Compare commits
11 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 79b1f923b3 | |||
| 5fb3ae487c | |||
| 86e02aceba | |||
| 50ec0892c6 | |||
| f4e7fc91ba | |||
| 45c9f9bbb3 | |||
| 8e373eb714 | |||
| 75ebfaa090 | |||
| e3035ae8f2 | |||
| bcd22d9f8b | |||
| 4e7c036c7e |
@@ -641,7 +641,7 @@ if (ENABLE_QT)
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||||
list(APPEND CMAKE_PREFIX_PATH "${Qt6_DIR}")
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endif()
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||||
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find_package(Qt6 CONFIG REQUIRED COMPONENTS Widgets Concurrent)
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find_package(Qt6 CONFIG REQUIRED COMPONENTS Widgets Charts Concurrent)
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if (YUZU_USE_QT_MULTIMEDIA)
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find_package(Qt6 REQUIRED COMPONENTS Multimedia)
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@@ -680,7 +680,7 @@ if (ENABLE_QT)
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## Components ##
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# Best practice is to ask for all components at once, so they are from the same version
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set(YUZU_QT_COMPONENTS Core Widgets Concurrent)
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set(YUZU_QT_COMPONENTS Core Widgets Charts Concurrent)
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if (PLATFORM_LINUX)
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list(APPEND YUZU_QT_COMPONENTS DBus)
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endif()
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@@ -36,14 +36,17 @@ set(GIT_DESC ${BUILD_VERSION})
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# Also if this is a CI build, add the build name (ie: Nightly, Canary) to the scm_rev file as well
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# Auto-updater metadata! Must somewhat mirror GitHub API endpoint
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set(BUILD_AUTO_UPDATE_WEBSITE "https://github.com")
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set(BUILD_AUTO_UPDATE_API "http://api.github.com")
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if (NIGHTLY_BUILD)
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set(BUILD_AUTO_UPDATE_WEBSITE "https://github.com")
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set(BUILD_AUTO_UPDATE_API "api.github.com")
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set(BUILD_AUTO_UPDATE_API_PATH "/repos/")
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set(BUILD_AUTO_UPDATE_REPO "Eden-CI/Nightly")
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set(REPO_NAME "Eden Nightly")
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else()
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set(BUILD_AUTO_UPDATE_REPO "eden-emulator/Releases")
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set(BUILD_AUTO_UPDATE_WEBSITE "https://git.eden-emu.dev")
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set(BUILD_AUTO_UPDATE_API "git.eden-emu.dev")
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set(BUILD_AUTO_UPDATE_API_PATH "/api/v1/repos/")
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set(BUILD_AUTO_UPDATE_REPO "eden-emu/eden")
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set(REPO_NAME "Eden")
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endif()
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@@ -6,206 +6,225 @@
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xmlns="http://www.w3.org/2000/svg"
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xmlns:svg="http://www.w3.org/2000/svg"
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xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
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xmlns:cc="http://creativecommons.org/ns#"
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xmlns:dc="http://purl.org/dc/elements/1.1/">
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<metadata
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id="metadata1">
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<rdf:RDF>
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<cc:Work
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rdf:about="">
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<dc:creator>
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<cc:Agent>
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<dc:title>Madeline_Dev</dc:title>
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<dc:identifier>mailto:madelvidel@gmail.com</dc:identifier>
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</cc:Agent>
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</dc:creator>
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<dc:date>2025</dc:date>
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<dc:license
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rdf:resource="https://www.gnu.org/licenses/gpl-3.0.html" />
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<dc:rights>2025 Eden Emulator Project</dc:rights>
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<dc:source>https://git.eden-emu.dev</dc:source>
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d="m 318.98012,441.7375 c -9.87518,-6.73978 -64.39137,-49.0272 -67.68975,-127.81978 -3.69298,-88.21893 15.36468,-141.91029 15.36468,-141.91029 0,0 16.00378,0.99513 39.80316,26.53195 23.79939,25.53753 37.74965,46.43102 37.74965,46.43102 3.91262,-19.79992 12.84563,-66.32402 -60.72865,-87.55523 0,0 12.82326,-5.38883 39.3925,-3.81382 26.56907,1.57572 81.6822,21.93799 81.6822,21.93799 0,0 -14.79766,-20.63773 -49.47063,-34.94295 -34.67291,-14.30533 -76.1182,0.23644 -76.1182,0.23644 0,0 3.86959,-12.43127 27.22669,-26.38478 23.35718,-13.9537 49.27409,-26.501533 49.27409,-26.501533 0,0 -21.97854,-0.26548 -47.67725,8.44535 -6.68948,2.267506 -13.15863,5.094213 -19.05208,8.226563 l 16.05803,-40.634103 -4.4617,-1.89059 -5.1305,-0.95965 c 0,0 -11.24072,33.12428 -16.92051,49.576513 -12.13137,7.68489 -20.11005,14.87735 -20.11005,14.87735 0,0 -21.90573,-25.09227 -42.79668,-35.527803 -26.03412,-13.00525 -86.88249,-13.90359 -94.0044,10.401173 0,0 13.56804,-7.884703 34.70032,-2.080917 21.13214,5.803997 30.3644,9.287307 30.3644,9.287307 l 29.02989,-5.30681 -7.89811,8.95527 c 0,0 13.8496,7.21324 21.33822,13.68063 7.48859,6.46722 10.9757,10.11472 10.9757,10.11472 0,0 -13.02739,-4.39388 -53.03507,-1.40893 -40.00771,2.98473 -79.40016,45.60209 -79.40016,45.60209 0,0 38.57037,-12.93531 61.34393,-17.24677 22.77354,-4.31126 44.52166,-6.46757 44.52166,-6.46757 0,0 -17.23298,5.97003 -35.69792,31.00932 -18.46522,25.03987 -13.13146,64.83866 -13.13146,64.83866 0,0 29.33874,-47.7577 57.44675,-63.84249 28.10798,-16.08527 34.0799,-15.6238 34.0799,-15.6238 0,0 -22.56785,39.13486 -31.39017,101.98268 -8.03005,57.2039 26.77689,163.75449 31.1572,178.89699"
|
||||
sodipodi:nodetypes="cscsccscscscsccccccscscccscscscscscsc"
|
||||
inkscape:label="MainOutline"
|
||||
clip-path="url(#clipPath128)"
|
||||
transform="matrix(1.3229974,0,0,1.3214002,-82.687282,-82.278451)" />
|
||||
</svg>
|
||||
|
||||
|
Before Width: | Height: | Size: 15 KiB After Width: | Height: | Size: 13 KiB |
|
Before Width: | Height: | Size: 256 KiB After Width: | Height: | Size: 256 KiB |
|
Before Width: | Height: | Size: 379 KiB After Width: | Height: | Size: 332 KiB |
|
Before Width: | Height: | Size: 66 KiB After Width: | Height: | Size: 41 KiB |
|
Before Width: | Height: | Size: 79 KiB After Width: | Height: | Size: 52 KiB |
@@ -6,7 +6,4 @@ Debugging on physical hardware can get tedious and time consuming. Users are emp
|
||||
|
||||
**Standard key prefix**: Allows to redirect the key manager to a file other than `prod.keys` (for example `other` would redirect to `other.keys`). This is useful for testing multiple keysets. Default is `prod`.
|
||||
|
||||
**Changing serial**: Very basic way to set debug values for the serial (and battery number). Developers do not need to write the full serial as it will be writen in-place (that is, it will be filled with the default serial and then overwrite the serial from the beginning).
|
||||
- Battery serial: `YUZU0EMULATOR14022024`
|
||||
- Board serial: `YUZ10000000001`
|
||||
If the user were to set their board serial as `ABC`, then it will be written in-place and the resulting serial would be `ABC10000000001`. There are no underlying checks to ensure correctness of serials other than a hard limit of 16-characters for both.
|
||||
**Changing serial**: Very basic way to set debug values for the serial (and battery number). Developers do not need to write the full serial as only the first digits (excluding the last) will be accoutned for. Region settings will affect the generated serial. The serial corresponds to a non-OLED/Lite console.
|
||||
|
||||
|
Before Width: | Height: | Size: 288 KiB After Width: | Height: | Size: 267 KiB |
|
Before Width: | Height: | Size: 136 KiB After Width: | Height: | Size: 95 KiB |
|
Before Width: | Height: | Size: 168 KiB After Width: | Height: | Size: 122 KiB |
|
Before Width: | Height: | Size: 100 KiB After Width: | Height: | Size: 106 KiB |
|
Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 14 KiB |
|
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 9.4 KiB |
|
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 24 KiB |
|
Before Width: | Height: | Size: 58 KiB After Width: | Height: | Size: 35 KiB |
|
Before Width: | Height: | Size: 203 KiB After Width: | Height: | Size: 54 KiB |
@@ -534,8 +534,8 @@
|
||||
<item>@string/frame_pacing_mode_target_Auto</item>
|
||||
<item>@string/frame_pacing_mode_target_30</item>
|
||||
<item>@string/frame_pacing_mode_target_60</item>
|
||||
<item>@string/frame_pacing_mode_target_90</item>
|
||||
<item>@string/frame_pacing_mode_target_120</item>
|
||||
<item>@string/frame_pacing_mode_target_240</item>
|
||||
</string-array>
|
||||
<integer-array name="framePacingModeValues">
|
||||
<item>0</item>
|
||||
|
||||
@@ -1 +1 @@
|
||||
<?xml version='1.0' encoding='utf-8'?><resources><color name='ic_launcher_background'>#e48cc9ff</color></resources>
|
||||
<?xml version='1.0' encoding='utf-8'?><resources><color name='ic_launcher_background'>#1F143C</color></resources>
|
||||
|
||||
@@ -1038,8 +1038,8 @@
|
||||
<string name="frame_pacing_mode_target_Auto">Auto</string>
|
||||
<string name="frame_pacing_mode_target_30">30 FPS</string>
|
||||
<string name="frame_pacing_mode_target_60">60 FPS</string>
|
||||
<string name="frame_pacing_mode_target_90">90 FPS</string>
|
||||
<string name="frame_pacing_mode_target_120">120 FPS</string>
|
||||
<string name="frame_pacing_mode_target_240">240 FPS</string>
|
||||
|
||||
<!-- ASTC Decoding Method Choices -->
|
||||
<string name="accelerate_astc_cpu" translatable="false">CPU</string>
|
||||
|
||||
@@ -186,6 +186,8 @@ if(ARCHITECTURE_x86_64)
|
||||
common
|
||||
PRIVATE x64/cpu_detect.cpp
|
||||
x64/cpu_detect.h
|
||||
x64/cpu_wait.cpp
|
||||
x64/cpu_wait.h
|
||||
x64/native_clock.cpp
|
||||
x64/native_clock.h
|
||||
x64/rdtsc.cpp
|
||||
|
||||
@@ -1,143 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/div_ceil.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <typename AddressType, u32 PageBits, u64 MaxAddress>
|
||||
class PageBitsetRangeSet {
|
||||
public:
|
||||
PageBitsetRangeSet() : m_words(kWordCount) {
|
||||
static_assert((MaxAddress % kPageSize) == 0, "MaxAddress must be page-aligned.");
|
||||
}
|
||||
|
||||
void Add(AddressType base_address, size_t size) {
|
||||
Modify(base_address, size, true);
|
||||
}
|
||||
|
||||
void Subtract(AddressType base_address, size_t size) {
|
||||
Modify(base_address, size, false);
|
||||
}
|
||||
|
||||
void Clear() {
|
||||
std::fill(m_words.begin(), m_words.end(), 0);
|
||||
}
|
||||
|
||||
bool Empty() const {
|
||||
return std::none_of(m_words.begin(), m_words.end(), [](u64 word) { return word != 0; });
|
||||
}
|
||||
|
||||
template <typename Func>
|
||||
void ForEachInRange(AddressType base_address, size_t size, Func&& func) const {
|
||||
if (size == 0 || m_words.empty()) {
|
||||
return;
|
||||
}
|
||||
const AddressType end_address = base_address + static_cast<AddressType>(size);
|
||||
const u64 start_page = static_cast<u64>(base_address) >> PageBits;
|
||||
const u64 end_page = Common::DivCeil(static_cast<u64>(end_address), kPageSize);
|
||||
const u64 clamped_start = (std::min)(start_page, kPageCount);
|
||||
const u64 clamped_end = (std::min)(end_page, kPageCount);
|
||||
if (clamped_start >= clamped_end) {
|
||||
return;
|
||||
}
|
||||
|
||||
bool in_run = false;
|
||||
u64 run_start_page = 0;
|
||||
for (u64 page = clamped_start; page < clamped_end; ++page) {
|
||||
if (Test(page)) {
|
||||
if (!in_run) {
|
||||
in_run = true;
|
||||
run_start_page = page;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
if (in_run) {
|
||||
EmitRun(run_start_page, page, base_address, end_address, func);
|
||||
in_run = false;
|
||||
}
|
||||
}
|
||||
if (in_run) {
|
||||
EmitRun(run_start_page, clamped_end, base_address, end_address, func);
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
static constexpr u64 kPageSize = u64{1} << PageBits;
|
||||
static constexpr u64 kPageCount = MaxAddress / kPageSize;
|
||||
static constexpr u64 kWordCount = (kPageCount + 63) / 64;
|
||||
|
||||
void Modify(AddressType base_address, size_t size, bool set_bits) {
|
||||
if (size == 0 || m_words.empty()) {
|
||||
return;
|
||||
}
|
||||
const AddressType end_address = base_address + static_cast<AddressType>(size);
|
||||
const u64 start_page = static_cast<u64>(base_address) >> PageBits;
|
||||
const u64 end_page = Common::DivCeil(static_cast<u64>(end_address), kPageSize);
|
||||
const u64 clamped_start = (std::min)(start_page, kPageCount);
|
||||
const u64 clamped_end = (std::min)(end_page, kPageCount);
|
||||
if (clamped_start >= clamped_end) {
|
||||
return;
|
||||
}
|
||||
const u64 start_word = clamped_start / 64;
|
||||
const u64 end_word = (clamped_end - 1) / 64;
|
||||
const u64 start_mask = ~0ULL << (clamped_start % 64);
|
||||
const u64 end_mask = (clamped_end % 64) == 0 ? ~0ULL : ((1ULL << (clamped_end % 64)) - 1);
|
||||
|
||||
if (start_word == end_word) {
|
||||
const u64 mask = start_mask & end_mask;
|
||||
if (set_bits) {
|
||||
m_words[start_word] |= mask;
|
||||
} else {
|
||||
m_words[start_word] &= ~mask;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (set_bits) {
|
||||
m_words[start_word] |= start_mask;
|
||||
m_words[end_word] |= end_mask;
|
||||
std::fill(m_words.begin() + static_cast<std::ptrdiff_t>(start_word + 1),
|
||||
m_words.begin() + static_cast<std::ptrdiff_t>(end_word), ~0ULL);
|
||||
} else {
|
||||
m_words[start_word] &= ~start_mask;
|
||||
m_words[end_word] &= ~end_mask;
|
||||
std::fill(m_words.begin() + static_cast<std::ptrdiff_t>(start_word + 1),
|
||||
m_words.begin() + static_cast<std::ptrdiff_t>(end_word), 0ULL);
|
||||
}
|
||||
}
|
||||
|
||||
bool Test(u64 page) const {
|
||||
const u64 word = page / 64;
|
||||
const u64 bit = page % 64;
|
||||
return (m_words[word] & (1ULL << bit)) != 0;
|
||||
}
|
||||
|
||||
template <typename Func>
|
||||
static void EmitRun(u64 run_start_page, u64 run_end_page, AddressType base_address,
|
||||
AddressType end_address, Func&& func) {
|
||||
AddressType run_start = static_cast<AddressType>(run_start_page * kPageSize);
|
||||
AddressType run_end = static_cast<AddressType>(run_end_page * kPageSize);
|
||||
if (run_start < base_address) {
|
||||
run_start = base_address;
|
||||
}
|
||||
if (run_end > end_address) {
|
||||
run_end = end_address;
|
||||
}
|
||||
if (run_start < run_end) {
|
||||
func(run_start, run_end);
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<u64> m_words;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -119,25 +116,28 @@ struct OverlapRangeSet<AddressType>::OverlapRangeSetImpl {
|
||||
}
|
||||
AddressType end_address = base_address + static_cast<AddressType>(size);
|
||||
IntervalType interval{base_address, end_address};
|
||||
bool any_removals = false;
|
||||
m_split_ranges_set += std::make_pair(interval, -amount);
|
||||
auto it = m_split_ranges_set.lower_bound(interval);
|
||||
if (it == m_split_ranges_set.end()) {
|
||||
return;
|
||||
}
|
||||
auto end_it = m_split_ranges_set.upper_bound(interval);
|
||||
while (it != end_it) {
|
||||
if (it->second <= 0) {
|
||||
if constexpr (has_on_delete) {
|
||||
if (it->second == 0) {
|
||||
on_delete(it->first.lower(), it->first.upper());
|
||||
}
|
||||
}
|
||||
auto to_erase = it++;
|
||||
m_split_ranges_set.erase(to_erase);
|
||||
continue;
|
||||
do {
|
||||
any_removals = false;
|
||||
auto it = m_split_ranges_set.lower_bound(interval);
|
||||
if (it == m_split_ranges_set.end()) {
|
||||
return;
|
||||
}
|
||||
++it;
|
||||
}
|
||||
auto end_it = m_split_ranges_set.upper_bound(interval);
|
||||
for (; it != end_it; it++) {
|
||||
if (it->second <= 0) {
|
||||
if constexpr (has_on_delete) {
|
||||
if (it->second == 0) {
|
||||
on_delete(it->first.lower(), it->first.upper());
|
||||
}
|
||||
}
|
||||
any_removals = true;
|
||||
m_split_ranges_set.erase(it);
|
||||
break;
|
||||
}
|
||||
}
|
||||
} while (any_removals);
|
||||
}
|
||||
|
||||
template <typename Func>
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
#define COMPILER_ID "@CXX_COMPILER@"
|
||||
#define BUILD_AUTO_UPDATE_WEBSITE "@BUILD_AUTO_UPDATE_WEBSITE@"
|
||||
#define BUILD_AUTO_UPDATE_API "@BUILD_AUTO_UPDATE_API@"
|
||||
#define BUILD_AUTO_UPDATE_API_PATH "@BUILD_AUTO_UPDATE_API_PATH@"
|
||||
#define BUILD_AUTO_UPDATE_REPO "@BUILD_AUTO_UPDATE_REPO@"
|
||||
#define IS_NIGHTLY_BUILD @IS_NIGHTLY_BUILD@
|
||||
|
||||
@@ -42,6 +43,7 @@ constexpr const bool g_is_nightly_build = IS_NIGHTLY_BUILD;
|
||||
|
||||
constexpr const char g_build_auto_update_website[] = BUILD_AUTO_UPDATE_WEBSITE;
|
||||
constexpr const char g_build_auto_update_api[] = BUILD_AUTO_UPDATE_API;
|
||||
constexpr const char g_build_auto_update_api_path[] = BUILD_AUTO_UPDATE_API_PATH;
|
||||
constexpr const char g_build_auto_update_repo[] = BUILD_AUTO_UPDATE_REPO;
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -26,6 +26,7 @@ extern const bool g_is_nightly_build;
|
||||
|
||||
extern const char g_build_auto_update_website[];
|
||||
extern const char g_build_auto_update_api[];
|
||||
extern const char g_build_auto_update_api_path[];
|
||||
extern const char g_build_auto_update_repo[];
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -462,9 +462,12 @@ struct Values {
|
||||
SwitchableSetting<FramePacingMode, true> frame_pacing_mode{linkage,
|
||||
FramePacingMode::Target_Auto,
|
||||
FramePacingMode::Target_Auto,
|
||||
FramePacingMode::Target_240,
|
||||
FramePacingMode::Target_120,
|
||||
"frame_pacing_mode",
|
||||
Category::RendererAdvanced};
|
||||
Category::RendererAdvanced,
|
||||
Specialization::Default,
|
||||
true,
|
||||
true};
|
||||
|
||||
SwitchableSetting<AstcRecompression, true> astc_recompression{linkage,
|
||||
AstcRecompression::Uncompressed,
|
||||
@@ -620,11 +623,11 @@ struct Values {
|
||||
"language_index",
|
||||
Category::System};
|
||||
SwitchableSetting<Region, true> region_index{linkage, Region::Usa, "region_index", Category::System};
|
||||
SwitchableSetting<TimeZone, true> time_zone_index{linkage, TimeZone::Auto,
|
||||
"time_zone_index", Category::System};
|
||||
SwitchableSetting<TimeZone, true> time_zone_index{linkage, TimeZone::Auto, "time_zone_index", Category::System};
|
||||
Setting<u32> serial_battery{linkage, 0, "serial_battery", Category::System};
|
||||
Setting<u32> serial_unit{linkage, 0, "serial_unit", Category::System};
|
||||
// Measured in seconds since epoch
|
||||
SwitchableSetting<bool> custom_rtc_enabled{
|
||||
linkage, false, "custom_rtc_enabled", Category::System, Specialization::Paired, true, true};
|
||||
SwitchableSetting<bool> custom_rtc_enabled{linkage, false, "custom_rtc_enabled", Category::System, Specialization::Paired, true, true};
|
||||
SwitchableSetting<s64> custom_rtc{
|
||||
linkage, 0, "custom_rtc", Category::System, Specialization::Time,
|
||||
false, true, &custom_rtc_enabled};
|
||||
@@ -794,8 +797,6 @@ struct Values {
|
||||
true};
|
||||
|
||||
// Miscellaneous
|
||||
Setting<std::string> serial_battery{linkage, std::string(), "serial_battery", Category::Miscellaneous};
|
||||
Setting<std::string> serial_unit{linkage, std::string(), "serial_unit", Category::Miscellaneous};
|
||||
Setting<std::string> log_filter{linkage, "*:Info", "log_filter", Category::Miscellaneous};
|
||||
Setting<bool> log_flush_line{linkage, false, "flush_line", Category::Miscellaneous, Specialization::Default, true, true};
|
||||
Setting<bool> censor_username{linkage, true, "censor_username", Category::Miscellaneous};
|
||||
|
||||
@@ -129,7 +129,7 @@ ENUM(TimeZone, Auto, Default, Cet, Cst6Cdt, Cuba, Eet, Egypt, Eire, Est, Est5Edt
|
||||
ENUM(AnisotropyMode, Automatic, Default, X2, X4, X8, X16, X32, X64, None);
|
||||
ENUM(AstcDecodeMode, Cpu, Gpu, CpuAsynchronous);
|
||||
ENUM(AstcRecompression, Uncompressed, Bc1, Bc3);
|
||||
ENUM(FramePacingMode, Target_Auto, Target_30, Target_60, Target_120, Target_240);
|
||||
ENUM(FramePacingMode, Target_Auto, Target_30, Target_60, Target_90, Target_120);
|
||||
ENUM(VSyncMode, Immediate, Mailbox, Fifo, FifoRelaxed);
|
||||
ENUM(VramUsageMode, Conservative, Aggressive);
|
||||
ENUM(RendererBackend, OpenGL_GLSL, Vulkan, Null, OpenGL_GLASM, OpenGL_SPIRV);
|
||||
|
||||
@@ -0,0 +1,75 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include <thread>
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#include <intrin.h>
|
||||
#endif
|
||||
|
||||
#include "common/x64/cpu_detect.h"
|
||||
#include "common/x64/cpu_wait.h"
|
||||
#include "common/x64/rdtsc.h"
|
||||
|
||||
namespace Common::X64 {
|
||||
|
||||
namespace {
|
||||
|
||||
// 100,000 cycles is a reasonable amount of time to wait to save on CPU resources.
|
||||
// For reference:
|
||||
// At 1 GHz, 100K cycles is 100us
|
||||
// At 2 GHz, 100K cycles is 50us
|
||||
// At 4 GHz, 100K cycles is 25us
|
||||
constexpr auto PauseCycles = 100'000U;
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
#if defined(_MSC_VER) && !defined(__clang__)
|
||||
__forceinline static void TPAUSE() {
|
||||
static constexpr auto RequestC02State = 0U;
|
||||
_tpause(RequestC02State, FencedRDTSC() + PauseCycles);
|
||||
}
|
||||
|
||||
__forceinline static void MWAITX() {
|
||||
static constexpr auto EnableWaitTimeFlag = 1U << 1;
|
||||
static constexpr auto RequestC1State = 0U;
|
||||
|
||||
// monitor_var should be aligned to a cache line.
|
||||
alignas(64) u64 monitor_var{};
|
||||
_mm_monitorx(&monitor_var, 0, 0);
|
||||
_mm_mwaitx(EnableWaitTimeFlag, RequestC1State, PauseCycles);
|
||||
}
|
||||
#else
|
||||
static void TPAUSE() {
|
||||
static constexpr auto RequestC02State = 0U;
|
||||
const auto tsc = FencedRDTSC() + PauseCycles;
|
||||
const auto eax = static_cast<u32>(tsc & 0xFFFFFFFF);
|
||||
const auto edx = static_cast<u32>(tsc >> 32);
|
||||
asm volatile("tpause %0" : : "r"(RequestC02State), "d"(edx), "a"(eax));
|
||||
}
|
||||
|
||||
static void MWAITX() {
|
||||
static constexpr auto EnableWaitTimeFlag = 1U << 1;
|
||||
static constexpr auto RequestC1State = 0U;
|
||||
|
||||
// monitor_var should be aligned to a cache line.
|
||||
alignas(64) u64 monitor_var{};
|
||||
asm volatile("monitorx" : : "a"(&monitor_var), "c"(0), "d"(0));
|
||||
asm volatile("mwaitx" : : "a"(RequestC1State), "b"(PauseCycles), "c"(EnableWaitTimeFlag));
|
||||
}
|
||||
#endif
|
||||
|
||||
void MicroSleep() {
|
||||
static const bool has_waitpkg = GetCPUCaps().waitpkg;
|
||||
static const bool has_monitorx = GetCPUCaps().monitorx;
|
||||
|
||||
if (has_waitpkg) {
|
||||
TPAUSE();
|
||||
} else if (has_monitorx) {
|
||||
MWAITX();
|
||||
} else {
|
||||
std::this_thread::yield();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Common::X64
|
||||
@@ -0,0 +1,10 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace Common::X64 {
|
||||
|
||||
void MicroSleep();
|
||||
|
||||
} // namespace Common::X64
|
||||
@@ -13,6 +13,10 @@
|
||||
#include "common/windows/timer_resolution.h"
|
||||
#endif
|
||||
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
#include "common/x64/cpu_wait.h"
|
||||
#endif
|
||||
|
||||
#include "common/settings.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hardware_properties.h"
|
||||
@@ -283,7 +287,28 @@ void CoreTiming::ThreadLoop() {
|
||||
if (next_time) {
|
||||
// There are more events left in the queue, wait until the next event.
|
||||
auto wait_time = *next_time - GetGlobalTimeNs().count();
|
||||
event.WaitFor(std::chrono::nanoseconds(wait_time));
|
||||
if (wait_time > 0) {
|
||||
#ifdef _WIN32
|
||||
while (!paused && !event.IsSet() && wait_time > 0) {
|
||||
wait_time = *next_time - GetGlobalTimeNs().count();
|
||||
if (wait_time >= timer_resolution_ns) {
|
||||
Common::Windows::SleepForOneTick();
|
||||
} else {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
Common::X64::MicroSleep();
|
||||
#else
|
||||
std::this_thread::yield();
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
if (event.IsSet()) {
|
||||
event.Reset();
|
||||
}
|
||||
#else
|
||||
event.WaitFor(std::chrono::nanoseconds(wait_time));
|
||||
#endif
|
||||
}
|
||||
} else {
|
||||
// Queue is empty, wait until another event is scheduled and signals us to
|
||||
// continue.
|
||||
|
||||
@@ -127,11 +127,6 @@ public:
|
||||
void UpdatePagesCachedBatch(std::span<const std::pair<DAddr, size_t>> ranges, s32 delta);
|
||||
|
||||
private:
|
||||
struct TranslationEntry {
|
||||
DAddr guest_page{};
|
||||
u8* host_ptr{};
|
||||
};
|
||||
|
||||
// Internal helper that performs the update assuming the caller already holds the necessary lock.
|
||||
void UpdatePagesCachedCountNoLock(DAddr addr, size_t size, s32 delta);
|
||||
|
||||
@@ -200,8 +195,6 @@ private:
|
||||
}
|
||||
|
||||
Common::VirtualBuffer<VAddr> cpu_backing_address;
|
||||
std::array<TranslationEntry, 4> t_slot{};
|
||||
u32 cache_cursor = 0;
|
||||
using CounterType = u8;
|
||||
using CounterAtomicType = std::atomic_uint8_t;
|
||||
static constexpr size_t subentries = 8 / sizeof(CounterType);
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
@@ -247,7 +247,6 @@ void DeviceMemoryManager<Traits>::Map(DAddr address, VAddr virtual_address, size
|
||||
}
|
||||
impl->multi_dev_address.Register(new_dev, start_id);
|
||||
}
|
||||
t_slot = {};
|
||||
if (track) {
|
||||
TrackContinuityImpl(address, virtual_address, size, asid);
|
||||
}
|
||||
@@ -279,7 +278,6 @@ void DeviceMemoryManager<Traits>::Unmap(DAddr address, size_t size) {
|
||||
compressed_device_addr[phys_addr - 1] = new_start | MULTI_FLAG;
|
||||
}
|
||||
}
|
||||
t_slot = {};
|
||||
}
|
||||
template <typename Traits>
|
||||
void DeviceMemoryManager<Traits>::TrackContinuityImpl(DAddr address, VAddr virtual_address,
|
||||
@@ -419,26 +417,6 @@ void DeviceMemoryManager<Traits>::WalkBlock(DAddr addr, std::size_t size, auto o
|
||||
template <typename Traits>
|
||||
void DeviceMemoryManager<Traits>::ReadBlock(DAddr address, void* dest_pointer, size_t size) {
|
||||
device_inter->FlushRegion(address, size);
|
||||
const std::size_t page_offset = address & Memory::YUZU_PAGEMASK;
|
||||
if (size <= Memory::YUZU_PAGESIZE - page_offset) {
|
||||
const DAddr guest_page = address & ~static_cast<DAddr>(Memory::YUZU_PAGEMASK);
|
||||
for (size_t i = 0; i < 4; ++i) {
|
||||
if (t_slot[i].guest_page == guest_page && t_slot[i].host_ptr != nullptr) {
|
||||
std::memcpy(dest_pointer, t_slot[i].host_ptr + page_offset, size);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
const std::size_t page_index = address >> Memory::YUZU_PAGEBITS;
|
||||
const auto phys_addr = compressed_physical_ptr[page_index];
|
||||
if (phys_addr != 0) {
|
||||
auto* const mem_ptr = GetPointerFromRaw<u8>((PAddr(phys_addr - 1) << Memory::YUZU_PAGEBITS));
|
||||
t_slot[cache_cursor % t_slot.size()] = TranslationEntry{.guest_page = guest_page, .host_ptr = mem_ptr};
|
||||
cache_cursor = (cache_cursor + 1) & 3U;
|
||||
std::memcpy(dest_pointer, mem_ptr + page_offset, size);
|
||||
return;
|
||||
}
|
||||
}
|
||||
WalkBlock(
|
||||
address, size,
|
||||
[&](size_t copy_amount, DAddr current_vaddr) {
|
||||
@@ -477,26 +455,6 @@ void DeviceMemoryManager<Traits>::WriteBlock(DAddr address, const void* src_poin
|
||||
|
||||
template <typename Traits>
|
||||
void DeviceMemoryManager<Traits>::ReadBlockUnsafe(DAddr address, void* dest_pointer, size_t size) {
|
||||
const std::size_t page_offset = address & Memory::YUZU_PAGEMASK;
|
||||
if (size <= Memory::YUZU_PAGESIZE - page_offset) {
|
||||
const DAddr guest_page = address & ~static_cast<DAddr>(Memory::YUZU_PAGEMASK);
|
||||
for (size_t i = 0; i < 4; ++i) {
|
||||
if (t_slot[i].guest_page == guest_page && t_slot[i].host_ptr != nullptr) {
|
||||
std::memcpy(dest_pointer, t_slot[i].host_ptr + page_offset, size);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
const std::size_t page_index = address >> Memory::YUZU_PAGEBITS;
|
||||
const auto phys_addr = compressed_physical_ptr[page_index];
|
||||
if (phys_addr != 0) {
|
||||
auto* const mem_ptr = GetPointerFromRaw<u8>((PAddr(phys_addr - 1) << Memory::YUZU_PAGEBITS));
|
||||
t_slot[cache_cursor % t_slot.size()] = TranslationEntry{.guest_page = guest_page, .host_ptr = mem_ptr};
|
||||
cache_cursor = (cache_cursor + 1) & 3U;
|
||||
std::memcpy(dest_pointer, mem_ptr + page_offset, size);
|
||||
return;
|
||||
}
|
||||
}
|
||||
WalkBlock(
|
||||
address, size,
|
||||
[&](size_t copy_amount, DAddr current_vaddr) {
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
@@ -980,25 +980,82 @@ Result ISystemSettingsServer::SetPrimaryAlbumStorage(PrimaryAlbumStorage primary
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
static void Fill3DS_CRC(u32 d, char* data) {
|
||||
std::array<u8, 10> digits = {
|
||||
u8((d / 1000000000) % 100),
|
||||
u8((d / 100000000) % 10),
|
||||
u8((d / 10000000) % 10),
|
||||
u8((d / 1000000) % 10),
|
||||
u8((d / 100000) % 10),
|
||||
u8((d / 10000) % 10),
|
||||
u8((d / 1000) % 10),
|
||||
u8((d / 100) % 10),
|
||||
u8((d / 10) % 10),
|
||||
u8(d % 10),
|
||||
};
|
||||
// Normalize to retail values
|
||||
std::array<u8, 4> retail_digits = { 1, 4, 5, 7 };
|
||||
digits[0] = retail_digits[(d % 10) % 4];
|
||||
digits[1] = 0;
|
||||
//
|
||||
for (size_t i = 0; i < sizeof(digits); ++i)
|
||||
data[i] = char(digits[i] + '0');
|
||||
u8 sum_odd = 0, sum_even = 0;
|
||||
for (size_t i = 0; i < sizeof(digits); i += 2) {
|
||||
sum_odd += digits[i + 0];
|
||||
sum_even += digits[i + 1];
|
||||
}
|
||||
u8 sum_digit = u8(((sum_even * 3) + sum_odd) % 10);
|
||||
if (sum_digit != 0)
|
||||
sum_digit = 10 - sum_digit;
|
||||
data[sizeof(digits)] = char(sum_digit + '0');
|
||||
}
|
||||
|
||||
Result ISystemSettingsServer::GetBatteryLot(Out<BatteryLot> out_battery_lot) {
|
||||
LOG_INFO(Service_SET, "called");
|
||||
*out_battery_lot = {"YUZU0EMULATOR14022024"};
|
||||
if (auto const s = ::Settings::values.serial_battery.GetValue(); !s.empty()) {
|
||||
auto const max_size = out_battery_lot->lot_number.size();
|
||||
auto const end = s.size() > max_size ? s.begin() + max_size : s.end();
|
||||
std::copy(s.begin(), end, out_battery_lot->lot_number.begin());
|
||||
}
|
||||
*out_battery_lot = []{
|
||||
u32 d = ::Settings::values.serial_battery.GetValue();
|
||||
BatteryLot c{};
|
||||
c.lot_number[0] = 'B';
|
||||
c.lot_number[1] = 'H';
|
||||
c.lot_number[2] = 'A';
|
||||
c.lot_number[3] = 'C';
|
||||
// TODO: I have no fucking idea what the letters mean
|
||||
c.lot_number[4] = 'H';
|
||||
c.lot_number[5] = 'Z';
|
||||
c.lot_number[6] = 'Z';
|
||||
c.lot_number[7] = 'A';
|
||||
c.lot_number[8] = 'D';
|
||||
c.lot_number[9] = char(((d / 100000) % 26) + 'A');
|
||||
Fill3DS_CRC(d, c.lot_number.data() + 10);
|
||||
return c;
|
||||
}();
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
Result ISystemSettingsServer::GetSerialNumber(Out<SerialNumber> out_console_serial) {
|
||||
LOG_INFO(Service_SET, "called");
|
||||
*out_console_serial = {"YUZ10000000001"};
|
||||
if (auto const s = ::Settings::values.serial_unit.GetValue(); !s.empty()) {
|
||||
auto const max_size = out_console_serial->serial_number.size();
|
||||
auto const end = s.size() > max_size ? s.begin() + max_size : s.end();
|
||||
std::copy(s.begin(), end, out_console_serial->serial_number.begin());
|
||||
}
|
||||
*out_console_serial = []{
|
||||
u32 d = ::Settings::values.serial_unit.GetValue();
|
||||
SerialNumber c{};
|
||||
c.serial_number[0] = 'X';
|
||||
c.serial_number[1] = 'A';
|
||||
c.serial_number[2] = [] {
|
||||
// Adding another setting would be tedious so... let's just reuse region_index :)
|
||||
switch (::Settings::values.region_index.GetValue()) {
|
||||
case ::Settings::Region::Japan: return 'J';
|
||||
case ::Settings::Region::Usa: return 'W';
|
||||
case ::Settings::Region::Europe: return 'E';
|
||||
case ::Settings::Region::Australia: return 'M'; //pretend its Malaysia
|
||||
case ::Settings::Region::China:
|
||||
case ::Settings::Region::Taiwan: return 'C';
|
||||
case ::Settings::Region::Korea: return 'K';
|
||||
default: return 'W';
|
||||
}
|
||||
}();
|
||||
Fill3DS_CRC(d, c.serial_number.data() + 3);
|
||||
return c;
|
||||
}();
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
@@ -178,7 +178,7 @@ void LoopProcess(Core::System& system) {
|
||||
auto module = std::make_shared<Module>();
|
||||
|
||||
server_manager->RegisterNamedService("csrng", std::make_shared<CSRNG>(system, module));
|
||||
server_manager->RegisterNamedService("spl", std::make_shared<SPL>(system, module));
|
||||
server_manager->RegisterNamedService("spl:", std::make_shared<SPL>(system, module));
|
||||
server_manager->RegisterNamedService("spl:mig", std::make_shared<SPL_MIG>(system, module));
|
||||
server_manager->RegisterNamedService("spl:fs", std::make_shared<SPL_FS>(system, module));
|
||||
server_manager->RegisterNamedService("spl:ssl", std::make_shared<SPL_SSL>(system, module));
|
||||
|
||||
@@ -24,7 +24,7 @@ if (ENABLE_UPDATE_CHECKER)
|
||||
update_checker.h)
|
||||
|
||||
if (ENABLE_OPENSSL)
|
||||
target_compile_definitions(frontend_common PRIVATE CPPHTTPLIB_OPENSSL_SUPPORT)
|
||||
target_compile_definitions(frontend_common PUBLIC CPPHTTPLIB_OPENSSL_SUPPORT)
|
||||
target_link_libraries(frontend_common PRIVATE OpenSSL::SSL OpenSSL::Crypto)
|
||||
endif()
|
||||
|
||||
|
||||
@@ -11,9 +11,8 @@ namespace FrontendCommon {
|
||||
void GenerateSettings() {
|
||||
static std::random_device rd;
|
||||
|
||||
// Web Token //
|
||||
auto &token_setting = Settings::values.eden_token;
|
||||
if (token_setting.GetValue().empty()) {
|
||||
// Web Token
|
||||
if (Settings::values.eden_token.GetValue().empty()) {
|
||||
static constexpr const size_t token_length = 48;
|
||||
static constexpr const frozen::string token_set = "abcdefghijklmnopqrstuvwxyz";
|
||||
static std::uniform_int_distribution<int> token_dist(0, token_set.size() - 1);
|
||||
@@ -23,9 +22,18 @@ void GenerateSettings() {
|
||||
size_t idx = token_dist(rd);
|
||||
result += token_set[idx];
|
||||
}
|
||||
|
||||
token_setting.SetValue(result);
|
||||
Settings::values.eden_token.SetValue(result);
|
||||
}
|
||||
|
||||
// Randomly generated number because, well, we fill the rest automagically ;)
|
||||
// Other serial parts are filled by Region_Index
|
||||
std::random_device device;
|
||||
std::mt19937 gen(device());
|
||||
std::uniform_int_distribution<u32> distribution(1, (std::numeric_limits<u32>::max)());
|
||||
if (Settings::values.serial_unit.GetValue() == 0)
|
||||
Settings::values.serial_unit.SetValue(distribution(gen));
|
||||
if (Settings::values.serial_battery.GetValue() == 0)
|
||||
Settings::values.serial_battery.SetValue(distribution(gen));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -82,8 +82,8 @@ std::optional<std::string> UpdateChecker::GetResponse(std::string url, std::stri
|
||||
|
||||
std::optional<UpdateChecker::Update> UpdateChecker::GetLatestRelease(bool include_prereleases) {
|
||||
const auto update_check_url = std::string{Common::g_build_auto_update_api};
|
||||
std::string update_check_path = fmt::format("/repos/{}",
|
||||
std::string{Common::g_build_auto_update_repo});
|
||||
auto update_check_path = fmt::format("{}{}", std::string{Common::g_build_auto_update_api_path},
|
||||
std::string{Common::g_build_auto_update_repo});
|
||||
try {
|
||||
if (include_prereleases) { // This can return either a prerelease or a stable release,
|
||||
// whichever is more recent.
|
||||
@@ -124,14 +124,14 @@ std::optional<UpdateChecker::Update> UpdateChecker::GetLatestRelease(bool includ
|
||||
return Update{latest_tag, latest_name};
|
||||
}
|
||||
|
||||
} catch (nlohmann::detail::out_of_range &) {
|
||||
} catch (nlohmann::detail::out_of_range&) {
|
||||
LOG_ERROR(Frontend,
|
||||
"Parsing JSON response from {}{} failed during update check: "
|
||||
"nlohmann::detail::out_of_range",
|
||||
update_check_url,
|
||||
update_check_path);
|
||||
return {};
|
||||
} catch (nlohmann::detail::type_error &) {
|
||||
} catch (nlohmann::detail::type_error&) {
|
||||
LOG_ERROR(Frontend,
|
||||
"Parsing JSON response from {}{} failed during update check: "
|
||||
"nlohmann::detail::type_error",
|
||||
|
||||
@@ -517,8 +517,8 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QObject* parent)
|
||||
PAIR(FramePacingMode, Target_Auto, tr("Auto")),
|
||||
PAIR(FramePacingMode, Target_30, tr("30 FPS")),
|
||||
PAIR(FramePacingMode, Target_60, tr("60 FPS")),
|
||||
PAIR(FramePacingMode, Target_90, tr("90 FPS")),
|
||||
PAIR(FramePacingMode, Target_120, tr("120 FPS")),
|
||||
PAIR(FramePacingMode, Target_240, tr("240 FPS")),
|
||||
}});
|
||||
translations->insert({Settings::EnumMetadata<Settings::VramUsageMode>::Index(),
|
||||
{
|
||||
|
||||
@@ -219,6 +219,9 @@ struct Values {
|
||||
QVector<u64> favorited_ids;
|
||||
QMap<u64, QDir> ryujinx_link_paths;
|
||||
|
||||
// perf overlay
|
||||
Setting<bool> show_perf_overlay{linkage, false, "show_perf_overlay", Category::UiGameList};
|
||||
|
||||
// Compatibility List
|
||||
Setting<bool> show_compat{linkage, true, "show_compat", Category::UiGameList};
|
||||
|
||||
@@ -249,39 +252,40 @@ void RestoreWindowState(std::unique_ptr<QtConfig>& qtConfig);
|
||||
// This must be in alphabetical order according to action name as it must have the same order as
|
||||
// UISetting::values.shortcuts, which is alphabetically ordered.
|
||||
// clang-format off
|
||||
const std::array<Shortcut, 32> default_hotkeys{{
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Mute/Unmute")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+M"), std::string("Home+Dpad_Right"), Qt::WindowShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Down")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("-"), std::string("Home+Dpad_Down"), Qt::ApplicationShortcut, true}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Up")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("="), std::string("Home+Dpad_Up"), Qt::ApplicationShortcut, true}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Capture Screenshot")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+P"), std::string("Screenshot"), Qt::WidgetWithChildrenShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Adapting Filter")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F8"), std::string("Home+L"), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Docked Mode")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F10"), std::string("Home+X"), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change GPU Mode")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F9"), std::string("Home+R"), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Configure")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+,"), std::string(""), Qt::WidgetWithChildrenShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Configure Current Game")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+."), std::string(""), Qt::WidgetWithChildrenShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Continue/Pause Emulation")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F4"), std::string("Home+Plus"), Qt::WindowShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit Fullscreen")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Esc"), std::string(""), Qt::WindowShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit Eden")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+Q"), std::string("Home+Minus"), Qt::WindowShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Fullscreen")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F11"), std::string("Home+B"), Qt::WindowShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load File")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+O"), std::string(""), Qt::WidgetWithChildrenShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load/Remove Amiibo")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F2"), std::string("Home+A"), Qt::WidgetWithChildrenShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Browse Public Game Lobby")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+B"), std::string(""), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Create Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+N"), std::string(""), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Direct Connect to Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+C"), std::string(""), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Leave Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+L"), std::string(""), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Show Current Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+R"), std::string(""), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F6"), std::string("R+Plus+Minus"), Qt::WindowShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F5"), std::string("L+Plus+Minus"), Qt::WindowShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Record")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F7"), std::string(""), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Reset")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F6"), std::string(""), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Start/Stop")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F5"), std::string(""), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Filter Bar")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F"), std::string(""), Qt::WindowShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Framerate Limit")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+U"), std::string("Home+Y"), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Turbo Speed")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+Z"), std::string(""), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Slow Speed")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+X"), std::string(""), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Mouse Panning")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F9"), std::string(""), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Renderdoc Capture")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string(""), std::string(""), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Status Bar")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+S"), std::string(""), Qt::WindowShortcut, false}},
|
||||
const std::array<Shortcut, 33> default_hotkeys{{
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Mute/Unmute")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+M"), std::string("Home+Dpad_Right"), Qt::WindowShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Down")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("-"), std::string("Home+Dpad_Down"), Qt::ApplicationShortcut, true}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Up")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("="), std::string("Home+Dpad_Up"), Qt::ApplicationShortcut, true}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Capture Screenshot")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+P"), std::string("Screenshot"), Qt::WidgetWithChildrenShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Adapting Filter")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F8"), std::string("Home+L"), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Docked Mode")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F10"), std::string("Home+X"), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change GPU Mode")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F9"), std::string("Home+R"), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Configure")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+,"), std::string(""), Qt::WidgetWithChildrenShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Configure Current Game")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+."), std::string(""), Qt::WidgetWithChildrenShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Continue/Pause Emulation")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F4"), std::string("Home+Plus"), Qt::WindowShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit Fullscreen")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Esc"), std::string(""), Qt::WindowShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit Eden")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+Q"), std::string("Home+Minus"), Qt::WindowShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Fullscreen")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F11"), std::string("Home+B"), Qt::WindowShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load File")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+O"), std::string(""), Qt::WidgetWithChildrenShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load/Remove Amiibo")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F2"), std::string("Home+A"), Qt::WidgetWithChildrenShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Browse Public Game Lobby")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+B"), std::string(""), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Create Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+N"), std::string(""), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Direct Connect to Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+C"), std::string(""), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Leave Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+L"), std::string(""), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Show Current Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+R"), std::string(""), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F6"), std::string("R+Plus+Minus"), Qt::WindowShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F5"), std::string("L+Plus+Minus"), Qt::WindowShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Record")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F7"), std::string(""), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Reset")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F6"), std::string(""), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Start/Stop")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F5"), std::string(""), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Filter Bar")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F"), std::string(""), Qt::WindowShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Framerate Limit")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+U"), std::string("Home+Y"), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Turbo Speed")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+Z"), std::string(""), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Slow Speed")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+X"), std::string(""), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Mouse Panning")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F9"), std::string(""), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Renderdoc Capture")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string(""), std::string(""), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Status Bar")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+S"), std::string(""), Qt::WindowShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Performance Overlay")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+V"), std::string(""), Qt::WindowShortcut, false}},
|
||||
}};
|
||||
// clang-format on
|
||||
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
@@ -42,8 +39,7 @@ public:
|
||||
static constexpr u64 BASE_PAGE_SIZE = 1ULL << BASE_PAGE_BITS;
|
||||
|
||||
explicit BufferBase(VAddr cpu_addr_, u64 size_bytes_)
|
||||
: cpu_addr_cached{static_cast<DAddr>(cpu_addr_)}, cpu_addr{cpu_addr_},
|
||||
size_bytes{size_bytes_} {}
|
||||
: cpu_addr{cpu_addr_}, size_bytes{size_bytes_} {}
|
||||
|
||||
explicit BufferBase(NullBufferParams) {}
|
||||
|
||||
@@ -101,8 +97,6 @@ public:
|
||||
return cpu_addr;
|
||||
}
|
||||
|
||||
DAddr cpu_addr_cached = 0;
|
||||
|
||||
/// Returns the offset relative to the given CPU address
|
||||
/// @pre IsInBounds returns true
|
||||
[[nodiscard]] u32 Offset(VAddr other_cpu_addr) const noexcept {
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
@@ -382,10 +382,6 @@ void BufferCache<P>::BindHostComputeBuffers() {
|
||||
BindHostComputeUniformBuffers();
|
||||
BindHostComputeStorageBuffers();
|
||||
BindHostComputeTextureBuffers();
|
||||
if (any_buffer_uploaded) {
|
||||
runtime.PostCopyBarrier();
|
||||
any_buffer_uploaded = false;
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -684,7 +680,6 @@ void BufferCache<P>::PopAsyncBuffers() {
|
||||
auto& async_buffer = async_buffers.front();
|
||||
u8* base = async_buffer->mapped_span.data();
|
||||
const size_t base_offset = async_buffer->offset;
|
||||
Common::RangeSet<DAddr> ranges_to_remove;
|
||||
for (const auto& copy : downloads) {
|
||||
const DAddr device_addr = static_cast<DAddr>(copy.src_offset);
|
||||
const u64 dst_offset = copy.dst_offset - base_offset;
|
||||
@@ -694,11 +689,9 @@ void BufferCache<P>::PopAsyncBuffers() {
|
||||
end - start);
|
||||
});
|
||||
async_downloads.Subtract(device_addr, copy.size, [&](DAddr start, DAddr end) {
|
||||
ranges_to_remove.Add(start, end - start);
|
||||
gpu_modified_ranges.Subtract(start, end - start);
|
||||
});
|
||||
}
|
||||
ranges_to_remove.ForEach(
|
||||
[&](DAddr start, DAddr end) { gpu_modified_ranges.Subtract(start, end - start); });
|
||||
async_buffers_death_ring.emplace_back(*async_buffer);
|
||||
async_buffers.pop_front();
|
||||
pending_downloads.pop_front();
|
||||
@@ -770,85 +763,45 @@ void BufferCache<P>::BindHostIndexBuffer() {
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::BindHostVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size,
|
||||
u32 stride) {
|
||||
if constexpr (IS_OPENGL) {
|
||||
runtime.BindVertexBuffer(index, buffer, offset, size, stride);
|
||||
} else {
|
||||
runtime.BindVertexBuffer(index, buffer.Handle(), offset, size, stride);
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
Binding& BufferCache<P>::VertexBufferSlot(u32 index) {
|
||||
ASSERT(index < NUM_VERTEX_BUFFERS);
|
||||
return v_buffer[index];
|
||||
}
|
||||
|
||||
template <class P>
|
||||
const Binding& BufferCache<P>::VertexBufferSlot(u32 index) const {
|
||||
ASSERT(index < NUM_VERTEX_BUFFERS);
|
||||
return v_buffer[index];
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::UpdateVertexBufferSlot(u32 index, const Binding& binding) {
|
||||
Binding& slot = VertexBufferSlot(index);
|
||||
if (slot.device_addr != binding.device_addr || slot.size != binding.size) {
|
||||
++vertex_buffers_serial;
|
||||
}
|
||||
slot = binding;
|
||||
if (binding.buffer_id != NULL_BUFFER_ID && binding.size != 0) {
|
||||
enabled_vertex_buffers_mask |= (1u << index);
|
||||
} else {
|
||||
enabled_vertex_buffers_mask &= ~(1u << index);
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::BindHostVertexBuffers() {
|
||||
HostBindings<typename P::Buffer> host_bindings;
|
||||
bool any_valid{false};
|
||||
auto& flags = maxwell3d->dirty.flags;
|
||||
u32 enabled_mask = enabled_vertex_buffers_mask;
|
||||
HostBindings<Buffer> bindings{};
|
||||
u32 last_index = std::numeric_limits<u32>::max();
|
||||
const auto flush_bindings = [&]() {
|
||||
if (bindings.buffers.empty()) {
|
||||
return;
|
||||
}
|
||||
bindings.max_index = bindings.min_index + static_cast<u32>(bindings.buffers.size());
|
||||
runtime.BindVertexBuffers(bindings);
|
||||
bindings = HostBindings<Buffer>{};
|
||||
last_index = std::numeric_limits<u32>::max();
|
||||
};
|
||||
while (enabled_mask != 0) {
|
||||
const u32 index = std::countr_zero(enabled_mask);
|
||||
enabled_mask &= (enabled_mask - 1);
|
||||
const Binding& binding = VertexBufferSlot(index);
|
||||
for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
|
||||
const Binding& binding = channel_state->vertex_buffers[index];
|
||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||
TouchBuffer(buffer, binding.buffer_id);
|
||||
SynchronizeBuffer(buffer, binding.device_addr, binding.size);
|
||||
if (!flags[Dirty::VertexBuffer0 + index]) {
|
||||
flush_bindings();
|
||||
continue;
|
||||
}
|
||||
flags[Dirty::VertexBuffer0 + index] = false;
|
||||
const u32 stride = maxwell3d->regs.vertex_streams[index].stride;
|
||||
const u32 offset = buffer.Offset(binding.device_addr);
|
||||
buffer.MarkUsage(offset, binding.size);
|
||||
if (!bindings.buffers.empty() && index != last_index + 1) {
|
||||
flush_bindings();
|
||||
}
|
||||
if (bindings.buffers.empty()) {
|
||||
bindings.min_index = index;
|
||||
}
|
||||
bindings.buffers.push_back(&buffer);
|
||||
bindings.offsets.push_back(offset);
|
||||
bindings.sizes.push_back(binding.size);
|
||||
bindings.strides.push_back(stride);
|
||||
last_index = index;
|
||||
|
||||
host_bindings.min_index = (std::min)(host_bindings.min_index, index);
|
||||
host_bindings.max_index = (std::max)(host_bindings.max_index, index);
|
||||
any_valid = true;
|
||||
}
|
||||
|
||||
if (any_valid) {
|
||||
host_bindings.max_index++;
|
||||
for (u32 index = host_bindings.min_index; index < host_bindings.max_index; index++) {
|
||||
flags[Dirty::VertexBuffer0 + index] = false;
|
||||
|
||||
const Binding& binding = channel_state->vertex_buffers[index];
|
||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||
|
||||
const u32 stride = maxwell3d->regs.vertex_streams[index].stride;
|
||||
const u32 offset = buffer.Offset(binding.device_addr);
|
||||
buffer.MarkUsage(offset, binding.size);
|
||||
|
||||
host_bindings.buffers.push_back(&buffer);
|
||||
host_bindings.offsets.push_back(offset);
|
||||
host_bindings.sizes.push_back(binding.size);
|
||||
host_bindings.strides.push_back(stride);
|
||||
}
|
||||
runtime.BindVertexBuffers(host_bindings);
|
||||
}
|
||||
flush_bindings();
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -1252,20 +1205,17 @@ void BufferCache<P>::UpdateVertexBuffer(u32 index) {
|
||||
u32 size = address_size; // TODO: Analyze stride and number of vertices
|
||||
if (array.enable == 0 || size == 0 || !device_addr) {
|
||||
channel_state->vertex_buffers[index] = NULL_BINDING;
|
||||
UpdateVertexBufferSlot(index, NULL_BINDING);
|
||||
return;
|
||||
}
|
||||
if (!gpu_memory->IsWithinGPUAddressRange(gpu_addr_end) || size >= 64_MiB) {
|
||||
size = static_cast<u32>(gpu_memory->MaxContinuousRange(gpu_addr_begin, size));
|
||||
}
|
||||
const BufferId buffer_id = FindBuffer(*device_addr, size);
|
||||
const Binding binding{
|
||||
channel_state->vertex_buffers[index] = Binding{
|
||||
.device_addr = *device_addr,
|
||||
.size = size,
|
||||
.buffer_id = buffer_id,
|
||||
};
|
||||
channel_state->vertex_buffers[index] = binding;
|
||||
UpdateVertexBufferSlot(index, binding);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -1578,12 +1528,12 @@ void BufferCache<P>::TouchBuffer(Buffer& buffer, BufferId buffer_id) noexcept {
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::SynchronizeBuffer(Buffer& buffer, DAddr device_addr, u32 size) {
|
||||
upload_copies.clear();
|
||||
boost::container::small_vector<BufferCopy, 4> copies;
|
||||
u64 total_size_bytes = 0;
|
||||
u64 largest_copy = 0;
|
||||
const DAddr buffer_start = buffer.cpu_addr_cached;
|
||||
DAddr buffer_start = buffer.CpuAddr();
|
||||
memory_tracker.ForEachUploadRange(device_addr, size, [&](u64 device_addr_out, u64 range_size) {
|
||||
upload_copies.push_back(BufferCopy{
|
||||
copies.push_back(BufferCopy{
|
||||
.src_offset = total_size_bytes,
|
||||
.dst_offset = device_addr_out - buffer_start,
|
||||
.size = range_size,
|
||||
@@ -1594,9 +1544,8 @@ bool BufferCache<P>::SynchronizeBuffer(Buffer& buffer, DAddr device_addr, u32 si
|
||||
if (total_size_bytes == 0) {
|
||||
return true;
|
||||
}
|
||||
const std::span<BufferCopy> copies_span(upload_copies.data(), upload_copies.size());
|
||||
const std::span<BufferCopy> copies_span(copies.data(), copies.size());
|
||||
UploadMemory(buffer, total_size_bytes, largest_copy, copies_span);
|
||||
any_buffer_uploaded = true;
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -1786,7 +1735,6 @@ void BufferCache<P>::DeleteBuffer(BufferId buffer_id, bool do_not_mark) {
|
||||
auto& binding = channel_state->vertex_buffers[index];
|
||||
if (binding.buffer_id == buffer_id) {
|
||||
binding.buffer_id = BufferId{};
|
||||
UpdateVertexBufferSlot(index, binding);
|
||||
dirty_vertex_buffers.push_back(index);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -21,7 +21,6 @@
|
||||
#include "common/div_ceil.h"
|
||||
#include "common/literals.h"
|
||||
#include "common/lru_cache.h"
|
||||
#include "common/page_bitset_range_set.h"
|
||||
#include "common/range_sets.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/settings.h"
|
||||
@@ -321,7 +320,6 @@ public:
|
||||
|
||||
std::recursive_mutex mutex;
|
||||
Runtime& runtime;
|
||||
bool any_buffer_uploaded = false;
|
||||
|
||||
private:
|
||||
template <typename Func>
|
||||
@@ -374,8 +372,6 @@ private:
|
||||
|
||||
void BindHostTransformFeedbackBuffers();
|
||||
|
||||
void BindHostVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size, u32 stride);
|
||||
|
||||
void BindHostComputeUniformBuffers();
|
||||
|
||||
void BindHostComputeStorageBuffers();
|
||||
@@ -457,12 +453,6 @@ private:
|
||||
|
||||
[[nodiscard]] bool HasFastUniformBufferBound(size_t stage, u32 binding_index) const noexcept;
|
||||
|
||||
[[nodiscard]] Binding& VertexBufferSlot(u32 index);
|
||||
|
||||
[[nodiscard]] const Binding& VertexBufferSlot(u32 index) const;
|
||||
|
||||
void UpdateVertexBufferSlot(u32 index, const Binding& binding);
|
||||
|
||||
void ClearDownload(DAddr base_addr, u64 size);
|
||||
|
||||
void InlineMemoryImplementation(DAddr dest_address, size_t copy_size,
|
||||
@@ -482,15 +472,9 @@ private:
|
||||
|
||||
u32 last_index_count = 0;
|
||||
|
||||
u32 enabled_vertex_buffers_mask = 0;
|
||||
u64 vertex_buffers_serial = 0;
|
||||
std::array<Binding, 32> v_buffer{};
|
||||
|
||||
boost::container::small_vector<BufferCopy, 4> upload_copies;
|
||||
|
||||
MemoryTracker memory_tracker;
|
||||
Common::RangeSet<DAddr> uncommitted_gpu_modified_ranges;
|
||||
Common::PageBitsetRangeSet<DAddr, CACHING_PAGEBITS, (1ULL << 34)> gpu_modified_ranges;
|
||||
Common::RangeSet<DAddr> gpu_modified_ranges;
|
||||
std::deque<Common::RangeSet<DAddr>> committed_gpu_modified_ranges;
|
||||
|
||||
// Async Buffers
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -92,7 +89,7 @@ struct CommandDataContainer {
|
||||
|
||||
/// Struct used to synchronize the GPU thread
|
||||
struct SynchState final {
|
||||
using CommandQueue = Common::SPSCQueue<CommandDataContainer>;
|
||||
using CommandQueue = Common::MPSCQueue<CommandDataContainer>;
|
||||
std::mutex write_lock;
|
||||
CommandQueue queue;
|
||||
u64 last_fence{};
|
||||
|
||||
@@ -83,6 +83,12 @@ int result_index = 0;
|
||||
uint result_vector_max_index;
|
||||
bool result_limit_reached = false;
|
||||
|
||||
// avoid intermediate result_vector storage during color decode phase
|
||||
bool write_color_values = false;
|
||||
uint color_values_direct[32];
|
||||
uint color_out_index = 0;
|
||||
uint color_num_values = 0;
|
||||
|
||||
// EncodingData helpers
|
||||
uint Encoding(EncodingData val) {
|
||||
return bitfieldExtract(val.data, 0, 8);
|
||||
@@ -114,9 +120,110 @@ EncodingData CreateEncodingData(uint encoding, uint num_bits, uint bit_val, uint
|
||||
return EncodingData(((encoding) << 0u) | ((num_bits) << 8u) |
|
||||
((bit_val) << 16u) | ((quint_trit_val) << 24u));
|
||||
}
|
||||
uint ReplicateBitTo9(uint bit);
|
||||
uint FastReplicateTo8(uint value, uint num_bits);
|
||||
|
||||
void EmitColorValue(EncodingData val) {
|
||||
// write directly to color_values_direct[]
|
||||
const uint encoding = Encoding(val);
|
||||
const uint bitlen = NumBits(val);
|
||||
const uint bitval = BitValue(val);
|
||||
|
||||
if (encoding == JUST_BITS) {
|
||||
color_values_direct[++color_out_index] = FastReplicateTo8(bitval, bitlen);
|
||||
return;
|
||||
}
|
||||
|
||||
uint A = ReplicateBitTo9((bitval & 1));
|
||||
uint B = 0, C = 0, D = QuintTritValue(val);
|
||||
|
||||
if (encoding == TRIT) {
|
||||
switch (bitlen) {
|
||||
case 1:
|
||||
C = 204;
|
||||
break;
|
||||
case 2: {
|
||||
C = 93;
|
||||
const uint b = (bitval >> 1) & 1;
|
||||
B = (b << 8) | (b << 4) | (b << 2) | (b << 1);
|
||||
break;
|
||||
}
|
||||
case 3: {
|
||||
C = 44;
|
||||
const uint cb = (bitval >> 1) & 3;
|
||||
B = (cb << 7) | (cb << 2) | cb;
|
||||
break;
|
||||
}
|
||||
case 4: {
|
||||
C = 22;
|
||||
const uint dcb = (bitval >> 1) & 7;
|
||||
B = (dcb << 6) | dcb;
|
||||
break;
|
||||
}
|
||||
case 5: {
|
||||
C = 11;
|
||||
const uint edcb = (bitval >> 1) & 0xF;
|
||||
B = (edcb << 5) | (edcb >> 2);
|
||||
break;
|
||||
}
|
||||
case 6: {
|
||||
C = 5;
|
||||
const uint fedcb = (bitval >> 1) & 0x1F;
|
||||
B = (fedcb << 4) | (fedcb >> 4);
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else { // QUINT
|
||||
switch (bitlen) {
|
||||
case 1:
|
||||
C = 113;
|
||||
break;
|
||||
case 2: {
|
||||
C = 54;
|
||||
const uint b = (bitval >> 1) & 1;
|
||||
B = (b << 8) | (b << 3) | (b << 2);
|
||||
break;
|
||||
}
|
||||
case 3: {
|
||||
C = 26;
|
||||
const uint cb = (bitval >> 1) & 3;
|
||||
B = (cb << 7) | (cb << 1) | (cb >> 1);
|
||||
break;
|
||||
}
|
||||
case 4: {
|
||||
C = 13;
|
||||
const uint dcb = (bitval >> 1) & 7;
|
||||
B = (dcb << 6) | (dcb >> 1);
|
||||
break;
|
||||
}
|
||||
case 5: {
|
||||
C = 6;
|
||||
const uint edcb = (bitval >> 1) & 0xF;
|
||||
B = (edcb << 5) | (edcb >> 3);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
uint T = (D * C) + B;
|
||||
T ^= A;
|
||||
T = (A & 0x80) | (T >> 2);
|
||||
color_values_direct[++color_out_index] = T;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void ResultEmplaceBack(EncodingData val) {
|
||||
if (write_color_values) {
|
||||
if (color_out_index >= color_num_values) {
|
||||
// avoid decoding more than needed by this phase
|
||||
result_limit_reached = true;
|
||||
return;
|
||||
}
|
||||
EmitColorValue(val);
|
||||
return;
|
||||
}
|
||||
|
||||
if (result_index >= result_vector_max_index) {
|
||||
// Alert callers to avoid decoding more than needed by this phase
|
||||
result_limit_reached = true;
|
||||
@@ -457,7 +564,7 @@ void DecodeIntegerSequence(uint max_range, uint num_values) {
|
||||
}
|
||||
}
|
||||
|
||||
void DecodeColorValues(uvec4 modes, uint num_partitions, uint color_data_bits, out uint color_values[32]) {
|
||||
void DecodeColorValues(uvec4 modes, uint num_partitions, uint color_data_bits) {
|
||||
uint num_values = 0;
|
||||
for (uint i = 0; i < num_partitions; i++) {
|
||||
num_values += ((modes[i] >> 2) + 1) << 1;
|
||||
@@ -471,104 +578,21 @@ void DecodeColorValues(uvec4 modes, uint num_partitions, uint color_data_bits, o
|
||||
break;
|
||||
}
|
||||
}
|
||||
DecodeIntegerSequence(range - 1, num_values);
|
||||
uint out_index = 0;
|
||||
for (int itr = 0; itr < result_index; ++itr) {
|
||||
if (out_index >= num_values) {
|
||||
break;
|
||||
}
|
||||
const EncodingData val = GetEncodingFromVector(itr);
|
||||
const uint encoding = Encoding(val);
|
||||
const uint bitlen = NumBits(val);
|
||||
const uint bitval = BitValue(val);
|
||||
uint A = 0, B = 0, C = 0, D = 0;
|
||||
A = ReplicateBitTo9((bitval & 1));
|
||||
switch (encoding) {
|
||||
case JUST_BITS:
|
||||
color_values[++out_index] = FastReplicateTo8(bitval, bitlen);
|
||||
break;
|
||||
case TRIT: {
|
||||
D = QuintTritValue(val);
|
||||
switch (bitlen) {
|
||||
case 1:
|
||||
C = 204;
|
||||
break;
|
||||
case 2: {
|
||||
C = 93;
|
||||
const uint b = (bitval >> 1) & 1;
|
||||
B = (b << 8) | (b << 4) | (b << 2) | (b << 1);
|
||||
break;
|
||||
}
|
||||
case 3: {
|
||||
C = 44;
|
||||
const uint cb = (bitval >> 1) & 3;
|
||||
B = (cb << 7) | (cb << 2) | cb;
|
||||
break;
|
||||
}
|
||||
case 4: {
|
||||
C = 22;
|
||||
const uint dcb = (bitval >> 1) & 7;
|
||||
B = (dcb << 6) | dcb;
|
||||
break;
|
||||
}
|
||||
case 5: {
|
||||
C = 11;
|
||||
const uint edcb = (bitval >> 1) & 0xF;
|
||||
B = (edcb << 5) | (edcb >> 2);
|
||||
break;
|
||||
}
|
||||
case 6: {
|
||||
C = 5;
|
||||
const uint fedcb = (bitval >> 1) & 0x1F;
|
||||
B = (fedcb << 4) | (fedcb >> 4);
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case QUINT: {
|
||||
D = QuintTritValue(val);
|
||||
switch (bitlen) {
|
||||
case 1:
|
||||
C = 113;
|
||||
break;
|
||||
case 2: {
|
||||
C = 54;
|
||||
const uint b = (bitval >> 1) & 1;
|
||||
B = (b << 8) | (b << 3) | (b << 2);
|
||||
break;
|
||||
}
|
||||
case 3: {
|
||||
C = 26;
|
||||
const uint cb = (bitval >> 1) & 3;
|
||||
B = (cb << 7) | (cb << 1) | (cb >> 1);
|
||||
break;
|
||||
}
|
||||
case 4: {
|
||||
C = 13;
|
||||
const uint dcb = (bitval >> 1) & 7;
|
||||
B = (dcb << 6) | (dcb >> 1);
|
||||
break;
|
||||
}
|
||||
case 5: {
|
||||
C = 6;
|
||||
const uint edcb = (bitval >> 1) & 0xF;
|
||||
B = (edcb << 5) | (edcb >> 3);
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (encoding != JUST_BITS) {
|
||||
uint T = (D * C) + B;
|
||||
T ^= A;
|
||||
T = (A & 0x80) | (T >> 2);
|
||||
color_values[++out_index] = T;
|
||||
}
|
||||
// Decode directly into color_values_direct[]
|
||||
write_color_values = true;
|
||||
color_out_index = 0;
|
||||
color_num_values = num_values;
|
||||
for (uint i = 0; i < 32; ++i) {
|
||||
color_values_direct[i] = 0;
|
||||
}
|
||||
|
||||
DecodeIntegerSequence(range - 1, num_values);
|
||||
|
||||
write_color_values = false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
ivec2 BitTransferSigned(int a, int b) {
|
||||
ivec2 transferred;
|
||||
transferred.y = b >> 1;
|
||||
@@ -1069,13 +1093,12 @@ void DecompressBlock(ivec3 coord) {
|
||||
uvec4 endpoints0[4];
|
||||
uvec4 endpoints1[4];
|
||||
{
|
||||
// This decode phase should at most push 32 elements into the vector
|
||||
result_vector_max_index = 32;
|
||||
uint color_values[32];
|
||||
// Decode directly into color_values_direct[] (no intermediate result_vector storage)
|
||||
result_limit_reached = false;
|
||||
uint colvals_index = 0;
|
||||
DecodeColorValues(color_endpoint_mode, num_partitions, color_data_bits, color_values);
|
||||
DecodeColorValues(color_endpoint_mode, num_partitions, color_data_bits);
|
||||
for (uint i = 0; i < num_partitions; i++) {
|
||||
ComputeEndpoints(endpoints0[i], endpoints1[i], color_endpoint_mode[i], color_values,
|
||||
ComputeEndpoints(endpoints0[i], endpoints1[i], color_endpoint_mode[i], color_values_direct,
|
||||
colvals_index);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -89,7 +89,7 @@ public:
|
||||
: HLEMacroImpl(maxwell3d_)
|
||||
{}
|
||||
|
||||
void Execute(std::span<const u32> parameters, [[maybe_unused]] u32 method) override {
|
||||
void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
|
||||
auto topology = static_cast<Maxwell3D::Regs::PrimitiveTopology>(parameters[0]);
|
||||
if (!maxwell3d.AnyParametersDirty() || !IsTopologySafe(topology)) {
|
||||
Fallback(parameters);
|
||||
@@ -120,7 +120,7 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
void Fallback(std::span<const u32> parameters) {
|
||||
void Fallback(const std::vector<u32>& parameters) {
|
||||
SCOPE_EXIT {
|
||||
if (extended) {
|
||||
maxwell3d.engine_state = Maxwell3D::EngineHint::None;
|
||||
@@ -167,7 +167,7 @@ class HLE_DrawIndexedIndirect final : public HLEMacroImpl {
|
||||
public:
|
||||
explicit HLE_DrawIndexedIndirect(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
|
||||
|
||||
void Execute(std::span<const u32> parameters, [[maybe_unused]] u32 method) override {
|
||||
void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
|
||||
auto topology = static_cast<Maxwell3D::Regs::PrimitiveTopology>(parameters[0]);
|
||||
if (!maxwell3d.AnyParametersDirty() || !IsTopologySafe(topology)) {
|
||||
Fallback(parameters);
|
||||
@@ -207,7 +207,7 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
void Fallback(std::span<const u32> parameters) {
|
||||
void Fallback(const std::vector<u32>& parameters) {
|
||||
maxwell3d.RefreshParameters();
|
||||
const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]);
|
||||
const u32 element_base = parameters[4];
|
||||
@@ -238,7 +238,7 @@ class HLE_MultiLayerClear final : public HLEMacroImpl {
|
||||
public:
|
||||
explicit HLE_MultiLayerClear(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
|
||||
|
||||
void Execute(std::span<const u32> parameters, [[maybe_unused]] u32 method) override {
|
||||
void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
|
||||
maxwell3d.RefreshParameters();
|
||||
ASSERT(parameters.size() == 1);
|
||||
|
||||
@@ -256,7 +256,7 @@ class HLE_MultiDrawIndexedIndirectCount final : public HLEMacroImpl {
|
||||
public:
|
||||
explicit HLE_MultiDrawIndexedIndirectCount(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
|
||||
|
||||
void Execute(std::span<const u32> parameters, [[maybe_unused]] u32 method) override {
|
||||
void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
|
||||
const auto topology = Maxwell3D::Regs::PrimitiveTopology(parameters[2]);
|
||||
if (!IsTopologySafe(topology)) {
|
||||
Fallback(parameters);
|
||||
@@ -301,7 +301,7 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
void Fallback(std::span<const u32> parameters) {
|
||||
void Fallback(const std::vector<u32>& parameters) {
|
||||
SCOPE_EXIT {
|
||||
// Clean everything.
|
||||
maxwell3d.regs.vertex_id_base = 0x0;
|
||||
@@ -347,7 +347,7 @@ class HLE_DrawIndirectByteCount final : public HLEMacroImpl {
|
||||
public:
|
||||
explicit HLE_DrawIndirectByteCount(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
|
||||
|
||||
void Execute(std::span<const u32> parameters, [[maybe_unused]] u32 method) override {
|
||||
void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
|
||||
const bool force = maxwell3d.Rasterizer().HasDrawTransformFeedback();
|
||||
|
||||
auto topology = static_cast<Maxwell3D::Regs::PrimitiveTopology>(parameters[0] & 0xFFFFU);
|
||||
@@ -372,7 +372,7 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
void Fallback(std::span<const u32> parameters) {
|
||||
void Fallback(const std::vector<u32>& parameters) {
|
||||
maxwell3d.RefreshParameters();
|
||||
|
||||
maxwell3d.regs.draw.begin = parameters[0];
|
||||
@@ -381,8 +381,7 @@ private:
|
||||
|
||||
maxwell3d.draw_manager->DrawArray(
|
||||
maxwell3d.regs.draw.topology, 0,
|
||||
maxwell3d.regs.draw_auto_stride > 0 ? maxwell3d.regs.draw_auto_byte_count / maxwell3d.regs.draw_auto_stride : 0,
|
||||
0, 1);
|
||||
maxwell3d.regs.draw_auto_byte_count / maxwell3d.regs.draw_auto_stride, 0, 1);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -390,7 +389,7 @@ class HLE_C713C83D8F63CCF3 final : public HLEMacroImpl {
|
||||
public:
|
||||
explicit HLE_C713C83D8F63CCF3(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
|
||||
|
||||
void Execute(std::span<const u32> parameters, [[maybe_unused]] u32 method) override {
|
||||
void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
|
||||
maxwell3d.RefreshParameters();
|
||||
const u32 offset = (parameters[0] & 0x3FFFFFFF) << 2;
|
||||
const u32 address = maxwell3d.regs.shadow_scratch[24];
|
||||
@@ -406,7 +405,7 @@ class HLE_D7333D26E0A93EDE final : public HLEMacroImpl {
|
||||
public:
|
||||
explicit HLE_D7333D26E0A93EDE(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
|
||||
|
||||
void Execute(std::span<const u32> parameters, [[maybe_unused]] u32 method) override {
|
||||
void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
|
||||
maxwell3d.RefreshParameters();
|
||||
const size_t index = parameters[0];
|
||||
const u32 address = maxwell3d.regs.shadow_scratch[42 + index];
|
||||
@@ -422,7 +421,7 @@ class HLE_BindShader final : public HLEMacroImpl {
|
||||
public:
|
||||
explicit HLE_BindShader(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
|
||||
|
||||
void Execute(std::span<const u32> parameters, [[maybe_unused]] u32 method) override {
|
||||
void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
|
||||
maxwell3d.RefreshParameters();
|
||||
auto& regs = maxwell3d.regs;
|
||||
const u32 index = parameters[0];
|
||||
@@ -452,7 +451,7 @@ class HLE_SetRasterBoundingBox final : public HLEMacroImpl {
|
||||
public:
|
||||
explicit HLE_SetRasterBoundingBox(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
|
||||
|
||||
void Execute(std::span<const u32> parameters, [[maybe_unused]] u32 method) override {
|
||||
void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
|
||||
maxwell3d.RefreshParameters();
|
||||
const u32 raster_mode = parameters[0];
|
||||
auto& regs = maxwell3d.regs;
|
||||
@@ -468,7 +467,7 @@ class HLE_ClearConstBuffer final : public HLEMacroImpl {
|
||||
public:
|
||||
explicit HLE_ClearConstBuffer(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
|
||||
|
||||
void Execute(std::span<const u32> parameters, [[maybe_unused]] u32 method) override {
|
||||
void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
|
||||
maxwell3d.RefreshParameters();
|
||||
static constexpr std::array<u32, base_size> zeroes{};
|
||||
auto& regs = maxwell3d.regs;
|
||||
@@ -484,7 +483,7 @@ class HLE_ClearMemory final : public HLEMacroImpl {
|
||||
public:
|
||||
explicit HLE_ClearMemory(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
|
||||
|
||||
void Execute(std::span<const u32> parameters, [[maybe_unused]] u32 method) override {
|
||||
void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
|
||||
maxwell3d.RefreshParameters();
|
||||
|
||||
const u32 needed_memory = parameters[2] / sizeof(u32);
|
||||
@@ -508,7 +507,7 @@ class HLE_TransformFeedbackSetup final : public HLEMacroImpl {
|
||||
public:
|
||||
explicit HLE_TransformFeedbackSetup(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
|
||||
|
||||
void Execute(std::span<const u32> parameters, [[maybe_unused]] u32 method) override {
|
||||
void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
|
||||
maxwell3d.RefreshParameters();
|
||||
|
||||
auto& regs = maxwell3d.regs;
|
||||
@@ -561,12 +560,12 @@ std::unique_ptr<CachedMacro> HLEMacro::GetHLEProgram(u64 hash) const {
|
||||
namespace {
|
||||
class MacroInterpreterImpl final : public CachedMacro {
|
||||
public:
|
||||
explicit MacroInterpreterImpl(Engines::Maxwell3D& maxwell3d_, std::span<const u32> code_)
|
||||
explicit MacroInterpreterImpl(Engines::Maxwell3D& maxwell3d_, const std::vector<u32>& code_)
|
||||
: CachedMacro(maxwell3d_)
|
||||
, code{code_}
|
||||
{}
|
||||
|
||||
void Execute(std::span<const u32> params, u32 method) override;
|
||||
void Execute(const std::vector<u32>& params, u32 method) override;
|
||||
|
||||
private:
|
||||
/// Resets the execution engine state, zeroing registers, etc.
|
||||
@@ -631,10 +630,10 @@ private:
|
||||
u32 next_parameter_index = 0;
|
||||
|
||||
bool carry_flag = false;
|
||||
std::span<const u32> code;
|
||||
const std::vector<u32>& code;
|
||||
};
|
||||
|
||||
void MacroInterpreterImpl::Execute(std::span<const u32> params, u32 method) {
|
||||
void MacroInterpreterImpl::Execute(const std::vector<u32>& params, u32 method) {
|
||||
Reset();
|
||||
|
||||
registers[1] = params[0];
|
||||
@@ -933,7 +932,7 @@ static const auto default_cg_mode = nullptr; //Allow RWE
|
||||
|
||||
class MacroJITx64Impl final : public Xbyak::CodeGenerator, public CachedMacro {
|
||||
public:
|
||||
explicit MacroJITx64Impl(Engines::Maxwell3D& maxwell3d_, std::span<const u32> code_)
|
||||
explicit MacroJITx64Impl(Engines::Maxwell3D& maxwell3d_, const std::vector<u32>& code_)
|
||||
: Xbyak::CodeGenerator(MAX_CODE_SIZE, default_cg_mode)
|
||||
, CachedMacro(maxwell3d_)
|
||||
, code{code_}
|
||||
@@ -941,7 +940,7 @@ public:
|
||||
Compile();
|
||||
}
|
||||
|
||||
void Execute(std::span<const u32> parameters, u32 method) override;
|
||||
void Execute(const std::vector<u32>& parameters, u32 method) override;
|
||||
|
||||
void Compile_ALU(Macro::Opcode opcode);
|
||||
void Compile_AddImmediate(Macro::Opcode opcode);
|
||||
@@ -993,10 +992,10 @@ private:
|
||||
bool is_delay_slot{};
|
||||
u32 pc{};
|
||||
|
||||
std::span<const u32> code;
|
||||
const std::vector<u32>& code;
|
||||
};
|
||||
|
||||
void MacroJITx64Impl::Execute(std::span<const u32> parameters, u32 method) {
|
||||
void MacroJITx64Impl::Execute(const std::vector<u32>& parameters, u32 method) {
|
||||
ASSERT_OR_EXECUTE(program != nullptr, { return; });
|
||||
JITState state{};
|
||||
state.maxwell3d = &maxwell3d;
|
||||
@@ -1592,7 +1591,7 @@ void MacroEngine::ClearCode(u32 method) {
|
||||
uploaded_macro_code.erase(method);
|
||||
}
|
||||
|
||||
void MacroEngine::Execute(u32 method, std::span<const u32> parameters) {
|
||||
void MacroEngine::Execute(u32 method, const std::vector<u32>& parameters) {
|
||||
auto compiled_macro = macro_cache.find(method);
|
||||
if (compiled_macro != macro_cache.end()) {
|
||||
const auto& cache_info = compiled_macro->second;
|
||||
@@ -1649,7 +1648,7 @@ void MacroEngine::Execute(u32 method, std::span<const u32> parameters) {
|
||||
}
|
||||
}
|
||||
|
||||
std::unique_ptr<CachedMacro> MacroEngine::Compile(std::span<const u32> code) {
|
||||
std::unique_ptr<CachedMacro> MacroEngine::Compile(const std::vector<u32>& code) {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
if (!is_interpreted)
|
||||
return std::make_unique<MacroJITx64Impl>(maxwell3d, code);
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
|
||||
#include <memory>
|
||||
#include <ankerl/unordered_dense.h>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
@@ -108,7 +107,7 @@ public:
|
||||
/// Executes the macro code with the specified input parameters.
|
||||
/// @param parameters The parameters of the macro
|
||||
/// @param method The method to execute
|
||||
virtual void Execute(std::span<const u32> parameters, u32 method) = 0;
|
||||
virtual void Execute(const std::vector<u32>& parameters, u32 method) = 0;
|
||||
Engines::Maxwell3D& maxwell3d;
|
||||
};
|
||||
|
||||
@@ -135,10 +134,10 @@ public:
|
||||
void ClearCode(u32 method);
|
||||
|
||||
// Compiles the macro if its not in the cache, and executes the compiled macro
|
||||
void Execute(u32 method, std::span<const u32> parameters);
|
||||
void Execute(u32 method, const std::vector<u32>& parameters);
|
||||
|
||||
protected:
|
||||
std::unique_ptr<CachedMacro> Compile(std::span<const u32> code);
|
||||
std::unique_ptr<CachedMacro> Compile(const std::vector<u32>& code);
|
||||
|
||||
private:
|
||||
struct CacheInfo {
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
@@ -189,10 +189,6 @@ void ComputePipeline::Configure() {
|
||||
buffer_cache.runtime.SetEnableStorageBuffers(use_storage_buffers);
|
||||
buffer_cache.runtime.SetImagePointers(textures.data(), images.data());
|
||||
buffer_cache.BindHostComputeBuffers();
|
||||
if (buffer_cache.any_buffer_uploaded) {
|
||||
buffer_cache.runtime.PostCopyBarrier();
|
||||
buffer_cache.any_buffer_uploaded = false;
|
||||
}
|
||||
|
||||
const VideoCommon::ImageViewInOut* views_it{views.data() + num_texture_buffers +
|
||||
num_image_buffers};
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
@@ -558,10 +558,6 @@ bool GraphicsPipeline::ConfigureImpl(bool is_indexed) {
|
||||
if (image_binding != 0) {
|
||||
glBindImageTextures(0, image_binding, images.data());
|
||||
}
|
||||
if (buffer_cache.any_buffer_uploaded) {
|
||||
buffer_cache.runtime.PostCopyBarrier();
|
||||
buffer_cache.any_buffer_uploaded = false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -112,15 +112,12 @@ void UploadImage(const Device& device, MemoryAllocator& allocator, Scheduler& sc
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([&](vk::CommandBuffer cmdbuf) {
|
||||
const VkImageLayout transfer_dst_layout = device.IsKhrUnifiedImageLayoutsSupported()
|
||||
? VK_IMAGE_LAYOUT_GENERAL
|
||||
: VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
|
||||
TransitionImageLayout(cmdbuf, *image, transfer_dst_layout,
|
||||
TransitionImageLayout(cmdbuf, *image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
VK_IMAGE_LAYOUT_UNDEFINED);
|
||||
cmdbuf.CopyBufferToImage(*upload_buffer, *image, transfer_dst_layout,
|
||||
cmdbuf.CopyBufferToImage(*upload_buffer, *image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
regions);
|
||||
TransitionImageLayout(cmdbuf, *image, VK_IMAGE_LAYOUT_GENERAL,
|
||||
transfer_dst_layout);
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
|
||||
});
|
||||
scheduler.Finish();
|
||||
}
|
||||
|
||||
@@ -203,10 +203,6 @@ void ComputePipeline::Configure(Tegra::Engines::KeplerCompute& kepler_compute,
|
||||
|
||||
buffer_cache.UpdateComputeBuffers();
|
||||
buffer_cache.BindHostComputeBuffers();
|
||||
if (buffer_cache.any_buffer_uploaded) {
|
||||
buffer_cache.runtime.PostCopyBarrier();
|
||||
buffer_cache.any_buffer_uploaded = false;
|
||||
}
|
||||
|
||||
RescalingPushConstant rescaling;
|
||||
const VideoCommon::SamplerId* samplers_it{samplers.data()};
|
||||
|
||||
@@ -496,10 +496,6 @@ bool GraphicsPipeline::ConfigureImpl(bool is_indexed) {
|
||||
if constexpr (Spec::enabled_stages[4]) {
|
||||
prepare_stage(4);
|
||||
}
|
||||
if (buffer_cache.any_buffer_uploaded) {
|
||||
buffer_cache.runtime.PostCopyBarrier();
|
||||
buffer_cache.any_buffer_uploaded = false;
|
||||
}
|
||||
texture_cache.UpdateRenderTargets(false);
|
||||
texture_cache.CheckFeedbackLoop(views);
|
||||
ConfigureDraw(rescaling, render_area);
|
||||
|
||||
@@ -168,10 +168,6 @@ bool Scheduler::UpdateGraphicsPipeline(GraphicsPipeline* pipeline) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (pipeline->UsesExtendedDynamicState() && !pipeline->HasDynamicVertexInput()) {
|
||||
state_tracker.InvalidateVertexBufferState();
|
||||
}
|
||||
|
||||
if (!pipeline->UsesExtendedDynamicState()) {
|
||||
state.needs_state_enable_refresh = true;
|
||||
} else if (state.needs_state_enable_refresh) {
|
||||
@@ -351,7 +347,7 @@ void Scheduler::EndRenderPass()
|
||||
Record([num_images = num_renderpass_images,
|
||||
images = renderpass_images,
|
||||
ranges = renderpass_image_ranges](vk::CommandBuffer cmdbuf) {
|
||||
std::vector<VkImageMemoryBarrier> barriers(num_images);
|
||||
std::array<VkImageMemoryBarrier, 9> barriers;
|
||||
VkPipelineStageFlags src_stages = 0;
|
||||
for (size_t i = 0; i < num_images; ++i) {
|
||||
const VkImageSubresourceRange& range = ranges[i];
|
||||
|
||||
@@ -115,28 +115,27 @@ public:
|
||||
/// Waits for the given GPU tick, optionally pacing frames.
|
||||
void Wait(u64 tick, double target_fps = 0.0) {
|
||||
if (Settings::values.use_speed_limit.GetValue() && target_fps > 0.0) {
|
||||
auto frame_duration = std::chrono::duration_cast<std::chrono::steady_clock::duration>(std::chrono::duration<double>(1.0 / target_fps));
|
||||
auto now = std::chrono::steady_clock::now();
|
||||
if (now < next_frame_time) {
|
||||
std::this_thread::sleep_until(next_frame_time);
|
||||
next_frame_time += frame_duration;
|
||||
const auto now = std::chrono::steady_clock::now();
|
||||
if (start_time == std::chrono::steady_clock::time_point{} || current_target_fps != target_fps) {
|
||||
start_time = now;
|
||||
frame_counter = 0;
|
||||
current_target_fps = target_fps;
|
||||
}
|
||||
frame_counter++;
|
||||
std::chrono::duration<double> frame_interval(1.0 / current_target_fps);
|
||||
auto target_time = start_time + frame_interval * frame_counter;
|
||||
if (target_time > now) {
|
||||
std::this_thread::sleep_until(target_time);
|
||||
} else {
|
||||
next_frame_time = now + frame_duration;
|
||||
start_time = now;
|
||||
frame_counter = 0;
|
||||
}
|
||||
}
|
||||
if (tick > master_semaphore->CurrentTick() && !chunk->Empty()) {
|
||||
Flush();
|
||||
}
|
||||
master_semaphore->Wait(tick);
|
||||
}
|
||||
|
||||
/// Resets the frame pacing state by setting the next frame time.
|
||||
void ResetFramePacing(double target_fps = 0.0) {
|
||||
if (target_fps > 0.0) {
|
||||
auto frame_duration = std::chrono::duration_cast<std::chrono::steady_clock::duration>(std::chrono::duration<double>(1.0 / target_fps));
|
||||
next_frame_time = std::chrono::steady_clock::now() + frame_duration;
|
||||
} else {
|
||||
next_frame_time = std::chrono::steady_clock::time_point{};
|
||||
if (tick > 0) {
|
||||
if (tick >= master_semaphore->CurrentTick()) {
|
||||
Flush();
|
||||
}
|
||||
master_semaphore->Wait(tick);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -282,7 +281,9 @@ private:
|
||||
std::condition_variable_any event_cv;
|
||||
std::jthread worker_thread;
|
||||
|
||||
std::chrono::steady_clock::time_point next_frame_time{};
|
||||
std::chrono::steady_clock::time_point start_time{};
|
||||
u64 frame_counter{};
|
||||
double current_target_fps{};
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -101,14 +101,6 @@ public:
|
||||
(*flags)[Dirty::StateEnable] = true;
|
||||
}
|
||||
|
||||
void InvalidateVertexBufferState() {
|
||||
(*flags)[VideoCommon::Dirty::VertexBuffers] = true;
|
||||
for (int index = VideoCommon::Dirty::VertexBuffer0;
|
||||
index <= VideoCommon::Dirty::VertexBuffer31; ++index) {
|
||||
(*flags)[index] = true;
|
||||
}
|
||||
}
|
||||
|
||||
bool TouchViewports() {
|
||||
const bool dirty_viewports = Exchange(Dirty::Viewports, false);
|
||||
const bool rescale_viewports = Exchange(VideoCommon::Dirty::RescaleViewports, false);
|
||||
|
||||
@@ -146,25 +146,6 @@ void Swapchain::Create(
|
||||
{
|
||||
is_outdated = false;
|
||||
is_suboptimal = false;
|
||||
|
||||
switch (Settings::values.frame_pacing_mode.GetValue()) {
|
||||
case Settings::FramePacingMode::Target_Auto:
|
||||
scheduler.ResetFramePacing();
|
||||
break;
|
||||
case Settings::FramePacingMode::Target_30:
|
||||
scheduler.ResetFramePacing(30.0);
|
||||
break;
|
||||
case Settings::FramePacingMode::Target_60:
|
||||
scheduler.ResetFramePacing(60.0);
|
||||
break;
|
||||
case Settings::FramePacingMode::Target_120:
|
||||
scheduler.ResetFramePacing(120.0);
|
||||
break;
|
||||
case Settings::FramePacingMode::Target_240:
|
||||
scheduler.ResetFramePacing(240.0);
|
||||
break;
|
||||
}
|
||||
|
||||
width = width_;
|
||||
height = height_;
|
||||
#ifdef ANDROID
|
||||
@@ -213,24 +194,22 @@ bool Swapchain::AcquireNextImage() {
|
||||
break;
|
||||
}
|
||||
|
||||
if (resource_ticks[image_index] != 0 && !scheduler.IsFree(resource_ticks[image_index])) {
|
||||
switch (Settings::values.frame_pacing_mode.GetValue()) {
|
||||
case Settings::FramePacingMode::Target_Auto:
|
||||
scheduler.Wait(resource_ticks[image_index]);
|
||||
break;
|
||||
case Settings::FramePacingMode::Target_30:
|
||||
scheduler.Wait(resource_ticks[image_index], 30.0);
|
||||
break;
|
||||
case Settings::FramePacingMode::Target_60:
|
||||
scheduler.Wait(resource_ticks[image_index], 60.0);
|
||||
break;
|
||||
case Settings::FramePacingMode::Target_120:
|
||||
scheduler.Wait(resource_ticks[image_index], 120.0);
|
||||
break;
|
||||
case Settings::FramePacingMode::Target_240:
|
||||
scheduler.Wait(resource_ticks[image_index], 240.0);
|
||||
break;
|
||||
}
|
||||
switch (Settings::values.frame_pacing_mode.GetValue()) {
|
||||
case Settings::FramePacingMode::Target_Auto:
|
||||
scheduler.Wait(resource_ticks[image_index]);
|
||||
break;
|
||||
case Settings::FramePacingMode::Target_30:
|
||||
scheduler.Wait(resource_ticks[image_index], 30.0);
|
||||
break;
|
||||
case Settings::FramePacingMode::Target_60:
|
||||
scheduler.Wait(resource_ticks[image_index], 60.0);
|
||||
break;
|
||||
case Settings::FramePacingMode::Target_90:
|
||||
scheduler.Wait(resource_ticks[image_index], 90.0);
|
||||
break;
|
||||
case Settings::FramePacingMode::Target_120:
|
||||
scheduler.Wait(resource_ticks[image_index], 120.0);
|
||||
break;
|
||||
}
|
||||
|
||||
resource_ticks[image_index] = scheduler.CurrentTick();
|
||||
|
||||
@@ -536,7 +536,6 @@ struct RangedBarrierRange {
|
||||
};
|
||||
void CopyBufferToImage(vk::CommandBuffer cmdbuf, VkBuffer src_buffer, VkImage image,
|
||||
VkImageAspectFlags aspect_mask, bool is_initialized,
|
||||
bool use_unified_layouts,
|
||||
std::span<const VkBufferImageCopy> copies) {
|
||||
static constexpr VkAccessFlags WRITE_ACCESS_FLAGS =
|
||||
VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
|
||||
@@ -551,8 +550,6 @@ void CopyBufferToImage(vk::CommandBuffer cmdbuf, VkBuffer src_buffer, VkImage im
|
||||
range.AddLayers(region.imageSubresource);
|
||||
}
|
||||
const VkImageSubresourceRange subresource_range = range.SubresourceRange(aspect_mask);
|
||||
const VkImageLayout transfer_dst_layout =
|
||||
use_unified_layouts ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
|
||||
|
||||
const VkImageMemoryBarrier read_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
@@ -560,7 +557,7 @@ void CopyBufferToImage(vk::CommandBuffer cmdbuf, VkBuffer src_buffer, VkImage im
|
||||
.srcAccessMask = WRITE_ACCESS_FLAGS,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.oldLayout = is_initialized ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
.newLayout = transfer_dst_layout,
|
||||
.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = image,
|
||||
@@ -572,7 +569,7 @@ void CopyBufferToImage(vk::CommandBuffer cmdbuf, VkBuffer src_buffer, VkImage im
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = WRITE_ACCESS_FLAGS | READ_ACCESS_FLAGS,
|
||||
.oldLayout = transfer_dst_layout,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
@@ -584,7 +581,7 @@ void CopyBufferToImage(vk::CommandBuffer cmdbuf, VkBuffer src_buffer, VkImage im
|
||||
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0,
|
||||
read_barrier);
|
||||
cmdbuf.CopyBufferToImage(src_buffer, image, transfer_dst_layout, copies);
|
||||
cmdbuf.CopyBufferToImage(src_buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, copies);
|
||||
// TODO: Move this to another API
|
||||
cmdbuf.PipelineBarrier(
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
@@ -706,7 +703,7 @@ void TryTransformSwizzleIfNeeded(PixelFormat format, std::array<SwizzleSource, 4
|
||||
|
||||
void BlitScale(Scheduler& scheduler, VkImage src_image, VkImage dst_image, const ImageInfo& info,
|
||||
VkImageAspectFlags aspect_mask, const Settings::ResolutionScalingInfo& resolution,
|
||||
bool use_unified_layouts, bool up_scaling = true) {
|
||||
bool up_scaling = true) {
|
||||
const bool is_2d = info.type == ImageType::e2D;
|
||||
const auto resources = info.resources;
|
||||
const VkExtent2D extent{
|
||||
@@ -720,7 +717,7 @@ void BlitScale(Scheduler& scheduler, VkImage src_image, VkImage dst_image, const
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([dst_image, src_image, extent, resources, aspect_mask, resolution, is_2d,
|
||||
vk_filter, up_scaling, use_unified_layouts](vk::CommandBuffer cmdbuf) {
|
||||
vk_filter, up_scaling](vk::CommandBuffer cmdbuf) {
|
||||
const VkOffset2D src_size{
|
||||
.x = static_cast<s32>(up_scaling ? extent.width : resolution.ScaleUp(extent.width)),
|
||||
.y = static_cast<s32>(is_2d && up_scaling ? extent.height
|
||||
@@ -780,10 +777,6 @@ void BlitScale(Scheduler& scheduler, VkImage src_image, VkImage dst_image, const
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
};
|
||||
const VkImageLayout transfer_src_layout =
|
||||
use_unified_layouts ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
|
||||
const VkImageLayout transfer_dst_layout =
|
||||
use_unified_layouts ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
|
||||
const std::array read_barriers{
|
||||
VkImageMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
@@ -791,7 +784,7 @@ void BlitScale(Scheduler& scheduler, VkImage src_image, VkImage dst_image, const
|
||||
.srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.newLayout = transfer_src_layout,
|
||||
.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = src_image,
|
||||
@@ -805,7 +798,7 @@ void BlitScale(Scheduler& scheduler, VkImage src_image, VkImage dst_image, const
|
||||
VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED, // Discard contents
|
||||
.newLayout = transfer_dst_layout,
|
||||
.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst_image,
|
||||
@@ -819,7 +812,7 @@ void BlitScale(Scheduler& scheduler, VkImage src_image, VkImage dst_image, const
|
||||
.srcAccessMask = 0,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT |
|
||||
VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
|
||||
.oldLayout = transfer_src_layout,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
@@ -832,7 +825,7 @@ void BlitScale(Scheduler& scheduler, VkImage src_image, VkImage dst_image, const
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT |
|
||||
VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
|
||||
.oldLayout = transfer_dst_layout,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
@@ -850,8 +843,8 @@ void BlitScale(Scheduler& scheduler, VkImage src_image, VkImage dst_image, const
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT;
|
||||
cmdbuf.PipelineBarrier(src_stages, VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
0, nullptr, nullptr, read_barriers);
|
||||
cmdbuf.BlitImage(src_image, transfer_src_layout, dst_image,
|
||||
transfer_dst_layout, regions, vk_filter);
|
||||
cmdbuf.BlitImage(src_image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, dst_image,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, regions, vk_filter);
|
||||
// After transfer, images may be used in graphics, compute, or as attachments
|
||||
const VkPipelineStageFlags dst_stages =
|
||||
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
|
||||
@@ -1750,11 +1743,9 @@ void Image::UploadMemory(VkBuffer buffer, VkDeviceSize offset,
|
||||
const VkImage temp_vk_image = *temp_wrapper->original_image;
|
||||
const VkImageAspectFlags vk_aspect_mask = temp_wrapper->aspect_mask;
|
||||
|
||||
const bool use_unified_layouts = runtime->device.IsKhrUnifiedImageLayoutsSupported();
|
||||
scheduler->Record([src_buffer, temp_vk_image, vk_aspect_mask, vk_copies, use_unified_layouts,
|
||||
scheduler->Record([src_buffer, temp_vk_image, vk_aspect_mask, vk_copies,
|
||||
keep = temp_wrapper](vk::CommandBuffer cmdbuf) {
|
||||
CopyBufferToImage(cmdbuf, src_buffer, temp_vk_image, vk_aspect_mask, false,
|
||||
use_unified_layouts, VideoCommon::FixSmallVectorADL(vk_copies));
|
||||
CopyBufferToImage(cmdbuf, src_buffer, temp_vk_image, vk_aspect_mask, false, VideoCommon::FixSmallVectorADL(vk_copies));
|
||||
});
|
||||
|
||||
// Use MSAACopyPass to convert from non-MSAA to MSAA
|
||||
@@ -1791,11 +1782,9 @@ void Image::UploadMemory(VkBuffer buffer, VkDeviceSize offset,
|
||||
const VkImageAspectFlags vk_aspect_mask = aspect_mask;
|
||||
const bool was_initialized = std::exchange(initialized, true);
|
||||
|
||||
const bool use_unified_layouts = runtime->device.IsKhrUnifiedImageLayoutsSupported();
|
||||
scheduler->Record([src_buffer, vk_image, vk_aspect_mask, was_initialized,
|
||||
vk_copies, use_unified_layouts](vk::CommandBuffer cmdbuf) {
|
||||
CopyBufferToImage(cmdbuf, src_buffer, vk_image, vk_aspect_mask, was_initialized,
|
||||
use_unified_layouts, VideoCommon::FixSmallVectorADL(vk_copies));
|
||||
vk_copies](vk::CommandBuffer cmdbuf) {
|
||||
CopyBufferToImage(cmdbuf, src_buffer, vk_image, vk_aspect_mask, was_initialized, VideoCommon::FixSmallVectorADL(vk_copies));
|
||||
});
|
||||
|
||||
if (is_rescaled) {
|
||||
@@ -2082,8 +2071,7 @@ bool Image::ScaleUp(bool ignore) {
|
||||
if (NeedsScaleHelper()) {
|
||||
return BlitScaleHelper(true);
|
||||
} else {
|
||||
BlitScale(*scheduler, *original_image, *scaled_image, info, aspect_mask, resolution,
|
||||
runtime->device.IsKhrUnifiedImageLayoutsSupported());
|
||||
BlitScale(*scheduler, *original_image, *scaled_image, info, aspect_mask, resolution);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -2108,8 +2096,7 @@ bool Image::ScaleDown(bool ignore) {
|
||||
if (NeedsScaleHelper()) {
|
||||
return BlitScaleHelper(false);
|
||||
} else {
|
||||
BlitScale(*scheduler, *scaled_image, *original_image, info, aspect_mask, resolution,
|
||||
runtime->device.IsKhrUnifiedImageLayoutsSupported(), false);
|
||||
BlitScale(*scheduler, *scaled_image, *original_image, info, aspect_mask, resolution, false);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -45,8 +45,8 @@ TextureCache<P>::TextureCache(Runtime& runtime_, Tegra::MaxwellDeviceMemoryManag
|
||||
sampler_descriptor.cubemap_anisotropy.Assign(1);
|
||||
|
||||
// These values were chosen based on typical peak swizzle data sizes seen in some titles
|
||||
static constexpr size_t SWIZZLE_DATA_BUFFER_INITIAL_CAPACITY = 8_MiB;
|
||||
static constexpr size_t UNSWIZZLE_DATA_BUFFER_INITIAL_CAPACITY = 1_MiB;
|
||||
constexpr size_t SWIZZLE_DATA_BUFFER_INITIAL_CAPACITY = 8_MiB;
|
||||
constexpr size_t UNSWIZZLE_DATA_BUFFER_INITIAL_CAPACITY = 1_MiB;
|
||||
swizzle_data_buffer.resize_destructive(SWIZZLE_DATA_BUFFER_INITIAL_CAPACITY);
|
||||
unswizzle_data_buffer.resize_destructive(UNSWIZZLE_DATA_BUFFER_INITIAL_CAPACITY);
|
||||
|
||||
@@ -291,59 +291,55 @@ void TextureCache<P>::CheckFeedbackLoop(std::span<const ImageViewInOut> views) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (render_targets_serial == last_feedback_loop_serial &&
|
||||
texture_bindings_serial == last_feedback_texture_serial) {
|
||||
if (last_feedback_loop_result) {
|
||||
runtime.BarrierFeedbackLoop();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (rt_active_mask == 0) {
|
||||
last_feedback_loop_serial = render_targets_serial;
|
||||
last_feedback_texture_serial = texture_bindings_serial;
|
||||
last_feedback_loop_result = false;
|
||||
return;
|
||||
}
|
||||
const u32 depth_bit = 1u << NUM_RT;
|
||||
const bool depth_active = (rt_active_mask & depth_bit) != 0;
|
||||
|
||||
const bool requires_barrier = [&] {
|
||||
for (const auto& view : views) {
|
||||
if (!view.id) {
|
||||
continue;
|
||||
}
|
||||
|
||||
{
|
||||
bool is_continue = false;
|
||||
for (size_t i = 0; i < 8; ++i)
|
||||
is_continue |= (rt_active_mask & (1u << i)) && view.id == render_targets.color_buffer_ids[i];
|
||||
if (is_continue)
|
||||
continue;
|
||||
bool is_render_target = false;
|
||||
|
||||
for (const auto& ct_view_id : render_targets.color_buffer_ids) {
|
||||
if (ct_view_id && ct_view_id == view.id) {
|
||||
is_render_target = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (depth_active && view.id == render_targets.depth_buffer_id)
|
||||
if (!is_render_target && render_targets.depth_buffer_id == view.id) {
|
||||
is_render_target = true;
|
||||
}
|
||||
|
||||
if (is_render_target) {
|
||||
continue;
|
||||
|
||||
const ImageId view_image_id = slot_image_views[view.id].image_id;
|
||||
{
|
||||
bool is_continue = false;
|
||||
for (size_t i = 0; i < 8; ++i)
|
||||
is_continue |= (rt_active_mask & (1u << i)) && view_image_id == rt_image_id[i];
|
||||
if (is_continue)
|
||||
continue;
|
||||
}
|
||||
if (depth_active && view_image_id == rt_depth_image_id) {
|
||||
return true;
|
||||
|
||||
auto& image_view = slot_image_views[view.id];
|
||||
|
||||
for (const auto& ct_view_id : render_targets.color_buffer_ids) {
|
||||
if (!ct_view_id) {
|
||||
continue;
|
||||
}
|
||||
|
||||
auto& ct_view = slot_image_views[ct_view_id];
|
||||
|
||||
if (image_view.image_id == ct_view.image_id) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if (render_targets.depth_buffer_id) {
|
||||
auto& zt_view = slot_image_views[render_targets.depth_buffer_id];
|
||||
|
||||
if (image_view.image_id == zt_view.image_id) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}();
|
||||
|
||||
last_feedback_loop_serial = render_targets_serial;
|
||||
last_feedback_texture_serial = texture_bindings_serial;
|
||||
last_feedback_loop_result = requires_barrier;
|
||||
if (requires_barrier) {
|
||||
runtime.BarrierFeedbackLoop();
|
||||
}
|
||||
@@ -403,19 +399,13 @@ void TextureCache<P>::SynchronizeGraphicsDescriptors() {
|
||||
const bool linked_tsc = maxwell3d->regs.sampler_binding == SamplerBinding::ViaHeaderBinding;
|
||||
const u32 tic_limit = maxwell3d->regs.tex_header.limit;
|
||||
const u32 tsc_limit = linked_tsc ? tic_limit : maxwell3d->regs.tex_sampler.limit;
|
||||
bool bindings_changed = false;
|
||||
if (channel_state->graphics_sampler_table.Synchronize(maxwell3d->regs.tex_sampler.Address(),
|
||||
tsc_limit)) {
|
||||
channel_state->graphics_sampler_ids.resize(tsc_limit + 1, CORRUPT_ID);
|
||||
bindings_changed = true;
|
||||
}
|
||||
if (channel_state->graphics_image_table.Synchronize(maxwell3d->regs.tex_header.Address(),
|
||||
tic_limit)) {
|
||||
channel_state->graphics_image_view_ids.resize(tic_limit + 1, CORRUPT_ID);
|
||||
bindings_changed = true;
|
||||
}
|
||||
if (bindings_changed) {
|
||||
++texture_bindings_serial;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -425,18 +415,12 @@ void TextureCache<P>::SynchronizeComputeDescriptors() {
|
||||
const u32 tic_limit = kepler_compute->regs.tic.limit;
|
||||
const u32 tsc_limit = linked_tsc ? tic_limit : kepler_compute->regs.tsc.limit;
|
||||
const GPUVAddr tsc_gpu_addr = kepler_compute->regs.tsc.Address();
|
||||
bool bindings_changed = false;
|
||||
if (channel_state->compute_sampler_table.Synchronize(tsc_gpu_addr, tsc_limit)) {
|
||||
channel_state->compute_sampler_ids.resize(tsc_limit + 1, CORRUPT_ID);
|
||||
bindings_changed = true;
|
||||
}
|
||||
if (channel_state->compute_image_table.Synchronize(kepler_compute->regs.tic.Address(),
|
||||
tic_limit)) {
|
||||
channel_state->compute_image_view_ids.resize(tic_limit + 1, CORRUPT_ID);
|
||||
bindings_changed = true;
|
||||
}
|
||||
if (bindings_changed) {
|
||||
++texture_bindings_serial;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -550,7 +534,6 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
|
||||
return;
|
||||
}
|
||||
|
||||
const VideoCommon::RenderTargets previous_render_targets = render_targets;
|
||||
const bool rescaled = RescaleRenderTargets();
|
||||
if (is_rescaling != rescaled) {
|
||||
flags[Dirty::RescaleViewports] = true;
|
||||
@@ -566,21 +549,6 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
|
||||
|
||||
PrepareImageView(depth_buffer_id, true, is_clear && IsFullClear(depth_buffer_id));
|
||||
|
||||
rt_active_mask = 0;
|
||||
rt_image_id = {};
|
||||
for (size_t i = 0; i < rt_image_id.size(); ++i) {
|
||||
if (ImageViewId const view = render_targets.color_buffer_ids[i]; view) {
|
||||
rt_active_mask |= 1u << i;
|
||||
rt_image_id[i] = slot_image_views[view].image_id;
|
||||
}
|
||||
}
|
||||
if (depth_buffer_id) {
|
||||
rt_active_mask |= (1u << NUM_RT);
|
||||
rt_depth_image_id = slot_image_views[depth_buffer_id].image_id;
|
||||
} else {
|
||||
rt_depth_image_id = ImageId{};
|
||||
}
|
||||
|
||||
for (size_t index = 0; index < NUM_RT; ++index) {
|
||||
render_targets.draw_buffers[index] = static_cast<u8>(maxwell3d->regs.rt_control.Map(index));
|
||||
}
|
||||
@@ -596,22 +564,12 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
|
||||
};
|
||||
render_targets.is_rescaled = is_rescaling;
|
||||
|
||||
if (render_targets != previous_render_targets) {
|
||||
++render_targets_serial;
|
||||
}
|
||||
|
||||
flags[Dirty::DepthBiasGlobal] = true;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
typename P::Framebuffer* TextureCache<P>::GetFramebuffer() {
|
||||
if (last_framebuffer_id && last_framebuffer_serial == render_targets_serial) {
|
||||
return &slot_framebuffers[last_framebuffer_id];
|
||||
}
|
||||
const FramebufferId framebuffer_id = GetFramebufferId(render_targets);
|
||||
last_framebuffer_id = framebuffer_id;
|
||||
last_framebuffer_serial = render_targets_serial;
|
||||
return &slot_framebuffers[framebuffer_id];
|
||||
return &slot_framebuffers[GetFramebufferId(render_targets)];
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -1445,13 +1403,9 @@ void TextureCache<P>::QueueAsyncDecode(Image& image, ImageId image_id) {
|
||||
decode->image_id = image_id;
|
||||
async_decodes.push_back(std::move(decode));
|
||||
|
||||
static Common::ScratchBuffer<u8> local_unswizzle_data_buffer;
|
||||
local_unswizzle_data_buffer.resize_destructive(image.unswizzled_size_bytes);
|
||||
Tegra::Memory::GpuGuestMemory<u8, Tegra::Memory::GuestMemoryFlags::UnsafeRead> swizzle_data(
|
||||
*gpu_memory, image.gpu_addr, image.guest_size_bytes, &swizzle_data_buffer);
|
||||
|
||||
auto copies = UnswizzleImage(*gpu_memory, image.gpu_addr, image.info, swizzle_data,
|
||||
local_unswizzle_data_buffer);
|
||||
std::vector<u8> local_unswizzle_data_buffer(image.unswizzled_size_bytes, 0);
|
||||
Tegra::Memory::GpuGuestMemory<u8, Tegra::Memory::GuestMemoryFlags::UnsafeRead> swizzle_data(*gpu_memory, image.gpu_addr, image.guest_size_bytes, &swizzle_data_buffer);
|
||||
auto copies = UnswizzleImage(*gpu_memory, image.gpu_addr, image.info, swizzle_data, local_unswizzle_data_buffer);
|
||||
const size_t out_size = MapSizeBytes(image);
|
||||
|
||||
auto func = [out_size, copies, info = image.info,
|
||||
@@ -1720,7 +1674,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, DA
|
||||
return;
|
||||
}
|
||||
join_overlaps_found.insert(overlap_id);
|
||||
static constexpr bool strict_size = true;
|
||||
constexpr bool strict_size = true;
|
||||
const std::optional<OverlapResult> solution = ResolveOverlap(
|
||||
new_info, gpu_addr, cpu_addr, overlap, strict_size, broken_views, native_bgr);
|
||||
if (solution) {
|
||||
@@ -1731,7 +1685,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, DA
|
||||
join_copies_to_do.emplace_back(JoinCopy{false, overlap_id});
|
||||
return;
|
||||
}
|
||||
static constexpr auto options = RelaxedOptions::Size | RelaxedOptions::Format;
|
||||
constexpr auto options = RelaxedOptions::Size | RelaxedOptions::Format;
|
||||
const ImageBase new_image_base(new_info, gpu_addr, cpu_addr);
|
||||
if (IsSubresource(new_info, overlap, gpu_addr, options, broken_views, native_bgr)) {
|
||||
join_left_aliased_ids.push_back(overlap_id);
|
||||
@@ -1900,7 +1854,7 @@ std::optional<typename TextureCache<P>::BlitImages> TextureCache<P>::GetBlitImag
|
||||
const Tegra::Engines::Fermi2D::Surface& dst, const Tegra::Engines::Fermi2D::Surface& src,
|
||||
const Tegra::Engines::Fermi2D::Config& copy) {
|
||||
|
||||
static constexpr auto FIND_OPTIONS = RelaxedOptions::Samples;
|
||||
constexpr auto FIND_OPTIONS = RelaxedOptions::Samples;
|
||||
const GPUVAddr dst_addr = dst.Address();
|
||||
const GPUVAddr src_addr = src.Address();
|
||||
ImageInfo dst_info(dst);
|
||||
@@ -2082,7 +2036,7 @@ void TextureCache<P>::TrimInactiveSamplers(size_t budget) {
|
||||
if (channel_state->samplers.empty()) {
|
||||
return;
|
||||
}
|
||||
static constexpr size_t SAMPLER_GC_SLACK = 1024;
|
||||
constexpr size_t SAMPLER_GC_SLACK = 1024;
|
||||
auto mark_active = [](auto& set, SamplerId id) {
|
||||
if (!id || id == CORRUPT_ID || id == NULL_SAMPLER_ID) {
|
||||
return;
|
||||
@@ -2191,7 +2145,7 @@ template <class P>
|
||||
template <typename Func>
|
||||
void TextureCache<P>::ForEachImageInRegion(DAddr cpu_addr, size_t size, Func&& func) {
|
||||
using FuncReturn = typename std::invoke_result<Func, ImageId, Image&>::type;
|
||||
static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>;
|
||||
constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>;
|
||||
boost::container::small_vector<ImageId, 32> images;
|
||||
boost::container::small_vector<ImageMapId, 32> maps;
|
||||
ForEachCPUPage(cpu_addr, size, [this, &images, &maps, cpu_addr, size, func](u64 page) {
|
||||
@@ -2244,7 +2198,7 @@ template <typename Func>
|
||||
void TextureCache<P>::ForEachImageInRegionGPU(size_t as_id, GPUVAddr gpu_addr, size_t size,
|
||||
Func&& func) {
|
||||
using FuncReturn = typename std::invoke_result<Func, ImageId, Image&>::type;
|
||||
static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>;
|
||||
constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>;
|
||||
boost::container::small_vector<ImageId, 8> images;
|
||||
auto storage_id = getStorageID(as_id);
|
||||
if (!storage_id) {
|
||||
@@ -2293,7 +2247,7 @@ template <typename Func>
|
||||
void TextureCache<P>::ForEachSparseImageInRegion(size_t as_id, GPUVAddr gpu_addr, size_t size,
|
||||
Func&& func) {
|
||||
using FuncReturn = typename std::invoke_result<Func, ImageId, Image&>::type;
|
||||
static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>;
|
||||
constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>;
|
||||
boost::container::small_vector<ImageId, 8> images;
|
||||
auto storage_id = getStorageID(as_id);
|
||||
if (!storage_id) {
|
||||
@@ -2341,7 +2295,7 @@ template <class P>
|
||||
template <typename Func>
|
||||
void TextureCache<P>::ForEachSparseSegment(ImageBase& image, Func&& func) {
|
||||
using FuncReturn = typename std::invoke_result<Func, GPUVAddr, DAddr, size_t>::type;
|
||||
static constexpr bool RETURNS_BOOL = std::is_same_v<FuncReturn, bool>;
|
||||
constexpr bool RETURNS_BOOL = std::is_same_v<FuncReturn, bool>;
|
||||
const auto segments = gpu_memory->GetSubmappedRange(image.gpu_addr, image.guest_size_bytes);
|
||||
for (const auto& [gpu_addr, size] : segments) {
|
||||
std::optional<DAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
|
||||
@@ -2656,10 +2610,6 @@ void TextureCache<P>::RemoveFramebuffers(std::span<const ImageViewId> removed_vi
|
||||
if (it->first.Contains(removed_views)) {
|
||||
auto framebuffer_id = it->second;
|
||||
ASSERT(framebuffer_id);
|
||||
if (framebuffer_id == last_framebuffer_id) {
|
||||
last_framebuffer_id = {};
|
||||
last_framebuffer_serial = 0;
|
||||
}
|
||||
sentenced_framebuffers.Push(std::move(slot_framebuffers[framebuffer_id]));
|
||||
it = framebuffers.erase(it);
|
||||
} else {
|
||||
|
||||
@@ -455,16 +455,6 @@ private:
|
||||
std::deque<TextureCacheGPUMap> gpu_page_table_storage;
|
||||
|
||||
RenderTargets render_targets;
|
||||
u64 render_targets_serial = 0;
|
||||
u32 rt_active_mask = 0;
|
||||
std::array<ImageId, 8> rt_image_id{};
|
||||
ImageId rt_depth_image_id{};
|
||||
u64 texture_bindings_serial = 0;
|
||||
u64 last_feedback_loop_serial = 0;
|
||||
u64 last_feedback_texture_serial = 0;
|
||||
bool last_feedback_loop_result = false;
|
||||
FramebufferId last_framebuffer_id{};
|
||||
u64 last_framebuffer_serial = 0;
|
||||
|
||||
ankerl::unordered_dense::map<RenderTargets, FramebufferId> framebuffers;
|
||||
ankerl::unordered_dense::map<u64, std::vector<ImageMapId>, Common::IdentityHash<u64>> page_table;
|
||||
|
||||
@@ -924,6 +924,9 @@ bool Device::ShouldBoostClocks() const {
|
||||
}
|
||||
|
||||
bool Device::HasTimelineSemaphore() const {
|
||||
if (GetDriverID() == VK_DRIVER_ID_MESA_TURNIP) {
|
||||
return false;
|
||||
}
|
||||
return features.timeline_semaphore.timelineSemaphore;
|
||||
}
|
||||
|
||||
@@ -932,18 +935,8 @@ bool Device::GetSuitability(bool requires_swapchain) {
|
||||
bool suitable = true;
|
||||
|
||||
// Configure properties.
|
||||
if (!Settings::values.renderer_debug) {
|
||||
features.features.robustBufferAccess = VK_FALSE;
|
||||
if (extensions.robustness_2) {
|
||||
features.robustness2.robustBufferAccess2 = VK_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
VkPhysicalDeviceVulkan12Features features_1_2{};
|
||||
VkPhysicalDeviceVulkan13Features features_1_3{};
|
||||
#ifdef VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_4_FEATURES
|
||||
VkPhysicalDeviceVulkan14Features features_1_4{};
|
||||
#endif
|
||||
|
||||
// Configure properties.
|
||||
properties.properties = physical.GetProperties();
|
||||
@@ -983,11 +976,6 @@ bool Device::GetSuitability(bool requires_swapchain) {
|
||||
if (instance_version < VK_API_VERSION_1_3) {
|
||||
FOR_EACH_VK_FEATURE_1_3(FEATURE_EXTENSION);
|
||||
}
|
||||
#ifdef VK_API_VERSION_1_4
|
||||
if (instance_version < VK_API_VERSION_1_4) {
|
||||
FOR_EACH_VK_FEATURE_1_4(FEATURE_EXTENSION);
|
||||
}
|
||||
#endif
|
||||
|
||||
FOR_EACH_VK_FEATURE_EXT(FEATURE_EXTENSION);
|
||||
FOR_EACH_VK_EXTENSION(EXTENSION);
|
||||
@@ -1023,16 +1011,11 @@ bool Device::GetSuitability(bool requires_swapchain) {
|
||||
// Set next pointer.
|
||||
void** next = &features2.pNext;
|
||||
|
||||
// Vulkan 1.2, 1.3 and 1.4 features
|
||||
// Vulkan 1.2 and 1.3 features
|
||||
if (instance_version >= VK_API_VERSION_1_2) {
|
||||
features_1_2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES;
|
||||
features_1_3.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES;
|
||||
|
||||
#ifdef VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_4_FEATURES
|
||||
features_1_4.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_4_FEATURES;
|
||||
features_1_3.pNext = &features_1_4;
|
||||
#endif
|
||||
|
||||
features_1_2.pNext = &features_1_3;
|
||||
|
||||
*next = &features_1_2;
|
||||
@@ -1064,13 +1047,6 @@ bool Device::GetSuitability(bool requires_swapchain) {
|
||||
} else {
|
||||
FOR_EACH_VK_FEATURE_1_3(EXT_FEATURE);
|
||||
}
|
||||
#ifdef VK_API_VERSION_1_4
|
||||
if (instance_version >= VK_API_VERSION_1_4) {
|
||||
FOR_EACH_VK_FEATURE_1_4(FEATURE);
|
||||
} else {
|
||||
FOR_EACH_VK_FEATURE_1_4(EXT_FEATURE);
|
||||
}
|
||||
#endif
|
||||
|
||||
#undef EXT_FEATURE
|
||||
#undef FEATURE
|
||||
@@ -1508,31 +1484,16 @@ void Device::RemoveUnsuitableExtensions() {
|
||||
RemoveExtensionFeatureIfUnsuitable(extensions.maintenance6, features.maintenance6,
|
||||
VK_KHR_MAINTENANCE_6_EXTENSION_NAME);
|
||||
|
||||
// VK_KHR_maintenance7
|
||||
#ifdef VK_API_VERSION_1_4
|
||||
extensions.maintenance7 = instance_version >= VK_API_VERSION_1_4 ||
|
||||
loaded_extensions.contains(VK_KHR_MAINTENANCE_7_EXTENSION_NAME);
|
||||
#else
|
||||
// VK_KHR_maintenance7 (proposed for Vulkan 1.4, no features)
|
||||
extensions.maintenance7 = loaded_extensions.contains(VK_KHR_MAINTENANCE_7_EXTENSION_NAME);
|
||||
#endif
|
||||
RemoveExtensionIfUnsuitable(extensions.maintenance7, VK_KHR_MAINTENANCE_7_EXTENSION_NAME);
|
||||
|
||||
// VK_KHR_maintenance8
|
||||
#ifdef VK_API_VERSION_1_4
|
||||
extensions.maintenance8 = instance_version >= VK_API_VERSION_1_4 ||
|
||||
loaded_extensions.contains(VK_KHR_MAINTENANCE_8_EXTENSION_NAME);
|
||||
#else
|
||||
// VK_KHR_maintenance8 (proposed for Vulkan 1.4, no features)
|
||||
extensions.maintenance8 = loaded_extensions.contains(VK_KHR_MAINTENANCE_8_EXTENSION_NAME);
|
||||
#endif
|
||||
RemoveExtensionIfUnsuitable(extensions.maintenance8, VK_KHR_MAINTENANCE_8_EXTENSION_NAME);
|
||||
|
||||
// VK_KHR_maintenance9
|
||||
#ifdef VK_API_VERSION_1_4
|
||||
extensions.maintenance9 = instance_version >= VK_API_VERSION_1_4 ||
|
||||
loaded_extensions.contains(VK_KHR_MAINTENANCE_9_EXTENSION_NAME);
|
||||
#else
|
||||
// VK_KHR_maintenance9 (proposed for Vulkan 1.4, no features)
|
||||
extensions.maintenance9 = loaded_extensions.contains(VK_KHR_MAINTENANCE_9_EXTENSION_NAME);
|
||||
#endif
|
||||
RemoveExtensionIfUnsuitable(extensions.maintenance9, VK_KHR_MAINTENANCE_9_EXTENSION_NAME);
|
||||
}
|
||||
|
||||
|
||||
@@ -487,11 +487,6 @@ public:
|
||||
return extensions.workgroup_memory_explicit_layout;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_KHR_unified_image_layouts.
|
||||
bool IsKhrUnifiedImageLayoutsSupported() const {
|
||||
return extensions.unified_image_layouts;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_KHR_image_format_list.
|
||||
bool IsKhrImageFormatListSupported() const {
|
||||
return extensions.image_format_list || instance_version >= VK_API_VERSION_1_2;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
@@ -47,14 +47,6 @@ bool IsMicrosoftDozen(const char* device_name) {
|
||||
return std::strstr(device_name, "Microsoft") != nullptr;
|
||||
}
|
||||
|
||||
constexpr u32 MaxInstanceApiVersion() {
|
||||
#ifdef VK_API_VERSION_1_4
|
||||
return VK_API_VERSION_1_4;
|
||||
#else
|
||||
return VK_API_VERSION_1_3;
|
||||
#endif
|
||||
}
|
||||
|
||||
void SortPhysicalDevices(std::vector<VkPhysicalDevice>& devices, const InstanceDispatch& dld) {
|
||||
// Sort by name, this will set a base and make GPUs with higher numbers appear first
|
||||
// (e.g. GTX 1650 will intentionally be listed before a GTX 1080).
|
||||
@@ -445,8 +437,8 @@ Instance Instance::Create(u32 version, Span<const char*> layers, Span<const char
|
||||
#else
|
||||
constexpr VkFlags ci_flags{};
|
||||
#endif
|
||||
// Keep application and engine tags stable for driver behavior compatibility.
|
||||
const u32 api_version = std::min(version, MaxInstanceApiVersion());
|
||||
// DO NOT TOUCH, breaks RNDA3!!
|
||||
// Don't know why, but gloom + yellow line glitch appears
|
||||
const VkApplicationInfo application_info{
|
||||
.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
|
||||
.pNext = nullptr,
|
||||
@@ -454,7 +446,7 @@ Instance Instance::Create(u32 version, Span<const char*> layers, Span<const char
|
||||
.applicationVersion = VK_MAKE_VERSION(1, 3, 0),
|
||||
.pEngineName = "yuzu Emulator",
|
||||
.engineVersion = VK_MAKE_VERSION(1, 3, 0),
|
||||
.apiVersion = api_version,
|
||||
.apiVersion = VK_API_VERSION_1_3,
|
||||
};
|
||||
const VkInstanceCreateInfo ci{
|
||||
.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
|
||||
|
||||
@@ -242,6 +242,8 @@ add_executable(yuzu
|
||||
configuration/system/new_user_dialog.h configuration/system/new_user_dialog.cpp configuration/system/new_user_dialog.ui
|
||||
configuration/system/profile_avatar_dialog.h configuration/system/profile_avatar_dialog.cpp
|
||||
configuration/addon/mod_select_dialog.h configuration/addon/mod_select_dialog.cpp configuration/addon/mod_select_dialog.ui
|
||||
|
||||
render/performance_overlay.h render/performance_overlay.cpp render/performance_overlay.ui
|
||||
)
|
||||
|
||||
set_target_properties(yuzu PROPERTIES OUTPUT_NAME "eden")
|
||||
@@ -399,7 +401,7 @@ endif()
|
||||
|
||||
target_link_libraries(yuzu PRIVATE nlohmann_json::nlohmann_json)
|
||||
target_link_libraries(yuzu PRIVATE common core input_common frontend_common network video_core qt_common)
|
||||
target_link_libraries(yuzu PRIVATE Boost::headers glad Qt6::Widgets Qt6::Concurrent)
|
||||
target_link_libraries(yuzu PRIVATE Boost::headers glad Qt6::Widgets Qt6::Charts Qt6::Concurrent)
|
||||
target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
|
||||
|
||||
if (UNIX AND NOT APPLE)
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: 2016 Citra Emulator Project
|
||||
@@ -57,10 +57,6 @@ void ConfigureDebug::SetConfiguration() {
|
||||
#endif
|
||||
|
||||
// Immutable after starting
|
||||
ui->serial_battery_edit->setEnabled(runtime_lock);
|
||||
ui->serial_battery_edit->setText(QString::fromStdString(Settings::values.serial_battery.GetValue()));
|
||||
ui->serial_board_edit->setEnabled(runtime_lock);
|
||||
ui->serial_board_edit->setText(QString::fromStdString(Settings::values.serial_unit.GetValue()));
|
||||
ui->homebrew_args_edit->setEnabled(runtime_lock);
|
||||
ui->homebrew_args_edit->setText(QString::fromStdString(Settings::values.program_args.GetValue()));
|
||||
ui->toggle_console->setEnabled(runtime_lock);
|
||||
|
||||
@@ -38,9 +38,9 @@ ConfigureFilesystem::ConfigureFilesystem(QWidget* parent)
|
||||
connect(ui->reset_game_list_cache, &QPushButton::pressed, this,
|
||||
&ConfigureFilesystem::ResetMetadata);
|
||||
|
||||
connect(ui->gamecard_inserted, &QCheckBox::stateChanged, this,
|
||||
connect(ui->gamecard_inserted, &QCheckBox::STATE_CHANGED, this,
|
||||
&ConfigureFilesystem::UpdateEnabledControls);
|
||||
connect(ui->gamecard_current_game, &QCheckBox::stateChanged, this,
|
||||
connect(ui->gamecard_current_game, &QCheckBox::STATE_CHANGED, this,
|
||||
&ConfigureFilesystem::UpdateEnabledControls);
|
||||
}
|
||||
|
||||
|
||||
@@ -146,6 +146,7 @@
|
||||
<addaction name="action_Enable_Overlay_Applet"/>
|
||||
<addaction name="action_Show_Filter_Bar"/>
|
||||
<addaction name="action_Show_Status_Bar"/>
|
||||
<addaction name="action_Show_Performance_Overlay"/>
|
||||
<addaction name="separator"/>
|
||||
<addaction name="menu_Reset_Window_Size"/>
|
||||
<addaction name="menu_View_Debugging"/>
|
||||
@@ -611,6 +612,14 @@
|
||||
<string>Show Game &Name</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Show_Performance_Overlay">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Show &Performance Overlay</string>
|
||||
</property>
|
||||
</action>
|
||||
</widget>
|
||||
<resources>
|
||||
<include location="yuzu.qrc"/>
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include "common/settings_enums.h"
|
||||
#include "frontend_common/settings_generator.h"
|
||||
#include "qt_common/qt_string_lookup.h"
|
||||
#include "render/performance_overlay.h"
|
||||
#if defined(QT_STATICPLUGIN) && !defined(__APPLE__)
|
||||
#undef VMA_IMPLEMENTATION
|
||||
#endif
|
||||
@@ -1401,6 +1402,7 @@ void MainWindow::InitializeHotkeys() {
|
||||
LinkActionShortcut(ui->action_Stop, QStringLiteral("Stop Emulation"));
|
||||
LinkActionShortcut(ui->action_Show_Filter_Bar, QStringLiteral("Toggle Filter Bar"));
|
||||
LinkActionShortcut(ui->action_Show_Status_Bar, QStringLiteral("Toggle Status Bar"));
|
||||
LinkActionShortcut(ui->action_Show_Performance_Overlay, QStringLiteral("Toggle Performance Overlay"));
|
||||
LinkActionShortcut(ui->action_Fullscreen, QStringLiteral("Fullscreen"));
|
||||
LinkActionShortcut(ui->action_Capture_Screenshot, QStringLiteral("Capture Screenshot"));
|
||||
LinkActionShortcut(ui->action_TAS_Start, QStringLiteral("TAS Start/Stop"), true);
|
||||
@@ -1511,6 +1513,9 @@ void MainWindow::RestoreUIState() {
|
||||
|
||||
ui->action_Show_Status_Bar->setChecked(UISettings::values.show_status_bar.GetValue());
|
||||
statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked());
|
||||
|
||||
ui->action_Show_Performance_Overlay->setChecked(UISettings::values.show_perf_overlay.GetValue());
|
||||
if (perf_overlay) perf_overlay->setVisible(ui->action_Show_Performance_Overlay->isChecked());
|
||||
Debugger::ToggleConsole();
|
||||
}
|
||||
|
||||
@@ -1630,6 +1635,7 @@ void MainWindow::ConnectMenuEvents() {
|
||||
connect_menu(ui->action_Single_Window_Mode, &MainWindow::ToggleWindowMode);
|
||||
connect_menu(ui->action_Show_Filter_Bar, &MainWindow::OnToggleFilterBar);
|
||||
connect_menu(ui->action_Show_Status_Bar, &MainWindow::OnToggleStatusBar);
|
||||
connect_menu(ui->action_Show_Performance_Overlay, &MainWindow::OnTogglePerfOverlay);
|
||||
|
||||
connect_menu(ui->action_Reset_Window_Size_720, &MainWindow::ResetWindowSize720);
|
||||
connect_menu(ui->action_Reset_Window_Size_900, &MainWindow::ResetWindowSize900);
|
||||
@@ -2136,7 +2142,7 @@ void MainWindow::BootGame(const QString& filename, Service::AM::FrontendAppletPa
|
||||
game_list->hide();
|
||||
game_list_placeholder->hide();
|
||||
}
|
||||
status_bar_update_timer.start(500);
|
||||
status_bar_update_timer.start(250);
|
||||
renderer_status_button->setDisabled(true);
|
||||
refresh_button->setDisabled(true);
|
||||
|
||||
@@ -2210,6 +2216,10 @@ bool MainWindow::OnShutdownBegin() {
|
||||
return false;
|
||||
}
|
||||
|
||||
perf_overlay->hide();
|
||||
perf_overlay->deleteLater();
|
||||
perf_overlay = nullptr;
|
||||
|
||||
QtCommon::system->SetShuttingDown(true);
|
||||
discord_rpc->Pause();
|
||||
|
||||
@@ -3211,6 +3221,13 @@ bool MainWindow::ConfirmShutdownGame() {
|
||||
|
||||
void MainWindow::OnLoadComplete() {
|
||||
loading_screen->OnLoadComplete();
|
||||
|
||||
perf_overlay = new PerformanceOverlay(this);
|
||||
perf_overlay->setVisible(ui->action_Show_Performance_Overlay->isChecked());
|
||||
|
||||
connect(perf_overlay, &PerformanceOverlay::closed, perf_overlay, [this]() {
|
||||
ui->action_Show_Performance_Overlay->setChecked(false);
|
||||
});
|
||||
}
|
||||
|
||||
void MainWindow::OnExecuteProgram(std::size_t program_index) {
|
||||
@@ -4032,6 +4049,12 @@ void MainWindow::OnToggleStatusBar() {
|
||||
statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked());
|
||||
}
|
||||
|
||||
void MainWindow::OnTogglePerfOverlay() {
|
||||
if (perf_overlay) {
|
||||
perf_overlay->setVisible(ui->action_Show_Performance_Overlay->isChecked());
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindow::OnGameListRefresh() {
|
||||
// Resets metadata cache and reloads
|
||||
QtCommon::Game::ResetMetadata(false);
|
||||
@@ -4256,6 +4279,8 @@ void MainWindow::UpdateStatusBar() {
|
||||
auto& shader_notify = QtCommon::system->GPU().ShaderNotify();
|
||||
const int shaders_building = shader_notify.ShadersBuilding();
|
||||
|
||||
emit statsUpdated(results, shader_notify);
|
||||
|
||||
if (shaders_building > 0) {
|
||||
shader_building_label->setText(tr("Building: %n shader(s)", "", shaders_building));
|
||||
shader_building_label->setVisible(true);
|
||||
@@ -4350,6 +4375,7 @@ void MainWindow::UpdateStatusButtons() {
|
||||
UpdateVolumeUI();
|
||||
}
|
||||
|
||||
// TODO(crueter): Use this for game list stuff
|
||||
void MainWindow::UpdateUISettings() {
|
||||
if (!ui->action_Fullscreen->isChecked()) {
|
||||
UISettings::values.geometry = saveGeometry();
|
||||
@@ -4360,6 +4386,8 @@ void MainWindow::UpdateUISettings() {
|
||||
UISettings::values.fullscreen = ui->action_Fullscreen->isChecked();
|
||||
UISettings::values.show_filter_bar = ui->action_Show_Filter_Bar->isChecked();
|
||||
UISettings::values.show_status_bar = ui->action_Show_Status_Bar->isChecked();
|
||||
UISettings::values.show_perf_overlay = ui->action_Show_Performance_Overlay->isChecked();
|
||||
|
||||
UISettings::values.first_start = false;
|
||||
|
||||
Settings::values.enable_overlay = ui->action_Enable_Overlay_Applet->isChecked();
|
||||
@@ -4588,6 +4616,15 @@ void MainWindow::closeEvent(QCloseEvent* event) {
|
||||
QWidget::closeEvent(event);
|
||||
}
|
||||
|
||||
void MainWindow::resizeEvent(QResizeEvent* event) {
|
||||
emit sizeChanged(event->size());
|
||||
}
|
||||
|
||||
void MainWindow::moveEvent(QMoveEvent* event) {
|
||||
auto window_frame_height = frameGeometry().height() - geometry().height();
|
||||
emit positionChanged(event->pos() - QPoint{0, window_frame_height});
|
||||
}
|
||||
|
||||
static bool IsSingleFileDropEvent(const QMimeData* mime) {
|
||||
return mime->hasUrls() && mime->urls().length() == 1;
|
||||
}
|
||||
|
||||
@@ -55,6 +55,7 @@ class QProgressDialog;
|
||||
class QSlider;
|
||||
class QHBoxLayout;
|
||||
class WaitTreeWidget;
|
||||
class PerformanceOverlay;
|
||||
enum class GameListOpenTarget;
|
||||
enum class DumpRomFSTarget;
|
||||
class GameListPlaceholder;
|
||||
@@ -70,6 +71,9 @@ enum class StartGameType {
|
||||
Global, // Only uses global configuration
|
||||
};
|
||||
|
||||
namespace VideoCore {
|
||||
class ShaderNotify;
|
||||
}
|
||||
namespace Core {
|
||||
enum class SystemResultStatus : u32;
|
||||
} // namespace Core
|
||||
@@ -214,6 +218,9 @@ signals:
|
||||
void WebBrowserClosed(Service::AM::Frontend::WebExitReason exit_reason, std::string last_url);
|
||||
|
||||
void SigInterrupt();
|
||||
void sizeChanged(const QSize &size);
|
||||
void positionChanged(const QPoint &pos);
|
||||
void statsUpdated(const Core::PerfStatsResults &results, const VideoCore::ShaderNotify &shaders);
|
||||
|
||||
public slots:
|
||||
void OnLoadComplete();
|
||||
@@ -310,6 +317,8 @@ private:
|
||||
void RequestGameExit();
|
||||
void changeEvent(QEvent* event) override;
|
||||
void closeEvent(QCloseEvent* event) override;
|
||||
void resizeEvent(QResizeEvent *event) override;
|
||||
void moveEvent(QMoveEvent *event) override;
|
||||
|
||||
std::string CreateTASFramesString(
|
||||
std::array<size_t, InputCommon::TasInput::PLAYER_NUMBER> frames) const;
|
||||
@@ -392,6 +401,7 @@ private slots:
|
||||
void OnDataDialog();
|
||||
void OnToggleFilterBar();
|
||||
void OnToggleStatusBar();
|
||||
void OnTogglePerfOverlay();
|
||||
void OnGameListRefresh();
|
||||
void InitializeHotkeys();
|
||||
void ToggleFullscreen();
|
||||
@@ -493,6 +503,7 @@ private:
|
||||
LoadingScreen* loading_screen = nullptr;
|
||||
QTimer shutdown_timer;
|
||||
OverlayDialog* shutdown_dialog{};
|
||||
PerformanceOverlay *perf_overlay = nullptr;
|
||||
|
||||
GameListPlaceholder* game_list_placeholder = nullptr;
|
||||
|
||||
|
||||
@@ -0,0 +1,207 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "core/perf_stats.h"
|
||||
#include "performance_overlay.h"
|
||||
#include "ui_performance_overlay.h"
|
||||
|
||||
#include "main_window.h"
|
||||
|
||||
#include <QChart>
|
||||
#include <QChartView>
|
||||
#include <QGraphicsLayout>
|
||||
#include <QLineSeries>
|
||||
#include <QMouseEvent>
|
||||
#include <QPainter>
|
||||
#include <QValueAxis>
|
||||
|
||||
// TODO(crueter): Reset samples when user changes turbo, slow, etc.
|
||||
PerformanceOverlay::PerformanceOverlay(MainWindow* parent)
|
||||
: QWidget(parent), m_mainWindow{parent}, ui(new Ui::PerformanceOverlay) {
|
||||
ui->setupUi(this);
|
||||
|
||||
setAttribute(Qt::WA_TranslucentBackground);
|
||||
setWindowFlags(Qt::FramelessWindowHint | Qt::Tool);
|
||||
raise();
|
||||
|
||||
// chart setup
|
||||
m_fpsSeries = new QLineSeries(this);
|
||||
|
||||
QPen pen(Qt::red);
|
||||
pen.setWidth(2);
|
||||
m_fpsSeries->setPen(pen);
|
||||
|
||||
m_fpsChart = new QChart;
|
||||
m_fpsChart->addSeries(m_fpsSeries);
|
||||
m_fpsChart->legend()->hide();
|
||||
m_fpsChart->setBackgroundBrush(Qt::black);
|
||||
m_fpsChart->setBackgroundVisible(true);
|
||||
m_fpsChart->layout()->setContentsMargins(2, 2, 2, 2);
|
||||
m_fpsChart->setMargins(QMargins{4, 4, 4, 4});
|
||||
|
||||
// axes
|
||||
m_fpsX = new QValueAxis(this);
|
||||
m_fpsX->setRange(0, NUM_FPS_SAMPLES);
|
||||
m_fpsX->setVisible(false);
|
||||
|
||||
m_fpsY = new QValueAxis(this);
|
||||
m_fpsY->setRange(0, 60);
|
||||
m_fpsY->setLabelFormat(QStringLiteral("%d"));
|
||||
m_fpsY->setLabelsColor(Qt::white);
|
||||
|
||||
QFont axisFont = m_fpsY->labelsFont();
|
||||
axisFont.setPixelSize(10);
|
||||
m_fpsY->setLabelsFont(axisFont);
|
||||
m_fpsY->setTickCount(3);
|
||||
|
||||
// gray-ish label w/ white lines
|
||||
m_fpsY->setLabelsVisible(true);
|
||||
m_fpsY->setGridLineColor(QColor(50, 50, 50));
|
||||
m_fpsY->setLinePenColor(Qt::white);
|
||||
|
||||
m_fpsChart->addAxis(m_fpsX, Qt::AlignBottom);
|
||||
m_fpsChart->addAxis(m_fpsY, Qt::AlignLeft);
|
||||
m_fpsSeries->attachAxis(m_fpsX);
|
||||
m_fpsSeries->attachAxis(m_fpsY);
|
||||
|
||||
// chart view
|
||||
m_fpsChartView = new QChartView(m_fpsChart, this);
|
||||
m_fpsChartView->setRenderHint(QPainter::Antialiasing);
|
||||
m_fpsChartView->setMinimumHeight(100);
|
||||
|
||||
ui->verticalLayout->addWidget(m_fpsChartView, 1);
|
||||
|
||||
// thanks Debian.
|
||||
QFont font = ui->fps->font();
|
||||
font.setWeight(QFont::DemiBold);
|
||||
|
||||
ui->fps->setFont(font);
|
||||
ui->frametime->setFont(font);
|
||||
|
||||
// pos/stats
|
||||
resetPosition(m_mainWindow->pos());
|
||||
connect(parent, &MainWindow::positionChanged, this, &PerformanceOverlay::resetPosition);
|
||||
connect(m_mainWindow, &MainWindow::statsUpdated, this, &PerformanceOverlay::updateStats);
|
||||
}
|
||||
|
||||
PerformanceOverlay::~PerformanceOverlay() {
|
||||
delete ui;
|
||||
}
|
||||
|
||||
void PerformanceOverlay::resetPosition(const QPoint& _) {
|
||||
auto pos = m_mainWindow->pos();
|
||||
move(pos.x() + m_offset.x(), pos.y() + m_offset.y());
|
||||
}
|
||||
|
||||
void PerformanceOverlay::updateStats(const Core::PerfStatsResults& results,
|
||||
const VideoCore::ShaderNotify& shaders) {
|
||||
auto fps = results.average_game_fps;
|
||||
if (!std::isnan(fps)) {
|
||||
// don't sample measurements < 3 fps because they are probably outliers or freezes
|
||||
static constexpr double FPS_SAMPLE_THRESHOLD = 3.0;
|
||||
|
||||
QString fpsText = tr("%1 fps").arg(std::round(fps), 0, 'f', 0);
|
||||
// if (!m_fpsSuffix.isEmpty()) fpsText = fpsText % QStringLiteral(" (%1)").arg(m_fpsSuffix);
|
||||
ui->fps->setText(fpsText);
|
||||
|
||||
// sampling
|
||||
if (fps > FPS_SAMPLE_THRESHOLD) {
|
||||
m_fpsSamples.push_back(fps);
|
||||
m_fpsPoints.push_back(QPointF{m_xPos++, fps});
|
||||
}
|
||||
|
||||
if (m_fpsSamples.size() > NUM_FPS_SAMPLES) {
|
||||
m_fpsSamples.pop_front();
|
||||
m_fpsPoints.pop_front();
|
||||
}
|
||||
|
||||
// For the average only go back 10 samples max
|
||||
if (m_fpsSamples.size() >= 2) {
|
||||
const int back_search = std::min(size_t(10), m_fpsSamples.size() - 1);
|
||||
double sum = std::accumulate(m_fpsSamples.end() - back_search, m_fpsSamples.end(), 0.0);
|
||||
double avg = sum / back_search;
|
||||
|
||||
ui->fps_avg->setText(tr("Avg: %1").arg(avg, 0, 'f', 0));
|
||||
}
|
||||
|
||||
// chart it :)
|
||||
if (!m_fpsPoints.empty()) {
|
||||
auto [min_it, max_it] = std::minmax_element(m_fpsSamples.begin(), m_fpsSamples.end());
|
||||
double min_fps = *min_it;
|
||||
double max_fps = *max_it;
|
||||
|
||||
ui->fps_min->setText(tr("Min: %1").arg(min_fps, 0, 'f', 0));
|
||||
ui->fps_max->setText(tr("Max: %1").arg(max_fps, 0, 'f', 0));
|
||||
|
||||
m_fpsSeries->replace(QList<QPointF>(m_fpsPoints.begin(), m_fpsPoints.end()));
|
||||
|
||||
qreal x_min = std::max(0.0, m_xPos - NUM_FPS_SAMPLES);
|
||||
qreal x_max = std::max(qreal(10), m_xPos);
|
||||
m_fpsX->setRange(x_min, x_max);
|
||||
m_fpsY->setRange(0.0, max_fps);
|
||||
}
|
||||
}
|
||||
|
||||
auto ft = results.frametime;
|
||||
if (!std::isnan(ft)) {
|
||||
// don't sample measurements > 500 ms because they are probably outliers
|
||||
static constexpr double FT_SAMPLE_THRESHOLD = 500.0;
|
||||
|
||||
double ft_ms = results.frametime * 1000.0;
|
||||
ui->frametime->setText(tr("%1 ms").arg(ft_ms, 0, 'f', 2));
|
||||
|
||||
// sampling
|
||||
if (ft_ms <= FT_SAMPLE_THRESHOLD)
|
||||
m_frametimeSamples.push_back(ft_ms);
|
||||
|
||||
if (m_frametimeSamples.size() > NUM_FRAMETIME_SAMPLES)
|
||||
m_frametimeSamples.pop_front();
|
||||
|
||||
if (!m_frametimeSamples.empty()) {
|
||||
auto [min_it, max_it] =
|
||||
std::minmax_element(m_frametimeSamples.begin(), m_frametimeSamples.end());
|
||||
ui->ft_min->setText(tr("Min: %1").arg(*min_it, 0, 'f', 1));
|
||||
ui->ft_max->setText(tr("Max: %1").arg(*max_it, 0, 'f', 1));
|
||||
}
|
||||
|
||||
// For the average only go back 10 samples max
|
||||
if (m_frametimeSamples.size() >= 2) {
|
||||
const int back_search = std::min(size_t(10), m_frametimeSamples.size() - 1);
|
||||
double sum = std::accumulate(m_frametimeSamples.end() - back_search,
|
||||
m_frametimeSamples.end(), 0.0);
|
||||
double avg = sum / back_search;
|
||||
|
||||
ui->ft_avg->setText(tr("Avg: %1").arg(avg, 0, 'f', 1));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void PerformanceOverlay::paintEvent(QPaintEvent* event) {
|
||||
QPainter painter(this);
|
||||
|
||||
painter.setRenderHint(QPainter::Antialiasing);
|
||||
|
||||
painter.setBrush(m_background);
|
||||
painter.setPen(Qt::NoPen);
|
||||
|
||||
painter.drawRoundedRect(rect(), 10.0, 10.0);
|
||||
}
|
||||
|
||||
void PerformanceOverlay::mousePressEvent(QMouseEvent* event) {
|
||||
if (event->button() == Qt::LeftButton) {
|
||||
m_drag_start_pos = event->pos();
|
||||
}
|
||||
}
|
||||
|
||||
void PerformanceOverlay::mouseMoveEvent(QMouseEvent* event) {
|
||||
// drag
|
||||
if (event->buttons() & Qt::LeftButton) {
|
||||
QPoint new_global_pos = event->globalPosition().toPoint() - m_drag_start_pos;
|
||||
m_offset = new_global_pos - m_mainWindow->pos();
|
||||
move(new_global_pos);
|
||||
}
|
||||
}
|
||||
|
||||
void PerformanceOverlay::closeEvent(QCloseEvent* event) {
|
||||
emit closed();
|
||||
}
|
||||
@@ -0,0 +1,73 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <deque>
|
||||
#include <QWidget>
|
||||
|
||||
namespace VideoCore {
|
||||
class ShaderNotify;
|
||||
}
|
||||
namespace Core {
|
||||
struct PerfStatsResults;
|
||||
}
|
||||
namespace Ui {
|
||||
class PerformanceOverlay;
|
||||
}
|
||||
|
||||
class QLineSeries;
|
||||
class QChart;
|
||||
class QChartView;
|
||||
class QValueAxis;
|
||||
class MainWindow;
|
||||
|
||||
class PerformanceOverlay : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit PerformanceOverlay(MainWindow* parent = nullptr);
|
||||
~PerformanceOverlay();
|
||||
|
||||
protected:
|
||||
void paintEvent(QPaintEvent* event) override;
|
||||
|
||||
void mousePressEvent(QMouseEvent* event) override;
|
||||
void mouseMoveEvent(QMouseEvent* event) override;
|
||||
void closeEvent(QCloseEvent *event) override;
|
||||
|
||||
private:
|
||||
void resetPosition(const QPoint& pos);
|
||||
void updateStats(const Core::PerfStatsResults &results, const VideoCore::ShaderNotify &shaders);
|
||||
|
||||
MainWindow *m_mainWindow = nullptr;
|
||||
Ui::PerformanceOverlay* ui;
|
||||
|
||||
// colors
|
||||
QColor m_background{127, 127, 127, 190};
|
||||
|
||||
QPoint m_offset{25, 75};
|
||||
|
||||
// frametime
|
||||
const size_t NUM_FRAMETIME_SAMPLES = 300;
|
||||
std::deque<double> m_frametimeSamples;
|
||||
|
||||
// fps
|
||||
const size_t NUM_FPS_SAMPLES = 120;
|
||||
qreal m_xPos = 0;
|
||||
std::deque<double> m_fpsSamples;
|
||||
std::deque<QPointF> m_fpsPoints;
|
||||
|
||||
// drag
|
||||
QPoint m_drag_start_pos;
|
||||
|
||||
// fps chart
|
||||
QLineSeries *m_fpsSeries = nullptr;
|
||||
QChart *m_fpsChart = nullptr;
|
||||
QChartView *m_fpsChartView = nullptr;
|
||||
QValueAxis *m_fpsX = nullptr;
|
||||
QValueAxis *m_fpsY = nullptr;
|
||||
|
||||
signals:
|
||||
void closed();
|
||||
};
|
||||
@@ -0,0 +1,181 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>PerformanceOverlay</class>
|
||||
<widget class="QWidget" name="PerformanceOverlay">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>225</width>
|
||||
<height>250</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="ft_label_layout">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_3">
|
||||
<property name="font">
|
||||
<font>
|
||||
<family>Sans Serif</family>
|
||||
<pointsize>12</pointsize>
|
||||
<bold>true</bold>
|
||||
</font>
|
||||
</property>
|
||||
<property name="styleSheet">
|
||||
<string notr="true">color: #0000ff;</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Frametime</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="frametime">
|
||||
<property name="font">
|
||||
<font>
|
||||
<family>Sans Serif</family>
|
||||
<pointsize>12</pointsize>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>0 ms</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="ft_layout">
|
||||
<item>
|
||||
<widget class="QLabel" name="ft_min">
|
||||
<property name="font">
|
||||
<font>
|
||||
<family>Sans Serif</family>
|
||||
<pointsize>10</pointsize>
|
||||
<bold>false</bold>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Min: 0</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="ft_max">
|
||||
<property name="font">
|
||||
<font>
|
||||
<family>Sans Serif</family>
|
||||
<pointsize>10</pointsize>
|
||||
<bold>false</bold>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Max: 0</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="ft_avg">
|
||||
<property name="font">
|
||||
<font>
|
||||
<family>Sans Serif</family>
|
||||
<pointsize>10</pointsize>
|
||||
<bold>false</bold>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Avg: 0</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="fps_label_layout">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_4">
|
||||
<property name="font">
|
||||
<font>
|
||||
<family>Sans Serif</family>
|
||||
<pointsize>12</pointsize>
|
||||
<bold>true</bold>
|
||||
</font>
|
||||
</property>
|
||||
<property name="styleSheet">
|
||||
<string notr="true">color: #ff0000;</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>FPS</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="fps">
|
||||
<property name="font">
|
||||
<font>
|
||||
<family>Sans Serif</family>
|
||||
<pointsize>12</pointsize>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>0 fps</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="fps_min">
|
||||
<property name="font">
|
||||
<font>
|
||||
<family>Sans Serif</family>
|
||||
<pointsize>10</pointsize>
|
||||
<bold>false</bold>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Min: 0</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="fps_max">
|
||||
<property name="font">
|
||||
<font>
|
||||
<family>Sans Serif</family>
|
||||
<pointsize>10</pointsize>
|
||||
<bold>false</bold>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Max: 0</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="fps_avg">
|
||||
<property name="font">
|
||||
<font>
|
||||
<family>Sans Serif</family>
|
||||
<pointsize>10</pointsize>
|
||||
<bold>false</bold>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Avg: 0</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
||||