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https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-09-05 20:04:13 +00:00
Compare commits
11 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 38e8dca534 | |||
| 09b4ced857 | |||
| 4b9c5d13f4 | |||
| bd16eb1756 | |||
| c115b2cd4c | |||
| a782bbb5c3 | |||
| 4992e2226e | |||
| 1e9eb2fcc8 | |||
| a0f4f9c5e8 | |||
| 86d7af6525 | |||
| a3c07f24d1 |
@@ -1,112 +0,0 @@
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|||||||
diff --git a/include/vk_mem_alloc.h b/include/vk_mem_alloc.h
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index 8df0364..4856064 100644
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--- a/include/vk_mem_alloc.h
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+++ b/include/vk_mem_alloc.h
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@@ -3017,7 +3017,7 @@ remove them if not needed.
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#if defined(__ANDROID_API__) && (__ANDROID_API__ < 16)
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#include <cstdlib>
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-static void* vma_aligned_alloc(size_t alignment, size_t size)
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+static inline void* vma_aligned_alloc(size_t alignment, size_t size)
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{
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// alignment must be >= sizeof(void*)
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if(alignment < sizeof(void*))
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@@ -3860,7 +3860,7 @@ Returned value is the found element, if present in the collection or place where
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new element with value (key) should be inserted.
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*/
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template <typename CmpLess, typename IterT, typename KeyT>
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-static IterT VmaBinaryFindFirstNotLess(IterT beg, IterT end, const KeyT& key, const CmpLess& cmp)
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+static inline IterT VmaBinaryFindFirstNotLess(IterT beg, IterT end, const KeyT& key, const CmpLess& cmp)
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{
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size_t down = 0;
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size_t up = size_t(end - beg);
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@@ -3898,7 +3898,7 @@ Warning! O(n^2) complexity. Use only inside VMA_HEAVY_ASSERT.
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T must be pointer type, e.g. VmaAllocation, VmaPool.
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*/
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template<typename T>
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-static bool VmaValidatePointerArray(uint32_t count, const T* arr)
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+static inline bool VmaValidatePointerArray(uint32_t count, const T* arr)
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{
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for (uint32_t i = 0; i < count; ++i)
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{
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@@ -4188,13 +4188,13 @@ static void VmaFree(const VkAllocationCallbacks* pAllocationCallbacks, void* ptr
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}
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template<typename T>
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-static T* VmaAllocate(const VkAllocationCallbacks* pAllocationCallbacks)
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+static inline T* VmaAllocate(const VkAllocationCallbacks* pAllocationCallbacks)
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{
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return (T*)VmaMalloc(pAllocationCallbacks, sizeof(T), VMA_ALIGN_OF(T));
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}
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template<typename T>
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-static T* VmaAllocateArray(const VkAllocationCallbacks* pAllocationCallbacks, size_t count)
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+static inline T* VmaAllocateArray(const VkAllocationCallbacks* pAllocationCallbacks, size_t count)
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{
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return (T*)VmaMalloc(pAllocationCallbacks, sizeof(T) * count, VMA_ALIGN_OF(T));
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}
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@@ -4204,14 +4204,14 @@ static T* VmaAllocateArray(const VkAllocationCallbacks* pAllocationCallbacks, si
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#define vma_new_array(allocator, type, count) new(VmaAllocateArray<type>((allocator), (count)))(type)
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template<typename T>
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-static void vma_delete(const VkAllocationCallbacks* pAllocationCallbacks, T* ptr)
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+static inline void vma_delete(const VkAllocationCallbacks* pAllocationCallbacks, T* ptr)
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{
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ptr->~T();
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VmaFree(pAllocationCallbacks, ptr);
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}
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template<typename T>
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-static void vma_delete_array(const VkAllocationCallbacks* pAllocationCallbacks, T* ptr, size_t count)
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+static inline void vma_delete_array(const VkAllocationCallbacks* pAllocationCallbacks, T* ptr, size_t count)
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{
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if (ptr != VMA_NULL)
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|
||||||
{
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@@ -4658,13 +4658,13 @@ void VmaVector<T, AllocatorT>::remove(size_t index)
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#endif // _VMA_VECTOR_FUNCTIONS
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template<typename T, typename allocatorT>
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-static void VmaVectorInsert(VmaVector<T, allocatorT>& vec, size_t index, const T& item)
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+static inline void VmaVectorInsert(VmaVector<T, allocatorT>& vec, size_t index, const T& item)
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{
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vec.insert(index, item);
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|
||||||
}
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|
||||||
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|
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template<typename T, typename allocatorT>
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||||||
-static void VmaVectorRemove(VmaVector<T, allocatorT>& vec, size_t index)
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||||||
+static inline void VmaVectorRemove(VmaVector<T, allocatorT>& vec, size_t index)
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|
||||||
{
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vec.remove(index);
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|
||||||
}
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|
||||||
@@ -10620,19 +10620,19 @@ static void VmaFree(VmaAllocator hAllocator, void* ptr)
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||||||
}
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template<typename T>
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|
||||||
-static T* VmaAllocate(VmaAllocator hAllocator)
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||||||
+static inline T* VmaAllocate(VmaAllocator hAllocator)
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{
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return (T*)VmaMalloc(hAllocator, sizeof(T), VMA_ALIGN_OF(T));
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|
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}
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|
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|
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template<typename T>
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|
||||||
-static T* VmaAllocateArray(VmaAllocator hAllocator, size_t count)
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|
||||||
+static inline T* VmaAllocateArray(VmaAllocator hAllocator, size_t count)
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|
||||||
{
|
|
||||||
return (T*)VmaMalloc(hAllocator, sizeof(T) * count, VMA_ALIGN_OF(T));
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|
||||||
}
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|
||||||
|
|
||||||
template<typename T>
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|
||||||
-static void vma_delete(VmaAllocator hAllocator, T* ptr)
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|
||||||
+static inline void vma_delete(VmaAllocator hAllocator, T* ptr)
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|
||||||
{
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|
||||||
if(ptr != VMA_NULL)
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|
||||||
{
|
|
||||||
@@ -10642,7 +10642,7 @@ static void vma_delete(VmaAllocator hAllocator, T* ptr)
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|
||||||
}
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|
||||||
|
|
||||||
template<typename T>
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|
||||||
-static void vma_delete_array(VmaAllocator hAllocator, T* ptr, size_t count)
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|
||||||
+static inline void vma_delete_array(VmaAllocator hAllocator, T* ptr, size_t count)
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|
||||||
{
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|
||||||
if(ptr != VMA_NULL)
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|
||||||
{
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|
||||||
+1
-2
@@ -3,7 +3,6 @@
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|||||||
|
|
||||||
cmake_minimum_required(VERSION 3.31)
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cmake_minimum_required(VERSION 3.31)
|
||||||
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|
||||||
set(CMAKE_OSX_DEPLOYMENT_TARGET "15.0" CACHE STRING "macOS deployment target")
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|
||||||
project(yuzu)
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project(yuzu)
|
||||||
|
|
||||||
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
|
||||||
@@ -513,7 +512,7 @@ endfunction()
|
|||||||
# =============================================
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# =============================================
|
||||||
|
|
||||||
if (APPLE)
|
if (APPLE)
|
||||||
foreach(fw Carbon Metal Cocoa IOKit CoreVideo CoreMedia Security UniformTypeIdentifiers Foundation)
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foreach(fw Carbon Metal Cocoa IOKit CoreVideo CoreMedia Security UniformTypeIdentifiers)
|
||||||
find_library(${fw}_LIBRARY ${fw} REQUIRED)
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find_library(${fw}_LIBRARY ${fw} REQUIRED)
|
||||||
list(APPEND PLATFORM_LIBRARIES ${${fw}_LIBRARY})
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list(APPEND PLATFORM_LIBRARIES ${${fw}_LIBRARY})
|
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endforeach()
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endforeach()
|
||||||
|
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+2
-5
@@ -68,10 +68,10 @@
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|||||||
},
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},
|
||||||
"discord-rpc": {
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"discord-rpc": {
|
||||||
"find_args": "MODULE",
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"find_args": "MODULE",
|
||||||
"hash": "ed87f16c404ad533ea1c74866e121aac2d5f204f54cd3f467a24d55246ebdeca5b89628850d6e84694da8e98e952a961cd3126631d61a7be347b3a0493347621",
|
"hash": "8213c43dcb0f7d479f5861091d111ed12fbdec1e62e6d729d65a4bc181d82f48a35d5fd3cd5c291f2393ac7c9681eabc6b76609755f55376284c8a8d67e148f3",
|
||||||
"package": "DiscordRPC",
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"package": "DiscordRPC",
|
||||||
"repo": "eden-emulator/discord-rpc",
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"repo": "eden-emulator/discord-rpc",
|
||||||
"version": "cd5a2d7626"
|
"version": "0d8b2d6a37"
|
||||||
},
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},
|
||||||
"enet": {
|
"enet": {
|
||||||
"find_args": "MODULE",
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"find_args": "MODULE",
|
||||||
@@ -311,9 +311,6 @@
|
|||||||
"find_args": "CONFIG",
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"find_args": "CONFIG",
|
||||||
"hash": "deb5902ef8db0e329fbd5f3f4385eb0e26bdd9f14f3a2334823fb3fe18f36bc5d235d620d6e5f6fe3551ec3ea7038638899db8778c09f6d5c278f5ff95c3344b",
|
"hash": "deb5902ef8db0e329fbd5f3f4385eb0e26bdd9f14f3a2334823fb3fe18f36bc5d235d620d6e5f6fe3551ec3ea7038638899db8778c09f6d5c278f5ff95c3344b",
|
||||||
"package": "VulkanMemoryAllocator",
|
"package": "VulkanMemoryAllocator",
|
||||||
"patches": [
|
|
||||||
"0001-macos-clang.patch"
|
|
||||||
],
|
|
||||||
"repo": "GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator",
|
"repo": "GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator",
|
||||||
"version": "v3.3.0"
|
"version": "v3.3.0"
|
||||||
},
|
},
|
||||||
|
|||||||
@@ -1,13 +1,9 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <iterator>
|
#include <iterator>
|
||||||
#include <cstring>
|
|
||||||
|
|
||||||
#include "common/make_unique_for_overwrite.h"
|
#include "common/make_unique_for_overwrite.h"
|
||||||
|
|
||||||
@@ -65,7 +61,7 @@ public:
|
|||||||
void resize(size_type size) {
|
void resize(size_type size) {
|
||||||
if (size > buffer_capacity) {
|
if (size > buffer_capacity) {
|
||||||
auto new_buffer = Common::make_unique_for_overwrite<T[]>(size);
|
auto new_buffer = Common::make_unique_for_overwrite<T[]>(size);
|
||||||
std::memcpy(new_buffer.get(), buffer.get(), buffer_capacity * sizeof(T));
|
std::move(buffer.get(), buffer.get() + buffer_capacity, new_buffer.get());
|
||||||
buffer = std::move(new_buffer);
|
buffer = std::move(new_buffer);
|
||||||
buffer_capacity = size;
|
buffer_capacity = size;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -10,7 +10,6 @@
|
|||||||
#include <functional>
|
#include <functional>
|
||||||
#include <span>
|
#include <span>
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <type_traits>
|
|
||||||
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
|
||||||
|
|||||||
@@ -6,13 +6,13 @@
|
|||||||
|
|
||||||
#include <mutex>
|
#include <mutex>
|
||||||
#include <utility>
|
#include <utility>
|
||||||
#include <type_traits>
|
|
||||||
|
|
||||||
#include <boost/asio.hpp>
|
#include <boost/asio.hpp>
|
||||||
#include <boost/version.hpp>
|
#include <boost/version.hpp>
|
||||||
|
|
||||||
#if BOOST_VERSION > 108400 && (!defined(_WINDOWS) && !defined(__ANDROID__)) || defined(YUZU_BOOST_v1)
|
#if BOOST_VERSION > 108400 && (!defined(_WINDOWS) && !defined(__ANDROID__)) || defined(YUZU_BOOST_v1)
|
||||||
#define USE_BOOST_v1
|
#define USE_BOOST_v1
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef USE_BOOST_v1
|
#ifdef USE_BOOST_v1
|
||||||
#include <boost/process/v1/async_pipe.hpp>
|
#include <boost/process/v1/async_pipe.hpp>
|
||||||
#else
|
#else
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
@@ -6,7 +6,6 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <type_traits>
|
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
|
|
||||||
namespace FileSys {
|
namespace FileSys {
|
||||||
|
|||||||
@@ -7,7 +7,6 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <optional>
|
#include <optional>
|
||||||
#include <type_traits>
|
|
||||||
|
|
||||||
#include "common/literals.h"
|
#include "common/literals.h"
|
||||||
#include "core/file_sys/fssystem/fs_i_storage.h"
|
#include "core/file_sys/fssystem/fs_i_storage.h"
|
||||||
|
|||||||
@@ -4,7 +4,6 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#include <type_traits>
|
|
||||||
#include "core/file_sys/errors.h"
|
#include "core/file_sys/errors.h"
|
||||||
#include "core/file_sys/fssystem/fssystem_bucket_tree.h"
|
#include "core/file_sys/fssystem/fssystem_bucket_tree.h"
|
||||||
#include "core/file_sys/fssystem/fssystem_bucket_tree_utils.h"
|
#include "core/file_sys/fssystem/fssystem_bucket_tree_utils.h"
|
||||||
|
|||||||
@@ -1,13 +1,9 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <mutex>
|
#include <mutex>
|
||||||
#include <type_traits>
|
|
||||||
|
|
||||||
#include "common/alignment.h"
|
#include "common/alignment.h"
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
@@ -6,7 +6,6 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <type_traits>
|
|
||||||
#include "core/file_sys/errors.h"
|
#include "core/file_sys/errors.h"
|
||||||
#include "core/file_sys/fssystem/fssystem_bucket_tree.h"
|
#include "core/file_sys/fssystem/fssystem_bucket_tree.h"
|
||||||
#include "core/file_sys/fssystem/fssystem_bucket_tree_utils.h"
|
#include "core/file_sys/fssystem/fssystem_bucket_tree_utils.h"
|
||||||
|
|||||||
@@ -6,8 +6,6 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <type_traits>
|
|
||||||
#include <cstddef>
|
|
||||||
#include "common/literals.h"
|
#include "common/literals.h"
|
||||||
|
|
||||||
#include "core/file_sys/errors.h"
|
#include "core/file_sys/errors.h"
|
||||||
|
|||||||
@@ -1,12 +1,8 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <type_traits>
|
|
||||||
#include "common/alignment.h"
|
#include "common/alignment.h"
|
||||||
#include "core/file_sys/fssystem/fs_i_storage.h"
|
#include "core/file_sys/fssystem/fs_i_storage.h"
|
||||||
#include "core/file_sys/fssystem/fs_types.h"
|
#include "core/file_sys/fssystem/fs_types.h"
|
||||||
|
|||||||
@@ -6,9 +6,6 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <type_traits>
|
|
||||||
#include <array>
|
|
||||||
#include <cstddef>
|
|
||||||
#include "core/file_sys/errors.h"
|
#include "core/file_sys/errors.h"
|
||||||
#include "core/file_sys/fssystem/fs_i_storage.h"
|
#include "core/file_sys/fssystem/fs_i_storage.h"
|
||||||
#include "core/file_sys/fssystem/fssystem_bucket_tree.h"
|
#include "core/file_sys/fssystem/fssystem_bucket_tree.h"
|
||||||
|
|||||||
@@ -1,15 +1,9 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <optional>
|
#include <optional>
|
||||||
#include <array>
|
|
||||||
#include <cstddef>
|
|
||||||
#include <type_traits>
|
|
||||||
|
|
||||||
#include "core/file_sys/fssystem/fs_i_storage.h"
|
#include "core/file_sys/fssystem/fs_i_storage.h"
|
||||||
#include "core/file_sys/fssystem/fs_types.h"
|
#include "core/file_sys/fssystem/fs_types.h"
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
@@ -6,8 +6,6 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <type_traits>
|
|
||||||
#include <cstddef>
|
|
||||||
#include "core/file_sys/fssystem/fssystem_compression_common.h"
|
#include "core/file_sys/fssystem/fssystem_compression_common.h"
|
||||||
#include "core/file_sys/fssystem/fssystem_nca_header.h"
|
#include "core/file_sys/fssystem/fssystem_nca_header.h"
|
||||||
#include "core/file_sys/vfs/vfs.h"
|
#include "core/file_sys/vfs/vfs.h"
|
||||||
|
|||||||
@@ -1,14 +1,8 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <type_traits>
|
|
||||||
#include <array>
|
|
||||||
#include <cstddef>
|
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/literals.h"
|
#include "common/literals.h"
|
||||||
|
|||||||
@@ -7,7 +7,6 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <type_traits>
|
|
||||||
|
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
#include "common/page_table.h"
|
#include "common/page_table.h"
|
||||||
|
|||||||
@@ -6,7 +6,6 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <type_traits>
|
|
||||||
#include "common/assert.h"
|
#include "common/assert.h"
|
||||||
#include "common/bit_field.h"
|
#include "common/bit_field.h"
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
|
|||||||
@@ -81,12 +81,12 @@ Result DisplayLayerManager::CreateManagedDisplayLayer(u64* out_layer_id) {
|
|||||||
(void)m_manager_display_service->SetLayerBlending(m_blending_enabled, *out_layer_id);
|
(void)m_manager_display_service->SetLayerBlending(m_blending_enabled, *out_layer_id);
|
||||||
if (m_applet_id == AppletId::OverlayDisplay) {
|
if (m_applet_id == AppletId::OverlayDisplay) {
|
||||||
(void)m_manager_display_service->SetLayerZIndex(Overlay, *out_layer_id);
|
(void)m_manager_display_service->SetLayerZIndex(Overlay, *out_layer_id);
|
||||||
(void)m_display_service->GetContainer()->SetLayerIsOverlay(*out_layer_id, true);
|
|
||||||
} else {
|
} else {
|
||||||
(void)m_manager_display_service->SetLayerZIndex(Foreground, *out_layer_id);
|
(void)m_manager_display_service->SetLayerZIndex(Foreground, *out_layer_id);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
m_display_service->GetContainer()->SetLayerZIndex(*out_layer_id, true);
|
||||||
m_managed_display_layers.emplace(*out_layer_id);
|
m_managed_display_layers.emplace(*out_layer_id);
|
||||||
|
|
||||||
R_SUCCEED();
|
R_SUCCEED();
|
||||||
@@ -126,15 +126,16 @@ Result DisplayLayerManager::IsSystemBufferSharingEnabled() {
|
|||||||
|
|
||||||
// Ensure the overlay layer is visible
|
// Ensure the overlay layer is visible
|
||||||
m_manager_display_service->SetLayerVisibility(m_visible, m_system_shared_layer_id);
|
m_manager_display_service->SetLayerVisibility(m_visible, m_system_shared_layer_id);
|
||||||
(void)m_display_service->GetContainer()->SetLayerStackMask(m_system_shared_layer_id,
|
(void)m_manager_display_service->SetLayerBlending(m_blending_enabled, m_system_shared_layer_id);
|
||||||
this->GetLayerStackMask());
|
|
||||||
m_manager_display_service->SetLayerBlending(m_blending_enabled, m_system_shared_layer_id);
|
|
||||||
s32 initial_z = Foreground;
|
s32 initial_z = Foreground;
|
||||||
if (m_applet_id == AppletId::OverlayDisplay) {
|
if (m_applet_id == AppletId::OverlayDisplay) {
|
||||||
initial_z = Overlay;
|
initial_z = Overlay;
|
||||||
|
(void)m_manager_display_service->SetLayerZIndex(initial_z, m_system_shared_layer_id);
|
||||||
(void)m_display_service->GetContainer()->SetLayerIsOverlay(m_system_shared_layer_id, true);
|
(void)m_display_service->GetContainer()->SetLayerIsOverlay(m_system_shared_layer_id, true);
|
||||||
}
|
}
|
||||||
m_manager_display_service->SetLayerZIndex(initial_z, m_system_shared_layer_id);
|
m_manager_display_service->SetLayerZIndex(initial_z, m_system_shared_layer_id);
|
||||||
|
m_display_service->GetContainer()->SetLayerZIndex(m_system_shared_layer_id, true);
|
||||||
|
m_managed_display_layers.emplace(m_system_shared_layer_id);
|
||||||
R_SUCCEED();
|
R_SUCCEED();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,13 +1,9 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <array>
|
#include <array>
|
||||||
#include <type_traits>
|
|
||||||
#include <functional>
|
#include <functional>
|
||||||
|
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
|
|||||||
@@ -175,10 +175,19 @@ Result AlbumManager::LoadAlbumScreenShotImage(LoadAlbumScreenShotImageOutput& ou
|
|||||||
return ResultIsNotMounted;
|
return ResultIsNotMounted;
|
||||||
}
|
}
|
||||||
|
|
||||||
out_image_output = {};
|
out_image_output = {
|
||||||
out_image_output.width = 1280;
|
.width = 1280,
|
||||||
out_image_output.height = 720;
|
.height = 720,
|
||||||
out_image_output.attribute.orientation = AlbumImageOrientation::None;
|
.attribute =
|
||||||
|
{
|
||||||
|
.unknown_0{},
|
||||||
|
.orientation = AlbumImageOrientation::None,
|
||||||
|
.unknown_1{},
|
||||||
|
.unknown_2{},
|
||||||
|
.pad163{},
|
||||||
|
},
|
||||||
|
.pad179{},
|
||||||
|
};
|
||||||
|
|
||||||
std::filesystem::path path;
|
std::filesystem::path path;
|
||||||
const auto result = GetFile(path, file_id);
|
const auto result = GetFile(path, file_id);
|
||||||
@@ -202,10 +211,19 @@ Result AlbumManager::LoadAlbumScreenShotThumbnail(
|
|||||||
return ResultIsNotMounted;
|
return ResultIsNotMounted;
|
||||||
}
|
}
|
||||||
|
|
||||||
out_image_output = {};
|
out_image_output = {
|
||||||
out_image_output.width = 320;
|
.width = 320,
|
||||||
out_image_output.height = 180;
|
.height = 180,
|
||||||
out_image_output.attribute.orientation = AlbumImageOrientation::None;
|
.attribute =
|
||||||
|
{
|
||||||
|
.unknown_0{},
|
||||||
|
.orientation = AlbumImageOrientation::None,
|
||||||
|
.unknown_1{},
|
||||||
|
.unknown_2{},
|
||||||
|
.pad163{},
|
||||||
|
},
|
||||||
|
.pad179{},
|
||||||
|
};
|
||||||
|
|
||||||
std::filesystem::path path;
|
std::filesystem::path path;
|
||||||
const auto result = GetFile(path, file_id);
|
const auto result = GetFile(path, file_id);
|
||||||
|
|||||||
@@ -73,8 +73,13 @@ void IScreenShotApplicationService::CaptureAndSaveScreenshot(AlbumReportOption r
|
|||||||
Layout::FramebufferLayout layout =
|
Layout::FramebufferLayout layout =
|
||||||
Layout::DefaultFrameLayout(screenshot_width, screenshot_height);
|
Layout::DefaultFrameLayout(screenshot_width, screenshot_height);
|
||||||
|
|
||||||
Capture::ScreenShotAttribute attribute{};
|
const Capture::ScreenShotAttribute attribute{
|
||||||
attribute.orientation = Capture::AlbumImageOrientation::None;
|
.unknown_0{},
|
||||||
|
.orientation = Capture::AlbumImageOrientation::None,
|
||||||
|
.unknown_1{},
|
||||||
|
.unknown_2{},
|
||||||
|
.pad163{},
|
||||||
|
};
|
||||||
|
|
||||||
renderer.RequestScreenshot(
|
renderer.RequestScreenshot(
|
||||||
image_data.data(),
|
image_data.data(),
|
||||||
|
|||||||
@@ -1,12 +1,8 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <type_traits>
|
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
@@ -6,7 +6,6 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <type_traits>
|
|
||||||
#include <fmt/ranges.h>
|
#include <fmt/ranges.h>
|
||||||
|
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
|
|||||||
@@ -8,7 +8,6 @@
|
|||||||
|
|
||||||
#include <array>
|
#include <array>
|
||||||
#include <chrono>
|
#include <chrono>
|
||||||
#include <type_traits>
|
|
||||||
#include <fmt/ranges.h>
|
#include <fmt/ranges.h>
|
||||||
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
|||||||
@@ -1,13 +1,10 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <array>
|
#include <array>
|
||||||
#include <type_traits>
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "core/hle/service/psc/time/common.h"
|
#include "core/hle/service/psc/time/common.h"
|
||||||
|
|
||||||
|
|||||||
@@ -7,7 +7,6 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <array>
|
#include <array>
|
||||||
#include <type_traits>
|
|
||||||
|
|
||||||
#include "common/bit_field.h"
|
#include "common/bit_field.h"
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
|
|||||||
@@ -300,28 +300,6 @@ Result SharedBufferManager::CreateSession(Kernel::KProcess* owner_process, u64*
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Claim a presentation slot range.
|
|
||||||
u32 slot_base = 0;
|
|
||||||
|
|
||||||
std::array<bool, SharedBufferMaxSessions> in_use{};
|
|
||||||
for (const auto& [existing_aruid, existing] : m_sessions) {
|
|
||||||
const u32 index = existing.presentation_slot_base / SharedBufferSlotsPerSession;
|
|
||||||
|
|
||||||
if (index < in_use.size())
|
|
||||||
in_use[index] = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
u32 index = 0;
|
|
||||||
while (index < in_use.size() && in_use[index])
|
|
||||||
index++;
|
|
||||||
|
|
||||||
if (index >= in_use.size()) {
|
|
||||||
LOG_ERROR(Service_VI, "Out of shared buffer presentation slots ({} sessions)", SharedBufferMaxSessions);
|
|
||||||
R_THROW(VI::ResultOperationFailed);
|
|
||||||
}
|
|
||||||
|
|
||||||
slot_base = index * SharedBufferSlotsPerSession;
|
|
||||||
|
|
||||||
// Map into process.
|
// Map into process.
|
||||||
Common::ProcessAddress map_address{};
|
Common::ProcessAddress map_address{};
|
||||||
R_TRY(MapSharedBufferIntoProcessAddressSpace(std::addressof(map_address), m_buffer_page_group,
|
R_TRY(MapSharedBufferIntoProcessAddressSpace(std::addressof(map_address), m_buffer_page_group,
|
||||||
@@ -330,7 +308,6 @@ Result SharedBufferManager::CreateSession(Kernel::KProcess* owner_process, u64*
|
|||||||
// Create new session.
|
// Create new session.
|
||||||
auto [it, was_emplaced] = m_sessions.emplace(aruid, SharedBufferSession{});
|
auto [it, was_emplaced] = m_sessions.emplace(aruid, SharedBufferSession{});
|
||||||
auto& session = it->second;
|
auto& session = it->second;
|
||||||
session.presentation_slot_base = slot_base;
|
|
||||||
|
|
||||||
auto& container = m_nvdrv->GetContainer();
|
auto& container = m_nvdrv->GetContainer();
|
||||||
session.session_id = container.OpenSession(owner_process);
|
session.session_id = container.OpenSession(owner_process);
|
||||||
|
|||||||
@@ -1,15 +1,8 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <cstddef>
|
|
||||||
#include <array>
|
|
||||||
#include <type_traits>
|
|
||||||
|
|
||||||
#include "common/bit_field.h"
|
#include "common/bit_field.h"
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
|||||||
@@ -6,6 +6,55 @@
|
|||||||
|
|
||||||
add_library(shader_recompiler STATIC
|
add_library(shader_recompiler STATIC
|
||||||
backend/bindings.h
|
backend/bindings.h
|
||||||
|
backend/glasm/emit_glasm.cpp
|
||||||
|
backend/glasm/emit_glasm.h
|
||||||
|
backend/glasm/emit_glasm_barriers.cpp
|
||||||
|
backend/glasm/emit_glasm_bitwise_conversion.cpp
|
||||||
|
backend/glasm/emit_glasm_composite.cpp
|
||||||
|
backend/glasm/emit_glasm_context_get_set.cpp
|
||||||
|
backend/glasm/emit_glasm_control_flow.cpp
|
||||||
|
backend/glasm/emit_glasm_convert.cpp
|
||||||
|
backend/glasm/emit_glasm_floating_point.cpp
|
||||||
|
backend/glasm/emit_glasm_image.cpp
|
||||||
|
backend/glasm/emit_glasm_instructions.h
|
||||||
|
backend/glasm/emit_glasm_integer.cpp
|
||||||
|
backend/glasm/emit_glasm_logical.cpp
|
||||||
|
backend/glasm/emit_glasm_memory.cpp
|
||||||
|
backend/glasm/emit_glasm_not_implemented.cpp
|
||||||
|
backend/glasm/emit_glasm_select.cpp
|
||||||
|
backend/glasm/emit_glasm_shared_memory.cpp
|
||||||
|
backend/glasm/emit_glasm_special.cpp
|
||||||
|
backend/glasm/emit_glasm_undefined.cpp
|
||||||
|
backend/glasm/emit_glasm_warp.cpp
|
||||||
|
backend/glasm/glasm_emit_context.cpp
|
||||||
|
backend/glasm/glasm_emit_context.h
|
||||||
|
backend/glasm/reg_alloc.cpp
|
||||||
|
backend/glasm/reg_alloc.h
|
||||||
|
backend/glsl/emit_glsl.cpp
|
||||||
|
backend/glsl/emit_glsl.h
|
||||||
|
backend/glsl/emit_glsl_atomic.cpp
|
||||||
|
backend/glsl/emit_glsl_barriers.cpp
|
||||||
|
backend/glsl/emit_glsl_bitwise_conversion.cpp
|
||||||
|
backend/glsl/emit_glsl_composite.cpp
|
||||||
|
backend/glsl/emit_glsl_context_get_set.cpp
|
||||||
|
backend/glsl/emit_glsl_control_flow.cpp
|
||||||
|
backend/glsl/emit_glsl_convert.cpp
|
||||||
|
backend/glsl/emit_glsl_floating_point.cpp
|
||||||
|
backend/glsl/emit_glsl_image.cpp
|
||||||
|
backend/glsl/emit_glsl_instructions.h
|
||||||
|
backend/glsl/emit_glsl_integer.cpp
|
||||||
|
backend/glsl/emit_glsl_logical.cpp
|
||||||
|
backend/glsl/emit_glsl_memory.cpp
|
||||||
|
backend/glsl/emit_glsl_not_implemented.cpp
|
||||||
|
backend/glsl/emit_glsl_select.cpp
|
||||||
|
backend/glsl/emit_glsl_shared_memory.cpp
|
||||||
|
backend/glsl/emit_glsl_special.cpp
|
||||||
|
backend/glsl/emit_glsl_undefined.cpp
|
||||||
|
backend/glsl/emit_glsl_warp.cpp
|
||||||
|
backend/glsl/glsl_emit_context.cpp
|
||||||
|
backend/glsl/glsl_emit_context.h
|
||||||
|
backend/glsl/var_alloc.cpp
|
||||||
|
backend/glsl/var_alloc.h
|
||||||
backend/spirv/emit_spirv.cpp
|
backend/spirv/emit_spirv.cpp
|
||||||
backend/spirv/emit_spirv.h
|
backend/spirv/emit_spirv.h
|
||||||
backend/spirv/emit_spirv_atomic.cpp
|
backend/spirv/emit_spirv_atomic.cpp
|
||||||
@@ -190,60 +239,9 @@ add_library(shader_recompiler STATIC
|
|||||||
program_header.h
|
program_header.h
|
||||||
runtime_info.h
|
runtime_info.h
|
||||||
shader_info.h
|
shader_info.h
|
||||||
varying_state.h)
|
varying_state.h
|
||||||
|
|
||||||
if (ENABLE_OPENGL)
|
)
|
||||||
target_sources(shader_recompiler PRIVATE
|
|
||||||
backend/glasm/emit_glasm.cpp
|
|
||||||
backend/glasm/emit_glasm.h
|
|
||||||
backend/glasm/emit_glasm_barriers.cpp
|
|
||||||
backend/glasm/emit_glasm_bitwise_conversion.cpp
|
|
||||||
backend/glasm/emit_glasm_composite.cpp
|
|
||||||
backend/glasm/emit_glasm_context_get_set.cpp
|
|
||||||
backend/glasm/emit_glasm_control_flow.cpp
|
|
||||||
backend/glasm/emit_glasm_convert.cpp
|
|
||||||
backend/glasm/emit_glasm_floating_point.cpp
|
|
||||||
backend/glasm/emit_glasm_image.cpp
|
|
||||||
backend/glasm/emit_glasm_instructions.h
|
|
||||||
backend/glasm/emit_glasm_integer.cpp
|
|
||||||
backend/glasm/emit_glasm_logical.cpp
|
|
||||||
backend/glasm/emit_glasm_memory.cpp
|
|
||||||
backend/glasm/emit_glasm_not_implemented.cpp
|
|
||||||
backend/glasm/emit_glasm_select.cpp
|
|
||||||
backend/glasm/emit_glasm_shared_memory.cpp
|
|
||||||
backend/glasm/emit_glasm_special.cpp
|
|
||||||
backend/glasm/emit_glasm_undefined.cpp
|
|
||||||
backend/glasm/emit_glasm_warp.cpp
|
|
||||||
backend/glasm/glasm_emit_context.cpp
|
|
||||||
backend/glasm/glasm_emit_context.h
|
|
||||||
backend/glasm/reg_alloc.cpp
|
|
||||||
backend/glasm/reg_alloc.h
|
|
||||||
backend/glsl/emit_glsl.cpp
|
|
||||||
backend/glsl/emit_glsl.h
|
|
||||||
backend/glsl/emit_glsl_atomic.cpp
|
|
||||||
backend/glsl/emit_glsl_barriers.cpp
|
|
||||||
backend/glsl/emit_glsl_bitwise_conversion.cpp
|
|
||||||
backend/glsl/emit_glsl_composite.cpp
|
|
||||||
backend/glsl/emit_glsl_context_get_set.cpp
|
|
||||||
backend/glsl/emit_glsl_control_flow.cpp
|
|
||||||
backend/glsl/emit_glsl_convert.cpp
|
|
||||||
backend/glsl/emit_glsl_floating_point.cpp
|
|
||||||
backend/glsl/emit_glsl_image.cpp
|
|
||||||
backend/glsl/emit_glsl_instructions.h
|
|
||||||
backend/glsl/emit_glsl_integer.cpp
|
|
||||||
backend/glsl/emit_glsl_logical.cpp
|
|
||||||
backend/glsl/emit_glsl_memory.cpp
|
|
||||||
backend/glsl/emit_glsl_not_implemented.cpp
|
|
||||||
backend/glsl/emit_glsl_select.cpp
|
|
||||||
backend/glsl/emit_glsl_shared_memory.cpp
|
|
||||||
backend/glsl/emit_glsl_special.cpp
|
|
||||||
backend/glsl/emit_glsl_undefined.cpp
|
|
||||||
backend/glsl/emit_glsl_warp.cpp
|
|
||||||
backend/glsl/glsl_emit_context.cpp
|
|
||||||
backend/glsl/glsl_emit_context.h
|
|
||||||
backend/glsl/var_alloc.cpp
|
|
||||||
backend/glsl/var_alloc.h)
|
|
||||||
endif()
|
|
||||||
|
|
||||||
target_link_libraries(shader_recompiler PUBLIC common fmt::fmt sirit::sirit)
|
target_link_libraries(shader_recompiler PUBLIC common fmt::fmt sirit::sirit)
|
||||||
|
|
||||||
|
|||||||
@@ -553,6 +553,17 @@ void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateIn
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
template <typename Descriptors, typename Descriptor, typename Func>
|
||||||
|
static u32 Add(Descriptors& descriptors, const Descriptor& desc, Func&& pred) {
|
||||||
|
// TODO: Handle arrays
|
||||||
|
const auto it{std::ranges::find_if(descriptors, pred)};
|
||||||
|
if (it != descriptors.end()) {
|
||||||
|
return static_cast<u32>(std::distance(descriptors.begin(), it));
|
||||||
|
}
|
||||||
|
descriptors.push_back(desc);
|
||||||
|
return static_cast<u32>(descriptors.size()) - 1;
|
||||||
|
}
|
||||||
|
|
||||||
void JoinStorageInfo(Info& base, Info& source) {
|
void JoinStorageInfo(Info& base, Info& source) {
|
||||||
auto& descriptors = base.storage_buffers_descriptors;
|
auto& descriptors = base.storage_buffers_descriptors;
|
||||||
for (auto& desc : source.storage_buffers_descriptors) {
|
for (auto& desc : source.storage_buffers_descriptors) {
|
||||||
|
|||||||
@@ -8,7 +8,6 @@
|
|||||||
|
|
||||||
#include <array>
|
#include <array>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include <type_traits>
|
|
||||||
|
|
||||||
#include "common/bit_field.h"
|
#include "common/bit_field.h"
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
|
|||||||
@@ -1,15 +1,8 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <array>
|
|
||||||
#include <cstddef>
|
|
||||||
#include <type_traits>
|
|
||||||
|
|
||||||
#include "common/bit_field.h"
|
#include "common/bit_field.h"
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
|||||||
@@ -7,7 +7,6 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <type_traits>
|
|
||||||
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/scratch_buffer.h"
|
#include "common/scratch_buffer.h"
|
||||||
|
|||||||
@@ -338,7 +338,7 @@ void PresentManager::PresentThread(std::stop_token token) {
|
|||||||
// By exchanging the lock ownership we take the swapchain lock
|
// By exchanging the lock ownership we take the swapchain lock
|
||||||
// before the queue lock goes out of scope. This way the swapchain
|
// before the queue lock goes out of scope. This way the swapchain
|
||||||
// lock in WaitPresent is guaranteed to occur after here.
|
// lock in WaitPresent is guaranteed to occur after here.
|
||||||
void(std::exchange(lock, std::unique_lock{swapchain_mutex}));
|
std::exchange(lock, std::unique_lock{swapchain_mutex});
|
||||||
CopyToSwapchain(frame);
|
CopyToSwapchain(frame);
|
||||||
|
|
||||||
// Free the frame for reuse
|
// Free the frame for reuse
|
||||||
|
|||||||
@@ -300,7 +300,7 @@ void Scheduler::WorkerThread(std::stop_token stop_token) {
|
|||||||
// Exchange lock ownership so that we take the execution lock before
|
// Exchange lock ownership so that we take the execution lock before
|
||||||
// the queue lock goes out of scope. This allows us to force execution
|
// the queue lock goes out of scope. This allows us to force execution
|
||||||
// to complete in the next step.
|
// to complete in the next step.
|
||||||
void(std::exchange(lk, std::unique_lock{execution_mutex}));
|
std::exchange(lk, std::unique_lock{execution_mutex});
|
||||||
|
|
||||||
// Perform the work, tracking whether the chunk was a submission
|
// Perform the work, tracking whether the chunk was a submission
|
||||||
// before executing.
|
// before executing.
|
||||||
|
|||||||
@@ -26,329 +26,350 @@
|
|||||||
#include "common/settings.h"
|
#include "common/settings.h"
|
||||||
|
|
||||||
namespace Vulkan {
|
namespace Vulkan {
|
||||||
namespace {
|
namespace {
|
||||||
|
|
||||||
// Helpers translating MemoryUsage to flags/usage
|
// Helpers translating MemoryUsage to flags/usage
|
||||||
|
|
||||||
[[maybe_unused]] VkMemoryPropertyFlags MemoryUsagePropertyFlags(MemoryUsage usage) {
|
[[maybe_unused]] VkMemoryPropertyFlags MemoryUsagePropertyFlags(MemoryUsage usage) {
|
||||||
switch (usage) {
|
switch (usage) {
|
||||||
case MemoryUsage::DeviceLocal:
|
case MemoryUsage::DeviceLocal:
|
||||||
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||||
case MemoryUsage::Upload:
|
case MemoryUsage::Upload:
|
||||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||||
case MemoryUsage::Download:
|
case MemoryUsage::Download:
|
||||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
|
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
|
||||||
VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
|
VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
|
||||||
case MemoryUsage::Stream:
|
case MemoryUsage::Stream:
|
||||||
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
|
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
|
||||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||||
|
}
|
||||||
|
ASSERT_MSG(false, "Invalid memory usage={}", usage);
|
||||||
|
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||||
}
|
}
|
||||||
ASSERT_MSG(false, "Invalid memory usage={}", usage);
|
|
||||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePreferredVmaFlags(MemoryUsage usage) {
|
[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePreferredVmaFlags(MemoryUsage usage) {
|
||||||
if (usage == MemoryUsage::Download) {
|
if (usage == MemoryUsage::Download) {
|
||||||
return VK_MEMORY_PROPERTY_HOST_CACHED_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
return VK_MEMORY_PROPERTY_HOST_CACHED_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||||
|
}
|
||||||
|
return usage != MemoryUsage::DeviceLocal ? VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
||||||
|
: VkMemoryPropertyFlagBits{};
|
||||||
}
|
}
|
||||||
return usage != MemoryUsage::DeviceLocal ? VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
|
||||||
: VkMemoryPropertyFlagBits{};
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] VmaAllocationCreateFlags MemoryUsageVmaFlags(MemoryUsage usage) {
|
[[nodiscard]] VmaAllocationCreateFlags MemoryUsageVmaFlags(MemoryUsage usage) {
|
||||||
switch (usage) {
|
switch (usage) {
|
||||||
case MemoryUsage::Upload:
|
case MemoryUsage::Upload:
|
||||||
case MemoryUsage::Stream:
|
case MemoryUsage::Stream:
|
||||||
return VMA_ALLOCATION_CREATE_MAPPED_BIT |
|
return VMA_ALLOCATION_CREATE_MAPPED_BIT |
|
||||||
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
|
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
|
||||||
case MemoryUsage::Download:
|
case MemoryUsage::Download:
|
||||||
return VMA_ALLOCATION_CREATE_MAPPED_BIT |
|
return VMA_ALLOCATION_CREATE_MAPPED_BIT |
|
||||||
VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT;
|
VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT;
|
||||||
case MemoryUsage::DeviceLocal:
|
case MemoryUsage::DeviceLocal:
|
||||||
return {};
|
return {};
|
||||||
|
}
|
||||||
|
return {};
|
||||||
}
|
}
|
||||||
return {};
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] VmaMemoryUsage MemoryUsageVma(MemoryUsage usage) {
|
[[nodiscard]] VmaMemoryUsage MemoryUsageVma(MemoryUsage usage) {
|
||||||
switch (usage) {
|
switch (usage) {
|
||||||
case MemoryUsage::DeviceLocal:
|
case MemoryUsage::DeviceLocal:
|
||||||
case MemoryUsage::Stream:
|
case MemoryUsage::Stream:
|
||||||
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
|
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
|
||||||
case MemoryUsage::Upload:
|
case MemoryUsage::Upload:
|
||||||
case MemoryUsage::Download:
|
case MemoryUsage::Download:
|
||||||
return VMA_MEMORY_USAGE_AUTO_PREFER_HOST;
|
return VMA_MEMORY_USAGE_AUTO_PREFER_HOST;
|
||||||
|
}
|
||||||
|
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
|
||||||
}
|
}
|
||||||
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
|
|
||||||
}
|
|
||||||
} // namespace
|
// This avoids calling vkGetBufferMemoryRequirements* directly.
|
||||||
|
template<typename T>
|
||||||
|
static VkBuffer GetVkHandleFromBuffer(const T &buf) {
|
||||||
|
if constexpr (requires { static_cast<VkBuffer>(buf); }) {
|
||||||
|
return static_cast<VkBuffer>(buf);
|
||||||
|
} else if constexpr (requires {{ buf.GetHandle() } -> std::convertible_to<VkBuffer>; }) {
|
||||||
|
return buf.GetHandle();
|
||||||
|
} else if constexpr (requires {{ buf.Handle() } -> std::convertible_to<VkBuffer>; }) {
|
||||||
|
return buf.Handle();
|
||||||
|
} else if constexpr (requires {{ buf.vk_handle() } -> std::convertible_to<VkBuffer>; }) {
|
||||||
|
return buf.vk_handle();
|
||||||
|
} else {
|
||||||
|
static_assert(sizeof(T) == 0, "Cannot extract VkBuffer handle from vk::Buffer");
|
||||||
|
return VK_NULL_HANDLE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace
|
||||||
|
|
||||||
//MemoryCommit is now VMA-backed
|
//MemoryCommit is now VMA-backed
|
||||||
MemoryCommit::MemoryCommit(VmaAllocator alloc, VmaAllocation a,
|
MemoryCommit::MemoryCommit(VmaAllocator alloc, VmaAllocation a,
|
||||||
const VmaAllocationInfo &info) noexcept
|
const VmaAllocationInfo &info) noexcept
|
||||||
: allocator{alloc}, allocation{a}, memory{info.deviceMemory},
|
: allocator{alloc}, allocation{a}, memory{info.deviceMemory},
|
||||||
offset{info.offset}, size{info.size}, mapped_ptr{info.pMappedData} {
|
offset{info.offset}, size{info.size}, mapped_ptr{info.pMappedData} {
|
||||||
// Log GPU memory allocation
|
// Log GPU memory allocation
|
||||||
if (GPU::Logging::IsActive() &&
|
|
||||||
Settings::values.gpu_log_memory_tracking.GetValue()) {
|
|
||||||
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
|
|
||||||
reinterpret_cast<uintptr_t>(memory),
|
|
||||||
static_cast<u64>(size),
|
|
||||||
0 // Memory property flags (not easily available from VMA)
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
MemoryCommit::~MemoryCommit() { Release(); }
|
|
||||||
|
|
||||||
MemoryCommit::MemoryCommit(MemoryCommit &&rhs) noexcept
|
|
||||||
: allocator{std::exchange(rhs.allocator, nullptr)},
|
|
||||||
allocation{std::exchange(rhs.allocation, nullptr)},
|
|
||||||
memory{std::exchange(rhs.memory, VK_NULL_HANDLE)},
|
|
||||||
offset{std::exchange(rhs.offset, 0)},
|
|
||||||
size{std::exchange(rhs.size, 0)},
|
|
||||||
mapped_ptr{std::exchange(rhs.mapped_ptr, nullptr)} {}
|
|
||||||
|
|
||||||
MemoryCommit &MemoryCommit::operator=(MemoryCommit &&rhs) noexcept {
|
|
||||||
if (this != &rhs) {
|
|
||||||
Release();
|
|
||||||
allocator = std::exchange(rhs.allocator, nullptr);
|
|
||||||
allocation = std::exchange(rhs.allocation, nullptr);
|
|
||||||
memory = std::exchange(rhs.memory, VK_NULL_HANDLE);
|
|
||||||
offset = std::exchange(rhs.offset, 0);
|
|
||||||
size = std::exchange(rhs.size, 0);
|
|
||||||
mapped_ptr = std::exchange(rhs.mapped_ptr, nullptr);
|
|
||||||
}
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::span<u8> MemoryCommit::Map()
|
|
||||||
{
|
|
||||||
if (!allocation) return {};
|
|
||||||
if (!mapped_ptr) {
|
|
||||||
if (vmaMapMemory(allocator, allocation, &mapped_ptr) != VK_SUCCESS) return {};
|
|
||||||
}
|
|
||||||
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
|
|
||||||
(std::numeric_limits<size_t>::max)()));
|
|
||||||
return std::span<u8>{static_cast<u8 *>(mapped_ptr), n};
|
|
||||||
}
|
|
||||||
|
|
||||||
std::span<const u8> MemoryCommit::Map() const
|
|
||||||
{
|
|
||||||
if (!allocation) return {};
|
|
||||||
if (!mapped_ptr) {
|
|
||||||
void *p = nullptr;
|
|
||||||
if (vmaMapMemory(allocator, allocation, &p) != VK_SUCCESS) return {};
|
|
||||||
const_cast<MemoryCommit *>(this)->mapped_ptr = p;
|
|
||||||
}
|
|
||||||
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
|
|
||||||
(std::numeric_limits<size_t>::max)()));
|
|
||||||
return std::span<const u8>{static_cast<const u8 *>(mapped_ptr), n};
|
|
||||||
}
|
|
||||||
|
|
||||||
void MemoryCommit::Unmap()
|
|
||||||
{
|
|
||||||
if (allocation && mapped_ptr) {
|
|
||||||
vmaUnmapMemory(allocator, allocation);
|
|
||||||
mapped_ptr = nullptr;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void MemoryCommit::Release() {
|
|
||||||
if (allocation && allocator) {
|
|
||||||
// Log GPU memory deallocation
|
|
||||||
if (GPU::Logging::IsActive() &&
|
if (GPU::Logging::IsActive() &&
|
||||||
Settings::values.gpu_log_memory_tracking.GetValue() &&
|
Settings::values.gpu_log_memory_tracking.GetValue()) {
|
||||||
memory != VK_NULL_HANDLE) {
|
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
|
||||||
GPU::Logging::GPULogger::GetInstance().LogMemoryDeallocation(
|
reinterpret_cast<uintptr_t>(memory),
|
||||||
reinterpret_cast<uintptr_t>(memory)
|
static_cast<u64>(size),
|
||||||
|
0 // Memory property flags (not easily available from VMA)
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (mapped_ptr) {
|
MemoryCommit::~MemoryCommit() { Release(); }
|
||||||
|
|
||||||
|
MemoryCommit::MemoryCommit(MemoryCommit &&rhs) noexcept
|
||||||
|
: allocator{std::exchange(rhs.allocator, nullptr)},
|
||||||
|
allocation{std::exchange(rhs.allocation, nullptr)},
|
||||||
|
memory{std::exchange(rhs.memory, VK_NULL_HANDLE)},
|
||||||
|
offset{std::exchange(rhs.offset, 0)},
|
||||||
|
size{std::exchange(rhs.size, 0)},
|
||||||
|
mapped_ptr{std::exchange(rhs.mapped_ptr, nullptr)} {}
|
||||||
|
|
||||||
|
MemoryCommit &MemoryCommit::operator=(MemoryCommit &&rhs) noexcept {
|
||||||
|
if (this != &rhs) {
|
||||||
|
Release();
|
||||||
|
allocator = std::exchange(rhs.allocator, nullptr);
|
||||||
|
allocation = std::exchange(rhs.allocation, nullptr);
|
||||||
|
memory = std::exchange(rhs.memory, VK_NULL_HANDLE);
|
||||||
|
offset = std::exchange(rhs.offset, 0);
|
||||||
|
size = std::exchange(rhs.size, 0);
|
||||||
|
mapped_ptr = std::exchange(rhs.mapped_ptr, nullptr);
|
||||||
|
}
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::span<u8> MemoryCommit::Map()
|
||||||
|
{
|
||||||
|
if (!allocation) return {};
|
||||||
|
if (!mapped_ptr) {
|
||||||
|
if (vmaMapMemory(allocator, allocation, &mapped_ptr) != VK_SUCCESS) return {};
|
||||||
|
}
|
||||||
|
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
|
||||||
|
(std::numeric_limits<size_t>::max)()));
|
||||||
|
return std::span<u8>{static_cast<u8 *>(mapped_ptr), n};
|
||||||
|
}
|
||||||
|
|
||||||
|
std::span<const u8> MemoryCommit::Map() const
|
||||||
|
{
|
||||||
|
if (!allocation) return {};
|
||||||
|
if (!mapped_ptr) {
|
||||||
|
void *p = nullptr;
|
||||||
|
if (vmaMapMemory(allocator, allocation, &p) != VK_SUCCESS) return {};
|
||||||
|
const_cast<MemoryCommit *>(this)->mapped_ptr = p;
|
||||||
|
}
|
||||||
|
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
|
||||||
|
(std::numeric_limits<size_t>::max)()));
|
||||||
|
return std::span<const u8>{static_cast<const u8 *>(mapped_ptr), n};
|
||||||
|
}
|
||||||
|
|
||||||
|
void MemoryCommit::Unmap()
|
||||||
|
{
|
||||||
|
if (allocation && mapped_ptr) {
|
||||||
vmaUnmapMemory(allocator, allocation);
|
vmaUnmapMemory(allocator, allocation);
|
||||||
mapped_ptr = nullptr;
|
mapped_ptr = nullptr;
|
||||||
}
|
}
|
||||||
vmaFreeMemory(allocator, allocation);
|
|
||||||
}
|
}
|
||||||
allocation = nullptr;
|
|
||||||
allocator = nullptr;
|
|
||||||
memory = VK_NULL_HANDLE;
|
|
||||||
offset = 0;
|
|
||||||
size = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
MemoryAllocator::MemoryAllocator(const Device &device_)
|
void MemoryCommit::Release() {
|
||||||
: device{device_}, allocator{device.GetAllocator()},
|
if (allocation && allocator) {
|
||||||
properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
|
// Log GPU memory deallocation
|
||||||
buffer_image_granularity{
|
if (GPU::Logging::IsActive() &&
|
||||||
device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {
|
Settings::values.gpu_log_memory_tracking.GetValue() &&
|
||||||
|
memory != VK_NULL_HANDLE) {
|
||||||
|
GPU::Logging::GPULogger::GetInstance().LogMemoryDeallocation(
|
||||||
|
reinterpret_cast<uintptr_t>(memory)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
// Preserve the previous "RenderDoc small heap" trimming behavior that we had in original vma minus the heap bug
|
if (mapped_ptr) {
|
||||||
if (device.HasDebuggingToolAttached())
|
vmaUnmapMemory(allocator, allocation);
|
||||||
{
|
mapped_ptr = nullptr;
|
||||||
using namespace Common::Literals;
|
}
|
||||||
ForEachDeviceLocalHostVisibleHeap(device, [this](size_t heap_idx, VkMemoryHeap &heap) {
|
vmaFreeMemory(allocator, allocation);
|
||||||
if (heap.size <= 256_MiB) {
|
}
|
||||||
for (u32 t = 0; t < properties.memoryTypeCount; ++t) {
|
allocation = nullptr;
|
||||||
if (properties.memoryTypes[t].heapIndex == heap_idx) {
|
allocator = nullptr;
|
||||||
valid_memory_types &= ~(1u << t);
|
memory = VK_NULL_HANDLE;
|
||||||
|
offset = 0;
|
||||||
|
size = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
MemoryAllocator::MemoryAllocator(const Device &device_)
|
||||||
|
: device{device_}, allocator{device.GetAllocator()},
|
||||||
|
properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
|
||||||
|
buffer_image_granularity{
|
||||||
|
device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {
|
||||||
|
|
||||||
|
// Preserve the previous "RenderDoc small heap" trimming behavior that we had in original vma minus the heap bug
|
||||||
|
if (device.HasDebuggingToolAttached())
|
||||||
|
{
|
||||||
|
using namespace Common::Literals;
|
||||||
|
ForEachDeviceLocalHostVisibleHeap(device, [this](size_t heap_idx, VkMemoryHeap &heap) {
|
||||||
|
if (heap.size <= 256_MiB) {
|
||||||
|
for (u32 t = 0; t < properties.memoryTypeCount; ++t) {
|
||||||
|
if (properties.memoryTypes[t].heapIndex == heap_idx) {
|
||||||
|
valid_memory_types &= ~(1u << t);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
});
|
||||||
});
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
MemoryAllocator::~MemoryAllocator() = default;
|
MemoryAllocator::~MemoryAllocator() = default;
|
||||||
|
|
||||||
vk::Image MemoryAllocator::CreateImage(const VkImageCreateInfo &ci) const
|
vk::Image MemoryAllocator::CreateImage(const VkImageCreateInfo &ci) const
|
||||||
{
|
{
|
||||||
const VmaAllocationCreateInfo alloc_ci = {
|
const VmaAllocationCreateInfo alloc_ci = {
|
||||||
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT,
|
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT,
|
||||||
.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE,
|
.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE,
|
||||||
|
.requiredFlags = 0,
|
||||||
|
.preferredFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
||||||
|
.memoryTypeBits = 0,
|
||||||
|
.pool = VK_NULL_HANDLE,
|
||||||
|
.pUserData = nullptr,
|
||||||
|
.priority = 0.f,
|
||||||
|
};
|
||||||
|
|
||||||
|
VkImage handle{};
|
||||||
|
VmaAllocation allocation{};
|
||||||
|
VmaAllocationInfo alloc_info{};
|
||||||
|
vk::Check(vmaCreateImage(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
|
||||||
|
|
||||||
|
// Log GPU memory allocation for images
|
||||||
|
if (GPU::Logging::IsActive() &&
|
||||||
|
Settings::values.gpu_log_memory_tracking.GetValue()) {
|
||||||
|
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
|
||||||
|
reinterpret_cast<uintptr_t>(alloc_info.deviceMemory),
|
||||||
|
static_cast<u64>(alloc_info.size),
|
||||||
|
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
return vk::Image(handle, ci.usage, *device.GetLogical(), allocator, allocation,
|
||||||
|
device.GetDispatchLoader());
|
||||||
|
}
|
||||||
|
|
||||||
|
vk::Buffer MemoryAllocator::CreateBuffer(const VkBufferCreateInfo &ci, MemoryUsage usage) const {
|
||||||
|
// MESA will do memcpy() if not marked as host cached, so just force mark it for most buffers
|
||||||
|
auto const anv_flags = (usage == MemoryUsage::Stream
|
||||||
|
&& device.GetDriverID() == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA)
|
||||||
|
? VK_MEMORY_PROPERTY_HOST_CACHED_BIT : 0;
|
||||||
|
const VmaAllocationCreateInfo alloc_ci = {
|
||||||
|
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage),
|
||||||
|
.usage = MemoryUsageVma(usage),
|
||||||
.requiredFlags = 0,
|
.requiredFlags = 0,
|
||||||
.preferredFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
.preferredFlags = MemoryUsagePreferredVmaFlags(usage) | anv_flags,
|
||||||
.memoryTypeBits = 0,
|
.memoryTypeBits = usage == MemoryUsage::Stream ? 0u : valid_memory_types,
|
||||||
.pool = VK_NULL_HANDLE,
|
.pool = VK_NULL_HANDLE,
|
||||||
.pUserData = nullptr,
|
.pUserData = nullptr,
|
||||||
.priority = 0.f,
|
.priority = 0.f,
|
||||||
};
|
};
|
||||||
|
|
||||||
VkImage handle{};
|
VkBuffer handle{};
|
||||||
VmaAllocation allocation{};
|
VmaAllocationInfo alloc_info{};
|
||||||
VmaAllocationInfo alloc_info{};
|
VmaAllocation allocation{};
|
||||||
vk::Check(vmaCreateImage(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
|
VkMemoryPropertyFlags property_flags{};
|
||||||
|
|
||||||
// Log GPU memory allocation for images
|
vk::Check(vmaCreateBuffer(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
|
||||||
if (GPU::Logging::IsActive() &&
|
vmaGetAllocationMemoryProperties(allocator, allocation, &property_flags);
|
||||||
Settings::values.gpu_log_memory_tracking.GetValue()) {
|
|
||||||
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
|
|
||||||
reinterpret_cast<uintptr_t>(alloc_info.deviceMemory),
|
|
||||||
static_cast<u64>(alloc_info.size),
|
|
||||||
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
return vk::Image(handle, ci.usage, *device.GetLogical(), allocator, allocation,
|
// Log GPU memory allocation for buffers
|
||||||
device.GetDispatchLoader());
|
if (GPU::Logging::IsActive() &&
|
||||||
}
|
Settings::values.gpu_log_memory_tracking.GetValue()) {
|
||||||
|
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
|
||||||
vk::Buffer MemoryAllocator::CreateBuffer(const VkBufferCreateInfo &ci, MemoryUsage usage) const {
|
reinterpret_cast<uintptr_t>(alloc_info.deviceMemory),
|
||||||
// MESA will do memcpy() if not marked as host cached, so just force mark it for most buffers
|
static_cast<u64>(alloc_info.size),
|
||||||
auto const anv_flags = (usage == MemoryUsage::Stream
|
property_flags
|
||||||
&& device.GetDriverID() == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA)
|
);
|
||||||
? VK_MEMORY_PROPERTY_HOST_CACHED_BIT : 0;
|
|
||||||
const VmaAllocationCreateInfo alloc_ci = {
|
|
||||||
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage),
|
|
||||||
.usage = MemoryUsageVma(usage),
|
|
||||||
.requiredFlags = 0,
|
|
||||||
.preferredFlags = MemoryUsagePreferredVmaFlags(usage) | anv_flags,
|
|
||||||
.memoryTypeBits = usage == MemoryUsage::Stream ? 0u : valid_memory_types,
|
|
||||||
.pool = VK_NULL_HANDLE,
|
|
||||||
.pUserData = nullptr,
|
|
||||||
.priority = 0.f,
|
|
||||||
};
|
|
||||||
|
|
||||||
VkBuffer handle{};
|
|
||||||
VmaAllocationInfo alloc_info{};
|
|
||||||
VmaAllocation allocation{};
|
|
||||||
VkMemoryPropertyFlags property_flags{};
|
|
||||||
|
|
||||||
vk::Check(vmaCreateBuffer(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
|
|
||||||
vmaGetAllocationMemoryProperties(allocator, allocation, &property_flags);
|
|
||||||
|
|
||||||
// Log GPU memory allocation for buffers
|
|
||||||
if (GPU::Logging::IsActive() &&
|
|
||||||
Settings::values.gpu_log_memory_tracking.GetValue()) {
|
|
||||||
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
|
|
||||||
reinterpret_cast<uintptr_t>(alloc_info.deviceMemory),
|
|
||||||
static_cast<u64>(alloc_info.size),
|
|
||||||
property_flags
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
u8 *data = reinterpret_cast<u8 *>(alloc_info.pMappedData);
|
|
||||||
const std::span<u8> mapped_data = data ? std::span<u8>{data, ci.size} : std::span<u8>{};
|
|
||||||
const bool is_coherent = (property_flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) != 0;
|
|
||||||
|
|
||||||
return vk::Buffer(handle, *device.GetLogical(), allocator, allocation, mapped_data,
|
|
||||||
is_coherent,
|
|
||||||
device.GetDispatchLoader());
|
|
||||||
}
|
|
||||||
|
|
||||||
MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements &reqs, MemoryUsage usage)
|
|
||||||
{
|
|
||||||
const auto vma_usage = MemoryUsageVma(usage);
|
|
||||||
VmaAllocationCreateInfo ci{};
|
|
||||||
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage);
|
|
||||||
ci.usage = vma_usage;
|
|
||||||
ci.memoryTypeBits = reqs.memoryTypeBits & valid_memory_types;
|
|
||||||
ci.requiredFlags = 0;
|
|
||||||
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
|
|
||||||
|
|
||||||
VmaAllocation a{};
|
|
||||||
VmaAllocationInfo info{};
|
|
||||||
|
|
||||||
VkResult res = vmaAllocateMemory(allocator, &reqs, &ci, &a, &info);
|
|
||||||
|
|
||||||
if (res != VK_SUCCESS) {
|
|
||||||
// Relax 1: drop budget constraint
|
|
||||||
auto ci2 = ci;
|
|
||||||
ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
|
|
||||||
res = vmaAllocateMemory(allocator, &reqs, &ci2, &a, &info);
|
|
||||||
|
|
||||||
// Relax 2: if we preferred DEVICE_LOCAL, drop that preference
|
|
||||||
if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
|
|
||||||
auto ci3 = ci2;
|
|
||||||
ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
|
||||||
res = vmaAllocateMemory(allocator, &reqs, &ci3, &a, &info);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
u8 *data = reinterpret_cast<u8 *>(alloc_info.pMappedData);
|
||||||
|
const std::span<u8> mapped_data = data ? std::span<u8>{data, ci.size} : std::span<u8>{};
|
||||||
|
const bool is_coherent = (property_flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) != 0;
|
||||||
|
|
||||||
|
return vk::Buffer(handle, *device.GetLogical(), allocator, allocation, mapped_data,
|
||||||
|
is_coherent,
|
||||||
|
device.GetDispatchLoader());
|
||||||
}
|
}
|
||||||
|
|
||||||
vk::Check(res);
|
MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements &reqs, MemoryUsage usage)
|
||||||
return MemoryCommit(allocator, a, info);
|
{
|
||||||
}
|
const auto vma_usage = MemoryUsageVma(usage);
|
||||||
|
VmaAllocationCreateInfo ci{};
|
||||||
|
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage);
|
||||||
|
ci.usage = vma_usage;
|
||||||
|
ci.memoryTypeBits = reqs.memoryTypeBits & valid_memory_types;
|
||||||
|
ci.requiredFlags = 0;
|
||||||
|
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
|
||||||
|
|
||||||
MemoryCommit MemoryAllocator::Commit(const vk::Buffer &buffer, MemoryUsage usage) {
|
VmaAllocation a{};
|
||||||
// Allocate memory appropriate for this buffer automatically
|
VmaAllocationInfo info{};
|
||||||
const auto vma_usage = MemoryUsageVma(usage);
|
|
||||||
|
|
||||||
VmaAllocationCreateInfo ci{};
|
VkResult res = vmaAllocateMemory(allocator, &reqs, &ci, &a, &info);
|
||||||
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage);
|
|
||||||
ci.usage = vma_usage;
|
|
||||||
ci.requiredFlags = 0;
|
|
||||||
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
|
|
||||||
ci.pool = VK_NULL_HANDLE;
|
|
||||||
ci.pUserData = nullptr;
|
|
||||||
ci.priority = 0.0f;
|
|
||||||
|
|
||||||
const VkBuffer raw = *buffer;
|
if (res != VK_SUCCESS) {
|
||||||
|
// Relax 1: drop budget constraint
|
||||||
|
auto ci2 = ci;
|
||||||
|
ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
|
||||||
|
res = vmaAllocateMemory(allocator, &reqs, &ci2, &a, &info);
|
||||||
|
|
||||||
VmaAllocation a{};
|
// Relax 2: if we preferred DEVICE_LOCAL, drop that preference
|
||||||
VmaAllocationInfo info{};
|
if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
|
||||||
|
auto ci3 = ci2;
|
||||||
// Let VMA infer memory requirements from the buffer
|
ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||||
VkResult res = vmaAllocateMemoryForBuffer(allocator, raw, &ci, &a, &info);
|
res = vmaAllocateMemory(allocator, &reqs, &ci3, &a, &info);
|
||||||
|
}
|
||||||
if (res != VK_SUCCESS) {
|
|
||||||
auto ci2 = ci;
|
|
||||||
ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
|
|
||||||
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci2, &a, &info);
|
|
||||||
|
|
||||||
if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
|
|
||||||
auto ci3 = ci2;
|
|
||||||
ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
|
||||||
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci3, &a, &info);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
vk::Check(res);
|
||||||
|
return MemoryCommit(allocator, a, info);
|
||||||
}
|
}
|
||||||
|
|
||||||
vk::Check(res);
|
MemoryCommit MemoryAllocator::Commit(const vk::Buffer &buffer, MemoryUsage usage) {
|
||||||
vk::Check(vmaBindBufferMemory2(allocator, a, 0, raw, nullptr));
|
// Allocate memory appropriate for this buffer automatically
|
||||||
return MemoryCommit(allocator, a, info);
|
const auto vma_usage = MemoryUsageVma(usage);
|
||||||
}
|
|
||||||
|
VmaAllocationCreateInfo ci{};
|
||||||
|
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage);
|
||||||
|
ci.usage = vma_usage;
|
||||||
|
ci.requiredFlags = 0;
|
||||||
|
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
|
||||||
|
ci.pool = VK_NULL_HANDLE;
|
||||||
|
ci.pUserData = nullptr;
|
||||||
|
ci.priority = 0.0f;
|
||||||
|
|
||||||
|
const VkBuffer raw = *buffer;
|
||||||
|
|
||||||
|
VmaAllocation a{};
|
||||||
|
VmaAllocationInfo info{};
|
||||||
|
|
||||||
|
// Let VMA infer memory requirements from the buffer
|
||||||
|
VkResult res = vmaAllocateMemoryForBuffer(allocator, raw, &ci, &a, &info);
|
||||||
|
|
||||||
|
if (res != VK_SUCCESS) {
|
||||||
|
auto ci2 = ci;
|
||||||
|
ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
|
||||||
|
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci2, &a, &info);
|
||||||
|
|
||||||
|
if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
|
||||||
|
auto ci3 = ci2;
|
||||||
|
ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||||
|
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci3, &a, &info);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
vk::Check(res);
|
||||||
|
vk::Check(vmaBindBufferMemory2(allocator, a, 0, raw, nullptr));
|
||||||
|
return MemoryCommit(allocator, a, info);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
} // namespace Vulkan
|
} // namespace Vulkan
|
||||||
|
|||||||
@@ -4796,6 +4796,6 @@ void VolumeButton::ResetMultiplier() {
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if !defined(QT_STATICPLUGIN) || defined(__APPLE__)
|
#if !defined(QT_STATICPLUGIN) || defined(__APPLE__)
|
||||||
#define VMA_IMPLEMENTATION 1
|
#define VMA_IMPLEMENTATION
|
||||||
#include "video_core/vulkan_common/vma.h"
|
#include "video_core/vulkan_common/vma.h"
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
Reference in New Issue
Block a user