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https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-08-14 04:24:31 +00:00
Compare commits
5 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 7e7f9d3408 | |||
| 0014ae5f2b | |||
| a9c4c8aefd | |||
| a769505a45 | |||
| 54c3d10b86 |
@@ -5,11 +5,7 @@
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||||
// SPDX-License-Identifier: GPL-2.0-or-later
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||||
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||||
#include <string>
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||||
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||||
#ifndef _WIN32
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#include <cstring>
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#endif
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#include <utility>
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#include <fmt/ranges.h>
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@@ -208,4 +208,12 @@ UUID UUID::MakeRandomRFC4122V4() {
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return uuid;
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}
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UUID UUID::MakeRFC4122V5(std::span<u8, 20> sha1) {
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UUID uuid{};
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std::memcpy(&uuid.uuid, sha1.data(), sizeof(UUID));
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uuid.uuid[8] = 0x80 | (uuid.uuid[8] & 0x3F);
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uuid.uuid[6] = 0x50 | (uuid.uuid[6] & 0xF);
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return uuid;
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}
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} // namespace Common
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+16
-20
@@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@@ -5,6 +8,7 @@
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#include <array>
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#include <functional>
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#include <span>
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#include <string>
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#include "common/common_types.h"
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@@ -86,28 +90,20 @@ struct UUID {
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};
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}
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/**
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* Creates a random UUID.
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*
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* @returns A random UUID.
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*/
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static UUID MakeRandom();
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/// @brief Creates a random UUID.
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/// @returns A random UUID.
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[[nodiscard]] static UUID MakeRandom();
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/**
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* Creates a random UUID with a seed.
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*
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* @param seed A seed to initialize the Mersenne-Twister RNG
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*
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* @returns A random UUID.
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*/
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static UUID MakeRandomWithSeed(u32 seed);
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/// @brief Creates a random UUID with a seed.
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/// @param seed A seed to initialize the Mersenne-Twister RNG
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/// @returns A random UUID.
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[[nodiscard]] static UUID MakeRandomWithSeed(u32 seed);
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/**
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* Creates a random UUID. The generated UUID is RFC 4122 Version 4 compliant.
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*
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* @returns A random UUID that is RFC 4122 Version 4 compliant.
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*/
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static UUID MakeRandomRFC4122V4();
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/// @brief Creates a random UUID. The generated UUID is RFC 4122 Version 4 compliant.
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/// @returns A random UUID that is RFC 4122 Version 4 compliant.
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[[nodiscard]] static UUID MakeRandomRFC4122V4();
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[[nodiscard]] static UUID MakeRFC4122V5(std::span<u8, 20> sha1);
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friend constexpr bool operator==(const UUID& lhs, const UUID& rhs) = default;
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};
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@@ -274,23 +274,22 @@ public:
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explicit NACP(VirtualFile file);
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~NACP();
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const LanguageEntry& GetLanguageEntry() const;
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std::string GetApplicationName() const;
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std::string GetDeveloperName() const;
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u64 GetTitleId() const;
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u64 GetDLCBaseTitleId() const;
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std::string GetVersionString() const;
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u64 GetDefaultNormalSaveSize() const;
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u64 GetDefaultJournalSaveSize() const;
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u32 GetSupportedLanguages() const;
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std::vector<std::string> GetApplicationNames() const;
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std::vector<u8> GetRawBytes() const;
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bool GetUserAccountSwitchLock() const;
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u64 GetDeviceSaveDataSize() const;
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u32 GetParentalControlFlag() const;
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const std::array<u8, 0x20>& GetRatingAge() const;
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[[nodiscard]] const LanguageEntry& GetLanguageEntry() const;
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[[nodiscard]] std::string GetApplicationName() const;
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[[nodiscard]] std::string GetDeveloperName() const;
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[[nodiscard]] u64 GetTitleId() const;
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[[nodiscard]] u64 GetDLCBaseTitleId() const;
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[[nodiscard]] std::string GetVersionString() const;
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[[nodiscard]] u64 GetDefaultNormalSaveSize() const;
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[[nodiscard]] u64 GetDefaultJournalSaveSize() const;
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[[nodiscard]] u32 GetSupportedLanguages() const;
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[[nodiscard]] std::vector<std::string> GetApplicationNames() const;
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[[nodiscard]] std::vector<u8> GetRawBytes() const;
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[[nodiscard]] bool GetUserAccountSwitchLock() const;
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[[nodiscard]] u64 GetDeviceSaveDataSize() const;
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[[nodiscard]] u32 GetParentalControlFlag() const;
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[[nodiscard]] const std::array<u8, 0x20>& GetRatingAge() const;
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private:
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RawNACP raw{};
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std::vector<LanguageEntry> language_entries;
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};
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@@ -1156,4 +1156,14 @@ PatchManager::Metadata PatchManager::ParseControlNCA(const NCA& nca) const {
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return {std::move(nacp), icon_file};
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}
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[[nodiscard]] PatchManager::Metadata PatchManager::GetMetadataFromBaseOrUpdate(Core::System& system, u64 application_id) noexcept {
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const FileSys::PatchManager pm{application_id, system.GetFileSystemController(), system.GetContentProvider()};
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auto metadata = pm.GetControlMetadata();
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if (metadata.first != nullptr)
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return metadata;
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const FileSys::PatchManager pm_update{FileSys::GetUpdateTitleID(application_id), system.GetFileSystemController(), system.GetContentProvider()};
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return pm_update.GetControlMetadata();
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}
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} // namespace FileSys
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@@ -105,6 +105,9 @@ public:
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// Version of GetControlMetadata that takes an arbitrary NCA
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[[nodiscard]] Metadata ParseControlNCA(const NCA& nca) const;
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/// @brief Gets NACP metadata (accounting for any patches or updates)
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[[nodiscard]] static PatchManager::Metadata GetMetadataFromBaseOrUpdate(Core::System& system, u64 application_id) noexcept;
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private:
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[[nodiscard]] std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs,
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const std::string& build_id) const;
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|
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@@ -4,6 +4,8 @@
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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|
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#include <openssl/evp.h>
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|
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#include "common/settings.h"
|
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#include "common/uuid.h"
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#include "core/file_sys/control_metadata.h"
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@@ -154,20 +156,7 @@ Result IApplicationFunctions::GetDesiredLanguage(Out<u64> out_language_code) {
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// Default to 0 (all languages supported)
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u32 supported_languages = 0;
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|
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const auto res = [this] {
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const FileSys::PatchManager pm{m_applet->program_id, system.GetFileSystemController(),
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system.GetContentProvider()};
|
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auto metadata = pm.GetControlMetadata();
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if (metadata.first != nullptr) {
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return metadata;
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}
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const FileSys::PatchManager pm_update{FileSys::GetUpdateTitleID(m_applet->program_id),
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system.GetFileSystemController(),
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system.GetContentProvider()};
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return pm_update.GetControlMetadata();
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}();
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const auto res = FileSys::PatchManager::GetMetadataFromBaseOrUpdate(system, m_applet->program_id);
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if (res.first != nullptr) {
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supported_languages = res.first->GetSupportedLanguages();
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}
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@@ -205,20 +194,7 @@ Result IApplicationFunctions::SetTerminateResult(Result terminate_result) {
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Result IApplicationFunctions::GetDisplayVersion(Out<DisplayVersion> out_display_version) {
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LOG_DEBUG(Service_AM, "called");
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|
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const auto res = [this] {
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const FileSys::PatchManager pm{m_applet->program_id, system.GetFileSystemController(),
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system.GetContentProvider()};
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auto metadata = pm.GetControlMetadata();
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if (metadata.first != nullptr) {
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return metadata;
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}
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const FileSys::PatchManager pm_update{FileSys::GetUpdateTitleID(m_applet->program_id),
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system.GetFileSystemController(),
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system.GetContentProvider()};
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return pm_update.GetControlMetadata();
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}();
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const auto res = FileSys::PatchManager::GetMetadataFromBaseOrUpdate(system, m_applet->program_id);
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if (res.first != nullptr) {
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const auto& version = res.first->GetVersionString();
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std::memcpy(out_display_version->string.data(), version.data(),
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@@ -347,8 +323,21 @@ Result IApplicationFunctions::NotifyRunning(Out<bool> out_became_running) {
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}
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Result IApplicationFunctions::GetPseudoDeviceId(Out<Common::UUID> out_pseudo_device_id) {
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LOG_WARNING(Service_AM, "(STUBBED) called");
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*out_pseudo_device_id = {};
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LOG_WARNING(Service_AM, "(stubbed)");
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// This should be hashed with the device specific hash
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// for now this will do
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const auto res = FileSys::PatchManager::GetMetadataFromBaseOrUpdate(system, m_applet->program_id);
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u8 hash[EVP_MAX_MD_SIZE];
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unsigned int hash_len = 0;
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auto const seed = res.first->raw.seed_for_pseudo_device_id;
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EVP_MD_CTX *ctx = EVP_MD_CTX_new();
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auto const algorithm = EVP_sha1();
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EVP_DigestInit_ex(ctx, algorithm, nullptr);
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EVP_DigestUpdate(ctx, &seed, sizeof(seed));
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EVP_DigestFinal_ex(ctx, hash, &hash_len);
|
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EVP_MD_CTX_free(ctx);
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*out_pseudo_device_id = Common::UUID::MakeRFC4122V5(std::span<u8, 20>{hash, std::size(hash)});
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R_SUCCEED();
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}
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|
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|
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@@ -252,19 +252,7 @@ Result ILibraryAppletSelfAccessor::GetMainAppletApplicationDesiredLanguage(
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// Default to 0 (all languages supported)
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u32 supported_languages = 0;
|
||||
|
||||
const auto res = [this, identity] {
|
||||
const FileSys::PatchManager pm{identity.application_id, system.GetFileSystemController(),
|
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system.GetContentProvider()};
|
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auto metadata = pm.GetControlMetadata();
|
||||
if (metadata.first != nullptr) {
|
||||
return metadata;
|
||||
}
|
||||
|
||||
const FileSys::PatchManager pm_update{FileSys::GetUpdateTitleID(identity.application_id),
|
||||
system.GetFileSystemController(),
|
||||
system.GetContentProvider()};
|
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return pm_update.GetControlMetadata();
|
||||
}();
|
||||
const auto res = FileSys::PatchManager::GetMetadataFromBaseOrUpdate(system, identity.application_id);
|
||||
|
||||
if (res.first != nullptr) {
|
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supported_languages = res.first->GetSupportedLanguages();
|
||||
|
||||
@@ -11,9 +11,8 @@
|
||||
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
|
||||
#define END_PUSH_CONSTANTS };
|
||||
#define UNIFORM(n)
|
||||
#define BINDING_SWIZZLE_BUFFER 0
|
||||
#define BINDING_INPUT_BUFFER 1
|
||||
#define BINDING_OUTPUT_IMAGE 2
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_IMAGE 1
|
||||
|
||||
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
||||
|
||||
@@ -26,8 +25,7 @@
|
||||
#define BEGIN_PUSH_CONSTANTS
|
||||
#define END_PUSH_CONSTANTS
|
||||
#define UNIFORM(n) layout (location = n) uniform
|
||||
#define BINDING_SWIZZLE_BUFFER 0
|
||||
#define BINDING_INPUT_BUFFER 1
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_IMAGE 0
|
||||
|
||||
#endif
|
||||
@@ -43,10 +41,6 @@ UNIFORM(6) uint block_height;
|
||||
UNIFORM(7) uint block_height_mask;
|
||||
END_PUSH_CONSTANTS
|
||||
|
||||
layout(binding = BINDING_SWIZZLE_BUFFER, std430) readonly buffer SwizzleTable {
|
||||
uint swizzle_table[];
|
||||
};
|
||||
|
||||
#if HAS_EXTENDED_TYPES
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU8 { uint8_t u8data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU16 { uint16_t u16data[]; };
|
||||
@@ -71,9 +65,19 @@ const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHI
|
||||
|
||||
const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1, GOB_SIZE_Y - 1);
|
||||
|
||||
uint SwizzleTable(uint pos) {
|
||||
const uint t[8] = uint[](
|
||||
0x12100200, 0x13110301, 0x16140604, 0x17150705,
|
||||
0x1a180a08, 0x1b190b09, 0x1e1c0e0c, 0x1f1d0f0d
|
||||
);
|
||||
const uint i = pos >> 4;
|
||||
const uint h = (t[i / 4] >> ((i % 4) * 8)) & 0xff;
|
||||
return (h << 4) | (pos & 0xf);
|
||||
}
|
||||
|
||||
uint SwizzleOffset(uvec2 pos) {
|
||||
pos = pos & SWIZZLE_MASK;
|
||||
return swizzle_table[pos.y * 64 + pos.x];
|
||||
return SwizzleTable(pos.y * 64 + pos.x);
|
||||
}
|
||||
|
||||
uvec4 ReadTexel(uint offset) {
|
||||
|
||||
@@ -11,9 +11,8 @@
|
||||
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
|
||||
#define END_PUSH_CONSTANTS };
|
||||
#define UNIFORM(n)
|
||||
#define BINDING_SWIZZLE_BUFFER 0
|
||||
#define BINDING_INPUT_BUFFER 1
|
||||
#define BINDING_OUTPUT_IMAGE 2
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_IMAGE 1
|
||||
|
||||
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
||||
|
||||
@@ -26,8 +25,7 @@
|
||||
#define BEGIN_PUSH_CONSTANTS
|
||||
#define END_PUSH_CONSTANTS
|
||||
#define UNIFORM(n) layout (location = n) uniform
|
||||
#define BINDING_SWIZZLE_BUFFER 0
|
||||
#define BINDING_INPUT_BUFFER 1
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_IMAGE 0
|
||||
|
||||
#endif
|
||||
@@ -45,10 +43,6 @@ UNIFORM(8) uint block_depth;
|
||||
UNIFORM(9) uint block_depth_mask;
|
||||
END_PUSH_CONSTANTS
|
||||
|
||||
layout(binding = BINDING_SWIZZLE_BUFFER, std430) readonly buffer SwizzleTable {
|
||||
uint swizzle_table[];
|
||||
};
|
||||
|
||||
#if HAS_EXTENDED_TYPES
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU8 { uint8_t u8data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU16 { uint16_t u16data[]; };
|
||||
@@ -73,9 +67,19 @@ const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHI
|
||||
|
||||
const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1, GOB_SIZE_Y - 1);
|
||||
|
||||
uint SwizzleTable(uint pos) {
|
||||
const uint t[8] = uint[](
|
||||
0x12100200, 0x13110301, 0x16140604, 0x17150705,
|
||||
0x1a180a08, 0x1b190b09, 0x1e1c0e0c, 0x1f1d0f0d
|
||||
);
|
||||
const uint i = pos >> 4;
|
||||
const uint h = (t[i / 4] >> ((i % 4) * 8)) & 0xff;
|
||||
return (h << 4) | (pos & 0xf);
|
||||
}
|
||||
|
||||
uint SwizzleOffset(uvec2 pos) {
|
||||
pos = pos & SWIZZLE_MASK;
|
||||
return swizzle_table[pos.y * 64 + pos.x];
|
||||
return SwizzleTable(pos.y * 64 + pos.x);
|
||||
}
|
||||
|
||||
uvec4 ReadTexel(uint offset) {
|
||||
|
||||
@@ -10,9 +10,8 @@
|
||||
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
|
||||
#define END_PUSH_CONSTANTS };
|
||||
#define UNIFORM(n)
|
||||
#define BINDING_SWIZZLE_BUFFER 0
|
||||
#define BINDING_INPUT_BUFFER 1
|
||||
#define BINDING_OUTPUT_BUFFER 2
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_BUFFER 1
|
||||
#else
|
||||
#extension GL_NV_gpu_shader5 : enable
|
||||
#ifdef GL_NV_gpu_shader5
|
||||
@@ -23,7 +22,6 @@
|
||||
#define BEGIN_PUSH_CONSTANTS
|
||||
#define END_PUSH_CONSTANTS
|
||||
#define UNIFORM(n) layout(location = n) uniform
|
||||
#define BINDING_SWIZZLE_BUFFER 0
|
||||
#define BINDING_INPUT_BUFFER 1
|
||||
#define BINDING_OUTPUT_BUFFER 0
|
||||
#endif
|
||||
@@ -66,13 +64,9 @@ END_PUSH_CONSTANTS
|
||||
#endif
|
||||
|
||||
// --- Buffers ---
|
||||
layout(binding = BINDING_SWIZZLE_BUFFER, std430) readonly buffer SwizzleTable {
|
||||
uint swizzle_table[];
|
||||
};
|
||||
|
||||
#if HAS_EXTENDED_TYPES
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU8 { uint8_t u8data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU16 { uint16_t u16data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU8 { uint8_t u8data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU16 { uint16_t u16data[]; };
|
||||
#endif
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU32 { uint u32data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU64 { uvec2 u64data[]; };
|
||||
@@ -96,10 +90,20 @@ const uint GOB_SIZE_Z_SHIFT = 0;
|
||||
const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHIFT;
|
||||
const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1u, GOB_SIZE_Y - 1u);
|
||||
|
||||
uint SwizzleTable(uint pos) {
|
||||
const uint t[8] = uint[](
|
||||
0x12100200, 0x13110301, 0x16140604, 0x17150705,
|
||||
0x1a180a08, 0x1b190b09, 0x1e1c0e0c, 0x1f1d0f0d
|
||||
);
|
||||
const uint i = pos >> 4;
|
||||
const uint h = (t[i / 4] >> ((i % 4) * 8)) & 0xff;
|
||||
return (h << 4) | (pos & 0xf);
|
||||
}
|
||||
|
||||
// --- Helpers ---
|
||||
uint SwizzleOffset(uvec2 pos) {
|
||||
pos &= SWIZZLE_MASK;
|
||||
return swizzle_table[pos.y * 64u + pos.x];
|
||||
return SwizzleTable(pos.y * 64u + pos.x);
|
||||
}
|
||||
|
||||
uvec4 ReadTexel(uint offset) {
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -56,10 +59,8 @@ UtilShaders::UtilShaders(ProgramManager& program_manager_)
|
||||
copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)),
|
||||
convert_s8d24_program(MakeProgram(OPENGL_CONVERT_S8D24_COMP)),
|
||||
convert_ms_to_nonms_program(MakeProgram(CONVERT_MSAA_TO_NON_MSAA_COMP)),
|
||||
convert_nonms_to_ms_program(MakeProgram(CONVERT_NON_MSAA_TO_MSAA_COMP)) {
|
||||
const auto swizzle_table = Tegra::Texture::MakeSwizzleTable();
|
||||
swizzle_table_buffer.Create();
|
||||
glNamedBufferStorage(swizzle_table_buffer.handle, sizeof(swizzle_table), &swizzle_table, 0);
|
||||
convert_nonms_to_ms_program(MakeProgram(CONVERT_NON_MSAA_TO_MSAA_COMP))
|
||||
{
|
||||
}
|
||||
|
||||
UtilShaders::~UtilShaders() = default;
|
||||
@@ -116,13 +117,11 @@ void UtilShaders::ASTCDecode(Image& image, const StagingBufferMap& map,
|
||||
void UtilShaders::BlockLinearUpload2D(Image& image, const StagingBufferMap& map,
|
||||
std::span<const SwizzleParameters> swizzles) {
|
||||
static constexpr Extent3D WORKGROUP_SIZE{32, 32, 1};
|
||||
static constexpr GLuint BINDING_SWIZZLE_BUFFER = 0;
|
||||
static constexpr GLuint BINDING_INPUT_BUFFER = 1;
|
||||
static constexpr GLuint BINDING_INPUT_BUFFER = 0;
|
||||
static constexpr GLuint BINDING_OUTPUT_IMAGE = 0;
|
||||
|
||||
program_manager.BindComputeProgram(block_linear_unswizzle_2d_program.handle);
|
||||
glFlushMappedNamedBufferRange(map.buffer, map.offset, image.guest_size_bytes);
|
||||
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_SWIZZLE_BUFFER, swizzle_table_buffer.handle);
|
||||
|
||||
const GLenum store_format = StoreFormat(BytesPerBlock(image.info.format));
|
||||
for (const SwizzleParameters& swizzle : swizzles) {
|
||||
@@ -153,14 +152,11 @@ void UtilShaders::BlockLinearUpload2D(Image& image, const StagingBufferMap& map,
|
||||
void UtilShaders::BlockLinearUpload3D(Image& image, const StagingBufferMap& map,
|
||||
std::span<const SwizzleParameters> swizzles) {
|
||||
static constexpr Extent3D WORKGROUP_SIZE{16, 8, 8};
|
||||
|
||||
static constexpr GLuint BINDING_SWIZZLE_BUFFER = 0;
|
||||
static constexpr GLuint BINDING_INPUT_BUFFER = 1;
|
||||
static constexpr GLuint BINDING_INPUT_BUFFER = 0;
|
||||
static constexpr GLuint BINDING_OUTPUT_IMAGE = 0;
|
||||
|
||||
glFlushMappedNamedBufferRange(map.buffer, map.offset, image.guest_size_bytes);
|
||||
program_manager.BindComputeProgram(block_linear_unswizzle_3d_program.handle);
|
||||
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_SWIZZLE_BUFFER, swizzle_table_buffer.handle);
|
||||
|
||||
const GLenum store_format = StoreFormat(BytesPerBlock(image.info.format));
|
||||
for (const SwizzleParameters& swizzle : swizzles) {
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -45,9 +48,6 @@ public:
|
||||
|
||||
private:
|
||||
ProgramManager& program_manager;
|
||||
|
||||
OGLBuffer swizzle_table_buffer;
|
||||
|
||||
OGLProgram astc_decoder_program;
|
||||
OGLProgram block_linear_unswizzle_2d_program;
|
||||
OGLProgram block_linear_unswizzle_3d_program;
|
||||
|
||||
@@ -203,7 +203,11 @@ inline void PushImageDescriptors(TextureCache& texture_cache,
|
||||
const VideoCommon::ImageViewId image_view_id{(views++)->id};
|
||||
const VideoCommon::SamplerId sampler_id{*(samplers++)};
|
||||
ImageView& image_view{texture_cache.GetImageView(image_view_id)};
|
||||
const VkImageView vk_image_view{image_view.Handle(desc.type)};
|
||||
VkImageView vk_image_view{image_view.Handle(desc.type)};
|
||||
if (vk_image_view == VK_NULL_HANDLE) {
|
||||
const VkImageView null_image_view{texture_cache.GetImageView(VideoCommon::NULL_IMAGE_VIEW_ID).Handle(desc.type)};
|
||||
if (null_image_view != VK_NULL_HANDLE) vk_image_view = null_image_view;
|
||||
}
|
||||
const Sampler& sampler{texture_cache.GetSampler(sampler_id)};
|
||||
const bool use_fallback_sampler{sampler.HasAddedAnisotropy() &&
|
||||
!image_view.SupportsAnisotropy()};
|
||||
|
||||
@@ -653,71 +653,8 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
|
||||
scheduler.Finish();
|
||||
}
|
||||
|
||||
constexpr u32 BL3D_BINDING_SWIZZLE_TABLE = 0;
|
||||
constexpr u32 BL3D_BINDING_INPUT_BUFFER = 1;
|
||||
constexpr u32 BL3D_BINDING_OUTPUT_BUFFER = 2;
|
||||
|
||||
constexpr std::array<VkDescriptorSetLayoutBinding, 3> BL3D_DESCRIPTOR_SET_BINDINGS{{
|
||||
{
|
||||
.binding = BL3D_BINDING_SWIZZLE_TABLE,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, // swizzle_table[]
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
{
|
||||
.binding = BL3D_BINDING_INPUT_BUFFER,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, // block-linear input
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
{
|
||||
.binding = BL3D_BINDING_OUTPUT_BUFFER,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
}};
|
||||
|
||||
constexpr DescriptorBankInfo BL3D_BANK_INFO{
|
||||
.uniform_buffers = 0,
|
||||
.storage_buffers = 3,
|
||||
.texture_buffers = 0,
|
||||
.image_buffers = 0,
|
||||
.textures = 0,
|
||||
.images = 0,
|
||||
.score = 3,
|
||||
};
|
||||
|
||||
constexpr std::array<VkDescriptorUpdateTemplateEntry, 3>
|
||||
BL3D_DESCRIPTOR_UPDATE_TEMPLATE_ENTRY{{
|
||||
{
|
||||
.dstBinding = BL3D_BINDING_SWIZZLE_TABLE,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = BL3D_BINDING_SWIZZLE_TABLE * sizeof(DescriptorUpdateEntry),
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
},
|
||||
{
|
||||
.dstBinding = BL3D_BINDING_INPUT_BUFFER,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = BL3D_BINDING_INPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
},
|
||||
{
|
||||
.dstBinding = BL3D_BINDING_OUTPUT_BUFFER,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = BL3D_BINDING_OUTPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
}
|
||||
}};
|
||||
constexpr u32 BL3D_BINDING_INPUT_BUFFER = 0;
|
||||
constexpr u32 BL3D_BINDING_OUTPUT_BUFFER = 1;
|
||||
|
||||
struct alignas(16) BlockLinearUnswizzle3DPushConstants {
|
||||
u32 blocks_dim[3]; // Offset 0
|
||||
@@ -745,11 +682,50 @@ BlockLinearUnswizzle3DPass::BlockLinearUnswizzle3DPass(
|
||||
DescriptorPool& descriptor_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||
: ComputePass(
|
||||
device_, scheduler_, descriptor_pool_,
|
||||
BL3D_DESCRIPTOR_SET_BINDINGS,
|
||||
BL3D_DESCRIPTOR_UPDATE_TEMPLATE_ENTRY,
|
||||
BL3D_BANK_INFO,
|
||||
: ComputePass(device_, scheduler_, descriptor_pool_,
|
||||
std::array<VkDescriptorSetLayoutBinding, 2>{{
|
||||
{
|
||||
.binding = BL3D_BINDING_INPUT_BUFFER,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, // block-linear input
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
{
|
||||
.binding = BL3D_BINDING_OUTPUT_BUFFER,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
}},
|
||||
std::array<VkDescriptorUpdateTemplateEntry, 2>{{
|
||||
{
|
||||
.dstBinding = BL3D_BINDING_INPUT_BUFFER,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = BL3D_BINDING_INPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
},
|
||||
{
|
||||
.dstBinding = BL3D_BINDING_OUTPUT_BUFFER,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = BL3D_BINDING_OUTPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
}
|
||||
}},
|
||||
DescriptorBankInfo{
|
||||
.uniform_buffers = 0,
|
||||
.storage_buffers = 2,
|
||||
.texture_buffers = 0,
|
||||
.image_buffers = 0,
|
||||
.textures = 0,
|
||||
.images = 0,
|
||||
.score = 2,
|
||||
},
|
||||
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(BlockLinearUnswizzle3DPushConstants)>,
|
||||
BLOCK_LINEAR_UNSWIZZLE_3D_BCN_COMP_SPV),
|
||||
scheduler{scheduler_},
|
||||
@@ -822,8 +798,6 @@ void BlockLinearUnswizzle3DPass::UnswizzleChunk(
|
||||
pc.blocks_dim[2] = z_count; // Only process the count
|
||||
|
||||
compute_pass_descriptor_queue.Acquire(scheduler, 3);
|
||||
compute_pass_descriptor_queue.AddBuffer(*image.runtime->swizzle_table_buffer, 0,
|
||||
image.runtime->swizzle_table_size);
|
||||
compute_pass_descriptor_queue.AddBuffer(swizzled.buffer,
|
||||
sw.buffer_offset + swizzled.offset,
|
||||
image.guest_size_bytes - sw.buffer_offset);
|
||||
|
||||
@@ -909,40 +909,6 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, Scheduler& sched
|
||||
bl3d_unswizzle_pass.emplace(device, scheduler, descriptor_pool,
|
||||
staging_buffer_pool, compute_pass_descriptor_queue);
|
||||
}
|
||||
|
||||
// --- Create swizzle table buffer ---
|
||||
{
|
||||
auto table = Tegra::Texture::MakeSwizzleTable();
|
||||
|
||||
swizzle_table_size = static_cast<VkDeviceSize>(table.size() * sizeof(table[0]));
|
||||
|
||||
auto staging = staging_buffer_pool.Request(swizzle_table_size, MemoryUsage::Upload);
|
||||
std::memcpy(staging.mapped_span.data(), table.data(), static_cast<size_t>(swizzle_table_size));
|
||||
|
||||
VkBufferCreateInfo ci{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.size = swizzle_table_size,
|
||||
.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
|
||||
VK_BUFFER_USAGE_TRANSFER_DST_BIT |
|
||||
VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
|
||||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||
};
|
||||
swizzle_table_buffer = memory_allocator.CreateBuffer(ci, MemoryUsage::DeviceLocal);
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([staging_buf = staging.buffer,
|
||||
dst_buf = *swizzle_table_buffer,
|
||||
size = swizzle_table_size,
|
||||
src_off = staging.offset](vk::CommandBuffer cmdbuf) {
|
||||
|
||||
const VkBufferCopy region{
|
||||
.srcOffset = src_off,
|
||||
.dstOffset = 0,
|
||||
.size = size,
|
||||
};
|
||||
cmdbuf.CopyBuffer(staging_buf, dst_buf, region);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
void TextureCacheRuntime::Finish() {
|
||||
@@ -2484,18 +2450,13 @@ void TextureCacheRuntime::AccelerateImageUpload(
|
||||
|
||||
if (!Settings::values.gpu_unswizzle_enabled.GetValue() || !bl3d_unswizzle_pass) {
|
||||
if (IsPixelFormatBCn(image.info.format) && image.info.type == ImageType::e3D) {
|
||||
ASSERT_MSG(false, "GPU unswizzle is disabled for BCn 3D texture");
|
||||
ASSERT(false && "GPU unswizzle is disabled for BCn 3D texture");
|
||||
}
|
||||
ASSERT(false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (bl3d_unswizzle_pass &&
|
||||
IsPixelFormatBCn(image.info.format) &&
|
||||
image.info.type == ImageType::e3D &&
|
||||
image.info.resources.levels == 1 &&
|
||||
image.info.resources.layers == 1) {
|
||||
|
||||
if (bl3d_unswizzle_pass && IsPixelFormatBCn(image.info.format) && image.info.type == ImageType::e3D && image.info.resources.levels == 1 && image.info.resources.layers == 1) {
|
||||
return bl3d_unswizzle_pass->Unswizzle(image, map, swizzles, z_start, z_count);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
@@ -130,9 +130,6 @@ public:
|
||||
std::optional<ASTCDecoderPass> astc_decoder_pass;
|
||||
|
||||
std::optional<BlockLinearUnswizzle3DPass> bl3d_unswizzle_pass;
|
||||
vk::Buffer swizzle_table_buffer;
|
||||
VkDeviceSize swizzle_table_size = 0;
|
||||
|
||||
std::optional<MSAACopyPass> msaa_copy_pass;
|
||||
const Settings::ResolutionScalingInfo& resolution;
|
||||
std::array<std::vector<VkFormat>, VideoCore::Surface::MaxPixelFormat> view_formats;
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -23,24 +26,6 @@ constexpr u32 GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_
|
||||
constexpr u32 SWIZZLE_X_BITS = 0b100101111;
|
||||
constexpr u32 SWIZZLE_Y_BITS = 0b011010000;
|
||||
|
||||
using SwizzleTable = std::array<std::array<u32, GOB_SIZE_X>, GOB_SIZE_Y>;
|
||||
|
||||
/**
|
||||
* This table represents the internal swizzle of a gob, in format 16 bytes x 2 sector packing.
|
||||
* Calculates the offset of an (x, y) position within a swizzled texture.
|
||||
* Taken from the Tegra X1 Technical Reference Manual. pages 1187-1188
|
||||
*/
|
||||
constexpr SwizzleTable MakeSwizzleTable() {
|
||||
SwizzleTable table{};
|
||||
for (u32 y = 0; y < table.size(); ++y) {
|
||||
for (u32 x = 0; x < table[0].size(); ++x) {
|
||||
table[y][x] = ((x % 64) / 32) * 256 + ((y % 8) / 2) * 64 + ((x % 32) / 16) * 32 +
|
||||
(y % 2) * 16 + (x % 16);
|
||||
}
|
||||
}
|
||||
return table;
|
||||
}
|
||||
|
||||
/// Unswizzles a block linear texture into linear memory.
|
||||
void UnswizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel,
|
||||
u32 width, u32 height, u32 depth, u32 block_height, u32 block_depth,
|
||||
|
||||
Reference in New Issue
Block a user