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5 Commits
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-21
@@ -1,32 +1,44 @@
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|||||||
# User Handbook - Command Line
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# User Handbook - Command Line
|
||||||
|
|
||||||
There are two main applications, an SDL-based app (`eden-cli`) and a Qt based app (`eden`); both accept command line arguments.
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There are two main applications, an SDL-based app (`eden-cli`) and a Qt based app (`eden`); both accept the same command line arguments.
|
||||||
|
|
||||||
## eden
|
|
||||||
|
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||||||
- `./eden <path>`: Running with a single argument and nothing else, will make the emulator look for the given file and load it, this behavior is similar to `eden-cli`; allows dragging and dropping games into the application.
|
- `./eden <path>`: Running with a single argument and nothing else, will make the emulator look for the given file and load it, this behavior is similar to `eden-cli`; allows dragging and dropping games into the application.
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||||||
- `-g <path>`: Alternate way to specify what to load, overrides. However let it be noted that arguments that use `-` will be treated as options/ignored, if your game, for some reason, starts with `-`, in order to safely handle it you may need to specify it as an argument.
|
- `--debug/-d`: Enter debug mode, allow gdb stub at port `1234`
|
||||||
- `-f`: Use fullscreen.
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- `--config/-c`: Specify alternate configuration file.
|
||||||
- `-u <number>`: Select the index of the user to load as.
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- `--fullscreen/-f`: Use fullscreen.
|
||||||
- `-input-profile <name>`: Specifies input profile name to use (for player #0 only).
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- `--help/-h`: Display help.
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||||||
|
- `--game/-g <path>`: Alternate way to specify what to load, overrides. However let it be noted that arguments that use `-` will be treated as options/ignored, if your game, for some reason, starts with `-`, in order to safely handle it you may need to specify it as an argument.
|
||||||
|
- `--multiplayer/-m`: Specify multiplayer options.
|
||||||
|
- `--program/-p`: Specify the program arguments to pass (optional).
|
||||||
|
- `--user/-u <number>`: Specify the user index.
|
||||||
|
- `--version/-v`: Display version and quit.
|
||||||
|
- `--input-profile/-i <name>`: Specifies input profile name to use (for player #0 only).
|
||||||
|
- `--null-render/-n`: Forces the usage of the "Null" render backend irrespective of settings.
|
||||||
|
- `--filter/-x`: Sets the debug log filter irrespective of settings.
|
||||||
|
- `--singlecore/-s`: Forces single-core regardless of settings.
|
||||||
|
|
||||||
|
Only the Qt frontend supports the following arguments:
|
||||||
|
|
||||||
- `-qlaunch`: Launch QLaunch.
|
- `-qlaunch`: Launch QLaunch.
|
||||||
- `-hlaunch`: Launch homebrew launcher `nx-hbloader`.
|
- `-hlaunch`: Launch homebrew launcher `nx-hbloader`.
|
||||||
- Requires a copy of Atmosphere to be extracted onto `sdmc`.
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- Requires a copy of Atmosphere to be extracted onto `sdmc`.
|
||||||
- This is a shorthand for `<eden folder>/sdmc/atmosphere/hbl.nsp`.
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- This is a shorthand for `<eden folder>/sdmc/atmosphere/hbl.nsp`.
|
||||||
- `-setup`: Launch setup applet.
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- `-setup`: Launch setup applet.
|
||||||
|
|
||||||
## eden-cli
|
`eden` (provided with `--room`), and `eden-room` supports the following options as well:
|
||||||
|
|
||||||
- `--debug/-d`: Enter debug mode, allow gdb stub at port `1234`
|
- `-n/--room-name`: The name of the room.
|
||||||
- `--config/-c`: Specify alternate configuration file.
|
- `-d/--room-description`: The room description.
|
||||||
- `--fullscreen/-f`: Set fullscreen.
|
- `-s/--bind-address`: The bind address for the room.
|
||||||
- `--help/-h`: Display help.
|
- `-p/--port`: The port used for the room.
|
||||||
- `--game/-g`: Specify the game to run.
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- `-m/--max-members`: The maximum number of players for this room.
|
||||||
- `--multiplayer/-m`: Specify multiplayer options.
|
- `-w/--password`: The password for the room.
|
||||||
- `--program/-p`: Specify the program arguments to pass (optional).
|
- `-g/--preferred-game`: The preferred game for this room.
|
||||||
- `--user/-u`: Specify the user index.
|
- `-i/--preferred-game-id`: The preferred game-id for this room.
|
||||||
- `--version/-v`: Display version and quit.
|
- `-u/--username`: The username used for announce.
|
||||||
- `--input-profile/-i`: Specifies input profile name to use (for player #0 only).
|
- `-t/--token`: The token used for announce.
|
||||||
- `--null-render/-n`: Forces the usage of the "Null" render backend irrespective of settings.
|
- `-a/--web-api-url`: yuzu Web API url.
|
||||||
- `--filter/-x`: Sets the debug log filter irrespective of settings.
|
- `-b/--ban-list-file`: The file for storing the room ban list.
|
||||||
- `--singlecore/-s`: Forces single-core regardless of settings.
|
- `-l/--log-file`: The file for storing the room log.
|
||||||
|
- `-h/--help`: Display this help and exit.
|
||||||
|
- `-v/--version`: Output version information and exit.
|
||||||
|
|||||||
@@ -12,7 +12,7 @@
|
|||||||
namespace AudioCore {
|
namespace AudioCore {
|
||||||
|
|
||||||
AudioCore::AudioCore(Core::System& system) {
|
AudioCore::AudioCore(Core::System& system) {
|
||||||
audio_manager.emplace(system);
|
audio_manager.emplace();
|
||||||
CreateSinks();
|
CreateSinks();
|
||||||
// Must be created after the sinks
|
// Must be created after the sinks
|
||||||
adsp.emplace(system, *output_sink);
|
adsp.emplace(system, *output_sink);
|
||||||
|
|||||||
@@ -15,12 +15,12 @@
|
|||||||
|
|
||||||
namespace AudioCore::AudioIn {
|
namespace AudioCore::AudioIn {
|
||||||
|
|
||||||
Manager::Manager(Core::System& system) {
|
Manager::Manager(Core::System& system_) : system{system_} {
|
||||||
std::iota(session_ids.begin(), session_ids.end(), 0);
|
std::iota(session_ids.begin(), session_ids.end(), 0);
|
||||||
num_free_sessions = MaxInSessions;
|
num_free_sessions = MaxInSessions;
|
||||||
}
|
}
|
||||||
|
|
||||||
Result Manager::AcquireSessionId(Core::System& system, size_t& session_id) {
|
Result Manager::AcquireSessionId(size_t& session_id) {
|
||||||
if (num_free_sessions == 0) {
|
if (num_free_sessions == 0) {
|
||||||
LOG_ERROR(Service_Audio, "All 4 AudioIn sessions are in use, cannot create any more");
|
LOG_ERROR(Service_Audio, "All 4 AudioIn sessions are in use, cannot create any more");
|
||||||
return Service::Audio::ResultOutOfSessions;
|
return Service::Audio::ResultOutOfSessions;
|
||||||
@@ -31,7 +31,7 @@ Result Manager::AcquireSessionId(Core::System& system, size_t& session_id) {
|
|||||||
return ResultSuccess;
|
return ResultSuccess;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Manager::ReleaseSessionId(Core::System& system, const size_t session_id) {
|
void Manager::ReleaseSessionId(const size_t session_id) {
|
||||||
std::scoped_lock l{mutex};
|
std::scoped_lock l{mutex};
|
||||||
LOG_DEBUG(Service_Audio, "Freeing AudioIn session {}", session_id);
|
LOG_DEBUG(Service_Audio, "Freeing AudioIn session {}", session_id);
|
||||||
session_ids[free_session_id] = session_id;
|
session_ids[free_session_id] = session_id;
|
||||||
@@ -41,20 +41,21 @@ void Manager::ReleaseSessionId(Core::System& system, const size_t session_id) {
|
|||||||
applet_resource_user_ids[session_id] = 0;
|
applet_resource_user_ids[session_id] = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
Result Manager::LinkToManager(Core::System& system) {
|
Result Manager::LinkToManager() {
|
||||||
std::scoped_lock l{mutex};
|
std::scoped_lock l{mutex};
|
||||||
if (!linked_to_manager) {
|
if (!linked_to_manager) {
|
||||||
system.AudioCore().GetAudioManager().SetInManager(this, &Manager::BufferReleaseAndRegister);
|
system.AudioCore().GetAudioManager().SetInManager(std::bind(&Manager::BufferReleaseAndRegister, this));
|
||||||
linked_to_manager = true;
|
linked_to_manager = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
return ResultSuccess;
|
return ResultSuccess;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Manager::Start(Core::System& system) {
|
void Manager::Start() {
|
||||||
if (sessions_started) {
|
if (sessions_started) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::scoped_lock l{mutex};
|
std::scoped_lock l{mutex};
|
||||||
for (auto& session : sessions) {
|
for (auto& session : sessions) {
|
||||||
if (session) {
|
if (session) {
|
||||||
@@ -65,19 +66,21 @@ void Manager::Start(Core::System& system) {
|
|||||||
sessions_started = true;
|
sessions_started = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Manager::BufferReleaseAndRegister(void *data, Core::System& system) noexcept {
|
void Manager::BufferReleaseAndRegister() {
|
||||||
Manager* this_ = (Manager*)data;
|
std::scoped_lock l{mutex};
|
||||||
std::scoped_lock l{this_->mutex};
|
for (auto& session : sessions) {
|
||||||
for (auto& session : this_->sessions) {
|
|
||||||
if (session != nullptr) {
|
if (session != nullptr) {
|
||||||
session->ReleaseAndRegisterBuffers();
|
session->ReleaseAndRegisterBuffers();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 Manager::GetDeviceNames(Core::System& system, std::span<Renderer::AudioDevice::AudioDeviceName> names, [[maybe_unused]] const bool filter) {
|
u32 Manager::GetDeviceNames(std::span<Renderer::AudioDevice::AudioDeviceName> names,
|
||||||
|
[[maybe_unused]] const bool filter) {
|
||||||
std::scoped_lock l{mutex};
|
std::scoped_lock l{mutex};
|
||||||
LinkToManager(system);
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|
||||||
|
LinkToManager();
|
||||||
|
|
||||||
auto input_devices{Sink::GetDeviceListForSink(Settings::values.sink_id.GetValue(), true)};
|
auto input_devices{Sink::GetDeviceListForSink(Settings::values.sink_id.GetValue(), true)};
|
||||||
if (!input_devices.empty() && !names.empty()) {
|
if (!input_devices.empty() && !names.empty()) {
|
||||||
names[0] = Renderer::AudioDevice::AudioDeviceName("Uac");
|
names[0] = Renderer::AudioDevice::AudioDeviceName("Uac");
|
||||||
|
|||||||
@@ -1,6 +1,3 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -33,29 +30,31 @@ public:
|
|||||||
* @param session_id - Output session_id.
|
* @param session_id - Output session_id.
|
||||||
* @return Result code.
|
* @return Result code.
|
||||||
*/
|
*/
|
||||||
Result AcquireSessionId(Core::System& system, size_t& session_id);
|
Result AcquireSessionId(size_t& session_id);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Release a session id on close.
|
* Release a session id on close.
|
||||||
*
|
*
|
||||||
* @param session_id - Session id to free.
|
* @param session_id - Session id to free.
|
||||||
*/
|
*/
|
||||||
void ReleaseSessionId(Core::System& system, const size_t session_id);
|
void ReleaseSessionId(size_t session_id);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Link the audio in manager to the main audio manager.
|
* Link the audio in manager to the main audio manager.
|
||||||
*
|
*
|
||||||
* @return Result code.
|
* @return Result code.
|
||||||
*/
|
*/
|
||||||
Result LinkToManager(Core::System& system);
|
Result LinkToManager();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Start the audio in manager.
|
* Start the audio in manager.
|
||||||
*/
|
*/
|
||||||
void Start(Core::System& system);
|
void Start();
|
||||||
|
|
||||||
/// @brief Callback function, called by the audio manager when the audio in event is signalled.
|
/**
|
||||||
static void BufferReleaseAndRegister(void *data, Core::System& system) noexcept;
|
* Callback function, called by the audio manager when the audio in event is signalled.
|
||||||
|
*/
|
||||||
|
void BufferReleaseAndRegister();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get a list of audio in device names.
|
* Get a list of audio in device names.
|
||||||
@@ -65,8 +64,10 @@ public:
|
|||||||
*
|
*
|
||||||
* @return Number of names written.
|
* @return Number of names written.
|
||||||
*/
|
*/
|
||||||
u32 GetDeviceNames(Core::System& system, std::span<Renderer::AudioDevice::AudioDeviceName> names, bool filter);
|
u32 GetDeviceNames(std::span<Renderer::AudioDevice::AudioDeviceName> names, bool filter);
|
||||||
|
|
||||||
|
/// Core system
|
||||||
|
Core::System& system;
|
||||||
/// Array of session ids
|
/// Array of session ids
|
||||||
std::array<size_t, MaxInSessions> session_ids{};
|
std::array<size_t, MaxInSessions> session_ids{};
|
||||||
/// Array of resource user ids
|
/// Array of resource user ids
|
||||||
|
|||||||
@@ -11,8 +11,8 @@
|
|||||||
|
|
||||||
namespace AudioCore {
|
namespace AudioCore {
|
||||||
|
|
||||||
AudioManager::AudioManager(Core::System& system) {
|
AudioManager::AudioManager() {
|
||||||
thread = std::jthread([&](std::stop_token stop_token) {
|
thread = std::jthread([this](std::stop_token stop_token) {
|
||||||
Common::SetCurrentThreadName("AudioManager");
|
Common::SetCurrentThreadName("AudioManager");
|
||||||
std::unique_lock l{events.GetAudioEventLock()};
|
std::unique_lock l{events.GetAudioEventLock()};
|
||||||
events.ClearEvents();
|
events.ClearEvents();
|
||||||
@@ -25,7 +25,7 @@ AudioManager::AudioManager(Core::System& system) {
|
|||||||
const auto event_type = Event::Type(i);
|
const auto event_type = Event::Type(i);
|
||||||
if (events.CheckAudioEventSet(event_type) || timed_out) {
|
if (events.CheckAudioEventSet(event_type) || timed_out) {
|
||||||
if (buffer_events[i]) {
|
if (buffer_events[i]) {
|
||||||
buffer_events[i](buffer_data[i], system);
|
buffer_events[i]();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
events.SetAudioEvent(event_type, false);
|
events.SetAudioEvent(event_type, false);
|
||||||
@@ -42,13 +42,12 @@ void AudioManager::Shutdown() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Result AudioManager::SetOutManager(void *data, BufferEventFunc buffer_func) {
|
Result AudioManager::SetOutManager(BufferEventFunc buffer_func) {
|
||||||
if (thread.joinable()) {
|
if (thread.joinable()) {
|
||||||
std::scoped_lock l{lock};
|
std::scoped_lock l{lock};
|
||||||
const auto index{events.GetManagerIndex(Event::Type::AudioOutManager)};
|
const auto index{events.GetManagerIndex(Event::Type::AudioOutManager)};
|
||||||
if (buffer_events[index] == nullptr) {
|
if (buffer_events[index] == nullptr) {
|
||||||
buffer_events[index] = std::move(buffer_func);
|
buffer_events[index] = std::move(buffer_func);
|
||||||
buffer_data[index] = data;
|
|
||||||
needs_update = true;
|
needs_update = true;
|
||||||
events.SetAudioEvent(Event::Type::AudioOutManager, true);
|
events.SetAudioEvent(Event::Type::AudioOutManager, true);
|
||||||
}
|
}
|
||||||
@@ -57,13 +56,12 @@ Result AudioManager::SetOutManager(void *data, BufferEventFunc buffer_func) {
|
|||||||
return Service::Audio::ResultOperationFailed;
|
return Service::Audio::ResultOperationFailed;
|
||||||
}
|
}
|
||||||
|
|
||||||
Result AudioManager::SetInManager(void *data, BufferEventFunc buffer_func) {
|
Result AudioManager::SetInManager(BufferEventFunc buffer_func) {
|
||||||
if (thread.joinable()) {
|
if (thread.joinable()) {
|
||||||
std::scoped_lock l{lock};
|
std::scoped_lock l{lock};
|
||||||
const auto index{events.GetManagerIndex(Event::Type::AudioInManager)};
|
const auto index{events.GetManagerIndex(Event::Type::AudioInManager)};
|
||||||
if (buffer_events[index] == nullptr) {
|
if (buffer_events[index] == nullptr) {
|
||||||
buffer_events[index] = std::move(buffer_func);
|
buffer_events[index] = std::move(buffer_func);
|
||||||
buffer_data[index] = data;
|
|
||||||
needs_update = true;
|
needs_update = true;
|
||||||
events.SetAudioEvent(Event::Type::AudioInManager, true);
|
events.SetAudioEvent(Event::Type::AudioInManager, true);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -16,10 +16,6 @@
|
|||||||
|
|
||||||
#include "audio_core/audio_event.h"
|
#include "audio_core/audio_event.h"
|
||||||
|
|
||||||
namespace Core {
|
|
||||||
class System;
|
|
||||||
}
|
|
||||||
|
|
||||||
union Result;
|
union Result;
|
||||||
|
|
||||||
namespace AudioCore {
|
namespace AudioCore {
|
||||||
@@ -38,24 +34,31 @@ namespace AudioCore {
|
|||||||
* This is only used by audio in and audio out.
|
* This is only used by audio in and audio out.
|
||||||
*/
|
*/
|
||||||
class AudioManager {
|
class AudioManager {
|
||||||
using BufferEventFunc = void (*)(void *data, Core::System& system) noexcept;
|
using BufferEventFunc = std::function<void()>;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
explicit AudioManager(Core::System& system);
|
explicit AudioManager();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Shutdown the audio manager.
|
* Shutdown the audio manager.
|
||||||
*/
|
*/
|
||||||
void Shutdown();
|
void Shutdown();
|
||||||
|
|
||||||
/// Register the out manager, keeping a function to be called when the out event is signalled.
|
/**
|
||||||
/// @param buffer_func - Function to be called on signal.
|
* Register the out manager, keeping a function to be called when the out event is signalled.
|
||||||
/// @return Result code.
|
*
|
||||||
Result SetOutManager(void *data, BufferEventFunc buffer_func);
|
* @param buffer_func - Function to be called on signal.
|
||||||
|
* @return Result code.
|
||||||
|
*/
|
||||||
|
Result SetOutManager(BufferEventFunc buffer_func);
|
||||||
|
|
||||||
/// Register the in manager, keeping a function to be called when the in event is signalled.
|
/**
|
||||||
/// @param buffer_func - Function to be called on signal.
|
* Register the in manager, keeping a function to be called when the in event is signalled.
|
||||||
/// @return Result code.
|
*
|
||||||
Result SetInManager(void *data, BufferEventFunc buffer_func);
|
* @param buffer_func - Function to be called on signal.
|
||||||
|
* @return Result code.
|
||||||
|
*/
|
||||||
|
Result SetInManager(BufferEventFunc buffer_func);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Set an event to signalled, and signal the thread.
|
* Set an event to signalled, and signal the thread.
|
||||||
@@ -70,9 +73,8 @@ private:
|
|||||||
bool needs_update{};
|
bool needs_update{};
|
||||||
/// Events to be set and signalled
|
/// Events to be set and signalled
|
||||||
Event events{};
|
Event events{};
|
||||||
/// Callbacks (and user data) for each manager
|
/// Callbacks for each manager
|
||||||
std::array<BufferEventFunc, 3> buffer_events{};
|
std::array<BufferEventFunc, 3> buffer_events{};
|
||||||
std::array<void*, 3> buffer_data{};
|
|
||||||
/// General lock
|
/// General lock
|
||||||
std::mutex lock{};
|
std::mutex lock{};
|
||||||
/// Main thread for waiting and callbacks
|
/// Main thread for waiting and callbacks
|
||||||
|
|||||||
@@ -14,12 +14,12 @@
|
|||||||
|
|
||||||
namespace AudioCore::AudioOut {
|
namespace AudioCore::AudioOut {
|
||||||
|
|
||||||
Manager::Manager(Core::System& system) {
|
Manager::Manager(Core::System& system_) : system{system_} {
|
||||||
std::iota(session_ids.begin(), session_ids.end(), 0);
|
std::iota(session_ids.begin(), session_ids.end(), 0);
|
||||||
num_free_sessions = MaxOutSessions;
|
num_free_sessions = MaxOutSessions;
|
||||||
}
|
}
|
||||||
|
|
||||||
Result Manager::AcquireSessionId(Core::System& system, size_t& session_id) {
|
Result Manager::AcquireSessionId(size_t& session_id) {
|
||||||
if (num_free_sessions == 0) {
|
if (num_free_sessions == 0) {
|
||||||
LOG_ERROR(Service_Audio, "All 12 Audio Out sessions are in use, cannot create any more");
|
LOG_ERROR(Service_Audio, "All 12 Audio Out sessions are in use, cannot create any more");
|
||||||
return Service::Audio::ResultOutOfSessions;
|
return Service::Audio::ResultOutOfSessions;
|
||||||
@@ -30,7 +30,7 @@ Result Manager::AcquireSessionId(Core::System& system, size_t& session_id) {
|
|||||||
return ResultSuccess;
|
return ResultSuccess;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Manager::ReleaseSessionId(Core::System& system, const size_t session_id) {
|
void Manager::ReleaseSessionId(const size_t session_id) {
|
||||||
std::scoped_lock l{mutex};
|
std::scoped_lock l{mutex};
|
||||||
LOG_DEBUG(Service_Audio, "Freeing AudioOut session {}", session_id);
|
LOG_DEBUG(Service_Audio, "Freeing AudioOut session {}", session_id);
|
||||||
session_ids[free_session_id] = session_id;
|
session_ids[free_session_id] = session_id;
|
||||||
@@ -40,36 +40,44 @@ void Manager::ReleaseSessionId(Core::System& system, const size_t session_id) {
|
|||||||
applet_resource_user_ids[session_id] = 0;
|
applet_resource_user_ids[session_id] = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
Result Manager::LinkToManager(Core::System& system) {
|
Result Manager::LinkToManager() {
|
||||||
std::scoped_lock l{mutex};
|
std::scoped_lock l{mutex};
|
||||||
if (!linked_to_manager) {
|
if (!linked_to_manager) {
|
||||||
system.AudioCore().GetAudioManager().SetOutManager(this, &Manager::BufferReleaseAndRegister);
|
system.AudioCore().GetAudioManager().SetOutManager(std::bind(&Manager::BufferReleaseAndRegister, this));
|
||||||
linked_to_manager = true;
|
linked_to_manager = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
return ResultSuccess;
|
return ResultSuccess;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Manager::Start(Core::System& system) {
|
void Manager::Start() {
|
||||||
if (!sessions_started) {
|
if (sessions_started) {
|
||||||
std::scoped_lock l{mutex};
|
return;
|
||||||
for (auto& session : sessions) {
|
|
||||||
if (session) {
|
|
||||||
session->StartSession();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
sessions_started = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::scoped_lock l{mutex};
|
||||||
|
for (auto& session : sessions) {
|
||||||
|
if (session) {
|
||||||
|
session->StartSession();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
sessions_started = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Manager::BufferReleaseAndRegister(void *data, Core::System& system) noexcept {
|
void Manager::BufferReleaseAndRegister() {
|
||||||
Manager* this_ = (Manager*)data;
|
std::scoped_lock l{mutex};
|
||||||
std::scoped_lock l{this_->mutex};
|
for (auto& session : sessions) {
|
||||||
for (auto& session : this_->sessions) {
|
|
||||||
if (session != nullptr) {
|
if (session != nullptr) {
|
||||||
session->ReleaseAndRegisterBuffers();
|
session->ReleaseAndRegisterBuffers();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
u32 Manager::GetAudioOutDeviceNames(
|
||||||
|
std::vector<Renderer::AudioDevice::AudioDeviceName>& names) const {
|
||||||
|
names.emplace_back("DeviceOut");
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace AudioCore::AudioOut
|
} // namespace AudioCore::AudioOut
|
||||||
|
|||||||
@@ -1,6 +1,3 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -32,32 +29,42 @@ public:
|
|||||||
* @param session_id - Output session_id.
|
* @param session_id - Output session_id.
|
||||||
* @return Result code.
|
* @return Result code.
|
||||||
*/
|
*/
|
||||||
Result AcquireSessionId(Core::System& system, size_t& session_id);
|
Result AcquireSessionId(size_t& session_id);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Release a session id on close.
|
* Release a session id on close.
|
||||||
*
|
*
|
||||||
* @param session_id - Session id to free.
|
* @param session_id - Session id to free.
|
||||||
*/
|
*/
|
||||||
void ReleaseSessionId(Core::System& system, const size_t session_id);
|
void ReleaseSessionId(size_t session_id);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Link this manager to the main audio manager.
|
* Link this manager to the main audio manager.
|
||||||
*
|
*
|
||||||
* @return Result code.
|
* @return Result code.
|
||||||
*/
|
*/
|
||||||
Result LinkToManager(Core::System& system);
|
Result LinkToManager();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Start the audio out manager.
|
* Start the audio out manager.
|
||||||
*/
|
*/
|
||||||
void Start(Core::System& system);
|
void Start();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Callback function, called by the audio manager when the audio out event is signalled.
|
* Callback function, called by the audio manager when the audio out event is signalled.
|
||||||
*/
|
*/
|
||||||
static void BufferReleaseAndRegister(void* data, Core::System& system) noexcept;
|
void BufferReleaseAndRegister();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get a list of audio out device names.
|
||||||
|
*
|
||||||
|
* @param names - Output container to write names to.
|
||||||
|
* @return Number of names written.
|
||||||
|
*/
|
||||||
|
u32 GetAudioOutDeviceNames(std::vector<Renderer::AudioDevice::AudioDeviceName>& names) const;
|
||||||
|
|
||||||
|
/// Core system
|
||||||
|
Core::System& system;
|
||||||
/// Array of session ids
|
/// Array of session ids
|
||||||
std::array<size_t, MaxOutSessions> session_ids{};
|
std::array<size_t, MaxOutSessions> session_ids{};
|
||||||
/// Array of resource user ids
|
/// Array of resource user ids
|
||||||
|
|||||||
@@ -6,14 +6,14 @@
|
|||||||
|
|
||||||
#include "audio_core/audio_render_manager.h"
|
#include "audio_core/audio_render_manager.h"
|
||||||
#include "audio_core/common/audio_renderer_parameter.h"
|
#include "audio_core/common/audio_renderer_parameter.h"
|
||||||
#include "audio_core/renderer/system_manager.h"
|
|
||||||
#include "audio_core/common/feature_support.h"
|
#include "audio_core/common/feature_support.h"
|
||||||
#include "core/core.h"
|
#include "core/core.h"
|
||||||
|
|
||||||
namespace AudioCore::Renderer {
|
namespace AudioCore::Renderer {
|
||||||
|
|
||||||
Manager::Manager(Core::System& system_)
|
Manager::Manager(Core::System& system_)
|
||||||
: system_manager{std::make_unique<SystemManager>(system_)}
|
: system{system_}
|
||||||
|
, system_manager{std::make_unique<SystemManager>(system)}
|
||||||
{
|
{
|
||||||
std::iota(session_ids.begin(), session_ids.end(), 0);
|
std::iota(session_ids.begin(), session_ids.end(), 0);
|
||||||
}
|
}
|
||||||
@@ -62,11 +62,11 @@ u32 Manager::GetSessionCount() const {
|
|||||||
return session_count;
|
return session_count;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Manager::AddSystem(Renderer::System& system_) {
|
bool Manager::AddSystem(System& system_) {
|
||||||
return system_manager->Add(system_);
|
return system_manager->Add(system_);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Manager::RemoveSystem(Renderer::System& system_) {
|
bool Manager::RemoveSystem(System& system_) {
|
||||||
return system_manager->Remove(system_);
|
return system_manager->Remove(system_);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,3 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -74,7 +71,7 @@ public:
|
|||||||
* @param system - The system to add.
|
* @param system - The system to add.
|
||||||
* @return True if the system was successfully added, otherwise false.
|
* @return True if the system was successfully added, otherwise false.
|
||||||
*/
|
*/
|
||||||
bool AddSystem(Renderer::System& system);
|
bool AddSystem(System& system);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Remove a renderer system from the manager.
|
* Remove a renderer system from the manager.
|
||||||
@@ -82,7 +79,7 @@ public:
|
|||||||
* @param system - The system to remove.
|
* @param system - The system to remove.
|
||||||
* @return True if the system was successfully removed, otherwise false.
|
* @return True if the system was successfully removed, otherwise false.
|
||||||
*/
|
*/
|
||||||
bool RemoveSystem(Renderer::System& system);
|
bool RemoveSystem(System& system);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Free a session id when the system wants to shut down.
|
* Free a session id when the system wants to shut down.
|
||||||
@@ -92,6 +89,8 @@ public:
|
|||||||
void ReleaseSessionId(s32 session_id);
|
void ReleaseSessionId(s32 session_id);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
/// Core system
|
||||||
|
Core::System& system;
|
||||||
/// Session ids, -1 when in use
|
/// Session ids, -1 when in use
|
||||||
std::array<s32, MaxRendererSessions> session_ids{};
|
std::array<s32, MaxRendererSessions> session_ids{};
|
||||||
/// Number of active renderers
|
/// Number of active renderers
|
||||||
|
|||||||
@@ -1,6 +1,3 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -11,43 +8,42 @@
|
|||||||
namespace AudioCore::AudioIn {
|
namespace AudioCore::AudioIn {
|
||||||
|
|
||||||
In::In(Core::System& system_, Manager& manager_, Kernel::KEvent* event_, size_t session_id_)
|
In::In(Core::System& system_, Manager& manager_, Kernel::KEvent* event_, size_t session_id_)
|
||||||
: manager{manager_}, parent_mutex{manager.mutex}, event{event_}
|
: manager{manager_}, parent_mutex{manager.mutex}, event{event_}, system{system_, event,
|
||||||
, audio_system{system_, event, session_id_}
|
session_id_} {}
|
||||||
{}
|
|
||||||
|
|
||||||
void In::Free(Core::System& system) {
|
void In::Free() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
manager.ReleaseSessionId(system, audio_system.GetSessionId());
|
manager.ReleaseSessionId(system.GetSessionId());
|
||||||
}
|
}
|
||||||
|
|
||||||
System& In::GetSystem() {
|
System& In::GetSystem() {
|
||||||
return audio_system;
|
return system;
|
||||||
}
|
}
|
||||||
|
|
||||||
AudioIn::State In::GetState() {
|
AudioIn::State In::GetState() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.GetState();
|
return system.GetState();
|
||||||
}
|
}
|
||||||
|
|
||||||
Result In::StartSystem() {
|
Result In::StartSystem() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.Start();
|
return system.Start();
|
||||||
}
|
}
|
||||||
|
|
||||||
void In::StartSession() {
|
void In::StartSession() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
audio_system.StartSession();
|
system.StartSession();
|
||||||
}
|
}
|
||||||
|
|
||||||
Result In::StopSystem() {
|
Result In::StopSystem() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.Stop();
|
return system.Stop();
|
||||||
}
|
}
|
||||||
|
|
||||||
Result In::AppendBuffer(const AudioInBuffer& buffer, u64 tag) {
|
Result In::AppendBuffer(const AudioInBuffer& buffer, u64 tag) {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
|
|
||||||
if (audio_system.AppendBuffer(buffer, tag)) {
|
if (system.AppendBuffer(buffer, tag)) {
|
||||||
return ResultSuccess;
|
return ResultSuccess;
|
||||||
}
|
}
|
||||||
return Service::Audio::ResultBufferCountReached;
|
return Service::Audio::ResultBufferCountReached;
|
||||||
@@ -55,20 +51,20 @@ Result In::AppendBuffer(const AudioInBuffer& buffer, u64 tag) {
|
|||||||
|
|
||||||
void In::ReleaseAndRegisterBuffers() {
|
void In::ReleaseAndRegisterBuffers() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
if (audio_system.GetState() == State::Started) {
|
if (system.GetState() == State::Started) {
|
||||||
audio_system.ReleaseBuffers();
|
system.ReleaseBuffers();
|
||||||
audio_system.RegisterBuffers();
|
system.RegisterBuffers();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool In::FlushAudioInBuffers() {
|
bool In::FlushAudioInBuffers() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.FlushAudioInBuffers();
|
return system.FlushAudioInBuffers();
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 In::GetReleasedBuffers(std::span<u64> tags) {
|
u32 In::GetReleasedBuffers(std::span<u64> tags) {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.GetReleasedBuffers(tags);
|
return system.GetReleasedBuffers(tags);
|
||||||
}
|
}
|
||||||
|
|
||||||
Kernel::KReadableEvent& In::GetBufferEvent() {
|
Kernel::KReadableEvent& In::GetBufferEvent() {
|
||||||
@@ -78,27 +74,27 @@ Kernel::KReadableEvent& In::GetBufferEvent() {
|
|||||||
|
|
||||||
f32 In::GetVolume() const {
|
f32 In::GetVolume() const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.GetVolume();
|
return system.GetVolume();
|
||||||
}
|
}
|
||||||
|
|
||||||
void In::SetVolume(f32 volume) {
|
void In::SetVolume(f32 volume) {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
audio_system.SetVolume(volume);
|
system.SetVolume(volume);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool In::ContainsAudioBuffer(u64 tag) const {
|
bool In::ContainsAudioBuffer(u64 tag) const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.ContainsAudioBuffer(tag);
|
return system.ContainsAudioBuffer(tag);
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 In::GetBufferCount() const {
|
u32 In::GetBufferCount() const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.GetBufferCount();
|
return system.GetBufferCount();
|
||||||
}
|
}
|
||||||
|
|
||||||
u64 In::GetPlayedSampleCount() const {
|
u64 In::GetPlayedSampleCount() const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.GetPlayedSampleCount();
|
return system.GetPlayedSampleCount();
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace AudioCore::AudioIn
|
} // namespace AudioCore::AudioIn
|
||||||
|
|||||||
@@ -1,6 +1,3 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -33,7 +30,7 @@ public:
|
|||||||
/**
|
/**
|
||||||
* Free this audio in from the audio in manager.
|
* Free this audio in from the audio in manager.
|
||||||
*/
|
*/
|
||||||
void Free(Core::System& system);
|
void Free();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get this audio in's system.
|
* Get this audio in's system.
|
||||||
@@ -144,7 +141,7 @@ private:
|
|||||||
/// Buffer event, signalled when buffers are ready to be released
|
/// Buffer event, signalled when buffers are ready to be released
|
||||||
Kernel::KEvent* event;
|
Kernel::KEvent* event;
|
||||||
/// Main audio in system
|
/// Main audio in system
|
||||||
System audio_system;
|
System system;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace AudioCore::AudioIn
|
} // namespace AudioCore::AudioIn
|
||||||
|
|||||||
@@ -1,6 +1,3 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -11,43 +8,42 @@
|
|||||||
namespace AudioCore::AudioOut {
|
namespace AudioCore::AudioOut {
|
||||||
|
|
||||||
Out::Out(Core::System& system_, Manager& manager_, Kernel::KEvent* event_, size_t session_id_)
|
Out::Out(Core::System& system_, Manager& manager_, Kernel::KEvent* event_, size_t session_id_)
|
||||||
: manager{manager_}, parent_mutex{manager.mutex}, event{event_}
|
: manager{manager_}, parent_mutex{manager.mutex}, event{event_}, system{system_, event,
|
||||||
, audio_system{system_, event, session_id_}
|
session_id_} {}
|
||||||
{}
|
|
||||||
|
|
||||||
void Out::Free(Core::System& system) {
|
void Out::Free() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
manager.ReleaseSessionId(system, audio_system.GetSessionId());
|
manager.ReleaseSessionId(system.GetSessionId());
|
||||||
}
|
}
|
||||||
|
|
||||||
System& Out::GetSystem() {
|
System& Out::GetSystem() {
|
||||||
return audio_system;
|
return system;
|
||||||
}
|
}
|
||||||
|
|
||||||
AudioOut::State Out::GetState() {
|
AudioOut::State Out::GetState() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.GetState();
|
return system.GetState();
|
||||||
}
|
}
|
||||||
|
|
||||||
Result Out::StartSystem() {
|
Result Out::StartSystem() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.Start();
|
return system.Start();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Out::StartSession() {
|
void Out::StartSession() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
audio_system.StartSession();
|
system.StartSession();
|
||||||
}
|
}
|
||||||
|
|
||||||
Result Out::StopSystem() {
|
Result Out::StopSystem() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.Stop();
|
return system.Stop();
|
||||||
}
|
}
|
||||||
|
|
||||||
Result Out::AppendBuffer(const AudioOutBuffer& buffer, const u64 tag) {
|
Result Out::AppendBuffer(const AudioOutBuffer& buffer, const u64 tag) {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
|
|
||||||
if (audio_system.AppendBuffer(buffer, tag)) {
|
if (system.AppendBuffer(buffer, tag)) {
|
||||||
return ResultSuccess;
|
return ResultSuccess;
|
||||||
}
|
}
|
||||||
return Service::Audio::ResultBufferCountReached;
|
return Service::Audio::ResultBufferCountReached;
|
||||||
@@ -55,20 +51,20 @@ Result Out::AppendBuffer(const AudioOutBuffer& buffer, const u64 tag) {
|
|||||||
|
|
||||||
void Out::ReleaseAndRegisterBuffers() {
|
void Out::ReleaseAndRegisterBuffers() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
if (audio_system.GetState() == State::Started) {
|
if (system.GetState() == State::Started) {
|
||||||
audio_system.ReleaseBuffers();
|
system.ReleaseBuffers();
|
||||||
audio_system.RegisterBuffers();
|
system.RegisterBuffers();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Out::FlushAudioOutBuffers() {
|
bool Out::FlushAudioOutBuffers() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.FlushAudioOutBuffers();
|
return system.FlushAudioOutBuffers();
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 Out::GetReleasedBuffers(std::span<u64> tags) {
|
u32 Out::GetReleasedBuffers(std::span<u64> tags) {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.GetReleasedBuffers(tags);
|
return system.GetReleasedBuffers(tags);
|
||||||
}
|
}
|
||||||
|
|
||||||
Kernel::KReadableEvent& Out::GetBufferEvent() {
|
Kernel::KReadableEvent& Out::GetBufferEvent() {
|
||||||
@@ -78,27 +74,27 @@ Kernel::KReadableEvent& Out::GetBufferEvent() {
|
|||||||
|
|
||||||
f32 Out::GetVolume() const {
|
f32 Out::GetVolume() const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.GetVolume();
|
return system.GetVolume();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Out::SetVolume(const f32 volume) {
|
void Out::SetVolume(const f32 volume) {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
audio_system.SetVolume(volume);
|
system.SetVolume(volume);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Out::ContainsAudioBuffer(const u64 tag) const {
|
bool Out::ContainsAudioBuffer(const u64 tag) const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.ContainsAudioBuffer(tag);
|
return system.ContainsAudioBuffer(tag);
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 Out::GetBufferCount() const {
|
u32 Out::GetBufferCount() const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.GetBufferCount();
|
return system.GetBufferCount();
|
||||||
}
|
}
|
||||||
|
|
||||||
u64 Out::GetPlayedSampleCount() const {
|
u64 Out::GetPlayedSampleCount() const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return audio_system.GetPlayedSampleCount();
|
return system.GetPlayedSampleCount();
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace AudioCore::AudioOut
|
} // namespace AudioCore::AudioOut
|
||||||
|
|||||||
@@ -1,6 +1,3 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -33,7 +30,7 @@ public:
|
|||||||
/**
|
/**
|
||||||
* Free this audio out from the audio out manager.
|
* Free this audio out from the audio out manager.
|
||||||
*/
|
*/
|
||||||
void Free(Core::System& system);
|
void Free();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get this audio out's system.
|
* Get this audio out's system.
|
||||||
@@ -144,7 +141,7 @@ private:
|
|||||||
/// Buffer event, signalled when buffers are ready to be released
|
/// Buffer event, signalled when buffers are ready to be released
|
||||||
Kernel::KEvent* event;
|
Kernel::KEvent* event;
|
||||||
/// Main audio out system
|
/// Main audio out system
|
||||||
System audio_system;
|
System system;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace AudioCore::AudioOut
|
} // namespace AudioCore::AudioOut
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
@@ -34,37 +34,42 @@ constexpr std::array output_device_names{
|
|||||||
AudioDevice::AudioDeviceName{"AudioExternalOutput"},
|
AudioDevice::AudioDeviceName{"AudioExternalOutput"},
|
||||||
};
|
};
|
||||||
|
|
||||||
AudioDevice::AudioDevice(Core::System& system, const u64 applet_resource_user_id_, const u32 revision)
|
AudioDevice::AudioDevice(Core::System& system, const u64 applet_resource_user_id_,
|
||||||
: applet_resource_user_id{applet_resource_user_id_}
|
const u32 revision)
|
||||||
, user_revision{revision}
|
: output_sink{system.AudioCore().GetOutputSink()},
|
||||||
{}
|
applet_resource_user_id{applet_resource_user_id_}, user_revision{revision} {}
|
||||||
|
|
||||||
u32 AudioDevice::ListAudioDeviceName(std::span<AudioDeviceName> out_buffer) const {
|
u32 AudioDevice::ListAudioDeviceName(std::span<AudioDeviceName> out_buffer) const {
|
||||||
std::span<const AudioDeviceName> names{};
|
std::span<const AudioDeviceName> names{};
|
||||||
|
|
||||||
if (CheckFeatureSupported(SupportTags::AudioUsbDeviceOutput, user_revision)) {
|
if (CheckFeatureSupported(SupportTags::AudioUsbDeviceOutput, user_revision)) {
|
||||||
names = usb_device_names;
|
names = usb_device_names;
|
||||||
} else {
|
} else {
|
||||||
names = device_names;
|
names = device_names;
|
||||||
}
|
}
|
||||||
const u32 out_count = u32((std::min)(out_buffer.size(), names.size()));
|
|
||||||
for (u32 i = 0; i < out_count; i++)
|
const u32 out_count{static_cast<u32>((std::min)(out_buffer.size(), names.size()))};
|
||||||
|
for (u32 i = 0; i < out_count; i++) {
|
||||||
out_buffer[i] = names[i];
|
out_buffer[i] = names[i];
|
||||||
|
}
|
||||||
return out_count;
|
return out_count;
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 AudioDevice::ListAudioOutputDeviceName(std::span<AudioDeviceName> out_buffer) const {
|
u32 AudioDevice::ListAudioOutputDeviceName(std::span<AudioDeviceName> out_buffer) const {
|
||||||
const u32 out_count = u32((std::min)(out_buffer.size(), output_device_names.size()));
|
const u32 out_count{static_cast<u32>((std::min)(out_buffer.size(), output_device_names.size()))};
|
||||||
for (u32 i = 0; i < out_count; i++)
|
|
||||||
|
for (u32 i = 0; i < out_count; i++) {
|
||||||
out_buffer[i] = output_device_names[i];
|
out_buffer[i] = output_device_names[i];
|
||||||
|
}
|
||||||
return out_count;
|
return out_count;
|
||||||
}
|
}
|
||||||
|
|
||||||
void AudioDevice::SetDeviceVolumes(Core::System& system, const f32 volume) {
|
void AudioDevice::SetDeviceVolumes(const f32 volume) {
|
||||||
system.AudioCore().GetOutputSink().SetDeviceVolume(volume);
|
output_sink.SetDeviceVolume(volume);
|
||||||
}
|
}
|
||||||
|
|
||||||
f32 AudioDevice::GetDeviceVolume(Core::System& system, [[maybe_unused]] std::string_view name) const {
|
f32 AudioDevice::GetDeviceVolume([[maybe_unused]] std::string_view name) const {
|
||||||
return system.AudioCore().GetOutputSink().GetDeviceVolume();
|
return output_sink.GetDeviceVolume();
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace AudioCore::Renderer
|
} // namespace AudioCore::Renderer
|
||||||
|
|||||||
@@ -1,6 +1,3 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -57,7 +54,7 @@ public:
|
|||||||
*
|
*
|
||||||
* @param volume - Volume to set.
|
* @param volume - Volume to set.
|
||||||
*/
|
*/
|
||||||
void SetDeviceVolumes(Core::System& system, f32 volume);
|
void SetDeviceVolumes(f32 volume);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the volume for a given device name.
|
* Get the volume for a given device name.
|
||||||
@@ -66,9 +63,11 @@ public:
|
|||||||
* @param name - Name of the device to check. Unused.
|
* @param name - Name of the device to check. Unused.
|
||||||
* @return Volume of the device.
|
* @return Volume of the device.
|
||||||
*/
|
*/
|
||||||
f32 GetDeviceVolume(Core::System& system, std::string_view name) const;
|
f32 GetDeviceVolume(std::string_view name) const;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
/// Backend output sink for the device
|
||||||
|
Sink::Sink& output_sink;
|
||||||
/// Resource id this device is used for
|
/// Resource id this device is used for
|
||||||
const u64 applet_resource_user_id;
|
const u64 applet_resource_user_id;
|
||||||
/// User audio renderer revision
|
/// User audio renderer revision
|
||||||
|
|||||||
@@ -1,6 +1,3 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -16,46 +13,56 @@
|
|||||||
namespace AudioCore::Renderer {
|
namespace AudioCore::Renderer {
|
||||||
|
|
||||||
Renderer::Renderer(Core::System& system_, Manager& manager_, Kernel::KEvent* rendered_event)
|
Renderer::Renderer(Core::System& system_, Manager& manager_, Kernel::KEvent* rendered_event)
|
||||||
: manager{manager_}
|
: core{system_}, manager{manager_}, system{system_, rendered_event} {}
|
||||||
, audio_system{system_, rendered_event}
|
|
||||||
{}
|
|
||||||
|
|
||||||
Result Renderer::Initialize(const AudioRendererParameterInternal& params, Kernel::KTransferMemory* transfer_memory, const u64 transfer_memory_size, Kernel::KProcess* process_handle, const u64 applet_resource_user_id, const s32 session_id) {
|
Result Renderer::Initialize(const AudioRendererParameterInternal& params,
|
||||||
|
Kernel::KTransferMemory* transfer_memory,
|
||||||
|
const u64 transfer_memory_size, Kernel::KProcess* process_handle,
|
||||||
|
const u64 applet_resource_user_id, const s32 session_id) {
|
||||||
if (params.execution_mode == ExecutionMode::Auto) {
|
if (params.execution_mode == ExecutionMode::Auto) {
|
||||||
if (!manager.AddSystem(audio_system)) {
|
if (!manager.AddSystem(system)) {
|
||||||
LOG_ERROR(Service_Audio, "Both Audio Render sessions are in use, cannot create any more");
|
LOG_ERROR(Service_Audio,
|
||||||
|
"Both Audio Render sessions are in use, cannot create any more");
|
||||||
return Service::Audio::ResultOutOfSessions;
|
return Service::Audio::ResultOutOfSessions;
|
||||||
}
|
}
|
||||||
system_registered = true;
|
system_registered = true;
|
||||||
}
|
}
|
||||||
audio_system.Initialize(params, transfer_memory, transfer_memory_size, process_handle, applet_resource_user_id, session_id);
|
|
||||||
|
initialized = true;
|
||||||
|
system.Initialize(params, transfer_memory, transfer_memory_size, process_handle,
|
||||||
|
applet_resource_user_id, session_id);
|
||||||
|
|
||||||
return ResultSuccess;
|
return ResultSuccess;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Renderer::Finalize() {
|
void Renderer::Finalize() {
|
||||||
auto const session_id{audio_system.GetSessionId()};
|
auto session_id{system.GetSessionId()};
|
||||||
audio_system.Finalize();
|
|
||||||
|
system.Finalize();
|
||||||
|
|
||||||
if (system_registered) {
|
if (system_registered) {
|
||||||
manager.RemoveSystem(audio_system);
|
manager.RemoveSystem(system);
|
||||||
system_registered = false;
|
system_registered = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
manager.ReleaseSessionId(session_id);
|
manager.ReleaseSessionId(session_id);
|
||||||
}
|
}
|
||||||
|
|
||||||
System& Renderer::GetSystem() {
|
System& Renderer::GetSystem() {
|
||||||
return audio_system;
|
return system;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Renderer::Start() {
|
void Renderer::Start() {
|
||||||
audio_system.Start();
|
system.Start();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Renderer::Stop() {
|
void Renderer::Stop() {
|
||||||
audio_system.Stop();
|
system.Stop();
|
||||||
}
|
}
|
||||||
|
|
||||||
Result Renderer::RequestUpdate(std::span<const u8> input, std::span<u8> performance, std::span<u8> output) {
|
Result Renderer::RequestUpdate(std::span<const u8> input, std::span<u8> performance,
|
||||||
return audio_system.Update(input, performance, output);
|
std::span<u8> output) {
|
||||||
|
return system.Update(input, performance, output);
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace AudioCore::Renderer
|
} // namespace AudioCore::Renderer
|
||||||
|
|||||||
@@ -1,6 +1,3 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -86,12 +83,16 @@ public:
|
|||||||
std::span<u8> output);
|
std::span<u8> output);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
/// System core
|
||||||
|
Core::System& core;
|
||||||
/// Manager this renderer is registered with
|
/// Manager this renderer is registered with
|
||||||
Manager& manager;
|
Manager& manager;
|
||||||
|
/// Is the audio renderer initialized?
|
||||||
|
bool initialized{};
|
||||||
/// Is the system registered with the manager?
|
/// Is the system registered with the manager?
|
||||||
bool system_registered{};
|
bool system_registered{};
|
||||||
/// Audio render system, main driver of audio rendering
|
/// Audio render system, main driver of audio rendering
|
||||||
System audio_system;
|
System system;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace Renderer
|
} // namespace Renderer
|
||||||
|
|||||||
@@ -100,9 +100,8 @@ u64 System::GetWorkBufferSize(const AudioRendererParameterInternal& params) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
System::System(Core::System& core_, Kernel::KEvent* adsp_rendered_event_)
|
System::System(Core::System& core_, Kernel::KEvent* adsp_rendered_event_)
|
||||||
: core{core_}
|
: core{core_}, audio_renderer{core.AudioCore().ADSP().AudioRenderer()},
|
||||||
, adsp_rendered_event{adsp_rendered_event_}
|
adsp_rendered_event{adsp_rendered_event_} {}
|
||||||
{}
|
|
||||||
|
|
||||||
Result System::Initialize(const AudioRendererParameterInternal& params,
|
Result System::Initialize(const AudioRendererParameterInternal& params,
|
||||||
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
|
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
|
||||||
@@ -407,7 +406,7 @@ void System::Finalize() {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (IsActive()) {
|
if (active) {
|
||||||
Stop();
|
Stop();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -434,12 +433,14 @@ void System::Start() {
|
|||||||
std::scoped_lock l{lock};
|
std::scoped_lock l{lock};
|
||||||
frames_elapsed = 0;
|
frames_elapsed = 0;
|
||||||
state = State::Started;
|
state = State::Started;
|
||||||
|
active = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void System::Stop() {
|
void System::Stop() {
|
||||||
{
|
{
|
||||||
std::scoped_lock l{lock};
|
std::scoped_lock l{lock};
|
||||||
state = State::Stopped;
|
state = State::Stopped;
|
||||||
|
active = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (execution_mode == ExecutionMode::Auto) {
|
if (execution_mode == ExecutionMode::Auto) {
|
||||||
@@ -479,7 +480,8 @@ Result System::Update(std::span<const u8> input, std::span<u8> performance, std:
|
|||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
result = info_updater.UpdateEffects(effect_context, IsActive(), memory_pool_workbuffer, memory_pool_count);
|
result = info_updater.UpdateEffects(effect_context, active, memory_pool_workbuffer,
|
||||||
|
memory_pool_count);
|
||||||
if (result.IsError()) {
|
if (result.IsError()) {
|
||||||
LOG_ERROR(Service_Audio, "Failed to update Effects!");
|
LOG_ERROR(Service_Audio, "Failed to update Effects!");
|
||||||
return result;
|
return result;
|
||||||
@@ -580,16 +582,16 @@ u32 System::GetRenderingDevice() const {
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool System::IsActive() const {
|
bool System::IsActive() const {
|
||||||
return state == State::Started;
|
return active;
|
||||||
}
|
}
|
||||||
|
|
||||||
void System::SendCommandToDsp() {
|
void System::SendCommandToDsp() {
|
||||||
std::scoped_lock l{lock};
|
std::scoped_lock l{lock};
|
||||||
auto& audio_renderer = core.AudioCore().ADSP().AudioRenderer();
|
|
||||||
if (initialized) {
|
if (initialized) {
|
||||||
if (IsActive()) {
|
if (active) {
|
||||||
terminate_event.Reset();
|
terminate_event.Reset();
|
||||||
const auto remaining_command_count = audio_renderer.GetRemainCommandCount(session_id);
|
const auto remaining_command_count{audio_renderer.GetRemainCommandCount(session_id)};
|
||||||
u64 command_size{0};
|
u64 command_size{0};
|
||||||
|
|
||||||
if (remaining_command_count) {
|
if (remaining_command_count) {
|
||||||
@@ -736,7 +738,7 @@ u64 System::GenerateCommand(std::span<u8> in_command_buffer,
|
|||||||
const auto end_time{core.CoreTiming().GetGlobalTimeNs().count()};
|
const auto end_time{core.CoreTiming().GetGlobalTimeNs().count()};
|
||||||
total_ticks_elapsed += end_time - start_time;
|
total_ticks_elapsed += end_time - start_time;
|
||||||
num_command_lists_generated++;
|
num_command_lists_generated++;
|
||||||
render_start_tick = core.AudioCore().ADSP().AudioRenderer().GetRenderingStartTick(session_id);
|
render_start_tick = audio_renderer.GetRenderingStartTick(session_id);
|
||||||
frames_elapsed++;
|
frames_elapsed++;
|
||||||
|
|
||||||
return command_buffer.size;
|
return command_buffer.size;
|
||||||
|
|||||||
@@ -1,6 +1,3 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -222,8 +219,12 @@ public:
|
|||||||
private:
|
private:
|
||||||
/// Core system
|
/// Core system
|
||||||
Core::System& core;
|
Core::System& core;
|
||||||
|
/// Reference to the ADSP's AudioRenderer for communication
|
||||||
|
::AudioCore::ADSP::AudioRenderer::AudioRenderer& audio_renderer;
|
||||||
/// Is this system initialized?
|
/// Is this system initialized?
|
||||||
bool initialized{};
|
bool initialized{};
|
||||||
|
/// Is this system currently active?
|
||||||
|
std::atomic<bool> active{};
|
||||||
/// State of the system
|
/// State of the system
|
||||||
State state{State::Stopped};
|
State state{State::Stopped};
|
||||||
/// Sample rate for the system
|
/// Sample rate for the system
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
@@ -16,22 +16,22 @@
|
|||||||
namespace AudioCore::Renderer {
|
namespace AudioCore::Renderer {
|
||||||
|
|
||||||
SystemManager::SystemManager(Core::System& core_)
|
SystemManager::SystemManager(Core::System& core_)
|
||||||
: core{core_}
|
: core{core_}, audio_renderer{core.AudioCore().ADSP().AudioRenderer()} {}
|
||||||
{}
|
|
||||||
|
|
||||||
SystemManager::~SystemManager() {
|
SystemManager::~SystemManager() {
|
||||||
Stop();
|
Stop();
|
||||||
}
|
}
|
||||||
|
|
||||||
void SystemManager::InitializeUnsafe() {
|
void SystemManager::InitializeUnsafe() {
|
||||||
if (!thread.joinable()) {
|
if (!active) {
|
||||||
core.AudioCore().ADSP().AudioRenderer().Start();
|
active = true;
|
||||||
|
audio_renderer.Start();
|
||||||
thread = std::jthread([this](std::stop_token stop_token) {
|
thread = std::jthread([this](std::stop_token stop_token) {
|
||||||
Common::SetCurrentThreadName("AudioRenderSystemManager");
|
Common::SetCurrentThreadName("AudioRenderSystemManager");
|
||||||
auto& audio_renderer = core.AudioCore().ADSP().AudioRenderer();
|
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
|
||||||
while (!stop_token.stop_requested()) {
|
while (active && !stop_token.stop_requested()) {
|
||||||
{
|
{
|
||||||
std::scoped_lock lk{mutex};
|
std::scoped_lock l{mutex1};
|
||||||
for (auto system : systems)
|
for (auto system : systems)
|
||||||
system->SendCommandToDsp();
|
system->SendCommandToDsp();
|
||||||
}
|
}
|
||||||
@@ -43,31 +43,39 @@ void SystemManager::InitializeUnsafe() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void SystemManager::Stop() {
|
void SystemManager::Stop() {
|
||||||
if (thread.joinable()) {
|
if (active) {
|
||||||
|
active = false;
|
||||||
thread.request_stop();
|
thread.request_stop();
|
||||||
thread.join();
|
thread.join();
|
||||||
core.AudioCore().ADSP().AudioRenderer().Stop();
|
audio_renderer.Stop();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool SystemManager::Add(System& system_) {
|
bool SystemManager::Add(System& system_) {
|
||||||
std::scoped_lock lk{mutex};
|
std::scoped_lock l2{mutex2};
|
||||||
if (systems.size() + 1 > MaxRendererSessions) {
|
if (systems.size() + 1 > MaxRendererSessions) {
|
||||||
LOG_ERROR(Service_Audio, "Maximum AudioRenderer Systems active, cannot add more!");
|
LOG_ERROR(Service_Audio, "Maximum AudioRenderer Systems active, cannot add more!");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (systems.empty())
|
{
|
||||||
InitializeUnsafe();
|
std::scoped_lock l{mutex1};
|
||||||
|
if (systems.empty())
|
||||||
|
InitializeUnsafe();
|
||||||
|
}
|
||||||
systems.push_back(&system_);
|
systems.push_back(&system_);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool SystemManager::Remove(System& system_) {
|
bool SystemManager::Remove(System& system_) {
|
||||||
std::scoped_lock lk{mutex};
|
std::scoped_lock l2{mutex2};
|
||||||
if (systems.remove(&system_) == 0) {
|
{
|
||||||
LOG_ERROR(Service_Audio, "Failed to remove a render system, it was not found in the list!");
|
std::scoped_lock l{mutex1};
|
||||||
return false;
|
if (systems.remove(&system_) == 0) {
|
||||||
|
LOG_ERROR(Service_Audio, "Failed to remove a render system, it was not found in the list!");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (systems.empty())
|
if (systems.empty())
|
||||||
Stop();
|
Stop();
|
||||||
return true;
|
return true;
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
@@ -75,8 +75,14 @@ private:
|
|||||||
std::list<System*> systems{};
|
std::list<System*> systems{};
|
||||||
/// Main worker thread for generating command lists
|
/// Main worker thread for generating command lists
|
||||||
std::jthread thread;
|
std::jthread thread;
|
||||||
/// Mutex for the systems list
|
/// Mutex for the systems
|
||||||
std::mutex mutex{};
|
std::mutex mutex1{};
|
||||||
|
/// Mutex for adding/removing systems
|
||||||
|
std::mutex mutex2{};
|
||||||
|
/// Is the system manager thread active?
|
||||||
|
std::atomic<bool> active{};
|
||||||
|
/// Reference to the ADSP's AudioRenderer for communication
|
||||||
|
::AudioCore::ADSP::AudioRenderer::AudioRenderer& audio_renderer;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace AudioCore::Renderer
|
} // namespace AudioCore::Renderer
|
||||||
|
|||||||
@@ -96,6 +96,21 @@ bool CommitVectorPage(uintptr_t addr, bool write) noexcept {
|
|||||||
#ifndef MAP_NOCORE
|
#ifndef MAP_NOCORE
|
||||||
#define MAP_NOCORE 0
|
#define MAP_NOCORE 0
|
||||||
#endif
|
#endif
|
||||||
|
#ifndef MADV_FREE
|
||||||
|
#define MADV_FREE MADV_DONTNEED
|
||||||
|
#endif
|
||||||
|
|
||||||
|
void DecommitVectorPage(uintptr_t base) noexcept {
|
||||||
|
#if defined(_WIN32)
|
||||||
|
VirtualFree(reinterpret_cast<LPVOID>(base), HostPageSize, MEM_DECOMMIT);
|
||||||
|
#elif defined(__linux__)
|
||||||
|
// Linux's MADV_DONTNEED zeros out pages for us
|
||||||
|
madvise(reinterpret_cast<void*>(base), HostPageSize, MADV_DONTNEED);
|
||||||
|
#else
|
||||||
|
madvise(reinterpret_cast<void*>(base), HostPageSize, MADV_FREE);
|
||||||
|
std::memset(reinterpret_cast<void*>(base), 0, HostPageSize);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
void* AllocateMemoryPages(std::size_t size) noexcept {
|
void* AllocateMemoryPages(std::size_t size) noexcept {
|
||||||
if (auto page = HostPageSize; size % page != 0) {
|
if (auto page = HostPageSize; size % page != 0) {
|
||||||
|
|||||||
@@ -35,6 +35,7 @@ const u64 HostPageMask = ~(HostPageSize - 1);
|
|||||||
|
|
||||||
void* AllocateMemoryPages(std::size_t size) noexcept;
|
void* AllocateMemoryPages(std::size_t size) noexcept;
|
||||||
void FreeMemoryPages(void* base, std::size_t size) noexcept;
|
void FreeMemoryPages(void* base, std::size_t size) noexcept;
|
||||||
|
void DecommitVectorPage(uintptr_t base) noexcept;
|
||||||
|
|
||||||
/// A large page-aligned buffer that has optimized memory usage for zero-writes.
|
/// A large page-aligned buffer that has optimized memory usage for zero-writes.
|
||||||
template <typename T>
|
template <typename T>
|
||||||
@@ -114,7 +115,7 @@ public:
|
|||||||
const u64 end_page = AlignUp(base, HostPageSize);
|
const u64 end_page = AlignUp(base, HostPageSize);
|
||||||
const u64 first_size = (std::min)(end_page, end) - base;
|
const u64 first_size = (std::min)(end_page, end) - base;
|
||||||
|
|
||||||
if (IsCommittedPage(start / sizeof(T))) {
|
if (IsCommittedPage(start)) {
|
||||||
std::memset(reinterpret_cast<void*>(base), 0, first_size);
|
std::memset(reinterpret_cast<void*>(base), 0, first_size);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -124,11 +125,16 @@ public:
|
|||||||
base = end_page;
|
base = end_page;
|
||||||
|
|
||||||
for (u64 page = base; page < end; page += HostPageSize) {
|
for (u64 page = base; page < end; page += HostPageSize) {
|
||||||
if (!IsCommittedPage((page - reinterpret_cast<u64>(base_ptr)) / sizeof(T))) {
|
auto index = (page - reinterpret_cast<u64>(base_ptr)) / sizeof(T);
|
||||||
|
if (!IsCommittedPage(index)) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::memset(reinterpret_cast<void*>(page), 0, (std::min)( HostPageSize, end - page));
|
if (end - page >= HostPageSize) {
|
||||||
|
DecommitPage(index);
|
||||||
|
} else {
|
||||||
|
std::memset(reinterpret_cast<void*>(page), 0, end - page);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -183,6 +189,14 @@ private:
|
|||||||
committed_pages[page_index >> 6].fetch_or(1ULL << (page_index & 63), std::memory_order_release);
|
committed_pages[page_index >> 6].fetch_or(1ULL << (page_index & 63), std::memory_order_release);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
constexpr void DecommitPage(std::size_t index) noexcept {
|
||||||
|
auto page_index = (index * sizeof(T)) >> HostPageBits;
|
||||||
|
auto page = reinterpret_cast<uintptr_t>(base_ptr + index) & HostPageMask;
|
||||||
|
|
||||||
|
committed_pages[page_index >> 6].fetch_and(~(1ULL << (page_index & 63)), std::memory_order_release);
|
||||||
|
DecommitVectorPage(page);
|
||||||
|
}
|
||||||
|
|
||||||
std::size_t alloc_size{};
|
std::size_t alloc_size{};
|
||||||
T* base_ptr{};
|
T* base_ptr{};
|
||||||
|
|
||||||
|
|||||||
@@ -23,6 +23,8 @@ add_library(core STATIC
|
|||||||
core_timing.h
|
core_timing.h
|
||||||
cpu_manager.cpp
|
cpu_manager.cpp
|
||||||
cpu_manager.h
|
cpu_manager.h
|
||||||
|
launch_params.cpp
|
||||||
|
launch_params.h
|
||||||
crypto/aes_util.cpp
|
crypto/aes_util.cpp
|
||||||
crypto/aes_util.h
|
crypto/aes_util.h
|
||||||
crypto/ctr_encryption_layer.cpp
|
crypto/ctr_encryption_layer.cpp
|
||||||
@@ -1203,6 +1205,9 @@ endif()
|
|||||||
|
|
||||||
target_include_directories(core PRIVATE ${OPUS_INCLUDE_DIRS})
|
target_include_directories(core PRIVATE ${OPUS_INCLUDE_DIRS})
|
||||||
target_link_libraries(core PUBLIC common PRIVATE audio_core hid_core network video_core nx_tzdb tz)
|
target_link_libraries(core PUBLIC common PRIVATE audio_core hid_core network video_core nx_tzdb tz)
|
||||||
|
if (MSVC)
|
||||||
|
target_link_libraries(core PRIVATE getopt)
|
||||||
|
endif()
|
||||||
|
|
||||||
if (BOOST_NO_HEADERS)
|
if (BOOST_NO_HEADERS)
|
||||||
target_link_libraries(core PUBLIC Boost::container Boost::heap Boost::asio Boost::process Boost::crc)
|
target_link_libraries(core PUBLIC Boost::container Boost::heap Boost::asio Boost::process Boost::crc)
|
||||||
|
|||||||
@@ -191,7 +191,7 @@ void LoopProcess(Core::System& system) {
|
|||||||
server_manager->RegisterNamedService("audout:d", std::make_shared<IAudioOutManagerForDebugger>(system), 30);
|
server_manager->RegisterNamedService("audout:d", std::make_shared<IAudioOutManagerForDebugger>(system), 30);
|
||||||
server_manager->RegisterNamedService("audin:d", std::make_shared<IAudioInManagerForDebugger>(system), 30);
|
server_manager->RegisterNamedService("audin:d", std::make_shared<IAudioInManagerForDebugger>(system), 30);
|
||||||
server_manager->RegisterNamedService("audrec:d", std::make_shared<IFinalOutputRecorderManagerForDebugger>(system), 30);
|
server_manager->RegisterNamedService("audrec:d", std::make_shared<IFinalOutputRecorderManagerForDebugger>(system), 30);
|
||||||
server_manager->RegisterNamedService("audren:d", std::make_shared<IAudioInManager>(system), 30);
|
server_manager->RegisterNamedService("audren:d", std::make_shared<IAudioRendererManagerForDebugger>(system), 30);
|
||||||
|
|
||||||
server_manager->RegisterNamedService("audin:u", std::make_shared<IAudioInManager>(system), 30);
|
server_manager->RegisterNamedService("audin:u", std::make_shared<IAudioInManager>(system), 30);
|
||||||
server_manager->RegisterNamedService("audin:a", std::make_shared<IAudioInManagerForApplet>(system), 30);
|
server_manager->RegisterNamedService("audin:a", std::make_shared<IAudioInManagerForApplet>(system), 30);
|
||||||
|
|||||||
@@ -97,7 +97,7 @@ Result IAudioDevice::SetAudioDeviceOutputVolumeAuto(
|
|||||||
LOG_DEBUG(Service_Audio, "called. name={}, volume={}", device_name, volume);
|
LOG_DEBUG(Service_Audio, "called. name={}, volume={}", device_name, volume);
|
||||||
|
|
||||||
if (device_name == "AudioTvOutput") {
|
if (device_name == "AudioTvOutput") {
|
||||||
impl->SetDeviceVolumes(system, volume);
|
impl->SetDeviceVolumes(volume);
|
||||||
}
|
}
|
||||||
|
|
||||||
R_SUCCEED();
|
R_SUCCEED();
|
||||||
@@ -112,7 +112,7 @@ Result IAudioDevice::GetAudioDeviceOutputVolumeAuto(
|
|||||||
|
|
||||||
*out_volume = 1.0f;
|
*out_volume = 1.0f;
|
||||||
if (device_name == "AudioTvOutput") {
|
if (device_name == "AudioTvOutput") {
|
||||||
*out_volume = impl->GetDeviceVolume(system, device_name);
|
*out_volume = impl->GetDeviceVolume(device_name);
|
||||||
}
|
}
|
||||||
|
|
||||||
R_SUCCEED();
|
R_SUCCEED();
|
||||||
|
|||||||
@@ -50,7 +50,7 @@ IAudioIn::IAudioIn(Core::System& system_, Manager& manager, size_t session_id,
|
|||||||
}
|
}
|
||||||
|
|
||||||
IAudioIn::~IAudioIn() {
|
IAudioIn::~IAudioIn() {
|
||||||
impl->Free(system);
|
impl->Free();
|
||||||
service_context.CloseEvent(event);
|
service_context.CloseEvent(event);
|
||||||
process->Close(system.Kernel());
|
process->Close(system.Kernel());
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,6 +1,3 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -68,7 +65,7 @@ Result IAudioInManager::OpenAudioInAuto(
|
|||||||
Result IAudioInManager::ListAudioInsAutoFiltered(
|
Result IAudioInManager::ListAudioInsAutoFiltered(
|
||||||
OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_audio_ins, Out<u32> out_count) {
|
OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_audio_ins, Out<u32> out_count) {
|
||||||
LOG_DEBUG(Service_Audio, "called");
|
LOG_DEBUG(Service_Audio, "called");
|
||||||
*out_count = impl->GetDeviceNames(system, out_audio_ins, true);
|
*out_count = impl->GetDeviceNames(out_audio_ins, true);
|
||||||
R_SUCCEED();
|
R_SUCCEED();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -93,8 +90,8 @@ Result IAudioInManager::OpenAudioInProtocolSpecified(
|
|||||||
|
|
||||||
size_t new_session_id{};
|
size_t new_session_id{};
|
||||||
|
|
||||||
R_TRY(impl->LinkToManager(system));
|
R_TRY(impl->LinkToManager());
|
||||||
R_TRY(impl->AcquireSessionId(system, new_session_id));
|
R_TRY(impl->AcquireSessionId(new_session_id));
|
||||||
|
|
||||||
LOG_DEBUG(Service_Audio, "Opening new AudioIn, session_id={}, free sessions={}", new_session_id,
|
LOG_DEBUG(Service_Audio, "Opening new AudioIn, session_id={}, free sessions={}", new_session_id,
|
||||||
impl->num_free_sessions);
|
impl->num_free_sessions);
|
||||||
|
|||||||
@@ -46,7 +46,7 @@ IAudioOut::IAudioOut(Core::System& system_, Manager& manager, size_t session_id,
|
|||||||
}
|
}
|
||||||
|
|
||||||
IAudioOut::~IAudioOut() {
|
IAudioOut::~IAudioOut() {
|
||||||
impl->Free(system);
|
impl->Free();
|
||||||
service_context.CloseEvent(event);
|
service_context.CloseEvent(event);
|
||||||
process->Close(system.Kernel());
|
process->Close(system.Kernel());
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -77,8 +77,8 @@ Result IAudioOutManager::OpenAudioOutAuto(
|
|||||||
}
|
}
|
||||||
|
|
||||||
size_t new_session_id{};
|
size_t new_session_id{};
|
||||||
R_TRY(impl->LinkToManager(system));
|
R_TRY(impl->LinkToManager());
|
||||||
R_TRY(impl->AcquireSessionId(system, new_session_id));
|
R_TRY(impl->AcquireSessionId(new_session_id));
|
||||||
|
|
||||||
const auto device_name = Common::StringFromBuffer(name[0].name);
|
const auto device_name = Common::StringFromBuffer(name[0].name);
|
||||||
LOG_DEBUG(Service_Audio, "Opening new AudioOut, sessionid={}, free sessions={}", new_session_id,
|
LOG_DEBUG(Service_Audio, "Opening new AudioOut, sessionid={}, free sessions={}", new_session_id,
|
||||||
|
|||||||
@@ -0,0 +1,205 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
|
#include <regex>
|
||||||
|
#include <cctype>
|
||||||
|
|
||||||
|
#include "common/assert.h"
|
||||||
|
#include "common/logging.h"
|
||||||
|
#include "common/settings.h"
|
||||||
|
#include "common/string_util.h"
|
||||||
|
#include "common/scm_rev.h"
|
||||||
|
#include "core/core.h"
|
||||||
|
#include "core/hle/service/acc/profile_manager.h"
|
||||||
|
#include "core/launch_params.h"
|
||||||
|
|
||||||
|
#undef _UNICODE
|
||||||
|
#include <getopt.h>
|
||||||
|
#ifndef _MSC_VER
|
||||||
|
#include <unistd.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
|
namespace Core {
|
||||||
|
LaunchParams ParseLaunchParams(Core::System& system, int argc, char *argv[], wchar_t *argv_w[]) noexcept {
|
||||||
|
LaunchParams p{};
|
||||||
|
|
||||||
|
int option_index = 0;
|
||||||
|
static struct option long_options[] = {
|
||||||
|
// clang-format off
|
||||||
|
{"debug", no_argument, 0, 'd'},
|
||||||
|
{"config", required_argument, 0, 'c'},
|
||||||
|
{"fullscreen", no_argument, 0, 'f'},
|
||||||
|
{"help", no_argument, 0, 'h'},
|
||||||
|
{"game", required_argument, 0, 'g'},
|
||||||
|
{"multiplayer", required_argument, 0, 'm'},
|
||||||
|
{"program", optional_argument, 0, 'p'},
|
||||||
|
{"user", required_argument, 0, 'u'},
|
||||||
|
{"version", no_argument, 0, 'v'},
|
||||||
|
{"input-profile", no_argument, 0, 'i'},
|
||||||
|
{"null-render", no_argument, 0, 'n'},
|
||||||
|
{"singlecore", no_argument, 0, 's'},
|
||||||
|
{"filter", no_argument, 0, 'x'},
|
||||||
|
{0, 0, 0, 0},
|
||||||
|
// clang-format on
|
||||||
|
};
|
||||||
|
|
||||||
|
while (optind < argc) {
|
||||||
|
if (int arg = getopt_long(argc, argv, "dc:fhg:m:p:u:vinsx", long_options, &option_index); arg != -1) {
|
||||||
|
switch (char(arg)) {
|
||||||
|
case 'd':
|
||||||
|
p.override_gdb_port = uint16_t(atoi(optarg));
|
||||||
|
break;
|
||||||
|
case 'c':
|
||||||
|
p.config_path = optarg;
|
||||||
|
break;
|
||||||
|
case 'f':
|
||||||
|
p.fullscreen = true;
|
||||||
|
LOG_INFO(Frontend, "Starting in fullscreen mode...");
|
||||||
|
break;
|
||||||
|
case 'h':
|
||||||
|
p.print_help = true;
|
||||||
|
break;
|
||||||
|
case 'g':
|
||||||
|
p.filepath = std::string(optarg);
|
||||||
|
break;
|
||||||
|
case 'i': {
|
||||||
|
p.input_profile = std::string(optarg);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case 'm': {
|
||||||
|
p.use_multiplayer = true;
|
||||||
|
const std::string str_arg(optarg);
|
||||||
|
// regex to check if the format is nickname:password@ip:port
|
||||||
|
// with optional :password
|
||||||
|
const std::regex re("^([^:]+)(?::(.+))?@([^:]+)(?::([0-9]+))?$");
|
||||||
|
if (std::regex_match(str_arg, re)) {
|
||||||
|
std::smatch match;
|
||||||
|
std::regex_search(str_arg, match, re);
|
||||||
|
ASSERT(match.size() == 5);
|
||||||
|
p.nickname = match[1];
|
||||||
|
p.password = match[2];
|
||||||
|
p.address = match[3];
|
||||||
|
if (!match[4].str().empty()) {
|
||||||
|
p.port = u16(std::strtoul(match[4].str().c_str(), nullptr, 0));
|
||||||
|
}
|
||||||
|
std::regex nickname_re("^[a-zA-Z0-9._\\- ]+$");
|
||||||
|
ASSERT(std::regex_match(p.nickname, nickname_re) && "Nickname is not valid. Must be 4 to 20 alphanumeric characters");
|
||||||
|
ASSERT(!p.address.empty() && "Address is empty");
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case 'p':
|
||||||
|
p.program_args = argv[optind];
|
||||||
|
++optind;
|
||||||
|
break;
|
||||||
|
case 'u': {
|
||||||
|
// Launch game with a specific user
|
||||||
|
bool argument_ok = isdigit(optarg[0]);
|
||||||
|
p.selected_user = atoi(optarg);
|
||||||
|
if (!argument_ok) {
|
||||||
|
// try to look it up by username, only finds the first username that matches.
|
||||||
|
auto const user_idx = system.GetProfileManager().GetUserIndex(optarg);
|
||||||
|
if (user_idx != std::nullopt) {
|
||||||
|
p.selected_user = user_idx.value();
|
||||||
|
} else {
|
||||||
|
LOG_ERROR(Frontend, "Invalid user argument '{}'", optarg);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (system.GetProfileManager().UserExistsIndex(*p.selected_user)) {
|
||||||
|
Settings::values.current_user = s32(*p.selected_user);
|
||||||
|
} else {
|
||||||
|
LOG_ERROR(Frontend, "Selected user {} doesn't exist", *p.selected_user);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case 'v':
|
||||||
|
p.print_version = true;
|
||||||
|
break;
|
||||||
|
case 'n':
|
||||||
|
p.force_null_render = true;
|
||||||
|
break;
|
||||||
|
case 's':
|
||||||
|
p.force_single_core = true;
|
||||||
|
break;
|
||||||
|
case 'x':
|
||||||
|
p.log_filter = argv[optind];
|
||||||
|
++optind;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
// only kept due to shortcuts made by Qt frontend which use "-qlaunch"
|
||||||
|
if (strcmp(argv[optind], "-hlaunch") == 0) {
|
||||||
|
p.launch_hlaunch = true;
|
||||||
|
} else if (strcmp(argv[optind], "-qlaunch") == 0) {
|
||||||
|
p.launch_qlaunch = true;
|
||||||
|
} else if (strcmp(argv[optind], "-setup") == 0) {
|
||||||
|
p.launch_setup = true;
|
||||||
|
} else {
|
||||||
|
// qt feeds utf8 data, sdl frontend feeds raw utf16 data
|
||||||
|
#ifdef _WIN32
|
||||||
|
p.filepath = argv_w != nullptr
|
||||||
|
? Common::UTF16ToUTF8(argv_w[optind])
|
||||||
|
: argv[optind];
|
||||||
|
#else
|
||||||
|
p.filepath = argv[optind];
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
optind++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
p.argv0 = argv[0];
|
||||||
|
return p;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ApplyLaunchParams(LaunchParams const& lp) noexcept {
|
||||||
|
// apply the log_filter setting
|
||||||
|
// the logger was initialized before and doesn't pick up the filter on its own
|
||||||
|
Common::Log::Filter filter{};
|
||||||
|
filter.ParseFilterString(lp.log_filter.value_or(Settings::values.log_filter.GetValue()));
|
||||||
|
Common::Log::SetGlobalFilter(filter);
|
||||||
|
|
||||||
|
if (!lp.program_args.empty()) {
|
||||||
|
Settings::values.program_args = lp.program_args;
|
||||||
|
}
|
||||||
|
if (!lp.input_profile.empty()) {
|
||||||
|
auto& players = Settings::values.players.GetValue();
|
||||||
|
players[0].profile_name = lp.input_profile;
|
||||||
|
}
|
||||||
|
if (lp.selected_user.has_value()) {
|
||||||
|
Settings::values.current_user = std::clamp(*lp.selected_user, 0, 7);
|
||||||
|
}
|
||||||
|
if (lp.override_gdb_port.has_value()) {
|
||||||
|
Settings::values.use_gdbstub = true;
|
||||||
|
Settings::values.gdbstub_port = *lp.override_gdb_port;
|
||||||
|
}
|
||||||
|
if (lp.force_single_core) {
|
||||||
|
Settings::values.use_multi_core = false;
|
||||||
|
}
|
||||||
|
if (lp.force_null_render) {
|
||||||
|
Settings::values.renderer_backend = Settings::RendererBackend::Null;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (lp.print_version) {
|
||||||
|
LOG_INFO(Frontend, "Eden {} {}", Common::g_scm_branch, Common::g_scm_desc);
|
||||||
|
}
|
||||||
|
if (lp.print_help) {
|
||||||
|
LOG_INFO(Frontend,
|
||||||
|
"Usage: {}"
|
||||||
|
" [options] <filename>\n"
|
||||||
|
"-c, --config Load the specified configuration file\n"
|
||||||
|
"-f, --fullscreen Start in fullscreen mode\n"
|
||||||
|
"-g, --game File path of the game to load\n"
|
||||||
|
"-h, --help Display this help and exit\n"
|
||||||
|
"-m, --multiplayer=nick:password@address:port"
|
||||||
|
" Nickname, password, address and port for multiplayer\n"
|
||||||
|
"-p, --program Pass following string as arguments to executable\n"
|
||||||
|
"-u, --user Select a specific user profile from 0 to 7\n"
|
||||||
|
"-d, --debug Run the GDB stub on a port from 1 to 65535\n"
|
||||||
|
"-v, --version Output version information and exit\n",
|
||||||
|
lp.argv0
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,43 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
#include <optional>
|
||||||
|
#include "common/common_types.h"
|
||||||
|
#include "network/room.h"
|
||||||
|
|
||||||
|
namespace Core {
|
||||||
|
|
||||||
|
class System;
|
||||||
|
struct LaunchParams {
|
||||||
|
std::string argv0{};
|
||||||
|
std::string filepath{};
|
||||||
|
std::string nickname{};
|
||||||
|
std::string password{};
|
||||||
|
std::string address{};
|
||||||
|
std::string input_profile{};
|
||||||
|
std::string program_args{};
|
||||||
|
std::optional<std::string> config_path{};
|
||||||
|
std::optional<int> selected_user{};
|
||||||
|
std::optional<u16> override_gdb_port{};
|
||||||
|
std::optional<std::string> log_filter{};
|
||||||
|
u16 port = Network::DefaultRoomPort;
|
||||||
|
bool use_multiplayer = false;
|
||||||
|
bool fullscreen = false;
|
||||||
|
bool force_null_render = false;
|
||||||
|
bool force_single_core = false;
|
||||||
|
// print
|
||||||
|
bool print_version = false;
|
||||||
|
bool print_help = false;
|
||||||
|
// qt
|
||||||
|
bool launch_hlaunch = false;
|
||||||
|
bool launch_qlaunch = false;
|
||||||
|
bool launch_setup = false;
|
||||||
|
};
|
||||||
|
|
||||||
|
LaunchParams ParseLaunchParams(Core::System& system, int argc, char *argv[], wchar_t *argv_w[]) noexcept;
|
||||||
|
void ApplyLaunchParams(LaunchParams const& lp) noexcept;
|
||||||
|
|
||||||
|
}
|
||||||
@@ -1,3 +1,6 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -28,11 +31,6 @@ struct FuncTraits<ReturnType_ (*)(Args...)> {
|
|||||||
using ArgType = std::tuple_element_t<I, std::tuple<Args...>>;
|
using ArgType = std::tuple_element_t<I, std::tuple<Args...>>;
|
||||||
};
|
};
|
||||||
|
|
||||||
template <auto func, typename... Args>
|
|
||||||
void SetDefinition(EmitContext& ctx, IR::Inst* inst, Args... args) {
|
|
||||||
inst->SetDefinition<Id>(func(ctx, std::forward<Args>(args)...));
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename ArgType>
|
template <typename ArgType>
|
||||||
auto Arg(EmitContext& ctx, const IR::Value& arg) {
|
auto Arg(EmitContext& ctx, const IR::Value& arg) {
|
||||||
if constexpr (std::is_same_v<ArgType, std::string_view>) {
|
if constexpr (std::is_same_v<ArgType, std::string_view>) {
|
||||||
@@ -53,21 +51,10 @@ auto Arg(EmitContext& ctx, const IR::Value& arg) {
|
|||||||
template <auto func, bool is_first_arg_inst, size_t... I>
|
template <auto func, bool is_first_arg_inst, size_t... I>
|
||||||
void Invoke(EmitContext& ctx, IR::Inst* inst, std::index_sequence<I...>) {
|
void Invoke(EmitContext& ctx, IR::Inst* inst, std::index_sequence<I...>) {
|
||||||
using Traits = FuncTraits<decltype(func)>;
|
using Traits = FuncTraits<decltype(func)>;
|
||||||
if constexpr (std::is_same_v<typename Traits::ReturnType, Id>) {
|
if constexpr (is_first_arg_inst) {
|
||||||
if constexpr (is_first_arg_inst) {
|
func(ctx, *inst, Arg<typename Traits::template ArgType<I + 2>>(ctx, inst->Arg(I))...);
|
||||||
SetDefinition<func>(
|
|
||||||
ctx, inst, *inst,
|
|
||||||
Arg<typename Traits::template ArgType<I + 2>>(ctx, inst->Arg(I))...);
|
|
||||||
} else {
|
|
||||||
SetDefinition<func>(
|
|
||||||
ctx, inst, Arg<typename Traits::template ArgType<I + 1>>(ctx, inst->Arg(I))...);
|
|
||||||
}
|
|
||||||
} else {
|
} else {
|
||||||
if constexpr (is_first_arg_inst) {
|
func(ctx, Arg<typename Traits::template ArgType<I + 1>>(ctx, inst->Arg(I))...);
|
||||||
func(ctx, *inst, Arg<typename Traits::template ArgType<I + 2>>(ctx, inst->Arg(I))...);
|
|
||||||
} else {
|
|
||||||
func(ctx, Arg<typename Traits::template ArgType<I + 1>>(ctx, inst->Arg(I))...);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -121,7 +121,7 @@ void BufferCache<P>::UnmapGPUMemory(size_t as_id, GPUVAddr gpu_addr, size_t size
|
|||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
void BufferCache<P>::WriteMemory(DAddr device_addr, u64 size) {
|
void BufferCache<P>::WriteMemory(DAddr device_addr, u64 size) {
|
||||||
if (memory_tracker.IsRegionGpuModified(device_addr, size)) {
|
if (IsRegionGpuModified(device_addr, size)) {
|
||||||
ClearDownload(device_addr, size);
|
ClearDownload(device_addr, size);
|
||||||
gpu_modified_ranges.Subtract(device_addr, size);
|
gpu_modified_ranges.Subtract(device_addr, size);
|
||||||
}
|
}
|
||||||
@@ -311,11 +311,8 @@ std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainCPUBuffer(
|
|||||||
MarkWrittenBuffer(buffer_id, device_addr, size);
|
MarkWrittenBuffer(buffer_id, device_addr, size);
|
||||||
break;
|
break;
|
||||||
case ObtainBufferOperation::DiscardWrite: {
|
case ObtainBufferOperation::DiscardWrite: {
|
||||||
const DAddr device_addr_start = Common::AlignDown(device_addr, 64);
|
ClearDownload(device_addr, size);
|
||||||
const DAddr device_addr_end = Common::AlignUp(device_addr + size, 64);
|
gpu_modified_ranges.Subtract(device_addr, size);
|
||||||
const size_t new_size = device_addr_end - device_addr_start;
|
|
||||||
ClearDownload(device_addr_start, new_size);
|
|
||||||
gpu_modified_ranges.Subtract(device_addr_start, new_size);
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default:
|
default:
|
||||||
@@ -1742,14 +1739,24 @@ bool BufferCache<P>::SynchronizeBuffer(Buffer& buffer, DAddr device_addr, u32 si
|
|||||||
u64 total_size_bytes = 0;
|
u64 total_size_bytes = 0;
|
||||||
u64 largest_copy = 0;
|
u64 largest_copy = 0;
|
||||||
const DAddr buffer_start = buffer.cpu_addr_cached;
|
const DAddr buffer_start = buffer.cpu_addr_cached;
|
||||||
memory_tracker.ForEachUploadRange(device_addr, size, [&](u64 device_addr_out, u64 range_size) {
|
const auto add_upload = [&](DAddr start, DAddr end) {
|
||||||
|
if (start == end) return;
|
||||||
|
const u64 range_size = end - start;
|
||||||
upload_copies.push_back(BufferCopy{
|
upload_copies.push_back(BufferCopy{
|
||||||
.src_offset = total_size_bytes,
|
.src_offset = total_size_bytes,
|
||||||
.dst_offset = device_addr_out - buffer_start,
|
.dst_offset = start - buffer_start,
|
||||||
.size = range_size,
|
.size = range_size,
|
||||||
});
|
});
|
||||||
total_size_bytes += range_size;
|
total_size_bytes += range_size;
|
||||||
largest_copy = (std::max)(largest_copy, range_size);
|
largest_copy = (std::max)(largest_copy, range_size);
|
||||||
|
};
|
||||||
|
memory_tracker.ForEachUploadRange(device_addr, size, [&](u64 device_addr_out, u64 range_size) {
|
||||||
|
DAddr upload_start = device_addr_out;
|
||||||
|
gpu_modified_ranges.ForEachInRange(device_addr_out, range_size, [&](DAddr gpu_start, DAddr gpu_end) {
|
||||||
|
add_upload(upload_start, gpu_start);
|
||||||
|
upload_start = gpu_end;
|
||||||
|
});
|
||||||
|
add_upload(upload_start, device_addr_out + range_size);
|
||||||
});
|
});
|
||||||
if (total_size_bytes == 0) {
|
if (total_size_bytes == 0) {
|
||||||
return true;
|
return true;
|
||||||
|
|||||||
@@ -16,7 +16,7 @@
|
|||||||
namespace Tegra {
|
namespace Tegra {
|
||||||
|
|
||||||
constexpr u32 MacroRegistersStart = 0xE00;
|
constexpr u32 MacroRegistersStart = 0xE00;
|
||||||
[[maybe_unused]] constexpr u32 ComputeInline = 0x6D;
|
constexpr u32 ComputeInline = 0x6D;
|
||||||
|
|
||||||
DmaPusher::DmaPusher(Core::System& system_, MemoryManager& memory_manager_, Control::ChannelState& channel_state_)
|
DmaPusher::DmaPusher(Core::System& system_, MemoryManager& memory_manager_, Control::ChannelState& channel_state_)
|
||||||
: system{system_}
|
: system{system_}
|
||||||
@@ -73,11 +73,16 @@ bool DmaPusher::Step() {
|
|||||||
synced = false;
|
synced = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (header.size > 0 && dma_state.method >= MacroRegistersStart && subchannels[dma_state.subchannel]) {
|
|
||||||
subchannels[dma_state.subchannel]->current_dirty = memory_manager.IsMemoryDirty(dma_state.dma_get, header.size * sizeof(u32));
|
|
||||||
}
|
|
||||||
|
|
||||||
if (header.size > 0) {
|
if (header.size > 0) {
|
||||||
|
if (subchannels[dma_state.subchannel] && dma_state.method_count) {
|
||||||
|
const auto engine = subchannel_type[dma_state.subchannel];
|
||||||
|
const bool kepler_payload = engine == Engines::EngineTypes::KeplerCompute && dma_state.method == ComputeInline && dma_state.non_incrementing;
|
||||||
|
const bool macro_payload = engine == Engines::EngineTypes::Maxwell3D && dma_state.method >= MacroRegistersStart;
|
||||||
|
if (kepler_payload || macro_payload) {
|
||||||
|
const size_t words = std::min<size_t>(dma_state.method_count, header.size);
|
||||||
|
subchannels[dma_state.subchannel]->current_dirty = memory_manager.IsMemoryDirty(dma_state.dma_get, words * sizeof(u32));
|
||||||
|
}
|
||||||
|
}
|
||||||
const bool use_safe = Settings::IsDMALevelDefault() ? Settings::IsGPULevelHigh() : Settings::IsDMALevelSafe();
|
const bool use_safe = Settings::IsDMALevelDefault() ? Settings::IsGPULevelHigh() : Settings::IsDMALevelSafe();
|
||||||
if (use_safe) {
|
if (use_safe) {
|
||||||
Tegra::Memory::GpuGuestMemory<Tegra::CommandHeader, Tegra::Memory::GuestMemoryFlags::SafeRead>headers(memory_manager, dma_state.dma_get, header.size, &command_headers);
|
Tegra::Memory::GpuGuestMemory<Tegra::CommandHeader, Tegra::Memory::GuestMemoryFlags::SafeRead>headers(memory_manager, dma_state.dma_get, header.size, &command_headers);
|
||||||
|
|||||||
@@ -49,13 +49,16 @@ void KeplerCompute::CallMethod(Core::System& system, u32 method, u32 method_argu
|
|||||||
case KEPLER_COMPUTE_REG_INDEX(exec_upload): {
|
case KEPLER_COMPUTE_REG_INDEX(exec_upload): {
|
||||||
UploadInfo info{.upload_address = upload_address,
|
UploadInfo info{.upload_address = upload_address,
|
||||||
.exec_address = upload_state.ExecTargetAddress(),
|
.exec_address = upload_state.ExecTargetAddress(),
|
||||||
.copy_size = upload_state.GetUploadSize()};
|
.copy_size = upload_state.GetUploadSize(),
|
||||||
|
.was_dirty = upload_dirty};
|
||||||
uploads.push_back(info);
|
uploads.push_back(info);
|
||||||
upload_state.ProcessExec(regs.exec_upload.linear != 0);
|
upload_state.ProcessExec(regs.exec_upload.linear != 0);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case KEPLER_COMPUTE_REG_INDEX(data_upload): {
|
case KEPLER_COMPUTE_REG_INDEX(data_upload): {
|
||||||
upload_address = current_dma_segment;
|
upload_address = current_dma_segment;
|
||||||
|
upload_dirty = current_dirty;
|
||||||
|
current_dirty = false;
|
||||||
upload_state.ProcessData(method_argument, is_last_call);
|
upload_state.ProcessData(method_argument, is_last_call);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -64,9 +67,11 @@ void KeplerCompute::CallMethod(Core::System& system, u32 method, u32 method_argu
|
|||||||
|
|
||||||
for (auto& data : uploads) {
|
for (auto& data : uploads) {
|
||||||
const GPUVAddr offset = data.exec_address - launch_desc_loc;
|
const GPUVAddr offset = data.exec_address - launch_desc_loc;
|
||||||
if (offset / sizeof(u32) == LAUNCH_REG_INDEX(grid_dim_x) &&
|
if (offset / sizeof(u32) == LAUNCH_REG_INDEX(grid_dim_x)) {
|
||||||
memory_manager.IsMemoryDirty(data.upload_address, data.copy_size)) {
|
const bool source_dirty = memory_manager.IsMemoryDirty(data.upload_address, data.copy_size);
|
||||||
indirect_compute = {data.upload_address};
|
if (data.was_dirty || source_dirty) {
|
||||||
|
indirect_compute = {data.upload_address};
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
uploads.clear();
|
uploads.clear();
|
||||||
@@ -83,6 +88,8 @@ void KeplerCompute::CallMultiMethod(Core::System& system, u32 method, const u32*
|
|||||||
switch (method) {
|
switch (method) {
|
||||||
case KEPLER_COMPUTE_REG_INDEX(data_upload):
|
case KEPLER_COMPUTE_REG_INDEX(data_upload):
|
||||||
upload_address = current_dma_segment;
|
upload_address = current_dma_segment;
|
||||||
|
upload_dirty = current_dirty;
|
||||||
|
current_dirty = false;
|
||||||
upload_state.ProcessData(base_start, amount);
|
upload_state.ProcessData(base_start, amount);
|
||||||
return;
|
return;
|
||||||
default:
|
default:
|
||||||
|
|||||||
@@ -226,11 +226,13 @@ private:
|
|||||||
VideoCore::RasterizerInterface* rasterizer = nullptr;
|
VideoCore::RasterizerInterface* rasterizer = nullptr;
|
||||||
Upload::State upload_state;
|
Upload::State upload_state;
|
||||||
GPUVAddr upload_address;
|
GPUVAddr upload_address;
|
||||||
|
bool upload_dirty{};
|
||||||
|
|
||||||
struct UploadInfo {
|
struct UploadInfo {
|
||||||
GPUVAddr upload_address;
|
GPUVAddr upload_address;
|
||||||
GPUVAddr exec_address;
|
GPUVAddr exec_address;
|
||||||
u32 copy_size;
|
u32 copy_size;
|
||||||
|
bool was_dirty;
|
||||||
};
|
};
|
||||||
std::vector<UploadInfo> uploads;
|
std::vector<UploadInfo> uploads;
|
||||||
std::optional<GPUVAddr> indirect_compute{};
|
std::optional<GPUVAddr> indirect_compute{};
|
||||||
|
|||||||
+18
-68
@@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
// Static Qt on macOS doesn't use Vulkan
|
// Static Qt on macOS doesn't use Vulkan
|
||||||
// Other platforms do, and thus have conflicting VulkanMemoryAllocator symbols
|
// Other platforms do, and thus have conflicting VulkanMemoryAllocator symbols
|
||||||
|
#include "core/launch_params.h"
|
||||||
#if defined(QT_STATICPLUGIN) && !defined(__APPLE__)
|
#if defined(QT_STATICPLUGIN) && !defined(__APPLE__)
|
||||||
#undef VMA_IMPLEMENTATION
|
#undef VMA_IMPLEMENTATION
|
||||||
#endif
|
#endif
|
||||||
@@ -515,79 +516,28 @@ MainWindow::MainWindow(bool has_broken_vulkan)
|
|||||||
// to prevent the UI from blowing up.
|
// to prevent the UI from blowing up.
|
||||||
UpdateUITheme();
|
UpdateUITheme();
|
||||||
|
|
||||||
QStringList args = QApplication::arguments();
|
if (QStringList args = QApplication::arguments(); args.size() >= 2) {
|
||||||
|
QList<QByteArray> qba{};
|
||||||
|
for (auto const& e : args)
|
||||||
|
qba.push_back(e.toUtf8());
|
||||||
|
std::vector<char*> args_cstr{};
|
||||||
|
for (auto& e : qba)
|
||||||
|
args_cstr.push_back(e.data());
|
||||||
|
|
||||||
if (args.size() < 2) {
|
auto const lp = Core::ParseLaunchParams(*QtCommon::system, args_cstr.size(), args_cstr.data(), nullptr);
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
QString game_path;
|
// Override fullscreen setting if gamepath or argument is provided
|
||||||
bool should_launch_qlaunch = false;
|
if (!lp.filepath.empty() || lp.fullscreen) {
|
||||||
bool should_launch_hlaunch = false;
|
ui->action_Fullscreen->setChecked(lp.fullscreen);
|
||||||
bool should_launch_setup = false;
|
|
||||||
bool has_gamepath = false;
|
|
||||||
bool is_fullscreen = false;
|
|
||||||
|
|
||||||
// Preserves drag/drop functionality
|
|
||||||
for (int i = 1; i < args.size(); ++i) {
|
|
||||||
if (args[i] == QStringLiteral("-f")) {
|
|
||||||
// Launch game in fullscreen mode
|
|
||||||
is_fullscreen = true;
|
|
||||||
} else if (args[i] == QStringLiteral("-u") && i < args.size() - 1) {
|
|
||||||
// Launch game with a specific user
|
|
||||||
int user_arg_idx = ++i;
|
|
||||||
bool argument_ok;
|
|
||||||
std::size_t selected_user = args[user_arg_idx].toUInt(&argument_ok);
|
|
||||||
if (!argument_ok) {
|
|
||||||
// try to look it up by username, only finds the first username that matches.
|
|
||||||
std::string const user_arg_str = args[user_arg_idx].toStdString();
|
|
||||||
auto const user_idx =
|
|
||||||
QtCommon::system->GetProfileManager().GetUserIndex(user_arg_str);
|
|
||||||
if (user_idx != std::nullopt) {
|
|
||||||
selected_user = user_idx.value();
|
|
||||||
} else {
|
|
||||||
LOG_ERROR(Frontend, "Invalid user argument '{}'", user_arg_str);
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (QtCommon::system->GetProfileManager().UserExistsIndex(selected_user)) {
|
|
||||||
Settings::values.current_user = s32(selected_user);
|
|
||||||
user_flag_cmd_line = true;
|
|
||||||
} else {
|
|
||||||
LOG_ERROR(Frontend, "Selected user {} doesn't exist", selected_user);
|
|
||||||
}
|
|
||||||
} else if (args[i] == QStringLiteral("-g") && i < args.size() - 1) {
|
|
||||||
// Launch game at path
|
|
||||||
game_path = args[++i];
|
|
||||||
has_gamepath = true;
|
|
||||||
} else if (args[i] == QStringLiteral("-input-profile") && i < args.size() - 1) {
|
|
||||||
auto& players = Settings::values.players.GetValue();
|
|
||||||
players[0].profile_name = args[++i].toStdString();
|
|
||||||
} else if (args[i] == QStringLiteral("-qlaunch")) {
|
|
||||||
should_launch_qlaunch = true;
|
|
||||||
} else if (args[i] == QStringLiteral("-hlaunch")) {
|
|
||||||
should_launch_hlaunch = true;
|
|
||||||
} else if (args[i] == QStringLiteral("-setup")) {
|
|
||||||
should_launch_setup = true;
|
|
||||||
} else {
|
|
||||||
game_path = args[i];
|
|
||||||
has_gamepath = true;
|
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
// Override fullscreen setting if gamepath or argument is provided
|
if (!lp.filepath.empty()) {
|
||||||
if (has_gamepath || is_fullscreen) {
|
BootGame(QString::fromStdString(lp.filepath), ApplicationAppletParameters());
|
||||||
ui->action_Fullscreen->setChecked(is_fullscreen);
|
} else if (lp.launch_setup) {
|
||||||
}
|
LaunchFirmwareApplet(u64(Service::AM::AppletProgramId::Starter), std::nullopt);
|
||||||
|
} else if (lp.launch_qlaunch) {
|
||||||
if (should_launch_setup) {
|
|
||||||
LaunchFirmwareApplet(u64(Service::AM::AppletProgramId::Starter), std::nullopt);
|
|
||||||
} else {
|
|
||||||
if (!game_path.isEmpty()) {
|
|
||||||
BootGame(game_path, ApplicationAppletParameters());
|
|
||||||
} else if (should_launch_qlaunch) {
|
|
||||||
LaunchFirmwareApplet(u64(Service::AM::AppletProgramId::QLaunch), std::nullopt);
|
LaunchFirmwareApplet(u64(Service::AM::AppletProgramId::QLaunch), std::nullopt);
|
||||||
} else if (should_launch_hlaunch) {
|
} else if (lp.launch_hlaunch) {
|
||||||
std::filesystem::path const sd_dir =
|
std::filesystem::path const sd_dir =
|
||||||
Common::FS::GetEdenPathString(Common::FS::EdenPath::SDMCDir);
|
Common::FS::GetEdenPathString(Common::FS::EdenPath::SDMCDir);
|
||||||
auto const hbl_path = (sd_dir / "atmosphere" / "hbl.nsp").string();
|
auto const hbl_path = (sd_dir / "atmosphere" / "hbl.nsp").string();
|
||||||
|
|||||||
@@ -42,9 +42,6 @@ target_link_libraries(yuzu-cmd PRIVATE common core input_common frontend_common
|
|||||||
if (ENABLE_OPENGL)
|
if (ENABLE_OPENGL)
|
||||||
target_link_libraries(yuzu-cmd PRIVATE glad)
|
target_link_libraries(yuzu-cmd PRIVATE glad)
|
||||||
endif()
|
endif()
|
||||||
if (MSVC)
|
|
||||||
target_link_libraries(yuzu-cmd PRIVATE getopt)
|
|
||||||
endif()
|
|
||||||
target_link_libraries(yuzu-cmd PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
|
target_link_libraries(yuzu-cmd PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
|
||||||
|
|
||||||
create_resource("../../dist/eden.bmp" "yuzu_cmd/yuzu_icon.h" "yuzu_icon")
|
create_resource("../../dist/eden.bmp" "yuzu_cmd/yuzu_icon.h" "yuzu_icon")
|
||||||
|
|||||||
+15
-189
@@ -10,6 +10,7 @@
|
|||||||
#include <regex>
|
#include <regex>
|
||||||
#include <string>
|
#include <string>
|
||||||
#include "common/settings_enums.h"
|
#include "common/settings_enums.h"
|
||||||
|
#include "core/launch_params.h"
|
||||||
#ifdef __EMSCRIPTEN__
|
#ifdef __EMSCRIPTEN__
|
||||||
#include <emscripten.h>
|
#include <emscripten.h>
|
||||||
#endif
|
#endif
|
||||||
@@ -52,12 +53,6 @@
|
|||||||
#include "common/windows/timer_resolution.h"
|
#include "common/windows/timer_resolution.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#undef _UNICODE
|
|
||||||
#include <getopt.h>
|
|
||||||
#ifndef _MSC_VER
|
|
||||||
#include <unistd.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
extern "C" {
|
extern "C" {
|
||||||
// tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable
|
// tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable
|
||||||
@@ -67,25 +62,6 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
|
|||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
static void PrintHelp(const char* argv0) {
|
|
||||||
std::cout << "Usage: " << argv0
|
|
||||||
<< " [options] <filename>\n"
|
|
||||||
"-c, --config Load the specified configuration file\n"
|
|
||||||
"-f, --fullscreen Start in fullscreen mode\n"
|
|
||||||
"-g, --game File path of the game to load\n"
|
|
||||||
"-h, --help Display this help and exit\n"
|
|
||||||
"-m, --multiplayer=nick:password@address:port"
|
|
||||||
" Nickname, password, address and port for multiplayer\n"
|
|
||||||
"-p, --program Pass following string as arguments to executable\n"
|
|
||||||
"-u, --user Select a specific user profile from 0 to 7\n"
|
|
||||||
"-d, --debug Run the GDB stub on a port from 1 to 65535\n"
|
|
||||||
"-v, --version Output version information and exit\n";
|
|
||||||
}
|
|
||||||
|
|
||||||
static void PrintVersion() {
|
|
||||||
std::cout << "Eden " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void OnStateChanged(const Network::RoomMember::State& state) {
|
static void OnStateChanged(const Network::RoomMember::State& state) {
|
||||||
switch (state) {
|
switch (state) {
|
||||||
case Network::RoomMember::State::Idle:
|
case Network::RoomMember::State::Idle:
|
||||||
@@ -208,168 +184,18 @@ extern "C" SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) {
|
|||||||
LOG_CRITICAL(Frontend, "Failed to get command line arguments");
|
LOG_CRITICAL(Frontend, "Failed to get command line arguments");
|
||||||
return SDL_APP_FAILURE;
|
return SDL_APP_FAILURE;
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
std::string filepath;
|
|
||||||
std::optional<std::string> config_path{};
|
|
||||||
std::string program_args;
|
|
||||||
std::optional<int> selected_user{};
|
|
||||||
std::optional<u16> override_gdb_port{};
|
|
||||||
bool use_multiplayer = false;
|
|
||||||
bool fullscreen = false;
|
|
||||||
bool force_null_render = false;
|
|
||||||
bool force_single_core = false;
|
|
||||||
std::string nickname{};
|
|
||||||
std::string password{};
|
|
||||||
std::string address{};
|
|
||||||
std::string input_profile{};
|
|
||||||
std::optional<std::string> log_filter{};
|
|
||||||
u16 port = Network::DefaultRoomPort;
|
|
||||||
|
|
||||||
static struct option long_options[] = {
|
|
||||||
// clang-format off
|
|
||||||
{"debug", no_argument, 0, 'd'},
|
|
||||||
{"config", required_argument, 0, 'c'},
|
|
||||||
{"fullscreen", no_argument, 0, 'f'},
|
|
||||||
{"help", no_argument, 0, 'h'},
|
|
||||||
{"game", required_argument, 0, 'g'},
|
|
||||||
{"multiplayer", required_argument, 0, 'm'},
|
|
||||||
{"program", optional_argument, 0, 'p'},
|
|
||||||
{"user", required_argument, 0, 'u'},
|
|
||||||
{"version", no_argument, 0, 'v'},
|
|
||||||
{"input-profile", no_argument, 0, 'i'},
|
|
||||||
{"null-render", no_argument, 0, 'n'},
|
|
||||||
{"singlecore", no_argument, 0, 's'},
|
|
||||||
{"filter", no_argument, 0, 'x'},
|
|
||||||
{0, 0, 0, 0},
|
|
||||||
// clang-format on
|
|
||||||
};
|
|
||||||
|
|
||||||
while (optind < argc) {
|
|
||||||
int arg = getopt_long(argc, argv, "g:fhvcip::c:u:d:", long_options, &option_index);
|
|
||||||
if (arg != -1) {
|
|
||||||
switch (char(arg)) {
|
|
||||||
case 'd':
|
|
||||||
override_gdb_port = uint16_t(atoi(optarg));
|
|
||||||
break;
|
|
||||||
case 'c':
|
|
||||||
config_path = optarg;
|
|
||||||
break;
|
|
||||||
case 'f':
|
|
||||||
fullscreen = true;
|
|
||||||
LOG_INFO(Frontend, "Starting in fullscreen mode...");
|
|
||||||
break;
|
|
||||||
case 'h':
|
|
||||||
PrintHelp(argv[0]);
|
|
||||||
return SDL_APP_FAILURE;
|
|
||||||
case 'g':
|
|
||||||
filepath = std::string(optarg);
|
|
||||||
break;
|
|
||||||
case 'i': {
|
|
||||||
input_profile = std::string(optarg);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case 'm': {
|
|
||||||
use_multiplayer = true;
|
|
||||||
const std::string str_arg(optarg);
|
|
||||||
// regex to check if the format is nickname:password@ip:port
|
|
||||||
// with optional :password
|
|
||||||
const std::regex re("^([^:]+)(?::(.+))?@([^:]+)(?::([0-9]+))?$");
|
|
||||||
if (!std::regex_match(str_arg, re)) {
|
|
||||||
std::cout << "Wrong format for option --multiplayer\n";
|
|
||||||
PrintHelp(argv[0]);
|
|
||||||
return SDL_APP_FAILURE;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::smatch match;
|
|
||||||
std::regex_search(str_arg, match, re);
|
|
||||||
ASSERT(match.size() == 5);
|
|
||||||
nickname = match[1];
|
|
||||||
password = match[2];
|
|
||||||
address = match[3];
|
|
||||||
if (!match[4].str().empty()) {
|
|
||||||
port = u16(std::strtoul(match[4].str().c_str(), nullptr, 0));
|
|
||||||
}
|
|
||||||
std::regex nickname_re("^[a-zA-Z0-9._\\- ]+$");
|
|
||||||
if (!std::regex_match(nickname, nickname_re)) {
|
|
||||||
LOG_ERROR(Frontend, "Nickname is not valid. Must be 4 to 20 alphanumeric characters");
|
|
||||||
return SDL_APP_FAILURE;
|
|
||||||
}
|
|
||||||
if (address.empty()) {
|
|
||||||
LOG_ERROR(Frontend, "Address to room must not be empty");
|
|
||||||
return SDL_APP_FAILURE;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case 'p':
|
|
||||||
program_args = argv[optind];
|
|
||||||
++optind;
|
|
||||||
break;
|
|
||||||
case 'u':
|
|
||||||
selected_user = atoi(optarg);
|
|
||||||
break;
|
|
||||||
case 'v':
|
|
||||||
PrintVersion();
|
|
||||||
return SDL_APP_FAILURE;
|
|
||||||
case 'n':
|
|
||||||
force_null_render = true;
|
|
||||||
break;
|
|
||||||
case 's':
|
|
||||||
force_single_core = true;
|
|
||||||
break;
|
|
||||||
case 'x':
|
|
||||||
log_filter = argv[optind];
|
|
||||||
++optind;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
#ifdef _WIN32
|
|
||||||
filepath = Common::UTF16ToUTF8(argv_w[optind]);
|
|
||||||
#else
|
#else
|
||||||
filepath = argv[optind];
|
wchar_t **argv_w = nullptr;
|
||||||
#endif
|
#endif
|
||||||
optind++;
|
Core::LaunchParams lp = Core::ParseLaunchParams(state->system, argc, argv, argv_w);
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
SdlConfig config{config_path};
|
|
||||||
|
|
||||||
// apply the log_filter setting
|
|
||||||
// the logger was initialized before and doesn't pick up the filter on its own
|
|
||||||
Common::Log::Filter filter;
|
|
||||||
filter.ParseFilterString(log_filter.value_or(Settings::values.log_filter.GetValue()));
|
|
||||||
Common::Log::SetGlobalFilter(filter);
|
|
||||||
|
|
||||||
if (!program_args.empty()) {
|
|
||||||
Settings::values.program_args = program_args;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!input_profile.empty()) {
|
|
||||||
auto& players = Settings::values.players.GetValue();
|
|
||||||
players[0].profile_name = input_profile;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (selected_user.has_value()) {
|
|
||||||
Settings::values.current_user = std::clamp(*selected_user, 0, 7);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (override_gdb_port.has_value()) {
|
|
||||||
Settings::values.use_gdbstub = true;
|
|
||||||
Settings::values.gdbstub_port = *override_gdb_port;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (force_single_core) {
|
|
||||||
Settings::values.use_multi_core = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (force_null_render) {
|
|
||||||
Settings::values.renderer_backend = Settings::RendererBackend::Null;
|
|
||||||
}
|
|
||||||
|
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
LocalFree(argv_w);
|
LocalFree(argv_w);
|
||||||
#endif
|
#endif
|
||||||
|
SdlConfig config{lp.config_path};
|
||||||
|
|
||||||
if (filepath.empty()) {
|
Core::ApplyLaunchParams(lp);
|
||||||
|
|
||||||
|
if (lp.filepath.empty()) {
|
||||||
LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
|
LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
|
||||||
return SDL_APP_FAILURE;
|
return SDL_APP_FAILURE;
|
||||||
}
|
}
|
||||||
@@ -386,14 +212,14 @@ extern "C" SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) {
|
|||||||
case Settings::RendererBackend::OpenGL_GLSL:
|
case Settings::RendererBackend::OpenGL_GLSL:
|
||||||
case Settings::RendererBackend::OpenGL_GLASM:
|
case Settings::RendererBackend::OpenGL_GLASM:
|
||||||
case Settings::RendererBackend::OpenGL_SPIRV:
|
case Settings::RendererBackend::OpenGL_SPIRV:
|
||||||
state->emu_window = std::make_unique<EmuWindow_SDL3_GL>(&input_subsystem, state->system, fullscreen);
|
state->emu_window = std::make_unique<EmuWindow_SDL3_GL>(&input_subsystem, state->system, lp.fullscreen);
|
||||||
break;
|
break;
|
||||||
#endif
|
#endif
|
||||||
case Settings::RendererBackend::Vulkan:
|
case Settings::RendererBackend::Vulkan:
|
||||||
state->emu_window = std::make_unique<EmuWindow_SDL3_VK>(&input_subsystem, state->system, fullscreen);
|
state->emu_window = std::make_unique<EmuWindow_SDL3_VK>(&input_subsystem, state->system, lp.fullscreen);
|
||||||
break;
|
break;
|
||||||
case Settings::RendererBackend::Null:
|
case Settings::RendererBackend::Null:
|
||||||
state->emu_window = std::make_unique<EmuWindow_SDL3_Null>(&input_subsystem, state->system, fullscreen);
|
state->emu_window = std::make_unique<EmuWindow_SDL3_Null>(&input_subsystem, state->system, lp.fullscreen);
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
LOG_CRITICAL(Frontend, "Invalid renderer backend");
|
LOG_CRITICAL(Frontend, "Invalid renderer backend");
|
||||||
@@ -413,12 +239,12 @@ extern "C" SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) {
|
|||||||
Service::AM::FrontendAppletParameters load_parameters{
|
Service::AM::FrontendAppletParameters load_parameters{
|
||||||
.applet_id = Service::AM::AppletId::Application,
|
.applet_id = Service::AM::AppletId::Application,
|
||||||
};
|
};
|
||||||
const Core::SystemResultStatus load_result = state->system.Load(*state->emu_window, filepath, load_parameters);
|
const Core::SystemResultStatus load_result = state->system.Load(*state->emu_window, lp.filepath, load_parameters);
|
||||||
switch (load_result) {
|
switch (load_result) {
|
||||||
case Core::SystemResultStatus::Success:
|
case Core::SystemResultStatus::Success:
|
||||||
break; // Expected case
|
break; // Expected case
|
||||||
case Core::SystemResultStatus::ErrorGetLoader:
|
case Core::SystemResultStatus::ErrorGetLoader:
|
||||||
LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filepath);
|
LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", lp.filepath);
|
||||||
return SDL_APP_FAILURE;
|
return SDL_APP_FAILURE;
|
||||||
case Core::SystemResultStatus::ErrorLoader:
|
case Core::SystemResultStatus::ErrorLoader:
|
||||||
LOG_CRITICAL(Frontend, "Failed to load ROM!");
|
LOG_CRITICAL(Frontend, "Failed to load ROM!");
|
||||||
@@ -440,14 +266,14 @@ extern "C" SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) {
|
|||||||
return SDL_APP_FAILURE;
|
return SDL_APP_FAILURE;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (use_multiplayer) {
|
if (lp.use_multiplayer) {
|
||||||
if (auto member = Network::GetRoomMember().lock()) {
|
if (auto member = Network::GetRoomMember().lock()) {
|
||||||
member->BindOnChatMessageReceived(OnMessageReceived);
|
member->BindOnChatMessageReceived(OnMessageReceived);
|
||||||
member->BindOnStatusMessageReceived(OnStatusMessageReceived);
|
member->BindOnStatusMessageReceived(OnStatusMessageReceived);
|
||||||
member->BindOnStateChanged(OnStateChanged);
|
member->BindOnStateChanged(OnStateChanged);
|
||||||
member->BindOnError(OnNetworkError);
|
member->BindOnError(OnNetworkError);
|
||||||
LOG_DEBUG(Network, "Start connection to {}:{} with nickname {}", address, port, nickname);
|
LOG_DEBUG(Network, "Start connection to {}:{} with nickname {}", lp.address, lp.port, lp.nickname);
|
||||||
member->Join(nickname, address.c_str(), port, 0, Network::NoPreferredIP, password);
|
member->Join(lp.nickname, lp.address.c_str(), lp.port, 0, Network::NoPreferredIP, lp.password);
|
||||||
} else {
|
} else {
|
||||||
LOG_ERROR(Network, "Could not access RoomMember");
|
LOG_ERROR(Network, "Could not access RoomMember");
|
||||||
return SDL_APP_FAILURE;
|
return SDL_APP_FAILURE;
|
||||||
|
|||||||
Reference in New Issue
Block a user