mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-08-15 13:16:43 +00:00
Compare commits
12 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 53060c9a91 | |||
| 8200a7564c | |||
| 1637a2cb30 | |||
| cb851cf091 | |||
| 90fd089e58 | |||
| 29e77b5e2d | |||
| c515a6bf83 | |||
| 2e90822686 | |||
| 9bef0b35ba | |||
| ba1e137bb6 | |||
| febddbd00c | |||
| ad2225b5d0 |
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@@ -35,17 +35,17 @@ set(GIT_DESC ${BUILD_VERSION})
|
||||
# Generate cpp with Git revision from template
|
||||
# Also if this is a CI build, add the build name (ie: Nightly, Canary) to the scm_rev file as well
|
||||
|
||||
# Auto-updater metadata! Must somewhat mirror GitHub/Forgejo API endpoint
|
||||
|
||||
set(BUILD_AUTO_UPDATE_API_PATH "/latest/release.json")
|
||||
# Auto-updater metadata! Must somewhat mirror GitHub API endpoint
|
||||
if (NIGHTLY_BUILD)
|
||||
set(BUILD_AUTO_UPDATE_WEBSITE "https://git.eden-emu.dev")
|
||||
set(BUILD_AUTO_UPDATE_API "nightly.eden-emu.dev")
|
||||
set(BUILD_AUTO_UPDATE_API "git.eden-emu.dev")
|
||||
set(BUILD_AUTO_UPDATE_API_PATH "/api/v1/repos/")
|
||||
set(BUILD_AUTO_UPDATE_REPO "eden-ci/nightly")
|
||||
set(REPO_NAME "Eden Nightly")
|
||||
else()
|
||||
set(BUILD_AUTO_UPDATE_WEBSITE "https://git.eden-emu.dev")
|
||||
set(BUILD_AUTO_UPDATE_API "stable.eden-emu.dev")
|
||||
set(BUILD_AUTO_UPDATE_API "git.eden-emu.dev")
|
||||
set(BUILD_AUTO_UPDATE_API_PATH "/api/v1/repos/")
|
||||
set(BUILD_AUTO_UPDATE_REPO "eden-emu/eden")
|
||||
set(REPO_NAME "Eden")
|
||||
endif()
|
||||
|
||||
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+2
-3
@@ -79,7 +79,7 @@ Certain other dependencies will be fetched by CPM regardless. System packages *c
|
||||
|
||||
On amd64:
|
||||
|
||||
* [xbyak](https://github.com/herumi/xbyak) - 7.35.2+
|
||||
* [xbyak](https://github.com/herumi/xbyak) - 7.22 or earlier is recommended
|
||||
|
||||
On aarch64 OR if `DYNARMIC_TESTS` is on:
|
||||
|
||||
@@ -161,12 +161,11 @@ sudo pacman -Syu --needed base-devel boost catch2 cmake enet ffmpeg fmt git glsl
|
||||
<summary>Ubuntu, Debian, Mint Linux</summary>
|
||||
|
||||
```sh
|
||||
sudo apt-get install autoconf cmake g++ gcc git glslang-tools libglu1-mesa-dev libhidapi-dev libpulse-dev libtool libudev-dev libxcb-icccm4 libxcb-image0 libxcb-keysyms1 libxcb-render-util0 libxcb-xinerama0 libxcb-xkb1 libxext-dev libxkbcommon-x11-0 mesa-common-dev nasm ninja-build qt6-base-private-dev catch2 libfmt-dev liblz4-dev nlohmann-json3-dev libzstd-dev libssl-dev libavfilter-dev libavcodec-dev libswscale-dev pkg-config zlib1g-dev libva-dev libvdpau-dev qt6-tools-dev qt6-charts-dev libvulkan-dev spirv-tools spirv-headers libusb-1.0-0-dev libboost-dev libboost-fiber-dev libboost-context-dev libsdl2-dev libopus-dev libasound2t64 vulkan-utility-libraries-dev
|
||||
sudo apt-get install autoconf cmake g++ gcc git glslang-tools libglu1-mesa-dev libhidapi-dev libpulse-dev libtool libudev-dev libxcb-icccm4 libxcb-image0 libxcb-keysyms1 libxcb-render-util0 libxcb-xinerama0 libxcb-xkb1 libxext-dev libxkbcommon-x11-0 mesa-common-dev nasm ninja-build qt6-base-private-dev catch2 libfmt-dev liblz4-dev nlohmann-json3-dev libzstd-dev libssl-dev libavfilter-dev libavcodec-dev libswscale-dev pkg-config zlib1g-dev libva-dev libvdpau-dev qt6-tools-dev qt6-charts-dev libvulkan-dev spirv-tools spirv-headers libusb-1.0-0-dev libxbyak-dev libboost-dev libboost-fiber-dev libboost-context-dev libsdl2-dev libopus-dev libasound2t64 vulkan-utility-libraries-dev
|
||||
```
|
||||
|
||||
* Ubuntu 22.04, Linux Mint 20, or Debian 12 or later is required.
|
||||
* To enable QT Web Engine, add `-DYUZU_USE_QT_WEB_ENGINE=ON` when running CMake.
|
||||
* `libxbyak-dev` is optional for x86_64 targets
|
||||
|
||||
</details>
|
||||
|
||||
|
||||
Vendored
+2
-7
@@ -58,13 +58,8 @@
|
||||
"package": "xbyak",
|
||||
"repo": "herumi/xbyak",
|
||||
"tag": "v%VERSION%",
|
||||
"hash": "d93971cc8f17f20818e36099aa862d15d30b60f17c7dff0cc8b7ac89ad6dc6453256dd47a454904666a85cea6ca27f9867f782c7b2c6d0c16039af8e3e28e6cc",
|
||||
"git_version": "7.35.4",
|
||||
"bundled": true,
|
||||
"skip_updates": true,
|
||||
"patches": [
|
||||
"0001-rvalue-optimize.patch"
|
||||
]
|
||||
"hash": "b6475276b2faaeb315734ea8f4f8bd87ededcee768961b39679bee547e7f3e98884d8b7851e176d861dab30a80a76e6ea302f8c111483607dde969b4797ea95a",
|
||||
"git_version": "7.35.2"
|
||||
},
|
||||
"oaknut": {
|
||||
"repo": "eden-emulator/oaknut",
|
||||
|
||||
@@ -15,7 +15,6 @@ import android.content.BroadcastReceiver
|
||||
import android.content.Context
|
||||
import android.content.Intent
|
||||
import android.content.IntentFilter
|
||||
import android.content.pm.PackageManager
|
||||
import android.content.res.Configuration
|
||||
import android.graphics.Rect
|
||||
import android.graphics.drawable.Icon
|
||||
@@ -101,7 +100,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
|
||||
private var romSwapGeneration = 0
|
||||
private var hasEmulationSession = processHasEmulationSession
|
||||
private val romSwapStopTimeoutRunnable = Runnable { onRomSwapStopTimeout() }
|
||||
private val pictureInPictureFailureActions: MutableSet<String> = mutableSetOf()
|
||||
|
||||
private fun onRomSwapStopTimeout() {
|
||||
if (!isWaitingForRomSwapStop) {
|
||||
@@ -268,18 +266,12 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
|
||||
}
|
||||
|
||||
override fun onUserLeaveHint() {
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S ||
|
||||
!isPictureInPictureSupported() ||
|
||||
!BooleanSetting.PICTURE_IN_PICTURE.getBoolean() ||
|
||||
isInPictureInPictureMode
|
||||
) {
|
||||
return
|
||||
}
|
||||
|
||||
val pictureInPictureParamsBuilder = PictureInPictureParams.Builder()
|
||||
.getPictureInPictureActionsBuilder().getPictureInPictureAspectBuilder()
|
||||
runPictureInPictureAction("enter picture-in-picture mode") {
|
||||
enterPictureInPictureMode(pictureInPictureParamsBuilder.build())
|
||||
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.S) {
|
||||
if (BooleanSetting.PICTURE_IN_PICTURE.getBoolean() && !isInPictureInPictureMode) {
|
||||
val pictureInPictureParamsBuilder = PictureInPictureParams.Builder()
|
||||
.getPictureInPictureActionsBuilder().getPictureInPictureAspectBuilder()
|
||||
enterPictureInPictureMode(pictureInPictureParamsBuilder.build())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -659,29 +651,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
|
||||
return this.apply { setActions(pictureInPictureActions) }
|
||||
}
|
||||
|
||||
private fun isPictureInPictureSupported() =
|
||||
Build.VERSION.SDK_INT >= Build.VERSION_CODES.O &&
|
||||
packageManager.hasSystemFeature(PackageManager.FEATURE_PICTURE_IN_PICTURE)
|
||||
|
||||
private fun runPictureInPictureAction(actionName: String, action: () -> Unit) {
|
||||
try {
|
||||
action()
|
||||
} catch (e: IllegalStateException) {
|
||||
if (pictureInPictureFailureActions.add(actionName)) {
|
||||
Log.warning("[PiP] Failed to $actionName: ${e.message}")
|
||||
}
|
||||
} catch (e: UnsupportedOperationException) {
|
||||
if (pictureInPictureFailureActions.add(actionName)) {
|
||||
Log.warning("[PiP] Failed to $actionName: ${e.message}")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fun buildPictureInPictureParams() {
|
||||
if (!isPictureInPictureSupported()) {
|
||||
return
|
||||
}
|
||||
|
||||
val pictureInPictureParamsBuilder = PictureInPictureParams.Builder()
|
||||
.getPictureInPictureActionsBuilder().getPictureInPictureAspectBuilder()
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
|
||||
@@ -691,9 +661,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
|
||||
BooleanSetting.PICTURE_IN_PICTURE.getBoolean() && isEmulationActive
|
||||
)
|
||||
}
|
||||
runPictureInPictureAction("set picture-in-picture params") {
|
||||
setPictureInPictureParams(pictureInPictureParamsBuilder.build())
|
||||
}
|
||||
setPictureInPictureParams(pictureInPictureParamsBuilder.build())
|
||||
}
|
||||
|
||||
fun displayMultiplayerDialog() {
|
||||
|
||||
@@ -1,7 +1,3 @@
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -37,10 +33,8 @@ object SoftwareKeyboard {
|
||||
val emulationActivity = NativeLibrary.sEmulationActivity.get()
|
||||
|
||||
val overlayView = emulationActivity!!.findViewById<View>(R.id.surface_input_overlay)
|
||||
overlayView.requestFocus()
|
||||
val im =
|
||||
overlayView.context.getSystemService(Context.INPUT_METHOD_SERVICE) as InputMethodManager
|
||||
im.restartInput(overlayView)
|
||||
im.showSoftInput(overlayView, InputMethodManager.SHOW_FORCED)
|
||||
|
||||
// There isn't a good way to know that the IMM is dismissed, so poll every 500ms to submit inline keyboard result.
|
||||
|
||||
-1
@@ -17,7 +17,6 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
|
||||
USE_CUSTOM_CPU_TICKS("use_custom_cpu_ticks"),
|
||||
SKIP_CPU_INNER_INVALIDATION("skip_cpu_inner_invalidation"),
|
||||
FIX_BLOOM_EFFECTS("fix_bloom_effects"),
|
||||
EMULATE_BGR565("emulate_bgr565"),
|
||||
CPUOPT_UNSAFE_HOST_MMU("cpuopt_unsafe_host_mmu"),
|
||||
USE_DOCKED_MODE("use_docked_mode"),
|
||||
USE_AUTO_STUB("use_auto_stub"),
|
||||
|
||||
-7
@@ -756,13 +756,6 @@ abstract class SettingsItem(
|
||||
descriptionId = R.string.fix_bloom_effects_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SwitchSetting(
|
||||
BooleanSetting.EMULATE_BGR565,
|
||||
titleId = R.string.emulate_bgr565,
|
||||
descriptionId = R.string.emulate_bgr565_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SwitchSetting(
|
||||
BooleanSetting.CPUOPT_UNSAFE_HOST_MMU,
|
||||
|
||||
+2
-3
@@ -284,6 +284,8 @@ class SettingsFragmentPresenter(
|
||||
add(BooleanSetting.SYNC_MEMORY_OPERATIONS.key)
|
||||
add(BooleanSetting.RENDERER_USE_DISK_SHADER_CACHE.key)
|
||||
add(BooleanSetting.RENDERER_FORCE_MAX_CLOCK.key)
|
||||
add(BooleanSetting.RENDERER_ASYNCHRONOUS_GPU_EMULATION.key)
|
||||
add(BooleanSetting.RENDERER_ASYNC_PRESENTATION.key)
|
||||
add(BooleanSetting.RENDERER_REACTIVE_FLUSHING.key)
|
||||
add(BooleanSetting.ENABLE_BUFFER_HISTORY.key)
|
||||
add(BooleanSetting.USE_OPTIMIZED_VERTEX_BUFFERS.key)
|
||||
@@ -293,10 +295,7 @@ class SettingsFragmentPresenter(
|
||||
add(IntSetting.FAST_GPU_TIME.key)
|
||||
add(BooleanSetting.SKIP_CPU_INNER_INVALIDATION.key)
|
||||
add(BooleanSetting.FIX_BLOOM_EFFECTS.key)
|
||||
add(BooleanSetting.EMULATE_BGR565.key)
|
||||
add(BooleanSetting.RENDERER_ASYNCHRONOUS_SHADERS.key)
|
||||
add(BooleanSetting.RENDERER_ASYNCHRONOUS_GPU_EMULATION.key)
|
||||
add(BooleanSetting.RENDERER_ASYNC_PRESENTATION.key)
|
||||
add(SettingsItem.GPU_UNSWIZZLE_COMBINED)
|
||||
|
||||
add(HeaderSetting(R.string.extensions))
|
||||
|
||||
@@ -291,23 +291,13 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
// Game launched via intent (check for existing custom config)
|
||||
intentGame != null -> {
|
||||
game?.let { gameInstance ->
|
||||
runCatching { GameHelper.restoreContentForGame(gameInstance) }
|
||||
.onFailure {
|
||||
Log.warning(
|
||||
"[EmulationFragment] Failed to restore content for intent launch: ${it.message}"
|
||||
)
|
||||
}
|
||||
|
||||
val customConfigFile = SettingsFile.getCustomSettingsFile(gameInstance)
|
||||
if (customConfigFile.exists()) {
|
||||
shouldUseCustom = true
|
||||
Log.info(
|
||||
"[EmulationFragment] Found existing custom settings for ${gameInstance.title}, loading them"
|
||||
)
|
||||
SettingsFile.loadCustomConfig(gameInstance)
|
||||
NativeConfig.unloadPerGameConfig()
|
||||
} else {
|
||||
shouldUseCustom = false
|
||||
Log.info(
|
||||
"[EmulationFragment] No custom settings found for ${gameInstance.title}, using global settings"
|
||||
)
|
||||
@@ -881,7 +871,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
if (drawerView == binding.quickSettingsSheet) {
|
||||
isQuickSettingsMenuOpen = true
|
||||
if (shouldUseCustom) {
|
||||
SettingsFile.loadCustomConfig(game!!)
|
||||
SettingsFile.loadCustomConfig(args.game!!)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2509,6 +2499,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
|
||||
fun toggleOverlay(enable: Boolean) {
|
||||
if (!isAdded || _binding == null) return
|
||||
if (enable && hasPhysicalControllerConnected && !args.overlayGamelessEditMode) return
|
||||
if (enable == !BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean()) {
|
||||
// Reset controller input flag so controller can hide overlay again
|
||||
if (!enable) {
|
||||
@@ -2546,8 +2537,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
if (binding.surfaceInputOverlay.isGamelessMode()) return
|
||||
|
||||
if (hasConnectedControllers) {
|
||||
if (BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean() &&
|
||||
BooleanSetting.HIDE_OVERLAY_ON_CONTROLLER_INPUT.getBoolean()) {
|
||||
if (BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean()) {
|
||||
overlayHiddenByPhysicalController = true
|
||||
toggleOverlay(false)
|
||||
}
|
||||
|
||||
@@ -17,23 +17,16 @@ import android.graphics.drawable.VectorDrawable
|
||||
import android.os.Build
|
||||
import android.os.Handler
|
||||
import android.os.Looper
|
||||
import android.text.Editable
|
||||
import android.text.InputType
|
||||
import android.util.AttributeSet
|
||||
import android.view.HapticFeedbackConstants
|
||||
import android.view.KeyEvent
|
||||
import android.view.MotionEvent
|
||||
import android.view.View
|
||||
import android.view.View.OnTouchListener
|
||||
import android.view.WindowInsets
|
||||
import android.view.inputmethod.BaseInputConnection
|
||||
import android.view.inputmethod.EditorInfo
|
||||
import android.view.inputmethod.InputConnection
|
||||
import androidx.core.content.ContextCompat
|
||||
import androidx.window.layout.WindowMetricsCalculator
|
||||
import kotlin.math.max
|
||||
import kotlin.math.min
|
||||
import org.yuzu.yuzu_emu.NativeLibrary
|
||||
import org.yuzu.yuzu_emu.features.input.NativeInput
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.features.input.model.NativeAnalog
|
||||
@@ -56,7 +49,6 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
||||
private val overlayButtons: MutableSet<InputOverlayDrawableButton> = HashSet()
|
||||
private val overlayDpads: MutableSet<InputOverlayDrawableDpad> = HashSet()
|
||||
private val overlayJoysticks: MutableSet<InputOverlayDrawableJoystick> = HashSet()
|
||||
private val imeEditable = Editable.Factory.getInstance().newEditable("")
|
||||
|
||||
private var inEditMode = false
|
||||
private var gamelessMode = false
|
||||
@@ -83,63 +75,6 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
||||
// External listener for EmulationFragment joypad overlay auto-hide
|
||||
var touchEventListener: ((MotionEvent) -> Unit)? = null
|
||||
|
||||
override fun onCheckIsTextEditor(): Boolean = true
|
||||
|
||||
override fun onCreateInputConnection(outAttrs: EditorInfo): InputConnection {
|
||||
imeEditable.clear()
|
||||
outAttrs.inputType =
|
||||
InputType.TYPE_CLASS_TEXT or
|
||||
InputType.TYPE_TEXT_FLAG_NO_SUGGESTIONS or
|
||||
InputType.TYPE_TEXT_VARIATION_VISIBLE_PASSWORD
|
||||
outAttrs.imeOptions = EditorInfo.IME_FLAG_NO_EXTRACT_UI or EditorInfo.IME_ACTION_DONE
|
||||
outAttrs.initialSelStart = 0
|
||||
outAttrs.initialSelEnd = 0
|
||||
|
||||
return object : BaseInputConnection(this, true) {
|
||||
override fun getEditable(): Editable = imeEditable
|
||||
|
||||
override fun commitText(text: CharSequence?, newCursorPosition: Int): Boolean {
|
||||
if (!text.isNullOrEmpty()) {
|
||||
forwardCommittedText(text)
|
||||
}
|
||||
return super.commitText(text, newCursorPosition)
|
||||
}
|
||||
|
||||
override fun deleteSurroundingText(beforeLength: Int, afterLength: Int): Boolean {
|
||||
repeat(beforeLength.coerceAtLeast(0)) {
|
||||
NativeLibrary.submitInlineKeyboardInput(KeyEvent.KEYCODE_DEL)
|
||||
}
|
||||
return super.deleteSurroundingText(beforeLength, afterLength)
|
||||
}
|
||||
|
||||
override fun sendKeyEvent(event: KeyEvent): Boolean {
|
||||
if (event.action != KeyEvent.ACTION_DOWN) {
|
||||
return true
|
||||
}
|
||||
|
||||
when (event.keyCode) {
|
||||
KeyEvent.KEYCODE_BACK,
|
||||
KeyEvent.KEYCODE_DEL,
|
||||
KeyEvent.KEYCODE_ENTER -> {
|
||||
NativeLibrary.submitInlineKeyboardInput(event.keyCode)
|
||||
}
|
||||
else -> {
|
||||
val textChar = event.unicodeChar
|
||||
if (textChar != 0) {
|
||||
NativeLibrary.submitInlineKeyboardText(textChar.toChar().toString())
|
||||
}
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
override fun performEditorAction(actionCode: Int): Boolean {
|
||||
NativeLibrary.submitInlineKeyboardInput(KeyEvent.KEYCODE_ENTER)
|
||||
return true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override fun onLayout(changed: Boolean, left: Int, top: Int, right: Int, bottom: Int) {
|
||||
super.onLayout(changed, left, top, right, bottom)
|
||||
|
||||
@@ -184,25 +119,6 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
|
||||
}
|
||||
}
|
||||
|
||||
private fun forwardCommittedText(text: CharSequence) {
|
||||
val builder = StringBuilder()
|
||||
text.forEach { character ->
|
||||
when (character) {
|
||||
'\n' -> {
|
||||
if (builder.isNotEmpty()) {
|
||||
NativeLibrary.submitInlineKeyboardText(builder.toString())
|
||||
builder.clear()
|
||||
}
|
||||
NativeLibrary.submitInlineKeyboardInput(KeyEvent.KEYCODE_ENTER)
|
||||
}
|
||||
else -> builder.append(character)
|
||||
}
|
||||
}
|
||||
if (builder.isNotEmpty()) {
|
||||
NativeLibrary.submitInlineKeyboardText(builder.toString())
|
||||
}
|
||||
}
|
||||
|
||||
private fun drawGrid(canvas: Canvas) {
|
||||
val gridSize = IntSetting.OVERLAY_GRID_SIZE.getInt()
|
||||
val width = canvas.width
|
||||
|
||||
@@ -95,7 +95,7 @@ namespace AndroidSettings {
|
||||
Settings::Setting<u32> input_overlay_auto_hide{linkage, 5, "input_overlay_auto_hide",
|
||||
Settings::Category::Overlay,
|
||||
Settings::Specialization::Default, true, true, &enable_input_overlay_auto_hide};
|
||||
Settings::Setting<bool> hide_overlay_on_controller_input{linkage, true,
|
||||
Settings::Setting<bool> hide_overlay_on_controller_input{linkage, false,
|
||||
"hide_overlay_on_controller_input",
|
||||
Settings::Category::Overlay,
|
||||
Settings::Specialization::Default, true,
|
||||
|
||||
@@ -1726,8 +1726,9 @@ JNIEXPORT jstring JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_getUpdateUrl(
|
||||
jobject obj,
|
||||
jstring version) {
|
||||
const char* version_str = env->GetStringUTFChars(version, nullptr);
|
||||
const std::string url = fmt::format("{}/{}",
|
||||
std::string{Common::g_build_auto_update_api},
|
||||
const std::string url = fmt::format("{}/{}/releases/tag/{}",
|
||||
std::string{Common::g_build_auto_update_website},
|
||||
std::string{Common::g_build_auto_update_repo},
|
||||
version_str);
|
||||
env->ReleaseStringUTFChars(version, version_str);
|
||||
return env->NewStringUTF(url.c_str());
|
||||
@@ -1759,10 +1760,11 @@ JNIEXPORT jstring JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_getUpdateApkUrl(
|
||||
}
|
||||
|
||||
const std::string apk_filename = fmt::format("Eden-Android-{}-{}.apk", artifact_str, variant);
|
||||
|
||||
const std::string url = fmt::format("{}/{}/{}",
|
||||
std::string{Common::g_build_auto_update_api},
|
||||
version_str, apk_filename);
|
||||
const std::string url = fmt::format("{}/{}/releases/download/{}/{}",
|
||||
std::string{Common::g_build_auto_update_website},
|
||||
std::string{Common::g_build_auto_update_repo},
|
||||
version_str,
|
||||
apk_filename);
|
||||
|
||||
env->ReleaseStringUTFChars(tag, version_str);
|
||||
env->ReleaseStringUTFChars(artifact, artifact_str);
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
<string name="hide_overlay_on_controller_input">إخفاء الطبقة عند إدخال ذراع التحكم</string>
|
||||
<string name="hide_overlay_on_controller_input_description">إخفاء تلقائي لطبقة عناصر التحكم باللمس عند استخدام ذراع تحكم فعلية. تظهر الطبقة مرة أخرى عند فصل ذراع التحكم.</string>
|
||||
<string name="invert_confirm_back_controller_buttons">عكس أزرار التأكيد/الرجوع في وحدة التحكم</string>
|
||||
<string name="invert_confirm_back_controller_buttons_description">تبديل طريقة التعامل مع زري «تأكيد» و«رجوع» في نظام Android لتتوافق مع أنماط أجهزة Switch وXbox أثناء استخدام واجهة المستخدم الخاصة بالتطبيق.</string>
|
||||
<string name="invert_confirm_back_controller_buttons_description">قم بتبديل طريقة عمل زري التأكيد والرجوع في نظام Android لتتوافق مع أنماط Switch و Xbox أثناء استخدام واجهة المستخدم الخاصة بالتطبيق.</string>
|
||||
|
||||
<string name="input_overlay_options">طبقة الإدخال</string>
|
||||
<string name="input_overlay_options_description">ضبط ذراع التحكم على الشاشة</string>
|
||||
@@ -268,7 +268,7 @@
|
||||
<string name="product">المنتج</string>
|
||||
<string name="android_version">إصدار Android</string>
|
||||
<string name="android_security_patch">تصحيح الأمان</string>
|
||||
<string name="build_id">معرف الإصدار</string>
|
||||
<string name="build_id">معرف البناء</string>
|
||||
<string name="general_information">معلومات عامة</string>
|
||||
<string name="hardware">الأجهزة</string>
|
||||
<string name="supported_abis">واجهات برمجة التطبيقات المدعومة</string>
|
||||
@@ -287,7 +287,7 @@
|
||||
<string name="install_amiibo_keys">تثبيت مفاتيح أميبو</string>
|
||||
<string name="install_amiibo_keys_description">مطلوب لاستخدام أميبو في اللعبة</string>
|
||||
<string name="gpu_driver_fetcher">أداة جلب برامج تشغيل وحدة المعالجة الرسومية</string>
|
||||
<string name="gpu_driver_manager">إدارة برامج تشغيل وحدة معالجة الرسومات</string>
|
||||
<string name="gpu_driver_manager">مدير برامج تشغيل وحدة معالجة الرسومات</string>
|
||||
<string name="install_gpu_driver_description">تثبيت برامج تشغيل بديلة لأداء أو دقة أفضل</string>
|
||||
<string name="advanced_settings">الإعدادات المتقدمة</string>
|
||||
<string name="settings_description">ضبط إعدادات المحاكي</string>
|
||||
@@ -403,7 +403,7 @@
|
||||
<string name="contributors">المساهمين</string>
|
||||
<string name="contributors_description">الأشخاص الذين جعلوا تطبيق Eden لنظام Android ممكنًا</string>
|
||||
<string name="licenses_description">المشاريع التي تجعل Eden لأجهزة Android ممكنة</string>
|
||||
<string name="build">الإصدار</string>
|
||||
<string name="build">البناء</string>
|
||||
<string name="user_data">بيانات المستخدم</string>
|
||||
<string name="user_data_description">استيراد/تصدير جميع بيانات التطبيق.\nعند استيراد بيانات المستخدم، سيتم حذف جميع بيانات المستخدم الموجودة!\nقد يُسبب استيراد البيانات من Citron بعض المشاكل. يُنصح باستيراد جميع البيانات المطلوبة يدويًا.</string>
|
||||
<string name="exporting_user_data">جارٍ تصدير بيانات المستخدم...</string>
|
||||
@@ -486,10 +486,6 @@
|
||||
<string name="use_disk_shader_cache_description">يقلل من التأتأة عن طريق تخزين وتحميل التظليلات التي تم إنشاؤها محليًا.</string>
|
||||
<string name="renderer_force_max_clock">إجبار السرعة القصوى (لأجهزة Adreno فقط)</string>
|
||||
<string name="renderer_force_max_clock_description">يجبر وحدة معالجة الرسومات على العمل بأقصى سرعة ممكنة (سيظل يتم تطبيق القيود الحرارية).</string>
|
||||
<string name="renderer_asynchronous_gpu_emulation">محاكاة غير متزامنة لوحدة معالجة الرسومات</string>
|
||||
<string name="renderer_asynchronous_gpu_emulation_description">يُشغّل هذا الخيار محاكاة وحدة معالجة الرسومات بشكل غير متزامن لتقليل توقف وحدة المعالجة المركزية وتحسين الإنتاجية. عطّل هذا الخيار فقط في حال واجهت مشاكل متعلقة بالتوقيت.</string>
|
||||
<string name="renderer_async_presentation">عرض غير متزامن</string>
|
||||
<string name="renderer_async_presentation_description">يحسّن الأداء بشكل طفيف عن طريق نقل عملية العرض إلى خيط معالجة منفصل لوحدة المعالجة المركزية.</string>
|
||||
<string name="renderer_reactive_flushing">استخدم التنظيف التفاعلي</string>
|
||||
<string name="renderer_reactive_flushing_description">يحسن دقة العرض في بعض الألعاب على حساب الأداء.</string>
|
||||
<string name="enable_buffer_history">تمكين سجل التخزين المؤقت</string>
|
||||
@@ -631,10 +627,10 @@
|
||||
<string name="gamecube_controller">ذراع تحكم GameCube</string>
|
||||
<string name="invert_axis">عكس المحور</string>
|
||||
<string name="invert_button">عكس الزر</string>
|
||||
<string name="toggle_button">زر تشغيل/إيقاف</string>
|
||||
<string name="toggle_button">زر التبديل</string>
|
||||
<string name="turbo_button">زر التوربو</string>
|
||||
<string name="set_threshold">تعيين الحد الفاصل</string>
|
||||
<string name="toggle_axis">تشغيل/إيقاف المحور</string>
|
||||
<string name="toggle_axis">تبديل المحور</string>
|
||||
<string name="connected">متصل</string>
|
||||
<string name="use_system_vibrator">استخدم هزاز النظام</string>
|
||||
<string name="input_overlay">طبقة الإدخال</string>
|
||||
@@ -660,7 +656,7 @@
|
||||
|
||||
<!-- Miscellaneous -->
|
||||
<string name="slider_default">افتراضي</string>
|
||||
<string name="default_string">افتراضي</string>
|
||||
<string name="default_string">الافتراضي</string>
|
||||
<string name="loading">جارٍ التحميل…</string>
|
||||
<string name="shutting_down">جارٍ إيقاف التشغيل...</string>
|
||||
<string name="reset_setting_confirmation">هل تريد إعادة تعيين هذا الإعداد إلى قيمته الافتراضية؟</string>
|
||||
@@ -686,8 +682,8 @@
|
||||
<string name="import_success">تم الاستيراد بنجاح</string>
|
||||
<string name="export_success">تم التصدير بنجاح</string>
|
||||
<string name="start">بدء</string>
|
||||
<string name="global">الإعدادات العامة</string>
|
||||
<string name="custom">الإعدادات المخصصة للعبة</string>
|
||||
<string name="global">المتغيرات العامة</string>
|
||||
<string name="custom">مخصص</string>
|
||||
<string name="import_complete">اكتمل الاستيراد</string>
|
||||
<string name="use_global_setting">استخدام الإعداد العام</string>
|
||||
<string name="operation_completed_successfully">اكتملت العملية بنجاح</string>
|
||||
@@ -766,7 +762,7 @@
|
||||
<string name="info_description">معرف العنوان، المطور، الإصدار</string>
|
||||
<string name="per_game_settings">الإعدادات الخاصة للعبة</string>
|
||||
<string name="per_game_settings_description">تعديل الإعدادات الخاصة بهذه اللعبة</string>
|
||||
<string name="launch_options">إعدادات التشغيل</string>
|
||||
<string name="launch_options">تشغيل الإعدادات</string>
|
||||
<string name="path">المسار</string>
|
||||
<string name="program_id">معرف العنوان</string>
|
||||
<string name="developer">المطور</string>
|
||||
@@ -878,13 +874,13 @@
|
||||
<!-- Emulation Menu -->
|
||||
<string name="emulation_exit">خروج من المحاكاة</string>
|
||||
<string name="emulation_done">إنهاء</string>
|
||||
<string name="emulation_toggle_controls">تشغيل/إيقاف أزرار التحكم</string>
|
||||
<string name="emulation_toggle_controls">تبديل أزرار التحكم</string>
|
||||
<string name="emulation_rel_stick_center">مركز العصا النسبي</string>
|
||||
<string name="emulation_dpad_slide">انزلاق الأسهم</string>
|
||||
<string name="emulation_haptics">الاهتزازات الديناميكية</string>
|
||||
<string name="emulation_show_overlay">عرض ذراع التحكم</string>
|
||||
<string name="emulation_hide_overlay">إخفاء ذراع التحكم</string>
|
||||
<string name="emulation_toggle_all">تشغيل/إيقاف الكل</string>
|
||||
<string name="emulation_toggle_all">تبديل الكل</string>
|
||||
<string name="emulation_control_adjust">ضبط الطبقة</string>
|
||||
<string name="emulation_control_scale">الحجم</string>
|
||||
<string name="emulation_control_opacity">الشفافية</string>
|
||||
@@ -1126,7 +1122,7 @@
|
||||
<string name="enable_overlay_description">تمكين التطبيق الصغير المدمج في Horizon. اضغط مع الاستمرار على زر الشاشة الرئيسية لمدة 1 ثانية لإظهاره.</string>
|
||||
|
||||
<!-- Profile Management -->
|
||||
<string name="profile_manager">إدارة ملف التعريف</string>
|
||||
<string name="profile_manager">مدير الملف الشخصي</string>
|
||||
<string name="profile_manager_description">إدارة ملفات تعريف المستخدمين</string>
|
||||
<string name="profile_add_user">إضافة مستخدم</string>
|
||||
<string name="profile_new_user">مستخدم جديد</string>
|
||||
|
||||
@@ -272,7 +272,7 @@
|
||||
<string name="general_information">Información general</string>
|
||||
<string name="hardware">Hardware</string>
|
||||
<string name="supported_abis">ABIs soportadas</string>
|
||||
<string name="cpu_info">Información del procesador</string>
|
||||
<string name="cpu_info">Información de la CPU</string>
|
||||
<string name="gpu_information">Información de la GPU</string>
|
||||
<string name="vulkan_driver_version">Versión del controlador de Vulkan</string>
|
||||
<string name="error_getting_emulator_info">Error al obtener la información del emulador</string>
|
||||
@@ -351,7 +351,7 @@
|
||||
<item quantity="other">%d archivos de guardado importados con éxito.</item>
|
||||
</plurals>
|
||||
<string name="no_save_data_found">No se encontraron datos de guardado</string>
|
||||
<string name="verify_installed_content">Verificar los contenidos instalados</string>
|
||||
<string name="verify_installed_content">Verificar contenido instalado</string>
|
||||
<string name="verify_installed_content_description">Comprueba todo el contenido instalado por si hubiese alguno corrupto</string>
|
||||
|
||||
<string name="keys_missing">Faltan las claves de encriptación</string>
|
||||
@@ -416,8 +416,8 @@
|
||||
<string name="turbo_speed_limit_description">Cuando el modo turbo esté activado, la emulación se ejecutará a esta velocidad.</string>
|
||||
<string name="slow_speed_limit">Velocidad lenta</string>
|
||||
<string name="slow_speed_limit_description">Cuando el modo lento esté activado, la emulación se ejecutará a esta velocidad.</string>
|
||||
<string name="cpu_backend">Motor del procesador</string>
|
||||
<string name="cpu_accuracy">Precisión del procesador</string>
|
||||
<string name="cpu_backend">Motor de la CPU</string>
|
||||
<string name="cpu_accuracy">Precisión de la CPU</string>
|
||||
<string name="value_with_units">%1$s%2$s</string>
|
||||
|
||||
<!-- System settings strings -->
|
||||
@@ -433,7 +433,7 @@
|
||||
<string name="set_custom_rtc">Configurar RTC personalizado</string>
|
||||
|
||||
<!-- CPU -->
|
||||
<string name="fast_cpu_time">Overclock del procesador</string>
|
||||
<string name="fast_cpu_time">Overclock de la CPU</string>
|
||||
<string name="fast_cpu_time_description">Fuerza a la CPU emulada a ejecutarser a una velocidad de reloj más alta, lo cual reduce ciertos limitadores de fotogramas por segundo. Usa Boost (1700 MHz) para ejecutar a la velocidad de reloj nativa más alta de la Switch, o Fast (2000 MHz) para ejecutar a una velocidad doble de reloj.</string>
|
||||
<string name="custom_cpu_ticks">Ticks de CPU personalizados</string>
|
||||
<string name="custom_cpu_ticks_description">Establezca un valor personalizado de los ciclos de la CPU. Los valores más altos pueden aumentar el rendimiento, pero también pueden hacer que el juego se congele. Se recomienda un rango de 77–21000.</string>
|
||||
@@ -480,10 +480,6 @@
|
||||
<string name="use_disk_shader_cache_description">Reduce los tirones almacenando y cargando los sombreadores generados.</string>
|
||||
<string name="renderer_force_max_clock">Forzar velocidad al máximo (solo Adreno)</string>
|
||||
<string name="renderer_force_max_clock_description">Fuerza a la GPU a ejecutarse a la velocidad máxima de reloj posible (se seguirán aplicando restricciones térmicas).</string>
|
||||
<string name="renderer_asynchronous_gpu_emulation">Emulación de GPU asíncrona</string>
|
||||
<string name="renderer_asynchronous_gpu_emulation_description">Ejecuta la emulación de la GPU de forma asíncrona para reducir los bloqueos de la CPU y mejorar el rendimiento. Desactiva esta opción solo si experimentas problemas de sincronización.</string>
|
||||
<string name="renderer_async_presentation">Presentación asíncrona</string>
|
||||
<string name="renderer_async_presentation_description">Mejora ligeramente el rendimiento al mover la presentación a un hilo independiente de la CPU.</string>
|
||||
<string name="renderer_reactive_flushing">Usar limpieza reactiva</string>
|
||||
<string name="renderer_reactive_flushing_description">Mejora la precisión de renderizado en algunos juegos, pero reduce el rendimiento.</string>
|
||||
<string name="enable_buffer_history">Activar el historial del búfer</string>
|
||||
@@ -536,7 +532,7 @@
|
||||
<string name="warning_resolution">Escalar la resolución a 2x o más puede causar problemas y ralentizar significativamente su dispositivo.</string>
|
||||
|
||||
<!-- Debug settings strings -->
|
||||
<string name="cpu">Procesador</string>
|
||||
<string name="cpu">CPU</string>
|
||||
<string name="use_auto_stub">Usar Auto Stub</string>
|
||||
<string name="use_auto_stub_description">Rellena automáticamente servicios y funciones ausentes. Puede mejorar la compatibilidad pero puede causar cierres inesperados.</string>
|
||||
|
||||
|
||||
@@ -482,10 +482,6 @@
|
||||
<string name="use_disk_shader_cache_description">Уменьшение зависаний за счет хранения и загрузки сгенерированных шейдеров.</string>
|
||||
<string name="renderer_force_max_clock">Принудительная максимальная тактовая частота (только для Adreno)</string>
|
||||
<string name="renderer_force_max_clock_description">Заставляет ГПУ работать на максимально возможных тактовых частотах (тепловые ограничения все равно будут применяться).</string>
|
||||
<string name="renderer_asynchronous_gpu_emulation">Асинхронная эмуляция ГПУ</string>
|
||||
<string name="renderer_asynchronous_gpu_emulation_description">Выполняет эмуляцию ГПУ асинхронно для снижения задержек ЦП и увеличения производительности. Отключайте только при возникновении проблем с таймингами.</string>
|
||||
<string name="renderer_async_presentation">Асинхронная презентация</string>
|
||||
<string name="renderer_async_presentation_description">Немного улучшает производительность, перемещая презентацию в отдельный поток ЦП.</string>
|
||||
<string name="renderer_reactive_flushing">Реактивная очистка</string>
|
||||
<string name="renderer_reactive_flushing_description">Повышение точности рендеринга в некоторых играх за счет снижения производительности.</string>
|
||||
<string name="enable_buffer_history">Включить историю буфера</string>
|
||||
@@ -1084,7 +1080,6 @@
|
||||
<string name="app_language_system">Следовать системе</string>
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Цвет темы</string>
|
||||
<string name="eden_theme">Eden</string>
|
||||
<string name="violet">Фиолетовый </string>
|
||||
<string name="blue">Синий</string>
|
||||
<string name="cyan">Циановый</string>
|
||||
|
||||
@@ -482,10 +482,6 @@
|
||||
<string name="use_disk_shader_cache_description">Зменшує затримки шляхом збереження шейдерів.</string>
|
||||
<string name="renderer_force_max_clock">Максимальна тактова частота (тільки Adreno)</string>
|
||||
<string name="renderer_force_max_clock_description">Змушує GPU працювати на максимальній тактовій частоті.</string>
|
||||
<string name="renderer_asynchronous_gpu_emulation">Асинхронна емуляція ГП</string>
|
||||
<string name="renderer_asynchronous_gpu_emulation_description">Емуляція ГП виконується асинхронно для зменшення затримок ЦП й покращення пропускної здатності. Вимкніть лише у випадку виникнення проблем із таймінгами.</string>
|
||||
<string name="renderer_async_presentation">Асинхронне подання</string>
|
||||
<string name="renderer_async_presentation_description">Трохи покращує продуктивність завдяки переміщенню подання на окремий потік ЦП.</string>
|
||||
<string name="renderer_reactive_flushing">Реактивне очищення</string>
|
||||
<string name="renderer_reactive_flushing_description">Покращує точність рендерингу в деяких іграх.</string>
|
||||
<string name="enable_buffer_history">Увімкнути історію буфера</string>
|
||||
|
||||
@@ -55,7 +55,7 @@
|
||||
<string name="stats_overlay_options_description">配置性能统计叠加层中显示的信息</string>
|
||||
<string name="show_fps">显示帧率</string>
|
||||
<string name="show_fps_description">显示当前帧率</string>
|
||||
<string name="show_frametime">显示 Frametime</string>
|
||||
<string name="show_frametime">显示帧时间</string>
|
||||
<string name="show_app_ram_usage">显示应用内存使用情况</string>
|
||||
<string name="show_app_ram_usage_description">显示模拟器内存用量</string>
|
||||
<string name="show_system_ram_usage">显示系统内存使用情况</string>
|
||||
@@ -476,25 +476,21 @@
|
||||
<string name="use_disk_shader_cache_description">将生成的着色器缓存于磁盘中并进行读取,以减少卡顿。</string>
|
||||
<string name="renderer_force_max_clock">强制最大时钟 (仅限 Adreno)</string>
|
||||
<string name="renderer_force_max_clock_description">强制 GPU 以最大时钟运行 (仍被温控限制)。</string>
|
||||
<string name="renderer_asynchronous_gpu_emulation">GPU 异步模拟</string>
|
||||
<string name="renderer_asynchronous_gpu_emulation_description">异步运行 GPU 模拟,以减少 CPU 停顿并提高吞吐量。仅当遇到与时序相关的问题时才应禁用此功能。</string>
|
||||
<string name="renderer_async_presentation">异步呈现</string>
|
||||
<string name="renderer_async_presentation_description">通过将呈现操作移至单独的 CPU 线程来略微提升性能。</string>
|
||||
<string name="renderer_reactive_flushing">启用反应性刷新</string>
|
||||
<string name="renderer_reactive_flushing_description">通过牺牲性能来提高某些游戏的渲染精度。</string>
|
||||
<string name="renderer_reactive_flushing_description">牺牲性能,提高某些游戏的渲染精度。</string>
|
||||
<string name="enable_buffer_history">启用缓冲区历史</string>
|
||||
<string name="enable_buffer_history_description">启用对先前缓冲区状态的访问。此选项可在某些游戏中提升渲染质量并保持性能的一致性。</string>
|
||||
<string name="enable_buffer_history_description">允许访问之前的缓冲状态。\n这个选项可能会提升某些游戏的渲染质量和性能一致性。</string>
|
||||
<string name="use_optimized_vertex_buffers">优化顶点缓冲区</string>
|
||||
<string name="use_optimized_vertex_buffers_description">启用经过优化的顶点缓冲区绑定以提升性能。需要 Mesa 26.0 及以上版本的 Turnip 驱动程序。在旧版驱动程序上会导致程序崩溃。</string>
|
||||
<string name="use_optimized_vertex_buffers_description">实现优化顶点缓冲区绑定以提升性能。需要 Mesa 26.0+ Turnip 驱动。老驱动会崩溃。</string>
|
||||
|
||||
<string name="hacks">Hacks</string>
|
||||
|
||||
<string name="fast_gpu_time">GPU 超频频率</string>
|
||||
<string name="fast_gpu_time_description">强制大多数游戏以其最高原生分辨率运行。设置为 256 可获得最佳性能,设置为 512 可获得最佳画面保真度。</string>
|
||||
<string name="fast_gpu_time_description">强制大多数游戏以其最高原生分辨率运行。使用 256 以获得最大性能,使用 512 以获得最大图形保真度。</string>
|
||||
<string name="skip_cpu_inner_invalidation">跳过CPU内部无效化</string>
|
||||
<string name="skip_cpu_inner_invalidation_description">在内存更新期间跳过某些CPU端缓存无效化,减少CPU使用率并提高其性能。可能会导致某些游戏出现故障或崩溃。</string>
|
||||
<string name="fix_bloom_effects">修复 Bloom 效果</string>
|
||||
<string name="fix_bloom_effects_description">减少《塞尔达传说:智慧的再现》(Adreno 700)中的 bloom 模糊,并移除《Burnout》中的 bloom 效果。警告:可能会导致在其他游戏中出现画面显示问题。</string>
|
||||
<string name="fix_bloom_effects">修复泛光效果</string>
|
||||
<string name="fix_bloom_effects_description">减少《塞尔达传说:智慧的再现》(LA/EOW) 在 Adreno 700 系列 GPU 上的模糊感,并移除《横冲直撞》(Burnout) 中的模糊特效。警告:可能会导致其他游戏出现画面花屏或异常。</string>
|
||||
<string name="renderer_asynchronous_shaders">使用异步着色器</string>
|
||||
<string name="renderer_asynchronous_shaders_description">异步编译着色器。这可能会减少卡顿,但也可能会导致图形错误。</string>
|
||||
<string name="gpu_unswizzle_settings">GPU 还原设置</string>
|
||||
|
||||
@@ -501,7 +501,7 @@
|
||||
<string name="enable_buffer_history">Enable buffer history</string>
|
||||
<string name="enable_buffer_history_description">Enables access to previous buffer states. This option may improve rendering quality and performance consistency in some games.</string>
|
||||
<string name="use_optimized_vertex_buffers">Optimized Vertex Buffers</string>
|
||||
<string name="use_optimized_vertex_buffers_description">Enables optimized vertex buffer binding for improved performance. Requires Mesa 26.0+ Turnip drivers/ QCOM drivers. Will crash on older Turnip drivers.</string>
|
||||
<string name="use_optimized_vertex_buffers_description">Enables optimized vertex buffer binding for improved performance. Requires Mesa 26.0+ Turnip drivers. Will crash on older drivers.</string>
|
||||
|
||||
<string name="hacks">Hacks</string>
|
||||
|
||||
@@ -510,9 +510,7 @@
|
||||
<string name="skip_cpu_inner_invalidation">Skip CPU Inner Invalidation</string>
|
||||
<string name="skip_cpu_inner_invalidation_description">Skips certain CPU-side cache invalidations during memory updates, reducing CPU usage and improving it\'s performance. This may cause glitches or crashes on some games.</string>
|
||||
<string name="fix_bloom_effects">Fix Bloom Effects</string>
|
||||
<string name="fix_bloom_effects_description">Reduces bloom blur in LA/EOW (Adreno A6XX - A7XX/ Turnip), removes bloom in Burnout. Warning: may cause graphical artifacts in other games.</string>
|
||||
<string name="emulate_bgr565">Emulate BGR565</string>
|
||||
<string name="emulate_bgr565_description">Fixes problems with inverted colors in games or strange artifacts or strange shadows.</string>
|
||||
<string name="fix_bloom_effects_description">Reduces bloom blur in LA/EOW (Adreno 700), removes bloom in Burnout. Warning: may cause graphical artifacts in other games.</string>
|
||||
<string name="renderer_asynchronous_shaders">Use asynchronous shaders</string>
|
||||
<string name="renderer_asynchronous_shaders_description">Compiles shaders asynchronously. This may reduce stutters but may also introduce glitches.</string>
|
||||
<string name="gpu_unswizzle_settings">GPU Unswizzle Settings</string>
|
||||
|
||||
@@ -183,6 +183,8 @@ if(ARCHITECTURE_x86_64)
|
||||
x64/cpu_detect.h
|
||||
x64/cpu_wait.cpp
|
||||
x64/cpu_wait.h
|
||||
x64/native_clock.cpp
|
||||
x64/native_clock.h
|
||||
x64/rdtsc.cpp
|
||||
x64/rdtsc.h
|
||||
x64/xbyak_abi.h
|
||||
@@ -190,6 +192,10 @@ if(ARCHITECTURE_x86_64)
|
||||
target_link_libraries(common PRIVATE xbyak::xbyak)
|
||||
endif()
|
||||
|
||||
if(HAS_NCE)
|
||||
target_sources(common PRIVATE arm64/native_clock.cpp arm64/native_clock.h)
|
||||
endif()
|
||||
|
||||
if(MSVC)
|
||||
target_compile_definitions(
|
||||
common
|
||||
|
||||
@@ -243,9 +243,6 @@ void AndroidKeyboard::SubmitInlineKeyboardInput(int key_code) {
|
||||
static_cast<s32>(m_current_text.size()));
|
||||
break;
|
||||
case KEYCODE_DEL:
|
||||
if (m_current_text.empty()) {
|
||||
return;
|
||||
}
|
||||
m_current_text.pop_back();
|
||||
submit_inline_callback(Service::AM::Frontend::SwkbdReplyType::ChangedString, m_current_text,
|
||||
static_cast<int>(m_current_text.size()));
|
||||
|
||||
@@ -0,0 +1,87 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#ifdef ANDROID
|
||||
#include <sys/system_properties.h>
|
||||
#endif
|
||||
#include "common/arm64/native_clock.h"
|
||||
|
||||
namespace Common::Arm64 {
|
||||
|
||||
namespace {
|
||||
|
||||
NativeClock::FactorType GetFixedPointFactor(u64 num, u64 den) {
|
||||
return (static_cast<NativeClock::FactorType>(num) << 64) / den;
|
||||
}
|
||||
|
||||
u64 MultiplyHigh(u64 m, NativeClock::FactorType factor) {
|
||||
return static_cast<u64>((m * factor) >> 64);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
NativeClock::NativeClock() {
|
||||
const u64 host_cntfrq = GetHostCNTFRQ();
|
||||
ns_cntfrq_factor = GetFixedPointFactor(NsRatio::den, host_cntfrq);
|
||||
us_cntfrq_factor = GetFixedPointFactor(UsRatio::den, host_cntfrq);
|
||||
ms_cntfrq_factor = GetFixedPointFactor(MsRatio::den, host_cntfrq);
|
||||
guest_cntfrq_factor = GetFixedPointFactor(CNTFRQ, host_cntfrq);
|
||||
gputick_cntfrq_factor = GetFixedPointFactor(GPUTickFreq, host_cntfrq);
|
||||
}
|
||||
|
||||
std::chrono::nanoseconds NativeClock::GetTimeNS() const {
|
||||
return std::chrono::nanoseconds{MultiplyHigh(GetUptime(), ns_cntfrq_factor)};
|
||||
}
|
||||
|
||||
std::chrono::microseconds NativeClock::GetTimeUS() const {
|
||||
return std::chrono::microseconds{MultiplyHigh(GetUptime(), us_cntfrq_factor)};
|
||||
}
|
||||
|
||||
std::chrono::milliseconds NativeClock::GetTimeMS() const {
|
||||
return std::chrono::milliseconds{MultiplyHigh(GetUptime(), ms_cntfrq_factor)};
|
||||
}
|
||||
|
||||
s64 NativeClock::GetCNTPCT() const {
|
||||
return MultiplyHigh(GetUptime(), guest_cntfrq_factor);
|
||||
}
|
||||
|
||||
s64 NativeClock::GetGPUTick() const {
|
||||
return MultiplyHigh(GetUptime(), gputick_cntfrq_factor);
|
||||
}
|
||||
|
||||
s64 NativeClock::GetUptime() const {
|
||||
s64 cntvct_el0 = 0;
|
||||
asm volatile("dsb ish\n\t"
|
||||
"mrs %[cntvct_el0], cntvct_el0\n\t"
|
||||
"dsb ish\n\t"
|
||||
: [cntvct_el0] "=r"(cntvct_el0));
|
||||
return cntvct_el0;
|
||||
}
|
||||
|
||||
bool NativeClock::IsNative() const {
|
||||
return true;
|
||||
}
|
||||
|
||||
s64 NativeClock::GetHostCNTFRQ() {
|
||||
u64 cntfrq_el0 = 0;
|
||||
std::string_view board{""};
|
||||
#ifdef ANDROID
|
||||
char buffer[PROP_VALUE_MAX];
|
||||
int len{__system_property_get("ro.product.board", buffer)};
|
||||
board = std::string_view(buffer, static_cast<size_t>(len));
|
||||
#endif
|
||||
if (board == "s5e9925") { // Exynos 2200
|
||||
cntfrq_el0 = 25600000;
|
||||
} else if (board == "exynos2100") { // Exynos 2100
|
||||
cntfrq_el0 = 26000000;
|
||||
} else if (board == "exynos9810") { // Exynos 9810
|
||||
cntfrq_el0 = 26000000;
|
||||
} else if (board == "s5e8825") { // Exynos 1280
|
||||
cntfrq_el0 = 26000000;
|
||||
} else {
|
||||
asm("mrs %[cntfrq_el0], cntfrq_el0" : [cntfrq_el0] "=r"(cntfrq_el0));
|
||||
}
|
||||
return cntfrq_el0;
|
||||
}
|
||||
|
||||
} // namespace Common::Arm64
|
||||
@@ -0,0 +1,45 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/wall_clock.h"
|
||||
|
||||
namespace Common::Arm64 {
|
||||
|
||||
class NativeClock final : public WallClock {
|
||||
public:
|
||||
explicit NativeClock();
|
||||
|
||||
std::chrono::nanoseconds GetTimeNS() const override;
|
||||
|
||||
std::chrono::microseconds GetTimeUS() const override;
|
||||
|
||||
std::chrono::milliseconds GetTimeMS() const override;
|
||||
|
||||
s64 GetCNTPCT() const override;
|
||||
|
||||
s64 GetGPUTick() const override;
|
||||
|
||||
s64 GetUptime() const override;
|
||||
|
||||
bool IsNative() const override;
|
||||
|
||||
static s64 GetHostCNTFRQ();
|
||||
|
||||
public:
|
||||
using FactorType = unsigned __int128;
|
||||
|
||||
FactorType GetGuestCNTFRQFactor() const {
|
||||
return guest_cntfrq_factor;
|
||||
}
|
||||
|
||||
private:
|
||||
FactorType ns_cntfrq_factor;
|
||||
FactorType us_cntfrq_factor;
|
||||
FactorType ms_cntfrq_factor;
|
||||
FactorType guest_cntfrq_factor;
|
||||
FactorType gputick_cntfrq_factor;
|
||||
};
|
||||
|
||||
} // namespace Common::Arm64
|
||||
@@ -1,139 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <deque>
|
||||
#include <memory>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <class Traits>
|
||||
class LeastRecentlyUsedCache {
|
||||
using ObjectType = typename Traits::ObjectType;
|
||||
using TickType = typename Traits::TickType;
|
||||
|
||||
struct Item {
|
||||
ObjectType obj;
|
||||
TickType tick;
|
||||
Item* next{};
|
||||
Item* prev{};
|
||||
};
|
||||
|
||||
public:
|
||||
LeastRecentlyUsedCache() : first_item{}, last_item{} {}
|
||||
~LeastRecentlyUsedCache() = default;
|
||||
|
||||
size_t Insert(ObjectType obj, TickType tick) {
|
||||
const auto new_id = Build();
|
||||
auto& item = item_pool[new_id];
|
||||
item.obj = obj;
|
||||
item.tick = tick;
|
||||
Attach(item);
|
||||
return new_id;
|
||||
}
|
||||
|
||||
void Touch(size_t id, TickType tick) {
|
||||
auto& item = item_pool[id];
|
||||
if (item.tick >= tick) {
|
||||
return;
|
||||
}
|
||||
item.tick = tick;
|
||||
if (&item == last_item) {
|
||||
return;
|
||||
}
|
||||
Detach(item);
|
||||
Attach(item);
|
||||
}
|
||||
|
||||
void Free(size_t id) {
|
||||
auto& item = item_pool[id];
|
||||
Detach(item);
|
||||
item.prev = nullptr;
|
||||
item.next = nullptr;
|
||||
free_items.push_back(id);
|
||||
}
|
||||
|
||||
template <typename Func>
|
||||
void ForEachItemBelow(TickType tick, Func&& func) {
|
||||
static constexpr bool RETURNS_BOOL =
|
||||
std::is_same_v<std::invoke_result<Func, ObjectType>, bool>;
|
||||
Item* iterator = first_item;
|
||||
while (iterator) {
|
||||
if (static_cast<s64>(tick) - static_cast<s64>(iterator->tick) < 0) {
|
||||
return;
|
||||
}
|
||||
Item* next = iterator->next;
|
||||
if constexpr (RETURNS_BOOL) {
|
||||
if (func(iterator->obj)) {
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
func(iterator->obj);
|
||||
}
|
||||
iterator = next;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
size_t Build() {
|
||||
if (free_items.empty()) {
|
||||
const size_t item_id = item_pool.size();
|
||||
auto& item = item_pool.emplace_back();
|
||||
item.next = nullptr;
|
||||
item.prev = nullptr;
|
||||
return item_id;
|
||||
}
|
||||
const size_t item_id = free_items.front();
|
||||
free_items.pop_front();
|
||||
auto& item = item_pool[item_id];
|
||||
item.next = nullptr;
|
||||
item.prev = nullptr;
|
||||
return item_id;
|
||||
}
|
||||
|
||||
void Attach(Item& item) {
|
||||
if (!first_item) {
|
||||
first_item = &item;
|
||||
}
|
||||
if (!last_item) {
|
||||
last_item = &item;
|
||||
} else {
|
||||
item.prev = last_item;
|
||||
last_item->next = &item;
|
||||
item.next = nullptr;
|
||||
last_item = &item;
|
||||
}
|
||||
}
|
||||
|
||||
void Detach(Item& item) {
|
||||
if (item.prev) {
|
||||
item.prev->next = item.next;
|
||||
}
|
||||
if (item.next) {
|
||||
item.next->prev = item.prev;
|
||||
}
|
||||
if (&item == first_item) {
|
||||
first_item = item.next;
|
||||
if (first_item) {
|
||||
first_item->prev = nullptr;
|
||||
}
|
||||
}
|
||||
if (&item == last_item) {
|
||||
last_item = item.prev;
|
||||
if (last_item) {
|
||||
last_item->next = nullptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::deque<Item> item_pool;
|
||||
std::deque<size_t> free_items;
|
||||
Item* first_item{};
|
||||
Item* last_item{};
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
@@ -13,13 +13,13 @@
|
||||
namespace Common {
|
||||
|
||||
template <typename BaseAddr>
|
||||
MultiLevelPageTable<BaseAddr>::MultiLevelPageTable(std::size_t address_space_bits_, std::size_t first_level_bits_, std::size_t page_bits_)
|
||||
: address_space_bits{address_space_bits_}
|
||||
, first_level_bits{first_level_bits_}
|
||||
, page_bits{page_bits_}
|
||||
{
|
||||
MultiLevelPageTable<BaseAddr>::MultiLevelPageTable(std::size_t address_space_bits_,
|
||||
std::size_t first_level_bits_,
|
||||
std::size_t page_bits_)
|
||||
: address_space_bits{address_space_bits_},
|
||||
first_level_bits{first_level_bits_}, page_bits{page_bits_} {
|
||||
if (page_bits == 0) {
|
||||
return;
|
||||
return;
|
||||
}
|
||||
first_level_shift = address_space_bits - first_level_bits;
|
||||
first_level_chunk_size = (1ULL << (first_level_shift - page_bits)) * sizeof(BaseAddr);
|
||||
@@ -30,9 +30,12 @@ MultiLevelPageTable<BaseAddr>::MultiLevelPageTable(std::size_t address_space_bit
|
||||
void* base{VirtualAlloc(nullptr, alloc_size, MEM_RESERVE, PAGE_READWRITE)};
|
||||
#else
|
||||
void* base{mmap(nullptr, alloc_size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0)};
|
||||
if (base == MAP_FAILED)
|
||||
|
||||
if (base == MAP_FAILED) {
|
||||
base = nullptr;
|
||||
}
|
||||
#endif
|
||||
|
||||
ASSERT(base);
|
||||
base_ptr = reinterpret_cast<BaseAddr*>(base);
|
||||
}
|
||||
@@ -53,21 +56,29 @@ template <typename BaseAddr>
|
||||
void MultiLevelPageTable<BaseAddr>::ReserveRange(u64 start, std::size_t size) {
|
||||
const u64 new_start = start >> first_level_shift;
|
||||
const u64 new_end = (start + size) >> first_level_shift;
|
||||
for (u64 i = new_start; i <= new_end; i++)
|
||||
if (!first_level_map[i])
|
||||
for (u64 i = new_start; i <= new_end; i++) {
|
||||
if (!first_level_map[i]) {
|
||||
AllocateLevel(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <typename BaseAddr>
|
||||
void MultiLevelPageTable<BaseAddr>::AllocateLevel(u64 index) {
|
||||
void* ptr = reinterpret_cast<char *>(base_ptr) + index * first_level_chunk_size;
|
||||
void MultiLevelPageTable<BaseAddr>::AllocateLevel(u64 level) {
|
||||
void* ptr = reinterpret_cast<char *>(base_ptr) + level * first_level_chunk_size;
|
||||
#ifdef _WIN32
|
||||
void* base = VirtualAlloc(ptr, first_level_chunk_size, MEM_COMMIT, PAGE_READWRITE);
|
||||
ASSERT(base);
|
||||
void* base{VirtualAlloc(ptr, first_level_chunk_size, MEM_COMMIT, PAGE_READWRITE)};
|
||||
#else
|
||||
void* base = ptr;
|
||||
void* base{mmap(ptr, first_level_chunk_size, PROT_READ | PROT_WRITE,
|
||||
MAP_ANONYMOUS | MAP_PRIVATE, -1, 0)};
|
||||
|
||||
if (base == MAP_FAILED) {
|
||||
base = nullptr;
|
||||
}
|
||||
#endif
|
||||
first_level_map[index] = base;
|
||||
ASSERT(base);
|
||||
|
||||
first_level_map[level] = base;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -555,9 +555,6 @@ struct Values {
|
||||
SwitchableSetting<bool> fix_bloom_effects{linkage, false, "fix_bloom_effects",
|
||||
Category::RendererHacks};
|
||||
|
||||
SwitchableSetting<bool> emulate_bgr565{linkage, false, "emulate_bgr565",
|
||||
Category::RendererHacks};
|
||||
|
||||
SwitchableSetting<bool> rescale_hack{linkage, false, "rescale_hack",
|
||||
Category::RendererHacks};
|
||||
|
||||
@@ -587,7 +584,7 @@ struct Values {
|
||||
|
||||
SwitchableSetting<ExtendedDynamicState> dyna_state{linkage,
|
||||
#if defined(ANDROID)
|
||||
ExtendedDynamicState::Disabled,
|
||||
ExtendedDynamicState::EDS1,
|
||||
#elif defined(__APPLE__)
|
||||
ExtendedDynamicState::Disabled,
|
||||
#else
|
||||
@@ -639,8 +636,8 @@ struct Values {
|
||||
Category::System};
|
||||
SwitchableSetting<Region, true> region_index{linkage, Region::Usa, "region_index", Category::System};
|
||||
SwitchableSetting<TimeZone, true> time_zone_index{linkage, TimeZone::Auto, "time_zone_index", Category::System};
|
||||
Setting<u32> serial_battery{linkage, 0, "serial_battery", Category::Debugging};
|
||||
Setting<u32> serial_unit{linkage, 0, "serial_unit", Category::Debugging};
|
||||
Setting<u32> serial_battery{linkage, 0, "serial_battery", Category::System};
|
||||
Setting<u32> serial_unit{linkage, 0, "serial_unit", Category::System};
|
||||
// Measured in seconds since epoch
|
||||
SwitchableSetting<bool> custom_rtc_enabled{linkage, false, "custom_rtc_enabled", Category::System, Specialization::Paired, true, true};
|
||||
SwitchableSetting<s64> custom_rtc{
|
||||
@@ -810,7 +807,7 @@ struct Values {
|
||||
0,
|
||||
65535,
|
||||
"debug_knobs",
|
||||
Category::Debugging,
|
||||
Category::Core,
|
||||
Specialization::Countable,
|
||||
true,
|
||||
true};
|
||||
|
||||
+47
-166
@@ -1,196 +1,77 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/steady_clock.h"
|
||||
#include "common/uint128.h"
|
||||
#include "common/wall_clock.h"
|
||||
|
||||
#ifdef __ANDROID__
|
||||
#include <sys/system_properties.h>
|
||||
#endif
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
#include "common/x64/cpu_detect.h"
|
||||
#include "common/x64/native_clock.h"
|
||||
#include "common/x64/rdtsc.h"
|
||||
#endif
|
||||
#ifdef HAS_NCE
|
||||
#include "common/arm64/native_clock.h"
|
||||
#endif
|
||||
|
||||
namespace Common {
|
||||
|
||||
#if defined(ARCHITECTURE_x86_64)
|
||||
WallClock::WallClock(bool invariant_, u64 rdtsc_frequency_) noexcept
|
||||
: invariant{invariant_}
|
||||
, rdtsc_frequency{rdtsc_frequency_}
|
||||
, ns_rdtsc_factor{GetFixedPoint64Factor(NsRatio::den, rdtsc_frequency_)}
|
||||
, us_rdtsc_factor{GetFixedPoint64Factor(UsRatio::den, rdtsc_frequency_)}
|
||||
, ms_rdtsc_factor{GetFixedPoint64Factor(MsRatio::den, rdtsc_frequency_)}
|
||||
, cntpct_rdtsc_factor{GetFixedPoint64Factor(CNTFRQ, rdtsc_frequency_)}
|
||||
, gputick_rdtsc_factor{GetFixedPoint64Factor(GPUTickFreq, rdtsc_frequency_)}
|
||||
{}
|
||||
class StandardWallClock final : public WallClock {
|
||||
public:
|
||||
explicit StandardWallClock() {}
|
||||
|
||||
std::chrono::nanoseconds WallClock::GetTimeNS() const {
|
||||
if (invariant)
|
||||
return std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::system_clock::now().time_since_epoch());
|
||||
return std::chrono::nanoseconds{MultiplyHigh(GetUptime(), ns_rdtsc_factor)};
|
||||
}
|
||||
|
||||
std::chrono::microseconds WallClock::GetTimeUS() const {
|
||||
if (invariant)
|
||||
return std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::system_clock::now().time_since_epoch());
|
||||
return std::chrono::microseconds{MultiplyHigh(GetUptime(), us_rdtsc_factor)};
|
||||
}
|
||||
|
||||
std::chrono::milliseconds WallClock::GetTimeMS() const {
|
||||
if (invariant)
|
||||
return std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now().time_since_epoch());
|
||||
return std::chrono::milliseconds{MultiplyHigh(GetUptime(), ms_rdtsc_factor)};
|
||||
}
|
||||
|
||||
s64 WallClock::GetCNTPCT() const {
|
||||
if (invariant)
|
||||
return GetUptime() * NsToCNTPCTRatio::num / NsToCNTPCTRatio::den;
|
||||
return MultiplyHigh(GetUptime(), cntpct_rdtsc_factor);
|
||||
}
|
||||
|
||||
s64 WallClock::GetGPUTick() const {
|
||||
if (invariant)
|
||||
return GetUptime() * NsToGPUTickRatio::num / NsToGPUTickRatio::den;
|
||||
return MultiplyHigh(GetUptime(), gputick_rdtsc_factor);
|
||||
}
|
||||
|
||||
s64 WallClock::GetUptime() const {
|
||||
if (invariant)
|
||||
return std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::steady_clock::now().time_since_epoch()).count();
|
||||
return s64(Common::X64::FencedRDTSC());
|
||||
}
|
||||
|
||||
bool WallClock::IsNative() const {
|
||||
if (invariant)
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
#elif defined(HAS_NCE)
|
||||
namespace {
|
||||
|
||||
[[nodiscard]] WallClock::FactorType GetFixedPointFactor(u64 num, u64 den) noexcept {
|
||||
return (WallClock::FactorType(num) << 64) / den;
|
||||
}
|
||||
|
||||
[[nodiscard]] u64 MultiplyHigh(u64 m, WallClock::FactorType factor) noexcept {
|
||||
return static_cast<u64>((m * factor) >> 64);
|
||||
}
|
||||
|
||||
[[nodiscard]] s64 GetHostCNTFRQ() noexcept {
|
||||
u64 cntfrq_el0 = 0;
|
||||
#ifdef ANDROID
|
||||
std::string_view board{""};
|
||||
char buffer[PROP_VALUE_MAX];
|
||||
int len{__system_property_get("ro.product.board", buffer)};
|
||||
board = std::string_view(buffer, static_cast<size_t>(len));
|
||||
if (board == "s5e9925") { // Exynos 2200
|
||||
cntfrq_el0 = 25600000;
|
||||
} else if (board == "exynos2100") { // Exynos 2100
|
||||
cntfrq_el0 = 26000000;
|
||||
} else if (board == "exynos9810") { // Exynos 9810
|
||||
cntfrq_el0 = 26000000;
|
||||
} else if (board == "s5e8825") { // Exynos 1280
|
||||
cntfrq_el0 = 26000000;
|
||||
} else {
|
||||
asm volatile("mrs %[cntfrq_el0], cntfrq_el0" : [cntfrq_el0] "=r"(cntfrq_el0));
|
||||
std::chrono::nanoseconds GetTimeNS() const override {
|
||||
return std::chrono::duration_cast<std::chrono::nanoseconds>(
|
||||
std::chrono::system_clock::now().time_since_epoch());
|
||||
}
|
||||
return cntfrq_el0;
|
||||
#else
|
||||
asm volatile("mrs %[cntfrq_el0], cntfrq_el0" : [cntfrq_el0] "=r"(cntfrq_el0));
|
||||
return cntfrq_el0;
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace
|
||||
std::chrono::microseconds GetTimeUS() const override {
|
||||
return std::chrono::duration_cast<std::chrono::microseconds>(
|
||||
std::chrono::system_clock::now().time_since_epoch());
|
||||
}
|
||||
|
||||
WallClock::WallClock(bool invariant_, u64 rdtsc_frequency_) noexcept {
|
||||
const u64 host_cntfrq = std::max<u64>(GetHostCNTFRQ(), 1);
|
||||
ns_cntfrq_factor = GetFixedPointFactor(NsRatio::den, host_cntfrq);
|
||||
us_cntfrq_factor = GetFixedPointFactor(UsRatio::den, host_cntfrq);
|
||||
ms_cntfrq_factor = GetFixedPointFactor(MsRatio::den, host_cntfrq);
|
||||
guest_cntfrq_factor = GetFixedPointFactor(CNTFRQ, host_cntfrq);
|
||||
gputick_cntfrq_factor = GetFixedPointFactor(GPUTickFreq, host_cntfrq);
|
||||
}
|
||||
std::chrono::milliseconds GetTimeMS() const override {
|
||||
return std::chrono::duration_cast<std::chrono::milliseconds>(
|
||||
std::chrono::system_clock::now().time_since_epoch());
|
||||
}
|
||||
|
||||
std::chrono::nanoseconds WallClock::GetTimeNS() const {
|
||||
return std::chrono::nanoseconds{MultiplyHigh(GetUptime(), ns_cntfrq_factor)};
|
||||
}
|
||||
s64 GetCNTPCT() const override {
|
||||
return GetUptime() * NsToCNTPCTRatio::num / NsToCNTPCTRatio::den;
|
||||
}
|
||||
|
||||
std::chrono::microseconds WallClock::GetTimeUS() const {
|
||||
return std::chrono::microseconds{MultiplyHigh(GetUptime(), us_cntfrq_factor)};
|
||||
}
|
||||
s64 GetGPUTick() const override {
|
||||
return GetUptime() * NsToGPUTickRatio::num / NsToGPUTickRatio::den;
|
||||
}
|
||||
|
||||
std::chrono::milliseconds WallClock::GetTimeMS() const {
|
||||
return std::chrono::milliseconds{MultiplyHigh(GetUptime(), ms_cntfrq_factor)};
|
||||
}
|
||||
s64 GetUptime() const override {
|
||||
return std::chrono::duration_cast<std::chrono::nanoseconds>(
|
||||
std::chrono::steady_clock::now().time_since_epoch())
|
||||
.count();
|
||||
}
|
||||
|
||||
s64 WallClock::GetCNTPCT() const {
|
||||
return MultiplyHigh(GetUptime(), guest_cntfrq_factor);
|
||||
}
|
||||
bool IsNative() const override {
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
s64 WallClock::GetGPUTick() const {
|
||||
return MultiplyHigh(GetUptime(), gputick_cntfrq_factor);
|
||||
}
|
||||
|
||||
s64 WallClock::GetUptime() const {
|
||||
s64 cntvct_el0 = 0;
|
||||
asm volatile(
|
||||
"dsb ish\n\t"
|
||||
"mrs %[cntvct_el0], cntvct_el0\n\t"
|
||||
"dsb ish\n\t"
|
||||
: [cntvct_el0] "=r"(cntvct_el0)
|
||||
);
|
||||
return cntvct_el0;
|
||||
}
|
||||
|
||||
bool WallClock::IsNative() const {
|
||||
return true;
|
||||
}
|
||||
#else
|
||||
WallClock::WallClock(bool invariant_, u64 rdtsc_frequency_) noexcept {}
|
||||
|
||||
std::chrono::nanoseconds WallClock::GetTimeNS() const {
|
||||
return std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::system_clock::now().time_since_epoch());
|
||||
}
|
||||
|
||||
std::chrono::microseconds WallClock::GetTimeUS() const {
|
||||
return std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::system_clock::now().time_since_epoch());
|
||||
}
|
||||
|
||||
std::chrono::milliseconds WallClock::GetTimeMS() const {
|
||||
return std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now().time_since_epoch());
|
||||
}
|
||||
|
||||
s64 WallClock::GetCNTPCT() const {
|
||||
return GetUptime() * NsToCNTPCTRatio::num / NsToCNTPCTRatio::den;
|
||||
}
|
||||
|
||||
s64 WallClock::GetGPUTick() const {
|
||||
return GetUptime() * NsToGPUTickRatio::num / NsToGPUTickRatio::den;
|
||||
}
|
||||
|
||||
s64 WallClock::GetUptime() const {
|
||||
return std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::steady_clock::now().time_since_epoch()).count();
|
||||
}
|
||||
|
||||
bool WallClock::IsNative() const {
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
WallClock CreateOptimalClock() noexcept {
|
||||
std::unique_ptr<WallClock> CreateOptimalClock() {
|
||||
#if defined(ARCHITECTURE_x86_64)
|
||||
auto const& caps = GetCPUCaps();
|
||||
return WallClock(!(caps.invariant_tsc && caps.tsc_frequency >= std::nano::den), std::max<u64>(caps.tsc_frequency, 1));
|
||||
const auto& caps = GetCPUCaps();
|
||||
|
||||
if (caps.invariant_tsc && caps.tsc_frequency >= std::nano::den) {
|
||||
return std::make_unique<X64::NativeClock>(caps.tsc_frequency);
|
||||
} else {
|
||||
// Fallback to StandardWallClock if the hardware TSC
|
||||
// - Is not invariant
|
||||
// - Is not more precise than 1 GHz (1ns resolution)
|
||||
return std::make_unique<StandardWallClock>();
|
||||
}
|
||||
#elif defined(HAS_NCE)
|
||||
return WallClock(false, 1);
|
||||
return std::make_unique<Arm64::NativeClock>();
|
||||
#else
|
||||
return WallClock(true, 1);
|
||||
return std::make_unique<StandardWallClock>();
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
+10
-35
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
@@ -20,28 +20,28 @@ public:
|
||||
static constexpr u64 GPUTickFreq = 614'400'000; // GM20B GPU Tick Frequency = 614.4 MHz
|
||||
static constexpr u64 CPUTickFreq = 1'020'000'000; // T210/4 A57 CPU Tick Frequency = 1020.0 MHz
|
||||
|
||||
explicit WallClock(bool invariant, u64 rdtsc_frequency_) noexcept;
|
||||
virtual ~WallClock() = default;
|
||||
|
||||
/// @returns The time in nanoseconds since the construction of this clock.
|
||||
std::chrono::nanoseconds GetTimeNS() const;
|
||||
virtual std::chrono::nanoseconds GetTimeNS() const = 0;
|
||||
|
||||
/// @returns The time in microseconds since the construction of this clock.
|
||||
std::chrono::microseconds GetTimeUS() const;
|
||||
virtual std::chrono::microseconds GetTimeUS() const = 0;
|
||||
|
||||
/// @returns The time in milliseconds since the construction of this clock.
|
||||
std::chrono::milliseconds GetTimeMS() const;
|
||||
virtual std::chrono::milliseconds GetTimeMS() const = 0;
|
||||
|
||||
/// @returns The guest CNTPCT ticks since the construction of this clock.
|
||||
s64 GetCNTPCT() const;
|
||||
virtual s64 GetCNTPCT() const = 0;
|
||||
|
||||
/// @returns The guest GPU ticks since the construction of this clock.
|
||||
s64 GetGPUTick() const;
|
||||
virtual s64 GetGPUTick() const = 0;
|
||||
|
||||
/// @returns The raw host timer ticks since an indeterminate epoch.
|
||||
s64 GetUptime() const;
|
||||
virtual s64 GetUptime() const = 0;
|
||||
|
||||
/// @returns Whether the clock directly uses the host's hardware clock.
|
||||
bool IsNative() const;
|
||||
virtual bool IsNative() const = 0;
|
||||
|
||||
static inline u64 NSToCNTPCT(u64 ns) {
|
||||
return ns * NsToCNTPCTRatio::num / NsToCNTPCTRatio::den;
|
||||
@@ -85,33 +85,8 @@ protected:
|
||||
using CPUTickToUsRatio = std::ratio<std::micro::den, CPUTickFreq>;
|
||||
using CPUTickToCNTPCTRatio = std::ratio<CNTFRQ, CPUTickFreq>;
|
||||
using CPUTickToGPUTickRatio = std::ratio<GPUTickFreq, CPUTickFreq>;
|
||||
|
||||
#if defined(ARCHITECTURE_x86_64)
|
||||
bool invariant;
|
||||
u64 rdtsc_frequency;
|
||||
u64 ns_rdtsc_factor;
|
||||
u64 us_rdtsc_factor;
|
||||
u64 ms_rdtsc_factor;
|
||||
u64 cntpct_rdtsc_factor;
|
||||
u64 gputick_rdtsc_factor;
|
||||
#elif defined(HAS_NCE)
|
||||
public:
|
||||
using FactorType = unsigned __int128;
|
||||
|
||||
FactorType GetGuestCNTFRQFactor() const {
|
||||
return guest_cntfrq_factor;
|
||||
}
|
||||
protected:
|
||||
FactorType ns_cntfrq_factor;
|
||||
FactorType us_cntfrq_factor;
|
||||
FactorType ms_cntfrq_factor;
|
||||
FactorType guest_cntfrq_factor;
|
||||
FactorType gputick_cntfrq_factor;
|
||||
#else
|
||||
|
||||
#endif
|
||||
};
|
||||
|
||||
[[nodiscard]] WallClock CreateOptimalClock() noexcept;
|
||||
[[nodiscard]] std::unique_ptr<WallClock> CreateOptimalClock();
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -0,0 +1,46 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/uint128.h"
|
||||
#include "common/x64/native_clock.h"
|
||||
#include "common/x64/rdtsc.h"
|
||||
|
||||
namespace Common::X64 {
|
||||
|
||||
NativeClock::NativeClock(u64 rdtsc_frequency_)
|
||||
: rdtsc_frequency{rdtsc_frequency_}, ns_rdtsc_factor{GetFixedPoint64Factor(NsRatio::den,
|
||||
rdtsc_frequency)},
|
||||
us_rdtsc_factor{GetFixedPoint64Factor(UsRatio::den, rdtsc_frequency)},
|
||||
ms_rdtsc_factor{GetFixedPoint64Factor(MsRatio::den, rdtsc_frequency)},
|
||||
cntpct_rdtsc_factor{GetFixedPoint64Factor(CNTFRQ, rdtsc_frequency)},
|
||||
gputick_rdtsc_factor{GetFixedPoint64Factor(GPUTickFreq, rdtsc_frequency)} {}
|
||||
|
||||
std::chrono::nanoseconds NativeClock::GetTimeNS() const {
|
||||
return std::chrono::nanoseconds{MultiplyHigh(GetUptime(), ns_rdtsc_factor)};
|
||||
}
|
||||
|
||||
std::chrono::microseconds NativeClock::GetTimeUS() const {
|
||||
return std::chrono::microseconds{MultiplyHigh(GetUptime(), us_rdtsc_factor)};
|
||||
}
|
||||
|
||||
std::chrono::milliseconds NativeClock::GetTimeMS() const {
|
||||
return std::chrono::milliseconds{MultiplyHigh(GetUptime(), ms_rdtsc_factor)};
|
||||
}
|
||||
|
||||
s64 NativeClock::GetCNTPCT() const {
|
||||
return MultiplyHigh(GetUptime(), cntpct_rdtsc_factor);
|
||||
}
|
||||
|
||||
s64 NativeClock::GetGPUTick() const {
|
||||
return MultiplyHigh(GetUptime(), gputick_rdtsc_factor);
|
||||
}
|
||||
|
||||
s64 NativeClock::GetUptime() const {
|
||||
return static_cast<s64>(FencedRDTSC());
|
||||
}
|
||||
|
||||
bool NativeClock::IsNative() const {
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace Common::X64
|
||||
@@ -0,0 +1,38 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/wall_clock.h"
|
||||
|
||||
namespace Common::X64 {
|
||||
|
||||
class NativeClock final : public WallClock {
|
||||
public:
|
||||
explicit NativeClock(u64 rdtsc_frequency_);
|
||||
|
||||
std::chrono::nanoseconds GetTimeNS() const override;
|
||||
|
||||
std::chrono::microseconds GetTimeUS() const override;
|
||||
|
||||
std::chrono::milliseconds GetTimeMS() const override;
|
||||
|
||||
s64 GetCNTPCT() const override;
|
||||
|
||||
s64 GetGPUTick() const override;
|
||||
|
||||
s64 GetUptime() const override;
|
||||
|
||||
bool IsNative() const override;
|
||||
|
||||
private:
|
||||
u64 rdtsc_frequency;
|
||||
|
||||
u64 ns_rdtsc_factor;
|
||||
u64 us_rdtsc_factor;
|
||||
u64 ms_rdtsc_factor;
|
||||
u64 cntpct_rdtsc_factor;
|
||||
u64 gputick_rdtsc_factor;
|
||||
};
|
||||
|
||||
} // namespace Common::X64
|
||||
@@ -113,7 +113,8 @@ void DynarmicCallbacks32::CallSVC(u32 swi) {
|
||||
}
|
||||
|
||||
void DynarmicCallbacks32::AddTicks(u64 ticks) {
|
||||
ASSERT(!m_parent.m_uses_wall_clock && "Dynarmic ticking disabled");
|
||||
ASSERT_MSG(!m_parent.m_uses_wall_clock, "Dynarmic ticking disabled");
|
||||
|
||||
// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
|
||||
// rough approximation of the amount of executed ticks in the system, it may be thrown off
|
||||
// if not all cores are doing a similar amount of work. Instead of doing this, we should
|
||||
@@ -122,12 +123,14 @@ void DynarmicCallbacks32::AddTicks(u64 ticks) {
|
||||
u64 amortized_ticks = ticks / Core::Hardware::NUM_CPU_CORES;
|
||||
// Always execute at least one tick.
|
||||
amortized_ticks = std::max<u64>(amortized_ticks, 1);
|
||||
|
||||
m_parent.m_system.CoreTiming().AddTicks(amortized_ticks);
|
||||
}
|
||||
|
||||
u64 DynarmicCallbacks32::GetTicksRemaining() {
|
||||
ASSERT(!m_parent.m_uses_wall_clock && "Dynarmic ticking disabled");
|
||||
return std::max<s64>(m_parent.m_system.CoreTiming().downcount, 0);
|
||||
ASSERT_MSG(!m_parent.m_uses_wall_clock, "Dynarmic ticking disabled");
|
||||
|
||||
return std::max<s64>(m_parent.m_system.CoreTiming().GetDowncount(), 0);
|
||||
}
|
||||
|
||||
bool DynarmicCallbacks32::CheckMemoryAccess(u64 addr, u64 size, Kernel::DebugWatchpointType type) {
|
||||
@@ -286,6 +289,7 @@ void ArmDynarmic32::MakeJit(Common::PageTable* page_table) {
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
|
||||
break;
|
||||
// Paranoia mode for debugging optimizations
|
||||
case Settings::CpuAccuracy::Paranoid:
|
||||
|
||||
@@ -150,7 +150,8 @@ void DynarmicCallbacks64::CallSVC(u32 svc) {
|
||||
}
|
||||
|
||||
void DynarmicCallbacks64::AddTicks(u64 ticks) {
|
||||
ASSERT(!m_parent.m_uses_wall_clock && "Dynarmic ticking disabled");
|
||||
ASSERT_MSG(!m_parent.m_uses_wall_clock, "Dynarmic ticking disabled");
|
||||
|
||||
// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
|
||||
// rough approximation of the amount of executed ticks in the system, it may be thrown off
|
||||
// if not all cores are doing a similar amount of work. Instead of doing this, we should
|
||||
@@ -159,12 +160,13 @@ void DynarmicCallbacks64::AddTicks(u64 ticks) {
|
||||
u64 amortized_ticks = ticks / Core::Hardware::NUM_CPU_CORES;
|
||||
// Always execute at least one tick.
|
||||
amortized_ticks = std::max<u64>(amortized_ticks, 1);
|
||||
|
||||
m_parent.m_system.CoreTiming().AddTicks(amortized_ticks);
|
||||
}
|
||||
|
||||
u64 DynarmicCallbacks64::GetTicksRemaining() {
|
||||
ASSERT(!m_parent.m_uses_wall_clock && "Dynarmic ticking disabled");
|
||||
return std::max<s64>(m_parent.m_system.CoreTiming().downcount, 0);
|
||||
return std::max<s64>(m_parent.m_system.CoreTiming().GetDowncount(), 0);
|
||||
}
|
||||
|
||||
u64 DynarmicCallbacks64::GetCNTPCT() {
|
||||
@@ -338,6 +340,7 @@ void ArmDynarmic64::MakeJit(Common::PageTable* page_table, std::size_t address_s
|
||||
config.unsafe_optimizations = true;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
|
||||
config.fastmem_address_space_bits = 64;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
|
||||
break;
|
||||
// Paranoia mode for debugging optimizations
|
||||
case Settings::CpuAccuracy::Paranoid:
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -10,30 +7,28 @@
|
||||
namespace Core {
|
||||
|
||||
DynarmicExclusiveMonitor::DynarmicExclusiveMonitor(Memory::Memory& memory_, std::size_t core_count_)
|
||||
: monitor{}
|
||||
, memory{memory_}
|
||||
{}
|
||||
: monitor{core_count_}, memory{memory_} {}
|
||||
|
||||
DynarmicExclusiveMonitor::~DynarmicExclusiveMonitor() = default;
|
||||
|
||||
u8 DynarmicExclusiveMonitor::ExclusiveRead8(std::size_t core_index, VAddr addr) {
|
||||
return monitor.ReadAndMark<u8>(core_index, addr, [=]() -> u8 { return memory.Read8(addr); });
|
||||
return monitor.ReadAndMark<u8>(core_index, addr, [&]() -> u8 { return memory.Read8(addr); });
|
||||
}
|
||||
|
||||
u16 DynarmicExclusiveMonitor::ExclusiveRead16(std::size_t core_index, VAddr addr) {
|
||||
return monitor.ReadAndMark<u16>(core_index, addr, [=]() -> u16 { return memory.Read16(addr); });
|
||||
return monitor.ReadAndMark<u16>(core_index, addr, [&]() -> u16 { return memory.Read16(addr); });
|
||||
}
|
||||
|
||||
u32 DynarmicExclusiveMonitor::ExclusiveRead32(std::size_t core_index, VAddr addr) {
|
||||
return monitor.ReadAndMark<u32>(core_index, addr, [=]() -> u32 { return memory.Read32(addr); });
|
||||
return monitor.ReadAndMark<u32>(core_index, addr, [&]() -> u32 { return memory.Read32(addr); });
|
||||
}
|
||||
|
||||
u64 DynarmicExclusiveMonitor::ExclusiveRead64(std::size_t core_index, VAddr addr) {
|
||||
return monitor.ReadAndMark<u64>(core_index, addr, [=]() -> u64 { return memory.Read64(addr); });
|
||||
return monitor.ReadAndMark<u64>(core_index, addr, [&]() -> u64 { return memory.Read64(addr); });
|
||||
}
|
||||
|
||||
u128 DynarmicExclusiveMonitor::ExclusiveRead128(std::size_t core_index, VAddr addr) {
|
||||
return monitor.ReadAndMark<u128>(core_index, addr, [=]() -> u128 {
|
||||
return monitor.ReadAndMark<u128>(core_index, addr, [&]() -> u128 {
|
||||
u128 result;
|
||||
result[0] = memory.Read64(addr);
|
||||
result[1] = memory.Read64(addr + 8);
|
||||
@@ -46,31 +41,31 @@ void DynarmicExclusiveMonitor::ClearExclusive(std::size_t core_index) {
|
||||
}
|
||||
|
||||
bool DynarmicExclusiveMonitor::ExclusiveWrite8(std::size_t core_index, VAddr vaddr, u8 value) {
|
||||
return monitor.DoExclusiveOperation<u8>(core_index, vaddr, [=](u8 expected) -> bool {
|
||||
return monitor.DoExclusiveOperation<u8>(core_index, vaddr, [&](u8 expected) -> bool {
|
||||
return memory.WriteExclusive8(vaddr, value, expected);
|
||||
});
|
||||
}
|
||||
|
||||
bool DynarmicExclusiveMonitor::ExclusiveWrite16(std::size_t core_index, VAddr vaddr, u16 value) {
|
||||
return monitor.DoExclusiveOperation<u16>(core_index, vaddr, [=](u16 expected) -> bool {
|
||||
return monitor.DoExclusiveOperation<u16>(core_index, vaddr, [&](u16 expected) -> bool {
|
||||
return memory.WriteExclusive16(vaddr, value, expected);
|
||||
});
|
||||
}
|
||||
|
||||
bool DynarmicExclusiveMonitor::ExclusiveWrite32(std::size_t core_index, VAddr vaddr, u32 value) {
|
||||
return monitor.DoExclusiveOperation<u32>(core_index, vaddr, [=](u32 expected) -> bool {
|
||||
return monitor.DoExclusiveOperation<u32>(core_index, vaddr, [&](u32 expected) -> bool {
|
||||
return memory.WriteExclusive32(vaddr, value, expected);
|
||||
});
|
||||
}
|
||||
|
||||
bool DynarmicExclusiveMonitor::ExclusiveWrite64(std::size_t core_index, VAddr vaddr, u64 value) {
|
||||
return monitor.DoExclusiveOperation<u64>(core_index, vaddr, [=](u64 expected) -> bool {
|
||||
return monitor.DoExclusiveOperation<u64>(core_index, vaddr, [&](u64 expected) -> bool {
|
||||
return memory.WriteExclusive64(vaddr, value, expected);
|
||||
});
|
||||
}
|
||||
|
||||
bool DynarmicExclusiveMonitor::ExclusiveWrite128(std::size_t core_index, VAddr vaddr, u128 value) {
|
||||
return monitor.DoExclusiveOperation<u128>(core_index, vaddr, [=](u128 expected) -> bool {
|
||||
return monitor.DoExclusiveOperation<u128>(core_index, vaddr, [&](u128 expected) -> bool {
|
||||
return memory.WriteExclusive128(vaddr, value, expected);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
#include <numeric>
|
||||
#include <bit>
|
||||
#include "common/wall_clock.h"
|
||||
#include "common/arm64/native_clock.h"
|
||||
#include "common/alignment.h"
|
||||
#include "common/literals.h"
|
||||
#include "core/arm/nce/arm_nce.h"
|
||||
@@ -578,11 +578,7 @@ void Patcher::WriteMsrHandler(ModuleDestLabel module_dest, oaknut::XReg src_reg,
|
||||
}
|
||||
|
||||
void Patcher::WriteCntpctHandler(ModuleDestLabel module_dest, oaknut::XReg dest_reg, oaknut::VectorCodeGenerator& cg) {
|
||||
#if defined(HAS_NCE)
|
||||
static Common::WallClock clock(false, 1);
|
||||
#else
|
||||
static Common::WallClock clock(true, 1);
|
||||
#endif
|
||||
static Common::Arm64::NativeClock clock{};
|
||||
const auto factor = clock.GetGuestCNTFRQFactor();
|
||||
const auto raw_factor = std::bit_cast<std::array<u64, 2>>(factor);
|
||||
|
||||
|
||||
+88
-67
@@ -57,51 +57,15 @@ void CoreTiming::Initialize(std::function<void()>&& on_thread_init_) {
|
||||
Reset();
|
||||
on_thread_init = std::move(on_thread_init_);
|
||||
event_fifo_id = 0;
|
||||
shutting_down = false;
|
||||
cpu_ticks = 0;
|
||||
if (is_multicore) {
|
||||
timer_thread = std::jthread([this](std::stop_token stop_token) {
|
||||
timer_thread.emplace([](CoreTiming& instance) {
|
||||
Common::SetCurrentThreadName("HostTiming");
|
||||
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
|
||||
on_thread_init();
|
||||
has_started = true;
|
||||
while (!stop_token.stop_requested()) {
|
||||
while (!paused && !stop_token.stop_requested()) {
|
||||
paused_set = false;
|
||||
if (auto const next_time = Advance(); next_time) {
|
||||
// There are more events left in the queue, wait until the next event.
|
||||
auto wait_time = *next_time - GetGlobalTimeNs().count();
|
||||
if (wait_time > 0) {
|
||||
#ifdef _WIN32
|
||||
while (!paused && !event.IsSet() && wait_time > 0) {
|
||||
wait_time = *next_time - GetGlobalTimeNs().count();
|
||||
if (wait_time >= timer_resolution_ns) {
|
||||
Common::Windows::SleepForOneTick();
|
||||
} else {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
Common::X64::MicroSleep();
|
||||
#else
|
||||
std::this_thread::yield();
|
||||
#endif
|
||||
}
|
||||
}
|
||||
if (event.IsSet())
|
||||
event.Reset();
|
||||
#else
|
||||
event.WaitFor(std::chrono::nanoseconds(wait_time));
|
||||
#endif
|
||||
}
|
||||
} else {
|
||||
// Queue is empty, wait until another event is scheduled and signals us to
|
||||
// continue.
|
||||
wait_set = true;
|
||||
event.Wait();
|
||||
}
|
||||
wait_set = false;
|
||||
}
|
||||
paused_set = true;
|
||||
pause_event.Wait();
|
||||
}
|
||||
});
|
||||
instance.on_thread_init();
|
||||
instance.ThreadLoop();
|
||||
}, std::ref(*this));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -126,7 +90,7 @@ void CoreTiming::SyncPause(bool is_paused) {
|
||||
}
|
||||
|
||||
Pause(is_paused);
|
||||
if (timer_thread.joinable()) {
|
||||
if (timer_thread) {
|
||||
if (!is_paused) {
|
||||
pause_event.Set();
|
||||
}
|
||||
@@ -226,22 +190,33 @@ void CoreTiming::ResetTicks() {
|
||||
}
|
||||
|
||||
u64 CoreTiming::GetClockTicks() const {
|
||||
u64 fres = is_multicore ? clock.GetCNTPCT() : Common::WallClock::CPUTickToCNTPCT(cpu_ticks);
|
||||
if (auto const overclock = Settings::values.fast_cpu_time.GetValue(); overclock != Settings::CpuClock::Off) {
|
||||
fres = u64(f64(fres) * (1.7 + 0.3 * u32(overclock)));
|
||||
u64 fres;
|
||||
if (is_multicore) [[likely]] {
|
||||
fres = clock->GetCNTPCT();
|
||||
} else {
|
||||
fres = Common::WallClock::CPUTickToCNTPCT(cpu_ticks);
|
||||
}
|
||||
if (::Settings::values.sync_core_speed.GetValue()) {
|
||||
auto const ticks = f64(fres);
|
||||
auto const speed_limit = f64(Settings::SpeedLimit()) * 0.01;
|
||||
return u64(ticks / speed_limit);
|
||||
}
|
||||
return fres;
|
||||
|
||||
const auto overclock = Settings::values.fast_cpu_time.GetValue();
|
||||
|
||||
if (overclock != Settings::CpuClock::Off) {
|
||||
fres = (u64) ((double) fres * (1.7 + 0.3 * u32(overclock)));
|
||||
}
|
||||
|
||||
if (Settings::values.sync_core_speed.GetValue()) {
|
||||
const auto ticks = double(fres);
|
||||
const auto speed_limit = double(Settings::SpeedLimit())*0.01;
|
||||
return u64(ticks/speed_limit);
|
||||
} else {
|
||||
return fres;
|
||||
}
|
||||
}
|
||||
|
||||
u64 CoreTiming::GetGPUTicks() const {
|
||||
return is_multicore
|
||||
? clock.GetGPUTick()
|
||||
: Common::WallClock::CPUTickToGPUTick(cpu_ticks);
|
||||
if (is_multicore) [[likely]] {
|
||||
return clock->GetGPUTick();
|
||||
}
|
||||
return Common::WallClock::CPUTickToGPUTick(cpu_ticks);
|
||||
}
|
||||
|
||||
std::optional<s64> CoreTiming::Advance() {
|
||||
@@ -303,29 +278,75 @@ std::optional<s64> CoreTiming::Advance() {
|
||||
}
|
||||
}
|
||||
|
||||
void CoreTiming::ThreadLoop() {
|
||||
has_started = true;
|
||||
while (!shutting_down) {
|
||||
while (!paused) {
|
||||
paused_set = false;
|
||||
const auto next_time = Advance();
|
||||
if (next_time) {
|
||||
// There are more events left in the queue, wait until the next event.
|
||||
auto wait_time = *next_time - GetGlobalTimeNs().count();
|
||||
if (wait_time > 0) {
|
||||
#ifdef _WIN32
|
||||
while (!paused && !event.IsSet() && wait_time > 0) {
|
||||
wait_time = *next_time - GetGlobalTimeNs().count();
|
||||
if (wait_time >= timer_resolution_ns) {
|
||||
Common::Windows::SleepForOneTick();
|
||||
} else {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
Common::X64::MicroSleep();
|
||||
#else
|
||||
std::this_thread::yield();
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
if (event.IsSet()) {
|
||||
event.Reset();
|
||||
}
|
||||
#else
|
||||
event.WaitFor(std::chrono::nanoseconds(wait_time));
|
||||
#endif
|
||||
}
|
||||
} else {
|
||||
// Queue is empty, wait until another event is scheduled and signals us to
|
||||
// continue.
|
||||
wait_set = true;
|
||||
event.Wait();
|
||||
}
|
||||
wait_set = false;
|
||||
}
|
||||
|
||||
paused_set = true;
|
||||
pause_event.Wait();
|
||||
}
|
||||
}
|
||||
|
||||
void CoreTiming::Reset() {
|
||||
paused = true;
|
||||
shutting_down = true;
|
||||
pause_event.Set();
|
||||
event.Set();
|
||||
if (timer_thread.joinable()) {
|
||||
timer_thread.request_stop();
|
||||
timer_thread.join();
|
||||
if (timer_thread) {
|
||||
timer_thread->join();
|
||||
}
|
||||
timer_thread.reset();
|
||||
has_started = false;
|
||||
}
|
||||
|
||||
/// @brief Returns current time in nanoseconds.
|
||||
std::chrono::nanoseconds CoreTiming::GetGlobalTimeNs() const noexcept {
|
||||
return is_multicore
|
||||
? clock.GetTimeNS()
|
||||
: std::chrono::nanoseconds{Common::WallClock::CPUTickToNS(cpu_ticks)};
|
||||
std::chrono::nanoseconds CoreTiming::GetGlobalTimeNs() const {
|
||||
if (is_multicore) [[likely]] {
|
||||
return clock->GetTimeNS();
|
||||
}
|
||||
return std::chrono::nanoseconds{Common::WallClock::CPUTickToNS(cpu_ticks)};
|
||||
}
|
||||
|
||||
/// @brief Returns current time in microseconds.
|
||||
std::chrono::microseconds CoreTiming::GetGlobalTimeUs() const noexcept {
|
||||
return is_multicore
|
||||
? clock.GetTimeUS()
|
||||
: std::chrono::microseconds{Common::WallClock::CPUTickToUS(cpu_ticks)};
|
||||
std::chrono::microseconds CoreTiming::GetGlobalTimeUs() const {
|
||||
if (is_multicore) [[likely]] {
|
||||
return clock->GetTimeUS();
|
||||
}
|
||||
return std::chrono::microseconds{Common::WallClock::CPUTickToUS(cpu_ticks)};
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
+12
-6
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
@@ -118,7 +118,7 @@ public:
|
||||
|
||||
void Idle();
|
||||
|
||||
s64 GetDowncount() const noexcept {
|
||||
s64 GetDowncount() const {
|
||||
return downcount;
|
||||
}
|
||||
|
||||
@@ -128,8 +128,11 @@ public:
|
||||
/// Returns the current GPU tick value.
|
||||
u64 GetGPUTicks() const;
|
||||
|
||||
[[nodiscard]] std::chrono::microseconds GetGlobalTimeUs() const noexcept;
|
||||
[[nodiscard]] std::chrono::nanoseconds GetGlobalTimeNs() const noexcept;
|
||||
/// Returns current time in microseconds.
|
||||
std::chrono::microseconds GetGlobalTimeUs() const;
|
||||
|
||||
/// Returns current time in nanoseconds.
|
||||
std::chrono::nanoseconds GetGlobalTimeNs() const;
|
||||
|
||||
/// Checks for events manually and returns time in nanoseconds for next event, threadsafe.
|
||||
std::optional<s64> Advance();
|
||||
@@ -138,11 +141,13 @@ public:
|
||||
void SetTimerResolutionNs(std::chrono::nanoseconds ns);
|
||||
#endif
|
||||
|
||||
private:
|
||||
struct Event;
|
||||
void ThreadLoop();
|
||||
|
||||
void Reset();
|
||||
|
||||
Common::WallClock clock;
|
||||
std::unique_ptr<Common::WallClock> clock;
|
||||
|
||||
s64 global_timer = 0;
|
||||
|
||||
@@ -160,10 +165,11 @@ public:
|
||||
Common::Event pause_event{};
|
||||
mutable std::mutex basic_lock;
|
||||
std::mutex advance_lock;
|
||||
std::jthread timer_thread;
|
||||
std::optional<std::jthread> timer_thread;
|
||||
std::atomic<bool> paused{};
|
||||
std::atomic<bool> paused_set{};
|
||||
std::atomic<bool> wait_set{};
|
||||
std::atomic<bool> shutting_down{};
|
||||
std::atomic<bool> has_started{};
|
||||
std::function<void()> on_thread_init{};
|
||||
|
||||
|
||||
@@ -15,76 +15,86 @@
|
||||
|
||||
namespace FileSys::SystemArchive {
|
||||
|
||||
constexpr u64 SYSTEM_ARCHIVE_BASE_TITLE_ID = 0x0100000000000800;
|
||||
constexpr std::size_t SYSTEM_ARCHIVE_COUNT = 0x28;
|
||||
|
||||
using SystemArchiveSupplier = VirtualDir (*)();
|
||||
|
||||
struct SystemArchiveDescriptor {
|
||||
u64 title_id;
|
||||
const char* name;
|
||||
VirtualDir (*supplier)();
|
||||
SystemArchiveSupplier supplier;
|
||||
};
|
||||
|
||||
constexpr inline SystemArchiveDescriptor GetSystemArchive(u64 title_id) {
|
||||
switch (title_id) {
|
||||
case 0x0100000000000800: return {"CertStore", nullptr};
|
||||
case 0x0100000000000801: return {"ErrorMessage", nullptr};
|
||||
case 0x0100000000000802: return {"MiiModel", &MiiModel};
|
||||
case 0x0100000000000803: return {"BrowserDll", nullptr};
|
||||
case 0x0100000000000804: return {"Help", nullptr};
|
||||
case 0x0100000000000805: return {"SharedFont", nullptr};
|
||||
case 0x0100000000000806: return {"NgWord", &NgWord1};
|
||||
case 0x0100000000000807: return {"SsidList", nullptr};
|
||||
case 0x0100000000000808: return {"Dictionary", nullptr};
|
||||
case 0x0100000000000809: return {"SystemVersion", &SystemVersion};
|
||||
case 0x010000000000080A: return {"AvatarImage", nullptr};
|
||||
case 0x010000000000080B: return {"LocalNews", nullptr};
|
||||
case 0x010000000000080C: return {"Eula", nullptr};
|
||||
case 0x010000000000080D: return {"UrlBlackList", nullptr};
|
||||
case 0x010000000000080E: return {"TimeZoneBinary", &TimeZoneBinary};
|
||||
case 0x010000000000080F: return {"CertStoreCruiser", nullptr};
|
||||
case 0x0100000000000810: return {"FontNintendoExtension", &FontNintendoExtension};
|
||||
case 0x0100000000000811: return {"FontStandard", &FontStandard};
|
||||
case 0x0100000000000812: return {"FontKorean", &FontKorean};
|
||||
case 0x0100000000000813: return {"FontChineseTraditional", &FontChineseTraditional};
|
||||
case 0x0100000000000814: return {"FontChineseSimple", &FontChineseSimple};
|
||||
case 0x0100000000000815: return {"FontBfcpx", nullptr};
|
||||
case 0x0100000000000816: return {"SystemUpdate", nullptr};
|
||||
case 0x0100000000000817: return {"0100000000000817", nullptr};
|
||||
case 0x0100000000000818: return {"FirmwareDebugSettings", nullptr};
|
||||
case 0x0100000000000819: return {"BootImagePackage", nullptr};
|
||||
case 0x010000000000081A: return {"BootImagePackageSafe", nullptr};
|
||||
case 0x010000000000081B: return {"BootImagePackageExFat", nullptr};
|
||||
case 0x010000000000081C: return {"BootImagePackageExFatSafe", nullptr};
|
||||
case 0x010000000000081D: return {"FatalMessage", nullptr};
|
||||
case 0x010000000000081E: return {"ControllerIcon", nullptr};
|
||||
case 0x010000000000081F: return {"PlatformConfigIcosa", nullptr};
|
||||
case 0x0100000000000820: return {"PlatformConfigCopper", nullptr};
|
||||
case 0x0100000000000821: return {"PlatformConfigHoag", nullptr};
|
||||
case 0x0100000000000822: return {"ControllerFirmware", nullptr};
|
||||
case 0x0100000000000823: return {"NgWord2", &NgWord2};
|
||||
case 0x0100000000000824: return {"PlatformConfigIcosaMariko", nullptr};
|
||||
case 0x0100000000000825: return {"ApplicationBlackList", nullptr};
|
||||
case 0x0100000000000826: return {"RebootlessSystemUpdateVersion", nullptr};
|
||||
case 0x0100000000000827: return {"ContentActionTable", nullptr};
|
||||
case 0x0100000000000828: return {"FunctionBlackList", nullptr};
|
||||
case 0x0100000000000829: return {"PlatformConfigCalcio", nullptr};
|
||||
case 0x0100000000000830: return {"NgWordT", nullptr};
|
||||
case 0x0100000000000831: return {"PlatformConfigAula", nullptr};
|
||||
case 0x0100000000000832: return {"CradleFirmware", nullptr};
|
||||
case 0x0100000000000835: return {"ErrorMessageUtf8", nullptr};
|
||||
case 0x0100000000000859: return {"ClientCertData", nullptr};
|
||||
case 0x010000000000085C: return {"GameCardConfigurationData", nullptr};
|
||||
default: return {nullptr, nullptr};
|
||||
}
|
||||
}
|
||||
constexpr std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_ARCHIVES{{
|
||||
{0x0100000000000800, "CertStore", nullptr},
|
||||
{0x0100000000000801, "ErrorMessage", nullptr},
|
||||
{0x0100000000000802, "MiiModel", &MiiModel},
|
||||
{0x0100000000000803, "BrowserDll", nullptr},
|
||||
{0x0100000000000804, "Help", nullptr},
|
||||
{0x0100000000000805, "SharedFont", nullptr},
|
||||
{0x0100000000000806, "NgWord", &NgWord1},
|
||||
{0x0100000000000807, "SsidList", nullptr},
|
||||
{0x0100000000000808, "Dictionary", nullptr},
|
||||
{0x0100000000000809, "SystemVersion", &SystemVersion},
|
||||
{0x010000000000080A, "AvatarImage", nullptr},
|
||||
{0x010000000000080B, "LocalNews", nullptr},
|
||||
{0x010000000000080C, "Eula", nullptr},
|
||||
{0x010000000000080D, "UrlBlackList", nullptr},
|
||||
{0x010000000000080E, "TimeZoneBinary", &TimeZoneBinary},
|
||||
{0x010000000000080F, "CertStoreCruiser", nullptr},
|
||||
{0x0100000000000810, "FontNintendoExtension", &FontNintendoExtension},
|
||||
{0x0100000000000811, "FontStandard", &FontStandard},
|
||||
{0x0100000000000812, "FontKorean", &FontKorean},
|
||||
{0x0100000000000813, "FontChineseTraditional", &FontChineseTraditional},
|
||||
{0x0100000000000814, "FontChineseSimple", &FontChineseSimple},
|
||||
{0x0100000000000815, "FontBfcpx", nullptr},
|
||||
{0x0100000000000816, "SystemUpdate", nullptr},
|
||||
{0x0100000000000817, "0100000000000817", nullptr},
|
||||
{0x0100000000000818, "FirmwareDebugSettings", nullptr},
|
||||
{0x0100000000000819, "BootImagePackage", nullptr},
|
||||
{0x010000000000081A, "BootImagePackageSafe", nullptr},
|
||||
{0x010000000000081B, "BootImagePackageExFat", nullptr},
|
||||
{0x010000000000081C, "BootImagePackageExFatSafe", nullptr},
|
||||
{0x010000000000081D, "FatalMessage", nullptr},
|
||||
{0x010000000000081E, "ControllerIcon", nullptr},
|
||||
{0x010000000000081F, "PlatformConfigIcosa", nullptr},
|
||||
{0x0100000000000820, "PlatformConfigCopper", nullptr},
|
||||
{0x0100000000000821, "PlatformConfigHoag", nullptr},
|
||||
{0x0100000000000822, "ControllerFirmware", nullptr},
|
||||
{0x0100000000000823, "NgWord2", &NgWord2},
|
||||
{0x0100000000000824, "PlatformConfigIcosaMariko", nullptr},
|
||||
{0x0100000000000825, "ApplicationBlackList", nullptr},
|
||||
{0x0100000000000826, "RebootlessSystemUpdateVersion", nullptr},
|
||||
{0x0100000000000827, "ContentActionTable", nullptr},
|
||||
}};
|
||||
|
||||
VirtualFile SynthesizeSystemArchive(const u64 title_id) {
|
||||
auto const desc = GetSystemArchive(title_id);
|
||||
LOG_INFO(Service_FS, "Synthesizing system archive '{}' (0x{:016X}).", desc.name, title_id);
|
||||
if (desc.supplier != nullptr) {
|
||||
if (auto const dir = desc.supplier(); dir != nullptr) {
|
||||
if (auto const romfs = CreateRomFS(dir); romfs != nullptr) {
|
||||
LOG_INFO(Service_FS, " - System archive generation successful!");
|
||||
return romfs;
|
||||
}
|
||||
}
|
||||
if (title_id < SYSTEM_ARCHIVES.front().title_id || title_id > SYSTEM_ARCHIVES.back().title_id) {
|
||||
return nullptr;
|
||||
}
|
||||
return nullptr;
|
||||
|
||||
const auto& desc = SYSTEM_ARCHIVES[title_id - SYSTEM_ARCHIVE_BASE_TITLE_ID];
|
||||
|
||||
LOG_INFO(Service_FS, "Synthesizing system archive '{}' (0x{:016X}).", desc.name, desc.title_id);
|
||||
|
||||
if (desc.supplier == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
const auto dir = desc.supplier();
|
||||
|
||||
if (dir == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
const auto romfs = CreateRomFS(dir);
|
||||
|
||||
if (romfs == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
LOG_INFO(Service_FS, " - System archive generation successful!");
|
||||
return romfs;
|
||||
}
|
||||
} // namespace FileSys::SystemArchive
|
||||
|
||||
@@ -6,8 +6,6 @@
|
||||
|
||||
#include <condition_variable>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <stop_token>
|
||||
#include <thread>
|
||||
|
||||
#include "core/core.h"
|
||||
@@ -20,53 +18,59 @@ namespace Kernel::Svc {
|
||||
constexpr auto MAX_MSG_TIME = std::chrono::milliseconds(250);
|
||||
const auto MAX_MSG_SIZE = 0x1000;
|
||||
|
||||
static std::string msg_buffer;
|
||||
static std::mutex msg_mutex;
|
||||
static std::condition_variable msg_cv;
|
||||
static std::chrono::steady_clock::time_point last_msg_time;
|
||||
static bool worker_running = true;
|
||||
static std::unique_ptr<std::thread> flush_thread;
|
||||
static std::once_flag start_flag;
|
||||
|
||||
static void FlushDbgLoop() {
|
||||
while (true) {
|
||||
std::unique_lock lock(msg_mutex);
|
||||
|
||||
msg_cv.wait(lock, [] { return !msg_buffer.empty() || !worker_running; });
|
||||
if (!worker_running && msg_buffer.empty()) break;
|
||||
|
||||
auto timeout = last_msg_time + MAX_MSG_TIME;
|
||||
bool woke_early = msg_cv.wait_until(lock, timeout, [] {
|
||||
return msg_buffer.size() >= MAX_MSG_SIZE || !worker_running;
|
||||
});
|
||||
|
||||
if (!woke_early || msg_buffer.size() >= MAX_MSG_SIZE || !worker_running) {
|
||||
if (!msg_buffer.empty()) {
|
||||
// Remove trailing newline as LOG_INFO adds that anyways
|
||||
if (msg_buffer.back() == '\n')
|
||||
msg_buffer.pop_back();
|
||||
|
||||
LOG_INFO(Debug_Emulated, "\n{}", msg_buffer);
|
||||
msg_buffer.clear();
|
||||
}
|
||||
if (!worker_running) break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Used to output a message on a debug hardware unit - does nothing on a retail unit
|
||||
Result OutputDebugString(Core::System& system, u64 address, u64 len) {
|
||||
static struct DebugFlusher {
|
||||
std::string msg_buffer;
|
||||
std::mutex msg_mutex;
|
||||
std::condition_variable msg_cv;
|
||||
std::chrono::steady_clock::time_point last_msg_time;
|
||||
std::optional<std::jthread> thread;
|
||||
} flusher_data;
|
||||
R_SUCCEED_IF(len == 0);
|
||||
// Only start the thread the very first time this function is called
|
||||
if (!flusher_data.thread) {
|
||||
flusher_data.thread.emplace([](std::stop_token stop_token) {
|
||||
while (!stop_token.stop_requested()) {
|
||||
std::unique_lock lock(flusher_data.msg_mutex);
|
||||
flusher_data.msg_cv.wait(lock, [&stop_token] {
|
||||
return !flusher_data.msg_buffer.empty() || stop_token.stop_requested();
|
||||
});
|
||||
if (stop_token.stop_requested() && flusher_data.msg_buffer.empty())
|
||||
break;
|
||||
auto timeout = flusher_data.last_msg_time + MAX_MSG_TIME;
|
||||
bool woke_early = flusher_data.msg_cv.wait_until(lock, timeout, [&stop_token] {
|
||||
return flusher_data.msg_buffer.size() >= MAX_MSG_SIZE || stop_token.stop_requested();
|
||||
});
|
||||
if (!woke_early || flusher_data.msg_buffer.size() >= MAX_MSG_SIZE || stop_token.stop_requested()) {
|
||||
if (!flusher_data.msg_buffer.empty()) {
|
||||
// Remove trailing newline as LOG_INFO adds that anyways
|
||||
if (flusher_data.msg_buffer.back() == '\n')
|
||||
flusher_data.msg_buffer.pop_back();
|
||||
|
||||
LOG_INFO(Debug_Emulated, "\n{}", flusher_data.msg_buffer);
|
||||
flusher_data.msg_buffer.clear();
|
||||
}
|
||||
if (stop_token.stop_requested()) break;
|
||||
}
|
||||
}
|
||||
flusher_data.msg_cv.notify_all();
|
||||
});
|
||||
}
|
||||
// Only start the thread the very first time this function is called
|
||||
std::call_once(start_flag, [] {
|
||||
flush_thread = std::make_unique<std::thread>(FlushDbgLoop);
|
||||
});
|
||||
|
||||
{
|
||||
std::lock_guard lock(flusher_data.msg_mutex);
|
||||
const auto old_size = flusher_data.msg_buffer.size();
|
||||
flusher_data.msg_buffer.resize(old_size + len);
|
||||
GetCurrentMemory(system.Kernel()).ReadBlock(address, flusher_data.msg_buffer.data() + old_size, len);
|
||||
flusher_data.last_msg_time = std::chrono::steady_clock::now();
|
||||
std::lock_guard lock(msg_mutex);
|
||||
const auto old_size = msg_buffer.size();
|
||||
msg_buffer.resize(old_size + len);
|
||||
GetCurrentMemory(system.Kernel()).ReadBlock(address, msg_buffer.data() + old_size, len);
|
||||
|
||||
last_msg_time = std::chrono::steady_clock::now();
|
||||
}
|
||||
flusher_data.msg_cv.notify_one();
|
||||
|
||||
msg_cv.notify_one();
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
@@ -78,4 +82,16 @@ Result OutputDebugString64From32(Core::System& system, uint32_t debug_str, uint3
|
||||
R_RETURN(OutputDebugString(system, debug_str, len));
|
||||
}
|
||||
|
||||
struct BufferAutoFlush {
|
||||
~BufferAutoFlush() {
|
||||
{
|
||||
std::lock_guard lock(msg_mutex);
|
||||
worker_running = false;
|
||||
}
|
||||
msg_cv.notify_all();
|
||||
if (flush_thread && flush_thread->joinable()) flush_thread->join();
|
||||
}
|
||||
};
|
||||
static BufferAutoFlush auto_flusher;
|
||||
|
||||
} // namespace Kernel::Svc
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "applet_web_browser_types.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
@@ -371,13 +370,16 @@ void WebBrowser::ExtractOfflineRomFS() {
|
||||
|
||||
void WebBrowser::WebBrowserExit(WebExitReason exit_reason, std::string last_url) {
|
||||
const bool use_tlv_output =
|
||||
(web_arg_header.shim_kind == ShimKind::Share && web_applet_version >= WebAppletVersion::Version196608)
|
||||
|| (web_arg_header.shim_kind == ShimKind::Web && web_applet_version >= WebAppletVersion::Version524288)
|
||||
|| (web_arg_header.shim_kind == ShimKind::Lhub);
|
||||
(web_arg_header.shim_kind == ShimKind::Share &&
|
||||
web_applet_version >= WebAppletVersion::Version196608) ||
|
||||
(web_arg_header.shim_kind == ShimKind::Web &&
|
||||
web_applet_version >= WebAppletVersion::Version524288) ||
|
||||
(web_arg_header.shim_kind == ShimKind::Lhub);
|
||||
|
||||
// https://switchbrew.org/wiki/Internet_Browser#TLVs
|
||||
if (use_tlv_output) {
|
||||
LOG_DEBUG(Service_AM, "Using TLV output: exit_reason={}, last_url={}, last_url_size={}", exit_reason, last_url, last_url.size());
|
||||
LOG_DEBUG(Service_AM, "Using TLV output: exit_reason={}, last_url={}, last_url_size={}",
|
||||
exit_reason, last_url, last_url.size());
|
||||
|
||||
// storage size for TLVs is 0x2000 bytes (as per switchbrew documentation)
|
||||
constexpr size_t TLV_STORAGE_SIZE = 0x2000;
|
||||
@@ -598,14 +600,11 @@ void WebBrowser::ExecuteShare() {
|
||||
|
||||
void WebBrowser::ExecuteWeb() {
|
||||
LOG_INFO(Service_AM, "Opening external URL at {}", external_url);
|
||||
frontend.OpenExternalWebPage(external_url, [this](WebExitReason exit_reason, std::string last_url) {
|
||||
// Offline and web applets must be explicitly exited from because they respect exit state
|
||||
// Unlike the other web stuffs
|
||||
if (exit_reason == WebExitReason::ExitRequested || exit_reason == WebExitReason::EndButtonPressed)
|
||||
exit_reason = (web_arg_header.shim_kind == ShimKind::Web || web_arg_header.shim_kind == ShimKind::Offline)
|
||||
? WebExitReason::ExitRequested : WebExitReason::EndButtonPressed;
|
||||
WebBrowserExit(exit_reason, last_url);
|
||||
});
|
||||
|
||||
frontend.OpenExternalWebPage(external_url,
|
||||
[this](WebExitReason exit_reason, std::string last_url) {
|
||||
WebBrowserExit(exit_reason, last_url);
|
||||
});
|
||||
}
|
||||
|
||||
void WebBrowser::ExecuteWifi() {
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/service/nvdrv/core/container.h"
|
||||
@@ -131,12 +130,12 @@ NvResult nvhost_as_gpu::AllocAsEx(IoctlAllocAsEx& params) {
|
||||
|
||||
const auto start_pages{static_cast<u32>(vm.va_range_start >> VM::PAGE_SIZE_BITS)};
|
||||
const auto end_pages{static_cast<u32>(vm.va_range_split >> VM::PAGE_SIZE_BITS)};
|
||||
vm.small_page_allocator.emplace(start_pages, end_pages);
|
||||
vm.small_page_allocator = std::make_shared<VM::Allocator>(start_pages, end_pages);
|
||||
|
||||
const auto start_big_pages{static_cast<u32>(vm.va_range_split >> vm.big_page_size_bits)};
|
||||
const auto end_big_pages{
|
||||
static_cast<u32>((vm.va_range_end - vm.va_range_split) >> vm.big_page_size_bits)};
|
||||
vm.big_page_allocator.emplace(start_big_pages, end_big_pages);
|
||||
vm.big_page_allocator = std::make_unique<VM::Allocator>(start_big_pages, end_big_pages);
|
||||
|
||||
gmmu = std::make_shared<Tegra::MemoryManager>(system, max_big_page_bits, vm.va_range_split,
|
||||
vm.big_page_size_bits, VM::PAGE_SIZE_BITS);
|
||||
@@ -189,8 +188,8 @@ NvResult nvhost_as_gpu::AllocateSpace(IoctlAllocSpace& params) {
|
||||
}
|
||||
|
||||
allocation_map[params.offset] = {
|
||||
.mappings{},
|
||||
.size = size,
|
||||
.mappings{},
|
||||
.page_size = params.page_size,
|
||||
.sparse = (params.flags & MappingFlags::Sparse) != MappingFlags::None,
|
||||
.big_pages = params.page_size != VM::YUZU_PAGESIZE,
|
||||
@@ -200,52 +199,71 @@ NvResult nvhost_as_gpu::AllocateSpace(IoctlAllocSpace& params) {
|
||||
}
|
||||
|
||||
void nvhost_as_gpu::FreeMappingLocked(u64 offset) {
|
||||
auto const it = mapping_map.find(offset);
|
||||
auto const mapping = it->second;
|
||||
if (!mapping.fixed) {
|
||||
auto& allocator{mapping.big_page ? *vm.big_page_allocator : *vm.small_page_allocator};
|
||||
u32 page_size_bits{mapping.big_page ? vm.big_page_size_bits : VM::PAGE_SIZE_BITS};
|
||||
u32 page_size{mapping.big_page ? vm.big_page_size : VM::YUZU_PAGESIZE};
|
||||
u64 aligned_size{Common::AlignUp(mapping.size, page_size)};
|
||||
allocator.Free(u32(mapping.offset >> page_size_bits), u32(aligned_size >> page_size_bits));
|
||||
auto mapping{mapping_map.at(offset)};
|
||||
|
||||
if (!mapping->fixed) {
|
||||
auto& allocator{mapping->big_page ? *vm.big_page_allocator : *vm.small_page_allocator};
|
||||
u32 page_size_bits{mapping->big_page ? vm.big_page_size_bits : VM::PAGE_SIZE_BITS};
|
||||
u32 page_size{mapping->big_page ? vm.big_page_size : VM::YUZU_PAGESIZE};
|
||||
u64 aligned_size{Common::AlignUp(mapping->size, page_size)};
|
||||
|
||||
allocator.Free(static_cast<u32>(mapping->offset >> page_size_bits),
|
||||
static_cast<u32>(aligned_size >> page_size_bits));
|
||||
}
|
||||
nvmap.UnpinHandle(mapping.handle);
|
||||
|
||||
nvmap.UnpinHandle(mapping->handle);
|
||||
|
||||
// Sparse mappings shouldn't be fully unmapped, just returned to their sparse state
|
||||
// Only FreeSpace can unmap them fully
|
||||
if (mapping.sparse_alloc) {
|
||||
gmmu->MapSparse(offset, mapping.size, mapping.big_page);
|
||||
if (mapping->sparse_alloc) {
|
||||
gmmu->MapSparse(offset, mapping->size, mapping->big_page);
|
||||
} else {
|
||||
gmmu->Unmap(offset, mapping.size);
|
||||
gmmu->Unmap(offset, mapping->size);
|
||||
}
|
||||
mapping_map.erase(it);
|
||||
|
||||
mapping_map.erase(offset);
|
||||
}
|
||||
|
||||
NvResult nvhost_as_gpu::FreeSpace(IoctlFreeSpace& params) {
|
||||
LOG_DEBUG(Service_NVDRV, "called, offset={:X}, pages={:X}, page_size={:X}", params.offset, params.pages, params.page_size);
|
||||
LOG_DEBUG(Service_NVDRV, "called, offset={:X}, pages={:X}, page_size={:X}", params.offset,
|
||||
params.pages, params.page_size);
|
||||
|
||||
std::scoped_lock lock(mutex);
|
||||
|
||||
if (!vm.initialised) {
|
||||
return NvResult::BadValue;
|
||||
}
|
||||
if (auto const it = allocation_map.find(params.offset); it != allocation_map.end()) {
|
||||
auto const allocation = it->second;
|
||||
if (allocation.page_size != params.page_size || allocation.size != (u64(params.pages) * params.page_size))
|
||||
return NvResult::BadValue;
|
||||
|
||||
for (const auto mapping_offset : allocation.mappings)
|
||||
FreeMappingLocked(mapping_offset);
|
||||
try {
|
||||
auto allocation{allocation_map[params.offset]};
|
||||
|
||||
if (allocation.page_size != params.page_size ||
|
||||
allocation.size != (static_cast<u64>(params.pages) * params.page_size)) {
|
||||
return NvResult::BadValue;
|
||||
}
|
||||
|
||||
for (const auto& mapping : allocation.mappings) {
|
||||
FreeMappingLocked(mapping->offset);
|
||||
}
|
||||
|
||||
// Unset sparse flag if required
|
||||
if (allocation.sparse)
|
||||
if (allocation.sparse) {
|
||||
gmmu->Unmap(params.offset, allocation.size);
|
||||
}
|
||||
|
||||
auto& allocator{params.page_size == VM::YUZU_PAGESIZE ? *vm.small_page_allocator : *vm.big_page_allocator};
|
||||
u32 page_size_bits{params.page_size == VM::YUZU_PAGESIZE ? VM::PAGE_SIZE_BITS : vm.big_page_size_bits};
|
||||
auto& allocator{params.page_size == VM::YUZU_PAGESIZE ? *vm.small_page_allocator
|
||||
: *vm.big_page_allocator};
|
||||
u32 page_size_bits{params.page_size == VM::YUZU_PAGESIZE ? VM::PAGE_SIZE_BITS
|
||||
: vm.big_page_size_bits};
|
||||
|
||||
allocator.Free(u32(params.offset >> page_size_bits), u32(allocation.size >> page_size_bits));
|
||||
allocator.Free(static_cast<u32>(params.offset >> page_size_bits),
|
||||
static_cast<u32>(allocation.size >> page_size_bits));
|
||||
allocation_map.erase(params.offset);
|
||||
return NvResult::Success;
|
||||
} catch (const std::out_of_range&) {
|
||||
return NvResult::BadValue;
|
||||
}
|
||||
return NvResult::BadValue;
|
||||
|
||||
return NvResult::Success;
|
||||
}
|
||||
|
||||
NvResult nvhost_as_gpu::Remap(std::span<IoctlRemapEntry> entries) {
|
||||
@@ -309,18 +327,26 @@ NvResult nvhost_as_gpu::MapBufferEx(IoctlMapBufferEx& params) {
|
||||
|
||||
// Remaps a subregion of an existing mapping to a different PA
|
||||
if ((params.flags & MappingFlags::Remap) != MappingFlags::None) {
|
||||
if (auto const it = mapping_map.find(params.offset); it != mapping_map.end()) {
|
||||
auto const mapping = it->second;
|
||||
if (mapping.size < params.mapping_size) {
|
||||
LOG_WARNING(Service_NVDRV, "Cannot remap a partially mapped GPU address space region: {:#X}", params.offset);
|
||||
try {
|
||||
auto mapping{mapping_map.at(params.offset)};
|
||||
|
||||
if (mapping->size < params.mapping_size) {
|
||||
LOG_WARNING(Service_NVDRV,
|
||||
"Cannot remap a partially mapped GPU address space region: {:#X}",
|
||||
params.offset);
|
||||
return NvResult::BadValue;
|
||||
}
|
||||
u64 gpu_address = u64(params.offset + params.buffer_offset);
|
||||
VAddr device_address{mapping.ptr + params.buffer_offset};
|
||||
gmmu->Map(gpu_address, device_address, params.mapping_size, Tegra::PTEKind(params.kind), mapping.big_page);
|
||||
|
||||
u64 gpu_address{static_cast<u64>(params.offset + params.buffer_offset)};
|
||||
VAddr device_address{mapping->ptr + params.buffer_offset};
|
||||
|
||||
gmmu->Map(gpu_address, device_address, params.mapping_size,
|
||||
static_cast<Tegra::PTEKind>(params.kind), mapping->big_page);
|
||||
|
||||
return NvResult::Success;
|
||||
} else {
|
||||
LOG_WARNING(Service_NVDRV, "Cannot remap an unmapped GPU address space region: {:#X}", params.offset);
|
||||
} catch (const std::out_of_range&) {
|
||||
LOG_WARNING(Service_NVDRV, "Cannot remap an unmapped GPU address space region: {:#X}",
|
||||
params.offset);
|
||||
return NvResult::BadValue;
|
||||
}
|
||||
}
|
||||
@@ -330,7 +356,8 @@ NvResult nvhost_as_gpu::MapBufferEx(IoctlMapBufferEx& params) {
|
||||
return NvResult::BadValue;
|
||||
}
|
||||
|
||||
DAddr device_address = DAddr(nvmap.PinHandle(params.handle, false) + params.buffer_offset);
|
||||
DAddr device_address{
|
||||
static_cast<DAddr>(nvmap.PinHandle(params.handle, false) + params.buffer_offset)};
|
||||
u64 size{params.mapping_size ? params.mapping_size : handle->orig_size};
|
||||
|
||||
bool big_page{[&]() {
|
||||
@@ -354,22 +381,32 @@ NvResult nvhost_as_gpu::MapBufferEx(IoctlMapBufferEx& params) {
|
||||
}
|
||||
|
||||
const bool use_big_pages = alloc->second.big_pages && big_page;
|
||||
gmmu->Map(params.offset, device_address, size, static_cast<Tegra::PTEKind>(params.kind), use_big_pages);
|
||||
gmmu->Map(params.offset, device_address, size, static_cast<Tegra::PTEKind>(params.kind),
|
||||
use_big_pages);
|
||||
|
||||
alloc->second.mappings.push_back(params.offset);
|
||||
mapping_map.insert_or_assign(params.offset, Mapping(params.handle, device_address, params.offset, size, true, use_big_pages, alloc->second.sparse));
|
||||
auto mapping{std::make_shared<Mapping>(params.handle, device_address, params.offset, size,
|
||||
true, use_big_pages, alloc->second.sparse)};
|
||||
alloc->second.mappings.push_back(mapping);
|
||||
mapping_map[params.offset] = mapping;
|
||||
} else {
|
||||
auto& allocator{big_page ? *vm.big_page_allocator : *vm.small_page_allocator};
|
||||
u32 page_size{big_page ? vm.big_page_size : VM::YUZU_PAGESIZE};
|
||||
u32 page_size_bits{big_page ? vm.big_page_size_bits : VM::PAGE_SIZE_BITS};
|
||||
|
||||
params.offset = u64(allocator.Allocate(u32(Common::AlignUp(size, page_size) >> page_size_bits))) << page_size_bits;
|
||||
params.offset = static_cast<u64>(allocator.Allocate(
|
||||
static_cast<u32>(Common::AlignUp(size, page_size) >> page_size_bits)))
|
||||
<< page_size_bits;
|
||||
if (!params.offset) {
|
||||
ASSERT_MSG(false, "Failed to allocate free space in the GPU AS!");
|
||||
return NvResult::InsufficientMemory;
|
||||
}
|
||||
gmmu->Map(params.offset, device_address, Common::AlignUp(size, page_size), Tegra::PTEKind(params.kind), big_page);
|
||||
mapping_map.insert_or_assign(params.offset, Mapping(params.handle, device_address, params.offset, size, false, big_page, false));
|
||||
|
||||
gmmu->Map(params.offset, device_address, Common::AlignUp(size, page_size),
|
||||
static_cast<Tegra::PTEKind>(params.kind), big_page);
|
||||
|
||||
auto mapping{std::make_shared<Mapping>(params.handle, device_address, params.offset, size,
|
||||
false, big_page, false)};
|
||||
mapping_map[params.offset] = mapping;
|
||||
}
|
||||
|
||||
map_buffer_offsets.insert(params.offset);
|
||||
@@ -378,32 +415,37 @@ NvResult nvhost_as_gpu::MapBufferEx(IoctlMapBufferEx& params) {
|
||||
}
|
||||
|
||||
NvResult nvhost_as_gpu::UnmapBuffer(IoctlUnmapBuffer& params) {
|
||||
std::scoped_lock lock(mutex);
|
||||
if (auto const offset_it = map_buffer_offsets.find(params.offset); offset_it != map_buffer_offsets.end()) {
|
||||
if (map_buffer_offsets.find(params.offset) != map_buffer_offsets.end()) {
|
||||
LOG_DEBUG(Service_NVDRV, "called, offset={:#X}", params.offset);
|
||||
|
||||
std::scoped_lock lock(mutex);
|
||||
|
||||
if (!vm.initialised) {
|
||||
return NvResult::BadValue;
|
||||
}
|
||||
|
||||
auto const it = mapping_map.find(params.offset);
|
||||
auto const mapping = it->second;
|
||||
if (!mapping.fixed) {
|
||||
auto& allocator{mapping.big_page ? *vm.big_page_allocator : *vm.small_page_allocator};
|
||||
u32 page_size_bits{mapping.big_page ? vm.big_page_size_bits : VM::PAGE_SIZE_BITS};
|
||||
allocator.Free(u32(mapping.offset >> page_size_bits), u32(mapping.size >> page_size_bits));
|
||||
auto mapping{mapping_map.at(params.offset)};
|
||||
|
||||
if (!mapping->fixed) {
|
||||
auto& allocator{mapping->big_page ? *vm.big_page_allocator : *vm.small_page_allocator};
|
||||
u32 page_size_bits{mapping->big_page ? vm.big_page_size_bits : VM::PAGE_SIZE_BITS};
|
||||
|
||||
allocator.Free(static_cast<u32>(mapping->offset >> page_size_bits),
|
||||
static_cast<u32>(mapping->size >> page_size_bits));
|
||||
}
|
||||
|
||||
// Sparse mappings shouldn't be fully unmapped, just returned to their sparse state
|
||||
// Only FreeSpace can unmap them fully
|
||||
if (mapping.sparse_alloc) {
|
||||
gmmu->MapSparse(params.offset, mapping.size, mapping.big_page);
|
||||
if (mapping->sparse_alloc) {
|
||||
gmmu->MapSparse(params.offset, mapping->size, mapping->big_page);
|
||||
} else {
|
||||
gmmu->Unmap(params.offset, mapping.size);
|
||||
gmmu->Unmap(params.offset, mapping->size);
|
||||
}
|
||||
|
||||
nvmap.UnpinHandle(mapping.handle);
|
||||
mapping_map.erase(it);
|
||||
map_buffer_offsets.erase(offset_it);
|
||||
nvmap.UnpinHandle(mapping->handle);
|
||||
|
||||
mapping_map.erase(params.offset);
|
||||
map_buffer_offsets.erase(params.offset);
|
||||
}
|
||||
return NvResult::Success;
|
||||
}
|
||||
@@ -436,7 +478,8 @@ void nvhost_as_gpu::GetVARegionsImpl(IoctlGetVaRegions& params) {
|
||||
}
|
||||
|
||||
NvResult nvhost_as_gpu::GetVARegions1(IoctlGetVaRegions& params) {
|
||||
LOG_DEBUG(Service_NVDRV, "called, buf_addr={:X}, buf_size={:X}", params.buf_addr, params.buf_size);
|
||||
LOG_DEBUG(Service_NVDRV, "called, buf_addr={:X}, buf_size={:X}", params.buf_addr,
|
||||
params.buf_size);
|
||||
|
||||
std::scoped_lock lock(mutex);
|
||||
|
||||
|
||||
@@ -165,36 +165,35 @@ private:
|
||||
NvCore::NvMap& nvmap;
|
||||
|
||||
struct Mapping {
|
||||
NvCore::NvMap::Handle::Id handle;
|
||||
DAddr ptr;
|
||||
u64 offset;
|
||||
u64 size;
|
||||
NvCore::NvMap::Handle::Id handle;
|
||||
bool fixed : 1;
|
||||
bool big_page : 1; // Only valid if fixed == false
|
||||
bool sparse_alloc : 1;
|
||||
bool fixed;
|
||||
bool big_page; // Only valid if fixed == false
|
||||
bool sparse_alloc;
|
||||
|
||||
Mapping(NvCore::NvMap::Handle::Id handle_, DAddr ptr_, u64 offset_, u64 size_, bool fixed_, bool big_page_, bool sparse_alloc_)
|
||||
: ptr(ptr_), offset(offset_), size(size_), handle(handle_)
|
||||
, fixed(fixed_), big_page(big_page_), sparse_alloc(sparse_alloc_)
|
||||
{}
|
||||
Mapping(NvCore::NvMap::Handle::Id handle_, DAddr ptr_, u64 offset_, u64 size_, bool fixed_,
|
||||
bool big_page_, bool sparse_alloc_)
|
||||
: handle(handle_), ptr(ptr_), offset(offset_), size(size_), fixed(fixed_),
|
||||
big_page(big_page_), sparse_alloc(sparse_alloc_) {}
|
||||
};
|
||||
|
||||
struct Allocation {
|
||||
std::vector<u64> mappings;
|
||||
u64 size;
|
||||
std::list<std::shared_ptr<Mapping>> mappings;
|
||||
u32 page_size;
|
||||
bool sparse;
|
||||
bool big_pages;
|
||||
};
|
||||
|
||||
//!< This maps the base addresses of mapped buffers to their total sizes and
|
||||
//!< mapping type, this is needed as what was originally a single buffer may
|
||||
//!< have been split into multiple GPU side buffers with the remap flag.
|
||||
std::map<u64, Mapping> mapping_map;
|
||||
//!< Holds allocations created by AllocSpace from
|
||||
//!< which fixed buffers can be mapped into
|
||||
std::map<u64, Allocation> allocation_map;
|
||||
std::mutex mutex; //!< Locks all AS operations
|
||||
std::map<u64, std::shared_ptr<Mapping>>
|
||||
mapping_map; //!< This maps the base addresses of mapped buffers to their total sizes and
|
||||
//!< mapping type, this is needed as what was originally a single buffer may
|
||||
//!< have been split into multiple GPU side buffers with the remap flag.
|
||||
std::map<u64, Allocation> allocation_map; //!< Holds allocations created by AllocSpace from
|
||||
//!< which fixed buffers can be mapped into
|
||||
std::mutex mutex; //!< Locks all AS operations
|
||||
|
||||
struct VM {
|
||||
static constexpr u32 YUZU_PAGESIZE{0x1000};
|
||||
@@ -214,8 +213,9 @@ private:
|
||||
|
||||
using Allocator = Common::FlatAllocator<u32, 0, 32>;
|
||||
|
||||
std::optional<Allocator> big_page_allocator;
|
||||
std::optional<Allocator> small_page_allocator; //! Shared as this is also used by nvhost::GpuChannel
|
||||
std::unique_ptr<Allocator> big_page_allocator;
|
||||
std::shared_ptr<Allocator>
|
||||
small_page_allocator; //! Shared as this is also used by nvhost::GpuChannel
|
||||
|
||||
bool initialised{};
|
||||
} vm;
|
||||
|
||||
@@ -26,11 +26,8 @@ namespace Service::android {
|
||||
BufferQueueProducer::BufferQueueProducer(Service::KernelHelpers::ServiceContext& service_context_,
|
||||
std::shared_ptr<BufferQueueCore> buffer_queue_core_,
|
||||
Service::Nvidia::NvCore::NvMap& nvmap_)
|
||||
: service_context{service_context_}, core{std::move(buffer_queue_core_)}
|
||||
, slots(core->slots)
|
||||
, clock{Common::CreateOptimalClock()}
|
||||
, nvmap(nvmap_)
|
||||
{
|
||||
: service_context{service_context_}, core{std::move(buffer_queue_core_)}, slots(core->slots),
|
||||
clock{Common::CreateOptimalClock()}, nvmap(nvmap_) {
|
||||
buffer_wait_event = service_context.CreateEvent("BufferQueue:WaitEvent");
|
||||
}
|
||||
|
||||
@@ -488,7 +485,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
|
||||
slots[slot].buffer_state = BufferState::Queued;
|
||||
slots[slot].frame_number = core->frame_counter;
|
||||
slots[slot].queue_time = timestamp;
|
||||
slots[slot].presentation_time = clock.GetTimeNS().count();
|
||||
slots[slot].presentation_time = clock->GetTimeNS().count();
|
||||
slots[slot].fence = fence;
|
||||
|
||||
item.slot = slot;
|
||||
|
||||
@@ -89,7 +89,8 @@ private:
|
||||
s32 next_callback_ticket{};
|
||||
s32 current_callback_ticket{};
|
||||
std::condition_variable_any callback_condition;
|
||||
Common::WallClock clock;
|
||||
std::unique_ptr<Common::WallClock> clock;
|
||||
|
||||
Service::Nvidia::NvCore::NvMap& nvmap;
|
||||
};
|
||||
|
||||
|
||||
@@ -54,14 +54,13 @@ enum class NetDbError : s32 {
|
||||
};
|
||||
|
||||
static const constexpr std::array blockedDomains = {
|
||||
"srv.nintendo.net", // Obvious
|
||||
"phoenix-api.wbagora.com", // Hogwarts legacy
|
||||
"srv.nintendo.net", //obvious
|
||||
"phoenix-api.wbagora.com", //hogwarts legacy
|
||||
"battle.net",
|
||||
"microsoft.com", // Minecraft dungeons + other games
|
||||
"microsoft.com", //minecraft dungeons + other games
|
||||
"mojang.com",
|
||||
"xboxlive.com",
|
||||
"minecraftservices.com",
|
||||
"508223012e5a5ff19f30a391b2bdadc0.my.2k.com", // Civilization 5
|
||||
"minecraftservices.com"
|
||||
};
|
||||
|
||||
static bool IsBlockedHost(const std::string& host) {
|
||||
|
||||
@@ -228,8 +228,9 @@ AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirect
|
||||
code_size += patch_ctx.GetTotalPatchSize();
|
||||
|
||||
// TODO: this is bad form of ASLR, it sucks
|
||||
std::uintptr_t aslr_offset = ((::Settings::values.rng_seed_enabled.GetValue()
|
||||
? ::Settings::values.rng_seed.GetValue() : Common::Random::Random64(0)) << 12) & 0xfff000;
|
||||
size_t aslr_offset = ((::Settings::values.rng_seed_enabled.GetValue()
|
||||
? ::Settings::values.rng_seed.GetValue()
|
||||
: Common::Random::Random64(0)) * 0x734287f27) & 0xfff000;
|
||||
|
||||
// Setup the process code layout
|
||||
if (process.LoadFromMetadata(metadata, code_size, fastmem_base, aslr_offset, is_hbl).IsError()) {
|
||||
|
||||
@@ -89,8 +89,9 @@ AppLoader::LoadResult AppLoader_KIP::Load(Kernel::KProcess& process,
|
||||
codeset.DataSegment().size += kip->GetBSSSize();
|
||||
|
||||
// TODO: this is bad form of ASLR, it sucks
|
||||
std::uintptr_t aslr_offset = ((::Settings::values.rng_seed_enabled.GetValue()
|
||||
? ::Settings::values.rng_seed.GetValue() : Common::Random::Random64(0)) << 12) & 0xfff000;
|
||||
size_t aslr_offset = ((::Settings::values.rng_seed_enabled.GetValue()
|
||||
? ::Settings::values.rng_seed.GetValue()
|
||||
: Common::Random::Random64(0)) * 0x734287f27) & 0xfff000;
|
||||
|
||||
// Setup the process code layout
|
||||
if (process.LoadFromMetadata(FileSys::ProgramMetadata::GetDefault(), codeset.memory.size(), 0, aslr_offset, false).IsError()) {
|
||||
|
||||
@@ -242,8 +242,9 @@ static bool LoadNroImpl(Core::System& system, Kernel::KProcess& process,
|
||||
}();
|
||||
|
||||
// TODO: this is bad form of ASLR, it sucks
|
||||
std::uintptr_t aslr_offset = ((::Settings::values.rng_seed_enabled.GetValue()
|
||||
? ::Settings::values.rng_seed.GetValue() : Common::Random::Random64(0)) << 12) & 0xfff000;
|
||||
size_t aslr_offset = ((::Settings::values.rng_seed_enabled.GetValue()
|
||||
? ::Settings::values.rng_seed.GetValue()
|
||||
: Common::Random::Random64(0)) * 0x734287f27) & 0xfff000;
|
||||
|
||||
// Setup the process code layout
|
||||
if (process
|
||||
|
||||
@@ -169,6 +169,8 @@ if ("x86_64" IN_LIST ARCHITECTURE)
|
||||
backend/x64/emit_x64_vector.cpp
|
||||
backend/x64/emit_x64_vector_floating_point.cpp
|
||||
backend/x64/emit_x64_vector_saturation.cpp
|
||||
backend/x64/exclusive_monitor.cpp
|
||||
backend/x64/exclusive_monitor_friend.h
|
||||
backend/x64/host_feature.h
|
||||
backend/x64/hostloc.h
|
||||
backend/x64/jitstate_info.h
|
||||
@@ -229,6 +231,7 @@ if ("arm64" IN_LIST ARCHITECTURE)
|
||||
backend/arm64/emit_arm64_vector_floating_point.cpp
|
||||
backend/arm64/emit_arm64_vector_saturation.cpp
|
||||
backend/arm64/emit_context.h
|
||||
backend/arm64/exclusive_monitor.cpp
|
||||
backend/arm64/fastmem.h
|
||||
backend/arm64/fpsr_manager.cpp
|
||||
backend/arm64/fpsr_manager.h
|
||||
@@ -275,6 +278,7 @@ if ("riscv64" IN_LIST ARCHITECTURE)
|
||||
backend/riscv64/emit_riscv64_vector.cpp
|
||||
backend/riscv64/emit_riscv64.cpp
|
||||
backend/riscv64/emit_riscv64.h
|
||||
backend/riscv64/exclusive_monitor.cpp
|
||||
backend/riscv64/reg_alloc.cpp
|
||||
backend/riscv64/reg_alloc.h
|
||||
backend/riscv64/stack_layout.h
|
||||
@@ -363,6 +367,7 @@ if (BOOST_NO_HEADERS)
|
||||
else()
|
||||
target_link_libraries(dynarmic PRIVATE Boost::headers)
|
||||
endif()
|
||||
|
||||
if (DYNARMIC_USE_LLVM)
|
||||
target_include_directories(dynarmic PRIVATE ${LLVM_INCLUDE_DIRS})
|
||||
target_compile_definitions(dynarmic PRIVATE DYNARMIC_USE_LLVM=1 ${LLVM_DEFINITIONS})
|
||||
@@ -380,7 +385,4 @@ endif()
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
|
||||
target_compile_definitions(dynarmic PRIVATE FMT_USE_WINDOWS_H=0)
|
||||
endif()
|
||||
if (NOT DEFINED xbyak_ADDED)
|
||||
target_compile_definitions(dynarmic PRIVATE XBYAK_BUNDLED=1)
|
||||
endif()
|
||||
target_compile_definitions(dynarmic PRIVATE FMT_USE_USER_DEFINED_LITERALS=1)
|
||||
|
||||
@@ -135,9 +135,12 @@ static void* EmitExclusiveWriteCallTrampoline(oaknut::CodeGenerator& code, const
|
||||
oaknut::Label l_addr, l_this;
|
||||
|
||||
auto fn = [](const A64::UserConfig& conf, A64::VAddr vaddr, T value) -> u32 {
|
||||
return conf.global_monitor->DoExclusiveOperation<T>(conf.processor_id, vaddr, [&](T expected) -> bool {
|
||||
return (conf.callbacks->*callback)(vaddr, value, expected);
|
||||
}) ? 0 : 1;
|
||||
return conf.global_monitor->DoExclusiveOperation<T>(conf.processor_id, vaddr,
|
||||
[&](T expected) -> bool {
|
||||
return (conf.callbacks->*callback)(vaddr, value, expected);
|
||||
})
|
||||
? 0
|
||||
: 1;
|
||||
};
|
||||
|
||||
void* target = code.xptr<void*>();
|
||||
@@ -297,9 +300,12 @@ static void* EmitExclusiveWrite128CallTrampoline(oaknut::CodeGenerator& code, co
|
||||
oaknut::Label l_addr, l_this;
|
||||
|
||||
auto fn = [](const A64::UserConfig& conf, A64::VAddr vaddr, Vector value) -> u32 {
|
||||
return conf.global_monitor->DoExclusiveOperation<Vector>(conf.processor_id, vaddr, [&](Vector expected) -> bool {
|
||||
return conf.callbacks->MemoryWriteExclusive128(vaddr, value, expected);
|
||||
}) ? 0 : 1;
|
||||
return conf.global_monitor->DoExclusiveOperation<Vector>(conf.processor_id, vaddr,
|
||||
[&](Vector expected) -> bool {
|
||||
return conf.callbacks->MemoryWriteExclusive128(vaddr, value, expected);
|
||||
})
|
||||
? 0
|
||||
: 1;
|
||||
};
|
||||
|
||||
void* target = code.xptr<void*>();
|
||||
|
||||
@@ -0,0 +1,61 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
/* This file is part of the dynarmic project.
|
||||
* Copyright (c) 2022 MerryMage
|
||||
* SPDX-License-Identifier: 0BSD
|
||||
*/
|
||||
|
||||
#include "dynarmic/interface/exclusive_monitor.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include "common/assert.h"
|
||||
|
||||
namespace Dynarmic {
|
||||
|
||||
ExclusiveMonitor::ExclusiveMonitor(std::size_t processor_count)
|
||||
: exclusive_addresses(processor_count, INVALID_EXCLUSIVE_ADDRESS), exclusive_values(processor_count) {}
|
||||
|
||||
size_t ExclusiveMonitor::GetProcessorCount() const {
|
||||
return exclusive_addresses.size();
|
||||
}
|
||||
|
||||
void ExclusiveMonitor::Lock() {
|
||||
lock.Lock();
|
||||
}
|
||||
|
||||
void ExclusiveMonitor::Unlock() {
|
||||
lock.Unlock();
|
||||
}
|
||||
|
||||
bool ExclusiveMonitor::CheckAndClear(std::size_t processor_id, VAddr address) {
|
||||
const VAddr masked_address = address & RESERVATION_GRANULE_MASK;
|
||||
|
||||
Lock();
|
||||
if (exclusive_addresses[processor_id] != masked_address) {
|
||||
Unlock();
|
||||
return false;
|
||||
}
|
||||
|
||||
for (VAddr& other_address : exclusive_addresses) {
|
||||
if (other_address == masked_address) {
|
||||
other_address = INVALID_EXCLUSIVE_ADDRESS;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void ExclusiveMonitor::Clear() {
|
||||
Lock();
|
||||
std::fill(exclusive_addresses.begin(), exclusive_addresses.end(), INVALID_EXCLUSIVE_ADDRESS);
|
||||
Unlock();
|
||||
}
|
||||
|
||||
void ExclusiveMonitor::ClearProcessor(std::size_t processor_id) {
|
||||
Lock();
|
||||
exclusive_addresses[processor_id] = INVALID_EXCLUSIVE_ADDRESS;
|
||||
Unlock();
|
||||
}
|
||||
|
||||
} // namespace Dynarmic
|
||||
@@ -0,0 +1,54 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "dynarmic/interface/exclusive_monitor.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
namespace Dynarmic {
|
||||
|
||||
ExclusiveMonitor::ExclusiveMonitor(std::size_t processor_count)
|
||||
: exclusive_addresses(processor_count, INVALID_EXCLUSIVE_ADDRESS), exclusive_values(processor_count) {}
|
||||
|
||||
size_t ExclusiveMonitor::GetProcessorCount() const {
|
||||
return exclusive_addresses.size();
|
||||
}
|
||||
|
||||
void ExclusiveMonitor::Lock() {
|
||||
lock.Lock();
|
||||
}
|
||||
|
||||
void ExclusiveMonitor::Unlock() {
|
||||
lock.Unlock();
|
||||
}
|
||||
|
||||
bool ExclusiveMonitor::CheckAndClear(size_t processor_id, VAddr address) {
|
||||
const VAddr masked_address = address & RESERVATION_GRANULE_MASK;
|
||||
|
||||
Lock();
|
||||
if (exclusive_addresses[processor_id] != masked_address) {
|
||||
Unlock();
|
||||
return false;
|
||||
}
|
||||
|
||||
for (VAddr& other_address : exclusive_addresses) {
|
||||
if (other_address == masked_address) {
|
||||
other_address = INVALID_EXCLUSIVE_ADDRESS;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void ExclusiveMonitor::Clear() {
|
||||
Lock();
|
||||
std::fill(exclusive_addresses.begin(), exclusive_addresses.end(), INVALID_EXCLUSIVE_ADDRESS);
|
||||
Unlock();
|
||||
}
|
||||
|
||||
void ExclusiveMonitor::ClearProcessor(size_t processor_id) {
|
||||
Lock();
|
||||
exclusive_addresses[processor_id] = INVALID_EXCLUSIVE_ADDRESS;
|
||||
Unlock();
|
||||
}
|
||||
|
||||
} // namespace Dynarmic
|
||||
@@ -20,7 +20,7 @@
|
||||
#include "dynarmic/backend/x64/abi.h"
|
||||
#include "dynarmic/backend/x64/devirtualize.h"
|
||||
#include "dynarmic/backend/x64/emit_x64_memory.h"
|
||||
#include "dynarmic/interface/exclusive_monitor.h"
|
||||
#include "dynarmic/backend/x64/exclusive_monitor_friend.h"
|
||||
#include "dynarmic/backend/x64/perf_map.h"
|
||||
#include "dynarmic/interface/exclusive_monitor.h"
|
||||
|
||||
@@ -174,35 +174,67 @@ void A32EmitX64::EmitA32ClearExclusive(A32EmitContext&, IR::Inst*) {
|
||||
}
|
||||
|
||||
void A32EmitX64::EmitA32ExclusiveReadMemory8(A32EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitExclusiveReadMemoryInline<8, &A32::UserCallbacks::MemoryRead8>(ctx, inst);
|
||||
if (conf.fastmem_exclusive_access) {
|
||||
EmitExclusiveReadMemoryInline<8, &A32::UserCallbacks::MemoryRead8>(ctx, inst);
|
||||
} else {
|
||||
EmitExclusiveReadMemory<8, &A32::UserCallbacks::MemoryRead8>(ctx, inst);
|
||||
}
|
||||
}
|
||||
|
||||
void A32EmitX64::EmitA32ExclusiveReadMemory16(A32EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitExclusiveReadMemoryInline<16, &A32::UserCallbacks::MemoryRead16>(ctx, inst);
|
||||
if (conf.fastmem_exclusive_access) {
|
||||
EmitExclusiveReadMemoryInline<16, &A32::UserCallbacks::MemoryRead16>(ctx, inst);
|
||||
} else {
|
||||
EmitExclusiveReadMemory<16, &A32::UserCallbacks::MemoryRead16>(ctx, inst);
|
||||
}
|
||||
}
|
||||
|
||||
void A32EmitX64::EmitA32ExclusiveReadMemory32(A32EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitExclusiveReadMemoryInline<32, &A32::UserCallbacks::MemoryRead32>(ctx, inst);
|
||||
if (conf.fastmem_exclusive_access) {
|
||||
EmitExclusiveReadMemoryInline<32, &A32::UserCallbacks::MemoryRead32>(ctx, inst);
|
||||
} else {
|
||||
EmitExclusiveReadMemory<32, &A32::UserCallbacks::MemoryRead32>(ctx, inst);
|
||||
}
|
||||
}
|
||||
|
||||
void A32EmitX64::EmitA32ExclusiveReadMemory64(A32EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitExclusiveReadMemoryInline<64, &A32::UserCallbacks::MemoryRead64>(ctx, inst);
|
||||
if (conf.fastmem_exclusive_access) {
|
||||
EmitExclusiveReadMemoryInline<64, &A32::UserCallbacks::MemoryRead64>(ctx, inst);
|
||||
} else {
|
||||
EmitExclusiveReadMemory<64, &A32::UserCallbacks::MemoryRead64>(ctx, inst);
|
||||
}
|
||||
}
|
||||
|
||||
void A32EmitX64::EmitA32ExclusiveWriteMemory8(A32EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitExclusiveWriteMemoryInline<8, &A32::UserCallbacks::MemoryWriteExclusive8>(ctx, inst);
|
||||
if (conf.fastmem_exclusive_access) {
|
||||
EmitExclusiveWriteMemoryInline<8, &A32::UserCallbacks::MemoryWriteExclusive8>(ctx, inst);
|
||||
} else {
|
||||
EmitExclusiveWriteMemory<8, &A32::UserCallbacks::MemoryWriteExclusive8>(ctx, inst);
|
||||
}
|
||||
}
|
||||
|
||||
void A32EmitX64::EmitA32ExclusiveWriteMemory16(A32EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitExclusiveWriteMemoryInline<16, &A32::UserCallbacks::MemoryWriteExclusive16>(ctx, inst);
|
||||
if (conf.fastmem_exclusive_access) {
|
||||
EmitExclusiveWriteMemoryInline<16, &A32::UserCallbacks::MemoryWriteExclusive16>(ctx, inst);
|
||||
} else {
|
||||
EmitExclusiveWriteMemory<16, &A32::UserCallbacks::MemoryWriteExclusive16>(ctx, inst);
|
||||
}
|
||||
}
|
||||
|
||||
void A32EmitX64::EmitA32ExclusiveWriteMemory32(A32EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitExclusiveWriteMemoryInline<32, &A32::UserCallbacks::MemoryWriteExclusive32>(ctx, inst);
|
||||
if (conf.fastmem_exclusive_access) {
|
||||
EmitExclusiveWriteMemoryInline<32, &A32::UserCallbacks::MemoryWriteExclusive32>(ctx, inst);
|
||||
} else {
|
||||
EmitExclusiveWriteMemory<32, &A32::UserCallbacks::MemoryWriteExclusive32>(ctx, inst);
|
||||
}
|
||||
}
|
||||
|
||||
void A32EmitX64::EmitA32ExclusiveWriteMemory64(A32EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitExclusiveWriteMemoryInline<64, &A32::UserCallbacks::MemoryWriteExclusive64>(ctx, inst);
|
||||
if (conf.fastmem_exclusive_access) {
|
||||
EmitExclusiveWriteMemoryInline<64, &A32::UserCallbacks::MemoryWriteExclusive64>(ctx, inst);
|
||||
} else {
|
||||
EmitExclusiveWriteMemory<64, &A32::UserCallbacks::MemoryWriteExclusive64>(ctx, inst);
|
||||
}
|
||||
}
|
||||
|
||||
void A32EmitX64::EmitCheckMemoryAbort(A32EmitContext& ctx, IR::Inst* inst, Xbyak::Label* end) {
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
#include "dynarmic/backend/x64/abi.h"
|
||||
#include "dynarmic/backend/x64/devirtualize.h"
|
||||
#include "dynarmic/backend/x64/emit_x64_memory.h"
|
||||
#include "dynarmic/interface/exclusive_monitor.h"
|
||||
#include "dynarmic/backend/x64/exclusive_monitor_friend.h"
|
||||
#include "dynarmic/backend/x64/perf_map.h"
|
||||
#include "dynarmic/common/spin_lock_x64.h"
|
||||
#include "dynarmic/interface/exclusive_monitor.h"
|
||||
@@ -330,43 +330,83 @@ void A64EmitX64::EmitA64ClearExclusive(A64EmitContext&, IR::Inst*) {
|
||||
}
|
||||
|
||||
void A64EmitX64::EmitA64ExclusiveReadMemory8(A64EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitExclusiveReadMemoryInline<8, &A64::UserCallbacks::MemoryRead8>(ctx, inst);
|
||||
if (conf.fastmem_exclusive_access) {
|
||||
EmitExclusiveReadMemoryInline<8, &A64::UserCallbacks::MemoryRead8>(ctx, inst);
|
||||
} else {
|
||||
EmitExclusiveReadMemory<8, &A64::UserCallbacks::MemoryRead8>(ctx, inst);
|
||||
}
|
||||
}
|
||||
|
||||
void A64EmitX64::EmitA64ExclusiveReadMemory16(A64EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitExclusiveReadMemoryInline<16, &A64::UserCallbacks::MemoryRead16>(ctx, inst);
|
||||
if (conf.fastmem_exclusive_access) {
|
||||
EmitExclusiveReadMemoryInline<16, &A64::UserCallbacks::MemoryRead16>(ctx, inst);
|
||||
} else {
|
||||
EmitExclusiveReadMemory<16, &A64::UserCallbacks::MemoryRead16>(ctx, inst);
|
||||
}
|
||||
}
|
||||
|
||||
void A64EmitX64::EmitA64ExclusiveReadMemory32(A64EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitExclusiveReadMemoryInline<32, &A64::UserCallbacks::MemoryRead32>(ctx, inst);
|
||||
if (conf.fastmem_exclusive_access) {
|
||||
EmitExclusiveReadMemoryInline<32, &A64::UserCallbacks::MemoryRead32>(ctx, inst);
|
||||
} else {
|
||||
EmitExclusiveReadMemory<32, &A64::UserCallbacks::MemoryRead32>(ctx, inst);
|
||||
}
|
||||
}
|
||||
|
||||
void A64EmitX64::EmitA64ExclusiveReadMemory64(A64EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitExclusiveReadMemoryInline<64, &A64::UserCallbacks::MemoryRead64>(ctx, inst);
|
||||
if (conf.fastmem_exclusive_access) {
|
||||
EmitExclusiveReadMemoryInline<64, &A64::UserCallbacks::MemoryRead64>(ctx, inst);
|
||||
} else {
|
||||
EmitExclusiveReadMemory<64, &A64::UserCallbacks::MemoryRead64>(ctx, inst);
|
||||
}
|
||||
}
|
||||
|
||||
void A64EmitX64::EmitA64ExclusiveReadMemory128(A64EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitExclusiveReadMemoryInline<128, &A64::UserCallbacks::MemoryRead128>(ctx, inst);
|
||||
if (conf.fastmem_exclusive_access) {
|
||||
EmitExclusiveReadMemoryInline<128, &A64::UserCallbacks::MemoryRead128>(ctx, inst);
|
||||
} else {
|
||||
EmitExclusiveReadMemory<128, &A64::UserCallbacks::MemoryRead128>(ctx, inst);
|
||||
}
|
||||
}
|
||||
|
||||
void A64EmitX64::EmitA64ExclusiveWriteMemory8(A64EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitExclusiveWriteMemoryInline<8, &A64::UserCallbacks::MemoryWriteExclusive8>(ctx, inst);
|
||||
if (conf.fastmem_exclusive_access) {
|
||||
EmitExclusiveWriteMemoryInline<8, &A64::UserCallbacks::MemoryWriteExclusive8>(ctx, inst);
|
||||
} else {
|
||||
EmitExclusiveWriteMemory<8, &A64::UserCallbacks::MemoryWriteExclusive8>(ctx, inst);
|
||||
}
|
||||
}
|
||||
|
||||
void A64EmitX64::EmitA64ExclusiveWriteMemory16(A64EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitExclusiveWriteMemoryInline<16, &A64::UserCallbacks::MemoryWriteExclusive16>(ctx, inst);
|
||||
if (conf.fastmem_exclusive_access) {
|
||||
EmitExclusiveWriteMemoryInline<16, &A64::UserCallbacks::MemoryWriteExclusive16>(ctx, inst);
|
||||
} else {
|
||||
EmitExclusiveWriteMemory<16, &A64::UserCallbacks::MemoryWriteExclusive16>(ctx, inst);
|
||||
}
|
||||
}
|
||||
|
||||
void A64EmitX64::EmitA64ExclusiveWriteMemory32(A64EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitExclusiveWriteMemoryInline<32, &A64::UserCallbacks::MemoryWriteExclusive32>(ctx, inst);
|
||||
if (conf.fastmem_exclusive_access) {
|
||||
EmitExclusiveWriteMemoryInline<32, &A64::UserCallbacks::MemoryWriteExclusive32>(ctx, inst);
|
||||
} else {
|
||||
EmitExclusiveWriteMemory<32, &A64::UserCallbacks::MemoryWriteExclusive32>(ctx, inst);
|
||||
}
|
||||
}
|
||||
|
||||
void A64EmitX64::EmitA64ExclusiveWriteMemory64(A64EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitExclusiveWriteMemoryInline<64, &A64::UserCallbacks::MemoryWriteExclusive64>(ctx, inst);
|
||||
if (conf.fastmem_exclusive_access) {
|
||||
EmitExclusiveWriteMemoryInline<64, &A64::UserCallbacks::MemoryWriteExclusive64>(ctx, inst);
|
||||
} else {
|
||||
EmitExclusiveWriteMemory<64, &A64::UserCallbacks::MemoryWriteExclusive64>(ctx, inst);
|
||||
}
|
||||
}
|
||||
|
||||
void A64EmitX64::EmitA64ExclusiveWriteMemory128(A64EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitExclusiveWriteMemoryInline<128, &A64::UserCallbacks::MemoryWriteExclusive128>(ctx, inst);
|
||||
if (conf.fastmem_exclusive_access) {
|
||||
EmitExclusiveWriteMemoryInline<128, &A64::UserCallbacks::MemoryWriteExclusive128>(ctx, inst);
|
||||
} else {
|
||||
EmitExclusiveWriteMemory<128, &A64::UserCallbacks::MemoryWriteExclusive128>(ctx, inst);
|
||||
}
|
||||
}
|
||||
|
||||
void A64EmitX64::EmitCheckMemoryAbort(A64EmitContext&, IR::Inst* inst, Xbyak::Label* end) {
|
||||
|
||||
@@ -519,6 +519,10 @@ void BlockOfCode::LoadRequiredFlagsForCondFromRax(IR::Cond cond) {
|
||||
}
|
||||
}
|
||||
|
||||
Xbyak::Address BlockOfCode::Const(const Xbyak::AddressFrame& frame, u64 lower, u64 upper) {
|
||||
return constant_pool.GetConstant(frame, lower, upper);
|
||||
}
|
||||
|
||||
CodePtr BlockOfCode::GetCodeBegin() const {
|
||||
return code_begin;
|
||||
}
|
||||
|
||||
@@ -24,7 +24,6 @@
|
||||
#include "dynarmic/common/cast_util.h"
|
||||
#include "dynarmic/interface/halt_reason.h"
|
||||
#include "dynarmic/ir/cond.h"
|
||||
#include "xbyak/xbyak.h"
|
||||
|
||||
namespace Dynarmic::Backend::X64 {
|
||||
|
||||
@@ -102,8 +101,8 @@ public:
|
||||
}
|
||||
|
||||
/// Code emitter: Calls the lambda. Lambda must not have any captures.
|
||||
template<typename F>
|
||||
void CallLambda(F l) {
|
||||
template<typename Lambda>
|
||||
void CallLambda(Lambda l) {
|
||||
CallFunction(Common::FptrCast(l));
|
||||
}
|
||||
|
||||
@@ -125,35 +124,22 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
// Xbyak benefits slightly from not having & references on some of its ctors, however one main
|
||||
// disadvantage is that this breaks ABI slightly because we need to hijack the main privated ctor, hence
|
||||
// we define two paths, one for gentoo (non bundled) and one for our custom bundled set with patch
|
||||
#ifdef XBYAK_BUNDLED
|
||||
[[nodiscard]] Xbyak::Address Const(const Xbyak::AddressFrame frame, u64 lower, u64 upper = 0) {
|
||||
return constant_pool.GetConstant(Xbyak::AddressFrame(frame.bit_, frame.broadcast_), lower, upper);
|
||||
}
|
||||
Xbyak::Address Const(const Xbyak::AddressFrame& frame, u64 lower, u64 upper = 0);
|
||||
|
||||
template<size_t esize>
|
||||
[[nodiscard]] Xbyak::Address BConst(const Xbyak::AddressFrame frame, u64 value) {
|
||||
return Const(Xbyak::AddressFrame(frame.bit_, frame.broadcast_), mcl::bit::replicate_element<u64>(esize, value), mcl::bit::replicate_element<u64>(esize, value));
|
||||
Xbyak::Address BConst(const Xbyak::AddressFrame& frame, u64 value) {
|
||||
return Const(frame, mcl::bit::replicate_element<u64>(esize, value),
|
||||
mcl::bit::replicate_element<u64>(esize, value));
|
||||
}
|
||||
#else
|
||||
[[nodiscard]] Xbyak::Address Const(const Xbyak::AddressFrame& frame, u64 lower, u64 upper = 0) {
|
||||
return constant_pool.GetConstant(frame, lower, upper);
|
||||
}
|
||||
template<size_t esize>
|
||||
[[nodiscard]] Xbyak::Address BConst(const Xbyak::AddressFrame& frame, u64 value) {
|
||||
return Const(frame, mcl::bit::replicate_element<u64>(esize, value), mcl::bit::replicate_element<u64>(esize, value));
|
||||
}
|
||||
#endif
|
||||
|
||||
CodePtr GetCodeBegin() const;
|
||||
size_t GetTotalCodeSize() const;
|
||||
|
||||
[[nodiscard]] const void* GetReturnFromRunCodeAddress() const {
|
||||
const void* GetReturnFromRunCodeAddress() const {
|
||||
return return_from_run_code[0];
|
||||
}
|
||||
|
||||
[[nodiscard]] const void* GetForceReturnFromRunCodeAddress() const {
|
||||
const void* GetForceReturnFromRunCodeAddress() const {
|
||||
return return_from_run_code[FORCE_RETURN];
|
||||
}
|
||||
|
||||
|
||||
@@ -25,11 +25,7 @@ ConstantPool::ConstantPool(BlockOfCode& code, size_t size)
|
||||
reinterpret_cast<ConstantT*>(code.AllocateFromCodeSpace(size)), size / align_size);
|
||||
}
|
||||
|
||||
#ifdef XBYAK_BUNDLED
|
||||
Xbyak::Address ConstantPool::GetConstant(const Xbyak::AddressFrame frame, u64 lower, u64 upper) {
|
||||
#else
|
||||
Xbyak::Address ConstantPool::GetConstant(const Xbyak::AddressFrame& frame, u64 lower, u64 upper) {
|
||||
#endif
|
||||
const auto constant = ConstantT(lower, upper);
|
||||
auto iter = constant_info.find(constant);
|
||||
if (iter == constant_info.end()) {
|
||||
|
||||
@@ -29,11 +29,7 @@ class ConstantPool final {
|
||||
public:
|
||||
ConstantPool(BlockOfCode& code, size_t size);
|
||||
|
||||
#ifdef XBYAK_BUNDLED
|
||||
Xbyak::Address GetConstant(const Xbyak::AddressFrame frame, u64 lower, u64 upper = 0);
|
||||
#else
|
||||
Xbyak::Address GetConstant(const Xbyak::AddressFrame& frame, u64 lower, u64 upper = 0);
|
||||
#endif
|
||||
|
||||
private:
|
||||
static constexpr size_t align_size = 16; // bytes
|
||||
|
||||
@@ -230,11 +230,12 @@ void AxxEmitX64::EmitExclusiveReadMemory(AxxEmitContext& ctx, IR::Inst* inst) {
|
||||
if (ordered) {
|
||||
code.mfence();
|
||||
}
|
||||
code.CallLambda([](AxxUserConfig& conf, Axx::VAddr vaddr) -> T {
|
||||
return conf.global_monitor->ReadAndMark<T>(conf.processor_id, vaddr, [&]() -> T {
|
||||
return (conf.callbacks->*callback)(vaddr);
|
||||
code.CallLambda(
|
||||
[](AxxUserConfig& conf, Axx::VAddr vaddr) -> T {
|
||||
return conf.global_monitor->ReadAndMark<T>(conf.processor_id, vaddr, [&]() -> T {
|
||||
return (conf.callbacks->*callback)(vaddr);
|
||||
});
|
||||
});
|
||||
});
|
||||
code.ZeroExtendFrom(bitsize, code.ABI_RETURN);
|
||||
} else {
|
||||
const Xbyak::Xmm result = ctx.reg_alloc.ScratchXmm(code);
|
||||
@@ -249,11 +250,12 @@ void AxxEmitX64::EmitExclusiveReadMemory(AxxEmitContext& ctx, IR::Inst* inst) {
|
||||
if (ordered) {
|
||||
code.mfence();
|
||||
}
|
||||
code.CallLambda([](AxxUserConfig& conf, Axx::VAddr vaddr, Vector& ret) {
|
||||
ret = conf.global_monitor->ReadAndMark<Vector>(conf.processor_id, vaddr, [&]() -> Vector {
|
||||
return (conf.callbacks->*callback)(vaddr);
|
||||
code.CallLambda(
|
||||
[](AxxUserConfig& conf, Axx::VAddr vaddr, Vector& ret) {
|
||||
ret = conf.global_monitor->ReadAndMark<Vector>(conf.processor_id, vaddr, [&]() -> Vector {
|
||||
return (conf.callbacks->*callback)(vaddr);
|
||||
});
|
||||
});
|
||||
});
|
||||
code.movups(result, xword[rsp + ABI_SHADOW_SPACE]);
|
||||
ctx.reg_alloc.ReleaseStackSpace(code, 16 + ABI_SHADOW_SPACE);
|
||||
|
||||
@@ -318,12 +320,11 @@ void AxxEmitX64::EmitExclusiveWriteMemory(AxxEmitContext& ctx, IR::Inst* inst) {
|
||||
|
||||
template<std::size_t bitsize, auto callback>
|
||||
void AxxEmitX64::EmitExclusiveReadMemoryInline(AxxEmitContext& ctx, IR::Inst* inst) {
|
||||
ASSERT(conf.global_monitor);
|
||||
if (!conf.fastmem_exclusive_access || !exception_handler.SupportsFastmem()) {
|
||||
ASSERT(conf.global_monitor && conf.fastmem_pointer);
|
||||
if (!exception_handler.SupportsFastmem()) {
|
||||
EmitExclusiveReadMemory<bitsize, callback>(ctx, inst);
|
||||
return;
|
||||
}
|
||||
ASSERT(conf.fastmem_pointer);
|
||||
|
||||
auto args = ctx.reg_alloc.GetArgumentInfo(inst);
|
||||
constexpr bool ordered = true;
|
||||
@@ -343,10 +344,10 @@ void AxxEmitX64::EmitExclusiveReadMemoryInline(AxxEmitContext& ctx, IR::Inst* in
|
||||
|
||||
const auto wrapped_fn = read_fallbacks[std::make_tuple(ordered, bitsize, vaddr.getIdx(), value_idx)];
|
||||
|
||||
EmitExclusiveLock(code, conf, tmp2.cvt32());
|
||||
EmitExclusiveLock(code, conf, tmp, tmp2.cvt32());
|
||||
|
||||
code.mov(code.byte[code.ABI_JIT_PTR + offsetof(AxxJitState, exclusive_state)], u8(1));
|
||||
code.mov(tmp, std::bit_cast<u64>(conf.global_monitor->exclusive_addresses.data() + conf.processor_id));
|
||||
code.mov(tmp, std::bit_cast<u64>(GetExclusiveMonitorAddressPointer(conf.global_monitor, conf.processor_id)));
|
||||
code.mov(qword[tmp], vaddr);
|
||||
|
||||
const auto fastmem_marker = ShouldFastmem(ctx, inst);
|
||||
@@ -380,10 +381,10 @@ void AxxEmitX64::EmitExclusiveReadMemoryInline(AxxEmitContext& ctx, IR::Inst* in
|
||||
code.call(wrapped_fn);
|
||||
}
|
||||
|
||||
code.mov(tmp, std::bit_cast<u64>(conf.global_monitor->exclusive_values.data() + conf.processor_id));
|
||||
code.mov(tmp, std::bit_cast<u64>(GetExclusiveMonitorValuePointer(conf.global_monitor, conf.processor_id)));
|
||||
EmitWriteMemoryMov<bitsize>(code, tmp, value_idx, false);
|
||||
|
||||
EmitExclusiveUnlock(code, conf, tmp2.cvt32());
|
||||
EmitExclusiveUnlock(code, conf, tmp, tmp2.cvt32());
|
||||
|
||||
if constexpr (bitsize == 128) {
|
||||
ctx.reg_alloc.DefineValue(code, inst, Xbyak::Xmm{value_idx});
|
||||
@@ -396,12 +397,11 @@ void AxxEmitX64::EmitExclusiveReadMemoryInline(AxxEmitContext& ctx, IR::Inst* in
|
||||
|
||||
template<std::size_t bitsize, auto callback>
|
||||
void AxxEmitX64::EmitExclusiveWriteMemoryInline(AxxEmitContext& ctx, IR::Inst* inst) {
|
||||
ASSERT(conf.global_monitor);
|
||||
if (!conf.fastmem_exclusive_access || !exception_handler.SupportsFastmem()) {
|
||||
ASSERT(conf.global_monitor && conf.fastmem_pointer);
|
||||
if (!exception_handler.SupportsFastmem()) {
|
||||
EmitExclusiveWriteMemory<bitsize, callback>(ctx, inst);
|
||||
return;
|
||||
}
|
||||
ASSERT(conf.fastmem_pointer);
|
||||
|
||||
auto args = ctx.reg_alloc.GetArgumentInfo(inst);
|
||||
constexpr bool ordered = true;
|
||||
@@ -425,7 +425,7 @@ void AxxEmitX64::EmitExclusiveWriteMemoryInline(AxxEmitContext& ctx, IR::Inst* i
|
||||
|
||||
const auto wrapped_fn = exclusive_write_fallbacks[std::make_tuple(ordered, bitsize, vaddr.getIdx(), value.getIdx())];
|
||||
|
||||
EmitExclusiveLock(code, conf, tmp2.cvt32());
|
||||
EmitExclusiveLock(code, conf, tmp, tmp2.cvt32());
|
||||
|
||||
SharedLabel end = ctx.GenSharedLabel();
|
||||
|
||||
@@ -433,14 +433,14 @@ void AxxEmitX64::EmitExclusiveWriteMemoryInline(AxxEmitContext& ctx, IR::Inst* i
|
||||
code.movzx(tmp.cvt32(), code.byte[code.ABI_JIT_PTR + offsetof(AxxJitState, exclusive_state)]);
|
||||
code.test(tmp.cvt8(), tmp.cvt8());
|
||||
code.je(*end, code.T_NEAR);
|
||||
code.mov(tmp, std::bit_cast<u64>(conf.global_monitor->exclusive_addresses.data() + conf.processor_id));
|
||||
code.mov(tmp, std::bit_cast<u64>(GetExclusiveMonitorAddressPointer(conf.global_monitor, conf.processor_id)));
|
||||
code.cmp(qword[tmp], vaddr);
|
||||
code.jne(*end, code.T_NEAR);
|
||||
|
||||
EmitExclusiveTestAndClear(code, conf, vaddr, tmp, rax);
|
||||
|
||||
code.mov(code.byte[code.ABI_JIT_PTR + offsetof(AxxJitState, exclusive_state)], u8(0));
|
||||
code.mov(tmp, std::bit_cast<u64>(conf.global_monitor->exclusive_values.data() + conf.processor_id));
|
||||
code.mov(tmp, std::bit_cast<u64>(GetExclusiveMonitorValuePointer(conf.global_monitor, conf.processor_id)));
|
||||
|
||||
if constexpr (bitsize == 128) {
|
||||
code.mov(rax, qword[tmp + 0]);
|
||||
@@ -519,7 +519,7 @@ void AxxEmitX64::EmitExclusiveWriteMemoryInline(AxxEmitContext& ctx, IR::Inst* i
|
||||
}
|
||||
|
||||
code.L(*end);
|
||||
EmitExclusiveUnlock(code, conf, eax);
|
||||
EmitExclusiveUnlock(code, conf, tmp, eax);
|
||||
ctx.reg_alloc.DefineValue(code, inst, status);
|
||||
EmitCheckMemoryAbort(ctx, inst);
|
||||
}
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
|
||||
#include "dynarmic/backend/x64/a32_emit_x64.h"
|
||||
#include "dynarmic/backend/x64/a64_emit_x64.h"
|
||||
#include "dynarmic/interface/exclusive_monitor.h"
|
||||
#include "dynarmic/backend/x64/exclusive_monitor_friend.h"
|
||||
#include "dynarmic/common/spin_lock_x64.h"
|
||||
#include "dynarmic/interface/exclusive_monitor.h"
|
||||
#include "dynarmic/ir/acc_type.h"
|
||||
@@ -344,36 +344,43 @@ const void* EmitWriteMemoryMov(BlockOfCode& code, const Xbyak::RegExp& addr, int
|
||||
}
|
||||
|
||||
template<typename UserConfig>
|
||||
void EmitExclusiveLock(BlockOfCode& code, const UserConfig& conf, Xbyak::Reg32 tmp) {
|
||||
if (!conf.HasOptimization(OptimizationFlag::Unsafe_IgnoreGlobalMonitor)) {
|
||||
u64 const slp = std::bit_cast<u64>(std::addressof(conf.global_monitor->lock.storage));
|
||||
EmitSpinLockLock(code, dword[slp], tmp, code.HasHostFeature(HostFeature::WAITPKG));
|
||||
void EmitExclusiveLock(BlockOfCode& code, const UserConfig& conf, Xbyak::Reg64 pointer, Xbyak::Reg32 tmp) {
|
||||
if (conf.HasOptimization(OptimizationFlag::Unsafe_IgnoreGlobalMonitor)) {
|
||||
return;
|
||||
}
|
||||
|
||||
code.mov(pointer, std::bit_cast<u64>(GetExclusiveMonitorLockPointer(conf.global_monitor)));
|
||||
EmitSpinLockLock(code, pointer, tmp, code.HasHostFeature(HostFeature::WAITPKG));
|
||||
}
|
||||
|
||||
template<typename UserConfig>
|
||||
void EmitExclusiveUnlock(BlockOfCode& code, const UserConfig& conf, Xbyak::Reg32 tmp) {
|
||||
if (!conf.HasOptimization(OptimizationFlag::Unsafe_IgnoreGlobalMonitor)) {
|
||||
u64 const slp = std::bit_cast<u64>(std::addressof(conf.global_monitor->lock.storage));
|
||||
EmitSpinLockUnlock(code, dword[slp], tmp);
|
||||
void EmitExclusiveUnlock(BlockOfCode& code, const UserConfig& conf, Xbyak::Reg64 pointer, Xbyak::Reg32 tmp) {
|
||||
if (conf.HasOptimization(OptimizationFlag::Unsafe_IgnoreGlobalMonitor)) {
|
||||
return;
|
||||
}
|
||||
|
||||
code.mov(pointer, std::bit_cast<u64>(GetExclusiveMonitorLockPointer(conf.global_monitor)));
|
||||
EmitSpinLockUnlock(code, pointer, tmp);
|
||||
}
|
||||
|
||||
template<typename UserConfig>
|
||||
void EmitExclusiveTestAndClear(BlockOfCode& code, const UserConfig& conf, Xbyak::Reg64 vaddr, Xbyak::Reg64 pointer, Xbyak::Reg64 tmp) {
|
||||
if (!conf.HasOptimization(OptimizationFlag::Unsafe_IgnoreGlobalMonitor)) {
|
||||
code.mov(tmp, 0xDEAD'DEAD'DEAD'DEAD);
|
||||
static_assert(ExclusiveMonitor::MAX_NUM_CPU_CORES == 4);
|
||||
for (size_t i = 0; i < ExclusiveMonitor::MAX_NUM_CPU_CORES; i++) {
|
||||
if (i != conf.processor_id) {
|
||||
Xbyak::Label ok;
|
||||
code.mov(pointer, std::bit_cast<u64>(conf.global_monitor->exclusive_addresses.data() + i));
|
||||
code.cmp(qword[pointer], vaddr);
|
||||
code.jne(ok, code.T_NEAR);
|
||||
code.mov(qword[pointer], tmp);
|
||||
code.L(ok);
|
||||
}
|
||||
if (conf.HasOptimization(OptimizationFlag::Unsafe_IgnoreGlobalMonitor)) {
|
||||
return;
|
||||
}
|
||||
|
||||
code.mov(tmp, 0xDEAD'DEAD'DEAD'DEAD);
|
||||
const size_t processor_count = GetExclusiveMonitorProcessorCount(conf.global_monitor);
|
||||
for (size_t processor_index = 0; processor_index < processor_count; processor_index++) {
|
||||
if (processor_index == conf.processor_id) {
|
||||
continue;
|
||||
}
|
||||
Xbyak::Label ok;
|
||||
code.mov(pointer, std::bit_cast<u64>(GetExclusiveMonitorAddressPointer(conf.global_monitor, processor_index)));
|
||||
code.cmp(qword[pointer], vaddr);
|
||||
code.jne(ok, code.T_NEAR);
|
||||
code.mov(qword[pointer], tmp);
|
||||
code.L(ok);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
/* This file is part of the dynarmic project.
|
||||
@@ -595,8 +595,7 @@ void EmitX64::EmitPackedHalvingSubAddS16(EmitContext& ctx, IR::Inst* inst) {
|
||||
EmitPackedSubAdd(code, ctx, inst, false, true, true);
|
||||
}
|
||||
|
||||
template<typename F>
|
||||
static void EmitPackedOperation(BlockOfCode& code, EmitContext& ctx, IR::Inst* inst, F&& fn) {
|
||||
static void EmitPackedOperation(BlockOfCode& code, EmitContext& ctx, IR::Inst* inst, void (Xbyak::CodeGenerator::*fn)(const Xbyak::Mmx& mmx, const Xbyak::Operand&)) {
|
||||
auto args = ctx.reg_alloc.GetArgumentInfo(inst);
|
||||
|
||||
const Xbyak::Xmm xmm_a = ctx.reg_alloc.UseScratchXmm(code, args[0]);
|
||||
|
||||
@@ -23,8 +23,7 @@ using namespace Xbyak::util;
|
||||
|
||||
namespace {
|
||||
|
||||
template<typename F1, typename F2, typename F3>
|
||||
static void EmitVectorSaturatedNative(BlockOfCode& code, EmitContext& ctx, IR::Inst* inst, F1&& saturated_fn, F2&& unsaturated_fn, F3&& sub_fn) {
|
||||
void EmitVectorSaturatedNative(BlockOfCode& code, EmitContext& ctx, IR::Inst* inst, void (Xbyak::CodeGenerator::*saturated_fn)(const Xbyak::Mmx& mmx, const Xbyak::Operand&), void (Xbyak::CodeGenerator::*unsaturated_fn)(const Xbyak::Mmx& mmx, const Xbyak::Operand&), void (Xbyak::CodeGenerator::*sub_fn)(const Xbyak::Mmx& mmx, const Xbyak::Operand&)) {
|
||||
auto args = ctx.reg_alloc.GetArgumentInfo(inst);
|
||||
|
||||
const Xbyak::Xmm result = ctx.reg_alloc.UseScratchXmm(code, args[0]);
|
||||
|
||||
@@ -8,6 +8,8 @@
|
||||
#pragma once
|
||||
|
||||
#include <bitset>
|
||||
#include <xbyak/xbyak.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "dynarmic/backend/x64/xbyak.h"
|
||||
|
||||
@@ -23,18 +23,19 @@ static const auto default_cg_mode = nullptr; //Allow RWE
|
||||
namespace Dynarmic {
|
||||
|
||||
void EmitSpinLockLock(Xbyak::CodeGenerator& code, Xbyak::Reg64 ptr, Xbyak::Reg32 tmp, bool waitpkg) {
|
||||
// TODO: this is because we lack regalloc - so better to be safe :(
|
||||
if (waitpkg) {
|
||||
code.push(Xbyak::util::eax);
|
||||
code.push(Xbyak::util::ebx);
|
||||
code.push(Xbyak::util::edx);
|
||||
}
|
||||
Xbyak::Label start, loop;
|
||||
code.jmp(start, code.T_NEAR);
|
||||
code.L(loop);
|
||||
if (waitpkg) {
|
||||
// TODO: this is because we lack regalloc - so better to be safe :(
|
||||
code.push(Xbyak::util::rax);
|
||||
code.push(Xbyak::util::rbx);
|
||||
code.push(Xbyak::util::rdx);
|
||||
// TODO: This clobbers EAX and EDX did we tell the regalloc?
|
||||
// ARM ptr for address-monitoring
|
||||
code.mov(Xbyak::util::eax, ptr);
|
||||
code.umonitor(Xbyak::util::eax);
|
||||
code.umonitor(ptr);
|
||||
// tmp.bit[0] = 0: C0.1 | Slow Wakup | Better Savings
|
||||
// tmp.bit[0] = 1: C0.2 | Fast Wakup | Lesser Savings
|
||||
// edx:eax is implicitly used as a 64-bit deadline timestamp
|
||||
@@ -48,9 +49,6 @@ void EmitSpinLockLock(Xbyak::CodeGenerator& code, Xbyak::Reg64 ptr, Xbyak::Reg32
|
||||
code.umwait(Xbyak::util::ebx);
|
||||
// CF == 1 if we hit the OS-timeout in IA32_UMWAIT_CONTROL without a write
|
||||
// CF == 0 if we exited the wait for any other reason
|
||||
code.pop(Xbyak::util::rdx);
|
||||
code.pop(Xbyak::util::rbx);
|
||||
code.pop(Xbyak::util::rax);
|
||||
} else {
|
||||
code.pause();
|
||||
}
|
||||
@@ -59,12 +57,16 @@ void EmitSpinLockLock(Xbyak::CodeGenerator& code, Xbyak::Reg64 ptr, Xbyak::Reg32
|
||||
/*code.lock();*/ code.xchg(code.dword[ptr], tmp);
|
||||
code.test(tmp, tmp);
|
||||
code.jnz(loop, code.T_NEAR);
|
||||
if (waitpkg) {
|
||||
code.pop(Xbyak::util::edx);
|
||||
code.pop(Xbyak::util::ebx);
|
||||
code.pop(Xbyak::util::eax);
|
||||
}
|
||||
}
|
||||
|
||||
// ptr operand must be a dword[ptr]
|
||||
void EmitSpinLockUnlock(Xbyak::CodeGenerator& code, Xbyak::Address ptr, Xbyak::Reg32 tmp) {
|
||||
void EmitSpinLockUnlock(Xbyak::CodeGenerator& code, Xbyak::Reg64 ptr, Xbyak::Reg32 tmp) {
|
||||
code.xor_(tmp, tmp);
|
||||
code.xchg(ptr, tmp);
|
||||
code.xchg(code.dword[ptr], tmp);
|
||||
code.mfence();
|
||||
}
|
||||
|
||||
@@ -87,12 +89,11 @@ void SpinLockImpl::Initialize() noexcept {
|
||||
Xbyak::Reg64 const ABI_PARAM1 = Backend::X64::HostLocToReg64(Backend::X64::ABI_PARAM1);
|
||||
code.align();
|
||||
lock = code.getCurr<void (*)(volatile int*)>();
|
||||
EmitSpinLockLock(code, code.dword[ABI_PARAM1], code.eax, false);
|
||||
EmitSpinLockLock(code, ABI_PARAM1, code.eax, false);
|
||||
code.ret();
|
||||
|
||||
code.align();
|
||||
unlock = code.getCurr<void (*)(volatile int*)>();
|
||||
EmitSpinLockUnlock(code, code.dword[ABI_PARAM1], code.eax);
|
||||
EmitSpinLockUnlock(code, ABI_PARAM1, code.eax);
|
||||
code.ret();
|
||||
}
|
||||
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
|
||||
namespace Dynarmic {
|
||||
|
||||
void EmitSpinLockLock(Xbyak::CodeGenerator& code, Xbyak::Address ptr, Xbyak::Reg32 tmp, bool waitpkg);
|
||||
void EmitSpinLockUnlock(Xbyak::CodeGenerator& code, Xbyak::Address ptr, Xbyak::Reg32 tmp);
|
||||
void EmitSpinLockLock(Xbyak::CodeGenerator& code, Xbyak::Reg64 ptr, Xbyak::Reg32 tmp, bool waitpkg);
|
||||
void EmitSpinLockUnlock(Xbyak::CodeGenerator& code, Xbyak::Reg64 ptr, Xbyak::Reg32 tmp);
|
||||
|
||||
} // namespace Dynarmic
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
/* This file is part of the dynarmic project.
|
||||
* Copyright (c) 2018 MerryMage
|
||||
* SPDX-License-Identifier: 0BSD
|
||||
@@ -23,71 +20,68 @@ using Vector = std::array<std::uint64_t, 2>;
|
||||
|
||||
class ExclusiveMonitor {
|
||||
public:
|
||||
explicit ExclusiveMonitor() noexcept {
|
||||
std::fill(exclusive_addresses.begin(), exclusive_addresses.end(), INVALID_EXCLUSIVE_ADDRESS);
|
||||
}
|
||||
/// @param processor_count Maximum number of processors using this global
|
||||
/// exclusive monitor. Each processor must have a
|
||||
/// unique id.
|
||||
explicit ExclusiveMonitor(size_t processor_count);
|
||||
|
||||
size_t GetProcessorCount() const;
|
||||
|
||||
/// Marks a region containing [address, address+size) to be exclusive to
|
||||
/// processor index.
|
||||
template<typename T, typename F>
|
||||
[[nodiscard]] inline T ReadAndMark(std::size_t index, VAddr address, F f) {
|
||||
/// processor processor_id.
|
||||
template<typename T, typename Function>
|
||||
T ReadAndMark(size_t processor_id, VAddr address, Function op) {
|
||||
static_assert(std::is_trivially_copyable_v<T>);
|
||||
const VAddr masked_address = address & RESERVATION_GRANULE_MASK;
|
||||
lock.Lock();
|
||||
exclusive_addresses[index] = masked_address;
|
||||
T const value = f();
|
||||
std::memcpy(exclusive_values[index].data(), std::addressof(value), sizeof(T));
|
||||
lock.Unlock();
|
||||
|
||||
Lock();
|
||||
exclusive_addresses[processor_id] = masked_address;
|
||||
const T value = op();
|
||||
std::memcpy(exclusive_values[processor_id].data(), &value, sizeof(T));
|
||||
Unlock();
|
||||
return value;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool CheckAndClear(std::size_t index, VAddr address) {
|
||||
const VAddr masked_address = address & RESERVATION_GRANULE_MASK;
|
||||
if (exclusive_addresses[index] != masked_address)
|
||||
return false;
|
||||
for (VAddr& other_address : exclusive_addresses)
|
||||
if (other_address == masked_address)
|
||||
other_address = INVALID_EXCLUSIVE_ADDRESS;
|
||||
return true;
|
||||
}
|
||||
|
||||
/// Checks to see if processor index has exclusive access to the
|
||||
/// Checks to see if processor processor_id has exclusive access to the
|
||||
/// specified region. If it does, executes the operation then clears
|
||||
/// the exclusive state for processors if their exclusive region(s)
|
||||
/// contain [address, address+size).
|
||||
template<typename T, typename F>
|
||||
[[nodiscard]] inline bool DoExclusiveOperation(std::size_t index, VAddr address, F&& f) {
|
||||
template<typename T, typename Function>
|
||||
bool DoExclusiveOperation(size_t processor_id, VAddr address, Function op) {
|
||||
static_assert(std::is_trivially_copyable_v<T>);
|
||||
bool result = false;
|
||||
lock.Lock();
|
||||
if (CheckAndClear(index, address)) {
|
||||
T saved_value{};
|
||||
std::memcpy(std::addressof(saved_value), exclusive_values[index].data(), sizeof(T));
|
||||
result = f(saved_value);
|
||||
if (!CheckAndClear(processor_id, address)) {
|
||||
return false;
|
||||
}
|
||||
lock.Unlock();
|
||||
|
||||
T saved_value;
|
||||
std::memcpy(&saved_value, exclusive_values[processor_id].data(), sizeof(T));
|
||||
const bool result = op(saved_value);
|
||||
|
||||
Unlock();
|
||||
return result;
|
||||
}
|
||||
|
||||
/// Unmark everything.
|
||||
inline void Clear() {
|
||||
lock.Lock();
|
||||
std::fill(exclusive_addresses.begin(), exclusive_addresses.end(), INVALID_EXCLUSIVE_ADDRESS);
|
||||
lock.Unlock();
|
||||
}
|
||||
|
||||
void Clear();
|
||||
/// Unmark processor id
|
||||
inline void ClearProcessor(size_t index) {
|
||||
lock.Lock();
|
||||
exclusive_addresses[index] = INVALID_EXCLUSIVE_ADDRESS;
|
||||
lock.Unlock();
|
||||
}
|
||||
void ClearProcessor(size_t processor_id);
|
||||
|
||||
private:
|
||||
bool CheckAndClear(size_t processor_id, VAddr address);
|
||||
|
||||
void Lock();
|
||||
void Unlock();
|
||||
|
||||
friend volatile int* GetExclusiveMonitorLockPointer(ExclusiveMonitor*);
|
||||
friend size_t GetExclusiveMonitorProcessorCount(ExclusiveMonitor*);
|
||||
friend VAddr* GetExclusiveMonitorAddressPointer(ExclusiveMonitor*, size_t index);
|
||||
friend Vector* GetExclusiveMonitorValuePointer(ExclusiveMonitor*, size_t index);
|
||||
|
||||
static constexpr VAddr RESERVATION_GRANULE_MASK = 0xFFFF'FFFF'FFFF'FFFFull;
|
||||
static constexpr VAddr INVALID_EXCLUSIVE_ADDRESS = 0xDEAD'DEAD'DEAD'DEADull;
|
||||
static constexpr size_t MAX_NUM_CPU_CORES = 4; // Sync with src/core/hardware_properties
|
||||
std::array<VAddr, MAX_NUM_CPU_CORES> exclusive_addresses;
|
||||
std::array<Vector, MAX_NUM_CPU_CORES> exclusive_values;
|
||||
boost::container::static_vector<VAddr, MAX_NUM_CPU_CORES> exclusive_addresses;
|
||||
boost::container::static_vector<Vector, MAX_NUM_CPU_CORES> exclusive_values;
|
||||
SpinLock lock;
|
||||
};
|
||||
|
||||
|
||||
@@ -80,24 +80,55 @@ std::optional<std::string> UpdateChecker::GetResponse(std::string url, std::stri
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<UpdateChecker::Update> UpdateChecker::GetLatestRelease() {
|
||||
std::optional<UpdateChecker::Update> UpdateChecker::GetLatestRelease(bool include_prereleases) {
|
||||
#ifdef YUZU_BUNDLED_OPENSSL
|
||||
const auto update_check_url = fmt::format("https://{}", Common::g_build_auto_update_api);
|
||||
#else
|
||||
const auto update_check_url = std::string{Common::g_build_auto_update_api};
|
||||
#endif
|
||||
|
||||
auto update_check_path = std::string{Common::g_build_auto_update_api_path};
|
||||
auto update_check_path = fmt::format("{}{}", std::string{Common::g_build_auto_update_api_path},
|
||||
std::string{Common::g_build_auto_update_repo});
|
||||
try {
|
||||
const auto response = UpdateChecker::GetResponse(update_check_url, update_check_path);
|
||||
if (include_prereleases) { // This can return either a prerelease or a stable release,
|
||||
// whichever is more recent.
|
||||
const auto update_check_tags_path = update_check_path + "/tags";
|
||||
const auto update_check_releases_path = update_check_path + "/releases";
|
||||
|
||||
if (!response)
|
||||
return {};
|
||||
const auto tags_response = UpdateChecker::GetResponse(update_check_url, update_check_tags_path);
|
||||
const auto releases_response = UpdateChecker::GetResponse(update_check_url, update_check_releases_path);
|
||||
|
||||
const std::string latest_tag = nlohmann::json::parse(response.value()).at("tag_name");
|
||||
const std::string latest_name = nlohmann::json::parse(response.value()).at("name");
|
||||
if (!tags_response || !releases_response)
|
||||
return {};
|
||||
|
||||
const std::string latest_tag
|
||||
= nlohmann::json::parse(tags_response.value()).at(0).at("name");
|
||||
const std::string latest_name =
|
||||
nlohmann::json::parse(releases_response.value()).at(0).at("name");
|
||||
|
||||
const bool latest_tag_has_release = releases_response.value().find(
|
||||
fmt::format("\"{}\"", latest_tag))
|
||||
!= std::string::npos;
|
||||
|
||||
// If there is a newer tag, but that tag has no associated release, don't prompt the
|
||||
// user to update.
|
||||
if (!latest_tag_has_release)
|
||||
return {};
|
||||
|
||||
return Update{latest_tag, latest_name};
|
||||
} else { // This is a stable release, only check for other stable releases.
|
||||
update_check_path += "/releases/latest";
|
||||
const auto response = UpdateChecker::GetResponse(update_check_url, update_check_path);
|
||||
|
||||
if (!response)
|
||||
return {};
|
||||
|
||||
const std::string latest_tag = nlohmann::json::parse(response.value()).at("tag_name");
|
||||
const std::string latest_name = nlohmann::json::parse(response.value()).at("name");
|
||||
|
||||
return Update{latest_tag, latest_name};
|
||||
}
|
||||
|
||||
return Update{latest_tag, latest_name};
|
||||
} catch (nlohmann::detail::out_of_range&) {
|
||||
LOG_ERROR(Frontend,
|
||||
"Parsing JSON response from {}{} failed during update check: "
|
||||
@@ -116,8 +147,12 @@ std::optional<UpdateChecker::Update> UpdateChecker::GetLatestRelease() {
|
||||
}
|
||||
|
||||
std::optional<UpdateChecker::Update> UpdateChecker::GetUpdate() {
|
||||
const bool is_prerelease = ((strstr(Common::g_build_version, "pre-alpha") != NULL) ||
|
||||
(strstr(Common::g_build_version, "alpha") != NULL) ||
|
||||
(strstr(Common::g_build_version, "beta") != NULL) ||
|
||||
(strstr(Common::g_build_version, "rc") != NULL));
|
||||
const std::optional<UpdateChecker::Update> latest_release_tag =
|
||||
UpdateChecker::GetLatestRelease();
|
||||
UpdateChecker::GetLatestRelease(is_prerelease);
|
||||
|
||||
if (!latest_release_tag)
|
||||
goto empty;
|
||||
|
||||
@@ -18,6 +18,6 @@ typedef struct {
|
||||
} Update;
|
||||
|
||||
std::optional<std::string> GetResponse(std::string url, std::string path);
|
||||
std::optional<Update> GetLatestRelease();
|
||||
std::optional<Update> GetLatestRelease(bool include_prereleases);
|
||||
std::optional<Update> GetUpdate();
|
||||
} // namespace UpdateChecker
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
@@ -108,10 +108,10 @@ void EmulatedController::ReloadFromSettings() {
|
||||
// Other or debug controller should always be a pro controller
|
||||
if (npad_id_type != NpadIdType::Other) {
|
||||
SetNpadStyleIndex(MapSettingsTypeToNPad(player.controller_type));
|
||||
original_npad_type = npad_type.load();
|
||||
original_npad_type = npad_type;
|
||||
} else {
|
||||
SetNpadStyleIndex(NpadStyleIndex::Fullkey);
|
||||
original_npad_type = npad_type.load();
|
||||
original_npad_type = npad_type;
|
||||
}
|
||||
|
||||
// Disable special features before disconnecting
|
||||
@@ -577,9 +577,10 @@ void EmulatedController::UnloadInput() {
|
||||
}
|
||||
|
||||
void EmulatedController::EnableConfiguration() {
|
||||
is_configuring.store(true);
|
||||
tmp_is_connected.store(is_connected);
|
||||
tmp_npad_type.store(npad_type);
|
||||
std::unique_lock lock1{connect_mutex}, lock2{npad_mutex};
|
||||
is_configuring = true;
|
||||
tmp_is_connected = is_connected;
|
||||
tmp_npad_type = npad_type;
|
||||
}
|
||||
|
||||
void EmulatedController::DisableConfiguration() {
|
||||
@@ -599,7 +600,7 @@ void EmulatedController::DisableConfiguration() {
|
||||
Disconnect();
|
||||
}
|
||||
SetNpadStyleIndex(tmp_npad_type);
|
||||
original_npad_type.store(tmp_npad_type);
|
||||
original_npad_type = tmp_npad_type;
|
||||
}
|
||||
|
||||
// Apply temporary connected status to the real controller
|
||||
@@ -613,16 +614,19 @@ void EmulatedController::DisableConfiguration() {
|
||||
}
|
||||
|
||||
void EmulatedController::EnableSystemButtons() {
|
||||
std::unique_lock lock{mutex};
|
||||
system_buttons_enabled = true;
|
||||
}
|
||||
|
||||
void EmulatedController::DisableSystemButtons() {
|
||||
std::unique_lock lock{mutex};
|
||||
system_buttons_enabled = false;
|
||||
controller.home_button_state.raw = 0;
|
||||
controller.capture_button_state.raw = 0;
|
||||
}
|
||||
|
||||
void EmulatedController::ResetSystemButtons() {
|
||||
std::unique_lock lock{mutex};
|
||||
controller.home_button_state.home.Assign(false);
|
||||
controller.capture_button_state.capture.Assign(false);
|
||||
}
|
||||
@@ -759,7 +763,8 @@ void EmulatedController::StartMotionCalibration() {
|
||||
}
|
||||
}
|
||||
|
||||
void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback, std::size_t index, Common::UUID uuid) {
|
||||
void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback, std::size_t index,
|
||||
Common::UUID uuid) {
|
||||
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
|
||||
const auto& player = Settings::values.players.GetValue()[player_index];
|
||||
|
||||
@@ -767,6 +772,7 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
|
||||
return;
|
||||
}
|
||||
|
||||
std::unique_lock lock{mutex};
|
||||
bool value_changed = false;
|
||||
const auto new_status = TransformToButton(callback);
|
||||
auto& current_status = controller.button_values[index];
|
||||
@@ -812,6 +818,7 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
|
||||
controller.debug_pad_button_state.raw = 0;
|
||||
controller.home_button_state.raw = 0;
|
||||
controller.capture_button_state.raw = 0;
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Button, false);
|
||||
return;
|
||||
}
|
||||
@@ -915,6 +922,8 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
|
||||
break;
|
||||
}
|
||||
|
||||
lock.unlock();
|
||||
|
||||
if (!is_connected) {
|
||||
if (npad_type == NpadStyleIndex::Handheld) {
|
||||
if (npad_id_type == NpadIdType::Handheld) {
|
||||
@@ -943,6 +952,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
|
||||
auto trigger_guard = SCOPE_GUARD {
|
||||
TriggerOnChange(ControllerTriggerType::Stick, !is_configuring);
|
||||
};
|
||||
std::unique_lock lock{mutex};
|
||||
const auto stick_value = TransformToStick(callback);
|
||||
|
||||
// Only read stick values that have the same uuid or are over the threshold to avoid flapping
|
||||
@@ -999,6 +1009,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
|
||||
auto trigger_guard = SCOPE_GUARD {
|
||||
TriggerOnChange(ControllerTriggerType::Trigger, !is_configuring);
|
||||
};
|
||||
std::unique_lock lock{mutex};
|
||||
const auto trigger_value = TransformToTrigger(callback);
|
||||
|
||||
// Only read trigger values that have the same uuid or are pressed once
|
||||
@@ -1046,6 +1057,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
|
||||
SCOPE_EXIT {
|
||||
TriggerOnChange(ControllerTriggerType::Motion, !is_configuring);
|
||||
};
|
||||
std::unique_lock lock{mutex};
|
||||
auto& raw_status = controller.motion_values[index].raw_status;
|
||||
auto& emulated = controller.motion_values[index].emulated;
|
||||
|
||||
@@ -1081,6 +1093,7 @@ void EmulatedController::SetColors(const Common::Input::CallbackStatus& callback
|
||||
auto trigger_guard = SCOPE_GUARD {
|
||||
TriggerOnChange(ControllerTriggerType::Color, !is_configuring);
|
||||
};
|
||||
std::unique_lock lock{mutex};
|
||||
controller.color_values[index] = TransformToColor(callback);
|
||||
|
||||
if (is_configuring) {
|
||||
@@ -1123,13 +1136,15 @@ void EmulatedController::SetColors(const Common::Input::CallbackStatus& callback
|
||||
}
|
||||
}
|
||||
|
||||
void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callback, std::size_t index) {
|
||||
void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callback,
|
||||
std::size_t index) {
|
||||
if (index >= controller.battery_values.size()) {
|
||||
return;
|
||||
}
|
||||
SCOPE_EXIT {
|
||||
TriggerOnChange(ControllerTriggerType::Battery, !is_configuring);
|
||||
};
|
||||
std::unique_lock lock{mutex};
|
||||
controller.battery_values[index] = TransformToBattery(callback);
|
||||
|
||||
if (is_configuring) {
|
||||
@@ -1194,33 +1209,47 @@ void EmulatedController::SetCamera(const Common::Input::CallbackStatus& callback
|
||||
SCOPE_EXIT {
|
||||
TriggerOnChange(ControllerTriggerType::IrSensor, !is_configuring);
|
||||
};
|
||||
std::unique_lock lock{mutex};
|
||||
controller.camera_values = TransformToCamera(callback);
|
||||
if (!is_configuring) {
|
||||
controller.camera_state.sample++;
|
||||
controller.camera_state.format = Core::IrSensor::ImageTransferProcessorFormat(controller.camera_values.format);
|
||||
controller.camera_state.data = controller.camera_values.data;
|
||||
|
||||
if (is_configuring) {
|
||||
return;
|
||||
}
|
||||
|
||||
controller.camera_state.sample++;
|
||||
controller.camera_state.format =
|
||||
static_cast<Core::IrSensor::ImageTransferProcessorFormat>(controller.camera_values.format);
|
||||
controller.camera_state.data = controller.camera_values.data;
|
||||
}
|
||||
|
||||
void EmulatedController::SetRingAnalog(const Common::Input::CallbackStatus& callback) {
|
||||
SCOPE_EXIT {
|
||||
TriggerOnChange(ControllerTriggerType::RingController, !is_configuring);
|
||||
};
|
||||
std::unique_lock lock{mutex};
|
||||
const auto force_value = TransformToStick(callback);
|
||||
|
||||
controller.ring_analog_value = force_value.x;
|
||||
if (!is_configuring) {
|
||||
controller.ring_analog_state.force = force_value.x.value;
|
||||
|
||||
if (is_configuring) {
|
||||
return;
|
||||
}
|
||||
|
||||
controller.ring_analog_state.force = force_value.x.value;
|
||||
}
|
||||
|
||||
void EmulatedController::SetNfc(const Common::Input::CallbackStatus& callback) {
|
||||
SCOPE_EXIT {
|
||||
TriggerOnChange(ControllerTriggerType::Nfc, !is_configuring);
|
||||
};
|
||||
std::unique_lock lock{mutex};
|
||||
controller.nfc_values = TransformToNfc(callback);
|
||||
if (!is_configuring) {
|
||||
controller.nfc_state = controller.nfc_values;
|
||||
|
||||
if (is_configuring) {
|
||||
return;
|
||||
}
|
||||
|
||||
controller.nfc_state = controller.nfc_values;
|
||||
}
|
||||
|
||||
bool EmulatedController::SetVibration(bool should_vibrate) {
|
||||
@@ -1229,6 +1258,7 @@ bool EmulatedController::SetVibration(bool should_vibrate) {
|
||||
vibration_value.high_amplitude = 1.0f;
|
||||
vibration_value.low_amplitude = 1.0f;
|
||||
}
|
||||
|
||||
return SetVibration(DeviceIndex::Left, vibration_value);
|
||||
}
|
||||
|
||||
@@ -1238,6 +1268,7 @@ bool EmulatedController::SetVibration(u32 slot, Core::HID::VibrationGcErmCommand
|
||||
vibration_value.high_amplitude = 1.0f;
|
||||
vibration_value.low_amplitude = 1.0f;
|
||||
}
|
||||
|
||||
return SetVibration(DeviceIndex::Left, vibration_value);
|
||||
}
|
||||
|
||||
@@ -1601,7 +1632,7 @@ void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles)
|
||||
// Attempt to reconnect with the original type
|
||||
if (npad_type != original_npad_type) {
|
||||
Disconnect();
|
||||
const auto current_npad_type = npad_type.load();
|
||||
const auto current_npad_type = npad_type;
|
||||
SetNpadStyleIndex(original_npad_type);
|
||||
if (IsControllerSupported()) {
|
||||
Connect();
|
||||
@@ -1619,7 +1650,7 @@ void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles)
|
||||
|
||||
// Fallback Fullkey controllers to Pro controllers
|
||||
if (IsControllerFullkey() && supported_style_tag.fullkey) {
|
||||
LOG_WARNING(Service_HID, "Reconnecting controller type {} as Pro controller", npad_type.load());
|
||||
LOG_WARNING(Service_HID, "Reconnecting controller type {} as Pro controller", npad_type);
|
||||
SetNpadStyleIndex(NpadStyleIndex::Fullkey);
|
||||
Connect();
|
||||
return;
|
||||
@@ -1627,7 +1658,7 @@ void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles)
|
||||
|
||||
// Fallback Dual joycon controllers to Pro controllers
|
||||
if (npad_type == NpadStyleIndex::JoyconDual && supported_style_tag.fullkey) {
|
||||
LOG_WARNING(Service_HID, "Reconnecting controller type {} as Pro controller", npad_type.load());
|
||||
LOG_WARNING(Service_HID, "Reconnecting controller type {} as Pro controller", npad_type);
|
||||
SetNpadStyleIndex(NpadStyleIndex::Fullkey);
|
||||
Connect();
|
||||
return;
|
||||
@@ -1635,16 +1666,19 @@ void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles)
|
||||
|
||||
// Fallback Pro controllers to Dual joycon
|
||||
if (npad_type == NpadStyleIndex::Fullkey && supported_style_tag.joycon_dual) {
|
||||
LOG_WARNING(Service_HID, "Reconnecting controller type {} as Dual Joycons", npad_type.load());
|
||||
LOG_WARNING(Service_HID, "Reconnecting controller type {} as Dual Joycons", npad_type);
|
||||
SetNpadStyleIndex(NpadStyleIndex::JoyconDual);
|
||||
Connect();
|
||||
return;
|
||||
}
|
||||
LOG_ERROR(Service_HID, "Controller type {} is not supported. Disconnecting controller", npad_type.load());
|
||||
|
||||
LOG_ERROR(Service_HID, "Controller type {} is not supported. Disconnecting controller",
|
||||
npad_type);
|
||||
}
|
||||
|
||||
bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const {
|
||||
const auto type = is_configuring.load() && use_temporary_value ? tmp_npad_type.load() : npad_type.load();
|
||||
std::unique_lock lock{mutex};
|
||||
const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
|
||||
switch (type) {
|
||||
case NpadStyleIndex::Fullkey:
|
||||
case NpadStyleIndex::GameCube:
|
||||
@@ -1659,26 +1693,39 @@ bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const {
|
||||
}
|
||||
|
||||
bool EmulatedController::IsControllerSupported(bool use_temporary_value) const {
|
||||
const auto type = is_configuring.load() && use_temporary_value ? tmp_npad_type.load() : npad_type.load();
|
||||
std::unique_lock lock{mutex};
|
||||
const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
|
||||
switch (type) {
|
||||
case NpadStyleIndex::Fullkey: return supported_style_tag.fullkey.As<bool>();
|
||||
case NpadStyleIndex::Handheld: return supported_style_tag.handheld.As<bool>();
|
||||
case NpadStyleIndex::JoyconDual: return supported_style_tag.joycon_dual.As<bool>();
|
||||
case NpadStyleIndex::JoyconLeft: return supported_style_tag.joycon_left.As<bool>();
|
||||
case NpadStyleIndex::JoyconRight: return supported_style_tag.joycon_right.As<bool>();
|
||||
case NpadStyleIndex::GameCube: return supported_style_tag.gamecube.As<bool>();
|
||||
case NpadStyleIndex::Pokeball: return supported_style_tag.palma.As<bool>();
|
||||
case NpadStyleIndex::NES: return supported_style_tag.lark.As<bool>();
|
||||
case NpadStyleIndex::SNES: return supported_style_tag.lucia.As<bool>();
|
||||
case NpadStyleIndex::N64: return supported_style_tag.lagoon.As<bool>();
|
||||
case NpadStyleIndex::SegaGenesis: return supported_style_tag.lager.As<bool>();
|
||||
default: return false;
|
||||
case NpadStyleIndex::Fullkey:
|
||||
return supported_style_tag.fullkey.As<bool>();
|
||||
case NpadStyleIndex::Handheld:
|
||||
return supported_style_tag.handheld.As<bool>();
|
||||
case NpadStyleIndex::JoyconDual:
|
||||
return supported_style_tag.joycon_dual.As<bool>();
|
||||
case NpadStyleIndex::JoyconLeft:
|
||||
return supported_style_tag.joycon_left.As<bool>();
|
||||
case NpadStyleIndex::JoyconRight:
|
||||
return supported_style_tag.joycon_right.As<bool>();
|
||||
case NpadStyleIndex::GameCube:
|
||||
return supported_style_tag.gamecube.As<bool>();
|
||||
case NpadStyleIndex::Pokeball:
|
||||
return supported_style_tag.palma.As<bool>();
|
||||
case NpadStyleIndex::NES:
|
||||
return supported_style_tag.lark.As<bool>();
|
||||
case NpadStyleIndex::SNES:
|
||||
return supported_style_tag.lucia.As<bool>();
|
||||
case NpadStyleIndex::N64:
|
||||
return supported_style_tag.lagoon.As<bool>();
|
||||
case NpadStyleIndex::SegaGenesis:
|
||||
return supported_style_tag.lager.As<bool>();
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void EmulatedController::Connect(bool use_temporary_value) {
|
||||
if (!IsControllerSupported(use_temporary_value)) {
|
||||
const auto type = is_configuring.load() && use_temporary_value ? tmp_npad_type.load() : npad_type.load();
|
||||
const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
|
||||
LOG_ERROR(Service_HID, "Controller type {} is not supported", type);
|
||||
return;
|
||||
}
|
||||
@@ -1686,10 +1733,12 @@ void EmulatedController::Connect(bool use_temporary_value) {
|
||||
auto trigger_guard = SCOPE_GUARD {
|
||||
TriggerOnChange(ControllerTriggerType::Connected, !is_configuring);
|
||||
};
|
||||
std::unique_lock lock1{connect_mutex}, lock2{mutex};
|
||||
if (is_configuring) {
|
||||
tmp_is_connected = true;
|
||||
return;
|
||||
}
|
||||
|
||||
if (is_connected) {
|
||||
trigger_guard.Cancel();
|
||||
return;
|
||||
@@ -1701,10 +1750,12 @@ void EmulatedController::Disconnect() {
|
||||
auto trigger_guard = SCOPE_GUARD {
|
||||
TriggerOnChange(ControllerTriggerType::Disconnected, !is_configuring);
|
||||
};
|
||||
std::unique_lock lock1{connect_mutex}, lock2{mutex};
|
||||
if (is_configuring) {
|
||||
tmp_is_connected = false;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!is_connected) {
|
||||
trigger_guard.Cancel();
|
||||
return;
|
||||
@@ -1713,16 +1764,19 @@ void EmulatedController::Disconnect() {
|
||||
}
|
||||
|
||||
bool EmulatedController::IsConnected(bool get_temporary_value) const {
|
||||
std::shared_lock lock{connect_mutex};
|
||||
if (get_temporary_value && is_configuring)
|
||||
return tmp_is_connected;
|
||||
return is_connected;
|
||||
}
|
||||
|
||||
NpadIdType EmulatedController::GetNpadIdType() const {
|
||||
std::shared_lock lock{mutex};
|
||||
return npad_id_type;
|
||||
}
|
||||
|
||||
NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) const {
|
||||
std::shared_lock lock{npad_mutex};
|
||||
if (get_temporary_value && is_configuring)
|
||||
return tmp_npad_type;
|
||||
return npad_type;
|
||||
@@ -1732,6 +1786,8 @@ void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) {
|
||||
auto trigger_guard = SCOPE_GUARD {
|
||||
TriggerOnChange(ControllerTriggerType::Type, !is_configuring);
|
||||
};
|
||||
std::unique_lock lock1{mutex}, lock2{npad_mutex};
|
||||
|
||||
if (is_configuring) {
|
||||
if (tmp_npad_type == npad_type_) {
|
||||
trigger_guard.Cancel();
|
||||
@@ -1740,12 +1796,14 @@ void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) {
|
||||
tmp_npad_type = npad_type_;
|
||||
return;
|
||||
}
|
||||
|
||||
if (npad_type == npad_type_) {
|
||||
trigger_guard.Cancel();
|
||||
return;
|
||||
}
|
||||
if (is_connected) {
|
||||
LOG_WARNING(Service_HID, "Controller {} type changed while it's connected", Service::HID::NpadIdTypeToIndex(npad_id_type));
|
||||
LOG_WARNING(Service_HID, "Controller {} type changed while it's connected",
|
||||
Service::HID::NpadIdTypeToIndex(npad_id_type));
|
||||
}
|
||||
npad_type = npad_type_;
|
||||
}
|
||||
@@ -1774,30 +1832,37 @@ LedPattern EmulatedController::GetLedPattern() const {
|
||||
}
|
||||
|
||||
ButtonValues EmulatedController::GetButtonsValues() const {
|
||||
std::unique_lock lock{mutex};
|
||||
return controller.button_values;
|
||||
}
|
||||
|
||||
SticksValues EmulatedController::GetSticksValues() const {
|
||||
std::unique_lock lock{mutex};
|
||||
return controller.stick_values;
|
||||
}
|
||||
|
||||
TriggerValues EmulatedController::GetTriggersValues() const {
|
||||
std::unique_lock lock{mutex};
|
||||
return controller.trigger_values;
|
||||
}
|
||||
|
||||
ControllerMotionValues EmulatedController::GetMotionValues() const {
|
||||
std::unique_lock lock{mutex};
|
||||
return controller.motion_values;
|
||||
}
|
||||
|
||||
ColorValues EmulatedController::GetColorsValues() const {
|
||||
std::unique_lock lock{mutex};
|
||||
return controller.color_values;
|
||||
}
|
||||
|
||||
BatteryValues EmulatedController::GetBatteryValues() const {
|
||||
std::unique_lock lock{mutex};
|
||||
return controller.battery_values;
|
||||
}
|
||||
|
||||
CameraValues EmulatedController::GetCameraValues() const {
|
||||
std::unique_lock lock{mutex};
|
||||
return controller.camera_values;
|
||||
}
|
||||
|
||||
@@ -1806,54 +1871,72 @@ RingAnalogValue EmulatedController::GetRingSensorValues() const {
|
||||
}
|
||||
|
||||
HomeButtonState EmulatedController::GetHomeButtons() const {
|
||||
if (is_configuring)
|
||||
std::unique_lock lock{mutex};
|
||||
if (is_configuring) {
|
||||
return {};
|
||||
}
|
||||
return controller.home_button_state;
|
||||
}
|
||||
|
||||
CaptureButtonState EmulatedController::GetCaptureButtons() const {
|
||||
if (is_configuring)
|
||||
std::unique_lock lock{mutex};
|
||||
if (is_configuring) {
|
||||
return {};
|
||||
}
|
||||
return controller.capture_button_state;
|
||||
}
|
||||
|
||||
NpadButtonState EmulatedController::GetNpadButtons() const {
|
||||
if (is_configuring)
|
||||
std::unique_lock lock{mutex};
|
||||
if (is_configuring) {
|
||||
return {};
|
||||
}
|
||||
return {controller.npad_button_state.raw & GetTurboButtonMask()};
|
||||
}
|
||||
|
||||
DebugPadButton EmulatedController::GetDebugPadButtons() const {
|
||||
if (is_configuring)
|
||||
std::unique_lock lock{mutex};
|
||||
if (is_configuring) {
|
||||
return {};
|
||||
}
|
||||
return controller.debug_pad_button_state;
|
||||
}
|
||||
|
||||
AnalogSticks EmulatedController::GetSticks() const {
|
||||
if (is_configuring)
|
||||
std::unique_lock lock{mutex};
|
||||
|
||||
if (is_configuring) {
|
||||
return {};
|
||||
}
|
||||
|
||||
return controller.analog_stick_state;
|
||||
}
|
||||
|
||||
NpadGcTriggerState EmulatedController::GetTriggers() const {
|
||||
if (is_configuring)
|
||||
std::unique_lock lock{mutex};
|
||||
if (is_configuring) {
|
||||
return {};
|
||||
}
|
||||
return controller.gc_trigger_state;
|
||||
}
|
||||
|
||||
MotionState EmulatedController::GetMotions() const {
|
||||
std::unique_lock lock{mutex};
|
||||
return controller.motion_state;
|
||||
}
|
||||
|
||||
ControllerColors EmulatedController::GetColors() const {
|
||||
std::unique_lock lock{mutex};
|
||||
return controller.colors_state;
|
||||
}
|
||||
|
||||
BatteryLevelState EmulatedController::GetBattery() const {
|
||||
std::unique_lock lock{mutex};
|
||||
return controller.battery_state;
|
||||
}
|
||||
|
||||
const CameraState& EmulatedController::GetCamera() const {
|
||||
std::unique_lock lock{mutex};
|
||||
return controller.camera_state;
|
||||
}
|
||||
|
||||
@@ -1862,14 +1945,15 @@ RingSensorForce EmulatedController::GetRingSensorForce() const {
|
||||
}
|
||||
|
||||
const NfcState& EmulatedController::GetNfc() const {
|
||||
std::unique_lock lock{mutex};
|
||||
return controller.nfc_state;
|
||||
}
|
||||
|
||||
NpadColor EmulatedController::GetNpadColor(u32 color) {
|
||||
return {
|
||||
.r = u8((color >> 16) & 0xFF),
|
||||
.g = u8((color >> 8) & 0xFF),
|
||||
.b = u8(color & 0xFF),
|
||||
.r = static_cast<u8>((color >> 16) & 0xFF),
|
||||
.g = static_cast<u8>((color >> 8) & 0xFF),
|
||||
.b = static_cast<u8>(color & 0xFF),
|
||||
.a = 0xff,
|
||||
};
|
||||
}
|
||||
|
||||
@@ -11,10 +11,8 @@
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <shared_mutex>
|
||||
#include <vector>
|
||||
#include <atomic>
|
||||
|
||||
#include <ankerl/unordered_dense.h>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/input.h"
|
||||
@@ -578,7 +576,13 @@ private:
|
||||
NpadButton GetTurboButtonMask() const;
|
||||
|
||||
const NpadIdType npad_id_type;
|
||||
NpadStyleIndex npad_type{NpadStyleIndex::None};
|
||||
NpadStyleIndex original_npad_type{NpadStyleIndex::None};
|
||||
NpadStyleTag supported_style_tag{NpadStyleSet::All};
|
||||
bool is_connected{false};
|
||||
bool is_configuring{false};
|
||||
bool is_initialized{false};
|
||||
bool system_buttons_enabled{true};
|
||||
f32 motion_sensitivity{Core::HID::MotionInput::IsAtRestStandard};
|
||||
u32 turbo_button_state{0};
|
||||
std::size_t nfc_handles{0};
|
||||
@@ -587,16 +591,9 @@ private:
|
||||
std::array<std::chrono::steady_clock::time_point, 2> last_vibration_timepoint{};
|
||||
std::array<bool, HIDCore::available_controllers> controller_connected{};
|
||||
|
||||
// Atomically synched values
|
||||
std::atomic<HID::NpadStyleIndex> npad_type{HID::NpadStyleIndex::None};
|
||||
std::atomic<HID::NpadStyleIndex> original_npad_type{HID::NpadStyleIndex::None};
|
||||
// Temporary values to avoid doing changes while the controller is in configuring mode
|
||||
std::atomic<HID::NpadStyleIndex> tmp_npad_type{HID::NpadStyleIndex::None};
|
||||
std::atomic<bool> tmp_is_connected{false};
|
||||
std::atomic<bool> is_connected{false};
|
||||
std::atomic<bool> is_configuring{false};
|
||||
std::atomic<bool> is_initialized{false};
|
||||
std::atomic<bool> system_buttons_enabled{true};
|
||||
NpadStyleIndex tmp_npad_type{NpadStyleIndex::None};
|
||||
bool tmp_is_connected{false};
|
||||
|
||||
ButtonParams button_params;
|
||||
StickParams stick_params;
|
||||
@@ -635,7 +632,10 @@ private:
|
||||
StickDevices virtual_stick_devices;
|
||||
ControllerMotionDevices virtual_motion_devices;
|
||||
|
||||
mutable std::mutex callback_mutex;
|
||||
mutable std::shared_mutex mutex;
|
||||
mutable std::shared_mutex callback_mutex;
|
||||
mutable std::shared_mutex npad_mutex;
|
||||
mutable std::shared_mutex connect_mutex;
|
||||
ankerl::unordered_dense::map<int, ControllerUpdateCallback> callback_list;
|
||||
int last_callback_key = 0;
|
||||
|
||||
|
||||
@@ -157,14 +157,11 @@ void NPad::ControllerUpdate(Core::HID::ControllerTriggerType type, std::size_t c
|
||||
if (!controller.device->IsConnected()) {
|
||||
return;
|
||||
}
|
||||
if (auto* shared_memory = controller.shared_memory; shared_memory) {
|
||||
const auto& battery_level = controller.device->GetBattery();
|
||||
shared_memory->battery_level_dual = battery_level.dual.battery_level;
|
||||
shared_memory->battery_level_left = battery_level.left.battery_level;
|
||||
shared_memory->battery_level_right = battery_level.right.battery_level;
|
||||
} else {
|
||||
LOG_WARNING(Service_HID, "shared_memory is null {}", controller_idx);
|
||||
}
|
||||
auto* shared_memory = controller.shared_memory;
|
||||
const auto& battery_level = controller.device->GetBattery();
|
||||
shared_memory->battery_level_dual = battery_level.dual.battery_level;
|
||||
shared_memory->battery_level_left = battery_level.left.battery_level;
|
||||
shared_memory->battery_level_right = battery_level.right.battery_level;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
@@ -183,10 +180,6 @@ void NPad::InitNewlyAddedController(u64 aruid, Core::HID::NpadIdType npad_id) {
|
||||
const auto& body_colors = controller.device->GetColors();
|
||||
const auto& battery_level = controller.device->GetBattery();
|
||||
auto* shared_memory = controller.shared_memory;
|
||||
if (!shared_memory) {
|
||||
LOG_WARNING(Service_HID, "shared_memory is null for npad_id={}", npad_id);
|
||||
return;
|
||||
}
|
||||
if (controller_type == Core::HID::NpadStyleIndex::None) {
|
||||
npad_resource.SignalStyleSetUpdateEvent(aruid, npad_id);
|
||||
return;
|
||||
@@ -808,7 +801,7 @@ Result NPad::DisconnectNpad(u64 aruid, Core::HID::NpadIdType npad_id) {
|
||||
|
||||
auto* shared_memory = controller.shared_memory;
|
||||
if (!shared_memory) {
|
||||
LOG_WARNING(Service_HID, "shared_memory is null for npad_id={}", npad_id);
|
||||
LOG_WARNING(Service_HID, "DisconnectNpad: shared_memory is null for npad_id={}", npad_id);
|
||||
return ResultSuccess;
|
||||
}
|
||||
// Don't reset shared_memory->assignment_mode this value is persistent
|
||||
@@ -1202,10 +1195,11 @@ const Core::HID::SixAxisSensorProperties& NPad::GetSixaxisProperties(
|
||||
|
||||
AppletDetailedUiType NPad::GetAppletDetailedUiType(Core::HID::NpadIdType npad_id) {
|
||||
const auto aruid = applet_resource_holder.applet_resource->GetActiveAruid();
|
||||
const auto* shared_memory = GetControllerFromNpadIdType(aruid, npad_id).shared_memory;
|
||||
const auto& shared_memory = GetControllerFromNpadIdType(aruid, npad_id).shared_memory;
|
||||
|
||||
return {
|
||||
.ui_variant = 0,
|
||||
.footer = shared_memory ? shared_memory->applet_footer_type : AppletFooterUiType::None,
|
||||
.footer = shared_memory->applet_footer_type,
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -169,8 +169,6 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent) {
|
||||
tr("Runs an additional optimization pass over generated SPIRV shaders.\n"
|
||||
"Will increase time required for shader compilation.\nMay slightly improve "
|
||||
"performance.\nThis feature is experimental."));
|
||||
INSERT(Settings, use_asynchronous_gpu_emulation, tr("Use asynchronous GPU emulation"),
|
||||
tr("Uses an extra CPU thread for rendering.\nThis option should always remain enabled."));
|
||||
INSERT(Settings, nvdec_emulation, tr("NVDEC emulation:"),
|
||||
tr("Specifies how videos should be decoded.\nIt can either use the CPU or the GPU for "
|
||||
"decoding, or perform no decoding at all (black screen on videos).\n"
|
||||
@@ -317,6 +315,9 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent) {
|
||||
"their resolution, details and supported controllers and depending on this setting.\n"
|
||||
"Setting to Handheld can help improve performance for low end systems."));
|
||||
INSERT(Settings, current_user, QString(), QString());
|
||||
INSERT(Settings, serial_unit, tr("Unit Serial"), QString());
|
||||
INSERT(Settings, serial_battery, tr("Battery Serial"), QString());
|
||||
INSERT(Settings, debug_knobs, tr("Debug knobs"), QString());
|
||||
|
||||
// Controls
|
||||
|
||||
|
||||
@@ -178,9 +178,6 @@ void DefineGenericOutput(EmitContext& ctx, size_t index, std::optional<u32> invo
|
||||
ctx.Decorate(id, spv::Decoration::XfbBuffer, xfb_varying->buffer);
|
||||
ctx.Decorate(id, spv::Decoration::XfbStride, xfb_varying->stride);
|
||||
ctx.Decorate(id, spv::Decoration::Offset, xfb_varying->offset);
|
||||
if (ctx.stage == Stage::Geometry && xfb_varying->stream != 0) {
|
||||
ctx.Decorate(id, spv::Decoration::Stream, xfb_varying->stream);
|
||||
}
|
||||
}
|
||||
if (num_components < 4 || element > 0) {
|
||||
const std::string_view subswizzle{swizzle.substr(element, num_components)};
|
||||
|
||||
@@ -76,7 +76,6 @@ enum class TessSpacing {
|
||||
|
||||
struct TransformFeedbackVarying {
|
||||
u32 buffer{};
|
||||
u32 stream{};
|
||||
u32 stride{};
|
||||
u32 offset{};
|
||||
u32 components{};
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user