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Author SHA1 Message Date
xbzk fc2569a724 [android,ui] background support 2026-03-08 16:58:52 -03:00
xbzk 7a17fd8c71 [android,ui] chore: minor standardization layout (#3694)
Amost no visual differences, but tons of layout cleanups and fixes
Most notable change, Freedreno option only show on Adreno GPUs

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3694
Reviewed-by: DraVee <chimera@dravee.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: xbzk <xbzk@eden-emu.dev>
Co-committed-by: xbzk <xbzk@eden-emu.dev>
2026-03-08 16:16:23 +01:00
xbzk 9423a33fc2 [android,ui] fix addons list not refresh upon rotation (#3687)
Fixes a bug reported by Pavel, in which an RC as returning empty patchList after phone rotated.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3687
Reviewed-by: DraVee <chimera@dravee.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: xbzk <xbzk@eden-emu.dev>
Co-committed-by: xbzk <xbzk@eden-emu.dev>
2026-03-08 00:41:40 +01:00
lizzie afec66f598 core/hle/services/audio] Fix audioctl being started before audout/audin (which are required for ctor) (#3695)
`audctl` depends on `audout`, simply start `audout` and `audin` before!

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3695
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: DraVee <chimera@dravee.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-03-07 23:44:58 +01:00
SchweGELBin a022560991 [desktop] tas: add option to disable file overwrite dialog (#3657)
Hello everybody, thank you for letting me participate in the development of the Eden emulator!

I've been playing around with the TAS functionality and didn't want to always click "Yes" in the dialog that askes if I want to "Overwrite file of player 1?" after recording the inputs.
So I can't record and play TAS files with keybinds only, because I'd still need to switching from my contoller to my keyboard and back.

So I added the option "Show recording dialog" into the configure_tas screen.
(The final naming and string can be changed of course.)
It's a checkbox that is enabled by default (so no changes if ignored), but can be unchecked to disable the popup.
The change has been tested on top of the current master branch.

I've also created a commit to add the relevant translation data, where german is translated and the rest unfinished.
I'm not sure how this would be handled as this project uses transifex for it localization, so I can remove this commit if preferred.

Have a great day!
- Michi

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3657
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: SchweGELBin <abramjannikmichael06@gmail.com>
Co-committed-by: SchweGELBin <abramjannikmichael06@gmail.com>
2026-03-07 20:08:47 +01:00
lizzie 11ad71b1e7 [docs] Obtanium, installing mods, external ES-DE config, section about CFW and settings (#3678)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3678
Reviewed-by: DraVee <chimera@dravee.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-03-07 18:16:05 +01:00
xbzk ddac8c8eb5 [vk] fix crash introduced in 9a07bd0570 (#3685)
Fix for current crash on master.
Just reverted only the necessary stuff so that PresentManager can hold a reference to khr and resist death upon application hold/restore.
@Lizzie shall judge.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3685
Co-authored-by: xbzk <xbzk@eden-emu.dev>
Co-committed-by: xbzk <xbzk@eden-emu.dev>
2026-03-06 19:52:17 +01:00
lizzie c062931c9b [qt] add translation table entry for debug_knobs,serial_battery and serial_unit (#3682)
trivial qt change

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3682
Reviewed-by: DraVee <chimera@dravee.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-03-06 16:38:39 +01:00
crueter e4122dae1d [desktop] addons: open mod folder in rc menu (#3662)
also fixed the multiselection being absolutely horrendous

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3662
2026-03-06 16:38:21 +01:00
lizzie b75e81af5e [video_core/engines] implement stub NV01 timer, inline other channel engines (#3640)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3640
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: DraVee <chimera@dravee.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-03-06 15:05:39 +01:00
lizzie 2ed1328c93 [vk] use static_vector instead of small_vector for TFB and other bindings (#3641)
MK8D is a big offender, taking up lots of time memcpy'ing and memmov'ing small_vector<> AND to add salt to the wound it doesn't even do heap allocations (no game does I think) - so basically useless waste of compute time in hot path for NO reason :^)

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3641
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: DraVee <chimera@dravee.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-03-06 15:05:05 +01:00
lizzie c70b857c4f [video_core/engines] Macro HLE inline (#3653)
Should slightly boost perf on android, Desktop is mainly unaffected (for now)

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3653
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: DraVee <chimera@dravee.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-03-06 15:04:38 +01:00
MaranBr 23566a1f7d [prepo] Add support for missing PlayReport commands (#3674)
This fixes:

`[ 433.095195] Debug <Critical> core\hle\service\service.cpp:operator ():69: Assertion Failed!
Unknown / unimplemented function '10107': port='prepo:u' cmd_buf={[0]=0x110006, [1]=0x80000014, [2]=0x1, [3]=0x0, [4]=0x0, [5]=0x191080, [6]=0x5A7350F8, [7]=0x112, [8]=0x5A735158}`

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3674
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: DraVee <chimera@dravee.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2026-03-06 15:02:59 +01:00
98 changed files with 2833 additions and 1289 deletions
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@@ -61,6 +61,10 @@ See the [sign-up instructions](docs/SIGNUP.md) for information on registration.
Alternatively, if you wish to add translations, go to the [Eden project on Transifex](https://app.transifex.com/edenemu/eden-emulator) and review [the translations README](./dist/languages).
## Documentation
We have a user manual! See our [User Handbook](./docs/user/README.md).
## Building
See the [General Build Guide](docs/Build.md)
@@ -69,7 +73,9 @@ For information on provided development tooling, see the [Tools directory](./too
## Download
You can download the latest releases from [here](https://github.com/eden-emulator/Releases/releases).
You can download the latest releases from [here](https://git.eden-emu.dev/eden-emu/eden/releases).
Save us some bandwidth! We have [mirrors available](./docs/user/ThirdParty.md#mirrors) as well.
## Support
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@@ -1,5 +1,7 @@
# Eden Build Documentation
Are you just a casual user? Take a look at our [User Handbook](./user) then!
This contains documentation created by developers. This contains build instructions, guidelines, instructions/layouts for [cool stuff we made](./CPMUtil), and more.
- **[General Build Instructions](Build.md)**
@@ -11,7 +13,6 @@ This contains documentation created by developers. This contains build instructi
- **[CPM - CMake Package Manager](./CPMUtil)**
- **[Platform-Specific Caveats](Caveats.md)**
- **[The NVIDIA SM86 (Maxwell) GPU](./NvidiaGpu.md)**
- **[User Handbook](./user)**
- **[Dynarmic](./dynarmic)**
- **[Cross compilation](./CrossCompile.md)**
- **[Driver Bugs](./DriverBugs.md)**
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@@ -1,100 +0,0 @@
# Importing Games into Steam with Steam Rom Manager
Use this when you want to import your games inside Eden into Steam to launch with artwork from Steam Game Mode without needing to launch Eden first.
**Click [Here](https://evilperson1337.notion.site/Importing-Games-into-Steam-with-Steam-Rom-Manager-2b757c2edaf680d7a491c92b138f1fcc) for a version of this guide with images & visual elements.**
---
### Pre-Requisites
- Steam Deck Set up and Configured
- Eden set up and Configured
- Internet Access
---
## Steps
1. Press the **STEAM** button and then go to *Power → Switch to Desktop* to enter the Desktop mode.
1. Install ***Steam ROM Manager***, there are 2 ways you can accomplish this, either manually or through [*EmuDeck*](https://www.emudeck.com/#downloads).
---
### Manual Installation
1. Open the *Discover Store* and search for *Steam ROM Manager.*
2. Select the **Install** button to install the program.
---
### Installing Through *EmuDeck*
<aside>
***NOTE***: This assumes you have already set up EmuDeck, if not - just run through the guided installation and select *Steam ROM Manager* as one of the options.
</aside>
1. Open **EmuDeck**, then navigate to *Manage Emulators.*
2. Scroll down to the bottom of the page to the *Manage your Tools & Frontends* section. Click **Steam ROM Manager**.
3. Click the **Install** button on the right hand side to install it.
---
2. Open the Start Menu and Launch ***Steam ROM Manager***
1. The program will now launch and show you a window with parsers.
<aside>
***TIP***: Your layout may look different depending on how you installed *Steam ROM Manager*. You may need to go to **Settings → Theme** and change it to *Classic* to follow along.
</aside>
2. Switch off all Parsers by hitting the *Toggle Parsers* switch.
3. Scroll down the list on the left-hand side and look for a parser called *Nintendo Switch - Eden* and switch it on. This parser may not exist depending on how you installed *Steam ROM Manager* (EmuDeck creates it for you). Follow these steps to create it if it is missing.
---
### Creating the Eden Parser
1. Select Create Parser and in the *Community Presets* option look for **Nintendo Switch - Yuzu**.
2. Change the **Parser title** from *Nintendo Switch - Yuzu* to *Nintendo Switch - Eden.*
3. Hit the **Browse** option under the *ROMs directory* section. Select the directory containing your Switch ROMs.
4. Under *Steam collections*, you can add a Steam category name. This just organizes the games under a common category in your Steam Library, this is optional but recommended.
5. Scroll down slightly to the **Executable Configuration → Executable**, select **Browse** and select the Eden AppImage.
6. Leave everything else the same and hit **Save** to save the parser.
---
4. Click the Eden parser to view the options on the right, select **Test** at the bottom of the screen to ensure that *Steam ROM Manager* detects your games correctly.
1. *Steam ROM Manager* will start to scan the specified ROMs directory and match them to games. Look over the results to ensure they are accurate. If you do not see any entries - check your parsers ROMs directory field.
1. When you are happy with the results, click the **Add Games****Parse** to start the actual Parsing.
1. The program will now identify the games and pull artwork from [*SteamGridDB*](https://www.steamgriddb.com/).
2. Review the game matches and ensure everything is there.
---
### Correcting a Mismatch
If the game is not identified correctly, you may need to tell *Steam ROM Manager* what the game is manually.
1. Hover over the game card and click the magnifying glass icon.
2. Search for the game on the *Search SteamGridDB* section and scroll through the results, selecting the one you want.
3. Ensure the *Name* and *Game ID* update in the **Per-App Exceptions** and press **Save and close**. The game should now update.
---
### Excluding Matches
You may want to tell Steam ROM Manager to ignore some files (updates/DLC/etc.) that it finds in the directory. This is how you do so.
1. Hit the **Exclude Games** button in the bottom right.
2. Deselect the game you want to exclude, the poster artwork should go dim and the **Number Excluded** number should increment up. Repeat with any other exclusions you want to add.
3. Hit **Save Excludes** when you are happy with your selections.
---
3. When you are happy with the results, select **Save to Steam** to save the results.
1. The program will now start writing the entries into the Steam Library. You should get pop up notifications of the progress, but you can monitor the progress by selecting the **Log** on the left-hand side if needed.
2. Restart Steam to have the changes take effect. Check your library to ensure that your games are there, in a category if you defined one in the parser.
3. Try to launch a game and ensure everything is working. You are now good to go.
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@@ -0,0 +1,11 @@
# User Handbook - Custom Firmware (CFW)
At the moment of writing, we do not support CFW such as Atmosphere, due to:
- Lacking the required LLE emulation capabilities to properly emulate the full firmware.
- Lack of implementation on some of the key internals.
- Nobody has bothered to do it (PRs always welcome!)
We do however, maintain HLE compatibility with the former mentioned CFW, applications that require Atmosphere to run will run fine in the emulator without any adjustments.
If they don't run - then that's a bug!
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@@ -1,5 +1,7 @@
# User Handbook - Graphics
Graphical enhancements and visual quality improvments. This doesn't cover texture mods.
## Visual Enhancements
### Anti-aliasing
@@ -89,7 +91,7 @@ The OpenGL backend would invoke behaviour that would result in swarst/LLVMpipe w
### HaikuOS compatibility
HaikuOS bundles a Mesa library that doesn't support full core OpenGL 4.6 (required by the emulator). This leads to HaikuOS being one of the few computer platforms where Vulkan is the only available option for users. If OpenGL is desired, Mesa has to be built manually from source. For debugging purpouses `lavapipe` is recommended over the GPU driver; there is in-kernel support for NVIDIA cards through.
HaikuOS bundles a Mesa library that doesn't support full core OpenGL 4.6 (required by the emulator). This leads to HaikuOS being one of the few computer platforms where Vulkan is the only available option for users. If OpenGL is desired, Mesa has to be built manually from source. For debugging purposes `lavapipe` is recommended over the GPU driver; there is in-kernel support for NVIDIA cards through.
### Fixes for Windows 10 and above having "Device loss"
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@@ -0,0 +1,206 @@
# User Handbook - Installing Mods
## General Notes
**Note:** When installing a mod, always read the mod's installation instructions.
This is especially important if a mod uses a framework such as **ARCropolis**, **Skyline**, or **Atmosphere plugins**. In those cases, follow the framework's instructions instead of using Eden's normal mod folder.
For example, **Super Smash Bros. Ultimate** uses such a framework. See the related section below for details.
---
# Installing Mods for Most Games
1. Right click a game in the game list.
2. Click **"Open Mod Data Location"**.
3. Extract the mod into that folder.
Each mod should be placed inside **its own subfolder**.
---
# Enabling or Disabling Mods
1. Right click the game in the game list.
2. Click **Configure Game**.
3. In the **Add-Ons** tab, enable or disable mods, updates, and DLC by ticking or unticking their boxes.
---
# Important Note About SD Card Paths
Some mods are designed for real Nintendo Switch consoles and refer to the **SD card root**.
The emulated SD card is located at:
```
%AppData%\eden\sdmc
```
Example:
```
Switch instruction: sd:/ultimate/mods
Eden equivalent: sdmc/ultimate/mods
```
---
# Framework-Based Mods (Super Smash Bros. Ultimate)
Some games require external mod frameworks instead of the built-in mod loader.
The most common example is **Super Smash Bros. Ultimate**.
These mods are installed directly to the **emulated SD card**, not the normal Eden mod folder.
---
# Installing the ARCropolis Modding Framework
**Note:** Some mod packs bundle ARCropolis with their installer (for example, Smash Ult-S).
---
## 1. Download ARCropolis
Download the latest release:
https://github.com/Raytwo/ARCropolis/releases/
---
## 2. Install ARCropolis
Extract the **`atmosphere`** folder into:
```
%AppData%\eden\sdmc
```
This is the **emulated SD card directory**.
Verify installation by checking that the following file exists:
```
sdmc\atmosphere\contents\01006A800016E000\romfs\skyline\plugins\libarcropolis.nro
```
---
## 3. Download Skyline
Download the latest Skyline release:
https://github.com/skyline-dev/skyline/releases
Skyline used to be bundled with ARCropolis but is now distributed separately to avoid compatibility issues caused by outdated bundled versions.
---
## 4. Install Skyline
Extract the **`exefs`** folder into:
```
sdmc\atmosphere\contents\01006A800016E000
```
The `exefs` folder should be **next to the `romfs` folder**.
Verify installation by checking that the following file exists:
```
%AppData%\eden\sdmc\atmosphere\contents\01006A800016E000\exefs\subsdk9
```
---
## 5. Launch the Game Once
Start the game and make sure you see the **ARCropolis version text on the title screen**.
This will also create the folders required for installing mods.
---
## 6. Install Smash Ultimate Mods
Install mods inside:
```
sdmc\ultimate\mods
```
Each mod must be placed inside **its own subfolder**.
Example:
```
sdmc\ultimate\mods\ExampleMod
```
---
# Troubleshooting
## ARCropolis text does not appear on startup
Check the following:
- `libarcropolis.nro` exists in:
```
sdmc\atmosphere\contents\01006A800016E000\romfs\skyline\plugins
```
- `subsdk9` exists in:
```
sdmc\atmosphere\contents\01006A800016E000\exefs
```
- Files were extracted to:
```
%AppData%\eden\sdmc
```
---
## Mods are not loading
Make sure mods are installed inside:
```
sdmc\ultimate\mods
```
Each mod must have its **own subfolder**.
Correct example:
```
sdmc\ultimate\mods\ExampleMod
```
Incorrect example:
```
sdmc\ultimate\mods\ExampleMod\ExampleMod
```
---
## Installing mods in the wrong folder
ARCropolis mods **do not go in Eden's normal mod folder**.
Do **not** install Smash mods here:
```
user\load\01006A800016E000
```
That folder is only used for traditional **RomFS mods**, not ARCropolis.
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@@ -4,10 +4,14 @@ The "FAQ".
This handbook is primarily aimed at the end-user - baking useful knowledge for enhancing their emulation experience.
A copy of this handbook is [available online](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/README.md).
## Basics
- **[The Basics](Basics.md)**
- **[Quickstart](./QuickStart.md)**
- **[Settings](./Settings.md)**
- **[Installing Mods](./Mods.md)**
- **[Run On macOS](./RunOnMacOS.md)**
- **[Audio](Audio.md)**
- **[Graphics](Graphics.md)**
@@ -17,22 +21,29 @@ This handbook is primarily aimed at the end-user - baking useful knowledge for e
- **[Using Amiibo](./UsingAmiibo.md)**
- **[Using Cheats](./UsingCheats.md)**
- **[Importing Saves](./ImportingSaves.md)**
- **[Add Eden to Steam ROM Manager](./AddEdenToSRM.md)**
- **[Add Games to Steam ROM Manager](./AddGamesToSRM.md)**
- **[Installing Atmosphere Mods](./InstallingAtmosphereMods.md)**
- **[Installing Updates & DLCs](./InstallingUpdatesDLC.md)**
- **[Controller Profiles](./ControllerProfiles.md)**
- **[Alter Date & Time](./AlterDateTime.md)**
## 3rd-party Integration
- **[Configuring Steam ROM Manager](./SteamROM.md)**
- **[Server hosting](ServerHosting.md)**
- **[Syncthing Guide](./SyncthingGuide.md)**
- **[Third Party](./ThirdParty.md)**
- **[Obtainium](./ThirdParty.md#configuring-obtainium)**
- **[ES-DE](./ThirdParty.md#configuring-es-de)**
- **[Mirrors](./ThirdParty.md#mirrors)**
## Advanced
- **[Custom Firmware](./CFW.md)**
- **[How To Access Logs](./HowToAccessLogs.md)**
- **[Gyro Controls](./GyroControls.md)**
- **[Platforms and Architectures](Architectures.md)**
- **[Server hosting](ServerHosting.md)**
- **[Command Line](CommandLine.md)**
- **[Native Application Development](Native.md)**
- **[Adding Boolean Settings Toggles](AddingBooleanToggles.md)**
- **[Adding Debug Knobs](./AddingDebugKnobs.md)**
- **[Syncthing Guide](./SyncthingGuide.md)**
- **[Testing](Testing.md)**
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# User Handbook - Settings
As the emulator continues to grow, so does the number of settings that come and go.
Most of the development adds new settings that enhance performance/compatibility, only to be removed later in newer versions due to newfound discoveries or because they were "a hacky workaround".
As such, this guide will NOT mention those kind of settings, we'd rather mention settings which have a long shelf time (i.e won't get removed in future releases) and are likely to be unchanged.
Some of the options are self explainatory, and they do exactly what they say they do (i.e "Pause when not in focus"); such options will be also skipped due to triviality.
## Foreword
Before touching the settings, please see the game boots with stock options. We try our best to ensure users can boot any game using the default settings. If they don't work, then you may try fiddling with options - but please, first use stock options.
## General
- `General/Force X11 as Graphics Backend`: Wayland on *NIX has prominent issues that are unlikely to be resolved; the kind that are "not our fault, it's Wayland issue", this "temporary" hack forces X11 as the backend, regardless of the desktop manager's default.
- `General/Enable Gamemode`: This only does anything when you have Feral Interactive's Gamemode library installed somewhere, if you do, this will help boost FPS by telling the OS to explicitly prioritize *this* application for "gaming" - only for *NIX systems.
- `Hotkeys`: Deceptively to remove a hotkey you must right click and a menu will appear to remove that specific hotkey.
- `UI/Language`: Changes language *of the interface* NOT the emulated program!
- `Debug/Enable Auto Stub`: May help to "fix" some games by just lying and saying that everything they do returns "success" instead of outright crashing for any function/service that is NOT implemented.
- `Debug/Show log in console`: Does as said, note that the program may need to be reopened (Windows) for changes to take effect.
- `Debug/Flush log output`: Classically, every write to the log is "buffered", that is, changes aren't written to the disk UNTIL the program has decided it is time to write, until then it keeps data in a buffer which resides on RAM. If the program crashes, the OS will automatically discard said buffer (any RAM associated with a dead process is automatically discarded/reused for some other purpose); this means critical data may not be logged to the disk on time, which may lead to missing log lines. Use this if you're wanting to remove that factor when debugging, sometimes a hard crash may "eat" some of the log lines IF this option isn't enabled.
- `Debug/Disable Macro HLE:` The emulator has HLE emulation of macro programs for Maxwell, this means that some details are purpousefully skipped; this option forces all macro programs to be ran without skipping anything.
## System
- `System/RNG Seed`: Set to 0 (and uncheck) to disable ASLR systemwide (this makes mods like CTGP to stop working); by default it enables ASLR to replicate console behaviour.
- `Network/Enable Airplane Mode`: Enable this if a game is crashing before loading AND the logs mention anything related to "web" or "internet" services.
## CPU
- `CPU/Virtual table bouncing`: Some games have the tendency to crash on loading due to an indirect bad jump (Pokemon ZA being the worst offender); this option lies to the game and tells it to just pretend it never executed a given function. This is fine for most casual users, but developers of switch applications **must** disable this. This temporary "hack" should hopefully be gone in 6-7 months from now on.
- `Fastmem`, aka. `CPU/Enable Host MMU`: Enables "fastmem"; a detailed description of fastmem can be found [here](../dynarmic/Design.md#fast-memory-fastmem).
- `CPU/Unsafe FMA`: Enables deliberate innacurate FMA behaviour which may affect how FMA returns any given operation - this may introduce tiny floating point errors which can cascade in sensitive code (i.e FFmpeg).
- `CPU/Faster FRSQRTE and FRECPE`: Introduces accuracy errors on square root and reciprocals in exchange for less checks - this introduces inaccuracies with some cases but it's mostly safe.
- `CPU/Faster ASIMD Instructions`: Skips rounding mode checks for ARM ASIMD instructions - this means some code dpeending on these rounding modes may misbehave.
- `CPU/Disable address space checks`: Before each memory access, the emulator checks the address is in range, if not it faults; this option makes it so the emulator skips the check entirely (which may be expensive for a myriad of reasons). However at the same time this allows the guest program to "break out" of the emulation context by writing to arbitrary addresses.
- `CPU/Ignore global monitor`: This relies on a quirk present on x86 to avoid the ARM global monitor emulation, this may increase performance in mutex-heavy contexts (i.e games waiting for next frames or such); but also can cause deadlocks and fun to debug issues.
It is important to note the majority of precision-reducing instructions do not benefit cases where they are not used, which means the performance gains will vary per game.
# Graphics
See also [an extended breakdown of some options](./Graphics.md).
- `Extras/Extended Dynamic State` and `Extras/Vertex Input Dynamic State`: These Vulkan extensions essentially allow you to reuse the same pipeline but just change the state between calls (so called "dynamic state"); the "extended" levels signifies how much state can be placed on this "dynamic" range, for example the amount of depth culling to use can be placed on the dynamic state, avoiding costly reloads and flushes. While this by itself is a fine option, SOME vendors (notably PowerVR and Mali) have problems with anything related to EDS3. EDS3 contains EDS2, and EDS2 contains EDS1. Essentially this means more extended data the driver has to keep track of, at the benefit of avoiding costly flushes.
- `Advanced/Use persistent cache`: This saves compiled shaders onto the disk, independent of any driver's own disk saved shaders (yes, some drivers, notably NVIDIA, save a secondary shader cache onto disk) - disable this only if you're debugging or working on the GPU backend. This option is meant to massively help to reduce shader stutters (after playing for one session that compiles them).
- `Advanced/Use Vulkan pipeline cache`: This is NOT the same as `Use persistent cache`; it's a separate flag that tells the Vulkan backend to create pipeline caches, which are a detail that can be used to massively improve performance and remove pipeline creation overhead. This is a Vulkan feature.
## Controls
Most of the controls should work out of the box. If not, please use a joystick calibrator to ensure it's not an issue with your own controller, for example:
- https://github.com/dkosmari/calibrate-joystick
@@ -1,4 +1,6 @@
# Importing Eden into Steam with Steam Rom Manager
# User Handbook - Configuring Steam ROM Manager
## Importing Eden into Steam with Steam Rom Manager
Use this when you want to import the Eden AppImage into your Steam Library along with artwork using *Steam ROM Manager.*
@@ -6,7 +8,7 @@ Use this when you want to import the Eden AppImage into your Steam Library along
---
### Pre-Requisites
#### Pre-Requisites
- Eden set up and configured
- Internet Connection
@@ -14,9 +16,9 @@ Use this when you want to import the Eden AppImage into your Steam Library along
---
## Steps
### Steps
### Initial Setup
#### Initial Setup
1. Press the **STEAM** button and then go to *Power → Switch to Desktop* to enter the Desktop mode.
@@ -24,14 +26,14 @@ Use this when you want to import the Eden AppImage into your Steam Library along
---
### Manual Installation
#### Manual Installation
1. Open the *Discover Store* and search for *Steam ROM Manager.*
2. Select the **Install** button to install the program.
---
### Installing Through *EmuDeck*
#### Installing Through *EmuDeck*
<aside>
@@ -45,9 +47,9 @@ Use this when you want to import the Eden AppImage into your Steam Library along
---
### Adding Eden into *Steam ROM Manager*
#### Adding Eden into *Steam ROM Manager*
### EmuDeck Users
#### EmuDeck Users
EmuDeck will automatically create an *Emulators - Emulators* parser for ***Steam ROM Manager*** that uses shell scripts to launch them. We will follow this convention.
@@ -87,7 +89,7 @@ EmuDeck will automatically create an *Emulators - Emulators* parser for ***Steam
---
### Non-EmuDeck Users
#### Non-EmuDeck Users
We will need to create a new parser for the Emulators. Unlike with the EmuDeck model, we will have the parser look for AppImages.
@@ -126,7 +128,7 @@ We will need to create a new parser for the Emulators. Unlike with the EmuDeck
---
### Adding Eden to Steam
#### Adding Eden to Steam
Now that we have the parser or shell script created, we can actually add it to Steam.
@@ -137,7 +139,7 @@ Now that we have the parser or shell script created, we can actually add it to S
---
### Correcting a Mismatch
#### Correcting a Mismatch
If the emulator is not identified correctly, you may need to tell *Steam ROM Manager* what the game is manually.
@@ -147,7 +149,7 @@ Now that we have the parser or shell script created, we can actually add it to S
---
### Excluding Matches
#### Excluding Matches
You may want to tell Steam ROM Manager to ignore some files that it finds in the directory. This is how you do so.
@@ -159,4 +161,105 @@ Now that we have the parser or shell script created, we can actually add it to S
5. The program will now start writing the entries into the Steam Library. You should get pop up notifications of the progress, but you can monitor the progress by selecting the **Log** on the left-hand side if needed.
6. Restart Steam to have the changes take effect. Check your library to ensure that your games are there, in a category if you defined one in the parser.
7. Try to launch the Emulator from Steam and ensure everything is working. You are now good to go.
7. Try to launch the Emulator from Steam and ensure everything is working. You are now good to go.
## Importing Games into Steam with Steam Rom Manager
Use this when you want to import your games inside Eden into Steam to launch with artwork from Steam Game Mode without needing to launch Eden first.
**Click [Here](https://evilperson1337.notion.site/Importing-Games-into-Steam-with-Steam-Rom-Manager-2b757c2edaf680d7a491c92b138f1fcc) for a version of this guide with images & visual elements.**
---
#### Pre-Requisites
- Steam Deck Set up and Configured
- Eden set up and Configured
- Internet Access
---
### Steps
1. Press the **STEAM** button and then go to *Power → Switch to Desktop* to enter the Desktop mode.
1. Install ***Steam ROM Manager***, there are 2 ways you can accomplish this, either manually or through [*EmuDeck*](https://www.emudeck.com/#downloads).
---
#### Manual Installation
1. Open the *Discover Store* and search for *Steam ROM Manager.*
2. Select the **Install** button to install the program.
---
#### Installing Through *EmuDeck*
<aside>
***NOTE***: This assumes you have already set up EmuDeck, if not - just run through the guided installation and select *Steam ROM Manager* as one of the options.
</aside>
1. Open **EmuDeck**, then navigate to *Manage Emulators.*
2. Scroll down to the bottom of the page to the *Manage your Tools & Frontends* section. Click **Steam ROM Manager**.
3. Click the **Install** button on the right hand side to install it.
---
2. Open the Start Menu and Launch ***Steam ROM Manager***
1. The program will now launch and show you a window with parsers.
<aside>
***TIP***: Your layout may look different depending on how you installed *Steam ROM Manager*. You may need to go to **Settings → Theme** and change it to *Classic* to follow along.
</aside>
2. Switch off all Parsers by hitting the *Toggle Parsers* switch.
3. Scroll down the list on the left-hand side and look for a parser called *Nintendo Switch - Eden* and switch it on. This parser may not exist depending on how you installed *Steam ROM Manager* (EmuDeck creates it for you). Follow these steps to create it if it is missing.
---
#### Creating the Eden Parser
1. Select Create Parser and in the *Community Presets* option look for **Nintendo Switch - Yuzu**.
2. Change the **Parser title** from *Nintendo Switch - Yuzu* to *Nintendo Switch - Eden.*
3. Hit the **Browse** option under the *ROMs directory* section. Select the directory containing your Switch ROMs.
4. Under *Steam collections*, you can add a Steam category name. This just organizes the games under a common category in your Steam Library, this is optional but recommended.
5. Scroll down slightly to the **Executable Configuration → Executable**, select **Browse** and select the Eden AppImage.
6. Leave everything else the same and hit **Save** to save the parser.
---
4. Click the Eden parser to view the options on the right, select **Test** at the bottom of the screen to ensure that *Steam ROM Manager* detects your games correctly.
1. *Steam ROM Manager* will start to scan the specified ROMs directory and match them to games. Look over the results to ensure they are accurate. If you do not see any entries - check your parsers ROMs directory field.
1. When you are happy with the results, click the **Add Games****Parse** to start the actual Parsing.
1. The program will now identify the games and pull artwork from [*SteamGridDB*](https://www.steamgriddb.com/).
2. Review the game matches and ensure everything is there.
---
#### Correcting a Mismatch
If the game is not identified correctly, you may need to tell *Steam ROM Manager* what the game is manually.
1. Hover over the game card and click the magnifying glass icon.
2. Search for the game on the *Search SteamGridDB* section and scroll through the results, selecting the one you want.
3. Ensure the *Name* and *Game ID* update in the **Per-App Exceptions** and press **Save and close**. The game should now update.
---
#### Excluding Matches
You may want to tell Steam ROM Manager to ignore some files (updates/DLC/etc.) that it finds in the directory. This is how you do so.
1. Hit the **Exclude Games** button in the bottom right.
2. Deselect the game you want to exclude, the poster artwork should go dim and the **Number Excluded** number should increment up. Repeat with any other exclusions you want to add.
3. Hit **Save Excludes** when you are happy with your selections.
---
3. When you are happy with the results, select **Save to Steam** to save the results.
1. The program will now start writing the entries into the Steam Library. You should get pop up notifications of the progress, but you can monitor the progress by selecting the **Log** on the left-hand side if needed.
2. Restart Steam to have the changes take effect. Check your library to ensure that your games are there, in a category if you defined one in the parser.
3. Try to launch a game and ensure everything is working. You are now good to go.
+59
View File
@@ -7,3 +7,62 @@ While most of the links mentioned in this guide are relatively "safe"; we urge u
- [Nightly Eden builds](https://github.com/pflyly/eden-nightly)
- [NixOS Eden Flake](https://github.com/Grantimatter/eden-flake)
- [ES-DE Frontend Support](https://github.com/GlazedBelmont/es-de-android-custom-systems)
## Mirrors
The main origin repository is always at https://git.eden-emu.dev/eden-emu/eden.
- https://github.com/eden-emulator/mirror
- https://git.crueter.xyz/mirror/eden
- https://collective.taymaerz.de/eden/eden
Other mirrors obviously exist on the internet, but we can't guarantee their reliability and/or availability.
If you're someone wanting to make a mirror, simply setup forgejo and automatically mirror from the origin repository. Or you could mirror a mirror to save us bandwidth... your choice!
## Configuring Obtainium
Very nice handy app, here's a quick rundown how to configure:
1. Copy the URL: https://git.eden-emu.dev/eden-emu/eden/ (or one of your favourite mirrors)
2. Open Obtainium and tap `Add App`.
3. Paste the URL into the `App Source URL` field.
4. Override Source: Look for the `Override Source` dropdown menu and select `Forgejo (Codeberg)`.
5. Click `Add:` Obtainium should now be able to parse the releases and find the APK files.
Note: Even though the site isn't Codeberg, it uses the same Forgejo/Gitea backend, and this setting tells Obtainium how to read the release data.
## Configuring ES-DE
### Method 1
1. Download ZIP from [here](https://github.com/GlazedBelmont/es-de-android-custom-systems)
2. Unzip the file and extract `es_systems.xml` and `es_find_rules.xml` to `\Odin2\Internal shared storage\ES-DE\custom_systems`.
3. Press `Start -> Other Settings -> Alternative Emulators` and set it to Eden (Standalone).
### Method 2
1. Navigate to `\Odin2\Internal shared storage\ES-DE\custom_systems`.
2. Add this to your `es_find_rules.xml`:
```xml
<!-- Standard aka. normal release -->
<emulator name="EDEN">
<rule type="androidpackage">
<entry>dev.eden.eden_emulator/org.yuzu.yuzu_emu.activities.EmulationActivity</entry>
</rule>
</emulator>
<!-- Optimized -->
<emulator name="EDEN">
<rule type="androidpackage">
<entry>com.miHoYo.Yuanshen/org.yuzu.yuzu_emu.activities.EmulationActivity</entry>
</rule>
</emulator>
```
3. Add this line of text to your `es_systems.xml` underneath where the rest of your switch system entries are:
```xml
<command label="Eden (Standalone)">%EMULATOR_EDEN% %ACTION%=android.nfc.action.TECH_DISCOVERED %DATA%=%ROMPROVIDER%</command>
```
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
@@ -10,6 +10,8 @@ import android.view.LayoutInflater
import android.view.ViewGroup
import androidx.core.content.res.ResourcesCompat
import androidx.lifecycle.LifecycleOwner
import com.google.android.material.button.MaterialButton
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.CardInstallableIconBinding
import org.yuzu.yuzu_emu.databinding.CardSimpleOutlinedBinding
import org.yuzu.yuzu_emu.model.GameProperty
@@ -89,29 +91,33 @@ class GamePropertiesAdapter(
val hasVisibleActions = submenuProperty.secondaryActions?.any { it.isShown } == true
binding.layoutSecondaryActions.removeAllViews()
binding.dividerSecondaryActions.setVisible(false)
if (hasVisibleActions) {
binding.dividerSecondaryActions.setVisible(true)
binding.layoutSecondaryActions.setVisible(true)
submenuProperty.secondaryActions!!.forEach { secondaryAction ->
if (secondaryAction.isShown) {
val button = com.google.android.material.button.MaterialButton(
binding.root.context,
null,
com.google.android.material.R.attr.materialButtonOutlinedStyle
).apply {
setIconResource(secondaryAction.iconId)
iconSize = (18 * binding.root.context.resources.displayMetrics.density).toInt()
text = binding.root.context.getString(secondaryAction.descriptionId)
contentDescription = binding.root.context.getString(secondaryAction.descriptionId)
setOnClickListener { secondaryAction.action.invoke() }
}
binding.layoutSecondaryActions.addView(button)
val visibleActions = submenuProperty.secondaryActions!!.filter { it.isShown }
val inflater = LayoutInflater.from(binding.root.context)
visibleActions.forEachIndexed { index, secondaryAction ->
val button = inflater.inflate(
R.layout.item_secondary_action_button,
binding.layoutSecondaryActions,
false
) as MaterialButton
button.setIconResource(secondaryAction.iconId)
button.text = ""
button.contentDescription = binding.root.context
.getString(secondaryAction.descriptionId)
button.tooltipText = binding.root.context
.getString(secondaryAction.descriptionId)
if (index == visibleActions.lastIndex) {
(button.layoutParams as ViewGroup.MarginLayoutParams).marginEnd = 0
}
button.setOnClickListener { secondaryAction.action.invoke() }
binding.layoutSecondaryActions.addView(button)
}
} else {
binding.dividerSecondaryActions.setVisible(false)
binding.layoutSecondaryActions.setVisible(false)
}
}
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.dialogs
@@ -14,6 +14,7 @@ import android.view.View
import android.view.ViewGroup
import android.view.inputmethod.EditorInfo
import android.view.inputmethod.InputMethodManager
import android.widget.FrameLayout
import androidx.core.content.getSystemService
import androidx.core.widget.doOnTextChanged
import androidx.recyclerview.widget.DividerItemDecoration
@@ -30,6 +31,7 @@ import org.yuzu.yuzu_emu.databinding.DialogLobbyBrowserBinding
import org.yuzu.yuzu_emu.databinding.ItemLobbyRoomBinding
import org.yuzu.yuzu_emu.features.settings.model.StringSetting
import org.yuzu.yuzu_emu.network.NetPlayManager
import org.yuzu.yuzu_emu.utils.BackgroundHelper
import java.util.Locale
class LobbyBrowser(context: Context) : BottomSheetDialog(context) {
@@ -46,6 +48,7 @@ class LobbyBrowser(context: Context) : BottomSheetDialog(context) {
binding = DialogLobbyBrowserBinding.inflate(layoutInflater)
setContentView(binding.root)
BackgroundHelper.applyBackground(binding.backgroundLogo, context)
binding.emptyRefreshButton.setOnClickListener {
binding.progressBar.visibility = View.VISIBLE
@@ -58,6 +61,30 @@ class LobbyBrowser(context: Context) : BottomSheetDialog(context) {
setupSearchBar()
}
override fun onStart() {
super.onStart()
window?.setLayout(
ViewGroup.LayoutParams.MATCH_PARENT,
ViewGroup.LayoutParams.MATCH_PARENT
)
val bottomSheet =
findViewById<FrameLayout>(com.google.android.material.R.id.design_bottom_sheet)
if (bottomSheet != null) {
bottomSheet.layoutParams = bottomSheet.layoutParams.apply {
width = ViewGroup.LayoutParams.MATCH_PARENT
height = ViewGroup.LayoutParams.MATCH_PARENT
}
bottomSheet.requestLayout()
}
behavior.isFitToContents = false
behavior.expandedOffset = 0
behavior.skipCollapsed = true
behavior.state = BottomSheetBehavior.STATE_EXPANDED
}
private fun setupRecyclerView() {
adapter = LobbyRoomAdapter { room -> handleRoomSelection(room) }
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.features.settings.model
@@ -27,7 +27,7 @@ object Settings {
SECTION_APP_SETTINGS(R.string.app_settings),
SECTION_CUSTOM_PATHS(R.string.preferences_custom_paths),
SECTION_DEBUG(R.string.preferences_debug),
SECTION_FREEDRENO(R.string.gpu_driver_settings),
SECTION_FREEDRENO(R.string.freedreno_settings_title),
SECTION_APPLETS(R.string.applets_menu);
}
@@ -105,6 +105,14 @@ object Settings {
const val PREF_BLACK_BACKGROUNDS = "BlackBackgrounds"
const val PREF_STATIC_THEME_COLOR = "StaticThemeColor"
// App background preference keys
const val PREF_HOME_BACKGROUND_STYLE = "HomeBackgroundStyle"
const val HOME_BACKGROUND_STYLE_NONE = 0
const val HOME_BACKGROUND_STYLE_EDEN = 1
const val HOME_BACKGROUND_STYLE_DEFAULT = HOME_BACKGROUND_STYLE_NONE
const val PREF_HOME_BACKGROUND_ALPHA = "HomeBackgroundAlpha"
const val HOME_BACKGROUND_ALPHA_DEFAULT = 40
enum class EmulationOrientation(val int: Int) {
Unspecified(0),
SensorLandscape(5),
@@ -55,6 +55,11 @@ abstract class SettingsItem(
val isEditable: Boolean
get() {
// Can't change docked mode toggle when using handheld mode
if (setting.key == BooleanSetting.USE_DOCKED_MODE.key) {
return NativeInput.getStyleIndex(0) != NpadStyleIndex.Handheld
}
// Can't edit enable_qlaunch_button if firmware is not available
if (setting.key == BooleanSetting.ENABLE_QLAUNCH_BUTTON.key) {
return NativeLibrary.isFirmwareAvailable()
@@ -226,9 +231,30 @@ abstract class SettingsItem(
)
)
val dockedModeSetting = object : AbstractBooleanSetting {
override val key = BooleanSetting.USE_DOCKED_MODE.key
override fun getBoolean(needsGlobal: Boolean): Boolean {
if (NativeInput.getStyleIndex(0) == NpadStyleIndex.Handheld) {
return false
}
return BooleanSetting.USE_DOCKED_MODE.getBoolean(needsGlobal)
}
override fun setBoolean(value: Boolean) =
BooleanSetting.USE_DOCKED_MODE.setBoolean(value)
override val defaultValue = BooleanSetting.USE_DOCKED_MODE.defaultValue
override fun getValueAsString(needsGlobal: Boolean): String =
BooleanSetting.USE_DOCKED_MODE.getValueAsString(needsGlobal)
override fun reset() = BooleanSetting.USE_DOCKED_MODE.reset()
}
put(
SwitchSetting(
BooleanSetting.USE_DOCKED_MODE,
dockedModeSetting,
titleId = R.string.use_docked_mode,
descriptionId = R.string.use_docked_mode_description
)
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
@@ -111,10 +111,18 @@ class SettingsActivity : AppCompatActivity() {
if (navHostFragment.childFragmentManager.backStackEntryCount > 0) {
navHostFragment.navController.popBackStack()
} else {
finish()
finishWithFragmentLikeAnimation()
}
}
private fun finishWithFragmentLikeAnimation() {
finish()
overridePendingTransition(
androidx.navigation.ui.R.anim.nav_default_pop_enter_anim,
androidx.navigation.ui.R.anim.nav_default_pop_exit_anim
)
}
override fun onStart() {
super.onStart()
if (!DirectoryInitialization.areDirectoriesReady) {
@@ -170,7 +178,7 @@ class SettingsActivity : AppCompatActivity() {
getString(R.string.settings_reset),
Toast.LENGTH_LONG
).show()
finish()
finishWithFragmentLikeAnimation()
}
private fun setInsets() {
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
@@ -33,6 +33,7 @@ import org.yuzu.yuzu_emu.features.input.NativeInput
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.model.view.PathSetting
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
import org.yuzu.yuzu_emu.utils.BackgroundHelper
import org.yuzu.yuzu_emu.utils.PathUtil
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
import org.yuzu.yuzu_emu.utils.*
@@ -98,23 +99,8 @@ class SettingsFragment : Fragment() {
activity
)
binding.toolbarSettingsLayout.title = if (args.menuTag == Settings.MenuTag.SECTION_ROOT &&
args.game != null
) {
args.game!!.title
} else {
when (args.menuTag) {
Settings.MenuTag.SECTION_INPUT_PLAYER_ONE -> Settings.getPlayerString(1)
Settings.MenuTag.SECTION_INPUT_PLAYER_TWO -> Settings.getPlayerString(2)
Settings.MenuTag.SECTION_INPUT_PLAYER_THREE -> Settings.getPlayerString(3)
Settings.MenuTag.SECTION_INPUT_PLAYER_FOUR -> Settings.getPlayerString(4)
Settings.MenuTag.SECTION_INPUT_PLAYER_FIVE -> Settings.getPlayerString(5)
Settings.MenuTag.SECTION_INPUT_PLAYER_SIX -> Settings.getPlayerString(6)
Settings.MenuTag.SECTION_INPUT_PLAYER_SEVEN -> Settings.getPlayerString(7)
Settings.MenuTag.SECTION_INPUT_PLAYER_EIGHT -> Settings.getPlayerString(8)
else -> getString(args.menuTag.titleId)
}
}
val toolbarTitle = resolveToolbarTitle()
configureToolbar(toolbarTitle)
binding.listSettings.apply {
adapter = settingsAdapter
@@ -193,10 +179,16 @@ class SettingsFragment : Fragment() {
}
presenter.onViewCreated()
applyBackgroundPreference()
setInsets()
}
override fun onResume() {
super.onResume()
applyBackgroundPreference()
}
private fun getPlayerIndex(): Int =
when (args.menuTag) {
Settings.MenuTag.SECTION_INPUT_PLAYER_ONE -> 0
@@ -210,6 +202,27 @@ class SettingsFragment : Fragment() {
else -> -1
}
private fun resolveToolbarTitle(): String {
if (args.menuTag == Settings.MenuTag.SECTION_ROOT && args.game != null) {
return args.game!!.title
}
return when (args.menuTag) {
Settings.MenuTag.SECTION_INPUT_PLAYER_ONE -> Settings.getPlayerString(1)
Settings.MenuTag.SECTION_INPUT_PLAYER_TWO -> Settings.getPlayerString(2)
Settings.MenuTag.SECTION_INPUT_PLAYER_THREE -> Settings.getPlayerString(3)
Settings.MenuTag.SECTION_INPUT_PLAYER_FOUR -> Settings.getPlayerString(4)
Settings.MenuTag.SECTION_INPUT_PLAYER_FIVE -> Settings.getPlayerString(5)
Settings.MenuTag.SECTION_INPUT_PLAYER_SIX -> Settings.getPlayerString(6)
Settings.MenuTag.SECTION_INPUT_PLAYER_SEVEN -> Settings.getPlayerString(7)
Settings.MenuTag.SECTION_INPUT_PLAYER_EIGHT -> Settings.getPlayerString(8)
else -> getString(args.menuTag.titleId)
}
}
private fun configureToolbar(title: String) {
binding.toolbarSettings.title = title
}
private fun setInsets() {
ViewCompat.setOnApplyWindowInsetsListener(
binding.root
@@ -228,6 +241,10 @@ class SettingsFragment : Fragment() {
}
}
private fun applyBackgroundPreference() {
BackgroundHelper.applyBackground(binding.backgroundLogo, requireContext())
}
private fun hasAllFilesPermission(): Boolean {
return if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
Environment.isExternalStorageManager()
@@ -6,7 +6,6 @@ package org.yuzu.yuzu_emu.features.settings.ui
import android.annotation.SuppressLint
import android.os.Build
import android.widget.Toast
import androidx.preference.PreferenceManager
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
@@ -27,11 +26,10 @@ import org.yuzu.yuzu_emu.features.settings.model.Settings.MenuTag
import org.yuzu.yuzu_emu.features.settings.model.ShortSetting
import org.yuzu.yuzu_emu.features.settings.model.StringSetting
import org.yuzu.yuzu_emu.features.settings.model.view.*
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import org.yuzu.yuzu_emu.utils.InputHandler
import org.yuzu.yuzu_emu.utils.NativeConfig
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import androidx.core.content.edit
import org.yuzu.yuzu_emu.utils.BackgroundHelper
import androidx.fragment.app.FragmentActivity
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
@@ -183,16 +181,6 @@ class SettingsFragmentPresenter(
menuKey = MenuTag.SECTION_DEBUG
)
)
if (GpuDriverHelper.isAdrenoGpu() && !NativeConfig.isPerGameConfigLoaded()) {
add(
SubmenuSetting(
titleId = R.string.gpu_driver_settings,
descriptionId = R.string.freedreno_settings_title,
iconId = R.drawable.ic_graphics,
menuKey = MenuTag.SECTION_FREEDRENO
)
)
}
add(
SubmenuSetting(
titleId = R.string.applets_menu,
@@ -1084,7 +1072,6 @@ class SettingsFragmentPresenter(
add(HeaderSetting(R.string.theme_and_color))
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
add(
SingleChoiceSetting(
@@ -1126,6 +1113,15 @@ class SettingsFragmentPresenter(
}
}
add(
SingleChoiceSetting(
themeMode,
titleId = R.string.change_theme_mode,
choicesId = R.array.themeModeEntries,
valuesId = R.array.themeModeValues
)
)
val staticThemeColor: AbstractIntSetting = object : AbstractIntSetting {
override fun getInt(needsGlobal: Boolean): Int =
IntSetting.STATIC_THEME_COLOR.getInt(needsGlobal)
@@ -1149,15 +1145,6 @@ class SettingsFragmentPresenter(
}
}
add(
SingleChoiceSetting(
themeMode,
titleId = R.string.change_theme_mode,
choicesId = R.array.themeModeEntries,
valuesId = R.array.themeModeValues
)
)
if (IntSetting.THEME.getInt() != 1) {
add(
SingleChoiceSetting(
@@ -1201,6 +1188,79 @@ class SettingsFragmentPresenter(
)
)
val backgroundStyleSetting: AbstractIntSetting = object : AbstractIntSetting {
override fun getInt(needsGlobal: Boolean): Int =
BackgroundHelper.getBackgroundStyle(context)
override fun setInt(value: Int) {
BackgroundHelper.setBackgroundStyle(context, value)
settingsViewModel.setShouldRecreate(true)
}
override val key: String = Settings.PREF_HOME_BACKGROUND_STYLE
override val isRuntimeModifiable: Boolean = true
override val pairedSettingKey: String = ""
override val isSwitchable: Boolean = false
override var global: Boolean = true
override val isSaveable: Boolean = true
override val defaultValue: Int = Settings.HOME_BACKGROUND_STYLE_DEFAULT
override fun getValueAsString(needsGlobal: Boolean): String =
getInt(needsGlobal).toString()
override fun reset() {
setInt(defaultValue)
}
}
add(
SingleChoiceSetting(
backgroundStyleSetting,
titleId = R.string.home_background,
descriptionId = R.string.home_background_description,
choicesId = R.array.homeBackgroundEntries,
valuesId = R.array.homeBackgroundValues
)
)
val backgroundAlphaSetting: AbstractIntSetting = object : AbstractIntSetting {
override fun getInt(needsGlobal: Boolean): Int =
(BackgroundHelper.getBackgroundAlpha(context) * 100).toInt()
override fun setInt(value: Int) {
BackgroundHelper.setBackgroundAlpha(context, value)
settingsViewModel.setShouldRecreate(true)
}
override val key: String = Settings.PREF_HOME_BACKGROUND_ALPHA
override val isRuntimeModifiable: Boolean = true
override val pairedSettingKey: String = ""
override val isSwitchable: Boolean = false
override var global: Boolean = true
override val isSaveable: Boolean = true
override val defaultValue: Int = Settings.HOME_BACKGROUND_ALPHA_DEFAULT
override fun getValueAsString(needsGlobal: Boolean): String =
getInt(needsGlobal).toString()
override fun reset() {
setInt(defaultValue)
}
}
if (BackgroundHelper.getBackgroundStyle(context) != Settings.HOME_BACKGROUND_STYLE_NONE) {
add(
SliderSetting(
backgroundAlphaSetting,
titleId = R.string.home_background_opacity,
descriptionId = R.string.home_background_opacity_description,
min = 0,
max = 100,
units = "%"
)
)
}
add(HeaderSetting(R.string.buttons))
add(BooleanSetting.ENABLE_FOLDER_BUTTON.key)
add(BooleanSetting.ENABLE_QLAUNCH_BUTTON.key)
@@ -1,7 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.fragments
@@ -28,6 +25,7 @@ import org.yuzu.yuzu_emu.BuildConfig
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.FragmentAboutBinding
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.utils.BackgroundHelper
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
import org.yuzu.yuzu_emu.NativeLibrary
@@ -54,7 +52,9 @@ class AboutFragment : Fragment() {
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
homeViewModel.setStatusBarShadeVisibility(visible = false)
applyBackgroundPreference()
binding.toolbarAbout.setNavigationOnClickListener {
binding.root.findNavController().popBackStack()
@@ -108,6 +108,11 @@ class AboutFragment : Fragment() {
setInsets()
}
override fun onResume() {
super.onResume()
applyBackgroundPreference()
}
private fun openLink(link: String) {
val intent = Intent(Intent.ACTION_VIEW, Uri.parse(link))
startActivity(intent)
@@ -130,4 +135,8 @@ class AboutFragment : Fragment() {
windowInsets
}
private fun applyBackgroundPreference() {
BackgroundHelper.applyBackground(binding.backgroundLogo, requireContext())
}
}
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.fragments
@@ -19,13 +19,13 @@ import androidx.navigation.findNavController
import androidx.navigation.fragment.navArgs
import androidx.recyclerview.widget.LinearLayoutManager
import com.google.android.material.transition.MaterialSharedAxis
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.adapters.AddonAdapter
import org.yuzu.yuzu_emu.databinding.FragmentAddonsBinding
import org.yuzu.yuzu_emu.model.AddonViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.utils.AddonUtil
import org.yuzu.yuzu_emu.utils.BackgroundHelper
import org.yuzu.yuzu_emu.utils.FileUtil.copyFilesTo
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
import org.yuzu.yuzu_emu.utils.collect
@@ -42,7 +42,7 @@ class AddonsFragment : Fragment() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
addonViewModel.onOpenAddons(args.game)
addonViewModel.onAddonsViewCreated(args.game)
enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
returnTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
@@ -60,6 +60,7 @@ class AddonsFragment : Fragment() {
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
homeViewModel.setStatusBarShadeVisibility(false)
applyBackgroundPreference()
binding.toolbarAddons.setNavigationOnClickListener {
binding.root.findNavController().popBackStack()
@@ -122,12 +123,15 @@ class AddonsFragment : Fragment() {
override fun onResume() {
super.onResume()
addonViewModel.refreshAddons()
addonViewModel.onAddonsViewStarted(args.game)
applyBackgroundPreference()
}
override fun onDestroy() {
if (activity?.isChangingConfigurations != true) {
addonViewModel.onCloseAddons()
}
super.onDestroy()
addonViewModel.onCloseAddons()
}
val installAddon =
@@ -167,7 +171,7 @@ class AddonsFragment : Fragment() {
} catch (_: Exception) {
return@newInstance errorMessage
}
addonViewModel.refreshAddons()
addonViewModel.refreshAddons(force = true)
return@newInstance getString(R.string.addon_installed_successfully)
}.show(parentFragmentManager, ProgressDialogFragment.TAG)
} else {
@@ -201,4 +205,8 @@ class AddonsFragment : Fragment() {
windowInsets
}
private fun applyBackgroundPreference() {
BackgroundHelper.applyBackground(binding.backgroundLogo, requireContext())
}
}
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.fragments
@@ -21,6 +21,7 @@ import org.yuzu.yuzu_emu.databinding.FragmentAppletLauncherBinding
import org.yuzu.yuzu_emu.model.Applet
import org.yuzu.yuzu_emu.model.AppletInfo
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.utils.BackgroundHelper
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
class AppletLauncherFragment : Fragment() {
@@ -48,6 +49,7 @@ class AppletLauncherFragment : Fragment() {
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
homeViewModel.setStatusBarShadeVisibility(visible = false)
applyBackgroundPreference()
binding.toolbarApplets.setNavigationOnClickListener {
binding.root.findNavController().popBackStack()
@@ -91,6 +93,11 @@ class AppletLauncherFragment : Fragment() {
setInsets()
}
override fun onResume() {
super.onResume()
applyBackgroundPreference()
}
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(
binding.root
@@ -108,4 +115,8 @@ class AppletLauncherFragment : Fragment() {
windowInsets
}
private fun applyBackgroundPreference() {
BackgroundHelper.applyBackground(binding.backgroundLogo, requireContext())
}
}
@@ -29,6 +29,8 @@ import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.FragmentDriverFetcherBinding
import org.yuzu.yuzu_emu.features.fetcher.DriverGroupAdapter
import org.yuzu.yuzu_emu.model.DriverViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.utils.BackgroundHelper
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
import java.io.IOException
@@ -87,6 +89,7 @@ class DriverFetcherFragment : Fragment() {
private lateinit var driverGroupAdapter: DriverGroupAdapter
private val driverViewModel: DriverViewModel by activityViewModels()
private val homeViewModel: HomeViewModel by activityViewModels()
private fun parseAdrenoModel(): Int {
if (gpuModel == null) {
@@ -138,6 +141,8 @@ class DriverFetcherFragment : Fragment() {
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
homeViewModel.setStatusBarShadeVisibility(visible = false)
applyBackgroundPreference()
binding.toolbarDrivers.setNavigationOnClickListener {
binding.root.findNavController().popBackStack()
@@ -152,6 +157,11 @@ class DriverFetcherFragment : Fragment() {
fetchDrivers()
}
override fun onResume() {
super.onResume()
applyBackgroundPreference()
}
private fun fetchDrivers() {
binding.loadingIndicator.isVisible = true
@@ -240,6 +250,10 @@ class DriverFetcherFragment : Fragment() {
windowInsets
}
private fun applyBackgroundPreference() {
BackgroundHelper.applyBackground(binding.backgroundLogo, requireContext())
}
data class Artifact(val url: URL, val name: String)
data class Release(
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.fragments
@@ -33,6 +33,7 @@ import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.utils.FileUtil
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import org.yuzu.yuzu_emu.utils.NativeConfig
import org.yuzu.yuzu_emu.utils.BackgroundHelper
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
import org.yuzu.yuzu_emu.utils.collect
import java.io.File
@@ -66,6 +67,7 @@ class DriverManagerFragment : Fragment() {
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
homeViewModel.setStatusBarShadeVisibility(visible = false)
applyBackgroundPreference()
driverViewModel.onOpenDriverManager(args.game)
if (NativeConfig.isPerGameConfigLoaded()) {
@@ -138,6 +140,11 @@ class DriverManagerFragment : Fragment() {
driverViewModel.onCloseDriverManager(args.game)
}
override fun onResume() {
super.onResume()
applyBackgroundPreference()
}
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(
binding.root
@@ -256,4 +263,8 @@ class DriverManagerFragment : Fragment() {
.setCancelable(false)
.show()
}
private fun applyBackgroundPreference() {
BackgroundHelper.applyBackground(binding.backgroundLogo, requireContext())
}
}
@@ -20,8 +20,10 @@ import org.yuzu.yuzu_emu.adapters.FreedrenoPresetAdapter
import org.yuzu.yuzu_emu.adapters.FreedrenoVariableAdapter
import org.yuzu.yuzu_emu.databinding.FragmentFreedrenoSettingsBinding
import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.utils.BackgroundHelper
import org.yuzu.yuzu_emu.utils.NativeFreedrenoConfig
import org.yuzu.yuzu_emu.utils.FreedrenoPresets
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
class FreedrenoSettingsFragment : Fragment() {
@@ -67,6 +69,7 @@ class FreedrenoSettingsFragment : Fragment() {
setupAdapters()
loadCurrentSettings()
setupButtonListeners()
applyBackgroundPreference()
setupWindowInsets()
}
@@ -74,10 +77,15 @@ class FreedrenoSettingsFragment : Fragment() {
binding.toolbarFreedreno.setNavigationOnClickListener {
requireActivity().onBackPressedDispatcher.onBackPressed()
}
if (isPerGameConfig) {
binding.toolbarFreedreno.title = getString(R.string.freedreno_per_game_title)
binding.toolbarFreedreno.subtitle = game!!.title
}
binding.toolbarFreedreno.title = getString(
if (isPerGameConfig) {
R.string.freedreno_per_game_title
} else {
R.string.freedreno_settings_title
}
)
binding.toolbarFreedreno.subtitle = null
}
private fun setupAdapters() {
@@ -175,16 +183,28 @@ class FreedrenoSettingsFragment : Fragment() {
private fun setupWindowInsets() {
ViewCompat.setOnApplyWindowInsetsListener(binding.root) { _, insets ->
val systemInsets = insets.getInsets(WindowInsetsCompat.Type.systemBars())
binding.root.updatePadding(
left = systemInsets.left,
right = systemInsets.right,
bottom = systemInsets.bottom
)
val barInsets = insets.getInsets(WindowInsetsCompat.Type.systemBars())
val cutoutInsets = insets.getInsets(WindowInsetsCompat.Type.displayCutout())
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
binding.appbarFreedreno.updateMargins(left = leftInsets, right = rightInsets)
binding.scrollFreedreno.updateMargins(left = leftInsets, right = rightInsets)
binding.scrollFreedreno.updatePadding(bottom = barInsets.bottom)
insets
}
}
override fun onResume() {
super.onResume()
applyBackgroundPreference()
}
private fun applyBackgroundPreference() {
BackgroundHelper.applyBackground(binding.backgroundLogo, requireContext())
}
private fun showSnackbar(message: String) {
Snackbar.make(binding.root, message, Snackbar.LENGTH_SHORT).show()
}
@@ -26,6 +26,7 @@ import org.yuzu.yuzu_emu.model.GameDir
import org.yuzu.yuzu_emu.model.GamesViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.ui.main.MainActivity
import org.yuzu.yuzu_emu.utils.BackgroundHelper
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
import org.yuzu.yuzu_emu.utils.collect
@@ -57,6 +58,7 @@ class GameFoldersFragment : Fragment() {
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
homeViewModel.setStatusBarShadeVisibility(visible = false)
applyBackgroundPreference()
binding.toolbarFolders.setNavigationOnClickListener {
binding.root.findNavController().popBackStack()
@@ -100,6 +102,11 @@ class GameFoldersFragment : Fragment() {
setInsets()
}
override fun onResume() {
super.onResume()
applyBackgroundPreference()
}
override fun onStop() {
super.onStop()
gamesViewModel.onCloseGameFoldersFragment()
@@ -133,4 +140,8 @@ class GameFoldersFragment : Fragment() {
windowInsets
}
private fun applyBackgroundPreference() {
BackgroundHelper.applyBackground(binding.backgroundLogo, requireContext())
}
}
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.fragments
@@ -26,6 +26,7 @@ import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.FragmentGameInfoBinding
import org.yuzu.yuzu_emu.model.GameVerificationResult
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.utils.BackgroundHelper
import org.yuzu.yuzu_emu.utils.GameMetadata
import org.yuzu.yuzu_emu.utils.ViewUtils.setVisible
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
@@ -60,6 +61,7 @@ class GameInfoFragment : Fragment() {
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
homeViewModel.setStatusBarShadeVisibility(false)
applyBackgroundPreference()
binding.apply {
toolbarInfo.title = args.game.title
@@ -143,6 +145,11 @@ class GameInfoFragment : Fragment() {
setInsets()
}
override fun onResume() {
super.onResume()
applyBackgroundPreference()
}
private fun copyToClipboard(label: String, body: String) {
val clipBoard =
requireContext().getSystemService(Context.CLIPBOARD_SERVICE) as ClipboardManager
@@ -175,4 +182,8 @@ class GameInfoFragment : Fragment() {
windowInsets
}
private fun applyBackgroundPreference() {
BackgroundHelper.applyBackground(binding.backgroundLogo, requireContext())
}
}
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.fragments
@@ -48,6 +48,7 @@ import org.yuzu.yuzu_emu.utils.FileUtil
import org.yuzu.yuzu_emu.utils.GameIconUtils
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import org.yuzu.yuzu_emu.utils.MemoryUtil
import org.yuzu.yuzu_emu.utils.BackgroundHelper
import org.yuzu.yuzu_emu.utils.ViewUtils.marquee
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
import org.yuzu.yuzu_emu.utils.collect
@@ -83,6 +84,7 @@ class GamePropertiesFragment : Fragment() {
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
homeViewModel.setStatusBarShadeVisibility(true)
applyBackgroundPreference()
binding.buttonBack.setOnClickListener {
view.findNavController().popBackStack()
@@ -310,6 +312,21 @@ class GamePropertiesFragment : Fragment() {
)
)
if (!args.game.isHomebrew) {
add(
SubmenuProperty(
R.string.add_ons,
R.string.add_ons_description,
R.drawable.ic_edit,
action = {
val action = GamePropertiesFragmentDirections
.actionPerGamePropertiesFragmentToAddonsFragment(args.game)
binding.root.findNavController().navigate(action)
}
)
)
}
if (GpuDriverHelper.supportsCustomDriverLoading()) {
add(
SubmenuProperty(
@@ -341,18 +358,6 @@ class GamePropertiesFragment : Fragment() {
}
if (!args.game.isHomebrew) {
add(
SubmenuProperty(
R.string.add_ons,
R.string.add_ons_description,
R.drawable.ic_edit,
action = {
val action = GamePropertiesFragmentDirections
.actionPerGamePropertiesFragmentToAddonsFragment(args.game)
binding.root.findNavController().navigate(action)
}
)
)
add(
InstallableProperty(
R.string.save_data,
@@ -484,6 +489,7 @@ class GamePropertiesFragment : Fragment() {
override fun onResume() {
super.onResume()
applyBackgroundPreference()
driverViewModel.updateDriverNameForGame(args.game)
getPlayTime()
reloadList()
@@ -708,4 +714,8 @@ class GamePropertiesFragment : Fragment() {
).show()
}
}
private fun applyBackgroundPreference() {
BackgroundHelper.applyBackground(binding.backgroundLogo, requireContext())
}
}
@@ -1,9 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.Manifest
@@ -43,8 +40,11 @@ import org.yuzu.yuzu_emu.model.DriverViewModel
import org.yuzu.yuzu_emu.model.HomeSetting
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.ui.main.MainActivity
import org.yuzu.yuzu_emu.utils.BackgroundHelper
import org.yuzu.yuzu_emu.utils.FileUtil
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import org.yuzu.yuzu_emu.utils.Log
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
class HomeSettingsFragment : Fragment() {
private var _binding: FragmentHomeSettingsBinding? = null
@@ -71,8 +71,13 @@ class HomeSettingsFragment : Fragment() {
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
homeViewModel.setStatusBarShadeVisibility(visible = true)
homeViewModel.setStatusBarShadeVisibility(visible = false)
mainActivity = requireActivity() as MainActivity
binding.toolbarHomeSettings.setNavigationOnClickListener {
findNavController().popBackStack()
}
binding.toolbarHomeSettings.title = getString(R.string.preferences_settings)
applyBackgroundPreference()
val optionsList: MutableList<HomeSetting> = mutableListOf<HomeSetting>().apply {
add(
@@ -144,6 +149,18 @@ class HomeSettingsFragment : Fragment() {
driverViewModel.selectedDriverTitle
)
)
if (GpuDriverHelper.isAdrenoGpu()) {
add(
HomeSetting(
R.string.freedreno_settings_title,
R.string.gpu_driver_settings,
R.drawable.ic_graphics,
{
binding.root.findNavController().navigate(R.id.freedrenoSettingsFragment)
}
)
)
}
add(
HomeSetting(
R.string.multiplayer,
@@ -300,6 +317,7 @@ class HomeSettingsFragment : Fragment() {
override fun onResume() {
super.onResume()
driverViewModel.updateDriverNameForGame(null)
applyBackgroundPreference()
}
override fun onDestroyView() {
@@ -465,21 +483,28 @@ class HomeSettingsFragment : Fragment() {
}
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(binding.root) { view, windowInsets ->
ViewCompat.setOnApplyWindowInsetsListener(binding.root) { _, windowInsets ->
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
binding.appbarHomeSettings.updateMargins(
left = barInsets.left + cutoutInsets.left,
right = barInsets.right + cutoutInsets.right
)
binding.scrollViewSettings.updatePadding(
top = barInsets.top
bottom = barInsets.bottom
)
binding.homeSettingsList.updatePadding(
left = barInsets.left + cutoutInsets.left,
top = cutoutInsets.top,
right = barInsets.right + cutoutInsets.right,
bottom = barInsets.bottom
right = barInsets.right + cutoutInsets.right
)
windowInsets
}
private fun applyBackgroundPreference() {
BackgroundHelper.applyBackground(binding.logoImage, requireContext())
}
}
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.fragments
@@ -32,6 +32,7 @@ import org.yuzu.yuzu_emu.ui.main.MainActivity
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.FileUtil
import org.yuzu.yuzu_emu.utils.NativeConfig
import org.yuzu.yuzu_emu.utils.BackgroundHelper
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
import org.yuzu.yuzu_emu.utils.collect
import java.io.BufferedOutputStream
@@ -68,6 +69,7 @@ class InstallableFragment : Fragment() {
val mainActivity = requireActivity() as MainActivity
homeViewModel.setStatusBarShadeVisibility(visible = false)
applyBackgroundPreference()
binding.toolbarInstallables.setNavigationOnClickListener {
binding.root.findNavController().popBackStack()
@@ -162,6 +164,11 @@ class InstallableFragment : Fragment() {
setInsets()
}
override fun onResume() {
super.onResume()
applyBackgroundPreference()
}
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(
binding.root
@@ -325,4 +332,8 @@ class InstallableFragment : Fragment() {
}
}.show(parentFragmentManager, ProgressDialogFragment.TAG)
}
private fun applyBackgroundPreference() {
BackgroundHelper.applyBackground(binding.backgroundLogo, requireContext())
}
}
@@ -21,6 +21,7 @@ import org.yuzu.yuzu_emu.adapters.ProfileAdapter
import org.yuzu.yuzu_emu.databinding.FragmentProfileManagerBinding
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.model.UserProfile
import org.yuzu.yuzu_emu.utils.BackgroundHelper
import org.yuzu.yuzu_emu.utils.NativeConfig
class ProfileManagerFragment : Fragment() {
@@ -49,6 +50,7 @@ class ProfileManagerFragment : Fragment() {
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
homeViewModel.setStatusBarShadeVisibility(visible = false)
applyBackgroundPreference()
binding.toolbarProfiles.setNavigationOnClickListener {
findNavController().popBackStack()
@@ -75,6 +77,7 @@ class ProfileManagerFragment : Fragment() {
override fun onResume() {
super.onResume()
loadProfiles()
applyBackgroundPreference()
}
private fun setupRecyclerView() {
@@ -187,4 +190,8 @@ class ProfileManagerFragment : Fragment() {
NativeConfig.saveGlobalConfig()
_binding = null
}
private fun applyBackgroundPreference() {
BackgroundHelper.applyBackground(binding.backgroundLogo, requireContext())
}
}
@@ -18,7 +18,7 @@ import org.yuzu.yuzu_emu.utils.NativeConfig
import java.util.concurrent.atomic.AtomicBoolean
class AddonViewModel : ViewModel() {
private val _patchList = MutableStateFlow(mutableListOf<Patch>())
private val _patchList = MutableStateFlow<List<Patch>>(emptyList())
val addonList get() = _patchList.asStateFlow()
private val _showModInstallPicker = MutableStateFlow(false)
@@ -31,34 +31,62 @@ class AddonViewModel : ViewModel() {
val addonToDelete = _addonToDelete.asStateFlow()
var game: Game? = null
private var loadedGameKey: String? = null
private val isRefreshing = AtomicBoolean(false)
private val pendingRefresh = AtomicBoolean(false)
fun onOpenAddons(game: Game) {
fun onAddonsViewCreated(game: Game) {
this.game = game
refreshAddons()
refreshAddons(commitEmpty = false)
}
fun refreshAddons() {
if (isRefreshing.get() || game == null) {
fun onAddonsViewStarted(game: Game) {
this.game = game
val hasLoadedCurrentGame = loadedGameKey == gameKey(game)
refreshAddons(force = !hasLoadedCurrentGame)
}
fun refreshAddons(force: Boolean = false, commitEmpty: Boolean = true) {
val currentGame = game ?: return
val currentGameKey = gameKey(currentGame)
if (!force && loadedGameKey == currentGameKey) {
return
}
isRefreshing.set(true)
if (!isRefreshing.compareAndSet(false, true)) {
if (force) {
pendingRefresh.set(true)
}
return
}
viewModelScope.launch {
withContext(Dispatchers.IO) {
val patchList = (
NativeLibrary.getPatchesForFile(game!!.path, game!!.programId)
?: emptyArray()
).toMutableList()
try {
val patches = withContext(Dispatchers.IO) {
NativeLibrary.getPatchesForFile(currentGame.path, currentGame.programId)
} ?: return@launch
val patchList = patches.toMutableList()
patchList.sortBy { it.name }
// Ensure only one update is enabled
ensureSingleUpdateEnabled(patchList)
removeDuplicates(patchList)
if (patchList.isEmpty() && !commitEmpty) {
return@launch
}
if (gameKey(game ?: return@launch) != currentGameKey) {
return@launch
}
_patchList.value = patchList
_patchList.value = patchList.toList()
loadedGameKey = currentGameKey
} finally {
isRefreshing.set(false)
if (pendingRefresh.compareAndSet(true, false)) {
refreshAddons(force = true)
}
}
}
}
@@ -119,17 +147,26 @@ class AddonViewModel : ViewModel() {
PatchType.DLC -> NativeLibrary.removeDLC(patch.programId)
PatchType.Mod -> NativeLibrary.removeMod(patch.programId, patch.name)
}
refreshAddons()
refreshAddons(force = true)
}
fun onCloseAddons() {
if (_patchList.value.isEmpty()) {
val currentGame = game ?: run {
_patchList.value = emptyList()
loadedGameKey = null
return
}
val currentList = _patchList.value
if (currentList.isEmpty()) {
_patchList.value = emptyList()
loadedGameKey = null
game = null
return
}
NativeConfig.setDisabledAddons(
game!!.programId,
_patchList.value.mapNotNull {
currentGame.programId,
currentList.mapNotNull {
if (it.enabled) {
null
} else {
@@ -148,7 +185,8 @@ class AddonViewModel : ViewModel() {
}.toTypedArray()
)
NativeConfig.saveGlobalConfig()
_patchList.value.clear()
_patchList.value = emptyList()
loadedGameKey = null
game = null
}
@@ -159,4 +197,8 @@ class AddonViewModel : ViewModel() {
fun showModNoticeDialog(show: Boolean) {
_showModNoticeDialog.value = show
}
private fun gameKey(game: Game): String {
return "${game.programId}|${game.path}"
}
}
@@ -40,6 +40,7 @@ import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.model.GamesViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.ui.main.MainActivity
import org.yuzu.yuzu_emu.utils.BackgroundHelper
import org.yuzu.yuzu_emu.utils.ViewUtils.setVisible
import org.yuzu.yuzu_emu.utils.collect
import info.debatty.java.stringsimilarity.Jaccard
@@ -106,6 +107,7 @@ class GamesFragment : Fragment() {
super.onViewCreated(view, savedInstanceState)
homeViewModel.setStatusBarShadeVisibility(true)
mainActivity = requireActivity() as MainActivity
applyBackgroundPreference()
if (savedInstanceState != null) {
binding.searchText.setText(savedInstanceState.getString(SEARCH_TEXT))
@@ -252,6 +254,7 @@ class GamesFragment : Fragment() {
override fun onResume() {
super.onResume()
applyBackgroundPreference()
if (getCurrentViewType() == GameAdapter.VIEW_TYPE_CAROUSEL) {
(binding.gridGames as? CarouselRecyclerView)?.setupCarousel(true)
(binding.gridGames as? CarouselRecyclerView)?.restoreScrollState(gamesViewModel.lastScrollPosition)
@@ -497,6 +500,10 @@ class GamesFragment : Fragment() {
binding.addDirectory.visibility = if (showFolder) View.VISIBLE else View.GONE
}
private fun applyBackgroundPreference() {
BackgroundHelper.applyBackground(binding.backgroundLogo, requireContext())
}
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(
binding.root
@@ -642,7 +642,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
}
}
addonViewModel.refreshAddons()
addonViewModel.refreshAddons(force = true)
val separator = System.lineSeparator() ?: "\n"
val installResult = StringBuilder()
@@ -0,0 +1,64 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.utils
import android.content.Context
import android.view.View
import androidx.core.content.edit
import androidx.preference.PreferenceManager
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.features.settings.model.Settings
object BackgroundHelper {
fun getBackgroundStyle(context: Context): Int {
return PreferenceManager.getDefaultSharedPreferences(context).getInt(
Settings.PREF_HOME_BACKGROUND_STYLE,
Settings.HOME_BACKGROUND_STYLE_DEFAULT
)
}
fun setBackgroundStyle(context: Context, style: Int) {
PreferenceManager.getDefaultSharedPreferences(context).edit {
putInt(Settings.PREF_HOME_BACKGROUND_STYLE, style)
}
}
fun getBackgroundAlpha(context: Context): Float {
val alphaPercent = PreferenceManager.getDefaultSharedPreferences(context).getInt(
Settings.PREF_HOME_BACKGROUND_ALPHA,
Settings.HOME_BACKGROUND_ALPHA_DEFAULT
).coerceIn(0, 100)
return alphaPercent / 100f
}
fun setBackgroundAlpha(context: Context, alphaPercent: Int) {
PreferenceManager.getDefaultSharedPreferences(context).edit {
putInt(Settings.PREF_HOME_BACKGROUND_ALPHA, alphaPercent.coerceIn(0, 100))
}
}
fun applyBackground(view: View, context: Context) {
val isEnabled = getBackgroundStyle(context) != Settings.HOME_BACKGROUND_STYLE_NONE
val visibilityStrength = getBackgroundAlpha(context)
val parent = view.parent as? View
val scrim = parent?.findViewById<View>(R.id.background_scrim)
view.visibility = if (isEnabled) View.VISIBLE else View.GONE
if (!isEnabled) {
scrim?.visibility = View.GONE
return
}
if (scrim != null) {
// Keep background image opaque; control perceived intensity through a cheap flat-color scrim.
view.alpha = 1f
scrim.visibility = View.VISIBLE
scrim.alpha = (1f - visibilityStrength).coerceIn(0f, 1f)
} else {
view.alpha = visibilityStrength
}
}
}
Binary file not shown.

After

Width:  |  Height:  |  Size: 46 KiB

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android"
android:shape="rectangle">
<solid android:color="?attr/colorSurface" />
<solid android:color="@android:color/transparent" />
<stroke
android:width="1dp"
android:color="?attr/colorOutline" />
@@ -0,0 +1,248 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.coordinatorlayout.widget.CoordinatorLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="?attr/colorSurface">
<ImageView
android:id="@+id/background_logo"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_gravity="center"
android:alpha="0.1"
android:contentDescription="@null"
android:importantForAccessibility="no"
android:scaleType="centerCrop"
android:src="@drawable/eden_background" />
<com.google.android.material.appbar.AppBarLayout
android:id="@+id/appbar"
style="@style/Widget.Eden.TransparentTopAppBarLayout"
android:layout_width="match_parent"
android:layout_height="wrap_content">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:gravity="center_vertical"
android:orientation="horizontal"
android:paddingTop="16dp"
android:paddingHorizontal="16dp">
<TextView
android:id="@+id/title"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginEnd="16dp"
android:gravity="start|center_vertical"
android:text="@string/multiplayer_room_browser"
android:textAppearance="@style/TextAppearance.Material3.TitleLarge"
android:textColor="?attr/colorOnSurface" />
<com.google.android.material.card.MaterialCardView
android:id="@+id/search_background"
style="?attr/materialCardViewFilledStyle"
android:layout_width="0dp"
android:layout_height="48dp"
android:layout_marginEnd="16dp"
android:layout_weight="1"
app:cardBackgroundColor="?attr/colorSurfaceVariant"
app:cardCornerRadius="24dp">
<LinearLayout
android:id="@+id/search_container"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_marginStart="16dp"
android:layout_marginEnd="16dp"
android:orientation="horizontal">
<ImageView
android:layout_width="24dp"
android:layout_height="24dp"
android:layout_gravity="center_vertical"
android:layout_marginEnd="16dp"
android:contentDescription="@string/home_search"
android:src="@drawable/ic_search"
app:tint="?attr/colorOnSurfaceVariant" />
<EditText
android:id="@+id/search_text"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:autofillHints=""
android:background="@android:color/transparent"
android:hint="@string/multiplayer_search_public_lobbies"
android:imeOptions="flagNoFullscreen"
android:inputType="text"
android:maxLines="1"
android:textColor="?attr/colorOnSurface" />
</LinearLayout>
<ImageView
android:id="@+id/clear_button"
android:layout_width="24dp"
android:layout_height="24dp"
android:layout_gravity="center_vertical|end"
android:layout_marginEnd="48dp"
android:background="?attr/selectableItemBackground"
android:contentDescription="@string/clear"
android:src="@drawable/ic_clear"
android:visibility="invisible"
app:tint="?attr/colorOnSurfaceVariant"
tools:visibility="visible" />
<ImageView
android:id="@+id/btn_submit"
android:layout_width="24dp"
android:layout_height="24dp"
android:layout_gravity="center_vertical|end"
android:layout_marginEnd="16dp"
android:background="?attr/selectableItemBackground"
android:contentDescription="@string/submit"
android:src="@drawable/ic_send"
app:tint="?attr/colorOnSurfaceVariant"
tools:visibility="visible" />
</com.google.android.material.card.MaterialCardView>
<FrameLayout
android:layout_width="48dp"
android:layout_height="48dp">
<com.google.android.material.button.MaterialButton
android:id="@+id/refresh_button"
style="@style/Widget.Material3.Button.IconButton"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_gravity="center"
android:text="@string/refresh"
app:icon="@drawable/ic_refresh" />
<ProgressBar
android:id="@+id/progress_bar"
style="?android:attr/progressBarStyleSmall"
android:layout_width="24dp"
android:layout_height="24dp"
android:layout_gravity="center"
android:visibility="gone" />
</FrameLayout>
</LinearLayout>
<HorizontalScrollView
android:id="@+id/horizontalScrollView"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginVertical="8dp"
android:clipToPadding="false"
android:fadingEdge="horizontal"
android:paddingHorizontal="16dp"
android:scrollbars="none">
<LinearLayout
android:id="@+id/chips"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:clipToPadding="false">
<com.google.android.material.chip.Chip
android:id="@+id/chip_hide_empty"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginEnd="8dp"
android:checkable="true"
android:checked="false"
android:paddingStart="8dp"
android:paddingTop="6dp"
android:paddingEnd="8dp"
android:paddingBottom="6dp"
android:text="@string/multiplayer_hide_empty_rooms"
app:chipCornerRadius="16dp"
app:chipIconSize="18dp"
app:chipIconTint="?attr/colorOnSurface" />
<com.google.android.material.chip.Chip
android:id="@+id/chip_hide_full"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginStart="8dp"
android:checkable="true"
android:checked="false"
android:paddingStart="8dp"
android:paddingTop="6dp"
android:paddingEnd="8dp"
android:paddingBottom="6dp"
android:text="@string/multiplayer_hide_full_rooms"
app:chipCornerRadius="16dp"
app:chipIconSize="18dp"
app:chipIconTint="?attr/colorOnSurface" />
</LinearLayout>
</HorizontalScrollView>
</LinearLayout>
</com.google.android.material.appbar.AppBarLayout>
<androidx.recyclerview.widget.RecyclerView
android:id="@+id/room_list"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:clipToPadding="false"
android:contentDescription="@string/room_list"
android:paddingBottom="16dp"
android:scrollbars="vertical"
app:layout_behavior="@string/appbar_scrolling_view_behavior" />
<LinearLayout
android:id="@+id/empty_view"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:gravity="center"
android:orientation="vertical"
android:padding="32dp"
android:visibility="gone">
<ImageView
android:layout_width="72dp"
android:layout_height="72dp"
android:layout_marginBottom="16dp"
android:alpha="0.5"
android:contentDescription="@string/refresh"
android:src="@drawable/ic_refresh"
app:tint="?attr/colorOnSurface" />
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@string/multiplayer_no_rooms_found"
android:textAppearance="@style/TextAppearance.Material3.TitleMedium"
android:textColor="?attr/colorOnSurface" />
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="8dp"
android:text="@string/multiplayer_tap_refresh_to_check_again"
android:textAppearance="@style/TextAppearance.Material3.BodyMedium"
android:textColor="?attr/colorOnSurface" />
<com.google.android.material.button.MaterialButton
android:id="@+id/empty_refresh_button"
style="@style/Widget.Material3.Button.ElevatedButton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="16dp"
android:text="@string/refresh"
app:icon="@drawable/ic_refresh" />
</LinearLayout>
</androidx.coordinatorlayout.widget.CoordinatorLayout>
@@ -0,0 +1,112 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:background="@drawable/theme_dialog_background"
android:orientation="vertical">
<com.google.android.material.bottomsheet.BottomSheetDragHandleView
android:id="@+id/drag_handle"
android:layout_width="match_parent"
android:layout_height="wrap_content" />
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:gravity="center_vertical"
android:orientation="horizontal"
android:padding="16dp">
<FrameLayout
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_marginEnd="20dp"
android:layout_weight="0.75">
<ImageView
android:layout_width="120dp"
android:layout_height="120dp"
android:layout_gravity="center"
android:contentDescription="@string/multiplayer"
android:src="@drawable/ic_network"
app:tint="?attr/colorPrimary" />
</FrameLayout>
<LinearLayout
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1.25"
android:orientation="vertical">
<TextView
android:id="@+id/text_title"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="4dp"
android:layout_marginBottom="16dp"
android:gravity="center"
android:text="@string/multiplayer"
android:textAppearance="?attr/textAppearanceHeadline6"
android:textColor="?attr/colorOnSurface" />
<com.google.android.material.button.MaterialButton
android:id="@+id/btn_lobby_browser"
style="@style/Widget.Material3.Button.TonalButton"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginBottom="16dp"
android:minHeight="56dp"
android:paddingTop="12dp"
android:paddingBottom="12dp"
android:text="@string/multiplayer_public_room"
android:textColor="?attr/colorOnPrimary"
app:backgroundTint="?attr/colorPrimary"
app:cornerRadius="16dp"
app:icon="@drawable/ic_search"
app:iconPadding="12dp"
app:iconTint="?attr/colorOnPrimary" />
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal">
<com.google.android.material.button.MaterialButton
android:id="@+id/btn_join"
style="@style/Widget.Material3.Button.ElevatedButton"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1"
android:minHeight="56dp"
android:paddingTop="12dp"
android:paddingBottom="12dp"
android:text="@string/multiplayer_join_room"
app:cornerRadius="16dp"
app:icon="@drawable/ic_install"
app:iconPadding="12dp" />
<Space
android:layout_width="16dp"
android:layout_height="match_parent" />
<com.google.android.material.button.MaterialButton
android:id="@+id/btn_create"
style="@style/Widget.Material3.Button.ElevatedButton"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1"
android:minHeight="56dp"
android:paddingTop="12dp"
android:paddingBottom="12dp"
android:text="@string/multiplayer_create_room"
app:cornerRadius="16dp"
app:icon="@drawable/ic_add"
app:iconPadding="12dp" />
</LinearLayout>
</LinearLayout>
</LinearLayout>
</LinearLayout>
@@ -8,6 +8,29 @@
android:clipChildren="false"
>
<ImageView
android:id="@+id/background_logo"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:contentDescription="@null"
android:importantForAccessibility="no"
android:scaleType="centerCrop"
android:src="@drawable/eden_background"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />
<View
android:id="@+id/background_scrim"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="?attr/colorSurface"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />
<LinearLayout
android:id="@+id/header"
android:layout_width="match_parent"
@@ -44,7 +67,12 @@
style="@style/EdenCard"
android:layout_width="match_parent"
android:layout_height="48dp"
android:background="@android:color/transparent"
app:cardCornerRadius="24dp"
app:cardBackgroundColor="@android:color/transparent"
app:cardElevation="0dp"
app:strokeColor="?attr/colorOutline"
app:strokeWidth="1dp"
android:padding="4dp"
>
@@ -103,7 +131,12 @@
style="@style/EdenCard"
android:layout_width="42dp"
android:layout_height="42dp"
android:background="@android:color/transparent"
app:cardCornerRadius="21dp"
app:cardBackgroundColor="@android:color/transparent"
app:cardElevation="0dp"
app:strokeColor="?attr/colorOutline"
app:strokeWidth="1dp"
android:padding="8dp"
>
@@ -127,7 +160,12 @@
style="@style/EdenCard"
android:layout_width="42dp"
android:layout_height="42dp"
android:background="@android:color/transparent"
app:cardCornerRadius="21dp"
app:cardBackgroundColor="@android:color/transparent"
app:cardElevation="0dp"
app:strokeColor="?attr/colorOutline"
app:strokeWidth="1dp"
android:padding="8dp"
>
@@ -151,7 +189,12 @@
style="@style/EdenCard"
android:layout_width="42dp"
android:layout_height="42dp"
android:background="@android:color/transparent"
app:cardCornerRadius="21dp"
app:cardBackgroundColor="@android:color/transparent"
app:cardElevation="0dp"
app:strokeColor="?attr/colorOutline"
app:strokeWidth="1dp"
android:padding="8dp"
>
@@ -239,4 +282,4 @@
app:rippleColor="#99FFFFFF"
/>
</androidx.constraintlayout.widget.ConstraintLayout>
</androidx.constraintlayout.widget.ConstraintLayout>
@@ -12,70 +12,83 @@
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:orientation="horizontal"
android:gravity="center_vertical"
android:orientation="vertical"
android:paddingHorizontal="24dp"
android:paddingVertical="16dp">
<ImageView
android:id="@+id/icon"
android:layout_width="24dp"
android:layout_height="24dp"
android:layout_marginEnd="20dp"
android:layout_gravity="center_vertical"
app:tint="?attr/colorOnSurface"
tools:src="@drawable/ic_settings" />
<LinearLayout
android:layout_width="0dp"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginEnd="16dp"
android:layout_weight="1"
android:orientation="vertical">
android:gravity="center_vertical"
android:orientation="horizontal">
<com.google.android.material.textview.MaterialTextView
android:id="@+id/title"
style="@style/TextAppearance.Material3.TitleMedium"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/user_data"
android:textAlignment="viewStart" />
<ImageView
android:id="@+id/icon"
android:layout_width="24dp"
android:layout_height="24dp"
android:layout_marginEnd="20dp"
android:layout_gravity="center_vertical"
app:tint="?attr/colorOnSurface"
tools:src="@drawable/ic_settings" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/description"
style="@style/TextAppearance.Material3.BodyMedium"
android:layout_width="match_parent"
<LinearLayout
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginTop="6dp"
android:text="@string/user_data_description"
android:textAlignment="viewStart" />
android:layout_weight="1"
android:orientation="vertical">
<com.google.android.material.textview.MaterialTextView
android:id="@+id/title"
style="@style/TextAppearance.Material3.TitleMedium"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/user_data"
android:textAlignment="viewStart" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/description"
style="@style/TextAppearance.Material3.BodyMedium"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="6dp"
android:text="@string/user_data_description"
android:textAlignment="viewStart" />
</LinearLayout>
</LinearLayout>
<Button
android:id="@+id/button_export"
style="@style/Widget.Material3.Button.IconButton.Filled.Tonal"
android:layout_width="wrap_content"
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="center_vertical"
android:contentDescription="@string/export"
android:tooltipText="@string/export"
android:visibility="gone"
app:icon="@drawable/ic_export"
tools:visibility="visible" />
android:layout_marginTop="10dp"
android:gravity="end|center_vertical"
android:orientation="horizontal">
<Button
android:id="@+id/button_install"
style="@style/Widget.Material3.Button.IconButton.Filled.Tonal"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_vertical"
android:layout_marginStart="12dp"
android:contentDescription="@string/string_import"
android:tooltipText="@string/string_import"
android:visibility="gone"
app:icon="@drawable/ic_import"
tools:visibility="visible" />
<Button
android:id="@+id/button_install"
style="@style/Widget.Material3.Button.IconButton.Filled.Tonal"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:contentDescription="@string/string_import"
android:tooltipText="@string/string_import"
android:visibility="gone"
app:icon="@drawable/ic_import"
tools:visibility="visible" />
<Button
android:id="@+id/button_export"
style="@style/Widget.Material3.Button.IconButton.Filled.Tonal"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginStart="12dp"
android:contentDescription="@string/export"
android:tooltipText="@string/export"
android:visibility="gone"
app:icon="@drawable/ic_export"
tools:visibility="visible" />
</LinearLayout>
</LinearLayout>
@@ -5,8 +5,20 @@
android:id="@+id/coordinator_about"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="?attr/colorSurface"
>
<ImageView
android:id="@+id/background_logo"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_gravity="center"
android:alpha="0.1"
android:contentDescription="@null"
android:importantForAccessibility="no"
android:scaleType="centerCrop"
android:src="@drawable/eden_background" />
<com.google.android.material.appbar.AppBarLayout
android:id="@+id/appbar_about"
android:layout_width="match_parent"
@@ -7,6 +7,16 @@
android:layout_height="match_parent"
android:background="?attr/colorSurface">
<ImageView
android:id="@+id/background_logo"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:alpha="0.1"
android:contentDescription="@null"
android:importantForAccessibility="no"
android:scaleType="centerCrop"
android:src="@drawable/eden_background" />
<com.google.android.material.appbar.AppBarLayout
android:id="@+id/appbar_info"
android:layout_width="match_parent"
@@ -7,6 +7,20 @@
android:layout_height="match_parent"
android:background="?attr/colorSurface">
<ImageView
android:id="@+id/background_logo"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:alpha="0.1"
android:contentDescription="@null"
android:importantForAccessibility="no"
android:scaleType="centerCrop"
android:src="@drawable/eden_background"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />
<androidx.core.widget.NestedScrollView
android:id="@+id/list_all"
android:layout_width="0dp"
@@ -7,9 +7,13 @@
android:layout_height="wrap_content"
android:layout_marginHorizontal="16dp"
android:layout_marginVertical="12dp"
android:background="?attr/selectableItemBackground"
android:background="@android:color/transparent"
android:clickable="true"
android:focusable="true">
android:focusable="true"
app:cardBackgroundColor="@android:color/transparent"
app:cardElevation="0dp"
app:strokeColor="?attr/colorOutline"
app:strokeWidth="1dp">
<LinearLayout
android:layout_width="match_parent"
@@ -2,11 +2,15 @@
<com.google.android.material.card.MaterialCardView xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
style="?attr/materialCardViewOutlinedStyle"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginHorizontal="16dp"
android:layout_marginVertical="12dp">
android:layout_marginVertical="12dp"
app:cardBackgroundColor="@android:color/transparent"
app:cardCornerRadius="16dp"
app:cardElevation="0dp"
app:strokeColor="?attr/colorOutline"
app:strokeWidth="1dp">
<androidx.constraintlayout.widget.ConstraintLayout
android:layout_width="match_parent"
@@ -27,10 +27,10 @@
<androidx.constraintlayout.widget.ConstraintLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:paddingTop="14dp"
android:paddingLeft="6dp"
android:paddingRight="6dp"
android:paddingBottom="6dp">
android:paddingTop="4dp"
android:paddingLeft="4dp"
android:paddingRight="4dp"
android:paddingBottom="2dp">
<com.google.android.material.imageview.ShapeableImageView
android:id="@+id/image_game_screen"
@@ -48,11 +48,14 @@
style="@style/SynthwaveText.Body"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginTop="8dp"
android:layout_marginTop="2dp"
android:gravity="center"
android:requiresFadingEdge="horizontal"
android:textAlignment="center"
android:textSize="14sp"
android:textStyle="bold"
android:maxLines="1"
android:ellipsize="end"
app:layout_constraintEnd_toEndOf="@+id/image_game_screen"
app:layout_constraintStart_toStartOf="@+id/image_game_screen"
app:layout_constraintTop_toBottomOf="@+id/image_game_screen"
@@ -27,10 +27,10 @@
<androidx.constraintlayout.widget.ConstraintLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:paddingTop="14dp"
android:paddingLeft="6dp"
android:paddingRight="6dp"
android:paddingBottom="6dp">
android:paddingTop="3dp"
android:paddingLeft="4dp"
android:paddingRight="4dp"
android:paddingBottom="3dp">
<FrameLayout
android:id="@+id/image_container"
@@ -11,7 +11,7 @@
android:transitionName="card_game"
app:cardCornerRadius="16dp"
app:cardElevation="0dp"
app:cardBackgroundColor="@color/eden_card_background"
app:cardBackgroundColor="@android:color/transparent"
app:strokeWidth="0dp">
<androidx.constraintlayout.widget.ConstraintLayout
@@ -27,6 +27,8 @@
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent"
app:shapeAppearance="@style/ShapeAppearance.Material3.Corner.Medium"
app:strokeColor="@color/eden_card_background"
app:strokeWidth="4dp"
tools:src="@drawable/default_icon" />
<com.google.android.material.textview.MaterialTextView
@@ -8,9 +8,14 @@
android:layout_height="wrap_content"
android:layout_marginBottom="16dp"
android:layout_marginHorizontal="8dp"
android:background="@android:color/transparent"
android:clickable="true"
android:focusable="true"
app:cardCornerRadius="16dp">
app:cardCornerRadius="16dp"
app:cardBackgroundColor="@android:color/transparent"
app:cardElevation="0dp"
app:strokeColor="?attr/colorOutline"
app:strokeWidth="1dp">
<LinearLayout
android:id="@+id/option_layout"
@@ -60,6 +65,7 @@
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:textAlignment="viewStart"
android:textColor="?attr/colorPrimary"
android:textSize="14sp"
android:textStyle="bold"
android:singleLine="true"
@@ -2,11 +2,15 @@
<com.google.android.material.card.MaterialCardView xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
style="@style/EdenCard"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginHorizontal="16dp"
android:layout_marginVertical="12dp">
android:layout_marginVertical="12dp"
app:cardBackgroundColor="@android:color/transparent"
app:cardCornerRadius="16dp"
app:cardElevation="0dp"
app:strokeColor="?attr/colorOutline"
app:strokeWidth="1dp">
<LinearLayout
android:layout_width="match_parent"
@@ -42,30 +46,37 @@
</LinearLayout>
<Button
android:id="@+id/button_export"
style="@style/Widget.Material3.Button.IconButton.Filled.Tonal"
<LinearLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_vertical"
android:contentDescription="@string/export"
android:tooltipText="@string/export"
android:visibility="gone"
app:icon="@drawable/ic_export"
tools:visibility="visible" />
android:gravity="center_horizontal"
android:orientation="vertical">
<Button
android:id="@+id/button_install"
style="@style/Widget.Material3.Button.IconButton.Filled.Tonal"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_vertical"
android:layout_marginStart="12dp"
android:contentDescription="@string/string_import"
android:tooltipText="@string/string_import"
android:visibility="gone"
app:icon="@drawable/ic_import"
tools:visibility="visible" />
<Button
android:id="@+id/button_export"
style="@style/Widget.Material3.Button.IconButton.Filled"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:contentDescription="@string/export"
android:tooltipText="@string/export"
android:visibility="gone"
app:icon="@drawable/ic_export"
tools:visibility="visible" />
<Button
android:id="@+id/button_install"
style="@style/Widget.Material3.Button.IconButton.Filled"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="12dp"
android:contentDescription="@string/string_import"
android:tooltipText="@string/string_import"
android:visibility="gone"
app:icon="@drawable/ic_import"
tools:visibility="visible" />
</LinearLayout>
</LinearLayout>
@@ -6,63 +6,75 @@
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginHorizontal="16dp"
android:layout_marginVertical="12dp">
android:layout_marginVertical="12dp"
android:background="@android:color/transparent"
app:cardBackgroundColor="@android:color/transparent"
app:cardElevation="0dp"
app:strokeColor="?attr/colorOutline"
app:strokeWidth="1dp">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:orientation="horizontal"
android:gravity="center_vertical"
android:orientation="vertical"
android:paddingHorizontal="24dp"
android:paddingVertical="16dp">
<ImageView
android:id="@+id/icon"
android:layout_width="24dp"
android:layout_height="24dp"
android:layout_marginEnd="20dp"
android:layout_gravity="center_vertical"
app:tint="?attr/colorOnSurface"
tools:src="@drawable/ic_settings" />
<LinearLayout
android:layout_width="0dp"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginEnd="16dp"
android:layout_weight="1"
android:orientation="vertical">
android:gravity="center_vertical"
android:orientation="horizontal">
<com.google.android.material.textview.MaterialTextView
android:id="@+id/title"
style="@style/TextAppearance.Material3.TitleMedium"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/user_data"
android:textAlignment="viewStart" />
<ImageView
android:id="@+id/icon"
android:layout_width="24dp"
android:layout_height="24dp"
android:layout_marginEnd="20dp"
android:layout_gravity="center_vertical"
app:tint="?attr/colorOnSurface"
tools:src="@drawable/ic_settings" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/description"
style="@style/TextAppearance.Material3.BodyMedium"
android:layout_width="match_parent"
<LinearLayout
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginTop="6dp"
android:text="@string/user_data_description"
android:textAlignment="viewStart" />
android:layout_weight="1"
android:orientation="vertical">
<com.google.android.material.textview.MaterialTextView
android:id="@+id/title"
style="@style/TextAppearance.Material3.TitleMedium"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/user_data"
android:textAlignment="viewStart" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/description"
style="@style/TextAppearance.Material3.BodyMedium"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="6dp"
android:text="@string/user_data_description"
android:textAlignment="viewStart" />
</LinearLayout>
</LinearLayout>
<LinearLayout
android:layout_width="wrap_content"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical">
android:layout_marginTop="10dp"
android:gravity="end|center_vertical"
android:orientation="horizontal">
<Button
android:id="@+id/button_install"
style="@style/Widget.Material3.Button.IconButton.Filled.Tonal"
style="@style/Widget.Material3.Button.IconButton.Filled"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_vertical"
android:contentDescription="@string/string_import"
android:tooltipText="@string/string_import"
android:visibility="gone"
@@ -71,11 +83,10 @@
<Button
android:id="@+id/button_export"
style="@style/Widget.Material3.Button.IconButton.Filled.Tonal"
style="@style/Widget.Material3.Button.IconButton.Filled"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_vertical"
android:layout_marginTop="8dp"
android:layout_marginStart="12dp"
android:contentDescription="@string/export"
android:tooltipText="@string/export"
android:visibility="gone"
@@ -7,9 +7,13 @@
android:layout_height="wrap_content"
android:layout_marginHorizontal="16dp"
android:layout_marginVertical="12dp"
android:background="?attr/selectableItemBackground"
android:background="@android:color/transparent"
android:clickable="true"
android:focusable="true">
android:focusable="true"
app:cardBackgroundColor="@android:color/transparent"
app:cardElevation="0dp"
app:strokeColor="?attr/colorOutline"
app:strokeWidth="1dp">
<LinearLayout
android:layout_width="match_parent"
@@ -81,14 +85,15 @@
android:visibility="gone"
tools:visibility="visible" />
<com.google.android.material.chip.ChipGroup
<LinearLayout
android:id="@+id/layoutSecondaryActions"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:gravity="end|center_vertical"
android:orientation="horizontal"
android:paddingHorizontal="24dp"
android:paddingVertical="8dp"
android:visibility="gone"
app:singleLine="false"
tools:visibility="visible" />
</LinearLayout>
@@ -6,18 +6,27 @@
android:layout_height="match_parent"
android:background="?attr/colorSurface">
<ImageView
android:id="@+id/background_logo"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_gravity="center"
android:alpha="0.1"
android:contentDescription="@null"
android:importantForAccessibility="no"
android:scaleType="centerCrop"
android:src="@drawable/eden_background" />
<com.google.android.material.appbar.AppBarLayout
android:id="@+id/appbar"
style="@style/Widget.Eden.TransparentTopAppBarLayout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:background="?attr/colorSurface"
android:elevation="0dp">
android:layout_height="wrap_content">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
app:layout_scrollFlags="scroll|enterAlways|snap">
android:orientation="vertical">
<LinearLayout
android:layout_width="match_parent"
@@ -248,4 +257,4 @@
style="@style/Widget.Material3.Button.ElevatedButton" />
</LinearLayout>
</androidx.coordinatorlayout.widget.CoordinatorLayout>
</androidx.coordinatorlayout.widget.CoordinatorLayout>
@@ -59,8 +59,11 @@
android:layout_marginBottom="16dp"
android:text="@string/multiplayer_public_room"
app:cornerRadius="16dp"
app:backgroundTint="?attr/colorPrimary"
app:icon="@drawable/ic_search"
app:iconPadding="12dp" />
app:iconPadding="12dp"
app:iconTint="?attr/colorOnPrimary"
android:textColor="?attr/colorOnPrimary" />
<Space
android:layout_width="20dp"
@@ -5,8 +5,20 @@
android:id="@+id/coordinator_about"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="?attr/colorSurface"
>
<ImageView
android:id="@+id/background_logo"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_gravity="center"
android:alpha="0.1"
android:contentDescription="@null"
android:importantForAccessibility="no"
android:scaleType="centerCrop"
android:src="@drawable/eden_background" />
<com.google.android.material.appbar.AppBarLayout
android:id="@+id/appbar_about"
android:layout_width="match_parent"
@@ -51,12 +63,15 @@
android:src="@drawable/ic_yuzu" />
<com.google.android.material.card.MaterialCardView
style="@style/EdenCard"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginHorizontal="16dp"
android:layout_marginTop="16dp"
app:cardCornerRadius="16dp">
app:cardBackgroundColor="@android:color/transparent"
app:cardCornerRadius="16dp"
app:cardElevation="0dp"
app:strokeColor="?attr/colorOutline"
app:strokeWidth="1dp">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
@@ -84,14 +99,17 @@
<com.google.android.material.card.MaterialCardView
android:id="@+id/button_contributors"
style="@style/EdenCard"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginHorizontal="16dp"
android:layout_marginTop="12dp"
android:clickable="true"
android:focusable="true"
app:cardCornerRadius="16dp">
app:cardBackgroundColor="@android:color/transparent"
app:cardCornerRadius="16dp"
app:cardElevation="0dp"
app:strokeColor="?attr/colorOutline"
app:strokeWidth="1dp">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
@@ -119,14 +137,17 @@
<com.google.android.material.card.MaterialCardView
android:id="@+id/button_licenses"
style="@style/EdenCard"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginHorizontal="16dp"
android:layout_marginTop="12dp"
android:clickable="true"
android:focusable="true"
app:cardCornerRadius="16dp">
app:cardBackgroundColor="@android:color/transparent"
app:cardCornerRadius="16dp"
app:cardElevation="0dp"
app:strokeColor="?attr/colorOutline"
app:strokeWidth="1dp">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
@@ -161,7 +182,7 @@
android:clickable="true"
android:focusable="true"
app:cardCornerRadius="16dp"
app:cardBackgroundColor="?attr/colorSurface"
app:cardBackgroundColor="@android:color/transparent"
app:strokeColor="?attr/colorOutline"
app:strokeWidth="1dp"
app:cardElevation="0dp">
@@ -6,8 +6,23 @@
android:layout_height="match_parent"
android:background="?attr/colorSurface">
<ImageView
android:id="@+id/background_logo"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:alpha="0.1"
android:contentDescription="@null"
android:importantForAccessibility="no"
android:scaleType="centerCrop"
android:src="@drawable/eden_background"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />
<com.google.android.material.appbar.AppBarLayout
android:id="@+id/appbar_addons"
style="@style/Widget.Eden.TransparentTopAppBarLayout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:fitsSystemWindows="true"
@@ -18,6 +33,7 @@
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_addons"
style="@style/Widget.Eden.TransparentTopToolbar"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
android:touchscreenBlocksFocus="false"
@@ -6,8 +6,20 @@
android:layout_height="match_parent"
android:background="?attr/colorSurface">
<ImageView
android:id="@+id/background_logo"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_gravity="center"
android:alpha="0.1"
android:contentDescription="@null"
android:importantForAccessibility="no"
android:scaleType="centerCrop"
android:src="@drawable/eden_background" />
<com.google.android.material.appbar.AppBarLayout
android:id="@+id/appbar_applets"
style="@style/Widget.Eden.TransparentTopAppBarLayout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:fitsSystemWindows="true"
@@ -15,6 +27,7 @@
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_applets"
style="@style/Widget.Eden.TransparentTopToolbar"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
android:touchscreenBlocksFocus="false"
@@ -7,19 +7,36 @@
android:layout_height="match_parent"
android:background="?attr/colorSurface">
<ImageView
android:id="@+id/background_logo"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:alpha="0.1"
android:contentDescription="@null"
android:importantForAccessibility="no"
android:scaleType="centerCrop"
android:src="@drawable/eden_background"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />
<com.google.android.material.appbar.AppBarLayout
android:id="@+id/appbar_drivers"
style="@style/Widget.Eden.TransparentTopAppBarLayout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:fitsSystemWindows="true"
android:touchscreenBlocksFocus="false"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toTopOf="parent"
app:liftOnScrollTargetViewId="@id/list_drivers">
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_drivers"
style="@style/Widget.Eden.TransparentTopToolbar"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
android:touchscreenBlocksFocus="false"
@@ -6,6 +6,20 @@
android:layout_height="match_parent"
android:background="?attr/colorSurface">
<ImageView
android:id="@+id/background_logo"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:alpha="0.1"
android:contentDescription="@null"
android:importantForAccessibility="no"
android:scaleType="centerCrop"
android:src="@drawable/eden_background"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />
<androidx.coordinatorlayout.widget.CoordinatorLayout
android:id="@+id/coordinatorLayout"
android:layout_width="match_parent"
@@ -13,14 +27,15 @@
<com.google.android.material.appbar.AppBarLayout
android:id="@+id/appbar_drivers"
style="@style/Widget.Eden.TransparentTopAppBarLayout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:fitsSystemWindows="true"
android:touchscreenBlocksFocus="false"
app:liftOnScrollTargetViewId="@id/list_drivers">
android:touchscreenBlocksFocus="false">
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_drivers"
style="@style/Widget.Eden.TransparentTopToolbar"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
android:touchscreenBlocksFocus="false"
@@ -6,20 +6,35 @@
android:layout_height="match_parent"
android:background="?attr/colorSurface">
<ImageView
android:id="@+id/background_logo"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:alpha="0.1"
android:contentDescription="@null"
android:importantForAccessibility="no"
android:scaleType="centerCrop"
android:src="@drawable/eden_background"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />
<androidx.coordinatorlayout.widget.CoordinatorLayout
android:layout_width="match_parent"
android:layout_height="match_parent">
<com.google.android.material.appbar.AppBarLayout
android:id="@+id/appbar_folders"
style="@style/Widget.Eden.TransparentTopAppBarLayout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:fitsSystemWindows="true"
android:touchscreenBlocksFocus="false"
app:liftOnScrollTargetViewId="@id/list_folders">
android:touchscreenBlocksFocus="false">
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_folders"
style="@style/Widget.Eden.TransparentTopToolbar"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
android:touchscreenBlocksFocus="false"
@@ -6,37 +6,36 @@
android:layout_height="match_parent"
android:background="?attr/colorSurface">
<ImageView
android:id="@+id/background_logo"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:alpha="0.1"
android:contentDescription="@null"
android:importantForAccessibility="no"
android:scaleType="centerCrop"
android:src="@drawable/eden_background" />
<com.google.android.material.appbar.AppBarLayout
android:id="@+id/appbar_freedreno"
style="@style/Widget.Eden.TransparentTopAppBarLayout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:fitsSystemWindows="true"
android:touchscreenBlocksFocus="false"
app:elevation="0dp">
android:touchscreenBlocksFocus="false">
<com.google.android.material.appbar.CollapsingToolbarLayout
android:id="@+id/toolbar_freedreno_layout"
style="?attr/collapsingToolbarLayoutMediumStyle"
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_freedreno"
style="@style/Widget.Eden.TransparentTopToolbar"
android:layout_width="match_parent"
android:layout_height="?attr/collapsingToolbarLayoutMediumSize"
app:layout_scrollFlags="scroll|exitUntilCollapsed|snap"
app:contentScrim="?attr/colorSurface"
app:scrimVisibleHeightTrigger="100dp">
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_freedreno"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
android:touchscreenBlocksFocus="false"
app:layout_collapseMode="pin"
app:navigationIcon="@drawable/ic_back"
app:title="@string/gpu_driver_settings" />
</com.google.android.material.appbar.CollapsingToolbarLayout>
android:layout_height="?attr/actionBarSize"
android:touchscreenBlocksFocus="false"
app:navigationIcon="@drawable/ic_back" />
</com.google.android.material.appbar.AppBarLayout>
<androidx.core.widget.NestedScrollView
android:id="@+id/scroll_freedreno"
android:layout_width="match_parent"
android:layout_height="match_parent"
app:layout_behavior="@string/appbar_scrolling_view_behavior">
@@ -63,8 +62,12 @@
android:id="@+id/list_freedreno_presets"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginBottom="6dp"
android:clipToPadding="false"
android:orientation="horizontal"
android:paddingBottom="8dp"
android:scrollbars="horizontal"
android:scrollbarStyle="outsideInset"
app:layoutManager="androidx.recyclerview.widget.LinearLayoutManager" />
<!-- Current Settings Section -->
@@ -135,22 +138,23 @@
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:layout_marginTop="16dp"
android:spacing="8dp">
android:orientation="horizontal">
<Button
android:id="@+id/button_clear_all"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginEnd="4dp"
android:layout_weight="1"
android:text="@string/freedreno_clear_all"
style="?attr/materialButtonOutlinedStyle" />
style="?attr/materialButtonOutlinedStyle"
android:text="@string/freedreno_clear_all" />
<Button
android:id="@+id/button_save"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginStart="4dp"
android:layout_weight="1"
android:text="@string/save" />
@@ -161,6 +165,7 @@
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="24dp"
app:cardBackgroundColor="@android:color/transparent"
app:cardElevation="0dp"
app:strokeWidth="1dp"
app:strokeColor="?attr/colorOutline">
@@ -7,6 +7,16 @@
android:layout_height="match_parent"
android:background="?attr/colorSurface">
<ImageView
android:id="@+id/background_logo"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:alpha="0.1"
android:contentDescription="@null"
android:importantForAccessibility="no"
android:scaleType="centerCrop"
android:src="@drawable/eden_background" />
<com.google.android.material.appbar.AppBarLayout
android:id="@+id/appbar_info"
android:layout_width="match_parent"
@@ -6,6 +6,20 @@
android:layout_height="match_parent"
android:background="?attr/colorSurface">
<ImageView
android:id="@+id/background_logo"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:alpha="0.1"
android:contentDescription="@null"
android:importantForAccessibility="no"
android:scaleType="centerCrop"
android:src="@drawable/eden_background"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />
<androidx.core.widget.NestedScrollView
android:id="@+id/list_all"
android:layout_width="match_parent"
@@ -33,9 +47,12 @@
style="?attr/materialIconButtonStyle"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:backgroundTint="@android:color/transparent"
app:icon="@drawable/ic_back"
app:iconSize="24dp"
app:iconTint="?attr/colorOnSurface"
app:strokeColor="?attr/colorOutline"
app:strokeWidth="1dp"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />
@@ -44,9 +61,12 @@
style="?attr/materialIconButtonStyle"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:backgroundTint="@android:color/transparent"
app:icon="@drawable/ic_shortcut"
app:iconSize="24dp"
app:iconTint="?attr/colorOnSurface"
app:strokeColor="?attr/colorOutline"
app:strokeWidth="1dp"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toTopOf="parent" />
@@ -8,6 +8,29 @@
android:clipChildren="false"
>
<ImageView
android:id="@+id/background_logo"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:contentDescription="@null"
android:importantForAccessibility="no"
android:scaleType="centerCrop"
android:src="@drawable/eden_background"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />
<View
android:id="@+id/background_scrim"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="?attr/colorSurface"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />
<LinearLayout
android:id="@+id/header"
android:layout_width="match_parent"
@@ -37,7 +60,12 @@
style="@style/EdenCard"
android:layout_width="42dp"
android:layout_height="42dp"
android:background="@android:color/transparent"
app:cardCornerRadius="21dp"
app:cardBackgroundColor="@android:color/transparent"
app:cardElevation="0dp"
app:strokeColor="?attr/colorOutline"
app:strokeWidth="1dp"
android:padding="8dp"
>
@@ -61,7 +89,12 @@
style="@style/EdenCard"
android:layout_width="42dp"
android:layout_height="42dp"
android:background="@android:color/transparent"
app:cardCornerRadius="21dp"
app:cardBackgroundColor="@android:color/transparent"
app:cardElevation="0dp"
app:strokeColor="?attr/colorOutline"
app:strokeWidth="1dp"
android:padding="8dp"
>
@@ -85,7 +118,12 @@
style="@style/EdenCard"
android:layout_width="42dp"
android:layout_height="42dp"
android:background="@android:color/transparent"
app:cardCornerRadius="21dp"
app:cardBackgroundColor="@android:color/transparent"
app:cardElevation="0dp"
app:strokeColor="?attr/colorOutline"
app:strokeWidth="1dp"
android:padding="8dp"
>
@@ -117,7 +155,12 @@
style="@style/EdenCard"
android:layout_width="match_parent"
android:layout_height="48dp"
android:background="@android:color/transparent"
app:cardCornerRadius="24dp"
app:cardBackgroundColor="@android:color/transparent"
app:cardElevation="0dp"
app:strokeColor="?attr/colorOutline"
app:strokeWidth="1dp"
android:padding="4dp"
>
@@ -246,4 +289,4 @@
app:rippleColor="#99FFFFFF"
/>
</androidx.constraintlayout.widget.ConstraintLayout>
</androidx.constraintlayout.widget.ConstraintLayout>
@@ -1,38 +1,78 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.core.widget.NestedScrollView
<androidx.constraintlayout.widget.ConstraintLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/scroll_view_settings"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:scrollbars="vertical"
android:fadeScrollbars="false"
android:clipToPadding="false"
android:background="?attr/colorSurface"
android:defaultFocusHighlightEnabled="false">
android:background="?attr/colorSurface">
<androidx.appcompat.widget.LinearLayoutCompat
android:id="@+id/linear_layout_settings"
<ImageView
android:id="@+id/logo_image"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:alpha="0.12"
android:contentDescription="@null"
android:importantForAccessibility="no"
android:scaleType="centerCrop"
android:src="@drawable/eden_background"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />
<com.google.android.material.appbar.AppBarLayout
android:id="@+id/appbar_home_settings"
style="@style/Widget.Eden.TransparentTopAppBarLayout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:paddingHorizontal="16dp">
android:fitsSystemWindows="true"
android:touchscreenBlocksFocus="false"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent">
<ImageView
android:id="@+id/logo_image"
android:layout_width="120dp"
android:layout_height="120dp"
android:layout_marginTop="48dp"
android:layout_marginBottom="24dp"
android:layout_gravity="center_horizontal"
android:src="@drawable/ic_yuzu" />
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_home_settings"
style="@style/Widget.Eden.TransparentTopToolbar"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
android:touchscreenBlocksFocus="false"
app:navigationIcon="@drawable/ic_back"
app:title="@string/preferences_settings" />
<androidx.recyclerview.widget.RecyclerView
android:id="@+id/home_settings_list"
</com.google.android.material.appbar.AppBarLayout>
<androidx.core.widget.NestedScrollView
android:id="@+id/scroll_view_settings"
android:layout_width="0dp"
android:layout_height="0dp"
android:background="@android:color/transparent"
android:clipToPadding="false"
android:defaultFocusHighlightEnabled="false"
android:fadeScrollbars="false"
android:scrollbars="vertical"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@id/appbar_home_settings">
<androidx.appcompat.widget.LinearLayoutCompat
android:id="@+id/linear_layout_settings"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:clipToPadding="false"
android:nestedScrollingEnabled="false" />
android:orientation="vertical"
android:paddingHorizontal="16dp"
android:paddingTop="16dp">
</androidx.appcompat.widget.LinearLayoutCompat>
<androidx.recyclerview.widget.RecyclerView
android:id="@+id/home_settings_list"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:clipToPadding="false"
android:nestedScrollingEnabled="false" />
</androidx.core.widget.NestedScrollView>
</androidx.appcompat.widget.LinearLayoutCompat>
</androidx.core.widget.NestedScrollView>
</androidx.constraintlayout.widget.ConstraintLayout>
@@ -6,8 +6,20 @@
android:layout_height="match_parent"
android:background="?attr/colorSurface">
<ImageView
android:id="@+id/background_logo"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_gravity="center"
android:alpha="0.1"
android:contentDescription="@null"
android:importantForAccessibility="no"
android:scaleType="centerCrop"
android:src="@drawable/eden_background" />
<com.google.android.material.appbar.AppBarLayout
android:id="@+id/appbar_installables"
style="@style/Widget.Eden.TransparentTopAppBarLayout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:fitsSystemWindows="true"
@@ -15,6 +27,7 @@
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_installables"
style="@style/Widget.Eden.TransparentTopToolbar"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
android:touchscreenBlocksFocus="false"
@@ -8,14 +8,27 @@
android:background="?attr/colorSurface"
android:fitsSystemWindows="true">
<ImageView
android:id="@+id/background_logo"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_gravity="center"
android:alpha="0.1"
android:contentDescription="@null"
android:importantForAccessibility="no"
android:scaleType="centerCrop"
android:src="@drawable/eden_background" />
<com.google.android.material.appbar.AppBarLayout
android:id="@+id/appbar"
style="@style/Widget.Eden.TransparentTopAppBarLayout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:fitsSystemWindows="true">
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_profiles"
style="@style/Widget.Eden.TransparentTopToolbar"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
app:title="@string/profile_manager"
@@ -6,32 +6,32 @@
android:layout_height="match_parent"
android:background="?attr/colorSurface">
<ImageView
android:id="@+id/background_logo"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_gravity="center"
android:alpha="0.1"
android:contentDescription="@null"
android:importantForAccessibility="no"
android:scaleType="centerCrop"
android:src="@drawable/eden_background" />
<com.google.android.material.appbar.AppBarLayout
android:id="@+id/appbar_settings"
style="@style/Widget.Eden.TransparentTopAppBarLayout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:fitsSystemWindows="true"
android:touchscreenBlocksFocus="false"
app:elevation="0dp">
android:touchscreenBlocksFocus="false">
<com.google.android.material.appbar.CollapsingToolbarLayout
android:id="@+id/toolbar_settings_layout"
style="?attr/collapsingToolbarLayoutMediumStyle"
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_settings"
style="@style/Widget.Eden.TransparentTopToolbar"
android:layout_width="match_parent"
android:layout_height="?attr/collapsingToolbarLayoutMediumSize"
app:layout_scrollFlags="scroll|exitUntilCollapsed|snap"
app:contentScrim="?attr/colorSurface"
app:scrimVisibleHeightTrigger="100dp">
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_settings"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
android:touchscreenBlocksFocus="false"
app:layout_collapseMode="pin"
app:navigationIcon="@drawable/ic_back" />
</com.google.android.material.appbar.CollapsingToolbarLayout>
android:layout_height="?attr/actionBarSize"
android:touchscreenBlocksFocus="false"
app:navigationIcon="@drawable/ic_back" />
</com.google.android.material.appbar.AppBarLayout>
@@ -0,0 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<com.google.android.material.button.MaterialButton xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
style="@style/Widget.Material3.Button.IconButton.Filled"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginEnd="12dp" />
@@ -11,8 +11,11 @@
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginEnd="16dp"
app:cardBackgroundColor="@android:color/transparent"
app:cardCornerRadius="12dp"
app:cardElevation="2dp"
app:cardElevation="0dp"
app:strokeColor="?attr/colorOutline"
app:strokeWidth="1dp"
android:clickable="true"
android:focusable="true"
android:foreground="?attr/selectableItemBackground"
@@ -78,8 +81,11 @@
android:layout_width="48dp"
android:layout_height="0dp"
android:layout_marginEnd="8dp"
app:cardBackgroundColor="@android:color/transparent"
app:cardCornerRadius="10dp"
app:cardElevation="2dp"
app:cardElevation="0dp"
app:strokeColor="?attr/colorOutline"
app:strokeWidth="1dp"
android:clickable="true"
android:focusable="true"
android:foreground="?attr/selectableItemBackgroundBorderless"
@@ -100,7 +106,7 @@
android:layout_gravity="center"
android:background="@null"
android:src="@drawable/ic_delete"
app:tint="@color/eden_border_gradient_end"
app:tint="?attr/colorPrimary"
android:contentDescription="@string/delete" />
</FrameLayout>
@@ -40,6 +40,10 @@
<action
android:id="@+id/action_global_settingsActivity"
app:destination="@id/settingsActivity" />
app:destination="@id/settingsActivity"
app:enterAnim="@anim/nav_default_enter_anim"
app:exitAnim="@anim/nav_default_exit_anim"
app:popEnterAnim="@anim/nav_default_pop_enter_anim"
app:popExitAnim="@anim/nav_default_pop_exit_anim" />
</navigation>
@@ -101,7 +101,11 @@
<action
android:id="@+id/action_global_settingsActivity"
app:destination="@id/settingsActivity" />
app:destination="@id/settingsActivity"
app:enterAnim="@anim/nav_default_enter_anim"
app:exitAnim="@anim/nav_default_exit_anim"
app:popEnterAnim="@anim/nav_default_pop_enter_anim"
app:popExitAnim="@anim/nav_default_pop_exit_anim" />
<fragment
android:id="@+id/installableFragment"
android:name="org.yuzu.yuzu_emu.fragments.InstallableFragment"
@@ -383,6 +383,15 @@
<item>2</item>
</integer-array>
<string-array name="homeBackgroundEntries">
<item>@string/background_none</item>
<item>@string/background_eden_default</item>
</string-array>
<integer-array name="homeBackgroundValues">
<item>0</item>
<item>1</item>
</integer-array>
<string-array name="appLanguageNames">
<item>@string/app_language_system</item>
<item>@string/app_language_english</item>
@@ -1160,6 +1160,12 @@
<string name="theme_material_you">Material You</string>
<string name="app_settings">App Settings</string>
<string name="theme_and_color">Theme And Color</string>
<string name="home_background">Home background</string>
<string name="home_background_description">Show a decorative background across app screens.</string>
<string name="home_background_opacity">Background opacity</string>
<string name="home_background_opacity_description">Adjust the background visibility strength.</string>
<string name="background_none">None</string>
<string name="background_eden_default">Eden (default)</string>
<!-- Theme Modes -->
<string name="change_theme_mode">Change theme mode</string>
@@ -191,6 +191,22 @@
<item name="android:textColor">@color/eden_primary</item>
<item name="rippleColor">@color/eden_glow_pink</item>
</style>
<style name="Widget.Eden.TransparentTopAppBarLayout" parent="">
<item name="android:background">@android:color/transparent</item>
<item name="android:elevation">0dp</item>
<item name="android:stateListAnimator">@null</item>
<item name="elevation">0dp</item>
<item name="liftOnScroll">false</item>
<item name="statusBarForeground">@android:color/transparent</item>
</style>
<style name="Widget.Eden.TransparentTopToolbar" parent="">
<item name="android:background">@android:color/transparent</item>
<item name="android:elevation">0dp</item>
<item name="backgroundTint">@android:color/transparent</item>
</style>
<style name="EdenPopupMenu" parent="Widget.Material3.PopupMenu">
<item name="android:popupBackground">@drawable/popup_menu_background</item>
</style>
+1
View File
@@ -706,6 +706,7 @@ struct Values {
Setting<bool> pause_tas_on_load{linkage, true, "pause_tas_on_load", Category::Controls};
Setting<bool> tas_enable{linkage, false, "tas_enable", Category::Controls};
Setting<bool> tas_loop{linkage, false, "tas_loop", Category::Controls};
Setting<bool> tas_show_recording_dialog{linkage, true, "tas_show_recording_dialog", Category::Controls};
Setting<bool> mouse_panning{
linkage, false, "mouse_panning", Category::Controls, Specialization::Default, false};
+9 -9
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -18,17 +21,14 @@ namespace Service::Audio {
void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);
server_manager->RegisterNamedService("audctl", std::make_shared<IAudioController>(system));
server_manager->RegisterNamedService("audin:u", std::make_shared<IAudioInManager>(system));
server_manager->RegisterNamedService("audout:u", std::make_shared<IAudioOutManager>(system));
server_manager->RegisterNamedService(
"audrec:a", std::make_shared<IFinalOutputRecorderManagerForApplet>(system));
server_manager->RegisterNamedService("audrec:u",
std::make_shared<IFinalOutputRecorderManager>(system));
server_manager->RegisterNamedService("audren:u",
std::make_shared<IAudioRendererManager>(system));
server_manager->RegisterNamedService("hwopus",
std::make_shared<IHardwareOpusDecoderManager>(system));
// Depends on audout:u and audin:u on ctor!
server_manager->RegisterNamedService("audctl", std::make_shared<IAudioController>(system));
server_manager->RegisterNamedService("audrec:a", std::make_shared<IFinalOutputRecorderManagerForApplet>(system));
server_manager->RegisterNamedService("audrec:u", std::make_shared<IFinalOutputRecorderManager>(system));
server_manager->RegisterNamedService("audren:u", std::make_shared<IAudioRendererManager>(system));
server_manager->RegisterNamedService("hwopus", std::make_shared<IHardwareOpusDecoderManager>(system));
ServerManager::RunServer(std::move(server_manager));
}
+5 -3
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
@@ -28,8 +28,10 @@ public:
{10101, &PlayReport::SaveReportWithUser<Core::Reporter::PlayReportType::Old>, "SaveReportWithUserOld"},
{10102, &PlayReport::SaveReport<Core::Reporter::PlayReportType::Old2>, "SaveReportOld2"},
{10103, &PlayReport::SaveReportWithUser<Core::Reporter::PlayReportType::Old2>, "SaveReportWithUserOld2"},
{10104, &PlayReport::SaveReport<Core::Reporter::PlayReportType::New>, "SaveReport"},
{10105, &PlayReport::SaveReportWithUser<Core::Reporter::PlayReportType::New>, "SaveReportWithUser"},
{10104, &PlayReport::SaveReport<Core::Reporter::PlayReportType::Old3>, "SaveReportOld3"},
{10105, &PlayReport::SaveReportWithUser<Core::Reporter::PlayReportType::Old3>, "SaveReportWithUserOld3"},
{10106, &PlayReport::SaveReport<Core::Reporter::PlayReportType::New>, "SaveReport"},
{10107, &PlayReport::SaveReportWithUser<Core::Reporter::PlayReportType::New>, "SaveReportWithUser"},
{10200, &PlayReport::RequestImmediateTransmission, "RequestImmediateTransmission"},
{10300, &PlayReport::GetTransmissionStatus, "GetTransmissionStatus"},
{10400, &PlayReport::GetSystemSessionId, "GetSystemSessionId"},
+4
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -53,6 +56,7 @@ public:
enum class PlayReportType {
Old,
Old2,
Old3,
New,
System,
};
@@ -425,6 +425,9 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent)
"their resolution, details and supported controllers and depending on this setting.\n"
"Setting to Handheld can help improve performance for low end systems."));
INSERT(Settings, current_user, QString(), QString());
INSERT(Settings, serial_unit, tr("Unit Serial"), QString());
INSERT(Settings, serial_battery, tr("Battery Serial"), QString());
INSERT(Settings, debug_knobs, tr("Debug knobs"), QString());
// Controls
@@ -14,9 +14,12 @@
#include <mutex>
#include <numeric>
#include <span>
#include <ankerl/unordered_dense.h>
#include <vector>
#include <ankerl/unordered_dense.h>
#include <boost/container/static_vector.hpp>
#include <boost/container/small_vector.hpp>
#include "common/common_types.h"
#include "common/div_ceil.h"
#include "common/literals.h"
@@ -94,10 +97,10 @@ static constexpr Binding NULL_BINDING{
template <typename Buffer>
struct HostBindings {
boost::container::small_vector<Buffer*, NUM_VERTEX_BUFFERS> buffers;
boost::container::small_vector<u64, NUM_VERTEX_BUFFERS> offsets;
boost::container::small_vector<u64, NUM_VERTEX_BUFFERS> sizes;
boost::container::small_vector<u64, NUM_VERTEX_BUFFERS> strides;
boost::container::static_vector<Buffer*, NUM_VERTEX_BUFFERS> buffers;
boost::container::static_vector<u64, NUM_VERTEX_BUFFERS> offsets;
boost::container::static_vector<u64, NUM_VERTEX_BUFFERS> sizes;
boost::container::static_vector<u64, NUM_VERTEX_BUFFERS> strides;
u32 min_index{NUM_VERTEX_BUFFERS};
u32 max_index{0};
};
+9 -6
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@@ -19,12 +22,12 @@ ChannelState::ChannelState(s32 bind_id_) : bind_id{bind_id_}, initialized{} {}
void ChannelState::Init(Core::System& system, GPU& gpu, u64 program_id_) {
ASSERT(memory_manager);
program_id = program_id_;
dma_pusher = std::make_unique<Tegra::DmaPusher>(system, gpu, *memory_manager, *this);
maxwell_3d = std::make_unique<Engines::Maxwell3D>(system, *memory_manager);
fermi_2d = std::make_unique<Engines::Fermi2D>(*memory_manager);
kepler_compute = std::make_unique<Engines::KeplerCompute>(system, *memory_manager);
maxwell_dma = std::make_unique<Engines::MaxwellDMA>(system, *memory_manager);
kepler_memory = std::make_unique<Engines::KeplerMemory>(system, *memory_manager);
dma_pusher.emplace(system, gpu, *memory_manager, *this);
maxwell_3d.emplace(system, *memory_manager);
fermi_2d.emplace(*memory_manager);
kepler_compute.emplace(system, *memory_manager);
maxwell_dma.emplace(system, *memory_manager);
kepler_memory.emplace(system, *memory_manager);
initialized = true;
}
+19 -25
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@@ -6,6 +9,12 @@
#include <memory>
#include "common/common_types.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/engines/kepler_memory.h"
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/maxwell_dma.h"
#include "video_core/dma_pusher.h"
namespace Core {
class System;
@@ -18,49 +27,34 @@ class RasterizerInterface;
namespace Tegra {
class GPU;
namespace Engines {
class Puller;
class Fermi2D;
class Maxwell3D;
class MaxwellDMA;
class KeplerCompute;
class KeplerMemory;
} // namespace Engines
class MemoryManager;
class DmaPusher;
namespace Control {
struct ChannelState {
explicit ChannelState(s32 bind_id);
ChannelState(const ChannelState& state) = delete;
ChannelState& operator=(const ChannelState&) = delete;
ChannelState(ChannelState&& other) noexcept = default;
ChannelState& operator=(ChannelState&& other) noexcept = default;
void Init(Core::System& system, GPU& gpu, u64 program_id);
void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
s32 bind_id = -1;
u64 program_id = 0;
/// 3D engine
std::unique_ptr<Engines::Maxwell3D> maxwell_3d;
std::optional<Engines::Maxwell3D> maxwell_3d;
/// 2D engine
std::unique_ptr<Engines::Fermi2D> fermi_2d;
std::optional<Engines::Fermi2D> fermi_2d;
/// Compute engine
std::unique_ptr<Engines::KeplerCompute> kepler_compute;
std::optional<Engines::KeplerCompute> kepler_compute;
/// DMA engine
std::unique_ptr<Engines::MaxwellDMA> maxwell_dma;
std::optional<Engines::MaxwellDMA> maxwell_dma;
/// Inline memory engine
std::unique_ptr<Engines::KeplerMemory> kepler_memory;
std::optional<Engines::KeplerMemory> kepler_memory;
/// NV01 Timer
std::optional<Engines::KeplerMemory> nv01_timer;
std::optional<DmaPusher> dma_pusher;
std::shared_ptr<MemoryManager> memory_manager;
std::unique_ptr<DmaPusher> dma_pusher;
s32 bind_id = -1;
u64 program_id = 0;
bool initialized{};
};
+2 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
@@ -15,6 +15,7 @@
namespace Tegra::Engines {
enum class EngineTypes : u32 {
Nv01Timer,
KeplerCompute,
Maxwell3D,
Fermi2D,
+14 -7
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
@@ -26,8 +26,15 @@ namespace Tegra::Engines {
constexpr u32 MacroRegistersStart = 0xE00;
Maxwell3D::Maxwell3D(Core::System& system_, MemoryManager& memory_manager_)
: draw_manager{std::make_unique<DrawManager>(this)}, system{system_},
memory_manager{memory_manager_}, macro_engine{GetMacroEngine(*this)}, upload_state{memory_manager, regs.upload} {
: draw_manager{std::make_unique<DrawManager>(this)}, system{system_}
, memory_manager{memory_manager_}
#ifdef ARCHITECTURE_x86_64
, macro_engine(bool(Settings::values.disable_macro_jit))
#else
, macro_engine(true)
#endif
, upload_state{memory_manager, regs.upload}
{
dirty.flags.flip();
InitializeRegisterDefaults();
execution_mask.reset();
@@ -328,9 +335,9 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume
shadow_state.shadow_ram_control = static_cast<Regs::ShadowRamControl>(nonshadow_argument);
return;
case MAXWELL3D_REG_INDEX(load_mme.instruction_ptr):
return macro_engine->ClearCode(regs.load_mme.instruction_ptr);
return macro_engine.ClearCode(regs.load_mme.instruction_ptr);
case MAXWELL3D_REG_INDEX(load_mme.instruction):
return macro_engine->AddCode(regs.load_mme.instruction_ptr, argument);
return macro_engine.AddCode(regs.load_mme.instruction_ptr, argument);
case MAXWELL3D_REG_INDEX(load_mme.start_address):
return ProcessMacroBind(argument);
case MAXWELL3D_REG_INDEX(falcon[4]):
@@ -398,7 +405,7 @@ void Maxwell3D::CallMacroMethod(u32 method, const std::vector<u32>& parameters)
((method - MacroRegistersStart) >> 1) % static_cast<u32>(macro_positions.size());
// Execute the current macro.
macro_engine->Execute(macro_positions[entry], parameters);
macro_engine.Execute(*this, macro_positions[entry], parameters);
draw_manager->DrawDeferred();
}
@@ -464,7 +471,7 @@ void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
}
void Maxwell3D::ProcessMacroUpload(u32 data) {
macro_engine->AddCode(regs.load_mme.instruction_ptr++, data);
macro_engine.AddCode(regs.load_mme.instruction_ptr++, data);
}
void Maxwell3D::ProcessMacroBind(u32 data) {
+2 -2
View File
@@ -2258,7 +2258,7 @@ public:
/// Returns whether the vertex array specified by index is supposed to be
/// accessed per instance or not.
bool IsInstancingEnabled(std::size_t index) const {
return is_instanced[index];
return bool(is_instanced[index]); //FUCK YOU MSVC
}
};
@@ -3203,7 +3203,7 @@ private:
std::vector<u32> macro_params;
/// Interpreter for the macro codes uploaded to the GPU.
std::optional<MacroEngine> macro_engine;
MacroEngine macro_engine;
Upload::State upload_state;
+52
View File
@@ -0,0 +1,52 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <cstddef>
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "video_core/engines/engine_interface.h"
#include "video_core/engines/engine_upload.h"
namespace Core {
class System;
}
namespace Tegra {
class MemoryManager;
}
namespace Tegra::Engines {
class Nv01Timer final : public EngineInterface {
public:
explicit Nv01Timer(Core::System& system_, MemoryManager& memory_manager)
: system{system_}
{}
~Nv01Timer() override;
/// Write the value to the register identified by method.
void CallMethod(u32 method, u32 method_argument, bool is_last_call) override {
LOG_DEBUG(HW_GPU, "method={}, argument={}, is_last_call={}", method, method_argument, is_last_call);
}
/// Write multiple values to the register identified by method.
void CallMultiMethod(u32 method, const u32* base_start, u32 amount, u32 methods_pending) override {
LOG_DEBUG(HW_GPU, "method={}, base_start={}, amount={}, pending={}", method, fmt::ptr(base_start), amount, methods_pending);
}
struct Regs {
// No fucking idea
INSERT_PADDING_BYTES_NOINIT(0x48);
} regs{};
private:
void ConsumeSinkImpl() override {}
Core::System& system;
};
}
+22 -20
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@@ -34,24 +37,22 @@ void Puller::ProcessBindMethod(const MethodCall& method_call) {
bound_engines[method_call.subchannel] = engine_id;
switch (engine_id) {
case EngineID::FERMI_TWOD_A:
dma_pusher.BindSubchannel(channel_state.fermi_2d.get(), method_call.subchannel,
EngineTypes::Fermi2D);
dma_pusher.BindSubchannel(&*channel_state.fermi_2d, method_call.subchannel, EngineTypes::Fermi2D);
break;
case EngineID::MAXWELL_B:
dma_pusher.BindSubchannel(channel_state.maxwell_3d.get(), method_call.subchannel,
EngineTypes::Maxwell3D);
dma_pusher.BindSubchannel(&*channel_state.maxwell_3d, method_call.subchannel, EngineTypes::Maxwell3D);
break;
case EngineID::KEPLER_COMPUTE_B:
dma_pusher.BindSubchannel(channel_state.kepler_compute.get(), method_call.subchannel,
EngineTypes::KeplerCompute);
dma_pusher.BindSubchannel(&*channel_state.kepler_compute, method_call.subchannel, EngineTypes::KeplerCompute);
break;
case EngineID::MAXWELL_DMA_COPY_A:
dma_pusher.BindSubchannel(channel_state.maxwell_dma.get(), method_call.subchannel,
EngineTypes::MaxwellDMA);
dma_pusher.BindSubchannel(&*channel_state.maxwell_dma, method_call.subchannel, EngineTypes::MaxwellDMA);
break;
case EngineID::KEPLER_INLINE_TO_MEMORY_B:
dma_pusher.BindSubchannel(channel_state.kepler_memory.get(), method_call.subchannel,
EngineTypes::KeplerMemory);
dma_pusher.BindSubchannel(&*channel_state.kepler_memory, method_call.subchannel, EngineTypes::KeplerMemory);
break;
case EngineID::NV01_TIMER:
dma_pusher.BindSubchannel(&*channel_state.nv01_timer, method_call.subchannel, EngineTypes::Nv01Timer);
break;
default:
UNIMPLEMENTED_MSG("Unimplemented engine {:04X}", engine_id);
@@ -209,24 +210,22 @@ void Puller::CallEngineMethod(const MethodCall& method_call) {
switch (engine) {
case EngineID::FERMI_TWOD_A:
channel_state.fermi_2d->CallMethod(method_call.method, method_call.argument,
method_call.IsLastCall());
channel_state.fermi_2d->CallMethod(method_call.method, method_call.argument, method_call.IsLastCall());
break;
case EngineID::MAXWELL_B:
channel_state.maxwell_3d->CallMethod(method_call.method, method_call.argument,
method_call.IsLastCall());
channel_state.maxwell_3d->CallMethod(method_call.method, method_call.argument, method_call.IsLastCall());
break;
case EngineID::KEPLER_COMPUTE_B:
channel_state.kepler_compute->CallMethod(method_call.method, method_call.argument,
method_call.IsLastCall());
channel_state.kepler_compute->CallMethod(method_call.method, method_call.argument, method_call.IsLastCall());
break;
case EngineID::MAXWELL_DMA_COPY_A:
channel_state.maxwell_dma->CallMethod(method_call.method, method_call.argument,
method_call.IsLastCall());
channel_state.maxwell_dma->CallMethod(method_call.method, method_call.argument, method_call.IsLastCall());
break;
case EngineID::KEPLER_INLINE_TO_MEMORY_B:
channel_state.kepler_memory->CallMethod(method_call.method, method_call.argument,
method_call.IsLastCall());
channel_state.kepler_memory->CallMethod(method_call.method, method_call.argument, method_call.IsLastCall());
break;
case EngineID::NV01_TIMER:
channel_state.nv01_timer->CallMethod(method_call.method, method_call.argument, method_call.IsLastCall());
break;
default:
UNIMPLEMENTED_MSG("Unimplemented engine");
@@ -255,6 +254,9 @@ void Puller::CallEngineMultiMethod(u32 method, u32 subchannel, const u32* base_s
case EngineID::KEPLER_INLINE_TO_MEMORY_B:
channel_state.kepler_memory->CallMultiMethod(method, base_start, amount, methods_pending);
break;
case EngineID::NV01_TIMER:
channel_state.nv01_timer->CallMultiMethod(method, base_start, amount, methods_pending);
break;
default:
UNIMPLEMENTED_MSG("Unimplemented engine");
break;
+4
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@@ -20,6 +23,7 @@ class MemoryManager;
class DmaPusher;
enum class EngineID {
NV01_TIMER = 0x0004,
FERMI_TWOD_A = 0x902D, // 2D Engine
MAXWELL_B = 0xB197, // 3D Engine
KEPLER_COMPUTE_B = 0xB1C0,
+447 -656
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File diff suppressed because it is too large Load Diff
+124 -42
View File
@@ -7,8 +7,10 @@
#pragma once
#include <memory>
#include <ankerl/unordered_dense.h>
#include <span>
#include <variant>
#include <vector>
#include <ankerl/unordered_dense.h>
#include "common/bit_field.h"
#include "common/common_types.h"
@@ -98,62 +100,142 @@ union MethodAddress {
} // namespace Macro
class CachedMacro {
public:
CachedMacro(Engines::Maxwell3D& maxwell3d_)
: maxwell3d{maxwell3d_}
{}
virtual ~CachedMacro() = default;
struct HLEMacro {
};
/// @note: these macros have two versions, a normal and extended version, with the extended version
/// also assigning the base vertex/instance.
struct HLE_DrawArraysIndirect final {
HLE_DrawArraysIndirect(bool extended_) noexcept : extended{extended_} {}
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
void Fallback(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters);
bool extended;
};
/// @note: these macros have two versions, a normal and extended version, with the extended version
/// also assigning the base vertex/instance.
struct HLE_DrawIndexedIndirect final {
explicit HLE_DrawIndexedIndirect(bool extended_) noexcept : extended{extended_} {}
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
void Fallback(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters);
bool extended;
};
struct HLE_MultiLayerClear final {
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
};
struct HLE_MultiDrawIndexedIndirectCount final {
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
void Fallback(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters);
};
struct HLE_DrawIndirectByteCount final {
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
void Fallback(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters);
};
struct HLE_C713C83D8F63CCF3 final {
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
};
struct HLE_D7333D26E0A93EDE final {
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
};
struct HLE_BindShader final {
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
};
struct HLE_SetRasterBoundingBox final {
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
};
struct HLE_ClearConstBuffer final {
HLE_ClearConstBuffer(size_t base_size_) noexcept : base_size{base_size_} {}
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
size_t base_size;
};
struct HLE_ClearMemory final {
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
std::vector<u32> zero_memory;
};
struct HLE_TransformFeedbackSetup final {
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
};
struct MacroInterpreterImpl final {
MacroInterpreterImpl() {}
MacroInterpreterImpl(std::span<const u32> code_) : code{code_} {}
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> params, u32 method);
void Reset();
bool Step(Engines::Maxwell3D& maxwell3d, bool is_delay_slot);
u32 GetALUResult(Macro::ALUOperation operation, u32 src_a, u32 src_b);
void ProcessResult(Engines::Maxwell3D& maxwell3d, Macro::ResultOperation operation, u32 reg, u32 result);
bool EvaluateBranchCondition(Macro::BranchCondition cond, u32 value) const;
Macro::Opcode GetOpcode() const;
u32 GetRegister(u32 register_id) const;
void SetRegister(u32 register_id, u32 value);
/// Sets the method address to use for the next Send instruction.
[[nodiscard]] inline void SetMethodAddress(u32 address) noexcept {
method_address.raw = address;
}
void Send(Engines::Maxwell3D& maxwell3d, u32 value);
u32 Read(Engines::Maxwell3D& maxwell3d, u32 method) const;
u32 FetchParameter();
/// General purpose macro registers.
std::array<u32, Macro::NUM_MACRO_REGISTERS> registers = {};
/// Input parameters of the current macro.
std::vector<u32> parameters;
std::span<const u32> code;
/// Program counter to execute at after the delay slot is executed.
std::optional<u32> delayed_pc;
/// Method address to use for the next Send instruction.
Macro::MethodAddress method_address = {};
/// Current program counter
u32 pc{};
/// Index of the next parameter that will be fetched by the 'parm' instruction.
u32 next_parameter_index = 0;
bool carry_flag = false;
};
struct DynamicCachedMacro {
virtual ~DynamicCachedMacro() = default;
/// Executes the macro code with the specified input parameters.
/// @param parameters The parameters of the macro
/// @param method The method to execute
virtual void Execute(const std::vector<u32>& parameters, u32 method) = 0;
Engines::Maxwell3D& maxwell3d;
virtual void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, u32 method) = 0;
};
class HLEMacro {
public:
explicit HLEMacro(Engines::Maxwell3D& maxwell3d_);
~HLEMacro();
// Allocates and returns a cached macro if the hash matches a known function.
// Returns nullptr otherwise.
[[nodiscard]] std::unique_ptr<CachedMacro> GetHLEProgram(u64 hash) const;
private:
Engines::Maxwell3D& maxwell3d;
};
class MacroEngine {
public:
explicit MacroEngine(Engines::Maxwell3D& maxwell3d, bool is_interpreted);
~MacroEngine();
using AnyCachedMacro = std::variant<
std::monostate,
HLEMacro,
HLE_DrawArraysIndirect,
HLE_DrawIndexedIndirect,
HLE_MultiDrawIndexedIndirectCount,
HLE_MultiLayerClear,
HLE_C713C83D8F63CCF3,
HLE_D7333D26E0A93EDE,
HLE_BindShader,
HLE_SetRasterBoundingBox,
HLE_ClearConstBuffer,
HLE_ClearMemory,
HLE_TransformFeedbackSetup,
HLE_DrawIndirectByteCount,
MacroInterpreterImpl,
// Used for JIT x86 macro
std::unique_ptr<DynamicCachedMacro>
>;
struct MacroEngine {
MacroEngine(bool is_interpreted_) noexcept : is_interpreted{is_interpreted_} {}
// Store the uploaded macro code to compile them when they're called.
void AddCode(u32 method, u32 data);
inline void AddCode(u32 method, u32 data) noexcept {
uploaded_macro_code[method].push_back(data);
}
// Clear the code associated with a method.
void ClearCode(u32 method);
inline void ClearCode(u32 method) noexcept {
macro_cache.erase(method);
uploaded_macro_code.erase(method);
}
// Compiles the macro if its not in the cache, and executes the compiled macro
void Execute(u32 method, const std::vector<u32>& parameters);
protected:
std::unique_ptr<CachedMacro> Compile(const std::vector<u32>& code);
private:
void Execute(Engines::Maxwell3D& maxwell3d, u32 method, std::span<const u32> parameters);
AnyCachedMacro Compile(Engines::Maxwell3D& maxwell3d, std::span<const u32> code);
struct CacheInfo {
std::unique_ptr<CachedMacro> lle_program{};
std::unique_ptr<CachedMacro> hle_program{};
AnyCachedMacro program;
u64 hash{};
bool has_hle_program{};
};
ankerl::unordered_dense::map<u32, CacheInfo> macro_cache;
ankerl::unordered_dense::map<u32, std::vector<u32>> uploaded_macro_code;
std::optional<HLEMacro> hle_macros;
Engines::Maxwell3D& maxwell3d;
bool is_interpreted;
};
std::optional<MacroEngine> GetMacroEngine(Engines::Maxwell3D& maxwell3d);
} // namespace Tegra
@@ -137,7 +137,7 @@ try
memory_allocator,
scheduler,
swapchain,
*surface)
surface)
, blit_swapchain(device_memory,
device,
memory_allocator,
@@ -10,6 +10,7 @@
#include <span>
#include <vector>
#include "video_core/buffer_cache/buffer_cache_base.h"
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
@@ -583,18 +584,18 @@ void BufferCacheRuntime::BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset
}
void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bindings) {
boost::container::small_vector<VkBuffer, 32> buffer_handles;
for (u32 index = 0; index < bindings.buffers.size(); ++index) {
auto handle = bindings.buffers[index]->Handle();
boost::container::static_vector<VkBuffer, VideoCommon::NUM_VERTEX_BUFFERS> buffer_handles(bindings.buffers.size());
for (u32 i = 0; i < bindings.buffers.size(); ++i) {
auto handle = bindings.buffers[i]->Handle();
if (handle == VK_NULL_HANDLE) {
bindings.offsets[index] = 0;
bindings.sizes[index] = VK_WHOLE_SIZE;
bindings.offsets[i] = 0;
bindings.sizes[i] = VK_WHOLE_SIZE;
if (!device.HasNullDescriptor()) {
ReserveNullBuffer();
handle = *null_buffer;
}
}
buffer_handles.push_back(handle);
buffer_handles[i] = handle;
}
const u32 device_max = device.GetMaxVertexInputBindings();
const u32 min_binding = (std::min)(bindings.min_index, device_max);
@@ -604,19 +605,12 @@ void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bi
return;
}
if (device.IsExtExtendedDynamicStateSupported()) {
scheduler.Record([bindings_ = std::move(bindings),
buffer_handles_ = std::move(buffer_handles),
binding_count](vk::CommandBuffer cmdbuf) {
cmdbuf.BindVertexBuffers2EXT(bindings_.min_index, binding_count, buffer_handles_.data(),
bindings_.offsets.data(), bindings_.sizes.data(),
bindings_.strides.data());
scheduler.Record([bindings_ = std::move(bindings), buffer_handles_ = std::move(buffer_handles), binding_count](vk::CommandBuffer cmdbuf) {
cmdbuf.BindVertexBuffers2EXT(bindings_.min_index, binding_count, buffer_handles_.data(), bindings_.offsets.data(), bindings_.sizes.data(), bindings_.strides.data());
});
} else {
scheduler.Record([bindings_ = std::move(bindings),
buffer_handles_ = std::move(buffer_handles),
binding_count](vk::CommandBuffer cmdbuf) {
cmdbuf.BindVertexBuffers(bindings_.min_index, binding_count, buffer_handles_.data(),
bindings_.offsets.data());
scheduler.Record([bindings_ = std::move(bindings), buffer_handles_ = std::move(buffer_handles), binding_count](vk::CommandBuffer cmdbuf) {
cmdbuf.BindVertexBuffers(bindings_.min_index, binding_count, buffer_handles_.data(), bindings_.offsets.data());
});
}
}
@@ -647,15 +641,21 @@ void BufferCacheRuntime::BindTransformFeedbackBuffers(VideoCommon::HostBindings<
// Already logged in the rasterizer
return;
}
boost::container::small_vector<VkBuffer, 4> buffer_handles;
for (u32 index = 0; index < bindings.buffers.size(); ++index) {
buffer_handles.push_back(bindings.buffers[index]->Handle());
boost::container::static_vector<VkBuffer, VideoCommon::NUM_VERTEX_BUFFERS> buffer_handles(bindings.buffers.size());
for (u32 i = 0; i < bindings.buffers.size(); ++i) {
auto handle = bindings.buffers[i]->Handle();
if (handle == VK_NULL_HANDLE) {
bindings.offsets[i] = 0;
bindings.sizes[i] = VK_WHOLE_SIZE;
if (!device.HasNullDescriptor()) {
ReserveNullBuffer();
handle = *null_buffer;
}
}
buffer_handles[i] = handle;
}
scheduler.Record([bindings_ = std::move(bindings),
buffer_handles_ = std::move(buffer_handles)](vk::CommandBuffer cmdbuf) {
cmdbuf.BindTransformFeedbackBuffersEXT(0, static_cast<u32>(buffer_handles_.size()),
buffer_handles_.data(), bindings_.offsets.data(),
bindings_.sizes.data());
scheduler.Record([bindings_ = std::move(bindings), buffer_handles_ = std::move(buffer_handles)](vk::CommandBuffer cmdbuf) {
cmdbuf.BindTransformFeedbackBuffersEXT(0, u32(buffer_handles_.size()), buffer_handles_.data(), bindings_.offsets.data(), bindings_.sizes.data());
});
}
@@ -101,7 +101,7 @@ PresentManager::PresentManager(const vk::Instance& instance_,
MemoryAllocator& memory_allocator_,
Scheduler& scheduler_,
Swapchain& swapchain_,
VkSurfaceKHR_T* surface_)
vk::SurfaceKHR& surface_)
: instance{instance_}
, render_window{render_window_}
, device{device_}
@@ -291,7 +291,7 @@ void PresentManager::PresentThread(std::stop_token token) {
}
void PresentManager::RecreateSwapchain(Frame* frame) {
swapchain.Create(surface, frame->width, frame->height); // Pass raw pointer
swapchain.Create(*surface, frame->width, frame->height); // Pass raw pointer
SetImageCount();
}
@@ -310,7 +310,7 @@ void PresentManager::CopyToSwapchain(Frame* frame) {
// Recreate surface and swapchain if needed.
if (requires_recreation) {
#ifdef ANDROID
surface = *CreateSurface(instance, render_window.GetWindowInfo()).address();
surface = CreateSurface(instance, render_window.GetWindowInfo());
#endif
RecreateSwapchain(frame);
}
@@ -44,7 +44,7 @@ public:
MemoryAllocator& memory_allocator,
Scheduler& scheduler,
Swapchain& swapchain,
VkSurfaceKHR_T* surface);
vk::SurfaceKHR& surface);
~PresentManager();
/// Returns the last used presentation frame
@@ -78,7 +78,7 @@ private:
MemoryAllocator& memory_allocator;
Scheduler& scheduler;
Swapchain& swapchain;
VkSurfaceKHR_T* surface;
vk::SurfaceKHR& surface;
vk::CommandPool cmdpool;
std::vector<Frame> frames;
boost::container::deque<Frame*> present_queue;
@@ -10,13 +10,14 @@
#include <fmt/format.h>
#include <QDesktopServices>
#include <QHeaderView>
#include <QMenu>
#include <QStandardItemModel>
#include <QStandardPaths>
#include <QString>
#include <QTimer>
#include <QTreeView>
#include <QStandardPaths>
#include "common/common_types.h"
#include "common/fs/fs.h"
@@ -42,7 +43,7 @@ ConfigurePerGameAddons::ConfigurePerGameAddons(Core::System& system_, QWidget* p
item_model = new QStandardItemModel(tree_view);
tree_view->setModel(item_model);
tree_view->setAlternatingRowColors(true);
tree_view->setSelectionMode(QHeaderView::MultiSelection);
tree_view->setSelectionMode(QHeaderView::ExtendedSelection);
tree_view->setSelectionBehavior(QHeaderView::SelectRows);
tree_view->setVerticalScrollMode(QHeaderView::ScrollPerPixel);
tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel);
@@ -248,8 +249,11 @@ void ConfigurePerGameAddons::AddonDeleteRequested(QList<QModelIndex> selected) {
void ConfigurePerGameAddons::showContextMenu(const QPoint& pos) {
const QModelIndex index = tree_view->indexAt(pos);
auto selected = tree_view->selectionModel()->selectedIndexes();
if (index.isValid() && selected.empty()) selected = {index};
auto selected = tree_view->selectionModel()->selectedRows();
if (index.isValid() && selected.empty()) {
QModelIndex idx = item_model->index(index.row(), 0);
if (idx.isValid()) selected << idx;
}
if (selected.empty()) return;
@@ -260,6 +264,15 @@ void ConfigurePerGameAddons::showContextMenu(const QPoint& pos) {
AddonDeleteRequested(selected);
});
if (selected.length() == 1) {
auto loc = selected.at(0).data(PATCH_LOCATION).toString();
if (QFileInfo::exists(loc)) {
QAction* open = menu.addAction(tr("&Open in File Manager"));
connect(open, &QAction::triggered, this,
[selected, loc]() { QDesktopServices::openUrl(QUrl::fromLocalFile(loc)); });
}
}
menu.exec(tree_view->viewport()->mapToGlobal(pos));
}
+3 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
@@ -35,6 +35,7 @@ void ConfigureTasDialog::LoadConfiguration() {
ui->tas_enable->setChecked(Settings::values.tas_enable.GetValue());
ui->tas_loop_script->setChecked(Settings::values.tas_loop.GetValue());
ui->tas_pause_on_load->setChecked(Settings::values.pause_tas_on_load.GetValue());
ui->tas_show_recording_dialog->setChecked(Settings::values.tas_show_recording_dialog.GetValue());
}
void ConfigureTasDialog::ApplyConfiguration() {
@@ -42,6 +43,7 @@ void ConfigureTasDialog::ApplyConfiguration() {
Settings::values.tas_enable.SetValue(ui->tas_enable->isChecked());
Settings::values.tas_loop.SetValue(ui->tas_loop_script->isChecked());
Settings::values.pause_tas_on_load.SetValue(ui->tas_pause_on_load->isChecked());
Settings::values.tas_show_recording_dialog.SetValue(ui->tas_show_recording_dialog->isChecked());
}
void ConfigureTasDialog::SetDirectory(DirectoryTarget target, QLineEdit* edit) {
+7
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@@ -78,6 +78,13 @@
</property>
</widget>
</item>
<item row="3" column="0" colspan="4">
<widget class="QCheckBox" name="tas_show_recording_dialog">
<property name="text">
<string>Show recording dialog</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
+9 -5
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@@ -3665,13 +3665,17 @@ void MainWindow::OnTasRecord() {
const bool is_recording = input_subsystem->GetTas()->Record();
if (!is_recording) {
is_tas_recording_dialog_active = true;
if (Settings::values.tas_show_recording_dialog.GetValue()) {
is_tas_recording_dialog_active = true;
bool answer = question(this, tr("TAS Recording"), tr("Overwrite file of player 1?"),
QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes);
bool answer = question(this, tr("TAS Recording"), tr("Overwrite file of player 1?"),
QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes);
input_subsystem->GetTas()->SaveRecording(answer);
is_tas_recording_dialog_active = false;
input_subsystem->GetTas()->SaveRecording(answer);
is_tas_recording_dialog_active = false;
} else {
input_subsystem->GetTas()->SaveRecording(true);
}
}
OnTasStateChanged();
}