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Author SHA1 Message Date
lizzie cabccad296 2026-09-05 17:39:32
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-28 08:07:42 +00:00
7 changed files with 32 additions and 31 deletions
@@ -28,13 +28,13 @@ object NativeConfig {
* Reads values in the global config file and saves them.
*/
@Synchronized
external fun reloadGlobalConfig()
external fun reloadGlobalConfig(): Boolean
/**
* Saves global settings values in memory to disk.
*/
@Synchronized
external fun saveGlobalConfig()
external fun saveGlobalConfig(): Boolean
/**
* Creates per-game config for the specified parameters. Must be unloaded once per-game config
@@ -54,7 +54,7 @@ object NativeConfig {
* Saves per-game settings values in memory to disk.
*/
@Synchronized
external fun savePerGameConfig()
external fun savePerGameConfig(): Boolean
/**
* Destroys the stored per-game config object. This does not save the config.
+15 -9
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@@ -58,13 +58,18 @@ void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_unloadGlobalConfig(JNIEnv* env,
global_config.reset();
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_reloadGlobalConfig(JNIEnv* env, jobject obj) {
global_config->AndroidConfig::ReloadAllValues();
ResetFxChainToGlobal();
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_reloadGlobalConfig(JNIEnv* env, jobject obj) {
if (global_config) {
global_config->AndroidConfig::ReloadAllValues();
ResetFxChainToGlobal();
}
return global_config != nullptr;
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_saveGlobalConfig(JNIEnv* env, jobject obj) {
global_config->AndroidConfig::SaveAllValues();
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_saveGlobalConfig(JNIEnv* env, jobject obj) {
if (global_config)
global_config->AndroidConfig::SaveAllValues();
return global_config != nullptr;
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_initializePerGameConfig(JNIEnv* env, jobject obj,
@@ -77,13 +82,14 @@ void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_initializePerGameConfig(JNIEnv*
std::make_unique<AndroidConfig>(config_file_name, Config::ConfigType::PerGameConfig);
}
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_isPerGameConfigLoaded(JNIEnv* env,
jobject obj) {
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_isPerGameConfigLoaded(JNIEnv* env, jobject obj) {
return per_game_config != nullptr;
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_savePerGameConfig(JNIEnv* env, jobject obj) {
per_game_config->AndroidConfig::SaveAllValues();
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_savePerGameConfig(JNIEnv* env, jobject obj) {
if (per_game_config)
per_game_config->AndroidConfig::SaveAllValues();
return per_game_config != nullptr;
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_unloadPerGameConfig(JNIEnv* env, jobject obj) {
+6 -6
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@@ -430,8 +430,8 @@ private:
LOG_DEBUG(Service_NIFM, "(STUBBED) called");
const auto result = [this] {
const auto has_connection = Network::GetHostIPv4Address().has_value()
&& (Network::IsConnectedToAnyRoom() || !Settings::values.airplane_mode.GetValue());
const auto has_connection = Network::GetHostIPv4Address().has_value() &&
!Settings::values.airplane_mode.GetValue();
switch (state) {
case RequestState::NotSubmitted:
return has_connection ? ResultSuccess : ResultNetworkCommunicationDisabled;
@@ -925,10 +925,10 @@ void IGeneralService::SetWirelessCommunicationEnabled(HLERequestContext& ctx) {
}
void IGeneralService::IsWirelessCommunicationEnabled(HLERequestContext& ctx) {
bool const enabled = (!Settings::values.airplane_mode.GetValue() || Network::IsConnectedToAnyRoom());
const bool en = !Settings::values.airplane_mode.GetValue();
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push<u8>(enabled);
rb.Push<u8>(en);
}
void IGeneralService::GetInternetConnectionStatus(HLERequestContext& ctx) {
@@ -972,7 +972,7 @@ void IGeneralService::IsEthernetCommunicationEnabled(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
if (Network::GetHostIPv4Address().has_value() && (!Settings::values.airplane_mode.GetValue() || Network::IsConnectedToAnyRoom())) {
if (Network::GetHostIPv4Address().has_value() && !Settings::values.airplane_mode.GetValue()) {
rb.Push<u8>(1);
} else {
rb.Push<u8>(0);
@@ -984,7 +984,7 @@ void IGeneralService::IsAnyInternetRequestAccepted(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
if (Network::GetHostIPv4Address().has_value() && (!Settings::values.airplane_mode.GetValue() || Network::IsConnectedToAnyRoom())) {
if (Network::GetHostIPv4Address().has_value() && !Settings::values.airplane_mode.GetValue()) {
rb.Push<u8>(1);
} else {
rb.Push<u8>(0);
+7 -5
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@@ -547,19 +547,21 @@ std::pair<s32, Errno> BSD_USA::SocketImpl(Domain domain, Type type, Protocol pro
LOG_INFO(Service, "New socket fd={}", fd);
if (Network::IsConnectedToAnyRoom()) {
auto room_member = Network::GetRoomMember().lock();
if (room_member && room_member->IsConnected()) {
descriptor.socket = std::make_shared<Network::ProxySocket>();
} else {
descriptor.socket = std::make_shared<Network::Socket>();
if (Settings::values.airplane_mode.GetValue() && descriptor.is_connection_based) {
LOG_ERROR(Service, "Airplane mode is enabled, cannot create socket");
return {-1, Errno::NOTCONN};
}
}
descriptor.socket->Initialize(Translate(domain), Translate(type), Translate(protocol));
descriptor.is_connection_based = IsConnectionBased(type);
if (Settings::values.airplane_mode.GetValue() && descriptor.is_connection_based) {
LOG_ERROR(Service, "Airplane mode is enabled, cannot create socket");
return {-1, Errno::NOTCONN};
}
return {fd, Errno::SUCCESS};
}
+1 -1
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@@ -53,7 +53,7 @@ void RefreshFromHost() {
return;
}
st.wifi_enabled = (!Settings::values.airplane_mode.GetValue() || Network::IsConnectedToAnyRoom());
st.wifi_enabled = !Settings::values.airplane_mode.GetValue();
st.ethernet_enabled = sel->kind == HostAdapterKind::Ethernet;
st.connected = true;
-5
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@@ -32,11 +32,6 @@ std::weak_ptr<RoomMember> GetRoomMember() {
return g_room_member;
}
bool IsConnectedToAnyRoom() {
auto const room_member = GetRoomMember().lock();
return room_member && room_member->IsConnected();
}
void Shutdown() {
if (g_room_member) {
if (g_room_member->IsConnected())
-2
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@@ -20,8 +20,6 @@ std::weak_ptr<Room> GetRoom();
/// Returns a pointer to the room member handle
std::weak_ptr<RoomMember> GetRoomMember();
bool IsConnectedToAnyRoom();
/// Unregisters the network device, the room, and the room member and shut them down.
void Shutdown();