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41 Commits
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@@ -333,6 +333,11 @@
|
|||||||
"repo": "herumi/xbyak",
|
"repo": "herumi/xbyak",
|
||||||
"version": "v7.40.1"
|
"version": "v7.40.1"
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||||||
},
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},
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||||||
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"zbic": {
|
||||||
|
"hash": "fbe2f37986377d7f0d96ae3224c80b5971df6e8b6961f68061f1975ebb2e8cb78f07b90f014b007be4023dbf5513581504e7f7d61a5237cb2a8a7a61ae11e482",
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||||||
|
"repo": "kinnay/zbic",
|
||||||
|
"version": "11b08f2712264bbed731545085cbd9702096ceb7"
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||||||
|
},
|
||||||
"zlib": {
|
"zlib": {
|
||||||
"hash": "16fea4df307a68cf0035858abe2fd550250618a97590e202037acd18a666f57afc10f8836cbbd472d54a0e76539d0e558cb26f059d53de52ff90634bbf4f47d4",
|
"hash": "16fea4df307a68cf0035858abe2fd550250618a97590e202037acd18a666f57afc10f8836cbbd472d54a0e76539d0e558cb26f059d53de52ff90634bbf4f47d4",
|
||||||
"min_version": "1.2",
|
"min_version": "1.2",
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||||||
|
|||||||
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-21
@@ -1,32 +1,44 @@
|
|||||||
# User Handbook - Command Line
|
# User Handbook - Command Line
|
||||||
|
|
||||||
There are two main applications, an SDL-based app (`eden-cli`) and a Qt based app (`eden`); both accept command line arguments.
|
There are two main applications, an SDL-based app (`eden-cli`) and a Qt based app (`eden`); both accept the same command line arguments.
|
||||||
|
|
||||||
## eden
|
|
||||||
|
|
||||||
- `./eden <path>`: Running with a single argument and nothing else, will make the emulator look for the given file and load it, this behavior is similar to `eden-cli`; allows dragging and dropping games into the application.
|
- `./eden <path>`: Running with a single argument and nothing else, will make the emulator look for the given file and load it, this behavior is similar to `eden-cli`; allows dragging and dropping games into the application.
|
||||||
- `-g <path>`: Alternate way to specify what to load, overrides. However let it be noted that arguments that use `-` will be treated as options/ignored, if your game, for some reason, starts with `-`, in order to safely handle it you may need to specify it as an argument.
|
- `--debug/-d`: Enter debug mode, allow gdb stub at port `1234`
|
||||||
- `-f`: Use fullscreen.
|
- `--config/-c`: Specify alternate configuration file.
|
||||||
- `-u <number>`: Select the index of the user to load as.
|
- `--fullscreen/-f`: Use fullscreen.
|
||||||
- `-input-profile <name>`: Specifies input profile name to use (for player #0 only).
|
- `--help/-h`: Display help.
|
||||||
|
- `--game/-g <path>`: Alternate way to specify what to load, overrides. However let it be noted that arguments that use `-` will be treated as options/ignored, if your game, for some reason, starts with `-`, in order to safely handle it you may need to specify it as an argument.
|
||||||
|
- `--multiplayer/-m`: Specify multiplayer options.
|
||||||
|
- `--program/-p`: Specify the program arguments to pass (optional).
|
||||||
|
- `--user/-u <number>`: Specify the user index.
|
||||||
|
- `--version/-v`: Display version and quit.
|
||||||
|
- `--input-profile/-i <name>`: Specifies input profile name to use (for player #0 only).
|
||||||
|
- `--null-render/-n`: Forces the usage of the "Null" render backend irrespective of settings.
|
||||||
|
- `--filter/-x`: Sets the debug log filter irrespective of settings.
|
||||||
|
- `--singlecore/-s`: Forces single-core regardless of settings.
|
||||||
|
|
||||||
|
Only the Qt frontend supports the following arguments:
|
||||||
|
|
||||||
- `-qlaunch`: Launch QLaunch.
|
- `-qlaunch`: Launch QLaunch.
|
||||||
- `-hlaunch`: Launch homebrew launcher `nx-hbloader`.
|
- `-hlaunch`: Launch homebrew launcher `nx-hbloader`.
|
||||||
- Requires a copy of Atmosphere to be extracted onto `sdmc`.
|
- Requires a copy of Atmosphere to be extracted onto `sdmc`.
|
||||||
- This is a shorthand for `<eden folder>/sdmc/atmosphere/hbl.nsp`.
|
- This is a shorthand for `<eden folder>/sdmc/atmosphere/hbl.nsp`.
|
||||||
- `-setup`: Launch setup applet.
|
- `-setup`: Launch setup applet.
|
||||||
|
|
||||||
## eden-cli
|
`eden` (provided with `--room`), and `eden-room` supports the following options as well:
|
||||||
|
|
||||||
- `--debug/-d`: Enter debug mode, allow gdb stub at port `1234`
|
- `-n/--room-name`: The name of the room.
|
||||||
- `--config/-c`: Specify alternate configuration file.
|
- `-d/--room-description`: The room description.
|
||||||
- `--fullscreen/-f`: Set fullscreen.
|
- `-s/--bind-address`: The bind address for the room.
|
||||||
- `--help/-h`: Display help.
|
- `-p/--port`: The port used for the room.
|
||||||
- `--game/-g`: Specify the game to run.
|
- `-m/--max-members`: The maximum number of players for this room.
|
||||||
- `--multiplayer/-m`: Specify multiplayer options.
|
- `-w/--password`: The password for the room.
|
||||||
- `--program/-p`: Specify the program arguments to pass (optional).
|
- `-g/--preferred-game`: The preferred game for this room.
|
||||||
- `--user/-u`: Specify the user index.
|
- `-i/--preferred-game-id`: The preferred game-id for this room.
|
||||||
- `--version/-v`: Display version and quit.
|
- `-u/--username`: The username used for announce.
|
||||||
- `--input-profile/-i`: Specifies input profile name to use (for player #0 only).
|
- `-t/--token`: The token used for announce.
|
||||||
- `--null-render/-n`: Forces the usage of the "Null" render backend irrespective of settings.
|
- `-a/--web-api-url`: yuzu Web API url.
|
||||||
- `--filter/-x`: Sets the debug log filter irrespective of settings.
|
- `-b/--ban-list-file`: The file for storing the room ban list.
|
||||||
- `--singlecore/-s`: Forces single-core regardless of settings.
|
- `-l/--log-file`: The file for storing the room log.
|
||||||
|
- `-h/--help`: Display this help and exit.
|
||||||
|
- `-v/--version`: Output version information and exit.
|
||||||
|
|||||||
Vendored
+5
@@ -48,6 +48,11 @@ if (NOT TARGET stb::headers)
|
|||||||
add_library(stb::headers ALIAS stb)
|
add_library(stb::headers ALIAS stb)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
AddJsonPackage(NAME zbic DOWNLOAD_ONLY)
|
||||||
|
set(ZBIC_INCLUDE_DIR
|
||||||
|
"${zbic_SOURCE_DIR}/src"
|
||||||
|
PARENT_SCOPE)
|
||||||
|
|
||||||
# ItaniumDemangle (Windows only)
|
# ItaniumDemangle (Windows only)
|
||||||
if (WIN32 AND NOT TARGET LLVM::Demangle)
|
if (WIN32 AND NOT TARGET LLVM::Demangle)
|
||||||
add_library(demangle demangle/ItaniumDemangle.cpp)
|
add_library(demangle demangle/ItaniumDemangle.cpp)
|
||||||
|
|||||||
-1
@@ -30,7 +30,6 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
|
|||||||
RENDERER_REACTIVE_FLUSHING("use_reactive_flushing"),
|
RENDERER_REACTIVE_FLUSHING("use_reactive_flushing"),
|
||||||
ENABLE_BUFFER_HISTORY("enable_buffer_history"),
|
ENABLE_BUFFER_HISTORY("enable_buffer_history"),
|
||||||
USE_OPTIMIZED_VERTEX_BUFFERS("use_optimized_vertex_buffers"),
|
USE_OPTIMIZED_VERTEX_BUFFERS("use_optimized_vertex_buffers"),
|
||||||
ENABLE_GPU_BUFFER_READBACK("enable_gpu_buffer_readback"),
|
|
||||||
SYNC_MEMORY_OPERATIONS("sync_memory_operations"),
|
SYNC_MEMORY_OPERATIONS("sync_memory_operations"),
|
||||||
BUFFER_REORDER_DISABLE("disable_buffer_reorder"),
|
BUFFER_REORDER_DISABLE("disable_buffer_reorder"),
|
||||||
RENDERER_DEBUG("debug"),
|
RENDERER_DEBUG("debug"),
|
||||||
|
|||||||
-7
@@ -908,13 +908,6 @@ abstract class SettingsItem(
|
|||||||
descriptionId = R.string.enable_buffer_history_description
|
descriptionId = R.string.enable_buffer_history_description
|
||||||
)
|
)
|
||||||
)
|
)
|
||||||
put(
|
|
||||||
SwitchSetting(
|
|
||||||
BooleanSetting.ENABLE_GPU_BUFFER_READBACK,
|
|
||||||
titleId = R.string.enable_gpu_buffer_readback,
|
|
||||||
descriptionId = R.string.enable_gpu_buffer_readback_description
|
|
||||||
)
|
|
||||||
)
|
|
||||||
put(
|
put(
|
||||||
SwitchSetting(
|
SwitchSetting(
|
||||||
BooleanSetting.USE_OPTIMIZED_VERTEX_BUFFERS,
|
BooleanSetting.USE_OPTIMIZED_VERTEX_BUFFERS,
|
||||||
|
|||||||
-1
@@ -549,7 +549,6 @@ class SettingsFragmentPresenter(
|
|||||||
add(BooleanSetting.RENDERER_FORCE_MAX_CLOCK.key)
|
add(BooleanSetting.RENDERER_FORCE_MAX_CLOCK.key)
|
||||||
add(BooleanSetting.RENDERER_REACTIVE_FLUSHING.key)
|
add(BooleanSetting.RENDERER_REACTIVE_FLUSHING.key)
|
||||||
add(BooleanSetting.ENABLE_BUFFER_HISTORY.key)
|
add(BooleanSetting.ENABLE_BUFFER_HISTORY.key)
|
||||||
add(BooleanSetting.ENABLE_GPU_BUFFER_READBACK.key)
|
|
||||||
add(BooleanSetting.USE_OPTIMIZED_VERTEX_BUFFERS.key)
|
add(BooleanSetting.USE_OPTIMIZED_VERTEX_BUFFERS.key)
|
||||||
|
|
||||||
add(HeaderSetting(R.string.hacks))
|
add(HeaderSetting(R.string.hacks))
|
||||||
|
|||||||
@@ -788,7 +788,7 @@ int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env, jobject
|
|||||||
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_doesUpdateMatchProgram(JNIEnv* env, jobject jobj,
|
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_doesUpdateMatchProgram(JNIEnv* env, jobject jobj,
|
||||||
jstring jprogramId,
|
jstring jprogramId,
|
||||||
jstring jupdatePath) {
|
jstring jupdatePath) {
|
||||||
u64 program_id = EmulationSession::GetProgramId(env, jprogramId);
|
const u64 program_id = FileSys::GetBaseTitleID(EmulationSession::GetProgramId(env, jprogramId));
|
||||||
std::string updatePath = Common::Android::GetJString(env, jupdatePath);
|
std::string updatePath = Common::Android::GetJString(env, jupdatePath);
|
||||||
std::shared_ptr<FileSys::NSP> nsp = std::make_shared<FileSys::NSP>(
|
std::shared_ptr<FileSys::NSP> nsp = std::make_shared<FileSys::NSP>(
|
||||||
EmulationSession::GetInstance().System().GetFilesystem()->OpenFile(
|
EmulationSession::GetInstance().System().GetFilesystem()->OpenFile(
|
||||||
@@ -796,7 +796,7 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_doesUpdateMatchProgram(JNIEnv* en
|
|||||||
for (const auto& item : nsp->GetNCAs()) {
|
for (const auto& item : nsp->GetNCAs()) {
|
||||||
for (const auto& nca_details : item.second) {
|
for (const auto& nca_details : item.second) {
|
||||||
if (nca_details.second->GetName().ends_with(".cnmt.nca")) {
|
if (nca_details.second->GetName().ends_with(".cnmt.nca")) {
|
||||||
auto update_id = nca_details.second->GetTitleId() & ~0xFFFULL;
|
const auto update_id = FileSys::GetBaseTitleID(nca_details.second->GetTitleId());
|
||||||
if (update_id == program_id) {
|
if (update_id == program_id) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -580,8 +580,6 @@
|
|||||||
<string name="renderer_reactive_flushing_description">يحسن دقة العرض في بعض الألعاب على حساب الأداء.</string>
|
<string name="renderer_reactive_flushing_description">يحسن دقة العرض في بعض الألعاب على حساب الأداء.</string>
|
||||||
<string name="enable_buffer_history">تمكين سجل التخزين المؤقت</string>
|
<string name="enable_buffer_history">تمكين سجل التخزين المؤقت</string>
|
||||||
<string name="enable_buffer_history_description">يُتيح هذا الخيار الوصول إلى حالات التخزين المؤقت السابقة. وقد يُحسّن جودة العرض وثبات الأداء في بعض الألعاب.</string>
|
<string name="enable_buffer_history_description">يُتيح هذا الخيار الوصول إلى حالات التخزين المؤقت السابقة. وقد يُحسّن جودة العرض وثبات الأداء في بعض الألعاب.</string>
|
||||||
<string name="enable_gpu_buffer_readback">تفعيل قراءة مخزن وحدة معالجة الرسومات</string>
|
|
||||||
<string name="enable_gpu_buffer_readback_description">يحافظ هذا النظام على بيانات المخزن المؤقت المُعدّلة بواسطة وحدة معالجة الرسومات عن طريق قراءتها مرة أخرى قبل التحميل. تتطلب بعض الألعاب ذلك لعرض بعض التأثيرات بشكل صحيح. قد يُسبب ذلك مشاكل إذا لم يتمكن الجهاز من التعامل مع عبء العمل الإضافي.</string>
|
|
||||||
<string name="use_optimized_vertex_buffers">مخازن الرؤوس المُحسّنة</string>
|
<string name="use_optimized_vertex_buffers">مخازن الرؤوس المُحسّنة</string>
|
||||||
<string name="use_optimized_vertex_buffers_description">يُتيح ربطًا مُحسَّنًا لمخازن الرؤوس لتحسين الأداء. يتطلب برامج تشغيل Mesa 26.0+ Turnip/ برامج تشغيل QCOM. قد يتعطل على برامج تشغيل Turnip القديمة (25.3 وما دون).</string>
|
<string name="use_optimized_vertex_buffers_description">يُتيح ربطًا مُحسَّنًا لمخازن الرؤوس لتحسين الأداء. يتطلب برامج تشغيل Mesa 26.0+ Turnip/ برامج تشغيل QCOM. قد يتعطل على برامج تشغيل Turnip القديمة (25.3 وما دون).</string>
|
||||||
|
|
||||||
@@ -1099,7 +1097,6 @@
|
|||||||
<string name="gpu_fence_behavior_immediate">فوري</string>
|
<string name="gpu_fence_behavior_immediate">فوري</string>
|
||||||
<string name="gpu_fence_behavior_balanced">متوازن</string>
|
<string name="gpu_fence_behavior_balanced">متوازن</string>
|
||||||
<string name="gpu_fence_behavior_accurate">دقيق</string>
|
<string name="gpu_fence_behavior_accurate">دقيق</string>
|
||||||
<string name="gpu_fence_behavior_strict">صارم</string>
|
|
||||||
|
|
||||||
<string name="vram_usage_conservative">محافظ</string>
|
<string name="vram_usage_conservative">محافظ</string>
|
||||||
<string name="vram_usage_aggressive">عدواني</string>
|
<string name="vram_usage_aggressive">عدواني</string>
|
||||||
|
|||||||
@@ -967,7 +967,6 @@ Wirklich fortfahren?</string>
|
|||||||
<string name="gpu_fence_behavior_immediate">Direkt</string>
|
<string name="gpu_fence_behavior_immediate">Direkt</string>
|
||||||
<string name="gpu_fence_behavior_balanced">Ausgewogen</string>
|
<string name="gpu_fence_behavior_balanced">Ausgewogen</string>
|
||||||
<string name="gpu_fence_behavior_accurate">Genau</string>
|
<string name="gpu_fence_behavior_accurate">Genau</string>
|
||||||
<string name="gpu_fence_behavior_strict">Strikt</string>
|
|
||||||
|
|
||||||
<string name="vram_usage_conservative">Konservativ</string>
|
<string name="vram_usage_conservative">Konservativ</string>
|
||||||
<string name="vram_usage_aggressive">Aggressiv</string>
|
<string name="vram_usage_aggressive">Aggressiv</string>
|
||||||
|
|||||||
@@ -289,6 +289,7 @@
|
|||||||
<string name="gpu_driver_fetcher">Obtenedor de controladores de la GPU</string>
|
<string name="gpu_driver_fetcher">Obtenedor de controladores de la GPU</string>
|
||||||
<string name="gpu_driver_manager">Gestor de controladores de la GPU</string>
|
<string name="gpu_driver_manager">Gestor de controladores de la GPU</string>
|
||||||
<string name="install_gpu_driver_description">Instale los controladores alternativos para obtener un posible mejor rendimiento o precisión</string>
|
<string name="install_gpu_driver_description">Instale los controladores alternativos para obtener un posible mejor rendimiento o precisión</string>
|
||||||
|
<string name="post_processing_add">Añadir efecto</string>
|
||||||
<string name="post_processing_open_list">Abrir lista</string>
|
<string name="post_processing_open_list">Abrir lista</string>
|
||||||
<string name="post_processing_close_list">Cerrar lista</string>
|
<string name="post_processing_close_list">Cerrar lista</string>
|
||||||
<string name="post_processing_reset">Restablecer a predeterminado</string>
|
<string name="post_processing_reset">Restablecer a predeterminado</string>
|
||||||
@@ -523,8 +524,6 @@
|
|||||||
<string name="renderer_reactive_flushing_description">Mejora la precisión de renderizado en algunos juegos, pero reduce el rendimiento.</string>
|
<string name="renderer_reactive_flushing_description">Mejora la precisión de renderizado en algunos juegos, pero reduce el rendimiento.</string>
|
||||||
<string name="enable_buffer_history">Activar el historial del búfer</string>
|
<string name="enable_buffer_history">Activar el historial del búfer</string>
|
||||||
<string name="enable_buffer_history_description">Permite el acceso al estado del búfer anterior. Esta opción puede mejorar la calidad de renderizado y la consistencia en el rendimiento de algunos juegos.</string>
|
<string name="enable_buffer_history_description">Permite el acceso al estado del búfer anterior. Esta opción puede mejorar la calidad de renderizado y la consistencia en el rendimiento de algunos juegos.</string>
|
||||||
<string name="enable_gpu_buffer_readback">Activar la lectura del buffer de la GPU</string>
|
|
||||||
<string name="enable_gpu_buffer_readback_description">Conserva los datos del búfer modificados por la GPU leyéndolos antes de subirlos.\nAlgunos juegos requieren esto para renderizar correctamente ciertos efectos.\nPuede causar problemas si el hardware no puede soportar la carga de trabajo adicional.</string>
|
|
||||||
<string name="use_optimized_vertex_buffers">Búferes de vértices optimizados</string>
|
<string name="use_optimized_vertex_buffers">Búferes de vértices optimizados</string>
|
||||||
<string name="use_optimized_vertex_buffers_description">Permite la optimización del enlace del búfer de vértices para un mejor rendimiento. Requiere controladores Mesa 26.0+ Turnip/ controladores QCOM. Fallará con controladores Turnip más antiguos (versión 25.3 o inferior).</string>
|
<string name="use_optimized_vertex_buffers_description">Permite la optimización del enlace del búfer de vértices para un mejor rendimiento. Requiere controladores Mesa 26.0+ Turnip/ controladores QCOM. Fallará con controladores Turnip más antiguos (versión 25.3 o inferior).</string>
|
||||||
|
|
||||||
@@ -1037,7 +1036,6 @@
|
|||||||
<string name="gpu_fence_behavior_immediate">Inmediato</string>
|
<string name="gpu_fence_behavior_immediate">Inmediato</string>
|
||||||
<string name="gpu_fence_behavior_balanced">Equilibrado</string>
|
<string name="gpu_fence_behavior_balanced">Equilibrado</string>
|
||||||
<string name="gpu_fence_behavior_accurate">Preciso</string>
|
<string name="gpu_fence_behavior_accurate">Preciso</string>
|
||||||
<string name="gpu_fence_behavior_strict">Estricto</string>
|
|
||||||
|
|
||||||
<string name="vram_usage_conservative">Conservador</string>
|
<string name="vram_usage_conservative">Conservador</string>
|
||||||
<string name="vram_usage_aggressive">Agresivo</string>
|
<string name="vram_usage_aggressive">Agresivo</string>
|
||||||
|
|||||||
@@ -318,6 +318,13 @@
|
|||||||
<string name="frame_gen_target_rate">Целевая частота кадров</string>
|
<string name="frame_gen_target_rate">Целевая частота кадров</string>
|
||||||
<string name="frame_gen_target_rate_description">Выберите значение под ваш дисплей. Множитель подстроится сам, чтобы его держать, и откатит изменения, если игра начнёт тормозить.</string>
|
<string name="frame_gen_target_rate_description">Выберите значение под ваш дисплей. Множитель подстроится сам, чтобы его держать, и откатит изменения, если игра начнёт тормозить.</string>
|
||||||
<string name="frame_gen_target_rate_off">Использовать фиксированный множитель</string>
|
<string name="frame_gen_target_rate_off">Использовать фиксированный множитель</string>
|
||||||
|
<string name="frame_gen_on">Вкл.</string>
|
||||||
|
<string name="frame_gen_off">Выкл.</string>
|
||||||
|
<string name="frame_gen_fixed">Фикс.</string>
|
||||||
|
<string name="frame_gen_flow_auto">Авто</string>
|
||||||
|
<string name="frame_gen_quick_description">Включите или выключите генерацию кадров и выберите множитель кадров.</string>
|
||||||
|
<string name="frame_gen_target_rate_quick_description">Генерация кадров с заданной частотой кадров. Множитель регулируется автоматически.</string>
|
||||||
|
<string name="frame_gen_flow_scale_quick_description">Разрешение, используемое для оценки движения между кадрами. Меньшие значения экономят время ГПУ.</string>
|
||||||
<string name="frame_gen_queue_target">Целевой размер очереди кадров</string>
|
<string name="frame_gen_queue_target">Целевой размер очереди кадров</string>
|
||||||
<string name="frame_gen_queue_target_description">Сколько готовых кадров может ожидать перед выводом на экран. Более длинные очереди сглаживают скачки ГПУ ценой задержки ввода.</string>
|
<string name="frame_gen_queue_target_description">Сколько готовых кадров может ожидать перед выводом на экран. Более длинные очереди сглаживают скачки ГПУ ценой задержки ввода.</string>
|
||||||
<string name="frame_gen_queue_target_0">Минимальная задержка (Без буферизации)</string>
|
<string name="frame_gen_queue_target_0">Минимальная задержка (Без буферизации)</string>
|
||||||
@@ -328,12 +335,14 @@
|
|||||||
<string name="frame_gen_flow_scale">Разрешение оценки движения</string>
|
<string name="frame_gen_flow_scale">Разрешение оценки движения</string>
|
||||||
<string name="frame_gen_flow_scale_description">Разрешение прохода оптического потока в долях от выходного разрешения. Его понижение — самый дешёвый способ вернуть производительность.</string>
|
<string name="frame_gen_flow_scale_description">Разрешение прохода оптического потока в долях от выходного разрешения. Его понижение — самый дешёвый способ вернуть производительность.</string>
|
||||||
<string name="frame_gen_unsupported">Генерация кадров недоступна</string>
|
<string name="frame_gen_unsupported">Генерация кадров недоступна</string>
|
||||||
|
<string name="frame_gen_unsupported_description">В этом ГПУ драйвере отсутствует поддержка модели памяти Vulkan или половинной точности (float16), которая требуется шейдерам Lossless Scaling.</string>
|
||||||
<string name="lossless_scaling_setup_description">Опционально. Укажите свой Lossless.dll для включения генерации кадров позже.</string>
|
<string name="lossless_scaling_setup_description">Опционально. Укажите свой Lossless.dll для включения генерации кадров позже.</string>
|
||||||
<string name="lossless_scaling_install">Установить Lossless.dll</string>
|
<string name="lossless_scaling_install">Установить Lossless.dll</string>
|
||||||
<string name="lossless_scaling_install_description">Для генерации кадров требуется ваша собственная легальная копия Lossless.dll из Lossless Scaling</string>
|
<string name="lossless_scaling_install_description">Для генерации кадров требуется ваша собственная легальная копия Lossless.dll из Lossless Scaling</string>
|
||||||
<string name="lossless_scaling_replace_description">Выбрать другой файл Lossless.dll</string>
|
<string name="lossless_scaling_replace_description">Выбрать другой файл Lossless.dll</string>
|
||||||
<string name="frame_generation_support">Генерация кадров</string>
|
<string name="frame_generation_support">Генерация кадров</string>
|
||||||
<string name="frame_generation_supported">Поддерживается</string>
|
<string name="frame_generation_supported">Поддерживается</string>
|
||||||
|
<string name="frame_generation_unsupported">Не поддерживается (нет модели памяти Vulkan или float16)</string>
|
||||||
<string name="lossless_scaling_description">Предоставьте свою копию Lossless.dll для включения генерации кадров</string>
|
<string name="lossless_scaling_description">Предоставьте свою копию Lossless.dll для включения генерации кадров</string>
|
||||||
<string name="lossless_scaling_installed">Установлена</string>
|
<string name="lossless_scaling_installed">Установлена</string>
|
||||||
<string name="lossless_scaling_not_installed">Не установлена</string>
|
<string name="lossless_scaling_not_installed">Не установлена</string>
|
||||||
@@ -560,8 +569,6 @@
|
|||||||
<string name="renderer_reactive_flushing_description">Повышение точности рендеринга в некоторых играх за счет снижения производительности.</string>
|
<string name="renderer_reactive_flushing_description">Повышение точности рендеринга в некоторых играх за счет снижения производительности.</string>
|
||||||
<string name="enable_buffer_history">Включить историю буфера</string>
|
<string name="enable_buffer_history">Включить историю буфера</string>
|
||||||
<string name="enable_buffer_history_description">Позволяет обращаться к предыдущим состояниям буфера. Эта опция может повысить качество рендеринга и стабильность производительности в некоторых играх.</string>
|
<string name="enable_buffer_history_description">Позволяет обращаться к предыдущим состояниям буфера. Эта опция может повысить качество рендеринга и стабильность производительности в некоторых играх.</string>
|
||||||
<string name="enable_gpu_buffer_readback">Включить обратное чтение буфера ГПУ</string>
|
|
||||||
<string name="enable_gpu_buffer_readback_description">Сохраняет измененные ГПУ данные буфера путем чтения их обратно перед выгрузками. Некоторые игры требуют этого, чтобы рендерить определенные эффекты правильно. Может вызывать проблемы если оборудование не может обработать дополнительную рабочую нагрузку.</string>
|
|
||||||
<string name="use_optimized_vertex_buffers">Оптимизированные вершинные буферы</string>
|
<string name="use_optimized_vertex_buffers">Оптимизированные вершинные буферы</string>
|
||||||
<string name="use_optimized_vertex_buffers_description">Включает оптимизированную привязку вершинного буфера для повышения производительности. Требует Mesa Turnip 26.0+ / QCOM. Приводит к вылету на старых версиях драйверов Turnip (25.3 и ниже).</string>
|
<string name="use_optimized_vertex_buffers_description">Включает оптимизированную привязку вершинного буфера для повышения производительности. Требует Mesa Turnip 26.0+ / QCOM. Приводит к вылету на старых версиях драйверов Turnip (25.3 и ниже).</string>
|
||||||
|
|
||||||
@@ -1079,7 +1086,6 @@
|
|||||||
<string name="gpu_fence_behavior_immediate">Мгновенный</string>
|
<string name="gpu_fence_behavior_immediate">Мгновенный</string>
|
||||||
<string name="gpu_fence_behavior_balanced">Сбалансированный</string>
|
<string name="gpu_fence_behavior_balanced">Сбалансированный</string>
|
||||||
<string name="gpu_fence_behavior_accurate">Точный</string>
|
<string name="gpu_fence_behavior_accurate">Точный</string>
|
||||||
<string name="gpu_fence_behavior_strict">Строгий</string>
|
|
||||||
|
|
||||||
<string name="vram_usage_conservative">Консервативный</string>
|
<string name="vram_usage_conservative">Консервативный</string>
|
||||||
<string name="vram_usage_aggressive">Агрессивный</string>
|
<string name="vram_usage_aggressive">Агрессивный</string>
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
|
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
|
||||||
|
|
||||||
|
<string name="app_disclaimer">本软件可以运行用于 Nintendo Switch 游戏机的游戏。不包含任何游戏或密钥。<br /><br />在您开始之前, 请定位您设备存储上的 <![CDATA[<b> prod.keys </b>]]> 文件。<br /><br /><![CDATA[<a href=\"https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/QuickStart.md\">了解更多</a>]]></string>
|
||||||
<string name="notice_notification_channel_name">错误与注意事项</string>
|
<string name="notice_notification_channel_name">错误与注意事项</string>
|
||||||
<string name="notice_notification_channel_description">当发生错误时显示通知。</string>
|
<string name="notice_notification_channel_description">当发生错误时显示通知。</string>
|
||||||
<string name="notification_permission_not_granted">未授予通知权限!</string>
|
<string name="notification_permission_not_granted">未授予通知权限!</string>
|
||||||
@@ -290,6 +291,25 @@
|
|||||||
<string name="gpu_driver_fetcher">GPU驱动获取器</string>
|
<string name="gpu_driver_fetcher">GPU驱动获取器</string>
|
||||||
<string name="gpu_driver_manager">GPU 驱动管理器</string>
|
<string name="gpu_driver_manager">GPU 驱动管理器</string>
|
||||||
<string name="install_gpu_driver_description">安装替代的驱动程序以获得更好的性能和精度</string>
|
<string name="install_gpu_driver_description">安装替代的驱动程序以获得更好的性能和精度</string>
|
||||||
|
<string name="post_processing">后处理效果</string>
|
||||||
|
<string name="post_processing_description">在渲染完成后应用 ReShade FX 效果</string>
|
||||||
|
<string name="post_processing_per_game_description">配置此游戏的效果链</string>
|
||||||
|
<string name="post_processing_add">添加效果</string>
|
||||||
|
<string name="post_processing_remove">移除</string>
|
||||||
|
<string name="post_processing_open_list">打开列表</string>
|
||||||
|
<string name="post_processing_close_list">关闭列表</string>
|
||||||
|
<string name="post_processing_remove_all">移除效果</string>
|
||||||
|
<string name="post_processing_preset_locked">预设已激活。在开始游戏前可以在后处理效果中编辑它。</string>
|
||||||
|
<string name="post_processing_preset_modified">数值已从原始预设被更改。</string>
|
||||||
|
<string name="post_processing_presets">预设</string>
|
||||||
|
<string name="post_processing_preset_new">新建预设</string>
|
||||||
|
<string name="post_processing_preset_new_description">把您加载的效果及当前数值保存为一个预设,以便今后选用。</string>
|
||||||
|
<string name="post_processing_preset_name_invalid">请给预设起一个不含等号的名称。</string>
|
||||||
|
<string name="post_processing_preset_none">无预设</string>
|
||||||
|
<string name="post_processing_preset_delete">删除预设</string>
|
||||||
|
<string name="post_processing_preset_reset">重置预设值</string>
|
||||||
|
<string name="post_processing_reset">重置为默认值</string>
|
||||||
|
<string name="post_processing_empty">找不到效果。请在此文件中放置 .fx 文件:</string>
|
||||||
<string name="frame_gen">帧生成</string>
|
<string name="frame_gen">帧生成</string>
|
||||||
<string name="frame_gen_per_game_description">配置针对此游戏的帧生成设定</string>
|
<string name="frame_gen_per_game_description">配置针对此游戏的帧生成设定</string>
|
||||||
<string name="frame_gen_description">设定要在使用无损缩放渲染的帧之间应用的插帧。启用后强制采用FIFO呈现模式 。</string>
|
<string name="frame_gen_description">设定要在使用无损缩放渲染的帧之间应用的插帧。启用后强制采用FIFO呈现模式 。</string>
|
||||||
@@ -304,6 +324,13 @@
|
|||||||
<string name="frame_gen_target_rate_60">60 FPS</string>
|
<string name="frame_gen_target_rate_60">60 FPS</string>
|
||||||
<string name="frame_gen_target_rate_90">90 FPS</string>
|
<string name="frame_gen_target_rate_90">90 FPS</string>
|
||||||
<string name="frame_gen_target_rate_120">120 FPS</string>
|
<string name="frame_gen_target_rate_120">120 FPS</string>
|
||||||
|
<string name="frame_gen_on">开</string>
|
||||||
|
<string name="frame_gen_off">关</string>
|
||||||
|
<string name="frame_gen_fixed">固定</string>
|
||||||
|
<string name="frame_gen_flow_auto">自动</string>
|
||||||
|
<string name="frame_gen_quick_description">打开或关闭帧生成并选择帧生成倍数。</string>
|
||||||
|
<string name="frame_gen_target_rate_quick_description">生成帧到目标帧率。倍率会自动调整。</string>
|
||||||
|
<string name="frame_gen_flow_scale_quick_description">用来估算帧间运动的分辨率。较低的值可以节省 GPU 时间。</string>
|
||||||
<string name="frame_gen_queue_target">帧队列目标</string>
|
<string name="frame_gen_queue_target">帧队列目标</string>
|
||||||
<string name="frame_gen_queue_target_description">在显示之前有多少已完成渲染的帧正在等待。较大的队列可以缓解 GPU 突发的压力,但会增加输入延迟。</string>
|
<string name="frame_gen_queue_target_description">在显示之前有多少已完成渲染的帧正在等待。较大的队列可以缓解 GPU 突发的压力,但会增加输入延迟。</string>
|
||||||
<string name="frame_gen_queue_target_0">最低延迟 (无缓冲)</string>
|
<string name="frame_gen_queue_target_0">最低延迟 (无缓冲)</string>
|
||||||
@@ -314,12 +341,14 @@
|
|||||||
<string name="frame_gen_flow_scale">运动预估分辨率</string>
|
<string name="frame_gen_flow_scale">运动预估分辨率</string>
|
||||||
<string name="frame_gen_flow_scale_description">光流通道的分辨率,以输出的比例表示。降低它是提升性能最经济的做法。</string>
|
<string name="frame_gen_flow_scale_description">光流通道的分辨率,以输出的比例表示。降低它是提升性能最经济的做法。</string>
|
||||||
<string name="frame_gen_unsupported">帧生成不可用</string>
|
<string name="frame_gen_unsupported">帧生成不可用</string>
|
||||||
|
<string name="frame_gen_unsupported_description">这个 GPU 驱动缺少 Lossless Scaling 着色器所需的 Vulkan 内存模型或半精度 (float16) 支持。</string>
|
||||||
<string name="lossless_scaling_setup_description">作为可选项。请提供您自己的 Lossless.dll 以便在之后可以启用帧生成。</string>
|
<string name="lossless_scaling_setup_description">作为可选项。请提供您自己的 Lossless.dll 以便在之后可以启用帧生成。</string>
|
||||||
<string name="lossless_scaling_install">安装 Lossless.dll</string>
|
<string name="lossless_scaling_install">安装 Lossless.dll</string>
|
||||||
<string name="lossless_scaling_install_description">帧生成需要您自己从 Lossless Scaling 获得合法的 Lossless.dll 副本</string>
|
<string name="lossless_scaling_install_description">帧生成需要您自己从 Lossless Scaling 获得合法的 Lossless.dll 副本</string>
|
||||||
<string name="lossless_scaling_replace_description">选择其它 Lossless.dll 副本</string>
|
<string name="lossless_scaling_replace_description">选择其它 Lossless.dll 副本</string>
|
||||||
<string name="frame_generation_support">帧生成</string>
|
<string name="frame_generation_support">帧生成</string>
|
||||||
<string name="frame_generation_supported">支持</string>
|
<string name="frame_generation_supported">支持</string>
|
||||||
|
<string name="frame_generation_unsupported">不支持 (无 Vulkan 内存模型或 float16)</string>
|
||||||
<string name="lossless_scaling">无损缩放</string>
|
<string name="lossless_scaling">无损缩放</string>
|
||||||
<string name="lossless_scaling_description">提供您自己的 Lossless.dll 文件以启用帧生成</string>
|
<string name="lossless_scaling_description">提供您自己的 Lossless.dll 文件以启用帧生成</string>
|
||||||
<string name="lossless_scaling_installed">已安装</string>
|
<string name="lossless_scaling_installed">已安装</string>
|
||||||
@@ -541,8 +570,6 @@
|
|||||||
<string name="renderer_reactive_flushing_description">通过牺牲性能来提升某些游戏的渲染精度。</string>
|
<string name="renderer_reactive_flushing_description">通过牺牲性能来提升某些游戏的渲染精度。</string>
|
||||||
<string name="enable_buffer_history">启用缓冲区历史</string>
|
<string name="enable_buffer_history">启用缓冲区历史</string>
|
||||||
<string name="enable_buffer_history_description">启用对先前缓冲区状态的访问。此选项可在某些游戏中提升渲染质量并保持性能的一致性。</string>
|
<string name="enable_buffer_history_description">启用对先前缓冲区状态的访问。此选项可在某些游戏中提升渲染质量并保持性能的一致性。</string>
|
||||||
<string name="enable_gpu_buffer_readback">启用 GPU 缓冲区回读</string>
|
|
||||||
<string name="enable_gpu_buffer_readback_description">在上传前回读经由 GPU 修改过的缓冲区数据,以将其保留。一些游戏会用到这项设定以正确渲染某些效果。如果硬件无法处理额外的工作负载,则可能会导致问题。</string>
|
|
||||||
<string name="use_optimized_vertex_buffers">优化顶点缓冲区</string>
|
<string name="use_optimized_vertex_buffers">优化顶点缓冲区</string>
|
||||||
<string name="use_optimized_vertex_buffers_description">启用经过优化的顶点缓冲区绑定以提升性能。需要 Mesa 26.0 及以上版本的 Turnip 或 QCOM 驱动程序。若使用较旧版本的 Turnip 驱动 (25.3 及以下版本) 则会导致崩溃。</string>
|
<string name="use_optimized_vertex_buffers_description">启用经过优化的顶点缓冲区绑定以提升性能。需要 Mesa 26.0 及以上版本的 Turnip 或 QCOM 驱动程序。若使用较旧版本的 Turnip 驱动 (25.3 及以下版本) 则会导致崩溃。</string>
|
||||||
|
|
||||||
@@ -611,6 +638,11 @@
|
|||||||
<string name="log">日志记录</string>
|
<string name="log">日志记录</string>
|
||||||
<string name="flush_by_line">按行刷新调试日志</string>
|
<string name="flush_by_line">按行刷新调试日志</string>
|
||||||
<string name="flush_by_line_description">在每行写入时刷新调试日志,使在崩溃或冻结时调试更容易。</string>
|
<string name="flush_by_line_description">在每行写入时刷新调试日志,使在崩溃或冻结时调试更容易。</string>
|
||||||
|
<string name="extended_logging">开启扩展日志</string>
|
||||||
|
<string name="extended_logging_description">将最大日志文件大小从 100 MiB 提升至 1GiB。</string>
|
||||||
|
<string name="log_filter">日志筛选器</string>
|
||||||
|
<string name="log_filter_description">控制 Eden 的日志类别。例如: *:Info Service.LM:Debug</string>
|
||||||
|
|
||||||
<!-- GPU Logging strings -->
|
<!-- GPU Logging strings -->
|
||||||
<string name="gpu_logging_header">GPU 日志</string>
|
<string name="gpu_logging_header">GPU 日志</string>
|
||||||
<string name="gpu_log_level">日志等级</string>
|
<string name="gpu_log_level">日志等级</string>
|
||||||
@@ -894,6 +926,8 @@
|
|||||||
<string name="loader_error_file_not_found">ROM 文件不存在</string>
|
<string name="loader_error_file_not_found">ROM 文件不存在</string>
|
||||||
|
|
||||||
<string name="loader_requires_firmware">游戏需要固件</string>
|
<string name="loader_requires_firmware">游戏需要固件</string>
|
||||||
|
<string name="loader_requires_firmware_description"><![CDATA[这个游戏可能需要固件才能正常运行,但您还没有安装任何固件。请在启动前安装固件,或者按 “确定” 继续启动。]]></string>
|
||||||
|
|
||||||
<!-- Intent Launch strings -->
|
<!-- Intent Launch strings -->
|
||||||
<string name="searching_for_game">正在搜索游戏...</string>
|
<string name="searching_for_game">正在搜索游戏...</string>
|
||||||
<string name="game_not_found_for_title_id">未找到标题ID的游戏: %1$s</string>
|
<string name="game_not_found_for_title_id">未找到标题ID的游戏: %1$s</string>
|
||||||
@@ -1053,7 +1087,6 @@
|
|||||||
<string name="gpu_fence_behavior_immediate">即时</string>
|
<string name="gpu_fence_behavior_immediate">即时</string>
|
||||||
<string name="gpu_fence_behavior_balanced">均衡</string>
|
<string name="gpu_fence_behavior_balanced">均衡</string>
|
||||||
<string name="gpu_fence_behavior_accurate">精确</string>
|
<string name="gpu_fence_behavior_accurate">精确</string>
|
||||||
<string name="gpu_fence_behavior_strict">严格</string>
|
|
||||||
|
|
||||||
<string name="vram_usage_conservative">保守式</string>
|
<string name="vram_usage_conservative">保守式</string>
|
||||||
<string name="vram_usage_aggressive">主动式</string>
|
<string name="vram_usage_aggressive">主动式</string>
|
||||||
|
|||||||
@@ -229,7 +229,7 @@
|
|||||||
<string name="add_directory_success">遊戲目錄新增成功</string>
|
<string name="add_directory_success">遊戲目錄新增成功</string>
|
||||||
<string name="enable_update_checks">檢查更新</string>
|
<string name="enable_update_checks">檢查更新</string>
|
||||||
<string name="enable_update_checks_description">在Eden啟動時檢查有無新版本並選擇是否要下載與安裝更新</string>
|
<string name="enable_update_checks_description">在Eden啟動時檢查有無新版本並選擇是否要下載與安裝更新</string>
|
||||||
<string name="update_available">偵測到新版本</string>
|
<string name="update_available">發現新版本</string>
|
||||||
<string name="update_available_description">有更新可供安裝:%1$s\n\n您要進行更新嗎?</string>
|
<string name="update_available_description">有更新可供安裝:%1$s\n\n您要進行更新嗎?</string>
|
||||||
<string name="downloading_update">下載更新中</string>
|
<string name="downloading_update">下載更新中</string>
|
||||||
<string name="update_download_failed">更新下載失敗</string>
|
<string name="update_download_failed">更新下載失敗</string>
|
||||||
@@ -561,8 +561,6 @@
|
|||||||
<string name="renderer_reactive_flushing_description">犧牲效能,以改善部分遊戲的轉譯準確度</string>
|
<string name="renderer_reactive_flushing_description">犧牲效能,以改善部分遊戲的轉譯準確度</string>
|
||||||
<string name="enable_buffer_history">啟用緩衝區歷史</string>
|
<string name="enable_buffer_history">啟用緩衝區歷史</string>
|
||||||
<string name="enable_buffer_history_description">允許存取先前的緩衝區狀態。此選項可能會改善部分遊戲的渲染品質與效能穩定性</string>
|
<string name="enable_buffer_history_description">允許存取先前的緩衝區狀態。此選項可能會改善部分遊戲的渲染品質與效能穩定性</string>
|
||||||
<string name="enable_gpu_buffer_readback">啟用 GPU 緩衝區讀回</string>
|
|
||||||
<string name="enable_gpu_buffer_readback_description">透過在上傳之前先將 GPU 修改過的緩衝區資料讀回來保存資料,部分遊戲需要啟用此功能才能正常渲染遊戲特效。如果硬體無法負荷可能會導致錯誤</string>
|
|
||||||
<string name="use_optimized_vertex_buffers">最佳化頂點緩衝區</string>
|
<string name="use_optimized_vertex_buffers">最佳化頂點緩衝區</string>
|
||||||
<string name="use_optimized_vertex_buffers_description">啟用最佳化的頂點緩衝區綁定。需要安裝 Mesa 26.0+ Turnip drivers/Qualcomm drivers。使用舊版 Turnip drivers 會導致當機 (25.3版和更低的版本)</string>
|
<string name="use_optimized_vertex_buffers_description">啟用最佳化的頂點緩衝區綁定。需要安裝 Mesa 26.0+ Turnip drivers/Qualcomm drivers。使用舊版 Turnip drivers 會導致當機 (25.3版和更低的版本)</string>
|
||||||
|
|
||||||
@@ -1020,9 +1018,40 @@
|
|||||||
<string name="memory_6gb">6GB (不穩定)</string>
|
<string name="memory_6gb">6GB (不穩定)</string>
|
||||||
<string name="memory_8gb">8GB (不穩定)</string>
|
<string name="memory_8gb">8GB (不穩定)</string>
|
||||||
|
|
||||||
|
<!-- CPU clock levels -->
|
||||||
|
<string name="clock_normal">正常</string>
|
||||||
|
<string name="clock_boost">加速</string>
|
||||||
|
<string name="clock_fast">超頻</string>
|
||||||
|
|
||||||
|
<!-- GPU clock levels -->
|
||||||
|
<string name="fast_gpu_normal">正常</string>
|
||||||
|
<string name="fast_gpu_medium">加速</string>
|
||||||
|
<string name="fast_gpu_high">超頻</string>
|
||||||
|
|
||||||
|
<!-- GPU swizzle texture size -->
|
||||||
|
<string name="gpu_texturesizeswizzle_verysmall">極小 (16MB)</string>
|
||||||
|
<string name="gpu_texturesizeswizzle_small">小(32MB)</string>
|
||||||
|
<string name="gpu_texturesizeswizzle_normal">正常(128MB)</string>
|
||||||
|
<string name="gpu_texturesizeswizzle_large">大(256MB)</string>
|
||||||
|
<string name="gpu_texturesizeswizzle_verylarge">極大(512MB)</string>
|
||||||
|
|
||||||
|
<!-- GPU swizzle streams -->
|
||||||
|
<string name="gpu_swizzle_verylow">極小(4MB)</string>
|
||||||
|
<string name="gpu_swizzle_low">小(8MB)</string>
|
||||||
|
<string name="gpu_swizzle_normal">正常(16MB)</string>
|
||||||
|
<string name="gpu_swizzle_medium">中(32MB)</string>
|
||||||
|
<string name="gpu_swizzle_high">大(64MB)</string>
|
||||||
|
|
||||||
|
<!-- GPU swizzle chunks -->
|
||||||
|
<string name="gpu_swizzlechunk_verylow">極小(32)</string>
|
||||||
|
<string name="gpu_swizzlechunk_low">小(64)</string>
|
||||||
|
<string name="gpu_swizzlechunk_normal">正常(128)</string>
|
||||||
|
<string name="gpu_swizzlechunk_medium">中(256)</string>
|
||||||
|
<string name="gpu_swizzlechunk_high">大(512)</string>
|
||||||
|
|
||||||
<!-- Temperature Units -->
|
<!-- Temperature Units -->
|
||||||
<string name="temperature_celsius">攝氏度</string>
|
<string name="temperature_celsius">攝氏</string>
|
||||||
<string name="temperature_fahrenheit">華氏度</string>
|
<string name="temperature_fahrenheit">華氏</string>
|
||||||
|
|
||||||
<!-- Memory Sizes -->
|
<!-- Memory Sizes -->
|
||||||
<string name="memory_byte_shorthand">B</string>
|
<string name="memory_byte_shorthand">B</string>
|
||||||
@@ -1035,6 +1064,8 @@
|
|||||||
|
|
||||||
<string name="renderer_none">無</string>
|
<string name="renderer_none">無</string>
|
||||||
|
|
||||||
|
<!-- Renderer Accuracy -->
|
||||||
|
<string name="renderer_accuracy_low">效能</string>
|
||||||
<string name="renderer_accuracy_high">準確</string>
|
<string name="renderer_accuracy_high">準確</string>
|
||||||
|
|
||||||
<!-- DMA Accuracy -->
|
<!-- DMA Accuracy -->
|
||||||
|
|||||||
@@ -558,7 +558,6 @@
|
|||||||
<item>@string/gpu_fence_behavior_immediate</item>
|
<item>@string/gpu_fence_behavior_immediate</item>
|
||||||
<item>@string/gpu_fence_behavior_balanced</item>
|
<item>@string/gpu_fence_behavior_balanced</item>
|
||||||
<item>@string/gpu_fence_behavior_accurate</item>
|
<item>@string/gpu_fence_behavior_accurate</item>
|
||||||
<item>@string/gpu_fence_behavior_strict</item>
|
|
||||||
</string-array>
|
</string-array>
|
||||||
<integer-array name="gpuFenceBehaviorValues">
|
<integer-array name="gpuFenceBehaviorValues">
|
||||||
<item>0</item>
|
<item>0</item>
|
||||||
|
|||||||
@@ -586,8 +586,6 @@
|
|||||||
<string name="renderer_reactive_flushing_description">Improves rendering accuracy in some games at the cost of performance.</string>
|
<string name="renderer_reactive_flushing_description">Improves rendering accuracy in some games at the cost of performance.</string>
|
||||||
<string name="enable_buffer_history">Enable buffer history</string>
|
<string name="enable_buffer_history">Enable buffer history</string>
|
||||||
<string name="enable_buffer_history_description">Enables access to previous buffer states. This option may improve rendering quality and performance consistency in some games.</string>
|
<string name="enable_buffer_history_description">Enables access to previous buffer states. This option may improve rendering quality and performance consistency in some games.</string>
|
||||||
<string name="enable_gpu_buffer_readback">Enable GPU Buffer Readback</string>
|
|
||||||
<string name="enable_gpu_buffer_readback_description">Preserves GPU-modified buffer data by reading it back before uploads. Some games require this to render certain effects properly. May cause issues if the hardware cannot handle the additional workload.</string>
|
|
||||||
<string name="use_optimized_vertex_buffers">Optimized Vertex Buffers</string>
|
<string name="use_optimized_vertex_buffers">Optimized Vertex Buffers</string>
|
||||||
<string name="use_optimized_vertex_buffers_description">Enables optimized vertex buffer binding for improved performance. Requires Mesa 26.0+ Turnip drivers/ QCOM drivers. Will crash on older Turnip drivers (25.3 and below).</string>
|
<string name="use_optimized_vertex_buffers_description">Enables optimized vertex buffer binding for improved performance. Requires Mesa 26.0+ Turnip drivers/ QCOM drivers. Will crash on older Turnip drivers (25.3 and below).</string>
|
||||||
|
|
||||||
@@ -1138,7 +1136,6 @@
|
|||||||
<string name="gpu_fence_behavior_immediate">Immediate</string>
|
<string name="gpu_fence_behavior_immediate">Immediate</string>
|
||||||
<string name="gpu_fence_behavior_balanced">Balanced</string>
|
<string name="gpu_fence_behavior_balanced">Balanced</string>
|
||||||
<string name="gpu_fence_behavior_accurate">Accurate</string>
|
<string name="gpu_fence_behavior_accurate">Accurate</string>
|
||||||
<string name="gpu_fence_behavior_strict">Strict</string>
|
|
||||||
|
|
||||||
<!-- ASTC Decoding Method Choices -->
|
<!-- ASTC Decoding Method Choices -->
|
||||||
<string name="accelerate_astc_cpu" translatable="false">CPU</string>
|
<string name="accelerate_astc_cpu" translatable="false">CPU</string>
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
@@ -19,6 +19,11 @@ ADSP::ADSP(Core::System& system, Sink::Sink& sink) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void ADSP::Shutdown() {
|
||||||
|
audio_renderer->Stop();
|
||||||
|
opus_decoder->Shutdown();
|
||||||
|
}
|
||||||
|
|
||||||
AudioRenderer::AudioRenderer& ADSP::AudioRenderer() {
|
AudioRenderer::AudioRenderer& ADSP::AudioRenderer() {
|
||||||
return *audio_renderer;
|
return *audio_renderer;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
@@ -45,6 +45,7 @@ public:
|
|||||||
explicit ADSP(Core::System& system, Sink::Sink& sink);
|
explicit ADSP(Core::System& system, Sink::Sink& sink);
|
||||||
~ADSP() = default;
|
~ADSP() = default;
|
||||||
|
|
||||||
|
void Shutdown();
|
||||||
AudioRenderer::AudioRenderer& AudioRenderer();
|
AudioRenderer::AudioRenderer& AudioRenderer();
|
||||||
OpusDecoder::OpusDecoder& OpusDecoder();
|
OpusDecoder::OpusDecoder& OpusDecoder();
|
||||||
|
|
||||||
|
|||||||
@@ -34,26 +34,19 @@ void AudioRenderer::Start() {
|
|||||||
|
|
||||||
mailbox.Send(Direction::DSP, Message::InitializeOK);
|
mailbox.Send(Direction::DSP, Message::InitializeOK);
|
||||||
if (mailbox.Receive(Direction::Host) != Message::InitializeOK) {
|
if (mailbox.Receive(Direction::Host) != Message::InitializeOK) {
|
||||||
LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown "
|
LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown message response from ADSP!");
|
||||||
"message response from ADSP!");
|
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
running = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void AudioRenderer::Stop() {
|
void AudioRenderer::Stop() {
|
||||||
if (!running) {
|
if (main_thread.joinable()) {
|
||||||
return;
|
main_thread.request_stop();
|
||||||
|
mailbox.Send(Direction::DSP, Message::Shutdown);
|
||||||
|
if (mailbox.Receive(Direction::Host, main_thread.get_stop_token()) != Message::Shutdown) {
|
||||||
|
LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown message response from ADSP!");
|
||||||
|
}
|
||||||
|
main_thread.join();
|
||||||
}
|
}
|
||||||
|
|
||||||
mailbox.Send(Direction::DSP, Message::Shutdown);
|
|
||||||
if (mailbox.Receive(Direction::Host) != Message::Shutdown) {
|
|
||||||
LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown "
|
|
||||||
"message response from ADSP!");
|
|
||||||
}
|
|
||||||
main_thread.request_stop();
|
|
||||||
main_thread.join();
|
|
||||||
|
|
||||||
for (auto& stream : streams) {
|
for (auto& stream : streams) {
|
||||||
if (stream) {
|
if (stream) {
|
||||||
stream->Stop();
|
stream->Stop();
|
||||||
@@ -61,7 +54,6 @@ void AudioRenderer::Stop() {
|
|||||||
stream = nullptr;
|
stream = nullptr;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
running = false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void AudioRenderer::Signal() {
|
void AudioRenderer::Signal() {
|
||||||
@@ -69,13 +61,12 @@ void AudioRenderer::Signal() {
|
|||||||
Send(Direction::DSP, Message::Render);
|
Send(Direction::DSP, Message::Render);
|
||||||
}
|
}
|
||||||
|
|
||||||
void AudioRenderer::Wait() {
|
void AudioRenderer::Wait(std::stop_token stop_token) {
|
||||||
auto msg = Receive(Direction::Host);
|
auto msg = mailbox.Receive(Direction::Host, stop_token);
|
||||||
if (msg != Message::RenderResponse) {
|
if (msg != Message::RenderResponse) {
|
||||||
LOG_ERROR(Service_Audio,
|
LOG_ERROR(Service_Audio,
|
||||||
"Did not receive the expected render response from the AudioRenderer! Expected "
|
"Did not receive the expected render response from the AudioRenderer! Expected "
|
||||||
"{}, got {}",
|
"{}, got {}", Message::RenderResponse, msg);
|
||||||
Message::RenderResponse, msg);
|
|
||||||
}
|
}
|
||||||
PostDSPClearCommandBuffer();
|
PostDSPClearCommandBuffer();
|
||||||
}
|
}
|
||||||
@@ -147,7 +138,9 @@ void AudioRenderer::Main(std::stop_token stop_token) {
|
|||||||
constexpr u64 max_process_time{2'304'000ULL};
|
constexpr u64 max_process_time{2'304'000ULL};
|
||||||
|
|
||||||
while (!stop_token.stop_requested()) {
|
while (!stop_token.stop_requested()) {
|
||||||
auto msg{mailbox.Receive(Direction::DSP)};
|
auto msg = mailbox.Receive(Direction::DSP, stop_token);
|
||||||
|
if (stop_token.stop_requested())
|
||||||
|
break;
|
||||||
switch (msg) {
|
switch (msg) {
|
||||||
case Message::Shutdown:
|
case Message::Shutdown:
|
||||||
mailbox.Send(Direction::Host, Message::Shutdown);
|
mailbox.Send(Direction::Host, Message::Shutdown);
|
||||||
|
|||||||
@@ -63,13 +63,15 @@ public:
|
|||||||
*/
|
*/
|
||||||
void Start();
|
void Start();
|
||||||
|
|
||||||
|
void NotifyShutdown();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Stop the AudioRenderer.
|
* Stop the AudioRenderer.
|
||||||
*/
|
*/
|
||||||
void Stop();
|
void Stop();
|
||||||
|
|
||||||
void Signal();
|
void Signal();
|
||||||
void Wait();
|
void Wait(std::stop_token stop_token);
|
||||||
|
|
||||||
void Send(Direction dir, u32 message);
|
void Send(Direction dir, u32 message);
|
||||||
u32 Receive(Direction dir);
|
u32 Receive(Direction dir);
|
||||||
@@ -102,8 +104,6 @@ private:
|
|||||||
Mailbox mailbox;
|
Mailbox mailbox;
|
||||||
/// Main thread
|
/// Main thread
|
||||||
std::jthread main_thread{};
|
std::jthread main_thread{};
|
||||||
/// The current state
|
|
||||||
std::atomic<bool> running{};
|
|
||||||
/// Shared memory of input command buffers, set by host, read by DSP
|
/// Shared memory of input command buffers, set by host, read by DSP
|
||||||
std::array<CommandBuffer, MaxRendererSessions> command_buffers{};
|
std::array<CommandBuffer, MaxRendererSessions> command_buffers{};
|
||||||
/// The command lists to process
|
/// The command lists to process
|
||||||
|
|||||||
@@ -41,19 +41,16 @@ OpusDecoder::OpusDecoder(Core::System& system_) : system{system_} {
|
|||||||
}
|
}
|
||||||
|
|
||||||
OpusDecoder::~OpusDecoder() {
|
OpusDecoder::~OpusDecoder() {
|
||||||
if (!running) {
|
if (main_thread.joinable()) {
|
||||||
|
// Shutdown the thread
|
||||||
|
Send(Direction::DSP, Message::Shutdown);
|
||||||
|
main_thread.request_stop();
|
||||||
|
auto msg = Receive(Direction::Host, main_thread.get_stop_token());
|
||||||
|
ASSERT_MSG(msg == Message::ShutdownOK, "Expected Opus shutdown code {}, got {}", Message::ShutdownOK, msg);
|
||||||
|
main_thread.join();
|
||||||
|
} else {
|
||||||
init_thread.request_stop();
|
init_thread.request_stop();
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Shutdown the thread
|
|
||||||
Send(Direction::DSP, Message::Shutdown);
|
|
||||||
auto msg = Receive(Direction::Host);
|
|
||||||
ASSERT_MSG(msg == Message::ShutdownOK, "Expected Opus shutdown code {}, got {}",
|
|
||||||
Message::ShutdownOK, msg);
|
|
||||||
main_thread.request_stop();
|
|
||||||
main_thread.join();
|
|
||||||
running = false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void OpusDecoder::Send(Direction dir, u32 message) {
|
void OpusDecoder::Send(Direction dir, u32 message) {
|
||||||
@@ -73,7 +70,6 @@ void OpusDecoder::Init(std::stop_token stop_token) {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
main_thread = std::jthread([this](std::stop_token st) { Main(st); });
|
main_thread = std::jthread([this](std::stop_token st) { Main(st); });
|
||||||
running = true;
|
|
||||||
Send(Direction::Host, Message::StartOK);
|
Send(Direction::Host, Message::StartOK);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -82,12 +78,15 @@ void OpusDecoder::Main(std::stop_token stop_token) {
|
|||||||
|
|
||||||
while (!stop_token.stop_requested()) {
|
while (!stop_token.stop_requested()) {
|
||||||
auto msg = Receive(Direction::DSP, stop_token);
|
auto msg = Receive(Direction::DSP, stop_token);
|
||||||
|
if (stop_token.stop_requested())
|
||||||
|
break;
|
||||||
|
|
||||||
switch (msg) {
|
switch (msg) {
|
||||||
case Shutdown:
|
case Message::Shutdown:
|
||||||
Send(Direction::Host, Message::ShutdownOK);
|
Send(Direction::Host, Message::ShutdownOK);
|
||||||
return;
|
return;
|
||||||
|
|
||||||
case GetWorkBufferSize: {
|
case Message::GetWorkBufferSize: {
|
||||||
auto channel_count = static_cast<s32>(shared_memory->host_send_data[0]);
|
auto channel_count = static_cast<s32>(shared_memory->host_send_data[0]);
|
||||||
|
|
||||||
ASSERT(IsValidChannelCount(channel_count));
|
ASSERT(IsValidChannelCount(channel_count));
|
||||||
@@ -96,7 +95,7 @@ void OpusDecoder::Main(std::stop_token stop_token) {
|
|||||||
Send(Direction::Host, Message::GetWorkBufferSizeOK);
|
Send(Direction::Host, Message::GetWorkBufferSizeOK);
|
||||||
} break;
|
} break;
|
||||||
|
|
||||||
case InitializeDecodeObject: {
|
case Message::InitializeDecodeObject: {
|
||||||
auto buffer = shared_memory->host_send_data[0];
|
auto buffer = shared_memory->host_send_data[0];
|
||||||
auto buffer_size = shared_memory->host_send_data[1];
|
auto buffer_size = shared_memory->host_send_data[1];
|
||||||
auto sample_rate = static_cast<s32>(shared_memory->host_send_data[2]);
|
auto sample_rate = static_cast<s32>(shared_memory->host_send_data[2]);
|
||||||
@@ -113,7 +112,7 @@ void OpusDecoder::Main(std::stop_token stop_token) {
|
|||||||
Send(Direction::Host, Message::InitializeDecodeObjectOK);
|
Send(Direction::Host, Message::InitializeDecodeObjectOK);
|
||||||
} break;
|
} break;
|
||||||
|
|
||||||
case ShutdownDecodeObject: {
|
case Message::ShutdownDecodeObject: {
|
||||||
auto buffer = shared_memory->host_send_data[0];
|
auto buffer = shared_memory->host_send_data[0];
|
||||||
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
|
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
|
||||||
|
|
||||||
@@ -123,7 +122,7 @@ void OpusDecoder::Main(std::stop_token stop_token) {
|
|||||||
Send(Direction::Host, Message::ShutdownDecodeObjectOK);
|
Send(Direction::Host, Message::ShutdownDecodeObjectOK);
|
||||||
} break;
|
} break;
|
||||||
|
|
||||||
case DecodeInterleaved: {
|
case Message::DecodeInterleaved: {
|
||||||
auto start_time = system.CoreTiming().GetGlobalTimeUs();
|
auto start_time = system.CoreTiming().GetGlobalTimeUs();
|
||||||
|
|
||||||
auto buffer = shared_memory->host_send_data[0];
|
auto buffer = shared_memory->host_send_data[0];
|
||||||
@@ -161,19 +160,19 @@ void OpusDecoder::Main(std::stop_token stop_token) {
|
|||||||
Send(Direction::Host, Message::DecodeInterleavedOK);
|
Send(Direction::Host, Message::DecodeInterleavedOK);
|
||||||
} break;
|
} break;
|
||||||
|
|
||||||
case MapMemory: {
|
case Message::MapMemory: {
|
||||||
[[maybe_unused]] auto buffer = shared_memory->host_send_data[0];
|
[[maybe_unused]] auto buffer = shared_memory->host_send_data[0];
|
||||||
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
|
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
|
||||||
Send(Direction::Host, Message::MapMemoryOK);
|
Send(Direction::Host, Message::MapMemoryOK);
|
||||||
} break;
|
} break;
|
||||||
|
|
||||||
case UnmapMemory: {
|
case Message::UnmapMemory: {
|
||||||
[[maybe_unused]] auto buffer = shared_memory->host_send_data[0];
|
[[maybe_unused]] auto buffer = shared_memory->host_send_data[0];
|
||||||
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
|
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
|
||||||
Send(Direction::Host, Message::UnmapMemoryOK);
|
Send(Direction::Host, Message::UnmapMemoryOK);
|
||||||
} break;
|
} break;
|
||||||
|
|
||||||
case GetWorkBufferSizeForMultiStream: {
|
case Message::GetWorkBufferSizeForMultiStream: {
|
||||||
auto total_stream_count = static_cast<s32>(shared_memory->host_send_data[0]);
|
auto total_stream_count = static_cast<s32>(shared_memory->host_send_data[0]);
|
||||||
auto stereo_stream_count = static_cast<s32>(shared_memory->host_send_data[1]);
|
auto stereo_stream_count = static_cast<s32>(shared_memory->host_send_data[1]);
|
||||||
|
|
||||||
@@ -184,7 +183,7 @@ void OpusDecoder::Main(std::stop_token stop_token) {
|
|||||||
Send(Direction::Host, Message::GetWorkBufferSizeForMultiStreamOK);
|
Send(Direction::Host, Message::GetWorkBufferSizeForMultiStreamOK);
|
||||||
} break;
|
} break;
|
||||||
|
|
||||||
case InitializeMultiStreamDecodeObject: {
|
case Message::InitializeMultiStreamDecodeObject: {
|
||||||
auto buffer = shared_memory->host_send_data[0];
|
auto buffer = shared_memory->host_send_data[0];
|
||||||
auto buffer_size = shared_memory->host_send_data[1];
|
auto buffer_size = shared_memory->host_send_data[1];
|
||||||
auto sample_rate = static_cast<s32>(shared_memory->host_send_data[2]);
|
auto sample_rate = static_cast<s32>(shared_memory->host_send_data[2]);
|
||||||
@@ -211,7 +210,7 @@ void OpusDecoder::Main(std::stop_token stop_token) {
|
|||||||
Send(Direction::Host, Message::InitializeMultiStreamDecodeObjectOK);
|
Send(Direction::Host, Message::InitializeMultiStreamDecodeObjectOK);
|
||||||
} break;
|
} break;
|
||||||
|
|
||||||
case ShutdownMultiStreamDecodeObject: {
|
case Message::ShutdownMultiStreamDecodeObject: {
|
||||||
auto buffer = shared_memory->host_send_data[0];
|
auto buffer = shared_memory->host_send_data[0];
|
||||||
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
|
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
|
||||||
|
|
||||||
@@ -221,7 +220,7 @@ void OpusDecoder::Main(std::stop_token stop_token) {
|
|||||||
Send(Direction::Host, Message::ShutdownMultiStreamDecodeObjectOK);
|
Send(Direction::Host, Message::ShutdownMultiStreamDecodeObjectOK);
|
||||||
} break;
|
} break;
|
||||||
|
|
||||||
case DecodeInterleavedForMultiStream: {
|
case Message::DecodeInterleavedForMultiStream: {
|
||||||
auto start_time = system.CoreTiming().GetGlobalTimeUs();
|
auto start_time = system.CoreTiming().GetGlobalTimeUs();
|
||||||
|
|
||||||
auto buffer = shared_memory->host_send_data[0];
|
auto buffer = shared_memory->host_send_data[0];
|
||||||
@@ -266,4 +265,15 @@ void OpusDecoder::Main(std::stop_token stop_token) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void OpusDecoder::Shutdown() {
|
||||||
|
if (init_thread.joinable()) {
|
||||||
|
init_thread.request_stop();
|
||||||
|
init_thread.join(); //must explicitly wait for init to join
|
||||||
|
}
|
||||||
|
if (main_thread.joinable()) {
|
||||||
|
main_thread.request_stop();
|
||||||
|
Send(Direction::DSP, Message::Shutdown);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace AudioCore::ADSP::OpusDecoder
|
} // namespace AudioCore::ADSP::OpusDecoder
|
||||||
|
|||||||
@@ -57,7 +57,7 @@ public:
|
|||||||
~OpusDecoder();
|
~OpusDecoder();
|
||||||
|
|
||||||
bool IsRunning() const noexcept {
|
bool IsRunning() const noexcept {
|
||||||
return running;
|
return main_thread.joinable();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Send(Direction dir, u32 message);
|
void Send(Direction dir, u32 message);
|
||||||
@@ -67,6 +67,8 @@ public:
|
|||||||
shared_memory = &shared_memory_;
|
shared_memory = &shared_memory_;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Shutdown();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
/**
|
/**
|
||||||
* Initializing thread, launched at audio_core boot to avoid blocking the main emu boot thread.
|
* Initializing thread, launched at audio_core boot to avoid blocking the main emu boot thread.
|
||||||
@@ -85,8 +87,6 @@ private:
|
|||||||
std::jthread init_thread{};
|
std::jthread init_thread{};
|
||||||
/// Main thread
|
/// Main thread
|
||||||
std::jthread main_thread{};
|
std::jthread main_thread{};
|
||||||
/// The current state
|
|
||||||
bool running{};
|
|
||||||
/// Structure shared with the host, input data set by the host before sending a mailbox message,
|
/// Structure shared with the host, input data set by the host before sending a mailbox message,
|
||||||
/// and the responses are written back by the OpusDecoder.
|
/// and the responses are written back by the OpusDecoder.
|
||||||
SharedMemory* shared_memory{};
|
SharedMemory* shared_memory{};
|
||||||
|
|||||||
@@ -33,6 +33,7 @@ void AudioCore::CreateSinks() {
|
|||||||
|
|
||||||
void AudioCore::Shutdown() {
|
void AudioCore::Shutdown() {
|
||||||
audio_manager->Shutdown();
|
audio_manager->Shutdown();
|
||||||
|
adsp->Shutdown();
|
||||||
}
|
}
|
||||||
|
|
||||||
AudioManager& AudioCore::GetAudioManager() {
|
AudioManager& AudioCore::GetAudioManager() {
|
||||||
|
|||||||
@@ -17,7 +17,7 @@ AudioManager::AudioManager() {
|
|||||||
std::unique_lock l{events.GetAudioEventLock()};
|
std::unique_lock l{events.GetAudioEventLock()};
|
||||||
events.ClearEvents();
|
events.ClearEvents();
|
||||||
while (!stop_token.stop_requested()) {
|
while (!stop_token.stop_requested()) {
|
||||||
const auto timed_out{events.Wait(l, std::chrono::seconds(2))};
|
const auto timed_out = events.Wait(l, std::chrono::seconds{2});
|
||||||
if (events.CheckAudioEventSet(Event::Type::Max)) {
|
if (events.CheckAudioEventSet(Event::Type::Max)) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -35,9 +35,9 @@ AudioManager::AudioManager() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void AudioManager::Shutdown() {
|
void AudioManager::Shutdown() {
|
||||||
events.SetAudioEvent(Event::Type::Max, true);
|
|
||||||
if (thread.joinable()) {
|
if (thread.joinable()) {
|
||||||
thread.request_stop();
|
thread.request_stop();
|
||||||
|
events.SetAudioEvent(Event::Type::Max, true);
|
||||||
thread.join();
|
thread.join();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -39,9 +39,7 @@ class AudioManager {
|
|||||||
public:
|
public:
|
||||||
explicit AudioManager();
|
explicit AudioManager();
|
||||||
|
|
||||||
/**
|
/// @brief Shutdown the audio manager.
|
||||||
* Shutdown the audio manager.
|
|
||||||
*/
|
|
||||||
void Shutdown();
|
void Shutdown();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
@@ -1,3 +1,6 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -35,7 +38,7 @@ void CircularBufferSinkInfo::Update(BehaviorInfo::ErrorInfo& error_info, OutStat
|
|||||||
auto current_params{reinterpret_cast<CircularBufferInParameter*>(parameter.data())};
|
auto current_params{reinterpret_cast<CircularBufferInParameter*>(parameter.data())};
|
||||||
auto current_state{reinterpret_cast<CircularBufferState*>(state.data())};
|
auto current_state{reinterpret_cast<CircularBufferState*>(state.data())};
|
||||||
|
|
||||||
if (in_use == buffer_params->in_use && !buffer_unmapped) {
|
if (in_use == bool(buffer_params->in_use) && !buffer_unmapped) {
|
||||||
error_info.error_code = ResultSuccess;
|
error_info.error_code = ResultSuccess;
|
||||||
error_info.address = CpuAddr(0);
|
error_info.address = CpuAddr(0);
|
||||||
out_status.writeOffset = current_state->last_pos2;
|
out_status.writeOffset = current_state->last_pos2;
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
@@ -31,10 +31,10 @@ public:
|
|||||||
};
|
};
|
||||||
|
|
||||||
struct DeviceInParameter {
|
struct DeviceInParameter {
|
||||||
/* 0x000 */ char name[0x100];
|
/* 0x000 */ u8 name[0x100];
|
||||||
/* 0x100 */ u32 input_count;
|
/* 0x100 */ u32 input_count;
|
||||||
/* 0x104 */ std::array<s8, MaxChannels> inputs;
|
/* 0x104 */ std::array<s8, MaxChannels> inputs;
|
||||||
/* 0x10A */ char unk10A[0x1];
|
/* 0x10A */ u8 unk10A[0x1];
|
||||||
/* 0x10B */ bool downmix_enabled;
|
/* 0x10B */ bool downmix_enabled;
|
||||||
/* 0x10C */ std::array<f32, 4> downmix_coeff;
|
/* 0x10C */ std::array<f32, 4> downmix_coeff;
|
||||||
};
|
};
|
||||||
@@ -43,7 +43,7 @@ public:
|
|||||||
struct DeviceState {
|
struct DeviceState {
|
||||||
/* 0x00 */ UpsamplerInfo* upsampler_info;
|
/* 0x00 */ UpsamplerInfo* upsampler_info;
|
||||||
/* 0x08 */ std::array<Common::FixedPoint<16, 16>, 4> downmix_coeff;
|
/* 0x08 */ std::array<Common::FixedPoint<16, 16>, 4> downmix_coeff;
|
||||||
/* 0x18 */ char unk18[0x18];
|
/* 0x18 */ u8 unk18[0x18];
|
||||||
};
|
};
|
||||||
static_assert(sizeof(DeviceState) == 0x30, "DeviceState has the wrong size!");
|
static_assert(sizeof(DeviceState) == 0x30, "DeviceState has the wrong size!");
|
||||||
|
|
||||||
@@ -55,8 +55,8 @@ public:
|
|||||||
/* 0x14 */ u32 previous_pos;
|
/* 0x14 */ u32 previous_pos;
|
||||||
/* 0x18 */ SampleFormat format;
|
/* 0x18 */ SampleFormat format;
|
||||||
/* 0x1C */ std::array<s8, MaxChannels> inputs;
|
/* 0x1C */ std::array<s8, MaxChannels> inputs;
|
||||||
/* 0x22 */ bool in_use;
|
/* 0x22 */ u8 in_use;
|
||||||
/* 0x23 */ char unk23[0x5];
|
/* 0x23 */ u8 unk23[0x5];
|
||||||
};
|
};
|
||||||
static_assert(sizeof(CircularBufferInParameter) == 0x28,
|
static_assert(sizeof(CircularBufferInParameter) == 0x28,
|
||||||
"CircularBufferInParameter has the wrong size!");
|
"CircularBufferInParameter has the wrong size!");
|
||||||
@@ -65,16 +65,16 @@ public:
|
|||||||
/* 0x00 */ u32 last_pos2;
|
/* 0x00 */ u32 last_pos2;
|
||||||
/* 0x04 */ s32 current_pos;
|
/* 0x04 */ s32 current_pos;
|
||||||
/* 0x08 */ u32 last_pos;
|
/* 0x08 */ u32 last_pos;
|
||||||
/* 0x0C */ char unk0C[0x4];
|
/* 0x0C */ u8 unk0C[0x4];
|
||||||
/* 0x10 */ AddressInfo address_info;
|
/* 0x10 */ AddressInfo address_info;
|
||||||
};
|
};
|
||||||
static_assert(sizeof(CircularBufferState) == 0x30, "CircularBufferState has the wrong size!");
|
static_assert(sizeof(CircularBufferState) == 0x30, "CircularBufferState has the wrong size!");
|
||||||
|
|
||||||
struct InParameter {
|
struct InParameter {
|
||||||
/* 0x000 */ Type type;
|
/* 0x000 */ Type type;
|
||||||
/* 0x001 */ bool in_use;
|
/* 0x001 */ u8 in_use;
|
||||||
/* 0x004 */ u32 node_id;
|
/* 0x004 */ u32 node_id;
|
||||||
/* 0x008 */ char unk08[0x18];
|
/* 0x008 */ u8 unk08[0x18];
|
||||||
union {
|
union {
|
||||||
/* 0x020 */ DeviceInParameter device;
|
/* 0x020 */ DeviceInParameter device;
|
||||||
/* 0x020 */ CircularBufferInParameter circular_buffer;
|
/* 0x020 */ CircularBufferInParameter circular_buffer;
|
||||||
@@ -84,7 +84,7 @@ public:
|
|||||||
|
|
||||||
struct OutStatus {
|
struct OutStatus {
|
||||||
/* 0x00 */ u32 writeOffset;
|
/* 0x00 */ u32 writeOffset;
|
||||||
/* 0x04 */ char unk04[0x1C];
|
/* 0x04 */ u8 unk04[0x1C];
|
||||||
}; // size == 0x20
|
}; // size == 0x20
|
||||||
static_assert(sizeof(OutStatus) == 0x20, "SinkInfoBase::OutStatus has the wrong size!");
|
static_assert(sizeof(OutStatus) == 0x20, "SinkInfoBase::OutStatus has the wrong size!");
|
||||||
|
|
||||||
@@ -162,19 +162,18 @@ public:
|
|||||||
u8* GetParameter();
|
u8* GetParameter();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
/// Type of this sink
|
|
||||||
Type type{Type::Invalid};
|
|
||||||
/// Is this sink in use?
|
|
||||||
bool in_use{};
|
|
||||||
/// Is this sink's buffer unmapped? Circular only
|
|
||||||
bool buffer_unmapped{};
|
|
||||||
/// Node id for this sink
|
|
||||||
u32 node_id{};
|
|
||||||
/// State buffer for this sink
|
/// State buffer for this sink
|
||||||
std::array<u8, (std::max)(sizeof(DeviceState), sizeof(CircularBufferState))> state{};
|
std::array<u8, (std::max)(sizeof(DeviceState), sizeof(CircularBufferState))> state{};
|
||||||
/// Parameter buffer for this sink
|
/// Parameter buffer for this sink
|
||||||
std::array<u8, (std::max)(sizeof(DeviceInParameter), sizeof(CircularBufferInParameter))>
|
std::array<u8, (std::max)(sizeof(DeviceInParameter), sizeof(CircularBufferInParameter))> parameter{};
|
||||||
parameter{};
|
/// Type of this sink
|
||||||
|
Type type{Type::Invalid};
|
||||||
|
/// Node id for this sink
|
||||||
|
u32 node_id{};
|
||||||
|
/// Is this sink in use?
|
||||||
|
bool in_use : 1 = false;
|
||||||
|
/// Is this sink's buffer unmapped? Circular only
|
||||||
|
bool buffer_unmapped : 1 = false;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace AudioCore::Renderer
|
} // namespace AudioCore::Renderer
|
||||||
|
|||||||
@@ -100,8 +100,9 @@ u64 System::GetWorkBufferSize(const AudioRendererParameterInternal& params) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
System::System(Core::System& core_, Kernel::KEvent* adsp_rendered_event_)
|
System::System(Core::System& core_, Kernel::KEvent* adsp_rendered_event_)
|
||||||
: core{core_}, audio_renderer{core.AudioCore().ADSP().AudioRenderer()},
|
: core{core_}
|
||||||
adsp_rendered_event{adsp_rendered_event_} {}
|
, adsp_rendered_event{adsp_rendered_event_}
|
||||||
|
{}
|
||||||
|
|
||||||
Result System::Initialize(const AudioRendererParameterInternal& params,
|
Result System::Initialize(const AudioRendererParameterInternal& params,
|
||||||
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
|
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
|
||||||
@@ -406,7 +407,7 @@ void System::Finalize() {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (active) {
|
if (IsActive()) {
|
||||||
Stop();
|
Stop();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -433,14 +434,12 @@ void System::Start() {
|
|||||||
std::scoped_lock l{lock};
|
std::scoped_lock l{lock};
|
||||||
frames_elapsed = 0;
|
frames_elapsed = 0;
|
||||||
state = State::Started;
|
state = State::Started;
|
||||||
active = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void System::Stop() {
|
void System::Stop() {
|
||||||
{
|
{
|
||||||
std::scoped_lock l{lock};
|
std::scoped_lock l{lock};
|
||||||
state = State::Stopped;
|
state = State::Stopped;
|
||||||
active = false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (execution_mode == ExecutionMode::Auto) {
|
if (execution_mode == ExecutionMode::Auto) {
|
||||||
@@ -480,7 +479,7 @@ Result System::Update(std::span<const u8> input, std::span<u8> performance, std:
|
|||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
result = info_updater.UpdateEffects(effect_context, active, memory_pool_workbuffer,
|
result = info_updater.UpdateEffects(effect_context, IsActive(), memory_pool_workbuffer,
|
||||||
memory_pool_count);
|
memory_pool_count);
|
||||||
if (result.IsError()) {
|
if (result.IsError()) {
|
||||||
LOG_ERROR(Service_Audio, "Failed to update Effects!");
|
LOG_ERROR(Service_Audio, "Failed to update Effects!");
|
||||||
@@ -582,16 +581,16 @@ u32 System::GetRenderingDevice() const {
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool System::IsActive() const {
|
bool System::IsActive() const {
|
||||||
return active;
|
return state == State::Started;
|
||||||
}
|
}
|
||||||
|
|
||||||
void System::SendCommandToDsp() {
|
void System::SendCommandToDsp() {
|
||||||
std::scoped_lock l{lock};
|
std::scoped_lock l{lock};
|
||||||
|
|
||||||
if (initialized) {
|
if (initialized) {
|
||||||
if (active) {
|
if (IsActive()) {
|
||||||
terminate_event.Reset();
|
terminate_event.Reset();
|
||||||
const auto remaining_command_count{audio_renderer.GetRemainCommandCount(session_id)};
|
const auto remaining_command_count = core.AudioCore().ADSP().AudioRenderer().GetRemainCommandCount(session_id);
|
||||||
u64 command_size{0};
|
u64 command_size{0};
|
||||||
|
|
||||||
if (remaining_command_count) {
|
if (remaining_command_count) {
|
||||||
@@ -618,16 +617,17 @@ void System::SendCommandToDsp() {
|
|||||||
auto time_limit{
|
auto time_limit{
|
||||||
static_cast<u64>((time_limit_percent / 100) * 2'880'000.0 *
|
static_cast<u64>((time_limit_percent / 100) * 2'880'000.0 *
|
||||||
(static_cast<f32>(render_time_limit_percent) / 100.0f))};
|
(static_cast<f32>(render_time_limit_percent) / 100.0f))};
|
||||||
audio_renderer.SetCommandBuffer(session_id, translated_addr, command_size, time_limit,
|
core.AudioCore().ADSP().AudioRenderer().SetCommandBuffer(session_id,
|
||||||
applet_resource_user_id, process_handle,
|
translated_addr, command_size,
|
||||||
reset_command_buffers);
|
time_limit, applet_resource_user_id,
|
||||||
|
process_handle, reset_command_buffers);
|
||||||
reset_command_buffers = false;
|
reset_command_buffers = false;
|
||||||
command_buffer_size = command_size;
|
command_buffer_size = command_size;
|
||||||
if (remaining_command_count == 0) {
|
if (remaining_command_count == 0) {
|
||||||
adsp_rendered_event->Signal(core.Kernel());
|
adsp_rendered_event->Signal(core.Kernel());
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
audio_renderer.ClearRemainCommandCount(session_id);
|
core.AudioCore().ADSP().AudioRenderer().ClearRemainCommandCount(session_id);
|
||||||
terminate_event.Set();
|
terminate_event.Set();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -738,7 +738,7 @@ u64 System::GenerateCommand(std::span<u8> in_command_buffer,
|
|||||||
const auto end_time{core.CoreTiming().GetGlobalTimeNs().count()};
|
const auto end_time{core.CoreTiming().GetGlobalTimeNs().count()};
|
||||||
total_ticks_elapsed += end_time - start_time;
|
total_ticks_elapsed += end_time - start_time;
|
||||||
num_command_lists_generated++;
|
num_command_lists_generated++;
|
||||||
render_start_tick = audio_renderer.GetRenderingStartTick(session_id);
|
render_start_tick = core.AudioCore().ADSP().AudioRenderer().GetRenderingStartTick(session_id);
|
||||||
frames_elapsed++;
|
frames_elapsed++;
|
||||||
|
|
||||||
return command_buffer.size;
|
return command_buffer.size;
|
||||||
|
|||||||
@@ -1,3 +1,6 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -219,8 +222,6 @@ public:
|
|||||||
private:
|
private:
|
||||||
/// Core system
|
/// Core system
|
||||||
Core::System& core;
|
Core::System& core;
|
||||||
/// Reference to the ADSP's AudioRenderer for communication
|
|
||||||
::AudioCore::ADSP::AudioRenderer::AudioRenderer& audio_renderer;
|
|
||||||
/// Is this system initialized?
|
/// Is this system initialized?
|
||||||
bool initialized{};
|
bool initialized{};
|
||||||
/// Is this system currently active?
|
/// Is this system currently active?
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
@@ -11,73 +11,70 @@
|
|||||||
#include "audio_core/renderer/system_manager.h"
|
#include "audio_core/renderer/system_manager.h"
|
||||||
#include "common/thread.h"
|
#include "common/thread.h"
|
||||||
#include "core/core.h"
|
#include "core/core.h"
|
||||||
|
#include "core/hle/kernel/kernel.h"
|
||||||
|
#include "core/hle/kernel/k_scheduler.h"
|
||||||
#include "core/core_timing.h"
|
#include "core/core_timing.h"
|
||||||
|
|
||||||
namespace AudioCore::Renderer {
|
namespace AudioCore::Renderer {
|
||||||
|
|
||||||
SystemManager::SystemManager(Core::System& core_)
|
SystemManager::SystemManager(Core::System& core_)
|
||||||
: core{core_}, audio_renderer{core.AudioCore().ADSP().AudioRenderer()} {}
|
: core{core_}
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
SystemManager::~SystemManager() {
|
SystemManager::~SystemManager() {
|
||||||
Stop();
|
Stop();
|
||||||
}
|
}
|
||||||
|
|
||||||
void SystemManager::InitializeUnsafe() {
|
void SystemManager::InitializeUnsafe() {
|
||||||
if (!active) {
|
if (!thread.joinable()) {
|
||||||
active = true;
|
core.AudioCore().ADSP().AudioRenderer().Start();
|
||||||
audio_renderer.Start();
|
thread = core.Kernel().RunOnHostCoreThread("AudioRenderSystemManager", [this]() {
|
||||||
thread = std::jthread([this](std::stop_token stop_token) {
|
auto& audio_renderer = core.AudioCore().ADSP().AudioRenderer();
|
||||||
Common::SetCurrentThreadName("AudioRenderSystemManager");
|
auto const stop_token = thread.get_stop_token();
|
||||||
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
|
while (!stop_token.stop_requested()) {
|
||||||
while (active && !stop_token.stop_requested()) {
|
|
||||||
{
|
{
|
||||||
std::scoped_lock l{mutex1};
|
std::scoped_lock lk{mutex};
|
||||||
for (auto system : systems)
|
for (auto system : systems)
|
||||||
system->SendCommandToDsp();
|
system->SendCommandToDsp();
|
||||||
}
|
}
|
||||||
audio_renderer.Signal();
|
audio_renderer.Signal();
|
||||||
audio_renderer.Wait();
|
audio_renderer.Wait(stop_token);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void SystemManager::Stop() {
|
void SystemManager::Stop() {
|
||||||
if (active) {
|
core.AudioCore().ADSP().AudioRenderer().Stop();
|
||||||
active = false;
|
if (thread.joinable()) {
|
||||||
thread.request_stop();
|
thread.request_stop();
|
||||||
thread.join();
|
thread.join();
|
||||||
audio_renderer.Stop();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool SystemManager::Add(System& system_) {
|
bool SystemManager::Add(System& system_) {
|
||||||
std::scoped_lock l2{mutex2};
|
std::scoped_lock lk{mutex};
|
||||||
if (systems.size() + 1 > MaxRendererSessions) {
|
if (systems.size() >= MaxRendererSessions) {
|
||||||
LOG_ERROR(Service_Audio, "Maximum AudioRenderer Systems active, cannot add more!");
|
LOG_ERROR(Service_Audio, "Maximum AudioRenderer Systems active, cannot add more!");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
{
|
|
||||||
std::scoped_lock l{mutex1};
|
|
||||||
if (systems.empty())
|
|
||||||
InitializeUnsafe();
|
|
||||||
}
|
|
||||||
systems.push_back(&system_);
|
systems.push_back(&system_);
|
||||||
|
if (!systems.empty()) {
|
||||||
|
InitializeUnsafe();
|
||||||
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool SystemManager::Remove(System& system_) {
|
bool SystemManager::Remove(System& system_) {
|
||||||
std::scoped_lock l2{mutex2};
|
std::scoped_lock lk{mutex};
|
||||||
{
|
if (systems.remove(&system_) == 0) {
|
||||||
std::scoped_lock l{mutex1};
|
LOG_ERROR(Service_Audio, "Failed to remove a render system, it was not found in the list!");
|
||||||
if (systems.remove(&system_) == 0) {
|
return false;
|
||||||
LOG_ERROR(Service_Audio, "Failed to remove a render system, it was not found in the list!");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
if (systems.empty()) {
|
||||||
if (systems.empty())
|
|
||||||
Stop();
|
Stop();
|
||||||
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
@@ -75,14 +75,8 @@ private:
|
|||||||
std::list<System*> systems{};
|
std::list<System*> systems{};
|
||||||
/// Main worker thread for generating command lists
|
/// Main worker thread for generating command lists
|
||||||
std::jthread thread;
|
std::jthread thread;
|
||||||
/// Mutex for the systems
|
/// Mutex for the reading and adding/removing systems
|
||||||
std::mutex mutex1{};
|
std::mutex mutex{};
|
||||||
/// Mutex for adding/removing systems
|
|
||||||
std::mutex mutex2{};
|
|
||||||
/// Is the system manager thread active?
|
|
||||||
std::atomic<bool> active{};
|
|
||||||
/// Reference to the ADSP's AudioRenderer for communication
|
|
||||||
::AudioCore::ADSP::AudioRenderer::AudioRenderer& audio_renderer;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace AudioCore::Renderer
|
} // namespace AudioCore::Renderer
|
||||||
|
|||||||
@@ -76,7 +76,6 @@ add_library(
|
|||||||
logging.h
|
logging.h
|
||||||
lz4_compression.cpp
|
lz4_compression.cpp
|
||||||
lz4_compression.h
|
lz4_compression.h
|
||||||
make_unique_for_overwrite.h
|
|
||||||
math_util.h
|
math_util.h
|
||||||
memory_detect.cpp
|
memory_detect.cpp
|
||||||
memory_detect.h
|
memory_detect.h
|
||||||
@@ -138,6 +137,8 @@ add_library(
|
|||||||
uuid.cpp
|
uuid.cpp
|
||||||
uuid.h
|
uuid.h
|
||||||
vector_math.h
|
vector_math.h
|
||||||
|
zbic_compression.cpp
|
||||||
|
zbic_compression.h
|
||||||
zstd_compression.cpp
|
zstd_compression.cpp
|
||||||
zstd_compression.h
|
zstd_compression.h
|
||||||
fs/ryujinx_compat.h fs/ryujinx_compat.cpp
|
fs/ryujinx_compat.h fs/ryujinx_compat.cpp
|
||||||
@@ -148,6 +149,10 @@ add_library(
|
|||||||
net/net.h net/net.cpp
|
net/net.h net/net.cpp
|
||||||
container/unordered_map.h container/unordered_set.h)
|
container/unordered_map.h container/unordered_set.h)
|
||||||
|
|
||||||
|
set_source_files_properties(zbic_compression.cpp PROPERTIES
|
||||||
|
INCLUDE_DIRECTORIES "${ZBIC_INCLUDE_DIR}"
|
||||||
|
COMPILE_OPTIONS "$<$<CXX_COMPILER_ID:Clang,GNU>:-Wno-unused-function;-Wno-missing-declarations;-Wno-shadow>")
|
||||||
|
|
||||||
if(WIN32)
|
if(WIN32)
|
||||||
target_sources(common PRIVATE windows/timer_resolution.cpp
|
target_sources(common PRIVATE windows/timer_resolution.cpp
|
||||||
windows/timer_resolution.h)
|
windows/timer_resolution.h)
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
@@ -109,12 +109,6 @@ private:
|
|||||||
if (read_index == producer.index.load(std::memory_order::acquire)) {
|
if (read_index == producer.index.load(std::memory_order::acquire)) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
} else if constexpr (Mode == PopMode::Wait) {
|
|
||||||
// Wait until the queue is not empty.
|
|
||||||
std::unique_lock lock{consumer.cv_mutex};
|
|
||||||
consumer.cv.wait(lock, [this, read_index] {
|
|
||||||
return read_index != producer.index.load(std::memory_order::acquire);
|
|
||||||
});
|
|
||||||
} else if constexpr (Mode == PopMode::WaitWithStopToken) {
|
} else if constexpr (Mode == PopMode::WaitWithStopToken) {
|
||||||
// Wait until the queue is not empty.
|
// Wait until the queue is not empty.
|
||||||
std::unique_lock lock{consumer.cv_mutex};
|
std::unique_lock lock{consumer.cv_mutex};
|
||||||
@@ -124,6 +118,12 @@ private:
|
|||||||
if (stop_token.stop_requested()) {
|
if (stop_token.stop_requested()) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
} else if constexpr (Mode == PopMode::Wait) {
|
||||||
|
// Wait until the queue is not empty.
|
||||||
|
std::unique_lock lock{consumer.cv_mutex};
|
||||||
|
consumer.cv.wait(lock, [this, read_index] {
|
||||||
|
return read_index != producer.index.load(std::memory_order::acquire);
|
||||||
|
});
|
||||||
} else {
|
} else {
|
||||||
static_assert(Mode < PopMode::Count, "Invalid PopMode.");
|
static_assert(Mode < PopMode::Count, "Invalid PopMode.");
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -244,7 +244,8 @@ WallClock::WallClock(bool invariant_, u64 rdtsc_frequency_) noexcept
|
|||||||
, ns_rdtsc_factor{invariant_ ? GetFixedPoint64Factor(NsRatio::den, rdtsc_frequency_) : 0}
|
, ns_rdtsc_factor{invariant_ ? GetFixedPoint64Factor(NsRatio::den, rdtsc_frequency_) : 0}
|
||||||
, us_rdtsc_factor{invariant_ ? GetFixedPoint64Factor(UsRatio::den, rdtsc_frequency_) : 0}
|
, us_rdtsc_factor{invariant_ ? GetFixedPoint64Factor(UsRatio::den, rdtsc_frequency_) : 0}
|
||||||
, ms_rdtsc_factor{invariant_ ? GetFixedPoint64Factor(MsRatio::den, rdtsc_frequency_) : 0}
|
, ms_rdtsc_factor{invariant_ ? GetFixedPoint64Factor(MsRatio::den, rdtsc_frequency_) : 0}
|
||||||
, rdtsc_ns_factor{invariant_ ? GetFixedPoint64Factor(rdtsc_frequency_, NsRatio::den) : 1}
|
, rdtsc_ns_integer{invariant_ ? rdtsc_frequency_ / NsRatio::den : 1}
|
||||||
|
, rdtsc_ns_factor{invariant_ ? GetFixedPoint64Factor(rdtsc_frequency_ % NsRatio::den, NsRatio::den) : 0}
|
||||||
, cntpct_rdtsc_factor{invariant_ ? GetFixedPoint64Factor(CNTFRQ, rdtsc_frequency_) : 0}
|
, cntpct_rdtsc_factor{invariant_ ? GetFixedPoint64Factor(CNTFRQ, rdtsc_frequency_) : 0}
|
||||||
, gputick_rdtsc_factor{invariant_ ? GetFixedPoint64Factor(GPUTickFreq, rdtsc_frequency_) : 0}
|
, gputick_rdtsc_factor{invariant_ ? GetFixedPoint64Factor(GPUTickFreq, rdtsc_frequency_) : 0}
|
||||||
, invariant{invariant_}
|
, invariant{invariant_}
|
||||||
@@ -291,7 +292,7 @@ bool WallClock::IsNative() const {
|
|||||||
}
|
}
|
||||||
|
|
||||||
u64 WallClock::NsToTicks(std::chrono::nanoseconds ns) const {
|
u64 WallClock::NsToTicks(std::chrono::nanoseconds ns) const {
|
||||||
return invariant ? MultiplyHigh(ns.count(), rdtsc_ns_factor) : ns.count();
|
return ns.count() * rdtsc_ns_integer + MultiplyHigh(ns.count(), rdtsc_ns_factor);
|
||||||
}
|
}
|
||||||
#elif defined(HAS_NCE)
|
#elif defined(HAS_NCE)
|
||||||
namespace {
|
namespace {
|
||||||
@@ -416,7 +417,7 @@ u64 WallClock::NsToTicks(std::chrono::nanoseconds ns) const {
|
|||||||
const WallClock g_wall_clock = [] {
|
const WallClock g_wall_clock = [] {
|
||||||
#if defined(ARCHITECTURE_x86_64)
|
#if defined(ARCHITECTURE_x86_64)
|
||||||
auto const& caps = Common::g_cpu_caps;
|
auto const& caps = Common::g_cpu_caps;
|
||||||
return WallClock(caps.invariant_tsc && caps.tsc_frequency >= std::nano::den, caps.tsc_frequency);
|
return WallClock(caps.invariant_tsc && caps.tsc_frequency > std::nano::den, caps.tsc_frequency);
|
||||||
#elif defined(HAS_NCE)
|
#elif defined(HAS_NCE)
|
||||||
return WallClock(false, 1);
|
return WallClock(false, 1);
|
||||||
#else
|
#else
|
||||||
|
|||||||
@@ -96,6 +96,7 @@ public:
|
|||||||
u64 ns_rdtsc_factor;
|
u64 ns_rdtsc_factor;
|
||||||
u64 us_rdtsc_factor;
|
u64 us_rdtsc_factor;
|
||||||
u64 ms_rdtsc_factor;
|
u64 ms_rdtsc_factor;
|
||||||
|
u64 rdtsc_ns_integer;
|
||||||
u64 rdtsc_ns_factor;
|
u64 rdtsc_ns_factor;
|
||||||
u64 cntpct_rdtsc_factor;
|
u64 cntpct_rdtsc_factor;
|
||||||
u64 gputick_rdtsc_factor;
|
u64 gputick_rdtsc_factor;
|
||||||
|
|||||||
+18
-20
@@ -17,35 +17,33 @@
|
|||||||
|
|
||||||
namespace Common {
|
namespace Common {
|
||||||
|
|
||||||
|
// glibc, mlibc, musl, and newlib all define their own variants of strerror_r
|
||||||
|
// We don't need to use the preprocessor, we can just select depending on return type
|
||||||
|
template<typename T> std::string HandleStrerrorR(T r, char *err_str);
|
||||||
|
template<> std::string HandleStrerrorR(char* r, char *) { return std::string{r}; }
|
||||||
|
template<> std::string HandleStrerrorR(const char* r, char *) { return std::string{r}; }
|
||||||
|
template<> std::string HandleStrerrorR(int r, char *err_str) {
|
||||||
|
return std::string{r != 0
|
||||||
|
? "(strerror_r failed to format error)"
|
||||||
|
: err_str};
|
||||||
|
}
|
||||||
|
|
||||||
std::string NativeErrorToString(int e) {
|
std::string NativeErrorToString(int e) {
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
LPSTR err_str;
|
LPSTR err_str;
|
||||||
|
|
||||||
DWORD res = FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ALLOCATE_BUFFER |
|
DWORD res = FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ALLOCATE_BUFFER |
|
||||||
FORMAT_MESSAGE_IGNORE_INSERTS,
|
FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||||
nullptr, e, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
nullptr, e, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||||
reinterpret_cast<LPSTR>(&err_str), 1, nullptr);
|
LPSTR(&err_str), 1, nullptr);
|
||||||
if (!res) {
|
if (res) {
|
||||||
return "(FormatMessageA failed to format error)";
|
std::string ret(err_str);
|
||||||
|
LocalFree(err_str);
|
||||||
|
return ret;
|
||||||
}
|
}
|
||||||
std::string ret(err_str);
|
return "(FormatMessageA failed to format error)";
|
||||||
LocalFree(err_str);
|
|
||||||
return ret;
|
|
||||||
#else
|
#else
|
||||||
char err_str[255];
|
char err_str[255];
|
||||||
#if defined(__ANDROID__) || \
|
return HandleStrerrorR(strerror_r(e, err_str, sizeof(err_str)), err_str);
|
||||||
(defined(__GLIBC__) && (_GNU_SOURCE || (_POSIX_C_SOURCE < 200112L && _XOPEN_SOURCE < 600)))
|
|
||||||
// Thread safe (GNU-specific)
|
|
||||||
const char* str = strerror_r(e, err_str, sizeof(err_str));
|
|
||||||
return std::string(str);
|
|
||||||
#else
|
|
||||||
// Thread safe (XSI-compliant)
|
|
||||||
int second_err = strerror_r(e, err_str, sizeof(err_str));
|
|
||||||
if (second_err != 0) {
|
|
||||||
return "(strerror_r failed to format error)";
|
|
||||||
}
|
|
||||||
return std::string(err_str);
|
|
||||||
#endif // GLIBC etc.
|
|
||||||
#endif // _WIN32
|
#endif // _WIN32
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,27 +0,0 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
||||||
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include <memory>
|
|
||||||
#include <type_traits>
|
|
||||||
|
|
||||||
namespace Common {
|
|
||||||
|
|
||||||
template <class T>
|
|
||||||
requires(!std::is_array_v<T>)
|
|
||||||
std::unique_ptr<T> make_unique_for_overwrite() {
|
|
||||||
return std::unique_ptr<T>(new T);
|
|
||||||
}
|
|
||||||
|
|
||||||
template <class T>
|
|
||||||
requires std::is_unbounded_array_v<T>
|
|
||||||
std::unique_ptr<T> make_unique_for_overwrite(std::size_t n) {
|
|
||||||
return std::unique_ptr<T>(new std::remove_extent_t<T>[n]);
|
|
||||||
}
|
|
||||||
|
|
||||||
template <class T, class... Args>
|
|
||||||
requires std::is_bounded_array_v<T>
|
|
||||||
void make_unique_for_overwrite(Args&&...) = delete;
|
|
||||||
|
|
||||||
} // namespace Common
|
|
||||||
@@ -8,8 +8,7 @@
|
|||||||
|
|
||||||
#include <iterator>
|
#include <iterator>
|
||||||
#include <cstring>
|
#include <cstring>
|
||||||
|
#include <memory>
|
||||||
#include "common/make_unique_for_overwrite.h"
|
|
||||||
|
|
||||||
namespace Common {
|
namespace Common {
|
||||||
|
|
||||||
@@ -38,8 +37,9 @@ public:
|
|||||||
ScratchBuffer() = default;
|
ScratchBuffer() = default;
|
||||||
|
|
||||||
explicit ScratchBuffer(size_type initial_capacity)
|
explicit ScratchBuffer(size_type initial_capacity)
|
||||||
: last_requested_size{initial_capacity}, buffer_capacity{initial_capacity},
|
: last_requested_size{initial_capacity}
|
||||||
buffer{Common::make_unique_for_overwrite<T[]>(initial_capacity)} {}
|
, buffer_capacity{initial_capacity}
|
||||||
|
, buffer{std::make_unique_for_overwrite<T[]>(initial_capacity)} {}
|
||||||
|
|
||||||
~ScratchBuffer() = default;
|
~ScratchBuffer() = default;
|
||||||
ScratchBuffer(const ScratchBuffer&) = delete;
|
ScratchBuffer(const ScratchBuffer&) = delete;
|
||||||
@@ -64,7 +64,7 @@ public:
|
|||||||
/// The previously held data will remain intact.
|
/// The previously held data will remain intact.
|
||||||
void resize(size_type size) {
|
void resize(size_type size) {
|
||||||
if (size > buffer_capacity) {
|
if (size > buffer_capacity) {
|
||||||
auto new_buffer = Common::make_unique_for_overwrite<T[]>(size);
|
auto new_buffer = std::make_unique_for_overwrite<T[]>(size);
|
||||||
std::memcpy(new_buffer.get(), buffer.get(), buffer_capacity * sizeof(T));
|
std::memcpy(new_buffer.get(), buffer.get(), buffer_capacity * sizeof(T));
|
||||||
buffer = std::move(new_buffer);
|
buffer = std::move(new_buffer);
|
||||||
buffer_capacity = size;
|
buffer_capacity = size;
|
||||||
@@ -77,7 +77,7 @@ public:
|
|||||||
void resize_destructive(size_type size) {
|
void resize_destructive(size_type size) {
|
||||||
if (size > buffer_capacity) {
|
if (size > buffer_capacity) {
|
||||||
buffer_capacity = size;
|
buffer_capacity = size;
|
||||||
buffer = Common::make_unique_for_overwrite<T[]>(buffer_capacity);
|
buffer = std::make_unique_for_overwrite<T[]>(buffer_capacity);
|
||||||
}
|
}
|
||||||
last_requested_size = size;
|
last_requested_size = size;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -178,10 +178,6 @@ bool IsGPUFenceBehaviorAccurate() {
|
|||||||
return values.gpu_fence_behavior.GetValue() == GpuFenceBehavior::Accurate;
|
return values.gpu_fence_behavior.GetValue() == GpuFenceBehavior::Accurate;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool IsGPUFenceBehaviorStrict() {
|
|
||||||
return values.gpu_fence_behavior.GetValue() == GpuFenceBehavior::Strict;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool IsFastmemEnabled() {
|
bool IsFastmemEnabled() {
|
||||||
if (values.cpu_accuracy.GetValue() == Settings::CpuAccuracy::Debugging)
|
if (values.cpu_accuracy.GetValue() == Settings::CpuAccuracy::Debugging)
|
||||||
return bool(values.cpuopt_fastmem);
|
return bool(values.cpuopt_fastmem);
|
||||||
|
|||||||
@@ -525,7 +525,7 @@ struct Values {
|
|||||||
SwitchableSetting<GpuFenceBehavior, true> gpu_fence_behavior{linkage,
|
SwitchableSetting<GpuFenceBehavior, true> gpu_fence_behavior{linkage,
|
||||||
GpuFenceBehavior::Default,
|
GpuFenceBehavior::Default,
|
||||||
GpuFenceBehavior::Default,
|
GpuFenceBehavior::Default,
|
||||||
GpuFenceBehavior::Strict,
|
GpuFenceBehavior::Accurate,
|
||||||
"gpu_fence_behavior",
|
"gpu_fence_behavior",
|
||||||
Category::RendererAdvanced,
|
Category::RendererAdvanced,
|
||||||
Specialization::Default,
|
Specialization::Default,
|
||||||
@@ -655,13 +655,6 @@ struct Values {
|
|||||||
|
|
||||||
SwitchableSetting<bool> rescale_hack{linkage, false, "rescale_hack",
|
SwitchableSetting<bool> rescale_hack{linkage, false, "rescale_hack",
|
||||||
Category::RendererHacks};
|
Category::RendererHacks};
|
||||||
SwitchableSetting<bool> enable_gpu_buffer_readback{linkage,
|
|
||||||
false,
|
|
||||||
"enable_gpu_buffer_readback",
|
|
||||||
Category::RendererAdvanced,
|
|
||||||
Specialization::Default,
|
|
||||||
true,
|
|
||||||
true};
|
|
||||||
|
|
||||||
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
|
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
|
||||||
Category::RendererHacks};
|
Category::RendererHacks};
|
||||||
@@ -979,7 +972,6 @@ bool IsDMALevelSafe();
|
|||||||
bool IsGPUFenceBehaviorDefault();
|
bool IsGPUFenceBehaviorDefault();
|
||||||
bool IsGPUFenceBehaviorBalanced();
|
bool IsGPUFenceBehaviorBalanced();
|
||||||
bool IsGPUFenceBehaviorAccurate();
|
bool IsGPUFenceBehaviorAccurate();
|
||||||
bool IsGPUFenceBehaviorStrict();
|
|
||||||
|
|
||||||
bool IsFastmemEnabled();
|
bool IsFastmemEnabled();
|
||||||
void SetNceEnabled(bool is_64bit);
|
void SetNceEnabled(bool is_64bit);
|
||||||
|
|||||||
@@ -137,7 +137,7 @@ ENUM(VramUsageMode, Conservative, Aggressive);
|
|||||||
ENUM(RendererBackend, OpenGL_GLSL, Vulkan, Null, OpenGL_GLASM, OpenGL_SPIRV);
|
ENUM(RendererBackend, OpenGL_GLSL, Vulkan, Null, OpenGL_GLASM, OpenGL_SPIRV);
|
||||||
ENUM(GpuAccuracy, Low, High);
|
ENUM(GpuAccuracy, Low, High);
|
||||||
ENUM(DmaAccuracy, Default, Unsafe, Safe);
|
ENUM(DmaAccuracy, Default, Unsafe, Safe);
|
||||||
ENUM(GpuFenceBehavior, Default, Immediate, Balanced, Accurate, Strict);
|
ENUM(GpuFenceBehavior, Default, Immediate, Balanced, Accurate);
|
||||||
ENUM(CpuBackend, Dynarmic, Nce);
|
ENUM(CpuBackend, Dynarmic, Nce);
|
||||||
ENUM(CpuAccuracy, Auto, Accurate, Unsafe, Paranoid, Debugging);
|
ENUM(CpuAccuracy, Auto, Accurate, Unsafe, Paranoid, Debugging);
|
||||||
ENUM(CpuClock, Normal, Boost, Overclock)
|
ENUM(CpuClock, Normal, Boost, Overclock)
|
||||||
|
|||||||
@@ -6,6 +6,7 @@
|
|||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
|
#include <algorithm>
|
||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
#include <mutex>
|
#include <mutex>
|
||||||
#else
|
#else
|
||||||
@@ -20,32 +21,36 @@ namespace Common {
|
|||||||
|
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
static std::vector<std::pair<u64, u64>> vector_regions {};
|
static std::vector<std::pair<u64, u64>> vector_regions {};
|
||||||
|
static std::mutex vector_regions_mutex {};
|
||||||
|
|
||||||
// Workaround for handling non-commited memory accessed by Dynarmic; usually result of an error
|
// Workaround for handling non-commited memory accessed by Dynarmic; usually result of an error
|
||||||
static LONG WINAPI FakePageFaultHandler(PEXCEPTION_POINTERS info) {
|
static LONG WINAPI FakePageFaultHandler(PEXCEPTION_POINTERS info) {
|
||||||
DWORD code = info->ExceptionRecord->ExceptionCode;
|
DWORD code = info->ExceptionRecord->ExceptionCode;
|
||||||
u64 exception_addr = reinterpret_cast<u64>(info->ExceptionRecord->ExceptionAddress);
|
u64 exception_addr = reinterpret_cast<u64>(info->ExceptionRecord->ExceptionInformation[1]);
|
||||||
|
|
||||||
if (code != EXCEPTION_ACCESS_VIOLATION) {
|
if (code != EXCEPTION_ACCESS_VIOLATION || info->ExceptionRecord->ExceptionInformation[0] == 1) {
|
||||||
// Not our problem
|
// Not our problem
|
||||||
return EXCEPTION_CONTINUE_SEARCH;
|
return EXCEPTION_CONTINUE_SEARCH;
|
||||||
}
|
}
|
||||||
|
|
||||||
u64 addr = 0, addr2 = 0;
|
u64 addr = 0, addr2 = 0;
|
||||||
|
|
||||||
for (auto region: vector_regions) {
|
{
|
||||||
auto addr_shifted = exception_addr >> HostPageBits;
|
std::lock_guard lock(vector_regions_mutex);
|
||||||
if (region.first <= addr_shifted && addr_shifted <= region.second) {
|
for (auto region: vector_regions) {
|
||||||
addr = addr_shifted;
|
auto addr_shifted = exception_addr >> HostPageBits;
|
||||||
}
|
if (region.first <= addr_shifted && addr_shifted <= region.second) {
|
||||||
|
addr = addr_shifted;
|
||||||
|
}
|
||||||
|
|
||||||
// Page-boundary accesses
|
// Page-boundary accesses
|
||||||
if (auto addr_ = (exception_addr + 0x40) >> HostPageBits; addr_ != addr_shifted && region.first <= addr_ && addr_ <= region.second) {
|
if (auto addr_ = (exception_addr + 0x40) >> HostPageBits; addr_ != addr_shifted && region.first <= addr_ && addr_ <= region.second) {
|
||||||
addr2 = addr_;
|
addr2 = addr_;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (addr != 0 || addr2 != 0) {
|
if (addr != 0 || addr2 != 0) {
|
||||||
break;
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -77,8 +82,16 @@ bool CommitVectorPage(uintptr_t addr, bool write) noexcept {
|
|||||||
auto res = VirtualQuery(reinterpret_cast<void*>(addr), &info, sizeof(info));
|
auto res = VirtualQuery(reinterpret_cast<void*>(addr), &info, sizeof(info));
|
||||||
if (res == 0) {
|
if (res == 0) {
|
||||||
LOG_CRITICAL(HW_Memory, "Failed to query large buffer region at {:#x} with error {}, will try committing anyway", addr, GetLastError());
|
LOG_CRITICAL(HW_Memory, "Failed to query large buffer region at {:#x} with error {}, will try committing anyway", addr, GetLastError());
|
||||||
|
} else if (info.State == MEM_COMMIT) {
|
||||||
|
DWORD old_protect {};
|
||||||
|
auto perm = write ? PAGE_READWRITE : PAGE_READONLY;
|
||||||
|
if (!VirtualProtect(reinterpret_cast<void*>(addr), HostPageSize, perm, &old_protect)) {
|
||||||
|
LOG_ERROR(HW_Memory, "Failed to change permissions of large buffer region at {:#x}, error {}", addr, GetLastError());
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
} else if (info.State != MEM_RESERVE) {
|
} else if (info.State != MEM_RESERVE) {
|
||||||
LOG_ERROR(HW_Memory, "Tried to commit an unreserved large buffer region at {:#x} that is not mapped or is already committed (state {:#x})", addr, info.State);
|
LOG_ERROR(HW_Memory, "Tried to commit an unreserved large buffer region at {:#x} that is not mapped (state {:#x})", addr, info.State);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -96,6 +109,21 @@ bool CommitVectorPage(uintptr_t addr, bool write) noexcept {
|
|||||||
#ifndef MAP_NOCORE
|
#ifndef MAP_NOCORE
|
||||||
#define MAP_NOCORE 0
|
#define MAP_NOCORE 0
|
||||||
#endif
|
#endif
|
||||||
|
#ifndef MADV_FREE
|
||||||
|
#define MADV_FREE MADV_DONTNEED
|
||||||
|
#endif
|
||||||
|
|
||||||
|
void DecommitVectorPage(uintptr_t base) noexcept {
|
||||||
|
#if defined(_WIN32)
|
||||||
|
VirtualFree(reinterpret_cast<LPVOID>(base), HostPageSize, MEM_DECOMMIT);
|
||||||
|
#elif defined(__linux__)
|
||||||
|
// Linux's MADV_DONTNEED zeros out pages for us
|
||||||
|
madvise(reinterpret_cast<void*>(base), HostPageSize, MADV_DONTNEED);
|
||||||
|
#else
|
||||||
|
madvise(reinterpret_cast<void*>(base), HostPageSize, MADV_FREE);
|
||||||
|
std::memset(reinterpret_cast<void*>(base), 0, HostPageSize);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
void* AllocateMemoryPages(std::size_t size) noexcept {
|
void* AllocateMemoryPages(std::size_t size) noexcept {
|
||||||
if (auto page = HostPageSize; size % page != 0) {
|
if (auto page = HostPageSize; size % page != 0) {
|
||||||
@@ -108,7 +136,8 @@ void* AllocateMemoryPages(std::size_t size) noexcept {
|
|||||||
void* base = VirtualAlloc(nullptr, size, MEM_RESERVE, PAGE_READWRITE);
|
void* base = VirtualAlloc(nullptr, size, MEM_RESERVE, PAGE_READWRITE);
|
||||||
|
|
||||||
if (base != nullptr) {
|
if (base != nullptr) {
|
||||||
vector_regions.emplace_back(reinterpret_cast<u64>(base), reinterpret_cast<u64>(base) + size);
|
std::lock_guard lock(vector_regions_mutex);
|
||||||
|
vector_regions.emplace_back(reinterpret_cast<u64>(base) >> HostPageBits, (reinterpret_cast<u64>(base) + size) >> HostPageBits);
|
||||||
|
|
||||||
static std::once_flag flag;
|
static std::once_flag flag;
|
||||||
std::call_once(flag, []() { AddVectoredExceptionHandler(1, FakePageFaultHandler); });
|
std::call_once(flag, []() { AddVectoredExceptionHandler(1, FakePageFaultHandler); });
|
||||||
@@ -134,6 +163,8 @@ void FreeMemoryPages(void* base, [[maybe_unused]] std::size_t size) noexcept {
|
|||||||
if (!base)
|
if (!base)
|
||||||
return;
|
return;
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
|
std::lock_guard lock(vector_regions_mutex);
|
||||||
|
std::erase_if(vector_regions, [base](const auto& r) {return r.first == reinterpret_cast<u64>(base); });
|
||||||
ASSERT(VirtualFree(base, 0, MEM_RELEASE));
|
ASSERT(VirtualFree(base, 0, MEM_RELEASE));
|
||||||
#else
|
#else
|
||||||
ASSERT(munmap(base, size) == 0);
|
ASSERT(munmap(base, size) == 0);
|
||||||
|
|||||||
@@ -28,13 +28,14 @@ constexpr u64 HostPageBits = 12;
|
|||||||
constexpr u64 HostPageMask = ~(HostPageSize - 1);
|
constexpr u64 HostPageMask = ~(HostPageSize - 1);
|
||||||
bool CommitVectorPage(uintptr_t addr, bool write) noexcept;
|
bool CommitVectorPage(uintptr_t addr, bool write) noexcept;
|
||||||
#else
|
#else
|
||||||
const u64 HostPageSize = sysconf(_SC_PAGESIZE);
|
inline const u64 HostPageSize = sysconf(_SC_PAGESIZE);
|
||||||
const u64 HostPageBits = std::countr_zero(HostPageSize);
|
inline const u64 HostPageBits = std::countr_zero(HostPageSize);
|
||||||
const u64 HostPageMask = ~(HostPageSize - 1);
|
inline const u64 HostPageMask = ~(HostPageSize - 1);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
void* AllocateMemoryPages(std::size_t size) noexcept;
|
void* AllocateMemoryPages(std::size_t size) noexcept;
|
||||||
void FreeMemoryPages(void* base, std::size_t size) noexcept;
|
void FreeMemoryPages(void* base, std::size_t size) noexcept;
|
||||||
|
void DecommitVectorPage(uintptr_t base) noexcept;
|
||||||
|
|
||||||
/// A large page-aligned buffer that has optimized memory usage for zero-writes.
|
/// A large page-aligned buffer that has optimized memory usage for zero-writes.
|
||||||
template <typename T>
|
template <typename T>
|
||||||
@@ -80,8 +81,8 @@ public:
|
|||||||
UNREACHABLE_MSG("Out of bounds RW access on SparseLargeVector @ {}", index);
|
UNREACHABLE_MSG("Out of bounds RW access on SparseLargeVector @ {}", index);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!IsCommittedPage(index)) {
|
if (!IsCommittedPage(index) && !CommitPage(index)) {
|
||||||
CommitPage(index);
|
UNREACHABLE_MSG("Cannot access SparseLargeVector index {} with RW permission", index);
|
||||||
}
|
}
|
||||||
return base_ptr[index];
|
return base_ptr[index];
|
||||||
}
|
}
|
||||||
@@ -102,9 +103,8 @@ public:
|
|||||||
LOG_CRITICAL(Common_Memory, "Out of bounds write on SparseLargeVector @ {}", index);
|
LOG_CRITICAL(Common_Memory, "Out of bounds write on SparseLargeVector @ {}", index);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (!IsCommittedPage(index))
|
if (IsCommittedPage(index) || CommitPage(index))
|
||||||
CommitPage(index);
|
base_ptr[index] = value;
|
||||||
base_ptr[index] = value;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void ZeroRegion(std::size_t start, std::size_t end_) noexcept {
|
void ZeroRegion(std::size_t start, std::size_t end_) noexcept {
|
||||||
@@ -114,7 +114,7 @@ public:
|
|||||||
const u64 end_page = AlignUp(base, HostPageSize);
|
const u64 end_page = AlignUp(base, HostPageSize);
|
||||||
const u64 first_size = (std::min)(end_page, end) - base;
|
const u64 first_size = (std::min)(end_page, end) - base;
|
||||||
|
|
||||||
if (IsCommittedPage(start / sizeof(T))) {
|
if (IsCommittedPage(start)) {
|
||||||
std::memset(reinterpret_cast<void*>(base), 0, first_size);
|
std::memset(reinterpret_cast<void*>(base), 0, first_size);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -124,11 +124,16 @@ public:
|
|||||||
base = end_page;
|
base = end_page;
|
||||||
|
|
||||||
for (u64 page = base; page < end; page += HostPageSize) {
|
for (u64 page = base; page < end; page += HostPageSize) {
|
||||||
if (!IsCommittedPage((page - reinterpret_cast<u64>(base_ptr)) / sizeof(T))) {
|
auto index = (page - reinterpret_cast<u64>(base_ptr)) / sizeof(T);
|
||||||
|
if (!IsCommittedPage(index)) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::memset(reinterpret_cast<void*>(page), 0, (std::min)( HostPageSize, end - page));
|
if (end - page >= HostPageSize) {
|
||||||
|
DecommitPage(index);
|
||||||
|
} else {
|
||||||
|
std::memset(reinterpret_cast<void*>(page), 0, end - page);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -171,16 +176,30 @@ private:
|
|||||||
return (val >> (page & 63)) & 1;
|
return (val >> (page & 63)) & 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
constexpr void CommitPage(std::size_t index) noexcept {
|
constexpr bool CommitPage(std::size_t index) noexcept {
|
||||||
auto page_index = (index * sizeof(T)) >> HostPageBits;
|
auto page_index = (index * sizeof(T)) >> HostPageBits;
|
||||||
auto page = reinterpret_cast<uintptr_t>(base_ptr + index) & HostPageMask;
|
auto page = reinterpret_cast<uintptr_t>(base_ptr + index) & HostPageMask;
|
||||||
#if defined(_WIN32)
|
#if defined(_WIN32)
|
||||||
CommitVectorPage(page, true);
|
if (!CommitVectorPage(page, true)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
#else
|
#else
|
||||||
mprotect(reinterpret_cast<void*>(page), HostPageSize, PROT_READ | PROT_WRITE);
|
if (mprotect(reinterpret_cast<void*>(page), HostPageSize, PROT_READ | PROT_WRITE) != 0) {
|
||||||
|
LOG_ERROR(Common_Memory, "Failed to commit large buffer region at index {}, error {}", index, strerror(errno));
|
||||||
|
return false;
|
||||||
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
committed_pages[page_index >> 6].fetch_or(1ULL << (page_index & 63), std::memory_order_release);
|
committed_pages[page_index >> 6].fetch_or(1ULL << (page_index & 63), std::memory_order_release);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
constexpr void DecommitPage(std::size_t index) noexcept {
|
||||||
|
auto page_index = (index * sizeof(T)) >> HostPageBits;
|
||||||
|
auto page = reinterpret_cast<uintptr_t>(base_ptr + index) & HostPageMask;
|
||||||
|
|
||||||
|
committed_pages[page_index >> 6].fetch_and(~(1ULL << (page_index & 63)), std::memory_order_release);
|
||||||
|
DecommitVectorPage(page);
|
||||||
}
|
}
|
||||||
|
|
||||||
std::size_t alloc_size{};
|
std::size_t alloc_size{};
|
||||||
|
|||||||
@@ -0,0 +1,46 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
|
#include "common/zbic_compression.h"
|
||||||
|
|
||||||
|
#define ZSTD_ZBIC_SUPPORT 1
|
||||||
|
#define ZSTDLIB_VISIBLE static
|
||||||
|
#define ZSTDLIB_HIDDEN static
|
||||||
|
#define ZSTDERRORLIB_VISIBLE static
|
||||||
|
#define ZSTDERRORLIB_HIDDEN static
|
||||||
|
#undef ZSTD_MULTITHREAD
|
||||||
|
|
||||||
|
#if defined(__ANDROID__)
|
||||||
|
#undef _GNU_SOURCE
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#include "zstd.h"
|
||||||
|
#define g_ZSTD_threading_useless_symbol g_ZSTD_zbic_threading_useless_symbol
|
||||||
|
#include "zstd.c"
|
||||||
|
#undef g_ZSTD_threading_useless_symbol
|
||||||
|
|
||||||
|
namespace Common::Compression {
|
||||||
|
|
||||||
|
bool IsZBIC(std::span<const u8> src) {
|
||||||
|
if (src.size() < sizeof(u32)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
u32 magic = 0;
|
||||||
|
std::memcpy(&magic, src.data(), sizeof(u32));
|
||||||
|
return magic == ZSTD_MAGICNUMBER; // 0x4349425A ("ZBIC")
|
||||||
|
}
|
||||||
|
|
||||||
|
int DecompressDataZBIC(std::span<u8> dst, std::span<const u8> src) {
|
||||||
|
if (dst.empty() || src.empty()) {
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
const size_t res = ZSTD_decompress(dst.data(), dst.size(), src.data(), src.size());
|
||||||
|
if (ZSTD_isError(res)) {
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
return static_cast<int>(res);
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace Common::Compression
|
||||||
@@ -0,0 +1,15 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <span>
|
||||||
|
#include "common/common_types.h"
|
||||||
|
|
||||||
|
namespace Common::Compression {
|
||||||
|
|
||||||
|
[[nodiscard]] bool IsZBIC(std::span<const u8> src);
|
||||||
|
|
||||||
|
[[nodiscard]] int DecompressDataZBIC(std::span<u8> dst, std::span<const u8> src);
|
||||||
|
|
||||||
|
} // namespace Common::Compression
|
||||||
@@ -23,6 +23,8 @@ add_library(core STATIC
|
|||||||
core_timing.h
|
core_timing.h
|
||||||
cpu_manager.cpp
|
cpu_manager.cpp
|
||||||
cpu_manager.h
|
cpu_manager.h
|
||||||
|
launch_params.cpp
|
||||||
|
launch_params.h
|
||||||
crypto/aes_util.cpp
|
crypto/aes_util.cpp
|
||||||
crypto/aes_util.h
|
crypto/aes_util.h
|
||||||
crypto/ctr_encryption_layer.cpp
|
crypto/ctr_encryption_layer.cpp
|
||||||
@@ -1203,6 +1205,9 @@ endif()
|
|||||||
|
|
||||||
target_include_directories(core PRIVATE ${OPUS_INCLUDE_DIRS})
|
target_include_directories(core PRIVATE ${OPUS_INCLUDE_DIRS})
|
||||||
target_link_libraries(core PUBLIC common PRIVATE audio_core hid_core network video_core nx_tzdb tz)
|
target_link_libraries(core PUBLIC common PRIVATE audio_core hid_core network video_core nx_tzdb tz)
|
||||||
|
if (MSVC)
|
||||||
|
target_link_libraries(core PRIVATE getopt)
|
||||||
|
endif()
|
||||||
|
|
||||||
if (BOOST_NO_HEADERS)
|
if (BOOST_NO_HEADERS)
|
||||||
target_link_libraries(core PUBLIC Boost::container Boost::heap Boost::asio Boost::process Boost::crc)
|
target_link_libraries(core PUBLIC Boost::container Boost::heap Boost::asio Boost::process Boost::crc)
|
||||||
|
|||||||
@@ -22,21 +22,15 @@ DynarmicCallbacks32::DynarmicCallbacks32(ArmDynarmic32& parent, Kernel::KProcess
|
|||||||
, m_check_memory_access{m_debugger_enabled || !Settings::values.cpuopt_ignore_memory_aborts.GetValue()}
|
, m_check_memory_access{m_debugger_enabled || !Settings::values.cpuopt_ignore_memory_aborts.GetValue()}
|
||||||
{}
|
{}
|
||||||
|
|
||||||
u8 DynarmicCallbacks32::MemoryRead8(u32 vaddr) {
|
u64 DynarmicCallbacks32::MemoryRead(u32 vaddr, size_t size) {
|
||||||
CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Read);
|
CheckMemoryAccess(vaddr, size, Kernel::DebugWatchpointType::Read);
|
||||||
return m_memory.Read8(vaddr);
|
switch (size) {
|
||||||
}
|
case sizeof(u64): return m_memory.Read64(vaddr);
|
||||||
u16 DynarmicCallbacks32::MemoryRead16(u32 vaddr) {
|
case sizeof(u32): return m_memory.Read32(vaddr);
|
||||||
CheckMemoryAccess(vaddr, 2, Kernel::DebugWatchpointType::Read);
|
case sizeof(u16): return m_memory.Read16(vaddr);
|
||||||
return m_memory.Read16(vaddr);
|
case sizeof(u8): return m_memory.Read8(vaddr);
|
||||||
}
|
default: UNREACHABLE();
|
||||||
u32 DynarmicCallbacks32::MemoryRead32(u32 vaddr) {
|
}
|
||||||
CheckMemoryAccess(vaddr, 4, Kernel::DebugWatchpointType::Read);
|
|
||||||
return m_memory.Read32(vaddr);
|
|
||||||
}
|
|
||||||
u64 DynarmicCallbacks32::MemoryRead64(u32 vaddr) {
|
|
||||||
CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Read);
|
|
||||||
return m_memory.Read64(vaddr);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
std::optional<u32> DynarmicCallbacks32::MemoryReadCode(u32 vaddr) {
|
std::optional<u32> DynarmicCallbacks32::MemoryReadCode(u32 vaddr) {
|
||||||
@@ -50,27 +44,17 @@ std::optional<u32> DynarmicCallbacks32::MemoryReadCode(u32 vaddr) {
|
|||||||
return cached_code_page.inst[(vaddr & Core::Memory::YUZU_PAGEMASK) / sizeof(u32)];
|
return cached_code_page.inst[(vaddr & Core::Memory::YUZU_PAGEMASK) / sizeof(u32)];
|
||||||
}
|
}
|
||||||
|
|
||||||
void DynarmicCallbacks32::MemoryWrite8(u32 vaddr, u8 value) {
|
void DynarmicCallbacks32::MemoryWrite(Dynarmic::A32::VAddr vaddr, u64 value, size_t size) {
|
||||||
if (CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Write)) {
|
if (CheckMemoryAccess(vaddr, size, Kernel::DebugWatchpointType::Write)) {
|
||||||
m_memory.Write8(vaddr, value);
|
switch (size) {
|
||||||
|
case sizeof(u64): return m_memory.Write64(vaddr, value);
|
||||||
|
case sizeof(u32): return m_memory.Write32(vaddr, u32(value));
|
||||||
|
case sizeof(u16): return m_memory.Write16(vaddr, u16(value));
|
||||||
|
case sizeof(u8): return m_memory.Write8(vaddr, u8(value));
|
||||||
|
default: UNREACHABLE();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
void DynarmicCallbacks32::MemoryWrite16(u32 vaddr, u16 value) {
|
|
||||||
if (CheckMemoryAccess(vaddr, 2, Kernel::DebugWatchpointType::Write)) {
|
|
||||||
m_memory.Write16(vaddr, value);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
void DynarmicCallbacks32::MemoryWrite32(u32 vaddr, u32 value) {
|
|
||||||
if (CheckMemoryAccess(vaddr, 4, Kernel::DebugWatchpointType::Write)) {
|
|
||||||
m_memory.Write32(vaddr, value);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
void DynarmicCallbacks32::MemoryWrite64(u32 vaddr, u64 value) {
|
|
||||||
if (CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Write)) {
|
|
||||||
m_memory.Write64(vaddr, value);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
bool DynarmicCallbacks32::MemoryWriteExclusive8(u32 vaddr, u8 value, u8 expected) {
|
bool DynarmicCallbacks32::MemoryWriteExclusive8(u32 vaddr, u8 value, u8 expected) {
|
||||||
return CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Write) &&
|
return CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Write) &&
|
||||||
m_memory.WriteExclusive8(vaddr, value, expected);
|
m_memory.WriteExclusive8(vaddr, value, expected);
|
||||||
|
|||||||
@@ -30,18 +30,12 @@ class System;
|
|||||||
class DynarmicCallbacks32 : public Dynarmic::A32::UserCallbacks {
|
class DynarmicCallbacks32 : public Dynarmic::A32::UserCallbacks {
|
||||||
public:
|
public:
|
||||||
explicit DynarmicCallbacks32(ArmDynarmic32& parent, Kernel::KProcess* process);
|
explicit DynarmicCallbacks32(ArmDynarmic32& parent, Kernel::KProcess* process);
|
||||||
u8 MemoryRead8(u32 vaddr) override;
|
u64 MemoryRead(u32 vaddr, size_t size) override;
|
||||||
u16 MemoryRead16(u32 vaddr) override;
|
|
||||||
u32 MemoryRead32(u32 vaddr) override;
|
|
||||||
u64 MemoryRead64(u32 vaddr) override;
|
|
||||||
std::optional<u32> MemoryReadCode(u32 vaddr) override;
|
std::optional<u32> MemoryReadCode(u32 vaddr) override;
|
||||||
void InstructionSynchronizationBarrierRaised() override {
|
void InstructionSynchronizationBarrierRaised() override {
|
||||||
last_code_addr = u64(-1); //reset back, force refetch
|
last_code_addr = u64(-1); //reset back, force refetch
|
||||||
}
|
}
|
||||||
void MemoryWrite8(u32 vaddr, u8 value) override;
|
void MemoryWrite(Dynarmic::A32::VAddr vaddr, u64 value, size_t size) override;
|
||||||
void MemoryWrite16(u32 vaddr, u16 value) override;
|
|
||||||
void MemoryWrite32(u32 vaddr, u32 value) override;
|
|
||||||
void MemoryWrite64(u32 vaddr, u64 value) override;
|
|
||||||
bool MemoryWriteExclusive8(u32 vaddr, u8 value, u8 expected) override;
|
bool MemoryWriteExclusive8(u32 vaddr, u8 value, u8 expected) override;
|
||||||
bool MemoryWriteExclusive16(u32 vaddr, u16 value, u16 expected) override;
|
bool MemoryWriteExclusive16(u32 vaddr, u16 value, u16 expected) override;
|
||||||
bool MemoryWriteExclusive32(u32 vaddr, u32 value, u32 expected) override;
|
bool MemoryWriteExclusive32(u32 vaddr, u32 value, u32 expected) override;
|
||||||
|
|||||||
@@ -10,6 +10,7 @@
|
|||||||
#include "core/arm/dynarmic/dynarmic_exclusive_monitor.h"
|
#include "core/arm/dynarmic/dynarmic_exclusive_monitor.h"
|
||||||
#include "core/core_timing.h"
|
#include "core/core_timing.h"
|
||||||
#include "core/hle/kernel/k_process.h"
|
#include "core/hle/kernel/k_process.h"
|
||||||
|
#include "dynarmic/interface/A64/config.h"
|
||||||
|
|
||||||
namespace Core {
|
namespace Core {
|
||||||
|
|
||||||
@@ -21,21 +22,15 @@ DynarmicCallbacks64::DynarmicCallbacks64(ArmDynarmic64& parent, Kernel::KProcess
|
|||||||
, m_check_memory_access{m_debugger_enabled || !Settings::values.cpuopt_ignore_memory_aborts.GetValue()}
|
, m_check_memory_access{m_debugger_enabled || !Settings::values.cpuopt_ignore_memory_aborts.GetValue()}
|
||||||
{}
|
{}
|
||||||
|
|
||||||
u8 DynarmicCallbacks64::MemoryRead8(u64 vaddr) {
|
u64 DynarmicCallbacks64::MemoryRead(u64 vaddr, size_t size) {
|
||||||
CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Read);
|
CheckMemoryAccess(vaddr, size, Kernel::DebugWatchpointType::Read);
|
||||||
return m_memory.Read8(vaddr);
|
switch (size) {
|
||||||
}
|
case sizeof(u64): return m_memory.Read64(vaddr);
|
||||||
u16 DynarmicCallbacks64::MemoryRead16(u64 vaddr) {
|
case sizeof(u32): return m_memory.Read32(vaddr);
|
||||||
CheckMemoryAccess(vaddr, 2, Kernel::DebugWatchpointType::Read);
|
case sizeof(u16): return m_memory.Read16(vaddr);
|
||||||
return m_memory.Read16(vaddr);
|
case sizeof(u8): return m_memory.Read8(vaddr);
|
||||||
}
|
default: UNREACHABLE();
|
||||||
u32 DynarmicCallbacks64::MemoryRead32(u64 vaddr) {
|
}
|
||||||
CheckMemoryAccess(vaddr, 4, Kernel::DebugWatchpointType::Read);
|
|
||||||
return m_memory.Read32(vaddr);
|
|
||||||
}
|
|
||||||
u64 DynarmicCallbacks64::MemoryRead64(u64 vaddr) {
|
|
||||||
CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Read);
|
|
||||||
return m_memory.Read64(vaddr);
|
|
||||||
}
|
}
|
||||||
Dynarmic::A64::Vector DynarmicCallbacks64::MemoryRead128(u64 vaddr) {
|
Dynarmic::A64::Vector DynarmicCallbacks64::MemoryRead128(u64 vaddr) {
|
||||||
CheckMemoryAccess(vaddr, 16, Kernel::DebugWatchpointType::Read);
|
CheckMemoryAccess(vaddr, 16, Kernel::DebugWatchpointType::Read);
|
||||||
@@ -53,24 +48,15 @@ std::optional<u32> DynarmicCallbacks64::MemoryReadCode(u64 vaddr) {
|
|||||||
return cached_code_page.inst[(vaddr & Core::Memory::YUZU_PAGEMASK) / sizeof(u32)];
|
return cached_code_page.inst[(vaddr & Core::Memory::YUZU_PAGEMASK) / sizeof(u32)];
|
||||||
}
|
}
|
||||||
|
|
||||||
void DynarmicCallbacks64::MemoryWrite8(u64 vaddr, u8 value) {
|
void DynarmicCallbacks64::MemoryWrite(Dynarmic::A64::VAddr vaddr, u64 value, std::size_t size) {
|
||||||
if (CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Write)) {
|
if (CheckMemoryAccess(vaddr, size, Kernel::DebugWatchpointType::Write)) {
|
||||||
m_memory.Write8(vaddr, value);
|
switch (size) {
|
||||||
}
|
case sizeof(u64): return m_memory.Write64(vaddr, u64(value));
|
||||||
}
|
case sizeof(u32): return m_memory.Write32(vaddr, u32(value));
|
||||||
void DynarmicCallbacks64::MemoryWrite16(u64 vaddr, u16 value) {
|
case sizeof(u16): return m_memory.Write16(vaddr, u16(value));
|
||||||
if (CheckMemoryAccess(vaddr, 2, Kernel::DebugWatchpointType::Write)) {
|
case sizeof(u8): return m_memory.Write8(vaddr, u8(value));
|
||||||
m_memory.Write16(vaddr, value);
|
default: UNREACHABLE();
|
||||||
}
|
}
|
||||||
}
|
|
||||||
void DynarmicCallbacks64::MemoryWrite32(u64 vaddr, u32 value) {
|
|
||||||
if (CheckMemoryAccess(vaddr, 4, Kernel::DebugWatchpointType::Write)) {
|
|
||||||
m_memory.Write32(vaddr, value);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
void DynarmicCallbacks64::MemoryWrite64(u64 vaddr, u64 value) {
|
|
||||||
if (CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Write)) {
|
|
||||||
m_memory.Write64(vaddr, value);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
void DynarmicCallbacks64::MemoryWrite128(u64 vaddr, Dynarmic::A64::Vector value) {
|
void DynarmicCallbacks64::MemoryWrite128(u64 vaddr, Dynarmic::A64::Vector value) {
|
||||||
|
|||||||
@@ -16,6 +16,7 @@
|
|||||||
#include "common/hash.h"
|
#include "common/hash.h"
|
||||||
#include "core/arm/arm_interface.h"
|
#include "core/arm/arm_interface.h"
|
||||||
#include "core/arm/dynarmic/dynarmic_exclusive_monitor.h"
|
#include "core/arm/dynarmic/dynarmic_exclusive_monitor.h"
|
||||||
|
#include "dynarmic/interface/A64/config.h"
|
||||||
|
|
||||||
namespace Core::Memory {
|
namespace Core::Memory {
|
||||||
class Memory;
|
class Memory;
|
||||||
@@ -36,19 +37,13 @@ class DynarmicCallbacks64 : public Dynarmic::A64::UserCallbacks {
|
|||||||
public:
|
public:
|
||||||
explicit DynarmicCallbacks64(ArmDynarmic64& parent, Kernel::KProcess* process);
|
explicit DynarmicCallbacks64(ArmDynarmic64& parent, Kernel::KProcess* process);
|
||||||
|
|
||||||
u8 MemoryRead8(u64 vaddr) override;
|
u64 MemoryRead(u64 vaddr, size_t size) override;
|
||||||
u16 MemoryRead16(u64 vaddr) override;
|
|
||||||
u32 MemoryRead32(u64 vaddr) override;
|
|
||||||
u64 MemoryRead64(u64 vaddr) override;
|
|
||||||
Dynarmic::A64::Vector MemoryRead128(u64 vaddr) override;
|
Dynarmic::A64::Vector MemoryRead128(u64 vaddr) override;
|
||||||
std::optional<u32> MemoryReadCode(u64 vaddr) override;
|
std::optional<u32> MemoryReadCode(u64 vaddr) override;
|
||||||
void InstructionSynchronizationBarrierRaised() override {
|
void InstructionSynchronizationBarrierRaised() override {
|
||||||
last_code_addr = u64(-1); //reset back, force refetch
|
last_code_addr = u64(-1); //reset back, force refetch
|
||||||
}
|
}
|
||||||
void MemoryWrite8(u64 vaddr, u8 value) override;
|
void MemoryWrite(Dynarmic::A64::VAddr vaddr, u64 value, std::size_t size) override;
|
||||||
void MemoryWrite16(u64 vaddr, u16 value) override;
|
|
||||||
void MemoryWrite32(u64 vaddr, u32 value) override;
|
|
||||||
void MemoryWrite64(u64 vaddr, u64 value) override;
|
|
||||||
void MemoryWrite128(u64 vaddr, Dynarmic::A64::Vector value) override;
|
void MemoryWrite128(u64 vaddr, Dynarmic::A64::Vector value) override;
|
||||||
bool MemoryWriteExclusive8(u64 vaddr, std::uint8_t value, std::uint8_t expected) override;
|
bool MemoryWriteExclusive8(u64 vaddr, std::uint8_t value, std::uint8_t expected) override;
|
||||||
bool MemoryWriteExclusive16(u64 vaddr, std::uint16_t value, std::uint16_t expected) override;
|
bool MemoryWriteExclusive16(u64 vaddr, std::uint16_t value, std::uint16_t expected) override;
|
||||||
|
|||||||
+45
-23
@@ -110,8 +110,13 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
|||||||
|
|
||||||
struct System::Impl {
|
struct System::Impl {
|
||||||
explicit Impl(System& system)
|
explicit Impl(System& system)
|
||||||
: kernel{system}, fs_controller{system}, hid_core{kernel}, cpu_manager{system},
|
: kernel{system}
|
||||||
reporter{system}, applet_manager{system}, frontend_applets{system}, profile_manager{} {}
|
, fs_controller{system}
|
||||||
|
, hid_core{kernel}
|
||||||
|
, cpu_manager{system}
|
||||||
|
, reporter{system}
|
||||||
|
, profile_manager{}
|
||||||
|
{}
|
||||||
|
|
||||||
u64 program_id;
|
u64 program_id;
|
||||||
|
|
||||||
@@ -124,6 +129,12 @@ struct System::Impl {
|
|||||||
core_timing.SetMulticore(is_multicore);
|
core_timing.SetMulticore(is_multicore);
|
||||||
core_timing.Initialize([&system]() { system.RegisterHostThread(); });
|
core_timing.Initialize([&system]() { system.RegisterHostThread(); });
|
||||||
|
|
||||||
|
applet_manager.emplace(system);
|
||||||
|
frontend_applets.emplace(system);
|
||||||
|
apm_controller.emplace(core_timing);
|
||||||
|
arp_manager.emplace();
|
||||||
|
profile_manager.emplace();
|
||||||
|
|
||||||
// Create a default fs if one doesn't already exist.
|
// Create a default fs if one doesn't already exist.
|
||||||
if (virtual_filesystem == nullptr) {
|
if (virtual_filesystem == nullptr) {
|
||||||
virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
|
virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
|
||||||
@@ -133,7 +144,7 @@ struct System::Impl {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Create default implementations of applets if one is not provided.
|
// Create default implementations of applets if one is not provided.
|
||||||
frontend_applets.SetDefaultAppletsIfMissing();
|
frontend_applets->SetDefaultAppletsIfMissing();
|
||||||
|
|
||||||
auto const is_async_gpu = Settings::values.use_asynchronous_gpu_emulation.GetValue();
|
auto const is_async_gpu = Settings::values.use_asynchronous_gpu_emulation.GetValue();
|
||||||
|
|
||||||
@@ -376,7 +387,7 @@ struct System::Impl {
|
|||||||
|
|
||||||
// Register with applet manager
|
// Register with applet manager
|
||||||
// All threads are started, begin main process execution, now that we're in the clear
|
// All threads are started, begin main process execution, now that we're in the clear
|
||||||
applet_manager.CreateAndInsertByFrontendAppletParameters(std::move(process), params);
|
applet_manager->CreateAndInsertByFrontendAppletParameters(std::move(process), params);
|
||||||
|
|
||||||
if (Settings::values.gamecard_inserted) {
|
if (Settings::values.gamecard_inserted) {
|
||||||
if (Settings::values.gamecard_current_game) {
|
if (Settings::values.gamecard_current_game) {
|
||||||
@@ -428,13 +439,27 @@ struct System::Impl {
|
|||||||
core_timing.SyncPause(false);
|
core_timing.SyncPause(false);
|
||||||
Network::CancelPendingSocketOperations();
|
Network::CancelPendingSocketOperations();
|
||||||
kernel.SuspendEmulation(true);
|
kernel.SuspendEmulation(true);
|
||||||
kernel.CloseServices();
|
|
||||||
kernel.ShutdownCores();
|
kernel.ShutdownCores();
|
||||||
|
|
||||||
|
// Notify services helpers of shutdown
|
||||||
|
audio_core->Shutdown();
|
||||||
|
|
||||||
|
// Wait for threads/services to join
|
||||||
|
kernel.CloseServices();
|
||||||
|
|
||||||
|
// service shutdown
|
||||||
services.reset();
|
services.reset();
|
||||||
service_manager.reset();
|
service_manager.reset();
|
||||||
|
frontend_applets.reset();
|
||||||
|
applet_manager.reset();
|
||||||
|
apm_controller.reset();
|
||||||
|
arp_manager.reset();
|
||||||
|
profile_manager.reset();
|
||||||
|
|
||||||
fs_controller.Reset();
|
fs_controller.Reset();
|
||||||
cheat_engine.reset();
|
cheat_engine.reset();
|
||||||
core_timing.ClearPendingEvents();
|
core_timing.ClearPendingEvents();
|
||||||
|
core_timing.Reset();
|
||||||
app_loader.reset();
|
app_loader.reset();
|
||||||
audio_core.reset();
|
audio_core.reset();
|
||||||
gpu_core.reset();
|
gpu_core.reset();
|
||||||
@@ -451,9 +476,6 @@ struct System::Impl {
|
|||||||
room_member->SendGameInfo(game_info);
|
room_member->SendGameInfo(game_info);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Reset all glue registrations
|
|
||||||
arp_manager.ResetAll();
|
|
||||||
|
|
||||||
LOG_DEBUG(Core, "Shutdown OK");
|
LOG_DEBUG(Core, "Shutdown OK");
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -482,13 +504,13 @@ struct System::Impl {
|
|||||||
CpuManager cpu_manager;
|
CpuManager cpu_manager;
|
||||||
Reporter reporter;
|
Reporter reporter;
|
||||||
/// Applets
|
/// Applets
|
||||||
Service::AM::AppletManager applet_manager;
|
std::optional<Service::AM::AppletManager> applet_manager;
|
||||||
Service::AM::Frontend::FrontendAppletHolder frontend_applets;
|
std::optional<Service::AM::Frontend::FrontendAppletHolder> frontend_applets;
|
||||||
/// APM (Performance) services
|
/// APM (Performance) services
|
||||||
Service::APM::Controller apm_controller{core_timing};
|
std::optional<Service::APM::Controller> apm_controller;
|
||||||
/// Service State
|
/// Service State
|
||||||
Service::Glue::ARPManager arp_manager;
|
std::optional<Service::Glue::ARPManager> arp_manager;
|
||||||
Service::Account::ProfileManager profile_manager;
|
std::optional<Service::Account::ProfileManager> profile_manager;
|
||||||
/// Network instance
|
/// Network instance
|
||||||
Network::NetworkInstance network_instance;
|
Network::NetworkInstance network_instance;
|
||||||
Core::SpeedLimiter speed_limiter;
|
Core::SpeedLimiter speed_limiter;
|
||||||
@@ -815,19 +837,19 @@ void System::RegisterCheatList(const std::vector<Memory::CheatEntry>& list,
|
|||||||
}
|
}
|
||||||
|
|
||||||
void System::SetFrontendAppletSet(Service::AM::Frontend::FrontendAppletSet&& set) {
|
void System::SetFrontendAppletSet(Service::AM::Frontend::FrontendAppletSet&& set) {
|
||||||
impl->frontend_applets.SetFrontendAppletSet(std::move(set));
|
impl->frontend_applets->SetFrontendAppletSet(std::move(set));
|
||||||
}
|
}
|
||||||
|
|
||||||
Service::AM::Frontend::FrontendAppletHolder& System::GetFrontendAppletHolder() {
|
Service::AM::Frontend::FrontendAppletHolder& System::GetFrontendAppletHolder() {
|
||||||
return impl->frontend_applets;
|
return *impl->frontend_applets;
|
||||||
}
|
}
|
||||||
|
|
||||||
const Service::AM::Frontend::FrontendAppletHolder& System::GetFrontendAppletHolder() const {
|
const Service::AM::Frontend::FrontendAppletHolder& System::GetFrontendAppletHolder() const {
|
||||||
return impl->frontend_applets;
|
return *impl->frontend_applets;
|
||||||
}
|
}
|
||||||
|
|
||||||
Service::AM::AppletManager& System::GetAppletManager() {
|
Service::AM::AppletManager& System::GetAppletManager() {
|
||||||
return impl->applet_manager;
|
return *impl->applet_manager;
|
||||||
}
|
}
|
||||||
|
|
||||||
void System::SetContentProvider(std::unique_ptr<FileSys::ContentProviderUnion> provider) {
|
void System::SetContentProvider(std::unique_ptr<FileSys::ContentProviderUnion> provider) {
|
||||||
@@ -868,27 +890,27 @@ const Reporter& System::GetReporter() const {
|
|||||||
}
|
}
|
||||||
|
|
||||||
Service::Glue::ARPManager& System::GetARPManager() {
|
Service::Glue::ARPManager& System::GetARPManager() {
|
||||||
return impl->arp_manager;
|
return *impl->arp_manager;
|
||||||
}
|
}
|
||||||
|
|
||||||
const Service::Glue::ARPManager& System::GetARPManager() const {
|
const Service::Glue::ARPManager& System::GetARPManager() const {
|
||||||
return impl->arp_manager;
|
return *impl->arp_manager;
|
||||||
}
|
}
|
||||||
|
|
||||||
Service::APM::Controller& System::GetAPMController() {
|
Service::APM::Controller& System::GetAPMController() {
|
||||||
return impl->apm_controller;
|
return *impl->apm_controller;
|
||||||
}
|
}
|
||||||
|
|
||||||
const Service::APM::Controller& System::GetAPMController() const {
|
const Service::APM::Controller& System::GetAPMController() const {
|
||||||
return impl->apm_controller;
|
return *impl->apm_controller;
|
||||||
}
|
}
|
||||||
|
|
||||||
Service::Account::ProfileManager& System::GetProfileManager() {
|
Service::Account::ProfileManager& System::GetProfileManager() {
|
||||||
return impl->profile_manager;
|
return *impl->profile_manager;
|
||||||
}
|
}
|
||||||
|
|
||||||
const Service::Account::ProfileManager& System::GetProfileManager() const {
|
const Service::Account::ProfileManager& System::GetProfileManager() const {
|
||||||
return impl->profile_manager;
|
return *impl->profile_manager;
|
||||||
}
|
}
|
||||||
|
|
||||||
void System::SetExitLocked(bool locked) {
|
void System::SetExitLocked(bool locked) {
|
||||||
|
|||||||
@@ -304,10 +304,10 @@ std::optional<s64> CoreTiming::Advance() {
|
|||||||
|
|
||||||
void CoreTiming::Reset() {
|
void CoreTiming::Reset() {
|
||||||
paused = true;
|
paused = true;
|
||||||
pause_event.Set();
|
|
||||||
event.Set();
|
|
||||||
if (timer_thread.joinable()) {
|
if (timer_thread.joinable()) {
|
||||||
timer_thread.request_stop();
|
timer_thread.request_stop();
|
||||||
|
pause_event.Set();
|
||||||
|
event.Set();
|
||||||
timer_thread.join();
|
timer_thread.join();
|
||||||
}
|
}
|
||||||
has_started = false;
|
has_started = false;
|
||||||
|
|||||||
@@ -35,19 +35,22 @@ static IPSFileType IdentifyMagic(std::span<const u8> magic) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
static bool IsEOF(IPSFileType type, std::span<const u8> magic) {
|
static bool IsEOF(IPSFileType type, std::span<const u8> magic) {
|
||||||
return (type == IPSFileType::IPS && magic.size() > 3 && std::memcmp(magic.data(), "EOF", 3) == 0)
|
return (type == IPSFileType::IPS && magic.size() >= 3 && std::memcmp(magic.data(), "EOF", 3) == 0)
|
||||||
|| (type == IPSFileType::IPS32 && magic.size() > 4 && std::memcmp(magic.data(), "EEOF", 4) == 0);
|
|| (type == IPSFileType::IPS32 && magic.size() >= 4 && std::memcmp(magic.data(), "EEOF", 4) == 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
VirtualFile PatchIPS(const VirtualFile& in, const VirtualFile& ips) {
|
VirtualFile PatchIPS(const VirtualFile& in, const VirtualFile& ips) {
|
||||||
if (in == nullptr || ips == nullptr)
|
if (in == nullptr || ips == nullptr)
|
||||||
return nullptr;
|
return nullptr;
|
||||||
|
|
||||||
auto in_data = in->ReadAllBytes();
|
const auto type = IdentifyMagic(ips->ReadBytes(0x5));
|
||||||
auto const type = IdentifyMagic(in_data);
|
|
||||||
if (type == IPSFileType::Error)
|
if (type == IPSFileType::Error)
|
||||||
return nullptr;
|
return nullptr;
|
||||||
|
|
||||||
|
auto in_data = in->ReadAllBytes();
|
||||||
|
if (in_data.size() == 0)
|
||||||
|
return nullptr;
|
||||||
|
|
||||||
std::vector<u8> temp(type == IPSFileType::IPS ? 3 : 4);
|
std::vector<u8> temp(type == IPSFileType::IPS ? 3 : 4);
|
||||||
u64 offset = 5; // After header
|
u64 offset = 5; // After header
|
||||||
while (ips->Read(temp.data(), temp.size(), offset) == temp.size()) {
|
while (ips->Read(temp.data(), temp.size(), offset) == temp.size()) {
|
||||||
|
|||||||
@@ -9,6 +9,7 @@
|
|||||||
#include <cstddef>
|
#include <cstddef>
|
||||||
#include <cstring>
|
#include <cstring>
|
||||||
|
|
||||||
|
#include "common/assert.h"
|
||||||
#include "common/hex_util.h"
|
#include "common/hex_util.h"
|
||||||
#include "common/logging.h"
|
#include "common/logging.h"
|
||||||
#include "common/settings.h"
|
#include "common/settings.h"
|
||||||
@@ -156,12 +157,15 @@ std::string GetUpdateVersionStringFromSlot(const ContentProvider* provider, u64
|
|||||||
NACP nacp{nacp_file};
|
NACP nacp{nacp_file};
|
||||||
return nacp.GetVersionString();
|
return nacp.GetVersionString();
|
||||||
}
|
}
|
||||||
|
YUZU_NO_INLINE std::optional<u64> GetParentApplicationId(const ContentProvider* provider, u64 title_id) {
|
||||||
|
return provider == nullptr ? std::nullopt : provider->GetParentApplicationId(title_id);
|
||||||
|
}
|
||||||
} // Anonymous namespace
|
} // Anonymous namespace
|
||||||
|
|
||||||
PatchManager::PatchManager(u64 title_id_,
|
PatchManager::PatchManager(u64 title_id_,
|
||||||
const Service::FileSystem::FileSystemController& fs_controller_,
|
const Service::FileSystem::FileSystemController& fs_controller_,
|
||||||
const ContentProvider& content_provider_)
|
const ContentProvider& content_provider_)
|
||||||
: title_id{title_id_}, fs_controller{fs_controller_}, content_provider{content_provider_} {}
|
: title_id{title_id_}, parent_title_id{GetParentApplicationId(std::addressof(content_provider_), title_id_)}, fs_controller{fs_controller_}, content_provider{content_provider_} {}
|
||||||
|
|
||||||
PatchManager::~PatchManager() = default;
|
PatchManager::~PatchManager() = default;
|
||||||
|
|
||||||
@@ -169,13 +173,35 @@ u64 PatchManager::GetTitleID() const {
|
|||||||
return title_id;
|
return title_id;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
VirtualDir PatchManager::GetModificationLoadRoot(bool sdmc) const {
|
||||||
|
const auto get_root = [&](u64 id) {
|
||||||
|
return sdmc ? fs_controller.GetSDMCModificationLoadRoot(id) : fs_controller.GetModificationLoadRoot(id);
|
||||||
|
};
|
||||||
|
auto root = get_root(title_id);
|
||||||
|
if (!parent_title_id) {
|
||||||
|
return root;
|
||||||
|
}
|
||||||
|
std::vector<VirtualDir> roots{std::move(root), get_root(*parent_title_id)};
|
||||||
|
std::erase(roots, nullptr);
|
||||||
|
return LayeredVfsDirectory::MakeLayeredDirectory(std::move(roots));
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<std::string> PatchManager::GetDisabledAddons() const {
|
||||||
|
auto disabled = Settings::values.disabled_addons[title_id];
|
||||||
|
if (parent_title_id) {
|
||||||
|
const auto& shared = Settings::values.disabled_addons[*parent_title_id];
|
||||||
|
disabled.insert(disabled.end(), shared.begin(), shared.end());
|
||||||
|
}
|
||||||
|
return disabled;
|
||||||
|
}
|
||||||
|
|
||||||
VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
||||||
LOG_INFO(Loader, "Patching ExeFS for title_id={:016X}", title_id);
|
LOG_INFO(Loader, "Patching ExeFS for title_id={:016X}", title_id);
|
||||||
|
|
||||||
if (exefs == nullptr)
|
if (exefs == nullptr)
|
||||||
return exefs;
|
return exefs;
|
||||||
|
|
||||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
const auto disabled = GetDisabledAddons();
|
||||||
|
|
||||||
bool update_disabled = true;
|
bool update_disabled = true;
|
||||||
std::optional<u32> enabled_version;
|
std::optional<u32> enabled_version;
|
||||||
@@ -303,8 +329,8 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// LayeredExeFS
|
// LayeredExeFS
|
||||||
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
|
const auto load_dir = GetModificationLoadRoot();
|
||||||
const auto sdmc_load_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
|
const auto sdmc_load_dir = GetModificationLoadRoot(true);
|
||||||
|
|
||||||
std::vector<VirtualDir> patch_dirs = {sdmc_load_dir};
|
std::vector<VirtualDir> patch_dirs = {sdmc_load_dir};
|
||||||
if (load_dir != nullptr) {
|
if (load_dir != nullptr) {
|
||||||
@@ -346,7 +372,7 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
|||||||
}
|
}
|
||||||
|
|
||||||
std::vector<VirtualFile> PatchManager::CollectPatches(const std::vector<VirtualDir>& patch_dirs, const std::string& build_id) const {
|
std::vector<VirtualFile> PatchManager::CollectPatches(const std::vector<VirtualDir>& patch_dirs, const std::string& build_id) const {
|
||||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
const auto disabled = GetDisabledAddons();
|
||||||
const auto nso_build_id = fmt::format("{:0<64}", build_id);
|
const auto nso_build_id = fmt::format("{:0<64}", build_id);
|
||||||
|
|
||||||
std::vector<VirtualFile> out;
|
std::vector<VirtualFile> out;
|
||||||
@@ -405,7 +431,7 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::st
|
|||||||
|
|
||||||
LOG_INFO(Loader, "Patching NSO for name={}, build_id={}", name, build_id);
|
LOG_INFO(Loader, "Patching NSO for name={}, build_id={}", name, build_id);
|
||||||
|
|
||||||
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
|
const auto load_dir = GetModificationLoadRoot();
|
||||||
if (load_dir == nullptr) {
|
if (load_dir == nullptr) {
|
||||||
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
|
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
|
||||||
return nso;
|
return nso;
|
||||||
@@ -448,7 +474,7 @@ bool PatchManager::HasNSOPatch(const BuildID& build_id_, std::string_view name)
|
|||||||
|
|
||||||
LOG_INFO(Loader, "Querying NSO patch existence for build_id={}, name={}", build_id, name);
|
LOG_INFO(Loader, "Querying NSO patch existence for build_id={}, name={}", build_id, name);
|
||||||
|
|
||||||
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
|
const auto load_dir = GetModificationLoadRoot();
|
||||||
if (load_dir == nullptr) {
|
if (load_dir == nullptr) {
|
||||||
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
|
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
|
||||||
return false;
|
return false;
|
||||||
@@ -462,13 +488,13 @@ bool PatchManager::HasNSOPatch(const BuildID& build_id_, std::string_view name)
|
|||||||
}
|
}
|
||||||
|
|
||||||
std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(const BuildID& build_id_) const {
|
std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(const BuildID& build_id_) const {
|
||||||
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
|
const auto load_dir = GetModificationLoadRoot();
|
||||||
if (load_dir == nullptr) {
|
if (load_dir == nullptr) {
|
||||||
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
|
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
|
||||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
const auto disabled = GetDisabledAddons();
|
||||||
auto patch_dirs = load_dir->GetSubdirectories();
|
auto patch_dirs = load_dir->GetSubdirectories();
|
||||||
std::sort(patch_dirs.begin(), patch_dirs.end(), [](auto const& l, auto const& r) { return l->GetName() < r->GetName(); });
|
std::sort(patch_dirs.begin(), patch_dirs.end(), [](auto const& l, auto const& r) { return l->GetName() < r->GetName(); });
|
||||||
|
|
||||||
@@ -502,17 +528,16 @@ std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(const BuildI
|
|||||||
return out;
|
return out;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType type,
|
void PatchManager::ApplyLayeredFS(VirtualFile& romfs, ContentRecordType type) const {
|
||||||
const Service::FileSystem::FileSystemController& fs_controller) {
|
const auto load_dir = GetModificationLoadRoot();
|
||||||
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
|
const auto sdmc_load_dir = GetModificationLoadRoot(true);
|
||||||
const auto sdmc_load_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
|
|
||||||
if ((type != ContentRecordType::Program && type != ContentRecordType::Data &&
|
if ((type != ContentRecordType::Program && type != ContentRecordType::Data &&
|
||||||
type != ContentRecordType::HtmlDocument) ||
|
type != ContentRecordType::HtmlDocument) ||
|
||||||
(load_dir == nullptr && sdmc_load_dir == nullptr)) {
|
(load_dir == nullptr && sdmc_load_dir == nullptr)) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
const auto disabled = GetDisabledAddons();
|
||||||
std::vector<VirtualDir> patch_dirs = load_dir->GetSubdirectories();
|
std::vector<VirtualDir> patch_dirs = load_dir->GetSubdirectories();
|
||||||
if (std::find(disabled.cbegin(), disabled.cend(), "SDMC") == disabled.cend()) {
|
if (std::find(disabled.cbegin(), disabled.cend(), "SDMC") == disabled.cend()) {
|
||||||
patch_dirs.push_back(sdmc_load_dir);
|
patch_dirs.push_back(sdmc_load_dir);
|
||||||
@@ -591,7 +616,7 @@ VirtualFile PatchManager::PatchRomFS(const NCA* base_nca, VirtualFile base_romfs
|
|||||||
|
|
||||||
// Game Updates
|
// Game Updates
|
||||||
const auto update_tid = GetUpdateTitleID(title_id);
|
const auto update_tid = GetUpdateTitleID(title_id);
|
||||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
const auto disabled = GetDisabledAddons();
|
||||||
|
|
||||||
bool update_disabled = true;
|
bool update_disabled = true;
|
||||||
std::optional<u32> enabled_version;
|
std::optional<u32> enabled_version;
|
||||||
@@ -698,7 +723,7 @@ VirtualFile PatchManager::PatchRomFS(const NCA* base_nca, VirtualFile base_romfs
|
|||||||
|
|
||||||
// LayeredFS
|
// LayeredFS
|
||||||
if (apply_layeredfs) {
|
if (apply_layeredfs) {
|
||||||
ApplyLayeredFS(romfs, title_id, type, fs_controller);
|
ApplyLayeredFS(romfs, type);
|
||||||
}
|
}
|
||||||
|
|
||||||
return romfs;
|
return romfs;
|
||||||
@@ -1072,15 +1097,22 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
|
|||||||
std::optional<u32> PatchManager::GetGameVersion() const {
|
std::optional<u32> PatchManager::GetGameVersion() const {
|
||||||
const auto update_tid = GetUpdateTitleID(title_id);
|
const auto update_tid = GetUpdateTitleID(title_id);
|
||||||
if (content_provider.HasEntry(update_tid, ContentRecordType::Program)) {
|
if (content_provider.HasEntry(update_tid, ContentRecordType::Program)) {
|
||||||
return content_provider.GetEntryVersion(update_tid);
|
const auto version = content_provider.GetEntryVersion(update_tid);
|
||||||
|
return version || !parent_title_id ? version : content_provider.GetEntryVersion(GetUpdateTitleID(*parent_title_id));
|
||||||
}
|
}
|
||||||
|
|
||||||
return content_provider.GetEntryVersion(title_id);
|
const auto version = content_provider.GetEntryVersion(title_id);
|
||||||
|
return version || !parent_title_id ? version : content_provider.GetEntryVersion(*parent_title_id);
|
||||||
}
|
}
|
||||||
|
|
||||||
PatchManager::Metadata PatchManager::GetControlMetadata() const {
|
PatchManager::Metadata PatchManager::GetControlMetadata() const {
|
||||||
const auto base_control_nca = content_provider.GetEntry(title_id, ContentRecordType::Control);
|
const auto base_control_nca = content_provider.GetEntry(title_id, ContentRecordType::Control);
|
||||||
if (base_control_nca == nullptr) {
|
if (base_control_nca == nullptr) {
|
||||||
|
if (parent_title_id) {
|
||||||
|
const auto control_id = content_provider.HasEntry(*parent_title_id, ContentRecordType::Control) ? *parent_title_id : GetUpdateTitleID(*parent_title_id);
|
||||||
|
const PatchManager parent{control_id, fs_controller, content_provider};
|
||||||
|
return parent.GetControlMetadata();
|
||||||
|
}
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -109,10 +109,14 @@ public:
|
|||||||
[[nodiscard]] static PatchManager::Metadata GetMetadataFromBaseOrUpdate(Core::System& system, u64 application_id) noexcept;
|
[[nodiscard]] static PatchManager::Metadata GetMetadataFromBaseOrUpdate(Core::System& system, u64 application_id) noexcept;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
[[nodiscard]] VirtualDir GetModificationLoadRoot(bool sdmc = false) const;
|
||||||
|
[[nodiscard]] std::vector<std::string> GetDisabledAddons() const;
|
||||||
|
void ApplyLayeredFS(VirtualFile& romfs, ContentRecordType type) const;
|
||||||
[[nodiscard]] std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs,
|
[[nodiscard]] std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs,
|
||||||
const std::string& build_id) const;
|
const std::string& build_id) const;
|
||||||
|
|
||||||
u64 title_id;
|
u64 title_id;
|
||||||
|
std::optional<u64> parent_title_id;
|
||||||
const Service::FileSystem::FileSystemController& fs_controller;
|
const Service::FileSystem::FileSystemController& fs_controller;
|
||||||
const ContentProvider& content_provider;
|
const ContentProvider& content_provider;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -5,6 +5,7 @@
|
|||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
|
#include <limits>
|
||||||
#include <random>
|
#include <random>
|
||||||
#include <regex>
|
#include <regex>
|
||||||
#include <openssl/evp.h>
|
#include <openssl/evp.h>
|
||||||
@@ -348,6 +349,22 @@ std::vector<ContentProviderEntry> ContentProvider::ListEntries() const {
|
|||||||
return ListEntriesFilter(std::nullopt, std::nullopt, std::nullopt);
|
return ListEntriesFilter(std::nullopt, std::nullopt, std::nullopt);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::optional<u64> ContentProvider::GetParentApplicationId(u64 program_id) const {
|
||||||
|
const auto application_id = GetBaseTitleID(program_id);
|
||||||
|
const auto program_index = program_id - application_id;
|
||||||
|
if (program_index == 0 || program_index > std::numeric_limits<u8>::max()) {
|
||||||
|
return std::nullopt;
|
||||||
|
}
|
||||||
|
if (!ListEntriesFilter(TitleType::Application, ContentRecordType::Meta, program_id).empty()) {
|
||||||
|
return std::nullopt;
|
||||||
|
}
|
||||||
|
if ((!ListEntriesFilter(TitleType::Application, ContentRecordType::Meta, application_id).empty() && HasEntry(program_id, ContentRecordType::Program))
|
||||||
|
|| (!ListEntriesFilter(TitleType::Update, ContentRecordType::Meta, GetUpdateTitleID(application_id)).empty() && HasEntry(GetUpdateTitleID(program_id), ContentRecordType::Program))) {
|
||||||
|
return application_id;
|
||||||
|
}
|
||||||
|
return std::nullopt;
|
||||||
|
}
|
||||||
|
|
||||||
PlaceholderCache::PlaceholderCache(VirtualDir dir_) : dir(std::move(dir_)) {}
|
PlaceholderCache::PlaceholderCache(VirtualDir dir_) : dir(std::move(dir_)) {}
|
||||||
|
|
||||||
bool PlaceholderCache::Create(const NcaID& id, u64 size) const {
|
bool PlaceholderCache::Create(const NcaID& id, u64 size) const {
|
||||||
|
|||||||
@@ -100,6 +100,8 @@ public:
|
|||||||
std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
|
std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
|
||||||
std::optional<u64> title_id = {}) const = 0;
|
std::optional<u64> title_id = {}) const = 0;
|
||||||
|
|
||||||
|
[[nodiscard]] std::optional<u64> GetParentApplicationId(u64 program_id) const;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
// A single instance of KeyManager to be used by GetEntry()
|
// A single instance of KeyManager to be used by GetEntry()
|
||||||
Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance();
|
Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance();
|
||||||
|
|||||||
@@ -1,3 +1,6 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
|||||||
@@ -109,8 +109,7 @@ VirtualFile RealVfsFilesystem::OpenFileFromEntry(std::string_view path_, std::op
|
|||||||
auto reference = std::make_unique<FileReference>();
|
auto reference = std::make_unique<FileReference>();
|
||||||
this->InsertReferenceIntoListLocked(*reference);
|
this->InsertReferenceIntoListLocked(*reference);
|
||||||
|
|
||||||
auto file = std::shared_ptr<RealVfsFile>(
|
auto file = std::make_shared<RealVfsFile>(*this, std::move(reference), path, perms, size, std::move(parent_path));
|
||||||
new RealVfsFile(*this, std::move(reference), path, perms, size, std::move(parent_path)));
|
|
||||||
cache[path] = file;
|
cache[path] = file;
|
||||||
|
|
||||||
return file;
|
return file;
|
||||||
@@ -177,7 +176,7 @@ bool RealVfsFilesystem::DeleteFile(std::string_view path_) {
|
|||||||
|
|
||||||
VirtualDir RealVfsFilesystem::OpenDirectory(std::string_view path_, OpenMode perms) {
|
VirtualDir RealVfsFilesystem::OpenDirectory(std::string_view path_, OpenMode perms) {
|
||||||
const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault);
|
const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault);
|
||||||
return std::shared_ptr<RealVfsDirectory>(new RealVfsDirectory(*this, path, perms));
|
return std::make_shared<RealVfsDirectory>(*this, path, perms);
|
||||||
}
|
}
|
||||||
|
|
||||||
VirtualDir RealVfsFilesystem::CreateDirectory(std::string_view path_, OpenMode perms) {
|
VirtualDir RealVfsFilesystem::CreateDirectory(std::string_view path_, OpenMode perms) {
|
||||||
@@ -185,7 +184,7 @@ VirtualDir RealVfsFilesystem::CreateDirectory(std::string_view path_, OpenMode p
|
|||||||
if (!FS::CreateDirs(path)) {
|
if (!FS::CreateDirs(path)) {
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
return std::shared_ptr<RealVfsDirectory>(new RealVfsDirectory(*this, path, perms));
|
return std::make_shared<RealVfsDirectory>(*this, path, perms);
|
||||||
}
|
}
|
||||||
|
|
||||||
VirtualDir RealVfsFilesystem::CopyDirectory(std::string_view old_path_,
|
VirtualDir RealVfsFilesystem::CopyDirectory(std::string_view old_path_,
|
||||||
|
|||||||
@@ -82,6 +82,9 @@ class RealVfsFile : public VfsFile {
|
|||||||
friend class RealVfsFilesystem;
|
friend class RealVfsFilesystem;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
RealVfsFile(RealVfsFilesystem& base, std::unique_ptr<FileReference> reference,
|
||||||
|
const std::string& path, OpenMode perms = OpenMode::Read,
|
||||||
|
std::optional<u64> size = {}, std::optional<std::string> parent_path = {});
|
||||||
~RealVfsFile() override;
|
~RealVfsFile() override;
|
||||||
|
|
||||||
std::string GetName() const override;
|
std::string GetName() const override;
|
||||||
@@ -95,9 +98,6 @@ public:
|
|||||||
bool Rename(std::string_view name) override;
|
bool Rename(std::string_view name) override;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
RealVfsFile(RealVfsFilesystem& base, std::unique_ptr<FileReference> reference,
|
|
||||||
const std::string& path, OpenMode perms = OpenMode::Read,
|
|
||||||
std::optional<u64> size = {}, std::optional<std::string> parent_path = {});
|
|
||||||
|
|
||||||
RealVfsFilesystem& base;
|
RealVfsFilesystem& base;
|
||||||
std::unique_ptr<FileReference> reference;
|
std::unique_ptr<FileReference> reference;
|
||||||
@@ -113,6 +113,8 @@ class RealVfsDirectory : public VfsDirectory {
|
|||||||
friend class RealVfsFilesystem;
|
friend class RealVfsFilesystem;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
RealVfsDirectory(RealVfsFilesystem& base, const std::string& path,
|
||||||
|
OpenMode perms = OpenMode::Read);
|
||||||
~RealVfsDirectory() override;
|
~RealVfsDirectory() override;
|
||||||
|
|
||||||
VirtualFile GetFileRelative(std::string_view relative_path) const override;
|
VirtualFile GetFileRelative(std::string_view relative_path) const override;
|
||||||
@@ -138,9 +140,6 @@ public:
|
|||||||
std::map<std::string, VfsEntryType, std::less<>> GetEntries() const override;
|
std::map<std::string, VfsEntryType, std::less<>> GetEntries() const override;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
RealVfsDirectory(RealVfsFilesystem& base, const std::string& path,
|
|
||||||
OpenMode perms = OpenMode::Read);
|
|
||||||
|
|
||||||
template <typename T, typename R>
|
template <typename T, typename R>
|
||||||
std::vector<std::shared_ptr<R>> IterateEntries() const;
|
std::vector<std::shared_ptr<R>> IterateEntries() const;
|
||||||
|
|
||||||
|
|||||||
@@ -72,11 +72,9 @@ void GlobalSchedulerContext::UnregisterDummyThreadForWakeup(KThread* thread) noe
|
|||||||
|
|
||||||
void GlobalSchedulerContext::WakeupWaitingDummyThreads(KernelCore& kernel) noexcept {
|
void GlobalSchedulerContext::WakeupWaitingDummyThreads(KernelCore& kernel) noexcept {
|
||||||
ASSERT(this->IsLocked());
|
ASSERT(this->IsLocked());
|
||||||
if (m_woken_dummy_threads.size() > 0) {
|
for (auto* thread : m_woken_dummy_threads)
|
||||||
for (auto* thread : m_woken_dummy_threads)
|
thread->DummyThreadEndWait(kernel);
|
||||||
thread->DummyThreadEndWait(kernel);
|
m_woken_dummy_threads.clear();
|
||||||
m_woken_dummy_threads.clear();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace Kernel
|
} // namespace Kernel
|
||||||
|
|||||||
@@ -59,7 +59,6 @@ Result TerminateChildren(KernelCore& kernel, KProcess* process, const KThread* t
|
|||||||
KThread* cur_child = nullptr;
|
KThread* cur_child = nullptr;
|
||||||
{
|
{
|
||||||
KScopedLightLock proc_lk(process->GetListLock());
|
KScopedLightLock proc_lk(process->GetListLock());
|
||||||
|
|
||||||
auto& thread_list = process->GetThreadList();
|
auto& thread_list = process->GetThreadList();
|
||||||
for (auto it = thread_list.begin(); it != thread_list.end(); ++it) {
|
for (auto it = thread_list.begin(); it != thread_list.end(); ++it) {
|
||||||
if (KThread* thread = std::addressof(*it); thread != thread_to_not_terminate) {
|
if (KThread* thread = std::addressof(*it); thread != thread_to_not_terminate) {
|
||||||
|
|||||||
@@ -1236,18 +1236,13 @@ namespace Kernel {
|
|||||||
KScopedSchedulerLock sl{kernel};
|
KScopedSchedulerLock sl{kernel};
|
||||||
|
|
||||||
// Determine if this is the first termination request.
|
// Determine if this is the first termination request.
|
||||||
const bool first_request = [&]() -> bool {
|
// Perform an atomic compare-and-swap from false to true.
|
||||||
// Perform an atomic compare-and-swap from false to true.
|
bool expected = false;
|
||||||
bool expected = false;
|
|
||||||
return m_termination_requested.compare_exchange_strong(expected, true);
|
|
||||||
}();
|
|
||||||
|
|
||||||
// If this is the first request, start termination procedure.
|
// If this is the first request, start termination procedure.
|
||||||
if (first_request) {
|
if (m_termination_requested.compare_exchange_strong(expected, true)) {
|
||||||
// If the thread is in initialized state, just change state to terminated.
|
// If the thread is in initialized state, just change state to terminated.
|
||||||
if (this->GetState() == ThreadState::Initialized) {
|
if (this->GetState() == ThreadState::Initialized) {
|
||||||
m_thread_state = ThreadState::Terminated;
|
return m_thread_state = ThreadState::Terminated;
|
||||||
return ThreadState::Terminated;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Register the terminating dpc.
|
// Register the terminating dpc.
|
||||||
@@ -1281,7 +1276,6 @@ namespace Kernel {
|
|||||||
m_wait_queue->CancelWait(kernel, this, ResultTerminationRequested, true);
|
m_wait_queue->CancelWait(kernel, this, ResultTerminationRequested, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return this->GetState();
|
return this->GetState();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -4,7 +4,9 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
#include <thread>
|
||||||
#include "common/assert.h"
|
#include "common/assert.h"
|
||||||
|
#include "common/thread.h"
|
||||||
#include "core/hle/kernel/k_process.h"
|
#include "core/hle/kernel/k_process.h"
|
||||||
#include "core/hle/kernel/k_thread.h"
|
#include "core/hle/kernel/k_thread.h"
|
||||||
#include "core/hle/kernel/k_worker_task.h"
|
#include "core/hle/kernel/k_worker_task.h"
|
||||||
@@ -26,7 +28,33 @@ void KWorkerTask::DoWorkerTask(KernelCore& kernel) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
KWorkerTaskManager::KWorkerTaskManager() : m_waiting_thread(1, "KWorkerTaskManager") {}
|
KWorkerTaskManager::KWorkerTaskManager(KernelCore& kernel) {
|
||||||
|
m_waiting_thread = std::jthread([&kernel, this](std::stop_token stop_token) {
|
||||||
|
Common::SetCurrentThreadName("KWorkerManager");
|
||||||
|
while (!stop_token.stop_requested()) {
|
||||||
|
KWorkerTask* t;
|
||||||
|
{
|
||||||
|
std::unique_lock lk{m_task_mutex};
|
||||||
|
m_task_cv.wait(lk, m_waiting_thread.get_stop_token(), [&]() {
|
||||||
|
return !m_task_queue.empty();
|
||||||
|
});
|
||||||
|
if (stop_token.stop_requested())
|
||||||
|
break;
|
||||||
|
t = m_task_queue.back();
|
||||||
|
m_task_queue.pop_back();
|
||||||
|
}
|
||||||
|
t->DoWorkerTask(kernel);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
KWorkerTaskManager::~KWorkerTaskManager() {
|
||||||
|
if (m_waiting_thread.joinable()) {
|
||||||
|
m_waiting_thread.request_stop();
|
||||||
|
m_task_cv.notify_one();
|
||||||
|
m_waiting_thread.join();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void KWorkerTaskManager::AddTask(KernelCore& kernel, WorkerType type, KWorkerTask* task) {
|
void KWorkerTaskManager::AddTask(KernelCore& kernel, WorkerType type, KWorkerTask* task) {
|
||||||
ASSERT(type <= WorkerType::Count);
|
ASSERT(type <= WorkerType::Count);
|
||||||
@@ -35,10 +63,11 @@ void KWorkerTaskManager::AddTask(KernelCore& kernel, WorkerType type, KWorkerTas
|
|||||||
|
|
||||||
void KWorkerTaskManager::AddTask(KernelCore& kernel, KWorkerTask* task) {
|
void KWorkerTaskManager::AddTask(KernelCore& kernel, KWorkerTask* task) {
|
||||||
KScopedSchedulerLock sl(kernel);
|
KScopedSchedulerLock sl(kernel);
|
||||||
m_waiting_thread.QueueWork([&kernel, task]() {
|
{
|
||||||
// Do the task.
|
std::scoped_lock lk{m_task_mutex};
|
||||||
task->DoWorkerTask(kernel);
|
m_task_queue.emplace_back(task);
|
||||||
});
|
}
|
||||||
|
m_task_cv.notify_one();
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace Kernel
|
} // namespace Kernel
|
||||||
|
|||||||
@@ -1,8 +1,13 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <condition_variable>
|
||||||
|
#include <thread>
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/thread_worker.h"
|
#include "common/thread_worker.h"
|
||||||
|
|
||||||
@@ -18,15 +23,17 @@ public:
|
|||||||
Count,
|
Count,
|
||||||
};
|
};
|
||||||
|
|
||||||
KWorkerTaskManager();
|
KWorkerTaskManager(KernelCore& kernel);
|
||||||
|
~KWorkerTaskManager();
|
||||||
|
|
||||||
static void AddTask(KernelCore& kernel, WorkerType type, KWorkerTask* task);
|
static void AddTask(KernelCore& kernel, WorkerType type, KWorkerTask* task);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void AddTask(KernelCore& kernel, KWorkerTask* task);
|
void AddTask(KernelCore& kernel, KWorkerTask* task);
|
||||||
|
std::jthread m_waiting_thread;
|
||||||
|
|
||||||
private:
|
std::mutex m_task_mutex;
|
||||||
Common::ThreadWorker m_waiting_thread;
|
std::condition_variable_any m_task_cv;
|
||||||
|
std::vector<KWorkerTask*> m_task_queue;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace Kernel
|
} // namespace Kernel
|
||||||
|
|||||||
@@ -80,7 +80,10 @@ struct KernelCore::Impl {
|
|||||||
// so it will be statically given a TLS slot anyways.
|
// so it will be statically given a TLS slot anyways.
|
||||||
static inline thread_local ThreadLocalData tls_data = {};
|
static inline thread_local ThreadLocalData tls_data = {};
|
||||||
|
|
||||||
explicit Impl(Core::System& system_, KernelCore& kernel_) : system{system_} {
|
explicit Impl(Core::System& system_, KernelCore& kernel_)
|
||||||
|
: worker_task_manager{kernel_}
|
||||||
|
, system{system_}
|
||||||
|
{
|
||||||
tls_data.lock = true;
|
tls_data.lock = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -967,12 +970,16 @@ Kernel::KHardwareTimer& KernelCore::HardwareTimer() {
|
|||||||
return *impl->hardware_timer;
|
return *impl->hardware_timer;
|
||||||
}
|
}
|
||||||
|
|
||||||
KAutoObjectWithListContainer& KernelCore::ObjectListContainer() {
|
KAutoObjectWithListContainer* KernelCore::ObjectListContainer() {
|
||||||
return *impl->global_object_list_container;
|
if (!impl->global_object_list_container)
|
||||||
|
return nullptr;
|
||||||
|
return std::addressof(*impl->global_object_list_container);
|
||||||
}
|
}
|
||||||
|
|
||||||
const KAutoObjectWithListContainer& KernelCore::ObjectListContainer() const {
|
const KAutoObjectWithListContainer* KernelCore::ObjectListContainer() const {
|
||||||
return *impl->global_object_list_container;
|
if (!impl->global_object_list_container)
|
||||||
|
return nullptr;
|
||||||
|
return std::addressof(*impl->global_object_list_container);
|
||||||
}
|
}
|
||||||
|
|
||||||
void KernelCore::PrepareReschedule(std::size_t id) {
|
void KernelCore::PrepareReschedule(std::size_t id) {
|
||||||
@@ -1001,16 +1008,10 @@ void KernelCore::UnregisterInUseObject(KAutoObject* object) {
|
|||||||
|
|
||||||
void KernelCore::RunServer(std::unique_ptr<Service::ServerManager>&& server_manager) {
|
void KernelCore::RunServer(std::unique_ptr<Service::ServerManager>&& server_manager) {
|
||||||
auto* manager = server_manager.get();
|
auto* manager = server_manager.get();
|
||||||
|
if (!impl->is_shutting_down) {
|
||||||
{
|
|
||||||
std::scoped_lock lk{impl->server_lock};
|
std::scoped_lock lk{impl->server_lock};
|
||||||
if (impl->is_shutting_down) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
impl->server_managers.emplace_back(std::move(server_manager));
|
impl->server_managers.emplace_back(std::move(server_manager));
|
||||||
}
|
}
|
||||||
|
|
||||||
manager->LoopProcess();
|
manager->LoopProcess();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1255,6 +1256,10 @@ void KernelCore::SuspendEmulation(bool suspended) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void KernelCore::ShutdownCores() {
|
void KernelCore::ShutdownCores() {
|
||||||
|
// Notify shutdown (pre-emptively)
|
||||||
|
for (auto& sm : impl->server_managers) {
|
||||||
|
sm->NotifyShutdown();
|
||||||
|
}
|
||||||
impl->TerminateAllProcesses();
|
impl->TerminateAllProcesses();
|
||||||
KScopedSchedulerLock lk{*this};
|
KScopedSchedulerLock lk{*this};
|
||||||
for (auto* thread : impl->shutdown_threads)
|
for (auto* thread : impl->shutdown_threads)
|
||||||
|
|||||||
@@ -175,9 +175,8 @@ public:
|
|||||||
/// Stops execution of 'id' core, in order to reschedule a new thread.
|
/// Stops execution of 'id' core, in order to reschedule a new thread.
|
||||||
void PrepareReschedule(std::size_t id);
|
void PrepareReschedule(std::size_t id);
|
||||||
|
|
||||||
KAutoObjectWithListContainer& ObjectListContainer();
|
KAutoObjectWithListContainer* ObjectListContainer();
|
||||||
|
const KAutoObjectWithListContainer* ObjectListContainer() const;
|
||||||
const KAutoObjectWithListContainer& ObjectListContainer() const;
|
|
||||||
|
|
||||||
/// Registers all kernel objects with the global emulation state, this is purely for tracking
|
/// Registers all kernel objects with the global emulation state, this is purely for tracking
|
||||||
/// leaks after emulation has been shutdown.
|
/// leaks after emulation has been shutdown.
|
||||||
|
|||||||
@@ -151,7 +151,8 @@ public:
|
|||||||
const bool is_initialized = this->IsInitialized();
|
const bool is_initialized = this->IsInitialized();
|
||||||
uintptr_t arg = 0;
|
uintptr_t arg = 0;
|
||||||
if (is_initialized) {
|
if (is_initialized) {
|
||||||
kernel.ObjectListContainer().Unregister(this);
|
if (auto const olc = kernel.ObjectListContainer(); olc)
|
||||||
|
olc->Unregister(this);
|
||||||
arg = this->GetPostDestroyArgument();
|
arg = this->GetPostDestroyArgument();
|
||||||
this->Finalize(kernel);
|
this->Finalize(kernel);
|
||||||
}
|
}
|
||||||
@@ -175,7 +176,7 @@ public:
|
|||||||
public:
|
public:
|
||||||
static void InitializeSlabHeap(KernelCore& kernel, void* memory, size_t memory_size) {
|
static void InitializeSlabHeap(KernelCore& kernel, void* memory, size_t memory_size) {
|
||||||
kernel.SlabHeap<Derived>().Initialize(memory, memory_size);
|
kernel.SlabHeap<Derived>().Initialize(memory, memory_size);
|
||||||
kernel.ObjectListContainer().Initialize();
|
kernel.ObjectListContainer()->Initialize();
|
||||||
}
|
}
|
||||||
|
|
||||||
static Derived* Create(KernelCore& kernel) {
|
static Derived* Create(KernelCore& kernel) {
|
||||||
@@ -186,7 +187,7 @@ public:
|
|||||||
}
|
}
|
||||||
|
|
||||||
static void Register(KernelCore& kernel, Derived* obj) {
|
static void Register(KernelCore& kernel, Derived* obj) {
|
||||||
return kernel.ObjectListContainer().Register(obj);
|
return kernel.ObjectListContainer()->Register(obj);
|
||||||
}
|
}
|
||||||
|
|
||||||
static size_t GetObjectSize(KernelCore& kernel) {
|
static size_t GetObjectSize(KernelCore& kernel) {
|
||||||
|
|||||||
@@ -1,3 +1,6 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -15,13 +18,9 @@ void LoopProcess(Core::System& system) {
|
|||||||
WindowSystem window_system(system);
|
WindowSystem window_system(system);
|
||||||
ButtonPoller button_poller(system, window_system);
|
ButtonPoller button_poller(system, window_system);
|
||||||
EventObserver event_observer(system, window_system);
|
EventObserver event_observer(system, window_system);
|
||||||
|
|
||||||
auto server_manager = std::make_unique<ServerManager>(system);
|
auto server_manager = std::make_unique<ServerManager>(system);
|
||||||
|
server_manager->RegisterNamedService("appletAE", std::make_shared<IAllSystemAppletProxiesService>(system, window_system));
|
||||||
server_manager->RegisterNamedService(
|
server_manager->RegisterNamedService("appletOE", std::make_shared<IApplicationProxyService>(system, window_system));
|
||||||
"appletAE", std::make_shared<IAllSystemAppletProxiesService>(system, window_system));
|
|
||||||
server_manager->RegisterNamedService(
|
|
||||||
"appletOE", std::make_shared<IApplicationProxyService>(system, window_system));
|
|
||||||
ServerManager::RunServer(std::move(server_manager));
|
ServerManager::RunServer(std::move(server_manager));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -26,24 +26,25 @@ EventObserver::EventObserver(Core::System& system, WindowSystem& window_system)
|
|||||||
m_window_system.SetEventObserver(this);
|
m_window_system.SetEventObserver(this);
|
||||||
m_wakeup_holder.SetUserData(static_cast<uintptr_t>(UserDataTag::WakeupEvent));
|
m_wakeup_holder.SetUserData(static_cast<uintptr_t>(UserDataTag::WakeupEvent));
|
||||||
m_wakeup_holder.LinkToMultiWait(std::addressof(m_multi_wait));
|
m_wakeup_holder.LinkToMultiWait(std::addressof(m_multi_wait));
|
||||||
m_thread = std::jthread([this](std::stop_token stop_token) {
|
system.Kernel().RunOnGuestCoreProcess("am:EventObserver", [this]() {
|
||||||
Common::SetCurrentThreadName("am:EventObserver");
|
auto const stop_token = m_stop_source.get_token();
|
||||||
while (!stop_token.stop_requested()) {
|
while (!stop_token.stop_requested()) {
|
||||||
auto* signaled_holder = this->WaitSignaled(stop_token);
|
auto* signaled_holder = this->WaitSignaled(stop_token);
|
||||||
if (!signaled_holder)
|
if (stop_token.stop_requested() || !signaled_holder)
|
||||||
break;
|
break;
|
||||||
this->Process(signaled_holder);
|
this->Process(signaled_holder);
|
||||||
}
|
}
|
||||||
|
m_process_cv.notify_one();
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
EventObserver::~EventObserver() {
|
EventObserver::~EventObserver() {
|
||||||
// Signal thread and wait for processing to finish.
|
// Signal thread and wait for processing to finish.
|
||||||
if (m_thread.joinable()) {
|
m_stop_source.request_stop();
|
||||||
// Signal thread and wait for processing to finish.
|
m_wakeup_event.Signal(m_system.Kernel());
|
||||||
m_thread.request_stop();
|
{
|
||||||
m_wakeup_event.Signal(m_system.Kernel());
|
std::unique_lock lk{m_process_mutex};
|
||||||
m_thread.join();
|
m_process_cv.wait(lk);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Free remaining owned sessions.
|
// Free remaining owned sessions.
|
||||||
|
|||||||
@@ -6,6 +6,8 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <condition_variable>
|
||||||
|
#include <stop_token>
|
||||||
#include "common/polyfill_thread.h"
|
#include "common/polyfill_thread.h"
|
||||||
#include "common/thread.h"
|
#include "common/thread.h"
|
||||||
#include "core/hle/service/kernel_helpers.h"
|
#include "core/hle/service/kernel_helpers.h"
|
||||||
@@ -62,7 +64,9 @@ private:
|
|||||||
MultiWait m_deferred_wait_list;
|
MultiWait m_deferred_wait_list;
|
||||||
|
|
||||||
// Processing thread.
|
// Processing thread.
|
||||||
std::jthread m_thread{};
|
std::stop_source m_stop_source{};
|
||||||
|
std::mutex m_process_mutex;
|
||||||
|
std::condition_variable m_process_cv{};
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace Service::AM
|
} // namespace Service::AM
|
||||||
|
|||||||
@@ -29,6 +29,7 @@
|
|||||||
#include "core/hle/service/am/frontend/applet_web_browser.h"
|
#include "core/hle/service/am/frontend/applet_web_browser.h"
|
||||||
#include "core/hle/service/am/frontend/applets.h"
|
#include "core/hle/service/am/frontend/applets.h"
|
||||||
#include "core/hle/service/am/service/storage.h"
|
#include "core/hle/service/am/service/storage.h"
|
||||||
|
#include "core/hle/service/am/window_system.h"
|
||||||
#include "core/hle/service/sm/sm.h"
|
#include "core/hle/service/sm/sm.h"
|
||||||
|
|
||||||
namespace Service::AM::Frontend {
|
namespace Service::AM::Frontend {
|
||||||
@@ -72,10 +73,16 @@ void FrontendApplet::PushInteractiveOutData(std::shared_ptr<IStorage> storage) {
|
|||||||
|
|
||||||
void FrontendApplet::Exit() {
|
void FrontendApplet::Exit() {
|
||||||
auto applet_ = applet.lock();
|
auto applet_ = applet.lock();
|
||||||
|
{
|
||||||
std::scoped_lock lk{applet_->lock};
|
std::scoped_lock lk{applet_->lock};
|
||||||
applet_->is_completed = true;
|
applet_->is_completed = true;
|
||||||
applet_->state_changed_event.Signal(system.Kernel());
|
applet_->state_changed_event.Signal(system.Kernel());
|
||||||
|
}
|
||||||
|
if (auto caller_applet = applet_->caller_applet.lock()) {
|
||||||
|
std::scoped_lock lk{caller_applet->lock};
|
||||||
|
std::erase(caller_applet->child_applets, applet_);
|
||||||
|
}
|
||||||
|
if (auto* window_system = system.GetAppletManager().GetWindowSystem()) window_system->RequestUpdate();
|
||||||
}
|
}
|
||||||
|
|
||||||
FrontendAppletSet::FrontendAppletSet() = default;
|
FrontendAppletSet::FrontendAppletSet() = default;
|
||||||
|
|||||||
@@ -92,6 +92,13 @@ public:
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void RequestFocusStateChangedNotification(Kernel::KernelCore& kernel) {
|
||||||
|
if (m_focus_state_changed_notification_enabled) {
|
||||||
|
m_has_focus_state_changed = true;
|
||||||
|
this->SignalSystemEventIfNeeded(kernel);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void OnOperationAndPerformanceModeChanged(Kernel::KernelCore& kernel);
|
void OnOperationAndPerformanceModeChanged(Kernel::KernelCore& kernel);
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|||||||
@@ -164,14 +164,14 @@ Result ILibraryAppletAccessor::PushInData(SharedPointer<IStorage> storage) {
|
|||||||
Result ILibraryAppletAccessor::PopOutData(Out<SharedPointer<IStorage>> out_storage) {
|
Result ILibraryAppletAccessor::PopOutData(Out<SharedPointer<IStorage>> out_storage) {
|
||||||
LOG_DEBUG(Service_AM, "called");
|
LOG_DEBUG(Service_AM, "called");
|
||||||
|
|
||||||
if (auto caller_applet = m_applet->caller_applet.lock(); caller_applet) {
|
|
||||||
caller_applet->lifecycle_manager.GetSystemEvent().Signal(system.Kernel());
|
|
||||||
caller_applet->lifecycle_manager.RequestResumeNotification();
|
|
||||||
caller_applet->lifecycle_manager.GetSystemEvent().Clear(system.Kernel());
|
|
||||||
caller_applet->lifecycle_manager.UpdateRequestedFocusState();
|
|
||||||
}
|
|
||||||
|
|
||||||
R_TRY(m_broker->GetOutData().Pop(system.Kernel(), out_storage.Get()));
|
R_TRY(m_broker->GetOutData().Pop(system.Kernel(), out_storage.Get()));
|
||||||
|
if (auto caller_applet = m_applet->caller_applet.lock(); caller_applet) {
|
||||||
|
std::scoped_lock lk{caller_applet->lock};
|
||||||
|
const bool focus_state_changed = caller_applet->lifecycle_manager.UpdateRequestedFocusState();
|
||||||
|
const bool is_front_app = m_applet->frontend && caller_applet->lifecycle_manager.IsApplication();
|
||||||
|
if (focus_state_changed) caller_applet->lifecycle_manager.SignalSystemEventIfNeeded(system.Kernel());
|
||||||
|
else if (is_front_app) caller_applet->lifecycle_manager.RequestFocusStateChangedNotification(system.Kernel());
|
||||||
|
}
|
||||||
|
|
||||||
if (m_applet->applet_id == AppletId::ProfileSelect && *out_storage) {
|
if (m_applet->applet_id == AppletId::ProfileSelect && *out_storage) {
|
||||||
auto impl = (*out_storage)->GetImpl();
|
auto impl = (*out_storage)->GetImpl();
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user