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https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-08-27 09:23:01 +00:00
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4 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 86be89ed46 | |||
| c9c59407ca | |||
| 55acf5d260 | |||
| 3e07b466eb |
@@ -328,9 +328,6 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string
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m_system.GetCpuManager().OnGpuReady();
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m_system.RegisterExitCallback([&] { HaltEmulation(); });
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m_system.RegisterApplicationChangedCallback(
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[&](u64 changed_program_id) { RequestDiskShaderCacheReload(changed_program_id); });
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// Register an ExecuteProgram callback such that Core can execute a sub-program
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m_system.RegisterExecuteProgramCallback([&](std::size_t program_index_) {
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m_next_program_index = program_index_;
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@@ -410,58 +407,20 @@ void EmulationSession::RunEmulation() {
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}
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while (true) {
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std::optional<u64> reload_title;
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{
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[[maybe_unused]] std::unique_lock lock(m_mutex);
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if (m_cv.wait_for(lock, std::chrono::milliseconds(800), [&]() {
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return !m_is_running || m_pending_shader_cache_title.has_value();
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})) {
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if (!m_is_running) {
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break;
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}
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reload_title = std::exchange(m_pending_shader_cache_title, std::nullopt);
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if (m_cv.wait_for(lock, std::chrono::milliseconds(800),
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[&]() { return !m_is_running; })) {
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// Emulation halted.
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break;
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}
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}
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if (reload_title.has_value())
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ReloadDiskShaderCache(*reload_title);
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}
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// Reset current applet ID.
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m_applet_id = static_cast<int>(Service::AM::AppletId::Application);
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}
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void EmulationSession::RequestDiskShaderCacheReload(u64 program_id) {
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{
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std::scoped_lock lock(m_mutex);
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m_pending_shader_cache_title = program_id;
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}
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m_cv.notify_one();
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}
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void EmulationSession::ReloadDiskShaderCache(u64 program_id) {
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if (!Settings::values.use_disk_shader_cache.GetValue())
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return;
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LOG_INFO(Frontend, "Reloading disk shader cache for {:016X}", program_id);
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const bool was_paused = m_is_paused;
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m_system.Pause();
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m_system.GPU().WaitForIdle();
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m_system.GPU().ObtainContext();
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LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
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m_system.Renderer().ReadRasterizer()->LoadDiskResources(program_id, std::stop_token{},
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LoadDiskCacheProgress);
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LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
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m_system.GPU().ReleaseContext();
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if (!was_paused)
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m_system.Run();
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}
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Common::Android::SoftwareKeyboard::AndroidKeyboard* EmulationSession::SoftwareKeyboard() {
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return m_software_keyboard;
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}
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@@ -4,8 +4,6 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <optional>
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#include <android/native_window_jni.h>
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#include "common/android/applets/software_keyboard.h"
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#include "core/core.h"
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@@ -46,7 +44,6 @@ public:
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void HaltEmulation();
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void RunEmulation();
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void ShutdownEmulation();
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void RequestDiskShaderCacheReload(u64 program_id);
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const Core::PerfStatsResults& PerfStats();
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int ShadersBuilding();
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@@ -68,7 +65,6 @@ private:
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static void LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, int max);
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static void OnEmulationStopped(Core::SystemResultStatus result);
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static void ChangeProgram(std::size_t program_index);
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void ReloadDiskShaderCache(u64 program_id);
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private:
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// Window management
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@@ -87,7 +83,6 @@ private:
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Common::Android::SoftwareKeyboard::AndroidKeyboard* m_software_keyboard{};
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std::unique_ptr<FileSys::ManualContentProvider> m_manual_provider;
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int m_applet_id{1};
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std::optional<u64> m_pending_shader_cache_title;
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// GPU driver parameters
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std::shared_ptr<Common::DynamicLibrary> m_vulkan_library;
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+2
-46
@@ -3,7 +3,6 @@
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#include <array>
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#include <atomic>
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#include <filesystem>
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#include <memory>
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#include <utility>
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@@ -296,8 +295,6 @@ struct System::Impl {
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SystemResultStatus Load(System& system, Frontend::EmuWindow& emu_window, const std::string& filepath, Service::AM::FrontendAppletParameters& params) {
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InitializeKernel(system);
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system.SetCurrentApplicationFilePath(filepath);
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const auto file = GetGameFileFromPath(virtual_filesystem, filepath);
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// Create the application process
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@@ -333,7 +330,7 @@ struct System::Impl {
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LaunchTimestampCache::SaveLaunchTimestamp(params.program_id);
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// Make the process created be the application
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kernel.SetApplicationProcess(process->GetHandle());
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kernel.MakeApplicationProcess(process->GetHandle());
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// Set up the rest of the system.
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SystemResultStatus init_result{SetupForApplicationProcess(system, emu_window)};
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@@ -470,7 +467,6 @@ struct System::Impl {
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Core::SpeedLimiter speed_limiter;
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ExecuteProgramCallback execute_program_callback;
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ExitCallback exit_callback;
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ApplicationChangedCallback application_changed_callback;
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std::optional<Service::Services> services;
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std::optional<Core::Debugger> debugger;
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@@ -492,8 +488,6 @@ struct System::Impl {
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std::array<u64, Core::Hardware::NUM_CPU_CORES> dynarmic_ticks{};
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std::array<u8, 0x20> build_id{};
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std::string current_application_filepath;
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/// Service manager
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std::shared_ptr<Service::SM::ServiceManager> service_manager;
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/// ContentProviderUnion instance
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@@ -733,25 +727,7 @@ const Core::SpeedLimiter& System::SpeedLimiter() const {
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}
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u64 System::GetApplicationProcessProgramID() const {
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const auto* const process = impl->kernel.ApplicationProcess();
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return process != nullptr ? process->GetProgramId() : 0;
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}
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u64 System::GetProgramIdForProcessId(u64 process_id) const {
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auto process = impl->kernel.GetProcessByProcessId(process_id);
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return process.IsNull() ? 0 : process->GetProgramId();
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}
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u64 System::ResolveCallerProgramId(u64 process_id) const {
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if (const auto program_id = this->GetProgramIdForProcessId(process_id); program_id != 0) {
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return program_id;
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}
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const auto fallback = this->GetApplicationProcessProgramID();
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LOG_WARNING(Core,
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"Could not resolve caller process_id={}, falling back to application {:016X}",
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process_id, fallback);
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return fallback;
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return impl->kernel.ApplicationProcess()->GetProgramId();
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}
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Loader::ResultStatus System::GetGameName(std::string& out) const {
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@@ -934,14 +910,6 @@ void System::ExecuteProgram(std::size_t program_index) {
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}
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}
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const std::string& System::GetCurrentApplicationFilePath() const {
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return impl->current_application_filepath;
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}
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void System::SetCurrentApplicationFilePath(const std::string& filepath) {
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impl->current_application_filepath = filepath;
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}
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/// @brief Gets a reference to the user channel stack.
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/// It is used to transfer data between programs.
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std::vector<std::vector<u8>>& System::GetUserChannel() {
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@@ -993,18 +961,6 @@ void System::Exit() {
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}
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}
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void System::RegisterApplicationChangedCallback(ApplicationChangedCallback&& callback) {
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impl->application_changed_callback = std::move(callback);
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}
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void System::NotifyApplicationChanged(u64 program_id) {
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//LOG_DEBUG(Core, "Running application changed to {:016X}", program_id);
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if (impl->application_changed_callback) {
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impl->application_changed_callback(program_id);
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}
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}
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void System::ApplySettings() {
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impl->RefreshTime(*this);
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@@ -322,10 +322,6 @@ public:
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[[nodiscard]] u64 GetApplicationProcessProgramID() const;
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[[nodiscard]] u64 GetProgramIdForProcessId(u64 process_id) const;
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[[nodiscard]] u64 ResolveCallerProgramId(u64 process_id) const;
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/// Gets the name of the current game
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[[nodiscard]] Loader::ResultStatus GetGameName(std::string& out) const;
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@@ -427,9 +423,6 @@ public:
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bool TryPopGeneralChannel(std::vector<u8>& out_data);
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[[nodiscard]] Service::Event& GetGeneralChannelEvent();
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[[nodiscard]] const std::string& GetCurrentApplicationFilePath() const;
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void SetCurrentApplicationFilePath(const std::string& filepath);
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/// Type used for the frontend to designate a callback for System to exit the application.
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using ExitCallback = std::function<void()>;
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@@ -442,10 +435,6 @@ public:
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/// Instructs the frontend to exit the application.
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void Exit();
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using ApplicationChangedCallback = std::function<void(u64 program_id)>;
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void RegisterApplicationChangedCallback(ApplicationChangedCallback&& callback);
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void NotifyApplicationChanged(u64 program_id);
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/// Applies any changes to settings to this core instance.
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void ApplySettings();
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@@ -349,18 +349,9 @@ struct KernelCore::Impl {
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object_name_global_data.emplace(kernel);
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}
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void SetApplicationProcess(KernelCore& kernel, KProcess* process) {
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if (application_process == process)
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return;
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KProcess* const previous = application_process;
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void MakeApplicationProcess(KernelCore& kernel, KProcess* process) {
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application_process = process;
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if (application_process != nullptr)
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application_process->Open(kernel);
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if (previous != nullptr)
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previous->Close(kernel);
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application_process->Open(kernel);
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}
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/// Sets the host thread ID for the caller.
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@@ -888,8 +879,8 @@ void KernelCore::RemoveProcess(KProcess* process) {
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}
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}
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void KernelCore::SetApplicationProcess(KProcess* process) {
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impl->SetApplicationProcess(*this, process);
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void KernelCore::MakeApplicationProcess(KProcess* process) {
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impl->MakeApplicationProcess(*this, process);
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}
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KProcess* KernelCore::ApplicationProcess() {
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@@ -900,14 +891,6 @@ const KProcess* KernelCore::ApplicationProcess() const {
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return impl->application_process;
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}
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KScopedAutoObject<KProcess> KernelCore::GetProcessByProcessId(u64 process_id) {
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std::scoped_lock lk{impl->process_list_lock};
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for (auto* const process : impl->process_list)
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if (process != nullptr && process->GetProcessId() == process_id)
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return {*this, process};
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return {*this, nullptr};
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}
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std::list<KScopedAutoObject<KProcess>> KernelCore::GetProcessList() {
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std::list<KScopedAutoObject<KProcess>> processes;
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std::scoped_lock lk{impl->process_list_lock};
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@@ -124,8 +124,8 @@ public:
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void AppendNewProcess(KProcess* process);
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void RemoveProcess(KProcess* process);
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/// Makes the given process the current application process.
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void SetApplicationProcess(KProcess* process);
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/// Makes the given process the new application process.
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void MakeApplicationProcess(KProcess* process);
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/// Retrieves a pointer to the application process.
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KProcess* ApplicationProcess();
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@@ -133,9 +133,6 @@ public:
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/// Retrieves a const pointer to the application process.
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const KProcess* ApplicationProcess() const;
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/// Retrieves the process with the given process ID, or a null object.
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KScopedAutoObject<KProcess> GetProcessByProcessId(u64 process_id);
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/// Retrieves the list of processes.
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std::list<KScopedAutoObject<KProcess>> GetProcessList();
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@@ -17,56 +17,12 @@
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namespace Kernel::Svc {
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constexpr auto MAX_MSG_TIME = std::chrono::milliseconds(250);
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const auto MAX_MSG_SIZE = 0x1000;
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/// Used to output a message on a debug hardware unit - does nothing on a retail unit
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Result OutputDebugString(Core::System& system, u64 address, u64 len) {
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static struct DebugFlusher {
|
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std::string msg_buffer;
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std::mutex msg_mutex;
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std::condition_variable msg_cv;
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std::chrono::steady_clock::time_point last_msg_time;
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||||
std::optional<std::jthread> thread;
|
||||
} flusher_data;
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R_SUCCEED_IF(len == 0);
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// Only start the thread the very first time this function is called
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if (!flusher_data.thread) {
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flusher_data.thread.emplace([](std::stop_token stop_token) {
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while (!stop_token.stop_requested()) {
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std::unique_lock lock(flusher_data.msg_mutex);
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flusher_data.msg_cv.wait(lock, [&stop_token] {
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return !flusher_data.msg_buffer.empty() || stop_token.stop_requested();
|
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});
|
||||
if (stop_token.stop_requested() && flusher_data.msg_buffer.empty())
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break;
|
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auto timeout = flusher_data.last_msg_time + MAX_MSG_TIME;
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bool woke_early = flusher_data.msg_cv.wait_until(lock, timeout, [&stop_token] {
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return flusher_data.msg_buffer.size() >= MAX_MSG_SIZE || stop_token.stop_requested();
|
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});
|
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if (!woke_early || flusher_data.msg_buffer.size() >= MAX_MSG_SIZE || stop_token.stop_requested()) {
|
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if (!flusher_data.msg_buffer.empty()) {
|
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// Remove trailing newline as LOG_INFO adds that anyways
|
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if (flusher_data.msg_buffer.back() == '\n')
|
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flusher_data.msg_buffer.pop_back();
|
||||
|
||||
LOG_INFO(Debug_Emulated, "\n{}", flusher_data.msg_buffer);
|
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flusher_data.msg_buffer.clear();
|
||||
}
|
||||
if (stop_token.stop_requested()) break;
|
||||
}
|
||||
}
|
||||
flusher_data.msg_cv.notify_all();
|
||||
});
|
||||
}
|
||||
{
|
||||
std::lock_guard lock(flusher_data.msg_mutex);
|
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const auto old_size = flusher_data.msg_buffer.size();
|
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flusher_data.msg_buffer.resize(old_size + len);
|
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GetCurrentMemory(system.Kernel()).ReadBlock(address, flusher_data.msg_buffer.data() + old_size, len);
|
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flusher_data.last_msg_time = std::chrono::steady_clock::now();
|
||||
}
|
||||
flusher_data.msg_cv.notify_one();
|
||||
std::string msg_buffer(len, 0);
|
||||
GetCurrentMemory(system.Kernel()).ReadBlock(address, msg_buffer.data(), len);
|
||||
LOG_INFO(Debug_Emulated, "{}", msg_buffer);
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -13,7 +10,6 @@ namespace Service::AM {
|
||||
constexpr Result ResultNoDataInChannel{ErrorModule::AM, 2};
|
||||
constexpr Result ResultNoMessages{ErrorModule::AM, 3};
|
||||
constexpr Result ResultLibraryAppletTerminated{ErrorModule::AM, 22};
|
||||
constexpr Result ResultApplicationRecordNotFound{ErrorModule::AM, 37};
|
||||
constexpr Result ResultInvalidOffset{ErrorModule::AM, 503};
|
||||
constexpr Result ResultInvalidStorageType{ErrorModule::AM, 511};
|
||||
constexpr Result ResultFatalSectionCountImbalance{ErrorModule::AM, 512};
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
@@ -201,14 +201,6 @@ enum class ProgramSpecifyKind : u32 {
|
||||
RestartProgram = 2,
|
||||
};
|
||||
|
||||
// Maufeat: Use enums for zindex instead of using random zindex numbers
|
||||
enum AppletZIndex : s32 {
|
||||
Background = 0,
|
||||
Foreground = 1,
|
||||
ForegroundVisible = 2,
|
||||
Overlay = 3,
|
||||
};
|
||||
|
||||
struct CommonArguments {
|
||||
CommonArgumentVersion arguments_version;
|
||||
CommonArgumentSize size;
|
||||
|
||||
@@ -56,22 +56,22 @@ void Applet::UpdateSuspensionStateLocked(bool force_message) {
|
||||
}
|
||||
}
|
||||
|
||||
void Applet::SetInteractibleLocked(bool pad_interactible, bool touch_interactible) {
|
||||
if (is_pad_interactible == pad_interactible && is_touch_interactible == touch_interactible) {
|
||||
void Applet::SetInteractibleLocked(bool interactible) {
|
||||
if (is_interactible == interactible) {
|
||||
return;
|
||||
}
|
||||
|
||||
is_pad_interactible = pad_interactible;
|
||||
is_touch_interactible = touch_interactible;
|
||||
is_interactible = interactible;
|
||||
|
||||
const bool exit_requested = lifecycle_manager.GetExitRequested();
|
||||
const bool pad_enabled = pad_interactible && !exit_requested;
|
||||
const bool touch_enabled = touch_interactible && !exit_requested;
|
||||
const bool input_enabled = interactible && !exit_requested;
|
||||
|
||||
LOG_DEBUG(Service_AM, "applet={} pad={} touch={} exit_requested={}",
|
||||
static_cast<u32>(applet_id), pad_enabled, touch_enabled, exit_requested);
|
||||
if (applet_id == AppletId::OverlayDisplay || applet_id == AppletId::Application) {
|
||||
LOG_DEBUG(Service_AM, "called, applet={} interactible={} exit_requested={} input_enabled={} overlay_in_foreground={}",
|
||||
static_cast<u32>(applet_id), interactible, exit_requested, input_enabled, overlay_in_foreground);
|
||||
}
|
||||
|
||||
hid_registration.EnableAppletToGetInput(pad_enabled, touch_enabled);
|
||||
hid_registration.EnableAppletToGetInput(input_enabled);
|
||||
}
|
||||
|
||||
void Applet::OnProcessTerminatedLocked() {
|
||||
|
||||
@@ -125,11 +125,9 @@ struct Applet {
|
||||
bool album_image_taken_notification_enabled{};
|
||||
bool record_volume_muted{};
|
||||
bool is_activity_runnable{};
|
||||
bool is_pad_interactible{true};
|
||||
bool is_touch_interactible{true};
|
||||
bool is_interactible{true};
|
||||
bool window_visible{true};
|
||||
bool overlay_watching_short_home_button{false};
|
||||
bool overlay_handling_touch_input{false};
|
||||
bool overlay_in_foreground{false};
|
||||
|
||||
// Events
|
||||
Event overlay_event;
|
||||
@@ -150,7 +148,7 @@ struct Applet {
|
||||
|
||||
// Process state management
|
||||
void UpdateSuspensionStateLocked(bool force_message);
|
||||
void SetInteractibleLocked(bool pad_interactible, bool touch_interactible);
|
||||
void SetInteractibleLocked(bool interactible);
|
||||
void OnProcessTerminatedLocked();
|
||||
};
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
@@ -6,7 +6,6 @@
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/hle/service/am/display_layer_manager.h"
|
||||
#include "core/hle/service/nvnflinger/hwc_layer.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
#include "core/hle/service/vi/application_display_service.h"
|
||||
#include "core/hle/service/vi/container.h"
|
||||
@@ -34,7 +33,6 @@ void DisplayLayerManager::Initialize(Core::System& system, Kernel::KProcess* pro
|
||||
m_system_shared_buffer_id = 0;
|
||||
m_system_shared_layer_id = 0;
|
||||
m_applet_id = applet_id;
|
||||
m_library_applet_mode = mode;
|
||||
m_buffer_sharing_enabled = false;
|
||||
m_blending_enabled = mode == LibraryAppletMode::PartialForeground ||
|
||||
mode == LibraryAppletMode::PartialForegroundIndirectDisplay;
|
||||
@@ -74,16 +72,14 @@ Result DisplayLayerManager::CreateManagedDisplayLayer(u64* out_layer_id) {
|
||||
out_layer_id, 0, display_id, Service::AppletResourceUserId{m_process->GetProcessId()}));
|
||||
|
||||
m_manager_display_service->SetLayerVisibility(m_visible, *out_layer_id);
|
||||
(void)m_display_service->GetContainer()->SetLayerStackMask(*out_layer_id,
|
||||
this->GetLayerStackMask());
|
||||
|
||||
if (m_applet_id != AppletId::Application) {
|
||||
(void)m_manager_display_service->SetLayerBlending(m_blending_enabled, *out_layer_id);
|
||||
if (m_applet_id == AppletId::OverlayDisplay) {
|
||||
(void)m_manager_display_service->SetLayerZIndex(Overlay, *out_layer_id);
|
||||
(void)m_manager_display_service->SetLayerZIndex(-1, *out_layer_id);
|
||||
(void)m_display_service->GetContainer()->SetLayerIsOverlay(*out_layer_id, true);
|
||||
} else {
|
||||
(void)m_manager_display_service->SetLayerZIndex(Foreground, *out_layer_id);
|
||||
(void)m_manager_display_service->SetLayerZIndex(1, *out_layer_id);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -126,12 +122,10 @@ Result DisplayLayerManager::IsSystemBufferSharingEnabled() {
|
||||
|
||||
// Ensure the overlay layer is visible
|
||||
m_manager_display_service->SetLayerVisibility(m_visible, m_system_shared_layer_id);
|
||||
(void)m_display_service->GetContainer()->SetLayerStackMask(m_system_shared_layer_id,
|
||||
this->GetLayerStackMask());
|
||||
m_manager_display_service->SetLayerBlending(m_blending_enabled, m_system_shared_layer_id);
|
||||
s32 initial_z = Foreground;
|
||||
s32 initial_z = 1;
|
||||
if (m_applet_id == AppletId::OverlayDisplay) {
|
||||
initial_z = Overlay;
|
||||
initial_z = -1;
|
||||
(void)m_display_service->GetContainer()->SetLayerIsOverlay(m_system_shared_layer_id, true);
|
||||
}
|
||||
m_manager_display_service->SetLayerZIndex(initial_z, m_system_shared_layer_id);
|
||||
@@ -148,36 +142,6 @@ Result DisplayLayerManager::GetSystemSharedLayerHandle(u64* out_system_shared_bu
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
u32 DisplayLayerManager::GetLayerStackMask() const {
|
||||
using Nvnflinger::LayerStackBit;
|
||||
using Nvnflinger::LayerStackId;
|
||||
|
||||
constexpr u32 Displayed = LayerStackBit(LayerStackId::Default);
|
||||
constexpr u32 Screenshot = LayerStackBit(LayerStackId::Screenshot);
|
||||
constexpr u32 Recording = LayerStackBit(LayerStackId::Recording);
|
||||
constexpr u32 LastFrame = LayerStackBit(LayerStackId::LastFrame);
|
||||
constexpr u32 Debug = LayerStackBit(LayerStackId::ApplicationForDebug);
|
||||
|
||||
switch (m_applet_id) {
|
||||
case AppletId::Application:
|
||||
return Displayed | Screenshot | Recording | LastFrame | Debug;
|
||||
case AppletId::OverlayDisplay:
|
||||
return Displayed;
|
||||
case AppletId::QLaunch:
|
||||
return Displayed;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
switch (m_library_applet_mode) {
|
||||
case LibraryAppletMode::AllForeground:
|
||||
case LibraryAppletMode::AllForegroundInitiallyHidden:
|
||||
return Displayed | Screenshot | LastFrame;
|
||||
default:
|
||||
return Displayed | Screenshot;
|
||||
}
|
||||
}
|
||||
|
||||
void DisplayLayerManager::SetWindowVisibility(bool visible) {
|
||||
if (m_visible == visible) {
|
||||
return;
|
||||
@@ -221,17 +185,10 @@ void DisplayLayerManager::SetOverlayZIndex(s32 z_index) {
|
||||
}
|
||||
|
||||
Result DisplayLayerManager::WriteAppletCaptureBuffer(bool* out_was_written,
|
||||
s32* out_fbshare_layer_index,
|
||||
VI::CaptureKind kind) {
|
||||
s32* out_fbshare_layer_index) {
|
||||
R_UNLESS(m_buffer_sharing_enabled, VI::ResultPermissionDenied);
|
||||
R_RETURN(m_display_service->GetContainer()->GetSharedBufferManager()->WriteAppletCaptureBuffer(
|
||||
out_was_written, out_fbshare_layer_index, kind));
|
||||
}
|
||||
|
||||
Result DisplayLayerManager::ClearAppletCaptureBuffer(s32 fbshare_layer_index, u32 color) {
|
||||
R_UNLESS(m_buffer_sharing_enabled, VI::ResultPermissionDenied);
|
||||
R_RETURN(m_display_service->GetContainer()->GetSharedBufferManager()->ClearAppletCaptureBuffer(
|
||||
fbshare_layer_index, color));
|
||||
out_was_written, out_fbshare_layer_index));
|
||||
}
|
||||
|
||||
} // namespace Service::AM
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
@@ -23,7 +23,6 @@ class KProcess;
|
||||
namespace Service::VI {
|
||||
class IApplicationDisplayService;
|
||||
class IManagerDisplayService;
|
||||
enum class CaptureKind : u32;
|
||||
} // namespace Service::VI
|
||||
|
||||
namespace Service::AM {
|
||||
@@ -49,13 +48,9 @@ public:
|
||||
|
||||
void SetOverlayZIndex(s32 z_index);
|
||||
|
||||
Result WriteAppletCaptureBuffer(bool* out_was_written, s32* out_fbshare_layer_index,
|
||||
VI::CaptureKind kind);
|
||||
Result ClearAppletCaptureBuffer(s32 fbshare_layer_index, u32 color);
|
||||
Result WriteAppletCaptureBuffer(bool* out_was_written, s32* out_fbshare_layer_index);
|
||||
|
||||
private:
|
||||
u32 GetLayerStackMask() const;
|
||||
|
||||
Kernel::KProcess* m_process{};
|
||||
std::shared_ptr<VI::IApplicationDisplayService> m_display_service{};
|
||||
std::shared_ptr<VI::IManagerDisplayService> m_manager_display_service{};
|
||||
@@ -64,7 +59,6 @@ private:
|
||||
u64 m_system_shared_buffer_id{};
|
||||
u64 m_system_shared_layer_id{};
|
||||
AppletId m_applet_id{};
|
||||
LibraryAppletMode m_library_applet_mode{};
|
||||
bool m_buffer_sharing_enabled{};
|
||||
bool m_blending_enabled{};
|
||||
bool m_visible{true};
|
||||
|
||||
@@ -36,17 +36,12 @@ HidRegistration::~HidRegistration() {
|
||||
}
|
||||
}
|
||||
|
||||
void HidRegistration::EnableAppletToGetInput(bool enable_pad, bool enable_touch) {
|
||||
if (!m_process.IsInitialized())
|
||||
return;
|
||||
|
||||
const auto resource_manager = m_hid_server->GetResourceManager();
|
||||
const u64 aruid = m_process.GetProcessId();
|
||||
|
||||
resource_manager->EnablePadInput(aruid, enable_pad);
|
||||
resource_manager->EnableTouchScreen(aruid, enable_touch);
|
||||
|
||||
resource_manager->SetAruidValidForVibration(aruid, enable_pad);
|
||||
void HidRegistration::EnableAppletToGetInput(bool enable) {
|
||||
if (m_process.IsInitialized()) {
|
||||
m_hid_server->GetResourceManager()->SetAruidValidForVibration(m_process.GetProcessId(),
|
||||
enable);
|
||||
m_hid_server->GetResourceManager()->EnableInput(m_process.GetProcessId(), enable);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Service::AM
|
||||
|
||||
@@ -28,7 +28,7 @@ public:
|
||||
~HidRegistration();
|
||||
|
||||
void RegisterCurrentProcess();
|
||||
void EnableAppletToGetInput(bool enable_pad, bool enable_touch);
|
||||
void EnableAppletToGetInput(bool enable);
|
||||
|
||||
private:
|
||||
Process& m_process;
|
||||
|
||||
@@ -4,8 +4,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/common_funcs.h"
|
||||
#include "core/hle/service/am/applet.h"
|
||||
#include "core/hle/service/am/service/applet_common_functions.h"
|
||||
#include "core/hle/service/cmif_serialization.h"
|
||||
@@ -80,7 +78,7 @@ Result IAppletCommonFunctions::SetCpuBoostRequestPriority(s32 priority) {
|
||||
|
||||
Result IAppletCommonFunctions::GetCurrentApplicationId(Out<u64> out_application_id) {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
*out_application_id = FileSys::GetBaseTitleID(system.GetApplicationProcessProgramID());
|
||||
*out_application_id = system.GetApplicationProcessProgramID() & ~0xFFFULL;
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
|
||||
@@ -150,7 +150,7 @@ Result IApplicationFunctions::EnsureSaveData(Out<u64> out_size, Common::UUID use
|
||||
Result IApplicationFunctions::GetDesiredLanguage(Out<u64> out_language_code) {
|
||||
// FIXME: all of this stuff belongs to ns
|
||||
// TODO(bunnei): This should be configurable
|
||||
LOG_DEBUG(Service_AM, "called, program_id={:016X}", m_applet->program_id);
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
// Get supported languages from NACP, if possible
|
||||
// Default to 0 (all languages supported)
|
||||
@@ -430,16 +430,15 @@ Result IApplicationFunctions::ExecuteProgram(ProgramSpecifyKind kind, u64 value)
|
||||
|
||||
// https://switchbrew.org/wiki/Applet_Manager_services#CreateApplicationAndRequestToStart
|
||||
Result IApplicationFunctions::CreateApplicationAndRequestToStart(u64 application_id) {
|
||||
LOG_INFO(Service_AM, "called, application_id={:016X} current_program_id={:016X}", application_id, m_applet->program_id);
|
||||
LOG_INFO(Service_AM, "called, application_id={:016X}", application_id);
|
||||
|
||||
// If application_id is 0 or matches the current application, relaunch the current application.
|
||||
if (application_id == 0 || application_id == m_applet->program_id) {
|
||||
system.GetUserChannel() = m_applet->user_channel_launch_parameter;
|
||||
system.ExecuteProgram(0);
|
||||
R_SUCCEED();
|
||||
}
|
||||
// If application_id is 0, relaunch the current application
|
||||
const u64 target_application_id =
|
||||
(application_id == 0) ? m_applet->program_id : application_id;
|
||||
|
||||
R_THROW(ResultUnknown);
|
||||
system.GetUserChannel() = m_applet->user_channel_launch_parameter;
|
||||
system.ExecuteProgram(target_application_id);
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
Result IApplicationFunctions::ClearUserChannel() {
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
@@ -8,7 +8,6 @@
|
||||
#include "core/hle/service/am/applet.h"
|
||||
#include "core/hle/service/am/service/display_controller.h"
|
||||
#include "core/hle/service/cmif_serialization.h"
|
||||
#include "core/hle/service/vi/shared_buffer_manager.h"
|
||||
|
||||
namespace Service::AM {
|
||||
|
||||
@@ -72,16 +71,16 @@ Result IDisplayController::TakeScreenShotOfOwnLayer(bool unknown0, s32 fbshare_l
|
||||
}
|
||||
|
||||
Result IDisplayController::ClearCaptureBuffer(bool unknown0, s32 fbshare_layer_index, u32 color) {
|
||||
LOG_DEBUG(Service_AM, "called, unknown0={} fbshare_layer_index={} color={:#x}", unknown0,
|
||||
fbshare_layer_index, color);
|
||||
R_RETURN(applet->display_layer_manager.ClearAppletCaptureBuffer(fbshare_layer_index, color));
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called, unknown0={} fbshare_layer_index={} color={:#x}",
|
||||
unknown0, fbshare_layer_index, color);
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
Result IDisplayController::AcquireLastForegroundCaptureSharedBuffer(
|
||||
Out<bool> out_was_written, Out<s32> out_fbshare_layer_index) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(
|
||||
out_was_written, out_fbshare_layer_index, VI::CaptureKind::LastForeground));
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(out_was_written,
|
||||
out_fbshare_layer_index));
|
||||
}
|
||||
|
||||
Result IDisplayController::ReleaseLastForegroundCaptureSharedBuffer() {
|
||||
@@ -91,9 +90,9 @@ Result IDisplayController::ReleaseLastForegroundCaptureSharedBuffer() {
|
||||
|
||||
Result IDisplayController::AcquireCallerAppletCaptureSharedBuffer(
|
||||
Out<bool> out_was_written, Out<s32> out_fbshare_layer_index) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(
|
||||
out_was_written, out_fbshare_layer_index, VI::CaptureKind::CallerApplet));
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(out_was_written,
|
||||
out_fbshare_layer_index));
|
||||
}
|
||||
|
||||
Result IDisplayController::ReleaseCallerAppletCaptureSharedBuffer() {
|
||||
@@ -103,9 +102,9 @@ Result IDisplayController::ReleaseCallerAppletCaptureSharedBuffer() {
|
||||
|
||||
Result IDisplayController::AcquireLastApplicationCaptureSharedBuffer(
|
||||
Out<bool> out_was_written, Out<s32> out_fbshare_layer_index) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(
|
||||
out_was_written, out_fbshare_layer_index, VI::CaptureKind::LastApplication));
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(out_was_written,
|
||||
out_fbshare_layer_index));
|
||||
}
|
||||
|
||||
Result IDisplayController::ReleaseLastApplicationCaptureSharedBuffer() {
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "core/hle/service/am/applet.h"
|
||||
@@ -22,7 +22,7 @@ namespace Service::AM {
|
||||
{10, nullptr, "StartShutdownSequenceForOverlay"},
|
||||
{11, nullptr, "StartRebootSequenceForOverlay"},
|
||||
{20, D<&IOverlayFunctions::SetHandlingHomeButtonShortPressedEnabled>, "SetHandlingHomeButtonShortPressedEnabled"},
|
||||
{21, D<&IOverlayFunctions::SetHandlingTouchScreenInputEnabled>, "SetHandlingTouchScreenInputEnabled"},
|
||||
{21, nullptr, "SetHandlingTouchScreenInputEnabled"},
|
||||
{30, nullptr, "SetHealthWarningShowingState"},
|
||||
{31, D<&IOverlayFunctions::IsHealthWarningRequired>, "IsHealthWarningRequired"},
|
||||
{40, nullptr, "GetApplicationNintendoLogo"},
|
||||
@@ -43,12 +43,10 @@ namespace Service::AM {
|
||||
Result IOverlayFunctions::BeginToWatchShortHomeButtonMessage() {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
{
|
||||
std::scoped_lock lk{m_applet->lock};
|
||||
m_applet->overlay_watching_short_home_button = true;
|
||||
}
|
||||
m_applet->overlay_in_foreground = true;
|
||||
m_applet->home_button_short_pressed_blocked = false;
|
||||
|
||||
if (auto* window_system = system.GetAppletManager().GetWindowSystem()) {
|
||||
if (auto *window_system = system.GetAppletManager().GetWindowSystem()) {
|
||||
window_system->RequestUpdate();
|
||||
}
|
||||
|
||||
@@ -58,26 +56,16 @@ namespace Service::AM {
|
||||
Result IOverlayFunctions::EndToWatchShortHomeButtonMessage() {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
{
|
||||
std::scoped_lock lk{m_applet->lock};
|
||||
m_applet->overlay_watching_short_home_button = false;
|
||||
}
|
||||
m_applet->overlay_in_foreground = false;
|
||||
m_applet->home_button_short_pressed_blocked = false;
|
||||
|
||||
if (auto* window_system = system.GetAppletManager().GetWindowSystem()) {
|
||||
if (auto *window_system = system.GetAppletManager().GetWindowSystem()) {
|
||||
window_system->RequestUpdate();
|
||||
}
|
||||
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
Result IOverlayFunctions::SetHandlingTouchScreenInputEnabled(bool enabled) {
|
||||
LOG_DEBUG(Service_AM, "called, enabled={}", enabled);
|
||||
|
||||
std::scoped_lock lk{m_applet->lock};
|
||||
m_applet->overlay_handling_touch_input = enabled;
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
Result IOverlayFunctions::GetApplicationIdForLogo(Out<u64> out_application_id) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
@@ -20,7 +20,6 @@ namespace Service::AM {
|
||||
Result SetAutoSleepTimeAndDimmingTimeEnabled(bool enabled);
|
||||
Result IsHealthWarningRequired(Out<bool> is_required);
|
||||
Result SetHandlingHomeButtonShortPressedEnabled(bool enabled);
|
||||
Result SetHandlingTouchScreenInputEnabled(bool enabled);
|
||||
Result Unknown70();
|
||||
|
||||
private:
|
||||
|
||||
@@ -4,11 +4,7 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <utility>
|
||||
|
||||
#include "common/settings.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/service/am/am_results.h"
|
||||
#include "core/hle/service/am/applet.h"
|
||||
#include "core/hle/service/am/applet_manager.h"
|
||||
@@ -36,82 +32,46 @@ void WindowSystem::RequestUpdate() {
|
||||
}
|
||||
|
||||
void WindowSystem::Update() {
|
||||
{
|
||||
std::scoped_lock lk{m_lock};
|
||||
std::scoped_lock lk{m_lock};
|
||||
|
||||
LOG_DEBUG(Service_AM, "called, home_menu={} application={} overlay={}",
|
||||
m_home_menu != nullptr, m_application != nullptr, m_overlay_display != nullptr);
|
||||
LOG_DEBUG(Service_AM, "called, home_menu={} application={} overlay={}",
|
||||
m_home_menu != nullptr, m_application != nullptr, m_overlay_display != nullptr);
|
||||
|
||||
// Loop through all applets and remove terminated applets.
|
||||
this->PruneTerminatedAppletsLocked();
|
||||
// Loop through all applets and remove terminated applets.
|
||||
this->PruneTerminatedAppletsLocked();
|
||||
|
||||
// If the home menu is being locked into the foreground, handle that.
|
||||
if (!this->LockHomeMenuIntoForegroundLocked()) {
|
||||
const bool overlay_takes_input = this->DoesOverlayTakeInputLocked();
|
||||
|
||||
this->UpdateAppletStateLocked(m_overlay_display, true, overlay_takes_input);
|
||||
this->UpdateAppletStateLocked(m_home_menu, m_foreground_requested_applet == m_home_menu, overlay_takes_input);
|
||||
this->UpdateAppletStateLocked(m_application, m_foreground_requested_applet == m_application, overlay_takes_input);
|
||||
}
|
||||
// If the home menu is being locked into the foreground, handle that.
|
||||
if (this->LockHomeMenuIntoForegroundLocked()) {
|
||||
return;
|
||||
}
|
||||
|
||||
this->NotifyApplicationChangedIfNeeded();
|
||||
bool overlay_blocks_input = false;
|
||||
if (m_overlay_display) {
|
||||
std::scoped_lock lk_overlay{m_overlay_display->lock};
|
||||
overlay_blocks_input = m_overlay_display->overlay_in_foreground;
|
||||
}
|
||||
|
||||
// Recursively update each applet root.
|
||||
this->UpdateAppletStateLocked(m_home_menu, m_foreground_requested_applet == m_home_menu, overlay_blocks_input);
|
||||
this->UpdateAppletStateLocked(m_application, m_foreground_requested_applet == m_application, overlay_blocks_input);
|
||||
this->UpdateAppletStateLocked(m_overlay_display, true, false); // overlay is always updated, never blocked
|
||||
}
|
||||
|
||||
void WindowSystem::TrackApplet(std::shared_ptr<Applet> applet, bool is_application) {
|
||||
{
|
||||
std::scoped_lock lk{m_lock};
|
||||
std::scoped_lock lk{m_lock};
|
||||
|
||||
if (applet->applet_id == AppletId::QLaunch) {
|
||||
ASSERT(m_home_menu == nullptr);
|
||||
m_home_menu = applet.get();
|
||||
} else if (applet->applet_id == AppletId::OverlayDisplay) {
|
||||
m_overlay_display = applet.get();
|
||||
} else if (is_application) {
|
||||
ASSERT(m_application == nullptr);
|
||||
m_application = applet.get();
|
||||
}
|
||||
|
||||
this->UpdateCurrentApplicationLocked();
|
||||
|
||||
m_event_observer->TrackAppletProcess(*applet);
|
||||
m_applets.emplace(applet->aruid.pid, std::move(applet));
|
||||
if (applet->applet_id == AppletId::QLaunch) {
|
||||
ASSERT(m_home_menu == nullptr);
|
||||
m_home_menu = applet.get();
|
||||
} else if (applet->applet_id == AppletId::OverlayDisplay) {
|
||||
m_overlay_display = applet.get();
|
||||
} else if (is_application) {
|
||||
ASSERT(m_application == nullptr);
|
||||
m_application = applet.get();
|
||||
}
|
||||
|
||||
this->NotifyApplicationChangedIfNeeded();
|
||||
}
|
||||
|
||||
void WindowSystem::UpdateCurrentApplicationLocked() {
|
||||
const Applet* const candidate = m_application != nullptr ? m_application : m_home_menu;
|
||||
if (candidate == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto* const process = candidate->process->GetHandle();
|
||||
if (process == nullptr || process == m_system.Kernel().ApplicationProcess()) {
|
||||
return;
|
||||
}
|
||||
|
||||
LOG_INFO(Service_AM, "Current application is now {:016X}", candidate->program_id);
|
||||
|
||||
m_system.Kernel().SetApplicationProcess(process);
|
||||
Settings::SetCurrentProgramID(candidate->program_id);
|
||||
|
||||
m_pending_application_notification = candidate->program_id;
|
||||
}
|
||||
|
||||
void WindowSystem::NotifyApplicationChangedIfNeeded() {
|
||||
std::optional<u64> program_id;
|
||||
{
|
||||
std::scoped_lock lk{m_lock};
|
||||
program_id = std::exchange(m_pending_application_notification, std::nullopt);
|
||||
}
|
||||
|
||||
if (!program_id.has_value()) {
|
||||
return;
|
||||
}
|
||||
|
||||
m_system.NotifyApplicationChanged(*program_id);
|
||||
m_event_observer->TrackAppletProcess(*applet);
|
||||
m_applets.emplace(applet->aruid.pid, std::move(applet));
|
||||
}
|
||||
|
||||
std::shared_ptr<Applet> WindowSystem::GetByAppletResourceUserId(u64 aruid) {
|
||||
@@ -209,40 +169,18 @@ void WindowSystem::OnExitRequested() {
|
||||
}
|
||||
|
||||
void WindowSystem::SendButtonAppletMessageLocked(AppletMessage message) {
|
||||
const auto is_blocked = [message](const Applet& applet) {
|
||||
if (message == AppletMessage::DetectShortPressingHomeButton &&
|
||||
applet.applet_id == AppletId::OverlayDisplay &&
|
||||
!applet.overlay_watching_short_home_button) {
|
||||
return true;
|
||||
}
|
||||
|
||||
switch (message) {
|
||||
case AppletMessage::DetectShortPressingHomeButton:
|
||||
return applet.home_button_short_pressed_blocked;
|
||||
case AppletMessage::DetectLongPressingHomeButton:
|
||||
return applet.home_button_long_pressed_blocked;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
const auto send_to = [&](Applet* applet) {
|
||||
if (!applet) {
|
||||
return;
|
||||
}
|
||||
std::scoped_lock lk{applet->lock};
|
||||
if (is_blocked(*applet)) {
|
||||
LOG_DEBUG(Service_AM, "Applet {} is blocking message {}",
|
||||
static_cast<u32>(applet->applet_id), static_cast<u32>(message));
|
||||
return;
|
||||
}
|
||||
applet->lifecycle_manager.PushUnorderedMessage(m_system.Kernel(), message);
|
||||
};
|
||||
|
||||
send_to(m_home_menu);
|
||||
send_to(m_overlay_display);
|
||||
send_to(m_application);
|
||||
|
||||
if (m_home_menu) {
|
||||
std::scoped_lock lk_home{m_home_menu->lock};
|
||||
m_home_menu->lifecycle_manager.PushUnorderedMessage(m_system.Kernel(), message);
|
||||
}
|
||||
if (m_overlay_display) {
|
||||
std::scoped_lock lk_overlay{m_overlay_display->lock};
|
||||
m_overlay_display->lifecycle_manager.PushUnorderedMessage(m_system.Kernel(), message);
|
||||
}
|
||||
if (m_application) {
|
||||
std::scoped_lock lk_application{m_application->lock};
|
||||
m_application->lifecycle_manager.PushUnorderedMessage(m_system.Kernel(), message);
|
||||
}
|
||||
if (m_event_observer) {
|
||||
m_event_observer->RequestUpdate();
|
||||
}
|
||||
@@ -254,9 +192,19 @@ void WindowSystem::OnSystemButtonPress(SystemButtonType type) {
|
||||
case SystemButtonType::HomeButtonShortPressing:
|
||||
SendButtonAppletMessageLocked(AppletMessage::DetectShortPressingHomeButton);
|
||||
break;
|
||||
case SystemButtonType::HomeButtonLongPressing:
|
||||
case SystemButtonType::HomeButtonLongPressing: {
|
||||
// Toggle overlay foreground visibility on long home press
|
||||
if (m_overlay_display) {
|
||||
std::scoped_lock lk_overlay{m_overlay_display->lock};
|
||||
m_overlay_display->overlay_in_foreground = !m_overlay_display->overlay_in_foreground;
|
||||
LOG_INFO(Service_AM, "Overlay long-press toggle: overlay_in_foreground={} window_visible={}", m_overlay_display->overlay_in_foreground, m_overlay_display->window_visible);
|
||||
}
|
||||
SendButtonAppletMessageLocked(AppletMessage::DetectLongPressingHomeButton);
|
||||
break;
|
||||
// Force a state update after toggling overlay
|
||||
if (m_event_observer) {
|
||||
m_event_observer->RequestUpdate();
|
||||
}
|
||||
break; }
|
||||
case SystemButtonType::CaptureButtonShortPressing:
|
||||
SendButtonAppletMessageLocked(AppletMessage::DetectShortPressingCaptureButton);
|
||||
break;
|
||||
@@ -369,8 +317,6 @@ void WindowSystem::PruneTerminatedAppletsLocked() {
|
||||
m_overlay_display = nullptr;
|
||||
}
|
||||
|
||||
this->UpdateCurrentApplicationLocked();
|
||||
|
||||
// Finalize applet.
|
||||
applet->OnProcessTerminatedLocked();
|
||||
|
||||
@@ -443,20 +389,7 @@ void WindowSystem::TerminateChildAppletsLocked(Applet* applet) {
|
||||
applet->lock.lock();
|
||||
}
|
||||
|
||||
bool WindowSystem::IsOverlayOpenLocked(const Applet& overlay) const {
|
||||
return overlay.window_visible && overlay.overlay_watching_short_home_button;
|
||||
}
|
||||
|
||||
bool WindowSystem::DoesOverlayTakeInputLocked() const {
|
||||
if (m_overlay_display == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::scoped_lock lk{m_overlay_display->lock};
|
||||
return this->IsOverlayOpenLocked(*m_overlay_display);
|
||||
}
|
||||
|
||||
void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground, bool overlay_takes_input) {
|
||||
void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground, bool overlay_blocking) {
|
||||
// With no applet, we don't have anything to do.
|
||||
if (!applet) {
|
||||
return;
|
||||
@@ -487,18 +420,24 @@ void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground, b
|
||||
return false;
|
||||
}();
|
||||
|
||||
const bool is_overlay = applet->applet_id == AppletId::OverlayDisplay;
|
||||
|
||||
// Update visibility state.
|
||||
const bool should_be_visible =
|
||||
is_overlay ? applet->window_visible : (is_foreground && applet->window_visible);
|
||||
// Overlay applets should always be visible when window_visible is true, regardless of foreground state
|
||||
const bool should_be_visible = (applet->applet_id == AppletId::OverlayDisplay)
|
||||
? applet->window_visible
|
||||
: (is_foreground && applet->window_visible);
|
||||
applet->display_layer_manager.SetWindowVisibility(should_be_visible);
|
||||
|
||||
const bool needs_hid_input =
|
||||
is_overlay ? this->IsOverlayOpenLocked(*applet)
|
||||
: (is_foreground && applet->window_visible && !overlay_takes_input);
|
||||
|
||||
applet->SetInteractibleLocked(needs_hid_input, needs_hid_input);
|
||||
const bool should_be_interactible = (applet->applet_id == AppletId::OverlayDisplay)
|
||||
? applet->overlay_in_foreground
|
||||
: (is_foreground && applet->window_visible && !overlay_blocking);
|
||||
|
||||
if (applet->applet_id == AppletId::OverlayDisplay || applet->applet_id == AppletId::Application) {
|
||||
LOG_DEBUG(Service_AM, "UpdateAppletStateLocked: applet={} overlay_in_foreground={} is_foreground={} window_visible={} overlay_blocking={} should_be_interactible={}",
|
||||
static_cast<u32>(applet->applet_id), applet->overlay_in_foreground, is_foreground, applet->window_visible, overlay_blocking, should_be_interactible);
|
||||
}
|
||||
|
||||
applet->SetInteractibleLocked(should_be_interactible);
|
||||
|
||||
// Update focus state and suspension.
|
||||
const bool is_obscured = has_obscuring_child_applets || !applet->window_visible;
|
||||
@@ -514,18 +453,23 @@ void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground, b
|
||||
applet->UpdateSuspensionStateLocked(true);
|
||||
}
|
||||
|
||||
// Layer ordering. Composition sorts back-to-front. Now with enums for calrity.
|
||||
s32 z_index = Background;
|
||||
if (is_overlay) {
|
||||
z_index = Overlay;
|
||||
} else if (inherited_foreground) {
|
||||
z_index = is_obscured ? Foreground : ForegroundVisible;
|
||||
// Z-index logic like in reference C# implementation (tuned for overlay extremes)
|
||||
s32 z_index = 0;
|
||||
const bool now_foreground = inherited_foreground;
|
||||
if (applet->applet_id == AppletId::OverlayDisplay) {
|
||||
z_index = applet->overlay_in_foreground ? 100000 : -1;
|
||||
} else if (now_foreground && !is_obscured) {
|
||||
z_index = 2;
|
||||
} else if (now_foreground) {
|
||||
z_index = 1;
|
||||
} else {
|
||||
z_index = 0;
|
||||
}
|
||||
applet->display_layer_manager.SetOverlayZIndex(z_index);
|
||||
|
||||
// Recurse into child applets.
|
||||
for (const auto& child_applet : applet->child_applets) {
|
||||
this->UpdateAppletStateLocked(child_applet.get(), is_foreground, overlay_takes_input);
|
||||
this->UpdateAppletStateLocked(child_applet.get(), is_foreground, overlay_blocking);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/am/am_types.h"
|
||||
@@ -61,16 +60,11 @@ public:
|
||||
void OnPowerButtonPressed(ButtonPressDuration type) {}
|
||||
|
||||
private:
|
||||
void UpdateCurrentApplicationLocked();
|
||||
void NotifyApplicationChangedIfNeeded();
|
||||
void PruneTerminatedAppletsLocked();
|
||||
bool RestartAppletProcessLocked(Applet* applet);
|
||||
bool LockHomeMenuIntoForegroundLocked();
|
||||
void TerminateChildAppletsLocked(Applet* applet);
|
||||
bool IsOverlayOpenLocked(const Applet& overlay) const;
|
||||
bool DoesOverlayTakeInputLocked() const;
|
||||
|
||||
void UpdateAppletStateLocked(Applet* applet, bool is_foreground, bool overlay_takes_input);
|
||||
void UpdateAppletStateLocked(Applet* applet, bool is_foreground, bool overlay_blocking = false);
|
||||
void SendButtonAppletMessageLocked(AppletMessage message);
|
||||
|
||||
private:
|
||||
@@ -94,7 +88,6 @@ private:
|
||||
|
||||
// Applet map by aruid.
|
||||
std::map<u64, std::shared_ptr<Applet>> m_applets{};
|
||||
std::optional<u64> m_pending_application_notification{};
|
||||
};
|
||||
|
||||
} // namespace Service::AM
|
||||
|
||||
@@ -23,7 +23,6 @@
|
||||
#include "core/hle/service/cmif_serialization.h"
|
||||
#include "core/hle/service/ipc_helpers.h"
|
||||
#include "core/hle/service/server_manager.h"
|
||||
#include "core/hle/service/am/am_results.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
namespace Service::AOC {
|
||||
@@ -32,10 +31,6 @@ static bool CheckAOCTitleIDMatchesBase(u64 title_id, u64 base) {
|
||||
return FileSys::GetBaseTitleID(title_id) == base;
|
||||
}
|
||||
|
||||
static u64 GetCallerBaseTitleID(Core::System& system, const ClientProcessId& process_id) {
|
||||
return FileSys::GetBaseTitleID(system.ResolveCallerProgramId(*process_id));
|
||||
}
|
||||
|
||||
static std::vector<u64> AccumulateAOCTitleIDs(Core::System& system) {
|
||||
std::vector<u64> add_on_content;
|
||||
const auto& rcu = system.GetContentProvider();
|
||||
@@ -96,7 +91,7 @@ IAddOnContentManager::~IAddOnContentManager() {
|
||||
Result IAddOnContentManager::CountAddOnContent(Out<u32> out_count, ClientProcessId process_id) {
|
||||
LOG_DEBUG(Service_AOC, "called. process_id={}", process_id.pid);
|
||||
|
||||
const auto current = GetCallerBaseTitleID(system, process_id);
|
||||
const auto current = system.GetApplicationProcessProgramID();
|
||||
|
||||
const auto& disabled = Settings::values.disabled_addons[current];
|
||||
if (std::find(disabled.begin(), disabled.end(), "DLC") != disabled.end()) {
|
||||
@@ -117,7 +112,7 @@ Result IAddOnContentManager::ListAddOnContent(Out<u32> out_count,
|
||||
LOG_DEBUG(Service_AOC, "called with offset={}, count={}, process_id={}", offset, count,
|
||||
process_id.pid);
|
||||
|
||||
const auto current = GetCallerBaseTitleID(system, process_id);
|
||||
const auto current = FileSys::GetBaseTitleID(system.GetApplicationProcessProgramID());
|
||||
|
||||
std::vector<u32> out;
|
||||
const auto& disabled = Settings::values.disabled_addons[current];
|
||||
@@ -131,7 +126,8 @@ Result IAddOnContentManager::ListAddOnContent(Out<u32> out_count,
|
||||
}
|
||||
}
|
||||
|
||||
R_UNLESS(out.size() >= offset, AM::ResultApplicationRecordNotFound);
|
||||
// TODO(DarkLordZach): Find the correct error code.
|
||||
R_UNLESS(out.size() >= offset, ResultUnknown);
|
||||
|
||||
*out_count = static_cast<u32>(std::min<size_t>(out.size() - offset, count));
|
||||
std::rotate(out.begin(), out.begin() + offset, out.end());
|
||||
@@ -145,7 +141,7 @@ Result IAddOnContentManager::GetAddOnContentBaseId(Out<u64> out_title_id,
|
||||
ClientProcessId process_id) {
|
||||
LOG_DEBUG(Service_AOC, "called. process_id={}", process_id.pid);
|
||||
|
||||
const auto title_id = system.ResolveCallerProgramId(*process_id);
|
||||
const auto title_id = system.GetApplicationProcessProgramID();
|
||||
const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
|
||||
system.GetContentProvider()};
|
||||
|
||||
|
||||
@@ -24,8 +24,8 @@ static u64 GetCurrentBuildID(const Core::System::CurrentBuildProcessID& id) {
|
||||
return out;
|
||||
}
|
||||
|
||||
IBcatService::IBcatService(Core::System& system_, BcatBackend& backend_, u64 program_id_)
|
||||
: ServiceFramework{system_, "IBcatService"}, backend{backend_}, program_id{program_id_},
|
||||
IBcatService::IBcatService(Core::System& system_, BcatBackend& backend_)
|
||||
: ServiceFramework{system_, "IBcatService"}, backend{backend_},
|
||||
progress{{
|
||||
ProgressServiceBackend{system_, "Normal"},
|
||||
ProgressServiceBackend{system_, "Directory"},
|
||||
@@ -70,7 +70,8 @@ Result IBcatService::RequestSyncDeliveryCache(
|
||||
LOG_DEBUG(Service_BCAT, "called");
|
||||
|
||||
auto& progress_backend{GetProgressBackend(SyncType::Normal)};
|
||||
backend.Synchronize(system.Kernel(), {program_id, GetCurrentBuildID(system.GetApplicationProcessBuildID())},
|
||||
backend.Synchronize(system.Kernel(), {system.GetApplicationProcessProgramID(),
|
||||
GetCurrentBuildID(system.GetApplicationProcessBuildID())},
|
||||
GetProgressBackend(SyncType::Normal));
|
||||
|
||||
*out_interface = std::make_shared<IDeliveryCacheProgressService>(
|
||||
@@ -85,8 +86,9 @@ Result IBcatService::RequestSyncDeliveryCacheWithDirectoryName(
|
||||
LOG_DEBUG(Service_BCAT, "called, name={}", name);
|
||||
|
||||
auto& progress_backend{GetProgressBackend(SyncType::Directory)};
|
||||
backend.SynchronizeDirectory(system.Kernel(), {program_id, GetCurrentBuildID(system.GetApplicationProcessBuildID())},
|
||||
name, progress_backend);
|
||||
backend.SynchronizeDirectory(system.Kernel(), {system.GetApplicationProcessProgramID(),
|
||||
GetCurrentBuildID(system.GetApplicationProcessBuildID())},
|
||||
name, progress_backend);
|
||||
|
||||
*out_interface = std::make_shared<IDeliveryCacheProgressService>(
|
||||
system, progress_backend.GetEvent(), progress_backend.GetImpl());
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
@@ -22,7 +19,7 @@ class IDeliveryCacheProgressService;
|
||||
|
||||
class IBcatService final : public ServiceFramework<IBcatService> {
|
||||
public:
|
||||
explicit IBcatService(Core::System& system_, BcatBackend& backend_, u64 program_id_);
|
||||
explicit IBcatService(Core::System& system_, BcatBackend& backend_);
|
||||
~IBcatService() override;
|
||||
|
||||
private:
|
||||
@@ -42,7 +39,6 @@ private:
|
||||
const ProgressServiceBackend& GetProgressBackend(SyncType type) const;
|
||||
|
||||
BcatBackend& backend;
|
||||
u64 program_id;
|
||||
std::array<ProgressServiceBackend, static_cast<size_t>(SyncType::Count)> progress;
|
||||
};
|
||||
|
||||
|
||||
@@ -1,10 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/hle/service/bcat/bcat_service.h"
|
||||
#include "core/hle/service/bcat/delivery_cache_storage_service.h"
|
||||
#include "core/hle/service/bcat/service_creator.h"
|
||||
@@ -41,8 +37,7 @@ IServiceCreator::~IServiceCreator() = default;
|
||||
Result IServiceCreator::CreateBcatService(ClientProcessId process_id,
|
||||
OutInterface<IBcatService> out_interface) {
|
||||
LOG_INFO(Service_BCAT, "called, process_id={}", process_id.pid);
|
||||
*out_interface =
|
||||
std::make_shared<IBcatService>(system, *backend, system.ResolveCallerProgramId(*process_id));
|
||||
*out_interface = std::make_shared<IBcatService>(system, *backend);
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
@@ -50,7 +45,7 @@ Result IServiceCreator::CreateDeliveryCacheStorageService(
|
||||
ClientProcessId process_id, OutInterface<IDeliveryCacheStorageService> out_interface) {
|
||||
LOG_INFO(Service_BCAT, "called, process_id={}", process_id.pid);
|
||||
|
||||
const auto title_id = system.ResolveCallerProgramId(*process_id);
|
||||
const auto title_id = system.GetApplicationProcessProgramID();
|
||||
*out_interface =
|
||||
std::make_shared<IDeliveryCacheStorageService>(system, fsc.GetBCATDirectory(title_id));
|
||||
R_SUCCEED();
|
||||
|
||||
@@ -243,15 +243,10 @@ Result AlbumManager::SaveScreenShot(ApplicationAlbumEntry& out_entry,
|
||||
return SaveScreenShot(out_entry, attribute, report_option, {}, image_data, aruid);
|
||||
}
|
||||
|
||||
Result AlbumManager::SaveScreenShot(ApplicationAlbumEntry& out_entry,
|
||||
const ScreenShotAttribute& attribute,
|
||||
AlbumReportOption report_option,
|
||||
const ApplicationData& app_data, std::span<const u8> image_data,
|
||||
u64 aruid) {
|
||||
Result AlbumManager::SaveScreenShot(ApplicationAlbumEntry& out_entry, const ScreenShotAttribute& attribute, AlbumReportOption report_option, const ApplicationData& app_data, std::span<const u8> image_data, u64 aruid) {
|
||||
R_UNLESS(!image_data.empty(), ResultUnknown); //TODO: ???
|
||||
|
||||
const u64 title_id = system.ResolveCallerProgramId(aruid);
|
||||
|
||||
const u64 title_id = system.GetApplicationProcessProgramID();
|
||||
auto static_service =
|
||||
system.ServiceManager().GetService<Service::Glue::Time::StaticService>("time:u", true);
|
||||
|
||||
|
||||
@@ -95,8 +95,7 @@ void IScreenShotApplicationService::CaptureAndSaveScreenshot(AlbumReportOption r
|
||||
manager->FlipVerticallyOnWrite(invert_y);
|
||||
manager->SaveScreenShot(entry, attribute, report_option, image_data, {});
|
||||
},
|
||||
layout,
|
||||
Nvnflinger::LayerStackId::Screenshot);
|
||||
layout);
|
||||
}
|
||||
|
||||
} // namespace Service::Capture
|
||||
|
||||
@@ -1164,7 +1164,7 @@ Result IHidServer::InitializeSevenSixAxisSensor(ClientAppletResourceUserId aruid
|
||||
GetResourceManager()->GetConsoleSixAxis()->Activate();
|
||||
GetResourceManager()->GetSevenSixAxis()->Activate();
|
||||
|
||||
GetResourceManager()->GetSevenSixAxis()->SetTransferMemoryAddress(t_mem_1->GetSourceAddress(), t_mem_1->GetOwner());
|
||||
GetResourceManager()->GetSevenSixAxis()->SetTransferMemoryAddress(t_mem_1->GetSourceAddress());
|
||||
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
@@ -312,7 +312,7 @@ Result Hidbus::EnableJoyPollingReceiveMode(u32 t_mem_size, JoyPollingMode pollin
|
||||
|
||||
auto& device = devices[device_index.value()].device;
|
||||
device->SetPollingMode(polling_mode);
|
||||
device->SetTransferMemoryAddress(t_mem->GetSourceAddress(), t_mem->GetOwner());
|
||||
device->SetTransferMemoryAddress(t_mem->GetSourceAddress());
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -150,7 +147,7 @@ Result IRS::RunImageTransferProcessor(
|
||||
MakeProcessorWithCoreContext<ImageTransferProcessor>(camera_handle, device);
|
||||
auto& image_transfer_processor = GetProcessor<ImageTransferProcessor>(camera_handle);
|
||||
image_transfer_processor.SetConfig(processor_config);
|
||||
image_transfer_processor.SetTransferMemoryAddress(t_mem->GetSourceAddress(), t_mem->GetOwner());
|
||||
image_transfer_processor.SetTransferMemoryAddress(t_mem->GetSourceAddress());
|
||||
npad_device->SetPollingMode(Core::HID::EmulatedDeviceIndex::RightIndex,
|
||||
Common::Input::PollingMode::IR);
|
||||
|
||||
@@ -298,8 +295,7 @@ Result IRS::RunImageTransferExProcessor(
|
||||
MakeProcessorWithCoreContext<ImageTransferProcessor>(camera_handle, device);
|
||||
auto& image_transfer_processor = GetProcessor<ImageTransferProcessor>(camera_handle);
|
||||
image_transfer_processor.SetConfig(processor_config);
|
||||
image_transfer_processor.SetTransferMemoryAddress(t_mem->GetSourceAddress(),
|
||||
t_mem->GetOwner());
|
||||
image_transfer_processor.SetTransferMemoryAddress(t_mem->GetSourceAddress());
|
||||
npad_device->SetPollingMode(Core::HID::EmulatedDeviceIndex::RightIndex,
|
||||
Common::Input::PollingMode::IR);
|
||||
|
||||
|
||||
@@ -35,7 +35,7 @@ public:
|
||||
, process{kernel, process_}
|
||||
, user_rx{std::move(user_rx_)}
|
||||
, user_ro{std::move(user_ro_)}
|
||||
, context{process_->GetMemory()}
|
||||
, context{system_.ApplicationMemory()}
|
||||
{
|
||||
|
||||
// clang-format off
|
||||
|
||||
@@ -18,7 +18,6 @@
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
#include "core/file_sys/vfs/vfs.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
#include "core/hle/kernel/k_transfer_memory.h"
|
||||
#include "core/hle/service/cmif_serialization.h"
|
||||
#include "core/hle/service/ns/language.h"
|
||||
@@ -337,8 +336,8 @@ void IReadOnlyApplicationControlDataInterface::ListApplicationTitle(HLERequestCo
|
||||
|
||||
constexpr s32 data_offset = 0;
|
||||
|
||||
if (t_mem != nullptr && t_mem->GetOwner() != nullptr && app_count > 0) {
|
||||
auto& memory = t_mem->GetOwner()->GetMemory();
|
||||
if (t_mem != nullptr && app_count > 0) {
|
||||
auto& memory = system.ApplicationMemory();
|
||||
const auto t_mem_address = t_mem->GetSourceAddress();
|
||||
|
||||
for (size_t i = 0; i < app_count; ++i) {
|
||||
|
||||
@@ -77,7 +77,6 @@ void nvdisp_disp0::Composite(std::span<const Nvnflinger::HwcLayer> sorted_layers
|
||||
.transform_flags = layer.transform,
|
||||
.crop_rect = layer.crop_rect,
|
||||
.blending = ConvertBlending(layer.blending),
|
||||
.layer_stack_mask = layer.layer_stack_mask,
|
||||
});
|
||||
|
||||
for (size_t i = 0; i < layer.acquire_fence.num_fences; i++) {
|
||||
|
||||
@@ -69,7 +69,7 @@ NvResult nvhost_gpu::Ioctl1(DeviceFD fd, Ioctl command, std::span<const u8> inpu
|
||||
case 0x3:
|
||||
return WrapFixed(this, &nvhost_gpu::ChannelSetTimeout, input, output);
|
||||
case 0x8:
|
||||
return WrapFixedVariable(this, &nvhost_gpu::SubmitGPFIFOBase1, input, output, fd, false);
|
||||
return WrapFixedVariable(this, &nvhost_gpu::SubmitGPFIFOBase1, input, output, false);
|
||||
case 0x9:
|
||||
return WrapFixed(this, &nvhost_gpu::AllocateObjectContext, input, output);
|
||||
case 0xb:
|
||||
@@ -83,7 +83,7 @@ NvResult nvhost_gpu::Ioctl1(DeviceFD fd, Ioctl command, std::span<const u8> inpu
|
||||
case 0x1a:
|
||||
return WrapFixed(this, &nvhost_gpu::AllocGPFIFOEx2, input, output, fd);
|
||||
case 0x1b:
|
||||
return WrapFixedVariable(this, &nvhost_gpu::SubmitGPFIFOBase1, input, output, fd, true);
|
||||
return WrapFixedVariable(this, &nvhost_gpu::SubmitGPFIFOBase1, input, output, true);
|
||||
case 0x1d:
|
||||
return WrapFixed(this, &nvhost_gpu::ChannelSetTimeslice, input, output);
|
||||
default:
|
||||
@@ -387,19 +387,8 @@ NvResult nvhost_gpu::SubmitGPFIFOImpl(IoctlSubmitGpfifo& params, Tegra::CommandL
|
||||
return NvResult::Success;
|
||||
}
|
||||
|
||||
Core::Memory::Memory& nvhost_gpu::GetSessionMemory(DeviceFD fd) {
|
||||
if (const auto it = sessions.find(fd); it != sessions.end())
|
||||
if (auto* const session = core.GetSession(it->second);
|
||||
session != nullptr && session->process != nullptr)
|
||||
return session->process->GetMemory();
|
||||
|
||||
LOG_ERROR(Service_NVDRV, "No session for fd={}, falling back to application memory", fd);
|
||||
return system.ApplicationMemory();
|
||||
}
|
||||
|
||||
NvResult nvhost_gpu::SubmitGPFIFOBase1(IoctlSubmitGpfifo& params,
|
||||
std::span<Tegra::CommandListHeader> commands, DeviceFD fd,
|
||||
bool kickoff) {
|
||||
std::span<Tegra::CommandListHeader> commands, bool kickoff) {
|
||||
if (params.num_entries > commands.size()) {
|
||||
UNIMPLEMENTED();
|
||||
return NvResult::InvalidSize;
|
||||
@@ -407,7 +396,7 @@ NvResult nvhost_gpu::SubmitGPFIFOBase1(IoctlSubmitGpfifo& params,
|
||||
|
||||
Tegra::CommandList entries(params.num_entries);
|
||||
if (kickoff) {
|
||||
this->GetSessionMemory(fd).ReadBlock(params.address, entries.command_lists.data(),
|
||||
system.ApplicationMemory().ReadBlock(params.address, entries.command_lists.data(),
|
||||
params.num_entries * sizeof(Tegra::CommandListHeader));
|
||||
} else {
|
||||
std::memcpy(entries.command_lists.data(), commands.data(),
|
||||
|
||||
@@ -16,10 +16,6 @@
|
||||
#include "core/hle/service/nvdrv/nvdata.h"
|
||||
#include "video_core/dma_pusher.h"
|
||||
|
||||
namespace Core::Memory {
|
||||
class Memory;
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
namespace Control {
|
||||
struct ChannelState;
|
||||
@@ -200,11 +196,8 @@ private:
|
||||
|
||||
NvResult SubmitGPFIFOImpl(IoctlSubmitGpfifo& params, Tegra::CommandList&& entries);
|
||||
|
||||
Core::Memory::Memory& GetSessionMemory(DeviceFD fd);
|
||||
|
||||
NvResult SubmitGPFIFOBase1(IoctlSubmitGpfifo& params,
|
||||
std::span<Tegra::CommandListHeader> commands, DeviceFD fd,
|
||||
bool kickoff = false);
|
||||
std::span<Tegra::CommandListHeader> commands, bool kickoff = false);
|
||||
NvResult SubmitGPFIFOBase2(IoctlSubmitGpfifo& params,
|
||||
std::span<const Tegra::CommandListHeader> commands);
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
@@ -15,8 +15,7 @@ struct Layer {
|
||||
explicit Layer(std::shared_ptr<android::BufferItemConsumer> buffer_item_consumer_,
|
||||
s32 consumer_id_)
|
||||
: buffer_item_consumer(std::move(buffer_item_consumer_)), consumer_id(consumer_id_),
|
||||
blending(LayerBlending::None), visible(true), z_index(0), is_overlay(false),
|
||||
layer_stack_mask(DefaultLayerStackMask) {}
|
||||
blending(LayerBlending::None), visible(true), z_index(0), is_overlay(false) {}
|
||||
~Layer() {
|
||||
buffer_item_consumer->Abandon();
|
||||
}
|
||||
@@ -27,7 +26,6 @@ struct Layer {
|
||||
bool visible;
|
||||
s32 z_index;
|
||||
bool is_overlay;
|
||||
u32 layer_stack_mask;
|
||||
};
|
||||
|
||||
struct LayerStack {
|
||||
|
||||
@@ -115,7 +115,6 @@ u32 HardwareComposer::ComposeLocked(f32* out_speed_scale, Display& display,
|
||||
.transform = static_cast<android::BufferTransformFlags>(item.transform),
|
||||
.crop_rect = item.crop,
|
||||
.acquire_fence = item.fence,
|
||||
.layer_stack_mask = layer->layer_stack_mask,
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
@@ -26,25 +23,6 @@ enum class LayerBlending : u32 {
|
||||
Coverage = 0x405,
|
||||
};
|
||||
|
||||
enum class LayerStackId : u32 {
|
||||
Default = 0,
|
||||
Lcd = 1,
|
||||
Screenshot = 2,
|
||||
Recording = 3,
|
||||
LastFrame = 4,
|
||||
Arbitrary = 5,
|
||||
ApplicationForDebug = 6,
|
||||
Null = 10,
|
||||
};
|
||||
|
||||
constexpr u32 LayerStackBit(LayerStackId id) {
|
||||
return 1U << static_cast<u32>(id);
|
||||
}
|
||||
|
||||
constexpr u32 DefaultLayerStackMask =
|
||||
LayerStackBit(LayerStackId::Default) | LayerStackBit(LayerStackId::Screenshot) |
|
||||
LayerStackBit(LayerStackId::Recording) | LayerStackBit(LayerStackId::LastFrame);
|
||||
|
||||
struct HwcLayer {
|
||||
u32 buffer_handle;
|
||||
u32 offset;
|
||||
@@ -57,7 +35,6 @@ struct HwcLayer {
|
||||
android::BufferTransformFlags transform;
|
||||
Common::Rectangle<int> crop_rect;
|
||||
android::Fence acquire_fence;
|
||||
u32 layer_stack_mask;
|
||||
};
|
||||
|
||||
} // namespace Service::Nvnflinger
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
@@ -104,14 +104,6 @@ void SurfaceFlinger::SetLayerBlending(s32 consumer_binder_id, LayerBlending blen
|
||||
}
|
||||
}
|
||||
|
||||
void SurfaceFlinger::SetLayerStackMask(s32 consumer_binder_id, u32 layer_stack_mask) {
|
||||
if (const auto layer = this->FindLayer(consumer_binder_id); layer != nullptr) {
|
||||
layer->layer_stack_mask = layer_stack_mask;
|
||||
LOG_DEBUG(Service_VI, "Layer {} stack mask set to {:#x}", consumer_binder_id,
|
||||
layer_stack_mask);
|
||||
}
|
||||
}
|
||||
|
||||
void SurfaceFlinger::SetLayerIsOverlay(s32 consumer_binder_id, bool is_overlay) {
|
||||
if (const auto layer = this->FindLayer(consumer_binder_id); layer != nullptr) {
|
||||
layer->is_overlay = is_overlay;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
@@ -48,7 +48,6 @@ public:
|
||||
void SetLayerVisibility(s32 consumer_binder_id, bool visible);
|
||||
void SetLayerBlending(s32 consumer_binder_id, LayerBlending blending);
|
||||
void SetLayerIsOverlay(s32 consumer_binder_id, bool is_overlay);
|
||||
void SetLayerStackMask(s32 consumer_binder_id, u32 layer_stack_mask);
|
||||
|
||||
std::shared_ptr<Layer> FindLayer(s32 consumer_binder_id);
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
@@ -13,10 +13,8 @@
|
||||
|
||||
namespace Service::PCTL {
|
||||
|
||||
IParentalControlService::IParentalControlService(Core::System& system_, Capability capability_,
|
||||
u64 program_id_)
|
||||
IParentalControlService::IParentalControlService(Core::System& system_, Capability capability_)
|
||||
: ServiceFramework{system_, "IParentalControlService"}, capability{capability_},
|
||||
program_id{program_id_},
|
||||
service_context{system_, "IParentalControlService"}, synchronization_event{service_context},
|
||||
unlinked_event{service_context}, request_suspension_event{service_context} {
|
||||
// clang-format off
|
||||
@@ -204,6 +202,7 @@ Result IParentalControlService::Initialize() {
|
||||
|
||||
// TODO(ogniK): Recovery flag initialization for pctl:r
|
||||
|
||||
const auto program_id = system.GetApplicationProcessProgramID();
|
||||
if (program_id != 0) {
|
||||
const FileSys::PatchManager pm{program_id, system.GetFileSystemController(),
|
||||
system.GetContentProvider()};
|
||||
|
||||
@@ -16,8 +16,7 @@ namespace Service::PCTL {
|
||||
|
||||
class IParentalControlService final : public ServiceFramework<IParentalControlService> {
|
||||
public:
|
||||
explicit IParentalControlService(Core::System& system_, Capability capability_,
|
||||
u64 program_id_);
|
||||
explicit IParentalControlService(Core::System& system_, Capability capability_);
|
||||
~IParentalControlService() override;
|
||||
|
||||
private:
|
||||
@@ -85,7 +84,6 @@ private:
|
||||
RestrictionSettings restriction_settings{};
|
||||
std::array<char, 8> pin_code{};
|
||||
Capability capability{};
|
||||
u64 program_id{};
|
||||
// TODO: this is raw
|
||||
PlayTimerSettings raw_play_timer_settings{};
|
||||
|
||||
|
||||
@@ -1,10 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/hle/service/cmif_serialization.h"
|
||||
#include "core/hle/service/pctl/parental_control_service.h"
|
||||
#include "core/hle/service/pctl/parental_control_service_factory.h"
|
||||
@@ -27,17 +23,17 @@ IParentalControlServiceFactory::~IParentalControlServiceFactory() = default;
|
||||
|
||||
Result IParentalControlServiceFactory::CreateService(
|
||||
Out<SharedPointer<IParentalControlService>> out_service, ClientProcessId process_id) {
|
||||
LOG_DEBUG(Service_PCTL, "called, process_id={}", process_id.pid);
|
||||
*out_service = std::make_shared<IParentalControlService>(
|
||||
system, capability, system.ResolveCallerProgramId(*process_id));
|
||||
LOG_DEBUG(Service_PCTL, "called");
|
||||
// TODO(ogniK): Get application id from process
|
||||
*out_service = std::make_shared<IParentalControlService>(system, capability);
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
Result IParentalControlServiceFactory::CreateServiceWithoutInitialize(
|
||||
Out<SharedPointer<IParentalControlService>> out_service, ClientProcessId process_id) {
|
||||
LOG_DEBUG(Service_PCTL, "called, process_id={}", process_id.pid);
|
||||
*out_service = std::make_shared<IParentalControlService>(
|
||||
system, capability, system.ResolveCallerProgramId(*process_id));
|
||||
LOG_DEBUG(Service_PCTL, "called");
|
||||
// TODO(ogniK): Get application id from process
|
||||
*out_service = std::make_shared<IParentalControlService>(system, capability);
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
|
||||
@@ -132,7 +132,8 @@ private:
|
||||
|
||||
LOG_WARNING(Service_PM, "(Partial Implementation) called, pid={:016X}", pid);
|
||||
|
||||
auto process = kernel.GetProcessByProcessId(pid);
|
||||
auto list = kernel.GetProcessList();
|
||||
auto process = SearchProcessList(system.Kernel(), list, [pid](auto& p) { return p->GetProcessId() == pid; });
|
||||
|
||||
if (process.IsNull()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
@@ -185,7 +186,9 @@ private:
|
||||
|
||||
LOG_DEBUG(Service_PM, "called, process_id={:016X}", process_id);
|
||||
|
||||
auto process = kernel.GetProcessByProcessId(process_id);
|
||||
auto list = kernel.GetProcessList();
|
||||
auto process = SearchProcessList(system.Kernel(),
|
||||
list, [process_id](auto& p) { return p->GetProcessId() == process_id; });
|
||||
|
||||
if (process.IsNull()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
|
||||
@@ -76,7 +76,7 @@ private:
|
||||
Type, process_id, data1.size(), data2.size());
|
||||
|
||||
const auto& reporter{system.GetReporter()};
|
||||
reporter.SavePlayReport(Type, system.ResolveCallerProgramId(process_id), {data1, data2},
|
||||
reporter.SavePlayReport(Type, system.GetApplicationProcessProgramID(), {data1, data2},
|
||||
process_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
@@ -98,7 +98,7 @@ private:
|
||||
Type, user_id[1], user_id[0], process_id, data1.size(), data2.size());
|
||||
|
||||
const auto& reporter{system.GetReporter()};
|
||||
reporter.SavePlayReport(Type, system.ResolveCallerProgramId(process_id), {data1, data2},
|
||||
reporter.SavePlayReport(Type, system.GetApplicationProcessProgramID(), {data1, data2},
|
||||
process_id, user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
@@ -166,16 +166,6 @@ Result Container::GetLayerZIndex(u64 layer_id, s32* out_z_index) {
|
||||
R_RETURN(VI::ResultNotFound);
|
||||
}
|
||||
|
||||
Result Container::SetLayerStackMask(u64 layer_id, u32 layer_stack_mask) {
|
||||
std::scoped_lock lk{m_lock};
|
||||
|
||||
auto* const layer = m_layers.GetLayerById(layer_id);
|
||||
R_UNLESS(layer != nullptr, VI::ResultNotFound);
|
||||
|
||||
m_surface_flinger->SetLayerStackMask(layer->GetConsumerBinderId(), layer_stack_mask);
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
Result Container::SetLayerIsOverlay(u64 layer_id, bool is_overlay) {
|
||||
std::scoped_lock lk{m_lock};
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
@@ -68,7 +68,6 @@ public:
|
||||
Result SetLayerZIndex(u64 layer_id, s32 z_index);
|
||||
Result GetLayerZIndex(u64 layer_id, s32* out_z_index);
|
||||
Result SetLayerIsOverlay(u64 layer_id, bool is_overlay);
|
||||
Result SetLayerStackMask(u64 layer_id, u32 layer_stack_mask);
|
||||
|
||||
void LinkVsyncEvent(u64 display_id, Event* event);
|
||||
void UnlinkVsyncEvent(u64 display_id, Event* event);
|
||||
|
||||
@@ -4,15 +4,9 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <random>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging.h"
|
||||
#include "common/scratch_buffer.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/k_page_group.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
#include "core/hle/kernel/k_system_resource.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvmap.h"
|
||||
@@ -53,7 +47,7 @@ Result AllocateSharedBufferMemory(std::unique_ptr<Kernel::KPageGroup>* out_page_
|
||||
u32* end = system.DeviceMemory().GetPointer<u32>(block.GetAddress() + block.GetSize());
|
||||
|
||||
for (; start < end; start++) {
|
||||
*start = 0x00000000;
|
||||
*start = 0xFF0000FF;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -174,14 +168,7 @@ constexpr u32 SharedBufferBlockLinearWidth = 1280;
|
||||
constexpr u32 SharedBufferBlockLinearHeight = 768;
|
||||
constexpr u32 SharedBufferBlockLinearStride =
|
||||
SharedBufferBlockLinearWidth * SharedBufferBlockLinearBpp;
|
||||
|
||||
constexpr u32 SharedBufferNumCaptureSlots = 3;
|
||||
constexpr u32 SharedBufferSlotsPerSession = 2;
|
||||
constexpr u32 SharedBufferMaxSessions = 2;
|
||||
|
||||
constexpr u32 SharedBufferNumSlots =
|
||||
SharedBufferNumCaptureSlots + SharedBufferSlotsPerSession * SharedBufferMaxSessions;
|
||||
static_assert(SharedBufferNumSlots <= 16, "Shared buffer pool exceeds the maximum texture count");
|
||||
constexpr u32 SharedBufferNumSlots = 7;
|
||||
|
||||
constexpr u32 SharedBufferWidth = 1280;
|
||||
constexpr u32 SharedBufferHeight = 720;
|
||||
@@ -205,52 +192,7 @@ constexpr SharedMemoryPoolLayout SharedBufferPoolLayout = [] {
|
||||
return layout;
|
||||
}();
|
||||
|
||||
constexpr u32 GetCaptureSlot(CaptureKind kind) {
|
||||
return static_cast<u32>(kind);
|
||||
}
|
||||
static_assert(static_cast<u32>(CaptureKind::CallerApplet) + 1 == SharedBufferNumCaptureSlots,
|
||||
"Capture slot count does not match CaptureKind");
|
||||
|
||||
constexpr u32 GetPresentationSlot(u32 slot_base, u32 index) {
|
||||
return SharedBufferNumCaptureSlots + slot_base + index;
|
||||
}
|
||||
|
||||
constexpr u32 ColorOpaqueBlackRgba32 = 0xFF000000;
|
||||
|
||||
template <typename F>
|
||||
void ForEachPoolChunk(Core::System& system, Kernel::KPageGroup& page_group, u64 offset, u64 size,
|
||||
F&& writer) {
|
||||
Common::ScratchBuffer<u32> scratch;
|
||||
const u64 range_end = offset + size;
|
||||
u64 pool_pos = 0;
|
||||
|
||||
for (auto& block : page_group) {
|
||||
const u64 block_begin = pool_pos;
|
||||
const u64 block_end = block_begin + block.GetSize();
|
||||
pool_pos = block_end;
|
||||
|
||||
if (block_end <= offset) {
|
||||
continue;
|
||||
}
|
||||
if (block_begin >= range_end) {
|
||||
break;
|
||||
}
|
||||
|
||||
const u64 chunk_begin = (std::max)(block_begin, offset);
|
||||
const u64 chunk_end = (std::min)(block_end, range_end);
|
||||
const u64 chunk_size = chunk_end - chunk_begin;
|
||||
|
||||
u8* const dst =
|
||||
system.DeviceMemory().GetPointer<u8>(block.GetAddress()) + (chunk_begin - block_begin);
|
||||
|
||||
writer(dst, chunk_begin - offset, chunk_size);
|
||||
|
||||
system.GPU().Host1x().MemoryManager().ApplyOpOnPointer(
|
||||
dst, scratch, [&](DAddr addr) { system.GPU().InvalidateRegion(addr, chunk_size); });
|
||||
}
|
||||
}
|
||||
|
||||
void MakeGraphicBuffer(android::BufferQueueProducer& producer, u32 producer_slot, u32 pool_slot, u32 handle) {
|
||||
void MakeGraphicBuffer(android::BufferQueueProducer& producer, u32 slot, u32 handle) {
|
||||
auto buffer = std::make_shared<android::NvGraphicBuffer>();
|
||||
buffer->width = SharedBufferWidth;
|
||||
buffer->height = SharedBufferHeight;
|
||||
@@ -258,8 +200,8 @@ void MakeGraphicBuffer(android::BufferQueueProducer& producer, u32 producer_slot
|
||||
buffer->format = SharedBufferBlockLinearFormat;
|
||||
buffer->external_format = SharedBufferBlockLinearFormat;
|
||||
buffer->buffer_id = handle;
|
||||
buffer->offset = pool_slot * SharedBufferSlotSize;
|
||||
ASSERT(producer.SetPreallocatedBuffer(producer_slot, buffer) == android::Status::NoError);
|
||||
buffer->offset = slot * SharedBufferSlotSize;
|
||||
ASSERT(producer.SetPreallocatedBuffer(slot, buffer) == android::Status::NoError);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
@@ -273,91 +215,59 @@ SharedBufferManager::~SharedBufferManager() = default;
|
||||
Result SharedBufferManager::CreateSession(Kernel::KProcess* owner_process, u64* out_buffer_id,
|
||||
u64* out_layer_handle, u64 display_id,
|
||||
bool enable_blending) {
|
||||
{
|
||||
std::scoped_lock lk{m_guard};
|
||||
std::scoped_lock lk{m_guard};
|
||||
|
||||
// Ensure we haven't already created.
|
||||
const u64 aruid = owner_process->GetProcessId();
|
||||
R_UNLESS(!m_sessions.contains(aruid), VI::ResultPermissionDenied);
|
||||
// Ensure we haven't already created.
|
||||
const u64 aruid = owner_process->GetProcessId();
|
||||
R_UNLESS(!m_sessions.contains(aruid), VI::ResultPermissionDenied);
|
||||
|
||||
// Allocate memory for the shared buffer if needed.
|
||||
if (!m_buffer_page_group) {
|
||||
R_TRY(AllocateSharedBufferMemory(std::addressof(m_buffer_page_group), m_system,
|
||||
SharedBufferSize));
|
||||
// Allocate memory for the shared buffer if needed.
|
||||
if (!m_buffer_page_group) {
|
||||
R_TRY(AllocateSharedBufferMemory(std::addressof(m_buffer_page_group), m_system,
|
||||
SharedBufferSize));
|
||||
|
||||
// Record buffer id.
|
||||
m_buffer_id = m_next_buffer_id++;
|
||||
// Record buffer id.
|
||||
m_buffer_id = m_next_buffer_id++;
|
||||
|
||||
// Record display id.
|
||||
m_display_id = display_id;
|
||||
|
||||
for (u32 slot = 0; slot < SharedBufferNumCaptureSlots; slot++) {
|
||||
ForEachPoolChunk(m_system, *m_buffer_page_group, u64{slot} * SharedBufferSlotSize,
|
||||
SharedBufferSlotSize, [](u8* dst, u64, u64 length) {
|
||||
std::fill_n(reinterpret_cast<u32*>(dst), length / sizeof(u32),
|
||||
ColorOpaqueBlackRgba32);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// Claim a presentation slot range.
|
||||
u32 slot_base = 0;
|
||||
|
||||
std::array<bool, SharedBufferMaxSessions> in_use{};
|
||||
for (const auto& [existing_aruid, existing] : m_sessions) {
|
||||
const u32 index = existing.presentation_slot_base / SharedBufferSlotsPerSession;
|
||||
|
||||
if (index < in_use.size())
|
||||
in_use[index] = true;
|
||||
}
|
||||
|
||||
u32 index = 0;
|
||||
while (index < in_use.size() && in_use[index])
|
||||
index++;
|
||||
|
||||
if (index >= in_use.size()) {
|
||||
LOG_ERROR(Service_VI, "Out of shared buffer presentation slots ({} sessions)", SharedBufferMaxSessions);
|
||||
R_THROW(VI::ResultOperationFailed);
|
||||
}
|
||||
|
||||
slot_base = index * SharedBufferSlotsPerSession;
|
||||
|
||||
// Map into process.
|
||||
Common::ProcessAddress map_address{};
|
||||
R_TRY(MapSharedBufferIntoProcessAddressSpace(std::addressof(map_address), m_buffer_page_group,
|
||||
owner_process, m_system));
|
||||
|
||||
// Create new session.
|
||||
auto [it, was_emplaced] = m_sessions.emplace(aruid, SharedBufferSession{});
|
||||
auto& session = it->second;
|
||||
session.presentation_slot_base = slot_base;
|
||||
|
||||
auto& container = m_nvdrv->GetContainer();
|
||||
session.session_id = container.OpenSession(owner_process);
|
||||
session.nvmap_fd = m_nvdrv->Open("/dev/nvmap", session.session_id);
|
||||
|
||||
// Create an nvmap handle for the buffer and assign the memory to it.
|
||||
R_TRY(AllocateHandleForBuffer(std::addressof(session.buffer_nvmap_handle), *m_nvdrv,
|
||||
session.nvmap_fd, map_address, SharedBufferSize));
|
||||
|
||||
// Create and open a layer for the display.
|
||||
s32 producer_binder_id;
|
||||
R_TRY(m_container.CreateStrayLayer(std::addressof(producer_binder_id),
|
||||
std::addressof(session.layer_id), display_id));
|
||||
|
||||
// Configure blending and z-index
|
||||
R_ASSERT(m_container.SetLayerBlending(session.layer_id, enable_blending));
|
||||
|
||||
// Get the producer and set preallocated buffers.
|
||||
std::shared_ptr<android::BufferQueueProducer> producer;
|
||||
R_TRY(m_container.GetLayerProducerHandle(std::addressof(producer), session.layer_id));
|
||||
for (u32 i = 0; i < SharedBufferSlotsPerSession; i++)
|
||||
MakeGraphicBuffer(*producer, i, GetPresentationSlot(session.presentation_slot_base, i), session.buffer_nvmap_handle);
|
||||
|
||||
// Assign outputs.
|
||||
*out_buffer_id = m_buffer_id;
|
||||
*out_layer_handle = session.layer_id;
|
||||
// Record display id.
|
||||
m_display_id = display_id;
|
||||
}
|
||||
|
||||
// Map into process.
|
||||
Common::ProcessAddress map_address{};
|
||||
R_TRY(MapSharedBufferIntoProcessAddressSpace(std::addressof(map_address), m_buffer_page_group,
|
||||
owner_process, m_system));
|
||||
|
||||
// Create new session.
|
||||
auto [it, was_emplaced] = m_sessions.emplace(aruid, SharedBufferSession{});
|
||||
auto& session = it->second;
|
||||
|
||||
auto& container = m_nvdrv->GetContainer();
|
||||
session.session_id = container.OpenSession(owner_process);
|
||||
session.nvmap_fd = m_nvdrv->Open("/dev/nvmap", session.session_id);
|
||||
|
||||
// Create an nvmap handle for the buffer and assign the memory to it.
|
||||
R_TRY(AllocateHandleForBuffer(std::addressof(session.buffer_nvmap_handle), *m_nvdrv,
|
||||
session.nvmap_fd, map_address, SharedBufferSize));
|
||||
|
||||
// Create and open a layer for the display.
|
||||
s32 producer_binder_id;
|
||||
R_TRY(m_container.CreateStrayLayer(std::addressof(producer_binder_id),
|
||||
std::addressof(session.layer_id), display_id));
|
||||
|
||||
// Configure blending and z-index
|
||||
R_ASSERT(m_container.SetLayerBlending(session.layer_id, enable_blending));
|
||||
|
||||
// Get the producer and set preallocated buffers.
|
||||
std::shared_ptr<android::BufferQueueProducer> producer;
|
||||
R_TRY(m_container.GetLayerProducerHandle(std::addressof(producer), session.layer_id));
|
||||
MakeGraphicBuffer(*producer, 0, session.buffer_nvmap_handle);
|
||||
MakeGraphicBuffer(*producer, 1, session.buffer_nvmap_handle);
|
||||
|
||||
// Assign outputs.
|
||||
*out_buffer_id = m_buffer_id;
|
||||
*out_layer_handle = session.layer_id;
|
||||
|
||||
// We succeeded.
|
||||
R_SUCCEED();
|
||||
}
|
||||
@@ -426,51 +336,14 @@ Result SharedBufferManager::AcquireSharedFrameBuffer(android::Fence* out_fence,
|
||||
SharedBufferBlockLinearFormat, 0) == android::Status::NoError,
|
||||
VI::ResultOperationFailed);
|
||||
|
||||
out_slot_indexes.fill(-1);
|
||||
|
||||
{
|
||||
std::scoped_lock lk{m_guard};
|
||||
const auto* const session = this->FindSessionByLayerIdLocked(layer_id);
|
||||
if (session == nullptr) {
|
||||
producer->CancelBuffer(slot, *out_fence);
|
||||
// LOG_DEBUG(Service_VI, "No Session found");
|
||||
R_THROW(VI::ResultNotFound);
|
||||
}
|
||||
|
||||
for (u32 i = 0; i < SharedBufferSlotsPerSession; i++)
|
||||
out_slot_indexes[i] =
|
||||
static_cast<s32>(GetPresentationSlot(session->presentation_slot_base, i));
|
||||
|
||||
*out_target_slot = static_cast<s64>(
|
||||
GetPresentationSlot(session->presentation_slot_base, static_cast<u32>(slot)));
|
||||
}
|
||||
// Assign remaining outputs.
|
||||
*out_target_slot = slot;
|
||||
out_slot_indexes = {0, 1, -1, -1};
|
||||
|
||||
// We succeeded.
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
Result SharedBufferManager::GetProducerSlotLocked(s32* out_producer_slot, u64 layer_id,
|
||||
s64 pool_slot) const {
|
||||
const auto* const session = this->FindSessionByLayerIdLocked(layer_id);
|
||||
R_UNLESS(session != nullptr, VI::ResultNotFound);
|
||||
|
||||
const s64 base = GetPresentationSlot(session->presentation_slot_base, 0);
|
||||
const s64 producer_slot = pool_slot - base;
|
||||
R_UNLESS(producer_slot >= 0 && producer_slot < SharedBufferSlotsPerSession,
|
||||
VI::ResultOperationFailed);
|
||||
|
||||
*out_producer_slot = static_cast<s32>(producer_slot);
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
const SharedBufferSession* SharedBufferManager::FindSessionByLayerIdLocked(u64 layer_id) const {
|
||||
for (const auto& [aruid, session] : m_sessions)
|
||||
if (session.layer_id == layer_id)
|
||||
return std::addressof(session);
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Result SharedBufferManager::PresentSharedFrameBuffer(android::Fence fence,
|
||||
Common::Rectangle<s32> crop_region,
|
||||
u32 transform, s32 swap_interval, u64 layer_id,
|
||||
@@ -479,20 +352,14 @@ Result SharedBufferManager::PresentSharedFrameBuffer(android::Fence fence,
|
||||
std::shared_ptr<android::BufferQueueProducer> producer;
|
||||
R_TRY(m_container.GetLayerProducerHandle(std::addressof(producer), layer_id));
|
||||
|
||||
s32 producer_slot;
|
||||
{
|
||||
std::scoped_lock lk{m_guard};
|
||||
R_TRY(this->GetProducerSlotLocked(std::addressof(producer_slot), layer_id, slot));
|
||||
}
|
||||
|
||||
// Request to queue the buffer.
|
||||
std::shared_ptr<android::GraphicBuffer> buffer;
|
||||
R_UNLESS(producer->RequestBuffer(producer_slot, std::addressof(buffer)) ==
|
||||
R_UNLESS(producer->RequestBuffer(static_cast<s32>(slot), std::addressof(buffer)) ==
|
||||
android::Status::NoError,
|
||||
VI::ResultOperationFailed);
|
||||
|
||||
ON_RESULT_FAILURE {
|
||||
producer->CancelBuffer(producer_slot, fence);
|
||||
producer->CancelBuffer(static_cast<s32>(slot), fence);
|
||||
};
|
||||
|
||||
// Queue the buffer to the producer.
|
||||
@@ -502,10 +369,12 @@ Result SharedBufferManager::PresentSharedFrameBuffer(android::Fence fence,
|
||||
input.fence = fence;
|
||||
input.transform = static_cast<android::NativeWindowTransform>(transform);
|
||||
input.swap_interval = swap_interval;
|
||||
R_UNLESS(producer->QueueBuffer(producer_slot, input, std::addressof(output)) ==
|
||||
R_UNLESS(producer->QueueBuffer(static_cast<s32>(slot), input, std::addressof(output)) ==
|
||||
android::Status::NoError,
|
||||
VI::ResultOperationFailed);
|
||||
|
||||
(void)m_container.SetLayerZIndex(layer_id, 100000);
|
||||
|
||||
// We succeeded.
|
||||
R_SUCCEED();
|
||||
}
|
||||
@@ -515,14 +384,8 @@ Result SharedBufferManager::CancelSharedFrameBuffer(u64 layer_id, s64 slot) {
|
||||
std::shared_ptr<android::BufferQueueProducer> producer;
|
||||
R_TRY(m_container.GetLayerProducerHandle(std::addressof(producer), layer_id));
|
||||
|
||||
s32 producer_slot;
|
||||
{
|
||||
std::scoped_lock lk{m_guard};
|
||||
R_TRY(this->GetProducerSlotLocked(std::addressof(producer_slot), layer_id, slot));
|
||||
}
|
||||
|
||||
// Cancel.
|
||||
producer->CancelBuffer(producer_slot, android::Fence::NoFence());
|
||||
producer->CancelBuffer(static_cast<s32>(slot), android::Fence::NoFence());
|
||||
|
||||
// We succeeded.
|
||||
R_SUCCEED();
|
||||
@@ -541,47 +404,31 @@ Result SharedBufferManager::GetSharedFrameBufferAcquirableEvent(Kernel::KReadabl
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
Result SharedBufferManager::WriteAppletCaptureBuffer(bool* out_was_written, s32* out_layer_index, CaptureKind kind) {
|
||||
std::scoped_lock lk{m_guard};
|
||||
R_UNLESS(m_buffer_page_group != nullptr, VI::ResultNotFound);
|
||||
Result SharedBufferManager::WriteAppletCaptureBuffer(bool* out_was_written, s32* out_layer_index) {
|
||||
std::vector<u8> capture_buffer(m_system.GPU().GetAppletCaptureBuffer());
|
||||
Common::ScratchBuffer<u32> scratch;
|
||||
|
||||
const std::vector<u8> capture = m_system.GPU().GetAppletCaptureBuffer();
|
||||
const u32 slot = GetCaptureSlot(kind);
|
||||
// TODO: this could be optimized
|
||||
s64 e = -1280 * 768 * 4;
|
||||
for (auto& block : *m_buffer_page_group) {
|
||||
u8* start = m_system.DeviceMemory().GetPointer<u8>(block.GetAddress());
|
||||
u8* end = m_system.DeviceMemory().GetPointer<u8>(block.GetAddress() + block.GetSize());
|
||||
|
||||
if (capture.size() < SharedBufferSlotSize) {
|
||||
//LOG_WARNING(Service_VI, "Capture buffer is {} bytes, expected at least {}; not writing",
|
||||
// capture.size(), SharedBufferSlotSize);
|
||||
*out_was_written = false;
|
||||
*out_layer_index = static_cast<s32>(slot);
|
||||
R_SUCCEED();
|
||||
for (; start < end; start++) {
|
||||
*start = 0;
|
||||
if (e >= 0 && e < static_cast<s64>(capture_buffer.size())) {
|
||||
*start = capture_buffer[e];
|
||||
}
|
||||
e++;
|
||||
}
|
||||
|
||||
m_system.GPU().Host1x().MemoryManager().ApplyOpOnPointer(start, scratch, [&](DAddr addr) {
|
||||
m_system.GPU().InvalidateRegion(addr, end - start);
|
||||
});
|
||||
}
|
||||
|
||||
ForEachPoolChunk(m_system, *m_buffer_page_group, u64{slot} * SharedBufferSlotSize,
|
||||
SharedBufferSlotSize,
|
||||
[&](u8* dst, u64 src_offset, u64 length) {
|
||||
std::memcpy(dst, capture.data() + src_offset, length);
|
||||
});
|
||||
|
||||
*out_was_written = true;
|
||||
*out_layer_index = static_cast<s32>(slot);
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
Result SharedBufferManager::ClearAppletCaptureBuffer(s32 layer_index, u32 color) {
|
||||
std::scoped_lock lk{m_guard};
|
||||
R_UNLESS(m_buffer_page_group != nullptr, VI::ResultNotFound);
|
||||
|
||||
if (layer_index < 0 || layer_index >= static_cast<s32>(SharedBufferNumCaptureSlots)) {
|
||||
LOG_WARNING(Service_VI, "Couldnt clear non-capture slot {}", layer_index);
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
ForEachPoolChunk(m_system, *m_buffer_page_group, u64{static_cast<u32>(layer_index)} * SharedBufferSlotSize,
|
||||
SharedBufferSlotSize, [&](u8* dst, u64 src_offset, u64 length) {
|
||||
ASSERT(src_offset % sizeof(u32) == 0 && length % sizeof(u32) == 0);
|
||||
std::fill_n(reinterpret_cast<u32*>(dst), length / sizeof(u32), color);
|
||||
});
|
||||
|
||||
*out_layer_index = 1;
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
@@ -48,12 +48,6 @@ static_assert(sizeof(SharedMemoryPoolLayout) == 0x188, "SharedMemoryPoolLayout h
|
||||
|
||||
struct SharedBufferSession;
|
||||
|
||||
enum class CaptureKind : u32 {
|
||||
LastApplication,
|
||||
LastForeground,
|
||||
CallerApplet,
|
||||
};
|
||||
|
||||
class SharedBufferManager final {
|
||||
public:
|
||||
explicit SharedBufferManager(Core::System& system, Container& container,
|
||||
@@ -74,15 +68,9 @@ public:
|
||||
Result CancelSharedFrameBuffer(u64 layer_id, s64 slot);
|
||||
Result GetSharedFrameBufferAcquirableEvent(Kernel::KReadableEvent** out_event, u64 layer_id);
|
||||
|
||||
Result WriteAppletCaptureBuffer(bool* out_was_written, s32* out_layer_index, CaptureKind kind);
|
||||
Result ClearAppletCaptureBuffer(s32 layer_index, u32 color);
|
||||
Result WriteAppletCaptureBuffer(bool* out_was_written, s32* out_layer_index);
|
||||
|
||||
private:
|
||||
const SharedBufferSession* FindSessionByLayerIdLocked(u64 layer_id) const;
|
||||
|
||||
/// Converts a pool slot index, which is what the guest works in, back to the buffer queues slot index
|
||||
Result GetProducerSlotLocked(s32* out_producer_slot, u64 layer_id, s64 pool_slot) const;
|
||||
|
||||
u64 m_next_buffer_id = 1;
|
||||
u64 m_display_id = 0;
|
||||
u64 m_buffer_id = 0;
|
||||
@@ -101,7 +89,6 @@ struct SharedBufferSession {
|
||||
Nvidia::NvCore::SessionId session_id = {};
|
||||
u64 layer_id = {};
|
||||
u32 buffer_nvmap_handle = 0;
|
||||
u32 presentation_slot_base = 0;
|
||||
};
|
||||
|
||||
} // namespace Service::VI
|
||||
|
||||
@@ -209,10 +209,7 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::KProcess& process, Core::
|
||||
|
||||
// Apply cheats if they exist and the program has a valid title ID
|
||||
if (pm) {
|
||||
// TODO(Maufeat): Check if there is a better way to check
|
||||
if (name == "main")
|
||||
system.SetApplicationProcessBuildID(nso_header.build_id);
|
||||
|
||||
system.SetApplicationProcessBuildID(nso_header.build_id);
|
||||
const auto cheats = pm->CreateCheatList(nso_header.build_id);
|
||||
if (!cheats.empty()) {
|
||||
system.RegisterCheatList(cheats, nso_header.build_id, load_base, image_size);
|
||||
|
||||
@@ -51,41 +51,24 @@ StandardVmCallbacks::StandardVmCallbacks(System& system_, const CheatProcessMeta
|
||||
|
||||
StandardVmCallbacks::~StandardVmCallbacks() = default;
|
||||
|
||||
Kernel::KProcess* StandardVmCallbacks::GetProcess() const {
|
||||
if (cached_process != nullptr && cached_process_id == metadata.process_id) {
|
||||
return cached_process;
|
||||
}
|
||||
|
||||
auto process = system.Kernel().GetProcessByProcessId(metadata.process_id);
|
||||
cached_process = process.IsNull() ? nullptr : process.GetPointerUnsafe();
|
||||
cached_process_id = metadata.process_id;
|
||||
return cached_process;
|
||||
}
|
||||
|
||||
void StandardVmCallbacks::MemoryReadUnsafe(VAddr address, void* data, u64 size) {
|
||||
auto* const process = this->GetProcess();
|
||||
|
||||
// Return zero on invalid address
|
||||
if (process == nullptr || !IsAddressInRange(address) ||
|
||||
!process->GetMemory().IsValidVirtualAddress(address)) {
|
||||
if (!IsAddressInRange(address) || !system.ApplicationMemory().IsValidVirtualAddress(address)) {
|
||||
std::memset(data, 0, size);
|
||||
return;
|
||||
}
|
||||
|
||||
process->GetMemory().ReadBlock(address, data, size);
|
||||
system.ApplicationMemory().ReadBlock(address, data, size);
|
||||
}
|
||||
|
||||
void StandardVmCallbacks::MemoryWriteUnsafe(VAddr address, const void* data, u64 size) {
|
||||
auto* const process = this->GetProcess();
|
||||
|
||||
// Skip invalid memory write address
|
||||
if (process == nullptr || !IsAddressInRange(address) ||
|
||||
!process->GetMemory().IsValidVirtualAddress(address)) {
|
||||
if (!IsAddressInRange(address) || !system.ApplicationMemory().IsValidVirtualAddress(address)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (process->GetMemory().WriteBlock(address, data, size)) {
|
||||
Core::InvalidateInstructionCacheRange(process, address, size);
|
||||
if (system.ApplicationMemory().WriteBlock(address, data, size)) {
|
||||
Core::InvalidateInstructionCacheRange(system.ApplicationProcess(), address, size);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -108,16 +91,14 @@ u64 StandardVmCallbacks::HidKeysDown() {
|
||||
}
|
||||
|
||||
void StandardVmCallbacks::PauseProcess() {
|
||||
auto* const process = this->GetProcess();
|
||||
if (process != nullptr && !process->IsSuspended()) {
|
||||
process->SetActivity(system.Kernel(), Kernel::Svc::ProcessActivity::Paused);
|
||||
if (!system.ApplicationProcess()->IsSuspended()) {
|
||||
system.ApplicationProcess()->SetActivity(system.Kernel(), Kernel::Svc::ProcessActivity::Paused);
|
||||
}
|
||||
}
|
||||
|
||||
void StandardVmCallbacks::ResumeProcess() {
|
||||
auto* const process = this->GetProcess();
|
||||
if (process != nullptr && process->IsSuspended()) {
|
||||
process->SetActivity(system.Kernel(), Kernel::Svc::ProcessActivity::Runnable);
|
||||
if (system.ApplicationProcess()->IsSuspended()) {
|
||||
system.ApplicationProcess()->SetActivity(system.Kernel(), Kernel::Svc::ProcessActivity::Runnable);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -18,10 +15,6 @@ namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Kernel {
|
||||
class KProcess;
|
||||
}
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
struct EventType;
|
||||
@@ -45,12 +38,8 @@ public:
|
||||
private:
|
||||
bool IsAddressInRange(VAddr address) const;
|
||||
|
||||
Kernel::KProcess* GetProcess() const;
|
||||
|
||||
const CheatProcessMetadata& metadata;
|
||||
Core::System& system;
|
||||
mutable Kernel::KProcess* cached_process{};
|
||||
mutable u64 cached_process_id{};
|
||||
};
|
||||
|
||||
// Intermediary class that parses a text file or other disk format for storing cheats into a
|
||||
|
||||
@@ -239,7 +239,7 @@ void Reporter::SaveUnimplementedFunctionReport(Service::HLERequestContext& ctx,
|
||||
const auto title_id = system.GetApplicationProcessProgramID();
|
||||
auto out = GetFullDataAuto(timestamp, title_id, system);
|
||||
|
||||
auto function_out = GetHLERequestContextData(ctx, ctx.GetMemory());
|
||||
auto function_out = GetHLERequestContextData(ctx, system.ApplicationMemory());
|
||||
function_out["command_id"] = command_id;
|
||||
function_out["function_name"] = name;
|
||||
function_out["service_name"] = service_name;
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -65,9 +62,8 @@ void HidbusBase::DisablePollingMode() {
|
||||
polling_mode_enabled = false;
|
||||
}
|
||||
|
||||
void HidbusBase::SetTransferMemoryAddress(Common::ProcessAddress t_mem, Kernel::KProcess* owner) {
|
||||
void HidbusBase::SetTransferMemoryAddress(Common::ProcessAddress t_mem) {
|
||||
transfer_memory = t_mem;
|
||||
transfer_memory_owner = owner;
|
||||
}
|
||||
|
||||
Kernel::KReadableEvent& HidbusBase::GetSendCommandAsycEvent() const {
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -17,7 +14,6 @@ class System;
|
||||
|
||||
namespace Kernel {
|
||||
class KEvent;
|
||||
class KProcess;
|
||||
class KReadableEvent;
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -142,7 +138,7 @@ public:
|
||||
void DisablePollingMode();
|
||||
|
||||
// Called on EnableJoyPollingReceiveMode
|
||||
void SetTransferMemoryAddress(Common::ProcessAddress t_mem, Kernel::KProcess* owner);
|
||||
void SetTransferMemoryAddress(Common::ProcessAddress t_mem);
|
||||
|
||||
Kernel::KReadableEvent& GetSendCommandAsycEvent() const;
|
||||
|
||||
@@ -179,7 +175,6 @@ protected:
|
||||
ButtonOnlyPollingDataAccessor button_only_data{};
|
||||
|
||||
Common::ProcessAddress transfer_memory{};
|
||||
Kernel::KProcess* transfer_memory_owner{};
|
||||
|
||||
Core::System& system;
|
||||
Kernel::KEvent* send_command_async_event;
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/k_event.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
#include "core/hle/kernel/k_readable_event.h"
|
||||
#include "core/memory.h"
|
||||
#include "hid_core/frontend/emulated_controller.h"
|
||||
@@ -68,10 +67,8 @@ void RingController::OnUpdate() {
|
||||
curr_entry.polling_data.out_size = sizeof(ringcon_value);
|
||||
std::memcpy(curr_entry.polling_data.data.data(), &ringcon_value, sizeof(ringcon_value));
|
||||
|
||||
if (transfer_memory_owner != nullptr) {
|
||||
transfer_memory_owner->GetMemory().WriteBlock(transfer_memory, &enable_sixaxis_data,
|
||||
sizeof(enable_sixaxis_data));
|
||||
}
|
||||
system.ApplicationMemory().WriteBlock(transfer_memory, &enable_sixaxis_data,
|
||||
sizeof(enable_sixaxis_data));
|
||||
break;
|
||||
}
|
||||
default:
|
||||
|
||||
@@ -1,11 +1,10 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
#include "core/memory.h"
|
||||
#include "hid_core/frontend/emulated_controller.h"
|
||||
#include "hid_core/hid_core.h"
|
||||
@@ -49,12 +48,10 @@ void ImageTransferProcessor::OnControllerUpdate(Core::HID::ControllerTriggerType
|
||||
if (type != Core::HID::ControllerTriggerType::IrSensor) {
|
||||
return;
|
||||
}
|
||||
if (transfer_memory == 0 || transfer_memory_owner == nullptr) {
|
||||
if (transfer_memory == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& memory = transfer_memory_owner->GetMemory();
|
||||
|
||||
const auto& camera_data = npad_device->GetCamera();
|
||||
|
||||
// This indicates how much ambient light is present
|
||||
@@ -64,14 +61,16 @@ void ImageTransferProcessor::OnControllerUpdate(Core::HID::ControllerTriggerType
|
||||
if (camera_data.format != current_config.origin_format) {
|
||||
LOG_WARNING(Service_IRS, "Wrong Input format {} expected {}", camera_data.format,
|
||||
current_config.origin_format);
|
||||
memory.ZeroBlock(transfer_memory, GetDataSize(current_config.trimming_format));
|
||||
system.ApplicationMemory().ZeroBlock(transfer_memory,
|
||||
GetDataSize(current_config.trimming_format));
|
||||
return;
|
||||
}
|
||||
|
||||
if (current_config.origin_format > current_config.trimming_format) {
|
||||
LOG_WARNING(Service_IRS, "Origin format {} is smaller than trimming format {}",
|
||||
current_config.origin_format, current_config.trimming_format);
|
||||
memory.ZeroBlock(transfer_memory, GetDataSize(current_config.trimming_format));
|
||||
system.ApplicationMemory().ZeroBlock(transfer_memory,
|
||||
GetDataSize(current_config.trimming_format));
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -88,7 +87,8 @@ void ImageTransferProcessor::OnControllerUpdate(Core::HID::ControllerTriggerType
|
||||
"Trimming area ({}, {}, {}, {}) is outside of origin area ({}, {})",
|
||||
current_config.trimming_start_x, current_config.trimming_start_y,
|
||||
trimming_width, trimming_height, origin_width, origin_height);
|
||||
memory.ZeroBlock(transfer_memory, GetDataSize(current_config.trimming_format));
|
||||
system.ApplicationMemory().ZeroBlock(transfer_memory,
|
||||
GetDataSize(current_config.trimming_format));
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -102,8 +102,8 @@ void ImageTransferProcessor::OnControllerUpdate(Core::HID::ControllerTriggerType
|
||||
}
|
||||
}
|
||||
|
||||
memory.WriteBlock(transfer_memory, window_data.data(),
|
||||
GetDataSize(current_config.trimming_format));
|
||||
system.ApplicationMemory().WriteBlock(transfer_memory, window_data.data(),
|
||||
GetDataSize(current_config.trimming_format));
|
||||
|
||||
if (!IsProcessorActive()) {
|
||||
StartProcessor();
|
||||
@@ -143,19 +143,14 @@ void ImageTransferProcessor::SetConfig(
|
||||
npad_device->SetCameraFormat(current_config.origin_format);
|
||||
}
|
||||
|
||||
void ImageTransferProcessor::SetTransferMemoryAddress(Common::ProcessAddress t_mem,
|
||||
Kernel::KProcess* owner) {
|
||||
void ImageTransferProcessor::SetTransferMemoryAddress(Common::ProcessAddress t_mem) {
|
||||
transfer_memory = t_mem;
|
||||
transfer_memory_owner = owner;
|
||||
}
|
||||
|
||||
Core::IrSensor::ImageTransferProcessorState ImageTransferProcessor::GetState(
|
||||
std::span<u8> data) const {
|
||||
if (transfer_memory_owner == nullptr)
|
||||
return processor_state;
|
||||
|
||||
const auto size = (std::min)(GetDataSize(current_config.trimming_format), data.size());
|
||||
transfer_memory_owner->GetMemory().ReadBlock(transfer_memory, data.data(), size);
|
||||
system.ApplicationMemory().ReadBlock(transfer_memory, data.data(), size);
|
||||
return processor_state;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
@@ -12,10 +9,6 @@
|
||||
#include "hid_core/irsensor/irs_types.h"
|
||||
#include "hid_core/irsensor/processor_base.h"
|
||||
|
||||
namespace Kernel {
|
||||
class KProcess;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
@@ -46,7 +39,7 @@ public:
|
||||
void SetConfig(Core::IrSensor::PackedImageTransferProcessorExConfig config);
|
||||
|
||||
// Transfer memory where the image data will be stored
|
||||
void SetTransferMemoryAddress(Common::ProcessAddress t_mem, Kernel::KProcess* owner);
|
||||
void SetTransferMemoryAddress(Common::ProcessAddress t_mem);
|
||||
|
||||
Core::IrSensor::ImageTransferProcessorState GetState(std::span<u8> data) const;
|
||||
|
||||
@@ -82,6 +75,5 @@ private:
|
||||
|
||||
Core::System& system;
|
||||
Common::ProcessAddress transfer_memory{};
|
||||
Kernel::KProcess* transfer_memory_owner{};
|
||||
};
|
||||
} // namespace Service::IRS
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
@@ -9,7 +6,6 @@
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
#include "core/memory.h"
|
||||
#include "hid_core/frontend/emulated_console.h"
|
||||
#include "hid_core/frontend/emulated_devices.h"
|
||||
@@ -28,7 +24,7 @@ void SevenSixAxis::OnInit() {}
|
||||
void SevenSixAxis::OnRelease() {}
|
||||
|
||||
void SevenSixAxis::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
|
||||
if (!IsControllerActivated() || transfer_memory == 0 || transfer_memory_owner == nullptr) {
|
||||
if (!IsControllerActivated() || transfer_memory == 0) {
|
||||
seven_sixaxis_lifo.buffer_count = 0;
|
||||
seven_sixaxis_lifo.buffer_tail = 0;
|
||||
return;
|
||||
@@ -55,13 +51,12 @@ void SevenSixAxis::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
|
||||
};
|
||||
|
||||
seven_sixaxis_lifo.WriteNextEntry(next_seven_sixaxis_state);
|
||||
transfer_memory_owner->GetMemory().WriteBlock(transfer_memory, &seven_sixaxis_lifo,
|
||||
sizeof(seven_sixaxis_lifo));
|
||||
system.ApplicationMemory().WriteBlock(transfer_memory, &seven_sixaxis_lifo,
|
||||
sizeof(seven_sixaxis_lifo));
|
||||
}
|
||||
|
||||
void SevenSixAxis::SetTransferMemoryAddress(Common::ProcessAddress t_mem, Kernel::KProcess* owner) {
|
||||
void SevenSixAxis::SetTransferMemoryAddress(Common::ProcessAddress t_mem) {
|
||||
transfer_memory = t_mem;
|
||||
transfer_memory_owner = owner;
|
||||
}
|
||||
|
||||
void SevenSixAxis::ResetTimestamp() {
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
@@ -12,10 +9,6 @@
|
||||
#include "hid_core/resources/controller_base.h"
|
||||
#include "hid_core/resources/ring_lifo.h"
|
||||
|
||||
namespace Kernel {
|
||||
class KProcess;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
} // namespace Core
|
||||
@@ -40,7 +33,7 @@ public:
|
||||
void OnUpdate(const Core::Timing::CoreTiming& core_timing) override;
|
||||
|
||||
// Called on InitializeSevenSixAxisSensor
|
||||
void SetTransferMemoryAddress(Common::ProcessAddress t_mem, Kernel::KProcess* owner);
|
||||
void SetTransferMemoryAddress(Common::ProcessAddress t_mem);
|
||||
|
||||
// Called on ResetSevenSixAxisSensorTimestamp
|
||||
void ResetTimestamp();
|
||||
@@ -65,7 +58,6 @@ private:
|
||||
|
||||
SevenSixAxisState next_seven_sixaxis_state{};
|
||||
Common::ProcessAddress transfer_memory{};
|
||||
Kernel::KProcess* transfer_memory_owner{};
|
||||
Core::HID::EmulatedConsole* console = nullptr;
|
||||
|
||||
Core::System& system;
|
||||
|
||||
@@ -548,18 +548,8 @@ void TouchResource::OnTouchUpdate(s64 timestamp) {
|
||||
}
|
||||
|
||||
auto& touch_shared = applet_data->shared_memory_format->touch_screen;
|
||||
|
||||
if (applet_data->flag.enable_touchscreen) {
|
||||
StorePreviousTouchState(previous_touch_state, data.finger_map, current_touch_state, true);
|
||||
touch_shared.touch_screen_lifo.WriteNextEntry(current_touch_state);
|
||||
} else {
|
||||
TouchScreenState denied{};
|
||||
denied.sampling_number = current_touch_state.sampling_number;
|
||||
denied.entry_count = 0;
|
||||
data.finger_map.finger_count = 0;
|
||||
data.finger_map.finger_ids = {};
|
||||
touch_shared.touch_screen_lifo.WriteNextEntry(denied);
|
||||
}
|
||||
StorePreviousTouchState(previous_touch_state, data.finger_map, current_touch_state, bool(applet_data->flag.enable_touchscreen));
|
||||
touch_shared.touch_screen_lifo.WriteNextEntry(current_touch_state);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -51,18 +51,7 @@ void EmuThread::run() {
|
||||
QtCommon::system->Run();
|
||||
m_stopped.Reset();
|
||||
|
||||
m_should_run_cv.wait(lk, stop_token, [&] {
|
||||
return !m_should_run || m_pending_shader_cache_title.has_value();
|
||||
});
|
||||
|
||||
if (m_should_run && m_pending_shader_cache_title.has_value()) {
|
||||
const u64 program_id = *m_pending_shader_cache_title;
|
||||
m_pending_shader_cache_title.reset();
|
||||
|
||||
lk.unlock();
|
||||
this->ReloadDiskShaderCache(program_id);
|
||||
lk.lock();
|
||||
}
|
||||
m_should_run_cv.wait(lk, stop_token, [&] { return !m_should_run; });
|
||||
} else {
|
||||
QtCommon::system->Pause();
|
||||
m_stopped.Set();
|
||||
@@ -78,32 +67,6 @@ void EmuThread::run() {
|
||||
QtCommon::system->ShutdownMainProcess();
|
||||
}
|
||||
|
||||
void EmuThread::ReloadDiskShaderCache(u64 program_id) {
|
||||
if (!Settings::values.use_disk_shader_cache.GetValue()) {
|
||||
return;
|
||||
}
|
||||
|
||||
LOG_INFO(Frontend, "Reloading disk shader cache for {:016X}", program_id);
|
||||
|
||||
auto& system = *QtCommon::system;
|
||||
auto& gpu = system.GPU();
|
||||
|
||||
system.Pause();
|
||||
gpu.WaitForIdle();
|
||||
gpu.ObtainContext();
|
||||
|
||||
emit ShaderCacheReloadStarted();
|
||||
emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
|
||||
system.Renderer().ReadRasterizer()->LoadDiskResources(program_id, m_stop_source.get_token(),
|
||||
[this](VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total) {
|
||||
emit LoadProgress(stage, value, total);
|
||||
});
|
||||
emit LoadProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
|
||||
emit ShaderCacheReloadFinished();
|
||||
|
||||
gpu.ReleaseContext();
|
||||
}
|
||||
|
||||
// Unlock while emitting signals so that the main thread can
|
||||
// continue pumping events.
|
||||
|
||||
|
||||
@@ -3,10 +3,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <optional>
|
||||
|
||||
#include <QThread>
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging.h"
|
||||
#include "common/thread.h"
|
||||
|
||||
@@ -66,19 +63,9 @@ public:
|
||||
m_stop_source.request_stop();
|
||||
}
|
||||
|
||||
/**
|
||||
* Requests that the disk shader cache be reloaded for a different title.
|
||||
*/
|
||||
void RequestDiskShaderCacheReload(u64 program_id) {
|
||||
std::unique_lock run_lk{m_should_run_mutex};
|
||||
m_pending_shader_cache_title = program_id;
|
||||
m_should_run_cv.notify_one();
|
||||
}
|
||||
|
||||
private:
|
||||
void EmulationPaused(std::unique_lock<std::mutex>& lk);
|
||||
void EmulationResumed(std::unique_lock<std::mutex>& lk);
|
||||
void ReloadDiskShaderCache(u64 program_id);
|
||||
|
||||
private:
|
||||
std::stop_source m_stop_source;
|
||||
@@ -86,7 +73,6 @@ private:
|
||||
std::condition_variable_any m_should_run_cv;
|
||||
Common::Event m_stopped;
|
||||
bool m_should_run{true};
|
||||
std::optional<u64> m_pending_shader_cache_title;
|
||||
|
||||
signals:
|
||||
/**
|
||||
@@ -108,7 +94,4 @@ signals:
|
||||
void DebugModeLeft();
|
||||
|
||||
void LoadProgress(VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total);
|
||||
|
||||
void ShaderCacheReloadStarted();
|
||||
void ShaderCacheReloadFinished();
|
||||
};
|
||||
|
||||
@@ -1,35 +1,11 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "video_core/framebuffer_config.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
std::span<const FramebufferConfig> FilterLayerStack(
|
||||
std::span<const FramebufferConfig> layers, Service::Nvnflinger::LayerStackId stack,
|
||||
std::vector<FramebufferConfig>& scratch) {
|
||||
const u32 bit = Service::Nvnflinger::LayerStackBit(stack);
|
||||
|
||||
if (std::ranges::all_of(layers,
|
||||
[bit](const auto& layer) { return (layer.layer_stack_mask & bit) != 0; }))
|
||||
return layers;
|
||||
|
||||
scratch.clear();
|
||||
for (const auto& layer : layers) {
|
||||
if ((layer.layer_stack_mask & bit) != 0) {
|
||||
scratch.push_back(layer);
|
||||
}
|
||||
}
|
||||
|
||||
return scratch;
|
||||
}
|
||||
|
||||
Common::Rectangle<f32> NormalizeCrop(const FramebufferConfig& framebuffer, u32 texture_width,
|
||||
u32 texture_height) {
|
||||
f32 left, top, right, bottom;
|
||||
|
||||
@@ -1,18 +1,11 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/math_util.h"
|
||||
#include "core/hle/service/nvnflinger/buffer_transform_flags.h"
|
||||
#include "core/hle/service/nvnflinger/hwc_layer.h"
|
||||
#include "core/hle/service/nvnflinger/pixel_format.h"
|
||||
#include "core/hle/service/nvnflinger/ui/fence.h"
|
||||
|
||||
@@ -37,17 +30,9 @@ struct FramebufferConfig {
|
||||
Service::android::BufferTransformFlags transform_flags{};
|
||||
Common::Rectangle<int> crop_rect{};
|
||||
BlendMode blending{};
|
||||
u32 layer_stack_mask{Service::Nvnflinger::DefaultLayerStackMask};
|
||||
};
|
||||
|
||||
Common::Rectangle<f32> NormalizeCrop(const FramebufferConfig& framebuffer, u32 texture_width,
|
||||
u32 texture_height);
|
||||
|
||||
/**
|
||||
* Returns the subset of layers belonging to a stack.
|
||||
*/
|
||||
std::span<const FramebufferConfig> FilterLayerStack(std::span<const FramebufferConfig> layers,
|
||||
Service::Nvnflinger::LayerStackId stack,
|
||||
std::vector<FramebufferConfig>& scratch);
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -144,12 +144,6 @@ struct GPU::Impl {
|
||||
sync_request_cv.wait(lck, [this, fence] { return CurrentSyncRequestFence() >= fence; });
|
||||
}
|
||||
|
||||
void WaitForIdle() {
|
||||
const u64 fence = RequestSyncOperation([] {});
|
||||
gpu_thread.TickGPU(is_async);
|
||||
WaitForSyncOperation(fence);
|
||||
}
|
||||
|
||||
/// Tick pending requests within the GPU.
|
||||
void TickWork() {
|
||||
std::unique_lock lck{sync_request_mutex};
|
||||
@@ -490,10 +484,6 @@ void GPU::NotifyShutdown() {
|
||||
impl->NotifyShutdown();
|
||||
}
|
||||
|
||||
void GPU::WaitForIdle() {
|
||||
impl->WaitForIdle();
|
||||
}
|
||||
|
||||
void GPU::ObtainContext() {
|
||||
impl->ObtainContext();
|
||||
}
|
||||
|
||||
@@ -168,8 +168,6 @@ public:
|
||||
|
||||
void WaitForSyncOperation(u64 fence);
|
||||
|
||||
void WaitForIdle();
|
||||
|
||||
/// Tick pending requests within the GPU.
|
||||
void TickWork();
|
||||
|
||||
|
||||
@@ -18,6 +18,7 @@ set(SHADER_FILES
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/blit_color_float.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/block_linear_unswizzle_2d.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/blit_color_msaa.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/blit_depth.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/blit_depth_msaa.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/blit_depth_stencil_msaa.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/block_linear_unswizzle_3d.comp
|
||||
@@ -30,8 +31,12 @@ set(SHADER_FILES
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_float_to_depth.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_msaa_to_non_msaa.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_msaa_to_non_msaa.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_msaa_to_non_msaa_depth.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_msaa_to_non_msaa_depth_stencil.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_non_msaa_to_msaa.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_non_msaa_to_msaa.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_non_msaa_to_msaa_depth.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_non_msaa_to_msaa_depth_stencil.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_s8d24_to_abgr8.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/full_screen_triangle.vert
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/fxaa.frag
|
||||
@@ -163,6 +168,44 @@ foreach(SOURCE_FILE IN ITEMS ${SHADER_FILES})
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
# Integer variants of the MSAA conversion shaders. They only differ from the float
|
||||
# source in the sampler and output types, so they are generated from it via defines.
|
||||
set(SHADER_TYPE_VARIANTS
|
||||
"convert_msaa_to_non_msaa.frag|sint|isampler2DMS|ivec4"
|
||||
"convert_msaa_to_non_msaa.frag|uint|usampler2DMS|uvec4"
|
||||
"convert_non_msaa_to_msaa.frag|sint|isampler2D|ivec4"
|
||||
"convert_non_msaa_to_msaa.frag|uint|usampler2D|uvec4"
|
||||
)
|
||||
|
||||
foreach(VARIANT IN ITEMS ${SHADER_TYPE_VARIANTS})
|
||||
string(REPLACE "|" ";" VARIANT_PARTS ${VARIANT})
|
||||
list(GET VARIANT_PARTS 0 VARIANT_FILENAME)
|
||||
list(GET VARIANT_PARTS 1 VARIANT_SUFFIX)
|
||||
list(GET VARIANT_PARTS 2 VARIANT_SAMPLER)
|
||||
list(GET VARIANT_PARTS 3 VARIANT_TEXEL)
|
||||
|
||||
set(VARIANT_SOURCE ${CMAKE_CURRENT_SOURCE_DIR}/${VARIANT_FILENAME})
|
||||
get_filename_component(VARIANT_STEM ${VARIANT_FILENAME} NAME_WE)
|
||||
get_filename_component(VARIANT_EXT ${VARIANT_FILENAME} EXT)
|
||||
string(REPLACE "." "" VARIANT_EXT ${VARIANT_EXT})
|
||||
set(VARIANT_NAME ${VARIANT_STEM}_${VARIANT_SUFFIX}_${VARIANT_EXT})
|
||||
|
||||
string(TOUPPER ${VARIANT_NAME}_SPV VARIANT_VARIABLE_NAME)
|
||||
set(VARIANT_HEADER_FILE ${SHADER_DIR}/${VARIANT_NAME}_spv.h)
|
||||
add_custom_command(
|
||||
OUTPUT
|
||||
${VARIANT_HEADER_FILE}
|
||||
COMMAND
|
||||
${GLSLANGVALIDATOR} -V ${QUIET_FLAG} -I"${FIDELITYFX_INCLUDE_DIR}" ${GLSL_FLAGS}
|
||||
-DSAMPLER_TYPE=${VARIANT_SAMPLER} -DTEXEL_TYPE=${VARIANT_TEXEL}
|
||||
--variable-name ${VARIANT_VARIABLE_NAME} -o ${VARIANT_HEADER_FILE} ${VARIANT_SOURCE}
|
||||
--target-env ${SPIR_V_VERSION}
|
||||
MAIN_DEPENDENCY
|
||||
${VARIANT_SOURCE}
|
||||
)
|
||||
set(SHADER_HEADERS ${SHADER_HEADERS} ${VARIANT_HEADER_FILE})
|
||||
endforeach()
|
||||
|
||||
foreach(FILEPATH IN ITEMS ${FIDELITYFX_FILES})
|
||||
get_filename_component(FILENAME ${FILEPATH} NAME)
|
||||
string(REPLACE "." "_" HEADER_NAME ${FILENAME})
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#version 450 core
|
||||
|
||||
layout(binding = 0) uniform sampler2D depth_tex;
|
||||
|
||||
layout(location = 0) in vec2 texcoord;
|
||||
|
||||
void main() {
|
||||
gl_FragDepth = textureLod(depth_tex, texcoord, 0).r;
|
||||
}
|
||||
@@ -8,5 +8,5 @@ layout(binding = 0) uniform sampler2DMS depth_tex;
|
||||
layout(location = 0) in vec2 texcoord;
|
||||
|
||||
void main() {
|
||||
gl_FragDepth = texelFetch(depth_tex, ivec2(texcoord), 0).r;
|
||||
gl_FragDepth = texelFetch(depth_tex, ivec2(texcoord), gl_SampleID).r;
|
||||
}
|
||||
|
||||
@@ -10,6 +10,6 @@ layout(binding = 1) uniform usampler2DMS stencil_tex;
|
||||
layout(location = 0) in vec2 texcoord;
|
||||
|
||||
void main() {
|
||||
gl_FragDepth = texelFetch(depth_tex, ivec2(texcoord), 0).r;
|
||||
gl_FragStencilRefARB = int(texelFetch(stencil_tex, ivec2(texcoord), 0).r);
|
||||
gl_FragDepth = texelFetch(depth_tex, ivec2(texcoord), gl_SampleID).r;
|
||||
gl_FragStencilRefARB = int(texelFetch(stencil_tex, ivec2(texcoord), gl_SampleID).r);
|
||||
}
|
||||
|
||||
@@ -3,7 +3,14 @@
|
||||
|
||||
#version 450 core
|
||||
|
||||
layout(binding = 0) uniform sampler2DMS msaa_in;
|
||||
#ifndef SAMPLER_TYPE
|
||||
#define SAMPLER_TYPE sampler2DMS
|
||||
#endif
|
||||
#ifndef TEXEL_TYPE
|
||||
#define TEXEL_TYPE vec4
|
||||
#endif
|
||||
|
||||
layout(binding = 0) uniform SAMPLER_TYPE msaa_in;
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
ivec2 dst_offset;
|
||||
@@ -11,7 +18,7 @@ layout(push_constant) uniform PushConstants {
|
||||
ivec2 scale;
|
||||
};
|
||||
|
||||
layout(location = 0) out vec4 frag_color;
|
||||
layout(location = 0) out TEXEL_TYPE frag_color;
|
||||
|
||||
void main() {
|
||||
const ivec2 coord = ivec2(gl_FragCoord.xy) - dst_offset + src_offset;
|
||||
|
||||
@@ -0,0 +1,20 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#version 450 core
|
||||
|
||||
layout(binding = 0) uniform sampler2DMS msaa_in;
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
ivec2 dst_offset;
|
||||
ivec2 src_offset;
|
||||
ivec2 scale;
|
||||
};
|
||||
|
||||
void main() {
|
||||
const ivec2 coord = ivec2(gl_FragCoord.xy) - dst_offset + src_offset;
|
||||
const ivec2 msaa_coord = coord / scale;
|
||||
const ivec2 sample_offset = coord % scale;
|
||||
const int sample_id = sample_offset.x + scale.x * sample_offset.y;
|
||||
gl_FragDepth = texelFetch(msaa_in, msaa_coord, sample_id).r;
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#version 450 core
|
||||
#extension GL_ARB_shader_stencil_export : require
|
||||
|
||||
layout(binding = 0) uniform sampler2DMS depth_tex;
|
||||
layout(binding = 1) uniform usampler2DMS stencil_tex;
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
ivec2 dst_offset;
|
||||
ivec2 src_offset;
|
||||
ivec2 scale;
|
||||
};
|
||||
|
||||
void main() {
|
||||
const ivec2 coord = ivec2(gl_FragCoord.xy) - dst_offset + src_offset;
|
||||
const ivec2 msaa_coord = coord / scale;
|
||||
const ivec2 sample_offset = coord % scale;
|
||||
const int sample_id = sample_offset.x + scale.x * sample_offset.y;
|
||||
gl_FragDepth = texelFetch(depth_tex, msaa_coord, sample_id).r;
|
||||
gl_FragStencilRefARB = int(texelFetch(stencil_tex, msaa_coord, sample_id).r);
|
||||
}
|
||||
@@ -3,7 +3,14 @@
|
||||
|
||||
#version 450 core
|
||||
|
||||
layout(binding = 0) uniform sampler2D img_in;
|
||||
#ifndef SAMPLER_TYPE
|
||||
#define SAMPLER_TYPE sampler2D
|
||||
#endif
|
||||
#ifndef TEXEL_TYPE
|
||||
#define TEXEL_TYPE vec4
|
||||
#endif
|
||||
|
||||
layout(binding = 0) uniform SAMPLER_TYPE img_in;
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
ivec2 dst_offset;
|
||||
@@ -11,7 +18,7 @@ layout(push_constant) uniform PushConstants {
|
||||
ivec2 scale;
|
||||
};
|
||||
|
||||
layout(location = 0) out vec4 frag_color;
|
||||
layout(location = 0) out TEXEL_TYPE frag_color;
|
||||
|
||||
void main() {
|
||||
const ivec2 msaa_coord = ivec2(gl_FragCoord.xy) - dst_offset;
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#version 450 core
|
||||
|
||||
layout(binding = 0) uniform sampler2D img_in;
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
ivec2 dst_offset;
|
||||
ivec2 src_offset;
|
||||
ivec2 scale;
|
||||
};
|
||||
|
||||
void main() {
|
||||
const ivec2 msaa_coord = ivec2(gl_FragCoord.xy) - dst_offset;
|
||||
const ivec2 sample_offset = ivec2(gl_SampleID % scale.x, gl_SampleID / scale.x);
|
||||
const ivec2 coord = msaa_coord * scale + sample_offset + src_offset;
|
||||
gl_FragDepth = texelFetch(img_in, coord, 0).r;
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#version 450 core
|
||||
#extension GL_ARB_shader_stencil_export : require
|
||||
|
||||
layout(binding = 0) uniform sampler2D depth_tex;
|
||||
layout(binding = 1) uniform usampler2D stencil_tex;
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
ivec2 dst_offset;
|
||||
ivec2 src_offset;
|
||||
ivec2 scale;
|
||||
};
|
||||
|
||||
void main() {
|
||||
const ivec2 msaa_coord = ivec2(gl_FragCoord.xy) - dst_offset;
|
||||
const ivec2 sample_offset = ivec2(gl_SampleID % scale.x, gl_SampleID / scale.x);
|
||||
const ivec2 coord = msaa_coord * scale + sample_offset + src_offset;
|
||||
gl_FragDepth = texelFetch(depth_tex, coord, 0).r;
|
||||
gl_FragStencilRefARB = int(texelFetch(stencil_tex, coord, 0).r);
|
||||
}
|
||||
@@ -36,8 +36,7 @@ bool RendererBase::IsScreenshotPending() const {
|
||||
}
|
||||
|
||||
void RendererBase::RequestScreenshot(void* data, std::function<void(bool)> callback,
|
||||
const Layout::FramebufferLayout& layout,
|
||||
Service::Nvnflinger::LayerStackId layer_stack) {
|
||||
const Layout::FramebufferLayout& layout) {
|
||||
if (renderer_settings.screenshot_requested) {
|
||||
LOG_ERROR(Render, "A screenshot is already requested or in progress, ignoring the request");
|
||||
return;
|
||||
@@ -49,7 +48,6 @@ void RendererBase::RequestScreenshot(void* data, std::function<void(bool)> callb
|
||||
renderer_settings.screenshot_bits = data;
|
||||
renderer_settings.screenshot_complete_callback = async_callback;
|
||||
renderer_settings.screenshot_framebuffer_layout = layout;
|
||||
renderer_settings.screenshot_layer_stack = layer_stack;
|
||||
renderer_settings.screenshot_requested = true;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -29,7 +26,6 @@ struct RendererSettings {
|
||||
void* screenshot_bits{};
|
||||
std::function<void(bool)> screenshot_complete_callback;
|
||||
Layout::FramebufferLayout screenshot_framebuffer_layout;
|
||||
Service::Nvnflinger::LayerStackId screenshot_layer_stack{Service::Nvnflinger::LayerStackId::Default};
|
||||
};
|
||||
|
||||
class RendererBase {
|
||||
@@ -92,11 +88,9 @@ public:
|
||||
/// Returns true if a screenshot is being processed
|
||||
bool IsScreenshotPending() const;
|
||||
|
||||
/// Request a screenshot of the next frame.
|
||||
/// Request a screenshot of the next frame
|
||||
void RequestScreenshot(void* data, std::function<void(bool)> callback,
|
||||
const Layout::FramebufferLayout& layout,
|
||||
Service::Nvnflinger::LayerStackId layer_stack =
|
||||
Service::Nvnflinger::LayerStackId::Default);
|
||||
const Layout::FramebufferLayout& layout);
|
||||
|
||||
protected:
|
||||
Core::Frontend::EmuWindow& render_window; ///< Reference to the render window handle.
|
||||
|
||||
@@ -75,6 +75,8 @@ public:
|
||||
|
||||
void Finish();
|
||||
|
||||
void FlushDeferredClear() {}
|
||||
|
||||
StagingBufferMap UploadStagingBuffer(size_t size, bool deferred = false);
|
||||
|
||||
StagingBufferMap DownloadStagingBuffer(size_t size, bool deferred = false);
|
||||
@@ -370,6 +372,7 @@ struct TextureCacheParams {
|
||||
static constexpr bool HAS_EMULATED_COPIES = true;
|
||||
static constexpr bool HAS_DEVICE_MEMORY_INFO = true;
|
||||
static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = true;
|
||||
static constexpr bool HAS_MSAA_DOWNLOADS = false;
|
||||
|
||||
using Runtime = OpenGL::TextureCacheRuntime;
|
||||
using Image = OpenGL::Image;
|
||||
|
||||
@@ -199,10 +199,7 @@ void RendererOpenGL::RenderScreenshot(std::span<const Tegra::FramebufferConfig>
|
||||
return;
|
||||
}
|
||||
|
||||
const auto screenshot_layers = Tegra::FilterLayerStack(
|
||||
framebuffers, renderer_settings.screenshot_layer_stack, screenshot_layer_scratch);
|
||||
|
||||
RenderToBuffer(screenshot_layers, renderer_settings.screenshot_framebuffer_layout,
|
||||
RenderToBuffer(framebuffers, renderer_settings.screenshot_framebuffer_layout,
|
||||
renderer_settings.screenshot_bits);
|
||||
|
||||
renderer_settings.screenshot_complete_callback(true);
|
||||
@@ -211,12 +208,6 @@ void RendererOpenGL::RenderScreenshot(std::span<const Tegra::FramebufferConfig>
|
||||
|
||||
void RendererOpenGL::RenderAppletCaptureLayer(
|
||||
std::span<const Tegra::FramebufferConfig> framebuffers) {
|
||||
const auto capture_layers = Tegra::FilterLayerStack(
|
||||
framebuffers, Service::Nvnflinger::LayerStackId::LastFrame, applet_capture_layers);
|
||||
|
||||
if (capture_layers.empty())
|
||||
return;
|
||||
|
||||
GLint old_read_fb;
|
||||
GLint old_draw_fb;
|
||||
glGetIntegerv(GL_READ_FRAMEBUFFER_BINDING, &old_read_fb);
|
||||
@@ -226,7 +217,7 @@ void RendererOpenGL::RenderAppletCaptureLayer(
|
||||
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER,
|
||||
capture_renderbuffer.handle);
|
||||
|
||||
blit_applet->DrawScreen(capture_layers, VideoCore::Capture::Layout, true);
|
||||
blit_applet->DrawScreen(framebuffers, VideoCore::Capture::Layout, true);
|
||||
|
||||
glBindFramebuffer(GL_READ_FRAMEBUFFER, old_read_fb);
|
||||
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, old_draw_fb);
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
@@ -61,9 +61,6 @@ private:
|
||||
void RenderScreenshot(std::span<const Tegra::FramebufferConfig> framebuffers);
|
||||
void RenderAppletCaptureLayer(std::span<const Tegra::FramebufferConfig> framebuffers);
|
||||
|
||||
std::vector<Tegra::FramebufferConfig> applet_capture_layers;
|
||||
std::vector<Tegra::FramebufferConfig> screenshot_layer_scratch;
|
||||
|
||||
Core::Frontend::EmuWindow& emu_window;
|
||||
Tegra::MaxwellDeviceMemoryManager& device_memory;
|
||||
Tegra::GPU& gpu;
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
#include "common/settings.h"
|
||||
#include "video_core/host_shaders/blit_color_float_frag_spv.h"
|
||||
#include "video_core/host_shaders/blit_color_msaa_frag_spv.h"
|
||||
#include "video_core/host_shaders/blit_depth_frag_spv.h"
|
||||
#include "video_core/host_shaders/blit_depth_msaa_frag_spv.h"
|
||||
#include "video_core/host_shaders/blit_depth_stencil_msaa_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_abgr8_to_d24s8_frag_spv.h"
|
||||
@@ -21,7 +22,15 @@
|
||||
#include "video_core/host_shaders/convert_depth_to_float_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_float_to_depth_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_msaa_to_non_msaa_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_msaa_to_non_msaa_depth_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_msaa_to_non_msaa_depth_stencil_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_msaa_to_non_msaa_sint_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_msaa_to_non_msaa_uint_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_non_msaa_to_msaa_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_non_msaa_to_msaa_sint_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_non_msaa_to_msaa_uint_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_non_msaa_to_msaa_depth_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_non_msaa_to_msaa_depth_stencil_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_s8d24_to_abgr8_frag_spv.h"
|
||||
#include "video_core/host_shaders/full_screen_triangle_vert_spv.h"
|
||||
#include "video_core/host_shaders/vulkan_blit_depth_stencil_frag_spv.h"
|
||||
@@ -518,8 +527,19 @@ void RecordShaderReadBarrier(Scheduler& scheduler, const ImageView& image_view)
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] MSAACopyFormatClass FormatClass(VideoCore::Surface::PixelFormat format) {
|
||||
if (!VideoCore::Surface::IsPixelFormatInteger(format)) {
|
||||
return MSAACopyFormatClass::Float;
|
||||
}
|
||||
if (VideoCore::Surface::IsPixelFormatSignedInteger(format)) {
|
||||
return MSAACopyFormatClass::SignedInteger;
|
||||
}
|
||||
return MSAACopyFormatClass::UnsignedInteger;
|
||||
}
|
||||
|
||||
[[nodiscard]] vk::ImageView MakeMSAACopyView(const vk::Device& device, VkImage image,
|
||||
VkFormat format, u32 base_level) {
|
||||
VkFormat format, u32 base_level, u32 base_layer,
|
||||
VkImageAspectFlags aspect_mask) {
|
||||
return device.CreateImageView(VkImageViewCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
@@ -534,10 +554,10 @@ void RecordShaderReadBarrier(Scheduler& scheduler, const ImageView& image_view)
|
||||
.a = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||
},
|
||||
.subresourceRange{
|
||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.aspectMask = aspect_mask,
|
||||
.baseMipLevel = base_level,
|
||||
.levelCount = 1,
|
||||
.baseArrayLayer = 0,
|
||||
.baseArrayLayer = base_layer,
|
||||
.layerCount = 1,
|
||||
},
|
||||
});
|
||||
@@ -586,12 +606,17 @@ BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_,
|
||||
msaa_copy_pipeline_layout(device.GetLogical().CreatePipelineLayout(PipelineLayoutCreateInfo(
|
||||
one_texture_set_layout.address(),
|
||||
PUSH_CONSTANT_RANGE<VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(MSAACopyPushConstants)>))),
|
||||
msaa_copy_depth_stencil_pipeline_layout(
|
||||
device.GetLogical().CreatePipelineLayout(PipelineLayoutCreateInfo(
|
||||
two_textures_set_layout.address(),
|
||||
PUSH_CONSTANT_RANGE<VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(MSAACopyPushConstants)>))),
|
||||
full_screen_vert(BuildShader(device, FULL_SCREEN_TRIANGLE_VERT_SPV)),
|
||||
blit_color_to_color_frag(BuildShader(device, BLIT_COLOR_FLOAT_FRAG_SPV)),
|
||||
blit_color_msaa_frag(BuildShader(device, BLIT_COLOR_MSAA_FRAG_SPV)),
|
||||
blit_depth_stencil_frag(device.IsExtShaderStencilExportSupported()
|
||||
? BuildShader(device, VULKAN_BLIT_DEPTH_STENCIL_FRAG_SPV)
|
||||
: vk::ShaderModule{}),
|
||||
blit_depth_frag(BuildShader(device, BLIT_DEPTH_FRAG_SPV)),
|
||||
blit_depth_msaa_frag(BuildShader(device, BLIT_DEPTH_MSAA_FRAG_SPV)),
|
||||
blit_depth_stencil_msaa_frag(device.IsExtShaderStencilExportSupported()
|
||||
? BuildShader(device, BLIT_DEPTH_STENCIL_MSAA_FRAG_SPV)
|
||||
@@ -609,7 +634,25 @@ BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_,
|
||||
convert_d24s8_to_abgr8_frag(BuildShader(device, CONVERT_D24S8_TO_ABGR8_FRAG_SPV)),
|
||||
convert_s8d24_to_abgr8_frag(BuildShader(device, CONVERT_S8D24_TO_ABGR8_FRAG_SPV)),
|
||||
convert_msaa_to_non_msaa_frag(BuildShader(device, CONVERT_MSAA_TO_NON_MSAA_FRAG_SPV)),
|
||||
convert_msaa_to_non_msaa_sint_frag(
|
||||
BuildShader(device, CONVERT_MSAA_TO_NON_MSAA_SINT_FRAG_SPV)),
|
||||
convert_msaa_to_non_msaa_uint_frag(
|
||||
BuildShader(device, CONVERT_MSAA_TO_NON_MSAA_UINT_FRAG_SPV)),
|
||||
convert_msaa_to_non_msaa_depth_frag(
|
||||
BuildShader(device, CONVERT_MSAA_TO_NON_MSAA_DEPTH_FRAG_SPV)),
|
||||
convert_msaa_to_non_msaa_depth_stencil_frag(
|
||||
BuildShader(device, CONVERT_MSAA_TO_NON_MSAA_DEPTH_STENCIL_FRAG_SPV)),
|
||||
convert_non_msaa_to_msaa_frag(BuildShader(device, CONVERT_NON_MSAA_TO_MSAA_FRAG_SPV)),
|
||||
convert_non_msaa_to_msaa_sint_frag(
|
||||
BuildShader(device, CONVERT_NON_MSAA_TO_MSAA_SINT_FRAG_SPV)),
|
||||
convert_non_msaa_to_msaa_uint_frag(
|
||||
BuildShader(device, CONVERT_NON_MSAA_TO_MSAA_UINT_FRAG_SPV)),
|
||||
convert_non_msaa_to_msaa_depth_frag(
|
||||
BuildShader(device, CONVERT_NON_MSAA_TO_MSAA_DEPTH_FRAG_SPV)),
|
||||
convert_non_msaa_to_msaa_depth_stencil_frag(
|
||||
device.IsExtShaderStencilExportSupported()
|
||||
? BuildShader(device, CONVERT_NON_MSAA_TO_MSAA_DEPTH_STENCIL_FRAG_SPV)
|
||||
: vk::ShaderModule{}),
|
||||
linear_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_LINEAR>)),
|
||||
nearest_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_NEAREST>)) {}
|
||||
|
||||
@@ -624,24 +667,13 @@ void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, const ImageV
|
||||
.renderpass = dst_framebuffer->RenderPass(),
|
||||
.operation = operation,
|
||||
};
|
||||
const VkPipelineLayout layout = *one_texture_pipeline_layout;
|
||||
const VkSampler sampler = is_linear ? *linear_sampler : *nearest_sampler;
|
||||
const VkPipeline pipeline = FindOrEmplaceColorPipeline(key);
|
||||
const VkImageView src_view = src_image_view.Handle(Shader::TextureType::Color2D);
|
||||
|
||||
RecordShaderReadBarrier(scheduler, src_image_view);
|
||||
scheduler.RequestRenderpass(dst_framebuffer);
|
||||
scheduler.Record([this, dst_region, src_region, pipeline, layout, sampler,
|
||||
src_view](vk::CommandBuffer cmdbuf) {
|
||||
const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit();
|
||||
UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_view);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
|
||||
nullptr);
|
||||
BindBlitState(cmdbuf, layout, dst_region, src_region);
|
||||
cmdbuf.Draw(3, 1, 0, 0);
|
||||
});
|
||||
scheduler.InvalidateState();
|
||||
VkSampler sampler = *nearest_sampler;
|
||||
if (is_linear) {
|
||||
sampler = *linear_sampler;
|
||||
}
|
||||
BlitImpl(dst_framebuffer, src_image_view, dst_region, src_region,
|
||||
FindOrEmplaceColorPipeline(key), sampler,
|
||||
src_image_view.Handle(Shader::TextureType::Color2D), VK_NULL_HANDLE, false);
|
||||
}
|
||||
|
||||
void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, VkImageView src_image_view,
|
||||
@@ -670,6 +702,38 @@ void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, VkImageView
|
||||
});
|
||||
}
|
||||
|
||||
void BlitImageHelper::BlitImpl(const Framebuffer* dst_framebuffer,
|
||||
const ImageView& src_image_view, const Region2D& dst_region,
|
||||
const Region2D& src_region, VkPipeline pipeline, VkSampler sampler,
|
||||
VkImageView src_view, VkImageView src_stencil_view,
|
||||
bool blit_stencil) {
|
||||
VkPipelineLayout layout = *one_texture_pipeline_layout;
|
||||
if (blit_stencil) {
|
||||
layout = *two_textures_pipeline_layout;
|
||||
}
|
||||
|
||||
RecordShaderReadBarrier(scheduler, src_image_view);
|
||||
scheduler.RequestRenderpass(dst_framebuffer);
|
||||
scheduler.Record([this, dst_region, src_region, pipeline, layout, sampler, src_view,
|
||||
src_stencil_view, blit_stencil](vk::CommandBuffer cmdbuf) {
|
||||
VkDescriptorSet descriptor_set = VK_NULL_HANDLE;
|
||||
if (blit_stencil) {
|
||||
descriptor_set = two_textures_descriptor_allocator.Commit();
|
||||
UpdateTwoTexturesDescriptorSet(device, descriptor_set, sampler, src_view,
|
||||
src_stencil_view);
|
||||
} else {
|
||||
descriptor_set = one_texture_descriptor_allocator.Commit();
|
||||
UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_view);
|
||||
}
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
|
||||
nullptr);
|
||||
BindBlitState(cmdbuf, layout, dst_region, src_region);
|
||||
cmdbuf.Draw(3, 1, 0, 0);
|
||||
});
|
||||
scheduler.InvalidateState();
|
||||
}
|
||||
|
||||
void BlitImageHelper::BlitColorMSAA(const Framebuffer* dst_framebuffer,
|
||||
const ImageView& src_image_view, const Region2D& dst_region,
|
||||
const Region2D& src_region) {
|
||||
@@ -677,24 +741,34 @@ void BlitImageHelper::BlitColorMSAA(const Framebuffer* dst_framebuffer,
|
||||
.renderpass = dst_framebuffer->RenderPass(),
|
||||
.samples = dst_framebuffer->Samples(),
|
||||
};
|
||||
const VkPipelineLayout layout = *one_texture_pipeline_layout;
|
||||
const VkSampler sampler = *nearest_sampler;
|
||||
const VkPipeline pipeline = FindOrEmplaceBlitColorMSAAPipeline(key);
|
||||
const VkImageView src_view = src_image_view.Handle(Shader::TextureType::Color2D);
|
||||
BlitImpl(dst_framebuffer, src_image_view, dst_region, src_region,
|
||||
FindOrEmplaceBlitColorMSAAPipeline(key), *nearest_sampler,
|
||||
src_image_view.Handle(Shader::TextureType::Color2D), VK_NULL_HANDLE, false);
|
||||
}
|
||||
|
||||
RecordShaderReadBarrier(scheduler, src_image_view);
|
||||
scheduler.RequestRenderpass(dst_framebuffer);
|
||||
scheduler.Record([this, dst_region, src_region, pipeline, layout, sampler,
|
||||
src_view](vk::CommandBuffer cmdbuf) {
|
||||
const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit();
|
||||
UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_view);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
|
||||
nullptr);
|
||||
BindBlitState(cmdbuf, layout, dst_region, src_region);
|
||||
cmdbuf.Draw(3, 1, 0, 0);
|
||||
});
|
||||
scheduler.InvalidateState();
|
||||
void BlitImageHelper::BlitDepthStencilMSAA(const Framebuffer* dst_framebuffer,
|
||||
ImageView& src_image_view, const Region2D& dst_region,
|
||||
const Region2D& src_region) {
|
||||
const bool blit_stencil =
|
||||
dst_framebuffer->HasAspectStencilBit() && device.IsExtShaderStencilExportSupported();
|
||||
const BlitMSAAPipelineKey key{
|
||||
.renderpass = dst_framebuffer->RenderPass(),
|
||||
.samples = dst_framebuffer->Samples(),
|
||||
};
|
||||
VkImageView src_stencil_view = VK_NULL_HANDLE;
|
||||
if (blit_stencil) {
|
||||
src_stencil_view = src_image_view.StencilView();
|
||||
}
|
||||
BlitImpl(dst_framebuffer, src_image_view, dst_region, src_region,
|
||||
FindOrEmplaceBlitDepthStencilMSAAPipeline(key, blit_stencil), *nearest_sampler,
|
||||
src_image_view.DepthView(), src_stencil_view, blit_stencil);
|
||||
}
|
||||
|
||||
void BlitImageHelper::BlitDepth(const Framebuffer* dst_framebuffer, ImageView& src_image_view,
|
||||
const Region2D& dst_region, const Region2D& src_region) {
|
||||
BlitImpl(dst_framebuffer, src_image_view, dst_region, src_region,
|
||||
FindOrEmplaceBlitDepthPipeline(dst_framebuffer->RenderPass()), *nearest_sampler,
|
||||
src_image_view.DepthView(), VK_NULL_HANDLE, false);
|
||||
}
|
||||
|
||||
void BlitImageHelper::ResolveDepthStencil(const Framebuffer* dst_framebuffer,
|
||||
@@ -702,36 +776,14 @@ void BlitImageHelper::ResolveDepthStencil(const Framebuffer* dst_framebuffer,
|
||||
const Region2D& src_region) {
|
||||
const bool resolve_stencil =
|
||||
dst_framebuffer->HasAspectStencilBit() && device.IsExtShaderStencilExportSupported();
|
||||
const VkPipeline pipeline =
|
||||
FindOrEmplaceResolveDepthStencilPipeline(dst_framebuffer->RenderPass(), resolve_stencil);
|
||||
const VkPipelineLayout layout =
|
||||
resolve_stencil ? *two_textures_pipeline_layout : *one_texture_pipeline_layout;
|
||||
const VkSampler sampler = *nearest_sampler;
|
||||
const VkImageView src_depth_view = src_image_view.DepthView();
|
||||
const VkImageView src_stencil_view =
|
||||
resolve_stencil ? src_image_view.StencilView() : VK_NULL_HANDLE;
|
||||
|
||||
RecordShaderReadBarrier(scheduler, src_image_view);
|
||||
scheduler.RequestRenderpass(dst_framebuffer);
|
||||
scheduler.Record([this, dst_region, src_region, pipeline, layout, sampler, src_depth_view,
|
||||
src_stencil_view, resolve_stencil](vk::CommandBuffer cmdbuf) {
|
||||
if (resolve_stencil) {
|
||||
const VkDescriptorSet descriptor_set = two_textures_descriptor_allocator.Commit();
|
||||
UpdateTwoTexturesDescriptorSet(device, descriptor_set, sampler, src_depth_view,
|
||||
src_stencil_view);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
|
||||
nullptr);
|
||||
} else {
|
||||
const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit();
|
||||
UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_depth_view);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
|
||||
nullptr);
|
||||
}
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
|
||||
BindBlitState(cmdbuf, layout, dst_region, src_region);
|
||||
cmdbuf.Draw(3, 1, 0, 0);
|
||||
});
|
||||
scheduler.InvalidateState();
|
||||
VkImageView src_stencil_view = VK_NULL_HANDLE;
|
||||
if (resolve_stencil) {
|
||||
src_stencil_view = src_image_view.StencilView();
|
||||
}
|
||||
BlitImpl(dst_framebuffer, src_image_view, dst_region, src_region,
|
||||
FindOrEmplaceResolveDepthStencilPipeline(dst_framebuffer->RenderPass(),
|
||||
resolve_stencil),
|
||||
*nearest_sampler, src_image_view.DepthView(), src_stencil_view, resolve_stencil);
|
||||
}
|
||||
|
||||
void BlitImageHelper::BlitDepthStencil(const Framebuffer* dst_framebuffer,
|
||||
@@ -739,35 +791,23 @@ void BlitImageHelper::BlitDepthStencil(const Framebuffer* dst_framebuffer,
|
||||
const Region2D& dst_region, const Region2D& src_region,
|
||||
Tegra::Engines::Fermi2D::Filter filter,
|
||||
Tegra::Engines::Fermi2D::Operation operation) {
|
||||
if (!device.IsExtShaderStencilExportSupported()) {
|
||||
return;
|
||||
}
|
||||
ASSERT(filter == Tegra::Engines::Fermi2D::Filter::Point);
|
||||
ASSERT(operation == Tegra::Engines::Fermi2D::Operation::SrcCopy);
|
||||
const bool blit_stencil = device.IsExtShaderStencilExportSupported();
|
||||
const BlitImagePipelineKey key{
|
||||
.renderpass = dst_framebuffer->RenderPass(),
|
||||
.operation = operation,
|
||||
};
|
||||
const VkPipelineLayout layout = *two_textures_pipeline_layout;
|
||||
const VkSampler sampler = *nearest_sampler;
|
||||
const VkPipeline pipeline = FindOrEmplaceDepthStencilPipeline(key);
|
||||
const VkImageView src_depth_view = src_image_view.DepthView();
|
||||
const VkImageView src_stencil_view = src_image_view.StencilView();
|
||||
|
||||
RecordShaderReadBarrier(scheduler, src_image_view);
|
||||
scheduler.RequestRenderpass(dst_framebuffer);
|
||||
scheduler.Record([dst_region, src_region, pipeline, layout, sampler, src_depth_view,
|
||||
src_stencil_view, this](vk::CommandBuffer cmdbuf) {
|
||||
const VkDescriptorSet descriptor_set = two_textures_descriptor_allocator.Commit();
|
||||
UpdateTwoTexturesDescriptorSet(device, descriptor_set, sampler, src_depth_view,
|
||||
src_stencil_view);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
|
||||
nullptr);
|
||||
BindBlitState(cmdbuf, layout, dst_region, src_region);
|
||||
cmdbuf.Draw(3, 1, 0, 0);
|
||||
});
|
||||
scheduler.InvalidateState();
|
||||
VkPipeline pipeline{};
|
||||
VkImageView src_stencil_view = VK_NULL_HANDLE;
|
||||
if (blit_stencil) {
|
||||
pipeline = FindOrEmplaceDepthStencilPipeline(key);
|
||||
src_stencil_view = src_image_view.StencilView();
|
||||
} else {
|
||||
pipeline = FindOrEmplaceBlitDepthPipeline(key.renderpass);
|
||||
}
|
||||
BlitImpl(dst_framebuffer, src_image_view, dst_region, src_region, pipeline, *nearest_sampler,
|
||||
src_image_view.DepthView(), src_stencil_view, blit_stencil);
|
||||
}
|
||||
|
||||
void BlitImageHelper::ConvertD32ToR32(const Framebuffer* dst_framebuffer,
|
||||
@@ -882,19 +922,183 @@ void BlitImageHelper::ClearDepthStencil(const Framebuffer* dst_framebuffer, bool
|
||||
scheduler.InvalidateState();
|
||||
}
|
||||
|
||||
void BlitImageHelper::CopyMSAAImpl(VkRenderPass renderpass, VkPipeline pipeline,
|
||||
VkPipelineLayout layout, VkImage dst_image,
|
||||
VkFormat dst_vk_format, VkImage src_image,
|
||||
VkFormat src_vk_format, s32 scale_x, s32 scale_y,
|
||||
std::span<const VideoCommon::ImageCopy> copies,
|
||||
const MSAACopyAspectInfo& aspect_info, bool copy_stencil) {
|
||||
while (!msaa_copy_resources.empty() && scheduler.IsFree(msaa_copy_resources.front().tick)) {
|
||||
msaa_copy_resources.pop_front();
|
||||
}
|
||||
const VkSampler sampler = *nearest_sampler;
|
||||
for (const VideoCommon::ImageCopy& copy : copies) {
|
||||
const s32 num_layers = (std::min)(copy.src_subresource.num_layers,
|
||||
copy.dst_subresource.num_layers);
|
||||
for (s32 layer = 0; layer < num_layers; ++layer) {
|
||||
const u32 src_level = static_cast<u32>(copy.src_subresource.base_level);
|
||||
const u32 src_layer = static_cast<u32>(copy.src_subresource.base_layer + layer);
|
||||
vk::ImageView src_view =
|
||||
MakeMSAACopyView(device.GetLogical(), src_image, src_vk_format, src_level,
|
||||
src_layer, aspect_info.src_view_aspect);
|
||||
vk::ImageView src_stencil_view;
|
||||
if (copy_stencil) {
|
||||
src_stencil_view =
|
||||
MakeMSAACopyView(device.GetLogical(), src_image, src_vk_format, src_level,
|
||||
src_layer, VK_IMAGE_ASPECT_STENCIL_BIT);
|
||||
}
|
||||
vk::ImageView dst_view =
|
||||
MakeMSAACopyView(device.GetLogical(), dst_image, dst_vk_format,
|
||||
static_cast<u32>(copy.dst_subresource.base_level),
|
||||
static_cast<u32>(copy.dst_subresource.base_layer + layer),
|
||||
aspect_info.attachment_aspect);
|
||||
const VkOffset2D dst_offset{copy.dst_offset.x, copy.dst_offset.y};
|
||||
const VkExtent2D dst_extent{copy.extent.width, copy.extent.height};
|
||||
const VkRect2D render_area{
|
||||
.offset = dst_offset,
|
||||
.extent = dst_extent,
|
||||
};
|
||||
vk::Framebuffer framebuffer = device.GetLogical().CreateFramebuffer(VkFramebufferCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.renderPass = renderpass,
|
||||
.attachmentCount = 1,
|
||||
.pAttachments = dst_view.address(),
|
||||
.width = static_cast<u32>(dst_offset.x) + dst_extent.width,
|
||||
.height = static_cast<u32>(dst_offset.y) + dst_extent.height,
|
||||
.layers = 1,
|
||||
});
|
||||
const MSAACopyPushConstants push_constants{
|
||||
.dst_offset = {dst_offset.x, dst_offset.y},
|
||||
.src_offset = {copy.src_offset.x, copy.src_offset.y},
|
||||
.scale = {scale_x, scale_y},
|
||||
};
|
||||
VkImageView src_stencil_handle = VK_NULL_HANDLE;
|
||||
if (copy_stencil) {
|
||||
src_stencil_handle = *src_stencil_view;
|
||||
}
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([this, pipeline, layout, sampler, renderpass,
|
||||
framebuffer_handle = *framebuffer, src_view_handle = *src_view,
|
||||
src_stencil_handle, src = src_image, dst = dst_image, render_area,
|
||||
aspect_info, push_constants](vk::CommandBuffer cmdbuf) {
|
||||
const VkImageSubresourceRange barrier_range{
|
||||
.aspectMask = aspect_info.barrier_aspect,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
};
|
||||
const std::array pre_barriers{
|
||||
VkImageMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = aspect_info.pre_src_access,
|
||||
.dstAccessMask = aspect_info.pre_src_dst_access,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = src,
|
||||
.subresourceRange = barrier_range,
|
||||
},
|
||||
VkImageMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = aspect_info.pre_src_access,
|
||||
.dstAccessMask = aspect_info.pre_dst_dst_access,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst,
|
||||
.subresourceRange = barrier_range,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(aspect_info.pre_src_stages, aspect_info.pre_dst_stages, 0,
|
||||
nullptr, nullptr, pre_barriers);
|
||||
const VkRenderPassBeginInfo renderpass_bi{
|
||||
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
|
||||
.pNext = nullptr,
|
||||
.renderPass = renderpass,
|
||||
.framebuffer = framebuffer_handle,
|
||||
.renderArea = render_area,
|
||||
.clearValueCount = 0,
|
||||
.pClearValues = nullptr,
|
||||
};
|
||||
cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
|
||||
VkDescriptorSet descriptor_set = VK_NULL_HANDLE;
|
||||
if (src_stencil_handle != VK_NULL_HANDLE) {
|
||||
descriptor_set = two_textures_descriptor_allocator.Commit();
|
||||
UpdateTwoTexturesDescriptorSet(device, descriptor_set, sampler, src_view_handle,
|
||||
src_stencil_handle);
|
||||
} else {
|
||||
descriptor_set = one_texture_descriptor_allocator.Commit();
|
||||
UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_view_handle);
|
||||
}
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
|
||||
nullptr);
|
||||
const VkViewport viewport{
|
||||
.x = static_cast<float>(render_area.offset.x),
|
||||
.y = static_cast<float>(render_area.offset.y),
|
||||
.width = static_cast<float>(render_area.extent.width),
|
||||
.height = static_cast<float>(render_area.extent.height),
|
||||
.minDepth = 0.0f,
|
||||
.maxDepth = 1.0f,
|
||||
};
|
||||
cmdbuf.SetViewport(0, viewport);
|
||||
cmdbuf.SetScissor(0, render_area);
|
||||
cmdbuf.PushConstants(layout, VK_SHADER_STAGE_FRAGMENT_BIT, push_constants);
|
||||
cmdbuf.Draw(3, 1, 0, 0);
|
||||
cmdbuf.EndRenderPass();
|
||||
const VkImageMemoryBarrier post_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = aspect_info.post_src_access,
|
||||
.dstAccessMask = aspect_info.post_dst_access,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst,
|
||||
.subresourceRange = barrier_range,
|
||||
};
|
||||
cmdbuf.PipelineBarrier(aspect_info.post_src_stages, aspect_info.post_dst_stages, 0,
|
||||
post_barrier);
|
||||
});
|
||||
msaa_copy_resources.push_back(MSAACopyResources{
|
||||
.tick = scheduler.CurrentTick(),
|
||||
.src_view = std::move(src_view),
|
||||
.dst_view = std::move(dst_view),
|
||||
.framebuffer = std::move(framebuffer),
|
||||
});
|
||||
if (copy_stencil) {
|
||||
msaa_copy_resources.push_back(MSAACopyResources{
|
||||
.tick = scheduler.CurrentTick(),
|
||||
.src_view = std::move(src_stencil_view),
|
||||
.dst_view = vk::ImageView{},
|
||||
.framebuffer = vk::Framebuffer{},
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
scheduler.InvalidateState();
|
||||
}
|
||||
|
||||
void BlitImageHelper::CopyMSAA(RenderPassCache& render_pass_cache, VkImage dst_image,
|
||||
VideoCore::Surface::PixelFormat dst_format, VkImage src_image,
|
||||
VideoCore::Surface::PixelFormat src_format, u32 num_samples,
|
||||
std::span<const VideoCommon::ImageCopy> copies,
|
||||
bool msaa_to_non_msaa) {
|
||||
while (!msaa_copy_resources.empty() && scheduler.IsFree(msaa_copy_resources.front().tick)) {
|
||||
msaa_copy_resources.pop_front();
|
||||
}
|
||||
const auto [samples_x, samples_y] = VideoCommon::SamplesLog2(static_cast<int>(num_samples));
|
||||
const s32 scale_x = 1 << samples_x;
|
||||
const s32 scale_y = 1 << samples_y;
|
||||
const VkSampleCountFlagBits samples =
|
||||
msaa_to_non_msaa ? VK_SAMPLE_COUNT_1_BIT : SampleCountFlag(num_samples);
|
||||
VkSampleCountFlagBits samples = SampleCountFlag(num_samples);
|
||||
if (msaa_to_non_msaa) {
|
||||
samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
}
|
||||
RenderPassKey renderpass_key{};
|
||||
renderpass_key.color_formats.fill(VideoCore::Surface::PixelFormat::Invalid);
|
||||
renderpass_key.color_formats[0] = dst_format;
|
||||
@@ -905,149 +1109,35 @@ void BlitImageHelper::CopyMSAA(RenderPassCache& render_pass_cache, VkImage dst_i
|
||||
.renderpass = renderpass,
|
||||
.samples = samples,
|
||||
.msaa_to_non_msaa = msaa_to_non_msaa,
|
||||
.format_class = FormatClass(dst_format),
|
||||
};
|
||||
const MSAACopyAspectInfo aspect_info{
|
||||
.src_view_aspect = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.attachment_aspect = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.barrier_aspect = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.pre_src_access = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_SHADER_WRITE_BIT |
|
||||
VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.pre_src_dst_access = VK_ACCESS_SHADER_READ_BIT,
|
||||
.pre_dst_dst_access =
|
||||
VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
|
||||
.pre_src_stages = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
|
||||
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
.pre_dst_stages =
|
||||
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
|
||||
.post_src_access = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
|
||||
.post_dst_access = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT,
|
||||
.post_src_stages = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
|
||||
.post_dst_stages = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
};
|
||||
const VkPipeline pipeline = FindOrEmplaceMSAACopyPipeline(key);
|
||||
const VkPipelineLayout layout = *msaa_copy_pipeline_layout;
|
||||
const VkSampler sampler = *nearest_sampler;
|
||||
const VkFormat src_vk_format =
|
||||
MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, true, src_format).format;
|
||||
const VkFormat dst_vk_format =
|
||||
MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, true, dst_format).format;
|
||||
for (const VideoCommon::ImageCopy& copy : copies) {
|
||||
ASSERT(copy.src_subresource.base_layer == 0);
|
||||
ASSERT(copy.src_subresource.num_layers == 1);
|
||||
ASSERT(copy.dst_subresource.base_layer == 0);
|
||||
ASSERT(copy.dst_subresource.num_layers == 1);
|
||||
vk::ImageView src_view =
|
||||
MakeMSAACopyView(device.GetLogical(), src_image, src_vk_format,
|
||||
static_cast<u32>(copy.src_subresource.base_level));
|
||||
vk::ImageView dst_view =
|
||||
MakeMSAACopyView(device.GetLogical(), dst_image, dst_vk_format,
|
||||
static_cast<u32>(copy.dst_subresource.base_level));
|
||||
const VkOffset2D dst_offset{copy.dst_offset.x, copy.dst_offset.y};
|
||||
const VkExtent2D dst_extent{copy.extent.width, copy.extent.height};
|
||||
const VkRect2D render_area{
|
||||
.offset = dst_offset,
|
||||
.extent = dst_extent,
|
||||
};
|
||||
vk::Framebuffer framebuffer = device.GetLogical().CreateFramebuffer(VkFramebufferCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.renderPass = renderpass,
|
||||
.attachmentCount = 1,
|
||||
.pAttachments = dst_view.address(),
|
||||
.width = static_cast<u32>(dst_offset.x) + dst_extent.width,
|
||||
.height = static_cast<u32>(dst_offset.y) + dst_extent.height,
|
||||
.layers = 1,
|
||||
});
|
||||
const MSAACopyPushConstants push_constants{
|
||||
.dst_offset = {dst_offset.x, dst_offset.y},
|
||||
.src_offset = {copy.src_offset.x, copy.src_offset.y},
|
||||
.scale = {scale_x, scale_y},
|
||||
};
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([this, pipeline, layout, sampler, renderpass,
|
||||
framebuffer_handle = *framebuffer, src_view_handle = *src_view,
|
||||
src = src_image, dst = dst_image, render_area,
|
||||
push_constants](vk::CommandBuffer cmdbuf) {
|
||||
constexpr VkImageSubresourceRange color_range{
|
||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
};
|
||||
const std::array pre_barriers{
|
||||
VkImageMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
|
||||
VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = src,
|
||||
.subresourceRange = color_range,
|
||||
},
|
||||
VkImageMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
|
||||
VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
|
||||
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst,
|
||||
.subresourceRange = color_range,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
|
||||
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
|
||||
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
|
||||
0, nullptr, nullptr, pre_barriers);
|
||||
const VkRenderPassBeginInfo renderpass_bi{
|
||||
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
|
||||
.pNext = nullptr,
|
||||
.renderPass = renderpass,
|
||||
.framebuffer = framebuffer_handle,
|
||||
.renderArea = render_area,
|
||||
.clearValueCount = 0,
|
||||
.pClearValues = nullptr,
|
||||
};
|
||||
cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
|
||||
const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit();
|
||||
UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_view_handle);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
|
||||
nullptr);
|
||||
const VkViewport viewport{
|
||||
.x = static_cast<float>(render_area.offset.x),
|
||||
.y = static_cast<float>(render_area.offset.y),
|
||||
.width = static_cast<float>(render_area.extent.width),
|
||||
.height = static_cast<float>(render_area.extent.height),
|
||||
.minDepth = 0.0f,
|
||||
.maxDepth = 1.0f,
|
||||
};
|
||||
cmdbuf.SetViewport(0, viewport);
|
||||
cmdbuf.SetScissor(0, render_area);
|
||||
cmdbuf.PushConstants(layout, VK_SHADER_STAGE_FRAGMENT_BIT, push_constants);
|
||||
cmdbuf.Draw(3, 1, 0, 0);
|
||||
cmdbuf.EndRenderPass();
|
||||
const VkImageMemoryBarrier post_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst,
|
||||
.subresourceRange = color_range,
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
|
||||
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
0, post_barrier);
|
||||
});
|
||||
msaa_copy_resources.push_back(MSAACopyResources{
|
||||
.tick = scheduler.CurrentTick(),
|
||||
.src_view = std::move(src_view),
|
||||
.dst_view = std::move(dst_view),
|
||||
.framebuffer = std::move(framebuffer),
|
||||
});
|
||||
}
|
||||
scheduler.InvalidateState();
|
||||
CopyMSAAImpl(renderpass, FindOrEmplaceMSAACopyPipeline(key), *msaa_copy_pipeline_layout,
|
||||
dst_image, dst_vk_format, src_image, src_vk_format, scale_x, scale_y, copies,
|
||||
aspect_info, false);
|
||||
}
|
||||
|
||||
void BlitImageHelper::Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
|
||||
@@ -1379,6 +1469,87 @@ VkPipeline BlitImageHelper::FindOrEmplaceBlitColorMSAAPipeline(const BlitMSAAPip
|
||||
return *blit_msaa_color_pipelines.back();
|
||||
}
|
||||
|
||||
VkPipeline BlitImageHelper::FindOrEmplaceBlitDepthStencilMSAAPipeline(
|
||||
const BlitMSAAPipelineKey& key, bool blit_stencil) {
|
||||
auto& keys = blit_stencil ? blit_msaa_depth_stencil_keys : blit_msaa_depth_keys;
|
||||
auto& pipelines = blit_stencil ? blit_msaa_depth_stencil_pipelines : blit_msaa_depth_pipelines;
|
||||
const auto it = std::ranges::find(keys, key);
|
||||
if (it != keys.end()) {
|
||||
return *pipelines[std::distance(keys.begin(), it)];
|
||||
}
|
||||
keys.push_back(key);
|
||||
const std::array stages =
|
||||
MakeStages(*full_screen_vert,
|
||||
blit_stencil ? *blit_depth_stencil_msaa_frag : *blit_depth_msaa_frag);
|
||||
const VkPipelineMultisampleStateCreateInfo multisample_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.rasterizationSamples = key.samples,
|
||||
.sampleShadingEnable = VK_TRUE,
|
||||
.minSampleShading = 1.0f,
|
||||
.pSampleMask = nullptr,
|
||||
.alphaToCoverageEnable = VK_FALSE,
|
||||
.alphaToOneEnable = VK_FALSE,
|
||||
};
|
||||
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
|
||||
pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({
|
||||
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.stageCount = static_cast<u32>(stages.size()),
|
||||
.pStages = stages.data(),
|
||||
.pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
|
||||
.pInputAssemblyState = &input_assembly_ci,
|
||||
.pTessellationState = nullptr,
|
||||
.pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
|
||||
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
|
||||
.pMultisampleState = &multisample_ci,
|
||||
.pDepthStencilState = blit_stencil ? &PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO
|
||||
: &PIPELINE_DEPTH_ONLY_STATE_CREATE_INFO,
|
||||
.pColorBlendState = &PIPELINE_COLOR_BLEND_STATE_EMPTY_CREATE_INFO,
|
||||
.pDynamicState = &PIPELINE_DYNAMIC_STATE_CREATE_INFO,
|
||||
.layout = blit_stencil ? *two_textures_pipeline_layout : *one_texture_pipeline_layout,
|
||||
.renderPass = key.renderpass,
|
||||
.subpass = 0,
|
||||
.basePipelineHandle = VK_NULL_HANDLE,
|
||||
.basePipelineIndex = 0,
|
||||
}));
|
||||
return *pipelines.back();
|
||||
}
|
||||
|
||||
VkPipeline BlitImageHelper::FindOrEmplaceBlitDepthPipeline(VkRenderPass renderpass) {
|
||||
const auto it = std::ranges::find(blit_depth_keys, renderpass);
|
||||
if (it != blit_depth_keys.end()) {
|
||||
return *blit_depth_pipelines[std::distance(blit_depth_keys.begin(), it)];
|
||||
}
|
||||
blit_depth_keys.push_back(renderpass);
|
||||
const std::array stages = MakeStages(*full_screen_vert, *blit_depth_frag);
|
||||
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
|
||||
blit_depth_pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({
|
||||
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.stageCount = static_cast<u32>(stages.size()),
|
||||
.pStages = stages.data(),
|
||||
.pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
|
||||
.pInputAssemblyState = &input_assembly_ci,
|
||||
.pTessellationState = nullptr,
|
||||
.pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
|
||||
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
|
||||
.pMultisampleState = &PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
|
||||
.pDepthStencilState = &PIPELINE_DEPTH_ONLY_STATE_CREATE_INFO,
|
||||
.pColorBlendState = &PIPELINE_COLOR_BLEND_STATE_EMPTY_CREATE_INFO,
|
||||
.pDynamicState = &PIPELINE_DYNAMIC_STATE_CREATE_INFO,
|
||||
.layout = *one_texture_pipeline_layout,
|
||||
.renderPass = renderpass,
|
||||
.subpass = 0,
|
||||
.basePipelineHandle = VK_NULL_HANDLE,
|
||||
.basePipelineIndex = 0,
|
||||
}));
|
||||
return *blit_depth_pipelines.back();
|
||||
}
|
||||
|
||||
VkPipeline BlitImageHelper::FindOrEmplaceResolveDepthStencilPipeline(VkRenderPass renderpass,
|
||||
bool resolve_stencil) {
|
||||
auto& keys = resolve_stencil ? resolve_depth_stencil_keys : resolve_depth_keys;
|
||||
@@ -1417,15 +1588,83 @@ VkPipeline BlitImageHelper::FindOrEmplaceResolveDepthStencilPipeline(VkRenderPas
|
||||
return *pipelines.back();
|
||||
}
|
||||
|
||||
void BlitImageHelper::CopyMSAADepth(RenderPassCache& render_pass_cache, VkImage dst_image,
|
||||
VideoCore::Surface::PixelFormat dst_format, VkImage src_image,
|
||||
VideoCore::Surface::PixelFormat src_format, u32 num_samples,
|
||||
std::span<const VideoCommon::ImageCopy> copies,
|
||||
bool copy_stencil, bool msaa_to_non_msaa) {
|
||||
const auto [samples_x, samples_y] = VideoCommon::SamplesLog2(static_cast<int>(num_samples));
|
||||
const s32 scale_x = 1 << samples_x;
|
||||
const s32 scale_y = 1 << samples_y;
|
||||
VkSampleCountFlagBits samples = SampleCountFlag(num_samples);
|
||||
if (msaa_to_non_msaa) {
|
||||
samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
}
|
||||
RenderPassKey renderpass_key{};
|
||||
renderpass_key.color_formats.fill(VideoCore::Surface::PixelFormat::Invalid);
|
||||
renderpass_key.depth_format = dst_format;
|
||||
renderpass_key.samples = samples;
|
||||
const VkRenderPass renderpass = render_pass_cache.Get(renderpass_key);
|
||||
const MSAACopyPipelineKey key{
|
||||
.renderpass = renderpass,
|
||||
.samples = samples,
|
||||
.msaa_to_non_msaa = msaa_to_non_msaa,
|
||||
.format_class = MSAACopyFormatClass::Float,
|
||||
};
|
||||
VkImageAspectFlags attachment_aspect = VK_IMAGE_ASPECT_DEPTH_BIT;
|
||||
if (VideoCore::Surface::GetFormatType(dst_format) ==
|
||||
VideoCore::Surface::SurfaceType::DepthStencil) {
|
||||
attachment_aspect |= VK_IMAGE_ASPECT_STENCIL_BIT;
|
||||
}
|
||||
VkPipelineLayout layout = *msaa_copy_pipeline_layout;
|
||||
if (copy_stencil) {
|
||||
layout = *msaa_copy_depth_stencil_pipeline_layout;
|
||||
}
|
||||
const MSAACopyAspectInfo aspect_info{
|
||||
.src_view_aspect = VK_IMAGE_ASPECT_DEPTH_BIT,
|
||||
.attachment_aspect = attachment_aspect,
|
||||
.barrier_aspect = attachment_aspect,
|
||||
.pre_src_access =
|
||||
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.pre_src_dst_access = VK_ACCESS_SHADER_READ_BIT,
|
||||
.pre_dst_dst_access = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
|
||||
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
|
||||
.pre_src_stages = VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT |
|
||||
VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
.pre_dst_stages =
|
||||
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT,
|
||||
.post_src_access = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
|
||||
.post_dst_access = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT |
|
||||
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT,
|
||||
.post_src_stages = VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT,
|
||||
.post_dst_stages = vk::PIPELINE_STAGE_GRAPHICS_COMPUTE_TRANSFER,
|
||||
};
|
||||
const VkFormat src_vk_format =
|
||||
MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, true, src_format).format;
|
||||
const VkFormat dst_vk_format =
|
||||
MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, true, dst_format).format;
|
||||
CopyMSAAImpl(renderpass, FindOrEmplaceMSAACopyDepthPipeline(key, copy_stencil), layout,
|
||||
dst_image, dst_vk_format, src_image, src_vk_format, scale_x, scale_y, copies,
|
||||
aspect_info, copy_stencil);
|
||||
}
|
||||
|
||||
VkPipeline BlitImageHelper::FindOrEmplaceMSAACopyPipeline(const MSAACopyPipelineKey& key) {
|
||||
const auto it = std::ranges::find(msaa_copy_keys, key);
|
||||
if (it != msaa_copy_keys.end()) {
|
||||
return *msaa_copy_pipelines[std::distance(msaa_copy_keys.begin(), it)];
|
||||
}
|
||||
msaa_copy_keys.push_back(key);
|
||||
const std::array stages = MakeStages(*clear_color_vert, key.msaa_to_non_msaa
|
||||
? *convert_msaa_to_non_msaa_frag
|
||||
: *convert_non_msaa_to_msaa_frag);
|
||||
VkShaderModule frag_module = key.msaa_to_non_msaa ? *convert_msaa_to_non_msaa_frag
|
||||
: *convert_non_msaa_to_msaa_frag;
|
||||
if (key.format_class == MSAACopyFormatClass::SignedInteger) {
|
||||
frag_module = key.msaa_to_non_msaa ? *convert_msaa_to_non_msaa_sint_frag
|
||||
: *convert_non_msaa_to_msaa_sint_frag;
|
||||
} else if (key.format_class == MSAACopyFormatClass::UnsignedInteger) {
|
||||
frag_module = key.msaa_to_non_msaa ? *convert_msaa_to_non_msaa_uint_frag
|
||||
: *convert_non_msaa_to_msaa_uint_frag;
|
||||
}
|
||||
const std::array stages = MakeStages(*clear_color_vert, frag_module);
|
||||
const VkPipelineMultisampleStateCreateInfo multisample_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
@@ -1462,6 +1701,85 @@ VkPipeline BlitImageHelper::FindOrEmplaceMSAACopyPipeline(const MSAACopyPipeline
|
||||
return *msaa_copy_pipelines.back();
|
||||
}
|
||||
|
||||
VkPipeline BlitImageHelper::FindOrEmplaceMSAACopyDepthPipeline(const MSAACopyPipelineKey& key,
|
||||
bool copy_stencil) {
|
||||
auto& keys = copy_stencil ? msaa_copy_depth_stencil_keys : msaa_copy_depth_keys;
|
||||
auto& pipelines = copy_stencil ? msaa_copy_depth_stencil_pipelines : msaa_copy_depth_pipelines;
|
||||
const auto it = std::ranges::find(keys, key);
|
||||
if (it != keys.end()) {
|
||||
return *pipelines[std::distance(keys.begin(), it)];
|
||||
}
|
||||
keys.push_back(key);
|
||||
VkShaderModule frag_module;
|
||||
if (key.msaa_to_non_msaa) {
|
||||
frag_module = copy_stencil ? *convert_msaa_to_non_msaa_depth_stencil_frag
|
||||
: *convert_msaa_to_non_msaa_depth_frag;
|
||||
} else {
|
||||
frag_module = copy_stencil ? *convert_non_msaa_to_msaa_depth_stencil_frag
|
||||
: *convert_non_msaa_to_msaa_depth_frag;
|
||||
}
|
||||
const std::array stages = MakeStages(*clear_color_vert, frag_module);
|
||||
const VkPipelineMultisampleStateCreateInfo multisample_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.rasterizationSamples = key.samples,
|
||||
.sampleShadingEnable = key.msaa_to_non_msaa ? VK_FALSE : VK_TRUE,
|
||||
.minSampleShading = key.msaa_to_non_msaa ? 0.0f : 1.0f,
|
||||
.pSampleMask = nullptr,
|
||||
.alphaToCoverageEnable = VK_FALSE,
|
||||
.alphaToOneEnable = VK_FALSE,
|
||||
};
|
||||
static constexpr VkStencilOpState REPLACE_STENCIL_OP{
|
||||
.failOp = VK_STENCIL_OP_REPLACE,
|
||||
.passOp = VK_STENCIL_OP_REPLACE,
|
||||
.depthFailOp = VK_STENCIL_OP_REPLACE,
|
||||
.compareOp = VK_COMPARE_OP_ALWAYS,
|
||||
.compareMask = 0xFF,
|
||||
.writeMask = 0xFF,
|
||||
.reference = 0,
|
||||
};
|
||||
const VkPipelineDepthStencilStateCreateInfo depth_stencil_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.depthTestEnable = VK_TRUE,
|
||||
.depthWriteEnable = VK_TRUE,
|
||||
.depthCompareOp = VK_COMPARE_OP_ALWAYS,
|
||||
.depthBoundsTestEnable = VK_FALSE,
|
||||
.stencilTestEnable = copy_stencil ? VK_TRUE : VK_FALSE,
|
||||
.front = copy_stencil ? REPLACE_STENCIL_OP : VkStencilOpState{},
|
||||
.back = copy_stencil ? REPLACE_STENCIL_OP : VkStencilOpState{},
|
||||
.minDepthBounds = 0.0f,
|
||||
.maxDepthBounds = 0.0f,
|
||||
};
|
||||
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci =
|
||||
GetPipelineInputAssemblyStateCreateInfo(device);
|
||||
pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({
|
||||
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.stageCount = static_cast<u32>(stages.size()),
|
||||
.pStages = stages.data(),
|
||||
.pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
|
||||
.pInputAssemblyState = &input_assembly_ci,
|
||||
.pTessellationState = nullptr,
|
||||
.pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
|
||||
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
|
||||
.pMultisampleState = &multisample_ci,
|
||||
.pDepthStencilState = &depth_stencil_ci,
|
||||
.pColorBlendState = &PIPELINE_COLOR_BLEND_STATE_EMPTY_CREATE_INFO,
|
||||
.pDynamicState = &PIPELINE_DYNAMIC_STATE_CREATE_INFO,
|
||||
.layout = copy_stencil ? *msaa_copy_depth_stencil_pipeline_layout
|
||||
: *msaa_copy_pipeline_layout,
|
||||
.renderPass = key.renderpass,
|
||||
.subpass = 0,
|
||||
.basePipelineHandle = VK_NULL_HANDLE,
|
||||
.basePipelineIndex = 0,
|
||||
}));
|
||||
return *pipelines.back();
|
||||
}
|
||||
|
||||
void BlitImageHelper::ConvertDepthToColorPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass) {
|
||||
ConvertPipeline(pipeline, renderpass, false);
|
||||
}
|
||||
|
||||
@@ -45,12 +45,19 @@ struct BlitDepthStencilPipelineKey {
|
||||
u32 stencil_ref;
|
||||
};
|
||||
|
||||
enum class MSAACopyFormatClass : u32 {
|
||||
Float,
|
||||
SignedInteger,
|
||||
UnsignedInteger,
|
||||
};
|
||||
|
||||
struct MSAACopyPipelineKey {
|
||||
constexpr auto operator<=>(const MSAACopyPipelineKey&) const noexcept = default;
|
||||
|
||||
VkRenderPass renderpass;
|
||||
VkSampleCountFlagBits samples;
|
||||
bool msaa_to_non_msaa;
|
||||
MSAACopyFormatClass format_class;
|
||||
};
|
||||
|
||||
struct BlitMSAAPipelineKey {
|
||||
@@ -78,6 +85,12 @@ public:
|
||||
void BlitColorMSAA(const Framebuffer* dst_framebuffer, const ImageView& src_image_view,
|
||||
const Region2D& dst_region, const Region2D& src_region);
|
||||
|
||||
void BlitDepthStencilMSAA(const Framebuffer* dst_framebuffer, ImageView& src_image_view,
|
||||
const Region2D& dst_region, const Region2D& src_region);
|
||||
|
||||
void BlitDepth(const Framebuffer* dst_framebuffer, ImageView& src_image_view,
|
||||
const Region2D& dst_region, const Region2D& src_region);
|
||||
|
||||
void ResolveDepthStencil(const Framebuffer* dst_framebuffer, ImageView& src_image_view,
|
||||
const Region2D& dst_region, const Region2D& src_region);
|
||||
|
||||
@@ -116,7 +129,39 @@ public:
|
||||
VideoCore::Surface::PixelFormat src_format, u32 num_samples,
|
||||
std::span<const VideoCommon::ImageCopy> copies, bool msaa_to_non_msaa);
|
||||
|
||||
void CopyMSAADepth(RenderPassCache& render_pass_cache, VkImage dst_image,
|
||||
VideoCore::Surface::PixelFormat dst_format, VkImage src_image,
|
||||
VideoCore::Surface::PixelFormat src_format, u32 num_samples,
|
||||
std::span<const VideoCommon::ImageCopy> copies, bool copy_stencil,
|
||||
bool msaa_to_non_msaa);
|
||||
|
||||
private:
|
||||
struct MSAACopyAspectInfo {
|
||||
VkImageAspectFlags src_view_aspect;
|
||||
VkImageAspectFlags attachment_aspect;
|
||||
VkImageAspectFlags barrier_aspect;
|
||||
VkAccessFlags pre_src_access;
|
||||
VkAccessFlags pre_src_dst_access;
|
||||
VkAccessFlags pre_dst_dst_access;
|
||||
VkPipelineStageFlags pre_src_stages;
|
||||
VkPipelineStageFlags pre_dst_stages;
|
||||
VkAccessFlags post_src_access;
|
||||
VkAccessFlags post_dst_access;
|
||||
VkPipelineStageFlags post_src_stages;
|
||||
VkPipelineStageFlags post_dst_stages;
|
||||
};
|
||||
|
||||
void BlitImpl(const Framebuffer* dst_framebuffer, const ImageView& src_image_view,
|
||||
const Region2D& dst_region, const Region2D& src_region, VkPipeline pipeline,
|
||||
VkSampler sampler, VkImageView src_view, VkImageView src_stencil_view,
|
||||
bool blit_stencil);
|
||||
|
||||
void CopyMSAAImpl(VkRenderPass renderpass, VkPipeline pipeline, VkPipelineLayout layout,
|
||||
VkImage dst_image, VkFormat dst_vk_format, VkImage src_image,
|
||||
VkFormat src_vk_format, s32 scale_x, s32 scale_y,
|
||||
std::span<const VideoCommon::ImageCopy> copies,
|
||||
const MSAACopyAspectInfo& aspect_info, bool copy_stencil);
|
||||
|
||||
void Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
|
||||
const ImageView& src_image_view);
|
||||
|
||||
@@ -131,7 +176,13 @@ private:
|
||||
[[nodiscard]] VkPipeline FindOrEmplaceClearStencilPipeline(
|
||||
const BlitDepthStencilPipelineKey& key);
|
||||
[[nodiscard]] VkPipeline FindOrEmplaceMSAACopyPipeline(const MSAACopyPipelineKey& key);
|
||||
|
||||
[[nodiscard]] VkPipeline FindOrEmplaceMSAACopyDepthPipeline(const MSAACopyPipelineKey& key,
|
||||
bool copy_stencil);
|
||||
[[nodiscard]] VkPipeline FindOrEmplaceBlitColorMSAAPipeline(const BlitMSAAPipelineKey& key);
|
||||
[[nodiscard]] VkPipeline FindOrEmplaceBlitDepthStencilMSAAPipeline(
|
||||
const BlitMSAAPipelineKey& key, bool blit_stencil);
|
||||
[[nodiscard]] VkPipeline FindOrEmplaceBlitDepthPipeline(VkRenderPass renderpass);
|
||||
[[nodiscard]] VkPipeline FindOrEmplaceResolveDepthStencilPipeline(VkRenderPass renderpass,
|
||||
bool resolve_stencil);
|
||||
|
||||
@@ -162,10 +213,12 @@ private:
|
||||
vk::PipelineLayout two_textures_pipeline_layout;
|
||||
vk::PipelineLayout clear_color_pipeline_layout;
|
||||
vk::PipelineLayout msaa_copy_pipeline_layout;
|
||||
vk::PipelineLayout msaa_copy_depth_stencil_pipeline_layout;
|
||||
vk::ShaderModule full_screen_vert;
|
||||
vk::ShaderModule blit_color_to_color_frag;
|
||||
vk::ShaderModule blit_color_msaa_frag;
|
||||
vk::ShaderModule blit_depth_stencil_frag;
|
||||
vk::ShaderModule blit_depth_frag;
|
||||
vk::ShaderModule blit_depth_msaa_frag;
|
||||
vk::ShaderModule blit_depth_stencil_msaa_frag;
|
||||
vk::ShaderModule clear_color_vert;
|
||||
@@ -179,7 +232,15 @@ private:
|
||||
vk::ShaderModule convert_d24s8_to_abgr8_frag;
|
||||
vk::ShaderModule convert_s8d24_to_abgr8_frag;
|
||||
vk::ShaderModule convert_msaa_to_non_msaa_frag;
|
||||
vk::ShaderModule convert_msaa_to_non_msaa_sint_frag;
|
||||
vk::ShaderModule convert_msaa_to_non_msaa_uint_frag;
|
||||
vk::ShaderModule convert_msaa_to_non_msaa_depth_frag;
|
||||
vk::ShaderModule convert_msaa_to_non_msaa_depth_stencil_frag;
|
||||
vk::ShaderModule convert_non_msaa_to_msaa_frag;
|
||||
vk::ShaderModule convert_non_msaa_to_msaa_sint_frag;
|
||||
vk::ShaderModule convert_non_msaa_to_msaa_uint_frag;
|
||||
vk::ShaderModule convert_non_msaa_to_msaa_depth_frag;
|
||||
vk::ShaderModule convert_non_msaa_to_msaa_depth_stencil_frag;
|
||||
vk::Sampler linear_sampler;
|
||||
vk::Sampler nearest_sampler;
|
||||
|
||||
@@ -193,8 +254,18 @@ private:
|
||||
std::vector<vk::Pipeline> clear_stencil_pipelines;
|
||||
std::vector<MSAACopyPipelineKey> msaa_copy_keys;
|
||||
std::vector<vk::Pipeline> msaa_copy_pipelines;
|
||||
std::vector<MSAACopyPipelineKey> msaa_copy_depth_keys;
|
||||
std::vector<vk::Pipeline> msaa_copy_depth_pipelines;
|
||||
std::vector<MSAACopyPipelineKey> msaa_copy_depth_stencil_keys;
|
||||
std::vector<vk::Pipeline> msaa_copy_depth_stencil_pipelines;
|
||||
std::vector<BlitMSAAPipelineKey> blit_msaa_color_keys;
|
||||
std::vector<vk::Pipeline> blit_msaa_color_pipelines;
|
||||
std::vector<VkRenderPass> blit_depth_keys;
|
||||
std::vector<vk::Pipeline> blit_depth_pipelines;
|
||||
std::vector<BlitMSAAPipelineKey> blit_msaa_depth_keys;
|
||||
std::vector<vk::Pipeline> blit_msaa_depth_pipelines;
|
||||
std::vector<BlitMSAAPipelineKey> blit_msaa_depth_stencil_keys;
|
||||
std::vector<vk::Pipeline> blit_msaa_depth_stencil_pipelines;
|
||||
std::vector<VkRenderPass> resolve_depth_keys;
|
||||
std::vector<vk::Pipeline> resolve_depth_pipelines;
|
||||
std::vector<VkRenderPass> resolve_depth_stencil_keys;
|
||||
|
||||
@@ -292,11 +292,8 @@ void RendererVulkan::RenderScreenshot(std::span<const Tegra::FramebufferConfig>
|
||||
return;
|
||||
}
|
||||
|
||||
const auto screenshot_layers = Tegra::FilterLayerStack(
|
||||
framebuffers, renderer_settings.screenshot_layer_stack, screenshot_layer_scratch);
|
||||
|
||||
const auto& layout{renderer_settings.screenshot_framebuffer_layout};
|
||||
const auto dst_buffer = RenderToBuffer(screenshot_layers, layout, VK_FORMAT_B8G8R8A8_UNORM,
|
||||
const auto dst_buffer = RenderToBuffer(framebuffers, layout, VK_FORMAT_B8G8R8A8_UNORM,
|
||||
layout.width * layout.height * 4);
|
||||
|
||||
std::memcpy(renderer_settings.screenshot_bits, dst_buffer.Mapped().data(),
|
||||
@@ -335,12 +332,6 @@ std::vector<u8> RendererVulkan::GetAppletCaptureBuffer() {
|
||||
|
||||
void RendererVulkan::RenderAppletCaptureLayer(
|
||||
std::span<const Tegra::FramebufferConfig> framebuffers) {
|
||||
const auto capture_layers = Tegra::FilterLayerStack(
|
||||
framebuffers, Service::Nvnflinger::LayerStackId::LastFrame, applet_capture_layers);
|
||||
|
||||
if (capture_layers.empty())
|
||||
return;
|
||||
|
||||
if (!applet_frame.image) {
|
||||
applet_frame.image = CreateWrappedImage(memory_allocator, CaptureImageSize, CaptureFormat);
|
||||
applet_frame.image_view = CreateWrappedImageView(device, applet_frame.image, CaptureFormat);
|
||||
@@ -349,7 +340,7 @@ void RendererVulkan::RenderAppletCaptureLayer(
|
||||
}
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
blit_applet.DrawToFrame(device, rasterizer, &applet_frame, capture_layers, VideoCore::Capture::Layout, 1,
|
||||
blit_applet.DrawToFrame(device, rasterizer, &applet_frame, framebuffers, VideoCore::Capture::Layout, 1,
|
||||
CaptureFormat);
|
||||
}
|
||||
|
||||
|
||||
@@ -75,9 +75,6 @@ private:
|
||||
void RenderScreenshot(std::span<const Tegra::FramebufferConfig> framebuffers);
|
||||
void RenderAppletCaptureLayer(std::span<const Tegra::FramebufferConfig> framebuffers);
|
||||
|
||||
std::vector<Tegra::FramebufferConfig> applet_capture_layers;
|
||||
std::vector<Tegra::FramebufferConfig> screenshot_layer_scratch;
|
||||
|
||||
Tegra::MaxwellDeviceMemoryManager& device_memory;
|
||||
Tegra::GPU& gpu;
|
||||
|
||||
|
||||
@@ -589,14 +589,6 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
|
||||
if (title_id == 0) {
|
||||
return;
|
||||
}
|
||||
if (!pipeline_cache_filename.empty()) {
|
||||
serialization_thread.WaitForRequests();
|
||||
if (use_vulkan_pipeline_cache && !vulkan_pipeline_cache_filename.empty()) {
|
||||
SerializeVulkanPipelineCache(vulkan_pipeline_cache_filename, vulkan_pipeline_cache,
|
||||
CACHE_VERSION);
|
||||
}
|
||||
}
|
||||
|
||||
const auto shader_dir{Common::FS::GetEdenPath(Common::FS::EdenPath::ShaderDir)};
|
||||
const auto base_dir{shader_dir / fmt::format("{:016x}", title_id)};
|
||||
if (!Common::FS::CreateDir(shader_dir) || !Common::FS::CreateDir(base_dir)) {
|
||||
|
||||
@@ -424,24 +424,12 @@ void RasterizerVulkan::Clear(u32 layer_count) {
|
||||
const bool ds_deferrable =
|
||||
!ds_used || ((!framebuffer->HasAspectDepthBit() || use_depth) &&
|
||||
(!framebuffer->HasAspectStencilBit() || use_stencil) && !stencil_partial);
|
||||
const bool can_defer_clear = ENABLE_DEFERRED_CLEAR && !regs.clear_control.use_scissor &&
|
||||
regs.clear_surface.layer == 0 &&
|
||||
!scheduler.IsRenderPassActive() &&
|
||||
(!use_color || color_full_channels) && ds_deferrable;
|
||||
if (!can_defer_clear) {
|
||||
scheduler.RequestRenderpass(framebuffer);
|
||||
}
|
||||
|
||||
query_cache.NotifySegment(true);
|
||||
query_cache.CounterEnable(VideoCommon::QueryType::ZPassPixelCount64, maxwell3d->regs.zpass_pixel_count_enable);
|
||||
u32 up_scale = 1;
|
||||
u32 down_shift = 0;
|
||||
if (texture_cache.IsRescaling()) {
|
||||
up_scale = Settings::values.resolution_info.up_scale;
|
||||
down_shift = Settings::values.resolution_info.down_shift;
|
||||
}
|
||||
UpdateViewportsState(regs);
|
||||
|
||||
VkRect2D default_scissor{};
|
||||
default_scissor.offset.x = 0;
|
||||
default_scissor.offset.y = 0;
|
||||
@@ -497,6 +485,22 @@ void RasterizerVulkan::Clear(u32 layer_count) {
|
||||
return;
|
||||
}
|
||||
|
||||
const bool clear_covers_render_area =
|
||||
clear_rect.rect.offset.x == 0 && clear_rect.rect.offset.y == 0 &&
|
||||
clear_rect.rect.extent.width >= render_area.width &&
|
||||
clear_rect.rect.extent.height >= render_area.height;
|
||||
const bool can_defer_clear = ENABLE_DEFERRED_CLEAR && (!regs.clear_control.use_scissor || clear_covers_render_area) &&
|
||||
regs.clear_surface.layer == 0 &&
|
||||
!scheduler.IsRenderPassActive() &&
|
||||
(!use_color || color_full_channels) && ds_deferrable;
|
||||
if (!can_defer_clear) {
|
||||
scheduler.RequestRenderpass(framebuffer);
|
||||
}
|
||||
|
||||
query_cache.NotifySegment(true);
|
||||
query_cache.CounterEnable(VideoCommon::QueryType::ZPassPixelCount64, maxwell3d->regs.zpass_pixel_count_enable);
|
||||
UpdateViewportsState(regs);
|
||||
|
||||
const u32 color_attachment = regs.clear_surface.RT;
|
||||
if (use_color && framebuffer->HasAspectColorBit(color_attachment)) {
|
||||
const auto format = VideoCore::Surface::PixelFormatFromRenderTargetFormat(regs.rt[color_attachment].format);
|
||||
|
||||
@@ -65,8 +65,72 @@ using VideoCore::Surface::SurfaceType;
|
||||
.finalLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
};
|
||||
}
|
||||
|
||||
struct ResolveAspects {
|
||||
bool depth;
|
||||
bool stencil;
|
||||
};
|
||||
|
||||
struct ResolveModes {
|
||||
VkResolveModeFlagBits depth;
|
||||
VkResolveModeFlagBits stencil;
|
||||
};
|
||||
|
||||
constexpr ResolveAspects GetResolveAspects(PixelFormat format) {
|
||||
const SurfaceType surface_type = GetSurfaceType(format);
|
||||
return ResolveAspects{
|
||||
.depth = surface_type == SurfaceType::Depth ||
|
||||
surface_type == SurfaceType::DepthStencil,
|
||||
.stencil = surface_type == SurfaceType::Stencil ||
|
||||
surface_type == SurfaceType::DepthStencil,
|
||||
};
|
||||
}
|
||||
|
||||
ResolveModes PickResolveModes(const Device& device, PixelFormat format) {
|
||||
constexpr VkResolveModeFlagBits mode = VK_RESOLVE_MODE_SAMPLE_ZERO_BIT;
|
||||
|
||||
const ResolveAspects aspects = GetResolveAspects(format);
|
||||
const bool depth_mode_supported = (device.GetDepthResolveModes() & mode) != 0;
|
||||
const bool stencil_mode_supported = (device.GetStencilResolveModes() & mode) != 0;
|
||||
|
||||
ResolveModes modes{
|
||||
.depth = VK_RESOLVE_MODE_NONE,
|
||||
.stencil = VK_RESOLVE_MODE_NONE,
|
||||
};
|
||||
if (aspects.depth && depth_mode_supported) {
|
||||
modes.depth = mode;
|
||||
}
|
||||
if (aspects.stencil && stencil_mode_supported) {
|
||||
modes.stencil = mode;
|
||||
}
|
||||
if (modes.depth == modes.stencil || device.SupportsIndependentResolveNone()) {
|
||||
return modes;
|
||||
}
|
||||
if (modes.depth != VK_RESOLVE_MODE_NONE && stencil_mode_supported) {
|
||||
modes.stencil = mode;
|
||||
} else if (modes.stencil != VK_RESOLVE_MODE_NONE && depth_mode_supported) {
|
||||
modes.depth = mode;
|
||||
}
|
||||
return modes;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
bool SupportsDepthStencilResolve(const Device& device, PixelFormat depth_format) {
|
||||
if (depth_format == PixelFormat::Invalid || !device.IsKhrDepthStencilResolveSupported()) {
|
||||
return false;
|
||||
}
|
||||
const ResolveAspects aspects = GetResolveAspects(depth_format);
|
||||
if (!aspects.depth && !aspects.stencil) {
|
||||
return false;
|
||||
}
|
||||
const ResolveModes modes = PickResolveModes(device, depth_format);
|
||||
if ((aspects.depth && modes.depth == VK_RESOLVE_MODE_NONE) ||
|
||||
(aspects.stencil && modes.stencil == VK_RESOLVE_MODE_NONE)) {
|
||||
return false;
|
||||
}
|
||||
return modes.depth == modes.stencil || device.SupportsIndependentResolveNone();
|
||||
}
|
||||
|
||||
RenderPassCache::RenderPassCache(const Device& device_) : device{&device_} {}
|
||||
|
||||
VkRenderPass RenderPassCache::Get(const RenderPassKey& key) {
|
||||
@@ -75,7 +139,9 @@ VkRenderPass RenderPassCache::Get(const RenderPassKey& key) {
|
||||
if (!is_new) {
|
||||
return *pair->second;
|
||||
}
|
||||
boost::container::static_vector<VkAttachmentDescription, 9> descriptions;
|
||||
static constexpr size_t MAX_ATTACHMENTS =
|
||||
2 * std::tuple_size_v<decltype(RenderPassKey::color_formats)> + 2;
|
||||
boost::container::static_vector<VkAttachmentDescription, MAX_ATTACHMENTS> descriptions;
|
||||
std::array<VkAttachmentReference, 8> references{};
|
||||
u32 num_attachments{};
|
||||
u32 num_colors{};
|
||||
@@ -109,8 +175,11 @@ VkRenderPass RenderPassCache::Get(const RenderPassKey& key) {
|
||||
const VkAttachmentLoadOp depth_load_op = key.depth_stencil_clear
|
||||
? VK_ATTACHMENT_LOAD_OP_CLEAR
|
||||
: VK_ATTACHMENT_LOAD_OP_LOAD;
|
||||
const VkAttachmentStoreOp depth_store_op = key.depth_stencil_discard
|
||||
? VK_ATTACHMENT_STORE_OP_DONT_CARE
|
||||
: VK_ATTACHMENT_STORE_OP_STORE;
|
||||
descriptions.push_back(AttachmentDescription(*device, key.depth_format, key.samples,
|
||||
depth_load_op, VK_ATTACHMENT_STORE_OP_STORE));
|
||||
depth_load_op, depth_store_op));
|
||||
}
|
||||
std::array<VkAttachmentReference, 8> resolve_references{};
|
||||
const bool do_resolve_color =
|
||||
@@ -133,6 +202,21 @@ VkRenderPass RenderPassCache::Get(const RenderPassKey& key) {
|
||||
}
|
||||
}
|
||||
}
|
||||
const bool do_resolve_depth_stencil = key.resolve_depth_stencil && has_depth &&
|
||||
key.samples != VK_SAMPLE_COUNT_1_BIT &&
|
||||
SupportsDepthStencilResolve(*device, key.depth_format);
|
||||
VkAttachmentReference depth_resolve_reference{};
|
||||
if (do_resolve_depth_stencil) {
|
||||
depth_resolve_reference = VkAttachmentReference{
|
||||
.attachment = static_cast<u32>(descriptions.size()),
|
||||
.layout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
};
|
||||
VkAttachmentDescription resolve_desc =
|
||||
AttachmentDescription(*device, key.depth_format, VK_SAMPLE_COUNT_1_BIT,
|
||||
VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_STORE);
|
||||
resolve_desc.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
descriptions.push_back(resolve_desc);
|
||||
}
|
||||
const VkSubpassDescription subpass{
|
||||
.flags = 0,
|
||||
.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
|
||||
@@ -157,6 +241,92 @@ VkRenderPass RenderPassCache::Get(const RenderPassKey& key) {
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
|
||||
.dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT
|
||||
};
|
||||
|
||||
if (device->IsKhrCreateRenderPass2Supported()) {
|
||||
boost::container::static_vector<VkAttachmentDescription2, MAX_ATTACHMENTS> descriptions2;
|
||||
for (const VkAttachmentDescription& description : descriptions) {
|
||||
descriptions2.push_back(VkAttachmentDescription2{
|
||||
.sType = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2,
|
||||
.pNext = nullptr,
|
||||
.flags = description.flags,
|
||||
.format = description.format,
|
||||
.samples = description.samples,
|
||||
.loadOp = description.loadOp,
|
||||
.storeOp = description.storeOp,
|
||||
.stencilLoadOp = description.stencilLoadOp,
|
||||
.stencilStoreOp = description.stencilStoreOp,
|
||||
.initialLayout = description.initialLayout,
|
||||
.finalLayout = description.finalLayout,
|
||||
});
|
||||
}
|
||||
const auto promote = [](const VkAttachmentReference& reference) {
|
||||
return VkAttachmentReference2{
|
||||
.sType = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2,
|
||||
.pNext = nullptr,
|
||||
.attachment = reference.attachment,
|
||||
.layout = reference.layout,
|
||||
.aspectMask = 0,
|
||||
};
|
||||
};
|
||||
std::array<VkAttachmentReference2, 8> references2{};
|
||||
std::array<VkAttachmentReference2, 8> resolve_references2{};
|
||||
for (size_t index = 0; index < references.size(); ++index) {
|
||||
references2[index] = promote(references[index]);
|
||||
resolve_references2[index] = promote(resolve_references[index]);
|
||||
}
|
||||
const VkAttachmentReference2 depth_reference2 = promote(depth_reference);
|
||||
const VkAttachmentReference2 depth_resolve_reference2 = promote(depth_resolve_reference);
|
||||
const ResolveModes resolve_modes = PickResolveModes(*device, key.depth_format);
|
||||
const VkSubpassDescriptionDepthStencilResolve depth_stencil_resolve{
|
||||
.sType = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE,
|
||||
.pNext = nullptr,
|
||||
.depthResolveMode = resolve_modes.depth,
|
||||
.stencilResolveMode = resolve_modes.stencil,
|
||||
.pDepthStencilResolveAttachment = &depth_resolve_reference2,
|
||||
};
|
||||
const VkSubpassDescription2 subpass2{
|
||||
.sType = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2,
|
||||
.pNext = do_resolve_depth_stencil ? &depth_stencil_resolve : nullptr,
|
||||
.flags = 0,
|
||||
.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
|
||||
.viewMask = 0,
|
||||
.inputAttachmentCount = 0,
|
||||
.pInputAttachments = nullptr,
|
||||
.colorAttachmentCount = num_attachments,
|
||||
.pColorAttachments = references2.data(),
|
||||
.pResolveAttachments = do_resolve_color ? resolve_references2.data() : nullptr,
|
||||
.pDepthStencilAttachment = has_depth ? &depth_reference2 : nullptr,
|
||||
.preserveAttachmentCount = 0,
|
||||
.pPreserveAttachments = nullptr,
|
||||
};
|
||||
const VkSubpassDependency2 dependency2{
|
||||
.sType = VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY_2,
|
||||
.pNext = nullptr,
|
||||
.srcSubpass = dependency.srcSubpass,
|
||||
.dstSubpass = dependency.dstSubpass,
|
||||
.srcStageMask = dependency.srcStageMask,
|
||||
.dstStageMask = dependency.dstStageMask,
|
||||
.srcAccessMask = dependency.srcAccessMask,
|
||||
.dstAccessMask = dependency.dstAccessMask,
|
||||
.dependencyFlags = dependency.dependencyFlags,
|
||||
.viewOffset = 0,
|
||||
};
|
||||
pair->second = device->GetLogical().CreateRenderPass2({
|
||||
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.attachmentCount = static_cast<u32>(descriptions2.size()),
|
||||
.pAttachments = descriptions2.empty() ? nullptr : descriptions2.data(),
|
||||
.subpassCount = 1,
|
||||
.pSubpasses = &subpass2,
|
||||
.dependencyCount = 1,
|
||||
.pDependencies = &dependency2,
|
||||
.correlatedViewMaskCount = 0,
|
||||
.pCorrelatedViewMasks = nullptr,
|
||||
});
|
||||
return *pair->second;
|
||||
}
|
||||
|
||||
pair->second = device->GetLogical().CreateRenderPass({
|
||||
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include <mutex>
|
||||
#include <ankerl/unordered_dense.h>
|
||||
|
||||
#include "common/container_hash.h"
|
||||
#include "video_core/surface.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
@@ -21,9 +22,11 @@ struct RenderPassKey {
|
||||
VideoCore::Surface::PixelFormat depth_format;
|
||||
VkSampleCountFlagBits samples;
|
||||
bool resolve_color;
|
||||
bool resolve_depth_stencil;
|
||||
u32 color_clear_mask;
|
||||
bool depth_stencil_clear;
|
||||
u32 color_discard_mask;
|
||||
bool depth_stencil_discard;
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
@@ -31,17 +34,28 @@ struct RenderPassKey {
|
||||
namespace std {
|
||||
template <>
|
||||
struct hash<Vulkan::RenderPassKey> {
|
||||
static_assert(std::tuple_size_v<decltype(Vulkan::RenderPassKey::color_formats)> <= 8);
|
||||
static_assert(static_cast<u32>(VideoCore::Surface::PixelFormat::Invalid) <= 0xFF);
|
||||
static_assert(static_cast<u32>(VideoCore::Surface::PixelFormat::Max) <= 0xFF);
|
||||
static_assert(VK_SAMPLE_COUNT_64_BIT <= 0xFF);
|
||||
|
||||
[[nodiscard]] size_t operator()(const Vulkan::RenderPassKey& key) const noexcept {
|
||||
size_t value = static_cast<size_t>(key.depth_format) << 48;
|
||||
value ^= static_cast<size_t>(key.samples) << 52;
|
||||
value ^= static_cast<size_t>(key.resolve_color) << 63;
|
||||
value ^= static_cast<size_t>(key.color_clear_mask) << 54;
|
||||
value ^= static_cast<size_t>(key.depth_stencil_clear) << 62;
|
||||
value ^= static_cast<size_t>(key.color_discard_mask) << 24;
|
||||
for (size_t i = 0; i < key.color_formats.size(); ++i) {
|
||||
value ^= static_cast<size_t>(key.color_formats[i]) << (i * 6);
|
||||
u64 formats = 0;
|
||||
for (size_t index = 0; index < key.color_formats.size(); ++index) {
|
||||
formats |= static_cast<u64>(key.color_formats[index]) << (index * 8);
|
||||
}
|
||||
return value;
|
||||
const u64 state = static_cast<u64>(key.depth_format) |
|
||||
(static_cast<u64>(key.samples) << 8) |
|
||||
(static_cast<u64>(key.color_clear_mask) << 16) |
|
||||
(static_cast<u64>(key.color_discard_mask) << 24) |
|
||||
(static_cast<u64>(key.resolve_color) << 32) |
|
||||
(static_cast<u64>(key.depth_stencil_clear) << 33) |
|
||||
(static_cast<u64>(key.resolve_depth_stencil) << 34) |
|
||||
(static_cast<u64>(key.depth_stencil_discard) << 35);
|
||||
size_t seed = 0;
|
||||
Common::HashCombine(seed, formats);
|
||||
Common::HashCombine(seed, state);
|
||||
return seed;
|
||||
}
|
||||
};
|
||||
} // namespace std
|
||||
@@ -50,6 +64,9 @@ namespace Vulkan {
|
||||
|
||||
class Device;
|
||||
|
||||
[[nodiscard]] bool SupportsDepthStencilResolve(const Device& device,
|
||||
VideoCore::Surface::PixelFormat depth_format);
|
||||
|
||||
class RenderPassCache {
|
||||
public:
|
||||
explicit RenderPassCache(const Device& device_);
|
||||
|
||||
@@ -132,6 +132,7 @@ void Scheduler::BeginRenderPassImpl(const Framebuffer* framebuffer, VkRenderPass
|
||||
num_renderpass_images = framebuffer->NumImages();
|
||||
renderpass_images = framebuffer->Images();
|
||||
renderpass_image_ranges = framebuffer->ImageRanges();
|
||||
framebuffer->MarkResolveShadowsUpToDate();
|
||||
}
|
||||
|
||||
void Scheduler::RealizeDeferredClear() {
|
||||
@@ -155,8 +156,10 @@ void Scheduler::RealizeDeferredClear() {
|
||||
}
|
||||
const u32 color_discard_mask =
|
||||
dc.framebuffer->DiscardsMsaaColor() ? dc.color_clear_mask : 0u;
|
||||
const bool depth_stencil_discard =
|
||||
dc.depth_stencil && dc.framebuffer->DiscardsMsaaDepthStencil();
|
||||
const VkRenderPass renderpass = dc.framebuffer->RenderPassVariant(
|
||||
dc.color_clear_mask, dc.depth_stencil, color_discard_mask);
|
||||
dc.color_clear_mask, dc.depth_stencil, color_discard_mask, depth_stencil_discard);
|
||||
EndRenderPass();
|
||||
BeginRenderPassImpl(dc.framebuffer, renderpass, clear_values.data(), count);
|
||||
}
|
||||
@@ -190,6 +193,14 @@ bool Scheduler::DeferDepthStencilClear(const Framebuffer* framebuffer, const VkC
|
||||
return true;
|
||||
}
|
||||
|
||||
void Scheduler::FlushDeferredClear() {
|
||||
if (deferred_clear.framebuffer == nullptr) {
|
||||
return;
|
||||
}
|
||||
RealizeDeferredClear();
|
||||
EndRenderPass();
|
||||
}
|
||||
|
||||
void Scheduler::RequestRenderpass(const Framebuffer* framebuffer) {
|
||||
if (deferred_clear.framebuffer == framebuffer) {
|
||||
RealizeDeferredClear();
|
||||
|
||||
@@ -65,6 +65,9 @@ public:
|
||||
/// Defers a full depth/stencil clear so it becomes the next render pass.
|
||||
bool DeferDepthStencilClear(const Framebuffer* framebuffer, const VkClearValue& value);
|
||||
|
||||
/// Realizes any pending deferred clear before its framebuffer can be moved or freed.
|
||||
void FlushDeferredClear();
|
||||
|
||||
/// Requests the current execution context to be able to execute operations only allowed outside
|
||||
/// of a renderpass.
|
||||
void RequestOutsideRenderPassOperationContext();
|
||||
|
||||
@@ -33,10 +33,10 @@ constexpr VkDeviceSize MAX_ALIGNMENT = 256;
|
||||
// Windows ones however, can intake bigger buffers and generally do not OOM.
|
||||
// - GTX 960 on Windows will not OOM with 256mib
|
||||
// - GT 1030 on ^NIX will OOM with 256mib
|
||||
#if defined(_WIN32) || defined(__ANDROID__)
|
||||
constexpr VkDeviceSize MAX_STREAM_BUFFER_SIZE = 256_MiB;
|
||||
#else
|
||||
#if defined(__FreeBSD__)
|
||||
constexpr VkDeviceSize MAX_STREAM_BUFFER_SIZE = 128_MiB;
|
||||
#else
|
||||
constexpr VkDeviceSize MAX_STREAM_BUFFER_SIZE = 256_MiB;
|
||||
#endif
|
||||
|
||||
size_t GetStreamBufferSize(const Device& device) {
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -60,6 +60,8 @@ public:
|
||||
|
||||
void TickFrame();
|
||||
|
||||
void FlushDeferredClear();
|
||||
|
||||
u64 GetDeviceLocalMemory() const;
|
||||
|
||||
u64 GetDeviceMemoryUsage() const;
|
||||
@@ -68,6 +70,12 @@ public:
|
||||
|
||||
std::optional<size_t> GetSamplerHeapBudget() const;
|
||||
|
||||
bool CanDownloadMsaa(const VideoCommon::ImageInfo& info) const;
|
||||
|
||||
[[nodiscard]] VkImage AcquireMsaaScratchImage(const VkImageCreateInfo& image_ci);
|
||||
|
||||
void ReleaseMsaaScratchImage(VkImage image);
|
||||
|
||||
void BlitImage(Framebuffer* dst_framebuffer, ImageView& dst, ImageView& src,
|
||||
const Region2D& dst_region, const Region2D& src_region,
|
||||
Tegra::Engines::Fermi2D::Filter filter,
|
||||
@@ -117,16 +125,20 @@ public:
|
||||
VkFormat format = VK_FORMAT_UNDEFINED;
|
||||
VkExtent2D extent{};
|
||||
u32 layers = 0;
|
||||
VkImageAspectFlags aspect_mask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
bool up_to_date = false;
|
||||
};
|
||||
|
||||
[[nodiscard]] VkImageView GetOrCreateResolveShadow(VkImage msaa_image, VkFormat format,
|
||||
VkExtent2D extent, u32 layers);
|
||||
VkExtent2D extent, u32 layers,
|
||||
VkImageAspectFlags aspect_mask);
|
||||
|
||||
[[nodiscard]] const ResolveShadow* GetValidResolveShadow(VkImage msaa_image) const;
|
||||
|
||||
void InvalidateResolveShadow(VkImage msaa_image);
|
||||
|
||||
void MarkResolveShadowUpToDate(VkImage msaa_image);
|
||||
|
||||
void EraseResolveShadow(VkImage msaa_image);
|
||||
|
||||
std::span<const VkFormat> ViewFormats(PixelFormat format) {
|
||||
@@ -154,8 +166,30 @@ public:
|
||||
|
||||
static constexpr size_t indexing_slots = 8 * sizeof(size_t);
|
||||
std::array<vk::Buffer, indexing_slots> buffers{};
|
||||
std::vector<std::pair<u64, vk::Image>> pending_msaa_images;
|
||||
struct MsaaScratchKey {
|
||||
VkFormat format;
|
||||
VkImageType type;
|
||||
u32 width;
|
||||
u32 height;
|
||||
u32 depth;
|
||||
u32 levels;
|
||||
u32 layers;
|
||||
VkImageUsageFlags usage;
|
||||
VkImageCreateFlags flags;
|
||||
|
||||
bool operator==(const MsaaScratchKey&) const noexcept = default;
|
||||
};
|
||||
|
||||
struct MsaaScratchImage {
|
||||
MsaaScratchKey key;
|
||||
vk::Image image;
|
||||
u64 tick;
|
||||
u32 unused_frames;
|
||||
};
|
||||
|
||||
std::vector<MsaaScratchImage> msaa_scratch_images;
|
||||
ankerl::unordered_dense::map<VkImage, ResolveShadow> resolve_shadows;
|
||||
std::vector<std::pair<u64, ResolveShadow>> pending_resolve_shadows;
|
||||
};
|
||||
|
||||
class Framebuffer {
|
||||
@@ -191,7 +225,8 @@ public:
|
||||
}
|
||||
|
||||
[[nodiscard]] VkRenderPass RenderPassVariant(u32 color_clear_mask, bool depth_stencil_clear,
|
||||
u32 color_discard_mask) const;
|
||||
u32 color_discard_mask,
|
||||
bool depth_stencil_discard) const;
|
||||
|
||||
[[nodiscard]] VkExtent2D RenderArea() const noexcept {
|
||||
return render_area;
|
||||
@@ -233,19 +268,21 @@ public:
|
||||
return is_rescaled;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool HasResolveColor() const noexcept {
|
||||
return !resolve_images.empty();
|
||||
}
|
||||
|
||||
[[nodiscard]] VkImage ResolveColorImage(size_t index) const noexcept {
|
||||
return index < resolve_images.size() ? *resolve_images[index] : VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool DiscardsMsaaColor() const noexcept {
|
||||
return discard_msaa_color;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool DiscardsMsaaDepthStencil() const noexcept {
|
||||
return discard_msaa_depth_stencil;
|
||||
}
|
||||
|
||||
/// Records that a render pass has begun, so its resolve attachments will hold valid contents
|
||||
/// once it ends.
|
||||
void MarkResolveShadowsUpToDate() const;
|
||||
|
||||
private:
|
||||
static constexpr size_t NUM_MEMOIZED_RENDER_PASS_VARIANTS = 8;
|
||||
|
||||
vk::Framebuffer framebuffer;
|
||||
VkRenderPass renderpass{};
|
||||
VkExtent2D render_area{};
|
||||
@@ -258,11 +295,16 @@ private:
|
||||
bool has_depth{};
|
||||
bool has_stencil{};
|
||||
bool is_rescaled{};
|
||||
std::vector<vk::Image> resolve_images;
|
||||
std::vector<vk::ImageView> resolve_image_views;
|
||||
std::array<VkImage, 9> resolve_shadow_images{};
|
||||
u32 num_resolve_shadows = 0;
|
||||
TextureCacheRuntime* runtime_ptr{nullptr};
|
||||
RenderPassKey render_pass_key{};
|
||||
RenderPassCache* render_pass_cache{nullptr};
|
||||
bool discard_msaa_color{};
|
||||
bool discard_msaa_depth_stencil{};
|
||||
mutable std::array<u32, NUM_MEMOIZED_RENDER_PASS_VARIANTS> variant_keys{};
|
||||
mutable std::array<VkRenderPass, NUM_MEMOIZED_RENDER_PASS_VARIANTS> variant_render_passes{};
|
||||
mutable u32 num_memoized_variants{};
|
||||
};
|
||||
|
||||
class Image : public VideoCommon::ImageBase {
|
||||
@@ -486,6 +528,7 @@ struct TextureCacheParams {
|
||||
static constexpr bool HAS_EMULATED_COPIES = false;
|
||||
static constexpr bool HAS_DEVICE_MEMORY_INFO = true;
|
||||
static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = true;
|
||||
static constexpr bool HAS_MSAA_DOWNLOADS = true;
|
||||
|
||||
using Runtime = Vulkan::TextureCacheRuntime;
|
||||
using Image = Vulkan::Image;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
@@ -121,7 +121,7 @@ void ImageBase::InsertView(const ImageViewInfo& view_info, ImageViewId image_vie
|
||||
image_view_ids.push_back(image_view_id);
|
||||
}
|
||||
|
||||
bool ImageBase::IsSafeDownload() const noexcept {
|
||||
bool ImageBase::IsSafeGpuCopy() const noexcept {
|
||||
// Skip images that were not modified from the GPU
|
||||
if (False(flags & ImageFlagBits::GpuModified)) {
|
||||
return false;
|
||||
@@ -131,10 +131,6 @@ bool ImageBase::IsSafeDownload() const noexcept {
|
||||
if (True(flags & ImageFlagBits::CpuModified)) {
|
||||
return false;
|
||||
}
|
||||
if (info.num_samples > 1) {
|
||||
LOG_WARNING(HW_GPU, "MSAA image downloads are not implemented");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -64,7 +67,7 @@ struct ImageBase {
|
||||
|
||||
void InsertView(const ImageViewInfo& view_info, ImageViewId image_view_id);
|
||||
|
||||
[[nodiscard]] bool IsSafeDownload() const noexcept;
|
||||
[[nodiscard]] bool IsSafeGpuCopy() const noexcept;
|
||||
|
||||
[[nodiscard]] bool Overlaps(VAddr overlap_cpu_addr, size_t overlap_size) const noexcept {
|
||||
const VAddr overlap_end = overlap_cpu_addr + overlap_size;
|
||||
|
||||
@@ -134,7 +134,7 @@ void TextureCache<P>::RunGarbageCollector() {
|
||||
if (True(image.flags & ImageFlagBits::IsDecoding)) {
|
||||
return false;
|
||||
}
|
||||
const bool must_download = image.IsSafeDownload() && False(image.flags & ImageFlagBits::BadOverlap);
|
||||
const bool must_download = IsDownloadable(image) && False(image.flags & ImageFlagBits::BadOverlap);
|
||||
if ((!aggressive_mode && True(image.flags & ImageFlagBits::CostlyLoad)) || (!high_priority_mode && must_download)) {
|
||||
return false;
|
||||
}
|
||||
@@ -577,6 +577,7 @@ FramebufferId TextureCache<P>::GetFramebufferId(const RenderTargets& key) {
|
||||
return id ? &slot_image_views[id] : nullptr;
|
||||
});
|
||||
ImageView* const depth_buffer = key.depth_buffer_id ? &slot_image_views[key.depth_buffer_id] : nullptr;
|
||||
runtime.FlushDeferredClear();
|
||||
framebuffer_id = slot_framebuffers.insert(runtime, color_buffers, depth_buffer, key);
|
||||
return framebuffer_id;
|
||||
}
|
||||
@@ -594,11 +595,26 @@ void TextureCache<P>::WriteMemory(DAddr cpu_addr, size_t size) {
|
||||
});
|
||||
}
|
||||
|
||||
template <class P>
|
||||
bool TextureCache<P>::IsDownloadable(const ImageBase& image) const noexcept {
|
||||
if (!image.IsSafeGpuCopy()) {
|
||||
return false;
|
||||
}
|
||||
if (image.info.num_samples == 1) {
|
||||
return true;
|
||||
}
|
||||
if constexpr (P::HAS_MSAA_DOWNLOADS) {
|
||||
return runtime.CanDownloadMsaa(image.info);
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void TextureCache<P>::DownloadMemory(DAddr cpu_addr, size_t size) {
|
||||
boost::container::small_vector<ImageId, 16> images;
|
||||
ForEachImageInRegion(cpu_addr, size, [&images](ImageId image_id, ImageBase& image) {
|
||||
if (!image.IsSafeDownload()) {
|
||||
ForEachImageInRegion(cpu_addr, size, [this, &images](ImageId image_id, ImageBase& image) {
|
||||
if (!IsDownloadable(image)) {
|
||||
return;
|
||||
}
|
||||
image.flags &= ~ImageFlagBits::GpuModified;
|
||||
@@ -1476,12 +1492,12 @@ template <class P>
|
||||
bool TextureCache<P>::ScaleUp(Image& image) {
|
||||
const bool has_copy = image.HasScaled();
|
||||
const bool rescaled = image.ScaleUp();
|
||||
if (!has_copy && image.HasScaled()) {
|
||||
total_used_memory += GetScaledImageSizeBytes(image);
|
||||
}
|
||||
if (!rescaled) {
|
||||
return false;
|
||||
}
|
||||
if (!has_copy) {
|
||||
total_used_memory += GetScaledImageSizeBytes(image);
|
||||
}
|
||||
InvalidateScale(image);
|
||||
return true;
|
||||
}
|
||||
@@ -1691,7 +1707,10 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, DA
|
||||
for (const auto& copy_object : join_copies_to_do) {
|
||||
Image& overlap = slot_images[copy_object.id];
|
||||
if (copy_object.is_alias) {
|
||||
if (!overlap.IsSafeDownload()) {
|
||||
if (!overlap.IsSafeGpuCopy()) {
|
||||
continue;
|
||||
}
|
||||
if (overlap.info.num_samples != new_image.info.num_samples) {
|
||||
continue;
|
||||
}
|
||||
const auto alias_pointer = join_alias_indices.find(copy_object.id);
|
||||
@@ -2461,6 +2480,7 @@ void TextureCache<P>::RemoveImageViewReferences(std::span<const ImageViewId> rem
|
||||
|
||||
template <class P>
|
||||
void TextureCache<P>::RemoveFramebuffers(std::span<const ImageViewId> removed_views) {
|
||||
runtime.FlushDeferredClear();
|
||||
auto it = framebuffers.begin();
|
||||
while (it != framebuffers.end()) {
|
||||
if (it->first.Contains(removed_views)) {
|
||||
|
||||
@@ -303,6 +303,8 @@ private:
|
||||
FramebufferId GetFramebufferId(const RenderTargets& key);
|
||||
|
||||
/// Refresh the contents (pixel data) of an image
|
||||
[[nodiscard]] bool IsDownloadable(const ImageBase& image) const noexcept;
|
||||
|
||||
void RefreshContents(Image& image, ImageId image_id);
|
||||
|
||||
/// Upload data from guest to an image
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user