mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-09-07 04:33:24 +00:00
Compare commits
12 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 8c96d59e4b | |||
| 018210b756 | |||
| 4fc754a5b7 | |||
| 0b9770764f | |||
| 3f6e73290f | |||
| a4184b440f | |||
| 367884e453 | |||
| f7a09f04dd | |||
| 5581da1fb6 | |||
| b58a265336 | |||
| d8832cef70 | |||
| f86995a3b4 |
@@ -1,112 +0,0 @@
|
||||
diff --git a/include/vk_mem_alloc.h b/include/vk_mem_alloc.h
|
||||
index 8df0364..4856064 100644
|
||||
--- a/include/vk_mem_alloc.h
|
||||
+++ b/include/vk_mem_alloc.h
|
||||
@@ -3017,7 +3017,7 @@ remove them if not needed.
|
||||
|
||||
#if defined(__ANDROID_API__) && (__ANDROID_API__ < 16)
|
||||
#include <cstdlib>
|
||||
-static void* vma_aligned_alloc(size_t alignment, size_t size)
|
||||
+static inline void* vma_aligned_alloc(size_t alignment, size_t size)
|
||||
{
|
||||
// alignment must be >= sizeof(void*)
|
||||
if(alignment < sizeof(void*))
|
||||
@@ -3860,7 +3860,7 @@ Returned value is the found element, if present in the collection or place where
|
||||
new element with value (key) should be inserted.
|
||||
*/
|
||||
template <typename CmpLess, typename IterT, typename KeyT>
|
||||
-static IterT VmaBinaryFindFirstNotLess(IterT beg, IterT end, const KeyT& key, const CmpLess& cmp)
|
||||
+static inline IterT VmaBinaryFindFirstNotLess(IterT beg, IterT end, const KeyT& key, const CmpLess& cmp)
|
||||
{
|
||||
size_t down = 0;
|
||||
size_t up = size_t(end - beg);
|
||||
@@ -3898,7 +3898,7 @@ Warning! O(n^2) complexity. Use only inside VMA_HEAVY_ASSERT.
|
||||
T must be pointer type, e.g. VmaAllocation, VmaPool.
|
||||
*/
|
||||
template<typename T>
|
||||
-static bool VmaValidatePointerArray(uint32_t count, const T* arr)
|
||||
+static inline bool VmaValidatePointerArray(uint32_t count, const T* arr)
|
||||
{
|
||||
for (uint32_t i = 0; i < count; ++i)
|
||||
{
|
||||
@@ -4188,13 +4188,13 @@ static void VmaFree(const VkAllocationCallbacks* pAllocationCallbacks, void* ptr
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
-static T* VmaAllocate(const VkAllocationCallbacks* pAllocationCallbacks)
|
||||
+static inline T* VmaAllocate(const VkAllocationCallbacks* pAllocationCallbacks)
|
||||
{
|
||||
return (T*)VmaMalloc(pAllocationCallbacks, sizeof(T), VMA_ALIGN_OF(T));
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
-static T* VmaAllocateArray(const VkAllocationCallbacks* pAllocationCallbacks, size_t count)
|
||||
+static inline T* VmaAllocateArray(const VkAllocationCallbacks* pAllocationCallbacks, size_t count)
|
||||
{
|
||||
return (T*)VmaMalloc(pAllocationCallbacks, sizeof(T) * count, VMA_ALIGN_OF(T));
|
||||
}
|
||||
@@ -4204,14 +4204,14 @@ static T* VmaAllocateArray(const VkAllocationCallbacks* pAllocationCallbacks, si
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||||
#define vma_new_array(allocator, type, count) new(VmaAllocateArray<type>((allocator), (count)))(type)
|
||||
|
||||
template<typename T>
|
||||
-static void vma_delete(const VkAllocationCallbacks* pAllocationCallbacks, T* ptr)
|
||||
+static inline void vma_delete(const VkAllocationCallbacks* pAllocationCallbacks, T* ptr)
|
||||
{
|
||||
ptr->~T();
|
||||
VmaFree(pAllocationCallbacks, ptr);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
-static void vma_delete_array(const VkAllocationCallbacks* pAllocationCallbacks, T* ptr, size_t count)
|
||||
+static inline void vma_delete_array(const VkAllocationCallbacks* pAllocationCallbacks, T* ptr, size_t count)
|
||||
{
|
||||
if (ptr != VMA_NULL)
|
||||
{
|
||||
@@ -4658,13 +4658,13 @@ void VmaVector<T, AllocatorT>::remove(size_t index)
|
||||
#endif // _VMA_VECTOR_FUNCTIONS
|
||||
|
||||
template<typename T, typename allocatorT>
|
||||
-static void VmaVectorInsert(VmaVector<T, allocatorT>& vec, size_t index, const T& item)
|
||||
+static inline void VmaVectorInsert(VmaVector<T, allocatorT>& vec, size_t index, const T& item)
|
||||
{
|
||||
vec.insert(index, item);
|
||||
}
|
||||
|
||||
template<typename T, typename allocatorT>
|
||||
-static void VmaVectorRemove(VmaVector<T, allocatorT>& vec, size_t index)
|
||||
+static inline void VmaVectorRemove(VmaVector<T, allocatorT>& vec, size_t index)
|
||||
{
|
||||
vec.remove(index);
|
||||
}
|
||||
@@ -10620,19 +10620,19 @@ static void VmaFree(VmaAllocator hAllocator, void* ptr)
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
-static T* VmaAllocate(VmaAllocator hAllocator)
|
||||
+static inline T* VmaAllocate(VmaAllocator hAllocator)
|
||||
{
|
||||
return (T*)VmaMalloc(hAllocator, sizeof(T), VMA_ALIGN_OF(T));
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
-static T* VmaAllocateArray(VmaAllocator hAllocator, size_t count)
|
||||
+static inline T* VmaAllocateArray(VmaAllocator hAllocator, size_t count)
|
||||
{
|
||||
return (T*)VmaMalloc(hAllocator, sizeof(T) * count, VMA_ALIGN_OF(T));
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
-static void vma_delete(VmaAllocator hAllocator, T* ptr)
|
||||
+static inline void vma_delete(VmaAllocator hAllocator, T* ptr)
|
||||
{
|
||||
if(ptr != VMA_NULL)
|
||||
{
|
||||
@@ -10642,7 +10642,7 @@ static void vma_delete(VmaAllocator hAllocator, T* ptr)
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
-static void vma_delete_array(VmaAllocator hAllocator, T* ptr, size_t count)
|
||||
+static inline void vma_delete_array(VmaAllocator hAllocator, T* ptr, size_t count)
|
||||
{
|
||||
if(ptr != VMA_NULL)
|
||||
{
|
||||
+1
-2
@@ -3,7 +3,6 @@
|
||||
|
||||
cmake_minimum_required(VERSION 3.31)
|
||||
|
||||
set(CMAKE_OSX_DEPLOYMENT_TARGET "15.0" CACHE STRING "macOS deployment target")
|
||||
project(yuzu)
|
||||
|
||||
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
|
||||
@@ -513,7 +512,7 @@ endfunction()
|
||||
# =============================================
|
||||
|
||||
if (APPLE)
|
||||
foreach(fw Carbon Metal Cocoa IOKit CoreVideo CoreMedia Security UniformTypeIdentifiers Foundation)
|
||||
foreach(fw Carbon Metal Cocoa IOKit CoreVideo CoreMedia Security UniformTypeIdentifiers)
|
||||
find_library(${fw}_LIBRARY ${fw} REQUIRED)
|
||||
list(APPEND PLATFORM_LIBRARIES ${${fw}_LIBRARY})
|
||||
endforeach()
|
||||
|
||||
+10
-5
@@ -1,4 +1,12 @@
|
||||
{
|
||||
"": {
|
||||
"ci": true,
|
||||
"hash": "9f50d993c39529e022ad456163de91ac5934e16faf8fc348f305355fc0a643c534f87ded707e11bd03bcbc0a1760bd20852b6533a67ac0558a078385181cb184",
|
||||
"name": "SDL3",
|
||||
"package": "SDL3",
|
||||
"repo": "crueter-ci/SDL3",
|
||||
"version": "3.4.14-1788231389-147a8ee32d"
|
||||
},
|
||||
"biscuit": {
|
||||
"hash": "1229f345b014f7ca544dedb4edb3311e41ba736f9aa9a67f88b5f26f3c983288c6bb6cdedcfb0b8a02c63088a37e6a0d7ba97d9c2a4d721b213916327cffe28a",
|
||||
"min_version": "0.9.1",
|
||||
@@ -60,10 +68,10 @@
|
||||
},
|
||||
"discord-rpc": {
|
||||
"find_args": "MODULE",
|
||||
"hash": "8d680b3a16d6f6bf292ad823cf8635595ff986f2a49f758e3009f505b540a9d75194a8cf44cddea75736a8c3e3b5160166e716a0939ce3f18cc463cf648753fe",
|
||||
"hash": "8213c43dcb0f7d479f5861091d111ed12fbdec1e62e6d729d65a4bc181d82f48a35d5fd3cd5c291f2393ac7c9681eabc6b76609755f55376284c8a8d67e148f3",
|
||||
"package": "DiscordRPC",
|
||||
"repo": "eden-emulator/discord-rpc",
|
||||
"version": "76616d8675"
|
||||
"version": "0d8b2d6a37"
|
||||
},
|
||||
"enet": {
|
||||
"find_args": "MODULE",
|
||||
@@ -303,9 +311,6 @@
|
||||
"find_args": "CONFIG",
|
||||
"hash": "deb5902ef8db0e329fbd5f3f4385eb0e26bdd9f14f3a2334823fb3fe18f36bc5d235d620d6e5f6fe3551ec3ea7038638899db8778c09f6d5c278f5ff95c3344b",
|
||||
"package": "VulkanMemoryAllocator",
|
||||
"patches": [
|
||||
"0001-macos-clang.patch"
|
||||
],
|
||||
"repo": "GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator",
|
||||
"version": "v3.3.0"
|
||||
},
|
||||
|
||||
Vendored
-1
@@ -11,7 +11,6 @@
|
||||
#include <limits>
|
||||
#include <span>
|
||||
#include <array>
|
||||
#include <algorithm>
|
||||
#include <time.h>
|
||||
|
||||
namespace Tz {
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <string>
|
||||
#include <cstdlib>
|
||||
#include <string_view>
|
||||
#ifdef _WIN32
|
||||
#include <llvm/Demangle/Demangle.h>
|
||||
|
||||
@@ -1,13 +1,9 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <iterator>
|
||||
#include <cstring>
|
||||
|
||||
#include "common/make_unique_for_overwrite.h"
|
||||
|
||||
@@ -65,7 +61,7 @@ public:
|
||||
void resize(size_type size) {
|
||||
if (size > buffer_capacity) {
|
||||
auto new_buffer = Common::make_unique_for_overwrite<T[]>(size);
|
||||
std::memcpy(new_buffer.get(), buffer.get(), buffer_capacity * sizeof(T));
|
||||
std::move(buffer.get(), buffer.get() + buffer_capacity, new_buffer.get());
|
||||
buffer = std::move(new_buffer);
|
||||
buffer_capacity = size;
|
||||
}
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#include <functional>
|
||||
#include <span>
|
||||
#include <string>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
|
||||
@@ -6,13 +6,13 @@
|
||||
|
||||
#include <mutex>
|
||||
#include <utility>
|
||||
#include <type_traits>
|
||||
|
||||
#include <boost/asio.hpp>
|
||||
#include <boost/version.hpp>
|
||||
|
||||
#if BOOST_VERSION > 108400 && (!defined(_WINDOWS) && !defined(__ANDROID__)) || defined(YUZU_BOOST_v1)
|
||||
#define USE_BOOST_v1
|
||||
#endif
|
||||
|
||||
#ifdef USE_BOOST_v1
|
||||
#include <boost/process/v1/async_pipe.hpp>
|
||||
#else
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
@@ -6,7 +6,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
#include "common/common_funcs.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <optional>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/literals.h"
|
||||
#include "core/file_sys/fssystem/fs_i_storage.h"
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <type_traits>
|
||||
#include "core/file_sys/errors.h"
|
||||
#include "core/file_sys/fssystem/fssystem_bucket_tree.h"
|
||||
#include "core/file_sys/fssystem/fssystem_bucket_tree_utils.h"
|
||||
|
||||
@@ -1,13 +1,9 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <mutex>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/common_funcs.h"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
@@ -6,7 +6,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
#include "core/file_sys/errors.h"
|
||||
#include "core/file_sys/fssystem/fssystem_bucket_tree.h"
|
||||
#include "core/file_sys/fssystem/fssystem_bucket_tree_utils.h"
|
||||
|
||||
@@ -6,8 +6,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
#include <cstddef>
|
||||
#include "common/literals.h"
|
||||
|
||||
#include "core/file_sys/errors.h"
|
||||
|
||||
@@ -1,12 +1,8 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
#include "common/alignment.h"
|
||||
#include "core/file_sys/fssystem/fs_i_storage.h"
|
||||
#include "core/file_sys/fssystem/fs_types.h"
|
||||
|
||||
@@ -6,9 +6,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include "core/file_sys/errors.h"
|
||||
#include "core/file_sys/fssystem/fs_i_storage.h"
|
||||
#include "core/file_sys/fssystem/fssystem_bucket_tree.h"
|
||||
|
||||
@@ -1,15 +1,9 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <optional>
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <type_traits>
|
||||
|
||||
#include "core/file_sys/fssystem/fs_i_storage.h"
|
||||
#include "core/file_sys/fssystem/fs_types.h"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
@@ -6,8 +6,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
#include <cstddef>
|
||||
#include "core/file_sys/fssystem/fssystem_compression_common.h"
|
||||
#include "core/file_sys/fssystem/fssystem_nca_header.h"
|
||||
#include "core/file_sys/vfs/vfs.h"
|
||||
|
||||
@@ -1,14 +1,8 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/literals.h"
|
||||
|
||||
@@ -120,7 +120,7 @@ std::array<u8, 32> IPSwitchCompiler::GetBuildID() const {
|
||||
|
||||
static IPSwitchRecord EscapeStringSequences(std::string_view sv) {
|
||||
IPSwitchRecord r{};
|
||||
for (auto it = sv.cbegin(); it != sv.cend(); ) {
|
||||
for (auto it = sv.cbegin(); it < sv.cend(); ) {
|
||||
if (*it == '\\' && it + 1 < sv.cend()) {
|
||||
switch (it[1]) {
|
||||
case 'a': r.data[r.count] = '\a'; break;
|
||||
@@ -198,6 +198,8 @@ void IPSwitchCompiler::Parse(std::span<u8 const> bytes) {
|
||||
LOG_WARNING(Loader, "Unknown flag {}", line);
|
||||
break;
|
||||
}
|
||||
} else if (patches.empty()) {
|
||||
LOG_WARNING(Loader, "Invalid line not in a patch {}", line);
|
||||
} else {
|
||||
size_t offset = size_t(std::strtoul(line.data(), nullptr, 16));
|
||||
offset += size_t(offset_shift);
|
||||
@@ -253,25 +255,30 @@ void IPSwitchCompiler::Parse(std::span<u8 const> bytes) {
|
||||
// now make a nominal preprocessed line: remove comments
|
||||
char quote = '\0';
|
||||
auto const sline_start = p;
|
||||
auto last_char = p;
|
||||
for (; p < sline.cend(); ) {
|
||||
// we dont check for "//", IPS checks for '/' only...
|
||||
if ((!quote && p[0] == '/')
|
||||
if (std::isspace(*p)) {
|
||||
++p;
|
||||
} else if ((!quote && p[0] == '/')
|
||||
|| (!quote && p[0] == '#')) {
|
||||
break;
|
||||
} else if (p[0] == '\"' || p[0] == '\'') {
|
||||
quote = (p[0] == quote) ? '\0' : p[0];
|
||||
++p;
|
||||
last_char = p;
|
||||
} else if (p + 1 < sline.cend() && p[0] == '\\') {
|
||||
p += 2;
|
||||
last_char = p;
|
||||
} else {
|
||||
++p;
|
||||
last_char = p;
|
||||
}
|
||||
}
|
||||
// now we have the preprocessed string ;)
|
||||
std::string_view pp_str(sline_start, p);
|
||||
if (pp_str.size() > 0 && !parse_line(pp_str)) {
|
||||
std::string_view const pp_str(sline_start, last_char);
|
||||
if (pp_str.size() > 0 && !parse_line(pp_str))
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/page_table.h"
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
#include "common/assert.h"
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
|
||||
@@ -1,13 +1,9 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <type_traits>
|
||||
#include <functional>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
|
||||
@@ -175,10 +175,19 @@ Result AlbumManager::LoadAlbumScreenShotImage(LoadAlbumScreenShotImageOutput& ou
|
||||
return ResultIsNotMounted;
|
||||
}
|
||||
|
||||
out_image_output = {};
|
||||
out_image_output.width = 1280;
|
||||
out_image_output.height = 720;
|
||||
out_image_output.attribute.orientation = AlbumImageOrientation::None;
|
||||
out_image_output = {
|
||||
.width = 1280,
|
||||
.height = 720,
|
||||
.attribute =
|
||||
{
|
||||
.unknown_0{},
|
||||
.orientation = AlbumImageOrientation::None,
|
||||
.unknown_1{},
|
||||
.unknown_2{},
|
||||
.pad163{},
|
||||
},
|
||||
.pad179{},
|
||||
};
|
||||
|
||||
std::filesystem::path path;
|
||||
const auto result = GetFile(path, file_id);
|
||||
@@ -202,10 +211,19 @@ Result AlbumManager::LoadAlbumScreenShotThumbnail(
|
||||
return ResultIsNotMounted;
|
||||
}
|
||||
|
||||
out_image_output = {};
|
||||
out_image_output.width = 320;
|
||||
out_image_output.height = 180;
|
||||
out_image_output.attribute.orientation = AlbumImageOrientation::None;
|
||||
out_image_output = {
|
||||
.width = 320,
|
||||
.height = 180,
|
||||
.attribute =
|
||||
{
|
||||
.unknown_0{},
|
||||
.orientation = AlbumImageOrientation::None,
|
||||
.unknown_1{},
|
||||
.unknown_2{},
|
||||
.pad163{},
|
||||
},
|
||||
.pad179{},
|
||||
};
|
||||
|
||||
std::filesystem::path path;
|
||||
const auto result = GetFile(path, file_id);
|
||||
|
||||
@@ -73,8 +73,13 @@ void IScreenShotApplicationService::CaptureAndSaveScreenshot(AlbumReportOption r
|
||||
Layout::FramebufferLayout layout =
|
||||
Layout::DefaultFrameLayout(screenshot_width, screenshot_height);
|
||||
|
||||
Capture::ScreenShotAttribute attribute{};
|
||||
attribute.orientation = Capture::AlbumImageOrientation::None;
|
||||
const Capture::ScreenShotAttribute attribute{
|
||||
.unknown_0{},
|
||||
.orientation = Capture::AlbumImageOrientation::None,
|
||||
.unknown_1{},
|
||||
.unknown_2{},
|
||||
.pad163{},
|
||||
};
|
||||
|
||||
renderer.RequestScreenshot(
|
||||
image_data.data(),
|
||||
|
||||
@@ -1,12 +1,8 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
@@ -6,7 +6,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
#include <fmt/ranges.h>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
|
||||
#include <array>
|
||||
#include <chrono>
|
||||
#include <type_traits>
|
||||
#include <fmt/ranges.h>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
@@ -1,13 +1,10 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/psc/time/common.h"
|
||||
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
|
||||
+69
-16
@@ -11,15 +11,34 @@ set(dynarmic_VERSION ${dynarmic_VERSION_MAJOR}.${dynarmic_VERSION_MINOR}.${dynar
|
||||
|
||||
project(dynarmic LANGUAGES C CXX ASM VERSION ${dynarmic_VERSION})
|
||||
|
||||
# Determine if we're built as a subproject (using add_subdirectory)
|
||||
# or if this is the master project.
|
||||
set(MASTER_PROJECT OFF)
|
||||
if (CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_SOURCE_DIR)
|
||||
set(MASTER_PROJECT ON)
|
||||
endif()
|
||||
|
||||
if (MASTER_PROJECT)
|
||||
include(CTest)
|
||||
endif()
|
||||
|
||||
# Dynarmic project options
|
||||
option(DYNARMIC_ENABLE_CPU_FEATURE_DETECTION "Turning this off causes dynarmic to assume the host CPU doesn't support anything later than SSE3" ON)
|
||||
|
||||
if (OPENBSD OR DRAGONFLY OR NETBSD)
|
||||
set(REQUIRE_WX ON)
|
||||
else()
|
||||
set(REQUIRE_WX OFF)
|
||||
endif()
|
||||
option(DYNARMIC_ENABLE_NO_EXECUTE_SUPPORT "Enables support for systems that require W^X" ${REQUIRE_WX})
|
||||
|
||||
option(DYNARMIC_IGNORE_ASSERTS "Ignore asserts" ON)
|
||||
option(DYNARMIC_TESTS_USE_UNICORN "Enable fuzzing tests against unicorn" OFF)
|
||||
CMAKE_DEPENDENT_OPTION(DYNARMIC_USE_LLVM "Support disassembly of jitted x86_64 code using LLVM" OFF "NOT YUZU_DISABLE_LLVM" OFF)
|
||||
|
||||
option(DYNARMIC_INSTALL "Install dynarmic headers and CMake files" OFF)
|
||||
option(DYNARMIC_USE_BUNDLED_EXTERNALS "Use all bundled externals (useful when e.g. cross-compiling)" OFF)
|
||||
|
||||
# Set hard requirements for C++
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
@@ -69,7 +88,7 @@ if (MSVC)
|
||||
-Wno-missing-braces)
|
||||
endif()
|
||||
else()
|
||||
list(APPEND DYNARMIC_CXX_FLAGS
|
||||
set(DYNARMIC_CXX_FLAGS
|
||||
-Wall
|
||||
-Wextra
|
||||
-Wcast-qual
|
||||
@@ -84,35 +103,37 @@ else()
|
||||
# to Address& after first checking isMEM(), and that code is inlined in a situation where
|
||||
# GCC knows that the variable is actually a Reg64. isMEM() will never return true for a
|
||||
# Reg64, but GCC doesn't know that.
|
||||
list(APPEND DYNARMIC_CXX_FLAGS
|
||||
-Wno-array-bounds
|
||||
-Wstack-usage=4096)
|
||||
list(APPEND DYNARMIC_CXX_FLAGS -Wno-array-bounds)
|
||||
list(APPEND DYNARMIC_CXX_FLAGS -Wstack-usage=4096)
|
||||
endif()
|
||||
if (CXX_CLANG)
|
||||
list(APPEND DYNARMIC_CXX_FLAGS
|
||||
# Bracket depth determines maximum size of a fold expression in Clang since 9c9974c3ccb6.
|
||||
# And this in turns limits the size of a std::array.
|
||||
-fbracket-depth=1024
|
||||
# Clang mistakenly blames CMake for using unused arguments during compilation
|
||||
-Wno-unused-command-line-argument)
|
||||
# Bracket depth determines maximum size of a fold expression in Clang since 9c9974c3ccb6.
|
||||
# And this in turns limits the size of a std::array.
|
||||
list(APPEND DYNARMIC_CXX_FLAGS -fbracket-depth=1024)
|
||||
# Clang mistakenly blames CMake for using unused arguments during compilation
|
||||
list(APPEND DYNARMIC_CXX_FLAGS -Wno-unused-command-line-argument)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (NOT Boost_FOUND)
|
||||
find_package(Boost 1.57 REQUIRED)
|
||||
endif()
|
||||
|
||||
find_package(fmt 8 CONFIG)
|
||||
|
||||
if (ARCHITECTURE_arm64)
|
||||
if ("arm64" IN_LIST ARCHITECTURE OR DYNARMIC_TESTS)
|
||||
find_package(oaknut 2.0.1 CONFIG)
|
||||
endif()
|
||||
if (ARCHITECTURE_riscv64)
|
||||
|
||||
if ("riscv64" IN_LIST ARCHITECTURE)
|
||||
find_package(biscuit 0.9.1 REQUIRED)
|
||||
endif()
|
||||
if (ARCHITECTURE_loongarch64)
|
||||
|
||||
if ("loongarch64" IN_LIST ARCHITECTURE)
|
||||
find_package(lagoon REQUIRED)
|
||||
endif()
|
||||
if (ARCHITECTURE_x86_64)
|
||||
|
||||
if ("x86_64" IN_LIST ARCHITECTURE)
|
||||
find_package(xbyak 7 CONFIG)
|
||||
endif()
|
||||
|
||||
@@ -121,12 +142,44 @@ if (DYNARMIC_USE_LLVM)
|
||||
separate_arguments(LLVM_DEFINITIONS)
|
||||
endif()
|
||||
|
||||
# Dynarmic project files
|
||||
add_subdirectory(src/dynarmic)
|
||||
if (DYNARMIC_TESTS)
|
||||
find_package(Catch2 3 CONFIG)
|
||||
if (DYNARMIC_TESTS_USE_UNICORN)
|
||||
find_package(Unicorn REQUIRED)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Dynarmic project files
|
||||
add_subdirectory(src/dynarmic)
|
||||
if (DYNARMIC_TESTS)
|
||||
add_subdirectory(tests)
|
||||
endif()
|
||||
|
||||
#
|
||||
# Install
|
||||
#
|
||||
if (DYNARMIC_INSTALL)
|
||||
include(GNUInstallDirs)
|
||||
include(CMakePackageConfigHelpers)
|
||||
|
||||
install(TARGETS dynarmic EXPORT dynarmicTargets)
|
||||
install(EXPORT dynarmicTargets
|
||||
NAMESPACE dynarmic::
|
||||
DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/dynarmic"
|
||||
)
|
||||
|
||||
configure_package_config_file(CMakeModules/dynarmicConfig.cmake.in
|
||||
dynarmicConfig.cmake
|
||||
INSTALL_DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/dynarmic"
|
||||
)
|
||||
write_basic_package_version_file(dynarmicConfigVersion.cmake
|
||||
COMPATIBILITY SameMajorVersion
|
||||
)
|
||||
install(FILES
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/dynarmicConfig.cmake"
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/dynarmicConfigVersion.cmake"
|
||||
DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/dynarmic"
|
||||
)
|
||||
|
||||
install(DIRECTORY src/dynarmic TYPE INCLUDE FILES_MATCHING PATTERN "*.h")
|
||||
endif()
|
||||
|
||||
@@ -0,0 +1,29 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
function(target_architecture_specific_sources project arch)
|
||||
if (NOT MULTIARCH_BUILD)
|
||||
target_sources("${project}" PRIVATE ${ARGN})
|
||||
return()
|
||||
endif()
|
||||
|
||||
foreach(input_file IN LISTS ARGN)
|
||||
if(input_file MATCHES ".cpp$")
|
||||
if(NOT IS_ABSOLUTE ${input_file})
|
||||
set(input_file "${CMAKE_CURRENT_SOURCE_DIR}/${input_file}")
|
||||
endif()
|
||||
|
||||
set(output_file "${CMAKE_CURRENT_BINARY_DIR}/arch_gen/${input_file}")
|
||||
add_custom_command(
|
||||
OUTPUT "${output_file}"
|
||||
COMMAND ${CMAKE_COMMAND} "-Darch=${arch}"
|
||||
"-Dinput_file=${input_file}"
|
||||
"-Doutput_file=${output_file}"
|
||||
-P "${CMAKE_CURRENT_FUNCTION_LIST_DIR}/impl/TargetArchitectureSpecificSourcesWrapFile.cmake"
|
||||
DEPENDS "${input_file}"
|
||||
VERBATIM
|
||||
)
|
||||
target_sources(${project} PRIVATE "${output_file}")
|
||||
endif()
|
||||
endforeach()
|
||||
endfunction()
|
||||
@@ -0,0 +1,31 @@
|
||||
@PACKAGE_INIT@
|
||||
|
||||
include(CMakeFindDependencyMacro)
|
||||
|
||||
set(ARCHITECTURE "@ARCHITECTURE@")
|
||||
|
||||
if (NOT @BUILD_SHARED_LIBS@)
|
||||
find_dependency(Boost 1.57)
|
||||
find_dependency(fmt 9)
|
||||
find_dependency(mcl 0.1.12 EXACT)
|
||||
|
||||
if ("arm64" IN_LIST ARCHITECTURE)
|
||||
find_dependency(oaknut 2.0.1)
|
||||
endif()
|
||||
|
||||
if ("riscv" IN_LIST ARCHITECTURE)
|
||||
find_dependency(biscuit 0.9.1)
|
||||
endif()
|
||||
|
||||
if ("x86_64" IN_LIST ARCHITECTURE)
|
||||
find_dependency(xbyak 7)
|
||||
endif()
|
||||
|
||||
if (@DYNARMIC_USE_LLVM@)
|
||||
find_dependency(LLVM)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/@PROJECT_NAME@Targets.cmake")
|
||||
|
||||
check_required_components(@PROJECT_NAME@)
|
||||
@@ -0,0 +1,6 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
string(TOUPPER "${arch}" arch)
|
||||
file(READ "${input_file}" f_contents)
|
||||
file(WRITE "${output_file}" "#if defined(ARCHITECTURE_${arch})\n${f_contents}\n#endif\n")
|
||||
@@ -1,5 +1,7 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
include(TargetArchitectureSpecificSources)
|
||||
|
||||
add_library(dynarmic STATIC
|
||||
mcl/bit.hpp
|
||||
mcl/function_info.hpp
|
||||
@@ -133,7 +135,7 @@ add_library(dynarmic STATIC
|
||||
interface/A64/config.h
|
||||
)
|
||||
|
||||
if (ARCHITECTURE_x86_64)
|
||||
if ("x86_64" IN_LIST ARCHITECTURE)
|
||||
# Newer versions of xbyak (>= 7.25.0) have stricter checks that currently
|
||||
# fail in dynarmic
|
||||
target_compile_definitions(dynarmic PRIVATE XBYAK_STRICT_CHECK_MEM_REG_SIZE=0)
|
||||
@@ -141,7 +143,7 @@ if (ARCHITECTURE_x86_64)
|
||||
target_compile_definitions(dynarmic PRIVATE XBYAK_OLD_DISP_CHECK=1)
|
||||
target_link_libraries(dynarmic PRIVATE xbyak::xbyak)
|
||||
|
||||
target_sources(dynarmic PRIVATE
|
||||
target_architecture_specific_sources(dynarmic "x86_64"
|
||||
backend/x64/abi.cpp
|
||||
backend/x64/abi.h
|
||||
backend/x64/block_of_code.cpp
|
||||
@@ -199,10 +201,10 @@ if (ARCHITECTURE_x86_64)
|
||||
)
|
||||
endif()
|
||||
|
||||
if (ARCHITECTURE_arm64)
|
||||
if ("arm64" IN_LIST ARCHITECTURE)
|
||||
target_link_libraries(dynarmic PRIVATE merry::oaknut)
|
||||
|
||||
target_sources(dynarmic PRIVATE
|
||||
target_architecture_specific_sources(dynarmic "arm64"
|
||||
backend/arm64/a32_jitstate.cpp
|
||||
backend/arm64/a32_jitstate.h
|
||||
backend/arm64/a64_jitstate.h
|
||||
@@ -253,7 +255,7 @@ if (ARCHITECTURE_arm64)
|
||||
)
|
||||
endif()
|
||||
|
||||
if (ARCHITECTURE_riscv64)
|
||||
if ("riscv64" IN_LIST ARCHITECTURE)
|
||||
target_link_libraries(dynarmic PRIVATE biscuit::biscuit)
|
||||
|
||||
target_sources(dynarmic PRIVATE
|
||||
@@ -293,7 +295,7 @@ if (ARCHITECTURE_riscv64)
|
||||
message(WARNING "TODO: Incomplete frontend for this host architecture")
|
||||
endif()
|
||||
|
||||
if (ARCHITECTURE_loongarch64)
|
||||
if ("loongarch64" IN_LIST ARCHITECTURE)
|
||||
target_link_libraries(dynarmic PRIVATE lagoon::lagoon)
|
||||
|
||||
target_sources(dynarmic PRIVATE
|
||||
@@ -398,9 +400,15 @@ if (DYNARMIC_USE_LLVM)
|
||||
target_compile_definitions(dynarmic PRIVATE DYNARMIC_USE_LLVM=1 ${LLVM_DEFINITIONS})
|
||||
llvm_config(dynarmic USE_SHARED armdesc armdisassembler aarch64desc aarch64disassembler x86desc x86disassembler)
|
||||
endif()
|
||||
if (DYNARMIC_ENABLE_CPU_FEATURE_DETECTION)
|
||||
target_compile_definitions(dynarmic PRIVATE DYNARMIC_ENABLE_CPU_FEATURE_DETECTION=1)
|
||||
endif()
|
||||
if (DYNARMIC_ENABLE_NO_EXECUTE_SUPPORT)
|
||||
target_compile_definitions(dynarmic PRIVATE DYNARMIC_ENABLE_NO_EXECUTE_SUPPORT=1)
|
||||
endif()
|
||||
if (DYNARMIC_IGNORE_ASSERTS)
|
||||
target_compile_definitions(dynarmic PRIVATE MCL_IGNORE_ASSERTS=1)
|
||||
endif()
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
|
||||
target_compile_definitions(dynarmic PRIVATE FMT_USE_WINDOWS_H=0)
|
||||
endif()
|
||||
|
||||
@@ -78,6 +78,7 @@ void ProtectMemory(const void* base, size_t size, bool is_executable) {
|
||||
|
||||
static const HostFeature features = []() {
|
||||
HostFeature f{};
|
||||
#ifdef DYNARMIC_ENABLE_CPU_FEATURE_DETECTION
|
||||
using Cpu = Xbyak::util::Cpu;
|
||||
Xbyak::util::Cpu cpu_info{};
|
||||
if (cpu_info.has(Cpu::tSSSE3)) f |= HostFeature::SSSE3;
|
||||
@@ -120,6 +121,7 @@ static const HostFeature features = []() {
|
||||
}
|
||||
}
|
||||
return f;
|
||||
#endif
|
||||
}();
|
||||
HostFeature GetHostFeatures() {
|
||||
return features;
|
||||
|
||||
@@ -235,7 +235,6 @@ const void* EmitReadMemoryMov(BlockOfCode& code, int value_idx, const Xbyak::Reg
|
||||
code.xadd(qword[addr], Xbyak::Reg64(value_idx));
|
||||
break;
|
||||
case 128:
|
||||
ASSERT(Xbyak::Xmm(value_idx) != xmm0);
|
||||
code.lock();
|
||||
code.cmpxchg16b(xword[addr]);
|
||||
if (code.HasHostFeature(HostFeature::SSE41)) {
|
||||
|
||||
@@ -6226,7 +6226,9 @@ void EmitX64::EmitVectorZeroExtend64(EmitContext& ctx, IR::Inst* inst) {
|
||||
void EmitX64::EmitVectorZeroUpper(EmitContext& ctx, IR::Inst* inst) {
|
||||
auto args = ctx.reg_alloc.GetArgumentInfo(inst);
|
||||
auto const a = ctx.reg_alloc.UseScratchXmm(code, args[0]);
|
||||
|
||||
code.movq(a, a); // TODO: !IsLastUse
|
||||
|
||||
ctx.reg_alloc.DefineValue(code, inst, a);
|
||||
}
|
||||
|
||||
|
||||
@@ -14,6 +14,12 @@
|
||||
#include "dynarmic/backend/x64/hostloc.h"
|
||||
#include "dynarmic/common/spin_lock.h"
|
||||
|
||||
#ifdef DYNARMIC_ENABLE_NO_EXECUTE_SUPPORT
|
||||
static const auto default_cg_mode = Xbyak::DontSetProtectRWE;
|
||||
#else
|
||||
static const auto default_cg_mode = nullptr; //Allow RWE
|
||||
#endif
|
||||
|
||||
namespace Dynarmic {
|
||||
|
||||
void EmitSpinLockLock(Xbyak::CodeGenerator& code, Xbyak::Reg64 ptr, Xbyak::Reg32 tmp, bool waitpkg) {
|
||||
@@ -72,13 +78,7 @@ namespace {
|
||||
struct SpinLockImpl {
|
||||
void Initialize() noexcept;
|
||||
static void GlobalInitialize() noexcept;
|
||||
Xbyak::CodeGenerator code = Xbyak::CodeGenerator(4096
|
||||
#ifdef DYNARMIC_ENABLE_NO_EXECUTE_SUPPORT
|
||||
, Xbyak::DontSetProtectRWE
|
||||
#else
|
||||
, nullptr //Allow RWE
|
||||
#endif
|
||||
);
|
||||
Xbyak::CodeGenerator code = Xbyak::CodeGenerator(4096, default_cg_mode);
|
||||
void (*lock)(volatile int*) = nullptr;
|
||||
void (*unlock)(volatile int*) = nullptr;
|
||||
};
|
||||
|
||||
@@ -91,7 +91,7 @@ struct detail {
|
||||
shifts[arg_index] = bit_position;
|
||||
}
|
||||
}
|
||||
#if !defined(__ANDROID__)
|
||||
#if !defined(DYNARMIC_IGNORE_ASSERTS) && !defined(__ANDROID__)
|
||||
// Avoids a MSVC ICE, and avoids Android NDK issue.
|
||||
DEBUG_ASSERT(std::all_of(masks.begin(), masks.end(), [](auto m) { return m != 0; }));
|
||||
#endif
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
include(TargetArchitectureSpecificSources)
|
||||
|
||||
add_executable(dynarmic_tests
|
||||
fp/FPToFixed.cpp
|
||||
fp/FPValue.cpp
|
||||
@@ -42,13 +44,13 @@ if (DYNARMIC_TESTS_USE_UNICORN)
|
||||
)
|
||||
endif()
|
||||
|
||||
if (ARCHITECTURE_riscv64)
|
||||
if ("riscv" IN_LIST ARCHITECTURE)
|
||||
target_link_libraries(dynarmic_tests PRIVATE biscuit::biscuit)
|
||||
endif()
|
||||
|
||||
if (ARCHITECTURE_x86_64)
|
||||
if ("x86_64" IN_LIST ARCHITECTURE)
|
||||
target_link_libraries(dynarmic_tests PRIVATE xbyak::xbyak)
|
||||
target_sources(dynarmic_tests PRIVATE
|
||||
target_architecture_specific_sources(dynarmic_tests "x86_64"
|
||||
x64_cpu_info.cpp
|
||||
native/preserve_xmm.cpp
|
||||
)
|
||||
|
||||
@@ -1,15 +1,8 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <array>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
@@ -6,6 +6,55 @@
|
||||
|
||||
add_library(shader_recompiler STATIC
|
||||
backend/bindings.h
|
||||
backend/glasm/emit_glasm.cpp
|
||||
backend/glasm/emit_glasm.h
|
||||
backend/glasm/emit_glasm_barriers.cpp
|
||||
backend/glasm/emit_glasm_bitwise_conversion.cpp
|
||||
backend/glasm/emit_glasm_composite.cpp
|
||||
backend/glasm/emit_glasm_context_get_set.cpp
|
||||
backend/glasm/emit_glasm_control_flow.cpp
|
||||
backend/glasm/emit_glasm_convert.cpp
|
||||
backend/glasm/emit_glasm_floating_point.cpp
|
||||
backend/glasm/emit_glasm_image.cpp
|
||||
backend/glasm/emit_glasm_instructions.h
|
||||
backend/glasm/emit_glasm_integer.cpp
|
||||
backend/glasm/emit_glasm_logical.cpp
|
||||
backend/glasm/emit_glasm_memory.cpp
|
||||
backend/glasm/emit_glasm_not_implemented.cpp
|
||||
backend/glasm/emit_glasm_select.cpp
|
||||
backend/glasm/emit_glasm_shared_memory.cpp
|
||||
backend/glasm/emit_glasm_special.cpp
|
||||
backend/glasm/emit_glasm_undefined.cpp
|
||||
backend/glasm/emit_glasm_warp.cpp
|
||||
backend/glasm/glasm_emit_context.cpp
|
||||
backend/glasm/glasm_emit_context.h
|
||||
backend/glasm/reg_alloc.cpp
|
||||
backend/glasm/reg_alloc.h
|
||||
backend/glsl/emit_glsl.cpp
|
||||
backend/glsl/emit_glsl.h
|
||||
backend/glsl/emit_glsl_atomic.cpp
|
||||
backend/glsl/emit_glsl_barriers.cpp
|
||||
backend/glsl/emit_glsl_bitwise_conversion.cpp
|
||||
backend/glsl/emit_glsl_composite.cpp
|
||||
backend/glsl/emit_glsl_context_get_set.cpp
|
||||
backend/glsl/emit_glsl_control_flow.cpp
|
||||
backend/glsl/emit_glsl_convert.cpp
|
||||
backend/glsl/emit_glsl_floating_point.cpp
|
||||
backend/glsl/emit_glsl_image.cpp
|
||||
backend/glsl/emit_glsl_instructions.h
|
||||
backend/glsl/emit_glsl_integer.cpp
|
||||
backend/glsl/emit_glsl_logical.cpp
|
||||
backend/glsl/emit_glsl_memory.cpp
|
||||
backend/glsl/emit_glsl_not_implemented.cpp
|
||||
backend/glsl/emit_glsl_select.cpp
|
||||
backend/glsl/emit_glsl_shared_memory.cpp
|
||||
backend/glsl/emit_glsl_special.cpp
|
||||
backend/glsl/emit_glsl_undefined.cpp
|
||||
backend/glsl/emit_glsl_warp.cpp
|
||||
backend/glsl/glsl_emit_context.cpp
|
||||
backend/glsl/glsl_emit_context.h
|
||||
backend/glsl/var_alloc.cpp
|
||||
backend/glsl/var_alloc.h
|
||||
backend/spirv/emit_spirv.cpp
|
||||
backend/spirv/emit_spirv.h
|
||||
backend/spirv/emit_spirv_atomic.cpp
|
||||
@@ -190,60 +239,9 @@ add_library(shader_recompiler STATIC
|
||||
program_header.h
|
||||
runtime_info.h
|
||||
shader_info.h
|
||||
varying_state.h)
|
||||
varying_state.h
|
||||
|
||||
if (ENABLE_OPENGL)
|
||||
target_sources(shader_recompiler PRIVATE
|
||||
backend/glasm/emit_glasm.cpp
|
||||
backend/glasm/emit_glasm.h
|
||||
backend/glasm/emit_glasm_barriers.cpp
|
||||
backend/glasm/emit_glasm_bitwise_conversion.cpp
|
||||
backend/glasm/emit_glasm_composite.cpp
|
||||
backend/glasm/emit_glasm_context_get_set.cpp
|
||||
backend/glasm/emit_glasm_control_flow.cpp
|
||||
backend/glasm/emit_glasm_convert.cpp
|
||||
backend/glasm/emit_glasm_floating_point.cpp
|
||||
backend/glasm/emit_glasm_image.cpp
|
||||
backend/glasm/emit_glasm_instructions.h
|
||||
backend/glasm/emit_glasm_integer.cpp
|
||||
backend/glasm/emit_glasm_logical.cpp
|
||||
backend/glasm/emit_glasm_memory.cpp
|
||||
backend/glasm/emit_glasm_not_implemented.cpp
|
||||
backend/glasm/emit_glasm_select.cpp
|
||||
backend/glasm/emit_glasm_shared_memory.cpp
|
||||
backend/glasm/emit_glasm_special.cpp
|
||||
backend/glasm/emit_glasm_undefined.cpp
|
||||
backend/glasm/emit_glasm_warp.cpp
|
||||
backend/glasm/glasm_emit_context.cpp
|
||||
backend/glasm/glasm_emit_context.h
|
||||
backend/glasm/reg_alloc.cpp
|
||||
backend/glasm/reg_alloc.h
|
||||
backend/glsl/emit_glsl.cpp
|
||||
backend/glsl/emit_glsl.h
|
||||
backend/glsl/emit_glsl_atomic.cpp
|
||||
backend/glsl/emit_glsl_barriers.cpp
|
||||
backend/glsl/emit_glsl_bitwise_conversion.cpp
|
||||
backend/glsl/emit_glsl_composite.cpp
|
||||
backend/glsl/emit_glsl_context_get_set.cpp
|
||||
backend/glsl/emit_glsl_control_flow.cpp
|
||||
backend/glsl/emit_glsl_convert.cpp
|
||||
backend/glsl/emit_glsl_floating_point.cpp
|
||||
backend/glsl/emit_glsl_image.cpp
|
||||
backend/glsl/emit_glsl_instructions.h
|
||||
backend/glsl/emit_glsl_integer.cpp
|
||||
backend/glsl/emit_glsl_logical.cpp
|
||||
backend/glsl/emit_glsl_memory.cpp
|
||||
backend/glsl/emit_glsl_not_implemented.cpp
|
||||
backend/glsl/emit_glsl_select.cpp
|
||||
backend/glsl/emit_glsl_shared_memory.cpp
|
||||
backend/glsl/emit_glsl_special.cpp
|
||||
backend/glsl/emit_glsl_undefined.cpp
|
||||
backend/glsl/emit_glsl_warp.cpp
|
||||
backend/glsl/glsl_emit_context.cpp
|
||||
backend/glsl/glsl_emit_context.h
|
||||
backend/glsl/var_alloc.cpp
|
||||
backend/glsl/var_alloc.h)
|
||||
endif()
|
||||
)
|
||||
|
||||
target_link_libraries(shader_recompiler PUBLIC common fmt::fmt sirit::sirit)
|
||||
|
||||
|
||||
@@ -553,6 +553,17 @@ void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateIn
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Descriptors, typename Descriptor, typename Func>
|
||||
static u32 Add(Descriptors& descriptors, const Descriptor& desc, Func&& pred) {
|
||||
// TODO: Handle arrays
|
||||
const auto it{std::ranges::find_if(descriptors, pred)};
|
||||
if (it != descriptors.end()) {
|
||||
return static_cast<u32>(std::distance(descriptors.begin(), it));
|
||||
}
|
||||
descriptors.push_back(desc);
|
||||
return static_cast<u32>(descriptors.size()) - 1;
|
||||
}
|
||||
|
||||
void JoinStorageInfo(Info& base, Info& source) {
|
||||
auto& descriptors = base.storage_buffers_descriptors;
|
||||
for (auto& desc : source.storage_buffers_descriptors) {
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
|
||||
@@ -1,15 +1,8 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/scratch_buffer.h"
|
||||
|
||||
@@ -338,7 +338,7 @@ void PresentManager::PresentThread(std::stop_token token) {
|
||||
// By exchanging the lock ownership we take the swapchain lock
|
||||
// before the queue lock goes out of scope. This way the swapchain
|
||||
// lock in WaitPresent is guaranteed to occur after here.
|
||||
void(std::exchange(lock, std::unique_lock{swapchain_mutex}));
|
||||
std::exchange(lock, std::unique_lock{swapchain_mutex});
|
||||
CopyToSwapchain(frame);
|
||||
|
||||
// Free the frame for reuse
|
||||
|
||||
@@ -300,7 +300,7 @@ void Scheduler::WorkerThread(std::stop_token stop_token) {
|
||||
// Exchange lock ownership so that we take the execution lock before
|
||||
// the queue lock goes out of scope. This allows us to force execution
|
||||
// to complete in the next step.
|
||||
void(std::exchange(lk, std::unique_lock{execution_mutex}));
|
||||
std::exchange(lk, std::unique_lock{execution_mutex});
|
||||
|
||||
// Perform the work, tracking whether the chunk was a submission
|
||||
// before executing.
|
||||
|
||||
@@ -26,329 +26,350 @@
|
||||
#include "common/settings.h"
|
||||
|
||||
namespace Vulkan {
|
||||
namespace {
|
||||
namespace {
|
||||
|
||||
// Helpers translating MemoryUsage to flags/usage
|
||||
|
||||
[[maybe_unused]] VkMemoryPropertyFlags MemoryUsagePropertyFlags(MemoryUsage usage) {
|
||||
switch (usage) {
|
||||
case MemoryUsage::DeviceLocal:
|
||||
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||
case MemoryUsage::Upload:
|
||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||
case MemoryUsage::Download:
|
||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
|
||||
case MemoryUsage::Stream:
|
||||
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||
[[maybe_unused]] VkMemoryPropertyFlags MemoryUsagePropertyFlags(MemoryUsage usage) {
|
||||
switch (usage) {
|
||||
case MemoryUsage::DeviceLocal:
|
||||
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||
case MemoryUsage::Upload:
|
||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||
case MemoryUsage::Download:
|
||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
|
||||
case MemoryUsage::Stream:
|
||||
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||
}
|
||||
ASSERT_MSG(false, "Invalid memory usage={}", usage);
|
||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||
}
|
||||
ASSERT_MSG(false, "Invalid memory usage={}", usage);
|
||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||
}
|
||||
|
||||
[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePreferredVmaFlags(MemoryUsage usage) {
|
||||
if (usage == MemoryUsage::Download) {
|
||||
return VK_MEMORY_PROPERTY_HOST_CACHED_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||
[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePreferredVmaFlags(MemoryUsage usage) {
|
||||
if (usage == MemoryUsage::Download) {
|
||||
return VK_MEMORY_PROPERTY_HOST_CACHED_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||
}
|
||||
return usage != MemoryUsage::DeviceLocal ? VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
||||
: VkMemoryPropertyFlagBits{};
|
||||
}
|
||||
return usage != MemoryUsage::DeviceLocal ? VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
||||
: VkMemoryPropertyFlagBits{};
|
||||
}
|
||||
|
||||
[[nodiscard]] VmaAllocationCreateFlags MemoryUsageVmaFlags(MemoryUsage usage) {
|
||||
switch (usage) {
|
||||
case MemoryUsage::Upload:
|
||||
case MemoryUsage::Stream:
|
||||
return VMA_ALLOCATION_CREATE_MAPPED_BIT |
|
||||
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
|
||||
case MemoryUsage::Download:
|
||||
return VMA_ALLOCATION_CREATE_MAPPED_BIT |
|
||||
VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT;
|
||||
case MemoryUsage::DeviceLocal:
|
||||
return {};
|
||||
[[nodiscard]] VmaAllocationCreateFlags MemoryUsageVmaFlags(MemoryUsage usage) {
|
||||
switch (usage) {
|
||||
case MemoryUsage::Upload:
|
||||
case MemoryUsage::Stream:
|
||||
return VMA_ALLOCATION_CREATE_MAPPED_BIT |
|
||||
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
|
||||
case MemoryUsage::Download:
|
||||
return VMA_ALLOCATION_CREATE_MAPPED_BIT |
|
||||
VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT;
|
||||
case MemoryUsage::DeviceLocal:
|
||||
return {};
|
||||
}
|
||||
return {};
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
[[nodiscard]] VmaMemoryUsage MemoryUsageVma(MemoryUsage usage) {
|
||||
switch (usage) {
|
||||
case MemoryUsage::DeviceLocal:
|
||||
case MemoryUsage::Stream:
|
||||
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
|
||||
case MemoryUsage::Upload:
|
||||
case MemoryUsage::Download:
|
||||
return VMA_MEMORY_USAGE_AUTO_PREFER_HOST;
|
||||
[[nodiscard]] VmaMemoryUsage MemoryUsageVma(MemoryUsage usage) {
|
||||
switch (usage) {
|
||||
case MemoryUsage::DeviceLocal:
|
||||
case MemoryUsage::Stream:
|
||||
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
|
||||
case MemoryUsage::Upload:
|
||||
case MemoryUsage::Download:
|
||||
return VMA_MEMORY_USAGE_AUTO_PREFER_HOST;
|
||||
}
|
||||
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
|
||||
}
|
||||
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
|
||||
}
|
||||
} // namespace
|
||||
|
||||
|
||||
// This avoids calling vkGetBufferMemoryRequirements* directly.
|
||||
template<typename T>
|
||||
static VkBuffer GetVkHandleFromBuffer(const T &buf) {
|
||||
if constexpr (requires { static_cast<VkBuffer>(buf); }) {
|
||||
return static_cast<VkBuffer>(buf);
|
||||
} else if constexpr (requires {{ buf.GetHandle() } -> std::convertible_to<VkBuffer>; }) {
|
||||
return buf.GetHandle();
|
||||
} else if constexpr (requires {{ buf.Handle() } -> std::convertible_to<VkBuffer>; }) {
|
||||
return buf.Handle();
|
||||
} else if constexpr (requires {{ buf.vk_handle() } -> std::convertible_to<VkBuffer>; }) {
|
||||
return buf.vk_handle();
|
||||
} else {
|
||||
static_assert(sizeof(T) == 0, "Cannot extract VkBuffer handle from vk::Buffer");
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
//MemoryCommit is now VMA-backed
|
||||
MemoryCommit::MemoryCommit(VmaAllocator alloc, VmaAllocation a,
|
||||
const VmaAllocationInfo &info) noexcept
|
||||
: allocator{alloc}, allocation{a}, memory{info.deviceMemory},
|
||||
offset{info.offset}, size{info.size}, mapped_ptr{info.pMappedData} {
|
||||
// Log GPU memory allocation
|
||||
if (GPU::Logging::IsActive() &&
|
||||
Settings::values.gpu_log_memory_tracking.GetValue()) {
|
||||
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
|
||||
reinterpret_cast<uintptr_t>(memory),
|
||||
static_cast<u64>(size),
|
||||
0 // Memory property flags (not easily available from VMA)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
MemoryCommit::~MemoryCommit() { Release(); }
|
||||
|
||||
MemoryCommit::MemoryCommit(MemoryCommit &&rhs) noexcept
|
||||
: allocator{std::exchange(rhs.allocator, nullptr)},
|
||||
allocation{std::exchange(rhs.allocation, nullptr)},
|
||||
memory{std::exchange(rhs.memory, VK_NULL_HANDLE)},
|
||||
offset{std::exchange(rhs.offset, 0)},
|
||||
size{std::exchange(rhs.size, 0)},
|
||||
mapped_ptr{std::exchange(rhs.mapped_ptr, nullptr)} {}
|
||||
|
||||
MemoryCommit &MemoryCommit::operator=(MemoryCommit &&rhs) noexcept {
|
||||
if (this != &rhs) {
|
||||
Release();
|
||||
allocator = std::exchange(rhs.allocator, nullptr);
|
||||
allocation = std::exchange(rhs.allocation, nullptr);
|
||||
memory = std::exchange(rhs.memory, VK_NULL_HANDLE);
|
||||
offset = std::exchange(rhs.offset, 0);
|
||||
size = std::exchange(rhs.size, 0);
|
||||
mapped_ptr = std::exchange(rhs.mapped_ptr, nullptr);
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
std::span<u8> MemoryCommit::Map()
|
||||
{
|
||||
if (!allocation) return {};
|
||||
if (!mapped_ptr) {
|
||||
if (vmaMapMemory(allocator, allocation, &mapped_ptr) != VK_SUCCESS) return {};
|
||||
}
|
||||
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
|
||||
(std::numeric_limits<size_t>::max)()));
|
||||
return std::span<u8>{static_cast<u8 *>(mapped_ptr), n};
|
||||
}
|
||||
|
||||
std::span<const u8> MemoryCommit::Map() const
|
||||
{
|
||||
if (!allocation) return {};
|
||||
if (!mapped_ptr) {
|
||||
void *p = nullptr;
|
||||
if (vmaMapMemory(allocator, allocation, &p) != VK_SUCCESS) return {};
|
||||
const_cast<MemoryCommit *>(this)->mapped_ptr = p;
|
||||
}
|
||||
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
|
||||
(std::numeric_limits<size_t>::max)()));
|
||||
return std::span<const u8>{static_cast<const u8 *>(mapped_ptr), n};
|
||||
}
|
||||
|
||||
void MemoryCommit::Unmap()
|
||||
{
|
||||
if (allocation && mapped_ptr) {
|
||||
vmaUnmapMemory(allocator, allocation);
|
||||
mapped_ptr = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void MemoryCommit::Release() {
|
||||
if (allocation && allocator) {
|
||||
// Log GPU memory deallocation
|
||||
MemoryCommit::MemoryCommit(VmaAllocator alloc, VmaAllocation a,
|
||||
const VmaAllocationInfo &info) noexcept
|
||||
: allocator{alloc}, allocation{a}, memory{info.deviceMemory},
|
||||
offset{info.offset}, size{info.size}, mapped_ptr{info.pMappedData} {
|
||||
// Log GPU memory allocation
|
||||
if (GPU::Logging::IsActive() &&
|
||||
Settings::values.gpu_log_memory_tracking.GetValue() &&
|
||||
memory != VK_NULL_HANDLE) {
|
||||
GPU::Logging::GPULogger::GetInstance().LogMemoryDeallocation(
|
||||
reinterpret_cast<uintptr_t>(memory)
|
||||
Settings::values.gpu_log_memory_tracking.GetValue()) {
|
||||
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
|
||||
reinterpret_cast<uintptr_t>(memory),
|
||||
static_cast<u64>(size),
|
||||
0 // Memory property flags (not easily available from VMA)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
if (mapped_ptr) {
|
||||
MemoryCommit::~MemoryCommit() { Release(); }
|
||||
|
||||
MemoryCommit::MemoryCommit(MemoryCommit &&rhs) noexcept
|
||||
: allocator{std::exchange(rhs.allocator, nullptr)},
|
||||
allocation{std::exchange(rhs.allocation, nullptr)},
|
||||
memory{std::exchange(rhs.memory, VK_NULL_HANDLE)},
|
||||
offset{std::exchange(rhs.offset, 0)},
|
||||
size{std::exchange(rhs.size, 0)},
|
||||
mapped_ptr{std::exchange(rhs.mapped_ptr, nullptr)} {}
|
||||
|
||||
MemoryCommit &MemoryCommit::operator=(MemoryCommit &&rhs) noexcept {
|
||||
if (this != &rhs) {
|
||||
Release();
|
||||
allocator = std::exchange(rhs.allocator, nullptr);
|
||||
allocation = std::exchange(rhs.allocation, nullptr);
|
||||
memory = std::exchange(rhs.memory, VK_NULL_HANDLE);
|
||||
offset = std::exchange(rhs.offset, 0);
|
||||
size = std::exchange(rhs.size, 0);
|
||||
mapped_ptr = std::exchange(rhs.mapped_ptr, nullptr);
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
std::span<u8> MemoryCommit::Map()
|
||||
{
|
||||
if (!allocation) return {};
|
||||
if (!mapped_ptr) {
|
||||
if (vmaMapMemory(allocator, allocation, &mapped_ptr) != VK_SUCCESS) return {};
|
||||
}
|
||||
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
|
||||
(std::numeric_limits<size_t>::max)()));
|
||||
return std::span<u8>{static_cast<u8 *>(mapped_ptr), n};
|
||||
}
|
||||
|
||||
std::span<const u8> MemoryCommit::Map() const
|
||||
{
|
||||
if (!allocation) return {};
|
||||
if (!mapped_ptr) {
|
||||
void *p = nullptr;
|
||||
if (vmaMapMemory(allocator, allocation, &p) != VK_SUCCESS) return {};
|
||||
const_cast<MemoryCommit *>(this)->mapped_ptr = p;
|
||||
}
|
||||
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
|
||||
(std::numeric_limits<size_t>::max)()));
|
||||
return std::span<const u8>{static_cast<const u8 *>(mapped_ptr), n};
|
||||
}
|
||||
|
||||
void MemoryCommit::Unmap()
|
||||
{
|
||||
if (allocation && mapped_ptr) {
|
||||
vmaUnmapMemory(allocator, allocation);
|
||||
mapped_ptr = nullptr;
|
||||
}
|
||||
vmaFreeMemory(allocator, allocation);
|
||||
}
|
||||
allocation = nullptr;
|
||||
allocator = nullptr;
|
||||
memory = VK_NULL_HANDLE;
|
||||
offset = 0;
|
||||
size = 0;
|
||||
}
|
||||
|
||||
MemoryAllocator::MemoryAllocator(const Device &device_)
|
||||
: device{device_}, allocator{device.GetAllocator()},
|
||||
properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
|
||||
buffer_image_granularity{
|
||||
device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {
|
||||
void MemoryCommit::Release() {
|
||||
if (allocation && allocator) {
|
||||
// Log GPU memory deallocation
|
||||
if (GPU::Logging::IsActive() &&
|
||||
Settings::values.gpu_log_memory_tracking.GetValue() &&
|
||||
memory != VK_NULL_HANDLE) {
|
||||
GPU::Logging::GPULogger::GetInstance().LogMemoryDeallocation(
|
||||
reinterpret_cast<uintptr_t>(memory)
|
||||
);
|
||||
}
|
||||
|
||||
// Preserve the previous "RenderDoc small heap" trimming behavior that we had in original vma minus the heap bug
|
||||
if (device.HasDebuggingToolAttached())
|
||||
{
|
||||
using namespace Common::Literals;
|
||||
ForEachDeviceLocalHostVisibleHeap(device, [this](size_t heap_idx, VkMemoryHeap &heap) {
|
||||
if (heap.size <= 256_MiB) {
|
||||
for (u32 t = 0; t < properties.memoryTypeCount; ++t) {
|
||||
if (properties.memoryTypes[t].heapIndex == heap_idx) {
|
||||
valid_memory_types &= ~(1u << t);
|
||||
if (mapped_ptr) {
|
||||
vmaUnmapMemory(allocator, allocation);
|
||||
mapped_ptr = nullptr;
|
||||
}
|
||||
vmaFreeMemory(allocator, allocation);
|
||||
}
|
||||
allocation = nullptr;
|
||||
allocator = nullptr;
|
||||
memory = VK_NULL_HANDLE;
|
||||
offset = 0;
|
||||
size = 0;
|
||||
}
|
||||
|
||||
MemoryAllocator::MemoryAllocator(const Device &device_)
|
||||
: device{device_}, allocator{device.GetAllocator()},
|
||||
properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
|
||||
buffer_image_granularity{
|
||||
device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {
|
||||
|
||||
// Preserve the previous "RenderDoc small heap" trimming behavior that we had in original vma minus the heap bug
|
||||
if (device.HasDebuggingToolAttached())
|
||||
{
|
||||
using namespace Common::Literals;
|
||||
ForEachDeviceLocalHostVisibleHeap(device, [this](size_t heap_idx, VkMemoryHeap &heap) {
|
||||
if (heap.size <= 256_MiB) {
|
||||
for (u32 t = 0; t < properties.memoryTypeCount; ++t) {
|
||||
if (properties.memoryTypes[t].heapIndex == heap_idx) {
|
||||
valid_memory_types &= ~(1u << t);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MemoryAllocator::~MemoryAllocator() = default;
|
||||
MemoryAllocator::~MemoryAllocator() = default;
|
||||
|
||||
vk::Image MemoryAllocator::CreateImage(const VkImageCreateInfo &ci) const
|
||||
{
|
||||
const VmaAllocationCreateInfo alloc_ci = {
|
||||
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT,
|
||||
.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE,
|
||||
vk::Image MemoryAllocator::CreateImage(const VkImageCreateInfo &ci) const
|
||||
{
|
||||
const VmaAllocationCreateInfo alloc_ci = {
|
||||
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT,
|
||||
.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE,
|
||||
.requiredFlags = 0,
|
||||
.preferredFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
||||
.memoryTypeBits = 0,
|
||||
.pool = VK_NULL_HANDLE,
|
||||
.pUserData = nullptr,
|
||||
.priority = 0.f,
|
||||
};
|
||||
|
||||
VkImage handle{};
|
||||
VmaAllocation allocation{};
|
||||
VmaAllocationInfo alloc_info{};
|
||||
vk::Check(vmaCreateImage(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
|
||||
|
||||
// Log GPU memory allocation for images
|
||||
if (GPU::Logging::IsActive() &&
|
||||
Settings::values.gpu_log_memory_tracking.GetValue()) {
|
||||
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
|
||||
reinterpret_cast<uintptr_t>(alloc_info.deviceMemory),
|
||||
static_cast<u64>(alloc_info.size),
|
||||
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
||||
);
|
||||
}
|
||||
|
||||
return vk::Image(handle, ci.usage, *device.GetLogical(), allocator, allocation,
|
||||
device.GetDispatchLoader());
|
||||
}
|
||||
|
||||
vk::Buffer MemoryAllocator::CreateBuffer(const VkBufferCreateInfo &ci, MemoryUsage usage) const {
|
||||
// MESA will do memcpy() if not marked as host cached, so just force mark it for most buffers
|
||||
auto const anv_flags = (usage == MemoryUsage::Stream
|
||||
&& device.GetDriverID() == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA)
|
||||
? VK_MEMORY_PROPERTY_HOST_CACHED_BIT : 0;
|
||||
const VmaAllocationCreateInfo alloc_ci = {
|
||||
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage),
|
||||
.usage = MemoryUsageVma(usage),
|
||||
.requiredFlags = 0,
|
||||
.preferredFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
||||
.memoryTypeBits = 0,
|
||||
.preferredFlags = MemoryUsagePreferredVmaFlags(usage) | anv_flags,
|
||||
.memoryTypeBits = usage == MemoryUsage::Stream ? 0u : valid_memory_types,
|
||||
.pool = VK_NULL_HANDLE,
|
||||
.pUserData = nullptr,
|
||||
.priority = 0.f,
|
||||
};
|
||||
};
|
||||
|
||||
VkImage handle{};
|
||||
VmaAllocation allocation{};
|
||||
VmaAllocationInfo alloc_info{};
|
||||
vk::Check(vmaCreateImage(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
|
||||
VkBuffer handle{};
|
||||
VmaAllocationInfo alloc_info{};
|
||||
VmaAllocation allocation{};
|
||||
VkMemoryPropertyFlags property_flags{};
|
||||
|
||||
// Log GPU memory allocation for images
|
||||
if (GPU::Logging::IsActive() &&
|
||||
Settings::values.gpu_log_memory_tracking.GetValue()) {
|
||||
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
|
||||
reinterpret_cast<uintptr_t>(alloc_info.deviceMemory),
|
||||
static_cast<u64>(alloc_info.size),
|
||||
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
||||
);
|
||||
}
|
||||
vk::Check(vmaCreateBuffer(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
|
||||
vmaGetAllocationMemoryProperties(allocator, allocation, &property_flags);
|
||||
|
||||
return vk::Image(handle, ci.usage, *device.GetLogical(), allocator, allocation,
|
||||
device.GetDispatchLoader());
|
||||
}
|
||||
|
||||
vk::Buffer MemoryAllocator::CreateBuffer(const VkBufferCreateInfo &ci, MemoryUsage usage) const {
|
||||
// MESA will do memcpy() if not marked as host cached, so just force mark it for most buffers
|
||||
auto const anv_flags = (usage == MemoryUsage::Stream
|
||||
&& device.GetDriverID() == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA)
|
||||
? VK_MEMORY_PROPERTY_HOST_CACHED_BIT : 0;
|
||||
const VmaAllocationCreateInfo alloc_ci = {
|
||||
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage),
|
||||
.usage = MemoryUsageVma(usage),
|
||||
.requiredFlags = 0,
|
||||
.preferredFlags = MemoryUsagePreferredVmaFlags(usage) | anv_flags,
|
||||
.memoryTypeBits = usage == MemoryUsage::Stream ? 0u : valid_memory_types,
|
||||
.pool = VK_NULL_HANDLE,
|
||||
.pUserData = nullptr,
|
||||
.priority = 0.f,
|
||||
};
|
||||
|
||||
VkBuffer handle{};
|
||||
VmaAllocationInfo alloc_info{};
|
||||
VmaAllocation allocation{};
|
||||
VkMemoryPropertyFlags property_flags{};
|
||||
|
||||
vk::Check(vmaCreateBuffer(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
|
||||
vmaGetAllocationMemoryProperties(allocator, allocation, &property_flags);
|
||||
|
||||
// Log GPU memory allocation for buffers
|
||||
if (GPU::Logging::IsActive() &&
|
||||
Settings::values.gpu_log_memory_tracking.GetValue()) {
|
||||
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
|
||||
reinterpret_cast<uintptr_t>(alloc_info.deviceMemory),
|
||||
static_cast<u64>(alloc_info.size),
|
||||
property_flags
|
||||
);
|
||||
}
|
||||
|
||||
u8 *data = reinterpret_cast<u8 *>(alloc_info.pMappedData);
|
||||
const std::span<u8> mapped_data = data ? std::span<u8>{data, ci.size} : std::span<u8>{};
|
||||
const bool is_coherent = (property_flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) != 0;
|
||||
|
||||
return vk::Buffer(handle, *device.GetLogical(), allocator, allocation, mapped_data,
|
||||
is_coherent,
|
||||
device.GetDispatchLoader());
|
||||
}
|
||||
|
||||
MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements &reqs, MemoryUsage usage)
|
||||
{
|
||||
const auto vma_usage = MemoryUsageVma(usage);
|
||||
VmaAllocationCreateInfo ci{};
|
||||
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage);
|
||||
ci.usage = vma_usage;
|
||||
ci.memoryTypeBits = reqs.memoryTypeBits & valid_memory_types;
|
||||
ci.requiredFlags = 0;
|
||||
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
|
||||
|
||||
VmaAllocation a{};
|
||||
VmaAllocationInfo info{};
|
||||
|
||||
VkResult res = vmaAllocateMemory(allocator, &reqs, &ci, &a, &info);
|
||||
|
||||
if (res != VK_SUCCESS) {
|
||||
// Relax 1: drop budget constraint
|
||||
auto ci2 = ci;
|
||||
ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
|
||||
res = vmaAllocateMemory(allocator, &reqs, &ci2, &a, &info);
|
||||
|
||||
// Relax 2: if we preferred DEVICE_LOCAL, drop that preference
|
||||
if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
|
||||
auto ci3 = ci2;
|
||||
ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||
res = vmaAllocateMemory(allocator, &reqs, &ci3, &a, &info);
|
||||
// Log GPU memory allocation for buffers
|
||||
if (GPU::Logging::IsActive() &&
|
||||
Settings::values.gpu_log_memory_tracking.GetValue()) {
|
||||
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
|
||||
reinterpret_cast<uintptr_t>(alloc_info.deviceMemory),
|
||||
static_cast<u64>(alloc_info.size),
|
||||
property_flags
|
||||
);
|
||||
}
|
||||
|
||||
u8 *data = reinterpret_cast<u8 *>(alloc_info.pMappedData);
|
||||
const std::span<u8> mapped_data = data ? std::span<u8>{data, ci.size} : std::span<u8>{};
|
||||
const bool is_coherent = (property_flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) != 0;
|
||||
|
||||
return vk::Buffer(handle, *device.GetLogical(), allocator, allocation, mapped_data,
|
||||
is_coherent,
|
||||
device.GetDispatchLoader());
|
||||
}
|
||||
|
||||
vk::Check(res);
|
||||
return MemoryCommit(allocator, a, info);
|
||||
}
|
||||
MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements &reqs, MemoryUsage usage)
|
||||
{
|
||||
const auto vma_usage = MemoryUsageVma(usage);
|
||||
VmaAllocationCreateInfo ci{};
|
||||
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage);
|
||||
ci.usage = vma_usage;
|
||||
ci.memoryTypeBits = reqs.memoryTypeBits & valid_memory_types;
|
||||
ci.requiredFlags = 0;
|
||||
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
|
||||
|
||||
MemoryCommit MemoryAllocator::Commit(const vk::Buffer &buffer, MemoryUsage usage) {
|
||||
// Allocate memory appropriate for this buffer automatically
|
||||
const auto vma_usage = MemoryUsageVma(usage);
|
||||
VmaAllocation a{};
|
||||
VmaAllocationInfo info{};
|
||||
|
||||
VmaAllocationCreateInfo ci{};
|
||||
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage);
|
||||
ci.usage = vma_usage;
|
||||
ci.requiredFlags = 0;
|
||||
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
|
||||
ci.pool = VK_NULL_HANDLE;
|
||||
ci.pUserData = nullptr;
|
||||
ci.priority = 0.0f;
|
||||
VkResult res = vmaAllocateMemory(allocator, &reqs, &ci, &a, &info);
|
||||
|
||||
const VkBuffer raw = *buffer;
|
||||
if (res != VK_SUCCESS) {
|
||||
// Relax 1: drop budget constraint
|
||||
auto ci2 = ci;
|
||||
ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
|
||||
res = vmaAllocateMemory(allocator, &reqs, &ci2, &a, &info);
|
||||
|
||||
VmaAllocation a{};
|
||||
VmaAllocationInfo info{};
|
||||
|
||||
// Let VMA infer memory requirements from the buffer
|
||||
VkResult res = vmaAllocateMemoryForBuffer(allocator, raw, &ci, &a, &info);
|
||||
|
||||
if (res != VK_SUCCESS) {
|
||||
auto ci2 = ci;
|
||||
ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
|
||||
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci2, &a, &info);
|
||||
|
||||
if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
|
||||
auto ci3 = ci2;
|
||||
ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci3, &a, &info);
|
||||
// Relax 2: if we preferred DEVICE_LOCAL, drop that preference
|
||||
if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
|
||||
auto ci3 = ci2;
|
||||
ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||
res = vmaAllocateMemory(allocator, &reqs, &ci3, &a, &info);
|
||||
}
|
||||
}
|
||||
|
||||
vk::Check(res);
|
||||
return MemoryCommit(allocator, a, info);
|
||||
}
|
||||
|
||||
vk::Check(res);
|
||||
vk::Check(vmaBindBufferMemory2(allocator, a, 0, raw, nullptr));
|
||||
return MemoryCommit(allocator, a, info);
|
||||
}
|
||||
MemoryCommit MemoryAllocator::Commit(const vk::Buffer &buffer, MemoryUsage usage) {
|
||||
// Allocate memory appropriate for this buffer automatically
|
||||
const auto vma_usage = MemoryUsageVma(usage);
|
||||
|
||||
VmaAllocationCreateInfo ci{};
|
||||
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage);
|
||||
ci.usage = vma_usage;
|
||||
ci.requiredFlags = 0;
|
||||
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
|
||||
ci.pool = VK_NULL_HANDLE;
|
||||
ci.pUserData = nullptr;
|
||||
ci.priority = 0.0f;
|
||||
|
||||
const VkBuffer raw = *buffer;
|
||||
|
||||
VmaAllocation a{};
|
||||
VmaAllocationInfo info{};
|
||||
|
||||
// Let VMA infer memory requirements from the buffer
|
||||
VkResult res = vmaAllocateMemoryForBuffer(allocator, raw, &ci, &a, &info);
|
||||
|
||||
if (res != VK_SUCCESS) {
|
||||
auto ci2 = ci;
|
||||
ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
|
||||
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci2, &a, &info);
|
||||
|
||||
if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
|
||||
auto ci3 = ci2;
|
||||
ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci3, &a, &info);
|
||||
}
|
||||
}
|
||||
|
||||
vk::Check(res);
|
||||
vk::Check(vmaBindBufferMemory2(allocator, a, 0, raw, nullptr));
|
||||
return MemoryCommit(allocator, a, info);
|
||||
}
|
||||
|
||||
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -4796,6 +4796,6 @@ void VolumeButton::ResetMultiplier() {
|
||||
#endif
|
||||
|
||||
#if !defined(QT_STATICPLUGIN) || defined(__APPLE__)
|
||||
#define VMA_IMPLEMENTATION 1
|
||||
#define VMA_IMPLEMENTATION
|
||||
#include "video_core/vulkan_common/vma.h"
|
||||
#endif
|
||||
|
||||
@@ -65,7 +65,7 @@ else()
|
||||
endif()
|
||||
|
||||
# update cached cpmfile content
|
||||
string(JSON cpmfile SET "${cpmfile}" "${KEY}" "${new_object}")
|
||||
string(JSON cpmfile SET "${cpmfile}" "${key}" "${new_object}")
|
||||
|
||||
# write cached cpmfile
|
||||
get_cpmfile_path(file)
|
||||
|
||||
Reference in New Issue
Block a user