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8 Commits

Author SHA1 Message Date
lizzie 5e230b4257 license 2026-08-29 08:57:57 +02:00
lizzie e72f528bd8 fx 2026-08-29 08:57:57 +02:00
lizzie 99c77fe4cc x5 faster anchordIndex for BC7 2026-08-29 08:57:57 +02:00
lizzie 6b7aff1a70 better anchorIndex 2026-08-29 08:57:57 +02:00
lizzie 5f6017467b better table set 2026-08-29 08:57:57 +02:00
lizzie 3ab734bc61 oops bcn format 2026-08-29 08:57:57 +02:00
lizzie bcb739c9c0 fix ffs 2026-08-29 08:57:57 +02:00
lizzie 29e2d09ebf [bcn] ternary compose and simplify subsetIndex & anchordIndex 2026-08-29 08:57:57 +02:00
52 changed files with 771 additions and 1097 deletions
+2 -2
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@@ -340,10 +340,10 @@
"version": "vulkan-sdk-%NUMERIC_VERSION%" "version": "vulkan-sdk-%NUMERIC_VERSION%"
}, },
"xbyak": { "xbyak": {
"hash": "e0aa0a603dd3ac1a39d82213df1e73c042831aec2d6b2fe382c899651eaae4ed7e8aeb6be9c41ea0097087c9d091961ab18f313cd6a9e10d621715ffd49bfe36", "hash": "b6475276b2faaeb315734ea8f4f8bd87ededcee768961b39679bee547e7f3e98884d8b7851e176d861dab30a80a76e6ea302f8c111483607dde969b4797ea95a",
"package": "xbyak", "package": "xbyak",
"repo": "herumi/xbyak", "repo": "herumi/xbyak",
"version": "v7.40.1" "version": "v7.35.2"
}, },
"zlib": { "zlib": {
"hash": "16fea4df307a68cf0035858abe2fd550250618a97590e202037acd18a666f57afc10f8836cbbd472d54a0e76539d0e558cb26f059d53de52ff90634bbf4f47d4", "hash": "16fea4df307a68cf0035858abe2fd550250618a97590e202037acd18a666f57afc10f8836cbbd472d54a0e76539d0e558cb26f059d53de52ff90634bbf4f47d4",
+329 -544
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File diff suppressed because it is too large Load Diff
+12 -32
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@@ -1,43 +1,23 @@
// SPDX-License-Identifier: MPL-2.0 // SPDX-License-Identifier: MPL-2.0
// Copyright © 2022 Skyline Team and Contributors (https://github.com/skyline-emu/) // Copyright 2022 Skyline Team and Contributors (https://github.com/skyline-emu/)
#pragma once #pragma once
#include <cstdint> #include <cstdint>
namespace bcn { namespace bcn {
/** /// @brief Decodes a BC1 encoded image to R8G8B8A8
* @brief Decodes a BC1 encoded image to R8G8B8A8 void DecodeBc1(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height, bool isSigned);
*/ /// @brief Decodes a BC2 encoded image to R8G8B8A8
void DecodeBc1(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height); void DecodeBc2(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height, bool isSigned);
//// @brief Decodes a BC3 encoded image to R8G8B8A8
/** void DecodeBc3(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height, bool isSigned);
* @brief Decodes a BC2 encoded image to R8G8B8A8 /// @brief Decodes a BC4 encoded image to R8
*/
void DecodeBc2(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height);
/**
* @brief Decodes a BC3 encoded image to R8G8B8A8
*/
void DecodeBc3(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height);
/**
* @brief Decodes a BC4 encoded image to R8
*/
void DecodeBc4(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height, bool isSigned); void DecodeBc4(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height, bool isSigned);
//// @brief Decodes a BC5 encoded image to R8G8
/**
* @brief Decodes a BC5 encoded image to R8G8
*/
void DecodeBc5(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height, bool isSigned); void DecodeBc5(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height, bool isSigned);
//// @brief Decodes a BC6 encoded image to R16G16B16A16
/**
* @brief Decodes a BC6 encoded image to R16G16B16A16
*/
void DecodeBc6(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height, bool isSigned); void DecodeBc6(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height, bool isSigned);
/// @brief Decodes a BC7 encoded image to R8G8B8A8
/** void DecodeBc7(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height, bool isSigned);
* @brief Decodes a BC7 encoded image to R8G8B8A8
*/
void DecodeBc7(const uint8_t *src, uint8_t *dst, size_t x, size_t y, size_t width, size_t height);
} }
@@ -47,6 +47,7 @@ import info.debatty.java.stringsimilarity.Jaccard
import info.debatty.java.stringsimilarity.JaroWinkler import info.debatty.java.stringsimilarity.JaroWinkler
import java.util.Locale import java.util.Locale
import androidx.core.content.edit import androidx.core.content.edit
import androidx.core.view.doOnNextLayout
class GamesFragment : Fragment() { class GamesFragment : Fragment() {
private var _binding: FragmentGamesBinding? = null private var _binding: FragmentGamesBinding? = null
@@ -58,6 +59,7 @@ class GamesFragment : Fragment() {
private var originalHeaderLeftMargin: Int? = null private var originalHeaderLeftMargin: Int? = null
private var lastViewType: Int = GameAdapter.VIEW_TYPE_GRID private var lastViewType: Int = GameAdapter.VIEW_TYPE_GRID
private var fallbackBottomInset: Int = 0
private var pendingPostReloadListSettle = false private var pendingPostReloadListSettle = false
private var pendingPostReloadListSettleGeneration = 0 private var pendingPostReloadListSettleGeneration = 0
private var gameListSubmitGeneration = 0 private var gameListSubmitGeneration = 0
@@ -225,7 +227,12 @@ class GamesFragment : Fragment() {
} }
else -> throw IllegalArgumentException("Invalid view type: $savedViewType") else -> throw IllegalArgumentException("Invalid view type: $savedViewType")
} }
if (savedViewType != GameAdapter.VIEW_TYPE_CAROUSEL) { if (savedViewType == GameAdapter.VIEW_TYPE_CAROUSEL) {
(binding.gridGames as? View)?.let { it -> ViewCompat.requestApplyInsets(it)}
doOnNextLayout { //Carousel: important to avoid overlap issues
(this as? CarouselRecyclerView)?.notifyLaidOut(fallbackBottomInset)
}
} else {
(this as? CarouselRecyclerView)?.setupCarousel(false) (this as? CarouselRecyclerView)?.setupCarousel(false)
} }
adapter = gameAdapter adapter = gameAdapter
@@ -583,6 +590,11 @@ class GamesFragment : Fragment() {
qlaunchButton.layoutParams = mlpQLaunch qlaunchButton.layoutParams = mlpQLaunch
} }
val navInsets = windowInsets.getInsets(WindowInsetsCompat.Type.navigationBars())
val gestureInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemGestures())
val bottomInset = maxOf(navInsets.bottom, gestureInsets.bottom, cutoutInsets.bottom)
fallbackBottomInset = bottomInset
(binding.gridGames as? CarouselRecyclerView)?.notifyInsetsReady(bottomInset)
windowInsets windowInsets
} }
} }
@@ -12,16 +12,13 @@ import androidx.recyclerview.widget.PagerSnapHelper
import androidx.recyclerview.widget.RecyclerView import androidx.recyclerview.widget.RecyclerView
import kotlin.math.abs import kotlin.math.abs
import kotlin.math.cos import kotlin.math.cos
import kotlin.math.pow
import kotlin.math.sin import kotlin.math.sin
import org.yuzu.yuzu_emu.R import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.adapters.GameAdapter import org.yuzu.yuzu_emu.adapters.GameAdapter
import androidx.core.view.doOnNextLayout import androidx.core.view.doOnNextLayout
import androidx.core.view.ViewCompat
import org.yuzu.yuzu_emu.YuzuApplication import org.yuzu.yuzu_emu.YuzuApplication
import androidx.preference.PreferenceManager import androidx.preference.PreferenceManager
import androidx.core.view.WindowInsetsCompat import androidx.core.view.WindowInsetsCompat
import org.yuzu.yuzu_emu.utils.FullscreenHelper
/** /**
* CarouselRecyclerView encapsulates all carousel content for the games UI. * CarouselRecyclerView encapsulates all carousel content for the games UI.
* It manages overlapping cards, center snapping, custom drawing order, * It manages overlapping cards, center snapping, custom drawing order,
@@ -35,9 +32,7 @@ class CarouselRecyclerView @JvmOverloads constructor(
private var overlapFactor: Float = 0f private var overlapFactor: Float = 0f
private var overlapPx: Int = 0 private var overlapPx: Int = 0
private var bottomInset: Int = 0 private var bottomInset: Int = -1
private var latestWindowInsets: WindowInsetsCompat? = null
private var cardGeometryInitialized: Boolean = false
private var overlapDecoration: OverlappingDecoration? = null private var overlapDecoration: OverlappingDecoration? = null
private var pagerSnapHelper: PagerSnapHelper? = null private var pagerSnapHelper: PagerSnapHelper? = null
private var scalingScrollListener: OnScrollListener? = null private var scalingScrollListener: OnScrollListener? = null
@@ -96,38 +91,6 @@ class CarouselRecyclerView @JvmOverloads constructor(
init { init {
setChildrenDrawingOrderEnabled(true) setChildrenDrawingOrderEnabled(true)
ViewCompat.setOnApplyWindowInsetsListener(this) { _, insets ->
latestWindowInsets = insets
updateCardGeometry()
applyCarouselPadding()
insets
}
}
override fun onAttachedToWindow() {
super.onAttachedToWindow()
ViewCompat.requestApplyInsets(this)
}
override fun onSizeChanged(w: Int, h: Int, oldw: Int, oldh: Int) {
super.onSizeChanged(w, h, oldw, oldh)
if (w != oldw || h != oldh) {
updateCardGeometry()
applyCarouselPadding()
}
}
override fun onLayout(changed: Boolean, left: Int, top: Int, right: Int, bottom: Int) {
super.onLayout(changed, left, top, right, bottom)
if (isCarouselMode) updateChildScalesAndAlpha()
}
override fun onWindowFocusChanged(hasFocus: Boolean) {
super.onWindowFocusChanged(hasFocus)
if (hasFocus) {
ViewCompat.requestApplyInsets(this)
post { updateCardGeometry() }
}
} }
override fun setAdapter(adapter: Adapter<*>?) { override fun setAdapter(adapter: Adapter<*>?) {
@@ -140,8 +103,6 @@ class CarouselRecyclerView @JvmOverloads constructor(
super.setAdapter(adapter) super.setAdapter(adapter)
(adapter as? GameAdapter)?.registerAdapterDataObserver(carouselAdapterObserver) (adapter as? GameAdapter)?.registerAdapterDataObserver(carouselAdapterObserver)
updateCardGeometry()
applyCarouselPadding()
} }
private fun calculateCenter(width: Int, paddingStart: Int, paddingEnd: Int): Int { private fun calculateCenter(width: Int, paddingStart: Int, paddingEnd: Int): Int {
@@ -292,71 +253,40 @@ class CarouselRecyclerView @JvmOverloads constructor(
} }
} }
private fun resolveBottomInset(windowInsets: WindowInsetsCompat): Int { fun notifyInsetsReady(newBottomInset: Int) {
val navigationBottom = if (FullscreenHelper.isFullscreenEnabled(context)) { if (bottomInset != newBottomInset) {
0 bottomInset = newBottomInset
} else { }
windowInsets.getInsetsIgnoringVisibility(WindowInsetsCompat.Type.navigationBars()).bottom
if (isCarouselMode) {
setupCarousel(true)
} else {
setupCarousel(false)
} }
val gestureInsets = windowInsets.getInsetsIgnoringVisibility(
WindowInsetsCompat.Type.systemGestures()
)
val cutoutInsets = windowInsets.getInsetsIgnoringVisibility(
WindowInsetsCompat.Type.displayCutout()
)
return maxOf(navigationBottom, gestureInsets.bottom, cutoutInsets.bottom)
} }
private fun updateCardGeometry() { fun notifyLaidOut(fallBackBottomInset: Int) {
if (!isCarouselMode || height <= 0) return if (bottomInset < 0) bottomInset = fallBackBottomInset
var gameAdapter = adapter as? GameAdapter ?: return
var newCardSize = cardSize(bottomInset)
if (gameAdapter.cardSize != newCardSize) {
gameAdapter.setCardSize(newCardSize)
}
val gameAdapter = adapter as? GameAdapter ?: return if (isCarouselMode) {
val windowInsets = latestWindowInsets ?: ViewCompat.getRootWindowInsets(this) ?: return setupCarousel(true)
}
}
if (cardGeometryInitialized && !hasWindowFocus()) return fun cardSize(bottomInset: Int): Int {
val newBottomInset = resolveBottomInset(windowInsets).coerceIn(0, height)
val internalFactor = resources.getFraction(R.fraction.carousel_card_size_factor, 1, 1) val internalFactor = resources.getFraction(R.fraction.carousel_card_size_factor, 1, 1)
val userFactor = preferences.getFloat(CAROUSEL_CARD_SIZE_FACTOR, internalFactor).coerceIn( val userFactor = preferences.getFloat(CAROUSEL_CARD_SIZE_FACTOR, internalFactor).coerceIn(
0f, 0f,
1f 1f
) )
val screenWidth = resources.displayMetrics.widthPixels.toFloat() val scaledHeight = height * userFactor
val screenHeight = resources.displayMetrics.heightPixels.toFloat() val availableHeight = height - bottomInset
val aspectFactor = ((screenWidth / screenHeight) / (20f / 9f)) return minOf(scaledHeight.toInt(), availableHeight.toInt())
.pow(0.75f)
.coerceIn(0.5f, 1f)
val newCardSize = minOf(
(height * userFactor).toInt(),
height - newBottomInset,
(height * aspectFactor).toInt()
)
if (newCardSize <= 0) return
val insetChanged = bottomInset != newBottomInset
val cardSizeChanged = gameAdapter.cardSize != newCardSize
bottomInset = newBottomInset
cardGeometryInitialized = true
if (cardSizeChanged) gameAdapter.setCardSize(newCardSize)
if (insetChanged || cardSizeChanged) setupCarousel(true)
}
private fun applyCarouselPadding() {
if (!isCarouselMode) return
val gameAdapter = adapter as? GameAdapter ?: return
val cardSize = gameAdapter.cardSize
if (cardSize <= 0 || bottomInset < 0) return
val topPadding = ((height - bottomInset - cardSize) / 2).coerceAtLeast(0)
val sidePadding = (width - cardSize) / 2
if (paddingLeft != sidePadding || paddingTop != topPadding ||
paddingRight != sidePadding || paddingBottom != 0
) {
setPadding(sidePadding, topPadding, sidePadding, 0)
}
clipToPadding = false
} }
fun setupCarousel(enabled: Boolean) { fun setupCarousel(enabled: Boolean) {
@@ -385,6 +315,9 @@ class CarouselRecyclerView @JvmOverloads constructor(
internalFlingMultiplier internalFlingMultiplier
).coerceIn(1f, 5f) ).coerceIn(1f, 5f)
// Detach SnapHelper during setup
pagerSnapHelper?.attachToRecyclerView(null)
// Add overlap decoration if not present // Add overlap decoration if not present
if (overlapDecoration == null) { if (overlapDecoration == null) {
overlapDecoration = OverlappingDecoration(overlapPx) overlapDecoration = OverlappingDecoration(overlapPx)
@@ -402,7 +335,12 @@ class CarouselRecyclerView @JvmOverloads constructor(
addOnScrollListener(scalingScrollListener!!) addOnScrollListener(scalingScrollListener!!)
} }
applyCarouselPadding() if (cardSize > 0) {
val topPadding = ((height - bottomInset - cardSize) / 2).coerceAtLeast(0) // Center vertically
val sidePadding = (width - cardSize) / 2 // Center first/last card
setPadding(sidePadding, topPadding, sidePadding, 0)
clipToPadding = false
}
if (pagerSnapHelper == null) { if (pagerSnapHelper == null) {
pagerSnapHelper = CenterPagerSnapHelper() pagerSnapHelper = CenterPagerSnapHelper()
@@ -424,7 +362,6 @@ class CarouselRecyclerView @JvmOverloads constructor(
} }
savedItemAnimator = null savedItemAnimator = null
} }
cardGeometryInitialized = false
useCustomDrawingOrder = false useCustomDrawingOrder = false
// Reset padding and fling // Reset padding and fling
setPadding(0, 0, 0, 0) setPadding(0, 0, 0, 0)
+1 -1
View File
@@ -12,7 +12,7 @@
namespace AudioCore { namespace AudioCore {
AudioCore::AudioCore(Core::System& system) { AudioCore::AudioCore(Core::System& system) {
audio_manager.emplace(system); audio_manager.emplace();
CreateSinks(); CreateSinks();
// Must be created after the sinks // Must be created after the sinks
adsp.emplace(system, *output_sink); adsp.emplace(system, *output_sink);
+15 -12
View File
@@ -15,12 +15,12 @@
namespace AudioCore::AudioIn { namespace AudioCore::AudioIn {
Manager::Manager(Core::System& system) { Manager::Manager(Core::System& system_) : system{system_} {
std::iota(session_ids.begin(), session_ids.end(), 0); std::iota(session_ids.begin(), session_ids.end(), 0);
num_free_sessions = MaxInSessions; num_free_sessions = MaxInSessions;
} }
Result Manager::AcquireSessionId(Core::System& system, size_t& session_id) { Result Manager::AcquireSessionId(size_t& session_id) {
if (num_free_sessions == 0) { if (num_free_sessions == 0) {
LOG_ERROR(Service_Audio, "All 4 AudioIn sessions are in use, cannot create any more"); LOG_ERROR(Service_Audio, "All 4 AudioIn sessions are in use, cannot create any more");
return Service::Audio::ResultOutOfSessions; return Service::Audio::ResultOutOfSessions;
@@ -31,7 +31,7 @@ Result Manager::AcquireSessionId(Core::System& system, size_t& session_id) {
return ResultSuccess; return ResultSuccess;
} }
void Manager::ReleaseSessionId(Core::System& system, const size_t session_id) { void Manager::ReleaseSessionId(const size_t session_id) {
std::scoped_lock l{mutex}; std::scoped_lock l{mutex};
LOG_DEBUG(Service_Audio, "Freeing AudioIn session {}", session_id); LOG_DEBUG(Service_Audio, "Freeing AudioIn session {}", session_id);
session_ids[free_session_id] = session_id; session_ids[free_session_id] = session_id;
@@ -41,20 +41,21 @@ void Manager::ReleaseSessionId(Core::System& system, const size_t session_id) {
applet_resource_user_ids[session_id] = 0; applet_resource_user_ids[session_id] = 0;
} }
Result Manager::LinkToManager(Core::System& system) { Result Manager::LinkToManager() {
std::scoped_lock l{mutex}; std::scoped_lock l{mutex};
if (!linked_to_manager) { if (!linked_to_manager) {
system.AudioCore().GetAudioManager().SetInManager(&Manager::BufferReleaseAndRegister); system.AudioCore().GetAudioManager().SetInManager(std::bind(&Manager::BufferReleaseAndRegister, this));
linked_to_manager = true; linked_to_manager = true;
} }
return ResultSuccess; return ResultSuccess;
} }
void Manager::Start(Core::System& system) { void Manager::Start() {
if (sessions_started) { if (sessions_started) {
return; return;
} }
std::scoped_lock l{mutex}; std::scoped_lock l{mutex};
for (auto& session : sessions) { for (auto& session : sessions) {
if (session) { if (session) {
@@ -65,19 +66,21 @@ void Manager::Start(Core::System& system) {
sessions_started = true; sessions_started = true;
} }
void Manager::BufferReleaseAndRegister(void *data, Core::System& system) noexcept { void Manager::BufferReleaseAndRegister() {
Manager* this_ = (Manager*)data; std::scoped_lock l{mutex};
std::scoped_lock l{this_->mutex}; for (auto& session : sessions) {
for (auto& session : this_->sessions) {
if (session != nullptr) { if (session != nullptr) {
session->ReleaseAndRegisterBuffers(); session->ReleaseAndRegisterBuffers();
} }
} }
} }
u32 Manager::GetDeviceNames(Core::System& system, std::span<Renderer::AudioDevice::AudioDeviceName> names, [[maybe_unused]] const bool filter) { u32 Manager::GetDeviceNames(std::span<Renderer::AudioDevice::AudioDeviceName> names,
[[maybe_unused]] const bool filter) {
std::scoped_lock l{mutex}; std::scoped_lock l{mutex};
LinkToManager(system);
LinkToManager();
auto input_devices{Sink::GetDeviceListForSink(Settings::values.sink_id.GetValue(), true)}; auto input_devices{Sink::GetDeviceListForSink(Settings::values.sink_id.GetValue(), true)};
if (!input_devices.empty() && !names.empty()) { if (!input_devices.empty() && !names.empty()) {
names[0] = Renderer::AudioDevice::AudioDeviceName("Uac"); names[0] = Renderer::AudioDevice::AudioDeviceName("Uac");
+11 -10
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -33,29 +30,31 @@ public:
* @param session_id - Output session_id. * @param session_id - Output session_id.
* @return Result code. * @return Result code.
*/ */
Result AcquireSessionId(Core::System& system, size_t& session_id); Result AcquireSessionId(size_t& session_id);
/** /**
* Release a session id on close. * Release a session id on close.
* *
* @param session_id - Session id to free. * @param session_id - Session id to free.
*/ */
void ReleaseSessionId(Core::System& system, const size_t session_id); void ReleaseSessionId(size_t session_id);
/** /**
* Link the audio in manager to the main audio manager. * Link the audio in manager to the main audio manager.
* *
* @return Result code. * @return Result code.
*/ */
Result LinkToManager(Core::System& system); Result LinkToManager();
/** /**
* Start the audio in manager. * Start the audio in manager.
*/ */
void Start(Core::System& system); void Start();
/// @brief Callback function, called by the audio manager when the audio in event is signalled. /**
static void BufferReleaseAndRegister(void *data, Core::System& system) noexcept; * Callback function, called by the audio manager when the audio in event is signalled.
*/
void BufferReleaseAndRegister();
/** /**
* Get a list of audio in device names. * Get a list of audio in device names.
@@ -65,8 +64,10 @@ public:
* *
* @return Number of names written. * @return Number of names written.
*/ */
u32 GetDeviceNames(Core::System& system, std::span<Renderer::AudioDevice::AudioDeviceName> names, bool filter); u32 GetDeviceNames(std::span<Renderer::AudioDevice::AudioDeviceName> names, bool filter);
/// Core system
Core::System& system;
/// Array of session ids /// Array of session ids
std::array<size_t, MaxInSessions> session_ids{}; std::array<size_t, MaxInSessions> session_ids{};
/// Array of resource user ids /// Array of resource user ids
+3 -3
View File
@@ -11,8 +11,8 @@
namespace AudioCore { namespace AudioCore {
AudioManager::AudioManager(Core::System& system) { AudioManager::AudioManager() {
thread = std::jthread([&](std::stop_token stop_token) { thread = std::jthread([this](std::stop_token stop_token) {
Common::SetCurrentThreadName("AudioManager"); Common::SetCurrentThreadName("AudioManager");
std::unique_lock l{events.GetAudioEventLock()}; std::unique_lock l{events.GetAudioEventLock()};
events.ClearEvents(); events.ClearEvents();
@@ -25,7 +25,7 @@ AudioManager::AudioManager(Core::System& system) {
const auto event_type = Event::Type(i); const auto event_type = Event::Type(i);
if (events.CheckAudioEventSet(event_type) || timed_out) { if (events.CheckAudioEventSet(event_type) || timed_out) {
if (buffer_events[i]) { if (buffer_events[i]) {
buffer_events[i](this, system); buffer_events[i]();
} }
} }
events.SetAudioEvent(event_type, false); events.SetAudioEvent(event_type, false);
+3 -6
View File
@@ -16,10 +16,6 @@
#include "audio_core/audio_event.h" #include "audio_core/audio_event.h"
namespace Core {
class System;
}
union Result; union Result;
namespace AudioCore { namespace AudioCore {
@@ -38,9 +34,10 @@ namespace AudioCore {
* This is only used by audio in and audio out. * This is only used by audio in and audio out.
*/ */
class AudioManager { class AudioManager {
using BufferEventFunc = void (*)(void *data, Core::System& system) noexcept; using BufferEventFunc = std::function<void()>;
public: public:
explicit AudioManager(Core::System& system); explicit AudioManager();
/** /**
* Shutdown the audio manager. * Shutdown the audio manager.
+15 -10
View File
@@ -14,12 +14,12 @@
namespace AudioCore::AudioOut { namespace AudioCore::AudioOut {
Manager::Manager(Core::System& system) { Manager::Manager(Core::System& system_) : system{system_} {
std::iota(session_ids.begin(), session_ids.end(), 0); std::iota(session_ids.begin(), session_ids.end(), 0);
num_free_sessions = MaxOutSessions; num_free_sessions = MaxOutSessions;
} }
Result Manager::AcquireSessionId(Core::System& system, size_t& session_id) { Result Manager::AcquireSessionId(size_t& session_id) {
if (num_free_sessions == 0) { if (num_free_sessions == 0) {
LOG_ERROR(Service_Audio, "All 12 Audio Out sessions are in use, cannot create any more"); LOG_ERROR(Service_Audio, "All 12 Audio Out sessions are in use, cannot create any more");
return Service::Audio::ResultOutOfSessions; return Service::Audio::ResultOutOfSessions;
@@ -30,7 +30,7 @@ Result Manager::AcquireSessionId(Core::System& system, size_t& session_id) {
return ResultSuccess; return ResultSuccess;
} }
void Manager::ReleaseSessionId(Core::System& system, const size_t session_id) { void Manager::ReleaseSessionId(const size_t session_id) {
std::scoped_lock l{mutex}; std::scoped_lock l{mutex};
LOG_DEBUG(Service_Audio, "Freeing AudioOut session {}", session_id); LOG_DEBUG(Service_Audio, "Freeing AudioOut session {}", session_id);
session_ids[free_session_id] = session_id; session_ids[free_session_id] = session_id;
@@ -40,17 +40,17 @@ void Manager::ReleaseSessionId(Core::System& system, const size_t session_id) {
applet_resource_user_ids[session_id] = 0; applet_resource_user_ids[session_id] = 0;
} }
Result Manager::LinkToManager(Core::System& system) { Result Manager::LinkToManager() {
std::scoped_lock l{mutex}; std::scoped_lock l{mutex};
if (!linked_to_manager) { if (!linked_to_manager) {
system.AudioCore().GetAudioManager().SetOutManager(&Manager::BufferReleaseAndRegister); system.AudioCore().GetAudioManager().SetOutManager(std::bind(&Manager::BufferReleaseAndRegister, this));
linked_to_manager = true; linked_to_manager = true;
} }
return ResultSuccess; return ResultSuccess;
} }
void Manager::Start(Core::System& system) { void Manager::Start() {
if (sessions_started) { if (sessions_started) {
return; return;
} }
@@ -65,14 +65,19 @@ void Manager::Start(Core::System& system) {
sessions_started = true; sessions_started = true;
} }
void Manager::BufferReleaseAndRegister(void *data, Core::System& system) noexcept { void Manager::BufferReleaseAndRegister() {
Manager* this_ = (Manager*)data; std::scoped_lock l{mutex};
std::scoped_lock l{this_->mutex}; for (auto& session : sessions) {
for (auto& session : this_->sessions) {
if (session != nullptr) { if (session != nullptr) {
session->ReleaseAndRegisterBuffers(); session->ReleaseAndRegisterBuffers();
} }
} }
} }
u32 Manager::GetAudioOutDeviceNames(
std::vector<Renderer::AudioDevice::AudioDeviceName>& names) const {
names.emplace_back("DeviceOut");
return 1;
}
} // namespace AudioCore::AudioOut } // namespace AudioCore::AudioOut
+15 -8
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -32,32 +29,42 @@ public:
* @param session_id - Output session_id. * @param session_id - Output session_id.
* @return Result code. * @return Result code.
*/ */
Result AcquireSessionId(Core::System& system, size_t& session_id); Result AcquireSessionId(size_t& session_id);
/** /**
* Release a session id on close. * Release a session id on close.
* *
* @param session_id - Session id to free. * @param session_id - Session id to free.
*/ */
void ReleaseSessionId(Core::System& system, const size_t session_id); void ReleaseSessionId(size_t session_id);
/** /**
* Link this manager to the main audio manager. * Link this manager to the main audio manager.
* *
* @return Result code. * @return Result code.
*/ */
Result LinkToManager(Core::System& system); Result LinkToManager();
/** /**
* Start the audio out manager. * Start the audio out manager.
*/ */
void Start(Core::System& system); void Start();
/** /**
* Callback function, called by the audio manager when the audio out event is signalled. * Callback function, called by the audio manager when the audio out event is signalled.
*/ */
static void BufferReleaseAndRegister(void* data, Core::System& system) noexcept; void BufferReleaseAndRegister();
/**
* Get a list of audio out device names.
*
* @param names - Output container to write names to.
* @return Number of names written.
*/
u32 GetAudioOutDeviceNames(std::vector<Renderer::AudioDevice::AudioDeviceName>& names) const;
/// Core system
Core::System& system;
/// Array of session ids /// Array of session ids
std::array<size_t, MaxOutSessions> session_ids{}; std::array<size_t, MaxOutSessions> session_ids{};
/// Array of resource user ids /// Array of resource user ids
+3 -8
View File
@@ -1,20 +1,15 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/audio_render_manager.h" #include "audio_core/audio_render_manager.h"
#include "audio_core/common/audio_renderer_parameter.h" #include "audio_core/common/audio_renderer_parameter.h"
#include "audio_core/renderer/system_manager.h"
#include "audio_core/common/feature_support.h" #include "audio_core/common/feature_support.h"
#include "core/core.h" #include "core/core.h"
namespace AudioCore::Renderer { namespace AudioCore::Renderer {
Manager::Manager(Core::System& system_) Manager::Manager(Core::System& system_)
: system_manager{std::make_unique<SystemManager>(system_)} : system{system_}, system_manager{std::make_unique<SystemManager>(system)} {
{
std::iota(session_ids.begin(), session_ids.end(), 0); std::iota(session_ids.begin(), session_ids.end(), 0);
} }
@@ -64,11 +59,11 @@ u32 Manager::GetSessionCount() const {
return session_count; return session_count;
} }
bool Manager::AddSystem(Renderer::System& system_) { bool Manager::AddSystem(System& system_) {
return system_manager->Add(system_); return system_manager->Add(system_);
} }
bool Manager::RemoveSystem(Renderer::System& system_) { bool Manager::RemoveSystem(System& system_) {
return system_manager->Remove(system_); return system_manager->Remove(system_);
} }
+4 -5
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -74,7 +71,7 @@ public:
* @param system - The system to add. * @param system - The system to add.
* @return True if the system was successfully added, otherwise false. * @return True if the system was successfully added, otherwise false.
*/ */
bool AddSystem(Renderer::System& system); bool AddSystem(System& system);
/** /**
* Remove a renderer system from the manager. * Remove a renderer system from the manager.
@@ -82,7 +79,7 @@ public:
* @param system - The system to remove. * @param system - The system to remove.
* @return True if the system was successfully removed, otherwise false. * @return True if the system was successfully removed, otherwise false.
*/ */
bool RemoveSystem(Renderer::System& system); bool RemoveSystem(System& system);
/** /**
* Free a session id when the system wants to shut down. * Free a session id when the system wants to shut down.
@@ -92,6 +89,8 @@ public:
void ReleaseSessionId(s32 session_id); void ReleaseSessionId(s32 session_id);
private: private:
/// Core system
Core::System& system;
/// Session ids, -1 when in use /// Session ids, -1 when in use
std::array<s32, MaxRendererSessions> session_ids{}; std::array<s32, MaxRendererSessions> session_ids{};
/// Number of active renderers /// Number of active renderers
+22 -18
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -19,9 +16,8 @@ namespace AudioCore {
*/ */
class WorkbufferAllocator { class WorkbufferAllocator {
public: public:
explicit WorkbufferAllocator(std::span<u8> buffer_) explicit WorkbufferAllocator(std::span<u8> buffer_, u64 size_)
: buffer{buffer_} : buffer{reinterpret_cast<u64>(buffer_.data())}, size{size_} {}
{}
/** /**
* Allocate the given count of T elements, aligned to alignment. * Allocate the given count of T elements, aligned to alignment.
@@ -33,31 +29,36 @@ public:
template <typename T> template <typename T>
std::span<T> Allocate(u64 count, u64 alignment) { std::span<T> Allocate(u64 count, u64 alignment) {
u64 out{0}; u64 out{0};
u64 byte_size = count * sizeof(T); u64 byte_size{count * sizeof(T)};
if (byte_size > 0) { if (byte_size > 0) {
auto current{uintptr_t(buffer.data()) + offset}; auto current{buffer + offset};
auto aligned_buffer{Common::AlignUp(current, alignment)}; auto aligned_buffer{Common::AlignUp(current, alignment)};
if (aligned_buffer + byte_size <= uintptr_t(buffer.data()) + buffer.size()) { if (aligned_buffer + byte_size <= buffer + size) {
out = aligned_buffer; out = aligned_buffer;
offset = byte_size - uintptr_t(buffer.data()) + aligned_buffer; offset = byte_size - buffer + aligned_buffer;
} else { } else {
LOG_ERROR( LOG_ERROR(
Service_Audio, Service_Audio,
"Allocated buffer was too small to hold new alloc.\nAllocator size={:08X}, " "Allocated buffer was too small to hold new alloc.\nAllocator size={:08X}, "
"offset={:08X}.\nAttempting to allocate {:08X} with alignment={:02X}", "offset={:08X}.\nAttempting to allocate {:08X} with alignment={:02X}",
buffer.size(), offset, byte_size, alignment); size, offset, byte_size, alignment);
count = 0; count = 0;
} }
} }
return std::span<T>(reinterpret_cast<T*>(out), count); return std::span<T>(reinterpret_cast<T*>(out), count);
} }
/// @brief Align the current offset to the given alignment. /**
/// @param alignment - The required starting alignment. * Align the current offset to the given alignment.
*
* @param alignment - The required starting alignment.
*/
void Align(u64 alignment) { void Align(u64 alignment) {
auto current{uintptr_t(buffer.data()) + offset}; auto current{buffer + offset};
auto aligned_buffer{Common::AlignUp(current, alignment)}; auto aligned_buffer{Common::AlignUp(current, alignment)};
offset = 0 - uintptr_t(buffer.data()) + aligned_buffer; offset = 0 - buffer + aligned_buffer;
} }
/** /**
@@ -75,7 +76,7 @@ public:
* @return The size of the current buffer. * @return The size of the current buffer.
*/ */
u64 GetSize() const { u64 GetSize() const {
return buffer.size(); return size;
} }
/** /**
@@ -84,11 +85,14 @@ public:
* @return The remaining size left in the buffer. * @return The remaining size left in the buffer.
*/ */
u64 GetRemainingSize() const { u64 GetRemainingSize() const {
return buffer.size() - offset; return size - offset;
} }
private: private:
const std::span<u8> buffer; /// The buffer into which we are allocating.
u64 buffer;
/// Size of the buffer we're allocating to.
u64 size;
/// Current offset into the buffer, an error will be thrown if it exceeds size. /// Current offset into the buffer, an error will be thrown if it exceeds size.
u64 offset{}; u64 offset{};
}; };
+20 -24
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -11,43 +8,42 @@
namespace AudioCore::AudioIn { namespace AudioCore::AudioIn {
In::In(Core::System& system_, Manager& manager_, Kernel::KEvent* event_, size_t session_id_) In::In(Core::System& system_, Manager& manager_, Kernel::KEvent* event_, size_t session_id_)
: manager{manager_}, parent_mutex{manager.mutex}, event{event_} : manager{manager_}, parent_mutex{manager.mutex}, event{event_}, system{system_, event,
, audio_system{system_, event, session_id_} session_id_} {}
{}
void In::Free(Core::System& system) { void In::Free() {
std::scoped_lock l{parent_mutex}; std::scoped_lock l{parent_mutex};
manager.ReleaseSessionId(system, audio_system.GetSessionId()); manager.ReleaseSessionId(system.GetSessionId());
} }
System& In::GetSystem() { System& In::GetSystem() {
return audio_system; return system;
} }
AudioIn::State In::GetState() { AudioIn::State In::GetState() {
std::scoped_lock l{parent_mutex}; std::scoped_lock l{parent_mutex};
return audio_system.GetState(); return system.GetState();
} }
Result In::StartSystem() { Result In::StartSystem() {
std::scoped_lock l{parent_mutex}; std::scoped_lock l{parent_mutex};
return audio_system.Start(); return system.Start();
} }
void In::StartSession() { void In::StartSession() {
std::scoped_lock l{parent_mutex}; std::scoped_lock l{parent_mutex};
audio_system.StartSession(); system.StartSession();
} }
Result In::StopSystem() { Result In::StopSystem() {
std::scoped_lock l{parent_mutex}; std::scoped_lock l{parent_mutex};
return audio_system.Stop(); return system.Stop();
} }
Result In::AppendBuffer(const AudioInBuffer& buffer, u64 tag) { Result In::AppendBuffer(const AudioInBuffer& buffer, u64 tag) {
std::scoped_lock l{parent_mutex}; std::scoped_lock l{parent_mutex};
if (audio_system.AppendBuffer(buffer, tag)) { if (system.AppendBuffer(buffer, tag)) {
return ResultSuccess; return ResultSuccess;
} }
return Service::Audio::ResultBufferCountReached; return Service::Audio::ResultBufferCountReached;
@@ -55,20 +51,20 @@ Result In::AppendBuffer(const AudioInBuffer& buffer, u64 tag) {
void In::ReleaseAndRegisterBuffers() { void In::ReleaseAndRegisterBuffers() {
std::scoped_lock l{parent_mutex}; std::scoped_lock l{parent_mutex};
if (audio_system.GetState() == State::Started) { if (system.GetState() == State::Started) {
audio_system.ReleaseBuffers(); system.ReleaseBuffers();
audio_system.RegisterBuffers(); system.RegisterBuffers();
} }
} }
bool In::FlushAudioInBuffers() { bool In::FlushAudioInBuffers() {
std::scoped_lock l{parent_mutex}; std::scoped_lock l{parent_mutex};
return audio_system.FlushAudioInBuffers(); return system.FlushAudioInBuffers();
} }
u32 In::GetReleasedBuffers(std::span<u64> tags) { u32 In::GetReleasedBuffers(std::span<u64> tags) {
std::scoped_lock l{parent_mutex}; std::scoped_lock l{parent_mutex};
return audio_system.GetReleasedBuffers(tags); return system.GetReleasedBuffers(tags);
} }
Kernel::KReadableEvent& In::GetBufferEvent() { Kernel::KReadableEvent& In::GetBufferEvent() {
@@ -78,27 +74,27 @@ Kernel::KReadableEvent& In::GetBufferEvent() {
f32 In::GetVolume() const { f32 In::GetVolume() const {
std::scoped_lock l{parent_mutex}; std::scoped_lock l{parent_mutex};
return audio_system.GetVolume(); return system.GetVolume();
} }
void In::SetVolume(f32 volume) { void In::SetVolume(f32 volume) {
std::scoped_lock l{parent_mutex}; std::scoped_lock l{parent_mutex};
audio_system.SetVolume(volume); system.SetVolume(volume);
} }
bool In::ContainsAudioBuffer(u64 tag) const { bool In::ContainsAudioBuffer(u64 tag) const {
std::scoped_lock l{parent_mutex}; std::scoped_lock l{parent_mutex};
return audio_system.ContainsAudioBuffer(tag); return system.ContainsAudioBuffer(tag);
} }
u32 In::GetBufferCount() const { u32 In::GetBufferCount() const {
std::scoped_lock l{parent_mutex}; std::scoped_lock l{parent_mutex};
return audio_system.GetBufferCount(); return system.GetBufferCount();
} }
u64 In::GetPlayedSampleCount() const { u64 In::GetPlayedSampleCount() const {
std::scoped_lock l{parent_mutex}; std::scoped_lock l{parent_mutex};
return audio_system.GetPlayedSampleCount(); return system.GetPlayedSampleCount();
} }
} // namespace AudioCore::AudioIn } // namespace AudioCore::AudioIn
+2 -5
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -33,7 +30,7 @@ public:
/** /**
* Free this audio in from the audio in manager. * Free this audio in from the audio in manager.
*/ */
void Free(Core::System& system); void Free();
/** /**
* Get this audio in's system. * Get this audio in's system.
@@ -144,7 +141,7 @@ private:
/// Buffer event, signalled when buffers are ready to be released /// Buffer event, signalled when buffers are ready to be released
Kernel::KEvent* event; Kernel::KEvent* event;
/// Main audio in system /// Main audio in system
System audio_system; System system;
}; };
} // namespace AudioCore::AudioIn } // namespace AudioCore::AudioIn
+20 -24
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -11,43 +8,42 @@
namespace AudioCore::AudioOut { namespace AudioCore::AudioOut {
Out::Out(Core::System& system_, Manager& manager_, Kernel::KEvent* event_, size_t session_id_) Out::Out(Core::System& system_, Manager& manager_, Kernel::KEvent* event_, size_t session_id_)
: manager{manager_}, parent_mutex{manager.mutex}, event{event_} : manager{manager_}, parent_mutex{manager.mutex}, event{event_}, system{system_, event,
, audio_system{system_, event, session_id_} session_id_} {}
{}
void Out::Free(Core::System& system) { void Out::Free() {
std::scoped_lock l{parent_mutex}; std::scoped_lock l{parent_mutex};
manager.ReleaseSessionId(system, audio_system.GetSessionId()); manager.ReleaseSessionId(system.GetSessionId());
} }
System& Out::GetSystem() { System& Out::GetSystem() {
return audio_system; return system;
} }
AudioOut::State Out::GetState() { AudioOut::State Out::GetState() {
std::scoped_lock l{parent_mutex}; std::scoped_lock l{parent_mutex};
return audio_system.GetState(); return system.GetState();
} }
Result Out::StartSystem() { Result Out::StartSystem() {
std::scoped_lock l{parent_mutex}; std::scoped_lock l{parent_mutex};
return audio_system.Start(); return system.Start();
} }
void Out::StartSession() { void Out::StartSession() {
std::scoped_lock l{parent_mutex}; std::scoped_lock l{parent_mutex};
audio_system.StartSession(); system.StartSession();
} }
Result Out::StopSystem() { Result Out::StopSystem() {
std::scoped_lock l{parent_mutex}; std::scoped_lock l{parent_mutex};
return audio_system.Stop(); return system.Stop();
} }
Result Out::AppendBuffer(const AudioOutBuffer& buffer, const u64 tag) { Result Out::AppendBuffer(const AudioOutBuffer& buffer, const u64 tag) {
std::scoped_lock l{parent_mutex}; std::scoped_lock l{parent_mutex};
if (audio_system.AppendBuffer(buffer, tag)) { if (system.AppendBuffer(buffer, tag)) {
return ResultSuccess; return ResultSuccess;
} }
return Service::Audio::ResultBufferCountReached; return Service::Audio::ResultBufferCountReached;
@@ -55,20 +51,20 @@ Result Out::AppendBuffer(const AudioOutBuffer& buffer, const u64 tag) {
void Out::ReleaseAndRegisterBuffers() { void Out::ReleaseAndRegisterBuffers() {
std::scoped_lock l{parent_mutex}; std::scoped_lock l{parent_mutex};
if (audio_system.GetState() == State::Started) { if (system.GetState() == State::Started) {
audio_system.ReleaseBuffers(); system.ReleaseBuffers();
audio_system.RegisterBuffers(); system.RegisterBuffers();
} }
} }
bool Out::FlushAudioOutBuffers() { bool Out::FlushAudioOutBuffers() {
std::scoped_lock l{parent_mutex}; std::scoped_lock l{parent_mutex};
return audio_system.FlushAudioOutBuffers(); return system.FlushAudioOutBuffers();
} }
u32 Out::GetReleasedBuffers(std::span<u64> tags) { u32 Out::GetReleasedBuffers(std::span<u64> tags) {
std::scoped_lock l{parent_mutex}; std::scoped_lock l{parent_mutex};
return audio_system.GetReleasedBuffers(tags); return system.GetReleasedBuffers(tags);
} }
Kernel::KReadableEvent& Out::GetBufferEvent() { Kernel::KReadableEvent& Out::GetBufferEvent() {
@@ -78,27 +74,27 @@ Kernel::KReadableEvent& Out::GetBufferEvent() {
f32 Out::GetVolume() const { f32 Out::GetVolume() const {
std::scoped_lock l{parent_mutex}; std::scoped_lock l{parent_mutex};
return audio_system.GetVolume(); return system.GetVolume();
} }
void Out::SetVolume(const f32 volume) { void Out::SetVolume(const f32 volume) {
std::scoped_lock l{parent_mutex}; std::scoped_lock l{parent_mutex};
audio_system.SetVolume(volume); system.SetVolume(volume);
} }
bool Out::ContainsAudioBuffer(const u64 tag) const { bool Out::ContainsAudioBuffer(const u64 tag) const {
std::scoped_lock l{parent_mutex}; std::scoped_lock l{parent_mutex};
return audio_system.ContainsAudioBuffer(tag); return system.ContainsAudioBuffer(tag);
} }
u32 Out::GetBufferCount() const { u32 Out::GetBufferCount() const {
std::scoped_lock l{parent_mutex}; std::scoped_lock l{parent_mutex};
return audio_system.GetBufferCount(); return system.GetBufferCount();
} }
u64 Out::GetPlayedSampleCount() const { u64 Out::GetPlayedSampleCount() const {
std::scoped_lock l{parent_mutex}; std::scoped_lock l{parent_mutex};
return audio_system.GetPlayedSampleCount(); return system.GetPlayedSampleCount();
} }
} // namespace AudioCore::AudioOut } // namespace AudioCore::AudioOut
+2 -5
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -33,7 +30,7 @@ public:
/** /**
* Free this audio out from the audio out manager. * Free this audio out from the audio out manager.
*/ */
void Free(Core::System& system); void Free();
/** /**
* Get this audio out's system. * Get this audio out's system.
@@ -144,7 +141,7 @@ private:
/// Buffer event, signalled when buffers are ready to be released /// Buffer event, signalled when buffers are ready to be released
Kernel::KEvent* event; Kernel::KEvent* event;
/// Main audio out system /// Main audio out system
System audio_system; System system;
}; };
} // namespace AudioCore::AudioOut } // namespace AudioCore::AudioOut
+23 -18
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -16,48 +13,56 @@
namespace AudioCore::Renderer { namespace AudioCore::Renderer {
Renderer::Renderer(Core::System& system_, Manager& manager_, Kernel::KEvent* rendered_event) Renderer::Renderer(Core::System& system_, Manager& manager_, Kernel::KEvent* rendered_event)
: system{system_}, manager{manager_} : core{system_}, manager{manager_}, system{system_, rendered_event} {}
, audio_system{system_, rendered_event}
{}
Result Renderer::Initialize(const AudioRendererParameterInternal& params, Kernel::KTransferMemory* transfer_memory, const u64 transfer_memory_size, Kernel::KProcess* process_handle, const u64 applet_resource_user_id, const s32 session_id) { Result Renderer::Initialize(const AudioRendererParameterInternal& params,
Kernel::KTransferMemory* transfer_memory,
const u64 transfer_memory_size, Kernel::KProcess* process_handle,
const u64 applet_resource_user_id, const s32 session_id) {
if (params.execution_mode == ExecutionMode::Auto) { if (params.execution_mode == ExecutionMode::Auto) {
if (!manager.AddSystem(audio_system)) { if (!manager.AddSystem(system)) {
LOG_ERROR(Service_Audio, "Both Audio Render sessions are in use, cannot create any more"); LOG_ERROR(Service_Audio,
"Both Audio Render sessions are in use, cannot create any more");
return Service::Audio::ResultOutOfSessions; return Service::Audio::ResultOutOfSessions;
} }
system_registered = true; system_registered = true;
} }
initialized = true; initialized = true;
audio_system.Initialize(params, transfer_memory, transfer_memory_size, process_handle, applet_resource_user_id, session_id); system.Initialize(params, transfer_memory, transfer_memory_size, process_handle,
applet_resource_user_id, session_id);
return ResultSuccess; return ResultSuccess;
} }
void Renderer::Finalize() { void Renderer::Finalize() {
auto const session_id{audio_system.GetSessionId()}; auto session_id{system.GetSessionId()};
audio_system.Finalize();
system.Finalize();
if (system_registered) { if (system_registered) {
manager.RemoveSystem(audio_system); manager.RemoveSystem(system);
system_registered = false; system_registered = false;
} }
manager.ReleaseSessionId(session_id); manager.ReleaseSessionId(session_id);
} }
System& Renderer::GetSystem() { System& Renderer::GetSystem() {
return audio_system; return system;
} }
void Renderer::Start() { void Renderer::Start() {
audio_system.Start(); system.Start();
} }
void Renderer::Stop() { void Renderer::Stop() {
audio_system.Stop(); system.Stop();
} }
Result Renderer::RequestUpdate(std::span<const u8> input, std::span<u8> performance, std::span<u8> output) { Result Renderer::RequestUpdate(std::span<const u8> input, std::span<u8> performance,
return audio_system.Update(input, performance, output); std::span<u8> output) {
return system.Update(input, performance, output);
} }
} // namespace AudioCore::Renderer } // namespace AudioCore::Renderer
+2 -5
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@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -87,7 +84,7 @@ public:
private: private:
/// System core /// System core
Core::System& system; Core::System& core;
/// Manager this renderer is registered with /// Manager this renderer is registered with
Manager& manager; Manager& manager;
/// Is the audio renderer initialized? /// Is the audio renderer initialized?
@@ -95,7 +92,7 @@ private:
/// Is the system registered with the manager? /// Is the system registered with the manager?
bool system_registered{}; bool system_registered{};
/// Audio render system, main driver of audio rendering /// Audio render system, main driver of audio rendering
System audio_system; System system;
}; };
} // namespace Renderer } // namespace Renderer
+1 -1
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@@ -145,7 +145,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
PoolMapper pool_mapper(process_handle, false); PoolMapper pool_mapper(process_handle, false);
pool_mapper.InitializeSystemPool(memory_pool_info, workbuffer.get(), workbuffer_size); pool_mapper.InitializeSystemPool(memory_pool_info, workbuffer.get(), workbuffer_size);
WorkbufferAllocator allocator({workbuffer.get(), workbuffer_size}); WorkbufferAllocator allocator({workbuffer.get(), workbuffer_size}, workbuffer_size);
samples_workbuffer = samples_workbuffer =
allocator.Allocate<s32>((voice_channels + mix_buffer_count) * sample_count, 0x10); allocator.Allocate<s32>((voice_channels + mix_buffer_count) * sample_count, 0x10);
+4 -4
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@@ -11,14 +11,14 @@
namespace Common::Net { namespace Common::Net {
struct Asset { typedef struct {
std::string name; std::string name;
std::string url; std::string url;
std::string path; std::string path;
std::string filename; std::string filename;
}; } Asset;
struct Release { typedef struct Release {
std::string title; std::string title;
std::string body; std::string body;
std::string tag; std::string tag;
@@ -39,7 +39,7 @@ struct Release {
static std::optional<Release> FromJson(const std::string_view& json, const std::string &host, const std::string& repo); static std::optional<Release> FromJson(const std::string_view& json, const std::string &host, const std::string& repo);
static std::vector<Release> ListFromJson(const nlohmann::json &json, const std::string &host, const std::string &repo); static std::vector<Release> ListFromJson(const nlohmann::json &json, const std::string &host, const std::string &repo);
static std::vector<Release> ListFromJson(const std::string_view &json, const std::string &host, const std::string &repo); static std::vector<Release> ListFromJson(const std::string_view &json, const std::string &host, const std::string &repo);
}; } Release;
// Make a request via httplib, and return the response body if applicable. // Make a request via httplib, and return the response body if applicable.
std::optional<std::string> MakeRequest(const std::string &url, const std::string &path); std::optional<std::string> MakeRequest(const std::string &url, const std::string &path);
+6 -34
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@@ -4,7 +4,6 @@
#include <array> #include <array>
#include <atomic> #include <atomic>
#include <memory> #include <memory>
#include <unordered_map>
#include <utility> #include <utility>
#include "game_settings.h" #include "game_settings.h"
@@ -249,30 +248,12 @@ struct System::Impl {
} }
} }
void NotifyNVDECChannelOpen(u64 process_id) { void SetNVDECActive(bool is_nvdec_active) {
std::scoped_lock lock{nvdec_active_mutex}; nvdec_active = is_nvdec_active;
++nvdec_active_channels[process_id];
}
void NotifyNVDECChannelClose(u64 process_id) {
std::scoped_lock lock{nvdec_active_mutex};
const auto it = nvdec_active_channels.find(process_id);
if (it == nvdec_active_channels.end()) {
return;
}
if (--it->second == 0) {
nvdec_active_channels.erase(it);
}
} }
bool GetNVDECActive() { bool GetNVDECActive() {
std::scoped_lock lock{nvdec_active_mutex}; return nvdec_active;
return !nvdec_active_channels.empty();
}
bool IsNVDECActiveForProcess(u64 process_id) {
std::scoped_lock lock{nvdec_active_mutex};
return nvdec_active_channels.contains(process_id);
} }
void InitializeDebugger(System& system, u16 port) { void InitializeDebugger(System& system, u16 port) {
@@ -524,8 +505,6 @@ struct System::Impl {
mutable std::mutex suspend_guard; mutable std::mutex suspend_guard;
std::mutex general_channel_mutex; std::mutex general_channel_mutex;
std::mutex nvdec_active_mutex;
std::unordered_map<u64, u32> nvdec_active_channels;
std::atomic_bool is_paused{}; std::atomic_bool is_paused{};
std::atomic_bool is_shutting_down{}; std::atomic_bool is_shutting_down{};
std::atomic_bool is_powered_on{}; std::atomic_bool is_powered_on{};
@@ -533,6 +512,7 @@ struct System::Impl {
bool extended_memory_layout : 1 = false; bool extended_memory_layout : 1 = false;
bool exit_locked : 1 = false; bool exit_locked : 1 = false;
bool exit_requested : 1 = false; bool exit_requested : 1 = false;
bool nvdec_active : 1 = false;
void EnsureGeneralChannelInitialized(System& system) { void EnsureGeneralChannelInitialized(System& system) {
if (!general_channel_event) { if (!general_channel_event) {
@@ -596,22 +576,14 @@ void System::UnstallApplication() {
impl->UnstallApplication(); impl->UnstallApplication();
} }
void System::NotifyNVDECChannelOpen(u64 process_id) { void System::SetNVDECActive(bool is_nvdec_active) {
impl->NotifyNVDECChannelOpen(process_id); impl->SetNVDECActive(is_nvdec_active);
}
void System::NotifyNVDECChannelClose(u64 process_id) {
impl->NotifyNVDECChannelClose(process_id);
} }
bool System::GetNVDECActive() { bool System::GetNVDECActive() {
return impl->GetNVDECActive(); return impl->GetNVDECActive();
} }
bool System::IsNVDECActiveForProcess(u64 process_id) {
return impl->IsNVDECActiveForProcess(process_id);
}
void System::InitializeDebugger() { void System::InitializeDebugger() {
impl->InitializeDebugger(*this, Settings::values.gdbstub_port.GetValue()); impl->InitializeDebugger(*this, Settings::values.gdbstub_port.GetValue());
} }
+1 -3
View File
@@ -191,10 +191,8 @@ public:
std::unique_lock<std::mutex> StallApplication(); std::unique_lock<std::mutex> StallApplication();
void UnstallApplication(); void UnstallApplication();
void NotifyNVDECChannelOpen(u64 process_id); void SetNVDECActive(bool is_nvdec_active);
void NotifyNVDECChannelClose(u64 process_id);
[[nodiscard]] bool GetNVDECActive(); [[nodiscard]] bool GetNVDECActive();
[[nodiscard]] bool IsNVDECActiveForProcess(u64 process_id);
/** /**
* Initialize the debugger. * Initialize the debugger.
+2 -2
View File
@@ -1216,7 +1216,7 @@ Result KServerSession::ReceiveRequest(KernelCore& kernel, uintptr_t server_messa
} }
Result KServerSession::SendReply(KernelCore& kernel, uintptr_t server_message, uintptr_t server_buffer_size, Result KServerSession::SendReply(KernelCore& kernel, uintptr_t server_message, uintptr_t server_buffer_size,
KPhysicalAddress server_message_paddr, bool is_hle, bool session_closed) { KPhysicalAddress server_message_paddr, bool is_hle) {
// Lock the session. // Lock the session.
KScopedLightLock lk{m_lock}; KScopedLightLock lk{m_lock};
@@ -1248,7 +1248,7 @@ Result KServerSession::SendReply(KernelCore& kernel, uintptr_t server_message, u
KEvent* event = request->GetEvent(); KEvent* event = request->GetEvent();
// Check whether we're closed. // Check whether we're closed.
const bool closed = (client_thread == nullptr || m_parent->IsClientClosed() || session_closed); const bool closed = (client_thread == nullptr || m_parent->IsClientClosed());
Result result = ResultSuccess; Result result = ResultSuccess;
if (!closed) { if (!closed) {
+3 -3
View File
@@ -54,14 +54,14 @@ public:
Result OnRequest(KernelCore& kernel, KSessionRequest* request); Result OnRequest(KernelCore& kernel, KSessionRequest* request);
Result SendReply(KernelCore& kernel, uintptr_t server_message, uintptr_t server_buffer_size, Result SendReply(KernelCore& kernel, uintptr_t server_message, uintptr_t server_buffer_size,
KPhysicalAddress server_message_paddr, bool is_hle = false, bool session_closed = false); KPhysicalAddress server_message_paddr, bool is_hle = false);
Result ReceiveRequest(KernelCore& kernel, uintptr_t server_message, uintptr_t server_buffer_size, Result ReceiveRequest(KernelCore& kernel, uintptr_t server_message, uintptr_t server_buffer_size,
KPhysicalAddress server_message_paddr, KPhysicalAddress server_message_paddr,
std::shared_ptr<Service::HLERequestContext>* out_context = nullptr, std::shared_ptr<Service::HLERequestContext>* out_context = nullptr,
std::weak_ptr<Service::SessionRequestManager> manager = {}); std::weak_ptr<Service::SessionRequestManager> manager = {});
Result SendReplyHLE(KernelCore& kernel, bool session_closed = false) { Result SendReplyHLE(KernelCore& kernel) {
R_RETURN(this->SendReply(kernel, 0, 0, 0, true, session_closed)); R_RETURN(this->SendReply(kernel, 0, 0, 0, true));
} }
Result ReceiveRequestHLE(KernelCore& kernel, std::shared_ptr<Service::HLERequestContext>* out_context, Result ReceiveRequestHLE(KernelCore& kernel, std::shared_ptr<Service::HLERequestContext>* out_context,
+1 -1
View File
@@ -50,7 +50,7 @@ IAudioIn::IAudioIn(Core::System& system_, Manager& manager, size_t session_id,
} }
IAudioIn::~IAudioIn() { IAudioIn::~IAudioIn() {
impl->Free(system); impl->Free();
service_context.CloseEvent(event); service_context.CloseEvent(event);
process->Close(system.Kernel()); process->Close(system.Kernel());
} }
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -68,7 +65,7 @@ Result IAudioInManager::OpenAudioInAuto(
Result IAudioInManager::ListAudioInsAutoFiltered( Result IAudioInManager::ListAudioInsAutoFiltered(
OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_audio_ins, Out<u32> out_count) { OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_audio_ins, Out<u32> out_count) {
LOG_DEBUG(Service_Audio, "called"); LOG_DEBUG(Service_Audio, "called");
*out_count = impl->GetDeviceNames(system, out_audio_ins, true); *out_count = impl->GetDeviceNames(out_audio_ins, true);
R_SUCCEED(); R_SUCCEED();
} }
@@ -93,8 +90,8 @@ Result IAudioInManager::OpenAudioInProtocolSpecified(
size_t new_session_id{}; size_t new_session_id{};
R_TRY(impl->LinkToManager(system)); R_TRY(impl->LinkToManager());
R_TRY(impl->AcquireSessionId(system, new_session_id)); R_TRY(impl->AcquireSessionId(new_session_id));
LOG_DEBUG(Service_Audio, "Opening new AudioIn, session_id={}, free sessions={}", new_session_id, LOG_DEBUG(Service_Audio, "Opening new AudioIn, session_id={}, free sessions={}", new_session_id,
impl->num_free_sessions); impl->num_free_sessions);
+1 -1
View File
@@ -46,7 +46,7 @@ IAudioOut::IAudioOut(Core::System& system_, Manager& manager, size_t session_id,
} }
IAudioOut::~IAudioOut() { IAudioOut::~IAudioOut() {
impl->Free(system); impl->Free();
service_context.CloseEvent(event); service_context.CloseEvent(event);
process->Close(system.Kernel()); process->Close(system.Kernel());
} }
@@ -77,8 +77,8 @@ Result IAudioOutManager::OpenAudioOutAuto(
} }
size_t new_session_id{}; size_t new_session_id{};
R_TRY(impl->LinkToManager(system)); R_TRY(impl->LinkToManager());
R_TRY(impl->AcquireSessionId(system, new_session_id)); R_TRY(impl->AcquireSessionId(new_session_id));
const auto device_name = Common::StringFromBuffer(name[0].name); const auto device_name = Common::StringFromBuffer(name[0].name);
LOG_DEBUG(Service_Audio, "Opening new AudioOut, sessionid={}, free sessions={}", new_session_id, LOG_DEBUG(Service_Audio, "Opening new AudioOut, sessionid={}, free sessions={}", new_session_id,
@@ -227,13 +227,12 @@ Result VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_path_,
std::string src_path(Common::FS::SanitizePath(src_path_)); std::string src_path(Common::FS::SanitizePath(src_path_));
std::string dest_path(Common::FS::SanitizePath(dest_path_)); std::string dest_path(Common::FS::SanitizePath(dest_path_));
auto src = GetDirectoryRelativeWrapped(backing, src_path); auto src = GetDirectoryRelativeWrapped(backing, src_path);
if (src == nullptr)
return FileSys::ResultPathNotFound;
if (Common::FS::GetParentPath(src_path) == Common::FS::GetParentPath(dest_path)) { if (Common::FS::GetParentPath(src_path) == Common::FS::GetParentPath(dest_path)) {
std::string full_src_path = backing->GetFullPath() + "/" + src_path; // Use more-optimized vfs implementation rename.
std::string full_dest_path = backing->GetFullPath() + "/" + dest_path; if (src == nullptr)
if (!Common::FS::RenameDir(full_src_path, full_dest_path)) { return FileSys::ResultPathNotFound;
if (!src->Rename(Common::FS::GetFilename(dest_path))) {
// TODO(DarkLordZach): Find a better error code for this
return ResultUnknown; return ResultUnknown;
} }
return ResultSuccess; return ResultSuccess;
@@ -24,7 +24,7 @@ IFileSystem::IFileSystem(Core::System& system_, FileSys::VirtualDir dir_, SizeGe
{3, D<&IFileSystem::DeleteDirectory>, "DeleteDirectory"}, {3, D<&IFileSystem::DeleteDirectory>, "DeleteDirectory"},
{4, D<&IFileSystem::DeleteDirectoryRecursively>, "DeleteDirectoryRecursively"}, {4, D<&IFileSystem::DeleteDirectoryRecursively>, "DeleteDirectoryRecursively"},
{5, D<&IFileSystem::RenameFile>, "RenameFile"}, {5, D<&IFileSystem::RenameFile>, "RenameFile"},
{6, D<&IFileSystem::RenameDirectory>, "RenameDirectory"}, {6, nullptr, "RenameDirectory"},
{7, D<&IFileSystem::GetEntryType>, "GetEntryType"}, {7, D<&IFileSystem::GetEntryType>, "GetEntryType"},
{8, D<&IFileSystem::OpenFile>, "OpenFile"}, {8, D<&IFileSystem::OpenFile>, "OpenFile"},
{9, D<&IFileSystem::OpenDirectory>, "OpenDirectory"}, {9, D<&IFileSystem::OpenDirectory>, "OpenDirectory"},
@@ -88,14 +88,6 @@ Result IFileSystem::RenameFile(
R_RETURN(backend->RenameFile(FileSys::Path(old_path->str), FileSys::Path(new_path->str))); R_RETURN(backend->RenameFile(FileSys::Path(old_path->str), FileSys::Path(new_path->str)));
} }
Result IFileSystem::RenameDirectory(
const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> old_path,
const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> new_path) {
LOG_DEBUG(Service_FS, "called. directory '{}' to directory '{}'", old_path->str, new_path->str);
R_RETURN(backend->RenameDirectory(FileSys::Path(old_path->str), FileSys::Path(new_path->str)));
}
Result IFileSystem::OpenFile(OutInterface<IFile> out_interface, Result IFileSystem::OpenFile(OutInterface<IFile> out_interface,
const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> path, const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> path,
u32 mode) { u32 mode) {
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -39,8 +36,6 @@ public:
const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> path); const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> path);
Result RenameFile(const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> old_path, Result RenameFile(const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> old_path,
const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> new_path); const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> new_path);
Result RenameDirectory(const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> old_path,
const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> new_path);
Result OpenFile(OutInterface<IFile> out_interface, Result OpenFile(OutInterface<IFile> out_interface,
const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> path, u32 mode); const InLargeData<FileSys::Sf::Path, BufferAttr_HipcPointer> path, u32 mode);
Result OpenDirectory(OutInterface<IDirectory> out_interface, Result OpenDirectory(OutInterface<IDirectory> out_interface,
@@ -8,7 +8,6 @@
#include "common/assert.h" #include "common/assert.h"
#include "common/logging.h" #include "common/logging.h"
#include "core/core.h" #include "core/core.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/service/nvdrv/core/container.h" #include "core/hle/service/nvdrv/core/container.h"
#include "core/hle/service/nvdrv/devices/ioctl_serialization.h" #include "core/hle/service/nvdrv/devices/ioctl_serialization.h"
#include "core/hle/service/nvdrv/devices/nvhost_nvdec.h" #include "core/hle/service/nvdrv/devices/nvhost_nvdec.h"
@@ -72,23 +71,17 @@ NvResult nvhost_nvdec::Ioctl3(DeviceFD fd, Ioctl command, std::span<const u8> in
void nvhost_nvdec::OnOpen(NvCore::SessionId session_id, DeviceFD fd) { void nvhost_nvdec::OnOpen(NvCore::SessionId session_id, DeviceFD fd) {
LOG_INFO(Service_NVDRV, "NVDEC video stream started"); LOG_INFO(Service_NVDRV, "NVDEC video stream started");
system.SetNVDECActive(true);
sessions[fd] = session_id; sessions[fd] = session_id;
if (const auto* session = core.GetSession(session_id);
session != nullptr && session->process != nullptr) {
system.NotifyNVDECChannelOpen(session->process->GetId());
}
host1x.StartDevice(fd, Tegra::Host1x::ChannelType::NvDec, channel_syncpoint); host1x.StartDevice(fd, Tegra::Host1x::ChannelType::NvDec, channel_syncpoint);
} }
void nvhost_nvdec::OnClose(DeviceFD fd) { void nvhost_nvdec::OnClose(DeviceFD fd) {
LOG_INFO(Service_NVDRV, "NVDEC video stream ended"); LOG_INFO(Service_NVDRV, "NVDEC video stream ended");
host1x.StopDevice(fd, Tegra::Host1x::ChannelType::NvDec); host1x.StopDevice(fd, Tegra::Host1x::ChannelType::NvDec);
system.SetNVDECActive(false);
auto it = sessions.find(fd); auto it = sessions.find(fd);
if (it != sessions.end()) { if (it != sessions.end()) {
if (const auto* session = core.GetSession(it->second);
session != nullptr && session->process != nullptr) {
system.NotifyNVDECChannelClose(session->process->GetId());
}
sessions.erase(it); sessions.erase(it);
} }
} }
+1 -1
View File
@@ -393,7 +393,7 @@ Result ServerManager::CompleteSyncRequest(Session* session) {
} }
// Send the reply. // Send the reply.
res = server_session->SendReplyHLE(m_system.Kernel(), service_res == IPC::ResultSessionClosed); res = server_session->SendReplyHLE(m_system.Kernel());
// If the session has been closed, we're done. // If the session has been closed, we're done.
if (res == Kernel::ResultSessionClosed || service_res == IPC::ResultSessionClosed) { if (res == Kernel::ResultSessionClosed || service_res == IPC::ResultSessionClosed) {
+1 -15
View File
@@ -4,16 +4,12 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include <chrono>
#include <fmt/ranges.h> #include <fmt/ranges.h>
#include <string_view>
#include <thread>
#include "common/assert.h" #include "common/assert.h"
#include "common/logging.h" #include "common/logging.h"
#include "common/settings.h" #include "common/settings.h"
#include "core/core.h" #include "core/core.h"
#include "core/hle/ipc.h" #include "core/hle/ipc.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/service/ipc_helpers.h" #include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/service.h" #include "core/hle/service/service.h"
@@ -37,7 +33,6 @@ ServiceFrameworkBase::ServiceFrameworkBase(Core::System& system_, const char* se
: SessionRequestHandler(system_.Kernel(), service_name_) : SessionRequestHandler(system_.Kernel(), service_name_)
, system{system_} , system{system_}
, service_name{service_name_} , service_name{service_name_}
, is_i_storage{std::string_view{service_name_} == "IStorage"}
, handler_invoker{handler_invoker_} , handler_invoker{handler_invoker_}
, max_sessions{max_sessions_} , max_sessions{max_sessions_}
{} {}
@@ -82,22 +77,13 @@ void ServiceFrameworkBase::ReportUnimplementedFunction(HLERequestContext& ctx,
} }
void ServiceFrameworkBase::InvokeRequest(HLERequestContext& ctx) { void ServiceFrameworkBase::InvokeRequest(HLERequestContext& ctx) {
const auto command = ctx.GetCommand(); auto it = handlers.find(ctx.GetCommand());
auto it = handlers.find(command);
const bool is_cmd_read = command == 0;
FunctionInfoBase const* info = it == handlers.end() ? nullptr : &it->second; FunctionInfoBase const* info = it == handlers.end() ? nullptr : &it->second;
if (info == nullptr || info->handler_callback == nullptr) if (info == nullptr || info->handler_callback == nullptr)
return ReportUnimplementedFunction(ctx, info); return ReportUnimplementedFunction(ctx, info);
LOG_TRACE(Service, "{}", MakeFunctionString(info->name, GetServiceName(), ctx.CommandBuffer())); LOG_TRACE(Service, "{}", MakeFunctionString(info->name, GetServiceName(), ctx.CommandBuffer()));
handler_invoker(this, info->handler_callback, ctx); handler_invoker(this, info->handler_callback, ctx);
if (is_i_storage && is_cmd_read) {
const auto* const process = ctx.GetThread().GetOwnerProcess();
if (process != nullptr && system.IsNVDECActiveForProcess(process->GetId())) {
std::this_thread::sleep_for(std::chrono::microseconds{600});
}
}
} }
void ServiceFrameworkBase::InvokeRequestTipc(HLERequestContext& ctx) { void ServiceFrameworkBase::InvokeRequestTipc(HLERequestContext& ctx) {
-2
View File
@@ -107,8 +107,6 @@ protected:
Core::System& system; Core::System& system;
/// Identifier string used to connect to the service. /// Identifier string used to connect to the service.
const char* service_name; const char* service_name;
/// Whether this is the IStorage service.
const bool is_i_storage;
/// Function used to safely up-cast pointers to the derived class before invoking a handler. /// Function used to safely up-cast pointers to the derived class before invoking a handler.
InvokerFn* handler_invoker; InvokerFn* handler_invoker;
/// Maximum number of concurrent sessions that this service can handle. /// Maximum number of concurrent sessions that this service can handle.
@@ -247,7 +247,7 @@ void A32EmitX64::GenTerminalHandlers() {
calculate_location_descriptor(); calculate_location_descriptor();
code.mov(eax, dword[code.ABI_JIT_PTR + offsetof(A32JitState, rsb_ptr)]); code.mov(eax, dword[code.ABI_JIT_PTR + offsetof(A32JitState, rsb_ptr)]);
code.sub(eax, 1); code.sub(eax, 1);
code.and_(eax, u32(A32JitState::RSB_PTR_MASK)); code.and_(eax, u32(A32JitState::RSBPtrMask));
code.mov(dword[code.ABI_JIT_PTR + offsetof(A32JitState, rsb_ptr)], eax); code.mov(dword[code.ABI_JIT_PTR + offsetof(A32JitState, rsb_ptr)], eax);
code.cmp(rbx, qword[code.ABI_JIT_PTR + offsetof(A32JitState, rsb_location_descriptors) + rax * sizeof(u64)]); code.cmp(rbx, qword[code.ABI_JIT_PTR + offsetof(A32JitState, rsb_location_descriptors) + rax * sizeof(u64)]);
if (conf.HasOptimization(OptimizationFlag::FastDispatch)) { if (conf.HasOptimization(OptimizationFlag::FastDispatch)) {
@@ -37,9 +37,9 @@ using namespace Backend::X64;
static RunCodeCallbacks GenRunCodeCallbacks(A32::UserCallbacks* cb, CodePtr (*LookupBlock)(void* lookup_block_arg), void* arg, const A32::UserConfig& conf) { static RunCodeCallbacks GenRunCodeCallbacks(A32::UserCallbacks* cb, CodePtr (*LookupBlock)(void* lookup_block_arg), void* arg, const A32::UserConfig& conf) {
return RunCodeCallbacks{ return RunCodeCallbacks{
ArgCallback(LookupBlock, reinterpret_cast<u64>(arg)), std::make_unique<ArgCallback>(LookupBlock, reinterpret_cast<u64>(arg)),
ArgCallback(Devirtualize<&A32::UserCallbacks::AddTicks>(cb)), std::make_unique<ArgCallback>(Devirtualize<&A32::UserCallbacks::AddTicks>(cb)),
ArgCallback(Devirtualize<&A32::UserCallbacks::GetTicksRemaining>(cb)), std::make_unique<ArgCallback>(Devirtualize<&A32::UserCallbacks::GetTicksRemaining>(cb)),
conf.enable_cycle_counting, conf.enable_cycle_counting,
}; };
} }
@@ -79,7 +79,7 @@ struct Jit::Impl {
jit_interface->is_executing = true; jit_interface->is_executing = true;
const CodePtr current_codeptr = [this] { const CodePtr current_codeptr = [this] {
// RSB optimization // RSB optimization
const u32 new_rsb_ptr = (jit_state.rsb_ptr - 1) & A32JitState::RSB_PTR_MASK; const u32 new_rsb_ptr = (jit_state.rsb_ptr - 1) & A32JitState::RSBPtrMask;
if (jit_state.GetUniqueHash() == jit_state.rsb_location_descriptors[new_rsb_ptr]) { if (jit_state.GetUniqueHash() == jit_state.rsb_location_descriptors[new_rsb_ptr]) {
jit_state.rsb_ptr = new_rsb_ptr; jit_state.rsb_ptr = new_rsb_ptr;
return reinterpret_cast<CodePtr>(jit_state.rsb_codeptrs[new_rsb_ptr]); return reinterpret_cast<CodePtr>(jit_state.rsb_codeptrs[new_rsb_ptr]);
@@ -27,9 +27,6 @@ struct A32JitState {
A32JitState() { ResetRSB(); } A32JitState() { ResetRSB(); }
static constexpr std::size_t RSB_SIZE = 8; // MUST be a power of 2.
static constexpr std::size_t RSB_PTR_MASK = RSB_SIZE - 1;
std::array<u32, 16> Reg{}; // Current register file. std::array<u32, 16> Reg{}; // Current register file.
// TODO: Mode-specific register sets unimplemented. // TODO: Mode-specific register sets unimplemented.
@@ -39,9 +36,8 @@ struct A32JitState {
u32 cpsr_q = 0; u32 cpsr_q = 0;
u32 cpsr_nzcv = 0; u32 cpsr_nzcv = 0;
u32 cpsr_jaifm = 0; u32 cpsr_jaifm = 0;
u32 fpsr_exc = 0; u32 Cpsr() const;
u32 fpsr_qc = 0; void SetCpsr(u32 cpsr);
u32 fpsr_nzcv = 0;
alignas(16) std::array<u32, 64> ExtReg{}; // Extension registers. alignas(16) std::array<u32, 64> ExtReg{}; // Extension registers.
@@ -53,19 +49,21 @@ struct A32JitState {
// Exclusive state // Exclusive state
u32 exclusive_state = 0; u32 exclusive_state = 0;
static constexpr std::size_t RSBSize = 8; // MUST be a power of 2.
static constexpr std::size_t RSBPtrMask = RSBSize - 1;
u32 rsb_ptr = 0; u32 rsb_ptr = 0;
std::array<u64, RSB_SIZE> rsb_location_descriptors; std::array<u64, RSBSize> rsb_location_descriptors;
std::array<u64, RSB_SIZE> rsb_codeptrs; std::array<u64, RSBSize> rsb_codeptrs;
u32 Cpsr() const;
void SetCpsr(u32 cpsr);
void ResetRSB(); void ResetRSB();
u32 fpsr_exc = 0;
u32 fpsr_qc = 0;
u32 fpsr_nzcv = 0;
u32 Fpscr() const; u32 Fpscr() const;
void SetFpscr(u32 FPSCR); void SetFpscr(u32 FPSCR);
u64 GetUniqueHash() const noexcept { u64 GetUniqueHash() const noexcept {
return (u64(upper_location_descriptor) << 32) | (u64(Reg[15])); return (static_cast<u64>(upper_location_descriptor) << 32) | (static_cast<u64>(Reg[15]));
} }
void TransferJitState(const A32JitState& src, bool reset_rsb) { void TransferJitState(const A32JitState& src, bool reset_rsb) {
@@ -208,7 +208,7 @@ void A64EmitX64::GenTerminalHandlers() {
calculate_location_descriptor(); calculate_location_descriptor();
code.mov(eax, dword[code.ABI_JIT_PTR + offsetof(A64JitState, rsb_ptr)]); code.mov(eax, dword[code.ABI_JIT_PTR + offsetof(A64JitState, rsb_ptr)]);
code.sub(eax, 1); code.sub(eax, 1);
code.and_(eax, u32(A64JitState::RSB_PTR_MASK)); code.and_(eax, u32(A64JitState::RSBPtrMask));
code.mov(dword[code.ABI_JIT_PTR + offsetof(A64JitState, rsb_ptr)], eax); code.mov(dword[code.ABI_JIT_PTR + offsetof(A64JitState, rsb_ptr)], eax);
code.cmp(rbx, qword[code.ABI_JIT_PTR + offsetof(A64JitState, rsb_location_descriptors) + rax * sizeof(u64)]); code.cmp(rbx, qword[code.ABI_JIT_PTR + offsetof(A64JitState, rsb_location_descriptors) + rax * sizeof(u64)]);
if (conf.HasOptimization(OptimizationFlag::FastDispatch)) { if (conf.HasOptimization(OptimizationFlag::FastDispatch)) {
@@ -33,9 +33,9 @@ using namespace Backend::X64;
static RunCodeCallbacks GenRunCodeCallbacks(A64::UserCallbacks* cb, CodePtr (*LookupBlock)(void* lookup_block_arg), void* arg, const A64::UserConfig& conf) { static RunCodeCallbacks GenRunCodeCallbacks(A64::UserCallbacks* cb, CodePtr (*LookupBlock)(void* lookup_block_arg), void* arg, const A64::UserConfig& conf) {
return RunCodeCallbacks{ return RunCodeCallbacks{
ArgCallback(LookupBlock, reinterpret_cast<u64>(arg)), std::make_unique<ArgCallback>(LookupBlock, reinterpret_cast<u64>(arg)),
ArgCallback(Devirtualize<&A64::UserCallbacks::AddTicks>(cb)), std::make_unique<ArgCallback>(Devirtualize<&A64::UserCallbacks::AddTicks>(cb)),
ArgCallback(Devirtualize<&A64::UserCallbacks::GetTicksRemaining>(cb)), std::make_unique<ArgCallback>(Devirtualize<&A64::UserCallbacks::GetTicksRemaining>(cb)),
conf.enable_cycle_counting, conf.enable_cycle_counting,
}; };
} }
@@ -78,7 +78,7 @@ public:
// TODO: Check code alignment // TODO: Check code alignment
const CodePtr current_code_ptr = [this] { const CodePtr current_code_ptr = [this] {
// RSB optimization // RSB optimization
const u32 new_rsb_ptr = (jit_state.rsb_ptr - 1) & A64JitState::RSB_PTR_MASK; const u32 new_rsb_ptr = (jit_state.rsb_ptr - 1) & A64JitState::RSBPtrMask;
if (jit_state.GetUniqueHash() == jit_state.rsb_location_descriptors[new_rsb_ptr]) { if (jit_state.GetUniqueHash() == jit_state.rsb_location_descriptors[new_rsb_ptr]) {
jit_state.rsb_ptr = new_rsb_ptr; jit_state.rsb_ptr = new_rsb_ptr;
return CodePtr(jit_state.rsb_codeptrs[new_rsb_ptr]); return CodePtr(jit_state.rsb_codeptrs[new_rsb_ptr]);
@@ -29,19 +29,18 @@ struct A64JitState {
A64JitState() { ResetRSB(); } A64JitState() { ResetRSB(); }
// Exclusive state stuff
static constexpr u64 RESERVATION_GRANULE_MASK = 0xFFFF'FFFF'FFFF'FFF0ull;
// Return stack buffer
static constexpr size_t RSB_SIZE = 8; // MUST be a power of 2.
static constexpr size_t RSB_PTR_MASK = RSB_SIZE - 1;
std::array<u64, 31> reg{}; std::array<u64, 31> reg{};
u64 sp = 0; u64 sp = 0;
u64 pc = 0; u64 pc = 0;
u32 cpsr_nzcv = 0; u32 cpsr_nzcv = 0;
u32 fpsr_exc = 0;
u32 fpsr_qc = 0; u32 GetPstate() const {
u32 fpcr = 0; return NZCV::FromX64(cpsr_nzcv);
}
void SetPstate(u32 new_pstate) {
cpsr_nzcv = NZCV::ToX64(new_pstate);
}
alignas(16) std::array<u64, 64> vec{}; // Extension registers. alignas(16) std::array<u64, 64> vec{}; // Extension registers.
@@ -51,31 +50,29 @@ struct A64JitState {
volatile u32 halt_reason = 0; volatile u32 halt_reason = 0;
// Exclusive state // Exclusive state
static constexpr u64 RESERVATION_GRANULE_MASK = 0xFFFF'FFFF'FFFF'FFF0ull;
u8 exclusive_state = 0; u8 exclusive_state = 0;
static constexpr size_t RSBSize = 8; // MUST be a power of 2.
static constexpr size_t RSBPtrMask = RSBSize - 1;
u32 rsb_ptr = 0; u32 rsb_ptr = 0;
std::array<u64, RSB_SIZE> rsb_location_descriptors; std::array<u64, RSBSize> rsb_location_descriptors;
std::array<u64, RSB_SIZE> rsb_codeptrs; std::array<u64, RSBSize> rsb_codeptrs;
u32 GetPstate() const {
return NZCV::FromX64(cpsr_nzcv);
}
void SetPstate(u32 new_pstate) {
cpsr_nzcv = NZCV::ToX64(new_pstate);
}
void ResetRSB() { void ResetRSB() {
rsb_location_descriptors.fill(0xFFFFFFFFFFFFFFFFull); rsb_location_descriptors.fill(0xFFFFFFFFFFFFFFFFull);
rsb_codeptrs.fill(0); rsb_codeptrs.fill(0);
} }
u32 fpsr_exc = 0;
u32 fpsr_qc = 0;
u32 fpcr = 0;
u32 GetFpcr() const; u32 GetFpcr() const;
u32 GetFpsr() const; u32 GetFpsr() const;
void SetFpcr(u32 value); void SetFpcr(u32 value);
void SetFpsr(u32 value); void SetFpsr(u32 value);
u64 GetUniqueHash() const noexcept { u64 GetUniqueHash() const noexcept {
const u64 fpcr_u64 = u64(fpcr & A64::LocationDescriptor::fpcr_mask) << A64::LocationDescriptor::fpcr_shift; const u64 fpcr_u64 = static_cast<u64>(fpcr & A64::LocationDescriptor::fpcr_mask) << A64::LocationDescriptor::fpcr_shift;
const u64 pc_u64 = pc & A64::LocationDescriptor::pc_mask; const u64 pc_u64 = pc & A64::LocationDescriptor::pc_mask;
return pc_u64 | fpcr_u64; return pc_u64 | fpcr_u64;
} }
@@ -61,6 +61,73 @@ namespace {
constexpr size_t CONSTANT_POOL_SIZE = 2 * 1024 * 1024; constexpr size_t CONSTANT_POOL_SIZE = 2 * 1024 * 1024;
constexpr size_t PRELUDE_COMMIT_SIZE = 16 * 1024 * 1024; constexpr size_t PRELUDE_COMMIT_SIZE = 16 * 1024 * 1024;
class CustomXbyakAllocator : public Xbyak::Allocator {
public:
#ifdef _WIN32
uint8_t* alloc(size_t size) override {
void* p = VirtualAlloc(nullptr, size, MEM_RESERVE, PAGE_READWRITE);
if (p == nullptr) {
using Xbyak::Error;
XBYAK_THROW(Xbyak::ERR_CANT_ALLOC);
}
return static_cast<uint8_t*>(p);
}
void free(uint8_t* p) override {
VirtualFree(static_cast<void*>(p), 0, MEM_RELEASE);
}
bool useProtect() const override { return false; }
#else
static constexpr size_t DYNARMIC_PAGE_SIZE = 4096;
// Can't subclass Xbyak::MmapAllocator because it is not a pure interface
// and doesn't expose its construtor
uint8_t* alloc(size_t size) override {
// Waste a page to store the size
size += DYNARMIC_PAGE_SIZE;
int mode = MAP_PRIVATE;
#if defined(MAP_ANONYMOUS)
mode |= MAP_ANONYMOUS;
#elif defined(MAP_ANON)
mode |= MAP_ANON;
#else
# error "not supported"
#endif
#ifdef MAP_JIT
mode |= MAP_JIT;
#endif
int prot = PROT_READ | PROT_WRITE;
#ifdef PROT_MPROTECT
// https://man.netbsd.org/mprotect.2 specifies that an mprotect() that is LESS
// restrictive than the original mapping MUST fail
prot |= PROT_MPROTECT(PROT_READ) | PROT_MPROTECT(PROT_WRITE) | PROT_MPROTECT(PROT_EXEC);
#endif
void* p = mmap(nullptr, size, prot, mode, -1, 0);
if (p == MAP_FAILED) {
using Xbyak::Error;
XBYAK_THROW(Xbyak::ERR_CANT_ALLOC);
}
std::memcpy(p, &size, sizeof(size_t));
return static_cast<uint8_t*>(p) + DYNARMIC_PAGE_SIZE;
}
void free(uint8_t* p) override {
size_t size;
std::memcpy(&size, p - DYNARMIC_PAGE_SIZE, sizeof(size_t));
munmap(p - DYNARMIC_PAGE_SIZE, size);
}
# ifdef DYNARMIC_ENABLE_NO_EXECUTE_SUPPORT
bool useProtect() const override { return false; }
# endif
#endif
};
// This is threadsafe as Xbyak::Allocator does not contain any state; it is a pure interface.
CustomXbyakAllocator s_allocator;
#ifdef DYNARMIC_ENABLE_NO_EXECUTE_SUPPORT #ifdef DYNARMIC_ENABLE_NO_EXECUTE_SUPPORT
void ProtectMemory(const void* base, size_t size, bool is_executable) { void ProtectMemory(const void* base, size_t size, bool is_executable) {
# ifdef _WIN32 # ifdef _WIN32
@@ -78,9 +145,11 @@ void ProtectMemory(const void* base, size_t size, bool is_executable) {
HostFeature GetHostFeatures() { HostFeature GetHostFeatures() {
HostFeature features = {}; HostFeature features = {};
#ifdef DYNARMIC_ENABLE_CPU_FEATURE_DETECTION #ifdef DYNARMIC_ENABLE_CPU_FEATURE_DETECTION
using Cpu = Xbyak::util::Cpu; using Cpu = Xbyak::util::Cpu;
Xbyak::util::Cpu cpu_info{}; Xbyak::util::Cpu cpu_info;
if (cpu_info.has(Cpu::tSSSE3)) if (cpu_info.has(Cpu::tSSSE3))
features |= HostFeature::SSSE3; features |= HostFeature::SSSE3;
if (cpu_info.has(Cpu::tSSE41)) if (cpu_info.has(Cpu::tSSE41))
@@ -127,6 +196,7 @@ HostFeature GetHostFeatures() {
features |= HostFeature::GFNI; features |= HostFeature::GFNI;
if (cpu_info.has(Cpu::tWAITPKG)) if (cpu_info.has(Cpu::tWAITPKG))
features |= HostFeature::WAITPKG; features |= HostFeature::WAITPKG;
if (cpu_info.has(Cpu::tBMI2)) { if (cpu_info.has(Cpu::tBMI2)) {
// BMI2 instructions such as pdep and pext have been very slow up until Zen 3. // BMI2 instructions such as pdep and pext have been very slow up until Zen 3.
// Check for Zen 3 or newer by its family (0x19). // Check for Zen 3 or newer by its family (0x19).
@@ -144,6 +214,7 @@ HostFeature GetHostFeatures() {
} }
} }
#endif #endif
return features; return features;
} }
@@ -162,27 +233,23 @@ bool IsUnderRosetta() {
} // anonymous namespace } // anonymous namespace
BlockOfCode::BlockOfCode(RunCodeCallbacks cb, JitStateInfo jsi, size_t total_code_size, std::function<void(BlockOfCode&)> rcp)
: Xbyak::CodeGenerator(total_code_size
#ifdef DYNARMIC_ENABLE_NO_EXECUTE_SUPPORT #ifdef DYNARMIC_ENABLE_NO_EXECUTE_SUPPORT
, Xbyak::DontSetProtectRWE static const auto default_cg_mode = Xbyak::DontSetProtectRWE;
#else #else
, nullptr //Allow RWE static const auto default_cg_mode = nullptr; //Allow RWE
#endif #endif
, nullptr)
, constant_pool(*this, CONSTANT_POOL_SIZE) BlockOfCode::BlockOfCode(RunCodeCallbacks cb, JitStateInfo jsi, size_t total_code_size, std::function<void(BlockOfCode&)> rcp)
, jsi(jsi) : Xbyak::CodeGenerator(total_code_size, default_cg_mode, &s_allocator)
, cb(std::move(cb)) , cb(std::move(cb))
{ , jsi(jsi)
, constant_pool(*this, CONSTANT_POOL_SIZE)
, host_features(GetHostFeatures()) {
EnableWriting(); EnableWriting();
EnsureMemoryCommitted(PRELUDE_COMMIT_SIZE); EnsureMemoryCommitted(PRELUDE_COMMIT_SIZE);
GenRunCode(rcp); GenRunCode(rcp);
} }
bool BlockOfCode::HasHostFeature(HostFeature feature) const noexcept {
return (GetHostFeatures() & feature) == feature;
}
void BlockOfCode::PreludeComplete() { void BlockOfCode::PreludeComplete() {
prelude_complete = true; prelude_complete = true;
code_begin = getCurr(); code_begin = getCurr();
@@ -274,7 +341,7 @@ void BlockOfCode::GenRunCode(std::function<void(BlockOfCode&)> rcp) {
mov(rbx, ABI_PARAM2); // save temporarily in non-volatile register mov(rbx, ABI_PARAM2); // save temporarily in non-volatile register
if (cb.enable_cycle_counting) { if (cb.enable_cycle_counting) {
cb.GetTicksRemaining.EmitCall(*this); cb.GetTicksRemaining->EmitCall(*this);
mov(qword[rsp + ABI_SHADOW_SPACE + offsetof(StackLayout, cycles_to_run)], ABI_RETURN); mov(qword[rsp + ABI_SHADOW_SPACE + offsetof(StackLayout, cycles_to_run)], ABI_RETURN);
mov(qword[rsp + ABI_SHADOW_SPACE + offsetof(StackLayout, cycles_remaining)], ABI_RETURN); mov(qword[rsp + ABI_SHADOW_SPACE + offsetof(StackLayout, cycles_remaining)], ABI_RETURN);
} }
@@ -321,7 +388,7 @@ void BlockOfCode::GenRunCode(std::function<void(BlockOfCode&)> rcp) {
cmp(qword[rsp + ABI_SHADOW_SPACE + offsetof(StackLayout, cycles_remaining)], 0); cmp(qword[rsp + ABI_SHADOW_SPACE + offsetof(StackLayout, cycles_remaining)], 0);
jng(return_to_caller); jng(return_to_caller);
} }
cb.LookupBlock.EmitCall(*this); cb.LookupBlock->EmitCall(*this);
jmp(ABI_RETURN); jmp(ABI_RETURN);
align(); align();
@@ -334,7 +401,7 @@ void BlockOfCode::GenRunCode(std::function<void(BlockOfCode&)> rcp) {
jng(return_to_caller_mxcsr_already_exited); jng(return_to_caller_mxcsr_already_exited);
} }
SwitchMxcsrOnEntry(); SwitchMxcsrOnEntry();
cb.LookupBlock.EmitCall(*this); cb.LookupBlock->EmitCall(*this);
jmp(ABI_RETURN); jmp(ABI_RETURN);
align(); align();
@@ -348,7 +415,7 @@ void BlockOfCode::GenRunCode(std::function<void(BlockOfCode&)> rcp) {
L(return_to_caller_mxcsr_already_exited); L(return_to_caller_mxcsr_already_exited);
if (cb.enable_cycle_counting) { if (cb.enable_cycle_counting) {
cb.AddTicks.EmitCall(*this, [this](RegList param) { cb.AddTicks->EmitCall(*this, [this](RegList param) {
mov(param[0], qword[rsp + ABI_SHADOW_SPACE + offsetof(StackLayout, cycles_to_run)]); mov(param[0], qword[rsp + ABI_SHADOW_SPACE + offsetof(StackLayout, cycles_to_run)]);
sub(param[0], qword[rsp + ABI_SHADOW_SPACE + offsetof(StackLayout, cycles_remaining)]); sub(param[0], qword[rsp + ABI_SHADOW_SPACE + offsetof(StackLayout, cycles_remaining)]);
}); });
@@ -388,18 +455,18 @@ void BlockOfCode::UpdateTicks() {
return; return;
} }
cb.AddTicks.EmitCall(*this, [this](RegList param) { cb.AddTicks->EmitCall(*this, [this](RegList param) {
mov(param[0], qword[rsp + ABI_SHADOW_SPACE + offsetof(StackLayout, cycles_to_run)]); mov(param[0], qword[rsp + ABI_SHADOW_SPACE + offsetof(StackLayout, cycles_to_run)]);
sub(param[0], qword[rsp + ABI_SHADOW_SPACE + offsetof(StackLayout, cycles_remaining)]); sub(param[0], qword[rsp + ABI_SHADOW_SPACE + offsetof(StackLayout, cycles_remaining)]);
}); });
cb.GetTicksRemaining.EmitCall(*this); cb.GetTicksRemaining->EmitCall(*this);
mov(qword[rsp + ABI_SHADOW_SPACE + offsetof(StackLayout, cycles_to_run)], ABI_RETURN); mov(qword[rsp + ABI_SHADOW_SPACE + offsetof(StackLayout, cycles_to_run)], ABI_RETURN);
mov(qword[rsp + ABI_SHADOW_SPACE + offsetof(StackLayout, cycles_remaining)], ABI_RETURN); mov(qword[rsp + ABI_SHADOW_SPACE + offsetof(StackLayout, cycles_remaining)], ABI_RETURN);
} }
void BlockOfCode::LookupBlock() { void BlockOfCode::LookupBlock() {
cb.LookupBlock.EmitCall(*this); cb.LookupBlock->EmitCall(*this);
} }
void BlockOfCode::LoadRequiredFlagsForCondFromRax(IR::Cond cond) { void BlockOfCode::LoadRequiredFlagsForCondFromRax(IR::Cond cond) {
@@ -453,7 +520,7 @@ void BlockOfCode::LoadRequiredFlagsForCondFromRax(IR::Cond cond) {
} }
Xbyak::Address BlockOfCode::Const(const Xbyak::AddressFrame& frame, u64 lower, u64 upper) { Xbyak::Address BlockOfCode::Const(const Xbyak::AddressFrame& frame, u64 lower, u64 upper) {
return constant_pool.GetConstant(*this, frame, lower, upper); return constant_pool.GetConstant(frame, lower, upper);
} }
CodePtr BlockOfCode::GetCodeBegin() const { CodePtr BlockOfCode::GetCodeBegin() const {
@@ -31,9 +31,9 @@ namespace Dynarmic::Backend::X64 {
using CodePtr = const void*; using CodePtr = const void*;
struct RunCodeCallbacks { struct RunCodeCallbacks {
ArgCallback LookupBlock; std::unique_ptr<Callback> LookupBlock;
ArgCallback AddTicks; std::unique_ptr<Callback> AddTicks;
ArgCallback GetTicksRemaining; std::unique_ptr<Callback> GetTicksRemaining;
bool enable_cycle_counting; bool enable_cycle_counting;
}; };
@@ -166,24 +166,27 @@ public:
JitStateInfo GetJitStateInfo() const { return jsi; } JitStateInfo GetJitStateInfo() const { return jsi; }
bool HasHostFeature(HostFeature feature) const noexcept; bool HasHostFeature(HostFeature feature) const {
return (host_features & feature) == feature;
}
private: private:
using RunCodeFuncType = HaltReason (*)(void*, CodePtr); using RunCodeFuncType = HaltReason (*)(void*, CodePtr);
static constexpr size_t MXCSR_ALREADY_EXITED = 1 << 0; static constexpr size_t MXCSR_ALREADY_EXITED = 1 << 0;
static constexpr size_t FORCE_RETURN = 1 << 1; static constexpr size_t FORCE_RETURN = 1 << 1;
ConstantPool constant_pool;
JitStateInfo jsi;
std::array<const void*, 4> return_from_run_code;
RunCodeFuncType run_code = nullptr;
RunCodeFuncType step_code = nullptr;
RunCodeCallbacks cb; RunCodeCallbacks cb;
JitStateInfo jsi;
CodePtr code_begin = nullptr; CodePtr code_begin = nullptr;
#ifdef _WIN32 #ifdef _WIN32
size_t committed_size = 0; size_t committed_size = 0;
#endif #endif
ConstantPool constant_pool;
RunCodeFuncType run_code = nullptr;
RunCodeFuncType step_code = nullptr;
std::array<const void*, 4> return_from_run_code;
bool prelude_complete = false; bool prelude_complete = false;
const HostFeature host_features;
void GenRunCode(std::function<void(BlockOfCode&)> rcp); void GenRunCode(std::function<void(BlockOfCode&)> rcp);
}; };
@@ -16,7 +16,8 @@
namespace Dynarmic::Backend::X64 { namespace Dynarmic::Backend::X64 {
ConstantPool::ConstantPool(BlockOfCode& code, size_t size) ConstantPool::ConstantPool(BlockOfCode& code, size_t size)
: insertion_point(0) : code(code)
, insertion_point(0)
{ {
code.EnsureMemoryCommitted(align_size + size); code.EnsureMemoryCommitted(align_size + size);
code.int3(); code.int3();
@@ -24,17 +25,17 @@ ConstantPool::ConstantPool(BlockOfCode& code, size_t size)
pool = std::span<ConstantT>(reinterpret_cast<ConstantT*>(code.AllocateFromCodeSpace(size)), size / align_size); pool = std::span<ConstantT>(reinterpret_cast<ConstantT*>(code.AllocateFromCodeSpace(size)), size / align_size);
} }
Xbyak::Address ConstantPool::GetConstant(BlockOfCode& code, const Xbyak::AddressFrame& frame, u64 lower, u64 upper) { Xbyak::Address ConstantPool::GetConstant(const Xbyak::AddressFrame& frame, u64 lower, u64 upper) {
const auto constant = ConstantT(lower, upper); const auto constant = ConstantT(lower, upper);
auto it = constant_info.find(constant); auto iter = constant_info.find(constant);
if (it == constant_info.end()) { if (iter == constant_info.end()) {
ASSERT(insertion_point < pool.size()); ASSERT(insertion_point < pool.size());
ConstantT& target_constant = pool[insertion_point]; ConstantT& target_constant = pool[insertion_point];
target_constant = constant; target_constant = constant;
it = constant_info.insert({constant, &target_constant}).first; iter = constant_info.insert({constant, &target_constant}).first;
++insertion_point; ++insertion_point;
} }
return frame[code.rip + it->second]; return frame[code.rip + iter->second];
} }
} // namespace Dynarmic::Backend::X64 } // namespace Dynarmic::Backend::X64
@@ -29,7 +29,7 @@ class ConstantPool final {
public: public:
ConstantPool(BlockOfCode& code, size_t size); ConstantPool(BlockOfCode& code, size_t size);
Xbyak::Address GetConstant(BlockOfCode& code, const Xbyak::AddressFrame& frame, u64 lower, u64 upper = 0); Xbyak::Address GetConstant(const Xbyak::AddressFrame& frame, u64 lower, u64 upper = 0);
private: private:
static constexpr size_t align_size = 16; // bytes static constexpr size_t align_size = 16; // bytes
@@ -45,6 +45,7 @@ private:
ankerl::unordered_dense::map<ConstantT, void*, ConstantHash> constant_info; ankerl::unordered_dense::map<ConstantT, void*, ConstantHash> constant_info;
std::span<ConstantT> pool; std::span<ConstantT> pool;
BlockOfCode& code;
std::size_t insertion_point; std::size_t insertion_point;
}; };
@@ -12,7 +12,7 @@
namespace Dynarmic::Backend::X64 { namespace Dynarmic::Backend::X64 {
enum class HostFeature : u32 { enum class HostFeature : u64 {
SSSE3 = 1ULL << 0, SSSE3 = 1ULL << 0,
SSE41 = 1ULL << 1, SSE41 = 1ULL << 1,
SSE42 = 1ULL << 2, SSE42 = 1ULL << 2,
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project. /* This file is part of the dynarmic project.
* Copyright (c) 2016 MerryMage * Copyright (c) 2016 MerryMage
* SPDX-License-Identifier: 0BSD * SPDX-License-Identifier: 0BSD
@@ -18,7 +15,7 @@ struct JitStateInfo {
: offsetof_guest_MXCSR(offsetof(JitStateType, guest_MXCSR)) : offsetof_guest_MXCSR(offsetof(JitStateType, guest_MXCSR))
, offsetof_asimd_MXCSR(offsetof(JitStateType, asimd_MXCSR)) , offsetof_asimd_MXCSR(offsetof(JitStateType, asimd_MXCSR))
, offsetof_rsb_ptr(offsetof(JitStateType, rsb_ptr)) , offsetof_rsb_ptr(offsetof(JitStateType, rsb_ptr))
, rsb_ptr_mask(JitStateType::RSB_PTR_MASK) , rsb_ptr_mask(JitStateType::RSBPtrMask)
, offsetof_rsb_location_descriptors(offsetof(JitStateType, rsb_location_descriptors)) , offsetof_rsb_location_descriptors(offsetof(JitStateType, rsb_location_descriptors))
, offsetof_rsb_codeptrs(offsetof(JitStateType, rsb_codeptrs)) , offsetof_rsb_codeptrs(offsetof(JitStateType, rsb_codeptrs))
, offsetof_cpsr_nzcv(offsetof(JitStateType, cpsr_nzcv)) , offsetof_cpsr_nzcv(offsetof(JitStateType, cpsr_nzcv))
+25 -51
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
@@ -9,6 +9,7 @@
#include <span> #include <span>
#include <bc_decoder.h> #include <bc_decoder.h>
#include "common/assert.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "video_core/texture_cache/decode_bc.h" #include "video_core/texture_cache/decode_bc.h"
@@ -22,11 +23,8 @@ using VideoCore::Surface::PixelFormat;
constexpr bool IsSigned(PixelFormat pixel_format) { constexpr bool IsSigned(PixelFormat pixel_format) {
switch (pixel_format) { switch (pixel_format) {
case PixelFormat::BC4_SNORM: case PixelFormat::BC4_SNORM:
case PixelFormat::BC4_UNORM:
case PixelFormat::BC5_SNORM: case PixelFormat::BC5_SNORM:
case PixelFormat::BC5_UNORM:
case PixelFormat::BC6H_SFLOAT: case PixelFormat::BC6H_SFLOAT:
case PixelFormat::BC6H_UFLOAT:
return true; return true;
default: default:
return false; return false;
@@ -62,9 +60,28 @@ u32 ConvertedBytesPerBlock(VideoCore::Surface::PixelFormat pixel_format) {
} }
} }
template <auto decompress, PixelFormat pixel_format> void DecompressBCn(std::span<const u8> input, std::span<u8> output, BufferImageCopy& copy, VideoCore::Surface::PixelFormat pixel_format) {
void DecompressBlocks(std::span<const u8> input, std::span<u8> output, BufferImageCopy& copy, auto const f = [pixel_format]{
bool is_signed = false) { switch (pixel_format) {
case PixelFormat::BC1_RGBA_UNORM:
case PixelFormat::BC1_RGBA_SRGB: return &bcn::DecodeBc1;
case PixelFormat::BC2_UNORM:
case PixelFormat::BC2_SRGB: return &bcn::DecodeBc2;
case PixelFormat::BC3_UNORM:
case PixelFormat::BC3_SRGB: return &bcn::DecodeBc3;
case PixelFormat::BC4_SNORM:
case PixelFormat::BC4_UNORM: return &bcn::DecodeBc4;
case PixelFormat::BC5_SNORM:
case PixelFormat::BC5_UNORM: return &bcn::DecodeBc5;
case PixelFormat::BC6H_SFLOAT:
case PixelFormat::BC6H_UFLOAT: return &bcn::DecodeBc6;
case PixelFormat::BC7_SRGB:
case PixelFormat::BC7_UNORM: return &bcn::DecodeBc7;
default:
UNREACHABLE_MSG("Unimplemented BCn decompression {}", pixel_format);
return &bcn::DecodeBc1;
}
}();
const u32 out_bpp = ConvertedBytesPerBlock(pixel_format); const u32 out_bpp = ConvertedBytesPerBlock(pixel_format);
const u32 block_size = BlockSize(pixel_format); const u32 block_size = BlockSize(pixel_format);
const u32 width = copy.image_extent.width; const u32 width = copy.image_extent.width;
@@ -82,11 +99,7 @@ void DecompressBlocks(std::span<const u8> input, std::span<u8> output, BufferIma
for (u32 x = 0; x < width; x += block_width) { for (u32 x = 0; x < width; x += block_width) {
const u8* src = input.data() + src_offset; const u8* src = input.data() + src_offset;
u8* const dst = output.data() + dst_offset; u8* const dst = output.data() + dst_offset;
if constexpr (IsSigned(pixel_format)) { f(src, dst, x, y, width, height, IsSigned(pixel_format));
decompress(src, dst, x, y, width, height, is_signed);
} else {
decompress(src, dst, x, y, width, height);
}
src_offset += block_size; src_offset += block_size;
dst_offset += block_width * out_bpp; dst_offset += block_width * out_bpp;
} }
@@ -96,43 +109,4 @@ void DecompressBlocks(std::span<const u8> input, std::span<u8> output, BufferIma
} }
} }
void DecompressBCn(std::span<const u8> input, std::span<u8> output, BufferImageCopy& copy,
VideoCore::Surface::PixelFormat pixel_format) {
switch (pixel_format) {
case PixelFormat::BC1_RGBA_UNORM:
case PixelFormat::BC1_RGBA_SRGB:
DecompressBlocks<bcn::DecodeBc1, PixelFormat::BC1_RGBA_UNORM>(input, output, copy);
break;
case PixelFormat::BC2_UNORM:
case PixelFormat::BC2_SRGB:
DecompressBlocks<bcn::DecodeBc2, PixelFormat::BC2_UNORM>(input, output, copy);
break;
case PixelFormat::BC3_UNORM:
case PixelFormat::BC3_SRGB:
DecompressBlocks<bcn::DecodeBc3, PixelFormat::BC3_UNORM>(input, output, copy);
break;
case PixelFormat::BC4_SNORM:
case PixelFormat::BC4_UNORM:
DecompressBlocks<bcn::DecodeBc4, PixelFormat::BC4_UNORM>(
input, output, copy, pixel_format == PixelFormat::BC4_SNORM);
break;
case PixelFormat::BC5_SNORM:
case PixelFormat::BC5_UNORM:
DecompressBlocks<bcn::DecodeBc5, PixelFormat::BC5_UNORM>(
input, output, copy, pixel_format == PixelFormat::BC5_SNORM);
break;
case PixelFormat::BC6H_SFLOAT:
case PixelFormat::BC6H_UFLOAT:
DecompressBlocks<bcn::DecodeBc6, PixelFormat::BC6H_UFLOAT>(
input, output, copy, pixel_format == PixelFormat::BC6H_SFLOAT);
break;
case PixelFormat::BC7_SRGB:
case PixelFormat::BC7_UNORM:
DecompressBlocks<bcn::DecodeBc7, PixelFormat::BC7_UNORM>(input, output, copy);
break;
default:
LOG_WARNING(HW_GPU, "Unimplemented BCn decompression {}", pixel_format);
}
}
} // namespace VideoCommon } // namespace VideoCommon
+10 -17
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
@@ -922,8 +922,7 @@ boost::container::small_vector<BufferImageCopy, 16> UnswizzleImage(Tegra::Memory
return copies; return copies;
} }
void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8> output, void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8> output, std::span<BufferImageCopy> copies) {
std::span<BufferImageCopy> copies) {
u32 output_offset = 0; u32 output_offset = 0;
Common::ScratchBuffer<u8> decode_scratch; Common::ScratchBuffer<u8> decode_scratch;
@@ -955,10 +954,10 @@ void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8
} else if (astc) { } else if (astc) {
// BC1 uses 0.5 bytes per texel // BC1 uses 0.5 bytes per texel
// BC3 uses 1 byte per texel // BC3 uses 1 byte per texel
const auto compress = recompression_setting == Settings::AstcRecompression::Bc1 auto const compress = recompression_setting == Settings::AstcRecompression::Bc1
? Tegra::Texture::BCN::CompressBC1 ? Tegra::Texture::BCN::CompressBC1
: Tegra::Texture::BCN::CompressBC3; : Tegra::Texture::BCN::CompressBC3;
const auto bpp_div = recompression_setting == Settings::AstcRecompression::Bc1 ? 2 : 1; const auto bpp_div = compress == Tegra::Texture::BCN::CompressBC1 ? 2 : 1;
const u32 plane_dim = copy.image_extent.width * copy.image_extent.height; const u32 plane_dim = copy.image_extent.width * copy.image_extent.height;
const u32 level_size = plane_dim * copy.image_extent.depth * const u32 level_size = plane_dim * copy.image_extent.depth *
@@ -975,18 +974,12 @@ void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8
copy.image_subresource.num_layers * copy.image_extent.depth, copy.image_subresource.num_layers * copy.image_extent.depth,
output.subspan(output_offset)); output.subspan(output_offset));
const u32 aligned_plane_dim = Common::AlignUp(copy.image_extent.width, 4) * const u32 aligned_plane_dim = Common::AlignUp(copy.image_extent.width, 4) * Common::AlignUp(copy.image_extent.height, 4);
Common::AlignUp(copy.image_extent.height, 4); copy.buffer_size = (aligned_plane_dim * copy.image_extent.depth * copy.image_subresource.num_layers) / bpp_div;
output_offset += u32(copy.buffer_size);
copy.buffer_size =
(aligned_plane_dim * copy.image_extent.depth * copy.image_subresource.num_layers) /
bpp_div;
output_offset += static_cast<u32>(copy.buffer_size);
} else { } else {
DecompressBCn(input_offset, output.subspan(output_offset), copy, info.format); DecompressBCn(input_offset, output.subspan(output_offset), copy, info.format);
output_offset += copy.image_extent.width * copy.image_extent.height * output_offset += copy.image_extent.width * copy.image_extent.height * copy.image_subresource.num_layers * ConvertedBytesPerBlock(info.format);
copy.image_subresource.num_layers *
ConvertedBytesPerBlock(info.format);
} }
copy.buffer_row_length = mip_size.width; copy.buffer_row_length = mip_size.width;