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https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-08-16 05:21:22 +00:00
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3 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| fbf96ad587 | |||
| 866881d0e3 | |||
| a56b8d3de8 |
+2
-2
@@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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package org.yuzu.yuzu_emu.fragments
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@@ -110,7 +110,7 @@ class FreedrenoSettingsFragment : Fragment() {
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val commonVars = listOf(
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"TU_DEBUG", "FD_MESA_DEBUG", "IR3_SHADER_DEBUG",
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"FD_RD_DUMP", "FD_RD_DUMP_FRAMES", "FD_RD_DUMP_TESTNAME",
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"TU_BREADCRUMBS"
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"TU_BREADCRUMBS", "FD_DEV_FEATURES"
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)
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for (varName in commonVars) {
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@@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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package org.yuzu.yuzu_emu.utils
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@@ -144,6 +144,15 @@ object FreedrenoPresets {
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)
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)
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val DEV_FEATURES_UBWC_HINT = FreedrenoPreset(
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name = "Dev - UBWC Flag Hint",
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description = "Enable TP UBWC flag hint for development",
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icon = "ic_dev_features",
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variables = mapOf(
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"FD_DEV_FEATURES" to "enable_tp_ubwc_flag_hint=1"
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)
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)
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val PERFORMANCE_DEFAULT = FreedrenoPreset(
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name = "Performance - Default",
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description = "Clear all debug options for performance",
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@@ -159,6 +168,7 @@ object FreedrenoPresets {
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CAPTURE_FRAMES,
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SHADER_DEBUG,
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GPU_HANG_TRACE,
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DEV_FEATURES_UBWC_HINT,
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PERFORMANCE_DEFAULT
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)
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}
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@@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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/**
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@@ -258,6 +258,11 @@ Java_org_yuzu_yuzu_1emu_utils_NativeFreedrenoConfig_setFreedrenoEnv(
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}
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LOG_INFO(Frontend, "[Freedreno] Set {}={}", var_name, value);
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if (var_name == "FD_DEV_FEATURES") {
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LOG_INFO(Frontend, "[Freedreno] FD_DEV_FEATURES enabled: {}", value);
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}
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return JNI_TRUE;
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}
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@@ -1,4 +1,4 @@
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# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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# SPDX-License-Identifier: GPL-3.0-or-later
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# SPDX-FileCopyrightText: 2018 yuzu Emulator Project SPDX-License-Identifier:
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@@ -186,8 +186,6 @@ if(ARCHITECTURE_x86_64)
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common
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PRIVATE x64/cpu_detect.cpp
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x64/cpu_detect.h
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x64/cpu_wait.cpp
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x64/cpu_wait.h
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x64/native_clock.cpp
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x64/native_clock.h
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x64/rdtsc.cpp
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@@ -1,78 +0,0 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <thread>
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#ifdef _MSC_VER
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#include <intrin.h>
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#endif
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#include "common/x64/cpu_detect.h"
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#include "common/x64/cpu_wait.h"
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#include "common/x64/rdtsc.h"
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namespace Common::X64 {
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namespace {
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// 100,000 cycles is a reasonable amount of time to wait to save on CPU resources.
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// For reference:
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// At 1 GHz, 100K cycles is 100us
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// At 2 GHz, 100K cycles is 50us
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// At 4 GHz, 100K cycles is 25us
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constexpr auto PauseCycles = 100'000U;
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} // Anonymous namespace
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#if defined(_MSC_VER) && !defined(__clang__)
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__forceinline static void TPAUSE() {
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static constexpr auto RequestC02State = 0U;
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_tpause(RequestC02State, FencedRDTSC() + PauseCycles);
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}
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__forceinline static void MWAITX() {
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static constexpr auto EnableWaitTimeFlag = 1U << 1;
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static constexpr auto RequestC1State = 0U;
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// monitor_var should be aligned to a cache line.
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alignas(64) u64 monitor_var{};
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_mm_monitorx(&monitor_var, 0, 0);
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_mm_mwaitx(EnableWaitTimeFlag, RequestC1State, PauseCycles);
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}
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#else
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static void TPAUSE() {
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static constexpr auto RequestC02State = 0U;
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const auto tsc = FencedRDTSC() + PauseCycles;
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const auto eax = static_cast<u32>(tsc & 0xFFFFFFFF);
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const auto edx = static_cast<u32>(tsc >> 32);
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asm volatile("tpause %0" : : "r"(RequestC02State), "d"(edx), "a"(eax));
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}
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static void MWAITX() {
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static constexpr auto EnableWaitTimeFlag = 1U << 1;
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static constexpr auto RequestC1State = 0U;
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// monitor_var should be aligned to a cache line.
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alignas(64) u64 monitor_var{};
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asm volatile("monitorx" : : "a"(&monitor_var), "c"(0), "d"(0));
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asm volatile("mwaitx" : : "a"(RequestC1State), "b"(PauseCycles), "c"(EnableWaitTimeFlag));
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}
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#endif
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void MicroSleep() {
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static const bool has_waitpkg = GetCPUCaps().waitpkg;
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static const bool has_monitorx = GetCPUCaps().monitorx;
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if (has_waitpkg) {
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TPAUSE();
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} else if (has_monitorx) {
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MWAITX();
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} else {
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std::this_thread::yield();
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}
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}
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} // namespace Common::X64
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@@ -1,10 +0,0 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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namespace Common::X64 {
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void MicroSleep();
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} // namespace Common::X64
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@@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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@@ -13,10 +13,6 @@
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#include "common/windows/timer_resolution.h"
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#endif
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#ifdef ARCHITECTURE_x86_64
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#include "common/x64/cpu_wait.h"
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#endif
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#include "common/settings.h"
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#include "core/core_timing.h"
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#include "core/hardware_properties.h"
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@@ -287,28 +283,7 @@ void CoreTiming::ThreadLoop() {
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if (next_time) {
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// There are more events left in the queue, wait until the next event.
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auto wait_time = *next_time - GetGlobalTimeNs().count();
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if (wait_time > 0) {
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#ifdef _WIN32
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while (!paused && !event.IsSet() && wait_time > 0) {
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wait_time = *next_time - GetGlobalTimeNs().count();
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if (wait_time >= timer_resolution_ns) {
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Common::Windows::SleepForOneTick();
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} else {
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#ifdef ARCHITECTURE_x86_64
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Common::X64::MicroSleep();
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#else
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std::this_thread::yield();
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#endif
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}
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}
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if (event.IsSet()) {
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event.Reset();
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}
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#else
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event.WaitFor(std::chrono::nanoseconds(wait_time));
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#endif
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}
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event.WaitFor(std::chrono::nanoseconds(wait_time));
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} else {
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// Queue is empty, wait until another event is scheduled and signals us to
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// continue.
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@@ -739,12 +739,18 @@ void BufferCache<P>::BindHostIndexBuffer() {
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const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
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if (!draw_state.inline_index_draw_indexes.empty()) [[unlikely]] {
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if constexpr (USE_MEMORY_MAPS_FOR_UPLOADS) {
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auto upload_staging = runtime.UploadStagingBuffer(size);
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std::array<BufferCopy, 1> copies{
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{BufferCopy{.src_offset = upload_staging.offset, .dst_offset = 0, .size = size}}};
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std::memcpy(upload_staging.mapped_span.data(),
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draw_state.inline_index_draw_indexes.data(), size);
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runtime.CopyBuffer(buffer, upload_staging.buffer, copies, true);
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if (buffer.IsHostVisible()) {
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// write directly to mapped buffer
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std::memcpy(buffer.Mapped().data(),
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draw_state.inline_index_draw_indexes.data(), size);
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} else {
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auto upload_staging = runtime.UploadStagingBuffer(size);
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std::array<BufferCopy, 1> copies{
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{BufferCopy{.src_offset = upload_staging.offset, .dst_offset = 0, .size = size}}};
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std::memcpy(upload_staging.mapped_span.data(),
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draw_state.inline_index_draw_indexes.data(), size);
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runtime.CopyBuffer(buffer, upload_staging.buffer, copies, true);
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}
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} else {
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buffer.ImmediateUpload(0, draw_state.inline_index_draw_indexes);
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}
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@@ -1590,6 +1596,15 @@ void BufferCache<P>::MappedUploadMemory([[maybe_unused]] Buffer& buffer,
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[[maybe_unused]] u64 total_size_bytes,
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[[maybe_unused]] std::span<BufferCopy> copies) {
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if constexpr (USE_MEMORY_MAPS) {
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if (buffer.IsHostVisible() && runtime.CanReorderUpload(buffer, copies)) {
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const std::span<u8> mapped_span = buffer.Mapped();
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for (const BufferCopy& copy : copies) {
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u8* const dst_pointer = mapped_span.data() + copy.dst_offset;
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const DAddr device_addr = buffer.CpuAddr() + copy.dst_offset;
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device_memory.ReadBlockUnsafe(device_addr, dst_pointer, copy.size);
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}
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return;
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}
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auto upload_staging = runtime.UploadStagingBuffer(total_size_bytes);
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const std::span<u8> staging_pointer = upload_staging.mapped_span;
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for (BufferCopy& copy : copies) {
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@@ -1634,16 +1649,22 @@ void BufferCache<P>::InlineMemoryImplementation(DAddr dest_address, size_t copy_
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SynchronizeBuffer(buffer, dest_address, static_cast<u32>(copy_size));
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if constexpr (USE_MEMORY_MAPS_FOR_UPLOADS) {
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auto upload_staging = runtime.UploadStagingBuffer(copy_size);
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std::array copies{BufferCopy{
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.src_offset = upload_staging.offset,
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.dst_offset = buffer.Offset(dest_address),
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.size = copy_size,
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}};
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u8* const src_pointer = upload_staging.mapped_span.data();
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std::memcpy(src_pointer, inlined_buffer.data(), copy_size);
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const bool can_reorder = runtime.CanReorderUpload(buffer, copies);
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runtime.CopyBuffer(buffer, upload_staging.buffer, copies, true, can_reorder);
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const u32 buffer_offset = buffer.Offset(dest_address);
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if (buffer.IsHostVisible()) {
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// write directly to mapped buffer
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std::memcpy(buffer.Mapped().data() + buffer_offset, inlined_buffer.data(), copy_size);
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} else {
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auto upload_staging = runtime.UploadStagingBuffer(copy_size);
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std::array copies{BufferCopy{
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.src_offset = upload_staging.offset,
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.dst_offset = buffer_offset,
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.size = copy_size,
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}};
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u8* const src_pointer = upload_staging.mapped_span.data();
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std::memcpy(src_pointer, inlined_buffer.data(), copy_size);
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const bool can_reorder = runtime.CanReorderUpload(buffer, copies);
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runtime.CopyBuffer(buffer, upload_staging.buffer, copies, true, can_reorder);
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}
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} else {
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buffer.ImmediateUpload(buffer.Offset(dest_address), inlined_buffer.first(copy_size));
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}
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@@ -34,6 +34,14 @@ public:
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void MarkUsage(u64 offset, u64 size) {}
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[[nodiscard]] bool IsHostVisible() const noexcept {
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return false;
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}
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[[nodiscard]] std::span<u8> Mapped() noexcept {
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return {};
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}
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[[nodiscard]] GLuint View(u32 offset, u32 size, VideoCore::Surface::PixelFormat format);
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[[nodiscard]] GLuint64EXT HostGpuAddr() const noexcept {
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@@ -43,6 +43,14 @@ public:
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return tracker.IsUsed(offset, size);
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}
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[[nodiscard]] bool IsHostVisible() const noexcept {
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return buffer.IsHostVisible();
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}
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[[nodiscard]] std::span<u8> Mapped() noexcept {
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return buffer.Mapped();
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}
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void MarkUsage(u64 offset, u64 size) noexcept {
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tracker.Track(offset, size);
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}
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@@ -798,6 +798,10 @@ public:
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return must_emulate_scaled_formats;
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}
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bool HasUnifiedMemory() const {
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return is_integrated;
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}
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bool HasNullDescriptor() const {
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return features.robustness2.nullDescriptor;
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}
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@@ -259,7 +259,7 @@ namespace Vulkan {
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vk::Buffer
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MemoryAllocator::CreateBuffer(const VkBufferCreateInfo &ci, MemoryUsage usage) const
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{
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const VmaAllocationCreateInfo alloc_ci = {
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VmaAllocationCreateInfo alloc_ci = {
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.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage),
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.usage = MemoryUsageVma(usage),
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.requiredFlags = 0,
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@@ -270,6 +270,11 @@ namespace Vulkan {
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.priority = 0.f,
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};
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if (device.HasUnifiedMemory() && usage == MemoryUsage::DeviceLocal) {
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alloc_ci.flags |= VMA_ALLOCATION_CREATE_MAPPED_BIT;
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alloc_ci.preferredFlags |= VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
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}
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VkBuffer handle{};
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VmaAllocationInfo alloc_info{};
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VmaAllocation allocation{};
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