Compare commits

..

4 Commits

Author SHA1 Message Date
lizzie 0538d96031 2026-09-05 05:55:38
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-05 05:55:38 +00:00
lizzie 904b4e77d6 2026-09-05 05:53:11
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-05 05:53:11 +00:00
lizzie 0c2801b6d3 2026-09-04 23:59:41
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-04 23:59:41 +00:00
lizzie ba82ca04d8 2026-09-04 23:57:52
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-04 23:57:52 +00:00
14 changed files with 118 additions and 91 deletions
+11 -13
View File
@@ -4,17 +4,16 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <thread>
#include <chrono>
#include <fmt/ranges.h>
#include <math.h>
#include "common/param_package.h"
#include "common/settings.h"
#include "common/thread.h"
#include "common/steady_clock.h"
#include "input_common/drivers/mouse.h"
namespace InputCommon {
constexpr int update_time = 10;
constexpr float default_panning_sensitivity = 0.0010f;
constexpr float default_stick_sensitivity = 0.0006f;
constexpr float default_deadzone_counterweight = 0.01f;
@@ -74,7 +73,7 @@ Mouse::Mouse(std::string input_engine_) : InputEngine(std::move(input_engine_))
last_motion_change = {};
}
void Mouse::UpdateStickInput() {
void Mouse::UpdateStickInput(Common::SteadyClock::time_point timestamp) {
if (!IsMousePanningEnabled()) {
return;
}
@@ -100,12 +99,9 @@ void Mouse::UpdateStickInput() {
last_mouse_change *= clamped_decay;
}
void Mouse::UpdateMotionInput() {
const float sensitivity =
IsMousePanningEnabled() ? default_motion_panning_sensitivity : default_motion_sensitivity;
const float rotation_velocity = std::sqrt(last_motion_change.x * last_motion_change.x +
last_motion_change.y * last_motion_change.y);
void Mouse::UpdateMotionInput(Common::SteadyClock::time_point timestamp) {
const float sensitivity = IsMousePanningEnabled() ? default_motion_panning_sensitivity : default_motion_sensitivity;
const float rotation_velocity = std::sqrt(last_motion_change.x * last_motion_change.x + last_motion_change.y * last_motion_change.y);
// Clamp rotation speed
if (rotation_velocity > maximum_rotation_speed / sensitivity) {
@@ -121,7 +117,7 @@ void Mouse::UpdateMotionInput() {
.accel_x = 0,
.accel_y = 0,
.accel_z = 0,
.delta_timestamp = update_time * 1000,
.delta_timestamp = u64(std::chrono::duration_cast<std::chrono::microseconds>(timestamp - last_notify_timestamp).count()),
};
if (IsMousePanningEnabled()) {
@@ -177,8 +173,10 @@ void Mouse::Move(int x, int y, int center_x, int center_y) {
}
void Mouse::NotifyChanged() {
UpdateStickInput();
UpdateMotionInput();
auto const timestamp = Common::SteadyClock::Now();
UpdateStickInput(timestamp);
UpdateMotionInput(timestamp);
last_notify_timestamp = Common::SteadyClock::Now();
}
void Mouse::MouseMove(f32 touch_x, f32 touch_y) {
+10 -7
View File
@@ -7,7 +7,9 @@
#pragma once
#include <thread>
#include <chrono>
#include "common/steady_clock.h"
#include "common/polyfill_thread.h"
#include "common/vector_math.h"
#include "input_common/input_engine.h"
@@ -101,17 +103,18 @@ public:
Common::Input::ButtonNames GetUIName(const Common::ParamPackage& params) const override;
private:
void UpdateStickInput();
void UpdateMotionInput();
void UpdateStickInput(Common::SteadyClock::time_point timestamp);
void UpdateMotionInput(Common::SteadyClock::time_point timestamp);
bool IsMousePanningEnabled();
Common::Input::ButtonNames GetUIButtonName(const Common::ParamPackage& params) const;
Common::Vec2<int> mouse_origin;
Common::Vec2<int> last_mouse_position;
Common::Vec2<float> last_mouse_change;
Common::Vec3<float> last_motion_change;
Common::Vec2<int> wheel_position;
Common::Vec2<int> mouse_origin{};
Common::Vec2<int> last_mouse_position{};
Common::Vec2<float> last_mouse_change{};
Common::Vec3<float> last_motion_change{};
Common::Vec2<int> wheel_position{};
Common::SteadyClock::time_point last_notify_timestamp{};
bool button_pressed = false;
};
@@ -148,11 +148,11 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_,
}
StagingBufferMap BufferCacheRuntime::UploadStagingBuffer(size_t size) {
return staging_buffer_pool.RequestUploadBuffer(device, size);
return staging_buffer_pool.RequestUploadBuffer(size);
}
StagingBufferMap BufferCacheRuntime::DownloadStagingBuffer(size_t size, bool deferred) {
return staging_buffer_pool.RequestDownloadBuffer(device, size, deferred);
return staging_buffer_pool.RequestDownloadBuffer(size, deferred);
}
void BufferCacheRuntime::FreeDeferredStagingBuffer(StagingBufferMap& buffer) {
@@ -557,11 +557,11 @@ void TextureCacheRuntime::Finish() {
}
StagingBufferMap TextureCacheRuntime::UploadStagingBuffer(size_t size, bool deferred) {
return staging_buffer_pool.RequestUploadBuffer(device, size);
return staging_buffer_pool.RequestUploadBuffer(size);
}
StagingBufferMap TextureCacheRuntime::DownloadStagingBuffer(size_t size, bool deferred) {
return staging_buffer_pool.RequestDownloadBuffer(device, size, deferred);
return staging_buffer_pool.RequestDownloadBuffer(size, deferred);
}
void TextureCacheRuntime::FreeDeferredStagingBuffer(StagingBufferMap& buffer) {
@@ -192,7 +192,7 @@ public:
if (host_visible) {
return StagingBufferRef{};
}
return staging_pool.Request(device, size_bytes, MemoryUsage::Upload);
return staging_pool.Request(size_bytes, MemoryUsage::Upload);
}();
u8* staging_data = host_visible ? buffer.Mapped().data() : staging.mapped_span.data();
@@ -366,11 +366,11 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_, MemoryAllocator& m
}
StagingBufferRef BufferCacheRuntime::UploadStagingBuffer(size_t size) {
return staging_pool.Request(device, size, MemoryUsage::Upload);
return staging_pool.Request(size, MemoryUsage::Upload);
}
StagingBufferRef BufferCacheRuntime::DownloadStagingBuffer(size_t size, bool deferred) {
return staging_pool.Request(device, size, MemoryUsage::Download, deferred);
return staging_pool.Request(size, MemoryUsage::Download, deferred);
}
VkFormat BufferCacheRuntime::TexelBufferFormat(VideoCore::Surface::PixelFormat format) const {
@@ -149,7 +149,7 @@ public:
std::span<u8> BindMappedUniformBuffer([[maybe_unused]] size_t stage,
[[maybe_unused]] u32 binding_index,
u32 size) {
const StagingBufferRef ref = staging_pool.Request(device, size, MemoryUsage::Upload);
const StagingBufferRef ref = staging_pool.Request(size, MemoryUsage::Upload);
guest_descriptor_queue.AddBuffer(ref.buffer, ref.device_address,
static_cast<u32>(ref.offset), size);
return ref.mapped_span;
@@ -287,7 +287,7 @@ Uint8Pass::~Uint8Pass() = default;
std::pair<VkBuffer, VkDeviceSize> Uint8Pass::Assemble(u32 num_vertices, VkBuffer src_buffer,
u32 src_offset) {
const u32 staging_size = static_cast<u32>(num_vertices * sizeof(u16));
const auto staging = staging_buffer_pool.Request(device, staging_size, MemoryUsage::DeviceLocal);
const auto staging = staging_buffer_pool.Request(staging_size, MemoryUsage::DeviceLocal);
compute_pass_descriptor_queue.Acquire(scheduler, 2);
compute_pass_descriptor_queue.AddBuffer(src_buffer, src_offset, num_vertices);
@@ -345,7 +345,7 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
const u32 num_tri_vertices = (is_strip ? (num_vertices - 2) / 2 : num_vertices / 4) * 6;
const std::size_t staging_size = num_tri_vertices * sizeof(u32);
const auto staging = staging_buffer_pool.Request(device, staging_size, MemoryUsage::DeviceLocal);
const auto staging = staging_buffer_pool.Request(staging_size, MemoryUsage::DeviceLocal);
compute_pass_descriptor_queue.Acquire(scheduler, 2);
compute_pass_descriptor_queue.AddBuffer(src_buffer, src_offset, input_size);
@@ -852,7 +852,7 @@ public:
void PushUnsyncedQueries() override {
CloseCounter();
auto staging_ref = staging_pool.Request(device,
auto staging_ref = staging_pool.Request(
pending_flush_queries.size() * TFBQueryBank::QUERY_SIZE, MemoryUsage::Download, true);
size_t offset_base = staging_ref.offset;
for (auto q : pending_flush_queries) {
@@ -1657,7 +1657,7 @@ void QueryCacheRuntime::SyncValues(std::span<SyncValuesType> values, VkBuffer ba
impl->copies_setup.clear();
impl->copies_setup.resize(impl->little_cache.size());
if constexpr (SyncValuesType::GeneratesBaseBuffer) {
ref = impl->staging_pool.Request(impl->device, total_size, MemoryUsage::Upload);
ref = impl->staging_pool.Request(total_size, MemoryUsage::Upload);
size_t current_offset = ref.offset;
size_t accumulated_size = 0;
for (size_t i = 0; i < values.size(); i++) {
@@ -25,14 +25,29 @@ namespace {
using namespace Common::Literals;
size_t GetStreamBufferSize(const Device& device, size_t max_stream_buffer_size, size_t max_alignment) {
// Maximum potential alignment of a Vulkan buffer
constexpr VkDeviceSize MAX_ALIGNMENT = 256;
// Stream buffer size in bytes
// *NIX drivers are more sensitive to increased buffers for streaming.
// Windows ones however, can intake bigger buffers and generally do not OOM.
// - GTX 960 on Windows will not OOM with 256mib
// - GT 1030 on ^NIX will OOM with 256mib
#if defined(__FreeBSD__)
constexpr VkDeviceSize MAX_STREAM_BUFFER_SIZE = 128_MiB;
#else
constexpr VkDeviceSize MAX_STREAM_BUFFER_SIZE = 256_MiB;
#endif
size_t GetStreamBufferSize(const Device& device) {
if (!device.HasDebuggingToolAttached()) {
return max_stream_buffer_size;
return MAX_STREAM_BUFFER_SIZE;
}
VkDeviceSize size{0};
bool has_device_local_host_visible_heap{};
ForEachDeviceLocalHostVisibleHeap(device, [&size, &has_device_local_host_visible_heap](size_t index, VkMemoryHeap& heap) {
ForEachDeviceLocalHostVisibleHeap(device, [&size, &has_device_local_host_visible_heap](
size_t index, VkMemoryHeap& heap) {
has_device_local_host_visible_heap = true;
size = (std::max)(size, heap.size);
});
@@ -40,27 +55,28 @@ size_t GetStreamBufferSize(const Device& device, size_t max_stream_buffer_size,
// If rebar is not supported, cut the max heap size to 40%. This will allow 2 captures to be
// loaded at the same time in RenderDoc. If rebar is supported, this shouldn't be an issue
// as the heap will be much larger.
if (size <= max_stream_buffer_size) {
if (size <= MAX_STREAM_BUFFER_SIZE) {
size = size * 40 / 100;
}
} else {
size = max_stream_buffer_size;
size = MAX_STREAM_BUFFER_SIZE;
}
return (std::min)(Common::AlignUp(size, max_alignment), max_stream_buffer_size);
return (std::min)(Common::AlignUp(size, MAX_ALIGNMENT), MAX_STREAM_BUFFER_SIZE);
}
} // Anonymous namespace
StagingBufferPool::StagingBufferPool(const Device& device, MemoryAllocator& memory_allocator_, Scheduler& scheduler_)
: memory_allocator{memory_allocator_}, scheduler{scheduler_}
, stream_buffer_size{GetStreamBufferSize(device, 256_MiB, 256)}
{
StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& memory_allocator_,
Scheduler& scheduler_)
: device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_},
stream_buffer_size{GetStreamBufferSize(device)}, region_size{stream_buffer_size /
StagingBufferPool::NUM_SYNCS} {
VkBufferCreateInfo stream_ci = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.size = stream_buffer_size,
.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT
| VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT |
VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
@@ -71,20 +87,7 @@ StagingBufferPool::StagingBufferPool(const Device& device, MemoryAllocator& memo
if (device.IsBufferDeviceAddressSupported()) {
stream_ci.usage |= VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT;
}
// *BSD drivers are more sensitive to increased buffers for streaming.
// Windows ones however, can intake bigger buffers and generally do not OOM.
// - GTX 960 on Windows will not OOM with 256mib
// - GT 1030 on ^BSD will OOM with 256mib
// This doesn't seem to be, however, universally true
try {
stream_buffer = memory_allocator.CreateBuffer(stream_ci, MemoryUsage::Stream);
} catch (vk::Exception& e) {
LOG_ERROR(Render_Vulkan, "Can't fit {} bytes buffer, halving", stream_ci.size);
stream_buffer_size = GetStreamBufferSize(device, 128_MiB, 256);
stream_ci.size = stream_buffer_size;
stream_buffer = memory_allocator.CreateBuffer(stream_ci, MemoryUsage::Stream);
}
region_size = stream_buffer_size / StagingBufferPool::NUM_SYNCS;
stream_buffer = memory_allocator.CreateBuffer(stream_ci, MemoryUsage::Stream);
if (device.HasDebuggingToolAttached()) {
stream_buffer.SetObjectNameEXT("Stream Buffer");
}
@@ -97,10 +100,11 @@ StagingBufferPool::StagingBufferPool(const Device& device, MemoryAllocator& memo
StagingBufferPool::~StagingBufferPool() = default;
StagingBufferRef StagingBufferPool::Request(const Device& device, size_t size, MemoryUsage usage, bool deferred) {
return (!deferred && usage == MemoryUsage::Upload && size <= region_size)
? GetStreamBuffer(device, size)
: GetStagingBuffer(device, size, usage, deferred);
StagingBufferRef StagingBufferPool::Request(size_t size, MemoryUsage usage, bool deferred) {
if (!deferred && usage == MemoryUsage::Upload && size <= region_size) {
return GetStreamBuffer(size);
}
return GetStagingBuffer(size, usage, deferred);
}
void StagingBufferPool::FreeDeferred(StagingBufferRef& ref) {
@@ -123,10 +127,11 @@ void StagingBufferPool::TickFrame() {
ReleaseCache(MemoryUsage::Download);
}
StagingBufferRef StagingBufferPool::GetStreamBuffer(const Device& device, size_t size) {
if (AreRegionsActive(Region(free_iterator) + 1, (std::min)(Region(iterator + size) + 1, NUM_SYNCS))) {
StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) {
if (AreRegionsActive(Region(free_iterator) + 1,
(std::min)(Region(iterator + size) + 1, NUM_SYNCS))) {
// Avoid waiting for the previous usages to be free
return GetStagingBuffer(device, size, MemoryUsage::Upload);
return GetStagingBuffer(size, MemoryUsage::Upload);
}
const u64 current_tick = scheduler.CurrentTick();
std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + Region(iterator),
@@ -135,14 +140,15 @@ StagingBufferRef StagingBufferPool::GetStreamBuffer(const Device& device, size_t
free_iterator = (std::max)(free_iterator, iterator + size);
if (iterator + size >= stream_buffer_size) {
std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + NUM_SYNCS, current_tick);
std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + NUM_SYNCS,
current_tick);
used_iterator = 0;
iterator = 0;
free_iterator = size;
if (AreRegionsActive(0, Region(size) + 1)) {
// Avoid waiting for the previous usages to be free
return GetStagingBuffer(device, size, MemoryUsage::Upload);
return GetStagingBuffer(size, MemoryUsage::Upload);
}
}
const size_t offset = iterator;
@@ -150,7 +156,7 @@ StagingBufferRef StagingBufferPool::GetStreamBuffer(const Device& device, size_t
return StagingBufferRef{
.buffer = *stream_buffer,
.device_address = stream_buffer_address,
.offset = VkDeviceSize(offset),
.offset = static_cast<VkDeviceSize>(offset),
.mapped_span = stream_pointer.subspan(offset, size),
.usage{},
.log2_level{},
@@ -160,18 +166,21 @@ StagingBufferRef StagingBufferPool::GetStreamBuffer(const Device& device, size_t
bool StagingBufferPool::AreRegionsActive(size_t region_begin, size_t region_end) const {
const u64 gpu_tick = scheduler.GetMasterSemaphore().KnownGpuTick();
return std::any_of(sync_ticks.begin() + region_begin, sync_ticks.begin() + region_end, [gpu_tick](u64 sync_tick) {
return gpu_tick < sync_tick;
});
return std::any_of(sync_ticks.begin() + region_begin, sync_ticks.begin() + region_end,
[gpu_tick](u64 sync_tick) { return gpu_tick < sync_tick; });
};
StagingBufferRef StagingBufferPool::GetStagingBuffer(const Device& device, size_t size, MemoryUsage usage, bool deferred) {
if (const std::optional<StagingBufferRef> ref = TryGetReservedBuffer(size, usage, deferred))
StagingBufferRef StagingBufferPool::GetStagingBuffer(size_t size, MemoryUsage usage,
bool deferred) {
if (const std::optional<StagingBufferRef> ref = TryGetReservedBuffer(size, usage, deferred)) {
return *ref;
return CreateStagingBuffer(device, size, usage, deferred);
}
return CreateStagingBuffer(size, usage, deferred);
}
std::optional<StagingBufferRef> StagingBufferPool::TryGetReservedBuffer(size_t size, MemoryUsage usage, bool deferred) {
std::optional<StagingBufferRef> StagingBufferPool::TryGetReservedBuffer(size_t size,
MemoryUsage usage,
bool deferred) {
StagingBuffers& cache_level = GetCache(usage)[Common::Log2Ceil(size)];
const auto is_free = [this](const StagingBuffer& entry) {
@@ -193,7 +202,7 @@ std::optional<StagingBufferRef> StagingBufferPool::TryGetReservedBuffer(size_t s
return it->Ref();
}
StagingBufferRef StagingBufferPool::CreateStagingBuffer(const Device& device, size_t size, MemoryUsage usage, bool deferred) {
StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage usage, bool deferred) {
auto const log2_size = Common::Log2Ceil<u32>(u32(size));
VkBufferCreateInfo buffer_ci = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
@@ -33,10 +33,11 @@ class StagingBufferPool {
public:
static constexpr size_t NUM_SYNCS = 16;
explicit StagingBufferPool(const Device& device, MemoryAllocator& memory_allocator, Scheduler& scheduler);
explicit StagingBufferPool(const Device& device, MemoryAllocator& memory_allocator,
Scheduler& scheduler);
~StagingBufferPool();
StagingBufferRef Request(const Device& device, size_t size, MemoryUsage usage, bool deferred = false);
StagingBufferRef Request(size_t size, MemoryUsage usage, bool deferred = false);
void FreeDeferred(StagingBufferRef& ref);
[[nodiscard]] VkBuffer StreamBuf() const noexcept {
@@ -83,18 +84,27 @@ private:
static constexpr size_t NUM_LEVELS = sizeof(size_t) * CHAR_BIT;
using StagingBuffersCache = std::array<StagingBuffers, NUM_LEVELS>;
StagingBufferRef GetStreamBuffer(const Device& device, size_t size);
StagingBufferRef GetStreamBuffer(size_t size);
bool AreRegionsActive(size_t region_begin, size_t region_end) const;
StagingBufferRef GetStagingBuffer(const Device& device, size_t size, MemoryUsage usage, bool deferred = false);
std::optional<StagingBufferRef> TryGetReservedBuffer(size_t size, MemoryUsage usage, bool deferred);
StagingBufferRef CreateStagingBuffer(const Device& device, size_t size, MemoryUsage usage, bool deferred);
StagingBufferRef GetStagingBuffer(size_t size, MemoryUsage usage, bool deferred = false);
std::optional<StagingBufferRef> TryGetReservedBuffer(size_t size, MemoryUsage usage,
bool deferred);
StagingBufferRef CreateStagingBuffer(size_t size, MemoryUsage usage, bool deferred);
StagingBuffersCache& GetCache(MemoryUsage usage);
void ReleaseCache(MemoryUsage usage);
void ReleaseLevel(StagingBuffersCache& cache, size_t log2);
size_t Region(size_t iter) const noexcept {
return iter / region_size;
}
const Device& device;
MemoryAllocator& memory_allocator;
Scheduler& scheduler;
@@ -975,11 +975,11 @@ void TextureCacheRuntime::Finish() {
}
StagingBufferRef TextureCacheRuntime::UploadStagingBuffer(size_t size, bool deferred) {
return staging_buffer_pool.Request(device, size, MemoryUsage::Upload, deferred);
return staging_buffer_pool.Request(size, MemoryUsage::Upload, deferred);
}
StagingBufferRef TextureCacheRuntime::DownloadStagingBuffer(size_t size, bool deferred) {
return staging_buffer_pool.Request(device, size, MemoryUsage::Download, deferred);
return staging_buffer_pool.Request(size, MemoryUsage::Download, deferred);
}
void TextureCacheRuntime::FreeDeferredStagingBuffer(StagingBufferRef& ref) {
+5 -7
View File
@@ -538,6 +538,7 @@ void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
}
void GRenderWindow::ConstrainMouse() {
input_subsystem->GetMouse()->NotifyChanged(); // required to reset mouse once it's no longer moved
if (QtCommon::emu_thread == nullptr || !Settings::values.mouse_panning) {
mouse_constrain_timer.stop();
return;
@@ -552,15 +553,12 @@ void GRenderWindow::ConstrainMouse() {
const auto pos = mapFromGlobal(QCursor::pos());
const int new_pos_x = std::clamp(pos.x(), 0, width());
const int new_pos_y = std::clamp(pos.y(), 0, height());
QCursor::setPos(mapToGlobal(QPoint{new_pos_x, new_pos_y}));
return;
} else {
const int center_x = width() / 2;
const int center_y = height() / 2;
QCursor::setPos(mapToGlobal(QPoint{center_x, center_y}));
}
const int center_x = width() / 2;
const int center_y = height() / 2;
QCursor::setPos(mapToGlobal(QPoint{center_x, center_y}));
}
void GRenderWindow::wheelEvent(QWheelEvent* event) {
@@ -37,10 +37,16 @@ EmuWindow_SDL3::EmuWindow_SDL3(InputCommon::InputSubsystem* input_subsystem_, Co
SDL_SetWindowTitle(this_->render_window, title.c_str());
return 2000;
}, this);
mouse_timer = SDL_AddTimer(100, [](void *userdata, SDL_TimerID, Uint32) -> Uint32 {
auto* this_ = (EmuWindow_SDL3*)userdata;
this_->input_subsystem->GetMouse()->NotifyChanged();
return 100;
}, this);
}
EmuWindow_SDL3::~EmuWindow_SDL3() {
SDL_RemoveTimer(titlebar_timer);
SDL_RemoveTimer(mouse_timer);
system.HIDCore().UnloadInputDevices();
input_subsystem->Shutdown();
SDL_Quit();
@@ -84,6 +84,9 @@ protected:
/// Periodic changer of titlebar (independent of event loop)
SDL_TimerID titlebar_timer;
// Mouse resetter once it
SDL_TimerID mouse_timer;
/// Is the window still open?
bool is_open = true;