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Author SHA1 Message Date
xbzk f744bcf9e1 [opus] proper limit and error of opus decoder instances 2026-09-09 23:28:23 -03:00
23 changed files with 216 additions and 176 deletions
+1 -1
View File
@@ -12,7 +12,7 @@
namespace AudioCore {
AudioCore::AudioCore(Core::System& system) {
audio_manager.emplace(system);
audio_manager.emplace();
CreateSinks();
// Must be created after the sinks
adsp.emplace(system, *output_sink);
+15 -12
View File
@@ -15,12 +15,12 @@
namespace AudioCore::AudioIn {
Manager::Manager(Core::System& system) {
Manager::Manager(Core::System& system_) : system{system_} {
std::iota(session_ids.begin(), session_ids.end(), 0);
num_free_sessions = MaxInSessions;
}
Result Manager::AcquireSessionId(Core::System& system, size_t& session_id) {
Result Manager::AcquireSessionId(size_t& session_id) {
if (num_free_sessions == 0) {
LOG_ERROR(Service_Audio, "All 4 AudioIn sessions are in use, cannot create any more");
return Service::Audio::ResultOutOfSessions;
@@ -31,7 +31,7 @@ Result Manager::AcquireSessionId(Core::System& system, size_t& session_id) {
return ResultSuccess;
}
void Manager::ReleaseSessionId(Core::System& system, const size_t session_id) {
void Manager::ReleaseSessionId(const size_t session_id) {
std::scoped_lock l{mutex};
LOG_DEBUG(Service_Audio, "Freeing AudioIn session {}", session_id);
session_ids[free_session_id] = session_id;
@@ -41,20 +41,21 @@ void Manager::ReleaseSessionId(Core::System& system, const size_t session_id) {
applet_resource_user_ids[session_id] = 0;
}
Result Manager::LinkToManager(Core::System& system) {
Result Manager::LinkToManager() {
std::scoped_lock l{mutex};
if (!linked_to_manager) {
system.AudioCore().GetAudioManager().SetInManager(this, &Manager::BufferReleaseAndRegister);
system.AudioCore().GetAudioManager().SetInManager(std::bind(&Manager::BufferReleaseAndRegister, this));
linked_to_manager = true;
}
return ResultSuccess;
}
void Manager::Start(Core::System& system) {
void Manager::Start() {
if (sessions_started) {
return;
}
std::scoped_lock l{mutex};
for (auto& session : sessions) {
if (session) {
@@ -65,19 +66,21 @@ void Manager::Start(Core::System& system) {
sessions_started = true;
}
void Manager::BufferReleaseAndRegister(void *data, Core::System& system) noexcept {
Manager* this_ = (Manager*)data;
std::scoped_lock l{this_->mutex};
for (auto& session : this_->sessions) {
void Manager::BufferReleaseAndRegister() {
std::scoped_lock l{mutex};
for (auto& session : sessions) {
if (session != nullptr) {
session->ReleaseAndRegisterBuffers();
}
}
}
u32 Manager::GetDeviceNames(Core::System& system, std::span<Renderer::AudioDevice::AudioDeviceName> names, [[maybe_unused]] const bool filter) {
u32 Manager::GetDeviceNames(std::span<Renderer::AudioDevice::AudioDeviceName> names,
[[maybe_unused]] const bool filter) {
std::scoped_lock l{mutex};
LinkToManager(system);
LinkToManager();
auto input_devices{Sink::GetDeviceListForSink(Settings::values.sink_id.GetValue(), true)};
if (!input_devices.empty() && !names.empty()) {
names[0] = Renderer::AudioDevice::AudioDeviceName("Uac");
+11 -10
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -33,29 +30,31 @@ public:
* @param session_id - Output session_id.
* @return Result code.
*/
Result AcquireSessionId(Core::System& system, size_t& session_id);
Result AcquireSessionId(size_t& session_id);
/**
* Release a session id on close.
*
* @param session_id - Session id to free.
*/
void ReleaseSessionId(Core::System& system, const size_t session_id);
void ReleaseSessionId(size_t session_id);
/**
* Link the audio in manager to the main audio manager.
*
* @return Result code.
*/
Result LinkToManager(Core::System& system);
Result LinkToManager();
/**
* Start the audio in manager.
*/
void Start(Core::System& system);
void Start();
/// @brief Callback function, called by the audio manager when the audio in event is signalled.
static void BufferReleaseAndRegister(void *data, Core::System& system) noexcept;
/**
* Callback function, called by the audio manager when the audio in event is signalled.
*/
void BufferReleaseAndRegister();
/**
* Get a list of audio in device names.
@@ -65,8 +64,10 @@ public:
*
* @return Number of names written.
*/
u32 GetDeviceNames(Core::System& system, std::span<Renderer::AudioDevice::AudioDeviceName> names, bool filter);
u32 GetDeviceNames(std::span<Renderer::AudioDevice::AudioDeviceName> names, bool filter);
/// Core system
Core::System& system;
/// Array of session ids
std::array<size_t, MaxInSessions> session_ids{};
/// Array of resource user ids
+5 -7
View File
@@ -11,8 +11,8 @@
namespace AudioCore {
AudioManager::AudioManager(Core::System& system) {
thread = std::jthread([&](std::stop_token stop_token) {
AudioManager::AudioManager() {
thread = std::jthread([this](std::stop_token stop_token) {
Common::SetCurrentThreadName("AudioManager");
std::unique_lock l{events.GetAudioEventLock()};
events.ClearEvents();
@@ -25,7 +25,7 @@ AudioManager::AudioManager(Core::System& system) {
const auto event_type = Event::Type(i);
if (events.CheckAudioEventSet(event_type) || timed_out) {
if (buffer_events[i]) {
buffer_events[i](buffer_data[i], system);
buffer_events[i]();
}
}
events.SetAudioEvent(event_type, false);
@@ -42,13 +42,12 @@ void AudioManager::Shutdown() {
}
}
Result AudioManager::SetOutManager(void *data, BufferEventFunc buffer_func) {
Result AudioManager::SetOutManager(BufferEventFunc buffer_func) {
if (thread.joinable()) {
std::scoped_lock l{lock};
const auto index{events.GetManagerIndex(Event::Type::AudioOutManager)};
if (buffer_events[index] == nullptr) {
buffer_events[index] = std::move(buffer_func);
buffer_data[index] = data;
needs_update = true;
events.SetAudioEvent(Event::Type::AudioOutManager, true);
}
@@ -57,13 +56,12 @@ Result AudioManager::SetOutManager(void *data, BufferEventFunc buffer_func) {
return Service::Audio::ResultOperationFailed;
}
Result AudioManager::SetInManager(void *data, BufferEventFunc buffer_func) {
Result AudioManager::SetInManager(BufferEventFunc buffer_func) {
if (thread.joinable()) {
std::scoped_lock l{lock};
const auto index{events.GetManagerIndex(Event::Type::AudioInManager)};
if (buffer_events[index] == nullptr) {
buffer_events[index] = std::move(buffer_func);
buffer_data[index] = data;
needs_update = true;
events.SetAudioEvent(Event::Type::AudioInManager, true);
}
+18 -16
View File
@@ -16,10 +16,6 @@
#include "audio_core/audio_event.h"
namespace Core {
class System;
}
union Result;
namespace AudioCore {
@@ -38,24 +34,31 @@ namespace AudioCore {
* This is only used by audio in and audio out.
*/
class AudioManager {
using BufferEventFunc = void (*)(void *data, Core::System& system) noexcept;
using BufferEventFunc = std::function<void()>;
public:
explicit AudioManager(Core::System& system);
explicit AudioManager();
/**
* Shutdown the audio manager.
*/
void Shutdown();
/// Register the out manager, keeping a function to be called when the out event is signalled.
/// @param buffer_func - Function to be called on signal.
/// @return Result code.
Result SetOutManager(void *data, BufferEventFunc buffer_func);
/**
* Register the out manager, keeping a function to be called when the out event is signalled.
*
* @param buffer_func - Function to be called on signal.
* @return Result code.
*/
Result SetOutManager(BufferEventFunc buffer_func);
/// Register the in manager, keeping a function to be called when the in event is signalled.
/// @param buffer_func - Function to be called on signal.
/// @return Result code.
Result SetInManager(void *data, BufferEventFunc buffer_func);
/**
* Register the in manager, keeping a function to be called when the in event is signalled.
*
* @param buffer_func - Function to be called on signal.
* @return Result code.
*/
Result SetInManager(BufferEventFunc buffer_func);
/**
* Set an event to signalled, and signal the thread.
@@ -70,9 +73,8 @@ private:
bool needs_update{};
/// Events to be set and signalled
Event events{};
/// Callbacks (and user data) for each manager
/// Callbacks for each manager
std::array<BufferEventFunc, 3> buffer_events{};
std::array<void*, 3> buffer_data{};
/// General lock
std::mutex lock{};
/// Main thread for waiting and callbacks
+26 -18
View File
@@ -14,12 +14,12 @@
namespace AudioCore::AudioOut {
Manager::Manager(Core::System& system) {
Manager::Manager(Core::System& system_) : system{system_} {
std::iota(session_ids.begin(), session_ids.end(), 0);
num_free_sessions = MaxOutSessions;
}
Result Manager::AcquireSessionId(Core::System& system, size_t& session_id) {
Result Manager::AcquireSessionId(size_t& session_id) {
if (num_free_sessions == 0) {
LOG_ERROR(Service_Audio, "All 12 Audio Out sessions are in use, cannot create any more");
return Service::Audio::ResultOutOfSessions;
@@ -30,7 +30,7 @@ Result Manager::AcquireSessionId(Core::System& system, size_t& session_id) {
return ResultSuccess;
}
void Manager::ReleaseSessionId(Core::System& system, const size_t session_id) {
void Manager::ReleaseSessionId(const size_t session_id) {
std::scoped_lock l{mutex};
LOG_DEBUG(Service_Audio, "Freeing AudioOut session {}", session_id);
session_ids[free_session_id] = session_id;
@@ -40,36 +40,44 @@ void Manager::ReleaseSessionId(Core::System& system, const size_t session_id) {
applet_resource_user_ids[session_id] = 0;
}
Result Manager::LinkToManager(Core::System& system) {
Result Manager::LinkToManager() {
std::scoped_lock l{mutex};
if (!linked_to_manager) {
system.AudioCore().GetAudioManager().SetOutManager(this, &Manager::BufferReleaseAndRegister);
system.AudioCore().GetAudioManager().SetOutManager(std::bind(&Manager::BufferReleaseAndRegister, this));
linked_to_manager = true;
}
return ResultSuccess;
}
void Manager::Start(Core::System& system) {
if (!sessions_started) {
std::scoped_lock l{mutex};
for (auto& session : sessions) {
if (session) {
session->StartSession();
}
}
sessions_started = true;
void Manager::Start() {
if (sessions_started) {
return;
}
std::scoped_lock l{mutex};
for (auto& session : sessions) {
if (session) {
session->StartSession();
}
}
sessions_started = true;
}
void Manager::BufferReleaseAndRegister(void *data, Core::System& system) noexcept {
Manager* this_ = (Manager*)data;
std::scoped_lock l{this_->mutex};
for (auto& session : this_->sessions) {
void Manager::BufferReleaseAndRegister() {
std::scoped_lock l{mutex};
for (auto& session : sessions) {
if (session != nullptr) {
session->ReleaseAndRegisterBuffers();
}
}
}
u32 Manager::GetAudioOutDeviceNames(
std::vector<Renderer::AudioDevice::AudioDeviceName>& names) const {
names.emplace_back("DeviceOut");
return 1;
}
} // namespace AudioCore::AudioOut
+15 -8
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@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -32,32 +29,42 @@ public:
* @param session_id - Output session_id.
* @return Result code.
*/
Result AcquireSessionId(Core::System& system, size_t& session_id);
Result AcquireSessionId(size_t& session_id);
/**
* Release a session id on close.
*
* @param session_id - Session id to free.
*/
void ReleaseSessionId(Core::System& system, const size_t session_id);
void ReleaseSessionId(size_t session_id);
/**
* Link this manager to the main audio manager.
*
* @return Result code.
*/
Result LinkToManager(Core::System& system);
Result LinkToManager();
/**
* Start the audio out manager.
*/
void Start(Core::System& system);
void Start();
/**
* Callback function, called by the audio manager when the audio out event is signalled.
*/
static void BufferReleaseAndRegister(void* data, Core::System& system) noexcept;
void BufferReleaseAndRegister();
/**
* Get a list of audio out device names.
*
* @param names - Output container to write names to.
* @return Number of names written.
*/
u32 GetAudioOutDeviceNames(std::vector<Renderer::AudioDevice::AudioDeviceName>& names) const;
/// Core system
Core::System& system;
/// Array of session ids
std::array<size_t, MaxOutSessions> session_ids{};
/// Array of resource user ids
+3 -8
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@@ -1,20 +1,15 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/audio_render_manager.h"
#include "audio_core/common/audio_renderer_parameter.h"
#include "audio_core/renderer/system_manager.h"
#include "audio_core/common/feature_support.h"
#include "core/core.h"
namespace AudioCore::Renderer {
Manager::Manager(Core::System& system_)
: system_manager{std::make_unique<SystemManager>(system_)}
{
: system{system_}, system_manager{std::make_unique<SystemManager>(system)} {
std::iota(session_ids.begin(), session_ids.end(), 0);
}
@@ -64,11 +59,11 @@ u32 Manager::GetSessionCount() const {
return session_count;
}
bool Manager::AddSystem(Renderer::System& system_) {
bool Manager::AddSystem(System& system_) {
return system_manager->Add(system_);
}
bool Manager::RemoveSystem(Renderer::System& system_) {
bool Manager::RemoveSystem(System& system_) {
return system_manager->Remove(system_);
}
+4 -5
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -74,7 +71,7 @@ public:
* @param system - The system to add.
* @return True if the system was successfully added, otherwise false.
*/
bool AddSystem(Renderer::System& system);
bool AddSystem(System& system);
/**
* Remove a renderer system from the manager.
@@ -82,7 +79,7 @@ public:
* @param system - The system to remove.
* @return True if the system was successfully removed, otherwise false.
*/
bool RemoveSystem(Renderer::System& system);
bool RemoveSystem(System& system);
/**
* Free a session id when the system wants to shut down.
@@ -92,6 +89,8 @@ public:
void ReleaseSessionId(s32 session_id);
private:
/// Core system
Core::System& system;
/// Session ids, -1 when in use
std::array<s32, MaxRendererSessions> session_ids{};
/// Number of active renderers
+20 -24
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -11,43 +8,42 @@
namespace AudioCore::AudioIn {
In::In(Core::System& system_, Manager& manager_, Kernel::KEvent* event_, size_t session_id_)
: manager{manager_}, parent_mutex{manager.mutex}, event{event_}
, audio_system{system_, event, session_id_}
{}
: manager{manager_}, parent_mutex{manager.mutex}, event{event_}, system{system_, event,
session_id_} {}
void In::Free(Core::System& system) {
void In::Free() {
std::scoped_lock l{parent_mutex};
manager.ReleaseSessionId(system, audio_system.GetSessionId());
manager.ReleaseSessionId(system.GetSessionId());
}
System& In::GetSystem() {
return audio_system;
return system;
}
AudioIn::State In::GetState() {
std::scoped_lock l{parent_mutex};
return audio_system.GetState();
return system.GetState();
}
Result In::StartSystem() {
std::scoped_lock l{parent_mutex};
return audio_system.Start();
return system.Start();
}
void In::StartSession() {
std::scoped_lock l{parent_mutex};
audio_system.StartSession();
system.StartSession();
}
Result In::StopSystem() {
std::scoped_lock l{parent_mutex};
return audio_system.Stop();
return system.Stop();
}
Result In::AppendBuffer(const AudioInBuffer& buffer, u64 tag) {
std::scoped_lock l{parent_mutex};
if (audio_system.AppendBuffer(buffer, tag)) {
if (system.AppendBuffer(buffer, tag)) {
return ResultSuccess;
}
return Service::Audio::ResultBufferCountReached;
@@ -55,20 +51,20 @@ Result In::AppendBuffer(const AudioInBuffer& buffer, u64 tag) {
void In::ReleaseAndRegisterBuffers() {
std::scoped_lock l{parent_mutex};
if (audio_system.GetState() == State::Started) {
audio_system.ReleaseBuffers();
audio_system.RegisterBuffers();
if (system.GetState() == State::Started) {
system.ReleaseBuffers();
system.RegisterBuffers();
}
}
bool In::FlushAudioInBuffers() {
std::scoped_lock l{parent_mutex};
return audio_system.FlushAudioInBuffers();
return system.FlushAudioInBuffers();
}
u32 In::GetReleasedBuffers(std::span<u64> tags) {
std::scoped_lock l{parent_mutex};
return audio_system.GetReleasedBuffers(tags);
return system.GetReleasedBuffers(tags);
}
Kernel::KReadableEvent& In::GetBufferEvent() {
@@ -78,27 +74,27 @@ Kernel::KReadableEvent& In::GetBufferEvent() {
f32 In::GetVolume() const {
std::scoped_lock l{parent_mutex};
return audio_system.GetVolume();
return system.GetVolume();
}
void In::SetVolume(f32 volume) {
std::scoped_lock l{parent_mutex};
audio_system.SetVolume(volume);
system.SetVolume(volume);
}
bool In::ContainsAudioBuffer(u64 tag) const {
std::scoped_lock l{parent_mutex};
return audio_system.ContainsAudioBuffer(tag);
return system.ContainsAudioBuffer(tag);
}
u32 In::GetBufferCount() const {
std::scoped_lock l{parent_mutex};
return audio_system.GetBufferCount();
return system.GetBufferCount();
}
u64 In::GetPlayedSampleCount() const {
std::scoped_lock l{parent_mutex};
return audio_system.GetPlayedSampleCount();
return system.GetPlayedSampleCount();
}
} // namespace AudioCore::AudioIn
+2 -5
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -33,7 +30,7 @@ public:
/**
* Free this audio in from the audio in manager.
*/
void Free(Core::System& system);
void Free();
/**
* Get this audio in's system.
@@ -144,7 +141,7 @@ private:
/// Buffer event, signalled when buffers are ready to be released
Kernel::KEvent* event;
/// Main audio in system
System audio_system;
System system;
};
} // namespace AudioCore::AudioIn
+16
View File
@@ -8,6 +8,7 @@
#include "audio_core/opus/hardware_opus.h"
#include "audio_core/opus/parameters.h"
#include "common/alignment.h"
#include "common/scope_exit.h"
#include "common/swap.h"
#include "core/core.h"
@@ -28,10 +29,18 @@ OpusDecoder::OpusDecoder(Core::System& system_, HardwareOpus& hardware_opus_)
OpusDecoder::~OpusDecoder() {
if (decode_object_initialized) {
hardware_opus.ShutdownDecodeObject(shared_buffer.data(), shared_buffer.size());
hardware_opus.UnregisterDecoder(this);
}
}
Result OpusDecoder::Initialize(const OpusParametersEx& params, Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size) {
R_TRY(hardware_opus.RegisterDecoder(this));
SCOPE_EXIT {
if (!decode_object_initialized) {
hardware_opus.UnregisterDecoder(this);
}
};
auto frame_size{params.use_large_frame_size ? 5760 : 1920};
shared_buffer.resize(transfer_memory_size);
shared_memory_mapped = true;
@@ -61,6 +70,13 @@ Result OpusDecoder::Initialize(const OpusParametersEx& params, Kernel::KTransfer
}
Result OpusDecoder::Initialize(const OpusMultiStreamParametersEx& params, Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size) {
R_TRY(hardware_opus.RegisterDecoder(this));
SCOPE_EXIT {
if (!decode_object_initialized) {
hardware_opus.UnregisterDecoder(this);
}
};
auto frame_size{params.use_large_frame_size ? 5760 : 1920};
shared_buffer.resize(transfer_memory_size, 0);
shared_memory_mapped = true;
+20
View File
@@ -4,6 +4,7 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <array>
#include "audio_core/audio_core.h"
@@ -45,6 +46,25 @@ HardwareOpus::HardwareOpus(Core::System& system_)
opus_decoder.SetSharedMemory(shared_memory);
}
Result HardwareOpus::RegisterDecoder(OpusDecoder* decoder) {
std::scoped_lock l{mutex};
const auto slot = std::ranges::find(decoders, nullptr);
if (slot == decoders.end()) {
R_THROW(ResultOutOfOpusDecoders);
}
*slot = decoder;
R_SUCCEED();
}
void HardwareOpus::UnregisterDecoder(OpusDecoder* decoder) {
std::scoped_lock l{mutex};
const auto slot = std::ranges::find(decoders, decoder);
if (slot == decoders.end()) {
return;
}
*slot = nullptr;
}
u32 HardwareOpus::GetWorkBufferSize(u32 channel) {
if (!opus_decoder.IsRunning()) {
return 0;
+5
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@@ -3,6 +3,7 @@
#pragma once
#include <array>
#include <mutex>
#include <opus.h>
@@ -12,9 +13,12 @@
#include "core/hle/service/audio/errors.h"
namespace AudioCore::OpusDecoder {
class OpusDecoder;
class HardwareOpus {
public:
HardwareOpus(Core::System& system);
Result RegisterDecoder(OpusDecoder* decoder);
void UnregisterDecoder(OpusDecoder* decoder);
u32 GetWorkBufferSize(u32 channel);
u32 GetWorkBufferSizeForMultiStream(u32 total_stream_count, u32 stereo_stream_count);
@@ -39,6 +43,7 @@ public:
private:
Core::System& system;
std::mutex mutex;
std::array<OpusDecoder*, 24> decoders{};
ADSP::OpusDecoder::OpusDecoder& opus_decoder;
ADSP::OpusDecoder::SharedMemory shared_memory;
};
+20 -24
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -11,43 +8,42 @@
namespace AudioCore::AudioOut {
Out::Out(Core::System& system_, Manager& manager_, Kernel::KEvent* event_, size_t session_id_)
: manager{manager_}, parent_mutex{manager.mutex}, event{event_}
, audio_system{system_, event, session_id_}
{}
: manager{manager_}, parent_mutex{manager.mutex}, event{event_}, system{system_, event,
session_id_} {}
void Out::Free(Core::System& system) {
void Out::Free() {
std::scoped_lock l{parent_mutex};
manager.ReleaseSessionId(system, audio_system.GetSessionId());
manager.ReleaseSessionId(system.GetSessionId());
}
System& Out::GetSystem() {
return audio_system;
return system;
}
AudioOut::State Out::GetState() {
std::scoped_lock l{parent_mutex};
return audio_system.GetState();
return system.GetState();
}
Result Out::StartSystem() {
std::scoped_lock l{parent_mutex};
return audio_system.Start();
return system.Start();
}
void Out::StartSession() {
std::scoped_lock l{parent_mutex};
audio_system.StartSession();
system.StartSession();
}
Result Out::StopSystem() {
std::scoped_lock l{parent_mutex};
return audio_system.Stop();
return system.Stop();
}
Result Out::AppendBuffer(const AudioOutBuffer& buffer, const u64 tag) {
std::scoped_lock l{parent_mutex};
if (audio_system.AppendBuffer(buffer, tag)) {
if (system.AppendBuffer(buffer, tag)) {
return ResultSuccess;
}
return Service::Audio::ResultBufferCountReached;
@@ -55,20 +51,20 @@ Result Out::AppendBuffer(const AudioOutBuffer& buffer, const u64 tag) {
void Out::ReleaseAndRegisterBuffers() {
std::scoped_lock l{parent_mutex};
if (audio_system.GetState() == State::Started) {
audio_system.ReleaseBuffers();
audio_system.RegisterBuffers();
if (system.GetState() == State::Started) {
system.ReleaseBuffers();
system.RegisterBuffers();
}
}
bool Out::FlushAudioOutBuffers() {
std::scoped_lock l{parent_mutex};
return audio_system.FlushAudioOutBuffers();
return system.FlushAudioOutBuffers();
}
u32 Out::GetReleasedBuffers(std::span<u64> tags) {
std::scoped_lock l{parent_mutex};
return audio_system.GetReleasedBuffers(tags);
return system.GetReleasedBuffers(tags);
}
Kernel::KReadableEvent& Out::GetBufferEvent() {
@@ -78,27 +74,27 @@ Kernel::KReadableEvent& Out::GetBufferEvent() {
f32 Out::GetVolume() const {
std::scoped_lock l{parent_mutex};
return audio_system.GetVolume();
return system.GetVolume();
}
void Out::SetVolume(const f32 volume) {
std::scoped_lock l{parent_mutex};
audio_system.SetVolume(volume);
system.SetVolume(volume);
}
bool Out::ContainsAudioBuffer(const u64 tag) const {
std::scoped_lock l{parent_mutex};
return audio_system.ContainsAudioBuffer(tag);
return system.ContainsAudioBuffer(tag);
}
u32 Out::GetBufferCount() const {
std::scoped_lock l{parent_mutex};
return audio_system.GetBufferCount();
return system.GetBufferCount();
}
u64 Out::GetPlayedSampleCount() const {
std::scoped_lock l{parent_mutex};
return audio_system.GetPlayedSampleCount();
return system.GetPlayedSampleCount();
}
} // namespace AudioCore::AudioOut
+2 -5
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -33,7 +30,7 @@ public:
/**
* Free this audio out from the audio out manager.
*/
void Free(Core::System& system);
void Free();
/**
* Get this audio out's system.
@@ -144,7 +141,7 @@ private:
/// Buffer event, signalled when buffers are ready to be released
Kernel::KEvent* event;
/// Main audio out system
System audio_system;
System system;
};
} // namespace AudioCore::AudioOut
+23 -18
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -16,48 +13,56 @@
namespace AudioCore::Renderer {
Renderer::Renderer(Core::System& system_, Manager& manager_, Kernel::KEvent* rendered_event)
: system{system_}, manager{manager_}
, audio_system{system_, rendered_event}
{}
: core{system_}, manager{manager_}, system{system_, rendered_event} {}
Result Renderer::Initialize(const AudioRendererParameterInternal& params, Kernel::KTransferMemory* transfer_memory, const u64 transfer_memory_size, Kernel::KProcess* process_handle, const u64 applet_resource_user_id, const s32 session_id) {
Result Renderer::Initialize(const AudioRendererParameterInternal& params,
Kernel::KTransferMemory* transfer_memory,
const u64 transfer_memory_size, Kernel::KProcess* process_handle,
const u64 applet_resource_user_id, const s32 session_id) {
if (params.execution_mode == ExecutionMode::Auto) {
if (!manager.AddSystem(audio_system)) {
LOG_ERROR(Service_Audio, "Both Audio Render sessions are in use, cannot create any more");
if (!manager.AddSystem(system)) {
LOG_ERROR(Service_Audio,
"Both Audio Render sessions are in use, cannot create any more");
return Service::Audio::ResultOutOfSessions;
}
system_registered = true;
}
initialized = true;
audio_system.Initialize(params, transfer_memory, transfer_memory_size, process_handle, applet_resource_user_id, session_id);
system.Initialize(params, transfer_memory, transfer_memory_size, process_handle,
applet_resource_user_id, session_id);
return ResultSuccess;
}
void Renderer::Finalize() {
auto const session_id{audio_system.GetSessionId()};
audio_system.Finalize();
auto session_id{system.GetSessionId()};
system.Finalize();
if (system_registered) {
manager.RemoveSystem(audio_system);
manager.RemoveSystem(system);
system_registered = false;
}
manager.ReleaseSessionId(session_id);
}
System& Renderer::GetSystem() {
return audio_system;
return system;
}
void Renderer::Start() {
audio_system.Start();
system.Start();
}
void Renderer::Stop() {
audio_system.Stop();
system.Stop();
}
Result Renderer::RequestUpdate(std::span<const u8> input, std::span<u8> performance, std::span<u8> output) {
return audio_system.Update(input, performance, output);
Result Renderer::RequestUpdate(std::span<const u8> input, std::span<u8> performance,
std::span<u8> output) {
return system.Update(input, performance, output);
}
} // namespace AudioCore::Renderer
+2 -5
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -87,7 +84,7 @@ public:
private:
/// System core
Core::System& system;
Core::System& core;
/// Manager this renderer is registered with
Manager& manager;
/// Is the audio renderer initialized?
@@ -95,7 +92,7 @@ private:
/// Is the system registered with the manager?
bool system_registered{};
/// Audio render system, main driver of audio rendering
System audio_system;
System system;
};
} // namespace Renderer
+1 -1
View File
@@ -50,7 +50,7 @@ IAudioIn::IAudioIn(Core::System& system_, Manager& manager, size_t session_id,
}
IAudioIn::~IAudioIn() {
impl->Free(system);
impl->Free();
service_context.CloseEvent(event);
process->Close(system.Kernel());
}
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -68,7 +65,7 @@ Result IAudioInManager::OpenAudioInAuto(
Result IAudioInManager::ListAudioInsAutoFiltered(
OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_audio_ins, Out<u32> out_count) {
LOG_DEBUG(Service_Audio, "called");
*out_count = impl->GetDeviceNames(system, out_audio_ins, true);
*out_count = impl->GetDeviceNames(out_audio_ins, true);
R_SUCCEED();
}
@@ -93,8 +90,8 @@ Result IAudioInManager::OpenAudioInProtocolSpecified(
size_t new_session_id{};
R_TRY(impl->LinkToManager(system));
R_TRY(impl->AcquireSessionId(system, new_session_id));
R_TRY(impl->LinkToManager());
R_TRY(impl->AcquireSessionId(new_session_id));
LOG_DEBUG(Service_Audio, "Opening new AudioIn, session_id={}, free sessions={}", new_session_id,
impl->num_free_sessions);
+1 -1
View File
@@ -46,7 +46,7 @@ IAudioOut::IAudioOut(Core::System& system_, Manager& manager, size_t session_id,
}
IAudioOut::~IAudioOut() {
impl->Free(system);
impl->Free();
service_context.CloseEvent(event);
process->Close(system.Kernel());
}
@@ -77,8 +77,8 @@ Result IAudioOutManager::OpenAudioOutAuto(
}
size_t new_session_id{};
R_TRY(impl->LinkToManager(system));
R_TRY(impl->AcquireSessionId(system, new_session_id));
R_TRY(impl->LinkToManager());
R_TRY(impl->AcquireSessionId(new_session_id));
const auto device_name = Common::StringFromBuffer(name[0].name);
LOG_DEBUG(Service_Audio, "Opening new AudioOut, sessionid={}, free sessions={}", new_session_id,
+1
View File
@@ -33,6 +33,7 @@ constexpr Result ResultLibOpusInternalError{ErrorModule::HwOpus, 4};
constexpr Result ResultBufferTooSmall{ErrorModule::HwOpus, 3};
constexpr Result ResultLibOpusBadArg{ErrorModule::HwOpus, 2};
constexpr Result ResultInvalidOpusDSPReturnCode{ErrorModule::HwOpus, 259};
constexpr Result ResultOutOfOpusDecoders{ErrorModule::HwOpus, 385};
constexpr Result ResultInvalidOpusSampleRate{ErrorModule::HwOpus, 1001};
constexpr Result ResultInvalidOpusChannelCount{ErrorModule::HwOpus, 1002};