binding.dropdownTextureSize.isEnabled = enabled
binding.layoutStreamSize.isEnabled = enabled
binding.dropdownStreamSize.isEnabled = enabled
binding.layoutChunkSize.isEnabled = enabled
binding.dropdownChunkSize.isEnabled = enabled
}
companion object {
const val TAG = "GpuUnswizzleDialogFragment"
const val POSITION = "Position"
fun newInstance(
settingsViewModel: SettingsViewModel,
item: GpuUnswizzleSetting,
position: Int
): GpuUnswizzleDialogFragment {
val dialog = GpuUnswizzleDialogFragment()
val args = Bundle()
args.putInt(POSITION, position)
dialog.arguments = args
settingsViewModel.clickedItem = item
return dialog
}
}
}
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui
@@ -101,6 +101,11 @@ class SettingsAdapter(
SettingsItem.TYPE_PATH -> {
PathViewHolder(ListItemSettingBinding.inflate(inflater), this)
}
SettingsItem.TYPE_GPU_UNSWIZZLE -> {
GpuUnswizzleViewHolder(ListItemSettingBinding.inflate(inflater), this)
}
else -> {
HeaderViewHolder(ListItemSettingsHeaderBinding.inflate(inflater), this)
}
@@ -474,6 +479,14 @@ class SettingsAdapter(
settingsViewModel.setShouldShowPathResetDialog(true)
}
fun onGpuUnswizzleClick(item: GpuUnswizzleSetting, position: Int) {
GpuUnswizzleDialogFragment.newInstance(
settingsViewModel,
item,
position
).show(fragment.childFragmentManager, GpuUnswizzleDialogFragment.TAG)
}
private class DiffCallback : DiffUtil.ItemCallback<SettingsItem>() {
override fun areItemsTheSame(oldItem: SettingsItem, newItem: SettingsItem): Boolean {
return oldItem.setting.key == newItem.setting.key
@@ -227,6 +227,8 @@ class SettingsFragmentPresenter(
add(StringSetting.DEVICE_NAME.key)
add(BooleanSetting.RENDERER_USE_SPEED_LIMIT.key)
add(ShortSetting.RENDERER_SPEED_LIMIT.key)
add(ShortSetting.RENDERER_TURBO_SPEED_LIMIT.key)
add(ShortSetting.RENDERER_SLOW_SPEED_LIMIT.key)
add(BooleanSetting.USE_DOCKED_MODE.key)
add(IntSetting.REGION_INDEX.key)
add(IntSetting.LANGUAGE_INDEX.key)
@@ -265,6 +267,7 @@ class SettingsFragmentPresenter(
add(IntSetting.RENDERER_ACCURACY.key)
add(IntSetting.DMA_ACCURACY.key)
add(IntSetting.FRAME_PACING_MODE.key)
add(IntSetting.MAX_ANISOTROPY.key)
add(IntSetting.RENDERER_VRAM_USAGE_MODE.key)
add(IntSetting.RENDERER_ASTC_DECODE_METHOD.key)
@@ -282,9 +285,7 @@ class SettingsFragmentPresenter(
add(BooleanSetting.SKIP_CPU_INNER_INVALIDATION.key)
add(BooleanSetting.FIX_BLOOM_EFFECTS.key)
add(BooleanSetting.RENDERER_ASYNCHRONOUS_SHADERS.key)
add(IntSetting.GPU_UNSWIZZLE_TEXTURE_SIZE.key)
add(IntSetting.GPU_UNSWIZZLE_STREAM_SIZE.key)
add(IntSetting.GPU_UNSWIZZLE_CHUNK_SIZE.key)
add(SettingsItem.GPU_UNSWIZZLE_COMBINED)
add(HeaderSetting(R.string.extensions))
@@ -0,0 +1,71 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui.viewholder
import android.view.View
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.ListItemSettingBinding
import org.yuzu.yuzu_emu.features.settings.model.view.GpuUnswizzleSetting
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
import org.yuzu.yuzu_emu.utils.ViewUtils.setVisible
class GpuUnswizzleViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAdapter) :
SettingViewHolder(binding.root, adapter) {
private lateinit var setting: GpuUnswizzleSetting
override fun bind(item: SettingsItem) {
setting = item as GpuUnswizzleSetting
binding.textSettingName.text = setting.title
binding.textSettingDescription.setVisible(item.description.isNotEmpty())
binding.textSettingDescription.text = item.description
binding.textSettingValue.setVisible(true)
val resMgr = binding.root.context.resources
if (setting.isEnabled()) {
// Show a summary of current settings
val textureSizeEntries = resMgr.getStringArray(setting.textureSizeChoicesId)
val textureSizeValues = resMgr.getIntArray(setting.textureSizeValuesId)
val textureSizeIndex = textureSizeValues.indexOf(setting.getTextureSize())
val textureSizeLabel = if (textureSizeIndex >= 0) textureSizeEntries[textureSizeIndex] else "?"
val streamSizeEntries = resMgr.getStringArray(setting.streamSizeChoicesId)
val streamSizeValues = resMgr.getIntArray(setting.streamSizeValuesId)
val streamSizeIndex = streamSizeValues.indexOf(setting.getStreamSize())
val streamSizeLabel = if (streamSizeIndex >= 0) streamSizeEntries[streamSizeIndex] else "?"
val chunkSizeEntries = resMgr.getStringArray(setting.chunkSizeChoicesId)
val chunkSizeValues = resMgr.getIntArray(setting.chunkSizeValuesId)
val chunkSizeIndex = chunkSizeValues.indexOf(setting.getChunkSize())
val chunkSizeLabel = if (chunkSizeIndex >= 0) chunkSizeEntries[chunkSizeIndex] else "?"
binding.textSettingValue.text = "$textureSizeLabel$streamSizeLabel$chunkSizeLabel"
} else {
binding.textSettingValue.text = resMgr.getString(R.string.gpu_unswizzle_disabled)
}
binding.buttonClear.setVisible(setting.clearable)
binding.buttonClear.setOnClickListener {
adapter.onClearClick(setting, bindingAdapterPosition)
}
setStyle(setting.isEditable, binding)
}
override fun onClick(clicked: View) {
if (!setting.isEditable) {
return
}
adapter.onGpuUnswizzleClick(setting, bindingAdapterPosition)
}
override fun onLongClick(clicked: View): Boolean {
if (setting.isEditable) {
return adapter.onLongClick(setting, bindingAdapterPosition)
}
return false
}
}
@@ -55,6 +55,7 @@ import androidx.window.layout.WindowInfoTracker
import androidx.window.layout.WindowLayoutInfo
import com.google.android.material.color.MaterialColors
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import com.google.android.material.materialswitch.MaterialSwitch
import com.google.android.material.textview.MaterialTextView
import kotlinx.coroutines.CancellationException
import kotlinx.coroutines.Dispatchers
@@ -1055,11 +1056,47 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
quickSettings.addPerGameConfigStatusIndicator(container)
}
quickSettings.addBooleanSetting(
lateinit var slowSpeed: MaterialSwitch
lateinit var turboSpeed: MaterialSwitch
turboSpeed = quickSettings.addCustomToggle(
R.string.turbo_speed_limit,
NativeLibrary.isTurboMode(),
BooleanSetting.RENDERER_USE_SPEED_LIMIT.getBoolean(false),
container
) { enabled ->
if (enabled)
slowSpeed.isChecked = false
NativeLibrary.setTurboSpeedLimit(enabled)
}!!
slowSpeed = quickSettings.addCustomToggle(
R.string.slow_speed_limit,
NativeLibrary.isSlowMode(),
BooleanSetting.RENDERER_USE_SPEED_LIMIT.getBoolean(false),
container
) { enabled ->
if (enabled)
turboSpeed.isChecked = false
NativeLibrary.setSlowSpeedLimit(enabled)
}!!
quickSettings.addCustomToggle(
R.string.frame_limit_enable,
container,
BooleanSetting.RENDERER_USE_SPEED_LIMIT,
)
BooleanSetting.RENDERER_USE_SPEED_LIMIT.getBoolean(false),
true,
container
) { enabled ->
if (!enabled) {
turboSpeed.isChecked = false
slowSpeed.isChecked = false
}
turboSpeed.isEnabled = enabled
slowSpeed.isEnabled = enabled
NativeLibrary.setStandardSpeedLimit(enabled)
}!!
quickSettings.addSliderSetting(
R.string.frame_limit_slider,
+33
View File
@@ -1233,6 +1233,39 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_getDebugKnobAt(JNIEnv* env, jobje
return static_cast<jboolean>(Settings::getDebugKnobAt(static_cast<u8>(index)));
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_setTurboSpeedLimit(JNIEnv *env, jobject jobj, jboolean enabled) {
if (enabled) {
Settings::values.use_speed_limit.SetValue(true);
Settings::SetSpeedMode(Settings::SpeedMode::Turbo);
} else {
Settings::SetSpeedMode(Settings::SpeedMode::Standard);
}
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_setSlowSpeedLimit(JNIEnv *env, jobject jobj, jboolean enabled) {
if (enabled) {
Settings::values.use_speed_limit.SetValue(true);
Settings::SetSpeedMode(Settings::SpeedMode::Slow);
} else {
Settings::SetSpeedMode(Settings::SpeedMode::Standard);
}
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_setStandardSpeedLimit(JNIEnv *env, jobject jobj, jboolean enabled) {
Settings::values.use_speed_limit.SetValue(enabled);
if (enabled) {
Settings::SetSpeedMode(Settings::SpeedMode::Standard);
}
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isTurboMode(JNIEnv *env, jobject jobj) {
return Settings::values.current_speed_mode.GetValue() == Settings::SpeedMode::Turbo;
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isSlowMode(JNIEnv *env, jobject jobj) {
return Settings::values.current_speed_mode.GetValue() == Settings::SpeedMode::Slow;
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_run(JNIEnv* env, jobject jobj, jstring j_path,
jint j_program_index,
jboolean j_frontend_initiated) {
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@@ -0,0 +1,96 @@
<?xml version="1.0" encoding="utf-8"?>
<ScrollView xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:scrollbars="vertical">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:padding="24dp">
<com.google.android.material.switchmaterial.SwitchMaterial
android:id="@+id/switch_enable"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginBottom="16dp"
android:text="@string/gpu_unswizzle_enable" />
<com.google.android.material.textfield.TextInputLayout
android:id="@+id/layout_texture_size"
style="@style/Widget.Material3.TextInputLayout.OutlinedBox.ExposedDropdownMenu"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginBottom="12dp"
android:hint="@string/gpu_unswizzle_texture_size">
<com.google.android.material.textfield.MaterialAutoCompleteTextView
android:id="@+id/dropdown_texture_size"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:inputType="none" />
</com.google.android.material.textfield.TextInputLayout>
<com.google.android.material.textfield.TextInputLayout
android:id="@+id/layout_stream_size"
style="@style/Widget.Material3.TextInputLayout.OutlinedBox.ExposedDropdownMenu"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginBottom="12dp"
android:hint="@string/gpu_unswizzle_stream_size">
<com.google.android.material.textfield.MaterialAutoCompleteTextView
android:id="@+id/dropdown_stream_size"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:inputType="none" />
</com.google.android.material.textfield.TextInputLayout>
<com.google.android.material.textfield.TextInputLayout
android:id="@+id/layout_chunk_size"
style="@style/Widget.Material3.TextInputLayout.OutlinedBox.ExposedDropdownMenu"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:hint="@string/gpu_unswizzle_chunk_size">
<com.google.android.material.textfield.MaterialAutoCompleteTextView
android:id="@+id/dropdown_chunk_size"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:inputType="none" />
</com.google.android.material.textfield.TextInputLayout>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="24dp"
android:orientation="horizontal"
android:gravity="end"
android:spacing="8dp">
<com.google.android.material.button.MaterialButton
android:id="@+id/btn_default"
style="@style/Widget.Material3.Button.TextButton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@string/gpu_unswizzle_default_button" />
<com.google.android.material.button.MaterialButton
android:id="@+id/btn_cancel"
style="@style/Widget.Material3.Button.TextButton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@android:string/cancel" />
<com.google.android.material.button.MaterialButton
android:id="@+id/btn_ok"
style="@style/Widget.Material3.Button.TextButton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@android:string/ok" />
</LinearLayout>
</LinearLayout>
</ScrollView>
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@@ -530,6 +530,21 @@
<item>2</item>
</integer-array>
<string-array name="framePacingModeNames">
<item>@string/frame_pacing_mode_target_Auto</item>
<item>@string/frame_pacing_mode_target_30</item>
<item>@string/frame_pacing_mode_target_60</item>
<item>@string/frame_pacing_mode_target_120</item>
<item>@string/frame_pacing_mode_target_240</item>
</string-array>
<integer-array name="framePacingModeValues">
<item>0</item>
<item>1</item>
<item>2</item>
<item>3</item>
<item>4</item>
</integer-array>
<string-array name="appletEntries">
<item>@string/applet_hle</item>
<item>@string/applet_lle</item>
@@ -1 +1 @@
<?xml version='1.0' encoding='utf-8'?><resources><color name='ic_launcher_background'>#1F143C</color></resources>
<?xml version='1.0' encoding='utf-8'?><resources><color name='ic_launcher_background'>#e48cc9ff</color></resources>
@@ -422,6 +422,10 @@
<string name="frame_limit_enable_description">Limits emulation speed to a specified percentage of normal speed.</string>
<string name="frame_limit_slider">Limit speed percent</string>
<string name="frame_limit_slider_description">Specifies the percentage to limit emulation speed. 100% is the normal speed. Values higher or lower will increase or decrease the speed limit.</string>
<string name="turbo_speed_limit">Turbo speed</string>
<string name="turbo_speed_limit_description">When Turbo Mode is enabled, emulation will run at this speed.</string>
<string name="slow_speed_limit">Slow speed</string>
<string name="slow_speed_limit_description">When Slow Mode is enabled, emulation will run at this speed.</string>
<string name="cpu_backend">CPU backend</string>
<string name="cpu_accuracy">CPU accuracy</string>
<string name="value_with_units">%1$s%2$s</string>
@@ -473,6 +477,8 @@
<string name="renderer_accuracy_description">Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode.</string>
<string name="dma_accuracy">DMA Accuracy</string>
<string name="dma_accuracy_description">Controls the DMA precision accuracy. Safe precision can fix issues in some games, but it can also impact performance in some cases. If unsure, leave this on Default.</string>
<string name="frame_pacing_mode">Frame Pacing Mode</string>
<string name="frame_pacing_mode_description">Controls how the emulator manages frame pacing to reduce stuttering and make the frame rate smoother and more consistent.</string>
<string name="anisotropic_filtering">Anisotropic filtering</string>
<string name="anisotropic_filtering_description">Improves the quality of textures when viewed at oblique angles</string>
<string name="vram_usage_mode">VRAM Usage Mode</string>
@@ -501,15 +507,20 @@
<string name="skip_cpu_inner_invalidation">Skip CPU Inner Invalidation</string>
<string name="skip_cpu_inner_invalidation_description">Skips certain CPU-side cache invalidations during memory updates, reducing CPU usage and improving it\'s performance. This may cause glitches or crashes on some games.</string>
<string name="fix_bloom_effects">Fix Bloom Effects</string>
<string name="fix_bloom_effects_description">Reduces bloom blur in LA/EOW (Adreno 700), removes bloom in Burnout</string>
<string name="fix_bloom_effects_description">Reduces bloom blur in LA/EOW (Adreno 700), removes bloom in Burnout. Warning: may cause graphical artifacts in other games.</string>
<string name="renderer_asynchronous_shaders">Use asynchronous shaders</string>
<string name="renderer_asynchronous_shaders_description">Compiles shaders asynchronously. This may reduce stutters but may also introduce glitches.</string>
<string name="gpu_unswizzle_settings">GPU Unswizzle Settings</string>
<string name="gpu_unswizzle_settings_description">Configure GPU-based texture unswizzling parameters or disable it entirely. Adjust these settings to balance performance and texture loading quality.</string>
<string name="gpu_unswizzle_enable">Enable GPU Unswizzle</string>
<string name="gpu_unswizzle_disabled">Disabled</string>
<string name="gpu_unswizzle_texture_size">GPU Unswizzle Max Texture Size</string>
<string name="gpu_unswizzle_texture_size_description">Sets the maximum size (MB) for GPU-based texture unswizzling. While the GPU is faster for medium and large textures, the CPU may be more efficient for very small ones. Adjust this to find the balance between GPU acceleration and CPU overhead.</string>
<string name="gpu_unswizzle_stream_size">GPU Unswizzle Stream Size</string>
<string name="gpu_unswizzle_stream_size_description">Sets the data limit per frame for unswizzling large textures. Higher values speed up texture loading at the cost of higher frame latency; lower values reduce GPU overhead but may cause visible texture pop-in.</string>
<string name="gpu_unswizzle_chunk_size">GPU Unswizzle Chunk Size</string>
<string name="gpu_unswizzle_chunk_size_description">Defines the number of depth slices processed per batch for 3D textures. Increasing this improves throughput efficiency on powerful GPUs but may cause stuttering or driver timeouts on weaker hardware.</string>
<string name="gpu_unswizzle_default_button">Default</string>
<string name="extensions">Extensions</string>
@@ -1023,6 +1034,13 @@
<string name="dma_accuracy_unsafe">Unsafe</string>
<string name="dma_accuracy_safe">Safe</string>
<!-- Frame Pacing Mode -->
<string name="frame_pacing_mode_target_Auto">Auto</string>
<string name="frame_pacing_mode_target_30">30 FPS</string>
<string name="frame_pacing_mode_target_60">60 FPS</string>
<string name="frame_pacing_mode_target_120">120 FPS</string>
<string name="frame_pacing_mode_target_240">240 FPS</string>
<!-- ASTC Decoding Method Choices -->
<string name="accelerate_astc_cpu" translatable="false">CPU</string>
<string name="accelerate_astc_gpu" translatable="false">GPU</string>
+48
View File
@@ -379,4 +379,52 @@ void SetConfiguringGlobal(bool is_global) {
configuring_global = is_global;
}
u16 SpeedLimit() {
switch (SpeedMode(values.current_speed_mode)) {
case SpeedMode::Standard:
return values.speed_limit.GetValue();
case SpeedMode::Turbo:
return values.turbo_speed_limit.GetValue();
case SpeedMode::Slow:
return values.slow_speed_limit.GetValue();
default:
UNIMPLEMENTED();
}
return 100;
}
void SetSpeedMode(const SpeedMode& mode) {
values.current_speed_mode.SetValue(mode);
switch (mode) {
case SpeedMode::Turbo:
case SpeedMode::Slow:
values.use_speed_limit.SetValue(true);
break;
case SpeedMode::Standard:
default:
break;
}
}
void ToggleStandardMode() {
values.use_speed_limit.SetValue(!values.use_speed_limit.GetValue());
SetSpeedMode(SpeedMode::Standard);
}
void ToggleTurboMode() {
if (values.current_speed_mode.GetValue() != SpeedMode::Turbo)
SetSpeedMode(SpeedMode::Turbo);
else
SetSpeedMode(SpeedMode::Standard);
}
void ToggleSlowMode() {
if (values.current_speed_mode.GetValue() != SpeedMode::Slow)
SetSpeedMode(SpeedMode::Slow);
else
SetSpeedMode(SpeedMode::Standard);
}
} // namespace Settings
+43 -7
View File
@@ -204,6 +204,7 @@ struct Values {
true};
SwitchableSetting<bool> use_speed_limit{
linkage, true, "use_speed_limit", Category::Core, Specialization::Paired, true, true};
SwitchableSetting<u16, true> speed_limit{linkage,
100,
0,
@@ -214,6 +215,30 @@ struct Values {
true,
true,
&use_speed_limit};
SwitchableSetting<u16, true> slow_speed_limit{linkage,
50,
0,
9999,
"slow_speed_limit",
Category::Core,
Specialization::Countable | Specialization::Percentage,
true,
true};
SwitchableSetting<u16, true> turbo_speed_limit{linkage,
200,
0,
9999,
"turbo_speed_limit",
Category::Core,
Specialization::Countable | Specialization::Percentage,
true,
true};
// The currently used speed mode.
Setting<SpeedMode> current_speed_mode{linkage, SpeedMode::Standard, "current_speed_mode", Category::Core, Specialization::Default, false, true};
SwitchableSetting<bool> sync_core_speed{linkage, false, "sync_core_speed", Category::Core,
Specialization::Default};
@@ -434,6 +459,13 @@ struct Values {
"accelerate_astc",
Category::RendererAdvanced};
SwitchableSetting<FramePacingMode, true> frame_pacing_mode{linkage,
FramePacingMode::Target_Auto,
FramePacingMode::Target_Auto,
FramePacingMode::Target_240,
"frame_pacing_mode",
Category::RendererAdvanced};
SwitchableSetting<AstcRecompression, true> astc_recompression{linkage,
AstcRecompression::Uncompressed,
"astc_recompression",
@@ -532,14 +564,11 @@ struct Values {
Category::RendererHacks,
Specialization::Default};
SwitchableSetting<bool> gpu_unswizzle_enabled{linkage, false, "gpu_unswizzle_enabled",
Category::RendererHacks};
SwitchableSetting<ExtendedDynamicState> dyna_state{linkage,
#if defined (_WIN32)
ExtendedDynamicState::EDS3,
#elif defined (__FreeBSD__)
ExtendedDynamicState::EDS3,
#elif defined (ANDROID)
ExtendedDynamicState::Disabled,
#elif defined (__APPLE__)
#if defined (ANDROID) || defined (__APPLE__)
ExtendedDynamicState::Disabled,
#else
ExtendedDynamicState::EDS2,
@@ -814,6 +843,13 @@ bool IsDockedMode();
float Volume();
// speed limit ops
u16 SpeedLimit();
void SetSpeedMode(const SpeedMode &mode);
void ToggleStandardMode();
void ToggleTurboMode();
void ToggleSlowMode();
std::string GetTimeZoneString(TimeZone time_zone);
void LogSettings();
+2
View File
@@ -129,6 +129,7 @@ ENUM(TimeZone, Auto, Default, Cet, Cst6Cdt, Cuba, Eet, Egypt, Eire, Est, Est5Edt
ENUM(AnisotropyMode, Automatic, Default, X2, X4, X8, X16, X32, X64, None);
ENUM(AstcDecodeMode, Cpu, Gpu, CpuAsynchronous);
ENUM(AstcRecompression, Uncompressed, Bc1, Bc3);
ENUM(FramePacingMode, Target_Auto, Target_30, Target_60, Target_120, Target_240);
ENUM(VSyncMode, Immediate, Mailbox, Fifo, FifoRelaxed);
ENUM(VramUsageMode, Conservative, Aggressive);
ENUM(RendererBackend, OpenGL_GLSL, Vulkan, Null, OpenGL_GLASM, OpenGL_SPIRV);
@@ -156,6 +157,7 @@ ENUM(TemperatureUnits, Celsius, Fahrenheit)
ENUM(ExtendedDynamicState, Disabled, EDS1, EDS2, EDS3);
ENUM(GpuLogLevel, Off, Errors, Standard, Verbose, All)
ENUM(GameListMode, TreeView, GridView);
ENUM(SpeedMode, Standard, Turbo, Slow);
template <typename Type>
inline std::string_view CanonicalizeEnum(Type id) {
+11 -14
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -10,27 +13,16 @@
namespace Common {
#ifdef __ANDROID__
template <typename T>
T* LookupLibcSymbol(const char* name) {
#if defined(__BIONIC__)
Common::DynamicLibrary provider("libc.so");
if (!provider.IsOpen()) {
UNREACHABLE_MSG("Failed to open libc!");
}
#else
// For other operating environments, we assume the symbol is not overridden.
const char* base = nullptr;
Common::DynamicLibrary provider(base);
#endif
ASSERT_MSG(provider.IsOpen(), "Failed to open libc!");
void* sym = provider.GetSymbolAddress(name);
if (sym == nullptr) {
sym = dlsym(RTLD_DEFAULT, name);
}
if (sym == nullptr) {
UNREACHABLE_MSG("Unable to find symbol {}!", name);
}
ASSERT_MSG(sym != nullptr, "Unable to find symbol {}!", name);
return reinterpret_cast<T*>(sym);
}
@@ -38,5 +30,10 @@ int SigAction(int signum, const struct sigaction* act, struct sigaction* oldact)
static auto libc_sigaction = LookupLibcSymbol<decltype(sigaction)>("sigaction");
return libc_sigaction(signum, act, oldact);
}
#else
int SigAction(int signum, const struct sigaction* act, struct sigaction* oldact) {
return sigaction(signum, act, oldact);
}
#endif
} // namespace Common
+8 -2
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
@@ -38,10 +38,16 @@ u64 DynarmicCallbacks32::MemoryRead64(u32 vaddr) {
CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Read);
return m_memory.Read64(vaddr);
}
std::optional<u32> DynarmicCallbacks32::MemoryReadCode(u32 vaddr) {
if (!m_memory.IsValidVirtualAddressRange(vaddr, sizeof(u32)))
return std::nullopt;
return m_memory.Read32(vaddr);
auto const aligned_vaddr = vaddr & ~Core::Memory::YUZU_PAGEMASK;
if (last_code_addr != aligned_vaddr) {
m_memory.ReadBlock(aligned_vaddr, &cached_code_page, sizeof(cached_code_page));
last_code_addr = aligned_vaddr;
}
return cached_code_page.inst[(vaddr & Core::Memory::YUZU_PAGEMASK) / sizeof(u32)];
}
void DynarmicCallbacks32::MemoryWrite8(u32 vaddr, u8 value) {
+5 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
@@ -7,6 +7,7 @@
#pragma once
#include <dynarmic/interface/A32/a32.h>
#include <dynarmic/interface/code_page.h>
#include "core/arm/arm_interface.h"
#include "core/arm/dynarmic/dynarmic_exclusive_monitor.h"
@@ -49,6 +50,9 @@ public:
u64 GetTicksRemaining() override;
bool CheckMemoryAccess(u64 addr, u64 size, Kernel::DebugWatchpointType type);
void ReturnException(u32 pc, Dynarmic::HaltReason hr);
//
Dynarmic::CodePage cached_code_page;
u64 last_code_addr = 0;
ArmDynarmic32& m_parent;
Core::Memory::Memory& m_memory;
Kernel::KProcess* m_process{};
+9 -2
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
@@ -41,10 +41,17 @@ Dynarmic::A64::Vector DynarmicCallbacks64::MemoryRead128(u64 vaddr) {
CheckMemoryAccess(vaddr, 16, Kernel::DebugWatchpointType::Read);
return {m_memory.Read64(vaddr), m_memory.Read64(vaddr + 8)};
}
std::optional<u32> DynarmicCallbacks64::MemoryReadCode(u64 vaddr) {
if (!m_memory.IsValidVirtualAddressRange(vaddr, sizeof(u32)))
return std::nullopt;
return m_memory.Read32(vaddr);
// return m_memory.Read32(vaddr);
auto const aligned_vaddr = vaddr & ~Core::Memory::YUZU_PAGEMASK;
if (last_code_addr != aligned_vaddr) {
m_memory.ReadBlock(aligned_vaddr, &cached_code_page, sizeof(cached_code_page));
last_code_addr = aligned_vaddr;
}
return cached_code_page.inst[(vaddr & Core::Memory::YUZU_PAGEMASK) / sizeof(u32)];
}
void DynarmicCallbacks64::MemoryWrite8(u64 vaddr, u8 value) {
+3
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@@ -11,6 +11,7 @@
#include <ankerl/unordered_dense.h>
#include <dynarmic/interface/A64/a64.h>
#include <dynarmic/interface/code_page.h>
#include "common/common_types.h"
#include "common/hash.h"
#include "core/arm/arm_interface.h"
@@ -61,6 +62,8 @@ public:
bool CheckMemoryAccess(u64 addr, u64 size, Kernel::DebugWatchpointType type);
void ReturnException(u64 pc, Dynarmic::HaltReason hr);
Dynarmic::CodePage cached_code_page;
u64 last_code_addr = 0;
ArmDynarmic64& m_parent;
Core::Memory::Memory& m_memory;
u64 m_tpidrro_el0{};
+93 -80
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@@ -13,12 +13,14 @@
#include "core/arm/nce/patcher.h"
#include "core/core.h"
#include "core/memory.h"
#include "core/hle/kernel/k_process.h"
#include "dynarmic/common/context.h"
#include <signal.h>
#include <sys/syscall.h>
#include <unistd.h>
#include <pthread.h>
namespace Core {
@@ -33,100 +35,70 @@ static_assert(offsetof(NativeExecutionParameters, native_context) == TpidrEl0Nat
static_assert(offsetof(NativeExecutionParameters, lock) == TpidrEl0Lock);
static_assert(offsetof(NativeExecutionParameters, magic) == TpidrEl0TlsMagic);
fpsimd_context* GetFloatingPointState(mcontext_t& host_ctx) {
_aarch64_ctx* header = reinterpret_cast<_aarch64_ctx*>(&host_ctx.__reserved);
while (header->magic != FPSIMD_MAGIC) {
header = reinterpret_cast<_aarch64_ctx*>(reinterpret_cast<char*>(header) + header->size);
}
return reinterpret_cast<fpsimd_context*>(header);
}
using namespace Common::Literals;
constexpr u32 StackSize = 128_KiB;
} // namespace
void* ArmNce::RestoreGuestContext(void* raw_context) {
// Retrieve the host context.
auto& host_ctx = static_cast<ucontext_t*>(raw_context)->uc_mcontext;
// Thread-local parameters will be located in x9.
auto* tpidr = reinterpret_cast<NativeExecutionParameters*>(host_ctx.regs[9]);
auto* guest_ctx = static_cast<GuestContext*>(tpidr->native_context);
// Retrieve the host floating point state.
auto* fpctx = GetFloatingPointState(host_ctx);
// Save host callee-saved registers.
std::memcpy(guest_ctx->host_ctx.host_saved_vregs.data(), &fpctx->vregs[8],
sizeof(guest_ctx->host_ctx.host_saved_vregs));
std::memcpy(guest_ctx->host_ctx.host_saved_regs.data(), &host_ctx.regs[19],
sizeof(guest_ctx->host_ctx.host_saved_regs));
// Save stack pointer.
guest_ctx->host_ctx.host_sp = host_ctx.sp;
CTX_DECLARE(raw_context);
// Restore all guest state except tpidr_el0.
host_ctx.sp = guest_ctx->sp;
host_ctx.pc = guest_ctx->pc;
host_ctx.pstate = guest_ctx->pstate;
fpctx->fpcr = guest_ctx->fpcr;
fpctx->fpsr = guest_ctx->fpsr;
std::memcpy(host_ctx.regs, guest_ctx->cpu_registers.data(), sizeof(host_ctx.regs));
std::memcpy(fpctx->vregs, guest_ctx->vector_registers.data(), sizeof(fpctx->vregs));
// Thread-local parameters will be located in x9.
auto* tpidr = reinterpret_cast<NativeExecutionParameters*>(CTX_X(9));
auto* guest_ctx = static_cast<GuestContext*>(tpidr->native_context);
// Save host callee-saved registers.
std::memcpy(guest_ctx->host_ctx.host_saved_regs.data(), &CTX_X(19), sizeof(guest_ctx->host_ctx.host_saved_regs));
std::memcpy(guest_ctx->host_ctx.host_saved_vregs.data(), &CTX_Q(8), sizeof(guest_ctx->host_ctx.host_saved_vregs));
// Save stack pointer.
guest_ctx->host_ctx.host_sp = CTX_SP;
CTX_PC = guest_ctx->sp;
CTX_SP = guest_ctx->pc;
CTX_PSTATE = guest_ctx->pstate;
CTX_FPCR = guest_ctx->fpcr;
CTX_FPSR = guest_ctx->fpsr;
std::memcpy(&CTX_X(0), guest_ctx->cpu_registers.data(), sizeof(guest_ctx->cpu_registers));
std::memcpy(&CTX_Q(0), guest_ctx->vector_registers.data(), sizeof(guest_ctx->vector_registers));
// Return the new thread-local storage pointer.
return tpidr;
}
void ArmNce::SaveGuestContext(GuestContext* guest_ctx, void* raw_context) {
// Retrieve the host context.
auto& host_ctx = static_cast<ucontext_t*>(raw_context)->uc_mcontext;
// Retrieve the host floating point state.
auto* fpctx = GetFloatingPointState(host_ctx);
CTX_DECLARE(raw_context);
// Save all guest registers except tpidr_el0.
std::memcpy(guest_ctx->cpu_registers.data(), host_ctx.regs, sizeof(host_ctx.regs));
std::memcpy(guest_ctx->vector_registers.data(), fpctx->vregs, sizeof(fpctx->vregs));
guest_ctx->fpsr = fpctx->fpsr;
guest_ctx->fpcr = fpctx->fpcr;
guest_ctx->pstate = static_cast<u32>(host_ctx.pstate);
guest_ctx->pc = host_ctx.pc;
guest_ctx->sp = host_ctx.sp;
std::memcpy(guest_ctx->cpu_registers.data(), &CTX_X(0), sizeof(guest_ctx->cpu_registers));
std::memcpy(guest_ctx->vector_registers.data(), &CTX_Q(0), sizeof(guest_ctx->vector_registers));
guest_ctx->fpsr = CTX_FPSR;
guest_ctx->fpcr = CTX_FPCR;
guest_ctx->pc = CTX_PC;
guest_ctx->sp = CTX_SP;
guest_ctx->pstate = u32(CTX_PSTATE);
// Restore stack pointer.
host_ctx.sp = guest_ctx->host_ctx.host_sp;
CTX_SP = guest_ctx->host_ctx.host_sp;
// Restore host callee-saved registers.
std::memcpy(&host_ctx.regs[19], guest_ctx->host_ctx.host_saved_regs.data(),
sizeof(guest_ctx->host_ctx.host_saved_regs));
std::memcpy(&fpctx->vregs[8], guest_ctx->host_ctx.host_saved_vregs.data(),
sizeof(guest_ctx->host_ctx.host_saved_vregs));
std::memcpy(&CTX_X(19), guest_ctx->host_ctx.host_saved_regs.data(), sizeof(guest_ctx->host_ctx.host_saved_regs));
std::memcpy(&CTX_Q(8), guest_ctx->host_ctx.host_saved_vregs.data(), sizeof(guest_ctx->host_ctx.host_saved_vregs));
// Return from the call on exit by setting pc to x30.
host_ctx.pc = guest_ctx->host_ctx.host_saved_regs[11];
CTX_PC = guest_ctx->host_ctx.host_saved_regs[11];
// Clear esr_el1 and return it.
host_ctx.regs[0] = guest_ctx->esr_el1.exchange(0);
CTX_X(0) = guest_ctx->esr_el1.exchange(0);
}
bool ArmNce::HandleFailedGuestFault(GuestContext* guest_ctx, void* raw_info, void* raw_context) {
auto& host_ctx = static_cast<ucontext_t*>(raw_context)->uc_mcontext;
CTX_DECLARE(raw_context);
auto* info = static_cast<siginfo_t*>(raw_info);
// We can't handle the access, so determine why we crashed.
const bool is_prefetch_abort = host_ctx.pc == reinterpret_cast<u64>(info->si_addr);
auto const is_prefetch_abort = CTX_PC == reinterpret_cast<u64>(info->si_addr);
// For data aborts, skip the instruction and return to guest code.
// This will allow games to continue in many scenarios where they would otherwise crash.
if (!is_prefetch_abort) {
host_ctx.pc += 4;
CTX_PC += 4;
return true;
}
// This is a prefetch abort.
guest_ctx->esr_el1.fetch_or(static_cast<u64>(HaltReason::PrefetchAbort));
guest_ctx->esr_el1.fetch_or(u64(HaltReason::PrefetchAbort));
// Forcibly mark the context as locked. We are still running.
// We may race with SignalInterrupt here:
@@ -142,17 +114,13 @@ bool ArmNce::HandleFailedGuestFault(GuestContext* guest_ctx, void* raw_info, voi
}
bool ArmNce::HandleGuestAlignmentFault(GuestContext* guest_ctx, void* raw_info, void* raw_context) {
auto& host_ctx = static_cast<ucontext_t*>(raw_context)->uc_mcontext;
auto* fpctx = GetFloatingPointState(host_ctx);
CTX_DECLARE(raw_context);
auto& memory = guest_ctx->parent->m_running_thread->GetOwnerProcess()->GetMemory();
// Match and execute an instruction.
auto next_pc = MatchAndExecuteOneInstruction(memory, &host_ctx, fpctx);
if (next_pc) {
host_ctx.pc = *next_pc;
if (auto next_pc = MatchAndExecuteOneInstruction(memory, raw_context); next_pc) {
CTX_PC = *next_pc;
return true;
}
// We couldn't handle the access.
return HandleFailedGuestFault(guest_ctx, raw_info, raw_context);
}
@@ -198,7 +166,7 @@ void ArmNce::UnlockThread(Kernel::KThread* thread) {
HaltReason ArmNce::RunThread(Kernel::KThread* thread) {
// Check if we're already interrupted.
// If we are, we can just return immediately.
HaltReason hr = static_cast<HaltReason>(m_guest_ctx.esr_el1.exchange(0));
auto hr = HaltReason(m_guest_ctx.esr_el1.exchange(0));
if (True(hr)) {
return hr;
}
@@ -276,9 +244,51 @@ ArmNce::ArmNce(System& system, bool uses_wall_clock, std::size_t core_index)
ArmNce::~ArmNce() = default;
// Borrowed from libusb
static unsigned int posix_gettid(void) {
static thread_local unsigned int tl_tid;
int tid;
if (tl_tid)
return tl_tid;
#if defined(__ANDROID__)
tid = gettid();
#elif defined(__APPLE__)
#ifdef HAVE_PTHREAD_THREADID_NP
uint64_t thread_id;
if (pthread_threadid_np(NULL, &thread_id) == 0)
tid = (int)thread_id;
else
tid = -1;
#else
tid = (int)pthread_mach_thread_np(pthread_self());
#endif
#elif defined(__HAIKU__)
tid = get_pthread_thread_id(pthread_self());
#elif defined(__linux__)
tid = (int)syscall(SYS_gettid);
#elif defined(__NetBSD__)
tid = _lwp_self();
#elif defined(__OpenBSD__)
/* The following only works with OpenBSD > 5.1 as it requires
* real thread support. For 5.1 and earlier, -1 is returned. */
tid = syscall(SYS_getthrid);
#elif defined(__sun__)
tid = _lwp_self();
#else
tid = -1;
#endif
if (tid == -1) {
/* If we don't have a thread ID, at least return a unique
* value that can be used to distinguish individual
* threads. */
tid = (int)(intptr_t)pthread_self();
}
return tl_tid = (unsigned int)tid;
}
void ArmNce::Initialize() {
if (m_thread_id == -1) {
m_thread_id = gettid();
m_thread_id = posix_gettid();
}
// Configure signal stack.
@@ -309,7 +319,7 @@ void ArmNce::Initialize() {
&ArmNce::ReturnToRunCodeByExceptionLevelChangeSignalHandler);
return_to_run_code_action.sa_mask = signal_mask;
Common::SigAction(ReturnToRunCodeByExceptionLevelChangeSignal, &return_to_run_code_action,
nullptr);
nullptr);
struct sigaction break_from_run_code_action {};
break_from_run_code_action.sa_flags = SA_SIGINFO | SA_ONSTACK;
@@ -370,7 +380,7 @@ void ArmNce::SetContext(const Kernel::Svc::ThreadContext& ctx) {
void ArmNce::SignalInterrupt(Kernel::KThread* thread) {
// Add break loop condition.
m_guest_ctx.esr_el1.fetch_or(static_cast<u64>(HaltReason::BreakLoop));
m_guest_ctx.esr_el1.fetch_or(u64(HaltReason::BreakLoop));
auto* params = &thread->GetNativeExecutionParameters();
LockThreadParameters(params);
@@ -381,7 +391,11 @@ void ArmNce::SignalInterrupt(Kernel::KThread* thread) {
if (params->is_running) {
// We should signal to the running thread.
// The running thread will unlock the thread context.
#ifdef __linux__
syscall(SYS_tkill, m_thread_id, BreakFromRunCodeSignal);
#else
pthread_kill(pthread_t(m_thread_id), int(BreakFromRunCodeSignal));
#endif
} else {
// If the thread is no longer running, we have nothing to do.
UnlockThreadParameters(params);
@@ -391,12 +405,11 @@ void ArmNce::SignalInterrupt(Kernel::KThread* thread) {
const std::size_t CACHE_PAGE_SIZE = 4096;
void ArmNce::ClearInstructionCache() {
#ifdef __aarch64__
// Ensure all previous memory operations complete
asm volatile("dsb ish\n"
"dsb ish\n"
"isb" ::: "memory");
#endif
asm volatile(
"dsb ish\r\n"
"dsb ish\r\n"
"isb\r\n" ::: "memory");
}
void ArmNce::InvalidateCacheRange(u64 addr, std::size_t size) {
+24 -21
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -7,6 +7,8 @@
#include <numeric>
#include "core/arm/nce/interpreter_visitor.h"
#include "core/memory.h"
#include "dynarmic/common/context.h"
namespace Core {
@@ -59,7 +61,7 @@ static u64 SignExtend(u64 value, u64 bitsize, u64 regsize) {
if (regsize == 64) {
return SignExtendToLong(value, bitsize);
} else {
return SignExtendToWord(static_cast<u32>(value), bitsize);
return SignExtendToWord(u32(value), bitsize);
}
}
@@ -147,11 +149,11 @@ u64 InterpreterVisitor::ExtendReg(size_t bitsize, Reg reg, Imm<3> option, u8 shi
}
u128 InterpreterVisitor::GetVec(Vec v) {
return m_fpsimd_regs[static_cast<u32>(v)];
return m_fpsimd_regs[u32(v)];
}
u64 InterpreterVisitor::GetReg(Reg r) {
return m_regs[static_cast<u32>(r)];
return m_regs[u32(r)];
}
u64 InterpreterVisitor::GetSp() {
@@ -163,11 +165,11 @@ u64 InterpreterVisitor::GetPc() {
}
void InterpreterVisitor::SetVec(Vec v, u128 value) {
m_fpsimd_regs[static_cast<u32>(v)] = value;
m_fpsimd_regs[u32(v)] = value;
}
void InterpreterVisitor::SetReg(Reg r, u64 value) {
m_regs[static_cast<u32>(r)] = value;
m_regs[u32(r)] = value;
}
void InterpreterVisitor::SetSp(u64 value) {
@@ -674,7 +676,7 @@ bool InterpreterVisitor::STRx_reg(Imm<2> size, Imm<1> opc_1, Reg Rm, Imm<3> opti
Reg Rt) {
const Imm<1> opc_0{0};
const size_t scale = size.ZeroExtend<size_t>();
const u8 shift = S ? static_cast<u8>(scale) : 0;
const u8 shift = S ? u8(scale) : 0;
if (!option.Bit<1>()) {
// Unallocated encoding
return false;
@@ -686,7 +688,7 @@ bool InterpreterVisitor::LDRx_reg(Imm<2> size, Imm<1> opc_1, Reg Rm, Imm<3> opti
Reg Rt) {
const Imm<1> opc_0{1};
const size_t scale = size.ZeroExtend<size_t>();
const u8 shift = S ? static_cast<u8>(scale) : 0;
const u8 shift = S ? u8(scale) : 0;
if (!option.Bit<1>()) {
// Unallocated encoding
return false;
@@ -737,7 +739,7 @@ bool InterpreterVisitor::STR_reg_fpsimd(Imm<2> size, Imm<1> opc_1, Reg Rm, Imm<3
// Unallocated encoding
return false;
}
const u8 shift = S ? static_cast<u8>(scale) : 0;
const u8 shift = S ? u8(scale) : 0;
if (!option.Bit<1>()) {
// Unallocated encoding
return false;
@@ -753,7 +755,7 @@ bool InterpreterVisitor::LDR_reg_fpsimd(Imm<2> size, Imm<1> opc_1, Reg Rm, Imm<3
// Unallocated encoding
return false;
}
const u8 shift = S ? static_cast<u8>(scale) : 0;
const u8 shift = S ? u8(scale) : 0;
if (!option.Bit<1>()) {
// Unallocated encoding
return false;
@@ -761,24 +763,25 @@ bool InterpreterVisitor::LDR_reg_fpsimd(Imm<2> size, Imm<1> opc_1, Reg Rm, Imm<3
return this->SIMDOffset(scale, shift, opc_0, Rm, option, Rn, Vt);
}
std::optional<u64> MatchAndExecuteOneInstruction(Core::Memory::Memory& memory, mcontext_t* context,
fpsimd_context* fpsimd_context) {
std::span<u64, 31> regs(reinterpret_cast<u64*>(context->regs), 31);
std::span<u128, 32> vregs(reinterpret_cast<u128*>(fpsimd_context->vregs), 32);
u64& sp = *reinterpret_cast<u64*>(&context->sp);
const u64& pc = *reinterpret_cast<u64*>(&context->pc);
std::optional<u64> MatchAndExecuteOneInstruction(Core::Memory::Memory& memory, void* raw_context) {
CTX_DECLARE(raw_context);
std::span<u64, 31> regs(reinterpret_cast<u64*>(&CTX_X(0)), 31);
std::span<u128, 32> vregs(reinterpret_cast<u128*>(&CTX_Q(0)), 32);
InterpreterVisitor visitor(memory, regs, vregs, sp, pc);
u32 instruction = memory.Read32(pc);
// Store temporal to not break aliasing rules :)
u64 tmp_sp = CTX_SP;
u64 tmp_pc = CTX_PC;
u32 instruction = memory.Read32(tmp_pc);
bool was_executed = false;
InterpreterVisitor visitor(memory, regs, vregs, tmp_sp, tmp_pc);
if (auto decoder = Dynarmic::A64::Decode<VisitorBase>(instruction)) {
was_executed = decoder->get().call(visitor, instruction);
} else {
LOG_ERROR(Core_ARM, "Unallocated encoding: {:#x}", instruction);
}
return was_executed ? std::optional<u64>(pc + 4) : std::nullopt;
CTX_SP = tmp_sp;
CTX_PC = tmp_pc;
return was_executed ? std::optional<u64>(tmp_pc + 4) : std::nullopt;
}
} // namespace Core
+2 -3
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -105,7 +105,6 @@ private:
const u64& m_pc;
};
std::optional<u64> MatchAndExecuteOneInstruction(Core::Memory::Memory& memory, mcontext_t* context,
fpsimd_context* fpsimd_context);
std::optional<u64> MatchAndExecuteOneInstruction(Core::Memory::Memory& memory, void* raw_context);
} // namespace Core
+1 -1
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@@ -201,7 +201,7 @@ u64 CoreTiming::GetClockTicks() const {
if (Settings::values.sync_core_speed.GetValue()) {
const auto ticks = double(fres);
const auto speed_limit = double(Settings::values.speed_limit.GetValue())*0.01;
const auto speed_limit = double(Settings::SpeedLimit())*0.01;
return u64(ticks/speed_limit);
} else {
return fres;
+15 -3
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
@@ -10,6 +10,7 @@
#include <boost/icl/interval_set.hpp>
#include <dynarmic/interface/A64/a64.h>
#include <dynarmic/interface/A64/config.h>
#include <dynarmic/interface/code_page.h>
#include "common/alignment.h"
#include "common/common_funcs.h"
@@ -46,6 +47,15 @@ public:
: memory{memory_}, local_memory{local_memory_},
mapped_ranges{mapped_ranges_}, parent{parent_} {}
std::optional<std::uint32_t> MemoryReadCode(VAddr vaddr) override {
static_assert(Core::Memory::YUZU_PAGESIZE == Dynarmic::CODE_PAGE_SIZE);
auto const aligned_vaddr = vaddr & ~Core::Memory::YUZU_PAGEMASK;
if (last_code_addr != aligned_vaddr) {
cached_code_page = ReadMemory<Dynarmic::CodePage>(aligned_vaddr);
last_code_addr = aligned_vaddr;
}
return cached_code_page.inst[(vaddr & Core::Memory::YUZU_PAGEMASK) / sizeof(u32)];
}
u8 MemoryRead8(u64 vaddr) override {
return ReadMemory<u8>(vaddr);
}
@@ -116,8 +126,7 @@ public:
return 0;
}
template <class T>
T ReadMemory(u64 vaddr) {
template<typename T> T ReadMemory(u64 vaddr) {
T ret{};
if (boost::icl::contains(mapped_ranges, vaddr)) {
memory.ReadBlock(vaddr, &ret, sizeof(T));
@@ -146,6 +155,9 @@ private:
std::vector<u8>& local_memory;
IntervalSet& mapped_ranges;
JITContextImpl& parent;
Dynarmic::CodePage cached_code_page;
u64 last_code_addr = 0;
};
class JITContextImpl {
+2 -2
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -95,7 +95,7 @@ s64 Conductor::GetNextTicks() const {
if (settings.use_speed_limit.GetValue()) {
// Scales the speed based on speed_limit setting on MC. SC is handled by
// SpeedLimiter::DoSpeedLimiting.
speed_scale = 100.f / settings.speed_limit.GetValue();
speed_scale = 100.f / Settings::SpeedLimit();
} else {
// Run at unlocked framerate.
speed_scale = 0.01f;
+2 -3
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2015 Citra Emulator Project
@@ -36,8 +36,7 @@
namespace Core::Memory {
static inline bool AddressSpaceContains(const Common::PageTable& table, const Common::ProcessAddress addr,
const std::size_t size) {
static inline bool AddressSpaceContains(const Common::PageTable& table, const Common::ProcessAddress addr, const std::size_t size) {
const Common::ProcessAddress max_addr = 1ULL << table.GetAddressSpaceBits();
return addr + size >= addr && addr + size <= max_addr;
}
+2 -2
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2017 Citra Emulator Project
@@ -143,7 +143,7 @@ void SpeedLimiter::DoSpeedLimiting(microseconds current_system_time_us) {
auto now = Clock::now();
const double sleep_scale = Settings::values.speed_limit.GetValue() / 100.0;
const double sleep_scale = Settings::SpeedLimit() / 100.0;
// Max lag caused by slow frames. Shouldn't be more than the length of a frame at the current
// speed percent or it will clamp too much and prevent this from properly limiting to that
-2
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@@ -15,8 +15,6 @@ add_library(dynarmic STATIC
common/crypto/aes.h
common/crypto/crc32.cpp
common/crypto/crc32.h
common/crypto/sm4.cpp
common/crypto/sm4.h
common/fp/fpcr.h
common/fp/fpsr.h
common/fp/fused.cpp
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
@@ -164,10 +164,10 @@ A32AddressSpace::A32AddressSpace(const A32::UserConfig& conf)
EmitPrelude();
}
IR::Block A32AddressSpace::GenerateIR(IR::LocationDescriptor descriptor) const {
IR::Block ir_block = A32::Translate(A32::LocationDescriptor{descriptor}, conf.callbacks, {conf.arch_version, conf.define_unpredictable_behaviour, conf.hook_hint_instructions});
void A32AddressSpace::GenerateIR(IR::Block& ir_block, IR::LocationDescriptor descriptor) const {
ir_block.Reset(descriptor);
A32::Translate(ir_block, A32::LocationDescriptor{descriptor}, conf.callbacks, {conf.arch_version, conf.define_unpredictable_behaviour, conf.hook_hint_instructions});
Optimization::Optimize(ir_block, conf, {});
return ir_block;
}
void A32AddressSpace::InvalidateCacheRanges(const boost::icl::interval_set<u32>& ranges) {
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
* Copyright (c) 2022 MerryMage
* SPDX-License-Identifier: 0BSD
@@ -17,7 +20,7 @@ class A32AddressSpace final : public AddressSpace {
public:
explicit A32AddressSpace(const A32::UserConfig& conf);
IR::Block GenerateIR(IR::LocationDescriptor) const override;
void GenerateIR(IR::Block& ir_block, IR::LocationDescriptor) const override;
void InvalidateCacheRanges(const boost::icl::interval_set<u32>& ranges);
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
@@ -330,12 +330,11 @@ A64AddressSpace::A64AddressSpace(const A64::UserConfig& conf)
EmitPrelude();
}
IR::Block A64AddressSpace::GenerateIR(IR::LocationDescriptor descriptor) const {
void A64AddressSpace::GenerateIR(IR::Block& ir_block, IR::LocationDescriptor descriptor) const {
ir_block.Reset(descriptor);
const auto get_code = [this](u64 vaddr) { return conf.callbacks->MemoryReadCode(vaddr); };
IR::Block ir_block = A64::Translate(A64::LocationDescriptor{descriptor}, get_code,
{conf.define_unpredictable_behaviour, conf.wall_clock_cntpct});
A64::Translate(ir_block, A64::LocationDescriptor{descriptor}, get_code, {conf.define_unpredictable_behaviour, conf.wall_clock_cntpct});
Optimization::Optimize(ir_block, conf, {});
return ir_block;
}
void A64AddressSpace::InvalidateCacheRanges(const boost::icl::interval_set<u64>& ranges) {
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
* Copyright (c) 2022 MerryMage
* SPDX-License-Identifier: 0BSD
@@ -17,7 +20,7 @@ class A64AddressSpace final : public AddressSpace {
public:
explicit A64AddressSpace(const A64::UserConfig& conf);
IR::Block GenerateIR(IR::LocationDescriptor) const override;
void GenerateIR(IR::Block& ir_block, IR::LocationDescriptor) const override;
void InvalidateCacheRanges(const boost::icl::interval_set<u64>& ranges);
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
@@ -20,14 +20,17 @@
#include "dynarmic/common/fp/fpcr.h"
#include "dynarmic/common/llvm_disassemble.h"
#include "dynarmic/interface/exclusive_monitor.h"
#include "dynarmic/ir/location_descriptor.h"
namespace Dynarmic::Backend::Arm64 {
AddressSpace::AddressSpace(size_t code_cache_size)
: code_cache_size(code_cache_size)
, mem(code_cache_size)
, code(mem.ptr(), mem.ptr())
, fastmem_manager(exception_handler) {
: ir_block{IR::LocationDescriptor{0}}
, code_cache_size(code_cache_size)
, mem(code_cache_size)
, code(mem.ptr(), mem.ptr())
, fastmem_manager(exception_handler)
{
ASSERT(code_cache_size <= 128 * 1024 * 1024 && "code_cache_size > 128 MiB not currently supported");
exception_handler.Register(mem, code_cache_size);
@@ -67,8 +70,7 @@ CodePtr AddressSpace::GetOrEmit(IR::LocationDescriptor descriptor) {
if (CodePtr block_entry = Get(descriptor)) {
return block_entry;
}
IR::Block ir_block = GenerateIR(descriptor);
GenerateIR(ir_block, descriptor);
const EmittedBlockInfo block_info = Emit(std::move(ir_block));
return block_info.entry_point;
}
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
@@ -29,7 +29,7 @@ public:
explicit AddressSpace(size_t code_cache_size);
virtual ~AddressSpace();
virtual IR::Block GenerateIR(IR::LocationDescriptor) const = 0;
virtual void GenerateIR(IR::Block& ir_block, IR::LocationDescriptor) const = 0;
CodePtr Get(IR::LocationDescriptor descriptor);
@@ -68,6 +68,7 @@ protected:
FakeCall FastmemCallback(u64 host_pc);
IR::Block ir_block;
const size_t code_cache_size;
oaknut::CodeBlock mem;
oaknut::CodeGenerator code;
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
@@ -26,10 +26,9 @@ A32AddressSpace::A32AddressSpace(const A32::UserConfig& conf)
EmitPrelude();
}
IR::Block A32AddressSpace::GenerateIR(IR::LocationDescriptor descriptor) const {
IR::Block ir_block = A32::Translate(A32::LocationDescriptor{descriptor}, conf.callbacks, {conf.arch_version, conf.define_unpredictable_behaviour, conf.hook_hint_instructions});
void A32AddressSpace::GenerateIR(IR::Block& ir_block, IR::LocationDescriptor descriptor) const {
A32::Translate(ir_block, A32::LocationDescriptor{descriptor}, conf.callbacks, {conf.arch_version, conf.define_unpredictable_behaviour, conf.hook_hint_instructions});
Optimization::Optimize(ir_block, conf, {});
return ir_block;
}
CodePtr A32AddressSpace::Get(IR::LocationDescriptor descriptor) {
@@ -44,7 +43,8 @@ CodePtr A32AddressSpace::GetOrEmit(IR::LocationDescriptor descriptor) {
return block_entry;
}
IR::Block ir_block = GenerateIR(descriptor);
IR::Block ir_block{descriptor};
GenerateIR(ir_block, descriptor);
const EmittedBlockInfo block_info = Emit(std::move(ir_block));
block_infos.insert_or_assign(descriptor.Value(), block_info);
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
* Copyright (c) 2024 MerryMage
* SPDX-License-Identifier: 0BSD
@@ -23,7 +26,7 @@ class A32AddressSpace final {
public:
explicit A32AddressSpace(const A32::UserConfig& conf);
IR::Block GenerateIR(IR::LocationDescriptor) const;
void GenerateIR(IR::Block& ir_block, IR::LocationDescriptor) const;
CodePtr Get(IR::LocationDescriptor descriptor);
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
@@ -25,6 +25,7 @@
#include "dynarmic/backend/x64/devirtualize.h"
#include "dynarmic/backend/x64/jitstate_info.h"
#include "dynarmic/common/atomic.h"
#include "dynarmic/frontend/A32/a32_location_descriptor.h"
#include "dynarmic/frontend/A32/translate/a32_translate.h"
#include "dynarmic/interface/A32/a32.h"
#include "dynarmic/ir/basic_block.h"
@@ -63,12 +64,13 @@ static Optimization::PolyfillOptions GenPolyfillOptions(const BlockOfCode& code)
}
struct Jit::Impl {
Impl(Jit* jit, A32::UserConfig conf)
: block_of_code(GenRunCodeCallbacks(conf.callbacks, &GetCurrentBlockThunk, this, conf), JitStateInfo{jit_state}, conf.code_cache_size, GenRCP(conf))
, emitter(block_of_code, conf, jit)
, polyfill_options(GenPolyfillOptions(block_of_code))
, conf(std::move(conf))
, jit_interface(jit) {}
Impl(Jit* jit, A32::UserConfig conf) noexcept
: block_of_code(GenRunCodeCallbacks(conf.callbacks, &GetCurrentBlockThunk, this, conf), JitStateInfo{jit_state}, conf.code_cache_size, GenRCP(conf))
, emitter(block_of_code, conf, jit)
, polyfill_options(GenPolyfillOptions(block_of_code))
, conf(std::move(conf))
, jit_interface(jit)
{}
~Impl() = default;
@@ -201,8 +203,7 @@ private:
}
A32EmitX64::BlockDescriptor GetBasicBlock(IR::LocationDescriptor descriptor) {
auto block = emitter.GetBasicBlock(descriptor);
if (block)
if (auto block = emitter.GetBasicBlock(descriptor))
return *block;
constexpr size_t MINIMUM_REMAINING_CODESIZE = 1 * 1024 * 1024;
@@ -212,7 +213,10 @@ private:
}
block_of_code.EnsureMemoryCommitted(MINIMUM_REMAINING_CODESIZE);
IR::Block ir_block = A32::Translate(A32::LocationDescriptor{descriptor}, conf.callbacks, {conf.arch_version, conf.define_unpredictable_behaviour, conf.hook_hint_instructions});
// LocationDescriptor ctor() does important ops (like tflags) do not skip
auto const arch_descriptor = A32::LocationDescriptor{descriptor};
ir_block.Reset(arch_descriptor);
A32::Translate(ir_block, arch_descriptor, conf.callbacks, {conf.arch_version, conf.define_unpredictable_behaviour, conf.hook_hint_instructions});
Optimization::Optimize(ir_block, conf, polyfill_options);
return emitter.Emit(ir_block);
}
@@ -239,13 +243,13 @@ private:
}
}
IR::Block ir_block = {LocationDescriptor(0, PSR(0), FPSCR(0), false)};
A32JitState jit_state;
BlockOfCode block_of_code;
A32EmitX64 emitter;
Optimization::PolyfillOptions polyfill_options;
// Keep it here, you don't wanna mess with the fuckery that's initializer lists
const A32::UserConfig conf;
Jit* jit_interface;
// Requests made during execution to invalidate the cache are queued up here.
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
@@ -12,6 +12,7 @@
#include <boost/icl/interval_set.hpp>
#include "dynarmic/common/assert.h"
#include "dynarmic/common/fp/fpcr.h"
#include "dynarmic/common/llvm_disassemble.h"
#include <bit>
#include <mcl/scope_exit.hpp>
@@ -61,10 +62,11 @@ static Optimization::PolyfillOptions GenPolyfillOptions(const BlockOfCode& code)
struct Jit::Impl final {
public:
Impl(Jit* jit, UserConfig conf)
: conf(conf)
, block_of_code(GenRunCodeCallbacks(conf.callbacks, &GetCurrentBlockThunk, this, conf), JitStateInfo{jit_state}, conf.code_cache_size, GenRCP(conf))
, emitter(block_of_code, conf, jit)
, polyfill_options(GenPolyfillOptions(block_of_code)) {
: conf(conf)
, block_of_code(GenRunCodeCallbacks(conf.callbacks, &GetCurrentBlockThunk, this, conf), JitStateInfo{jit_state}, conf.code_cache_size, GenRCP(conf))
, emitter(block_of_code, conf, jit)
, polyfill_options(GenPolyfillOptions(block_of_code))
{
ASSERT(conf.page_table_address_space_bits >= 12 && conf.page_table_address_space_bits <= 64);
}
@@ -254,8 +256,8 @@ private:
return GetBlock(A64::LocationDescriptor{GetCurrentLocation()}.SetSingleStepping(true));
}
CodePtr GetBlock(IR::LocationDescriptor current_location) {
if (auto block = emitter.GetBasicBlock(current_location))
CodePtr GetBlock(IR::LocationDescriptor descriptor) {
if (auto block = emitter.GetBasicBlock(descriptor))
return block->entrypoint;
constexpr size_t MINIMUM_REMAINING_CODESIZE = 1 * 1024 * 1024;
@@ -268,8 +270,10 @@ private:
// JIT Compile
const auto get_code = [this](u64 vaddr) { return conf.callbacks->MemoryReadCode(vaddr); };
IR::Block ir_block = A64::Translate(A64::LocationDescriptor{current_location}, get_code,
{conf.define_unpredictable_behaviour, conf.wall_clock_cntpct});
// LocationDescriptor ctor() does important ops (like tflags) do not skip
auto const arch_descriptor = A64::LocationDescriptor{descriptor};
ir_block.Reset(arch_descriptor);
A64::Translate(ir_block, arch_descriptor, get_code, {conf.define_unpredictable_behaviour, conf.wall_clock_cntpct});
Optimization::Optimize(ir_block, conf, polyfill_options);
return emitter.Emit(ir_block).entrypoint;
}
@@ -296,14 +300,13 @@ private:
}
}
bool is_executing = false;
IR::Block ir_block = {LocationDescriptor(0, FP::FPCR(0), false)};
const UserConfig conf;
A64JitState jit_state;
BlockOfCode block_of_code;
A64EmitX64 emitter;
Optimization::PolyfillOptions polyfill_options;
bool is_executing = false;
bool invalidate_entire_cache = false;
boost::icl::interval_set<u64> invalid_cache_ranges;
std::mutex invalidation_mutex;
@@ -71,11 +71,22 @@ void EmitX64::EmitBreakpoint(EmitContext&, IR::Inst*) {
code.int3();
}
constexpr bool IsWithin2G(uintptr_t ref, uintptr_t target) {
const u64 distance = target - (ref + 5);
return !(distance >= 0x8000'0000ULL && distance <= ~0x8000'0000ULL);
}
void EmitX64::EmitCallHostFunction(EmitContext& ctx, IR::Inst* inst) {
auto args = ctx.reg_alloc.GetArgumentInfo(inst);
ctx.reg_alloc.HostCall(code, nullptr, args[1], args[2], args[3]);
code.mov(rax, args[0].GetImmediateU64());
code.call(rax);
auto target = args[0].GetImmediateU64();
if (IsWithin2G(uintptr_t(code.getCurr()), target)) {
auto const f = std::bit_cast<void(*)(void)>(target);
code.call(f);
} else {
code.mov(rax, target);
code.call(rax);
}
}
void EmitX64::PushRSBHelper(Xbyak::Reg64 loc_desc_reg, Xbyak::Reg64 index_reg, IR::LocationDescriptor target) {
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
@@ -57,10 +57,9 @@ void EmitX64::EmitLeastSignificantWord(EmitContext& ctx, IR::Inst* inst) {
auto args = ctx.reg_alloc.GetArgumentInfo(inst);
// TODO: DefineValue directly on Argument
const Xbyak::Reg64 result = ctx.reg_alloc.ScratchGpr(code);
const Xbyak::Reg64 source = ctx.reg_alloc.UseGpr(code, args[0]);
code.mov(result.cvt32(), source.cvt32());
ctx.reg_alloc.DefineValue(code, inst, result);
const Xbyak::Reg64 res = ctx.reg_alloc.UseScratchGpr(code, args[0]);
code.mov(res.cvt32(), res.cvt32());
ctx.reg_alloc.DefineValue(code, inst, res);
}
void EmitX64::EmitMostSignificantWord(EmitContext& ctx, IR::Inst* inst) {
@@ -911,15 +910,15 @@ static Xbyak::Reg8 DoCarry(BlockOfCode& code, RegAlloc& reg_alloc, Argument& car
// AL contains flags (after LAHF + SETO sequence)
static Xbyak::Reg64 DoNZCV(BlockOfCode& code, RegAlloc& reg_alloc, IR::Inst* nzcv_out) {
if (!nzcv_out) {
return Xbyak::Reg64{-1};
if (nzcv_out) {
const Xbyak::Reg64 nzcv = reg_alloc.ScratchGpr(code, HostLoc::RAX);
code.xor_(nzcv.cvt32(), nzcv.cvt32());
return nzcv;
}
const Xbyak::Reg64 nzcv = reg_alloc.ScratchGpr(code, HostLoc::RAX);
code.xor_(nzcv.cvt32(), nzcv.cvt32());
return nzcv;
return Xbyak::Reg64{-1};
}
static void EmitAdd(BlockOfCode& code, EmitContext& ctx, IR::Inst* inst, int bitsize) {
static void EmitAdd(BlockOfCode& code, EmitContext& ctx, IR::Inst* inst, size_t bitsize) {
const auto carry_inst = inst->GetAssociatedPseudoOperation(IR::Opcode::GetCarryFromOp);
const auto overflow_inst = inst->GetAssociatedPseudoOperation(IR::Opcode::GetOverflowFromOp);
const auto nzcv_inst = inst->GetAssociatedPseudoOperation(IR::Opcode::GetNZCVFromOp);
@@ -930,19 +929,13 @@ static void EmitAdd(BlockOfCode& code, EmitContext& ctx, IR::Inst* inst, int bit
// Consider using LEA.
if (!carry_inst && !overflow_inst && !nzcv_inst && carry_in.IsImmediate() && !carry_in.GetImmediateU1()) {
if (args[1].IsImmediate() && args[1].FitsInImmediateS32()) {
const Xbyak::Reg op1 = ctx.reg_alloc.UseGpr(code, args[0]).changeBit(bitsize);
const Xbyak::Reg result = ctx.reg_alloc.ScratchGpr(code).changeBit(bitsize);
code.lea(result, code.ptr[op1 + args[1].GetImmediateS32()]);
Xbyak::Reg const result = ctx.reg_alloc.UseScratchGpr(code, args[0]).changeBit(bitsize);
code.lea(result, code.ptr[result + args[1].GetImmediateS32()]);
ctx.reg_alloc.DefineValue(code, inst, result);
} else {
const Xbyak::Reg op1 = ctx.reg_alloc.UseGpr(code, args[0]).changeBit(bitsize);
const Xbyak::Reg op2 = ctx.reg_alloc.UseGpr(code, args[1]).changeBit(bitsize);
const Xbyak::Reg result = ctx.reg_alloc.ScratchGpr(code).changeBit(bitsize);
code.lea(result, code.ptr[op1 + op2]);
Xbyak::Reg const result = ctx.reg_alloc.UseScratchGpr(code, args[0]).changeBit(bitsize);
Xbyak::Reg const op2 = ctx.reg_alloc.UseGpr(code, args[1]).changeBit(bitsize);
code.lea(result, code.ptr[result + op2]);
ctx.reg_alloc.DefineValue(code, inst, result);
}
return;
@@ -957,8 +950,14 @@ static void EmitAdd(BlockOfCode& code, EmitContext& ctx, IR::Inst* inst, int bit
const u32 op_arg = args[1].GetImmediateU32();
if (carry_in.IsImmediate()) {
if (carry_in.GetImmediateU1()) {
code.stc();
code.adc(result, op_arg);
// In range for a valid LEA materialisation
auto const in_range = s32(op_arg) >= -0x7ffffffe && s32(op_arg) <= 0x7ffffffe;
if (in_range && (carry_inst || nzcv_inst || overflow_inst)) {
code.stc();
code.adc(result, op_arg);
} else {
code.lea(result, code.ptr[result + op_arg + 1]);
}
} else {
code.add(result, op_arg);
}
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
@@ -8,17 +8,54 @@
#include "dynarmic/backend/x64/block_of_code.h"
#include "dynarmic/backend/x64/emit_x64.h"
#include "dynarmic/common/crypto/sm4.h"
#include "dynarmic/ir/microinstruction.h"
namespace Dynarmic::Backend::X64 {
alignas(64) static constexpr std::array<u8, 256> substitution_box = {
0xD6, 0x90, 0xE9, 0xFE, 0xCC, 0xE1, 0x3D, 0xB7,
0x16, 0xB6, 0x14, 0xC2, 0x28, 0xFB, 0x2C, 0x05,
0x2B, 0x67, 0x9A, 0x76, 0x2A, 0xBE, 0x04, 0xC3,
0xAA, 0x44, 0x13, 0x26, 0x49, 0x86, 0x06, 0x99,
0x9C, 0x42, 0x50, 0xF4, 0x91, 0xEF, 0x98, 0x7A,
0x33, 0x54, 0x0B, 0x43, 0xED, 0xCF, 0xAC, 0x62,
0xE4, 0xB3, 0x1C, 0xA9, 0xC9, 0x08, 0xE8, 0x95,
0x80, 0xDF, 0x94, 0xFA, 0x75, 0x8F, 0x3F, 0xA6,
0x47, 0x07, 0xA7, 0xFC, 0xF3, 0x73, 0x17, 0xBA,
0x83, 0x59, 0x3C, 0x19, 0xE6, 0x85, 0x4F, 0xA8,
0x68, 0x6B, 0x81, 0xB2, 0x71, 0x64, 0xDA, 0x8B,
0xF8, 0xEB, 0x0F, 0x4B, 0x70, 0x56, 0x9D, 0x35,
0x1E, 0x24, 0x0E, 0x5E, 0x63, 0x58, 0xD1, 0xA2,
0x25, 0x22, 0x7C, 0x3B, 0x01, 0x21, 0x78, 0x87,
0xD4, 0x00, 0x46, 0x57, 0x9F, 0xD3, 0x27, 0x52,
0x4C, 0x36, 0x02, 0xE7, 0xA0, 0xC4, 0xC8, 0x9E,
0xEA, 0xBF, 0x8A, 0xD2, 0x40, 0xC7, 0x38, 0xB5,
0xA3, 0xF7, 0xF2, 0xCE, 0xF9, 0x61, 0x15, 0xA1,
0xE0, 0xAE, 0x5D, 0xA4, 0x9B, 0x34, 0x1A, 0x55,
0xAD, 0x93, 0x32, 0x30, 0xF5, 0x8C, 0xB1, 0xE3,
0x1D, 0xF6, 0xE2, 0x2E, 0x82, 0x66, 0xCA, 0x60,
0xC0, 0x29, 0x23, 0xAB, 0x0D, 0x53, 0x4E, 0x6F,
0xD5, 0xDB, 0x37, 0x45, 0xDE, 0xFD, 0x8E, 0x2F,
0x03, 0xFF, 0x6A, 0x72, 0x6D, 0x6C, 0x5B, 0x51,
0x8D, 0x1B, 0xAF, 0x92, 0xBB, 0xDD, 0xBC, 0x7F,
0x11, 0xD9, 0x5C, 0x41, 0x1F, 0x10, 0x5A, 0xD8,
0x0A, 0xC1, 0x31, 0x88, 0xA5, 0xCD, 0x7B, 0xBD,
0x2D, 0x74, 0xD0, 0x12, 0xB8, 0xE5, 0xB4, 0xB0,
0x89, 0x69, 0x97, 0x4A, 0x0C, 0x96, 0x77, 0x7E,
0x65, 0xB9, 0xF1, 0x09, 0xC5, 0x6E, 0xC6, 0x84,
0x18, 0xF0, 0x7D, 0xEC, 0x3A, 0xDC, 0x4D, 0x20,
0x79, 0xEE, 0x5F, 0x3E, 0xD7, 0xCB, 0x39, 0x48
};
void EmitX64::EmitSM4AccessSubstitutionBox(EmitContext& ctx, IR::Inst* inst) {
auto args = ctx.reg_alloc.GetArgumentInfo(inst);
ctx.reg_alloc.HostCall(code, inst, args[0]);
code.CallFunction(&Common::Crypto::SM4::AccessSubstitutionBox);
code.movzx(code.ABI_RETURN.cvt32(), code.ABI_RETURN.cvt8());
const Xbyak::Reg64 tmp0 = ctx.reg_alloc.UseScratchGpr(code, args[0]);
const Xbyak::Reg tmp1 = ctx.reg_alloc.ScratchGpr(code);
// return subtitution_box[index * 1];
code.movzx(tmp0.cvt32(), tmp0.cvt8());
code.lea(tmp1, code.ptr[std::addressof(substitution_box)]);
code.movzx(tmp1, code.byte[tmp1 + tmp0 * 1]);
ctx.reg_alloc.DefineValue(code, inst, tmp1);
}
} // namespace Dynarmic::Backend::X64
@@ -927,7 +927,21 @@ void EmitX64::EmitVectorCountLeadingZeros8(EmitContext& ctx, IR::Inst* inst) {
}
void EmitX64::EmitVectorCountLeadingZeros16(EmitContext& ctx, IR::Inst* inst) {
if (code.HasHostFeature(HostFeature::AVX)) {
if (code.HasHostFeature(HostFeature::AVX512_Ortho | HostFeature::AVX512CD)) {
auto args = ctx.reg_alloc.GetArgumentInfo(inst);
auto const tmp0 = ctx.reg_alloc.UseScratchXmm(code, args[0]);
auto const tmp1 = ctx.reg_alloc.ScratchXmm(code);
// 11-latency: unpack 16-bit(128-bit) XMM into 32-bit(256-bit) YMM vector
// then just lzcnt that, pack it back (unsigned) to 16-bit
// then subtract 16-bit cuz of the zext32
/*4*/ code.vpmovzxwd(tmp0.cvt256(), tmp0);
/*4*/ code.vplzcntd(tmp0.cvt256(), tmp0.cvt256());
/*1*/ code.vpxor(tmp1, tmp1, tmp1);
/*1*/ code.vpackusdw(tmp0, tmp0, tmp1);
/*1*/ code.vpaddw(tmp0, tmp0, code.BConst<16>(xword, 65520));
/*4*/ code.vzeroupper();
ctx.reg_alloc.DefineValue(code, inst, tmp0);
} else if (code.HasHostFeature(HostFeature::AVX)) {
auto args = ctx.reg_alloc.GetArgumentInfo(inst);
auto const data = ctx.reg_alloc.UseScratchXmm(code, args[0]);
auto const result = ctx.reg_alloc.ScratchXmm(code);
@@ -1,57 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
* Copyright (c) 2018 MerryMage
* SPDX-License-Identifier: 0BSD
*/
#include "dynarmic/common/crypto/sm4.h"
#include <array>
#include "dynarmic/common/common_types.h"
namespace Dynarmic::Common::Crypto::SM4 {
using SubstitutionTable = std::array<u8, 256>;
constexpr SubstitutionTable substitution_box{
{0xD6, 0x90, 0xE9, 0xFE, 0xCC, 0xE1, 0x3D, 0xB7,
0x16, 0xB6, 0x14, 0xC2, 0x28, 0xFB, 0x2C, 0x05,
0x2B, 0x67, 0x9A, 0x76, 0x2A, 0xBE, 0x04, 0xC3,
0xAA, 0x44, 0x13, 0x26, 0x49, 0x86, 0x06, 0x99,
0x9C, 0x42, 0x50, 0xF4, 0x91, 0xEF, 0x98, 0x7A,
0x33, 0x54, 0x0B, 0x43, 0xED, 0xCF, 0xAC, 0x62,
0xE4, 0xB3, 0x1C, 0xA9, 0xC9, 0x08, 0xE8, 0x95,
0x80, 0xDF, 0x94, 0xFA, 0x75, 0x8F, 0x3F, 0xA6,
0x47, 0x07, 0xA7, 0xFC, 0xF3, 0x73, 0x17, 0xBA,
0x83, 0x59, 0x3C, 0x19, 0xE6, 0x85, 0x4F, 0xA8,
0x68, 0x6B, 0x81, 0xB2, 0x71, 0x64, 0xDA, 0x8B,
0xF8, 0xEB, 0x0F, 0x4B, 0x70, 0x56, 0x9D, 0x35,
0x1E, 0x24, 0x0E, 0x5E, 0x63, 0x58, 0xD1, 0xA2,
0x25, 0x22, 0x7C, 0x3B, 0x01, 0x21, 0x78, 0x87,
0xD4, 0x00, 0x46, 0x57, 0x9F, 0xD3, 0x27, 0x52,
0x4C, 0x36, 0x02, 0xE7, 0xA0, 0xC4, 0xC8, 0x9E,
0xEA, 0xBF, 0x8A, 0xD2, 0x40, 0xC7, 0x38, 0xB5,
0xA3, 0xF7, 0xF2, 0xCE, 0xF9, 0x61, 0x15, 0xA1,
0xE0, 0xAE, 0x5D, 0xA4, 0x9B, 0x34, 0x1A, 0x55,
0xAD, 0x93, 0x32, 0x30, 0xF5, 0x8C, 0xB1, 0xE3,
0x1D, 0xF6, 0xE2, 0x2E, 0x82, 0x66, 0xCA, 0x60,
0xC0, 0x29, 0x23, 0xAB, 0x0D, 0x53, 0x4E, 0x6F,
0xD5, 0xDB, 0x37, 0x45, 0xDE, 0xFD, 0x8E, 0x2F,
0x03, 0xFF, 0x6A, 0x72, 0x6D, 0x6C, 0x5B, 0x51,
0x8D, 0x1B, 0xAF, 0x92, 0xBB, 0xDD, 0xBC, 0x7F,
0x11, 0xD9, 0x5C, 0x41, 0x1F, 0x10, 0x5A, 0xD8,
0x0A, 0xC1, 0x31, 0x88, 0xA5, 0xCD, 0x7B, 0xBD,
0x2D, 0x74, 0xD0, 0x12, 0xB8, 0xE5, 0xB4, 0xB0,
0x89, 0x69, 0x97, 0x4A, 0x0C, 0x96, 0x77, 0x7E,
0x65, 0xB9, 0xF1, 0x09, 0xC5, 0x6E, 0xC6, 0x84,
0x18, 0xF0, 0x7D, 0xEC, 0x3A, 0xDC, 0x4D, 0x20,
0x79, 0xEE, 0x5F, 0x3E, 0xD7, 0xCB, 0x39, 0x48}};
u8 AccessSubstitutionBox(u8 index) {
return substitution_box[index];
}
} // namespace Dynarmic::Common::Crypto::SM4
@@ -1,17 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
* Copyright (c) 2018 MerryMage
* SPDX-License-Identifier: 0BSD
*/
#pragma once
#include "dynarmic/common/common_types.h"
namespace Dynarmic::Common::Crypto::SM4 {
u8 AccessSubstitutionBox(u8 index);
} // namespace Dynarmic::Common::Crypto::SM4
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
* Copyright (c) 2016 MerryMage
* SPDX-License-Identifier: 0BSD
@@ -10,11 +13,11 @@
namespace Dynarmic::A32 {
IR::Block TranslateArm(LocationDescriptor descriptor, TranslateCallbacks* tcb, const TranslationOptions& options);
IR::Block TranslateThumb(LocationDescriptor descriptor, TranslateCallbacks* tcb, const TranslationOptions& options);
void TranslateArm(IR::Block& block, LocationDescriptor descriptor, TranslateCallbacks* tcb, const TranslationOptions& options);
void TranslateThumb(IR::Block& block, LocationDescriptor descriptor, TranslateCallbacks* tcb, const TranslationOptions& options);
IR::Block Translate(LocationDescriptor descriptor, TranslateCallbacks* tcb, const TranslationOptions& options) {
return (descriptor.TFlag() ? TranslateThumb : TranslateArm)(descriptor, tcb, options);
void Translate(IR::Block& block, LocationDescriptor descriptor, TranslateCallbacks* tcb, const TranslationOptions& options) {
return (descriptor.TFlag() ? TranslateThumb : TranslateArm)(block, descriptor, tcb, options);
}
bool TranslateSingleArmInstruction(IR::Block& block, LocationDescriptor descriptor, u32 instruction);
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
@@ -41,7 +41,7 @@ struct TranslationOptions {
* @param options Configures how certain instructions are translated.
* @return A translated basic block in the intermediate representation.
*/
IR::Block Translate(LocationDescriptor descriptor, TranslateCallbacks* tcb, const TranslationOptions& options);
void Translate(IR::Block& block, LocationDescriptor descriptor, TranslateCallbacks* tcb, const TranslationOptions& options);
/**
* This function translates a single provided instruction into our intermediate representation.
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
@@ -22,12 +22,9 @@
namespace Dynarmic::A32 {
IR::Block TranslateArm(LocationDescriptor descriptor, TranslateCallbacks* tcb, const TranslationOptions& options) {
void TranslateArm(IR::Block& block, LocationDescriptor descriptor, TranslateCallbacks* tcb, const TranslationOptions& options) {
const bool single_step = descriptor.SingleStepping();
IR::Block block{descriptor};
TranslatorVisitor visitor{block, descriptor, options};
bool should_continue = true;
do {
const u32 arm_pc = visitor.ir.current_location.PC();
@@ -76,12 +73,8 @@ IR::Block TranslateArm(LocationDescriptor descriptor, TranslateCallbacks* tcb, c
}
}
}
ASSERT(block.HasTerminal() && "Terminal has not been set");
block.SetEndLocation(visitor.ir.current_location);
return block;
}
bool TranslateSingleArmInstruction(IR::Block& block, LocationDescriptor descriptor, u32 arm_instruction) {
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
@@ -24,6 +24,7 @@
#include "dynarmic/frontend/A32/translate/translate_callbacks.h"
#include "dynarmic/frontend/imm.h"
#include "dynarmic/interface/A32/config.h"
#include "dynarmic/ir/basic_block.h"
namespace Dynarmic::A32 {
namespace {
@@ -103,12 +104,9 @@ inline bool MaybeVFPOrASIMDInstruction(u32 thumb_instruction) noexcept {
} // namespace
IR::Block TranslateThumb(LocationDescriptor descriptor, TranslateCallbacks* tcb, const TranslationOptions& options) {
void TranslateThumb(IR::Block& block, LocationDescriptor descriptor, TranslateCallbacks* tcb, const TranslationOptions& options) {
const bool single_step = descriptor.SingleStepping();
IR::Block block{descriptor};
TranslatorVisitor visitor{block, descriptor, options};
bool should_continue = true;
do {
const u32 arm_pc = visitor.ir.current_location.PC();
@@ -175,12 +173,8 @@ IR::Block TranslateThumb(LocationDescriptor descriptor, TranslateCallbacks* tcb,
}
}
}
ASSERT(block.HasTerminal() && "Terminal has not been set");
block.SetEndLocation(visitor.ir.current_location);
return block;
}
bool TranslateSingleThumbInstruction(IR::Block& block, LocationDescriptor descriptor, u32 thumb_instruction) {
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
@@ -16,10 +16,8 @@
namespace Dynarmic::A64 {
IR::Block Translate(LocationDescriptor descriptor, MemoryReadCodeFuncType memory_read_code, TranslationOptions options) {
void Translate(IR::Block& block, LocationDescriptor descriptor, MemoryReadCodeFuncType memory_read_code, TranslationOptions options) {
const bool single_step = descriptor.SingleStepping();
IR::Block block{descriptor};
TranslatorVisitor visitor{block, descriptor, std::move(options)};
bool should_continue = true;
@@ -43,12 +41,8 @@ IR::Block Translate(LocationDescriptor descriptor, MemoryReadCodeFuncType memory
if (single_step && should_continue) {
visitor.ir.SetTerm(IR::Term::LinkBlock{*visitor.ir.current_location});
}
ASSERT(block.HasTerminal() && "Terminal has not been set");
block.SetEndLocation(*visitor.ir.current_location);
return block;
}
bool TranslateSingleInstruction(IR::Block& block, LocationDescriptor descriptor, u32 instruction) {
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
@@ -47,7 +47,7 @@ struct TranslationOptions {
* @param options Configures how certain instructions are translated.
* @return A translated basic block in the intermediate representation.
*/
IR::Block Translate(LocationDescriptor descriptor, MemoryReadCodeFuncType memory_read_code, TranslationOptions options);
void Translate(IR::Block& block, LocationDescriptor descriptor, MemoryReadCodeFuncType memory_read_code, TranslationOptions options);
/**
* This function translates a single provided instruction into our intermediate representation.
@@ -0,0 +1,17 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <cstddef>
#include <cstdint>
namespace Dynarmic {
/// @brief Smallest valid page (may change for Apple?)
constexpr inline uint64_t CODE_PAGE_SIZE = 4096;
struct CodePage {
uint32_t inst[CODE_PAGE_SIZE / sizeof(uint32_t)];
};
}
+24 -12
View File
@@ -22,13 +22,10 @@
namespace Dynarmic::IR {
Block::Block(const LocationDescriptor& location)
: location{location},
end_location{location},
cond{Cond::AL}
{
}
Block::Block(LocationDescriptor location) noexcept
: location{location}
, end_location{location}
{}
/// Prepends a new instruction to this basic block before the insertion point,
/// handling any allocations necessary to do so.
@@ -60,6 +57,21 @@ Block::iterator Block::PrependNewInst(iterator insertion_point, Opcode opcode, s
return instructions.insert_before(insertion_point, inst);
}
void Block::Reset(LocationDescriptor location_) noexcept {
mcl::intrusive_list<IR::Inst> tmp = {};
instructions.swap(tmp);
inlined_inst.clear();
pooled_inst.clear();
cond_failed.reset();
location = location_;
end_location = location_;
cond = Cond::AL;
terminal = Term::Invalid{};
cond_failed_cycle_count = 0;
cycle_count = 0;
ASSERT(instructions.size() == 0);
}
static std::string TerminalToString(const Terminal& terminal_variant) noexcept {
struct : boost::static_visitor<std::string> {
std::string operator()(const Term::Invalid&) const {
@@ -123,11 +135,11 @@ std::string DumpBlock(const IR::Block& block) noexcept {
case Type::A32ExtReg: return A32::ExtRegToString(arg.GetA32ExtRegRef());
case Type::A64Reg: return A64::RegToString(arg.GetA64RegRef());
case Type::A64Vec: return A64::VecToString(arg.GetA64VecRef());
case Type::CoprocInfo: return fmt::format("#<coproc>");
case Type::NZCVFlags: return fmt::format("#<NZCV flags>");
case Type::Cond: return fmt::format("#<cond={}>", A32::CondToString(arg.GetCond()));
case Type::Table: return fmt::format("#<table>");
case Type::AccType: return fmt::format("#<acc-type={}>", u32(arg.GetAccType()));
case Type::CoprocInfo: return fmt::format("$coproc{}", arg.GetCoprocInfo()[0]);
case Type::NZCVFlags: return fmt::format("$nzcv");
case Type::Cond: return fmt::format("$cond={}", A32::CondToString(arg.GetCond()));
case Type::Table: return fmt::format("$table");
case Type::AccType: return fmt::format("$acc-type={}", u32(arg.GetAccType()));
default: return fmt::format("<unknown immediate type {}>", arg.GetType());
}
};
+3 -2
View File
@@ -43,7 +43,7 @@ public:
using reverse_iterator = instruction_list_type::reverse_iterator;
using const_reverse_iterator = instruction_list_type::const_reverse_iterator;
explicit Block(const LocationDescriptor& location);
Block(LocationDescriptor location) noexcept;
~Block() = default;
Block(const Block&) = delete;
Block& operator=(const Block&) = delete;
@@ -58,6 +58,7 @@ public:
return PrependNewInst(instructions.end(), opcode, args);
}
iterator PrependNewInst(iterator insertion_point, Opcode op, std::initializer_list<Value> args) noexcept;
void Reset(LocationDescriptor location_) noexcept;
/// Gets a mutable reference to the instruction list for this basic block.
inline instruction_list_type& Instructions() noexcept {
@@ -153,7 +154,7 @@ public:
/// Description of the end location of this block
LocationDescriptor end_location;
/// Conditional to pass in order to execute this block
Cond cond;
Cond cond = Cond::AL;
/// Terminal instruction of this block.
Terminal terminal = Term::Invalid{};
/// Number of cycles this block takes to execute if the conditional fails.
+48 -43
View File
@@ -485,6 +485,16 @@ static void A64CallbackConfigPass(IR::Block& block, const A64::UserConfig& conf)
}
}
// Tiny helper to avoid the need to store based off the opcode
// bit size all over the place within folding functions.
static void ReplaceUsesWith(IR::Inst& inst, bool is_32_bit, u64 value) {
if (is_32_bit) {
inst.ReplaceUsesWith(IR::Value{u32(value)});
} else {
inst.ReplaceUsesWith(IR::Value{value});
}
}
static void A64GetSetElimination(IR::Block& block) {
using Iterator = IR::Block::iterator;
@@ -501,8 +511,8 @@ static void A64GetSetElimination(IR::Block& block) {
struct RegisterInfo {
IR::Value register_value;
TrackingType tracking_type;
bool set_instruction_present = false;
Iterator last_set_instruction;
bool set_instruction_present = false;
};
std::array<RegisterInfo, 31> reg_info;
std::array<RegisterInfo, 32> vec_info;
@@ -514,59 +524,58 @@ static void A64GetSetElimination(IR::Block& block) {
info.last_set_instruction->Invalidate();
block.Instructions().erase(info.last_set_instruction);
}
info.register_value = value;
info.tracking_type = tracking_type;
info.set_instruction_present = true;
info.last_set_instruction = set_inst;
};
const auto do_get = [](RegisterInfo& info, Iterator get_inst, TrackingType tracking_type) {
const auto do_nothing = [&] {
const auto do_get = [&block](RegisterInfo& info, Iterator get_inst, TrackingType tracking_type) {
if (!info.register_value.IsEmpty() && info.tracking_type == tracking_type) {
get_inst->ReplaceUsesWith(info.register_value);
} else if (!info.register_value.IsEmpty()
&& tracking_type == TrackingType::W
&& info.tracking_type == TrackingType::X) {
// A sequence like
// SetX r1 -> GetW r1, is just reading off the lowest 32-bits of the register
if (info.register_value.IsImmediate()) {
ReplaceUsesWith(*get_inst, true, u32(info.register_value.GetImmediateAsU64()));
} else {
A64::IREmitter ir{block};
ir.SetInsertionPointBefore(&*get_inst);
get_inst->ReplaceUsesWith(ir.LeastSignificantWord(IR::U64{info.register_value}));
}
} else {
info = {};
info.register_value = IR::Value(&*get_inst);
info.tracking_type = tracking_type;
};
if (info.register_value.IsEmpty()) {
do_nothing();
return;
}
if (info.tracking_type == tracking_type) {
get_inst->ReplaceUsesWith(info.register_value);
return;
}
do_nothing();
};
for (auto inst = block.instructions.begin(); inst != block.instructions.end(); ++inst) {
auto const opcode = inst->GetOpcode();
switch (opcode) {
case IR::Opcode::A64GetW: {
const size_t index = A64::RegNumber(inst->GetArg(0).GetA64RegRef());
do_get(reg_info.at(index), inst, TrackingType::W);
do_get(reg_info[index], inst, TrackingType::W);
break;
}
case IR::Opcode::A64GetX: {
const size_t index = A64::RegNumber(inst->GetArg(0).GetA64RegRef());
do_get(reg_info.at(index), inst, TrackingType::X);
do_get(reg_info[index], inst, TrackingType::X);
break;
}
case IR::Opcode::A64GetS: {
const size_t index = A64::VecNumber(inst->GetArg(0).GetA64VecRef());
do_get(vec_info.at(index), inst, TrackingType::S);
do_get(vec_info[index], inst, TrackingType::S);
break;
}
case IR::Opcode::A64GetD: {
const size_t index = A64::VecNumber(inst->GetArg(0).GetA64VecRef());
do_get(vec_info.at(index), inst, TrackingType::D);
do_get(vec_info[index], inst, TrackingType::D);
break;
}
case IR::Opcode::A64GetQ: {
const size_t index = A64::VecNumber(inst->GetArg(0).GetA64VecRef());
do_get(vec_info.at(index), inst, TrackingType::Q);
do_get(vec_info[index], inst, TrackingType::Q);
break;
}
case IR::Opcode::A64GetSP: {
@@ -579,27 +588,27 @@ static void A64GetSetElimination(IR::Block& block) {
}
case IR::Opcode::A64SetW: {
const size_t index = A64::RegNumber(inst->GetArg(0).GetA64RegRef());
do_set(reg_info.at(index), inst->GetArg(1), inst, TrackingType::W);
do_set(reg_info[index], inst->GetArg(1), inst, TrackingType::W);
break;
}
case IR::Opcode::A64SetX: {
const size_t index = A64::RegNumber(inst->GetArg(0).GetA64RegRef());
do_set(reg_info.at(index), inst->GetArg(1), inst, TrackingType::X);
do_set(reg_info[index], inst->GetArg(1), inst, TrackingType::X);
break;
}
case IR::Opcode::A64SetS: {
const size_t index = A64::VecNumber(inst->GetArg(0).GetA64VecRef());
do_set(vec_info.at(index), inst->GetArg(1), inst, TrackingType::S);
do_set(vec_info[index], inst->GetArg(1), inst, TrackingType::S);
break;
}
case IR::Opcode::A64SetD: {
const size_t index = A64::VecNumber(inst->GetArg(0).GetA64VecRef());
do_set(vec_info.at(index), inst->GetArg(1), inst, TrackingType::D);
do_set(vec_info[index], inst->GetArg(1), inst, TrackingType::D);
break;
}
case IR::Opcode::A64SetQ: {
const size_t index = A64::VecNumber(inst->GetArg(0).GetA64VecRef());
do_set(vec_info.at(index), inst->GetArg(1), inst, TrackingType::Q);
do_set(vec_info[index], inst->GetArg(1), inst, TrackingType::Q);
break;
}
case IR::Opcode::A64SetSP: {
@@ -668,16 +677,6 @@ static void A64MergeInterpretBlocksPass(IR::Block& block, A64::UserCallbacks* cb
using Op = Dynarmic::IR::Opcode;
// Tiny helper to avoid the need to store based off the opcode
// bit size all over the place within folding functions.
static void ReplaceUsesWith(IR::Inst& inst, bool is_32_bit, u64 value) {
if (is_32_bit) {
inst.ReplaceUsesWith(IR::Value{u32(value)});
} else {
inst.ReplaceUsesWith(IR::Value{value});
}
}
static IR::Value Value(bool is_32_bit, u64 value) {
return is_32_bit ? IR::Value{u32(value)} : IR::Value{value};
}
@@ -1043,6 +1042,11 @@ static void FoldZeroExtendXToLong(IR::Inst& inst) {
static void ConstantPropagation(IR::Block& block) {
for (auto& inst : block.instructions) {
auto const opcode = inst.GetOpcode();
// skip NZCV so we dont end up discarding side effects :)
// TODO(lizzie): hey stupid maybe fix the A64 codegen for folded constants AND
// redirect the mfer properly?!??! just saying :)
if (IR::MayGetNZCVFromOp(opcode) && inst.GetAssociatedPseudoOperation(IR::Opcode::GetNZCVFromOp))
continue;
switch (opcode) {
case Op::LeastSignificantWord:
FoldLeastSignificantWord(inst);
@@ -1473,11 +1477,11 @@ static void VerificationPass(const IR::Block& block) {
void Optimize(IR::Block& block, const A32::UserConfig& conf, const Optimization::PolyfillOptions& polyfill_options) {
Optimization::PolyfillPass(block, polyfill_options);
Optimization::NamingPass(block);
if (conf.HasOptimization(OptimizationFlag::GetSetElimination)) [[likely]] {
if (conf.HasOptimization(OptimizationFlag::GetSetElimination)) {
Optimization::A32GetSetElimination(block, {.convert_nzc_to_nz = true});
Optimization::DeadCodeElimination(block);
}
if (conf.HasOptimization(OptimizationFlag::ConstProp)) [[likely]] {
if (conf.HasOptimization(OptimizationFlag::ConstProp)) {
Optimization::ConstantMemoryReads(block, conf.callbacks);
Optimization::ConstantPropagation(block);
Optimization::DeadCodeElimination(block);
@@ -1492,17 +1496,18 @@ void Optimize(IR::Block& block, const A64::UserConfig& conf, const Optimization:
Optimization::PolyfillPass(block, polyfill_options);
Optimization::A64CallbackConfigPass(block, conf);
Optimization::NamingPass(block);
if (conf.HasOptimization(OptimizationFlag::GetSetElimination) && !conf.check_halt_on_memory_access) [[likely]] {
if (conf.HasOptimization(OptimizationFlag::GetSetElimination) && !conf.check_halt_on_memory_access) {
Optimization::A64GetSetElimination(block);
Optimization::DeadCodeElimination(block);
}
if (conf.HasOptimization(OptimizationFlag::ConstProp)) [[likely]] {
if (conf.HasOptimization(OptimizationFlag::ConstProp)) {
Optimization::ConstantPropagation(block);
Optimization::DeadCodeElimination(block);
}
if (conf.HasOptimization(OptimizationFlag::MiscIROpt)) [[likely]] {
if (conf.HasOptimization(OptimizationFlag::MiscIROpt)) {
Optimization::A64MergeInterpretBlocksPass(block, conf.callbacks);
}
Optimization::IdentityRemovalPass(block);
if (!conf.HasOptimization(OptimizationFlag::DisableVerification)) {
Optimization::VerificationPass(block);
}
+25 -2
View File
@@ -69,10 +69,10 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent)
Settings,
memory_layout_mode,
tr("Memory Layout"),
tr("Increases the amount of emulated RAM from 4GB of the board to the "
"devkit 8/6GB.\nDoesn't affect performance/stability but may allow HD texture "
tr("Increases the amount of emulated RAM.\nDoesn't affect performance/stability but may allow HD texture "
"mods to load."));
INSERT(Settings, use_speed_limit, QString(), QString());
INSERT(Settings, current_speed_mode, QString(), QString());
INSERT(Settings,
speed_limit,
tr("Limit Speed Percent"),
@@ -80,6 +80,14 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent)
"faster or not.\n200% for a 30 FPS game is 60 FPS, and for a "
"60 FPS game it will be 120 FPS.\nDisabling it means unlocking the framerate to the "
"maximum your PC can reach."));
INSERT(Settings, turbo_speed_limit, tr("Turbo Speed"),
tr("When the Turbo Speed hotkey is pressed, the speed will be limited to this "
"percentage."));
INSERT(Settings, slow_speed_limit, tr("Slow Speed"),
tr("When the Slow Speed hotkey is pressed, the speed will be limited to this "
"percentage."));
INSERT(Settings,
sync_core_speed,
tr("Synchronize Core Speed"),
@@ -225,6 +233,8 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent)
"intermediate format: RGBA8.\n"
"BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,\n"
" saving VRAM but degrading image quality."));
INSERT(Settings, frame_pacing_mode, tr("Frame Pacing Mode (Vulkan only)"),
tr("Controls how the emulator manages frame pacing to reduce stuttering and make the frame rate smoother and more consistent."));
INSERT(Settings,
vram_usage_mode,
tr("VRAM Usage Mode:"),
@@ -284,6 +294,11 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent)
tr("Fast GPU Time"),
tr("Overclocks the emulated GPU to increase dynamic resolution and render "
"distance.\nUse 256 for maximal performance and 512 for maximal graphics fidelity."));
INSERT(Settings,
gpu_unswizzle_enabled,
tr("GPU Unswizzle"),
tr("Accelerates BCn 3D texture decoding using GPU compute.\n"
"Disable if experiencing crashes or graphical glitches."));
INSERT(Settings,
gpu_unswizzle_texture_size,
tr("GPU Unswizzle Max Texture Size"),
@@ -497,6 +512,14 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QObject* parent)
PAIR(AstcRecompression, Bc1, tr("BC1 (Low quality)")),
PAIR(AstcRecompression, Bc3, tr("BC3 (Medium quality)")),
}});
translations->insert({Settings::EnumMetadata<Settings::FramePacingMode>::Index(),
{
PAIR(FramePacingMode, Target_Auto, tr("Auto")),
PAIR(FramePacingMode, Target_30, tr("30 FPS")),
PAIR(FramePacingMode, Target_60, tr("60 FPS")),
PAIR(FramePacingMode, Target_120, tr("120 FPS")),
PAIR(FramePacingMode, Target_240, tr("240 FPS")),
}});
translations->insert({Settings::EnumMetadata<Settings::VramUsageMode>::Index(),
{
PAIR(VramUsageMode, Conservative, tr("Conservative")),
+8 -6
View File
@@ -249,7 +249,7 @@ void RestoreWindowState(std::unique_ptr<QtConfig>& qtConfig);
// This must be in alphabetical order according to action name as it must have the same order as
// UISetting::values.shortcuts, which is alphabetically ordered.
// clang-format off
const std::array<Shortcut, 30> default_hotkeys{{
const std::array<Shortcut, 32> default_hotkeys{{
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Mute/Unmute")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+M"), std::string("Home+Dpad_Right"), Qt::WindowShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Down")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("-"), std::string("Home+Dpad_Down"), Qt::ApplicationShortcut, true}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Up")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("="), std::string("Home+Dpad_Up"), Qt::ApplicationShortcut, true}},
@@ -265,11 +265,11 @@ const std::array<Shortcut, 30> default_hotkeys{{
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Fullscreen")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F11"), std::string("Home+B"), Qt::WindowShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load File")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+O"), std::string(""), Qt::WidgetWithChildrenShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load/Remove Amiibo")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F2"), std::string("Home+A"), Qt::WidgetWithChildrenShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Browse Public Game Lobby")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+B"), std::string(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Create Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+N"), std::string(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Direct Connect to Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+C"), std::string(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Leave Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+L"), std::string(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Show Current Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+R"), std::string(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Browse Public Game Lobby")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+B"), std::string(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Create Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+N"), std::string(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Direct Connect to Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+C"), std::string(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Leave Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+L"), std::string(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Show Current Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+R"), std::string(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F6"), std::string("R+Plus+Minus"), Qt::WindowShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F5"), std::string("L+Plus+Minus"), Qt::WindowShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Record")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F7"), std::string(""), Qt::ApplicationShortcut, false}},
@@ -277,6 +277,8 @@ const std::array<Shortcut, 30> default_hotkeys{{
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Start/Stop")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F5"), std::string(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Filter Bar")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F"), std::string(""), Qt::WindowShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Framerate Limit")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+U"), std::string("Home+Y"), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Turbo Speed")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+Z"), std::string(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Slow Speed")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+X"), std::string(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Mouse Panning")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F9"), std::string(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Renderdoc Capture")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string(""), std::string(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Status Bar")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+S"), std::string(""), Qt::WindowShortcut, false}},
@@ -304,17 +304,9 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
Optimization::GlobalMemoryToStorageBufferPass(program, host_info);
Optimization::TexturePass(env, program, host_info);
bool should_rescale =
#ifdef __ANDROID__
Settings::values.resolution_info.active;
#else
true;
#endif
if (should_rescale) {
if (Settings::values.resolution_info.active) {
Optimization::RescalingPass(program);
}
Optimization::DeadCodeEliminationPass(program);
if (Settings::values.renderer_debug) {
Optimization::VerificationPass(program);
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -63,10 +66,11 @@ void VisitMark(IR::Block& block, IR::Inst& inst) {
}
if (must_patch_outside) {
const auto it{IR::Block::InstructionList::s_iterator_to(inst)};
IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
const IR::F32 new_inst{&*block.PrependNewInst(it, inst)};
IR::IREmitter ir{block, it};
IR::Inst* const new_inst{&*block.PrependNewInst(it, inst)};
const IR::F32 new_bitcast{ir.ConvertUToF(32, 32, IR::Value{new_inst})};
const IR::F32 up_factor{ir.FPRecip(ir.ResolutionDownFactor())};
const IR::Value converted{ir.FPMul(new_inst, up_factor)};
const IR::Value converted{ir.FPMul(new_bitcast, up_factor)};
inst.ReplaceUsesWith(converted);
}
break;
@@ -347,7 +347,7 @@ void Scheduler::EndRenderPass()
Record([num_images = num_renderpass_images,
images = renderpass_images,
ranges = renderpass_image_ranges](vk::CommandBuffer cmdbuf) {
std::array<VkImageMemoryBarrier, 9> barriers;
std::vector<VkImageMemoryBarrier> barriers(num_images);
VkPipelineStageFlags src_stages = 0;
for (size_t i = 0; i < num_images; ++i) {
const VkImageSubresourceRange& range = ranges[i];
+27 -5
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
@@ -16,6 +16,7 @@
#include "common/alignment.h"
#include "common/common_types.h"
#include "common/settings.h"
#include "common/polyfill_thread.h"
#include "video_core/renderer_vulkan/vk_master_semaphore.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
@@ -111,15 +112,34 @@ public:
return master_semaphore->IsFree(tick);
}
/// Waits for the given tick to trigger on the GPU.
void Wait(u64 tick) {
if (tick >= master_semaphore->CurrentTick()) {
// Make sure we are not waiting for the current tick without signalling
/// Waits for the given GPU tick, optionally pacing frames.
void Wait(u64 tick, double target_fps = 0.0) {
if (Settings::values.use_speed_limit.GetValue() && target_fps > 0.0) {
auto frame_duration = std::chrono::duration_cast<std::chrono::steady_clock::duration>(std::chrono::duration<double>(1.0 / target_fps));
auto now = std::chrono::steady_clock::now();
if (now < next_frame_time) {
std::this_thread::sleep_until(next_frame_time);
next_frame_time += frame_duration;
} else {
next_frame_time = now + frame_duration;
}
}
if (tick > master_semaphore->CurrentTick() && !chunk->Empty()) {
Flush();
}
master_semaphore->Wait(tick);
}
/// Resets the frame pacing state by setting the next frame time.
void ResetFramePacing(double target_fps = 0.0) {
if (target_fps > 0.0) {
auto frame_duration = std::chrono::duration_cast<std::chrono::steady_clock::duration>(std::chrono::duration<double>(1.0 / target_fps));
next_frame_time = std::chrono::steady_clock::now() + frame_duration;
} else {
next_frame_time = std::chrono::steady_clock::time_point{};
}
}
/// Returns the master timeline semaphore.
[[nodiscard]] MasterSemaphore& GetMasterSemaphore() const noexcept {
return *master_semaphore;
@@ -261,6 +281,8 @@ private:
std::mutex queue_mutex;
std::condition_variable_any event_cv;
std::jthread worker_thread;
std::chrono::steady_clock::time_point next_frame_time{};
};
} // namespace Vulkan
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
@@ -146,6 +146,25 @@ void Swapchain::Create(
{
is_outdated = false;
is_suboptimal = false;
switch (Settings::values.frame_pacing_mode.GetValue()) {
case Settings::FramePacingMode::Target_Auto:
scheduler.ResetFramePacing();
break;
case Settings::FramePacingMode::Target_30:
scheduler.ResetFramePacing(30.0);
break;
case Settings::FramePacingMode::Target_60:
scheduler.ResetFramePacing(60.0);
break;
case Settings::FramePacingMode::Target_120:
scheduler.ResetFramePacing(120.0);
break;
case Settings::FramePacingMode::Target_240:
scheduler.ResetFramePacing(240.0);
break;
}
width = width_;
height = height_;
#ifdef ANDROID
@@ -194,7 +213,26 @@ bool Swapchain::AcquireNextImage() {
break;
}
scheduler.Wait(resource_ticks[image_index]);
if (resource_ticks[image_index] != 0 && !scheduler.IsFree(resource_ticks[image_index])) {
switch (Settings::values.frame_pacing_mode.GetValue()) {
case Settings::FramePacingMode::Target_Auto:
scheduler.Wait(resource_ticks[image_index]);
break;
case Settings::FramePacingMode::Target_30:
scheduler.Wait(resource_ticks[image_index], 30.0);
break;
case Settings::FramePacingMode::Target_60:
scheduler.Wait(resource_ticks[image_index], 60.0);
break;
case Settings::FramePacingMode::Target_120:
scheduler.Wait(resource_ticks[image_index], 120.0);
break;
case Settings::FramePacingMode::Target_240:
scheduler.Wait(resource_ticks[image_index], 240.0);
break;
}
}
resource_ticks[image_index] = scheduler.CurrentTick();
return is_suboptimal || is_outdated;
@@ -893,8 +893,10 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, Scheduler& sched
}
}
bl3d_unswizzle_pass.emplace(device, scheduler, descriptor_pool,
staging_buffer_pool, compute_pass_descriptor_queue);
if (Settings::values.gpu_unswizzle_enabled.GetValue()) {
bl3d_unswizzle_pass.emplace(device, scheduler, descriptor_pool,
staging_buffer_pool, compute_pass_descriptor_queue);
}
// --- Create swizzle table buffer ---
{
@@ -2538,6 +2540,14 @@ void TextureCacheRuntime::AccelerateImageUpload(
return astc_decoder_pass->Assemble(image, map, swizzles);
}
if (!Settings::values.gpu_unswizzle_enabled.GetValue() || !bl3d_unswizzle_pass) {
if (IsPixelFormatBCn(image.info.format) && image.info.type == ImageType::e3D) {
ASSERT_MSG(false, "GPU unswizzle is disabled for BCn 3D texture");
}
ASSERT(false);
return;
}
if (bl3d_unswizzle_pass &&
IsPixelFormatBCn(image.info.format) &&
image.info.type == ImageType::e3D &&
+36 -24
View File
@@ -80,31 +80,39 @@ TextureCache<P>::TextureCache(Runtime& runtime_, Tegra::MaxwellDeviceMemoryManag
lowmemorydevice = true;
}
switch (Settings::values.gpu_unswizzle_texture_size.GetValue()) {
case Settings::GpuUnswizzleSize::VerySmall: gpu_unswizzle_maxsize = 16_MiB; break;
case Settings::GpuUnswizzleSize::Small: gpu_unswizzle_maxsize = 32_MiB; break;
case Settings::GpuUnswizzleSize::Normal: gpu_unswizzle_maxsize = 128_MiB; break;
case Settings::GpuUnswizzleSize::Large: gpu_unswizzle_maxsize = 256_MiB; break;
case Settings::GpuUnswizzleSize::VeryLarge: gpu_unswizzle_maxsize = 512_MiB; break;
default: gpu_unswizzle_maxsize = 128_MiB; break;
}
const bool gpu_unswizzle_enabled = Settings::values.gpu_unswizzle_enabled.GetValue();
switch (Settings::values.gpu_unswizzle_stream_size.GetValue()) {
case Settings::GpuUnswizzle::VeryLow: swizzle_chunk_size = 4_MiB; break;
case Settings::GpuUnswizzle::Low: swizzle_chunk_size = 8_MiB; break;
case Settings::GpuUnswizzle::Normal: swizzle_chunk_size = 16_MiB; break;
case Settings::GpuUnswizzle::Medium: swizzle_chunk_size = 32_MiB; break;
case Settings::GpuUnswizzle::High: swizzle_chunk_size = 64_MiB; break;
default: swizzle_chunk_size = 16_MiB;
}
if (gpu_unswizzle_enabled) {
switch (Settings::values.gpu_unswizzle_texture_size.GetValue()) {
case Settings::GpuUnswizzleSize::VerySmall: gpu_unswizzle_maxsize = 16_MiB; break;
case Settings::GpuUnswizzleSize::Small: gpu_unswizzle_maxsize = 32_MiB; break;
case Settings::GpuUnswizzleSize::Normal: gpu_unswizzle_maxsize = 128_MiB; break;
case Settings::GpuUnswizzleSize::Large: gpu_unswizzle_maxsize = 256_MiB; break;
case Settings::GpuUnswizzleSize::VeryLarge: gpu_unswizzle_maxsize = 512_MiB; break;
default: gpu_unswizzle_maxsize = 128_MiB; break;
}
switch (Settings::values.gpu_unswizzle_chunk_size.GetValue()) {
case Settings::GpuUnswizzleChunk::VeryLow: swizzle_slices_per_batch = 32; break;
case Settings::GpuUnswizzleChunk::Low: swizzle_slices_per_batch = 64; break;
case Settings::GpuUnswizzleChunk::Normal: swizzle_slices_per_batch = 128; break;
case Settings::GpuUnswizzleChunk::Medium: swizzle_slices_per_batch = 256; break;
case Settings::GpuUnswizzleChunk::High: swizzle_slices_per_batch = 512; break;
default: swizzle_slices_per_batch = 128;
switch (Settings::values.gpu_unswizzle_stream_size.GetValue()) {
case Settings::GpuUnswizzle::VeryLow: swizzle_chunk_size = 4_MiB; break;
case Settings::GpuUnswizzle::Low: swizzle_chunk_size = 8_MiB; break;
case Settings::GpuUnswizzle::Normal: swizzle_chunk_size = 16_MiB; break;
case Settings::GpuUnswizzle::Medium: swizzle_chunk_size = 32_MiB; break;
case Settings::GpuUnswizzle::High: swizzle_chunk_size = 64_MiB; break;
default: swizzle_chunk_size = 16_MiB;
}
switch (Settings::values.gpu_unswizzle_chunk_size.GetValue()) {
case Settings::GpuUnswizzleChunk::VeryLow: swizzle_slices_per_batch = 32; break;
case Settings::GpuUnswizzleChunk::Low: swizzle_slices_per_batch = 64; break;
case Settings::GpuUnswizzleChunk::Normal: swizzle_slices_per_batch = 128; break;
case Settings::GpuUnswizzleChunk::Medium: swizzle_slices_per_batch = 256; break;
case Settings::GpuUnswizzleChunk::High: swizzle_slices_per_batch = 512; break;
default: swizzle_slices_per_batch = 128;
}
} else {
gpu_unswizzle_maxsize = 0;
swizzle_chunk_size = 0;
swizzle_slices_per_batch = 0;
}
}
@@ -1161,7 +1169,11 @@ void TextureCache<P>::RefreshContents(Image& image, ImageId image_id) {
QueueAsyncDecode(image, image_id);
return;
}
if (IsPixelFormatBCn(image.info.format) &&
const bool gpu_unswizzle_enabled = Settings::values.gpu_unswizzle_enabled.GetValue();
if (gpu_unswizzle_enabled &&
IsPixelFormatBCn(image.info.format) &&
image.info.type == ImageType::e3D &&
image.info.resources.levels == 1 &&
image.info.resources.layers == 1 &&
@@ -1,9 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstddef>
#include <future>
#include <optional>
#include <span>
@@ -13,6 +14,7 @@
#include "common/dynamic_library.h"
#include "common/logging/log.h"
#include <ranges>
#include <vulkan/vulkan_core.h>
#include "core/frontend/emu_window.h"
#include "video_core/vulkan_common/vulkan_instance.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
@@ -80,8 +82,13 @@ namespace {
if (enable_validation && AreExtensionsSupported(dld, *properties, std::array{VK_EXT_DEBUG_UTILS_EXTENSION_NAME}))
extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
// VK_EXT_surface_maintenance1 is required for VK_EXT_swapchain_maintenance1
if (window_type != Core::Frontend::WindowSystemType::Headless && AreExtensionsSupported(dld, *properties, std::array{VK_EXT_SURFACE_MAINTENANCE_1_EXTENSION_NAME}))
if (window_type != Core::Frontend::WindowSystemType::Headless && AreExtensionsSupported(dld, *properties, std::array{VK_EXT_SURFACE_MAINTENANCE_1_EXTENSION_NAME})) {
extensions.push_back(VK_EXT_SURFACE_MAINTENANCE_1_EXTENSION_NAME);
// Some(which?) drivers dont like being told to load this extension(why?)
// NVIDIA on FreeBSD is totally fine with this through
if (AreExtensionsSupported(dld, *properties, std::array{VK_KHR_GET_SURFACE_CAPABILITIES_2_EXTENSION_NAME}))
extensions.push_back(VK_KHR_GET_SURFACE_CAPABILITIES_2_EXTENSION_NAME);
}
}
return extensions;
}
+29 -11
View File
@@ -3,6 +3,7 @@
// Qt on macOS doesn't define VMA shit
#include <boost/algorithm/string/split.hpp>
#include "common/settings.h"
#include "common/settings_enums.h"
#include "frontend_common/settings_generator.h"
#include "qt_common/qt_string_lookup.h"
@@ -1406,12 +1407,12 @@ void MainWindow::InitializeHotkeys() {
LinkActionShortcut(ui->action_TAS_Record, QStringLiteral("TAS Record"), true);
LinkActionShortcut(ui->action_TAS_Reset, QStringLiteral("TAS Reset"), true);
LinkActionShortcut(ui->action_View_Lobby,
QStringLiteral("Multiplayer Browse Public Game Lobby"));
LinkActionShortcut(ui->action_Start_Room, QStringLiteral("Multiplayer Create Room"));
QStringLiteral("Browse Public Game Lobby"));
LinkActionShortcut(ui->action_Start_Room, QStringLiteral("Create Room"));
LinkActionShortcut(ui->action_Connect_To_Room,
QStringLiteral("Multiplayer Direct Connect to Room"));
LinkActionShortcut(ui->action_Show_Room, QStringLiteral("Multiplayer Show Current Room"));
LinkActionShortcut(ui->action_Leave_Room, QStringLiteral("Multiplayer Leave Room"));
QStringLiteral("Direct Connect to Room"));
LinkActionShortcut(ui->action_Show_Room, QStringLiteral("Show Current Room"));
LinkActionShortcut(ui->action_Leave_Room, QStringLiteral("Leave Room"));
LinkActionShortcut(ui->action_Configure, QStringLiteral("Configure"));
LinkActionShortcut(ui->action_Configure_Current_Game, QStringLiteral("Configure Current Game"));
@@ -1440,9 +1441,25 @@ void MainWindow::InitializeHotkeys() {
connect_shortcut(QStringLiteral("Audio Mute/Unmute"), &MainWindow::OnMute);
connect_shortcut(QStringLiteral("Audio Volume Down"), &MainWindow::OnDecreaseVolume);
connect_shortcut(QStringLiteral("Audio Volume Up"), &MainWindow::OnIncreaseVolume);
connect_shortcut(QStringLiteral("Toggle Framerate Limit"), [] {
Settings::values.use_speed_limit.SetValue(!Settings::values.use_speed_limit.GetValue());
connect_shortcut(QStringLiteral("Toggle Framerate Limit"), [this] {
Settings::ToggleStandardMode();
const bool limited = Settings::values.use_speed_limit.GetValue();
m_fpsSuffix = limited ? QString{} : tr("Unlocked");
});
connect_shortcut(QStringLiteral("Toggle Turbo Speed"), [this] {
Settings::ToggleTurboMode();
const bool turbo = Settings::values.current_speed_mode.GetValue() == Settings::SpeedMode::Turbo;
m_fpsSuffix = turbo ? tr("Turbo") : QString{};
});
connect_shortcut(QStringLiteral("Toggle Slow Speed"), [this] {
Settings::ToggleSlowMode();
const bool slow = Settings::values.current_speed_mode.GetValue() == Settings::SpeedMode::Slow;
m_fpsSuffix = slow ? tr("Slow") : QString{};
});
connect_shortcut(QStringLiteral("Toggle Renderdoc Capture"), [] {
if (Settings::values.enable_renderdoc_hotkey) {
QtCommon::system->GetRenderdocAPI().ToggleCapture();
@@ -4254,14 +4271,15 @@ void MainWindow::UpdateStatusBar() {
if (Settings::values.use_speed_limit.GetValue()) {
emu_speed_label->setText(tr("Speed: %1% / %2%")
.arg(results.emulation_speed * 100.0, 0, 'f', 0)
.arg(Settings::values.speed_limit.GetValue()));
.arg(Settings::SpeedLimit()));
} else {
emu_speed_label->setText(tr("Speed: %1%").arg(results.emulation_speed * 100.0, 0, 'f', 0));
}
game_fps_label->setText(
tr("Game: %1 FPS").arg(std::round(results.average_game_fps), 0, 'f', 0) +
tr(Settings::values.use_speed_limit ? "" : " (Unlocked)"));
QString fpsText = tr("Game: %1 FPS").arg(std::round(results.average_game_fps), 0, 'f', 0);
if (!m_fpsSuffix.isEmpty()) fpsText = fpsText % QStringLiteral(" (%1)").arg(m_fpsSuffix);
game_fps_label->setText(fpsText);
emu_frametime_label->setText(tr("Frame: %1 ms").arg(results.frametime * 1000.0, 0, 'f', 2));
+3
View File
@@ -518,6 +518,9 @@ private:
QSlider* volume_slider = nullptr;
QTimer status_bar_update_timer;
// Stores what suffix to add to the FPS counter, e.g. Unlocked.
QString m_fpsSuffix{};
UserDataMigrator user_data_migrator;
std::unique_ptr<QtConfig> config;