mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-09-15 15:58:23 +00:00
Compare commits
27 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 6e85c23070 | |||
| 36b1b23d40 | |||
| 08ba001529 | |||
| 10a75d80eb | |||
| 8ec648d663 | |||
| ebedba1f2c | |||
| 8ebbdc9bee | |||
| 0495255867 | |||
| 7be3fc3ad5 | |||
| a4276b598b | |||
| 122afb04f7 | |||
| ea3de6ee81 | |||
| 32c76f1e0a | |||
| bce8e0aa6d | |||
| a4864176f5 | |||
| 1f2aa7e40b | |||
| ce8c754eb3 | |||
| 50e59cf09d | |||
| 5caa0bd567 | |||
| d93039fb42 | |||
| 17463f7b0d | |||
| 0ebf1ff07c | |||
| c0c0af6085 | |||
| a8589321bc | |||
| ce864eac38 | |||
| 4a3a2c0a11 | |||
| 42636ba127 |
@@ -0,0 +1,13 @@
|
||||
diff --git a/libs/cobalt/include/boost/cobalt/concepts.hpp b/libs/cobalt/include/boost/cobalt/concepts.hpp
|
||||
index d49f2ec..a9bdb80 100644
|
||||
--- a/libs/cobalt/include/boost/cobalt/concepts.hpp
|
||||
+++ b/libs/cobalt/include/boost/cobalt/concepts.hpp
|
||||
@@ -62,7 +62,7 @@ struct enable_awaitables
|
||||
template <typename T>
|
||||
concept with_get_executor = requires (T& t)
|
||||
{
|
||||
- {t.get_executor()} -> asio::execution::executor;
|
||||
+ t.get_executor();
|
||||
};
|
||||
|
||||
|
||||
+7
-3
@@ -417,9 +417,12 @@ AddJsonPackage(boost)
|
||||
set(BOOST_NO_HEADERS ${Boost_ADDED})
|
||||
|
||||
if (Boost_ADDED)
|
||||
add_compile_definitions(YUZU_BOOST_v1)
|
||||
if (MSVC OR ANDROID)
|
||||
add_compile_definitions(YUZU_BOOST_v1)
|
||||
endif()
|
||||
|
||||
if (NOT MSVC OR CXX_CLANG)
|
||||
# solaris sucks
|
||||
# boost sucks
|
||||
if (SOLARIS)
|
||||
add_compile_options($<$<COMPILE_LANGUAGE:C,CXX>:-pthreads>)
|
||||
endif()
|
||||
@@ -428,7 +431,8 @@ if (Boost_ADDED)
|
||||
target_compile_options(boost_icl INTERFACE $<$<COMPILE_LANGUAGE:C,CXX>:-Wno-shadow>)
|
||||
target_compile_options(boost_asio INTERFACE
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-conversion>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-implicit-fallthrough>)
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-implicit-fallthrough>
|
||||
)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
|
||||
+9
-6
@@ -6,19 +6,22 @@
|
||||
"version": "v0.19.0"
|
||||
},
|
||||
"boost": {
|
||||
"artifact": "boost-%VERSION%.tar.zst",
|
||||
"artifact": "%VERSION%-cmake.tar.xz",
|
||||
"find_args": "CONFIG OPTIONAL_COMPONENTS headers context system fiber filesystem",
|
||||
"hash": "681d97be4386767662e230b2e7c9754d45e709cc5db4e747c23c27d1f5b0e87770bdf19b0bc44dcb0e8349324887bbb8fffb432098f4d0ce74a5043021a90afc",
|
||||
"hash": "6ae6e94664fe7f2fb01976b59b276ac5df8085c7503fa829d810fbfe495960cfec44fa2c36e2cb23480bc19c956ed199d4952b02639a00a6c07625d4e7130c2d",
|
||||
"min_version": "1.57",
|
||||
"package": "Boost",
|
||||
"repo": "eden-emulator/ext-boost",
|
||||
"version": "1.92.0"
|
||||
"patches": [
|
||||
"0001-clang-cl.patch"
|
||||
],
|
||||
"repo": "boostorg/boost",
|
||||
"version": "boost-1.90.0"
|
||||
},
|
||||
"boost_headers": {
|
||||
"bundled": true,
|
||||
"hash": "c5fa2cd72f6e6666b7963b97bc359c75284b8fb540c30f3629a028b85270c9bc66c8a051383964f2bd4c1e005a4691593d15696e7ef39ea87cf6cff9e5691fb2",
|
||||
"hash": "4ef845775e2277a8104ded6ddf749aa262ce52cf8438042869a048f9a0156dd772fbbcfa74efa1378fecef339b7286f6fe4b4feb5c45d49966b35d08e3e83507",
|
||||
"repo": "boostorg/headers",
|
||||
"version": "boost-1.91.0"
|
||||
"version": "boost-1.90.0"
|
||||
},
|
||||
"catch2": {
|
||||
"hash": "7eea385d79d88a5690cde131fe7ccda97d5c54ea09d6f515000d7bf07c828809d61c1ac99912c1ee507cf933f61c1c47ecdcc45df7850ffa82714034b0fccf35",
|
||||
|
||||
+1
@@ -27,6 +27,7 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
|
||||
RENDERER_ASYNCHRONOUS_GPU_EMULATION("use_asynchronous_gpu_emulation"),
|
||||
RENDERER_ASYNC_PRESENTATION("async_presentation"),
|
||||
RENDERER_ASYNCHRONOUS_SHADERS("use_asynchronous_shaders"),
|
||||
RENDERER_UNIFIED_MEMORY("use_unified_memory"),
|
||||
RENDERER_REACTIVE_FLUSHING("use_reactive_flushing"),
|
||||
ENABLE_BUFFER_HISTORY("enable_buffer_history"),
|
||||
USE_OPTIMIZED_VERTEX_BUFFERS("use_optimized_vertex_buffers"),
|
||||
|
||||
+7
@@ -785,6 +785,13 @@ abstract class SettingsItem(
|
||||
descriptionId = R.string.renderer_asynchronous_shaders_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SwitchSetting(
|
||||
BooleanSetting.RENDERER_UNIFIED_MEMORY,
|
||||
titleId = R.string.renderer_unified_memory,
|
||||
descriptionId = R.string.renderer_unified_memory_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SingleChoiceSetting(
|
||||
IntSetting.FAST_GPU_TIME,
|
||||
|
||||
+1
@@ -558,6 +558,7 @@ class SettingsFragmentPresenter(
|
||||
add(BooleanSetting.FIX_BLOOM_EFFECTS.key)
|
||||
add(BooleanSetting.EMULATE_BGR565.key)
|
||||
add(BooleanSetting.RENDERER_ASYNCHRONOUS_SHADERS.key)
|
||||
add(BooleanSetting.RENDERER_UNIFIED_MEMORY.key)
|
||||
add(IntSetting.ANDROID_PIPELINE_WORKERS.key)
|
||||
add(BooleanSetting.RENDERER_ASYNCHRONOUS_GPU_EMULATION.key)
|
||||
add(BooleanSetting.RENDERER_ASYNC_PRESENTATION.key)
|
||||
|
||||
@@ -605,6 +605,8 @@
|
||||
<string name="rescale_hack_description">Enables a legacy handling for the rescale configuration pass for games by using a quick rescale path</string>
|
||||
<string name="renderer_asynchronous_shaders">Use asynchronous shaders</string>
|
||||
<string name="renderer_asynchronous_shaders_description">Compiles shaders asynchronously. This may reduce stutters but may also introduce glitches.</string>
|
||||
<string name="renderer_unified_memory">Unified memory access</string>
|
||||
<string name="renderer_unified_memory_description">Allows GPU write buffer readbacks directly into guest memory, skipping the CPU staging copy.</string>
|
||||
<string name="gpu_unswizzle_settings">GPU Unswizzle Settings</string>
|
||||
<string name="gpu_unswizzle_settings_description">Configure GPU-based texture unswizzling parameters or disable it entirely. Adjust these settings to balance performance and texture loading quality.</string>
|
||||
<string name="gpu_unswizzle_enable">Enable GPU Unswizzle</string>
|
||||
|
||||
@@ -76,6 +76,7 @@ add_library(
|
||||
logging.h
|
||||
lz4_compression.cpp
|
||||
lz4_compression.h
|
||||
make_unique_for_overwrite.h
|
||||
math_util.h
|
||||
memory_detect.cpp
|
||||
memory_detect.h
|
||||
|
||||
+22
-28
@@ -4,34 +4,17 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <fstream>
|
||||
#include "common/heap_tracker.h"
|
||||
#include "common/logging.h"
|
||||
#include "common/memory_detect.h"
|
||||
#include "common/assert.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
namespace {
|
||||
|
||||
s64 GetMaxPermissibleResidentMapCount() {
|
||||
// Default value.
|
||||
s64 value = 65530;
|
||||
|
||||
// Try to read how many mappings we can make.
|
||||
std::ifstream s("/proc/sys/vm/max_map_count");
|
||||
s >> value;
|
||||
|
||||
// Print, for debug.
|
||||
LOG_INFO(HW_Memory, "Current maximum map count: {}", value);
|
||||
|
||||
// Allow 20000 maps for other code and to account for split inaccuracy.
|
||||
return std::max<s64>(value - 20000, 0);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
HeapTracker::HeapTracker(Common::HostMemory& buffer)
|
||||
: m_buffer(buffer), m_max_resident_map_count(GetMaxPermissibleResidentMapCount()) {}
|
||||
: m_buffer(buffer),
|
||||
m_has_hardware_buffer_backing(!buffer.BackingHardwareBuffers().empty()),
|
||||
m_max_resident_map_count(static_cast<s64>(GetPermissibleMapCount())) {}
|
||||
HeapTracker::~HeapTracker() = default;
|
||||
|
||||
void HeapTracker::Map(size_t virtual_offset, size_t host_offset, size_t length,
|
||||
@@ -85,7 +68,8 @@ void HeapTracker::Unmap(size_t virtual_offset, size_t size, bool is_separate_hea
|
||||
|
||||
// If resident, erase from resident map.
|
||||
if (item->is_resident) {
|
||||
ASSERT(--m_resident_map_count >= 0);
|
||||
m_resident_map_count -= this->HostMapCount(item->paddr, item->size);
|
||||
ASSERT(m_resident_map_count >= 0);
|
||||
m_resident_mappings.erase(m_resident_mappings.iterator_to(*item));
|
||||
}
|
||||
|
||||
@@ -191,7 +175,7 @@ bool HeapTracker::DeferredMapSeparateHeap(size_t virtual_offset) {
|
||||
|
||||
// This map is now resident.
|
||||
it->is_resident = true;
|
||||
m_resident_map_count++;
|
||||
m_resident_map_count += this->HostMapCount(it->paddr, it->size);
|
||||
m_resident_mappings.insert(*it);
|
||||
}
|
||||
|
||||
@@ -213,17 +197,17 @@ void HeapTracker::RebuildSeparateHeapAddressSpace() {
|
||||
// Despite being worse in theory, this has proven to be better in practice than more
|
||||
// regularly dumping a smaller amount, because it significantly reduces average case
|
||||
// lock contention.
|
||||
std::size_t const desired_count = (std::min)(m_resident_map_count, m_max_resident_map_count) / 2;
|
||||
std::size_t const evict_count = m_resident_map_count - desired_count;
|
||||
s64 const desired_count = (std::min)(m_resident_map_count, m_max_resident_map_count) / 2;
|
||||
auto it = m_resident_mappings.begin();
|
||||
|
||||
for (size_t i = 0; i < evict_count && it != m_resident_mappings.end(); i++) {
|
||||
while (m_resident_map_count > desired_count && it != m_resident_mappings.end()) {
|
||||
// Unmark and unmap.
|
||||
it->is_resident = false;
|
||||
m_buffer.Unmap(it->vaddr, it->size, false);
|
||||
|
||||
// Advance.
|
||||
ASSERT(--m_resident_map_count >= 0);
|
||||
m_resident_map_count -= this->HostMapCount(it->paddr, it->size);
|
||||
ASSERT(m_resident_map_count >= 0);
|
||||
it = m_resident_mappings.erase(it);
|
||||
}
|
||||
}
|
||||
@@ -245,6 +229,7 @@ void HeapTracker::SplitHeapMapLocked(VAddr offset) {
|
||||
// Cache the original values.
|
||||
auto* const left = std::addressof(*it);
|
||||
const size_t orig_size = left->size;
|
||||
const s64 orig_host_map_count = this->HostMapCount(left->paddr, orig_size);
|
||||
|
||||
// Adjust the left map.
|
||||
const size_t left_size = offset - left->vaddr;
|
||||
@@ -266,11 +251,20 @@ void HeapTracker::SplitHeapMapLocked(VAddr offset) {
|
||||
|
||||
// If resident, also insert into resident map.
|
||||
if (right->is_resident) {
|
||||
m_resident_map_count++;
|
||||
m_resident_map_count += this->HostMapCount(left->paddr, left->size) +
|
||||
this->HostMapCount(right->paddr, right->size) -
|
||||
orig_host_map_count;
|
||||
m_resident_mappings.insert(*right);
|
||||
}
|
||||
}
|
||||
|
||||
s64 HeapTracker::HostMapCount(PAddr paddr, size_t size) const {
|
||||
if (!m_has_hardware_buffer_backing) {
|
||||
return size != 0 ? 1 : 0;
|
||||
}
|
||||
return static_cast<s64>(m_buffer.BackingMapCount(paddr, size));
|
||||
}
|
||||
|
||||
HeapTracker::AddrTree::iterator HeapTracker::GetNearestHeapMapLocked(VAddr offset) {
|
||||
const SeparateHeapMap key{
|
||||
.vaddr = offset,
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -82,10 +85,13 @@ private:
|
||||
|
||||
AddrTree::iterator GetNearestHeapMapLocked(VAddr offset);
|
||||
|
||||
s64 HostMapCount(PAddr paddr, size_t size) const;
|
||||
|
||||
void RebuildSeparateHeapAddressSpace();
|
||||
|
||||
private:
|
||||
Common::HostMemory& m_buffer;
|
||||
const bool m_has_hardware_buffer_backing;
|
||||
const s64 m_max_resident_map_count;
|
||||
|
||||
std::shared_mutex m_rebuild_lock{};
|
||||
|
||||
+393
-6
@@ -51,14 +51,65 @@
|
||||
|
||||
#endif // ^^^ POSIX ^^^
|
||||
|
||||
#include <atomic>
|
||||
#include <mutex>
|
||||
#include <random>
|
||||
#include <vector>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/free_region_manager.h"
|
||||
#include "common/host_memory.h"
|
||||
#include "common/logging.h"
|
||||
#include "common/memory_detect.h"
|
||||
#include "common/settings.h"
|
||||
|
||||
#ifdef __ANDROID__
|
||||
#include <cerrno>
|
||||
#include <dlfcn.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <android/hardware_buffer.h>
|
||||
|
||||
namespace {
|
||||
|
||||
struct NativeHandle {
|
||||
int version;
|
||||
int numFds;
|
||||
int numInts;
|
||||
int data[1];
|
||||
};
|
||||
|
||||
using PFN_AHardwareBuffer_getNativeHandle = const NativeHandle* (*)(const AHardwareBuffer*);
|
||||
|
||||
PFN_AHardwareBuffer_getNativeHandle ResolveGetNativeHandle() {
|
||||
void* const lib = dlopen("libnativewindow.so", RTLD_NOW);
|
||||
if (lib == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
return reinterpret_cast<PFN_AHardwareBuffer_getNativeHandle>(
|
||||
dlsym(lib, "AHardwareBuffer_getNativeHandle"));
|
||||
}
|
||||
|
||||
struct DmaBufSync {
|
||||
u64 flags;
|
||||
};
|
||||
|
||||
constexpr u64 DmaBufSyncRead = 1ULL << 0;
|
||||
constexpr u64 DmaBufSyncWrite = 1ULL << 1;
|
||||
constexpr u64 DmaBufSyncStart = 0ULL << 2;
|
||||
constexpr u64 DmaBufSyncEnd = 1ULL << 2;
|
||||
|
||||
void SyncDmaBufCpuAccess(int fd, u64 phase) {
|
||||
DmaBufSync sync{.flags = phase | DmaBufSyncRead | DmaBufSyncWrite};
|
||||
while (ioctl(fd, _IOW('b', 0, DmaBufSync), &sync) != 0) {
|
||||
if (errno != EINTR) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
#endif
|
||||
|
||||
#if defined(__ANDROID__) && __ANDROID_API__ < 30
|
||||
#include <sys/syscall.h>
|
||||
@@ -75,6 +126,12 @@ namespace Common {
|
||||
[[maybe_unused]] constexpr size_t PageAlignment = 0x1000;
|
||||
[[maybe_unused]] constexpr size_t HugePageSize = 0x200000;
|
||||
|
||||
static std::atomic<u64> committed_backing_size{};
|
||||
|
||||
u64 GetCommittedBackingSize() noexcept {
|
||||
return committed_backing_size.load(std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
// Manually imported for MinGW compatibility
|
||||
@@ -122,7 +179,7 @@ static void GetFuncAddress(Common::DynamicLibrary& dll, const char* name, T& pfn
|
||||
|
||||
class HostMemory::Impl {
|
||||
public:
|
||||
explicit Impl(size_t backing_size_, size_t virtual_size_)
|
||||
explicit Impl(size_t backing_size_, size_t virtual_size_, size_t)
|
||||
: backing_size{backing_size_}
|
||||
, virtual_size{virtual_size_}
|
||||
, process{GetCurrentProcess()}
|
||||
@@ -236,6 +293,10 @@ public:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
bool IsBackingShared() const noexcept {
|
||||
return true;
|
||||
}
|
||||
|
||||
const size_t backing_size; ///< Size of the backing memory in bytes
|
||||
const size_t virtual_size; ///< Size of the virtual address placeholder in bytes
|
||||
|
||||
@@ -512,9 +573,10 @@ static int shm_open_anon(int flags, mode_t mode) {
|
||||
|
||||
class HostMemory::Impl {
|
||||
public:
|
||||
explicit Impl(size_t backing_size_, size_t virtual_size_)
|
||||
explicit Impl(size_t backing_size_, size_t virtual_size_, size_t preferred_offset_)
|
||||
: backing_size{backing_size_}
|
||||
, virtual_size{virtual_size_}
|
||||
, preferred_offset{preferred_offset_}
|
||||
{}
|
||||
|
||||
bool Init() {
|
||||
@@ -554,10 +616,15 @@ public:
|
||||
LOG_WARNING(Common_Memory, "Using private mappings instead of shared ones");
|
||||
backing_base = static_cast<u8*>(mmap(nullptr, backing_size, PROT_READ | PROT_WRITE, MAP_ANONYMOUS | MAP_PRIVATE | MAP_NOCORE, -1, 0));
|
||||
if (fd > 0) {
|
||||
fd = -1;
|
||||
close(fd);
|
||||
}
|
||||
fd = -1;
|
||||
} else {
|
||||
#ifdef __ANDROID__
|
||||
if (InitAhbBacking()) {
|
||||
return InitVirtual();
|
||||
}
|
||||
#endif
|
||||
backing_base = static_cast<u8*>(mmap(nullptr, backing_size, PROT_READ | PROT_WRITE, MAP_SHARED | MAP_NOCORE, fd, 0));
|
||||
}
|
||||
if (backing_base == MAP_FAILED) {
|
||||
@@ -565,7 +632,10 @@ public:
|
||||
return false;
|
||||
}
|
||||
|
||||
// Virtual memory initialization
|
||||
return InitVirtual();
|
||||
}
|
||||
|
||||
bool InitVirtual() {
|
||||
virtual_base = virtual_map_base = static_cast<u8*>(ChooseVirtualBase(virtual_size));
|
||||
if (virtual_base == MAP_FAILED) {
|
||||
LOG_CRITICAL(HW_Memory, "mmap failed: {}", strerror(errno));
|
||||
@@ -578,6 +648,244 @@ public:
|
||||
return true;
|
||||
}
|
||||
|
||||
#ifdef __ANDROID__
|
||||
static AHardwareBuffer_Desc MakeBlobDesc(size_t len) {
|
||||
return AHardwareBuffer_Desc{
|
||||
.width = static_cast<u32>(len),
|
||||
.height = 1,
|
||||
.layers = 1,
|
||||
.format = AHARDWAREBUFFER_FORMAT_BLOB,
|
||||
.usage = AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN |
|
||||
AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN |
|
||||
AHARDWAREBUFFER_USAGE_GPU_DATA_BUFFER,
|
||||
.stride = 0,
|
||||
.rfu0 = 0,
|
||||
.rfu1 = 0,
|
||||
};
|
||||
}
|
||||
|
||||
static bool ProbeAhbBacking(PFN_AHardwareBuffer_getNativeHandle get_native_handle) {
|
||||
const AHardwareBuffer_Desc desc = MakeBlobDesc(PageAlignment * 2);
|
||||
AHardwareBuffer* buffer{};
|
||||
if (AHardwareBuffer_allocate(&desc, &buffer) != 0 || buffer == nullptr) {
|
||||
return false;
|
||||
}
|
||||
const NativeHandle* const handle = get_native_handle(buffer);
|
||||
if (handle == nullptr || handle->numFds < 1) {
|
||||
AHardwareBuffer_release(buffer);
|
||||
return false;
|
||||
}
|
||||
const int probe_fd = handle->data[0];
|
||||
bool ok = true;
|
||||
const auto try_map = [&](int prot, off_t offset) {
|
||||
if (!ok) {
|
||||
return;
|
||||
}
|
||||
void* const ptr = mmap(nullptr, PageAlignment, prot, MAP_SHARED, probe_fd, offset);
|
||||
if (ptr == MAP_FAILED) {
|
||||
ok = false;
|
||||
return;
|
||||
}
|
||||
munmap(ptr, PageAlignment);
|
||||
};
|
||||
try_map(PROT_READ | PROT_WRITE, 0);
|
||||
try_map(PROT_READ | PROT_WRITE, static_cast<off_t>(PageAlignment));
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
try_map(PROT_READ | PROT_EXEC, 0);
|
||||
#endif
|
||||
AHardwareBuffer_release(buffer);
|
||||
return ok;
|
||||
}
|
||||
|
||||
size_t ComputeAhbBudget(size_t window_size) const {
|
||||
const u64 total_physical = Common::GetMemInfo().TotalPhysicalMemory;
|
||||
constexpr u64 BaselineFootprint = 6ULL << 30;
|
||||
if (total_physical <= BaselineFootprint) {
|
||||
return 0;
|
||||
}
|
||||
const u64 permissible_maps = Common::GetPermissibleMapCount();
|
||||
if (permissible_maps == 0) {
|
||||
return 0;
|
||||
}
|
||||
u64 budget = (total_physical - BaselineFootprint) / 2;
|
||||
constexpr u64 MapSlotsPerWindow = 64;
|
||||
const u64 affordable_windows = permissible_maps / MapSlotsPerWindow;
|
||||
budget = (std::min)(budget, affordable_windows * window_size);
|
||||
const u64 available = Common::GetAvailablePhysicalMemory();
|
||||
if (available != 0) {
|
||||
budget = (std::min)(budget, available / 2);
|
||||
}
|
||||
budget = (std::min)(budget, static_cast<u64>(backing_size));
|
||||
budget = Common::AlignDown(budget, window_size);
|
||||
constexpr u64 MinimumBudget = 256ULL << 20;
|
||||
if (budget < MinimumBudget) {
|
||||
return 0;
|
||||
}
|
||||
return static_cast<size_t>(budget);
|
||||
}
|
||||
|
||||
bool InitAhbBacking() {
|
||||
if (!Settings::values.use_unified_memory.GetValue()) {
|
||||
return false;
|
||||
}
|
||||
static const PFN_AHardwareBuffer_getNativeHandle get_native_handle =
|
||||
ResolveGetNativeHandle();
|
||||
if (get_native_handle == nullptr) {
|
||||
return false;
|
||||
}
|
||||
constexpr size_t window_size = 256ULL << 20;
|
||||
const size_t budget = ComputeAhbBudget(window_size);
|
||||
if (budget == 0) {
|
||||
return false;
|
||||
}
|
||||
if (!ProbeAhbBacking(get_native_handle)) {
|
||||
return false;
|
||||
}
|
||||
const size_t aligned_backing = Common::AlignDown(backing_size, window_size);
|
||||
const size_t max_windows = (std::min)(budget, aligned_backing) / window_size;
|
||||
|
||||
std::vector<AHardwareBuffer*> buffers;
|
||||
std::vector<int> buffer_fds;
|
||||
const auto cleanup = [&] {
|
||||
for (AHardwareBuffer* buffer : buffers) {
|
||||
AHardwareBuffer_release(buffer);
|
||||
}
|
||||
buffers.clear();
|
||||
buffer_fds.clear();
|
||||
};
|
||||
for (size_t i = 0; i < max_windows; ++i) {
|
||||
const AHardwareBuffer_Desc desc = MakeBlobDesc(window_size);
|
||||
AHardwareBuffer* buffer{};
|
||||
if (AHardwareBuffer_allocate(&desc, &buffer) != 0 || buffer == nullptr) {
|
||||
break;
|
||||
}
|
||||
const NativeHandle* const handle = get_native_handle(buffer);
|
||||
if (handle == nullptr || handle->numFds < 1) {
|
||||
AHardwareBuffer_release(buffer);
|
||||
break;
|
||||
}
|
||||
const int buffer_fd = handle->data[0];
|
||||
const off_t buffer_len = lseek(buffer_fd, 0, SEEK_END);
|
||||
if (buffer_len < static_cast<off_t>(window_size)) {
|
||||
AHardwareBuffer_release(buffer);
|
||||
break;
|
||||
}
|
||||
buffers.push_back(buffer);
|
||||
buffer_fds.push_back(buffer_fd);
|
||||
}
|
||||
const size_t num_windows = buffers.size();
|
||||
if (num_windows == 0) {
|
||||
return false;
|
||||
}
|
||||
const size_t region_size = num_windows * window_size;
|
||||
const size_t region_base = Common::AlignDown(
|
||||
(std::min)(preferred_offset, aligned_backing - region_size), window_size);
|
||||
u8* const base = static_cast<u8*>(mmap(nullptr, backing_size, PROT_NONE,
|
||||
MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0));
|
||||
if (base == MAP_FAILED) {
|
||||
cleanup();
|
||||
return false;
|
||||
}
|
||||
const auto map_over_reservation = [&](size_t offset, size_t len, int map_fd,
|
||||
off_t map_offset) {
|
||||
if (len == 0) {
|
||||
return true;
|
||||
}
|
||||
if (mmap(base + offset, len, PROT_READ | PROT_WRITE, MAP_SHARED | MAP_FIXED, map_fd,
|
||||
map_offset) == MAP_FAILED) {
|
||||
munmap(base, backing_size);
|
||||
cleanup();
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
if (!map_over_reservation(0, region_base, fd, 0)) {
|
||||
return false;
|
||||
}
|
||||
for (size_t i = 0; i < num_windows; ++i) {
|
||||
if (!map_over_reservation(region_base + i * window_size, window_size, buffer_fds[i],
|
||||
0)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
const size_t tail_offset = region_base + region_size;
|
||||
if (!map_over_reservation(tail_offset, backing_size - tail_offset, fd,
|
||||
static_cast<off_t>(tail_offset))) {
|
||||
return false;
|
||||
}
|
||||
backing_base = base;
|
||||
ahb_windows = std::move(buffers);
|
||||
ahb_fds = std::move(buffer_fds);
|
||||
ahb_window_size = window_size;
|
||||
ahb_base = region_base;
|
||||
ahb_bytes = region_size;
|
||||
committed_backing_size.store(region_size, std::memory_order_relaxed);
|
||||
for (const int window_fd : ahb_fds) {
|
||||
SyncDmaBufCpuAccess(window_fd, DmaBufSyncStart);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void MapBackingRange(size_t virtual_offset, size_t host_offset, size_t length, int prot_flags) {
|
||||
while (length > 0) {
|
||||
int map_fd = fd;
|
||||
off_t map_offset = static_cast<off_t>(host_offset);
|
||||
size_t chunk = length;
|
||||
if (host_offset < ahb_base) {
|
||||
chunk = (std::min)(chunk, ahb_base - host_offset);
|
||||
} else if (host_offset < ahb_base + ahb_bytes) {
|
||||
const size_t relative = host_offset - ahb_base;
|
||||
const size_t window = relative / ahb_window_size;
|
||||
const size_t local = relative % ahb_window_size;
|
||||
map_fd = ahb_fds[window];
|
||||
map_offset = static_cast<off_t>(local);
|
||||
chunk = (std::min)(chunk, ahb_window_size - local);
|
||||
}
|
||||
void* const ret = mmap(virtual_base + virtual_offset, chunk, prot_flags,
|
||||
MAP_SHARED | MAP_FIXED, map_fd, map_offset);
|
||||
ASSERT_MSG(ret != MAP_FAILED, "mmap: {}", strerror(errno));
|
||||
virtual_offset += chunk;
|
||||
host_offset += chunk;
|
||||
length -= chunk;
|
||||
}
|
||||
}
|
||||
|
||||
size_t BackingMapCount(size_t host_offset, size_t length) const noexcept {
|
||||
if (length == 0) {
|
||||
return 0;
|
||||
}
|
||||
if (ahb_bytes == 0) {
|
||||
return 1;
|
||||
}
|
||||
size_t count = 0;
|
||||
while (length > 0) {
|
||||
size_t chunk = length;
|
||||
if (host_offset < ahb_base) {
|
||||
chunk = (std::min)(chunk, ahb_base - host_offset);
|
||||
} else if (host_offset < ahb_base + ahb_bytes) {
|
||||
const size_t local = (host_offset - ahb_base) % ahb_window_size;
|
||||
chunk = (std::min)(chunk, ahb_window_size - local);
|
||||
}
|
||||
host_offset += chunk;
|
||||
length -= chunk;
|
||||
++count;
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
std::span<AHardwareBuffer* const> AhbWindows() const noexcept {
|
||||
return ahb_windows;
|
||||
}
|
||||
|
||||
size_t AhbWindowSize() const noexcept {
|
||||
return ahb_bytes != 0 ? ahb_window_size : 0;
|
||||
}
|
||||
|
||||
size_t AhbBase() const noexcept {
|
||||
return ahb_base;
|
||||
}
|
||||
#endif
|
||||
|
||||
~Impl() {
|
||||
Release();
|
||||
}
|
||||
@@ -606,6 +914,12 @@ public:
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
if (True(perms & MemoryPermission::Execute))
|
||||
prot_flags |= PROT_EXEC;
|
||||
#endif
|
||||
#ifdef __ANDROID__
|
||||
if (ahb_bytes != 0) {
|
||||
MapBackingRange(virtual_offset, host_offset, length, prot_flags);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
int flags = (fd >= 0 ? MAP_SHARED : MAP_PRIVATE) | MAP_FIXED;
|
||||
void* ret = mmap(virtual_base + virtual_offset, length, prot_flags, flags, fd, host_offset);
|
||||
@@ -651,8 +965,18 @@ public:
|
||||
virtual_base = nullptr;
|
||||
}
|
||||
|
||||
bool IsBackingShared() const noexcept {
|
||||
#ifdef __ANDROID__
|
||||
if (ahb_bytes != 0) {
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
return fd >= 0;
|
||||
}
|
||||
|
||||
const size_t backing_size; ///< Size of the backing memory in bytes
|
||||
const size_t virtual_size; ///< Size of the virtual address placeholder in bytes
|
||||
const size_t preferred_offset;
|
||||
|
||||
u8* backing_base{reinterpret_cast<u8*>(MAP_FAILED)};
|
||||
u8* virtual_base{reinterpret_cast<u8*>(MAP_FAILED)};
|
||||
@@ -675,6 +999,21 @@ private:
|
||||
int ret = close(fd);
|
||||
ASSERT_MSG(ret == 0, "close failed: {}", strerror(errno));
|
||||
}
|
||||
|
||||
#ifdef __ANDROID__
|
||||
for (const int window_fd : ahb_fds) {
|
||||
SyncDmaBufCpuAccess(window_fd, DmaBufSyncEnd);
|
||||
}
|
||||
for (AHardwareBuffer* buffer : ahb_windows) {
|
||||
AHardwareBuffer_release(buffer);
|
||||
}
|
||||
ahb_windows.clear();
|
||||
ahb_fds.clear();
|
||||
if (ahb_bytes != 0) {
|
||||
committed_backing_size.store(0, std::memory_order_relaxed);
|
||||
ahb_bytes = 0;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void AdjustMap(size_t* virtual_offset, size_t* length) {
|
||||
@@ -700,11 +1039,19 @@ private:
|
||||
|
||||
int fd{-1}; // memfd file descriptor, -1 is the error value of memfd_create
|
||||
FreeRegionManager free_manager{};
|
||||
|
||||
#ifdef __ANDROID__
|
||||
std::vector<AHardwareBuffer*> ahb_windows;
|
||||
std::vector<int> ahb_fds;
|
||||
size_t ahb_window_size{};
|
||||
size_t ahb_base{};
|
||||
size_t ahb_bytes{};
|
||||
#endif
|
||||
};
|
||||
|
||||
#endif // ^^^ POSIX ^^^
|
||||
|
||||
HostMemory::HostMemory(size_t backing_size_, size_t virtual_size_)
|
||||
HostMemory::HostMemory(size_t backing_size_, size_t virtual_size_, size_t preferred_offset_)
|
||||
: backing_size(backing_size_)
|
||||
, virtual_size(virtual_size_)
|
||||
{
|
||||
@@ -714,7 +1061,7 @@ HostMemory::HostMemory(size_t backing_size_, size_t virtual_size_)
|
||||
virtual_base = nullptr;
|
||||
#else
|
||||
// Try to allocate a fastmem arena.
|
||||
impl = std::make_unique<HostMemory::Impl>(AlignUp(backing_size, PageAlignment), AlignUp(virtual_size, PageAlignment) + HugePageSize);
|
||||
impl = std::make_unique<HostMemory::Impl>(AlignUp(backing_size, PageAlignment), AlignUp(virtual_size, PageAlignment) + HugePageSize, preferred_offset_);
|
||||
if (impl->Init()) {
|
||||
backing_base = impl->backing_base;
|
||||
virtual_base = impl->virtual_base;
|
||||
@@ -794,6 +1141,46 @@ void HostMemory::ClearBackingRegion(size_t physical_offset, size_t length, u32 f
|
||||
std::memset(backing_base + physical_offset, fill_value, length);
|
||||
}
|
||||
|
||||
std::span<AHardwareBuffer* const> HostMemory::BackingHardwareBuffers() const noexcept {
|
||||
#ifdef __ANDROID__
|
||||
return impl ? impl->AhbWindows() : std::span<AHardwareBuffer* const>{};
|
||||
#else
|
||||
return {};
|
||||
#endif
|
||||
}
|
||||
|
||||
size_t HostMemory::BackingMapCount(size_t host_offset, size_t length) const noexcept {
|
||||
#ifdef __ANDROID__
|
||||
return impl ? impl->BackingMapCount(host_offset, length) : (length != 0 ? 1 : 0);
|
||||
#else
|
||||
return length != 0 ? 1 : 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
size_t HostMemory::BackingHardwareBufferWindowSize() const noexcept {
|
||||
#ifdef __ANDROID__
|
||||
return impl ? impl->AhbWindowSize() : 0;
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool HostMemory::IsBackingShared() const noexcept {
|
||||
#if defined(__OPENORBIS__) || defined(__managarm__)
|
||||
return false;
|
||||
#else
|
||||
return impl && impl->IsBackingShared();
|
||||
#endif
|
||||
}
|
||||
|
||||
size_t HostMemory::BackingHardwareBufferBase() const noexcept {
|
||||
#ifdef __ANDROID__
|
||||
return impl ? impl->AhbBase() : 0;
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
void HostMemory::EnableDirectMappedAddress() {
|
||||
#if !(defined(__OPENORBIS__) || defined(__managarm__))
|
||||
if (impl) {
|
||||
|
||||
@@ -8,11 +8,16 @@
|
||||
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
struct AHardwareBuffer;
|
||||
|
||||
namespace Common {
|
||||
|
||||
[[nodiscard]] u64 GetCommittedBackingSize() noexcept;
|
||||
|
||||
enum class MemoryPermission : u32 {
|
||||
Read = 1 << 0,
|
||||
Write = 1 << 1,
|
||||
@@ -27,7 +32,7 @@ DECLARE_ENUM_FLAG_OPERATORS(MemoryPermission)
|
||||
*/
|
||||
class HostMemory {
|
||||
public:
|
||||
explicit HostMemory(size_t backing_size_, size_t virtual_size_);
|
||||
explicit HostMemory(size_t backing_size_, size_t virtual_size_, size_t preferred_offset_ = 0);
|
||||
~HostMemory();
|
||||
|
||||
/**
|
||||
@@ -61,6 +66,20 @@ public:
|
||||
return backing_base;
|
||||
}
|
||||
|
||||
[[nodiscard]] size_t BackingSize() const noexcept {
|
||||
return backing_size;
|
||||
}
|
||||
|
||||
[[nodiscard]] size_t BackingMapCount(size_t host_offset, size_t length) const noexcept;
|
||||
|
||||
[[nodiscard]] std::span<AHardwareBuffer* const> BackingHardwareBuffers() const noexcept;
|
||||
|
||||
[[nodiscard]] size_t BackingHardwareBufferWindowSize() const noexcept;
|
||||
|
||||
[[nodiscard]] size_t BackingHardwareBufferBase() const noexcept;
|
||||
|
||||
[[nodiscard]] bool IsBackingShared() const noexcept;
|
||||
|
||||
[[nodiscard]] u8* VirtualBasePointer() noexcept {
|
||||
return virtual_base;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,27 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <type_traits>
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <class T>
|
||||
requires(!std::is_array_v<T>)
|
||||
std::unique_ptr<T> make_unique_for_overwrite() {
|
||||
return std::unique_ptr<T>(new T);
|
||||
}
|
||||
|
||||
template <class T>
|
||||
requires std::is_unbounded_array_v<T>
|
||||
std::unique_ptr<T> make_unique_for_overwrite(std::size_t n) {
|
||||
return std::unique_ptr<T>(new std::remove_extent_t<T>[n]);
|
||||
}
|
||||
|
||||
template <class T, class... Args>
|
||||
requires std::is_bounded_array_v<T>
|
||||
void make_unique_for_overwrite(Args&&...) = delete;
|
||||
|
||||
} // namespace Common
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -17,6 +20,10 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
|
||||
#include "common/memory_detect.h"
|
||||
|
||||
namespace Common {
|
||||
@@ -69,4 +76,61 @@ const MemoryInfo& GetMemInfo() {
|
||||
return mem_info;
|
||||
}
|
||||
|
||||
u64 GetPermissibleMapCount() {
|
||||
constexpr u64 DefaultMapCount = 65530;
|
||||
constexpr u64 ReservedMaps = 20000;
|
||||
u64 count = DefaultMapCount;
|
||||
#ifdef __linux__
|
||||
if (std::FILE* const file = std::fopen("/proc/sys/vm/max_map_count", "re")) {
|
||||
char line[32];
|
||||
if (std::fgets(line, sizeof(line), file) != nullptr) {
|
||||
const u64 parsed = std::strtoull(line, nullptr, 10);
|
||||
if (parsed != 0) {
|
||||
count = parsed;
|
||||
}
|
||||
}
|
||||
std::fclose(file);
|
||||
}
|
||||
#endif
|
||||
if (count <= ReservedMaps) {
|
||||
return 0;
|
||||
}
|
||||
return count - ReservedMaps;
|
||||
}
|
||||
|
||||
u64 GetAvailablePhysicalMemory() {
|
||||
#ifdef _WIN32
|
||||
MEMORYSTATUSEX memorystatus;
|
||||
memorystatus.dwLength = sizeof(memorystatus);
|
||||
if (GlobalMemoryStatusEx(&memorystatus) == 0) {
|
||||
return 0;
|
||||
}
|
||||
return memorystatus.ullAvailPhys;
|
||||
#elif defined(__linux__)
|
||||
static constexpr char AvailableKey[] = "MemAvailable:";
|
||||
if (std::FILE* const file = std::fopen("/proc/meminfo", "re")) {
|
||||
char line[256];
|
||||
u64 available = 0;
|
||||
while (std::fgets(line, sizeof(line), file) != nullptr) {
|
||||
if (std::strncmp(line, AvailableKey, sizeof(AvailableKey) - 1) != 0) {
|
||||
continue;
|
||||
}
|
||||
available = std::strtoull(line + sizeof(AvailableKey) - 1, nullptr, 10) * 1024;
|
||||
break;
|
||||
}
|
||||
std::fclose(file);
|
||||
if (available != 0) {
|
||||
return available;
|
||||
}
|
||||
}
|
||||
struct sysinfo meminfo;
|
||||
if (sysinfo(&meminfo) != 0) {
|
||||
return 0;
|
||||
}
|
||||
return static_cast<u64>(meminfo.freeram) * static_cast<u64>(meminfo.mem_unit);
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -18,4 +21,8 @@ struct MemoryInfo {
|
||||
*/
|
||||
[[nodiscard]] const MemoryInfo& GetMemInfo();
|
||||
|
||||
[[nodiscard]] u64 GetPermissibleMapCount();
|
||||
|
||||
[[nodiscard]] u64 GetAvailablePhysicalMemory();
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -8,7 +8,8 @@
|
||||
|
||||
#include <iterator>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
#include "common/make_unique_for_overwrite.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
@@ -37,9 +38,8 @@ public:
|
||||
ScratchBuffer() = default;
|
||||
|
||||
explicit ScratchBuffer(size_type initial_capacity)
|
||||
: last_requested_size{initial_capacity}
|
||||
, buffer_capacity{initial_capacity}
|
||||
, buffer{std::make_unique_for_overwrite<T[]>(initial_capacity)} {}
|
||||
: last_requested_size{initial_capacity}, buffer_capacity{initial_capacity},
|
||||
buffer{Common::make_unique_for_overwrite<T[]>(initial_capacity)} {}
|
||||
|
||||
~ScratchBuffer() = default;
|
||||
ScratchBuffer(const ScratchBuffer&) = delete;
|
||||
@@ -64,7 +64,7 @@ public:
|
||||
/// The previously held data will remain intact.
|
||||
void resize(size_type size) {
|
||||
if (size > buffer_capacity) {
|
||||
auto new_buffer = std::make_unique_for_overwrite<T[]>(size);
|
||||
auto new_buffer = Common::make_unique_for_overwrite<T[]>(size);
|
||||
std::memcpy(new_buffer.get(), buffer.get(), buffer_capacity * sizeof(T));
|
||||
buffer = std::move(new_buffer);
|
||||
buffer_capacity = size;
|
||||
@@ -77,7 +77,7 @@ public:
|
||||
void resize_destructive(size_type size) {
|
||||
if (size > buffer_capacity) {
|
||||
buffer_capacity = size;
|
||||
buffer = std::make_unique_for_overwrite<T[]>(buffer_capacity);
|
||||
buffer = Common::make_unique_for_overwrite<T[]>(buffer_capacity);
|
||||
}
|
||||
last_requested_size = size;
|
||||
}
|
||||
|
||||
@@ -666,6 +666,9 @@ struct Values {
|
||||
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
|
||||
Category::RendererHacks};
|
||||
|
||||
SwitchableSetting<bool> use_unified_memory{linkage, false, "use_unified_memory",
|
||||
Category::RendererHacks};
|
||||
|
||||
SwitchableSetting<GpuUnswizzleSize> gpu_unswizzle_texture_size{linkage,
|
||||
GpuUnswizzleSize::Large,
|
||||
"gpu_unswizzle_texture_size",
|
||||
|
||||
@@ -810,8 +810,6 @@ add_library(core STATIC
|
||||
hle/service/ns/ecommerce_interface.h
|
||||
hle/service/ns/factory_reset_interface.cpp
|
||||
hle/service/ns/factory_reset_interface.h
|
||||
hle/service/ns/i_async_result.cpp
|
||||
hle/service/ns/i_async_result.h
|
||||
hle/service/ns/language.cpp
|
||||
hle/service/ns/language.h
|
||||
hle/service/ns/ns.cpp
|
||||
|
||||
+5
-1
@@ -120,6 +120,7 @@ struct System::Impl {
|
||||
|
||||
is_multicore = Settings::values.use_multi_core.GetValue();
|
||||
extended_memory_layout = Settings::values.memory_layout_mode.GetValue() != Settings::MemoryLayout::Memory_4Gb;
|
||||
unified_memory = Settings::values.use_unified_memory.GetValue();
|
||||
|
||||
core_timing.SetMulticore(is_multicore);
|
||||
core_timing.Initialize([&system]() { system.RegisterHostThread(); });
|
||||
@@ -147,7 +148,8 @@ struct System::Impl {
|
||||
!device_memory.has_value() ||
|
||||
is_multicore != Settings::values.use_multi_core.GetValue() ||
|
||||
extended_memory_layout != (Settings::values.memory_layout_mode.GetValue() !=
|
||||
Settings::MemoryLayout::Memory_4Gb);
|
||||
Settings::MemoryLayout::Memory_4Gb) ||
|
||||
unified_memory != Settings::values.use_unified_memory.GetValue();
|
||||
|
||||
if (!must_reinitialize) {
|
||||
return;
|
||||
@@ -158,6 +160,7 @@ struct System::Impl {
|
||||
is_multicore = Settings::values.use_multi_core.GetValue();
|
||||
extended_memory_layout =
|
||||
Settings::values.memory_layout_mode.GetValue() != Settings::MemoryLayout::Memory_4Gb;
|
||||
unified_memory = Settings::values.use_unified_memory.GetValue();
|
||||
|
||||
Initialize(system);
|
||||
}
|
||||
@@ -535,6 +538,7 @@ struct System::Impl {
|
||||
std::atomic_bool is_powered_on{};
|
||||
bool is_multicore : 1 = false;
|
||||
bool extended_memory_layout : 1 = false;
|
||||
bool unified_memory : 1 = false;
|
||||
bool exit_locked : 1 = false;
|
||||
bool exit_requested : 1 = false;
|
||||
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -12,9 +15,18 @@ constexpr size_t VirtualReserveSize = 1ULL << 38;
|
||||
constexpr size_t VirtualReserveSize = 1ULL << 39;
|
||||
#endif
|
||||
|
||||
namespace {
|
||||
size_t ApplicationPoolOffset() {
|
||||
using Init = Kernel::Board::Nintendo::Nx::KSystemControl::Init;
|
||||
const size_t dram_size = Init::GetIntendedMemorySize();
|
||||
const size_t application_pool_size = Init::GetApplicationPoolSize();
|
||||
return dram_size > application_pool_size ? dram_size - application_pool_size : 0;
|
||||
}
|
||||
}
|
||||
|
||||
DeviceMemory::DeviceMemory()
|
||||
: buffer{Kernel::Board::Nintendo::Nx::KSystemControl::Init::GetIntendedMemorySize(),
|
||||
VirtualReserveSize} {}
|
||||
VirtualReserveSize, ApplicationPoolOffset()} {}
|
||||
|
||||
DeviceMemory::~DeviceMemory() = default;
|
||||
|
||||
|
||||
@@ -20,6 +20,8 @@
|
||||
#include "common/scratch_buffer.h"
|
||||
#include "common/sparse_large_vector.h"
|
||||
|
||||
struct AHardwareBuffer;
|
||||
|
||||
namespace Core {
|
||||
|
||||
constexpr size_t DEVICE_PAGEBITS = 12ULL;
|
||||
@@ -95,6 +97,34 @@ public:
|
||||
ApplyOpOnPAddr(address, buffer, operation);
|
||||
}
|
||||
|
||||
u8* GetPhysicalBase() noexcept {
|
||||
return reinterpret_cast<u8*>(physical_base);
|
||||
}
|
||||
|
||||
const u8* GetPhysicalBase() const noexcept {
|
||||
return reinterpret_cast<const u8*>(physical_base);
|
||||
}
|
||||
|
||||
size_t GetPhysicalSize() const noexcept {
|
||||
return physical_size;
|
||||
}
|
||||
|
||||
std::span<AHardwareBuffer* const> GetBackingHardwareBuffers() const noexcept {
|
||||
return ahb_windows;
|
||||
}
|
||||
|
||||
size_t GetBackingHardwareBufferWindowSize() const noexcept {
|
||||
return ahb_window_size;
|
||||
}
|
||||
|
||||
size_t GetBackingHardwareBufferBase() const noexcept {
|
||||
return ahb_base;
|
||||
}
|
||||
|
||||
bool IsBackingShared() const noexcept {
|
||||
return backing_is_shared;
|
||||
}
|
||||
|
||||
PAddr GetPhysicalRawAddressFromDAddr(DAddr address) const {
|
||||
PAddr subbits = PAddr(address & page_mask);
|
||||
auto paddr = tracked_entries[(address >> page_bits)].compressed_physical_ptr;
|
||||
@@ -171,6 +201,11 @@ private:
|
||||
std::unique_ptr<DeviceMemoryManagerAllocator<Traits>> impl;
|
||||
|
||||
const uintptr_t physical_base;
|
||||
const size_t physical_size;
|
||||
const std::span<AHardwareBuffer* const> ahb_windows;
|
||||
const size_t ahb_window_size;
|
||||
const size_t ahb_base;
|
||||
const bool backing_is_shared;
|
||||
DeviceInterface* device_inter;
|
||||
|
||||
struct TrackedEntry {
|
||||
|
||||
@@ -171,6 +171,11 @@ struct DeviceMemoryManagerAllocator {
|
||||
template <typename Traits>
|
||||
DeviceMemoryManager<Traits>::DeviceMemoryManager(const DeviceMemory& device_memory_)
|
||||
: physical_base{uintptr_t(device_memory_.buffer.BackingBasePointer())}
|
||||
, physical_size{device_memory_.buffer.BackingSize()}
|
||||
, ahb_windows{device_memory_.buffer.BackingHardwareBuffers()}
|
||||
, ahb_window_size{device_memory_.buffer.BackingHardwareBufferWindowSize()}
|
||||
, ahb_base{device_memory_.buffer.BackingHardwareBufferBase()}
|
||||
, backing_is_shared{device_memory_.buffer.IsBackingShared()}
|
||||
, device_inter{nullptr}
|
||||
, compressed_device_addr(1ULL << ((Settings::values.memory_layout_mode.GetValue() == Settings::MemoryLayout::Memory_4Gb ? physical_min_bits : physical_max_bits) - Memory::YUZU_PAGEBITS))
|
||||
, tracked_entries(device_as_size >> Memory::YUZU_PAGEBITS)
|
||||
|
||||
@@ -109,7 +109,8 @@ VirtualFile RealVfsFilesystem::OpenFileFromEntry(std::string_view path_, std::op
|
||||
auto reference = std::make_unique<FileReference>();
|
||||
this->InsertReferenceIntoListLocked(*reference);
|
||||
|
||||
auto file = std::make_shared<RealVfsFile>(*this, std::move(reference), path, perms, size, std::move(parent_path));
|
||||
auto file = std::shared_ptr<RealVfsFile>(
|
||||
new RealVfsFile(*this, std::move(reference), path, perms, size, std::move(parent_path)));
|
||||
cache[path] = file;
|
||||
|
||||
return file;
|
||||
@@ -176,7 +177,7 @@ bool RealVfsFilesystem::DeleteFile(std::string_view path_) {
|
||||
|
||||
VirtualDir RealVfsFilesystem::OpenDirectory(std::string_view path_, OpenMode perms) {
|
||||
const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault);
|
||||
return std::make_shared<RealVfsDirectory>(*this, path, perms);
|
||||
return std::shared_ptr<RealVfsDirectory>(new RealVfsDirectory(*this, path, perms));
|
||||
}
|
||||
|
||||
VirtualDir RealVfsFilesystem::CreateDirectory(std::string_view path_, OpenMode perms) {
|
||||
@@ -184,7 +185,7 @@ VirtualDir RealVfsFilesystem::CreateDirectory(std::string_view path_, OpenMode p
|
||||
if (!FS::CreateDirs(path)) {
|
||||
return nullptr;
|
||||
}
|
||||
return std::make_shared<RealVfsDirectory>(*this, path, perms);
|
||||
return std::shared_ptr<RealVfsDirectory>(new RealVfsDirectory(*this, path, perms));
|
||||
}
|
||||
|
||||
VirtualDir RealVfsFilesystem::CopyDirectory(std::string_view old_path_,
|
||||
|
||||
@@ -82,9 +82,6 @@ class RealVfsFile : public VfsFile {
|
||||
friend class RealVfsFilesystem;
|
||||
|
||||
public:
|
||||
RealVfsFile(RealVfsFilesystem& base, std::unique_ptr<FileReference> reference,
|
||||
const std::string& path, OpenMode perms = OpenMode::Read,
|
||||
std::optional<u64> size = {}, std::optional<std::string> parent_path = {});
|
||||
~RealVfsFile() override;
|
||||
|
||||
std::string GetName() const override;
|
||||
@@ -98,6 +95,9 @@ public:
|
||||
bool Rename(std::string_view name) override;
|
||||
|
||||
private:
|
||||
RealVfsFile(RealVfsFilesystem& base, std::unique_ptr<FileReference> reference,
|
||||
const std::string& path, OpenMode perms = OpenMode::Read,
|
||||
std::optional<u64> size = {}, std::optional<std::string> parent_path = {});
|
||||
|
||||
RealVfsFilesystem& base;
|
||||
std::unique_ptr<FileReference> reference;
|
||||
@@ -113,8 +113,6 @@ class RealVfsDirectory : public VfsDirectory {
|
||||
friend class RealVfsFilesystem;
|
||||
|
||||
public:
|
||||
RealVfsDirectory(RealVfsFilesystem& base, const std::string& path,
|
||||
OpenMode perms = OpenMode::Read);
|
||||
~RealVfsDirectory() override;
|
||||
|
||||
VirtualFile GetFileRelative(std::string_view relative_path) const override;
|
||||
@@ -140,6 +138,9 @@ public:
|
||||
std::map<std::string, VfsEntryType, std::less<>> GetEntries() const override;
|
||||
|
||||
private:
|
||||
RealVfsDirectory(RealVfsFilesystem& base, const std::string& path,
|
||||
OpenMode perms = OpenMode::Read);
|
||||
|
||||
template <typename T, typename R>
|
||||
std::vector<std::shared_ptr<R>> IterateEntries() const;
|
||||
|
||||
|
||||
@@ -228,9 +228,9 @@ IApplicationManagerInterface::IApplicationManagerInterface(Core::System& system_
|
||||
{930, nullptr, "Unknown930"}, //20.0.0+
|
||||
{931, nullptr, "Unknown931"}, //20.0.0+
|
||||
{933, nullptr, "Unknown933"}, //20.0.0+
|
||||
{934, nullptr, "Unknown934"}, //21.0.0+
|
||||
{935, nullptr, "Unknown935"}, //21.0.0+
|
||||
{936, D<&IApplicationManagerInterface::Unknown936>, "Unknown936"}, //21.0.0+
|
||||
{934, nullptr, "Unknown934"}, //20.0.0+
|
||||
{935, nullptr, "Unknown935"}, //20.0.0+
|
||||
{936, nullptr, "Unknown936"}, //20.0.0+
|
||||
{1000, nullptr, "RequestVerifyApplicationDeprecated"},
|
||||
{1001, nullptr, "CorruptApplicationForDebug"},
|
||||
{1002, nullptr, "RequestVerifyAddOnContentsRights"},
|
||||
@@ -422,7 +422,7 @@ IApplicationManagerInterface::IApplicationManagerInterface(Core::System& system_
|
||||
{4039, nullptr, "Unknown4039"}, //20.0.0+
|
||||
{4040, nullptr, "Unknown4040"}, //20.0.0+
|
||||
{4041, nullptr, "Unknown4041"}, //20.0.0+
|
||||
{4042, D<&IApplicationManagerInterface::Unknown4042>, "Unknown4042"}, //20.0.0+
|
||||
{4042, nullptr, "Unknown4042"}, //20.0.0+
|
||||
{4043, nullptr, "Unknown4043"}, //20.0.0+
|
||||
{4044, nullptr, "Unknown4044"}, //20.0.0+
|
||||
{4045, nullptr, "Unknown4045"}, //20.0.0+
|
||||
@@ -639,12 +639,6 @@ Result IApplicationManagerInterface::IsGameCardApplicationRunning(Out<bool> out_
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
Result IApplicationManagerInterface::Unknown936(Out<u64> out_result) {
|
||||
LOG_WARNING(Service_NS, "(STUBBED) called.");
|
||||
*out_result = 0;
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
Result IApplicationManagerInterface::IsAnyApplicationEntityInstalled(
|
||||
Out<bool> out_is_any_application_entity_installed) {
|
||||
LOG_WARNING(Service_NS, "(STUBBED) called");
|
||||
@@ -868,15 +862,6 @@ Result IApplicationManagerInterface::Unknown4023(Out<u64> out_result) {
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
Result IApplicationManagerInterface::Unknown4042(OutInterface<IAsyncResult> out_interface,
|
||||
OutCopyHandle<Kernel::KReadableEvent> out_event,
|
||||
u64 arg1, u64 arg2) {
|
||||
LOG_WARNING(Service_NS, "(STUBBED) called, arg1={:016X}, arg2={:016X}", arg1, arg2);
|
||||
*out_event = unknown_event.GetHandle();
|
||||
*out_interface = std::make_shared<IAsyncResult>(system, &unknown_event);
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
Result IApplicationManagerInterface::Unknown4053() {
|
||||
LOG_WARNING(Service_NS, "(STUBBED) called.");
|
||||
R_SUCCEED();
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/cmif_types.h"
|
||||
#include "core/hle/service/ns/i_async_result.h"
|
||||
#include "core/hle/service/ns/language.h"
|
||||
#include "core/hle/service/ns/ns_types.h"
|
||||
#include "core/hle/service/os/event.h"
|
||||
@@ -35,7 +34,6 @@ public:
|
||||
Result GetGameCardMountFailureEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
|
||||
Result GetGameCardWakenReadyEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
|
||||
Result IsGameCardApplicationRunning(Out<bool> out_is_running);
|
||||
Result Unknown936(Out<u64> out_result);
|
||||
Result IsAnyApplicationEntityInstalled(Out<bool> out_is_any_application_entity_installed);
|
||||
Result GetApplicationViewDeprecated(
|
||||
OutArray<ApplicationViewV19, BufferAttr_HipcMapAlias> out_application_views,
|
||||
@@ -73,9 +71,6 @@ public:
|
||||
InBuffer<BufferAttr_HipcMapAlias> logo_path_buffer);
|
||||
Result Unknown4022(OutCopyHandle<Kernel::KReadableEvent> out_event);
|
||||
Result Unknown4023(Out<u64> out_result);
|
||||
Result Unknown4042(OutInterface<IAsyncResult> out_interface,
|
||||
OutCopyHandle<Kernel::KReadableEvent> out_event,
|
||||
u64 arg1, u64 arg2);
|
||||
Result Unknown4053();
|
||||
Result Unknown4105();
|
||||
|
||||
|
||||
@@ -1,35 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "core/hle/service/cmif_serialization.h"
|
||||
#include "core/hle/service/ns/i_async_result.h"
|
||||
|
||||
#include <cstring>
|
||||
|
||||
namespace Service::NS {
|
||||
|
||||
IAsyncResult::IAsyncResult(Core::System& system_, Service::Event* event_)
|
||||
: ServiceFramework{system_, "nn::ns::detail::IAsyncResult"}, event{event_} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "Get"},
|
||||
{1, D<&IAsyncResult::Cancel>, "Cancel"},
|
||||
{2, nullptr, "GetErrorContext"}, // 4.0.0+
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
IAsyncResult::~IAsyncResult() = default;
|
||||
|
||||
Result IAsyncResult::Cancel() {
|
||||
LOG_DEBUG(Service_NS, "called");
|
||||
if (event != nullptr) {
|
||||
event->Signal(system.Kernel());
|
||||
}
|
||||
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
} // namespace Service::NS
|
||||
@@ -1,19 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service::NS {
|
||||
|
||||
class IAsyncResult final : public ServiceFramework<IAsyncResult> {
|
||||
public:
|
||||
explicit IAsyncResult(Core::System& system_, Service::Event* event_);
|
||||
~IAsyncResult() override;
|
||||
|
||||
private:
|
||||
Result Cancel();
|
||||
|
||||
Service::Event* event{};
|
||||
};
|
||||
|
||||
} // namespace Service::NS
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
@@ -24,7 +24,7 @@ IReceiverService::~IReceiverService() = default;
|
||||
|
||||
Result IReceiverService::OpenReceiver(Out<SharedPointer<IReceiver>> out_receiver) {
|
||||
LOG_DEBUG(Service_PSC, "called");
|
||||
*out_receiver = std::make_shared<IReceiver>(system);
|
||||
*out_receiver = std::shared_ptr<IReceiver>(new IReceiver(system));
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
|
||||
@@ -23,7 +23,7 @@ namespace ConfigurationShared {
|
||||
|
||||
std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent) {
|
||||
std::unique_ptr<TranslationMap> translations = std::make_unique<TranslationMap>();
|
||||
const auto& tr = [](const char* text) -> QString { return QCoreApplication::translate("ConfigurationShared", text); };
|
||||
const auto& tr = [parent](const char* text) -> QString { return parent->tr(text); };
|
||||
|
||||
#define INSERT(SETTINGS, ID, NAME, TOOLTIP) \
|
||||
translations->insert(std::pair{SETTINGS::values.ID.Id(), std::pair{(NAME), (TOOLTIP)}})
|
||||
@@ -151,9 +151,6 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent) {
|
||||
tr("The anti-aliasing method to use.\nSMAA offers the best quality.\nFXAA "
|
||||
"can produce a more stable picture in lower resolutions."));
|
||||
INSERT(Settings, post_shader_chain, QString(), QString());
|
||||
INSERT(Settings, post_shader_preset, QString(), QString());
|
||||
INSERT(Settings, post_shader_enabled, tr("Enable post-processing effects"),
|
||||
tr("Applies post-processing effects to the final image."));
|
||||
INSERT(Settings, fullscreen_mode, tr("Fullscreen Mode:"),
|
||||
tr("The method used to render the window in fullscreen.\nBorderless offers the best "
|
||||
"compatibility with the on-screen keyboard that some games request for "
|
||||
@@ -231,6 +228,8 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent) {
|
||||
tr("Preserves GPU-modified data by reading it back before uploading.\nSome games require this to render certain effects properly."));
|
||||
INSERT(Settings, use_asynchronous_shaders, tr("Enable asynchronous shader compilation"),
|
||||
tr("May reduce shader stutter."));
|
||||
INSERT(Settings, use_unified_memory, tr("Enable unified memory access"),
|
||||
tr("Lets the GPU write buffer readbacks directly into guest memory."));
|
||||
INSERT(Settings, gpu_clock, tr("GPU Clocks"),
|
||||
tr("Makes the game believe GPU work finishes faster than it does, so it stops lowering "
|
||||
"resolution and render distance to fit the Switch's clocks."));
|
||||
@@ -371,8 +370,8 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent) {
|
||||
std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QObject* parent) {
|
||||
std::unique_ptr<ComboboxTranslationMap> translations =
|
||||
std::make_unique<ComboboxTranslationMap>();
|
||||
const auto& tr = [](const char* text, const char* context = "") {
|
||||
return QCoreApplication::translate("ConfigurationShared", text, context);
|
||||
const auto& tr = [&](const char* text, const char* context = "") {
|
||||
return parent->tr(text, context);
|
||||
};
|
||||
|
||||
#define PAIR(ENUM, VALUE, TRANSLATION) {static_cast<u32>(Settings::ENUM::VALUE), (TRANSLATION)}
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
namespace Shader::Backend::SPIRV {
|
||||
namespace {
|
||||
Id SharedPointer(EmitContext& ctx, Id offset, u32 index_offset = 0) {
|
||||
offset = ctx.BoundSharedOffset(offset, 4 + index_offset * 4);
|
||||
const Id shift_id{ctx.Const(2U)};
|
||||
Id index{ctx.OpShiftRightArithmetic(ctx.U32[1], offset, shift_id)};
|
||||
if (index_offset > 0) {
|
||||
@@ -160,7 +161,8 @@ Id EmitSharedAtomicExchange32(EmitContext& ctx, Id offset, Id value) {
|
||||
Id EmitSharedAtomicExchange64(EmitContext& ctx, Id offset, Id value) {
|
||||
if (ctx.profile.support_shared_int64_atomics && ctx.uses_explicit_workgroup_layout) {
|
||||
const Id shift_id{ctx.Const(3U)};
|
||||
const Id index{ctx.OpShiftRightArithmetic(ctx.U32[1], offset, shift_id)};
|
||||
const Id index{
|
||||
ctx.OpShiftRightArithmetic(ctx.U32[1], ctx.BoundSharedOffset(offset, 8), shift_id)};
|
||||
const Id pointer{
|
||||
ctx.OpAccessChain(ctx.shared_u64, ctx.shared_memory_u64, ctx.u32_zero_value, index)};
|
||||
const auto [scope, semantics]{AtomicArgs(ctx)};
|
||||
|
||||
@@ -31,6 +31,7 @@ std::pair<Id, Id> ExtractArgs(EmitContext& ctx, Id offset, u32 mask, u32 count)
|
||||
} // Anonymous namespace
|
||||
|
||||
Id EmitLoadSharedU8(EmitContext& ctx, Id offset) {
|
||||
offset = ctx.BoundSharedOffset(offset, 1);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{
|
||||
ctx.OpAccessChain(ctx.shared_u8, ctx.shared_memory_u8, ctx.u32_zero_value, offset)};
|
||||
@@ -42,6 +43,7 @@ Id EmitLoadSharedU8(EmitContext& ctx, Id offset) {
|
||||
}
|
||||
|
||||
Id EmitLoadSharedS8(EmitContext& ctx, Id offset) {
|
||||
offset = ctx.BoundSharedOffset(offset, 1);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{
|
||||
ctx.OpAccessChain(ctx.shared_u8, ctx.shared_memory_u8, ctx.u32_zero_value, offset)};
|
||||
@@ -53,6 +55,7 @@ Id EmitLoadSharedS8(EmitContext& ctx, Id offset) {
|
||||
}
|
||||
|
||||
Id EmitLoadSharedU16(EmitContext& ctx, Id offset) {
|
||||
offset = ctx.BoundSharedOffset(offset, 2);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u16, ctx.shared_memory_u16, offset, 1)};
|
||||
return ctx.OpUConvert(ctx.U32[1], ctx.OpLoad(ctx.U16, pointer));
|
||||
@@ -63,6 +66,7 @@ Id EmitLoadSharedU16(EmitContext& ctx, Id offset) {
|
||||
}
|
||||
|
||||
Id EmitLoadSharedS16(EmitContext& ctx, Id offset) {
|
||||
offset = ctx.BoundSharedOffset(offset, 2);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u16, ctx.shared_memory_u16, offset, 1)};
|
||||
return ctx.OpSConvert(ctx.U32[1], ctx.OpLoad(ctx.U16, pointer));
|
||||
@@ -73,6 +77,7 @@ Id EmitLoadSharedS16(EmitContext& ctx, Id offset) {
|
||||
}
|
||||
|
||||
Id EmitLoadSharedU32(EmitContext& ctx, Id offset) {
|
||||
offset = ctx.BoundSharedOffset(offset, 4);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u32, ctx.shared_memory_u32, offset, 2)};
|
||||
return ctx.OpLoad(ctx.U32[1], pointer);
|
||||
@@ -82,6 +87,7 @@ Id EmitLoadSharedU32(EmitContext& ctx, Id offset) {
|
||||
}
|
||||
|
||||
Id EmitLoadSharedU64(EmitContext& ctx, Id offset) {
|
||||
offset = ctx.BoundSharedOffset(offset, 8);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u32x2, ctx.shared_memory_u32x2, offset, 3)};
|
||||
return ctx.OpLoad(ctx.U32[2], pointer);
|
||||
@@ -97,6 +103,7 @@ Id EmitLoadSharedU64(EmitContext& ctx, Id offset) {
|
||||
}
|
||||
|
||||
Id EmitLoadSharedU128(EmitContext& ctx, Id offset) {
|
||||
offset = ctx.BoundSharedOffset(offset, 16);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u32x4, ctx.shared_memory_u32x4, offset, 4)};
|
||||
return ctx.OpLoad(ctx.U32[4], pointer);
|
||||
@@ -113,6 +120,7 @@ Id EmitLoadSharedU128(EmitContext& ctx, Id offset) {
|
||||
}
|
||||
|
||||
void EmitWriteSharedU8(EmitContext& ctx, Id offset, Id value) {
|
||||
offset = ctx.BoundSharedOffset(offset, 1);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{
|
||||
ctx.OpAccessChain(ctx.shared_u8, ctx.shared_memory_u8, ctx.u32_zero_value, offset)};
|
||||
@@ -123,6 +131,7 @@ void EmitWriteSharedU8(EmitContext& ctx, Id offset, Id value) {
|
||||
}
|
||||
|
||||
void EmitWriteSharedU16(EmitContext& ctx, Id offset, Id value) {
|
||||
offset = ctx.BoundSharedOffset(offset, 2);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u16, ctx.shared_memory_u16, offset, 1)};
|
||||
ctx.OpStore(pointer, ctx.OpUConvert(ctx.U16, value));
|
||||
@@ -132,6 +141,7 @@ void EmitWriteSharedU16(EmitContext& ctx, Id offset, Id value) {
|
||||
}
|
||||
|
||||
void EmitWriteSharedU32(EmitContext& ctx, Id offset, Id value) {
|
||||
offset = ctx.BoundSharedOffset(offset, 4);
|
||||
Id pointer{};
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
pointer = Pointer(ctx, ctx.shared_u32, ctx.shared_memory_u32, offset, 2);
|
||||
@@ -144,6 +154,7 @@ void EmitWriteSharedU32(EmitContext& ctx, Id offset, Id value) {
|
||||
}
|
||||
|
||||
void EmitWriteSharedU64(EmitContext& ctx, Id offset, Id value) {
|
||||
offset = ctx.BoundSharedOffset(offset, 8);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u32x2, ctx.shared_memory_u32x2, offset, 3)};
|
||||
ctx.OpStore(pointer, value);
|
||||
@@ -159,6 +170,7 @@ void EmitWriteSharedU64(EmitContext& ctx, Id offset, Id value) {
|
||||
}
|
||||
|
||||
void EmitWriteSharedU128(EmitContext& ctx, Id offset, Id value) {
|
||||
offset = ctx.BoundSharedOffset(offset, 16);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u32x4, ctx.shared_memory_u32x4, offset, 4)};
|
||||
ctx.OpStore(pointer, value);
|
||||
|
||||
@@ -600,6 +600,16 @@ void EmitContext::DefineLocalMemory(const IR::Program& program) {
|
||||
}
|
||||
}
|
||||
|
||||
Id EmitContext::BoundSharedOffset(Id offset, u32 access_bytes) {
|
||||
if (shared_memory_declared_bytes == 0) {
|
||||
return offset;
|
||||
}
|
||||
const u32 last_valid{shared_memory_declared_bytes > access_bytes
|
||||
? shared_memory_declared_bytes - access_bytes
|
||||
: 0U};
|
||||
return OpUMin(U32[1], offset, Const(last_valid));
|
||||
}
|
||||
|
||||
void EmitContext::DefineSharedMemory(const IR::Program& program) {
|
||||
uses_explicit_workgroup_layout =
|
||||
profile.support_explicit_workgroup_layout &&
|
||||
@@ -608,8 +618,15 @@ void EmitContext::DefineSharedMemory(const IR::Program& program) {
|
||||
if (program.shared_memory_size == 0) {
|
||||
return;
|
||||
}
|
||||
const u32 device_limit{profile.max_shared_memory_size};
|
||||
const u32 shared_memory_size{device_limit != 0 && program.shared_memory_size > device_limit
|
||||
? device_limit
|
||||
: program.shared_memory_size};
|
||||
if (shared_memory_size != program.shared_memory_size) {
|
||||
shared_memory_declared_bytes = shared_memory_size;
|
||||
}
|
||||
const auto make{[&](Id element_type, u32 element_size) {
|
||||
const u32 num_elements{Common::DivCeil(program.shared_memory_size, element_size)};
|
||||
const u32 num_elements{Common::DivCeil(shared_memory_size, element_size)};
|
||||
const Id array_type{TypeArray(element_type, Const(num_elements))};
|
||||
Decorate(array_type, spv::Decoration::ArrayStride, element_size);
|
||||
|
||||
@@ -644,7 +661,7 @@ void EmitContext::DefineSharedMemory(const IR::Program& program) {
|
||||
std::tie(shared_memory_u32x4, shared_u32x4, std::ignore) = make(U32[4], 16);
|
||||
return;
|
||||
}
|
||||
const u32 num_elements{Common::DivCeil(program.shared_memory_size, 4U)};
|
||||
const u32 num_elements{Common::DivCeil(shared_memory_size, 4U)};
|
||||
const Id type{TypeArray(U32[1], Const(num_elements))};
|
||||
shared_memory_u32_type = TypePointer(spv::StorageClass::Workgroup, type);
|
||||
|
||||
|
||||
@@ -312,6 +312,8 @@ public:
|
||||
Id local_memory{};
|
||||
|
||||
bool uses_explicit_workgroup_layout{};
|
||||
u32 shared_memory_declared_bytes{};
|
||||
[[nodiscard]] Id BoundSharedOffset(Id offset, u32 access_bytes);
|
||||
Id shared_memory_u8{};
|
||||
Id shared_memory_u16{};
|
||||
Id shared_memory_u32{};
|
||||
|
||||
@@ -105,6 +105,9 @@ struct Profile {
|
||||
|
||||
u32 gl_max_compute_smem_size{};
|
||||
|
||||
/// Largest workgroup shared memory allocation the device accepts, 0 when unconstrained
|
||||
u32 max_shared_memory_size{};
|
||||
|
||||
/// Maxwell and earlier nVidia architectures have broken robust support
|
||||
bool has_broken_robust{};
|
||||
|
||||
|
||||
@@ -78,6 +78,11 @@ void BufferCache<P>::TickFrame() {
|
||||
return;
|
||||
}
|
||||
runtime.TickFrame(slot_buffers);
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
if (!unified_written_ranges.Empty() && runtime.KnownGpuTick() >= unified_write_tick) {
|
||||
unified_written_ranges.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
// Calculate hits and shots and move hit bits to the right
|
||||
const u32 hits = std::reduce(channel_state->uniform_cache_hits.begin(),
|
||||
@@ -565,7 +570,8 @@ void BufferCache<P>::FlushCachedWrites() {
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::HasUncommittedFlushes() const noexcept {
|
||||
return !uncommitted_gpu_modified_ranges.Empty() || !committed_gpu_modified_ranges.empty();
|
||||
return !uncommitted_gpu_modified_ranges.Empty() || !committed_gpu_modified_ranges.empty() ||
|
||||
uncommitted_unified_writes;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -578,14 +584,22 @@ void BufferCache<P>::AccumulateFlushes() {
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::ShouldWaitAsyncFlushes() const noexcept {
|
||||
return (!async_buffers.empty() && async_buffers.front().has_value());
|
||||
if (async_buffers.empty()) {
|
||||
return false;
|
||||
}
|
||||
return async_buffers.front().has_value() ||
|
||||
!pending_downloads.front().unified_copies.empty() ||
|
||||
pending_downloads.front().unified_writes;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::CommitAsyncFlushesHigh() {
|
||||
AccumulateFlushes();
|
||||
const bool unified_writes = uncommitted_unified_writes;
|
||||
uncommitted_unified_writes = false;
|
||||
|
||||
if (committed_gpu_modified_ranges.empty()) {
|
||||
pending_downloads.emplace_back(AsyncDownloadBatch{.unified_writes = unified_writes});
|
||||
async_buffers.emplace_back(std::optional<Async_Buffer>{});
|
||||
return;
|
||||
}
|
||||
@@ -645,27 +659,85 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
|
||||
}
|
||||
committed_gpu_modified_ranges.clear();
|
||||
if (downloads.empty()) {
|
||||
pending_downloads.emplace_back(AsyncDownloadBatch{.unified_writes = unified_writes});
|
||||
async_buffers.emplace_back(std::optional<Async_Buffer>{});
|
||||
return;
|
||||
}
|
||||
auto download_staging = runtime.DownloadStagingBuffer(total_size_bytes, true);
|
||||
boost::container::small_vector<BufferCopy, 4> normalized_copies;
|
||||
runtime.PreCopyBarrier();
|
||||
|
||||
struct QueuedUnifiedCopy {
|
||||
u64 window;
|
||||
BufferId buffer_id;
|
||||
boost::container::small_vector<BufferCopy, 16> copies;
|
||||
};
|
||||
|
||||
AsyncDownloadBatch batch;
|
||||
boost::container::small_vector<std::pair<BufferCopy, BufferId>, 16> staging_downloads;
|
||||
boost::container::small_vector<QueuedUnifiedCopy, 4> unified_copy_queue;
|
||||
boost::container::small_vector<u64, 4> window_ids;
|
||||
UnifiedWindowGroups groups;
|
||||
u64 staging_size_bytes = 0;
|
||||
for (auto& [copy, buffer_id] : downloads) {
|
||||
copy.dst_offset += download_staging.offset;
|
||||
const std::array copies{copy};
|
||||
BufferCopy second_copy{copy};
|
||||
Buffer& buffer = slot_buffers[buffer_id];
|
||||
second_copy.src_offset = static_cast<size_t>(buffer.CpuAddr()) + copy.src_offset;
|
||||
const DAddr orig_device_addr = static_cast<DAddr>(second_copy.src_offset);
|
||||
const DAddr orig_device_addr = buffer.CpuAddr() + copy.src_offset;
|
||||
bool unified = false;
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
if (runtime.HasUnifiedMemory()) {
|
||||
window_ids.clear();
|
||||
groups.clear();
|
||||
unified = ResolveUnifiedWindows(orig_device_addr, copy.src_offset, copy.size,
|
||||
window_ids, groups);
|
||||
}
|
||||
}
|
||||
BufferCopy record{copy};
|
||||
record.src_offset = static_cast<size_t>(orig_device_addr);
|
||||
if (unified) {
|
||||
async_downloads.Add(orig_device_addr, copy.size);
|
||||
buffer.MarkUsage(copy.src_offset, copy.size);
|
||||
for (size_t i = 0; i < window_ids.size(); ++i) {
|
||||
unified_copy_queue.push_back(
|
||||
QueuedUnifiedCopy{window_ids[i], buffer_id, std::move(groups[i])});
|
||||
}
|
||||
batch.unified_copies.push_back(record);
|
||||
continue;
|
||||
}
|
||||
copy.dst_offset = staging_size_bytes;
|
||||
constexpr u64 align = 64ULL;
|
||||
staging_size_bytes += (copy.size + align - 1) & ~(align - 1ULL);
|
||||
staging_downloads.push_back({copy, buffer_id});
|
||||
}
|
||||
|
||||
std::optional<Async_Buffer> download_staging;
|
||||
if (!staging_downloads.empty()) {
|
||||
download_staging = runtime.DownloadStagingBuffer(staging_size_bytes, true);
|
||||
}
|
||||
runtime.PreCopyBarrier();
|
||||
for (auto& [copy, buffer_id] : staging_downloads) {
|
||||
copy.dst_offset += download_staging->offset;
|
||||
const std::array copies{copy};
|
||||
Buffer& buffer = slot_buffers[buffer_id];
|
||||
BufferCopy record{copy};
|
||||
record.src_offset = static_cast<size_t>(buffer.CpuAddr()) + copy.src_offset;
|
||||
const DAddr orig_device_addr = static_cast<DAddr>(record.src_offset);
|
||||
async_downloads.Add(orig_device_addr, copy.size);
|
||||
buffer.MarkUsage(copy.src_offset, copy.size);
|
||||
runtime.CopyBuffer(download_staging.buffer, buffer, copies, false);
|
||||
normalized_copies.push_back(second_copy);
|
||||
runtime.CopyBuffer(download_staging->buffer, buffer, copies, false);
|
||||
batch.staging_copies.push_back(record);
|
||||
}
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
for (const auto& queued : unified_copy_queue) {
|
||||
const std::span<const BufferCopy> group_span(queued.copies.data(),
|
||||
queued.copies.size());
|
||||
runtime.CopyToUnifiedMemory(queued.window, slot_buffers[queued.buffer_id], group_span);
|
||||
}
|
||||
if (!unified_copy_queue.empty()) {
|
||||
runtime.FlushUnifiedMemoryCopies();
|
||||
runtime.UnifiedMemoryHostBarrier();
|
||||
}
|
||||
}
|
||||
runtime.PostCopyBarrier();
|
||||
pending_downloads.emplace_back(std::move(normalized_copies));
|
||||
async_buffers.emplace_back(download_staging);
|
||||
batch.unified_writes = unified_writes;
|
||||
pending_downloads.emplace_back(std::move(batch));
|
||||
async_buffers.emplace_back(std::move(download_staging));
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -680,32 +752,49 @@ void BufferCache<P>::PopAsyncFlushes() {
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::PopAsyncBuffers() {
|
||||
struct Writeback {
|
||||
DAddr addr;
|
||||
const u8* src;
|
||||
u64 size;
|
||||
};
|
||||
boost::container::small_vector<Writeback, 8> writebacks;
|
||||
{
|
||||
std::scoped_lock lock{mutex};
|
||||
if (async_buffers.empty()) {
|
||||
return;
|
||||
}
|
||||
if (!async_buffers.front().has_value()) {
|
||||
async_buffers.pop_front();
|
||||
return;
|
||||
}
|
||||
auto& downloads = pending_downloads.front();
|
||||
auto& batch = pending_downloads.front();
|
||||
auto& async_buffer = async_buffers.front();
|
||||
u8* base = async_buffer->mapped_span.data();
|
||||
if (async_buffer.has_value()) {
|
||||
const u8* base = async_buffer->mapped_span.data();
|
||||
const size_t base_offset = async_buffer->offset;
|
||||
for (const auto& copy : downloads) {
|
||||
for (const auto& copy : batch.staging_copies) {
|
||||
const DAddr device_addr = static_cast<DAddr>(copy.src_offset);
|
||||
const u64 dst_offset = copy.dst_offset - base_offset;
|
||||
const u8* read_mapped_memory = base + dst_offset;
|
||||
async_downloads.ForEachInRange(device_addr, copy.size, [&](DAddr start, DAddr end, s32) {
|
||||
device_memory.WriteBlockUnsafe(start, &read_mapped_memory[start - device_addr],
|
||||
end - start);
|
||||
async_downloads.ForEachInRange(
|
||||
device_addr, copy.size, [&](DAddr start, DAddr end, s32) {
|
||||
writebacks.push_back(
|
||||
{start, &read_mapped_memory[start - device_addr], end - start});
|
||||
});
|
||||
async_downloads.Subtract(device_addr, copy.size, [&](DAddr start, DAddr end) {
|
||||
gpu_modified_ranges.Subtract(start, end - start);
|
||||
});
|
||||
}
|
||||
async_buffers_death_ring.emplace_back(*async_buffer);
|
||||
}
|
||||
for (const auto& copy : batch.unified_copies) {
|
||||
const DAddr device_addr = static_cast<DAddr>(copy.src_offset);
|
||||
async_downloads.Subtract(device_addr, copy.size, [&](DAddr start, DAddr end) {
|
||||
gpu_modified_ranges.Subtract(start, end - start);
|
||||
});
|
||||
}
|
||||
async_buffers.pop_front();
|
||||
pending_downloads.pop_front();
|
||||
}
|
||||
for (const auto& wb : writebacks) {
|
||||
device_memory.WriteBlockUnsafe(wb.addr, wb.src, wb.size);
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -749,6 +838,9 @@ void BufferCache<P>::BindHostIndexBuffer() {
|
||||
const u32 size = channel_state->index_buffer.size;
|
||||
const auto& draw_state = maxwell3d->draw_manager.draw_state;
|
||||
if (draw_state.inline_index_draw_indexes.empty()) {
|
||||
if (BindVirtualIndexBuffer()) {
|
||||
return;
|
||||
}
|
||||
SynchronizeBuffer(buffer, channel_state->index_buffer.device_addr, size);
|
||||
} else {
|
||||
if constexpr (USE_MEMORY_MAPS_FOR_UPLOADS) {
|
||||
@@ -802,6 +894,7 @@ void BufferCache<P>::UpdateVertexBufferSlot(u32 index, const Binding& binding) {
|
||||
enabled_vertex_buffers_mask |= (1u << index);
|
||||
} else {
|
||||
enabled_vertex_buffers_mask &= ~(1u << index);
|
||||
virtual_vertex_buffers_mask &= ~(1u << index);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -834,8 +927,16 @@ void BufferCache<P>::BindHostVertexBuffers() {
|
||||
const Binding& binding = VertexBufferSlot(index);
|
||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||
TouchBuffer(buffer, binding.buffer_id);
|
||||
if (StageVirtualVertexBuffer(index, binding, false)) {
|
||||
continue;
|
||||
}
|
||||
bool needs_bind = flags[Dirty::VertexBuffer0 + index];
|
||||
if (((virtual_vertex_buffers_mask >> index) & 1) != 0) {
|
||||
virtual_vertex_buffers_mask &= ~(1u << index);
|
||||
needs_bind = true;
|
||||
}
|
||||
SynchronizeBuffer(buffer, binding.device_addr, binding.size);
|
||||
if (!flags[Dirty::VertexBuffer0 + index]) {
|
||||
if (!needs_bind) {
|
||||
flush_bindings();
|
||||
continue;
|
||||
}
|
||||
@@ -856,6 +957,7 @@ void BufferCache<P>::BindHostVertexBuffers() {
|
||||
last_index = index;
|
||||
}
|
||||
flush_bindings();
|
||||
BindStagedVertexBuffers();
|
||||
} else {
|
||||
HostBindings<typename P::Buffer> host_bindings;
|
||||
bool any_valid{false};
|
||||
@@ -864,8 +966,17 @@ void BufferCache<P>::BindHostVertexBuffers() {
|
||||
const Binding& binding = channel_state->vertex_buffers[index];
|
||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||
TouchBuffer(buffer, binding.buffer_id);
|
||||
if (((enabled_vertex_buffers_mask >> index) & 1) != 0 &&
|
||||
StageVirtualVertexBuffer(index, binding, true)) {
|
||||
continue;
|
||||
}
|
||||
bool needs_bind = flags[Dirty::VertexBuffer0 + index];
|
||||
if (((virtual_vertex_buffers_mask >> index) & 1) != 0) {
|
||||
virtual_vertex_buffers_mask &= ~(1u << index);
|
||||
needs_bind = true;
|
||||
}
|
||||
SynchronizeBuffer(buffer, binding.device_addr, binding.size);
|
||||
if (!flags[Dirty::VertexBuffer0 + index]) {
|
||||
if (!needs_bind) {
|
||||
continue;
|
||||
}
|
||||
flags[Dirty::VertexBuffer0 + index] = false;
|
||||
@@ -894,6 +1005,7 @@ void BufferCache<P>::BindHostVertexBuffers() {
|
||||
}
|
||||
runtime.BindVertexBuffers(host_bindings);
|
||||
}
|
||||
BindStagedVertexBuffers();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -949,8 +1061,12 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
|
||||
}();
|
||||
const bool use_fast_buffer = needs_alignment_stream
|
||||
|| (has_host_buffer && size <= channel_state->uniform_buffer_skip_cache_size
|
||||
&& !memory_tracker.IsRegionGpuModified(device_addr, size));
|
||||
&& !memory_tracker.IsRegionGpuModified(device_addr, size)
|
||||
&& !HasPendingUnifiedWrites(device_addr, size));
|
||||
if (use_fast_buffer) {
|
||||
if (needs_alignment_stream) {
|
||||
WaitForUnifiedWrites(device_addr, size);
|
||||
}
|
||||
if constexpr (IS_OPENGL) {
|
||||
if (runtime.HasFastBufferSubData()) {
|
||||
// Fast path for Nvidia
|
||||
@@ -1046,6 +1162,34 @@ void BufferCache<P>::ResolveMultiRangeStorage(Binding& binding, bool is_written,
|
||||
template <class P>
|
||||
bool BufferCache<P>::BindMultiRangeStorage(const Binding& binding, bool is_written,
|
||||
std::span<const MultiRangeSegment> pool) {
|
||||
if constexpr (requires { runtime.BindMultiRangeStorageBuffer(u64{}, bool{}); }) {
|
||||
const u64 key = GeometryKey(binding.gpu_addr, 0);
|
||||
if (!PushMultiRangeSources(binding, is_written, pool, key)) {
|
||||
return false;
|
||||
}
|
||||
return runtime.BindMultiRangeStorageBuffer(key, is_written);
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
u64 BufferCache<P>::GeometryKey(GPUVAddr gpu_addr, u64 salt) const {
|
||||
return ((static_cast<u64>(gpu_memory->GetID()) << 48) ^ gpu_addr) ^ salt;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
u32 BufferCache<P>::ClampToMappedRange(GPUVAddr gpu_addr, u32 size) const {
|
||||
const size_t mapped = gpu_memory->MaxMappedRange(gpu_addr, size);
|
||||
if (mapped == 0 || mapped >= size) {
|
||||
return size;
|
||||
}
|
||||
return static_cast<u32>(mapped);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::PushMultiRangeSources(const Binding& binding, bool is_written,
|
||||
std::span<const MultiRangeSegment> pool, u64 key) {
|
||||
if constexpr (requires { runtime.BindMultiRangeStorageBuffer(u64{}, bool{}); }) {
|
||||
if (binding.segment_count < 2) {
|
||||
return false;
|
||||
@@ -1053,23 +1197,273 @@ bool BufferCache<P>::BindMultiRangeStorage(const Binding& binding, bool is_writt
|
||||
if (binding.segment_first + binding.segment_count > pool.size()) {
|
||||
return false;
|
||||
}
|
||||
const u64 key = (static_cast<u64>(gpu_memory->GetID()) << 48) ^ binding.gpu_addr;
|
||||
const std::span<const MultiRangeSegment> segments =
|
||||
pool.subspan(binding.segment_first, binding.segment_count);
|
||||
boost::container::small_vector<BufferId, 8> buffer_ids;
|
||||
for (const MultiRangeSegment& segment : segments) {
|
||||
BufferId buffer_id = segment.buffer_id;
|
||||
if (!buffer_id) {
|
||||
buffer_id = page_table[segment.device_addr >> CACHING_PAGEBITS];
|
||||
}
|
||||
if (!buffer_id ||
|
||||
!slot_buffers[buffer_id].IsInBounds(segment.device_addr, segment.size)) {
|
||||
return false;
|
||||
}
|
||||
buffer_ids.push_back(buffer_id);
|
||||
}
|
||||
runtime.ResetMultiRange();
|
||||
for (u32 index = 0; index < binding.segment_count; ++index) {
|
||||
const MultiRangeSegment& segment = pool[binding.segment_first + index];
|
||||
Buffer& buffer = slot_buffers[segment.buffer_id];
|
||||
TouchBuffer(buffer, segment.buffer_id);
|
||||
if (SynchronizeBuffer(buffer, segment.device_addr, segment.size)) {
|
||||
const MultiRangeSegment& segment = segments[index];
|
||||
const BufferId buffer_id = buffer_ids[index];
|
||||
Buffer& buffer = slot_buffers[buffer_id];
|
||||
TouchBuffer(buffer, buffer_id);
|
||||
if (!SynchronizeBuffer(buffer, segment.device_addr, segment.size)) {
|
||||
runtime.InvalidateMultiRange(key);
|
||||
}
|
||||
const u32 offset = buffer.Offset(segment.device_addr);
|
||||
buffer.MarkUsage(offset, segment.size);
|
||||
if (is_written) {
|
||||
MarkWrittenBuffer(segment.buffer_id, segment.device_addr, segment.size);
|
||||
MarkWrittenBuffer(buffer_id, segment.device_addr, segment.size);
|
||||
}
|
||||
runtime.PushMultiRangeSource(buffer, offset, segment.size);
|
||||
}
|
||||
return runtime.BindMultiRangeStorageBuffer(key, is_written);
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::TryResolveUnifiedSegments(
|
||||
[[maybe_unused]] const Binding& binding,
|
||||
[[maybe_unused]] std::span<const MultiRangeSegment> pool,
|
||||
[[maybe_unused]] UnifiedExtents& extents) {
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
extents.clear();
|
||||
const auto push = [&](DAddr device_addr, u64 size) {
|
||||
const std::optional<u64> relative = TryResolveUnifiedRange(device_addr, size);
|
||||
if (!relative) {
|
||||
return false;
|
||||
}
|
||||
if (!extents.empty() && extents.back().relative + extents.back().size == *relative) {
|
||||
extents.back().size += size;
|
||||
return true;
|
||||
}
|
||||
extents.push_back(UnifiedExtent{.relative = *relative, .size = size});
|
||||
return true;
|
||||
};
|
||||
if (binding.segment_count < 2) {
|
||||
return push(binding.device_addr, binding.size);
|
||||
}
|
||||
if (binding.segment_first + binding.segment_count > pool.size()) {
|
||||
return false;
|
||||
}
|
||||
for (const MultiRangeSegment& segment :
|
||||
pool.subspan(binding.segment_first, binding.segment_count)) {
|
||||
if (!push(segment.device_addr, segment.size)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::ResolveGeometrySegments([[maybe_unused]] bool is_indexed) {
|
||||
if constexpr (requires { runtime.BindStagedVertexBuffers(); }) {
|
||||
const auto& draw_state = maxwell3d->draw_manager.draw_state;
|
||||
if (is_indexed && draw_state.inline_index_draw_indexes.empty()) {
|
||||
ResolveMultiRangeStorage(channel_state->index_buffer, false, graphics_segments);
|
||||
}
|
||||
u32 enabled_mask = enabled_vertex_buffers_mask;
|
||||
while (enabled_mask != 0) {
|
||||
const u32 index = std::countr_zero(enabled_mask);
|
||||
enabled_mask &= enabled_mask - 1;
|
||||
Binding& slot = VertexBufferSlot(index);
|
||||
ResolveMultiRangeStorage(slot, false, graphics_segments);
|
||||
Binding& channel_binding = channel_state->vertex_buffers[index];
|
||||
channel_binding.segment_first = slot.segment_first;
|
||||
channel_binding.segment_count = slot.segment_count;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::StageVirtualVertexBuffer([[maybe_unused]] u32 index,
|
||||
[[maybe_unused]] const Binding& binding,
|
||||
[[maybe_unused]] bool force) {
|
||||
if constexpr (requires { runtime.BindStagedVertexBuffers(); }) {
|
||||
auto& flags = maxwell3d->dirty.flags;
|
||||
const bool rebind = force || flags[Dirty::VertexBuffer0 + index] ||
|
||||
((virtual_vertex_buffers_mask >> index) & 1) == 0;
|
||||
const u32 stride = maxwell3d->regs.vertex_streams[index].stride;
|
||||
const u64 salt = VERTEX_GEOMETRY_SALT + (u64{index} << 40);
|
||||
bool staged = false;
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
UnifiedExtents extents;
|
||||
if (TryResolveUnifiedSegments(binding, graphics_segments, extents)) {
|
||||
const u64 view_key = GeometryKey(binding.gpu_addr, salt + VIEW_GEOMETRY_SALT);
|
||||
staged = runtime.StageUnifiedVertexBuffer(index, view_key, extents, binding.size,
|
||||
stride, rebind);
|
||||
}
|
||||
}
|
||||
if (!staged) {
|
||||
const u64 key = GeometryKey(binding.gpu_addr, salt);
|
||||
if (PushMultiRangeSources(binding, false, graphics_segments, key)) {
|
||||
staged = runtime.StageMultiRangeVertexBuffer(index, key, binding.size, stride,
|
||||
rebind);
|
||||
}
|
||||
}
|
||||
if (!staged) {
|
||||
return false;
|
||||
}
|
||||
flags[Dirty::VertexBuffer0 + index] = false;
|
||||
virtual_vertex_buffers_mask |= 1u << index;
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::BindVirtualIndexBuffer() {
|
||||
if constexpr (!HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT &&
|
||||
requires { runtime.BindStagedVertexBuffers(); }) {
|
||||
const Binding& binding = channel_state->index_buffer;
|
||||
const auto& draw_state = maxwell3d->draw_manager.draw_state;
|
||||
const auto& index_ref = draw_state.index_buffer;
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
UnifiedExtents extents;
|
||||
const u64 view_key =
|
||||
GeometryKey(binding.gpu_addr, INDEX_GEOMETRY_SALT + VIEW_GEOMETRY_SALT);
|
||||
if (TryResolveUnifiedSegments(binding, graphics_segments, extents) &&
|
||||
runtime.BindUnifiedIndexBuffer(draw_state.topology, index_ref.format,
|
||||
index_ref.first, index_ref.count, view_key,
|
||||
extents, binding.size)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
const u64 key = GeometryKey(binding.gpu_addr, INDEX_GEOMETRY_SALT);
|
||||
if (!PushMultiRangeSources(binding, false, graphics_segments, key)) {
|
||||
return false;
|
||||
}
|
||||
return runtime.BindMultiRangeIndexBuffer(draw_state.topology, index_ref.format,
|
||||
index_ref.first, index_ref.count, key,
|
||||
binding.size);
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::BindStagedVertexBuffers() {
|
||||
if constexpr (requires { runtime.BindStagedVertexBuffers(); }) {
|
||||
runtime.BindStagedVertexBuffers();
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::HasPendingUnifiedWrites([[maybe_unused]] DAddr device_addr,
|
||||
[[maybe_unused]] u64 size) {
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
if (unified_written_ranges.Empty()) {
|
||||
return false;
|
||||
}
|
||||
if (runtime.KnownGpuTick() >= unified_write_tick) {
|
||||
unified_written_ranges.Clear();
|
||||
return false;
|
||||
}
|
||||
bool overlaps = false;
|
||||
unified_written_ranges.ForEachInRange(device_addr, size,
|
||||
[&overlaps](DAddr, DAddr) { overlaps = true; });
|
||||
return overlaps;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::WaitForUnifiedWrites([[maybe_unused]] DAddr device_addr,
|
||||
[[maybe_unused]] u64 size) {
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
if (!HasPendingUnifiedWrites(device_addr, size)) {
|
||||
return;
|
||||
}
|
||||
runtime.Wait(unified_write_tick);
|
||||
unified_written_ranges.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
template <typename Func>
|
||||
bool BufferCache<P>::CopyUnifiedWrites([[maybe_unused]] Buffer& buffer,
|
||||
[[maybe_unused]] DAddr device_addr,
|
||||
[[maybe_unused]] u64 size,
|
||||
[[maybe_unused]] Func&& add_upload) {
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
if (!HasPendingUnifiedWrites(device_addr, size)) {
|
||||
return false;
|
||||
}
|
||||
boost::container::small_vector<std::pair<DAddr, DAddr>, 4> overlaps;
|
||||
unified_written_ranges.ForEachInRange(device_addr, size,
|
||||
[&overlaps](DAddr start, DAddr end) {
|
||||
overlaps.emplace_back(start, end);
|
||||
});
|
||||
const DAddr buffer_start = buffer.CpuAddr();
|
||||
boost::container::small_vector<u64, 4> window_ids;
|
||||
UnifiedWindowGroups groups;
|
||||
for (const auto& [start, end] : overlaps) {
|
||||
if (!ResolveUnifiedWindows(start, start - buffer_start, end - start, window_ids,
|
||||
groups)) {
|
||||
runtime.Wait(unified_write_tick);
|
||||
unified_written_ranges.Clear();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
for (size_t i = 0; i < window_ids.size(); ++i) {
|
||||
const std::span<const BufferCopy> group_span(groups[i].data(), groups[i].size());
|
||||
runtime.CopyFromUnifiedMemory(window_ids[i], buffer, group_span);
|
||||
}
|
||||
DAddr cursor = device_addr;
|
||||
for (const auto& [start, end] : overlaps) {
|
||||
buffer.MarkUsage(start - buffer_start, end - start);
|
||||
if (start > cursor) {
|
||||
add_upload(cursor, start - cursor);
|
||||
}
|
||||
cursor = end;
|
||||
}
|
||||
if (cursor < device_addr + size) {
|
||||
add_upload(cursor, device_addr + size - cursor);
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::BindUnifiedStorage([[maybe_unused]] const Binding& binding,
|
||||
[[maybe_unused]] bool is_written) {
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
const auto relative = TryResolveUnifiedRange(binding.device_addr, binding.size);
|
||||
if (!relative) {
|
||||
return false;
|
||||
}
|
||||
const auto range = runtime.ResolveUnifiedStorage(*relative, binding.size);
|
||||
if (!range) {
|
||||
return false;
|
||||
}
|
||||
if (is_written) {
|
||||
memory_tracker.MarkRegionAsCpuModified(binding.device_addr, binding.size);
|
||||
unified_written_ranges.Add(binding.device_addr, binding.size);
|
||||
unified_write_tick = runtime.CurrentTick();
|
||||
uncommitted_unified_writes = true;
|
||||
}
|
||||
runtime.BindStorageBuffer(range->buffer, range->address, range->offset,
|
||||
binding.size, is_written);
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
@@ -1086,7 +1480,11 @@ void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
|
||||
}
|
||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||
TouchBuffer(buffer, binding.buffer_id);
|
||||
if (BindUnifiedStorage(binding, is_written)) {
|
||||
return;
|
||||
}
|
||||
const u32 size = binding.size;
|
||||
|
||||
SynchronizeBuffer(buffer, binding.device_addr, size);
|
||||
|
||||
const u32 offset = buffer.Offset(binding.device_addr);
|
||||
@@ -1195,6 +1593,7 @@ void BufferCache<P>::BindHostComputeUniformBuffers() {
|
||||
}();
|
||||
if constexpr (!IS_OPENGL) {
|
||||
if (needs_alignment_stream) {
|
||||
WaitForUnifiedWrites(binding.device_addr, size);
|
||||
const std::span<u8> span =
|
||||
runtime.BindMappedUniformBuffer(0, binding_index, size);
|
||||
device_memory.ReadBlockUnsafe(binding.device_addr, span.data(), size);
|
||||
@@ -1226,6 +1625,9 @@ void BufferCache<P>::BindHostComputeStorageBuffers() {
|
||||
}
|
||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||
TouchBuffer(buffer, binding.buffer_id);
|
||||
if (BindUnifiedStorage(binding, is_written)) {
|
||||
return;
|
||||
}
|
||||
const u32 size = binding.size;
|
||||
SynchronizeBuffer(buffer, binding.device_addr, size);
|
||||
|
||||
@@ -1282,6 +1684,7 @@ void BufferCache<P>::DoUpdateGraphicsBuffers(bool is_indexed) {
|
||||
UpdateIndexBuffer();
|
||||
}
|
||||
UpdateVertexBuffers();
|
||||
ResolveGeometrySegments(is_indexed);
|
||||
UpdateTransformFeedbackBuffers();
|
||||
for (size_t stage = 0; stage < NUM_STAGES; ++stage) {
|
||||
UpdateUniformBuffers(stage);
|
||||
@@ -1338,13 +1741,17 @@ void BufferCache<P>::UpdateIndexBuffer() {
|
||||
const std::optional<DAddr> device_addr = gpu_memory->GpuToCpuAddress(gpu_addr_begin);
|
||||
const u32 address_size = static_cast<u32>(gpu_addr_end - gpu_addr_begin);
|
||||
const u32 draw_size = (index_buffer_ref.count + index_buffer_ref.first) * u32(index_buffer_ref.FormatSizeInBytes());
|
||||
const u32 size = (std::min)(address_size, draw_size);
|
||||
u32 size = (std::min)(address_size, draw_size);
|
||||
if (size == 0 || !device_addr) {
|
||||
channel_state->index_buffer = NULL_BINDING;
|
||||
return;
|
||||
}
|
||||
if constexpr (requires { runtime.BindStagedVertexBuffers(); }) {
|
||||
size = ClampToMappedRange(gpu_addr_begin, size);
|
||||
}
|
||||
channel_state->index_buffer = Binding{
|
||||
.device_addr = *device_addr,
|
||||
.gpu_addr = gpu_addr_begin,
|
||||
.size = size,
|
||||
.buffer_id = FindBuffer(*device_addr, size, false),
|
||||
};
|
||||
@@ -1382,10 +1789,13 @@ void BufferCache<P>::UpdateVertexBuffer(u32 index) {
|
||||
}
|
||||
if (!gpu_memory->IsWithinGPUAddressRange(gpu_addr_end) || size >= 64_MiB) {
|
||||
size = static_cast<u32>(gpu_memory->MaxContinuousRange(gpu_addr_begin, size));
|
||||
} else if constexpr (requires { runtime.BindStagedVertexBuffers(); }) {
|
||||
size = ClampToMappedRange(gpu_addr_begin, size);
|
||||
}
|
||||
const BufferId buffer_id = FindBuffer(*device_addr, size, false);
|
||||
const Binding binding{
|
||||
.device_addr = *device_addr,
|
||||
.gpu_addr = gpu_addr_begin,
|
||||
.size = size,
|
||||
.buffer_id = buffer_id,
|
||||
};
|
||||
@@ -1742,16 +2152,28 @@ bool BufferCache<P>::SynchronizeBuffer(Buffer& buffer, DAddr device_addr, u32 si
|
||||
u64 total_size_bytes = 0;
|
||||
u64 largest_copy = 0;
|
||||
const DAddr buffer_start = buffer.cpu_addr_cached;
|
||||
memory_tracker.ForEachUploadRange(device_addr, size, [&](u64 device_addr_out, u64 range_size) {
|
||||
const auto add_upload = [&](u64 upload_addr, u64 upload_size) {
|
||||
upload_copies.push_back(BufferCopy{
|
||||
.src_offset = total_size_bytes,
|
||||
.dst_offset = device_addr_out - buffer_start,
|
||||
.size = range_size,
|
||||
.dst_offset = upload_addr - buffer_start,
|
||||
.size = upload_size,
|
||||
});
|
||||
total_size_bytes += range_size;
|
||||
largest_copy = (std::max)(largest_copy, range_size);
|
||||
total_size_bytes += upload_size;
|
||||
largest_copy = (std::max)(largest_copy, upload_size);
|
||||
};
|
||||
bool copied_from_windows = false;
|
||||
memory_tracker.ForEachUploadRange(device_addr, size, [&](u64 device_addr_out, u64 range_size) {
|
||||
if (CopyUnifiedWrites(buffer, device_addr_out, range_size, add_upload)) {
|
||||
copied_from_windows = true;
|
||||
return;
|
||||
}
|
||||
add_upload(device_addr_out, range_size);
|
||||
});
|
||||
if (total_size_bytes == 0) {
|
||||
if (copied_from_windows) {
|
||||
any_buffer_uploaded = true;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
const std::span<BufferCopy> copies_span(upload_copies.data(), upload_copies.size());
|
||||
@@ -1799,6 +2221,130 @@ void BufferCache<P>::ImmediateUploadMemory([[maybe_unused]] Buffer& buffer,
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::ResolveUnifiedWindows(
|
||||
[[maybe_unused]] DAddr device_addr, [[maybe_unused]] u64 buffer_offset,
|
||||
[[maybe_unused]] u64 size, [[maybe_unused]] boost::container::small_vector<u64, 4>& window_ids,
|
||||
[[maybe_unused]] UnifiedWindowGroups& groups) {
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
const u8* const physical_base = device_memory.GetPhysicalBase();
|
||||
const u64 unified_base = runtime.UnifiedMemoryBase();
|
||||
const u64 unified_size = runtime.UnifiedMemorySize();
|
||||
const u64 window_size = runtime.UnifiedMemoryWindowSize();
|
||||
if (window_size == 0) {
|
||||
return false;
|
||||
}
|
||||
const auto group_for = [&](u64 window) -> boost::container::small_vector<BufferCopy, 16>& {
|
||||
for (size_t i = 0; i < window_ids.size(); ++i) {
|
||||
if (window_ids[i] == window) {
|
||||
return groups[i];
|
||||
}
|
||||
}
|
||||
window_ids.push_back(window);
|
||||
groups.emplace_back();
|
||||
return groups.back();
|
||||
};
|
||||
u64 downloaded = 0;
|
||||
while (downloaded < size) {
|
||||
const DAddr page_addr = device_addr + downloaded;
|
||||
const u8* const ptr = device_memory.GetPointer<u8>(page_addr);
|
||||
if (ptr == nullptr) {
|
||||
return false;
|
||||
}
|
||||
const u64 page_offset = page_addr & Core::DEVICE_PAGEMASK;
|
||||
u64 chunk = (std::min)(size - downloaded,
|
||||
static_cast<u64>(Core::DEVICE_PAGESIZE) - page_offset);
|
||||
const u64 phys_offset = static_cast<u64>(ptr - physical_base);
|
||||
if (phys_offset < unified_base || phys_offset - unified_base + chunk > unified_size) {
|
||||
return false;
|
||||
}
|
||||
const u64 relative = phys_offset - unified_base;
|
||||
const u64 window = relative / window_size;
|
||||
const u64 local_offset = relative % window_size;
|
||||
chunk = (std::min)(chunk, window_size - local_offset);
|
||||
auto& group = group_for(window);
|
||||
if (!group.empty()) {
|
||||
BufferCopy& last = group.back();
|
||||
if (last.src_offset + last.size == buffer_offset + downloaded &&
|
||||
last.dst_offset + last.size == local_offset) {
|
||||
last.size += chunk;
|
||||
downloaded += chunk;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
group.push_back(BufferCopy{
|
||||
.src_offset = buffer_offset + downloaded,
|
||||
.dst_offset = local_offset,
|
||||
.size = chunk,
|
||||
});
|
||||
downloaded += chunk;
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
std::optional<u64> BufferCache<P>::TryResolveUnifiedRange([[maybe_unused]] DAddr device_addr,
|
||||
[[maybe_unused]] u64 size) {
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
if (size == 0 || !runtime.IsUnifiedMemoryBindable()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const u8* const first = device_memory.GetSpan(device_addr, size);
|
||||
if (first == nullptr) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const u64 phys_offset = static_cast<u64>(first - device_memory.GetPhysicalBase());
|
||||
const u64 unified_base = runtime.UnifiedMemoryBase();
|
||||
if (phys_offset < unified_base) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const u64 relative = phys_offset - unified_base;
|
||||
const u64 unified_size = runtime.UnifiedMemorySize();
|
||||
if (relative >= unified_size || unified_size - relative < size) {
|
||||
return std::nullopt;
|
||||
}
|
||||
if (memory_tracker.IsRegionGpuModified(device_addr, size) ||
|
||||
IsRegionGpuModified(device_addr, size)) {
|
||||
return std::nullopt;
|
||||
}
|
||||
return relative;
|
||||
} else {
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::TryUnifiedDownloadMemory([[maybe_unused]] Buffer& buffer,
|
||||
[[maybe_unused]] std::span<BufferCopy> copies) {
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
boost::container::small_vector<u64, 4> window_ids;
|
||||
UnifiedWindowGroups groups;
|
||||
for (const BufferCopy& copy : copies) {
|
||||
if (!ResolveUnifiedWindows(buffer.CpuAddr() + copy.src_offset, copy.src_offset,
|
||||
copy.size, window_ids, groups)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
for (const BufferCopy& copy : copies) {
|
||||
buffer.MarkUsage(copy.src_offset, copy.size);
|
||||
}
|
||||
runtime.PreCopyBarrier();
|
||||
for (size_t i = 0; i < window_ids.size(); ++i) {
|
||||
const std::span<const BufferCopy> group_span(groups[i].data(), groups[i].size());
|
||||
runtime.CopyToUnifiedMemory(window_ids[i], buffer, group_span);
|
||||
}
|
||||
runtime.FlushUnifiedMemoryCopies();
|
||||
runtime.UnifiedMemoryHostBarrier();
|
||||
runtime.Finish();
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::MappedUploadMemory([[maybe_unused]] Buffer& buffer,
|
||||
[[maybe_unused]] u64 total_size_bytes,
|
||||
@@ -1902,6 +2448,12 @@ void BufferCache<P>::DownloadBufferMemory(Buffer& buffer, DAddr device_addr, u64
|
||||
}
|
||||
|
||||
if constexpr (USE_MEMORY_MAPS) {
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
if (runtime.HasUnifiedMemory() &&
|
||||
TryUnifiedDownloadMemory(buffer, std::span(copies.data(), copies.size()))) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
auto download_staging = runtime.DownloadStagingBuffer(total_size_bytes);
|
||||
const u8* const mapped_memory = download_staging.mapped_span.data();
|
||||
const std::span<BufferCopy> copies_span(copies.data(), copies.data() + copies.size());
|
||||
@@ -1963,6 +2515,15 @@ void BufferCache<P>::DeleteBuffer(BufferId buffer_id, bool do_not_mark) {
|
||||
replace(channel_state->transform_feedback_buffers);
|
||||
replace(channel_state->compute_uniform_buffers);
|
||||
replace(channel_state->compute_storage_buffers);
|
||||
const auto drop_segments = [buffer_id](std::vector<MultiRangeSegment>& pool) {
|
||||
for (MultiRangeSegment& segment : pool) {
|
||||
if (segment.buffer_id == buffer_id) {
|
||||
segment.buffer_id = BufferId{};
|
||||
}
|
||||
}
|
||||
};
|
||||
drop_segments(graphics_segments);
|
||||
drop_segments(compute_segments);
|
||||
|
||||
// Mark the whole buffer as CPU written to stop tracking CPU writes
|
||||
if (!do_not_mark) {
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <numeric>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
@@ -95,6 +96,11 @@ struct MultiRangeSegment {
|
||||
u32 size{};
|
||||
};
|
||||
|
||||
struct UnifiedExtent {
|
||||
u64 relative{};
|
||||
u64 size{};
|
||||
};
|
||||
|
||||
struct TextureBufferBinding : Binding {
|
||||
PixelFormat format;
|
||||
};
|
||||
@@ -190,6 +196,10 @@ class BufferCache : public VideoCommon::ChannelSetupCaches<BufferCacheChannelInf
|
||||
static constexpr bool USE_MEMORY_MAPS = P::USE_MEMORY_MAPS;
|
||||
static constexpr bool SEPARATE_IMAGE_BUFFERS_BINDINGS = P::SEPARATE_IMAGE_BUFFER_BINDINGS;
|
||||
static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = P::USE_MEMORY_MAPS_FOR_UPLOADS;
|
||||
static constexpr bool USE_UNIFIED_MEMORY = P::USE_UNIFIED_MEMORY;
|
||||
static constexpr u64 VERTEX_GEOMETRY_SALT = u64{1} << 47;
|
||||
static constexpr u64 INDEX_GEOMETRY_SALT = u64{1} << 46;
|
||||
static constexpr u64 VIEW_GEOMETRY_SALT = u64{1} << 45;
|
||||
|
||||
#ifdef YUZU_LEGACY
|
||||
static constexpr s64 TARGET_THRESHOLD = 3_GiB;
|
||||
@@ -228,6 +238,11 @@ public:
|
||||
bool BindMultiRangeStorage(const Binding& binding, bool is_written,
|
||||
std::span<const MultiRangeSegment> pool);
|
||||
|
||||
bool BindUnifiedStorage(const Binding& binding, bool is_written);
|
||||
|
||||
bool PushMultiRangeSources(const Binding& binding, bool is_written,
|
||||
std::span<const MultiRangeSegment> pool, u64 key);
|
||||
|
||||
void ResolveMultiRangeStorage(Binding& binding, bool is_written,
|
||||
std::vector<MultiRangeSegment>& pool);
|
||||
|
||||
@@ -462,6 +477,41 @@ private:
|
||||
|
||||
void MappedUploadMemory(Buffer& buffer, u64 total_size_bytes, std::span<BufferCopy> copies);
|
||||
|
||||
bool TryUnifiedDownloadMemory(Buffer& buffer, std::span<BufferCopy> copies);
|
||||
|
||||
std::optional<u64> TryResolveUnifiedRange(DAddr device_addr, u64 size);
|
||||
|
||||
using UnifiedExtents = boost::container::small_vector<UnifiedExtent, 8>;
|
||||
|
||||
bool TryResolveUnifiedSegments(const Binding& binding, std::span<const MultiRangeSegment> pool,
|
||||
UnifiedExtents& extents);
|
||||
|
||||
void ResolveGeometrySegments(bool is_indexed);
|
||||
|
||||
bool StageVirtualVertexBuffer(u32 index, const Binding& binding, bool force);
|
||||
|
||||
bool BindVirtualIndexBuffer();
|
||||
|
||||
void BindStagedVertexBuffers();
|
||||
|
||||
[[nodiscard]] u64 GeometryKey(GPUVAddr gpu_addr, u64 salt) const;
|
||||
|
||||
[[nodiscard]] u32 ClampToMappedRange(GPUVAddr gpu_addr, u32 size) const;
|
||||
|
||||
bool HasPendingUnifiedWrites(DAddr device_addr, u64 size);
|
||||
|
||||
void WaitForUnifiedWrites(DAddr device_addr, u64 size);
|
||||
|
||||
template <typename Func>
|
||||
bool CopyUnifiedWrites(Buffer& buffer, DAddr device_addr, u64 size, Func&& add_upload);
|
||||
|
||||
using UnifiedWindowGroups =
|
||||
boost::container::small_vector<boost::container::small_vector<BufferCopy, 16>, 4>;
|
||||
|
||||
bool ResolveUnifiedWindows(DAddr device_addr, u64 buffer_offset, u64 size,
|
||||
boost::container::small_vector<u64, 4>& window_ids,
|
||||
UnifiedWindowGroups& groups);
|
||||
|
||||
void DownloadBufferMemory(Buffer& buffer_id);
|
||||
|
||||
void DownloadBufferMemory(Buffer& buffer_id, DAddr device_addr, u64 size);
|
||||
@@ -506,6 +556,7 @@ private:
|
||||
u32 last_index_count = 0;
|
||||
|
||||
u32 enabled_vertex_buffers_mask = 0;
|
||||
u32 virtual_vertex_buffers_mask = 0;
|
||||
u64 vertex_buffers_serial = 0;
|
||||
std::array<Binding, 32> v_buffer{};
|
||||
|
||||
@@ -515,11 +566,20 @@ private:
|
||||
Common::RangeSet<DAddr> uncommitted_gpu_modified_ranges;
|
||||
Common::RangeSet<DAddr> gpu_modified_ranges;
|
||||
std::deque<Common::RangeSet<DAddr>> committed_gpu_modified_ranges;
|
||||
Common::RangeSet<DAddr> unified_written_ranges;
|
||||
u64 unified_write_tick = 0;
|
||||
bool uncommitted_unified_writes = false;
|
||||
|
||||
// Async Buffers
|
||||
struct AsyncDownloadBatch {
|
||||
boost::container::small_vector<BufferCopy, 4> staging_copies;
|
||||
boost::container::small_vector<BufferCopy, 4> unified_copies;
|
||||
bool unified_writes = false;
|
||||
};
|
||||
|
||||
Common::OverlapRangeSet<DAddr> async_downloads;
|
||||
std::deque<std::optional<Async_Buffer>> async_buffers;
|
||||
std::deque<boost::container::small_vector<BufferCopy, 4>> pending_downloads;
|
||||
std::deque<AsyncDownloadBatch> pending_downloads;
|
||||
std::optional<Async_Buffer> current_buffer;
|
||||
|
||||
std::deque<Async_Buffer> async_buffers_death_ring;
|
||||
|
||||
@@ -16,13 +16,16 @@ set(GLSL_INCLUDES
|
||||
set(SHADER_FILES
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/astc_decoder.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/blit_color_float.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/block_linear_swizzle_2d_buffer.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/block_linear_unswizzle_2d.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/block_linear_unswizzle_2d_buffer.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/blit_color_msaa.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/blit_depth.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/blit_depth_msaa.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/blit_depth_stencil_msaa.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/block_linear_unswizzle_3d.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/block_linear_unswizzle_3d_bcn.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/block_linear_unswizzle_3d_buffer.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_abgr8_to_d24s8.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_abgr8_to_d32f.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_d32f_to_abgr8.frag
|
||||
|
||||
@@ -0,0 +1,83 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#version 430
|
||||
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_BUFFER 1
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
uvec3 dim;
|
||||
uint bytes_per_block_log2;
|
||||
|
||||
uvec3 origin;
|
||||
uint layer_stride;
|
||||
|
||||
uint block_size;
|
||||
uint x_shift;
|
||||
uint block_height;
|
||||
uint block_height_mask;
|
||||
} pc;
|
||||
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) readonly buffer InputBuffer {
|
||||
uint in_u32[];
|
||||
};
|
||||
|
||||
layout(binding = BINDING_OUTPUT_BUFFER, std430) buffer OutputBuffer {
|
||||
uint out_u32[];
|
||||
};
|
||||
|
||||
layout(local_size_x = 16, local_size_y = 8, local_size_z = 1) in;
|
||||
|
||||
const uint GOB_SIZE_X = 64;
|
||||
const uint GOB_SIZE_Y = 8;
|
||||
|
||||
const uint GOB_SIZE_X_SHIFT = 6;
|
||||
const uint GOB_SIZE_Y_SHIFT = 3;
|
||||
const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT;
|
||||
|
||||
const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1u, GOB_SIZE_Y - 1u);
|
||||
|
||||
uint SwizzleTable(uint pos) {
|
||||
const uint t[8] = uint[](
|
||||
0x12100200, 0x13110301, 0x16140604, 0x17150705,
|
||||
0x1a180a08, 0x1b190b09, 0x1e1c0e0c, 0x1f1d0f0d
|
||||
);
|
||||
const uint i = pos >> 4;
|
||||
const uint h = (t[i / 4] >> ((i % 4) * 8)) & 0xff;
|
||||
return (h << 4) | (pos & 0xf);
|
||||
}
|
||||
|
||||
uint SwizzleOffset(uvec2 pos) {
|
||||
pos = pos & SWIZZLE_MASK;
|
||||
return SwizzleTable(pos.y * 64u + pos.x);
|
||||
}
|
||||
|
||||
void main() {
|
||||
uvec3 coord = gl_GlobalInvocationID;
|
||||
if (coord.x >= pc.dim.x || coord.y >= pc.dim.y || coord.z >= pc.dim.z) {
|
||||
return;
|
||||
}
|
||||
|
||||
uvec3 pos = coord + pc.origin;
|
||||
pos.x <<= pc.bytes_per_block_log2;
|
||||
|
||||
uint swizzle = SwizzleOffset(pos.xy);
|
||||
uint block_y = pos.y >> GOB_SIZE_Y_SHIFT;
|
||||
|
||||
uint offset = 0u;
|
||||
offset += pos.z * pc.layer_stride;
|
||||
offset += (block_y >> pc.block_height) * pc.block_size;
|
||||
offset += (block_y & pc.block_height_mask) << GOB_SIZE_SHIFT;
|
||||
offset += (pos.x >> GOB_SIZE_X_SHIFT) << pc.x_shift;
|
||||
offset += swizzle;
|
||||
|
||||
uint words = 1u << (pc.bytes_per_block_log2 - 2u);
|
||||
uint linear_index = coord.x + coord.y * pc.dim.x + coord.z * pc.dim.x * pc.dim.y;
|
||||
uint in_idx = linear_index * words;
|
||||
uint out_idx = offset >> 2u;
|
||||
|
||||
for (uint word = 0u; word < words; ++word) {
|
||||
out_u32[out_idx + word] = in_u32[in_idx + word];
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,104 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#version 430
|
||||
|
||||
#extension GL_EXT_shader_16bit_storage : require
|
||||
#extension GL_EXT_shader_8bit_storage : require
|
||||
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_BUFFER 1
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
uvec3 dim;
|
||||
uint bytes_per_block_log2;
|
||||
|
||||
uvec3 origin;
|
||||
uint layer_stride;
|
||||
|
||||
uint block_size;
|
||||
uint x_shift;
|
||||
uint block_height;
|
||||
uint block_height_mask;
|
||||
} pc;
|
||||
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU32 { uint u32data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU64 { uvec2 u64data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU128 { uvec4 u128data[]; };
|
||||
|
||||
layout(binding = BINDING_OUTPUT_BUFFER, std430) writeonly buffer OutputBuffer {
|
||||
uint out_u32[];
|
||||
};
|
||||
|
||||
layout(local_size_x = 16, local_size_y = 8, local_size_z = 1) in;
|
||||
|
||||
const uint GOB_SIZE_X = 64;
|
||||
const uint GOB_SIZE_Y = 8;
|
||||
|
||||
const uint GOB_SIZE_X_SHIFT = 6;
|
||||
const uint GOB_SIZE_Y_SHIFT = 3;
|
||||
const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT;
|
||||
|
||||
const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1u, GOB_SIZE_Y - 1u);
|
||||
|
||||
uint SwizzleTable(uint pos) {
|
||||
const uint t[8] = uint[](
|
||||
0x12100200, 0x13110301, 0x16140604, 0x17150705,
|
||||
0x1a180a08, 0x1b190b09, 0x1e1c0e0c, 0x1f1d0f0d
|
||||
);
|
||||
const uint i = pos >> 4;
|
||||
const uint h = (t[i / 4] >> ((i % 4) * 8)) & 0xff;
|
||||
return (h << 4) | (pos & 0xf);
|
||||
}
|
||||
|
||||
uint SwizzleOffset(uvec2 pos) {
|
||||
pos = pos & SWIZZLE_MASK;
|
||||
return SwizzleTable(pos.y * 64u + pos.x);
|
||||
}
|
||||
|
||||
uvec4 ReadTexel(uint offset) {
|
||||
switch (pc.bytes_per_block_log2) {
|
||||
case 2u:
|
||||
return uvec4(u32data[offset / 4u], 0u, 0u, 0u);
|
||||
case 3u:
|
||||
return uvec4(u64data[offset / 8u], 0u, 0u);
|
||||
case 4u:
|
||||
return u128data[offset / 16u];
|
||||
}
|
||||
return uvec4(0u);
|
||||
}
|
||||
|
||||
void main() {
|
||||
uvec3 coord = gl_GlobalInvocationID;
|
||||
if (coord.x >= pc.dim.x || coord.y >= pc.dim.y || coord.z >= pc.dim.z) {
|
||||
return;
|
||||
}
|
||||
|
||||
uvec3 pos = coord + pc.origin;
|
||||
pos.x <<= pc.bytes_per_block_log2;
|
||||
|
||||
uint swizzle = SwizzleOffset(pos.xy);
|
||||
uint block_y = pos.y >> GOB_SIZE_Y_SHIFT;
|
||||
|
||||
uint offset = 0u;
|
||||
offset += pos.z * pc.layer_stride;
|
||||
offset += (block_y >> pc.block_height) * pc.block_size;
|
||||
offset += (block_y & pc.block_height_mask) << GOB_SIZE_SHIFT;
|
||||
offset += (pos.x >> GOB_SIZE_X_SHIFT) << pc.x_shift;
|
||||
offset += swizzle;
|
||||
|
||||
uvec4 texel = ReadTexel(offset);
|
||||
|
||||
uint words = 1u << (pc.bytes_per_block_log2 - 2u);
|
||||
uint linear_index = coord.x + coord.y * pc.dim.x + coord.z * pc.dim.x * pc.dim.y;
|
||||
uint out_idx = linear_index * words;
|
||||
|
||||
out_u32[out_idx] = texel.x;
|
||||
if (words > 1u) {
|
||||
out_u32[out_idx + 1u] = texel.y;
|
||||
}
|
||||
if (words > 2u) {
|
||||
out_u32[out_idx + 2u] = texel.z;
|
||||
out_u32[out_idx + 3u] = texel.w;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,105 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#version 430
|
||||
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_BUFFER 1
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
uvec3 dim;
|
||||
uint bytes_per_block_log2;
|
||||
|
||||
uvec3 origin;
|
||||
uint slice_size;
|
||||
|
||||
uint block_size;
|
||||
uint x_shift;
|
||||
uint block_height;
|
||||
uint block_height_mask;
|
||||
|
||||
uint block_depth;
|
||||
uint block_depth_mask;
|
||||
} pc;
|
||||
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU32 { uint u32data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU64 { uvec2 u64data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU128 { uvec4 u128data[]; };
|
||||
|
||||
layout(binding = BINDING_OUTPUT_BUFFER, std430) writeonly buffer OutputBuffer {
|
||||
uint out_u32[];
|
||||
};
|
||||
|
||||
layout(local_size_x = 8, local_size_y = 8, local_size_z = 4) in;
|
||||
|
||||
const uint GOB_SIZE_X = 64;
|
||||
const uint GOB_SIZE_Y = 8;
|
||||
|
||||
const uint GOB_SIZE_X_SHIFT = 6;
|
||||
const uint GOB_SIZE_Y_SHIFT = 3;
|
||||
const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT;
|
||||
|
||||
const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1u, GOB_SIZE_Y - 1u);
|
||||
|
||||
uint SwizzleTable(uint pos) {
|
||||
const uint t[8] = uint[](
|
||||
0x12100200, 0x13110301, 0x16140604, 0x17150705,
|
||||
0x1a180a08, 0x1b190b09, 0x1e1c0e0c, 0x1f1d0f0d
|
||||
);
|
||||
const uint i = pos >> 4;
|
||||
const uint h = (t[i / 4] >> ((i % 4) * 8)) & 0xff;
|
||||
return (h << 4) | (pos & 0xf);
|
||||
}
|
||||
|
||||
uint SwizzleOffset(uvec2 pos) {
|
||||
pos = pos & SWIZZLE_MASK;
|
||||
return SwizzleTable(pos.y * 64u + pos.x);
|
||||
}
|
||||
|
||||
uvec4 ReadTexel(uint offset) {
|
||||
switch (pc.bytes_per_block_log2) {
|
||||
case 2u:
|
||||
return uvec4(u32data[offset / 4u], 0u, 0u, 0u);
|
||||
case 3u:
|
||||
return uvec4(u64data[offset / 8u], 0u, 0u);
|
||||
case 4u:
|
||||
return u128data[offset / 16u];
|
||||
}
|
||||
return uvec4(0u);
|
||||
}
|
||||
|
||||
void main() {
|
||||
uvec3 coord = gl_GlobalInvocationID;
|
||||
if (coord.x >= pc.dim.x || coord.y >= pc.dim.y || coord.z >= pc.dim.z) {
|
||||
return;
|
||||
}
|
||||
|
||||
uvec3 pos = coord + pc.origin;
|
||||
pos.x <<= pc.bytes_per_block_log2;
|
||||
|
||||
uint swizzle = SwizzleOffset(pos.xy);
|
||||
uint block_y = pos.y >> GOB_SIZE_Y_SHIFT;
|
||||
|
||||
uint offset = 0u;
|
||||
offset += (pos.z >> pc.block_depth) * pc.slice_size;
|
||||
offset += (pos.z & pc.block_depth_mask) << (GOB_SIZE_SHIFT + pc.block_height);
|
||||
offset += (block_y >> pc.block_height) * pc.block_size;
|
||||
offset += (block_y & pc.block_height_mask) << GOB_SIZE_SHIFT;
|
||||
offset += (pos.x >> GOB_SIZE_X_SHIFT) << pc.x_shift;
|
||||
offset += swizzle;
|
||||
|
||||
uvec4 texel = ReadTexel(offset);
|
||||
|
||||
uint words = 1u << (pc.bytes_per_block_log2 - 2u);
|
||||
uint linear_index = coord.x + coord.y * pc.dim.x + coord.z * pc.dim.x * pc.dim.y;
|
||||
uint out_idx = linear_index * words;
|
||||
|
||||
out_u32[out_idx] = texel.x;
|
||||
if (words > 1u) {
|
||||
out_u32[out_idx + 1u] = texel.y;
|
||||
}
|
||||
if (words > 2u) {
|
||||
out_u32[out_idx + 2u] = texel.z;
|
||||
out_u32[out_idx + 3u] = texel.w;
|
||||
}
|
||||
}
|
||||
@@ -6,9 +6,9 @@
|
||||
precision highp float;
|
||||
precision highp int;
|
||||
|
||||
// Operation modes: RGBA -> 1, RGBY -> 3, LERP -> 4
|
||||
#define OPERATION_MODE 1
|
||||
#define EDGE_THRESHOLD (8.0 / 255.0)
|
||||
#define DIRECTION_EPSILON 6.5e-05
|
||||
#define DEVIATION_FLOOR 6.0e-02
|
||||
|
||||
layout(push_constant) uniform constants {
|
||||
vec2 scale;
|
||||
@@ -21,20 +21,37 @@ layout(set = 0, binding = 0) uniform sampler2D sampler0;
|
||||
layout(location=0) in vec2 texcoord;
|
||||
layout(location=0) out vec4 frag_color;
|
||||
|
||||
vec4 weightY(vec4 dx, vec4 dy, vec4 std) {
|
||||
vec4 x = ((dx * dx) + (dy * dy)) * 0.55f + std;
|
||||
return (x - 1.f) * (x - 4.f) * 3.8125f; // approx. of (x - 1) * (x - 4)^3
|
||||
mediump vec4 fastLanczos2(mediump vec4 x) {
|
||||
mediump vec4 wA = x - 4.0f;
|
||||
mediump vec4 wB = x * wA - wA;
|
||||
wA *= wA;
|
||||
return wB * wA;
|
||||
}
|
||||
|
||||
mediump vec2 edgeDirection(mediump vec4 left, mediump vec4 right) {
|
||||
mediump float RxLz = right.x - left.z;
|
||||
mediump float RwLy = right.w - left.y;
|
||||
mediump vec2 delta = vec2(RxLz + RwLy, RxLz - RwLy);
|
||||
mediump float length_inv =
|
||||
inversesqrt((delta.x * delta.x + DIRECTION_EPSILON) + delta.y * delta.y);
|
||||
return delta * length_inv;
|
||||
}
|
||||
|
||||
mediump vec4 weightY(mediump vec4 dx, mediump vec4 dy, mediump vec4 c, mediump float std,
|
||||
mediump vec2 dir) {
|
||||
mediump vec4 edge_dis = dx * dir.y + dy * dir.x;
|
||||
mediump vec4 x = (dx * dx + dy * dy) +
|
||||
(edge_dis * edge_dis) * (clamp((c * c) * std, 0.0f, 1.0f) * 0.7f - 1.0f);
|
||||
return fastLanczos2(x);
|
||||
}
|
||||
|
||||
void main() {
|
||||
vec4 color = textureLod(sampler0, texcoord.xy, 0.0f);
|
||||
// image coord
|
||||
vec2 icoord = (texcoord * size + vec2(-0.5f, 0.5f));
|
||||
vec2 icoord_pixel = floor(icoord);
|
||||
vec2 coord = icoord_pixel * scale;
|
||||
vec2 pl = icoord - icoord_pixel;
|
||||
// left: 0, right: 1, upDown: 2
|
||||
mat3x4 dg = mat3x4(
|
||||
mediump vec4 color = textureLod(sampler0, texcoord.xy, 0.0f);
|
||||
highp vec2 icoord = (texcoord * size + vec2(-0.5f, 0.5f));
|
||||
highp vec2 icoord_pixel = floor(icoord);
|
||||
highp vec2 coord = icoord_pixel * scale;
|
||||
mediump vec2 pl = icoord - icoord_pixel;
|
||||
mediump mat3x4 dg = mat3x4(
|
||||
textureGather(sampler0, coord, 1),
|
||||
textureGather(sampler0, coord + vec2(2.f * scale.x, 0.0f), 1),
|
||||
vec4(
|
||||
@@ -42,42 +59,40 @@ void main() {
|
||||
textureGather(sampler0, coord + vec2(scale.x, +scale.y), 1).yx
|
||||
)
|
||||
);
|
||||
float edgeVote = abs(dg[0].z - dg[0].y) + abs(color.y - dg[0].y) + abs(color.y - dg[0].z);
|
||||
mediump float edgeVote =
|
||||
abs(dg[0].z - dg[0].y) + abs(color.y - dg[0].y) + abs(color.y - dg[0].z);
|
||||
if (edgeVote > EDGE_THRESHOLD) {
|
||||
float mean = (dg[0].y + dg[0].z + dg[1].x + dg[1].w) * 0.25f;
|
||||
mediump float mean = (dg[0].y + dg[0].z + dg[1].x + dg[1].w) * 0.25f;
|
||||
dg = dg - mean;
|
||||
vec4 sum = abs(dg[0]) + abs(dg[1]) + abs(dg[2]);
|
||||
float std = 2.181818f / (sum.x + sum.y + sum.z + sum.w);
|
||||
mat2x4 w = mat2x4(
|
||||
weightY(
|
||||
pl.xxxx + vec4(+1.0f, +0.0f, +0.0f, +1.0f),
|
||||
pl.yyyy + vec4(-1.0f, -1.0f, +0.0f, +0.0f),
|
||||
clamp(abs(dg[0]) * std, 0.0f, 1.0f)
|
||||
) + weightY(
|
||||
pl.xxxx + vec4(-1.0f, -2.0f, -2.0f, -1.0f),
|
||||
pl.yyyy + vec4(-1.0f, -1.0f, +0.0f, +0.0f),
|
||||
clamp(abs(dg[1]) * std, 0.0f, 1.0f)
|
||||
) + weightY(
|
||||
pl.xxxx + vec4(+0.0f, -1.0f, -1.0f, +0.0f),
|
||||
pl.yyyy + vec4(+1.0f, +1.0f, -2.0f, -2.0f),
|
||||
clamp(abs(dg[2]) * std, 0.0f, 1.0f)
|
||||
),
|
||||
dg[0] + dg[1] + dg[2]
|
||||
mediump float sum = dot(abs(dg[0]) + abs(dg[1]) + abs(dg[2]), vec4(1.0f));
|
||||
mediump float sum_mean = 1.014185e+01f / max(sum, DEVIATION_FLOOR);
|
||||
mediump float std = sum_mean * sum_mean;
|
||||
mediump vec2 dir = edgeDirection(dg[0], dg[1]);
|
||||
mediump vec4 w0 = weightY(
|
||||
pl.xxxx + vec4(+1.0f, +0.0f, +0.0f, +1.0f),
|
||||
pl.yyyy + vec4(-1.0f, -1.0f, +0.0f, +0.0f),
|
||||
dg[0], std, dir
|
||||
);
|
||||
// compute final y with bounds
|
||||
vec2 yb = vec2(
|
||||
min(min(dg[0].y, dg[0].z), min(dg[1].x, dg[1].w)), // min
|
||||
max(max(dg[0].y, dg[0].z), max(dg[1].x, dg[1].w)) // max
|
||||
mediump vec4 w1 = weightY(
|
||||
pl.xxxx + vec4(-1.0f, -2.0f, -2.0f, -1.0f),
|
||||
pl.yyyy + vec4(-1.0f, -1.0f, +0.0f, +0.0f),
|
||||
dg[1], std, dir
|
||||
);
|
||||
vec2 fvy = vec2(
|
||||
w[0].x + w[0].y + w[0].z + w[0].w,
|
||||
w[1].x + w[1].y + w[1].z + w[1].w
|
||||
mediump vec4 w2 = weightY(
|
||||
pl.xxxx + vec4(+0.0f, -1.0f, -1.0f, +0.0f),
|
||||
pl.yyyy + vec4(+1.0f, +1.0f, -2.0f, -2.0f),
|
||||
dg[2], std, dir
|
||||
);
|
||||
float fy = clamp((fvy.y / fvy.x) * edge_sharpness, yb[0], yb[1]);
|
||||
// Smooth high contrast input
|
||||
float dy = clamp(fy - color.y + mean, -23.0f / 255.0f, 23.0f / 255.0f);
|
||||
mediump float sum_w = dot(w0 + w1 + w2, vec4(1.0f));
|
||||
mediump float sum_wc = dot(w0 * dg[0] + w1 * dg[1] + w2 * dg[2], vec4(1.0f));
|
||||
mediump vec2 yb = vec2(
|
||||
min(min(dg[0].y, dg[0].z), min(dg[1].x, dg[1].w)),
|
||||
max(max(dg[0].y, dg[0].z), max(dg[1].x, dg[1].w))
|
||||
);
|
||||
mediump float fy = clamp((sum_wc / sum_w) * edge_sharpness, yb[0], yb[1]);
|
||||
mediump float dy = clamp(fy - color.y + mean, -23.0f / 255.0f, 23.0f / 255.0f);
|
||||
color = clamp(color + dy, 0.0f, 1.0f);
|
||||
}
|
||||
color.w = 1.0f; //assume alpha channel is not used
|
||||
color.w = 1.0f;
|
||||
frag_color.xyzw = color;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -529,6 +529,29 @@ size_t MemoryManager::MaxContinuousRange(GPUVAddr gpu_addr, size_t size) const {
|
||||
return range_so_far;
|
||||
}
|
||||
|
||||
size_t MemoryManager::MaxMappedRange(GPUVAddr gpu_addr, size_t size) const {
|
||||
size_t range_so_far = 0;
|
||||
bool stopped{false};
|
||||
auto stop = [&]([[maybe_unused]] std::size_t page_index, [[maybe_unused]] std::size_t offset,
|
||||
[[maybe_unused]] std::size_t copy_amount) {
|
||||
stopped = true;
|
||||
return true;
|
||||
};
|
||||
auto accumulate = [&]([[maybe_unused]] std::size_t page_index,
|
||||
[[maybe_unused]] std::size_t offset, std::size_t copy_amount) {
|
||||
range_so_far += copy_amount;
|
||||
return false;
|
||||
};
|
||||
auto check_short_pages = [&](std::size_t page_index, std::size_t offset,
|
||||
std::size_t copy_amount) {
|
||||
GPUVAddr base = (page_index << big_page_bits) + offset;
|
||||
MemoryOperation(base, copy_amount, false, accumulate, stop, stop);
|
||||
return stopped;
|
||||
};
|
||||
MemoryOperation(gpu_addr, size, true, accumulate, stop, check_short_pages);
|
||||
return range_so_far;
|
||||
}
|
||||
|
||||
size_t MemoryManager::GetMemoryLayoutSize(GPUVAddr gpu_addr, size_t max_size) const {
|
||||
std::unique_lock<std::mutex> lock(guard);
|
||||
return kind_map.GetContinuousSizeFrom(gpu_addr);
|
||||
|
||||
@@ -141,6 +141,8 @@ public:
|
||||
|
||||
size_t MaxContinuousRange(GPUVAddr gpu_addr, size_t size) const;
|
||||
|
||||
size_t MaxMappedRange(GPUVAddr gpu_addr, size_t size) const;
|
||||
|
||||
bool IsWithinGPUAddressRange(GPUVAddr gpu_addr) const {
|
||||
return gpu_addr < address_space_size;
|
||||
}
|
||||
|
||||
@@ -262,6 +262,7 @@ struct BufferCacheParams {
|
||||
|
||||
// TODO: Investigate why OpenGL seems to perform worse with persistently mapped buffer uploads
|
||||
static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = false;
|
||||
static constexpr bool USE_UNIFIED_MEMORY = false;
|
||||
};
|
||||
|
||||
using BufferCache = VideoCommon::BufferCache<BufferCacheParams>;
|
||||
|
||||
@@ -238,6 +238,7 @@ ShaderCache::ShaderCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
|
||||
.has_gl_bool_ref_bug = device.HasBoolRefBug(),
|
||||
.ignore_nan_fp_comparisons = true,
|
||||
.gl_max_compute_smem_size = device.GetMaxComputeSharedMemorySize(),
|
||||
.max_shared_memory_size = device.GetMaxComputeSharedMemorySize(),
|
||||
.min_ssbo_alignment = device.GetShaderStorageBufferAlignment(),
|
||||
// Use the host limit, but never more than the guest can produce. Maxwell exposes 8 clip
|
||||
// distances and the SPIR-V output array is sized for at most 8, so clamping here keeps a
|
||||
|
||||
@@ -373,6 +373,7 @@ struct TextureCacheParams {
|
||||
static constexpr bool HAS_DEVICE_MEMORY_INFO = true;
|
||||
static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = true;
|
||||
static constexpr bool HAS_MSAA_DOWNLOADS = false;
|
||||
static constexpr bool USE_UNIFIED_MEMORY = false;
|
||||
|
||||
using Runtime = OpenGL::TextureCacheRuntime;
|
||||
using Image = OpenGL::Image;
|
||||
|
||||
@@ -7,9 +7,12 @@
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include <limits>
|
||||
#include <span>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "video_core/buffer_cache/buffer_cache_base.h"
|
||||
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
|
||||
|
||||
@@ -32,6 +35,32 @@ VkBufferCopy MakeBufferCopy(const VideoCommon::BufferCopy& copy) {
|
||||
};
|
||||
}
|
||||
|
||||
constexpr size_t MAX_WINDOW_BARRIER_RANGES = 8;
|
||||
|
||||
using WindowRange = std::pair<VkDeviceSize, VkDeviceSize>;
|
||||
using WindowRanges = boost::container::small_vector<WindowRange, MAX_WINDOW_BARRIER_RANGES>;
|
||||
|
||||
void CoalesceWindowRanges(WindowRanges& ranges) {
|
||||
if (ranges.size() < 2) {
|
||||
return;
|
||||
}
|
||||
std::sort(ranges.begin(), ranges.end());
|
||||
size_t merged = 0;
|
||||
for (size_t index = 1; index < ranges.size(); ++index) {
|
||||
if (ranges[index].first <= ranges[merged].second) {
|
||||
ranges[merged].second = (std::max)(ranges[merged].second, ranges[index].second);
|
||||
} else {
|
||||
ranges[++merged] = ranges[index];
|
||||
}
|
||||
}
|
||||
ranges.resize(merged + 1);
|
||||
if (ranges.size() > MAX_WINDOW_BARRIER_RANGES) {
|
||||
const WindowRange bounding{ranges.front().first, ranges.back().second};
|
||||
ranges.clear();
|
||||
ranges.push_back(bounding);
|
||||
}
|
||||
}
|
||||
|
||||
VkIndexType IndexTypeFromNumElements(const Device& device, u32 num_elements) {
|
||||
if (num_elements <= 0xff && device.IsExtIndexTypeUint8Supported()) {
|
||||
return VK_INDEX_TYPE_UINT8_EXT;
|
||||
@@ -42,6 +71,16 @@ VkIndexType IndexTypeFromNumElements(const Device& device, u32 num_elements) {
|
||||
return VK_INDEX_TYPE_UINT32;
|
||||
}
|
||||
|
||||
u32 GrowIndexCount(u32 current, u32 requested) {
|
||||
constexpr u32 MinimumIndices = 4096;
|
||||
constexpr u32 GrowthLimit = (std::numeric_limits<u32>::max)() / 2;
|
||||
u32 grown = (std::max)(requested, MinimumIndices);
|
||||
if (current <= GrowthLimit) {
|
||||
grown = (std::max)(grown, current * 2);
|
||||
}
|
||||
return grown;
|
||||
}
|
||||
|
||||
size_t BytesPerIndex(VkIndexType index_type) {
|
||||
switch (index_type) {
|
||||
case VK_INDEX_TYPE_UINT8_EXT:
|
||||
@@ -166,13 +205,12 @@ public:
|
||||
virtual ~QuadIndexBuffer() = default;
|
||||
|
||||
void UpdateBuffer(u32 num_indices_) {
|
||||
ReleaseRetiredBuffers();
|
||||
if (num_indices_ <= num_indices) {
|
||||
return;
|
||||
}
|
||||
|
||||
scheduler.Finish();
|
||||
|
||||
num_indices = num_indices_;
|
||||
num_indices = GrowIndexCount(num_indices, num_indices_);
|
||||
index_type = IndexTypeFromNumElements(device, num_indices);
|
||||
|
||||
const u32 num_quads = GetQuadsNum(num_indices);
|
||||
@@ -190,6 +228,12 @@ public:
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
};
|
||||
if (buffer) {
|
||||
retired_buffers.push_back(RetiredBuffer{
|
||||
.buffer = std::move(buffer),
|
||||
.tick = scheduler.CurrentTick(),
|
||||
});
|
||||
}
|
||||
buffer = memory_allocator.CreateBuffer(buffer_ci, MemoryUsage::DeviceLocal);
|
||||
if (device.HasDebuggingToolAttached()) {
|
||||
buffer.SetObjectNameEXT("Quad LUT");
|
||||
@@ -257,6 +301,17 @@ protected:
|
||||
|
||||
virtual void MakeAndUpdateIndices(u8* staging_data, size_t quad_size, u32 quad, u32 first) = 0;
|
||||
|
||||
struct RetiredBuffer {
|
||||
vk::Buffer buffer;
|
||||
u64 tick;
|
||||
};
|
||||
|
||||
void ReleaseRetiredBuffers() {
|
||||
std::erase_if(retired_buffers, [this](const RetiredBuffer& entry) {
|
||||
return scheduler.IsFree(entry.tick);
|
||||
});
|
||||
}
|
||||
|
||||
const Device& device;
|
||||
MemoryAllocator& memory_allocator;
|
||||
Scheduler& scheduler;
|
||||
@@ -264,6 +319,7 @@ protected:
|
||||
|
||||
vk::Buffer buffer{};
|
||||
MemoryCommit memory_commit{};
|
||||
std::vector<RetiredBuffer> retired_buffers;
|
||||
VkIndexType index_type{};
|
||||
u32 num_indices = 0;
|
||||
};
|
||||
@@ -374,6 +430,211 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_, MemoryAllocator& m
|
||||
scheduler_, staging_pool_);
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::TryEnableUnifiedMemory(void* base, size_t size,
|
||||
std::span<AHardwareBuffer* const> hardware_buffers,
|
||||
size_t hardware_buffer_window,
|
||||
size_t hardware_buffer_base) {
|
||||
unified_memory = memory_allocator.CreateHostMemoryImport(
|
||||
base, size, hardware_buffers, hardware_buffer_window, hardware_buffer_base);
|
||||
if (unified_memory) {
|
||||
unified_memory->CreateMirror(scheduler.submit_mutex,
|
||||
device.GetSparseAddressSpaceSize() / 2);
|
||||
multi_range_buffers.ReserveSparseAddressSpace(unified_memory->GetMirrorSize());
|
||||
}
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::CopyToUnifiedMemory(
|
||||
size_t window_index, VkBuffer src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies) {
|
||||
if (!unified_memory || src_buffer == VK_NULL_HANDLE || copies.empty() ||
|
||||
window_index >= unified_memory->GetWindowCount() ||
|
||||
unified_memory->GetWindowBuffer(window_index) == VK_NULL_HANDLE) {
|
||||
return;
|
||||
}
|
||||
PendingUnifiedCopy& pending = pending_unified_copies.emplace_back();
|
||||
pending.window = window_index;
|
||||
pending.buffer = src_buffer;
|
||||
pending.copies.resize(copies.size());
|
||||
std::ranges::transform(copies, pending.copies.begin(), MakeBufferCopy);
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::CopyFromUnifiedMemory(
|
||||
size_t window_index, VkBuffer dst_buffer, std::span<const VideoCommon::BufferCopy> copies) {
|
||||
if (!unified_memory || dst_buffer == VK_NULL_HANDLE || copies.empty() ||
|
||||
window_index >= unified_memory->GetWindowCount()) {
|
||||
return;
|
||||
}
|
||||
const VkBuffer window_buffer = unified_memory->GetWindowBuffer(window_index);
|
||||
if (window_buffer == VK_NULL_HANDLE) {
|
||||
return;
|
||||
}
|
||||
const bool foreign = unified_memory->NeedsForeignOwnershipTransfer();
|
||||
const u32 queue_family = device.GetGraphicsFamily();
|
||||
boost::container::small_vector<VkBufferCopy, 8> vk_copies;
|
||||
WindowRanges ranges;
|
||||
for (const VideoCommon::BufferCopy& copy : copies) {
|
||||
vk_copies.push_back(VkBufferCopy{
|
||||
.srcOffset = static_cast<VkDeviceSize>(copy.dst_offset),
|
||||
.dstOffset = static_cast<VkDeviceSize>(copy.src_offset),
|
||||
.size = static_cast<VkDeviceSize>(copy.size),
|
||||
});
|
||||
ranges.emplace_back(copy.dst_offset, copy.dst_offset + copy.size);
|
||||
}
|
||||
CoalesceWindowRanges(ranges);
|
||||
boost::container::small_vector<VkBufferMemoryBarrier, MAX_WINDOW_BARRIER_RANGES> acquire;
|
||||
boost::container::small_vector<VkBufferMemoryBarrier, MAX_WINDOW_BARRIER_RANGES> release;
|
||||
if (foreign) {
|
||||
for (const WindowRange& range : ranges) {
|
||||
acquire.push_back(VkBufferMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = 0,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_FOREIGN_EXT,
|
||||
.dstQueueFamilyIndex = queue_family,
|
||||
.buffer = window_buffer,
|
||||
.offset = range.first,
|
||||
.size = range.second - range.first,
|
||||
});
|
||||
release.push_back(VkBufferMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
|
||||
.dstAccessMask = 0,
|
||||
.srcQueueFamilyIndex = queue_family,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_FOREIGN_EXT,
|
||||
.buffer = window_buffer,
|
||||
.offset = range.first,
|
||||
.size = range.second - range.first,
|
||||
});
|
||||
}
|
||||
}
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([window_buffer, dst_buffer, vk_copies, acquire = std::move(acquire),
|
||||
release = std::move(release)](vk::CommandBuffer cmdbuf) {
|
||||
if (!acquire.empty()) {
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT, 0, {},
|
||||
VideoCommon::FixSmallVectorADL(acquire), {});
|
||||
}
|
||||
cmdbuf.CopyBuffer(window_buffer, dst_buffer, VideoCommon::FixSmallVectorADL(vk_copies));
|
||||
if (!release.empty()) {
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, {},
|
||||
VideoCommon::FixSmallVectorADL(release), {});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::FlushUnifiedMemoryCopies() {
|
||||
if (pending_unified_copies.empty()) {
|
||||
return;
|
||||
}
|
||||
struct UnifiedCopyCommand {
|
||||
VkBuffer buffer;
|
||||
boost::container::small_vector<VkBufferCopy, 8> copies;
|
||||
};
|
||||
|
||||
std::stable_sort(pending_unified_copies.begin(), pending_unified_copies.end(),
|
||||
[](const PendingUnifiedCopy& lhs, const PendingUnifiedCopy& rhs) {
|
||||
return lhs.window < rhs.window;
|
||||
});
|
||||
|
||||
const bool foreign = unified_memory->NeedsForeignOwnershipTransfer();
|
||||
const u32 queue_family = device.GetGraphicsFamily();
|
||||
|
||||
size_t group_begin = 0;
|
||||
while (group_begin < pending_unified_copies.size()) {
|
||||
const size_t window = pending_unified_copies[group_begin].window;
|
||||
size_t group_end = group_begin;
|
||||
while (group_end < pending_unified_copies.size() &&
|
||||
pending_unified_copies[group_end].window == window) {
|
||||
++group_end;
|
||||
}
|
||||
const VkBuffer window_buffer = unified_memory->GetWindowBuffer(window);
|
||||
|
||||
WindowRanges ranges;
|
||||
for (size_t index = group_begin; index < group_end; ++index) {
|
||||
for (const VkBufferCopy& copy : pending_unified_copies[index].copies) {
|
||||
ranges.emplace_back(copy.dstOffset, copy.dstOffset + copy.size);
|
||||
}
|
||||
}
|
||||
CoalesceWindowRanges(ranges);
|
||||
|
||||
boost::container::small_vector<VkBufferMemoryBarrier, MAX_WINDOW_BARRIER_RANGES> acquire;
|
||||
boost::container::small_vector<VkBufferMemoryBarrier, MAX_WINDOW_BARRIER_RANGES> release;
|
||||
if (foreign) {
|
||||
for (const WindowRange& range : ranges) {
|
||||
acquire.push_back(VkBufferMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = 0,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_FOREIGN_EXT,
|
||||
.dstQueueFamilyIndex = queue_family,
|
||||
.buffer = window_buffer,
|
||||
.offset = range.first,
|
||||
.size = range.second - range.first,
|
||||
});
|
||||
release.push_back(VkBufferMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = 0,
|
||||
.srcQueueFamilyIndex = queue_family,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_FOREIGN_EXT,
|
||||
.buffer = window_buffer,
|
||||
.offset = range.first,
|
||||
.size = range.second - range.first,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
boost::container::small_vector<UnifiedCopyCommand, 4> commands;
|
||||
commands.reserve(group_end - group_begin);
|
||||
for (size_t index = group_begin; index < group_end; ++index) {
|
||||
PendingUnifiedCopy& pending = pending_unified_copies[index];
|
||||
commands.push_back(UnifiedCopyCommand{pending.buffer, std::move(pending.copies)});
|
||||
}
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([window_buffer, acquire = std::move(acquire), release = std::move(release),
|
||||
commands = std::move(commands)](vk::CommandBuffer cmdbuf) {
|
||||
if (!acquire.empty()) {
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT, 0, {},
|
||||
VideoCommon::FixSmallVectorADL(acquire), {});
|
||||
}
|
||||
for (const UnifiedCopyCommand& command : commands) {
|
||||
cmdbuf.CopyBuffer(command.buffer, window_buffer,
|
||||
VideoCommon::FixSmallVectorADL(command.copies));
|
||||
}
|
||||
if (!release.empty()) {
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, {},
|
||||
VideoCommon::FixSmallVectorADL(release), {});
|
||||
}
|
||||
});
|
||||
|
||||
group_begin = group_end;
|
||||
}
|
||||
pending_unified_copies.clear();
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::UnifiedMemoryHostBarrier() {
|
||||
static constexpr VkMemoryBarrier HOST_BARRIER{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_HOST_READ_BIT,
|
||||
};
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_HOST_BIT, 0,
|
||||
HOST_BARRIER);
|
||||
});
|
||||
}
|
||||
|
||||
StagingBufferRef BufferCacheRuntime::UploadStagingBuffer(size_t size) {
|
||||
return staging_pool.Request(size, MemoryUsage::Upload);
|
||||
}
|
||||
@@ -411,6 +672,7 @@ u32 BufferCacheRuntime::GetStorageBufferAlignment() const {
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::TickFrame(Common::SlotVector<Buffer>& slot_buffers) noexcept {
|
||||
FlushUnifiedMemoryCopies();
|
||||
for (auto it = slot_buffers.begin(); it != slot_buffers.end(); it++) {
|
||||
if (scheduler.IsFree(it->LastUsageTick())) {
|
||||
it->ResetUsageTracking();
|
||||
@@ -545,17 +807,17 @@ void BufferCacheRuntime::ClearBuffer(VkBuffer dest_buffer, u32 offset, size_t si
|
||||
});
|
||||
}
|
||||
|
||||
bool BufferCacheRuntime::BindMultiRangeStorageBuffer(u64 key, bool is_written) {
|
||||
MultiRangeRef BufferCacheRuntime::AcquireMultiRange(u64 key, bool require_sparse) {
|
||||
if (multi_range_sources.empty() || multi_range_total == 0) {
|
||||
return false;
|
||||
return MultiRangeRef{};
|
||||
}
|
||||
const MultiRangeRef ref = multi_range_buffers.Get(device, scheduler, memory_allocator, key,
|
||||
multi_range_sources, multi_range_total);
|
||||
if (ref.handle == VK_NULL_HANDLE) {
|
||||
return false;
|
||||
return MultiRangeRef{};
|
||||
}
|
||||
if (is_written && !ref.sparse) {
|
||||
return false;
|
||||
if (require_sparse && !ref.sparse) {
|
||||
return MultiRangeRef{};
|
||||
}
|
||||
if (ref.needs_gather) {
|
||||
PreCopyBarrier();
|
||||
@@ -572,10 +834,220 @@ bool BufferCacheRuntime::BindMultiRangeStorageBuffer(u64 key, bool is_written) {
|
||||
PostCopyBarrier();
|
||||
multi_range_buffers.MarkGathered(key);
|
||||
}
|
||||
return ref;
|
||||
}
|
||||
|
||||
bool BufferCacheRuntime::BindMultiRangeStorageBuffer(u64 key, bool is_written) {
|
||||
const MultiRangeRef ref = AcquireMultiRange(key, is_written);
|
||||
if (ref.handle == VK_NULL_HANDLE) {
|
||||
return false;
|
||||
}
|
||||
guest_descriptor_queue.AddBuffer(ref.handle, ref.address, 0, ref.size);
|
||||
return true;
|
||||
}
|
||||
|
||||
std::optional<HostMemoryImport::Range> BufferCacheRuntime::ResolveUnifiedExtents(
|
||||
u64 key, std::span<const VideoCommon::UnifiedExtent> extents, u32 size) {
|
||||
if (extents.size() == 1) {
|
||||
return unified_memory->ResolveRange(extents.front().relative, size);
|
||||
}
|
||||
return AcquireUnifiedView(key, extents);
|
||||
}
|
||||
|
||||
std::optional<HostMemoryImport::Range> BufferCacheRuntime::AcquireUnifiedView(
|
||||
u64 key, std::span<const VideoCommon::UnifiedExtent> extents) {
|
||||
const VkBufferUsageFlags usage = unified_memory->GetViewUsage();
|
||||
if (usage == 0 || !multi_range_buffers.use_sparse || extents.size() < 2) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const VkDeviceSize block = multi_range_buffers.block_size;
|
||||
boost::container::small_vector<MultiRangeSource, 16> sources;
|
||||
VkDeviceSize total = 0;
|
||||
VkDeviceSize padding = 0;
|
||||
for (size_t index = 0; index < extents.size(); ++index) {
|
||||
VkDeviceSize begin = extents[index].relative;
|
||||
VkDeviceSize end = begin + extents[index].size;
|
||||
if (index == 0) {
|
||||
padding = begin % block;
|
||||
begin -= padding;
|
||||
} else if ((begin % block) != 0) {
|
||||
return std::nullopt;
|
||||
}
|
||||
if (index + 1 == extents.size()) {
|
||||
end = Common::AlignUp(end, block);
|
||||
} else if ((end % block) != 0) {
|
||||
return std::nullopt;
|
||||
}
|
||||
while (begin < end) {
|
||||
const auto memory = unified_memory->ResolveViewMemory(begin);
|
||||
if (!memory || (memory->offset % block) != 0) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const VkDeviceSize length = (std::min)(end - begin, memory->available);
|
||||
if ((length % block) != 0) {
|
||||
return std::nullopt;
|
||||
}
|
||||
sources.push_back(MultiRangeSource{
|
||||
.handle = memory->buffer,
|
||||
.memory = memory->memory,
|
||||
.memory_offset = 0,
|
||||
.offset = memory->offset,
|
||||
.size = length,
|
||||
.write_tick = 0,
|
||||
.memory_type = memory->memory_type,
|
||||
});
|
||||
total += length;
|
||||
begin += length;
|
||||
}
|
||||
}
|
||||
const MultiRangeRef ref = multi_range_buffers.GetView(
|
||||
device, scheduler, key, sources, total, usage,
|
||||
VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID);
|
||||
if (ref.handle == VK_NULL_HANDLE) {
|
||||
return std::nullopt;
|
||||
}
|
||||
return HostMemoryImport::Range{
|
||||
.buffer = ref.handle,
|
||||
.address = ref.address,
|
||||
.offset = padding,
|
||||
};
|
||||
}
|
||||
|
||||
bool BufferCacheRuntime::StageUnifiedVertexBuffer(
|
||||
u32 index, u64 key, std::span<const VideoCommon::UnifiedExtent> extents, u32 size, u32 stride,
|
||||
bool force) {
|
||||
if (!unified_memory ||
|
||||
(unified_memory->GetUsage() & VK_BUFFER_USAGE_VERTEX_BUFFER_BIT) == 0) {
|
||||
return false;
|
||||
}
|
||||
const auto range = ResolveUnifiedExtents(key, extents, size);
|
||||
if (!range) {
|
||||
return false;
|
||||
}
|
||||
StageVertexBuffer(
|
||||
StagedVertexBuffer{
|
||||
.index = index,
|
||||
.buffer = range->buffer,
|
||||
.offset = range->offset,
|
||||
.size = size,
|
||||
.stride = stride,
|
||||
},
|
||||
force);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool BufferCacheRuntime::StageMultiRangeVertexBuffer(u32 index, u64 key, u32 size, u32 stride,
|
||||
bool force) {
|
||||
const MultiRangeRef ref = AcquireMultiRange(key, false);
|
||||
if (ref.handle == VK_NULL_HANDLE) {
|
||||
return false;
|
||||
}
|
||||
StageVertexBuffer(
|
||||
StagedVertexBuffer{
|
||||
.index = index,
|
||||
.buffer = ref.handle,
|
||||
.offset = 0,
|
||||
.size = size,
|
||||
.stride = stride,
|
||||
},
|
||||
force);
|
||||
return true;
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::StageVertexBuffer(const StagedVertexBuffer& target, bool force) {
|
||||
StagedVertexBuffer& bound = bound_vertex_buffers[target.index];
|
||||
if (!force && bound == target) {
|
||||
return;
|
||||
}
|
||||
bound = target;
|
||||
if (target.index < device.GetMaxVertexInputBindings()) {
|
||||
staged_vertex_buffers.push_back(target);
|
||||
}
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::BindStagedVertexBuffers() {
|
||||
if (staged_vertex_buffers.empty()) {
|
||||
return;
|
||||
}
|
||||
scheduler.Record([staged = staged_vertex_buffers,
|
||||
extended = device.IsExtExtendedDynamicStateSupported()](
|
||||
vk::CommandBuffer cmdbuf) {
|
||||
std::array<VkBuffer, VideoCommon::NUM_VERTEX_BUFFERS> buffers{};
|
||||
std::array<VkDeviceSize, VideoCommon::NUM_VERTEX_BUFFERS> offsets{};
|
||||
std::array<VkDeviceSize, VideoCommon::NUM_VERTEX_BUFFERS> sizes{};
|
||||
std::array<VkDeviceSize, VideoCommon::NUM_VERTEX_BUFFERS> strides{};
|
||||
size_t begin = 0;
|
||||
while (begin < staged.size()) {
|
||||
const u32 first = staged[begin].index;
|
||||
u32 count = 0;
|
||||
while (begin + count < staged.size() && staged[begin + count].index == first + count) {
|
||||
const StagedVertexBuffer& entry = staged[begin + count];
|
||||
buffers[count] = entry.buffer;
|
||||
offsets[count] = entry.offset;
|
||||
sizes[count] = entry.size;
|
||||
strides[count] = entry.stride;
|
||||
++count;
|
||||
}
|
||||
if (extended) {
|
||||
cmdbuf.BindVertexBuffers2EXT(first, count, buffers.data(), offsets.data(),
|
||||
sizes.data(), strides.data());
|
||||
} else {
|
||||
cmdbuf.BindVertexBuffers(first, count, buffers.data(), offsets.data());
|
||||
}
|
||||
begin += count;
|
||||
}
|
||||
});
|
||||
staged_vertex_buffers.clear();
|
||||
}
|
||||
|
||||
bool BufferCacheRuntime::IsIndexRangeUsable(PrimitiveTopology topology, IndexFormat index_format,
|
||||
VkDeviceSize offset, u32 size) const {
|
||||
const VkIndexType vk_index_type = MaxwellToVK::IndexFormat(index_format);
|
||||
const bool is_quad =
|
||||
topology == PrimitiveTopology::Quads || topology == PrimitiveTopology::QuadStrip;
|
||||
const bool is_emulated_uint8 =
|
||||
vk_index_type == VK_INDEX_TYPE_UINT8_EXT && !device.IsExtIndexTypeUint8Supported();
|
||||
if (is_quad || is_emulated_uint8) {
|
||||
return size <= device.GetMaxStorageBufferRange() &&
|
||||
(offset % device.GetStorageBufferAlignment()) == 0;
|
||||
}
|
||||
return (offset % BytesPerIndex(vk_index_type)) == 0;
|
||||
}
|
||||
|
||||
bool BufferCacheRuntime::BindUnifiedIndexBuffer(PrimitiveTopology topology,
|
||||
IndexFormat index_format, u32 base_vertex,
|
||||
u32 num_indices, u64 key,
|
||||
std::span<const VideoCommon::UnifiedExtent> extents,
|
||||
u32 size) {
|
||||
constexpr VkBufferUsageFlags GeometryUsage =
|
||||
VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
|
||||
if (!unified_memory || (unified_memory->GetUsage() & GeometryUsage) != GeometryUsage) {
|
||||
return false;
|
||||
}
|
||||
const auto range = ResolveUnifiedExtents(key, extents, size);
|
||||
if (!range || range->offset > (std::numeric_limits<u32>::max)() - size ||
|
||||
!IsIndexRangeUsable(topology, index_format, range->offset, size)) {
|
||||
return false;
|
||||
}
|
||||
BindIndexBuffer(topology, index_format, base_vertex, num_indices, range->buffer,
|
||||
static_cast<u32>(range->offset), size);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool BufferCacheRuntime::BindMultiRangeIndexBuffer(PrimitiveTopology topology,
|
||||
IndexFormat index_format, u32 base_vertex,
|
||||
u32 num_indices, u64 key, u32 size) {
|
||||
if (!IsIndexRangeUsable(topology, index_format, 0, size)) {
|
||||
return false;
|
||||
}
|
||||
const MultiRangeRef ref = AcquireMultiRange(key, false);
|
||||
if (ref.handle == VK_NULL_HANDLE) {
|
||||
return false;
|
||||
}
|
||||
BindIndexBuffer(topology, index_format, base_vertex, num_indices, ref.handle, 0, size);
|
||||
return true;
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::BindIndexBuffer(PrimitiveTopology topology, IndexFormat index_format,
|
||||
u32 base_vertex, u32 num_indices, VkBuffer buffer,
|
||||
u32 offset, [[maybe_unused]] u32 size) {
|
||||
|
||||
@@ -7,6 +7,8 @@
|
||||
#pragma once
|
||||
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <span>
|
||||
|
||||
#include <boost/container/small_vector.hpp>
|
||||
|
||||
@@ -110,6 +112,36 @@ public:
|
||||
|
||||
void TickFrame(Common::SlotVector<Buffer>& slot_buffers) noexcept;
|
||||
|
||||
void TryEnableUnifiedMemory(void* base, size_t size,
|
||||
std::span<AHardwareBuffer* const> hardware_buffers,
|
||||
size_t hardware_buffer_window, size_t hardware_buffer_base);
|
||||
|
||||
[[nodiscard]] bool HasUnifiedMemory() const noexcept {
|
||||
return unified_memory != nullptr && unified_memory->IsValid();
|
||||
}
|
||||
|
||||
[[nodiscard]] u64 UnifiedMemorySize() const noexcept {
|
||||
return unified_memory ? unified_memory->GetSize() : 0;
|
||||
}
|
||||
|
||||
[[nodiscard]] u64 UnifiedMemoryBase() const noexcept {
|
||||
return unified_memory ? unified_memory->GetBaseOffset() : 0;
|
||||
}
|
||||
|
||||
[[nodiscard]] u64 UnifiedMemoryWindowSize() const noexcept {
|
||||
return unified_memory ? unified_memory->GetWindowSize() : 0;
|
||||
}
|
||||
|
||||
void CopyToUnifiedMemory(size_t window_index, VkBuffer src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies);
|
||||
|
||||
void CopyFromUnifiedMemory(size_t window_index, VkBuffer dst_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies);
|
||||
|
||||
void FlushUnifiedMemoryCopies();
|
||||
|
||||
void UnifiedMemoryHostBarrier();
|
||||
|
||||
u64 CurrentTick();
|
||||
|
||||
u64 KnownGpuTick();
|
||||
@@ -200,6 +232,21 @@ public:
|
||||
|
||||
bool BindMultiRangeStorageBuffer(u64 key, bool is_written);
|
||||
|
||||
bool StageUnifiedVertexBuffer(u32 index, u64 key,
|
||||
std::span<const VideoCommon::UnifiedExtent> extents, u32 size,
|
||||
u32 stride, bool force);
|
||||
|
||||
bool StageMultiRangeVertexBuffer(u32 index, u64 key, u32 size, u32 stride, bool force);
|
||||
|
||||
void BindStagedVertexBuffers();
|
||||
|
||||
bool BindUnifiedIndexBuffer(PrimitiveTopology topology, IndexFormat index_format,
|
||||
u32 base_vertex, u32 num_indices, u64 key,
|
||||
std::span<const VideoCommon::UnifiedExtent> extents, u32 size);
|
||||
|
||||
bool BindMultiRangeIndexBuffer(PrimitiveTopology topology, IndexFormat index_format,
|
||||
u32 base_vertex, u32 num_indices, u64 key, u32 size);
|
||||
|
||||
void InvalidateMultiRange(u64 key) {
|
||||
multi_range_buffers.Invalidate(key);
|
||||
}
|
||||
@@ -217,6 +264,28 @@ public:
|
||||
BindBuffer(buffer, offset, size);
|
||||
}
|
||||
|
||||
void BindStorageBuffer(VkBuffer buffer, VkDeviceAddress address, VkDeviceSize offset, u32 size,
|
||||
[[maybe_unused]] bool is_written) {
|
||||
guest_descriptor_queue.AddBuffer(buffer, address, offset, size);
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsUnifiedMemoryBindable() const noexcept {
|
||||
return unified_memory != nullptr && unified_memory->IsValid() &&
|
||||
unified_memory->IsBindable();
|
||||
}
|
||||
|
||||
[[nodiscard]] std::optional<HostMemoryImport::Range> ResolveUnifiedStorage(u64 relative,
|
||||
u32 size) const {
|
||||
if (size > device.GetMaxStorageBufferRange()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const auto range = unified_memory->ResolveRange(relative, size);
|
||||
if (!range || (range->offset % device.GetStorageBufferAlignment()) != 0) {
|
||||
return std::nullopt;
|
||||
}
|
||||
return range;
|
||||
}
|
||||
|
||||
void BindTextureBuffer(Buffer& buffer, u32 offset, u32 size,
|
||||
VideoCore::Surface::PixelFormat format) {
|
||||
guest_descriptor_queue.AddTexelBuffer(buffer.View(offset, size, format),
|
||||
@@ -233,6 +302,35 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
struct PendingUnifiedCopy {
|
||||
size_t window;
|
||||
VkBuffer buffer;
|
||||
boost::container::small_vector<VkBufferCopy, 8> copies;
|
||||
};
|
||||
|
||||
struct StagedVertexBuffer {
|
||||
u32 index;
|
||||
VkBuffer buffer;
|
||||
VkDeviceSize offset;
|
||||
u32 size;
|
||||
u32 stride;
|
||||
|
||||
bool operator==(const StagedVertexBuffer&) const = default;
|
||||
};
|
||||
|
||||
[[nodiscard]] MultiRangeRef AcquireMultiRange(u64 key, bool require_sparse);
|
||||
|
||||
[[nodiscard]] std::optional<HostMemoryImport::Range> ResolveUnifiedExtents(
|
||||
u64 key, std::span<const VideoCommon::UnifiedExtent> extents, u32 size);
|
||||
|
||||
[[nodiscard]] std::optional<HostMemoryImport::Range> AcquireUnifiedView(
|
||||
u64 key, std::span<const VideoCommon::UnifiedExtent> extents);
|
||||
|
||||
void StageVertexBuffer(const StagedVertexBuffer& target, bool force);
|
||||
|
||||
[[nodiscard]] bool IsIndexRangeUsable(PrimitiveTopology topology, IndexFormat index_format,
|
||||
VkDeviceSize offset, u32 size) const;
|
||||
|
||||
void BindBuffer(const Buffer& buffer, u32 offset, u32 size) {
|
||||
const VkBuffer handle = buffer.Handle();
|
||||
if (handle == VK_NULL_HANDLE) {
|
||||
@@ -257,6 +355,8 @@ private:
|
||||
std::shared_ptr<QuadStripIndexBuffer> quad_strip_index_buffer;
|
||||
|
||||
vk::Buffer null_buffer;
|
||||
HostMemoryImport* unified_memory{};
|
||||
boost::container::small_vector<PendingUnifiedCopy, 8> pending_unified_copies;
|
||||
|
||||
std::unique_ptr<Uint8Pass> uint8_pass;
|
||||
QuadIndexedPass quad_index_pass;
|
||||
@@ -264,6 +364,9 @@ private:
|
||||
MultiRangeBufferCache multi_range_buffers;
|
||||
boost::container::small_vector<MultiRangeSource, 16> multi_range_sources;
|
||||
VkDeviceSize multi_range_total{};
|
||||
boost::container::static_vector<StagedVertexBuffer, VideoCommon::NUM_VERTEX_BUFFERS>
|
||||
staged_vertex_buffers;
|
||||
std::array<StagedVertexBuffer, VideoCommon::NUM_VERTEX_BUFFERS> bound_vertex_buffers{};
|
||||
|
||||
bool limit_dynamic_storage_buffers = false;
|
||||
u32 max_dynamic_storage_buffers = (std::numeric_limits<u32>::max)();
|
||||
@@ -283,6 +386,7 @@ struct BufferCacheParams {
|
||||
static constexpr bool USE_MEMORY_MAPS = true;
|
||||
static constexpr bool SEPARATE_IMAGE_BUFFER_BINDINGS = false;
|
||||
static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = true;
|
||||
static constexpr bool USE_UNIFIED_MEMORY = true;
|
||||
};
|
||||
|
||||
using BufferCache = VideoCommon::BufferCache<BufferCacheParams>;
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <numeric>
|
||||
@@ -12,6 +13,7 @@
|
||||
|
||||
#include "video_core/renderer_vulkan/vk_texture_cache.h"
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/div_ceil.h"
|
||||
@@ -22,7 +24,10 @@
|
||||
#include "video_core/host_shaders/resolve_conditional_render_comp_spv.h"
|
||||
#include "video_core/host_shaders/vulkan_quad_indexed_comp_spv.h"
|
||||
#include "video_core/host_shaders/vulkan_uint8_comp_spv.h"
|
||||
#include "video_core/host_shaders/block_linear_swizzle_2d_buffer_comp_spv.h"
|
||||
#include "video_core/host_shaders/block_linear_unswizzle_2d_buffer_comp_spv.h"
|
||||
#include "video_core/host_shaders/block_linear_unswizzle_3d_bcn_comp_spv.h"
|
||||
#include "video_core/host_shaders/block_linear_unswizzle_3d_buffer_comp_spv.h"
|
||||
#include "video_core/renderer_vulkan/vk_compute_pass.h"
|
||||
#include "video_core/surface.h"
|
||||
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
|
||||
@@ -31,6 +36,7 @@
|
||||
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
|
||||
#include "video_core/texture_cache/accelerated_swizzle.h"
|
||||
#include "video_core/texture_cache/types.h"
|
||||
#include "video_core/texture_cache/util.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
#include "video_core/vulkan_common/vulkan_device.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
@@ -872,4 +878,672 @@ void BlockLinearUnswizzle3DPass::UnswizzleChunk(
|
||||
});
|
||||
}
|
||||
|
||||
namespace {
|
||||
constexpr u32 BL2D_BINDING_INPUT_BUFFER = 0;
|
||||
constexpr u32 BL2D_BINDING_OUTPUT_BUFFER = 1;
|
||||
|
||||
struct alignas(16) BlockLinearUnswizzle2DPushConstants {
|
||||
std::array<u32, 3> dim;
|
||||
u32 bytes_per_block_log2;
|
||||
std::array<u32, 3> origin;
|
||||
u32 layer_stride;
|
||||
u32 block_size;
|
||||
u32 x_shift;
|
||||
u32 block_height;
|
||||
u32 block_height_mask;
|
||||
};
|
||||
static_assert(sizeof(BlockLinearUnswizzle2DPushConstants) <= 128);
|
||||
|
||||
constexpr std::array<VkDescriptorSetLayoutBinding, 2> BL2D_BINDINGS{{
|
||||
{
|
||||
.binding = BL2D_BINDING_INPUT_BUFFER,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
{
|
||||
.binding = BL2D_BINDING_OUTPUT_BUFFER,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
}};
|
||||
|
||||
constexpr std::array<VkDescriptorUpdateTemplateEntry, 2> BL2D_TEMPLATE{{
|
||||
{
|
||||
.dstBinding = BL2D_BINDING_INPUT_BUFFER,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = BL2D_BINDING_INPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
},
|
||||
{
|
||||
.dstBinding = BL2D_BINDING_OUTPUT_BUFFER,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = BL2D_BINDING_OUTPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
},
|
||||
}};
|
||||
|
||||
constexpr DescriptorBankInfo BL2D_BANK_INFO{
|
||||
.uniform_buffers = 0,
|
||||
.storage_buffers = 2,
|
||||
.texture_buffers = 0,
|
||||
.image_buffers = 0,
|
||||
.textures = 0,
|
||||
.images = 0,
|
||||
.score = 2,
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
BlockLinearUnswizzle2DPass::BlockLinearUnswizzle2DPass(
|
||||
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||
: ComputePass(device_, scheduler_, descriptor_pool_, BL2D_BINDINGS, BL2D_TEMPLATE,
|
||||
BL2D_BANK_INFO,
|
||||
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(BlockLinearUnswizzle2DPushConstants)>,
|
||||
BLOCK_LINEAR_UNSWIZZLE_2D_BUFFER_COMP_SPV),
|
||||
scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_},
|
||||
compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
|
||||
|
||||
BlockLinearUnswizzle2DPass::~BlockLinearUnswizzle2DPass() = default;
|
||||
|
||||
bool BlockLinearUnswizzle2DPass::IsSupported(const Device& device,
|
||||
const VideoCommon::ImageInfo& info) {
|
||||
if (info.type != VideoCommon::ImageType::e2D) {
|
||||
return false;
|
||||
}
|
||||
if (info.num_samples > 1) {
|
||||
return false;
|
||||
}
|
||||
if (device.GetStorageBufferAlignment() > Tegra::Texture::GOB_SIZE) {
|
||||
return false;
|
||||
}
|
||||
if (VideoCore::Surface::GetFormatType(info.format) !=
|
||||
VideoCore::Surface::SurfaceType::ColorTexture) {
|
||||
return false;
|
||||
}
|
||||
if (VideoCore::Surface::IsPixelFormatASTC(info.format) && !device.IsOptimalAstcSupported()) {
|
||||
return false;
|
||||
}
|
||||
if (VideoCore::Surface::IsPixelFormatBCn(info.format) && !device.IsOptimalBcnSupported()) {
|
||||
return false;
|
||||
}
|
||||
const u32 bytes_per_block = VideoCore::Surface::BytesPerBlock(info.format);
|
||||
return bytes_per_block == 4 || bytes_per_block == 8 || bytes_per_block == 16;
|
||||
}
|
||||
|
||||
void BlockLinearUnswizzle2DPass::Unswizzle(
|
||||
Image& image, const StagingBufferRef& swizzled,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
||||
UnswizzleFrom(image, swizzled.buffer, swizzled.offset, swizzles);
|
||||
}
|
||||
|
||||
void BlockLinearUnswizzle2DPass::UnswizzleFrom(
|
||||
Image& image, VkBuffer source_buffer, VkDeviceSize source_offset,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
||||
const VkImage dst_image = image.Handle();
|
||||
if (swizzles.empty() || source_buffer == VK_NULL_HANDLE || dst_image == VK_NULL_HANDLE) {
|
||||
return;
|
||||
}
|
||||
const u32 layers = image.info.resources.layers;
|
||||
const VkImageAspectFlags aspect = image.AspectMask();
|
||||
|
||||
const VkDeviceSize output_alignment =
|
||||
(std::max)(device.GetStorageBufferAlignment(), VkDeviceSize{16});
|
||||
VkDeviceSize total_output = 0;
|
||||
for (const VideoCommon::SwizzleParameters& sw : swizzles) {
|
||||
const auto params =
|
||||
VideoCommon::Accelerated::MakeBlockLinearSwizzle2DParams(sw, image.info);
|
||||
const VkDeviceSize level_size = static_cast<VkDeviceSize>(sw.num_tiles.width) *
|
||||
sw.num_tiles.height * layers *
|
||||
(1ULL << params.bytes_per_block_log2);
|
||||
if (level_size == 0) {
|
||||
continue;
|
||||
}
|
||||
total_output = Common::AlignUp(total_output, output_alignment) + level_size;
|
||||
}
|
||||
if (total_output == 0) {
|
||||
return;
|
||||
}
|
||||
const StagingBufferRef output =
|
||||
staging_buffer_pool.Request(static_cast<size_t>(total_output), MemoryUsage::DeviceLocal);
|
||||
const VkBuffer out_buffer = output.buffer;
|
||||
if (out_buffer == VK_NULL_HANDLE) {
|
||||
return;
|
||||
}
|
||||
VkDeviceSize level_offset = 0;
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
|
||||
VkAccessFlags pre_access = VK_ACCESS_NONE;
|
||||
VkImageLayout pre_layout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
VkPipelineStageFlags pre_stage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
||||
if (image.ExchangeInitialization()) {
|
||||
pre_access = VK_ACCESS_SHADER_READ_BIT;
|
||||
pre_layout = VK_IMAGE_LAYOUT_GENERAL;
|
||||
pre_stage = vk::PIPELINE_STAGE_GRAPHICS_COMPUTE;
|
||||
}
|
||||
scheduler.Record([dst_image, aspect, pre_access, pre_layout,
|
||||
pre_stage](vk::CommandBuffer cmdbuf) {
|
||||
const VkImageMemoryBarrier barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = pre_access,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.oldLayout = pre_layout,
|
||||
.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst_image,
|
||||
.subresourceRange{
|
||||
.aspectMask = aspect,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(pre_stage, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, {}, {}, barrier);
|
||||
});
|
||||
|
||||
for (const VideoCommon::SwizzleParameters& sw : swizzles) {
|
||||
const auto params =
|
||||
VideoCommon::Accelerated::MakeBlockLinearSwizzle2DParams(sw, image.info);
|
||||
const u32 width = sw.num_tiles.width;
|
||||
const u32 height = sw.num_tiles.height;
|
||||
const u32 bytes_per_block = 1u << params.bytes_per_block_log2;
|
||||
const VkDeviceSize output_size =
|
||||
static_cast<VkDeviceSize>(width) * height * layers * bytes_per_block;
|
||||
if (output_size == 0) {
|
||||
continue;
|
||||
}
|
||||
const u32 level = static_cast<u32>(sw.level);
|
||||
const u32 texel_width = (std::max)(1u, image.info.size.width >> level);
|
||||
const u32 texel_height = (std::max)(1u, image.info.size.height >> level);
|
||||
|
||||
level_offset = Common::AlignUp(level_offset, output_alignment);
|
||||
const VkDeviceSize out_offset = output.offset + level_offset;
|
||||
level_offset += output_size;
|
||||
|
||||
BlockLinearUnswizzle2DPushConstants pc{};
|
||||
pc.dim = {width, height, layers};
|
||||
pc.bytes_per_block_log2 = params.bytes_per_block_log2;
|
||||
pc.origin = params.origin;
|
||||
pc.layer_stride = params.layer_stride;
|
||||
pc.block_size = params.block_size;
|
||||
pc.x_shift = params.x_shift;
|
||||
pc.block_height = params.block_height;
|
||||
pc.block_height_mask = params.block_height_mask;
|
||||
|
||||
compute_pass_descriptor_queue.Acquire(scheduler, 2);
|
||||
compute_pass_descriptor_queue.AddBuffer(source_buffer, sw.buffer_offset + source_offset,
|
||||
image.guest_size_bytes - sw.buffer_offset);
|
||||
compute_pass_descriptor_queue.AddBuffer(out_buffer, out_offset, output_size);
|
||||
|
||||
const void* descriptor_data = compute_pass_descriptor_queue.UpdateData();
|
||||
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||
|
||||
const u32 gx = Common::DivCeil(width, 16u);
|
||||
const u32 gy = Common::DivCeil(height, 8u);
|
||||
|
||||
scheduler.Record([this, set, descriptor_data, pc, gx, gy, layers, output_size, out_buffer,
|
||||
out_offset, dst_image, aspect, texel_width, texel_height,
|
||||
level](vk::CommandBuffer cmdbuf) {
|
||||
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||
cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, 0, sizeof(pc), &pc);
|
||||
cmdbuf.Dispatch(gx, gy, layers);
|
||||
|
||||
const VkBufferMemoryBarrier buffer_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.buffer = out_buffer,
|
||||
.offset = out_offset,
|
||||
.size = output_size,
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT, 0, {}, buffer_barrier, {});
|
||||
|
||||
const VkBufferImageCopy copy{
|
||||
.bufferOffset = out_offset,
|
||||
.bufferRowLength = 0,
|
||||
.bufferImageHeight = 0,
|
||||
.imageSubresource{
|
||||
.aspectMask = aspect,
|
||||
.mipLevel = level,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = layers,
|
||||
},
|
||||
.imageOffset = {0, 0, 0},
|
||||
.imageExtent = {texel_width, texel_height, 1},
|
||||
};
|
||||
cmdbuf.CopyBufferToImage(out_buffer, dst_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
copy);
|
||||
});
|
||||
}
|
||||
|
||||
scheduler.Record([dst_image, aspect](vk::CommandBuffer cmdbuf) {
|
||||
const VkImageMemoryBarrier barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst_image,
|
||||
.subresourceRange{
|
||||
.aspectMask = aspect,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
vk::PIPELINE_STAGE_GRAPHICS_COMPUTE, 0, {}, {}, barrier);
|
||||
});
|
||||
}
|
||||
|
||||
BlockLinearSwizzle2DPass::BlockLinearSwizzle2DPass(
|
||||
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||
: ComputePass(device_, scheduler_, descriptor_pool_, BL2D_BINDINGS, BL2D_TEMPLATE,
|
||||
BL2D_BANK_INFO,
|
||||
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(BlockLinearUnswizzle2DPushConstants)>,
|
||||
BLOCK_LINEAR_SWIZZLE_2D_BUFFER_COMP_SPV),
|
||||
scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_},
|
||||
compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
|
||||
|
||||
BlockLinearSwizzle2DPass::~BlockLinearSwizzle2DPass() = default;
|
||||
|
||||
void BlockLinearSwizzle2DPass::SwizzleInto(Image& image, VkBuffer dst_buffer,
|
||||
VkDeviceSize dst_offset, bool foreign_ownership) {
|
||||
const u32 layers = image.info.resources.layers;
|
||||
const VkDeviceSize guest_size = image.guest_size_bytes;
|
||||
const VkDeviceSize input_alignment =
|
||||
(std::max)(device.GetStorageBufferAlignment(), VkDeviceSize{16});
|
||||
auto copies = VideoCommon::FullDownloadCopies(image.info);
|
||||
const auto swizzles = VideoCommon::FullUploadSwizzles(image.info);
|
||||
VkDeviceSize total_size = 0;
|
||||
for (VideoCommon::BufferImageCopy& copy : copies) {
|
||||
total_size = Common::AlignUp(total_size, input_alignment);
|
||||
copy.buffer_offset = static_cast<size_t>(total_size);
|
||||
total_size += copy.buffer_size;
|
||||
}
|
||||
const StagingBufferRef scratch =
|
||||
staging_buffer_pool.Request(static_cast<size_t>(total_size), MemoryUsage::DeviceLocal);
|
||||
const VkBuffer scratch_buffer = scratch.buffer;
|
||||
const VkDeviceSize scratch_offset = scratch.offset;
|
||||
image.DownloadMemory(scratch_buffer, static_cast<size_t>(scratch_offset),
|
||||
std::span<const VideoCommon::BufferImageCopy>(copies.data(),
|
||||
copies.size()));
|
||||
|
||||
const u32 queue_family = device.GetGraphicsFamily();
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([scratch_buffer, scratch_offset, total_size, dst_buffer, dst_offset,
|
||||
guest_size, queue_family, foreign_ownership](vk::CommandBuffer cmdbuf) {
|
||||
const VkBufferMemoryBarrier scratch_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.buffer = scratch_buffer,
|
||||
.offset = scratch_offset,
|
||||
.size = total_size,
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, scratch_barrier);
|
||||
if (foreign_ownership) {
|
||||
const VkBufferMemoryBarrier acquire{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = 0,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_FOREIGN_EXT,
|
||||
.dstQueueFamilyIndex = queue_family,
|
||||
.buffer = dst_buffer,
|
||||
.offset = dst_offset,
|
||||
.size = guest_size,
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, acquire);
|
||||
}
|
||||
});
|
||||
|
||||
for (size_t level = 0; level < copies.size(); ++level) {
|
||||
const VideoCommon::SwizzleParameters& sw = swizzles[level];
|
||||
const VideoCommon::BufferImageCopy& copy = copies[level];
|
||||
const auto params =
|
||||
VideoCommon::Accelerated::MakeBlockLinearSwizzle2DParams(sw, image.info);
|
||||
|
||||
BlockLinearUnswizzle2DPushConstants pc{};
|
||||
pc.dim = {sw.num_tiles.width, sw.num_tiles.height, layers};
|
||||
pc.bytes_per_block_log2 = params.bytes_per_block_log2;
|
||||
pc.origin = params.origin;
|
||||
pc.layer_stride = params.layer_stride;
|
||||
pc.block_size = params.block_size;
|
||||
pc.x_shift = params.x_shift;
|
||||
pc.block_height = params.block_height;
|
||||
pc.block_height_mask = params.block_height_mask;
|
||||
|
||||
compute_pass_descriptor_queue.Acquire(scheduler, 2);
|
||||
compute_pass_descriptor_queue.AddBuffer(scratch_buffer, scratch_offset + copy.buffer_offset,
|
||||
copy.buffer_size);
|
||||
compute_pass_descriptor_queue.AddBuffer(dst_buffer, dst_offset + sw.buffer_offset,
|
||||
guest_size - sw.buffer_offset);
|
||||
const void* descriptor_data = compute_pass_descriptor_queue.UpdateData();
|
||||
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||
|
||||
const u32 gx = Common::DivCeil(sw.num_tiles.width, 16u);
|
||||
const u32 gy = Common::DivCeil(sw.num_tiles.height, 8u);
|
||||
|
||||
scheduler.Record(
|
||||
[this, set, descriptor_data, pc, gx, gy, layers](vk::CommandBuffer cmdbuf) {
|
||||
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template,
|
||||
descriptor_data);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||
cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, 0, sizeof(pc), &pc);
|
||||
cmdbuf.Dispatch(gx, gy, layers);
|
||||
});
|
||||
}
|
||||
|
||||
scheduler.Record([dst_buffer, dst_offset, guest_size, queue_family,
|
||||
foreign_ownership](vk::CommandBuffer cmdbuf) {
|
||||
if (foreign_ownership) {
|
||||
const VkBufferMemoryBarrier release{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.dstAccessMask = 0,
|
||||
.srcQueueFamilyIndex = queue_family,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_FOREIGN_EXT,
|
||||
.buffer = dst_buffer,
|
||||
.offset = dst_offset,
|
||||
.size = guest_size,
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||
VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, release);
|
||||
}
|
||||
static constexpr VkMemoryBarrier HOST_BARRIER{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_HOST_READ_BIT,
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_HOST_BIT,
|
||||
0, HOST_BARRIER);
|
||||
});
|
||||
}
|
||||
|
||||
namespace {
|
||||
constexpr u32 BL3DB_BINDING_INPUT_BUFFER = 0;
|
||||
constexpr u32 BL3DB_BINDING_OUTPUT_BUFFER = 1;
|
||||
|
||||
struct alignas(16) BlockLinearUnswizzle3DBufferPushConstants {
|
||||
std::array<u32, 3> dim;
|
||||
u32 bytes_per_block_log2;
|
||||
std::array<u32, 3> origin;
|
||||
u32 slice_size;
|
||||
u32 block_size;
|
||||
u32 x_shift;
|
||||
u32 block_height;
|
||||
u32 block_height_mask;
|
||||
u32 block_depth;
|
||||
u32 block_depth_mask;
|
||||
};
|
||||
static_assert(sizeof(BlockLinearUnswizzle3DBufferPushConstants) <= 128);
|
||||
|
||||
constexpr std::array<VkDescriptorSetLayoutBinding, 2> BL3DB_BINDINGS{{
|
||||
{
|
||||
.binding = BL3DB_BINDING_INPUT_BUFFER,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
{
|
||||
.binding = BL3DB_BINDING_OUTPUT_BUFFER,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
}};
|
||||
|
||||
constexpr std::array<VkDescriptorUpdateTemplateEntry, 2> BL3DB_TEMPLATE{{
|
||||
{
|
||||
.dstBinding = BL3DB_BINDING_INPUT_BUFFER,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = BL3DB_BINDING_INPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
},
|
||||
{
|
||||
.dstBinding = BL3DB_BINDING_OUTPUT_BUFFER,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = BL3DB_BINDING_OUTPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
},
|
||||
}};
|
||||
|
||||
constexpr DescriptorBankInfo BL3DB_BANK_INFO{
|
||||
.uniform_buffers = 0,
|
||||
.storage_buffers = 2,
|
||||
.texture_buffers = 0,
|
||||
.image_buffers = 0,
|
||||
.textures = 0,
|
||||
.images = 0,
|
||||
.score = 2,
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
BlockLinearUnswizzle3DBufferPass::BlockLinearUnswizzle3DBufferPass(
|
||||
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||
: ComputePass(device_, scheduler_, descriptor_pool_, BL3DB_BINDINGS, BL3DB_TEMPLATE,
|
||||
BL3DB_BANK_INFO,
|
||||
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(BlockLinearUnswizzle3DBufferPushConstants)>,
|
||||
BLOCK_LINEAR_UNSWIZZLE_3D_BUFFER_COMP_SPV),
|
||||
scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_},
|
||||
compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
|
||||
|
||||
BlockLinearUnswizzle3DBufferPass::~BlockLinearUnswizzle3DBufferPass() = default;
|
||||
|
||||
bool BlockLinearUnswizzle3DBufferPass::IsSupported(const Device& device,
|
||||
const VideoCommon::ImageInfo& info) {
|
||||
if (info.type != VideoCommon::ImageType::e3D) {
|
||||
return false;
|
||||
}
|
||||
if (info.resources.levels != 1 || info.resources.layers != 1) {
|
||||
return false;
|
||||
}
|
||||
if (info.num_samples > 1) {
|
||||
return false;
|
||||
}
|
||||
if (info.size.depth <= 1) {
|
||||
return false;
|
||||
}
|
||||
if (VideoCore::Surface::GetFormatType(info.format) !=
|
||||
VideoCore::Surface::SurfaceType::ColorTexture) {
|
||||
return false;
|
||||
}
|
||||
if (VideoCore::Surface::IsPixelFormatASTC(info.format)) {
|
||||
return false;
|
||||
}
|
||||
if (VideoCore::Surface::IsPixelFormatBCn(info.format) && !device.IsOptimalBcnSupported()) {
|
||||
return false;
|
||||
}
|
||||
const u32 bytes_per_block = VideoCore::Surface::BytesPerBlock(info.format);
|
||||
return bytes_per_block == 4 || bytes_per_block == 8 || bytes_per_block == 16;
|
||||
}
|
||||
|
||||
void BlockLinearUnswizzle3DBufferPass::Unswizzle(
|
||||
Image& image, const StagingBufferRef& swizzled,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
||||
if (swizzles.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const VideoCommon::SwizzleParameters& sw = swizzles.front();
|
||||
const auto params = VideoCommon::Accelerated::MakeBlockLinearSwizzle3DParams(sw, image.info);
|
||||
|
||||
const u32 blocks_x = sw.num_tiles.width;
|
||||
const u32 blocks_y = sw.num_tiles.height;
|
||||
const u32 blocks_z = sw.num_tiles.depth;
|
||||
const u32 bytes_per_block = 1u << params.bytes_per_block_log2;
|
||||
const VkDeviceSize output_size =
|
||||
static_cast<VkDeviceSize>(blocks_x) * blocks_y * blocks_z * bytes_per_block;
|
||||
|
||||
const StagingBufferRef output =
|
||||
staging_buffer_pool.Request(static_cast<size_t>(output_size), MemoryUsage::DeviceLocal);
|
||||
|
||||
BlockLinearUnswizzle3DBufferPushConstants pc{};
|
||||
pc.dim = {blocks_x, blocks_y, blocks_z};
|
||||
pc.bytes_per_block_log2 = params.bytes_per_block_log2;
|
||||
pc.origin = params.origin;
|
||||
pc.slice_size = params.slice_size;
|
||||
pc.block_size = params.block_size;
|
||||
pc.x_shift = params.x_shift;
|
||||
pc.block_height = params.block_height;
|
||||
pc.block_height_mask = params.block_height_mask;
|
||||
pc.block_depth = params.block_depth;
|
||||
pc.block_depth_mask = params.block_depth_mask;
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
|
||||
compute_pass_descriptor_queue.Acquire(scheduler, 2);
|
||||
compute_pass_descriptor_queue.AddBuffer(swizzled.buffer, sw.buffer_offset + swizzled.offset,
|
||||
image.guest_size_bytes - sw.buffer_offset);
|
||||
compute_pass_descriptor_queue.AddBuffer(output.buffer, output.offset, output_size);
|
||||
|
||||
const void* descriptor_data = compute_pass_descriptor_queue.UpdateData();
|
||||
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||
|
||||
const u32 gx = Common::DivCeil(blocks_x, 8u);
|
||||
const u32 gy = Common::DivCeil(blocks_y, 8u);
|
||||
const u32 gz = Common::DivCeil(blocks_z, 4u);
|
||||
const bool is_initialized = image.ExchangeInitialization();
|
||||
|
||||
const VkBuffer out_buffer = output.buffer;
|
||||
const VkDeviceSize out_offset = output.offset;
|
||||
const VkImage dst_image = image.Handle();
|
||||
const VkImageAspectFlags aspect = image.AspectMask();
|
||||
const VkExtent3D extent{
|
||||
.width = image.info.size.width,
|
||||
.height = image.info.size.height,
|
||||
.depth = image.info.size.depth,
|
||||
};
|
||||
|
||||
scheduler.Record([this, set, descriptor_data, pc, gx, gy, gz, output_size, out_buffer,
|
||||
out_offset, dst_image, aspect, extent,
|
||||
is_initialized](vk::CommandBuffer cmdbuf) {
|
||||
if (dst_image == VK_NULL_HANDLE || out_buffer == VK_NULL_HANDLE) {
|
||||
return;
|
||||
}
|
||||
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||
cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, 0, sizeof(pc), &pc);
|
||||
cmdbuf.Dispatch(gx, gy, gz);
|
||||
|
||||
const VkBufferMemoryBarrier buffer_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.buffer = out_buffer,
|
||||
.offset = out_offset,
|
||||
.size = output_size,
|
||||
};
|
||||
VkAccessFlags pre_copy_access = VK_ACCESS_NONE;
|
||||
VkImageLayout pre_copy_layout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
VkPipelineStageFlags pre_copy_stage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
||||
if (is_initialized) {
|
||||
pre_copy_access = VK_ACCESS_SHADER_READ_BIT;
|
||||
pre_copy_layout = VK_IMAGE_LAYOUT_GENERAL;
|
||||
pre_copy_stage = vk::PIPELINE_STAGE_GRAPHICS_COMPUTE;
|
||||
}
|
||||
const VkImageMemoryBarrier pre_copy{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = pre_copy_access,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.oldLayout = pre_copy_layout,
|
||||
.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst_image,
|
||||
.subresourceRange{
|
||||
.aspectMask = aspect,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | pre_copy_stage,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT, 0, {}, buffer_barrier, pre_copy);
|
||||
|
||||
const VkBufferImageCopy copy{
|
||||
.bufferOffset = out_offset,
|
||||
.bufferRowLength = 0,
|
||||
.bufferImageHeight = 0,
|
||||
.imageSubresource{
|
||||
.aspectMask = aspect,
|
||||
.mipLevel = 0,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = 1,
|
||||
},
|
||||
.imageOffset = {0, 0, 0},
|
||||
.imageExtent = extent,
|
||||
};
|
||||
cmdbuf.CopyBufferToImage(out_buffer, dst_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, copy);
|
||||
|
||||
const VkImageMemoryBarrier post_copy{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst_image,
|
||||
.subresourceRange{
|
||||
.aspectMask = aspect,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, vk::PIPELINE_STAGE_GRAPHICS_COMPUTE,
|
||||
0, {}, {}, post_copy);
|
||||
});
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -164,4 +164,63 @@ private:
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||
};
|
||||
|
||||
class BlockLinearUnswizzle2DPass final : public ComputePass {
|
||||
public:
|
||||
explicit BlockLinearUnswizzle2DPass(const Device& device_, Scheduler& scheduler_,
|
||||
DescriptorPool& descriptor_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
|
||||
~BlockLinearUnswizzle2DPass();
|
||||
|
||||
[[nodiscard]] static bool IsSupported(const Device& device,
|
||||
const VideoCommon::ImageInfo& info);
|
||||
|
||||
void Unswizzle(Image& image, const StagingBufferRef& swizzled,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles);
|
||||
|
||||
void UnswizzleFrom(Image& image, VkBuffer source_buffer, VkDeviceSize source_offset,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles);
|
||||
|
||||
private:
|
||||
Scheduler& scheduler;
|
||||
StagingBufferPool& staging_buffer_pool;
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||
};
|
||||
|
||||
class BlockLinearSwizzle2DPass final : public ComputePass {
|
||||
public:
|
||||
explicit BlockLinearSwizzle2DPass(const Device& device_, Scheduler& scheduler_,
|
||||
DescriptorPool& descriptor_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
|
||||
~BlockLinearSwizzle2DPass();
|
||||
|
||||
void SwizzleInto(Image& image, VkBuffer dst_buffer, VkDeviceSize dst_offset,
|
||||
bool foreign_ownership);
|
||||
|
||||
private:
|
||||
Scheduler& scheduler;
|
||||
StagingBufferPool& staging_buffer_pool;
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||
};
|
||||
|
||||
class BlockLinearUnswizzle3DBufferPass final : public ComputePass {
|
||||
public:
|
||||
explicit BlockLinearUnswizzle3DBufferPass(
|
||||
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
|
||||
~BlockLinearUnswizzle3DBufferPass();
|
||||
|
||||
[[nodiscard]] static bool IsSupported(const Device& device, const VideoCommon::ImageInfo& info);
|
||||
|
||||
void Unswizzle(Image& image, const StagingBufferRef& swizzled,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles);
|
||||
|
||||
private:
|
||||
Scheduler& scheduler;
|
||||
StagingBufferPool& staging_buffer_pool;
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -13,7 +13,8 @@ namespace Vulkan {
|
||||
|
||||
MultiRangeBufferCache::MultiRangeBufferCache(const Device& device) {
|
||||
sparse_usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
|
||||
VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
|
||||
VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT |
|
||||
VK_BUFFER_USAGE_INDEX_BUFFER_BIT;
|
||||
if (device.IsBufferDeviceAddressSupported()) {
|
||||
sparse_usage |= VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT;
|
||||
}
|
||||
@@ -27,9 +28,14 @@ MultiRangeBufferCache::MultiRangeBufferCache(const Device& device) {
|
||||
}
|
||||
block_size = queried;
|
||||
sparse_memory_type_bits = memory_type_bits;
|
||||
sparse_budget = device.GetSparseAddressSpaceSize();
|
||||
use_sparse = true;
|
||||
}
|
||||
|
||||
void MultiRangeBufferCache::ReserveSparseAddressSpace(VkDeviceSize size) noexcept {
|
||||
sparse_budget -= (std::min)(sparse_budget, size);
|
||||
}
|
||||
|
||||
VkDeviceSize MultiRangeBufferCache::QueryBlockSize(const Device& device,
|
||||
u32& memory_type_bits) const {
|
||||
const VkDevice logical = *device.GetLogical();
|
||||
@@ -100,15 +106,26 @@ bool MultiRangeBufferCache::CanBindSparse(std::span<const MultiRangeSource> sour
|
||||
|
||||
SparseBuffer MultiRangeBufferCache::CreateSparse(const Device& device, Scheduler& scheduler,
|
||||
std::span<const MultiRangeSource> sources,
|
||||
VkDeviceSize total) {
|
||||
VkDeviceSize total, VkBufferCreateFlags flags,
|
||||
VkBufferUsageFlags usage,
|
||||
VkExternalMemoryHandleTypeFlags handle_types) {
|
||||
const VkDevice logical = *device.GetLogical();
|
||||
const auto& dld = device.GetDispatchLoader();
|
||||
const VkExternalMemoryBufferCreateInfo external_info{
|
||||
.sType = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.handleTypes = handle_types,
|
||||
};
|
||||
const void* next = nullptr;
|
||||
if (handle_types != 0) {
|
||||
next = &external_info;
|
||||
}
|
||||
const VkBufferCreateInfo buffer_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = VK_BUFFER_CREATE_SPARSE_BINDING_BIT | VK_BUFFER_CREATE_SPARSE_ALIASED_BIT,
|
||||
.pNext = next,
|
||||
.flags = flags,
|
||||
.size = total,
|
||||
.usage = sparse_usage,
|
||||
.usage = usage,
|
||||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
@@ -118,6 +135,27 @@ SparseBuffer MultiRangeBufferCache::CreateSparse(const Device& device, Scheduler
|
||||
return SparseBuffer{};
|
||||
}
|
||||
SparseBuffer handle{raw, logical, dld};
|
||||
const VkBufferMemoryRequirementsInfo2 reqs_info{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2,
|
||||
.pNext = nullptr,
|
||||
.buffer = raw,
|
||||
};
|
||||
VkMemoryRequirements2 reqs2{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2,
|
||||
.pNext = nullptr,
|
||||
.memoryRequirements = {},
|
||||
};
|
||||
dld.vkGetBufferMemoryRequirements2(logical, &reqs_info, &reqs2);
|
||||
const VkMemoryRequirements& requirements = reqs2.memoryRequirements;
|
||||
if (requirements.alignment == 0 || (block_size % requirements.alignment) != 0) {
|
||||
return SparseBuffer{};
|
||||
}
|
||||
for (const MultiRangeSource& source : sources) {
|
||||
if (source.memory_type >= 32 ||
|
||||
((requirements.memoryTypeBits >> source.memory_type) & 1) == 0) {
|
||||
return SparseBuffer{};
|
||||
}
|
||||
}
|
||||
std::vector<VkSparseMemoryBind> binds;
|
||||
binds.reserve(sources.size());
|
||||
VkDeviceSize resource_offset = 0;
|
||||
@@ -185,10 +223,16 @@ void MultiRangeBufferCache::RetireEntry(Scheduler& scheduler, Entry& entry) {
|
||||
scheduler.Wait(oldest);
|
||||
DrainRetired(scheduler);
|
||||
}
|
||||
VkDeviceSize sparse_size = 0;
|
||||
if (entry.sparse_handle) {
|
||||
sparse_size = entry.size;
|
||||
}
|
||||
sparse_retiring += sparse_size;
|
||||
retired.push_back(Retired{
|
||||
.handle = std::move(entry.sparse_handle),
|
||||
.gathered = std::move(entry.gathered),
|
||||
.tick = scheduler.CurrentTick(),
|
||||
.sparse_size = sparse_size,
|
||||
});
|
||||
}
|
||||
|
||||
@@ -196,6 +240,8 @@ void MultiRangeBufferCache::DrainRetired(Scheduler& scheduler) {
|
||||
size_t index = 0;
|
||||
while (index < retired.size()) {
|
||||
if (scheduler.IsFree(retired[index].tick)) {
|
||||
sparse_in_use -= (std::min)(sparse_in_use, retired[index].sparse_size);
|
||||
sparse_retiring -= (std::min)(sparse_retiring, retired[index].sparse_size);
|
||||
if (index + 1 != retired.size()) {
|
||||
retired[index] = std::move(retired.back());
|
||||
}
|
||||
@@ -221,6 +267,7 @@ MultiRangeRef MultiRangeBufferCache::Get(const Device& device, Scheduler& schedu
|
||||
const auto it = entries.find(key);
|
||||
if (it != entries.end() && it->second.geometry == geometry && it->second.size == total) {
|
||||
Entry& entry = it->second;
|
||||
entry.last_use = scheduler.CurrentTick();
|
||||
if (entry.content != content) {
|
||||
entry.content = content;
|
||||
entry.dirty = true;
|
||||
@@ -248,9 +295,14 @@ MultiRangeRef MultiRangeBufferCache::Get(const Device& device, Scheduler& schedu
|
||||
entry.geometry = geometry;
|
||||
entry.content = content;
|
||||
entry.size = total;
|
||||
if (CanBindSparse(sources)) {
|
||||
entry.sparse_handle = CreateSparse(device, scheduler, sources, total);
|
||||
entry.last_use = scheduler.CurrentTick();
|
||||
if (CanBindSparse(sources) && FitsSparse(scheduler, total)) {
|
||||
entry.sparse_handle = CreateSparse(
|
||||
device, scheduler, sources, total,
|
||||
VK_BUFFER_CREATE_SPARSE_BINDING_BIT | VK_BUFFER_CREATE_SPARSE_ALIASED_BIT,
|
||||
sparse_usage, 0);
|
||||
if (entry.sparse_handle) {
|
||||
sparse_in_use += total;
|
||||
entry.owners.reserve(sources.size());
|
||||
for (const MultiRangeSource& source : sources) {
|
||||
entry.owners.push_back(source.handle);
|
||||
@@ -260,7 +312,9 @@ MultiRangeRef MultiRangeBufferCache::Get(const Device& device, Scheduler& schedu
|
||||
if (!entry.sparse_handle) {
|
||||
VkBufferUsageFlags flags = VK_BUFFER_USAGE_TRANSFER_SRC_BIT |
|
||||
VK_BUFFER_USAGE_TRANSFER_DST_BIT |
|
||||
VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
|
||||
VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
|
||||
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT |
|
||||
VK_BUFFER_USAGE_INDEX_BUFFER_BIT;
|
||||
if (device.IsBufferDeviceAddressSupported()) {
|
||||
flags |= VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT;
|
||||
}
|
||||
@@ -301,6 +355,86 @@ MultiRangeRef MultiRangeBufferCache::Get(const Device& device, Scheduler& schedu
|
||||
return ref;
|
||||
}
|
||||
|
||||
MultiRangeRef MultiRangeBufferCache::GetView(const Device& device, Scheduler& scheduler, u64 key,
|
||||
std::span<const MultiRangeSource> sources,
|
||||
VkDeviceSize total, VkBufferUsageFlags usage,
|
||||
VkExternalMemoryHandleTypeFlags handle_types) {
|
||||
if (!use_sparse || !views_supported || sources.empty() || total == 0) {
|
||||
return MultiRangeRef{};
|
||||
}
|
||||
if (!retired.empty()) {
|
||||
DrainRetired(scheduler);
|
||||
}
|
||||
const u64 geometry = HashSources(sources);
|
||||
const auto it = entries.find(key);
|
||||
if (it != entries.end() && it->second.sparse_handle && it->second.geometry == geometry &&
|
||||
it->second.size == total) {
|
||||
it->second.last_use = scheduler.CurrentTick();
|
||||
return MultiRangeRef{
|
||||
.handle = *it->second.sparse_handle,
|
||||
.address = it->second.address,
|
||||
.size = total,
|
||||
.sparse = true,
|
||||
.needs_gather = false,
|
||||
};
|
||||
}
|
||||
if (it != entries.end()) {
|
||||
RetireEntry(scheduler, it->second);
|
||||
entries.erase(it);
|
||||
}
|
||||
if (!FitsSparse(scheduler, total)) {
|
||||
return MultiRangeRef{};
|
||||
}
|
||||
Entry entry{};
|
||||
entry.sparse_handle = CreateSparse(device, scheduler, sources, total,
|
||||
VK_BUFFER_CREATE_SPARSE_BINDING_BIT, usage, handle_types);
|
||||
if (!entry.sparse_handle) {
|
||||
views_supported = false;
|
||||
return MultiRangeRef{};
|
||||
}
|
||||
sparse_in_use += total;
|
||||
entry.geometry = geometry;
|
||||
entry.size = total;
|
||||
entry.last_use = scheduler.CurrentTick();
|
||||
entry.dirty = false;
|
||||
if ((usage & VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT) != 0) {
|
||||
entry.address = device.GetLogical().GetBufferDeviceAddress(*entry.sparse_handle);
|
||||
}
|
||||
const MultiRangeRef ref{
|
||||
.handle = *entry.sparse_handle,
|
||||
.address = entry.address,
|
||||
.size = total,
|
||||
.sparse = true,
|
||||
.needs_gather = false,
|
||||
};
|
||||
entries.emplace(key, std::move(entry));
|
||||
return ref;
|
||||
}
|
||||
|
||||
bool MultiRangeBufferCache::FitsSparse(Scheduler& scheduler, VkDeviceSize total) {
|
||||
if (total > sparse_budget) {
|
||||
return false;
|
||||
}
|
||||
const u64 current_tick = scheduler.CurrentTick();
|
||||
while (sparse_in_use - sparse_retiring > sparse_budget - total) {
|
||||
auto victim = entries.end();
|
||||
for (auto it = entries.begin(); it != entries.end(); ++it) {
|
||||
if (!it->second.sparse_handle || it->second.last_use >= current_tick) {
|
||||
continue;
|
||||
}
|
||||
if (victim == entries.end() || it->second.last_use < victim->second.last_use) {
|
||||
victim = it;
|
||||
}
|
||||
}
|
||||
if (victim == entries.end()) {
|
||||
break;
|
||||
}
|
||||
RetireEntry(scheduler, victim->second);
|
||||
entries.erase(victim);
|
||||
}
|
||||
return sparse_in_use <= sparse_budget - total;
|
||||
}
|
||||
|
||||
void MultiRangeBufferCache::MarkGathered(u64 key) {
|
||||
if (auto const it = entries.find(key); it != entries.end()) {
|
||||
it->second.dirty = false;
|
||||
|
||||
@@ -53,12 +53,19 @@ public:
|
||||
std::span<const MultiRangeSource> sources,
|
||||
VkDeviceSize total);
|
||||
|
||||
[[nodiscard]] MultiRangeRef GetView(const Device& device, Scheduler& scheduler, u64 key,
|
||||
std::span<const MultiRangeSource> sources,
|
||||
VkDeviceSize total, VkBufferUsageFlags usage,
|
||||
VkExternalMemoryHandleTypeFlags handle_types);
|
||||
|
||||
void MarkGathered(u64 key);
|
||||
|
||||
void Invalidate(u64 key);
|
||||
|
||||
void DropOwner(Scheduler& scheduler, VkBuffer owner);
|
||||
|
||||
void ReserveSparseAddressSpace(VkDeviceSize size) noexcept;
|
||||
|
||||
VkDeviceSize block_size{DEFAULT_BLOCK_SIZE};
|
||||
bool use_sparse{};
|
||||
|
||||
@@ -67,6 +74,7 @@ private:
|
||||
SparseBuffer handle;
|
||||
vk::Buffer gathered;
|
||||
u64 tick{};
|
||||
VkDeviceSize sparse_size{};
|
||||
};
|
||||
|
||||
struct Entry {
|
||||
@@ -77,6 +85,7 @@ private:
|
||||
VkDeviceSize size{};
|
||||
u64 geometry{};
|
||||
u64 content{};
|
||||
u64 last_use{};
|
||||
bool dirty{true};
|
||||
};
|
||||
|
||||
@@ -88,7 +97,11 @@ private:
|
||||
|
||||
[[nodiscard]] SparseBuffer CreateSparse(const Device& device, Scheduler& scheduler,
|
||||
std::span<const MultiRangeSource> sources,
|
||||
VkDeviceSize total);
|
||||
VkDeviceSize total, VkBufferCreateFlags flags,
|
||||
VkBufferUsageFlags usage,
|
||||
VkExternalMemoryHandleTypeFlags handle_types);
|
||||
|
||||
[[nodiscard]] bool FitsSparse(Scheduler& scheduler, VkDeviceSize total);
|
||||
|
||||
[[nodiscard]] VkDeviceSize QueryBlockSize(const Device& device, u32& memory_type_bits) const;
|
||||
|
||||
@@ -100,6 +113,10 @@ private:
|
||||
boost::container::static_vector<Retired, MAX_RETIRED> retired;
|
||||
u32 sparse_memory_type_bits{};
|
||||
VkBufferUsageFlags sparse_usage{};
|
||||
VkDeviceSize sparse_budget{};
|
||||
VkDeviceSize sparse_in_use{};
|
||||
VkDeviceSize sparse_retiring{};
|
||||
bool views_supported{true};
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -451,6 +451,7 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
|
||||
.has_broken_fp32_denorm_flush = driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY,
|
||||
.ignore_nan_fp_comparisons = false,
|
||||
.has_broken_spirv_subgroup_mask_vector_extract_dynamic = false,
|
||||
.max_shared_memory_size = device.GetMaxComputeSharedMemorySize(),
|
||||
.has_broken_robust =
|
||||
device.IsNvidia() && device.GetNvidiaArch() <= NvidiaArchitecture::Arch_Pascal,
|
||||
.min_ssbo_alignment = device.GetStorageBufferAlignment(),
|
||||
@@ -969,19 +970,6 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
|
||||
}
|
||||
|
||||
auto program{TranslateProgram(pools.inst, pools.block, env, cfg, host_info)};
|
||||
const VkDriverIdKHR driver_id = device.GetDriverID();
|
||||
const bool needs_shared_mem_clamp =
|
||||
driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY ||
|
||||
driver_id == VK_DRIVER_ID_ARM_PROPRIETARY;
|
||||
const u32 max_shared_memory = device.GetMaxComputeSharedMemorySize();
|
||||
if (needs_shared_mem_clamp && program.shared_memory_size > max_shared_memory) {
|
||||
LOG_WARNING(Render_Vulkan,
|
||||
"Compute shader {:#016x} requests {}KB shared memory but device max is {}KB - clamping",
|
||||
key.unique_hash,
|
||||
program.shared_memory_size / 1024,
|
||||
max_shared_memory / 1024);
|
||||
program.shared_memory_size = max_shared_memory;
|
||||
}
|
||||
const std::vector<u32> code{EmitSPIRV(profile, program)};
|
||||
device.SaveShader(code);
|
||||
vk::ShaderModule spv_module{BuildShader(device, code)};
|
||||
|
||||
@@ -225,6 +225,13 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
|
||||
fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache, device, scheduler),
|
||||
wfi_event(device.GetLogical().CreateEvent()) {
|
||||
scheduler.SetQueryCache(query_cache);
|
||||
if (Settings::values.use_unified_memory.GetValue() && device_memory.IsBackingShared()) {
|
||||
buffer_cache_runtime.TryEnableUnifiedMemory(
|
||||
device_memory.GetPhysicalBase(), device_memory.GetPhysicalSize(),
|
||||
device_memory.GetBackingHardwareBuffers(),
|
||||
device_memory.GetBackingHardwareBufferWindowSize(),
|
||||
device_memory.GetBackingHardwareBufferBase());
|
||||
}
|
||||
}
|
||||
|
||||
RasterizerVulkan::~RasterizerVulkan() {
|
||||
|
||||
@@ -129,6 +129,10 @@ public:
|
||||
return master_semaphore->IsFree(tick);
|
||||
}
|
||||
|
||||
void RefreshTick() {
|
||||
master_semaphore->Refresh();
|
||||
}
|
||||
|
||||
/// Waits for the given GPU tick, optionally pacing frames.
|
||||
void Wait(u64 tick, double target_fps = 0.0) {
|
||||
if (tick > 0) {
|
||||
|
||||
@@ -968,6 +968,12 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, Scheduler& sched
|
||||
bl3d_unswizzle_pass.emplace(device, scheduler, descriptor_pool,
|
||||
staging_buffer_pool, compute_pass_descriptor_queue);
|
||||
}
|
||||
bl2d_unswizzle_pass.emplace(device, scheduler, descriptor_pool, staging_buffer_pool,
|
||||
compute_pass_descriptor_queue);
|
||||
bl3db_unswizzle_pass.emplace(device, scheduler, descriptor_pool, staging_buffer_pool,
|
||||
compute_pass_descriptor_queue);
|
||||
bl2d_swizzle_pass.emplace(device, scheduler, descriptor_pool, staging_buffer_pool,
|
||||
compute_pass_descriptor_queue);
|
||||
}
|
||||
|
||||
void TextureCacheRuntime::Finish() {
|
||||
@@ -1894,6 +1900,12 @@ Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu
|
||||
}
|
||||
flags |= VideoCommon::ImageFlagBits::Converted;
|
||||
flags |= VideoCommon::ImageFlagBits::CostlyLoad;
|
||||
} else if (runtime->bl2d_unswizzle_pass &&
|
||||
BlockLinearUnswizzle2DPass::IsSupported(runtime->device, info)) {
|
||||
flags |= VideoCommon::ImageFlagBits::AcceleratedUpload;
|
||||
} else if (runtime->bl3db_unswizzle_pass &&
|
||||
BlockLinearUnswizzle3DBufferPass::IsSupported(runtime->device, info)) {
|
||||
flags |= VideoCommon::ImageFlagBits::AcceleratedUpload;
|
||||
}
|
||||
if (IsPixelFormatBCn(info.format) && !runtime->device.IsOptimalBcnSupported()) {
|
||||
flags |= VideoCommon::ImageFlagBits::Converted;
|
||||
@@ -3137,10 +3149,19 @@ void TextureCacheRuntime::AccelerateImageUpload(
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles,
|
||||
u32 z_start, u32 z_count) {
|
||||
|
||||
if (IsPixelFormatASTC(image.info.format)) {
|
||||
if (astc_decoder_pass && WillUseAcceleratedAstcDecode(device, image.info)) {
|
||||
return astc_decoder_pass->Assemble(image, map, swizzles);
|
||||
}
|
||||
|
||||
if (bl2d_unswizzle_pass && BlockLinearUnswizzle2DPass::IsSupported(device, image.info)) {
|
||||
return bl2d_unswizzle_pass->Unswizzle(image, map, swizzles);
|
||||
}
|
||||
|
||||
if (bl3db_unswizzle_pass && z_count == 0 &&
|
||||
BlockLinearUnswizzle3DBufferPass::IsSupported(device, image.info)) {
|
||||
return bl3db_unswizzle_pass->Unswizzle(image, map, swizzles);
|
||||
}
|
||||
|
||||
if (!Settings::values.gpu_unswizzle_enabled.GetValue() || !bl3d_unswizzle_pass) {
|
||||
if (IsPixelFormatBCn(image.info.format) && image.info.type == ImageType::e3D) {
|
||||
ASSERT(false && "GPU unswizzle is disabled for BCn 3D texture");
|
||||
@@ -3156,6 +3177,89 @@ void TextureCacheRuntime::AccelerateImageUpload(
|
||||
ASSERT(false);
|
||||
}
|
||||
|
||||
bool TextureCacheRuntime::IsUnifiedMemoryBindable() const noexcept {
|
||||
const HostMemoryImport* const import = memory_allocator.GetHostMemoryImport();
|
||||
return import != nullptr && import->IsValid() && import->IsBindable();
|
||||
}
|
||||
|
||||
u64 TextureCacheRuntime::UnifiedMemoryBase() const noexcept {
|
||||
const HostMemoryImport* const import = memory_allocator.GetHostMemoryImport();
|
||||
if (import == nullptr) {
|
||||
return 0;
|
||||
}
|
||||
return import->GetBaseOffset();
|
||||
}
|
||||
|
||||
u64 TextureCacheRuntime::UnifiedMemorySize() const noexcept {
|
||||
const HostMemoryImport* const import = memory_allocator.GetHostMemoryImport();
|
||||
if (import == nullptr) {
|
||||
return 0;
|
||||
}
|
||||
return import->GetSize();
|
||||
}
|
||||
|
||||
bool TextureCacheRuntime::CanUploadImageDirectly(const VideoCommon::ImageInfo& info) const {
|
||||
return bl2d_unswizzle_pass.has_value() &&
|
||||
BlockLinearUnswizzle2DPass::IsSupported(device, info);
|
||||
}
|
||||
|
||||
std::optional<HostMemoryImport::Range> TextureCacheRuntime::ResolveDirectRange(u64 relative,
|
||||
u64 size) const {
|
||||
if (size > device.GetMaxStorageBufferRange()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const HostMemoryImport* const import = memory_allocator.GetHostMemoryImport();
|
||||
if (import == nullptr) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const auto range = import->ResolveRange(relative, size);
|
||||
if (!range || range->buffer == VK_NULL_HANDLE ||
|
||||
(range->offset % device.GetStorageBufferAlignment()) != 0) {
|
||||
return std::nullopt;
|
||||
}
|
||||
return range;
|
||||
}
|
||||
|
||||
bool TextureCacheRuntime::UploadImageDirectly(
|
||||
Image& image, u64 relative, std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
||||
const auto range = ResolveDirectRange(relative, image.guest_size_bytes);
|
||||
if (!range) {
|
||||
return false;
|
||||
}
|
||||
bl2d_unswizzle_pass->UnswizzleFrom(image, range->buffer, range->offset, swizzles);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TextureCacheRuntime::CanDownloadImageDirectly(const VideoCommon::ImageInfo& info) const {
|
||||
return bl2d_swizzle_pass.has_value() && BlockLinearUnswizzle2DPass::IsSupported(device, info);
|
||||
}
|
||||
|
||||
bool TextureCacheRuntime::DownloadImageDirectly(Image& image, u64 relative) {
|
||||
if (image.unswizzled_size_bytes > device.GetMaxStorageBufferRange()) {
|
||||
return false;
|
||||
}
|
||||
const auto range = ResolveDirectRange(relative, image.guest_size_bytes);
|
||||
if (!range) {
|
||||
return false;
|
||||
}
|
||||
const HostMemoryImport* const import = memory_allocator.GetHostMemoryImport();
|
||||
bl2d_swizzle_pass->SwizzleInto(image, range->buffer, range->offset,
|
||||
import->NeedsForeignOwnershipTransfer());
|
||||
return true;
|
||||
}
|
||||
|
||||
u64 TextureCacheRuntime::CurrentTick() const noexcept {
|
||||
return scheduler.CurrentTick();
|
||||
}
|
||||
|
||||
bool TextureCacheRuntime::IsTickRetired(u64 tick) {
|
||||
if (scheduler.IsFree(tick)) {
|
||||
return true;
|
||||
}
|
||||
scheduler.RefreshTick();
|
||||
return scheduler.IsFree(tick);
|
||||
}
|
||||
|
||||
void TextureCacheRuntime::TransitionImageLayout(Image& image) {
|
||||
if (!image.ExchangeInitialization()) {
|
||||
VkImageMemoryBarrier barrier{
|
||||
|
||||
@@ -101,6 +101,28 @@ public:
|
||||
std::span<const VideoCommon::SwizzleParameters>,
|
||||
u32 z_start, u32 z_count);
|
||||
|
||||
[[nodiscard]] bool IsUnifiedMemoryBindable() const noexcept;
|
||||
|
||||
[[nodiscard]] u64 UnifiedMemoryBase() const noexcept;
|
||||
|
||||
[[nodiscard]] u64 UnifiedMemorySize() const noexcept;
|
||||
|
||||
[[nodiscard]] bool CanUploadImageDirectly(const VideoCommon::ImageInfo& info) const;
|
||||
|
||||
bool UploadImageDirectly(Image& image, u64 relative,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles);
|
||||
|
||||
[[nodiscard]] bool CanDownloadImageDirectly(const VideoCommon::ImageInfo& info) const;
|
||||
|
||||
bool DownloadImageDirectly(Image& image, u64 relative);
|
||||
|
||||
[[nodiscard]] std::optional<HostMemoryImport::Range> ResolveDirectRange(u64 relative,
|
||||
u64 size) const;
|
||||
|
||||
[[nodiscard]] u64 CurrentTick() const noexcept;
|
||||
|
||||
[[nodiscard]] bool IsTickRetired(u64 tick);
|
||||
|
||||
void InsertUploadMemoryBarrier() {}
|
||||
|
||||
void TransitionImageLayout(Image& image);
|
||||
@@ -159,6 +181,9 @@ public:
|
||||
std::optional<ASTCDecoderPass> astc_decoder_pass;
|
||||
|
||||
std::optional<BlockLinearUnswizzle3DPass> bl3d_unswizzle_pass;
|
||||
std::optional<BlockLinearUnswizzle2DPass> bl2d_unswizzle_pass;
|
||||
std::optional<BlockLinearUnswizzle3DBufferPass> bl3db_unswizzle_pass;
|
||||
std::optional<BlockLinearSwizzle2DPass> bl2d_swizzle_pass;
|
||||
const Settings::ResolutionScalingInfo& resolution;
|
||||
std::array<std::vector<VkFormat>, VideoCore::Surface::MaxPixelFormat> view_formats;
|
||||
|
||||
@@ -586,6 +611,7 @@ struct TextureCacheParams {
|
||||
static constexpr bool HAS_DEVICE_MEMORY_INFO = true;
|
||||
static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = true;
|
||||
static constexpr bool HAS_MSAA_DOWNLOADS = true;
|
||||
static constexpr bool USE_UNIFIED_MEMORY = true;
|
||||
|
||||
using Runtime = Vulkan::TextureCacheRuntime;
|
||||
using Image = Vulkan::Image;
|
||||
|
||||
@@ -95,6 +95,11 @@ struct ImageBase {
|
||||
u32 scale_rating = 0;
|
||||
u64 scale_tick = 0;
|
||||
bool has_scaled = false;
|
||||
u64 direct_upload_tick = 0;
|
||||
bool direct_upload_blocked = false;
|
||||
bool eviction_pending = false;
|
||||
u64 eviction_tick = 0;
|
||||
u64 eviction_modification_tick = 0;
|
||||
|
||||
size_t channel = 0;
|
||||
|
||||
|
||||
@@ -119,13 +119,16 @@ void TextureCache<P>::RunGarbageCollector() {
|
||||
bool aggressive_mode = false;
|
||||
u64 ticks_to_destroy = 0;
|
||||
size_t num_iterations = 0;
|
||||
size_t num_downloads = 0;
|
||||
const auto Configure = [&](bool allow_aggressive) {
|
||||
high_priority_mode = total_used_memory >= expected_memory;
|
||||
aggressive_mode = allow_aggressive && total_used_memory >= critical_memory;
|
||||
ticks_to_destroy = aggressive_mode ? 10ULL : high_priority_mode ? 25ULL : 50ULL;
|
||||
num_iterations = aggressive_mode ? 40 : (high_priority_mode ? 20 : 10);
|
||||
num_downloads = MAX_GC_DOWNLOADS_PER_PASS;
|
||||
};
|
||||
const auto Cleanup = [this, &num_iterations, &high_priority_mode, &aggressive_mode](ImageId image_id) {
|
||||
const auto Cleanup = [this, &num_iterations, &num_downloads, &high_priority_mode,
|
||||
&aggressive_mode](ImageId image_id) {
|
||||
if (num_iterations == 0) {
|
||||
return true;
|
||||
}
|
||||
@@ -134,11 +137,21 @@ void TextureCache<P>::RunGarbageCollector() {
|
||||
if (True(image.flags & ImageFlagBits::IsDecoding)) {
|
||||
return false;
|
||||
}
|
||||
if (image.eviction_pending) {
|
||||
return false;
|
||||
}
|
||||
const bool must_download = IsDownloadable(image) && False(image.flags & ImageFlagBits::BadOverlap);
|
||||
if ((!aggressive_mode && True(image.flags & ImageFlagBits::CostlyLoad)) || (!high_priority_mode && must_download)) {
|
||||
return false;
|
||||
}
|
||||
if (must_download) {
|
||||
if (num_downloads == 0) {
|
||||
return false;
|
||||
}
|
||||
--num_downloads;
|
||||
if (StartEviction(image_id, image)) {
|
||||
return false;
|
||||
}
|
||||
auto map = runtime.DownloadStagingBuffer(image.unswizzled_size_bytes);
|
||||
const auto copies = FixSmallVectorADL(FullDownloadCopies(image.info));
|
||||
image.DownloadMemory(map, copies);
|
||||
@@ -169,6 +182,7 @@ void TextureCache<P>::RunGarbageCollector() {
|
||||
|
||||
template <class P>
|
||||
void TextureCache<P>::TickFrame() {
|
||||
FinishEvictions();
|
||||
// If we can obtain the memory info, use it instead of the estimate.
|
||||
if (runtime.CanReportMemoryUsage()) {
|
||||
total_used_memory = runtime.GetDeviceMemoryUsage();
|
||||
@@ -585,6 +599,15 @@ FramebufferId TextureCache<P>::GetFramebufferId(const RenderTargets& key) {
|
||||
template <class P>
|
||||
void TextureCache<P>::WriteMemory(DAddr cpu_addr, size_t size) {
|
||||
ForEachImageInRegion(cpu_addr, size, [this](ImageId image_id, Image& image) {
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
if (image.direct_upload_tick != 0) {
|
||||
const u64 upload_tick = image.direct_upload_tick;
|
||||
image.direct_upload_tick = 0;
|
||||
if (!runtime.IsTickRetired(upload_tick)) {
|
||||
image.direct_upload_blocked = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (True(image.flags & ImageFlagBits::CpuModified)) {
|
||||
return;
|
||||
}
|
||||
@@ -626,15 +649,24 @@ void TextureCache<P>::DownloadMemory(DAddr cpu_addr, size_t size) {
|
||||
std::ranges::sort(images, [this](ImageId lhs, ImageId rhs) {
|
||||
return slot_images[lhs].modification_tick < slot_images[rhs].modification_tick;
|
||||
});
|
||||
bool pending_unified = false;
|
||||
for (const ImageId image_id : images) {
|
||||
Image& image = slot_images[image_id];
|
||||
if (TryDownloadToUnifiedMemory(image)) {
|
||||
pending_unified = true;
|
||||
continue;
|
||||
}
|
||||
auto map = runtime.DownloadStagingBuffer(image.unswizzled_size_bytes);
|
||||
const auto copies = FixSmallVectorADL(FullDownloadCopies(image.info));
|
||||
image.DownloadMemory(map, copies);
|
||||
runtime.Finish();
|
||||
pending_unified = false;
|
||||
SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, map.mapped_span,
|
||||
swizzle_data_buffer);
|
||||
}
|
||||
if (pending_unified) {
|
||||
runtime.Finish();
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -1145,11 +1177,143 @@ void TextureCache<P>::RefreshContents(Image& image, ImageId image_id) {
|
||||
QueueAsyncUnswizzle(image, image_id);
|
||||
return;
|
||||
}
|
||||
if (True(image.flags & ImageFlagBits::AcceleratedUpload) &&
|
||||
TryUploadFromUnifiedMemory(image)) {
|
||||
runtime.InsertUploadMemoryBarrier();
|
||||
return;
|
||||
}
|
||||
auto staging = runtime.UploadStagingBuffer(MapSizeBytes(image));
|
||||
UploadImageContents(image, staging);
|
||||
runtime.InsertUploadMemoryBarrier();
|
||||
}
|
||||
|
||||
template <class P>
|
||||
std::optional<u64> TextureCache<P>::ResolveUnifiedImageOffset(
|
||||
[[maybe_unused]] const ImageBase& image) {
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
if (image.guest_size_bytes == 0 || !runtime.IsUnifiedMemoryBindable()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const u8* const first = gpu_memory->GetSpan(image.gpu_addr, image.guest_size_bytes);
|
||||
if (first == nullptr) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const u64 phys_offset = static_cast<u64>(first - device_memory.GetPhysicalBase());
|
||||
const u64 unified_base = runtime.UnifiedMemoryBase();
|
||||
if (phys_offset < unified_base) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const u64 relative = phys_offset - unified_base;
|
||||
const u64 unified_size = runtime.UnifiedMemorySize();
|
||||
if (relative >= unified_size || unified_size - relative < image.guest_size_bytes) {
|
||||
return std::nullopt;
|
||||
}
|
||||
return relative;
|
||||
} else {
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
bool TextureCache<P>::TryUploadFromUnifiedMemory([[maybe_unused]] Image& image) {
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
if (image.direct_upload_blocked || !runtime.CanUploadImageDirectly(image.info)) {
|
||||
return false;
|
||||
}
|
||||
const auto relative = ResolveUnifiedImageOffset(image);
|
||||
if (!relative) {
|
||||
return false;
|
||||
}
|
||||
const auto swizzles = FullUploadSwizzles(image.info);
|
||||
if (!runtime.UploadImageDirectly(image, *relative, FixSmallVectorADL(swizzles))) {
|
||||
return false;
|
||||
}
|
||||
image.direct_upload_tick = runtime.CurrentTick();
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
bool TextureCache<P>::TryDownloadToUnifiedMemory([[maybe_unused]] Image& image) {
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
if (!runtime.CanDownloadImageDirectly(image.info)) {
|
||||
return false;
|
||||
}
|
||||
if (image.info.resources.layers > 1 &&
|
||||
image.info.layer_stride != CalculateLayerStride(image.info)) {
|
||||
return false;
|
||||
}
|
||||
const auto relative = ResolveUnifiedImageOffset(image);
|
||||
if (!relative) {
|
||||
return false;
|
||||
}
|
||||
return runtime.DownloadImageDirectly(image, *relative);
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
bool TextureCache<P>::StartEviction([[maybe_unused]] ImageId image_id,
|
||||
[[maybe_unused]] Image& image) {
|
||||
if constexpr (requires { runtime.IsTickRetired(u64{}); }) {
|
||||
auto staging = runtime.DownloadStagingBuffer(image.unswizzled_size_bytes, true);
|
||||
const auto copies = FixSmallVectorADL(FullDownloadCopies(image.info));
|
||||
image.DownloadMemory(staging, copies);
|
||||
eviction_staging.emplace_back(image_id, staging);
|
||||
image.eviction_pending = true;
|
||||
image.eviction_tick = runtime.CurrentTick();
|
||||
image.eviction_modification_tick = image.modification_tick;
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void TextureCache<P>::FinishEvictions() {
|
||||
if constexpr (requires { runtime.IsTickRetired(u64{}); }) {
|
||||
size_t index = 0;
|
||||
while (index < eviction_staging.size()) {
|
||||
const ImageId image_id = eviction_staging[index].first;
|
||||
Image& image = slot_images[image_id];
|
||||
if (!runtime.IsTickRetired(image.eviction_tick)) {
|
||||
++index;
|
||||
continue;
|
||||
}
|
||||
const bool unchanged = image.modification_tick == image.eviction_modification_tick;
|
||||
if (unchanged && False(image.flags & ImageFlagBits::CpuModified)) {
|
||||
const auto copies = FixSmallVectorADL(FullDownloadCopies(image.info));
|
||||
SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies,
|
||||
eviction_staging[index].second.mapped_span, swizzle_data_buffer);
|
||||
}
|
||||
CancelEviction(image_id);
|
||||
if (!unchanged) {
|
||||
continue;
|
||||
}
|
||||
if (True(image.flags & ImageFlagBits::Tracked)) {
|
||||
UntrackImage(image, image_id);
|
||||
}
|
||||
UnregisterImage(image_id);
|
||||
DeleteImage(image_id, image.scale_tick > frame_tick + 5);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void TextureCache<P>::CancelEviction(ImageId image_id) {
|
||||
slot_images[image_id].eviction_pending = false;
|
||||
const auto it = std::ranges::find_if(
|
||||
eviction_staging, [image_id](const auto& entry) { return entry.first == image_id; });
|
||||
if (it == eviction_staging.end()) {
|
||||
return;
|
||||
}
|
||||
async_buffers_death_ring.emplace_back(std::move(it->second));
|
||||
eviction_staging.erase(it);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
template <typename StagingBuffer>
|
||||
void TextureCache<P>::UploadImageContents(Image& image, StagingBuffer& staging) {
|
||||
@@ -2316,6 +2480,9 @@ void TextureCache<P>::UntrackImage(ImageBase& image, ImageId image_id) {
|
||||
template <class P>
|
||||
void TextureCache<P>::DeleteImage(ImageId image_id, bool immediate_delete) {
|
||||
ImageBase& image = slot_images[image_id];
|
||||
if (image.eviction_pending) {
|
||||
CancelEviction(image_id);
|
||||
}
|
||||
if (image.HasScaled()) {
|
||||
total_used_memory -= GetScaledImageSizeBytes(image);
|
||||
}
|
||||
@@ -2503,6 +2670,9 @@ void TextureCache<P>::SynchronizeAliases(ImageId image_id) {
|
||||
template <class P>
|
||||
void TextureCache<P>::PrepareImage(ImageId image_id, bool is_modification, bool invalidate) {
|
||||
Image& image = slot_images[image_id];
|
||||
if (image.eviction_pending) {
|
||||
CancelEviction(image_id);
|
||||
}
|
||||
if (invalidate) {
|
||||
image.flags &= ~(ImageFlagBits::CpuModified | ImageFlagBits::GpuModified);
|
||||
if (False(image.flags & ImageFlagBits::Tracked)) {
|
||||
|
||||
@@ -109,6 +109,7 @@ class TextureCache : public VideoCommon::ChannelSetupCaches<TextureCacheChannelI
|
||||
static constexpr bool HAS_DEVICE_MEMORY_INFO = P::HAS_DEVICE_MEMORY_INFO;
|
||||
/// True when the API can do asynchronous texture downloads.
|
||||
static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = P::IMPLEMENTS_ASYNC_DOWNLOADS;
|
||||
static constexpr bool USE_UNIFIED_MEMORY = P::USE_UNIFIED_MEMORY;
|
||||
|
||||
static constexpr size_t UNSET_CHANNEL{(std::numeric_limits<size_t>::max)()};
|
||||
|
||||
@@ -121,6 +122,7 @@ class TextureCache : public VideoCommon::ChannelSetupCaches<TextureCacheChannelI
|
||||
static constexpr s64 DEFAULT_EXPECTED_MEMORY = 1_GiB + 125_MiB;
|
||||
static constexpr s64 DEFAULT_CRITICAL_MEMORY = 1_GiB + 625_MiB;
|
||||
static constexpr size_t GC_EMERGENCY_COUNTS = 2;
|
||||
static constexpr size_t MAX_GC_DOWNLOADS_PER_PASS = 4;
|
||||
|
||||
using Runtime = typename P::Runtime;
|
||||
using Image = typename P::Image;
|
||||
@@ -308,6 +310,18 @@ private:
|
||||
|
||||
void RefreshContents(Image& image, ImageId image_id);
|
||||
|
||||
[[nodiscard]] std::optional<u64> ResolveUnifiedImageOffset(const ImageBase& image);
|
||||
|
||||
bool TryUploadFromUnifiedMemory(Image& image);
|
||||
|
||||
bool TryDownloadToUnifiedMemory(Image& image);
|
||||
|
||||
bool StartEviction(ImageId image_id, Image& image);
|
||||
|
||||
void FinishEvictions();
|
||||
|
||||
void CancelEviction(ImageId image_id);
|
||||
|
||||
/// Upload data from guest to an image
|
||||
template <typename StagingBuffer>
|
||||
void UploadImageContents(Image& image, StagingBuffer& staging_buffer);
|
||||
@@ -484,6 +498,7 @@ private:
|
||||
std::vector<AsyncBuffer> uncommitted_async_buffers;
|
||||
std::deque<std::vector<AsyncBuffer>> async_buffers;
|
||||
std::deque<AsyncBuffer> async_buffers_death_ring;
|
||||
std::vector<std::pair<ImageId, AsyncBuffer>> eviction_staging;
|
||||
|
||||
struct LRUItemParams {
|
||||
using ObjectType = ImageId;
|
||||
|
||||
@@ -21,6 +21,7 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/host_memory.h"
|
||||
#include "common/literals.h"
|
||||
#include <ranges>
|
||||
#include "common/settings.h"
|
||||
@@ -1045,6 +1046,7 @@ bool Device::GetSuitability(bool requires_swapchain) {
|
||||
|
||||
FOR_EACH_VK_FEATURE_EXT(FEATURE_EXTENSION);
|
||||
FOR_EACH_VK_EXTENSION(EXTENSION);
|
||||
FOR_EACH_VK_PLATFORM_EXTENSION(EXTENSION);
|
||||
|
||||
extensions.depth_stencil_resolve =
|
||||
extensions.depth_stencil_resolve &&
|
||||
@@ -1063,6 +1065,13 @@ bool Device::GetSuitability(bool requires_swapchain) {
|
||||
extensions.robustness_2 = false;
|
||||
}
|
||||
|
||||
#ifdef __ANDROID__
|
||||
if (extensions.external_memory_ahb && !extensions.queue_family_foreign) {
|
||||
loaded_extensions.erase(VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME);
|
||||
extensions.external_memory_ahb = false;
|
||||
}
|
||||
#endif
|
||||
|
||||
#undef FEATURE_EXTENSION
|
||||
#undef EXTENSION
|
||||
|
||||
@@ -1229,6 +1238,21 @@ bool Device::GetSuitability(bool requires_swapchain) {
|
||||
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_PROPERTIES_EXT;
|
||||
SetNext(next, properties.custom_border_color);
|
||||
}
|
||||
if (extensions.external_memory_host) {
|
||||
properties.external_memory_host.sType =
|
||||
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_HOST_PROPERTIES_EXT;
|
||||
SetNext(next, properties.external_memory_host);
|
||||
}
|
||||
if (extensions.maintenance3 || instance_version >= VK_API_VERSION_1_1) {
|
||||
properties.maintenance3.sType =
|
||||
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES;
|
||||
SetNext(next, properties.maintenance3);
|
||||
}
|
||||
if (extensions.maintenance4 || features.maintenance4.maintenance4) {
|
||||
properties.maintenance4.sType =
|
||||
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_PROPERTIES;
|
||||
SetNext(next, properties.maintenance4);
|
||||
}
|
||||
|
||||
// Perform the property fetch.
|
||||
physical.GetProperties2(properties2);
|
||||
@@ -1623,12 +1647,27 @@ void Device::CollectPhysicalMemoryInfo() {
|
||||
device_access_memory = 0;
|
||||
u64 device_initial_usage = 0;
|
||||
u64 local_memory = 0;
|
||||
const auto heap_has_usable_type = [&mem_properties](size_t heap) {
|
||||
for (u32 index = 0; index < mem_properties.memoryTypeCount; ++index) {
|
||||
if (mem_properties.memoryTypes[index].heapIndex != heap) {
|
||||
continue;
|
||||
}
|
||||
if ((mem_properties.memoryTypes[index].propertyFlags &
|
||||
VK_MEMORY_PROPERTY_PROTECTED_BIT) == 0) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
};
|
||||
for (size_t element = 0; element < num_properties; ++element) {
|
||||
const bool is_heap_local =
|
||||
(mem_properties.memoryHeaps[element].flags & VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) != 0;
|
||||
if (!is_integrated && !is_heap_local) {
|
||||
continue;
|
||||
}
|
||||
if (!heap_has_usable_type(element)) {
|
||||
continue;
|
||||
}
|
||||
valid_heap_memory.push_back(element);
|
||||
if (is_heap_local) {
|
||||
local_memory += mem_properties.memoryHeaps[element].size;
|
||||
@@ -1640,6 +1679,12 @@ void Device::CollectPhysicalMemoryInfo() {
|
||||
}
|
||||
device_access_memory += mem_properties.memoryHeaps[element].size;
|
||||
}
|
||||
const u64 committed_backing = Common::GetCommittedBackingSize();
|
||||
if (committed_backing != 0) {
|
||||
LOG_INFO(Render_Vulkan, "Discounting {} MiB of guest memory committed by the host",
|
||||
committed_backing >> 20);
|
||||
local_memory -= (std::min)(local_memory, committed_backing);
|
||||
}
|
||||
if (is_integrated) {
|
||||
const s64 available_memory = static_cast<s64>(device_access_memory - device_initial_usage);
|
||||
const u64 memory_size = Settings::values.vram_usage_mode.GetValue() == Settings::VramUsageMode::Aggressive ? 6_GiB : 4_GiB;
|
||||
@@ -1654,6 +1699,7 @@ void Device::CollectPhysicalMemoryInfo() {
|
||||
device_access_memory = std::min<u64>(device_access_memory, normal_memory + scaler_memory);
|
||||
}
|
||||
}
|
||||
device_access_memory -= (std::min)(device_access_memory, committed_backing);
|
||||
}
|
||||
|
||||
void Device::CollectToolingInfo() {
|
||||
|
||||
@@ -86,6 +86,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
||||
EXTENSION(EXT, CONDITIONAL_RENDERING, conditional_rendering) \
|
||||
EXTENSION(EXT, CONSERVATIVE_RASTERIZATION, conservative_rasterization) \
|
||||
EXTENSION(EXT, DEPTH_RANGE_UNRESTRICTED, depth_range_unrestricted) \
|
||||
EXTENSION(EXT, EXTERNAL_MEMORY_HOST, external_memory_host) \
|
||||
EXTENSION(EXT, MEMORY_BUDGET, memory_budget) \
|
||||
EXTENSION(EXT, ROBUSTNESS_2, robustness_2) \
|
||||
EXTENSION(EXT, SAMPLER_FILTER_MINMAX, sampler_filter_minmax) \
|
||||
@@ -117,6 +118,14 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
||||
EXTENSION(IMG, FILTER_CUBIC, filter_cubic_img) \
|
||||
EXTENSION(QCOM, FILTER_CUBIC_WEIGHTS, filter_cubic_weights)
|
||||
|
||||
#ifdef __ANDROID__
|
||||
#define FOR_EACH_VK_PLATFORM_EXTENSION(EXTENSION) \
|
||||
EXTENSION(EXT, QUEUE_FAMILY_FOREIGN, queue_family_foreign) \
|
||||
EXTENSION(ANDROID, EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER, external_memory_ahb)
|
||||
#else
|
||||
#define FOR_EACH_VK_PLATFORM_EXTENSION(EXTENSION)
|
||||
#endif
|
||||
|
||||
// Define extensions which must be supported.
|
||||
#define FOR_EACH_VK_MANDATORY_EXTENSION(EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME) \
|
||||
@@ -891,6 +900,34 @@ FN_MAX_LIMIT_LIST
|
||||
return extensions.conditional_rendering;
|
||||
}
|
||||
|
||||
bool IsExtExternalMemoryHostSupported() const {
|
||||
return extensions.external_memory_host;
|
||||
}
|
||||
|
||||
bool IsExtExternalMemoryAhbSupported() const {
|
||||
#ifdef __ANDROID__
|
||||
return extensions.external_memory_ahb && extensions.queue_family_foreign;
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
u64 GetMinImportedHostPointerAlignment() const {
|
||||
return properties.external_memory_host.minImportedHostPointerAlignment;
|
||||
}
|
||||
|
||||
u64 GetMaxBufferSize() const {
|
||||
return properties.maintenance4.maxBufferSize;
|
||||
}
|
||||
|
||||
u64 GetSparseAddressSpaceSize() const {
|
||||
return properties.properties.limits.sparseAddressSpaceSize;
|
||||
}
|
||||
|
||||
u64 GetMaxMemoryAllocationSize() const {
|
||||
return properties.maintenance3.maxMemoryAllocationSize;
|
||||
}
|
||||
|
||||
bool IsExtAstcDecodeModeSupported() const {
|
||||
return extensions.astc_decode_mode;
|
||||
}
|
||||
@@ -1163,6 +1200,7 @@ private:
|
||||
FOR_EACH_VK_FEATURE_1_4(FEATURE);
|
||||
FOR_EACH_VK_FEATURE_EXT(FEATURE);
|
||||
FOR_EACH_VK_EXTENSION(EXTENSION);
|
||||
FOR_EACH_VK_PLATFORM_EXTENSION(EXTENSION);
|
||||
|
||||
#undef EXTENSION
|
||||
#undef FEATURE
|
||||
@@ -1194,9 +1232,12 @@ private:
|
||||
VkPhysicalDeviceDescriptorBufferPropertiesEXT descriptor_buffer{};
|
||||
VkPhysicalDeviceSubgroupSizeControlProperties subgroup_size_control{};
|
||||
VkPhysicalDeviceTransformFeedbackPropertiesEXT transform_feedback{};
|
||||
VkPhysicalDeviceMaintenance3Properties maintenance3{};
|
||||
VkPhysicalDeviceMaintenance4Properties maintenance4{};
|
||||
VkPhysicalDeviceMaintenance5PropertiesKHR maintenance5{};
|
||||
VkPhysicalDeviceDepthStencilResolveProperties depth_stencil_resolve{};
|
||||
VkPhysicalDeviceCustomBorderColorPropertiesEXT custom_border_color{};
|
||||
VkPhysicalDeviceExternalMemoryHostPropertiesEXT external_memory_host{};
|
||||
|
||||
VkPhysicalDeviceProperties properties{};
|
||||
};
|
||||
|
||||
@@ -25,9 +25,34 @@
|
||||
#include "video_core/gpu_logging/gpu_logging.h"
|
||||
#include "common/settings.h"
|
||||
|
||||
#ifdef __ANDROID__
|
||||
#include <android/hardware_buffer.h>
|
||||
#endif
|
||||
|
||||
namespace Vulkan {
|
||||
namespace {
|
||||
|
||||
[[nodiscard]] std::optional<u32> FindImportMemoryType(
|
||||
const VkPhysicalDeviceMemoryProperties &props, u32 type_mask) {
|
||||
const auto find = [&](VkMemoryPropertyFlags wanted) -> std::optional<u32> {
|
||||
for (u32 i = 0; i < props.memoryTypeCount; ++i) {
|
||||
if (((type_mask >> i) & 1u) != 0 &&
|
||||
(props.memoryTypes[i].propertyFlags & wanted) == wanted) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return std::nullopt;
|
||||
};
|
||||
auto type_index = find(VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_CACHED_BIT);
|
||||
if (!type_index) {
|
||||
type_index = find(VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
|
||||
}
|
||||
return type_index;
|
||||
}
|
||||
|
||||
// Helpers translating MemoryUsage to flags/usage
|
||||
|
||||
[[maybe_unused]] VkMemoryPropertyFlags MemoryUsagePropertyFlags(MemoryUsage usage) {
|
||||
@@ -181,6 +206,512 @@ void MemoryCommit::Release() {
|
||||
size = 0;
|
||||
}
|
||||
|
||||
HostMemoryImport::HostMemoryImport(const Device &device_, void *base, size_t size,
|
||||
std::span<AHardwareBuffer *const> hardware_buffers,
|
||||
size_t hardware_buffer_window, size_t hardware_buffer_base)
|
||||
: device{device_} {
|
||||
if (ImportHardwareBuffers(hardware_buffers, hardware_buffer_window, hardware_buffer_base,
|
||||
size)) {
|
||||
return;
|
||||
}
|
||||
if (device.IsTiler()) {
|
||||
return;
|
||||
}
|
||||
if (!hardware_buffers.empty()) {
|
||||
return;
|
||||
}
|
||||
if (ImportHostPointer(base, size)) {
|
||||
return;
|
||||
}
|
||||
LOG_INFO(Render_Vulkan, "Unified memory disabled, no host memory import path");
|
||||
}
|
||||
|
||||
bool HostMemoryImport::ImportHostPointer(void *base, size_t size) {
|
||||
if (!device.IsExtExternalMemoryHostSupported()) {
|
||||
return false;
|
||||
}
|
||||
const u64 alignment = device.GetMinImportedHostPointerAlignment();
|
||||
if (alignment == 0 || !Common::IsAligned(reinterpret_cast<uintptr_t>(base), alignment) ||
|
||||
!Common::IsAligned(size, alignment)) {
|
||||
return false;
|
||||
}
|
||||
using namespace Common::Literals;
|
||||
constexpr VkDeviceSize DesktopWindowSize = 4_GiB;
|
||||
VkDeviceSize candidate_window = DesktopWindowSize;
|
||||
const u64 max_buffer_size = device.GetMaxBufferSize();
|
||||
if (max_buffer_size != 0 && max_buffer_size < candidate_window) {
|
||||
candidate_window = max_buffer_size;
|
||||
}
|
||||
const u64 max_allocation_size = device.GetMaxMemoryAllocationSize();
|
||||
if (max_allocation_size != 0 && max_allocation_size < candidate_window) {
|
||||
candidate_window = max_allocation_size;
|
||||
}
|
||||
candidate_window = Common::AlignDown(candidate_window, alignment);
|
||||
if (candidate_window == 0) {
|
||||
return false;
|
||||
}
|
||||
window_size = candidate_window;
|
||||
buffer_usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
|
||||
|
||||
const auto &logical = device.GetLogical();
|
||||
const auto memory_props = device.GetPhysical().GetMemoryProperties().memoryProperties;
|
||||
|
||||
for (size_t offset = 0; offset < size; offset += window_size) {
|
||||
u8 *const window_base = static_cast<u8 *>(base) + offset;
|
||||
const VkDeviceSize window_len =
|
||||
(std::min)(static_cast<VkDeviceSize>(size - offset), window_size);
|
||||
VkMemoryHostPointerPropertiesEXT host_props{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_HOST_POINTER_PROPERTIES_EXT,
|
||||
.pNext = nullptr,
|
||||
.memoryTypeBits = 0,
|
||||
};
|
||||
if (logical.GetMemoryHostPointerPropertiesEXT(
|
||||
VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT, window_base,
|
||||
&host_props) != VK_SUCCESS ||
|
||||
host_props.memoryTypeBits == 0) {
|
||||
break;
|
||||
}
|
||||
const VkExternalMemoryBufferCreateInfo external_info{
|
||||
.sType = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT,
|
||||
};
|
||||
const VkBufferCreateInfo buffer_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = &external_info,
|
||||
.flags = 0,
|
||||
.size = window_len,
|
||||
.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
||||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
};
|
||||
VkBuffer new_buffer{};
|
||||
if (logical.CreateBufferRaw(buffer_ci, &new_buffer) != VK_SUCCESS) {
|
||||
break;
|
||||
}
|
||||
const VkMemoryRequirements requirements =
|
||||
logical.GetBufferMemoryRequirements(new_buffer);
|
||||
const u32 type_mask = requirements.memoryTypeBits & host_props.memoryTypeBits;
|
||||
if (type_mask == 0 || requirements.size > window_len) {
|
||||
logical.DestroyBufferRaw(new_buffer);
|
||||
break;
|
||||
}
|
||||
const auto type_index = FindImportMemoryType(memory_props, type_mask);
|
||||
if (!type_index) {
|
||||
logical.DestroyBufferRaw(new_buffer);
|
||||
break;
|
||||
}
|
||||
const u32 heap_index = memory_props.memoryTypes[*type_index].heapIndex;
|
||||
const VkDeviceSize heap_size = memory_props.memoryHeaps[heap_index].size;
|
||||
if (imported_size + window_len > heap_size / 2) {
|
||||
logical.DestroyBufferRaw(new_buffer);
|
||||
break;
|
||||
}
|
||||
const VkImportMemoryHostPointerInfoEXT import_info{
|
||||
.sType = VK_STRUCTURE_TYPE_IMPORT_MEMORY_HOST_POINTER_INFO_EXT,
|
||||
.pNext = nullptr,
|
||||
.handleType = VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT,
|
||||
.pHostPointer = window_base,
|
||||
};
|
||||
const VkMemoryAllocateInfo alloc_info{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
||||
.pNext = &import_info,
|
||||
.allocationSize = window_len,
|
||||
.memoryTypeIndex = *type_index,
|
||||
};
|
||||
vk::DeviceMemory memory = logical.TryAllocateMemory(alloc_info);
|
||||
if (!memory) {
|
||||
logical.DestroyBufferRaw(new_buffer);
|
||||
break;
|
||||
}
|
||||
if (logical.BindBufferMemory(new_buffer, *memory, 0) != VK_SUCCESS) {
|
||||
logical.DestroyBufferRaw(new_buffer);
|
||||
break;
|
||||
}
|
||||
windows.push_back(Window{
|
||||
.memory = std::move(memory),
|
||||
.buffer = new_buffer,
|
||||
.address = 0,
|
||||
.size = window_len,
|
||||
.memory_type = *type_index,
|
||||
});
|
||||
imported_size += static_cast<size_t>(window_len);
|
||||
}
|
||||
if (windows.empty()) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool HostMemoryImport::ImportHardwareBuffers(
|
||||
[[maybe_unused]] std::span<AHardwareBuffer *const> hardware_buffers,
|
||||
[[maybe_unused]] size_t hardware_buffer_window,
|
||||
[[maybe_unused]] size_t hardware_buffer_base, [[maybe_unused]] size_t size) {
|
||||
#ifdef __ANDROID__
|
||||
if (hardware_buffers.empty() || hardware_buffer_window == 0 ||
|
||||
!device.IsExtExternalMemoryAhbSupported()) {
|
||||
return false;
|
||||
}
|
||||
const u64 max_allocation_size = device.GetMaxMemoryAllocationSize();
|
||||
if (max_allocation_size != 0 && hardware_buffer_window > max_allocation_size) {
|
||||
return false;
|
||||
}
|
||||
if (hardware_buffer_base >= size) {
|
||||
return false;
|
||||
}
|
||||
const auto &logical = device.GetLogical();
|
||||
const auto memory_props = device.GetPhysical().GetMemoryProperties().memoryProperties;
|
||||
window_size = hardware_buffer_window;
|
||||
base_offset = hardware_buffer_base;
|
||||
|
||||
const auto import_all = [&](VkBufferUsageFlags usage, bool want_address, bool dedicated) {
|
||||
for (size_t i = 0; i < hardware_buffers.size(); ++i) {
|
||||
const size_t offset = hardware_buffer_base + i * hardware_buffer_window;
|
||||
if (offset >= size) {
|
||||
break;
|
||||
}
|
||||
const VkDeviceSize window_len = (std::min)(
|
||||
static_cast<VkDeviceSize>(size - offset),
|
||||
static_cast<VkDeviceSize>(hardware_buffer_window));
|
||||
VkAndroidHardwareBufferPropertiesANDROID ahb_props{
|
||||
.sType = VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_PROPERTIES_ANDROID,
|
||||
.pNext = nullptr,
|
||||
.allocationSize = 0,
|
||||
.memoryTypeBits = 0,
|
||||
};
|
||||
if (logical.GetAndroidHardwareBufferPropertiesANDROID(hardware_buffers[i],
|
||||
&ahb_props) != VK_SUCCESS ||
|
||||
ahb_props.memoryTypeBits == 0 || ahb_props.allocationSize < window_len) {
|
||||
break;
|
||||
}
|
||||
const VkExternalMemoryBufferCreateInfo external_info{
|
||||
.sType = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.handleTypes =
|
||||
VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID,
|
||||
};
|
||||
const VkBufferCreateInfo buffer_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = &external_info,
|
||||
.flags = 0,
|
||||
.size = window_len,
|
||||
.usage = usage,
|
||||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
};
|
||||
VkBuffer new_buffer{};
|
||||
if (logical.CreateBufferRaw(buffer_ci, &new_buffer) != VK_SUCCESS) {
|
||||
break;
|
||||
}
|
||||
const VkMemoryRequirements requirements =
|
||||
logical.GetBufferMemoryRequirements(new_buffer);
|
||||
const u32 type_mask = requirements.memoryTypeBits & ahb_props.memoryTypeBits;
|
||||
if (type_mask == 0 || requirements.size > ahb_props.allocationSize) {
|
||||
logical.DestroyBufferRaw(new_buffer);
|
||||
break;
|
||||
}
|
||||
const auto type_index = FindImportMemoryType(memory_props, type_mask);
|
||||
if (!type_index) {
|
||||
logical.DestroyBufferRaw(new_buffer);
|
||||
break;
|
||||
}
|
||||
const VkImportAndroidHardwareBufferInfoANDROID import_info{
|
||||
.sType = VK_STRUCTURE_TYPE_IMPORT_ANDROID_HARDWARE_BUFFER_INFO_ANDROID,
|
||||
.pNext = nullptr,
|
||||
.buffer = hardware_buffers[i],
|
||||
};
|
||||
const VkMemoryDedicatedAllocateInfo dedicated_info{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO,
|
||||
.pNext = &import_info,
|
||||
.image = VK_NULL_HANDLE,
|
||||
.buffer = new_buffer,
|
||||
};
|
||||
const void *memory_next = &import_info;
|
||||
if (dedicated) {
|
||||
memory_next = &dedicated_info;
|
||||
}
|
||||
const VkMemoryAllocateFlagsInfo flags_info{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO,
|
||||
.pNext = memory_next,
|
||||
.flags = VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT,
|
||||
.deviceMask = 0,
|
||||
};
|
||||
const void *alloc_next = memory_next;
|
||||
if (want_address) {
|
||||
alloc_next = &flags_info;
|
||||
}
|
||||
const VkMemoryAllocateInfo alloc_info{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
||||
.pNext = alloc_next,
|
||||
.allocationSize = ahb_props.allocationSize,
|
||||
.memoryTypeIndex = *type_index,
|
||||
};
|
||||
vk::DeviceMemory memory = logical.TryAllocateMemory(alloc_info);
|
||||
if (!memory) {
|
||||
logical.DestroyBufferRaw(new_buffer);
|
||||
break;
|
||||
}
|
||||
if (logical.BindBufferMemory(new_buffer, *memory, 0) != VK_SUCCESS) {
|
||||
logical.DestroyBufferRaw(new_buffer);
|
||||
break;
|
||||
}
|
||||
VkDeviceAddress address = 0;
|
||||
if (want_address) {
|
||||
address = logical.GetBufferDeviceAddress(new_buffer);
|
||||
}
|
||||
windows.push_back(Window{
|
||||
.memory = std::move(memory),
|
||||
.buffer = new_buffer,
|
||||
.address = address,
|
||||
.size = window_len,
|
||||
.memory_type = *type_index,
|
||||
});
|
||||
imported_size += static_cast<size_t>(window_len);
|
||||
}
|
||||
return !windows.empty();
|
||||
};
|
||||
|
||||
constexpr VkBufferUsageFlags TransferUsage =
|
||||
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
|
||||
VkBufferUsageFlags shader_usage = TransferUsage |
|
||||
VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT |
|
||||
VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT |
|
||||
VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT |
|
||||
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT;
|
||||
const bool want_address = device.IsBufferDeviceAddressSupported();
|
||||
VkBufferUsageFlags minimal_usage = TransferUsage | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
|
||||
if (want_address) {
|
||||
shader_usage |= VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT;
|
||||
minimal_usage |= VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT;
|
||||
}
|
||||
|
||||
const auto reset_windows = [&] {
|
||||
for (Window &window : windows) {
|
||||
if (window.buffer != VK_NULL_HANDLE) {
|
||||
logical.DestroyBufferRaw(window.buffer);
|
||||
}
|
||||
}
|
||||
windows.clear();
|
||||
imported_size = 0;
|
||||
};
|
||||
|
||||
mirror_capable = SupportsMirror(shader_usage);
|
||||
buffer_usage = shader_usage;
|
||||
bindable = import_all(shader_usage, want_address, !mirror_capable);
|
||||
if (!bindable && mirror_capable) {
|
||||
mirror_capable = false;
|
||||
reset_windows();
|
||||
bindable = import_all(shader_usage, want_address, true);
|
||||
}
|
||||
if (bindable) {
|
||||
mirror_usage = shader_usage;
|
||||
}
|
||||
if (!bindable) {
|
||||
reset_windows();
|
||||
buffer_usage = minimal_usage;
|
||||
bindable = import_all(minimal_usage, want_address, true);
|
||||
}
|
||||
if (!bindable) {
|
||||
reset_windows();
|
||||
buffer_usage = TransferUsage;
|
||||
import_all(TransferUsage, false, true);
|
||||
}
|
||||
if (windows.empty()) {
|
||||
window_size = 0;
|
||||
base_offset = 0;
|
||||
return false;
|
||||
}
|
||||
foreign_ownership = true;
|
||||
return true;
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool HostMemoryImport::SupportsMirror([[maybe_unused]] VkBufferUsageFlags usage) const {
|
||||
#ifdef __ANDROID__
|
||||
if (!device.IsSparseBindingSupported()) {
|
||||
return false;
|
||||
}
|
||||
const auto supports = [&](VkBufferCreateFlags flags) {
|
||||
const VkExternalMemoryProperties properties =
|
||||
device.GetPhysical().GetExternalBufferProperties(
|
||||
flags, usage,
|
||||
VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID);
|
||||
const VkExternalMemoryFeatureFlags features = properties.externalMemoryFeatures;
|
||||
return (features & VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT) != 0 &&
|
||||
(features & VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT) == 0;
|
||||
};
|
||||
return supports(0) && supports(VK_BUFFER_CREATE_SPARSE_BINDING_BIT);
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
std::optional<HostMemoryImport::Range> HostMemoryImport::ResolveRange(
|
||||
VkDeviceSize relative, VkDeviceSize size) const noexcept {
|
||||
if (window_size == 0 || size == 0 || relative >= imported_size ||
|
||||
imported_size - relative < size) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const size_t index = static_cast<size_t>(relative / window_size);
|
||||
const VkDeviceSize local_offset = relative % window_size;
|
||||
if (index < windows.size() && windows[index].buffer != VK_NULL_HANDLE &&
|
||||
local_offset < windows[index].size && windows[index].size - local_offset >= size) {
|
||||
return Range{
|
||||
.buffer = windows[index].buffer,
|
||||
.address = windows[index].address,
|
||||
.offset = local_offset,
|
||||
};
|
||||
}
|
||||
if (mirror_buffer != VK_NULL_HANDLE && relative < mirror_size &&
|
||||
mirror_size - relative >= size) {
|
||||
return Range{
|
||||
.buffer = mirror_buffer,
|
||||
.address = mirror_address,
|
||||
.offset = relative,
|
||||
};
|
||||
}
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
std::optional<HostMemoryImport::ViewMemory> HostMemoryImport::ResolveViewMemory(
|
||||
VkDeviceSize relative) const noexcept {
|
||||
if (!mirror_capable || !bindable || window_size == 0) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const size_t index = static_cast<size_t>(relative / window_size);
|
||||
if (index >= windows.size()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const Window &window = windows[index];
|
||||
const VkDeviceSize local_offset = relative % window_size;
|
||||
if (window.buffer == VK_NULL_HANDLE || local_offset >= window.size) {
|
||||
return std::nullopt;
|
||||
}
|
||||
return ViewMemory{
|
||||
.buffer = window.buffer,
|
||||
.memory = *window.memory,
|
||||
.offset = local_offset,
|
||||
.available = window.size - local_offset,
|
||||
.memory_type = window.memory_type,
|
||||
};
|
||||
}
|
||||
|
||||
void HostMemoryImport::CreateMirror(std::mutex &submit_mutex, VkDeviceSize max_size) {
|
||||
if (!mirror_capable || mirror_usage == 0 || !bindable || window_size == 0) {
|
||||
return;
|
||||
}
|
||||
size_t mirror_windows = 0;
|
||||
while (mirror_windows < windows.size() && windows[mirror_windows].size == window_size) {
|
||||
++mirror_windows;
|
||||
}
|
||||
mirror_windows = (std::min)(mirror_windows, static_cast<size_t>(max_size / window_size));
|
||||
const u64 max_buffer_size = device.GetMaxBufferSize();
|
||||
if (max_buffer_size != 0) {
|
||||
const size_t max_windows = static_cast<size_t>(max_buffer_size / window_size);
|
||||
mirror_windows = (std::min)(mirror_windows, max_windows);
|
||||
}
|
||||
if (mirror_windows < 2) {
|
||||
return;
|
||||
}
|
||||
const auto &logical = device.GetLogical();
|
||||
const VkDeviceSize total_size = static_cast<VkDeviceSize>(mirror_windows) * window_size;
|
||||
const VkExternalMemoryBufferCreateInfo external_info{
|
||||
.sType = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID,
|
||||
};
|
||||
const VkBufferCreateInfo buffer_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = &external_info,
|
||||
.flags = VK_BUFFER_CREATE_SPARSE_BINDING_BIT,
|
||||
.size = total_size,
|
||||
.usage = mirror_usage,
|
||||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
};
|
||||
VkBuffer buffer{};
|
||||
if (logical.CreateBufferRaw(buffer_ci, &buffer) != VK_SUCCESS) {
|
||||
return;
|
||||
}
|
||||
const VkMemoryRequirements requirements = logical.GetBufferMemoryRequirements(buffer);
|
||||
bool compatible = requirements.alignment != 0 &&
|
||||
(window_size % requirements.alignment) == 0 &&
|
||||
requirements.size <= total_size;
|
||||
for (size_t index = 0; index < mirror_windows && compatible; ++index) {
|
||||
compatible = ((requirements.memoryTypeBits >> windows[index].memory_type) & 1u) != 0;
|
||||
}
|
||||
if (!compatible) {
|
||||
logical.DestroyBufferRaw(buffer);
|
||||
return;
|
||||
}
|
||||
std::vector<VkSparseMemoryBind> binds;
|
||||
binds.reserve(mirror_windows);
|
||||
for (size_t index = 0; index < mirror_windows; ++index) {
|
||||
binds.push_back(VkSparseMemoryBind{
|
||||
.resourceOffset = static_cast<VkDeviceSize>(index) * window_size,
|
||||
.size = window_size,
|
||||
.memory = *windows[index].memory,
|
||||
.memoryOffset = 0,
|
||||
.flags = 0,
|
||||
});
|
||||
}
|
||||
const VkSparseBufferMemoryBindInfo buffer_bind{
|
||||
.buffer = buffer,
|
||||
.bindCount = static_cast<u32>(binds.size()),
|
||||
.pBinds = binds.data(),
|
||||
};
|
||||
const VkBindSparseInfo bind_info{
|
||||
.sType = VK_STRUCTURE_TYPE_BIND_SPARSE_INFO,
|
||||
.pNext = nullptr,
|
||||
.waitSemaphoreCount = 0,
|
||||
.pWaitSemaphores = nullptr,
|
||||
.bufferBindCount = 1,
|
||||
.pBufferBinds = &buffer_bind,
|
||||
.imageOpaqueBindCount = 0,
|
||||
.pImageOpaqueBinds = nullptr,
|
||||
.imageBindCount = 0,
|
||||
.pImageBinds = nullptr,
|
||||
.signalSemaphoreCount = 0,
|
||||
.pSignalSemaphores = nullptr,
|
||||
};
|
||||
vk::Fence fence = logical.CreateFence(VkFenceCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
});
|
||||
VkResult result = VK_ERROR_UNKNOWN;
|
||||
{
|
||||
std::scoped_lock lock{submit_mutex};
|
||||
result = device.GetGraphicsQueue().BindSparse(bind_info, *fence);
|
||||
}
|
||||
if (result != VK_SUCCESS) {
|
||||
logical.DestroyBufferRaw(buffer);
|
||||
return;
|
||||
}
|
||||
fence.Wait();
|
||||
mirror_buffer = buffer;
|
||||
mirror_size = total_size;
|
||||
if ((mirror_usage & VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT) != 0) {
|
||||
mirror_address = logical.GetBufferDeviceAddress(buffer);
|
||||
}
|
||||
}
|
||||
|
||||
HostMemoryImport::~HostMemoryImport() {
|
||||
if (mirror_buffer != VK_NULL_HANDLE) {
|
||||
device.GetLogical().DestroyBufferRaw(mirror_buffer);
|
||||
}
|
||||
for (Window &window : windows) {
|
||||
if (window.buffer != VK_NULL_HANDLE) {
|
||||
device.GetLogical().DestroyBufferRaw(window.buffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MemoryAllocator::MemoryAllocator(const Device &device_)
|
||||
: device{device_}, allocator{device.GetAllocator()},
|
||||
properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
|
||||
@@ -367,6 +898,17 @@ MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements &reqs, MemoryUsa
|
||||
return MemoryCommit(allocator, a, info);
|
||||
}
|
||||
|
||||
HostMemoryImport *MemoryAllocator::CreateHostMemoryImport(
|
||||
void *base, size_t size, std::span<AHardwareBuffer *const> hardware_buffers,
|
||||
size_t hardware_buffer_window, size_t hardware_buffer_base) {
|
||||
unified_memory = std::make_unique<HostMemoryImport>(
|
||||
device, base, size, hardware_buffers, hardware_buffer_window, hardware_buffer_base);
|
||||
if (!unified_memory->IsValid()) {
|
||||
unified_memory.reset();
|
||||
}
|
||||
return unified_memory.get();
|
||||
}
|
||||
|
||||
MemoryCommit MemoryAllocator::Commit(const vk::Buffer &buffer, MemoryUsage usage) {
|
||||
// Allocate memory appropriate for this buffer automatically
|
||||
const auto vma_usage = MemoryUsageVma(usage);
|
||||
|
||||
@@ -7,6 +7,8 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
@@ -15,6 +17,8 @@
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
#include "video_core/vulkan_common/vma.h"
|
||||
|
||||
struct AHardwareBuffer;
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class Device;
|
||||
@@ -84,6 +88,123 @@ namespace Vulkan {
|
||||
void *mapped_ptr{}; ///< Optional persistent mapped pointer
|
||||
};
|
||||
|
||||
class HostMemoryImport {
|
||||
public:
|
||||
explicit HostMemoryImport(const Device &device_, void *base, size_t size,
|
||||
std::span<AHardwareBuffer *const> hardware_buffers,
|
||||
size_t hardware_buffer_window, size_t hardware_buffer_base);
|
||||
|
||||
~HostMemoryImport();
|
||||
|
||||
HostMemoryImport(const HostMemoryImport &) = delete;
|
||||
|
||||
HostMemoryImport &operator=(const HostMemoryImport &) = delete;
|
||||
|
||||
[[nodiscard]] bool IsValid() const noexcept {
|
||||
return !windows.empty();
|
||||
}
|
||||
|
||||
[[nodiscard]] size_t GetSize() const noexcept {
|
||||
return imported_size;
|
||||
}
|
||||
|
||||
[[nodiscard]] size_t GetBaseOffset() const noexcept {
|
||||
return base_offset;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool NeedsForeignOwnershipTransfer() const noexcept {
|
||||
return foreign_ownership;
|
||||
}
|
||||
|
||||
[[nodiscard]] VkDeviceSize GetWindowSize() const noexcept {
|
||||
return window_size;
|
||||
}
|
||||
|
||||
[[nodiscard]] VkBuffer GetWindowBuffer(size_t index) const noexcept {
|
||||
return windows[index].buffer;
|
||||
}
|
||||
|
||||
[[nodiscard]] VkDeviceAddress GetWindowAddress(size_t index) const noexcept {
|
||||
return windows[index].address;
|
||||
}
|
||||
|
||||
[[nodiscard]] size_t GetWindowCount() const noexcept {
|
||||
return windows.size();
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsBindable() const noexcept {
|
||||
return bindable;
|
||||
}
|
||||
|
||||
[[nodiscard]] VkBufferUsageFlags GetUsage() const noexcept {
|
||||
return buffer_usage;
|
||||
}
|
||||
|
||||
struct Range {
|
||||
VkBuffer buffer{};
|
||||
VkDeviceAddress address{};
|
||||
VkDeviceSize offset{};
|
||||
};
|
||||
|
||||
[[nodiscard]] std::optional<Range> ResolveRange(VkDeviceSize relative,
|
||||
VkDeviceSize size) const noexcept;
|
||||
|
||||
struct ViewMemory {
|
||||
VkBuffer buffer{};
|
||||
VkDeviceMemory memory{};
|
||||
VkDeviceSize offset{};
|
||||
VkDeviceSize available{};
|
||||
u32 memory_type{};
|
||||
};
|
||||
|
||||
[[nodiscard]] std::optional<ViewMemory> ResolveViewMemory(
|
||||
VkDeviceSize relative) const noexcept;
|
||||
|
||||
[[nodiscard]] VkBufferUsageFlags GetViewUsage() const noexcept {
|
||||
if (!mirror_capable || !bindable) {
|
||||
return 0;
|
||||
}
|
||||
return mirror_usage;
|
||||
}
|
||||
|
||||
void CreateMirror(std::mutex &submit_mutex, VkDeviceSize max_size);
|
||||
|
||||
[[nodiscard]] VkDeviceSize GetMirrorSize() const noexcept {
|
||||
return mirror_size;
|
||||
}
|
||||
|
||||
private:
|
||||
struct Window {
|
||||
vk::DeviceMemory memory;
|
||||
VkBuffer buffer{};
|
||||
VkDeviceAddress address{};
|
||||
VkDeviceSize size{};
|
||||
u32 memory_type{};
|
||||
};
|
||||
|
||||
[[nodiscard]] bool SupportsMirror(VkBufferUsageFlags usage) const;
|
||||
|
||||
bool ImportHostPointer(void *base, size_t size);
|
||||
|
||||
bool ImportHardwareBuffers(std::span<AHardwareBuffer *const> hardware_buffers,
|
||||
size_t hardware_buffer_window, size_t hardware_buffer_base,
|
||||
size_t size);
|
||||
|
||||
const Device &device;
|
||||
std::vector<Window> windows;
|
||||
VkDeviceSize window_size{};
|
||||
size_t imported_size{};
|
||||
size_t base_offset{};
|
||||
bool foreign_ownership{};
|
||||
bool bindable{};
|
||||
bool mirror_capable{};
|
||||
VkBufferUsageFlags buffer_usage{};
|
||||
VkBufferUsageFlags mirror_usage{};
|
||||
VkBuffer mirror_buffer{};
|
||||
VkDeviceAddress mirror_address{};
|
||||
VkDeviceSize mirror_size{};
|
||||
};
|
||||
|
||||
/// Memory allocator container.
|
||||
/// Allocates and releases memory allocations on demand.
|
||||
class MemoryAllocator {
|
||||
@@ -123,6 +244,15 @@ namespace Vulkan {
|
||||
/// Commits memory required by the buffer and binds it (for buffers created outside VMA).
|
||||
MemoryCommit Commit(const vk::Buffer &buffer, MemoryUsage usage);
|
||||
|
||||
HostMemoryImport *CreateHostMemoryImport(void *base, size_t size,
|
||||
std::span<AHardwareBuffer *const> hardware_buffers,
|
||||
size_t hardware_buffer_window,
|
||||
size_t hardware_buffer_base);
|
||||
|
||||
[[nodiscard]] HostMemoryImport *GetHostMemoryImport() const noexcept {
|
||||
return unified_memory.get();
|
||||
}
|
||||
|
||||
private:
|
||||
static bool IsAutoUsage(VmaMemoryUsage u) noexcept {
|
||||
switch (u) {
|
||||
@@ -140,6 +270,7 @@ namespace Vulkan {
|
||||
const VkPhysicalDeviceMemoryProperties properties; ///< Physical device memory properties.
|
||||
VkDeviceSize buffer_image_granularity; ///< Adjacent buffer/image granularity
|
||||
u32 valid_memory_types{~0u};
|
||||
std::unique_ptr<HostMemoryImport> unified_memory;
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -217,12 +217,16 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
|
||||
X(vkGetBufferMemoryRequirements2);
|
||||
X(vkGetDeviceQueue);
|
||||
X(vkGetEventStatus);
|
||||
X(vkGetMemoryHostPointerPropertiesEXT);
|
||||
X(vkGetFenceStatus);
|
||||
X(vkGetImageMemoryRequirements);
|
||||
X(vkGetPipelineCacheData);
|
||||
X(vkGetMemoryFdKHR);
|
||||
#ifdef _WIN32
|
||||
X(vkGetMemoryWin32HandleKHR);
|
||||
#endif
|
||||
#ifdef __ANDROID__
|
||||
X(vkGetAndroidHardwareBufferPropertiesANDROID);
|
||||
#endif
|
||||
X(vkGetQueryPoolResults);
|
||||
X(vkGetPipelineExecutablePropertiesKHR);
|
||||
@@ -312,6 +316,7 @@ bool Load(VkInstance instance, InstanceDispatch& dld) noexcept {
|
||||
X(vkDestroyDebugUtilsMessengerEXT);
|
||||
X(vkDestroyDebugReportCallbackEXT);
|
||||
X(vkDestroySurfaceKHR);
|
||||
X(vkGetPhysicalDeviceExternalBufferProperties);
|
||||
X(vkGetPhysicalDeviceFeatures2);
|
||||
X(vkGetPhysicalDeviceFormatProperties2);
|
||||
X(vkGetPhysicalDeviceProperties2);
|
||||
@@ -460,20 +465,8 @@ Instance Instance::Create(u32 version, Span<const char*> layers, Span<const char
|
||||
#else
|
||||
constexpr VkFlags ci_flags{};
|
||||
#endif
|
||||
// DO NOT TOUCH OR CHANGE THE ENGINE NAME/APPLICATION NAME, breaks RNDA3!!
|
||||
// AMD drivers have fixes for Yuzu
|
||||
// if remove => gloom + yellow line glitch appears
|
||||
#ifdef __ANDROID__
|
||||
const VkApplicationInfo application_info{
|
||||
.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
|
||||
.pNext = nullptr,
|
||||
.pApplicationName = "PUBGMobile",
|
||||
.applicationVersion = VK_MAKE_VERSION(1, 7, 0),
|
||||
.pEngineName = "UnrealEngine",
|
||||
.engineVersion = VK_MAKE_VERSION(4, 23, 0),
|
||||
.apiVersion = VK_API_VERSION_1_3,
|
||||
};
|
||||
#else
|
||||
// DO NOT TOUCH, breaks RNDA3!!
|
||||
// Don't know why, but gloom + yellow line glitch appears
|
||||
const VkApplicationInfo application_info{
|
||||
.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
|
||||
.pNext = nullptr,
|
||||
@@ -483,7 +476,6 @@ Instance Instance::Create(u32 version, Span<const char*> layers, Span<const char
|
||||
.engineVersion = VK_MAKE_VERSION(1, 3, 0),
|
||||
.apiVersion = VK_API_VERSION_1_3,
|
||||
};
|
||||
#endif
|
||||
const VkInstanceCreateInfo ci{
|
||||
.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
@@ -1034,6 +1026,28 @@ VkPhysicalDeviceMemoryProperties2 PhysicalDevice::GetMemoryProperties(
|
||||
return properties;
|
||||
}
|
||||
|
||||
VkExternalMemoryProperties PhysicalDevice::GetExternalBufferProperties(
|
||||
VkBufferCreateFlags flags, VkBufferUsageFlags usage,
|
||||
VkExternalMemoryHandleTypeFlagBits handle_type) const noexcept {
|
||||
VkExternalBufferProperties properties{
|
||||
.sType = VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES,
|
||||
.pNext = nullptr,
|
||||
.externalMemoryProperties = {},
|
||||
};
|
||||
if (!dld->vkGetPhysicalDeviceExternalBufferProperties) {
|
||||
return properties.externalMemoryProperties;
|
||||
}
|
||||
const VkPhysicalDeviceExternalBufferInfo info{
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = flags,
|
||||
.usage = usage,
|
||||
.handleType = handle_type,
|
||||
};
|
||||
dld->vkGetPhysicalDeviceExternalBufferProperties(physical_device, &info, &properties);
|
||||
return properties.externalMemoryProperties;
|
||||
}
|
||||
|
||||
u32 AvailableVersion(const InstanceDispatch& dld) noexcept {
|
||||
PFN_vkEnumerateInstanceVersion vkEnumerateInstanceVersion;
|
||||
if (!Proc(vkEnumerateInstanceVersion, dld, "vkEnumerateInstanceVersion")) {
|
||||
|
||||
@@ -178,6 +178,7 @@ struct InstanceDispatch {
|
||||
PFN_vkEnumerateDeviceExtensionProperties vkEnumerateDeviceExtensionProperties{};
|
||||
PFN_vkEnumeratePhysicalDevices vkEnumeratePhysicalDevices{};
|
||||
PFN_vkGetDeviceProcAddr vkGetDeviceProcAddr{};
|
||||
PFN_vkGetPhysicalDeviceExternalBufferProperties vkGetPhysicalDeviceExternalBufferProperties{};
|
||||
PFN_vkGetPhysicalDeviceFeatures2 vkGetPhysicalDeviceFeatures2{};
|
||||
PFN_vkGetPhysicalDeviceFormatProperties vkGetPhysicalDeviceFormatProperties{};
|
||||
PFN_vkGetPhysicalDeviceFormatProperties2 vkGetPhysicalDeviceFormatProperties2{};
|
||||
@@ -333,12 +334,16 @@ struct DeviceDispatch : InstanceDispatch {
|
||||
PFN_vkGetBufferMemoryRequirements2 vkGetBufferMemoryRequirements2{};
|
||||
PFN_vkGetDeviceQueue vkGetDeviceQueue{};
|
||||
PFN_vkGetEventStatus vkGetEventStatus{};
|
||||
PFN_vkGetMemoryHostPointerPropertiesEXT vkGetMemoryHostPointerPropertiesEXT{};
|
||||
PFN_vkGetFenceStatus vkGetFenceStatus{};
|
||||
PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements{};
|
||||
PFN_vkGetPipelineCacheData vkGetPipelineCacheData{};
|
||||
PFN_vkGetMemoryFdKHR vkGetMemoryFdKHR{};
|
||||
#ifdef _WIN32
|
||||
PFN_vkGetMemoryWin32HandleKHR vkGetMemoryWin32HandleKHR{};
|
||||
#endif
|
||||
#ifdef __ANDROID__
|
||||
PFN_vkGetAndroidHardwareBufferPropertiesANDROID vkGetAndroidHardwareBufferPropertiesANDROID{};
|
||||
#endif
|
||||
PFN_vkGetPipelineExecutablePropertiesKHR vkGetPipelineExecutablePropertiesKHR{};
|
||||
PFN_vkGetPipelineExecutableStatisticsKHR vkGetPipelineExecutableStatisticsKHR{};
|
||||
@@ -1104,6 +1109,34 @@ public:
|
||||
VkMemoryRequirements GetBufferMemoryRequirements(VkBuffer buffer,
|
||||
void* pnext = nullptr) const noexcept;
|
||||
|
||||
VkResult GetMemoryHostPointerPropertiesEXT(
|
||||
VkExternalMemoryHandleTypeFlagBits handle_type, const void* host_pointer,
|
||||
VkMemoryHostPointerPropertiesEXT* out_properties) const noexcept {
|
||||
return dld->vkGetMemoryHostPointerPropertiesEXT(handle, handle_type, host_pointer,
|
||||
out_properties);
|
||||
}
|
||||
|
||||
#ifdef __ANDROID__
|
||||
VkResult GetAndroidHardwareBufferPropertiesANDROID(
|
||||
const struct AHardwareBuffer* buffer,
|
||||
VkAndroidHardwareBufferPropertiesANDROID* out_properties) const noexcept {
|
||||
return dld->vkGetAndroidHardwareBufferPropertiesANDROID(handle, buffer, out_properties);
|
||||
}
|
||||
#endif
|
||||
|
||||
VkResult CreateBufferRaw(const VkBufferCreateInfo& ci, VkBuffer* out_buffer) const noexcept {
|
||||
return dld->vkCreateBuffer(handle, &ci, nullptr, out_buffer);
|
||||
}
|
||||
|
||||
void DestroyBufferRaw(VkBuffer buffer) const noexcept {
|
||||
dld->vkDestroyBuffer(handle, buffer, nullptr);
|
||||
}
|
||||
|
||||
VkResult BindBufferMemory(VkBuffer buffer, VkDeviceMemory memory,
|
||||
VkDeviceSize offset) const noexcept {
|
||||
return dld->vkBindBufferMemory(handle, buffer, memory, offset);
|
||||
}
|
||||
|
||||
VkMemoryRequirements GetImageMemoryRequirements(VkImage image) const noexcept;
|
||||
|
||||
std::vector<VkPipelineExecutablePropertiesKHR> GetPipelineExecutablePropertiesKHR(
|
||||
@@ -1211,6 +1244,10 @@ public:
|
||||
VkPhysicalDeviceMemoryProperties2 GetMemoryProperties(
|
||||
void* next_structures = nullptr) const noexcept;
|
||||
|
||||
VkExternalMemoryProperties GetExternalBufferProperties(
|
||||
VkBufferCreateFlags flags, VkBufferUsageFlags usage,
|
||||
VkExternalMemoryHandleTypeFlagBits handle_type) const noexcept;
|
||||
|
||||
private:
|
||||
VkPhysicalDevice physical_device = nullptr;
|
||||
const InstanceDispatch* dld = nullptr;
|
||||
|
||||
@@ -37,10 +37,6 @@
|
||||
#include "yuzu/configuration/configure_graphics.h"
|
||||
#include "yuzu/configuration/shared_widget.h"
|
||||
|
||||
#ifdef HAS_RESHADE
|
||||
#include "yuzu/configuration/configure_post_processing.h"
|
||||
#endif
|
||||
|
||||
ConfigureGraphics::ConfigureGraphics(
|
||||
const Core::System& system_, std::vector<VkDeviceInfo::Record>& records_,
|
||||
const std::function<void()>& expose_compute_option_,
|
||||
@@ -220,12 +216,6 @@ void ConfigureGraphics::Setup(const ConfigurationShared::Builder& builder) {
|
||||
std::vector<QWidget*> hold_api;
|
||||
|
||||
for (const auto setting : Settings::values.linkage.by_category[Settings::Category::Renderer]) {
|
||||
#ifndef HAS_RESHADE
|
||||
if (setting->Id() == Settings::values.post_shader_enabled.Id()) {
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
|
||||
ConfigurationShared::Widget* widget = [&]() {
|
||||
if (setting->Id() == Settings::values.fsr_sharpening_slider.Id()) {
|
||||
// FSR needs a reversed slider and a 0.5 multiplier
|
||||
@@ -305,23 +295,6 @@ void ConfigureGraphics::Setup(const ConfigurationShared::Builder& builder) {
|
||||
// Keep track of the resolution combobox to update other UI tabs that need it
|
||||
resolution_combobox = widget->combobox;
|
||||
hold_graphics.emplace(setting->Id(), widget);
|
||||
#ifdef HAS_RESHADE
|
||||
} else if (setting->Id() == Settings::values.post_shader_enabled.Id()) {
|
||||
QPushButton* post_shader_button = new QPushButton(tr("Configure Effects..."), widget);
|
||||
post_shader_button->setVisible(widget->checkbox->isChecked());
|
||||
|
||||
connect(post_shader_button, &QAbstractButton::clicked, this, [this]() {
|
||||
ConfigurePostProcessing dialog(this);
|
||||
dialog.exec();
|
||||
});
|
||||
connect(widget->checkbox, &QCheckBox::toggled, post_shader_button,
|
||||
&QWidget::setVisible);
|
||||
|
||||
QBoxLayout* row = qobject_cast<QBoxLayout*>(widget->layout());
|
||||
row->insertWidget(1, post_shader_button);
|
||||
|
||||
hold_graphics.emplace(setting->Id(), widget);
|
||||
#endif
|
||||
} else {
|
||||
hold_graphics.emplace(setting->Id(), widget);
|
||||
}
|
||||
|
||||
@@ -70,8 +70,10 @@ ConfigurePostProcessing::ConfigurePostProcessing(QWidget* parent) : QDialog(pare
|
||||
|
||||
auto* root = new QVBoxLayout(this);
|
||||
|
||||
auto* description =
|
||||
new QLabel(tr("Changes apply immediately while a game is running."), this);
|
||||
auto* description = new QLabel(
|
||||
tr("ReShade FX effects are loaded from the post_shaders folder in the Eden data "
|
||||
"directory. Changes apply immediately while a game is running."),
|
||||
this);
|
||||
description->setWordWrap(true);
|
||||
root->addWidget(description);
|
||||
|
||||
@@ -126,15 +128,17 @@ ConfigurePostProcessing::ConfigurePostProcessing(QWidget* parent) : QDialog(pare
|
||||
});
|
||||
preset_row->addWidget(save_button);
|
||||
|
||||
auto* clear_button = new QPushButton(tr("Clear"), this);
|
||||
clear_button->setToolTip(tr("Remove every effect in use and deselect the preset."));
|
||||
connect(clear_button, &QPushButton::clicked, this, [this]() {
|
||||
VideoCore::FxChain::Instance().Clear();
|
||||
VideoCore::SetActiveFxPreset(std::string());
|
||||
preset_combo->setCurrentIndex(0);
|
||||
ApplyStructuralChange();
|
||||
auto* delete_button = new QPushButton(tr("Delete"), this);
|
||||
connect(delete_button, &QPushButton::clicked, this, [this]() {
|
||||
const QString name = preset_combo->currentData().toString();
|
||||
if (name.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
VideoCore::DeleteFxPreset(name.toStdString());
|
||||
PopulatePresetCombo();
|
||||
RefreshPresetStatus();
|
||||
});
|
||||
preset_row->addWidget(clear_button);
|
||||
preset_row->addWidget(delete_button);
|
||||
|
||||
root->addLayout(preset_row);
|
||||
|
||||
@@ -199,7 +203,6 @@ void ConfigurePostProcessing::ApplyStructuralChange() {
|
||||
void ConfigurePostProcessing::PopulatePresetCombo() {
|
||||
const QString previous = preset_combo->currentData().toString();
|
||||
preset_combo->clear();
|
||||
preset_combo->addItem(tr("None"), QString());
|
||||
|
||||
for (const auto& preset : VideoCore::GetFxPresetCatalog()) {
|
||||
const QString name = QString::fromStdString(preset.name);
|
||||
@@ -209,7 +212,7 @@ void ConfigurePostProcessing::PopulatePresetCombo() {
|
||||
}
|
||||
|
||||
const int restored = preset_combo->findData(previous);
|
||||
if (!previous.isEmpty() && restored >= 0) {
|
||||
if (restored >= 0) {
|
||||
preset_combo->setCurrentIndex(restored);
|
||||
return;
|
||||
}
|
||||
@@ -217,21 +220,12 @@ void ConfigurePostProcessing::PopulatePresetCombo() {
|
||||
const int active = preset_combo->findData(QString::fromStdString(VideoCore::GetActiveFxPreset()));
|
||||
if (active >= 0) {
|
||||
preset_combo->setCurrentIndex(active);
|
||||
return;
|
||||
}
|
||||
|
||||
preset_combo->setCurrentIndex(0);
|
||||
}
|
||||
|
||||
void ConfigurePostProcessing::RefreshPresetStatus() {
|
||||
const std::string active = VideoCore::GetActiveFxPreset();
|
||||
if (active.empty()) {
|
||||
if (VideoCore::FxChain::Instance().Size() == 0) {
|
||||
preset_status->setText(
|
||||
tr("No effects in use. Pick a preset and press Apply, or add effects one "
|
||||
"by one."));
|
||||
return;
|
||||
}
|
||||
preset_status->setText(tr("Custom chain. Pick a preset above and press Apply to replace it."));
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -15,7 +15,6 @@
|
||||
#include "render/performance_overlay.h"
|
||||
#ifdef HAS_RESHADE
|
||||
#include "configuration/configure_post_processing.h"
|
||||
#include "video_core/post_processing/fx_preset.h"
|
||||
#endif
|
||||
#include "updater/update_dialog.h"
|
||||
|
||||
@@ -1091,41 +1090,6 @@ void MainWindow::InitializeWidgets() {
|
||||
|
||||
statusBar()->insertPermanentWidget(0, volume_button);
|
||||
|
||||
#ifdef HAS_RESHADE
|
||||
post_shader_status_button = new QPushButton();
|
||||
post_shader_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton"));
|
||||
post_shader_status_button->setFocusPolicy(Qt::NoFocus);
|
||||
post_shader_status_button->setCheckable(true);
|
||||
connect(post_shader_status_button, &QPushButton::clicked, this, [this] {
|
||||
const bool enabled = Settings::values.post_shader_enabled.GetValue();
|
||||
Settings::values.post_shader_enabled.SetValue(!enabled);
|
||||
UpdatePostShaderText();
|
||||
});
|
||||
UpdatePostShaderText();
|
||||
post_shader_status_button->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||
connect(post_shader_status_button, &QPushButton::customContextMenuRequested,
|
||||
[this](const QPoint& menu_location) {
|
||||
QMenu context_menu;
|
||||
|
||||
for (auto const& preset : VideoCore::GetFxPresetCatalog()) {
|
||||
context_menu.addAction(QString::fromStdString(preset.name),
|
||||
[this, name = preset.name] {
|
||||
VideoCore::ApplyFxPreset(name);
|
||||
Settings::values.post_shader_enabled.SetValue(true);
|
||||
UpdatePostShaderText();
|
||||
});
|
||||
}
|
||||
|
||||
context_menu.addSeparator();
|
||||
context_menu.addAction(tr("Configure Effects..."), this,
|
||||
&MainWindow::OnPostProcessingShaders);
|
||||
|
||||
context_menu.exec(post_shader_status_button->mapToGlobal(menu_location));
|
||||
post_shader_status_button->repaint();
|
||||
});
|
||||
statusBar()->insertPermanentWidget(0, post_shader_status_button);
|
||||
#endif
|
||||
|
||||
// setup AA button
|
||||
aa_status_button = new QPushButton();
|
||||
aa_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton"));
|
||||
@@ -3944,7 +3908,6 @@ void MainWindow::OnPostProcessingShaders() {
|
||||
connect(post_processing_dialog, &QDialog::finished, post_processing_dialog, [this]() {
|
||||
post_processing_dialog->deleteLater();
|
||||
post_processing_dialog = nullptr;
|
||||
UpdatePostShaderText();
|
||||
});
|
||||
}
|
||||
|
||||
@@ -4299,26 +4262,6 @@ void MainWindow::UpdateAAText() {
|
||||
: aa_text.toUpper());
|
||||
}
|
||||
|
||||
#ifdef HAS_RESHADE
|
||||
void MainWindow::UpdatePostShaderText() {
|
||||
const bool enabled = Settings::values.post_shader_enabled.GetValue();
|
||||
post_shader_status_button->setChecked(enabled);
|
||||
|
||||
if (!enabled) {
|
||||
post_shader_status_button->setText(tr("NO FX"));
|
||||
return;
|
||||
}
|
||||
|
||||
const std::string preset = VideoCore::GetActiveFxPreset();
|
||||
if (preset.empty()) {
|
||||
post_shader_status_button->setText(tr("FX"));
|
||||
return;
|
||||
}
|
||||
|
||||
post_shader_status_button->setText(QString::fromStdString(preset).toUpper());
|
||||
}
|
||||
#endif
|
||||
|
||||
void MainWindow::UpdateVolumeUI() {
|
||||
const auto volume_value = static_cast<int>(Settings::values.volume.GetValue());
|
||||
volume_slider->setValue(volume_value);
|
||||
|
||||
@@ -448,7 +448,6 @@ private:
|
||||
void UpdateAPIText();
|
||||
void UpdateFilterText();
|
||||
void UpdateAAText();
|
||||
void UpdatePostShaderText();
|
||||
void UpdateVolumeUI();
|
||||
void UpdateStatusBar();
|
||||
void UpdateGPUAccuracyButton();
|
||||
@@ -525,7 +524,6 @@ private:
|
||||
QPushButton* dock_status_button = nullptr;
|
||||
QPushButton* filter_status_button = nullptr;
|
||||
QPushButton* aa_status_button = nullptr;
|
||||
QPushButton* post_shader_status_button = nullptr;
|
||||
VolumeButton* volume_button = nullptr;
|
||||
QWidget* volume_popup = nullptr;
|
||||
QSlider* volume_slider = nullptr;
|
||||
|
||||
Reference in New Issue
Block a user