Compare commits
69 Commits
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| 8db7de42a4 |
@@ -13,7 +13,7 @@ jobs:
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Find Unused Strings
|
||||
run: ./tools/unused-strings.sh
|
||||
run: ./tools/find-unused-strings.sh
|
||||
|
||||
- name: Find Stale Translations
|
||||
run: ./tools/stale-translations.sh
|
||||
|
||||
@@ -174,8 +174,8 @@ if ((MSVC AND NOT (CMAKE_BUILD_TYPE MATCHES "Debug|RelWithDebInfo") OR ANDROID))
|
||||
endif()
|
||||
option(YUZU_USE_BUNDLED_SIRIT "Download bundled sirit" ${BUNDLED_SIRIT_DEFAULT})
|
||||
|
||||
# FreeBSD 15+ has libusb, versions below should disable it
|
||||
cmake_dependent_option(ENABLE_LIBUSB "Enable the use of LibUSB" ON "WIN32 OR PLATFORM_LINUX OR PLATFORM_FREEBSD OR APPLE" OFF)
|
||||
# Re-allow on FreeBSD once its on mainline ports
|
||||
cmake_dependent_option(ENABLE_LIBUSB "Enable the use of LibUSB" ON "WIN32 OR PLATFORM_LINUX OR APPLE" OFF)
|
||||
|
||||
cmake_dependent_option(ENABLE_OPENGL "Enable OpenGL" ON "NOT WIN32 OR NOT ARCHITECTURE_arm64" OFF)
|
||||
mark_as_advanced(FORCE ENABLE_OPENGL)
|
||||
|
||||
@@ -1,9 +1,7 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2025 crueter
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
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||||
|
||||
set(CPM_SOURCE_CACHE "${PROJECT_SOURCE_DIR}/.cache/cpm" CACHE STRING "" FORCE)
|
||||
|
||||
if(MSVC OR ANDROID)
|
||||
if (MSVC OR ANDROID)
|
||||
set(BUNDLED_DEFAULT ON)
|
||||
else()
|
||||
set(BUNDLED_DEFAULT OFF)
|
||||
@@ -21,7 +19,7 @@ include(CPM)
|
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# cpmfile parsing
|
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set(CPMUTIL_JSON_FILE "${CMAKE_CURRENT_SOURCE_DIR}/cpmfile.json")
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||||
|
||||
if(EXISTS ${CPMUTIL_JSON_FILE})
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||||
if (EXISTS ${CPMUTIL_JSON_FILE})
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||||
file(READ ${CPMUTIL_JSON_FILE} CPMFILE_CONTENT)
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||||
else()
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||||
message(WARNING "[CPMUtil] cpmfile ${CPMUTIL_JSON_FILE} does not exist, AddJsonPackage will be a no-op")
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||||
@@ -47,14 +45,14 @@ endfunction()
|
||||
function(get_json_element object out member default)
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||||
string(JSON out_type ERROR_VARIABLE err TYPE "${object}" ${member})
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||||
|
||||
if(err)
|
||||
if (err)
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||||
set("${out}" "${default}" PARENT_SCOPE)
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||||
return()
|
||||
endif()
|
||||
|
||||
string(JSON outvar GET "${object}" ${member})
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||||
|
||||
if(out_type STREQUAL "ARRAY")
|
||||
if (out_type STREQUAL "ARRAY")
|
||||
string(JSON _len LENGTH "${object}" ${member})
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||||
# array_to_list("${outvar}" ${_len} outvar)
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||||
set("${out}_LENGTH" "${_len}" PARENT_SCOPE)
|
||||
@@ -76,7 +74,7 @@ function(AddJsonPackage)
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||||
set(multiValueArgs OPTIONS)
|
||||
|
||||
cmake_parse_arguments(JSON "" "${oneValueArgs}" "${multiValueArgs}"
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||||
"${ARGN}")
|
||||
"${ARGN}")
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||||
|
||||
list(LENGTH ARGN argnLength)
|
||||
|
||||
@@ -85,18 +83,18 @@ function(AddJsonPackage)
|
||||
set(JSON_NAME "${ARGV0}")
|
||||
endif()
|
||||
|
||||
if(NOT DEFINED CPMFILE_CONTENT)
|
||||
if (NOT DEFINED CPMFILE_CONTENT)
|
||||
cpm_utils_message(WARNING ${name} "No cpmfile, AddJsonPackage is a no-op")
|
||||
return()
|
||||
endif()
|
||||
|
||||
if(NOT DEFINED JSON_NAME)
|
||||
if (NOT DEFINED JSON_NAME)
|
||||
cpm_utils_message(FATAL_ERROR "json package" "No name specified")
|
||||
endif()
|
||||
|
||||
string(JSON object ERROR_VARIABLE err GET "${CPMFILE_CONTENT}" "${JSON_NAME}")
|
||||
|
||||
if(err)
|
||||
if (err)
|
||||
cpm_utils_message(FATAL_ERROR ${JSON_NAME} "Not found in cpmfile")
|
||||
endif()
|
||||
|
||||
@@ -105,13 +103,13 @@ function(AddJsonPackage)
|
||||
get_json_element("${object}" ci ci OFF)
|
||||
get_json_element("${object}" version version "")
|
||||
|
||||
if(ci)
|
||||
if (ci)
|
||||
get_json_element("${object}" name name "${JSON_NAME}")
|
||||
get_json_element("${object}" extension extension "tar.zst")
|
||||
get_json_element("${object}" min_version min_version "")
|
||||
get_json_element("${object}" raw_disabled disabled_platforms "")
|
||||
|
||||
if(raw_disabled)
|
||||
if (raw_disabled)
|
||||
array_to_list("${raw_disabled}" ${raw_disabled_LENGTH} disabled_platforms)
|
||||
else()
|
||||
set(disabled_platforms "")
|
||||
@@ -156,31 +154,31 @@ function(AddJsonPackage)
|
||||
# first: tag gets %VERSION% replaced if applicable, with either git_version (preferred) or version
|
||||
# second: artifact gets %VERSION% and %TAG% replaced accordingly (same rules for VERSION)
|
||||
|
||||
if(git_version)
|
||||
if (git_version)
|
||||
set(version_replace ${git_version})
|
||||
else()
|
||||
set(version_replace ${version})
|
||||
endif()
|
||||
|
||||
# TODO(crueter): fmt module for cmake
|
||||
if(tag)
|
||||
if (tag)
|
||||
string(REPLACE "%VERSION%" "${version_replace}" tag ${tag})
|
||||
endif()
|
||||
|
||||
if(artifact)
|
||||
if (artifact)
|
||||
string(REPLACE "%VERSION%" "${version_replace}" artifact ${artifact})
|
||||
string(REPLACE "%TAG%" "${tag}" artifact ${artifact})
|
||||
endif()
|
||||
|
||||
# format patchdir
|
||||
if(raw_patches)
|
||||
if (raw_patches)
|
||||
math(EXPR range "${raw_patches_LENGTH} - 1")
|
||||
|
||||
foreach(IDX RANGE ${range})
|
||||
string(JSON _patch GET "${raw_patches}" "${IDX}")
|
||||
|
||||
set(full_patch "${CMAKE_SOURCE_DIR}/.patch/${JSON_NAME}/${_patch}")
|
||||
if(NOT EXISTS ${full_patch})
|
||||
if (NOT EXISTS ${full_patch})
|
||||
cpm_utils_message(FATAL_ERROR ${JSON_NAME} "specifies patch ${full_patch} which does not exist")
|
||||
endif()
|
||||
|
||||
@@ -192,7 +190,7 @@ function(AddJsonPackage)
|
||||
# options
|
||||
get_json_element("${object}" raw_options options "")
|
||||
|
||||
if(raw_options)
|
||||
if (raw_options)
|
||||
array_to_list("${raw_options}" ${raw_options_LENGTH} options)
|
||||
endif()
|
||||
|
||||
@@ -200,7 +198,7 @@ function(AddJsonPackage)
|
||||
# end options
|
||||
|
||||
# system/bundled
|
||||
if(bundled STREQUAL "unset" AND DEFINED JSON_BUNDLED_PACKAGE)
|
||||
if (bundled STREQUAL "unset" AND DEFINED JSON_BUNDLED_PACKAGE)
|
||||
set(bundled ${JSON_BUNDLED_PACKAGE})
|
||||
endif()
|
||||
|
||||
@@ -286,37 +284,37 @@ function(AddPackage)
|
||||
set(multiValueArgs OPTIONS PATCHES)
|
||||
|
||||
cmake_parse_arguments(PKG_ARGS "" "${oneValueArgs}" "${multiValueArgs}"
|
||||
"${ARGN}")
|
||||
"${ARGN}")
|
||||
|
||||
if(NOT DEFINED PKG_ARGS_NAME)
|
||||
if (NOT DEFINED PKG_ARGS_NAME)
|
||||
cpm_utils_message(FATAL_ERROR "package" "No package name defined")
|
||||
endif()
|
||||
|
||||
option(${PKG_ARGS_NAME}_FORCE_SYSTEM "Force the system package for ${PKG_ARGS_NAME}")
|
||||
option(${PKG_ARGS_NAME}_FORCE_BUNDLED "Force the bundled package for ${PKG_ARGS_NAME}")
|
||||
|
||||
if(NOT DEFINED PKG_ARGS_GIT_HOST)
|
||||
if (NOT DEFINED PKG_ARGS_GIT_HOST)
|
||||
set(git_host github.com)
|
||||
else()
|
||||
set(git_host ${PKG_ARGS_GIT_HOST})
|
||||
endif()
|
||||
|
||||
if(DEFINED PKG_ARGS_URL)
|
||||
if (DEFINED PKG_ARGS_URL)
|
||||
set(pkg_url ${PKG_ARGS_URL})
|
||||
|
||||
if(DEFINED PKG_ARGS_REPO)
|
||||
if (DEFINED PKG_ARGS_REPO)
|
||||
set(pkg_git_url https://${git_host}/${PKG_ARGS_REPO})
|
||||
else()
|
||||
if(DEFINED PKG_ARGS_GIT_URL)
|
||||
if (DEFINED PKG_ARGS_GIT_URL)
|
||||
set(pkg_git_url ${PKG_ARGS_GIT_URL})
|
||||
else()
|
||||
set(pkg_git_url ${pkg_url})
|
||||
endif()
|
||||
endif()
|
||||
elseif(DEFINED PKG_ARGS_REPO)
|
||||
elseif (DEFINED PKG_ARGS_REPO)
|
||||
set(pkg_git_url https://${git_host}/${PKG_ARGS_REPO})
|
||||
|
||||
if(DEFINED PKG_ARGS_TAG)
|
||||
if (DEFINED PKG_ARGS_TAG)
|
||||
set(pkg_key ${PKG_ARGS_TAG})
|
||||
|
||||
if(DEFINED PKG_ARGS_ARTIFACT)
|
||||
@@ -326,14 +324,14 @@ function(AddPackage)
|
||||
set(pkg_url
|
||||
${pkg_git_url}/archive/refs/tags/${PKG_ARGS_TAG}.tar.gz)
|
||||
endif()
|
||||
elseif(DEFINED PKG_ARGS_SHA)
|
||||
elseif (DEFINED PKG_ARGS_SHA)
|
||||
set(pkg_url "${pkg_git_url}/archive/${PKG_ARGS_SHA}.tar.gz")
|
||||
else()
|
||||
if(DEFINED PKG_ARGS_BRANCH)
|
||||
if (DEFINED PKG_ARGS_BRANCH)
|
||||
set(PKG_BRANCH ${PKG_ARGS_BRANCH})
|
||||
else()
|
||||
cpm_utils_message(WARNING ${PKG_ARGS_NAME}
|
||||
"REPO defined but no TAG, SHA, BRANCH, or URL specified, defaulting to master")
|
||||
"REPO defined but no TAG, SHA, BRANCH, or URL specified, defaulting to master")
|
||||
set(PKG_BRANCH master)
|
||||
endif()
|
||||
|
||||
@@ -345,72 +343,72 @@ function(AddPackage)
|
||||
|
||||
cpm_utils_message(STATUS ${PKG_ARGS_NAME} "Download URL is ${pkg_url}")
|
||||
|
||||
if(NOT DEFINED PKG_ARGS_KEY)
|
||||
if(DEFINED PKG_ARGS_SHA)
|
||||
if (NOT DEFINED PKG_ARGS_KEY)
|
||||
if (DEFINED PKG_ARGS_SHA)
|
||||
string(SUBSTRING ${PKG_ARGS_SHA} 0 4 pkg_key)
|
||||
cpm_utils_message(DEBUG ${PKG_ARGS_NAME}
|
||||
"No custom key defined, using ${pkg_key} from sha")
|
||||
"No custom key defined, using ${pkg_key} from sha")
|
||||
elseif(DEFINED PKG_ARGS_GIT_VERSION)
|
||||
set(pkg_key ${PKG_ARGS_GIT_VERSION})
|
||||
cpm_utils_message(DEBUG ${PKG_ARGS_NAME}
|
||||
"No custom key defined, using ${pkg_key}")
|
||||
elseif(DEFINED PKG_ARGS_TAG)
|
||||
"No custom key defined, using ${pkg_key}")
|
||||
elseif (DEFINED PKG_ARGS_TAG)
|
||||
set(pkg_key ${PKG_ARGS_TAG})
|
||||
cpm_utils_message(DEBUG ${PKG_ARGS_NAME}
|
||||
"No custom key defined, using ${pkg_key}")
|
||||
elseif(DEFINED PKG_ARGS_VERSION)
|
||||
"No custom key defined, using ${pkg_key}")
|
||||
elseif (DEFINED PKG_ARGS_VERSION)
|
||||
set(pkg_key ${PKG_ARGS_VERSION})
|
||||
cpm_utils_message(DEBUG ${PKG_ARGS_NAME}
|
||||
"No custom key defined, using ${pkg_key}")
|
||||
"No custom key defined, using ${pkg_key}")
|
||||
else()
|
||||
cpm_utils_message(WARNING ${PKG_ARGS_NAME}
|
||||
"Could not determine cache key, using CPM defaults")
|
||||
"Could not determine cache key, using CPM defaults")
|
||||
endif()
|
||||
else()
|
||||
set(pkg_key ${PKG_ARGS_KEY})
|
||||
endif()
|
||||
|
||||
if(DEFINED PKG_ARGS_HASH_ALGO)
|
||||
if (DEFINED PKG_ARGS_HASH_ALGO)
|
||||
set(hash_algo ${PKG_ARGS_HASH_ALGO})
|
||||
else()
|
||||
set(hash_algo SHA512)
|
||||
endif()
|
||||
|
||||
if(DEFINED PKG_ARGS_HASH)
|
||||
if (DEFINED PKG_ARGS_HASH)
|
||||
set(pkg_hash "${hash_algo}=${PKG_ARGS_HASH}")
|
||||
elseif(DEFINED PKG_ARGS_HASH_SUFFIX)
|
||||
elseif (DEFINED PKG_ARGS_HASH_SUFFIX)
|
||||
# funny sanity check
|
||||
string(TOLOWER ${hash_algo} hash_algo_lower)
|
||||
string(TOLOWER ${PKG_ARGS_HASH_SUFFIX} suffix_lower)
|
||||
if(NOT ${suffix_lower} MATCHES ${hash_algo_lower})
|
||||
if (NOT ${suffix_lower} MATCHES ${hash_algo_lower})
|
||||
cpm_utils_message(WARNING
|
||||
"Hash algorithm and hash suffix do not match, errors may occur")
|
||||
"Hash algorithm and hash suffix do not match, errors may occur")
|
||||
endif()
|
||||
|
||||
set(hash_url ${pkg_url}.${PKG_ARGS_HASH_SUFFIX})
|
||||
elseif(DEFINED PKG_ARGS_HASH_URL)
|
||||
elseif (DEFINED PKG_ARGS_HASH_URL)
|
||||
set(hash_url ${PKG_ARGS_HASH_URL})
|
||||
else()
|
||||
cpm_utils_message(WARNING ${PKG_ARGS_NAME}
|
||||
"No hash or hash URL found")
|
||||
"No hash or hash URL found")
|
||||
endif()
|
||||
|
||||
if(DEFINED hash_url)
|
||||
if (DEFINED hash_url)
|
||||
set(outfile ${CMAKE_CURRENT_BINARY_DIR}/${PKG_ARGS_NAME}.hash)
|
||||
|
||||
# TODO(crueter): This is kind of a bad solution
|
||||
# because "technically" the hash is invalidated each week
|
||||
# but it works for now kjsdnfkjdnfjksdn
|
||||
string(TOLOWER ${PKG_ARGS_NAME} lowername)
|
||||
if(NOT EXISTS ${outfile} AND NOT EXISTS ${CPM_SOURCE_CACHE}/${lowername}/${pkg_key})
|
||||
if (NOT EXISTS ${outfile} AND NOT EXISTS ${CPM_SOURCE_CACHE}/${lowername}/${pkg_key})
|
||||
file(DOWNLOAD ${hash_url} ${outfile})
|
||||
endif()
|
||||
|
||||
if(EXISTS ${outfile})
|
||||
if (EXISTS ${outfile})
|
||||
file(READ ${outfile} pkg_hash_tmp)
|
||||
endif()
|
||||
|
||||
if(DEFINED ${pkg_hash_tmp})
|
||||
if (DEFINED ${pkg_hash_tmp})
|
||||
set(pkg_hash "${hash_algo}=${pkg_hash_tmp}")
|
||||
endif()
|
||||
endif()
|
||||
@@ -428,19 +426,19 @@ function(AddPackage)
|
||||
- CPMUTIL_FORCE_BUNDLED
|
||||
- BUNDLED_PACKAGE
|
||||
- default to allow local
|
||||
]] #
|
||||
if(PKG_ARGS_FORCE_BUNDLED_PACKAGE)
|
||||
]]#
|
||||
if (PKG_ARGS_FORCE_BUNDLED_PACKAGE)
|
||||
set_precedence(OFF OFF)
|
||||
elseif(${PKG_ARGS_NAME}_FORCE_SYSTEM)
|
||||
elseif (${PKG_ARGS_NAME}_FORCE_SYSTEM)
|
||||
set_precedence(ON ON)
|
||||
elseif(${PKG_ARGS_NAME}_FORCE_BUNDLED)
|
||||
elseif (${PKG_ARGS_NAME}_FORCE_BUNDLED)
|
||||
set_precedence(OFF OFF)
|
||||
elseif(CPMUTIL_FORCE_SYSTEM)
|
||||
elseif (CPMUTIL_FORCE_SYSTEM)
|
||||
set_precedence(ON ON)
|
||||
elseif(CPMUTIL_FORCE_BUNDLED)
|
||||
set_precedence(OFF OFF)
|
||||
elseif(DEFINED PKG_ARGS_BUNDLED_PACKAGE AND NOT PKG_ARGS_BUNDLED_PACKAGE STREQUAL "unset")
|
||||
if(PKG_ARGS_BUNDLED_PACKAGE)
|
||||
elseif (DEFINED PKG_ARGS_BUNDLED_PACKAGE AND NOT PKG_ARGS_BUNDLED_PACKAGE STREQUAL "unset")
|
||||
if (PKG_ARGS_BUNDLED_PACKAGE)
|
||||
set(local OFF)
|
||||
else()
|
||||
set(local ON)
|
||||
@@ -451,7 +449,7 @@ function(AddPackage)
|
||||
set_precedence(ON OFF)
|
||||
endif()
|
||||
|
||||
if(DEFINED PKG_ARGS_VERSION)
|
||||
if (DEFINED PKG_ARGS_VERSION)
|
||||
list(APPEND EXTRA_ARGS
|
||||
VERSION ${PKG_ARGS_VERSION}
|
||||
)
|
||||
@@ -477,32 +475,32 @@ function(AddPackage)
|
||||
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_NAMES ${PKG_ARGS_NAME})
|
||||
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_URLS ${pkg_git_url})
|
||||
|
||||
if(${PKG_ARGS_NAME}_ADDED)
|
||||
if(DEFINED PKG_ARGS_SHA)
|
||||
if (${PKG_ARGS_NAME}_ADDED)
|
||||
if (DEFINED PKG_ARGS_SHA)
|
||||
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS
|
||||
${PKG_ARGS_SHA})
|
||||
elseif(DEFINED PKG_ARGS_GIT_VERSION)
|
||||
${PKG_ARGS_SHA})
|
||||
elseif (DEFINED PKG_ARGS_GIT_VERSION)
|
||||
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS
|
||||
${PKG_ARGS_GIT_VERSION})
|
||||
elseif (DEFINED PKG_ARGS_TAG)
|
||||
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS
|
||||
${PKG_ARGS_GIT_VERSION})
|
||||
elseif(DEFINED PKG_ARGS_TAG)
|
||||
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS
|
||||
${PKG_ARGS_TAG})
|
||||
elseif(DEFINED PKG_ARGS_VERSION)
|
||||
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS
|
||||
${PKG_ARGS_VERSION})
|
||||
${PKG_ARGS_TAG})
|
||||
elseif(DEFINED PKG_ARGS_VERSION)
|
||||
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS
|
||||
${PKG_ARGS_VERSION})
|
||||
else()
|
||||
cpm_utils_message(WARNING ${PKG_ARGS_NAME}
|
||||
"Package has no specified sha, tag, or version")
|
||||
"Package has no specified sha, tag, or version")
|
||||
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS "unknown")
|
||||
endif()
|
||||
else()
|
||||
if(DEFINED CPM_PACKAGE_${PKG_ARGS_NAME}_VERSION AND NOT
|
||||
if (DEFINED CPM_PACKAGE_${PKG_ARGS_NAME}_VERSION AND NOT
|
||||
"${CPM_PACKAGE_${PKG_ARGS_NAME}_VERSION}" STREQUAL "")
|
||||
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS
|
||||
"${CPM_PACKAGE_${PKG_ARGS_NAME}_VERSION} (system)")
|
||||
"${CPM_PACKAGE_${PKG_ARGS_NAME}_VERSION} (system)")
|
||||
else()
|
||||
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS
|
||||
"unknown (system)")
|
||||
"unknown (system)")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
@@ -563,7 +561,7 @@ function(AddCIPackage)
|
||||
message(FATAL_ERROR "[CPMUtil] PACKAGE is required")
|
||||
endif()
|
||||
|
||||
if(NOT DEFINED PKG_ARGS_CMAKE_FILENAME)
|
||||
if (NOT DEFINED PKG_ARGS_CMAKE_FILENAME)
|
||||
set(ARTIFACT_CMAKE ${PKG_ARGS_NAME})
|
||||
else()
|
||||
set(ARTIFACT_CMAKE ${PKG_ARGS_CMAKE_FILENAME})
|
||||
@@ -575,11 +573,11 @@ function(AddCIPackage)
|
||||
set(ARTIFACT_EXT ${PKG_ARGS_EXTENSION})
|
||||
endif()
|
||||
|
||||
if(DEFINED PKG_ARGS_MIN_VERSION)
|
||||
if (DEFINED PKG_ARGS_MIN_VERSION)
|
||||
set(ARTIFACT_MIN_VERSION ${PKG_ARGS_MIN_VERSION})
|
||||
endif()
|
||||
|
||||
if(DEFINED PKG_ARGS_DISABLED_PLATFORMS)
|
||||
if (DEFINED PKG_ARGS_DISABLED_PLATFORMS)
|
||||
set(DISABLED_PLATFORMS ${PKG_ARGS_DISABLED_PLATFORMS})
|
||||
endif()
|
||||
|
||||
@@ -589,19 +587,19 @@ function(AddCIPackage)
|
||||
set(ARTIFACT_REPO ${PKG_ARGS_REPO})
|
||||
set(ARTIFACT_PACKAGE ${PKG_ARGS_PACKAGE})
|
||||
|
||||
if((MSVC AND ARCHITECTURE_x86_64) AND NOT "windows-amd64" IN_LIST DISABLED_PLATFORMS)
|
||||
if ((MSVC AND ARCHITECTURE_x86_64) AND NOT "windows-amd64" IN_LIST DISABLED_PLATFORMS)
|
||||
add_ci_package(windows-amd64)
|
||||
endif()
|
||||
|
||||
if((MSVC AND ARCHITECTURE_arm64) AND NOT "windows-arm64" IN_LIST DISABLED_PLATFORMS)
|
||||
if ((MSVC AND ARCHITECTURE_arm64) AND NOT "windows-arm64" IN_LIST DISABLED_PLATFORMS)
|
||||
add_ci_package(windows-arm64)
|
||||
endif()
|
||||
|
||||
if((MINGW AND ARCHITECTURE_x86_64) AND NOT "mingw-amd64" IN_LIST DISABLED_PLATFORMS)
|
||||
if ((MINGW AND ARCHITECTURE_x86_64) AND NOT "mingw-amd64" IN_LIST DISABLED_PLATFORMS)
|
||||
add_ci_package(mingw-amd64)
|
||||
endif()
|
||||
|
||||
if((MINGW AND ARCHITECTURE_arm64) AND NOT "mingw-arm64" IN_LIST DISABLED_PLATFORMS)
|
||||
if ((MINGW AND ARCHITECTURE_arm64) AND NOT "mingw-arm64" IN_LIST DISABLED_PLATFORMS)
|
||||
add_ci_package(mingw-arm64)
|
||||
endif()
|
||||
|
||||
@@ -630,11 +628,11 @@ function(AddCIPackage)
|
||||
endif()
|
||||
|
||||
# TODO(crueter): macOS amd64/aarch64 split mayhaps
|
||||
if(APPLE AND NOT "macos-universal" IN_LIST DISABLED_PLATFORMS)
|
||||
if (APPLE AND NOT "macos-universal" IN_LIST DISABLED_PLATFORMS)
|
||||
add_ci_package(macos-universal)
|
||||
endif()
|
||||
|
||||
if(DEFINED ARTIFACT_DIR)
|
||||
if (DEFINED ARTIFACT_DIR)
|
||||
set(${ARTIFACT_PACKAGE}_ADDED TRUE PARENT_SCOPE)
|
||||
set(${ARTIFACT_PACKAGE}_SOURCE_DIR "${ARTIFACT_DIR}" PARENT_SCOPE)
|
||||
else()
|
||||
|
||||
@@ -1,22 +1,20 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: 2025 Eden Emulator Project
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
-->
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
SPDX-License-Identifier: CC0-1.0
|
||||
-->
|
||||
|
||||
<component type="desktop-application">
|
||||
<id>org.eden_emu.eden</id>
|
||||
<id>org.yuzu_emu.yuzu</id>
|
||||
<metadata_license>CC0-1.0</metadata_license>
|
||||
<name>eden</name>
|
||||
<name>yuzu</name>
|
||||
<summary>Nintendo Switch emulator</summary>
|
||||
<description>
|
||||
<p>Nintendo Switch video game console emulator</p>
|
||||
<p>yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra.</p>
|
||||
<p>The emulator is capable of running most commercial games at full speed, provided you meet the necessary hardware requirements.</p>
|
||||
<p>For a full list of games yuzu support, please visit our Compatibility page.</p>
|
||||
<p>Check out our website for the latest news on exciting features, monthly progress reports, and more!</p>
|
||||
</description>
|
||||
<categories>
|
||||
<category>Game</category>
|
||||
@@ -26,16 +24,16 @@ SPDX-License-Identifier: CC0-1.0
|
||||
<keyword>switch</keyword>
|
||||
<keyword>emulator</keyword>
|
||||
</keywords>
|
||||
<url type="homepage">https://eden-emu.dev/</url>
|
||||
<url type="bugtracker">https://git.eden-emu.dev/eden-emu/eden/issues</url>
|
||||
<url type="faq">https://eden-emu.dev/docs</url>
|
||||
<url type="help">https://eden-emu.dev/docs</url>
|
||||
<url type="donation">https://eden-emu.dev/donations</url>
|
||||
<url type="translate">https://explore.transifex.com/edenemu/eden-emulator</url>
|
||||
<url type="contact">https://discord.gg/edenemu</url>
|
||||
<url type="vcs-browser">https://git.eden-emu.dev</url>
|
||||
<url type="contribute">https://git.eden-emu.dev/eden-emu/eden</url>
|
||||
<launchable type="desktop-id">org.eden_emu.eden.desktop</launchable>
|
||||
<url type="homepage">https://yuzu-emu.org/</url>
|
||||
<url type="bugtracker">https://github.com/yuzu-emu/yuzu/issues</url>
|
||||
<url type="faq">https://yuzu-emu.org/wiki/faq/</url>
|
||||
<url type="help">https://yuzu-emu.org/wiki/home/</url>
|
||||
<url type="donation">https://yuzu-emu.org/donate/</url>
|
||||
<url type="translate">https://www.transifex.com/projects/p/yuzu</url>
|
||||
<url type="contact">https://community.citra-emu.org/</url>
|
||||
<url type="vcs-browser">https://github.com/yuzu-emu/yuzu</url>
|
||||
<url type="contribute">https://yuzu-emu.org/wiki/contributing/</url>
|
||||
<launchable type="desktop-id">org.yuzu_emu.yuzu.desktop</launchable>
|
||||
<provides>
|
||||
<binary>yuzu</binary>
|
||||
<binary>yuzu-cmd</binary>
|
||||
@@ -52,6 +50,13 @@ SPDX-License-Identifier: CC0-1.0
|
||||
<memory>16384</memory>
|
||||
</recommends>
|
||||
<project_license>GPL-3.0-or-later</project_license>
|
||||
<developer_name>Eden Emulator Team</developer_name>
|
||||
<developer_name>yuzu Emulator Team</developer_name>
|
||||
<content_rating type="oars-1.0"/>
|
||||
<screenshots>
|
||||
<screenshot type="default"><image>https://raw.githubusercontent.com/yuzu-emu/yuzu-emu.github.io/master/images/screenshots/001-Super%20Mario%20Odyssey%20.png</image></screenshot>
|
||||
<screenshot><image>https://raw.githubusercontent.com/yuzu-emu/yuzu-emu.github.io/master/images/screenshots/004-The%20Legend%20of%20Zelda%20Skyward%20Sword%20HD.png</image></screenshot>
|
||||
<screenshot><image>https://raw.githubusercontent.com/yuzu-emu/yuzu-emu.github.io/master/images/screenshots/007-Pokemon%20Sword.png</image></screenshot>
|
||||
<screenshot><image>https://raw.githubusercontent.com/yuzu-emu/yuzu-emu.github.io/master/images/screenshots/010-Hyrule%20Warriors%20Age%20of%20Calamity.png</image></screenshot>
|
||||
<screenshot><image>https://raw.githubusercontent.com/yuzu-emu/yuzu-emu.github.io/master/images/screenshots/039-Pok%C3%A9mon%20Mystery%20Dungeon%20Rescue%20Team%20DX.png.png.png</image></screenshot>
|
||||
</screenshots>
|
||||
</component>
|
||||
|
||||
|
Before Width: | Height: | Size: 21 KiB After Width: | Height: | Size: 9.2 KiB |
|
Before Width: | Height: | Size: 345 KiB After Width: | Height: | Size: 346 KiB |
|
Before Width: | Height: | Size: 45 KiB After Width: | Height: | Size: 45 KiB |
|
Before Width: | Height: | Size: 54 KiB After Width: | Height: | Size: 54 KiB |
|
Before Width: | Height: | Size: 256 KiB After Width: | Height: | Size: 256 KiB |
@@ -0,0 +1,17 @@
|
||||
# AddPackage
|
||||
|
||||
- `VERSION` (required): The version to get (the tag will be `v${VERSION}`)
|
||||
- `NAME` (required): Name used within the artifacts
|
||||
- `REPO` (required): CI repository, e.g. `crueter-ci/OpenSSL`
|
||||
- `PACKAGE` (required): `find_package` package name
|
||||
- `EXTENSION`: Artifact extension (default `tar.zst`)
|
||||
- `MIN_VERSION`: Minimum version for `find_package`. Only used if platform does not support this package as a bundled artifact
|
||||
- `DISABLED_PLATFORMS`: List of platforms that lack artifacts for this package. Options:
|
||||
* `windows-amd64`
|
||||
* `windows-arm64`
|
||||
* `android`
|
||||
* `solaris-amd64`
|
||||
* `freebsd-amd64`
|
||||
* `linux-amd64`
|
||||
* `linux-aarch64`
|
||||
* `macos-universal`
|
||||
@@ -10,13 +10,12 @@ Global Options:
|
||||
|
||||
You are highly encouraged to read AddPackage first, even if you plan to only interact with CPMUtil via `AddJsonPackage`.
|
||||
|
||||
<!-- TOC -->
|
||||
- [AddPackage](#addpackage)
|
||||
- [AddCIPackage](#addcipackage)
|
||||
- [AddJsonPackage](#addjsonpackage)
|
||||
- [Lists](#lists)
|
||||
- [For Packagers](#for-packagers)
|
||||
- [Network Sandbox](#network-sandbox)
|
||||
- [Unsandboxed](#unsandboxed)
|
||||
<!-- /TOC -->
|
||||
|
||||
## AddPackage
|
||||
|
||||
@@ -44,16 +43,4 @@ For an example of how this might be implemented in an application, see Eden's im
|
||||
|
||||
- [`dep_hashes.h.in`](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/src/dep_hashes.h.in)
|
||||
- [`GenerateDepHashes.cmake`](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CMakeModules/GenerateDepHashes.cmake)
|
||||
- [`deps_dialog.cpp`](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/src/yuzu/deps_dialog.cpp)
|
||||
|
||||
## For Packagers
|
||||
|
||||
If you are packaging a project that uses CPMUtil, read this!
|
||||
|
||||
### Network Sandbox
|
||||
|
||||
For sandboxed environments (e.g. Gentoo, nixOS) you must install all dependencies to the system beforehand and set `-DCPMUTIL_FORCE_SYSTEM=ON`. If a dependency is missing, get creating!
|
||||
|
||||
### Unsandboxed
|
||||
|
||||
For others (AUR, MPR, etc). CPMUtil will handle everything for you, including if some of the project's dependencies are missing from your distribution's repositories. That is pretty much half the reason I created this behemoth, after all.
|
||||
- [`deps_dialog.cpp`](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/src/yuzu/deps_dialog.cpp)
|
||||
@@ -1,20 +1,17 @@
|
||||
# Caveats
|
||||
|
||||
<!-- TOC -->
|
||||
- [Arch Linux](#arch-linux)
|
||||
- [Gentoo Linux](#gentoo-linux)
|
||||
- [macOS](#macos)
|
||||
- [Solaris](#solaris)
|
||||
- [HaikuOS](#haikuos)
|
||||
- [OpenBSD](#openbsd)
|
||||
- [FreeBSD](#freebsd)
|
||||
- [NetBSD](#netbsd)
|
||||
- [MSYS2](#msys2)
|
||||
- [RedoxOS](#redoxos)
|
||||
- [Windows](#windows)
|
||||
- [Windows 7, Windows 8 and Windows 8.1](#windows-7-windows-8-and-windows-81)
|
||||
- [Windows Vista and below](#windows-vista-and-below)
|
||||
- [Windows on ARM](#windows-on-arm)
|
||||
- [Caveats](#caveats)
|
||||
- [Arch Linux](#arch-linux)
|
||||
- [Gentoo Linux](#gentoo-linux)
|
||||
- [macOS](#macos)
|
||||
- [Solaris](#solaris)
|
||||
- [HaikuOS](#haikuos)
|
||||
- [OpenBSD](#openbsd)
|
||||
- [FreeBSD](#freebsd)
|
||||
- [NetBSD](#netbsd)
|
||||
- [MSYS2](#msys2)
|
||||
- [Windows 8.1 and below](#windows-81-and-below)
|
||||
<!-- /TOC -->
|
||||
|
||||
## Arch Linux
|
||||
@@ -52,7 +49,6 @@ export PATH="$PATH:$PWD"
|
||||
```
|
||||
|
||||
Default MESA is a bit outdated, the following environment variables should be set for a smoother experience:
|
||||
|
||||
```sh
|
||||
export MESA_GL_VERSION_OVERRIDE=4.6
|
||||
export MESA_GLSL_VERSION_OVERRIDE=460
|
||||
@@ -97,16 +93,9 @@ Eden is not currently available as a port on FreeBSD, though it is in the works.
|
||||
|
||||
The available OpenSSL port (3.0.17) is out-of-date, and using a bundled static library instead is recommended; to do so, add `-DYUZU_USE_BUNDLED_OPENSSL=ON` to your CMake configure command.
|
||||
|
||||
Gamepad/controllers may not work on 15.0, this is due to an outdated SDL not responding well to the new `usbhid(2)` driver. To workaround this simply disable `usbhid(2)` (add the following to `/boot/loader.conf`):
|
||||
|
||||
```sh
|
||||
hw.usb.usbhid.enable="0"
|
||||
```
|
||||
|
||||
## NetBSD
|
||||
|
||||
Install `pkgin` if not already `pkg_add pkgin`, see also the general [pkgsrc guide](https://www.netbsd.org/docs/pkgsrc/using.html). For NetBSD 10.1 provide `echo 'PKG_PATH="https://cdn.netbsd.org/pub/pkgsrc/packages/NetBSD/amd64/10.1/All/"' >/etc/pkg_install.conf`. If `pkgin` is taking too much time consider adding the following to `/etc/rc.conf`:
|
||||
|
||||
Install `pkgin` if not already `pkg_add pkgin`, see also the general [pkgsrc guide](https://www.netbsd.org/docs/pkgsrc/using.html). For NetBSD 10.1 provide `echo 'PKG_PATH="https://cdn.netbsd.org/pub/pkgsrc/packages/NetBSD/x86_64/10.0_2025Q3/All/"' >/etc/pkg_install.conf`. If `pkgin` is taking too much time consider adding the following to `/etc/rc.conf`:
|
||||
```sh
|
||||
ip6addrctl=YES
|
||||
ip6addrctl_policy=ipv4_prefer
|
||||
@@ -120,10 +109,9 @@ System provides a default `g++-10` which doesn't support the current C++ codebas
|
||||
|
||||
Make may error out when generating C++ headers of SPIRV shaders, hence it's recommended to use `gmake` over the default system one.
|
||||
|
||||
[parallel/spirv-tools](https://iso.us.netbsd.org/pub/pkgsrc/current/pkgsrc/parallel/spirv-tools/index.html) isn't available in binary form and must be built from source.
|
||||
|
||||
glslang is not available on NetBSD, to circumvent this simply build glslang by yourself:
|
||||
[parallel/spirv-tools](https://iso.us.netbsd.org/pub/pkgsrc/current/pkgsrc/parallel/spirv-tools/index.html) isn't available in binary form and must be build from source.
|
||||
|
||||
Such that glslang is not available on NetBSD, to circumvent this simply build glslang by yourself:
|
||||
```sh
|
||||
pkgin python313
|
||||
git clone --depth=1 https://github.com/KhronosGroup/glslang.git
|
||||
@@ -136,15 +124,13 @@ cmake --install build
|
||||
|
||||
However, pkgsrc is highly recommended, see [getting pkgsrc](https://iso.us.netbsd.org/pub/pkgsrc/current/pkgsrc/doc/pkgsrc.html#getting). You must get `current` not the `2025Q2` version.
|
||||
|
||||
## DragonFlyBSD
|
||||
# DragonFlyBSD
|
||||
|
||||
If `libstdc++.so.6` is not found (`GLIBCXX_3.4.30`) then attempt:
|
||||
|
||||
```sh
|
||||
rm /usr/local/lib/gcc11/libstdc++.so.6
|
||||
ln -s /usr/local/lib/gcc14/libstdc++.so /usr/local/lib/gcc11/libstdc++.so.6
|
||||
```
|
||||
|
||||
This may have unforeseen consequences of which we don't need to worry about for now.
|
||||
|
||||
Default `g++` (and the libstdc++) is too outdated - so install `gcc14` and redirect CMake to the new compiler toolchain `-DCMAKE_CXX_COMPILER=gcc14 -DCMAKE_C_COMPILER=g++14`.
|
||||
@@ -155,9 +141,13 @@ If build hangs, use `hammer2 bulkfree`.
|
||||
|
||||
## MSYS2
|
||||
|
||||
Only the `MINGW64` environment is tested (or `CLANGARM64` on ARM); however, all of the others should work (in theory) sans `MINGW32`.
|
||||
`qt6-static` isn't supported yet.
|
||||
|
||||
When packaging an MSYS2 build that is NOT fully static, you will need to copy all dependent DLLs recursively alongside the `windeployqt6`; for example:
|
||||
Only the `MINGW64` environment is tested; however, all of the others should work (in theory) sans `MINGW32`.
|
||||
|
||||
Currently, only FFmpeg can be used as a system dependency; the others will result in linker errors.
|
||||
|
||||
When packaging an MSYS2 build, you will need to copy all dependent DLLs recursively alongside the `windeployqt6`; for example:
|
||||
|
||||
```sh
|
||||
# MSYS_TOOLCHAIN is typically just mingw64
|
||||
@@ -206,24 +196,14 @@ windeployqt6 --no-compiler-runtime --no-opengl-sw --no-system-dxc-compiler \
|
||||
find ./*/ -name "*.dll" | while read -r dll; do deps "$dll"; done
|
||||
```
|
||||
|
||||
## RedoxOS
|
||||
|
||||
The package install may randomly hang at times, in which case it has to be restarted. ALWAYS do a `sudo pkg update` or the chances of it hanging will be close to 90%. If "multiple" installs fail at once, try installing 1 by 1 the packages.
|
||||
|
||||
When CMake invokes certain file syscalls - it may sometimes cause crashes or corruptions on the (kernel?) address space - so reboot the system if there is a "hang" in CMake.
|
||||
|
||||
## Windows
|
||||
|
||||
### Windows 7, Windows 8 and Windows 8.1
|
||||
## Windows 8.1 and below
|
||||
|
||||
DirectX 12 is not available - simply copy and paste a random DLL and name it `d3d12.dll`.
|
||||
|
||||
Install [Qt6 compatibility libraries](github.com/ANightly/qt6windows7) specifically Qt 6.9.5.
|
||||
|
||||
### Windows Vista and below
|
||||
## RedoxOS
|
||||
|
||||
No support for Windows Vista (or below) is present at the moment. Check back later.
|
||||
The package install may randomly hang at times, in which case it has to be restarted. ALWAYS do a `sudo pkg update` or the chances of it hanging will be close to 90%. If "multiple" installs fail at once, try installing 1 by 1 the packages.
|
||||
|
||||
### Windows on ARM
|
||||
|
||||
If you're using Snapdragon X or 8CX, use the [the Vulkan translation layer](https://apps.microsoft.com/detail/9nqpsl29bfff?hl=en-us&gl=USE) only if the stock drivers do not work. And of course always keep your system up-to-date.
|
||||
When CMake invokes certain file syscalls - it may sometimes cause crashes or corruptions on the (kernel?) address space - so reboot the system if there is a "hang" in CMake.
|
||||
|
||||
@@ -10,13 +10,7 @@ Simply put, types/classes are named as `PascalCase`, same for methods and functi
|
||||
|
||||
Except for Qt MOC where `functionName` is preferred.
|
||||
|
||||
Template typenames prefer short names like `T`, `I`, `U`, if a longer name is required either `Iterator` or `perform_action` are fine as well. Do not use names like `SS` as systems like solaris define it for registers, in general do not use any of the following for short names:
|
||||
- `SS`, `DS`, `GS`, `FS`: Segment registers, defined by Solaris `<ucontext.h>`
|
||||
- `EAX`, `EBX`, `ECX`, `EDX`, `ESI`, `EDI`, `ESP`, `EBP`, `EIP`: Registers, defined by Solaris.
|
||||
- `X`: Defined by some utility headers, avoid.
|
||||
- `_`: Defined by gettext, avoid.
|
||||
- `N`, `M`, `S`: Preferably don't use this for types, use it for numeric constants.
|
||||
- `TR`: Used by some weird `<ucontext.h>` whom define the Task Register as a logical register to provide to the user... (Need to remember which OS in specific).
|
||||
Template typenames prefer short names like `T`, `I`, `U`, if a longer name is required either `Iterator` or `perform_action` are fine as well.
|
||||
|
||||
Macros must always be in `SCREAMING_CASE`. Do not use short letter macros as systems like Solaris will conflict with them; a good rule of thumb is >5 characters per macro - i.e `THIS_MACRO_IS_GOOD`, `AND_ALSO_THIS_ONE`.
|
||||
|
||||
@@ -24,45 +18,25 @@ Try not using hungarian notation, if you're able.
|
||||
|
||||
## Formatting
|
||||
|
||||
Formatting is extremelly lax, the general rule of thumb is: Don't add new lines just to increase line count. The less lines we have to look at, the better. This means also packing densely your code while not making it a clusterfuck. Strike a balance of "this is a short and comprehensible piece of code" and "my eyes are actually happy to see this!". Don't just drop the entire thing in a single line and call it "dense code", that's just spaghetti posing as code. In general, be mindful of what other devs need to look at.
|
||||
|
||||
Do not put if/while/etc braces after lines:
|
||||
```c++
|
||||
// no dont do this
|
||||
// this is more lines of code for no good reason (why braces need their separate lines?)
|
||||
// and those take space in someone's screen, cumulatively
|
||||
if (thing)
|
||||
{ //<--
|
||||
{
|
||||
some(); // ...
|
||||
} //<-- 2 lines of code for basically "opening" and "closing" an statment
|
||||
}
|
||||
|
||||
// do this
|
||||
if (thing) { //<-- [...] and with your brain you can deduce it's this piece of code
|
||||
// that's being closed
|
||||
if (thing) {
|
||||
some(); // ...
|
||||
} //<-- only one line, and it's clearer since you know its closing something [...]
|
||||
}
|
||||
|
||||
// or this, albeit the extra line isn't needed (at your discretion of course)
|
||||
// or this
|
||||
if (thing)
|
||||
some(); // ...
|
||||
|
||||
// this is also ok, keeps things in one line and makes it extremely clear
|
||||
// this is also ok
|
||||
if (thing) some();
|
||||
|
||||
// NOT ok, don't be "clever" and use the comma operator to stash a bunch of statments
|
||||
// in a single line, doing this will definitely ruin someone's day - just do the thing below
|
||||
// vvv
|
||||
if (thing) some(), thing(), a2(a1(), y1(), j1()), do_complex_shit(wa(), wo(), ploo());
|
||||
// ... and in general don't use the comma operator for "multiple statments", EXCEPT if you think
|
||||
// that it makes the code more readable (the situation may be rare however)
|
||||
|
||||
// Wow so much clearer! Now I can actually see what each statment is meant to do!
|
||||
if (thing) {
|
||||
some();
|
||||
thing();
|
||||
a2(a1(), y1(), j1());
|
||||
do_complex_shit(wa(), wo(), ploo());
|
||||
}
|
||||
```
|
||||
|
||||
Brace rules are lax, if you can get the point across, do it:
|
||||
@@ -103,21 +77,3 @@ if (device_name.empty()) {
|
||||
SDL_AudioSpec obtained;
|
||||
device = SDL_OpenAudioDevice(device_name.empty() ? nullptr : device_name.c_str(), capture, &spec, &obtained, false);
|
||||
```
|
||||
|
||||
A note about operators: Use them sparingly, yes, the language is lax on them, but some usages can be... tripping to say the least.
|
||||
```c++
|
||||
a, b, c; //<-- NOT OK multiple statments with comma operator is definitely a recipe for disaster
|
||||
return c ? a : b; //<-- OK ternaries at end of return statments are clear and fine
|
||||
return a, b; //<-- NOT OK return will take value of `b` but also evaluate `a`, just use a separate statment
|
||||
void f(int a[]) //<-- OK? if you intend to use the pointer as an array, otherwise just mark it as *
|
||||
```
|
||||
|
||||
And about templates, use them sparingly, don't just do meta-templating for the sake of it, do it when you actually need it. This isn't a competition to see who can make the most complicated and robust meta-templating system. Just use what works, and preferably stick to the standard libary instead of reinventing the wheel. Additionally:
|
||||
|
||||
```c++
|
||||
// NOT OK This will create (T * N * C * P) versions of the same function. DO. NOT. DO. THIS.
|
||||
template<typename T, size_t N, size_t C, size_t P> inline void what() const noexcept;
|
||||
|
||||
// OK use parameters like a normal person, don't be afraid to use them :)
|
||||
template<typename T> inline void what(size_t n, size_t c, size_t p) const noexcept;
|
||||
```
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
# Cross compiling
|
||||
# Cross Compile
|
||||
|
||||
General guide for cross compiling.
|
||||
|
||||
## Debian ARM64
|
||||
## ARM64
|
||||
|
||||
A painless guide for cross compilation (or to test NCE) from a x86_64 system without polluting your main.
|
||||
|
||||
|
||||
@@ -1,44 +1,42 @@
|
||||
# Dependencies
|
||||
|
||||
To build Eden, you MUST have a C++ compiler.
|
||||
|
||||
* On Linux, this is usually [GCC](https://gcc.gnu.org/) 11+ or [Clang](https://clang.llvm.org/) v14+
|
||||
* GCC 12 also requires Clang 14+
|
||||
- GCC 12 also requires Clang 14+
|
||||
* On Windows, we support:
|
||||
* **[MSVC](https://visualstudio.microsoft.com/downloads/)** (default)
|
||||
* It's STRONGLY RECOMMENDED to use the **Community** option and **Visual Studio 2022**
|
||||
* You need to install: **[Desktop development with C++](https://learn.microsoft.com/en-us/cpp/build/vscpp-step-0-installation?view=msvc-170)**
|
||||
* **[clang-cl](https://learn.microsoft.com/en-us/cpp/build/clang-support-msbuild?view=msvc-180)**
|
||||
* You need to install: **C++ Clang tools for Windows**
|
||||
* **[MSYS2](https://www.msys2.org)**
|
||||
- **[MSVC](https://visualstudio.microsoft.com/downloads/)** (default)
|
||||
- It's STRONGLY RECOMMENDED to use the **Community** option and **Visual Studio 2022**
|
||||
- You need to install: **[Desktop development with C++](https://learn.microsoft.com/en-us/cpp/build/vscpp-step-0-installation?view=msvc-170)**
|
||||
- **[clang-cl](https://learn.microsoft.com/en-us/cpp/build/clang-support-msbuild?view=msvc-180)**
|
||||
- You need to install: **C++ Clang tools for Windows**
|
||||
- **[MSYS2](https://www.msys2.org)** (experimental)
|
||||
* On macOS, this is Apple Clang
|
||||
* This can be installed with `xcode-select --install`
|
||||
- This can be installed with `xcode-select --install`
|
||||
|
||||
The following additional tools are also required:
|
||||
|
||||
* **[CMake](https://www.cmake.org/)** 3.22+ - already included with the Android SDK
|
||||
* **[Git](https://git-scm.com/)** for version control
|
||||
* **[Windows installer](https://gitforwindows.org)**
|
||||
- **[Windows installer](https://gitforwindows.org)**
|
||||
* **[Python3](https://www.python.org/downloads/)** 3.10+ - necessary to download external repositories
|
||||
* On Windows, you must install the **[Vulkan SDK](https://vulkan.lunarg.com/sdk/home#windows)** as well
|
||||
* *A convenience script to install the latest SDK is provided in:*
|
||||
* `tools/windows/install-vulkan-sdk.ps1` (for PowerShell 5+)
|
||||
* `tools/windows/install-vulkan-sdk.sh` (for Git Bash, etc)
|
||||
- *A convenience script to install the latest SDK is provided in:*
|
||||
- `tools/windows/install-vulkan-sdk.ps1` (for PowerShell 5+)
|
||||
- `tools/windows/install-vulkan-sdk.sh` (for MSYS2, Git Bash, etc)
|
||||
|
||||
If you are on desktop and plan to use the Qt frontend, you *must* install Qt 6, and optionally Qt Creator (the **RECOMMENDED** IDE for building)
|
||||
|
||||
* On Linux, *BSD and macOS, this can be done by the package manager
|
||||
* If you wish to use Qt Creator, append `qtcreator` or `qt-creator` to the commands seen below.
|
||||
- If you wish to use Qt Creator, append `qtcreator` or `qt-creator` to the commands seen below.
|
||||
* MSVC/clang-cl users on Windows must install through the official [Qt](https://www.qt.io/download-qt-installer-oss) installer
|
||||
* Linux and macOS users may choose to use the installer as well.
|
||||
* MSYS2 can also install Qt 6 via the package manager
|
||||
|
||||
* For help setting up Qt Creator, run `./install.sh -h qtcreator`
|
||||
If you are on Windows, a convenience script to install MSVC, MSYS2, Qt, all necessary packages for MSYS2, and set up a zsh environment with useful keybinds and aliases can be found [here](https://git.crueter.xyz/scripts/windev).
|
||||
- For help setting up Qt Creator, run `./install.sh -h qtcreator`
|
||||
|
||||
If you are on **Windows** and building with **MSVC** or **clang-cl**, you may go [back home](Build.md) and continue.
|
||||
|
||||
## Externals
|
||||
|
||||
The following are handled by Eden's externals:
|
||||
|
||||
* [FFmpeg](https://ffmpeg.org/) (should use `-DYUZU_USE_EXTERNAL_FFMPEG=ON`)
|
||||
@@ -59,7 +57,6 @@ All other dependencies will be downloaded and built by [CPM](https://github.com/
|
||||
* [MbedTLS](https://github.com/Mbed-TLS/mbedtls) 3+
|
||||
|
||||
Vulkan 1.3.274+ is also needed:
|
||||
|
||||
* [VulkanUtilityLibraries](https://github.com/KhronosGroup/Vulkan-Utility-Libraries)
|
||||
* [VulkanHeaders](https://github.com/KhronosGroup/Vulkan-Headers)
|
||||
* [SPIRV-Tools](https://github.com/KhronosGroup/SPIRV-Tools)
|
||||
@@ -74,21 +71,18 @@ Certain other dependencies will be fetched by CPM regardless. System packages *c
|
||||
* [VulkanMemoryAllocator](https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator)
|
||||
* [sirit](https://github.com/eden-emulator/sirit)
|
||||
* [httplib](https://github.com/yhirose/cpp-httplib) - if `ENABLE_UPDATE_CHECKER` or `ENABLE_WEB_SERVICE` are on
|
||||
* This package is known to be broken on the AUR.
|
||||
- This package is known to be broken on the AUR.
|
||||
* [cpp-jwt](https://github.com/arun11299/cpp-jwt) 1.4+ - if `ENABLE_WEB_SERVICE` is on
|
||||
* [unordered-dense](https://github.com/martinus/unordered_dense)
|
||||
* [mcl](https://github.com/azahar-emu/mcl) - subject to removal
|
||||
|
||||
On amd64:
|
||||
|
||||
* [xbyak](https://github.com/herumi/xbyak) - 7.22 or earlier is recommended
|
||||
|
||||
On aarch64 OR if `DYNARMIC_TESTS` is on:
|
||||
|
||||
* [oaknut](https://github.com/merryhime/oaknut) 2.0.1+
|
||||
|
||||
On riscv64:
|
||||
|
||||
* [biscuit](https://github.com/lioncash/biscuit) 0.9.1+
|
||||
|
||||
## Commands
|
||||
@@ -104,7 +98,7 @@ Click on the arrows to expand.
|
||||
|
||||
GURU must be enabled:
|
||||
|
||||
```sh
|
||||
```
|
||||
sudo emerge -a app-eselect/eselect-repository
|
||||
sudo eselect repository enable guru
|
||||
sudo emaint sync -r guru
|
||||
@@ -130,18 +124,17 @@ sudo emerge -a \
|
||||
virtual/pkgconfig
|
||||
```
|
||||
|
||||
* On `amd64`, also add `dev-libs/xbyak`
|
||||
* On `riscv64`, also add `dev-libs/biscuit` (currently unavailable)
|
||||
* On `aarch64`, also add `dev-libs/oaknut`
|
||||
* If tests are enabled, also add `dev-libs/oaknut` and `dev-cpp/catch`
|
||||
- On `amd64`, also add `dev-libs/xbyak`
|
||||
- On `riscv64`, also add `dev-libs/biscuit` (currently unavailable)
|
||||
- On `aarch64`, also add `dev-libs/oaknut`
|
||||
- If tests are enabled, also add `dev-libs/oaknut` and `dev-cpp/catch`
|
||||
|
||||
Required USE flags:
|
||||
|
||||
* `dev-qt/qtbase network concurrent dbus gui widgets`
|
||||
* `dev-libs/quazip qt6`
|
||||
* `net-libs/mbedtls cmac`
|
||||
* `media-libs/libsdl2 haptic joystick sound video`
|
||||
* `dev-cpp/cpp-httplib ssl`
|
||||
- `dev-qt/qtbase network concurrent dbus gui widgets`
|
||||
- `dev-libs/quazip qt6`
|
||||
- `net-libs/mbedtls cmac`
|
||||
- `media-libs/libsdl2 haptic joystick sound video`
|
||||
- `dev-cpp/cpp-httplib ssl`
|
||||
|
||||
[Caveats](./Caveats.md#gentoo-linux)
|
||||
|
||||
@@ -157,7 +150,6 @@ sudo pacman -Syu --needed base-devel boost catch2 cmake enet ffmpeg fmt git glsl
|
||||
* Building with QT Web Engine requires `qt6-webengine` as well.
|
||||
* Proper Wayland support requires `qt6-wayland`
|
||||
* GCC 11 or later is required.
|
||||
|
||||
</details>
|
||||
|
||||
<details>
|
||||
@@ -169,20 +161,17 @@ sudo apt-get install autoconf cmake g++ gcc git glslang-tools libglu1-mesa-dev l
|
||||
|
||||
* Ubuntu 22.04, Linux Mint 20, or Debian 12 or later is required.
|
||||
* To enable QT Web Engine, add `-DYUZU_USE_QT_WEB_ENGINE=ON` when running CMake.
|
||||
|
||||
</details>
|
||||
|
||||
<details>
|
||||
<summary>AlmaLinux, Fedora, Red Hat Linux</summary>
|
||||
|
||||
Fedora:
|
||||
|
||||
```sh
|
||||
sudo dnf install autoconf cmake fmt-devel gcc{,-c++} glslang hidapi-devel json-devel libtool libusb1-devel libzstd-devel lz4-devel nasm ninja-build openssl-devel pulseaudio-libs-devel qt6-linguist qt6-qtbase{-private,}-devel qt6-qtwebengine-devel qt6-qtmultimedia-devel speexdsp-devel wayland-devel zlib-devel ffmpeg-devel libXext-devel boost jq
|
||||
```
|
||||
|
||||
AlmaLinux (use `YUZU_USE_CPM=ON`):
|
||||
|
||||
```sh
|
||||
# vvv - Only if RPMfusion is not installed or EPEL isn't either
|
||||
sudo dnf install epel-release dnf-utils
|
||||
@@ -199,14 +188,12 @@ For systems like OpenEuler or derivates, don't forget to also install: `SDL2-dev
|
||||
* [RPM Fusion](https://rpmfusion.org/Configuration) is required for `ffmpeg-devel`
|
||||
* Fedora 32 or later is required.
|
||||
* Fedora 36+ users with GCC 12 need Clang and should configure CMake with: `cmake -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_C_COMPILER=clang -B build`
|
||||
|
||||
</details>
|
||||
|
||||
<details>
|
||||
<summary>Alpine Linux</summary>
|
||||
|
||||
First, enable the community repository; [see here](https://wiki.alpinelinux.org/wiki/Repositories#Enabling_the_community_repository).
|
||||
|
||||
```sh
|
||||
# Enable the community repository
|
||||
setup-apkrepos -c
|
||||
@@ -246,9 +233,8 @@ brew install autoconf automake boost ffmpeg fmt glslang hidapi libtool libusb lz
|
||||
If you are compiling on Intel Mac, or are using a Rosetta Homebrew installation, you must replace all references of `/opt/homebrew` with `/usr/local`.
|
||||
|
||||
To run with MoltenVK, install additional dependencies:
|
||||
|
||||
```sh
|
||||
brew install molten-vk
|
||||
brew install molten-vk vulkan-loader
|
||||
```
|
||||
|
||||
[Caveats](./Caveats.md#macos).
|
||||
@@ -267,7 +253,7 @@ If using FreeBSD 12 or prior, use `devel/pkg-config` instead.
|
||||
<details>
|
||||
<summary>NetBSD</summary>
|
||||
|
||||
For NetBSD +10.1: `pkgin install git cmake boost fmtlib SDL2 catch2 libjwt spirv-headers spirv-tools ffmpeg7 libva nlohmann-json jq libopus qt6 mbedtls3 cpp-httplib lz4 vulkan-headers nasm autoconf enet pkg-config libusb1 libcxx`.
|
||||
For NetBSD +10.1: `pkgin install git cmake boost fmtlib SDL2 catch2 libjwt spirv-headers ffmpeg7 libva nlohmann-json jq libopus qt6 mbedtls3 cpp-httplib lz4 vulkan-headers nasm autoconf enet pkg-config libusb1 libcxx`.
|
||||
|
||||
[Caveats](./Caveats.md#netbsd).
|
||||
|
||||
@@ -308,24 +294,23 @@ sudo pkg install qt6 boost glslang libzip library/lz4 libusb-1 nlohmann-json ope
|
||||
|
||||
* Open the `MSYS2 MinGW 64-bit` shell (`mingw64.exe`)
|
||||
* Download and install all dependencies:
|
||||
|
||||
```sh
|
||||
```
|
||||
BASE="git make autoconf libtool automake-wrapper jq patch"
|
||||
MINGW="qt6-base qt6-tools qt6-translations qt6-svg cmake toolchain clang python-pip openssl vulkan-memory-allocator vulkan-devel glslang boost fmt lz4 nlohmann-json zlib zstd enet opus mbedtls libusb unordered_dense openssl SDL2"
|
||||
# Either x86_64 or clang-aarch64 (Windows on ARM)
|
||||
|
||||
MINGW="qt6-base qt6-tools qt6-translations qt6-svg cmake toolchain clang python-pip openssl vulkan-memory-allocator vulkan-devel glslang boost fmt lz4 nlohmann-json zlib zstd enet opus mbedtls libusb unordered_dense"
|
||||
|
||||
packages="$BASE"
|
||||
for pkg in $MINGW; do
|
||||
packages="$packages mingw-w64-x86_64-$pkg"
|
||||
#packages="$packages mingw-w64-clang-aarch64-$pkg"
|
||||
done
|
||||
|
||||
pacman -Syuu --needed --noconfirm $packages
|
||||
```
|
||||
|
||||
* Notes:
|
||||
* Using `qt6-static` is possible as well, provided you build with `-DYUZU_STATIC_BUILD=ON`.
|
||||
* Other environments are entirely untested, but should theoretically work provided you install all the necessary packages.
|
||||
* GCC is proven to work better with the MinGW environment. On ARM, only Clang is available through the CLANGARM64 environment, so use that until a GNU ARM environment is available.
|
||||
* Add `qt-creator` to the `MINGW` variable to install Qt Creator. You can then create a Start Menu shortcut to the MinGW Qt Creator by running `powershell "\$s=(New-Object -COM WScript.Shell).CreateShortcut('C:\\ProgramData\\Microsoft\\Windows\\Start Menu\\Programs\\Qt Creator.lnk');\$s.TargetPath='C:\\msys64\\mingw64\\bin\\qtcreator.exe';\$s.Save()"` in Git Bash or MSYS2.
|
||||
- Using `qt6-static` is possible but currently untested.
|
||||
- Other environments are entirely untested, but should theoretically work provided you install all the necessary packages.
|
||||
- GCC is proven to work better with the MinGW environment. If you choose to use Clang, you *may* be better off using the clang64 environment.
|
||||
- Add `qt-creator` to the `MINGW` variable to install Qt Creator. You can then create a Start Menu shortcut to the MinGW Qt Creator by running `powershell "\$s=(New-Object -COM WScript.Shell).CreateShortcut('C:\\ProgramData\\Microsoft\\Windows\\Start Menu\\Programs\\Qt Creator.lnk');\$s.TargetPath='C:\\msys64\\mingw64\\bin\\qtcreator.exe';\$s.Save()"` in Git Bash or MSYS2.
|
||||
* Add MinGW binaries to the PATH if they aren't already:
|
||||
* `echo 'PATH=/mingw64/bin:$PATH' >> ~/.bashrc`
|
||||
* or `echo 'PATH=/mingw64/bin:$PATH' >> ~/.zshrc`
|
||||
|
||||
@@ -13,5 +13,3 @@ This contains documentation created by developers. This contains build instructi
|
||||
- **[The NVIDIA SM86 (Maxwell) GPU](./NvidiaGpu.md)**
|
||||
- **[User Handbook](./user)**
|
||||
- **[Release Policy](./ReleasePolicy.md)**
|
||||
- **[Dynarmic](./dynarmic)**
|
||||
- **[Cross compilation](./CrossCompile.md)**
|
||||
|
||||
@@ -76,12 +76,12 @@ The APK and AAB will be output into "artifacts".
|
||||
|
||||
Examples:
|
||||
|
||||
* Build legacy release with update checker:
|
||||
* `.ci/android/build.sh -r -t legacy`
|
||||
* Build legacy release with update checker for ChromeOS:
|
||||
* `.ci/android/build.sh -c -r -t legacy`
|
||||
* Build standard release with debug info without update checker for phones:
|
||||
* `.ci/android/build.sh -b RelWithDebInfo`
|
||||
* Build optimized release with update checker for ChromeOS:
|
||||
* `.ci/android/build.sh -c -r -t optimized`
|
||||
* Build optimized release with update checker:
|
||||
* `.ci/android/build.sh -r -t optimized`
|
||||
|
||||
### Additional Resources
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
let
|
||||
nixpkgs = fetchTarball "https://github.com/NixOS/nixpkgs/tarball/nixos-24.05";
|
||||
nixpkgs = fetchTarball "https://github.com/NixOS/nixpkgs/tarball/nixos-25.11";
|
||||
pkgs = import nixpkgs { config = {}; overlays = []; };
|
||||
in
|
||||
pkgs.mkShellNoCC {
|
||||
|
||||
@@ -29,9 +29,6 @@ SPDX-License-Identifier: GPL-3.0-or-later
|
||||
<uses-permission android:name="android.permission.FOREGROUND_SERVICE" />
|
||||
<uses-permission android:name="android.permission.FOREGROUND_SERVICE_SPECIAL_USE" />
|
||||
<uses-permission android:name="android.permission.REQUEST_INSTALL_PACKAGES" />
|
||||
<uses-permission android:name="android.permission.MANAGE_EXTERNAL_STORAGE" tools:ignore="ScopedStorage" />
|
||||
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" android:maxSdkVersion="32" />
|
||||
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" android:maxSdkVersion="32" />
|
||||
|
||||
<application
|
||||
android:name="org.yuzu.yuzu_emu.YuzuApplication"
|
||||
|
||||
@@ -639,7 +639,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
|
||||
|
||||
companion object {
|
||||
const val EXTRA_SELECTED_GAME = "SelectedGame"
|
||||
const val EXTRA_OVERLAY_GAMELESS_EDIT_MODE = "overlayGamelessEditMode"
|
||||
|
||||
fun stopForegroundService(activity: Activity) {
|
||||
val startIntent = Intent(activity, ForegroundService::class.java)
|
||||
@@ -653,12 +652,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
|
||||
activity.startActivity(launcher)
|
||||
}
|
||||
|
||||
fun launchForOverlayEdit(context: Context): Intent {
|
||||
return Intent(context, EmulationActivity::class.java).apply {
|
||||
putExtra(EXTRA_OVERLAY_GAMELESS_EDIT_MODE, true)
|
||||
}
|
||||
}
|
||||
|
||||
private fun areCoordinatesOutside(view: View?, x: Float, y: Float): Boolean {
|
||||
if (view == null) {
|
||||
return true
|
||||
|
||||
@@ -143,21 +143,8 @@ class ReleaseAdapter(
|
||||
binding.containerDownloads.removeAllViews()
|
||||
|
||||
release.artifacts.forEach { artifact ->
|
||||
val alreadyInstalled = try {
|
||||
// Prefer fast check via ViewModel list; fallback to helper if needed
|
||||
driverViewModel.driverData.any {
|
||||
File(it.first).name.equals(artifact.name, ignoreCase = true)
|
||||
} || GpuDriverHelper.isDriverZipInstalledByName(artifact.name)
|
||||
} catch (_: Exception) {
|
||||
false
|
||||
}
|
||||
|
||||
val button = MaterialButton(binding.root.context).apply {
|
||||
text = if (alreadyInstalled) {
|
||||
context.getString(R.string.installed_label, artifact.name)
|
||||
} else {
|
||||
artifact.name
|
||||
}
|
||||
text = artifact.name
|
||||
setTextAppearance(
|
||||
com.google.android.material.R.style.TextAppearance_Material3_LabelLarge
|
||||
)
|
||||
@@ -167,7 +154,7 @@ class ReleaseAdapter(
|
||||
com.google.android.material.R.color.m3_button_background_color_selector
|
||||
)
|
||||
)
|
||||
setIconResource(if (alreadyInstalled) R.drawable.ic_check else R.drawable.ic_import)
|
||||
setIconResource(R.drawable.ic_import)
|
||||
iconTint = ColorStateList.valueOf(
|
||||
MaterialColors.getColor(
|
||||
this,
|
||||
@@ -180,22 +167,7 @@ class ReleaseAdapter(
|
||||
ViewGroup.LayoutParams.MATCH_PARENT,
|
||||
ViewGroup.LayoutParams.WRAP_CONTENT
|
||||
)
|
||||
isEnabled = !alreadyInstalled
|
||||
setOnClickListener {
|
||||
// Double-check just before starting (race-proof)
|
||||
if (GpuDriverHelper.isDriverZipInstalledByName(artifact.name)) {
|
||||
Toast.makeText(
|
||||
context,
|
||||
context.getString(R.string.driver_already_installed),
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
// Update UI to reflect installed state
|
||||
this.isEnabled = false
|
||||
this.text = context.getString(R.string.installed_label, artifact.name)
|
||||
this.setIconResource(R.drawable.ic_check)
|
||||
return@setOnClickListener
|
||||
}
|
||||
|
||||
val dialogBinding =
|
||||
DialogProgressBinding.inflate(LayoutInflater.from(context))
|
||||
dialogBinding.progressBar.isIndeterminate = true
|
||||
@@ -261,10 +233,6 @@ class ReleaseAdapter(
|
||||
driverViewModel.onDriverAdded(Pair(driverPath, driverData))
|
||||
|
||||
progressDialog.dismiss()
|
||||
// Update button to installed state
|
||||
this@apply.isEnabled = false
|
||||
this@apply.text = context.getString(R.string.installed_label, artifact.name)
|
||||
this@apply.setIconResource(R.drawable.ic_check)
|
||||
Toast.makeText(
|
||||
context,
|
||||
context.getString(
|
||||
|
||||
@@ -14,6 +14,7 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
|
||||
FASTMEM_EXCLUSIVES("cpuopt_fastmem_exclusives"),
|
||||
CORE_SYNC_CORE_SPEED("sync_core_speed"),
|
||||
RENDERER_USE_SPEED_LIMIT("use_speed_limit"),
|
||||
USE_FAST_CPU_TIME("use_fast_cpu_time"),
|
||||
USE_CUSTOM_CPU_TICKS("use_custom_cpu_ticks"),
|
||||
SKIP_CPU_INNER_INVALIDATION("skip_cpu_inner_invalidation"),
|
||||
CPUOPT_UNSAFE_HOST_MMU("cpuopt_unsafe_host_mmu"),
|
||||
@@ -22,11 +23,11 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
|
||||
RENDERER_USE_DISK_SHADER_CACHE("use_disk_shader_cache"),
|
||||
RENDERER_FORCE_MAX_CLOCK("force_max_clock"),
|
||||
RENDERER_ASYNCHRONOUS_SHADERS("use_asynchronous_shaders"),
|
||||
RENDERER_FAST_GPU("use_fast_gpu_time"),
|
||||
RENDERER_REACTIVE_FLUSHING("use_reactive_flushing"),
|
||||
SYNC_MEMORY_OPERATIONS("sync_memory_operations"),
|
||||
BUFFER_REORDER_DISABLE("disable_buffer_reorder"),
|
||||
RENDERER_DEBUG("debug"),
|
||||
RENDERER_PATCH_OLD_QCOM_DRIVERS("patch_old_qcom_drivers"),
|
||||
RENDERER_VERTEX_INPUT_DYNAMIC_STATE("vertex_input_dynamic_state"),
|
||||
RENDERER_PROVOKING_VERTEX("provoking_vertex"),
|
||||
RENDERER_DESCRIPTOR_INDEXING("descriptor_indexing"),
|
||||
@@ -40,7 +41,6 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
|
||||
DPAD_SLIDE("dpad_slide"),
|
||||
HAPTIC_FEEDBACK("haptic_feedback"),
|
||||
SHOW_INPUT_OVERLAY("show_input_overlay"),
|
||||
OVERLAY_SNAP_TO_GRID("overlay_snap_to_grid"),
|
||||
TOUCHSCREEN("touchscreen"),
|
||||
AIRPLANE_MODE("airplane_mode"),
|
||||
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -9,7 +6,8 @@ package org.yuzu.yuzu_emu.features.settings.model
|
||||
import org.yuzu.yuzu_emu.utils.NativeConfig
|
||||
|
||||
enum class ByteSetting(override val key: String) : AbstractByteSetting {
|
||||
AUDIO_VOLUME("volume"),;
|
||||
AUDIO_VOLUME("volume"),
|
||||
RENDERER_DYNA_STATE("dyna_state");
|
||||
|
||||
override fun getByte(needsGlobal: Boolean): Byte = NativeConfig.getByte(key, needsGlobal)
|
||||
|
||||
|
||||
@@ -27,8 +27,6 @@ enum class IntSetting(override val key: String) : AbstractIntSetting {
|
||||
RENDERER_SCREEN_LAYOUT("screen_layout"),
|
||||
RENDERER_ASPECT_RATIO("aspect_ratio"),
|
||||
RENDERER_OPTIMIZE_SPIRV_OUTPUT("optimize_spirv_output"),
|
||||
|
||||
RENDERER_DYNA_STATE("dyna_state"),
|
||||
DMA_ACCURACY("dma_accuracy"),
|
||||
AUDIO_OUTPUT_ENGINE("output_engine"),
|
||||
MAX_ANISOTROPY("max_anisotropy"),
|
||||
@@ -43,7 +41,7 @@ enum class IntSetting(override val key: String) : AbstractIntSetting {
|
||||
SOC_OVERLAY_POSITION("soc_overlay_position"),
|
||||
MEMORY_LAYOUT("memory_layout_mode"),
|
||||
FSR_SHARPENING_SLIDER("fsr_sharpening_slider"),
|
||||
RENDERER_SAMPLE_SHADING("sample_shading_fraction"),
|
||||
RENDERER_SAMPLE_SHADING_FRACTION("sample_shading_fraction"),
|
||||
FAST_CPU_TIME("fast_cpu_time"),
|
||||
CPU_TICKS("cpu_ticks"),
|
||||
FAST_GPU_TIME("fast_gpu_time"),
|
||||
@@ -64,7 +62,6 @@ enum class IntSetting(override val key: String) : AbstractIntSetting {
|
||||
WIFI_WEB_AUTH_APPLET("wifi_web_auth_applet_mode"),
|
||||
MY_PAGE_APPLET("my_page_applet_mode"),
|
||||
INPUT_OVERLAY_AUTO_HIDE("input_overlay_auto_hide"),
|
||||
OVERLAY_GRID_SIZE("overlay_grid_size"),
|
||||
DEBUG_KNOBS("debug_knobs")
|
||||
;
|
||||
|
||||
|
||||
@@ -25,8 +25,8 @@ object Settings {
|
||||
SECTION_INPUT_PLAYER_SEVEN,
|
||||
SECTION_INPUT_PLAYER_EIGHT,
|
||||
SECTION_APP_SETTINGS(R.string.app_settings),
|
||||
SECTION_CUSTOM_PATHS(R.string.preferences_custom_paths),
|
||||
SECTION_DEBUG(R.string.preferences_debug),
|
||||
SECTION_EDEN_VEIL(R.string.eden_veil),
|
||||
SECTION_APPLETS(R.string.applets_menu);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,20 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.features.settings.model.view
|
||||
|
||||
import android.content.Intent
|
||||
import androidx.annotation.StringRes
|
||||
|
||||
/**
|
||||
* A settings item that launches an intent when clicked.
|
||||
*/
|
||||
class LaunchableSetting(
|
||||
@StringRes titleId: Int = 0,
|
||||
titleString: String = "",
|
||||
@StringRes descriptionId: Int = 0,
|
||||
descriptionString: String = "",
|
||||
val launchIntent: (android.content.Context) -> Intent
|
||||
) : SettingsItem(emptySetting, titleId, titleString, descriptionId, descriptionString) {
|
||||
override val type = SettingsItem.TYPE_LAUNCHABLE
|
||||
}
|
||||
@@ -1,40 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.features.settings.model.view
|
||||
|
||||
import androidx.annotation.DrawableRes
|
||||
import androidx.annotation.StringRes
|
||||
|
||||
class PathSetting(
|
||||
@StringRes titleId: Int = 0,
|
||||
titleString: String = "",
|
||||
@StringRes descriptionId: Int = 0,
|
||||
descriptionString: String = "",
|
||||
@DrawableRes val iconId: Int = 0,
|
||||
val pathType: PathType,
|
||||
val defaultPathGetter: () -> String,
|
||||
val currentPathGetter: () -> String,
|
||||
val pathSetter: (String) -> Unit
|
||||
) : SettingsItem(emptySetting, titleId, titleString, descriptionId, descriptionString) {
|
||||
|
||||
override val type = TYPE_PATH
|
||||
|
||||
enum class PathType {
|
||||
SAVE_DATA,
|
||||
NAND,
|
||||
SDMC
|
||||
}
|
||||
|
||||
fun getCurrentPath(): String = currentPathGetter()
|
||||
|
||||
fun getDefaultPath(): String = defaultPathGetter()
|
||||
|
||||
fun setPath(path: String) = pathSetter(path)
|
||||
|
||||
fun isUsingDefaultPath(): Boolean = getCurrentPath() == getDefaultPath()
|
||||
|
||||
companion object {
|
||||
const val TYPE_PATH = 14
|
||||
}
|
||||
}
|
||||
@@ -97,8 +97,6 @@ abstract class SettingsItem(
|
||||
const val TYPE_INPUT_PROFILE = 10
|
||||
const val TYPE_STRING_INPUT = 11
|
||||
const val TYPE_SPINBOX = 12
|
||||
const val TYPE_LAUNCHABLE = 13
|
||||
const val TYPE_PATH = 14
|
||||
|
||||
const val FASTMEM_COMBINED = "fastmem_combined"
|
||||
|
||||
@@ -134,7 +132,7 @@ abstract class SettingsItem(
|
||||
)
|
||||
put(
|
||||
SingleChoiceSetting(
|
||||
IntSetting.RENDERER_DYNA_STATE,
|
||||
ByteSetting.RENDERER_DYNA_STATE,
|
||||
titleId = R.string.dyna_state,
|
||||
descriptionId = R.string.dyna_state_description,
|
||||
choicesId = R.array.dynaStateEntries,
|
||||
@@ -162,9 +160,16 @@ abstract class SettingsItem(
|
||||
descriptionId = R.string.descriptor_indexing_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SwitchSetting(
|
||||
BooleanSetting.RENDERER_SAMPLE_SHADING,
|
||||
titleId = R.string.sample_shading,
|
||||
descriptionId = R.string.sample_shading_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SliderSetting(
|
||||
IntSetting.RENDERER_SAMPLE_SHADING,
|
||||
IntSetting.RENDERER_SAMPLE_SHADING_FRACTION,
|
||||
titleId = R.string.sample_shading_fraction,
|
||||
descriptionId = R.string.sample_shading_fraction_description,
|
||||
units = "%"
|
||||
@@ -306,7 +311,6 @@ abstract class SettingsItem(
|
||||
SingleChoiceSetting(
|
||||
IntSetting.RENDERER_ACCURACY,
|
||||
titleId = R.string.renderer_accuracy,
|
||||
descriptionId = R.string.renderer_accuracy_description,
|
||||
choicesId = R.array.rendererAccuracyNames,
|
||||
valuesId = R.array.rendererAccuracyValues
|
||||
)
|
||||
@@ -367,30 +371,6 @@ abstract class SettingsItem(
|
||||
warningMessage = R.string.warning_resolution
|
||||
)
|
||||
)
|
||||
put(
|
||||
SwitchSetting(
|
||||
BooleanSetting.SHOW_INPUT_OVERLAY,
|
||||
titleId = R.string.show_input_overlay,
|
||||
descriptionId = R.string.show_input_overlay_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SwitchSetting(
|
||||
BooleanSetting.OVERLAY_SNAP_TO_GRID,
|
||||
titleId = R.string.overlay_snap_to_grid,
|
||||
descriptionId = R.string.overlay_snap_to_grid_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SliderSetting(
|
||||
IntSetting.OVERLAY_GRID_SIZE,
|
||||
titleId = R.string.overlay_grid_size,
|
||||
descriptionId = R.string.overlay_grid_size_description,
|
||||
min = 16,
|
||||
max = 128,
|
||||
units = "px"
|
||||
)
|
||||
)
|
||||
put(
|
||||
SwitchSetting(
|
||||
BooleanSetting.ENABLE_INPUT_OVERLAY_AUTO_HIDE,
|
||||
@@ -450,7 +430,7 @@ abstract class SettingsItem(
|
||||
SwitchSetting(
|
||||
BooleanSetting.SHOW_FRAMETIME,
|
||||
R.string.show_frametime,
|
||||
descriptionId = 0
|
||||
descriptionId = R.string.show_frametime_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
@@ -471,7 +451,7 @@ abstract class SettingsItem(
|
||||
SwitchSetting(
|
||||
BooleanSetting.SHOW_BAT_TEMPERATURE,
|
||||
R.string.show_bat_temperature,
|
||||
descriptionId = 0
|
||||
descriptionId = R.string.show_bat_temperature_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
@@ -501,21 +481,21 @@ abstract class SettingsItem(
|
||||
SwitchSetting(
|
||||
BooleanSetting.SHOW_SOC_OVERLAY,
|
||||
R.string.enable_soc_overlay,
|
||||
descriptionId = 0
|
||||
descriptionId = R.string.soc_overlay_options_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SwitchSetting(
|
||||
BooleanSetting.SOC_OVERLAY_BACKGROUND,
|
||||
R.string.perf_overlay_background,
|
||||
descriptionId = 0
|
||||
descriptionId = R.string.perf_overlay_background_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SingleChoiceSetting(
|
||||
IntSetting.SOC_OVERLAY_POSITION,
|
||||
titleId = R.string.overlay_position,
|
||||
descriptionId = 0,
|
||||
descriptionId = R.string.overlay_position_description,
|
||||
choicesId = R.array.statsPosition,
|
||||
valuesId = R.array.staticThemeValues
|
||||
)
|
||||
@@ -525,28 +505,28 @@ abstract class SettingsItem(
|
||||
SwitchSetting(
|
||||
BooleanSetting.SHOW_DEVICE_MODEL,
|
||||
titleId = R.string.show_device_model,
|
||||
descriptionId = 0
|
||||
descriptionId = R.string.show_device_model_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SwitchSetting(
|
||||
BooleanSetting.SHOW_GPU_MODEL,
|
||||
titleId = R.string.show_gpu_model,
|
||||
descriptionId = 0
|
||||
descriptionId = R.string.show_gpu_model_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SwitchSetting(
|
||||
BooleanSetting.SHOW_SOC_MODEL,
|
||||
titleId = R.string.show_soc_model,
|
||||
descriptionId = 0
|
||||
descriptionId = R.string.show_soc_model_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SwitchSetting(
|
||||
BooleanSetting.SHOW_FW_VERSION,
|
||||
titleId = R.string.show_fw_version,
|
||||
descriptionId = 0
|
||||
descriptionId = R.string.show_fw_version_description
|
||||
)
|
||||
)
|
||||
|
||||
@@ -646,6 +626,13 @@ abstract class SettingsItem(
|
||||
descriptionId = R.string.renderer_asynchronous_shaders_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SwitchSetting(
|
||||
BooleanSetting.RENDERER_FAST_GPU,
|
||||
titleId = R.string.use_fast_gpu_time,
|
||||
descriptionId = R.string.use_fast_gpu_time_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SingleChoiceSetting(
|
||||
IntSetting.FAST_GPU_TIME,
|
||||
@@ -655,6 +642,13 @@ abstract class SettingsItem(
|
||||
valuesId = R.array.gpuValues
|
||||
)
|
||||
)
|
||||
put(
|
||||
SwitchSetting(
|
||||
BooleanSetting.USE_FAST_CPU_TIME,
|
||||
titleId = R.string.use_fast_cpu_time,
|
||||
descriptionId = R.string.use_fast_cpu_time_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SingleChoiceSetting(
|
||||
IntSetting.FAST_CPU_TIME,
|
||||
@@ -772,14 +766,6 @@ abstract class SettingsItem(
|
||||
descriptionId = R.string.renderer_debug_description
|
||||
)
|
||||
)
|
||||
// BCn texture patching debug override
|
||||
put(
|
||||
SwitchSetting(
|
||||
BooleanSetting.RENDERER_PATCH_OLD_QCOM_DRIVERS,
|
||||
titleId = R.string.patch_old_qcom_drivers,
|
||||
descriptionId = R.string.patch_old_qcom_drivers_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SwitchSetting(
|
||||
BooleanSetting.USE_AUTO_STUB,
|
||||
|
||||
@@ -93,13 +93,6 @@ class SettingsAdapter(
|
||||
StringInputViewHolder(ListItemSettingBinding.inflate(inflater), this)
|
||||
}
|
||||
|
||||
SettingsItem.TYPE_LAUNCHABLE -> {
|
||||
LaunchableViewHolder(ListItemSettingBinding.inflate(inflater), this)
|
||||
}
|
||||
|
||||
SettingsItem.TYPE_PATH -> {
|
||||
PathViewHolder(ListItemSettingBinding.inflate(inflater), this)
|
||||
}
|
||||
else -> {
|
||||
HeaderViewHolder(ListItemSettingsHeaderBinding.inflate(inflater), this)
|
||||
}
|
||||
@@ -216,11 +209,6 @@ class SettingsAdapter(
|
||||
fragment.view?.findNavController()?.navigate(action)
|
||||
}
|
||||
|
||||
fun onLaunchableClick(item: LaunchableSetting) {
|
||||
val intent = item.launchIntent(context)
|
||||
fragment.requireActivity().startActivity(intent)
|
||||
}
|
||||
|
||||
fun onInputProfileClick(item: InputProfileSetting, position: Int) {
|
||||
InputProfileDialogFragment.newInstance(
|
||||
settingsViewModel,
|
||||
@@ -454,18 +442,6 @@ class SettingsAdapter(
|
||||
settingsViewModel.setShouldReloadSettingsList(true)
|
||||
}
|
||||
|
||||
fun onPathClick(item: PathSetting, position: Int) {
|
||||
settingsViewModel.clickedItem = item
|
||||
settingsViewModel.setPathSettingPosition(position)
|
||||
settingsViewModel.setShouldShowPathPicker(true)
|
||||
}
|
||||
|
||||
fun onPathReset(item: PathSetting, position: Int) {
|
||||
settingsViewModel.clickedItem = item
|
||||
settingsViewModel.setPathSettingPosition(position)
|
||||
settingsViewModel.setShouldShowPathResetDialog(true)
|
||||
}
|
||||
|
||||
private class DiffCallback : DiffUtil.ItemCallback<SettingsItem>() {
|
||||
override fun areItemsTheSame(oldItem: SettingsItem, newItem: SettingsItem): Boolean {
|
||||
return oldItem.setting.key == newItem.setting.key
|
||||
|
||||
@@ -7,16 +7,10 @@
|
||||
package org.yuzu.yuzu_emu.features.settings.ui
|
||||
|
||||
import android.annotation.SuppressLint
|
||||
import android.content.Intent
|
||||
import android.os.Build
|
||||
import android.os.Bundle
|
||||
import android.os.Environment
|
||||
import android.provider.Settings as AndroidSettings
|
||||
import android.view.LayoutInflater
|
||||
import android.view.View
|
||||
import android.view.ViewGroup
|
||||
import android.widget.Toast
|
||||
import androidx.activity.result.contract.ActivityResultContracts
|
||||
import androidx.core.view.ViewCompat
|
||||
import androidx.core.view.WindowInsetsCompat
|
||||
import androidx.core.view.updatePadding
|
||||
@@ -25,19 +19,14 @@ import androidx.fragment.app.activityViewModels
|
||||
import androidx.navigation.findNavController
|
||||
import androidx.navigation.fragment.navArgs
|
||||
import androidx.recyclerview.widget.LinearLayoutManager
|
||||
import com.google.android.material.dialog.MaterialAlertDialogBuilder
|
||||
import com.google.android.material.transition.MaterialSharedAxis
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.databinding.FragmentSettingsBinding
|
||||
import org.yuzu.yuzu_emu.features.input.NativeInput
|
||||
import org.yuzu.yuzu_emu.features.settings.model.Settings
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.PathSetting
|
||||
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
|
||||
import org.yuzu.yuzu_emu.utils.PathUtil
|
||||
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
|
||||
import org.yuzu.yuzu_emu.utils.*
|
||||
import java.io.File
|
||||
import androidx.core.net.toUri
|
||||
|
||||
class SettingsFragment : Fragment() {
|
||||
private lateinit var presenter: SettingsFragmentPresenter
|
||||
@@ -50,20 +39,6 @@ class SettingsFragment : Fragment() {
|
||||
|
||||
private val settingsViewModel: SettingsViewModel by activityViewModels()
|
||||
|
||||
private val requestAllFilesPermissionLauncher = registerForActivityResult(
|
||||
ActivityResultContracts.StartActivityForResult()
|
||||
) {
|
||||
if (hasAllFilesPermission()) {
|
||||
showPathPickerDialog()
|
||||
} else {
|
||||
Toast.makeText(
|
||||
requireContext(),
|
||||
R.string.all_files_permission_required,
|
||||
Toast.LENGTH_LONG
|
||||
).show()
|
||||
}
|
||||
}
|
||||
|
||||
override fun onCreate(savedInstanceState: Bundle?) {
|
||||
super.onCreate(savedInstanceState)
|
||||
enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
|
||||
@@ -159,24 +134,6 @@ class SettingsFragment : Fragment() {
|
||||
}
|
||||
}
|
||||
|
||||
settingsViewModel.shouldShowPathPicker.collect(
|
||||
viewLifecycleOwner,
|
||||
resetState = { settingsViewModel.setShouldShowPathPicker(false) }
|
||||
) {
|
||||
if (it) {
|
||||
handlePathPickerRequest()
|
||||
}
|
||||
}
|
||||
|
||||
settingsViewModel.shouldShowPathResetDialog.collect(
|
||||
viewLifecycleOwner,
|
||||
resetState = { settingsViewModel.setShouldShowPathResetDialog(false) }
|
||||
) {
|
||||
if (it) {
|
||||
showPathResetDialog()
|
||||
}
|
||||
}
|
||||
|
||||
if (args.menuTag == Settings.MenuTag.SECTION_ROOT) {
|
||||
binding.toolbarSettings.inflateMenu(R.menu.menu_settings)
|
||||
binding.toolbarSettings.setOnMenuItemClickListener {
|
||||
@@ -227,199 +184,4 @@ class SettingsFragment : Fragment() {
|
||||
windowInsets
|
||||
}
|
||||
}
|
||||
|
||||
private fun hasAllFilesPermission(): Boolean {
|
||||
return if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
|
||||
Environment.isExternalStorageManager()
|
||||
} else {
|
||||
true
|
||||
}
|
||||
}
|
||||
|
||||
private fun requestAllFilesPermission() {
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
|
||||
val intent = Intent(AndroidSettings.ACTION_MANAGE_APP_ALL_FILES_ACCESS_PERMISSION)
|
||||
intent.data = "package:${requireContext().packageName}".toUri()
|
||||
requestAllFilesPermissionLauncher.launch(intent)
|
||||
}
|
||||
}
|
||||
|
||||
private fun handlePathPickerRequest() {
|
||||
if (!hasAllFilesPermission()) {
|
||||
MaterialAlertDialogBuilder(requireContext())
|
||||
.setTitle(R.string.all_files_permission_required)
|
||||
.setMessage(R.string.all_files_permission_required)
|
||||
.setPositiveButton(R.string.grant_permission) { _, _ ->
|
||||
requestAllFilesPermission()
|
||||
}
|
||||
.setNegativeButton(R.string.cancel, null)
|
||||
.show()
|
||||
return
|
||||
}
|
||||
showPathPickerDialog()
|
||||
}
|
||||
|
||||
private fun showPathPickerDialog() {
|
||||
directoryPickerLauncher.launch(null)
|
||||
}
|
||||
|
||||
private val directoryPickerLauncher = registerForActivityResult(
|
||||
ActivityResultContracts.OpenDocumentTree()
|
||||
) { uri ->
|
||||
if (uri != null) {
|
||||
val pathSetting = settingsViewModel.clickedItem as? PathSetting ?: return@registerForActivityResult
|
||||
val rawPath = PathUtil.getPathFromUri(uri)
|
||||
if (rawPath != null) {
|
||||
handleSelectedPath(pathSetting, rawPath)
|
||||
} else {
|
||||
Toast.makeText(
|
||||
requireContext(),
|
||||
R.string.invalid_directory,
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private fun handleSelectedPath(pathSetting: PathSetting, path: String) {
|
||||
if (!PathUtil.validateDirectory(path)) {
|
||||
Toast.makeText(
|
||||
requireContext(),
|
||||
R.string.invalid_directory,
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
return
|
||||
}
|
||||
|
||||
if (pathSetting.pathType == PathSetting.PathType.SAVE_DATA) {
|
||||
val oldPath = pathSetting.getCurrentPath()
|
||||
if (oldPath != path) {
|
||||
promptSaveMigration(pathSetting, oldPath, path)
|
||||
}
|
||||
} else {
|
||||
setPathAndNotify(pathSetting, path)
|
||||
}
|
||||
}
|
||||
|
||||
private fun promptSaveMigration(pathSetting: PathSetting, fromPath: String, toPath: String) {
|
||||
val sourceSavePath = "$fromPath/user/save"
|
||||
val destSavePath = "$toPath/user/save"
|
||||
val sourceSaveDir = File(sourceSavePath)
|
||||
val destSaveDir = File(destSavePath)
|
||||
|
||||
val sourceHasSaves = PathUtil.hasContent(sourceSavePath)
|
||||
val destHasSaves = PathUtil.hasContent(destSavePath)
|
||||
|
||||
if (!sourceHasSaves) {
|
||||
setPathAndNotify(pathSetting, toPath)
|
||||
return
|
||||
}
|
||||
|
||||
if (destHasSaves) {
|
||||
MaterialAlertDialogBuilder(requireContext())
|
||||
.setTitle(R.string.migrate_save_data)
|
||||
.setMessage(R.string.destination_has_saves)
|
||||
.setPositiveButton(R.string.confirm) { _, _ ->
|
||||
migrateSaveData(pathSetting, sourceSaveDir, destSaveDir, toPath)
|
||||
}
|
||||
.setNegativeButton(R.string.skip_migration) { _, _ ->
|
||||
setPathAndNotify(pathSetting, toPath)
|
||||
}
|
||||
.setNeutralButton(R.string.cancel, null)
|
||||
.show()
|
||||
} else {
|
||||
MaterialAlertDialogBuilder(requireContext())
|
||||
.setTitle(R.string.migrate_save_data)
|
||||
.setMessage(R.string.migrate_save_data_question)
|
||||
.setPositiveButton(R.string.confirm) { _, _ ->
|
||||
migrateSaveData(pathSetting, sourceSaveDir, destSaveDir, toPath)
|
||||
}
|
||||
.setNegativeButton(R.string.skip_migration) { _, _ ->
|
||||
setPathAndNotify(pathSetting, toPath)
|
||||
}
|
||||
.setNeutralButton(R.string.cancel, null)
|
||||
.show()
|
||||
}
|
||||
}
|
||||
|
||||
private fun migrateSaveData(
|
||||
pathSetting: PathSetting,
|
||||
sourceDir: File,
|
||||
destDir: File,
|
||||
newPath: String
|
||||
) {
|
||||
Thread {
|
||||
val success = PathUtil.copyDirectory(sourceDir, destDir, overwrite = true)
|
||||
|
||||
requireActivity().runOnUiThread {
|
||||
if (success) {
|
||||
setPathAndNotify(pathSetting, newPath)
|
||||
Toast.makeText(
|
||||
requireContext(),
|
||||
R.string.save_migration_complete,
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
} else {
|
||||
Toast.makeText(
|
||||
requireContext(),
|
||||
R.string.save_migration_failed,
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
}
|
||||
}
|
||||
}.start()
|
||||
}
|
||||
|
||||
private fun setPathAndNotify(pathSetting: PathSetting, path: String) {
|
||||
pathSetting.setPath(path)
|
||||
NativeConfig.saveGlobalConfig()
|
||||
|
||||
NativeConfig.reloadGlobalConfig()
|
||||
|
||||
val messageResId = if (pathSetting.pathType == PathSetting.PathType.SAVE_DATA) {
|
||||
R.string.save_directory_set
|
||||
} else {
|
||||
R.string.path_set
|
||||
}
|
||||
|
||||
Toast.makeText(
|
||||
requireContext(),
|
||||
messageResId,
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
|
||||
val position = settingsViewModel.pathSettingPosition.value
|
||||
if (position >= 0) {
|
||||
settingsAdapter?.notifyItemChanged(position)
|
||||
}
|
||||
}
|
||||
|
||||
private fun showPathResetDialog() {
|
||||
val pathSetting = settingsViewModel.clickedItem as? PathSetting ?: return
|
||||
|
||||
if (pathSetting.isUsingDefaultPath()) {
|
||||
return
|
||||
}
|
||||
|
||||
val currentPath = pathSetting.getCurrentPath()
|
||||
val defaultPath = pathSetting.getDefaultPath()
|
||||
|
||||
MaterialAlertDialogBuilder(requireContext())
|
||||
.setTitle(R.string.reset_to_nand)
|
||||
.setMessage(R.string.migrate_save_data_question)
|
||||
.setPositiveButton(R.string.confirm) { _, _ ->
|
||||
val sourceSaveDir = File(currentPath, "user/save")
|
||||
val destSaveDir = File(defaultPath, "user/save")
|
||||
|
||||
if (sourceSaveDir.exists() && sourceSaveDir.listFiles()?.isNotEmpty() == true) {
|
||||
migrateSaveData(pathSetting, sourceSaveDir, destSaveDir, defaultPath)
|
||||
} else {
|
||||
setPathAndNotify(pathSetting, defaultPath)
|
||||
}
|
||||
}
|
||||
.setNegativeButton(R.string.cancel) { _, _ ->
|
||||
// just dismiss
|
||||
}
|
||||
.show()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,7 +10,6 @@ import androidx.preference.PreferenceManager
|
||||
import org.yuzu.yuzu_emu.NativeLibrary
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.activities.EmulationActivity
|
||||
import org.yuzu.yuzu_emu.features.input.NativeInput
|
||||
import org.yuzu.yuzu_emu.features.input.model.AnalogDirection
|
||||
import org.yuzu.yuzu_emu.features.input.model.NativeAnalog
|
||||
@@ -29,7 +28,6 @@ import org.yuzu.yuzu_emu.features.settings.model.StringSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.*
|
||||
import org.yuzu.yuzu_emu.utils.InputHandler
|
||||
import org.yuzu.yuzu_emu.utils.NativeConfig
|
||||
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
|
||||
import androidx.core.content.edit
|
||||
import androidx.fragment.app.FragmentActivity
|
||||
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
|
||||
@@ -109,8 +107,8 @@ class SettingsFragmentPresenter(
|
||||
MenuTag.SECTION_INPUT_PLAYER_EIGHT -> addInputPlayer(sl, 7)
|
||||
MenuTag.SECTION_APP_SETTINGS -> addThemeSettings(sl)
|
||||
MenuTag.SECTION_DEBUG -> addDebugSettings(sl)
|
||||
MenuTag.SECTION_EDEN_VEIL -> addEdenVeilSettings(sl)
|
||||
MenuTag.SECTION_APPLETS -> addAppletSettings(sl)
|
||||
MenuTag.SECTION_CUSTOM_PATHS -> addCustomPathsSettings(sl)
|
||||
}
|
||||
settingsList = sl
|
||||
adapter.submitList(settingsList) {
|
||||
@@ -181,6 +179,14 @@ class SettingsFragmentPresenter(
|
||||
menuKey = MenuTag.SECTION_DEBUG
|
||||
)
|
||||
)
|
||||
add(
|
||||
SubmenuSetting(
|
||||
titleId = R.string.eden_veil,
|
||||
descriptionId = R.string.eden_veil_description,
|
||||
iconId = R.drawable.ic_eden_veil,
|
||||
menuKey = MenuTag.SECTION_EDEN_VEIL
|
||||
)
|
||||
)
|
||||
add(
|
||||
SubmenuSetting(
|
||||
titleId = R.string.applets_menu,
|
||||
@@ -189,16 +195,6 @@ class SettingsFragmentPresenter(
|
||||
menuKey = MenuTag.SECTION_APPLETS
|
||||
)
|
||||
)
|
||||
if (!NativeConfig.isPerGameConfigLoaded()) {
|
||||
add(
|
||||
SubmenuSetting(
|
||||
titleId = R.string.preferences_custom_paths,
|
||||
descriptionId = R.string.preferences_custom_paths_description,
|
||||
iconId = R.drawable.ic_folder_open,
|
||||
menuKey = MenuTag.SECTION_CUSTOM_PATHS
|
||||
)
|
||||
)
|
||||
}
|
||||
add(
|
||||
RunnableSetting(
|
||||
titleId = R.string.reset_to_default,
|
||||
@@ -221,61 +217,30 @@ class SettingsFragmentPresenter(
|
||||
add(BooleanSetting.USE_CUSTOM_RTC.key)
|
||||
add(LongSetting.CUSTOM_RTC.key)
|
||||
|
||||
add(HeaderSetting(R.string.cpu))
|
||||
add(IntSetting.FAST_CPU_TIME.key)
|
||||
add(BooleanSetting.USE_LRU_CACHE.key)
|
||||
add(BooleanSetting.CORE_SYNC_CORE_SPEED.key)
|
||||
|
||||
add(IntSetting.MEMORY_LAYOUT.key)
|
||||
add(BooleanSetting.USE_CUSTOM_CPU_TICKS.key)
|
||||
add(IntSetting.CPU_TICKS.key)
|
||||
|
||||
add(HeaderSetting(R.string.network))
|
||||
add(StringSetting.WEB_TOKEN.key)
|
||||
add(StringSetting.WEB_USERNAME.key)
|
||||
}
|
||||
}
|
||||
|
||||
// TODO(crueter): sub-submenus?
|
||||
private fun addGraphicsSettings(sl: ArrayList<SettingsItem>) {
|
||||
sl.apply {
|
||||
// add(IntSetting.RENDERER_NVDEC_EMULATION.key)
|
||||
|
||||
add(IntSetting.RENDERER_RESOLUTION.key)
|
||||
add(IntSetting.RENDERER_VSYNC.key)
|
||||
add(IntSetting.RENDERER_SHADER_BACKEND.key)
|
||||
add(IntSetting.RENDERER_SCALING_FILTER.key)
|
||||
add(IntSetting.FSR_SHARPENING_SLIDER.key)
|
||||
add(IntSetting.RENDERER_ANTI_ALIASING.key)
|
||||
add(IntSetting.RENDERER_OPTIMIZE_SPIRV_OUTPUT.key)
|
||||
|
||||
add(HeaderSetting(R.string.advanced))
|
||||
add(HeaderSetting(R.string.backend))
|
||||
|
||||
add(IntSetting.RENDERER_ACCURACY.key)
|
||||
add(IntSetting.DMA_ACCURACY.key)
|
||||
add(IntSetting.MAX_ANISOTROPY.key)
|
||||
add(IntSetting.RENDERER_VRAM_USAGE_MODE.key)
|
||||
add(IntSetting.RENDERER_ASTC_DECODE_METHOD.key)
|
||||
add(IntSetting.RENDERER_ASTC_RECOMPRESSION.key)
|
||||
|
||||
add(BooleanSetting.SYNC_MEMORY_OPERATIONS.key)
|
||||
add(IntSetting.RENDERER_RESOLUTION.key)
|
||||
add(BooleanSetting.RENDERER_USE_DISK_SHADER_CACHE.key)
|
||||
add(BooleanSetting.RENDERER_FORCE_MAX_CLOCK.key)
|
||||
add(BooleanSetting.RENDERER_ASYNCHRONOUS_SHADERS.key)
|
||||
add(BooleanSetting.RENDERER_REACTIVE_FLUSHING.key)
|
||||
|
||||
add(HeaderSetting(R.string.hacks))
|
||||
add(HeaderSetting(R.string.processing))
|
||||
|
||||
add(IntSetting.FAST_GPU_TIME.key)
|
||||
add(BooleanSetting.SKIP_CPU_INNER_INVALIDATION.key)
|
||||
add(BooleanSetting.RENDERER_ASYNCHRONOUS_SHADERS.key)
|
||||
|
||||
add(HeaderSetting(R.string.extensions))
|
||||
|
||||
add(IntSetting.RENDERER_DYNA_STATE.key)
|
||||
add(BooleanSetting.RENDERER_VERTEX_INPUT_DYNAMIC_STATE.key)
|
||||
add(BooleanSetting.RENDERER_PROVOKING_VERTEX.key)
|
||||
add(BooleanSetting.RENDERER_DESCRIPTOR_INDEXING.key)
|
||||
add(IntSetting.RENDERER_SAMPLE_SHADING.key)
|
||||
add(IntSetting.RENDERER_VSYNC.key)
|
||||
add(IntSetting.RENDERER_ANTI_ALIASING.key)
|
||||
add(IntSetting.MAX_ANISOTROPY.key)
|
||||
add(IntSetting.RENDERER_SCALING_FILTER.key)
|
||||
add(IntSetting.FSR_SHARPENING_SLIDER.key)
|
||||
|
||||
add(HeaderSetting(R.string.display))
|
||||
|
||||
@@ -307,19 +272,6 @@ class SettingsFragmentPresenter(
|
||||
|
||||
private fun addInputOverlaySettings(sl: ArrayList<SettingsItem>) {
|
||||
sl.apply {
|
||||
add(BooleanSetting.SHOW_INPUT_OVERLAY.key)
|
||||
add(BooleanSetting.OVERLAY_SNAP_TO_GRID.key)
|
||||
add(IntSetting.OVERLAY_GRID_SIZE.key)
|
||||
add(
|
||||
LaunchableSetting(
|
||||
titleId = R.string.edit_overlay_layout,
|
||||
descriptionId = R.string.edit_overlay_layout_description,
|
||||
launchIntent = { context ->
|
||||
EmulationActivity.launchForOverlayEdit(context)
|
||||
}
|
||||
)
|
||||
)
|
||||
add(HeaderSetting(R.string.input_overlay_behavior))
|
||||
add(BooleanSetting.ENABLE_INPUT_OVERLAY_AUTO_HIDE.key)
|
||||
add(IntSetting.INPUT_OVERLAY_AUTO_HIDE.key)
|
||||
add(BooleanSetting.HIDE_OVERLAY_ON_CONTROLLER_INPUT.key)
|
||||
@@ -498,6 +450,42 @@ class SettingsFragmentPresenter(
|
||||
}
|
||||
}
|
||||
|
||||
private fun addEdenVeilSettings(sl: ArrayList<SettingsItem>) {
|
||||
sl.apply {
|
||||
add(HeaderSetting(R.string.veil_extensions))
|
||||
add(ByteSetting.RENDERER_DYNA_STATE.key)
|
||||
add(BooleanSetting.RENDERER_VERTEX_INPUT_DYNAMIC_STATE.key)
|
||||
add(BooleanSetting.RENDERER_PROVOKING_VERTEX.key)
|
||||
add(BooleanSetting.RENDERER_DESCRIPTOR_INDEXING.key)
|
||||
add(BooleanSetting.RENDERER_SAMPLE_SHADING.key)
|
||||
add(IntSetting.RENDERER_SAMPLE_SHADING_FRACTION.key)
|
||||
|
||||
add(HeaderSetting(R.string.veil_renderer))
|
||||
add(IntSetting.DMA_ACCURACY.key)
|
||||
add(BooleanSetting.BUFFER_REORDER_DISABLE.key)
|
||||
add(BooleanSetting.RENDERER_FAST_GPU.key)
|
||||
add(IntSetting.FAST_GPU_TIME.key)
|
||||
add(IntSetting.RENDERER_SHADER_BACKEND.key)
|
||||
add(IntSetting.RENDERER_NVDEC_EMULATION.key)
|
||||
add(IntSetting.RENDERER_ASTC_DECODE_METHOD.key)
|
||||
add(IntSetting.RENDERER_ASTC_RECOMPRESSION.key)
|
||||
add(IntSetting.RENDERER_VRAM_USAGE_MODE.key)
|
||||
add(IntSetting.RENDERER_OPTIMIZE_SPIRV_OUTPUT.key)
|
||||
|
||||
add(HeaderSetting(R.string.veil_misc))
|
||||
add(BooleanSetting.USE_FAST_CPU_TIME.key)
|
||||
add(IntSetting.FAST_CPU_TIME.key)
|
||||
add(BooleanSetting.USE_CUSTOM_CPU_TICKS.key)
|
||||
add(IntSetting.CPU_TICKS.key)
|
||||
add(BooleanSetting.SKIP_CPU_INNER_INVALIDATION.key)
|
||||
add(BooleanSetting.CPUOPT_UNSAFE_HOST_MMU.key)
|
||||
add(BooleanSetting.USE_LRU_CACHE.key)
|
||||
add(BooleanSetting.CORE_SYNC_CORE_SPEED.key)
|
||||
add(BooleanSetting.SYNC_MEMORY_OPERATIONS.key)
|
||||
add(IntSetting.MEMORY_LAYOUT.key)
|
||||
}
|
||||
}
|
||||
|
||||
private fun addAppletSettings(sl: ArrayList<SettingsItem>) {
|
||||
sl.apply {
|
||||
add(IntSetting.SWKBD_APPLET.key)
|
||||
@@ -1125,16 +1113,14 @@ class SettingsFragmentPresenter(
|
||||
)
|
||||
)
|
||||
|
||||
if (IntSetting.THEME.getInt() != 1) {
|
||||
add(
|
||||
SingleChoiceSetting(
|
||||
staticThemeColor,
|
||||
titleId = R.string.static_theme_color,
|
||||
choicesId = R.array.staticThemeNames,
|
||||
valuesId = R.array.staticThemeValues
|
||||
)
|
||||
add(
|
||||
SingleChoiceSetting(
|
||||
staticThemeColor,
|
||||
titleId = R.string.static_theme_color,
|
||||
choicesId = R.array.staticThemeNames,
|
||||
valuesId = R.array.staticThemeValues
|
||||
)
|
||||
}
|
||||
)
|
||||
|
||||
val blackBackgrounds: AbstractBooleanSetting = object : AbstractBooleanSetting {
|
||||
override fun getBoolean(needsGlobal: Boolean): Boolean =
|
||||
@@ -1173,65 +1159,18 @@ class SettingsFragmentPresenter(
|
||||
private fun addDebugSettings(sl: ArrayList<SettingsItem>) {
|
||||
sl.apply {
|
||||
add(HeaderSetting(R.string.gpu))
|
||||
|
||||
add(IntSetting.RENDERER_BACKEND.key)
|
||||
add(BooleanSetting.RENDERER_DEBUG.key)
|
||||
add(BooleanSetting.RENDERER_PATCH_OLD_QCOM_DRIVERS.key)
|
||||
add(BooleanSetting.BUFFER_REORDER_DISABLE.key)
|
||||
|
||||
add(HeaderSetting(R.string.cpu))
|
||||
|
||||
add(IntSetting.CPU_BACKEND.key)
|
||||
add(IntSetting.CPU_ACCURACY.key)
|
||||
add(BooleanSetting.USE_AUTO_STUB.key)
|
||||
add(SettingsItem.FASTMEM_COMBINED)
|
||||
add(BooleanSetting.CPUOPT_UNSAFE_HOST_MMU.key)
|
||||
|
||||
add(HeaderSetting(R.string.log))
|
||||
|
||||
add(BooleanSetting.DEBUG_FLUSH_BY_LINE.key)
|
||||
|
||||
add(HeaderSetting(R.string.general))
|
||||
|
||||
add(IntSetting.DEBUG_KNOBS.key)
|
||||
}
|
||||
}
|
||||
|
||||
private fun addCustomPathsSettings(sl: ArrayList<SettingsItem>) {
|
||||
sl.apply {
|
||||
add(
|
||||
PathSetting(
|
||||
titleId = R.string.custom_save_directory,
|
||||
descriptionId = R.string.custom_save_directory_description,
|
||||
iconId = R.drawable.ic_save,
|
||||
pathType = PathSetting.PathType.SAVE_DATA,
|
||||
defaultPathGetter = { NativeConfig.getDefaultSaveDir() },
|
||||
currentPathGetter = { NativeConfig.getSaveDir() },
|
||||
pathSetter = { path -> NativeConfig.setSaveDir(path) }
|
||||
)
|
||||
)
|
||||
add(
|
||||
PathSetting(
|
||||
titleId = R.string.custom_nand_directory,
|
||||
descriptionId = R.string.custom_nand_directory_description,
|
||||
iconId = R.drawable.ic_folder_open,
|
||||
pathType = PathSetting.PathType.NAND,
|
||||
defaultPathGetter = { DirectoryInitialization.userDirectory + "/nand" },
|
||||
currentPathGetter = { NativeConfig.getNandDir() },
|
||||
pathSetter = { path -> NativeConfig.setNandDir(path) }
|
||||
)
|
||||
)
|
||||
add(
|
||||
PathSetting(
|
||||
titleId = R.string.custom_sdmc_directory,
|
||||
descriptionId = R.string.custom_sdmc_directory_description,
|
||||
iconId = R.drawable.ic_folder_open,
|
||||
pathType = PathSetting.PathType.SDMC,
|
||||
defaultPathGetter = { DirectoryInitialization.userDirectory + "/sdmc" },
|
||||
currentPathGetter = { NativeConfig.getSdmcDir() },
|
||||
pathSetter = { path -> NativeConfig.setSdmcDir(path) }
|
||||
)
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -59,16 +59,6 @@ class SettingsViewModel : ViewModel() {
|
||||
|
||||
private val _shouldRecreateForLanguageChange = MutableStateFlow(false)
|
||||
val shouldRecreateForLanguageChange = _shouldRecreateForLanguageChange.asStateFlow()
|
||||
|
||||
private val _shouldShowPathPicker = MutableStateFlow(false)
|
||||
val shouldShowPathPicker = _shouldShowPathPicker.asStateFlow()
|
||||
|
||||
private val _shouldShowPathResetDialog = MutableStateFlow(false)
|
||||
val shouldShowPathResetDialog = _shouldShowPathResetDialog.asStateFlow()
|
||||
|
||||
private val _pathSettingPosition = MutableStateFlow(-1)
|
||||
val pathSettingPosition = _pathSettingPosition.asStateFlow()
|
||||
|
||||
fun setShouldRecreate(value: Boolean) {
|
||||
_shouldRecreate.value = value
|
||||
}
|
||||
@@ -122,18 +112,6 @@ class SettingsViewModel : ViewModel() {
|
||||
_shouldRecreateForLanguageChange.value = value
|
||||
}
|
||||
|
||||
fun setShouldShowPathPicker(value: Boolean) {
|
||||
_shouldShowPathPicker.value = value
|
||||
}
|
||||
|
||||
fun setShouldShowPathResetDialog(value: Boolean) {
|
||||
_shouldShowPathResetDialog.value = value
|
||||
}
|
||||
|
||||
fun setPathSettingPosition(value: Int) {
|
||||
_pathSettingPosition.value = value
|
||||
}
|
||||
|
||||
fun getCurrentDeviceParams(defaultParams: ParamPackage): ParamPackage =
|
||||
try {
|
||||
InputHandler.registeredControllers[currentDevice]
|
||||
|
||||
@@ -1,42 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.features.settings.ui.viewholder
|
||||
|
||||
import android.view.View
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.databinding.ListItemSettingBinding
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.LaunchableSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
|
||||
import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
|
||||
import org.yuzu.yuzu_emu.utils.ViewUtils.setVisible
|
||||
|
||||
class LaunchableViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAdapter) :
|
||||
SettingViewHolder(binding.root, adapter) {
|
||||
private lateinit var setting: LaunchableSetting
|
||||
|
||||
override fun bind(item: SettingsItem) {
|
||||
setting = item as LaunchableSetting
|
||||
|
||||
binding.textSettingName.text = setting.title
|
||||
binding.textSettingDescription.setVisible(setting.description.isNotEmpty())
|
||||
binding.textSettingDescription.text = setting.description
|
||||
|
||||
binding.textSettingValue.setVisible(true)
|
||||
binding.textSettingValue.text = ""
|
||||
binding.textSettingValue.setCompoundDrawablesRelativeWithIntrinsicBounds(
|
||||
0, 0, R.drawable.ic_arrow_forward, 0
|
||||
)
|
||||
|
||||
binding.buttonClear.setVisible(false)
|
||||
}
|
||||
|
||||
override fun onClick(clicked: View) {
|
||||
adapter.onLaunchableClick(setting)
|
||||
}
|
||||
|
||||
override fun onLongClick(clicked: View): Boolean {
|
||||
// no-op
|
||||
return true
|
||||
}
|
||||
}
|
||||
@@ -1,64 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.features.settings.ui.viewholder
|
||||
|
||||
import android.view.View
|
||||
import androidx.core.content.res.ResourcesCompat
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.databinding.ListItemSettingBinding
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.PathSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
|
||||
import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
|
||||
import org.yuzu.yuzu_emu.utils.PathUtil
|
||||
import org.yuzu.yuzu_emu.utils.ViewUtils.setVisible
|
||||
|
||||
class PathViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAdapter) :
|
||||
SettingViewHolder(binding.root, adapter) {
|
||||
|
||||
private lateinit var setting: PathSetting
|
||||
|
||||
override fun bind(item: SettingsItem) {
|
||||
setting = item as PathSetting
|
||||
binding.icon.setVisible(setting.iconId != 0)
|
||||
if (setting.iconId != 0) {
|
||||
binding.icon.setImageDrawable(
|
||||
ResourcesCompat.getDrawable(
|
||||
binding.icon.resources,
|
||||
setting.iconId,
|
||||
binding.icon.context.theme
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
binding.textSettingName.text = setting.title
|
||||
binding.textSettingDescription.setVisible(setting.description.isNotEmpty())
|
||||
binding.textSettingDescription.text = setting.description
|
||||
|
||||
val currentPath = setting.getCurrentPath()
|
||||
val displayPath = PathUtil.truncatePathForDisplay(currentPath)
|
||||
|
||||
binding.textSettingValue.setVisible(true)
|
||||
binding.textSettingValue.text = if (setting.isUsingDefaultPath()) {
|
||||
binding.root.context.getString(R.string.default_string)
|
||||
} else {
|
||||
displayPath
|
||||
}
|
||||
|
||||
binding.buttonClear.setVisible(!setting.isUsingDefaultPath())
|
||||
binding.buttonClear.text = binding.root.context.getString(R.string.reset_to_default)
|
||||
binding.buttonClear.setOnClickListener {
|
||||
adapter.onPathReset(setting, bindingAdapterPosition)
|
||||
}
|
||||
|
||||
setStyle(true, binding)
|
||||
}
|
||||
|
||||
override fun onClick(clicked: View) {
|
||||
adapter.onPathClick(setting, bindingAdapterPosition)
|
||||
}
|
||||
|
||||
override fun onLongClick(clicked: View): Boolean {
|
||||
return false
|
||||
}
|
||||
}
|
||||
@@ -201,10 +201,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
super.onCreate(savedInstanceState)
|
||||
updateOrientation()
|
||||
|
||||
if (args.overlayGamelessEditMode) {
|
||||
return
|
||||
}
|
||||
|
||||
val intent = requireActivity().intent
|
||||
val intentUri: Uri? = intent.data
|
||||
intentGame = null
|
||||
@@ -562,11 +558,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
return
|
||||
}
|
||||
|
||||
if (args.overlayGamelessEditMode) {
|
||||
setupOverlayGamelessEditMode()
|
||||
return
|
||||
}
|
||||
|
||||
if (game == null) {
|
||||
Log.warning(
|
||||
"[EmulationFragment] Game not yet initialized in onViewCreated - will be set up by async intent handler"
|
||||
@@ -577,39 +568,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
completeViewSetup()
|
||||
}
|
||||
|
||||
|
||||
private fun setupOverlayGamelessEditMode() {
|
||||
binding.surfaceInputOverlay.post {
|
||||
binding.surfaceInputOverlay.refreshControls(gameless = true)
|
||||
}
|
||||
|
||||
binding.doneControlConfig.setOnClickListener {
|
||||
finishOverlayGamelessEditMode()
|
||||
}
|
||||
|
||||
binding.doneControlConfig.visibility = View.VISIBLE
|
||||
binding.surfaceInputOverlay.setIsInEditMode(true)
|
||||
binding.drawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_LOCKED_CLOSED)
|
||||
binding.surfaceInputOverlay.visibility = View.VISIBLE
|
||||
binding.loadingIndicator.visibility = View.GONE
|
||||
|
||||
// in gameless edit mode, back = done
|
||||
requireActivity().onBackPressedDispatcher.addCallback(
|
||||
viewLifecycleOwner,
|
||||
object : OnBackPressedCallback(true) {
|
||||
override fun handleOnBackPressed() {
|
||||
finishOverlayGamelessEditMode()
|
||||
}
|
||||
}
|
||||
)
|
||||
}
|
||||
|
||||
private fun finishOverlayGamelessEditMode() {
|
||||
binding.surfaceInputOverlay.setIsInEditMode(false)
|
||||
NativeConfig.saveGlobalConfig()
|
||||
requireActivity().finish()
|
||||
}
|
||||
|
||||
private fun completeViewSetup() {
|
||||
if (_binding == null || game == null) {
|
||||
return
|
||||
@@ -942,12 +900,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
b.surfaceInputOverlay.setVisible(visible = false, gone = false)
|
||||
}
|
||||
} else {
|
||||
val shouldShowOverlay = if (args.overlayGamelessEditMode) {
|
||||
true
|
||||
} else {
|
||||
b.surfaceInputOverlay.setVisible(
|
||||
showInputOverlay && emulationViewModel.emulationStarted.value
|
||||
}
|
||||
b.surfaceInputOverlay.setVisible(shouldShowOverlay)
|
||||
)
|
||||
if (!isInFoldableLayout) {
|
||||
if (newConfig.orientation == Configuration.ORIENTATION_PORTRAIT) {
|
||||
b.surfaceInputOverlay.layout = OverlayLayout.Portrait
|
||||
@@ -1576,8 +1531,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
findItem(R.id.menu_dpad_slide).isChecked = BooleanSetting.DPAD_SLIDE.getBoolean()
|
||||
findItem(R.id.menu_show_overlay).isChecked =
|
||||
BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean()
|
||||
findItem(R.id.menu_snap_to_grid).isChecked =
|
||||
BooleanSetting.OVERLAY_SNAP_TO_GRID.getBoolean()
|
||||
findItem(R.id.menu_haptics).isChecked = BooleanSetting.HAPTIC_FEEDBACK.getBoolean()
|
||||
findItem(R.id.menu_touchscreen).isChecked = BooleanSetting.TOUCHSCREEN.getBoolean()
|
||||
}
|
||||
@@ -1606,13 +1559,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
true
|
||||
}
|
||||
|
||||
R.id.menu_snap_to_grid -> {
|
||||
it.isChecked = !it.isChecked
|
||||
BooleanSetting.OVERLAY_SNAP_TO_GRID.setBoolean(it.isChecked)
|
||||
binding.surfaceInputOverlay.invalidate()
|
||||
true
|
||||
}
|
||||
|
||||
R.id.menu_adjust_overlay -> {
|
||||
adjustOverlay()
|
||||
true
|
||||
@@ -1989,17 +1935,13 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
handler.removeCallbacksAndMessages(null)
|
||||
|
||||
handler.postDelayed({
|
||||
if (isOverlayVisible && isAdded && _binding != null) {
|
||||
if (isOverlayVisible) {
|
||||
hideOverlay()
|
||||
}
|
||||
}, seconds * 1000L)
|
||||
}
|
||||
|
||||
fun handleScreenTap(isLongTap: Boolean) {
|
||||
if (binding.surfaceInputOverlay.isGamelessMode()) {
|
||||
return
|
||||
}
|
||||
|
||||
val autoHideSeconds = IntSetting.INPUT_OVERLAY_AUTO_HIDE.getInt()
|
||||
val shouldProceed = BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean() && BooleanSetting.ENABLE_INPUT_OVERLAY_AUTO_HIDE.getBoolean()
|
||||
|
||||
@@ -2021,10 +1963,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
}
|
||||
|
||||
private fun initializeOverlayAutoHide() {
|
||||
if (binding.surfaceInputOverlay.isGamelessMode()) {
|
||||
return
|
||||
}
|
||||
|
||||
val autoHideSeconds = IntSetting.INPUT_OVERLAY_AUTO_HIDE.getInt()
|
||||
val autoHideEnabled = BooleanSetting.ENABLE_INPUT_OVERLAY_AUTO_HIDE.getBoolean()
|
||||
val showOverlay = BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean()
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.fragments
|
||||
@@ -31,7 +31,6 @@ import org.yuzu.yuzu_emu.model.TaskState
|
||||
import org.yuzu.yuzu_emu.ui.main.MainActivity
|
||||
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
|
||||
import org.yuzu.yuzu_emu.utils.FileUtil
|
||||
import org.yuzu.yuzu_emu.utils.NativeConfig
|
||||
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
|
||||
import org.yuzu.yuzu_emu.utils.collect
|
||||
import java.io.BufferedOutputStream
|
||||
@@ -100,11 +99,11 @@ class InstallableFragment : Fragment() {
|
||||
},
|
||||
export = {
|
||||
val oldSaveDataFolder = File(
|
||||
NativeConfig.getSaveDir() +
|
||||
"${DirectoryInitialization.userDirectory}/nand" +
|
||||
NativeLibrary.getDefaultProfileSaveDataRoot(false)
|
||||
)
|
||||
val futureSaveDataFolder = File(
|
||||
NativeConfig.getSaveDir() +
|
||||
"${DirectoryInitialization.userDirectory}/nand" +
|
||||
NativeLibrary.getDefaultProfileSaveDataRoot(true)
|
||||
)
|
||||
if (!oldSaveDataFolder.exists() && !futureSaveDataFolder.exists()) {
|
||||
@@ -214,7 +213,7 @@ class InstallableFragment : Fragment() {
|
||||
}
|
||||
|
||||
val internalSaveFolder = File(
|
||||
"${NativeConfig.getSaveDir()}$baseSaveDir"
|
||||
"${DirectoryInitialization.userDirectory}/nand$baseSaveDir"
|
||||
)
|
||||
internalSaveFolder.deleteRecursively()
|
||||
internalSaveFolder.mkdir()
|
||||
@@ -291,7 +290,7 @@ class InstallableFragment : Fragment() {
|
||||
cacheSaveDir.mkdir()
|
||||
|
||||
val oldSaveDataFolder = File(
|
||||
NativeConfig.getSaveDir() +
|
||||
"${DirectoryInitialization.userDirectory}/nand" +
|
||||
NativeLibrary.getDefaultProfileSaveDataRoot(false)
|
||||
)
|
||||
if (oldSaveDataFolder.exists()) {
|
||||
@@ -299,7 +298,7 @@ class InstallableFragment : Fragment() {
|
||||
}
|
||||
|
||||
val futureSaveDataFolder = File(
|
||||
NativeConfig.getSaveDir() +
|
||||
"${DirectoryInitialization.userDirectory}/nand" +
|
||||
NativeLibrary.getDefaultProfileSaveDataRoot(true)
|
||||
)
|
||||
if (futureSaveDataFolder.exists()) {
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -18,7 +15,6 @@ import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.activities.EmulationActivity
|
||||
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
|
||||
import org.yuzu.yuzu_emu.utils.FileUtil
|
||||
import org.yuzu.yuzu_emu.utils.NativeConfig
|
||||
import java.time.LocalDateTime
|
||||
import java.time.format.DateTimeFormatter
|
||||
|
||||
@@ -61,7 +57,8 @@ class Game(
|
||||
}.zip"
|
||||
|
||||
val saveDir: String
|
||||
get() = NativeConfig.getSaveDir() + NativeLibrary.getSavePath(programId)
|
||||
get() = DirectoryInitialization.userDirectory + "/nand" +
|
||||
NativeLibrary.getSavePath(programId)
|
||||
|
||||
val addonDir: String
|
||||
get() = DirectoryInitialization.userDirectory + "/load/" + programIdHex + "/"
|
||||
|
||||
@@ -8,8 +8,6 @@ import android.content.Context
|
||||
import android.content.SharedPreferences
|
||||
import android.graphics.Bitmap
|
||||
import android.graphics.Canvas
|
||||
import android.graphics.Color
|
||||
import android.graphics.Paint
|
||||
import android.graphics.Point
|
||||
import android.graphics.Rect
|
||||
import android.graphics.drawable.Drawable
|
||||
@@ -52,7 +50,6 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
||||
private val overlayJoysticks: MutableSet<InputOverlayDrawableJoystick> = HashSet()
|
||||
|
||||
private var inEditMode = false
|
||||
private var gamelessMode = false
|
||||
private var buttonBeingConfigured: InputOverlayDrawableButton? = null
|
||||
private var dpadBeingConfigured: InputOverlayDrawableDpad? = null
|
||||
private var joystickBeingConfigured: InputOverlayDrawableJoystick? = null
|
||||
@@ -63,12 +60,6 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
||||
private var hasMoved = false
|
||||
private val moveThreshold = 20f
|
||||
|
||||
private val gridPaint = Paint().apply {
|
||||
color = Color.argb(60, 255, 255, 255)
|
||||
strokeWidth = 1f
|
||||
style = Paint.Style.STROKE
|
||||
}
|
||||
|
||||
private lateinit var windowInsets: WindowInsets
|
||||
|
||||
var layout = OverlayLayout.Landscape
|
||||
@@ -100,12 +91,6 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
||||
|
||||
override fun draw(canvas: Canvas) {
|
||||
super.draw(canvas)
|
||||
|
||||
// Draw grid when in edit mode and snap-to-grid is enabled
|
||||
if (inEditMode && BooleanSetting.OVERLAY_SNAP_TO_GRID.getBoolean()) {
|
||||
drawGrid(canvas)
|
||||
}
|
||||
|
||||
for (button in overlayButtons) {
|
||||
button.draw(canvas)
|
||||
}
|
||||
@@ -117,26 +102,6 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
||||
}
|
||||
}
|
||||
|
||||
private fun drawGrid(canvas: Canvas) {
|
||||
val gridSize = IntSetting.OVERLAY_GRID_SIZE.getInt()
|
||||
val width = canvas.width
|
||||
val height = canvas.height
|
||||
|
||||
// Draw vertical lines
|
||||
var x = 0
|
||||
while (x <= width) {
|
||||
canvas.drawLine(x.toFloat(), 0f, x.toFloat(), height.toFloat(), gridPaint)
|
||||
x += gridSize
|
||||
}
|
||||
|
||||
// Draw horizontal lines
|
||||
var y = 0
|
||||
while (y <= height) {
|
||||
canvas.drawLine(0f, y.toFloat(), width.toFloat(), y.toFloat(), gridPaint)
|
||||
y += gridSize
|
||||
}
|
||||
}
|
||||
|
||||
override fun onTouch(v: View, event: MotionEvent): Boolean {
|
||||
if (inEditMode) {
|
||||
return onTouchWhileEditing(event)
|
||||
@@ -703,19 +668,14 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
||||
}
|
||||
}
|
||||
|
||||
fun refreshControls(gameless: Boolean = false) {
|
||||
// Store gameless mode if set to true
|
||||
if (gameless) {
|
||||
gamelessMode = true
|
||||
}
|
||||
|
||||
fun refreshControls() {
|
||||
// Remove all the overlay buttons from the HashSet.
|
||||
overlayButtons.clear()
|
||||
overlayDpads.clear()
|
||||
overlayJoysticks.clear()
|
||||
|
||||
// Add all the enabled overlay items back to the HashSet.
|
||||
if (gamelessMode || BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean()) {
|
||||
if (BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean()) {
|
||||
addOverlayControls(layout)
|
||||
}
|
||||
invalidate()
|
||||
@@ -752,14 +712,9 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
||||
if (!editMode) {
|
||||
scaleDialog?.dismiss()
|
||||
scaleDialog = null
|
||||
gamelessMode = false
|
||||
}
|
||||
|
||||
invalidate()
|
||||
}
|
||||
|
||||
fun isGamelessMode(): Boolean = gamelessMode
|
||||
|
||||
private fun showScaleDialog(
|
||||
button: InputOverlayDrawableButton?,
|
||||
dpad: InputOverlayDrawableDpad?,
|
||||
@@ -912,7 +867,6 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
||||
}
|
||||
|
||||
companion object {
|
||||
|
||||
// Increase this number every time there is a breaking change to every overlay layout
|
||||
const val OVERLAY_VERSION = 1
|
||||
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -14,8 +11,6 @@ import android.graphics.drawable.BitmapDrawable
|
||||
import android.view.MotionEvent
|
||||
import org.yuzu.yuzu_emu.features.input.NativeInput.ButtonState
|
||||
import org.yuzu.yuzu_emu.features.input.model.NativeButton
|
||||
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
|
||||
import org.yuzu.yuzu_emu.overlay.model.OverlayControlData
|
||||
|
||||
/**
|
||||
@@ -126,23 +121,11 @@ class InputOverlayDrawableButton(
|
||||
MotionEvent.ACTION_MOVE -> {
|
||||
controlPositionX += fingerPositionX - previousTouchX
|
||||
controlPositionY += fingerPositionY - previousTouchY
|
||||
|
||||
val finalX = if (BooleanSetting.OVERLAY_SNAP_TO_GRID.getBoolean()) {
|
||||
snapToGrid(controlPositionX)
|
||||
} else {
|
||||
controlPositionX
|
||||
}
|
||||
val finalY = if (BooleanSetting.OVERLAY_SNAP_TO_GRID.getBoolean()) {
|
||||
snapToGrid(controlPositionY)
|
||||
} else {
|
||||
controlPositionY
|
||||
}
|
||||
|
||||
setBounds(
|
||||
finalX,
|
||||
finalY,
|
||||
width + finalX,
|
||||
height + finalY
|
||||
controlPositionX,
|
||||
controlPositionY,
|
||||
width + controlPositionX,
|
||||
height + controlPositionY
|
||||
)
|
||||
previousTouchX = fingerPositionX
|
||||
previousTouchY = fingerPositionY
|
||||
@@ -151,11 +134,6 @@ class InputOverlayDrawableButton(
|
||||
return true
|
||||
}
|
||||
|
||||
private fun snapToGrid(value: Int): Int {
|
||||
val gridSize = IntSetting.OVERLAY_GRID_SIZE.getInt()
|
||||
return ((value + gridSize / 2) / gridSize) * gridSize
|
||||
}
|
||||
|
||||
fun setBounds(left: Int, top: Int, right: Int, bottom: Int) {
|
||||
defaultStateBitmap.setBounds(left, top, right, bottom)
|
||||
pressedStateBitmap.setBounds(left, top, right, bottom)
|
||||
|
||||
@@ -11,8 +11,6 @@ import android.graphics.drawable.BitmapDrawable
|
||||
import android.view.MotionEvent
|
||||
import org.yuzu.yuzu_emu.features.input.NativeInput.ButtonState
|
||||
import org.yuzu.yuzu_emu.features.input.model.NativeButton
|
||||
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
|
||||
|
||||
/**
|
||||
* Custom [BitmapDrawable] that is capable
|
||||
@@ -231,23 +229,11 @@ class InputOverlayDrawableDpad(
|
||||
MotionEvent.ACTION_MOVE -> {
|
||||
controlPositionX += fingerPositionX - previousTouchX
|
||||
controlPositionY += fingerPositionY - previousTouchY
|
||||
|
||||
val finalX = if (BooleanSetting.OVERLAY_SNAP_TO_GRID.getBoolean()) {
|
||||
snapToGrid(controlPositionX)
|
||||
} else {
|
||||
controlPositionX
|
||||
}
|
||||
val finalY = if (BooleanSetting.OVERLAY_SNAP_TO_GRID.getBoolean()) {
|
||||
snapToGrid(controlPositionY)
|
||||
} else {
|
||||
controlPositionY
|
||||
}
|
||||
|
||||
setBounds(
|
||||
finalX,
|
||||
finalY,
|
||||
width + finalX,
|
||||
height + finalY
|
||||
controlPositionX,
|
||||
controlPositionY,
|
||||
width + controlPositionX,
|
||||
height + controlPositionY
|
||||
)
|
||||
previousTouchX = fingerPositionX
|
||||
previousTouchY = fingerPositionY
|
||||
@@ -256,11 +242,6 @@ class InputOverlayDrawableDpad(
|
||||
return true
|
||||
}
|
||||
|
||||
private fun snapToGrid(value: Int): Int {
|
||||
val gridSize = IntSetting.OVERLAY_GRID_SIZE.getInt()
|
||||
return ((value + gridSize / 2) / gridSize) * gridSize
|
||||
}
|
||||
|
||||
fun setPosition(x: Int, y: Int) {
|
||||
controlPositionX = x
|
||||
controlPositionY = y
|
||||
|
||||
@@ -17,7 +17,6 @@ import org.yuzu.yuzu_emu.features.input.NativeInput.ButtonState
|
||||
import org.yuzu.yuzu_emu.features.input.model.NativeAnalog
|
||||
import org.yuzu.yuzu_emu.features.input.model.NativeButton
|
||||
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
|
||||
|
||||
/**
|
||||
* Custom [BitmapDrawable] that is capable
|
||||
@@ -214,37 +213,25 @@ class InputOverlayDrawableJoystick(
|
||||
MotionEvent.ACTION_MOVE -> {
|
||||
controlPositionX += fingerPositionX - previousTouchX
|
||||
controlPositionY += fingerPositionY - previousTouchY
|
||||
|
||||
val finalX = if (BooleanSetting.OVERLAY_SNAP_TO_GRID.getBoolean()) {
|
||||
snapToGrid(controlPositionX)
|
||||
} else {
|
||||
controlPositionX
|
||||
}
|
||||
val finalY = if (BooleanSetting.OVERLAY_SNAP_TO_GRID.getBoolean()) {
|
||||
snapToGrid(controlPositionY)
|
||||
} else {
|
||||
controlPositionY
|
||||
}
|
||||
|
||||
bounds = Rect(
|
||||
finalX,
|
||||
finalY,
|
||||
outerBitmap.intrinsicWidth + finalX,
|
||||
outerBitmap.intrinsicHeight + finalY
|
||||
controlPositionX,
|
||||
controlPositionY,
|
||||
outerBitmap.intrinsicWidth + controlPositionX,
|
||||
outerBitmap.intrinsicHeight + controlPositionY
|
||||
)
|
||||
virtBounds = Rect(
|
||||
finalX,
|
||||
finalY,
|
||||
outerBitmap.intrinsicWidth + finalX,
|
||||
outerBitmap.intrinsicHeight + finalY
|
||||
controlPositionX,
|
||||
controlPositionY,
|
||||
outerBitmap.intrinsicWidth + controlPositionX,
|
||||
outerBitmap.intrinsicHeight + controlPositionY
|
||||
)
|
||||
setInnerBounds()
|
||||
bounds = Rect(
|
||||
Rect(
|
||||
finalX,
|
||||
finalY,
|
||||
outerBitmap.intrinsicWidth + finalX,
|
||||
outerBitmap.intrinsicHeight + finalY
|
||||
controlPositionX,
|
||||
controlPositionY,
|
||||
outerBitmap.intrinsicWidth + controlPositionX,
|
||||
outerBitmap.intrinsicHeight + controlPositionY
|
||||
)
|
||||
)
|
||||
previousTouchX = fingerPositionX
|
||||
@@ -255,11 +242,6 @@ class InputOverlayDrawableJoystick(
|
||||
return true
|
||||
}
|
||||
|
||||
private fun snapToGrid(value: Int): Int {
|
||||
val gridSize = IntSetting.OVERLAY_GRID_SIZE.getInt()
|
||||
return ((value + gridSize / 2) / gridSize) * gridSize
|
||||
}
|
||||
|
||||
private fun setInnerBounds() {
|
||||
var x = virtBounds.centerX() + (xAxis * (virtBounds.width() / 2)).toInt()
|
||||
var y = virtBounds.centerY() + (yAxis * (virtBounds.height() / 2)).toInt()
|
||||
|
||||
@@ -186,10 +186,6 @@ class GamesFragment : Fragment() {
|
||||
val currentViewType = getCurrentViewType()
|
||||
val savedViewType = if (isLandscape || currentViewType != GameAdapter.VIEW_TYPE_CAROUSEL) currentViewType else GameAdapter.VIEW_TYPE_GRID
|
||||
|
||||
//This prevents Grid/List views from reusing scaled or otherwise modified ViewHolders left over from the carousel.
|
||||
adapter = null
|
||||
recycledViewPool.clear()
|
||||
|
||||
gameAdapter.setViewType(savedViewType)
|
||||
currentFilter = preferences.getInt(PREF_SORT_TYPE, View.NO_ID)
|
||||
|
||||
|
||||
@@ -456,7 +456,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
val filterNCA = FilenameFilter { _, dirName -> dirName.endsWith(".nca") }
|
||||
|
||||
val firmwarePath =
|
||||
File(NativeConfig.getNandDir() + "/system/Contents/registered/")
|
||||
File(DirectoryInitialization.userDirectory + "/nand/system/Contents/registered/")
|
||||
val cacheFirmwareDir = File("${cacheDir.path}/registered/")
|
||||
|
||||
ProgressDialogFragment.newInstance(
|
||||
@@ -499,7 +499,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
|
||||
fun uninstallFirmware() {
|
||||
val firmwarePath =
|
||||
File(NativeConfig.getNandDir() + "/system/Contents/registered/")
|
||||
File(DirectoryInitialization.userDirectory + "/nand/system/Contents/registered/")
|
||||
ProgressDialogFragment.newInstance(
|
||||
this,
|
||||
R.string.firmware_uninstalling
|
||||
|
||||
@@ -238,18 +238,4 @@ object GpuDriverHelper {
|
||||
driverStorageDirectory.mkdirs()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if a driver zip with the given filename is already present and valid in the
|
||||
* internal driver storage directory. Validation requires a readable meta.json with a name.
|
||||
*/
|
||||
fun isDriverZipInstalledByName(fileName: String): Boolean {
|
||||
// Normalize separators in case upstream sent a path
|
||||
val baseName = fileName.substringAfterLast('/')
|
||||
.substringAfterLast('\\')
|
||||
val candidate = File("$driverStoragePath$baseName")
|
||||
if (!candidate.exists() || candidate.length() == 0L) return false
|
||||
val metadata = getMetadataFromZip(candidate)
|
||||
return metadata.name != null
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -186,22 +183,4 @@ object NativeConfig {
|
||||
*/
|
||||
@Synchronized
|
||||
external fun saveControlPlayerValues()
|
||||
|
||||
/**
|
||||
* Directory paths getters and setters
|
||||
*/
|
||||
@Synchronized
|
||||
external fun getSaveDir(): String
|
||||
@Synchronized
|
||||
external fun getDefaultSaveDir(): String
|
||||
@Synchronized
|
||||
external fun setSaveDir(path: String)
|
||||
@Synchronized
|
||||
external fun getNandDir(): String
|
||||
@Synchronized
|
||||
external fun setNandDir(path: String)
|
||||
@Synchronized
|
||||
external fun getSdmcDir(): String
|
||||
@Synchronized
|
||||
external fun setSdmcDir(path: String)
|
||||
}
|
||||
|
||||
@@ -1,97 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.utils
|
||||
|
||||
import android.net.Uri
|
||||
import android.provider.DocumentsContract
|
||||
import java.io.File
|
||||
|
||||
object PathUtil {
|
||||
|
||||
/**
|
||||
* Converts a content:// URI from the Storage Access Framework to a real filesystem path.
|
||||
*/
|
||||
fun getPathFromUri(uri: Uri): String? {
|
||||
val docId = try {
|
||||
DocumentsContract.getTreeDocumentId(uri)
|
||||
} catch (_: Exception) {
|
||||
return null
|
||||
}
|
||||
|
||||
if (docId.startsWith("primary:")) {
|
||||
val relativePath = docId.substringAfter(":")
|
||||
val primaryStoragePath = android.os.Environment.getExternalStorageDirectory().absolutePath
|
||||
return "$primaryStoragePath/$relativePath"
|
||||
}
|
||||
|
||||
// external SD cards and other volumes)
|
||||
val storageIdString = docId.substringBefore(":")
|
||||
val removablePath = getRemovableStoragePath(storageIdString)
|
||||
if (removablePath != null) {
|
||||
return "$removablePath/${docId.substringAfter(":")}"
|
||||
}
|
||||
|
||||
return null
|
||||
}
|
||||
|
||||
/**
|
||||
* Validates that a path is a valid, writable directory.
|
||||
* Creates the directory if it doesn't exist.
|
||||
*/
|
||||
fun validateDirectory(path: String): Boolean {
|
||||
val dir = File(path)
|
||||
|
||||
if (!dir.exists()) {
|
||||
if (!dir.mkdirs()) {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
return dir.isDirectory && dir.canWrite()
|
||||
}
|
||||
|
||||
/**
|
||||
* Copies a directory recursively from source to destination.
|
||||
*/
|
||||
fun copyDirectory(source: File, destination: File, overwrite: Boolean = true): Boolean {
|
||||
return try {
|
||||
source.copyRecursively(destination, overwrite)
|
||||
true
|
||||
} catch (_: Exception) {
|
||||
false
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if a directory has any content.
|
||||
*/
|
||||
fun hasContent(path: String): Boolean {
|
||||
val dir = File(path)
|
||||
return dir.exists() && dir.listFiles()?.isNotEmpty() == true
|
||||
}
|
||||
|
||||
|
||||
fun truncatePathForDisplay(path: String, maxLength: Int = 40): String {
|
||||
return if (path.length > maxLength) {
|
||||
"...${path.takeLast(maxLength - 3)}"
|
||||
} else {
|
||||
path
|
||||
}
|
||||
}
|
||||
|
||||
// This really shouldn't be necessary, but the Android API seemingly
|
||||
// doesn't have a way of doing this?
|
||||
// Apparently, on certain devices the mount location can vary, so add
|
||||
// extra cases here if we discover any new ones.
|
||||
fun getRemovableStoragePath(idString: String): String? {
|
||||
var pathFile: File
|
||||
|
||||
pathFile = File("/mnt/media_rw/$idString");
|
||||
if (pathFile.exists()) {
|
||||
return pathFile.absolutePath
|
||||
}
|
||||
|
||||
return null
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,9 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.ui
|
||||
|
||||
import android.content.Context
|
||||
@@ -52,24 +55,6 @@ class CarouselRecyclerView @JvmOverloads constructor(
|
||||
private val preferences =
|
||||
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
|
||||
|
||||
private val carouselAdapterObserver = object : RecyclerView.AdapterDataObserver() {
|
||||
override fun onChanged() {
|
||||
if (!pendingScrollAfterReload) return
|
||||
doOnNextLayout {
|
||||
refreshView()
|
||||
pendingScrollAfterReload = false
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private val isCarouselMode: Boolean
|
||||
get() {
|
||||
val lm = layoutManager as? LinearLayoutManager
|
||||
return lm != null &&
|
||||
lm.orientation == RecyclerView.HORIZONTAL &&
|
||||
lm !is androidx.recyclerview.widget.GridLayoutManager
|
||||
}
|
||||
|
||||
var flingMultiplier: Float = 1f
|
||||
|
||||
var pendingScrollAfterReload: Boolean = false
|
||||
@@ -85,18 +70,6 @@ class CarouselRecyclerView @JvmOverloads constructor(
|
||||
setChildrenDrawingOrderEnabled(true)
|
||||
}
|
||||
|
||||
override fun setAdapter(adapter: Adapter<*>?) {
|
||||
val oldAdapter = this.adapter as? GameAdapter
|
||||
|
||||
if (oldAdapter !== adapter) {
|
||||
oldAdapter?.unregisterAdapterDataObserver(carouselAdapterObserver)
|
||||
}
|
||||
|
||||
super.setAdapter(adapter)
|
||||
|
||||
(adapter as? GameAdapter)?.registerAdapterDataObserver(carouselAdapterObserver)
|
||||
}
|
||||
|
||||
private fun calculateCenter(width: Int, paddingStart: Int, paddingEnd: Int): Int {
|
||||
return paddingStart + (width - paddingStart - paddingEnd) / 2
|
||||
}
|
||||
@@ -106,14 +79,14 @@ class CarouselRecyclerView @JvmOverloads constructor(
|
||||
}
|
||||
|
||||
private fun getLayoutManagerCenter(layoutManager: RecyclerView.LayoutManager): Int {
|
||||
if (isCarouselMode) {
|
||||
return calculateCenter(
|
||||
return if (layoutManager is LinearLayoutManager) {
|
||||
calculateCenter(
|
||||
layoutManager.width,
|
||||
layoutManager.paddingStart,
|
||||
layoutManager.paddingEnd
|
||||
)
|
||||
} else {
|
||||
return width / 2
|
||||
width / 2
|
||||
}
|
||||
}
|
||||
|
||||
@@ -122,8 +95,6 @@ class CarouselRecyclerView @JvmOverloads constructor(
|
||||
}
|
||||
|
||||
fun restoreScrollState(position: Int = 0, attempts: Int = 0) {
|
||||
if (!isCarouselMode) return
|
||||
|
||||
val lm = layoutManager as? LinearLayoutManager ?: return
|
||||
if (lm.findLastVisibleItemPosition() == RecyclerView.NO_POSITION && attempts < 10) {
|
||||
post { restoreScrollState(position, attempts + 1) }
|
||||
@@ -133,10 +104,6 @@ class CarouselRecyclerView @JvmOverloads constructor(
|
||||
}
|
||||
|
||||
fun getClosestChildPosition(fullRange: Boolean = false): Int {
|
||||
if (!isCarouselMode) {
|
||||
return RecyclerView.NO_POSITION
|
||||
}
|
||||
|
||||
val lm = layoutManager as? LinearLayoutManager ?: return RecyclerView.NO_POSITION
|
||||
var minDistance = Int.MAX_VALUE
|
||||
var closestPosition = RecyclerView.NO_POSITION
|
||||
@@ -236,22 +203,15 @@ class CarouselRecyclerView @JvmOverloads constructor(
|
||||
}
|
||||
|
||||
fun refreshView() {
|
||||
if (isCarouselMode) {
|
||||
updateChildScalesAndAlpha()
|
||||
focusCenteredCard()
|
||||
}
|
||||
updateChildScalesAndAlpha()
|
||||
focusCenteredCard()
|
||||
}
|
||||
|
||||
fun notifyInsetsReady(newBottomInset: Int) {
|
||||
if (bottomInset != newBottomInset) {
|
||||
bottomInset = newBottomInset
|
||||
}
|
||||
|
||||
if (isCarouselMode) {
|
||||
setupCarousel(true)
|
||||
} else {
|
||||
setupCarousel(false)
|
||||
}
|
||||
setupCarousel(true)
|
||||
}
|
||||
|
||||
fun notifyLaidOut(fallBackBottomInset: Int) {
|
||||
@@ -261,10 +221,7 @@ class CarouselRecyclerView @JvmOverloads constructor(
|
||||
if (gameAdapter.cardSize != newCardSize) {
|
||||
gameAdapter.setCardSize(newCardSize)
|
||||
}
|
||||
|
||||
if (isCarouselMode) {
|
||||
setupCarousel(true)
|
||||
}
|
||||
setupCarousel(true)
|
||||
}
|
||||
|
||||
fun cardSize(bottomInset: Int): Int {
|
||||
@@ -295,6 +252,17 @@ class CarouselRecyclerView @JvmOverloads constructor(
|
||||
internalFlingMultiplier
|
||||
).coerceIn(1f, 5f)
|
||||
|
||||
gameAdapter .registerAdapterDataObserver(object : RecyclerView.AdapterDataObserver() {
|
||||
override fun onChanged() {
|
||||
if (pendingScrollAfterReload) {
|
||||
doOnNextLayout {
|
||||
refreshView()
|
||||
pendingScrollAfterReload = false
|
||||
}
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
// Detach SnapHelper during setup
|
||||
pagerSnapHelper?.attachToRecyclerView(null)
|
||||
|
||||
@@ -353,27 +321,22 @@ class CarouselRecyclerView @JvmOverloads constructor(
|
||||
|
||||
override fun onScrollStateChanged(state: Int) {
|
||||
super.onScrollStateChanged(state)
|
||||
if (state == RecyclerView.SCROLL_STATE_IDLE && isCarouselMode) {
|
||||
if (state == RecyclerView.SCROLL_STATE_IDLE) {
|
||||
focusCenteredCard()
|
||||
}
|
||||
}
|
||||
|
||||
override fun scrollToPosition(position: Int) {
|
||||
if (isCarouselMode) {
|
||||
(layoutManager as? LinearLayoutManager)?.scrollToPositionWithOffset(position, overlapPx)
|
||||
doOnNextLayout {
|
||||
refreshView()
|
||||
}
|
||||
} else {
|
||||
super.scrollToPosition(position)
|
||||
(layoutManager as? LinearLayoutManager)?.scrollToPositionWithOffset(position, overlapPx)
|
||||
doOnNextLayout {
|
||||
refreshView()
|
||||
}
|
||||
}
|
||||
|
||||
private var lastFocusSearchTime: Long = 0
|
||||
override fun focusSearch(focused: View, direction: Int): View? {
|
||||
if (!isCarouselMode) {
|
||||
return super.focusSearch(focused, direction)
|
||||
}
|
||||
if (layoutManager !is LinearLayoutManager) return super.focusSearch(focused, direction)
|
||||
val vh = findContainingViewHolder(focused) ?: return super.focusSearch(focused, direction)
|
||||
val itemCount = adapter?.itemCount ?: return super.focusSearch(focused, direction)
|
||||
val position = vh.bindingAdapterPosition
|
||||
@@ -408,8 +371,6 @@ class CarouselRecyclerView @JvmOverloads constructor(
|
||||
focused
|
||||
}
|
||||
}
|
||||
// Prevent focus from escaping to external UI elements when forced snapping was removed
|
||||
View.FOCUS_DOWN -> focused
|
||||
else -> super.focusSearch(focused, direction)
|
||||
}
|
||||
}
|
||||
@@ -473,7 +434,7 @@ class CarouselRecyclerView @JvmOverloads constructor(
|
||||
|
||||
// NEEDED: fixes center snapping, but introduces ghost movement
|
||||
override fun findSnapView(layoutManager: RecyclerView.LayoutManager): View? {
|
||||
if (!isCarouselMode) return null
|
||||
if (layoutManager !is LinearLayoutManager) return null
|
||||
return layoutManager.findViewByPosition(getClosestChildPosition())
|
||||
}
|
||||
|
||||
@@ -482,10 +443,12 @@ class CarouselRecyclerView @JvmOverloads constructor(
|
||||
layoutManager: RecyclerView.LayoutManager,
|
||||
targetView: View
|
||||
): IntArray? {
|
||||
if (!isCarouselMode) {
|
||||
return super.calculateDistanceToFinalSnap(layoutManager, targetView)
|
||||
if (layoutManager !is LinearLayoutManager) {
|
||||
return super.calculateDistanceToFinalSnap(
|
||||
layoutManager,
|
||||
targetView
|
||||
)
|
||||
}
|
||||
|
||||
val out = IntArray(2)
|
||||
out[0] = getChildDistanceToCenter(targetView).toInt()
|
||||
out[1] = 0
|
||||
@@ -498,11 +461,8 @@ class CarouselRecyclerView @JvmOverloads constructor(
|
||||
velocityX: Int,
|
||||
velocityY: Int
|
||||
): Int {
|
||||
if (!isCarouselMode) return RecyclerView.NO_POSITION
|
||||
|
||||
if (layoutManager !is LinearLayoutManager) return RecyclerView.NO_POSITION
|
||||
val closestPosition = this@CarouselRecyclerView.getClosestChildPosition()
|
||||
if (closestPosition == RecyclerView.NO_POSITION) return RecyclerView.NO_POSITION
|
||||
|
||||
val internalMaxFling = resources.getInteger(R.integer.carousel_max_fling_count)
|
||||
val maxFling = preferences.getInt(CAROUSEL_MAX_FLING_COUNT, internalMaxFling).coerceIn(
|
||||
1,
|
||||
|
||||
@@ -35,14 +35,6 @@ class GradientBorderCardView @JvmOverloads constructor(
|
||||
updateThemeState()
|
||||
}
|
||||
|
||||
private fun updateBorderState() {
|
||||
val shouldShow = isPressed || isFocused || isSelected
|
||||
if (showGradientBorder != shouldShow) {
|
||||
showGradientBorder = shouldShow
|
||||
invalidate()
|
||||
}
|
||||
}
|
||||
|
||||
private fun updateThemeState() {
|
||||
val prefs = PreferenceManager.getDefaultSharedPreferences(context)
|
||||
val themeIndex = try {
|
||||
@@ -51,7 +43,6 @@ class GradientBorderCardView @JvmOverloads constructor(
|
||||
0 // Default to Eden theme if error
|
||||
}
|
||||
isEdenTheme = themeIndex == 0
|
||||
invalidate()
|
||||
}
|
||||
|
||||
override fun onSizeChanged(w: Int, h: Int, oldw: Int, oldh: Int) {
|
||||
@@ -102,22 +93,27 @@ class GradientBorderCardView @JvmOverloads constructor(
|
||||
|
||||
override fun onFocusChanged(gainFocus: Boolean, direction: Int, previouslyFocusedRect: Rect?) {
|
||||
super.onFocusChanged(gainFocus, direction, previouslyFocusedRect)
|
||||
updateBorderState()
|
||||
showGradientBorder = gainFocus
|
||||
invalidate()
|
||||
}
|
||||
|
||||
override fun setSelected(selected: Boolean) {
|
||||
super.setSelected(selected)
|
||||
updateBorderState()
|
||||
showGradientBorder = selected
|
||||
invalidate()
|
||||
}
|
||||
|
||||
override fun setPressed(pressed: Boolean) {
|
||||
super.setPressed(pressed)
|
||||
updateBorderState()
|
||||
if (pressed) {
|
||||
showGradientBorder = true
|
||||
invalidate()
|
||||
}
|
||||
}
|
||||
|
||||
override fun onDraw(canvas: Canvas) {
|
||||
super.onDraw(canvas)
|
||||
if (showGradientBorder) {
|
||||
if (showGradientBorder && !isPressed) {
|
||||
canvas.drawPath(borderPath, borderPaint)
|
||||
}
|
||||
}
|
||||
@@ -125,5 +121,6 @@ class GradientBorderCardView @JvmOverloads constructor(
|
||||
override fun onAttachedToWindow() {
|
||||
super.onAttachedToWindow()
|
||||
updateThemeState()
|
||||
requestLayout()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include <common/fs/path_util.h>
|
||||
#include <common/logging/log.h>
|
||||
#include <input_common/main.h>
|
||||
#include "android_config.h"
|
||||
@@ -69,24 +68,6 @@ void AndroidConfig::ReadPathValues() {
|
||||
}
|
||||
EndArray();
|
||||
|
||||
const auto nand_dir_setting = ReadStringSetting(std::string("nand_directory"));
|
||||
if (!nand_dir_setting.empty()) {
|
||||
Common::FS::SetEdenPath(Common::FS::EdenPath::NANDDir, nand_dir_setting);
|
||||
}
|
||||
|
||||
const auto sdmc_dir_setting = ReadStringSetting(std::string("sdmc_directory"));
|
||||
if (!sdmc_dir_setting.empty()) {
|
||||
Common::FS::SetEdenPath(Common::FS::EdenPath::SDMCDir, sdmc_dir_setting);
|
||||
}
|
||||
|
||||
const auto save_dir_setting = ReadStringSetting(std::string("save_directory"));
|
||||
if (save_dir_setting.empty()) {
|
||||
Common::FS::SetEdenPath(Common::FS::EdenPath::SaveDir,
|
||||
Common::FS::GetEdenPathString(Common::FS::EdenPath::NANDDir));
|
||||
} else {
|
||||
Common::FS::SetEdenPath(Common::FS::EdenPath::SaveDir, save_dir_setting);
|
||||
}
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
@@ -241,26 +222,6 @@ void AndroidConfig::SavePathValues() {
|
||||
}
|
||||
EndArray();
|
||||
|
||||
// Save custom NAND directory
|
||||
const auto nand_path = Common::FS::GetEdenPathString(Common::FS::EdenPath::NANDDir);
|
||||
WriteStringSetting(std::string("nand_directory"), nand_path,
|
||||
std::make_optional(std::string("")));
|
||||
|
||||
// Save custom SDMC directory
|
||||
const auto sdmc_path = Common::FS::GetEdenPathString(Common::FS::EdenPath::SDMCDir);
|
||||
WriteStringSetting(std::string("sdmc_directory"), sdmc_path,
|
||||
std::make_optional(std::string("")));
|
||||
|
||||
// Save custom save directory
|
||||
const auto save_path = Common::FS::GetEdenPathString(Common::FS::EdenPath::SaveDir);
|
||||
if (save_path == nand_path) {
|
||||
WriteStringSetting(std::string("save_directory"), std::string(""),
|
||||
std::make_optional(std::string("")));
|
||||
} else {
|
||||
WriteStringSetting(std::string("save_directory"), save_path,
|
||||
std::make_optional(std::string("")));
|
||||
}
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
|
||||
@@ -146,10 +146,6 @@ namespace AndroidSettings {
|
||||
|
||||
Settings::Setting<bool> show_input_overlay{linkage, true, "show_input_overlay",
|
||||
Settings::Category::Overlay};
|
||||
Settings::Setting<bool> overlay_snap_to_grid{linkage, false, "overlay_snap_to_grid",
|
||||
Settings::Category::Overlay};
|
||||
Settings::Setting<s32> overlay_grid_size{linkage, 32, "overlay_grid_size",
|
||||
Settings::Category::Overlay};
|
||||
Settings::Setting<bool> touchscreen{linkage, true, "touchscreen",
|
||||
Settings::Category::Overlay};
|
||||
Settings::Setting<s32> lock_drawer{linkage, false, "lock_drawer",
|
||||
|
||||
@@ -1166,8 +1166,11 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeEmptyUserDirectory(JNIEnv*
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_playTimeManagerInit(JNIEnv* env, jobject obj) {
|
||||
// for some reason the full user directory isnt initialized in Android, so we need to create it
|
||||
const auto play_time_dir = Common::FS::GetEdenPath(Common::FS::EdenPath::PlayTimeDir);
|
||||
if (!Common::FS::IsDir(play_time_dir) && !Common::FS::CreateDir(play_time_dir))
|
||||
LOG_WARNING(Frontend, "Failed to create play time directory");
|
||||
if (!Common::FS::IsDir(play_time_dir)) {
|
||||
if (!Common::FS::CreateDir(play_time_dir)) {
|
||||
LOG_WARNING(Frontend, "Failed to create play time directory");
|
||||
}
|
||||
}
|
||||
|
||||
play_time_manager = std::make_unique<PlayTime::PlayTimeManager>();
|
||||
}
|
||||
@@ -1180,16 +1183,13 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_playTimeManagerStart(JNIEnv* env, job
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_playTimeManagerStop(JNIEnv* env, jobject obj) {
|
||||
if (play_time_manager)
|
||||
play_time_manager->Stop();
|
||||
play_time_manager->Stop();
|
||||
}
|
||||
|
||||
jlong Java_org_yuzu_yuzu_1emu_NativeLibrary_playTimeManagerGetPlayTime(JNIEnv* env, jobject obj, jstring jprogramId) {
|
||||
if (play_time_manager) {
|
||||
u64 program_id = EmulationSession::GetProgramId(env, jprogramId);
|
||||
return play_time_manager->GetPlayTime(program_id);
|
||||
}
|
||||
return 0UL;
|
||||
jlong Java_org_yuzu_yuzu_1emu_NativeLibrary_playTimeManagerGetPlayTime(JNIEnv* env, jobject obj,
|
||||
jstring jprogramId) {
|
||||
u64 program_id = EmulationSession::GetProgramId(env, jprogramId);
|
||||
return play_time_manager->GetPlayTime(program_id);
|
||||
}
|
||||
|
||||
jlong Java_org_yuzu_yuzu_1emu_NativeLibrary_playTimeManagerGetCurrentTitleId(JNIEnv* env,
|
||||
@@ -1199,17 +1199,17 @@ jlong Java_org_yuzu_yuzu_1emu_NativeLibrary_playTimeManagerGetCurrentTitleId(JNI
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_playTimeManagerResetProgramPlayTime(JNIEnv* env, jobject obj,
|
||||
jstring jprogramId) {
|
||||
u64 program_id = EmulationSession::GetProgramId(env, jprogramId);
|
||||
if (play_time_manager) {
|
||||
u64 program_id = EmulationSession::GetProgramId(env, jprogramId);
|
||||
play_time_manager->ResetProgramPlayTime(program_id);
|
||||
}
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_playTimeManagerSetPlayTime(JNIEnv* env, jobject obj,
|
||||
jstring jprogramId, jlong playTimeSeconds) {
|
||||
u64 program_id = EmulationSession::GetProgramId(env, jprogramId);
|
||||
if (play_time_manager) {
|
||||
u64 program_id = EmulationSession::GetProgramId(env, jprogramId);
|
||||
play_time_manager->SetPlayTime(program_id, u64(playTimeSeconds));
|
||||
play_time_manager->SetPlayTime(program_id, static_cast<u64>(playTimeSeconds));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1389,12 +1389,12 @@ jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getSavePath(JNIEnv* env, jobject j
|
||||
const auto user_id = manager.GetUser(static_cast<std::size_t>(0));
|
||||
ASSERT(user_id);
|
||||
|
||||
const auto saveDir = Common::FS::GetEdenPath(Common::FS::EdenPath::SaveDir);
|
||||
auto vfsSaveDir = system.GetFilesystem()->OpenDirectory(Common::FS::PathToUTF8String(saveDir),
|
||||
const auto nandDir = Common::FS::GetEdenPath(Common::FS::EdenPath::NANDDir);
|
||||
auto vfsNandDir = system.GetFilesystem()->OpenDirectory(Common::FS::PathToUTF8String(nandDir),
|
||||
FileSys::OpenMode::Read);
|
||||
|
||||
const auto user_save_data_path = FileSys::SaveDataFactory::GetFullPath(
|
||||
{}, vfsSaveDir, FileSys::SaveDataSpaceId::User, FileSys::SaveDataType::Account, program_id,
|
||||
{}, vfsNandDir, FileSys::SaveDataSpaceId::User, FileSys::SaveDataType::Account, program_id,
|
||||
user_id->AsU128(), 0);
|
||||
return Common::Android::ToJString(env, user_save_data_path);
|
||||
}
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
#include <string>
|
||||
|
||||
#include <jni.h>
|
||||
#include <common/fs/path_util.h>
|
||||
|
||||
#include "android_config.h"
|
||||
#include "android_settings.h"
|
||||
@@ -546,39 +545,4 @@ void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_saveControlPlayerValues(JNIEnv*
|
||||
}
|
||||
}
|
||||
|
||||
jstring Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getSaveDir(JNIEnv* env, jobject obj) {
|
||||
return Common::Android::ToJString(env,
|
||||
Common::FS::GetEdenPathString(Common::FS::EdenPath::SaveDir));
|
||||
}
|
||||
|
||||
jstring Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getDefaultSaveDir(JNIEnv* env, jobject obj) {
|
||||
return Common::Android::ToJString(env,
|
||||
Common::FS::GetEdenPathString(Common::FS::EdenPath::NANDDir));
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setSaveDir(JNIEnv* env, jobject obj, jstring jpath) {
|
||||
auto path = Common::Android::GetJString(env, jpath);
|
||||
Common::FS::SetEdenPath(Common::FS::EdenPath::SaveDir, path);
|
||||
}
|
||||
|
||||
jstring Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getNandDir(JNIEnv* env, jobject obj) {
|
||||
return Common::Android::ToJString(env,
|
||||
Common::FS::GetEdenPathString(Common::FS::EdenPath::NANDDir));
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setNandDir(JNIEnv* env, jobject obj, jstring jpath) {
|
||||
auto path = Common::Android::GetJString(env, jpath);
|
||||
Common::FS::SetEdenPath(Common::FS::EdenPath::NANDDir, path);
|
||||
}
|
||||
|
||||
jstring Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getSdmcDir(JNIEnv* env, jobject obj) {
|
||||
return Common::Android::ToJString(env,
|
||||
Common::FS::GetEdenPathString(Common::FS::EdenPath::SDMCDir));
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setSdmcDir(JNIEnv* env, jobject obj, jstring jpath) {
|
||||
auto path = Common::Android::GetJString(env, jpath);
|
||||
Common::FS::SetEdenPath(Common::FS::EdenPath::SDMCDir, path);
|
||||
}
|
||||
|
||||
} // extern "C"
|
||||
|
||||
|
Before Width: | Height: | Size: 672 KiB After Width: | Height: | Size: 631 KiB |
|
Before Width: | Height: | Size: 102 KiB |
@@ -0,0 +1,39 @@
|
||||
<vector xmlns:android="http://schemas.android.com/apk/res/android"
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android:width="512dp"
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android:height="512dp"
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android:viewportWidth="512"
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android:viewportHeight="512">
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<path
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@@ -48,7 +48,7 @@
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android:layout_height="200dp"
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android:layout_gravity="center_vertical"
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android:layout_marginEnd="32dp"
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android:src="@drawable/ic_yuzu_named" />
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android:src="@drawable/ic_yuzu_title" />
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android:layout_width="0dp"
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@@ -44,11 +44,12 @@
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<ImageView
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android:id="@+id/image_logo"
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android:layout_width="160dp"
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android:layout_height="160dp"
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android:layout_marginVertical="24dp"
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android:layout_width="150dp"
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android:layout_height="150dp"
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android:layout_marginTop="24dp"
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android:layout_marginBottom="28dp"
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android:layout_gravity="center_horizontal"
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android:src="@drawable/ic_yuzu_named" />
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android:src="@drawable/ic_yuzu_title" />
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<com.google.android.material.card.MaterialCardView
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style="@style/EdenCard"
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@@ -13,7 +13,7 @@
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<androidx.appcompat.widget.LinearLayoutCompat
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android:id="@+id/linear_layout_settings"
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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android:layout_height="match_parent"
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android:orientation="vertical"
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android:paddingHorizontal="16dp">
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@@ -21,17 +21,15 @@
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android:id="@+id/logo_image"
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android:layout_width="120dp"
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android:layout_height="120dp"
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android:layout_marginTop="48dp"
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android:layout_marginBottom="24dp"
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android:layout_marginVertical="48dp"
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android:layout_gravity="center_horizontal"
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android:src="@drawable/ic_yuzu" />
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android:src="@drawable/ic_yuzu_full" />
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<androidx.recyclerview.widget.RecyclerView
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android:id="@+id/home_settings_list"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:clipToPadding="false"
|
||||
android:nestedScrollingEnabled="false" />
|
||||
android:layout_height="match_parent"
|
||||
android:clipToPadding="false" />
|
||||
|
||||
</androidx.appcompat.widget.LinearLayoutCompat>
|
||||
|
||||
|
||||
@@ -15,11 +15,6 @@
|
||||
android:id="@+id/menu_edit_overlay"
|
||||
android:title="@string/emulation_touch_overlay_edit" />
|
||||
|
||||
<item
|
||||
android:id="@+id/menu_snap_to_grid"
|
||||
android:title="@string/emulation_snap_to_grid"
|
||||
android:checkable="true" />
|
||||
|
||||
<item
|
||||
android:id="@+id/menu_adjust_overlay"
|
||||
android:title="@string/emulation_control_adjust" />
|
||||
|
||||
|
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 16 KiB |
|
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 10 KiB |
|
Before Width: | Height: | Size: 32 KiB After Width: | Height: | Size: 32 KiB |
|
Before Width: | Height: | Size: 52 KiB After Width: | Height: | Size: 51 KiB |
|
Before Width: | Height: | Size: 124 KiB After Width: | Height: | Size: 122 KiB |
@@ -19,10 +19,6 @@
|
||||
android:name="custom"
|
||||
app:argType="boolean"
|
||||
android:defaultValue="false" />
|
||||
<argument
|
||||
android:name="overlayGamelessEditMode"
|
||||
app:argType="boolean"
|
||||
android:defaultValue="false" />
|
||||
</fragment>
|
||||
|
||||
<activity
|
||||
|
||||
@@ -18,13 +18,6 @@
|
||||
|
||||
|
||||
<!-- Input Overlay -->
|
||||
<string name="show_input_overlay">عرض طبقة الإدخال</string>
|
||||
<string name="show_input_overlay_description">عرض طبقة عناصر التحكم باللمس أثناء المحاكاة</string>
|
||||
<string name="overlay_snap_to_grid">محاذاة للشبكة</string>
|
||||
<string name="overlay_snap_to_grid_description">ثبت عناصر التحكم في الطبقات على شبكة عند التعديل</string>
|
||||
<string name="overlay_grid_size">حجم الشبكة</string>
|
||||
<string name="overlay_grid_size_description">حجم خلايا الشبكة بوحدة البكسل</string>
|
||||
<string name="input_overlay_behavior">السلوك</string>
|
||||
<string name="overlay_auto_hide">إخفاء الطبقة تلقائيًا</string>
|
||||
<string name="overlay_auto_hide_description">إخفاء طبقة ذراع التحكم باللمس تلقائيًا بعد مرور الوقت المحدد من عدم النشاط.</string>
|
||||
<string name="enable_input_overlay_auto_hide">تمكين إخفاء الطبقة تلقائيًا</string>
|
||||
@@ -33,8 +26,6 @@
|
||||
|
||||
<string name="input_overlay_options">طبقة الإدخال</string>
|
||||
<string name="input_overlay_options_description">ضبط ذراع التحكم على الشاشة</string>
|
||||
<string name="edit_overlay_layout">تعديل تخطيط الطبقات</string>
|
||||
<string name="edit_overlay_layout_description">ضبط موضع وحجم عناصر التحكم التي تظهر على الشاشة</string>
|
||||
|
||||
|
||||
<!-- Stats Overlay settings -->
|
||||
@@ -53,11 +44,13 @@
|
||||
<string name="show_fps">عرض معدل الإطارات</string>
|
||||
<string name="show_fps_description">عرض معدل الإطارات الحالي</string>
|
||||
<string name="show_frametime">عرض وقت الإطار</string>
|
||||
<string name="show_frametime_description">عرض وقت الإطار الحالي</string>
|
||||
<string name="show_app_ram_usage">عرض استخدام ذاكرة التطبيق</string>
|
||||
<string name="show_app_ram_usage_description">عرض كمية ذاكرة الوصول العشوائي التي يستخدمها المحاكي</string>
|
||||
<string name="show_system_ram_usage">عرض استخدام ذاكرة النظام</string>
|
||||
<string name="show_system_ram_usage_description">عرض كمية ذاكرة الوصول العشوائي المستخدمة من قبل النظام</string>
|
||||
<string name="show_bat_temperature">عرض درجة حرارة البطارية</string>
|
||||
<string name="show_bat_temperature_description">عرض درجة حرارة البطارية الحالية</string>
|
||||
<string name="bat_temperature_unit">وحدات قياس درجة حرارة البطارية</string>
|
||||
<string name="show_power_info">عرض معلومات البطارية</string>
|
||||
<string name="show_power_info_description">عرض استهلاك الطاقة الحالي والسعة المتبقية في البطارية</string>
|
||||
@@ -81,29 +74,69 @@
|
||||
<string name="soc_overlay_options_description">ضبط المعلومات التي يتم عرضها في طبقة الجهاز</string>
|
||||
|
||||
<string name="show_device_model">عرض طراز الجهاز</string>
|
||||
<string name="show_device_model_description">عرض طراز الجهاز المضيف</string>
|
||||
<string name="show_gpu_model">عرض طراز وحدة معالجة الرسومات</string>
|
||||
<string name="show_gpu_model_description">عرض طراز وحدة معالجة الرسومات المضيفة</string>
|
||||
<string name="show_soc_model">عرض طراز الرقائق</string>
|
||||
<string name="show_soc_model_description">عرض طراز رقائق المضيف</string>
|
||||
<string name="show_fw_version">عرض إصدار الفيرموير</string>
|
||||
<string name="show_fw_version_description">عرض إصدار الفيرموير المثبت</string>
|
||||
|
||||
<!-- Eden\'s Veil -->
|
||||
<string name="eden_veil">ميزات Eden</string>
|
||||
<string name="eden_veil_description">إعدادات تجريبية لتحسين الأداء والقدرة. قد تتسبب هذه الإعدادات في ظهور شاشات سوداء أو مشكلات أخرى في اللعبة.</string>
|
||||
|
||||
<string name="veil_extensions">ملحقات وحدة معالجة الرسومات</string>
|
||||
<string name="dyna_state">الحالة الديناميكية الموسعة</string>
|
||||
<string name="dyna_state_description">يتحكم في عدد المميزات التي يمكن استخدامها في الحالة الديناميكية الموسعة. الأرقام الأعلى تسمح بميزات أكثر ويمكن أن تعزز الأداء، ولكن قد تسبب مشكلات مع بعض السائقين والبائعين. قد تختلف القيمة الافتراضية بحسب نظامك وقدرات الأجهزة. يمكن تغيير هذه القيمة حتى يتم تحقيق الاستقرار وجودة الصورة الأفضل.</string>
|
||||
<string name="disabled">معطل</string>
|
||||
<string name="vertex_input_dynamic_state">حالة ديناميكية لإدخال الرأس</string>
|
||||
<string name="vertex_input_dynamic_state_description">يتيح ميزة الحالة الديناميكية لإدخال الرأس لتحسين الجودة والأداء.</string>
|
||||
<string name="provoking_vertex">الرأس المثير</string>
|
||||
<string name="provoking_vertex_description">يحسن الإضاءة ومعالجة الرؤوس في بعض الألعاب. مدعوم فقط على وحدات معالجة الرسومات Vulkan 1.0+.</string>
|
||||
<string name="descriptor_indexing">فهرسة الوصف</string>
|
||||
<string name="descriptor_indexing_description">يحسن معالجة النسيج والمخزن المؤقت، بالإضافة إلى طبقة الترجمة Maxwell. مدعوم من بعض وحدات معالجة الرسومات Vulkan 1.1 وجميع وحدات معالجة الرسومات Vulkan 1.2+.</string>
|
||||
<string name="sample_shading">تظليل العينة</string>
|
||||
<string name="sample_shading_description">يسمح لتظلل الأجزاء بتنفيذ كل عينة في جزء متعدد العينات بدلاً من مرة واحدة لكل جزء. يحسن جودة الرسومات على حساب بعض الأداء. لا تدعم هذه الإضافة سوى أجهزة Vulkan 1.1+ فقط.</string>
|
||||
<string name="sample_shading_fraction">نسبة التظليل النموذجية</string>
|
||||
<string name="sample_shading_fraction_description">كثافة تمرير تظليل العينة. تؤدي القيم الأعلى إلى تحسين الجودة بشكل أكبر، ولكنها تقلل أيضًا من الأداء إلى حد كبير.</string>
|
||||
|
||||
<string name="veil_renderer">العارض</string>
|
||||
<string name="sync_memory_operations">مزامنة عمليات الذاكرة</string>
|
||||
<string name="sync_memory_operations_description">يضمن اتساق البيانات بين عمليات الحوسبة والذاكرة. هذا الخيار قد يحل المشكلات في بعض الألعاب، ولكن قد يقلل الأداء في بعض الحالات. يبدو أن الألعاب التي تستخدم Unreal Engine 4 هي الأكثر تأثرًا.</string>
|
||||
<string name="buffer_reorder_disable">تعطيل إعادة ترتيب المخزن المؤقت</string>
|
||||
<string name="buffer_reorder_disable_description">عند تحديده، يتم تعطيل إعادة ترتيب تحميلات الذاكرة المعينة، مما يسمح بربط التحميلات بعمليات سحب محددة. قد يؤدي ذلك إلى انخفاض الأداء في بعض الحالات.</string>
|
||||
|
||||
<string name="veil_misc">وحدة المعالجة المركزية والذاكرة</string>
|
||||
<string name="use_sync_core">مزامنة سرعة النواة</string>
|
||||
<string name="use_sync_core_description">قم بمزامنة سرعة النواة مع النسبة المئوية للسرعة القصوى لتحسين الأداء دون تغيير السرعة الفعلية للعبة.</string>
|
||||
<string name="use_lru_cache">تمكين ذاكرة التخزين المؤقتة LRU</string>
|
||||
<string name="use_lru_cache_description">قم بتمكين أو تعطيل ذاكرة التخزين المؤقتة الأقل استخدامًا (LRU)، مما يزيد من الأداء عن طريق توفير استخدام معالج وحدة المعالجة المركزية. قد تواجه بعض الألعاب مشكلات مع هذا الإعداد، لذا قم بتعطيله إذا لم يتم تشغيل اللعبة أو تعطلت بشكل عشوائي.</string>
|
||||
|
||||
<string name="use_fast_cpu_time">وقت وحدة المعالجة المركزية السريع</string>
|
||||
<string name="use_fast_cpu_time_description">يجبر وحدة المعالجة المركزية المحاكاة على العمل بسرعة أعلى، مما يقلل من بعض محددات معدل الإطارات. هذا الخيار غير مستقر وقد يسبب مشاكل، وقد يرى المستخدمون بأجهزة أضعف انخفاضًا في الأداء.</string>
|
||||
<string name="custom_cpu_ticks">تخصيص دورات المعالج</string>
|
||||
<string name="custom_cpu_ticks_description">قم بتعيين قيمة مخصصة لدورات المعالج. القيم الأعلى يمكن أن تزيد من الأداء، ولكنها قد تتسبب أيضًا في تجميد اللعبة. يوصى باستخدام نطاق 77-21000.</string>
|
||||
<string name="cpu_ticks">دورات</string>
|
||||
<string name="skip_cpu_inner_invalidation">تخطي إبطال صلاحية وحدة المعالجة المركزية الداخلية</string>
|
||||
<string name="skip_cpu_inner_invalidation_description">يتخطى بعض عمليات إبطال ذاكرة التخزين المؤقتة من جانب وحدة المعالجة المركزية أثناء تحديثات الذاكرة، مما يقلل من استخدام وحدة المعالجة المركزية ويحسن أداءها. قد يتسبب ذلك في حدوث أعطال أو تعطل في بعض الألعاب.</string>
|
||||
<string name="cpuopt_unsafe_host_mmu">تمكين محاكاة MMU المضيف</string>
|
||||
<string name="cpuopt_unsafe_host_mmu_description">يعمل هذا التحسين على تسريع وصول الذاكرة بواسطة البرنامج الضيف. يؤدي تمكينه إلى إجراء عمليات قراءة/كتابة ذاكرة الضيف مباشرة في الذاكرة والاستفادة من MMU المضيف. يؤدي تعطيل هذا إلى إجبار جميع عمليات الوصول إلى الذاكرة على استخدام محاكاة MMU البرمجية.</string>
|
||||
<string name="debug_knobs">مقابض تصحيح الأخطاء</string>
|
||||
<string name="fast_cpu_time">CPU Clock</string>
|
||||
<string name="fast_cpu_time_description">استخدم تعزيز (1700MHz) للتشغيل بأعلى سرعة أصلية لـ Switch، أو سريع (2000MHz) للتشغيل بضعف السرعة.</string>
|
||||
<string name="memory_layout">تخطيط الذاكرة</string>
|
||||
<string name="memory_layout_description">(تجريبي) تغيير تخطيط الذاكرة المحاكي. هذا الإعداد لن يزيد من الأداء، ولكن قد يساعد في الألعاب باستخدام قرارات عالية عبر التعديلات. لا تستخدم على الهواتف التي تحتوي على 8GB من ذاكرة الوصول العشوائي أو أقل. يعمل فقط على الواجهة الخلفية الديناميكية (JIT).</string>
|
||||
<string name="dma_accuracy">دقة DMA</string>
|
||||
<string name="dma_accuracy_description">يتحكم في دقة DMA. يمكن أن تؤدي الدقة الآمنة إلى حل المشكلات في بعض الألعاب، ولكنها قد تؤثر أيضًا على الأداء في بعض الحالات. إذا لم تكن متأكدًا، فاترك هذا الخيار على الإعداد الافتراضي.</string>
|
||||
<string name="debug_knobs">أزرار تصحيح الأخطاء</string>
|
||||
<string name="debug_knobs_description">للإستخدام في التطوير فقط.</string>
|
||||
<string name="debug_knobs_hint">0 إلى 65535</string>
|
||||
|
||||
<!-- Shader Backend -->
|
||||
<string name="shader_backend">واجهة برمجة التظليل</string>
|
||||
<string name="shader_backend_description">حدد كيفية تجميع وترجمة برامج التظليل لوحدة معالجة الرسومات الخاصة بك.</string>
|
||||
<string name="shader_backend_glsl">GLSL</string>
|
||||
<string name="shader_backend_glasm">GLASM</string>
|
||||
<string name="shader_backend_spirv">SPIRV</string>
|
||||
<string name="shader_backend_spirv">Spir-V</string>
|
||||
|
||||
<!-- NVDEC Emulation -->
|
||||
<string name="nvdec_emulation">محاكاة NVDEC</string>
|
||||
@@ -112,7 +145,7 @@
|
||||
<string name="nvdec_emulation_gpu">وحدة المعالجة الرسومية</string>
|
||||
<string name="nvdec_emulation_none">لا شيء</string>
|
||||
|
||||
<!-- Optimize SPIRV output -->
|
||||
<!-- Optimize Spir-V output -->
|
||||
<string name="never">أبداً</string>
|
||||
<string name="on_load">عند التحميل</string>
|
||||
<string name="always">دائماً</string>
|
||||
@@ -437,15 +470,6 @@
|
||||
<string name="use_custom_rtc_description">يسمح لك بتعيين ساعة مخصصة في الوقت الفعلي منفصلة عن وقت النظام الحالي لديك</string>
|
||||
<string name="set_custom_rtc">تعيين ساعة مخصصة في الوقت الحقيقي</string>
|
||||
|
||||
<!-- CPU -->
|
||||
<string name="fast_cpu_time">رفع تردد المعالج</string>
|
||||
<string name="fast_cpu_time_description">يُجبر هذا الخيار المعالج المُحاكى على العمل بتردد أعلى، مما يُقلل من بعض مُحددات معدل الإطارات. استخدم وضع Boost (1700 ميجاهرتز) للتشغيل بأعلى تردد أصلي لجهاز Switch، أو وضع Fast (2000 ميجاهرتز) للتشغيل بتردد مُضاعف.</string>
|
||||
<string name="custom_cpu_ticks">تخصيص دورات المعالج</string>
|
||||
<string name="custom_cpu_ticks_description">قم بتعيين قيمة مخصصة لدورات المعالج. القيم الأعلى يمكن أن تزيد من الأداء، ولكنها قد تتسبب أيضًا في تجميد اللعبة. يوصى باستخدام نطاق 77-21000.</string>
|
||||
<string name="cpu_ticks">دورات</string>
|
||||
<string name="memory_layout">تخطيط الذاكرة</string>
|
||||
<string name="memory_layout_description">(تجريبي) تغيير تخطيط الذاكرة المحاكي. هذا الإعداد لن يزيد من الأداء، ولكن قد يساعد في الألعاب باستخدام قرارات عالية عبر التعديلات. لا تستخدم على الهواتف التي تحتوي على 8GB من ذاكرة الوصول العشوائي أو أقل. يعمل فقط على الواجهة الخلفية الديناميكية (JIT).</string>
|
||||
|
||||
<string name="generate">إنشاء</string>
|
||||
|
||||
<!-- Network settings strings -->
|
||||
@@ -456,72 +480,35 @@
|
||||
<string name="network">الشبكة</string>
|
||||
|
||||
<!-- Graphics settings strings -->
|
||||
<string name="backend">الخلفية</string>
|
||||
<string name="display">الشاشة</string>
|
||||
<string name="processing">تأثيرات بعد المعالجة</string>
|
||||
|
||||
<string name="renderer_accuracy">مستوى الدقة</string>
|
||||
<string name="renderer_resolution">الدقة (الإرساء/محمول)</string>
|
||||
<string name="renderer_vsync">VSync وضع</string>
|
||||
<string name="shader_backend">واجهة برمجة التظليل</string>
|
||||
<string name="shader_backend_description">حدد كيفية تجميع وترجمة برامج التظليل لوحدة معالجة الرسومات الخاصة بك.</string>
|
||||
<string name="renderer_screen_layout">اتجاه العرض</string>
|
||||
<string name="renderer_aspect_ratio">نسبة العرض إلى الارتفاع</string>
|
||||
<string name="renderer_scaling_filter">مرشح ملائم للنافذة</string>
|
||||
<string name="fsr_sharpness">حدة FSR</string>
|
||||
<string name="fsr_sharpness_description">يحدد مدى وضوح الصورة عند استخدام التباين الديناميكي لـ FSR</string>
|
||||
<string name="renderer_anti_aliasing">طريقة مضاد التعرج</string>
|
||||
<string name="renderer_optimize_spirv_output">تحسين مخرجات SPIRV</string>
|
||||
<string name="renderer_optimize_spirv_output_description">يعمل على تحسين أداء برامج التظليل المجمعة لتحسين كفاءة وحدة معالجة الرسومات، ولكنه قد يؤدي إلى زيادة وقت التحميل وإبطاء السرعة في البداية.</string>
|
||||
|
||||
|
||||
<string name="advanced">متقدم</string>
|
||||
|
||||
<string name="dma_accuracy">دقة DMA</string>
|
||||
<string name="dma_accuracy_description">يتحكم في دقة DMA. يمكن أن تؤدي الدقة الآمنة إلى حل المشكلات في بعض الألعاب، ولكنها قد تؤثر أيضًا على الأداء في بعض الحالات. إذا لم تكن متأكدًا، فاترك هذا الخيار على الإعداد الافتراضي.</string>
|
||||
<string name="anisotropic_filtering">تصفية متباينة الخواص</string>
|
||||
<string name="anisotropic_filtering_description">يحسن جودة الأنسجة عند عرضها بزوايا مائلة</string>
|
||||
<string name="vram_usage_mode">وضع استخدام ذاكرة VRAM</string>
|
||||
<string name="vram_usage_mode_description">تحكم في مدى قوة تخصيص المحاكي لذاكرة وحدة معالجة الرسومات وتحريرها.</string>
|
||||
<string name="accelerate_astc">طريقة فك ضغط ASTC</string>
|
||||
<string name="accelerate_astc_description">حدد كيفية فك ضغط نسيج ASTC للعرض: CPU (بطيء، آمن)، GPU (سريع، موصى به)، أو CPU Async (بدون توقف، قد يسبب مشاكل)</string>
|
||||
<string name="astc_recompression">طريقة إعادة ضغط ASTC</string>
|
||||
<string name="astc_recompression_description">حدد كيفية إعادة ضغط نسيج ASTC لتحسين التوافق والأداء. تمكين هذا الخيار يوفر VRAM ولكن قد يقلل من جودة النسيج.</string>
|
||||
|
||||
<string name="sync_memory_operations">مزامنة عمليات الذاكرة</string>
|
||||
<string name="sync_memory_operations_description">يضمن اتساق البيانات بين عمليات الحوسبة والذاكرة. هذا الخيار قد يحل المشكلات في بعض الألعاب، ولكن قد يقلل الأداء في بعض الحالات. يبدو أن الألعاب التي تستخدم Unreal Engine 4 هي الأكثر تأثرًا.</string>
|
||||
<string name="use_disk_shader_cache">ذاكرة التخزين المؤقتة لتظلل القرص</string>
|
||||
<string name="use_disk_shader_cache_description">يقلل من التأتأة عن طريق تخزين وتحميل التظليلات التي تم إنشاؤها محليًا.</string>
|
||||
<string name="renderer_force_max_clock">إجبار السرعة القصوى (لأجهزة Adreno فقط)</string>
|
||||
<string name="renderer_force_max_clock_description">يجبر وحدة معالجة الرسومات على العمل بأقصى سرعة ممكنة (سيظل يتم تطبيق القيود الحرارية).</string>
|
||||
<string name="renderer_reactive_flushing">استخدم التنظيف التفاعلي</string>
|
||||
<string name="renderer_reactive_flushing_description">يحسن دقة العرض في بعض الألعاب على حساب الأداء.</string>
|
||||
|
||||
|
||||
<string name="hacks">اختراقات</string>
|
||||
|
||||
<string name="fast_gpu_time">وقت معالجة الرسومات السريع</string>
|
||||
<string name="fast_gpu_time_description">يُجبر هذا الخيار معظم الألعاب على العمل بأعلى دقة عرض أصلية. استخدم 256 للحصول على أقصى أداء و512 للحصول على أعلى جودة رسومات.</string>
|
||||
<string name="skip_cpu_inner_invalidation">تخطي إبطال صلاحية وحدة المعالجة المركزية الداخلية</string>
|
||||
<string name="skip_cpu_inner_invalidation_description">يتخطى بعض عمليات إبطال ذاكرة التخزين المؤقتة من جانب وحدة المعالجة المركزية أثناء تحديثات الذاكرة، مما يقلل من استخدام وحدة المعالجة المركزية ويحسن أداءها. قد يتسبب ذلك في حدوث أعطال أو تعطل في بعض الألعاب.</string>
|
||||
<string name="renderer_optimize_spirv_output">تحسين إخراج Spir-V</string>
|
||||
<string name="renderer_optimize_spirv_output_description">يعمل على تحسين أداء برامج التظليل المجمعة لتحسين كفاءة وحدة معالجة الرسومات، ولكنه قد يؤدي إلى زيادة وقت التحميل وإبطاء السرعة في البداية.</string>
|
||||
<string name="renderer_asynchronous_shaders">استخدم تظليل غير متزامن</string>
|
||||
<string name="renderer_asynchronous_shaders_description">يقوم بتجميع التظليل بشكل غير متزامن. قد يقلل ذلك من التقطعات ولكنه قد يؤدي أيضًا إلى حدوث أخطاء.</string>
|
||||
|
||||
<string name="extensions">إضافات</string>
|
||||
|
||||
<string name="dyna_state">الحالة الديناميكية الموسعة</string>
|
||||
<string name="dyna_state_description">يتحكم هذا الخيار في عدد الميزات التي يمكن استخدامها في حالة الديناميكية الموسعة. تسمح الأرقام الأعلى بمزيد من الميزات ويمكن أن تزيد من الأداء، ولكنها قد تسبب مشاكل مع بعض برامج التشغيل والأجهزة.</string>
|
||||
<string name="disabled">معطل</string>
|
||||
<string name="vertex_input_dynamic_state">حالة ديناميكية لإدخال الرأس</string>
|
||||
<string name="vertex_input_dynamic_state_description">يتيح ميزة الحالة الديناميكية لإدخال الرأس لتحسين الجودة والأداء.</string>
|
||||
<string name="provoking_vertex">الرأس المثير</string>
|
||||
<string name="provoking_vertex_description">يحسن الإضاءة ومعالجة الرؤوس في بعض الألعاب. مدعوم فقط على وحدات معالجة الرسومات Vulkan 1.0+.</string>
|
||||
<string name="descriptor_indexing">فهرسة الوصف</string>
|
||||
<string name="descriptor_indexing_description">يحسن معالجة النسيج والمخزن المؤقت، بالإضافة إلى طبقة الترجمة Maxwell. مدعوم من بعض وحدات معالجة الرسومات Vulkan 1.1 وجميع وحدات معالجة الرسومات Vulkan 1.2+.</string>
|
||||
<string name="sample_shading_fraction">تظليل العينة</string>
|
||||
<string name="sample_shading_fraction_description">يسمح هذا الخيار بتنفيذ مُظلل الأجزاء لكل عينة في جزء متعدد العينات بدلاً من تنفيذه مرة واحدة لكل جزء. يُحسّن هذا من جودة الرسومات على حساب بعض الأداء.</string>
|
||||
|
||||
|
||||
<string name="display">الشاشة</string>
|
||||
|
||||
<string name="renderer_screen_layout">اتجاه العرض</string>
|
||||
<string name="renderer_aspect_ratio">نسبة العرض إلى الارتفاع</string>
|
||||
<string name="vertical_alignment">محاذاة عمودية</string>
|
||||
<string name="picture_in_picture">صورة داخل صورة</string>
|
||||
<string name="picture_in_picture_description">تصغير النافذة عند وضعها في الخلفية</string>
|
||||
<string name="use_fast_gpu_time">استخدم وقت المعالج الرسومي السريع</string>
|
||||
<string name="use_fast_gpu_time_description">يجبر معظم الألعاب على التشغيل بأعلى دقة أصلية لها. هذا الخيار غير آمن وقد يتسبب في مشاكل.</string>
|
||||
<string name="fast_gpu_time">عامل زيادة تردد وحدة معالجة الرسومات</string>
|
||||
<string name="fast_gpu_time_description">استخدم 128 لأقصى أداء و512 لأقصى دقة رسومية.</string>
|
||||
<string name="renderer_reactive_flushing">استخدم التنظيف التفاعلي</string>
|
||||
<string name="renderer_reactive_flushing_description">يحسن دقة العرض في بعض الألعاب على حساب الأداء.</string>
|
||||
<string name="use_disk_shader_cache">ذاكرة التخزين المؤقتة لتظلل القرص</string>
|
||||
<string name="use_disk_shader_cache_description">يقلل من التأتأة عن طريق تخزين وتحميل التظليلات التي تم إنشاؤها محليًا.</string>
|
||||
<string name="anisotropic_filtering">تصفية متباينة الخواص</string>
|
||||
<string name="anisotropic_filtering_description">يحسن جودة الأنسجة عند عرضها بزوايا مائلة</string>
|
||||
|
||||
<string name="warning_resolution">من المعروف أن تغيير الدقة إلى 2x أو أعلى يسبب مشاكل وقد يؤدي إلى إبطاء كبير في أداء جهازك.</string>
|
||||
|
||||
@@ -534,8 +521,6 @@
|
||||
<string name="renderer_api">واجهة برمجة التطبيقات</string>
|
||||
<string name="renderer_debug">تصحيح الأخطاء الرسومية</string>
|
||||
<string name="renderer_debug_description">يضبط واجهة برمجة التطبيقات الرسومية على وضع تصحيح الأخطاء البطيء.</string>
|
||||
<string name="patch_old_qcom_drivers">تصحيح نسيج BCn</string>
|
||||
<string name="patch_old_qcom_drivers_description">تجاوز الكشف التلقائي عن تنسيق نسيج BCn على وحدات معالجة الرسومات Adreno. عادةً ما يتم الكشف التلقائي بناءً على إصدار Android (ممكّن على API 28+).</string>
|
||||
<string name="fastmem">Fastmem</string>
|
||||
|
||||
<string name="log">السجلات</string>
|
||||
@@ -572,7 +557,7 @@
|
||||
<string name="pressed">مضغوط</string>
|
||||
<string name="range">النطاق</string>
|
||||
<string name="deadzone">المنطقة الميتة</string>
|
||||
<string name="modifier">معدل</string>
|
||||
<string name="modifier">تعديل</string>
|
||||
<string name="modifier_range">تعديل النطاق</string>
|
||||
<string name="triggers">المحفزات</string>
|
||||
<string name="button_l">L</string>
|
||||
@@ -635,7 +620,6 @@
|
||||
|
||||
<!-- Miscellaneous -->
|
||||
<string name="slider_default">افتراضي</string>
|
||||
<string name="default_string">الافتراضي</string>
|
||||
<string name="loading">جارٍ التحميل…</string>
|
||||
<string name="shutting_down">جارٍ إيقاف التشغيل...</string>
|
||||
<string name="reset_setting_confirmation">هل تريد إعادة تعيين هذا الإعداد إلى قيمته الافتراضية؟</string>
|
||||
@@ -674,7 +658,6 @@
|
||||
<string name="select_gpu_driver_default">افتراضي</string>
|
||||
<string name="select_gpu_driver_error">تم تحديد برنامج تشغيل غير صالح</string>
|
||||
<string name="driver_already_installed">برنامج التشغيل مثبت بالفعل</string>
|
||||
<string name="installed_label">%1$s (تم التثبيت)</string>
|
||||
<string name="system_gpu_driver">برنامج تشغيل وحدة معالجة الرسومات للنظام</string>
|
||||
<string name="installing_driver">جارٍ تثبيت برنامج التشغيل…</string>
|
||||
|
||||
@@ -711,27 +694,6 @@
|
||||
<string name="preferences_player">اللاعب %d</string>
|
||||
<string name="preferences_debug">تصحيح الأخطاء</string>
|
||||
<string name="preferences_debug_description">CPU/GPU debugging, graphics API, fastmem</string>
|
||||
<string name="preferences_custom_paths">مسارات مخصصة</string>
|
||||
<string name="preferences_custom_paths_description">حفظ مجلد البيانات</string>
|
||||
|
||||
<!-- Custom Paths settings -->
|
||||
<string name="custom_save_directory">حفظ مجلد البيانات</string>
|
||||
<string name="custom_save_directory_description">تعيين مسار مخصص لتخزين بيانات الحفظ</string>
|
||||
<string name="reset_to_nand">إعادة التعيين إلى الإعدادات الافتراضية</string>
|
||||
<string name="migrate_save_data">نقل بيانات الحفظ</string>
|
||||
<string name="migrate_save_data_question">هل تريد نقل بيانات الحفظ الحالية إلى الموقع الجديد؟</string>
|
||||
<string name="save_migration_complete">تم نقل بيانات الحفظ بنجاح</string>
|
||||
<string name="save_migration_failed">فشل نقل بيانات الحفظ</string>
|
||||
<string name="save_directory_set">تم تعيين مجلد الحفظ</string>
|
||||
<string name="destination_has_saves">الوجهة تحتوي بالفعل على بيانات. هل تريد استبدالها؟</string>
|
||||
<string name="all_files_permission_required">مطلوب إذن الوصول إلى جميع الملفات للمسارات المخصصة</string>
|
||||
<string name="grant_permission">منح الإذن</string>
|
||||
<string name="custom_nand_directory">مجلد الذاكرة الداخلية</string>
|
||||
<string name="custom_nand_directory_description">تعيين مسار مخصص لتخزين الذاكرة الداخلية</string>
|
||||
<string name="custom_sdmc_directory">مجلد بطاقة SD</string>
|
||||
<string name="custom_sdmc_directory_description">تعيين مسار مخصص لتخزين بطاقة SD الافتراضية</string>
|
||||
<string name="path_set">تم تعيين المسار بنجاح</string>
|
||||
<string name="skip_migration">تخطي</string>
|
||||
|
||||
<!-- Game properties -->
|
||||
<string name="info">معلومات</string>
|
||||
@@ -850,7 +812,7 @@
|
||||
<!-- Emulation Menu -->
|
||||
<string name="emulation_exit">خروج من المحاكاة</string>
|
||||
<string name="emulation_done">إنهاء</string>
|
||||
<string name="emulation_toggle_controls">تبديل أزرار التحكم</string>
|
||||
<string name="emulation_toggle_controls">تبديل ذراع التحكم</string>
|
||||
<string name="emulation_rel_stick_center">مركز العصا النسبي</string>
|
||||
<string name="emulation_dpad_slide">انزلاق الأسهم</string>
|
||||
<string name="emulation_haptics">الاهتزازات الديناميكية</string>
|
||||
@@ -862,7 +824,6 @@
|
||||
<string name="emulation_control_opacity">الشفافية</string>
|
||||
<string name="emulation_touch_overlay_reset">إعادة تعيين الطبقة</string>
|
||||
<string name="emulation_touch_overlay_edit">تعديل الطبقة</string>
|
||||
<string name="emulation_snap_to_grid">محاذاة للشبكة</string>
|
||||
<string name="emulation_pause">إيقاف المحاكاة مؤقتًا</string>
|
||||
<string name="emulation_unpause">إلغاء الإيقاف المؤقت للمحاكاة</string>
|
||||
<string name="emulation_input_overlay">خيارات الطبقة</string>
|
||||
@@ -917,9 +878,9 @@
|
||||
<string name="clock_fast">سريع (2000MHz)</string>
|
||||
|
||||
<!-- GPU overclock factors -->
|
||||
<string name="off">تعطيل</string>
|
||||
<string name="fast_gpu_medium">متوسط (256)</string>
|
||||
<string name="fast_gpu_high">مرتفع (512)</string>
|
||||
<string name="gpu_low">منخفض (128)</string>
|
||||
<string name="gpu_medium">متوسط (256)</string>
|
||||
<string name="gpu_high">مرتفع (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">مئوية</string>
|
||||
@@ -938,25 +899,37 @@
|
||||
<string name="renderer_vulkan">Vulkan</string>
|
||||
<string name="renderer_none">لاشيء</string>
|
||||
|
||||
<!-- Renderer Accuracy -->
|
||||
<string name="renderer_accuracy_low">الأداء</string>
|
||||
<string name="renderer_accuracy_medium">متوازن</string>
|
||||
<string name="renderer_accuracy_high">دقيق</string>
|
||||
<string name="renderer_accuracy_high">دقه</string>
|
||||
|
||||
<!-- DMA Accuracy -->
|
||||
<string name="dma_accuracy_default">افتراضي</string>
|
||||
<string name="dma_accuracy_unsafe">غير آمن</string>
|
||||
<string name="dma_accuracy_safe">آمن</string>
|
||||
|
||||
<!-- ASTC Decoding Method -->
|
||||
<string name="accelerate_astc">طريقة فك ضغط ASTC</string>
|
||||
<string name="accelerate_astc_description">حدد كيفية فك ضغط نسيج ASTC للعرض: CPU (بطيء، آمن)، GPU (سريع، موصى به)، أو CPU Async (بدون توقف، قد يسبب مشاكل)</string>
|
||||
|
||||
<!-- ASTC Decoding Method Choices -->
|
||||
<string name="accelerate_astc_cpu">وحدة المعالجة المركزية</string>
|
||||
<string name="accelerate_astc_gpu">وحدة معالجة الرسومات</string>
|
||||
<string name="accelerate_astc_async">وحدة المعالجة المركزية غير المتزامنة</string>
|
||||
|
||||
<!-- ASTC Recompression Method -->
|
||||
<string name="astc_recompression">طريقة إعادة ضغط ASTC</string>
|
||||
<string name="astc_recompression_description">حدد كيفية إعادة ضغط نسيج ASTC لتحسين التوافق والأداء. تمكين هذا الخيار يوفر VRAM ولكن قد يقلل من جودة النسيج.</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="astc_recompression_uncompressed">غير مضغوط</string>
|
||||
<string name="astc_recompression_bc1">BC1 (جودة منخفضة)</string>
|
||||
<string name="astc_recompression_bc3">BC3 (جودة متوسطة)</string>
|
||||
|
||||
<!-- ASTC Recompression Method Choices -->
|
||||
<string name="vram_usage_mode">وضع استخدام ذاكرة VRAM</string>
|
||||
<string name="vram_usage_mode_description">تحكم في مدى قوة تخصيص المحاكي لذاكرة وحدة معالجة الرسومات وتحريرها.</string>
|
||||
<string name="vram_usage_conservative">محافظ</string>
|
||||
<string name="vram_usage_aggressive">عدواني</string>
|
||||
|
||||
@@ -1018,7 +991,7 @@
|
||||
<string name="cpu_backend_nce">تنفيذ التعليمات البرمجية الأصلية (NCE)</string>
|
||||
|
||||
<!-- CPU Accuracy -->
|
||||
<string name="cpu_accuracy_accurate">دقيق</string>
|
||||
<string name="cpu_accuracy_accurate">دقه</string>
|
||||
<string name="cpu_accuracy_unsafe">غير آمن</string>
|
||||
<string name="cpu_accuracy_paranoid">Paranoid</string>
|
||||
<string name="cpu_accuracy_debugging">تصحيح الأخطاء</string>
|
||||
@@ -1106,12 +1079,15 @@
|
||||
<string name="gray">رمادي</string>
|
||||
|
||||
<!-- Picture-In-Picture -->
|
||||
<string name="picture_in_picture">صورة داخل صورة</string>
|
||||
<string name="picture_in_picture_description">تصغير النافذة عند وضعها في الخلفية</string>
|
||||
<string name="pause">إيقاف مؤقت</string>
|
||||
<string name="play">تشغيل</string>
|
||||
<string name="mute">كتم الصوت</string>
|
||||
<string name="unmute">إلغاء كتم الصوت</string>
|
||||
|
||||
<!-- Emulation vertical alignment -->
|
||||
<string name="vertical_alignment">محاذاة عمودية</string>
|
||||
<string name="top">أعلى</string>
|
||||
<string name="center">منتصف</string>
|
||||
<string name="bottom">أسفل</string>
|
||||
@@ -1126,7 +1102,7 @@
|
||||
<string name="swkbd_applet">لوحة المفاتيح البرمجية</string>
|
||||
|
||||
<string name="airplane_mode">وضع الطيران</string>
|
||||
<string name="airplane_mode_description">يمرر وضع الطيران إلى نظام تشغيل Switch</string>
|
||||
<string name="airplane_mode_description">ينقل وضع الطيران إلى نظام التشغيل Switch</string>
|
||||
|
||||
<string name="enable_overlay">تمكين التطبيق الصغير للطبقة</string>
|
||||
<string name="enable_overlay_description">تمكين التطبيق الصغير المدمج في Horizon. اضغط مع الاستمرار على زر الشاشة الرئيسية لمدة 1 ثانية لإظهاره.</string>
|
||||
|
||||