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25 Commits

Author SHA1 Message Date
lizzie f307a0331d 2026-09-23 07:42:01
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-23 07:42:01 +00:00
lizzie cb85810ffd 2026-09-23 02:07:39
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-23 02:07:39 +00:00
lizzie 8ddd0f3cc4 2026-09-23 01:28:59
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-23 01:28:59 +00:00
lizzie c52a7be00f 2026-09-23 01:18:14
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-23 01:18:14 +00:00
lizzie 37dc82d6d7 2026-09-22 04:33:30
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-23 00:53:50 +00:00
lizzie b6a7c809eb 2026-09-22 04:25:09
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-23 00:53:50 +00:00
lizzie d2b43a2356 2026-09-21 02:08:29
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-23 00:53:50 +00:00
lizzie 6d508f3eaf 2026-09-21 02:07:30
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-23 00:53:50 +00:00
lizzie 0871e16706 Fix license headers 2026-09-23 00:53:50 +00:00
lizzie 38816c4f31 Fix license headers 2026-09-23 00:53:50 +00:00
lizzie 251dc590dd 2026-09-21 00:39:13
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-23 00:53:50 +00:00
lizzie 3eb20d4d45 Fix license headers 2026-09-23 00:53:50 +00:00
lizzie fdf816c1ee 2026-09-20 13:20:40
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-23 00:53:50 +00:00
lizzie 88bfc04887 2026-09-20 13:02:52
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-23 00:53:50 +00:00
lizzie 44e6f76c4c 2026-09-20 12:52:02
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-23 00:53:50 +00:00
lizzie b9ab300b97 Fix license headers 2026-09-23 00:53:49 +00:00
lizzie 376dc541ea 2026-09-20 07:03:36
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-23 00:53:49 +00:00
PavelBARABANOV 3266c20e3f [ips_layer] read magic from IPS file and fix EOF check (#4469)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------
PatchIPS was reading the magic bytes from the target file instead
of the IPS patch, and IsEOF used a strict > comparison that never
matched for 3-byte IPS EOF markers. This caused IPS patches to be
silently skipped, breaking the Russian localization mod for
Persona 5.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4469
Reviewed-by: lizzie <lizzie@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-09-23 00:36:47 +02:00
Eden CI 9cd24e85c2 [dist, android] Update translations from Transifex for Sep 21 (#4466)
Automatic translation update for Sep 21

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4466
2026-09-21 19:25:54 +02:00
xbzk 74b5e10dc5 [native] doesUpdateMatchProgram update mask fix (#4465)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Old silly bug i've been neglecting:
On Android, installing content to NAND, under some content id conditions (ie MK8D DLC), base/update IDs mismatch, and UI prompts "The content that you selected does not match this game. Install anyway?
Useless, yet fixed.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4465
Reviewed-by: lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-09-20 22:56:06 +02:00
xbzk a277b62fe4 [fs] revert #4319 savedata_factory changes (#4462)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

This one reverts part of the PR 4319 which was aimed to allow child titles to inherit bundle settings.
The fix seems good so far, but by applying it to save folders caused a trap:
Now child's save folders move to bundle folder, hence saves will vanish, and the android/qt save tools are still pointing to old folders.
Since the save part was only a compliance fix, instead of fiddle in master i'd rather revert this part now, then only touch this again if any bug show up.
No worries. I'll be right here waiting.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4462
Reviewed-by: lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-09-20 04:40:14 +02:00
lizzie 908b1e9a37 [dynarmic] fix bad arm codegen on relocations (#4458)
In an earlier version I had these as constants which were referred to via `db`, I haphazardly left the LDR and didn't notice.
Even still relocations apply to only 1 ins at a time.

Fixes regressions on #4158

Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4458
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-09-20 00:29:28 +02:00
xbzk 847e91c3a8 [applet] add post exit cleanups to frontend applets to avoid accumulation (#4457)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Maran reported MK8D if one press Plus button 38 times.
This could be impacting other games around, but 4442 already quenched the spontaneous accumulation cases, by avoiding multiple event signals. MK8D is an atypical induced example.
The reason was a controller applet accumulation, as we had no proper way to keep track and erase child applets on exit.
Now we have. Enjoy your Plus button rushing fetish!

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4457
Reviewed-by: lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-09-19 17:44:12 +02:00
lizzie 2d1eb0dab9 [common/error] remove preprocessor macros for strerror_r gating (#4450)
We use C++, we can just use SFINAE for this.

Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4450
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
2026-09-19 08:21:39 +02:00
lizzie 9a30172e45 [dynarmic] Coalesce non-exclusive Write/Read fallback functions (#4158)
the general idea is to have a common procedure form whom to call
this way theres less "jumping around" for values of different sizes
additionally this **should** allow for better codegen since
most of the u8,u16,u32,u64 can be held within a u64
theoretically this means that you could deifne callbacks in suck
a way that it's essentially as costly as a `mov r64, m64`
but that's not doable due to the fact we have to do translations...

Is this a good change?
Primarily aimed for x86 and ARM to benefit, but I suppose LooooooongArch64 can benefit too.

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4158
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-09-19 01:39:46 +02:00
107 changed files with 16253 additions and 14740 deletions
+628 -583
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@@ -788,7 +788,7 @@ int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env, jobject
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_doesUpdateMatchProgram(JNIEnv* env, jobject jobj,
jstring jprogramId,
jstring jupdatePath) {
u64 program_id = EmulationSession::GetProgramId(env, jprogramId);
const u64 program_id = FileSys::GetBaseTitleID(EmulationSession::GetProgramId(env, jprogramId));
std::string updatePath = Common::Android::GetJString(env, jupdatePath);
std::shared_ptr<FileSys::NSP> nsp = std::make_shared<FileSys::NSP>(
EmulationSession::GetInstance().System().GetFilesystem()->OpenFile(
@@ -796,7 +796,7 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_doesUpdateMatchProgram(JNIEnv* en
for (const auto& item : nsp->GetNCAs()) {
for (const auto& nca_details : item.second) {
if (nca_details.second->GetName().ends_with(".cnmt.nca")) {
auto update_id = nca_details.second->GetTitleId() & ~0xFFFULL;
const auto update_id = FileSys::GetBaseTitleID(nca_details.second->GetTitleId());
if (update_id == program_id) {
return true;
}
@@ -289,6 +289,7 @@
<string name="gpu_driver_fetcher">Obtenedor de controladores de la GPU</string>
<string name="gpu_driver_manager">Gestor de controladores de la GPU</string>
<string name="install_gpu_driver_description">Instale los controladores alternativos para obtener un posible mejor rendimiento o precisión</string>
<string name="post_processing_add">Añadir efecto</string>
<string name="post_processing_open_list">Abrir lista</string>
<string name="post_processing_close_list">Cerrar lista</string>
<string name="post_processing_reset">Restablecer a predeterminado</string>
@@ -318,6 +318,13 @@
<string name="frame_gen_target_rate">Целевая частота кадров</string>
<string name="frame_gen_target_rate_description">Выберите значение под ваш дисплей. Множитель подстроится сам, чтобы его держать, и откатит изменения, если игра начнёт тормозить.</string>
<string name="frame_gen_target_rate_off">Использовать фиксированный множитель</string>
<string name="frame_gen_on">Вкл.</string>
<string name="frame_gen_off">Выкл.</string>
<string name="frame_gen_fixed">Фикс.</string>
<string name="frame_gen_flow_auto">Авто</string>
<string name="frame_gen_quick_description">Включите или выключите генерацию кадров и выберите множитель кадров.</string>
<string name="frame_gen_target_rate_quick_description">Генерация кадров с заданной частотой кадров. Множитель регулируется автоматически.</string>
<string name="frame_gen_flow_scale_quick_description">Разрешение, используемое для оценки движения между кадрами. Меньшие значения экономят время ГПУ.</string>
<string name="frame_gen_queue_target">Целевой размер очереди кадров</string>
<string name="frame_gen_queue_target_description">Сколько готовых кадров может ожидать перед выводом на экран. Более длинные очереди сглаживают скачки ГПУ ценой задержки ввода.</string>
<string name="frame_gen_queue_target_0">Минимальная задержка (Без буферизации)</string>
@@ -328,12 +335,14 @@
<string name="frame_gen_flow_scale">Разрешение оценки движения</string>
<string name="frame_gen_flow_scale_description">Разрешение прохода оптического потока в долях от выходного разрешения. Его понижение — самый дешёвый способ вернуть производительность.</string>
<string name="frame_gen_unsupported">Генерация кадров недоступна</string>
<string name="frame_gen_unsupported_description">В этом ГПУ драйвере отсутствует поддержка модели памяти Vulkan или половинной точности (float16), которая требуется шейдерам Lossless Scaling.</string>
<string name="lossless_scaling_setup_description">Опционально. Укажите свой Lossless.dll для включения генерации кадров позже.</string>
<string name="lossless_scaling_install">Установить Lossless.dll</string>
<string name="lossless_scaling_install_description">Для генерации кадров требуется ваша собственная легальная копия Lossless.dll из Lossless Scaling</string>
<string name="lossless_scaling_replace_description">Выбрать другой файл Lossless.dll</string>
<string name="frame_generation_support">Генерация кадров</string>
<string name="frame_generation_supported">Поддерживается</string>
<string name="frame_generation_unsupported">Не поддерживается (нет модели памяти Vulkan или float16)</string>
<string name="lossless_scaling_description">Предоставьте свою копию Lossless.dll для включения генерации кадров</string>
<string name="lossless_scaling_installed">Установлена</string>
<string name="lossless_scaling_not_installed">Не установлена</string>
@@ -1,6 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
<string name="app_disclaimer">本软件可以运行用于 Nintendo Switch 游戏机的游戏。不包含任何游戏或密钥。<br /><br />在您开始之前, 请定位您设备存储上的 <![CDATA[<b> prod.keys </b>]]> 文件。<br /><br /><![CDATA[<a href=\"https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/QuickStart.md\">了解更多</a>]]></string>
<string name="notice_notification_channel_name">错误与注意事项</string>
<string name="notice_notification_channel_description">当发生错误时显示通知。</string>
<string name="notification_permission_not_granted">未授予通知权限!</string>
@@ -290,6 +291,25 @@
<string name="gpu_driver_fetcher">GPU驱动获取器</string>
<string name="gpu_driver_manager">GPU 驱动管理器</string>
<string name="install_gpu_driver_description">安装替代的驱动程序以获得更好的性能和精度</string>
<string name="post_processing">后处理效果</string>
<string name="post_processing_description">在渲染完成后应用 ReShade FX 效果</string>
<string name="post_processing_per_game_description">配置此游戏的效果链</string>
<string name="post_processing_add">添加效果</string>
<string name="post_processing_remove">移除</string>
<string name="post_processing_open_list">打开列表</string>
<string name="post_processing_close_list">关闭列表</string>
<string name="post_processing_remove_all">移除效果</string>
<string name="post_processing_preset_locked">预设已激活。在开始游戏前可以在后处理效果中编辑它。</string>
<string name="post_processing_preset_modified">数值已从原始预设被更改。</string>
<string name="post_processing_presets">预设</string>
<string name="post_processing_preset_new">新建预设</string>
<string name="post_processing_preset_new_description">把您加载的效果及当前数值保存为一个预设,以便今后选用。</string>
<string name="post_processing_preset_name_invalid">请给预设起一个不含等号的名称。</string>
<string name="post_processing_preset_none">无预设</string>
<string name="post_processing_preset_delete">删除预设</string>
<string name="post_processing_preset_reset">重置预设值</string>
<string name="post_processing_reset">重置为默认值</string>
<string name="post_processing_empty">找不到效果。请在此文件中放置 .fx 文件:</string>
<string name="frame_gen">帧生成</string>
<string name="frame_gen_per_game_description">配置针对此游戏的帧生成设定</string>
<string name="frame_gen_description">设定要在使用无损缩放渲染的帧之间应用的插帧。启用后强制采用FIFO呈现模式 。</string>
@@ -304,6 +324,13 @@
<string name="frame_gen_target_rate_60">60 FPS</string>
<string name="frame_gen_target_rate_90">90 FPS</string>
<string name="frame_gen_target_rate_120">120 FPS</string>
<string name="frame_gen_on"></string>
<string name="frame_gen_off"></string>
<string name="frame_gen_fixed">固定</string>
<string name="frame_gen_flow_auto">自动</string>
<string name="frame_gen_quick_description">打开或关闭帧生成并选择帧生成倍数。</string>
<string name="frame_gen_target_rate_quick_description">生成帧到目标帧率。倍率会自动调整。</string>
<string name="frame_gen_flow_scale_quick_description">用来估算帧间运动的分辨率。较低的值可以节省 GPU 时间。</string>
<string name="frame_gen_queue_target">帧队列目标</string>
<string name="frame_gen_queue_target_description">在显示之前有多少已完成渲染的帧正在等待。较大的队列可以缓解 GPU 突发的压力,但会增加输入延迟。</string>
<string name="frame_gen_queue_target_0">最低延迟 (无缓冲)</string>
@@ -314,12 +341,14 @@
<string name="frame_gen_flow_scale">运动预估分辨率</string>
<string name="frame_gen_flow_scale_description">光流通道的分辨率,以输出的比例表示。降低它是提升性能最经济的做法。</string>
<string name="frame_gen_unsupported">帧生成不可用</string>
<string name="frame_gen_unsupported_description">这个 GPU 驱动缺少 Lossless Scaling 着色器所需的 Vulkan 内存模型或半精度 (float16) 支持。</string>
<string name="lossless_scaling_setup_description">作为可选项。请提供您自己的 Lossless.dll 以便在之后可以启用帧生成。</string>
<string name="lossless_scaling_install">安装 Lossless.dll</string>
<string name="lossless_scaling_install_description">帧生成需要您自己从 Lossless Scaling 获得合法的 Lossless.dll 副本</string>
<string name="lossless_scaling_replace_description">选择其它 Lossless.dll 副本</string>
<string name="frame_generation_support">帧生成</string>
<string name="frame_generation_supported">支持</string>
<string name="frame_generation_unsupported">不支持 (无 Vulkan 内存模型或 float16)</string>
<string name="lossless_scaling">无损缩放</string>
<string name="lossless_scaling_description">提供您自己的 Lossless.dll 文件以启用帧生成</string>
<string name="lossless_scaling_installed">已安装</string>
@@ -611,6 +640,11 @@
<string name="log">日志记录</string>
<string name="flush_by_line">按行刷新调试日志</string>
<string name="flush_by_line_description">在每行写入时刷新调试日志,使在崩溃或冻结时调试更容易。</string>
<string name="extended_logging">开启扩展日志</string>
<string name="extended_logging_description">将最大日志文件大小从 100 MiB 提升至 1GiB。</string>
<string name="log_filter">日志筛选器</string>
<string name="log_filter_description">控制 Eden 的日志类别。例如: *:Info Service.LM:Debug</string>
<!-- GPU Logging strings -->
<string name="gpu_logging_header">GPU 日志</string>
<string name="gpu_log_level">日志等级</string>
@@ -894,6 +928,8 @@
<string name="loader_error_file_not_found">ROM 文件不存在</string>
<string name="loader_requires_firmware">游戏需要固件</string>
<string name="loader_requires_firmware_description"><![CDATA[这个游戏可能需要固件才能正常运行,但您还没有安装任何固件。请在启动前安装固件,或者按 “确定” 继续启动。]]></string>
<!-- Intent Launch strings -->
<string name="searching_for_game">正在搜索游戏...</string>
<string name="game_not_found_for_title_id">未找到标题ID的游戏: %1$s</string>
@@ -229,7 +229,7 @@
<string name="add_directory_success">遊戲目錄新增成功</string>
<string name="enable_update_checks">檢查更新</string>
<string name="enable_update_checks_description">在Eden啟動時檢查有無新版本並選擇是否要下載與安裝更新</string>
<string name="update_available">偵測到新版本</string>
<string name="update_available">發現新版本</string>
<string name="update_available_description">有更新可供安裝:%1$s\n\n您要進行更新嗎?</string>
<string name="downloading_update">下載更新中</string>
<string name="update_download_failed">更新下載失敗</string>
@@ -1020,9 +1020,40 @@
<string name="memory_6gb">6GB (不穩定)</string>
<string name="memory_8gb">8GB (不穩定)</string>
<!-- CPU clock levels -->
<string name="clock_normal">正常</string>
<string name="clock_boost">加速</string>
<string name="clock_fast">超頻</string>
<!-- GPU clock levels -->
<string name="fast_gpu_normal">正常</string>
<string name="fast_gpu_medium">加速</string>
<string name="fast_gpu_high">超頻</string>
<!-- GPU swizzle texture size -->
<string name="gpu_texturesizeswizzle_verysmall">極小 16MB</string>
<string name="gpu_texturesizeswizzle_small">小(32MB</string>
<string name="gpu_texturesizeswizzle_normal">正常(128MB</string>
<string name="gpu_texturesizeswizzle_large">大(256MB</string>
<string name="gpu_texturesizeswizzle_verylarge">極大(512MB</string>
<!-- GPU swizzle streams -->
<string name="gpu_swizzle_verylow">極小(4MB</string>
<string name="gpu_swizzle_low">小(8MB</string>
<string name="gpu_swizzle_normal">正常(16MB</string>
<string name="gpu_swizzle_medium">中(32MB</string>
<string name="gpu_swizzle_high">大(64MB</string>
<!-- GPU swizzle chunks -->
<string name="gpu_swizzlechunk_verylow">極小(32</string>
<string name="gpu_swizzlechunk_low">小(64</string>
<string name="gpu_swizzlechunk_normal">正常(128</string>
<string name="gpu_swizzlechunk_medium">中(256</string>
<string name="gpu_swizzlechunk_high">大(512</string>
<!-- Temperature Units -->
<string name="temperature_celsius">攝氏</string>
<string name="temperature_fahrenheit">華氏</string>
<string name="temperature_celsius">攝氏</string>
<string name="temperature_fahrenheit">華氏</string>
<!-- Memory Sizes -->
<string name="memory_byte_shorthand">B</string>
@@ -1035,6 +1066,8 @@
<string name="renderer_none"></string>
<!-- Renderer Accuracy -->
<string name="renderer_accuracy_low">效能</string>
<string name="renderer_accuracy_high">準確</string>
<!-- DMA Accuracy -->
+6 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -19,6 +19,11 @@ ADSP::ADSP(Core::System& system, Sink::Sink& sink) {
}
}
void ADSP::Shutdown() {
audio_renderer->Stop();
opus_decoder->Shutdown();
}
AudioRenderer::AudioRenderer& ADSP::AudioRenderer() {
return *audio_renderer;
}
+2 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -45,6 +45,7 @@ public:
explicit ADSP(Core::System& system, Sink::Sink& sink);
~ADSP() = default;
void Shutdown();
AudioRenderer::AudioRenderer& AudioRenderer();
OpusDecoder::OpusDecoder& OpusDecoder();
@@ -34,26 +34,19 @@ void AudioRenderer::Start() {
mailbox.Send(Direction::DSP, Message::InitializeOK);
if (mailbox.Receive(Direction::Host) != Message::InitializeOK) {
LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown "
"message response from ADSP!");
return;
LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown message response from ADSP!");
}
running = true;
}
void AudioRenderer::Stop() {
if (!running) {
return;
if (main_thread.joinable()) {
main_thread.request_stop();
mailbox.Send(Direction::DSP, Message::Shutdown);
if (mailbox.Receive(Direction::Host, main_thread.get_stop_token()) != Message::Shutdown) {
LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown message response from ADSP!");
}
main_thread.join();
}
mailbox.Send(Direction::DSP, Message::Shutdown);
if (mailbox.Receive(Direction::Host) != Message::Shutdown) {
LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown "
"message response from ADSP!");
}
main_thread.request_stop();
main_thread.join();
for (auto& stream : streams) {
if (stream) {
stream->Stop();
@@ -61,7 +54,6 @@ void AudioRenderer::Stop() {
stream = nullptr;
}
}
running = false;
}
void AudioRenderer::Signal() {
@@ -69,13 +61,12 @@ void AudioRenderer::Signal() {
Send(Direction::DSP, Message::Render);
}
void AudioRenderer::Wait() {
auto msg = Receive(Direction::Host);
void AudioRenderer::Wait(std::stop_token stop_token) {
auto msg = mailbox.Receive(Direction::Host, stop_token);
if (msg != Message::RenderResponse) {
LOG_ERROR(Service_Audio,
"Did not receive the expected render response from the AudioRenderer! Expected "
"{}, got {}",
Message::RenderResponse, msg);
"Did not receive the expected render response from the AudioRenderer! Expected "
"{}, got {}", Message::RenderResponse, msg);
}
PostDSPClearCommandBuffer();
}
@@ -147,7 +138,9 @@ void AudioRenderer::Main(std::stop_token stop_token) {
constexpr u64 max_process_time{2'304'000ULL};
while (!stop_token.stop_requested()) {
auto msg{mailbox.Receive(Direction::DSP)};
auto msg = mailbox.Receive(Direction::DSP, stop_token);
if (stop_token.stop_requested())
break;
switch (msg) {
case Message::Shutdown:
mailbox.Send(Direction::Host, Message::Shutdown);
@@ -63,13 +63,15 @@ public:
*/
void Start();
void NotifyShutdown();
/**
* Stop the AudioRenderer.
*/
void Stop();
void Signal();
void Wait();
void Wait(std::stop_token stop_token);
void Send(Direction dir, u32 message);
u32 Receive(Direction dir);
@@ -102,8 +104,6 @@ private:
Mailbox mailbox;
/// Main thread
std::jthread main_thread{};
/// The current state
std::atomic<bool> running{};
/// Shared memory of input command buffers, set by host, read by DSP
std::array<CommandBuffer, MaxRendererSessions> command_buffers{};
/// The command lists to process
+33 -23
View File
@@ -41,19 +41,16 @@ OpusDecoder::OpusDecoder(Core::System& system_) : system{system_} {
}
OpusDecoder::~OpusDecoder() {
if (!running) {
if (main_thread.joinable()) {
// Shutdown the thread
Send(Direction::DSP, Message::Shutdown);
main_thread.request_stop();
auto msg = Receive(Direction::Host, main_thread.get_stop_token());
ASSERT_MSG(msg == Message::ShutdownOK, "Expected Opus shutdown code {}, got {}", Message::ShutdownOK, msg);
main_thread.join();
} else {
init_thread.request_stop();
return;
}
// Shutdown the thread
Send(Direction::DSP, Message::Shutdown);
auto msg = Receive(Direction::Host);
ASSERT_MSG(msg == Message::ShutdownOK, "Expected Opus shutdown code {}, got {}",
Message::ShutdownOK, msg);
main_thread.request_stop();
main_thread.join();
running = false;
}
void OpusDecoder::Send(Direction dir, u32 message) {
@@ -73,7 +70,6 @@ void OpusDecoder::Init(std::stop_token stop_token) {
return;
}
main_thread = std::jthread([this](std::stop_token st) { Main(st); });
running = true;
Send(Direction::Host, Message::StartOK);
}
@@ -82,12 +78,15 @@ void OpusDecoder::Main(std::stop_token stop_token) {
while (!stop_token.stop_requested()) {
auto msg = Receive(Direction::DSP, stop_token);
if (stop_token.stop_requested())
break;
switch (msg) {
case Shutdown:
case Message::Shutdown:
Send(Direction::Host, Message::ShutdownOK);
return;
case GetWorkBufferSize: {
case Message::GetWorkBufferSize: {
auto channel_count = static_cast<s32>(shared_memory->host_send_data[0]);
ASSERT(IsValidChannelCount(channel_count));
@@ -96,7 +95,7 @@ void OpusDecoder::Main(std::stop_token stop_token) {
Send(Direction::Host, Message::GetWorkBufferSizeOK);
} break;
case InitializeDecodeObject: {
case Message::InitializeDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
auto buffer_size = shared_memory->host_send_data[1];
auto sample_rate = static_cast<s32>(shared_memory->host_send_data[2]);
@@ -113,7 +112,7 @@ void OpusDecoder::Main(std::stop_token stop_token) {
Send(Direction::Host, Message::InitializeDecodeObjectOK);
} break;
case ShutdownDecodeObject: {
case Message::ShutdownDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
@@ -123,7 +122,7 @@ void OpusDecoder::Main(std::stop_token stop_token) {
Send(Direction::Host, Message::ShutdownDecodeObjectOK);
} break;
case DecodeInterleaved: {
case Message::DecodeInterleaved: {
auto start_time = system.CoreTiming().GetGlobalTimeUs();
auto buffer = shared_memory->host_send_data[0];
@@ -161,19 +160,19 @@ void OpusDecoder::Main(std::stop_token stop_token) {
Send(Direction::Host, Message::DecodeInterleavedOK);
} break;
case MapMemory: {
case Message::MapMemory: {
[[maybe_unused]] auto buffer = shared_memory->host_send_data[0];
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
Send(Direction::Host, Message::MapMemoryOK);
} break;
case UnmapMemory: {
case Message::UnmapMemory: {
[[maybe_unused]] auto buffer = shared_memory->host_send_data[0];
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
Send(Direction::Host, Message::UnmapMemoryOK);
} break;
case GetWorkBufferSizeForMultiStream: {
case Message::GetWorkBufferSizeForMultiStream: {
auto total_stream_count = static_cast<s32>(shared_memory->host_send_data[0]);
auto stereo_stream_count = static_cast<s32>(shared_memory->host_send_data[1]);
@@ -184,7 +183,7 @@ void OpusDecoder::Main(std::stop_token stop_token) {
Send(Direction::Host, Message::GetWorkBufferSizeForMultiStreamOK);
} break;
case InitializeMultiStreamDecodeObject: {
case Message::InitializeMultiStreamDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
auto buffer_size = shared_memory->host_send_data[1];
auto sample_rate = static_cast<s32>(shared_memory->host_send_data[2]);
@@ -211,7 +210,7 @@ void OpusDecoder::Main(std::stop_token stop_token) {
Send(Direction::Host, Message::InitializeMultiStreamDecodeObjectOK);
} break;
case ShutdownMultiStreamDecodeObject: {
case Message::ShutdownMultiStreamDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
@@ -221,7 +220,7 @@ void OpusDecoder::Main(std::stop_token stop_token) {
Send(Direction::Host, Message::ShutdownMultiStreamDecodeObjectOK);
} break;
case DecodeInterleavedForMultiStream: {
case Message::DecodeInterleavedForMultiStream: {
auto start_time = system.CoreTiming().GetGlobalTimeUs();
auto buffer = shared_memory->host_send_data[0];
@@ -266,4 +265,15 @@ void OpusDecoder::Main(std::stop_token stop_token) {
}
}
void OpusDecoder::Shutdown() {
if (init_thread.joinable()) {
init_thread.request_stop();
init_thread.join(); //must explicitly wait for init to join
}
if (main_thread.joinable()) {
main_thread.request_stop();
Send(Direction::DSP, Message::Shutdown);
}
}
} // namespace AudioCore::ADSP::OpusDecoder
+3 -3
View File
@@ -57,7 +57,7 @@ public:
~OpusDecoder();
bool IsRunning() const noexcept {
return running;
return main_thread.joinable();
}
void Send(Direction dir, u32 message);
@@ -67,6 +67,8 @@ public:
shared_memory = &shared_memory_;
}
void Shutdown();
private:
/**
* Initializing thread, launched at audio_core boot to avoid blocking the main emu boot thread.
@@ -85,8 +87,6 @@ private:
std::jthread init_thread{};
/// Main thread
std::jthread main_thread{};
/// The current state
bool running{};
/// Structure shared with the host, input data set by the host before sending a mailbox message,
/// and the responses are written back by the OpusDecoder.
SharedMemory* shared_memory{};
+1
View File
@@ -33,6 +33,7 @@ void AudioCore::CreateSinks() {
void AudioCore::Shutdown() {
audio_manager->Shutdown();
adsp->Shutdown();
}
AudioManager& AudioCore::GetAudioManager() {
+2 -2
View File
@@ -17,7 +17,7 @@ AudioManager::AudioManager() {
std::unique_lock l{events.GetAudioEventLock()};
events.ClearEvents();
while (!stop_token.stop_requested()) {
const auto timed_out{events.Wait(l, std::chrono::seconds(2))};
const auto timed_out = events.Wait(l, std::chrono::seconds{2});
if (events.CheckAudioEventSet(Event::Type::Max)) {
break;
}
@@ -35,9 +35,9 @@ AudioManager::AudioManager() {
}
void AudioManager::Shutdown() {
events.SetAudioEvent(Event::Type::Max, true);
if (thread.joinable()) {
thread.request_stop();
events.SetAudioEvent(Event::Type::Max, true);
thread.join();
}
}
+1 -3
View File
@@ -39,9 +39,7 @@ class AudioManager {
public:
explicit AudioManager();
/**
* Shutdown the audio manager.
*/
/// @brief Shutdown the audio manager.
void Shutdown();
/**
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -35,7 +38,7 @@ void CircularBufferSinkInfo::Update(BehaviorInfo::ErrorInfo& error_info, OutStat
auto current_params{reinterpret_cast<CircularBufferInParameter*>(parameter.data())};
auto current_state{reinterpret_cast<CircularBufferState*>(state.data())};
if (in_use == buffer_params->in_use && !buffer_unmapped) {
if (in_use == bool(buffer_params->in_use) && !buffer_unmapped) {
error_info.error_code = ResultSuccess;
error_info.address = CpuAddr(0);
out_status.writeOffset = current_state->last_pos2;
+19 -20
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
@@ -31,10 +31,10 @@ public:
};
struct DeviceInParameter {
/* 0x000 */ char name[0x100];
/* 0x000 */ u8 name[0x100];
/* 0x100 */ u32 input_count;
/* 0x104 */ std::array<s8, MaxChannels> inputs;
/* 0x10A */ char unk10A[0x1];
/* 0x10A */ u8 unk10A[0x1];
/* 0x10B */ bool downmix_enabled;
/* 0x10C */ std::array<f32, 4> downmix_coeff;
};
@@ -43,7 +43,7 @@ public:
struct DeviceState {
/* 0x00 */ UpsamplerInfo* upsampler_info;
/* 0x08 */ std::array<Common::FixedPoint<16, 16>, 4> downmix_coeff;
/* 0x18 */ char unk18[0x18];
/* 0x18 */ u8 unk18[0x18];
};
static_assert(sizeof(DeviceState) == 0x30, "DeviceState has the wrong size!");
@@ -55,8 +55,8 @@ public:
/* 0x14 */ u32 previous_pos;
/* 0x18 */ SampleFormat format;
/* 0x1C */ std::array<s8, MaxChannels> inputs;
/* 0x22 */ bool in_use;
/* 0x23 */ char unk23[0x5];
/* 0x22 */ u8 in_use;
/* 0x23 */ u8 unk23[0x5];
};
static_assert(sizeof(CircularBufferInParameter) == 0x28,
"CircularBufferInParameter has the wrong size!");
@@ -65,16 +65,16 @@ public:
/* 0x00 */ u32 last_pos2;
/* 0x04 */ s32 current_pos;
/* 0x08 */ u32 last_pos;
/* 0x0C */ char unk0C[0x4];
/* 0x0C */ u8 unk0C[0x4];
/* 0x10 */ AddressInfo address_info;
};
static_assert(sizeof(CircularBufferState) == 0x30, "CircularBufferState has the wrong size!");
struct InParameter {
/* 0x000 */ Type type;
/* 0x001 */ bool in_use;
/* 0x001 */ u8 in_use;
/* 0x004 */ u32 node_id;
/* 0x008 */ char unk08[0x18];
/* 0x008 */ u8 unk08[0x18];
union {
/* 0x020 */ DeviceInParameter device;
/* 0x020 */ CircularBufferInParameter circular_buffer;
@@ -84,7 +84,7 @@ public:
struct OutStatus {
/* 0x00 */ u32 writeOffset;
/* 0x04 */ char unk04[0x1C];
/* 0x04 */ u8 unk04[0x1C];
}; // size == 0x20
static_assert(sizeof(OutStatus) == 0x20, "SinkInfoBase::OutStatus has the wrong size!");
@@ -162,19 +162,18 @@ public:
u8* GetParameter();
protected:
/// Type of this sink
Type type{Type::Invalid};
/// Is this sink in use?
bool in_use{};
/// Is this sink's buffer unmapped? Circular only
bool buffer_unmapped{};
/// Node id for this sink
u32 node_id{};
/// State buffer for this sink
std::array<u8, (std::max)(sizeof(DeviceState), sizeof(CircularBufferState))> state{};
/// Parameter buffer for this sink
std::array<u8, (std::max)(sizeof(DeviceInParameter), sizeof(CircularBufferInParameter))>
parameter{};
std::array<u8, (std::max)(sizeof(DeviceInParameter), sizeof(CircularBufferInParameter))> parameter{};
/// Type of this sink
Type type{Type::Invalid};
/// Node id for this sink
u32 node_id{};
/// Is this sink in use?
bool in_use : 1 = false;
/// Is this sink's buffer unmapped? Circular only
bool buffer_unmapped : 1 = false;
};
} // namespace AudioCore::Renderer
+14 -14
View File
@@ -100,8 +100,9 @@ u64 System::GetWorkBufferSize(const AudioRendererParameterInternal& params) {
}
System::System(Core::System& core_, Kernel::KEvent* adsp_rendered_event_)
: core{core_}, audio_renderer{core.AudioCore().ADSP().AudioRenderer()},
adsp_rendered_event{adsp_rendered_event_} {}
: core{core_}
, adsp_rendered_event{adsp_rendered_event_}
{}
Result System::Initialize(const AudioRendererParameterInternal& params,
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
@@ -406,7 +407,7 @@ void System::Finalize() {
return;
}
if (active) {
if (IsActive()) {
Stop();
}
@@ -433,14 +434,12 @@ void System::Start() {
std::scoped_lock l{lock};
frames_elapsed = 0;
state = State::Started;
active = true;
}
void System::Stop() {
{
std::scoped_lock l{lock};
state = State::Stopped;
active = false;
}
if (execution_mode == ExecutionMode::Auto) {
@@ -480,7 +479,7 @@ Result System::Update(std::span<const u8> input, std::span<u8> performance, std:
return result;
}
result = info_updater.UpdateEffects(effect_context, active, memory_pool_workbuffer,
result = info_updater.UpdateEffects(effect_context, IsActive(), memory_pool_workbuffer,
memory_pool_count);
if (result.IsError()) {
LOG_ERROR(Service_Audio, "Failed to update Effects!");
@@ -582,16 +581,16 @@ u32 System::GetRenderingDevice() const {
}
bool System::IsActive() const {
return active;
return state == State::Started;
}
void System::SendCommandToDsp() {
std::scoped_lock l{lock};
if (initialized) {
if (active) {
if (IsActive()) {
terminate_event.Reset();
const auto remaining_command_count{audio_renderer.GetRemainCommandCount(session_id)};
const auto remaining_command_count = core.AudioCore().ADSP().AudioRenderer().GetRemainCommandCount(session_id);
u64 command_size{0};
if (remaining_command_count) {
@@ -618,16 +617,17 @@ void System::SendCommandToDsp() {
auto time_limit{
static_cast<u64>((time_limit_percent / 100) * 2'880'000.0 *
(static_cast<f32>(render_time_limit_percent) / 100.0f))};
audio_renderer.SetCommandBuffer(session_id, translated_addr, command_size, time_limit,
applet_resource_user_id, process_handle,
reset_command_buffers);
core.AudioCore().ADSP().AudioRenderer().SetCommandBuffer(session_id,
translated_addr, command_size,
time_limit, applet_resource_user_id,
process_handle, reset_command_buffers);
reset_command_buffers = false;
command_buffer_size = command_size;
if (remaining_command_count == 0) {
adsp_rendered_event->Signal(core.Kernel());
}
} else {
audio_renderer.ClearRemainCommandCount(session_id);
core.AudioCore().ADSP().AudioRenderer().ClearRemainCommandCount(session_id);
terminate_event.Set();
}
}
@@ -738,7 +738,7 @@ u64 System::GenerateCommand(std::span<u8> in_command_buffer,
const auto end_time{core.CoreTiming().GetGlobalTimeNs().count()};
total_ticks_elapsed += end_time - start_time;
num_command_lists_generated++;
render_start_tick = audio_renderer.GetRenderingStartTick(session_id);
render_start_tick = core.AudioCore().ADSP().AudioRenderer().GetRenderingStartTick(session_id);
frames_elapsed++;
return command_buffer.size;
-2
View File
@@ -219,8 +219,6 @@ public:
private:
/// Core system
Core::System& core;
/// Reference to the ADSP's AudioRenderer for communication
::AudioCore::ADSP::AudioRenderer::AudioRenderer& audio_renderer;
/// Is this system initialized?
bool initialized{};
/// Is this system currently active?
+26 -29
View File
@@ -11,73 +11,70 @@
#include "audio_core/renderer/system_manager.h"
#include "common/thread.h"
#include "core/core.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/core_timing.h"
namespace AudioCore::Renderer {
SystemManager::SystemManager(Core::System& core_)
: core{core_}, audio_renderer{core.AudioCore().ADSP().AudioRenderer()} {}
: core{core_}
{
}
SystemManager::~SystemManager() {
Stop();
}
void SystemManager::InitializeUnsafe() {
if (!active) {
active = true;
audio_renderer.Start();
thread = std::jthread([this](std::stop_token stop_token) {
Common::SetCurrentThreadName("AudioRenderSystemManager");
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
while (active && !stop_token.stop_requested()) {
if (!thread.joinable()) {
core.AudioCore().ADSP().AudioRenderer().Start();
thread = core.Kernel().RunOnHostCoreThread("AudioRenderSystemManager", [this]() {
auto& audio_renderer = core.AudioCore().ADSP().AudioRenderer();
auto const stop_token = thread.get_stop_token();
while (!stop_token.stop_requested()) {
{
std::scoped_lock l{mutex1};
std::scoped_lock lk{mutex};
for (auto system : systems)
system->SendCommandToDsp();
}
audio_renderer.Signal();
audio_renderer.Wait();
audio_renderer.Wait(stop_token);
}
});
}
}
void SystemManager::Stop() {
if (active) {
active = false;
core.AudioCore().ADSP().AudioRenderer().Stop();
if (thread.joinable()) {
thread.request_stop();
thread.join();
audio_renderer.Stop();
}
}
bool SystemManager::Add(System& system_) {
std::scoped_lock l2{mutex2};
if (systems.size() + 1 > MaxRendererSessions) {
std::scoped_lock lk{mutex};
if (systems.size() >= MaxRendererSessions) {
LOG_ERROR(Service_Audio, "Maximum AudioRenderer Systems active, cannot add more!");
return false;
}
{
std::scoped_lock l{mutex1};
if (systems.empty())
InitializeUnsafe();
}
systems.push_back(&system_);
if (!systems.empty()) {
InitializeUnsafe();
}
return true;
}
bool SystemManager::Remove(System& system_) {
std::scoped_lock l2{mutex2};
{
std::scoped_lock l{mutex1};
if (systems.remove(&system_) == 0) {
LOG_ERROR(Service_Audio, "Failed to remove a render system, it was not found in the list!");
return false;
}
std::scoped_lock lk{mutex};
if (systems.remove(&system_) == 0) {
LOG_ERROR(Service_Audio, "Failed to remove a render system, it was not found in the list!");
return false;
}
if (systems.empty())
if (systems.empty()) {
Stop();
}
return true;
}
+2 -8
View File
@@ -75,14 +75,8 @@ private:
std::list<System*> systems{};
/// Main worker thread for generating command lists
std::jthread thread;
/// Mutex for the systems
std::mutex mutex1{};
/// Mutex for adding/removing systems
std::mutex mutex2{};
/// Is the system manager thread active?
std::atomic<bool> active{};
/// Reference to the ADSP's AudioRenderer for communication
::AudioCore::ADSP::AudioRenderer::AudioRenderer& audio_renderer;
/// Mutex for the reading and adding/removing systems
std::mutex mutex{};
};
} // namespace AudioCore::Renderer
+6 -6
View File
@@ -109,12 +109,6 @@ private:
if (read_index == producer.index.load(std::memory_order::acquire)) {
return false;
}
} else if constexpr (Mode == PopMode::Wait) {
// Wait until the queue is not empty.
std::unique_lock lock{consumer.cv_mutex};
consumer.cv.wait(lock, [this, read_index] {
return read_index != producer.index.load(std::memory_order::acquire);
});
} else if constexpr (Mode == PopMode::WaitWithStopToken) {
// Wait until the queue is not empty.
std::unique_lock lock{consumer.cv_mutex};
@@ -124,6 +118,12 @@ private:
if (stop_token.stop_requested()) {
return false;
}
} else if constexpr (Mode == PopMode::Wait) {
// Wait until the queue is not empty.
std::unique_lock lock{consumer.cv_mutex};
consumer.cv.wait(lock, [this, read_index] {
return read_index != producer.index.load(std::memory_order::acquire);
});
} else {
static_assert(Mode < PopMode::Count, "Invalid PopMode.");
}
+18 -20
View File
@@ -17,35 +17,33 @@
namespace Common {
// glibc, mlibc, musl, and newlib all define their own variants of strerror_r
// We don't need to use the preprocessor, we can just select depending on return type
template<typename T> std::string HandleStrerrorR(T r, char *err_str);
template<> std::string HandleStrerrorR(char* r, char *) { return std::string{r}; }
template<> std::string HandleStrerrorR(const char* r, char *) { return std::string{r}; }
template<> std::string HandleStrerrorR(int r, char *err_str) {
return std::string{r != 0
? "(strerror_r failed to format error)"
: err_str};
}
std::string NativeErrorToString(int e) {
#ifdef _WIN32
LPSTR err_str;
DWORD res = FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ALLOCATE_BUFFER |
FORMAT_MESSAGE_IGNORE_INSERTS,
nullptr, e, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
reinterpret_cast<LPSTR>(&err_str), 1, nullptr);
if (!res) {
return "(FormatMessageA failed to format error)";
LPSTR(&err_str), 1, nullptr);
if (res) {
std::string ret(err_str);
LocalFree(err_str);
return ret;
}
std::string ret(err_str);
LocalFree(err_str);
return ret;
return "(FormatMessageA failed to format error)";
#else
char err_str[255];
#if defined(__ANDROID__) || \
(defined(__GLIBC__) && (_GNU_SOURCE || (_POSIX_C_SOURCE < 200112L && _XOPEN_SOURCE < 600)))
// Thread safe (GNU-specific)
const char* str = strerror_r(e, err_str, sizeof(err_str));
return std::string(str);
#else
// Thread safe (XSI-compliant)
int second_err = strerror_r(e, err_str, sizeof(err_str));
if (second_err != 0) {
return "(strerror_r failed to format error)";
}
return std::string(err_str);
#endif // GLIBC etc.
return HandleStrerrorR(strerror_r(e, err_str, sizeof(err_str)), err_str);
#endif // _WIN32
}
+18 -34
View File
@@ -22,21 +22,15 @@ DynarmicCallbacks32::DynarmicCallbacks32(ArmDynarmic32& parent, Kernel::KProcess
, m_check_memory_access{m_debugger_enabled || !Settings::values.cpuopt_ignore_memory_aborts.GetValue()}
{}
u8 DynarmicCallbacks32::MemoryRead8(u32 vaddr) {
CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Read);
return m_memory.Read8(vaddr);
}
u16 DynarmicCallbacks32::MemoryRead16(u32 vaddr) {
CheckMemoryAccess(vaddr, 2, Kernel::DebugWatchpointType::Read);
return m_memory.Read16(vaddr);
}
u32 DynarmicCallbacks32::MemoryRead32(u32 vaddr) {
CheckMemoryAccess(vaddr, 4, Kernel::DebugWatchpointType::Read);
return m_memory.Read32(vaddr);
}
u64 DynarmicCallbacks32::MemoryRead64(u32 vaddr) {
CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Read);
return m_memory.Read64(vaddr);
u64 DynarmicCallbacks32::MemoryRead(u32 vaddr, size_t size) {
CheckMemoryAccess(vaddr, size, Kernel::DebugWatchpointType::Read);
switch (size) {
case sizeof(u64): return m_memory.Read64(vaddr);
case sizeof(u32): return m_memory.Read32(vaddr);
case sizeof(u16): return m_memory.Read16(vaddr);
case sizeof(u8): return m_memory.Read8(vaddr);
default: UNREACHABLE();
}
}
std::optional<u32> DynarmicCallbacks32::MemoryReadCode(u32 vaddr) {
@@ -50,27 +44,17 @@ std::optional<u32> DynarmicCallbacks32::MemoryReadCode(u32 vaddr) {
return cached_code_page.inst[(vaddr & Core::Memory::YUZU_PAGEMASK) / sizeof(u32)];
}
void DynarmicCallbacks32::MemoryWrite8(u32 vaddr, u8 value) {
if (CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Write)) {
m_memory.Write8(vaddr, value);
void DynarmicCallbacks32::MemoryWrite(Dynarmic::A32::VAddr vaddr, u64 value, size_t size) {
if (CheckMemoryAccess(vaddr, size, Kernel::DebugWatchpointType::Write)) {
switch (size) {
case sizeof(u64): return m_memory.Write64(vaddr, value);
case sizeof(u32): return m_memory.Write32(vaddr, u32(value));
case sizeof(u16): return m_memory.Write16(vaddr, u16(value));
case sizeof(u8): return m_memory.Write8(vaddr, u8(value));
default: UNREACHABLE();
}
}
}
void DynarmicCallbacks32::MemoryWrite16(u32 vaddr, u16 value) {
if (CheckMemoryAccess(vaddr, 2, Kernel::DebugWatchpointType::Write)) {
m_memory.Write16(vaddr, value);
}
}
void DynarmicCallbacks32::MemoryWrite32(u32 vaddr, u32 value) {
if (CheckMemoryAccess(vaddr, 4, Kernel::DebugWatchpointType::Write)) {
m_memory.Write32(vaddr, value);
}
}
void DynarmicCallbacks32::MemoryWrite64(u32 vaddr, u64 value) {
if (CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Write)) {
m_memory.Write64(vaddr, value);
}
}
bool DynarmicCallbacks32::MemoryWriteExclusive8(u32 vaddr, u8 value, u8 expected) {
return CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Write) &&
m_memory.WriteExclusive8(vaddr, value, expected);
+2 -8
View File
@@ -30,18 +30,12 @@ class System;
class DynarmicCallbacks32 : public Dynarmic::A32::UserCallbacks {
public:
explicit DynarmicCallbacks32(ArmDynarmic32& parent, Kernel::KProcess* process);
u8 MemoryRead8(u32 vaddr) override;
u16 MemoryRead16(u32 vaddr) override;
u32 MemoryRead32(u32 vaddr) override;
u64 MemoryRead64(u32 vaddr) override;
u64 MemoryRead(u32 vaddr, size_t size) override;
std::optional<u32> MemoryReadCode(u32 vaddr) override;
void InstructionSynchronizationBarrierRaised() override {
last_code_addr = u64(-1); //reset back, force refetch
}
void MemoryWrite8(u32 vaddr, u8 value) override;
void MemoryWrite16(u32 vaddr, u16 value) override;
void MemoryWrite32(u32 vaddr, u32 value) override;
void MemoryWrite64(u32 vaddr, u64 value) override;
void MemoryWrite(Dynarmic::A32::VAddr vaddr, u64 value, size_t size) override;
bool MemoryWriteExclusive8(u32 vaddr, u8 value, u8 expected) override;
bool MemoryWriteExclusive16(u32 vaddr, u16 value, u16 expected) override;
bool MemoryWriteExclusive32(u32 vaddr, u32 value, u32 expected) override;
+19 -33
View File
@@ -10,6 +10,7 @@
#include "core/arm/dynarmic/dynarmic_exclusive_monitor.h"
#include "core/core_timing.h"
#include "core/hle/kernel/k_process.h"
#include "dynarmic/interface/A64/config.h"
namespace Core {
@@ -21,21 +22,15 @@ DynarmicCallbacks64::DynarmicCallbacks64(ArmDynarmic64& parent, Kernel::KProcess
, m_check_memory_access{m_debugger_enabled || !Settings::values.cpuopt_ignore_memory_aborts.GetValue()}
{}
u8 DynarmicCallbacks64::MemoryRead8(u64 vaddr) {
CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Read);
return m_memory.Read8(vaddr);
}
u16 DynarmicCallbacks64::MemoryRead16(u64 vaddr) {
CheckMemoryAccess(vaddr, 2, Kernel::DebugWatchpointType::Read);
return m_memory.Read16(vaddr);
}
u32 DynarmicCallbacks64::MemoryRead32(u64 vaddr) {
CheckMemoryAccess(vaddr, 4, Kernel::DebugWatchpointType::Read);
return m_memory.Read32(vaddr);
}
u64 DynarmicCallbacks64::MemoryRead64(u64 vaddr) {
CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Read);
return m_memory.Read64(vaddr);
u64 DynarmicCallbacks64::MemoryRead(u64 vaddr, size_t size) {
CheckMemoryAccess(vaddr, size, Kernel::DebugWatchpointType::Read);
switch (size) {
case sizeof(u64): return m_memory.Read64(vaddr);
case sizeof(u32): return m_memory.Read32(vaddr);
case sizeof(u16): return m_memory.Read16(vaddr);
case sizeof(u8): return m_memory.Read8(vaddr);
default: UNREACHABLE();
}
}
Dynarmic::A64::Vector DynarmicCallbacks64::MemoryRead128(u64 vaddr) {
CheckMemoryAccess(vaddr, 16, Kernel::DebugWatchpointType::Read);
@@ -53,24 +48,15 @@ std::optional<u32> DynarmicCallbacks64::MemoryReadCode(u64 vaddr) {
return cached_code_page.inst[(vaddr & Core::Memory::YUZU_PAGEMASK) / sizeof(u32)];
}
void DynarmicCallbacks64::MemoryWrite8(u64 vaddr, u8 value) {
if (CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Write)) {
m_memory.Write8(vaddr, value);
}
}
void DynarmicCallbacks64::MemoryWrite16(u64 vaddr, u16 value) {
if (CheckMemoryAccess(vaddr, 2, Kernel::DebugWatchpointType::Write)) {
m_memory.Write16(vaddr, value);
}
}
void DynarmicCallbacks64::MemoryWrite32(u64 vaddr, u32 value) {
if (CheckMemoryAccess(vaddr, 4, Kernel::DebugWatchpointType::Write)) {
m_memory.Write32(vaddr, value);
}
}
void DynarmicCallbacks64::MemoryWrite64(u64 vaddr, u64 value) {
if (CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Write)) {
m_memory.Write64(vaddr, value);
void DynarmicCallbacks64::MemoryWrite(Dynarmic::A64::VAddr vaddr, u64 value, std::size_t size) {
if (CheckMemoryAccess(vaddr, size, Kernel::DebugWatchpointType::Write)) {
switch (size) {
case sizeof(u64): return m_memory.Write64(vaddr, u64(value));
case sizeof(u32): return m_memory.Write32(vaddr, u32(value));
case sizeof(u16): return m_memory.Write16(vaddr, u16(value));
case sizeof(u8): return m_memory.Write8(vaddr, u8(value));
default: UNREACHABLE();
}
}
}
void DynarmicCallbacks64::MemoryWrite128(u64 vaddr, Dynarmic::A64::Vector value) {
+3 -8
View File
@@ -16,6 +16,7 @@
#include "common/hash.h"
#include "core/arm/arm_interface.h"
#include "core/arm/dynarmic/dynarmic_exclusive_monitor.h"
#include "dynarmic/interface/A64/config.h"
namespace Core::Memory {
class Memory;
@@ -36,19 +37,13 @@ class DynarmicCallbacks64 : public Dynarmic::A64::UserCallbacks {
public:
explicit DynarmicCallbacks64(ArmDynarmic64& parent, Kernel::KProcess* process);
u8 MemoryRead8(u64 vaddr) override;
u16 MemoryRead16(u64 vaddr) override;
u32 MemoryRead32(u64 vaddr) override;
u64 MemoryRead64(u64 vaddr) override;
u64 MemoryRead(u64 vaddr, size_t size) override;
Dynarmic::A64::Vector MemoryRead128(u64 vaddr) override;
std::optional<u32> MemoryReadCode(u64 vaddr) override;
void InstructionSynchronizationBarrierRaised() override {
last_code_addr = u64(-1); //reset back, force refetch
}
void MemoryWrite8(u64 vaddr, u8 value) override;
void MemoryWrite16(u64 vaddr, u16 value) override;
void MemoryWrite32(u64 vaddr, u32 value) override;
void MemoryWrite64(u64 vaddr, u64 value) override;
void MemoryWrite(Dynarmic::A64::VAddr vaddr, u64 value, std::size_t size) override;
void MemoryWrite128(u64 vaddr, Dynarmic::A64::Vector value) override;
bool MemoryWriteExclusive8(u64 vaddr, std::uint8_t value, std::uint8_t expected) override;
bool MemoryWriteExclusive16(u64 vaddr, std::uint16_t value, std::uint16_t expected) override;
+45 -23
View File
@@ -110,8 +110,13 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
struct System::Impl {
explicit Impl(System& system)
: kernel{system}, fs_controller{system}, hid_core{kernel}, cpu_manager{system},
reporter{system}, applet_manager{system}, frontend_applets{system}, profile_manager{} {}
: kernel{system}
, fs_controller{system}
, hid_core{kernel}
, cpu_manager{system}
, reporter{system}
, profile_manager{}
{}
u64 program_id;
@@ -124,6 +129,12 @@ struct System::Impl {
core_timing.SetMulticore(is_multicore);
core_timing.Initialize([&system]() { system.RegisterHostThread(); });
applet_manager.emplace(system);
frontend_applets.emplace(system);
apm_controller.emplace(core_timing);
arp_manager.emplace();
profile_manager.emplace();
// Create a default fs if one doesn't already exist.
if (virtual_filesystem == nullptr) {
virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
@@ -133,7 +144,7 @@ struct System::Impl {
}
// Create default implementations of applets if one is not provided.
frontend_applets.SetDefaultAppletsIfMissing();
frontend_applets->SetDefaultAppletsIfMissing();
auto const is_async_gpu = Settings::values.use_asynchronous_gpu_emulation.GetValue();
@@ -376,7 +387,7 @@ struct System::Impl {
// Register with applet manager
// All threads are started, begin main process execution, now that we're in the clear
applet_manager.CreateAndInsertByFrontendAppletParameters(std::move(process), params);
applet_manager->CreateAndInsertByFrontendAppletParameters(std::move(process), params);
if (Settings::values.gamecard_inserted) {
if (Settings::values.gamecard_current_game) {
@@ -428,13 +439,27 @@ struct System::Impl {
core_timing.SyncPause(false);
Network::CancelPendingSocketOperations();
kernel.SuspendEmulation(true);
kernel.CloseServices();
kernel.ShutdownCores();
// Notify services helpers of shutdown
audio_core->Shutdown();
// Wait for threads/services to join
kernel.CloseServices();
// service shutdown
services.reset();
service_manager.reset();
frontend_applets.reset();
applet_manager.reset();
apm_controller.reset();
arp_manager.reset();
profile_manager.reset();
fs_controller.Reset();
cheat_engine.reset();
core_timing.ClearPendingEvents();
core_timing.Reset();
app_loader.reset();
audio_core.reset();
gpu_core.reset();
@@ -451,9 +476,6 @@ struct System::Impl {
room_member->SendGameInfo(game_info);
}
// Reset all glue registrations
arp_manager.ResetAll();
LOG_DEBUG(Core, "Shutdown OK");
}
@@ -482,13 +504,13 @@ struct System::Impl {
CpuManager cpu_manager;
Reporter reporter;
/// Applets
Service::AM::AppletManager applet_manager;
Service::AM::Frontend::FrontendAppletHolder frontend_applets;
std::optional<Service::AM::AppletManager> applet_manager;
std::optional<Service::AM::Frontend::FrontendAppletHolder> frontend_applets;
/// APM (Performance) services
Service::APM::Controller apm_controller{core_timing};
std::optional<Service::APM::Controller> apm_controller;
/// Service State
Service::Glue::ARPManager arp_manager;
Service::Account::ProfileManager profile_manager;
std::optional<Service::Glue::ARPManager> arp_manager;
std::optional<Service::Account::ProfileManager> profile_manager;
/// Network instance
Network::NetworkInstance network_instance;
Core::SpeedLimiter speed_limiter;
@@ -815,19 +837,19 @@ void System::RegisterCheatList(const std::vector<Memory::CheatEntry>& list,
}
void System::SetFrontendAppletSet(Service::AM::Frontend::FrontendAppletSet&& set) {
impl->frontend_applets.SetFrontendAppletSet(std::move(set));
impl->frontend_applets->SetFrontendAppletSet(std::move(set));
}
Service::AM::Frontend::FrontendAppletHolder& System::GetFrontendAppletHolder() {
return impl->frontend_applets;
return *impl->frontend_applets;
}
const Service::AM::Frontend::FrontendAppletHolder& System::GetFrontendAppletHolder() const {
return impl->frontend_applets;
return *impl->frontend_applets;
}
Service::AM::AppletManager& System::GetAppletManager() {
return impl->applet_manager;
return *impl->applet_manager;
}
void System::SetContentProvider(std::unique_ptr<FileSys::ContentProviderUnion> provider) {
@@ -868,27 +890,27 @@ const Reporter& System::GetReporter() const {
}
Service::Glue::ARPManager& System::GetARPManager() {
return impl->arp_manager;
return *impl->arp_manager;
}
const Service::Glue::ARPManager& System::GetARPManager() const {
return impl->arp_manager;
return *impl->arp_manager;
}
Service::APM::Controller& System::GetAPMController() {
return impl->apm_controller;
return *impl->apm_controller;
}
const Service::APM::Controller& System::GetAPMController() const {
return impl->apm_controller;
return *impl->apm_controller;
}
Service::Account::ProfileManager& System::GetProfileManager() {
return impl->profile_manager;
return *impl->profile_manager;
}
const Service::Account::ProfileManager& System::GetProfileManager() const {
return impl->profile_manager;
return *impl->profile_manager;
}
void System::SetExitLocked(bool locked) {
+2 -2
View File
@@ -304,10 +304,10 @@ std::optional<s64> CoreTiming::Advance() {
void CoreTiming::Reset() {
paused = true;
pause_event.Set();
event.Set();
if (timer_thread.joinable()) {
timer_thread.request_stop();
pause_event.Set();
event.Set();
timer_thread.join();
}
has_started = false;
+7 -4
View File
@@ -35,19 +35,22 @@ static IPSFileType IdentifyMagic(std::span<const u8> magic) {
}
static bool IsEOF(IPSFileType type, std::span<const u8> magic) {
return (type == IPSFileType::IPS && magic.size() > 3 && std::memcmp(magic.data(), "EOF", 3) == 0)
|| (type == IPSFileType::IPS32 && magic.size() > 4 && std::memcmp(magic.data(), "EEOF", 4) == 0);
return (type == IPSFileType::IPS && magic.size() >= 3 && std::memcmp(magic.data(), "EOF", 3) == 0)
|| (type == IPSFileType::IPS32 && magic.size() >= 4 && std::memcmp(magic.data(), "EEOF", 4) == 0);
}
VirtualFile PatchIPS(const VirtualFile& in, const VirtualFile& ips) {
if (in == nullptr || ips == nullptr)
return nullptr;
auto in_data = in->ReadAllBytes();
auto const type = IdentifyMagic(in_data);
const auto type = IdentifyMagic(ips->ReadBytes(0x5));
if (type == IPSFileType::Error)
return nullptr;
auto in_data = in->ReadAllBytes();
if (in_data.size() == 0)
return nullptr;
std::vector<u8> temp(type == IPSFileType::IPS ? 3 : 4);
u64 offset = 5; // After header
while (ips->Read(temp.data(), temp.size(), offset) == temp.size()) {
+8 -14
View File
@@ -9,7 +9,6 @@
#include "common/logging.h"
#include "common/uuid.h"
#include "core/core.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/vfs/vfs.h"
@@ -62,24 +61,17 @@ SaveDataFactory::SaveDataFactory(Core::System& system_, ProgramId program_id_,
SaveDataFactory::~SaveDataFactory() = default;
std::string SaveDataFactory::GetSaveDataPath(SaveDataSpaceId space, SaveDataType type, u64 title_id, u128 user_id, u64 save_id) const {
if (type == SaveDataType::Account || type == SaveDataType::Device) {
const auto requested_id = title_id != 0 ? title_id : program_id;
const auto parent_id = system.GetContentProvider().GetParentApplicationId(requested_id);
title_id = parent_id.value_or(requested_id);
}
return GetFullPath(program_id, dir, space, type, title_id, user_id, save_id);
}
VirtualDir SaveDataFactory::Create(SaveDataSpaceId space, const SaveDataAttribute& meta) const {
const auto save_directory = GetSaveDataPath(space, meta.type, meta.program_id, meta.user_id, meta.system_save_data_id);
const auto save_directory = GetFullPath(program_id, dir, space, meta.type, meta.program_id,
meta.user_id, meta.system_save_data_id);
return dir->CreateDirectoryRelative(save_directory);
}
VirtualDir SaveDataFactory::Open(SaveDataSpaceId space, const SaveDataAttribute& meta) const {
const auto save_directory = GetSaveDataPath(space, meta.type, meta.program_id, meta.user_id, meta.system_save_data_id);
const auto save_directory = GetFullPath(program_id, dir, space, meta.type, meta.program_id,
meta.user_id, meta.system_save_data_id);
auto out = dir->GetDirectoryRelative(save_directory);
@@ -162,7 +154,8 @@ std::string SaveDataFactory::GetUserGameSaveDataRoot(u128 user_id, bool future)
SaveDataSize SaveDataFactory::ReadSaveDataSize(SaveDataType type, u64 title_id,
u128 user_id) const {
const auto path = GetSaveDataPath(SaveDataSpaceId::User, type, title_id, user_id, 0);
const auto path =
GetFullPath(program_id, dir, SaveDataSpaceId::User, type, title_id, user_id, 0);
const auto relative_dir = GetOrCreateDirectoryRelative(dir, path);
const auto size_file = relative_dir->GetFile(GetSaveDataSizeFileName());
@@ -180,7 +173,8 @@ SaveDataSize SaveDataFactory::ReadSaveDataSize(SaveDataType type, u64 title_id,
void SaveDataFactory::WriteSaveDataSize(SaveDataType type, u64 title_id, u128 user_id,
SaveDataSize new_value) const {
const auto path = GetSaveDataPath(SaveDataSpaceId::User, type, title_id, user_id, 0);
const auto path =
GetFullPath(program_id, dir, SaveDataSpaceId::User, type, title_id, user_id, 0);
const auto relative_dir = GetOrCreateDirectoryRelative(dir, path);
const auto size_file = relative_dir->CreateFile(GetSaveDataSizeFileName());
-1
View File
@@ -50,7 +50,6 @@ public:
void SetAutoCreate(bool state);
private:
std::string GetSaveDataPath(SaveDataSpaceId space, SaveDataType type, u64 title_id, u128 user_id, u64 save_id) const;
Core::System& system;
ProgramId program_id;
VirtualDir dir;
@@ -72,11 +72,9 @@ void GlobalSchedulerContext::UnregisterDummyThreadForWakeup(KThread* thread) noe
void GlobalSchedulerContext::WakeupWaitingDummyThreads(KernelCore& kernel) noexcept {
ASSERT(this->IsLocked());
if (m_woken_dummy_threads.size() > 0) {
for (auto* thread : m_woken_dummy_threads)
thread->DummyThreadEndWait(kernel);
m_woken_dummy_threads.clear();
}
for (auto* thread : m_woken_dummy_threads)
thread->DummyThreadEndWait(kernel);
m_woken_dummy_threads.clear();
}
} // namespace Kernel
-1
View File
@@ -59,7 +59,6 @@ Result TerminateChildren(KernelCore& kernel, KProcess* process, const KThread* t
KThread* cur_child = nullptr;
{
KScopedLightLock proc_lk(process->GetListLock());
auto& thread_list = process->GetThreadList();
for (auto it = thread_list.begin(); it != thread_list.end(); ++it) {
if (KThread* thread = std::addressof(*it); thread != thread_to_not_terminate) {
+4 -10
View File
@@ -1236,18 +1236,13 @@ namespace Kernel {
KScopedSchedulerLock sl{kernel};
// Determine if this is the first termination request.
const bool first_request = [&]() -> bool {
// Perform an atomic compare-and-swap from false to true.
bool expected = false;
return m_termination_requested.compare_exchange_strong(expected, true);
}();
// Perform an atomic compare-and-swap from false to true.
bool expected = false;
// If this is the first request, start termination procedure.
if (first_request) {
if (m_termination_requested.compare_exchange_strong(expected, true)) {
// If the thread is in initialized state, just change state to terminated.
if (this->GetState() == ThreadState::Initialized) {
m_thread_state = ThreadState::Terminated;
return ThreadState::Terminated;
return m_thread_state = ThreadState::Terminated;
}
// Register the terminating dpc.
@@ -1281,7 +1276,6 @@ namespace Kernel {
m_wait_queue->CancelWait(kernel, this, ResultTerminationRequested, true);
}
}
return this->GetState();
}
+34 -5
View File
@@ -4,7 +4,9 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <thread>
#include "common/assert.h"
#include "common/thread.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_worker_task.h"
@@ -26,7 +28,33 @@ void KWorkerTask::DoWorkerTask(KernelCore& kernel) {
}
}
KWorkerTaskManager::KWorkerTaskManager() : m_waiting_thread(1, "KWorkerTaskManager") {}
KWorkerTaskManager::KWorkerTaskManager(KernelCore& kernel) {
m_waiting_thread = std::jthread([&kernel, this](std::stop_token stop_token) {
Common::SetCurrentThreadName("KWorkerManager");
while (!stop_token.stop_requested()) {
KWorkerTask* t;
{
std::unique_lock lk{m_task_mutex};
m_task_cv.wait(lk, m_waiting_thread.get_stop_token(), [&]() {
return !m_task_queue.empty();
});
if (stop_token.stop_requested())
break;
t = m_task_queue.back();
m_task_queue.pop_back();
}
t->DoWorkerTask(kernel);
}
});
}
KWorkerTaskManager::~KWorkerTaskManager() {
if (m_waiting_thread.joinable()) {
m_waiting_thread.request_stop();
m_task_cv.notify_one();
m_waiting_thread.join();
}
}
void KWorkerTaskManager::AddTask(KernelCore& kernel, WorkerType type, KWorkerTask* task) {
ASSERT(type <= WorkerType::Count);
@@ -35,10 +63,11 @@ void KWorkerTaskManager::AddTask(KernelCore& kernel, WorkerType type, KWorkerTas
void KWorkerTaskManager::AddTask(KernelCore& kernel, KWorkerTask* task) {
KScopedSchedulerLock sl(kernel);
m_waiting_thread.QueueWork([&kernel, task]() {
// Do the task.
task->DoWorkerTask(kernel);
});
{
std::scoped_lock lk{m_task_mutex};
m_task_queue.emplace_back(task);
}
m_task_cv.notify_one();
}
} // namespace Kernel
+11 -4
View File
@@ -1,8 +1,13 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <condition_variable>
#include <thread>
#include "common/common_types.h"
#include "common/thread_worker.h"
@@ -18,15 +23,17 @@ public:
Count,
};
KWorkerTaskManager();
KWorkerTaskManager(KernelCore& kernel);
~KWorkerTaskManager();
static void AddTask(KernelCore& kernel, WorkerType type, KWorkerTask* task);
private:
void AddTask(KernelCore& kernel, KWorkerTask* task);
std::jthread m_waiting_thread;
private:
Common::ThreadWorker m_waiting_thread;
std::mutex m_task_mutex;
std::condition_variable_any m_task_cv;
std::vector<KWorkerTask*> m_task_queue;
};
} // namespace Kernel
+17 -12
View File
@@ -80,7 +80,10 @@ struct KernelCore::Impl {
// so it will be statically given a TLS slot anyways.
static inline thread_local ThreadLocalData tls_data = {};
explicit Impl(Core::System& system_, KernelCore& kernel_) : system{system_} {
explicit Impl(Core::System& system_, KernelCore& kernel_)
: worker_task_manager{kernel_}
, system{system_}
{
tls_data.lock = true;
}
@@ -967,12 +970,16 @@ Kernel::KHardwareTimer& KernelCore::HardwareTimer() {
return *impl->hardware_timer;
}
KAutoObjectWithListContainer& KernelCore::ObjectListContainer() {
return *impl->global_object_list_container;
KAutoObjectWithListContainer* KernelCore::ObjectListContainer() {
if (!impl->global_object_list_container)
return nullptr;
return std::addressof(*impl->global_object_list_container);
}
const KAutoObjectWithListContainer& KernelCore::ObjectListContainer() const {
return *impl->global_object_list_container;
const KAutoObjectWithListContainer* KernelCore::ObjectListContainer() const {
if (!impl->global_object_list_container)
return nullptr;
return std::addressof(*impl->global_object_list_container);
}
void KernelCore::PrepareReschedule(std::size_t id) {
@@ -1001,16 +1008,10 @@ void KernelCore::UnregisterInUseObject(KAutoObject* object) {
void KernelCore::RunServer(std::unique_ptr<Service::ServerManager>&& server_manager) {
auto* manager = server_manager.get();
{
if (!impl->is_shutting_down) {
std::scoped_lock lk{impl->server_lock};
if (impl->is_shutting_down) {
return;
}
impl->server_managers.emplace_back(std::move(server_manager));
}
manager->LoopProcess();
}
@@ -1255,6 +1256,10 @@ void KernelCore::SuspendEmulation(bool suspended) {
}
void KernelCore::ShutdownCores() {
// Notify shutdown (pre-emptively)
for (auto& sm : impl->server_managers) {
sm->NotifyShutdown();
}
impl->TerminateAllProcesses();
KScopedSchedulerLock lk{*this};
for (auto* thread : impl->shutdown_threads)
+2 -3
View File
@@ -175,9 +175,8 @@ public:
/// Stops execution of 'id' core, in order to reschedule a new thread.
void PrepareReschedule(std::size_t id);
KAutoObjectWithListContainer& ObjectListContainer();
const KAutoObjectWithListContainer& ObjectListContainer() const;
KAutoObjectWithListContainer* ObjectListContainer();
const KAutoObjectWithListContainer* ObjectListContainer() const;
/// Registers all kernel objects with the global emulation state, this is purely for tracking
/// leaks after emulation has been shutdown.
+4 -3
View File
@@ -151,7 +151,8 @@ public:
const bool is_initialized = this->IsInitialized();
uintptr_t arg = 0;
if (is_initialized) {
kernel.ObjectListContainer().Unregister(this);
if (auto const olc = kernel.ObjectListContainer(); olc)
olc->Unregister(this);
arg = this->GetPostDestroyArgument();
this->Finalize(kernel);
}
@@ -175,7 +176,7 @@ public:
public:
static void InitializeSlabHeap(KernelCore& kernel, void* memory, size_t memory_size) {
kernel.SlabHeap<Derived>().Initialize(memory, memory_size);
kernel.ObjectListContainer().Initialize();
kernel.ObjectListContainer()->Initialize();
}
static Derived* Create(KernelCore& kernel) {
@@ -186,7 +187,7 @@ public:
}
static void Register(KernelCore& kernel, Derived* obj) {
return kernel.ObjectListContainer().Register(obj);
return kernel.ObjectListContainer()->Register(obj);
}
static size_t GetObjectSize(KernelCore& kernel) {
+2 -6
View File
@@ -15,13 +15,9 @@ void LoopProcess(Core::System& system) {
WindowSystem window_system(system);
ButtonPoller button_poller(system, window_system);
EventObserver event_observer(system, window_system);
auto server_manager = std::make_unique<ServerManager>(system);
server_manager->RegisterNamedService(
"appletAE", std::make_shared<IAllSystemAppletProxiesService>(system, window_system));
server_manager->RegisterNamedService(
"appletOE", std::make_shared<IApplicationProxyService>(system, window_system));
server_manager->RegisterNamedService("appletAE", std::make_shared<IAllSystemAppletProxiesService>(system, window_system));
server_manager->RegisterNamedService("appletOE", std::make_shared<IApplicationProxyService>(system, window_system));
ServerManager::RunServer(std::move(server_manager));
}
+9 -8
View File
@@ -26,24 +26,25 @@ EventObserver::EventObserver(Core::System& system, WindowSystem& window_system)
m_window_system.SetEventObserver(this);
m_wakeup_holder.SetUserData(static_cast<uintptr_t>(UserDataTag::WakeupEvent));
m_wakeup_holder.LinkToMultiWait(std::addressof(m_multi_wait));
m_thread = std::jthread([this](std::stop_token stop_token) {
Common::SetCurrentThreadName("am:EventObserver");
system.Kernel().RunOnGuestCoreProcess("am:EventObserver", [this]() {
auto const stop_token = m_stop_source.get_token();
while (!stop_token.stop_requested()) {
auto* signaled_holder = this->WaitSignaled(stop_token);
if (!signaled_holder)
if (stop_token.stop_requested() || !signaled_holder)
break;
this->Process(signaled_holder);
}
m_process_cv.notify_one();
});
}
EventObserver::~EventObserver() {
// Signal thread and wait for processing to finish.
if (m_thread.joinable()) {
// Signal thread and wait for processing to finish.
m_thread.request_stop();
m_wakeup_event.Signal(m_system.Kernel());
m_thread.join();
m_stop_source.request_stop();
m_wakeup_event.Signal(m_system.Kernel());
{
std::unique_lock lk{m_process_mutex};
m_process_cv.wait(lk);
}
// Free remaining owned sessions.
+5 -1
View File
@@ -6,6 +6,8 @@
#pragma once
#include <condition_variable>
#include <stop_token>
#include "common/polyfill_thread.h"
#include "common/thread.h"
#include "core/hle/service/kernel_helpers.h"
@@ -62,7 +64,9 @@ private:
MultiWait m_deferred_wait_list;
// Processing thread.
std::jthread m_thread{};
std::stop_source m_stop_source{};
std::mutex m_process_mutex;
std::condition_variable m_process_cv{};
};
} // namespace Service::AM
+11 -4
View File
@@ -29,6 +29,7 @@
#include "core/hle/service/am/frontend/applet_web_browser.h"
#include "core/hle/service/am/frontend/applets.h"
#include "core/hle/service/am/service/storage.h"
#include "core/hle/service/am/window_system.h"
#include "core/hle/service/sm/sm.h"
namespace Service::AM::Frontend {
@@ -72,10 +73,16 @@ void FrontendApplet::PushInteractiveOutData(std::shared_ptr<IStorage> storage) {
void FrontendApplet::Exit() {
auto applet_ = applet.lock();
std::scoped_lock lk{applet_->lock};
applet_->is_completed = true;
applet_->state_changed_event.Signal(system.Kernel());
{
std::scoped_lock lk{applet_->lock};
applet_->is_completed = true;
applet_->state_changed_event.Signal(system.Kernel());
}
if (auto caller_applet = applet_->caller_applet.lock()) {
std::scoped_lock lk{caller_applet->lock};
std::erase(caller_applet->child_applets, applet_);
}
if (auto* window_system = system.GetAppletManager().GetWindowSystem()) window_system->RequestUpdate();
}
FrontendAppletSet::FrontendAppletSet() = default;
@@ -122,7 +122,10 @@ std::shared_ptr<ILibraryAppletAccessor> CreateGuestApplet(Core::System& system,
auto broker = std::make_shared<AppletDataBroker>(system);
applet->caller_applet = caller_applet;
applet->caller_applet_broker = broker;
caller_applet->child_applets.push_back(applet);
{
std::scoped_lock lk{caller_applet->lock};
caller_applet->child_applets.push_back(applet);
}
window_system.TrackApplet(applet, false);
return std::make_shared<ILibraryAppletAccessor>(system, broker, applet);
}
@@ -148,10 +151,10 @@ std::shared_ptr<ILibraryAppletAccessor> CreateFrontendApplet(Core::System& syste
applet->caller_applet = caller_applet;
applet->caller_applet_broker = storage;
applet->frontend = system.GetFrontendAppletHolder().GetApplet(applet, applet_id, mode);
caller_applet->child_applets.push_back(applet);
window_system.TrackApplet(applet, false);
{
std::scoped_lock lk{caller_applet->lock};
caller_applet->child_applets.push_back(applet);
}
return std::make_shared<ILibraryAppletAccessor>(system, storage, applet);
}
+1 -1
View File
@@ -191,7 +191,7 @@ void LoopProcess(Core::System& system) {
server_manager->RegisterNamedService("audout:d", std::make_shared<IAudioOutManagerForDebugger>(system), 30);
server_manager->RegisterNamedService("audin:d", std::make_shared<IAudioInManagerForDebugger>(system), 30);
server_manager->RegisterNamedService("audrec:d", std::make_shared<IFinalOutputRecorderManagerForDebugger>(system), 30);
server_manager->RegisterNamedService("audren:d", std::make_shared<IAudioInManager>(system), 30);
server_manager->RegisterNamedService("audren:d", std::make_shared<IAudioRendererManagerForDebugger>(system), 30);
server_manager->RegisterNamedService("audin:u", std::make_shared<IAudioInManager>(system), 30);
server_manager->RegisterNamedService("audin:a", std::make_shared<IAudioInManagerForApplet>(system), 30);
+4 -5
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -90,10 +90,9 @@ static Service::PSC::Time::LocationName GetTimeZoneString(
}
TimeManager::TimeManager(Core::System& system)
: m_steady_clock_resource{system}, m_time_zone_binary{system}, m_worker{
system,
m_steady_clock_resource,
m_file_timestamp_worker} {
: m_steady_clock_resource{system}, m_time_zone_binary{system}
, m_worker{system, m_steady_clock_resource, m_file_timestamp_worker}
{
m_time_m =
system.ServiceManager().GetService<Service::PSC::Time::ServiceManager>("time:m", true);
+151 -151
View File
@@ -20,15 +20,17 @@
namespace Service::Glue::Time {
TimeWorker::TimeWorker(Core::System& system, StandardSteadyClockResource& steady_clock_resource,
FileTimestampWorker& file_timestamp_worker)
: m_system{system}, m_ctx{m_system, "Glue:TimeWorker"}, m_event{m_ctx.CreateEvent(
"Glue:TimeWorker:Event")},
m_steady_clock_resource{steady_clock_resource},
m_file_timestamp_worker{file_timestamp_worker}, m_timer_steady_clock{m_ctx.CreateEvent(
"Glue:TimeWorker:SteadyClockTimerEvent")},
m_timer_file_system{m_ctx.CreateEvent("Glue:TimeWorker:FileTimeTimerEvent")},
m_alarm_worker{m_system, m_steady_clock_resource}, m_pm_state_change_handler{m_alarm_worker} {
TimeWorker::TimeWorker(Core::System& system, StandardSteadyClockResource& steady_clock_resource, FileTimestampWorker& file_timestamp_worker)
: m_system{system}
, m_ctx{m_system, "Glue:TimeWorker"}
, m_event{m_ctx.CreateEvent("Glue:TimeWorker:Event")}
, m_steady_clock_resource{steady_clock_resource}
, m_file_timestamp_worker{file_timestamp_worker}
, m_timer_steady_clock{m_ctx.CreateEvent("Glue:TimeWorker:SteadyClockTimerEvent")}
, m_timer_file_system{m_ctx.CreateEvent("Glue:TimeWorker:FileTimeTimerEvent")}
, m_alarm_worker{m_system, m_steady_clock_resource}
, m_pm_state_change_handler{m_alarm_worker}
{
m_timer_steady_clock_timing_event = Core::Timing::CreateEvent(
"Time::SteadyClockEvent",
[this](s64 time,
@@ -47,14 +49,16 @@ TimeWorker::TimeWorker(Core::System& system, StandardSteadyClockResource& steady
}
TimeWorker::~TimeWorker() {
// Wait for processing to stop
m_stop_source.request_stop();
m_local_clock_event->Signal(m_system.Kernel());
m_network_clock_event->Signal(m_system.Kernel());
m_ephemeral_clock_event->Signal(m_system.Kernel());
std::this_thread::sleep_for(std::chrono::milliseconds(16));
m_thread.request_stop();
m_event->Signal(m_system.Kernel());
m_thread.join();
{
std::unique_lock lk{m_process_mutex};
m_process_cv.wait(lk);
}
m_ctx.CloseEvent(m_event);
m_system.CoreTiming().UnscheduleEvent(m_timer_steady_clock_timing_event);
@@ -122,166 +126,162 @@ void TimeWorker::Initialize(std::shared_ptr<Service::PSC::Time::StaticService> t
}
void TimeWorker::StartThread() {
m_thread = std::jthread(std::bind_front(&TimeWorker::ThreadFunc, this));
}
void TimeWorker::ThreadFunc(std::stop_token stop_token) {
Common::SetCurrentThreadName("TimeWorker");
Common::SetCurrentThreadPriority(Common::ThreadPriority::Low);
while (!stop_token.stop_requested()) {
enum class EventType : s32 {
Exit = 0,
PowerStateChange = 1,
SignalAlarms = 2,
UpdateLocalSystemClock = 3,
UpdateNetworkSystemClock = 4,
UpdateEphemeralSystemClock = 5,
UpdateSteadyClock = 6,
UpdateFileTimestamp = 7,
AutoCorrect = 8,
};
s32 index{};
if (m_pm_state_change_handler.m_priority != 0) {
// TODO: gIPmModuleService::GetEvent() 1
index = WaitAny(m_system.Kernel(),
&m_event->GetReadableEvent(), // 0
&m_alarm_worker.GetEvent() // 1
);
} else {
// TODO: gIPmModuleService::GetEvent() 1
index = WaitAny(m_system.Kernel(),
&m_event->GetReadableEvent(), // 0
&m_alarm_worker.GetEvent(), // 1
&m_alarm_worker.GetTimerEvent().GetReadableEvent(), // 2
m_local_clock_event, // 3
m_network_clock_event, // 4
m_ephemeral_clock_event, // 5
&m_timer_steady_clock->GetReadableEvent(), // 6
&m_timer_file_system->GetReadableEvent(), // 7
m_standard_user_auto_correct_clock_event // 8
);
}
switch (static_cast<EventType>(index)) {
case EventType::Exit:
return;
case EventType::PowerStateChange:
m_alarm_worker.GetEvent().Clear(m_system.Kernel());
if (m_pm_state_change_handler.m_priority <= 1) {
m_alarm_worker.OnPowerStateChanged();
m_system.Kernel().RunOnGuestCoreProcess("TimeWorker", [this]() {
auto const stop_token = m_stop_source.get_token();
while (!stop_token.stop_requested()) {
enum class EventType : s32 {
Exit = 0,
PowerStateChange = 1,
SignalAlarms = 2,
UpdateLocalSystemClock = 3,
UpdateNetworkSystemClock = 4,
UpdateEphemeralSystemClock = 5,
UpdateSteadyClock = 6,
UpdateFileTimestamp = 7,
AutoCorrect = 8,
};
s32 index{};
if (m_pm_state_change_handler.m_priority != 0) {
// TODO: gIPmModuleService::GetEvent() 1
index = WaitAny(
m_system.Kernel(),
&m_event->GetReadableEvent(), // 0
&m_alarm_worker.GetEvent() // 1
);
} else {
// TODO: gIPmModuleService::GetEvent() 1
index = WaitAny(
m_system.Kernel(),
&m_event->GetReadableEvent(), // 0
&m_alarm_worker.GetEvent(), // 1
&m_alarm_worker.GetTimerEvent().GetReadableEvent(), // 2
m_local_clock_event, // 3
m_network_clock_event, // 4
m_ephemeral_clock_event, // 5
&m_timer_steady_clock->GetReadableEvent(), // 6
&m_timer_file_system->GetReadableEvent(), // 7
m_standard_user_auto_correct_clock_event // 8
);
}
break;
case EventType::SignalAlarms:
m_alarm_worker.GetTimerEvent().Clear(m_system.Kernel());
m_time_m->CheckAndSignalAlarms();
break;
if (stop_token.stop_requested())
break;
case EventType::UpdateLocalSystemClock: {
m_local_clock_event->Clear(m_system.Kernel());
switch (EventType(index)) {
case EventType::Exit:
return;
Service::PSC::Time::SystemClockContext context{};
R_ASSERT(m_local_clock->GetSystemClockContext(&context));
case EventType::PowerStateChange:
m_alarm_worker.GetEvent().Clear(m_system.Kernel());
if (m_pm_state_change_handler.m_priority <= 1) {
m_alarm_worker.OnPowerStateChanged();
}
break;
m_set_sys->SetUserSystemClockContext(context);
m_file_timestamp_worker.SetFilesystemPosixTime();
break;
}
case EventType::SignalAlarms:
m_alarm_worker.GetTimerEvent().Clear(m_system.Kernel());
m_time_m->CheckAndSignalAlarms();
break;
case EventType::UpdateNetworkSystemClock: {
m_network_clock_event->Clear(m_system.Kernel());
case EventType::UpdateLocalSystemClock: {
m_local_clock_event->Clear(m_system.Kernel());
Service::PSC::Time::SystemClockContext context{};
R_ASSERT(m_network_clock->GetSystemClockContext(&context));
Service::PSC::Time::SystemClockContext context{};
R_ASSERT(m_local_clock->GetSystemClockContext(&context));
m_set_sys->SetNetworkSystemClockContext(context);
s64 time{};
if (m_network_clock->GetCurrentTime(&time) != ResultSuccess) {
m_set_sys->SetUserSystemClockContext(context);
m_file_timestamp_worker.SetFilesystemPosixTime();
break;
}
[[maybe_unused]] auto offset_before{
m_ig_report_network_clock_context_set ? m_report_network_clock_context.offset : 0};
// TODO system report "standard_netclock_operation"
// "clock_time" = time
// "context_offset_before" = offset_before
// "context_offset_after" = context.offset
m_report_network_clock_context = context;
if (!m_ig_report_network_clock_context_set) {
m_ig_report_network_clock_context_set = true;
}
case EventType::UpdateNetworkSystemClock: {
m_network_clock_event->Clear(m_system.Kernel());
m_file_timestamp_worker.SetFilesystemPosixTime();
break;
}
Service::PSC::Time::SystemClockContext context{};
R_ASSERT(m_network_clock->GetSystemClockContext(&context));
case EventType::UpdateEphemeralSystemClock: {
m_ephemeral_clock_event->Clear(m_system.Kernel());
m_set_sys->SetNetworkSystemClockContext(context);
Service::PSC::Time::SystemClockContext context{};
auto res = m_ephemeral_clock->GetSystemClockContext(&context);
if (res != ResultSuccess) {
s64 time{};
if (m_network_clock->GetCurrentTime(&time) != ResultSuccess) {
break;
}
[[maybe_unused]] auto offset_before{
m_ig_report_network_clock_context_set ? m_report_network_clock_context.offset : 0};
// TODO system report "standard_netclock_operation"
// "clock_time" = time
// "context_offset_before" = offset_before
// "context_offset_after" = context.offset
m_report_network_clock_context = context;
if (!m_ig_report_network_clock_context_set) {
m_ig_report_network_clock_context_set = true;
}
m_file_timestamp_worker.SetFilesystemPosixTime();
break;
}
s64 time{};
res = m_ephemeral_clock->GetCurrentTime(&time);
if (res != ResultSuccess) {
case EventType::UpdateEphemeralSystemClock: {
m_ephemeral_clock_event->Clear(m_system.Kernel());
Service::PSC::Time::SystemClockContext context{};
auto res = m_ephemeral_clock->GetSystemClockContext(&context);
if (res != ResultSuccess) {
break;
}
s64 time{};
res = m_ephemeral_clock->GetCurrentTime(&time);
if (res != ResultSuccess) {
break;
}
[[maybe_unused]] auto offset_before{m_ig_report_ephemeral_clock_context_set
? m_report_ephemeral_clock_context.offset
: 0};
// TODO system report "ephemeral_netclock_operation"
// "clock_time" = time
// "context_offset_before" = offset_before
// "context_offset_after" = context.offset
m_report_ephemeral_clock_context = context;
if (!m_ig_report_ephemeral_clock_context_set) {
m_ig_report_ephemeral_clock_context_set = true;
}
break;
}
[[maybe_unused]] auto offset_before{m_ig_report_ephemeral_clock_context_set
? m_report_ephemeral_clock_context.offset
: 0};
// TODO system report "ephemeral_netclock_operation"
// "clock_time" = time
// "context_offset_before" = offset_before
// "context_offset_after" = context.offset
m_report_ephemeral_clock_context = context;
if (!m_ig_report_ephemeral_clock_context_set) {
m_ig_report_ephemeral_clock_context_set = true;
case EventType::UpdateSteadyClock:
m_timer_steady_clock->Clear(m_system.Kernel());
m_steady_clock_resource.UpdateTime();
m_time_m->SetStandardSteadyClockBaseTime(m_steady_clock_resource.GetTime());
break;
case EventType::UpdateFileTimestamp:
m_timer_file_system->Clear(m_system.Kernel());
m_file_timestamp_worker.SetFilesystemPosixTime();
break;
case EventType::AutoCorrect: {
m_standard_user_auto_correct_clock_event->Clear(m_system.Kernel());
bool automatic_correction{};
R_ASSERT(m_time_sm->IsStandardUserSystemClockAutomaticCorrectionEnabled(&automatic_correction));
Service::PSC::Time::SteadyClockTimePoint time_point{};
R_ASSERT(m_time_sm->GetStandardUserSystemClockAutomaticCorrectionUpdatedTime(&time_point));
m_set_sys->SetUserSystemClockAutomaticCorrectionEnabled(automatic_correction);
m_set_sys->SetUserSystemClockAutomaticCorrectionUpdatedTime(time_point);
break;
}
default:
UNREACHABLE();
}
break;
}
case EventType::UpdateSteadyClock:
m_timer_steady_clock->Clear(m_system.Kernel());
m_steady_clock_resource.UpdateTime();
m_time_m->SetStandardSteadyClockBaseTime(m_steady_clock_resource.GetTime());
break;
case EventType::UpdateFileTimestamp:
m_timer_file_system->Clear(m_system.Kernel());
m_file_timestamp_worker.SetFilesystemPosixTime();
break;
case EventType::AutoCorrect: {
m_standard_user_auto_correct_clock_event->Clear(m_system.Kernel());
bool automatic_correction{};
R_ASSERT(m_time_sm->IsStandardUserSystemClockAutomaticCorrectionEnabled(
&automatic_correction));
Service::PSC::Time::SteadyClockTimePoint time_point{};
R_ASSERT(
m_time_sm->GetStandardUserSystemClockAutomaticCorrectionUpdatedTime(&time_point));
m_set_sys->SetUserSystemClockAutomaticCorrectionEnabled(automatic_correction);
m_set_sys->SetUserSystemClockAutomaticCorrectionUpdatedTime(time_point);
break;
}
default:
UNREACHABLE();
}
}
m_process_cv.notify_one();
});
}
} // namespace Service::Glue::Time
+8 -4
View File
@@ -1,8 +1,12 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <condition_variable>
#include "common/common_types.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/service/glue/time/alarm_worker.h"
@@ -33,17 +37,17 @@ public:
void StartThread();
private:
template <typename T>
T GetSettingsItemValue(const std::string& category, const std::string& name);
void ThreadFunc(std::stop_token stop_token);
Core::System& m_system;
KernelHelpers::ServiceContext m_ctx;
std::shared_ptr<Service::Set::ISystemSettingsServer> m_set_sys;
std::jthread m_thread;
std::mutex m_process_mutex;
std::condition_variable m_process_cv;
std::stop_source m_stop_source;
Kernel::KEvent* m_event{};
std::shared_ptr<Service::PSC::Time::ServiceManager> m_time_m;
std::shared_ptr<Service::PSC::Time::StaticService> m_time_sm;
+28 -34
View File
@@ -71,17 +71,14 @@ public:
void InstructionSynchronizationBarrierRaised() override {
last_code_addr = u64(-1); //reset back, force refetch
}
u8 MemoryRead8(u64 vaddr) override {
return ReadMemory<u8>(vaddr);
}
u16 MemoryRead16(u64 vaddr) override {
return ReadMemory<u16>(vaddr);
}
u32 MemoryRead32(u64 vaddr) override {
return ReadMemory<u32>(vaddr);
}
u64 MemoryRead64(u64 vaddr) override {
return ReadMemory<u64>(vaddr);
u64 MemoryRead(u64 vaddr, size_t size) override {
switch (size) {
case sizeof(u64): return ReadMemory<u64>(vaddr);
case sizeof(u32): return ReadMemory<u32>(vaddr);
case sizeof(u16): return ReadMemory<u16>(vaddr);
case sizeof(u8): return ReadMemory<u8>(vaddr);
default: UNREACHABLE();
}
}
u128 MemoryRead128(u64 vaddr) override {
return ReadMemory<u128>(vaddr);
@@ -89,22 +86,19 @@ public:
std::string MemoryReadCString(u64 vaddr) {
std::string result{};
u8 next;
while ((next = MemoryRead8(vaddr++)) != 0)
while ((next = u8(MemoryRead(vaddr++, sizeof(u8)))) != 0)
result += char(next);
return result;
}
void MemoryWrite8(u64 vaddr, u8 value) override {
WriteMemory<u8>(vaddr, value);
}
void MemoryWrite16(u64 vaddr, u16 value) override {
WriteMemory<u16>(vaddr, value);
}
void MemoryWrite32(u64 vaddr, u32 value) override {
WriteMemory<u32>(vaddr, value);
}
void MemoryWrite64(u64 vaddr, u64 value) override {
WriteMemory<u64>(vaddr, value);
void MemoryWrite(u64 vaddr, u64 value, size_t size) override {
switch (size) {
case sizeof(u64): WriteMemory<u64>(vaddr, u64(value)); break;
case sizeof(u32): WriteMemory<u32>(vaddr, u32(value)); break;
case sizeof(u16): WriteMemory<u16>(vaddr, u16(value)); break;
case sizeof(u8): WriteMemory<u8>(vaddr, u8(value)); break;
default: UNREACHABLE();
}
}
void MemoryWrite128(u64 vaddr, u128 value) override {
WriteMemory<u128>(vaddr, value);
@@ -193,14 +187,14 @@ public:
// The loaded NRO file has ELF relocations that must be processed before it can run.
// Normally this would be processed by RTLD, but in HLE context, we don't have
// the linker available, so we have to do it ourselves.
const VAddr mod_offset{callbacks->MemoryRead32(4)};
if (callbacks->MemoryRead32(mod_offset) != Common::MakeMagic('M', 'O', 'D', '0'))
const VAddr mod_offset{callbacks->MemoryRead(4, sizeof(u32))};
if (callbacks->MemoryRead(mod_offset, sizeof(u32)) != Common::MakeMagic('M', 'O', 'D', '0'))
return false;
// For more info about dynamic entries, see the ELF ABI specification:
// https://refspecs.linuxbase.org/elf/gabi4+/ch5.dynamic.html
// https://refspecs.linuxbase.org/elf/gabi4+/ch4.reloc.html
VAddr dynamic_offset{mod_offset + callbacks->MemoryRead32(mod_offset + 4)};
VAddr dynamic_offset{mod_offset + callbacks->MemoryRead(mod_offset + 4, sizeof(u32))};
VAddr rela_dyn = 0, relr_dyn = 0;
size_t num_rela = 0, num_relr = 0;
while (true) {
@@ -222,8 +216,8 @@ public:
for (size_t i = 0; i < num_rela; i++) {
const auto rela{callbacks->ReadMemory<Elf64_Rela>(rela_dyn + i * sizeof(Elf64_Rela))};
if (Elf64RelType(rela.r_info) == ElfAArch64Relative) {
const VAddr contents{callbacks->MemoryRead64(rela.r_offset)};
callbacks->MemoryWrite64(rela.r_offset, contents + rela.r_addend);
const VAddr contents{callbacks->MemoryRead(rela.r_offset, sizeof(u64))};
callbacks->MemoryWrite(rela.r_offset, contents + rela.r_addend, sizeof(u64));
}
}
@@ -231,7 +225,7 @@ public:
for (size_t i = 0; i < num_relr; i++) {
const auto relr = callbacks->ReadMemory<Elf64_Relr>(relr_dyn + i * sizeof(Elf64_Relr));
const auto incr = [&](VAddr where) {
callbacks->MemoryWrite64(where, callbacks->MemoryRead64(where) + relocbase);
callbacks->MemoryWrite(where, callbacks->MemoryRead(where, sizeof(u64)) + relocbase, sizeof(u64));
};
if ((relr & 1) == 0) {
// where pointer
@@ -294,7 +288,7 @@ public:
if (argument_stack.size() > 8) {
const VAddr new_sp = Common::AlignDown(top_of_stack - (argument_stack.size() - 8) * sizeof(u64), STACK_ALIGN);
for (size_t i = 8; i < argument_stack.size(); i++)
callbacks->MemoryWrite64(new_sp + (i - 8) * sizeof(u64), argument_stack[i]);
callbacks->MemoryWrite(new_sp + (i - 8) * sizeof(u64), argument_stack[i], sizeof(u64));
jit->SetSP(new_sp);
}
// Reset the call state for the next invocation
@@ -385,17 +379,17 @@ void DynarmicCallbacks64::CallSVC(u32 swi) {
if (dest < src) {
for (size_t i = 0; i < n; i++)
MemoryWrite8(dest + i, MemoryRead8(src + i));
MemoryWrite(dest + i, u8(MemoryRead(src + i, sizeof(u8))), sizeof(u8));
} else {
for (size_t i = n; i > 0; i--)
MemoryWrite8(dest + i - 1, MemoryRead8(src + i - 1));
MemoryWrite(dest + i - 1, u8(MemoryRead(src + i - 1, sizeof(u8))), sizeof(u8));
}
} else if (pc == parent.helpers[size_t(HelperFn::Memset)]) {
const VAddr dest{parent.jit->GetRegister(0)};
const u64 c{parent.jit->GetRegister(1)};
const size_t n{parent.jit->GetRegister(2)};
for (size_t i = 0; i < n; i++)
MemoryWrite8(dest + i, u8(c));
MemoryWrite(dest + i, u8(c), sizeof(u8));
} else if (pc == parent.helpers[size_t(HelperFn::Resolve)]) {
// X0 contains a char* for a symbol to resolve
const auto name{MemoryReadCString(parent.jit->GetRegister(0))};
@@ -422,7 +416,7 @@ void DynarmicCallbacks64::CallSVC(u32 swi) {
}
void DynarmicCallbacks64::ExceptionRaised(u64 pc, Dynarmic::A64::Exception exception) {
auto const inst = MemoryRead32(pc);
auto const inst = MemoryRead(pc, sizeof(u32));
LOG_CRITICAL(Service_JIT, "{} PC @ {:08x}, data = {:08x}", exception, pc, inst);
parent.jit->HaltExecution();
}
+12 -3
View File
@@ -98,8 +98,10 @@ ServerManager::~ServerManager() {
// Signal stop.
m_stop_source.request_stop();
m_wakeup_event->Signal(m_system.Kernel());
if (m_deferral_event) m_deferral_event->Signal(m_system.Kernel()); //for sm: and ports
// Wait for processing to stop.
// Wait for processing to stop. Schedule
m_stopped.Wait();
m_threads.clear();
@@ -253,6 +255,14 @@ void ServerManager::StartAdditionalHostThreads(const char* name, size_t num_thre
}
}
/// @brief Notifies that the system is shutting down (pre-emptively terminate threads)
void ServerManager::NotifyShutdown() {
m_stop_source.request_stop();
// Wake them up regardless
m_wakeup_event->Signal(m_system.Kernel());
if (m_deferral_event) m_deferral_event->Signal(m_system.Kernel()); //for sm: and ports
}
Result ServerManager::LoopProcess() {
SCOPE_EXIT {
m_stopped.Set();
@@ -285,9 +295,8 @@ MultiWaitHolder* ServerManager::WaitSignaled() {
this->LinkDeferred();
// If we're done, return before we start waiting.
if (m_stop_source.stop_requested()) {
if (m_stop_source.stop_requested())
return nullptr;
}
auto* selected = m_multi_wait.WaitAny(m_system.Kernel());
if (selected == std::addressof(*m_wakeup_holder)) {
+4
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -49,6 +52,7 @@ public:
Result LoopProcess();
void StartAdditionalHostThreads(const char* name, size_t num_threads);
void NotifyShutdown();
static void RunServer(std::unique_ptr<ServerManager>&& server);
+1 -1
View File
@@ -117,7 +117,6 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system
{"friends", &Friend::LoopProcess},
{"settings", &Set::LoopProcess},
{"psc", &PSC::LoopProcess},
{"glue", &Glue::LoopProcess},
{"grc", &GRC::LoopProcess},
{"hid", &HID::LoopProcess},
{"jit", &JIT::LoopProcess},
@@ -153,6 +152,7 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system
{"usb", &USB::LoopProcess},
{"i2c", &I2C::LoopProcess},
{"gpio", &GPIO::LoopProcess},
{"glue", &Glue::LoopProcess},
})
kernel.RunOnGuestCoreProcess(std::string(e.first), [&system, f = e.second] { f(system); });
}
+4 -6
View File
@@ -305,16 +305,14 @@ SM::SM(ServiceManager& service_manager_, Core::System& system_)
SM::~SM() = default;
void LoopProcess(Core::System& system) {
auto& service_manager = system.ServiceManager();
auto server_manager = std::make_unique<ServerManager>(system);
Kernel::KEvent* deferral_event{};
server_manager->ManageDeferral(&deferral_event);
service_manager.SetDeferralEvent(deferral_event);
system.ServiceManager().SetDeferralEvent(deferral_event);
auto sm_service = std::make_shared<SM>(system.ServiceManager(), system);
server_manager->ManageNamedPort("sm:", [sm_service] { return sm_service; });
server_manager->ManageNamedPort("sm:", [sm_service] {
return sm_service;
});
ServerManager::RunServer(std::move(server_manager));
}
+23 -33
View File
@@ -11,6 +11,7 @@
#include "common/thread.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/vi/conductor.h"
#include "core/hle/service/vi/container.h"
#include "core/hle/service/vi/display_list.h"
@@ -29,24 +30,29 @@ Conductor::Conductor(Core::System& system, Container& container, DisplayList& di
});
if (system.IsMulticore()) {
m_event = Core::Timing::CreateEvent(
"ScreenComposition",
[this](s64 time,
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
m_signal.Set();
return std::chrono::nanoseconds(this->GetNextTicks());
});
m_event = Core::Timing::CreateEvent("ScreenComposition", [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
m_signal.Set();
return std::chrono::nanoseconds(this->GetNextTicks());
});
system.CoreTiming().ScheduleLoopingEvent(FrameNs, FrameNs, m_event);
m_thread = std::jthread([this](std::stop_token token) { this->VsyncThread(token); });
} else {
m_event = Core::Timing::CreateEvent(
"ScreenComposition",
[this](s64 time,
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
m_thread = system.Kernel().RunOnHostCoreThread("VSyncThread", [this]() {
auto const stop_token = m_thread.get_stop_token();
Common::SetCurrentThreadPriority(Common::ThreadPriority::VeryHigh);
Common::SetCurrentThreadToPerformanceCores();
while (!stop_token.stop_requested()) {
m_signal.Wait();
if (stop_token.stop_requested() || m_system.IsShuttingDown()) {
break;
}
this->ProcessVsync();
return std::chrono::nanoseconds(this->GetNextTicks());
});
}
});
} else {
m_event = Core::Timing::CreateEvent("ScreenComposition", [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
this->ProcessVsync();
return std::chrono::nanoseconds(this->GetNextTicks());
});
system.CoreTiming().ScheduleLoopingEvent(FrameNs, FrameNs, m_event);
}
@@ -54,10 +60,10 @@ Conductor::Conductor(Core::System& system, Container& container, DisplayList& di
Conductor::~Conductor() {
m_system.CoreTiming().UnscheduleEvent(m_event);
if (m_system.IsMulticore()) {
if (m_thread.joinable()) {
m_thread.request_stop();
m_signal.Set();
m_thread.join();
}
}
@@ -83,22 +89,6 @@ void Conductor::ProcessVsync() {
}
}
void Conductor::VsyncThread(std::stop_token token) {
Common::SetCurrentThreadName("VSyncThread");
Common::SetCurrentThreadPriority(Common::ThreadPriority::VeryHigh);
Common::SetCurrentThreadToPerformanceCores();
while (!token.stop_requested()) {
m_signal.Wait();
if (m_system.IsShuttingDown()) {
return;
}
this->ProcessVsync();
}
}
s64 Conductor::GetNextTicks() const {
const auto& settings = Settings::values;
auto speed_scale = 1.f;
+14
View File
@@ -1,6 +1,15 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// gcc14 bug
#ifdef __GNUC__
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
#endif
#include "common/assert.h"
#include "common/scope_exit.h"
#include "core/memory/dmnt_cheat_types.h"
@@ -1266,3 +1275,8 @@ void DmntCheatVm::Execute(const CheatProcessMetadata& metadata) {
}
} // namespace Core::Memory
#ifdef __GNUC__
#pragma GCC diagnostic pop
#endif
+11 -9
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
@@ -254,14 +254,16 @@ struct UnrecognizedInstruction {
struct CheatVmOpcode {
bool begin_conditional_block{};
std::variant<StoreStaticOpcode, BeginConditionalOpcode, EndConditionalOpcode, ControlLoopOpcode,
LoadRegisterStaticOpcode, LoadRegisterMemoryOpcode, StoreStaticToAddressOpcode,
PerformArithmeticStaticOpcode, BeginKeypressConditionalOpcode,
PerformArithmeticRegisterOpcode, StoreRegisterToAddressOpcode,
BeginRegisterConditionalOpcode, SaveRestoreRegisterOpcode,
SaveRestoreRegisterMaskOpcode, ReadWriteStaticRegisterOpcode, PauseProcessOpcode,
ResumeProcessOpcode, DebugLogOpcode, UnrecognizedInstruction>
opcode{};
std::variant<
std::monostate,
StoreStaticOpcode, BeginConditionalOpcode, EndConditionalOpcode, ControlLoopOpcode,
LoadRegisterStaticOpcode, LoadRegisterMemoryOpcode, StoreStaticToAddressOpcode,
PerformArithmeticStaticOpcode, BeginKeypressConditionalOpcode,
PerformArithmeticRegisterOpcode, StoreRegisterToAddressOpcode,
BeginRegisterConditionalOpcode, SaveRestoreRegisterOpcode,
SaveRestoreRegisterMaskOpcode, ReadWriteStaticRegisterOpcode, PauseProcessOpcode,
ResumeProcessOpcode, DebugLogOpcode, UnrecognizedInstruction
> opcode{};
};
class DmntCheatVm {
+4 -12
View File
@@ -33,18 +33,10 @@ u64 MemoryReadWidth(Core::Memory::Memory& memory, u32 width, VAddr addr) {
void MemoryWriteWidth(Core::Memory::Memory& memory, u32 width, VAddr addr, u64 value) {
switch (width) {
case 1:
memory.Write8(addr, static_cast<u8>(value));
break;
case 2:
memory.Write16(addr, static_cast<u16>(value));
break;
case 4:
memory.Write32(addr, static_cast<u32>(value));
break;
case 8:
memory.Write64(addr, value);
break;
case sizeof(u64): return memory.Write64(addr, value);
case sizeof(u32): return memory.Write32(addr, u32(value));
case sizeof(u16): return memory.Write16(addr, u16(value));
case sizeof(u8): return memory.Write8(addr, u8(value));
default:
UNREACHABLE();
}
@@ -24,29 +24,65 @@
namespace Dynarmic::Backend::Arm64 {
template<auto mfp, typename T>
static void* EmitCallTrampoline(oaknut::CodeGenerator& code, T* this_) {
static void* EmitCallReadTrampoline(oaknut::CodeGenerator& code, T* this_, size_t bitsize) {
using namespace oaknut::util;
const auto info = Devirtualize<mfp>(this_);
oaknut::Label l_addr, l_this;
void* target = code.xptr<void*>();
// params = { this, vaddr, bitsize }
code.LDR(X0, l_this);
// X1 = vaddr
code.MOV(X2, bitsize);
code.LDR(Xscratch0, l_addr);
code.BR(Xscratch0);
code.align(8);
code.l(l_this);
code.dx(info.this_ptr);
code.l(l_addr);
code.dx(info.fn_ptr);
return target;
}
template<auto mfp, typename T>
static void* EmitWrappedReadCallTrampoline(oaknut::CodeGenerator& code, T* this_) {
static void* EmitCallWriteTrampoline(oaknut::CodeGenerator& code, T* this_, size_t bitsize) {
using namespace oaknut::util;
const auto info = Devirtualize<mfp>(this_);
oaknut::Label l_addr, l_this;
void* target = code.xptr<void*>();
// params = { this, vaddr, value, bitsize }
code.LDR(X0, l_this);
// X1 = vaddr
// X2 = value
code.MOV(X3, bitsize);
code.LDR(Xscratch0, l_addr);
code.BR(Xscratch0);
code.align(8);
code.l(l_this);
code.dx(info.this_ptr);
code.l(l_addr);
code.dx(info.fn_ptr);
return target;
}
template<auto mfp, typename T>
static void* EmitCallTrampoline(oaknut::CodeGenerator& code, T* this_) {
using namespace oaknut::util;
const auto info = Devirtualize<mfp>(this_);
oaknut::Label l_addr, l_this;
void* target = code.xptr<void*>();
code.LDR(X0, l_this);
code.LDR(Xscratch0, l_addr);
code.BR(Xscratch0);
code.align(8);
code.l(l_this);
code.dx(info.this_ptr);
code.l(l_addr);
code.dx(info.fn_ptr);
return target;
}
template<auto mfp, typename T>
static void* EmitWrappedReadCallTrampoline(oaknut::CodeGenerator& code, T* this_, size_t bitsize) {
using namespace oaknut::util;
const auto info = Devirtualize<mfp>(this_);
@@ -59,6 +95,7 @@ static void* EmitWrappedReadCallTrampoline(oaknut::CodeGenerator& code, T* this_
ABI_PushRegisters(code, save_regs, 0);
code.LDR(X0, l_this);
code.MOV(X1, Xscratch0);
code.MOV(X2, bitsize);
code.LDR(Xscratch0, l_addr);
code.BLR(Xscratch0);
code.MOV(Xscratch0, X0);
@@ -82,7 +119,7 @@ static void* EmitExclusiveReadCallTrampoline(oaknut::CodeGenerator& code, const
auto fn = [](const A32::UserConfig& conf, A32::VAddr vaddr) -> T {
return conf.global_monitor->ReadAndMark<T>(conf.processor_id, vaddr, [&]() -> T {
return (conf.callbacks->*callback)(vaddr);
return (conf.callbacks->*callback)(vaddr, sizeof(T));
});
};
@@ -101,7 +138,7 @@ static void* EmitExclusiveReadCallTrampoline(oaknut::CodeGenerator& code, const
}
template<auto mfp, typename T>
static void* EmitWrappedWriteCallTrampoline(oaknut::CodeGenerator& code, T* this_) {
static void* EmitWrappedWriteCallTrampoline(oaknut::CodeGenerator& code, T* this_, size_t bitsize) {
using namespace oaknut::util;
const auto info = Devirtualize<mfp>(this_);
@@ -115,6 +152,7 @@ static void* EmitWrappedWriteCallTrampoline(oaknut::CodeGenerator& code, T* this
code.LDR(X0, l_this);
code.MOV(X1, Xscratch0);
code.MOV(X2, Xscratch1);
code.MOV(X3, bitsize);
code.LDR(Xscratch0, l_addr);
code.BLR(Xscratch0);
ABI_PopRegisters(code, save_regs, 0);
@@ -136,12 +174,9 @@ static void* EmitExclusiveWriteCallTrampoline(oaknut::CodeGenerator& code, const
oaknut::Label l_addr, l_this;
auto fn = [](const A32::UserConfig& conf, A32::VAddr vaddr, T value) -> u32 {
return conf.global_monitor->DoExclusiveOperation<T>(conf.processor_id, vaddr,
[&](T expected) -> bool {
return (conf.callbacks->*callback)(vaddr, value, expected);
})
? 0
: 1;
return conf.global_monitor->DoExclusiveOperation<T>(conf.processor_id, vaddr, [&](T expected) -> bool {
return (conf.callbacks->*callback)(vaddr, value, expected);
}) ? 0 : 1;
};
void* target = code.xptr<void*>();
@@ -179,26 +214,27 @@ void A32AddressSpace::EmitPrelude() {
UnprotectCodeMemory();
prelude_info.read_memory_8 = EmitCallTrampoline<&A32::UserCallbacks::MemoryRead8>(code, conf.callbacks);
prelude_info.read_memory_16 = EmitCallTrampoline<&A32::UserCallbacks::MemoryRead16>(code, conf.callbacks);
prelude_info.read_memory_32 = EmitCallTrampoline<&A32::UserCallbacks::MemoryRead32>(code, conf.callbacks);
prelude_info.read_memory_64 = EmitCallTrampoline<&A32::UserCallbacks::MemoryRead64>(code, conf.callbacks);
prelude_info.wrapped_read_memory_8 = EmitWrappedReadCallTrampoline<&A32::UserCallbacks::MemoryRead8>(code, conf.callbacks);
prelude_info.wrapped_read_memory_16 = EmitWrappedReadCallTrampoline<&A32::UserCallbacks::MemoryRead16>(code, conf.callbacks);
prelude_info.wrapped_read_memory_32 = EmitWrappedReadCallTrampoline<&A32::UserCallbacks::MemoryRead32>(code, conf.callbacks);
prelude_info.wrapped_read_memory_64 = EmitWrappedReadCallTrampoline<&A32::UserCallbacks::MemoryRead64>(code, conf.callbacks);
prelude_info.exclusive_read_memory_8 = EmitExclusiveReadCallTrampoline<&A32::UserCallbacks::MemoryRead8, u8>(code, conf);
prelude_info.exclusive_read_memory_16 = EmitExclusiveReadCallTrampoline<&A32::UserCallbacks::MemoryRead16, u16>(code, conf);
prelude_info.exclusive_read_memory_32 = EmitExclusiveReadCallTrampoline<&A32::UserCallbacks::MemoryRead32, u32>(code, conf);
prelude_info.exclusive_read_memory_64 = EmitExclusiveReadCallTrampoline<&A32::UserCallbacks::MemoryRead64, u64>(code, conf);
prelude_info.write_memory_8 = EmitCallTrampoline<&A32::UserCallbacks::MemoryWrite8>(code, conf.callbacks);
prelude_info.write_memory_16 = EmitCallTrampoline<&A32::UserCallbacks::MemoryWrite16>(code, conf.callbacks);
prelude_info.write_memory_32 = EmitCallTrampoline<&A32::UserCallbacks::MemoryWrite32>(code, conf.callbacks);
prelude_info.write_memory_64 = EmitCallTrampoline<&A32::UserCallbacks::MemoryWrite64>(code, conf.callbacks);
prelude_info.wrapped_write_memory_8 = EmitWrappedWriteCallTrampoline<&A32::UserCallbacks::MemoryWrite8>(code, conf.callbacks);
prelude_info.wrapped_write_memory_16 = EmitWrappedWriteCallTrampoline<&A32::UserCallbacks::MemoryWrite16>(code, conf.callbacks);
prelude_info.wrapped_write_memory_32 = EmitWrappedWriteCallTrampoline<&A32::UserCallbacks::MemoryWrite32>(code, conf.callbacks);
prelude_info.wrapped_write_memory_64 = EmitWrappedWriteCallTrampoline<&A32::UserCallbacks::MemoryWrite64>(code, conf.callbacks);
prelude_info.read_memory_8 = EmitCallReadTrampoline<&A32::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u8));
prelude_info.read_memory_16 = EmitCallReadTrampoline<&A32::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u16));
prelude_info.read_memory_32 = EmitCallReadTrampoline<&A32::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u32));
prelude_info.read_memory_64 = EmitCallReadTrampoline<&A32::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u64));
prelude_info.wrapped_read_memory_8 = EmitWrappedReadCallTrampoline<&A32::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u8));
prelude_info.wrapped_read_memory_16 = EmitWrappedReadCallTrampoline<&A32::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u16));
prelude_info.wrapped_read_memory_32 = EmitWrappedReadCallTrampoline<&A32::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u32));
prelude_info.wrapped_read_memory_64 = EmitWrappedReadCallTrampoline<&A32::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u64));
prelude_info.exclusive_read_memory_8 = EmitExclusiveReadCallTrampoline<&A32::UserCallbacks::MemoryRead, u8>(code, conf);
prelude_info.exclusive_read_memory_16 = EmitExclusiveReadCallTrampoline<&A32::UserCallbacks::MemoryRead, u16>(code, conf);
prelude_info.exclusive_read_memory_32 = EmitExclusiveReadCallTrampoline<&A32::UserCallbacks::MemoryRead, u32>(code, conf);
prelude_info.exclusive_read_memory_64 = EmitExclusiveReadCallTrampoline<&A32::UserCallbacks::MemoryRead, u64>(code, conf);
prelude_info.write_memory_8 = EmitCallWriteTrampoline<&A32::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u8));
prelude_info.write_memory_16 = EmitCallWriteTrampoline<&A32::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u16));
prelude_info.write_memory_32 = EmitCallWriteTrampoline<&A32::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u32));
prelude_info.write_memory_64 = EmitCallWriteTrampoline<&A32::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u64));
prelude_info.wrapped_write_memory_8 = EmitWrappedWriteCallTrampoline<&A32::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u8));
prelude_info.wrapped_write_memory_16 = EmitWrappedWriteCallTrampoline<&A32::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u16));
prelude_info.wrapped_write_memory_32 = EmitWrappedWriteCallTrampoline<&A32::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u32));
prelude_info.wrapped_write_memory_64 = EmitWrappedWriteCallTrampoline<&A32::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u64));
prelude_info.exclusive_write_memory_8 = EmitExclusiveWriteCallTrampoline<&A32::UserCallbacks::MemoryWriteExclusive8, u8>(code, conf);
prelude_info.exclusive_write_memory_16 = EmitExclusiveWriteCallTrampoline<&A32::UserCallbacks::MemoryWriteExclusive16, u16>(code, conf);
prelude_info.exclusive_write_memory_32 = EmitExclusiveWriteCallTrampoline<&A32::UserCallbacks::MemoryWriteExclusive32, u32>(code, conf);
@@ -23,29 +23,65 @@
namespace Dynarmic::Backend::Arm64 {
template<auto mfp, typename T>
static void* EmitCallTrampoline(oaknut::CodeGenerator& code, T* this_) {
static void* EmitCallReadTrampoline(oaknut::CodeGenerator& code, T* this_, size_t bitsize) {
using namespace oaknut::util;
const auto info = Devirtualize<mfp>(this_);
oaknut::Label l_addr, l_this;
void* target = code.xptr<void*>();
// params = { this, vaddr, bitsize }
code.LDR(X0, l_this);
// X1 = vaddr
code.MOV(X2, bitsize);
code.LDR(Xscratch0, l_addr);
code.BR(Xscratch0);
code.align(8);
code.l(l_this);
code.dx(info.this_ptr);
code.l(l_addr);
code.dx(info.fn_ptr);
return target;
}
template<auto mfp, typename T>
static void* EmitWrappedReadCallTrampoline(oaknut::CodeGenerator& code, T* this_) {
static void* EmitCallWriteTrampoline(oaknut::CodeGenerator& code, T* this_, size_t bitsize) {
using namespace oaknut::util;
const auto info = Devirtualize<mfp>(this_);
oaknut::Label l_addr, l_this;
void* target = code.xptr<void*>();
// params = { this, vaddr, value, bitsize }
code.LDR(X0, l_this);
// X1 = vaddr
// X2 = value
code.MOV(X3, bitsize);
code.LDR(Xscratch0, l_addr);
code.BR(Xscratch0);
code.align(8);
code.l(l_this);
code.dx(info.this_ptr);
code.l(l_addr);
code.dx(info.fn_ptr);
return target;
}
template<auto mfp, typename T>
static void* EmitCallTrampoline(oaknut::CodeGenerator& code, T* this_) {
using namespace oaknut::util;
const auto info = Devirtualize<mfp>(this_);
oaknut::Label l_addr, l_this;
void* target = code.xptr<void*>();
code.LDR(X0, l_this);
code.LDR(Xscratch0, l_addr);
code.BR(Xscratch0);
code.align(8);
code.l(l_this);
code.dx(info.this_ptr);
code.l(l_addr);
code.dx(info.fn_ptr);
return target;
}
template<auto mfp, typename T>
static void* EmitWrappedReadCallTrampoline(oaknut::CodeGenerator& code, T* this_, size_t bitsize) {
using namespace oaknut::util;
const auto info = Devirtualize<mfp>(this_);
@@ -58,6 +94,7 @@ static void* EmitWrappedReadCallTrampoline(oaknut::CodeGenerator& code, T* this_
ABI_PushRegisters(code, save_regs, 0);
code.LDR(X0, l_this);
code.MOV(X1, Xscratch0);
code.MOV(X2, bitsize);
code.LDR(Xscratch0, l_addr);
code.BLR(Xscratch0);
code.MOV(Xscratch0, X0);
@@ -81,7 +118,7 @@ static void* EmitExclusiveReadCallTrampoline(oaknut::CodeGenerator& code, const
auto fn = [](const A64::UserConfig& conf, A64::VAddr vaddr) -> T {
return conf.global_monitor->ReadAndMark<T>(conf.processor_id, vaddr, [&]() -> T {
return (conf.callbacks->*callback)(vaddr);
return (conf.callbacks->*callback)(vaddr, sizeof(T));
});
};
@@ -100,7 +137,7 @@ static void* EmitExclusiveReadCallTrampoline(oaknut::CodeGenerator& code, const
}
template<auto mfp, typename T>
static void* EmitWrappedWriteCallTrampoline(oaknut::CodeGenerator& code, T* this_) {
static void* EmitWrappedWriteCallTrampoline(oaknut::CodeGenerator& code, T* this_, size_t bitsize) {
using namespace oaknut::util;
const auto info = Devirtualize<mfp>(this_);
@@ -114,6 +151,7 @@ static void* EmitWrappedWriteCallTrampoline(oaknut::CodeGenerator& code, T* this
code.LDR(X0, l_this);
code.MOV(X1, Xscratch0);
code.MOV(X2, Xscratch1);
code.MOV(X3, bitsize);
code.LDR(Xscratch0, l_addr);
code.BLR(Xscratch0);
ABI_PopRegisters(code, save_regs, 0);
@@ -133,14 +171,10 @@ static void* EmitExclusiveWriteCallTrampoline(oaknut::CodeGenerator& code, const
using namespace oaknut::util;
oaknut::Label l_addr, l_this;
auto fn = [](const A64::UserConfig& conf, A64::VAddr vaddr, T value) -> u32 {
return conf.global_monitor->DoExclusiveOperation<T>(conf.processor_id, vaddr,
[&](T expected) -> bool {
return (conf.callbacks->*callback)(vaddr, value, expected);
})
? 0
: 1;
return conf.global_monitor->DoExclusiveOperation<T>(conf.processor_id, vaddr, [&](T expected) -> bool {
return (conf.callbacks->*callback)(vaddr, value, expected);
}) ? 0 : 1;
};
void* target = code.xptr<void*>();
@@ -346,30 +380,30 @@ void A64AddressSpace::EmitPrelude() {
UnprotectCodeMemory();
prelude_info.read_memory_8 = EmitCallTrampoline<&A64::UserCallbacks::MemoryRead8>(code, conf.callbacks);
prelude_info.read_memory_16 = EmitCallTrampoline<&A64::UserCallbacks::MemoryRead16>(code, conf.callbacks);
prelude_info.read_memory_32 = EmitCallTrampoline<&A64::UserCallbacks::MemoryRead32>(code, conf.callbacks);
prelude_info.read_memory_64 = EmitCallTrampoline<&A64::UserCallbacks::MemoryRead64>(code, conf.callbacks);
prelude_info.read_memory_8 = EmitCallReadTrampoline<&A64::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u8));
prelude_info.read_memory_16 = EmitCallReadTrampoline<&A64::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u16));
prelude_info.read_memory_32 = EmitCallReadTrampoline<&A64::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u32));
prelude_info.read_memory_64 = EmitCallReadTrampoline<&A64::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u64));
prelude_info.read_memory_128 = EmitRead128CallTrampoline(code, conf.callbacks);
prelude_info.wrapped_read_memory_8 = EmitWrappedReadCallTrampoline<&A64::UserCallbacks::MemoryRead8>(code, conf.callbacks);
prelude_info.wrapped_read_memory_16 = EmitWrappedReadCallTrampoline<&A64::UserCallbacks::MemoryRead16>(code, conf.callbacks);
prelude_info.wrapped_read_memory_32 = EmitWrappedReadCallTrampoline<&A64::UserCallbacks::MemoryRead32>(code, conf.callbacks);
prelude_info.wrapped_read_memory_64 = EmitWrappedReadCallTrampoline<&A64::UserCallbacks::MemoryRead64>(code, conf.callbacks);
prelude_info.wrapped_read_memory_8 = EmitWrappedReadCallTrampoline<&A64::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u8));
prelude_info.wrapped_read_memory_16 = EmitWrappedReadCallTrampoline<&A64::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u16));
prelude_info.wrapped_read_memory_32 = EmitWrappedReadCallTrampoline<&A64::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u32));
prelude_info.wrapped_read_memory_64 = EmitWrappedReadCallTrampoline<&A64::UserCallbacks::MemoryRead>(code, conf.callbacks, sizeof(u64));
prelude_info.wrapped_read_memory_128 = EmitWrappedRead128CallTrampoline(code, conf.callbacks);
prelude_info.exclusive_read_memory_8 = EmitExclusiveReadCallTrampoline<&A64::UserCallbacks::MemoryRead8, u8>(code, conf);
prelude_info.exclusive_read_memory_16 = EmitExclusiveReadCallTrampoline<&A64::UserCallbacks::MemoryRead16, u16>(code, conf);
prelude_info.exclusive_read_memory_32 = EmitExclusiveReadCallTrampoline<&A64::UserCallbacks::MemoryRead32, u32>(code, conf);
prelude_info.exclusive_read_memory_64 = EmitExclusiveReadCallTrampoline<&A64::UserCallbacks::MemoryRead64, u64>(code, conf);
prelude_info.exclusive_read_memory_8 = EmitExclusiveReadCallTrampoline<&A64::UserCallbacks::MemoryRead, u8>(code, conf);
prelude_info.exclusive_read_memory_16 = EmitExclusiveReadCallTrampoline<&A64::UserCallbacks::MemoryRead, u16>(code, conf);
prelude_info.exclusive_read_memory_32 = EmitExclusiveReadCallTrampoline<&A64::UserCallbacks::MemoryRead, u32>(code, conf);
prelude_info.exclusive_read_memory_64 = EmitExclusiveReadCallTrampoline<&A64::UserCallbacks::MemoryRead, u64>(code, conf);
prelude_info.exclusive_read_memory_128 = EmitExclusiveRead128CallTrampoline(code, conf);
prelude_info.write_memory_8 = EmitCallTrampoline<&A64::UserCallbacks::MemoryWrite8>(code, conf.callbacks);
prelude_info.write_memory_16 = EmitCallTrampoline<&A64::UserCallbacks::MemoryWrite16>(code, conf.callbacks);
prelude_info.write_memory_32 = EmitCallTrampoline<&A64::UserCallbacks::MemoryWrite32>(code, conf.callbacks);
prelude_info.write_memory_64 = EmitCallTrampoline<&A64::UserCallbacks::MemoryWrite64>(code, conf.callbacks);
prelude_info.write_memory_8 = EmitCallWriteTrampoline<&A64::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u8));
prelude_info.write_memory_16 = EmitCallWriteTrampoline<&A64::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u16));
prelude_info.write_memory_32 = EmitCallWriteTrampoline<&A64::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u32));
prelude_info.write_memory_64 = EmitCallWriteTrampoline<&A64::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u64));
prelude_info.write_memory_128 = EmitWrite128CallTrampoline(code, conf.callbacks);
prelude_info.wrapped_write_memory_8 = EmitWrappedWriteCallTrampoline<&A64::UserCallbacks::MemoryWrite8>(code, conf.callbacks);
prelude_info.wrapped_write_memory_16 = EmitWrappedWriteCallTrampoline<&A64::UserCallbacks::MemoryWrite16>(code, conf.callbacks);
prelude_info.wrapped_write_memory_32 = EmitWrappedWriteCallTrampoline<&A64::UserCallbacks::MemoryWrite32>(code, conf.callbacks);
prelude_info.wrapped_write_memory_64 = EmitWrappedWriteCallTrampoline<&A64::UserCallbacks::MemoryWrite64>(code, conf.callbacks);
prelude_info.wrapped_write_memory_8 = EmitWrappedWriteCallTrampoline<&A64::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u8));
prelude_info.wrapped_write_memory_16 = EmitWrappedWriteCallTrampoline<&A64::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u16));
prelude_info.wrapped_write_memory_32 = EmitWrappedWriteCallTrampoline<&A64::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u32));
prelude_info.wrapped_write_memory_64 = EmitWrappedWriteCallTrampoline<&A64::UserCallbacks::MemoryWrite>(code, conf.callbacks, sizeof(u64));
prelude_info.wrapped_write_memory_128 = EmitWrappedWrite128CallTrampoline(code, conf.callbacks);
prelude_info.exclusive_write_memory_8 = EmitExclusiveWriteCallTrampoline<&A64::UserCallbacks::MemoryWriteExclusive8, u8>(code, conf);
prelude_info.exclusive_write_memory_16 = EmitExclusiveWriteCallTrampoline<&A64::UserCallbacks::MemoryWriteExclusive16, u16>(code, conf);
@@ -145,6 +145,7 @@ void AddressSpace::Link(EmittedBlockInfo& block_info) {
case LinkTarget::ReturnFromRunCode:
c.B(prelude_info.return_from_run_code);
break;
// { this, vaddr, size }
case LinkTarget::ReadMemory8:
c.BL(prelude_info.read_memory_8);
break;
@@ -160,6 +161,7 @@ void AddressSpace::Link(EmittedBlockInfo& block_info) {
case LinkTarget::ReadMemory128:
c.BL(prelude_info.read_memory_128);
break;
// { this, vaddr, size }
case LinkTarget::WrappedReadMemory8:
c.BL(prelude_info.wrapped_read_memory_8);
break;
@@ -175,6 +177,7 @@ void AddressSpace::Link(EmittedBlockInfo& block_info) {
case LinkTarget::WrappedReadMemory128:
c.BL(prelude_info.wrapped_read_memory_128);
break;
//
case LinkTarget::ExclusiveReadMemory8:
c.BL(prelude_info.exclusive_read_memory_8);
break;
@@ -190,6 +193,7 @@ void AddressSpace::Link(EmittedBlockInfo& block_info) {
case LinkTarget::ExclusiveReadMemory128:
c.BL(prelude_info.exclusive_read_memory_128);
break;
// { this, vaddr, value, size }
case LinkTarget::WriteMemory8:
c.BL(prelude_info.write_memory_8);
break;
@@ -205,6 +209,7 @@ void AddressSpace::Link(EmittedBlockInfo& block_info) {
case LinkTarget::WriteMemory128:
c.BL(prelude_info.write_memory_128);
break;
//
case LinkTarget::WrappedWriteMemory8:
c.BL(prelude_info.wrapped_write_memory_8);
break;
@@ -220,6 +225,7 @@ void AddressSpace::Link(EmittedBlockInfo& block_info) {
case LinkTarget::WrappedWriteMemory128:
c.BL(prelude_info.wrapped_write_memory_128);
break;
//
case LinkTarget::ExclusiveWriteMemory8:
c.BL(prelude_info.exclusive_write_memory_8);
break;
@@ -31,16 +31,16 @@ using namespace Xbyak::util;
void A32EmitX64::GenFastmemFallbacks() {
const std::initializer_list<int> idxes{0, 1, 2, 3, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14};
const std::array<std::pair<size_t, ArgCallback>, 4> read_callbacks{{
{8, Devirtualize<&A32::UserCallbacks::MemoryRead8>(conf.callbacks)},
{16, Devirtualize<&A32::UserCallbacks::MemoryRead16>(conf.callbacks)},
{32, Devirtualize<&A32::UserCallbacks::MemoryRead32>(conf.callbacks)},
{64, Devirtualize<&A32::UserCallbacks::MemoryRead64>(conf.callbacks)},
{8, Devirtualize<&A32::UserCallbacks::MemoryRead>(conf.callbacks)},
{16, Devirtualize<&A32::UserCallbacks::MemoryRead>(conf.callbacks)},
{32, Devirtualize<&A32::UserCallbacks::MemoryRead>(conf.callbacks)},
{64, Devirtualize<&A32::UserCallbacks::MemoryRead>(conf.callbacks)},
}};
const std::array<std::pair<size_t, ArgCallback>, 4> write_callbacks{{
{8, Devirtualize<&A32::UserCallbacks::MemoryWrite8>(conf.callbacks)},
{16, Devirtualize<&A32::UserCallbacks::MemoryWrite16>(conf.callbacks)},
{32, Devirtualize<&A32::UserCallbacks::MemoryWrite32>(conf.callbacks)},
{64, Devirtualize<&A32::UserCallbacks::MemoryWrite64>(conf.callbacks)},
{8, Devirtualize<&A32::UserCallbacks::MemoryWrite>(conf.callbacks)},
{16, Devirtualize<&A32::UserCallbacks::MemoryWrite>(conf.callbacks)},
{32, Devirtualize<&A32::UserCallbacks::MemoryWrite>(conf.callbacks)},
{64, Devirtualize<&A32::UserCallbacks::MemoryWrite>(conf.callbacks)},
}};
const std::array<std::pair<size_t, ArgCallback>, 4> exclusive_write_callbacks{{
{8, Devirtualize<&A32::UserCallbacks::MemoryWriteExclusive8>(conf.callbacks)},
@@ -56,12 +56,12 @@ void A32EmitX64::GenFastmemFallbacks() {
code.align();
read_fallbacks[std::make_tuple(ordered, bitsize, vaddr_idx, value_idx)] = code.getCurr<void (*)()>();
ABI_PushCallerSaveRegistersAndAdjustStackExcept(code, HostLocRegIdx(value_idx));
// params = { this, vaddr, size }
if (vaddr_idx != code.ABI_PARAM2.getIdx()) {
code.mov(code.ABI_PARAM2, Xbyak::Reg64{vaddr_idx});
}
if (ordered) {
code.mfence();
}
code.mov(code.ABI_PARAM3, bitsize / CHAR_BIT);
if (ordered) code.mfence();
callback.EmitCall(code);
if (value_idx != code.ABI_RETURN.getIdx()) {
code.mov(Xbyak::Reg64{value_idx}, code.ABI_RETURN);
@@ -76,6 +76,7 @@ void A32EmitX64::GenFastmemFallbacks() {
code.align();
write_fallbacks[std::make_tuple(ordered, bitsize, vaddr_idx, value_idx)] = code.getCurr<void (*)()>();
ABI_PushCallerSaveRegistersAndAdjustStack(code);
// params = { this, vaddr, value, size }
if (vaddr_idx == code.ABI_PARAM3.getIdx() && value_idx == code.ABI_PARAM2.getIdx()) {
code.xchg(code.ABI_PARAM2, code.ABI_PARAM3);
} else if (vaddr_idx == code.ABI_PARAM3.getIdx()) {
@@ -92,10 +93,9 @@ void A32EmitX64::GenFastmemFallbacks() {
}
}
code.ZeroExtendFrom(bitsize, code.ABI_PARAM3);
code.mov(code.ABI_PARAM4, bitsize / CHAR_BIT);
callback.EmitCall(code);
if (ordered) {
code.mfence();
}
if (ordered) code.mfence();
ABI_PopCallerSaveRegistersAndAdjustStack(code);
code.ret();
PerfMapRegister(write_fallbacks[std::make_tuple(ordered, bitsize, vaddr_idx, value_idx)], code.getCurr(), fmt::format("a32_write_fallback_{}", bitsize));
@@ -138,35 +138,35 @@ void A32EmitX64::GenFastmemFallbacks() {
#undef Axx
void A32EmitX64::EmitA32ReadMemory8(A32EmitContext& ctx, IR::Inst* inst) {
EmitMemoryRead<8, &A32::UserCallbacks::MemoryRead8>(ctx, inst);
EmitMemoryRead<8, &A32::UserCallbacks::MemoryRead>(ctx, inst);
}
void A32EmitX64::EmitA32ReadMemory16(A32EmitContext& ctx, IR::Inst* inst) {
EmitMemoryRead<16, &A32::UserCallbacks::MemoryRead16>(ctx, inst);
EmitMemoryRead<16, &A32::UserCallbacks::MemoryRead>(ctx, inst);
}
void A32EmitX64::EmitA32ReadMemory32(A32EmitContext& ctx, IR::Inst* inst) {
EmitMemoryRead<32, &A32::UserCallbacks::MemoryRead32>(ctx, inst);
EmitMemoryRead<32, &A32::UserCallbacks::MemoryRead>(ctx, inst);
}
void A32EmitX64::EmitA32ReadMemory64(A32EmitContext& ctx, IR::Inst* inst) {
EmitMemoryRead<64, &A32::UserCallbacks::MemoryRead64>(ctx, inst);
EmitMemoryRead<64, &A32::UserCallbacks::MemoryRead>(ctx, inst);
}
void A32EmitX64::EmitA32WriteMemory8(A32EmitContext& ctx, IR::Inst* inst) {
EmitMemoryWrite<8, &A32::UserCallbacks::MemoryWrite8>(ctx, inst);
EmitMemoryWrite<8, &A32::UserCallbacks::MemoryWrite>(ctx, inst);
}
void A32EmitX64::EmitA32WriteMemory16(A32EmitContext& ctx, IR::Inst* inst) {
EmitMemoryWrite<16, &A32::UserCallbacks::MemoryWrite16>(ctx, inst);
EmitMemoryWrite<16, &A32::UserCallbacks::MemoryWrite>(ctx, inst);
}
void A32EmitX64::EmitA32WriteMemory32(A32EmitContext& ctx, IR::Inst* inst) {
EmitMemoryWrite<32, &A32::UserCallbacks::MemoryWrite32>(ctx, inst);
EmitMemoryWrite<32, &A32::UserCallbacks::MemoryWrite>(ctx, inst);
}
void A32EmitX64::EmitA32WriteMemory64(A32EmitContext& ctx, IR::Inst* inst) {
EmitMemoryWrite<64, &A32::UserCallbacks::MemoryWrite64>(ctx, inst);
EmitMemoryWrite<64, &A32::UserCallbacks::MemoryWrite>(ctx, inst);
}
void A32EmitX64::EmitA32ClearExclusive(A32EmitContext&, IR::Inst*) {
@@ -175,33 +175,33 @@ void A32EmitX64::EmitA32ClearExclusive(A32EmitContext&, IR::Inst*) {
void A32EmitX64::EmitA32ExclusiveReadMemory8(A32EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveReadMemoryInline<8, &A32::UserCallbacks::MemoryRead8>(ctx, inst);
EmitExclusiveReadMemoryInline<8, &A32::UserCallbacks::MemoryRead>(ctx, inst);
} else {
EmitExclusiveReadMemory<8, &A32::UserCallbacks::MemoryRead8>(ctx, inst);
EmitExclusiveReadMemory<8, &A32::UserCallbacks::MemoryRead>(ctx, inst);
}
}
void A32EmitX64::EmitA32ExclusiveReadMemory16(A32EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveReadMemoryInline<16, &A32::UserCallbacks::MemoryRead16>(ctx, inst);
EmitExclusiveReadMemoryInline<16, &A32::UserCallbacks::MemoryRead>(ctx, inst);
} else {
EmitExclusiveReadMemory<16, &A32::UserCallbacks::MemoryRead16>(ctx, inst);
EmitExclusiveReadMemory<16, &A32::UserCallbacks::MemoryRead>(ctx, inst);
}
}
void A32EmitX64::EmitA32ExclusiveReadMemory32(A32EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveReadMemoryInline<32, &A32::UserCallbacks::MemoryRead32>(ctx, inst);
EmitExclusiveReadMemoryInline<32, &A32::UserCallbacks::MemoryRead>(ctx, inst);
} else {
EmitExclusiveReadMemory<32, &A32::UserCallbacks::MemoryRead32>(ctx, inst);
EmitExclusiveReadMemory<32, &A32::UserCallbacks::MemoryRead>(ctx, inst);
}
}
void A32EmitX64::EmitA32ExclusiveReadMemory64(A32EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveReadMemoryInline<64, &A32::UserCallbacks::MemoryRead64>(ctx, inst);
EmitExclusiveReadMemoryInline<64, &A32::UserCallbacks::MemoryRead>(ctx, inst);
} else {
EmitExclusiveReadMemory<64, &A32::UserCallbacks::MemoryRead64>(ctx, inst);
EmitExclusiveReadMemory<64, &A32::UserCallbacks::MemoryRead>(ctx, inst);
}
}
@@ -115,16 +115,16 @@ void A64EmitX64::GenMemory128Accessors() {
void A64EmitX64::GenFastmemFallbacks() {
const std::initializer_list<int> idxes{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15};
const std::array<std::pair<size_t, ArgCallback>, 4> read_callbacks{{
{8, Devirtualize<&A64::UserCallbacks::MemoryRead8>(conf.callbacks)},
{16, Devirtualize<&A64::UserCallbacks::MemoryRead16>(conf.callbacks)},
{32, Devirtualize<&A64::UserCallbacks::MemoryRead32>(conf.callbacks)},
{64, Devirtualize<&A64::UserCallbacks::MemoryRead64>(conf.callbacks)},
{8, Devirtualize<&A64::UserCallbacks::MemoryRead>(conf.callbacks)},
{16, Devirtualize<&A64::UserCallbacks::MemoryRead>(conf.callbacks)},
{32, Devirtualize<&A64::UserCallbacks::MemoryRead>(conf.callbacks)},
{64, Devirtualize<&A64::UserCallbacks::MemoryRead>(conf.callbacks)},
}};
const std::array<std::pair<size_t, ArgCallback>, 4> write_callbacks{{
{8, Devirtualize<&A64::UserCallbacks::MemoryWrite8>(conf.callbacks)},
{16, Devirtualize<&A64::UserCallbacks::MemoryWrite16>(conf.callbacks)},
{32, Devirtualize<&A64::UserCallbacks::MemoryWrite32>(conf.callbacks)},
{64, Devirtualize<&A64::UserCallbacks::MemoryWrite64>(conf.callbacks)},
{8, Devirtualize<&A64::UserCallbacks::MemoryWrite>(conf.callbacks)},
{16, Devirtualize<&A64::UserCallbacks::MemoryWrite>(conf.callbacks)},
{32, Devirtualize<&A64::UserCallbacks::MemoryWrite>(conf.callbacks)},
{64, Devirtualize<&A64::UserCallbacks::MemoryWrite>(conf.callbacks)},
}};
const std::array<std::pair<size_t, ArgCallback>, 4> exclusive_write_callbacks{{
{8, Devirtualize<&A64::UserCallbacks::MemoryWriteExclusive8>(conf.callbacks)},
@@ -204,12 +204,12 @@ void A64EmitX64::GenFastmemFallbacks() {
code.align();
read_fallbacks[std::make_tuple(ordered, bitsize, vaddr_idx, value_idx)] = code.getCurr<void (*)()>();
ABI_PushCallerSaveRegistersAndAdjustStackExcept(code, HostLocRegIdx(value_idx));
// params = { this, vaddr, size }
if (vaddr_idx != code.ABI_PARAM2.getIdx()) {
code.mov(code.ABI_PARAM2, Xbyak::Reg64{vaddr_idx});
}
if (ordered) {
code.mfence();
}
code.mov(code.ABI_PARAM3, bitsize / CHAR_BIT);
if (ordered) code.mfence();
callback.EmitCall(code);
if (value_idx != code.ABI_RETURN.getIdx()) {
code.mov(Xbyak::Reg64{value_idx}, code.ABI_RETURN);
@@ -224,6 +224,7 @@ void A64EmitX64::GenFastmemFallbacks() {
code.align();
write_fallbacks[std::make_tuple(ordered, bitsize, vaddr_idx, value_idx)] = code.getCurr<void (*)()>();
ABI_PushCallerSaveRegistersAndAdjustStack(code);
// params = { this, vaddr, value, size }
if (vaddr_idx == code.ABI_PARAM3.getIdx() && value_idx == code.ABI_PARAM2.getIdx()) {
code.xchg(code.ABI_PARAM2, code.ABI_PARAM3);
} else if (vaddr_idx == code.ABI_PARAM3.getIdx()) {
@@ -240,10 +241,9 @@ void A64EmitX64::GenFastmemFallbacks() {
}
}
code.ZeroExtendFrom(bitsize, code.ABI_PARAM3);
code.mov(code.ABI_PARAM4, bitsize / CHAR_BIT);
callback.EmitCall(code);
if (ordered) {
code.mfence();
}
if (ordered) code.mfence();
ABI_PopCallerSaveRegistersAndAdjustStack(code);
code.ret();
PerfMapRegister(write_fallbacks[std::make_tuple(ordered, bitsize, vaddr_idx, value_idx)], code.getCurr(), fmt::format("a64_write_fallback_{}", bitsize));
@@ -286,19 +286,19 @@ void A64EmitX64::GenFastmemFallbacks() {
#undef Axx
void A64EmitX64::EmitA64ReadMemory8(A64EmitContext& ctx, IR::Inst* inst) {
EmitMemoryRead<8, &A64::UserCallbacks::MemoryRead8>(ctx, inst);
EmitMemoryRead<8, &A64::UserCallbacks::MemoryRead>(ctx, inst);
}
void A64EmitX64::EmitA64ReadMemory16(A64EmitContext& ctx, IR::Inst* inst) {
EmitMemoryRead<16, &A64::UserCallbacks::MemoryRead16>(ctx, inst);
EmitMemoryRead<16, &A64::UserCallbacks::MemoryRead>(ctx, inst);
}
void A64EmitX64::EmitA64ReadMemory32(A64EmitContext& ctx, IR::Inst* inst) {
EmitMemoryRead<32, &A64::UserCallbacks::MemoryRead32>(ctx, inst);
EmitMemoryRead<32, &A64::UserCallbacks::MemoryRead>(ctx, inst);
}
void A64EmitX64::EmitA64ReadMemory64(A64EmitContext& ctx, IR::Inst* inst) {
EmitMemoryRead<64, &A64::UserCallbacks::MemoryRead64>(ctx, inst);
EmitMemoryRead<64, &A64::UserCallbacks::MemoryRead>(ctx, inst);
}
void A64EmitX64::EmitA64ReadMemory128(A64EmitContext& ctx, IR::Inst* inst) {
@@ -306,23 +306,23 @@ void A64EmitX64::EmitA64ReadMemory128(A64EmitContext& ctx, IR::Inst* inst) {
}
void A64EmitX64::EmitA64WriteMemory8(A64EmitContext& ctx, IR::Inst* inst) {
EmitMemoryWrite<8, &A64::UserCallbacks::MemoryWrite8>(ctx, inst);
EmitMemoryWrite<8, &A64::UserCallbacks::MemoryWrite>(ctx, inst);
}
void A64EmitX64::EmitA64WriteMemory16(A64EmitContext& ctx, IR::Inst* inst) {
EmitMemoryWrite<16, &A64::UserCallbacks::MemoryWrite16>(ctx, inst);
EmitMemoryWrite<16, &A64::UserCallbacks::MemoryWrite>(ctx, inst);
}
void A64EmitX64::EmitA64WriteMemory32(A64EmitContext& ctx, IR::Inst* inst) {
EmitMemoryWrite<32, &A64::UserCallbacks::MemoryWrite32>(ctx, inst);
EmitMemoryWrite<32, &A64::UserCallbacks::MemoryWrite>(ctx, inst);
}
void A64EmitX64::EmitA64WriteMemory64(A64EmitContext& ctx, IR::Inst* inst) {
EmitMemoryWrite<64, &A64::UserCallbacks::MemoryWrite64>(ctx, inst);
EmitMemoryWrite<64, &A64::UserCallbacks::MemoryWrite>(ctx, inst);
}
void A64EmitX64::EmitA64WriteMemory128(A64EmitContext& ctx, IR::Inst* inst) {
EmitMemoryWrite<128, &A64::UserCallbacks::MemoryWrite64>(ctx, inst);
EmitMemoryWrite<128, &A64::UserCallbacks::MemoryWrite>(ctx, inst);
}
void A64EmitX64::EmitA64ClearExclusive(A64EmitContext&, IR::Inst*) {
@@ -331,33 +331,33 @@ void A64EmitX64::EmitA64ClearExclusive(A64EmitContext&, IR::Inst*) {
void A64EmitX64::EmitA64ExclusiveReadMemory8(A64EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveReadMemoryInline<8, &A64::UserCallbacks::MemoryRead8>(ctx, inst);
EmitExclusiveReadMemoryInline<8, &A64::UserCallbacks::MemoryRead>(ctx, inst);
} else {
EmitExclusiveReadMemory<8, &A64::UserCallbacks::MemoryRead8>(ctx, inst);
EmitExclusiveReadMemory<8, &A64::UserCallbacks::MemoryRead>(ctx, inst);
}
}
void A64EmitX64::EmitA64ExclusiveReadMemory16(A64EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveReadMemoryInline<16, &A64::UserCallbacks::MemoryRead16>(ctx, inst);
EmitExclusiveReadMemoryInline<16, &A64::UserCallbacks::MemoryRead>(ctx, inst);
} else {
EmitExclusiveReadMemory<16, &A64::UserCallbacks::MemoryRead16>(ctx, inst);
EmitExclusiveReadMemory<16, &A64::UserCallbacks::MemoryRead>(ctx, inst);
}
}
void A64EmitX64::EmitA64ExclusiveReadMemory32(A64EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveReadMemoryInline<32, &A64::UserCallbacks::MemoryRead32>(ctx, inst);
EmitExclusiveReadMemoryInline<32, &A64::UserCallbacks::MemoryRead>(ctx, inst);
} else {
EmitExclusiveReadMemory<32, &A64::UserCallbacks::MemoryRead32>(ctx, inst);
EmitExclusiveReadMemory<32, &A64::UserCallbacks::MemoryRead>(ctx, inst);
}
}
void A64EmitX64::EmitA64ExclusiveReadMemory64(A64EmitContext& ctx, IR::Inst* inst) {
if (conf.fastmem_exclusive_access) {
EmitExclusiveReadMemoryInline<64, &A64::UserCallbacks::MemoryRead64>(ctx, inst);
EmitExclusiveReadMemoryInline<64, &A64::UserCallbacks::MemoryRead>(ctx, inst);
} else {
EmitExclusiveReadMemory<64, &A64::UserCallbacks::MemoryRead64>(ctx, inst);
EmitExclusiveReadMemory<64, &A64::UserCallbacks::MemoryRead>(ctx, inst);
}
}
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
* Copyright (c) 2022 MerryMage
* SPDX-License-Identifier: 0BSD
@@ -56,16 +59,13 @@ void AxxEmitX64::EmitMemoryRead(AxxEmitContext& ctx, IR::Inst* inst) {
// Neither fastmem nor page table: Use callbacks
if constexpr (bitsize == 128) {
ctx.reg_alloc.HostCall(code, nullptr, {}, args[1]);
if (ordered) {
code.mfence();
}
if (ordered) code.mfence();
code.CallFunction(memory_read_128);
ctx.reg_alloc.DefineValue(code, inst, xmm1);
} else {
ctx.reg_alloc.HostCall(code, inst, {}, args[1]);
if (ordered) {
code.mfence();
}
code.mov(code.ABI_PARAM3.cvt32(), bitsize / CHAR_BIT);
if (ordered) code.mfence();
Devirtualize<callback>(conf.callbacks).EmitCall(code);
code.ZeroExtendFrom(bitsize, code.ABI_RETURN);
}
@@ -148,12 +148,12 @@ void AxxEmitX64::EmitMemoryWrite(AxxEmitContext& ctx, IR::Inst* inst) {
ctx.reg_alloc.HostCall(code, nullptr);
code.CallFunction(memory_write_128);
} else {
// { this, vaddr, value, size }
ctx.reg_alloc.HostCall(code, nullptr, {}, args[1], args[2]);
code.mov(code.ABI_PARAM4.cvt32(), bitsize / CHAR_BIT);
Devirtualize<callback>(conf.callbacks).EmitCall(code);
}
if (ordered) {
code.mfence();
}
if (ordered) code.mfence();
EmitCheckMemoryAbort(ctx, inst);
return;
}
@@ -230,12 +230,11 @@ void AxxEmitX64::EmitExclusiveReadMemory(AxxEmitContext& ctx, IR::Inst* inst) {
if (ordered) {
code.mfence();
}
code.CallLambda(
[](AxxUserConfig& conf, Axx::VAddr vaddr) -> T {
return conf.global_monitor->ReadAndMark<T>(conf.processor_id, vaddr, [&]() -> T {
return (conf.callbacks->*callback)(vaddr);
});
code.CallLambda([](AxxUserConfig& conf, Axx::VAddr vaddr) -> T {
return conf.global_monitor->ReadAndMark<T>(conf.processor_id, vaddr, [&]() -> T {
return (conf.callbacks->*callback)(vaddr, bitsize / CHAR_BIT);
});
});
code.ZeroExtendFrom(bitsize, code.ABI_RETURN);
} else {
const Xbyak::Xmm result = ctx.reg_alloc.ScratchXmm(code);
@@ -250,12 +249,11 @@ void AxxEmitX64::EmitExclusiveReadMemory(AxxEmitContext& ctx, IR::Inst* inst) {
if (ordered) {
code.mfence();
}
code.CallLambda(
[](AxxUserConfig& conf, Axx::VAddr vaddr, Vector& ret) {
ret = conf.global_monitor->ReadAndMark<Vector>(conf.processor_id, vaddr, [&]() -> Vector {
return (conf.callbacks->*callback)(vaddr);
});
code.CallLambda([](AxxUserConfig& conf, Axx::VAddr vaddr, Vector& ret) {
ret = conf.global_monitor->ReadAndMark<Vector>(conf.processor_id, vaddr, [&]() -> Vector {
return (conf.callbacks->*callback)(vaddr);
});
});
code.movups(result, xword[rsp + ABI_SHADOW_SPACE]);
ctx.reg_alloc.ReleaseStackSpace(code, 16 + ABI_SHADOW_SPACE);
@@ -170,13 +170,19 @@ template<>
// check for marked bit, use as unmapped if marked
if (ctx.conf.page_table_marked_bit) {
code.bt(page, *ctx.conf.page_table_marked_bit);
code.jc(abort, code.T_NEAR);
auto const marked_bit = *ctx.conf.page_table_marked_bit;
if (s64(s32(1 << marked_bit)) == s64(1 << marked_bit)) {
code.test(page, s32(1 << marked_bit));
code.jnz(abort, code.T_NEAR);
} else {
code.bt(page, marked_bit);
code.jc(abort, code.T_NEAR);
}
}
// mask away attributes
if (ctx.conf.page_table_pointer_mask == 0) {
code.test(page, page);
} else if (std::in_range<s32>(ctx.conf.page_table_pointer_mask)) {
} else if (s64(s32(ctx.conf.page_table_pointer_mask)) == s64(ctx.conf.page_table_pointer_mask)) {
code.and_(page, ctx.conf.page_table_pointer_mask);
} else {
code.mov(tmp, ctx.conf.page_table_pointer_mask);
@@ -66,7 +66,9 @@ struct UserCallbacks : public TranslateCallbacks {
// All reads through this callback are 4-byte aligned.
// Memory must be interpreted as little endian.
std::optional<std::uint32_t> MemoryReadCode(VAddr vaddr) override { return MemoryRead32(vaddr); }
std::optional<std::uint32_t> MemoryReadCode(VAddr vaddr) override {
return std::uint32_t(MemoryRead(vaddr, sizeof(std::uint32_t)));
}
// This function is called before the instruction at pc is read.
// IR code can be emitted by the callee prior to instruction handling.
@@ -80,16 +82,10 @@ struct UserCallbacks : public TranslateCallbacks {
// Reads through these callbacks may not be aligned.
// Memory must be interpreted as if ENDIANSTATE == 0, endianness will be corrected by the JIT.
virtual std::uint8_t MemoryRead8(VAddr vaddr) = 0;
virtual std::uint16_t MemoryRead16(VAddr vaddr) = 0;
virtual std::uint32_t MemoryRead32(VAddr vaddr) = 0;
virtual std::uint64_t MemoryRead64(VAddr vaddr) = 0;
virtual std::uint64_t MemoryRead(VAddr vaddr, std::size_t size) = 0;
// Writes through these callbacks may not be aligned.
virtual void MemoryWrite8(VAddr vaddr, std::uint8_t value) = 0;
virtual void MemoryWrite16(VAddr vaddr, std::uint16_t value) = 0;
virtual void MemoryWrite32(VAddr vaddr, std::uint32_t value) = 0;
virtual void MemoryWrite64(VAddr vaddr, std::uint64_t value) = 0;
virtual void MemoryWrite(VAddr vaddr, std::uint64_t value, std::size_t size) = 0;
// Writes through these callbacks may not be aligned.
virtual bool MemoryWriteExclusive8(VAddr /*vaddr*/, std::uint8_t /*value*/, std::uint8_t /*expected*/) { return false; }
@@ -89,20 +89,16 @@ struct UserCallbacks {
// All reads through this callback are 4-byte aligned.
// Memory must be interpreted as little endian.
virtual std::optional<std::uint32_t> MemoryReadCode(VAddr vaddr) { return MemoryRead32(vaddr); }
virtual std::optional<std::uint32_t> MemoryReadCode(VAddr vaddr) {
return std::uint32_t(MemoryRead(vaddr, sizeof(std::uint32_t)));
}
// Reads through these callbacks may not be aligned.
virtual std::uint8_t MemoryRead8(VAddr vaddr) = 0;
virtual std::uint16_t MemoryRead16(VAddr vaddr) = 0;
virtual std::uint32_t MemoryRead32(VAddr vaddr) = 0;
virtual std::uint64_t MemoryRead64(VAddr vaddr) = 0;
virtual std::uint64_t MemoryRead(VAddr vaddr, std::size_t size) = 0;
virtual Vector MemoryRead128(VAddr vaddr) = 0;
// Writes through these callbacks may not be aligned.
virtual void MemoryWrite8(VAddr vaddr, std::uint8_t value) = 0;
virtual void MemoryWrite16(VAddr vaddr, std::uint16_t value) = 0;
virtual void MemoryWrite32(VAddr vaddr, std::uint32_t value) = 0;
virtual void MemoryWrite64(VAddr vaddr, std::uint64_t value) = 0;
virtual void MemoryWrite(VAddr vaddr, std::uint64_t value, std::size_t size) = 0;
virtual void MemoryWrite128(VAddr vaddr, Vector value) = 0;
// Writes through these callbacks may not be aligned.
+4 -4
View File
@@ -40,7 +40,7 @@ static void ConstantMemoryReads(IR::Block& block, A32::UserCallbacks* cb) {
if (inst.AreAllArgsImmediates()) {
const u32 vaddr = inst.GetArg(1).GetU32();
if (cb->IsReadOnlyMemory(vaddr)) {
const u8 value_from_memory = cb->MemoryRead8(vaddr);
const u8 value_from_memory = u8(cb->MemoryRead(vaddr, sizeof(u8)));
inst.ReplaceUsesWith(IR::Value{value_from_memory});
}
}
@@ -51,7 +51,7 @@ static void ConstantMemoryReads(IR::Block& block, A32::UserCallbacks* cb) {
if (inst.AreAllArgsImmediates()) {
const u32 vaddr = inst.GetArg(1).GetU32();
if (cb->IsReadOnlyMemory(vaddr)) {
const u16 value_from_memory = cb->MemoryRead16(vaddr);
const u16 value_from_memory = u16(cb->MemoryRead(vaddr, sizeof(u16)));
inst.ReplaceUsesWith(IR::Value{value_from_memory});
}
}
@@ -62,7 +62,7 @@ static void ConstantMemoryReads(IR::Block& block, A32::UserCallbacks* cb) {
if (inst.AreAllArgsImmediates()) {
const u32 vaddr = inst.GetArg(1).GetU32();
if (cb->IsReadOnlyMemory(vaddr)) {
const u32 value_from_memory = cb->MemoryRead32(vaddr);
const u32 value_from_memory = u32(cb->MemoryRead(vaddr, sizeof(u32)));
inst.ReplaceUsesWith(IR::Value{value_from_memory});
}
}
@@ -73,7 +73,7 @@ static void ConstantMemoryReads(IR::Block& block, A32::UserCallbacks* cb) {
if (inst.AreAllArgsImmediates()) {
const u32 vaddr = inst.GetArg(1).GetU32();
if (cb->IsReadOnlyMemory(vaddr)) {
const u64 value_from_memory = cb->MemoryRead64(vaddr);
const u64 value_from_memory = u64(cb->MemoryRead(vaddr, sizeof(u64)));
inst.ReplaceUsesWith(IR::Value{value_from_memory});
}
}
+1 -1
View File
@@ -503,7 +503,7 @@ TEST_CASE("Fuzz Thumb32 instructions set", "[JitX64][Thumb][Thumb32]") {
}
}
TEST_CASE("Verify fix for off by one error in MemoryRead32 worked", "[Thumb][Thumb16]") {
TEST_CASE("Verify fix for off by one error in MemoryRead<32> worked", "[Thumb][Thumb16]") {
ThumbTestEnv test_env;
// Prepare test subjects
@@ -553,9 +553,9 @@ TEST_CASE("arm: Memory access (fastmem)", "[arm][A32]") {
memset(backing_memory, 0, memory_size);
memcpy(backing_memory + 0x100, "Lorem ipsum dolor sit amet, consectetur adipiscing elit.", 57);
env.MemoryWrite32(0, 0xE5904000); // LDR R4, [R0]
env.MemoryWrite32(4, 0xE5814000); // STR R4, [R1]
env.MemoryWrite32(8, 0xEAFFFFFE); // B .
env.MemoryWrite(0, 0xE5904000, sizeof(u32)); // LDR R4, [R0]
env.MemoryWrite(4, 0xE5814000, sizeof(u32)); // STR R4, [R1]
env.MemoryWrite(8, 0xEAFFFFFE, sizeof(u32)); // B .
jit.Regs()[0] = 0x100;
jit.Regs()[1] = 0x1F0;
jit.Regs()[15] = 0; // PC = 0
+66 -61
View File
@@ -16,6 +16,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "dynarmic/frontend/A32/translate/translate_callbacks.h"
#include "dynarmic/interface/A32/a32.h"
template<typename InstructionType_, u32 infinite_loop_u32>
@@ -59,42 +60,51 @@ public:
return infinite_loop_u32; // B .
}
std::uint8_t MemoryRead8(u32 vaddr) override {
if (IsInCodeMem(vaddr)) {
return reinterpret_cast<u8*>(code_mem.data())[vaddr];
u64 MemoryRead(u32 vaddr, size_t size) override {
switch (size) {
case sizeof(u64):
return MemoryRead(vaddr, sizeof(u32))
| MemoryRead(vaddr + sizeof(u32), sizeof(u32)) << 32;
case sizeof(u32):
return MemoryRead(vaddr, sizeof(u16))
| MemoryRead(vaddr + sizeof(u16), sizeof(u16)) << 16;
case sizeof(u16):
return MemoryRead(vaddr, sizeof(u8))
| MemoryRead(vaddr + sizeof(u8), sizeof(u8)) << 8;
case sizeof(u8): {
if (IsInCodeMem(vaddr))
return reinterpret_cast<u8*>(code_mem.data())[vaddr];
if (auto iter = modified_memory.find(vaddr); iter != modified_memory.end())
return iter->second;
return u8(vaddr);
}
if (auto iter = modified_memory.find(vaddr); iter != modified_memory.end()) {
return iter->second;
default:
std::abort();
}
return static_cast<u8>(vaddr);
}
std::uint16_t MemoryRead16(u32 vaddr) override {
return u16(MemoryRead8(vaddr)) | u16(MemoryRead8(vaddr + 1)) << 8;
}
std::uint32_t MemoryRead32(u32 vaddr) override {
return u32(MemoryRead16(vaddr)) | u32(MemoryRead16(vaddr + 2)) << 16;
}
std::uint64_t MemoryRead64(u32 vaddr) override {
return u64(MemoryRead32(vaddr)) | u64(MemoryRead32(vaddr + 4)) << 32;
}
void MemoryWrite8(u32 vaddr, std::uint8_t value) override {
if (vaddr < code_mem.size() * sizeof(u32)) {
code_mem_modified_by_guest = true;
void MemoryWrite(Dynarmic::A32::VAddr vaddr, u64 value, size_t size) override {
switch (size) {
case sizeof(u64):
MemoryWrite(vaddr, u32(value), sizeof(u32));
MemoryWrite(vaddr + 4, u32(value >> 32), sizeof(u32));
break;
case sizeof(u32):
MemoryWrite(vaddr, u16(value), sizeof(u16));
MemoryWrite(vaddr + 2, u16(value >> 16), sizeof(u16));
break;
case sizeof(u16):
MemoryWrite(vaddr, u8(value), sizeof(u8));
MemoryWrite(vaddr + 1, u8(value >> 8), sizeof(u8));
break;
case sizeof(u8):
if (vaddr < code_mem.size() * sizeof(u32))
code_mem_modified_by_guest = true;
modified_memory[vaddr] = value;
break;
default:
std::abort();
}
modified_memory[vaddr] = value;
}
void MemoryWrite16(u32 vaddr, std::uint16_t value) override {
MemoryWrite8(vaddr, static_cast<u8>(value));
MemoryWrite8(vaddr + 1, static_cast<u8>(value >> 8));
}
void MemoryWrite32(u32 vaddr, std::uint32_t value) override {
MemoryWrite16(vaddr, static_cast<u16>(value));
MemoryWrite16(vaddr + 2, static_cast<u16>(value >> 16));
}
void MemoryWrite64(u32 vaddr, std::uint64_t value) override {
MemoryWrite32(vaddr, static_cast<u32>(value));
MemoryWrite32(vaddr + 4, static_cast<u32>(value >> 32));
}
void CallSVC(std::uint32_t swi) override {
@@ -143,46 +153,41 @@ public:
return read<std::uint32_t>(vaddr);
}
std::uint8_t MemoryRead8(std::uint32_t vaddr) override {
return read<std::uint8_t>(vaddr);
}
std::uint16_t MemoryRead16(std::uint32_t vaddr) override {
return read<std::uint16_t>(vaddr);
}
std::uint32_t MemoryRead32(std::uint32_t vaddr) override {
return read<std::uint32_t>(vaddr);
}
std::uint64_t MemoryRead64(std::uint32_t vaddr) override {
return read<std::uint64_t>(vaddr);
u64 MemoryRead(u32 vaddr, size_t size) override {
switch (size) {
case sizeof(u64): return read<u64>(vaddr);
case sizeof(u32): return read<u32>(vaddr);
case sizeof(u16): return read<u16>(vaddr);
case sizeof(u8): return read<u8>(vaddr);
default:
std::abort();
}
}
void MemoryWrite8(std::uint32_t vaddr, std::uint8_t value) override {
write(vaddr, value);
}
void MemoryWrite16(std::uint32_t vaddr, std::uint16_t value) override {
write(vaddr, value);
}
void MemoryWrite32(std::uint32_t vaddr, std::uint32_t value) override {
write(vaddr, value);
}
void MemoryWrite64(std::uint32_t vaddr, std::uint64_t value) override {
write(vaddr, value);
void MemoryWrite(Dynarmic::A32::VAddr vaddr, std::uint64_t value, size_t size) override {
switch (size) {
case sizeof(u64): return write<u64>(vaddr, u64(value));
case sizeof(u32): return write<u32>(vaddr, u32(value));
case sizeof(u16): return write<u16>(vaddr, u16(value));
case sizeof(u8): return write<u8>(vaddr, u8(value));
default: std::abort();
}
}
bool MemoryWriteExclusive8(std::uint32_t vaddr, std::uint8_t value, [[maybe_unused]] std::uint8_t expected) override {
MemoryWrite8(vaddr, value);
bool MemoryWriteExclusive8(Dynarmic::A32::VAddr vaddr, std::uint8_t value, [[maybe_unused]] std::uint8_t expected) override {
MemoryWrite(vaddr, value, sizeof(u8));
return true;
}
bool MemoryWriteExclusive16(std::uint32_t vaddr, std::uint16_t value, [[maybe_unused]] std::uint16_t expected) override {
MemoryWrite16(vaddr, value);
bool MemoryWriteExclusive16(Dynarmic::A32::VAddr vaddr, std::uint16_t value, [[maybe_unused]] std::uint16_t expected) override {
MemoryWrite(vaddr, value, sizeof(u16));
return true;
}
bool MemoryWriteExclusive32(std::uint32_t vaddr, std::uint32_t value, [[maybe_unused]] std::uint32_t expected) override {
MemoryWrite32(vaddr, value);
bool MemoryWriteExclusive32(Dynarmic::A32::VAddr vaddr, std::uint32_t value, [[maybe_unused]] std::uint32_t expected) override {
MemoryWrite(vaddr, value, sizeof(u32));
return true;
}
bool MemoryWriteExclusive64(std::uint32_t vaddr, std::uint64_t value, [[maybe_unused]] std::uint64_t expected) override {
MemoryWrite64(vaddr, value);
bool MemoryWriteExclusive64(Dynarmic::A32::VAddr vaddr, std::uint64_t value, [[maybe_unused]] std::uint64_t expected) override {
MemoryWrite(vaddr, value, sizeof(u64));
return true;
}
File diff suppressed because one or more lines are too long
+44 -37
View File
@@ -25,48 +25,55 @@ public:
u64 ticks_left = 0;
::Common::unordered_map<u64, u8> memory{};
u8 MemoryRead8(u64 vaddr) override {
return memory[vaddr];
}
u16 MemoryRead16(u64 vaddr) override {
return u16(MemoryRead8(vaddr)) | u16(MemoryRead8(vaddr + 1)) << 8;
}
u32 MemoryRead32(u64 vaddr) override {
return u32(MemoryRead16(vaddr)) | u32(MemoryRead16(vaddr + 2)) << 16;
}
u64 MemoryRead64(u64 vaddr) override {
return u64(MemoryRead32(vaddr)) | u64(MemoryRead32(vaddr + 4)) << 32;
u64 MemoryRead(u64 vaddr, size_t size) override {
switch (size) {
case sizeof(u64):
return MemoryRead(vaddr, sizeof(u32))
| MemoryRead(vaddr + sizeof(u32), sizeof(u32)) << 32;
case sizeof(u32):
return MemoryRead(vaddr, sizeof(u16))
| MemoryRead(vaddr + sizeof(u16), sizeof(u16)) << 16;
case sizeof(u16):
return MemoryRead(vaddr, sizeof(u8))
| MemoryRead(vaddr + sizeof(u8), sizeof(u8)) << 8;
case sizeof(u8):
return memory[vaddr];
default:
std::abort();
}
}
std::array<u64, 2> MemoryRead128(u64 vaddr) override {
return {MemoryRead64(vaddr), MemoryRead64(vaddr + 8)};
return {
MemoryRead(vaddr, sizeof(u64)),
MemoryRead(vaddr + sizeof(u64), sizeof(u64))
};
}
void MemoryWrite8(u64 vaddr, u8 value) override {
memory[vaddr] = value;
void MemoryWrite(Dynarmic::A64::VAddr vaddr, u64 value, size_t size) override {
switch (size) {
case sizeof(u64):
MemoryWrite(vaddr, u32(value), sizeof(u32));
MemoryWrite(vaddr + 4, u32(value >> 32), sizeof(u32));
break;
case sizeof(u32):
MemoryWrite(vaddr, u16(value), sizeof(u16));
MemoryWrite(vaddr + 2, u16(value >> 16), sizeof(u16));
break;
case sizeof(u16):
MemoryWrite(vaddr, u8(value), sizeof(u8));
MemoryWrite(vaddr + 1, u8(value >> 8), sizeof(u8));
break;
case sizeof(u8):
memory[vaddr] = value;
break;
default:
std::abort();
}
}
void MemoryWrite16(u64 vaddr, u16 value) override {
MemoryWrite8(vaddr, u8(value));
MemoryWrite8(vaddr + 1, u8(value >> 8));
}
void MemoryWrite32(u64 vaddr, u32 value) override {
MemoryWrite16(vaddr, u16(value));
MemoryWrite16(vaddr + 2, u16(value >> 16));
}
void MemoryWrite64(u64 vaddr, u64 value) override {
MemoryWrite32(vaddr, u32(value));
MemoryWrite32(vaddr + 4, u32(value >> 32));
}
void MemoryWrite128(u64 vaddr, std::array<u64, 2> value) override {
MemoryWrite64(vaddr, value[0]);
MemoryWrite64(vaddr + 8, value[1]);
MemoryWrite(vaddr, value[0], sizeof(u64));
MemoryWrite(vaddr + 8, value[1], sizeof(u64));
}
void CallSVC(u32) override {
@@ -135,9 +142,9 @@ TEST_CASE("A64: fibonacci", "[a64]") {
code.RET();
for (size_t i = 0; i < 1024; i++) {
env.MemoryWrite32(i * 4, instructions[i]);
env.MemoryWrite(i * 4, instructions[i], sizeof(u32));
}
env.MemoryWrite32(8888, 0xd4200000);
env.MemoryWrite(8888, 0xd4200000, sizeof(u32));
cpu.SetRegister(30, 8888);
cpu.SetRegister(0, 10);
+76 -66
View File
@@ -12,6 +12,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "dynarmic/interface/A64/a64.h"
#include "dynarmic/interface/A64/config.h"
using Vector = Dynarmic::A64::Vector;
@@ -34,64 +35,79 @@ public:
return code_mem[index];
}
std::uint8_t MemoryRead8(u64 vaddr) override {
if (IsInCodeMem(vaddr)) {
return reinterpret_cast<u8*>(code_mem.data())[vaddr - code_mem_start_address];
u64 MemoryRead(u64 vaddr, size_t size) override {
switch (size) {
case sizeof(u64):
return MemoryRead(vaddr, sizeof(u32))
| MemoryRead(vaddr + sizeof(u32), sizeof(u32)) << 32;
case sizeof(u32):
return MemoryRead(vaddr, sizeof(u16))
| MemoryRead(vaddr + sizeof(u16), sizeof(u16)) << 16;
case sizeof(u16):
return MemoryRead(vaddr, sizeof(u8))
| MemoryRead(vaddr + sizeof(u8), sizeof(u8)) << 8;
case sizeof(u8): {
if (IsInCodeMem(vaddr))
return reinterpret_cast<u8*>(code_mem.data())[vaddr - code_mem_start_address];
if (auto const it = modified_memory.find(vaddr); it != modified_memory.end())
return it->second;
return u8(vaddr);
}
default:
std::abort();
}
if (auto const it = modified_memory.find(vaddr); it != modified_memory.end())
return it->second;
return u8(vaddr);
}
std::uint16_t MemoryRead16(u64 vaddr) override {
return u16(MemoryRead8(vaddr)) | u16(MemoryRead8(vaddr + 1)) << 8;
}
std::uint32_t MemoryRead32(u64 vaddr) override {
return u32(MemoryRead16(vaddr)) | u32(MemoryRead16(vaddr + 2)) << 16;
}
std::uint64_t MemoryRead64(u64 vaddr) override {
return u64(MemoryRead32(vaddr)) | u64(MemoryRead32(vaddr + 4)) << 32;
}
Vector MemoryRead128(u64 vaddr) override {
return {MemoryRead64(vaddr), MemoryRead64(vaddr + 8)};
}
void MemoryWrite8(u64 vaddr, std::uint8_t value) override {
if (IsInCodeMem(vaddr)) {
code_mem_modified_by_guest = true;
Vector MemoryRead128(u64 vaddr) override {
return {
MemoryRead(vaddr, sizeof(u64)),
MemoryRead(vaddr + 8, sizeof(u64))
};
}
void MemoryWrite(Dynarmic::A64::VAddr vaddr, u64 value, size_t size) override {
switch (size) {
case sizeof(u64):
MemoryWrite(vaddr, u32(value), sizeof(u32));
MemoryWrite(vaddr + 4, u32(value >> 32), sizeof(u32));
break;
case sizeof(u32):
MemoryWrite(vaddr, u16(value), sizeof(u16));
MemoryWrite(vaddr + 2, u16(value >> 16), sizeof(u16));
break;
case sizeof(u16):
MemoryWrite(vaddr, u8(value), sizeof(u8));
MemoryWrite(vaddr + 1, u8(value >> 8), sizeof(u8));
break;
case sizeof(u8):
if (IsInCodeMem(vaddr)) {
code_mem_modified_by_guest = true;
}
modified_memory[vaddr] = value;
break;
default:
std::abort();
}
modified_memory[vaddr] = value;
}
void MemoryWrite16(u64 vaddr, std::uint16_t value) override {
MemoryWrite8(vaddr, u8(value));
MemoryWrite8(vaddr + 1, u8(value >> 8));
}
void MemoryWrite32(u64 vaddr, std::uint32_t value) override {
MemoryWrite16(vaddr, u16(value));
MemoryWrite16(vaddr + 2, u16(value >> 16));
}
void MemoryWrite64(u64 vaddr, std::uint64_t value) override {
MemoryWrite32(vaddr, u32(value));
MemoryWrite32(vaddr + 4, u32(value >> 32));
}
void MemoryWrite128(u64 vaddr, Vector value) override {
MemoryWrite64(vaddr, value[0]);
MemoryWrite64(vaddr + 8, value[1]);
MemoryWrite(vaddr, value[0], sizeof(u64));
MemoryWrite(vaddr + 8, value[1], sizeof(u64));
}
bool MemoryWriteExclusive8(u64 vaddr, std::uint8_t value, [[maybe_unused]] std::uint8_t expected) override {
MemoryWrite8(vaddr, value);
MemoryWrite(vaddr, value, sizeof(u8));
return true;
}
bool MemoryWriteExclusive16(u64 vaddr, std::uint16_t value, [[maybe_unused]] std::uint16_t expected) override {
MemoryWrite16(vaddr, value);
MemoryWrite(vaddr, value, sizeof(u16));
return true;
}
bool MemoryWriteExclusive32(u64 vaddr, std::uint32_t value, [[maybe_unused]] std::uint32_t expected) override {
MemoryWrite32(vaddr, value);
MemoryWrite(vaddr, value, sizeof(u32));
return true;
}
bool MemoryWriteExclusive64(u64 vaddr, std::uint64_t value, [[maybe_unused]] std::uint64_t expected) override {
MemoryWrite64(vaddr, value);
MemoryWrite(vaddr, value, sizeof(u64));
return true;
}
bool MemoryWriteExclusive128(u64 vaddr, Vector value, [[maybe_unused]] Vector expected) override {
@@ -145,52 +161,46 @@ public:
return read<std::uint32_t>(vaddr);
}
std::uint8_t MemoryRead8(u64 vaddr) override {
return read<std::uint8_t>(vaddr);
}
std::uint16_t MemoryRead16(u64 vaddr) override {
return read<std::uint16_t>(vaddr);
}
std::uint32_t MemoryRead32(u64 vaddr) override {
return read<std::uint32_t>(vaddr);
}
std::uint64_t MemoryRead64(u64 vaddr) override {
return read<std::uint64_t>(vaddr);
u64 MemoryRead(u64 vaddr, size_t size) override {
switch (size) {
case sizeof(u64): return read<u64>(vaddr);
case sizeof(u32): return read<u32>(vaddr);
case sizeof(u16): return read<u16>(vaddr);
case sizeof(u8): return read<u8>(vaddr);
default: std::abort();
}
}
Vector MemoryRead128(u64 vaddr) override {
return read<Vector>(vaddr);
}
void MemoryWrite8(u64 vaddr, std::uint8_t value) override {
write(vaddr, value);
}
void MemoryWrite16(u64 vaddr, std::uint16_t value) override {
write(vaddr, value);
}
void MemoryWrite32(u64 vaddr, std::uint32_t value) override {
write(vaddr, value);
}
void MemoryWrite64(u64 vaddr, std::uint64_t value) override {
write(vaddr, value);
void MemoryWrite(u64 vaddr, std::uint64_t value, size_t size) override {
switch (size) {
case sizeof(u64): return write<u64>(vaddr, u64(value));
case sizeof(u32): return write<u32>(vaddr, u32(value));
case sizeof(u16): return write<u16>(vaddr, u16(value));
case sizeof(u8): return write<u8>(vaddr, u8(value));
default: std::abort();
}
}
void MemoryWrite128(u64 vaddr, Vector value) override {
write(vaddr, value);
}
bool MemoryWriteExclusive8(u64 vaddr, std::uint8_t value, [[maybe_unused]] std::uint8_t expected) override {
MemoryWrite8(vaddr, value);
MemoryWrite(vaddr, value, sizeof(u8));
return true;
}
bool MemoryWriteExclusive16(u64 vaddr, std::uint16_t value, [[maybe_unused]] std::uint16_t expected) override {
MemoryWrite16(vaddr, value);
MemoryWrite(vaddr, value, sizeof(u16));
return true;
}
bool MemoryWriteExclusive32(u64 vaddr, std::uint32_t value, [[maybe_unused]] std::uint32_t expected) override {
MemoryWrite32(vaddr, value);
MemoryWrite(vaddr, value, sizeof(u32));
return true;
}
bool MemoryWriteExclusive64(u64 vaddr, std::uint64_t value, [[maybe_unused]] std::uint64_t expected) override {
MemoryWrite64(vaddr, value);
MemoryWrite(vaddr, value, sizeof(u64));
return true;
}
bool MemoryWriteExclusive128(u64 vaddr, Vector value, [[maybe_unused]] Vector expected) override {

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