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Author SHA1 Message Date
lizzie caef97f84b 2026-09-16 01:15:21
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-16 01:15:21 +00:00
lizzie fd34024f0e [hle/ns] fix build error due to missing async_result.h (#4440)
We may have merged quite a bit too fast before letting CI finish.

Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4440
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-09-16 04:45:45 +02:00
lizzie d76f8f91c4 [hle] Fix nullptr on ListApplicationIcon (#4438)
Control could be null, handle such case

Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4438
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-09-16 04:00:59 +02:00
PavelBARABANOV a7061eb4c8 [ns] Rename i_async_result -> async_result (#4439)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4439
Reviewed-by: lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-09-16 03:46:44 +02:00
PavelBARABANOV fa4e7c6992 [vk_texture_cache] drop depth comparison sampler fallback (#4408)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

This fixes the flashlight in Alan Wake.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4408
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-09-16 01:42:37 +02:00
xbzk b77308ced6 [applet] ReconfigureControllers fallback unconditional disconnect fix (#4420)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

So, about Absolum's no overlay applet P2 issue:

The fallback controller applet ignored keep_controllers_connected, according comment: "This makes it easy to connect the desired controllers". Unfortunately it was not good enough. It disconnected every controller, then reconnected only the minimum player count. That disconnect interacts with some guests (absolum in this case) causing undesired behaviors.

The fix is entwined to original routine but it is a lot simple tho: preserves compatible connected controllers within the requested player range, while the existing routine configures only the remaining slots.

This may fix some games, and should not harm others. Let us give it a go.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4420
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-09-15 21:53:07 +02:00
9 changed files with 58 additions and 36 deletions
+5 -4
View File
@@ -24,7 +24,7 @@ std::string NativeErrorToString(int e) {
DWORD res = FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ALLOCATE_BUFFER |
FORMAT_MESSAGE_IGNORE_INSERTS,
nullptr, e, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
reinterpret_cast<LPSTR>(&err_str), 1, nullptr);
LPSTR(&err_str), 1, nullptr);
if (!res) {
return "(FormatMessageA failed to format error)";
}
@@ -32,9 +32,10 @@ std::string NativeErrorToString(int e) {
LocalFree(err_str);
return ret;
#else
char err_str[255];
#if defined(__ANDROID__) || \
(defined(__GLIBC__) && (_GNU_SOURCE || (_POSIX_C_SOURCE < 200112L && _XOPEN_SOURCE < 600)))
char err_str[256];
// See https://github.com/llvm/llvm-project/blob/c8fdb5f8b93c3e1da5e2ff3ba8b18627d6147b51/openmp/runtime/src/kmp_i18n.cpp#L711
// musl doesn't provide a macro gate but defines strerror_r() even if _GNU_SOURCE is defined
#if defined(__managarm__) || (defined(__GLIBC__) || defined(__BIONIC__)) || defined(_GNU_SOURCE)
// Thread safe (GNU-specific)
const char* str = strerror_r(e, err_str, sizeof(err_str));
return std::string(str);
+2 -2
View File
@@ -796,6 +796,8 @@ add_library(core STATIC
hle/service/ns/application_manager_interface.h
hle/service/ns/application_version_interface.cpp
hle/service/ns/application_version_interface.h
hle/service/ns/async_result.cpp
hle/service/ns/async_result.h
hle/service/ns/content_management_interface.cpp
hle/service/ns/content_management_interface.h
hle/service/ns/develop_interface.cpp
@@ -810,8 +812,6 @@ add_library(core STATIC
hle/service/ns/ecommerce_interface.h
hle/service/ns/factory_reset_interface.cpp
hle/service/ns/factory_reset_interface.h
hle/service/ns/i_async_result.cpp
hle/service/ns/i_async_result.h
hle/service/ns/language.cpp
hle/service/ns/language.h
hle/service/ns/ns.cpp
+25 -8
View File
@@ -12,6 +12,7 @@
#include "hid_core/frontend/emulated_controller.h"
#include "hid_core/hid_core.h"
#include "hid_core/hid_types.h"
#include <array>
namespace Core::Frontend {
@@ -29,23 +30,39 @@ void DefaultControllerApplet::ReconfigureControllers(ReconfigureCallback callbac
const std::size_t min_supported_players =
parameters.enable_single_mode ? 1 : parameters.min_players;
using Core::HID::NpadStyleIndex;
const std::size_t max_supported_players = parameters.enable_single_mode ? 1 : parameters.max_players;
std::size_t num_selected_players = 0;
std::array<bool, HID::HIDCore::available_controllers> keep_connected{};
// Disconnect Handheld first.
// reserve existing AND valid players before filling slots. include Handheld, but not other
for (std::size_t index = 0; index < hid_core.available_controllers - 1; ++index) {
const auto* controller = hid_core.GetEmulatedControllerByIndex(index);
if (!parameters.keep_controllers_connected || !controller->IsConnected() || num_selected_players >= max_supported_players) continue;
const auto style = controller->GetNpadStyleIndex();
keep_connected[index] =
(style == NpadStyleIndex::Fullkey && parameters.allow_pro_controller) ||
(style == NpadStyleIndex::JoyconDual && parameters.allow_dual_joycons) ||
(style == NpadStyleIndex::JoyconLeft && parameters.allow_left_joycon) ||
(style == NpadStyleIndex::JoyconRight && parameters.allow_right_joycon) ||
(style == NpadStyleIndex::Handheld && parameters.enable_single_mode && parameters.allow_handheld && !Settings::IsDockedMode()) ||
(style == NpadStyleIndex::GameCube && parameters.allow_gamecube_controller);
num_selected_players += keep_connected[index];
}
auto* handheld = hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
handheld->Disconnect();
if (!keep_connected[hid_core.available_controllers - 2]) handheld->Disconnect();
// Deduce the best configuration based on the input parameters.
for (std::size_t index = 0; index < hid_core.available_controllers - 2; ++index) {
auto* controller = hid_core.GetEmulatedControllerByIndex(index);
// First, disconnect all controllers regardless of the value of keep_controllers_connected.
// This makes it easy to connect the desired controllers.
if (keep_connected[index]) continue;
controller->Disconnect();
// Only connect the minimum number of required players.
if (index >= min_supported_players) {
continue;
}
// only add players still needed to reach the minimum
if (num_selected_players >= min_supported_players) continue;
++num_selected_players;
// Connect controllers based on the following priority list from highest to lowest priority:
// Pro Controller -> Dual Joycons -> Left Joycon/Right Joycon -> Handheld
@@ -7,7 +7,7 @@
#pragma once
#include "core/hle/service/cmif_types.h"
#include "core/hle/service/ns/i_async_result.h"
#include "core/hle/service/ns/async_result.h"
#include "core/hle/service/ns/language.h"
#include "core/hle/service/ns/ns_types.h"
#include "core/hle/service/os/event.h"
@@ -2,7 +2,7 @@
// SPDX-License-Identifier: GPL-3.0-or-later
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/ns/i_async_result.h"
#include "core/hle/service/ns/async_result.h"
#include <cstring>
@@ -32,4 +32,4 @@ Result IAsyncResult::Cancel() {
R_SUCCEED();
}
} // namespace Service::NS
} // namespace Service::NS
@@ -311,27 +311,30 @@ void IReadOnlyApplicationControlDataInterface::ListApplicationIcon(HLERequestCon
// u64 - app count
memory.WriteBlock(t_mem_address + out_length, &app_count, sizeof(u64));
out_length += sizeof(u64);
ASSERT(out_length <= t_mem->GetSize());
// [list of u64] - size of icons
for (size_t i = 0; i < app_count; ++i) {
const u64 app_id = app_ids_buffer[i];
const FileSys::PatchManager pm{app_id, system.GetFileSystemController(), system.GetContentProvider()};
const auto control = pm.GetControlMetadata();
u64 full_size = control.second->GetSize();
memory.WriteBlock(t_mem_address + out_length, &full_size, sizeof(u64));
if (const auto control = pm.GetControlMetadata(); control.second) {
u64 full_size = control.second->GetSize();
memory.WriteBlock(t_mem_address + out_length, &full_size, sizeof(u64));
}
out_length += sizeof(u64);
ASSERT(out_length <= t_mem->GetSize());
}
// [list of raw icon data]
std::vector<u8> full_icon_data;
for (size_t i = 0; i < app_count; ++i) {
const u64 app_id = app_ids_buffer[i];
const FileSys::PatchManager pm{app_id, system.GetFileSystemController(), system.GetContentProvider()};
const auto control = pm.GetControlMetadata();
auto const full_size = control.second->GetSize();
if (full_size > 0) {
full_icon_data.resize(full_size);
control.second->Read(full_icon_data.data(), full_size, 0);
memory.WriteBlock(t_mem_address + out_length, full_icon_data.data(), full_size);
out_length += full_size;
if (const auto control = pm.GetControlMetadata(); control.second) {
if (auto const full_size = control.second->GetSize(); full_size > 0) {
std::vector<u8> full_icon_data(full_size);
control.second->Read(full_icon_data.data(), full_size, 0);
memory.WriteBlock(t_mem_address + out_length, full_icon_data.data(), full_size);
out_length += full_size;
ASSERT(out_length <= t_mem->GetSize());
}
}
}
}
@@ -345,6 +348,12 @@ void IReadOnlyApplicationControlDataInterface::ListApplicationIcon(HLERequestCon
void IReadOnlyApplicationControlDataInterface::ListApplicationTitle(HLERequestContext& ctx) {
const auto app_ids_buffer = ctx.ReadBuffer();
const size_t app_count = app_ids_buffer.size() / sizeof(u64);
std::vector<u64> application_ids(app_count);
if (app_count > 0) {
std::memcpy(application_ids.data(), app_ids_buffer.data(), app_count * sizeof(u64));
}
auto t_mem_obj = ctx.GetObjectFromHandle<Kernel::KTransferMemory>(ctx.GetCopyHandle(0));
auto* t_mem = t_mem_obj.GetPointerUnsafe();
constexpr size_t title_entry_size = sizeof(FileSys::LanguageEntry);
@@ -354,8 +363,9 @@ void IReadOnlyApplicationControlDataInterface::ListApplicationTitle(HLERequestCo
auto& memory = system.ApplicationMemory();
const auto t_mem_address = t_mem->GetSourceAddress();
for (size_t i = 0; i < app_count; ++i) {
const u64 app_id = app_ids_buffer[i];
const FileSys::PatchManager pm{app_id, system.GetFileSystemController(), system.GetContentProvider()};
const u64 app_id = application_ids[i];
const FileSys::PatchManager pm{app_id, system.GetFileSystemController(),
system.GetContentProvider()};
const auto control = pm.GetControlMetadata();
FileSys::LanguageEntry entry{};
if (control.first != nullptr) {
@@ -2850,8 +2850,6 @@ Sampler::VariantKey Sampler::MakeKey(const ImageView& image_view, bool is_depth)
VariantKey key{};
key.reduce_anisotropy = has_added_anisotropy && !image_view.SupportsAnisotropy();
key.force_nearest = has_linear_filtering && IsPixelFormatInteger(image_view.format);
key.drop_depth_comparison =
is_depth && has_depth_comparison && !image_view.SupportsDepthComparison();
key.drop_reduction = has_minmax_reduction && !image_view.SupportsMinmaxFilter();
key.drop_custom_border = has_custom_border_colors && image_view.RequiresBorderColorFormat();
key.srgb_border = has_srgb_border_color && IsPixelFormatSRGB(image_view.format);
@@ -2929,9 +2927,6 @@ VkSampler Sampler::Emplace(VariantKey key) {
create_info.anisotropyEnable = static_cast<VkBool32>(default_anisotropy > 1.0f);
create_info.maxAnisotropy = default_anisotropy;
}
if (key.drop_depth_comparison) {
create_info.compareEnable = VK_FALSE;
}
if (!custom_border) {
create_info.borderColor = ConvertBorderColor(color);
}
@@ -536,7 +536,6 @@ private:
struct VariantKey {
bool reduce_anisotropy;
bool force_nearest;
bool drop_depth_comparison;
bool drop_reduction;
bool drop_custom_border;
bool srgb_border;