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Author SHA1 Message Date
lizzie 60633c08af 2026-09-26 16:50:55
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-26 16:50:55 +00:00
56 changed files with 592 additions and 562 deletions
-5
View File
@@ -333,11 +333,6 @@
"repo": "herumi/xbyak",
"version": "v7.40.1"
},
"zbic": {
"hash": "fbe2f37986377d7f0d96ae3224c80b5971df6e8b6961f68061f1975ebb2e8cb78f07b90f014b007be4023dbf5513581504e7f7d61a5237cb2a8a7a61ae11e482",
"repo": "kinnay/zbic",
"version": "11b08f2712264bbed731545085cbd9702096ceb7"
},
"zlib": {
"hash": "16fea4df307a68cf0035858abe2fd550250618a97590e202037acd18a666f57afc10f8836cbbd472d54a0e76539d0e558cb26f059d53de52ff90634bbf4f47d4",
"min_version": "1.2",
-5
View File
@@ -48,11 +48,6 @@ if (NOT TARGET stb::headers)
add_library(stb::headers ALIAS stb)
endif()
AddJsonPackage(NAME zbic DOWNLOAD_ONLY)
set(ZBIC_INCLUDE_DIR
"${zbic_SOURCE_DIR}/src"
PARENT_SCOPE)
# ItaniumDemangle (Windows only)
if (WIN32 AND NOT TARGET LLVM::Demangle)
add_library(demangle demangle/ItaniumDemangle.cpp)
+1 -6
View File
@@ -62,6 +62,7 @@ add_library(
fs/fs_util.h
fs/path_util.cpp
fs/path_util.h
hash.h
heap_tracker.cpp
heap_tracker.h
hex_util.cpp
@@ -136,8 +137,6 @@ add_library(
uuid.cpp
uuid.h
vector_math.h
zbic_compression.cpp
zbic_compression.h
zstd_compression.cpp
zstd_compression.h
fs/ryujinx_compat.h fs/ryujinx_compat.cpp
@@ -148,10 +147,6 @@ add_library(
net/net.h net/net.cpp
container/unordered_map.h container/unordered_set.h)
set_source_files_properties(zbic_compression.cpp PROPERTIES
INCLUDE_DIRECTORIES "${ZBIC_INCLUDE_DIR}"
COMPILE_OPTIONS "$<$<CXX_COMPILER_ID:Clang,GNU>:-Wno-unused-function;-Wno-missing-declarations;-Wno-shadow>")
if(WIN32)
target_sources(common PRIVATE windows/timer_resolution.cpp
windows/timer_resolution.h)
+251 -252
View File
@@ -12,94 +12,93 @@
#include "common/android/multiplayer/multiplayer.h"
#include <network/network.h>
static struct {
JavaVM *java_vm;
jclass native_library_class;
jclass disk_cache_progress_class;
jclass load_callback_stage_class;
jclass game_dir_class;
jmethodID game_dir_constructor;
jmethodID exit_emulation_activity;
jmethodID disk_cache_load_progress;
jmethodID on_emulation_started;
jmethodID on_emulation_stopped;
jmethodID on_program_changed;
jmethodID copy_to_storage;
jmethodID file_exists;
jmethodID file_extension;
jclass game_class;
jmethodID game_constructor;
jfieldID game_title_field;
jfieldID game_path_field;
jfieldID game_program_id_field;
jfieldID game_developer_field;
jfieldID game_version_field;
jfieldID game_is_homebrew_field;
static JavaVM *s_java_vm;
static jclass s_native_library_class;
static jclass s_disk_cache_progress_class;
static jclass s_load_callback_stage_class;
static jclass s_game_dir_class;
static jmethodID s_game_dir_constructor;
static jmethodID s_exit_emulation_activity;
static jmethodID s_disk_cache_load_progress;
static jmethodID s_on_emulation_started;
static jmethodID s_on_emulation_stopped;
static jmethodID s_on_program_changed;
static jmethodID s_copy_to_storage;
static jmethodID s_file_exists;
static jmethodID s_file_extension;
jclass string_class;
jclass pair_class;
jmethodID pair_constructor;
jfieldID pair_first_field;
jfieldID pair_second_field;
static jclass s_game_class;
static jmethodID s_game_constructor;
static jfieldID s_game_title_field;
static jfieldID s_game_path_field;
static jfieldID s_game_program_id_field;
static jfieldID s_game_developer_field;
static jfieldID s_game_version_field;
static jfieldID s_game_is_homebrew_field;
jclass overlay_control_data_class;
jmethodID overlay_control_data_constructor;
jfieldID overlay_control_data_id_field;
jfieldID overlay_control_data_enabled_field;
jfieldID overlay_control_data_individual_scale_field;
jfieldID overlay_control_data_landscape_position_field;
jfieldID overlay_control_data_portrait_position_field;
jfieldID overlay_control_data_foldable_position_field;
static jclass s_string_class;
static jclass s_pair_class;
static jmethodID s_pair_constructor;
static jfieldID s_pair_first_field;
static jfieldID s_pair_second_field;
jclass patch_class;
jmethodID patch_constructor;
jfieldID patch_enabled_field;
jfieldID patch_name_field;
jfieldID patch_version_field;
jfieldID patch_type_field;
jfieldID patch_program_id_field;
jfieldID patch_title_id_field;
static jclass s_overlay_control_data_class;
static jmethodID s_overlay_control_data_constructor;
static jfieldID s_overlay_control_data_id_field;
static jfieldID s_overlay_control_data_enabled_field;
static jfieldID s_overlay_control_data_individual_scale_field;
static jfieldID s_overlay_control_data_landscape_position_field;
static jfieldID s_overlay_control_data_portrait_position_field;
static jfieldID s_overlay_control_data_foldable_position_field;
jclass double_class;
jmethodID double_constructor;
jmethodID double_value_method;
static jclass s_patch_class;
static jmethodID s_patch_constructor;
static jfieldID s_patch_enabled_field;
static jfieldID s_patch_name_field;
static jfieldID s_patch_version_field;
static jfieldID s_patch_type_field;
static jfieldID s_patch_program_id_field;
static jfieldID s_patch_title_id_field;
jclass integer_class;
jmethodID integer_constructor;
jmethodID integer_value_method;
static jclass s_double_class;
static jmethodID s_double_constructor;
static jmethodID s_double_value_method;
jclass boolean_class;
jmethodID boolean_constructor;
jmethodID boolean_value_method;
static jclass s_integer_class;
static jmethodID s_integer_constructor;
static jmethodID s_integer_value_method;
jclass player_input_class;
jmethodID player_input_constructor;
jfieldID player_input_connected_field;
jfieldID player_input_buttons_field;
jfieldID player_input_analogs_field;
jfieldID player_input_motions_field;
jfieldID player_input_vibration_enabled_field;
jfieldID player_input_vibration_strength_field;
jfieldID player_input_body_color_left_field;
jfieldID player_input_body_color_right_field;
jfieldID player_input_button_color_left_field;
jfieldID player_input_button_color_right_field;
jfieldID player_input_profile_name_field;
jfieldID player_input_use_system_vibrator_field;
static jclass s_boolean_class;
static jmethodID s_boolean_constructor;
static jmethodID s_boolean_value_method;
jclass yuzu_input_device_interface;
jmethodID yuzu_input_device_get_name;
jmethodID yuzu_input_device_get_guid;
jmethodID yuzu_input_device_get_port;
jmethodID yuzu_input_device_get_supports_vibration;
jmethodID yuzu_input_device_vibrate;
jmethodID yuzu_input_device_get_axes;
jmethodID yuzu_input_device_has_keys;
static jclass s_player_input_class;
static jmethodID s_player_input_constructor;
static jfieldID s_player_input_connected_field;
static jfieldID s_player_input_buttons_field;
static jfieldID s_player_input_analogs_field;
static jfieldID s_player_input_motions_field;
static jfieldID s_player_input_vibration_enabled_field;
static jfieldID s_player_input_vibration_strength_field;
static jfieldID s_player_input_body_color_left_field;
static jfieldID s_player_input_body_color_right_field;
static jfieldID s_player_input_button_color_left_field;
static jfieldID s_player_input_button_color_right_field;
static jfieldID s_player_input_profile_name_field;
static jfieldID s_player_input_use_system_vibrator_field;
jmethodID add_netplay_message;
jmethodID clear_chat;
} state;
static jclass s_yuzu_input_device_interface;
static jmethodID s_yuzu_input_device_get_name;
static jmethodID s_yuzu_input_device_get_guid;
static jmethodID s_yuzu_input_device_get_port;
static jmethodID s_yuzu_input_device_get_supports_vibration;
static jmethodID s_yuzu_input_device_vibrate;
static jmethodID s_yuzu_input_device_get_axes;
static jmethodID s_yuzu_input_device_has_keys;
static jmethodID s_add_netplay_message;
static jmethodID s_clear_chat;
static constexpr jint JNI_VERSION = JNI_VERSION_1_6;
@@ -107,14 +106,14 @@ namespace Common::Android {
JNIEnv *GetEnvForThread() {
thread_local static struct OwnedEnv {
OwnedEnv() {
status = state.java_vm->GetEnv(reinterpret_cast<void **>(&env), JNI_VERSION_1_6);
status = s_java_vm->GetEnv(reinterpret_cast<void **>(&env), JNI_VERSION_1_6);
if (status == JNI_EDETACHED)
state.java_vm->AttachCurrentThread(&env, nullptr);
s_java_vm->AttachCurrentThread(&env, nullptr);
}
~OwnedEnv() {
if (status == JNI_EDETACHED)
state.java_vm->DetachCurrentThread();
s_java_vm->DetachCurrentThread();
}
int status;
@@ -124,303 +123,303 @@ namespace Common::Android {
}
jclass GetNativeLibraryClass() {
return state.native_library_class;
return s_native_library_class;
}
jclass GetDiskCacheProgressClass() {
return state.disk_cache_progress_class;
return s_disk_cache_progress_class;
}
jclass GetDiskCacheLoadCallbackStageClass() {
return state.load_callback_stage_class;
return s_load_callback_stage_class;
}
jclass GetGameDirClass() {
return state.game_dir_class;
return s_game_dir_class;
}
jmethodID GetGameDirConstructor() {
return state.game_dir_constructor;
return s_game_dir_constructor;
}
jmethodID GetExitEmulationActivity() {
return state.exit_emulation_activity;
return s_exit_emulation_activity;
}
jmethodID GetDiskCacheLoadProgress() {
return state.disk_cache_load_progress;
return s_disk_cache_load_progress;
}
jmethodID GetCopyToStorage() {
return state.copy_to_storage;
return s_copy_to_storage;
}
jmethodID GetFileExists() {
return state.file_exists;
return s_file_exists;
}
jmethodID GetFileExtension() {
return state.file_extension;
return s_file_extension;
}
jmethodID GetOnEmulationStarted() {
return state.on_emulation_started;
return s_on_emulation_started;
}
jmethodID GetOnEmulationStopped() {
return state.on_emulation_stopped;
return s_on_emulation_stopped;
}
jmethodID GetOnProgramChanged() {
return state.on_program_changed;
return s_on_program_changed;
}
jclass GetGameClass() {
return state.game_class;
return s_game_class;
}
jmethodID GetGameConstructor() {
return state.game_constructor;
return s_game_constructor;
}
jfieldID GetGameTitleField() {
return state.game_title_field;
return s_game_title_field;
}
jfieldID GetGamePathField() {
return state.game_path_field;
return s_game_path_field;
}
jfieldID GetGameProgramIdField() {
return state.game_program_id_field;
return s_game_program_id_field;
}
jfieldID GetGameDeveloperField() {
return state.game_developer_field;
return s_game_developer_field;
}
jfieldID GetGameVersionField() {
return state.game_version_field;
return s_game_version_field;
}
jfieldID GetGameIsHomebrewField() {
return state.game_is_homebrew_field;
return s_game_is_homebrew_field;
}
jclass GetStringClass() {
return state.string_class;
return s_string_class;
}
jclass GetPairClass() {
return state.pair_class;
return s_pair_class;
}
jmethodID GetPairConstructor() {
return state.pair_constructor;
return s_pair_constructor;
}
jfieldID GetPairFirstField() {
return state.pair_first_field;
return s_pair_first_field;
}
jfieldID GetPairSecondField() {
return state.pair_second_field;
return s_pair_second_field;
}
jclass GetOverlayControlDataClass() {
return state.overlay_control_data_class;
return s_overlay_control_data_class;
}
jmethodID GetOverlayControlDataConstructor() {
return state.overlay_control_data_constructor;
return s_overlay_control_data_constructor;
}
jfieldID GetOverlayControlDataIdField() {
return state.overlay_control_data_id_field;
return s_overlay_control_data_id_field;
}
jfieldID GetOverlayControlDataEnabledField() {
return state.overlay_control_data_enabled_field;
return s_overlay_control_data_enabled_field;
}
jfieldID GetOverlayControlDataIndividualScaleField() {
return state.overlay_control_data_individual_scale_field;
return s_overlay_control_data_individual_scale_field;
}
jfieldID GetOverlayControlDataLandscapePositionField() {
return state.overlay_control_data_landscape_position_field;
return s_overlay_control_data_landscape_position_field;
}
jfieldID GetOverlayControlDataPortraitPositionField() {
return state.overlay_control_data_portrait_position_field;
return s_overlay_control_data_portrait_position_field;
}
jfieldID GetOverlayControlDataFoldablePositionField() {
return state.overlay_control_data_foldable_position_field;
return s_overlay_control_data_foldable_position_field;
}
jclass GetPatchClass() {
return state.patch_class;
return s_patch_class;
}
jmethodID GetPatchConstructor() {
return state.patch_constructor;
return s_patch_constructor;
}
jfieldID GetPatchEnabledField() {
return state.patch_enabled_field;
return s_patch_enabled_field;
}
jfieldID GetPatchNameField() {
return state.patch_name_field;
return s_patch_name_field;
}
jfieldID GetPatchVersionField() {
return state.patch_version_field;
return s_patch_version_field;
}
jfieldID GetPatchTypeField() {
return state.patch_type_field;
return s_patch_type_field;
}
jfieldID GetPatchProgramIdField() {
return state.patch_program_id_field;
return s_patch_program_id_field;
}
jfieldID GetPatchTitleIdField() {
return state.patch_title_id_field;
return s_patch_title_id_field;
}
jclass GetDoubleClass() {
return state.double_class;
return s_double_class;
}
jmethodID GetDoubleConstructor() {
return state.double_constructor;
return s_double_constructor;
}
jmethodID GetDoubleValueMethod() {
return state.double_value_method;
return s_double_value_method;
}
jclass GetIntegerClass() {
return state.integer_class;
return s_integer_class;
}
jmethodID GetIntegerConstructor() {
return state.integer_constructor;
return s_integer_constructor;
}
jmethodID GetIntegerValueMethod() {
return state.integer_value_method;
return s_integer_value_method;
}
jclass GetBooleanClass() {
return state.boolean_class;
return s_boolean_class;
}
jmethodID GetBooleanConstructor() {
return state.boolean_constructor;
return s_boolean_constructor;
}
jmethodID GetBooleanValueMethod() {
return state.boolean_value_method;
return s_boolean_value_method;
}
jclass GetPlayerInputClass() {
return state.player_input_class;
return s_player_input_class;
}
jmethodID GetPlayerInputConstructor() {
return state.player_input_constructor;
return s_player_input_constructor;
}
jfieldID GetPlayerInputConnectedField() {
return state.player_input_connected_field;
return s_player_input_connected_field;
}
jfieldID GetPlayerInputButtonsField() {
return state.player_input_buttons_field;
return s_player_input_buttons_field;
}
jfieldID GetPlayerInputAnalogsField() {
return state.player_input_analogs_field;
return s_player_input_analogs_field;
}
jfieldID GetPlayerInputMotionsField() {
return state.player_input_motions_field;
return s_player_input_motions_field;
}
jfieldID GetPlayerInputVibrationEnabledField() {
return state.player_input_vibration_enabled_field;
return s_player_input_vibration_enabled_field;
}
jfieldID GetPlayerInputVibrationStrengthField() {
return state.player_input_vibration_strength_field;
return s_player_input_vibration_strength_field;
}
jfieldID GetPlayerInputBodyColorLeftField() {
return state.player_input_body_color_left_field;
return s_player_input_body_color_left_field;
}
jfieldID GetPlayerInputBodyColorRightField() {
return state.player_input_body_color_right_field;
return s_player_input_body_color_right_field;
}
jfieldID GetPlayerInputButtonColorLeftField() {
return state.player_input_button_color_left_field;
return s_player_input_button_color_left_field;
}
jfieldID GetPlayerInputButtonColorRightField() {
return state.player_input_button_color_right_field;
return s_player_input_button_color_right_field;
}
jfieldID GetPlayerInputProfileNameField() {
return state.player_input_profile_name_field;
return s_player_input_profile_name_field;
}
jfieldID GetPlayerInputUseSystemVibratorField() {
return state.player_input_use_system_vibrator_field;
return s_player_input_use_system_vibrator_field;
}
jclass GetYuzuInputDeviceInterface() {
return state.yuzu_input_device_interface;
return s_yuzu_input_device_interface;
}
jmethodID GetYuzuDeviceGetName() {
return state.yuzu_input_device_get_name;
return s_yuzu_input_device_get_name;
}
jmethodID GetYuzuDeviceGetGUID() {
return state.yuzu_input_device_get_guid;
return s_yuzu_input_device_get_guid;
}
jmethodID GetYuzuDeviceGetPort() {
return state.yuzu_input_device_get_port;
return s_yuzu_input_device_get_port;
}
jmethodID GetYuzuDeviceGetSupportsVibration() {
return state.yuzu_input_device_get_supports_vibration;
return s_yuzu_input_device_get_supports_vibration;
}
jmethodID GetYuzuDeviceVibrate() {
return state.yuzu_input_device_vibrate;
return s_yuzu_input_device_vibrate;
}
jmethodID GetYuzuDeviceGetAxes() {
return state.yuzu_input_device_get_axes;
return s_yuzu_input_device_get_axes;
}
jmethodID GetYuzuDeviceHasKeys() {
return state.yuzu_input_device_has_keys;
return s_yuzu_input_device_has_keys;
}
jmethodID GetAddNetPlayMessage() {
return state.add_netplay_message;
return s_add_netplay_message;
}
jmethodID ClearChat() {
return state.clear_chat;
return s_clear_chat;
}
#ifdef __cplusplus
@@ -437,20 +436,20 @@ namespace Common::Android {
// UnInitialize Android Storage
Common::FS::Android::UnRegisterCallbacks();
env->DeleteGlobalRef(state.native_library_class);
env->DeleteGlobalRef(state.disk_cache_progress_class);
env->DeleteGlobalRef(state.load_callback_stage_class);
env->DeleteGlobalRef(state.game_dir_class);
env->DeleteGlobalRef(state.game_class);
env->DeleteGlobalRef(state.string_class);
env->DeleteGlobalRef(state.pair_class);
env->DeleteGlobalRef(state.overlay_control_data_class);
env->DeleteGlobalRef(state.patch_class);
env->DeleteGlobalRef(state.double_class);
env->DeleteGlobalRef(state.integer_class);
env->DeleteGlobalRef(state.boolean_class);
env->DeleteGlobalRef(state.player_input_class);
env->DeleteGlobalRef(state.yuzu_input_device_interface);
env->DeleteGlobalRef(s_native_library_class);
env->DeleteGlobalRef(s_disk_cache_progress_class);
env->DeleteGlobalRef(s_load_callback_stage_class);
env->DeleteGlobalRef(s_game_dir_class);
env->DeleteGlobalRef(s_game_class);
env->DeleteGlobalRef(s_string_class);
env->DeleteGlobalRef(s_pair_class);
env->DeleteGlobalRef(s_overlay_control_data_class);
env->DeleteGlobalRef(s_patch_class);
env->DeleteGlobalRef(s_double_class);
env->DeleteGlobalRef(s_integer_class);
env->DeleteGlobalRef(s_boolean_class);
env->DeleteGlobalRef(s_player_input_class);
env->DeleteGlobalRef(s_yuzu_input_device_interface);
// UnInitialize applets
SoftwareKeyboard::CleanupJNI(env);
@@ -464,7 +463,7 @@ namespace Common::Android {
#endif
void Initialize(JavaVM* vm, JNIEnv *env) {
state.java_vm = vm;
s_java_vm = vm;
InitFFmpegOnLoad(vm);
if (env->ExceptionCheck()) {
@@ -473,169 +472,169 @@ void Initialize(JavaVM* vm, JNIEnv *env) {
// Initialize Java classes
const jclass native_library_class = env->FindClass("org/yuzu/yuzu_emu/NativeLibrary");
state.native_library_class = reinterpret_cast<jclass>(env->NewGlobalRef(native_library_class));
state.disk_cache_progress_class = reinterpret_cast<jclass>(env->NewGlobalRef(
s_native_library_class = reinterpret_cast<jclass>(env->NewGlobalRef(native_library_class));
s_disk_cache_progress_class = reinterpret_cast<jclass>(env->NewGlobalRef(
env->FindClass("org/yuzu/yuzu_emu/disk_shader_cache/DiskShaderCacheProgress")));
state.load_callback_stage_class = reinterpret_cast<jclass>(env->NewGlobalRef(env->FindClass(
s_load_callback_stage_class = reinterpret_cast<jclass>(env->NewGlobalRef(env->FindClass(
"org/yuzu/yuzu_emu/disk_shader_cache/DiskShaderCacheProgress$LoadCallbackStage")));
const jclass game_dir_class = env->FindClass("org/yuzu/yuzu_emu/model/GameDir");
state.game_dir_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_dir_class));
state.game_dir_constructor = env->GetMethodID(game_dir_class, "<init>",
s_game_dir_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_dir_class));
s_game_dir_constructor = env->GetMethodID(game_dir_class, "<init>",
"(Ljava/lang/String;Z)V");
env->DeleteLocalRef(game_dir_class);
// Initialize methods
state.exit_emulation_activity =
env->GetStaticMethodID(state.native_library_class, "exitEmulationActivity", "(I)V");
state.disk_cache_load_progress =
env->GetStaticMethodID(state.disk_cache_progress_class, "loadProgress", "(III)V");
state.copy_to_storage = env->GetStaticMethodID(state.native_library_class, "copyFileToStorage",
s_exit_emulation_activity =
env->GetStaticMethodID(s_native_library_class, "exitEmulationActivity", "(I)V");
s_disk_cache_load_progress =
env->GetStaticMethodID(s_disk_cache_progress_class, "loadProgress", "(III)V");
s_copy_to_storage = env->GetStaticMethodID(s_native_library_class, "copyFileToStorage",
"(Ljava/lang/String;Ljava/lang/String;)Z");
state.file_exists = env->GetStaticMethodID(state.native_library_class, "exists",
s_file_exists = env->GetStaticMethodID(s_native_library_class, "exists",
"(Ljava/lang/String;)Z");
state.file_extension = env->GetStaticMethodID(state.native_library_class, "getFileExtension",
s_file_extension = env->GetStaticMethodID(s_native_library_class, "getFileExtension",
"(Ljava/lang/String;)Ljava/lang/String;");
state.on_emulation_started =
env->GetStaticMethodID(state.native_library_class, "onEmulationStarted", "()V");
state.on_emulation_stopped =
env->GetStaticMethodID(state.native_library_class, "onEmulationStopped", "(I)V");
state.on_program_changed =
env->GetStaticMethodID(state.native_library_class, "onProgramChanged", "(I)V");
s_on_emulation_started =
env->GetStaticMethodID(s_native_library_class, "onEmulationStarted", "()V");
s_on_emulation_stopped =
env->GetStaticMethodID(s_native_library_class, "onEmulationStopped", "(I)V");
s_on_program_changed =
env->GetStaticMethodID(s_native_library_class, "onProgramChanged", "(I)V");
const jclass game_class = env->FindClass("org/yuzu/yuzu_emu/model/Game");
state.game_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_class));
state.game_constructor = env->GetMethodID(game_class, "<init>",
s_game_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_class));
s_game_constructor = env->GetMethodID(game_class, "<init>",
"(Ljava/lang/String;Ljava/lang/String;Ljava/lang/"
"String;Ljava/lang/String;Ljava/lang/String;Z)V");
state.game_title_field = env->GetFieldID(game_class, "title", "Ljava/lang/String;");
state.game_path_field = env->GetFieldID(game_class, "path", "Ljava/lang/String;");
state.game_program_id_field = env->GetFieldID(game_class, "programId", "Ljava/lang/String;");
state.game_developer_field = env->GetFieldID(game_class, "developer", "Ljava/lang/String;");
state.game_version_field = env->GetFieldID(game_class, "version", "Ljava/lang/String;");
state.game_is_homebrew_field = env->GetFieldID(game_class, "isHomebrew", "Z");
s_game_title_field = env->GetFieldID(game_class, "title", "Ljava/lang/String;");
s_game_path_field = env->GetFieldID(game_class, "path", "Ljava/lang/String;");
s_game_program_id_field = env->GetFieldID(game_class, "programId", "Ljava/lang/String;");
s_game_developer_field = env->GetFieldID(game_class, "developer", "Ljava/lang/String;");
s_game_version_field = env->GetFieldID(game_class, "version", "Ljava/lang/String;");
s_game_is_homebrew_field = env->GetFieldID(game_class, "isHomebrew", "Z");
env->DeleteLocalRef(game_class);
const jclass string_class = env->FindClass("java/lang/String");
state.string_class = reinterpret_cast<jclass>(env->NewGlobalRef(string_class));
s_string_class = reinterpret_cast<jclass>(env->NewGlobalRef(string_class));
env->DeleteLocalRef(string_class);
const jclass pair_class = env->FindClass("kotlin/Pair");
state.pair_class = reinterpret_cast<jclass>(env->NewGlobalRef(pair_class));
state.pair_constructor =
s_pair_class = reinterpret_cast<jclass>(env->NewGlobalRef(pair_class));
s_pair_constructor =
env->GetMethodID(pair_class, "<init>", "(Ljava/lang/Object;Ljava/lang/Object;)V");
state.pair_first_field = env->GetFieldID(pair_class, "first", "Ljava/lang/Object;");
state.pair_second_field = env->GetFieldID(pair_class, "second", "Ljava/lang/Object;");
s_pair_first_field = env->GetFieldID(pair_class, "first", "Ljava/lang/Object;");
s_pair_second_field = env->GetFieldID(pair_class, "second", "Ljava/lang/Object;");
env->DeleteLocalRef(pair_class);
const jclass overlay_control_data_class =
env->FindClass("org/yuzu/yuzu_emu/overlay/model/OverlayControlData");
state.overlay_control_data_class =
s_overlay_control_data_class =
reinterpret_cast<jclass>(env->NewGlobalRef(overlay_control_data_class));
state.overlay_control_data_constructor =
s_overlay_control_data_constructor =
env->GetMethodID(overlay_control_data_class, "<init>",
"(Ljava/lang/String;ZLkotlin/Pair;Lkotlin/Pair;Lkotlin/Pair;F)V");
state.overlay_control_data_id_field =
s_overlay_control_data_id_field =
env->GetFieldID(overlay_control_data_class, "id", "Ljava/lang/String;");
state.overlay_control_data_enabled_field =
s_overlay_control_data_enabled_field =
env->GetFieldID(overlay_control_data_class, "enabled", "Z");
state.overlay_control_data_landscape_position_field =
s_overlay_control_data_landscape_position_field =
env->GetFieldID(overlay_control_data_class, "landscapePosition", "Lkotlin/Pair;");
state.overlay_control_data_portrait_position_field =
s_overlay_control_data_portrait_position_field =
env->GetFieldID(overlay_control_data_class, "portraitPosition", "Lkotlin/Pair;");
state.overlay_control_data_foldable_position_field =
s_overlay_control_data_foldable_position_field =
env->GetFieldID(overlay_control_data_class, "foldablePosition", "Lkotlin/Pair;");
state.overlay_control_data_individual_scale_field =
s_overlay_control_data_individual_scale_field =
env->GetFieldID(overlay_control_data_class, "individualScale", "F");
env->DeleteLocalRef(overlay_control_data_class);
const jclass patch_class = env->FindClass("org/yuzu/yuzu_emu/model/Patch");
state.patch_class = reinterpret_cast<jclass>(env->NewGlobalRef(patch_class));
state.patch_constructor = env->GetMethodID(
s_patch_class = reinterpret_cast<jclass>(env->NewGlobalRef(patch_class));
s_patch_constructor = env->GetMethodID(
patch_class, "<init>",
"(ZLjava/lang/String;Ljava/lang/String;ILjava/lang/String;Ljava/lang/String;JI)V");
state.patch_enabled_field = env->GetFieldID(patch_class, "enabled", "Z");
state.patch_name_field = env->GetFieldID(patch_class, "name", "Ljava/lang/String;");
state.patch_version_field = env->GetFieldID(patch_class, "version", "Ljava/lang/String;");
state.patch_type_field = env->GetFieldID(patch_class, "type", "I");
state.patch_program_id_field = env->GetFieldID(patch_class, "programId", "Ljava/lang/String;");
state.patch_title_id_field = env->GetFieldID(patch_class, "titleId", "Ljava/lang/String;");
s_patch_enabled_field = env->GetFieldID(patch_class, "enabled", "Z");
s_patch_name_field = env->GetFieldID(patch_class, "name", "Ljava/lang/String;");
s_patch_version_field = env->GetFieldID(patch_class, "version", "Ljava/lang/String;");
s_patch_type_field = env->GetFieldID(patch_class, "type", "I");
s_patch_program_id_field = env->GetFieldID(patch_class, "programId", "Ljava/lang/String;");
s_patch_title_id_field = env->GetFieldID(patch_class, "titleId", "Ljava/lang/String;");
env->DeleteLocalRef(patch_class);
const jclass double_class = env->FindClass("java/lang/Double");
state.double_class = reinterpret_cast<jclass>(env->NewGlobalRef(double_class));
state.double_constructor = env->GetMethodID(double_class, "<init>", "(D)V");
state.double_value_method = env->GetMethodID(double_class, "doubleValue", "()D");
s_double_class = reinterpret_cast<jclass>(env->NewGlobalRef(double_class));
s_double_constructor = env->GetMethodID(double_class, "<init>", "(D)V");
s_double_value_method = env->GetMethodID(double_class, "doubleValue", "()D");
env->DeleteLocalRef(double_class);
const jclass int_class = env->FindClass("java/lang/Integer");
state.integer_class = reinterpret_cast<jclass>(env->NewGlobalRef(int_class));
state.integer_constructor = env->GetMethodID(int_class, "<init>", "(I)V");
state.integer_value_method = env->GetMethodID(int_class, "intValue", "()I");
s_integer_class = reinterpret_cast<jclass>(env->NewGlobalRef(int_class));
s_integer_constructor = env->GetMethodID(int_class, "<init>", "(I)V");
s_integer_value_method = env->GetMethodID(int_class, "intValue", "()I");
env->DeleteLocalRef(int_class);
const jclass boolean_class = env->FindClass("java/lang/Boolean");
state.boolean_class = reinterpret_cast<jclass>(env->NewGlobalRef(boolean_class));
state.boolean_constructor = env->GetMethodID(boolean_class, "<init>", "(Z)V");
state.boolean_value_method = env->GetMethodID(boolean_class, "booleanValue", "()Z");
s_boolean_class = reinterpret_cast<jclass>(env->NewGlobalRef(boolean_class));
s_boolean_constructor = env->GetMethodID(boolean_class, "<init>", "(Z)V");
s_boolean_value_method = env->GetMethodID(boolean_class, "booleanValue", "()Z");
env->DeleteLocalRef(boolean_class);
const jclass player_input_class =
env->FindClass("org/yuzu/yuzu_emu/features/input/model/PlayerInput");
state.player_input_class = reinterpret_cast<jclass>(env->NewGlobalRef(player_input_class));
state.player_input_constructor = env->GetMethodID(
s_player_input_class = reinterpret_cast<jclass>(env->NewGlobalRef(player_input_class));
s_player_input_constructor = env->GetMethodID(
player_input_class, "<init>",
"(Z[Ljava/lang/String;[Ljava/lang/String;[Ljava/lang/String;ZIJJJJLjava/lang/String;Z)V");
state.player_input_connected_field = env->GetFieldID(player_input_class, "connected", "Z");
state.player_input_buttons_field =
s_player_input_connected_field = env->GetFieldID(player_input_class, "connected", "Z");
s_player_input_buttons_field =
env->GetFieldID(player_input_class, "buttons", "[Ljava/lang/String;");
state.player_input_analogs_field =
s_player_input_analogs_field =
env->GetFieldID(player_input_class, "analogs", "[Ljava/lang/String;");
state.player_input_motions_field =
s_player_input_motions_field =
env->GetFieldID(player_input_class, "motions", "[Ljava/lang/String;");
state.player_input_vibration_enabled_field =
s_player_input_vibration_enabled_field =
env->GetFieldID(player_input_class, "vibrationEnabled", "Z");
state.player_input_vibration_strength_field =
s_player_input_vibration_strength_field =
env->GetFieldID(player_input_class, "vibrationStrength", "I");
state.player_input_body_color_left_field =
s_player_input_body_color_left_field =
env->GetFieldID(player_input_class, "bodyColorLeft", "J");
state.player_input_body_color_right_field =
s_player_input_body_color_right_field =
env->GetFieldID(player_input_class, "bodyColorRight", "J");
state.player_input_button_color_left_field =
s_player_input_button_color_left_field =
env->GetFieldID(player_input_class, "buttonColorLeft", "J");
state.player_input_button_color_right_field =
s_player_input_button_color_right_field =
env->GetFieldID(player_input_class, "buttonColorRight", "J");
state.player_input_profile_name_field =
s_player_input_profile_name_field =
env->GetFieldID(player_input_class, "profileName", "Ljava/lang/String;");
state.player_input_use_system_vibrator_field =
s_player_input_use_system_vibrator_field =
env->GetFieldID(player_input_class, "useSystemVibrator", "Z");
env->DeleteLocalRef(player_input_class);
const jclass yuzu_input_device_interface =
env->FindClass("org/yuzu/yuzu_emu/features/input/YuzuInputDevice");
state.yuzu_input_device_interface =
s_yuzu_input_device_interface =
reinterpret_cast<jclass>(env->NewGlobalRef(yuzu_input_device_interface));
state.yuzu_input_device_get_name =
s_yuzu_input_device_get_name =
env->GetMethodID(yuzu_input_device_interface, "getName", "()Ljava/lang/String;");
state.yuzu_input_device_get_guid =
s_yuzu_input_device_get_guid =
env->GetMethodID(yuzu_input_device_interface, "getGUID", "()Ljava/lang/String;");
state.yuzu_input_device_get_port = env->GetMethodID(yuzu_input_device_interface, "getPort",
s_yuzu_input_device_get_port = env->GetMethodID(yuzu_input_device_interface, "getPort",
"()I");
state.yuzu_input_device_get_supports_vibration =
s_yuzu_input_device_get_supports_vibration =
env->GetMethodID(yuzu_input_device_interface, "getSupportsVibration", "()Z");
state.yuzu_input_device_vibrate = env->GetMethodID(yuzu_input_device_interface, "vibrate",
s_yuzu_input_device_vibrate = env->GetMethodID(yuzu_input_device_interface, "vibrate",
"(F)V");
state.yuzu_input_device_get_axes =
s_yuzu_input_device_get_axes =
env->GetMethodID(yuzu_input_device_interface, "getAxes", "()[Ljava/lang/Integer;");
state.yuzu_input_device_has_keys =
s_yuzu_input_device_has_keys =
env->GetMethodID(yuzu_input_device_interface, "hasKeys", "([I)[Z");
env->DeleteLocalRef(yuzu_input_device_interface);
state.add_netplay_message = env->GetStaticMethodID(state.native_library_class, "addNetPlayMessage",
s_add_netplay_message = env->GetStaticMethodID(s_native_library_class, "addNetPlayMessage",
"(ILjava/lang/String;)V");
state.clear_chat = env->GetStaticMethodID(state.native_library_class, "clearChat", "()V");
s_clear_chat = env->GetStaticMethodID(s_native_library_class, "clearChat", "()V");
// Initialize Android Storage
Common::FS::Android::RegisterCallbacks(env, state.native_library_class);
Common::FS::Android::RegisterCallbacks(env, s_native_library_class);
// Initialize applets
Common::Android::SoftwareKeyboard::InitJNI(env);
+18 -4
View File
@@ -22,22 +22,36 @@ template <typename T>
return std::size_t(sizeof(T) * CHAR_BIT);
}
template<typename T>
requires std::is_integral_v<T>
[[nodiscard]] constexpr u32 MostSignificantBit(const T value) {
return u32(sizeof(T) * CHAR_BIT - 1 - std::countl_zero(value));
}
template<typename T>
requires std::is_integral_v<T>
[[nodiscard]] constexpr T Log2Floor(const T value) {
return std::bit_width(value) - 1;
return T(MostSignificantBit<T>(value));
}
template<typename T>
requires std::is_integral_v<T>
[[nodiscard]] constexpr T Log2Ceil(const T value) {
return std::bit_width(value - 1);
const T log2_f = Log2Floor<T>(value);
return T(log2_f + T((value ^ (T(1ULL) << log2_f)) != T(0ULL)));
}
template <typename T>
requires std::is_integral_v<T>
[[nodiscard]] T NextPow2(T value) {
return T(1ULL << (sizeof(T) * CHAR_BIT - std::countl_zero(value - 1U)));
}
template <size_t bit_index, typename T>
requires (std::is_integral_v<T> && bit_index < BitSize<T>())
requires std::is_integral_v<T>
[[nodiscard]] constexpr bool Bit(const T value) {
return (T(value >> bit_index) & T(1)) == T(1);
static_assert(bit_index < BitSize<T>(), "bit_index must be smaller than size of T");
return ((value >> bit_index) & T(1)) == T(1);
}
} // namespace Common
+13 -5
View File
@@ -25,18 +25,26 @@ template <typename T>
requires std::is_unsigned_v<T>
inline std::size_t HashValue(T val) {
const unsigned int size_t_bits = std::numeric_limits<std::size_t>::digits;
const unsigned int length = (std::numeric_limits<T>::digits - 1) / static_cast<unsigned int>(size_t_bits);
const unsigned int length =
(std::numeric_limits<T>::digits - 1) / static_cast<unsigned int>(size_t_bits);
std::size_t seed = 0;
for (unsigned int i = length * size_t_bits; i > 0; i -= size_t_bits)
seed ^= std::size_t(val >> i) + (seed << 6) + (seed >> 2);
return seed ^= std::size_t(val) + (seed << 6) + (seed >> 2);
for (unsigned int i = length * size_t_bits; i > 0; i -= size_t_bits) {
seed ^= static_cast<size_t>(val >> i) + (seed << 6) + (seed >> 2);
}
seed ^= static_cast<size_t>(val) + (seed << 6) + (seed >> 2);
return seed;
}
template <size_t Bits>
struct HashCombineImpl {
template <typename T>
static inline T fn(T seed, T value) {
return seed ^= value + 0x9e3779b9 + (seed << 6) + (seed >> 2);
seed ^= value + 0x9e3779b9 + (seed << 6) + (seed >> 2);
return seed;
}
};
+2 -5
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -15,14 +12,14 @@ namespace Common {
template <typename N, typename D>
requires std::is_integral_v<N> && std::is_unsigned_v<D>
[[nodiscard]] constexpr N DivCeil(N number, D divisor) {
return N((D(number) + divisor - 1) / divisor);
return static_cast<N>((static_cast<D>(number) + divisor - 1) / divisor);
}
/// Ceiled integer division with logarithmic divisor in base 2
template <typename N, typename D>
requires std::is_integral_v<N> && std::is_unsigned_v<D>
[[nodiscard]] constexpr N DivCeilLog2(N value, D alignment_log2) {
return N((D(value) + (D(1) << alignment_log2) - 1) >> alignment_log2);
return static_cast<N>((static_cast<D>(value) + (D(1) << alignment_log2) - 1) >> alignment_log2);
}
} // namespace Common
+28
View File
@@ -0,0 +1,28 @@
// SPDX-FileCopyrightText: 2015 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <cstddef>
#include <utility>
#include <boost/functional/hash.hpp>
namespace Common {
struct PairHash {
template <class T1, class T2>
std::size_t operator()(const std::pair<T1, T2>& pair) const noexcept {
std::size_t seed = std::hash<T1>()(pair.first);
boost::hash_combine(seed, std::hash<T2>()(pair.second));
return seed;
}
};
template <typename T>
struct IdentityHash {
[[nodiscard]] size_t operator()(T value) const noexcept {
return static_cast<size_t>(value);
}
};
} // namespace Common
+16 -10
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -19,12 +16,14 @@ namespace Common {
[[nodiscard]] constexpr u8 ToHexNibble(char c) {
if (c >= 65 && c <= 70) {
return u8(c - 55);
return static_cast<u8>(c - 55);
}
if (c >= 97 && c <= 102) {
return u8(c - 87);
return static_cast<u8>(c - 87);
}
return u8(c - 48);
return static_cast<u8>(c - 48);
}
[[nodiscard]] std::vector<u8> HexStringToVector(std::string_view str, bool little_endian);
@@ -32,28 +31,35 @@ namespace Common {
template <std::size_t Size, bool le = false>
[[nodiscard]] constexpr std::array<u8, Size> HexStringToArray(std::string_view str) {
ASSERT_MSG(Size * 2 <= str.size(), "Invalid string size");
std::array<u8, Size> out{};
if constexpr (le) {
for (std::size_t i = 2 * Size - 2; i <= 2 * Size; i -= 2) {
out[i / 2] = u8((ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]));
out[i / 2] = static_cast<u8>((ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]));
}
} else {
for (std::size_t i = 0; i < 2 * Size; i += 2) {
out[i / 2] = u8((ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]));
out[i / 2] = static_cast<u8>((ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]));
}
}
return out;
}
template <typename ContiguousContainer>
requires std::is_same_v<typename ContiguousContainer::value_type, u8>
[[nodiscard]] std::string HexToString(const ContiguousContainer& data, bool upper = true) {
static_assert(std::is_same_v<typename ContiguousContainer::value_type, u8>,
"Underlying type within the contiguous container must be u8.");
constexpr std::size_t pad_width = 2;
std::string out;
out.reserve(std::size(data) * pad_width);
const auto format_str = fmt::runtime(upper ? "{:02X}" : "{:02x}");
for (const u8 c : data)
for (const u8 c : data) {
out += fmt::format(format_str, c);
}
return out;
}
+6 -10
View File
@@ -10,7 +10,6 @@
#include <cstdlib>
#include <regex>
#include <thread>
#include <boost/algorithm/string/predicate.hpp>
#if defined(__ANDROID__)
#include <android/log.h>
@@ -96,10 +95,9 @@ std::string FormatLogMessage(const Entry& entry) noexcept {
template <typename It>
Level GetLevelByName(const It begin, const It end) {
std::string_view const sv{begin, end};
for (u32 i = 0; i < u32(Level::Count); ++i) {
auto const level_name = GetLevelName(Level(i));
if (boost::iequals(sv, level_name))
const char* level_name = GetLevelName(Level(i));
if (Common::ComparePartialString(begin, end, level_name))
return Level(i);
}
return Level::Count;
@@ -107,10 +105,9 @@ Level GetLevelByName(const It begin, const It end) {
template <typename It>
Class GetClassByName(const It begin, const It end) {
std::string_view const sv{begin, end};
for (u32 i = 0; i < u32(Class::Count); ++i) {
auto const level_name = GetLogClassName(Class(i));
if (boost::iequals(sv, level_name))
const char* level_name = GetLogClassName(Class(i));
if (Common::ComparePartialString(begin, end, level_name))
return Class(i);
}
return Class::Count;
@@ -123,13 +120,12 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
LOG_ERROR(Log, "Invalid log filter. Must specify a log level after `:`: {}", std::string(begin, end));
return false;
}
auto const sv = std::string_view{begin, level_separator};
auto const level = GetLevelByName(level_separator + 1, end);
const Level level = GetLevelByName(level_separator + 1, end);
if (level == Level::Count) {
LOG_ERROR(Log, "Unknown log level in filter: {}", std::string(begin, end));
return false;
}
if (boost::iequals(sv, "*")) {
if (Common::ComparePartialString(begin, level_separator, "*")) {
instance.class_levels.fill(level);
return true;
}
+18 -20
View File
@@ -8,9 +8,6 @@
#include <stdexcept>
#include <utility>
#include <vector>
#include <boost/algorithm/string/classification.hpp>
#include <boost/algorithm/string/replace.hpp>
#include <boost/algorithm/string/split.hpp>
#include "common/logging.h"
#include "common/param_package.h"
@@ -18,16 +15,17 @@
namespace Common {
constexpr auto KEY_VALUE_SEPARATOR = ":";
constexpr auto PARAM_SEPARATOR = ",";
constexpr auto ESCAPE_CHARACTER = "$";
constexpr auto KEY_VALUE_SEPARATOR_ESCAPE = "$0";
constexpr auto PARAM_SEPARATOR_ESCAPE = "$1";
constexpr auto ESCAPE_CHARACTER_ESCAPE = "$2";
constexpr char KEY_VALUE_SEPARATOR = ':';
constexpr char PARAM_SEPARATOR = ',';
constexpr char ESCAPE_CHARACTER = '$';
constexpr char KEY_VALUE_SEPARATOR_ESCAPE[] = "$0";
constexpr char PARAM_SEPARATOR_ESCAPE[] = "$1";
constexpr char ESCAPE_CHARACTER_ESCAPE[] = "$2";
/// A placeholder for empty param packages to avoid empty strings
/// (they may be recognized as "not set" by some frontend libraries like qt)
constexpr auto EMPTY_PLACEHOLDER = "[empty]";
constexpr char EMPTY_PLACEHOLDER[] = "[empty]";
ParamPackage::ParamPackage(const std::string& serialized) {
if (serialized == EMPTY_PLACEHOLDER) {
@@ -35,20 +33,20 @@ ParamPackage::ParamPackage(const std::string& serialized) {
}
std::vector<std::string> pairs;
boost::split(pairs, serialized, boost::is_any_of(PARAM_SEPARATOR));
Common::SplitString(serialized, PARAM_SEPARATOR, pairs);
for (const std::string& pair : pairs) {
std::vector<std::string> key_value;
boost::split(key_value, pair, boost::is_any_of(KEY_VALUE_SEPARATOR));
Common::SplitString(pair, KEY_VALUE_SEPARATOR, key_value);
if (key_value.size() != 2) {
LOG_ERROR(Common, "invalid key pair {}", pair);
continue;
}
for (auto& part : key_value) {
boost::replace_all(part, KEY_VALUE_SEPARATOR_ESCAPE, KEY_VALUE_SEPARATOR);
boost::replace_all(part, PARAM_SEPARATOR_ESCAPE, PARAM_SEPARATOR);
boost::replace_all(part, ESCAPE_CHARACTER_ESCAPE, ESCAPE_CHARACTER);
for (std::string& part : key_value) {
part = Common::ReplaceAll(part, KEY_VALUE_SEPARATOR_ESCAPE, {KEY_VALUE_SEPARATOR});
part = Common::ReplaceAll(part, PARAM_SEPARATOR_ESCAPE, {PARAM_SEPARATOR});
part = Common::ReplaceAll(part, ESCAPE_CHARACTER_ESCAPE, {ESCAPE_CHARACTER});
}
Set(key_value[0], std::move(key_value[1]));
@@ -65,10 +63,10 @@ std::string ParamPackage::Serialize() const {
for (const auto& pair : data) {
std::array<std::string, 2> key_value{{pair.first, pair.second}};
for (auto& part : key_value) {
boost::replace_all(part, ESCAPE_CHARACTER, ESCAPE_CHARACTER_ESCAPE);
boost::replace_all(part, PARAM_SEPARATOR, PARAM_SEPARATOR_ESCAPE);
boost::replace_all(part, KEY_VALUE_SEPARATOR, KEY_VALUE_SEPARATOR_ESCAPE);
for (std::string& part : key_value) {
part = Common::ReplaceAll(part, {ESCAPE_CHARACTER}, ESCAPE_CHARACTER_ESCAPE);
part = Common::ReplaceAll(part, {PARAM_SEPARATOR}, PARAM_SEPARATOR_ESCAPE);
part = Common::ReplaceAll(part, {KEY_VALUE_SEPARATOR}, KEY_VALUE_SEPARATOR_ESCAPE);
}
result += key_value[0] + KEY_VALUE_SEPARATOR + key_value[1] + PARAM_SEPARATOR;
}
+51
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@@ -24,6 +24,22 @@
namespace Common {
/// Make a string lowercase
std::string ToLower(const std::string_view sv) {
std::string str{sv};
std::transform(str.begin(), str.end(), str.begin(),
[](auto const c) { return char(std::tolower(c)); });
return str;
}
/// Make a string uppercase
std::string ToUpper(const std::string_view sv) {
std::string str{sv};
std::transform(str.begin(), str.end(), str.begin(),
[](auto const c) { return char(std::toupper(c)); });
return str;
}
bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _pFilename,
std::string* _pExtension) {
if (full_path.empty())
@@ -64,6 +80,41 @@ bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _
return true;
}
void SplitString(const std::string& str, const char delim, std::vector<std::string>& output) {
std::istringstream iss(str);
output.resize(1);
while (std::getline(iss, *output.rbegin(), delim)) {
output.emplace_back();
}
output.pop_back();
}
std::string TabsToSpaces(int tab_size, std::string in) {
std::size_t i = 0;
while ((i = in.find('\t')) != std::string::npos) {
in.replace(i, 1, tab_size, ' ');
}
return in;
}
std::string ReplaceAll(std::string result, const std::string& src, const std::string& dest) {
std::size_t pos = 0;
if (src == dest)
return result;
while ((pos = result.find(src, pos)) != std::string::npos) {
result.replace(pos, src.size(), dest);
pos += dest.length();
}
return result;
}
std::string UTF16ToUTF8(std::u16string_view input) {
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
return convert.to_bytes(input.data(), input.data() + input.size());
+56 -4
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
@@ -16,6 +16,12 @@
namespace Common {
/// Make a string lowercase
[[nodiscard]] std::string ToLower(const std::string_view sv);
/// Make a string uppercase
[[nodiscard]] std::string ToUpper(const std::string_view sv);
[[nodiscard]] inline std::string StringFromBuffer(std::span<const u8> data) noexcept {
return std::string(data.begin(), std::find(data.begin(), data.end(), '\0'));
}
@@ -23,8 +29,37 @@ namespace Common {
return std::string(data.begin(), std::find(data.begin(), data.end(), '\0'));
}
/// Turns " hej " into "hej". Also handles tabs.
[[nodiscard]] inline std::string StripSpaces(const std::string_view str) noexcept {
const std::size_t s = str.find_first_not_of(" \t\r\n");
if (str.npos != s)
return std::string{str.substr(s, str.find_last_not_of(" \t\r\n") - s + 1)};
return {};
}
/// "\"hello\"" is turned to "hello"
/// This one assumes that the string has already been space stripped in both
/// ends, as done by StripSpaces above, for example.
[[nodiscard]] inline std::string StripQuotes(const std::string_view s) noexcept {
if (s.size() && '\"' == s[0] && '\"' == *s.rbegin())
return std::string{s.substr(1, s.size() - 2)};
return std::string{s};
}
[[nodiscard]] inline std::string StringFromBool(bool value) noexcept {
return value ? "True" : "False";
}
[[nodiscard]] std::string TabsToSpaces(int tab_size, std::string in);
void SplitString(const std::string& str, char delim, std::vector<std::string>& output);
// "C:/Windows/winhelp.exe" to "C:/Windows/", "winhelp", ".exe"
bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _pFilename, std::string* _pExtension);
bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _pFilename,
std::string* _pExtension);
[[nodiscard]] std::string ReplaceAll(std::string result, const std::string& src,
const std::string& dest);
[[nodiscard]] std::string UTF16ToUTF8(std::u16string_view input);
[[nodiscard]] std::u16string UTF8ToUTF16(std::string_view input);
@@ -38,13 +73,30 @@ bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _
[[nodiscard]] std::u16string U16StringFromBuffer(const u16* input, std::size_t length);
/**
* Compares the string defined by the range [`begin`, `end`) to the null-terminated C-string
* `other` for equality.
*/
template <typename InIt>
[[nodiscard]] inline bool ComparePartialString(InIt begin, InIt end, const char* other) noexcept {
for (; begin != end && *other != '\0'; ++begin, ++other) {
if (*begin != *other) {
return false;
}
}
// Only return true if both strings finished at the same point
return (begin == end) == (*other == '\0');
}
/// Creates a std::string from a fixed-size NUL-terminated char buffer. If the buffer isn't
/// NUL-terminated then the string ends at max_len characters.
[[nodiscard]] std::string StringFromFixedZeroTerminatedBuffer(std::string_view buffer, std::size_t max_len);
[[nodiscard]] std::string StringFromFixedZeroTerminatedBuffer(std::string_view buffer,
std::size_t max_len);
/// Creates a UTF-16 std::u16string from a fixed-size NUL-terminated char buffer. If the buffer isn't
/// null-terminated, then the string ends at the greatest multiple of two less then or equal to
/// max_len_bytes.
[[nodiscard]] std::u16string UTF16StringFromFixedZeroTerminatedBuffer(std::u16string_view buffer, std::size_t max_len);
[[nodiscard]] std::u16string UTF16StringFromFixedZeroTerminatedBuffer(std::u16string_view buffer,
std::size_t max_len);
} // namespace Common
-46
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@@ -1,46 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <cstring>
#include "common/zbic_compression.h"
#define ZSTD_ZBIC_SUPPORT 1
#define ZSTDLIB_VISIBLE static
#define ZSTDLIB_HIDDEN static
#define ZSTDERRORLIB_VISIBLE static
#define ZSTDERRORLIB_HIDDEN static
#undef ZSTD_MULTITHREAD
#if defined(__ANDROID__)
#undef _GNU_SOURCE
#endif
#include "zstd.h"
#define g_ZSTD_threading_useless_symbol g_ZSTD_zbic_threading_useless_symbol
#include "zstd.c"
#undef g_ZSTD_threading_useless_symbol
namespace Common::Compression {
bool IsZBIC(std::span<const u8> src) {
if (src.size() < sizeof(u32)) {
return false;
}
u32 magic = 0;
std::memcpy(&magic, src.data(), sizeof(u32));
return magic == ZSTD_MAGICNUMBER; // 0x4349425A ("ZBIC")
}
int DecompressDataZBIC(std::span<u8> dst, std::span<const u8> src) {
if (dst.empty() || src.empty()) {
return -1;
}
const size_t res = ZSTD_decompress(dst.data(), dst.size(), src.data(), src.size());
if (ZSTD_isError(res)) {
return -1;
}
return static_cast<int>(res);
}
} // namespace Common::Compression
-15
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@@ -1,15 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <span>
#include "common/common_types.h"
namespace Common::Compression {
[[nodiscard]] bool IsZBIC(std::span<const u8> src);
[[nodiscard]] int DecompressDataZBIC(std::span<u8> dst, std::span<const u8> src);
} // namespace Common::Compression
+1
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@@ -13,6 +13,7 @@
#include <dynarmic/interface/A64/a64.h>
#include <dynarmic/interface/code_page.h>
#include "common/common_types.h"
#include "common/hash.h"
#include "core/arm/arm_interface.h"
#include "core/arm/dynarmic/dynarmic_exclusive_monitor.h"
#include "dynarmic/interface/A64/config.h"
+19 -12
View File
@@ -168,7 +168,7 @@ void CpuManager::ShutdownThread(Kernel::KernelCore& kernel) {
UNREACHABLE();
}
void CpuManager::RunThread(std::stop_token stop_token, std::size_t core) {
void CpuManager::RunThread(std::stop_token token, std::size_t core) {
/// Initialization
system.RegisterCoreThread(core);
std::string name = is_multicore ? ("CPUCore_" + std::to_string(core)) : std::string{"CPUThread"};
@@ -178,19 +178,26 @@ void CpuManager::RunThread(std::stop_token stop_token, std::size_t core) {
auto& data = core_data[core];
data.host_context = Common::Fiber::ThreadToFiber();
// Cleanup
SCOPE_EXIT {
data.host_context->Exit();
};
// Running
gpu_barrier->arrive_and_wait();
if (!stop_token.stop_requested()) {
if (!is_async_gpu && !is_multicore) {
system.GPU().ObtainContext();
}
auto& kernel = system.Kernel();
auto& scheduler = *kernel.CurrentScheduler();
auto* thread = scheduler.GetSchedulerCurrentThread();
Kernel::SetCurrentThread(kernel, thread);
Common::Fiber::YieldTo(data.host_context, *thread->GetHostContext());
if (!gpu_barrier->Sync(token)) {
return;
}
data.host_context->Exit();
if (!is_async_gpu && !is_multicore) {
system.GPU().ObtainContext();
}
auto& kernel = system.Kernel();
auto& scheduler = *kernel.CurrentScheduler();
auto* thread = scheduler.GetSchedulerCurrentThread();
Kernel::SetCurrentThread(kernel, thread);
Common::Fiber::YieldTo(data.host_context, *thread->GetHostContext());
}
} // namespace Core
+2 -3
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@@ -8,7 +8,6 @@
#include <array>
#include <atomic>
#include <barrier>
#include <functional>
#include <memory>
#include <thread>
@@ -53,7 +52,7 @@ public:
}
void OnGpuReady() {
gpu_barrier->arrive_and_wait();
gpu_barrier->Sync();
}
void Initialize();
@@ -96,7 +95,7 @@ private:
static constexpr std::size_t max_cycle_runs = 5;
std::optional<std::barrier<>> gpu_barrier{};
std::optional<Common::Barrier> gpu_barrier{};
struct CoreData {
std::shared_ptr<Common::Fiber> host_context;
std::jthread host_thread;
+1 -2
View File
@@ -14,7 +14,6 @@
#include <tuple>
#include <vector>
#include <boost/algorithm/string/case_conv.hpp>
#include <openssl/evp.h>
#include "common/fs/file.h"
@@ -623,7 +622,7 @@ void KeyManager::LoadFromFile(const std::filesystem::path& file_path, bool is_ti
Key128 key = Common::HexStringToArray<16>(out[1]);
s128_keys[{S128KeyType::Titlekey, rights_id[1], rights_id[0]}] = key;
} else {
boost::algorithm::to_lower(out[0]);
out[0] = Common::ToLower(out[0]);
if (const auto iter128 = Find128ByName(out[0]); iter128 != s128_file_id.end()) {
const auto& index = iter128->second;
const Key128 key = Common::HexStringToArray<16>(out[1]);
+5 -3
View File
@@ -6,7 +6,6 @@
#include <array>
#include <cstring>
#include <boost/algorithm/string/case_conv.hpp>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/hex_util.h"
@@ -42,13 +41,16 @@ static_assert(sizeof(Package2Header) == 0x200, "Package2Header has incorrect siz
const u8 PartitionDataManager::MAX_KEYBLOB_SOURCE_HASH = 32;
static FileSys::VirtualFile FindFileInDirWithNames(const FileSys::VirtualDir& dir, const std::string& name) {
const auto upper = boost::algorithm::to_upper_copy(name);
static FileSys::VirtualFile FindFileInDirWithNames(const FileSys::VirtualDir& dir,
const std::string& name) {
const auto upper = Common::ToUpper(name);
for (const auto& fname : {name, name + ".bin", upper, upper + ".BIN"}) {
if (dir->GetFile(fname) != nullptr) {
return dir->GetFile(fname);
}
}
return nullptr;
}
+3 -2
View File
@@ -8,7 +8,6 @@
#include <array>
#include <cstddef>
#include <cstring>
#include <boost/algorithm/string/case_conv.hpp>
#include "common/assert.h"
#include "common/hex_util.h"
@@ -74,10 +73,12 @@ VirtualDir FindSubdirectoryCaseless(const VirtualDir dir, std::string_view name)
#else
const auto subdirs = dir->GetSubdirectories();
for (const auto& subdir : subdirs) {
if (name == boost::algorithm::to_lower_copy(subdir->GetName())) {
std::string dir_name = Common::ToLower(subdir->GetName());
if (dir_name == name) {
return subdir;
}
}
return nullptr;
#endif
}
+4 -4
View File
@@ -8,7 +8,6 @@
#include <limits>
#include <random>
#include <regex>
#include <boost/algorithm/string/case_conv.hpp>
#include <openssl/evp.h>
#include "common/assert.h"
#include "common/fs/path_util.h"
@@ -1415,10 +1414,11 @@ void ExternalContentProvider::ScanDirectory(const VirtualDir& dir) {
continue;
}
const auto ext = boost::to_lower_copy(filename.substr(dot_pos + 1));
if (ext == "nsp") {
const auto extension = Common::ToLower(filename.substr(dot_pos + 1));
if (extension == "nsp") {
ProcessNSP(file);
} else if (ext == "xci") {
} else if (extension == "xci") {
ProcessXCI(file);
}
}
+2 -3
View File
@@ -9,7 +9,6 @@
#include <regex>
#include <string>
#include <boost/algorithm/string/case_conv.hpp>
#include <openssl/err.h>
#include <openssl/evp.h>
@@ -64,8 +63,8 @@ NAX::NAX(VirtualFile file_)
return;
}
const std::string two_dir = boost::algorithm::to_upper_copy(std::string{match[1]});
const std::string nca_id = boost::algorithm::to_lower_copy(std::string{match[2]});
const std::string two_dir = Common::ToUpper(std::string{match[1]});
const std::string nca_id = Common::ToLower(std::string{match[2]});
status = Parse(fmt::format("/registered/{}/{}.nca", two_dir, nca_id));
}
+2 -11
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -22,14 +19,8 @@ constexpr u32 NUM_CPU_CORES = 4; // Number of CPU Cores - sync wit
// Virtual to Physical core map.
constexpr std::array<s32, Common::BitSize<u64>()> VirtualToPhysicalCoreMap{
0, 1, 2, 3, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 3,
0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3,
};
static constexpr inline size_t NumVirtualCores = Common::BitSize<u64>();
+2 -2
View File
@@ -10,7 +10,6 @@
#include <string>
#include <concepts>
#include <algorithm>
#include <boost/algorithm/string/case_conv.hpp>
#include "common/concepts.h"
#include "common/fs/path_util.h"
#include "common/logging.h"
@@ -171,7 +170,8 @@ FileType GuessFromFilename(const std::string& name) {
else if (name == "00")
return FileType::NCA;
auto const extension = boost::algorithm::to_lower_copy(std::string(Common::FS::GetExtensionFromFilename(name)));
auto const extension =
Common::ToLower(std::string(Common::FS::GetExtensionFromFilename(name)));
if (extension == "nro")
return FileType::NRO;
else if (extension == "nso")
+4 -31
View File
@@ -7,14 +7,12 @@
#include <algorithm>
#include <cinttypes>
#include <cstring>
#include <span>
#include <vector>
#include "common/common_funcs.h"
#include "common/hex_util.h"
#include "common/logging.h"
#include "common/lz4_compression.h"
#include "common/zbic_compression.h"
#include "common/settings.h"
#include "common/swap.h"
#include "core/core.h"
@@ -106,36 +104,11 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::KProcess& process, Core::
for (std::size_t i = 0; i < nso_header.segments.size(); ++i) {
nso_file.Read(compressed_data.data(), nso_header.segments_compressed_size[i], nso_header.segments[i].offset);
if (nso_header.IsSegmentCompressed(i)) {
if (nso_header.IsZBICCompressed()) {
// ZBIC compression
const int r = Common::Compression::DecompressDataZBIC(
std::span<u8>{decompressed_size}.first(nso_header.segments[i].size),
std::span<const u8>{compressed_data}.first(nso_header.segments_compressed_size[i])
);
ASSERT(r > 0);
} else {
// LZ4 compression
int r = Common::Compression::DecompressDataLZ4(
decompressed_size.data(),
nso_header.segments[i].size,
compressed_data.data(),
nso_header.segments_compressed_size[i]
);
ASSERT(r == int(nso_header.segments[i].size));
}
std::memcpy(
codeset.memory.data() + module_start + nso_header.segments[i].location,
decompressed_size.data(),
nso_header.segments[i].size
);
int r = Common::Compression::DecompressDataLZ4(decompressed_size.data(), nso_header.segments[i].size, compressed_data.data(), nso_header.segments_compressed_size[i]);
ASSERT(r == int(nso_header.segments[i].size));
std::memcpy(codeset.memory.data() + module_start + nso_header.segments[i].location, decompressed_size.data(), nso_header.segments[i].size);
} else {
// Not compressed
std::memcpy(
codeset.memory.data() + module_start + nso_header.segments[i].location,
compressed_data.data(),
nso_header.segments[i].size
);
std::memcpy(codeset.memory.data() + module_start + nso_header.segments[i].location, compressed_data.data(), nso_header.segments[i].size);
}
codeset.segments[i].addr = module_start + nso_header.segments[i].location;
codeset.segments[i].offset = module_start + nso_header.segments[i].location;
-6
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -61,9 +58,6 @@ struct NSOHeader {
std::array<SHA256Hash, 3> segment_hashes;
bool IsSegmentCompressed(size_t segment_num) const;
bool IsZBICCompressed() const {
return ((flags >> 7) & 1) != 0;
}
};
static_assert(sizeof(NSOHeader) == 0x100, "NSOHeader has incorrect size.");
static_assert(std::is_trivially_copyable_v<NSOHeader>, "NSOHeader must be trivially copyable.");
+1 -2
View File
@@ -14,7 +14,6 @@
#include <regex>
#include <string>
#include <thread>
#include <boost/algorithm/string/trim.hpp>
#ifdef _WIN32
// windows.h needs to be included before shellapi.h
@@ -133,7 +132,7 @@ static Network::Room::BanList LoadBanList(const std::string& path) {
std::string line;
std::getline(file, line);
line.erase(std::remove(line.begin(), line.end(), '\0'), line.end());
boost::trim(line);
line = Common::StripSpaces(line);
if (line.empty()) {
// An empty line marks start of the IP ban list
ban_list_type = true;
@@ -201,7 +201,7 @@ A32AddressSpace::A32AddressSpace(const A32::UserConfig& conf)
void A32AddressSpace::GenerateIR(IR::Block& ir_block, IR::LocationDescriptor descriptor) const {
ir_block.Reset(descriptor);
A32::Translate(ir_block, A32::LocationDescriptor{descriptor}, conf.callbacks, {conf.arch_version, conf.define_unpredictable_behaviour, conf.hook_hint_instructions});
A32::Translate(ir_block, A32::LocationDescriptor{descriptor}, conf);
Optimization::Optimize(ir_block, conf, {});
}
@@ -366,8 +366,7 @@ A64AddressSpace::A64AddressSpace(const A64::UserConfig& conf)
void A64AddressSpace::GenerateIR(IR::Block& ir_block, IR::LocationDescriptor descriptor) const {
ir_block.Reset(descriptor);
const auto get_code = [this](u64 vaddr) { return conf.callbacks->MemoryReadCode(vaddr); };
A64::Translate(ir_block, A64::LocationDescriptor{descriptor}, get_code, {conf.define_unpredictable_behaviour, conf.wall_clock_cntpct});
A64::Translate(ir_block, A64::LocationDescriptor{descriptor}, conf);
Optimization::Optimize(ir_block, conf, {});
}
@@ -21,7 +21,7 @@ A32AddressSpace::A32AddressSpace(const A32::UserConfig& conf)
}
void A32AddressSpace::GenerateIR(IR::Block& ir_block, IR::LocationDescriptor descriptor) const {
A32::Translate(ir_block, A32::LocationDescriptor{descriptor}, conf.callbacks, {conf.arch_version, conf.define_unpredictable_behaviour, conf.hook_hint_instructions});
A32::Translate(ir_block, A32::LocationDescriptor{descriptor}, conf);
Optimization::Optimize(ir_block, conf, {.sha256 = true});
}
@@ -27,7 +27,7 @@ A32AddressSpace::A32AddressSpace(const A32::UserConfig& conf)
}
void A32AddressSpace::GenerateIR(IR::Block& ir_block, IR::LocationDescriptor descriptor) const {
A32::Translate(ir_block, A32::LocationDescriptor{descriptor}, conf.callbacks, {conf.arch_version, conf.define_unpredictable_behaviour, conf.hook_hint_instructions});
A32::Translate(ir_block, A32::LocationDescriptor{descriptor}, conf);
Optimization::Optimize(ir_block, conf, {});
}
@@ -202,7 +202,7 @@ private:
// LocationDescriptor ctor() does important ops (like tflags) do not skip
auto const arch_descriptor = A32::LocationDescriptor{descriptor};
ir_block.Reset(arch_descriptor);
A32::Translate(ir_block, arch_descriptor, conf.callbacks, {conf.arch_version, conf.define_unpredictable_behaviour, conf.hook_hint_instructions});
A32::Translate(ir_block, arch_descriptor, conf);
Optimization::Optimize(ir_block, conf, polyfill_options);
return emitter.Emit(ir_block);
}
@@ -254,11 +254,10 @@ private:
block_of_code.EnsureMemoryCommitted(MINIMUM_REMAINING_CODESIZE);
// JIT Compile
const auto get_code = [this](u64 vaddr) { return conf.callbacks->MemoryReadCode(vaddr); };
// LocationDescriptor ctor() does important ops (like tflags) do not skip
auto const arch_descriptor = A64::LocationDescriptor{descriptor};
ir_block.Reset(arch_descriptor);
A64::Translate(ir_block, arch_descriptor, get_code, {conf.define_unpredictable_behaviour, conf.wall_clock_cntpct});
A64::Translate(ir_block, arch_descriptor, conf);
Optimization::Optimize(ir_block, conf, polyfill_options);
return emitter.Emit(ir_block).entrypoint;
}
@@ -9,15 +9,16 @@
#include "dynarmic/frontend/A32/translate/a32_translate.h"
#include "dynarmic/frontend/A32/a32_location_descriptor.h"
#include "dynarmic/interface/A32/config.h"
#include "dynarmic/ir/basic_block.h"
namespace Dynarmic::A32 {
void TranslateArm(IR::Block& block, LocationDescriptor descriptor, TranslateCallbacks* tcb, const TranslationOptions& options);
void TranslateThumb(IR::Block& block, LocationDescriptor descriptor, TranslateCallbacks* tcb, const TranslationOptions& options);
void TranslateArm(IR::Block& block, LocationDescriptor descriptor, const A32::UserConfig& conf);
void TranslateThumb(IR::Block& block, LocationDescriptor descriptor, const A32::UserConfig& conf);
void Translate(IR::Block& block, LocationDescriptor descriptor, TranslateCallbacks* tcb, const TranslationOptions& options) {
return (descriptor.TFlag() ? TranslateThumb : TranslateArm)(block, descriptor, tcb, options);
void Translate(IR::Block& block, LocationDescriptor descriptor, const A32::UserConfig& conf) {
return (descriptor.TFlag() ? TranslateThumb : TranslateArm)(block, descriptor, conf);
}
bool TranslateSingleArmInstruction(IR::Block& block, LocationDescriptor descriptor, u32 instruction);
@@ -10,6 +10,7 @@
#include "common/common_types.h"
#include "dynarmic/interface/A32/arch_version.h"
#include "dynarmic/interface/A32/config.h"
namespace Dynarmic::IR {
class Block;
@@ -20,28 +21,14 @@ namespace Dynarmic::A32 {
class LocationDescriptor;
struct TranslateCallbacks;
struct TranslationOptions {
ArchVersion arch_version;
/// This changes what IR we emit when we translate an unpredictable instruction.
/// If this is false, the ExceptionRaised IR instruction is emitted.
/// If this is true, we define some behaviour for some instructions.
bool define_unpredictable_behaviour = false;
/// This changes what IR we emit when we translate a hint instruction.
/// If this is false, we treat the instruction as a NOP.
/// If this is true, we emit an ExceptionRaised instruction.
bool hook_hint_instructions = true;
};
/**
* This function translates instructions in memory into our intermediate representation.
* @param descriptor The starting location of the basic block. Includes information like PC, Thumb state, &c.
* @param tcb The callbacks we should use to read emulated memory.
* @param options Configures how certain instructions are translated.
* @param conf Configures how certain instructions are translated.
* @return A translated basic block in the intermediate representation.
*/
void Translate(IR::Block& block, LocationDescriptor descriptor, TranslateCallbacks* tcb, const TranslationOptions& options);
void Translate(IR::Block& block, LocationDescriptor descriptor, const A32::UserConfig& conf);
/**
* This function translates a single provided instruction into our intermediate representation.
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
* Copyright (c) 2016 MerryMage
* SPDX-License-Identifier: 0BSD
@@ -10,7 +13,7 @@ namespace Dynarmic::A32 {
// BKPT #<imm16>
bool TranslatorVisitor::arm_BKPT(Cond cond, Imm<12> /*imm12*/, Imm<4> /*imm4*/) {
if (cond != Cond::AL && !options.define_unpredictable_behaviour) {
if (cond != Cond::AL && !conf.define_unpredictable_behaviour) {
return UnpredictableInstruction();
}
// UNPREDICTABLE: The instruction executes conditionally.
@@ -9,6 +9,7 @@
#pragma once
#include "common/assert.h"
#include "dynarmic/interface/A32/config.h"
#include "dynarmic/mcl/bit.hpp"
#include "dynarmic/frontend/A32/a32_ir_emitter.h"
@@ -25,12 +26,14 @@ enum class Exception;
struct TranslatorVisitor final {
using instruction_return_type = bool;
explicit TranslatorVisitor(IR::Block& block, LocationDescriptor descriptor, const TranslationOptions& options)
: ir(block, descriptor, options.arch_version), options(options) {}
explicit TranslatorVisitor(IR::Block& block, LocationDescriptor descriptor, const A32::UserConfig& conf)
: ir(block, descriptor, conf.arch_version)
, conf(conf)
{}
A32::IREmitter ir;
ConditionalState cond_state = ConditionalState::None;
TranslationOptions options;
A32::UserConfig const& conf;
size_t current_instruction_size;
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
* Copyright (c) 2019 MerryMage
* SPDX-License-Identifier: 0BSD
@@ -9,7 +12,7 @@
namespace Dynarmic::A32 {
bool TranslatorVisitor::arm_PLD_imm(bool /*add*/, bool R, Reg /*n*/, Imm<12> /*imm12*/) {
if (!options.hook_hint_instructions) {
if (!conf.hook_hint_instructions) {
return true;
}
@@ -18,7 +21,7 @@ bool TranslatorVisitor::arm_PLD_imm(bool /*add*/, bool R, Reg /*n*/, Imm<12> /*i
}
bool TranslatorVisitor::arm_PLD_reg(bool /*add*/, bool R, Reg /*n*/, Imm<5> /*imm5*/, ShiftType /*shift*/, Reg /*m*/) {
if (!options.hook_hint_instructions) {
if (!conf.hook_hint_instructions) {
return true;
}
@@ -27,7 +30,7 @@ bool TranslatorVisitor::arm_PLD_reg(bool /*add*/, bool R, Reg /*n*/, Imm<5> /*im
}
bool TranslatorVisitor::arm_SEV() {
if (!options.hook_hint_instructions) {
if (!conf.hook_hint_instructions) {
return true;
}
@@ -35,7 +38,7 @@ bool TranslatorVisitor::arm_SEV() {
}
bool TranslatorVisitor::arm_SEVL() {
if (!options.hook_hint_instructions) {
if (!conf.hook_hint_instructions) {
return true;
}
@@ -43,7 +46,7 @@ bool TranslatorVisitor::arm_SEVL() {
}
bool TranslatorVisitor::arm_WFE() {
if (!options.hook_hint_instructions) {
if (!conf.hook_hint_instructions) {
return true;
}
@@ -51,7 +54,7 @@ bool TranslatorVisitor::arm_WFE() {
}
bool TranslatorVisitor::arm_WFI() {
if (!options.hook_hint_instructions) {
if (!conf.hook_hint_instructions) {
return true;
}
@@ -59,7 +62,7 @@ bool TranslatorVisitor::arm_WFI() {
}
bool TranslatorVisitor::arm_YIELD() {
if (!options.hook_hint_instructions) {
if (!conf.hook_hint_instructions) {
return true;
}
@@ -642,7 +642,7 @@ bool TranslatorVisitor::thumb16_SUB_sp(Imm<7> imm7) {
// SEV<c>
bool TranslatorVisitor::thumb16_SEV() {
if (!options.hook_hint_instructions) {
if (!conf.hook_hint_instructions) {
return true;
}
return RaiseException(Exception::SendEvent);
@@ -650,7 +650,7 @@ bool TranslatorVisitor::thumb16_SEV() {
// SEVL<c>
bool TranslatorVisitor::thumb16_SEVL() {
if (!options.hook_hint_instructions) {
if (!conf.hook_hint_instructions) {
return true;
}
return RaiseException(Exception::SendEventLocal);
@@ -658,7 +658,7 @@ bool TranslatorVisitor::thumb16_SEVL() {
// WFE<c>
bool TranslatorVisitor::thumb16_WFE() {
if (!options.hook_hint_instructions) {
if (!conf.hook_hint_instructions) {
return true;
}
return RaiseException(Exception::WaitForEvent);
@@ -666,7 +666,7 @@ bool TranslatorVisitor::thumb16_WFE() {
// WFI<c>
bool TranslatorVisitor::thumb16_WFI() {
if (!options.hook_hint_instructions) {
if (!conf.hook_hint_instructions) {
return true;
}
return RaiseException(Exception::WaitForInterrupt);
@@ -674,7 +674,7 @@ bool TranslatorVisitor::thumb16_WFI() {
// YIELD<c>
bool TranslatorVisitor::thumb16_YIELD() {
if (!options.hook_hint_instructions) {
if (!conf.hook_hint_instructions) {
return true;
}
return RaiseException(Exception::Yield);
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
* Copyright (c) 2021 MerryMage
* SPDX-License-Identifier: 0BSD
@@ -8,7 +11,7 @@
namespace Dynarmic::A32 {
static bool PLDHandler(TranslatorVisitor& v, bool W) {
if (!v.options.hook_hint_instructions) {
if (!v.conf.hook_hint_instructions) {
return true;
}
@@ -18,7 +21,7 @@ static bool PLDHandler(TranslatorVisitor& v, bool W) {
}
static bool PLIHandler(TranslatorVisitor& v) {
if (!v.options.hook_hint_instructions) {
if (!v.conf.hook_hint_instructions) {
return true;
}
@@ -22,10 +22,12 @@
namespace Dynarmic::A32 {
void TranslateArm(IR::Block& block, LocationDescriptor descriptor, TranslateCallbacks* tcb, const TranslationOptions& options) {
void TranslateArm(IR::Block& block, LocationDescriptor descriptor, const A32::UserConfig& conf) {
const bool single_step = descriptor.SingleStepping();
TranslatorVisitor visitor{block, descriptor, options};
TranslatorVisitor visitor{block, descriptor, conf};
bool should_continue = true;
auto tcb = conf.callbacks;
do {
const u32 arm_pc = visitor.ir.current_location.PC();
u64 ticks_for_instruction = 1;
@@ -103,10 +103,12 @@ inline bool MaybeVFPOrASIMDInstruction(u32 thumb_instruction) noexcept {
} // namespace
void TranslateThumb(IR::Block& block, LocationDescriptor descriptor, TranslateCallbacks* tcb, const TranslationOptions& options) {
void TranslateThumb(IR::Block& block, LocationDescriptor descriptor, const A32::UserConfig& conf) {
const bool single_step = descriptor.SingleStepping();
TranslatorVisitor visitor{block, descriptor, options};
TranslatorVisitor visitor{block, descriptor, conf};
bool should_continue = true;
auto tcb = conf.callbacks;
do {
const u32 arm_pc = visitor.ir.current_location.PC();
u64 ticks_for_instruction = 1;
@@ -11,19 +11,20 @@
#include "dynarmic/frontend/A64/a64_location_descriptor.h"
#include "dynarmic/frontend/A64/decoder/a64.h"
#include "dynarmic/frontend/A64/translate/impl/impl.h"
#include "dynarmic/interface/A64/config.h"
#include "dynarmic/ir/basic_block.h"
#include "dynarmic/ir/terminal.h"
namespace Dynarmic::A64 {
void Translate(IR::Block& block, LocationDescriptor descriptor, MemoryReadCodeFuncType memory_read_code, TranslationOptions options) {
void Translate(IR::Block& block, LocationDescriptor descriptor, A64::UserConfig const& conf) {
const bool single_step = descriptor.SingleStepping();
TranslatorVisitor visitor{block, descriptor, std::move(options)};
TranslatorVisitor visitor{block, descriptor, conf};
bool should_continue = true;
do {
const u64 pc = visitor.ir.current_location->PC();
if (const auto instruction = memory_read_code(pc)) {
if (const auto instruction = conf.callbacks->MemoryReadCode(pc)) {
if (auto decoder = Decode<TranslatorVisitor, bool>(visitor, *instruction)) {
should_continue = *decoder;
} else {
@@ -11,6 +11,7 @@
#include <optional>
#include "common/common_types.h"
#include "dynarmic/interface/A64/config.h"
namespace Dynarmic {
@@ -22,32 +23,14 @@ namespace A64 {
class LocationDescriptor;
using MemoryReadCodeFuncType = std::function<std::optional<u32>(u64 vaddr)>;
struct TranslationOptions {
/// This changes what IR we emit when we translate an unpredictable instruction.
/// If this is false, the ExceptionRaised IR instruction is emitted.
/// If this is true, we define some behaviour for some instructions.
bool define_unpredictable_behaviour = false;
/// This tells the translator a wall clock will be used, thus allowing it
/// to avoid writting certain unnecessary code only needed for cycle timers.
bool wall_clock_cntpct = false;
/// This changes what IR we emit when we translate a hint instruction.
/// If this is false, we treat the instruction as a NOP.
/// If this is true, we emit an ExceptionRaised instruction.
bool hook_hint_instructions = true;
};
/**
* This function translates instructions in memory into our intermediate representation.
* @param descriptor The starting location of the basic block. Includes information like PC, FPCR state, &c.
* @param memory_read_code The function we should use to read emulated memory.
* @param options Configures how certain instructions are translated.
* @param conf Configures how certain instructions are translated.
* @return A translated basic block in the intermediate representation.
*/
void Translate(IR::Block& block, LocationDescriptor descriptor, MemoryReadCodeFuncType memory_read_code, TranslationOptions options);
void Translate(IR::Block& block, LocationDescriptor descriptor, A64::UserConfig const& conf);
/**
* This function translates a single provided instruction into our intermediate representation.
@@ -15,17 +15,20 @@
#include "dynarmic/frontend/A64/a64_types.h"
#include "dynarmic/frontend/A64/translate/a64_translate.h"
#include "dynarmic/frontend/imm.h"
#include "dynarmic/interface/A64/config.h"
namespace Dynarmic::A64 {
struct TranslatorVisitor final {
using instruction_return_type = bool;
explicit TranslatorVisitor(IR::Block& block, LocationDescriptor descriptor, TranslationOptions options)
: ir(block, descriptor), options(std::move(options)) {}
explicit TranslatorVisitor(IR::Block& block, LocationDescriptor descriptor, A64::UserConfig const& conf)
: ir(block, descriptor)
, conf(conf)
{}
A64::IREmitter ir;
TranslationOptions options;
A64::UserConfig const& conf;
bool UnpredictableInstruction();
bool DecodeError();
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
* Copyright (c) 2018 MerryMage
* SPDX-License-Identifier: 0BSD
@@ -25,7 +28,7 @@ static bool ExclusiveSharedDecodeAndOperation(TranslatorVisitor& v, bool pair, s
if (memop == IR::MemOp::LOAD && pair && Rt == *Rt2) {
return v.UnpredictableInstruction();
} else if (memop == IR::MemOp::STORE && (*Rs == Rt || (pair && *Rs == *Rt2))) {
if (!v.options.define_unpredictable_behaviour) {
if (!v.conf.define_unpredictable_behaviour) {
return v.UnpredictableInstruction();
}
// UNPREDICTABLE: The Constraint_NONE case is executed.
@@ -42,35 +42,35 @@ bool TranslatorVisitor::NOP() {
}
bool TranslatorVisitor::YIELD() {
if (!options.hook_hint_instructions) {
if (!conf.hook_hint_instructions) {
return true;
}
return RaiseException(Exception::Yield);
}
bool TranslatorVisitor::WFE() {
if (!options.hook_hint_instructions) {
if (!conf.hook_hint_instructions) {
return true;
}
return RaiseException(Exception::WaitForEvent);
}
bool TranslatorVisitor::WFI() {
if (!options.hook_hint_instructions) {
if (!conf.hook_hint_instructions) {
return true;
}
return RaiseException(Exception::WaitForInterrupt);
}
bool TranslatorVisitor::SEV() {
if (!options.hook_hint_instructions) {
if (!conf.hook_hint_instructions) {
return true;
}
return RaiseException(Exception::SendEvent);
}
bool TranslatorVisitor::SEVL() {
if (!options.hook_hint_instructions) {
if (!conf.hook_hint_instructions) {
return true;
}
return RaiseException(Exception::SendEventLocal);
@@ -129,7 +129,7 @@ bool TranslatorVisitor::MRS(Imm<1> o0, Imm<3> op1, Imm<4> CRn, Imm<4> CRm, Imm<3
return true;
case SystemRegisterEncoding::CNTPCT_EL0:
// HACK: Ensure that this is the first instruction in the block it's emitted in, so the cycle count is most up-to-date.
if (!ir.block.instructions.empty() && !options.wall_clock_cntpct) {
if (!ir.block.instructions.empty() && !conf.wall_clock_cntpct) {
ir.block.CycleCount()--;
ir.SetTerm(IR::Term::LinkBlock{*ir.current_location});
return false;
+1 -1
View File
@@ -180,7 +180,7 @@ static void RunInstance(size_t run_number, ThumbTestEnv& test_env, A32::UserConf
while (num_insts < instructions_to_execute_count) {
A32::LocationDescriptor descriptor = {u32(num_insts * 4), cpsr, A32::FPSCR{}};
ir_block.Reset(descriptor);
A32::Translate(ir_block, descriptor, &test_env, {});
A32::Translate(ir_block, descriptor, config);
Optimization::Optimize(ir_block, config, {});
printf("\n\nIR:\n%s", IR::DumpBlock(ir_block).c_str());
printf("\n\nx86_64:\n");
+1 -1
View File
@@ -268,7 +268,7 @@ static void RunTestInstance(Dynarmic::A64::Jit& jit, A64Unicorn& uni, A64TestEnv
// const auto get_code = [&jit_env](u64 vaddr) { return jit_env.MemoryReadCode(vaddr); };
// const A64::LocationDescriptor location{instructions_start, FP::FPCR{fpcr}};
// IR::Block ir_block{location};
// A64::Translate(ir_block, location, get_code, {});
// A64::Translate(ir_block, location, config);
// fmt::print("IR:\n{}\n", IR::DumpBlock(ir_block));
// Optimization::Optimize(ir_block, conf, {});
// fmt::print("Optimized IR:\n{}\n", IR::DumpBlock(ir_block));
+1 -2
View File
@@ -8,7 +8,6 @@
#include <string>
#include <QEventLoop>
#include <boost/algorithm/string/case_conv.hpp>
#include <boost/algorithm/string/replace.hpp>
#include "common/httplib.h"
@@ -46,7 +45,7 @@ void DiscordImpl::Pause() {
std::string DiscordImpl::GetGameString(const std::string& title) {
// Convert to lowercase
std::string icon_name = boost::algorithm::to_lower_copy(title);
std::string icon_name = Common::ToLower(title);
// Replace spaces with dashes
std::replace(icon_name.begin(), icon_name.end(), ' ', '-');
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
@@ -55,7 +55,7 @@ size_t StagingBuffers::RequestBuffer(size_t requested_size) {
}
StagingBufferAlloc alloc;
alloc.buffer.Create();
const auto next_pow2_size = std::bit_ceil(requested_size);
const auto next_pow2_size = Common::NextPow2(requested_size);
glNamedBufferStorage(alloc.buffer.handle, next_pow2_size, nullptr,
storage_flags | GL_MAP_PERSISTENT_BIT);
alloc.map = static_cast<u8*>(glMapNamedBufferRange(alloc.buffer.handle, 0, next_pow2_size,
@@ -1404,7 +1404,7 @@ void FormatConversionPass::ConvertImage(Image& dst_image, Image& src_image,
const u32 copy_size = region.width * region.height * region.depth * img_bpp;
if (pbo_size < copy_size) {
intermediate_pbo.Create();
pbo_size = std::bit_ceil(copy_size);
pbo_size = Common::NextPow2(copy_size);
glNamedBufferData(intermediate_pbo.handle, pbo_size, nullptr, GL_STREAM_COPY);
}
// Copy from source to PBO
@@ -1011,7 +1011,7 @@ VkBuffer TextureCacheRuntime::GetTemporaryBuffer(size_t needed_size) {
if (buffers[level]) {
return *buffers[level];
}
const auto new_size = std::bit_ceil(needed_size);
const auto new_size = Common::NextPow2(needed_size);
static constexpr VkBufferUsageFlags flags =
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT;
+1 -1
View File
@@ -2190,7 +2190,7 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) {
image.flags &= ~ImageFlagBits::BadOverlap;
lru_cache.Free(image.lru_index);
const auto& clear_page_table =
[image_id](u64 page, ::Common::unordered_map<u64, std::vector<ImageId>>& selected_page_table) {
[image_id](u64 page, ::Common::unordered_map<u64, std::vector<ImageId>, Common::IdentityHash<u64>>& selected_page_table) {
const auto page_it = selected_page_table.find(page);
if (page_it == selected_page_table.end()) {
ASSERT_MSG(false, "Unregistering unregistered page={:#x}", page << YUZU_PAGEBITS);
@@ -22,6 +22,7 @@
#include <queue>
#include "common/common_types.h"
#include "common/hash.h"
#include "common/literals.h"
#include "common/lru_cache.h"
#include <ranges>
@@ -68,7 +69,7 @@ struct AsyncDecodeContext {
std::atomic_bool complete;
};
using TextureCacheGPUMap = ::Common::unordered_map<u64, std::vector<ImageId>>;
using TextureCacheGPUMap = ::Common::unordered_map<u64, std::vector<ImageId>, Common::IdentityHash<u64>>;
class TextureCacheChannelInfo : public ChannelInfo {
public:
@@ -442,7 +443,7 @@ private:
u64 last_framebuffer_serial = 0;
::Common::unordered_map<RenderTargets, FramebufferId> framebuffers;
::Common::unordered_map<u64, std::vector<ImageMapId>> page_table;
::Common::unordered_map<u64, std::vector<ImageMapId>, Common::IdentityHash<u64>> page_table;
::Common::unordered_map<ImageId, boost::container::small_vector<ImageViewId, 16>> sparse_views;
DAddr virtual_invalid_space{};