mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-10-05 05:37:10 +00:00
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1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 9ef11f5a0f |
@@ -0,0 +1,40 @@
|
||||
diff --git a/cmake/ConfigureOpenSSL.cmake b/cmake/ConfigureOpenSSL.cmake
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index 3012e05..2ae23ff 100644
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--- a/cmake/ConfigureOpenSSL.cmake
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+++ b/cmake/ConfigureOpenSSL.cmake
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@@ -108,7 +108,8 @@ function(configure_openssl)
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)
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if(NOT "${CONFIGURE_OPTIONS_OLD}" STREQUAL "")
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- if(CONFIGURE_OPTIONS STREQUAL CONFIGURE_OPTIONS_OLD)
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+ # TODO(lizzie): Emscripten has issues with rebuilding due to the wrapper it uses
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+ if(CMAKE_SYSTEM_NAME MATCHES "Emscripten" OR CONFIGURE_OPTIONS STREQUAL CONFIGURE_OPTIONS_OLD)
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message(STATUS "Found previous configure results. Don't perform configuration")
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return()
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endif()
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@@ -134,10 +135,24 @@ function(configure_openssl)
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set(VERBOSE_OPTION OUTPUT_QUIET)
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endif()
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+ if (CMAKE_SYSTEM_NAME MATCHES "Emscripten")
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+ set(EMSCRIPTEN_CMAKE_WRAPPER "emcmake")
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+ find_program(EMCC emcc REQUIRED)
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+ set(EMSCRIPTEN_LINKER ${EMCC})
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+ list(APPEND CONFIGURE_COMMAND wasm64)
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+ else()
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+ set(EMSCRIPTEN_CMAKE_WRAPPER "")
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+ set(EMSCRIPTEN_LINKER ${CMAKE_LINKER})
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+ endif ()
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+
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execute_process(
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- COMMAND ${CMAKE_COMMAND} -E env
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+ COMMAND ${EMSCRIPTEN_CMAKE_WRAPPER} ${CMAKE_COMMAND} -E env
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"CFLAGS=${CMAKE_C_FLAGS}"
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"CXXFLAGS=${CMAKE_CXX_FLAGS}"
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+ "LDFLAGS=${CMAKE_CXX_LINK_FLAGS}"
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+ "CC=${CMAKE_C_COMPILER}"
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+ "CXX=${CMAKE_CXX_COMPILER}"
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+ "LD=${EMSCRIPTEN_LINKER}"
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${CONFIGURE_COMMAND}
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WORKING_DIRECTORY ${CONFIGURE_BUILD_DIR}
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${VERBOSE_OPTION}
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+3
-2
@@ -79,7 +79,7 @@
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"name": "ffmpeg",
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"package": "FFmpeg",
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"repo": "crueter-ci/FFmpeg",
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"version": "9.0.2-1790726865-946fcce07b"
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"version": "9.0.1-1788120736-bf1b838f2a"
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},
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"fmt": {
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"hash": "f0da82c545b01692e9fd30fdfb613dbb8dd9716983dcd0ff19ac2a8d36f74beb5540ef38072fdecc1e34191b3682a8542ecbf3a61ef287dbba0a2679d4e023f2",
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@@ -202,7 +202,8 @@
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"0001-cpmutil-compat.patch",
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"0002-use-ccache.patch",
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"0003-use-cmake-compiler-flags.patch",
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"0004-use-shell-wrapper.patch"
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"0004-use-shell-wrapper.patch",
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"0005-cross-compile.patch"
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],
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"repo": "jimmy-park/openssl-cmake",
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"version": "3.6.2"
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+25
-4
@@ -6,10 +6,31 @@ General guide for cross compiling.
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A painless guide for cross compilation (or to test NCE) from a x86_64 system without polluting your main.
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- Install QEMU: `sudo pkg install qemu`
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- Download Debian 13: `wget https://cdimage.debian.org/debian-cd/current/arm64/iso-cd/debian-13.0.0-arm64-netinst.iso`
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- Create a system disk: `qemu-img create -f qcow2 debian-13-arm64-ci.qcow2 30G`
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- Run the VM: `qemu-system-aarch64 -M virt -m 2G -cpu max -bios /usr/local/share/qemu/edk2-aarch64-code.fd -drive if=none,file=debian-13.0.0-arm64-netinst.iso,format=raw,id=cdrom -device scsi-cd,drive=cdrom -drive if=none,file=debian-13-arm64-ci.qcow2,id=hd0,format=qcow2 -device virtio-blk-device,drive=hd0 -device virtio-gpu-pci -device usb-ehci -device usb-kbd -device intel-hda -device hda-output -nic user,model=virtio-net-pci`
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```sh
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#!/bin/sh
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ISO_FILE="debian-13.0.0-arm64-netinst.iso"
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DISK_FILE="debian-13-arm64-ci.qcow2"
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which -- qemu-system-aarch64 || sudo pkg install qemu
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[ -f "$ISO_FILE" ] || wget https://cdimage.debian.org/debian-cd/current/arm64/iso-cd/$ISO_FILE
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[ -f "$DISK_FILE" ] || qemu-img create -f qcow2 "$DISK_FILE" 30G
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QEMU_FLAGS=(
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-M virt
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-m 2G
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-cpu max
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-bios /usr/local/share/qemu/edk2-aarch64-code.fd
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-drive if=none,file=$ISO_FILE,format=raw,id=cdrom
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-drive if=none,file=$DISK_FILE,id=hd0,format=qcow2
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-device scsi-cd,drive=cdrom
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-device virtio-blk-device,drive=hd0
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-device virtio-gpu-pci
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-device usb-ehci
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-device usb-kbd
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-device intel-hda
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-device hda-output
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-nic user,model=virtio-net-pci
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)
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qemu-system-aarch64 "${QEMU_FLAGS[@]}"
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```
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## Gentoo
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+5
-5
@@ -101,6 +101,11 @@ endfunction()
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# ia64 exists
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# the rest exist, but are probably less popular than ia64
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detect_architecture_symbols(
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ARCH wasm
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SYMBOLS
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"__EMSCRIPTEN__")
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detect_architecture_symbols(
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ARCH arm64
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SYMBOLS
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@@ -203,11 +208,6 @@ detect_architecture_symbols(
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"__loongarch__"
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"__loongarch64")
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detect_architecture_symbols(
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ARCH wasm
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SYMBOLS
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"__EMSCRIPTEN__")
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# "generic" target
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# If you have reached this point, you're on some as-of-yet unsupported architecture.
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# See the docs up above for known unsupported architectures
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@@ -23,7 +23,6 @@ import org.yuzu.yuzu_emu.model.Driver.Companion.toDriver
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import org.yuzu.yuzu_emu.utils.GpuDriverHelper
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import org.yuzu.yuzu_emu.NativeLibrary
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import org.yuzu.yuzu_emu.utils.GpuDriverMetadata
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import org.yuzu.yuzu_emu.utils.DirectoryInitialization
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import org.yuzu.yuzu_emu.utils.NativeConfig
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import java.io.File
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@@ -147,11 +146,11 @@ class DriverViewModel : ViewModel() {
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private fun wipeGameShaders(game: Game) {
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viewModelScope.launch {
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withContext(Dispatchers.IO) {
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val userDirectory = DirectoryInitialization.userDirectory
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val externalFilesDir = YuzuApplication.appContext.getExternalFilesDir(null)
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?: return@withContext
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val shaderDir = File(
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userDirectory +
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"/cache/shader/" + game.settingsName.lowercase()
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externalFilesDir.absolutePath +
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"/shader/" + game.settingsName.lowercase()
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)
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if (shaderDir.exists()) {
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shaderDir.deleteRecursively()
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@@ -150,7 +150,7 @@ ENUM(ScalingFilter, NearestNeighbor, Bilinear, Bicubic, Gaussian, Lanczos, Scale
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ENUM(AntiAliasing, None, Fxaa, Smaa);
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ENUM(AspectRatio, R16_9, R4_3, R21_9, R16_10, Stretch);
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ENUM(ConsoleMode, Handheld, Docked);
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ENUM(AppletMode, HLE, LLE, Disabled);
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ENUM(AppletMode, HLE, LLE);
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ENUM(SpirvOptimizeMode, Never, OnLoad, Always);
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ENUM(GpuClock, Normal, Boost, Overclock)
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ENUM(GpuUnswizzleSize, VerySmall, Small, Normal, Large, VeryLarge)
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@@ -250,10 +250,9 @@ std::shared_ptr<FrontendApplet> FrontendAppletHolder::GetApplet(std::shared_ptr<
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return std::make_shared<PhotoViewer>(system, applet, mode, *frontend.photo_viewer);
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case AppletId::NetConnect:
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return std::make_shared<NetConnect>(system, applet, mode, *frontend.net_connect);
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case AppletId::None:
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return nullptr;
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default:
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UNIMPLEMENTED_MSG("No frontend implementation exists for applet_id={:02X} program_id={:016X}! Using stub applet.", static_cast<u8>(id), applet->program_id);
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LOG_ERROR(Service_AM, "No backend implementation exists for applet_id={:02X} program_id={:016X}"
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"Falling back to stub applet", static_cast<u8>(id), applet->program_id);
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return std::make_shared<StubApplet>(system, applet, id, mode);
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}
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}
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@@ -16,10 +16,6 @@
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#include "core/hle/service/ro/ro_types.h"
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#include "core/hle/service/server_manager.h"
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#include "core/hle/service/service.h"
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#ifdef HAS_NCE
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#include "core/arm/nce/patcher.h"
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#include "core/hle/kernel/k_shared_memory.h"
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#endif
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namespace Service::RO {
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@@ -390,7 +386,7 @@ public:
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R_SUCCEED();
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}
|
||||
|
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Result MapManualLoadModuleMemory(Kernel::KernelCore& kernel, u64* out_address, size_t context_id, u64 nro_address,
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Result MapManualLoadModuleMemory(u64* out_address, size_t context_id, u64 nro_address,
|
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u64 nro_size, u64 bss_address, u64 bss_size) {
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// Get context.
|
||||
ProcessContext* context = this->GetContextById(context_id);
|
||||
@@ -425,31 +421,7 @@ public:
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R_TRY(context->ValidateNro(std::addressof(nro_info->module_id), std::addressof(rx_size),
|
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std::addressof(ro_size), std::addressof(rw_size),
|
||||
nro_info->base_address, nro_size, bss_size));
|
||||
#ifdef HAS_NCE
|
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if (Settings::IsNceEnabled()) {
|
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auto* process = context->GetProcess();
|
||||
auto& memory = process->GetMemory();
|
||||
|
||||
std::vector<u8> image(total_size);
|
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memory.ReadBlock(nro_info->base_address, image.data(), rx_size);
|
||||
|
||||
Kernel::CodeSet::Segment code{.size = static_cast<u32>(rx_size)};
|
||||
Core::NCE::Patcher patch;
|
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patch.PatchText(image, code);
|
||||
patch.RelocateAndCopy(nro_info->base_address, code, image, nullptr);
|
||||
|
||||
const u64 patch_address = nro_info->base_address + total_size;
|
||||
const size_t patch_size = patch.GetSectionSize();
|
||||
constexpr auto permission = Kernel::Svc::MemoryPermission::ReadExecute;
|
||||
|
||||
auto* patch_memory = Kernel::KSharedMemory::Create(kernel);
|
||||
R_TRY(patch_memory->Initialize(kernel, kernel.System().DeviceMemory(), process, permission, permission, patch_size));
|
||||
std::memcpy(patch_memory->GetPointer(), image.data() + total_size, patch_size);
|
||||
R_TRY(process->AddSharedMemory(kernel, patch_memory, patch_address, patch_size));
|
||||
R_TRY(patch_memory->Map(*process, patch_address, patch_size, permission));
|
||||
memory.WriteBlock(nro_info->base_address, image.data(), rx_size);
|
||||
}
|
||||
#endif
|
||||
// Set NRO perms.
|
||||
R_TRY(SetNroPerms(context->GetProcess(), nro_info->base_address, rx_size, ro_size,
|
||||
rw_size + bss_size));
|
||||
@@ -559,7 +531,7 @@ public:
|
||||
Result MapManualLoadModuleMemory(Out<u64> out_load_address, ClientProcessId client_pid,
|
||||
u64 nro_address, u64 nro_size, u64 bss_address, u64 bss_size) {
|
||||
R_TRY(m_ro->ValidateProcess(m_context_id, *client_pid));
|
||||
R_RETURN(m_ro->MapManualLoadModuleMemory(system.Kernel(), out_load_address.Get(), m_context_id, nro_address,
|
||||
R_RETURN(m_ro->MapManualLoadModuleMemory(out_load_address.Get(), m_context_id, nro_address,
|
||||
nro_size, bss_address, bss_size));
|
||||
}
|
||||
|
||||
|
||||
+1
-1
@@ -757,7 +757,7 @@ struct Memory::Impl {
|
||||
};
|
||||
auto& gpu = system.GPU();
|
||||
gpu_device_memory->ApplyOpOnPointer(
|
||||
p, scratch_buffers[core], [&](DAddr address) { gpu.InvalidateRegion(address, size, true); });
|
||||
p, scratch_buffers[core], [&](DAddr address) { gpu.InvalidateRegion(address, size); });
|
||||
}
|
||||
|
||||
Core::System& system;
|
||||
|
||||
@@ -197,15 +197,15 @@ void EmitA32Terminal(biscuit::Assembler& as, EmitContext& ctx, IR::Term::CheckHa
|
||||
|
||||
void EmitA32LeafTerminal(biscuit::Assembler& as, EmitContext& ctx, IR::Term::LeafTerminal terminal, IR::LocationDescriptor initial_location, bool is_single_step) {
|
||||
if (auto const x = std::get_if<IR::Term::ReturnToDispatch>(&terminal))
|
||||
return EmitA32LeafTerminal(as, ctx, *x, initial_location, is_single_step);
|
||||
return EmitA32Terminal(as, ctx, *x, initial_location, is_single_step);
|
||||
if (auto const x = std::get_if<IR::Term::LinkBlock>(&terminal))
|
||||
return EmitA32LeafTerminal(as, ctx, *x, initial_location, is_single_step);
|
||||
return EmitA32Terminal(as, ctx, *x, initial_location, is_single_step);
|
||||
if (auto const x = std::get_if<IR::Term::LinkBlockFast>(&terminal))
|
||||
return EmitA32LeafTerminal(as, ctx, *x, initial_location, is_single_step);
|
||||
return EmitA32Terminal(as, ctx, *x, initial_location, is_single_step);
|
||||
if (auto const x = std::get_if<IR::Term::PopRSBHint>(&terminal))
|
||||
return EmitA32LeafTerminal(as, ctx, *x, initial_location, is_single_step);
|
||||
return EmitA32Terminal(as, ctx, *x, initial_location, is_single_step);
|
||||
if (auto const x = std::get_if<IR::Term::FastDispatchHint>(&terminal))
|
||||
return EmitA32LeafTerminal(as, ctx, *x, initial_location, is_single_step);
|
||||
return EmitA32Terminal(as, ctx, *x, initial_location, is_single_step);
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
|
||||
@@ -342,6 +342,9 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent) {
|
||||
"it bypasses such prompts and directly exits the emulation."));
|
||||
INSERT(UISettings, hide_mouse, tr("Hide mouse on inactivity"),
|
||||
tr("Hides the mouse after 2.5s of inactivity."));
|
||||
INSERT(UISettings, controller_applet_disabled, tr("Disable controller applet"),
|
||||
tr("Forcibly disables the use of the controller applet in emulated programs.\n"
|
||||
"When a program attempts to open the controller applet, it is immediately closed."));
|
||||
INSERT(UISettings, check_for_updates, tr("Check for updates"),
|
||||
tr("Whether or not to check for updates upon startup."));
|
||||
|
||||
@@ -377,7 +380,6 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QObject* parent) {
|
||||
{
|
||||
PAIR(AppletMode, HLE, tr("Custom frontend")),
|
||||
PAIR(AppletMode, LLE, tr("Real applet")),
|
||||
PAIR(AppletMode, Disabled, tr("Disabled")),
|
||||
}});
|
||||
|
||||
translations->insert({Settings::EnumMetadata<Settings::SpirvOptimizeMode>::Index(),
|
||||
|
||||
@@ -127,6 +127,8 @@ struct Values {
|
||||
Setting<bool> hide_mouse{
|
||||
linkage, true, "hideInactiveMouse", Category::UiGeneral, Settings::Specialization::Default,
|
||||
true, true};
|
||||
Setting<bool> controller_applet_disabled{linkage, false, "disableControllerApplet",
|
||||
Category::UiGeneral};
|
||||
// Set when Vulkan is known to crash the application
|
||||
bool has_broken_vulkan = false;
|
||||
|
||||
|
||||
@@ -38,8 +38,6 @@ struct HostTranslateInfo {
|
||||
///< passthrough shaders
|
||||
bool support_conditional_barrier{}; ///< True when the device supports barriers in conditional
|
||||
///< control flow
|
||||
bool support_attribute_texture_handle{}; ///< True when the host binds texture handles that
|
||||
///< arrive as vertex attributes
|
||||
|
||||
void ApplyDescriptorLimitPolicy() noexcept {
|
||||
if (min_ssbo_alignment == 0) {
|
||||
|
||||
@@ -268,10 +268,6 @@ static inline u32 ReadCbufCached(Environment& env, u32 index, u32 offset) {
|
||||
return v;
|
||||
}
|
||||
|
||||
static inline bool IsAttributeHandle(const ConstBufferAddr& cbuf) {
|
||||
return cbuf.index == ATTRIBUTE_HANDLE_CBUF_INDEX;
|
||||
}
|
||||
|
||||
static inline u32 GetTextureHandleCached(Environment& env, const ConstBufferAddr& cbuf) {
|
||||
// Must all be uniquely different variables
|
||||
// If has secondary, then it will be cbuf.secondary_{index|offset}, else its 0.
|
||||
@@ -291,23 +287,14 @@ static inline u32 GetTextureHandleCached(Environment& env, const ConstBufferAddr
|
||||
|
||||
// Cached variants of existing helpers
|
||||
static inline TextureType ReadTextureTypeCached(Environment& env, const ConstBufferAddr& cbuf) {
|
||||
if (IsAttributeHandle(cbuf)) {
|
||||
return TextureType::Color2D;
|
||||
}
|
||||
return env.ReadTextureType(GetTextureHandleCached(env, cbuf));
|
||||
}
|
||||
static inline TexturePixelFormat ReadTexturePixelFormatCached(Environment& env,
|
||||
const ConstBufferAddr& cbuf) {
|
||||
if (IsAttributeHandle(cbuf)) {
|
||||
return TexturePixelFormat::A8B8G8R8_UNORM;
|
||||
}
|
||||
return env.ReadTexturePixelFormat(GetTextureHandleCached(env, cbuf));
|
||||
}
|
||||
static inline bool IsTexturePixelFormatIntegerCached(Environment& env,
|
||||
const ConstBufferAddr& cbuf) {
|
||||
if (IsAttributeHandle(cbuf)) {
|
||||
return false;
|
||||
}
|
||||
return env.IsTexturePixelFormatInteger(GetTextureHandleCached(env, cbuf));
|
||||
}
|
||||
|
||||
@@ -479,43 +466,15 @@ std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environme
|
||||
};
|
||||
}
|
||||
|
||||
bool IsAttributeSourcedHandle(const IR::Value& handle) {
|
||||
if (handle.IsImmediate()) {
|
||||
return false;
|
||||
}
|
||||
const IR::Inst* inst{handle.InstRecursive()};
|
||||
if (inst->GetOpcode() == IR::Opcode::BitCastU32F32 && !inst->Arg(0).IsImmediate()) {
|
||||
inst = inst->Arg(0).InstRecursive();
|
||||
}
|
||||
return inst->GetOpcode() == IR::Opcode::GetAttribute ||
|
||||
inst->GetOpcode() == IR::Opcode::GetAttributeU32;
|
||||
}
|
||||
|
||||
TextureInst MakeInst(Environment& env, IR::Block* block, IR::Inst& inst, const HostTranslateInfo& host_info) {
|
||||
ConstBufferAddr addr;
|
||||
if (IsBindless(inst)) {
|
||||
const std::optional<ConstBufferAddr> track_addr{TrackCached(inst.Arg(0), env, host_info)};
|
||||
|
||||
if (track_addr) {
|
||||
addr = *track_addr;
|
||||
} else if (host_info.support_attribute_texture_handle &&
|
||||
IsAttributeSourcedHandle(inst.Arg(0))) {
|
||||
// The handle travels with the vertices (sprite batches pick the texture per quad), so
|
||||
// there is no constant buffer to read it from. The host binds the handle of each run
|
||||
// of vertices that share one.
|
||||
addr = ConstBufferAddr{
|
||||
.index = ATTRIBUTE_HANDLE_CBUF_INDEX,
|
||||
.offset = 0,
|
||||
.shift_left = 0,
|
||||
.secondary_index = 0,
|
||||
.secondary_offset = 0,
|
||||
.secondary_shift_left = 0,
|
||||
.dynamic_offset = {},
|
||||
.count = 1,
|
||||
.has_secondary = false,
|
||||
};
|
||||
} else {
|
||||
if (!track_addr) {
|
||||
throw NotImplementedException("Failed to track bindless texture constant buffer");
|
||||
} else {
|
||||
addr = *track_addr;
|
||||
}
|
||||
} else {
|
||||
addr = ConstBufferAddr{
|
||||
|
||||
@@ -38,10 +38,6 @@ enum class TextureType : u32 {
|
||||
};
|
||||
constexpr u32 NUM_TEXTURE_TYPES = 9;
|
||||
|
||||
/// Constant buffer index marking a texture handle that the shader receives as a vertex attribute
|
||||
/// instead of reading it from a constant buffer. The host supplies the handle of each draw run.
|
||||
constexpr u32 ATTRIBUTE_HANDLE_CBUF_INDEX = 0xFFFF;
|
||||
|
||||
enum class TexturePixelFormat {
|
||||
A8B8G8R8_UNORM,
|
||||
A8B8G8R8_SNORM,
|
||||
|
||||
+3
-13
@@ -226,17 +226,7 @@ struct GPU::Impl {
|
||||
}
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be invalidated
|
||||
void InvalidateRegion(DAddr addr, u64 size, bool preserve_gpu_writes) {
|
||||
VideoCore::RasterizerInterface* rasterizer = renderer->ReadRasterizer();
|
||||
if (preserve_gpu_writes && rasterizer->MustFlushRegion(addr, size, VideoCommon::CacheType::BufferCache)) {
|
||||
const u64 fence = RequestSyncOperation([rasterizer, addr, size] {
|
||||
rasterizer->FlushRegion(addr, size, VideoCommon::CacheType::BufferCache);
|
||||
rasterizer->OnCacheInvalidation(addr, size);
|
||||
});
|
||||
gpu_thread.TickGPU(is_async);
|
||||
WaitForSyncOperation(fence);
|
||||
return;
|
||||
}
|
||||
void InvalidateRegion(DAddr addr, u64 size) {
|
||||
gpu_thread.InvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
@@ -528,8 +518,8 @@ void GPU::FlushRegion(DAddr addr, u64 size) {
|
||||
impl->FlushRegion(addr, size);
|
||||
}
|
||||
|
||||
void GPU::InvalidateRegion(DAddr addr, u64 size, bool preserve_gpu_writes) {
|
||||
impl->InvalidateRegion(addr, size, preserve_gpu_writes);
|
||||
void GPU::InvalidateRegion(DAddr addr, u64 size) {
|
||||
impl->InvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
bool GPU::OnCPUWrite(DAddr addr, u64 size) {
|
||||
|
||||
@@ -248,7 +248,7 @@ public:
|
||||
void FlushRegion(DAddr addr, u64 size);
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be invalidated
|
||||
void InvalidateRegion(DAddr addr, u64 size, bool preserve_gpu_writes = false);
|
||||
void InvalidateRegion(DAddr addr, u64 size);
|
||||
|
||||
/// Notify rasterizer that CPU is trying to write this area. It returns true if the area is
|
||||
/// sensible, false otherwise, addr and size must be a valid combination
|
||||
|
||||
@@ -276,9 +276,6 @@ GraphicsPipeline::GraphicsPipeline(
|
||||
num_textures += Shader::NumDescriptors(info->texture_descriptors);
|
||||
num_image_elements += Shader::NumDescriptors(info->texture_descriptors);
|
||||
num_image_elements += Shader::NumDescriptors(info->image_descriptors);
|
||||
for (const auto& desc : info->texture_descriptors) {
|
||||
uses_attribute_handle |= desc.cbuf_index == Shader::ATTRIBUTE_HANDLE_CBUF_INDEX;
|
||||
}
|
||||
num_descriptor_entries += NumDescriptorEntries(*info);
|
||||
}
|
||||
fragment_has_color0_output = stage_infos[NUM_STAGES - 1].stores_frag_color[0];
|
||||
@@ -378,9 +375,6 @@ bool GraphicsPipeline::ConfigureImpl(bool is_indexed) {
|
||||
}
|
||||
const auto& cbufs{maxwell3d->state.shader_stages[stage].const_buffers};
|
||||
const auto read_handle{[&](const auto& desc, u32 index) {
|
||||
if (desc.cbuf_index == Shader::ATTRIBUTE_HANDLE_CBUF_INDEX) {
|
||||
return TexturePair(attribute_handle, via_header_index);
|
||||
}
|
||||
ASSERT(cbufs[desc.cbuf_index].enabled);
|
||||
const u32 index_offset{index << desc.size_shift};
|
||||
const u32 offset{desc.cbuf_offset + index_offset};
|
||||
|
||||
@@ -110,16 +110,6 @@ public:
|
||||
return configure_func(this, is_indexed);
|
||||
}
|
||||
|
||||
/// True when a shader samples a texture whose handle arrives as a vertex attribute.
|
||||
[[nodiscard]] bool UsesAttributeHandle() const noexcept {
|
||||
return uses_attribute_handle;
|
||||
}
|
||||
|
||||
/// Handle bound to those textures by the next Configure.
|
||||
void SetAttributeHandle(u32 handle) noexcept {
|
||||
attribute_handle = handle;
|
||||
}
|
||||
|
||||
[[nodiscard]] GraphicsPipeline* Next(const GraphicsPipelineCacheKey& current_key) noexcept {
|
||||
if (key == current_key) {
|
||||
return this;
|
||||
@@ -178,8 +168,6 @@ private:
|
||||
u32 num_descriptor_entries{};
|
||||
size_t num_image_elements{};
|
||||
u32 num_textures{};
|
||||
u32 attribute_handle{};
|
||||
bool uses_attribute_handle{};
|
||||
bool fragment_has_color0_output{};
|
||||
|
||||
vk::DescriptorSetLayout descriptor_set_layout;
|
||||
|
||||
@@ -479,7 +479,6 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
|
||||
.support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(),
|
||||
.support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(),
|
||||
.support_conditional_barrier = device.SupportsConditionalBarriers(),
|
||||
.support_attribute_texture_handle = true,
|
||||
};
|
||||
host_info.ApplyDescriptorLimitPolicy();
|
||||
|
||||
|
||||
@@ -248,15 +248,6 @@ void RasterizerVulkan::PrepareDraw(bool is_indexed, Func&& draw_func) {
|
||||
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
|
||||
// update engine as channel may be different.
|
||||
pipeline->SetEngine(maxwell3d, gpu_memory);
|
||||
attribute_handle_pipeline = nullptr;
|
||||
attribute_handle_runs.clear();
|
||||
if (split_attribute_handles && pipeline->UsesAttributeHandle()) {
|
||||
CollectAttributeHandleRuns(is_indexed);
|
||||
if (!attribute_handle_runs.empty()) {
|
||||
attribute_handle_pipeline = pipeline;
|
||||
pipeline->SetAttributeHandle(attribute_handle_runs.front().handle);
|
||||
}
|
||||
}
|
||||
if (!pipeline->Configure(is_indexed))
|
||||
return;
|
||||
|
||||
@@ -268,110 +259,22 @@ void RasterizerVulkan::PrepareDraw(bool is_indexed, Func&& draw_func) {
|
||||
draw_func();
|
||||
}
|
||||
|
||||
void RasterizerVulkan::CollectAttributeHandleRuns(bool is_indexed) {
|
||||
using VertexAttribute = Maxwell::VertexAttribute;
|
||||
const auto& regs = maxwell3d->regs;
|
||||
const auto& draw_state = maxwell3d->draw_manager.draw_state;
|
||||
const u32 total = is_indexed ? draw_state.index_buffer.count : draw_state.vertex_buffer.count;
|
||||
if (total == 0) {
|
||||
return;
|
||||
}
|
||||
// The handle is an integer attribute; sprite batches repeat it on every vertex of a quad.
|
||||
const VertexAttribute* source{};
|
||||
for (const auto& attr : regs.vertex_attrib_format) {
|
||||
if (attr.constant || attr.size == VertexAttribute::Size::Invalid) {
|
||||
continue;
|
||||
}
|
||||
if (attr.type == VertexAttribute::Type::UInt || attr.type == VertexAttribute::Type::SInt) {
|
||||
source = &attr;
|
||||
break;
|
||||
}
|
||||
}
|
||||
const auto& stream = regs.vertex_streams[source ? source->buffer.Value() : 0];
|
||||
if (!source || !stream.IsEnabled()) {
|
||||
attribute_handle_runs.push_back({0, total, 0});
|
||||
return;
|
||||
}
|
||||
// Only plain triangle lists are split; anything else keeps the handle of its first vertex.
|
||||
const u32 primitive_size =
|
||||
draw_state.topology == Maxwell::PrimitiveTopology::Triangles ? 3 : total;
|
||||
const GPUVAddr base_address = stream.Address() + source->offset;
|
||||
const auto read_handle = [&](u32 position) {
|
||||
u32 vertex;
|
||||
if (is_indexed) {
|
||||
const auto& index_buffer = draw_state.index_buffer;
|
||||
const GPUVAddr address =
|
||||
index_buffer.IndexStart() + size_t{position} * index_buffer.FormatSizeInBytes();
|
||||
u32 index{};
|
||||
gpu_memory->ReadBlockUnsafe(address, &index, index_buffer.FormatSizeInBytes());
|
||||
vertex = static_cast<u32>(draw_state.base_index + index);
|
||||
} else {
|
||||
vertex = draw_state.vertex_buffer.first + position;
|
||||
}
|
||||
return gpu_memory->Read<u32>(base_address + static_cast<GPUVAddr>(vertex) * stream.stride);
|
||||
};
|
||||
for (u32 position = 0; position + primitive_size <= total; position += primitive_size) {
|
||||
const u32 handle = read_handle(position);
|
||||
if (!attribute_handle_runs.empty() && attribute_handle_runs.back().handle == handle) {
|
||||
attribute_handle_runs.back().count += primitive_size;
|
||||
} else {
|
||||
attribute_handle_runs.push_back({position, primitive_size, handle});
|
||||
}
|
||||
}
|
||||
if (attribute_handle_runs.empty()) {
|
||||
attribute_handle_runs.push_back({0, total, read_handle(0)});
|
||||
} else {
|
||||
const u32 covered = attribute_handle_runs.back().first + attribute_handle_runs.back().count;
|
||||
if (covered < total) {
|
||||
attribute_handle_runs.back().count += total - covered;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) {
|
||||
split_attribute_handles = true;
|
||||
SCOPE_EXIT {
|
||||
split_attribute_handles = false;
|
||||
};
|
||||
PrepareDraw(is_indexed, [this, is_indexed, instance_count] {
|
||||
const auto& draw_state = maxwell3d->draw_manager.draw_state;
|
||||
const u32 num_instances{instance_count};
|
||||
const DrawParams draw_params{MakeDrawParams(draw_state, num_instances, is_indexed)};
|
||||
|
||||
const auto record_draw = [this](const DrawParams& params) {
|
||||
scheduler.Record([params](vk::CommandBuffer cmdbuf) {
|
||||
if (params.is_indexed) {
|
||||
cmdbuf.DrawIndexed(params.num_vertices, params.num_instances,
|
||||
params.first_index, params.base_vertex,
|
||||
params.base_instance);
|
||||
} else {
|
||||
cmdbuf.Draw(params.num_vertices, params.num_instances, params.base_vertex,
|
||||
params.base_instance);
|
||||
}
|
||||
});
|
||||
};
|
||||
if (attribute_handle_pipeline && attribute_handle_runs.size() > 1) {
|
||||
// The first run is already configured, each further one binds its own texture.
|
||||
for (size_t i = 0; i < attribute_handle_runs.size(); ++i) {
|
||||
const AttributeHandleRun& run = attribute_handle_runs[i];
|
||||
if (i != 0) {
|
||||
attribute_handle_pipeline->SetAttributeHandle(run.handle);
|
||||
if (!attribute_handle_pipeline->Configure(is_indexed)) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
DrawParams run_params = draw_params;
|
||||
run_params.num_vertices = run.count;
|
||||
if (is_indexed) {
|
||||
run_params.first_index += run.first;
|
||||
} else {
|
||||
run_params.base_vertex += run.first;
|
||||
}
|
||||
record_draw(run_params);
|
||||
scheduler.Record([draw_params](vk::CommandBuffer cmdbuf) {
|
||||
if (draw_params.is_indexed) {
|
||||
cmdbuf.DrawIndexed(draw_params.num_vertices, draw_params.num_instances,
|
||||
draw_params.first_index, draw_params.base_vertex,
|
||||
draw_params.base_instance);
|
||||
} else {
|
||||
cmdbuf.Draw(draw_params.num_vertices, draw_params.num_instances,
|
||||
draw_params.base_vertex, draw_params.base_instance);
|
||||
}
|
||||
} else {
|
||||
record_draw(draw_params);
|
||||
}
|
||||
});
|
||||
|
||||
// Log draw call
|
||||
if (GPU::Logging::IsActive() &&
|
||||
|
||||
@@ -157,20 +157,6 @@ private:
|
||||
template <typename Func>
|
||||
void PrepareDraw(bool is_indexed, Func&&);
|
||||
|
||||
/// A stretch of a draw whose vertices all carry the same texture handle.
|
||||
struct AttributeHandleRun {
|
||||
u32 first;
|
||||
u32 count;
|
||||
u32 handle;
|
||||
};
|
||||
|
||||
/// Splits the current draw wherever the texture handle carried in the vertex data changes.
|
||||
void CollectAttributeHandleRuns(bool is_indexed);
|
||||
|
||||
std::vector<AttributeHandleRun> attribute_handle_runs;
|
||||
GraphicsPipeline* attribute_handle_pipeline{};
|
||||
bool split_attribute_handles{};
|
||||
|
||||
void FlushWork();
|
||||
|
||||
void UpdateDynamicStates();
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -11,6 +8,7 @@
|
||||
|
||||
class QCheckBox;
|
||||
class QLineEdit;
|
||||
class QComboBox;
|
||||
class QDateTimeEdit;
|
||||
namespace Core {
|
||||
class System;
|
||||
|
||||
@@ -140,12 +140,7 @@ QWidget* Widget::CreateCombobox(std::function<std::string()>& serializer,
|
||||
if (combobox_enumerations.contains(type)) {
|
||||
enumeration = &combobox_enumerations.at(type);
|
||||
for (const auto& [id, name] : *enumeration) {
|
||||
if (type == Settings::EnumMetadata<Settings::AppletMode>::Index() &&
|
||||
id == static_cast<u32>(Settings::AppletMode::Disabled) &&
|
||||
setting.Id() != Settings::values.controller_applet_mode.Id()) {
|
||||
continue;
|
||||
}
|
||||
combobox->addItem(name, id);
|
||||
combobox->addItem(name);
|
||||
}
|
||||
} else {
|
||||
return combobox;
|
||||
@@ -163,8 +158,9 @@ QWidget* Widget::CreateCombobox(std::function<std::string()>& serializer,
|
||||
const u32 setting_value = std::strtoul(setting.ToString().c_str(), nullptr, 0);
|
||||
combobox->setCurrentIndex(find_index(setting_value));
|
||||
|
||||
serializer = [this]() {
|
||||
return std::to_string(combobox->currentData().toUInt());
|
||||
serializer = [this, enumeration]() {
|
||||
int current = combobox->currentIndex();
|
||||
return std::to_string(enumeration->at(current).first);
|
||||
};
|
||||
|
||||
restore_func = [this, find_index]() {
|
||||
|
||||
+11
-15
@@ -12,29 +12,25 @@ namespace Yuzu {
|
||||
|
||||
inline bool ContainsAllWords(const QString& haystack, const QString& userinput) {
|
||||
const QStringList userinput_split = userinput.split(QLatin1Char{' '}, Qt::SkipEmptyParts);
|
||||
return std::all_of(userinput_split.begin(), userinput_split.end(), [&haystack](const QString& s) {
|
||||
return haystack.contains(s);
|
||||
});
|
||||
return std::all_of(userinput_split.begin(), userinput_split.end(),
|
||||
[&haystack](const QString& s) { return haystack.contains(s); });
|
||||
}
|
||||
|
||||
inline bool FilterMatches(const QString& filter, const QStandardItem* item) {
|
||||
if (filter.isEmpty())
|
||||
return true;
|
||||
|
||||
auto const sluggify = [](const QString& s) {
|
||||
QString o(s.normalized(QString::NormalizationForm_D).toLower());
|
||||
return o.replace(QRegularExpression(QStringLiteral("[^a-z\\s]")), QStringLiteral(""));
|
||||
};
|
||||
|
||||
const auto norm_filter = sluggify(filter);
|
||||
const auto program_id = item->data(GameListItemPath::ProgramIdRole).toULongLong();
|
||||
const QString file_path = sluggify(item->data(GameListItemPath::FullPathRole).toString());
|
||||
const QString file_title = sluggify(item->data(GameListItemPath::TitleRole).toString());
|
||||
|
||||
const QString file_path = item->data(GameListItemPath::FullPathRole).toString().toLower();
|
||||
const QString file_title = item->data(GameListItemPath::TitleRole).toString().toLower();
|
||||
const QString file_program_id = QStringLiteral("%1").arg(program_id, 16, 16, QLatin1Char{'0'});
|
||||
const QString file_name = sluggify(file_path.mid(file_path.lastIndexOf(QLatin1Char{'/'}) + 1) + QLatin1Char{' '} + file_title);
|
||||
return (ContainsAllWords(file_name, norm_filter)
|
||||
|| ContainsAllWords(file_title, norm_filter))
|
||||
|| (file_program_id.size() == 16 && file_program_id.contains(norm_filter));
|
||||
|
||||
const QString file_name =
|
||||
file_path.mid(file_path.lastIndexOf(QLatin1Char{'/'}) + 1) + QLatin1Char{' '} + file_title;
|
||||
|
||||
return Yuzu::ContainsAllWords(file_name, filter) ||
|
||||
(file_program_id.size() == 16 && file_program_id.contains(filter));
|
||||
}
|
||||
|
||||
} // namespace Yuzu
|
||||
|
||||
@@ -1786,7 +1786,7 @@ bool MainWindow::LoadROM(const QString& filename, Service::AM::FrontendAppletPar
|
||||
|
||||
QtCommon::system->SetFrontendAppletSet({
|
||||
std::make_unique<QtAmiiboSettings>(*this), // Amiibo Settings
|
||||
(Settings::values.controller_applet_mode.GetValue() == Settings::AppletMode::Disabled)
|
||||
(UISettings::values.controller_applet_disabled.GetValue() == true)
|
||||
? nullptr
|
||||
: std::make_unique<QtControllerSelector>(*this), // Controller Selector
|
||||
std::make_unique<QtErrorDisplay>(*this), // Error Display
|
||||
|
||||
Reference in New Issue
Block a user