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60 Commits

Author SHA1 Message Date
lizzie 4188417d6f 2026-09-18 17:28:36
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-18 17:28:36 +00:00
lizzie ccbcc9958c swift reworks 2026-09-18 17:24:39 +00:00
lizzie 8b514d39fe fix 2026-09-18 17:24:39 +00:00
lizzie a3d1871002 fix shit 2 2026-09-18 17:24:39 +00:00
lizzie 2387863c4a swiftuijoystick 2026-09-18 17:24:39 +00:00
lizzie 9fc078ac49 merge more 2026-09-18 17:24:39 +00:00
lizzie 5000815f9d add YUZU_USE_EXTERNAL_SDL2 2026-09-18 17:24:39 +00:00
lizzie 1da937c5f1 fix? 2026-09-18 17:24:39 +00:00
lizzie 5f894ea6e5 pomelo scraps 2026-09-18 17:24:39 +00:00
lizzie f48e2f9647 remove toolchain file + remove multibuild thingy 2026-09-18 17:24:39 +00:00
crueter 1a8c30b332 Fix build script
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-09-18 17:24:39 +00:00
lizzie 9ac88a6576 AAAAAA 2026-09-18 17:24:39 +00:00
crueter 190275fd97 Build fixes
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-09-18 17:24:38 +00:00
lizzie f43902a845 add basic ios shit 2026-09-18 17:24:29 +00:00
crueter dc87555982 Revert stbi
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-09-18 17:24:29 +00:00
crueter bd4130055d fix libs
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-09-18 17:24:27 +00:00
crueter faca1b377a Fix most build errors
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-09-18 17:20:12 +00:00
crueter 56536549cc Update CPMUtil, and fix script
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-09-18 17:19:40 +00:00
lizzie a2b542693b DISABLE BY DEFAULT ON IOS FFS 2026-09-18 17:19:40 +00:00
lizzie e3a6a99cae fix life 2026-09-18 17:19:40 +00:00
lizzie e553e14d53 fix sirit i think, add ios-aarch64 2026-09-18 17:19:40 +00:00
lizzie f4cd650f95 changes? 2026-09-18 17:19:40 +00:00
lizzie 38d7021a54 fix shit? 2026-09-18 17:19:40 +00:00
lizzie b2223ec9db fix #include "common/logging.h" 2026-09-18 17:19:40 +00:00
lizzie 2b1caac3e8 fix IOS again fucking objc bridge 2026-09-18 17:19:40 +00:00
lizzie 0fc949d29d fix? 2026-09-18 17:19:40 +00:00
lizzie 88d1fb47d4 properly use bridging header, fix headers 2026-09-18 17:19:40 +00:00
lizzie 4f4bf58153 fix swift driver I HOPE 2026-09-18 17:19:40 +00:00
lizzie 61c0c8bb7c license 2026-09-18 17:19:40 +00:00
lizzie a86291a812 [temporary c++ shit] 2026-09-18 17:19:40 +00:00
lizzie ea337df5dd bit of cmake fuckery 2026-09-18 17:19:39 +00:00
lizzie f0fe092be8 use language generator exprs 2026-09-18 17:19:15 +00:00
lizzie 6c1bb8d5c5 $<$<COMPILE_LANGUAGE:C,CXX>:-Werror=missing-declarations> 2026-09-18 17:19:15 +00:00
lizzie f2cf3028c5 proper linkings?! 2026-09-18 17:19:15 +00:00
lizzie 463f255299 bridge changes/fixes 2026-09-18 17:19:15 +00:00
lizzie aea66ab8e1 fix license 2026-09-18 17:19:15 +00:00
lizzie 084014d942 fix xcode 2? 2026-09-18 17:19:15 +00:00
lizzie 349b19fc1a fix xcode paths? 2026-09-18 17:19:15 +00:00
lizzie 896ee3080f fx 2026-09-18 17:19:15 +00:00
lizzie 63b5e01627 fx 2026-09-18 17:19:15 +00:00
lizzie 62b0169f05 fix boost 2026-09-18 17:19:13 +00:00
lizzie 8d799eaf1c fx 2026-09-18 17:15:27 +00:00
lizzie 15a1d783cd fix stuff 2026-09-18 17:15:27 +00:00
lizzie af9f924658 stupid macos 2026-09-18 17:15:27 +00:00
lizzie cc8ea0f574 fix1 2026-09-18 17:15:27 +00:00
lizzie a020ce62f8 fx 2026-09-18 17:15:27 +00:00
lizzie bd532f51b4 fix spirv-tools 2026-09-18 17:15:27 +00:00
lizzie 8694f708eb fix license 2026-09-18 17:15:27 +00:00
lizzie 339694df1b fix ffmpeg 2026-09-18 17:15:27 +00:00
lizzie 0043edb66f fx 2026-09-18 17:15:27 +00:00
lizzie 29888a6f35 fx 2026-09-18 17:15:27 +00:00
lizzie 78aa04ed51 license 2026-09-18 17:15:27 +00:00
lizzie fdc8ea262d ios toolchain cmake 2026-09-18 17:15:27 +00:00
lizzie c09c3edd11 license 2026-09-18 17:15:27 +00:00
lizzie 910c59ceab license headers 2026-09-18 17:15:27 +00:00
lizzie ee378e1322 flatten + cmake 2026-09-18 17:15:27 +00:00
lizzie 5b525e5f35 flatten 2026-09-18 17:15:27 +00:00
lizzie 6b42e8346d loicense 2026-09-18 17:15:27 +00:00
lizzie bba106569a modernize #1 2026-09-18 17:15:26 +00:00
lizzie 4dea82c984 sudachi ios stuff 2026-09-18 17:15:26 +00:00
144 changed files with 18882 additions and 16039 deletions
+20
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@@ -0,0 +1,20 @@
#!/bin/sh -ex
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
WORK_DIR="$PWD"
xcrun --sdk iphoneos --show-sdk-path
# TODO: support iphonesimulator sdk
cmake -G Xcode -B build/ios \
-DCMAKE_OSX_DEPLOYMENT_TARGET=16.0 \
-DCMAKE_OSX_SYSROOT=iphoneos \
-DCMAKE_SYSTEM_NAME=iOS \
-DCMAKE_OSX_ARCHITECTURES="arm64" \
-DCMAKE_BUILD_TYPE=Release \
-DYUZU_USE_EXTERNAL_SDL2=ON \
"$@"
cmake --build build/ios -t eden-ios --config Release
+1 -1
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@@ -115,7 +115,7 @@ for file in $FILES; do
*.cmake|*.sh|*.ps1|*.py|*.rb|*.perl|*.pl|*.nix|*CMakeLists.txt)
begin="#"
;;
*.kt|*.kts|*.cpp|*.h|*.qml|*.c|*.hpp|*.hxx|*.cxx|*.h.in|*.inc)
*.kt|*.kts|*.cpp|*.h|*.qml|*.c|*.hpp|*.hxx|*.cxx|*.h.in|*.inc|*.mm)
begin="//"
;;
*)
+31
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@@ -0,0 +1,31 @@
diff --git a/libs/process/src/shell.cpp b/libs/process/src/shell.cpp
index bf4bbfd8..bc4aae89 100644
--- a/libs/process/src/shell.cpp
+++ b/libs/process/src/shell.cpp
@@ -19,7 +19,7 @@
#if defined(BOOST_PROCESS_V2_WINDOWS)
#include <windows.h>
#include <shellapi.h>
-#elif !defined(__OpenBSD__) && !defined(__ANDROID__)
+#elif !defined(__OpenBSD__) && !defined(__ANDROID__) && !(defined(__APPLE__) && TARGET_OS_IPHONE)
#include <wordexp.h>
#endif
@@ -30,7 +30,7 @@ BOOST_PROCESS_V2_DECL const error_category& get_shell_category()
{
return system_category();
}
-#elif !defined(__OpenBSD__) && !defined(__ANDROID__)
+#elif !defined(__OpenBSD__) && !defined(__ANDROID__) && !(defined(__APPLE__) && TARGET_OS_IPHONE)
struct shell_category_t final : public error_category
{
@@ -99,7 +99,7 @@ auto shell::args() const-> args_type
return input_.c_str();
}
-#elif !defined(__OpenBSD__) && !defined(__ANDROID__)
+#elif !defined(__OpenBSD__) && !defined(__ANDROID__) && !(defined(__APPLE__) && TARGET_OS_IPHONE)
void shell::parse_()
{
+48 -12
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@@ -24,6 +24,29 @@ include(CMakeDependentOption)
include(CTest)
include(CPMUtil)
# TODO(crueter): Make this more automatic.
if (IOS)
list(APPEND CMAKE_FIND_ROOT_PATH "${CMAKE_OSX_SYSROOT_INT}" CACHE INTERNAL "")
list(APPEND CMAKE_PROGRAM_PATH "/opt/homebrew/bin" CACHE INTERNAL "")
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM BOTH CACHE INTERNAL "")
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY BOTH CACHE INTERNAL "")
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE BOTH CACHE INTERNAL "")
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE BOTH CACHE INTERNAL "")
list(LENGTH CMAKE_OSX_ARCHITECTURES _arch_len)
if (NOT _arch_len EQUAL 1)
message(FATAL_ERROR "CMAKE_OSX_ARCHITECTURES must contain exactly one architecture.")
endif()
# TODO(crueter): Proper handling for this.
if (CMAKE_OSX_ARCHITECTURES STREQUAL arm64)
set(CMAKE_SYSTEM_PROCESSOR aarch64)
else()
set(CMAKE_SYSTEM_PROCESSOR ${CMAKE_OSX_ARCHITECTURES})
endif()
endif()
if (NOT DEFINED ARCHITECTURE)
message(FATAL_ERROR "Architecture didn't make it out of scope, did you delete DetectArchitecture.cmake?")
endif()
@@ -45,7 +68,7 @@ if (NETBSD)
set(ENV{PKG_CONFIG_PATH} "${PKG_CONFIG_PATH}:${CMAKE_SYSROOT}/usr/pkg/lib/ffmpeg7/pkgconfig")
endif()
cmake_dependent_option(YUZU_STATIC_ROOM "Build a static room executable only (CI only)" OFF "LINUX" OFF)
cmake_dependent_option(YUZU_STATIC_ROOM "Build a static room executable only (CI only)" OFF "LINUX OR (APPLE AND NOT IOS)" OFF)
if (YUZU_STATIC_ROOM)
set(YUZU_ROOM ON)
set(YUZU_ROOM_STANDALONE ON)
@@ -71,9 +94,15 @@ if (YUZU_STATIC_ROOM)
endif()
# qt stuff
option(ENABLE_QT "Enable the Qt frontend" ON)
if (IOS OR ANDROID)
set(_default_qt OFF)
else()
set(_default_qt ON)
endif()
option(ENABLE_QT "Enable the Qt frontend" ${_default_qt})
option(ENABLE_QT_TRANSLATION "Enable translations for the Qt frontend" OFF)
option(ENABLE_UPDATE_CHECKER "Enable update checker (for Qt and Android)" OFF)
cmake_dependent_option(ENABLE_UPDATE_CHECKER "Enable update checker (for Qt and Android)" OFF "ENABLE_QT OR ANDROID" OFF)
cmake_dependent_option(YUZU_USE_QT_MULTIMEDIA "Use QtMultimedia for Camera" OFF "NOT YUZU_USE_BUNDLED_QT" OFF)
cmake_dependent_option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF "NOT YUZU_USE_BUNDLED_QT" OFF)
set(YUZU_QT_MIRROR "" CACHE STRING "What mirror to use for downloading the bundled Qt libraries")
@@ -220,7 +249,7 @@ endif()
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
set(EXT_DEFAULT OFF)
if (MSVC OR ANDROID)
if (MSVC OR ANDROID OR IOS)
set(EXT_DEFAULT ON)
endif()
@@ -232,14 +261,14 @@ cmake_dependent_option(YUZU_USE_EXTERNAL_FFMPEG "Build FFmpeg from external sour
# sirit
set(BUNDLED_SIRIT_DEFAULT OFF)
if (MSVC AND NOT (CMAKE_BUILD_TYPE MATCHES "Deb") OR ANDROID)
if ((MSVC AND NOT (CMAKE_BUILD_TYPE MATCHES "Deb")) OR ANDROID OR IOS)
set(BUNDLED_SIRIT_DEFAULT ON)
endif()
option(YUZU_USE_BUNDLED_SIRIT "Download bundled sirit" ${BUNDLED_SIRIT_DEFAULT})
# FreeBSD 15+ has libusb, versions below should disable it
cmake_dependent_option(ENABLE_LIBUSB "Enable the use of LibUSB" ON "WIN32 OR LINUX OR FREEBSD OR APPLE" OFF)
cmake_dependent_option(ENABLE_LIBUSB "Enable the use of LibUSB" ON "WIN32 OR LINUX OR FREEBSD OR (APPLE AND NOT IOS)" OFF)
cmake_dependent_option(ENABLE_OPENGL "Enable OpenGL" ON "NOT (WIN32 AND ARCHITECTURE_arm64) AND NOT APPLE AND NOT ANDROID" OFF)
mark_as_advanced(FORCE ENABLE_OPENGL)
@@ -261,10 +290,10 @@ option(YUZU_LEGACY "Apply patches that improve compatibility with older GPUs (e.
option(NIGHTLY_BUILD "Use Nightly qualifiers in the update checker and build metadata" OFF)
cmake_dependent_option(YUZU_ROOM "Enable dedicated room functionality" ON "NOT ANDROID" OFF)
cmake_dependent_option(YUZU_ROOM "Enable dedicated room functionality" ON "NOT ANDROID AND NOT IOS" OFF)
cmake_dependent_option(YUZU_ROOM_STANDALONE "Enable standalone room executable" ON "YUZU_ROOM" OFF)
cmake_dependent_option(YUZU_CMD "Compile the eden-cli executable" ON "NOT ANDROID" OFF)
cmake_dependent_option(YUZU_CMD "Compile the eden-cli executable" ON "NOT ANDROID AND NOT IOS" OFF)
cmake_dependent_option(YUZU_CRASH_DUMPS "Compile crash dump (Minidump) support" OFF "WIN32 OR LINUX" OFF)
@@ -308,7 +337,7 @@ if (YUZU_ROOM)
add_compile_definitions(YUZU_ROOM)
endif()
if (UNIX AND NOT (LINUX OR WIN32))
if ((UNIX OR IOS) AND NOT (LINUX OR WIN32))
if(CXX_APPLE OR CXX_CLANG)
# libc++ has stop_token and jthread as experimental
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fexperimental-library")
@@ -381,7 +410,10 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
find_package(RenderDoc MODULE)
find_package(RenderDoc MODULE QUIET)
if (NOT RenderDoc_FOUND)
message(WARNING "RenderDoc not found. Some debugging features may be disabled.")
endif()
# openssl funniness
if (YUZU_USE_BUNDLED_OPENSSL)
@@ -509,9 +541,13 @@ endfunction()
# Platform-specific library requirements
# Put these BEFORE EXTERNALS or Boost WILL die
# =============================================
if (APPLE)
foreach(fw Carbon Metal Cocoa IOKit CoreVideo CoreMedia Security UniformTypeIdentifiers Foundation)
if (IOS)
set(_libs Carbon Metal IOKit CoreVideo CoreMedia Security UniformTypeIdentifiers Foundation)
else()
set(_libs Carbon Metal Cocoa IOKit CoreVideo CoreMedia Security UniformTypeIdentifiers Foundation)
endif()
foreach(fw ${_libs})
find_library(${fw}_LIBRARY ${fw} REQUIRED)
list(APPEND PLATFORM_LIBRARIES ${${fw}_LIBRARY})
endforeach()
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+11
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@@ -6,6 +6,7 @@
- [macOS](#macos)
- [OpenIndiana](#openindiana)
- [OmniOS](#omnios)
- [iOS](#ios)
- [HaikuOS](#haikuos)
- [OpenBSD](#openbsd)
- [FreeBSD](#freebsd)
@@ -90,6 +91,16 @@ If it wasn't obvious already, you require a X11 server to properly run the emula
For Solaris based OSes, `${CMAKE_SYSTEM_NAME}` isn't properly set on CMake (it's set to i686 on AMD64), you may find issues when building OpenSSL from `openssl-cmake`.
## iOS
iOS has a dedicated build script, we **highly** recommend using that instead of doing anything else, we don't support any other configuration than the one present in said build script.
To build, it's simply as easy as doing
```sh
chmod +x .ci/ios/build.sh
.ci/ios/build.sh
```
## HaikuOS
It's recommended to do a `pkgman full-sync` before installing. See [HaikuOS: Installing applications](https://www.haiku-os.org/guides/daily-tasks/install-applications/). Sometimes the process may be interrupted by an error like "Interrupted syscall". Simply firing the command again fixes the issue. By default `g++` is included on the default installation.
+21 -33
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@@ -1,44 +1,32 @@
# User Handbook - Command Line
There are two main applications, an SDL-based app (`eden-cli`) and a Qt based app (`eden`); both accept the same command line arguments.
There are two main applications, an SDL-based app (`eden-cli`) and a Qt based app (`eden`); both accept command line arguments.
## eden
- `./eden <path>`: Running with a single argument and nothing else, will make the emulator look for the given file and load it, this behavior is similar to `eden-cli`; allows dragging and dropping games into the application.
- `--debug/-d`: Enter debug mode, allow gdb stub at port `1234`
- `--config/-c`: Specify alternate configuration file.
- `--fullscreen/-f`: Use fullscreen.
- `--help/-h`: Display help.
- `--game/-g <path>`: Alternate way to specify what to load, overrides. However let it be noted that arguments that use `-` will be treated as options/ignored, if your game, for some reason, starts with `-`, in order to safely handle it you may need to specify it as an argument.
- `--multiplayer/-m`: Specify multiplayer options.
- `--program/-p`: Specify the program arguments to pass (optional).
- `--user/-u <number>`: Specify the user index.
- `--version/-v`: Display version and quit.
- `--input-profile/-i <name>`: Specifies input profile name to use (for player #0 only).
- `--null-render/-n`: Forces the usage of the "Null" render backend irrespective of settings.
- `--filter/-x`: Sets the debug log filter irrespective of settings.
- `--singlecore/-s`: Forces single-core regardless of settings.
Only the Qt frontend supports the following arguments:
- `-g <path>`: Alternate way to specify what to load, overrides. However let it be noted that arguments that use `-` will be treated as options/ignored, if your game, for some reason, starts with `-`, in order to safely handle it you may need to specify it as an argument.
- `-f`: Use fullscreen.
- `-u <number>`: Select the index of the user to load as.
- `-input-profile <name>`: Specifies input profile name to use (for player #0 only).
- `-qlaunch`: Launch QLaunch.
- `-hlaunch`: Launch homebrew launcher `nx-hbloader`.
- Requires a copy of Atmosphere to be extracted onto `sdmc`.
- This is a shorthand for `<eden folder>/sdmc/atmosphere/hbl.nsp`.
- `-setup`: Launch setup applet.
`eden` (provided with `--room`), and `eden-room` supports the following options as well:
## eden-cli
- `-n/--room-name`: The name of the room.
- `-d/--room-description`: The room description.
- `-s/--bind-address`: The bind address for the room.
- `-p/--port`: The port used for the room.
- `-m/--max-members`: The maximum number of players for this room.
- `-w/--password`: The password for the room.
- `-g/--preferred-game`: The preferred game for this room.
- `-i/--preferred-game-id`: The preferred game-id for this room.
- `-u/--username`: The username used for announce.
- `-t/--token`: The token used for announce.
- `-a/--web-api-url`: yuzu Web API url.
- `-b/--ban-list-file`: The file for storing the room ban list.
- `-l/--log-file`: The file for storing the room log.
- `-h/--help`: Display this help and exit.
- `-v/--version`: Output version information and exit.
- `--debug/-d`: Enter debug mode, allow gdb stub at port `1234`
- `--config/-c`: Specify alternate configuration file.
- `--fullscreen/-f`: Set fullscreen.
- `--help/-h`: Display help.
- `--game/-g`: Specify the game to run.
- `--multiplayer/-m`: Specify multiplayer options.
- `--program/-p`: Specify the program arguments to pass (optional).
- `--user/-u`: Specify the user index.
- `--version/-v`: Display version and quit.
- `--input-profile/-i`: Specifies input profile name to use (for player #0 only).
- `--null-render/-n`: Forces the usage of the "Null" render backend irrespective of settings.
- `--filter/-x`: Sets the debug log filter irrespective of settings.
- `--singlecore/-s`: Forces single-core regardless of settings.
+6
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@@ -272,6 +272,12 @@ if (VulkanMemoryAllocator_ADDED)
endif()
endif()
# httplib
if (IOS)
set(HTTPLIB_USE_BROTLI_IF_AVAILABLE OFF)
endif()
AddJsonPackage(httplib)
# cpp-jwt
if (ENABLE_WEB_SERVICE OR ENABLE_UPDATE_CHECKER)
AddJsonPackage(cpp-jwt)
+14 -9
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@@ -35,16 +35,21 @@ This file is based off of Yuzu and Dynarmic.
# Do note that situations where multiple architectures are defined
# should NOT be too dependent on the architecture
# otherwise, you may end up with duplicate code
if (CMAKE_OSX_ARCHITECTURES)
if (DEFINED CMAKE_OSX_ARCHITECTURES)
set(MULTIARCH_BUILD 1)
set(ARCHITECTURE "${CMAKE_OSX_ARCHITECTURES}")
# hope and pray the architecture names match
foreach(ARCH IN ${CMAKE_OSX_ARCHITECTURES})
set(ARCHITECTURE_${ARCH} 1 PARENT_SCOPE)
add_definitions(-DARCHITECTURE_${ARCH}=1)
endforeach()
if (IOS)
# TODO: Right... the toolchain file won't properly accomodate OSX_ARCHITECTURE
# they aren't defining it as a list properly I assume?
set(ARCHITECTURE_arm64 1)
add_definitions(-DARCHITECTURE_arm64=1)
else ()
# hope and pray the architecture names match
foreach(ARCH ${CMAKE_OSX_ARCHITECTURES})
set(ARCHITECTURE_${ARCH} 1)
add_definitions(-DARCHITECTURE_${ARCH}=1)
endforeach()
endif()
return()
endif()
@@ -218,4 +223,4 @@ if (NOT DEFINED ARCHITECTURE)
add_definitions(-DARCHITECTURE_GENERIC=1)
endif()
message(STATUS "[DetectArchitecture] Target architecture: ${ARCHITECTURE}")
message(STATUS "[DetectArchitecture] Target architecture: ${ARCHITECTURE}")
+6
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@@ -54,6 +54,12 @@ elseif (CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang")
set(CXX_APPLE ON)
endif()
# This fixes some quirks with xcrun or weird iOS toolchain cmake files
if (IOS)
unset(CXX_CLANG)
set(CXX_APPLE ON)
endif()
# https://gitlab.kitware.com/cmake/cmake/-/merge_requests/11112
# This works totally fine on MinGW64, but not CLANG{,ARM}64
if(MINGW AND CXX_CLANG)
+17 -1
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@@ -29,6 +29,22 @@ if (NOT YUZU_USE_BUNDLED_FFMPEG)
--extra-ldflags="-nostdlib"
)
set(FFmpeg_IS_CROSS_COMPILING TRUE)
elseif(IOS)
execute_process(COMMAND xcrun --sdk iphoneos --show-sdk-path OUTPUT_VARIABLE SYSROOT)
# Lovely extra newline apple adds that **we** must remove... thank you apple!
string(STRIP "${SYSROOT}" SYSROOT)
set(FFmpeg_CC xcrun --sdk iphoneos clang -arch arm64)
set(FFmpeg_CXX xcrun --sdk iphoneos clang++ -arch arm64)
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS
--arch=arm64
--enable-cross-compile
--sysroot="${SYSROOT}"
--extra-ldflags="-miphoneos-version-min=16.0"
--install-name-dir='@rpath'
--disable-audiotoolbox
--disable-videotoolbox
)
set(FFmpeg_IS_CROSS_COMPILING TRUE)
# User attempts to do a FFmpeg cross compilation because...
# Here we just quickly test against host/system processors not matching
# TODO: Test for versions not matching as well?
@@ -62,7 +78,7 @@ elseif (ANDROID)
--enable-mediacodec
--enable-jni
)
elseif (UNIX AND NOT DEFINED FFmpeg_IS_CROSS_COMPILING AND NOT ANDROID)
elseif (UNIX AND NOT DEFINED FFmpeg_IS_CROSS_COMPILING AND NOT ANDROID AND NOT IOS)
find_package(PkgConfig REQUIRED)
pkg_check_modules(LIBVA libva)
pkg_check_modules(CUDA cuda)
+2 -1
View File
@@ -24,7 +24,8 @@ if (MINGW OR LINUX OR APPLE)
message(FATAL_ERROR "Required program `autoconf` not found.")
endif()
find_program(LIBTOOLIZE libtoolize)
find_program(LIBTOOLIZE
NAMES libtoolize glibtoolize)
if ("${LIBTOOLIZE}" STREQUAL "LIBTOOLIZE-NOTFOUND")
message(FATAL_ERROR "Required program `libtoolize` not found.")
endif()
+8
View File
@@ -177,6 +177,9 @@ else()
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-invalid-offsetof>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-unused-parameter>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-missing-field-initializers>)
if (NOT IOS)
add_compile_options($<$<COMPILE_LANGUAGE:C,CXX>:-Werror=missing-declarations>)
endif()
if (CXX_CLANG OR CXX_ICC OR CXX_APPLE) # Clang, AppleClang, or Intel C++
if (NOT MSVC)
@@ -295,4 +298,9 @@ if (ANDROID)
target_include_directories(yuzu-android PRIVATE android/app/src/main)
endif()
if (IOS)
add_subdirectory(ios)
add_compile_options($<$<COMPILE_LANGUAGE:C,CXX>:-Wno-error>)
endif()
include(GenerateDepHashes)
@@ -16,12 +16,16 @@ import java.io.FileOutputStream
import java.security.KeyStore
import javax.net.ssl.TrustManagerFactory
import javax.net.ssl.X509TrustManager
import android.content.res.Configuration
import android.os.LocaleList
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.DocumentsTree
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import org.yuzu.yuzu_emu.utils.Log
import org.yuzu.yuzu_emu.utils.PowerStateUpdater
import org.yuzu.yuzu_emu.utils.ControllerNavigationGlobalHook
import java.util.Locale
fun Context.getPublicFilesDir(): File = getExternalFilesDir(null) ?: filesDir
@@ -80,5 +84,38 @@ class YuzuApplication : Application() {
val appContext: Context
get() = application.applicationContext
private val LANGUAGE_CODES = arrayOf(
"system", "en", "es", "fr", "de", "it", "pt", "pt-BR", "ru", "ja", "ko",
"zh-CN", "zh-TW", "pl", "cs", "nb", "hu", "uk", "vi", "id", "ar", "ckb", "fa", "he", "sr"
)
fun applyLanguage(context: Context): Context {
val languageIndex = IntSetting.APP_LANGUAGE.getInt()
val langCode = if (languageIndex in LANGUAGE_CODES.indices) {
LANGUAGE_CODES[languageIndex]
} else {
"system"
}
if (langCode == "system") {
return context
}
val locale = when {
langCode.contains("-") -> {
val parts = langCode.split("-")
Locale.Builder().setLanguage(parts[0]).setRegion(parts[1]).build()
}
else -> Locale.Builder().setLanguage(langCode).build()
}
Locale.setDefault(locale)
val config = Configuration(context.resources.configuration)
config.setLocales(LocaleList(locale))
return context.createConfigurationContext(config)
}
}
}
@@ -115,6 +115,10 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
mainHandler.postDelayed(romSwapStopTimeoutRunnable, ROM_SWAP_STOP_TIMEOUT_MS)
}
override fun attachBaseContext(base: Context) {
super.attachBaseContext(YuzuApplication.applyLanguage(base))
}
override fun onCreate(savedInstanceState: Bundle?) {
Log.gameLaunched = true
ThemeHelper.setTheme(this)
@@ -38,6 +38,7 @@ enum class IntSetting(override val key: String) : AbstractIntSetting {
THEME("theme"),
THEME_MODE("theme_mode"),
STATIC_THEME_COLOR("static_theme_color"),
APP_LANGUAGE("app_language"),
OVERLAY_SCALE("control_scale"),
OVERLAY_OPACITY("control_opacity"),
LOCK_DRAWER("lock_drawer"),
@@ -997,6 +997,15 @@ abstract class SettingsItem(
descriptionId = R.string.enable_qlaunch_button_description,
)
)
put(
SingleChoiceSetting(
IntSetting.APP_LANGUAGE,
titleId = R.string.app_language,
descriptionId = R.string.app_language_description,
choicesId = R.array.appLanguageNames,
valuesId = R.array.appLanguageValues
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_DEBUG,
@@ -6,6 +6,8 @@
package org.yuzu.yuzu_emu.features.settings.ui
import android.content.Context
import org.yuzu.yuzu_emu.YuzuApplication
import android.os.Bundle
import android.view.View
import android.view.ViewGroup.MarginLayoutParams
@@ -27,6 +29,7 @@ import org.yuzu.yuzu_emu.features.input.NativeInput
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.fragments.ResetSettingsDialogFragment
import org.yuzu.yuzu_emu.utils.*
import org.yuzu.yuzu_emu.utils.collect
class SettingsActivity : AppCompatActivity() {
private lateinit var binding: ActivitySettingsBinding
@@ -35,6 +38,10 @@ class SettingsActivity : AppCompatActivity() {
private val settingsViewModel: SettingsViewModel by viewModels()
override fun attachBaseContext(base: Context) {
super.attachBaseContext(YuzuApplication.applyLanguage(base))
}
override fun onCreate(savedInstanceState: Bundle?) {
ThemeHelper.setTheme(this)
@@ -141,6 +148,16 @@ class SettingsActivity : AppCompatActivity() {
NativeConfig.savePerGameConfig()
NativeConfig.unloadPerGameConfig()
}
if (settingsViewModel.shouldRecreateForLanguageChange.value) {
settingsViewModel.setShouldRecreateForLanguageChange(false)
val relaunchIntent = packageManager?.getLaunchIntentForPackage(packageName)
if (relaunchIntent != null) {
relaunchIntent.addFlags(android.content.Intent.FLAG_ACTIVITY_CLEAR_TASK or android.content.Intent.FLAG_ACTIVITY_NEW_TASK)
startActivity(relaunchIntent)
android.os.Process.killProcess(android.os.Process.myPid())
}
}
}
}
@@ -482,6 +482,14 @@ class SettingsAdapter(
position
).show(fragment.childFragmentManager, SettingsDialogFragment.TAG)
// reset language if detected
if (item.setting.key == "app_language") {
// recreate page apply language change instantly
fragment.requireActivity().recreate()
settingsViewModel.setShouldRecreateForLanguageChange(true)
}
return true
}
@@ -387,6 +387,12 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
) {
settingsViewModel.setShouldReloadSettingsList(true)
}
if (scSetting.setting.key == "app_language") {
settingsViewModel.setShouldRecreateForLanguageChange(true)
// recreate page apply language change instantly
requireActivity().recreate()
}
}
is StringSingleChoiceSetting -> {
@@ -1345,8 +1345,10 @@ class SettingsFragmentPresenter(
}
}
add(HeaderSetting(R.string.app_settings))
add(IntSetting.APP_LANGUAGE.key)
if (NativeLibrary.isUpdateCheckerEnabled()) {
add(HeaderSetting(R.string.app_settings))
add(BooleanSetting.ENABLE_UPDATE_CHECKS.key)
}
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
@@ -57,6 +57,9 @@ class SettingsViewModel : ViewModel() {
private val _shouldShowResetInputDialog = MutableStateFlow(false)
val shouldShowResetInputDialog = _shouldShowResetInputDialog.asStateFlow()
private val _shouldRecreateForLanguageChange = MutableStateFlow(false)
val shouldRecreateForLanguageChange = _shouldRecreateForLanguageChange.asStateFlow()
private val _shouldShowPathPicker = MutableStateFlow(false)
val shouldShowPathPicker = _shouldShowPathPicker.asStateFlow()
@@ -115,6 +118,10 @@ class SettingsViewModel : ViewModel() {
_shouldShowResetInputDialog.value = value
}
fun setShouldRecreateForLanguageChange(value: Boolean) {
_shouldRecreateForLanguageChange.value = value
}
fun setShouldShowPathPicker(value: Boolean) {
_shouldShowPathPicker.value = value
}
@@ -4,6 +4,7 @@
package org.yuzu.yuzu_emu.ui.main
import android.content.Intent
import android.content.Context
import android.net.Uri
import android.os.Bundle
import android.view.View
@@ -70,6 +71,10 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
private val CHECKED_DECRYPTION = "CheckedDecryption"
private var checkedDecryption = false
override fun attachBaseContext(base: Context) {
super.attachBaseContext(YuzuApplication.applyLanguage(base))
}
override fun onCreate(savedInstanceState: Bundle?) {
val splashScreen = installSplashScreen()
splashScreen.setKeepOnScreenCondition { !DirectoryInitialization.areDirectoriesReady }
@@ -59,6 +59,7 @@ namespace AndroidSettings {
Settings::Setting<s32> static_theme_color{linkage, 0, "static_theme_color", Settings::Category::Android};
Settings::Setting<bool> black_backgrounds{linkage, false, "black_backgrounds",
Settings::Category::Android};
Settings::Setting<s32> app_language{linkage, 0, "app_language", Settings::Category::Android};
Settings::Setting<bool> enable_update_checks{linkage, true, "enable_update_checks",
Settings::Category::Android};
Settings::Setting<bool> enable_folder_button{linkage, true, "enable_folder_button",
+2 -2
View File
@@ -788,7 +788,7 @@ int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env, jobject
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_doesUpdateMatchProgram(JNIEnv* env, jobject jobj,
jstring jprogramId,
jstring jupdatePath) {
const u64 program_id = FileSys::GetBaseTitleID(EmulationSession::GetProgramId(env, jprogramId));
u64 program_id = EmulationSession::GetProgramId(env, jprogramId);
std::string updatePath = Common::Android::GetJString(env, jupdatePath);
std::shared_ptr<FileSys::NSP> nsp = std::make_shared<FileSys::NSP>(
EmulationSession::GetInstance().System().GetFilesystem()->OpenFile(
@@ -796,7 +796,7 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_doesUpdateMatchProgram(JNIEnv* en
for (const auto& item : nsp->GetNCAs()) {
for (const auto& nca_details : item.second) {
if (nca_details.second->GetName().ends_with(".cnmt.nca")) {
const auto update_id = FileSys::GetBaseTitleID(nca_details.second->GetTitleId());
auto update_id = nca_details.second->GetTitleId() & ~0xFFFULL;
if (update_id == program_id) {
return true;
}
@@ -289,7 +289,6 @@
<string name="gpu_driver_fetcher">Obtenedor de controladores de la GPU</string>
<string name="gpu_driver_manager">Gestor de controladores de la GPU</string>
<string name="install_gpu_driver_description">Instale los controladores alternativos para obtener un posible mejor rendimiento o precisión</string>
<string name="post_processing_add">Añadir efecto</string>
<string name="post_processing_open_list">Abrir lista</string>
<string name="post_processing_close_list">Cerrar lista</string>
<string name="post_processing_reset">Restablecer a predeterminado</string>
@@ -318,13 +318,6 @@
<string name="frame_gen_target_rate">Целевая частота кадров</string>
<string name="frame_gen_target_rate_description">Выберите значение под ваш дисплей. Множитель подстроится сам, чтобы его держать, и откатит изменения, если игра начнёт тормозить.</string>
<string name="frame_gen_target_rate_off">Использовать фиксированный множитель</string>
<string name="frame_gen_on">Вкл.</string>
<string name="frame_gen_off">Выкл.</string>
<string name="frame_gen_fixed">Фикс.</string>
<string name="frame_gen_flow_auto">Авто</string>
<string name="frame_gen_quick_description">Включите или выключите генерацию кадров и выберите множитель кадров.</string>
<string name="frame_gen_target_rate_quick_description">Генерация кадров с заданной частотой кадров. Множитель регулируется автоматически.</string>
<string name="frame_gen_flow_scale_quick_description">Разрешение, используемое для оценки движения между кадрами. Меньшие значения экономят время ГПУ.</string>
<string name="frame_gen_queue_target">Целевой размер очереди кадров</string>
<string name="frame_gen_queue_target_description">Сколько готовых кадров может ожидать перед выводом на экран. Более длинные очереди сглаживают скачки ГПУ ценой задержки ввода.</string>
<string name="frame_gen_queue_target_0">Минимальная задержка (Без буферизации)</string>
@@ -335,14 +328,12 @@
<string name="frame_gen_flow_scale">Разрешение оценки движения</string>
<string name="frame_gen_flow_scale_description">Разрешение прохода оптического потока в долях от выходного разрешения. Его понижение — самый дешёвый способ вернуть производительность.</string>
<string name="frame_gen_unsupported">Генерация кадров недоступна</string>
<string name="frame_gen_unsupported_description">В этом ГПУ драйвере отсутствует поддержка модели памяти Vulkan или половинной точности (float16), которая требуется шейдерам Lossless Scaling.</string>
<string name="lossless_scaling_setup_description">Опционально. Укажите свой Lossless.dll для включения генерации кадров позже.</string>
<string name="lossless_scaling_install">Установить Lossless.dll</string>
<string name="lossless_scaling_install_description">Для генерации кадров требуется ваша собственная легальная копия Lossless.dll из Lossless Scaling</string>
<string name="lossless_scaling_replace_description">Выбрать другой файл Lossless.dll</string>
<string name="frame_generation_support">Генерация кадров</string>
<string name="frame_generation_supported">Поддерживается</string>
<string name="frame_generation_unsupported">Не поддерживается (нет модели памяти Vulkan или float16)</string>
<string name="lossless_scaling_description">Предоставьте свою копию Lossless.dll для включения генерации кадров</string>
<string name="lossless_scaling_installed">Установлена</string>
<string name="lossless_scaling_not_installed">Не установлена</string>
@@ -1,7 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
<string name="app_disclaimer">本软件可以运行用于 Nintendo Switch 游戏机的游戏。不包含任何游戏或密钥。<br /><br />在您开始之前, 请定位您设备存储上的 <![CDATA[<b> prod.keys </b>]]> 文件。<br /><br /><![CDATA[<a href=\"https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/QuickStart.md\">了解更多</a>]]></string>
<string name="notice_notification_channel_name">错误与注意事项</string>
<string name="notice_notification_channel_description">当发生错误时显示通知。</string>
<string name="notification_permission_not_granted">未授予通知权限!</string>
@@ -291,25 +290,6 @@
<string name="gpu_driver_fetcher">GPU驱动获取器</string>
<string name="gpu_driver_manager">GPU 驱动管理器</string>
<string name="install_gpu_driver_description">安装替代的驱动程序以获得更好的性能和精度</string>
<string name="post_processing">后处理效果</string>
<string name="post_processing_description">在渲染完成后应用 ReShade FX 效果</string>
<string name="post_processing_per_game_description">配置此游戏的效果链</string>
<string name="post_processing_add">添加效果</string>
<string name="post_processing_remove">移除</string>
<string name="post_processing_open_list">打开列表</string>
<string name="post_processing_close_list">关闭列表</string>
<string name="post_processing_remove_all">移除效果</string>
<string name="post_processing_preset_locked">预设已激活。在开始游戏前可以在后处理效果中编辑它。</string>
<string name="post_processing_preset_modified">数值已从原始预设被更改。</string>
<string name="post_processing_presets">预设</string>
<string name="post_processing_preset_new">新建预设</string>
<string name="post_processing_preset_new_description">把您加载的效果及当前数值保存为一个预设,以便今后选用。</string>
<string name="post_processing_preset_name_invalid">请给预设起一个不含等号的名称。</string>
<string name="post_processing_preset_none">无预设</string>
<string name="post_processing_preset_delete">删除预设</string>
<string name="post_processing_preset_reset">重置预设值</string>
<string name="post_processing_reset">重置为默认值</string>
<string name="post_processing_empty">找不到效果。请在此文件中放置 .fx 文件:</string>
<string name="frame_gen">帧生成</string>
<string name="frame_gen_per_game_description">配置针对此游戏的帧生成设定</string>
<string name="frame_gen_description">设定要在使用无损缩放渲染的帧之间应用的插帧。启用后强制采用FIFO呈现模式 。</string>
@@ -324,13 +304,6 @@
<string name="frame_gen_target_rate_60">60 FPS</string>
<string name="frame_gen_target_rate_90">90 FPS</string>
<string name="frame_gen_target_rate_120">120 FPS</string>
<string name="frame_gen_on"></string>
<string name="frame_gen_off"></string>
<string name="frame_gen_fixed">固定</string>
<string name="frame_gen_flow_auto">自动</string>
<string name="frame_gen_quick_description">打开或关闭帧生成并选择帧生成倍数。</string>
<string name="frame_gen_target_rate_quick_description">生成帧到目标帧率。倍率会自动调整。</string>
<string name="frame_gen_flow_scale_quick_description">用来估算帧间运动的分辨率。较低的值可以节省 GPU 时间。</string>
<string name="frame_gen_queue_target">帧队列目标</string>
<string name="frame_gen_queue_target_description">在显示之前有多少已完成渲染的帧正在等待。较大的队列可以缓解 GPU 突发的压力,但会增加输入延迟。</string>
<string name="frame_gen_queue_target_0">最低延迟 (无缓冲)</string>
@@ -341,14 +314,12 @@
<string name="frame_gen_flow_scale">运动预估分辨率</string>
<string name="frame_gen_flow_scale_description">光流通道的分辨率,以输出的比例表示。降低它是提升性能最经济的做法。</string>
<string name="frame_gen_unsupported">帧生成不可用</string>
<string name="frame_gen_unsupported_description">这个 GPU 驱动缺少 Lossless Scaling 着色器所需的 Vulkan 内存模型或半精度 (float16) 支持。</string>
<string name="lossless_scaling_setup_description">作为可选项。请提供您自己的 Lossless.dll 以便在之后可以启用帧生成。</string>
<string name="lossless_scaling_install">安装 Lossless.dll</string>
<string name="lossless_scaling_install_description">帧生成需要您自己从 Lossless Scaling 获得合法的 Lossless.dll 副本</string>
<string name="lossless_scaling_replace_description">选择其它 Lossless.dll 副本</string>
<string name="frame_generation_support">帧生成</string>
<string name="frame_generation_supported">支持</string>
<string name="frame_generation_unsupported">不支持 (无 Vulkan 内存模型或 float16)</string>
<string name="lossless_scaling">无损缩放</string>
<string name="lossless_scaling_description">提供您自己的 Lossless.dll 文件以启用帧生成</string>
<string name="lossless_scaling_installed">已安装</string>
@@ -640,11 +611,6 @@
<string name="log">日志记录</string>
<string name="flush_by_line">按行刷新调试日志</string>
<string name="flush_by_line_description">在每行写入时刷新调试日志,使在崩溃或冻结时调试更容易。</string>
<string name="extended_logging">开启扩展日志</string>
<string name="extended_logging_description">将最大日志文件大小从 100 MiB 提升至 1GiB。</string>
<string name="log_filter">日志筛选器</string>
<string name="log_filter_description">控制 Eden 的日志类别。例如: *:Info Service.LM:Debug</string>
<!-- GPU Logging strings -->
<string name="gpu_logging_header">GPU 日志</string>
<string name="gpu_log_level">日志等级</string>
@@ -928,8 +894,6 @@
<string name="loader_error_file_not_found">ROM 文件不存在</string>
<string name="loader_requires_firmware">游戏需要固件</string>
<string name="loader_requires_firmware_description"><![CDATA[这个游戏可能需要固件才能正常运行,但您还没有安装任何固件。请在启动前安装固件,或者按 “确定” 继续启动。]]></string>
<!-- Intent Launch strings -->
<string name="searching_for_game">正在搜索游戏...</string>
<string name="game_not_found_for_title_id">未找到标题ID的游戏: %1$s</string>
@@ -229,7 +229,7 @@
<string name="add_directory_success">遊戲目錄新增成功</string>
<string name="enable_update_checks">檢查更新</string>
<string name="enable_update_checks_description">在Eden啟動時檢查有無新版本並選擇是否要下載與安裝更新</string>
<string name="update_available">發現新版本</string>
<string name="update_available">偵測到新版本</string>
<string name="update_available_description">有更新可供安裝:%1$s\n\n您要進行更新嗎?</string>
<string name="downloading_update">下載更新中</string>
<string name="update_download_failed">更新下載失敗</string>
@@ -1020,40 +1020,9 @@
<string name="memory_6gb">6GB (不穩定)</string>
<string name="memory_8gb">8GB (不穩定)</string>
<!-- CPU clock levels -->
<string name="clock_normal">正常</string>
<string name="clock_boost">加速</string>
<string name="clock_fast">超頻</string>
<!-- GPU clock levels -->
<string name="fast_gpu_normal">正常</string>
<string name="fast_gpu_medium">加速</string>
<string name="fast_gpu_high">超頻</string>
<!-- GPU swizzle texture size -->
<string name="gpu_texturesizeswizzle_verysmall">極小 16MB</string>
<string name="gpu_texturesizeswizzle_small">小(32MB</string>
<string name="gpu_texturesizeswizzle_normal">正常(128MB</string>
<string name="gpu_texturesizeswizzle_large">大(256MB</string>
<string name="gpu_texturesizeswizzle_verylarge">極大(512MB</string>
<!-- GPU swizzle streams -->
<string name="gpu_swizzle_verylow">極小(4MB</string>
<string name="gpu_swizzle_low">小(8MB</string>
<string name="gpu_swizzle_normal">正常(16MB</string>
<string name="gpu_swizzle_medium">中(32MB</string>
<string name="gpu_swizzle_high">大(64MB</string>
<!-- GPU swizzle chunks -->
<string name="gpu_swizzlechunk_verylow">極小(32</string>
<string name="gpu_swizzlechunk_low">小(64</string>
<string name="gpu_swizzlechunk_normal">正常(128</string>
<string name="gpu_swizzlechunk_medium">中(256</string>
<string name="gpu_swizzlechunk_high">大(512</string>
<!-- Temperature Units -->
<string name="temperature_celsius">攝氏</string>
<string name="temperature_fahrenheit">華氏</string>
<string name="temperature_celsius">攝氏</string>
<string name="temperature_fahrenheit">華氏</string>
<!-- Memory Sizes -->
<string name="memory_byte_shorthand">B</string>
@@ -1066,8 +1035,6 @@
<string name="renderer_none"></string>
<!-- Renderer Accuracy -->
<string name="renderer_accuracy_low">效能</string>
<string name="renderer_accuracy_high">準確</string>
<!-- DMA Accuracy -->
@@ -409,6 +409,62 @@
<item>2</item>
</integer-array>
<string-array name="appLanguageNames">
<item>@string/app_language_system</item>
<item>@string/app_language_english</item>
<item>@string/app_language_spanish</item>
<item>@string/app_language_french</item>
<item>@string/app_language_german</item>
<item>@string/app_language_italian</item>
<item>@string/app_language_portuguese</item>
<item>@string/app_language_brazilian_portuguese</item>
<item>@string/app_language_russian</item>
<item>@string/app_language_japanese</item>
<item>@string/app_language_korean</item>
<item>@string/app_language_simplified_chinese</item>
<item>@string/app_language_traditional_chinese</item>
<item>@string/app_language_polish</item>
<item>@string/app_language_czech</item>
<item>@string/app_language_norwegian</item>
<item>@string/app_language_hungarian</item>
<item>@string/app_language_ukrainian</item>
<item>@string/app_language_vietnamese</item>
<item>@string/app_language_indonesian</item>
<item>@string/app_language_arabic</item>
<item>@string/app_language_central_kurdish</item>
<item>@string/app_language_persian</item>
<item>@string/app_language_hebrew</item>
<item>@string/app_language_serbian</item>
<item>@string/app_language_thai</item>
</string-array>
<integer-array name="appLanguageValues">
<item>0</item>
<item>1</item>
<item>2</item>
<item>3</item>
<item>4</item>
<item>5</item>
<item>6</item>
<item>7</item>
<item>8</item>
<item>9</item>
<item>10</item>
<item>11</item>
<item>12</item>
<item>13</item>
<item>14</item>
<item>15</item>
<item>16</item>
<item>17</item>
<item>18</item>
<item>19</item>
<item>20</item>
<item>21</item>
<item>22</item>
<item>23</item>
<item>24</item>
</integer-array>
<string-array name="outputEngineEntries">
<item>@string/auto</item>
<item>@string/sdl3</item>
@@ -1275,6 +1275,42 @@
<string name="use_black_backgrounds">Black backgrounds</string>
<string name="use_black_backgrounds_description">When using the dark theme, apply black backgrounds.</string>
<!-- Buttons -->
<string name="enable_folder_button">Folder</string>
<string name="enable_folder_button_description">Show the button to add game folders</string>
<string name="enable_qlaunch_button">QLaunch</string>
<string name="enable_qlaunch_button_description">Show the button to launch QLaunch</string>
<!-- App Language -->
<string name="app_language">App Language</string>
<string name="app_language_description">Change the language of the app interface</string>
<string name="app_language_system">Follow System</string>
<string name="app_language_english" translatable="false">English</string>
<string name="app_language_spanish" translatable="false">Español</string>
<string name="app_language_french" translatable="false">Français</string>
<string name="app_language_german" translatable="false">Deutsch</string>
<string name="app_language_italian" translatable="false">Italiano</string>
<string name="app_language_portuguese" translatable="false">Português</string>
<string name="app_language_brazilian_portuguese" translatable="false">Português do Brasil</string>
<string name="app_language_russian" translatable="false">Русский</string>
<string name="app_language_japanese" translatable="false">日本語</string>
<string name="app_language_korean" translatable="false">한국어</string>
<string name="app_language_simplified_chinese" translatable="false">简体中文</string>
<string name="app_language_traditional_chinese" translatable="false">繁體中文</string>
<string name="app_language_polish" translatable="false">Polski</string>
<string name="app_language_czech" translatable="false">Čeština</string>
<string name="app_language_norwegian" translatable="false">Norsk bokmål</string>
<string name="app_language_hungarian" translatable="false">Magyar</string>
<string name="app_language_ukrainian" translatable="false">Українська</string>
<string name="app_language_vietnamese" translatable="false">Tiếng Việt</string>
<string name="app_language_indonesian" translatable="false">Bahasa Indonesia</string>
<string name="app_language_arabic" translatable="false">العربية</string>
<string name="app_language_central_kurdish" translatable="false">کوردیی ناوەندی</string>
<string name="app_language_persian" translatable="false">فارسی</string>
<string name="app_language_hebrew" translatable="false">עברית</string>
<string name="app_language_serbian" translatable="false">Српски</string>
<string name="app_language_thai" translatable="false">แบบไทย</string>
<!-- Static Themes -->
<string name="static_theme_color">Theme Color</string>
<string name="eden_theme">Eden</string>
+9 -5
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "device_power_state.h"
@@ -14,11 +14,14 @@ extern std::atomic<bool> g_has_battery;
#elif defined(__APPLE__)
#include <TargetConditionals.h>
#if TARGET_OS_MAC
#if defined(TARGET_OS_MAC) && TARGET_OS_MAC
#if TARGET_OS_IPHONE
// ios doesnt have this
#else
#include <IOKit/ps/IOPSKeys.h>
#include <IOKit/ps/IOPowerSources.h>
#endif
#endif
#elif defined(__linux__)
#include <fstream>
#include <string>
@@ -48,7 +51,9 @@ namespace Common {
info.percentage = g_battery_percentage.load(std::memory_order_relaxed);
info.charging = g_is_charging.load(std::memory_order_relaxed);
info.has_battery = g_has_battery.load(std::memory_order_relaxed);
#elif defined(__APPLE__) && TARGET_OS_IPHONE
// Not implemented
info.has_battery = false;
#elif defined(__APPLE__) && TARGET_OS_MAC
CFTypeRef info_ref = IOPSCopyPowerSourcesInfo();
CFArrayRef sources = IOPSCopyPowerSourcesList(info_ref);
@@ -96,7 +101,6 @@ namespace Common {
#else
info.has_battery = false;
#endif
return info;
}
}
+20 -18
View File
@@ -17,33 +17,35 @@
namespace Common {
// glibc, mlibc, musl, and newlib all define their own variants of strerror_r
// We don't need to use the preprocessor, we can just select depending on return type
template<typename T> std::string HandleStrerrorR(T r, char *err_str);
template<> std::string HandleStrerrorR(char* r, char *) { return std::string{r}; }
template<> std::string HandleStrerrorR(const char* r, char *) { return std::string{r}; }
template<> std::string HandleStrerrorR(int r, char *err_str) {
return std::string{r != 0
? "(strerror_r failed to format error)"
: err_str};
}
std::string NativeErrorToString(int e) {
#ifdef _WIN32
LPSTR err_str;
DWORD res = FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ALLOCATE_BUFFER |
FORMAT_MESSAGE_IGNORE_INSERTS,
nullptr, e, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
LPSTR(&err_str), 1, nullptr);
if (res) {
std::string ret(err_str);
LocalFree(err_str);
return ret;
reinterpret_cast<LPSTR>(&err_str), 1, nullptr);
if (!res) {
return "(FormatMessageA failed to format error)";
}
return "(FormatMessageA failed to format error)";
std::string ret(err_str);
LocalFree(err_str);
return ret;
#else
char err_str[255];
return HandleStrerrorR(strerror_r(e, err_str, sizeof(err_str)), err_str);
#if defined(__ANDROID__) || \
(defined(__GLIBC__) && (_GNU_SOURCE || (_POSIX_C_SOURCE < 200112L && _XOPEN_SOURCE < 600)))
// Thread safe (GNU-specific)
const char* str = strerror_r(e, err_str, sizeof(err_str));
return std::string(str);
#else
// Thread safe (XSI-compliant)
int second_err = strerror_r(e, err_str, sizeof(err_str));
if (second_err != 0) {
return "(strerror_r failed to format error)";
}
return std::string(err_str);
#endif // GLIBC etc.
#endif // _WIN32
}
+4
View File
@@ -27,7 +27,11 @@
#include <sys/random.h>
#elif defined(__APPLE__)
#include <sys/types.h>
#if defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE
// Not available on iOS for some fucking stupid reason...
#else
#include <sys/random.h>
#endif
#include <mach/vm_map.h>
#include <mach/mach.h>
#elif defined(__FreeBSD__)
-15
View File
@@ -96,21 +96,6 @@ bool CommitVectorPage(uintptr_t addr, bool write) noexcept {
#ifndef MAP_NOCORE
#define MAP_NOCORE 0
#endif
#ifndef MADV_FREE
#define MADV_FREE MADV_DONTNEED
#endif
void DecommitVectorPage(uintptr_t base) noexcept {
#if defined(_WIN32)
VirtualFree(reinterpret_cast<LPVOID>(base), HostPageSize, MEM_DECOMMIT);
#elif defined(__linux__)
// Linux's MADV_DONTNEED zeros out pages for us
madvise(reinterpret_cast<void*>(base), HostPageSize, MADV_DONTNEED);
#else
madvise(reinterpret_cast<void*>(base), HostPageSize, MADV_FREE);
std::memset(reinterpret_cast<void*>(base), 0, HostPageSize);
#endif
}
void* AllocateMemoryPages(std::size_t size) noexcept {
if (auto page = HostPageSize; size % page != 0) {
+3 -17
View File
@@ -35,7 +35,6 @@ const u64 HostPageMask = ~(HostPageSize - 1);
void* AllocateMemoryPages(std::size_t size) noexcept;
void FreeMemoryPages(void* base, std::size_t size) noexcept;
void DecommitVectorPage(uintptr_t base) noexcept;
/// A large page-aligned buffer that has optimized memory usage for zero-writes.
template <typename T>
@@ -115,7 +114,7 @@ public:
const u64 end_page = AlignUp(base, HostPageSize);
const u64 first_size = (std::min)(end_page, end) - base;
if (IsCommittedPage(start)) {
if (IsCommittedPage(start / sizeof(T))) {
std::memset(reinterpret_cast<void*>(base), 0, first_size);
}
@@ -125,16 +124,11 @@ public:
base = end_page;
for (u64 page = base; page < end; page += HostPageSize) {
auto index = (page - reinterpret_cast<u64>(base_ptr)) / sizeof(T);
if (!IsCommittedPage(index)) {
if (!IsCommittedPage((page - reinterpret_cast<u64>(base_ptr)) / sizeof(T))) {
continue;
}
if (end - page >= HostPageSize) {
DecommitPage(index);
} else {
std::memset(reinterpret_cast<void*>(page), 0, end - page);
}
std::memset(reinterpret_cast<void*>(page), 0, (std::min)( HostPageSize, end - page));
}
}
@@ -189,14 +183,6 @@ private:
committed_pages[page_index >> 6].fetch_or(1ULL << (page_index & 63), std::memory_order_release);
}
constexpr void DecommitPage(std::size_t index) noexcept {
auto page_index = (index * sizeof(T)) >> HostPageBits;
auto page = reinterpret_cast<uintptr_t>(base_ptr + index) & HostPageMask;
committed_pages[page_index >> 6].fetch_and(~(1ULL << (page_index & 63)), std::memory_order_release);
DecommitVectorPage(page);
}
std::size_t alloc_size{};
T* base_ptr{};
+107 -6
View File
@@ -116,18 +116,119 @@ std::string ReplaceAll(std::string result, const std::string& src, const std::st
}
std::string UTF16ToUTF8(std::u16string_view input) {
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
return convert.to_bytes(input.data(), input.data() + input.size());
std::string result;
result.reserve(input.size());
for (size_t i = 0; i < input.size(); ++i) {
uint32_t codepoint = input[i];
// Handle surrogate pairs
if (codepoint >= 0xD800 && codepoint <= 0xDBFF) {
if (i + 1 < input.size()) {
uint32_t low = input[i + 1];
if (low >= 0xDC00 && low <= 0xDFFF) {
codepoint = ((codepoint - 0xD800) << 10) + (low - 0xDC00) + 0x10000;
++i;
}
}
}
if (codepoint <= 0x7F) {
result.push_back(static_cast<char>(codepoint));
} else if (codepoint <= 0x7FF) {
result.push_back(static_cast<char>(0xC0 | (codepoint >> 6)));
result.push_back(static_cast<char>(0x80 | (codepoint & 0x3F)));
} else if (codepoint <= 0xFFFF) {
result.push_back(static_cast<char>(0xE0 | (codepoint >> 12)));
result.push_back(static_cast<char>(0x80 | ((codepoint >> 6) & 0x3F)));
result.push_back(static_cast<char>(0x80 | (codepoint & 0x3F)));
} else {
result.push_back(static_cast<char>(0xF0 | (codepoint >> 18)));
result.push_back(static_cast<char>(0x80 | ((codepoint >> 12) & 0x3F)));
result.push_back(static_cast<char>(0x80 | ((codepoint >> 6) & 0x3F)));
result.push_back(static_cast<char>(0x80 | (codepoint & 0x3F)));
}
}
return result;
}
std::u16string UTF8ToUTF16(std::string_view input) {
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
return convert.from_bytes(input.data(), input.data() + input.size());
std::u16string result;
size_t i = 0;
while (i < input.size()) {
uint32_t codepoint = 0;
unsigned char c = input[i];
size_t extra = 0;
if ((c & 0x80) == 0) {
codepoint = c;
extra = 0;
} else if ((c & 0xE0) == 0xC0) {
codepoint = c & 0x1F;
extra = 1;
} else if ((c & 0xF0) == 0xE0) {
codepoint = c & 0x0F;
extra = 2;
} else if ((c & 0xF8) == 0xF0) {
codepoint = c & 0x07;
extra = 3;
} else {
// Invalid UTF-8
++i;
continue;
}
if (i + extra >= input.size()) break;
for (size_t j = 1; j <= extra; ++j) {
if ((input[i + j] & 0xC0) != 0x80) {
codepoint = 0xFFFD;
break;
}
codepoint = (codepoint << 6) | (input[i + j] & 0x3F);
}
if (codepoint <= 0xFFFF) {
result.push_back(static_cast<char16_t>(codepoint));
} else {
codepoint -= 0x10000;
result.push_back(static_cast<char16_t>(0xD800 + (codepoint >> 10)));
result.push_back(static_cast<char16_t>(0xDC00 + (codepoint & 0x3FF)));
}
i += extra + 1;
}
return result;
}
std::u32string UTF8ToUTF32(std::string_view input) {
std::wstring_convert<std::codecvt_utf8<char32_t>, char32_t> convert;
return convert.from_bytes(input.data(), input.data() + input.size());
std::u32string result;
size_t i = 0;
while (i < input.size()) {
uint32_t codepoint = 0;
unsigned char c = input[i];
size_t extra = 0;
if ((c & 0x80) == 0) {
codepoint = c;
extra = 0;
} else if ((c & 0xE0) == 0xC0) {
codepoint = c & 0x1F;
extra = 1;
} else if ((c & 0xF0) == 0xE0) {
codepoint = c & 0x0F;
extra = 2;
} else if ((c & 0xF8) == 0xF0) {
codepoint = c & 0x07;
extra = 3;
} else {
// Invalid UTF-8
++i;
continue;
}
if (i + extra >= input.size()) break;
for (size_t j = 1; j <= extra; ++j) {
if ((input[i + j] & 0xC0) != 0x80) {
codepoint = 0xFFFD;
break;
}
codepoint = (codepoint << 6) | (input[i + j] & 0x3F);
}
result.push_back(codepoint);
i += extra + 1;
}
return result;
}
#ifdef _WIN32
+4 -5
View File
@@ -23,8 +23,6 @@ add_library(core STATIC
core_timing.h
cpu_manager.cpp
cpu_manager.h
launch_params.cpp
launch_params.h
crypto/aes_util.cpp
crypto/aes_util.h
crypto/ctr_encryption_layer.cpp
@@ -1205,9 +1203,6 @@ endif()
target_include_directories(core PRIVATE ${OPUS_INCLUDE_DIRS})
target_link_libraries(core PUBLIC common PRIVATE audio_core hid_core network video_core nx_tzdb tz)
if (MSVC)
target_link_libraries(core PRIVATE getopt)
endif()
if (BOOST_NO_HEADERS)
target_link_libraries(core PUBLIC Boost::container Boost::heap Boost::asio Boost::process Boost::crc)
@@ -1266,6 +1261,10 @@ if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64 OR ARCHITECTURE_riscv64 OR ARCHITE
hle/service/jit/jit.cpp
hle/service/jit/jit.h)
target_link_libraries(core PRIVATE dynarmic::dynarmic)
# Quick hack for XCode generator...
if (IOS)
target_include_directories(core PRIVATE "${CMAKE_SOURCE_DIR}/dynarmic/src")
endif()
endif()
if (TARGET OpenSSL::SSL)
+1 -1
View File
@@ -6,7 +6,7 @@
#pragma once
#include <dynarmic/interface/halt_reason.h>
#include "dynarmic/src/dynarmic/interface/halt_reason.h"
#include "core/arm/arm_interface.h"
+34 -18
View File
@@ -22,15 +22,21 @@ DynarmicCallbacks32::DynarmicCallbacks32(ArmDynarmic32& parent, Kernel::KProcess
, m_check_memory_access{m_debugger_enabled || !Settings::values.cpuopt_ignore_memory_aborts.GetValue()}
{}
u64 DynarmicCallbacks32::MemoryRead(u32 vaddr, size_t size) {
CheckMemoryAccess(vaddr, size, Kernel::DebugWatchpointType::Read);
switch (size) {
case sizeof(u64): return m_memory.Read64(vaddr);
case sizeof(u32): return m_memory.Read32(vaddr);
case sizeof(u16): return m_memory.Read16(vaddr);
case sizeof(u8): return m_memory.Read8(vaddr);
default: UNREACHABLE();
}
u8 DynarmicCallbacks32::MemoryRead8(u32 vaddr) {
CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Read);
return m_memory.Read8(vaddr);
}
u16 DynarmicCallbacks32::MemoryRead16(u32 vaddr) {
CheckMemoryAccess(vaddr, 2, Kernel::DebugWatchpointType::Read);
return m_memory.Read16(vaddr);
}
u32 DynarmicCallbacks32::MemoryRead32(u32 vaddr) {
CheckMemoryAccess(vaddr, 4, Kernel::DebugWatchpointType::Read);
return m_memory.Read32(vaddr);
}
u64 DynarmicCallbacks32::MemoryRead64(u32 vaddr) {
CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Read);
return m_memory.Read64(vaddr);
}
std::optional<u32> DynarmicCallbacks32::MemoryReadCode(u32 vaddr) {
@@ -44,17 +50,27 @@ std::optional<u32> DynarmicCallbacks32::MemoryReadCode(u32 vaddr) {
return cached_code_page.inst[(vaddr & Core::Memory::YUZU_PAGEMASK) / sizeof(u32)];
}
void DynarmicCallbacks32::MemoryWrite(Dynarmic::A32::VAddr vaddr, u64 value, size_t size) {
if (CheckMemoryAccess(vaddr, size, Kernel::DebugWatchpointType::Write)) {
switch (size) {
case sizeof(u64): return m_memory.Write64(vaddr, value);
case sizeof(u32): return m_memory.Write32(vaddr, u32(value));
case sizeof(u16): return m_memory.Write16(vaddr, u16(value));
case sizeof(u8): return m_memory.Write8(vaddr, u8(value));
default: UNREACHABLE();
}
void DynarmicCallbacks32::MemoryWrite8(u32 vaddr, u8 value) {
if (CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Write)) {
m_memory.Write8(vaddr, value);
}
}
void DynarmicCallbacks32::MemoryWrite16(u32 vaddr, u16 value) {
if (CheckMemoryAccess(vaddr, 2, Kernel::DebugWatchpointType::Write)) {
m_memory.Write16(vaddr, value);
}
}
void DynarmicCallbacks32::MemoryWrite32(u32 vaddr, u32 value) {
if (CheckMemoryAccess(vaddr, 4, Kernel::DebugWatchpointType::Write)) {
m_memory.Write32(vaddr, value);
}
}
void DynarmicCallbacks32::MemoryWrite64(u32 vaddr, u64 value) {
if (CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Write)) {
m_memory.Write64(vaddr, value);
}
}
bool DynarmicCallbacks32::MemoryWriteExclusive8(u32 vaddr, u8 value, u8 expected) {
return CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Write) &&
m_memory.WriteExclusive8(vaddr, value, expected);
+10 -4
View File
@@ -6,8 +6,8 @@
#pragma once
#include <dynarmic/interface/A32/a32.h>
#include <dynarmic/interface/code_page.h>
#include "dynarmic/src/dynarmic/interface/A32/a32.h"
#include "dynarmic/src/dynarmic/interface/code_page.h"
#include "core/arm/arm_interface.h"
#include "core/arm/dynarmic/dynarmic_exclusive_monitor.h"
@@ -30,12 +30,18 @@ class System;
class DynarmicCallbacks32 : public Dynarmic::A32::UserCallbacks {
public:
explicit DynarmicCallbacks32(ArmDynarmic32& parent, Kernel::KProcess* process);
u64 MemoryRead(u32 vaddr, size_t size) override;
u8 MemoryRead8(u32 vaddr) override;
u16 MemoryRead16(u32 vaddr) override;
u32 MemoryRead32(u32 vaddr) override;
u64 MemoryRead64(u32 vaddr) override;
std::optional<u32> MemoryReadCode(u32 vaddr) override;
void InstructionSynchronizationBarrierRaised() override {
last_code_addr = u64(-1); //reset back, force refetch
}
void MemoryWrite(Dynarmic::A32::VAddr vaddr, u64 value, size_t size) override;
void MemoryWrite8(u32 vaddr, u8 value) override;
void MemoryWrite16(u32 vaddr, u16 value) override;
void MemoryWrite32(u32 vaddr, u32 value) override;
void MemoryWrite64(u32 vaddr, u64 value) override;
bool MemoryWriteExclusive8(u32 vaddr, u8 value, u8 expected) override;
bool MemoryWriteExclusive16(u32 vaddr, u16 value, u16 expected) override;
bool MemoryWriteExclusive32(u32 vaddr, u32 value, u32 expected) override;
+33 -19
View File
@@ -10,7 +10,6 @@
#include "core/arm/dynarmic/dynarmic_exclusive_monitor.h"
#include "core/core_timing.h"
#include "core/hle/kernel/k_process.h"
#include "dynarmic/interface/A64/config.h"
namespace Core {
@@ -22,15 +21,21 @@ DynarmicCallbacks64::DynarmicCallbacks64(ArmDynarmic64& parent, Kernel::KProcess
, m_check_memory_access{m_debugger_enabled || !Settings::values.cpuopt_ignore_memory_aborts.GetValue()}
{}
u64 DynarmicCallbacks64::MemoryRead(u64 vaddr, size_t size) {
CheckMemoryAccess(vaddr, size, Kernel::DebugWatchpointType::Read);
switch (size) {
case sizeof(u64): return m_memory.Read64(vaddr);
case sizeof(u32): return m_memory.Read32(vaddr);
case sizeof(u16): return m_memory.Read16(vaddr);
case sizeof(u8): return m_memory.Read8(vaddr);
default: UNREACHABLE();
}
u8 DynarmicCallbacks64::MemoryRead8(u64 vaddr) {
CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Read);
return m_memory.Read8(vaddr);
}
u16 DynarmicCallbacks64::MemoryRead16(u64 vaddr) {
CheckMemoryAccess(vaddr, 2, Kernel::DebugWatchpointType::Read);
return m_memory.Read16(vaddr);
}
u32 DynarmicCallbacks64::MemoryRead32(u64 vaddr) {
CheckMemoryAccess(vaddr, 4, Kernel::DebugWatchpointType::Read);
return m_memory.Read32(vaddr);
}
u64 DynarmicCallbacks64::MemoryRead64(u64 vaddr) {
CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Read);
return m_memory.Read64(vaddr);
}
Dynarmic::A64::Vector DynarmicCallbacks64::MemoryRead128(u64 vaddr) {
CheckMemoryAccess(vaddr, 16, Kernel::DebugWatchpointType::Read);
@@ -48,15 +53,24 @@ std::optional<u32> DynarmicCallbacks64::MemoryReadCode(u64 vaddr) {
return cached_code_page.inst[(vaddr & Core::Memory::YUZU_PAGEMASK) / sizeof(u32)];
}
void DynarmicCallbacks64::MemoryWrite(Dynarmic::A64::VAddr vaddr, u64 value, std::size_t size) {
if (CheckMemoryAccess(vaddr, size, Kernel::DebugWatchpointType::Write)) {
switch (size) {
case sizeof(u64): return m_memory.Write64(vaddr, u64(value));
case sizeof(u32): return m_memory.Write32(vaddr, u32(value));
case sizeof(u16): return m_memory.Write16(vaddr, u16(value));
case sizeof(u8): return m_memory.Write8(vaddr, u8(value));
default: UNREACHABLE();
}
void DynarmicCallbacks64::MemoryWrite8(u64 vaddr, u8 value) {
if (CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Write)) {
m_memory.Write8(vaddr, value);
}
}
void DynarmicCallbacks64::MemoryWrite16(u64 vaddr, u16 value) {
if (CheckMemoryAccess(vaddr, 2, Kernel::DebugWatchpointType::Write)) {
m_memory.Write16(vaddr, value);
}
}
void DynarmicCallbacks64::MemoryWrite32(u64 vaddr, u32 value) {
if (CheckMemoryAccess(vaddr, 4, Kernel::DebugWatchpointType::Write)) {
m_memory.Write32(vaddr, value);
}
}
void DynarmicCallbacks64::MemoryWrite64(u64 vaddr, u64 value) {
if (CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Write)) {
m_memory.Write64(vaddr, value);
}
}
void DynarmicCallbacks64::MemoryWrite128(u64 vaddr, Dynarmic::A64::Vector value) {
+14 -9
View File
@@ -10,13 +10,12 @@
#include <memory>
#include "common/container/unordered_map.h"
#include <dynarmic/interface/A64/a64.h>
#include <dynarmic/interface/code_page.h>
#include "common/common_types.h"
#include "common/hash.h"
#include "core/arm/arm_interface.h"
#include "core/arm/dynarmic/dynarmic_exclusive_monitor.h"
#include "dynarmic/interface/A64/config.h"
#include "../../../dynarmic/src/dynarmic/interface/A64/a64.h"
#include "../../../dynarmic/src/dynarmic/interface/code_page.h"
#include "../../../common/common_types.h"
#include "../../../common/hash.h"
#include "../arm_interface.h"
#include "dynarmic_exclusive_monitor.h"
namespace Core::Memory {
class Memory;
@@ -37,13 +36,19 @@ class DynarmicCallbacks64 : public Dynarmic::A64::UserCallbacks {
public:
explicit DynarmicCallbacks64(ArmDynarmic64& parent, Kernel::KProcess* process);
u64 MemoryRead(u64 vaddr, size_t size) override;
u8 MemoryRead8(u64 vaddr) override;
u16 MemoryRead16(u64 vaddr) override;
u32 MemoryRead32(u64 vaddr) override;
u64 MemoryRead64(u64 vaddr) override;
Dynarmic::A64::Vector MemoryRead128(u64 vaddr) override;
std::optional<u32> MemoryReadCode(u64 vaddr) override;
void InstructionSynchronizationBarrierRaised() override {
last_code_addr = u64(-1); //reset back, force refetch
}
void MemoryWrite(Dynarmic::A64::VAddr vaddr, u64 value, std::size_t size) override;
void MemoryWrite8(u64 vaddr, u8 value) override;
void MemoryWrite16(u64 vaddr, u16 value) override;
void MemoryWrite32(u64 vaddr, u32 value) override;
void MemoryWrite64(u64 vaddr, u64 value) override;
void MemoryWrite128(u64 vaddr, Dynarmic::A64::Vector value) override;
bool MemoryWriteExclusive8(u64 vaddr, std::uint8_t value, std::uint8_t expected) override;
bool MemoryWriteExclusive16(u64 vaddr, std::uint16_t value, std::uint16_t expected) override;
+4 -1
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -5,7 +8,7 @@
#include <optional>
#include <dynarmic/interface/A32/coprocessor.h>
#include "dynarmic/interface/A32/coprocessor.h"
#include "common/common_types.h"
namespace Core {
@@ -1,9 +1,12 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <dynarmic/interface/exclusive_monitor.h>
#include "dynarmic/src/dynarmic/interface/exclusive_monitor.h"
#include "common/common_types.h"
#include "core/arm/exclusive_monitor.h"
+6 -3
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-FileCopyrightText: Copyright 2023 merryhime <https://mary.rs>
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -7,9 +10,9 @@
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wshadow"
#include <dynarmic/frontend/A64/a64_types.h>
#include <dynarmic/frontend/A64/decoder/a64.h>
#include <dynarmic/frontend/imm.h>
#include "dynarmic/frontend/A64/a64_types.h"
#include "dynarmic/frontend/A64/decoder/a64.h"
#include "dynarmic/frontend/imm.h"
#pragma GCC diagnostic pop
+4 -7
View File
@@ -35,20 +35,17 @@ static IPSFileType IdentifyMagic(std::span<const u8> magic) {
}
static bool IsEOF(IPSFileType type, std::span<const u8> magic) {
return (type == IPSFileType::IPS && magic.size() >= 3 && std::memcmp(magic.data(), "EOF", 3) == 0)
|| (type == IPSFileType::IPS32 && magic.size() >= 4 && std::memcmp(magic.data(), "EEOF", 4) == 0);
return (type == IPSFileType::IPS && magic.size() > 3 && std::memcmp(magic.data(), "EOF", 3) == 0)
|| (type == IPSFileType::IPS32 && magic.size() > 4 && std::memcmp(magic.data(), "EEOF", 4) == 0);
}
VirtualFile PatchIPS(const VirtualFile& in, const VirtualFile& ips) {
if (in == nullptr || ips == nullptr)
return nullptr;
const auto type = IdentifyMagic(ips->ReadBytes(0x5));
if (type == IPSFileType::Error)
return nullptr;
auto in_data = in->ReadAllBytes();
if (in_data.size() == 0)
auto const type = IdentifyMagic(in_data);
if (type == IPSFileType::Error)
return nullptr;
std::vector<u8> temp(type == IPSFileType::IPS ? 3 : 4);
+14 -8
View File
@@ -9,6 +9,7 @@
#include "common/logging.h"
#include "common/uuid.h"
#include "core/core.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/vfs/vfs.h"
@@ -61,17 +62,24 @@ SaveDataFactory::SaveDataFactory(Core::System& system_, ProgramId program_id_,
SaveDataFactory::~SaveDataFactory() = default;
std::string SaveDataFactory::GetSaveDataPath(SaveDataSpaceId space, SaveDataType type, u64 title_id, u128 user_id, u64 save_id) const {
if (type == SaveDataType::Account || type == SaveDataType::Device) {
const auto requested_id = title_id != 0 ? title_id : program_id;
const auto parent_id = system.GetContentProvider().GetParentApplicationId(requested_id);
title_id = parent_id.value_or(requested_id);
}
return GetFullPath(program_id, dir, space, type, title_id, user_id, save_id);
}
VirtualDir SaveDataFactory::Create(SaveDataSpaceId space, const SaveDataAttribute& meta) const {
const auto save_directory = GetFullPath(program_id, dir, space, meta.type, meta.program_id,
meta.user_id, meta.system_save_data_id);
const auto save_directory = GetSaveDataPath(space, meta.type, meta.program_id, meta.user_id, meta.system_save_data_id);
return dir->CreateDirectoryRelative(save_directory);
}
VirtualDir SaveDataFactory::Open(SaveDataSpaceId space, const SaveDataAttribute& meta) const {
const auto save_directory = GetFullPath(program_id, dir, space, meta.type, meta.program_id,
meta.user_id, meta.system_save_data_id);
const auto save_directory = GetSaveDataPath(space, meta.type, meta.program_id, meta.user_id, meta.system_save_data_id);
auto out = dir->GetDirectoryRelative(save_directory);
@@ -154,8 +162,7 @@ std::string SaveDataFactory::GetUserGameSaveDataRoot(u128 user_id, bool future)
SaveDataSize SaveDataFactory::ReadSaveDataSize(SaveDataType type, u64 title_id,
u128 user_id) const {
const auto path =
GetFullPath(program_id, dir, SaveDataSpaceId::User, type, title_id, user_id, 0);
const auto path = GetSaveDataPath(SaveDataSpaceId::User, type, title_id, user_id, 0);
const auto relative_dir = GetOrCreateDirectoryRelative(dir, path);
const auto size_file = relative_dir->GetFile(GetSaveDataSizeFileName());
@@ -173,8 +180,7 @@ SaveDataSize SaveDataFactory::ReadSaveDataSize(SaveDataType type, u64 title_id,
void SaveDataFactory::WriteSaveDataSize(SaveDataType type, u64 title_id, u128 user_id,
SaveDataSize new_value) const {
const auto path =
GetFullPath(program_id, dir, SaveDataSpaceId::User, type, title_id, user_id, 0);
const auto path = GetSaveDataPath(SaveDataSpaceId::User, type, title_id, user_id, 0);
const auto relative_dir = GetOrCreateDirectoryRelative(dir, path);
const auto size_file = relative_dir->CreateFile(GetSaveDataSizeFileName());
+1
View File
@@ -50,6 +50,7 @@ public:
void SetAutoCreate(bool state);
private:
std::string GetSaveDataPath(SaveDataSpaceId space, SaveDataType type, u64 title_id, u128 user_id, u64 save_id) const;
Core::System& system;
ProgramId program_id;
VirtualDir dir;
+4 -11
View File
@@ -29,7 +29,6 @@
#include "core/hle/service/am/frontend/applet_web_browser.h"
#include "core/hle/service/am/frontend/applets.h"
#include "core/hle/service/am/service/storage.h"
#include "core/hle/service/am/window_system.h"
#include "core/hle/service/sm/sm.h"
namespace Service::AM::Frontend {
@@ -73,16 +72,10 @@ void FrontendApplet::PushInteractiveOutData(std::shared_ptr<IStorage> storage) {
void FrontendApplet::Exit() {
auto applet_ = applet.lock();
{
std::scoped_lock lk{applet_->lock};
applet_->is_completed = true;
applet_->state_changed_event.Signal(system.Kernel());
}
if (auto caller_applet = applet_->caller_applet.lock()) {
std::scoped_lock lk{caller_applet->lock};
std::erase(caller_applet->child_applets, applet_);
}
if (auto* window_system = system.GetAppletManager().GetWindowSystem()) window_system->RequestUpdate();
std::scoped_lock lk{applet_->lock};
applet_->is_completed = true;
applet_->state_changed_event.Signal(system.Kernel());
}
FrontendAppletSet::FrontendAppletSet() = default;
@@ -122,10 +122,7 @@ std::shared_ptr<ILibraryAppletAccessor> CreateGuestApplet(Core::System& system,
auto broker = std::make_shared<AppletDataBroker>(system);
applet->caller_applet = caller_applet;
applet->caller_applet_broker = broker;
{
std::scoped_lock lk{caller_applet->lock};
caller_applet->child_applets.push_back(applet);
}
caller_applet->child_applets.push_back(applet);
window_system.TrackApplet(applet, false);
return std::make_shared<ILibraryAppletAccessor>(system, broker, applet);
}
@@ -151,10 +148,10 @@ std::shared_ptr<ILibraryAppletAccessor> CreateFrontendApplet(Core::System& syste
applet->caller_applet = caller_applet;
applet->caller_applet_broker = storage;
applet->frontend = system.GetFrontendAppletHolder().GetApplet(applet, applet_id, mode);
{
std::scoped_lock lk{caller_applet->lock};
caller_applet->child_applets.push_back(applet);
}
caller_applet->child_applets.push_back(applet);
window_system.TrackApplet(applet, false);
return std::make_shared<ILibraryAppletAccessor>(system, storage, applet);
}
+1 -1
View File
@@ -191,7 +191,7 @@ void LoopProcess(Core::System& system) {
server_manager->RegisterNamedService("audout:d", std::make_shared<IAudioOutManagerForDebugger>(system), 30);
server_manager->RegisterNamedService("audin:d", std::make_shared<IAudioInManagerForDebugger>(system), 30);
server_manager->RegisterNamedService("audrec:d", std::make_shared<IFinalOutputRecorderManagerForDebugger>(system), 30);
server_manager->RegisterNamedService("audren:d", std::make_shared<IAudioRendererManagerForDebugger>(system), 30);
server_manager->RegisterNamedService("audren:d", std::make_shared<IAudioInManager>(system), 30);
server_manager->RegisterNamedService("audin:u", std::make_shared<IAudioInManager>(system), 30);
server_manager->RegisterNamedService("audin:a", std::make_shared<IAudioInManagerForApplet>(system), 30);
+37 -31
View File
@@ -8,9 +8,9 @@
#include <map>
#include <span>
#include <boost/icl/interval_set.hpp>
#include <dynarmic/interface/A64/a64.h>
#include <dynarmic/interface/A64/config.h>
#include <dynarmic/interface/code_page.h>
#include "dynarmic/interface/A64/a64.h"
#include "dynarmic/interface/A64/config.h"
#include "dynarmic/interface/code_page.h"
#include "common/alignment.h"
#include "common/common_funcs.h"
@@ -71,14 +71,17 @@ public:
void InstructionSynchronizationBarrierRaised() override {
last_code_addr = u64(-1); //reset back, force refetch
}
u64 MemoryRead(u64 vaddr, size_t size) override {
switch (size) {
case sizeof(u64): return ReadMemory<u64>(vaddr);
case sizeof(u32): return ReadMemory<u32>(vaddr);
case sizeof(u16): return ReadMemory<u16>(vaddr);
case sizeof(u8): return ReadMemory<u8>(vaddr);
default: UNREACHABLE();
}
u8 MemoryRead8(u64 vaddr) override {
return ReadMemory<u8>(vaddr);
}
u16 MemoryRead16(u64 vaddr) override {
return ReadMemory<u16>(vaddr);
}
u32 MemoryRead32(u64 vaddr) override {
return ReadMemory<u32>(vaddr);
}
u64 MemoryRead64(u64 vaddr) override {
return ReadMemory<u64>(vaddr);
}
u128 MemoryRead128(u64 vaddr) override {
return ReadMemory<u128>(vaddr);
@@ -86,19 +89,22 @@ public:
std::string MemoryReadCString(u64 vaddr) {
std::string result{};
u8 next;
while ((next = u8(MemoryRead(vaddr++, sizeof(u8)))) != 0)
while ((next = MemoryRead8(vaddr++)) != 0)
result += char(next);
return result;
}
void MemoryWrite(u64 vaddr, u64 value, size_t size) override {
switch (size) {
case sizeof(u64): WriteMemory<u64>(vaddr, u64(value)); break;
case sizeof(u32): WriteMemory<u32>(vaddr, u32(value)); break;
case sizeof(u16): WriteMemory<u16>(vaddr, u16(value)); break;
case sizeof(u8): WriteMemory<u8>(vaddr, u8(value)); break;
default: UNREACHABLE();
}
void MemoryWrite8(u64 vaddr, u8 value) override {
WriteMemory<u8>(vaddr, value);
}
void MemoryWrite16(u64 vaddr, u16 value) override {
WriteMemory<u16>(vaddr, value);
}
void MemoryWrite32(u64 vaddr, u32 value) override {
WriteMemory<u32>(vaddr, value);
}
void MemoryWrite64(u64 vaddr, u64 value) override {
WriteMemory<u64>(vaddr, value);
}
void MemoryWrite128(u64 vaddr, u128 value) override {
WriteMemory<u128>(vaddr, value);
@@ -187,14 +193,14 @@ public:
// The loaded NRO file has ELF relocations that must be processed before it can run.
// Normally this would be processed by RTLD, but in HLE context, we don't have
// the linker available, so we have to do it ourselves.
const VAddr mod_offset{callbacks->MemoryRead(4, sizeof(u32))};
if (callbacks->MemoryRead(mod_offset, sizeof(u32)) != Common::MakeMagic('M', 'O', 'D', '0'))
const VAddr mod_offset{callbacks->MemoryRead32(4)};
if (callbacks->MemoryRead32(mod_offset) != Common::MakeMagic('M', 'O', 'D', '0'))
return false;
// For more info about dynamic entries, see the ELF ABI specification:
// https://refspecs.linuxbase.org/elf/gabi4+/ch5.dynamic.html
// https://refspecs.linuxbase.org/elf/gabi4+/ch4.reloc.html
VAddr dynamic_offset{mod_offset + callbacks->MemoryRead(mod_offset + 4, sizeof(u32))};
VAddr dynamic_offset{mod_offset + callbacks->MemoryRead32(mod_offset + 4)};
VAddr rela_dyn = 0, relr_dyn = 0;
size_t num_rela = 0, num_relr = 0;
while (true) {
@@ -216,8 +222,8 @@ public:
for (size_t i = 0; i < num_rela; i++) {
const auto rela{callbacks->ReadMemory<Elf64_Rela>(rela_dyn + i * sizeof(Elf64_Rela))};
if (Elf64RelType(rela.r_info) == ElfAArch64Relative) {
const VAddr contents{callbacks->MemoryRead(rela.r_offset, sizeof(u64))};
callbacks->MemoryWrite(rela.r_offset, contents + rela.r_addend, sizeof(u64));
const VAddr contents{callbacks->MemoryRead64(rela.r_offset)};
callbacks->MemoryWrite64(rela.r_offset, contents + rela.r_addend);
}
}
@@ -225,7 +231,7 @@ public:
for (size_t i = 0; i < num_relr; i++) {
const auto relr = callbacks->ReadMemory<Elf64_Relr>(relr_dyn + i * sizeof(Elf64_Relr));
const auto incr = [&](VAddr where) {
callbacks->MemoryWrite(where, callbacks->MemoryRead(where, sizeof(u64)) + relocbase, sizeof(u64));
callbacks->MemoryWrite64(where, callbacks->MemoryRead64(where) + relocbase);
};
if ((relr & 1) == 0) {
// where pointer
@@ -288,7 +294,7 @@ public:
if (argument_stack.size() > 8) {
const VAddr new_sp = Common::AlignDown(top_of_stack - (argument_stack.size() - 8) * sizeof(u64), STACK_ALIGN);
for (size_t i = 8; i < argument_stack.size(); i++)
callbacks->MemoryWrite(new_sp + (i - 8) * sizeof(u64), argument_stack[i], sizeof(u64));
callbacks->MemoryWrite64(new_sp + (i - 8) * sizeof(u64), argument_stack[i]);
jit->SetSP(new_sp);
}
// Reset the call state for the next invocation
@@ -379,17 +385,17 @@ void DynarmicCallbacks64::CallSVC(u32 swi) {
if (dest < src) {
for (size_t i = 0; i < n; i++)
MemoryWrite(dest + i, u8(MemoryRead(src + i, sizeof(u8))), sizeof(u8));
MemoryWrite8(dest + i, MemoryRead8(src + i));
} else {
for (size_t i = n; i > 0; i--)
MemoryWrite(dest + i - 1, u8(MemoryRead(src + i - 1, sizeof(u8))), sizeof(u8));
MemoryWrite8(dest + i - 1, MemoryRead8(src + i - 1));
}
} else if (pc == parent.helpers[size_t(HelperFn::Memset)]) {
const VAddr dest{parent.jit->GetRegister(0)};
const u64 c{parent.jit->GetRegister(1)};
const size_t n{parent.jit->GetRegister(2)};
for (size_t i = 0; i < n; i++)
MemoryWrite(dest + i, u8(c), sizeof(u8));
MemoryWrite8(dest + i, u8(c));
} else if (pc == parent.helpers[size_t(HelperFn::Resolve)]) {
// X0 contains a char* for a symbol to resolve
const auto name{MemoryReadCString(parent.jit->GetRegister(0))};
@@ -416,7 +422,7 @@ void DynarmicCallbacks64::CallSVC(u32 swi) {
}
void DynarmicCallbacks64::ExceptionRaised(u64 pc, Dynarmic::A64::Exception exception) {
auto const inst = MemoryRead(pc, sizeof(u32));
auto const inst = MemoryRead32(pc);
LOG_CRITICAL(Service_JIT, "{} PC @ {:08x}, data = {:08x}", exception, pc, inst);
parent.jit->HaltExecution();
}
-205
View File
@@ -1,205 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <regex>
#include <cctype>
#include "common/assert.h"
#include "common/logging.h"
#include "common/settings.h"
#include "common/string_util.h"
#include "common/scm_rev.h"
#include "core/core.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/launch_params.h"
#undef _UNICODE
#include <getopt.h>
#ifndef _MSC_VER
#include <unistd.h>
#endif
namespace Core {
LaunchParams ParseLaunchParams(Core::System& system, int argc, char *argv[], wchar_t *argv_w[]) noexcept {
LaunchParams p{};
int option_index = 0;
static struct option long_options[] = {
// clang-format off
{"debug", no_argument, 0, 'd'},
{"config", required_argument, 0, 'c'},
{"fullscreen", no_argument, 0, 'f'},
{"help", no_argument, 0, 'h'},
{"game", required_argument, 0, 'g'},
{"multiplayer", required_argument, 0, 'm'},
{"program", optional_argument, 0, 'p'},
{"user", required_argument, 0, 'u'},
{"version", no_argument, 0, 'v'},
{"input-profile", no_argument, 0, 'i'},
{"null-render", no_argument, 0, 'n'},
{"singlecore", no_argument, 0, 's'},
{"filter", no_argument, 0, 'x'},
{0, 0, 0, 0},
// clang-format on
};
while (optind < argc) {
if (int arg = getopt_long(argc, argv, "dc:fhg:m:p:u:vinsx", long_options, &option_index); arg != -1) {
switch (char(arg)) {
case 'd':
p.override_gdb_port = uint16_t(atoi(optarg));
break;
case 'c':
p.config_path = optarg;
break;
case 'f':
p.fullscreen = true;
LOG_INFO(Frontend, "Starting in fullscreen mode...");
break;
case 'h':
p.print_help = true;
break;
case 'g':
p.filepath = std::string(optarg);
break;
case 'i': {
p.input_profile = std::string(optarg);
break;
}
case 'm': {
p.use_multiplayer = true;
const std::string str_arg(optarg);
// regex to check if the format is nickname:password@ip:port
// with optional :password
const std::regex re("^([^:]+)(?::(.+))?@([^:]+)(?::([0-9]+))?$");
if (std::regex_match(str_arg, re)) {
std::smatch match;
std::regex_search(str_arg, match, re);
ASSERT(match.size() == 5);
p.nickname = match[1];
p.password = match[2];
p.address = match[3];
if (!match[4].str().empty()) {
p.port = u16(std::strtoul(match[4].str().c_str(), nullptr, 0));
}
std::regex nickname_re("^[a-zA-Z0-9._\\- ]+$");
ASSERT(std::regex_match(p.nickname, nickname_re) && "Nickname is not valid. Must be 4 to 20 alphanumeric characters");
ASSERT(!p.address.empty() && "Address is empty");
}
break;
}
case 'p':
p.program_args = argv[optind];
++optind;
break;
case 'u': {
// Launch game with a specific user
bool argument_ok = isdigit(optarg[0]);
p.selected_user = atoi(optarg);
if (!argument_ok) {
// try to look it up by username, only finds the first username that matches.
auto const user_idx = system.GetProfileManager().GetUserIndex(optarg);
if (user_idx != std::nullopt) {
p.selected_user = user_idx.value();
} else {
LOG_ERROR(Frontend, "Invalid user argument '{}'", optarg);
break;
}
}
if (system.GetProfileManager().UserExistsIndex(*p.selected_user)) {
Settings::values.current_user = s32(*p.selected_user);
} else {
LOG_ERROR(Frontend, "Selected user {} doesn't exist", *p.selected_user);
}
break;
}
case 'v':
p.print_version = true;
break;
case 'n':
p.force_null_render = true;
break;
case 's':
p.force_single_core = true;
break;
case 'x':
p.log_filter = argv[optind];
++optind;
break;
}
} else {
// only kept due to shortcuts made by Qt frontend which use "-qlaunch"
if (strcmp(argv[optind], "-hlaunch") == 0) {
p.launch_hlaunch = true;
} else if (strcmp(argv[optind], "-qlaunch") == 0) {
p.launch_qlaunch = true;
} else if (strcmp(argv[optind], "-setup") == 0) {
p.launch_setup = true;
} else {
// qt feeds utf8 data, sdl frontend feeds raw utf16 data
#ifdef _WIN32
p.filepath = argv_w != nullptr
? Common::UTF16ToUTF8(argv_w[optind])
: argv[optind];
#else
p.filepath = argv[optind];
#endif
}
optind++;
}
}
p.argv0 = argv[0];
return p;
}
void ApplyLaunchParams(LaunchParams const& lp) noexcept {
// apply the log_filter setting
// the logger was initialized before and doesn't pick up the filter on its own
Common::Log::Filter filter{};
filter.ParseFilterString(lp.log_filter.value_or(Settings::values.log_filter.GetValue()));
Common::Log::SetGlobalFilter(filter);
if (!lp.program_args.empty()) {
Settings::values.program_args = lp.program_args;
}
if (!lp.input_profile.empty()) {
auto& players = Settings::values.players.GetValue();
players[0].profile_name = lp.input_profile;
}
if (lp.selected_user.has_value()) {
Settings::values.current_user = std::clamp(*lp.selected_user, 0, 7);
}
if (lp.override_gdb_port.has_value()) {
Settings::values.use_gdbstub = true;
Settings::values.gdbstub_port = *lp.override_gdb_port;
}
if (lp.force_single_core) {
Settings::values.use_multi_core = false;
}
if (lp.force_null_render) {
Settings::values.renderer_backend = Settings::RendererBackend::Null;
}
if (lp.print_version) {
LOG_INFO(Frontend, "Eden {} {}", Common::g_scm_branch, Common::g_scm_desc);
}
if (lp.print_help) {
LOG_INFO(Frontend,
"Usage: {}"
" [options] <filename>\n"
"-c, --config Load the specified configuration file\n"
"-f, --fullscreen Start in fullscreen mode\n"
"-g, --game File path of the game to load\n"
"-h, --help Display this help and exit\n"
"-m, --multiplayer=nick:password@address:port"
" Nickname, password, address and port for multiplayer\n"
"-p, --program Pass following string as arguments to executable\n"
"-u, --user Select a specific user profile from 0 to 7\n"
"-d, --debug Run the GDB stub on a port from 1 to 65535\n"
"-v, --version Output version information and exit\n",
lp.argv0
);
}
}
}
-43
View File
@@ -1,43 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <string>
#include <optional>
#include "common/common_types.h"
#include "network/room.h"
namespace Core {
class System;
struct LaunchParams {
std::string argv0{};
std::string filepath{};
std::string nickname{};
std::string password{};
std::string address{};
std::string input_profile{};
std::string program_args{};
std::optional<std::string> config_path{};
std::optional<int> selected_user{};
std::optional<u16> override_gdb_port{};
std::optional<std::string> log_filter{};
u16 port = Network::DefaultRoomPort;
bool use_multiplayer = false;
bool fullscreen = false;
bool force_null_render = false;
bool force_single_core = false;
// print
bool print_version = false;
bool print_help = false;
// qt
bool launch_hlaunch = false;
bool launch_qlaunch = false;
bool launch_setup = false;
};
LaunchParams ParseLaunchParams(Core::System& system, int argc, char *argv[], wchar_t *argv_w[]) noexcept;
void ApplyLaunchParams(LaunchParams const& lp) noexcept;
}
+12 -4
View File
@@ -33,10 +33,18 @@ u64 MemoryReadWidth(Core::Memory::Memory& memory, u32 width, VAddr addr) {
void MemoryWriteWidth(Core::Memory::Memory& memory, u32 width, VAddr addr, u64 value) {
switch (width) {
case sizeof(u64): return memory.Write64(addr, value);
case sizeof(u32): return memory.Write32(addr, u32(value));
case sizeof(u16): return memory.Write16(addr, u16(value));
case sizeof(u8): return memory.Write8(addr, u8(value));
case 1:
memory.Write8(addr, static_cast<u8>(value));
break;
case 2:
memory.Write16(addr, static_cast<u16>(value));
break;
case 4:
memory.Write32(addr, static_cast<u32>(value));
break;
case 8:
memory.Write64(addr, value);
break;
default:
UNREACHABLE();
}
@@ -1,29 +0,0 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
function(target_architecture_specific_sources project arch)
if (NOT MULTIARCH_BUILD)
target_sources("${project}" PRIVATE ${ARGN})
return()
endif()
foreach(input_file IN LISTS ARGN)
if(input_file MATCHES ".cpp$")
if(NOT IS_ABSOLUTE ${input_file})
set(input_file "${CMAKE_CURRENT_SOURCE_DIR}/${input_file}")
endif()
set(output_file "${CMAKE_CURRENT_BINARY_DIR}/arch_gen/${input_file}")
add_custom_command(
OUTPUT "${output_file}"
COMMAND ${CMAKE_COMMAND} "-Darch=${arch}"
"-Dinput_file=${input_file}"
"-Doutput_file=${output_file}"
-P "${CMAKE_CURRENT_FUNCTION_LIST_DIR}/impl/TargetArchitectureSpecificSourcesWrapFile.cmake"
DEPENDS "${input_file}"
VERBATIM
)
target_sources(${project} PRIVATE "${output_file}")
endif()
endforeach()
endfunction()
+2 -3
View File
@@ -1,6 +1,5 @@
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
include(TargetArchitectureSpecificSources)
add_library(dynarmic STATIC
mcl/bit.hpp
@@ -143,7 +142,7 @@ if ("x86_64" IN_LIST ARCHITECTURE)
target_compile_definitions(dynarmic PRIVATE XBYAK_OLD_DISP_CHECK=1)
target_link_libraries(dynarmic PRIVATE xbyak::xbyak)
target_architecture_specific_sources(dynarmic "x86_64"
target_sources(dynarmic PRIVATE
backend/x64/abi.cpp
backend/x64/abi.h
backend/x64/block_of_code.cpp
@@ -204,7 +203,7 @@ endif()
if ("arm64" IN_LIST ARCHITECTURE)
target_link_libraries(dynarmic PRIVATE merry::oaknut)
target_architecture_specific_sources(dynarmic "arm64"
target_sources(dynarmic PRIVATE
backend/arm64/a32_jitstate.cpp
backend/arm64/a32_jitstate.h
backend/arm64/a64_jitstate.h
@@ -23,66 +23,30 @@
namespace Dynarmic::Backend::Arm64 {
template<auto mfp, typename T>
static void* EmitCallReadTrampoline(oaknut::CodeGenerator& code, T* this_, size_t bitsize) {
using namespace oaknut::util;
const auto info = Devirtualize<mfp>(this_);
oaknut::Label l_addr, l_this;
void* target = code.xptr<void*>();
// params = { this, vaddr, bitsize }
code.LDR(X0, l_this);
// X1 = vaddr
code.MOV(X2, bitsize);
code.LDR(Xscratch0, l_addr);
code.BR(Xscratch0);
code.align(8);
code.l(l_this);
code.dx(info.this_ptr);
code.l(l_addr);
code.dx(info.fn_ptr);
return target;
}
template<auto mfp, typename T>
static void* EmitCallWriteTrampoline(oaknut::CodeGenerator& code, T* this_, size_t bitsize) {
using namespace oaknut::util;
const auto info = Devirtualize<mfp>(this_);
oaknut::Label l_addr, l_this;
void* target = code.xptr<void*>();
// params = { this, vaddr, value, bitsize }
code.LDR(X0, l_this);
// X1 = vaddr
// X2 = value
code.MOV(X3, bitsize);
code.LDR(Xscratch0, l_addr);
code.BR(Xscratch0);
code.align(8);
code.l(l_this);
code.dx(info.this_ptr);
code.l(l_addr);
code.dx(info.fn_ptr);
return target;
}
template<auto mfp, typename T>
static void* EmitCallTrampoline(oaknut::CodeGenerator& code, T* this_) {
using namespace oaknut::util;
const auto info = Devirtualize<mfp>(this_);
oaknut::Label l_addr, l_this;
void* target = code.xptr<void*>();
code.LDR(X0, l_this);
code.LDR(Xscratch0, l_addr);
code.BR(Xscratch0);
code.align(8);
code.l(l_this);
code.dx(info.this_ptr);
code.l(l_addr);
code.dx(info.fn_ptr);
return target;
}
template<auto mfp, typename T>
static void* EmitWrappedReadCallTrampoline(oaknut::CodeGenerator& code, T* this_, size_t bitsize) {
static void* EmitWrappedReadCallTrampoline(oaknut::CodeGenerator& code, T* this_) {
using namespace oaknut::util;
const auto info = Devirtualize<mfp>(this_);
@@ -95,7 +59,6 @@ static void* EmitWrappedReadCallTrampoline(oaknut::CodeGenerator& code, T* this_
ABI_PushRegisters(code, save_regs, 0);
code.LDR(X0, l_this);
code.MOV(X1, Xscratch0);
code.MOV(X2, bitsize);
code.LDR(Xscratch0, l_addr);
code.BLR(Xscratch0);
code.MOV(Xscratch0, X0);
@@ -119,7 +82,7 @@ static void* EmitExclusiveReadCallTrampoline(oaknut::CodeGenerator& code, const
auto fn = [](const A32::UserConfig& conf, A32::VAddr vaddr) -> T {
return conf.global_monitor->ReadAndMark<T>(conf.processor_id, vaddr, [&]() -> T {
return (conf.callbacks->*callback)(vaddr, sizeof(T));
return (conf.callbacks->*callback)(vaddr);
});
};
@@ -138,7 +101,7 @@ static void* EmitExclusiveReadCallTrampoline(oaknut::CodeGenerator& code, const
}
template<auto mfp, typename T>
static void* EmitWrappedWriteCallTrampoline(oaknut::CodeGenerator& code, T* this_, size_t bitsize) {
static void* EmitWrappedWriteCallTrampoline(oaknut::CodeGenerator& code, T* this_) {
using namespace oaknut::util;
const auto info = Devirtualize<mfp>(this_);
@@ -152,7 +115,6 @@ static void* EmitWrappedWriteCallTrampoline(oaknut::CodeGenerator& code, T* this
code.LDR(X0, l_this);
code.MOV(X1, Xscratch0);
code.MOV(X2, Xscratch1);
code.MOV(X3, bitsize);
code.LDR(Xscratch0, l_addr);
code.BLR(Xscratch0);
ABI_PopRegisters(code, save_regs, 0);
@@ -174,9 +136,12 @@ static void* EmitExclusiveWriteCallTrampoline(oaknut::CodeGenerator& code, const
oaknut::Label l_addr, l_this;
auto fn = [](const A32::UserConfig& conf, A32::VAddr vaddr, T value) -> u32 {
return conf.global_monitor->DoExclusiveOperation<T>(conf.processor_id, vaddr, [&](T expected) -> bool {
return (conf.callbacks->*callback)(vaddr, value, expected);
}) ? 0 : 1;
return conf.global_monitor->DoExclusiveOperation<T>(conf.processor_id, vaddr,
[&](T expected) -> bool {
return (conf.callbacks->*callback)(vaddr, value, expected);
})
? 0
: 1;
};
void* target = code.xptr<void*>();
@@ -214,27 +179,26 @@ void A32AddressSpace::EmitPrelude() {
UnprotectCodeMemory();
prelude_info.read_memory_8 = EmitCallReadTrampoline<&A32::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u8));
prelude_info.read_memory_16 = EmitCallReadTrampoline<&A32::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u16));
prelude_info.read_memory_32 = EmitCallReadTrampoline<&A32::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u32));
prelude_info.read_memory_64 = EmitCallReadTrampoline<&A32::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u64));
prelude_info.wrapped_read_memory_8 = EmitWrappedReadCallTrampoline<&A32::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u8));
prelude_info.wrapped_read_memory_16 = EmitWrappedReadCallTrampoline<&A32::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u16));
prelude_info.wrapped_read_memory_32 = EmitWrappedReadCallTrampoline<&A32::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u32));
prelude_info.wrapped_read_memory_64 = EmitWrappedReadCallTrampoline<&A32::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u64));
prelude_info.exclusive_read_memory_8 = EmitExclusiveReadCallTrampoline<&A32::UserCallbacks::MemoryRead, u8>(code, conf);
prelude_info.exclusive_read_memory_16 = EmitExclusiveReadCallTrampoline<&A32::UserCallbacks::MemoryRead, u16>(code, conf);
prelude_info.exclusive_read_memory_32 = EmitExclusiveReadCallTrampoline<&A32::UserCallbacks::MemoryRead, u32>(code, conf);
prelude_info.exclusive_read_memory_64 = EmitExclusiveReadCallTrampoline<&A32::UserCallbacks::MemoryRead, u64>(code, conf);
prelude_info.write_memory_8 = EmitCallWriteTrampoline<&A32::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u8));
prelude_info.write_memory_16 = EmitCallWriteTrampoline<&A32::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u16));
prelude_info.write_memory_32 = EmitCallWriteTrampoline<&A32::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u32));
prelude_info.write_memory_64 = EmitCallWriteTrampoline<&A32::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u64));
prelude_info.wrapped_write_memory_8 = EmitWrappedWriteCallTrampoline<&A32::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u8));
prelude_info.wrapped_write_memory_16 = EmitWrappedWriteCallTrampoline<&A32::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u16));
prelude_info.wrapped_write_memory_32 = EmitWrappedWriteCallTrampoline<&A32::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u32));
prelude_info.wrapped_write_memory_64 = EmitWrappedWriteCallTrampoline<&A32::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u64));
prelude_info.read_memory_8 = EmitCallTrampoline<&A32::UserCallbacks::MemoryRead8>(code, conf.callbacks);
prelude_info.read_memory_16 = EmitCallTrampoline<&A32::UserCallbacks::MemoryRead16>(code, conf.callbacks);
prelude_info.read_memory_32 = EmitCallTrampoline<&A32::UserCallbacks::MemoryRead32>(code, conf.callbacks);
prelude_info.read_memory_64 = EmitCallTrampoline<&A32::UserCallbacks::MemoryRead64>(code, conf.callbacks);
prelude_info.wrapped_read_memory_8 = EmitWrappedReadCallTrampoline<&A32::UserCallbacks::MemoryRead8>(code, conf.callbacks);
prelude_info.wrapped_read_memory_16 = EmitWrappedReadCallTrampoline<&A32::UserCallbacks::MemoryRead16>(code, conf.callbacks);
prelude_info.wrapped_read_memory_32 = EmitWrappedReadCallTrampoline<&A32::UserCallbacks::MemoryRead32>(code, conf.callbacks);
prelude_info.wrapped_read_memory_64 = EmitWrappedReadCallTrampoline<&A32::UserCallbacks::MemoryRead64>(code, conf.callbacks);
prelude_info.exclusive_read_memory_8 = EmitExclusiveReadCallTrampoline<&A32::UserCallbacks::MemoryRead8, u8>(code, conf);
prelude_info.exclusive_read_memory_16 = EmitExclusiveReadCallTrampoline<&A32::UserCallbacks::MemoryRead16, u16>(code, conf);
prelude_info.exclusive_read_memory_32 = EmitExclusiveReadCallTrampoline<&A32::UserCallbacks::MemoryRead32, u32>(code, conf);
prelude_info.exclusive_read_memory_64 = EmitExclusiveReadCallTrampoline<&A32::UserCallbacks::MemoryRead64, u64>(code, conf);
prelude_info.write_memory_8 = EmitCallTrampoline<&A32::UserCallbacks::MemoryWrite8>(code, conf.callbacks);
prelude_info.write_memory_16 = EmitCallTrampoline<&A32::UserCallbacks::MemoryWrite16>(code, conf.callbacks);
prelude_info.write_memory_32 = EmitCallTrampoline<&A32::UserCallbacks::MemoryWrite32>(code, conf.callbacks);
prelude_info.write_memory_64 = EmitCallTrampoline<&A32::UserCallbacks::MemoryWrite64>(code, conf.callbacks);
prelude_info.wrapped_write_memory_8 = EmitWrappedWriteCallTrampoline<&A32::UserCallbacks::MemoryWrite8>(code, conf.callbacks);
prelude_info.wrapped_write_memory_16 = EmitWrappedWriteCallTrampoline<&A32::UserCallbacks::MemoryWrite16>(code, conf.callbacks);
prelude_info.wrapped_write_memory_32 = EmitWrappedWriteCallTrampoline<&A32::UserCallbacks::MemoryWrite32>(code, conf.callbacks);
prelude_info.wrapped_write_memory_64 = EmitWrappedWriteCallTrampoline<&A32::UserCallbacks::MemoryWrite64>(code, conf.callbacks);
prelude_info.exclusive_write_memory_8 = EmitExclusiveWriteCallTrampoline<&A32::UserCallbacks::MemoryWriteExclusive8, u8>(code, conf);
prelude_info.exclusive_write_memory_16 = EmitExclusiveWriteCallTrampoline<&A32::UserCallbacks::MemoryWriteExclusive16, u16>(code, conf);
prelude_info.exclusive_write_memory_32 = EmitExclusiveWriteCallTrampoline<&A32::UserCallbacks::MemoryWriteExclusive32, u32>(code, conf);
@@ -22,66 +22,30 @@
namespace Dynarmic::Backend::Arm64 {
template<auto mfp, typename T>
static void* EmitCallReadTrampoline(oaknut::CodeGenerator& code, T* this_, size_t bitsize) {
using namespace oaknut::util;
const auto info = Devirtualize<mfp>(this_);
oaknut::Label l_addr, l_this;
void* target = code.xptr<void*>();
// params = { this, vaddr, bitsize }
code.LDR(X0, l_this);
// X1 = vaddr
code.MOV(X2, bitsize);
code.LDR(Xscratch0, l_addr);
code.BR(Xscratch0);
code.align(8);
code.l(l_this);
code.dx(info.this_ptr);
code.l(l_addr);
code.dx(info.fn_ptr);
return target;
}
template<auto mfp, typename T>
static void* EmitCallWriteTrampoline(oaknut::CodeGenerator& code, T* this_, size_t bitsize) {
using namespace oaknut::util;
const auto info = Devirtualize<mfp>(this_);
oaknut::Label l_addr, l_this;
void* target = code.xptr<void*>();
// params = { this, vaddr, value, bitsize }
code.LDR(X0, l_this);
// X1 = vaddr
// X2 = value
code.MOV(X3, bitsize);
code.LDR(Xscratch0, l_addr);
code.BR(Xscratch0);
code.align(8);
code.l(l_this);
code.dx(info.this_ptr);
code.l(l_addr);
code.dx(info.fn_ptr);
return target;
}
template<auto mfp, typename T>
static void* EmitCallTrampoline(oaknut::CodeGenerator& code, T* this_) {
using namespace oaknut::util;
const auto info = Devirtualize<mfp>(this_);
oaknut::Label l_addr, l_this;
void* target = code.xptr<void*>();
code.LDR(X0, l_this);
code.LDR(Xscratch0, l_addr);
code.BR(Xscratch0);
code.align(8);
code.l(l_this);
code.dx(info.this_ptr);
code.l(l_addr);
code.dx(info.fn_ptr);
return target;
}
template<auto mfp, typename T>
static void* EmitWrappedReadCallTrampoline(oaknut::CodeGenerator& code, T* this_, size_t bitsize) {
static void* EmitWrappedReadCallTrampoline(oaknut::CodeGenerator& code, T* this_) {
using namespace oaknut::util;
const auto info = Devirtualize<mfp>(this_);
@@ -94,7 +58,6 @@ static void* EmitWrappedReadCallTrampoline(oaknut::CodeGenerator& code, T* this_
ABI_PushRegisters(code, save_regs, 0);
code.LDR(X0, l_this);
code.MOV(X1, Xscratch0);
code.MOV(X2, bitsize);
code.LDR(Xscratch0, l_addr);
code.BLR(Xscratch0);
code.MOV(Xscratch0, X0);
@@ -118,7 +81,7 @@ static void* EmitExclusiveReadCallTrampoline(oaknut::CodeGenerator& code, const
auto fn = [](const A64::UserConfig& conf, A64::VAddr vaddr) -> T {
return conf.global_monitor->ReadAndMark<T>(conf.processor_id, vaddr, [&]() -> T {
return (conf.callbacks->*callback)(vaddr, sizeof(T));
return (conf.callbacks->*callback)(vaddr);
});
};
@@ -137,7 +100,7 @@ static void* EmitExclusiveReadCallTrampoline(oaknut::CodeGenerator& code, const
}
template<auto mfp, typename T>
static void* EmitWrappedWriteCallTrampoline(oaknut::CodeGenerator& code, T* this_, size_t bitsize) {
static void* EmitWrappedWriteCallTrampoline(oaknut::CodeGenerator& code, T* this_) {
using namespace oaknut::util;
const auto info = Devirtualize<mfp>(this_);
@@ -151,7 +114,6 @@ static void* EmitWrappedWriteCallTrampoline(oaknut::CodeGenerator& code, T* this
code.LDR(X0, l_this);
code.MOV(X1, Xscratch0);
code.MOV(X2, Xscratch1);
code.MOV(X3, bitsize);
code.LDR(Xscratch0, l_addr);
code.BLR(Xscratch0);
ABI_PopRegisters(code, save_regs, 0);
@@ -171,10 +133,14 @@ static void* EmitExclusiveWriteCallTrampoline(oaknut::CodeGenerator& code, const
using namespace oaknut::util;
oaknut::Label l_addr, l_this;
auto fn = [](const A64::UserConfig& conf, A64::VAddr vaddr, T value) -> u32 {
return conf.global_monitor->DoExclusiveOperation<T>(conf.processor_id, vaddr, [&](T expected) -> bool {
return (conf.callbacks->*callback)(vaddr, value, expected);
}) ? 0 : 1;
return conf.global_monitor->DoExclusiveOperation<T>(conf.processor_id, vaddr,
[&](T expected) -> bool {
return (conf.callbacks->*callback)(vaddr, value, expected);
})
? 0
: 1;
};
void* target = code.xptr<void*>();
@@ -380,30 +346,30 @@ void A64AddressSpace::EmitPrelude() {
UnprotectCodeMemory();
prelude_info.read_memory_8 = EmitCallReadTrampoline<&A64::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u8));
prelude_info.read_memory_16 = EmitCallReadTrampoline<&A64::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u16));
prelude_info.read_memory_32 = EmitCallReadTrampoline<&A64::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u32));
prelude_info.read_memory_64 = EmitCallReadTrampoline<&A64::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u64));
prelude_info.read_memory_8 = EmitCallTrampoline<&A64::UserCallbacks::MemoryRead8>(code, conf.callbacks);
prelude_info.read_memory_16 = EmitCallTrampoline<&A64::UserCallbacks::MemoryRead16>(code, conf.callbacks);
prelude_info.read_memory_32 = EmitCallTrampoline<&A64::UserCallbacks::MemoryRead32>(code, conf.callbacks);
prelude_info.read_memory_64 = EmitCallTrampoline<&A64::UserCallbacks::MemoryRead64>(code, conf.callbacks);
prelude_info.read_memory_128 = EmitRead128CallTrampoline(code, conf.callbacks);
prelude_info.wrapped_read_memory_8 = EmitWrappedReadCallTrampoline<&A64::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u8));
prelude_info.wrapped_read_memory_16 = EmitWrappedReadCallTrampoline<&A64::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u16));
prelude_info.wrapped_read_memory_32 = EmitWrappedReadCallTrampoline<&A64::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u32));
prelude_info.wrapped_read_memory_64 = EmitWrappedReadCallTrampoline<&A64::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u64));
prelude_info.wrapped_read_memory_8 = EmitWrappedReadCallTrampoline<&A64::UserCallbacks::MemoryRead8>(code, conf.callbacks);
prelude_info.wrapped_read_memory_16 = EmitWrappedReadCallTrampoline<&A64::UserCallbacks::MemoryRead16>(code, conf.callbacks);
prelude_info.wrapped_read_memory_32 = EmitWrappedReadCallTrampoline<&A64::UserCallbacks::MemoryRead32>(code, conf.callbacks);
prelude_info.wrapped_read_memory_64 = EmitWrappedReadCallTrampoline<&A64::UserCallbacks::MemoryRead64>(code, conf.callbacks);
prelude_info.wrapped_read_memory_128 = EmitWrappedRead128CallTrampoline(code, conf.callbacks);
prelude_info.exclusive_read_memory_8 = EmitExclusiveReadCallTrampoline<&A64::UserCallbacks::MemoryRead, u8>(code, conf);
prelude_info.exclusive_read_memory_16 = EmitExclusiveReadCallTrampoline<&A64::UserCallbacks::MemoryRead, u16>(code, conf);
prelude_info.exclusive_read_memory_32 = EmitExclusiveReadCallTrampoline<&A64::UserCallbacks::MemoryRead, u32>(code, conf);
prelude_info.exclusive_read_memory_64 = EmitExclusiveReadCallTrampoline<&A64::UserCallbacks::MemoryRead, u64>(code, conf);
prelude_info.exclusive_read_memory_8 = EmitExclusiveReadCallTrampoline<&A64::UserCallbacks::MemoryRead8, u8>(code, conf);
prelude_info.exclusive_read_memory_16 = EmitExclusiveReadCallTrampoline<&A64::UserCallbacks::MemoryRead16, u16>(code, conf);
prelude_info.exclusive_read_memory_32 = EmitExclusiveReadCallTrampoline<&A64::UserCallbacks::MemoryRead32, u32>(code, conf);
prelude_info.exclusive_read_memory_64 = EmitExclusiveReadCallTrampoline<&A64::UserCallbacks::MemoryRead64, u64>(code, conf);
prelude_info.exclusive_read_memory_128 = EmitExclusiveRead128CallTrampoline(code, conf);
prelude_info.write_memory_8 = EmitCallWriteTrampoline<&A64::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u8));
prelude_info.write_memory_16 = EmitCallWriteTrampoline<&A64::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u16));
prelude_info.write_memory_32 = EmitCallWriteTrampoline<&A64::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u32));
prelude_info.write_memory_64 = EmitCallWriteTrampoline<&A64::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u64));
prelude_info.write_memory_8 = EmitCallTrampoline<&A64::UserCallbacks::MemoryWrite8>(code, conf.callbacks);
prelude_info.write_memory_16 = EmitCallTrampoline<&A64::UserCallbacks::MemoryWrite16>(code, conf.callbacks);
prelude_info.write_memory_32 = EmitCallTrampoline<&A64::UserCallbacks::MemoryWrite32>(code, conf.callbacks);
prelude_info.write_memory_64 = EmitCallTrampoline<&A64::UserCallbacks::MemoryWrite64>(code, conf.callbacks);
prelude_info.write_memory_128 = EmitWrite128CallTrampoline(code, conf.callbacks);
prelude_info.wrapped_write_memory_8 = EmitWrappedWriteCallTrampoline<&A64::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u8));
prelude_info.wrapped_write_memory_16 = EmitWrappedWriteCallTrampoline<&A64::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u16));
prelude_info.wrapped_write_memory_32 = EmitWrappedWriteCallTrampoline<&A64::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u32));
prelude_info.wrapped_write_memory_64 = EmitWrappedWriteCallTrampoline<&A64::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u64));
prelude_info.wrapped_write_memory_8 = EmitWrappedWriteCallTrampoline<&A64::UserCallbacks::MemoryWrite8>(code, conf.callbacks);
prelude_info.wrapped_write_memory_16 = EmitWrappedWriteCallTrampoline<&A64::UserCallbacks::MemoryWrite16>(code, conf.callbacks);
prelude_info.wrapped_write_memory_32 = EmitWrappedWriteCallTrampoline<&A64::UserCallbacks::MemoryWrite32>(code, conf.callbacks);
prelude_info.wrapped_write_memory_64 = EmitWrappedWriteCallTrampoline<&A64::UserCallbacks::MemoryWrite64>(code, conf.callbacks);
prelude_info.wrapped_write_memory_128 = EmitWrappedWrite128CallTrampoline(code, conf.callbacks);
prelude_info.exclusive_write_memory_8 = EmitExclusiveWriteCallTrampoline<&A64::UserCallbacks::MemoryWriteExclusive8, u8>(code, conf);
prelude_info.exclusive_write_memory_16 = EmitExclusiveWriteCallTrampoline<&A64::UserCallbacks::MemoryWriteExclusive16, u16>(code, conf);
@@ -145,7 +145,6 @@ void AddressSpace::Link(EmittedBlockInfo& block_info) {
case LinkTarget::ReturnFromRunCode:
c.B(prelude_info.return_from_run_code);
break;
// { this, vaddr, size }
case LinkTarget::ReadMemory8:
c.BL(prelude_info.read_memory_8);
break;
@@ -161,7 +160,6 @@ void AddressSpace::Link(EmittedBlockInfo& block_info) {
case LinkTarget::ReadMemory128:
c.BL(prelude_info.read_memory_128);
break;
// { this, vaddr, size }
case LinkTarget::WrappedReadMemory8:
c.BL(prelude_info.wrapped_read_memory_8);
break;
@@ -177,7 +175,6 @@ void AddressSpace::Link(EmittedBlockInfo& block_info) {
case LinkTarget::WrappedReadMemory128:
c.BL(prelude_info.wrapped_read_memory_128);
break;
//
case LinkTarget::ExclusiveReadMemory8:
c.BL(prelude_info.exclusive_read_memory_8);
break;
@@ -193,7 +190,6 @@ void AddressSpace::Link(EmittedBlockInfo& block_info) {
case LinkTarget::ExclusiveReadMemory128:
c.BL(prelude_info.exclusive_read_memory_128);
break;
// { this, vaddr, value, size }
case LinkTarget::WriteMemory8:
c.BL(prelude_info.write_memory_8);
break;
@@ -209,7 +205,6 @@ void AddressSpace::Link(EmittedBlockInfo& block_info) {
case LinkTarget::WriteMemory128:
c.BL(prelude_info.write_memory_128);
break;
//
case LinkTarget::WrappedWriteMemory8:
c.BL(prelude_info.wrapped_write_memory_8);
break;
@@ -225,7 +220,6 @@ void AddressSpace::Link(EmittedBlockInfo& block_info) {
case LinkTarget::WrappedWriteMemory128:
c.BL(prelude_info.wrapped_write_memory_128);
break;
//
case LinkTarget::ExclusiveWriteMemory8:
c.BL(prelude_info.exclusive_write_memory_8);
break;
@@ -31,16 +31,16 @@ using namespace Xbyak::util;
void A32EmitX64::GenFastmemFallbacks() {
const std::initializer_list<int> idxes{0, 1, 2, 3, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14};
const std::array<std::pair<size_t, ArgCallback>, 4> read_callbacks{{
{8, Devirtualize<&A32::UserCallbacks::MemoryRead>(conf.callbacks)},
{16, Devirtualize<&A32::UserCallbacks::MemoryRead>(conf.callbacks)},
{32, Devirtualize<&A32::UserCallbacks::MemoryRead>(conf.callbacks)},
{64, Devirtualize<&A32::UserCallbacks::MemoryRead>(conf.callbacks)},
{8, Devirtualize<&A32::UserCallbacks::MemoryRead8>(conf.callbacks)},
{16, Devirtualize<&A32::UserCallbacks::MemoryRead16>(conf.callbacks)},
{32, Devirtualize<&A32::UserCallbacks::MemoryRead32>(conf.callbacks)},
{64, Devirtualize<&A32::UserCallbacks::MemoryRead64>(conf.callbacks)},
}};
const std::array<std::pair<size_t, ArgCallback>, 4> write_callbacks{{
{8, Devirtualize<&A32::UserCallbacks::MemoryWrite>(conf.callbacks)},
{16, Devirtualize<&A32::UserCallbacks::MemoryWrite>(conf.callbacks)},
{32, Devirtualize<&A32::UserCallbacks::MemoryWrite>(conf.callbacks)},
{64, Devirtualize<&A32::UserCallbacks::MemoryWrite>(conf.callbacks)},
{8, Devirtualize<&A32::UserCallbacks::MemoryWrite8>(conf.callbacks)},
{16, Devirtualize<&A32::UserCallbacks::MemoryWrite16>(conf.callbacks)},
{32, Devirtualize<&A32::UserCallbacks::MemoryWrite32>(conf.callbacks)},
{64, Devirtualize<&A32::UserCallbacks::MemoryWrite64>(conf.callbacks)},
}};
const std::array<std::pair<size_t, ArgCallback>, 4> exclusive_write_callbacks{{
{8, Devirtualize<&A32::UserCallbacks::MemoryWriteExclusive8>(conf.callbacks)},
@@ -56,12 +56,12 @@ void A32EmitX64::GenFastmemFallbacks() {
code.align();
read_fallbacks[std::make_tuple(ordered, bitsize, vaddr_idx, value_idx)] = code.getCurr<void (*)()>();
ABI_PushCallerSaveRegistersAndAdjustStackExcept(code, HostLocRegIdx(value_idx));
// params = { this, vaddr, size }
if (vaddr_idx != code.ABI_PARAM2.getIdx()) {
code.mov(code.ABI_PARAM2, Xbyak::Reg64{vaddr_idx});
}
code.mov(code.ABI_PARAM3, bitsize / CHAR_BIT);
if (ordered) code.mfence();
if (ordered) {
code.mfence();
}
callback.EmitCall(code);
if (value_idx != code.ABI_RETURN.getIdx()) {
code.mov(Xbyak::Reg64{value_idx}, code.ABI_RETURN);
@@ -76,7 +76,6 @@ void A32EmitX64::GenFastmemFallbacks() {
code.align();
write_fallbacks[std::make_tuple(ordered, bitsize, vaddr_idx, value_idx)] = code.getCurr<void (*)()>();
ABI_PushCallerSaveRegistersAndAdjustStack(code);
// params = { this, vaddr, value, size }
if (vaddr_idx == code.ABI_PARAM3.getIdx() && value_idx == code.ABI_PARAM2.getIdx()) {
code.xchg(code.ABI_PARAM2, code.ABI_PARAM3);
} else if (vaddr_idx == code.ABI_PARAM3.getIdx()) {
@@ -93,9 +92,10 @@ void A32EmitX64::GenFastmemFallbacks() {
}
}
code.ZeroExtendFrom(bitsize, code.ABI_PARAM3);
code.mov(code.ABI_PARAM4, bitsize / CHAR_BIT);
callback.EmitCall(code);
if (ordered) code.mfence();
if (ordered) {
code.mfence();
}
ABI_PopCallerSaveRegistersAndAdjustStack(code);
code.ret();
PerfMapRegister(write_fallbacks[std::make_tuple(ordered, bitsize, vaddr_idx, value_idx)], code.getCurr(), fmt::format("a32_write_fallback_{}", bitsize));
@@ -138,35 +138,35 @@ void A32EmitX64::GenFastmemFallbacks() {
#undef Axx
void A32EmitX64::EmitA32ReadMemory8(A32EmitContext& ctx, IR::Inst* inst) {
EmitMemoryRead<8, &A32::UserCallbacks::MemoryRead>(ctx, inst);
EmitMemoryRead<8, &A32::UserCallbacks::MemoryRead8>(ctx, inst);
}
void A32EmitX64::EmitA32ReadMemory16(A32EmitContext& ctx, IR::Inst* inst) {
EmitMemoryRead<16, &A32::UserCallbacks::MemoryRead>(ctx, inst);
EmitMemoryRead<16, &A32::UserCallbacks::MemoryRead16>(ctx, inst);
}
void A32EmitX64::EmitA32ReadMemory32(A32EmitContext& ctx, IR::Inst* inst) {
EmitMemoryRead<32, &A32::UserCallbacks::MemoryRead>(ctx, inst);
EmitMemoryRead<32, &A32::UserCallbacks::MemoryRead32>(ctx, inst);
}
void A32EmitX64::EmitA32ReadMemory64(A32EmitContext& ctx, IR::Inst* inst) {
EmitMemoryRead<64, &A32::UserCallbacks::MemoryRead>(ctx, inst);
EmitMemoryRead<64, &A32::UserCallbacks::MemoryRead64>(ctx, inst);
}
void A32EmitX64::EmitA32WriteMemory8(A32EmitContext& ctx, IR::Inst* inst) {
EmitMemoryWrite<8, &A32::UserCallbacks::MemoryWrite>(ctx, inst);
EmitMemoryWrite<8, &A32::UserCallbacks::MemoryWrite8>(ctx, inst);
}
void A32EmitX64::EmitA32WriteMemory16(A32EmitContext& ctx, IR::Inst* inst) {
EmitMemoryWrite<16, &A32::UserCallbacks::MemoryWrite>(ctx, inst);
EmitMemoryWrite<16, &A32::UserCallbacks::MemoryWrite16>(ctx, inst);
}
void A32EmitX64::EmitA32WriteMemory32(A32EmitContext& ctx, IR::Inst* inst) {
EmitMemoryWrite<32, &A32::UserCallbacks::MemoryWrite>(ctx, inst);
EmitMemoryWrite<32, &A32::UserCallbacks::MemoryWrite32>(ctx, inst);
}
void A32EmitX64::EmitA32WriteMemory64(A32EmitContext& ctx, IR::Inst* inst) {
EmitMemoryWrite<64, &A32::UserCallbacks::MemoryWrite>(ctx, inst);
EmitMemoryWrite<64, &A32::UserCallbacks::MemoryWrite64>(ctx, inst);
}
void A32EmitX64::EmitA32ClearExclusive(A32EmitContext&, IR::Inst*) {
@@ -175,33 +175,33 @@ void A32EmitX64::EmitA32ClearExclusive(A32EmitContext&, IR::Inst*) {
void A32EmitX64::EmitA32ExclusiveReadMemory8(A32EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveReadMemoryInline<8, &A32::UserCallbacks::MemoryRead>(ctx, inst);
EmitExclusiveReadMemoryInline<8, &A32::UserCallbacks::MemoryRead8>(ctx, inst);
} else {
EmitExclusiveReadMemory<8, &A32::UserCallbacks::MemoryRead>(ctx, inst);
EmitExclusiveReadMemory<8, &A32::UserCallbacks::MemoryRead8>(ctx, inst);
}
}
void A32EmitX64::EmitA32ExclusiveReadMemory16(A32EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveReadMemoryInline<16, &A32::UserCallbacks::MemoryRead>(ctx, inst);
EmitExclusiveReadMemoryInline<16, &A32::UserCallbacks::MemoryRead16>(ctx, inst);
} else {
EmitExclusiveReadMemory<16, &A32::UserCallbacks::MemoryRead>(ctx, inst);
EmitExclusiveReadMemory<16, &A32::UserCallbacks::MemoryRead16>(ctx, inst);
}
}
void A32EmitX64::EmitA32ExclusiveReadMemory32(A32EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveReadMemoryInline<32, &A32::UserCallbacks::MemoryRead>(ctx, inst);
EmitExclusiveReadMemoryInline<32, &A32::UserCallbacks::MemoryRead32>(ctx, inst);
} else {
EmitExclusiveReadMemory<32, &A32::UserCallbacks::MemoryRead>(ctx, inst);
EmitExclusiveReadMemory<32, &A32::UserCallbacks::MemoryRead32>(ctx, inst);
}
}
void A32EmitX64::EmitA32ExclusiveReadMemory64(A32EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveReadMemoryInline<64, &A32::UserCallbacks::MemoryRead>(ctx, inst);
EmitExclusiveReadMemoryInline<64, &A32::UserCallbacks::MemoryRead64>(ctx, inst);
} else {
EmitExclusiveReadMemory<64, &A32::UserCallbacks::MemoryRead>(ctx, inst);
EmitExclusiveReadMemory<64, &A32::UserCallbacks::MemoryRead64>(ctx, inst);
}
}
@@ -115,16 +115,16 @@ void A64EmitX64::GenMemory128Accessors() {
void A64EmitX64::GenFastmemFallbacks() {
const std::initializer_list<int> idxes{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15};
const std::array<std::pair<size_t, ArgCallback>, 4> read_callbacks{{
{8, Devirtualize<&A64::UserCallbacks::MemoryRead>(conf.callbacks)},
{16, Devirtualize<&A64::UserCallbacks::MemoryRead>(conf.callbacks)},
{32, Devirtualize<&A64::UserCallbacks::MemoryRead>(conf.callbacks)},
{64, Devirtualize<&A64::UserCallbacks::MemoryRead>(conf.callbacks)},
{8, Devirtualize<&A64::UserCallbacks::MemoryRead8>(conf.callbacks)},
{16, Devirtualize<&A64::UserCallbacks::MemoryRead16>(conf.callbacks)},
{32, Devirtualize<&A64::UserCallbacks::MemoryRead32>(conf.callbacks)},
{64, Devirtualize<&A64::UserCallbacks::MemoryRead64>(conf.callbacks)},
}};
const std::array<std::pair<size_t, ArgCallback>, 4> write_callbacks{{
{8, Devirtualize<&A64::UserCallbacks::MemoryWrite>(conf.callbacks)},
{16, Devirtualize<&A64::UserCallbacks::MemoryWrite>(conf.callbacks)},
{32, Devirtualize<&A64::UserCallbacks::MemoryWrite>(conf.callbacks)},
{64, Devirtualize<&A64::UserCallbacks::MemoryWrite>(conf.callbacks)},
{8, Devirtualize<&A64::UserCallbacks::MemoryWrite8>(conf.callbacks)},
{16, Devirtualize<&A64::UserCallbacks::MemoryWrite16>(conf.callbacks)},
{32, Devirtualize<&A64::UserCallbacks::MemoryWrite32>(conf.callbacks)},
{64, Devirtualize<&A64::UserCallbacks::MemoryWrite64>(conf.callbacks)},
}};
const std::array<std::pair<size_t, ArgCallback>, 4> exclusive_write_callbacks{{
{8, Devirtualize<&A64::UserCallbacks::MemoryWriteExclusive8>(conf.callbacks)},
@@ -204,12 +204,12 @@ void A64EmitX64::GenFastmemFallbacks() {
code.align();
read_fallbacks[std::make_tuple(ordered, bitsize, vaddr_idx, value_idx)] = code.getCurr<void (*)()>();
ABI_PushCallerSaveRegistersAndAdjustStackExcept(code, HostLocRegIdx(value_idx));
// params = { this, vaddr, size }
if (vaddr_idx != code.ABI_PARAM2.getIdx()) {
code.mov(code.ABI_PARAM2, Xbyak::Reg64{vaddr_idx});
}
code.mov(code.ABI_PARAM3, bitsize / CHAR_BIT);
if (ordered) code.mfence();
if (ordered) {
code.mfence();
}
callback.EmitCall(code);
if (value_idx != code.ABI_RETURN.getIdx()) {
code.mov(Xbyak::Reg64{value_idx}, code.ABI_RETURN);
@@ -224,7 +224,6 @@ void A64EmitX64::GenFastmemFallbacks() {
code.align();
write_fallbacks[std::make_tuple(ordered, bitsize, vaddr_idx, value_idx)] = code.getCurr<void (*)()>();
ABI_PushCallerSaveRegistersAndAdjustStack(code);
// params = { this, vaddr, value, size }
if (vaddr_idx == code.ABI_PARAM3.getIdx() && value_idx == code.ABI_PARAM2.getIdx()) {
code.xchg(code.ABI_PARAM2, code.ABI_PARAM3);
} else if (vaddr_idx == code.ABI_PARAM3.getIdx()) {
@@ -241,9 +240,10 @@ void A64EmitX64::GenFastmemFallbacks() {
}
}
code.ZeroExtendFrom(bitsize, code.ABI_PARAM3);
code.mov(code.ABI_PARAM4, bitsize / CHAR_BIT);
callback.EmitCall(code);
if (ordered) code.mfence();
if (ordered) {
code.mfence();
}
ABI_PopCallerSaveRegistersAndAdjustStack(code);
code.ret();
PerfMapRegister(write_fallbacks[std::make_tuple(ordered, bitsize, vaddr_idx, value_idx)], code.getCurr(), fmt::format("a64_write_fallback_{}", bitsize));
@@ -286,19 +286,19 @@ void A64EmitX64::GenFastmemFallbacks() {
#undef Axx
void A64EmitX64::EmitA64ReadMemory8(A64EmitContext& ctx, IR::Inst* inst) {
EmitMemoryRead<8, &A64::UserCallbacks::MemoryRead>(ctx, inst);
EmitMemoryRead<8, &A64::UserCallbacks::MemoryRead8>(ctx, inst);
}
void A64EmitX64::EmitA64ReadMemory16(A64EmitContext& ctx, IR::Inst* inst) {
EmitMemoryRead<16, &A64::UserCallbacks::MemoryRead>(ctx, inst);
EmitMemoryRead<16, &A64::UserCallbacks::MemoryRead16>(ctx, inst);
}
void A64EmitX64::EmitA64ReadMemory32(A64EmitContext& ctx, IR::Inst* inst) {
EmitMemoryRead<32, &A64::UserCallbacks::MemoryRead>(ctx, inst);
EmitMemoryRead<32, &A64::UserCallbacks::MemoryRead32>(ctx, inst);
}
void A64EmitX64::EmitA64ReadMemory64(A64EmitContext& ctx, IR::Inst* inst) {
EmitMemoryRead<64, &A64::UserCallbacks::MemoryRead>(ctx, inst);
EmitMemoryRead<64, &A64::UserCallbacks::MemoryRead64>(ctx, inst);
}
void A64EmitX64::EmitA64ReadMemory128(A64EmitContext& ctx, IR::Inst* inst) {
@@ -306,23 +306,23 @@ void A64EmitX64::EmitA64ReadMemory128(A64EmitContext& ctx, IR::Inst* inst) {
}
void A64EmitX64::EmitA64WriteMemory8(A64EmitContext& ctx, IR::Inst* inst) {
EmitMemoryWrite<8, &A64::UserCallbacks::MemoryWrite>(ctx, inst);
EmitMemoryWrite<8, &A64::UserCallbacks::MemoryWrite8>(ctx, inst);
}
void A64EmitX64::EmitA64WriteMemory16(A64EmitContext& ctx, IR::Inst* inst) {
EmitMemoryWrite<16, &A64::UserCallbacks::MemoryWrite>(ctx, inst);
EmitMemoryWrite<16, &A64::UserCallbacks::MemoryWrite16>(ctx, inst);
}
void A64EmitX64::EmitA64WriteMemory32(A64EmitContext& ctx, IR::Inst* inst) {
EmitMemoryWrite<32, &A64::UserCallbacks::MemoryWrite>(ctx, inst);
EmitMemoryWrite<32, &A64::UserCallbacks::MemoryWrite32>(ctx, inst);
}
void A64EmitX64::EmitA64WriteMemory64(A64EmitContext& ctx, IR::Inst* inst) {
EmitMemoryWrite<64, &A64::UserCallbacks::MemoryWrite>(ctx, inst);
EmitMemoryWrite<64, &A64::UserCallbacks::MemoryWrite64>(ctx, inst);
}
void A64EmitX64::EmitA64WriteMemory128(A64EmitContext& ctx, IR::Inst* inst) {
EmitMemoryWrite<128, &A64::UserCallbacks::MemoryWrite>(ctx, inst);
EmitMemoryWrite<128, &A64::UserCallbacks::MemoryWrite64>(ctx, inst);
}
void A64EmitX64::EmitA64ClearExclusive(A64EmitContext&, IR::Inst*) {
@@ -331,33 +331,33 @@ void A64EmitX64::EmitA64ClearExclusive(A64EmitContext&, IR::Inst*) {
void A64EmitX64::EmitA64ExclusiveReadMemory8(A64EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveReadMemoryInline<8, &A64::UserCallbacks::MemoryRead>(ctx, inst);
EmitExclusiveReadMemoryInline<8, &A64::UserCallbacks::MemoryRead8>(ctx, inst);
} else {
EmitExclusiveReadMemory<8, &A64::UserCallbacks::MemoryRead>(ctx, inst);
EmitExclusiveReadMemory<8, &A64::UserCallbacks::MemoryRead8>(ctx, inst);
}
}
void A64EmitX64::EmitA64ExclusiveReadMemory16(A64EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveReadMemoryInline<16, &A64::UserCallbacks::MemoryRead>(ctx, inst);
EmitExclusiveReadMemoryInline<16, &A64::UserCallbacks::MemoryRead16>(ctx, inst);
} else {
EmitExclusiveReadMemory<16, &A64::UserCallbacks::MemoryRead>(ctx, inst);
EmitExclusiveReadMemory<16, &A64::UserCallbacks::MemoryRead16>(ctx, inst);
}
}
void A64EmitX64::EmitA64ExclusiveReadMemory32(A64EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveReadMemoryInline<32, &A64::UserCallbacks::MemoryRead>(ctx, inst);
EmitExclusiveReadMemoryInline<32, &A64::UserCallbacks::MemoryRead32>(ctx, inst);
} else {
EmitExclusiveReadMemory<32, &A64::UserCallbacks::MemoryRead>(ctx, inst);
EmitExclusiveReadMemory<32, &A64::UserCallbacks::MemoryRead32>(ctx, inst);
}
}
void A64EmitX64::EmitA64ExclusiveReadMemory64(A64EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveReadMemoryInline<64, &A64::UserCallbacks::MemoryRead>(ctx, inst);
EmitExclusiveReadMemoryInline<64, &A64::UserCallbacks::MemoryRead64>(ctx, inst);
} else {
EmitExclusiveReadMemory<64, &A64::UserCallbacks::MemoryRead>(ctx, inst);
EmitExclusiveReadMemory<64, &A64::UserCallbacks::MemoryRead64>(ctx, inst);
}
}
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
* Copyright (c) 2022 MerryMage
* SPDX-License-Identifier: 0BSD
@@ -59,13 +56,16 @@ void AxxEmitX64::EmitMemoryRead(AxxEmitContext& ctx, IR::Inst* inst) {
// Neither fastmem nor page table: Use callbacks
if constexpr (bitsize == 128) {
ctx.reg_alloc.HostCall(code, nullptr, {}, args[1]);
if (ordered) code.mfence();
if (ordered) {
code.mfence();
}
code.CallFunction(memory_read_128);
ctx.reg_alloc.DefineValue(code, inst, xmm1);
} else {
ctx.reg_alloc.HostCall(code, inst, {}, args[1]);
code.mov(code.ABI_PARAM3.cvt32(), bitsize / CHAR_BIT);
if (ordered) code.mfence();
if (ordered) {
code.mfence();
}
Devirtualize<callback>(conf.callbacks).EmitCall(code);
code.ZeroExtendFrom(bitsize, code.ABI_RETURN);
}
@@ -148,12 +148,12 @@ void AxxEmitX64::EmitMemoryWrite(AxxEmitContext& ctx, IR::Inst* inst) {
ctx.reg_alloc.HostCall(code, nullptr);
code.CallFunction(memory_write_128);
} else {
// { this, vaddr, value, size }
ctx.reg_alloc.HostCall(code, nullptr, {}, args[1], args[2]);
code.mov(code.ABI_PARAM4.cvt32(), bitsize / CHAR_BIT);
Devirtualize<callback>(conf.callbacks).EmitCall(code);
}
if (ordered) code.mfence();
if (ordered) {
code.mfence();
}
EmitCheckMemoryAbort(ctx, inst);
return;
}
@@ -230,11 +230,12 @@ void AxxEmitX64::EmitExclusiveReadMemory(AxxEmitContext& ctx, IR::Inst* inst) {
if (ordered) {
code.mfence();
}
code.CallLambda([](AxxUserConfig& conf, Axx::VAddr vaddr) -> T {
return conf.global_monitor->ReadAndMark<T>(conf.processor_id, vaddr, [&]() -> T {
return (conf.callbacks->*callback)(vaddr, bitsize / CHAR_BIT);
code.CallLambda(
[](AxxUserConfig& conf, Axx::VAddr vaddr) -> T {
return conf.global_monitor->ReadAndMark<T>(conf.processor_id, vaddr, [&]() -> T {
return (conf.callbacks->*callback)(vaddr);
});
});
});
code.ZeroExtendFrom(bitsize, code.ABI_RETURN);
} else {
const Xbyak::Xmm result = ctx.reg_alloc.ScratchXmm(code);
@@ -249,11 +250,12 @@ void AxxEmitX64::EmitExclusiveReadMemory(AxxEmitContext& ctx, IR::Inst* inst) {
if (ordered) {
code.mfence();
}
code.CallLambda([](AxxUserConfig& conf, Axx::VAddr vaddr, Vector& ret) {
ret = conf.global_monitor->ReadAndMark<Vector>(conf.processor_id, vaddr, [&]() -> Vector {
return (conf.callbacks->*callback)(vaddr);
code.CallLambda(
[](AxxUserConfig& conf, Axx::VAddr vaddr, Vector& ret) {
ret = conf.global_monitor->ReadAndMark<Vector>(conf.processor_id, vaddr, [&]() -> Vector {
return (conf.callbacks->*callback)(vaddr);
});
});
});
code.movups(result, xword[rsp + ABI_SHADOW_SPACE]);
ctx.reg_alloc.ReleaseStackSpace(code, 16 + ABI_SHADOW_SPACE);
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
@@ -14,8 +14,8 @@
#include <string>
#include <vector>
#include "dynarmic/interface/A32/config.h"
#include "dynarmic/interface/halt_reason.h"
#include "config.h"
#include "dynarmic/src/dynarmic/interface/halt_reason.h"
namespace Dynarmic {
namespace A32 {
@@ -14,9 +14,9 @@
#include <memory>
#include <optional>
#include "dynarmic/frontend/A32/translate/translate_callbacks.h"
#include "dynarmic/interface/A32/arch_version.h"
#include "dynarmic/interface/optimization_flags.h"
#include "../../frontend/A32/translate/translate_callbacks.h"
#include "arch_version.h"
#include "../optimization_flags.h"
namespace Dynarmic {
class ExclusiveMonitor;
@@ -66,9 +66,7 @@ struct UserCallbacks : public TranslateCallbacks {
// All reads through this callback are 4-byte aligned.
// Memory must be interpreted as little endian.
std::optional<std::uint32_t> MemoryReadCode(VAddr vaddr) override {
return std::uint32_t(MemoryRead(vaddr, sizeof(std::uint32_t)));
}
std::optional<std::uint32_t> MemoryReadCode(VAddr vaddr) override { return MemoryRead32(vaddr); }
// This function is called before the instruction at pc is read.
// IR code can be emitted by the callee prior to instruction handling.
@@ -82,10 +80,16 @@ struct UserCallbacks : public TranslateCallbacks {
// Reads through these callbacks may not be aligned.
// Memory must be interpreted as if ENDIANSTATE == 0, endianness will be corrected by the JIT.
virtual std::uint64_t MemoryRead(VAddr vaddr, std::size_t size) = 0;
virtual std::uint8_t MemoryRead8(VAddr vaddr) = 0;
virtual std::uint16_t MemoryRead16(VAddr vaddr) = 0;
virtual std::uint32_t MemoryRead32(VAddr vaddr) = 0;
virtual std::uint64_t MemoryRead64(VAddr vaddr) = 0;
// Writes through these callbacks may not be aligned.
virtual void MemoryWrite(VAddr vaddr, std::uint64_t value, std::size_t size) = 0;
virtual void MemoryWrite8(VAddr vaddr, std::uint8_t value) = 0;
virtual void MemoryWrite16(VAddr vaddr, std::uint16_t value) = 0;
virtual void MemoryWrite32(VAddr vaddr, std::uint32_t value) = 0;
virtual void MemoryWrite64(VAddr vaddr, std::uint64_t value) = 0;
// Writes through these callbacks may not be aligned.
virtual bool MemoryWriteExclusive8(VAddr /*vaddr*/, std::uint8_t /*value*/, std::uint8_t /*expected*/) { return false; }
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
@@ -15,8 +15,8 @@
#include <string>
#include <vector>
#include "dynarmic/interface/A64/config.h"
#include "dynarmic/interface/halt_reason.h"
#include "config.h"
#include "../halt_reason.h"
namespace Dynarmic {
namespace A64 {
@@ -14,7 +14,7 @@
#include <memory>
#include <optional>
#include "dynarmic/interface/optimization_flags.h"
#include "../optimization_flags.h"
namespace Dynarmic {
class ExclusiveMonitor;
@@ -89,16 +89,20 @@ struct UserCallbacks {
// All reads through this callback are 4-byte aligned.
// Memory must be interpreted as little endian.
virtual std::optional<std::uint32_t> MemoryReadCode(VAddr vaddr) {
return std::uint32_t(MemoryRead(vaddr, sizeof(std::uint32_t)));
}
virtual std::optional<std::uint32_t> MemoryReadCode(VAddr vaddr) { return MemoryRead32(vaddr); }
// Reads through these callbacks may not be aligned.
virtual std::uint64_t MemoryRead(VAddr vaddr, std::size_t size) = 0;
virtual std::uint8_t MemoryRead8(VAddr vaddr) = 0;
virtual std::uint16_t MemoryRead16(VAddr vaddr) = 0;
virtual std::uint32_t MemoryRead32(VAddr vaddr) = 0;
virtual std::uint64_t MemoryRead64(VAddr vaddr) = 0;
virtual Vector MemoryRead128(VAddr vaddr) = 0;
// Writes through these callbacks may not be aligned.
virtual void MemoryWrite(VAddr vaddr, std::uint64_t value, std::size_t size) = 0;
virtual void MemoryWrite8(VAddr vaddr, std::uint8_t value) = 0;
virtual void MemoryWrite16(VAddr vaddr, std::uint16_t value) = 0;
virtual void MemoryWrite32(VAddr vaddr, std::uint32_t value) = 0;
virtual void MemoryWrite64(VAddr vaddr, std::uint64_t value) = 0;
virtual void MemoryWrite128(VAddr vaddr, Vector value) = 0;
// Writes through these callbacks may not be aligned.
@@ -14,7 +14,7 @@
#include <cstring>
#include <boost/container/static_vector.hpp>
#include <dynarmic/common/spin_lock.h>
#include "dynarmic/src/dynarmic/common/spin_lock.h"
namespace Dynarmic {
+4 -4
View File
@@ -40,7 +40,7 @@ static void ConstantMemoryReads(IR::Block& block, A32::UserCallbacks* cb) {
if (inst.AreAllArgsImmediates()) {
const u32 vaddr = inst.GetArg(1).GetU32();
if (cb->IsReadOnlyMemory(vaddr)) {
const u8 value_from_memory = u8(cb->MemoryRead(vaddr, sizeof(u8)));
const u8 value_from_memory = cb->MemoryRead8(vaddr);
inst.ReplaceUsesWith(IR::Value{value_from_memory});
}
}
@@ -51,7 +51,7 @@ static void ConstantMemoryReads(IR::Block& block, A32::UserCallbacks* cb) {
if (inst.AreAllArgsImmediates()) {
const u32 vaddr = inst.GetArg(1).GetU32();
if (cb->IsReadOnlyMemory(vaddr)) {
const u16 value_from_memory = u16(cb->MemoryRead(vaddr, sizeof(u16)));
const u16 value_from_memory = cb->MemoryRead16(vaddr);
inst.ReplaceUsesWith(IR::Value{value_from_memory});
}
}
@@ -62,7 +62,7 @@ static void ConstantMemoryReads(IR::Block& block, A32::UserCallbacks* cb) {
if (inst.AreAllArgsImmediates()) {
const u32 vaddr = inst.GetArg(1).GetU32();
if (cb->IsReadOnlyMemory(vaddr)) {
const u32 value_from_memory = u32(cb->MemoryRead(vaddr, sizeof(u32)));
const u32 value_from_memory = cb->MemoryRead32(vaddr);
inst.ReplaceUsesWith(IR::Value{value_from_memory});
}
}
@@ -73,7 +73,7 @@ static void ConstantMemoryReads(IR::Block& block, A32::UserCallbacks* cb) {
if (inst.AreAllArgsImmediates()) {
const u32 vaddr = inst.GetArg(1).GetU32();
if (cb->IsReadOnlyMemory(vaddr)) {
const u64 value_from_memory = u64(cb->MemoryRead(vaddr, sizeof(u64)));
const u64 value_from_memory = cb->MemoryRead64(vaddr);
inst.ReplaceUsesWith(IR::Value{value_from_memory});
}
}
+1 -1
View File
@@ -503,7 +503,7 @@ TEST_CASE("Fuzz Thumb32 instructions set", "[JitX64][Thumb][Thumb32]") {
}
}
TEST_CASE("Verify fix for off by one error in MemoryRead<32> worked", "[Thumb][Thumb16]") {
TEST_CASE("Verify fix for off by one error in MemoryRead32 worked", "[Thumb][Thumb16]") {
ThumbTestEnv test_env;
// Prepare test subjects
@@ -553,9 +553,9 @@ TEST_CASE("arm: Memory access (fastmem)", "[arm][A32]") {
memset(backing_memory, 0, memory_size);
memcpy(backing_memory + 0x100, "Lorem ipsum dolor sit amet, consectetur adipiscing elit.", 57);
env.MemoryWrite(0, 0xE5904000, sizeof(u32)); // LDR R4, [R0]
env.MemoryWrite(4, 0xE5814000, sizeof(u32)); // STR R4, [R1]
env.MemoryWrite(8, 0xEAFFFFFE, sizeof(u32)); // B .
env.MemoryWrite32(0, 0xE5904000); // LDR R4, [R0]
env.MemoryWrite32(4, 0xE5814000); // STR R4, [R1]
env.MemoryWrite32(8, 0xEAFFFFFE); // B .
jit.Regs()[0] = 0x100;
jit.Regs()[1] = 0x1F0;
jit.Regs()[15] = 0; // PC = 0
+61 -66
View File
@@ -16,7 +16,6 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "dynarmic/frontend/A32/translate/translate_callbacks.h"
#include "dynarmic/interface/A32/a32.h"
template<typename InstructionType_, u32 infinite_loop_u32>
@@ -60,51 +59,42 @@ public:
return infinite_loop_u32; // B .
}
u64 MemoryRead(u32 vaddr, size_t size) override {
switch (size) {
case sizeof(u64):
return MemoryRead(vaddr, sizeof(u32))
| MemoryRead(vaddr + sizeof(u32), sizeof(u32)) << 32;
case sizeof(u32):
return MemoryRead(vaddr, sizeof(u16))
| MemoryRead(vaddr + sizeof(u16), sizeof(u16)) << 16;
case sizeof(u16):
return MemoryRead(vaddr, sizeof(u8))
| MemoryRead(vaddr + sizeof(u8), sizeof(u8)) << 8;
case sizeof(u8): {
if (IsInCodeMem(vaddr))
return reinterpret_cast<u8*>(code_mem.data())[vaddr];
if (auto iter = modified_memory.find(vaddr); iter != modified_memory.end())
return iter->second;
return u8(vaddr);
std::uint8_t MemoryRead8(u32 vaddr) override {
if (IsInCodeMem(vaddr)) {
return reinterpret_cast<u8*>(code_mem.data())[vaddr];
}
default:
std::abort();
if (auto iter = modified_memory.find(vaddr); iter != modified_memory.end()) {
return iter->second;
}
return static_cast<u8>(vaddr);
}
std::uint16_t MemoryRead16(u32 vaddr) override {
return u16(MemoryRead8(vaddr)) | u16(MemoryRead8(vaddr + 1)) << 8;
}
std::uint32_t MemoryRead32(u32 vaddr) override {
return u32(MemoryRead16(vaddr)) | u32(MemoryRead16(vaddr + 2)) << 16;
}
std::uint64_t MemoryRead64(u32 vaddr) override {
return u64(MemoryRead32(vaddr)) | u64(MemoryRead32(vaddr + 4)) << 32;
}
void MemoryWrite(Dynarmic::A32::VAddr vaddr, u64 value, size_t size) override {
switch (size) {
case sizeof(u64):
MemoryWrite(vaddr, u32(value), sizeof(u32));
MemoryWrite(vaddr + 4, u32(value >> 32), sizeof(u32));
break;
case sizeof(u32):
MemoryWrite(vaddr, u16(value), sizeof(u16));
MemoryWrite(vaddr + 2, u16(value >> 16), sizeof(u16));
break;
case sizeof(u16):
MemoryWrite(vaddr, u8(value), sizeof(u8));
MemoryWrite(vaddr + 1, u8(value >> 8), sizeof(u8));
break;
case sizeof(u8):
if (vaddr < code_mem.size() * sizeof(u32))
code_mem_modified_by_guest = true;
modified_memory[vaddr] = value;
break;
default:
std::abort();
void MemoryWrite8(u32 vaddr, std::uint8_t value) override {
if (vaddr < code_mem.size() * sizeof(u32)) {
code_mem_modified_by_guest = true;
}
modified_memory[vaddr] = value;
}
void MemoryWrite16(u32 vaddr, std::uint16_t value) override {
MemoryWrite8(vaddr, static_cast<u8>(value));
MemoryWrite8(vaddr + 1, static_cast<u8>(value >> 8));
}
void MemoryWrite32(u32 vaddr, std::uint32_t value) override {
MemoryWrite16(vaddr, static_cast<u16>(value));
MemoryWrite16(vaddr + 2, static_cast<u16>(value >> 16));
}
void MemoryWrite64(u32 vaddr, std::uint64_t value) override {
MemoryWrite32(vaddr, static_cast<u32>(value));
MemoryWrite32(vaddr + 4, static_cast<u32>(value >> 32));
}
void CallSVC(std::uint32_t swi) override {
@@ -153,41 +143,46 @@ public:
return read<std::uint32_t>(vaddr);
}
u64 MemoryRead(u32 vaddr, size_t size) override {
switch (size) {
case sizeof(u64): return read<u64>(vaddr);
case sizeof(u32): return read<u32>(vaddr);
case sizeof(u16): return read<u16>(vaddr);
case sizeof(u8): return read<u8>(vaddr);
default:
std::abort();
}
std::uint8_t MemoryRead8(std::uint32_t vaddr) override {
return read<std::uint8_t>(vaddr);
}
std::uint16_t MemoryRead16(std::uint32_t vaddr) override {
return read<std::uint16_t>(vaddr);
}
std::uint32_t MemoryRead32(std::uint32_t vaddr) override {
return read<std::uint32_t>(vaddr);
}
std::uint64_t MemoryRead64(std::uint32_t vaddr) override {
return read<std::uint64_t>(vaddr);
}
void MemoryWrite(Dynarmic::A32::VAddr vaddr, std::uint64_t value, size_t size) override {
switch (size) {
case sizeof(u64): return write<u64>(vaddr, u64(value));
case sizeof(u32): return write<u32>(vaddr, u32(value));
case sizeof(u16): return write<u16>(vaddr, u16(value));
case sizeof(u8): return write<u8>(vaddr, u8(value));
default: std::abort();
}
void MemoryWrite8(std::uint32_t vaddr, std::uint8_t value) override {
write(vaddr, value);
}
void MemoryWrite16(std::uint32_t vaddr, std::uint16_t value) override {
write(vaddr, value);
}
void MemoryWrite32(std::uint32_t vaddr, std::uint32_t value) override {
write(vaddr, value);
}
void MemoryWrite64(std::uint32_t vaddr, std::uint64_t value) override {
write(vaddr, value);
}
bool MemoryWriteExclusive8(Dynarmic::A32::VAddr vaddr, std::uint8_t value, [[maybe_unused]] std::uint8_t expected) override {
MemoryWrite(vaddr, value, sizeof(u8));
bool MemoryWriteExclusive8(std::uint32_t vaddr, std::uint8_t value, [[maybe_unused]] std::uint8_t expected) override {
MemoryWrite8(vaddr, value);
return true;
}
bool MemoryWriteExclusive16(Dynarmic::A32::VAddr vaddr, std::uint16_t value, [[maybe_unused]] std::uint16_t expected) override {
MemoryWrite(vaddr, value, sizeof(u16));
bool MemoryWriteExclusive16(std::uint32_t vaddr, std::uint16_t value, [[maybe_unused]] std::uint16_t expected) override {
MemoryWrite16(vaddr, value);
return true;
}
bool MemoryWriteExclusive32(Dynarmic::A32::VAddr vaddr, std::uint32_t value, [[maybe_unused]] std::uint32_t expected) override {
MemoryWrite(vaddr, value, sizeof(u32));
bool MemoryWriteExclusive32(std::uint32_t vaddr, std::uint32_t value, [[maybe_unused]] std::uint32_t expected) override {
MemoryWrite32(vaddr, value);
return true;
}
bool MemoryWriteExclusive64(Dynarmic::A32::VAddr vaddr, std::uint64_t value, [[maybe_unused]] std::uint64_t expected) override {
MemoryWrite(vaddr, value, sizeof(u64));
bool MemoryWriteExclusive64(std::uint32_t vaddr, std::uint64_t value, [[maybe_unused]] std::uint64_t expected) override {
MemoryWrite64(vaddr, value);
return true;
}
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