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42 Commits

Author SHA1 Message Date
CamilleLaVey ee833674fb Shader OpCapability fallback + fp16 ban adjustments 2026-07-02 19:37:50 -04:00
CamilleLaVey 538b535676 Quick review over workgroup changes 2026-07-02 18:03:41 -04:00
CamilleLaVey a67eaaaace Removal of unneeded depthFormats 2026-07-02 17:12:35 -04:00
CamilleLaVey 9b760e7c99 [TEST] Loggins for depth floats vs missing/ unsupported DepthBiasControl 2026-07-02 16:41:51 -04:00
CamilleLaVey 148586d2f6 [texture_cache, pipeline_cache] Maintenance for some clamps + promoting to general purpose 2026-07-02 14:09:58 -04:00
CamilleLaVey 1ba7705279 [vulkan] Relaxing Workgroup Memory Explicit Layout flags + INT64 Atomics 2026-07-02 13:37:17 -04:00
CamilleLaVey 84b78abe1c [qcom] Removal of SignedZeroInfNan feature bit from stock drivers 2026-07-02 12:55:04 -04:00
CamilleLaVey c717ad0f59 [vulkan, qcom] Extending handling of shader stages + handling of float controls 2026-07-02 05:32:16 -04:00
xbzk 54c3d10b86 [vk, renderdoc] (VUID-02997) avoid vk_image_view as VK_NULL_HANDLE when feature nullDescriptor is unavailable (#4056)
This minor change in src\video_core\renderer_vulkan\pipeline_helper.h allows renderdoc capture on mhr sunbreak.
Maybe it sanitizes some crashes on old vulkan GPUs.

Device log (nvidia kepler gpu vulkan 1.1.117):
[  17.605262] Render.Vulkan <Info> video_core\vulkan_common\vulkan_device.cpp:1041:GetSuitability: Device doesn't support feature nullDescriptor

VUID-VkWriteDescriptorSet-descriptorType-02997
For sampled/combined/storage image descriptors, Khronos says imageView must be valid or VK_NULL_HANDLE
(https://docs.vulkan.org/refpages/latest/refpages/source/VkPhysicalDeviceRobustness2FeaturesKHR.html)

but then it says: if nullDescriptor is not enabled, imageView must not be VK_NULL_HANDLE.
(https://docs.vulkan.org/spec/latest/chapters/descriptorsets.html)
nullDescriptor is exactly the feature that allows descriptors to be written with null handles.

The fix relies on conditionally replacing the null sampled view with Eden’s dummy null-image-view object (ImageView constructor checks HasNullDescriptor which checks features.robustness2.nullDescriptor. cheap checks, and only for null handles, so no notable cost).

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4056
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-07-02 03:23:08 +02:00
xbzk bdf60d79a0 [video_core] gate Mesa EXIT terminator detection behind non-proprietary driver (#4151)
FIXES A REGRESSION FROM 4012.

TryFindSize's Mesa fallback matched the unconditional @PT EXIT (0xE30000000007000F) that nv50_ir emits at program end.
That exact word is also emitted by NVN mid-program for unconditional early-outs, so on retail titles (e.g. Super Mario 3D World) the scan truncated at the first early EXIT and dropped the rest of the shader, making textures vanish.

Mesa's terminal EXIT and NVN's mid-program EXIT are bit-identical, so no mask can separate them. Gate the heuristic on !is_proprietary_driver:

NVN binaries (bindless cbuf slot 2) keep self-branch-only sizing, while nouveau/Mesa homebrew (single terminal EXIT, no self-branch trailer) still uses the EXIT terminator. nv50_ir emits exactly one EXIT (early returns lower to BRA-to-exit, discard to DISCARD), so a single terminal match is correct for that path.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4151
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-07-01 13:06:00 +02:00
lizzie 2068b5d452 [vk] Clamp dynamic descriptors based on device limits (#4115)
Should fix this specific crash
```
* thread #82, name = 'GPU', stop reason = Exception 0xc0000005 encountered at address 0x7ff7e5193e89: Access violation reading location 0x00000098
  * frame #0: 0x00007ff7e5193e89 eden.exe`std::unique_ptr<Vulkan::Scheduler::CommandChunk,std::default_delete<Vulkan::Scheduler::CommandChunk> >::operator->(this=<unavailable>) at memory:3453 [inlined]
    frame #1: 0x00007ff7e5193e81 eden.exe`void Vulkan::Scheduler::DispatchWork(this=0x0000000000000000) at vk_scheduler.cpp:146
    frame #2: 0x00007ff7e5193d8f eden.exe`void Vulkan::Scheduler::WaitWorker(this=<unavailable>) at vk_scheduler.cpp:133
    frame #3: 0x00007ff7e54f472e eden.exe`void Vulkan::UpdateDescriptorQueue::Acquire(this=0x0000026c77cfb4b8) at vk_update_descriptor.cpp:41
    frame #4: 0x00007ff7e5537a43 eden.exe`void Vulkan::ASTCDecoderPass::Assemble(this=0x0000026c794fba10, image=0x0000026cfb794850, map=0x00000025e28fcb30, swizzles=<unavailable>) at vk_compute_pass.cpp:603
    frame #5: 0x00007ff7e55043e1 eden.exe`void Vulkan::TextureCacheRuntime::AccelerateImageUpload(this=<unavailable>, image=0x0000026cfb794850, map=0x00000025e28fcb30, swizzles=size=10, z_start=0, z_count=0) at vk_texture_cache.cpp:2482
    frame #6: 0x00007ff7e5516592 eden.exe`void VideoCommon::TextureCache<struct Vulkan::TextureCacheParams>::UploadImageContents<struct Vulkan::StagingBufferRef>(this=<unavailable>, image=0x0000026cfb794850, staging=0x00000025e28fcb30) at texture_cache.h:1147
    frame #7: 0x00007ff7e551523d eden.exe`void VideoCommon::TextureCache<struct Vulkan::TextureCacheParams>::RefreshContents(this=0x0000026c794fd800, image=0x0000026cfb794850, image_id=(index = 3801072224)) at texture_cache.h:1133
    frame #8: 0x00007ff7e5517b50 eden.exe`struct Common::SlotId VideoCommon::TextureCache<struct Vulkan::TextureCacheParams>::JoinImages(this=0x0000026c794fd800, info=<unavailable>, gpu_addr=25374426112, cpu_addr=2254181376) at texture_cache.h:1644
    frame #9: 0x00007ff7e5516ff6 eden.exe`struct Common::SlotId VideoCommon::TextureCache<struct Vulkan::TextureCacheParams>::InsertImage(this=0x0000026c794fd800, info=0x00000025e28fd270, gpu_addr=25374426112, options=0x0) at texture_cache.h:1513
    frame #10: 0x00007ff7e5516a60 eden.exe`struct Common::SlotId VideoCommon::TextureCache<struct Vulkan::TextureCacheParams>::FindOrInsertImage(this=0x0000026c794fd800, info=0x00000025e28fd270, gpu_addr=25374426112, options=0x0) at texture_cache.h:1194
    frame #11: 0x00007ff7e5515a13 eden.exe`struct Common::SlotId VideoCommon::TextureCache<struct Vulkan::TextureCacheParams>::CreateImageView(this=0x0000026c794fd800, config=0x00000025e28fd370) at texture_cache.h:1173
    frame #12: 0x00007ff7e550cd64 eden.exe`struct Common::SlotId VideoCommon::TextureCache<struct Vulkan::TextureCacheParams>::VisitImageView(this=0x0000026c794fd800, index=4586, compute=<unavailable>) at texture_cache.h:554
    frame #13: 0x00007ff7e550d181 eden.exe`void VideoCommon::TextureCache<struct Vulkan::TextureCacheParams>::FillImageViews(this=0x0000026c794fd800, views=size=5, compute=<unavailable>, blacklist=<unavailable>) at texture_cache.h:227
    frame #14: 0x00007ff7e58896e4 eden.exe`Vulkan::GraphicsPipeline::ConfigureImpl<Vulkan::(anonymous namespace)::SimpleStorageSpec>(this=0x0000026f865c1a60, is_indexed=<unavailable>) at vk_graphics_pipeline.cpp:415
    frame #15: 0x00007ff7e5889479 eden.exe`<lambda_1>::operator(pl=<unavailable>, is_indexed=<unavailable>) at vk_graphics_pipeline.h:123 [inlined]
    frame #16: 0x00007ff7e5889474 eden.exe`<lambda_1>::__invoke(pl=<unavailable>, is_indexed=<unavailable>) at vk_graphics_pipeline.h:123
    frame #17: 0x00007ff7e519d2a8 eden.exe`Vulkan::GraphicsPipeline::Configure(this=0x0000026f865c1a60, is_indexed=<unavailable>) at vk_graphics_pipeline.h:105 [inlined]
    frame #18: 0x00007ff7e519d29d eden.exe`Vulkan::RasterizerVulkan::PrepareDraw<`lambda at D:\a\g\g\eden-source\src\video_core\renderer_vulkan\vk_rasterizer.cpp:256:29'>(this=0x0000026c764f9368, is_indexed=<unavailable>, draw_func=0x00000025e28fdb80) at vk_rasterizer.cpp:244
    frame #19: 0x00007ff7e519d1db eden.exe`void Vulkan::RasterizerVulkan::Draw(this=<unavailable>, is_indexed=<unavailable>, instance_count=<unavailable>) at vk_rasterizer.cpp:256
    frame #20: 0x00007ff7e50d9025 eden.exe`void Tegra::HLE_DrawIndexedIndirect::Fallback(this=0x0000026f2af85118, maxwell3d=0x0000026ccbf9eb00, parameters=size=6) at macro.cpp:178
    frame #21: 0x00007ff7e50d8f21 eden.exe`void Tegra::HLE_DrawIndexedIndirect::Execute(this=0x0000026f2af85118, maxwell3d=0x0000026ccbf9eb00, parameters=size=6) at macro.cpp:129
    frame #22: 0x00007ff7e50db607 eden.exe`Tegra::MacroEngine::Execute::<lambda_0>::operator(this=0x00000025e28fde70, acm= Active Type = Tegra::HLE_DrawIndexedIndirect ) at macro.cpp:1362
    frame #23: 0x00007ff7e50dada0 eden.exe`void Tegra::MacroEngine::Execute(this=0x0000026ccbfaa020, maxwell3d=0x0000026ccbf9eb00, method=418, parameters=<unavailable>) at macro.cpp:1392
    frame #24: 0x00007ff7e4ef062b eden.exe`void Tegra::Engines::Maxwell3D::CallMacroMethod(this=0x0000026ccbf9eb00, method=<unavailable>, parameters=<unavailable>) at maxwell_3d.cpp:390
    frame #25: 0x00007ff7e4ef04be eden.exe`void Tegra::Engines::Maxwell3D::ProcessMacro(this=0x0000026ccbf9eb00, method=<unavailable>, base_start=<unavailable>, amount=5, is_last_call=<unavailable>) at maxwell_3d.cpp:223
    frame #26: 0x00007ff7e4ef1673 eden.exe`void Tegra::Engines::Maxwell3D::CallMultiMethod(this=<unavailable>, method=<unavailable>, base_start=0x000001ea398e22f4, amount=<unavailable>, methods_pending=5) at maxwell_3d.cpp:419
    frame #27: 0x00007ff7e4ef535a eden.exe`void Tegra::DmaPusher::CallMultiMethod(this=<unavailable>, base_start=0x000001ea398e22f4, num_methods=<unavailable>) const at dma_pusher.cpp:201
    frame #28: 0x00007ff7e4ef5023 eden.exe`void Tegra::DmaPusher::ProcessCommands(this=0x0000026ccbfba698, commands=size=36) at dma_pusher.cpp:120
    frame #29: 0x00007ff7e4ef4ced eden.exe`bool Tegra::DmaPusher::Step(this=0x0000026ccbfba698) at dma_pusher.cpp:88
    frame #30: 0x00007ff7e4ef49f8 eden.exe`void Tegra::DmaPusher::DispatchCalls(this=0x0000026ccbfba698) at dma_pusher.cpp:40
    frame #31: 0x00007ff7e4ede797 eden.exe`void Tegra::Control::Scheduler::Push(this=<unavailable>, channel=-493895072, entries=0x00000025e28fe2e0) at scheduler.cpp:31
    frame #32: 0x00007ff7e4eedc7b eden.exe`VideoCommon::GPUThread::ThreadManager::StartThread::<lambda_0>::operator(this=<unavailable>, stop_token=stop_token @ 0x00000025e28ffb40) at gpu_thread.cpp:42 [inlined]
    frame #33: 0x00007ff7e4eedae8 eden.exe`std::invoke(_Obj=<unavailable>, _Arg1=0x0000026ccb3edef0) at type_traits:1680 [inlined]
    frame #34: 0x00007ff7e4eedac1 eden.exe`std::thread::_Invoke<std::tuple<`lambda at D:\a\g\g\eden-source\src\video_core\gpu_thread.cpp:29:27',std::stop_token>,0,1>(_RawVals=0x0000026ccb3edef0) at thread:60
    frame #35: 0x00007ff8e87a37b0 ucrtbase.dll`wcsrchr + 336
    ```

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Co-authored-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4115
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-06-30 04:33:30 +02:00
lizzie 1b482fa99b [hle] remove parent object reference data on Request/Response builders, pass by argument (#3774)
anyways this should remove a bunch of redundant code/stack usage for response builders (ahem, msvc)

SHOULD help games that use IPC heavily like PKZA and whatnot

biblical levels of performance greed

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3774
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
2026-06-29 08:11:12 +02:00
xbzk b6ee847947 [hle/am] make Service::Process move-only to fix #3908 KProcess use-after-free (#4137)
#3908 changed process_creation.*, CreateProcess/CreateApplicationProcess, to return std::optional<Process> instead of std::unique_ptr<Process>, so the AM sites now transfer a Process by value via make_unique<Service::Process>(*std::move(opt)).

The consequence: Process owns a refcounted KProcess* but its user-declared dtor suppressed the implicit move ctor, so that "move" silently shallow-copied and the temporary's dtor Close()/RemoveProcess()'d the shared handle -> use-after-free.

It's seems to be user end based, so whether it crashes may depend on machine, compiler, allocator reuse, refcount slack, and the AM event-observer thread race, idk. It reliably crashed my MSVC build at launching games (cstack: ProcessHolder -> MultiWait -> KSynchronizationObject::Wait -> null) multiple times.

Fix: give Process a move ctor that steals the handle (nulling the source so the moved-from dtor is a no-op) and delete copy/move-assign, making the optional<->unique_ptr transfer safe.

Bonus: explicited delete for the 3 kinds of assignment: copy ctor (the one used in eden), copy assign and move assign (currently unused) to force compile error if they ever come to use.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4137
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-06-29 02:39:11 +02:00
wildcard 6c16440996 [vulkan] Fix EDS 0-2 (#4117)
EDS3 states were dynamic just because the driver supports them. But in EDS0-EDS2, we does not actually emit the EDS3 dynamic commands for them. So the pipeline builder skipped baking some fixed graphics state into the Vulkan pipeline, but the runtime also did not set that state dynamically. That leaves wrong Vulkan state during rendering causing rendering glitches in XC2.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4117
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-06-28 15:07:54 +02:00
lizzie 09c583506b [tests] Require backing base pointer to be nonnull for HostMemory tests (#4138)
A basic requirement, probably more helpful than outright crashing in the middle of a test.

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4138
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-06-28 08:01:41 +02:00
lizzie 894add43f3 [vk] fix PR5R black screen on qcom driver (#4120)
Different approach proposed by gido.

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4120
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-06-28 04:29:28 +02:00
Lizzie d142b5dd6a [android] Add Enable GPU Buffer Readback option to Android (#4132)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4132
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-06-28 03:37:23 +02:00
maufeat 0c2894eabf [hle] add: (re)winding application and revert option<Process> back to unique_ptr (#4134)
This add winding application function. Test this by opening qlaunch -> top left Profile -> edit profile picture -> go back (do not save if you are on fw21+, it corrupts the image)
And reverts in #3908 added `optional<Process>` to `unique_ptr<Process>`

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4134
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-06-27 16:47:46 +02:00
lizzie d8a8169eb2 [hle/bsd] do not use rust-result wannabe Expected in functions (#4075)
rust has Result<T,E> but we don't really need that in c++, also the header just sucks, objectively

Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4075
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-06-27 08:50:24 +02:00
lizzie 81c6e56713 [core/am] ban y2k domain to make Civ7 boot web-appletless (#3868)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3868
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-06-27 08:46:18 +02:00
MaranBr b4b41ee62c [buffer_cache] Add option to control GPU buffer readback (#4126)
Added an option to control the GPU buffer readback, as it causes issues if the hardware cannot keep up with the additional workload.

Some games require this to render certain effects properly.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4126
2026-06-27 08:38:04 +02:00
simply0001 0d6a2158f0 [maxwell_3d] append inline index draw streams in bulk (#4083)
Inline index draws arrive as a batch but were processed one word at a time, so each index ran through the full per-method path and got appended a byte at a time.
Handle the whole batch in one pass instead, updating state once and appending all the indices together. Replay shadow control still goes word by word since it has to reload each one.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4083
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-06-27 02:52:59 +02:00
xbzk 09b6b3b71e xbzk/gpu-logging_qt-controls_android-fix (#4018)
5af7771f83-Bugfix: Made gpu_log_level global-only (was per-game switchable). Fixed Android non-determinism where a per-game profile silently overrode the global to Off and trapped GPULogger::Initialize() in a dead state, making shader dumps fail invisibly. Android per-game UI now hides the whole GPU logging block; Qt UI is untouched (global-only anyway).

bf4aabe8ab-Refactor/Cleanup: Removed gpu_logging_enabled master toggle as redundant with gpu_log_level == Off. Introduced GPU::Logging::IsActive() helper, replaced 14 call sites across vk_*.cpp. Refactored LogShaderCompilation() to be text-only and extracted SPIR-V dumping into a standalone GPU::Logging::DumpSpirvShader() free function. No singleton dependency, gated only by gpu_log_shader_dumps. Now gpu_log_level and gpu_log_shader_dumps are fully orthogonal. Cleaned up Android (BooleanSetting, SettingsItem, presenter, 7 locale string files).

865a1c5027-Refactor: Renamed dump_shaders → dump_guest_shaders to disambiguate from gpu_log_shader_dumps. Updated Qt label to "Dump Guest (Maxwell) Shaders" and rewrote the tooltip to mention .ash, the DumpDir/shaders/ location, and nvdisasm.

7cab456fdf-Feature: Added Qt UI control for GPU log level in the Logging session. Added gpu_log_shader_dumps checkbox to the Graphics column right below dump_guest_shaders.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4018
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-06-27 02:52:13 +02:00
simply0001 629ebf1bde [video_core/maxwell3d] compute macro param address on demand (#4067)
GetMacroAddress only reads a couple of indices per macro, but ProcessMacro was
then building a full std::vector GPUVAddr> with one push_back per parameter word
every submission. macro_segments already holds base, count per chunk, so
GetMacroAddress can just walk it instead, drops the per-word loop, a
.clear(), and a vector member.

Also makes it so it returns on the first match in the macro dispatch instead of running every
std::get_if check.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4067
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-06-26 04:15:31 +02:00
crueter c993bc01a4 [cmake] Update CPMUtil (#4123)
Notable changes

- Single cpmfile
- version/min_version/git_version have been fixed and replaced with
  version and min_version
- Docs rewrite
- Legacy options are gone
- Fixed update/version commands
- Added patch creation functionality

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4123
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-06-26 02:22:04 +02:00
lizzie 6bdb03d8ac [common/virtual_buffer] Fix Windows on Snapdragon 7C realizing virtual pages before they're needed (#4128)
This should fix Windows devices with low RAM like 4GB, or anything lower than 8GB.

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4128
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-06-25 00:11:36 +02:00
Eden CI 599ab16288 [dist, android] Update translations from Transifex for Jun 23 (#4121)
Automatic translation update for Jun 23

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4121
2026-06-24 01:43:13 +02:00
Eden CI 30a42c5a6a [dist, android] Update translations from Transifex for Jun 20 (#4114)
Automatic translation update for Jun 20

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4114
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-06-23 10:48:02 +02:00
lizzie 3aa0d46259 [video_core, hle] remove redundant parent references in system structs (#3908)
reworked a bit to remove references of parent objects and instead pass as arguments to methods to prevent useless reloads

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: maufeat <sahyno1996@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3908
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-06-23 06:31:25 +02:00
lizzie f8facda35f [vk] Prevent OOM due to increased staging buffer on *nix (#4116)
*nix drivers for NVIDIA doesn't seem to like the increased size.
Windows is fine with it however.

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4116
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-06-23 01:48:11 +02:00
crueter 39be450fa3 [desktop] Add basic carousel view (#4112)
Adds a basic carousel view, or essentially a horizontal list a la Android/Qt Quick.

Lacks a lot of niceties like autoscroll, smooth shifts, etc. Will work on those later

Also fixed a bug introduced recently that capped game icon size to 8 at the low end, breaking the None option

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4112
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
2026-06-22 21:04:47 +02:00
MaranBr 68aaea6085 [buffer_cache] Refactor buffer synchronization to use bounding-box download region (#4094)
Implement bounding-box buffer synchronization to minimize downloads and preserve GPU-modified regions during uploads.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4094
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
2026-06-22 17:05:59 +02:00
MaranBr ba608d2b57 [video_core] Add in-flight flush throttling to prevent CPU/GPU desync (#4085)
Prevent the CPU from getting too far ahead of the GPU by limiting pending flushes.

This fixes graphical issues in games that rely on better CPU and GPU synchronization in the Scheduler, such as the flickering bug inside shrines in The Legend of Zelda: Tears of the Kingdom.

This is enabled when the GPU is in Accurate mode.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4085
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
2026-06-22 17:05:18 +02:00
MaranBr c22f57bc4e [video_core] Improve StagingBufferPool stream allocation (#4101)
This fixes (I really hope so) the random graphical corruption issue that can occur in Mario Kart 8 Deluxe and possibly other games as well.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4101
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
2026-06-22 17:04:52 +02:00
Eden CI 7b97ec4594 [dist, android] Update translations from Transifex for Jun 16 (#4102)
Automatic translation update for Jun 16

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4102
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-06-20 02:16:46 +02:00
crueter e63b248e54 [ci] Fix update-deps workflow (again) (#4110)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4110
2026-06-20 00:58:02 +02:00
lizzie 97a8470b12 [android] fix 'clear per game shader cache' not accounting for new cache (#4109)
fixes android which I didn't account for initially
oops!

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4109
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-06-19 23:42:16 +02:00
crueter 102d254530 [desktop] Clean up game list code, fix external watcher crash, and fix macOS flickering (#4106)
- Remove unnecessary icon update code (the UI reloads this stuff anyways); test on Windows please
- Cleaned up a bunch of duplicated/unused code within the game list
- Fix the game list constantly reloading on macOS
  * When you reconstruct the entire directory list on the watcher the directoryChanged signal fires on macOS--seems like a behavioral change that occurred somewhere in the 6.8 release cycle--and it would enter an infinite loop very quickly
  * To fix this, only the differences between the current and old watch list are accounted for on both ends.
  * Since this bug is now fixed, macOS uses Qt 6.11.1 now. Should theoretically improve our situation.
- Fix the external content watcher crashing; the worker would attempt to read files that didn't exist without any bounds since its cache was still pointing to that file.

This supersedes and replaces #4099.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4106
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-06-19 22:55:29 +02:00
crueter 7c0e993b5b [*] Fix compilation on fmt 12.2.0 (#4107)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4107
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-06-19 22:50:46 +02:00
BoiledElectricity ce14fc91fb [game_list] fix crash and flashing from the directory watcher (#4099)
So the game list watcher could rebuild the content providers
(CreateFactories) while the populate worker was still scanning them, and
the worker would walk a torn-down RegisteredCache and segfault in
OpenFileOrDirectoryConcat. Fixed by stopping and joining the worker
before rebuilding.

On macOS the watcher also re-armed itself every populate. Re-adding the
same paths makes QFileSystemWatcher re-emit directoryChanged (the
FSEvent comes in async, so the blockSignals guard misses it), so it just
kept refreshing and the list flashed forever. Now it only re-arms when
the watched dirs actually changed.

Also null-guarded OpenFileOrDirectoryConcat so a torn-down cache cant
null-deref there.

Related: https://github.com/eden-emulator/Issue-Reports/issues/336
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4099
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-06-16 16:20:02 +02:00
omardotdev c27266c4cd [qt] fix configure_debug; use a better method of getting multiple setting values (#4092)
uses `QString::number(Settings::values.serial_battery.GetValue())` instead of `QString::fromStdString(std::to_string(Settings::values.serial_battery.GetValue())));` on two different setting options

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4092
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
2026-06-16 16:16:12 +02:00
crueter 02eaf3c5a7 [cmake, docs] Reorganize CMakeModules directory and add GentooCross toolchain (#4088)
Lightly inspired by my earlier toolchain and writeup from the PowerPC
PR.

Closes #3793

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4088
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-06-16 16:15:49 +02:00
498 changed files with 23692 additions and 23084 deletions
+1 -1
View File
@@ -52,7 +52,7 @@ jobs:
}
EOF
curl -X 'POST' \
curl -XPOST \
'https://git.eden-emu.dev/api/v1/repos/eden-emu/eden/pulls' \
-H 'accept: application/json' \
-H 'Authorization: Bearer ${{ secrets.CI_FJ_TOKEN }}' \
+8 -5
View File
@@ -1,4 +1,4 @@
name: update-deps
name: Update Dependencies
on:
# saturday at noon
@@ -7,7 +7,7 @@ on:
workflow_dispatch:
jobs:
tx-update:
update-deps:
runs-on: source
steps:
- uses: actions/checkout@v4
@@ -24,18 +24,21 @@ jobs:
git remote set-url origin ci:eden-emu/eden.git
DATE=$(date +"%b %d")
TIMESTAMP=$(date +"%s")
echo "DATE=$DATE" >> "$GITHUB_ENV"
echo "TIMESTAMP=$TIMESTAMP" >> "$GITHUB_ENV"
git switch -c update-deps-$DATE
git switch -c update-deps-$TIMESTAMP
tools/cpmutil.sh package update -ac
git push
- name: Create PR
run: |
set -x
TITLE="[externals] Dependency update for $DATE"
BODY="$(git show -s --format='%b')"
BASE=master
HEAD=update-deps-$DATE
HEAD=update-deps-$TIMESTAMP
cat << EOF > data.json
{
@@ -46,7 +49,7 @@ jobs:
}
EOF
curl -X 'POST' \
curl -XPOST \
'https://git.eden-emu.dev/api/v1/repos/eden-emu/eden/pulls' \
-H 'accept: application/json' \
-H 'Authorization: Bearer ${{ secrets.CI_FJ_TOKEN }}' \
-1
View File
@@ -7,7 +7,6 @@
# Build directory
/[Bb]uild*/
doc-build/
out/
AppDir/
uruntime
+3 -6
View File
@@ -6,6 +6,7 @@ cmake_minimum_required(VERSION 3.31)
project(yuzu)
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules/find")
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules")
set(CPM_SOURCE_CACHE ${CMAKE_SOURCE_DIR}/.cache/cpm)
@@ -62,6 +63,7 @@ if (YUZU_STATIC_ROOM)
set(Boost_USE_STATIC_LIBS ON)
set(CMAKE_FIND_LIBRARY_SUFFIXES ".a")
set(OPENSSL_USE_STATIC_LIBS ON)
set(OpenSSL_FORCE_SYSTEM ON)
set(zstd_FORCE_BUNDLED ON)
set(fmt_FORCE_BUNDLED ON)
@@ -588,12 +590,7 @@ endif()
# Qt stuff
if (ENABLE_QT)
if (YUZU_USE_BUNDLED_QT)
# Qt 6.8+ is broken on macOS (??)
if (APPLE)
AddQt(Eden-CI/Qt 6.7.3)
else()
AddQt(Eden-CI/Qt 6.11.1)
endif()
AddQt(Eden-CI/Qt 6.11.1)
else()
message(STATUS "Using system Qt")
if (NOT Qt6_DIR)
+219 -222
View File
@@ -1,7 +1,7 @@
# SPDX-FileCopyrightText: Copyright 2026 crueter
# SPDX-License-Identifier: LGPL-3.0-or-later
set(CPM_SOURCE_CACHE "${PROJECT_SOURCE_DIR}/.cache/cpm" CACHE STRING "" FORCE)
cmake_minimum_required(VERSION 3.31)
if(MSVC OR ANDROID OR IOS)
set(BUNDLED_DEFAULT ON)
@@ -9,15 +9,40 @@ else()
set(BUNDLED_DEFAULT OFF)
endif()
set(CPM_SOURCE_CACHE "${PROJECT_SOURCE_DIR}/.cache/cpm" CACHE STRING "" FORCE)
option(CPMUTIL_FORCE_BUNDLED
"Force bundled packages for all CPM depdendencies" ${BUNDLED_DEFAULT})
option(CPMUTIL_FORCE_SYSTEM
"Force system packages for all CPM dependencies (NOT RECOMMENDED)" OFF)
"Force system packages for all CPM dependencies" OFF)
set(CPMUTIL_PATCH_DIR "${PROJECT_SOURCE_DIR}/.patch" CACHE STRING
"Directory containing patches for packages")
cmake_minimum_required(VERSION 3.22)
include(CPM)
# Rudimentary target architecture detection
if (NOT DEFINED ARCHITECTURE)
string(TOLOWER ${CMAKE_SYSTEM_PROCESSOR} processor)
if (processor MATCHES "x86|amd64")
set(CPMUTIL_AMD64 ON)
elseif(processor MATCHES "^aarch64|^arm64|^armv8\.*")
set(CPMUTIL_ARM64 ON)
elseif(processor MATCHES "riscv")
set(CPMUTIL_RISCV64 ON)
endif()
else()
# This block exists for compatibility with my own DetectArchitecture.cmake.
if (ARCHITECTURE_x86_64)
set(CPMUTIL_AMD64 ON)
elseif(ARCHITECTURE_arm64)
set(CPMUTIL_ARM64 ON)
elseif(ARCHITECTURE_riscv64)
set(CPMUTIL_RISCV64 ON)
endif()
endif()
# cpmfile parsing
set(CPMUTIL_JSON_FILE "${CMAKE_CURRENT_SOURCE_DIR}/cpmfile.json")
@@ -70,7 +95,6 @@ function(get_json_element object out member default)
if(out_type STREQUAL "ARRAY")
string(JSON _len LENGTH "${object}" ${member})
# array_to_list("${outvar}" ${_len} outvar)
set("${out}_LENGTH" "${_len}" PARENT_SCOPE)
endif()
@@ -128,7 +152,8 @@ function(AddDependentPackages)
message(FATAL_ERROR "Partial dependency installation detected "
"for the following packages:\n${package_names}\n"
"You can solve this in one of two ways:\n"
"1. Install the following packages to your system if available:"
"1. Install or upgrade the following packages "
"to your system if available:"
"\n\t${bundled_names}\n"
"2. Set the following variables to ON:"
"\n\t${system_names}\n"
@@ -147,11 +172,12 @@ macro(parse_object object)
get_json_element("${object}" repo repo "")
get_json_element("${object}" ci ci OFF)
get_json_element("${object}" version version "")
get_json_element("${object}" min_version min_version "")
get_json_element("${object}" git_host git_host "github.com")
if(ci)
get_json_element("${object}" name name "${JSON_NAME}")
get_json_element("${object}" extension extension "tar.zst")
get_json_element("${object}" min_version min_version "")
get_json_element("${object}" raw_disabled disabled_platforms "")
if(raw_disabled)
@@ -162,14 +188,10 @@ macro(parse_object object)
endif()
else()
get_json_element("${object}" hash hash "")
get_json_element("${object}" hash_suffix hash_suffix "")
get_json_element("${object}" sha sha "")
get_json_element("${object}" url url "")
get_json_element("${object}" key key "")
get_json_element("${object}" tag tag "")
get_json_element("${object}" artifact artifact "")
get_json_element("${object}" git_version git_version "")
get_json_element("${object}" git_host git_host "")
get_json_element("${object}" source_subdir source_subdir "")
get_json_element("${object}" bundled bundled "unset")
get_json_element("${object}" find_args find_args "")
@@ -177,23 +199,17 @@ macro(parse_object object)
# okay here comes the fun part: REPLACEMENTS!
# first: tag gets %VERSION% replaced if applicable,
# with either git_version (preferred) or version
# with version
# second: artifact gets %VERSION% and %TAG% replaced
# accordingly (same rules for VERSION)
if(git_version)
set(version_replace ${git_version})
else()
set(version_replace ${version})
endif()
# TODO(crueter): fmt module for cmake
if(tag)
string(REPLACE "%VERSION%" "${version_replace}" tag ${tag})
string(REPLACE "%VERSION%" "${version}" tag ${tag})
endif()
if(artifact)
string(REPLACE "%VERSION%" "${version_replace}"
string(REPLACE "%VERSION%" "${version}"
artifact ${artifact})
string(REPLACE "%TAG%" "${tag}" artifact ${artifact})
endif()
@@ -206,7 +222,7 @@ macro(parse_object object)
string(JSON _patch GET "${raw_patches}" "${IDX}")
set(full_patch
"${PROJECT_SOURCE_DIR}/.patch/${JSON_NAME}/${_patch}")
"${CPMUTIL_PATCH_DIR}/${JSON_NAME}/${_patch}")
if(NOT EXISTS ${full_patch})
cpm_utils_message(FATAL_ERROR ${JSON_NAME}
"specifies patch ${full_patch} which does not exist")
@@ -241,15 +257,16 @@ function(AddJsonPackage)
# these are overrides that can be generated at runtime,
# so can be defined separately from the json
DOWNLOAD_ONLY
BUNDLED_PACKAGE
FORCE_BUNDLED_PACKAGE)
set(multiValueArgs OPTIONS)
set(options MODULE)
set(optionArgs MODULE_PATH DOWNLOAD_ONLY)
cmake_parse_arguments(JSON "${options}" "${oneValueArgs}" "${multiValueArgs}"
cmake_parse_arguments(JSON
"${optionArgs}"
"${oneValueArgs}"
"${multiValueArgs}"
"${ARGN}")
list(LENGTH ARGN argnLength)
@@ -260,8 +277,8 @@ function(AddJsonPackage)
endif()
if(NOT DEFINED CPMFILE_CONTENT)
cpm_utils_message(WARNING ${name}
"No cpmfile, AddJsonPackage is a no-op")
cpm_utils_message(FATAL_ERROR ${name}
"No cpmfile present")
return()
endif()
@@ -278,19 +295,26 @@ function(AddJsonPackage)
parse_object(${object})
if(ci)
if (JSON_MODULE)
set(EXTRA_ARGS MODULE)
endif()
if (JSON_MODULE_PATH)
list(APPEND EXTRA_ARGS MODULE_PATH)
endif()
if (JSON_DOWNLOAD_ONLY)
list(APPEND EXTRA_ARGS DOWNLOAD_ONLY)
endif()
if(ci)
AddCIPackage(
VERSION ${version}
NAME ${name}
REPO ${repo}
PACKAGE ${package}
EXTENSION ${extension}
MIN_VERSION ${min_version}
DISABLED_PLATFORMS ${disabled_platforms}
VERSION "${version}"
NAME "${name}"
REPO "${repo}"
PACKAGE "${package}"
EXTENSION "${extension}"
MIN_VERSION "${min_version}"
DISABLED_PLATFORMS "${disabled_platforms}"
GIT_HOST "${git_host}"
${EXTRA_ARGS})
else()
if (NOT DEFINED JSON_FORCE_BUNDLED_PACKAGE)
@@ -300,12 +324,11 @@ function(AddJsonPackage)
AddPackage(
NAME "${package}"
VERSION "${version}"
MIN_VERSION "${min_version}"
URL "${url}"
HASH "${hash}"
HASH_SUFFIX "${hash_suffix}"
SHA "${sha}"
REPO "${repo}"
KEY "${key}"
PATCHES "${patches}"
OPTIONS "${options}"
FIND_PACKAGE_ARGUMENTS "${find_args}"
@@ -313,68 +336,53 @@ function(AddJsonPackage)
FORCE_BUNDLED_PACKAGE "${JSON_FORCE_BUNDLED_PACKAGE}"
SOURCE_SUBDIR "${source_subdir}"
GIT_VERSION ${git_version}
GIT_HOST ${git_host}
GIT_HOST "${git_host}"
ARTIFACT ${artifact}
TAG ${tag})
ARTIFACT "${artifact}"
TAG "${tag}"
${EXTRA_ARGS})
endif()
# pass stuff to parent scope
Propagate(${package}_ADDED)
Propagate(${package}_SOURCE_DIR)
Propagate(${package}_BINARY_DIR)
Propagate(CMAKE_PREFIX_PATH)
endfunction()
function(AddPackage)
cpm_set_policies()
set(EXTRA_ARGS "")
# TODO(crueter): git clone?
#[[
URL configurations, descending order of precedence:
- URL [+ GIT_URL] -> bare URL fetch
- REPO + TAG + ARTIFACT -> github release artifact
- REPO + TAG -> github release archive
- REPO + SHA -> github commit archive
- REPO + BRANCH -> github branch
Hash configurations, descending order of precedence:
- HASH -> bare sha512sum
- HASH_SUFFIX -> hash grabbed from the URL + this suffix
- HASH_URL -> hash grabbed from a URL
* technically this is unsafe since a hacker can attack that url
NOTE: hash algo defaults to sha512
#]]
set(oneValueArgs
NAME
VERSION
GIT_VERSION
MIN_VERSION
GIT_HOST
REPO
TAG
ARTIFACT
SHA
BRANCH
HASH
HASH_SUFFIX
HASH_URL
HASH_ALGO
URL
GIT_URL
KEY
SOURCE_SUBDIR
BUNDLED_PACKAGE
FORCE_BUNDLED_PACKAGE
FIND_PACKAGE_ARGUMENTS)
set(multiValueArgs OPTIONS PATCHES)
cmake_parse_arguments(PKG_ARGS "" "${oneValueArgs}" "${multiValueArgs}"
set(optionArgs MODULE_PATH DOWNLOAD_ONLY)
cmake_parse_arguments(PKG_ARGS
"${optionArgs}"
"${oneValueArgs}"
"${multiValueArgs}"
"${ARGN}")
if(NOT DEFINED PKG_ARGS_NAME)
@@ -393,6 +401,7 @@ function(AddPackage)
set(CPM_${PKG_ARGS_NAME}_SOURCE ${${PKG_ARGS_NAME}_CUSTOM_DIR})
endif()
# TODO: See if this can be delegated to subshells
if(NOT DEFINED PKG_ARGS_GIT_HOST)
set(git_host github.com)
else()
@@ -401,42 +410,22 @@ function(AddPackage)
if(DEFINED PKG_ARGS_URL)
set(pkg_url ${PKG_ARGS_URL})
if(DEFINED PKG_ARGS_REPO)
set(pkg_git_url https://${git_host}/${PKG_ARGS_REPO})
else()
if(DEFINED PKG_ARGS_GIT_URL)
set(pkg_git_url ${PKG_ARGS_GIT_URL})
else()
set(pkg_git_url ${pkg_url})
endif()
endif()
set(pkg_git_url ${pkg_url})
elseif(DEFINED PKG_ARGS_REPO)
set(pkg_git_url https://${git_host}/${PKG_ARGS_REPO})
if(DEFINED PKG_ARGS_TAG)
set(pkg_key ${PKG_ARGS_TAG})
if(DEFINED PKG_ARGS_ARTIFACT)
set(pkg_url
"${pkg_git_url}/releases/download/${PKG_ARGS_TAG}/${PKG_ARGS_ARTIFACT}")
else()
set(pkg_url
${pkg_git_url}/archive/refs/tags/${PKG_ARGS_TAG}.tar.gz)
endif()
elseif(DEFINED PKG_ARGS_SHA)
if(DEFINED PKG_ARGS_SHA)
set(pkg_url "${pkg_git_url}/archive/${PKG_ARGS_SHA}.tar.gz")
else()
if(DEFINED PKG_ARGS_BRANCH)
set(PKG_BRANCH ${PKG_ARGS_BRANCH})
elseif(DEFINED PKG_ARGS_TAG)
set(tag "${PKG_ARGS_TAG}")
if(DEFINED PKG_ARGS_ARTIFACT)
set(artifact "${PKG_ARGS_ARTIFACT}")
set(pkg_url
"${pkg_git_url}/releases/download/${tag}/${artifact}")
else()
cpm_utils_message(WARNING ${PKG_ARGS_NAME}
"REPO defined but no TAG, SHA, BRANCH, or URL"
"specified, defaulting to master")
set(PKG_BRANCH master)
set(pkg_url
"${pkg_git_url}/archive/refs/tags/${tag}.tar.gz")
endif()
set(pkg_url ${pkg_git_url}/archive/refs/heads/${PKG_BRANCH}.tar.gz)
endif()
else()
cpm_utils_message(FATAL_ERROR ${PKG_ARGS_NAME}
@@ -445,75 +434,24 @@ function(AddPackage)
cpm_utils_message(DEBUG ${PKG_ARGS_NAME} "Download URL is ${pkg_url}")
if(NOT DEFINED PKG_ARGS_KEY)
if(DEFINED PKG_ARGS_SHA)
string(SUBSTRING ${PKG_ARGS_SHA} 0 4 pkg_key)
cpm_utils_message(DEBUG ${PKG_ARGS_NAME}
"No custom key defined, using ${pkg_key} from sha")
elseif(DEFINED PKG_ARGS_GIT_VERSION)
set(pkg_key ${PKG_ARGS_GIT_VERSION})
cpm_utils_message(DEBUG ${PKG_ARGS_NAME}
"No custom key defined, using ${pkg_key}")
elseif(DEFINED PKG_ARGS_TAG)
set(pkg_key ${PKG_ARGS_TAG})
cpm_utils_message(DEBUG ${PKG_ARGS_NAME}
"No custom key defined, using ${pkg_key}")
elseif(DEFINED PKG_ARGS_VERSION)
set(pkg_key ${PKG_ARGS_VERSION})
cpm_utils_message(DEBUG ${PKG_ARGS_NAME}
"No custom key defined, using ${pkg_key}")
else()
cpm_utils_message(WARNING ${PKG_ARGS_NAME}
"Could not determine cache key, using CPM defaults")
endif()
if(DEFINED PKG_ARGS_SHA)
string(SUBSTRING ${PKG_ARGS_SHA} 0 4 pkg_key)
elseif(DEFINED PKG_ARGS_VERSION)
set(pkg_key ${PKG_ARGS_VERSION})
elseif(DEFINED PKG_ARGS_TAG)
set(pkg_key ${PKG_ARGS_TAG})
elseif(DEFINED PKG_ARGS_MIN_VERSION)
set(pkg_key ${PKG_ARGS_MIN_VERSION})
else()
set(pkg_key ${PKG_ARGS_KEY})
endif()
if(DEFINED PKG_ARGS_HASH_ALGO)
set(hash_algo ${PKG_ARGS_HASH_ALGO})
else()
set(hash_algo SHA512)
cpm_utils_message(FATAL_ERROR ${PKG_ARGS_NAME}
"Could not determine cache key")
endif()
if(DEFINED PKG_ARGS_HASH)
set(pkg_hash "${hash_algo}=${PKG_ARGS_HASH}")
elseif(DEFINED PKG_ARGS_HASH_SUFFIX)
# funny sanity check
string(TOLOWER ${hash_algo} hash_algo_lower)
string(TOLOWER ${PKG_ARGS_HASH_SUFFIX} suffix_lower)
if(NOT ${suffix_lower} MATCHES ${hash_algo_lower})
cpm_utils_message(WARNING
"Hash algorithm and hash suffix do not match, errors may occur")
endif()
set(hash_url ${pkg_url}.${PKG_ARGS_HASH_SUFFIX})
elseif(DEFINED PKG_ARGS_HASH_URL)
set(hash_url ${PKG_ARGS_HASH_URL})
set(pkg_hash "SHA512=${PKG_ARGS_HASH}")
else()
cpm_utils_message(WARNING ${PKG_ARGS_NAME}
"No hash or hash URL found")
endif()
if(DEFINED hash_url)
set(outfile ${CMAKE_CURRENT_BINARY_DIR}/${PKG_ARGS_NAME}.hash)
# TODO(crueter): This is kind of a bad solution
# because "technically" the hash is invalidated each week
# but it works for now kjsdnfkjdnfjksdn
string(TOLOWER ${PKG_ARGS_NAME} lowername)
if(NOT EXISTS ${outfile} AND NOT EXISTS
${CPM_SOURCE_CACHE}/${lowername}/${pkg_key})
file(DOWNLOAD ${hash_url} ${outfile})
endif()
if(EXISTS ${outfile})
file(READ ${outfile} pkg_hash_tmp)
endif()
if(DEFINED ${pkg_hash_tmp})
set(pkg_hash "${hash_algo}=${pkg_hash_tmp}")
endif()
cpm_utils_message(FATAL_ERROR ${PKG_ARGS_NAME}
"No hash defined")
endif()
macro(set_precedence local force)
@@ -553,9 +491,33 @@ function(AddPackage)
set_precedence(ON OFF)
endif()
if(DEFINED PKG_ARGS_VERSION)
if(DEFINED PKG_ARGS_MIN_VERSION)
list(APPEND EXTRA_ARGS
VERSION ${PKG_ARGS_VERSION})
VERSION ${PKG_ARGS_MIN_VERSION})
endif()
if (PKG_ARGS_FIND_PACKAGE_ARGUMENTS)
list(APPEND EXTRA_ARGS
FIND_PACKAGE_ARGUMENTS "${PKG_ARGS_FIND_PACKAGE_ARGUMENTS}")
endif()
if (PKG_ARGS_PATCHES)
list(APPEND EXTRA_ARGS
PATCHES "${PKG_ARGS_PATCHES}")
endif()
if (PKG_ARGS_OPTIONS)
list(APPEND EXTRA_ARGS
OPTIONS "${PKG_ARGS_OPTIONS}")
endif()
if (PKG_ARGS_SOURCE_SUBDIR)
list(APPEND EXTRA_ARGS
SOURCE_SUBDIR "${PKG_ARGS_SOURCE_SUBDIR}")
endif()
if (PKG_ARGS_DOWNLOAD_ONLY OR PKG_ARGS_MODULE_PATH)
list(APPEND EXTRA_ARGS DOWNLOAD_ONLY ON)
endif()
CPMAddPackage(
@@ -563,11 +525,7 @@ function(AddPackage)
URL ${pkg_url}
URL_HASH ${pkg_hash}
CUSTOM_CACHE_KEY ${pkg_key}
DOWNLOAD_ONLY ${PKG_ARGS_DOWNLOAD_ONLY}
FIND_PACKAGE_ARGUMENTS ${PKG_ARGS_FIND_PACKAGE_ARGUMENTS}
OPTIONS ${PKG_ARGS_OPTIONS}
PATCHES ${PKG_ARGS_PATCHES}
EXCLUDE_FROM_ALL ON
${EXTRA_ARGS}
@@ -581,15 +539,15 @@ function(AddPackage)
if(DEFINED PKG_ARGS_SHA)
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS
${PKG_ARGS_SHA})
elseif(DEFINED PKG_ARGS_GIT_VERSION)
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS
${PKG_ARGS_GIT_VERSION})
elseif(DEFINED PKG_ARGS_TAG)
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS
${PKG_ARGS_TAG})
elseif(DEFINED PKG_ARGS_VERSION)
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS
${PKG_ARGS_VERSION})
elseif(DEFINED PKG_ARGS_TAG)
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS
${PKG_ARGS_TAG})
elseif(DEFINED PKG_ARGS_MIN_VERSION)
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS
${PKG_ARGS_MIN_VERSION})
else()
cpm_utils_message(WARNING ${PKG_ARGS_NAME}
"Package has no specified sha, tag, or version")
@@ -607,13 +565,14 @@ function(AddPackage)
endif()
# pass stuff to parent scope
set(${PKG_ARGS_NAME}_ADDED "${${PKG_ARGS_NAME}_ADDED}"
PARENT_SCOPE)
set(${PKG_ARGS_NAME}_SOURCE_DIR "${${PKG_ARGS_NAME}_SOURCE_DIR}"
PARENT_SCOPE)
set(${PKG_ARGS_NAME}_BINARY_DIR "${${PKG_ARGS_NAME}_BINARY_DIR}"
PARENT_SCOPE)
Propagate(${PKG_ARGS_NAME}_ADDED)
Propagate(${PKG_ARGS_NAME}_SOURCE_DIR)
Propagate(${PKG_ARGS_NAME}_BINARY_DIR)
if (PKG_ARGS_MODULE_PATH)
list(PREPEND CMAKE_PREFIX_PATH "${${ARTIFACT_PACKAGE}_SOURCE_DIR}")
Propagate(CMAKE_PREFIX_PATH)
endif()
endfunction()
# TODO(crueter): we could do an AddMultiArchPackage, multiplatformpackage?
@@ -625,11 +584,12 @@ function(AddCIPackage)
REPO
PACKAGE
EXTENSION
MIN_VERSION)
MIN_VERSION
GIT_HOST)
set(multiValueArgs DISABLED_PLATFORMS)
set(optionArgs MODULE)
set(optionArgs MODULE_PATH)
cmake_parse_arguments(PKG_ARGS
"${optionArgs}"
@@ -637,6 +597,7 @@ function(AddCIPackage)
"${multiValueArgs}"
${ARGN})
# TODO: use cpm_utils_message
if(NOT DEFINED PKG_ARGS_VERSION)
message(FATAL_ERROR "[CPMUtil] VERSION is required")
endif()
@@ -662,6 +623,12 @@ function(AddCIPackage)
set(ARTIFACT_EXT ${PKG_ARGS_EXTENSION})
endif()
if (NOT DEFINED PKG_ARGS_GIT_HOST)
set(ARTIFACT_GIT_HOST "github.com")
else()
set(ARTIFACT_GIT_HOST "${PKG_ARGS_GIT_HOST}")
endif()
if(DEFINED PKG_ARGS_MIN_VERSION)
set(ARTIFACT_MIN_VERSION ${PKG_ARGS_MIN_VERSION})
endif()
@@ -676,56 +643,87 @@ function(AddCIPackage)
set(ARTIFACT_REPO ${PKG_ARGS_REPO})
set(ARTIFACT_PACKAGE ${PKG_ARGS_PACKAGE})
if(MSVC AND ARCHITECTURE_x86_64)
set(pkgname windows-amd64)
elseif(MSVC AND ARCHITECTURE_arm64)
set(pkgname windows-arm64)
elseif(MINGW AND ARCHITECTURE_x86_64)
set(pkgname mingw-amd64)
elseif(MINGW AND ARCHITECTURE_arm64)
set(pkgname mingw-arm64)
elseif(ANDROID AND ARCHITECTURE_x86_64)
set(pkgname android-x86_64)
elseif(ANDROID AND ARCHITECTURE_arm64)
set(pkgname android-aarch64)
elseif(PLATFORM_SUN)
set(pkgname solaris-amd64)
elseif(PLATFORM_FREEBSD)
set(pkgname freebsd-amd64)
elseif(PLATFORM_LINUX AND ARCHITECTURE_x86_64)
set(pkgname linux-amd64)
elseif(PLATFORM_LINUX AND ARCHITECTURE_arm64)
set(pkgname linux-aarch64)
elseif(APPLE AND NOT IOS)
set(pkgname macos-universal)
elseif(IOS AND ARCHITECTURE_arm64)
set(pkgname ios-aarch64)
# TODO: Use amd64/aarch64 naming for everything.
# Also drop macos universal
if (MSVC)
set(platname windows)
elseif(MINGW)
set(platname mingw)
elseif(ANDROID)
set(platname android)
elseif(LINUX)
set(platname linux)
elseif(IOS)
set(platname ios)
elseif(APPLE)
set(platname macos)
else()
cpm_utils_message(WARNING ${PKG_ARGS_NAME}
"Unsupported platform ${CMAKE_SYSTEM_NAME} for CI packages")
endif()
if (DEFINED pkgname AND NOT "${pkgname}" IN_LIST DISABLED_PLATFORMS)
if (APPLE AND NOT IOS)
set(archname universal)
elseif((WIN32 OR LINUX) AND CPMUTIL_AMD64)
set(archname amd64)
elseif(WIN32 AND CPMUTIL_ARM64)
set(archname arm64)
elseif((IOS OR LINUX OR ANDROID) AND CPMUTIL_ARM64)
set(archname aarch64)
elseif(ANDROID AND CPMUTIL_AMD64)
set(archname x86_64)
else()
cpm_utils_message(WARNING ${PKG_ARGS_NAME}
"Unsupported platform/arch combo for CI packages")
endif()
if (DEFINED platname AND DEFINED archname)
set(pkgname ${platname}-${archname})
endif()
if (DEFINED pkgname
AND NOT "${pkgname}" IN_LIST DISABLED_PLATFORMS)
set(ARTIFACT
"${ARTIFACT_NAME}-${pkgname}-${ARTIFACT_VERSION}.${ARTIFACT_EXT}")
if (PKG_ARGS_MODULE_PATH)
set(EXTRA_ARGS MODULE_PATH)
endif()
# download sha512sum file
# TODO:
set(sha512sum_url
"https://${ARTIFACT_GIT_HOST}/${ARTIFACT_REPO}/releases/download/v${ARTIFACT_VERSION}/${ARTIFACT}.sha512sum")
set(sha512sum_file
"${CMAKE_CURRENT_BINARY_DIR}/.cpmutil_${ARTIFACT}_sha512sum")
file(DOWNLOAD "${sha512sum_url}" "${sha512sum_file}"
STATUS sha512sum_status)
list(GET sha512sum_status 0 sha512sum_error)
if(sha512sum_error)
message(FATAL_ERROR "[CPMUtil] Failed to download sha512sum "
"for ${ARTIFACT_NAME} from ${sha512sum_url}")
endif()
file(READ "${sha512sum_file}" sha512sum_hash)
string(STRIP "${sha512sum_hash}" sha512sum_hash)
file(REMOVE "${sha512sum_file}")
AddPackage(
NAME ${ARTIFACT_PACKAGE}
REPO ${ARTIFACT_REPO}
TAG "v${ARTIFACT_VERSION}"
GIT_VERSION ${ARTIFACT_VERSION}
MIN_VERSION ${ARTIFACT_VERSION}
ARTIFACT ${ARTIFACT}
KEY "${pkgname}-${ARTIFACT_VERSION}"
HASH_SUFFIX sha512sum
HASH ${sha512sum_hash}
FORCE_BUNDLED_PACKAGE ON
DOWNLOAD_ONLY ${PKG_ARGS_MODULE})
${EXTRA_ARGS})
set(${ARTIFACT_PACKAGE}_ADDED TRUE PARENT_SCOPE)
set(${ARTIFACT_PACKAGE}_SOURCE_DIR
"${${ARTIFACT_PACKAGE}_SOURCE_DIR}" PARENT_SCOPE)
if (PKG_ARGS_MODULE)
list(PREPEND CMAKE_PREFIX_PATH "${${ARTIFACT_PACKAGE}_SOURCE_DIR}")
Propagate(CMAKE_PREFIX_PATH)
endif()
Propagate(${ARTIFACT_PACKAGE}_SOURCE_DIR)
Propagate(CMAKE_PREFIX_PATH)
else()
find_package(${ARTIFACT_PACKAGE} ${ARTIFACT_MIN_VERSION} REQUIRED)
endif()
@@ -749,8 +747,7 @@ function(AddQt repo version)
REPO ${repo}
DISABLED_PLATFORMS
android-x86_64 android-aarch64
freebsd-amd64 solaris-amd64 openbsd-amd64
MODULE)
MODULE_PATH)
find_package(Qt6 REQUIRED PATHS ${Qt6_SOURCE_DIR} NO_DEFAULT_PATH)
-39
View File
@@ -1,39 +0,0 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
# This file provides the function windows_copy_files.
# This is only valid on Windows.
# Include guard
if(__windows_copy_files)
return()
endif()
set(__windows_copy_files YES)
# Any number of files to copy from SOURCE_DIR to DEST_DIR can be specified after DEST_DIR.
# This copying happens post-build.
if (CMAKE_HOST_SYSTEM_NAME STREQUAL "Windows")
function(windows_copy_files TARGET SOURCE_DIR DEST_DIR)
# windows commandline expects the / to be \ so switch them
string(REPLACE "/" "\\\\" SOURCE_DIR ${SOURCE_DIR})
string(REPLACE "/" "\\\\" DEST_DIR ${DEST_DIR})
# /NJH /NJS /NDL /NFL /NC /NS /NP - Silence any output
# cmake adds an extra check for command success which doesn't work too well with robocopy
# so trick it into thinking the command was successful with the || cmd /c "exit /b 0"
add_custom_command(TARGET ${TARGET} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E make_directory ${DEST_DIR}
COMMAND robocopy ${SOURCE_DIR} ${DEST_DIR} ${ARGN} /NJH /NJS /NDL /NFL /NC /NS /NP || cmd /c "exit /b 0"
)
endfunction()
else()
function(windows_copy_files TARGET SOURCE_DIR DEST_DIR)
add_custom_command(TARGET ${TARGET} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E make_directory ${DEST_DIR}
COMMAND cp -ra ${SOURCE_DIR}/. ${DEST_DIR}
)
endfunction()
endif()
-30
View File
@@ -1,30 +0,0 @@
# SPDX-FileCopyrightText: 2024 kleidis
[aqt]
concurrency: 2
[mirrors]
trusted_mirrors:
https://download.qt.io
blacklist:
https://qt.mirror.constant.com
https://mirrors.ocf.berkeley.edu
https://mirrors.ustc.edu.cn
https://mirrors.tuna.tsinghua.edu.cn
https://mirrors.geekpie.club
https://mirrors-wan.geekpie.club
https://mirrors.sjtug.sjtu.edu.cn
fallbacks:
https://qtproject.mirror.liquidtelecom.com/
https://mirrors.aliyun.com/qt/
https://ftp.jaist.ac.jp/pub/qtproject/
https://ftp.yz.yamagata-u.ac.jp/pub/qtproject/
https://qt-mirror.dannhauer.de/
https://ftp.fau.de/qtproject/
https://mirror.netcologne.de/qtproject/
https://mirrors.dotsrc.org/qtproject/
https://www.nic.funet.fi/pub/mirrors/download.qt-project.org/
https://master.qt.io/
https://mirrors.ukfast.co.uk/sites/qt.io/
https://ftp2.nluug.nl/languages/qt/
https://ftp1.nluug.nl/languages/qt/
@@ -1,4 +1,4 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2022 Alexandre Bouvier <contact@amb.tf>
@@ -1,4 +1,4 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2019 Citra Emulator Project
@@ -1,4 +1,4 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2022 yuzu Emulator Project
@@ -1,3 +1,6 @@
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2023 Alexandre Bouvier <contact@amb.tf>
#
# SPDX-License-Identifier: GPL-3.0-or-later
@@ -1,3 +1,6 @@
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2023 Alexandre Bouvier <contact@amb.tf>
#
# SPDX-License-Identifier: GPL-3.0-or-later
@@ -1,4 +1,4 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2022 Alexandre Bouvier <contact@amb.tf>
@@ -1,3 +1,6 @@
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
@@ -1,3 +1,6 @@
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2022 Andrea Pappacoda <andrea@pappacoda.it>
#
# SPDX-License-Identifier: GPL-2.0-or-later
@@ -1,4 +1,4 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
find_package(PkgConfig QUIET)
@@ -1,4 +1,4 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2022 Alexandre Bouvier <contact@amb.tf>
@@ -1,4 +1,4 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2022 yuzu Emulator Project
@@ -1,3 +1,6 @@
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2023 Alexandre Bouvier <contact@amb.tf>
#
# SPDX-License-Identifier: GPL-3.0-or-later
@@ -1,4 +1,4 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2022 yuzu Emulator Project
+39
View File
@@ -0,0 +1,39 @@
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
set(CROSS_TARGET "" CACHE STRING "Cross-compilation target (aarch64, etc)")
set(CROSS_PLATFORM "unknown-linux-gnu" CACHE STRING "Cross-compilation platform (e.g. unknown-linux-gnu)")
set(CROSS_COMPILER "gcc" CACHE STRING "Cross compiler type (gcc or clang)")
if (NOT CROSS_TARGET)
message(FATAL_ERROR "GentooCross used without a valid CROSS_TARGET")
endif()
set(prefix ${CROSS_TARGET}-${CROSS_PLATFORM})
set(CMAKE_SYSROOT /usr/${prefix})
if (CROSS_COMPILER STREQUAL "gcc")
set(CMAKE_C_COMPILER ${prefix}-gcc)
set(CMAKE_CXX_COMPILER ${prefix}-g++)
elseif (CROSS_COMPILER STREQUAL "clang")
set(CMAKE_C_COMPILER ${prefix}-clang)
set(CMAKE_CXX_COMPILER ${prefix}-clang++)
else()
message(FATAL_ERROR "Unsupported cross compiler type ${CROSS_COMPILER}")
endif()
# search programs in the host environment
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
# search headers and libraries in the target environment
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
set(CMAKE_FIND_ROOT_PATH ${CMAKE_SYSROOT})
# sanity checks
if (NOT IS_DIRECTORY ${CMAKE_SYSROOT})
message(FATAL_ERROR "Invalid sysroot ${CMAKE_SYSROOT}."
"Double-check your CROSS_TARGET and CROSS_PLATFORM.")
endif()
+368 -111
View File
@@ -1,18 +1,229 @@
{
"biscuit": {
"hash": "1229f345b014f7ca544dedb4edb3311e41ba736f9aa9a67f88b5f26f3c983288c6bb6cdedcfb0b8a02c63088a37e6a0d7ba97d9c2a4d721b213916327cffe28a",
"min_version": "0.9.1",
"repo": "lioncash/biscuit",
"tag": "v%VERSION%",
"version": "0.19.0"
},
"boost": {
"artifact": "%TAG%-cmake.tar.xz",
"find_args": "CONFIG OPTIONAL_COMPONENTS headers context system fiber filesystem",
"hash": "6ae6e94664fe7f2fb01976b59b276ac5df8085c7503fa829d810fbfe495960cfec44fa2c36e2cb23480bc19c956ed199d4952b02639a00a6c07625d4e7130c2d",
"min_version": "1.57",
"package": "Boost",
"patches": [
"0001-clang-cl.patch"
],
"repo": "boostorg/boost",
"tag": "boost-%VERSION%",
"version": "1.90.0"
},
"boost_headers": {
"bundled": true,
"hash": "4ef845775e2277a8104ded6ddf749aa262ce52cf8438042869a048f9a0156dd772fbbcfa74efa1378fecef339b7286f6fe4b4feb5c45d49966b35d08e3e83507",
"repo": "boostorg/headers",
"tag": "boost-%VERSION%",
"version": "1.90.0"
},
"catch2": {
"hash": "7eea385d79d88a5690cde131fe7ccda97d5c54ea09d6f515000d7bf07c828809d61c1ac99912c1ee507cf933f61c1c47ecdcc45df7850ffa82714034b0fccf35",
"min_version": "3.0.1",
"package": "Catch2",
"patches": [
"0001-solaris-isnan-fix.patch"
],
"repo": "catchorg/Catch2",
"tag": "v%VERSION%",
"version": "3.13.0"
},
"cpp-jwt": {
"find_args": "CONFIG",
"hash": "d11cbd5ddb3197b4c5ca15679bcd76a49963e7b530b7dd132db91e042925efa20dfb2c24ccfbe7ef82a7012af80deff0f72ee25851312ae80381a462df8534b8",
"min_version": "1.4",
"options": [
"CPP_JWT_USE_VENDORED_NLOHMANN_JSON OFF"
],
"patches": [
"0001-fix-missing-decl.patch"
],
"repo": "arun11299/cpp-jwt",
"sha": "7f24eb4c32",
"version": "1.5.1"
},
"cubeb": {
"find_args": "CONFIG",
"hash": "8a4bcb2f83ba590f52c66626e895304a73eb61928dbc57777e1822e55378e3568366f17f9da4b80036cc2ef4ea9723c32abf6e7d9bbe00fb03654f0991596ab0",
"options": [
"USE_SANITIZERS OFF",
"BUILD_TESTS OFF",
"BUILD_TOOLS OFF",
"BUNDLE_SPEEX ON"
],
"repo": "mozilla/cubeb",
"sha": "fa02160712",
"version": "0.0.0"
},
"discord-rpc": {
"find_args": "MODULE",
"hash": "8213c43dcb0f7d479f5861091d111ed12fbdec1e62e6d729d65a4bc181d82f48a35d5fd3cd5c291f2393ac7c9681eabc6b76609755f55376284c8a8d67e148f3",
"package": "DiscordRPC",
"repo": "eden-emulator/discord-rpc",
"sha": "0d8b2d6a37",
"version": "3.4.1"
},
"enet": {
"find_args": "MODULE",
"hash": "a0d2fa8c957704dd49e00a726284ac5ca034b50b00d2b20a94fa1bbfbb80841467834bfdc84aa0ed0d6aab894608fd6c86c3b94eee46343f0e6d9c22e391dbf9",
"min_version": "1.3",
"repo": "lsalzman/enet",
"tag": "v%VERSION%",
"version": "1.3.18"
},
"ffmpeg": {
"bundled": true,
"hash": "ed177621176b3961bdcaa339187d3a7688c1c8b060b79c4bb0257cbc67ad7021ae5d5adca5303b45625abbbe3d9aafdd87ce777b8690ac295290d744c875489a",
"repo": "FFmpeg/FFmpeg",
"sha": "c7b5f1537d",
"version": "8.0.1"
},
"ffmpeg-ci": {
"ci": true,
"min_version": "4.1",
"name": "ffmpeg",
"package": "FFmpeg",
"repo": "crueter-ci/FFmpeg",
"version": "8.0.1-c7b5f1537d"
},
"fmt": {
"hash": "f0da82c545b01692e9fd30fdfb613dbb8dd9716983dcd0ff19ac2a8d36f74beb5540ef38072fdecc1e34191b3682a8542ecbf3a61ef287dbba0a2679d4e023f2",
"min_version": "8",
"repo": "fmtlib/fmt",
"tag": "%VERSION%",
"version": "12.1.0"
},
"frozen": {
"hash": "b8dfe741c82bc178dfc9749d4ab5a130cee718d9ee7b71d9b547cf5f7f23027ed0152ad250012a8546399fcc1e12187efc68d89d6731256c4d2df7d04eef8d5c",
"package": "frozen",
"repo": "serge-sans-paille/frozen",
"sha": "61dce5ae18",
"version": "1.2.0"
},
"gamemode": {
"find_args": "MODULE",
"hash": "e87ec14ed3e826d578ebf095c41580069dda603792ba91efa84f45f4571a28f4d91889675055fd6f042d7dc25b0b9443daf70963ae463e38b11bcba95f4c65a9",
"min_version": "1.7",
"repo": "FeralInteractive/gamemode",
"sha": "ce6fe122f3",
"version": "1.8.2"
},
"httplib": {
"find_args": "MODULE GLOBAL",
"hash": "159ed94965018f2a371d45a3bfc1961e5fb1549e501ded70a6b4532d7fe99d0579c18b5195aff6e35f96f399b426cea2650ec9fb75ef80d4c9edeccb51f2e6c9",
"options": [
"HTTPLIB_REQUIRE_OPENSSL ON",
"HTTPLIB_DISABLE_MACOSX_AUTOMATIC_ROOT_CERTIFICATES ON"
],
"patches": [
"0001-mingw.patch"
],
"repo": "yhirose/cpp-httplib",
"tag": "v%VERSION%",
"version": "0.46.0"
},
"lagoon": {
"hash": "b9380f99c6effaeccc6d8f81d4942e852c11ad28613df637e155451556ae5826f93765bee57a5c87a9740d2bd1db463ad0f55a947772fe9d57eeabae3efa373e",
"repo": "loongson-community/lagoon",
"tag": "%VERSION%",
"version": "1.0.0"
},
"libadrenotools": {
"hash": "f6526620cb752876edc5ed4c0925d57b873a8218ee09ad10859ee476e9333259784f61c1dcc55a2bcba597352d18aff22cd2e4c1925ec2ae94074e09d7da2265",
"patches": [
"0001-linkerns-cpm.patch"
],
"repo": "eden-emulator/libadrenotools",
"sha": "8ba23b42d7",
"version": "1.0.0"
},
"libusb": {
"find_args": "MODULE",
"hash": "98c5f7940ff06b25c9aa65aa98e23de4c79a4c1067595f4c73cc145af23a1c286639e1ba11185cd91bab702081f307b973f08a4c9746576dc8d01b3620a3aeb5",
"patches": [
"0001-netbsd-gettime.patch"
],
"repo": "libusb/libusb",
"tag": "v%VERSION%",
"version": "1.0.29"
},
"llvm-mingw": {
"artifact": "clang-rt-builtins.tar.zst",
"git_host": "git.eden-emu.dev",
"hash": "d902392caf94e84f223766e2cc51ca5fab6cae36ab8dc6ef9ef6a683ab1c483bfcfe291ef0bd38ab16a4ecc4078344fa8af72da2f225ab4c378dee23f6186181",
"repo": "eden-emu/llvm-mingw",
"tag": "%VERSION%",
"version": "20250828"
},
"lz4": {
"hash": "35c21a5d9cfb5bbf314a5321d02b36819491d2ee3cf8007030ca09d13ca4dae672247b7aeab553e973093604fc48221cb03dc92197c6efe8fc3746891363fdab",
"name": "lz4",
"repo": "lz4/lz4",
"sha": "ebb370ca83",
"source_subdir": "build/cmake",
"version": "1.10.0"
},
"moltenvk": {
"artifact": "MoltenVK-macOS.tar",
"bundled": true,
"hash": "5695b36ca5775819a71791557fcb40a4a5ee4495be6b8442e0b666d0c436bec02aae68cc6210183f7a5c986bdbec0e117aecfad5396e496e9c2fd5c89133a347",
"repo": "V380-Ori/Ryujinx.MoltenVK",
"tag": "v%VERSION%-ryujinx",
"version": "1.4.1"
},
"nlohmann": {
"hash": "6cc1e86261f8fac21cc17a33da3b6b3c3cd5c116755651642af3c9e99bb3538fd42c1bd50397a77c8fb6821bc62d90e6b91bcdde77a78f58f2416c62fc53b97d",
"min_version": "3.8",
"package": "nlohmann_json",
"repo": "nlohmann/json",
"tag": "v%VERSION%",
"version": "3.12.0"
},
"oaknut": {
"hash": "9697e80a7d5d9bcb3ce51051a9a24962fb90ca79d215f1f03ae6b58da8ba13a63b5dda1b4dde3d26ac6445029696b8ef2883f4e5a777b342bba01283ed293856",
"min_version": "2.0.1",
"repo": "eden-emulator/oaknut",
"tag": "v%VERSION%",
"version": "2.0.3"
},
"oboe": {
"bundled": true,
"hash": "ce4011afe7345370d4ead3b891cd69a5ef224b129535783586c0ca75051d303ed446e6c7f10bde8da31fff58d6e307f1732a3ffd03b249f9ef1fd48fd4132715",
"repo": "google/oboe",
"tag": "%VERSION%",
"version": "1.10.0"
},
"openssl": {
"hash": "29002ce50cb95a4f4f1d0e9d3f684401fbd4eac34203dc2eef3b6334af5d44aa46bf788b63a6f5c139c383eafb7269ae87a58a9a3ad5912903b9773e545ccc0a",
"min_version": "3.0.0",
"package": "OpenSSL",
"patches": [
"0001-add-bundled-cert.patch"
],
"repo": "openssl/openssl",
"tag": "openssl-%VERSION%",
"version": "3.6.2"
},
"openssl-ci": {
"ci": true,
"package": "OpenSSL",
"min_version": "3.0.0",
"name": "openssl",
"package": "OpenSSL",
"repo": "crueter-ci/OpenSSL",
"version": "4.0.0-11b7b6ea3b",
"min_version": "3"
"version": "4.0.0-11b7b6ea3b"
},
"openssl-cmake": {
"repo": "jimmy-park/openssl-cmake",
"hash": "2cc185c924fd70e7d886257ca0caa42b3b8f7f712f2052b4f94dde74759e27022de76178460e18c9bdfc57c366583999e198fbb6052d4e7d91c099d15a0ca63e",
"git_version": "3.6.2",
"tag": "%VERSION%",
"bundled": true,
"hash": "2cc185c924fd70e7d886257ca0caa42b3b8f7f712f2052b4f94dde74759e27022de76178460e18c9bdfc57c366583999e198fbb6052d4e7d91c099d15a0ca63e",
"options": [
"OPENSSL_CONFIGURE_OPTIONS threads"
],
@@ -21,127 +232,173 @@
"0002-use-ccache.patch",
"0003-use-cmake-compiler-flags.patch",
"0004-use-shell-wrapper.patch"
]
},
"openssl": {
"repo": "openssl/openssl",
"package": "OpenSSL",
"min_version": "3",
"version": "3",
"hash": "29002ce50cb95a4f4f1d0e9d3f684401fbd4eac34203dc2eef3b6334af5d44aa46bf788b63a6f5c139c383eafb7269ae87a58a9a3ad5912903b9773e545ccc0a",
"git_version": "3.6.2",
"tag": "openssl-%VERSION%",
"patches": [
"0001-add-bundled-cert.patch"
]
},
"boost": {
"package": "Boost",
"repo": "boostorg/boost",
"tag": "boost-%VERSION%",
"artifact": "%TAG%-cmake.tar.xz",
"hash": "6ae6e94664fe7f2fb01976b59b276ac5df8085c7503fa829d810fbfe495960cfec44fa2c36e2cb23480bc19c956ed199d4952b02639a00a6c07625d4e7130c2d",
"git_version": "1.90.0",
"version": "1.57",
"find_args": "CONFIG OPTIONAL_COMPONENTS headers context system fiber filesystem",
"patches": [
"0001-clang-cl.patch"
]
},
"fmt": {
"repo": "fmtlib/fmt",
],
"repo": "jimmy-park/openssl-cmake",
"tag": "%VERSION%",
"hash": "f0da82c545b01692e9fd30fdfb613dbb8dd9716983dcd0ff19ac2a8d36f74beb5540ef38072fdecc1e34191b3682a8542ecbf3a61ef287dbba0a2679d4e023f2",
"version": "8",
"git_version": "12.1.0"
},
"lz4": {
"name": "lz4",
"repo": "lz4/lz4",
"sha": "ebb370ca83",
"hash": "35c21a5d9cfb5bbf314a5321d02b36819491d2ee3cf8007030ca09d13ca4dae672247b7aeab553e973093604fc48221cb03dc92197c6efe8fc3746891363fdab",
"source_subdir": "build/cmake"
},
"nlohmann": {
"package": "nlohmann_json",
"repo": "nlohmann/json",
"tag": "v%VERSION%",
"hash": "6cc1e86261f8fac21cc17a33da3b6b3c3cd5c116755651642af3c9e99bb3538fd42c1bd50397a77c8fb6821bc62d90e6b91bcdde77a78f58f2416c62fc53b97d",
"version": "3.8",
"git_version": "3.12.0"
},
"zlib": {
"package": "ZLIB",
"repo": "madler/zlib",
"tag": "v%VERSION%",
"hash": "16fea4df307a68cf0035858abe2fd550250618a97590e202037acd18a666f57afc10f8836cbbd472d54a0e76539d0e558cb26f059d53de52ff90634bbf4f47d4",
"version": "1.2",
"git_version": "1.3.2",
"options": [
"ZLIB_BUILD_SHARED OFF",
"ZLIB_INSTALL OFF"
]
},
"zstd": {
"repo": "facebook/zstd",
"sha": "b8d6101fba",
"hash": "cc5ad4b119a9c2ea57f0b71eeff01113bb506e0d17000159c5409cb8236d22e38c52d5e9e97e7947a4bf1b2dfc44b6c503ab2d9aedbd59458435c6a2849cb029",
"version": "1.5",
"source_subdir": "build/cmake",
"find_args": "MODULE",
"options": [
"ZSTD_BUILD_SHARED OFF"
]
"version": "3.6.2"
},
"opus": {
"package": "Opus",
"repo": "xiph/opus",
"sha": "a3f0ec02b3",
"hash": "9506147b0de35befda8633ff272981cc2575c860874791bd455b752f797fd7dbd1079f0ba42ccdd7bb1fe6773fa5e84b3d75667c2883dd1fb2d0e4a5fa4f8387",
"version": "1.3",
"find_args": "MODULE",
"hash": "9506147b0de35befda8633ff272981cc2575c860874791bd455b752f797fd7dbd1079f0ba42ccdd7bb1fe6773fa5e84b3d75667c2883dd1fb2d0e4a5fa4f8387",
"min_version": "1.3",
"options": [
"OPUS_PRESUME_NEON ON"
],
"package": "Opus",
"patches": [
"0001-disable-clang-runtime-neon.patch",
"0002-no-install.patch"
]
},
"boost_headers": {
"repo": "boostorg/headers",
"sha": "95930ca8f5",
"hash": "8a07d7a6f0065587d3005a83481a794704ae22e773b9f336fbd89ed230aaa7b4c86c03edcbae30bba8b3e20839c3131eaa2dceac037ef811533ef4eadc53b15b",
"bundled": true
},
"llvm-mingw": {
"repo": "eden-emu/llvm-mingw",
"git_host": "git.eden-emu.dev",
"tag": "%VERSION%",
"version": "20250828",
"artifact": "clang-rt-builtins.tar.zst",
"hash": "d902392caf94e84f223766e2cc51ca5fab6cae36ab8dc6ef9ef6a683ab1c483bfcfe291ef0bd38ab16a4ecc4078344fa8af72da2f225ab4c378dee23f6186181"
},
"vulkan-validation-layers": {
"package": "VVL",
"repo": "KhronosGroup/Vulkan-ValidationLayers",
"tag": "vulkan-sdk-%VERSION%",
"git_version": "1.4.341.0",
"artifact": "android-binaries-%VERSION%.zip",
"hash": "8812ae84cbe49e6a3418ade9c458d3be6d74a3dffd319d4502007b564d580998056e8190414368ec11b27bc83993c7a0dad713c31bcc3d9553b51243efee3753"
],
"repo": "xiph/opus",
"sha": "a3f0ec02b3",
"version": "1.5.2"
},
"quazip": {
"package": "QuaZip-Qt6",
"repo": "stachenov/quazip",
"sha": "2e95c9001b",
"hash": "609c240c7f029ac26a37d8fbab51bc16284e05e128b78b9b9c0e95d083538c36047a67d682759ac990e4adb0eeb90f04f1ea7fe2253bbda7e7e3bcce32e53dd8",
"version": "1.3",
"git_version": "1.5",
"min_version": "1.3",
"options": [
"QUAZIP_QT_MAJOR_VERSION 6",
"QUAZIP_INSTALL OFF",
"QUAZIP_ENABLE_QTEXTCODEC OFF",
"QUAZIP_BZIP2 OFF"
]
],
"package": "QuaZip-Qt6",
"repo": "stachenov/quazip",
"sha": "2e95c9001b",
"version": "1.5"
},
"sdl3": {
"hash": "df5a323af7ac366661a3c0e887969c72584d232f3cc211419d59b0487b620b6b2859d4549c9e8df002ee489290062e466fcfddf7edc0872a37b1f2845e81c0f3",
"min_version": "3.2.10",
"package": "SDL3",
"repo": "libsdl-org/SDL",
"tag": "release-%VERSION%",
"version": "3.4.8"
},
"sdl3-ci": {
"ci": true,
"min_version": "3.2.10",
"name": "SDL3",
"package": "SDL3",
"repo": "crueter-ci/SDL3",
"version": "3.4.8-d57c3b685c"
},
"simpleini": {
"find_args": "MODULE",
"hash": "b937c18a7b6277d77ca7ebfb216af4984810f77af4c32d101b7685369a4bd5eb61406223f82698e167e6311a728d07415ab59639fdf19eff71ad6dc2abfda989",
"package": "SimpleIni",
"repo": "brofield/simpleini",
"tag": "v%VERSION%",
"version": "4.25"
},
"sirit": {
"artifact": "sirit-source-%VERSION%.tar.zst",
"find_args": "CONFIG",
"options": [
"SIRIT_USE_SYSTEM_SPIRV_HEADERS ON"
],
"repo": "eden-emulator/sirit",
"tag": "v%VERSION%",
"version": "1.0.5",
"hash": "10b3ff60bdcad428bb4f54360ff749212333a1d24c0b3ed99e466b1bfcf99d2db6cf596c0f965854a2095dfef9b7ce4e045edb070fa9f76eb3b295ab03a4a293"
},
"sirit-ci": {
"ci": true,
"name": "sirit",
"package": "sirit",
"repo": "eden-emulator/sirit",
"version": "1.0.5"
},
"spirv-headers": {
"hash": "cae8cd179c9013068876908fecc1d158168310ad6ac250398a41f0f5206ceff6469e2aaeab9c820bce9d1b08950c725c89c46e94b89a692be9805432cf749396",
"options": [
"SPIRV_WERROR OFF"
],
"package": "SPIRV-Headers",
"repo": "KhronosGroup/SPIRV-Headers",
"sha": "04f10f650d"
},
"tzdb": {
"artifact": "%VERSION%.tar.gz",
"git_host": "git.eden-emu.dev",
"hash": "cce65a12bf90f4ead43b24a0b95dfad77ac3d9bfbaaf66c55e6701346e7a1e44ca5d2f23f47ee35ee02271eb1082bf1762af207aad9fb236f1c8476812d008ed",
"package": "nx_tzdb",
"repo": "eden-emu/tzdb_to_nx",
"tag": "%VERSION%",
"version": "230326"
},
"unordered-dense": {
"bundled": true,
"find_args": "CONFIG",
"hash": "d2106f6640f6bfb81755e4b8bfb64982e46ec4a507cacdb38f940123212ccf35a20b43c70c6f01d7bfb8c246d1a16f7845d8052971949cea9def1475e3fa02c8",
"package": "unordered_dense",
"patches": [
"0001-avoid-memset-when-clearing-an-empty-table.patch"
],
"repo": "martinus/unordered_dense",
"sha": "7b55cab841",
"version": "4.8.1"
},
"vulkan-headers": {
"hash": "d2846ea228415772645eea4b52a9efd33e6a563043dd3de059e798be6391a8f0ca089f455ae420ff22574939ed0f48ed7c6ff3d5a9987d5231dbf3b3f89b484b",
"min_version": "1.4.317",
"package": "VulkanHeaders",
"repo": "KhronosGroup/Vulkan-Headers",
"tag": "v%VERSION%",
"version": "1.4.345"
},
"vulkan-memory-allocator": {
"find_args": "CONFIG",
"hash": "deb5902ef8db0e329fbd5f3f4385eb0e26bdd9f14f3a2334823fb3fe18f36bc5d235d620d6e5f6fe3551ec3ea7038638899db8778c09f6d5c278f5ff95c3344b",
"package": "VulkanMemoryAllocator",
"repo": "GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator",
"tag": "v%VERSION%",
"version": "3.3.0"
},
"vulkan-utility-libraries": {
"hash": "114f6b237a6dcba923ccc576befb5dea3f1c9b3a30de7dc741f234a831d1c2d52d8a224afb37dd57dffca67ac0df461eaaab6a5ab5e503b393f91c166680c3e1",
"package": "VulkanUtilityLibraries",
"repo": "KhronosGroup/Vulkan-Utility-Libraries",
"tag": "v%VERSION%",
"version": "1.4.345"
},
"vulkan-validation-layers": {
"artifact": "android-binaries-%VERSION%.zip",
"hash": "8812ae84cbe49e6a3418ade9c458d3be6d74a3dffd319d4502007b564d580998056e8190414368ec11b27bc83993c7a0dad713c31bcc3d9553b51243efee3753",
"package": "VVL",
"repo": "KhronosGroup/Vulkan-ValidationLayers",
"tag": "vulkan-sdk-%VERSION%",
"version": "1.4.341.0"
},
"xbyak": {
"hash": "b6475276b2faaeb315734ea8f4f8bd87ededcee768961b39679bee547e7f3e98884d8b7851e176d861dab30a80a76e6ea302f8c111483607dde969b4797ea95a",
"package": "xbyak",
"repo": "herumi/xbyak",
"tag": "v%VERSION%",
"version": "7.35.2"
},
"zlib": {
"hash": "16fea4df307a68cf0035858abe2fd550250618a97590e202037acd18a666f57afc10f8836cbbd472d54a0e76539d0e558cb26f059d53de52ff90634bbf4f47d4",
"min_version": "1.2",
"options": [
"ZLIB_BUILD_SHARED OFF",
"ZLIB_INSTALL OFF"
],
"package": "ZLIB",
"repo": "madler/zlib",
"tag": "v%VERSION%",
"version": "1.3.2"
},
"zstd": {
"find_args": "MODULE",
"hash": "cc5ad4b119a9c2ea57f0b71eeff01113bb506e0d17000159c5409cb8236d22e38c52d5e9e97e7947a4bf1b2dfc44b6c503ab2d9aedbd59458435c6a2849cb029",
"min_version": "1.5",
"options": [
"ZSTD_BUILD_SHARED OFF"
],
"repo": "facebook/zstd",
"sha": "b8d6101fba",
"source_subdir": "build/cmake",
"version": "1.5.7"
}
}
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# CPMUtil
CPMUtil is a wrapper around CPM that aims to reduce boilerplate and add useful utility functions to make dependency management a piece of cake.
- [CPMUtil](#cpmutil)
- [Global Options](#global-options)
- [About](#about)
- [Common Properties](#common-properties)
- [Standard Packages](#standard-packages)
- [Versioning](#versioning)
- [Patches](#patches)
- [Pre-built CI Packages](#pre-built-ci-packages)
- [Usage](#usage)
- [Addendum: Cache Storage](#addendum-cache-storage)
- [Addendum: Making Patches](#addendum-making-patches)
- [Addendum: Package Identification Lists](#addendum-package-identification-lists)
- [Addendum: Notes for Packagers](#addendum-notes-for-packagers)
- [Network Sandbox](#network-sandbox)
- [Unsandboxed](#unsandboxed)
- [Addendum: Dependent Packages](#addendum-dependent-packages)
- [Example: Vulkan](#example-vulkan)
- [Addendum: Module Path Packages](#addendum-module-path-packages)
- [Example: OpenSSL](#example-openssl)
- [Addendum: Adding Qt](#addendum-adding-qt)
## Global Options
- `CPMUTIL_FORCE_SYSTEM` (default `OFF`): Require all CPM dependencies to use system packages. NOT RECOMMENDED!
- You may optionally override this (section)
- `CPMUTIL_FORCE_BUNDLED` (default `ON` on MSVC and Android, `OFF` elsewhere): Require all CPM dependencies to use bundled packages.
- `CPMUTIL_PATCH_DIR` (default `${PROJECT_SOURCE_DIR}/.patch`): Path to patches used in packages. Stored as `<PATCH DIR>/json-package-name/0001-patch-name.patch`, etc.
- `CPM_SOURCE_CACHE` (default `${PROJECT_SOURCE_DIR}/.cache/cpm`): Where downloaded dependencies get stored.
## About
CPMUtil works by defining dependencies in a JSON file, `cpmfile.json`, and calling `AddJsonPackage`. These dependencies generally must define, at minimum:
- The repository and Git host
- A release artifact, commit, or tag archive to download
- A SHA512 sum for the downloaded artifact
And may optionally define other properties like:
- The minimum version for system packages
- The package name used for system packages (this defaults to the json key if undefined)
- In-tree source patches
- Options passed to CMake
- Options passed to find_package
For instance:
```json
"fmt": {
"repo": "fmtlib/fmt",
"tag": "12.1.0",
"hash": "f0da82c545b01692e9fd30fdfb613dbb8dd9716983dcd0ff19ac2a8d36f74beb5540ef38072fdecc1e34191b3682a8542ecbf3a61ef287dbba0a2679d4e023f2",
"min_version": "8",
"options": [
"FMT_TEST ON"
],
"patches": [
"0001-disable-reference-copy.patch"
]
}
```
Calling `AddJsonPackage(fmt)`:
- Searches for a system package named `fmt` of version 8 or higher
- If found, uses the system package and caches it for future use
- If not found:
- Downloads fmt 12.1.0 from the GitHub Archive into `.cache/cpm/fmt/12.1.0`
- Verifies the hash
- Applies the `0001-disable-reference-copy.patch` patch to the source tree
- Sets `FMT_TEST` to `ON`
- Adds the downloaded directory to CMake
- Now, future `find_package(fmt)` calls will use the downloaded package
There are two types of packages CPMUtil can define: standard and prebuilt CI packages. Some properties are common to both types, however.
## Common Properties
These JSON properties are used by standard and CI packages alike.
- `package`: The package name used by `find_package` to check for the existence of a system package.
- If unset, defaults to the JSON key
- `repo`: The Git repository the package is stored in, if applicable.
- `version`: The version of the package to download. This is required.
- `min_version`: The minimum required version of the package, if a system package is desired.
- `git_host`: The Git host the package is stored in, if applicable. Defaults to `github.com`.
## Standard Packages
Normal packages, like the prior `fmt` example, *must* also define:
- `hash`: The SHA512 hash of the downloaded artifact. CPMUtil generally computes this for you.
- A valid version/URL identifier:
- `url`: Download from a raw URL.
- `sha`: A short or fully-qualified Git commit sha. CPMUtil recommends using 10-character wide shas.
- `tag`: A Git tag. See [Versioning](#versioning) for its relation to `version`.
- `artifact`: A GitHub/Forgejo/Gitea release artifact (requires `tag`). See [Versioning](#versioning) for its relation to `tag` and `version`.
The following are optional to define:
- `source_subdir`: A subdirectory containing the `CMakeLists.txt` to configure a project. Useful for projects like `zstd`.
- `bundled`: Force the usage of a bundled package. Useful for packages where the system package is broken or nonexistent; e.g. including external fragment shaders.
- `find_args`: Additional arguments passed to `find_package`, e.g. `MODULE`
- `patches`: Array of in-tree patches to apply to the downloaded source code. See [#Patches](TODO).
- `options`: Array of CMake options to apply before configuring the package, e.g. `"FMT_TEST ON"`.
### Versioning
When using tags or artifacts, it may be cumbersome to repeat the version multiple times; especially if it's constantly changing. For this purpose, `tag` and `artifact` both support basic version text replacement.
`tag` can use `%VERSION%` to have its version replaced with the `version` defined for the package, e.g. for OpenSSL; when downloading, `tag` will evaluate to `openssl-3.6.2`:
```json
"openssl": {
"repo": "openssl/openssl",
"version": "3.6.2",
"tag": "openssl-%VERSION%"
}
```
`artifact` also supports `%VERSION%` replacement, and can also use `%TAG%` to be replaced by the computed tag. Take this Boost definition:
```json
"boost": {
"repo": "boostorg/boost",
"tag": "boost-%VERSION%",
"version": "1.90.0"
}
```
Boost's artifact for this version is stored in `boost-1.90.0-cmake.tar.xz`. Notice that the computed tag,`boost-1.90.0`, is in the name of the artifact! Thus, `artifact` can be either:
- `boost-%VERSION%-cmake.tar.xz`
- Or, even simpler: `%TAG%-cmake.tar.xz`
Future updates need only change the `version` identifier, and the artifact and tag will automatically be updated!
### Patches
CPMUtil is able to apply in-place source tree patches to downloaded packages. These are defined in JSON as an array of names, preferably using `git-format-patch`'s scheme of `<4 digit number>-patch-name.patch`. These are stored in `<CPMUTIL_PATCH_DIR>/<json-key>` (remember that `CPMUTIL_PATCH_DIR` defaults to `$ROOT/.patch`); e.g. `boost` patches would be in `.patch/boost`. Let's say we've made three patches and want to add them; in the Boost JSON definition, we would add:
```json
"patches": [
"0001-fix-clang-cl-compilation.patch",
"0002-fix-msvc-arm64-compilation.patch",
"0003-fix-bsd-linking.patch"
]
```
Then, when Boost is downloaded, it will apply these patches in order to the source tree.
To learn how to make patches, see [Addendum: Making Patches](#addendum-making-patches).
## Pre-built CI Packages
The definition and usage of CI packages is subject to change in the very near future.
CI packages are, in essence, prebuilt binary distributions for libraries. They exist for a few reasons:
- Creating static libraries for system packages that normally lack them, e.g. Qt/SDL
- Reducing duplicated compilation effort on rarely-changing externals, e.g. SDL
- Creating debloated prebuilt packages specifically for your project to reduce binary size, e.g. FFmpeg
CPMUtil is specifically designed to work with a small subset of prebuilt CI packages; namely, those that follow the format of the [crueter-ci spec](https://github.com/crueter-ci/spec/blob/master/README.md).
To use them, you must add `ci: true` to your package definition. Alongside the common properties, CI packages define the following:
- `name`: The artifacts' name prefix (required), e.g. `openssl`
- `extension`: The artifacts' extension (default `tar.zst`)
- `disabled_platforms`: CPMUtil-supported platforms that are not built into this repository.
- This is subject to change.
**Note that `package` is subject to removal here.**
Example:
```json
"sdl2": {
"repo": "crueter-ci/SDL2",
"package": "SDL2",
"min_version": "2.26.4",
"ci": true,
"version": "2.32.10-a65111bd2d",
"artifact": "SDL2"
},
```
## Usage
Once you've defined your package in `cpmfile.json`, simply call `AddJsonPackage(<JSON key>)` and go from there! Specific instructions differ between individual packages, so you're on your own from here.
If you're only concerned with basic usage, you can stop reading. For more advanced use cases and package management, read these addenda.
## Addendum: Cache Storage
CPMUtil stores downloaded packages within `.cache/cpm` by default (see `CPM_SOURCE_CACHE`). Subdirectories stored within are lowercase representations of the `find_package` name for the package; for instance, a `vulkan-headers` definition with `package: "VulkanHeaders"` would be stored in `.cache/cpm/vulkanheaders`.
Within these subdirectories, additional directories are created for each individual version:
- A four-character shorthand of `sha`, if defined
- If `sha` is not defined, the fully qualified `version` is used
CI packages use `<platform>-<architecture>-<version>` unconditionally.
## Addendum: Making Patches
CPMUtil has a dedicated command for making patches. You're recommended to have Git and a command line editor installed, but CPMUtil is able to work without either. To do so, follow these steps, noting your package's JSON key:
- Clean-fetch your package: `tools/cpmutil.sh package reset <package>`
- Make any necessary modifications to the package source.
- You can access the package source directory via `tools/cpmutil.sh package dir <package>`.
- Create the patch: `tools/cpmutil.sh package patch <package>`
- Follow the on-screen prompts. If you have Git installed, an editor will be opened so you can type your commit message. If not, just type a one-line description.
And you're done! CPMUtil will automatically create and name the patch, and add it to the list of patches in the JSON definition.
## Addendum: Package Identification Lists
CPMUtil will create three lists of dependencies where `AddPackage` or similar was used. Each is in order of addition.
- `CPM_PACKAGE_NAMES`: The names of packages included by CPMUtil
- `CPM_PACKAGE_URLS`: The URLs to project/repo pages of packages
- `CPM_PACKAGE_SHAS`: Short version identifiers for each package
- If the package was included as a system package, `(system)` is appended thereafter
- Packages whose versions can't be deduced will be left as `unknown`.
For an example of how this might be implemented in an application, see Eden's implementation:
- [`dep_hashes.h.in`](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/src/dep_hashes.h.in)
- [`GenerateDepHashes.cmake`](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CMakeModules/GenerateDepHashes.cmake)
- [`deps_dialog.cpp`](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/src/yuzu/deps_dialog.cpp)
## Addendum: Notes for Packagers
If you are packaging a project that uses CPMUtil, read this!
### Network Sandbox
For sandboxed environments (e.g. Gentoo, nixOS) you must install all dependencies to the system beforehand and set `-DCPMUTIL_FORCE_SYSTEM=ON`. If a dependency is missing, get creating!
Alternatively, if CPMUtil pulls in a package that has no suitable way to install or use a system version, download it separately and pass `-DPackageName_DIR=/path/to/downloaded/dir` (e.g. shaders)
### Unsandboxed
For others (AUR, MPR, etc). CPMUtil will handle everything for you, including if some of the project's dependencies are missing from your distribution's repositories. See [`eden-git`](https://aur.archlinux.org/cgit/aur.git/tree/PKGBUILD?h=eden-git) for an example.
## Addendum: Dependent Packages
Consider the following scenario: the Vulkan Headers and Vulkan Utility libraries are both pulled in by my project. In order for both to compile cleanly, their versions *must* match. However, a user may have the Vulkan Headers installed, but *not* the Vulkan Utility Libraries! This can cause a version mismatch where the Utility Libraries expect a much newer version of the Vulkan Headers than the user has installed.
To solve this, CPMUtil has an `AddDependentPackages` command. This takes a list of JSON package keys that *must* either ALL be installed to the system, or ALL be bundled.
### Example: Vulkan
Using the prior Vulkan example:
```json
"vulkan-headers": {
"repo": "KhronosGroup/Vulkan-Headers",
"package": "VulkanHeaders",
"min_version": "1.4.317",
"version": "1.4.342",
"tag": "v%VERSION%"
},
"vulkan-utility-libraries": {
"repo": "KhronosGroup/Vulkan-Utility-Libraries",
"package": "VulkanUtilityLibraries",
"version": "1.4.342",
"tag": "v%VERSION%"
}
```
In CMake:
```cmake
AddDependentPackages(vulkan-headers vulkan-utility-libraries)
```
Possible scenarios:
- The user has both Vulkan Headers and Vulkan Utility Libraries installed to the system, and both are new enough.
- Configuration proceeds without issue.
- The user has neither installed, or has a too-old version of Vulkan Headers installed
- Configuration proceeds without issue.
- The user has a valid Vulkan Headers installed, but not Vulkan Utility Libraries.
- CPMUtil instructs the user to either force bundled Vulkan Headers, or install Vulkan Utility Libraries.
- The user has both installed, but Vulkan Headers are too old.
- CPMUtil instructs the user to install a valid version of Vulkan Headers, or force bundled Vulkan Utility Libraries.
## Addendum: Module Path Packages
Sometimes, a prebuilt CI package may be packed in such a way that it's meant to be used in the context of a system install (e.g. pkgconfig or CMakeConfig files). In this case, CPMUtil normally will be unable to configure the downloaded subdirectory. To solve this, you can use `AddJsonPackage`'s `MODULE_PATH` mode, which adds the downloaded source directory to the `CMAKE_MODULE_PATH`.
### Example: OpenSSL
Say an OpenSSL CI package is packed to contain its CMake config files rather than a root `CMakeLists.txt`; in this case, you would call:
```cmake
AddJsonPackage(NAME openssl MODULE_PATH)
```
The `NAME` argument is also required, as the parsing is different from the standard single-argument function signature.
From here, calling `find_package(OpenSSL)` will use the bundled OpenSSL.
## Addendum: Adding Qt
If you'd like to use customized Qt builds, CPMUtil provides a convenience function that allows you to add Qt builds. This usage and setup is subject to change.
See [crueter-ci/Qt](https://github.com/crueter-ci/Qt) for an example of how one might build customized Qt. To add a Qt build to your project, use `AddQt(<repository> <version>)`, e.g.:
```cmake
AddQt(QDash-CI/Qt 6.11.1)
```
Then, call `find_package(Qt6 ...)` and it will pull Qt from your downloaded source.
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# AddPackage
- `VERSION` (required): The version to get (the tag will be `v${VERSION}`)
- `NAME` (required): Name used within the artifacts
- `REPO` (required): CI repository, e.g. `crueter-ci/OpenSSL`
- `PACKAGE` (required): `find_package` package name
- `EXTENSION`: Artifact extension (default `tar.zst`)
- `MIN_VERSION`: Minimum version for `find_package`. Only used if platform does not support this package as a bundled artifact
- `DISABLED_PLATFORMS`: List of platforms that lack artifacts for this package. Options:
- `windows-amd64`
- `windows-arm64`
- `mingw-amd64`
- `mingw-arm64`
- `android-x86_64`
- `android-aarch64`
- `solaris-amd64`
- `freebsd-amd64`
- `linux-amd64`
- `linux-aarch64`
- `macos-universal`
- `ios-aarch64`
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# AddDependentPackage
Use `AddDependentPackage` when you have multiple packages that are required to all be from the system, OR bundled. This is useful in cases where e.g. versions must absolutely match.
## Versioning
Versioning must be handled by the package itself.
## Examples
### Vulkan
`cpmfile.json`
```json
{
"vulkan-headers": {
"repo": "KhronosGroup/Vulkan-Headers",
"package": "VulkanHeaders",
"version": "1.4.317",
"hash": "26e0ad8fa34ab65a91ca62ddc54cc4410d209a94f64f2817dcdb8061dc621539a4262eab6387e9b9aa421db3dbf2cf8e2a4b041b696d0d03746bae1f25191272",
"git_version": "1.4.342",
"tag": "v%VERSION%"
},
"vulkan-utility-libraries": {
"repo": "KhronosGroup/Vulkan-Utility-Libraries",
"package": "VulkanUtilityLibraries",
"hash": "8147370f964fd82c315d6bb89adeda30186098427bf3efaa641d36282d42a263f31e96e4586bfd7ae0410ff015379c19aa4512ba160630444d3d8553afd1ec14",
"git_version": "1.4.342",
"tag": "v%VERSION%"
}
}
```
`CMakeLists.txt`:
```cmake
AddDependentPackages(vulkan-headers vulkan-utility-libraries)
```
If Vulkan Headers are installed, but NOT Vulkan Utility Libraries, then CPMUtil will throw an error.
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# AddJsonPackage
In each directory that utilizes `CPMUtil`, there must be a `cpmfile.json` that defines dependencies in a similar manner to the individual calls.
The cpmfile is an object of objects, with each sub-object being named according to the package's identifier, e.g. `openssl`, which can then be fetched with `AddJsonPackage(<identifier>)`. Options are designed to map closely to the argument names, and are always strings unless otherwise specified.
<!-- TOC -->
- [Options](#options)
- [Examples](#examples)
<!-- /TOC -->
## Options
- `package` -> `NAME` (`PACKAGE` for CI), defaults to the object key
- `repo` -> `REPO`
- `version` -> `VERSION`
- `ci` (bool)
If `ci` is `false`:
- `hash` -> `HASH`
- `hash_suffix` -> `HASH_SUFFIX`
- `sha` -> `SHA`
- `key` -> `KEY`
- `tag` -> `TAG`
- If the tag contains `%VERSION%`, that part will be replaced by the `git_version`, OR `version` if `git_version` is not specified
- `url` -> `URL`
- `artifact` -> `ARTIFACT`
- If the artifact contains `%VERSION%`, that part will be replaced by the `git_version`, OR `version` if `git_version` is not specified
- If the artifact contains `%TAG%`, that part will be replaced by the `tag` (with its replacement already done)
- `git_version` -> `GIT_VERSION`
- `git_host` -> `GIT_HOST`
- `source_subdir` -> `SOURCE_SUBDIR`
- `bundled` -> `BUNDLED_PACKAGE`
- `find_args` -> `FIND_PACKAGE_ARGUMENTS`
- `download_only` -> `DOWNLOAD_ONLY`
- `patches` -> `PATCHES` (array)
- `options` -> `OPTIONS` (array)
- `skip_updates`: Tells `check-updates.sh` to not check for new updates on this package.
Other arguments aren't currently supported. If you wish to add them, see the `AddJsonPackage` function in `CMakeModules/CPMUtil.cmake`.
If `ci` is `true`:
- `name` -> `NAME`, defaults to the object key
- `extension` -> `EXTENSION`, defaults to `tar.zst`
- `min_version` -> `MIN_VERSION`
- `extension` -> `EXTENSION`
- `disabled_platforms` -> `DISABLED_PLATFORMS` (array)
## Examples
In order: OpenSSL CI, Boost (tag + artifact), Opus (options + find_args), discord-rpc (sha + options + patches).
```json
{
"openssl": {
"ci": true,
"package": "OpenSSL",
"name": "openssl",
"repo": "crueter-ci/OpenSSL",
"version": "3.6.0",
"min_version": "1.1.1",
"disabled_platforms": [
"macos-universal",
"ios-aarch64"
]
},
"boost": {
"package": "Boost",
"repo": "boostorg/boost",
"tag": "boost-%VERSION%",
"artifact": "%TAG%-cmake.7z",
"hash": "e5b049e5b61964480ca816395f63f95621e66cb9bcf616a8b10e441e0e69f129e22443acb11e77bc1e8170f8e4171b9b7719891efc43699782bfcd4b3a365f01",
"git_version": "1.88.0",
"version": "1.57"
},
"opus": {
"package": "Opus",
"repo": "xiph/opus",
"sha": "5ded705cf4",
"hash": "0dc89e58ddda1f3bc6a7037963994770c5806c10e66f5cc55c59286fc76d0544fe4eca7626772b888fd719f434bc8a92f792bdb350c807968b2ac14cfc04b203",
"version": "1.3",
"find_args": "MODULE",
"options": [
"OPUS_BUILD_TESTING OFF",
"OPUS_BUILD_PROGRAMS OFF",
"OPUS_INSTALL_PKG_CONFIG_MODULE OFF",
"OPUS_INSTALL_CMAKE_CONFIG_MODULE OFF"
]
},
"discord-rpc": {
"repo": "discord/discord-rpc",
"sha": "963aa9f3e5",
"hash": "386e1344e9a666d730f2d335ee3aef1fd05b1039febefd51aa751b705009cc764411397f3ca08dffd46205c72f75b235c870c737b2091a4ed0c3b061f5919bde",
"options": [
"BUILD_EXAMPLES OFF"
],
"patches": [
"0001-cmake-version.patch",
"0002-no-clang-format.patch",
"0003-fix-cpp17.patch"
]
}
}
```
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# `AddPackage`
<!-- TOC -->
- [Identification/Fetching](#identificationfetching)
- [Hashing](#hashing)
- [Other Options](#other-options)
- [Extra Variables](#extra-variables)
- [System/Bundled Packages](#systembundled-packages)
- [Identification](#identification)
<!-- /TOC -->
## Identification/Fetching
- `NAME` (required): The package name (must be the same as the `find_package` name if applicable)
- `VERSION`: The minimum version of this package that can be used on the system
- `GIT_VERSION`: The "version" found within git
- `URL`: The URL to fetch.
- `REPO`: The repo to use (`owner/repo`).
- `GIT_HOST`: The Git host to use
- Defaults to `github.com`. Do not include the protocol, as HTTPS is enforced.
- `TAG`: The tag to fetch, if applicable.
- `ARTIFACT`: The name of the artifact, if applicable.
- `SHA`: Commit sha to fetch, if applicable.
- `BRANCH`: Branch to fetch, if applicable.
The following configurations are supported, in descending order of precedence:
- `URL`: Bare URL download, useful for custom artifacts
- If this is set, `GIT_URL` or `REPO` should be set to allow the dependency viewer to link to the project's Git repository.
- If this is NOT set, `REPO` must be defined.
- `REPO + TAG + ARTIFACT`: GitHub release artifact
- The final download URL will be `https://github.com/${REPO}/releases/download/${TAG}/${ARTIFACT}`
- Useful for prebuilt libraries and prefetched archives
- `REPO + TAG`: GitHub tag archive
- The final download URL will be `https://github.com/${REPO}/archive/refs/tags/${TAG}.tar.gz`
- Useful for pinning to a specific tag, better for build identification
- `REPO + SHA`: GitHub commit archive
- The final download URL will be `https://github.com/${REPO}/archive/${SHA}.zip`
- Useful for pinning to a specific commit
- `REPO + BRANCH`: GitHub branch archive
- The final download URL will be `https://github.com/${REPO}/archive/refs/heads/${BRANCH}.zip`
- Generally not recommended unless the branch is frozen
- `REPO`: GitHub master archive
- The final download URL will be `https://github.com/${REPO}/archive/refs/heads/master.zip`
- Generally not recommended unless the project is dead
## Hashing
Hashing is used for verifying downloads. It's highly recommended to use these.
- `HASH_ALGO` (default `SHA512`): Hash algorithm to use
Hashing strategies, descending order of precedence:
- `HASH`: Bare hash verification, useful for static downloads e.g. commit archives
- `HASH_SUFFIX`: Download the hash as `${DOWNLOAD_URL}.${HASH_SUFFIX}`
- The downloaded hash *must* match the hash algorithm and contain nothing but the hash; no filenames or extra content.
- `HASH_URL`: Download the hash from a separate URL
## Other Options
- `KEY`: Custom cache key to use (stored as `.cache/cpm/${packagename_lower}/${key}`)
- Default is based on, in descending order of precedence:
- First 4 characters of the sha
- `GIT_VERSION`
- Tag
- `VERSION`
- Otherwise, CPM defaults will be used. This is not recommended as it doesn't produce reproducible caches
- `DOWNLOAD_ONLY`: Whether or not to configure the downloaded package via CMake
- Useful to turn `OFF` if the project doesn't use CMake
- `SOURCE_SUBDIR`: Subdirectory of the project containing a CMakeLists.txt file
- `FIND_PACKAGE_ARGUMENTS`: Arguments to pass to the `find_package` call
- `BUNDLED_PACKAGE`: Set to `ON` to default to the bundled package
- `FORCE_BUNDLED_PACKAGE`: Set to `ON` to force the usage of the bundled package, regardless of CPMUTIL_FORCE_SYSTEM or `<package>_FORCE_SYSTEM`
- `OPTIONS`: Options to pass to the configuration of the package
- `PATCHES`: Patches to apply to the package, stored in `.patch/${packagename_lower}/0001-patch-name.patch` and so on
- Other arguments can be passed to CPM as well
## Extra Variables
For each added package, users may additionally force usage of the system/bundled package.
- `${package}_DIR`: Path to a separately-downloaded copy of the package. Note that versioning is not checked!
- `${package}_FORCE_SYSTEM`: Require the package to be installed on the system
- `${package}_FORCE_BUNDLED`: Force the package to be fetched and use the bundled version
## System/Bundled Packages
Descending order of precedence:
- If `${package}_FORCE_SYSTEM` is true, requires the package to be on the system
- If `${package}_FORCE_BUNDLED` is true, forcefully uses the bundled package
- If `CPMUTIL_FORCE_SYSTEM` is true, requires the package to be on the system
- If `CPMUTIL_FORCE_BUNDLED` is true, forcefully uses the bundled package
- If the `BUNDLED_PACKAGE` argument is true, forcefully uses the bundled package
- Otherwise, CPM will search for the package first, and if not found, will use the bundled package
## Identification
All dependencies must be identifiable in some way for usage in the dependency viewer. Lists are provided in descending order of precedence.
URLs:
- `GIT_URL`
- `REPO` as a Git repository
- You may optionally specify `GIT_HOST` to use a custom host, e.g. `GIT_HOST git.crueter.xyz`. Note that the git host MUST be GitHub-like in its artifact/archive downloads, e.g. Forgejo
- If `GIT_HOST` is unspecified, defaults to `github.com`
- `URL`
Versions (bundled):
- `SHA`
- `GIT_VERSION`
- `VERSION`
- `TAG`
- "unknown"
If the package is a system package, AddPackage will attempt to determine the package version and append `(system)` to the identifier. Otherwise, it will be marked as `unknown (system)`
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# AddQt
Simply call `AddQt(<Qt Version>)` before any Qt `find_package` calls and everything will be set up for you. On Linux, the bundled Qt library is built as a shared library, and provided you have OpenSSL and X11, everything should just work.
On Windows, MinGW, and MacOS, Qt is bundled as a static library. No further action is needed, as the provided libraries automatically integrate the Windows/Cocoa plugins, alongside the corresponding Multimedia and Network plugins.
## Modules
The following modules are bundled into these Qt builds:
- Base (Gui, Core, Widgets, Network)
- Multimedia
- Declarative (Quick, QML)
- Linux: Wayland client
Each platform has the corresponding QPA built in and set as the default as well. This means you don't need to add `Q_IMPORT_PLUGIN`!
## Example
See an example in the [`tests/qt`](https://git.crueter.xyz/CMake/CPMUtil/src/branch/master/tests/qt/CMakeLists.txt) directory.
## Versions
The following versions have available builds:
- 6.9.3
See [`crueter-ci/Qt`](https://github.com/crueter-ci/Qt) for an updated list at any time.
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# CPMUtil
CPMUtil is a wrapper around CPM that aims to reduce boilerplate and add useful utility functions to make dependency management a piece of cake.
Global Options:
- `CPMUTIL_FORCE_SYSTEM` (default `OFF`): Require all CPM dependencies to use system packages. NOT RECOMMENDED!
- You may optionally override this (section)
- `CPMUTIL_FORCE_BUNDLED` (default `ON` on MSVC and Android, `OFF` elsewhere): Require all CPM dependencies to use bundled packages.
You are highly encouraged to read AddPackage first, even if you plan to only interact with CPMUtil via `AddJsonPackage`.
- [AddPackage](#addpackage)
- [AddCIPackage](#addcipackage)
- [AddJsonPackage](#addjsonpackage)
- [AddQt](#addqt)
- [Lists](#lists)
- [For Packagers](#for-packagers)
- [Network Sandbox](#network-sandbox)
- [Unsandboxed](#unsandboxed)
## AddPackage
The core of CPMUtil is the [`AddPackage`](./AddPackage.md) function. [`AddPackage`](./AddPackage.md) itself is fully CMake-based, and largely serves as an interface between CPM and the rest of CPMUtil.
## AddCIPackage
[`AddCIPackage`](./AddCIPackage.md) adds a package that follows [crueter's CI repository spec](https://github.com/crueter-ci).
## AddJsonPackage
[`AddJsonPackage`](./AddJsonPackage.md) is the recommended method of usage for CPMUtil.
## AddDependentPackage
[`AddDependentPackage`](./AddDependentPackage.md) allows you to add multiple packages such that all of them must be from the system OR bundled.
## AddQt
[`AddQt`](./AddQt.md) adds a specific version of Qt to your project.
## Lists
CPMUtil will create three lists of dependencies where `AddPackage` or similar was used. Each is in order of addition.
- `CPM_PACKAGE_NAMES`: The names of packages included by CPMUtil
- `CPM_PACKAGE_URLS`: The URLs to project/repo pages of packages
- `CPM_PACKAGE_SHAS`: Short version identifiers for each package
- If the package was included as a system package, `(system)` is appended thereafter
- Packages whose versions can't be deduced will be left as `unknown`.
For an example of how this might be implemented in an application, see Eden's implementation:
- [`dep_hashes.h.in`](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/src/dep_hashes.h.in)
- [`GenerateDepHashes.cmake`](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CMakeModules/GenerateDepHashes.cmake)
- [`deps_dialog.cpp`](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/src/yuzu/deps_dialog.cpp)
## For Packagers
If you are packaging a project that uses CPMUtil, read this!
### Network Sandbox
For sandboxed environments (e.g. Gentoo, nixOS) you must install all dependencies to the system beforehand and set `-DCPMUTIL_FORCE_SYSTEM=ON`. If a dependency is missing, get creating!
Alternatively, if CPMUtil pulls in a package that has no suitable way to install or use a system version, download it separately and pass `-DPackageName_DIR=/path/to/downloaded/dir` (e.g. shaders)
### Unsandboxed
For others (AUR, MPR, etc). CPMUtil will handle everything for you, including if some of the project's dependencies are missing from your distribution's repositories. That is pretty much half the reason I created this behemoth, after all.
+78
View File
@@ -10,3 +10,81 @@ A painless guide for cross compilation (or to test NCE) from a x86_64 system wit
- Download Debian 13: `wget https://cdimage.debian.org/debian-cd/current/arm64/iso-cd/debian-13.0.0-arm64-netinst.iso`
- Create a system disk: `qemu-img create -f qcow2 debian-13-arm64-ci.qcow2 30G`
- Run the VM: `qemu-system-aarch64 -M virt -m 2G -cpu max -bios /usr/local/share/qemu/edk2-aarch64-code.fd -drive if=none,file=debian-13.0.0-arm64-netinst.iso,format=raw,id=cdrom -device scsi-cd,drive=cdrom -drive if=none,file=debian-13-arm64-ci.qcow2,id=hd0,format=qcow2 -device virtio-blk-device,drive=hd0 -device virtio-gpu-pci -device usb-ehci -device usb-kbd -device intel-hda -device hda-output -nic user,model=virtio-net-pci`
## Gentoo
Gentoo's cross-compilation setup is relatively easy, provided you're already familiar with portage. A [cross toolchain file](../CMakeModules/toolchains/GentooCross.cmake) is provided. Throughout this section, replace `aarch64` with whatever target architecture you desire.
### Crossdev
First, emerge crossdev via `sudo emerge -a sys-devel/crossdev`.
Now, set up the environment depending on the target architecture; e.g.
```sh
sudo crossdev aarch64
```
### QEMU
If you don't have a host Gentoo system of your target architecture, you should install a QEMU user setup for testing. To do so, enable the relevant USE flags for `app-emulation/qemu`:
```txt
app-emulation/qemu static-user qemu_user_targets_aarch64
```
To use cross-emerged shared libraries, you will also need to tell qemu where the sysroot is. You can do this with an alias:
```sh
alias qemu-aarch64="qemu-aarch64 -L /usr/aarch64-unknown-linux-gnu"
```
### Dependencies
Dependencies are the same [as normal Gentoo](./Deps.md#Commands); simply replace the `emerge` command with `emerge-<target>-unknown-linux-gnu` (e.g. `emerge-aarch64-unknown-linux-gnu`). However, there are a few caveats:
#### Enabling GURU
Since Crossdev sysroots are effectively isolated from the system w.r.t Portage, you must manually enable GURU in your sysroot. Run the following as root:
```sh
mkdir -p /usr/aarch64-unknown-linux-gnu/etc/portage/repos.conf
cat << EOF > /usr/aarch64-unknown-linux-gnu/etc/portage/repos.conf/guru.conf
[guru]
location = /var/db/repos/guru
auto-sync = no
priority = 1
EOF
```
#### Package Errata
Crossdev is not perfect, and you may face some challenges with package that are not properly keyworded or have issues on specific architectures. These behaviors are, unfortunately, not well documented, and certain build systems such as Meson--and certain troublesome packages like GTK--are generally unfriendly towards cross-compilation.
Thus, it may be desirable to emerge a minimal set of dependencies and allow Eden's build system to handle the rest for you. At a minimum, you *only* need standard system libraries (Crossdev does this for you) and Qt:
```sh
sudo emerge-aarch64-unknown-linux-gnu dev-qt/qtbase:6 dev-qt/qtcharts:6
```
From here, CPMUtil will take care of everything else. For extra insurance, you may want to set `-DCPMUTIL_FORCE_BUNDLED=ON` in your configure command.
### Building
From here, building is relatively standard. The [cross toolchain file](../CMakeModules/toolchains/GentooCross.cmake) contains a few additional configurations, but generally all you need to do is set `CROSS_TARGET` and `CMAKE_TOOLCHAIN_FILE`. Disabling OpenGL is strongly recommended as well.
```sh
cmake -S . -B build/aarch64 -DCMAKE_TOOLCHAIN_FILE=CMakeModules/toolchains/GentooCross.cmake -GNinja -DCROSS_TARGET=aarch64 -DENABLE_OPENGL=OFF
```
With that done, you can build as normal:
```sh
cmake --build build/aarch64
```
And finally, run the compiled executable with QEMU!
```sh
qemu-aarch64 build/aarch64/bin/eden
```
+1 -2
View File
@@ -6,8 +6,7 @@
# TODO(crueter): A lot of this should be moved to the root.
# otherwise we have to do weird shenanigans with library linking and stuff
include(CPMUtil)
# Or just add a CPMUtil thing to propagate packages
# Explicitly declare this option here to propagate to the oaknut CPM call
option(DYNARMIC_TESTS "Build tests" ${BUILD_TESTING})
-249
View File
@@ -1,249 +0,0 @@
{
"vulkan-memory-allocator": {
"package": "VulkanMemoryAllocator",
"repo": "GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator",
"tag": "v%VERSION%",
"hash": "deb5902ef8db0e329fbd5f3f4385eb0e26bdd9f14f3a2334823fb3fe18f36bc5d235d620d6e5f6fe3551ec3ea7038638899db8778c09f6d5c278f5ff95c3344b",
"find_args": "CONFIG",
"git_version": "3.3.0"
},
"sirit": {
"repo": "eden-emulator/sirit",
"git_version": "1.0.5",
"tag": "v%VERSION%",
"artifact": "sirit-source-%VERSION%.tar.zst",
"hash_suffix": "sha512sum",
"find_args": "CONFIG",
"options": [
"SIRIT_USE_SYSTEM_SPIRV_HEADERS ON"
]
},
"sirit-ci": {
"ci": true,
"package": "sirit",
"name": "sirit",
"repo": "eden-emulator/sirit",
"version": "1.0.5"
},
"httplib": {
"repo": "yhirose/cpp-httplib",
"tag": "v%VERSION%",
"hash": "159ed94965018f2a371d45a3bfc1961e5fb1549e501ded70a6b4532d7fe99d0579c18b5195aff6e35f96f399b426cea2650ec9fb75ef80d4c9edeccb51f2e6c9",
"git_version": "0.46.0",
"find_args": "MODULE GLOBAL",
"patches": [
"0001-mingw.patch"
],
"options": [
"HTTPLIB_REQUIRE_OPENSSL ON",
"HTTPLIB_DISABLE_MACOSX_AUTOMATIC_ROOT_CERTIFICATES ON"
]
},
"cpp-jwt": {
"version": "1.4",
"repo": "arun11299/cpp-jwt",
"sha": "7f24eb4c32",
"hash": "d11cbd5ddb3197b4c5ca15679bcd76a49963e7b530b7dd132db91e042925efa20dfb2c24ccfbe7ef82a7012af80deff0f72ee25851312ae80381a462df8534b8",
"find_args": "CONFIG",
"options": [
"CPP_JWT_USE_VENDORED_NLOHMANN_JSON OFF"
],
"patches": [
"0001-fix-missing-decl.patch"
]
},
"xbyak": {
"package": "xbyak",
"repo": "herumi/xbyak",
"tag": "v%VERSION%",
"hash": "b6475276b2faaeb315734ea8f4f8bd87ededcee768961b39679bee547e7f3e98884d8b7851e176d861dab30a80a76e6ea302f8c111483607dde969b4797ea95a",
"git_version": "7.35.2"
},
"oaknut": {
"repo": "eden-emulator/oaknut",
"version": "2.0.1",
"git_version": "2.0.3",
"tag": "v%VERSION%",
"hash": "9697e80a7d5d9bcb3ce51051a9a24962fb90ca79d215f1f03ae6b58da8ba13a63b5dda1b4dde3d26ac6445029696b8ef2883f4e5a777b342bba01283ed293856"
},
"lagoon": {
"repo": "loongson-community/lagoon",
"tag": "%VERSION%",
"version": "1.0.0",
"hash": "b9380f99c6effaeccc6d8f81d4942e852c11ad28613df637e155451556ae5826f93765bee57a5c87a9740d2bd1db463ad0f55a947772fe9d57eeabae3efa373e"
},
"libadrenotools": {
"repo": "eden-emulator/libadrenotools",
"sha": "8ba23b42d7",
"hash": "f6526620cb752876edc5ed4c0925d57b873a8218ee09ad10859ee476e9333259784f61c1dcc55a2bcba597352d18aff22cd2e4c1925ec2ae94074e09d7da2265",
"patches": [
"0001-linkerns-cpm.patch"
]
},
"oboe": {
"repo": "google/oboe",
"tag": "%VERSION%",
"hash": "ce4011afe7345370d4ead3b891cd69a5ef224b129535783586c0ca75051d303ed446e6c7f10bde8da31fff58d6e307f1732a3ffd03b249f9ef1fd48fd4132715",
"git_version": "1.10.0",
"bundled": true
},
"unordered-dense": {
"package": "unordered_dense",
"repo": "martinus/unordered_dense",
"sha": "7b55cab841",
"hash": "d2106f6640f6bfb81755e4b8bfb64982e46ec4a507cacdb38f940123212ccf35a20b43c70c6f01d7bfb8c246d1a16f7845d8052971949cea9def1475e3fa02c8",
"find_args": "CONFIG",
"bundled": true,
"patches": [
"0001-avoid-memset-when-clearing-an-empty-table.patch"
]
},
"enet": {
"repo": "lsalzman/enet",
"tag": "v%VERSION%",
"hash": "a0d2fa8c957704dd49e00a726284ac5ca034b50b00d2b20a94fa1bbfbb80841467834bfdc84aa0ed0d6aab894608fd6c86c3b94eee46343f0e6d9c22e391dbf9",
"version": "1.3",
"git_version": "1.3.18",
"find_args": "MODULE"
},
"spirv-headers": {
"package": "SPIRV-Headers",
"repo": "KhronosGroup/SPIRV-Headers",
"sha": "04f10f650d",
"hash": "cae8cd179c9013068876908fecc1d158168310ad6ac250398a41f0f5206ceff6469e2aaeab9c820bce9d1b08950c725c89c46e94b89a692be9805432cf749396",
"options": [
"SPIRV_WERROR OFF"
]
},
"cubeb": {
"repo": "mozilla/cubeb",
"sha": "fa02160712",
"hash": "8a4bcb2f83ba590f52c66626e895304a73eb61928dbc57777e1822e55378e3568366f17f9da4b80036cc2ef4ea9723c32abf6e7d9bbe00fb03654f0991596ab0",
"find_args": "CONFIG",
"options": [
"USE_SANITIZERS OFF",
"BUILD_TESTS OFF",
"BUILD_TOOLS OFF",
"BUNDLE_SPEEX ON"
]
},
"sdl3-ci": {
"ci": true,
"package": "SDL3",
"name": "SDL3",
"repo": "crueter-ci/SDL3",
"version": "3.4.8-d57c3b685c",
"min_version": "3.2.10"
},
"catch2": {
"package": "Catch2",
"repo": "catchorg/Catch2",
"tag": "v%VERSION%",
"hash": "7eea385d79d88a5690cde131fe7ccda97d5c54ea09d6f515000d7bf07c828809d61c1ac99912c1ee507cf933f61c1c47ecdcc45df7850ffa82714034b0fccf35",
"version": "3.0.1",
"git_version": "3.13.0",
"patches": [
"0001-solaris-isnan-fix.patch"
]
},
"discord-rpc": {
"package": "DiscordRPC",
"repo": "eden-emulator/discord-rpc",
"sha": "0d8b2d6a37",
"hash": "8213c43dcb0f7d479f5861091d111ed12fbdec1e62e6d729d65a4bc181d82f48a35d5fd3cd5c291f2393ac7c9681eabc6b76609755f55376284c8a8d67e148f3",
"find_args": "MODULE"
},
"simpleini": {
"package": "SimpleIni",
"repo": "brofield/simpleini",
"tag": "v%VERSION%",
"hash": "b937c18a7b6277d77ca7ebfb216af4984810f77af4c32d101b7685369a4bd5eb61406223f82698e167e6311a728d07415ab59639fdf19eff71ad6dc2abfda989",
"find_args": "MODULE",
"git_version": "4.25"
},
"sdl3": {
"package": "SDL3",
"repo": "libsdl-org/SDL",
"tag": "release-%VERSION%",
"hash": "df5a323af7ac366661a3c0e887969c72584d232f3cc211419d59b0487b620b6b2859d4549c9e8df002ee489290062e466fcfddf7edc0872a37b1f2845e81c0f3",
"git_version": "3.4.8",
"version": "3.2.10"
},
"moltenvk": {
"repo": "V380-Ori/Ryujinx.MoltenVK",
"tag": "v%VERSION%-ryujinx",
"git_version": "1.4.1",
"artifact": "MoltenVK-macOS.tar",
"hash": "5695b36ca5775819a71791557fcb40a4a5ee4495be6b8442e0b666d0c436bec02aae68cc6210183f7a5c986bdbec0e117aecfad5396e496e9c2fd5c89133a347",
"bundled": true
},
"gamemode": {
"repo": "FeralInteractive/gamemode",
"sha": "ce6fe122f3",
"hash": "e87ec14ed3e826d578ebf095c41580069dda603792ba91efa84f45f4571a28f4d91889675055fd6f042d7dc25b0b9443daf70963ae463e38b11bcba95f4c65a9",
"version": "1.7",
"find_args": "MODULE"
},
"biscuit": {
"repo": "lioncash/biscuit",
"tag": "v%VERSION%",
"hash": "1229f345b014f7ca544dedb4edb3311e41ba736f9aa9a67f88b5f26f3c983288c6bb6cdedcfb0b8a02c63088a37e6a0d7ba97d9c2a4d721b213916327cffe28a",
"version": "0.9.1",
"git_version": "0.19.0"
},
"libusb": {
"repo": "libusb/libusb",
"tag": "v%VERSION%",
"hash": "98c5f7940ff06b25c9aa65aa98e23de4c79a4c1067595f4c73cc145af23a1c286639e1ba11185cd91bab702081f307b973f08a4c9746576dc8d01b3620a3aeb5",
"find_args": "MODULE",
"git_version": "1.0.29",
"patches": [
"0001-netbsd-gettime.patch"
]
},
"ffmpeg": {
"repo": "FFmpeg/FFmpeg",
"sha": "c7b5f1537d",
"hash": "ed177621176b3961bdcaa339187d3a7688c1c8b060b79c4bb0257cbc67ad7021ae5d5adca5303b45625abbbe3d9aafdd87ce777b8690ac295290d744c875489a",
"bundled": true
},
"ffmpeg-ci": {
"ci": true,
"package": "FFmpeg",
"name": "ffmpeg",
"repo": "crueter-ci/FFmpeg",
"version": "8.0.1-c7b5f1537d",
"min_version": "4.1"
},
"tzdb": {
"package": "nx_tzdb",
"repo": "eden-emu/tzdb_to_nx",
"git_host": "git.eden-emu.dev",
"artifact": "%VERSION%.tar.gz",
"tag": "%VERSION%",
"hash": "cce65a12bf90f4ead43b24a0b95dfad77ac3d9bfbaaf66c55e6701346e7a1e44ca5d2f23f47ee35ee02271eb1082bf1762af207aad9fb236f1c8476812d008ed",
"version": "121125",
"git_version": "230326"
},
"vulkan-headers": {
"repo": "KhronosGroup/Vulkan-Headers",
"package": "VulkanHeaders",
"version": "1.4.317",
"hash": "d2846ea228415772645eea4b52a9efd33e6a563043dd3de059e798be6391a8f0ca089f455ae420ff22574939ed0f48ed7c6ff3d5a9987d5231dbf3b3f89b484b",
"git_version": "1.4.345",
"tag": "v%VERSION%"
},
"vulkan-utility-libraries": {
"repo": "KhronosGroup/Vulkan-Utility-Libraries",
"package": "VulkanUtilityLibraries",
"hash": "114f6b237a6dcba923ccc576befb5dea3f1c9b3a30de7dc741f234a831d1c2d52d8a224afb37dd57dffca67ac0df461eaaab6a5ab5e503b393f91c166680c3e1",
"git_version": "1.4.345",
"tag": "v%VERSION%"
},
"frozen": {
"package": "frozen",
"repo": "serge-sans-paille/frozen",
"sha": "61dce5ae18",
"hash": "b8dfe741c82bc178dfc9749d4ab5a130cee718d9ee7b71d9b547cf5f7f23027ed0152ad250012a8546399fcc1e12187efc68d89d6731256c4d2df7d04eef8d5c"
}
}
@@ -31,6 +31,7 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
RENDERER_REACTIVE_FLUSHING("use_reactive_flushing"),
ENABLE_BUFFER_HISTORY("enable_buffer_history"),
USE_OPTIMIZED_VERTEX_BUFFERS("use_optimized_vertex_buffers"),
ENABLE_GPU_BUFFER_READBACK("enable_gpu_buffer_readback"),
SYNC_MEMORY_OPERATIONS("sync_memory_operations"),
BUFFER_REORDER_DISABLE("disable_buffer_reorder"),
RENDERER_DEBUG("debug"),
@@ -83,9 +84,10 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
ENABLE_OVERLAY("enable_overlay"),
// GPU Logging
GPU_LOGGING_ENABLED("gpu_logging_enabled"),
GPU_LOG_VULKAN_CALLS("gpu_log_vulkan_calls"),
GPU_LOG_SHADER_DUMPS("gpu_log_shader_dumps"),
DUMP_GUEST_SHADERS("dump_guest_shaders"),
DUMP_MACROS("dump_macros"),
GPU_LOG_MEMORY_TRACKING("gpu_log_memory_tracking"),
GPU_LOG_DRIVER_DEBUG("gpu_log_driver_debug"),
@@ -806,6 +806,13 @@ abstract class SettingsItem(
descriptionId = R.string.enable_buffer_history_description
)
)
put(
SwitchSetting(
BooleanSetting.ENABLE_GPU_BUFFER_READBACK,
titleId = R.string.enable_gpu_buffer_readback,
descriptionId = R.string.enable_gpu_buffer_readback_description
)
)
put(
SwitchSetting(
BooleanSetting.USE_OPTIMIZED_VERTEX_BUFFERS,
@@ -931,13 +938,6 @@ abstract class SettingsItem(
)
// GPU Logging settings
put(
SwitchSetting(
BooleanSetting.GPU_LOGGING_ENABLED,
titleId = R.string.gpu_logging_enabled,
descriptionId = R.string.gpu_logging_enabled_description
)
)
put(
SingleChoiceSetting(
ByteSetting.GPU_LOG_LEVEL,
@@ -954,6 +954,13 @@ abstract class SettingsItem(
descriptionId = R.string.gpu_log_vulkan_calls_description
)
)
put(
SwitchSetting(
BooleanSetting.DUMP_GUEST_SHADERS,
titleId = R.string.dump_guest_shaders,
descriptionId = R.string.dump_guest_shaders_description
)
)
put(
SwitchSetting(
BooleanSetting.GPU_LOG_SHADER_DUMPS,
@@ -961,6 +968,13 @@ abstract class SettingsItem(
descriptionId = R.string.gpu_log_shader_dumps_description
)
)
put(
SwitchSetting(
BooleanSetting.DUMP_MACROS,
titleId = R.string.dump_macros,
descriptionId = R.string.dump_macros_description
)
)
put(
SwitchSetting(
BooleanSetting.GPU_LOG_MEMORY_TRACKING,
@@ -292,6 +292,7 @@ class SettingsFragmentPresenter(
add(BooleanSetting.RENDERER_FORCE_MAX_CLOCK.key)
add(BooleanSetting.RENDERER_REACTIVE_FLUSHING.key)
add(BooleanSetting.ENABLE_BUFFER_HISTORY.key)
add(BooleanSetting.ENABLE_GPU_BUFFER_READBACK.key)
add(BooleanSetting.USE_OPTIMIZED_VERTEX_BUFFERS.key)
add(HeaderSetting(R.string.hacks))
@@ -1288,14 +1289,17 @@ class SettingsFragmentPresenter(
add(ShortSetting.DEBUG_KNOBS.key)
add(StringSetting.PROGRAM_ARGS.key)
add(HeaderSetting(R.string.gpu_logging_header))
add(BooleanSetting.GPU_LOGGING_ENABLED.key)
add(ByteSetting.GPU_LOG_LEVEL.key)
add(BooleanSetting.GPU_LOG_VULKAN_CALLS.key)
add(BooleanSetting.GPU_LOG_SHADER_DUMPS.key)
add(BooleanSetting.GPU_LOG_MEMORY_TRACKING.key)
add(BooleanSetting.GPU_LOG_DRIVER_DEBUG.key)
add(IntSetting.GPU_LOG_RING_BUFFER_SIZE.key)
if (!NativeConfig.isPerGameConfigLoaded()) {
add(HeaderSetting(R.string.gpu_logging_header))
add(ByteSetting.GPU_LOG_LEVEL.key)
add(BooleanSetting.GPU_LOG_VULKAN_CALLS.key)
add(BooleanSetting.DUMP_GUEST_SHADERS.key)
add(BooleanSetting.GPU_LOG_SHADER_DUMPS.key)
add(BooleanSetting.DUMP_MACROS.key)
add(BooleanSetting.GPU_LOG_MEMORY_TRACKING.key)
add(BooleanSetting.GPU_LOG_DRIVER_DEBUG.key)
add(IntSetting.GPU_LOG_RING_BUFFER_SIZE.key)
}
}
}
@@ -440,7 +440,7 @@ class GamePropertiesFragment : Fragment() {
val shaderCacheDir = File(
DirectoryInitialization.userDirectory +
"/shader/" + args.game.settingsName.lowercase()
"/cache/shader/" + args.game.settingsName.lowercase()
)
if (shaderCacheDir.exists()) {
add(
@@ -428,6 +428,9 @@
<string name="cpu_accuracy">دقة وحدة المعالجة المركزية</string>
<string name="value_with_units">%1$s%2$s</string>
<string name="program_args">وسائط Homebrew</string>
<string name="program_args_description">سطر الأوامر الوسائط المُمررة إلى Homebrew عند التشغيل (مثل -noglsl).</string>
<!-- System settings strings -->
<string name="device_name">اسم الجهاز</string>
<string name="use_docked_mode">وضع الإرساء</string>
@@ -566,8 +569,6 @@
<!-- GPU Logging strings -->
<string name="gpu_logging_header">تسجيل وحدة معالجة الرسومات</string>
<string name="gpu_logging_enabled">تمكين تسجيل وحدة معالجة الرسومات</string>
<string name="gpu_logging_enabled_description">تسجيل عمليات وحدة معالجة الرسومات في ملف eden_gpu.log لتصحيح أخطاء برامج تشغيل Adreno</string>
<string name="gpu_log_level">مستوى السجل</string>
<string name="gpu_log_level_description">مستوى التفاصيل لسجلات وحدة معالجة الرسومات (كلما زاد المستوى، زادت التفاصيل وزادت التكاليف الإضافية)</string>
<string name="gpu_log_vulkan_calls">تسجيل استدعاءات واجهة برمجة تطبيقات Vulkan</string>
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
<string name="app_disclaimer">Diese Software führt Spiele für die Nintendo Switch-Konsole aus. Es sind keine Spiele oder Keys enthalten. Suche bevor du beginnst deine <![CDATA[<b> prod.keys </b>]]>-Datei auf deinem Gerät.<br /><br /><![CDATA[<a href=\"https://yuzu-mirror.github.io/help/quickstart\">Mehr Erfahren</a>]]></string>
<string name="app_disclaimer">Diese Software führt Spiele für die Nintendo Switch-Konsole aus. Es sind keine Spiele oder Schlüssel enthalten. Suche, bevor du beginnst, deine <![CDATA[<b> prod.keys </b>]]>-Datei auf deinem Gerät.<br /><br /><![CDATA[<a href=\"https://yuzu-mirror.github.io/help/quickstart\">Mehr Erfahren</a>]]></string>
<string name="notice_notification_channel_name">Hinweise und Fehler</string>
<string name="notice_notification_channel_description">Zeigt Benachrichtigungen an, wenn etwas schief läuft.</string>
<string name="notification_permission_not_granted">Berechtigung für Benachrichtigungen nicht zugelassen!</string>
@@ -16,22 +16,27 @@
<string name="value_too_high">Wert darf höchstens %1$d betragen</string>
<string name="invalid_value">Ungültiger Wert</string>
<string name="using_per_game_config">Verwendung spielspezifischer Konfigurationen</string>
<!-- Input Overlay -->
<string name="show_input_overlay">Eingabe-Overlay anzeigen</string>
<string name="show_input_overlay">Eingabeüberlagerung anzeigen</string>
<string name="show_input_overlay_description">Touch-Bedienelemente während der Emulation anzeigen</string>
<string name="overlay_snap_to_grid">Am Raster ausrichten</string>
<string name="overlay_snap_to_grid_description">Beim Bearbeiten die Overlay-Bedienelemente am Raster ausrichten</string>
<string name="overlay_snap_to_grid_description">Überlagerungs-Steuerelemente beim Bearbeiten an einem Raster ausrichten</string>
<string name="overlay_grid_size">Rastergröße</string>
<string name="overlay_grid_size_description">Rastergröße in Pixeln</string>
<string name="overlay_grid_size_description">Größe der Rasterzellen in Pixeln</string>
<string name="input_overlay_behavior">Verhalten</string>
<string name="overlay_auto_hide">Automatisches Ausblenden des Overlays</string>
<string name="overlay_auto_hide_description">Blende die Touch-Bedienelemente nach Ablauf der angegebenen Inaktivitätszeit automatisch aus</string>
<string name="enable_input_overlay_auto_hide">Automatisches Ausblenden des Overlays aktivieren</string>
<string name="hide_overlay_on_controller_input">Overlay bei Controller-Eingabe ausblenden</string>
<string name="hide_overlay_on_controller_input_description">Blende die Touch-Bedienelemente automatisch aus wenn ein physischer Controller benutzt wird. Das Overlay wird wieder eingeblendet, wenn die Verbindung zum Controller getrennt wird.</string>
<string name="input_overlay_options">Eingabe-Overlay</string>
<string name="overlay_auto_hide">Automatisches Ausblenden der Überlagerung</string>
<string name="overlay_auto_hide_description">Überlagerung der Touch-Bedienelementen automatisch nach der festgelegten Zeit der Inaktivität ausblenden.</string>
<string name="enable_input_overlay_auto_hide">Automatisches Ausblenden der Überlagerung aktivieren</string>
<string name="hide_overlay_on_controller_input">Überlagerung bei Controller-Eingabe ausblenden</string>
<string name="hide_overlay_on_controller_input_description">Touch-Bedienelemente automatisch ausblenden, wenn ein physischer Controller benutzt wird. Die Überlagerung wird wieder eingeblendet, wenn die Verbindung zum Controller getrennt wird.</string>
<string name="invert_confirm_back_controller_buttons">Controller-Tasten für Bestätigen/Zurück vertauschen</string>
<string name="invert_confirm_back_controller_buttons_description">Belegung der Android-Tasten „Bestätigen“ und „Zurück“ so tauschen, dass sie bei der Nutzung der App-Benutzeroberfläche sowohl dem Switch- als auch dem Xbox-Schema entsprechen.</string>
<string name="input_overlay_options">Eingabeüberlagerung</string>
<string name="input_overlay_options_description">Bedienelemente auf dem Bildschirm konfigurieren</string>
<string name="edit_overlay_layout">Overlay-Layout bearbeiten</string>
<string name="edit_overlay_layout">Überlagerungs-Layout bearbeiten</string>
<string name="edit_overlay_layout_description">Position und Skalierung der Bedienelemente auf dem Bildschirm anpassen</string>
@@ -45,12 +50,12 @@
<string name="show_stats_overlay">Leistungsstatistik Overlay anzeigen</string>
<string name="stats_overlay_customization">Anpassung</string>
<string name="stats_overlay_items">Sichtbarkeit</string>
<string name="stats_overlay_options">Leistungs Overlay</string>
<string name="enable_stats_overlay_">Leistungsstatistik Overlay aktivieren</string>
<string name="stats_overlay_options_description">Konfiguriere angezeigte Informationen im Overlay</string>
<string name="show_fps">FPS anzeigen</string>
<string name="stats_overlay_options">Leistungsüberlagerung</string>
<string name="enable_stats_overlay_">Leistungsstatistik-Überlagerung aktivieren</string>
<string name="stats_overlay_options_description">Angezeigte Informationen in der Überlagerung konfigurieren</string>
<string name="show_fps">BpS anzeigen</string>
<string name="show_fps_description">Aktuelle Bilder pro Sekunde</string>
<string name="show_frametime">Frametime anzeigen</string>
<string name="show_frametime">Frame-Zeit anzeigen</string>
<string name="show_app_ram_usage">App-RAM-Nutzung anzeigen</string>
<string name="show_app_ram_usage_description">Zeigt den RAM-Verbrauch des Emulators an</string>
<string name="show_system_ram_usage">System-RAM-Nutzung anzeigen</string>
@@ -59,25 +64,28 @@
<string name="bat_temperature_unit">Batterietemperatur-Einheiten</string>
<string name="show_power_info">Batterieinfo anzeigen</string>
<string name="show_power_info_description">Aktuellen Stromverbrauch und verbleibende Kapazität der Batterie anzeigen</string>
<string name="show_shaders_building">Shader-Bau anzeigen</string>
<string name="show_shaders_building_description">Aktuelle Anzahl der erstellten Shader anzeigen</string>
<string name="overlay_position">Overlay-Position</string>
<string name="overlay_position_description">Position des Overlays auf dem Bildschirm</string>
<string name="show_shaders_building">Schattierer-Erstellung anzeigen</string>
<string name="show_shaders_building_description">Aktuelle Anzahl der erstellten Schattierer anzeigen</string>
<string name="pipeline_worker_cores_description">Lege die Anzahl der Kerne fest, die für die Erstellung von Vulkan-Rohrleitungen verwendet werden sollen. Ein höherer Wert verbessert die Kompilierungsleistung der Rohrleitung, führt jedoch auch zu einem Anstieg der Temperaturen.</string>
<string name="overlay_position">Überlagerungs-Position</string>
<string name="overlay_position_description">Wähle aus, wo die Überlagerung auf dem Bildschirm angezeigt wird</string>
<string name="overlay_position_top_left">Oben links</string>
<string name="overlay_position_top_right">Oben rechts</string>
<string name="overlay_position_bottom_left">Unten links</string>
<string name="overlay_position_bottom_right">Unten rechts</string>
<string name="overlay_position_center_top">Mitte oben</string>
<string name="overlay_position_center_bottom">Mitte unten</string>
<string name="perf_overlay_background">Overlay-Hintergrund</string>
<string name="perf_overlay_background">Überlagerungs-Hintergrund</string>
<string name="perf_overlay_background_description">Hintergrund für bessere Lesbarkeit</string>
<!-- Device Overlay settings -->
<string name="show_soc_overlay">Geräteinfo-Overlay anzeigen</string>
<string name="enable_soc_overlay">Geräte-Overlay aktivieren</string>
<string name="soc_overlay_options">Geräte-Overlay</string>
<string name="soc_overlay_options_description">Konfigurieren Sie, welche Informationen im Geräte-Overlay angezeigt werden</string>
<string name="show_soc_overlay">Geräteinfo-Überlagerung anzeigen</string>
<string name="enable_soc_overlay">Geräteüberlagerung aktivieren</string>
<string name="soc_overlay_options">Geräteüberlagerung</string>
<string name="soc_overlay_options_description">Konfiguriere, welche Informationen in der Geräteüberlagerung angezeigt werden</string>
<string name="show_build_id">Build-ID anzeigen</string>
<string name="show_driver_version">Treiberversion anzeigen</string>
<string name="show_device_model">Gerätemodell anzeigen</string>
<string name="show_gpu_model">GPU-Modell anzeigen</string>
<string name="show_soc_model">SoC-Modell anzeigen</string>
@@ -85,19 +93,19 @@
<!-- Eden\'s Veil -->
<string name="buffer_reorder_disable">Puffer-Neuanordnung deaktivieren</string>
<string name="buffer_reorder_disable_description">Wenn aktiviert, wird die Neuanordnung von gemappten Speicher-Uploads deaktiviert, was die Zuordnung von Uploads zu bestimmten Zeichenvorgängen ermöglicht. Kann in einigen Fällen die Leistung verringern.</string>
<string name="buffer_reorder_disable_description">Wenn aktiviert, wird die Neuanordnung von zugeordneten Speicher-Uploads deaktiviert, wodurch Uploads bestimmten Abrufen zugeordnet werden können. Dies kann in einigen Fällen zu Leistungseinbußen führen.</string>
<string name="use_sync_core">Kern-Geschwindigkeit synchronisieren</string>
<string name="use_sync_core_description">Synchronisiert die Taktrate des Kerns mit der maximalen Geschwindigkeit, um die Leistung zu verbessern, ohne die tatsächliche Spielgeschwindigkeit zu verändern.</string>
<string name="cpuopt_unsafe_host_mmu">Host-MMU-Emulation aktivieren</string>
<string name="cpuopt_unsafe_host_mmu_description">Diese Optimierung beschleunigt Speicherzugriffe durch das Gastprogramm. Wenn aktiviert, erfolgen Speicherlese- und -schreibvorgänge des Gastes direkt im Speicher und nutzen die MMU des Hosts. Das Deaktivieren erzwingt die Verwendung der Software-MMU-Emulation für alle Speicherzugriffe.</string>
<string name="debug_knobs">Debug-Regler</string>
<string name="debug_knobs">Fehlerbehebungs-Regler</string>
<string name="debug_knobs_description">Nur für Entwicklungszwecke</string>
<string name="debug_knobs_hint">0 bis 65535</string>
<!-- NVDEC Emulation -->
<string name="nvdec_emulation">NVDEC-Emulation</string>
<string name="nvdec_emulation_description">Methode zur Videodekodierung</string>
<string name="nvdec_emulation_description">Wähle aus, wie die Videodekodierung (NVDEC) während Zwischensequenzen und Intros gehandhabt wird.</string>
<string name="nvdec_emulation_none">Keine</string>
<!-- Optimize SPIRV output -->
@@ -126,7 +134,7 @@
<string name="multiplayer_wrong_password">Falsches Passwort</string>
<string name="multiplayer_could_not_connect">Verbindung fehlgeschlagen</string>
<string name="multiplayer_room_is_full">Raum ist voll</string>
<string name="multiplayer_host_banned">Sie sind von diesem Raum gebannt</string>
<string name="multiplayer_host_banned">Du bist von diesem Raum gebannt</string>
<string name="multiplayer_permission_denied">Zugriff verweigert</string>
<string name="multiplayer_no_such_user">Benutzer existiert nicht</string>
<string name="multiplayer_already_in_room">Bereits im Raum</string>
@@ -139,7 +147,7 @@
<string name="multiplayer_room_joined">Raum beigetreten</string>
<string name="multiplayer_room_moderator">Raum-Moderator</string>
<string name="multiplayer_member_join">%1$s ist beigetreten</string>
<string name="multiplayer_member_leave">%1$s hat verlassen</string>
<string name="multiplayer_member_leave">%1$s ist gegangen</string>
<string name="multiplayer_member_kicked">%1$s wurde entfernt</string>
<string name="multiplayer_member_banned">%1$s wurde gebannt</string>
<string name="multiplayer_address_unbanned">Adresse entbannt</string>
@@ -157,11 +165,11 @@
<string name="send_message">Nachricht senden</string>
<string name="multiplayer_moderation">Moderation</string>
<string name="multiplayer_moderation_title">Bannliste</string>
<string name="multiplayer_no_bans">Keine gebannten Benutzer</string>
<string name="multiplayer_unban_title">Entbannen</string>
<string name="multiplayer_no_bans">Keine gebannten Nutzer</string>
<string name="multiplayer_unban_title">Nutzer entbannen</string>
<string name="multiplayer_unban">Entbannen</string>
<string name="multiplayer_unban_message">%1$s wirklich entbannen?</string>
<string name="multiplayer_ban">Benutzer bannen</string>
<string name="multiplayer_ban">Nutzer bannen</string>
<string name="multiplayer_room_browser">Öffentliche Räume</string>
<string name="multiplayer_no_rooms_found">Keine öffentlichen Räume gefunden</string>
<string name="multiplayer_password_required">Passwort erforderlich</string>
@@ -172,15 +180,15 @@
<string name="multiplayer_hide_full_rooms">Volle Räume ausblenden</string>
<string name="multiplayer_hide_empty_rooms">Leere Räume ausblenden</string>
<string name="multiplayer_tap_refresh_to_check_again">Zum Aktualisieren tippen</string>
<string name="multiplayer_search_public_lobbies">Räume suchen…</string>
<string name="multiplayer_search_public_lobbies">Lobbys suchen…</string>
<string name="multiplayer_preferred_game_name">Bevorzugtes Spiel</string>
<string name="multiplayer_lobby_type">Lobby-Typ</string>
<string name="multiplayer_room_name_error">Muss 3-20 Zeichen lang sein</string>
<string name="multiplayer_required">Erforderlich</string>
<string name="multiplayer_token_required">Web-Token erforderlich, gehen Sie zu Erweiterte Einstellungen -> System -> Netzwerk</string>
<string name="multiplayer_token_required">Web-Token erforderlich, gehe zu Erweiterte Einstellungen -&gt; System -&gt; Netzwerk</string>
<string name="multiplayer_ip_error">Ungültiges IP-Format</string>
<string name="multiplayer_username_error">Muss zwischen 420 Zeichen lang sein und nur alphanumerische Zeichen, Punkte, Bindestriche, Unterstriche und Leerzeichen enthalten</string>
<string name="multiplayer_nickname_invalid">Ungültiger Benutzername, stellen Sie sicher, dass er in System Netzwerk korrekt eingestellt ist</string>
<string name="multiplayer_nickname_invalid">Ungültiger Benutzername; stelle sicher, dass er unter System -&gt; Netzwerk korrekt konfiguriert ist.</string>
<string name="multiplayer_token_error">Muss 48 Zeichen lang sein und nur Kleinbuchstaben a-z enthalten</string>
<string name="multiplayer_port_error">Muss zwischen 1-65535 liegen</string>
<string name="cancel">Abbrechen</string>
@@ -188,20 +196,20 @@
<string name="refresh">Aktualisieren</string>
<string name="room_list">Raumliste</string>
<string name="multiplayer_public_visibility">Öffentlich</string>
<string name="multiplayer_unlisted_visibility">Unlisted</string>
<string name="multiplayer_unlisted_visibility">Nicht gelistet</string>
<!-- Setup strings -->
<string name="welcome">Willkommen!</string>
<string name="welcome_description">Erfahre wie man &lt;b>Eden&lt;/b> einrichtet und beginne mit der Emulation.</string>
<string name="welcome_description">Erfahre, wie du Eden einrichtest, und tauche in die Welt der Emulation ein.</string>
<string name="get_started">Erste Schritte</string>
<string name="keys">Schlüssel</string>
<string name="keys_description">Wähle deine &lt;b>prod.keys&lt;/b> Datei mit dem Button unten aus.</string>
<string name="keys_description">Wähle deine <b>prod.keys</b> -Datei über die untenstehende Schaltfläche aus.</string>
<string name="firmware">Firmware</string>
<string name="firmware_description">Wähle deine <b>firmware.zip</b>-Datei mit dem Button unten aus</string>
<string name="firmware_description">Wähle deine <b>firmware.zip</b>-Datei über die untenstehende Schaltfläche aus.</string>
<string name="games">Spiele</string>
<string name="games_description">Wähle mit dem Knopf unten den &lt;b>Spiele&lt;/b>-Ordner aus.</string>
<string name="games_description">Wähle deinen <b>Spiele</b>-Ordner mit der untenstehenden Schaltfläche aus.</string>
<string name="done">Fertig</string>
<string name="done_description">Du bist start klar.\nViel Spaß mit deinen Spielen!</string>
<string name="done_description">Alles bereit.\nViel Spaß beim Spielen!</string>
<string name="next">Weiter</string>
<string name="back">Zurück</string>
<string name="add_games">Spiele hinzufügen</string>
@@ -214,23 +222,23 @@
<string name="view_grid">Raster</string>
<string name="view_grid_compact">Kompaktes Gitter</string>
<string name="view_carousel">Karussell</string>
<string name="game_image_desc">Scrennshot für %1$s</string>
<string name="game_image_desc">Bildschirmfoto für %1$s</string>
<string name="folder">Ordner</string>
<string name="dont_show_again">Nicht mehr anzeigen</string>
<string name="add_directory_success">Neues Spieleverzeichnis erfolgreich hinzugefügt.</string>
<string name="enable_update_checks">Auf Updates überprüfen</string>
<string name="enable_update_checks_description">Beim Start auf Updates überprüfen und optional das neue Update herunterladen und installieren</string>
<string name="update_available">Update verfügbar</string>
<string name="update_available_description">Eine Version ist verfügbar: %1$s\n\nWillst du sie herunterladen\?</string>
<string name="downloading_update">Update wird heruntergeladen</string>
<string name="update_download_failed">Herunterladen des Updates fehlgeschlagen</string>
<string name="update_installed_successfully">Update erfolgreich installiert</string>
<string name="update_install_failed">Installieren des Updates fehlgeschlagen: %1$s</string>
<string name="enable_update_checks">Auf Aktualisierungen prüfen</string>
<string name="enable_update_checks_description">Beim Start auf Aktualisierungen prüfen und optional die neue Aktualisierung herunterladen und installieren</string>
<string name="update_available">Aktualisierung verfügbar</string>
<string name="update_available_description">Eine neue Version ist verfügbar: %1$s\n\nWillst du sie herunterladen\?</string>
<string name="downloading_update">Aktualisierung wird heruntergeladen</string>
<string name="update_download_failed">Herunterladen der Aktualisierung fehlgeschlagen</string>
<string name="update_installed_successfully">Aktualisierung erfolgreich installiert</string>
<string name="update_install_failed">Installieren der Aktualisierung fehlgeschlagen: %1$s</string>
<string name="home_search">Suche</string>
<string name="home_settings">Einstellungen</string>
<string name="empty_gamelist">Es wurden keine Dateien gefunden oder es wurde noch kein Spielverzeichnis ausgewählt.</string>
<string name="manage_game_folders">Spiele-Ordner verwalten</string>
<string name="select_games_folder_description">Erlaubt Eden die Spieleliste zu füllen</string>
<string name="manage_game_folders">Spielordner verwalten</string>
<string name="select_games_folder_description">Ermöglicht es Eden, die Spieleliste zu füllen.</string>
<string name="add_games_warning">Auswahl des Spieleverzeichnisses überspringen?</string>
<string name="add_games_warning_description">Spiele werden in der Spieleliste nicht angezeigt, wenn kein Ordner ausgewählt ist.</string>
<string name="add_games_warning_help">https://yuzu-mirror.github.io/help/quickstart/#dumping-games</string>
@@ -241,33 +249,33 @@
<string name="install_prod_keys_warning">Hinzufügen der Schlüssel überspringen?</string>
<string name="install_prod_keys_warning_description">Für die Emulation von Spielen sind gültige Schlüssel erforderlich. Wenn du fortfährst, funktionieren nur Homebrew-Anwendungen.</string>
<string name="install_prod_keys_warning_help">https://yuzu-mirror.github.io/help/quickstart/#guide-introduction</string>
<string name="install_firmware_warning">Firmware nicht hinzufügen?</string>
<string name="install_firmware_warning">Das Hinzufügen der Firmware überspringen\?</string>
<string name="emulator_data">Emulatordaten einrichten</string>
<string name="emulator_data_description">Für die Funktion des Emulators werden Schlüssel benötigt, und Firmware ist empfohlen und für die Verwendung des QLaunch-Applets erforderlich.</string>
<string name="permissions">Berechtigung erteilen</string>
<string name="permissions_description">Optionale Berechtigungen erteilen um bestimmte Features des Emulators zu nutzen</string>
<string name="permissions">Berechtigungen erteilen</string>
<string name="permissions_description">Erteile optionale Berechtigungen zur Nutzung bestimmter Funktionen des Emulators.</string>
<string name="install_firmware_warning_description">Viele Spiele benötigen Zugriff auf die Firmware, um richtig zu funktionieren.</string>
<string name="install_firmware_warning_help">https://yuzu-mirror.github.io/help/quickstart/#guide-introduction</string>
<string name="notifications">Benachrichtigungen</string>
<string name="notifications_description">Erteile mit dem Knopf unten die Berechtigung, Benachrichtigungen zu senden.</string>
<string name="notifications_description">Erteile die Berechtigung für Benachrichtigungen über die untenstehende Schaltfläche.</string>
<string name="permission_denied">Zugriff verweigert</string>
<string name="permission_denied_description">Du hast diese Berechtigung zu oft verweigert und musst sie nun manuell in den Systemeinstellungen erteilen.</string>
<string name="about">Über</string>
<string name="about_description">Build-Version, Credits und mehr</string>
<string name="about_description">Build-Version, Mitwirkende und mehr</string>
<string name="system_information">Systeminformationen</string>
<string name="system_information_description">Detaillierte Systeminformationen anzeigen</string>
<string name="device_manufacturer">Hersteller</string>
<string name="device_model">Modell</string>
<string name="product">Produkt</string>
<string name="android_version">Android-Version</string>
<string name="android_security_patch">Sicherheitspatch</string>
<string name="android_security_patch">Sicherheits-Patch</string>
<string name="build_id">Build-ID</string>
<string name="general_information">Allgemeine Informationen</string>
<string name="hardware">Hardware</string>
<string name="supported_abis">Unterstützte ABIs</string>
<string name="cpu_info">CPU-Informationen</string>
<string name="gpu_information">GPU-Informationen</string>
<string name="vulkan_driver_version">Vulkan Treiberversion</string>
<string name="vulkan_driver_version">Vulkan-Treiberversion</string>
<string name="error_getting_emulator_info">Fehler beim Abrufen der Emulatorinformationen</string>
<string name="memory_info">Speicherinformation</string>
<string name="total_memory">Gesamtspeicher</string>
@@ -278,7 +286,7 @@
<string name="warning_skip">Überspringen</string>
<string name="warning_cancel">Abbrechen</string>
<string name="install_amiibo_keys">Amiibo-Schlüssel installieren</string>
<string name="install_amiibo_keys_description">Benötigt um Amiibos im Spiel zu verwenden</string>
<string name="install_amiibo_keys_description">Benötigt, um Amiibos im Spiel zu verwenden</string>
<string name="gpu_driver_fetcher">GPU-Treiber-Hersteller</string>
<string name="gpu_driver_manager">GPU-Treiber Verwaltung</string>
<string name="install_gpu_driver_description">Alternative Treiber für eventuell bessere Leistung oder Genauigkeit installieren</string>
@@ -289,36 +297,39 @@
<string name="open_user_folder">Eden-Ordner öffnen</string>
<string name="open_user_folder_description">Eden\'s interne Dateien verwalten</string>
<string name="app_settings_description">Verhalten und Aussehen der App verändern</string>
<string name="no_file_manager">Kein Dateimanager gefunden</string>
<string name="no_file_manager">Kein Datei-Manager gefunden</string>
<string name="notification_no_directory_link">Eden-Verzeichnis konnte nicht geöffnet werden</string>
<string name="notification_no_directory_link_description">Bitte suche den Benutzerordner manuell über die Seitenleiste des Dateimanagers.</string>
<string name="notification_no_directory_link_description">Bitte suche den Benutzerordner manuell über die Seitenleiste des Datei-Managers.</string>
<string name="manage_save_data">Speicherdaten verwalten</string>
<string name="manage_save_data_description">Speicherdaten gefunden. Bitte wähle unten eine Option aus.</string>
<string name="import_save_warning">Speicherdaten importieren</string>
<string name="import_save_warning_description">Das überschreibt alle existierenden Speicherdaten für dieses Spiel mit der ausgewählten Datei.
Wirklich fortfahren?</string>
<string name="save_files_importing">Importiere Speicherdaten...</string>
<string name="save_files_exporting">Exportiere Speicherdaten...</string>
<string name="save_files_importing">Speicherstände werden importiert...</string>
<string name="save_files_exporting">Speicherstände werden exportiert...</string>
<string name="save_file_imported_success">Erfolgreich importiert</string>
<string name="save_file_invalid_zip_structure">Ungültige Speicherverzeichnisstruktur</string>
<string name="save_file_invalid_zip_structure_description">Der erste Unterordnername muss die Titel-ID des Spiels sein.</string>
<string name="install_firmware">Firmware installieren</string>
<string name="install_firmware_description">Die Firmware muss in einem ZIP-Archiv vorliegen und wird zum Booten einiger Spiele benötigt</string>
<string name="install_firmware_description">Die Firmware muss in einem ZIP-Archiv vorliegen und wird zum Starten einiger Spiele benötigt</string>
<string name="firmware_installing">Firmware wird installiert</string>
<string name="firmware_installed_failure">Bei der Firmware installation ist etwas fehlgeschlagen.</string>
<string name="firmware_installed_failure_description">Stellen Sie sicher, dass sich die Firmware-NCA-Dateien im Stammverzeichnis der ZIP-Datei befinden, und versuchen Sie es erneut.</string>
<string name="firmware_uninstalled_failure">Die Deinstallation der Firmware ist fehlgeschlagen</string>
<string name="share_log">Debug-Logs teilen</string>
<string name="share_log_description">Debug-Logs an Eden zur Untersuchung absenden</string>
<string name="share_log_missing">Keine Log-Datei gefunden</string>
<string name="firmware_installed_failure">Firmware-Installation fehlgeschlagen</string>
<string name="firmware_installed_failure_description">Stelle sicher, dass sich die Firmware-NCA-Dateien im Stammverzeichnis der ZIP-Datei befinden, und versuche es erneut.</string>
<string name="firmware_uninstalled_failure">Deinstallation der Firmware fehlgeschlagen</string>
<string name="share_log">Fehlerbehebungs-Protokolle teilen</string>
<string name="share_log_description">Fehlerbehebungs-Protokolle an Eden zur Fehlerbehebung absenden</string>
<string name="share_log_missing">Keine Protokolldatei gefunden</string>
<string name="share_gpu_log">GPU-Protokolle teilen</string>
<string name="share_gpu_log_description">Teile Edens GPU-Protokolldatei, um Grafikprobleme zu beheben</string>
<string name="share_gpu_log_missing">Keine GPU-Protokolldatei gefunden</string>
<string name="install_game_content">Spiel installieren</string>
<string name="install_game_content_description">Spiel-Updates oder DLCs installieren</string>
<string name="installing_game_content">Installiere...</string>
<string name="install_game_content_description">Spielaktualisierungen oder DLCs installieren</string>
<string name="installing_game_content">Inhalt wird installiert...</string>
<string name="install_game_content_failure">Fehler beim Installieren der Datei(en) auf NAND</string>
<string name="install_game_content_failure_description">Bitte stellen Sie sicher, dass der/die Inhalt(e) gültig sind und dass die Datei prod.keys installiert ist.</string>
<string name="install_game_content_failure_description">Bitte stelle sicher, dass der/die Inhalt(e) gültig sind und dass die Datei prod.keys installiert ist.</string>
<string name="install_game_content_failure_base">Um mögliche Konflikte zu vermeiden, ist die Installation von Basisspielen nicht gestattet.</string>
<string name="install_game_content_failed_count">%1$d Installationsfehler</string>
<string name="install_game_content_success">Game content(s) installed successfully</string>
<string name="install_game_content_success">Spielinhalt(e) erfolgreich installiert</string>
<string name="install_game_content_success_install">%1$d erfolgreich installiert</string>
<string name="install_game_content_success_overwrite">%1$d erfolgreich überschrieben</string>
<string name="install_game_content_help_link">https://yuzu-mirror.github.io/help/quickstart/#dumping-installed-updates</string>
@@ -326,20 +337,20 @@ Wirklich fortfahren?</string>
<string name="custom_driver_not_supported_description">Das Laden von benutzerdefinierten Treibern wird für dieses Gerät momentan nicht unterstützt.\nSchau später einfach nochmal nach, ob die Unterstützung hinzugefügt wurde!</string>
<string name="manage_yuzu_data">Eden-Daten verwalten</string>
<string name="manage_yuzu_data_description">Importieren/Exportieren Sie Firmware, Schlüssel, Benutzerdaten und mehr!</string>
<string name="game_folders">Spiele-Ordner</string>
<string name="game_folders">Spielordner</string>
<string name="deep_scan">Tiefer Scan</string>
<string name="add_game_folder">Spiele-Ordner hinzufügen</string>
<string name="add_game_folder">Spielordner hinzufügen</string>
<string name="folder_already_added">Ordner bereits vorhanden</string>
<string name="game_folder_properties">Ordner-Eigenschaften</string>
<plurals name="saves_import_failed">
<item quantity="one">%d Spielstand konnte nicht importiert werden</item>
<item quantity="other">%d Spielstände konnten nicht importiert werden</item>
<item quantity="other">%d-Spielstände konnten nicht importiert werden</item>
</plurals>
<plurals name="saves_import_success">
<item quantity="one">%d Spielstand erfolgreich importiert</item>
<item quantity="other">%d Spielstände erfolgreich importiert</item>
<item quantity="other">%d -Spielstände erfolgreich importiert</item>
</plurals>
<string name="no_save_data_found">Keine Spielstände gefunden</string>
<string name="no_save_data_found">Keine Speicherdaten gefunden</string>
<string name="verify_installed_content">Inhalt überprüfen</string>
<string name="verify_installed_content_description">Überprüft installierte Inhalte auf Fehler</string>
@@ -356,14 +367,15 @@ Wirklich fortfahren?</string>
<string name="keys_failed">Schlüsselinstallation fehlgeschlagen</string>
<string name="keys_install_success">Schlüssel erfolgreich installiert</string>
<string name="error_keys_copy_failed">Ein oder mehrere Schlüssel konnten nicht kopiert werden.</string>
<string name="error_keys_invalid_filename">Stellen Sie sicher, dass Ihre Schlüsseldatei die Erweiterung .keys hat, und versuchen Sie es erneut.</string>
<string name="error_keys_failed_init">Schlüssel konnten nicht initialisiert werden. Stellen Sie sicher, dass Ihre Dumping-Tools auf dem neuesten Stand sind, und dumpen Sie die Schlüssel erneut.</string>
<string name="error_keys_invalid_filename">Stelle sicher, dass deine Schlüsseldatei die Erweiterung .keys hat, und versuche es erneut.</string>
<string name="error_keys_failed_init">Schlüssel konnten nicht initialisiert werden. Stelle sicher, dass deine Auslese-Werkzeuge auf dem neuesten Stand sind, und lies dann die Schlüssel erneut aus.</string>
<!-- Applet launcher strings -->
<string name="qlaunch_applet">Qlaunch</string>
<string name="qlaunch_description">Anwendungen vom Systemstartbildschirm aus starten</string>
<string name="applets">Applet-Launcher</string>
<string name="applets_description">System-Applets mit Firmware starten</string>
<string name="applets_error_firmware">Firmware nicht installiert</string>
<string name="applets_error_applet">Applet nicht verfügbar</string>
<string name="album_applet">Album</string>
<string name="album_applet_description">Bilder im Screenshot-Ordner anzeigen</string>
@@ -422,6 +422,9 @@
<string name="cpu_accuracy">Precisión de la CPU</string>
<string name="value_with_units">%1$s%2$s</string>
<string name="program_args">Argumentos Homebrew</string>
<string name="program_args_description">Argumentos en la línea de comandos pasados al homebrew al ser lanzado (p.e. -noglsl).</string>
<!-- System settings strings -->
<string name="device_name">Nombre del dispositivo</string>
<string name="use_docked_mode">Modo sobremesa</string>
@@ -560,8 +563,6 @@
<!-- GPU Logging strings -->
<string name="gpu_logging_header">Registros de la GPU</string>
<string name="gpu_logging_enabled">Activar los registros de la GPU</string>
<string name="gpu_logging_enabled_description">Registra las operaciones de la GPU en eden_gpu.log para la depuración de los controladores de Adreno</string>
<string name="gpu_log_level">Nivel de registros</string>
<string name="gpu_log_level_description">Nivel de detalle de los registros de la GPU (más alto = más detalles, más sobrecarga)</string>
<string name="gpu_log_vulkan_calls">Registros de llamadas del API de Vulkan</string>
@@ -525,7 +525,6 @@
<!-- GPU Logging strings -->
<string name="gpu_logging_header">Journalisation GPU</string>
<string name="gpu_logging_enabled">Activer la journalisation GPU</string>
<string name="gpu_log_level">Niveau de journalisation</string>
<string name="gpu_log_vulkan_calls">Journaliser les appels API Vulkan</string>
<string name="gpu_log_shader_dumps">Extraire les shaders</string>
@@ -562,8 +562,6 @@
<!-- GPU Logging strings -->
<string name="gpu_logging_header">Ведение журнала ГПУ</string>
<string name="gpu_logging_enabled">Включить ведение журнала ГПУ</string>
<string name="gpu_logging_enabled_description">Записывать операции ГПУ в файл eden_gpu.log для отладки драйверов Adreno</string>
<string name="gpu_log_level">Уровень журналирования</string>
<string name="gpu_log_level_description">Уровень детализации логов ГПУ (больше значение = больше деталей, выше нагрузка)</string>
<string name="gpu_log_vulkan_calls">Записывать вызовы Vulkan API</string>
@@ -424,6 +424,9 @@
<string name="cpu_accuracy">Точність CPU</string>
<string name="value_with_units">%1$s%2$s</string>
<string name="program_args">Параметри запуску Homebrew</string>
<string name="program_args_description">Параметри командного рядка, що передаються Homebrew при запуску (як-от noglsl).</string>
<!-- System settings strings -->
<string name="device_name">Назва пристрою</string>
<string name="use_docked_mode">Режим док-станції</string>
@@ -562,8 +565,6 @@
<!-- GPU Logging strings -->
<string name="gpu_logging_header">Журналювання ГП</string>
<string name="gpu_logging_enabled">Увімкнути журналювання ГП</string>
<string name="gpu_logging_enabled_description">Журналювати операції ГП до eden_gpu.log для зневадження драйверів Adreno</string>
<string name="gpu_log_level">Рівень журналювання</string>
<string name="gpu_log_level_description">Рівень подробиць у журналі ГП (вищий = більше подробиць, більший вплив на швидкодію)</string>
<string name="gpu_log_vulkan_calls">Записувати виклики API Vulkan</string>
@@ -97,7 +97,7 @@
<string name="buffer_reorder_disable_description">勾选时,禁用映射内存上传的重排序功能,允许将上传与特定绘制关联。在某些情况下可能会降低性能。</string>
<string name="use_sync_core">同步核心速度</string>
<string name="use_sync_core_description">将核心速度与最大速度百分比同步,在不改变游戏实际速度的情况下提性能。</string>
<string name="use_sync_core_description">将核心时钟周期速度与最大速度百分比同步,从而在不改变游戏实际速度的情况下提性能。</string>
<string name="cpuopt_unsafe_host_mmu">启用主机 MMU 模拟</string>
<string name="cpuopt_unsafe_host_mmu_description">此优化可加速来宾程序的内存访问。启用后,来宾内存读取/写入将直接在内存中执行并利用主机的 MMU。禁用此功能将强制所有内存访问使用软件 MMU 模拟。</string>
<string name="debug_knobs">调试开关</string>
@@ -248,7 +248,7 @@
<string name="install_prod_keys">安装 prod.keys 文件</string>
<string name="install_prod_keys_description">需要密钥文件来解密游戏</string>
<string name="install_prod_keys_warning">跳过添加密钥文件?</string>
<string name="install_prod_keys_warning_description">对于商业游戏需要有效的密钥文件才能运行。如果没有密钥文件,将只能运行自制软件</string>
<string name="install_prod_keys_warning_description">模拟零售版游戏需要有效的密钥。如果选择继续,仅有自制软件可以正常运行</string>
<string name="install_prod_keys_warning_help">https://yuzu-mirror.github.io/help/quickstart/#guide-introduction</string>
<string name="install_firmware_warning">跳过添加固件?</string>
<string name="emulator_data">设置模拟器数据</string>
@@ -291,7 +291,7 @@
<string name="gpu_driver_fetcher">GPU驱动获取器</string>
<string name="gpu_driver_manager">GPU 驱动管理器</string>
<string name="install_gpu_driver_description">安装替代的驱动程序以获得更好的性能和精度</string>
<string name="advanced_settings">高级选项</string>
<string name="advanced_settings">高级设置</string>
<string name="settings_description">更改模拟器设置</string>
<string name="search_recently_played">最近游玩</string>
<string name="search_recently_added">最近添加</string>
@@ -418,6 +418,9 @@
<string name="cpu_accuracy">CPU 精度</string>
<string name="value_with_units">%1$s%2$s</string>
<string name="program_args">自制软件参数</string>
<string name="program_args_description">启动时传递给自制软件的命令行参数(例如 -noglsl)。</string>
<!-- System settings strings -->
<string name="device_name">设备名称</string>
<string name="use_docked_mode">主机模式</string>
@@ -433,9 +436,9 @@
<!-- CPU -->
<string name="fast_cpu_time">CPU 超频</string>
<string name="fast_cpu_time_description">强制模拟的 CPU 以更高的时钟频率运行,从而消除某些帧率限制。使用“升频”(1700MHz)以在 Switch 的最高原生时钟频率运行,或使用“快速”(2000MHz)以 2 倍时钟频率运行。</string>
<string name="custom_cpu_ticks">自定义CPU时钟</string>
<string name="custom_cpu_ticks_description">自定义的CPU时钟值。更高的值可能提高性能,但也可能导致游戏卡顿。建议范围为77-21000。</string>
<string name="cpu_ticks">时钟</string>
<string name="custom_cpu_ticks">自定义 CPU 时钟周期</string>
<string name="custom_cpu_ticks_description">自定义的 CPU 时钟周期值。更高的值可以提升性能,但也可能导致游戏冻结卡死。建议的赋值范围为77-21000。</string>
<string name="cpu_ticks">时钟周期</string>
<string name="memory_layout">内存布局</string>
<string name="memory_layout_description">(实验性) 更改模拟内存布局。此项设置并不会提升性能,但可能有助于游戏通过 mods 来利用高分辨率。请不要在内存不大于 8GB 的手机上使用。仅适用于 Dynamic(JIT)后端。</string>
@@ -466,7 +469,7 @@
<string name="anisotropic_filtering">各向异性过滤</string>
<string name="anisotropic_filtering_description">提高斜角的纹理质量</string>
<string name="vram_usage_mode">显存使用模式</string>
<string name="vram_usage_mode_description">控制显存分配策略</string>
<string name="vram_usage_mode_description">控制显存分配与释放策略</string>
<string name="accelerate_astc">ASTC解码方式</string>
<string name="accelerate_astc_description">选择渲染时使用的 ASTC 压缩纹理解码方式:CPU(缓慢,安全),GPU(快速,推荐),或 CPU 异步(无卡顿,但可能导致问题)</string>
@@ -494,7 +497,7 @@
<string name="skip_cpu_inner_invalidation">跳过CPU内部无效化</string>
<string name="skip_cpu_inner_invalidation_description">在更新内存时跳过某些 CPU 端的缓存失效操作,从而降低 CPU 占用率并提升性能。可能会在某些游戏中引发故障点或崩溃。</string>
<string name="antiflicker">防闪烁</string>
<string name="antiflicker_description">强制 GPU 围栏回调等待已提交的 GPU 任务。配合“快速 GPU 模式”一起使用,以避免画面闪烁现象,仅会牺牲少量性能</string>
<string name="antiflicker_description">强制 GPU 围栏回调等待已提交的 GPU 任务。配合“快速 GPU 模式”一起使用,以牺牲少量性能为代价来避免画面闪烁现象。</string>
<string name="fix_bloom_effects">修复 Bloom 效果</string>
<string name="fix_bloom_effects_description">减少《智慧的再现》和《众神的三角力量2》(Adreno A6XX - A7XX/ Turnip)中的 bloom 模糊,并移除《Burnout》中的 bloom 效果。警告:可能会导致在其他游戏中出现图形异常。</string>
<string name="emulate_bgr565">模拟 BGR565</string>
@@ -539,8 +542,8 @@
<!-- Debug settings strings -->
<string name="cpu">CPU</string>
<string name="use_auto_stub">使用自动存根</string>
<string name="use_auto_stub_description">自动补全缺失的服务和功能。可提高兼容性可能导致崩溃和稳定性问题</string>
<string name="use_auto_stub">使用自动占位处理</string>
<string name="use_auto_stub_description">自动缺失的服务和功能生成占位代码。这可能会提高兼容性,但也可能导致崩溃和稳定性问题</string>
<string name="gpu">GPU</string>
<string name="renderer_api">API</string>
@@ -556,8 +559,6 @@
<!-- GPU Logging strings -->
<string name="gpu_logging_header">GPU 日志</string>
<string name="gpu_logging_enabled">启用 GPU 日志</string>
<string name="gpu_logging_enabled_description">将 GPU 操作记录至 eden_gpu.log 以供调试 Adreno 驱动</string>
<string name="gpu_log_level">日志等级</string>
<string name="gpu_log_level_description">GPU 日志的详细级别(数值越高 = 细节越多,开销越大)</string>
<string name="gpu_log_vulkan_calls">记录 Vulkan API 调用</string>
@@ -661,9 +662,9 @@
<string name="shutting_down">正在关闭…</string>
<string name="reset_setting_confirmation">您要将此设定重置为默认值吗?</string>
<string name="reset_to_default">恢复默认</string>
<string name="reset_to_default_description">重置所有高级选项</string>
<string name="reset_to_default_description">重置所有高级设置</string>
<string name="reset_all_settings">重置所有设置项?</string>
<string name="reset_all_settings_description">所有高级选项都将重置,此动作无法还原</string>
<string name="reset_all_settings_description">所有高级设置都将重置为默认。此操作无法撤销</string>
<string name="settings_reset">重置设置项</string>
<string name="close">关闭</string>
<string name="learn_more">了解更多</string>
@@ -790,7 +791,7 @@
<string name="clear_shader_cache_warning_description">由于着色器缓存需要重新生成,您将遇到更多卡顿</string>
<string name="cleared_shaders_successfully">着色器缓存清除成功</string>
<string name="driver_shader_wipe_dialog_title">已清理着色器</string>
<string name="driver_shader_wipe_dialog_message">Eden 已自动清所有着色器缓存以维 Vulkan 管线验证。在切换 GPU 驱动程序时是必需的,以防止崩溃和图形损坏。在着色器重期间您可能会遇到一些卡顿。</string>
<string name="driver_shader_wipe_dialog_message">Eden 已自动清所有着色器缓存以维 Vulkan 管线验证流程。在切换 GPU 驱动程序时,此操作是必要的,可防止崩溃和画面异常。在着色器重期间您可能会感受到些许卡顿。</string>
<string name="addons_game">附加项: %1$s</string>
<string name="save_data">保存数据</string>
<string name="save_data_description">管理此游戏的保存数据</string>
@@ -991,8 +992,8 @@
<string name="dma_accuracy_unsafe">不安全</string>
<string name="dma_accuracy_safe">安全</string>
<string name="vram_usage_conservative">保守</string>
<string name="vram_usage_aggressive">激进模</string>
<string name="vram_usage_conservative">保守式</string>
<string name="vram_usage_aggressive">主动</string>
<!-- Renderer VSync -->
<string name="renderer_vsync_immediate">即时 (关闭)</string>
@@ -1014,9 +1015,9 @@
<string name="ratio_stretch">拉伸窗口</string>
<!-- CPU Accuracy -->
<string name="cpu_accuracy_accurate">高精度</string>
<string name="cpu_accuracy_unsafe">低精度</string>
<string name="cpu_accuracy_paranoid">偏执模式</string>
<string name="cpu_accuracy_accurate">精准</string>
<string name="cpu_accuracy_unsafe">不安全</string>
<string name="cpu_accuracy_paranoid">极致</string>
<string name="cpu_accuracy_debugging">调试</string>
<!-- Freedreno Settings -->
@@ -503,6 +503,8 @@
<string name="renderer_reactive_flushing_description">Improves rendering accuracy in some games at the cost of performance.</string>
<string name="enable_buffer_history">Enable buffer history</string>
<string name="enable_buffer_history_description">Enables access to previous buffer states. This option may improve rendering quality and performance consistency in some games.</string>
<string name="enable_gpu_buffer_readback">Enable GPU Buffer Readback</string>
<string name="enable_gpu_buffer_readback_description">Preserves GPU-modified buffer data by reading it back before uploads. Some games require this to render certain effects properly. May cause issues if the hardware cannot handle the additional workload.</string>
<string name="use_optimized_vertex_buffers">Optimized Vertex Buffers</string>
<string name="use_optimized_vertex_buffers_description">Enables optimized vertex buffer binding for improved performance. Requires Mesa 26.0+ Turnip drivers/ QCOM drivers. Will crash on older Turnip drivers (25.3 and below).</string>
@@ -575,14 +577,16 @@
<!-- GPU Logging strings -->
<string name="gpu_logging_header">GPU Logging</string>
<string name="gpu_logging_enabled">Enable GPU Logging</string>
<string name="gpu_logging_enabled_description">Log GPU operations to eden_gpu.log for debugging Adreno drivers</string>
<string name="gpu_log_level">Log Level</string>
<string name="gpu_log_level_description">Detail level for GPU logs (higher = more detail, more overhead)</string>
<string name="gpu_log_vulkan_calls">Log Vulkan API Calls</string>
<string name="gpu_log_vulkan_calls_description">Track all Vulkan API calls in ring buffer</string>
<string name="gpu_log_shader_dumps">Dump Shaders</string>
<string name="gpu_log_shader_dumps_description">Save compiled shader SPIR-V to files</string>
<string name="gpu_log_shader_dumps">Dump SPIR-V Shaders</string>
<string name="gpu_log_shader_dumps_description">Save recompiled SPIR-V binaries (.spv) to dump folder. Inspect with spirv-dis/spirv-cross/spirv-val.</string>
<string name="dump_guest_shaders">Dump Guest (Maxwell) Shaders</string>
<string name="dump_guest_shaders_description">Save Maxwell guest shader bytecode files (*.ash) to dump folder. Inspect with nvdisasm.</string>
<string name="dump_macros">Dump Maxwell Macros</string>
<string name="dump_macros_description">Save Maxwell macro program files (*.macro) to dump folder. Inspect with envydis.</string>
<string name="gpu_log_memory_tracking">Track GPU Memory</string>
<string name="gpu_log_memory_tracking_description">Monitor GPU memory allocations and deallocations</string>
<string name="gpu_log_driver_debug">Driver Debug Info</string>
+6 -2
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -8,10 +11,11 @@
namespace AudioCore {
AudioCore::AudioCore(Core::System& system) : audio_manager{std::make_unique<AudioManager>()} {
AudioCore::AudioCore(Core::System& system) {
audio_manager.emplace();
CreateSinks();
// Must be created after the sinks
adsp = std::make_unique<ADSP::ADSP>(system, *output_sink);
adsp.emplace(system, *output_sink);
}
AudioCore ::~AudioCore() {
+9 -14
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -15,10 +18,7 @@ class System;
namespace AudioCore {
class AudioManager;
/**
* Main audio class, stored inside the core, and holding the audio manager, all sinks, and the ADSP.
*/
/// @brief Main audio class, stored inside the core, and holding the audio manager, all sinks, and the ADSP.
class AudioCore {
public:
explicit AudioCore(Core::System& system);
@@ -50,27 +50,22 @@ public:
*/
Sink::Sink& GetInputSink();
/**
* Get the ADSP.
*
* @return Ref to the ADSP.
*/
/// @brief Get the ADSP.
/// @return Ref to the ADSP.
ADSP::ADSP& ADSP();
private:
/**
* Create the sinks on startup.
*/
/// @brief Create the sinks on startup.
void CreateSinks();
/// Main audio manager for audio in/out
std::unique_ptr<AudioManager> audio_manager;
std::optional<AudioManager> audio_manager;
/// Sink used for audio renderer and audio out
std::unique_ptr<Sink::Sink> output_sink;
/// Sink used for audio input
std::unique_ptr<Sink::Sink> input_sink;
/// The ADSP in the sysmodule
std::unique_ptr<ADSP::ADSP> adsp;
std::optional<ADSP::ADSP> adsp;
};
} // namespace AudioCore
+4 -2
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -41,8 +44,7 @@ void Manager::ReleaseSessionId(const size_t session_id) {
Result Manager::LinkToManager() {
std::scoped_lock l{mutex};
if (!linked_to_manager) {
AudioManager& manager{system.AudioCore().GetAudioManager()};
manager.SetInManager(std::bind(&Manager::BufferReleaseAndRegister, this));
system.AudioCore().GetAudioManager().SetInManager(std::bind(&Manager::BufferReleaseAndRegister, this));
linked_to_manager = true;
}
+48 -52
View File
@@ -1,81 +1,77 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/audio_manager.h"
#include "common/thread.h"
#include "core/core.h"
#include "core/hle/service/audio/errors.h"
namespace AudioCore {
AudioManager::AudioManager() {
thread = std::jthread([this]() { ThreadFunc(); });
thread = std::jthread([this](std::stop_token stop_token) {
Common::SetCurrentThreadName("AudioManager");
std::unique_lock l{events.GetAudioEventLock()};
events.ClearEvents();
while (!stop_token.stop_requested()) {
const auto timed_out{events.Wait(l, std::chrono::seconds(2))};
if (events.CheckAudioEventSet(Event::Type::Max)) {
break;
}
for (size_t i = 0; i < buffer_events.size(); i++) {
const auto event_type = Event::Type(i);
if (events.CheckAudioEventSet(event_type) || timed_out) {
if (buffer_events[i]) {
buffer_events[i]();
}
}
events.SetAudioEvent(event_type, false);
}
}
});
}
void AudioManager::Shutdown() {
running = false;
events.SetAudioEvent(Event::Type::Max, true);
thread.join();
if (thread.joinable()) {
thread.request_stop();
thread.join();
}
}
Result AudioManager::SetOutManager(BufferEventFunc buffer_func) {
if (!running) {
return Service::Audio::ResultOperationFailed;
if (thread.joinable()) {
std::scoped_lock l{lock};
const auto index{events.GetManagerIndex(Event::Type::AudioOutManager)};
if (buffer_events[index] == nullptr) {
buffer_events[index] = std::move(buffer_func);
needs_update = true;
events.SetAudioEvent(Event::Type::AudioOutManager, true);
}
return ResultSuccess;
}
std::scoped_lock l{lock};
const auto index{events.GetManagerIndex(Event::Type::AudioOutManager)};
if (buffer_events[index] == nullptr) {
buffer_events[index] = std::move(buffer_func);
needs_update = true;
events.SetAudioEvent(Event::Type::AudioOutManager, true);
}
return ResultSuccess;
return Service::Audio::ResultOperationFailed;
}
Result AudioManager::SetInManager(BufferEventFunc buffer_func) {
if (!running) {
return Service::Audio::ResultOperationFailed;
if (thread.joinable()) {
std::scoped_lock l{lock};
const auto index{events.GetManagerIndex(Event::Type::AudioInManager)};
if (buffer_events[index] == nullptr) {
buffer_events[index] = std::move(buffer_func);
needs_update = true;
events.SetAudioEvent(Event::Type::AudioInManager, true);
}
return ResultSuccess;
}
std::scoped_lock l{lock};
const auto index{events.GetManagerIndex(Event::Type::AudioInManager)};
if (buffer_events[index] == nullptr) {
buffer_events[index] = std::move(buffer_func);
needs_update = true;
events.SetAudioEvent(Event::Type::AudioInManager, true);
}
return ResultSuccess;
return Service::Audio::ResultOperationFailed;
}
void AudioManager::SetEvent(const Event::Type type, const bool signalled) {
events.SetAudioEvent(type, signalled);
}
void AudioManager::ThreadFunc() {
std::unique_lock l{events.GetAudioEventLock()};
events.ClearEvents();
running = true;
while (running) {
const auto timed_out{events.Wait(l, std::chrono::seconds(2))};
if (events.CheckAudioEventSet(Event::Type::Max)) {
break;
}
for (size_t i = 0; i < buffer_events.size(); i++) {
const auto event_type = static_cast<Event::Type>(i);
if (events.CheckAudioEventSet(event_type) || timed_out) {
if (buffer_events[i]) {
buffer_events[i]();
}
}
events.SetAudioEvent(event_type, false);
}
}
}
} // namespace AudioCore
+3 -7
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -66,13 +69,6 @@ public:
void SetEvent(Event::Type type, bool signalled);
private:
/**
* Main thread, waiting on a manager signal and calling the registered function.
*/
void ThreadFunc();
/// Is the main thread running?
std::atomic<bool> running{};
/// Unused
bool needs_update{};
/// Events to be set and signalled
+4 -2
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -40,8 +43,7 @@ void Manager::ReleaseSessionId(const size_t session_id) {
Result Manager::LinkToManager() {
std::scoped_lock l{mutex};
if (!linked_to_manager) {
AudioManager& manager{system.AudioCore().GetAudioManager()};
manager.SetOutManager(std::bind(&Manager::BufferReleaseAndRegister, this));
system.AudioCore().GetAudioManager().SetOutManager(std::bind(&Manager::BufferReleaseAndRegister, this));
linked_to_manager = true;
}
+5 -2
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -39,7 +42,7 @@ Result DeviceSession::Initialize(std::string_view name_, SampleFormat sample_for
channel_count = channel_count_;
session_id = session_id_;
handle = handle_;
handle->Open();
handle->Open(system.Kernel());
applet_resource_user_id = applet_resource_user_id_;
if (type == Sink::StreamType::In) {
@@ -60,7 +63,7 @@ void DeviceSession::Finalize() {
}
if (handle) {
handle->Close();
handle->Close(system.Kernel());
handle = nullptr;
}
}
+3 -3
View File
@@ -122,7 +122,7 @@ Result System::Stop() {
session->SetVolume(0.0f);
session->ClearBuffers();
if (buffers.ReleaseBuffers(system.CoreTiming(), *session, true)) {
buffer_event->Signal();
buffer_event->Signal(system.Kernel());
}
state = State::Stopped;
}
@@ -164,7 +164,7 @@ void System::ReleaseBuffers() {
if (signal) {
// Signal if any buffer was released, or if none are registered, we need more.
buffer_event->Signal();
buffer_event->Signal(system.Kernel());
}
}
@@ -181,7 +181,7 @@ bool System::FlushAudioInBuffers() {
buffers.FlushBuffers(buffers_released);
if (buffers_released > 0) {
buffer_event->Signal();
buffer_event->Signal(system.Kernel());
}
return true;
}
+3 -3
View File
@@ -121,7 +121,7 @@ Result System::Stop() {
session->SetVolume(0.0f);
session->ClearBuffers();
if (buffers.ReleaseBuffers(system.CoreTiming(), *session, true)) {
buffer_event->Signal();
buffer_event->Signal(system.Kernel());
}
state = State::Stopped;
}
@@ -162,7 +162,7 @@ void System::ReleaseBuffers() {
bool signal{buffers.ReleaseBuffers(system.CoreTiming(), *session, false)};
if (signal) {
// Signal if any buffer was released, or if none are registered, we need more.
buffer_event->Signal();
buffer_event->Signal(system.Kernel());
}
}
@@ -179,7 +179,7 @@ bool System::FlushAudioOutBuffers() {
buffers.FlushBuffers(buffers_released);
if (buffers_released > 0) {
buffer_event->Signal();
buffer_event->Signal(system.Kernel());
}
return true;
}
+3 -3
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
@@ -540,7 +540,7 @@ Result System::Update(std::span<const u8> input, std::span<u8> performance, std:
return result;
}
adsp_rendered_event->Clear();
adsp_rendered_event->Clear(core.Kernel());
num_times_updated++;
const auto end_time{core.CoreTiming().GetGlobalTimeNs().count()};
@@ -624,7 +624,7 @@ void System::SendCommandToDsp() {
reset_command_buffers = false;
command_buffer_size = command_size;
if (remaining_command_count == 0) {
adsp_rendered_event->Signal();
adsp_rendered_event->Signal(core.Kernel());
}
} else {
audio_renderer.ClearRemainCommandCount(session_id);
-1
View File
@@ -50,7 +50,6 @@ add_library(
elf.h
error.cpp
error.h
expected.h
fiber.cpp
fiber.h
fixed_point.h
+8
View File
@@ -1,7 +1,15 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2019 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <string>
#ifndef _WIN32
#include <cstring>
#endif
#include <utility>
#include <fmt/ranges.h>
-986
View File
@@ -1,986 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// This is based on the proposed implementation of std::expected (P0323)
// https://github.com/TartanLlama/expected/blob/master/include/tl/expected.hpp
#pragma once
#include <type_traits>
#include <utility>
namespace Common {
template <typename T, typename E>
class Expected;
template <typename E>
class Unexpected {
public:
Unexpected() = delete;
constexpr explicit Unexpected(const E& e) : m_val{e} {}
constexpr explicit Unexpected(E&& e) : m_val{std::move(e)} {}
constexpr E& value() & {
return m_val;
}
constexpr const E& value() const& {
return m_val;
}
constexpr E&& value() && {
return std::move(m_val);
}
constexpr const E&& value() const&& {
return std::move(m_val);
}
private:
E m_val;
};
template <typename E>
constexpr auto operator<=>(const Unexpected<E>& lhs, const Unexpected<E>& rhs) {
return lhs.value() <=> rhs.value();
}
struct unexpect_t {
constexpr explicit unexpect_t() = default;
};
namespace detail {
struct no_init_t {
constexpr explicit no_init_t() = default;
};
/**
* This specialization is for when T is not trivially destructible,
* so the destructor must be called on destruction of `expected'
* Additionally, this requires E to be trivially destructible
*/
template <typename T, typename E, bool = std::is_trivially_destructible_v<T>>
requires std::is_trivially_destructible_v<E>
struct expected_storage_base {
constexpr expected_storage_base() : m_val{T{}}, m_has_val{true} {}
constexpr expected_storage_base(no_init_t) : m_has_val{false} {}
template <typename... Args, std::enable_if_t<std::is_constructible_v<T, Args&&...>>* = nullptr>
constexpr expected_storage_base(std::in_place_t, Args&&... args)
: m_val{std::forward<Args>(args)...}, m_has_val{true} {}
template <typename U, typename... Args,
std::enable_if_t<std::is_constructible_v<T, std::initializer_list<U>&, Args&&...>>* =
nullptr>
constexpr expected_storage_base(std::in_place_t, std::initializer_list<U> il, Args&&... args)
: m_val{il, std::forward<Args>(args)...}, m_has_val{true} {}
template <typename... Args, std::enable_if_t<std::is_constructible_v<E, Args&&...>>* = nullptr>
constexpr explicit expected_storage_base(unexpect_t, Args&&... args)
: m_unexpect{std::forward<Args>(args)...}, m_has_val{false} {}
template <typename U, typename... Args,
std::enable_if_t<std::is_constructible_v<E, std::initializer_list<U>&, Args&&...>>* =
nullptr>
constexpr explicit expected_storage_base(unexpect_t, std::initializer_list<U> il,
Args&&... args)
: m_unexpect{il, std::forward<Args>(args)...}, m_has_val{false} {}
~expected_storage_base() {
if (m_has_val) {
m_val.~T();
}
}
union {
T m_val;
Unexpected<E> m_unexpect;
};
bool m_has_val;
};
/**
* This specialization is for when T is trivially destructible,
* so the destructor of `expected` can be trivial
* Additionally, this requires E to be trivially destructible
*/
template <typename T, typename E>
requires std::is_trivially_destructible_v<E>
struct expected_storage_base<T, E, true> {
constexpr expected_storage_base() : m_val{T{}}, m_has_val{true} {}
constexpr expected_storage_base(no_init_t) : m_has_val{false} {}
template <typename... Args, std::enable_if_t<std::is_constructible_v<T, Args&&...>>* = nullptr>
constexpr expected_storage_base(std::in_place_t, Args&&... args)
: m_val{std::forward<Args>(args)...}, m_has_val{true} {}
template <typename U, typename... Args,
std::enable_if_t<std::is_constructible_v<T, std::initializer_list<U>&, Args&&...>>* =
nullptr>
constexpr expected_storage_base(std::in_place_t, std::initializer_list<U> il, Args&&... args)
: m_val{il, std::forward<Args>(args)...}, m_has_val{true} {}
template <typename... Args, std::enable_if_t<std::is_constructible_v<E, Args&&...>>* = nullptr>
constexpr explicit expected_storage_base(unexpect_t, Args&&... args)
: m_unexpect{std::forward<Args>(args)...}, m_has_val{false} {}
template <typename U, typename... Args,
std::enable_if_t<std::is_constructible_v<E, std::initializer_list<U>&, Args&&...>>* =
nullptr>
constexpr explicit expected_storage_base(unexpect_t, std::initializer_list<U> il,
Args&&... args)
: m_unexpect{il, std::forward<Args>(args)...}, m_has_val{false} {}
~expected_storage_base() = default;
union {
T m_val;
Unexpected<E> m_unexpect;
};
bool m_has_val;
};
template <typename T, typename E>
struct expected_operations_base : expected_storage_base<T, E> {
using expected_storage_base<T, E>::expected_storage_base;
template <typename... Args>
void construct(Args&&... args) noexcept {
new (std::addressof(this->m_val)) T{std::forward<Args>(args)...};
this->m_has_val = true;
}
template <typename Rhs>
void construct_with(Rhs&& rhs) noexcept {
new (std::addressof(this->m_val)) T{std::forward<Rhs>(rhs).get()};
this->m_has_val = true;
}
template <typename... Args>
void construct_error(Args&&... args) noexcept {
new (std::addressof(this->m_unexpect)) Unexpected<E>{std::forward<Args>(args)...};
this->m_has_val = false;
}
void assign(const expected_operations_base& rhs) noexcept {
if (!this->m_has_val && rhs.m_has_val) {
geterr().~Unexpected<E>();
construct(rhs.get());
} else {
assign_common(rhs);
}
}
void assign(expected_operations_base&& rhs) noexcept {
if (!this->m_has_val && rhs.m_has_val) {
geterr().~Unexpected<E>();
construct(std::move(rhs).get());
} else {
assign_common(rhs);
}
}
template <typename Rhs>
void assign_common(Rhs&& rhs) {
if (this->m_has_val) {
if (rhs.m_has_val) {
get() = std::forward<Rhs>(rhs).get();
} else {
destroy_val();
construct_error(std::forward<Rhs>(rhs).geterr());
}
} else {
if (!rhs.m_has_val) {
geterr() = std::forward<Rhs>(rhs).geterr();
}
}
}
bool has_value() const {
return this->m_has_val;
}
constexpr T& get() & {
return this->m_val;
}
constexpr const T& get() const& {
return this->m_val;
}
constexpr T&& get() && {
return std::move(this->m_val);
}
constexpr const T&& get() const&& {
return std::move(this->m_val);
}
constexpr Unexpected<E>& geterr() & {
return this->m_unexpect;
}
constexpr const Unexpected<E>& geterr() const& {
return this->m_unexpect;
}
constexpr Unexpected<E>&& geterr() && {
return std::move(this->m_unexpect);
}
constexpr const Unexpected<E>&& geterr() const&& {
return std::move(this->m_unexpect);
}
constexpr void destroy_val() {
get().~T();
}
};
/**
* This manages conditionally having a trivial copy constructor
* This specialization is for when T is trivially copy constructible
* Additionally, this requires E to be trivially copy constructible
*/
template <typename T, typename E, bool = std::is_trivially_copy_constructible_v<T>>
requires std::is_trivially_copy_constructible_v<E>
struct expected_copy_base : expected_operations_base<T, E> {
using expected_operations_base<T, E>::expected_operations_base;
};
/**
* This specialization is for when T is not trivially copy constructible
* Additionally, this requires E to be trivially copy constructible
*/
template <typename T, typename E>
requires std::is_trivially_copy_constructible_v<E>
struct expected_copy_base<T, E, false> : expected_operations_base<T, E> {
using expected_operations_base<T, E>::expected_operations_base;
expected_copy_base() = default;
expected_copy_base(const expected_copy_base& rhs)
: expected_operations_base<T, E>{no_init_t{}} {
if (rhs.has_value()) {
this->construct_with(rhs);
} else {
this->construct_error(rhs.geterr());
}
}
expected_copy_base(expected_copy_base&&) = default;
expected_copy_base& operator=(const expected_copy_base&) = default;
expected_copy_base& operator=(expected_copy_base&&) = default;
};
/**
* This manages conditionally having a trivial move constructor
* This specialization is for when T is trivially move constructible
* Additionally, this requires E to be trivially move constructible
*/
template <typename T, typename E, bool = std::is_trivially_move_constructible_v<T>>
requires std::is_trivially_move_constructible_v<E>
struct expected_move_base : expected_copy_base<T, E> {
using expected_copy_base<T, E>::expected_copy_base;
};
/**
* This specialization is for when T is not trivially move constructible
* Additionally, this requires E to be trivially move constructible
*/
template <typename T, typename E>
requires std::is_trivially_move_constructible_v<E>
struct expected_move_base<T, E, false> : expected_copy_base<T, E> {
using expected_copy_base<T, E>::expected_copy_base;
expected_move_base() = default;
expected_move_base(const expected_move_base&) = default;
expected_move_base(expected_move_base&& rhs) noexcept(std::is_nothrow_move_constructible_v<T>)
: expected_copy_base<T, E>{no_init_t{}} {
if (rhs.has_value()) {
this->construct_with(std::move(rhs));
} else {
this->construct_error(std::move(rhs.geterr()));
}
}
expected_move_base& operator=(const expected_move_base&) = default;
expected_move_base& operator=(expected_move_base&&) = default;
};
/**
* This manages conditionally having a trivial copy assignment operator
* This specialization is for when T is trivially copy assignable
* Additionally, this requires E to be trivially copy assignable
*/
template <typename T, typename E,
bool = std::conjunction_v<std::is_trivially_copy_assignable<T>,
std::is_trivially_copy_constructible<T>,
std::is_trivially_destructible<T>>>
requires std::conjunction_v<std::is_trivially_copy_assignable<E>,
std::is_trivially_copy_constructible<E>,
std::is_trivially_destructible<E>>
struct expected_copy_assign_base : expected_move_base<T, E> {
using expected_move_base<T, E>::expected_move_base;
};
/**
* This specialization is for when T is not trivially copy assignable
* Additionally, this requires E to be trivially copy assignable
*/
template <typename T, typename E>
requires std::conjunction_v<std::is_trivially_copy_assignable<E>,
std::is_trivially_copy_constructible<E>,
std::is_trivially_destructible<E>>
struct expected_copy_assign_base<T, E, false> : expected_move_base<T, E> {
using expected_move_base<T, E>::expected_move_base;
expected_copy_assign_base() = default;
expected_copy_assign_base(const expected_copy_assign_base&) = default;
expected_copy_assign_base(expected_copy_assign_base&&) = default;
expected_copy_assign_base& operator=(const expected_copy_assign_base& rhs) {
this->assign(rhs);
return *this;
}
expected_copy_assign_base& operator=(expected_copy_assign_base&&) = default;
};
/**
* This manages conditionally having a trivial move assignment operator
* This specialization is for when T is trivially move assignable
* Additionally, this requires E to be trivially move assignable
*/
template <typename T, typename E,
bool = std::conjunction_v<std::is_trivially_move_assignable<T>,
std::is_trivially_move_constructible<T>,
std::is_trivially_destructible<T>>>
requires std::conjunction_v<std::is_trivially_move_assignable<E>,
std::is_trivially_move_constructible<E>,
std::is_trivially_destructible<E>>
struct expected_move_assign_base : expected_copy_assign_base<T, E> {
using expected_copy_assign_base<T, E>::expected_copy_assign_base;
};
/**
* This specialization is for when T is not trivially move assignable
* Additionally, this requires E to be trivially move assignable
*/
template <typename T, typename E>
requires std::conjunction_v<std::is_trivially_move_assignable<E>,
std::is_trivially_move_constructible<E>,
std::is_trivially_destructible<E>>
struct expected_move_assign_base<T, E, false> : expected_copy_assign_base<T, E> {
using expected_copy_assign_base<T, E>::expected_copy_assign_base;
expected_move_assign_base() = default;
expected_move_assign_base(const expected_move_assign_base&) = default;
expected_move_assign_base(expected_move_assign_base&&) = default;
expected_move_assign_base& operator=(const expected_move_assign_base&) = default;
expected_move_assign_base& operator=(expected_move_assign_base&& rhs) noexcept(
std::conjunction_v<std::is_nothrow_move_constructible<T>,
std::is_nothrow_move_assignable<T>>) {
this->assign(std::move(rhs));
return *this;
}
};
/**
* expected_delete_ctor_base will conditionally delete copy and move constructors
* depending on whether T is copy/move constructible
* Additionally, this requires E to be copy/move constructible
*/
template <typename T, typename E, bool EnableCopy = std::is_copy_constructible_v<T>,
bool EnableMove = std::is_move_constructible_v<T>>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>>
struct expected_delete_ctor_base {
expected_delete_ctor_base() = default;
expected_delete_ctor_base(const expected_delete_ctor_base&) = default;
expected_delete_ctor_base(expected_delete_ctor_base&&) noexcept = default;
expected_delete_ctor_base& operator=(const expected_delete_ctor_base&) = default;
expected_delete_ctor_base& operator=(expected_delete_ctor_base&&) noexcept = default;
};
template <typename T, typename E>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>>
struct expected_delete_ctor_base<T, E, true, false> {
expected_delete_ctor_base() = default;
expected_delete_ctor_base(const expected_delete_ctor_base&) = default;
expected_delete_ctor_base(expected_delete_ctor_base&&) noexcept = delete;
expected_delete_ctor_base& operator=(const expected_delete_ctor_base&) = default;
expected_delete_ctor_base& operator=(expected_delete_ctor_base&&) noexcept = default;
};
template <typename T, typename E>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>>
struct expected_delete_ctor_base<T, E, false, true> {
expected_delete_ctor_base() = default;
expected_delete_ctor_base(const expected_delete_ctor_base&) = delete;
expected_delete_ctor_base(expected_delete_ctor_base&&) noexcept = default;
expected_delete_ctor_base& operator=(const expected_delete_ctor_base&) = default;
expected_delete_ctor_base& operator=(expected_delete_ctor_base&&) noexcept = default;
};
template <typename T, typename E>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>>
struct expected_delete_ctor_base<T, E, false, false> {
expected_delete_ctor_base() = default;
expected_delete_ctor_base(const expected_delete_ctor_base&) = delete;
expected_delete_ctor_base(expected_delete_ctor_base&&) noexcept = delete;
expected_delete_ctor_base& operator=(const expected_delete_ctor_base&) = default;
expected_delete_ctor_base& operator=(expected_delete_ctor_base&&) noexcept = default;
};
/**
* expected_delete_assign_base will conditionally delete copy and move assignment operators
* depending on whether T is copy/move constructible + assignable
* Additionally, this requires E to be copy/move constructible + assignable
*/
template <
typename T, typename E,
bool EnableCopy = std::conjunction_v<std::is_copy_constructible<T>, std::is_copy_assignable<T>>,
bool EnableMove = std::conjunction_v<std::is_move_constructible<T>, std::is_move_assignable<T>>>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>,
std::is_copy_assignable<E>, std::is_move_assignable<E>>
struct expected_delete_assign_base {
expected_delete_assign_base() = default;
expected_delete_assign_base(const expected_delete_assign_base&) = default;
expected_delete_assign_base(expected_delete_assign_base&&) noexcept = default;
expected_delete_assign_base& operator=(const expected_delete_assign_base&) = default;
expected_delete_assign_base& operator=(expected_delete_assign_base&&) noexcept = default;
};
template <typename T, typename E>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>,
std::is_copy_assignable<E>, std::is_move_assignable<E>>
struct expected_delete_assign_base<T, E, true, false> {
expected_delete_assign_base() = default;
expected_delete_assign_base(const expected_delete_assign_base&) = default;
expected_delete_assign_base(expected_delete_assign_base&&) noexcept = default;
expected_delete_assign_base& operator=(const expected_delete_assign_base&) = default;
expected_delete_assign_base& operator=(expected_delete_assign_base&&) noexcept = delete;
};
template <typename T, typename E>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>,
std::is_copy_assignable<E>, std::is_move_assignable<E>>
struct expected_delete_assign_base<T, E, false, true> {
expected_delete_assign_base() = default;
expected_delete_assign_base(const expected_delete_assign_base&) = default;
expected_delete_assign_base(expected_delete_assign_base&&) noexcept = default;
expected_delete_assign_base& operator=(const expected_delete_assign_base&) = delete;
expected_delete_assign_base& operator=(expected_delete_assign_base&&) noexcept = default;
};
template <typename T, typename E>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>,
std::is_copy_assignable<E>, std::is_move_assignable<E>>
struct expected_delete_assign_base<T, E, false, false> {
expected_delete_assign_base() = default;
expected_delete_assign_base(const expected_delete_assign_base&) = default;
expected_delete_assign_base(expected_delete_assign_base&&) noexcept = default;
expected_delete_assign_base& operator=(const expected_delete_assign_base&) = delete;
expected_delete_assign_base& operator=(expected_delete_assign_base&&) noexcept = delete;
};
/**
* This is needed to be able to construct the expected_default_ctor_base which follows,
* while still conditionally deleting the default constructor.
*/
struct default_constructor_tag {
constexpr explicit default_constructor_tag() = default;
};
/**
* expected_default_ctor_base will ensure that expected
* has a deleted default constructor if T is not default constructible
* This specialization is for when T is default constructible
*/
template <typename T, typename E, bool Enable = std::is_default_constructible_v<T>>
struct expected_default_ctor_base {
constexpr expected_default_ctor_base() noexcept = default;
constexpr expected_default_ctor_base(expected_default_ctor_base const&) noexcept = default;
constexpr expected_default_ctor_base(expected_default_ctor_base&&) noexcept = default;
expected_default_ctor_base& operator=(expected_default_ctor_base const&) noexcept = default;
expected_default_ctor_base& operator=(expected_default_ctor_base&&) noexcept = default;
constexpr explicit expected_default_ctor_base(default_constructor_tag) {}
};
template <typename T, typename E>
struct expected_default_ctor_base<T, E, false> {
constexpr expected_default_ctor_base() noexcept = delete;
constexpr expected_default_ctor_base(expected_default_ctor_base const&) noexcept = default;
constexpr expected_default_ctor_base(expected_default_ctor_base&&) noexcept = default;
expected_default_ctor_base& operator=(expected_default_ctor_base const&) noexcept = default;
expected_default_ctor_base& operator=(expected_default_ctor_base&&) noexcept = default;
constexpr explicit expected_default_ctor_base(default_constructor_tag) {}
};
template <typename T, typename E, typename U>
using expected_enable_forward_value =
std::enable_if_t<std::is_constructible_v<T, U&&> &&
!std::is_same_v<std::remove_cvref_t<U>, std::in_place_t> &&
!std::is_same_v<Expected<T, E>, std::remove_cvref_t<U>> &&
!std::is_same_v<Unexpected<E>, std::remove_cvref_t<U>>>;
template <typename T, typename E, typename U, typename G, typename UR, typename GR>
using expected_enable_from_other = std::enable_if_t<
std::is_constructible_v<T, UR> && std::is_constructible_v<E, GR> &&
!std::is_constructible_v<T, Expected<U, G>&> && !std::is_constructible_v<T, Expected<U, G>&&> &&
!std::is_constructible_v<T, const Expected<U, G>&> &&
!std::is_constructible_v<T, const Expected<U, G>&&> &&
!std::is_convertible_v<Expected<U, G>&, T> && !std::is_convertible_v<Expected<U, G>&&, T> &&
!std::is_convertible_v<const Expected<U, G>&, T> &&
!std::is_convertible_v<const Expected<U, G>&&, T>>;
} // namespace detail
template <typename T, typename E>
class Expected : private detail::expected_move_assign_base<T, E>,
private detail::expected_delete_ctor_base<T, E>,
private detail::expected_delete_assign_base<T, E>,
private detail::expected_default_ctor_base<T, E> {
public:
using value_type = T;
using error_type = E;
using unexpected_type = Unexpected<E>;
constexpr Expected() = default;
constexpr Expected(const Expected&) = default;
constexpr Expected(Expected&&) = default;
Expected& operator=(const Expected&) = default;
Expected& operator=(Expected&&) = default;
template <typename... Args, std::enable_if_t<std::is_constructible_v<T, Args&&...>>* = nullptr>
constexpr Expected(std::in_place_t, Args&&... args)
: impl_base{std::in_place, std::forward<Args>(args)...},
ctor_base{detail::default_constructor_tag{}} {}
template <typename U, typename... Args,
std::enable_if_t<std::is_constructible_v<T, std::initializer_list<U>&, Args&&...>>* =
nullptr>
constexpr Expected(std::in_place_t, std::initializer_list<U> il, Args&&... args)
: impl_base{std::in_place, il, std::forward<Args>(args)...},
ctor_base{detail::default_constructor_tag{}} {}
template <typename G = E, std::enable_if_t<std::is_constructible_v<E, const G&>>* = nullptr,
std::enable_if_t<!std::is_convertible_v<const G&, E>>* = nullptr>
constexpr explicit Expected(const Unexpected<G>& e)
: impl_base{unexpect_t{}, e.value()}, ctor_base{detail::default_constructor_tag{}} {}
template <typename G = E, std::enable_if_t<std::is_constructible_v<E, const G&>>* = nullptr,
std::enable_if_t<std::is_convertible_v<const G&, E>>* = nullptr>
constexpr Expected(Unexpected<G> const& e)
: impl_base{unexpect_t{}, e.value()}, ctor_base{detail::default_constructor_tag{}} {}
template <typename G = E, std::enable_if_t<std::is_constructible_v<E, G&&>>* = nullptr,
std::enable_if_t<!std::is_convertible_v<G&&, E>>* = nullptr>
constexpr explicit Expected(Unexpected<G>&& e) noexcept(std::is_nothrow_constructible_v<E, G&&>)
: impl_base{unexpect_t{}, std::move(e.value())}, ctor_base{
detail::default_constructor_tag{}} {}
template <typename G = E, std::enable_if_t<std::is_constructible_v<E, G&&>>* = nullptr,
std::enable_if_t<std::is_convertible_v<G&&, E>>* = nullptr>
constexpr Expected(Unexpected<G>&& e) noexcept(std::is_nothrow_constructible_v<E, G&&>)
: impl_base{unexpect_t{}, std::move(e.value())}, ctor_base{
detail::default_constructor_tag{}} {}
template <typename... Args, std::enable_if_t<std::is_constructible_v<E, Args&&...>>* = nullptr>
constexpr explicit Expected(unexpect_t, Args&&... args)
: impl_base{unexpect_t{}, std::forward<Args>(args)...},
ctor_base{detail::default_constructor_tag{}} {}
template <typename U, typename... Args,
std::enable_if_t<std::is_constructible_v<E, std::initializer_list<U>&, Args&&...>>* =
nullptr>
constexpr explicit Expected(unexpect_t, std::initializer_list<U> il, Args&&... args)
: impl_base{unexpect_t{}, il, std::forward<Args>(args)...},
ctor_base{detail::default_constructor_tag{}} {}
template <typename U, typename G,
std::enable_if_t<!(std::is_convertible_v<U const&, T> &&
std::is_convertible_v<G const&, E>)>* = nullptr,
detail::expected_enable_from_other<T, E, U, G, const U&, const G&>* = nullptr>
constexpr explicit Expected(const Expected<U, G>& rhs)
: ctor_base{detail::default_constructor_tag{}} {
if (rhs.has_value()) {
this->construct(*rhs);
} else {
this->construct_error(rhs.error());
}
}
template <typename U, typename G,
std::enable_if_t<(std::is_convertible_v<U const&, T> &&
std::is_convertible_v<G const&, E>)>* = nullptr,
detail::expected_enable_from_other<T, E, U, G, const U&, const G&>* = nullptr>
constexpr Expected(const Expected<U, G>& rhs) : ctor_base{detail::default_constructor_tag{}} {
if (rhs.has_value()) {
this->construct(*rhs);
} else {
this->construct_error(rhs.error());
}
}
template <typename U, typename G,
std::enable_if_t<!(std::is_convertible_v<U&&, T> && std::is_convertible_v<G&&, E>)>* =
nullptr,
detail::expected_enable_from_other<T, E, U, G, U&&, G&&>* = nullptr>
constexpr explicit Expected(Expected<U, G>&& rhs)
: ctor_base{detail::default_constructor_tag{}} {
if (rhs.has_value()) {
this->construct(std::move(*rhs));
} else {
this->construct_error(std::move(rhs.error()));
}
}
template <typename U, typename G,
std::enable_if_t<(std::is_convertible_v<U&&, T> && std::is_convertible_v<G&&, E>)>* =
nullptr,
detail::expected_enable_from_other<T, E, U, G, U&&, G&&>* = nullptr>
constexpr Expected(Expected<U, G>&& rhs) : ctor_base{detail::default_constructor_tag{}} {
if (rhs.has_value()) {
this->construct(std::move(*rhs));
} else {
this->construct_error(std::move(rhs.error()));
}
}
template <typename U = T, std::enable_if_t<!std::is_convertible_v<U&&, T>>* = nullptr,
detail::expected_enable_forward_value<T, E, U>* = nullptr>
constexpr explicit Expected(U&& v) : Expected{std::in_place, std::forward<U>(v)} {}
template <typename U = T, std::enable_if_t<std::is_convertible_v<U&&, T>>* = nullptr,
detail::expected_enable_forward_value<T, E, U>* = nullptr>
constexpr Expected(U&& v) : Expected{std::in_place, std::forward<U>(v)} {}
template <typename U = T, typename G = T,
std::enable_if_t<std::is_nothrow_constructible_v<T, U&&>>* = nullptr,
std::enable_if_t<(
!std::is_same_v<Expected<T, E>, std::remove_cvref_t<U>> &&
!std::conjunction_v<std::is_scalar<T>, std::is_same<T, std::remove_cvref_t<U>>> &&
std::is_constructible_v<T, U> && std::is_assignable_v<G&, U> &&
std::is_nothrow_move_constructible_v<E>)>* = nullptr>
Expected& operator=(U&& v) {
if (has_value()) {
val() = std::forward<U>(v);
} else {
err().~Unexpected<E>();
new (valptr()) T{std::forward<U>(v)};
this->m_has_val = true;
}
return *this;
}
template <typename U = T, typename G = T,
std::enable_if_t<!std::is_nothrow_constructible_v<T, U&&>>* = nullptr,
std::enable_if_t<(
!std::is_same_v<Expected<T, E>, std::remove_cvref_t<U>> &&
!std::conjunction_v<std::is_scalar<T>, std::is_same<T, std::remove_cvref_t<U>>> &&
std::is_constructible_v<T, U> && std::is_assignable_v<G&, U> &&
std::is_nothrow_move_constructible_v<E>)>* = nullptr>
Expected& operator=(U&& v) {
if (has_value()) {
val() = std::forward<U>(v);
} else {
auto tmp = std::move(err());
err().~Unexpected<E>();
new (valptr()) T{std::forward<U>(v)};
this->m_has_val = true;
}
return *this;
}
template <typename G = E, std::enable_if_t<std::is_nothrow_copy_constructible_v<G> &&
std::is_assignable_v<G&, G>>* = nullptr>
Expected& operator=(const Unexpected<G>& rhs) {
if (!has_value()) {
err() = rhs;
} else {
this->destroy_val();
new (errptr()) Unexpected<E>{rhs};
this->m_has_val = false;
}
return *this;
}
template <typename G = E, std::enable_if_t<std::is_nothrow_move_constructible_v<G> &&
std::is_move_assignable_v<G>>* = nullptr>
Expected& operator=(Unexpected<G>&& rhs) noexcept {
if (!has_value()) {
err() = std::move(rhs);
} else {
this->destroy_val();
new (errptr()) Unexpected<E>{std::move(rhs)};
this->m_has_val = false;
}
return *this;
}
template <typename... Args,
std::enable_if_t<std::is_nothrow_constructible_v<T, Args&&...>>* = nullptr>
void emplace(Args&&... args) {
if (has_value()) {
val() = T{std::forward<Args>(args)...};
} else {
err().~Unexpected<E>();
new (valptr()) T{std::forward<Args>(args)...};
this->m_has_val = true;
}
}
template <typename... Args,
std::enable_if_t<!std::is_nothrow_constructible_v<T, Args&&...>>* = nullptr>
void emplace(Args&&... args) {
if (has_value()) {
val() = T{std::forward<Args>(args)...};
} else {
auto tmp = std::move(err());
err().~Unexpected<E>();
new (valptr()) T{std::forward<Args>(args)...};
this->m_has_val = true;
}
}
template <typename U, typename... Args,
std::enable_if_t<std::is_nothrow_constructible_v<T, std::initializer_list<U>&,
Args&&...>>* = nullptr>
void emplace(std::initializer_list<U> il, Args&&... args) {
if (has_value()) {
T t{il, std::forward<Args>(args)...};
val() = std::move(t);
} else {
err().~Unexpected<E>();
new (valptr()) T{il, std::forward<Args>(args)...};
this->m_has_val = true;
}
}
template <typename U, typename... Args,
std::enable_if_t<!std::is_nothrow_constructible_v<T, std::initializer_list<U>&,
Args&&...>>* = nullptr>
void emplace(std::initializer_list<U> il, Args&&... args) {
if (has_value()) {
T t{il, std::forward<Args>(args)...};
val() = std::move(t);
} else {
auto tmp = std::move(err());
err().~Unexpected<E>();
new (valptr()) T{il, std::forward<Args>(args)...};
this->m_has_val = true;
}
}
constexpr T* operator->() {
return valptr();
}
constexpr const T* operator->() const {
return valptr();
}
template <typename U = T>
constexpr U& operator*() & {
return val();
}
template <typename U = T>
constexpr const U& operator*() const& {
return val();
}
template <typename U = T>
constexpr U&& operator*() && {
return std::move(val());
}
template <typename U = T>
constexpr const U&& operator*() const&& {
return std::move(val());
}
constexpr bool has_value() const noexcept {
return this->m_has_val;
}
constexpr explicit operator bool() const noexcept {
return this->m_has_val;
}
template <typename U = T>
constexpr U& value() & {
return val();
}
template <typename U = T>
constexpr const U& value() const& {
return val();
}
template <typename U = T>
constexpr U&& value() && {
return std::move(val());
}
template <typename U = T>
constexpr const U&& value() const&& {
return std::move(val());
}
constexpr E& error() & {
return err().value();
}
constexpr const E& error() const& {
return err().value();
}
constexpr E&& error() && {
return std::move(err().value());
}
constexpr const E&& error() const&& {
return std::move(err().value());
}
template <typename U>
constexpr T value_or(U&& v) const& {
static_assert(std::is_copy_constructible_v<T> && std::is_convertible_v<U&&, T>,
"T must be copy-constructible and convertible from U&&");
return bool(*this) ? **this : static_cast<T>(std::forward<U>(v));
}
template <typename U>
constexpr T value_or(U&& v) && {
static_assert(std::is_move_constructible_v<T> && std::is_convertible_v<U&&, T>,
"T must be move-constructible and convertible from U&&");
return bool(*this) ? std::move(**this) : static_cast<T>(std::forward<U>(v));
}
private:
static_assert(!std::is_reference_v<T>, "T must not be a reference");
static_assert(!std::is_same_v<T, std::remove_cv_t<std::in_place_t>>,
"T must not be std::in_place_t");
static_assert(!std::is_same_v<T, std::remove_cv_t<unexpect_t>>, "T must not be unexpect_t");
static_assert(!std::is_same_v<T, std::remove_cv_t<Unexpected<E>>>,
"T must not be Unexpected<E>");
static_assert(!std::is_reference_v<E>, "E must not be a reference");
T* valptr() {
return std::addressof(this->m_val);
}
const T* valptr() const {
return std::addressof(this->m_val);
}
Unexpected<E>* errptr() {
return std::addressof(this->m_unexpect);
}
const Unexpected<E>* errptr() const {
return std::addressof(this->m_unexpect);
}
template <typename U = T>
constexpr U& val() {
return this->m_val;
}
template <typename U = T>
constexpr const U& val() const {
return this->m_val;
}
constexpr Unexpected<E>& err() {
return this->m_unexpect;
}
constexpr const Unexpected<E>& err() const {
return this->m_unexpect;
}
using impl_base = detail::expected_move_assign_base<T, E>;
using ctor_base = detail::expected_default_ctor_base<T, E>;
};
template <typename T, typename E, typename U, typename F>
constexpr bool operator==(const Expected<T, E>& lhs, const Expected<U, F>& rhs) {
return (lhs.has_value() != rhs.has_value())
? false
: (!lhs.has_value() ? lhs.error() == rhs.error() : *lhs == *rhs);
}
template <typename T, typename E, typename U, typename F>
constexpr bool operator!=(const Expected<T, E>& lhs, const Expected<U, F>& rhs) {
return !operator==(lhs, rhs);
}
template <typename T, typename E, typename U>
constexpr bool operator==(const Expected<T, E>& x, const U& v) {
return x.has_value() ? *x == v : false;
}
template <typename T, typename E, typename U>
constexpr bool operator==(const U& v, const Expected<T, E>& x) {
return x.has_value() ? *x == v : false;
}
template <typename T, typename E, typename U>
constexpr bool operator!=(const Expected<T, E>& x, const U& v) {
return !operator==(x, v);
}
template <typename T, typename E, typename U>
constexpr bool operator!=(const U& v, const Expected<T, E>& x) {
return !operator==(v, x);
}
template <typename T, typename E>
constexpr bool operator==(const Expected<T, E>& x, const Unexpected<E>& e) {
return x.has_value() ? false : x.error() == e.value();
}
template <typename T, typename E>
constexpr bool operator==(const Unexpected<E>& e, const Expected<T, E>& x) {
return x.has_value() ? false : x.error() == e.value();
}
template <typename T, typename E>
constexpr bool operator!=(const Expected<T, E>& x, const Unexpected<E>& e) {
return !operator==(x, e);
}
template <typename T, typename E>
constexpr bool operator!=(const Unexpected<E>& e, const Expected<T, E>& x) {
return !operator==(e, x);
}
} // namespace Common
+1 -1
View File
@@ -89,7 +89,7 @@ void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename, u
template <typename... Args>
void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num, const char* function, fmt::format_string<Args...> format, const Args&... args) {
FmtLogMessageImpl(log_class, log_level, filename, line_num, function, format, fmt::make_format_args(args...));
FmtLogMessageImpl(log_class, log_level, filename, line_num, function, format.get(), fmt::make_format_args(args...));
}
/// Implements a log message filter which allows different log classes to have different minimum
+10 -1
View File
@@ -54,7 +54,6 @@ SWITCHABLE(CpuBackend, true);
SWITCHABLE(CpuAccuracy, true);
SWITCHABLE(FullscreenMode, true);
SWITCHABLE(GpuAccuracy, true);
SWITCHABLE(GpuLogLevel, true);
SWITCHABLE(Language, true);
SWITCHABLE(MemoryLayout, true);
SWITCHABLE(NvdecEmulation, false);
@@ -213,6 +212,16 @@ bool IsNceEnabled() {
return is_nce_enabled;
}
static u64 current_program_id = 0;
void SetCurrentProgramID(u64 program_id) {
current_program_id = program_id;
}
u64 GetCurrentProgramID() {
return current_program_id;
}
bool IsDockedMode() {
return values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked;
}
+14 -5
View File
@@ -573,6 +573,13 @@ struct Values {
false,
#endif
"rescale_hack", Category::RendererHacks};
SwitchableSetting<bool> enable_gpu_buffer_readback{linkage,
false,
"enable_gpu_buffer_readback",
Category::RendererAdvanced,
Specialization::Default,
true,
true};
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
Category::RendererHacks};
@@ -788,8 +795,8 @@ struct Values {
false}; // runtime_modifiable_ — startup-only
Setting<bool> dump_exefs{linkage, false, "dump_exefs", Category::Debugging};
Setting<bool> dump_nso{linkage, false, "dump_nso", Category::Debugging};
Setting<bool> dump_shaders{
linkage, false, "dump_shaders", Category::DebuggingGraphics, Specialization::Default,
Setting<bool> dump_guest_shaders{
linkage, false, "dump_guest_shaders", Category::DebuggingGraphics, Specialization::Default,
false};
Setting<bool> dump_macros{
linkage, false, "dump_macros", Category::DebuggingGraphics, Specialization::Default, false};
@@ -813,9 +820,8 @@ struct Values {
Setting<bool> disable_web_applet{linkage, true, "disable_web_applet", Category::Debugging};
// GPU Logging
Setting<bool> gpu_logging_enabled{linkage, false, "gpu_logging_enabled", Category::Debugging};
SwitchableSetting<GpuLogLevel> gpu_log_level{linkage, GpuLogLevel::Standard, "gpu_log_level",
Category::Debugging};
Setting<GpuLogLevel> gpu_log_level{linkage, GpuLogLevel::Off, "gpu_log_level",
Category::Debugging};
Setting<bool> gpu_log_vulkan_calls{linkage, true, "gpu_log_vulkan_calls", Category::Debugging};
Setting<bool> gpu_log_shader_dumps{linkage, false, "gpu_log_shader_dumps", Category::Debugging};
Setting<bool> gpu_log_memory_tracking{linkage, true, "gpu_log_memory_tracking",
@@ -876,6 +882,9 @@ bool IsFastmemEnabled();
void SetNceEnabled(bool is_64bit);
bool IsNceEnabled();
void SetCurrentProgramID(u64 program_id);
u64 GetCurrentProgramID();
bool IsOpenGL();
bool IsDockedMode();
+1 -1
View File
@@ -158,7 +158,7 @@ ENUM(GpuUnswizzleChunk, VeryLow, Low, Normal, Medium, High)
ENUM(TemperatureUnits, Celsius, Fahrenheit)
ENUM(ExtendedDynamicState, Disabled, EDS1, EDS2, EDS3);
ENUM(GpuLogLevel, Off, Errors, Standard, Verbose, All)
ENUM(GameListMode, TreeView, GridView);
ENUM(GameListMode, TreeView, GridView, CarouselView);
ENUM(SpeedMode, Standard, Turbo, Slow);
template <typename Type>
+2 -4
View File
@@ -6,15 +6,13 @@
#pragma once
#include <algorithm>
#include <limits>
#include <map>
#include <optional>
#include <stdexcept>
#include <string>
#include <type_traits>
#include <typeindex>
#include <typeinfo>
#include <fmt/core.h>
#include <fmt/ranges.h>
#include "common/common_types.h"
#include "common/settings_common.h"
#include "common/settings_enums.h"
+6 -2
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
@@ -17,7 +17,11 @@ namespace Common {
void* AllocateMemoryPages(std::size_t size) noexcept {
#ifdef _WIN32
void* base = VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_READWRITE);
void* base = VirtualAlloc(nullptr, size, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
if (base == nullptr) {
// Probably failing to reserve is less likely than failing to commit
base = VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_READWRITE);
}
#else
void* base = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_ANON | MAP_PRIVATE, -1, 0);
if (base == MAP_FAILED)
+9 -8
View File
@@ -108,7 +108,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
struct System::Impl {
explicit Impl(System& system)
: kernel{system}, fs_controller{system}, hid_core{}, cpu_manager{system},
: kernel{system}, fs_controller{system}, hid_core{system.Kernel()}, cpu_manager{system},
reporter{system}, applet_manager{system}, frontend_applets{system}, profile_manager{} {}
u64 program_id;
@@ -271,7 +271,7 @@ struct System::Impl {
SystemResultStatus SetupForApplicationProcess(System& system, Frontend::EmuWindow& emu_window) {
host1x_core.emplace(system);
gpu_core = VideoCore::CreateGPU(emu_window, system);
VideoCore::CreateGPU(gpu_core, emu_window, system);
if (!gpu_core)
return SystemResultStatus::ErrorVideoCore;
@@ -326,6 +326,9 @@ struct System::Impl {
LOG_INFO(Core, "Loading {} ({:016X}) ...", name, params.program_id);
// Expose program id to dump sites and other global readers.
Settings::SetCurrentProgramID(params.program_id);
// Track launch time for frontend launches
LaunchTimestampCache::SaveLaunchTimestamp(params.program_id);
@@ -391,10 +394,8 @@ struct System::Impl {
is_powered_on = false;
exit_locked = false;
exit_requested = false;
if (gpu_core != nullptr) {
if (gpu_core)
gpu_core->NotifyShutdown();
}
stop_event.request_stop();
core_timing.SyncPause(false);
@@ -478,6 +479,7 @@ struct System::Impl {
std::optional<Memory::CheatEngine> cheat_engine;
std::optional<Tools::Freezer> memory_freezer;
std::optional<Tools::RenderdocAPI> renderdoc_api;
std::optional<Tegra::GPU> gpu_core;
std::array<Core::GPUDirtyMemoryManager, Core::Hardware::NUM_CPU_CORES> gpu_dirty_memory_managers;
std::vector<std::vector<u8>> user_channel;
@@ -492,7 +494,6 @@ struct System::Impl {
std::unique_ptr<FileSys::ContentProviderUnion> content_provider;
/// AppLoader used to load the current executing application
std::unique_ptr<Loader::AppLoader> app_loader;
std::unique_ptr<Tegra::GPU> gpu_core;
std::stop_source stop_event;
mutable std::mutex suspend_guard;
@@ -925,7 +926,7 @@ void System::PushGeneralChannelData(std::vector<u8>&& data) {
const bool was_empty = impl->general_channel.empty();
impl->general_channel.push_back(std::move(data));
if (was_empty) {
impl->general_channel_event->Signal();
impl->general_channel_event->Signal(impl->kernel);
}
}
@@ -937,7 +938,7 @@ bool System::TryPopGeneralChannel(std::vector<u8>& out_data) {
out_data = std::move(impl->general_channel.back());
impl->general_channel.pop_back();
if (impl->general_channel.empty()) {
impl->general_channel_event->Clear();
impl->general_channel_event->Clear(impl->kernel);
}
return true;
}
-1
View File
@@ -438,7 +438,6 @@ public:
/// Applies any changes to settings to this core instance.
void ApplySettings();
private:
struct Impl;
std::unique_ptr<Impl> impl;
};
+35 -50
View File
@@ -25,9 +25,11 @@ CpuManager::~CpuManager() = default;
void CpuManager::Initialize() {
num_cores = is_multicore ? Core::Hardware::NUM_CPU_CORES : 1;
gpu_barrier = std::make_unique<Common::Barrier>(num_cores + 1);
gpu_barrier.emplace(num_cores + 1);
for (std::size_t core = 0; core < num_cores; core++)
core_data[core].host_thread = std::jthread([this, core](std::stop_token token) { RunThread(token, core); });
core_data[core].host_thread = std::jthread([this, core](std::stop_token token) {
RunThread(token, core);
});
}
void CpuManager::Shutdown() {
@@ -39,69 +41,61 @@ void CpuManager::Shutdown() {
}
}
void CpuManager::GuestThreadFunction() {
void CpuManager::GuestThreadFunction(Kernel::KernelCore& kernel) {
if (is_multicore) {
MultiCoreRunGuestThread();
MultiCoreRunGuestThread(kernel);
} else {
SingleCoreRunGuestThread();
SingleCoreRunGuestThread(kernel);
}
}
void CpuManager::IdleThreadFunction() {
void CpuManager::IdleThreadFunction(Kernel::KernelCore& kernel) {
if (is_multicore) {
MultiCoreRunIdleThread();
MultiCoreRunIdleThread(kernel);
} else {
SingleCoreRunIdleThread();
SingleCoreRunIdleThread(kernel);
}
}
void CpuManager::ShutdownThreadFunction() {
ShutdownThread();
void CpuManager::ShutdownThreadFunction(Kernel::KernelCore& kernel) {
ShutdownThread(kernel);
}
void CpuManager::HandleInterrupt() {
auto& kernel = system.Kernel();
void CpuManager::HandleInterrupt(Kernel::KernelCore& kernel) {
auto core_index = kernel.CurrentPhysicalCoreIndex();
Kernel::KInterruptManager::HandleInterrupt(kernel, static_cast<s32>(core_index));
Kernel::KInterruptManager::HandleInterrupt(kernel, s32(core_index));
}
///////////////////////////////////////////////////////////////////////////////
/// MultiCore ///
///////////////////////////////////////////////////////////////////////////////
void CpuManager::MultiCoreRunGuestThread() {
void CpuManager::MultiCoreRunGuestThread(Kernel::KernelCore& kernel) {
// Similar to UserModeThreadStarter in HOS
auto& kernel = system.Kernel();
auto* thread = Kernel::GetCurrentThreadPointer(kernel);
kernel.CurrentScheduler()->OnThreadStart();
kernel.CurrentScheduler()->OnThreadStart(kernel);
while (true) {
auto* physical_core = &kernel.CurrentPhysicalCore();
while (!physical_core->IsInterrupted()) {
physical_core->RunThread(thread);
physical_core->RunThread(kernel, thread);
physical_core = &kernel.CurrentPhysicalCore();
}
HandleInterrupt();
HandleInterrupt(kernel);
}
}
void CpuManager::MultiCoreRunIdleThread() {
void CpuManager::MultiCoreRunIdleThread(Kernel::KernelCore& kernel) {
// Not accurate to HOS. Remove this entire method when singlecore is removed.
// See notes in KScheduler::ScheduleImpl for more information about why this
// is inaccurate.
auto& kernel = system.Kernel();
kernel.CurrentScheduler()->OnThreadStart();
kernel.CurrentScheduler()->OnThreadStart(kernel);
while (true) {
auto& physical_core = kernel.CurrentPhysicalCore();
if (!physical_core.IsInterrupted()) {
physical_core.Idle();
}
HandleInterrupt();
HandleInterrupt(kernel);
}
}
@@ -109,15 +103,14 @@ void CpuManager::MultiCoreRunIdleThread() {
/// SingleCore ///
///////////////////////////////////////////////////////////////////////////////
void CpuManager::SingleCoreRunGuestThread() {
auto& kernel = system.Kernel();
void CpuManager::SingleCoreRunGuestThread(Kernel::KernelCore& kernel) {
auto* thread = Kernel::GetCurrentThreadPointer(kernel);
kernel.CurrentScheduler()->OnThreadStart();
kernel.CurrentScheduler()->OnThreadStart(kernel);
while (true) {
auto* physical_core = &kernel.CurrentPhysicalCore();
if (!physical_core->IsInterrupted()) {
physical_core->RunThread(thread);
physical_core->RunThread(kernel, thread);
physical_core = &kernel.CurrentPhysicalCore();
}
@@ -125,26 +118,22 @@ void CpuManager::SingleCoreRunGuestThread() {
system.CoreTiming().Advance();
kernel.SetIsPhantomModeForSingleCore(false);
PreemptSingleCore();
HandleInterrupt();
PreemptSingleCore(kernel);
HandleInterrupt(kernel);
}
}
void CpuManager::SingleCoreRunIdleThread() {
auto& kernel = system.Kernel();
kernel.CurrentScheduler()->OnThreadStart();
void CpuManager::SingleCoreRunIdleThread(Kernel::KernelCore& kernel) {
kernel.CurrentScheduler()->OnThreadStart(kernel);
while (true) {
PreemptSingleCore(false);
PreemptSingleCore(kernel, false);
system.CoreTiming().AddTicks(1000U);
idle_count++;
HandleInterrupt();
HandleInterrupt(kernel);
}
}
void CpuManager::PreemptSingleCore(bool from_running_environment) {
auto& kernel = system.Kernel();
void CpuManager::PreemptSingleCore(Kernel::KernelCore& kernel, bool from_running_environment) {
if (idle_count >= 4 || from_running_environment) {
if (!from_running_environment) {
system.CoreTiming().Idle();
@@ -156,7 +145,7 @@ void CpuManager::PreemptSingleCore(bool from_running_environment) {
}
current_core.store((current_core + 1) % Core::Hardware::NUM_CPU_CORES);
system.CoreTiming().ResetTicks();
kernel.Scheduler(current_core).PreemptSingleCore();
kernel.Scheduler(current_core).PreemptSingleCore(kernel);
// We've now been scheduled again, and we may have exchanged schedulers.
// Reload the scheduler in case it's different.
@@ -165,20 +154,16 @@ void CpuManager::PreemptSingleCore(bool from_running_environment) {
}
}
void CpuManager::GuestActivate() {
void CpuManager::GuestActivate(Kernel::KernelCore& kernel) {
// Similar to the HorizonKernelMain callback in HOS
auto& kernel = system.Kernel();
auto* scheduler = kernel.CurrentScheduler();
scheduler->Activate();
scheduler->Activate(kernel);
UNREACHABLE();
}
void CpuManager::ShutdownThread() {
auto& kernel = system.Kernel();
void CpuManager::ShutdownThread(Kernel::KernelCore& kernel) {
auto* thread = kernel.GetCurrentEmuThread();
auto core = is_multicore ? kernel.CurrentPhysicalCoreIndex() : 0;
Common::Fiber::YieldTo(thread->GetHostContext(), *core_data[core].host_context);
UNREACHABLE();
}
+32 -27
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -14,6 +17,10 @@
#include "common/thread.h"
#include "core/hardware_properties.h"
namespace Kernel {
class KernelCore;
}
namespace Common {
class Event;
class Fiber;
@@ -51,57 +58,55 @@ public:
void Initialize();
void Shutdown();
std::function<void()> GetGuestActivateFunc() {
return [this] { GuestActivate(); };
std::function<void()> GetGuestActivateFunc(Kernel::KernelCore& kernel) {
return [this, &kernel] { GuestActivate(kernel); };
}
std::function<void()> GetGuestThreadFunc() {
return [this] { GuestThreadFunction(); };
std::function<void()> GetGuestThreadFunc(Kernel::KernelCore& kernel) {
return [this, &kernel] { GuestThreadFunction(kernel); };
}
std::function<void()> GetIdleThreadStartFunc() {
return [this] { IdleThreadFunction(); };
std::function<void()> GetIdleThreadStartFunc(Kernel::KernelCore& kernel) {
return [this, &kernel] { IdleThreadFunction(kernel); };
}
std::function<void()> GetShutdownThreadStartFunc() {
return [this] { ShutdownThreadFunction(); };
std::function<void()> GetShutdownThreadStartFunc(Kernel::KernelCore& kernel) {
return [this, &kernel] { ShutdownThreadFunction(kernel); };
}
void PreemptSingleCore(bool from_running_environment = true);
void PreemptSingleCore(Kernel::KernelCore& kernel, bool from_running_environment = true);
std::size_t CurrentCore() const {
return current_core.load();
}
private:
void GuestThreadFunction();
void IdleThreadFunction();
void ShutdownThreadFunction();
void GuestThreadFunction(Kernel::KernelCore& kernel);
void IdleThreadFunction(Kernel::KernelCore& kernel);
void ShutdownThreadFunction(Kernel::KernelCore& kernel);
void MultiCoreRunGuestThread();
void MultiCoreRunIdleThread();
void MultiCoreRunGuestThread(Kernel::KernelCore& kernel);
void MultiCoreRunIdleThread(Kernel::KernelCore& kernel);
void SingleCoreRunGuestThread();
void SingleCoreRunIdleThread();
void SingleCoreRunGuestThread(Kernel::KernelCore& kernel);
void SingleCoreRunIdleThread(Kernel::KernelCore& kernel);
void GuestActivate();
void HandleInterrupt();
void ShutdownThread();
void GuestActivate(Kernel::KernelCore& kernel);
void HandleInterrupt(Kernel::KernelCore& kernel);
void ShutdownThread(Kernel::KernelCore& kernel);
void RunThread(std::stop_token stop_token, std::size_t core);
static constexpr std::size_t max_cycle_runs = 5;
std::optional<Common::Barrier> gpu_barrier{};
struct CoreData {
std::shared_ptr<Common::Fiber> host_context;
std::jthread host_thread;
};
std::unique_ptr<Common::Barrier> gpu_barrier{};
std::array<CoreData, Core::Hardware::NUM_CPU_CORES> core_data{};
bool is_async_gpu{};
bool is_multicore{};
Core::System& system;
std::atomic<std::size_t> current_core{};
std::size_t idle_count{};
std::size_t num_cores{};
static constexpr std::size_t max_cycle_runs = 5;
System& system;
bool is_async_gpu{};
bool is_multicore{};
};
} // namespace Core
+22 -19
View File
@@ -81,7 +81,10 @@ namespace Core {
class DebuggerImpl : public DebuggerBackend {
public:
explicit DebuggerImpl(Core::System& system_, u16 port) : system{system_} {
explicit DebuggerImpl(Core::System& system_, u16 port)
: system{system_}
, debug_process{system_.Kernel()}
{
InitializeServer(port);
}
@@ -121,7 +124,7 @@ public:
}
void SetActiveThread(Kernel::KThread* thread) override {
state->active_thread = thread;
state->active_thread = {system.Kernel(), thread};
}
Kernel::KThread* GetActiveThread() override {
@@ -168,14 +171,7 @@ private:
frontend = std::make_unique<GDBStub>(*this, system, debug_process.GetPointerUnsafe());
// Set the new state. This will tear down any existing state.
state = ConnectionState{
.client_socket{std::move(peer)},
.signal_pipe{io_context},
.info{},
.active_thread{},
.client_data{},
.pipe_data{},
};
state.emplace(std::move(peer), io_context, system.Kernel());
// Set up the client signals for new data.
AsyncReceiveInto(state->signal_pipe, state->pipe_data, [&](auto d) { PipeData(d); });
@@ -204,7 +200,7 @@ private:
PauseEmulation();
// Notify the client.
state->active_thread = state->info.thread;
state->active_thread = {system.Kernel(), state->info.thread};
UpdateActiveThread();
if (state->info.type == SignalType::Watchpoint) {
@@ -258,7 +254,7 @@ private:
auto* gdb = static_cast<GDBStub*>(frontend.get());
MarkResumed([this, threads = std::move(gdb->resume_threads)] {
state->active_thread->SetStepState(Kernel::StepState::StepPending);
state->active_thread->Resume(Kernel::SuspendType::Debug);
state->active_thread->Resume(system.Kernel(), Kernel::SuspendType::Debug);
ResumeThreads(threads, state->active_thread.GetPointerUnsafe());
});
break;
@@ -281,7 +277,7 @@ private:
// Put all threads to sleep on next scheduler round.
for (auto& thread : ThreadList()) {
thread.RequestSuspend(Kernel::SuspendType::Debug);
thread.RequestSuspend(system.Kernel(), Kernel::SuspendType::Debug);
}
}
@@ -296,7 +292,7 @@ private:
}
thread.SetStepState(Kernel::StepState::NotStepping);
thread.Resume(Kernel::SuspendType::Debug);
thread.Resume(system.Kernel(), Kernel::SuspendType::Debug);
}
}
@@ -312,7 +308,7 @@ private:
}
thread->SetStepState(Kernel::StepState::NotStepping);
thread->Resume(Kernel::SuspendType::Debug);
thread->Resume(system.Kernel(), Kernel::SuspendType::Debug);
}
}
@@ -332,7 +328,7 @@ private:
return;
}
}
state->active_thread = std::addressof(threads.front());
state->active_thread = {system.Kernel(), std::addressof(threads.front())};
}
private:
@@ -354,13 +350,20 @@ private:
std::mutex connection_lock;
struct ConnectionState {
boost::asio::ip::tcp::socket client_socket;
#ifdef USE_BOOST_v1
boost::process::v1::async_pipe signal_pipe;
using async_pipe = boost::process::v1::async_pipe;
#else
boost::process::async_pipe signal_pipe;
using async_pipe = boost::process::async_pipe;
#endif
ConnectionState(boost::asio::ip::tcp::socket&& client_socket_, async_pipe signal_pipe_, Kernel::KernelCore& kernel)
: client_socket{std::move(client_socket_)}
, signal_pipe{signal_pipe_}
, active_thread{kernel, nullptr}
{}
boost::asio::ip::tcp::socket client_socket;
async_pipe signal_pipe;
SignalInfo info;
Kernel::KScopedAutoObject<Kernel::KThread> active_thread;
std::array<u8, 4096> client_data;
+6 -6
View File
@@ -323,13 +323,13 @@ void GDBStub::HandleBreakpointInsert(std::string_view command) {
success = true;
break;
case BreakpointType::WriteWatch:
success = debug_process->InsertWatchpoint(addr, size, Kernel::DebugWatchpointType::Write);
success = debug_process->InsertWatchpoint(system.Kernel(), addr, size, Kernel::DebugWatchpointType::Write);
break;
case BreakpointType::ReadWatch:
success = debug_process->InsertWatchpoint(addr, size, Kernel::DebugWatchpointType::Read);
success = debug_process->InsertWatchpoint(system.Kernel(), addr, size, Kernel::DebugWatchpointType::Read);
break;
case BreakpointType::AccessWatch:
success = debug_process->InsertWatchpoint(addr, size, Kernel::DebugWatchpointType::ReadOrWrite);
success = debug_process->InsertWatchpoint(system.Kernel(), addr, size, Kernel::DebugWatchpointType::ReadOrWrite);
break;
case BreakpointType::Hardware:
default:
@@ -368,13 +368,13 @@ void GDBStub::HandleBreakpointRemove(std::string_view sv) {
break;
}
case BreakpointType::WriteWatch:
success = debug_process->RemoveWatchpoint(addr, size, Kernel::DebugWatchpointType::Write);
success = debug_process->RemoveWatchpoint(system.Kernel(), addr, size, Kernel::DebugWatchpointType::Write);
break;
case BreakpointType::ReadWatch:
success = debug_process->RemoveWatchpoint(addr, size, Kernel::DebugWatchpointType::Read);
success = debug_process->RemoveWatchpoint(system.Kernel(), addr, size, Kernel::DebugWatchpointType::Read);
break;
case BreakpointType::AccessWatch:
success = debug_process->RemoveWatchpoint(addr, size, Kernel::DebugWatchpointType::ReadOrWrite);
success = debug_process->RemoveWatchpoint(system.Kernel(), addr, size, Kernel::DebugWatchpointType::ReadOrWrite);
break;
case BreakpointType::Hardware:
default:
+3
View File
@@ -503,6 +503,9 @@ NcaID PlaceholderCache::Generate() {
VirtualFile RegisteredCache::OpenFileOrDirectoryConcat(const VirtualDir& open_dir,
std::string_view path) const {
if (open_dir == nullptr) {
return nullptr;
}
const auto file = open_dir->GetFileRelative(path);
if (file != nullptr) {
return file;
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
@@ -17,7 +17,8 @@
namespace Kernel {
GlobalSchedulerContext::GlobalSchedulerContext(KernelCore& kernel)
: m_kernel{kernel}, m_scheduler_lock{kernel} {}
: m_scheduler_lock{kernel}
{}
GlobalSchedulerContext::~GlobalSchedulerContext() = default;
@@ -37,7 +38,7 @@ void GlobalSchedulerContext::RemoveThread(KThread* thread) noexcept {
/// and then does some core rebalancing. Preemption priorities can be found
/// in the array 'preemption_priorities'.
/// @note This operation happens every 10ms.
void GlobalSchedulerContext::PreemptThreads() noexcept {
void GlobalSchedulerContext::PreemptThreads(KernelCore& kernel) noexcept {
// The priority levels at which the global scheduler preempts threads every 10 ms. They are
// ordered from Core 0 to Core 3.
static constexpr std::array<u32, Core::Hardware::NUM_CPU_CORES> per_core{
@@ -46,9 +47,9 @@ void GlobalSchedulerContext::PreemptThreads() noexcept {
59,
63,
};
ASSERT(KScheduler::IsSchedulerLockedByCurrentThread(m_kernel));
ASSERT(KScheduler::IsSchedulerLockedByCurrentThread(kernel));
for (u32 core_id = 0; core_id < per_core.size(); core_id++)
KScheduler::RotateScheduledQueue(m_kernel, core_id, per_core[core_id]);
KScheduler::RotateScheduledQueue(kernel, core_id, per_core[core_id]);
}
/// @brief Returns true if the global scheduler lock is acquired
@@ -69,11 +70,11 @@ void GlobalSchedulerContext::UnregisterDummyThreadForWakeup(KThread* thread) noe
}
}
void GlobalSchedulerContext::WakeupWaitingDummyThreads() noexcept {
void GlobalSchedulerContext::WakeupWaitingDummyThreads(KernelCore& kernel) noexcept {
ASSERT(this->IsLocked());
if (m_woken_dummy_threads.size() > 0) {
for (auto* thread : m_woken_dummy_threads)
thread->DummyThreadEndWait();
thread->DummyThreadEndWait(kernel);
m_woken_dummy_threads.clear();
}
}
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
@@ -50,17 +50,16 @@ public:
}
void AddThread(KThread* thread) noexcept;
void RemoveThread(KThread* thread) noexcept;
void PreemptThreads() noexcept;
void PreemptThreads(KernelCore& kernel) noexcept;
bool IsLocked() const noexcept;
void UnregisterDummyThreadForWakeup(KThread* thread) noexcept;
void RegisterDummyThreadForWakeup(KThread* thread) noexcept;
void WakeupWaitingDummyThreads() noexcept;
void WakeupWaitingDummyThreads(KernelCore& kernel) noexcept;
private:
friend class KScopedSchedulerLock;
friend class KScopedSchedulerLockAndSleep;
KernelCore& m_kernel;
std::atomic_bool m_scheduler_update_needed{};
KSchedulerPriorityQueue m_priority_queue;
LockType m_scheduler_lock;

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