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+33
-21
@@ -1,32 +1,44 @@
|
|||||||
# User Handbook - Command Line
|
# User Handbook - Command Line
|
||||||
|
|
||||||
There are two main applications, an SDL-based app (`eden-cli`) and a Qt based app (`eden`); both accept command line arguments.
|
There are two main applications, an SDL-based app (`eden-cli`) and a Qt based app (`eden`); both accept the same command line arguments.
|
||||||
|
|
||||||
## eden
|
|
||||||
|
|
||||||
- `./eden <path>`: Running with a single argument and nothing else, will make the emulator look for the given file and load it, this behavior is similar to `eden-cli`; allows dragging and dropping games into the application.
|
- `./eden <path>`: Running with a single argument and nothing else, will make the emulator look for the given file and load it, this behavior is similar to `eden-cli`; allows dragging and dropping games into the application.
|
||||||
- `-g <path>`: Alternate way to specify what to load, overrides. However let it be noted that arguments that use `-` will be treated as options/ignored, if your game, for some reason, starts with `-`, in order to safely handle it you may need to specify it as an argument.
|
- `--debug/-d`: Enter debug mode, allow gdb stub at port `1234`
|
||||||
- `-f`: Use fullscreen.
|
- `--config/-c`: Specify alternate configuration file.
|
||||||
- `-u <number>`: Select the index of the user to load as.
|
- `--fullscreen/-f`: Use fullscreen.
|
||||||
- `-input-profile <name>`: Specifies input profile name to use (for player #0 only).
|
- `--help/-h`: Display help.
|
||||||
|
- `--game/-g <path>`: Alternate way to specify what to load, overrides. However let it be noted that arguments that use `-` will be treated as options/ignored, if your game, for some reason, starts with `-`, in order to safely handle it you may need to specify it as an argument.
|
||||||
|
- `--multiplayer/-m`: Specify multiplayer options.
|
||||||
|
- `--program/-p`: Specify the program arguments to pass (optional).
|
||||||
|
- `--user/-u <number>`: Specify the user index.
|
||||||
|
- `--version/-v`: Display version and quit.
|
||||||
|
- `--input-profile/-i <name>`: Specifies input profile name to use (for player #0 only).
|
||||||
|
- `--null-render/-n`: Forces the usage of the "Null" render backend irrespective of settings.
|
||||||
|
- `--filter/-x`: Sets the debug log filter irrespective of settings.
|
||||||
|
- `--singlecore/-s`: Forces single-core regardless of settings.
|
||||||
|
|
||||||
|
Only the Qt frontend supports the following arguments:
|
||||||
|
|
||||||
- `-qlaunch`: Launch QLaunch.
|
- `-qlaunch`: Launch QLaunch.
|
||||||
- `-hlaunch`: Launch homebrew launcher `nx-hbloader`.
|
- `-hlaunch`: Launch homebrew launcher `nx-hbloader`.
|
||||||
- Requires a copy of Atmosphere to be extracted onto `sdmc`.
|
- Requires a copy of Atmosphere to be extracted onto `sdmc`.
|
||||||
- This is a shorthand for `<eden folder>/sdmc/atmosphere/hbl.nsp`.
|
- This is a shorthand for `<eden folder>/sdmc/atmosphere/hbl.nsp`.
|
||||||
- `-setup`: Launch setup applet.
|
- `-setup`: Launch setup applet.
|
||||||
|
|
||||||
## eden-cli
|
`eden` (provided with `--room`), and `eden-room` supports the following options as well:
|
||||||
|
|
||||||
- `--debug/-d`: Enter debug mode, allow gdb stub at port `1234`
|
- `-n/--room-name`: The name of the room.
|
||||||
- `--config/-c`: Specify alternate configuration file.
|
- `-d/--room-description`: The room description.
|
||||||
- `--fullscreen/-f`: Set fullscreen.
|
- `-s/--bind-address`: The bind address for the room.
|
||||||
- `--help/-h`: Display help.
|
- `-p/--port`: The port used for the room.
|
||||||
- `--game/-g`: Specify the game to run.
|
- `-m/--max-members`: The maximum number of players for this room.
|
||||||
- `--multiplayer/-m`: Specify multiplayer options.
|
- `-w/--password`: The password for the room.
|
||||||
- `--program/-p`: Specify the program arguments to pass (optional).
|
- `-g/--preferred-game`: The preferred game for this room.
|
||||||
- `--user/-u`: Specify the user index.
|
- `-i/--preferred-game-id`: The preferred game-id for this room.
|
||||||
- `--version/-v`: Display version and quit.
|
- `-u/--username`: The username used for announce.
|
||||||
- `--input-profile/-i`: Specifies input profile name to use (for player #0 only).
|
- `-t/--token`: The token used for announce.
|
||||||
- `--null-render/-n`: Forces the usage of the "Null" render backend irrespective of settings.
|
- `-a/--web-api-url`: yuzu Web API url.
|
||||||
- `--filter/-x`: Sets the debug log filter irrespective of settings.
|
- `-b/--ban-list-file`: The file for storing the room ban list.
|
||||||
- `--singlecore/-s`: Forces single-core regardless of settings.
|
- `-l/--log-file`: The file for storing the room log.
|
||||||
|
- `-h/--help`: Display this help and exit.
|
||||||
|
- `-v/--version`: Output version information and exit.
|
||||||
|
|||||||
-1
@@ -30,7 +30,6 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
|
|||||||
RENDERER_REACTIVE_FLUSHING("use_reactive_flushing"),
|
RENDERER_REACTIVE_FLUSHING("use_reactive_flushing"),
|
||||||
ENABLE_BUFFER_HISTORY("enable_buffer_history"),
|
ENABLE_BUFFER_HISTORY("enable_buffer_history"),
|
||||||
USE_OPTIMIZED_VERTEX_BUFFERS("use_optimized_vertex_buffers"),
|
USE_OPTIMIZED_VERTEX_BUFFERS("use_optimized_vertex_buffers"),
|
||||||
ENABLE_GPU_BUFFER_READBACK("enable_gpu_buffer_readback"),
|
|
||||||
SYNC_MEMORY_OPERATIONS("sync_memory_operations"),
|
SYNC_MEMORY_OPERATIONS("sync_memory_operations"),
|
||||||
BUFFER_REORDER_DISABLE("disable_buffer_reorder"),
|
BUFFER_REORDER_DISABLE("disable_buffer_reorder"),
|
||||||
RENDERER_DEBUG("debug"),
|
RENDERER_DEBUG("debug"),
|
||||||
|
|||||||
-7
@@ -908,13 +908,6 @@ abstract class SettingsItem(
|
|||||||
descriptionId = R.string.enable_buffer_history_description
|
descriptionId = R.string.enable_buffer_history_description
|
||||||
)
|
)
|
||||||
)
|
)
|
||||||
put(
|
|
||||||
SwitchSetting(
|
|
||||||
BooleanSetting.ENABLE_GPU_BUFFER_READBACK,
|
|
||||||
titleId = R.string.enable_gpu_buffer_readback,
|
|
||||||
descriptionId = R.string.enable_gpu_buffer_readback_description
|
|
||||||
)
|
|
||||||
)
|
|
||||||
put(
|
put(
|
||||||
SwitchSetting(
|
SwitchSetting(
|
||||||
BooleanSetting.USE_OPTIMIZED_VERTEX_BUFFERS,
|
BooleanSetting.USE_OPTIMIZED_VERTEX_BUFFERS,
|
||||||
|
|||||||
-1
@@ -549,7 +549,6 @@ class SettingsFragmentPresenter(
|
|||||||
add(BooleanSetting.RENDERER_FORCE_MAX_CLOCK.key)
|
add(BooleanSetting.RENDERER_FORCE_MAX_CLOCK.key)
|
||||||
add(BooleanSetting.RENDERER_REACTIVE_FLUSHING.key)
|
add(BooleanSetting.RENDERER_REACTIVE_FLUSHING.key)
|
||||||
add(BooleanSetting.ENABLE_BUFFER_HISTORY.key)
|
add(BooleanSetting.ENABLE_BUFFER_HISTORY.key)
|
||||||
add(BooleanSetting.ENABLE_GPU_BUFFER_READBACK.key)
|
|
||||||
add(BooleanSetting.USE_OPTIMIZED_VERTEX_BUFFERS.key)
|
add(BooleanSetting.USE_OPTIMIZED_VERTEX_BUFFERS.key)
|
||||||
|
|
||||||
add(HeaderSetting(R.string.hacks))
|
add(HeaderSetting(R.string.hacks))
|
||||||
|
|||||||
@@ -580,8 +580,6 @@
|
|||||||
<string name="renderer_reactive_flushing_description">يحسن دقة العرض في بعض الألعاب على حساب الأداء.</string>
|
<string name="renderer_reactive_flushing_description">يحسن دقة العرض في بعض الألعاب على حساب الأداء.</string>
|
||||||
<string name="enable_buffer_history">تمكين سجل التخزين المؤقت</string>
|
<string name="enable_buffer_history">تمكين سجل التخزين المؤقت</string>
|
||||||
<string name="enable_buffer_history_description">يُتيح هذا الخيار الوصول إلى حالات التخزين المؤقت السابقة. وقد يُحسّن جودة العرض وثبات الأداء في بعض الألعاب.</string>
|
<string name="enable_buffer_history_description">يُتيح هذا الخيار الوصول إلى حالات التخزين المؤقت السابقة. وقد يُحسّن جودة العرض وثبات الأداء في بعض الألعاب.</string>
|
||||||
<string name="enable_gpu_buffer_readback">تفعيل قراءة مخزن وحدة معالجة الرسومات</string>
|
|
||||||
<string name="enable_gpu_buffer_readback_description">يحافظ هذا النظام على بيانات المخزن المؤقت المُعدّلة بواسطة وحدة معالجة الرسومات عن طريق قراءتها مرة أخرى قبل التحميل. تتطلب بعض الألعاب ذلك لعرض بعض التأثيرات بشكل صحيح. قد يُسبب ذلك مشاكل إذا لم يتمكن الجهاز من التعامل مع عبء العمل الإضافي.</string>
|
|
||||||
<string name="use_optimized_vertex_buffers">مخازن الرؤوس المُحسّنة</string>
|
<string name="use_optimized_vertex_buffers">مخازن الرؤوس المُحسّنة</string>
|
||||||
<string name="use_optimized_vertex_buffers_description">يُتيح ربطًا مُحسَّنًا لمخازن الرؤوس لتحسين الأداء. يتطلب برامج تشغيل Mesa 26.0+ Turnip/ برامج تشغيل QCOM. قد يتعطل على برامج تشغيل Turnip القديمة (25.3 وما دون).</string>
|
<string name="use_optimized_vertex_buffers_description">يُتيح ربطًا مُحسَّنًا لمخازن الرؤوس لتحسين الأداء. يتطلب برامج تشغيل Mesa 26.0+ Turnip/ برامج تشغيل QCOM. قد يتعطل على برامج تشغيل Turnip القديمة (25.3 وما دون).</string>
|
||||||
|
|
||||||
@@ -1099,7 +1097,6 @@
|
|||||||
<string name="gpu_fence_behavior_immediate">فوري</string>
|
<string name="gpu_fence_behavior_immediate">فوري</string>
|
||||||
<string name="gpu_fence_behavior_balanced">متوازن</string>
|
<string name="gpu_fence_behavior_balanced">متوازن</string>
|
||||||
<string name="gpu_fence_behavior_accurate">دقيق</string>
|
<string name="gpu_fence_behavior_accurate">دقيق</string>
|
||||||
<string name="gpu_fence_behavior_strict">صارم</string>
|
|
||||||
|
|
||||||
<string name="vram_usage_conservative">محافظ</string>
|
<string name="vram_usage_conservative">محافظ</string>
|
||||||
<string name="vram_usage_aggressive">عدواني</string>
|
<string name="vram_usage_aggressive">عدواني</string>
|
||||||
|
|||||||
@@ -967,7 +967,6 @@ Wirklich fortfahren?</string>
|
|||||||
<string name="gpu_fence_behavior_immediate">Direkt</string>
|
<string name="gpu_fence_behavior_immediate">Direkt</string>
|
||||||
<string name="gpu_fence_behavior_balanced">Ausgewogen</string>
|
<string name="gpu_fence_behavior_balanced">Ausgewogen</string>
|
||||||
<string name="gpu_fence_behavior_accurate">Genau</string>
|
<string name="gpu_fence_behavior_accurate">Genau</string>
|
||||||
<string name="gpu_fence_behavior_strict">Strikt</string>
|
|
||||||
|
|
||||||
<string name="vram_usage_conservative">Konservativ</string>
|
<string name="vram_usage_conservative">Konservativ</string>
|
||||||
<string name="vram_usage_aggressive">Aggressiv</string>
|
<string name="vram_usage_aggressive">Aggressiv</string>
|
||||||
|
|||||||
@@ -524,8 +524,6 @@
|
|||||||
<string name="renderer_reactive_flushing_description">Mejora la precisión de renderizado en algunos juegos, pero reduce el rendimiento.</string>
|
<string name="renderer_reactive_flushing_description">Mejora la precisión de renderizado en algunos juegos, pero reduce el rendimiento.</string>
|
||||||
<string name="enable_buffer_history">Activar el historial del búfer</string>
|
<string name="enable_buffer_history">Activar el historial del búfer</string>
|
||||||
<string name="enable_buffer_history_description">Permite el acceso al estado del búfer anterior. Esta opción puede mejorar la calidad de renderizado y la consistencia en el rendimiento de algunos juegos.</string>
|
<string name="enable_buffer_history_description">Permite el acceso al estado del búfer anterior. Esta opción puede mejorar la calidad de renderizado y la consistencia en el rendimiento de algunos juegos.</string>
|
||||||
<string name="enable_gpu_buffer_readback">Activar la lectura del buffer de la GPU</string>
|
|
||||||
<string name="enable_gpu_buffer_readback_description">Conserva los datos del búfer modificados por la GPU leyéndolos antes de subirlos.\nAlgunos juegos requieren esto para renderizar correctamente ciertos efectos.\nPuede causar problemas si el hardware no puede soportar la carga de trabajo adicional.</string>
|
|
||||||
<string name="use_optimized_vertex_buffers">Búferes de vértices optimizados</string>
|
<string name="use_optimized_vertex_buffers">Búferes de vértices optimizados</string>
|
||||||
<string name="use_optimized_vertex_buffers_description">Permite la optimización del enlace del búfer de vértices para un mejor rendimiento. Requiere controladores Mesa 26.0+ Turnip/ controladores QCOM. Fallará con controladores Turnip más antiguos (versión 25.3 o inferior).</string>
|
<string name="use_optimized_vertex_buffers_description">Permite la optimización del enlace del búfer de vértices para un mejor rendimiento. Requiere controladores Mesa 26.0+ Turnip/ controladores QCOM. Fallará con controladores Turnip más antiguos (versión 25.3 o inferior).</string>
|
||||||
|
|
||||||
@@ -1038,7 +1036,6 @@
|
|||||||
<string name="gpu_fence_behavior_immediate">Inmediato</string>
|
<string name="gpu_fence_behavior_immediate">Inmediato</string>
|
||||||
<string name="gpu_fence_behavior_balanced">Equilibrado</string>
|
<string name="gpu_fence_behavior_balanced">Equilibrado</string>
|
||||||
<string name="gpu_fence_behavior_accurate">Preciso</string>
|
<string name="gpu_fence_behavior_accurate">Preciso</string>
|
||||||
<string name="gpu_fence_behavior_strict">Estricto</string>
|
|
||||||
|
|
||||||
<string name="vram_usage_conservative">Conservador</string>
|
<string name="vram_usage_conservative">Conservador</string>
|
||||||
<string name="vram_usage_aggressive">Agresivo</string>
|
<string name="vram_usage_aggressive">Agresivo</string>
|
||||||
|
|||||||
@@ -569,8 +569,6 @@
|
|||||||
<string name="renderer_reactive_flushing_description">Повышение точности рендеринга в некоторых играх за счет снижения производительности.</string>
|
<string name="renderer_reactive_flushing_description">Повышение точности рендеринга в некоторых играх за счет снижения производительности.</string>
|
||||||
<string name="enable_buffer_history">Включить историю буфера</string>
|
<string name="enable_buffer_history">Включить историю буфера</string>
|
||||||
<string name="enable_buffer_history_description">Позволяет обращаться к предыдущим состояниям буфера. Эта опция может повысить качество рендеринга и стабильность производительности в некоторых играх.</string>
|
<string name="enable_buffer_history_description">Позволяет обращаться к предыдущим состояниям буфера. Эта опция может повысить качество рендеринга и стабильность производительности в некоторых играх.</string>
|
||||||
<string name="enable_gpu_buffer_readback">Включить обратное чтение буфера ГПУ</string>
|
|
||||||
<string name="enable_gpu_buffer_readback_description">Сохраняет измененные ГПУ данные буфера путем чтения их обратно перед выгрузками. Некоторые игры требуют этого, чтобы рендерить определенные эффекты правильно. Может вызывать проблемы если оборудование не может обработать дополнительную рабочую нагрузку.</string>
|
|
||||||
<string name="use_optimized_vertex_buffers">Оптимизированные вершинные буферы</string>
|
<string name="use_optimized_vertex_buffers">Оптимизированные вершинные буферы</string>
|
||||||
<string name="use_optimized_vertex_buffers_description">Включает оптимизированную привязку вершинного буфера для повышения производительности. Требует Mesa Turnip 26.0+ / QCOM. Приводит к вылету на старых версиях драйверов Turnip (25.3 и ниже).</string>
|
<string name="use_optimized_vertex_buffers_description">Включает оптимизированную привязку вершинного буфера для повышения производительности. Требует Mesa Turnip 26.0+ / QCOM. Приводит к вылету на старых версиях драйверов Turnip (25.3 и ниже).</string>
|
||||||
|
|
||||||
@@ -1088,7 +1086,6 @@
|
|||||||
<string name="gpu_fence_behavior_immediate">Мгновенный</string>
|
<string name="gpu_fence_behavior_immediate">Мгновенный</string>
|
||||||
<string name="gpu_fence_behavior_balanced">Сбалансированный</string>
|
<string name="gpu_fence_behavior_balanced">Сбалансированный</string>
|
||||||
<string name="gpu_fence_behavior_accurate">Точный</string>
|
<string name="gpu_fence_behavior_accurate">Точный</string>
|
||||||
<string name="gpu_fence_behavior_strict">Строгий</string>
|
|
||||||
|
|
||||||
<string name="vram_usage_conservative">Консервативный</string>
|
<string name="vram_usage_conservative">Консервативный</string>
|
||||||
<string name="vram_usage_aggressive">Агрессивный</string>
|
<string name="vram_usage_aggressive">Агрессивный</string>
|
||||||
|
|||||||
@@ -570,8 +570,6 @@
|
|||||||
<string name="renderer_reactive_flushing_description">通过牺牲性能来提升某些游戏的渲染精度。</string>
|
<string name="renderer_reactive_flushing_description">通过牺牲性能来提升某些游戏的渲染精度。</string>
|
||||||
<string name="enable_buffer_history">启用缓冲区历史</string>
|
<string name="enable_buffer_history">启用缓冲区历史</string>
|
||||||
<string name="enable_buffer_history_description">启用对先前缓冲区状态的访问。此选项可在某些游戏中提升渲染质量并保持性能的一致性。</string>
|
<string name="enable_buffer_history_description">启用对先前缓冲区状态的访问。此选项可在某些游戏中提升渲染质量并保持性能的一致性。</string>
|
||||||
<string name="enable_gpu_buffer_readback">启用 GPU 缓冲区回读</string>
|
|
||||||
<string name="enable_gpu_buffer_readback_description">在上传前回读经由 GPU 修改过的缓冲区数据,以将其保留。一些游戏会用到这项设定以正确渲染某些效果。如果硬件无法处理额外的工作负载,则可能会导致问题。</string>
|
|
||||||
<string name="use_optimized_vertex_buffers">优化顶点缓冲区</string>
|
<string name="use_optimized_vertex_buffers">优化顶点缓冲区</string>
|
||||||
<string name="use_optimized_vertex_buffers_description">启用经过优化的顶点缓冲区绑定以提升性能。需要 Mesa 26.0 及以上版本的 Turnip 或 QCOM 驱动程序。若使用较旧版本的 Turnip 驱动 (25.3 及以下版本) 则会导致崩溃。</string>
|
<string name="use_optimized_vertex_buffers_description">启用经过优化的顶点缓冲区绑定以提升性能。需要 Mesa 26.0 及以上版本的 Turnip 或 QCOM 驱动程序。若使用较旧版本的 Turnip 驱动 (25.3 及以下版本) 则会导致崩溃。</string>
|
||||||
|
|
||||||
@@ -1089,7 +1087,6 @@
|
|||||||
<string name="gpu_fence_behavior_immediate">即时</string>
|
<string name="gpu_fence_behavior_immediate">即时</string>
|
||||||
<string name="gpu_fence_behavior_balanced">均衡</string>
|
<string name="gpu_fence_behavior_balanced">均衡</string>
|
||||||
<string name="gpu_fence_behavior_accurate">精确</string>
|
<string name="gpu_fence_behavior_accurate">精确</string>
|
||||||
<string name="gpu_fence_behavior_strict">严格</string>
|
|
||||||
|
|
||||||
<string name="vram_usage_conservative">保守式</string>
|
<string name="vram_usage_conservative">保守式</string>
|
||||||
<string name="vram_usage_aggressive">主动式</string>
|
<string name="vram_usage_aggressive">主动式</string>
|
||||||
|
|||||||
@@ -561,8 +561,6 @@
|
|||||||
<string name="renderer_reactive_flushing_description">犧牲效能,以改善部分遊戲的轉譯準確度</string>
|
<string name="renderer_reactive_flushing_description">犧牲效能,以改善部分遊戲的轉譯準確度</string>
|
||||||
<string name="enable_buffer_history">啟用緩衝區歷史</string>
|
<string name="enable_buffer_history">啟用緩衝區歷史</string>
|
||||||
<string name="enable_buffer_history_description">允許存取先前的緩衝區狀態。此選項可能會改善部分遊戲的渲染品質與效能穩定性</string>
|
<string name="enable_buffer_history_description">允許存取先前的緩衝區狀態。此選項可能會改善部分遊戲的渲染品質與效能穩定性</string>
|
||||||
<string name="enable_gpu_buffer_readback">啟用 GPU 緩衝區讀回</string>
|
|
||||||
<string name="enable_gpu_buffer_readback_description">透過在上傳之前先將 GPU 修改過的緩衝區資料讀回來保存資料,部分遊戲需要啟用此功能才能正常渲染遊戲特效。如果硬體無法負荷可能會導致錯誤</string>
|
|
||||||
<string name="use_optimized_vertex_buffers">最佳化頂點緩衝區</string>
|
<string name="use_optimized_vertex_buffers">最佳化頂點緩衝區</string>
|
||||||
<string name="use_optimized_vertex_buffers_description">啟用最佳化的頂點緩衝區綁定。需要安裝 Mesa 26.0+ Turnip drivers/Qualcomm drivers。使用舊版 Turnip drivers 會導致當機 (25.3版和更低的版本)</string>
|
<string name="use_optimized_vertex_buffers_description">啟用最佳化的頂點緩衝區綁定。需要安裝 Mesa 26.0+ Turnip drivers/Qualcomm drivers。使用舊版 Turnip drivers 會導致當機 (25.3版和更低的版本)</string>
|
||||||
|
|
||||||
|
|||||||
@@ -558,7 +558,6 @@
|
|||||||
<item>@string/gpu_fence_behavior_immediate</item>
|
<item>@string/gpu_fence_behavior_immediate</item>
|
||||||
<item>@string/gpu_fence_behavior_balanced</item>
|
<item>@string/gpu_fence_behavior_balanced</item>
|
||||||
<item>@string/gpu_fence_behavior_accurate</item>
|
<item>@string/gpu_fence_behavior_accurate</item>
|
||||||
<item>@string/gpu_fence_behavior_strict</item>
|
|
||||||
</string-array>
|
</string-array>
|
||||||
<integer-array name="gpuFenceBehaviorValues">
|
<integer-array name="gpuFenceBehaviorValues">
|
||||||
<item>0</item>
|
<item>0</item>
|
||||||
|
|||||||
@@ -586,8 +586,6 @@
|
|||||||
<string name="renderer_reactive_flushing_description">Improves rendering accuracy in some games at the cost of performance.</string>
|
<string name="renderer_reactive_flushing_description">Improves rendering accuracy in some games at the cost of performance.</string>
|
||||||
<string name="enable_buffer_history">Enable buffer history</string>
|
<string name="enable_buffer_history">Enable buffer history</string>
|
||||||
<string name="enable_buffer_history_description">Enables access to previous buffer states. This option may improve rendering quality and performance consistency in some games.</string>
|
<string name="enable_buffer_history_description">Enables access to previous buffer states. This option may improve rendering quality and performance consistency in some games.</string>
|
||||||
<string name="enable_gpu_buffer_readback">Enable GPU Buffer Readback</string>
|
|
||||||
<string name="enable_gpu_buffer_readback_description">Preserves GPU-modified buffer data by reading it back before uploads. Some games require this to render certain effects properly. May cause issues if the hardware cannot handle the additional workload.</string>
|
|
||||||
<string name="use_optimized_vertex_buffers">Optimized Vertex Buffers</string>
|
<string name="use_optimized_vertex_buffers">Optimized Vertex Buffers</string>
|
||||||
<string name="use_optimized_vertex_buffers_description">Enables optimized vertex buffer binding for improved performance. Requires Mesa 26.0+ Turnip drivers/ QCOM drivers. Will crash on older Turnip drivers (25.3 and below).</string>
|
<string name="use_optimized_vertex_buffers_description">Enables optimized vertex buffer binding for improved performance. Requires Mesa 26.0+ Turnip drivers/ QCOM drivers. Will crash on older Turnip drivers (25.3 and below).</string>
|
||||||
|
|
||||||
@@ -1138,7 +1136,6 @@
|
|||||||
<string name="gpu_fence_behavior_immediate">Immediate</string>
|
<string name="gpu_fence_behavior_immediate">Immediate</string>
|
||||||
<string name="gpu_fence_behavior_balanced">Balanced</string>
|
<string name="gpu_fence_behavior_balanced">Balanced</string>
|
||||||
<string name="gpu_fence_behavior_accurate">Accurate</string>
|
<string name="gpu_fence_behavior_accurate">Accurate</string>
|
||||||
<string name="gpu_fence_behavior_strict">Strict</string>
|
|
||||||
|
|
||||||
<!-- ASTC Decoding Method Choices -->
|
<!-- ASTC Decoding Method Choices -->
|
||||||
<string name="accelerate_astc_cpu" translatable="false">CPU</string>
|
<string name="accelerate_astc_cpu" translatable="false">CPU</string>
|
||||||
|
|||||||
@@ -12,7 +12,7 @@
|
|||||||
namespace AudioCore {
|
namespace AudioCore {
|
||||||
|
|
||||||
AudioCore::AudioCore(Core::System& system) {
|
AudioCore::AudioCore(Core::System& system) {
|
||||||
audio_manager.emplace(system);
|
audio_manager.emplace();
|
||||||
CreateSinks();
|
CreateSinks();
|
||||||
// Must be created after the sinks
|
// Must be created after the sinks
|
||||||
adsp.emplace(system, *output_sink);
|
adsp.emplace(system, *output_sink);
|
||||||
|
|||||||
@@ -15,12 +15,12 @@
|
|||||||
|
|
||||||
namespace AudioCore::AudioIn {
|
namespace AudioCore::AudioIn {
|
||||||
|
|
||||||
Manager::Manager(Core::System& system) {
|
Manager::Manager(Core::System& system_) : system{system_} {
|
||||||
std::iota(session_ids.begin(), session_ids.end(), 0);
|
std::iota(session_ids.begin(), session_ids.end(), 0);
|
||||||
num_free_sessions = MaxInSessions;
|
num_free_sessions = MaxInSessions;
|
||||||
}
|
}
|
||||||
|
|
||||||
Result Manager::AcquireSessionId(Core::System& system, size_t& session_id) {
|
Result Manager::AcquireSessionId(size_t& session_id) {
|
||||||
if (num_free_sessions == 0) {
|
if (num_free_sessions == 0) {
|
||||||
LOG_ERROR(Service_Audio, "All 4 AudioIn sessions are in use, cannot create any more");
|
LOG_ERROR(Service_Audio, "All 4 AudioIn sessions are in use, cannot create any more");
|
||||||
return Service::Audio::ResultOutOfSessions;
|
return Service::Audio::ResultOutOfSessions;
|
||||||
@@ -31,7 +31,7 @@ Result Manager::AcquireSessionId(Core::System& system, size_t& session_id) {
|
|||||||
return ResultSuccess;
|
return ResultSuccess;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Manager::ReleaseSessionId(Core::System& system, const size_t session_id) {
|
void Manager::ReleaseSessionId(const size_t session_id) {
|
||||||
std::scoped_lock l{mutex};
|
std::scoped_lock l{mutex};
|
||||||
LOG_DEBUG(Service_Audio, "Freeing AudioIn session {}", session_id);
|
LOG_DEBUG(Service_Audio, "Freeing AudioIn session {}", session_id);
|
||||||
session_ids[free_session_id] = session_id;
|
session_ids[free_session_id] = session_id;
|
||||||
@@ -41,20 +41,21 @@ void Manager::ReleaseSessionId(Core::System& system, const size_t session_id) {
|
|||||||
applet_resource_user_ids[session_id] = 0;
|
applet_resource_user_ids[session_id] = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
Result Manager::LinkToManager(Core::System& system) {
|
Result Manager::LinkToManager() {
|
||||||
std::scoped_lock l{mutex};
|
std::scoped_lock l{mutex};
|
||||||
if (!linked_to_manager) {
|
if (!linked_to_manager) {
|
||||||
system.AudioCore().GetAudioManager().SetInManager(this, &Manager::BufferReleaseAndRegister);
|
system.AudioCore().GetAudioManager().SetInManager(std::bind(&Manager::BufferReleaseAndRegister, this));
|
||||||
linked_to_manager = true;
|
linked_to_manager = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
return ResultSuccess;
|
return ResultSuccess;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Manager::Start(Core::System& system) {
|
void Manager::Start() {
|
||||||
if (sessions_started) {
|
if (sessions_started) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::scoped_lock l{mutex};
|
std::scoped_lock l{mutex};
|
||||||
for (auto& session : sessions) {
|
for (auto& session : sessions) {
|
||||||
if (session) {
|
if (session) {
|
||||||
@@ -65,19 +66,21 @@ void Manager::Start(Core::System& system) {
|
|||||||
sessions_started = true;
|
sessions_started = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Manager::BufferReleaseAndRegister(void *data, Core::System& system) noexcept {
|
void Manager::BufferReleaseAndRegister() {
|
||||||
Manager* this_ = (Manager*)data;
|
std::scoped_lock l{mutex};
|
||||||
std::scoped_lock l{this_->mutex};
|
for (auto& session : sessions) {
|
||||||
for (auto& session : this_->sessions) {
|
|
||||||
if (session != nullptr) {
|
if (session != nullptr) {
|
||||||
session->ReleaseAndRegisterBuffers();
|
session->ReleaseAndRegisterBuffers();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 Manager::GetDeviceNames(Core::System& system, std::span<Renderer::AudioDevice::AudioDeviceName> names, [[maybe_unused]] const bool filter) {
|
u32 Manager::GetDeviceNames(std::span<Renderer::AudioDevice::AudioDeviceName> names,
|
||||||
|
[[maybe_unused]] const bool filter) {
|
||||||
std::scoped_lock l{mutex};
|
std::scoped_lock l{mutex};
|
||||||
LinkToManager(system);
|
|
||||||
|
LinkToManager();
|
||||||
|
|
||||||
auto input_devices{Sink::GetDeviceListForSink(Settings::values.sink_id.GetValue(), true)};
|
auto input_devices{Sink::GetDeviceListForSink(Settings::values.sink_id.GetValue(), true)};
|
||||||
if (!input_devices.empty() && !names.empty()) {
|
if (!input_devices.empty() && !names.empty()) {
|
||||||
names[0] = Renderer::AudioDevice::AudioDeviceName("Uac");
|
names[0] = Renderer::AudioDevice::AudioDeviceName("Uac");
|
||||||
|
|||||||
@@ -1,6 +1,3 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -33,29 +30,31 @@ public:
|
|||||||
* @param session_id - Output session_id.
|
* @param session_id - Output session_id.
|
||||||
* @return Result code.
|
* @return Result code.
|
||||||
*/
|
*/
|
||||||
Result AcquireSessionId(Core::System& system, size_t& session_id);
|
Result AcquireSessionId(size_t& session_id);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Release a session id on close.
|
* Release a session id on close.
|
||||||
*
|
*
|
||||||
* @param session_id - Session id to free.
|
* @param session_id - Session id to free.
|
||||||
*/
|
*/
|
||||||
void ReleaseSessionId(Core::System& system, const size_t session_id);
|
void ReleaseSessionId(size_t session_id);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Link the audio in manager to the main audio manager.
|
* Link the audio in manager to the main audio manager.
|
||||||
*
|
*
|
||||||
* @return Result code.
|
* @return Result code.
|
||||||
*/
|
*/
|
||||||
Result LinkToManager(Core::System& system);
|
Result LinkToManager();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Start the audio in manager.
|
* Start the audio in manager.
|
||||||
*/
|
*/
|
||||||
void Start(Core::System& system);
|
void Start();
|
||||||
|
|
||||||
/// @brief Callback function, called by the audio manager when the audio in event is signalled.
|
/**
|
||||||
static void BufferReleaseAndRegister(void *data, Core::System& system) noexcept;
|
* Callback function, called by the audio manager when the audio in event is signalled.
|
||||||
|
*/
|
||||||
|
void BufferReleaseAndRegister();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get a list of audio in device names.
|
* Get a list of audio in device names.
|
||||||
@@ -65,8 +64,10 @@ public:
|
|||||||
*
|
*
|
||||||
* @return Number of names written.
|
* @return Number of names written.
|
||||||
*/
|
*/
|
||||||
u32 GetDeviceNames(Core::System& system, std::span<Renderer::AudioDevice::AudioDeviceName> names, bool filter);
|
u32 GetDeviceNames(std::span<Renderer::AudioDevice::AudioDeviceName> names, bool filter);
|
||||||
|
|
||||||
|
/// Core system
|
||||||
|
Core::System& system;
|
||||||
/// Array of session ids
|
/// Array of session ids
|
||||||
std::array<size_t, MaxInSessions> session_ids{};
|
std::array<size_t, MaxInSessions> session_ids{};
|
||||||
/// Array of resource user ids
|
/// Array of resource user ids
|
||||||
|
|||||||
@@ -11,8 +11,8 @@
|
|||||||
|
|
||||||
namespace AudioCore {
|
namespace AudioCore {
|
||||||
|
|
||||||
AudioManager::AudioManager(Core::System& system) {
|
AudioManager::AudioManager() {
|
||||||
thread = std::jthread([&](std::stop_token stop_token) {
|
thread = std::jthread([this](std::stop_token stop_token) {
|
||||||
Common::SetCurrentThreadName("AudioManager");
|
Common::SetCurrentThreadName("AudioManager");
|
||||||
std::unique_lock l{events.GetAudioEventLock()};
|
std::unique_lock l{events.GetAudioEventLock()};
|
||||||
events.ClearEvents();
|
events.ClearEvents();
|
||||||
@@ -25,7 +25,7 @@ AudioManager::AudioManager(Core::System& system) {
|
|||||||
const auto event_type = Event::Type(i);
|
const auto event_type = Event::Type(i);
|
||||||
if (events.CheckAudioEventSet(event_type) || timed_out) {
|
if (events.CheckAudioEventSet(event_type) || timed_out) {
|
||||||
if (buffer_events[i]) {
|
if (buffer_events[i]) {
|
||||||
buffer_events[i](buffer_data[i], system);
|
buffer_events[i]();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
events.SetAudioEvent(event_type, false);
|
events.SetAudioEvent(event_type, false);
|
||||||
@@ -42,13 +42,12 @@ void AudioManager::Shutdown() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Result AudioManager::SetOutManager(void *data, BufferEventFunc buffer_func) {
|
Result AudioManager::SetOutManager(BufferEventFunc buffer_func) {
|
||||||
if (thread.joinable()) {
|
if (thread.joinable()) {
|
||||||
std::scoped_lock l{lock};
|
std::scoped_lock l{lock};
|
||||||
const auto index{events.GetManagerIndex(Event::Type::AudioOutManager)};
|
const auto index{events.GetManagerIndex(Event::Type::AudioOutManager)};
|
||||||
if (buffer_events[index] == nullptr) {
|
if (buffer_events[index] == nullptr) {
|
||||||
buffer_events[index] = std::move(buffer_func);
|
buffer_events[index] = std::move(buffer_func);
|
||||||
buffer_data[index] = data;
|
|
||||||
needs_update = true;
|
needs_update = true;
|
||||||
events.SetAudioEvent(Event::Type::AudioOutManager, true);
|
events.SetAudioEvent(Event::Type::AudioOutManager, true);
|
||||||
}
|
}
|
||||||
@@ -57,13 +56,12 @@ Result AudioManager::SetOutManager(void *data, BufferEventFunc buffer_func) {
|
|||||||
return Service::Audio::ResultOperationFailed;
|
return Service::Audio::ResultOperationFailed;
|
||||||
}
|
}
|
||||||
|
|
||||||
Result AudioManager::SetInManager(void *data, BufferEventFunc buffer_func) {
|
Result AudioManager::SetInManager(BufferEventFunc buffer_func) {
|
||||||
if (thread.joinable()) {
|
if (thread.joinable()) {
|
||||||
std::scoped_lock l{lock};
|
std::scoped_lock l{lock};
|
||||||
const auto index{events.GetManagerIndex(Event::Type::AudioInManager)};
|
const auto index{events.GetManagerIndex(Event::Type::AudioInManager)};
|
||||||
if (buffer_events[index] == nullptr) {
|
if (buffer_events[index] == nullptr) {
|
||||||
buffer_events[index] = std::move(buffer_func);
|
buffer_events[index] = std::move(buffer_func);
|
||||||
buffer_data[index] = data;
|
|
||||||
needs_update = true;
|
needs_update = true;
|
||||||
events.SetAudioEvent(Event::Type::AudioInManager, true);
|
events.SetAudioEvent(Event::Type::AudioInManager, true);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -16,10 +16,6 @@
|
|||||||
|
|
||||||
#include "audio_core/audio_event.h"
|
#include "audio_core/audio_event.h"
|
||||||
|
|
||||||
namespace Core {
|
|
||||||
class System;
|
|
||||||
}
|
|
||||||
|
|
||||||
union Result;
|
union Result;
|
||||||
|
|
||||||
namespace AudioCore {
|
namespace AudioCore {
|
||||||
@@ -38,24 +34,31 @@ namespace AudioCore {
|
|||||||
* This is only used by audio in and audio out.
|
* This is only used by audio in and audio out.
|
||||||
*/
|
*/
|
||||||
class AudioManager {
|
class AudioManager {
|
||||||
using BufferEventFunc = void (*)(void *data, Core::System& system) noexcept;
|
using BufferEventFunc = std::function<void()>;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
explicit AudioManager(Core::System& system);
|
explicit AudioManager();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Shutdown the audio manager.
|
* Shutdown the audio manager.
|
||||||
*/
|
*/
|
||||||
void Shutdown();
|
void Shutdown();
|
||||||
|
|
||||||
/// Register the out manager, keeping a function to be called when the out event is signalled.
|
/**
|
||||||
/// @param buffer_func - Function to be called on signal.
|
* Register the out manager, keeping a function to be called when the out event is signalled.
|
||||||
/// @return Result code.
|
*
|
||||||
Result SetOutManager(void *data, BufferEventFunc buffer_func);
|
* @param buffer_func - Function to be called on signal.
|
||||||
|
* @return Result code.
|
||||||
|
*/
|
||||||
|
Result SetOutManager(BufferEventFunc buffer_func);
|
||||||
|
|
||||||
/// Register the in manager, keeping a function to be called when the in event is signalled.
|
/**
|
||||||
/// @param buffer_func - Function to be called on signal.
|
* Register the in manager, keeping a function to be called when the in event is signalled.
|
||||||
/// @return Result code.
|
*
|
||||||
Result SetInManager(void *data, BufferEventFunc buffer_func);
|
* @param buffer_func - Function to be called on signal.
|
||||||
|
* @return Result code.
|
||||||
|
*/
|
||||||
|
Result SetInManager(BufferEventFunc buffer_func);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Set an event to signalled, and signal the thread.
|
* Set an event to signalled, and signal the thread.
|
||||||
@@ -70,9 +73,8 @@ private:
|
|||||||
bool needs_update{};
|
bool needs_update{};
|
||||||
/// Events to be set and signalled
|
/// Events to be set and signalled
|
||||||
Event events{};
|
Event events{};
|
||||||
/// Callbacks (and user data) for each manager
|
/// Callbacks for each manager
|
||||||
std::array<BufferEventFunc, 3> buffer_events{};
|
std::array<BufferEventFunc, 3> buffer_events{};
|
||||||
std::array<void*, 3> buffer_data{};
|
|
||||||
/// General lock
|
/// General lock
|
||||||
std::mutex lock{};
|
std::mutex lock{};
|
||||||
/// Main thread for waiting and callbacks
|
/// Main thread for waiting and callbacks
|
||||||
|
|||||||
@@ -14,12 +14,12 @@
|
|||||||
|
|
||||||
namespace AudioCore::AudioOut {
|
namespace AudioCore::AudioOut {
|
||||||
|
|
||||||
Manager::Manager(Core::System& system) {
|
Manager::Manager(Core::System& system_) : system{system_} {
|
||||||
std::iota(session_ids.begin(), session_ids.end(), 0);
|
std::iota(session_ids.begin(), session_ids.end(), 0);
|
||||||
num_free_sessions = MaxOutSessions;
|
num_free_sessions = MaxOutSessions;
|
||||||
}
|
}
|
||||||
|
|
||||||
Result Manager::AcquireSessionId(Core::System& system, size_t& session_id) {
|
Result Manager::AcquireSessionId(size_t& session_id) {
|
||||||
if (num_free_sessions == 0) {
|
if (num_free_sessions == 0) {
|
||||||
LOG_ERROR(Service_Audio, "All 12 Audio Out sessions are in use, cannot create any more");
|
LOG_ERROR(Service_Audio, "All 12 Audio Out sessions are in use, cannot create any more");
|
||||||
return Service::Audio::ResultOutOfSessions;
|
return Service::Audio::ResultOutOfSessions;
|
||||||
@@ -30,7 +30,7 @@ Result Manager::AcquireSessionId(Core::System& system, size_t& session_id) {
|
|||||||
return ResultSuccess;
|
return ResultSuccess;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Manager::ReleaseSessionId(Core::System& system, const size_t session_id) {
|
void Manager::ReleaseSessionId(const size_t session_id) {
|
||||||
std::scoped_lock l{mutex};
|
std::scoped_lock l{mutex};
|
||||||
LOG_DEBUG(Service_Audio, "Freeing AudioOut session {}", session_id);
|
LOG_DEBUG(Service_Audio, "Freeing AudioOut session {}", session_id);
|
||||||
session_ids[free_session_id] = session_id;
|
session_ids[free_session_id] = session_id;
|
||||||
@@ -40,36 +40,44 @@ void Manager::ReleaseSessionId(Core::System& system, const size_t session_id) {
|
|||||||
applet_resource_user_ids[session_id] = 0;
|
applet_resource_user_ids[session_id] = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
Result Manager::LinkToManager(Core::System& system) {
|
Result Manager::LinkToManager() {
|
||||||
std::scoped_lock l{mutex};
|
std::scoped_lock l{mutex};
|
||||||
if (!linked_to_manager) {
|
if (!linked_to_manager) {
|
||||||
system.AudioCore().GetAudioManager().SetOutManager(this, &Manager::BufferReleaseAndRegister);
|
system.AudioCore().GetAudioManager().SetOutManager(std::bind(&Manager::BufferReleaseAndRegister, this));
|
||||||
linked_to_manager = true;
|
linked_to_manager = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
return ResultSuccess;
|
return ResultSuccess;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Manager::Start(Core::System& system) {
|
void Manager::Start() {
|
||||||
if (!sessions_started) {
|
if (sessions_started) {
|
||||||
std::scoped_lock l{mutex};
|
return;
|
||||||
for (auto& session : sessions) {
|
|
||||||
if (session) {
|
|
||||||
session->StartSession();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
sessions_started = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::scoped_lock l{mutex};
|
||||||
|
for (auto& session : sessions) {
|
||||||
|
if (session) {
|
||||||
|
session->StartSession();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
sessions_started = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Manager::BufferReleaseAndRegister(void *data, Core::System& system) noexcept {
|
void Manager::BufferReleaseAndRegister() {
|
||||||
Manager* this_ = (Manager*)data;
|
std::scoped_lock l{mutex};
|
||||||
std::scoped_lock l{this_->mutex};
|
for (auto& session : sessions) {
|
||||||
for (auto& session : this_->sessions) {
|
|
||||||
if (session != nullptr) {
|
if (session != nullptr) {
|
||||||
session->ReleaseAndRegisterBuffers();
|
session->ReleaseAndRegisterBuffers();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
u32 Manager::GetAudioOutDeviceNames(
|
||||||
|
std::vector<Renderer::AudioDevice::AudioDeviceName>& names) const {
|
||||||
|
names.emplace_back("DeviceOut");
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace AudioCore::AudioOut
|
} // namespace AudioCore::AudioOut
|
||||||
|
|||||||
@@ -1,6 +1,3 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -32,32 +29,42 @@ public:
|
|||||||
* @param session_id - Output session_id.
|
* @param session_id - Output session_id.
|
||||||
* @return Result code.
|
* @return Result code.
|
||||||
*/
|
*/
|
||||||
Result AcquireSessionId(Core::System& system, size_t& session_id);
|
Result AcquireSessionId(size_t& session_id);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Release a session id on close.
|
* Release a session id on close.
|
||||||
*
|
*
|
||||||
* @param session_id - Session id to free.
|
* @param session_id - Session id to free.
|
||||||
*/
|
*/
|
||||||
void ReleaseSessionId(Core::System& system, const size_t session_id);
|
void ReleaseSessionId(size_t session_id);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Link this manager to the main audio manager.
|
* Link this manager to the main audio manager.
|
||||||
*
|
*
|
||||||
* @return Result code.
|
* @return Result code.
|
||||||
*/
|
*/
|
||||||
Result LinkToManager(Core::System& system);
|
Result LinkToManager();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Start the audio out manager.
|
* Start the audio out manager.
|
||||||
*/
|
*/
|
||||||
void Start(Core::System& system);
|
void Start();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Callback function, called by the audio manager when the audio out event is signalled.
|
* Callback function, called by the audio manager when the audio out event is signalled.
|
||||||
*/
|
*/
|
||||||
static void BufferReleaseAndRegister(void* data, Core::System& system) noexcept;
|
void BufferReleaseAndRegister();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get a list of audio out device names.
|
||||||
|
*
|
||||||
|
* @param names - Output container to write names to.
|
||||||
|
* @return Number of names written.
|
||||||
|
*/
|
||||||
|
u32 GetAudioOutDeviceNames(std::vector<Renderer::AudioDevice::AudioDeviceName>& names) const;
|
||||||
|
|
||||||
|
/// Core system
|
||||||
|
Core::System& system;
|
||||||
/// Array of session ids
|
/// Array of session ids
|
||||||
std::array<size_t, MaxOutSessions> session_ids{};
|
std::array<size_t, MaxOutSessions> session_ids{};
|
||||||
/// Array of resource user ids
|
/// Array of resource user ids
|
||||||
|
|||||||
@@ -6,14 +6,14 @@
|
|||||||
|
|
||||||
#include "audio_core/audio_render_manager.h"
|
#include "audio_core/audio_render_manager.h"
|
||||||
#include "audio_core/common/audio_renderer_parameter.h"
|
#include "audio_core/common/audio_renderer_parameter.h"
|
||||||
#include "audio_core/renderer/system_manager.h"
|
|
||||||
#include "audio_core/common/feature_support.h"
|
#include "audio_core/common/feature_support.h"
|
||||||
#include "core/core.h"
|
#include "core/core.h"
|
||||||
|
|
||||||
namespace AudioCore::Renderer {
|
namespace AudioCore::Renderer {
|
||||||
|
|
||||||
Manager::Manager(Core::System& system_)
|
Manager::Manager(Core::System& system_)
|
||||||
: system_manager{std::make_unique<SystemManager>(system_)}
|
: system{system_}
|
||||||
|
, system_manager{std::make_unique<SystemManager>(system)}
|
||||||
{
|
{
|
||||||
std::iota(session_ids.begin(), session_ids.end(), 0);
|
std::iota(session_ids.begin(), session_ids.end(), 0);
|
||||||
}
|
}
|
||||||
@@ -62,11 +62,11 @@ u32 Manager::GetSessionCount() const {
|
|||||||
return session_count;
|
return session_count;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Manager::AddSystem(Renderer::System& system_) {
|
bool Manager::AddSystem(System& system_) {
|
||||||
return system_manager->Add(system_);
|
return system_manager->Add(system_);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Manager::RemoveSystem(Renderer::System& system_) {
|
bool Manager::RemoveSystem(System& system_) {
|
||||||
return system_manager->Remove(system_);
|
return system_manager->Remove(system_);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,3 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -74,7 +71,7 @@ public:
|
|||||||
* @param system - The system to add.
|
* @param system - The system to add.
|
||||||
* @return True if the system was successfully added, otherwise false.
|
* @return True if the system was successfully added, otherwise false.
|
||||||
*/
|
*/
|
||||||
bool AddSystem(Renderer::System& system);
|
bool AddSystem(System& system);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Remove a renderer system from the manager.
|
* Remove a renderer system from the manager.
|
||||||
@@ -82,7 +79,7 @@ public:
|
|||||||
* @param system - The system to remove.
|
* @param system - The system to remove.
|
||||||
* @return True if the system was successfully removed, otherwise false.
|
* @return True if the system was successfully removed, otherwise false.
|
||||||
*/
|
*/
|
||||||
bool RemoveSystem(Renderer::System& system);
|
bool RemoveSystem(System& system);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Free a session id when the system wants to shut down.
|
* Free a session id when the system wants to shut down.
|
||||||
@@ -92,6 +89,8 @@ public:
|
|||||||
void ReleaseSessionId(s32 session_id);
|
void ReleaseSessionId(s32 session_id);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
/// Core system
|
||||||
|
Core::System& system;
|
||||||
/// Session ids, -1 when in use
|
/// Session ids, -1 when in use
|
||||||
std::array<s32, MaxRendererSessions> session_ids{};
|
std::array<s32, MaxRendererSessions> session_ids{};
|
||||||
/// Number of active renderers
|
/// Number of active renderers
|
||||||
|
|||||||
@@ -1,6 +1,3 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -11,43 +8,42 @@
|
|||||||
namespace AudioCore::AudioIn {
|
namespace AudioCore::AudioIn {
|
||||||
|
|
||||||
In::In(Core::System& system_, Manager& manager_, Kernel::KEvent* event_, size_t session_id_)
|
In::In(Core::System& system_, Manager& manager_, Kernel::KEvent* event_, size_t session_id_)
|
||||||
: manager{manager_}, parent_mutex{manager.mutex}, event{event_}
|
: manager{manager_}, parent_mutex{manager.mutex}, event{event_}, system{system_, event,
|
||||||
, audio_system{system_, event, session_id_}
|
session_id_} {}
|
||||||
{}
|
|
||||||
|
|
||||||
void In::Free(Core::System& system) {
|
void In::Free() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
manager.ReleaseSessionId(system, audio_system.GetSessionId());
|
manager.ReleaseSessionId(system.GetSessionId());
|
||||||
}
|
}
|
||||||
|
|
||||||
System& In::GetSystem() {
|
System& In::GetSystem() {
|
||||||
return audio_system;
|
return system;
|
||||||
}
|
}
|
||||||
|
|
||||||
AudioIn::State In::GetState() {
|
AudioIn::State In::GetState() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.GetState();
|
return system.GetState();
|
||||||
}
|
}
|
||||||
|
|
||||||
Result In::StartSystem() {
|
Result In::StartSystem() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.Start();
|
return system.Start();
|
||||||
}
|
}
|
||||||
|
|
||||||
void In::StartSession() {
|
void In::StartSession() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
audio_system.StartSession();
|
system.StartSession();
|
||||||
}
|
}
|
||||||
|
|
||||||
Result In::StopSystem() {
|
Result In::StopSystem() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.Stop();
|
return system.Stop();
|
||||||
}
|
}
|
||||||
|
|
||||||
Result In::AppendBuffer(const AudioInBuffer& buffer, u64 tag) {
|
Result In::AppendBuffer(const AudioInBuffer& buffer, u64 tag) {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
|
|
||||||
if (audio_system.AppendBuffer(buffer, tag)) {
|
if (system.AppendBuffer(buffer, tag)) {
|
||||||
return ResultSuccess;
|
return ResultSuccess;
|
||||||
}
|
}
|
||||||
return Service::Audio::ResultBufferCountReached;
|
return Service::Audio::ResultBufferCountReached;
|
||||||
@@ -55,20 +51,20 @@ Result In::AppendBuffer(const AudioInBuffer& buffer, u64 tag) {
|
|||||||
|
|
||||||
void In::ReleaseAndRegisterBuffers() {
|
void In::ReleaseAndRegisterBuffers() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
if (audio_system.GetState() == State::Started) {
|
if (system.GetState() == State::Started) {
|
||||||
audio_system.ReleaseBuffers();
|
system.ReleaseBuffers();
|
||||||
audio_system.RegisterBuffers();
|
system.RegisterBuffers();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool In::FlushAudioInBuffers() {
|
bool In::FlushAudioInBuffers() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.FlushAudioInBuffers();
|
return system.FlushAudioInBuffers();
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 In::GetReleasedBuffers(std::span<u64> tags) {
|
u32 In::GetReleasedBuffers(std::span<u64> tags) {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.GetReleasedBuffers(tags);
|
return system.GetReleasedBuffers(tags);
|
||||||
}
|
}
|
||||||
|
|
||||||
Kernel::KReadableEvent& In::GetBufferEvent() {
|
Kernel::KReadableEvent& In::GetBufferEvent() {
|
||||||
@@ -78,27 +74,27 @@ Kernel::KReadableEvent& In::GetBufferEvent() {
|
|||||||
|
|
||||||
f32 In::GetVolume() const {
|
f32 In::GetVolume() const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.GetVolume();
|
return system.GetVolume();
|
||||||
}
|
}
|
||||||
|
|
||||||
void In::SetVolume(f32 volume) {
|
void In::SetVolume(f32 volume) {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
audio_system.SetVolume(volume);
|
system.SetVolume(volume);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool In::ContainsAudioBuffer(u64 tag) const {
|
bool In::ContainsAudioBuffer(u64 tag) const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.ContainsAudioBuffer(tag);
|
return system.ContainsAudioBuffer(tag);
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 In::GetBufferCount() const {
|
u32 In::GetBufferCount() const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.GetBufferCount();
|
return system.GetBufferCount();
|
||||||
}
|
}
|
||||||
|
|
||||||
u64 In::GetPlayedSampleCount() const {
|
u64 In::GetPlayedSampleCount() const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.GetPlayedSampleCount();
|
return system.GetPlayedSampleCount();
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace AudioCore::AudioIn
|
} // namespace AudioCore::AudioIn
|
||||||
|
|||||||
@@ -1,6 +1,3 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -33,7 +30,7 @@ public:
|
|||||||
/**
|
/**
|
||||||
* Free this audio in from the audio in manager.
|
* Free this audio in from the audio in manager.
|
||||||
*/
|
*/
|
||||||
void Free(Core::System& system);
|
void Free();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get this audio in's system.
|
* Get this audio in's system.
|
||||||
@@ -144,7 +141,7 @@ private:
|
|||||||
/// Buffer event, signalled when buffers are ready to be released
|
/// Buffer event, signalled when buffers are ready to be released
|
||||||
Kernel::KEvent* event;
|
Kernel::KEvent* event;
|
||||||
/// Main audio in system
|
/// Main audio in system
|
||||||
System audio_system;
|
System system;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace AudioCore::AudioIn
|
} // namespace AudioCore::AudioIn
|
||||||
|
|||||||
@@ -1,6 +1,3 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -11,43 +8,42 @@
|
|||||||
namespace AudioCore::AudioOut {
|
namespace AudioCore::AudioOut {
|
||||||
|
|
||||||
Out::Out(Core::System& system_, Manager& manager_, Kernel::KEvent* event_, size_t session_id_)
|
Out::Out(Core::System& system_, Manager& manager_, Kernel::KEvent* event_, size_t session_id_)
|
||||||
: manager{manager_}, parent_mutex{manager.mutex}, event{event_}
|
: manager{manager_}, parent_mutex{manager.mutex}, event{event_}, system{system_, event,
|
||||||
, audio_system{system_, event, session_id_}
|
session_id_} {}
|
||||||
{}
|
|
||||||
|
|
||||||
void Out::Free(Core::System& system) {
|
void Out::Free() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
manager.ReleaseSessionId(system, audio_system.GetSessionId());
|
manager.ReleaseSessionId(system.GetSessionId());
|
||||||
}
|
}
|
||||||
|
|
||||||
System& Out::GetSystem() {
|
System& Out::GetSystem() {
|
||||||
return audio_system;
|
return system;
|
||||||
}
|
}
|
||||||
|
|
||||||
AudioOut::State Out::GetState() {
|
AudioOut::State Out::GetState() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.GetState();
|
return system.GetState();
|
||||||
}
|
}
|
||||||
|
|
||||||
Result Out::StartSystem() {
|
Result Out::StartSystem() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.Start();
|
return system.Start();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Out::StartSession() {
|
void Out::StartSession() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
audio_system.StartSession();
|
system.StartSession();
|
||||||
}
|
}
|
||||||
|
|
||||||
Result Out::StopSystem() {
|
Result Out::StopSystem() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.Stop();
|
return system.Stop();
|
||||||
}
|
}
|
||||||
|
|
||||||
Result Out::AppendBuffer(const AudioOutBuffer& buffer, const u64 tag) {
|
Result Out::AppendBuffer(const AudioOutBuffer& buffer, const u64 tag) {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
|
|
||||||
if (audio_system.AppendBuffer(buffer, tag)) {
|
if (system.AppendBuffer(buffer, tag)) {
|
||||||
return ResultSuccess;
|
return ResultSuccess;
|
||||||
}
|
}
|
||||||
return Service::Audio::ResultBufferCountReached;
|
return Service::Audio::ResultBufferCountReached;
|
||||||
@@ -55,20 +51,20 @@ Result Out::AppendBuffer(const AudioOutBuffer& buffer, const u64 tag) {
|
|||||||
|
|
||||||
void Out::ReleaseAndRegisterBuffers() {
|
void Out::ReleaseAndRegisterBuffers() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
if (audio_system.GetState() == State::Started) {
|
if (system.GetState() == State::Started) {
|
||||||
audio_system.ReleaseBuffers();
|
system.ReleaseBuffers();
|
||||||
audio_system.RegisterBuffers();
|
system.RegisterBuffers();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Out::FlushAudioOutBuffers() {
|
bool Out::FlushAudioOutBuffers() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.FlushAudioOutBuffers();
|
return system.FlushAudioOutBuffers();
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 Out::GetReleasedBuffers(std::span<u64> tags) {
|
u32 Out::GetReleasedBuffers(std::span<u64> tags) {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.GetReleasedBuffers(tags);
|
return system.GetReleasedBuffers(tags);
|
||||||
}
|
}
|
||||||
|
|
||||||
Kernel::KReadableEvent& Out::GetBufferEvent() {
|
Kernel::KReadableEvent& Out::GetBufferEvent() {
|
||||||
@@ -78,27 +74,27 @@ Kernel::KReadableEvent& Out::GetBufferEvent() {
|
|||||||
|
|
||||||
f32 Out::GetVolume() const {
|
f32 Out::GetVolume() const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.GetVolume();
|
return system.GetVolume();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Out::SetVolume(const f32 volume) {
|
void Out::SetVolume(const f32 volume) {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
audio_system.SetVolume(volume);
|
system.SetVolume(volume);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Out::ContainsAudioBuffer(const u64 tag) const {
|
bool Out::ContainsAudioBuffer(const u64 tag) const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.ContainsAudioBuffer(tag);
|
return system.ContainsAudioBuffer(tag);
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 Out::GetBufferCount() const {
|
u32 Out::GetBufferCount() const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.GetBufferCount();
|
return system.GetBufferCount();
|
||||||
}
|
}
|
||||||
|
|
||||||
u64 Out::GetPlayedSampleCount() const {
|
u64 Out::GetPlayedSampleCount() const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.GetPlayedSampleCount();
|
return system.GetPlayedSampleCount();
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace AudioCore::AudioOut
|
} // namespace AudioCore::AudioOut
|
||||||
|
|||||||
@@ -1,6 +1,3 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -33,7 +30,7 @@ public:
|
|||||||
/**
|
/**
|
||||||
* Free this audio out from the audio out manager.
|
* Free this audio out from the audio out manager.
|
||||||
*/
|
*/
|
||||||
void Free(Core::System& system);
|
void Free();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get this audio out's system.
|
* Get this audio out's system.
|
||||||
@@ -144,7 +141,7 @@ private:
|
|||||||
/// Buffer event, signalled when buffers are ready to be released
|
/// Buffer event, signalled when buffers are ready to be released
|
||||||
Kernel::KEvent* event;
|
Kernel::KEvent* event;
|
||||||
/// Main audio out system
|
/// Main audio out system
|
||||||
System audio_system;
|
System system;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace AudioCore::AudioOut
|
} // namespace AudioCore::AudioOut
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
@@ -34,37 +34,42 @@ constexpr std::array output_device_names{
|
|||||||
AudioDevice::AudioDeviceName{"AudioExternalOutput"},
|
AudioDevice::AudioDeviceName{"AudioExternalOutput"},
|
||||||
};
|
};
|
||||||
|
|
||||||
AudioDevice::AudioDevice(Core::System& system, const u64 applet_resource_user_id_, const u32 revision)
|
AudioDevice::AudioDevice(Core::System& system, const u64 applet_resource_user_id_,
|
||||||
: applet_resource_user_id{applet_resource_user_id_}
|
const u32 revision)
|
||||||
, user_revision{revision}
|
: output_sink{system.AudioCore().GetOutputSink()},
|
||||||
{}
|
applet_resource_user_id{applet_resource_user_id_}, user_revision{revision} {}
|
||||||
|
|
||||||
u32 AudioDevice::ListAudioDeviceName(std::span<AudioDeviceName> out_buffer) const {
|
u32 AudioDevice::ListAudioDeviceName(std::span<AudioDeviceName> out_buffer) const {
|
||||||
std::span<const AudioDeviceName> names{};
|
std::span<const AudioDeviceName> names{};
|
||||||
|
|
||||||
if (CheckFeatureSupported(SupportTags::AudioUsbDeviceOutput, user_revision)) {
|
if (CheckFeatureSupported(SupportTags::AudioUsbDeviceOutput, user_revision)) {
|
||||||
names = usb_device_names;
|
names = usb_device_names;
|
||||||
} else {
|
} else {
|
||||||
names = device_names;
|
names = device_names;
|
||||||
}
|
}
|
||||||
const u32 out_count = u32((std::min)(out_buffer.size(), names.size()));
|
|
||||||
for (u32 i = 0; i < out_count; i++)
|
const u32 out_count{static_cast<u32>((std::min)(out_buffer.size(), names.size()))};
|
||||||
|
for (u32 i = 0; i < out_count; i++) {
|
||||||
out_buffer[i] = names[i];
|
out_buffer[i] = names[i];
|
||||||
|
}
|
||||||
return out_count;
|
return out_count;
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 AudioDevice::ListAudioOutputDeviceName(std::span<AudioDeviceName> out_buffer) const {
|
u32 AudioDevice::ListAudioOutputDeviceName(std::span<AudioDeviceName> out_buffer) const {
|
||||||
const u32 out_count = u32((std::min)(out_buffer.size(), output_device_names.size()));
|
const u32 out_count{static_cast<u32>((std::min)(out_buffer.size(), output_device_names.size()))};
|
||||||
for (u32 i = 0; i < out_count; i++)
|
|
||||||
|
for (u32 i = 0; i < out_count; i++) {
|
||||||
out_buffer[i] = output_device_names[i];
|
out_buffer[i] = output_device_names[i];
|
||||||
|
}
|
||||||
return out_count;
|
return out_count;
|
||||||
}
|
}
|
||||||
|
|
||||||
void AudioDevice::SetDeviceVolumes(Core::System& system, const f32 volume) {
|
void AudioDevice::SetDeviceVolumes(const f32 volume) {
|
||||||
system.AudioCore().GetOutputSink().SetDeviceVolume(volume);
|
output_sink.SetDeviceVolume(volume);
|
||||||
}
|
}
|
||||||
|
|
||||||
f32 AudioDevice::GetDeviceVolume(Core::System& system, [[maybe_unused]] std::string_view name) const {
|
f32 AudioDevice::GetDeviceVolume([[maybe_unused]] std::string_view name) const {
|
||||||
return system.AudioCore().GetOutputSink().GetDeviceVolume();
|
return output_sink.GetDeviceVolume();
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace AudioCore::Renderer
|
} // namespace AudioCore::Renderer
|
||||||
|
|||||||
@@ -1,6 +1,3 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -57,7 +54,7 @@ public:
|
|||||||
*
|
*
|
||||||
* @param volume - Volume to set.
|
* @param volume - Volume to set.
|
||||||
*/
|
*/
|
||||||
void SetDeviceVolumes(Core::System& system, f32 volume);
|
void SetDeviceVolumes(f32 volume);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the volume for a given device name.
|
* Get the volume for a given device name.
|
||||||
@@ -66,9 +63,11 @@ public:
|
|||||||
* @param name - Name of the device to check. Unused.
|
* @param name - Name of the device to check. Unused.
|
||||||
* @return Volume of the device.
|
* @return Volume of the device.
|
||||||
*/
|
*/
|
||||||
f32 GetDeviceVolume(Core::System& system, std::string_view name) const;
|
f32 GetDeviceVolume(std::string_view name) const;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
/// Backend output sink for the device
|
||||||
|
Sink::Sink& output_sink;
|
||||||
/// Resource id this device is used for
|
/// Resource id this device is used for
|
||||||
const u64 applet_resource_user_id;
|
const u64 applet_resource_user_id;
|
||||||
/// User audio renderer revision
|
/// User audio renderer revision
|
||||||
|
|||||||
@@ -1,6 +1,3 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -16,46 +13,56 @@
|
|||||||
namespace AudioCore::Renderer {
|
namespace AudioCore::Renderer {
|
||||||
|
|
||||||
Renderer::Renderer(Core::System& system_, Manager& manager_, Kernel::KEvent* rendered_event)
|
Renderer::Renderer(Core::System& system_, Manager& manager_, Kernel::KEvent* rendered_event)
|
||||||
: manager{manager_}
|
: core{system_}, manager{manager_}, system{system_, rendered_event} {}
|
||||||
, audio_system{system_, rendered_event}
|
|
||||||
{}
|
|
||||||
|
|
||||||
Result Renderer::Initialize(const AudioRendererParameterInternal& params, Kernel::KTransferMemory* transfer_memory, const u64 transfer_memory_size, Kernel::KProcess* process_handle, const u64 applet_resource_user_id, const s32 session_id) {
|
Result Renderer::Initialize(const AudioRendererParameterInternal& params,
|
||||||
|
Kernel::KTransferMemory* transfer_memory,
|
||||||
|
const u64 transfer_memory_size, Kernel::KProcess* process_handle,
|
||||||
|
const u64 applet_resource_user_id, const s32 session_id) {
|
||||||
if (params.execution_mode == ExecutionMode::Auto) {
|
if (params.execution_mode == ExecutionMode::Auto) {
|
||||||
if (!manager.AddSystem(audio_system)) {
|
if (!manager.AddSystem(system)) {
|
||||||
LOG_ERROR(Service_Audio, "Both Audio Render sessions are in use, cannot create any more");
|
LOG_ERROR(Service_Audio,
|
||||||
|
"Both Audio Render sessions are in use, cannot create any more");
|
||||||
return Service::Audio::ResultOutOfSessions;
|
return Service::Audio::ResultOutOfSessions;
|
||||||
}
|
}
|
||||||
system_registered = true;
|
system_registered = true;
|
||||||
}
|
}
|
||||||
audio_system.Initialize(params, transfer_memory, transfer_memory_size, process_handle, applet_resource_user_id, session_id);
|
|
||||||
|
initialized = true;
|
||||||
|
system.Initialize(params, transfer_memory, transfer_memory_size, process_handle,
|
||||||
|
applet_resource_user_id, session_id);
|
||||||
|
|
||||||
return ResultSuccess;
|
return ResultSuccess;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Renderer::Finalize() {
|
void Renderer::Finalize() {
|
||||||
auto const session_id{audio_system.GetSessionId()};
|
auto session_id{system.GetSessionId()};
|
||||||
audio_system.Finalize();
|
|
||||||
|
system.Finalize();
|
||||||
|
|
||||||
if (system_registered) {
|
if (system_registered) {
|
||||||
manager.RemoveSystem(audio_system);
|
manager.RemoveSystem(system);
|
||||||
system_registered = false;
|
system_registered = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
manager.ReleaseSessionId(session_id);
|
manager.ReleaseSessionId(session_id);
|
||||||
}
|
}
|
||||||
|
|
||||||
System& Renderer::GetSystem() {
|
System& Renderer::GetSystem() {
|
||||||
return audio_system;
|
return system;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Renderer::Start() {
|
void Renderer::Start() {
|
||||||
audio_system.Start();
|
system.Start();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Renderer::Stop() {
|
void Renderer::Stop() {
|
||||||
audio_system.Stop();
|
system.Stop();
|
||||||
}
|
}
|
||||||
|
|
||||||
Result Renderer::RequestUpdate(std::span<const u8> input, std::span<u8> performance, std::span<u8> output) {
|
Result Renderer::RequestUpdate(std::span<const u8> input, std::span<u8> performance,
|
||||||
return audio_system.Update(input, performance, output);
|
std::span<u8> output) {
|
||||||
|
return system.Update(input, performance, output);
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace AudioCore::Renderer
|
} // namespace AudioCore::Renderer
|
||||||
|
|||||||
@@ -1,6 +1,3 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -86,12 +83,16 @@ public:
|
|||||||
std::span<u8> output);
|
std::span<u8> output);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
/// System core
|
||||||
|
Core::System& core;
|
||||||
/// Manager this renderer is registered with
|
/// Manager this renderer is registered with
|
||||||
Manager& manager;
|
Manager& manager;
|
||||||
|
/// Is the audio renderer initialized?
|
||||||
|
bool initialized{};
|
||||||
/// Is the system registered with the manager?
|
/// Is the system registered with the manager?
|
||||||
bool system_registered{};
|
bool system_registered{};
|
||||||
/// Audio render system, main driver of audio rendering
|
/// Audio render system, main driver of audio rendering
|
||||||
System audio_system;
|
System system;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace Renderer
|
} // namespace Renderer
|
||||||
|
|||||||
@@ -100,9 +100,8 @@ u64 System::GetWorkBufferSize(const AudioRendererParameterInternal& params) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
System::System(Core::System& core_, Kernel::KEvent* adsp_rendered_event_)
|
System::System(Core::System& core_, Kernel::KEvent* adsp_rendered_event_)
|
||||||
: core{core_}
|
: core{core_}, audio_renderer{core.AudioCore().ADSP().AudioRenderer()},
|
||||||
, adsp_rendered_event{adsp_rendered_event_}
|
adsp_rendered_event{adsp_rendered_event_} {}
|
||||||
{}
|
|
||||||
|
|
||||||
Result System::Initialize(const AudioRendererParameterInternal& params,
|
Result System::Initialize(const AudioRendererParameterInternal& params,
|
||||||
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
|
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
|
||||||
@@ -407,7 +406,7 @@ void System::Finalize() {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (IsActive()) {
|
if (active) {
|
||||||
Stop();
|
Stop();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -434,12 +433,14 @@ void System::Start() {
|
|||||||
std::scoped_lock l{lock};
|
std::scoped_lock l{lock};
|
||||||
frames_elapsed = 0;
|
frames_elapsed = 0;
|
||||||
state = State::Started;
|
state = State::Started;
|
||||||
|
active = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void System::Stop() {
|
void System::Stop() {
|
||||||
{
|
{
|
||||||
std::scoped_lock l{lock};
|
std::scoped_lock l{lock};
|
||||||
state = State::Stopped;
|
state = State::Stopped;
|
||||||
|
active = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (execution_mode == ExecutionMode::Auto) {
|
if (execution_mode == ExecutionMode::Auto) {
|
||||||
@@ -479,7 +480,8 @@ Result System::Update(std::span<const u8> input, std::span<u8> performance, std:
|
|||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
result = info_updater.UpdateEffects(effect_context, IsActive(), memory_pool_workbuffer, memory_pool_count);
|
result = info_updater.UpdateEffects(effect_context, active, memory_pool_workbuffer,
|
||||||
|
memory_pool_count);
|
||||||
if (result.IsError()) {
|
if (result.IsError()) {
|
||||||
LOG_ERROR(Service_Audio, "Failed to update Effects!");
|
LOG_ERROR(Service_Audio, "Failed to update Effects!");
|
||||||
return result;
|
return result;
|
||||||
@@ -580,16 +582,16 @@ u32 System::GetRenderingDevice() const {
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool System::IsActive() const {
|
bool System::IsActive() const {
|
||||||
return state == State::Started;
|
return active;
|
||||||
}
|
}
|
||||||
|
|
||||||
void System::SendCommandToDsp() {
|
void System::SendCommandToDsp() {
|
||||||
std::scoped_lock l{lock};
|
std::scoped_lock l{lock};
|
||||||
auto& audio_renderer = core.AudioCore().ADSP().AudioRenderer();
|
|
||||||
if (initialized) {
|
if (initialized) {
|
||||||
if (IsActive()) {
|
if (active) {
|
||||||
terminate_event.Reset();
|
terminate_event.Reset();
|
||||||
const auto remaining_command_count = audio_renderer.GetRemainCommandCount(session_id);
|
const auto remaining_command_count{audio_renderer.GetRemainCommandCount(session_id)};
|
||||||
u64 command_size{0};
|
u64 command_size{0};
|
||||||
|
|
||||||
if (remaining_command_count) {
|
if (remaining_command_count) {
|
||||||
@@ -736,7 +738,7 @@ u64 System::GenerateCommand(std::span<u8> in_command_buffer,
|
|||||||
const auto end_time{core.CoreTiming().GetGlobalTimeNs().count()};
|
const auto end_time{core.CoreTiming().GetGlobalTimeNs().count()};
|
||||||
total_ticks_elapsed += end_time - start_time;
|
total_ticks_elapsed += end_time - start_time;
|
||||||
num_command_lists_generated++;
|
num_command_lists_generated++;
|
||||||
render_start_tick = core.AudioCore().ADSP().AudioRenderer().GetRenderingStartTick(session_id);
|
render_start_tick = audio_renderer.GetRenderingStartTick(session_id);
|
||||||
frames_elapsed++;
|
frames_elapsed++;
|
||||||
|
|
||||||
return command_buffer.size;
|
return command_buffer.size;
|
||||||
|
|||||||
@@ -1,6 +1,3 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -222,8 +219,12 @@ public:
|
|||||||
private:
|
private:
|
||||||
/// Core system
|
/// Core system
|
||||||
Core::System& core;
|
Core::System& core;
|
||||||
|
/// Reference to the ADSP's AudioRenderer for communication
|
||||||
|
::AudioCore::ADSP::AudioRenderer::AudioRenderer& audio_renderer;
|
||||||
/// Is this system initialized?
|
/// Is this system initialized?
|
||||||
bool initialized{};
|
bool initialized{};
|
||||||
|
/// Is this system currently active?
|
||||||
|
std::atomic<bool> active{};
|
||||||
/// State of the system
|
/// State of the system
|
||||||
State state{State::Stopped};
|
State state{State::Stopped};
|
||||||
/// Sample rate for the system
|
/// Sample rate for the system
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
@@ -16,22 +16,22 @@
|
|||||||
namespace AudioCore::Renderer {
|
namespace AudioCore::Renderer {
|
||||||
|
|
||||||
SystemManager::SystemManager(Core::System& core_)
|
SystemManager::SystemManager(Core::System& core_)
|
||||||
: core{core_}
|
: core{core_}, audio_renderer{core.AudioCore().ADSP().AudioRenderer()} {}
|
||||||
{}
|
|
||||||
|
|
||||||
SystemManager::~SystemManager() {
|
SystemManager::~SystemManager() {
|
||||||
Stop();
|
Stop();
|
||||||
}
|
}
|
||||||
|
|
||||||
void SystemManager::InitializeUnsafe() {
|
void SystemManager::InitializeUnsafe() {
|
||||||
if (!thread.joinable()) {
|
if (!active) {
|
||||||
core.AudioCore().ADSP().AudioRenderer().Start();
|
active = true;
|
||||||
|
audio_renderer.Start();
|
||||||
thread = std::jthread([this](std::stop_token stop_token) {
|
thread = std::jthread([this](std::stop_token stop_token) {
|
||||||
Common::SetCurrentThreadName("AudioRenderSystemManager");
|
Common::SetCurrentThreadName("AudioRenderSystemManager");
|
||||||
auto& audio_renderer = core.AudioCore().ADSP().AudioRenderer();
|
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
|
||||||
while (!stop_token.stop_requested()) {
|
while (active && !stop_token.stop_requested()) {
|
||||||
{
|
{
|
||||||
std::scoped_lock lk{mutex};
|
std::scoped_lock l{mutex1};
|
||||||
for (auto system : systems)
|
for (auto system : systems)
|
||||||
system->SendCommandToDsp();
|
system->SendCommandToDsp();
|
||||||
}
|
}
|
||||||
@@ -43,31 +43,39 @@ void SystemManager::InitializeUnsafe() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void SystemManager::Stop() {
|
void SystemManager::Stop() {
|
||||||
if (thread.joinable()) {
|
if (active) {
|
||||||
|
active = false;
|
||||||
thread.request_stop();
|
thread.request_stop();
|
||||||
thread.join();
|
thread.join();
|
||||||
core.AudioCore().ADSP().AudioRenderer().Stop();
|
audio_renderer.Stop();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool SystemManager::Add(System& system_) {
|
bool SystemManager::Add(System& system_) {
|
||||||
std::scoped_lock lk{mutex};
|
std::scoped_lock l2{mutex2};
|
||||||
if (systems.size() + 1 > MaxRendererSessions) {
|
if (systems.size() + 1 > MaxRendererSessions) {
|
||||||
LOG_ERROR(Service_Audio, "Maximum AudioRenderer Systems active, cannot add more!");
|
LOG_ERROR(Service_Audio, "Maximum AudioRenderer Systems active, cannot add more!");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (systems.empty())
|
{
|
||||||
InitializeUnsafe();
|
std::scoped_lock l{mutex1};
|
||||||
|
if (systems.empty())
|
||||||
|
InitializeUnsafe();
|
||||||
|
}
|
||||||
systems.push_back(&system_);
|
systems.push_back(&system_);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool SystemManager::Remove(System& system_) {
|
bool SystemManager::Remove(System& system_) {
|
||||||
std::scoped_lock lk{mutex};
|
std::scoped_lock l2{mutex2};
|
||||||
if (systems.remove(&system_) == 0) {
|
{
|
||||||
LOG_ERROR(Service_Audio, "Failed to remove a render system, it was not found in the list!");
|
std::scoped_lock l{mutex1};
|
||||||
return false;
|
if (systems.remove(&system_) == 0) {
|
||||||
|
LOG_ERROR(Service_Audio, "Failed to remove a render system, it was not found in the list!");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (systems.empty())
|
if (systems.empty())
|
||||||
Stop();
|
Stop();
|
||||||
return true;
|
return true;
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
@@ -75,8 +75,14 @@ private:
|
|||||||
std::list<System*> systems{};
|
std::list<System*> systems{};
|
||||||
/// Main worker thread for generating command lists
|
/// Main worker thread for generating command lists
|
||||||
std::jthread thread;
|
std::jthread thread;
|
||||||
/// Mutex for the systems list
|
/// Mutex for the systems
|
||||||
std::mutex mutex{};
|
std::mutex mutex1{};
|
||||||
|
/// Mutex for adding/removing systems
|
||||||
|
std::mutex mutex2{};
|
||||||
|
/// Is the system manager thread active?
|
||||||
|
std::atomic<bool> active{};
|
||||||
|
/// Reference to the ADSP's AudioRenderer for communication
|
||||||
|
::AudioCore::ADSP::AudioRenderer::AudioRenderer& audio_renderer;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace AudioCore::Renderer
|
} // namespace AudioCore::Renderer
|
||||||
|
|||||||
@@ -76,7 +76,6 @@ add_library(
|
|||||||
logging.h
|
logging.h
|
||||||
lz4_compression.cpp
|
lz4_compression.cpp
|
||||||
lz4_compression.h
|
lz4_compression.h
|
||||||
make_unique_for_overwrite.h
|
|
||||||
math_util.h
|
math_util.h
|
||||||
memory_detect.cpp
|
memory_detect.cpp
|
||||||
memory_detect.h
|
memory_detect.h
|
||||||
@@ -107,7 +106,6 @@ add_library(
|
|||||||
settings_input.h
|
settings_input.h
|
||||||
settings_setting.h
|
settings_setting.h
|
||||||
slot_vector.h
|
slot_vector.h
|
||||||
socket_types.h
|
|
||||||
sparse_large_vector.cpp
|
sparse_large_vector.cpp
|
||||||
sparse_large_vector.h
|
sparse_large_vector.h
|
||||||
stb.cpp
|
stb.cpp
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
|
||||||
@@ -11,7 +11,7 @@
|
|||||||
#include <string>
|
#include <string>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/socket_types.h"
|
#include "core/internal_network/socket_types.h"
|
||||||
#include "web_service/web_result.h"
|
#include "web_service/web_result.h"
|
||||||
|
|
||||||
namespace AnnounceMultiplayerRoom {
|
namespace AnnounceMultiplayerRoom {
|
||||||
|
|||||||
@@ -1,27 +0,0 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
||||||
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include <memory>
|
|
||||||
#include <type_traits>
|
|
||||||
|
|
||||||
namespace Common {
|
|
||||||
|
|
||||||
template <class T>
|
|
||||||
requires(!std::is_array_v<T>)
|
|
||||||
std::unique_ptr<T> make_unique_for_overwrite() {
|
|
||||||
return std::unique_ptr<T>(new T);
|
|
||||||
}
|
|
||||||
|
|
||||||
template <class T>
|
|
||||||
requires std::is_unbounded_array_v<T>
|
|
||||||
std::unique_ptr<T> make_unique_for_overwrite(std::size_t n) {
|
|
||||||
return std::unique_ptr<T>(new std::remove_extent_t<T>[n]);
|
|
||||||
}
|
|
||||||
|
|
||||||
template <class T, class... Args>
|
|
||||||
requires std::is_bounded_array_v<T>
|
|
||||||
void make_unique_for_overwrite(Args&&...) = delete;
|
|
||||||
|
|
||||||
} // namespace Common
|
|
||||||
@@ -8,8 +8,7 @@
|
|||||||
|
|
||||||
#include <iterator>
|
#include <iterator>
|
||||||
#include <cstring>
|
#include <cstring>
|
||||||
|
#include <memory>
|
||||||
#include "common/make_unique_for_overwrite.h"
|
|
||||||
|
|
||||||
namespace Common {
|
namespace Common {
|
||||||
|
|
||||||
@@ -38,8 +37,9 @@ public:
|
|||||||
ScratchBuffer() = default;
|
ScratchBuffer() = default;
|
||||||
|
|
||||||
explicit ScratchBuffer(size_type initial_capacity)
|
explicit ScratchBuffer(size_type initial_capacity)
|
||||||
: last_requested_size{initial_capacity}, buffer_capacity{initial_capacity},
|
: last_requested_size{initial_capacity}
|
||||||
buffer{Common::make_unique_for_overwrite<T[]>(initial_capacity)} {}
|
, buffer_capacity{initial_capacity}
|
||||||
|
, buffer{std::make_unique_for_overwrite<T[]>(initial_capacity)} {}
|
||||||
|
|
||||||
~ScratchBuffer() = default;
|
~ScratchBuffer() = default;
|
||||||
ScratchBuffer(const ScratchBuffer&) = delete;
|
ScratchBuffer(const ScratchBuffer&) = delete;
|
||||||
@@ -64,7 +64,7 @@ public:
|
|||||||
/// The previously held data will remain intact.
|
/// The previously held data will remain intact.
|
||||||
void resize(size_type size) {
|
void resize(size_type size) {
|
||||||
if (size > buffer_capacity) {
|
if (size > buffer_capacity) {
|
||||||
auto new_buffer = Common::make_unique_for_overwrite<T[]>(size);
|
auto new_buffer = std::make_unique_for_overwrite<T[]>(size);
|
||||||
std::memcpy(new_buffer.get(), buffer.get(), buffer_capacity * sizeof(T));
|
std::memcpy(new_buffer.get(), buffer.get(), buffer_capacity * sizeof(T));
|
||||||
buffer = std::move(new_buffer);
|
buffer = std::move(new_buffer);
|
||||||
buffer_capacity = size;
|
buffer_capacity = size;
|
||||||
@@ -77,7 +77,7 @@ public:
|
|||||||
void resize_destructive(size_type size) {
|
void resize_destructive(size_type size) {
|
||||||
if (size > buffer_capacity) {
|
if (size > buffer_capacity) {
|
||||||
buffer_capacity = size;
|
buffer_capacity = size;
|
||||||
buffer = Common::make_unique_for_overwrite<T[]>(buffer_capacity);
|
buffer = std::make_unique_for_overwrite<T[]>(buffer_capacity);
|
||||||
}
|
}
|
||||||
last_requested_size = size;
|
last_requested_size = size;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -178,10 +178,6 @@ bool IsGPUFenceBehaviorAccurate() {
|
|||||||
return values.gpu_fence_behavior.GetValue() == GpuFenceBehavior::Accurate;
|
return values.gpu_fence_behavior.GetValue() == GpuFenceBehavior::Accurate;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool IsGPUFenceBehaviorStrict() {
|
|
||||||
return values.gpu_fence_behavior.GetValue() == GpuFenceBehavior::Strict;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool IsFastmemEnabled() {
|
bool IsFastmemEnabled() {
|
||||||
if (values.cpu_accuracy.GetValue() == Settings::CpuAccuracy::Debugging)
|
if (values.cpu_accuracy.GetValue() == Settings::CpuAccuracy::Debugging)
|
||||||
return bool(values.cpuopt_fastmem);
|
return bool(values.cpuopt_fastmem);
|
||||||
|
|||||||
@@ -525,7 +525,7 @@ struct Values {
|
|||||||
SwitchableSetting<GpuFenceBehavior, true> gpu_fence_behavior{linkage,
|
SwitchableSetting<GpuFenceBehavior, true> gpu_fence_behavior{linkage,
|
||||||
GpuFenceBehavior::Default,
|
GpuFenceBehavior::Default,
|
||||||
GpuFenceBehavior::Default,
|
GpuFenceBehavior::Default,
|
||||||
GpuFenceBehavior::Strict,
|
GpuFenceBehavior::Accurate,
|
||||||
"gpu_fence_behavior",
|
"gpu_fence_behavior",
|
||||||
Category::RendererAdvanced,
|
Category::RendererAdvanced,
|
||||||
Specialization::Default,
|
Specialization::Default,
|
||||||
@@ -655,13 +655,6 @@ struct Values {
|
|||||||
|
|
||||||
SwitchableSetting<bool> rescale_hack{linkage, false, "rescale_hack",
|
SwitchableSetting<bool> rescale_hack{linkage, false, "rescale_hack",
|
||||||
Category::RendererHacks};
|
Category::RendererHacks};
|
||||||
SwitchableSetting<bool> enable_gpu_buffer_readback{linkage,
|
|
||||||
false,
|
|
||||||
"enable_gpu_buffer_readback",
|
|
||||||
Category::RendererAdvanced,
|
|
||||||
Specialization::Default,
|
|
||||||
true,
|
|
||||||
true};
|
|
||||||
|
|
||||||
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
|
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
|
||||||
Category::RendererHacks};
|
Category::RendererHacks};
|
||||||
@@ -979,7 +972,6 @@ bool IsDMALevelSafe();
|
|||||||
bool IsGPUFenceBehaviorDefault();
|
bool IsGPUFenceBehaviorDefault();
|
||||||
bool IsGPUFenceBehaviorBalanced();
|
bool IsGPUFenceBehaviorBalanced();
|
||||||
bool IsGPUFenceBehaviorAccurate();
|
bool IsGPUFenceBehaviorAccurate();
|
||||||
bool IsGPUFenceBehaviorStrict();
|
|
||||||
|
|
||||||
bool IsFastmemEnabled();
|
bool IsFastmemEnabled();
|
||||||
void SetNceEnabled(bool is_64bit);
|
void SetNceEnabled(bool is_64bit);
|
||||||
|
|||||||
@@ -137,7 +137,7 @@ ENUM(VramUsageMode, Conservative, Aggressive);
|
|||||||
ENUM(RendererBackend, OpenGL_GLSL, Vulkan, Null, OpenGL_GLASM, OpenGL_SPIRV);
|
ENUM(RendererBackend, OpenGL_GLSL, Vulkan, Null, OpenGL_GLASM, OpenGL_SPIRV);
|
||||||
ENUM(GpuAccuracy, Low, High);
|
ENUM(GpuAccuracy, Low, High);
|
||||||
ENUM(DmaAccuracy, Default, Unsafe, Safe);
|
ENUM(DmaAccuracy, Default, Unsafe, Safe);
|
||||||
ENUM(GpuFenceBehavior, Default, Immediate, Balanced, Accurate, Strict);
|
ENUM(GpuFenceBehavior, Default, Immediate, Balanced, Accurate);
|
||||||
ENUM(CpuBackend, Dynarmic, Nce);
|
ENUM(CpuBackend, Dynarmic, Nce);
|
||||||
ENUM(CpuAccuracy, Auto, Accurate, Unsafe, Paranoid, Debugging);
|
ENUM(CpuAccuracy, Auto, Accurate, Unsafe, Paranoid, Debugging);
|
||||||
ENUM(CpuClock, Normal, Boost, Overclock)
|
ENUM(CpuClock, Normal, Boost, Overclock)
|
||||||
|
|||||||
@@ -1,178 +0,0 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
||||||
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include <optional>
|
|
||||||
#include <string>
|
|
||||||
|
|
||||||
#include "common/common_types.h"
|
|
||||||
|
|
||||||
namespace Network {
|
|
||||||
|
|
||||||
/// Address families
|
|
||||||
enum class Domain : u8 {
|
|
||||||
Unspecified, ///< Represents 0, used in getaddrinfo hints
|
|
||||||
INET, ///< Address family for IPv4
|
|
||||||
};
|
|
||||||
|
|
||||||
/// Socket types
|
|
||||||
enum class Type {
|
|
||||||
Unspecified, ///< Represents 0, used in getaddrinfo hints
|
|
||||||
STREAM,
|
|
||||||
DGRAM,
|
|
||||||
RAW,
|
|
||||||
SEQPACKET,
|
|
||||||
};
|
|
||||||
|
|
||||||
/// Protocol values for sockets
|
|
||||||
enum class Protocol : u8 {
|
|
||||||
Unspecified, ///< Represents 0, usable in various places
|
|
||||||
IP,
|
|
||||||
ICMP,
|
|
||||||
TCP,
|
|
||||||
UDP,
|
|
||||||
IPV6,
|
|
||||||
RAW,
|
|
||||||
IGMP,
|
|
||||||
GGP,
|
|
||||||
IPV4,
|
|
||||||
ST,
|
|
||||||
EGP,
|
|
||||||
PIGP,
|
|
||||||
RCCMON,
|
|
||||||
NVPII,
|
|
||||||
PUP,
|
|
||||||
ARGUS,
|
|
||||||
EMCON,
|
|
||||||
XNET,
|
|
||||||
CHAOS,
|
|
||||||
MUX,
|
|
||||||
MEAS,
|
|
||||||
HMP,
|
|
||||||
PRM,
|
|
||||||
IDP,
|
|
||||||
TRUNK1,
|
|
||||||
TRUNK2,
|
|
||||||
LEAF1,
|
|
||||||
LEAF2,
|
|
||||||
RDP,
|
|
||||||
IRTP,
|
|
||||||
TP,
|
|
||||||
BLT,
|
|
||||||
NSP,
|
|
||||||
INP,
|
|
||||||
DCCP,
|
|
||||||
//TODO: 3PC,
|
|
||||||
IDPR,
|
|
||||||
XTP,
|
|
||||||
DDP,
|
|
||||||
CMTP,
|
|
||||||
TPXX,
|
|
||||||
IL,
|
|
||||||
SDRP,
|
|
||||||
ROUTING,
|
|
||||||
FRAGMENT,
|
|
||||||
IDRP,
|
|
||||||
RSVP,
|
|
||||||
GRE,
|
|
||||||
MHRP,
|
|
||||||
BHA,
|
|
||||||
ESP,
|
|
||||||
AH,
|
|
||||||
INLSP,
|
|
||||||
SWIPE,
|
|
||||||
NHRP,
|
|
||||||
MOBILE,
|
|
||||||
TLSP,
|
|
||||||
SKIP,
|
|
||||||
ICMPV6,
|
|
||||||
NONE,
|
|
||||||
DSTOPTS,
|
|
||||||
AHIP,
|
|
||||||
CFTP,
|
|
||||||
HELLO,
|
|
||||||
SATEXPAK,
|
|
||||||
KRYPTOLAN,
|
|
||||||
RVD,
|
|
||||||
IPPC,
|
|
||||||
ADFS,
|
|
||||||
SATMON,
|
|
||||||
VISA,
|
|
||||||
IPCV,
|
|
||||||
CPNX,
|
|
||||||
CPHB,
|
|
||||||
WSN,
|
|
||||||
PVP,
|
|
||||||
BRSATMON,
|
|
||||||
ND,
|
|
||||||
WBMON,
|
|
||||||
WBEXPAK,
|
|
||||||
EON,
|
|
||||||
VMTP,
|
|
||||||
SVMTP,
|
|
||||||
VINES,
|
|
||||||
TTP,
|
|
||||||
IGP,
|
|
||||||
DGP,
|
|
||||||
TCF,
|
|
||||||
IGRP,
|
|
||||||
OSPFIGP,
|
|
||||||
SRPC,
|
|
||||||
LARP,
|
|
||||||
MTP,
|
|
||||||
AX25,
|
|
||||||
IPEIP,
|
|
||||||
MICP,
|
|
||||||
SCCSP,
|
|
||||||
ETHERIP,
|
|
||||||
ENCAP,
|
|
||||||
APES,
|
|
||||||
GMTP,
|
|
||||||
IPCOMP,
|
|
||||||
SCTP,
|
|
||||||
MH,
|
|
||||||
UDPLITE,
|
|
||||||
HIP,
|
|
||||||
SHIM6,
|
|
||||||
PIM,
|
|
||||||
CARP,
|
|
||||||
PGM,
|
|
||||||
MPLS,
|
|
||||||
PFSYNC
|
|
||||||
};
|
|
||||||
|
|
||||||
/// Shutdown mode
|
|
||||||
enum class ShutdownHow {
|
|
||||||
RD,
|
|
||||||
WR,
|
|
||||||
RDWR,
|
|
||||||
};
|
|
||||||
|
|
||||||
/// Array of IPv4 address
|
|
||||||
using IPv4Address = std::array<u8, 4>;
|
|
||||||
|
|
||||||
/// Cross-platform sockaddr structure
|
|
||||||
struct SockAddrIn {
|
|
||||||
Domain family;
|
|
||||||
IPv4Address ip;
|
|
||||||
u16 portno;
|
|
||||||
};
|
|
||||||
|
|
||||||
constexpr u32 FLAG_MSG_PEEK = 0x2;
|
|
||||||
constexpr u32 FLAG_MSG_DONTWAIT = 0x80;
|
|
||||||
constexpr u32 FLAG_O_NONBLOCK = 0x800;
|
|
||||||
|
|
||||||
/// Cross-platform addrinfo structure
|
|
||||||
struct AddrInfo {
|
|
||||||
Domain family;
|
|
||||||
Type socket_type;
|
|
||||||
Protocol protocol;
|
|
||||||
SockAddrIn addr;
|
|
||||||
std::optional<std::string> canon_name;
|
|
||||||
};
|
|
||||||
|
|
||||||
} // namespace Network
|
|
||||||
@@ -6,6 +6,7 @@
|
|||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
|
#include <algorithm>
|
||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
#include <mutex>
|
#include <mutex>
|
||||||
#else
|
#else
|
||||||
@@ -20,32 +21,36 @@ namespace Common {
|
|||||||
|
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
static std::vector<std::pair<u64, u64>> vector_regions {};
|
static std::vector<std::pair<u64, u64>> vector_regions {};
|
||||||
|
static std::mutex vector_regions_mutex {};
|
||||||
|
|
||||||
// Workaround for handling non-commited memory accessed by Dynarmic; usually result of an error
|
// Workaround for handling non-commited memory accessed by Dynarmic; usually result of an error
|
||||||
static LONG WINAPI FakePageFaultHandler(PEXCEPTION_POINTERS info) {
|
static LONG WINAPI FakePageFaultHandler(PEXCEPTION_POINTERS info) {
|
||||||
DWORD code = info->ExceptionRecord->ExceptionCode;
|
DWORD code = info->ExceptionRecord->ExceptionCode;
|
||||||
u64 exception_addr = reinterpret_cast<u64>(info->ExceptionRecord->ExceptionAddress);
|
u64 exception_addr = reinterpret_cast<u64>(info->ExceptionRecord->ExceptionInformation[1]);
|
||||||
|
|
||||||
if (code != EXCEPTION_ACCESS_VIOLATION) {
|
if (code != EXCEPTION_ACCESS_VIOLATION || info->ExceptionRecord->ExceptionInformation[0] == 1) {
|
||||||
// Not our problem
|
// Not our problem
|
||||||
return EXCEPTION_CONTINUE_SEARCH;
|
return EXCEPTION_CONTINUE_SEARCH;
|
||||||
}
|
}
|
||||||
|
|
||||||
u64 addr = 0, addr2 = 0;
|
u64 addr = 0, addr2 = 0;
|
||||||
|
|
||||||
for (auto region: vector_regions) {
|
{
|
||||||
auto addr_shifted = exception_addr >> HostPageBits;
|
std::lock_guard lock(vector_regions_mutex);
|
||||||
if (region.first <= addr_shifted && addr_shifted <= region.second) {
|
for (auto region: vector_regions) {
|
||||||
addr = addr_shifted;
|
auto addr_shifted = exception_addr >> HostPageBits;
|
||||||
}
|
if (region.first <= addr_shifted && addr_shifted <= region.second) {
|
||||||
|
addr = addr_shifted;
|
||||||
|
}
|
||||||
|
|
||||||
// Page-boundary accesses
|
// Page-boundary accesses
|
||||||
if (auto addr_ = (exception_addr + 0x40) >> HostPageBits; addr_ != addr_shifted && region.first <= addr_ && addr_ <= region.second) {
|
if (auto addr_ = (exception_addr + 0x40) >> HostPageBits; addr_ != addr_shifted && region.first <= addr_ && addr_ <= region.second) {
|
||||||
addr2 = addr_;
|
addr2 = addr_;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (addr != 0 || addr2 != 0) {
|
if (addr != 0 || addr2 != 0) {
|
||||||
break;
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -77,8 +82,16 @@ bool CommitVectorPage(uintptr_t addr, bool write) noexcept {
|
|||||||
auto res = VirtualQuery(reinterpret_cast<void*>(addr), &info, sizeof(info));
|
auto res = VirtualQuery(reinterpret_cast<void*>(addr), &info, sizeof(info));
|
||||||
if (res == 0) {
|
if (res == 0) {
|
||||||
LOG_CRITICAL(HW_Memory, "Failed to query large buffer region at {:#x} with error {}, will try committing anyway", addr, GetLastError());
|
LOG_CRITICAL(HW_Memory, "Failed to query large buffer region at {:#x} with error {}, will try committing anyway", addr, GetLastError());
|
||||||
|
} else if (info.State == MEM_COMMIT) {
|
||||||
|
DWORD old_protect {};
|
||||||
|
auto perm = write ? PAGE_READWRITE : PAGE_READONLY;
|
||||||
|
if (!VirtualProtect(reinterpret_cast<void*>(addr), HostPageSize, perm, &old_protect)) {
|
||||||
|
LOG_ERROR(HW_Memory, "Failed to change permissions of large buffer region at {:#x}, error {}", addr, GetLastError());
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
} else if (info.State != MEM_RESERVE) {
|
} else if (info.State != MEM_RESERVE) {
|
||||||
LOG_ERROR(HW_Memory, "Tried to commit an unreserved large buffer region at {:#x} that is not mapped or is already committed (state {:#x})", addr, info.State);
|
LOG_ERROR(HW_Memory, "Tried to commit an unreserved large buffer region at {:#x} that is not mapped (state {:#x})", addr, info.State);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -96,6 +109,21 @@ bool CommitVectorPage(uintptr_t addr, bool write) noexcept {
|
|||||||
#ifndef MAP_NOCORE
|
#ifndef MAP_NOCORE
|
||||||
#define MAP_NOCORE 0
|
#define MAP_NOCORE 0
|
||||||
#endif
|
#endif
|
||||||
|
#ifndef MADV_FREE
|
||||||
|
#define MADV_FREE MADV_DONTNEED
|
||||||
|
#endif
|
||||||
|
|
||||||
|
void DecommitVectorPage(uintptr_t base) noexcept {
|
||||||
|
#if defined(_WIN32)
|
||||||
|
VirtualFree(reinterpret_cast<LPVOID>(base), HostPageSize, MEM_DECOMMIT);
|
||||||
|
#elif defined(__linux__)
|
||||||
|
// Linux's MADV_DONTNEED zeros out pages for us
|
||||||
|
madvise(reinterpret_cast<void*>(base), HostPageSize, MADV_DONTNEED);
|
||||||
|
#else
|
||||||
|
madvise(reinterpret_cast<void*>(base), HostPageSize, MADV_FREE);
|
||||||
|
std::memset(reinterpret_cast<void*>(base), 0, HostPageSize);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
void* AllocateMemoryPages(std::size_t size) noexcept {
|
void* AllocateMemoryPages(std::size_t size) noexcept {
|
||||||
if (auto page = HostPageSize; size % page != 0) {
|
if (auto page = HostPageSize; size % page != 0) {
|
||||||
@@ -108,7 +136,8 @@ void* AllocateMemoryPages(std::size_t size) noexcept {
|
|||||||
void* base = VirtualAlloc(nullptr, size, MEM_RESERVE, PAGE_READWRITE);
|
void* base = VirtualAlloc(nullptr, size, MEM_RESERVE, PAGE_READWRITE);
|
||||||
|
|
||||||
if (base != nullptr) {
|
if (base != nullptr) {
|
||||||
vector_regions.emplace_back(reinterpret_cast<u64>(base), reinterpret_cast<u64>(base) + size);
|
std::lock_guard lock(vector_regions_mutex);
|
||||||
|
vector_regions.emplace_back(reinterpret_cast<u64>(base) >> HostPageBits, (reinterpret_cast<u64>(base) + size) >> HostPageBits);
|
||||||
|
|
||||||
static std::once_flag flag;
|
static std::once_flag flag;
|
||||||
std::call_once(flag, []() { AddVectoredExceptionHandler(1, FakePageFaultHandler); });
|
std::call_once(flag, []() { AddVectoredExceptionHandler(1, FakePageFaultHandler); });
|
||||||
@@ -134,6 +163,8 @@ void FreeMemoryPages(void* base, [[maybe_unused]] std::size_t size) noexcept {
|
|||||||
if (!base)
|
if (!base)
|
||||||
return;
|
return;
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
|
std::lock_guard lock(vector_regions_mutex);
|
||||||
|
std::erase_if(vector_regions, [base](const auto& r) {return r.first == reinterpret_cast<u64>(base); });
|
||||||
ASSERT(VirtualFree(base, 0, MEM_RELEASE));
|
ASSERT(VirtualFree(base, 0, MEM_RELEASE));
|
||||||
#else
|
#else
|
||||||
ASSERT(munmap(base, size) == 0);
|
ASSERT(munmap(base, size) == 0);
|
||||||
|
|||||||
@@ -28,13 +28,14 @@ constexpr u64 HostPageBits = 12;
|
|||||||
constexpr u64 HostPageMask = ~(HostPageSize - 1);
|
constexpr u64 HostPageMask = ~(HostPageSize - 1);
|
||||||
bool CommitVectorPage(uintptr_t addr, bool write) noexcept;
|
bool CommitVectorPage(uintptr_t addr, bool write) noexcept;
|
||||||
#else
|
#else
|
||||||
const u64 HostPageSize = sysconf(_SC_PAGESIZE);
|
inline const u64 HostPageSize = sysconf(_SC_PAGESIZE);
|
||||||
const u64 HostPageBits = std::countr_zero(HostPageSize);
|
inline const u64 HostPageBits = std::countr_zero(HostPageSize);
|
||||||
const u64 HostPageMask = ~(HostPageSize - 1);
|
inline const u64 HostPageMask = ~(HostPageSize - 1);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
void* AllocateMemoryPages(std::size_t size) noexcept;
|
void* AllocateMemoryPages(std::size_t size) noexcept;
|
||||||
void FreeMemoryPages(void* base, std::size_t size) noexcept;
|
void FreeMemoryPages(void* base, std::size_t size) noexcept;
|
||||||
|
void DecommitVectorPage(uintptr_t base) noexcept;
|
||||||
|
|
||||||
/// A large page-aligned buffer that has optimized memory usage for zero-writes.
|
/// A large page-aligned buffer that has optimized memory usage for zero-writes.
|
||||||
template <typename T>
|
template <typename T>
|
||||||
@@ -80,8 +81,8 @@ public:
|
|||||||
UNREACHABLE_MSG("Out of bounds RW access on SparseLargeVector @ {}", index);
|
UNREACHABLE_MSG("Out of bounds RW access on SparseLargeVector @ {}", index);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!IsCommittedPage(index)) {
|
if (!IsCommittedPage(index) && !CommitPage(index)) {
|
||||||
CommitPage(index);
|
UNREACHABLE_MSG("Cannot access SparseLargeVector index {} with RW permission", index);
|
||||||
}
|
}
|
||||||
return base_ptr[index];
|
return base_ptr[index];
|
||||||
}
|
}
|
||||||
@@ -102,9 +103,8 @@ public:
|
|||||||
LOG_CRITICAL(Common_Memory, "Out of bounds write on SparseLargeVector @ {}", index);
|
LOG_CRITICAL(Common_Memory, "Out of bounds write on SparseLargeVector @ {}", index);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (!IsCommittedPage(index))
|
if (IsCommittedPage(index) || CommitPage(index))
|
||||||
CommitPage(index);
|
base_ptr[index] = value;
|
||||||
base_ptr[index] = value;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void ZeroRegion(std::size_t start, std::size_t end_) noexcept {
|
void ZeroRegion(std::size_t start, std::size_t end_) noexcept {
|
||||||
@@ -114,7 +114,7 @@ public:
|
|||||||
const u64 end_page = AlignUp(base, HostPageSize);
|
const u64 end_page = AlignUp(base, HostPageSize);
|
||||||
const u64 first_size = (std::min)(end_page, end) - base;
|
const u64 first_size = (std::min)(end_page, end) - base;
|
||||||
|
|
||||||
if (IsCommittedPage(start / sizeof(T))) {
|
if (IsCommittedPage(start)) {
|
||||||
std::memset(reinterpret_cast<void*>(base), 0, first_size);
|
std::memset(reinterpret_cast<void*>(base), 0, first_size);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -124,11 +124,16 @@ public:
|
|||||||
base = end_page;
|
base = end_page;
|
||||||
|
|
||||||
for (u64 page = base; page < end; page += HostPageSize) {
|
for (u64 page = base; page < end; page += HostPageSize) {
|
||||||
if (!IsCommittedPage((page - reinterpret_cast<u64>(base_ptr)) / sizeof(T))) {
|
auto index = (page - reinterpret_cast<u64>(base_ptr)) / sizeof(T);
|
||||||
|
if (!IsCommittedPage(index)) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::memset(reinterpret_cast<void*>(page), 0, (std::min)( HostPageSize, end - page));
|
if (end - page >= HostPageSize) {
|
||||||
|
DecommitPage(index);
|
||||||
|
} else {
|
||||||
|
std::memset(reinterpret_cast<void*>(page), 0, end - page);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -171,16 +176,30 @@ private:
|
|||||||
return (val >> (page & 63)) & 1;
|
return (val >> (page & 63)) & 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
constexpr void CommitPage(std::size_t index) noexcept {
|
constexpr bool CommitPage(std::size_t index) noexcept {
|
||||||
auto page_index = (index * sizeof(T)) >> HostPageBits;
|
auto page_index = (index * sizeof(T)) >> HostPageBits;
|
||||||
auto page = reinterpret_cast<uintptr_t>(base_ptr + index) & HostPageMask;
|
auto page = reinterpret_cast<uintptr_t>(base_ptr + index) & HostPageMask;
|
||||||
#if defined(_WIN32)
|
#if defined(_WIN32)
|
||||||
CommitVectorPage(page, true);
|
if (!CommitVectorPage(page, true)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
#else
|
#else
|
||||||
mprotect(reinterpret_cast<void*>(page), HostPageSize, PROT_READ | PROT_WRITE);
|
if (mprotect(reinterpret_cast<void*>(page), HostPageSize, PROT_READ | PROT_WRITE) != 0) {
|
||||||
|
LOG_ERROR(Common_Memory, "Failed to commit large buffer region at index {}, error {}", index, strerror(errno));
|
||||||
|
return false;
|
||||||
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
committed_pages[page_index >> 6].fetch_or(1ULL << (page_index & 63), std::memory_order_release);
|
committed_pages[page_index >> 6].fetch_or(1ULL << (page_index & 63), std::memory_order_release);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
constexpr void DecommitPage(std::size_t index) noexcept {
|
||||||
|
auto page_index = (index * sizeof(T)) >> HostPageBits;
|
||||||
|
auto page = reinterpret_cast<uintptr_t>(base_ptr + index) & HostPageMask;
|
||||||
|
|
||||||
|
committed_pages[page_index >> 6].fetch_and(~(1ULL << (page_index & 63)), std::memory_order_release);
|
||||||
|
DecommitVectorPage(page);
|
||||||
}
|
}
|
||||||
|
|
||||||
std::size_t alloc_size{};
|
std::size_t alloc_size{};
|
||||||
|
|||||||
@@ -23,6 +23,8 @@ add_library(core STATIC
|
|||||||
core_timing.h
|
core_timing.h
|
||||||
cpu_manager.cpp
|
cpu_manager.cpp
|
||||||
cpu_manager.h
|
cpu_manager.h
|
||||||
|
launch_params.cpp
|
||||||
|
launch_params.h
|
||||||
crypto/aes_util.cpp
|
crypto/aes_util.cpp
|
||||||
crypto/aes_util.h
|
crypto/aes_util.h
|
||||||
crypto/ctr_encryption_layer.cpp
|
crypto/ctr_encryption_layer.cpp
|
||||||
@@ -1125,6 +1127,7 @@ add_library(core STATIC
|
|||||||
internal_network/network_interface.h
|
internal_network/network_interface.h
|
||||||
internal_network/socket_proxy.cpp
|
internal_network/socket_proxy.cpp
|
||||||
internal_network/socket_proxy.h
|
internal_network/socket_proxy.h
|
||||||
|
internal_network/socket_types.h
|
||||||
internal_network/sockets.h
|
internal_network/sockets.h
|
||||||
internal_network/wifi_scanner.h
|
internal_network/wifi_scanner.h
|
||||||
launch_timestamp_cache.cpp
|
launch_timestamp_cache.cpp
|
||||||
@@ -1163,6 +1166,12 @@ add_library(core STATIC
|
|||||||
tools/renderdoc.cpp
|
tools/renderdoc.cpp
|
||||||
tools/renderdoc.h)
|
tools/renderdoc.h)
|
||||||
|
|
||||||
|
if (UNIX AND NOT APPLE)
|
||||||
|
target_sources(core PRIVATE
|
||||||
|
internal_network/socket_icmp.cpp
|
||||||
|
internal_network/socket_icmp.h)
|
||||||
|
endif()
|
||||||
|
|
||||||
if (ENABLE_WIFI_SCAN)
|
if (ENABLE_WIFI_SCAN)
|
||||||
target_sources(core PRIVATE internal_network/wifi_scanner.cpp)
|
target_sources(core PRIVATE internal_network/wifi_scanner.cpp)
|
||||||
if (LINUX)
|
if (LINUX)
|
||||||
@@ -1203,6 +1212,9 @@ endif()
|
|||||||
|
|
||||||
target_include_directories(core PRIVATE ${OPUS_INCLUDE_DIRS})
|
target_include_directories(core PRIVATE ${OPUS_INCLUDE_DIRS})
|
||||||
target_link_libraries(core PUBLIC common PRIVATE audio_core hid_core network video_core nx_tzdb tz)
|
target_link_libraries(core PUBLIC common PRIVATE audio_core hid_core network video_core nx_tzdb tz)
|
||||||
|
if (MSVC)
|
||||||
|
target_link_libraries(core PRIVATE getopt)
|
||||||
|
endif()
|
||||||
|
|
||||||
if (BOOST_NO_HEADERS)
|
if (BOOST_NO_HEADERS)
|
||||||
target_link_libraries(core PUBLIC Boost::container Boost::heap Boost::asio Boost::process Boost::crc)
|
target_link_libraries(core PUBLIC Boost::container Boost::heap Boost::asio Boost::process Boost::crc)
|
||||||
|
|||||||
@@ -109,8 +109,7 @@ VirtualFile RealVfsFilesystem::OpenFileFromEntry(std::string_view path_, std::op
|
|||||||
auto reference = std::make_unique<FileReference>();
|
auto reference = std::make_unique<FileReference>();
|
||||||
this->InsertReferenceIntoListLocked(*reference);
|
this->InsertReferenceIntoListLocked(*reference);
|
||||||
|
|
||||||
auto file = std::shared_ptr<RealVfsFile>(
|
auto file = std::make_shared<RealVfsFile>(*this, std::move(reference), path, perms, size, std::move(parent_path));
|
||||||
new RealVfsFile(*this, std::move(reference), path, perms, size, std::move(parent_path)));
|
|
||||||
cache[path] = file;
|
cache[path] = file;
|
||||||
|
|
||||||
return file;
|
return file;
|
||||||
@@ -177,7 +176,7 @@ bool RealVfsFilesystem::DeleteFile(std::string_view path_) {
|
|||||||
|
|
||||||
VirtualDir RealVfsFilesystem::OpenDirectory(std::string_view path_, OpenMode perms) {
|
VirtualDir RealVfsFilesystem::OpenDirectory(std::string_view path_, OpenMode perms) {
|
||||||
const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault);
|
const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault);
|
||||||
return std::shared_ptr<RealVfsDirectory>(new RealVfsDirectory(*this, path, perms));
|
return std::make_shared<RealVfsDirectory>(*this, path, perms);
|
||||||
}
|
}
|
||||||
|
|
||||||
VirtualDir RealVfsFilesystem::CreateDirectory(std::string_view path_, OpenMode perms) {
|
VirtualDir RealVfsFilesystem::CreateDirectory(std::string_view path_, OpenMode perms) {
|
||||||
@@ -185,7 +184,7 @@ VirtualDir RealVfsFilesystem::CreateDirectory(std::string_view path_, OpenMode p
|
|||||||
if (!FS::CreateDirs(path)) {
|
if (!FS::CreateDirs(path)) {
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
return std::shared_ptr<RealVfsDirectory>(new RealVfsDirectory(*this, path, perms));
|
return std::make_shared<RealVfsDirectory>(*this, path, perms);
|
||||||
}
|
}
|
||||||
|
|
||||||
VirtualDir RealVfsFilesystem::CopyDirectory(std::string_view old_path_,
|
VirtualDir RealVfsFilesystem::CopyDirectory(std::string_view old_path_,
|
||||||
|
|||||||
@@ -82,6 +82,9 @@ class RealVfsFile : public VfsFile {
|
|||||||
friend class RealVfsFilesystem;
|
friend class RealVfsFilesystem;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
RealVfsFile(RealVfsFilesystem& base, std::unique_ptr<FileReference> reference,
|
||||||
|
const std::string& path, OpenMode perms = OpenMode::Read,
|
||||||
|
std::optional<u64> size = {}, std::optional<std::string> parent_path = {});
|
||||||
~RealVfsFile() override;
|
~RealVfsFile() override;
|
||||||
|
|
||||||
std::string GetName() const override;
|
std::string GetName() const override;
|
||||||
@@ -95,9 +98,6 @@ public:
|
|||||||
bool Rename(std::string_view name) override;
|
bool Rename(std::string_view name) override;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
RealVfsFile(RealVfsFilesystem& base, std::unique_ptr<FileReference> reference,
|
|
||||||
const std::string& path, OpenMode perms = OpenMode::Read,
|
|
||||||
std::optional<u64> size = {}, std::optional<std::string> parent_path = {});
|
|
||||||
|
|
||||||
RealVfsFilesystem& base;
|
RealVfsFilesystem& base;
|
||||||
std::unique_ptr<FileReference> reference;
|
std::unique_ptr<FileReference> reference;
|
||||||
@@ -113,6 +113,8 @@ class RealVfsDirectory : public VfsDirectory {
|
|||||||
friend class RealVfsFilesystem;
|
friend class RealVfsFilesystem;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
RealVfsDirectory(RealVfsFilesystem& base, const std::string& path,
|
||||||
|
OpenMode perms = OpenMode::Read);
|
||||||
~RealVfsDirectory() override;
|
~RealVfsDirectory() override;
|
||||||
|
|
||||||
VirtualFile GetFileRelative(std::string_view relative_path) const override;
|
VirtualFile GetFileRelative(std::string_view relative_path) const override;
|
||||||
@@ -138,9 +140,6 @@ public:
|
|||||||
std::map<std::string, VfsEntryType, std::less<>> GetEntries() const override;
|
std::map<std::string, VfsEntryType, std::less<>> GetEntries() const override;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
RealVfsDirectory(RealVfsFilesystem& base, const std::string& path,
|
|
||||||
OpenMode perms = OpenMode::Read);
|
|
||||||
|
|
||||||
template <typename T, typename R>
|
template <typename T, typename R>
|
||||||
std::vector<std::shared_ptr<R>> IterateEntries() const;
|
std::vector<std::shared_ptr<R>> IterateEntries() const;
|
||||||
|
|
||||||
|
|||||||
@@ -517,7 +517,7 @@ void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground, b
|
|||||||
// Layer ordering. Composition sorts back-to-front. Now with enums for calrity.
|
// Layer ordering. Composition sorts back-to-front. Now with enums for calrity.
|
||||||
s32 z_index = Background;
|
s32 z_index = Background;
|
||||||
if (is_overlay) {
|
if (is_overlay) {
|
||||||
z_index = Overlay;
|
z_index = this->IsOverlayOpenLocked(*applet) ? Overlay : Background;
|
||||||
} else if (inherited_foreground) {
|
} else if (inherited_foreground) {
|
||||||
z_index = is_obscured ? Foreground : ForegroundVisible;
|
z_index = is_obscured ? Foreground : ForegroundVisible;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -191,7 +191,7 @@ void LoopProcess(Core::System& system) {
|
|||||||
server_manager->RegisterNamedService("audout:d", std::make_shared<IAudioOutManagerForDebugger>(system), 30);
|
server_manager->RegisterNamedService("audout:d", std::make_shared<IAudioOutManagerForDebugger>(system), 30);
|
||||||
server_manager->RegisterNamedService("audin:d", std::make_shared<IAudioInManagerForDebugger>(system), 30);
|
server_manager->RegisterNamedService("audin:d", std::make_shared<IAudioInManagerForDebugger>(system), 30);
|
||||||
server_manager->RegisterNamedService("audrec:d", std::make_shared<IFinalOutputRecorderManagerForDebugger>(system), 30);
|
server_manager->RegisterNamedService("audrec:d", std::make_shared<IFinalOutputRecorderManagerForDebugger>(system), 30);
|
||||||
server_manager->RegisterNamedService("audren:d", std::make_shared<IAudioInManager>(system), 30);
|
server_manager->RegisterNamedService("audren:d", std::make_shared<IAudioRendererManagerForDebugger>(system), 30);
|
||||||
|
|
||||||
server_manager->RegisterNamedService("audin:u", std::make_shared<IAudioInManager>(system), 30);
|
server_manager->RegisterNamedService("audin:u", std::make_shared<IAudioInManager>(system), 30);
|
||||||
server_manager->RegisterNamedService("audin:a", std::make_shared<IAudioInManagerForApplet>(system), 30);
|
server_manager->RegisterNamedService("audin:a", std::make_shared<IAudioInManagerForApplet>(system), 30);
|
||||||
|
|||||||
@@ -97,7 +97,7 @@ Result IAudioDevice::SetAudioDeviceOutputVolumeAuto(
|
|||||||
LOG_DEBUG(Service_Audio, "called. name={}, volume={}", device_name, volume);
|
LOG_DEBUG(Service_Audio, "called. name={}, volume={}", device_name, volume);
|
||||||
|
|
||||||
if (device_name == "AudioTvOutput") {
|
if (device_name == "AudioTvOutput") {
|
||||||
impl->SetDeviceVolumes(system, volume);
|
impl->SetDeviceVolumes(volume);
|
||||||
}
|
}
|
||||||
|
|
||||||
R_SUCCEED();
|
R_SUCCEED();
|
||||||
@@ -112,7 +112,7 @@ Result IAudioDevice::GetAudioDeviceOutputVolumeAuto(
|
|||||||
|
|
||||||
*out_volume = 1.0f;
|
*out_volume = 1.0f;
|
||||||
if (device_name == "AudioTvOutput") {
|
if (device_name == "AudioTvOutput") {
|
||||||
*out_volume = impl->GetDeviceVolume(system, device_name);
|
*out_volume = impl->GetDeviceVolume(device_name);
|
||||||
}
|
}
|
||||||
|
|
||||||
R_SUCCEED();
|
R_SUCCEED();
|
||||||
|
|||||||
@@ -50,7 +50,7 @@ IAudioIn::IAudioIn(Core::System& system_, Manager& manager, size_t session_id,
|
|||||||
}
|
}
|
||||||
|
|
||||||
IAudioIn::~IAudioIn() {
|
IAudioIn::~IAudioIn() {
|
||||||
impl->Free(system);
|
impl->Free();
|
||||||
service_context.CloseEvent(event);
|
service_context.CloseEvent(event);
|
||||||
process->Close(system.Kernel());
|
process->Close(system.Kernel());
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,6 +1,3 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -68,7 +65,7 @@ Result IAudioInManager::OpenAudioInAuto(
|
|||||||
Result IAudioInManager::ListAudioInsAutoFiltered(
|
Result IAudioInManager::ListAudioInsAutoFiltered(
|
||||||
OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_audio_ins, Out<u32> out_count) {
|
OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_audio_ins, Out<u32> out_count) {
|
||||||
LOG_DEBUG(Service_Audio, "called");
|
LOG_DEBUG(Service_Audio, "called");
|
||||||
*out_count = impl->GetDeviceNames(system, out_audio_ins, true);
|
*out_count = impl->GetDeviceNames(out_audio_ins, true);
|
||||||
R_SUCCEED();
|
R_SUCCEED();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -93,8 +90,8 @@ Result IAudioInManager::OpenAudioInProtocolSpecified(
|
|||||||
|
|
||||||
size_t new_session_id{};
|
size_t new_session_id{};
|
||||||
|
|
||||||
R_TRY(impl->LinkToManager(system));
|
R_TRY(impl->LinkToManager());
|
||||||
R_TRY(impl->AcquireSessionId(system, new_session_id));
|
R_TRY(impl->AcquireSessionId(new_session_id));
|
||||||
|
|
||||||
LOG_DEBUG(Service_Audio, "Opening new AudioIn, session_id={}, free sessions={}", new_session_id,
|
LOG_DEBUG(Service_Audio, "Opening new AudioIn, session_id={}, free sessions={}", new_session_id,
|
||||||
impl->num_free_sessions);
|
impl->num_free_sessions);
|
||||||
|
|||||||
@@ -46,7 +46,7 @@ IAudioOut::IAudioOut(Core::System& system_, Manager& manager, size_t session_id,
|
|||||||
}
|
}
|
||||||
|
|
||||||
IAudioOut::~IAudioOut() {
|
IAudioOut::~IAudioOut() {
|
||||||
impl->Free(system);
|
impl->Free();
|
||||||
service_context.CloseEvent(event);
|
service_context.CloseEvent(event);
|
||||||
process->Close(system.Kernel());
|
process->Close(system.Kernel());
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -77,8 +77,8 @@ Result IAudioOutManager::OpenAudioOutAuto(
|
|||||||
}
|
}
|
||||||
|
|
||||||
size_t new_session_id{};
|
size_t new_session_id{};
|
||||||
R_TRY(impl->LinkToManager(system));
|
R_TRY(impl->LinkToManager());
|
||||||
R_TRY(impl->AcquireSessionId(system, new_session_id));
|
R_TRY(impl->AcquireSessionId(new_session_id));
|
||||||
|
|
||||||
const auto device_name = Common::StringFromBuffer(name[0].name);
|
const auto device_name = Common::StringFromBuffer(name[0].name);
|
||||||
LOG_DEBUG(Service_Audio, "Opening new AudioOut, sessionid={}, free sessions={}", new_session_id,
|
LOG_DEBUG(Service_Audio, "Opening new AudioOut, sessionid={}, free sessions={}", new_session_id,
|
||||||
|
|||||||
@@ -18,7 +18,7 @@
|
|||||||
#include "common/container/unordered_map.h"
|
#include "common/container/unordered_map.h"
|
||||||
|
|
||||||
#include "common/logging.h"
|
#include "common/logging.h"
|
||||||
#include "common/socket_types.h"
|
#include "core/internal_network/socket_types.h"
|
||||||
#include "core/hle/result.h"
|
#include "core/hle/result.h"
|
||||||
#include "core/hle/service/ldn/ldn_results.h"
|
#include "core/hle/service/ldn/ldn_results.h"
|
||||||
#include "core/hle/service/ldn/ldn_types.h"
|
#include "core/hle/service/ldn/ldn_types.h"
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||||
@@ -24,7 +24,7 @@ IReceiverService::~IReceiverService() = default;
|
|||||||
|
|
||||||
Result IReceiverService::OpenReceiver(Out<SharedPointer<IReceiver>> out_receiver) {
|
Result IReceiverService::OpenReceiver(Out<SharedPointer<IReceiver>> out_receiver) {
|
||||||
LOG_DEBUG(Service_PSC, "called");
|
LOG_DEBUG(Service_PSC, "called");
|
||||||
*out_receiver = std::shared_ptr<IReceiver>(new IReceiver(system));
|
*out_receiver = std::make_shared<IReceiver>(system);
|
||||||
R_SUCCEED();
|
R_SUCCEED();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -129,6 +129,13 @@ ServerManager::~ServerManager() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void ServerManager::StartAdditionalHostThreads(const char* name, size_t num_threads) {
|
||||||
|
for (size_t i = 0; i < num_threads; i++) {
|
||||||
|
auto thread_name = fmt::format("{}:{}", name, i + 1);
|
||||||
|
m_threads.emplace_back(m_system.Kernel().RunOnHostCoreThread(std::move(thread_name), [&] { this->LoopProcessImpl(); }));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void ServerManager::RunServer(std::unique_ptr<ServerManager>&& server_manager) {
|
void ServerManager::RunServer(std::unique_ptr<ServerManager>&& server_manager) {
|
||||||
server_manager->m_system.RunServer(std::move(server_manager));
|
server_manager->m_system.RunServer(std::move(server_manager));
|
||||||
}
|
}
|
||||||
@@ -245,14 +252,6 @@ Result ServerManager::ManageDeferral(Kernel::KEvent** out_event) {
|
|||||||
R_SUCCEED();
|
R_SUCCEED();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerManager::StartAdditionalHostThreads(const char* name, size_t num_threads) {
|
|
||||||
for (size_t i = 0; i < num_threads; i++) {
|
|
||||||
auto thread_name = fmt::format("{}:{}", name, i + 1);
|
|
||||||
m_threads.emplace_back(m_system.Kernel().RunOnHostCoreThread(
|
|
||||||
std::move(thread_name), [&] { this->LoopProcessImpl(); }));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Result ServerManager::LoopProcess() {
|
Result ServerManager::LoopProcess() {
|
||||||
SCOPE_EXIT {
|
SCOPE_EXIT {
|
||||||
m_stopped.Set();
|
m_stopped.Set();
|
||||||
|
|||||||
@@ -1,3 +1,6 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -48,8 +51,8 @@ public:
|
|||||||
Result ManageDeferral(Kernel::KEvent** out_event);
|
Result ManageDeferral(Kernel::KEvent** out_event);
|
||||||
|
|
||||||
Result LoopProcess();
|
Result LoopProcess();
|
||||||
void StartAdditionalHostThreads(const char* name, size_t num_threads);
|
|
||||||
|
|
||||||
|
void StartAdditionalHostThreads(const char* name, size_t num_threads);
|
||||||
static void RunServer(std::unique_ptr<ServerManager>&& server);
|
static void RunServer(std::unique_ptr<ServerManager>&& server);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|||||||
@@ -12,7 +12,7 @@
|
|||||||
#include <fmt/ranges.h>
|
#include <fmt/ranges.h>
|
||||||
|
|
||||||
#include "common/logging.h"
|
#include "common/logging.h"
|
||||||
#include "common/socket_types.h"
|
#include "core/internal_network/socket_types.h"
|
||||||
#include "core/core.h"
|
#include "core/core.h"
|
||||||
#include "core/hle/kernel/k_thread.h"
|
#include "core/hle/kernel/k_thread.h"
|
||||||
#include "core/hle/service/ipc_helpers.h"
|
#include "core/hle/service/ipc_helpers.h"
|
||||||
@@ -20,6 +20,9 @@
|
|||||||
#include "core/hle/service/sockets/sockets_translate.h"
|
#include "core/hle/service/sockets/sockets_translate.h"
|
||||||
#include "core/internal_network/network.h"
|
#include "core/internal_network/network.h"
|
||||||
#include "core/internal_network/socket_proxy.h"
|
#include "core/internal_network/socket_proxy.h"
|
||||||
|
#if defined(__unix__) && !defined(__APPLE__)
|
||||||
|
#include "core/internal_network/socket_icmp.h"
|
||||||
|
#endif
|
||||||
#include "core/internal_network/sockets.h"
|
#include "core/internal_network/sockets.h"
|
||||||
#include "network/network.h"
|
#include "network/network.h"
|
||||||
#include <common/settings.h>
|
#include <common/settings.h>
|
||||||
@@ -28,15 +31,18 @@ namespace Service::Sockets {
|
|||||||
|
|
||||||
namespace {
|
namespace {
|
||||||
|
|
||||||
bool IsConnectionBased(Type type) {
|
[[nodiscard]] bool IsConnectionBased(Network::Type type) noexcept {
|
||||||
switch (type) {
|
switch (type) {
|
||||||
case Type::STREAM:
|
case Network::Type::STREAM:
|
||||||
|
case Network::Type::SEQPACKET:
|
||||||
return true;
|
return true;
|
||||||
case Type::DGRAM:
|
case Network::Type::RAW:
|
||||||
|
case Network::Type::DGRAM:
|
||||||
|
case Network::Type::RDM:
|
||||||
|
case Network::Type::Unspecified:
|
||||||
return false;
|
return false;
|
||||||
default:
|
default:
|
||||||
UNIMPLEMENTED_MSG("Unimplemented type={}", type);
|
UNREACHABLE();
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -92,7 +98,7 @@ void BSD_USA::ConnectWork::Execute(BSD_USA* bsd) {
|
|||||||
void BSD_USA::ConnectWork::Response(HLERequestContext& ctx) {
|
void BSD_USA::ConnectWork::Response(HLERequestContext& ctx) {
|
||||||
IPC::ResponseBuilder rb{ctx, 4};
|
IPC::ResponseBuilder rb{ctx, 4};
|
||||||
rb.Push(ResultSuccess);
|
rb.Push(ResultSuccess);
|
||||||
rb.Push<s32>(bsd_errno == Errno::SUCCESS ? 0 : -1);
|
rb.Push<s32>(bsd_errno == Network::Errno::E_SUCCESS ? 0 : -1);
|
||||||
rb.PushEnum(bsd_errno);
|
rb.PushEnum(bsd_errno);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -170,10 +176,9 @@ void BSD_USA::Socket(HLERequestContext& ctx) {
|
|||||||
const u32 domain = rp.Pop<u32>();
|
const u32 domain = rp.Pop<u32>();
|
||||||
const u32 type = rp.Pop<u32>();
|
const u32 type = rp.Pop<u32>();
|
||||||
const u32 protocol = rp.Pop<u32>();
|
const u32 protocol = rp.Pop<u32>();
|
||||||
|
|
||||||
LOG_DEBUG(Service, "called. domain={} type={} protocol={}", domain, type, protocol);
|
LOG_DEBUG(Service, "called. domain={} type={} protocol={}", domain, type, protocol);
|
||||||
|
|
||||||
const auto [fd, bsd_errno] = SocketImpl(Domain(domain), Type(type), Protocol(protocol));
|
const auto [fd, bsd_errno] = SocketImpl(Network::Domain(domain), Network::Type(type), Network::Protocol(protocol));
|
||||||
|
|
||||||
IPC::ResponseBuilder rb{ctx, 4};
|
IPC::ResponseBuilder rb{ctx, 4};
|
||||||
rb.Push(ResultSuccess);
|
rb.Push(ResultSuccess);
|
||||||
@@ -189,8 +194,8 @@ void BSD_USA::SocketExempt(HLERequestContext& ctx) {
|
|||||||
|
|
||||||
LOG_DEBUG(Service, "called. domain={} type={} protocol={}", domain, type, protocol);
|
LOG_DEBUG(Service, "called. domain={} type={} protocol={}", domain, type, protocol);
|
||||||
|
|
||||||
auto [fd, bsd_errno] = SocketImpl(Domain(domain), Type(type), Protocol(protocol));
|
auto [fd, bsd_errno] = SocketImpl(Network::Domain(domain), Network::Type(type), Network::Protocol(protocol));
|
||||||
if (bsd_errno == Errno::SUCCESS) {
|
if (bsd_errno == Network::Errno::E_SUCCESS) {
|
||||||
bsd_errno = ShutdownImpl(fd, 0);
|
bsd_errno = ShutdownImpl(fd, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -264,13 +269,13 @@ void BSD_USA::GetPeerName(HLERequestContext& ctx) {
|
|||||||
LOG_DEBUG(Service, "called. fd={}", fd);
|
LOG_DEBUG(Service, "called. fd={}", fd);
|
||||||
|
|
||||||
std::vector<u8> write_buffer(ctx.GetWriteBufferSize());
|
std::vector<u8> write_buffer(ctx.GetWriteBufferSize());
|
||||||
const Errno bsd_errno = GetPeerNameImpl(fd, write_buffer);
|
const Network::Errno bsd_errno = GetPeerNameImpl(fd, write_buffer);
|
||||||
|
|
||||||
ctx.WriteBuffer(write_buffer);
|
ctx.WriteBuffer(write_buffer);
|
||||||
|
|
||||||
IPC::ResponseBuilder rb{ctx, 5};
|
IPC::ResponseBuilder rb{ctx, 5};
|
||||||
rb.Push(ResultSuccess);
|
rb.Push(ResultSuccess);
|
||||||
rb.Push<s32>(bsd_errno != Errno::SUCCESS ? -1 : 0);
|
rb.Push<s32>(bsd_errno != Network::Errno::E_SUCCESS ? -1 : 0);
|
||||||
rb.PushEnum(bsd_errno);
|
rb.PushEnum(bsd_errno);
|
||||||
rb.Push<u32>(static_cast<u32>(write_buffer.size()));
|
rb.Push<u32>(static_cast<u32>(write_buffer.size()));
|
||||||
}
|
}
|
||||||
@@ -282,13 +287,13 @@ void BSD_USA::GetSockName(HLERequestContext& ctx) {
|
|||||||
LOG_DEBUG(Service, "called. fd={}", fd);
|
LOG_DEBUG(Service, "called. fd={}", fd);
|
||||||
|
|
||||||
std::vector<u8> write_buffer(ctx.GetWriteBufferSize());
|
std::vector<u8> write_buffer(ctx.GetWriteBufferSize());
|
||||||
const Errno bsd_errno = GetSockNameImpl(fd, write_buffer);
|
const Network::Errno bsd_errno = GetSockNameImpl(fd, write_buffer);
|
||||||
|
|
||||||
ctx.WriteBuffer(write_buffer);
|
ctx.WriteBuffer(write_buffer);
|
||||||
|
|
||||||
IPC::ResponseBuilder rb{ctx, 5};
|
IPC::ResponseBuilder rb{ctx, 5};
|
||||||
rb.Push(ResultSuccess);
|
rb.Push(ResultSuccess);
|
||||||
rb.Push<s32>(bsd_errno != Errno::SUCCESS ? -1 : 0);
|
rb.Push<s32>(bsd_errno != Network::Errno::E_SUCCESS ? -1 : 0);
|
||||||
rb.PushEnum(bsd_errno);
|
rb.PushEnum(bsd_errno);
|
||||||
rb.Push<u32>(static_cast<u32>(write_buffer.size()));
|
rb.Push<u32>(static_cast<u32>(write_buffer.size()));
|
||||||
}
|
}
|
||||||
@@ -296,21 +301,19 @@ void BSD_USA::GetSockName(HLERequestContext& ctx) {
|
|||||||
void BSD_USA::GetSockOpt(HLERequestContext& ctx) {
|
void BSD_USA::GetSockOpt(HLERequestContext& ctx) {
|
||||||
IPC::RequestParser rp{ctx};
|
IPC::RequestParser rp{ctx};
|
||||||
const s32 fd = rp.Pop<s32>();
|
const s32 fd = rp.Pop<s32>();
|
||||||
const u32 level = rp.Pop<u32>();
|
const auto level = Network::SocketLevel(rp.Pop<u32>());
|
||||||
const auto optname = static_cast<OptName>(rp.Pop<u32>());
|
const auto optname = Network::OptName(rp.Pop<u32>());
|
||||||
|
|
||||||
std::vector<u8> optval(ctx.GetWriteBufferSize());
|
std::vector<u8> optval(ctx.GetWriteBufferSize());
|
||||||
|
|
||||||
LOG_DEBUG(Service, "called. fd={} level={} optname={:#x} len={:#x}", fd, level, optname,
|
LOG_DEBUG(Service, "called. fd={} level={} optname={:#x} len={:#x}", fd, level, optname, optval.size());
|
||||||
optval.size());
|
const Network::Errno err = GetSockOptImpl(fd, level, optname, optval);
|
||||||
|
|
||||||
const Errno err = GetSockOptImpl(fd, level, optname, optval);
|
|
||||||
|
|
||||||
ctx.WriteBuffer(optval);
|
ctx.WriteBuffer(optval);
|
||||||
|
|
||||||
IPC::ResponseBuilder rb{ctx, 5};
|
IPC::ResponseBuilder rb{ctx, 5};
|
||||||
rb.Push(ResultSuccess);
|
rb.Push(ResultSuccess);
|
||||||
rb.Push<s32>(err == Errno::SUCCESS ? 0 : -1);
|
rb.Push<s32>(err == Network::Errno::E_SUCCESS ? 0 : -1);
|
||||||
rb.PushEnum(err);
|
rb.PushEnum(err);
|
||||||
rb.Push<u32>(static_cast<u32>(optval.size()));
|
rb.Push<u32>(static_cast<u32>(optval.size()));
|
||||||
}
|
}
|
||||||
@@ -333,7 +336,7 @@ void BSD_USA::Fcntl(HLERequestContext& ctx) {
|
|||||||
|
|
||||||
LOG_DEBUG(Service, "called. fd={} cmd={} arg={}", fd, cmd, arg);
|
LOG_DEBUG(Service, "called. fd={} cmd={} arg={}", fd, cmd, arg);
|
||||||
|
|
||||||
const auto [ret, bsd_errno] = FcntlImpl(fd, static_cast<FcntlCmd>(cmd), arg);
|
const auto [ret, bsd_errno] = FcntlImpl(fd, Network::FcntlCmd(cmd), arg);
|
||||||
|
|
||||||
IPC::ResponseBuilder rb{ctx, 4};
|
IPC::ResponseBuilder rb{ctx, 4};
|
||||||
rb.Push(ResultSuccess);
|
rb.Push(ResultSuccess);
|
||||||
@@ -345,13 +348,11 @@ void BSD_USA::SetSockOpt(HLERequestContext& ctx) {
|
|||||||
IPC::RequestParser rp{ctx};
|
IPC::RequestParser rp{ctx};
|
||||||
|
|
||||||
const s32 fd = rp.Pop<s32>();
|
const s32 fd = rp.Pop<s32>();
|
||||||
const u32 level = rp.Pop<u32>();
|
const Network::SocketLevel level = Network::SocketLevel(rp.Pop<u32>());
|
||||||
const OptName optname = static_cast<OptName>(rp.Pop<u32>());
|
const Network::OptName optname = Network::OptName(rp.Pop<u32>());
|
||||||
const auto optval = ctx.ReadBuffer();
|
const auto optval = ctx.ReadBuffer();
|
||||||
|
|
||||||
LOG_DEBUG(Service, "called. fd={} level={} optname={:#x} optlen={}", fd, level,
|
LOG_DEBUG(Service, "called. fd={} level={} optname={:#x} optlen={}", fd, level, u32(optname), optval.size());
|
||||||
static_cast<u32>(optname), optval.size());
|
|
||||||
|
|
||||||
BuildErrnoResponse(ctx, SetSockOptImpl(fd, level, optname, optval));
|
BuildErrnoResponse(ctx, SetSockOptImpl(fd, level, optname, optval));
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -473,7 +474,7 @@ void BSD_USA::DuplicateSocket(HLERequestContext& ctx) {
|
|||||||
|
|
||||||
struct OutputParameters {
|
struct OutputParameters {
|
||||||
s32 ret;
|
s32 ret;
|
||||||
Errno bsd_errno;
|
Network::Errno bsd_errno;
|
||||||
};
|
};
|
||||||
static_assert(sizeof(OutputParameters) == 0x8);
|
static_assert(sizeof(OutputParameters) == 0x8);
|
||||||
|
|
||||||
@@ -485,7 +486,7 @@ void BSD_USA::DuplicateSocket(HLERequestContext& ctx) {
|
|||||||
if (is_user) {
|
if (is_user) {
|
||||||
rb.PushRaw(OutputParameters{
|
rb.PushRaw(OutputParameters{
|
||||||
.ret = 0,
|
.ret = 0,
|
||||||
.bsd_errno = Errno::INVAL,
|
.bsd_errno = Network::Errno::E_INVAL,
|
||||||
});
|
});
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -494,10 +495,10 @@ void BSD_USA::DuplicateSocket(HLERequestContext& ctx) {
|
|||||||
if (auto* res = std::get_if<s32>(&res_v)) {
|
if (auto* res = std::get_if<s32>(&res_v)) {
|
||||||
rb.PushRaw(OutputParameters{
|
rb.PushRaw(OutputParameters{
|
||||||
.ret = *res,
|
.ret = *res,
|
||||||
.bsd_errno = Errno::SUCCESS,
|
.bsd_errno = Network::Errno::E_SUCCESS,
|
||||||
});
|
});
|
||||||
} else {
|
} else {
|
||||||
auto* err = std::get_if<Errno>(&res_v);
|
auto* err = std::get_if<Network::Errno>(&res_v);
|
||||||
rb.PushRaw(OutputParameters{
|
rb.PushRaw(OutputParameters{
|
||||||
.ret = 0,
|
.ret = 0,
|
||||||
.bsd_errno = *err,
|
.bsd_errno = *err,
|
||||||
@@ -512,7 +513,7 @@ void BSD_USA::EventFd(HLERequestContext& ctx) {
|
|||||||
|
|
||||||
LOG_WARNING(Service, "(STUBBED) called. initval={}, flags={}", initval, flags);
|
LOG_WARNING(Service, "(STUBBED) called. initval={}, flags={}", initval, flags);
|
||||||
|
|
||||||
BuildErrnoResponse(ctx, Errno::SUCCESS);
|
BuildErrnoResponse(ctx, Network::Errno::E_SUCCESS);
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename Work>
|
template <typename Work>
|
||||||
@@ -521,132 +522,143 @@ void BSD_USA::ExecuteWork(HLERequestContext& ctx, Work work) {
|
|||||||
work.Response(ctx);
|
work.Response(ctx);
|
||||||
}
|
}
|
||||||
|
|
||||||
std::pair<s32, Errno> BSD_USA::SocketImpl(Domain domain, Type type, Protocol protocol) {
|
std::pair<s32, Network::Errno> BSD_USA::SocketImpl(Network::Domain domain, Network::Type type, Network::Protocol protocol) {
|
||||||
// user bsd:u has restrictions on SOCK_SEQPACKET and SOCK_RAW
|
// user bsd:u has restrictions on SOCK_SEQPACKET and SOCK_RAW
|
||||||
if (is_user && (type == Type::SEQPACKET || type == Type::RAW)) {
|
LOG_DEBUG(Network, "domain={},type={},protocol={}", u32(domain), u32(type), u32(protocol));
|
||||||
if (type == Type::RAW && domain == Domain::INET && protocol == Protocol::ICMP) {
|
if (is_user && (type == Network::Type::SEQPACKET || type == Network::Type::RAW)) {
|
||||||
|
if (type == Network::Type::RAW && domain == Network::Domain::INET && protocol == Network::Protocol::ICMP) {
|
||||||
// fine, can use on bsd:s and bsd:u
|
// fine, can use on bsd:s and bsd:u
|
||||||
} else {
|
} else {
|
||||||
return {-1, Errno::INVAL};
|
return {-1, Network::Errno::E_INVAL};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
[[maybe_unused]] const bool unk_flag = (static_cast<u32>(type) & 0x20000000) != 0;
|
[[maybe_unused]] const bool unk_flag = (u32(type) & 0x20000000) != 0;
|
||||||
UNIMPLEMENTED_IF_MSG(unk_flag, "Unknown flag in type");
|
UNIMPLEMENTED_IF_MSG(unk_flag, "Unknown flag in type");
|
||||||
type = static_cast<Type>(static_cast<u32>(type) & ~0x20000000);
|
type = Network::Type(u32(type) & ~0x20000000);
|
||||||
|
|
||||||
const s32 fd = FindFreeFileDescriptorHandle();
|
const s32 fd = FindFreeFileDescriptorHandle();
|
||||||
if (fd < 0) {
|
if (fd < 0) {
|
||||||
LOG_ERROR(Service, "No more file descriptors available");
|
LOG_ERROR(Service, "No more file descriptors available");
|
||||||
return {-1, Errno::MFILE};
|
return {-1, Network::Errno::E_MFILE};
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Settings::values.airplane_mode.GetValue() && IsConnectionBased(type)) {
|
||||||
|
LOG_ERROR(Service, "Airplane mode is enabled, cannot create socket");
|
||||||
|
file_descriptors[fd].reset();
|
||||||
|
return {-1, Network::Errno::E_NOTCONN};
|
||||||
}
|
}
|
||||||
|
|
||||||
file_descriptors[fd] = FileDescriptor{};
|
file_descriptors[fd] = FileDescriptor{};
|
||||||
FileDescriptor& descriptor = *file_descriptors[fd];
|
FileDescriptor& descriptor = *file_descriptors[fd];
|
||||||
|
|
||||||
// ENONMEM might be thrown here
|
// ENONMEM might be thrown here
|
||||||
|
LOG_INFO(Service, "New socket fd={},domain={},type={},prot={}", fd, domain, type, protocol);
|
||||||
|
|
||||||
LOG_INFO(Service, "New socket fd={}", fd);
|
// While room is important -- we need to remember ICMP takes priority over **everything else**
|
||||||
|
// TODO: rework this so proxy sockets can be done transparently? -- like what if i need
|
||||||
|
// to browse the internet while playing LDN or something stupid like that?
|
||||||
auto room_member = Network::GetRoomMember().lock();
|
auto room_member = Network::GetRoomMember().lock();
|
||||||
if (room_member && room_member->IsConnected()) {
|
if ((protocol != Network::Protocol::ICMP && protocol != Network::Protocol::ICMPV6)
|
||||||
|
&& (room_member && room_member->IsConnected())) {
|
||||||
descriptor.socket = std::make_shared<Network::ProxySocket>();
|
descriptor.socket = std::make_shared<Network::ProxySocket>();
|
||||||
|
descriptor.socket->fd = fd;
|
||||||
} else {
|
} else {
|
||||||
descriptor.socket = std::make_shared<Network::Socket>();
|
descriptor.socket = std::make_shared<Network::Socket>();
|
||||||
}
|
}
|
||||||
|
auto const bsd_errno = descriptor.socket->Initialize(domain, type, protocol);
|
||||||
|
|
||||||
descriptor.socket->Initialize(Translate(domain), Translate(type), Translate(protocol));
|
#if defined(__unix__) && !defined(__APPLE__)
|
||||||
descriptor.is_connection_based = IsConnectionBased(type);
|
// ...only unix has this issue it seems, ICMP works otherwise fine on win
|
||||||
|
if ((protocol == Network::Protocol::ICMP || protocol == Network::Protocol::ICMPV6)
|
||||||
if (Settings::values.airplane_mode.GetValue() && descriptor.is_connection_based) {
|
&& bsd_errno != Network::Errno::E_SUCCESS) {
|
||||||
LOG_ERROR(Service, "Airplane mode is enabled, cannot create socket");
|
LOG_WARNING(Network, "Using ICMP emulated socket");
|
||||||
return {-1, Errno::NOTCONN};
|
descriptor.socket = std::make_shared<Network::IcmpSocket>();
|
||||||
|
descriptor.socket->fd = fd;
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
return {fd, Errno::SUCCESS};
|
descriptor.is_connection_based = IsConnectionBased(type);
|
||||||
|
#ifdef _WIN32
|
||||||
|
if (descriptor.is_connection_based && descriptor.socket->fd == INVALID_SOCKET) {
|
||||||
|
#else
|
||||||
|
if (descriptor.is_connection_based && descriptor.socket->fd == Network::Socket::INVALID_SOCKET) {
|
||||||
|
#endif
|
||||||
|
file_descriptors[fd].reset();
|
||||||
|
return {-1, bsd_errno};
|
||||||
|
}
|
||||||
|
return {fd, Network::Errno::E_SUCCESS};
|
||||||
}
|
}
|
||||||
|
|
||||||
std::pair<s32, Errno> BSD_USA::PollImpl(std::vector<u8>& write_buffer, std::span<const u8> read_buffer,
|
std::pair<s32, Network::Errno> BSD_USA::PollImpl(std::vector<u8>& write_buffer, std::span<const u8> read_buffer, s32 nfds, s32 timeout) {
|
||||||
s32 nfds, s32 timeout) {
|
LOG_DEBUG(Network, "nfds={},timeout={}", nfds, timeout);
|
||||||
if (nfds <= 0) {
|
if (nfds <= 0) {
|
||||||
// When no entries are provided, -1 is returned with errno zero
|
// When no entries are provided, -1 is returned with errno zero
|
||||||
return {-1, Errno::SUCCESS};
|
return {-1, Network::Errno::E_SUCCESS};
|
||||||
}
|
}
|
||||||
if (read_buffer.size() < nfds * sizeof(PollFD)) {
|
if (read_buffer.size() < nfds * sizeof(Network::PollFD)) {
|
||||||
return {-1, Errno::INVAL};
|
return {-1, Network::Errno::E_INVAL};
|
||||||
}
|
}
|
||||||
if (write_buffer.size() < nfds * sizeof(PollFD)) {
|
if (write_buffer.size() < nfds * sizeof(Network::PollFD)) {
|
||||||
return {-1, Errno::INVAL};
|
return {-1, Network::Errno::E_INVAL};
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<PollFD> fds(nfds);
|
std::span<const Network::PollFD> in_fds(reinterpret_cast<const Network::PollFD*>(read_buffer.data()), nfds);
|
||||||
std::memcpy(fds.data(), read_buffer.data(), nfds * sizeof(PollFD));
|
std::span<Network::PollFD> out_fds(reinterpret_cast<Network::PollFD*>(write_buffer.data()), nfds);
|
||||||
|
std::copy(in_fds.begin(), in_fds.end(), out_fds.begin());
|
||||||
|
|
||||||
if (timeout >= 0) {
|
if (timeout >= 0) {
|
||||||
const s64 seconds = timeout / 1000;
|
const s64 seconds = timeout / 1000;
|
||||||
const u64 nanoseconds = 1'000'000 * (static_cast<u64>(timeout) % 1000);
|
const u64 nanoseconds = 1'000'000 * (u64(timeout) % 1000);
|
||||||
|
|
||||||
if (seconds < 0) {
|
if (seconds < 0) {
|
||||||
return {-1, Errno::INVAL};
|
return {-1, Network::Errno::E_INVAL};
|
||||||
}
|
}
|
||||||
if (nanoseconds > 999'999'999) {
|
if (nanoseconds > 999'999'999) {
|
||||||
return {-1, Errno::INVAL};
|
return {-1, Network::Errno::E_INVAL};
|
||||||
}
|
}
|
||||||
} else if (timeout != -1) {
|
} else if (timeout != -1) {
|
||||||
return {-1, Errno::INVAL};
|
return {-1, Network::Errno::E_INVAL};
|
||||||
}
|
}
|
||||||
|
|
||||||
for (PollFD& pollfd : fds) {
|
for (size_t i = 0; i < in_fds.size(); ++i) {
|
||||||
ASSERT(False(pollfd.revents));
|
ASSERT(out_fds[i].fd == in_fds[i].fd && False(in_fds[i].revents));
|
||||||
|
if (!IsFileDescriptorValid(in_fds[i].fd)) {
|
||||||
if (pollfd.fd > static_cast<s32>(MAX_FD) || pollfd.fd < 0) {
|
out_fds[i].revents = {};
|
||||||
LOG_ERROR(Service, "File descriptor handle={} is invalid", pollfd.fd);
|
if (!file_descriptors[in_fds[i].fd])
|
||||||
pollfd.revents = PollEvents{};
|
out_fds[i].revents = Network::PollEvents::NVAL;
|
||||||
return {0, Errno::SUCCESS};
|
return {0, Network::Errno::E_SUCCESS};
|
||||||
}
|
|
||||||
|
|
||||||
const std::optional<FileDescriptor>& descriptor = file_descriptors[pollfd.fd];
|
|
||||||
if (!descriptor) {
|
|
||||||
LOG_TRACE(Service, "File descriptor handle={} is not allocated", pollfd.fd);
|
|
||||||
pollfd.revents = PollEvents::Nval;
|
|
||||||
return {0, Errno::SUCCESS};
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<Network::PollFD> host_pollfds(fds.size());
|
std::vector<Network::HostPollFD> host_pollfds(in_fds.size());
|
||||||
std::transform(fds.begin(), fds.end(), host_pollfds.begin(), [](PollFD pollfd) {
|
std::transform(in_fds.begin(), in_fds.end(), host_pollfds.begin(), [](auto const e) {
|
||||||
Network::PollFD result;
|
Network::HostPollFD result{};
|
||||||
result.socket = file_descriptors[pollfd.fd]->socket.get();
|
result.socket = file_descriptors[e.fd]->socket.get();
|
||||||
result.events = Translate(pollfd.events);
|
result.events = e.events;
|
||||||
result.revents = Network::PollEvents{};
|
result.revents = {};
|
||||||
return result;
|
return result;
|
||||||
});
|
});
|
||||||
|
auto const res = Network::Poll(host_pollfds, timeout);
|
||||||
const auto result = Network::Poll(host_pollfds, timeout);
|
for (size_t i = 0; i < in_fds.size(); ++i)
|
||||||
|
out_fds[i].revents = host_pollfds[i].revents;
|
||||||
const size_t num = host_pollfds.size();
|
return res;
|
||||||
for (size_t i = 0; i < num; ++i) {
|
|
||||||
fds[i].revents = Translate(host_pollfds[i].revents);
|
|
||||||
}
|
|
||||||
std::memcpy(write_buffer.data(), fds.data(), nfds * sizeof(PollFD));
|
|
||||||
|
|
||||||
return Translate(result);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
std::pair<s32, Errno> BSD_USA::AcceptImpl(s32 fd, std::vector<u8>& write_buffer) {
|
std::pair<s32, Network::Errno> BSD_USA::AcceptImpl(s32 fd, std::vector<u8>& write_buffer) {
|
||||||
|
LOG_DEBUG(Network, "fd={}", fd);
|
||||||
if (!IsFileDescriptorValid(fd)) {
|
if (!IsFileDescriptorValid(fd)) {
|
||||||
return {-1, Errno::BADF};
|
return {-1, Network::Errno::E_BADF};
|
||||||
}
|
}
|
||||||
|
|
||||||
const s32 new_fd = FindFreeFileDescriptorHandle();
|
const s32 new_fd = FindFreeFileDescriptorHandle();
|
||||||
if (new_fd < 0) {
|
if (new_fd < 0) {
|
||||||
LOG_ERROR(Service, "No more file descriptors available");
|
LOG_ERROR(Service, "No more file descriptors available");
|
||||||
return {-1, Errno::MFILE};
|
return {-1, Network::Errno::E_MFILE};
|
||||||
}
|
}
|
||||||
|
|
||||||
FileDescriptor& descriptor = *file_descriptors[fd];
|
FileDescriptor& descriptor = *file_descriptors[fd];
|
||||||
auto [result, bsd_errno] = descriptor.socket->Accept();
|
auto [result, bsd_errno] = descriptor.socket->Accept();
|
||||||
if (bsd_errno != Network::Errno::SUCCESS) {
|
if (bsd_errno != Network::Errno::E_SUCCESS) {
|
||||||
return {-1, Translate(bsd_errno)};
|
return {-1, bsd_errno};
|
||||||
}
|
}
|
||||||
|
|
||||||
file_descriptors[new_fd] = FileDescriptor{};
|
file_descriptors[new_fd] = FileDescriptor{};
|
||||||
@@ -654,268 +666,222 @@ std::pair<s32, Errno> BSD_USA::AcceptImpl(s32 fd, std::vector<u8>& write_buffer)
|
|||||||
new_descriptor.socket = std::move(result.socket);
|
new_descriptor.socket = std::move(result.socket);
|
||||||
new_descriptor.is_connection_based = descriptor.is_connection_based;
|
new_descriptor.is_connection_based = descriptor.is_connection_based;
|
||||||
|
|
||||||
const SockAddrIn guest_addr_in = Translate(result.sockaddr_in);
|
PutValue(write_buffer, result.sockaddr_in);
|
||||||
PutValue(write_buffer, guest_addr_in);
|
return {new_fd, Network::Errno::E_SUCCESS};
|
||||||
|
|
||||||
return {new_fd, Errno::SUCCESS};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Errno BSD_USA::BindImpl(s32 fd, std::span<const u8> addr) {
|
Network::Errno BSD_USA::BindImpl(s32 fd, std::span<const u8> addr) {
|
||||||
|
LOG_DEBUG(Network, "fd={}", fd);
|
||||||
if (!IsFileDescriptorValid(fd)) {
|
if (!IsFileDescriptorValid(fd)) {
|
||||||
return Errno::BADF;
|
return Network::Errno::E_BADF;
|
||||||
}
|
}
|
||||||
ASSERT(addr.size() >= 16);
|
ASSERT(addr.size() >= 16);
|
||||||
if (!file_descriptors[fd]->socket) {
|
if (!file_descriptors[fd]->socket) {
|
||||||
LOG_WARNING(Service, "Uninitialized socket");
|
LOG_WARNING(Service, "Uninitialized socket");
|
||||||
return Errno::BADF;
|
return Network::Errno::E_BADF;
|
||||||
}
|
}
|
||||||
|
|
||||||
auto addr_in = GetValue<SockAddrIn>(addr);
|
auto addr_in = GetValue<Network::SockAddrIn>(addr);
|
||||||
|
return file_descriptors[fd]->socket->Bind(addr_in);
|
||||||
return Translate(file_descriptors[fd]->socket->Bind(Translate(addr_in)));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Errno BSD_USA::ConnectImpl(s32 fd, std::span<const u8> addr) {
|
Network::Errno BSD_USA::ConnectImpl(s32 fd, std::span<const u8> addr) {
|
||||||
|
LOG_DEBUG(Network, "fd={}", fd);
|
||||||
if (!IsFileDescriptorValid(fd)) {
|
if (!IsFileDescriptorValid(fd)) {
|
||||||
return Errno::BADF;
|
return Network::Errno::E_BADF;
|
||||||
}
|
}
|
||||||
|
|
||||||
ASSERT(addr.size() >= 16);
|
ASSERT(addr.size() >= 16);
|
||||||
if (!file_descriptors[fd]->socket) {
|
if (!file_descriptors[fd]->socket) {
|
||||||
LOG_WARNING(Service, "Uninitialized socket");
|
LOG_WARNING(Service, "Uninitialized socket");
|
||||||
return Errno::BADF;
|
return Network::Errno::E_BADF;
|
||||||
}
|
}
|
||||||
|
|
||||||
auto addr_in = GetValue<SockAddrIn>(addr);
|
auto addr_in = GetValue<Network::SockAddrIn>(addr);
|
||||||
|
const Network::Errno result = file_descriptors[fd]->socket->Connect(addr_in);
|
||||||
const Errno result = Translate(file_descriptors[fd]->socket->Connect(Translate(addr_in)));
|
if (result == Network::Errno::E_ISCONN) {
|
||||||
|
|
||||||
if (result == Errno::ISCONN) {
|
|
||||||
LOG_DEBUG(Service, "returned ISCONN - socket already connected");
|
LOG_DEBUG(Service, "returned ISCONN - socket already connected");
|
||||||
return Errno::SUCCESS;
|
return Network::Errno::E_SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
Errno BSD_USA::GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer) {
|
Network::Errno BSD_USA::GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer) {
|
||||||
|
LOG_DEBUG(Network, "fd={}", fd);
|
||||||
if (!IsFileDescriptorValid(fd)) {
|
if (!IsFileDescriptorValid(fd)) {
|
||||||
return Errno::BADF;
|
return Network::Errno::E_BADF;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!file_descriptors[fd]->socket) {
|
if (!file_descriptors[fd]->socket) {
|
||||||
LOG_WARNING(Service, "Uninitialized socket");
|
LOG_WARNING(Service, "Uninitialized socket");
|
||||||
return Errno::BADF;
|
return Network::Errno::E_BADF;
|
||||||
}
|
}
|
||||||
|
|
||||||
const auto [addr_in, bsd_errno] = file_descriptors[fd]->socket->GetPeerName();
|
const auto [addr_in, bsd_errno] = file_descriptors[fd]->socket->GetPeerName();
|
||||||
if (bsd_errno != Network::Errno::SUCCESS) {
|
if (bsd_errno != Network::Errno::E_SUCCESS) {
|
||||||
return Translate(bsd_errno);
|
return bsd_errno;
|
||||||
}
|
}
|
||||||
const SockAddrIn guest_addrin = Translate(addr_in);
|
ASSERT(write_buffer.size() >= addr_in.len);
|
||||||
|
write_buffer.resize(addr_in.len);
|
||||||
ASSERT(write_buffer.size() >= sizeof(guest_addrin));
|
PutValue(write_buffer, addr_in);
|
||||||
write_buffer.resize(sizeof(guest_addrin));
|
return bsd_errno;
|
||||||
PutValue(write_buffer, guest_addrin);
|
|
||||||
return Translate(bsd_errno);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Errno BSD_USA::GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer) {
|
Network::Errno BSD_USA::GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer) {
|
||||||
|
LOG_DEBUG(Network, "fd={}", fd);
|
||||||
if (!IsFileDescriptorValid(fd)) {
|
if (!IsFileDescriptorValid(fd)) {
|
||||||
return Errno::BADF;
|
return Network::Errno::E_BADF;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!file_descriptors[fd]->socket) {
|
if (!file_descriptors[fd]->socket) {
|
||||||
LOG_WARNING(Service, "Uninitialized socket");
|
LOG_WARNING(Service, "Uninitialized socket");
|
||||||
return Errno::BADF;
|
return Network::Errno::E_BADF;
|
||||||
}
|
}
|
||||||
|
|
||||||
const auto [addr_in, bsd_errno] = file_descriptors[fd]->socket->GetSockName();
|
const auto [addr_in, bsd_errno] = file_descriptors[fd]->socket->GetSockName();
|
||||||
if (bsd_errno != Network::Errno::SUCCESS) {
|
if (bsd_errno != Network::Errno::E_SUCCESS) {
|
||||||
return Translate(bsd_errno);
|
return bsd_errno;
|
||||||
}
|
}
|
||||||
const SockAddrIn guest_addrin = Translate(addr_in);
|
ASSERT(write_buffer.size() >= addr_in.len);
|
||||||
|
write_buffer.resize(addr_in.len);
|
||||||
ASSERT(write_buffer.size() >= sizeof(guest_addrin));
|
PutValue(write_buffer, addr_in);
|
||||||
write_buffer.resize(sizeof(guest_addrin));
|
return bsd_errno;
|
||||||
PutValue(write_buffer, guest_addrin);
|
|
||||||
return Translate(bsd_errno);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Errno BSD_USA::ListenImpl(s32 fd, s32 backlog) {
|
Network::Errno BSD_USA::ListenImpl(s32 fd, s32 backlog) {
|
||||||
|
LOG_DEBUG(Network, "fd={},backlog={}", fd, backlog);
|
||||||
if (!IsFileDescriptorValid(fd)) {
|
if (!IsFileDescriptorValid(fd)) {
|
||||||
return Errno::BADF;
|
return Network::Errno::E_BADF;
|
||||||
}
|
}
|
||||||
if (!file_descriptors[fd]->socket) {
|
if (!file_descriptors[fd]->socket) {
|
||||||
LOG_WARNING(Service, "Uninitialized socket");
|
LOG_WARNING(Service, "Uninitialized socket");
|
||||||
return Errno::BADF;
|
return Network::Errno::E_BADF;
|
||||||
}
|
}
|
||||||
return Translate(file_descriptors[fd]->socket->Listen(backlog));
|
return file_descriptors[fd]->socket->Listen(backlog);
|
||||||
}
|
}
|
||||||
|
|
||||||
std::pair<s32, Errno> BSD_USA::FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg) {
|
std::pair<s32, Network::Errno> BSD_USA::FcntlImpl(s32 fd, Network::FcntlCmd cmd, s32 arg) {
|
||||||
|
LOG_DEBUG(Network, "fd={},cmd={},arg={}", fd, u32(cmd), arg);
|
||||||
if (!IsFileDescriptorValid(fd)) {
|
if (!IsFileDescriptorValid(fd)) {
|
||||||
return {-1, Errno::BADF};
|
return {-1, Network::Errno::E_BADF};
|
||||||
}
|
}
|
||||||
if (!file_descriptors[fd]->socket) {
|
if (!file_descriptors[fd]->socket) {
|
||||||
LOG_WARNING(Service, "Uninitialized socket");
|
LOG_WARNING(Service, "Uninitialized socket");
|
||||||
return {-1, Errno::BADF};
|
return {-1, Network::Errno::E_BADF};
|
||||||
}
|
}
|
||||||
|
|
||||||
FileDescriptor& descriptor = *file_descriptors[fd];
|
FileDescriptor& descriptor = *file_descriptors[fd];
|
||||||
|
|
||||||
switch (cmd) {
|
switch (cmd) {
|
||||||
case FcntlCmd::GETFL:
|
case Network::FcntlCmd::GETFL:
|
||||||
ASSERT(arg == 0);
|
ASSERT(arg == 0);
|
||||||
return {descriptor.flags, Errno::SUCCESS};
|
return {descriptor.flags, Network::Errno::E_SUCCESS};
|
||||||
case FcntlCmd::SETFL: {
|
case Network::FcntlCmd::SETFL: {
|
||||||
const bool enable = (arg & Network::FLAG_O_NONBLOCK) != 0;
|
const bool enable = (arg & u32(Network::FcntlFlags::NONBLOCK_NX)) != 0;
|
||||||
const Errno bsd_errno = Translate(descriptor.socket->SetNonBlock(enable));
|
const Network::Errno bsd_errno = descriptor.socket->SetNonBlock(enable);
|
||||||
if (bsd_errno != Errno::SUCCESS) {
|
if (bsd_errno != Network::Errno::E_SUCCESS) {
|
||||||
return {-1, bsd_errno};
|
return {-1, bsd_errno};
|
||||||
}
|
}
|
||||||
descriptor.flags = arg;
|
descriptor.flags = arg;
|
||||||
return {0, Errno::SUCCESS};
|
return {0, Network::Errno::E_SUCCESS};
|
||||||
}
|
}
|
||||||
default:
|
default:
|
||||||
UNIMPLEMENTED_MSG("Unimplemented cmd={}", cmd);
|
UNIMPLEMENTED_MSG("Unimplemented cmd={}", cmd);
|
||||||
return {-1, Errno::SUCCESS};
|
return {-1, Network::Errno::E_SUCCESS};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Errno BSD_USA::GetSockOptImpl(s32 fd, u32 level, OptName optname, std::vector<u8>& optval) {
|
Network::Errno BSD_USA::GetSockOptImpl(s32 fd, Network::SocketLevel level, Network::OptName optname, std::vector<u8>& optval) {
|
||||||
|
LOG_DEBUG(Network, "fd={},level={},optname={}", fd, u32(level), u32(optname));
|
||||||
if (!IsFileDescriptorValid(fd)) {
|
if (!IsFileDescriptorValid(fd)) {
|
||||||
return Errno::BADF;
|
return Network::Errno::E_BADF;
|
||||||
}
|
}
|
||||||
if (!file_descriptors[fd]->socket) {
|
if (!file_descriptors[fd]->socket) {
|
||||||
LOG_WARNING(Service, "Uninitialized socket");
|
LOG_WARNING(Service, "Uninitialized socket");
|
||||||
return Errno::BADF;
|
return Network::Errno::E_BADF;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (level != static_cast<u32>(SocketLevel::SOCKET)) {
|
if (level != Network::SocketLevel::SOCKET) {
|
||||||
UNIMPLEMENTED_MSG("Unknown getsockopt level");
|
LOG_WARNING(Service, "(stubbed) level fd={}, level={}, optname={}", fd, level, optname);
|
||||||
return Errno::SUCCESS;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Network::SocketBase* const socket = file_descriptors[fd]->socket.get();
|
Network::SocketBase* const socket = file_descriptors[fd]->socket.get();
|
||||||
|
|
||||||
switch (optname) {
|
switch (optname) {
|
||||||
case OptName::ERROR_: {
|
case Network::OptName::ERROR_: {
|
||||||
auto [pending_err, getsockopt_err] = socket->GetPendingError();
|
auto [pending_err, getsockopt_err] = socket->GetPendingError();
|
||||||
if (getsockopt_err == Network::Errno::SUCCESS) {
|
if (getsockopt_err == Network::Errno::E_SUCCESS) {
|
||||||
Errno translated_pending_err = Translate(pending_err);
|
|
||||||
ASSERT_OR_EXECUTE_MSG(
|
ASSERT_OR_EXECUTE_MSG(
|
||||||
optval.size() == sizeof(Errno), { return Errno::INVAL; },
|
optval.size() == sizeof(Network::Errno), { return Network::Errno::E_INVAL; },
|
||||||
"Incorrect getsockopt option size");
|
"Incorrect getsockopt option size");
|
||||||
optval.resize(sizeof(Errno));
|
optval.resize(sizeof(Network::Errno));
|
||||||
PutValue(optval, translated_pending_err);
|
PutValue(optval, pending_err);
|
||||||
}
|
}
|
||||||
return Translate(getsockopt_err);
|
return getsockopt_err;
|
||||||
}
|
}
|
||||||
default:
|
default:
|
||||||
UNIMPLEMENTED_MSG("Unimplemented optname={}", optname);
|
UNIMPLEMENTED_MSG("Unimplemented optname={}", optname);
|
||||||
return Errno::SUCCESS;
|
return Network::Errno::E_SUCCESS;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Errno BSD_USA::SetSockOptImpl(s32 fd, u32 level, OptName optname, std::span<const u8> optval) {
|
Network::Errno BSD_USA::SetSockOptImpl(s32 fd, Network::SocketLevel level, Network::OptName optname, std::span<const u8> optval) {
|
||||||
|
LOG_DEBUG(Service, "fd={},level={},optname={}", fd, level, optname);
|
||||||
if (!IsFileDescriptorValid(fd)) {
|
if (!IsFileDescriptorValid(fd)) {
|
||||||
return Errno::BADF;
|
return Network::Errno::E_BADF;
|
||||||
}
|
}
|
||||||
if (!file_descriptors[fd]->socket) {
|
if (!file_descriptors[fd]->socket) {
|
||||||
LOG_WARNING(Service, "Uninitialized socket");
|
LOG_WARNING(Service, "Uninitialized socket");
|
||||||
return Errno::BADF;
|
return Network::Errno::E_BADF;
|
||||||
}
|
|
||||||
|
|
||||||
if (level != static_cast<u32>(SocketLevel::SOCKET)) {
|
|
||||||
LOG_WARNING(Service, "(STUBBED) setsockopt with level={}, optname={}", level, optname);
|
|
||||||
return Errno::SUCCESS;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Network::SocketBase* const socket = file_descriptors[fd]->socket.get();
|
Network::SocketBase* const socket = file_descriptors[fd]->socket.get();
|
||||||
|
return socket->SetSockOpt(level, optname, optval);
|
||||||
if (optname == OptName::LINGER) {
|
|
||||||
ASSERT(optval.size() == sizeof(Linger));
|
|
||||||
auto linger = GetValue<Linger>(optval);
|
|
||||||
ASSERT(linger.onoff == 0 || linger.onoff == 1);
|
|
||||||
|
|
||||||
return Translate(socket->SetLinger(linger.onoff != 0, linger.linger));
|
|
||||||
}
|
|
||||||
|
|
||||||
ASSERT(optval.size() == sizeof(u32));
|
|
||||||
auto value = GetValue<u32>(optval);
|
|
||||||
|
|
||||||
switch (optname) {
|
|
||||||
case OptName::REUSEADDR:
|
|
||||||
ASSERT(value == 0 || value == 1);
|
|
||||||
return Translate(socket->SetReuseAddr(value != 0));
|
|
||||||
case OptName::KEEPALIVE:
|
|
||||||
ASSERT(value == 0 || value == 1);
|
|
||||||
return Translate(socket->SetKeepAlive(value != 0));
|
|
||||||
case OptName::BROADCAST:
|
|
||||||
ASSERT(value == 0 || value == 1);
|
|
||||||
return Translate(socket->SetBroadcast(value != 0));
|
|
||||||
case OptName::SNDBUF:
|
|
||||||
return Translate(socket->SetSndBuf(value));
|
|
||||||
case OptName::RCVBUF:
|
|
||||||
return Translate(socket->SetRcvBuf(value));
|
|
||||||
case OptName::SNDTIMEO:
|
|
||||||
return Translate(socket->SetSndTimeo(value));
|
|
||||||
case OptName::RCVTIMEO:
|
|
||||||
return Translate(socket->SetRcvTimeo(value));
|
|
||||||
case OptName::NOSIGPIPE:
|
|
||||||
LOG_WARNING(Service, "(STUBBED) setting NOSIGPIPE to {}", value);
|
|
||||||
return Errno::SUCCESS;
|
|
||||||
default:
|
|
||||||
UNIMPLEMENTED_MSG("Unimplemented optname={}", optname);
|
|
||||||
return Errno::SUCCESS;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Errno BSD_USA::ShutdownImpl(s32 fd, s32 how) {
|
Network::Errno BSD_USA::ShutdownImpl(s32 fd, s32 how) {
|
||||||
|
LOG_DEBUG(Network, "fd={},how={}", fd, how);
|
||||||
if (!IsFileDescriptorValid(fd)) {
|
if (!IsFileDescriptorValid(fd)) {
|
||||||
return Errno::BADF;
|
return Network::Errno::E_BADF;
|
||||||
}
|
}
|
||||||
if (!file_descriptors[fd]->socket) {
|
if (!file_descriptors[fd]->socket) {
|
||||||
LOG_WARNING(Service, "Uninitialized socket");
|
LOG_WARNING(Service, "Uninitialized socket");
|
||||||
return Errno::BADF;
|
return Network::Errno::E_BADF;
|
||||||
}
|
}
|
||||||
const Network::ShutdownHow host_how = Translate(static_cast<ShutdownHow>(how));
|
return file_descriptors[fd]->socket->Shutdown(Network::ShutdownHow(how));
|
||||||
return Translate(file_descriptors[fd]->socket->Shutdown(host_how));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
std::pair<s32, Errno> BSD_USA::RecvImpl(s32 fd, u32 flags, std::vector<u8>& message) {
|
std::pair<s32, Network::Errno> BSD_USA::RecvImpl(s32 fd, u32 flags, std::vector<u8>& message) {
|
||||||
|
LOG_DEBUG(Network, "fd={},flags={}", fd, flags);
|
||||||
if (!IsFileDescriptorValid(fd)) {
|
if (!IsFileDescriptorValid(fd)) {
|
||||||
return {-1, Errno::BADF};
|
return {-1, Network::Errno::E_BADF};
|
||||||
}
|
}
|
||||||
|
|
||||||
FileDescriptor& descriptor = *file_descriptors[fd];
|
FileDescriptor& descriptor = *file_descriptors[fd];
|
||||||
|
|
||||||
// Apply flags
|
// Apply flags
|
||||||
using Network::FLAG_MSG_DONTWAIT;
|
if ((flags & u32(Network::MsgOpt::DONTWAIT)) != 0) {
|
||||||
using Network::FLAG_O_NONBLOCK;
|
flags &= ~u32(Network::MsgOpt::DONTWAIT);
|
||||||
if ((flags & FLAG_MSG_DONTWAIT) != 0) {
|
if ((descriptor.flags & u32(Network::FcntlFlags::NONBLOCK_NX)) == 0) {
|
||||||
flags &= ~FLAG_MSG_DONTWAIT;
|
|
||||||
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
|
|
||||||
descriptor.socket->SetNonBlock(true);
|
descriptor.socket->SetNonBlock(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
const auto [ret, bsd_errno] = Translate(descriptor.socket->Recv(flags, message));
|
const auto [ret, bsd_errno] = descriptor.socket->Recv(flags, message);
|
||||||
|
|
||||||
// Restore original state
|
// Restore original state
|
||||||
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
|
if ((descriptor.flags & u32(Network::FcntlFlags::NONBLOCK_NX)) == 0)
|
||||||
descriptor.socket->SetNonBlock(false);
|
descriptor.socket->SetNonBlock(false);
|
||||||
}
|
|
||||||
|
|
||||||
return {ret, bsd_errno};
|
return {ret, bsd_errno};
|
||||||
}
|
}
|
||||||
|
|
||||||
std::pair<s32, Errno> BSD_USA::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message,
|
std::pair<s32, Network::Errno> BSD_USA::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message, std::vector<u8>& addr) {
|
||||||
std::vector<u8>& addr) {
|
LOG_DEBUG(Network, "fd={},flags={}", fd, flags);
|
||||||
if (!IsFileDescriptorValid(fd)) {
|
if (!IsFileDescriptorValid(fd))
|
||||||
return {-1, Errno::BADF};
|
return {-1, Network::Errno::E_BADF};
|
||||||
}
|
if (message.size() == 0)
|
||||||
|
return {0, Network::Errno::E_SUCCESS};
|
||||||
|
if (!std::in_range<u32>(message.size()))
|
||||||
|
return {-1, Network::Errno::E_FAULT};
|
||||||
|
|
||||||
FileDescriptor& descriptor = *file_descriptors[fd];
|
FileDescriptor& descriptor = *file_descriptors[fd];
|
||||||
|
|
||||||
@@ -929,79 +895,75 @@ std::pair<s32, Errno> BSD_USA::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>&
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Apply flags
|
// Apply flags
|
||||||
using Network::FLAG_MSG_DONTWAIT;
|
auto const is_nonblock = descriptor.socket->GetNonBlock();
|
||||||
using Network::FLAG_O_NONBLOCK;
|
auto const f_dontwait = (flags & u32(Network::MsgOpt::DONTWAIT)) != 0;
|
||||||
if ((flags & FLAG_MSG_DONTWAIT) != 0) {
|
auto const f_waitall = (flags & u32(Network::MsgOpt::WAITALL)) != 0;
|
||||||
flags &= ~FLAG_MSG_DONTWAIT;
|
// DONTWAIT set clears WAITALL, if socket is non-blocking it also clears WAITALL
|
||||||
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
|
if (f_dontwait || (f_waitall && is_nonblock))
|
||||||
descriptor.socket->SetNonBlock(true);
|
flags &= ~u32(Network::MsgOpt::WAITALL);
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
const auto [ret, bsd_errno] = Translate(descriptor.socket->RecvFrom(flags, message, p_addr_in));
|
if (f_dontwait) descriptor.socket->SetNonBlock(true); //set non-block
|
||||||
|
const auto [ret, bsd_errno] = descriptor.socket->RecvFrom(flags, message, p_addr_in);
|
||||||
// Restore original state
|
if (f_dontwait) descriptor.socket->SetNonBlock(is_nonblock); //restore
|
||||||
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
|
|
||||||
descriptor.socket->SetNonBlock(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (p_addr_in) {
|
if (p_addr_in) {
|
||||||
if (ret < 0) {
|
if (ret < 0) {
|
||||||
addr.clear();
|
addr.clear();
|
||||||
} else {
|
} else {
|
||||||
ASSERT(addr.size() >= 16);
|
ASSERT(addr.size() >= 16);
|
||||||
const SockAddrIn result = Translate(addr_in);
|
PutValue(addr, addr_in);
|
||||||
PutValue(addr, result);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return {ret, bsd_errno};
|
return {ret, bsd_errno};
|
||||||
}
|
}
|
||||||
|
|
||||||
std::pair<s32, Errno> BSD_USA::SendImpl(s32 fd, u32 flags, std::span<const u8> message) {
|
std::pair<s32, Network::Errno> BSD_USA::SendImpl(s32 fd, u32 flags, std::span<const u8> message) {
|
||||||
|
LOG_DEBUG(Network, "fd={},flags={}", fd, flags);
|
||||||
if (!IsFileDescriptorValid(fd)) {
|
if (!IsFileDescriptorValid(fd)) {
|
||||||
return {-1, Errno::BADF};
|
return {-1, Network::Errno::E_BADF};
|
||||||
}
|
}
|
||||||
if (!file_descriptors[fd]->socket) {
|
if (!file_descriptors[fd]->socket) {
|
||||||
LOG_WARNING(Service, "Uninitialized socket");
|
LOG_WARNING(Service, "Uninitialized socket");
|
||||||
return {-1, Errno::BADF};
|
return {-1, Network::Errno::E_BADF};
|
||||||
}
|
}
|
||||||
return Translate(file_descriptors[fd]->socket->Send(message, flags));
|
return file_descriptors[fd]->socket->Send(message, flags);
|
||||||
}
|
}
|
||||||
|
|
||||||
std::pair<s32, Errno> BSD_USA::SendToImpl(s32 fd, u32 flags, std::span<const u8> message,
|
std::pair<s32, Network::Errno> BSD_USA::SendToImpl(s32 fd, u32 flags, std::span<const u8> message, std::span<const u8> addr) {
|
||||||
std::span<const u8> addr) {
|
LOG_DEBUG(Network, "fd={},flags={}", fd, flags);
|
||||||
if (!IsFileDescriptorValid(fd)) {
|
if (!IsFileDescriptorValid(fd)) {
|
||||||
return {-1, Errno::BADF};
|
return {-1, Network::Errno::E_BADF};
|
||||||
}
|
}
|
||||||
if (!file_descriptors[fd]->socket) {
|
if (!file_descriptors[fd]->socket) {
|
||||||
LOG_WARNING(Service, "Uninitialized socket");
|
LOG_WARNING(Service, "Uninitialized socket");
|
||||||
return {-1, Errno::BADF};
|
return {-1, Network::Errno::E_BADF};
|
||||||
}
|
}
|
||||||
|
|
||||||
Network::SockAddrIn addr_in;
|
Network::SockAddrIn addr_in{};
|
||||||
Network::SockAddrIn* p_addr_in = nullptr;
|
Network::SockAddrIn* p_addr_in = nullptr;
|
||||||
if (!addr.empty()) {
|
if (!addr.empty()) {
|
||||||
ASSERT(addr.size() >= 16);
|
ASSERT(addr.size() >= 16);
|
||||||
auto guest_addr_in = GetValue<SockAddrIn>(addr);
|
auto guest_addr_in = GetValue<Network::SockAddrIn>(addr);
|
||||||
addr_in = Translate(guest_addr_in);
|
addr_in = guest_addr_in;
|
||||||
p_addr_in = &addr_in;
|
p_addr_in = &addr_in;
|
||||||
}
|
}
|
||||||
|
|
||||||
return Translate(file_descriptors[fd]->socket->SendTo(flags, message, p_addr_in));
|
return file_descriptors[fd]->socket->SendTo(flags, message, p_addr_in);
|
||||||
}
|
}
|
||||||
|
|
||||||
Errno BSD_USA::CloseImpl(s32 fd) {
|
Network::Errno BSD_USA::CloseImpl(s32 fd) {
|
||||||
|
LOG_DEBUG(Network, "fd={}", fd);
|
||||||
if (!IsFileDescriptorValid(fd)) {
|
if (!IsFileDescriptorValid(fd)) {
|
||||||
return Errno::BADF;
|
return Network::Errno::E_BADF;
|
||||||
}
|
}
|
||||||
if (!file_descriptors[fd]->socket) {
|
if (!file_descriptors[fd]->socket) {
|
||||||
LOG_WARNING(Service, "Uninitialized socket");
|
LOG_WARNING(Service, "Uninitialized socket");
|
||||||
return Errno::BADF;
|
return Network::Errno::E_BADF;
|
||||||
}
|
}
|
||||||
|
|
||||||
const Errno bsd_errno = Translate(file_descriptors[fd]->socket->Close());
|
auto const bsd_errno = file_descriptors[fd]->socket->Close();
|
||||||
if (bsd_errno != Errno::SUCCESS) {
|
if (bsd_errno != Network::Errno::E_SUCCESS) {
|
||||||
return bsd_errno;
|
return bsd_errno;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1011,26 +973,27 @@ Errno BSD_USA::CloseImpl(s32 fd) {
|
|||||||
return bsd_errno;
|
return bsd_errno;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::variant<s32, Errno> BSD_USA::DuplicateSocketImpl(s32 fd) {
|
std::variant<s32, Network::Errno> BSD_USA::DuplicateSocketImpl(s32 fd) {
|
||||||
|
LOG_DEBUG(Network, "fd={}", fd);
|
||||||
if (!IsFileDescriptorValid(fd)) {
|
if (!IsFileDescriptorValid(fd)) {
|
||||||
return Errno::BADF;
|
return Network::Errno::E_BADF;
|
||||||
}
|
}
|
||||||
|
// Don't use IsFileDescriptorValid as new_fd isn't a proper handle yet
|
||||||
const s32 new_fd = FindFreeFileDescriptorHandle();
|
if (s32 const new_fd = FindFreeFileDescriptorHandle(); new_fd >= 0) {
|
||||||
if (new_fd < 0) {
|
file_descriptors[new_fd] = FileDescriptor{
|
||||||
|
.socket = file_descriptors[fd]->socket,
|
||||||
|
.flags = file_descriptors[fd]->flags,
|
||||||
|
.is_connection_based = file_descriptors[fd]->is_connection_based,
|
||||||
|
};
|
||||||
|
return new_fd;
|
||||||
|
} else {
|
||||||
LOG_ERROR(Service, "No more file descriptors available");
|
LOG_ERROR(Service, "No more file descriptors available");
|
||||||
return Errno::MFILE;
|
return Network::Errno::E_MFILE;
|
||||||
}
|
}
|
||||||
|
|
||||||
file_descriptors[new_fd] = FileDescriptor{
|
|
||||||
.socket = file_descriptors[fd]->socket,
|
|
||||||
.flags = file_descriptors[fd]->flags,
|
|
||||||
.is_connection_based = file_descriptors[fd]->is_connection_based,
|
|
||||||
};
|
|
||||||
return new_fd;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
std::optional<std::shared_ptr<Network::SocketBase>> BSD_USA::GetSocket(s32 fd) {
|
std::optional<std::shared_ptr<Network::SocketBase>> BSD_USA::GetSocket(s32 fd) {
|
||||||
|
LOG_DEBUG(Network, "fd={}", fd);
|
||||||
if (!IsFileDescriptorValid(fd)) {
|
if (!IsFileDescriptorValid(fd)) {
|
||||||
return std::nullopt;
|
return std::nullopt;
|
||||||
}
|
}
|
||||||
@@ -1042,41 +1005,40 @@ std::optional<std::shared_ptr<Network::SocketBase>> BSD_USA::GetSocket(s32 fd) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
s32 BSD_USA::FindFreeFileDescriptorHandle() noexcept {
|
s32 BSD_USA::FindFreeFileDescriptorHandle() noexcept {
|
||||||
for (s32 fd = 0; fd < static_cast<s32>(file_descriptors.size()); ++fd) {
|
// first three file descriptors are reserved for:
|
||||||
if (!file_descriptors[fd]) {
|
// STDOUT_FILENO, STDIN_FILENO and STDERR_FILENO
|
||||||
|
for (s32 fd = 0; fd < s32(file_descriptors.size()); ++fd)
|
||||||
|
if (!file_descriptors[fd])
|
||||||
return fd;
|
return fd;
|
||||||
}
|
|
||||||
}
|
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool BSD_USA::IsFileDescriptorValid(s32 fd) const noexcept {
|
bool BSD_USA::IsFileDescriptorValid(s32 fd) const noexcept {
|
||||||
if (fd > static_cast<s32>(MAX_FD) || fd < 0) {
|
if (fd < 0 || fd >= s32(file_descriptors.size())) {
|
||||||
LOG_ERROR(Service, "Invalid file descriptor handle={}", fd);
|
LOG_ERROR(Service, "Invalid handle={}", fd);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (!file_descriptors[fd]) {
|
if (!file_descriptors[fd]) {
|
||||||
LOG_ERROR(Service, "File descriptor handle={} is not allocated", fd);
|
LOG_ERROR(Service, "handle={} is not allocated", fd);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void BSD_USA::BuildErrnoResponse(HLERequestContext& ctx, Errno bsd_errno) const noexcept {
|
void BSD_USA::BuildErrnoResponse(HLERequestContext& ctx, Network::Errno bsd_errno) const noexcept {
|
||||||
IPC::ResponseBuilder rb{ctx, 4};
|
IPC::ResponseBuilder rb{ctx, 4};
|
||||||
|
|
||||||
rb.Push(ResultSuccess);
|
rb.Push(ResultSuccess);
|
||||||
rb.Push<s32>(bsd_errno == Errno::SUCCESS ? 0 : -1);
|
rb.Push<s32>(bsd_errno == Network::Errno::E_SUCCESS ? 0 : -1);
|
||||||
rb.PushEnum(bsd_errno);
|
rb.PushEnum(bsd_errno);
|
||||||
}
|
}
|
||||||
|
|
||||||
void BSD_USA::OnProxyPacketReceived(const Network::ProxyPacket& packet) {
|
void BSD_USA::OnProxyPacketReceived(const Network::ProxyPacket& packet) {
|
||||||
for (auto& optional_descriptor : file_descriptors) {
|
for (auto& optional_descriptor : file_descriptors) {
|
||||||
if (!optional_descriptor.has_value()) {
|
if (optional_descriptor.has_value()) {
|
||||||
continue;
|
FileDescriptor& descriptor = *optional_descriptor;
|
||||||
|
descriptor.socket.get()->HandleProxyPacket(packet);
|
||||||
}
|
}
|
||||||
FileDescriptor& descriptor = *optional_descriptor;
|
|
||||||
descriptor.socket.get()->HandleProxyPacket(packet);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -11,7 +11,7 @@
|
|||||||
#include <variant>
|
#include <variant>
|
||||||
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/socket_types.h"
|
#include "core/internal_network/socket_types.h"
|
||||||
#include "core/hle/service/service.h"
|
#include "core/hle/service/service.h"
|
||||||
#include "core/hle/service/sockets/sockets.h"
|
#include "core/hle/service/sockets/sockets.h"
|
||||||
#include "network/network.h"
|
#include "network/network.h"
|
||||||
@@ -35,8 +35,8 @@ public:
|
|||||||
// These methods are called from SSL; the first two are also called from
|
// These methods are called from SSL; the first two are also called from
|
||||||
// this class for the corresponding IPC methods.
|
// this class for the corresponding IPC methods.
|
||||||
// On the real device, the SSL service makes IPC calls to this service.
|
// On the real device, the SSL service makes IPC calls to this service.
|
||||||
std::variant<s32, Errno> DuplicateSocketImpl(s32 fd);
|
std::variant<s32, Network::Errno> DuplicateSocketImpl(s32 fd);
|
||||||
Errno CloseImpl(s32 fd);
|
Network::Errno CloseImpl(s32 fd);
|
||||||
std::optional<std::shared_ptr<Network::SocketBase>> GetSocket(s32 fd);
|
std::optional<std::shared_ptr<Network::SocketBase>> GetSocket(s32 fd);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
@@ -58,7 +58,7 @@ private:
|
|||||||
std::span<const u8> read_buffer;
|
std::span<const u8> read_buffer;
|
||||||
std::vector<u8> write_buffer;
|
std::vector<u8> write_buffer;
|
||||||
s32 ret{};
|
s32 ret{};
|
||||||
Errno bsd_errno{};
|
Network::Errno bsd_errno{};
|
||||||
};
|
};
|
||||||
|
|
||||||
struct AcceptWork {
|
struct AcceptWork {
|
||||||
@@ -68,7 +68,7 @@ private:
|
|||||||
s32 fd;
|
s32 fd;
|
||||||
std::vector<u8> write_buffer;
|
std::vector<u8> write_buffer;
|
||||||
s32 ret{};
|
s32 ret{};
|
||||||
Errno bsd_errno{};
|
Network::Errno bsd_errno{};
|
||||||
};
|
};
|
||||||
|
|
||||||
struct ConnectWork {
|
struct ConnectWork {
|
||||||
@@ -77,7 +77,7 @@ private:
|
|||||||
|
|
||||||
s32 fd;
|
s32 fd;
|
||||||
std::span<const u8> addr;
|
std::span<const u8> addr;
|
||||||
Errno bsd_errno{};
|
Network::Errno bsd_errno{};
|
||||||
};
|
};
|
||||||
|
|
||||||
struct RecvWork {
|
struct RecvWork {
|
||||||
@@ -88,7 +88,7 @@ private:
|
|||||||
u32 flags;
|
u32 flags;
|
||||||
std::vector<u8> message;
|
std::vector<u8> message;
|
||||||
s32 ret{};
|
s32 ret{};
|
||||||
Errno bsd_errno{};
|
Network::Errno bsd_errno{};
|
||||||
};
|
};
|
||||||
|
|
||||||
struct RecvFromWork {
|
struct RecvFromWork {
|
||||||
@@ -100,7 +100,7 @@ private:
|
|||||||
std::vector<u8> message;
|
std::vector<u8> message;
|
||||||
std::vector<u8> addr;
|
std::vector<u8> addr;
|
||||||
s32 ret{};
|
s32 ret{};
|
||||||
Errno bsd_errno{};
|
Network::Errno bsd_errno{};
|
||||||
};
|
};
|
||||||
|
|
||||||
struct SendWork {
|
struct SendWork {
|
||||||
@@ -111,7 +111,7 @@ private:
|
|||||||
u32 flags;
|
u32 flags;
|
||||||
std::span<const u8> message;
|
std::span<const u8> message;
|
||||||
s32 ret{};
|
s32 ret{};
|
||||||
Errno bsd_errno{};
|
Network::Errno bsd_errno{};
|
||||||
};
|
};
|
||||||
|
|
||||||
struct SendToWork {
|
struct SendToWork {
|
||||||
@@ -123,7 +123,7 @@ private:
|
|||||||
std::span<const u8> message;
|
std::span<const u8> message;
|
||||||
std::span<const u8> addr;
|
std::span<const u8> addr;
|
||||||
s32 ret{};
|
s32 ret{};
|
||||||
Errno bsd_errno{};
|
Network::Errno bsd_errno{};
|
||||||
};
|
};
|
||||||
|
|
||||||
void RegisterClient(HLERequestContext& ctx);
|
void RegisterClient(HLERequestContext& ctx);
|
||||||
@@ -155,29 +155,29 @@ private:
|
|||||||
template <typename Work>
|
template <typename Work>
|
||||||
void ExecuteWork(HLERequestContext& ctx, Work work);
|
void ExecuteWork(HLERequestContext& ctx, Work work);
|
||||||
|
|
||||||
std::pair<s32, Errno> SocketImpl(Domain domain, Type type, Protocol protocol);
|
std::pair<s32, Network::Errno> SocketImpl(Network::Domain domain, Network::Type type, Network::Protocol protocol);
|
||||||
std::pair<s32, Errno> PollImpl(std::vector<u8>& write_buffer, std::span<const u8> read_buffer, s32 nfds, s32 timeout);
|
std::pair<s32, Network::Errno> PollImpl(std::vector<u8>& write_buffer, std::span<const u8> read_buffer, s32 nfds, s32 timeout);
|
||||||
std::pair<s32, Errno> AcceptImpl(s32 fd, std::vector<u8>& write_buffer);
|
std::pair<s32, Network::Errno> AcceptImpl(s32 fd, std::vector<u8>& write_buffer);
|
||||||
Errno BindImpl(s32 fd, std::span<const u8> addr);
|
Network::Errno BindImpl(s32 fd, std::span<const u8> addr);
|
||||||
Errno ConnectImpl(s32 fd, std::span<const u8> addr);
|
Network::Errno ConnectImpl(s32 fd, std::span<const u8> addr);
|
||||||
Errno GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer);
|
Network::Errno GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer);
|
||||||
Errno GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer);
|
Network::Errno GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer);
|
||||||
Errno ListenImpl(s32 fd, s32 backlog);
|
Network::Errno ListenImpl(s32 fd, s32 backlog);
|
||||||
std::pair<s32, Errno> FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg);
|
std::pair<s32, Network::Errno> FcntlImpl(s32 fd, Network::FcntlCmd cmd, s32 arg);
|
||||||
Errno GetSockOptImpl(s32 fd, u32 level, OptName optname, std::vector<u8>& optval);
|
Network::Errno GetSockOptImpl(s32 fd, Network::SocketLevel level, Network::OptName optname, std::vector<u8>& optval);
|
||||||
Errno SetSockOptImpl(s32 fd, u32 level, OptName optname, std::span<const u8> optval);
|
Network::Errno SetSockOptImpl(s32 fd, Network::SocketLevel level, Network::OptName optname, std::span<const u8> optval);
|
||||||
Errno ShutdownImpl(s32 fd, s32 how);
|
Network::Errno ShutdownImpl(s32 fd, s32 how);
|
||||||
std::pair<s32, Errno> RecvImpl(s32 fd, u32 flags, std::vector<u8>& message);
|
std::pair<s32, Network::Errno> RecvImpl(s32 fd, u32 flags, std::vector<u8>& message);
|
||||||
std::pair<s32, Errno> RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message,
|
std::pair<s32, Network::Errno> RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message,
|
||||||
std::vector<u8>& addr);
|
std::vector<u8>& addr);
|
||||||
std::pair<s32, Errno> SendImpl(s32 fd, u32 flags, std::span<const u8> message);
|
std::pair<s32, Network::Errno> SendImpl(s32 fd, u32 flags, std::span<const u8> message);
|
||||||
std::pair<s32, Errno> SendToImpl(s32 fd, u32 flags, std::span<const u8> message,
|
std::pair<s32, Network::Errno> SendToImpl(s32 fd, u32 flags, std::span<const u8> message,
|
||||||
std::span<const u8> addr);
|
std::span<const u8> addr);
|
||||||
|
|
||||||
s32 FindFreeFileDescriptorHandle() noexcept;
|
s32 FindFreeFileDescriptorHandle() noexcept;
|
||||||
bool IsFileDescriptorValid(s32 fd) const noexcept;
|
bool IsFileDescriptorValid(s32 fd) const noexcept;
|
||||||
|
|
||||||
void BuildErrnoResponse(HLERequestContext& ctx, Errno bsd_errno) const noexcept;
|
void BuildErrnoResponse(HLERequestContext& ctx, Network::Errno bsd_errno) const noexcept;
|
||||||
|
|
||||||
static inline std::array<std::optional<FileDescriptor>, MAX_FD> file_descriptors{};
|
static inline std::array<std::optional<FileDescriptor>, MAX_FD> file_descriptors{};
|
||||||
|
|
||||||
|
|||||||
@@ -102,39 +102,39 @@ static bool IsBlockedHost(const std::string& host) {
|
|||||||
[&host](const std::string& domain) { return host.find(domain) != std::string::npos; });
|
[&host](const std::string& domain) { return host.find(domain) != std::string::npos; });
|
||||||
}
|
}
|
||||||
|
|
||||||
static NetDbError GetAddrInfoErrorToNetDbError(GetAddrInfoError result) {
|
static NetDbError GetAddrInfoErrorToNetDbError(Network::GetAddrInfoError result) {
|
||||||
// These combinations have been verified on console (but are not
|
// These combinations have been verified on console (but are not
|
||||||
// exhaustive).
|
// exhaustive).
|
||||||
switch (result) {
|
switch (result) {
|
||||||
case GetAddrInfoError::SUCCESS:
|
case Network::GetAddrInfoError::SUCCESS:
|
||||||
return NetDbError::Success;
|
return NetDbError::Success;
|
||||||
case GetAddrInfoError::AGAIN:
|
case Network::GetAddrInfoError::AGAIN:
|
||||||
return NetDbError::TryAgain;
|
return NetDbError::TryAgain;
|
||||||
case GetAddrInfoError::NODATA:
|
case Network::GetAddrInfoError::NODATA:
|
||||||
return NetDbError::HostNotFound;
|
return NetDbError::HostNotFound;
|
||||||
case GetAddrInfoError::SERVICE:
|
case Network::GetAddrInfoError::SERVICE:
|
||||||
return NetDbError::Success;
|
return NetDbError::Success;
|
||||||
default:
|
default:
|
||||||
return NetDbError::HostNotFound;
|
return NetDbError::HostNotFound;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static Errno GetAddrInfoErrorToErrno(GetAddrInfoError result) {
|
static Network::Errno GetAddrInfoErrorToErrno(Network::GetAddrInfoError result) {
|
||||||
// These combinations have been verified on console (but are not
|
// These combinations have been verified on console (but are not
|
||||||
// exhaustive).
|
// exhaustive).
|
||||||
switch (result) {
|
switch (result) {
|
||||||
case GetAddrInfoError::SUCCESS:
|
case Network::GetAddrInfoError::SUCCESS:
|
||||||
// Note: Sometimes a successful lookup sets errno to EADDRNOTAVAIL for
|
// Note: Sometimes a successful lookup sets errno to EADDRNOTAVAIL for
|
||||||
// some reason, but that doesn't seem useful to implement.
|
// some reason, but that doesn't seem useful to implement.
|
||||||
return Errno::SUCCESS;
|
return Network::Errno::E_SUCCESS;
|
||||||
case GetAddrInfoError::AGAIN:
|
case Network::GetAddrInfoError::AGAIN:
|
||||||
return Errno::SUCCESS;
|
return Network::Errno::E_SUCCESS;
|
||||||
case GetAddrInfoError::NODATA:
|
case Network::GetAddrInfoError::NODATA:
|
||||||
return Errno::SUCCESS;
|
return Network::Errno::E_SUCCESS;
|
||||||
case GetAddrInfoError::SERVICE:
|
case Network::GetAddrInfoError::SERVICE:
|
||||||
return Errno::INVAL;
|
return Network::Errno::E_INVAL;
|
||||||
default:
|
default:
|
||||||
return Errno::SUCCESS;
|
return Network::Errno::E_SUCCESS;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -155,9 +155,7 @@ static void AppendNulTerminated(std::vector<u8>& vec, std::string_view str) {
|
|||||||
// host's gethostbyname, because it simplifies portability: e.g., getaddrinfo
|
// host's gethostbyname, because it simplifies portability: e.g., getaddrinfo
|
||||||
// behaves the same on Unix and Windows, unlike gethostbyname where Windows
|
// behaves the same on Unix and Windows, unlike gethostbyname where Windows
|
||||||
// doesn't implement h_errno.
|
// doesn't implement h_errno.
|
||||||
static std::vector<u8> SerializeAddrInfoAsHostEnt(const std::vector<Network::AddrInfo>& vec,
|
static std::vector<u8> SerializeAddrInfoAsHostEnt(std::span<const Network::AddrInfo> vec, std::string_view host) {
|
||||||
std::string_view host) {
|
|
||||||
|
|
||||||
std::vector<u8> data;
|
std::vector<u8> data;
|
||||||
// h_name: use the input hostname (append nul-terminated)
|
// h_name: use the input hostname (append nul-terminated)
|
||||||
AppendNulTerminated(data, host);
|
AppendNulTerminated(data, host);
|
||||||
@@ -165,12 +163,12 @@ static std::vector<u8> SerializeAddrInfoAsHostEnt(const std::vector<Network::Add
|
|||||||
|
|
||||||
Append<u32_be>(data, 0); // count of h_aliases
|
Append<u32_be>(data, 0); // count of h_aliases
|
||||||
// (If the count were nonzero, the aliases would be appended as nul-terminated here.)
|
// (If the count were nonzero, the aliases would be appended as nul-terminated here.)
|
||||||
Append<u16_be>(data, static_cast<u16>(Domain::INET)); // h_addrtype
|
Append<u16_be>(data, u16(Network::Domain::INET)); // h_addrtype
|
||||||
Append<u16_be>(data, sizeof(Network::IPv4Address)); // h_length
|
Append<u16_be>(data, sizeof(Network::IPv4Address)); // h_length
|
||||||
// h_addr_list:
|
// h_addr_list:
|
||||||
size_t count = vec.size();
|
size_t count = vec.size();
|
||||||
ASSERT(count <= UINT32_MAX);
|
ASSERT(count <= UINT32_MAX);
|
||||||
Append<u32_be>(data, static_cast<uint32_t>(count));
|
Append<u32_be>(data, u32(count));
|
||||||
for (const Network::AddrInfo& addrinfo : vec) {
|
for (const Network::AddrInfo& addrinfo : vec) {
|
||||||
// On the Switch, this is passed through htonl despite already being
|
// On the Switch, this is passed through htonl despite already being
|
||||||
// big-endian, so it ends up as little-endian.
|
// big-endian, so it ends up as little-endian.
|
||||||
@@ -182,7 +180,7 @@ static std::vector<u8> SerializeAddrInfoAsHostEnt(const std::vector<Network::Add
|
|||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
static std::pair<u32, GetAddrInfoError> GetHostByNameRequestImpl(HLERequestContext& ctx) {
|
static std::pair<u32, Network::GetAddrInfoError> GetHostByNameRequestImpl(HLERequestContext& ctx) {
|
||||||
struct InputParameters {
|
struct InputParameters {
|
||||||
u8 use_nsd_resolve;
|
u8 use_nsd_resolve;
|
||||||
u32 cancel_handle;
|
u32 cancel_handle;
|
||||||
@@ -205,7 +203,7 @@ static std::pair<u32, GetAddrInfoError> GetHostByNameRequestImpl(HLERequestConte
|
|||||||
// Prevent resolution of Nintendo servers
|
// Prevent resolution of Nintendo servers
|
||||||
if (IsBlockedHost(host)) {
|
if (IsBlockedHost(host)) {
|
||||||
LOG_WARNING(Network, "Resolution of hostname {} requested, returning EAI_AGAIN", host);
|
LOG_WARNING(Network, "Resolution of hostname {} requested, returning EAI_AGAIN", host);
|
||||||
return {0, GetAddrInfoError::AGAIN};
|
return {0, Network::GetAddrInfoError::AGAIN};
|
||||||
}
|
}
|
||||||
|
|
||||||
auto res_v = Network::GetAddressInfo(host, /*service*/ std::nullopt);
|
auto res_v = Network::GetAddressInfo(host, /*service*/ std::nullopt);
|
||||||
@@ -213,10 +211,10 @@ static std::pair<u32, GetAddrInfoError> GetHostByNameRequestImpl(HLERequestConte
|
|||||||
const std::vector<u8> data = SerializeAddrInfoAsHostEnt(*res, host);
|
const std::vector<u8> data = SerializeAddrInfoAsHostEnt(*res, host);
|
||||||
const u32 data_size = u32(data.size());
|
const u32 data_size = u32(data.size());
|
||||||
ctx.WriteBuffer(data, 0);
|
ctx.WriteBuffer(data, 0);
|
||||||
return {data_size, GetAddrInfoError::SUCCESS};
|
return {data_size, Network::GetAddrInfoError::SUCCESS};
|
||||||
}
|
}
|
||||||
auto* err = std::get_if<Network::GetAddrInfoError>(&res_v);
|
auto* err = std::get_if<Network::GetAddrInfoError>(&res_v);
|
||||||
return {0, Translate(*err)};
|
return {0, *err};
|
||||||
}
|
}
|
||||||
|
|
||||||
void SFDNSRES::GetHostByNameRequest(HLERequestContext& ctx) {
|
void SFDNSRES::GetHostByNameRequest(HLERequestContext& ctx) {
|
||||||
@@ -224,7 +222,7 @@ void SFDNSRES::GetHostByNameRequest(HLERequestContext& ctx) {
|
|||||||
|
|
||||||
struct OutputParameters {
|
struct OutputParameters {
|
||||||
NetDbError netdb_error;
|
NetDbError netdb_error;
|
||||||
Errno bsd_errno;
|
Network::Errno bsd_errno;
|
||||||
u32 data_size;
|
u32 data_size;
|
||||||
};
|
};
|
||||||
static_assert(sizeof(OutputParameters) == 0xc);
|
static_assert(sizeof(OutputParameters) == 0xc);
|
||||||
@@ -244,7 +242,7 @@ void SFDNSRES::GetHostByNameRequestWithOptions(HLERequestContext& ctx) {
|
|||||||
struct OutputParameters {
|
struct OutputParameters {
|
||||||
u32 data_size;
|
u32 data_size;
|
||||||
NetDbError netdb_error;
|
NetDbError netdb_error;
|
||||||
Errno bsd_errno;
|
Network::Errno bsd_errno;
|
||||||
};
|
};
|
||||||
static_assert(sizeof(OutputParameters) == 0xc);
|
static_assert(sizeof(OutputParameters) == 0xc);
|
||||||
|
|
||||||
@@ -257,24 +255,23 @@ void SFDNSRES::GetHostByNameRequestWithOptions(HLERequestContext& ctx) {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
static std::vector<u8> SerializeAddrInfo(const std::vector<Network::AddrInfo>& vec,
|
static std::vector<u8> SerializeAddrInfo(std::span<const Network::AddrInfo> vec, std::string_view host) {
|
||||||
std::string_view host) {
|
|
||||||
// Adapted from
|
// Adapted from
|
||||||
// https://github.com/switchbrew/libnx/blob/c5a9a909a91657a9818a3b7e18c9b91ff0cbb6e3/nx/source/runtime/resolver.c#L190
|
// https://github.com/switchbrew/libnx/blob/c5a9a909a91657a9818a3b7e18c9b91ff0cbb6e3/nx/source/runtime/resolver.c#L190
|
||||||
std::vector<u8> data;
|
std::vector<u8> data;
|
||||||
|
|
||||||
for (const Network::AddrInfo& addrinfo : vec) {
|
for (const Network::AddrInfo& addrinfo : vec) {
|
||||||
// serialized addrinfo:
|
// serialized addrinfo:
|
||||||
Append<u32_be>(data, 0xBEEFCAFE); // magic
|
Append<u32_be>(data, 0xBEEFCAFE); // magic
|
||||||
Append<u32_be>(data, 0); // ai_flags
|
Append<u32_be>(data, 0); // ai_flags
|
||||||
Append<u32_be>(data, static_cast<u32>(Translate(addrinfo.family))); // ai_family
|
Append<u32_be>(data, u32(addrinfo.family)); // ai_family
|
||||||
Append<u32_be>(data, static_cast<u32>(Translate(addrinfo.socket_type))); // ai_socktype
|
Append<u32_be>(data, u32(addrinfo.socket_type)); // ai_socktype
|
||||||
Append<u32_be>(data, static_cast<u32>(Translate(addrinfo.protocol))); // ai_protocol
|
Append<u32_be>(data, u32(addrinfo.protocol)); // ai_protocol
|
||||||
Append<u32_be>(data, 16); // ai_addrlen
|
Append<u32_be>(data, 16); // ai_addrlen
|
||||||
// ^ *not* sizeof(SerializedSockAddrIn), not that it matters since they're the same size
|
// ^ *not* sizeof(SerializedSockAddrIn), not that it matters since they're the same size
|
||||||
|
|
||||||
// ai_addr:
|
// ai_addr:
|
||||||
Append<u16_be>(data, static_cast<u16>(Translate(addrinfo.addr.family))); // sin_family
|
Append<u16_be>(data, u16(addrinfo.addr.family)); // sin_family
|
||||||
// On the Switch, the following fields are passed through htonl despite
|
// On the Switch, the following fields are passed through htonl despite
|
||||||
// already being big-endian, so they end up as little-endian.
|
// already being big-endian, so they end up as little-endian.
|
||||||
Append<u16_le>(data, addrinfo.addr.portno); // sin_port
|
Append<u16_le>(data, addrinfo.addr.portno); // sin_port
|
||||||
@@ -296,7 +293,7 @@ static std::vector<u8> SerializeAddrInfo(const std::vector<Network::AddrInfo>& v
|
|||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
static std::pair<u32, GetAddrInfoError> GetAddrInfoRequestImpl(HLERequestContext& ctx) {
|
static std::pair<u32, Network::GetAddrInfoError> GetAddrInfoRequestImpl(HLERequestContext& ctx) {
|
||||||
struct InputParameters {
|
struct InputParameters {
|
||||||
u8 use_nsd_resolve;
|
u8 use_nsd_resolve;
|
||||||
u32 cancel_handle;
|
u32 cancel_handle;
|
||||||
@@ -321,7 +318,7 @@ static std::pair<u32, GetAddrInfoError> GetAddrInfoRequestImpl(HLERequestContext
|
|||||||
// Prevent resolution of Nintendo servers
|
// Prevent resolution of Nintendo servers
|
||||||
if (IsBlockedHost(host)) {
|
if (IsBlockedHost(host)) {
|
||||||
LOG_WARNING(Network, "Resolution of hostname {} requested, returning EAI_AGAIN", host);
|
LOG_WARNING(Network, "Resolution of hostname {} requested, returning EAI_AGAIN", host);
|
||||||
return {0, GetAddrInfoError::AGAIN};
|
return {0, Network::GetAddrInfoError::AGAIN};
|
||||||
}
|
}
|
||||||
|
|
||||||
std::optional<std::string> service = std::nullopt;
|
std::optional<std::string> service = std::nullopt;
|
||||||
@@ -331,24 +328,23 @@ static std::pair<u32, GetAddrInfoError> GetAddrInfoRequestImpl(HLERequestContext
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Serialized hints are also passed in a buffer, but are ignored for now.
|
// Serialized hints are also passed in a buffer, but are ignored for now.
|
||||||
|
|
||||||
auto res_v = Network::GetAddressInfo(host, service);
|
auto res_v = Network::GetAddressInfo(host, service);
|
||||||
if (auto* res = std::get_if<std::vector<Network::AddrInfo>>(&res_v)) {
|
if (auto* res = std::get_if<std::vector<Network::AddrInfo>>(&res_v)) {
|
||||||
const std::vector<u8> data = SerializeAddrInfo(*res, host);
|
const std::vector<u8> data = SerializeAddrInfo(*res, host);
|
||||||
const u32 data_size = u32(data.size());
|
const u32 data_size = u32(data.size());
|
||||||
ctx.WriteBuffer(data, 0);
|
ctx.WriteBuffer(data, 0);
|
||||||
return {data_size, GetAddrInfoError::SUCCESS};
|
return {data_size, Network::GetAddrInfoError::SUCCESS};
|
||||||
}
|
}
|
||||||
auto* err = std::get_if<Network::GetAddrInfoError>(&res_v);
|
auto* err = std::get_if<Network::GetAddrInfoError>(&res_v);
|
||||||
return {0, Translate(*err)};
|
return {0, *err};
|
||||||
}
|
}
|
||||||
|
|
||||||
void SFDNSRES::GetAddrInfoRequest(HLERequestContext& ctx) {
|
void SFDNSRES::GetAddrInfoRequest(HLERequestContext& ctx) {
|
||||||
auto [data_size, emu_gai_err] = GetAddrInfoRequestImpl(ctx);
|
auto [data_size, emu_gai_err] = GetAddrInfoRequestImpl(ctx);
|
||||||
|
|
||||||
struct OutputParameters {
|
struct OutputParameters {
|
||||||
Errno bsd_errno;
|
Network::Errno bsd_errno;
|
||||||
GetAddrInfoError gai_error;
|
Network::GetAddrInfoError gai_error;
|
||||||
u32 data_size;
|
u32 data_size;
|
||||||
};
|
};
|
||||||
static_assert(sizeof(OutputParameters) == 0xc);
|
static_assert(sizeof(OutputParameters) == 0xc);
|
||||||
@@ -364,7 +360,7 @@ void SFDNSRES::GetAddrInfoRequest(HLERequestContext& ctx) {
|
|||||||
|
|
||||||
void SFDNSRES::GetGaiStringErrorRequest(HLERequestContext& ctx) {
|
void SFDNSRES::GetGaiStringErrorRequest(HLERequestContext& ctx) {
|
||||||
struct InputParameters {
|
struct InputParameters {
|
||||||
GetAddrInfoError gai_errno;
|
Network::GetAddrInfoError gai_errno;
|
||||||
};
|
};
|
||||||
IPC::RequestParser rp{ctx};
|
IPC::RequestParser rp{ctx};
|
||||||
auto input = rp.PopRaw<InputParameters>();
|
auto input = rp.PopRaw<InputParameters>();
|
||||||
@@ -382,9 +378,9 @@ void SFDNSRES::GetAddrInfoRequestWithOptions(HLERequestContext& ctx) {
|
|||||||
|
|
||||||
struct OutputParameters {
|
struct OutputParameters {
|
||||||
u32 data_size;
|
u32 data_size;
|
||||||
GetAddrInfoError gai_error;
|
Network::GetAddrInfoError gai_error;
|
||||||
NetDbError netdb_error;
|
NetDbError netdb_error;
|
||||||
Errno bsd_errno;
|
Network::Errno bsd_errno;
|
||||||
};
|
};
|
||||||
static_assert(sizeof(OutputParameters) == 0x10);
|
static_assert(sizeof(OutputParameters) == 0x10);
|
||||||
|
|
||||||
|
|||||||
@@ -8,6 +8,7 @@
|
|||||||
|
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
#include "core/internal_network/socket_types.h"
|
||||||
|
|
||||||
namespace Core {
|
namespace Core {
|
||||||
class System;
|
class System;
|
||||||
@@ -15,242 +16,6 @@ class System;
|
|||||||
|
|
||||||
namespace Service::Sockets {
|
namespace Service::Sockets {
|
||||||
|
|
||||||
enum class Errno : u32 {
|
|
||||||
SUCCESS = 0,
|
|
||||||
BADF = 9,
|
|
||||||
AGAIN = 11,
|
|
||||||
INVAL = 22,
|
|
||||||
MFILE = 24,
|
|
||||||
PIPE = 32,
|
|
||||||
MSGSIZE = 90,
|
|
||||||
CONNABORTED = 103,
|
|
||||||
CONNRESET = 104,
|
|
||||||
NOTCONN = 107,
|
|
||||||
TIMEDOUT = 110,
|
|
||||||
CONNREFUSED = 111,
|
|
||||||
INPROGRESS = 115,
|
|
||||||
ISCONN = 106,
|
|
||||||
};
|
|
||||||
|
|
||||||
enum class GetAddrInfoError : s32 {
|
|
||||||
SUCCESS = 0,
|
|
||||||
ADDRFAMILY = 1,
|
|
||||||
AGAIN = 2,
|
|
||||||
BADFLAGS = 3,
|
|
||||||
FAIL = 4,
|
|
||||||
FAMILY = 5,
|
|
||||||
MEMORY = 6,
|
|
||||||
NODATA = 7,
|
|
||||||
NONAME = 8,
|
|
||||||
SERVICE = 9,
|
|
||||||
SOCKTYPE = 10,
|
|
||||||
SYSTEM = 11,
|
|
||||||
BADHINTS = 12,
|
|
||||||
PROTOCOL = 13,
|
|
||||||
OVERFLOW_ = 14, // avoid name collision with Windows macro
|
|
||||||
OTHER = 15,
|
|
||||||
};
|
|
||||||
|
|
||||||
enum class Domain : u32 {
|
|
||||||
Unspecified = 0,
|
|
||||||
INET = 2,
|
|
||||||
};
|
|
||||||
|
|
||||||
enum class Type : u32 {
|
|
||||||
Unspecified = 0,
|
|
||||||
STREAM = 1,
|
|
||||||
DGRAM = 2,
|
|
||||||
RAW = 3,
|
|
||||||
SEQPACKET = 5,
|
|
||||||
};
|
|
||||||
|
|
||||||
enum class Protocol : u32 {
|
|
||||||
IP = 0,
|
|
||||||
ICMP = 1,
|
|
||||||
TCP = 6,
|
|
||||||
UDP = 17,
|
|
||||||
//
|
|
||||||
IPV6 = 41,
|
|
||||||
RAW = 255,
|
|
||||||
//
|
|
||||||
HOPOPTS = 0,
|
|
||||||
IGMP = 2,
|
|
||||||
GGP = 3,
|
|
||||||
IPV4 = 4,
|
|
||||||
ST = 7,
|
|
||||||
EGP = 8,
|
|
||||||
PIGP = 9,
|
|
||||||
RCCMON = 10,
|
|
||||||
NVPII = 11,
|
|
||||||
PUP = 12,
|
|
||||||
ARGUS = 13,
|
|
||||||
EMCON = 14,
|
|
||||||
XNET = 15,
|
|
||||||
CHAOS = 16,
|
|
||||||
MUX = 18,
|
|
||||||
MEAS = 19,
|
|
||||||
HMP = 20,
|
|
||||||
PRM = 21,
|
|
||||||
IDP = 22,
|
|
||||||
TRUNK1 = 23,
|
|
||||||
TRUNK2 = 24,
|
|
||||||
LEAF1 = 25,
|
|
||||||
LEAF2 = 26,
|
|
||||||
RDP = 27,
|
|
||||||
IRTP = 28,
|
|
||||||
TP = 29,
|
|
||||||
BLT = 30,
|
|
||||||
NSP = 31,
|
|
||||||
INP = 32,
|
|
||||||
DCCP = 33,
|
|
||||||
//3PC = 34,
|
|
||||||
IDPR = 35,
|
|
||||||
XTP = 36,
|
|
||||||
DDP = 37,
|
|
||||||
CMTP = 38,
|
|
||||||
TPXX = 39,
|
|
||||||
IL = 40,
|
|
||||||
SDRP = 42,
|
|
||||||
ROUTING = 43,
|
|
||||||
FRAGMENT = 44,
|
|
||||||
IDRP = 45,
|
|
||||||
RSVP = 46,
|
|
||||||
GRE = 47,
|
|
||||||
MHRP = 48,
|
|
||||||
BHA = 49,
|
|
||||||
ESP = 50,
|
|
||||||
AH = 51,
|
|
||||||
INLSP = 52,
|
|
||||||
SWIPE = 53,
|
|
||||||
NHRP = 54,
|
|
||||||
MOBILE = 55,
|
|
||||||
TLSP = 56,
|
|
||||||
SKIP = 57,
|
|
||||||
ICMPV6 = 58,
|
|
||||||
NONE = 59,
|
|
||||||
DSTOPTS = 60,
|
|
||||||
AHIP = 61,
|
|
||||||
CFTP = 62,
|
|
||||||
HELLO = 63,
|
|
||||||
SATEXPAK = 64,
|
|
||||||
KRYPTOLAN = 65,
|
|
||||||
RVD = 66,
|
|
||||||
IPPC = 67,
|
|
||||||
ADFS = 68,
|
|
||||||
SATMON = 69,
|
|
||||||
VISA = 70,
|
|
||||||
IPCV = 71,
|
|
||||||
CPNX = 72,
|
|
||||||
CPHB = 73,
|
|
||||||
WSN = 74,
|
|
||||||
PVP = 75,
|
|
||||||
BRSATMON = 76,
|
|
||||||
ND = 77,
|
|
||||||
WBMON = 78,
|
|
||||||
WBEXPAK = 79,
|
|
||||||
EON = 80,
|
|
||||||
VMTP = 81,
|
|
||||||
SVMTP = 82,
|
|
||||||
VINES = 83,
|
|
||||||
TTP = 84,
|
|
||||||
IGP = 85,
|
|
||||||
DGP = 86,
|
|
||||||
TCF = 87,
|
|
||||||
IGRP = 88,
|
|
||||||
OSPFIGP = 89,
|
|
||||||
SRPC = 90,
|
|
||||||
LARP = 91,
|
|
||||||
MTP = 92,
|
|
||||||
AX25 = 93,
|
|
||||||
IPEIP = 94,
|
|
||||||
MICP = 95,
|
|
||||||
SCCSP = 96,
|
|
||||||
ETHERIP = 97,
|
|
||||||
ENCAP = 98,
|
|
||||||
APES = 99,
|
|
||||||
GMTP = 100,
|
|
||||||
IPCOMP = 108,
|
|
||||||
SCTP = 132,
|
|
||||||
MH = 135,
|
|
||||||
UDPLITE = 136,
|
|
||||||
HIP = 139,
|
|
||||||
SHIM6 = 140,
|
|
||||||
PIM = 103,
|
|
||||||
CARP = 112,
|
|
||||||
PGM = 113,
|
|
||||||
MPLS = 137,
|
|
||||||
PFSYNC = 240,
|
|
||||||
};
|
|
||||||
|
|
||||||
enum class SocketLevel : u32 {
|
|
||||||
IP = 0,
|
|
||||||
TCP = 6,
|
|
||||||
SOCKET = 0xffff, // i.e. SOL_SOCKET
|
|
||||||
};
|
|
||||||
|
|
||||||
enum class OptName : u32 {
|
|
||||||
REUSEADDR = 0x4,
|
|
||||||
KEEPALIVE = 0x8,
|
|
||||||
BROADCAST = 0x20,
|
|
||||||
LINGER = 0x80,
|
|
||||||
SNDBUF = 0x1001,
|
|
||||||
RCVBUF = 0x1002,
|
|
||||||
SNDTIMEO = 0x1005,
|
|
||||||
RCVTIMEO = 0x1006,
|
|
||||||
ERROR_ = 0x1007, // avoid name collision with Windows macro
|
|
||||||
NOSIGPIPE = 0x800, // at least according to libnx
|
|
||||||
ACCEPTFILTER = 0x1000,
|
|
||||||
BINTIME = 0x2000,
|
|
||||||
NO_OFFLOAD = 0x4000,
|
|
||||||
NO_DDP = 0x8000,
|
|
||||||
};
|
|
||||||
|
|
||||||
enum class ShutdownHow : s32 {
|
|
||||||
RD = 0,
|
|
||||||
WR = 1,
|
|
||||||
RDWR = 2,
|
|
||||||
};
|
|
||||||
|
|
||||||
enum class FcntlCmd : s32 {
|
|
||||||
GETFL = 3,
|
|
||||||
SETFL = 4,
|
|
||||||
};
|
|
||||||
|
|
||||||
struct SockAddrIn {
|
|
||||||
u8 len;
|
|
||||||
u8 family;
|
|
||||||
u16 portno;
|
|
||||||
std::array<u8, 4> ip;
|
|
||||||
std::array<u8, 248> zeroes;
|
|
||||||
};
|
|
||||||
static_assert(sizeof(SockAddrIn) == 0x100);
|
|
||||||
|
|
||||||
enum class PollEvents : u16 {
|
|
||||||
// Using Pascal case because IN is a macro on Windows.
|
|
||||||
In = 1 << 0,
|
|
||||||
Pri = 1 << 1,
|
|
||||||
Out = 1 << 2,
|
|
||||||
Err = 1 << 3,
|
|
||||||
Hup = 1 << 4,
|
|
||||||
Nval = 1 << 5,
|
|
||||||
RdNorm = 1 << 6,
|
|
||||||
RdBand = 1 << 7,
|
|
||||||
WrBand = 1 << 8,
|
|
||||||
};
|
|
||||||
|
|
||||||
DECLARE_ENUM_FLAG_OPERATORS(PollEvents);
|
|
||||||
|
|
||||||
struct PollFD {
|
|
||||||
s32 fd;
|
|
||||||
PollEvents events;
|
|
||||||
PollEvents revents;
|
|
||||||
};
|
|
||||||
|
|
||||||
struct Linger {
|
|
||||||
u32 onoff;
|
|
||||||
u32 linger;
|
|
||||||
};
|
|
||||||
|
|
||||||
void LoopProcess(Core::System& system);
|
void LoopProcess(Core::System& system);
|
||||||
|
|
||||||
} // namespace Service::Sockets
|
} // namespace Service::Sockets
|
||||||
|
|||||||
@@ -15,388 +15,42 @@
|
|||||||
|
|
||||||
namespace Service::Sockets {
|
namespace Service::Sockets {
|
||||||
|
|
||||||
Errno Translate(Network::Errno value) {
|
const char* Translate(Network::GetAddrInfoError error) {
|
||||||
switch (value) {
|
|
||||||
case Network::Errno::SUCCESS:
|
|
||||||
return Errno::SUCCESS;
|
|
||||||
case Network::Errno::BADF:
|
|
||||||
return Errno::BADF;
|
|
||||||
case Network::Errno::AGAIN:
|
|
||||||
return Errno::AGAIN;
|
|
||||||
case Network::Errno::INVAL:
|
|
||||||
return Errno::INVAL;
|
|
||||||
case Network::Errno::MFILE:
|
|
||||||
return Errno::MFILE;
|
|
||||||
case Network::Errno::PIPE:
|
|
||||||
return Errno::PIPE;
|
|
||||||
case Network::Errno::CONNREFUSED:
|
|
||||||
return Errno::CONNREFUSED;
|
|
||||||
case Network::Errno::NOTCONN:
|
|
||||||
return Errno::NOTCONN;
|
|
||||||
case Network::Errno::TIMEDOUT:
|
|
||||||
return Errno::TIMEDOUT;
|
|
||||||
case Network::Errno::CONNABORTED:
|
|
||||||
return Errno::CONNABORTED;
|
|
||||||
case Network::Errno::CONNRESET:
|
|
||||||
return Errno::CONNRESET;
|
|
||||||
case Network::Errno::INPROGRESS:
|
|
||||||
return Errno::INPROGRESS;
|
|
||||||
case Network::Errno::ISCONN:
|
|
||||||
return Errno::ISCONN;
|
|
||||||
default:
|
|
||||||
UNIMPLEMENTED_MSG("Unimplemented errno={}", value);
|
|
||||||
return Errno::SUCCESS;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
std::pair<s32, Errno> Translate(std::pair<s32, Network::Errno> value) {
|
|
||||||
return {value.first, Translate(value.second)};
|
|
||||||
}
|
|
||||||
|
|
||||||
GetAddrInfoError Translate(Network::GetAddrInfoError error) {
|
|
||||||
switch (error) {
|
|
||||||
case Network::GetAddrInfoError::SUCCESS:
|
|
||||||
return GetAddrInfoError::SUCCESS;
|
|
||||||
case Network::GetAddrInfoError::ADDRFAMILY:
|
|
||||||
return GetAddrInfoError::ADDRFAMILY;
|
|
||||||
case Network::GetAddrInfoError::AGAIN:
|
|
||||||
return GetAddrInfoError::AGAIN;
|
|
||||||
case Network::GetAddrInfoError::BADFLAGS:
|
|
||||||
return GetAddrInfoError::BADFLAGS;
|
|
||||||
case Network::GetAddrInfoError::FAIL:
|
|
||||||
return GetAddrInfoError::FAIL;
|
|
||||||
case Network::GetAddrInfoError::FAMILY:
|
|
||||||
return GetAddrInfoError::FAMILY;
|
|
||||||
case Network::GetAddrInfoError::MEMORY:
|
|
||||||
return GetAddrInfoError::MEMORY;
|
|
||||||
case Network::GetAddrInfoError::NODATA:
|
|
||||||
return GetAddrInfoError::NODATA;
|
|
||||||
case Network::GetAddrInfoError::NONAME:
|
|
||||||
return GetAddrInfoError::NONAME;
|
|
||||||
case Network::GetAddrInfoError::SERVICE:
|
|
||||||
return GetAddrInfoError::SERVICE;
|
|
||||||
case Network::GetAddrInfoError::SOCKTYPE:
|
|
||||||
return GetAddrInfoError::SOCKTYPE;
|
|
||||||
case Network::GetAddrInfoError::SYSTEM:
|
|
||||||
return GetAddrInfoError::SYSTEM;
|
|
||||||
case Network::GetAddrInfoError::BADHINTS:
|
|
||||||
return GetAddrInfoError::BADHINTS;
|
|
||||||
case Network::GetAddrInfoError::PROTOCOL:
|
|
||||||
return GetAddrInfoError::PROTOCOL;
|
|
||||||
case Network::GetAddrInfoError::OVERFLOW_:
|
|
||||||
return GetAddrInfoError::OVERFLOW_;
|
|
||||||
case Network::GetAddrInfoError::OTHER:
|
|
||||||
return GetAddrInfoError::OTHER;
|
|
||||||
default:
|
|
||||||
UNIMPLEMENTED_MSG("Unimplemented GetAddrInfoError={}", error);
|
|
||||||
return GetAddrInfoError::OTHER;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
const char* Translate(GetAddrInfoError error) {
|
|
||||||
// https://android.googlesource.com/platform/bionic/+/085543106/libc/dns/net/getaddrinfo.c#254
|
// https://android.googlesource.com/platform/bionic/+/085543106/libc/dns/net/getaddrinfo.c#254
|
||||||
switch (error) {
|
switch (error) {
|
||||||
case GetAddrInfoError::SUCCESS:
|
case Network::GetAddrInfoError::SUCCESS:
|
||||||
return "Success";
|
return "Success";
|
||||||
case GetAddrInfoError::ADDRFAMILY:
|
case Network::GetAddrInfoError::ADDRFAMILY:
|
||||||
return "Address family for hostname not supported";
|
return "Address family for hostname not supported";
|
||||||
case GetAddrInfoError::AGAIN:
|
case Network::GetAddrInfoError::AGAIN:
|
||||||
return "Temporary failure in name resolution";
|
return "Temporary failure in name resolution";
|
||||||
case GetAddrInfoError::BADFLAGS:
|
case Network::GetAddrInfoError::BADFLAGS:
|
||||||
return "Invalid value for ai_flags";
|
return "Invalid value for ai_flags";
|
||||||
case GetAddrInfoError::FAIL:
|
case Network::GetAddrInfoError::FAIL:
|
||||||
return "Non-recoverable failure in name resolution";
|
return "Non-recoverable failure in name resolution";
|
||||||
case GetAddrInfoError::FAMILY:
|
case Network::GetAddrInfoError::FAMILY:
|
||||||
return "ai_family not supported";
|
return "ai_family not supported";
|
||||||
case GetAddrInfoError::MEMORY:
|
case Network::GetAddrInfoError::MEMORY:
|
||||||
return "Memory allocation failure";
|
return "Memory allocation failure";
|
||||||
case GetAddrInfoError::NODATA:
|
case Network::GetAddrInfoError::NODATA:
|
||||||
return "No address associated with hostname";
|
return "No address associated with hostname";
|
||||||
case GetAddrInfoError::NONAME:
|
case Network::GetAddrInfoError::NONAME:
|
||||||
return "hostname nor servname provided, or not known";
|
return "hostname nor servname provided, or not known";
|
||||||
case GetAddrInfoError::SERVICE:
|
case Network::GetAddrInfoError::SERVICE:
|
||||||
return "servname not supported for ai_socktype";
|
return "servname not supported for ai_socktype";
|
||||||
case GetAddrInfoError::SOCKTYPE:
|
case Network::GetAddrInfoError::SOCKTYPE:
|
||||||
return "ai_socktype not supported";
|
return "ai_socktype not supported";
|
||||||
case GetAddrInfoError::SYSTEM:
|
case Network::GetAddrInfoError::SYSTEM:
|
||||||
return "System error returned in errno";
|
return "System error returned in errno";
|
||||||
case GetAddrInfoError::BADHINTS:
|
case Network::GetAddrInfoError::BADHINTS:
|
||||||
return "Invalid value for hints";
|
return "Invalid value for hints";
|
||||||
case GetAddrInfoError::PROTOCOL:
|
case Network::GetAddrInfoError::PROTOCOL:
|
||||||
return "Resolved protocol is unknown";
|
return "Resolved protocol is unknown";
|
||||||
case GetAddrInfoError::OVERFLOW_:
|
case Network::GetAddrInfoError::OVERFLOW_:
|
||||||
return "Argument buffer overflow";
|
return "Argument buffer overflow";
|
||||||
default:
|
default:
|
||||||
return "Unknown error";
|
return "Unknown error";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Network::Domain Translate(Domain domain) {
|
|
||||||
switch (domain) {
|
|
||||||
case Domain::Unspecified:
|
|
||||||
return Network::Domain::Unspecified;
|
|
||||||
case Domain::INET:
|
|
||||||
return Network::Domain::INET;
|
|
||||||
default:
|
|
||||||
UNIMPLEMENTED_MSG("Unimplemented domain={}", domain);
|
|
||||||
return {};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Domain Translate(Network::Domain domain) {
|
|
||||||
switch (domain) {
|
|
||||||
case Network::Domain::Unspecified:
|
|
||||||
return Domain::Unspecified;
|
|
||||||
case Network::Domain::INET:
|
|
||||||
return Domain::INET;
|
|
||||||
default:
|
|
||||||
UNIMPLEMENTED_MSG("Unimplemented domain={}", domain);
|
|
||||||
return {};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Network::Type Translate(Type type) {
|
|
||||||
switch (type) {
|
|
||||||
case Type::Unspecified:
|
|
||||||
return Network::Type::Unspecified;
|
|
||||||
case Type::STREAM:
|
|
||||||
return Network::Type::STREAM;
|
|
||||||
case Type::DGRAM:
|
|
||||||
return Network::Type::DGRAM;
|
|
||||||
case Type::RAW:
|
|
||||||
return Network::Type::RAW;
|
|
||||||
case Type::SEQPACKET:
|
|
||||||
return Network::Type::SEQPACKET;
|
|
||||||
default:
|
|
||||||
UNIMPLEMENTED_MSG("Unimplemented type={}", type);
|
|
||||||
return Network::Type{};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Type Translate(Network::Type type) {
|
|
||||||
switch (type) {
|
|
||||||
case Network::Type::Unspecified: return Type::Unspecified;
|
|
||||||
case Network::Type::STREAM: return Type::STREAM;
|
|
||||||
case Network::Type::DGRAM: return Type::DGRAM;
|
|
||||||
case Network::Type::RAW: return Type::RAW;
|
|
||||||
case Network::Type::SEQPACKET: return Type::SEQPACKET;
|
|
||||||
default:
|
|
||||||
UNIMPLEMENTED_MSG("Unimplemented type={}", type);
|
|
||||||
return Type{};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#define NETWORK_PROTOCOL_TRANSLATE_LIST \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(IP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(ICMP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(TCP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(UDP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(IPV6) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(RAW) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(IGMP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(GGP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(IPV4) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(ST) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(EGP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(PIGP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(RCCMON) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(NVPII) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(PUP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(ARGUS) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(EMCON) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(XNET) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(CHAOS) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(MUX) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(MEAS) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(HMP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(PRM) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(IDP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(TRUNK1) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(TRUNK2) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(LEAF1) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(LEAF2) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(RDP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(IRTP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(TP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(BLT) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(NSP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(INP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(DCCP) \
|
|
||||||
/*NETWORK_PROTOCOL_TRANSLATE_ELEM(3PC)*/ \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(IDPR) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(XTP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(DDP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(CMTP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(TPXX) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(IL) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(SDRP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(ROUTING) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(FRAGMENT) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(IDRP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(RSVP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(GRE) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(MHRP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(BHA) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(ESP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(AH) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(INLSP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(SWIPE) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(NHRP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(MOBILE) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(TLSP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(SKIP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(ICMPV6) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(NONE) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(DSTOPTS) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(AHIP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(CFTP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(HELLO) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(SATEXPAK) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(KRYPTOLAN) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(RVD) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(IPPC) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(ADFS) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(SATMON) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(VISA) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(IPCV) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(CPNX) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(CPHB) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(WSN) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(PVP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(BRSATMON) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(ND) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(WBMON) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(WBEXPAK) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(EON) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(VMTP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(SVMTP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(VINES) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(TTP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(IGP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(DGP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(TCF) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(IGRP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(OSPFIGP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(SRPC) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(LARP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(MTP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(AX25) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(IPEIP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(MICP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(SCCSP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(ETHERIP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(ENCAP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(APES) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(GMTP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(IPCOMP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(SCTP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(MH) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(UDPLITE) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(HIP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(SHIM6) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(PIM) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(CARP) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(PGM) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(MPLS) \
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(PFSYNC)
|
|
||||||
[[nodiscard]] Network::Protocol Translate(Protocol protocol) {
|
|
||||||
switch (protocol) {
|
|
||||||
#define NETWORK_PROTOCOL_TRANSLATE_ELEM(name) case Protocol::name: return Network::Protocol::name;
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_LIST
|
|
||||||
#undef NETWORK_PROTOCOL_TRANSLATE_ELEM
|
|
||||||
default:
|
|
||||||
UNIMPLEMENTED_MSG("Unimplemented protocol={}", protocol);
|
|
||||||
return {};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
[[nodiscard]] Protocol Translate(Network::Protocol protocol) {
|
|
||||||
switch (protocol) {
|
|
||||||
#define NETWORK_PROTOCOL_TRANSLATE_ELEM(name) case Network::Protocol::name: return Protocol::name;
|
|
||||||
NETWORK_PROTOCOL_TRANSLATE_LIST
|
|
||||||
#undef NETWORK_PROTOCOL_TRANSLATE_ELEM
|
|
||||||
default:
|
|
||||||
UNIMPLEMENTED_MSG("Unimplemented protocol={}", protocol);
|
|
||||||
return {};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#undef NETWORK_PROTOCOL_TRANSLATE_LIST
|
|
||||||
|
|
||||||
Network::PollEvents Translate(PollEvents flags) {
|
|
||||||
Network::PollEvents result{};
|
|
||||||
const auto translate = [&result, &flags](PollEvents from, Network::PollEvents to) {
|
|
||||||
if (True(flags & from)) {
|
|
||||||
flags &= ~from;
|
|
||||||
result |= to;
|
|
||||||
}
|
|
||||||
};
|
|
||||||
translate(PollEvents::In, Network::PollEvents::In);
|
|
||||||
translate(PollEvents::Pri, Network::PollEvents::Pri);
|
|
||||||
translate(PollEvents::Out, Network::PollEvents::Out);
|
|
||||||
translate(PollEvents::Err, Network::PollEvents::Err);
|
|
||||||
translate(PollEvents::Hup, Network::PollEvents::Hup);
|
|
||||||
translate(PollEvents::Nval, Network::PollEvents::Nval);
|
|
||||||
translate(PollEvents::RdNorm, Network::PollEvents::RdNorm);
|
|
||||||
translate(PollEvents::RdBand, Network::PollEvents::RdBand);
|
|
||||||
translate(PollEvents::WrBand, Network::PollEvents::WrBand);
|
|
||||||
|
|
||||||
UNIMPLEMENTED_IF_MSG((u16)flags != 0, "Unimplemented flags={}", (u16)flags);
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
PollEvents Translate(Network::PollEvents flags) {
|
|
||||||
PollEvents result{};
|
|
||||||
const auto translate = [&result, &flags](Network::PollEvents from, PollEvents to) {
|
|
||||||
if (True(flags & from)) {
|
|
||||||
flags &= ~from;
|
|
||||||
result |= to;
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
translate(Network::PollEvents::In, PollEvents::In);
|
|
||||||
translate(Network::PollEvents::Pri, PollEvents::Pri);
|
|
||||||
translate(Network::PollEvents::Out, PollEvents::Out);
|
|
||||||
translate(Network::PollEvents::Err, PollEvents::Err);
|
|
||||||
translate(Network::PollEvents::Hup, PollEvents::Hup);
|
|
||||||
translate(Network::PollEvents::Nval, PollEvents::Nval);
|
|
||||||
translate(Network::PollEvents::RdNorm, PollEvents::RdNorm);
|
|
||||||
translate(Network::PollEvents::RdBand, PollEvents::RdBand);
|
|
||||||
translate(Network::PollEvents::WrBand, PollEvents::WrBand);
|
|
||||||
|
|
||||||
UNIMPLEMENTED_IF_MSG((u16)flags != 0, "Unimplemented flags={}", (u16)flags);
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
Network::SockAddrIn Translate(SockAddrIn value) {
|
|
||||||
// All lengths are valid, from [0 upto 256]
|
|
||||||
return {
|
|
||||||
.family = Translate(Domain(value.family)),
|
|
||||||
.ip = value.ip,
|
|
||||||
.portno = static_cast<u16>(value.portno >> 8 | value.portno << 8),
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
SockAddrIn Translate(Network::SockAddrIn value) {
|
|
||||||
return {
|
|
||||||
.len = 16,
|
|
||||||
.family = static_cast<u8>(Translate(value.family)),
|
|
||||||
.portno = static_cast<u16>(value.portno >> 8 | value.portno << 8),
|
|
||||||
.ip = value.ip,
|
|
||||||
.zeroes = {},
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
Network::ShutdownHow Translate(ShutdownHow how) {
|
|
||||||
switch (how) {
|
|
||||||
case ShutdownHow::RD:
|
|
||||||
return Network::ShutdownHow::RD;
|
|
||||||
case ShutdownHow::WR:
|
|
||||||
return Network::ShutdownHow::WR;
|
|
||||||
case ShutdownHow::RDWR:
|
|
||||||
return Network::ShutdownHow::RDWR;
|
|
||||||
default:
|
|
||||||
UNIMPLEMENTED_MSG("Unimplemented how={}", how);
|
|
||||||
return {};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
} // namespace Service::Sockets
|
} // namespace Service::Sockets
|
||||||
|
|||||||
@@ -1,3 +1,6 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -11,49 +14,7 @@
|
|||||||
|
|
||||||
namespace Service::Sockets {
|
namespace Service::Sockets {
|
||||||
|
|
||||||
/// Translate abstract errno to guest errno
|
|
||||||
Errno Translate(Network::Errno value);
|
|
||||||
|
|
||||||
/// Translate abstract return value errno pair to guest return value errno pair
|
|
||||||
std::pair<s32, Errno> Translate(std::pair<s32, Network::Errno> value);
|
|
||||||
|
|
||||||
/// Translate abstract getaddrinfo error to guest getaddrinfo error
|
|
||||||
GetAddrInfoError Translate(Network::GetAddrInfoError value);
|
|
||||||
|
|
||||||
/// Translate guest error to string
|
/// Translate guest error to string
|
||||||
const char* Translate(GetAddrInfoError value);
|
const char* Translate(Network::GetAddrInfoError value);
|
||||||
|
|
||||||
/// Translate guest domain to abstract domain
|
|
||||||
Network::Domain Translate(Domain domain);
|
|
||||||
|
|
||||||
/// Translate abstract domain to guest domain
|
|
||||||
Domain Translate(Network::Domain domain);
|
|
||||||
|
|
||||||
/// Translate guest type to abstract type
|
|
||||||
Network::Type Translate(Type type);
|
|
||||||
|
|
||||||
/// Translate abstract type to guest type
|
|
||||||
Type Translate(Network::Type type);
|
|
||||||
|
|
||||||
/// Translate guest protocol to abstract protocol
|
|
||||||
Network::Protocol Translate(Protocol protocol);
|
|
||||||
|
|
||||||
/// Translate abstract protocol to guest protocol
|
|
||||||
Protocol Translate(Network::Protocol protocol);
|
|
||||||
|
|
||||||
/// Translate guest poll event flags to abstract poll event flags
|
|
||||||
Network::PollEvents Translate(PollEvents flags);
|
|
||||||
|
|
||||||
/// Translate abstract poll event flags to guest poll event flags
|
|
||||||
PollEvents Translate(Network::PollEvents flags);
|
|
||||||
|
|
||||||
/// Translate guest socket address structure to abstract socket address structure
|
|
||||||
Network::SockAddrIn Translate(SockAddrIn value);
|
|
||||||
|
|
||||||
/// Translate abstract socket address structure to guest socket address structure
|
|
||||||
SockAddrIn Translate(Network::SockAddrIn value);
|
|
||||||
|
|
||||||
/// Translate guest shutdown mode to abstract shutdown mode
|
|
||||||
Network::ShutdownHow Translate(ShutdownHow how);
|
|
||||||
|
|
||||||
} // namespace Service::Sockets
|
} // namespace Service::Sockets
|
||||||
|
|||||||
@@ -138,7 +138,7 @@ public:
|
|||||||
auto bsd = system.ServiceManager().GetService<Service::Sockets::BSD_USA>("bsd:u");
|
auto bsd = system.ServiceManager().GetService<Service::Sockets::BSD_USA>("bsd:u");
|
||||||
if (bsd) {
|
if (bsd) {
|
||||||
auto err = bsd->CloseImpl(fd);
|
auto err = bsd->CloseImpl(fd);
|
||||||
if (err != Service::Sockets::Errno::SUCCESS) {
|
if (err != Network::Errno::E_SUCCESS) {
|
||||||
LOG_ERROR(Service_SSL, "Failed to close duplicated socket: {}", err);
|
LOG_ERROR(Service_SSL, "Failed to close duplicated socket: {}", err);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -230,7 +230,7 @@ private:
|
|||||||
R_UNLESS(socket, ResultNoSocket);
|
R_UNLESS(socket, ResultNoSocket);
|
||||||
const bool non_block = mode == IoMode::NonBlocking;
|
const bool non_block = mode == IoMode::NonBlocking;
|
||||||
const Network::Errno error = socket->SetNonBlock(non_block);
|
const Network::Errno error = socket->SetNonBlock(non_block);
|
||||||
if (error != Network::Errno::SUCCESS) {
|
if (error != Network::Errno::E_SUCCESS) {
|
||||||
LOG_ERROR(Service_SSL, "Failed to set native socket non-block flag to {}", non_block);
|
LOG_ERROR(Service_SSL, "Failed to set native socket non-block flag to {}", non_block);
|
||||||
}
|
}
|
||||||
R_SUCCEED();
|
R_SUCCEED();
|
||||||
|
|||||||
@@ -327,10 +327,10 @@ public:
|
|||||||
BIO_clear_retry_flags(bio);
|
BIO_clear_retry_flags(bio);
|
||||||
auto [actual, err] = self->socket->Send({reinterpret_cast<const u8*>(buf), len}, 0);
|
auto [actual, err] = self->socket->Send({reinterpret_cast<const u8*>(buf), len}, 0);
|
||||||
switch (err) {
|
switch (err) {
|
||||||
case Network::Errno::SUCCESS:
|
case Network::Errno::E_SUCCESS:
|
||||||
*actual_p = actual;
|
*actual_p = actual;
|
||||||
return 1;
|
return 1;
|
||||||
case Network::Errno::AGAIN:
|
case Network::Errno::E_AGAIN:
|
||||||
BIO_set_flags(bio, BIO_FLAGS_WRITE | BIO_FLAGS_SHOULD_RETRY);
|
BIO_set_flags(bio, BIO_FLAGS_WRITE | BIO_FLAGS_SHOULD_RETRY);
|
||||||
return 0;
|
return 0;
|
||||||
default:
|
default:
|
||||||
@@ -346,13 +346,13 @@ public:
|
|||||||
BIO_clear_retry_flags(bio);
|
BIO_clear_retry_flags(bio);
|
||||||
auto [actual, err] = self->socket->Recv(0, {reinterpret_cast<u8*>(buf), len});
|
auto [actual, err] = self->socket->Recv(0, {reinterpret_cast<u8*>(buf), len});
|
||||||
switch (err) {
|
switch (err) {
|
||||||
case Network::Errno::SUCCESS:
|
case Network::Errno::E_SUCCESS:
|
||||||
*actual_p = actual;
|
*actual_p = actual;
|
||||||
if (actual == 0) {
|
if (actual == 0) {
|
||||||
self->got_read_eof = true;
|
self->got_read_eof = true;
|
||||||
}
|
}
|
||||||
return actual ? 1 : 0;
|
return actual ? 1 : 0;
|
||||||
case Network::Errno::AGAIN:
|
case Network::Errno::E_AGAIN:
|
||||||
BIO_set_flags(bio, BIO_FLAGS_READ | BIO_FLAGS_SHOULD_RETRY);
|
BIO_set_flags(bio, BIO_FLAGS_READ | BIO_FLAGS_SHOULD_RETRY);
|
||||||
return 0;
|
return 0;
|
||||||
default:
|
default:
|
||||||
|
|||||||
@@ -1,10 +1,11 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <atomic>
|
#include <atomic>
|
||||||
#include <common/socket_types.h>
|
|
||||||
#include <mutex>
|
#include <mutex>
|
||||||
|
#include "core/internal_network/socket_types.h"
|
||||||
|
|
||||||
namespace Network {
|
namespace Network {
|
||||||
|
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@@ -13,7 +13,7 @@
|
|||||||
|
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/socket_types.h"
|
#include "core/internal_network/socket_types.h"
|
||||||
|
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
#include <winsock2.h>
|
#include <winsock2.h>
|
||||||
@@ -31,68 +31,10 @@ namespace Network {
|
|||||||
class SocketBase;
|
class SocketBase;
|
||||||
class Socket;
|
class Socket;
|
||||||
|
|
||||||
/// Error code for network functions
|
struct HostPollFD {
|
||||||
enum class Errno {
|
SocketBase* socket = nullptr;
|
||||||
SUCCESS,
|
Network::PollEvents events = {};
|
||||||
BADF,
|
Network::PollEvents revents = {};
|
||||||
INVAL,
|
|
||||||
MFILE,
|
|
||||||
PIPE,
|
|
||||||
NOTCONN,
|
|
||||||
AGAIN,
|
|
||||||
CONNREFUSED,
|
|
||||||
CONNRESET,
|
|
||||||
CONNABORTED,
|
|
||||||
HOSTUNREACH,
|
|
||||||
NETDOWN,
|
|
||||||
NETUNREACH,
|
|
||||||
TIMEDOUT,
|
|
||||||
MSGSIZE,
|
|
||||||
INPROGRESS,
|
|
||||||
ISCONN,
|
|
||||||
OTHER,
|
|
||||||
};
|
|
||||||
|
|
||||||
enum class GetAddrInfoError {
|
|
||||||
SUCCESS,
|
|
||||||
ADDRFAMILY,
|
|
||||||
AGAIN,
|
|
||||||
BADFLAGS,
|
|
||||||
FAIL,
|
|
||||||
FAMILY,
|
|
||||||
MEMORY,
|
|
||||||
NODATA,
|
|
||||||
NONAME,
|
|
||||||
SERVICE,
|
|
||||||
SOCKTYPE,
|
|
||||||
SYSTEM,
|
|
||||||
BADHINTS,
|
|
||||||
PROTOCOL,
|
|
||||||
OVERFLOW_,
|
|
||||||
OTHER,
|
|
||||||
};
|
|
||||||
|
|
||||||
/// Cross-platform poll fd structure
|
|
||||||
|
|
||||||
enum class PollEvents : u16 {
|
|
||||||
// Using Pascal case because IN is a macro on Windows.
|
|
||||||
In = 1 << 0,
|
|
||||||
Pri = 1 << 1,
|
|
||||||
Out = 1 << 2,
|
|
||||||
Err = 1 << 3,
|
|
||||||
Hup = 1 << 4,
|
|
||||||
Nval = 1 << 5,
|
|
||||||
RdNorm = 1 << 6,
|
|
||||||
RdBand = 1 << 7,
|
|
||||||
WrBand = 1 << 8,
|
|
||||||
};
|
|
||||||
|
|
||||||
DECLARE_ENUM_FLAG_OPERATORS(PollEvents);
|
|
||||||
|
|
||||||
struct PollFD {
|
|
||||||
SocketBase* socket;
|
|
||||||
PollEvents events;
|
|
||||||
PollEvents revents;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
class NetworkInstance {
|
class NetworkInstance {
|
||||||
@@ -101,6 +43,10 @@ public:
|
|||||||
~NetworkInstance();
|
~NetworkInstance();
|
||||||
};
|
};
|
||||||
|
|
||||||
|
sockaddr_in TranslateFromSockAddrIn(Network::SockAddrIn input);
|
||||||
|
Network::SockAddrIn TranslateToSockAddrIn(sockaddr_in input);
|
||||||
|
s32 TranslateMsgOptToNative(s32 flags);
|
||||||
|
|
||||||
void CancelPendingSocketOperations();
|
void CancelPendingSocketOperations();
|
||||||
void RestartSocketOperations();
|
void RestartSocketOperations();
|
||||||
|
|
||||||
|
|||||||
@@ -46,7 +46,7 @@ namespace Network {
|
|||||||
|
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
|
|
||||||
std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
|
std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
|
||||||
|
|
||||||
ULONG buf_size = 0;
|
ULONG buf_size = 0;
|
||||||
if (GetAdaptersAddresses(
|
if (GetAdaptersAddresses(
|
||||||
@@ -66,7 +66,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
|
|||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<Network::NetworkInterface> result;
|
std::vector<NetworkInterface> result;
|
||||||
|
|
||||||
for (auto* a = addrs; a; a = a->Next) {
|
for (auto* a = addrs; a; a = a->Next) {
|
||||||
|
|
||||||
@@ -89,7 +89,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
|
|||||||
gw = reinterpret_cast<sockaddr_in*>(a->FirstGatewayAddress->Address.lpSockaddr)
|
gw = reinterpret_cast<sockaddr_in*>(a->FirstGatewayAddress->Address.lpSockaddr)
|
||||||
->sin_addr;
|
->sin_addr;
|
||||||
|
|
||||||
result.emplace_back(Network::NetworkInterface{
|
result.emplace_back(NetworkInterface{
|
||||||
.name = Common::UTF16ToUTF8(std::wstring{a->FriendlyName}),
|
.name = Common::UTF16ToUTF8(std::wstring{a->FriendlyName}),
|
||||||
.ip_address = ip,
|
.ip_address = ip,
|
||||||
.subnet_mask = mask,
|
.subnet_mask = mask,
|
||||||
@@ -103,7 +103,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
|
|||||||
|
|
||||||
#else
|
#else
|
||||||
|
|
||||||
std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
|
std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
|
||||||
#if defined(__ANDROID__) || defined(__linux__)
|
#if defined(__ANDROID__) || defined(__linux__)
|
||||||
struct ifaddrs* ifaddr = nullptr;
|
struct ifaddrs* ifaddr = nullptr;
|
||||||
if (getifaddrs(&ifaddr) != 0) {
|
if (getifaddrs(&ifaddr) != 0) {
|
||||||
@@ -135,7 +135,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
|
|||||||
LOG_WARNING(Network, "\"/proc/net/route\" not found - using gateway 0");
|
LOG_WARNING(Network, "\"/proc/net/route\" not found - using gateway 0");
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
std::vector<Network::NetworkInterface> ifaces;
|
std::vector<NetworkInterface> ifaces;
|
||||||
for (auto ifa = ifaddr; ifa != nullptr; ifa = ifa->ifa_next) {
|
for (auto ifa = ifaddr; ifa != nullptr; ifa = ifa->ifa_next) {
|
||||||
if (ifa->ifa_addr == nullptr || ifa->ifa_netmask == nullptr /* Have a netmask and address */
|
if (ifa->ifa_addr == nullptr || ifa->ifa_netmask == nullptr /* Have a netmask and address */
|
||||||
|| ifa->ifa_addr->sa_family != AF_INET /* Must be of kind AF_INET */
|
|| ifa->ifa_addr->sa_family != AF_INET /* Must be of kind AF_INET */
|
||||||
@@ -149,7 +149,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
|
|||||||
});
|
});
|
||||||
in_addr gw; // Solaris defines s_addr as a macro, can't use special C++ shenanigans here
|
in_addr gw; // Solaris defines s_addr as a macro, can't use special C++ shenanigans here
|
||||||
gw.s_addr = it != routes.end() ? it->gateway : 0;
|
gw.s_addr = it != routes.end() ? it->gateway : 0;
|
||||||
ifaces.emplace_back(Network::NetworkInterface{
|
ifaces.emplace_back(NetworkInterface{
|
||||||
.name = ifa->ifa_name,
|
.name = ifa->ifa_name,
|
||||||
.ip_address = std::bit_cast<struct sockaddr_in>(*ifa->ifa_addr).sin_addr,
|
.ip_address = std::bit_cast<struct sockaddr_in>(*ifa->ifa_addr).sin_addr,
|
||||||
.subnet_mask = std::bit_cast<struct sockaddr_in>(*ifa->ifa_netmask).sin_addr,
|
.subnet_mask = std::bit_cast<struct sockaddr_in>(*ifa->ifa_netmask).sin_addr,
|
||||||
@@ -159,7 +159,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
|
|||||||
freeifaddrs(ifaddr);
|
freeifaddrs(ifaddr);
|
||||||
return ifaces;
|
return ifaces;
|
||||||
#elif defined(__FreeBSD__)
|
#elif defined(__FreeBSD__)
|
||||||
std::vector<Network::NetworkInterface> ifaces;
|
std::vector<NetworkInterface> ifaces;
|
||||||
int fd = ::socket(PF_ROUTE, SOCK_RAW, AF_UNSPEC);
|
int fd = ::socket(PF_ROUTE, SOCK_RAW, AF_UNSPEC);
|
||||||
if (fd < 0) {
|
if (fd < 0) {
|
||||||
LOG_ERROR(Network, "socket: {}", std::strerror(errno));
|
LOG_ERROR(Network, "socket: {}", std::strerror(errno));
|
||||||
@@ -191,7 +191,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
|
|||||||
size_t msglen = rtm->rtm_msglen - sizeof(*ifm);
|
size_t msglen = rtm->rtm_msglen - sizeof(*ifm);
|
||||||
char const* p = (char const*)(ifm + 1);
|
char const* p = (char const*)(ifm + 1);
|
||||||
|
|
||||||
Network::NetworkInterface iface{};
|
NetworkInterface iface{};
|
||||||
for (size_t i = 0; i < RTAX_MAX; i++)
|
for (size_t i = 0; i < RTAX_MAX; i++)
|
||||||
if ((ifm->ifm_addrs & (1 << i)) != 0) {
|
if ((ifm->ifm_addrs & (1 << i)) != 0) {
|
||||||
struct sockaddr const* sa = reinterpret_cast<struct sockaddr const*>(p);
|
struct sockaddr const* sa = reinterpret_cast<struct sockaddr const*>(p);
|
||||||
@@ -220,7 +220,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
|
|||||||
|
|
||||||
#endif // _WIN32
|
#endif // _WIN32
|
||||||
|
|
||||||
std::optional<Network::NetworkInterface> GetSelectedNetworkInterface() {
|
std::optional<NetworkInterface> GetSelectedNetworkInterface() {
|
||||||
auto const& sel_if = Settings::values.network_interface.GetValue();
|
auto const& sel_if = Settings::values.network_interface.GetValue();
|
||||||
if (auto const ifaces = Network::GetAvailableNetworkInterfaces(); ifaces.size() > 0) {
|
if (auto const ifaces = Network::GetAvailableNetworkInterfaces(); ifaces.size() > 0) {
|
||||||
if (sel_if.empty())
|
if (sel_if.empty())
|
||||||
|
|||||||
@@ -0,0 +1,281 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
|
#include <algorithm>
|
||||||
|
#include <cerrno>
|
||||||
|
#include <chrono>
|
||||||
|
#include <mutex>
|
||||||
|
#include <thread>
|
||||||
|
#ifdef __unix__
|
||||||
|
#include <spawn.h>
|
||||||
|
#include <sys/wait.h>
|
||||||
|
#include <unistd.h>
|
||||||
|
#endif
|
||||||
|
#include "common/assert.h"
|
||||||
|
#include "common/logging.h"
|
||||||
|
#include "core/internal_network/socket_icmp.h"
|
||||||
|
|
||||||
|
extern "C" {
|
||||||
|
extern char **environ;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace Network {
|
||||||
|
|
||||||
|
namespace {
|
||||||
|
|
||||||
|
u16 ComputeChecksum(std::span<const u8> data) {
|
||||||
|
u32 sum = 0;
|
||||||
|
for (size_t i = 0; i < data.size(); i += 2) {
|
||||||
|
u32 value = (u32(data[i + 0]) << 8ull) | u32(data[i + 1]); //big endian
|
||||||
|
sum += value;
|
||||||
|
}
|
||||||
|
if (data.size() % 2 != 0){
|
||||||
|
sum += u16(data[data.size() - 1]) << 8;
|
||||||
|
}
|
||||||
|
while ((sum >> 16) != 0)
|
||||||
|
sum = (sum & 0xffff) + (sum >> 16);
|
||||||
|
return (~sum) & 0xffff;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
IcmpSocket::~IcmpSocket() {
|
||||||
|
if (fd == INVALID_SOCKET) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
fd = INVALID_SOCKET;
|
||||||
|
}
|
||||||
|
|
||||||
|
Errno IcmpSocket::SetSockOpt(Network::SocketLevel level, Network::OptName optname, std::span<const u8> optval) {
|
||||||
|
LOG_WARNING(Network, "(stubbed) level={},optname={},optval={}", level, optname, optval.size());
|
||||||
|
if (optname == Network::OptName::RCVTIMEO) {
|
||||||
|
if (optval.size() < sizeof(Network::Timeval))
|
||||||
|
return Errno::E_INVAL;
|
||||||
|
std::memcpy(&rcv_timeo, optval.data(), sizeof(rcv_timeo));
|
||||||
|
}
|
||||||
|
return Errno::E_SUCCESS;
|
||||||
|
}
|
||||||
|
|
||||||
|
Errno IcmpSocket::Initialize(Domain domain, Type type, Protocol socket_protocol) {
|
||||||
|
return Errno::E_SUCCESS;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::pair<IcmpSocket::AcceptResult, Errno> IcmpSocket::Accept() {
|
||||||
|
LOG_WARNING(Network, "(stubbed) called");
|
||||||
|
return {AcceptResult{}, Errno::E_SUCCESS};
|
||||||
|
}
|
||||||
|
|
||||||
|
Errno IcmpSocket::Connect(Network::SockAddrIn addr_in) {
|
||||||
|
LOG_WARNING(Network, "(stubbed) called");
|
||||||
|
connected_addr = addr_in;
|
||||||
|
return Errno::E_SUCCESS;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::pair<Network::SockAddrIn, Errno> IcmpSocket::GetPeerName() {
|
||||||
|
LOG_WARNING(Network, "(stubbed) called");
|
||||||
|
return {Network::SockAddrIn{}, Errno::E_SUCCESS};
|
||||||
|
}
|
||||||
|
|
||||||
|
std::pair<Network::SockAddrIn, Errno> IcmpSocket::GetSockName() {
|
||||||
|
LOG_WARNING(Network, "(stubbed) called");
|
||||||
|
return {Network::SockAddrIn{}, Errno::E_SUCCESS};
|
||||||
|
}
|
||||||
|
|
||||||
|
Errno IcmpSocket::Bind(Network::SockAddrIn addr) {
|
||||||
|
LOG_WARNING(Network, "(stubbed) called");
|
||||||
|
return Errno::E_SUCCESS;
|
||||||
|
}
|
||||||
|
|
||||||
|
Errno IcmpSocket::Listen(s32 backlog) {
|
||||||
|
LOG_WARNING(Network, "(stubbed) called");
|
||||||
|
return Errno::E_SUCCESS;
|
||||||
|
}
|
||||||
|
|
||||||
|
Errno IcmpSocket::Shutdown(ShutdownHow how) {
|
||||||
|
LOG_WARNING(Network, "(stubbed) called");
|
||||||
|
return Errno::E_SUCCESS;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::pair<s32, Errno> IcmpSocket::Recv(int flags, std::span<u8> message) {
|
||||||
|
LOG_DEBUG(Network, "(stubbed) called");
|
||||||
|
return connected_addr.has_value()
|
||||||
|
? RecvFrom(flags, message, nullptr)
|
||||||
|
: std::make_pair(s32(0), Errno::E_NOTCONN);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::pair<s32, Errno> IcmpSocket::RecvFrom(int flags, std::span<u8> message, Network::SockAddrIn* addr) {
|
||||||
|
LOG_DEBUG(Network, "(stubbed) called");
|
||||||
|
ASSERT(flags == 0);
|
||||||
|
ASSERT(message.size() < std::size_t((std::numeric_limits<int>::max)()));
|
||||||
|
|
||||||
|
#if !defined(__OPENORBIS__) && (defined(__FreeBSD__) || defined(__linux__))
|
||||||
|
const auto rcv_timeout_ms = (s64(rcv_timeo.tv_sec) * 1000) + (s64(rcv_timeo.tv_usec) / 1000);
|
||||||
|
const auto timestamp = std::chrono::steady_clock::now();
|
||||||
|
while (true) {
|
||||||
|
{
|
||||||
|
std::lock_guard guard(pings_mutex);
|
||||||
|
// find ping process that is finished running
|
||||||
|
for (auto it = pings.begin(); it != pings.end();) {
|
||||||
|
pid_t result = waitpid(it->ping_pid, &it->ping_status, WNOHANG);
|
||||||
|
// ping process is still running, go to next
|
||||||
|
if (result != it->ping_pid) {
|
||||||
|
++it;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
// ping process is finished, remove and handle it
|
||||||
|
it = pings.erase(it);
|
||||||
|
if (it->ping_status == 0) {
|
||||||
|
if (addr) {
|
||||||
|
addr->family = it->family;
|
||||||
|
addr->ip = it->ip;
|
||||||
|
addr->portno = it->portno;
|
||||||
|
addr->len = 16;
|
||||||
|
addr->zeroes = {};
|
||||||
|
}
|
||||||
|
std::array<u8, 8> data{
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0, //checksum
|
||||||
|
0,
|
||||||
|
it->seq_ident[0],
|
||||||
|
it->seq_ident[1],
|
||||||
|
it->seq_ident[2],
|
||||||
|
it->seq_ident[3]
|
||||||
|
};
|
||||||
|
auto const csum = ComputeChecksum(std::span<const u8>{data.begin(), data.end()});
|
||||||
|
data[2] = u8(csum >> 8); //hi
|
||||||
|
data[3] = u8(csum); //lo
|
||||||
|
auto const n = std::min(data.size(), message.size());
|
||||||
|
std::copy(data.begin(), data.begin() + n, message.begin());
|
||||||
|
return {s32(n), Errno::E_SUCCESS};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!blocking)
|
||||||
|
return {-1, Errno::E_AGAIN};
|
||||||
|
|
||||||
|
const auto time_diff = std::chrono::steady_clock::now() - timestamp;
|
||||||
|
const auto time_diff_ms = std::chrono::duration_cast<std::chrono::milliseconds>(time_diff).count();
|
||||||
|
if (time_diff_ms > rcv_timeout_ms)
|
||||||
|
return {-1, Errno::E_TIMEDOUT};
|
||||||
|
|
||||||
|
std::this_thread::yield();
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
return {-1, Errno::E_INVAL};
|
||||||
|
}
|
||||||
|
|
||||||
|
std::pair<s32, Errno> IcmpSocket::Send(std::span<const u8> message, int flags) {
|
||||||
|
LOG_DEBUG(Network, "(stubbed) called");
|
||||||
|
if (connected_addr.has_value())
|
||||||
|
return SendTo(flags, message, std::addressof(connected_addr.value()));
|
||||||
|
return {s32(0), Errno::E_NOTCONN};
|
||||||
|
}
|
||||||
|
|
||||||
|
std::pair<s32, Errno> IcmpSocket::SendTo(u32 flags, std::span<const u8> message, const Network::SockAddrIn* addr) {
|
||||||
|
LOG_DEBUG(Network, "(stubbed) called");
|
||||||
|
ASSERT(message.size() < size_t((std::numeric_limits<int>::max)()));
|
||||||
|
// 0 -> 8 (IPv4), 128 (IPv6)
|
||||||
|
// 1 -> 0
|
||||||
|
// 2..4 -> checksum
|
||||||
|
// 4..6 -> ident
|
||||||
|
// 6..8 -> seq
|
||||||
|
|
||||||
|
// PLEASE DON'T KILL ME, I SWEAR THIS IS LEGITIMATELY THE BEST WAY TO DO IT
|
||||||
|
// IF YOU OPEN socket() GOOGLE WILL STRAIGHT UP IP BAN YOU AFTER 2 HOURS
|
||||||
|
#if !(defined(__OPENORBIS__) || defined(__ANDROID__)) && (defined(__FreeBSD__) || defined(__linux__))
|
||||||
|
const auto rcv_timeout_ms = (s64(rcv_timeo.tv_sec) * 1000) + (s64(rcv_timeo.tv_usec) / 1000);
|
||||||
|
if (!addr)
|
||||||
|
return {-1, Errno::E_DESTADDRREQ};
|
||||||
|
|
||||||
|
if (message.size() >= 8) {
|
||||||
|
std::string ip_str = fmt::format(
|
||||||
|
"{}.{}.{}.{}",
|
||||||
|
addr->ip[0],
|
||||||
|
addr->ip[1],
|
||||||
|
addr->ip[2],
|
||||||
|
addr->ip[3]
|
||||||
|
);
|
||||||
|
#ifdef __FreeBSD__
|
||||||
|
// ping -W option is a nonfractional int (milliseconds)
|
||||||
|
std::string timeout_str = fmt::format("{}", rcv_timeout_ms);
|
||||||
|
std::vector<char*> argv = {
|
||||||
|
const_cast<char*>("ping"),
|
||||||
|
const_cast<char*>("-c"),
|
||||||
|
const_cast<char*>("1"),
|
||||||
|
const_cast<char*>("-W"),
|
||||||
|
timeout_str.data(),
|
||||||
|
ip_str.data(),
|
||||||
|
nullptr
|
||||||
|
};
|
||||||
|
#elif defined(__linux__)
|
||||||
|
// ping -W option is a fractional float (seconds)
|
||||||
|
auto const rcv_timeout_s = f64(rcv_timeout_ms) / 1000.0;
|
||||||
|
std::string timeout_str = fmt::format("{}", rcv_timeout_s);
|
||||||
|
std::vector<char*> argv = {
|
||||||
|
const_cast<char*>("ping"),
|
||||||
|
const_cast<char*>("-c"),
|
||||||
|
const_cast<char*>("1"),
|
||||||
|
const_cast<char*>("-W"),
|
||||||
|
timeout_str.data(),
|
||||||
|
ip_str.data(),
|
||||||
|
nullptr
|
||||||
|
};
|
||||||
|
#endif
|
||||||
|
pid_t ping_pid;
|
||||||
|
// we should pass in attributes to stop stdout spam, but im too lazy to figure that out
|
||||||
|
if (posix_spawnp(&ping_pid, "ping", nullptr, nullptr, argv.data(), environ) != 0) {
|
||||||
|
LOG_ERROR(Network, "Unable to start ping process for emulated ICMP socket");
|
||||||
|
return {-1, Errno::E_INVAL};
|
||||||
|
}
|
||||||
|
std::lock_guard guard(pings_mutex);
|
||||||
|
if (pings.size() >= pings.max_size())
|
||||||
|
pings.erase(pings.begin());
|
||||||
|
pings.push_back(PingProcessData{
|
||||||
|
.ip = addr->ip,
|
||||||
|
.portno = addr->portno,
|
||||||
|
.ping_pid = ping_pid,
|
||||||
|
.ping_status = 0,
|
||||||
|
.seq_ident = {
|
||||||
|
message[4],
|
||||||
|
message[5],
|
||||||
|
message[6],
|
||||||
|
message[7]
|
||||||
|
},
|
||||||
|
.family = addr->family,
|
||||||
|
});
|
||||||
|
return {s32(message.size()), Errno::E_SUCCESS};
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
return {-1, Errno::E_INVAL};
|
||||||
|
}
|
||||||
|
|
||||||
|
Errno IcmpSocket::Close() {
|
||||||
|
LOG_DEBUG(Network, "called");
|
||||||
|
fd = INVALID_SOCKET;
|
||||||
|
return Errno::E_SUCCESS;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::pair<Errno, Errno> IcmpSocket::GetPendingError() {
|
||||||
|
LOG_DEBUG(Network, "called");
|
||||||
|
return {Errno::E_SUCCESS, Errno::E_SUCCESS};
|
||||||
|
}
|
||||||
|
|
||||||
|
bool IcmpSocket::IsOpened() const {
|
||||||
|
return fd != INVALID_SOCKET;
|
||||||
|
}
|
||||||
|
|
||||||
|
void IcmpSocket::HandleProxyPacket(const ProxyPacket& packet) {
|
||||||
|
LOG_WARNING(Network, "(stubbed) called");
|
||||||
|
}
|
||||||
|
|
||||||
|
bool IcmpSocket::GetNonBlock() {
|
||||||
|
return !blocking;
|
||||||
|
}
|
||||||
|
Errno IcmpSocket::SetNonBlock(bool enable) {
|
||||||
|
blocking = !enable;
|
||||||
|
return Errno::E_SUCCESS;
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace Network
|
||||||
@@ -0,0 +1,57 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <array>
|
||||||
|
#include <span>
|
||||||
|
#include <utility>
|
||||||
|
#include <sys/types.h>
|
||||||
|
#include <mutex>
|
||||||
|
#include <boost/container/static_vector.hpp>
|
||||||
|
#include "core/internal_network/socket_types.h"
|
||||||
|
#include "core/internal_network/sockets.h"
|
||||||
|
|
||||||
|
namespace Network {
|
||||||
|
|
||||||
|
struct PingProcessData {
|
||||||
|
IPv4Address ip;
|
||||||
|
u16 portno;
|
||||||
|
pid_t ping_pid;
|
||||||
|
pid_t ping_status;
|
||||||
|
std::array<u8, 4> seq_ident;
|
||||||
|
u8 family;
|
||||||
|
};
|
||||||
|
|
||||||
|
class IcmpSocket : public Network::SocketBase {
|
||||||
|
public:
|
||||||
|
explicit IcmpSocket() noexcept = default;
|
||||||
|
~IcmpSocket() override;
|
||||||
|
Errno Initialize(Domain domain, Type type, Protocol socket_protocol) override;
|
||||||
|
Errno Close() override;
|
||||||
|
std::pair<AcceptResult, Errno> Accept() override;
|
||||||
|
Errno Connect(Network::SockAddrIn addr_in) override;
|
||||||
|
std::pair<Network::SockAddrIn, Errno> GetPeerName() override;
|
||||||
|
std::pair<Network::SockAddrIn, Errno> GetSockName() override;
|
||||||
|
Errno Bind(Network::SockAddrIn addr) override;
|
||||||
|
Errno Listen(s32 backlog) override;
|
||||||
|
Errno Shutdown(ShutdownHow how) override;
|
||||||
|
std::pair<s32, Errno> Recv(int flags, std::span<u8> message) override;
|
||||||
|
std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, Network::SockAddrIn* addr) override;
|
||||||
|
std::pair<s32, Errno> Send(std::span<const u8> message, int flags) override;
|
||||||
|
std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message, const Network::SockAddrIn* addr) override;
|
||||||
|
Errno SetSockOpt(Network::SocketLevel level, Network::OptName option, std::span<const u8> value) override;
|
||||||
|
std::pair<Errno, Errno> GetPendingError() override;
|
||||||
|
bool IsOpened() const override;
|
||||||
|
void HandleProxyPacket(const ProxyPacket& packet) override;
|
||||||
|
bool GetNonBlock() override;
|
||||||
|
Errno SetNonBlock(bool enable) override;
|
||||||
|
|
||||||
|
boost::container::static_vector<PingProcessData, 128> pings;
|
||||||
|
std::optional<SockAddrIn> connected_addr;
|
||||||
|
std::mutex pings_mutex;
|
||||||
|
Network::Timeval rcv_timeo;
|
||||||
|
bool blocking = true;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace Network
|
||||||
@@ -47,169 +47,147 @@ void ProxySocket::HandleProxyPacket(const ProxyPacket& packet) {
|
|||||||
received_packets.push(decompressed);
|
received_packets.push(decompressed);
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
bool ProxySocket::GetNonBlock() {
|
||||||
Errno ProxySocket::SetSockOpt(SOCKET fd_, int option, T value) {
|
return blocking;
|
||||||
LOG_DEBUG(Network, "(STUBBED) called");
|
}
|
||||||
return Errno::SUCCESS;
|
|
||||||
|
Errno ProxySocket::SetNonBlock(bool enable) {
|
||||||
|
blocking = !enable;
|
||||||
|
return Errno::E_SUCCESS;
|
||||||
|
}
|
||||||
|
|
||||||
|
Errno ProxySocket::SetSockOpt(Network::SocketLevel level, Network::OptName optname, std::span<const u8> optval) {
|
||||||
|
LOG_DEBUG(Network, "level={},optname={},optval={}", level, optname, optval.size());
|
||||||
|
// numeric values?
|
||||||
|
if (optval.size() >= sizeof(u32)) {
|
||||||
|
u32 value;
|
||||||
|
std::memcpy(&value, optval.data(), sizeof(value));
|
||||||
|
if (optname == Network::OptName::BROADCAST)
|
||||||
|
broadcast = bool(value);
|
||||||
|
if (optname == Network::OptName::SNDTIMEO)
|
||||||
|
send_timeout = value;
|
||||||
|
if (optname == Network::OptName::RCVTIMEO)
|
||||||
|
receive_timeout = value;
|
||||||
|
}
|
||||||
|
return Errno::E_SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
Errno ProxySocket::Initialize(Domain domain, Type type, Protocol socket_protocol) {
|
Errno ProxySocket::Initialize(Domain domain, Type type, Protocol socket_protocol) {
|
||||||
protocol = socket_protocol;
|
protocol = socket_protocol;
|
||||||
SetSockOpt(fd, SO_TYPE, type);
|
return Errno::E_SUCCESS;
|
||||||
|
|
||||||
return Errno::SUCCESS;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
std::pair<ProxySocket::AcceptResult, Errno> ProxySocket::Accept() {
|
std::pair<ProxySocket::AcceptResult, Errno> ProxySocket::Accept() {
|
||||||
LOG_WARNING(Network, "(STUBBED) called");
|
LOG_WARNING(Network, "(stubbed) called");
|
||||||
return {AcceptResult{}, Errno::SUCCESS};
|
return {AcceptResult{}, Errno::E_SUCCESS};
|
||||||
}
|
}
|
||||||
|
|
||||||
Errno ProxySocket::Connect(SockAddrIn addr_in) {
|
Errno ProxySocket::Connect(Network::SockAddrIn addr_in) {
|
||||||
LOG_WARNING(Network, "(STUBBED) called");
|
LOG_WARNING(Network, "(stubbed) called");
|
||||||
return Errno::SUCCESS;
|
return Errno::E_SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::pair<SockAddrIn, Errno> ProxySocket::GetPeerName() {
|
std::pair<Network::SockAddrIn, Errno> ProxySocket::GetPeerName() {
|
||||||
LOG_WARNING(Network, "(STUBBED) called");
|
LOG_WARNING(Network, "(stubbed) called");
|
||||||
return {SockAddrIn{}, Errno::SUCCESS};
|
return {Network::SockAddrIn{}, Errno::E_SUCCESS};
|
||||||
}
|
}
|
||||||
|
|
||||||
std::pair<SockAddrIn, Errno> ProxySocket::GetSockName() {
|
std::pair<Network::SockAddrIn, Errno> ProxySocket::GetSockName() {
|
||||||
LOG_WARNING(Network, "(STUBBED) called");
|
LOG_WARNING(Network, "(stubbed) called");
|
||||||
return {SockAddrIn{}, Errno::SUCCESS};
|
return {Network::SockAddrIn{}, Errno::E_SUCCESS};
|
||||||
}
|
}
|
||||||
|
|
||||||
Errno ProxySocket::Bind(SockAddrIn addr) {
|
Errno ProxySocket::Bind(Network::SockAddrIn addr) {
|
||||||
if (is_bound) {
|
if (is_bound) {
|
||||||
LOG_WARNING(Network, "Rebinding Socket is unimplemented!");
|
LOG_WARNING(Network, "Rebinding Socket is unimplemented!");
|
||||||
return Errno::SUCCESS;
|
return Errno::E_SUCCESS;
|
||||||
}
|
}
|
||||||
local_endpoint = addr;
|
local_endpoint = addr;
|
||||||
is_bound = true;
|
is_bound = true;
|
||||||
|
return Errno::E_SUCCESS;
|
||||||
return Errno::SUCCESS;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Errno ProxySocket::Listen(s32 backlog) {
|
Errno ProxySocket::Listen(s32 backlog) {
|
||||||
LOG_WARNING(Network, "(STUBBED) called");
|
LOG_WARNING(Network, "(stubbed) called");
|
||||||
return Errno::SUCCESS;
|
return Errno::E_SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
Errno ProxySocket::Shutdown(ShutdownHow how) {
|
Errno ProxySocket::Shutdown(ShutdownHow how) {
|
||||||
LOG_WARNING(Network, "(STUBBED) called");
|
LOG_WARNING(Network, "(stubbed) called");
|
||||||
return Errno::SUCCESS;
|
return Errno::E_SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::pair<s32, Errno> ProxySocket::Recv(int flags, std::span<u8> message) {
|
std::pair<s32, Errno> ProxySocket::Recv(int flags, std::span<u8> message) {
|
||||||
LOG_WARNING(Network, "(STUBBED) called");
|
LOG_WARNING(Network, "(stubbed) called");
|
||||||
ASSERT(flags == 0);
|
ASSERT(flags == 0 && message.size() < std::size_t((std::numeric_limits<int>::max)()));
|
||||||
ASSERT(message.size() < static_cast<size_t>((std::numeric_limits<int>::max)()));
|
return {s32(0), Errno::E_SUCCESS};
|
||||||
|
|
||||||
return {static_cast<s32>(0), Errno::SUCCESS};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
std::pair<s32, Errno> ProxySocket::RecvFrom(int flags, std::span<u8> message, SockAddrIn* addr) {
|
std::pair<s32, Errno> ProxySocket::RecvFrom(int flags, std::span<u8> message, Network::SockAddrIn* addr) {
|
||||||
ASSERT(flags == 0);
|
LOG_DEBUG(Network, "called");
|
||||||
ASSERT(message.size() < static_cast<size_t>((std::numeric_limits<int>::max)()));
|
ASSERT(flags == 0 && message.size() < std::size_t((std::numeric_limits<int>::max)()));
|
||||||
|
do {
|
||||||
// TODO (flTobi): Verify the timeout behavior and break when connection is lost
|
std::unique_lock lk{packets_mutex};
|
||||||
const auto timestamp = std::chrono::steady_clock::now();
|
if (received_packets.size() > 0)
|
||||||
// When receive_timeout is set to zero, the socket is supposed to wait indefinitely until a
|
return ReceivePacket(flags, message, addr, message.size());
|
||||||
// packet arrives. In order to prevent lost packets from hanging the emulation thread, we set
|
} while (blocking);
|
||||||
// the timeout to 5s instead
|
return {-1, Errno::E_AGAIN};
|
||||||
const auto timeout = receive_timeout == 0 ? 5000 : receive_timeout;
|
|
||||||
while (true) {
|
|
||||||
{
|
|
||||||
std::lock_guard guard(packets_mutex);
|
|
||||||
if (received_packets.size() > 0) {
|
|
||||||
return ReceivePacket(flags, message, addr, message.size());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!blocking) {
|
|
||||||
return {-1, Errno::AGAIN};
|
|
||||||
}
|
|
||||||
|
|
||||||
std::this_thread::yield();
|
|
||||||
|
|
||||||
const auto time_diff = std::chrono::steady_clock::now() - timestamp;
|
|
||||||
const auto time_diff_ms =
|
|
||||||
std::chrono::duration_cast<std::chrono::milliseconds>(time_diff).count();
|
|
||||||
|
|
||||||
if (time_diff_ms > timeout) {
|
|
||||||
return {-1, Errno::TIMEDOUT};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
std::pair<s32, Errno> ProxySocket::ReceivePacket(int flags, std::span<u8> message, SockAddrIn* addr,
|
std::pair<s32, Errno> ProxySocket::ReceivePacket(int flags, std::span<u8> message, Network::SockAddrIn* addr, std::size_t max_length) {
|
||||||
std::size_t max_length) {
|
LOG_DEBUG(Network, "called");
|
||||||
ProxyPacket& packet = received_packets.front();
|
ProxyPacket& packet = received_packets.front();
|
||||||
if (addr) {
|
if (addr) {
|
||||||
addr->family = Domain::INET;
|
addr->len = 16;
|
||||||
|
addr->family = u8(Network::Domain::INET);
|
||||||
addr->ip = packet.local_endpoint.ip; // The senders ip address
|
addr->ip = packet.local_endpoint.ip; // The senders ip address
|
||||||
addr->portno = packet.local_endpoint.portno; // The senders port number
|
addr->portno = packet.local_endpoint.portno; // The senders port number
|
||||||
|
addr->zeroes = {};
|
||||||
}
|
}
|
||||||
|
|
||||||
bool peek = (flags & FLAG_MSG_PEEK) != 0;
|
bool peek = (flags & u32(Network::MsgOpt::PEEK)) != 0;
|
||||||
std::size_t read_bytes;
|
std::size_t read_bytes = (std::min)(max_length, packet.data.size());
|
||||||
if (packet.data.size() > max_length) {
|
std::memcpy(message.data(), packet.data.data(), read_bytes);
|
||||||
read_bytes = max_length;
|
if (!peek) {
|
||||||
memcpy(message.data(), packet.data.data(), max_length);
|
packet.data.erase(packet.data.begin(), packet.data.begin() + read_bytes);
|
||||||
|
if (packet.data.empty())
|
||||||
if (protocol == Protocol::UDP) {
|
|
||||||
if (!peek) {
|
|
||||||
received_packets.pop();
|
|
||||||
}
|
|
||||||
return {-1, Errno::MSGSIZE};
|
|
||||||
} else if (protocol == Protocol::TCP) {
|
|
||||||
std::vector<u8> numArray(packet.data.size() - max_length);
|
|
||||||
std::copy(packet.data.begin() + max_length, packet.data.end(),
|
|
||||||
std::back_inserter(numArray));
|
|
||||||
packet.data = numArray;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
read_bytes = packet.data.size();
|
|
||||||
memcpy(message.data(), packet.data.data(), read_bytes);
|
|
||||||
if (!peek) {
|
|
||||||
received_packets.pop();
|
received_packets.pop();
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
if (packet.data.size() > max_length && protocol == Protocol::UDP) {
|
||||||
return {static_cast<u32>(read_bytes), Errno::SUCCESS};
|
LOG_ERROR(Network, "Packet size");
|
||||||
|
return {-1, Errno::E_MSGSIZE};
|
||||||
|
}
|
||||||
|
return {u32(read_bytes), Errno::E_SUCCESS};
|
||||||
}
|
}
|
||||||
|
|
||||||
std::pair<s32, Errno> ProxySocket::Send(std::span<const u8> message, int flags) {
|
std::pair<s32, Errno> ProxySocket::Send(std::span<const u8> message, int flags) {
|
||||||
LOG_WARNING(Network, "(STUBBED) called");
|
LOG_WARNING(Network, "(stubbed) called");
|
||||||
ASSERT(message.size() < static_cast<size_t>((std::numeric_limits<int>::max)()));
|
ASSERT(message.size() < size_t((std::numeric_limits<int>::max)()));
|
||||||
ASSERT(flags == 0);
|
ASSERT(flags == 0);
|
||||||
|
return {s32(0), Errno::E_SUCCESS};
|
||||||
return {static_cast<s32>(0), Errno::SUCCESS};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void ProxySocket::SendPacket(ProxyPacket& packet) {
|
void ProxySocket::SendPacket(ProxyPacket& packet) {
|
||||||
if (auto room_member = Network::GetRoomMember().lock()) {
|
if (auto room_member = Network::GetRoomMember().lock()) {
|
||||||
if (room_member->IsConnected()) {
|
if (room_member->IsConnected()) {
|
||||||
packet.data = Common::Compression::CompressDataZSTDDefault(packet.data.data(),
|
packet.data = Common::Compression::CompressDataZSTDDefault(packet.data.data(), packet.data.size());
|
||||||
packet.data.size());
|
|
||||||
room_member->SendProxyPacket(packet);
|
room_member->SendProxyPacket(packet);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
std::pair<s32, Errno> ProxySocket::SendTo(u32 flags, std::span<const u8> message,
|
std::pair<s32, Errno> ProxySocket::SendTo(u32 flags, std::span<const u8> message, const Network::SockAddrIn* addr) {
|
||||||
const SockAddrIn* addr) {
|
LOG_DEBUG(Network, "called");
|
||||||
ASSERT(flags == 0);
|
ASSERT(flags == 0);
|
||||||
|
|
||||||
if (!is_bound) {
|
if (!is_bound) {
|
||||||
LOG_ERROR(Network, "ProxySocket is not bound!");
|
LOG_ERROR(Network, "ProxySocket is not bound!");
|
||||||
return {static_cast<s32>(message.size()), Errno::SUCCESS};
|
return {s32(message.size()), Errno::E_SUCCESS};
|
||||||
}
|
}
|
||||||
|
|
||||||
if (auto room_member = Network::GetRoomMember().lock()) {
|
if (auto room_member = Network::GetRoomMember().lock()) {
|
||||||
if (!room_member->IsConnected()) {
|
if (!room_member->IsConnected()) {
|
||||||
return {static_cast<s32>(message.size()), Errno::SUCCESS};
|
return {s32(message.size()), Errno::E_SUCCESS};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -234,66 +212,20 @@ std::pair<s32, Errno> ProxySocket::SendTo(u32 flags, std::span<const u8> message
|
|||||||
|
|
||||||
SendPacket(packet);
|
SendPacket(packet);
|
||||||
|
|
||||||
return {static_cast<s32>(message.size()), Errno::SUCCESS};
|
return {s32(message.size()), Errno::E_SUCCESS};
|
||||||
}
|
}
|
||||||
|
|
||||||
Errno ProxySocket::Close() {
|
Errno ProxySocket::Close() {
|
||||||
|
LOG_DEBUG(Network, "called");
|
||||||
fd = INVALID_SOCKET;
|
fd = INVALID_SOCKET;
|
||||||
closed = true;
|
closed = true;
|
||||||
|
|
||||||
return Errno::SUCCESS;
|
return Errno::E_SUCCESS;
|
||||||
}
|
|
||||||
|
|
||||||
Errno ProxySocket::SetLinger(bool enable, u32 linger) {
|
|
||||||
struct Linger {
|
|
||||||
u16 linger_enable;
|
|
||||||
u16 linger_time;
|
|
||||||
} values;
|
|
||||||
values.linger_enable = enable ? 1 : 0;
|
|
||||||
values.linger_time = static_cast<u16>(linger);
|
|
||||||
|
|
||||||
return SetSockOpt(fd, SO_LINGER, values);
|
|
||||||
}
|
|
||||||
|
|
||||||
Errno ProxySocket::SetReuseAddr(bool enable) {
|
|
||||||
return SetSockOpt<u32>(fd, SO_REUSEADDR, enable ? 1 : 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
Errno ProxySocket::SetBroadcast(bool enable) {
|
|
||||||
broadcast = enable;
|
|
||||||
return SetSockOpt<u32>(fd, SO_BROADCAST, enable ? 1 : 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
Errno ProxySocket::SetSndBuf(u32 value) {
|
|
||||||
return SetSockOpt(fd, SO_SNDBUF, value);
|
|
||||||
}
|
|
||||||
|
|
||||||
Errno ProxySocket::SetKeepAlive(bool enable) {
|
|
||||||
return Errno::SUCCESS;
|
|
||||||
}
|
|
||||||
|
|
||||||
Errno ProxySocket::SetRcvBuf(u32 value) {
|
|
||||||
return SetSockOpt(fd, SO_RCVBUF, value);
|
|
||||||
}
|
|
||||||
|
|
||||||
Errno ProxySocket::SetSndTimeo(u32 value) {
|
|
||||||
send_timeout = value;
|
|
||||||
return SetSockOpt(fd, SO_SNDTIMEO, static_cast<int>(value));
|
|
||||||
}
|
|
||||||
|
|
||||||
Errno ProxySocket::SetRcvTimeo(u32 value) {
|
|
||||||
receive_timeout = value;
|
|
||||||
return SetSockOpt(fd, SO_RCVTIMEO, static_cast<int>(value));
|
|
||||||
}
|
|
||||||
|
|
||||||
Errno ProxySocket::SetNonBlock(bool enable) {
|
|
||||||
blocking = !enable;
|
|
||||||
return Errno::SUCCESS;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
std::pair<Errno, Errno> ProxySocket::GetPendingError() {
|
std::pair<Errno, Errno> ProxySocket::GetPendingError() {
|
||||||
LOG_DEBUG(Network, "(STUBBED) called");
|
LOG_DEBUG(Network, "called");
|
||||||
return {Errno::SUCCESS, Errno::SUCCESS};
|
return {Errno::E_SUCCESS, Errno::E_SUCCESS};
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ProxySocket::IsOpened() const {
|
bool ProxySocket::IsOpened() const {
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
@@ -22,62 +22,25 @@ public:
|
|||||||
~ProxySocket() override;
|
~ProxySocket() override;
|
||||||
|
|
||||||
void HandleProxyPacket(const ProxyPacket& packet) override;
|
void HandleProxyPacket(const ProxyPacket& packet) override;
|
||||||
|
|
||||||
Errno Initialize(Domain domain, Type type, Protocol socket_protocol) override;
|
Errno Initialize(Domain domain, Type type, Protocol socket_protocol) override;
|
||||||
|
|
||||||
Errno Close() override;
|
Errno Close() override;
|
||||||
|
|
||||||
std::pair<AcceptResult, Errno> Accept() override;
|
std::pair<AcceptResult, Errno> Accept() override;
|
||||||
|
Errno Connect(Network::SockAddrIn addr_in) override;
|
||||||
Errno Connect(SockAddrIn addr_in) override;
|
std::pair<Network::SockAddrIn, Errno> GetPeerName() override;
|
||||||
|
std::pair<Network::SockAddrIn, Errno> GetSockName() override;
|
||||||
std::pair<SockAddrIn, Errno> GetPeerName() override;
|
Errno Bind(Network::SockAddrIn addr) override;
|
||||||
|
|
||||||
std::pair<SockAddrIn, Errno> GetSockName() override;
|
|
||||||
|
|
||||||
Errno Bind(SockAddrIn addr) override;
|
|
||||||
|
|
||||||
Errno Listen(s32 backlog) override;
|
Errno Listen(s32 backlog) override;
|
||||||
|
|
||||||
Errno Shutdown(ShutdownHow how) override;
|
Errno Shutdown(ShutdownHow how) override;
|
||||||
|
|
||||||
std::pair<s32, Errno> Recv(int flags, std::span<u8> message) override;
|
std::pair<s32, Errno> Recv(int flags, std::span<u8> message) override;
|
||||||
|
std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, Network::SockAddrIn* addr) override;
|
||||||
std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, SockAddrIn* addr) override;
|
std::pair<s32, Errno> ReceivePacket(int flags, std::span<u8> message, Network::SockAddrIn* addr, std::size_t max_length);
|
||||||
|
|
||||||
std::pair<s32, Errno> ReceivePacket(int flags, std::span<u8> message, SockAddrIn* addr,
|
|
||||||
std::size_t max_length);
|
|
||||||
|
|
||||||
std::pair<s32, Errno> Send(std::span<const u8> message, int flags) override;
|
std::pair<s32, Errno> Send(std::span<const u8> message, int flags) override;
|
||||||
|
|
||||||
void SendPacket(ProxyPacket& packet);
|
void SendPacket(ProxyPacket& packet);
|
||||||
|
std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message, const Network::SockAddrIn* addr) override;
|
||||||
std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message,
|
bool GetNonBlock() override;
|
||||||
const SockAddrIn* addr) override;
|
|
||||||
|
|
||||||
Errno SetLinger(bool enable, u32 linger) override;
|
|
||||||
|
|
||||||
Errno SetReuseAddr(bool enable) override;
|
|
||||||
|
|
||||||
Errno SetBroadcast(bool enable) override;
|
|
||||||
|
|
||||||
Errno SetKeepAlive(bool enable) override;
|
|
||||||
|
|
||||||
Errno SetSndBuf(u32 value) override;
|
|
||||||
|
|
||||||
Errno SetRcvBuf(u32 value) override;
|
|
||||||
|
|
||||||
Errno SetSndTimeo(u32 value) override;
|
|
||||||
|
|
||||||
Errno SetRcvTimeo(u32 value) override;
|
|
||||||
|
|
||||||
Errno SetNonBlock(bool enable) override;
|
Errno SetNonBlock(bool enable) override;
|
||||||
|
Errno SetSockOpt(Network::SocketLevel level, Network::OptName option, std::span<const u8> value) override;
|
||||||
template <typename T>
|
|
||||||
Errno SetSockOpt(SOCKET fd, int option, T value);
|
|
||||||
|
|
||||||
std::pair<Errno, Errno> GetPendingError() override;
|
std::pair<Errno, Errno> GetPendingError() override;
|
||||||
|
|
||||||
bool IsOpened() const override;
|
bool IsOpened() const override;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
@@ -86,7 +49,7 @@ private:
|
|||||||
u32 send_timeout = 0;
|
u32 send_timeout = 0;
|
||||||
u32 receive_timeout = 0;
|
u32 receive_timeout = 0;
|
||||||
bool is_bound = false;
|
bool is_bound = false;
|
||||||
SockAddrIn local_endpoint{};
|
Network::SockAddrIn local_endpoint{};
|
||||||
bool blocking = true;
|
bool blocking = true;
|
||||||
std::queue<ProxyPacket> received_packets;
|
std::queue<ProxyPacket> received_packets;
|
||||||
Protocol protocol;
|
Protocol protocol;
|
||||||
|
|||||||
@@ -0,0 +1,470 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <optional>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
#include "common/common_types.h"
|
||||||
|
#include "common/common_funcs.h"
|
||||||
|
|
||||||
|
// Most of these structures are direct mappings of guest's
|
||||||
|
// expectations for these values, in other words, they're the
|
||||||
|
// values that HOS is expected to use AND handle.
|
||||||
|
|
||||||
|
namespace Network {
|
||||||
|
|
||||||
|
enum class Errno : u32 {
|
||||||
|
E_SUCCESS = 0,
|
||||||
|
E_PERM = 1,
|
||||||
|
E_NOENT = 2,
|
||||||
|
E_SRCH = 3,
|
||||||
|
E_INTR = 4,
|
||||||
|
E_IO = 5,
|
||||||
|
E_NXIO = 6,
|
||||||
|
E_2BIG = 7,
|
||||||
|
E_NOEXEC = 8,
|
||||||
|
E_BADF = 9,
|
||||||
|
E_CHILD = 10,
|
||||||
|
E_AGAIN = 11,
|
||||||
|
E_NOMEM = 12,
|
||||||
|
E_ACCES = 13,
|
||||||
|
E_FAULT = 14,
|
||||||
|
E_NOTBLK = 15,
|
||||||
|
E_BUSY = 16,
|
||||||
|
E_EXIST = 17,
|
||||||
|
E_XDEV = 18,
|
||||||
|
E_NODEV = 19,
|
||||||
|
E_NOTDIR = 20,
|
||||||
|
E_ISDIR = 21,
|
||||||
|
E_INVAL = 22,
|
||||||
|
E_NFILE = 23,
|
||||||
|
E_MFILE = 24,
|
||||||
|
E_NOTTY = 25,
|
||||||
|
E_TXTBSY = 26,
|
||||||
|
E_FBIG = 27,
|
||||||
|
E_NOSPC = 28,
|
||||||
|
E_SPIPE = 29,
|
||||||
|
E_ROFS = 30,
|
||||||
|
E_MLINK = 31,
|
||||||
|
E_PIPE = 32,
|
||||||
|
E_DOM = 33,
|
||||||
|
E_RANGE = 34,
|
||||||
|
E_DEADLK = 35,
|
||||||
|
E_NAMETOOLONG = 36,
|
||||||
|
E_NOLCK = 37,
|
||||||
|
E_NOSYS = 38,
|
||||||
|
E_NOTEMPTY = 39,
|
||||||
|
E_LOOP = 40,
|
||||||
|
E_NOMSG = 42,
|
||||||
|
E_IDRM = 43,
|
||||||
|
E_CHRNG = 44,
|
||||||
|
E_L2NSYNC = 45,
|
||||||
|
E_L3HLT = 46,
|
||||||
|
E_L3RST = 47,
|
||||||
|
E_LNRNG = 48,
|
||||||
|
E_UNATCH = 49,
|
||||||
|
E_NOCSI = 50,
|
||||||
|
E_L2HLT = 51,
|
||||||
|
E_BADE = 52,
|
||||||
|
E_BADR = 53,
|
||||||
|
E_XFULL = 54,
|
||||||
|
E_NOANO = 55,
|
||||||
|
E_BADRQC = 56,
|
||||||
|
E_BADSSL = 57,
|
||||||
|
E_BFONT = 59,
|
||||||
|
E_NOSTR = 60,
|
||||||
|
E_NODATA = 61,
|
||||||
|
E_TIME = 62,
|
||||||
|
E_NOSR = 63,
|
||||||
|
E_NONET = 64,
|
||||||
|
E_NOPKG = 65,
|
||||||
|
E_REMOTE = 66,
|
||||||
|
E_NOLINK = 67,
|
||||||
|
E_ADV = 68,
|
||||||
|
E_SRMNT = 69,
|
||||||
|
E_COMM = 70,
|
||||||
|
E_PROTO = 71,
|
||||||
|
E_MULTIHOP = 72,
|
||||||
|
E_DOTDOT = 73,
|
||||||
|
E_BADMSG = 74,
|
||||||
|
E_OVERFLOW = 75,
|
||||||
|
E_NOTUNUQ = 76,
|
||||||
|
E_BADFD = 77,
|
||||||
|
E_REMCHG = 78,
|
||||||
|
E_LIBACC = 79,
|
||||||
|
E_LIBBAD = 80,
|
||||||
|
E_LIBSCN = 81,
|
||||||
|
E_LIBMAX = 82,
|
||||||
|
E_LIBEXEC = 83,
|
||||||
|
E_ILSEQ = 84,
|
||||||
|
E_RESTART = 85,
|
||||||
|
E_STRPIPE = 86,
|
||||||
|
E_USERS = 87,
|
||||||
|
E_NOTSOCK = 88,
|
||||||
|
E_DESTADDRREQ = 89,
|
||||||
|
E_MSGSIZE = 90,
|
||||||
|
E_PROTOTYPE = 91,
|
||||||
|
E_NOPROTOOPT = 92,
|
||||||
|
E_PROTONOSUPPORT = 93,
|
||||||
|
E_SOCKTNOSUPPORT = 94,
|
||||||
|
E_OPNOTSUPP = 95,
|
||||||
|
E_PFNOSUPPORT = 96,
|
||||||
|
E_AFNOSUPPORT = 97,
|
||||||
|
E_ADDRINUSE = 98,
|
||||||
|
E_ADDRNOTAVAIL = 99,
|
||||||
|
E_NETDOWN = 100,
|
||||||
|
E_NETUNREACH = 101,
|
||||||
|
E_NETRESET = 102,
|
||||||
|
E_CONNABORTED = 103,
|
||||||
|
E_CONNRESET = 104,
|
||||||
|
E_NOBUFS = 105,
|
||||||
|
E_ISCONN = 106,
|
||||||
|
E_NOTCONN = 107,
|
||||||
|
E_SHUTDOWN = 108,
|
||||||
|
E_TOOMANYREFS = 109,
|
||||||
|
E_TIMEDOUT = 110,
|
||||||
|
E_CONNREFUSED = 111,
|
||||||
|
E_HOSTDOWN = 112,
|
||||||
|
E_HOSTUNREACH = 113,
|
||||||
|
E_ALREADY = 114,
|
||||||
|
E_INPROGRESS = 115,
|
||||||
|
E_STALE = 116,
|
||||||
|
E_UCLEAN = 117,
|
||||||
|
E_NOTNAM = 118,
|
||||||
|
E_NAVAIL = 119,
|
||||||
|
E_ISNAM = 120,
|
||||||
|
E_REMOTEIO = 121,
|
||||||
|
E_DQUOT = 122,
|
||||||
|
E_NOMEDIUM = 123,
|
||||||
|
E_MEDIUMTYPE = 124,
|
||||||
|
E_CANCELED = 125,
|
||||||
|
E_NOKEY = 126,
|
||||||
|
E_KEYEXPIRED = 127,
|
||||||
|
E_KEYREVOKED = 128,
|
||||||
|
E_KEYREJECTED = 129,
|
||||||
|
E_OWNERDEAD = 130,
|
||||||
|
E_NOTRECOVERABLE = 131,
|
||||||
|
E_RFKILL = 132,
|
||||||
|
E_HWPOISON = 133,
|
||||||
|
E_PROCLIM = 156,
|
||||||
|
};
|
||||||
|
|
||||||
|
enum class GetAddrInfoError : s32 {
|
||||||
|
SUCCESS = 0,
|
||||||
|
ADDRFAMILY = 1,
|
||||||
|
AGAIN = 2,
|
||||||
|
BADFLAGS = 3,
|
||||||
|
FAIL = 4,
|
||||||
|
FAMILY = 5,
|
||||||
|
MEMORY = 6,
|
||||||
|
NODATA = 7,
|
||||||
|
NONAME = 8,
|
||||||
|
SERVICE = 9,
|
||||||
|
SOCKTYPE = 10,
|
||||||
|
SYSTEM = 11,
|
||||||
|
BADHINTS = 12,
|
||||||
|
PROTOCOL = 13,
|
||||||
|
OVERFLOW_ = 14, // avoid name collision with Windows macro
|
||||||
|
OTHER = 15,
|
||||||
|
};
|
||||||
|
|
||||||
|
enum class Domain : u32 {
|
||||||
|
Unspecified = 0,
|
||||||
|
UNIX = 1,
|
||||||
|
INET = 2,
|
||||||
|
IMPLINK = 3,
|
||||||
|
PUP = 4,
|
||||||
|
CHAOS = 5,
|
||||||
|
NETBIOS = 6,
|
||||||
|
ISO = 7,
|
||||||
|
ECMA = 8,
|
||||||
|
DATAKIT = 9,
|
||||||
|
CCITT = 10,
|
||||||
|
SNA = 11,
|
||||||
|
DECnet = 12,
|
||||||
|
DLI = 13,
|
||||||
|
LAT = 14,
|
||||||
|
HYLINK = 15,
|
||||||
|
APPLETALK = 16,
|
||||||
|
ROUTE = 17,
|
||||||
|
LINK = 18,
|
||||||
|
COIP = 20,
|
||||||
|
CNT = 21,
|
||||||
|
IPX = 23,
|
||||||
|
SIP = 24,
|
||||||
|
ISDN = 26,
|
||||||
|
INET6 = 28,
|
||||||
|
NATM = 29,
|
||||||
|
ATM = 30,
|
||||||
|
NETGRAPH = 32,
|
||||||
|
SLOW = 33,
|
||||||
|
SCLUSTER = 34,
|
||||||
|
ARP = 35,
|
||||||
|
BLUETOOTH = 36,
|
||||||
|
IEEE80211 = 37,
|
||||||
|
NETLINK = 38,
|
||||||
|
INET_SDP = 40,
|
||||||
|
INET6_SDP = 42,
|
||||||
|
};
|
||||||
|
|
||||||
|
enum class Type : u32 {
|
||||||
|
Unspecified = 0,
|
||||||
|
STREAM = 1,
|
||||||
|
DGRAM = 2,
|
||||||
|
RAW = 3,
|
||||||
|
RDM = 4,
|
||||||
|
SEQPACKET = 5,
|
||||||
|
};
|
||||||
|
|
||||||
|
enum class Protocol : u32 {
|
||||||
|
IP = 0,
|
||||||
|
ICMP = 1,
|
||||||
|
TCP = 6,
|
||||||
|
UDP = 17,
|
||||||
|
//
|
||||||
|
IPV6 = 41,
|
||||||
|
RAW = 255,
|
||||||
|
//
|
||||||
|
HOPOPTS = 0,
|
||||||
|
IGMP = 2,
|
||||||
|
GGP = 3,
|
||||||
|
IPV4 = 4,
|
||||||
|
ST = 7,
|
||||||
|
EGP = 8,
|
||||||
|
PIGP = 9,
|
||||||
|
RCCMON = 10,
|
||||||
|
NVPII = 11,
|
||||||
|
PUP = 12,
|
||||||
|
ARGUS = 13,
|
||||||
|
EMCON = 14,
|
||||||
|
XNET = 15,
|
||||||
|
CHAOS = 16,
|
||||||
|
MUX = 18,
|
||||||
|
MEAS = 19,
|
||||||
|
HMP = 20,
|
||||||
|
PRM = 21,
|
||||||
|
IDP = 22,
|
||||||
|
TRUNK1 = 23,
|
||||||
|
TRUNK2 = 24,
|
||||||
|
LEAF1 = 25,
|
||||||
|
LEAF2 = 26,
|
||||||
|
RDP = 27,
|
||||||
|
IRTP = 28,
|
||||||
|
TP = 29,
|
||||||
|
BLT = 30,
|
||||||
|
NSP = 31,
|
||||||
|
INP = 32,
|
||||||
|
DCCP = 33,
|
||||||
|
//3PC = 34,
|
||||||
|
IDPR = 35,
|
||||||
|
XTP = 36,
|
||||||
|
DDP = 37,
|
||||||
|
CMTP = 38,
|
||||||
|
TPXX = 39,
|
||||||
|
IL = 40,
|
||||||
|
SDRP = 42,
|
||||||
|
ROUTING = 43,
|
||||||
|
FRAGMENT = 44,
|
||||||
|
IDRP = 45,
|
||||||
|
RSVP = 46,
|
||||||
|
GRE = 47,
|
||||||
|
MHRP = 48,
|
||||||
|
BHA = 49,
|
||||||
|
ESP = 50,
|
||||||
|
AH = 51,
|
||||||
|
INLSP = 52,
|
||||||
|
SWIPE = 53,
|
||||||
|
NHRP = 54,
|
||||||
|
MOBILE = 55,
|
||||||
|
TLSP = 56,
|
||||||
|
SKIP = 57,
|
||||||
|
ICMPV6 = 58,
|
||||||
|
NONE = 59,
|
||||||
|
DSTOPTS = 60,
|
||||||
|
AHIP = 61,
|
||||||
|
CFTP = 62,
|
||||||
|
HELLO = 63,
|
||||||
|
SATEXPAK = 64,
|
||||||
|
KRYPTOLAN = 65,
|
||||||
|
RVD = 66,
|
||||||
|
IPPC = 67,
|
||||||
|
ADFS = 68,
|
||||||
|
SATMON = 69,
|
||||||
|
VISA = 70,
|
||||||
|
IPCV = 71,
|
||||||
|
CPNX = 72,
|
||||||
|
CPHB = 73,
|
||||||
|
WSN = 74,
|
||||||
|
PVP = 75,
|
||||||
|
BRSATMON = 76,
|
||||||
|
ND = 77,
|
||||||
|
WBMON = 78,
|
||||||
|
WBEXPAK = 79,
|
||||||
|
EON = 80,
|
||||||
|
VMTP = 81,
|
||||||
|
SVMTP = 82,
|
||||||
|
VINES = 83,
|
||||||
|
TTP = 84,
|
||||||
|
IGP = 85,
|
||||||
|
DGP = 86,
|
||||||
|
TCF = 87,
|
||||||
|
IGRP = 88,
|
||||||
|
OSPFIGP = 89,
|
||||||
|
SRPC = 90,
|
||||||
|
LARP = 91,
|
||||||
|
MTP = 92,
|
||||||
|
AX25 = 93,
|
||||||
|
IPEIP = 94,
|
||||||
|
MICP = 95,
|
||||||
|
SCCSP = 96,
|
||||||
|
ETHERIP = 97,
|
||||||
|
ENCAP = 98,
|
||||||
|
APES = 99,
|
||||||
|
GMTP = 100,
|
||||||
|
IPCOMP = 108,
|
||||||
|
SCTP = 132,
|
||||||
|
MH = 135,
|
||||||
|
UDPLITE = 136,
|
||||||
|
HIP = 139,
|
||||||
|
SHIM6 = 140,
|
||||||
|
PIM = 103,
|
||||||
|
CARP = 112,
|
||||||
|
PGM = 113,
|
||||||
|
MPLS = 137,
|
||||||
|
PFSYNC = 240,
|
||||||
|
};
|
||||||
|
|
||||||
|
enum class SocketLevel : u32 {
|
||||||
|
IP = 0,
|
||||||
|
ICMP = 1,
|
||||||
|
TCP = 6,
|
||||||
|
UDP = 17,
|
||||||
|
CONFIG = 0xfffe,
|
||||||
|
SOCKET = 0xffff, // i.e. SOL_SOCKET
|
||||||
|
};
|
||||||
|
|
||||||
|
enum class MsgOpt : u32 {
|
||||||
|
OOB = 0x00001,
|
||||||
|
PEEK = 0x00002,
|
||||||
|
DONTROUTE = 0x00004,
|
||||||
|
EOR_ = 0x00008,
|
||||||
|
TRUNC = 0x00010,
|
||||||
|
CTRUNC = 0x00020,
|
||||||
|
WAITALL = 0x00040,
|
||||||
|
DONTWAIT = 0x00080,
|
||||||
|
EOF_ = 0x00100,
|
||||||
|
NOSIGNAL = 0x20000,
|
||||||
|
};
|
||||||
|
|
||||||
|
enum class OptName : u32 {
|
||||||
|
DEBUG = 0x0001,
|
||||||
|
ACCEPTCONN = 0x0002,
|
||||||
|
REUSEADDR = 0x0004,
|
||||||
|
KEEPALIVE = 0x0008,
|
||||||
|
DONTROUTE = 0x0010,
|
||||||
|
BROADCAST = 0x0020,
|
||||||
|
USELOOPBACK = 0x0040,
|
||||||
|
LINGER = 0x0080,
|
||||||
|
OOBINLINE = 0x0100,
|
||||||
|
REUSEPORT = 0x0200,
|
||||||
|
TIMESTAMP = 0x0400,
|
||||||
|
NOSIGPIPE = 0x0800, // at least according to libnx
|
||||||
|
ACCEPTFILER = 0x1000,
|
||||||
|
SNDBUF = 0x1001,
|
||||||
|
RCVBUF = 0x1002,
|
||||||
|
SNDTIMEO = 0x1005,
|
||||||
|
RCVTIMEO = 0x1006,
|
||||||
|
ERROR_ = 0x1007, // avoid name collision with Windows macro
|
||||||
|
ACCEPTFILTER = 0x1000,
|
||||||
|
BINTIME = 0x2000,
|
||||||
|
NO_OFFLOAD = 0x4000,
|
||||||
|
NO_DDP = 0x8000,
|
||||||
|
};
|
||||||
|
enum class TcpOptName : u32 {
|
||||||
|
NODELAY = 0x0001,
|
||||||
|
MAXSEG = 0x0002,
|
||||||
|
NOPUSH = 0x0004,
|
||||||
|
NOOPT = 0x0008,
|
||||||
|
MS5SIG = 0x0010,
|
||||||
|
INFO = 0x0020
|
||||||
|
};
|
||||||
|
|
||||||
|
enum class ShutdownHow : s32 {
|
||||||
|
RD = 0,
|
||||||
|
WR = 1,
|
||||||
|
RDWR = 2,
|
||||||
|
};
|
||||||
|
|
||||||
|
enum class FcntlCmd : s32 {
|
||||||
|
GETFL = 3,
|
||||||
|
SETFL = 4,
|
||||||
|
};
|
||||||
|
|
||||||
|
enum class FcntlFlags : u32 {
|
||||||
|
NONBLOCK = 0x004,
|
||||||
|
NONBLOCK_NX = 0x800,
|
||||||
|
// Provided for convenience
|
||||||
|
NONBLOCK_ANY = u32(NONBLOCK) | u32(NONBLOCK_NX),
|
||||||
|
};
|
||||||
|
|
||||||
|
/// Array of IPv4 address
|
||||||
|
using IPv4Address = std::array<u8, 4>;
|
||||||
|
|
||||||
|
struct SockAddrIn {
|
||||||
|
u8 len;
|
||||||
|
u8 family;
|
||||||
|
u16 portno;
|
||||||
|
IPv4Address ip;
|
||||||
|
std::array<u8, 248> zeroes;
|
||||||
|
};
|
||||||
|
static_assert(sizeof(SockAddrIn) == 0x100);
|
||||||
|
|
||||||
|
enum class PollEvents : u16 {
|
||||||
|
// Using Pascal case because IN is a macro on Windows.
|
||||||
|
IN_ = 0x0001,
|
||||||
|
PRI_ = 0x0002,
|
||||||
|
OUT_ = 0x0004,
|
||||||
|
ERR_ = 0x0008,
|
||||||
|
HUP_ = 0x0010,
|
||||||
|
NVAL = 0x0020,
|
||||||
|
RDNORM = 0x0040,
|
||||||
|
RDBAND = 0x0080,
|
||||||
|
WRBAND = 0x0100,
|
||||||
|
IGNEOF = 0x2000,
|
||||||
|
};
|
||||||
|
DECLARE_ENUM_FLAG_OPERATORS(PollEvents);
|
||||||
|
|
||||||
|
struct PollFD {
|
||||||
|
s32 fd;
|
||||||
|
Network::PollEvents events;
|
||||||
|
Network::PollEvents revents;
|
||||||
|
};
|
||||||
|
static_assert(sizeof(PollFD) == 8);
|
||||||
|
|
||||||
|
struct Linger {
|
||||||
|
s32 onoff;
|
||||||
|
s32 linger;
|
||||||
|
};
|
||||||
|
static_assert(sizeof(Linger) == 8);
|
||||||
|
|
||||||
|
struct Timeval {
|
||||||
|
u64 tv_sec;
|
||||||
|
u64 tv_usec;
|
||||||
|
};
|
||||||
|
static_assert(sizeof(Timeval) == 16);
|
||||||
|
|
||||||
|
/// @brief Cross-platform addrinfo structure (not guest)
|
||||||
|
struct AddrInfo {
|
||||||
|
Domain family;
|
||||||
|
Type socket_type;
|
||||||
|
Protocol protocol;
|
||||||
|
SockAddrIn addr;
|
||||||
|
std::optional<std::string> canon_name;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace Network
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||||
@@ -30,7 +30,7 @@ public:
|
|||||||
|
|
||||||
struct AcceptResult {
|
struct AcceptResult {
|
||||||
std::unique_ptr<SocketBase> socket;
|
std::unique_ptr<SocketBase> socket;
|
||||||
SockAddrIn sockaddr_in;
|
Network::SockAddrIn sockaddr_in;
|
||||||
};
|
};
|
||||||
|
|
||||||
SocketBase() = default;
|
SocketBase() = default;
|
||||||
@@ -41,61 +41,29 @@ public:
|
|||||||
YUZU_NON_MOVEABLE(SocketBase);
|
YUZU_NON_MOVEABLE(SocketBase);
|
||||||
|
|
||||||
virtual Errno Initialize(Domain domain, Type type, Protocol protocol) = 0;
|
virtual Errno Initialize(Domain domain, Type type, Protocol protocol) = 0;
|
||||||
|
|
||||||
virtual Errno Close() = 0;
|
virtual Errno Close() = 0;
|
||||||
|
|
||||||
virtual std::pair<AcceptResult, Errno> Accept() = 0;
|
virtual std::pair<AcceptResult, Errno> Accept() = 0;
|
||||||
|
virtual Errno Connect(Network::SockAddrIn addr_in) = 0;
|
||||||
virtual Errno Connect(SockAddrIn addr_in) = 0;
|
virtual std::pair<Network::SockAddrIn, Errno> GetPeerName() = 0;
|
||||||
|
virtual std::pair<Network::SockAddrIn, Errno> GetSockName() = 0;
|
||||||
virtual std::pair<SockAddrIn, Errno> GetPeerName() = 0;
|
virtual Errno Bind(Network::SockAddrIn addr) = 0;
|
||||||
|
|
||||||
virtual std::pair<SockAddrIn, Errno> GetSockName() = 0;
|
|
||||||
|
|
||||||
virtual Errno Bind(SockAddrIn addr) = 0;
|
|
||||||
|
|
||||||
virtual Errno Listen(s32 backlog) = 0;
|
virtual Errno Listen(s32 backlog) = 0;
|
||||||
|
|
||||||
virtual Errno Shutdown(ShutdownHow how) = 0;
|
virtual Errno Shutdown(ShutdownHow how) = 0;
|
||||||
|
|
||||||
virtual std::pair<s32, Errno> Recv(int flags, std::span<u8> message) = 0;
|
virtual std::pair<s32, Errno> Recv(int flags, std::span<u8> message) = 0;
|
||||||
|
virtual std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, Network::SockAddrIn* addr) = 0;
|
||||||
virtual std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, SockAddrIn* addr) = 0;
|
|
||||||
|
|
||||||
virtual std::pair<s32, Errno> Send(std::span<const u8> message, int flags) = 0;
|
virtual std::pair<s32, Errno> Send(std::span<const u8> message, int flags) = 0;
|
||||||
|
virtual std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message, const Network::SockAddrIn* addr) = 0;
|
||||||
virtual std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message,
|
virtual bool GetNonBlock() = 0;
|
||||||
const SockAddrIn* addr) = 0;
|
|
||||||
|
|
||||||
virtual Errno SetLinger(bool enable, u32 linger) = 0;
|
|
||||||
|
|
||||||
virtual Errno SetReuseAddr(bool enable) = 0;
|
|
||||||
|
|
||||||
virtual Errno SetKeepAlive(bool enable) = 0;
|
|
||||||
|
|
||||||
virtual Errno SetBroadcast(bool enable) = 0;
|
|
||||||
|
|
||||||
virtual Errno SetSndBuf(u32 value) = 0;
|
|
||||||
|
|
||||||
virtual Errno SetRcvBuf(u32 value) = 0;
|
|
||||||
|
|
||||||
virtual Errno SetSndTimeo(u32 value) = 0;
|
|
||||||
|
|
||||||
virtual Errno SetRcvTimeo(u32 value) = 0;
|
|
||||||
|
|
||||||
virtual Errno SetNonBlock(bool enable) = 0;
|
virtual Errno SetNonBlock(bool enable) = 0;
|
||||||
|
virtual Errno SetSockOpt(Network::SocketLevel level, Network::OptName option, std::span<const u8> value) = 0;
|
||||||
virtual std::pair<Errno, Errno> GetPendingError() = 0;
|
virtual std::pair<Errno, Errno> GetPendingError() = 0;
|
||||||
|
|
||||||
virtual bool IsOpened() const = 0;
|
virtual bool IsOpened() const = 0;
|
||||||
|
|
||||||
virtual void HandleProxyPacket(const ProxyPacket& packet) = 0;
|
virtual void HandleProxyPacket(const ProxyPacket& packet) = 0;
|
||||||
|
|
||||||
[[nodiscard]] SOCKET GetFD() const {
|
[[nodiscard]] SOCKET GetFD() const {
|
||||||
return fd;
|
return fd;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected:
|
|
||||||
SOCKET fd = INVALID_SOCKET;
|
SOCKET fd = INVALID_SOCKET;
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -109,66 +77,30 @@ public:
|
|||||||
Socket(Socket&& rhs) noexcept;
|
Socket(Socket&& rhs) noexcept;
|
||||||
|
|
||||||
Errno Initialize(Domain domain, Type type, Protocol protocol) override;
|
Errno Initialize(Domain domain, Type type, Protocol protocol) override;
|
||||||
|
|
||||||
Errno Close() override;
|
Errno Close() override;
|
||||||
|
|
||||||
std::pair<AcceptResult, Errno> Accept() override;
|
std::pair<AcceptResult, Errno> Accept() override;
|
||||||
|
Errno Connect(Network::SockAddrIn addr_in) override;
|
||||||
Errno Connect(SockAddrIn addr_in) override;
|
std::pair<Network::SockAddrIn, Errno> GetPeerName() override;
|
||||||
|
std::pair<Network::SockAddrIn, Errno> GetSockName() override;
|
||||||
std::pair<SockAddrIn, Errno> GetPeerName() override;
|
Errno Bind(Network::SockAddrIn addr) override;
|
||||||
|
|
||||||
std::pair<SockAddrIn, Errno> GetSockName() override;
|
|
||||||
|
|
||||||
Errno Bind(SockAddrIn addr) override;
|
|
||||||
|
|
||||||
Errno Listen(s32 backlog) override;
|
Errno Listen(s32 backlog) override;
|
||||||
|
|
||||||
Errno Shutdown(ShutdownHow how) override;
|
Errno Shutdown(ShutdownHow how) override;
|
||||||
|
|
||||||
std::pair<s32, Errno> Recv(int flags, std::span<u8> message) override;
|
std::pair<s32, Errno> Recv(int flags, std::span<u8> message) override;
|
||||||
|
std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, Network::SockAddrIn* addr) override;
|
||||||
std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, SockAddrIn* addr) override;
|
|
||||||
|
|
||||||
std::pair<s32, Errno> Send(std::span<const u8> message, int flags) override;
|
std::pair<s32, Errno> Send(std::span<const u8> message, int flags) override;
|
||||||
|
std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message, const Network::SockAddrIn* addr) override;
|
||||||
std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message,
|
bool GetNonBlock() override;
|
||||||
const SockAddrIn* addr) override;
|
|
||||||
|
|
||||||
Errno SetLinger(bool enable, u32 linger) override;
|
|
||||||
|
|
||||||
Errno SetReuseAddr(bool enable) override;
|
|
||||||
|
|
||||||
Errno SetKeepAlive(bool enable) override;
|
|
||||||
|
|
||||||
Errno SetBroadcast(bool enable) override;
|
|
||||||
|
|
||||||
Errno SetSndBuf(u32 value) override;
|
|
||||||
|
|
||||||
Errno SetRcvBuf(u32 value) override;
|
|
||||||
|
|
||||||
Errno SetSndTimeo(u32 value) override;
|
|
||||||
|
|
||||||
Errno SetRcvTimeo(u32 value) override;
|
|
||||||
|
|
||||||
Errno SetNonBlock(bool enable) override;
|
Errno SetNonBlock(bool enable) override;
|
||||||
|
Errno SetSockOpt(Network::SocketLevel level, Network::OptName option, std::span<const u8> value) override;
|
||||||
template <typename T>
|
|
||||||
Errno SetSockOpt(SOCKET fd, int option, T value);
|
|
||||||
|
|
||||||
std::pair<Errno, Errno> GetPendingError() override;
|
std::pair<Errno, Errno> GetPendingError() override;
|
||||||
|
Errno GetSockOpt(Network::SocketLevel level, Network::OptName optname, std::span<u8> value);
|
||||||
template <typename T>
|
|
||||||
std::pair<T, Errno> GetSockOpt(SOCKET fd, int option);
|
|
||||||
|
|
||||||
bool IsOpened() const override;
|
bool IsOpened() const override;
|
||||||
|
|
||||||
void HandleProxyPacket(const ProxyPacket& packet) override;
|
void HandleProxyPacket(const ProxyPacket& packet) override;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
bool is_non_blocking = false;
|
bool is_non_blocking = false;
|
||||||
};
|
};
|
||||||
|
|
||||||
std::pair<s32, Errno> Poll(std::vector<PollFD>& poll_fds, s32 timeout);
|
std::pair<s32, Errno> Poll(std::span<Network::HostPollFD> poll_fds, s32 timeout);
|
||||||
|
|
||||||
} // namespace Network
|
} // namespace Network
|
||||||
|
|||||||
@@ -0,0 +1,205 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
|
#include <regex>
|
||||||
|
#include <cctype>
|
||||||
|
|
||||||
|
#include "common/assert.h"
|
||||||
|
#include "common/logging.h"
|
||||||
|
#include "common/settings.h"
|
||||||
|
#include "common/string_util.h"
|
||||||
|
#include "common/scm_rev.h"
|
||||||
|
#include "core/core.h"
|
||||||
|
#include "core/hle/service/acc/profile_manager.h"
|
||||||
|
#include "core/launch_params.h"
|
||||||
|
|
||||||
|
#undef _UNICODE
|
||||||
|
#include <getopt.h>
|
||||||
|
#ifndef _MSC_VER
|
||||||
|
#include <unistd.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
|
namespace Core {
|
||||||
|
LaunchParams ParseLaunchParams(Core::System& system, int argc, char *argv[], wchar_t *argv_w[]) noexcept {
|
||||||
|
LaunchParams p{};
|
||||||
|
|
||||||
|
int option_index = 0;
|
||||||
|
static struct option long_options[] = {
|
||||||
|
// clang-format off
|
||||||
|
{"debug", no_argument, 0, 'd'},
|
||||||
|
{"config", required_argument, 0, 'c'},
|
||||||
|
{"fullscreen", no_argument, 0, 'f'},
|
||||||
|
{"help", no_argument, 0, 'h'},
|
||||||
|
{"game", required_argument, 0, 'g'},
|
||||||
|
{"multiplayer", required_argument, 0, 'm'},
|
||||||
|
{"program", optional_argument, 0, 'p'},
|
||||||
|
{"user", required_argument, 0, 'u'},
|
||||||
|
{"version", no_argument, 0, 'v'},
|
||||||
|
{"input-profile", no_argument, 0, 'i'},
|
||||||
|
{"null-render", no_argument, 0, 'n'},
|
||||||
|
{"singlecore", no_argument, 0, 's'},
|
||||||
|
{"filter", no_argument, 0, 'x'},
|
||||||
|
{0, 0, 0, 0},
|
||||||
|
// clang-format on
|
||||||
|
};
|
||||||
|
|
||||||
|
while (optind < argc) {
|
||||||
|
if (int arg = getopt_long(argc, argv, "dc:fhg:m:p:u:vinsx", long_options, &option_index); arg != -1) {
|
||||||
|
switch (char(arg)) {
|
||||||
|
case 'd':
|
||||||
|
p.override_gdb_port = uint16_t(atoi(optarg));
|
||||||
|
break;
|
||||||
|
case 'c':
|
||||||
|
p.config_path = optarg;
|
||||||
|
break;
|
||||||
|
case 'f':
|
||||||
|
p.fullscreen = true;
|
||||||
|
LOG_INFO(Frontend, "Starting in fullscreen mode...");
|
||||||
|
break;
|
||||||
|
case 'h':
|
||||||
|
p.print_help = true;
|
||||||
|
break;
|
||||||
|
case 'g':
|
||||||
|
p.filepath = std::string(optarg);
|
||||||
|
break;
|
||||||
|
case 'i': {
|
||||||
|
p.input_profile = std::string(optarg);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case 'm': {
|
||||||
|
p.use_multiplayer = true;
|
||||||
|
const std::string str_arg(optarg);
|
||||||
|
// regex to check if the format is nickname:password@ip:port
|
||||||
|
// with optional :password
|
||||||
|
const std::regex re("^([^:]+)(?::(.+))?@([^:]+)(?::([0-9]+))?$");
|
||||||
|
if (std::regex_match(str_arg, re)) {
|
||||||
|
std::smatch match;
|
||||||
|
std::regex_search(str_arg, match, re);
|
||||||
|
ASSERT(match.size() == 5);
|
||||||
|
p.nickname = match[1];
|
||||||
|
p.password = match[2];
|
||||||
|
p.address = match[3];
|
||||||
|
if (!match[4].str().empty()) {
|
||||||
|
p.port = u16(std::strtoul(match[4].str().c_str(), nullptr, 0));
|
||||||
|
}
|
||||||
|
std::regex nickname_re("^[a-zA-Z0-9._\\- ]+$");
|
||||||
|
ASSERT(std::regex_match(p.nickname, nickname_re) && "Nickname is not valid. Must be 4 to 20 alphanumeric characters");
|
||||||
|
ASSERT(!p.address.empty() && "Address is empty");
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case 'p':
|
||||||
|
p.program_args = argv[optind];
|
||||||
|
++optind;
|
||||||
|
break;
|
||||||
|
case 'u': {
|
||||||
|
// Launch game with a specific user
|
||||||
|
bool argument_ok = isdigit(optarg[0]);
|
||||||
|
p.selected_user = atoi(optarg);
|
||||||
|
if (!argument_ok) {
|
||||||
|
// try to look it up by username, only finds the first username that matches.
|
||||||
|
auto const user_idx = system.GetProfileManager().GetUserIndex(optarg);
|
||||||
|
if (user_idx != std::nullopt) {
|
||||||
|
p.selected_user = user_idx.value();
|
||||||
|
} else {
|
||||||
|
LOG_ERROR(Frontend, "Invalid user argument '{}'", optarg);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (system.GetProfileManager().UserExistsIndex(*p.selected_user)) {
|
||||||
|
Settings::values.current_user = s32(*p.selected_user);
|
||||||
|
} else {
|
||||||
|
LOG_ERROR(Frontend, "Selected user {} doesn't exist", *p.selected_user);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case 'v':
|
||||||
|
p.print_version = true;
|
||||||
|
break;
|
||||||
|
case 'n':
|
||||||
|
p.force_null_render = true;
|
||||||
|
break;
|
||||||
|
case 's':
|
||||||
|
p.force_single_core = true;
|
||||||
|
break;
|
||||||
|
case 'x':
|
||||||
|
p.log_filter = argv[optind];
|
||||||
|
++optind;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
// only kept due to shortcuts made by Qt frontend which use "-qlaunch"
|
||||||
|
if (strcmp(argv[optind], "-hlaunch") == 0) {
|
||||||
|
p.launch_hlaunch = true;
|
||||||
|
} else if (strcmp(argv[optind], "-qlaunch") == 0) {
|
||||||
|
p.launch_qlaunch = true;
|
||||||
|
} else if (strcmp(argv[optind], "-setup") == 0) {
|
||||||
|
p.launch_setup = true;
|
||||||
|
} else {
|
||||||
|
// qt feeds utf8 data, sdl frontend feeds raw utf16 data
|
||||||
|
#ifdef _WIN32
|
||||||
|
p.filepath = argv_w != nullptr
|
||||||
|
? Common::UTF16ToUTF8(argv_w[optind])
|
||||||
|
: argv[optind];
|
||||||
|
#else
|
||||||
|
p.filepath = argv[optind];
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
optind++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
p.argv0 = argv[0];
|
||||||
|
return p;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ApplyLaunchParams(LaunchParams const& lp) noexcept {
|
||||||
|
// apply the log_filter setting
|
||||||
|
// the logger was initialized before and doesn't pick up the filter on its own
|
||||||
|
Common::Log::Filter filter{};
|
||||||
|
filter.ParseFilterString(lp.log_filter.value_or(Settings::values.log_filter.GetValue()));
|
||||||
|
Common::Log::SetGlobalFilter(filter);
|
||||||
|
|
||||||
|
if (!lp.program_args.empty()) {
|
||||||
|
Settings::values.program_args = lp.program_args;
|
||||||
|
}
|
||||||
|
if (!lp.input_profile.empty()) {
|
||||||
|
auto& players = Settings::values.players.GetValue();
|
||||||
|
players[0].profile_name = lp.input_profile;
|
||||||
|
}
|
||||||
|
if (lp.selected_user.has_value()) {
|
||||||
|
Settings::values.current_user = std::clamp(*lp.selected_user, 0, 7);
|
||||||
|
}
|
||||||
|
if (lp.override_gdb_port.has_value()) {
|
||||||
|
Settings::values.use_gdbstub = true;
|
||||||
|
Settings::values.gdbstub_port = *lp.override_gdb_port;
|
||||||
|
}
|
||||||
|
if (lp.force_single_core) {
|
||||||
|
Settings::values.use_multi_core = false;
|
||||||
|
}
|
||||||
|
if (lp.force_null_render) {
|
||||||
|
Settings::values.renderer_backend = Settings::RendererBackend::Null;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (lp.print_version) {
|
||||||
|
LOG_INFO(Frontend, "Eden {} {}", Common::g_scm_branch, Common::g_scm_desc);
|
||||||
|
}
|
||||||
|
if (lp.print_help) {
|
||||||
|
LOG_INFO(Frontend,
|
||||||
|
"Usage: {}"
|
||||||
|
" [options] <filename>\n"
|
||||||
|
"-c, --config Load the specified configuration file\n"
|
||||||
|
"-f, --fullscreen Start in fullscreen mode\n"
|
||||||
|
"-g, --game File path of the game to load\n"
|
||||||
|
"-h, --help Display this help and exit\n"
|
||||||
|
"-m, --multiplayer=nick:password@address:port"
|
||||||
|
" Nickname, password, address and port for multiplayer\n"
|
||||||
|
"-p, --program Pass following string as arguments to executable\n"
|
||||||
|
"-u, --user Select a specific user profile from 0 to 7\n"
|
||||||
|
"-d, --debug Run the GDB stub on a port from 1 to 65535\n"
|
||||||
|
"-v, --version Output version information and exit\n",
|
||||||
|
lp.argv0
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,43 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
#include <optional>
|
||||||
|
#include "common/common_types.h"
|
||||||
|
#include "network/room.h"
|
||||||
|
|
||||||
|
namespace Core {
|
||||||
|
|
||||||
|
class System;
|
||||||
|
struct LaunchParams {
|
||||||
|
std::string argv0{};
|
||||||
|
std::string filepath{};
|
||||||
|
std::string nickname{};
|
||||||
|
std::string password{};
|
||||||
|
std::string address{};
|
||||||
|
std::string input_profile{};
|
||||||
|
std::string program_args{};
|
||||||
|
std::optional<std::string> config_path{};
|
||||||
|
std::optional<int> selected_user{};
|
||||||
|
std::optional<u16> override_gdb_port{};
|
||||||
|
std::optional<std::string> log_filter{};
|
||||||
|
u16 port = Network::DefaultRoomPort;
|
||||||
|
bool use_multiplayer = false;
|
||||||
|
bool fullscreen = false;
|
||||||
|
bool force_null_render = false;
|
||||||
|
bool force_single_core = false;
|
||||||
|
// print
|
||||||
|
bool print_version = false;
|
||||||
|
bool print_help = false;
|
||||||
|
// qt
|
||||||
|
bool launch_hlaunch = false;
|
||||||
|
bool launch_qlaunch = false;
|
||||||
|
bool launch_setup = false;
|
||||||
|
};
|
||||||
|
|
||||||
|
LaunchParams ParseLaunchParams(Core::System& system, int argc, char *argv[], wchar_t *argv_w[]) noexcept;
|
||||||
|
void ApplyLaunchParams(LaunchParams const& lp) noexcept;
|
||||||
|
|
||||||
|
}
|
||||||
@@ -761,9 +761,6 @@ void EmulatedController::StartMotionCalibration() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback, std::size_t index, Common::UUID uuid) {
|
void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback, std::size_t index, Common::UUID uuid) {
|
||||||
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
|
|
||||||
const auto& player = Settings::values.players.GetValue()[player_index];
|
|
||||||
|
|
||||||
if (index >= controller.button_values.size()) {
|
if (index >= controller.button_values.size()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -916,21 +913,10 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!is_connected) {
|
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
|
||||||
if (npad_type == NpadStyleIndex::Handheld) {
|
const auto& player = Settings::values.players.GetValue()[player_index];
|
||||||
if (npad_id_type == NpadIdType::Handheld) {
|
if (player.connected) {
|
||||||
Connect();
|
Connect();
|
||||||
controller_connected[player_index] = true;
|
|
||||||
}
|
|
||||||
} else if (npad_type != NpadStyleIndex::Handheld) {
|
|
||||||
if (npad_id_type == NpadIdType::Player1) {
|
|
||||||
Connect();
|
|
||||||
controller_connected[player_index] = true;
|
|
||||||
} else if (player.connected && !controller_connected[player_index]) {
|
|
||||||
Connect();
|
|
||||||
controller_connected[player_index] = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
TriggerOnChange(ControllerTriggerType::Button, true);
|
TriggerOnChange(ControllerTriggerType::Button, true);
|
||||||
|
|||||||
@@ -22,7 +22,6 @@
|
|||||||
#include "common/settings.h"
|
#include "common/settings.h"
|
||||||
#include "common/vector_math.h"
|
#include "common/vector_math.h"
|
||||||
#include "hid_core/frontend/motion_input.h"
|
#include "hid_core/frontend/motion_input.h"
|
||||||
#include "hid_core/hid_core.h"
|
|
||||||
#include "hid_core/hid_types.h"
|
#include "hid_core/hid_types.h"
|
||||||
#include "hid_core/irsensor/irs_types.h"
|
#include "hid_core/irsensor/irs_types.h"
|
||||||
|
|
||||||
@@ -585,7 +584,6 @@ private:
|
|||||||
std::array<VibrationValue, 2> last_vibration_value{DEFAULT_VIBRATION_VALUE,
|
std::array<VibrationValue, 2> last_vibration_value{DEFAULT_VIBRATION_VALUE,
|
||||||
DEFAULT_VIBRATION_VALUE};
|
DEFAULT_VIBRATION_VALUE};
|
||||||
std::array<std::chrono::steady_clock::time_point, 2> last_vibration_timepoint{};
|
std::array<std::chrono::steady_clock::time_point, 2> last_vibration_timepoint{};
|
||||||
std::array<bool, HIDCore::available_controllers> controller_connected{};
|
|
||||||
|
|
||||||
// Atomically synched values
|
// Atomically synched values
|
||||||
std::atomic<HID::NpadStyleIndex> npad_type{HID::NpadStyleIndex::None};
|
std::atomic<HID::NpadStyleIndex> npad_type{HID::NpadStyleIndex::None};
|
||||||
|
|||||||
@@ -45,6 +45,19 @@ NPad::NPad(Core::HID::HIDCore& hid_core_, KernelHelpers::ServiceContext& service
|
|||||||
AbstractPad{hid_core_.kernel},
|
AbstractPad{hid_core_.kernel},
|
||||||
}}
|
}}
|
||||||
{
|
{
|
||||||
|
for (std::size_t aruid_index = 0; aruid_index < AruidIndexMax; ++aruid_index) {
|
||||||
|
for (std::size_t i = 0; i < controller_data[aruid_index].size(); ++i) {
|
||||||
|
auto& controller = controller_data[aruid_index][i];
|
||||||
|
controller.device = hid_core.GetEmulatedControllerByIndex(i);
|
||||||
|
Core::HID::ControllerUpdateCallback engine_callback{
|
||||||
|
.on_change = [this, i, kernel = &hid_core.kernel](Core::HID::ControllerTriggerType type) {
|
||||||
|
ControllerUpdate(*kernel, type, i);
|
||||||
|
},
|
||||||
|
.is_npad_service = true,
|
||||||
|
};
|
||||||
|
controller.callback_key = controller.device->SetCallback(engine_callback);
|
||||||
|
}
|
||||||
|
}
|
||||||
for (std::size_t i = 0; i < abstracted_pads.size(); ++i) {
|
for (std::size_t i = 0; i < abstracted_pads.size(); ++i) {
|
||||||
abstracted_pads[i].SetNpadId(IndexToNpadIdType(i));
|
abstracted_pads[i].SetNpadId(IndexToNpadIdType(i));
|
||||||
}
|
}
|
||||||
@@ -93,16 +106,6 @@ Result NPad::Activate(u64 aruid) {
|
|||||||
for (std::size_t i = 0; i < controller_data[aruid_index].size(); ++i) {
|
for (std::size_t i = 0; i < controller_data[aruid_index].size(); ++i) {
|
||||||
auto& controller = controller_data[aruid_index][i];
|
auto& controller = controller_data[aruid_index][i];
|
||||||
controller.shared_memory = &data->shared_memory_format->npad.npad_entry[i].internal_state;
|
controller.shared_memory = &data->shared_memory_format->npad.npad_entry[i].internal_state;
|
||||||
controller.device = hid_core.GetEmulatedControllerByIndex(i);
|
|
||||||
if (!controller.callback_key) {
|
|
||||||
Core::HID::ControllerUpdateCallback engine_callback{
|
|
||||||
.on_change = [this, i](Core::HID::ControllerTriggerType type) {
|
|
||||||
ControllerUpdate(hid_core.kernel, type, i);
|
|
||||||
},
|
|
||||||
.is_npad_service = true,
|
|
||||||
};
|
|
||||||
controller.callback_key = controller.device->SetCallback(engine_callback);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Prefill controller buffers
|
// Prefill controller buffers
|
||||||
|
|||||||
+2
-2
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
|
||||||
@@ -12,7 +12,7 @@
|
|||||||
#include <vector>
|
#include <vector>
|
||||||
#include "common/announce_multiplayer_room.h"
|
#include "common/announce_multiplayer_room.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/socket_types.h"
|
#include "core/internal_network/socket_types.h"
|
||||||
#include "network/verify_user.h"
|
#include "network/verify_user.h"
|
||||||
|
|
||||||
namespace Network {
|
namespace Network {
|
||||||
|
|||||||
@@ -10,7 +10,7 @@
|
|||||||
#include <thread>
|
#include <thread>
|
||||||
#include "common/assert.h"
|
#include "common/assert.h"
|
||||||
#include "common/polyfill_thread.h"
|
#include "common/polyfill_thread.h"
|
||||||
#include "common/socket_types.h"
|
#include "core/internal_network/socket_types.h"
|
||||||
#include "enet/enet.h"
|
#include "enet/enet.h"
|
||||||
#include "network/packet.h"
|
#include "network/packet.h"
|
||||||
#include "network/room_member.h"
|
#include "network/room_member.h"
|
||||||
@@ -358,19 +358,23 @@ void RoomMember::RoomMemberImpl::HandleProxyPackets(const ENetEvent* event) {
|
|||||||
// Parse the ProxyPacket from the packet
|
// Parse the ProxyPacket from the packet
|
||||||
u8 local_family;
|
u8 local_family;
|
||||||
packet.Read(local_family);
|
packet.Read(local_family);
|
||||||
proxy_packet.local_endpoint.family = static_cast<Domain>(local_family);
|
proxy_packet.local_endpoint.len = 16;
|
||||||
|
proxy_packet.local_endpoint.family = u8(Network::Domain(local_family));
|
||||||
packet.Read(proxy_packet.local_endpoint.ip);
|
packet.Read(proxy_packet.local_endpoint.ip);
|
||||||
packet.Read(proxy_packet.local_endpoint.portno);
|
packet.Read(proxy_packet.local_endpoint.portno);
|
||||||
|
proxy_packet.local_endpoint.zeroes = {};
|
||||||
|
|
||||||
u8 remote_family;
|
u8 remote_family;
|
||||||
packet.Read(remote_family);
|
packet.Read(remote_family);
|
||||||
proxy_packet.remote_endpoint.family = static_cast<Domain>(remote_family);
|
proxy_packet.remote_endpoint.len = 16;
|
||||||
|
proxy_packet.remote_endpoint.family = u8(Network::Domain(remote_family));
|
||||||
packet.Read(proxy_packet.remote_endpoint.ip);
|
packet.Read(proxy_packet.remote_endpoint.ip);
|
||||||
packet.Read(proxy_packet.remote_endpoint.portno);
|
packet.Read(proxy_packet.remote_endpoint.portno);
|
||||||
|
proxy_packet.local_endpoint.zeroes = {};
|
||||||
|
|
||||||
u8 protocol_type;
|
u8 protocol_type;
|
||||||
packet.Read(protocol_type);
|
packet.Read(protocol_type);
|
||||||
proxy_packet.protocol = static_cast<Protocol>(protocol_type);
|
proxy_packet.protocol = Network::Protocol(protocol_type);
|
||||||
|
|
||||||
packet.Read(proxy_packet.broadcast);
|
packet.Read(proxy_packet.broadcast);
|
||||||
packet.Read(proxy_packet.data);
|
packet.Read(proxy_packet.data);
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
|
||||||
@@ -12,7 +12,7 @@
|
|||||||
#include <vector>
|
#include <vector>
|
||||||
#include "common/announce_multiplayer_room.h"
|
#include "common/announce_multiplayer_room.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/socket_types.h"
|
#include "core/internal_network/socket_types.h"
|
||||||
#include "network/room.h"
|
#include "network/room.h"
|
||||||
|
|
||||||
namespace Network {
|
namespace Network {
|
||||||
@@ -39,8 +39,8 @@ struct LDNPacket {
|
|||||||
|
|
||||||
/// Information about the received proxy packets.
|
/// Information about the received proxy packets.
|
||||||
struct ProxyPacket {
|
struct ProxyPacket {
|
||||||
SockAddrIn local_endpoint;
|
Network::SockAddrIn local_endpoint;
|
||||||
SockAddrIn remote_endpoint;
|
Network::SockAddrIn remote_endpoint;
|
||||||
Protocol protocol;
|
Protocol protocol;
|
||||||
bool broadcast;
|
bool broadcast;
|
||||||
std::vector<u8> data;
|
std::vector<u8> data;
|
||||||
|
|||||||
@@ -226,9 +226,7 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent) {
|
|||||||
INSERT(Settings, dma_accuracy, tr("DMA Accuracy:"),
|
INSERT(Settings, dma_accuracy, tr("DMA Accuracy:"),
|
||||||
tr("Controls the DMA read mode.\nUnsafe is faster, while Safe is more stable and can fix issues in some games.\nDefault follows the GPU Accuracy setting."));
|
tr("Controls the DMA read mode.\nUnsafe is faster, while Safe is more stable and can fix issues in some games.\nDefault follows the GPU Accuracy setting."));
|
||||||
INSERT(Settings, gpu_fence_behavior, tr("GPU Fence Behavior:"),
|
INSERT(Settings, gpu_fence_behavior, tr("GPU Fence Behavior:"),
|
||||||
tr("Controls the GPU fence synchronization behavior.\nImmediate is the fastest option, but can introduce some issues.\nBalanced offers better compatibility and may fix issues in some games.\nAccurate further improves compatibility at the cost of some performance.\nStrict is the slowest option, but can fix issues that require stricter synchronization.\nDefault follows the GPU Accuracy setting."));
|
tr("Controls the GPU fence synchronization behavior.\nImmediate is the fastest option, but can introduce some issues.\nBalanced offers better compatibility and may fix issues in some games.\nAccurate further improves compatibility at the cost of some performance.\nDefault follows the GPU Mode setting."));
|
||||||
INSERT(Settings, enable_gpu_buffer_readback, tr("Enable GPU buffer readback"),
|
|
||||||
tr("Preserves GPU-modified data by reading it back before uploading.\nSome games require this to render certain effects properly."));
|
|
||||||
INSERT(Settings, use_asynchronous_shaders, tr("Enable asynchronous shader compilation"),
|
INSERT(Settings, use_asynchronous_shaders, tr("Enable asynchronous shader compilation"),
|
||||||
tr("May reduce shader stutter."));
|
tr("May reduce shader stutter."));
|
||||||
INSERT(Settings, gpu_clock, tr("GPU Clocks"),
|
INSERT(Settings, gpu_clock, tr("GPU Clocks"),
|
||||||
@@ -442,7 +440,6 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QObject* parent) {
|
|||||||
PAIR(GpuFenceBehavior, Immediate, tr("Immediate")),
|
PAIR(GpuFenceBehavior, Immediate, tr("Immediate")),
|
||||||
PAIR(GpuFenceBehavior, Balanced, tr("Balanced")),
|
PAIR(GpuFenceBehavior, Balanced, tr("Balanced")),
|
||||||
PAIR(GpuFenceBehavior, Accurate, tr("Accurate")),
|
PAIR(GpuFenceBehavior, Accurate, tr("Accurate")),
|
||||||
PAIR(GpuFenceBehavior, Strict, tr("Strict")),
|
|
||||||
}});
|
}});
|
||||||
translations->insert(
|
translations->insert(
|
||||||
{Settings::EnumMetadata<Settings::CpuAccuracy>::Index(),
|
{Settings::EnumMetadata<Settings::CpuAccuracy>::Index(),
|
||||||
|
|||||||
@@ -1,3 +1,6 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -28,11 +31,6 @@ struct FuncTraits<ReturnType_ (*)(Args...)> {
|
|||||||
using ArgType = std::tuple_element_t<I, std::tuple<Args...>>;
|
using ArgType = std::tuple_element_t<I, std::tuple<Args...>>;
|
||||||
};
|
};
|
||||||
|
|
||||||
template <auto func, typename... Args>
|
|
||||||
void SetDefinition(EmitContext& ctx, IR::Inst* inst, Args... args) {
|
|
||||||
inst->SetDefinition<Id>(func(ctx, std::forward<Args>(args)...));
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename ArgType>
|
template <typename ArgType>
|
||||||
auto Arg(EmitContext& ctx, const IR::Value& arg) {
|
auto Arg(EmitContext& ctx, const IR::Value& arg) {
|
||||||
if constexpr (std::is_same_v<ArgType, std::string_view>) {
|
if constexpr (std::is_same_v<ArgType, std::string_view>) {
|
||||||
@@ -53,21 +51,10 @@ auto Arg(EmitContext& ctx, const IR::Value& arg) {
|
|||||||
template <auto func, bool is_first_arg_inst, size_t... I>
|
template <auto func, bool is_first_arg_inst, size_t... I>
|
||||||
void Invoke(EmitContext& ctx, IR::Inst* inst, std::index_sequence<I...>) {
|
void Invoke(EmitContext& ctx, IR::Inst* inst, std::index_sequence<I...>) {
|
||||||
using Traits = FuncTraits<decltype(func)>;
|
using Traits = FuncTraits<decltype(func)>;
|
||||||
if constexpr (std::is_same_v<typename Traits::ReturnType, Id>) {
|
if constexpr (is_first_arg_inst) {
|
||||||
if constexpr (is_first_arg_inst) {
|
func(ctx, *inst, Arg<typename Traits::template ArgType<I + 2>>(ctx, inst->Arg(I))...);
|
||||||
SetDefinition<func>(
|
|
||||||
ctx, inst, *inst,
|
|
||||||
Arg<typename Traits::template ArgType<I + 2>>(ctx, inst->Arg(I))...);
|
|
||||||
} else {
|
|
||||||
SetDefinition<func>(
|
|
||||||
ctx, inst, Arg<typename Traits::template ArgType<I + 1>>(ctx, inst->Arg(I))...);
|
|
||||||
}
|
|
||||||
} else {
|
} else {
|
||||||
if constexpr (is_first_arg_inst) {
|
func(ctx, Arg<typename Traits::template ArgType<I + 1>>(ctx, inst->Arg(I))...);
|
||||||
func(ctx, *inst, Arg<typename Traits::template ArgType<I + 2>>(ctx, inst->Arg(I))...);
|
|
||||||
} else {
|
|
||||||
func(ctx, Arg<typename Traits::template ArgType<I + 1>>(ctx, inst->Arg(I))...);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,3 +1,6 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -12,16 +15,18 @@ TEST_CASE("Network::Errors", "[core]") {
|
|||||||
Network::Socket socks[2];
|
Network::Socket socks[2];
|
||||||
for (Network::Socket& sock : socks) {
|
for (Network::Socket& sock : socks) {
|
||||||
REQUIRE(sock.Initialize(Network::Domain::INET, Network::Type::STREAM,
|
REQUIRE(sock.Initialize(Network::Domain::INET, Network::Type::STREAM,
|
||||||
Network::Protocol::TCP) == Network::Errno::SUCCESS);
|
Network::Protocol::TCP) == Network::Errno::E_SUCCESS);
|
||||||
}
|
}
|
||||||
|
|
||||||
Network::SockAddrIn addr{
|
Network::SockAddrIn addr{
|
||||||
Network::Domain::INET,
|
16,
|
||||||
{127, 0, 0, 1},
|
u8(Network::Domain::INET),
|
||||||
1, // hopefully nobody running this test has something listening on port 1
|
1, // hopefully nobody running this test has something listening on port 1
|
||||||
|
{127, 0, 0, 1},
|
||||||
|
{},
|
||||||
};
|
};
|
||||||
REQUIRE(socks[0].Connect(addr) == Network::Errno::CONNREFUSED);
|
REQUIRE(socks[0].Connect(addr) == Network::Errno::E_CONNREFUSED);
|
||||||
|
|
||||||
std::vector<u8> message{1, 2, 3, 4};
|
std::vector<u8> message{1, 2, 3, 4};
|
||||||
REQUIRE(socks[1].Recv(0, message).second == Network::Errno::NOTCONN);
|
REQUIRE(socks[1].Recv(0, message).second == Network::Errno::E_NOTCONN);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -121,7 +121,7 @@ void BufferCache<P>::UnmapGPUMemory(size_t as_id, GPUVAddr gpu_addr, size_t size
|
|||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
void BufferCache<P>::WriteMemory(DAddr device_addr, u64 size) {
|
void BufferCache<P>::WriteMemory(DAddr device_addr, u64 size) {
|
||||||
if (memory_tracker.IsRegionGpuModified(device_addr, size)) {
|
if (IsRegionGpuModified(device_addr, size)) {
|
||||||
ClearDownload(device_addr, size);
|
ClearDownload(device_addr, size);
|
||||||
gpu_modified_ranges.Subtract(device_addr, size);
|
gpu_modified_ranges.Subtract(device_addr, size);
|
||||||
}
|
}
|
||||||
@@ -249,6 +249,10 @@ bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 am
|
|||||||
runtime.CopyBuffer(dest_buffer, src_buffer, copies, true);
|
runtime.CopyBuffer(dest_buffer, src_buffer, copies, true);
|
||||||
if (has_new_downloads) {
|
if (has_new_downloads) {
|
||||||
memory_tracker.MarkRegionAsGpuModified(*cpu_dest_address, amount);
|
memory_tracker.MarkRegionAsGpuModified(*cpu_dest_address, amount);
|
||||||
|
const bool should_sync = Settings::IsGPUFenceBehaviorBalanced() || Settings::IsGPUFenceBehaviorAccurate();
|
||||||
|
if (should_sync) {
|
||||||
|
runtime.Finish();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Tegra::Memory::DeviceGuestMemoryScoped<u8, Tegra::Memory::GuestMemoryFlags::UnsafeReadWrite>
|
Tegra::Memory::DeviceGuestMemoryScoped<u8, Tegra::Memory::GuestMemoryFlags::UnsafeReadWrite>
|
||||||
@@ -311,11 +315,8 @@ std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainCPUBuffer(
|
|||||||
MarkWrittenBuffer(buffer_id, device_addr, size);
|
MarkWrittenBuffer(buffer_id, device_addr, size);
|
||||||
break;
|
break;
|
||||||
case ObtainBufferOperation::DiscardWrite: {
|
case ObtainBufferOperation::DiscardWrite: {
|
||||||
const DAddr device_addr_start = Common::AlignDown(device_addr, 64);
|
ClearDownload(device_addr, size);
|
||||||
const DAddr device_addr_end = Common::AlignUp(device_addr + size, 64);
|
gpu_modified_ranges.Subtract(device_addr, size);
|
||||||
const size_t new_size = device_addr_end - device_addr_start;
|
|
||||||
ClearDownload(device_addr_start, new_size);
|
|
||||||
gpu_modified_ranges.Subtract(device_addr_start, new_size);
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default:
|
default:
|
||||||
@@ -1233,7 +1234,7 @@ void BufferCache<P>::BindHostComputeStorageBuffers() {
|
|||||||
buffer.MarkUsage(offset, size);
|
buffer.MarkUsage(offset, size);
|
||||||
|
|
||||||
if (is_written) {
|
if (is_written) {
|
||||||
MarkWrittenBuffer(binding.buffer_id, binding.device_addr, size);
|
MarkWrittenBuffer(binding.buffer_id, binding.device_addr, size, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
if constexpr (NEEDS_BIND_STORAGE_INDEX) {
|
if constexpr (NEEDS_BIND_STORAGE_INDEX) {
|
||||||
@@ -1519,10 +1520,12 @@ void BufferCache<P>::UpdateComputeTextureBuffers() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
void BufferCache<P>::MarkWrittenBuffer(BufferId buffer_id, DAddr device_addr, u32 size) {
|
void BufferCache<P>::MarkWrittenBuffer(BufferId buffer_id, DAddr device_addr, u32 size, bool needs_sync) {
|
||||||
if constexpr (!IS_OPENGL) {
|
if constexpr (!IS_OPENGL) {
|
||||||
Buffer& buffer = slot_buffers[buffer_id];
|
if (needs_sync) {
|
||||||
buffer.setWriteTick(runtime.CurrentTick());
|
Buffer& buffer = slot_buffers[buffer_id];
|
||||||
|
buffer.setWriteTick(runtime.CurrentTick());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
memory_tracker.MarkRegionAsGpuModified(device_addr, size);
|
memory_tracker.MarkRegionAsGpuModified(device_addr, size);
|
||||||
gpu_modified_ranges.Add(device_addr, size);
|
gpu_modified_ranges.Add(device_addr, size);
|
||||||
@@ -1538,8 +1541,11 @@ BufferId BufferCache<P>::FindBuffer(DAddr device_addr, u32 size, bool sparse_com
|
|||||||
const BufferId buffer_id = page_table[page];
|
const BufferId buffer_id = page_table[page];
|
||||||
if (buffer_id) {
|
if (buffer_id) {
|
||||||
Buffer& buffer = slot_buffers[buffer_id];
|
Buffer& buffer = slot_buffers[buffer_id];
|
||||||
WaitForGpuFenceIfNeeded(buffer);
|
|
||||||
if (buffer.IsInBounds(device_addr, size)) {
|
if (buffer.IsInBounds(device_addr, size)) {
|
||||||
|
const bool should_sync = Settings::IsGPUFenceBehaviorAccurate();
|
||||||
|
if (should_sync) {
|
||||||
|
SynchronizeBufferWrites(buffer);
|
||||||
|
}
|
||||||
bool usable = true;
|
bool usable = true;
|
||||||
if constexpr (requires { buffer.IsSparseCompatible(); }) {
|
if constexpr (requires { buffer.IsSparseCompatible(); }) {
|
||||||
if (sparse_compatible && !buffer.IsSparseCompatible()) {
|
if (sparse_compatible && !buffer.IsSparseCompatible()) {
|
||||||
@@ -1555,17 +1561,11 @@ BufferId BufferCache<P>::FindBuffer(DAddr device_addr, u32 size, bool sparse_com
|
|||||||
}
|
}
|
||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
void BufferCache<P>::WaitForGpuFenceIfNeeded(Buffer& buffer) {
|
void BufferCache<P>::SynchronizeBufferWrites(Buffer& buffer) {
|
||||||
if constexpr (!IS_OPENGL) {
|
if constexpr (!IS_OPENGL) {
|
||||||
const bool gpu_fence_accurate = Settings::IsGPUFenceBehaviorAccurate();
|
const u64 buffer_tick = buffer.getWriteTick();
|
||||||
const bool gpu_fence_strict = Settings::IsGPUFenceBehaviorStrict();
|
if (!runtime.IsFree(buffer_tick)) {
|
||||||
if (gpu_fence_accurate || gpu_fence_strict) {
|
runtime.Wait(buffer_tick);
|
||||||
const u64 gpu_tick_delay = gpu_fence_strict ? 0 : 3;
|
|
||||||
const u64 buffer_tick = buffer.getWriteTick();
|
|
||||||
const u64 gpu_tick = runtime.KnownGpuTick();
|
|
||||||
if (buffer_tick > gpu_tick + gpu_tick_delay) {
|
|
||||||
runtime.Wait(buffer_tick);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1742,14 +1742,24 @@ bool BufferCache<P>::SynchronizeBuffer(Buffer& buffer, DAddr device_addr, u32 si
|
|||||||
u64 total_size_bytes = 0;
|
u64 total_size_bytes = 0;
|
||||||
u64 largest_copy = 0;
|
u64 largest_copy = 0;
|
||||||
const DAddr buffer_start = buffer.cpu_addr_cached;
|
const DAddr buffer_start = buffer.cpu_addr_cached;
|
||||||
memory_tracker.ForEachUploadRange(device_addr, size, [&](u64 device_addr_out, u64 range_size) {
|
const auto add_upload = [&](DAddr start, DAddr end) {
|
||||||
|
if (start == end) return;
|
||||||
|
const u64 range_size = end - start;
|
||||||
upload_copies.push_back(BufferCopy{
|
upload_copies.push_back(BufferCopy{
|
||||||
.src_offset = total_size_bytes,
|
.src_offset = total_size_bytes,
|
||||||
.dst_offset = device_addr_out - buffer_start,
|
.dst_offset = start - buffer_start,
|
||||||
.size = range_size,
|
.size = range_size,
|
||||||
});
|
});
|
||||||
total_size_bytes += range_size;
|
total_size_bytes += range_size;
|
||||||
largest_copy = (std::max)(largest_copy, range_size);
|
largest_copy = (std::max)(largest_copy, range_size);
|
||||||
|
};
|
||||||
|
memory_tracker.ForEachUploadRange(device_addr, size, [&](u64 device_addr_out, u64 range_size) {
|
||||||
|
DAddr upload_start = device_addr_out;
|
||||||
|
gpu_modified_ranges.ForEachInRange(device_addr_out, range_size, [&](DAddr gpu_start, DAddr gpu_end) {
|
||||||
|
add_upload(upload_start, gpu_start);
|
||||||
|
upload_start = gpu_end;
|
||||||
|
});
|
||||||
|
add_upload(upload_start, device_addr_out + range_size);
|
||||||
});
|
});
|
||||||
if (total_size_bytes == 0) {
|
if (total_size_bytes == 0) {
|
||||||
return true;
|
return true;
|
||||||
@@ -1788,9 +1798,6 @@ void BufferCache<P>::ImmediateUploadMemory([[maybe_unused]] Buffer& buffer,
|
|||||||
if (immediate_buffer.empty()) {
|
if (immediate_buffer.empty()) {
|
||||||
immediate_buffer = ImmediateBuffer(largest_copy);
|
immediate_buffer = ImmediateBuffer(largest_copy);
|
||||||
}
|
}
|
||||||
if (Settings::values.enable_gpu_buffer_readback.GetValue()) {
|
|
||||||
DownloadBufferMemory(buffer, device_addr, copy.size);
|
|
||||||
}
|
|
||||||
device_memory.ReadBlockUnsafe(device_addr, immediate_buffer.data(), copy.size);
|
device_memory.ReadBlockUnsafe(device_addr, immediate_buffer.data(), copy.size);
|
||||||
upload_span = immediate_buffer.subspan(0, copy.size);
|
upload_span = immediate_buffer.subspan(0, copy.size);
|
||||||
}
|
}
|
||||||
@@ -1809,9 +1816,6 @@ void BufferCache<P>::MappedUploadMemory([[maybe_unused]] Buffer& buffer,
|
|||||||
for (BufferCopy& copy : copies) {
|
for (BufferCopy& copy : copies) {
|
||||||
u8* const src_pointer = staging_pointer.data() + copy.src_offset;
|
u8* const src_pointer = staging_pointer.data() + copy.src_offset;
|
||||||
const DAddr device_addr = buffer.CpuAddr() + copy.dst_offset;
|
const DAddr device_addr = buffer.CpuAddr() + copy.dst_offset;
|
||||||
if (Settings::values.enable_gpu_buffer_readback.GetValue()) {
|
|
||||||
DownloadBufferMemory(buffer, device_addr, copy.size);
|
|
||||||
}
|
|
||||||
device_memory.ReadBlockUnsafe(device_addr, src_pointer, copy.size);
|
device_memory.ReadBlockUnsafe(device_addr, src_pointer, copy.size);
|
||||||
// Apply the staging offset
|
// Apply the staging offset
|
||||||
copy.src_offset += upload_staging.offset;
|
copy.src_offset += upload_staging.offset;
|
||||||
|
|||||||
@@ -430,11 +430,11 @@ private:
|
|||||||
|
|
||||||
void UpdateComputeTextureBuffers();
|
void UpdateComputeTextureBuffers();
|
||||||
|
|
||||||
void MarkWrittenBuffer(BufferId buffer_id, DAddr device_addr, u32 size);
|
void MarkWrittenBuffer(BufferId buffer_id, DAddr device_addr, u32 size, bool needs_sync = false);
|
||||||
|
|
||||||
[[nodiscard]] BufferId FindBuffer(DAddr device_addr, u32 size, bool sparse_compatible);
|
[[nodiscard]] BufferId FindBuffer(DAddr device_addr, u32 size, bool sparse_compatible);
|
||||||
|
|
||||||
void WaitForGpuFenceIfNeeded(Buffer& buffer);
|
void SynchronizeBufferWrites(Buffer& buffer);
|
||||||
|
|
||||||
[[nodiscard]] OverlapResult ResolveOverlaps(DAddr device_addr, u32 wanted_size);
|
[[nodiscard]] OverlapResult ResolveOverlaps(DAddr device_addr, u32 wanted_size);
|
||||||
|
|
||||||
|
|||||||
@@ -16,7 +16,7 @@
|
|||||||
namespace Tegra {
|
namespace Tegra {
|
||||||
|
|
||||||
constexpr u32 MacroRegistersStart = 0xE00;
|
constexpr u32 MacroRegistersStart = 0xE00;
|
||||||
[[maybe_unused]] constexpr u32 ComputeInline = 0x6D;
|
constexpr u32 ComputeInline = 0x6D;
|
||||||
|
|
||||||
DmaPusher::DmaPusher(Core::System& system_, MemoryManager& memory_manager_, Control::ChannelState& channel_state_)
|
DmaPusher::DmaPusher(Core::System& system_, MemoryManager& memory_manager_, Control::ChannelState& channel_state_)
|
||||||
: system{system_}
|
: system{system_}
|
||||||
@@ -73,11 +73,16 @@ bool DmaPusher::Step() {
|
|||||||
synced = false;
|
synced = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (header.size > 0 && dma_state.method >= MacroRegistersStart && subchannels[dma_state.subchannel]) {
|
|
||||||
subchannels[dma_state.subchannel]->current_dirty = memory_manager.IsMemoryDirty(dma_state.dma_get, header.size * sizeof(u32));
|
|
||||||
}
|
|
||||||
|
|
||||||
if (header.size > 0) {
|
if (header.size > 0) {
|
||||||
|
if (subchannels[dma_state.subchannel] && dma_state.method_count) {
|
||||||
|
const auto engine = subchannel_type[dma_state.subchannel];
|
||||||
|
const bool kepler_payload = engine == Engines::EngineTypes::KeplerCompute && dma_state.method == ComputeInline && dma_state.non_incrementing;
|
||||||
|
const bool macro_payload = engine == Engines::EngineTypes::Maxwell3D && dma_state.method >= MacroRegistersStart;
|
||||||
|
if (kepler_payload || macro_payload) {
|
||||||
|
const size_t words = std::min<size_t>(dma_state.method_count, header.size);
|
||||||
|
subchannels[dma_state.subchannel]->current_dirty = memory_manager.IsMemoryDirty(dma_state.dma_get, words * sizeof(u32));
|
||||||
|
}
|
||||||
|
}
|
||||||
const bool use_safe = Settings::IsDMALevelDefault() ? Settings::IsGPULevelHigh() : Settings::IsDMALevelSafe();
|
const bool use_safe = Settings::IsDMALevelDefault() ? Settings::IsGPULevelHigh() : Settings::IsDMALevelSafe();
|
||||||
if (use_safe) {
|
if (use_safe) {
|
||||||
Tegra::Memory::GpuGuestMemory<Tegra::CommandHeader, Tegra::Memory::GuestMemoryFlags::SafeRead>headers(memory_manager, dma_state.dma_get, header.size, &command_headers);
|
Tegra::Memory::GpuGuestMemory<Tegra::CommandHeader, Tegra::Memory::GuestMemoryFlags::SafeRead>headers(memory_manager, dma_state.dma_get, header.size, &command_headers);
|
||||||
|
|||||||
@@ -49,13 +49,16 @@ void KeplerCompute::CallMethod(Core::System& system, u32 method, u32 method_argu
|
|||||||
case KEPLER_COMPUTE_REG_INDEX(exec_upload): {
|
case KEPLER_COMPUTE_REG_INDEX(exec_upload): {
|
||||||
UploadInfo info{.upload_address = upload_address,
|
UploadInfo info{.upload_address = upload_address,
|
||||||
.exec_address = upload_state.ExecTargetAddress(),
|
.exec_address = upload_state.ExecTargetAddress(),
|
||||||
.copy_size = upload_state.GetUploadSize()};
|
.copy_size = upload_state.GetUploadSize(),
|
||||||
|
.was_dirty = upload_dirty};
|
||||||
uploads.push_back(info);
|
uploads.push_back(info);
|
||||||
upload_state.ProcessExec(regs.exec_upload.linear != 0);
|
upload_state.ProcessExec(regs.exec_upload.linear != 0);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case KEPLER_COMPUTE_REG_INDEX(data_upload): {
|
case KEPLER_COMPUTE_REG_INDEX(data_upload): {
|
||||||
upload_address = current_dma_segment;
|
upload_address = current_dma_segment;
|
||||||
|
upload_dirty = current_dirty;
|
||||||
|
current_dirty = false;
|
||||||
upload_state.ProcessData(method_argument, is_last_call);
|
upload_state.ProcessData(method_argument, is_last_call);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -64,9 +67,11 @@ void KeplerCompute::CallMethod(Core::System& system, u32 method, u32 method_argu
|
|||||||
|
|
||||||
for (auto& data : uploads) {
|
for (auto& data : uploads) {
|
||||||
const GPUVAddr offset = data.exec_address - launch_desc_loc;
|
const GPUVAddr offset = data.exec_address - launch_desc_loc;
|
||||||
if (offset / sizeof(u32) == LAUNCH_REG_INDEX(grid_dim_x) &&
|
if (offset / sizeof(u32) == LAUNCH_REG_INDEX(grid_dim_x)) {
|
||||||
memory_manager.IsMemoryDirty(data.upload_address, data.copy_size)) {
|
const bool source_dirty = memory_manager.IsMemoryDirty(data.upload_address, data.copy_size);
|
||||||
indirect_compute = {data.upload_address};
|
if (data.was_dirty || source_dirty) {
|
||||||
|
indirect_compute = {data.upload_address};
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
uploads.clear();
|
uploads.clear();
|
||||||
@@ -83,6 +88,8 @@ void KeplerCompute::CallMultiMethod(Core::System& system, u32 method, const u32*
|
|||||||
switch (method) {
|
switch (method) {
|
||||||
case KEPLER_COMPUTE_REG_INDEX(data_upload):
|
case KEPLER_COMPUTE_REG_INDEX(data_upload):
|
||||||
upload_address = current_dma_segment;
|
upload_address = current_dma_segment;
|
||||||
|
upload_dirty = current_dirty;
|
||||||
|
current_dirty = false;
|
||||||
upload_state.ProcessData(base_start, amount);
|
upload_state.ProcessData(base_start, amount);
|
||||||
return;
|
return;
|
||||||
default:
|
default:
|
||||||
|
|||||||
@@ -226,11 +226,13 @@ private:
|
|||||||
VideoCore::RasterizerInterface* rasterizer = nullptr;
|
VideoCore::RasterizerInterface* rasterizer = nullptr;
|
||||||
Upload::State upload_state;
|
Upload::State upload_state;
|
||||||
GPUVAddr upload_address;
|
GPUVAddr upload_address;
|
||||||
|
bool upload_dirty{};
|
||||||
|
|
||||||
struct UploadInfo {
|
struct UploadInfo {
|
||||||
GPUVAddr upload_address;
|
GPUVAddr upload_address;
|
||||||
GPUVAddr exec_address;
|
GPUVAddr exec_address;
|
||||||
u32 copy_size;
|
u32 copy_size;
|
||||||
|
bool was_dirty;
|
||||||
};
|
};
|
||||||
std::vector<UploadInfo> uploads;
|
std::vector<UploadInfo> uploads;
|
||||||
std::optional<GPUVAddr> indirect_compute{};
|
std::optional<GPUVAddr> indirect_compute{};
|
||||||
|
|||||||
@@ -72,7 +72,7 @@ public:
|
|||||||
}
|
}
|
||||||
|
|
||||||
void SignalFence(std::function<void()>&& func) {
|
void SignalFence(std::function<void()>&& func) {
|
||||||
const bool delay_fence = Settings::IsGPUFenceBehaviorDefault() ? Settings::IsGPULevelHigh() : Settings::IsGPUFenceBehaviorBalanced() || Settings::IsGPUFenceBehaviorAccurate() || Settings::IsGPUFenceBehaviorStrict();
|
const bool delay_fence = Settings::IsGPUFenceBehaviorDefault() ? Settings::IsGPULevelHigh() : Settings::IsGPUFenceBehaviorBalanced() || Settings::IsGPUFenceBehaviorAccurate();
|
||||||
const bool should_flush = ShouldFlush();
|
const bool should_flush = ShouldFlush();
|
||||||
if constexpr (!can_async_check) {
|
if constexpr (!can_async_check) {
|
||||||
TryReleasePendingFences<false>();
|
TryReleasePendingFences<false>();
|
||||||
|
|||||||
@@ -260,7 +260,7 @@ void QueryCacheBase<Traits>::CounterReport(GPUVAddr addr, QueryType counter_type
|
|||||||
};
|
};
|
||||||
u8* pointer = impl->device_memory.template GetPointer<u8>(cpu_addr);
|
u8* pointer = impl->device_memory.template GetPointer<u8>(cpu_addr);
|
||||||
u8* pointer_timestamp = impl->device_memory.template GetPointer<u8>(cpu_addr + 8);
|
u8* pointer_timestamp = impl->device_memory.template GetPointer<u8>(cpu_addr + 8);
|
||||||
bool is_synced = (Settings::IsGPUFenceBehaviorDefault() ? !Settings::IsGPULevelHigh() : !Settings::IsGPUFenceBehaviorBalanced() && !Settings::IsGPUFenceBehaviorAccurate() && !Settings::IsGPUFenceBehaviorStrict()) && is_fence;
|
bool is_synced = (Settings::IsGPUFenceBehaviorDefault() ? !Settings::IsGPULevelHigh() : !Settings::IsGPUFenceBehaviorBalanced() && !Settings::IsGPUFenceBehaviorAccurate()) && is_fence;
|
||||||
std::function<void()> operation([this, is_synced, streamer, query_base = query, query_location,
|
std::function<void()> operation([this, is_synced, streamer, query_base = query, query_location,
|
||||||
pointer, pointer_timestamp] {
|
pointer, pointer_timestamp] {
|
||||||
if (True(query_base->flags & QueryFlagBits::IsInvalidated)) {
|
if (True(query_base->flags & QueryFlagBits::IsInvalidated)) {
|
||||||
|
|||||||
@@ -94,11 +94,14 @@ void Layer::ConfigureDraw(const Device& device, PresentPushConstants* out_push_c
|
|||||||
const u32 scaled_width = texture_info ? texture_info->scaled_width : texture_width;
|
const u32 scaled_width = texture_info ? texture_info->scaled_width : texture_width;
|
||||||
const u32 scaled_height = texture_info ? texture_info->scaled_height : texture_height;
|
const u32 scaled_height = texture_info ? texture_info->scaled_height : texture_height;
|
||||||
const bool use_accelerated = texture_info.has_value();
|
const bool use_accelerated = texture_info.has_value();
|
||||||
|
const bool is_applet =
|
||||||
|
(framebuffer.layer_stack_mask & Service::Nvnflinger::LayerStackBit(
|
||||||
|
Service::Nvnflinger::LayerStackId::Recording)) == 0;
|
||||||
|
|
||||||
RefreshResources(device, framebuffer);
|
RefreshResources(device, framebuffer);
|
||||||
SetAntiAliasPass(device);
|
SetAntiAliasPass(device);
|
||||||
#ifdef HAS_RESHADE
|
#ifdef HAS_RESHADE
|
||||||
SetPostProcessPass(device);
|
SetPostProcessPass(device, is_applet);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// Finish any pending renderpass
|
// Finish any pending renderpass
|
||||||
@@ -138,8 +141,11 @@ void Layer::ConfigureDraw(const Device& device, PresentPushConstants* out_push_c
|
|||||||
source_image_view = fsr->Draw(device, scheduler, image_index, source_image, source_image_view, render_extent, crop_rect);
|
source_image_view = fsr->Draw(device, scheduler, image_index, source_image, source_image_view, render_extent, crop_rect);
|
||||||
crop_rect = {0, 0, 1, 1};
|
crop_rect = {0, 0, 1, 1};
|
||||||
} else if (auto* sgsr = std::get_if<SGSR>(&sr_filter)) {
|
} else if (auto* sgsr = std::get_if<SGSR>(&sr_filter)) {
|
||||||
source_image_view = sgsr->Draw(device, scheduler, image_index, source_image, source_image_view, render_extent, crop_rect);
|
if (!is_applet) {
|
||||||
crop_rect = {0, 0, 1, 1};
|
source_image_view = sgsr->Draw(device, scheduler, image_index, source_image,
|
||||||
|
source_image_view, render_extent, crop_rect);
|
||||||
|
crop_rect = {0, 0, 1, 1};
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
SetMatrixData(device, *out_push_constants, layout);
|
SetMatrixData(device, *out_push_constants, layout);
|
||||||
@@ -228,7 +234,11 @@ void Layer::SetAntiAliasPass(const Device& device) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
#ifdef HAS_RESHADE
|
#ifdef HAS_RESHADE
|
||||||
void Layer::SetPostProcessPass(const Device& device) {
|
void Layer::SetPostProcessPass(const Device& device, bool is_applet) {
|
||||||
|
if (is_applet) {
|
||||||
|
post_process.reset();
|
||||||
|
return;
|
||||||
|
}
|
||||||
const VkExtent2D render_area{
|
const VkExtent2D render_area{
|
||||||
.width = Settings::values.resolution_info.ScaleUp(raw_width),
|
.width = Settings::values.resolution_info.ScaleUp(raw_width),
|
||||||
.height = Settings::values.resolution_info.ScaleUp(raw_height),
|
.height = Settings::values.resolution_info.ScaleUp(raw_height),
|
||||||
|
|||||||
@@ -70,7 +70,7 @@ private:
|
|||||||
void RefreshResources(const Device& device, const Tegra::FramebufferConfig& framebuffer);
|
void RefreshResources(const Device& device, const Tegra::FramebufferConfig& framebuffer);
|
||||||
void SetAntiAliasPass(const Device& device);
|
void SetAntiAliasPass(const Device& device);
|
||||||
#ifdef HAS_RESHADE
|
#ifdef HAS_RESHADE
|
||||||
void SetPostProcessPass(const Device& device);
|
void SetPostProcessPass(const Device& device, bool is_applet);
|
||||||
#endif
|
#endif
|
||||||
void ReleaseRawImages();
|
void ReleaseRawImages();
|
||||||
|
|
||||||
|
|||||||
@@ -419,15 +419,15 @@ void BufferCacheRuntime::TickFrame(Common::SlotVector<Buffer>& slot_buffers) noe
|
|||||||
}
|
}
|
||||||
|
|
||||||
u64 BufferCacheRuntime::CurrentTick() {
|
u64 BufferCacheRuntime::CurrentTick() {
|
||||||
return scheduler.GetMasterSemaphore().CurrentTick();
|
return scheduler.CurrentTick();
|
||||||
}
|
}
|
||||||
|
|
||||||
u64 BufferCacheRuntime::KnownGpuTick() {
|
bool BufferCacheRuntime::IsFree(u64 tick) {
|
||||||
return scheduler.GetMasterSemaphore().KnownGpuTick();
|
return scheduler.IsFree(tick);
|
||||||
}
|
}
|
||||||
|
|
||||||
void BufferCacheRuntime::Wait(u64 buffer_tick) {
|
void BufferCacheRuntime::Wait(u64 tick) {
|
||||||
scheduler.Wait(buffer_tick);
|
scheduler.Wait(tick);
|
||||||
}
|
}
|
||||||
|
|
||||||
void BufferCacheRuntime::Finish() {
|
void BufferCacheRuntime::Finish() {
|
||||||
|
|||||||
@@ -112,9 +112,9 @@ public:
|
|||||||
|
|
||||||
u64 CurrentTick();
|
u64 CurrentTick();
|
||||||
|
|
||||||
u64 KnownGpuTick();
|
bool IsFree(u64 tick);
|
||||||
|
|
||||||
void Wait(u64 buffer_tick);
|
void Wait(u64 tick);
|
||||||
|
|
||||||
void Finish();
|
void Finish();
|
||||||
|
|
||||||
|
|||||||
+18
-68
@@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
// Static Qt on macOS doesn't use Vulkan
|
// Static Qt on macOS doesn't use Vulkan
|
||||||
// Other platforms do, and thus have conflicting VulkanMemoryAllocator symbols
|
// Other platforms do, and thus have conflicting VulkanMemoryAllocator symbols
|
||||||
|
#include "core/launch_params.h"
|
||||||
#if defined(QT_STATICPLUGIN) && !defined(__APPLE__)
|
#if defined(QT_STATICPLUGIN) && !defined(__APPLE__)
|
||||||
#undef VMA_IMPLEMENTATION
|
#undef VMA_IMPLEMENTATION
|
||||||
#endif
|
#endif
|
||||||
@@ -515,79 +516,28 @@ MainWindow::MainWindow(bool has_broken_vulkan)
|
|||||||
// to prevent the UI from blowing up.
|
// to prevent the UI from blowing up.
|
||||||
UpdateUITheme();
|
UpdateUITheme();
|
||||||
|
|
||||||
QStringList args = QApplication::arguments();
|
if (QStringList args = QApplication::arguments(); args.size() >= 2) {
|
||||||
|
QList<QByteArray> qba{};
|
||||||
|
for (auto const& e : args)
|
||||||
|
qba.push_back(e.toUtf8());
|
||||||
|
std::vector<char*> args_cstr{};
|
||||||
|
for (auto& e : qba)
|
||||||
|
args_cstr.push_back(e.data());
|
||||||
|
|
||||||
if (args.size() < 2) {
|
auto const lp = Core::ParseLaunchParams(*QtCommon::system, args_cstr.size(), args_cstr.data(), nullptr);
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
QString game_path;
|
// Override fullscreen setting if gamepath or argument is provided
|
||||||
bool should_launch_qlaunch = false;
|
if (!lp.filepath.empty() || lp.fullscreen) {
|
||||||
bool should_launch_hlaunch = false;
|
ui->action_Fullscreen->setChecked(lp.fullscreen);
|
||||||
bool should_launch_setup = false;
|
|
||||||
bool has_gamepath = false;
|
|
||||||
bool is_fullscreen = false;
|
|
||||||
|
|
||||||
// Preserves drag/drop functionality
|
|
||||||
for (int i = 1; i < args.size(); ++i) {
|
|
||||||
if (args[i] == QStringLiteral("-f")) {
|
|
||||||
// Launch game in fullscreen mode
|
|
||||||
is_fullscreen = true;
|
|
||||||
} else if (args[i] == QStringLiteral("-u") && i < args.size() - 1) {
|
|
||||||
// Launch game with a specific user
|
|
||||||
int user_arg_idx = ++i;
|
|
||||||
bool argument_ok;
|
|
||||||
std::size_t selected_user = args[user_arg_idx].toUInt(&argument_ok);
|
|
||||||
if (!argument_ok) {
|
|
||||||
// try to look it up by username, only finds the first username that matches.
|
|
||||||
std::string const user_arg_str = args[user_arg_idx].toStdString();
|
|
||||||
auto const user_idx =
|
|
||||||
QtCommon::system->GetProfileManager().GetUserIndex(user_arg_str);
|
|
||||||
if (user_idx != std::nullopt) {
|
|
||||||
selected_user = user_idx.value();
|
|
||||||
} else {
|
|
||||||
LOG_ERROR(Frontend, "Invalid user argument '{}'", user_arg_str);
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (QtCommon::system->GetProfileManager().UserExistsIndex(selected_user)) {
|
|
||||||
Settings::values.current_user = s32(selected_user);
|
|
||||||
user_flag_cmd_line = true;
|
|
||||||
} else {
|
|
||||||
LOG_ERROR(Frontend, "Selected user {} doesn't exist", selected_user);
|
|
||||||
}
|
|
||||||
} else if (args[i] == QStringLiteral("-g") && i < args.size() - 1) {
|
|
||||||
// Launch game at path
|
|
||||||
game_path = args[++i];
|
|
||||||
has_gamepath = true;
|
|
||||||
} else if (args[i] == QStringLiteral("-input-profile") && i < args.size() - 1) {
|
|
||||||
auto& players = Settings::values.players.GetValue();
|
|
||||||
players[0].profile_name = args[++i].toStdString();
|
|
||||||
} else if (args[i] == QStringLiteral("-qlaunch")) {
|
|
||||||
should_launch_qlaunch = true;
|
|
||||||
} else if (args[i] == QStringLiteral("-hlaunch")) {
|
|
||||||
should_launch_hlaunch = true;
|
|
||||||
} else if (args[i] == QStringLiteral("-setup")) {
|
|
||||||
should_launch_setup = true;
|
|
||||||
} else {
|
|
||||||
game_path = args[i];
|
|
||||||
has_gamepath = true;
|
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
// Override fullscreen setting if gamepath or argument is provided
|
if (!lp.filepath.empty()) {
|
||||||
if (has_gamepath || is_fullscreen) {
|
BootGame(QString::fromStdString(lp.filepath), ApplicationAppletParameters());
|
||||||
ui->action_Fullscreen->setChecked(is_fullscreen);
|
} else if (lp.launch_setup) {
|
||||||
}
|
LaunchFirmwareApplet(u64(Service::AM::AppletProgramId::Starter), std::nullopt);
|
||||||
|
} else if (lp.launch_qlaunch) {
|
||||||
if (should_launch_setup) {
|
|
||||||
LaunchFirmwareApplet(u64(Service::AM::AppletProgramId::Starter), std::nullopt);
|
|
||||||
} else {
|
|
||||||
if (!game_path.isEmpty()) {
|
|
||||||
BootGame(game_path, ApplicationAppletParameters());
|
|
||||||
} else if (should_launch_qlaunch) {
|
|
||||||
LaunchFirmwareApplet(u64(Service::AM::AppletProgramId::QLaunch), std::nullopt);
|
LaunchFirmwareApplet(u64(Service::AM::AppletProgramId::QLaunch), std::nullopt);
|
||||||
} else if (should_launch_hlaunch) {
|
} else if (lp.launch_hlaunch) {
|
||||||
std::filesystem::path const sd_dir =
|
std::filesystem::path const sd_dir =
|
||||||
Common::FS::GetEdenPathString(Common::FS::EdenPath::SDMCDir);
|
Common::FS::GetEdenPathString(Common::FS::EdenPath::SDMCDir);
|
||||||
auto const hbl_path = (sd_dir / "atmosphere" / "hbl.nsp").string();
|
auto const hbl_path = (sd_dir / "atmosphere" / "hbl.nsp").string();
|
||||||
|
|||||||
@@ -42,9 +42,6 @@ target_link_libraries(yuzu-cmd PRIVATE common core input_common frontend_common
|
|||||||
if (ENABLE_OPENGL)
|
if (ENABLE_OPENGL)
|
||||||
target_link_libraries(yuzu-cmd PRIVATE glad)
|
target_link_libraries(yuzu-cmd PRIVATE glad)
|
||||||
endif()
|
endif()
|
||||||
if (MSVC)
|
|
||||||
target_link_libraries(yuzu-cmd PRIVATE getopt)
|
|
||||||
endif()
|
|
||||||
target_link_libraries(yuzu-cmd PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
|
target_link_libraries(yuzu-cmd PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
|
||||||
|
|
||||||
create_resource("../../dist/eden.bmp" "yuzu_cmd/yuzu_icon.h" "yuzu_icon")
|
create_resource("../../dist/eden.bmp" "yuzu_cmd/yuzu_icon.h" "yuzu_icon")
|
||||||
|
|||||||
+15
-189
@@ -10,6 +10,7 @@
|
|||||||
#include <regex>
|
#include <regex>
|
||||||
#include <string>
|
#include <string>
|
||||||
#include "common/settings_enums.h"
|
#include "common/settings_enums.h"
|
||||||
|
#include "core/launch_params.h"
|
||||||
#ifdef __EMSCRIPTEN__
|
#ifdef __EMSCRIPTEN__
|
||||||
#include <emscripten.h>
|
#include <emscripten.h>
|
||||||
#endif
|
#endif
|
||||||
@@ -52,12 +53,6 @@
|
|||||||
#include "common/windows/timer_resolution.h"
|
#include "common/windows/timer_resolution.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#undef _UNICODE
|
|
||||||
#include <getopt.h>
|
|
||||||
#ifndef _MSC_VER
|
|
||||||
#include <unistd.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
extern "C" {
|
extern "C" {
|
||||||
// tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable
|
// tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable
|
||||||
@@ -67,25 +62,6 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
|
|||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
static void PrintHelp(const char* argv0) {
|
|
||||||
std::cout << "Usage: " << argv0
|
|
||||||
<< " [options] <filename>\n"
|
|
||||||
"-c, --config Load the specified configuration file\n"
|
|
||||||
"-f, --fullscreen Start in fullscreen mode\n"
|
|
||||||
"-g, --game File path of the game to load\n"
|
|
||||||
"-h, --help Display this help and exit\n"
|
|
||||||
"-m, --multiplayer=nick:password@address:port"
|
|
||||||
" Nickname, password, address and port for multiplayer\n"
|
|
||||||
"-p, --program Pass following string as arguments to executable\n"
|
|
||||||
"-u, --user Select a specific user profile from 0 to 7\n"
|
|
||||||
"-d, --debug Run the GDB stub on a port from 1 to 65535\n"
|
|
||||||
"-v, --version Output version information and exit\n";
|
|
||||||
}
|
|
||||||
|
|
||||||
static void PrintVersion() {
|
|
||||||
std::cout << "Eden " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void OnStateChanged(const Network::RoomMember::State& state) {
|
static void OnStateChanged(const Network::RoomMember::State& state) {
|
||||||
switch (state) {
|
switch (state) {
|
||||||
case Network::RoomMember::State::Idle:
|
case Network::RoomMember::State::Idle:
|
||||||
@@ -208,168 +184,18 @@ extern "C" SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) {
|
|||||||
LOG_CRITICAL(Frontend, "Failed to get command line arguments");
|
LOG_CRITICAL(Frontend, "Failed to get command line arguments");
|
||||||
return SDL_APP_FAILURE;
|
return SDL_APP_FAILURE;
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
std::string filepath;
|
|
||||||
std::optional<std::string> config_path{};
|
|
||||||
std::string program_args;
|
|
||||||
std::optional<int> selected_user{};
|
|
||||||
std::optional<u16> override_gdb_port{};
|
|
||||||
bool use_multiplayer = false;
|
|
||||||
bool fullscreen = false;
|
|
||||||
bool force_null_render = false;
|
|
||||||
bool force_single_core = false;
|
|
||||||
std::string nickname{};
|
|
||||||
std::string password{};
|
|
||||||
std::string address{};
|
|
||||||
std::string input_profile{};
|
|
||||||
std::optional<std::string> log_filter{};
|
|
||||||
u16 port = Network::DefaultRoomPort;
|
|
||||||
|
|
||||||
static struct option long_options[] = {
|
|
||||||
// clang-format off
|
|
||||||
{"debug", no_argument, 0, 'd'},
|
|
||||||
{"config", required_argument, 0, 'c'},
|
|
||||||
{"fullscreen", no_argument, 0, 'f'},
|
|
||||||
{"help", no_argument, 0, 'h'},
|
|
||||||
{"game", required_argument, 0, 'g'},
|
|
||||||
{"multiplayer", required_argument, 0, 'm'},
|
|
||||||
{"program", optional_argument, 0, 'p'},
|
|
||||||
{"user", required_argument, 0, 'u'},
|
|
||||||
{"version", no_argument, 0, 'v'},
|
|
||||||
{"input-profile", no_argument, 0, 'i'},
|
|
||||||
{"null-render", no_argument, 0, 'n'},
|
|
||||||
{"singlecore", no_argument, 0, 's'},
|
|
||||||
{"filter", no_argument, 0, 'x'},
|
|
||||||
{0, 0, 0, 0},
|
|
||||||
// clang-format on
|
|
||||||
};
|
|
||||||
|
|
||||||
while (optind < argc) {
|
|
||||||
int arg = getopt_long(argc, argv, "g:fhvcip::c:u:d:", long_options, &option_index);
|
|
||||||
if (arg != -1) {
|
|
||||||
switch (char(arg)) {
|
|
||||||
case 'd':
|
|
||||||
override_gdb_port = uint16_t(atoi(optarg));
|
|
||||||
break;
|
|
||||||
case 'c':
|
|
||||||
config_path = optarg;
|
|
||||||
break;
|
|
||||||
case 'f':
|
|
||||||
fullscreen = true;
|
|
||||||
LOG_INFO(Frontend, "Starting in fullscreen mode...");
|
|
||||||
break;
|
|
||||||
case 'h':
|
|
||||||
PrintHelp(argv[0]);
|
|
||||||
return SDL_APP_FAILURE;
|
|
||||||
case 'g':
|
|
||||||
filepath = std::string(optarg);
|
|
||||||
break;
|
|
||||||
case 'i': {
|
|
||||||
input_profile = std::string(optarg);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case 'm': {
|
|
||||||
use_multiplayer = true;
|
|
||||||
const std::string str_arg(optarg);
|
|
||||||
// regex to check if the format is nickname:password@ip:port
|
|
||||||
// with optional :password
|
|
||||||
const std::regex re("^([^:]+)(?::(.+))?@([^:]+)(?::([0-9]+))?$");
|
|
||||||
if (!std::regex_match(str_arg, re)) {
|
|
||||||
std::cout << "Wrong format for option --multiplayer\n";
|
|
||||||
PrintHelp(argv[0]);
|
|
||||||
return SDL_APP_FAILURE;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::smatch match;
|
|
||||||
std::regex_search(str_arg, match, re);
|
|
||||||
ASSERT(match.size() == 5);
|
|
||||||
nickname = match[1];
|
|
||||||
password = match[2];
|
|
||||||
address = match[3];
|
|
||||||
if (!match[4].str().empty()) {
|
|
||||||
port = u16(std::strtoul(match[4].str().c_str(), nullptr, 0));
|
|
||||||
}
|
|
||||||
std::regex nickname_re("^[a-zA-Z0-9._\\- ]+$");
|
|
||||||
if (!std::regex_match(nickname, nickname_re)) {
|
|
||||||
LOG_ERROR(Frontend, "Nickname is not valid. Must be 4 to 20 alphanumeric characters");
|
|
||||||
return SDL_APP_FAILURE;
|
|
||||||
}
|
|
||||||
if (address.empty()) {
|
|
||||||
LOG_ERROR(Frontend, "Address to room must not be empty");
|
|
||||||
return SDL_APP_FAILURE;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case 'p':
|
|
||||||
program_args = argv[optind];
|
|
||||||
++optind;
|
|
||||||
break;
|
|
||||||
case 'u':
|
|
||||||
selected_user = atoi(optarg);
|
|
||||||
break;
|
|
||||||
case 'v':
|
|
||||||
PrintVersion();
|
|
||||||
return SDL_APP_FAILURE;
|
|
||||||
case 'n':
|
|
||||||
force_null_render = true;
|
|
||||||
break;
|
|
||||||
case 's':
|
|
||||||
force_single_core = true;
|
|
||||||
break;
|
|
||||||
case 'x':
|
|
||||||
log_filter = argv[optind];
|
|
||||||
++optind;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
#ifdef _WIN32
|
|
||||||
filepath = Common::UTF16ToUTF8(argv_w[optind]);
|
|
||||||
#else
|
#else
|
||||||
filepath = argv[optind];
|
wchar_t **argv_w = nullptr;
|
||||||
#endif
|
#endif
|
||||||
optind++;
|
Core::LaunchParams lp = Core::ParseLaunchParams(state->system, argc, argv, argv_w);
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
SdlConfig config{config_path};
|
|
||||||
|
|
||||||
// apply the log_filter setting
|
|
||||||
// the logger was initialized before and doesn't pick up the filter on its own
|
|
||||||
Common::Log::Filter filter;
|
|
||||||
filter.ParseFilterString(log_filter.value_or(Settings::values.log_filter.GetValue()));
|
|
||||||
Common::Log::SetGlobalFilter(filter);
|
|
||||||
|
|
||||||
if (!program_args.empty()) {
|
|
||||||
Settings::values.program_args = program_args;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!input_profile.empty()) {
|
|
||||||
auto& players = Settings::values.players.GetValue();
|
|
||||||
players[0].profile_name = input_profile;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (selected_user.has_value()) {
|
|
||||||
Settings::values.current_user = std::clamp(*selected_user, 0, 7);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (override_gdb_port.has_value()) {
|
|
||||||
Settings::values.use_gdbstub = true;
|
|
||||||
Settings::values.gdbstub_port = *override_gdb_port;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (force_single_core) {
|
|
||||||
Settings::values.use_multi_core = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (force_null_render) {
|
|
||||||
Settings::values.renderer_backend = Settings::RendererBackend::Null;
|
|
||||||
}
|
|
||||||
|
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
LocalFree(argv_w);
|
LocalFree(argv_w);
|
||||||
#endif
|
#endif
|
||||||
|
SdlConfig config{lp.config_path};
|
||||||
|
|
||||||
if (filepath.empty()) {
|
Core::ApplyLaunchParams(lp);
|
||||||
|
|
||||||
|
if (lp.filepath.empty()) {
|
||||||
LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
|
LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
|
||||||
return SDL_APP_FAILURE;
|
return SDL_APP_FAILURE;
|
||||||
}
|
}
|
||||||
@@ -386,14 +212,14 @@ extern "C" SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) {
|
|||||||
case Settings::RendererBackend::OpenGL_GLSL:
|
case Settings::RendererBackend::OpenGL_GLSL:
|
||||||
case Settings::RendererBackend::OpenGL_GLASM:
|
case Settings::RendererBackend::OpenGL_GLASM:
|
||||||
case Settings::RendererBackend::OpenGL_SPIRV:
|
case Settings::RendererBackend::OpenGL_SPIRV:
|
||||||
state->emu_window = std::make_unique<EmuWindow_SDL3_GL>(&input_subsystem, state->system, fullscreen);
|
state->emu_window = std::make_unique<EmuWindow_SDL3_GL>(&input_subsystem, state->system, lp.fullscreen);
|
||||||
break;
|
break;
|
||||||
#endif
|
#endif
|
||||||
case Settings::RendererBackend::Vulkan:
|
case Settings::RendererBackend::Vulkan:
|
||||||
state->emu_window = std::make_unique<EmuWindow_SDL3_VK>(&input_subsystem, state->system, fullscreen);
|
state->emu_window = std::make_unique<EmuWindow_SDL3_VK>(&input_subsystem, state->system, lp.fullscreen);
|
||||||
break;
|
break;
|
||||||
case Settings::RendererBackend::Null:
|
case Settings::RendererBackend::Null:
|
||||||
state->emu_window = std::make_unique<EmuWindow_SDL3_Null>(&input_subsystem, state->system, fullscreen);
|
state->emu_window = std::make_unique<EmuWindow_SDL3_Null>(&input_subsystem, state->system, lp.fullscreen);
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
LOG_CRITICAL(Frontend, "Invalid renderer backend");
|
LOG_CRITICAL(Frontend, "Invalid renderer backend");
|
||||||
@@ -413,12 +239,12 @@ extern "C" SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) {
|
|||||||
Service::AM::FrontendAppletParameters load_parameters{
|
Service::AM::FrontendAppletParameters load_parameters{
|
||||||
.applet_id = Service::AM::AppletId::Application,
|
.applet_id = Service::AM::AppletId::Application,
|
||||||
};
|
};
|
||||||
const Core::SystemResultStatus load_result = state->system.Load(*state->emu_window, filepath, load_parameters);
|
const Core::SystemResultStatus load_result = state->system.Load(*state->emu_window, lp.filepath, load_parameters);
|
||||||
switch (load_result) {
|
switch (load_result) {
|
||||||
case Core::SystemResultStatus::Success:
|
case Core::SystemResultStatus::Success:
|
||||||
break; // Expected case
|
break; // Expected case
|
||||||
case Core::SystemResultStatus::ErrorGetLoader:
|
case Core::SystemResultStatus::ErrorGetLoader:
|
||||||
LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filepath);
|
LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", lp.filepath);
|
||||||
return SDL_APP_FAILURE;
|
return SDL_APP_FAILURE;
|
||||||
case Core::SystemResultStatus::ErrorLoader:
|
case Core::SystemResultStatus::ErrorLoader:
|
||||||
LOG_CRITICAL(Frontend, "Failed to load ROM!");
|
LOG_CRITICAL(Frontend, "Failed to load ROM!");
|
||||||
@@ -440,14 +266,14 @@ extern "C" SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) {
|
|||||||
return SDL_APP_FAILURE;
|
return SDL_APP_FAILURE;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (use_multiplayer) {
|
if (lp.use_multiplayer) {
|
||||||
if (auto member = Network::GetRoomMember().lock()) {
|
if (auto member = Network::GetRoomMember().lock()) {
|
||||||
member->BindOnChatMessageReceived(OnMessageReceived);
|
member->BindOnChatMessageReceived(OnMessageReceived);
|
||||||
member->BindOnStatusMessageReceived(OnStatusMessageReceived);
|
member->BindOnStatusMessageReceived(OnStatusMessageReceived);
|
||||||
member->BindOnStateChanged(OnStateChanged);
|
member->BindOnStateChanged(OnStateChanged);
|
||||||
member->BindOnError(OnNetworkError);
|
member->BindOnError(OnNetworkError);
|
||||||
LOG_DEBUG(Network, "Start connection to {}:{} with nickname {}", address, port, nickname);
|
LOG_DEBUG(Network, "Start connection to {}:{} with nickname {}", lp.address, lp.port, lp.nickname);
|
||||||
member->Join(nickname, address.c_str(), port, 0, Network::NoPreferredIP, password);
|
member->Join(lp.nickname, lp.address.c_str(), lp.port, 0, Network::NoPreferredIP, lp.password);
|
||||||
} else {
|
} else {
|
||||||
LOG_ERROR(Network, "Could not access RoomMember");
|
LOG_ERROR(Network, "Could not access RoomMember");
|
||||||
return SDL_APP_FAILURE;
|
return SDL_APP_FAILURE;
|
||||||
|
|||||||
Reference in New Issue
Block a user